2024-08-26 09:58:44 +00:00
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#include <windows.h>
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#include <dinput.h>
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#include <stddef.h>
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#include <stdint.h>
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#include <wchar.h>
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#include "idacio/backend.h"
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#include "idacio/config.h"
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#include "idacio/di.h"
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#include "idacio/di-dev.h"
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#include "idacio/idacio.h"
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#include "idacio/shifter.h"
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#include "idacio/wnd.h"
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#include "util/dprintf.h"
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#include "util/str.h"
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struct idac_di_axis {
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wchar_t name[4];
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size_t off;
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};
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static HRESULT idac_di_config_apply(const struct idac_di_config *cfg);
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static const struct idac_di_axis *idac_di_get_axis(const wchar_t *name);
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static BOOL CALLBACK idac_di_enum_callback(
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const DIDEVICEINSTANCEW *dev,
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void *ctx);
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static BOOL CALLBACK idac_di_enum_callback_pedals(
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const DIDEVICEINSTANCEW *dev,
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void *ctx);
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static BOOL CALLBACK idac_di_enum_callback_shifter(
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const DIDEVICEINSTANCEW *dev,
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void *ctx);
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static void idac_di_get_buttons(uint8_t *gamebtn_out);
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static uint8_t idac_di_decode_pov(DWORD pov);
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static void idac_di_get_shifter(uint8_t *gear);
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static void idac_di_get_shifter_pos(uint8_t *gear);
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static void idac_di_get_shifter_virt(uint8_t *gear);
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static void idac_di_get_analogs(struct idac_io_analog_state *out);
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static const struct idac_di_axis idac_di_axes[] = {
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/* Just map DIJOYSTATE for now, we can map DIJOYSTATE2 later if needed */
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{ .name = L"X", .off = DIJOFS_X },
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{ .name = L"Y", .off = DIJOFS_Y },
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{ .name = L"Z", .off = DIJOFS_Z },
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{ .name = L"RX", .off = DIJOFS_RX },
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{ .name = L"RY", .off = DIJOFS_RY },
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{ .name = L"RZ", .off = DIJOFS_RZ },
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{ .name = L"U", .off = DIJOFS_SLIDER(0) },
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{ .name = L"V", .off = DIJOFS_SLIDER(1) },
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};
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static const struct idac_io_backend idac_di_backend = {
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.get_gamebtns = idac_di_get_buttons,
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.get_shifter = idac_di_get_shifter,
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.get_analogs = idac_di_get_analogs,
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};
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static HWND idac_di_wnd;
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static IDirectInput8W *idac_di_api;
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static IDirectInputDevice8W *idac_di_dev;
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static IDirectInputDevice8W *idac_di_pedals;
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static IDirectInputDevice8W *idac_di_shifter;
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static IDirectInputEffect *idac_di_fx;
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static size_t idac_di_off_brake;
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static size_t idac_di_off_accel;
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static uint8_t idac_di_shift_dn;
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static uint8_t idac_di_shift_up;
