segatools/mai2io/config.c

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2023-07-13 23:00:28 +00:00
#include <windows.h>
#include <assert.h>
#include <stddef.h>
#include <stdio.h>
#include "mai2io/config.h"
/*
Maimai DX Default key binding
1P: self-explanatory
2P: (Numpad) 8, 9, 6, 3, 2, 1, 4, 7, *
*/
static const int mai2_io_1p_default[] = {'W', 'E', 'D', 'C', 'X', 'Z', 'A', 'Q', '3'};
static const int mai2_io_2p_default[] = {0x68, 0x69, 0x66, 0x63, 0x62, 0x61, 0x64, 0x67, 0x54};
void mai2_io_config_load(
struct mai2_io_config *cfg,
const wchar_t *filename)
{
wchar_t key[16];
int i;
assert(cfg != NULL);
assert(filename != NULL);
cfg->vk_test = GetPrivateProfileIntW(L"io4", L"test", VK_F1, filename);
cfg->vk_service = GetPrivateProfileIntW(L"io4", L"service", VK_F2, filename);
cfg->vk_coin = GetPrivateProfileIntW(L"io4", L"coin", VK_F3, filename);
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for (i = 0 ; i < 9 ; i++) {
swprintf_s(key, _countof(key), L"1p_btn%i", i + 1);
cfg->vk_1p_btn[i] = GetPrivateProfileIntW(
L"button",
key,
mai2_io_1p_default[i],
filename);
}
for (i = 0 ; i < 9 ; i++) {
swprintf_s(key, _countof(key), L"2p_btn%i", i + 1);
cfg->vk_2p_btn[i] = GetPrivateProfileIntW(
L"button",
key,
mai2_io_2p_default[i],
filename);
}
}