segatools/idzhook/idz-dll.h

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#pragma once
#include <windows.h>
#include "idzio/idzio.h"
struct idz_dll {
uint16_t api_version;
HRESULT (*jvs_init)(void);
void (*jvs_read_analogs)(struct idz_io_analog_state *out);
void (*jvs_read_buttons)(uint8_t *opbtn, uint8_t *gamebtn);
void (*jvs_read_shifter)(uint8_t *gear);
void (*jvs_read_coin_counter)(uint16_t *total);
};
struct idz_dll_config {
wchar_t path[MAX_PATH];
};
extern struct idz_dll idz_dll;
HRESULT idz_dll_init(const struct idz_dll_config *cfg, HINSTANCE self);