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static uint8_t idac_di_view_chg;
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static uint8_t idac_di_start;
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static uint8_t idac_di_left;
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static uint8_t idac_di_right;
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static uint8_t idac_di_gear[6];
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static bool idac_di_use_pedals;
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static bool idac_di_reverse_brake_axis;
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static bool idac_di_reverse_accel_axis;
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static uint16_t idac_di_center_spring_strength;
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HRESULT idac_di_init(
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const struct idac_di_config *cfg,
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HINSTANCE inst,
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const struct idac_io_backend **backend)
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{
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HRESULT hr;
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HMODULE dinput8;
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HRESULT (WINAPI *api_entry)(HINSTANCE,DWORD,REFIID,LPVOID *,LPUNKNOWN);
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wchar_t dll_path[MAX_PATH];
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UINT path_pos;
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assert(cfg != NULL);
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assert(backend != NULL);
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*backend = NULL;
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hr = idac_di_config_apply(cfg);
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if (FAILED(hr)) {
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return hr;
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}
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hr = idac_io_wnd_create(inst, &idac_di_wnd);
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if (FAILED(hr)) {
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return hr;
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}
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/* Initial D Zero has some built-in DirectInput support that is not
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particularly useful. idachook shorts this out by redirecting dinput8.dll
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to a no-op implementation of DirectInput. However, idacio does need to
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talk to the real operating system implementation of DirectInput without
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the stub DLL interfering, so build a path to
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C:\Windows\System32\dinput.dll here. */
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dll_path[0] = L'\0';
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path_pos = GetSystemDirectoryW(dll_path, _countof(dll_path));
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wcscat_s(
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dll_path + path_pos,
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_countof(dll_path) - path_pos,
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L"\\dinput8.dll");
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dinput8 = LoadLibraryW(dll_path);
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if (dinput8 == NULL) {
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hr = HRESULT_FROM_WIN32(GetLastError());
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dprintf("DirectInput: LoadLibrary failed: %08x\n", (int) hr);
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return hr;
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}
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api_entry = (void *) GetProcAddress(dinput8, "DirectInput8Create");
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if (api_entry == NULL) {
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dprintf("DirectInput: GetProcAddress failed\n");
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return E_FAIL;
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}
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hr = api_entry(
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inst,
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DIRECTINPUT_VERSION,
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&IID_IDirectInput8W,
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(void **) &idac_di_api,
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NULL);
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if (FAILED(hr)) {
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dprintf("DirectInput: API create failed: %08x\n", (int) hr);
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return hr;
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}
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hr = IDirectInput8_EnumDevices(
