segatools/idzhook
Felix f251283eb6
hooklib: Add D3D11 and DXGI graphics hooks
IDZ only supports D3D11 and Ongeki/Unity uses D3D11 by default.

This also includes a window hook and fullscreen fix for problematic
games (I am looking at you IDZ).
2021-10-25 22:00:20 +00:00
..
config.c hooklib: Add D3D11 and DXGI graphics hooks 2021-10-25 22:00:20 +00:00
config.h hooklib: Add D3D11 and DXGI graphics hooks 2021-10-25 22:00:20 +00:00
dllmain.c hooklib: Add D3D11 and DXGI graphics hooks 2021-10-25 22:00:20 +00:00
idz-dll.c Fix format warnings for HRESULT 2021-06-17 01:39:50 +00:00
idz-dll.h Load and bind idzio at runtime 2021-06-13 11:27:01 -04:00
idzhook.def hooklib: Add D3D11 and DXGI graphics hooks 2021-10-25 22:00:20 +00:00
jvs.c Load and bind idzio at runtime 2021-06-13 11:27:01 -04:00
jvs.h Improve JVS bus life cycle handling 2019-11-03 13:01:38 -05:00
meson.build Statically link idzio 2021-06-13 11:27:01 -04:00
zinput.c idzhook/zinput.c: Clean up some clutter 2019-11-03 16:14:26 -05:00
zinput.h Shift hook DLL config structs around 2019-11-05 20:11:25 -05:00