#include #include #include "platform/cert.h" #include "platform/clock.h" #include "platform/dns.h" #include "platform/misc.h" #include "platform/netenv.h" #include "platform/ttxsec.h" #include "platform/platform.h" #include "platform/vfs.h" #include "platform/syscfg.h" HRESULT platform_hook_init( const struct platform_config *cfg, const uint32_t game_id, HMODULE redir_mod) { HRESULT hr; assert(cfg != NULL); assert(game_id != 0); assert(redir_mod != NULL); hr = cert_hook_init(&cfg->cert); if (FAILED(hr)) { return hr; } hr = clock_hook_init(&cfg->clock); if (FAILED(hr)) { return hr; } hr = dns_platform_hook_init(&cfg->dns); if (FAILED(hr)) { return hr; } hr = misc_hook_init(&cfg->misc); if (FAILED(hr)) { return hr; } hr = netenv_hook_init(&cfg->netenv, &cfg->ttxsec); if (FAILED(hr)) { return hr; } hr = ttxsec_hook_init(&cfg->ttxsec, game_id); if (FAILED(hr)) { return hr; } hr = vfs_hook_init(&cfg->vfs); if (FAILED(hr)) { return hr; } hr = syscfg_hook_init(&cfg->syscfg, game_id); if (FAILED(hr)) { return hr; } return S_OK; }