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idac_di_api,
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DI8DEVCLASS_GAMECTRL,
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idac_di_enum_callback,
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(void *) cfg,
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DIEDFL_ATTACHEDONLY);
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if (FAILED(hr)) {
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dprintf("DirectInput: EnumDevices failed: %08x\n", (int) hr);
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return hr;
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}
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if (idac_di_dev == NULL) {
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dprintf("Wheel: Controller not found\n");
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return HRESULT_FROM_WIN32(ERROR_FILE_NOT_FOUND);
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}
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hr = idac_di_dev_start(idac_di_dev, idac_di_wnd);
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if (FAILED(hr)) {
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return hr;
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}
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// Convert the strength from 0-100 to 0-10000 for DirectInput
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idac_di_dev_start_fx(idac_di_dev, &idac_di_fx,
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idac_di_center_spring_strength * 100);
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if (cfg->pedals_name[0] != L'\0') {
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hr = IDirectInput8_EnumDevices(
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idac_di_api,
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DI8DEVCLASS_GAMECTRL,
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idac_di_enum_callback_pedals,
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(void *) cfg,
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DIEDFL_ATTACHEDONLY);
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if (FAILED(hr)) {
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dprintf("DirectInput: EnumDevices failed: %08x\n", (int) hr);
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return hr;
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}
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if (idac_di_dev == NULL) {
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dprintf("Pedals: Controller not found\n");
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return HRESULT_FROM_WIN32(ERROR_FILE_NOT_FOUND);
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}
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hr = idac_di_dev_start(idac_di_pedals, idac_di_wnd);
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if (FAILED(hr)) {
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return hr;
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}
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idac_di_use_pedals = true;
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} else {
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idac_di_use_pedals = false;
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}
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if (cfg->shifter_name[0] != L'\0') {
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hr = IDirectInput8_EnumDevices(
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idac_di_api,
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DI8DEVCLASS_GAMECTRL,
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idac_di_enum_callback_shifter,
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(void *) cfg,
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DIEDFL_ATTACHEDONLY);
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if (FAILED(hr)) {
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dprintf("DirectInput: EnumDevices failed: %08x\n", (int) hr);
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return hr;
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}
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if (idac_di_dev == NULL) {
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dprintf("Shifter: Controller not found\n");
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return HRESULT_FROM_WIN32(ERROR_FILE_NOT_FOUND);
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}
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hr = idac_di_dev_start(idac_di_shifter, idac_di_wnd);
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if (FAILED(hr)) {
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return hr;
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}
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}
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dprintf("DirectInput: Controller initialized\n");
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*backend = &idac_di_backend;
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return S_OK;
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}
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static HRESULT idac_di_config_apply(const struct idac_di_config *cfg)
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{
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const struct idac_di_axis *brake_axis;
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const struct idac_di_axis *accel_axis;
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int i;
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brake_axis = idac_di_get_axis(cfg->brake_axis);
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accel_axis = idac_di_get_axis(cfg->accel_axis);
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if (brake_axis == NULL) {
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dprintf("Wheel: Invalid brake axis: %S\n", cfg->brake_axis);
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return E_INVALIDARG;
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}
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if (accel_axis == NULL) {
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dprintf("Wheel: Invalid accel axis: %S\n", cfg->accel_axis);
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return E_INVALIDARG;
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}
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if (cfg->start > 32) {
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dprintf("Wheel: Invalid start button: %i\n", cfg->start);
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return E_INVALIDARG;
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}
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if (cfg->view_chg > 32) {
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dprintf("Wheel: Invalid view change button: %i\n", cfg->view_chg);
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return E_INVALIDARG;
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}
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if (cfg->left > 32) {
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dprintf("Wheel: Invalid left button: %i\n", cfg->left);
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return E_INVALIDARG;
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}
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if (cfg->right > 32) {
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dprintf("Wheel: Invalid right button: %i\n", cfg->right);
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return E_INVALIDARG;
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}
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if (cfg->shift_dn > 32) {
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dprintf("Wheel: Invalid shift down button: %i\n", cfg->shift_dn);
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return E_INVALIDARG;
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}
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if (cfg->shift_up > 32) {
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dprintf("Wheel: Invalid shift up button: %i\n", cfg->shift_up);
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return E_INVALIDARG;
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}
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for (i = 0 ; i < 6 ; i++) {
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if (cfg->gear[i] > 32) {
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dprintf("Shifter: Invalid gear %i button: %i\n",
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i + 1,
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cfg->gear[i]);
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return E_INVALIDARG;
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}
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}
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/* Print some debug output to make sure config works... */
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dprintf("Wheel: --- Begin configuration ---\n");
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dprintf("Wheel: Device name . . . . : Contains \"%S\"\n",
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cfg->device_name);
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if (cfg->pedals_name[0] == L'\0') {
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dprintf("Wheel: Brake axis . . . . : %S\n", brake_axis->name);
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dprintf("Wheel: Accel axis . . . . : %S\n", accel_axis->name);
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}
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dprintf("Wheel: Start button . . . : %i\n", cfg->start);
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dprintf("Wheel: View Change button : %i\n", cfg->view_chg);
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dprintf("Wheel: Left button . . . . : %i\n", cfg->left);
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dprintf("Wheel: Right button . . . : %i\n", cfg->right);
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dprintf("Wheel: Shift Down button . : %i\n", cfg->shift_dn);
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dprintf("Wheel: Shift Up button . . : %i\n", cfg->shift_up);
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dprintf("Wheel: Reverse Brake Axis : %i\n", cfg->reverse_brake_axis);
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dprintf("Wheel: Reverse Accel Axis : %i\n", cfg->reverse_accel_axis);
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dprintf("Wheel: --- End configuration ---\n");
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if (cfg->pedals_name[0] != L'\0') {
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dprintf("Pedals: --- Begin configuration ---\n");
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dprintf("Pedals: Device name . . . : Contains \"%S\"\n",
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cfg->pedals_name);
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dprintf("Pedals: Brake axis . . . . : %S\n", brake_axis->name);
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dprintf("Pedals: Accel axis . . . . : %S\n", accel_axis->name);
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dprintf("Pedals: --- End configuration ---\n");
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}
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if (cfg->shifter_name[0] != L'\0') {
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dprintf("Shifter: --- Begin configuration ---\n");
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dprintf("Shifter: Device name . . . : Contains \"%S\"\n",
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cfg->shifter_name);
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dprintf("Shifter: Gear buttons . . : %i %i %i %i %i %i\n",
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cfg->gear[0],
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cfg->gear[1],
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cfg->gear[2],
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cfg->gear[3],
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cfg->gear[4],
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cfg->gear[5]);
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dprintf("Shifter: --- End configuration ---\n");
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}
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idac_di_off_brake = brake_axis->off;
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idac_di_off_accel = accel_axis->off;
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idac_di_start = cfg->start;
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idac_di_view_chg = cfg->view_chg;
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idac_di_left = cfg->left;
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idac_di_right = cfg->right;
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idac_di_shift_dn = cfg->shift_dn;
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idac_di_shift_up = cfg->shift_up;
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idac_di_reverse_brake_axis = cfg->reverse_brake_axis;
|
|
|
|
idac_di_reverse_accel_axis = cfg->reverse_accel_axis;
|
|
|
|
|
|
|
|
for (i = 0 ; i < 6 ; i++) {
|
|
|
|
idac_di_gear[i] = cfg->gear[i];
|
|
|
|
}
|
|
|
|
|
|
|
|
// FFB configuration
|
|
|
|
|
|
|
|
if (cfg->center_spring_strength < 0 || cfg->center_spring_strength > 100) {
|
|
|
|
dprintf("Wheel: Invalid center spring strength: %i\n", cfg->center_spring_strength);
|
|
|
|
|
|
|
|
return E_INVALIDARG;
|
|
|
|
}
|
|
|
|
|
|
|
|
idac_di_center_spring_strength = cfg->center_spring_strength;
|
|
|
|
|
|
|
|
return S_OK;
|
|
|
|
}
|
|
|
|
|
|
|
|
static const struct idac_di_axis *idac_di_get_axis(const wchar_t *name)
|
|
|
|
{
|
|
|
|
const struct idac_di_axis *axis;
|
|
|
|
size_t i;
|
|
|
|
|
|
|
|
for (i = 0 ; i < _countof(idac_di_axes) ; i++) {
|
|
|
|
axis = &idac_di_axes[i];
|
|
|
|
|
|
|
|
if (wstr_ieq(name, axis->name)) {
|
|
|
|
return axis;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static BOOL CALLBACK idac_di_enum_callback(
|
|
|
|
const DIDEVICEINSTANCEW *dev,
|
|
|
|
void *ctx)
|
|
|
|
{
|
|
|
|
const struct idac_di_config *cfg;
|
|
|
|
HRESULT hr;
|
|
|
|
|
|
|
|
cfg = ctx;
|
|
|
|
|
|
|
|
if (wcsstr(dev->tszProductName, cfg->device_name) == NULL) {
|
|
|
|
return DIENUM_CONTINUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
dprintf("Wheel: Using DirectInput device \"%S\"\n", dev->tszProductName);
|
|
|
|
|
|
|
|
hr = IDirectInput8_CreateDevice(
|
|
|
|
idac_di_api,
|
|
|
|
&dev->guidInstance,
|
|
|
|
&idac_di_dev,
|
|
|
|
NULL);
|
|
|
|
|
|
|
|
if (FAILED(hr)) {
|
|
|
|
dprintf("Wheel: CreateDevice failed: %08x\n", (int) hr);
|
|
|
|
}
|
|
|
|
|
|
|
|
return DIENUM_STOP;
|
|
|
|
}
|
|
|
|
|
|
|
|
static BOOL CALLBACK idac_di_enum_callback_pedals(
|
|
|
|
const DIDEVICEINSTANCEW *dev,
|
|
|
|
void *ctx)
|
|
|
|
{
|
|
|
|
const struct idac_di_config *cfg;
|
|
|
|
HRESULT hr;
|
|
|
|
|
|
|
|
cfg = ctx;
|
|
|
|
|
|
|
|
if (wcsstr(dev->tszProductName, cfg->pedals_name) == NULL) {
|
|
|
|
return DIENUM_CONTINUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
dprintf("Pedals: Using DirectInput device \"%S\"\n", dev->tszProductName);
|
|
|
|
|
|
|
|
hr = IDirectInput8_CreateDevice(
|
|
|
|
idac_di_api,
|
|
|
|
&dev->guidInstance,
|
|
|
|
&idac_di_pedals,
|
|
|
|
NULL);
|
|
|
|
|
|
|
|
if (FAILED(hr)) {
|
|
|
|
dprintf("Pedals: CreateDevice failed: %08x\n", (int) hr);
|
|
|
|
}
|
|
|
|
|
|
|
|
return DIENUM_STOP;
|
|
|
|
}
|
|
|
|
|
|
|
|
static BOOL CALLBACK idac_di_enum_callback_shifter(
|
|
|
|
const DIDEVICEINSTANCEW *dev,
|
|
|
|
void *ctx)
|
|
|
|
{
|
|
|
|
const struct idac_di_config *cfg;
|
|
|
|
HRESULT hr;
|
|
|
|
|
|
|
|
cfg = ctx;
|
|
|
|
|
|
|
|
if (wcsstr(dev->tszProductName, cfg->shifter_name) == NULL) {
|
|
|
|
return DIENUM_CONTINUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
dprintf("Shifter: Using DirectInput device \"%S\"\n", dev->tszProductName);
|
|
|
|
|
|
|
|
hr = IDirectInput8_CreateDevice(
|
|
|
|
idac_di_api,
|
|
|
|
&dev->guidInstance,
|
|
|
|
&idac_di_shifter,
|
|
|
|
NULL);
|
|
|
|
|
|
|
|
if (FAILED(hr)) {
|
|
|
|
dprintf("Shifter: CreateDevice failed: %08x\n", (int) hr);
|
|
|
|
}
|
|
|
|
|
|
|
|
return DIENUM_STOP;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void idac_di_get_buttons(uint8_t *gamebtn_out)
|
|
|
|
{
|
|
|
|
union idac_di_state state;
|
|
|
|
uint8_t gamebtn;
|
|
|
|
HRESULT hr;
|
|
|
|
|
|
|
|
assert(gamebtn_out != NULL);
|
|
|
|
|
|
|
|
hr = idac_di_dev_poll(idac_di_dev, idac_di_wnd, &state);
|
|
|
|
|
|
|
|
if (FAILED(hr)) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
gamebtn = idac_di_decode_pov(state.st.rgdwPOV[0]);
|
|
|
|
|
|
|
|
if (idac_di_start && state.st.rgbButtons[idac_di_start - 1]) {
|
|
|
|
gamebtn |= IDAC_IO_GAMEBTN_START;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (idac_di_view_chg && state.st.rgbButtons[idac_di_view_chg - 1]) {
|
|
|
|
gamebtn |= IDAC_IO_GAMEBTN_VIEW_CHANGE;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (idac_di_left && state.st.rgbButtons[idac_di_left - 1]) {
|
|
|
|
gamebtn |= IDAC_IO_GAMEBTN_LEFT;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (idac_di_right && state.st.rgbButtons[idac_di_right - 1]) {
|
|
|
|
gamebtn |= IDAC_IO_GAMEBTN_RIGHT;
|
|
|
|
}
|
|
|
|
|
|
|
|
*gamebtn_out = gamebtn;
|
|
|
|
}
|
|
|
|
|
|
|
|
static uint8_t idac_di_decode_pov(DWORD pov)
|
|
|
|
{
|
|
|
|
switch (pov) {
|
|
|
|
case 0: return IDAC_IO_GAMEBTN_UP;
|
|
|
|
case 4500: return IDAC_IO_GAMEBTN_UP | IDAC_IO_GAMEBTN_RIGHT;
|
|
|
|
case 9000: return IDAC_IO_GAMEBTN_RIGHT;
|
|
|
|
case 13500: return IDAC_IO_GAMEBTN_RIGHT | IDAC_IO_GAMEBTN_DOWN;
|
|
|
|
case 18000: return IDAC_IO_GAMEBTN_DOWN;
|
|
|
|
case 22500: return IDAC_IO_GAMEBTN_DOWN | IDAC_IO_GAMEBTN_LEFT;
|
|
|
|
case 27000: return IDAC_IO_GAMEBTN_LEFT;
|
|
|
|
case 31500: return IDAC_IO_GAMEBTN_LEFT | IDAC_IO_GAMEBTN_UP;
|
|
|
|
default: return 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void idac_di_get_shifter(uint8_t *gear)
|
|
|
|
{
|
|
|
|
assert(gear != NULL);
|
|
|
|
|
|
|
|
if (idac_di_shifter != NULL) {
|
|
|
|
idac_di_get_shifter_pos(gear);
|
|
|
|
} else {
|
|
|
|
idac_di_get_shifter_virt(gear);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void idac_di_get_shifter_pos(uint8_t *out)
|
|
|
|
{
|
|
|
|
union idac_di_state state;
|
|
|
|
uint8_t btn_no;
|
|
|
|
uint8_t gear;
|
|
|
|
uint8_t i;
|
|
|
|
HRESULT hr;
|
|
|
|
|
|
|
|
assert(out != NULL);
|
|
|
|
assert(idac_di_shifter != NULL);
|
|
|
|
|
|
|
|
hr = idac_di_dev_poll(idac_di_shifter, idac_di_wnd, &state);
|
|
|
|
|
|
|
|
if (FAILED(hr)) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
gear = 0;
|
|
|
|
|
|
|
|
for (i = 0 ; i < 6 ; i++) {
|
|
|
|
btn_no = idac_di_gear[i];
|
|
|
|
|
|
|
|
if (btn_no && state.st.rgbButtons[btn_no - 1]) {
|
|
|
|
gear = i + 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
*out = gear;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void idac_di_get_shifter_virt(uint8_t *gear)
|
|
|
|
{
|
|
|
|
union idac_di_state state;
|
|
|
|
bool shift_dn;
|
|
|
|
bool shift_up;
|
|
|
|
HRESULT hr;
|
|
|
|
|
|
|
|
assert(gear != NULL);
|
|
|
|
|
|
|
|
hr = idac_di_dev_poll(idac_di_dev, idac_di_wnd, &state);
|
|
|
|
|
|
|
|
if (FAILED(hr)) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (idac_di_shift_dn) {
|
|
|
|
shift_dn = state.st.rgbButtons[idac_di_shift_dn - 1];
|
|
|
|
} else {
|
|
|
|
shift_dn = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (idac_di_shift_up) {
|
|
|
|
shift_up = state.st.rgbButtons[idac_di_shift_up - 1];
|
|
|
|
} else {
|
|
|
|
shift_up = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
idac_shifter_update(shift_dn, shift_up);
|
|
|
|
|
|
|
|
*gear = idac_shifter_current_gear();
|
|
|
|
}
|
|
|
|
|
|
|
|
static void idac_di_get_analogs(struct idac_io_analog_state *out)
|
|
|
|
{
|
|
|
|
union idac_di_state state;
|
|
|
|
union idac_di_state pedals_state;
|
|
|
|
const LONG *brake;
|
|
|
|
const LONG *accel;
|
|
|
|
HRESULT hr;
|
|
|
|
|
|
|
|
assert(out != NULL);
|
|
|
|
|
|
|
|
hr = idac_di_dev_poll(idac_di_dev, idac_di_wnd, &state);
|
|
|
|
|
|
|
|
if (FAILED(hr)) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (idac_di_use_pedals) {
|
|
|
|
hr = idac_di_dev_poll(idac_di_pedals, idac_di_wnd, &pedals_state);
|
|
|
|
|
|
|
|
if (FAILED(hr)) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
brake = (LONG *) &pedals_state.bytes[idac_di_off_brake];
|
|
|
|
accel = (LONG *) &pedals_state.bytes[idac_di_off_accel];
|
|
|
|
} else {
|
|
|
|
brake = (LONG *) &state.bytes[idac_di_off_brake];
|
|
|
|
accel = (LONG *) &state.bytes[idac_di_off_accel];
|
|
|
|
}
|
|
|
|
|
|
|
|
out->wheel = state.st.lX - 32768;
|
|
|
|
|
|
|
|
if (idac_di_reverse_brake_axis) {
|
|
|
|
out->brake = *brake;
|
|
|
|
} else {
|
|
|
|
out->brake = 65535 - *brake;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (idac_di_reverse_accel_axis) {
|
|
|
|
out->accel = *accel;
|
|
|
|
} else {
|
|
|
|
out->accel = 65535 - *accel;
|
|
|
|
}
|
|
|
|
}
|