segatools/cardhook/dllmain.c

49 lines
998 B
C

#include <windows.h>
#include <stdbool.h>
#include "board/config.h"
#include "board/sg-reader.h"
#include "hook/process.h"
#include "hooklib/serial.h"
#include "hooklib/spike.h"
#include "util/dprintf.h"
// Emulating an AiMe reader is the only thing this hook DLL does
static const struct aime_config app_aime_config = { .enable = true };
static process_entry_t app_startup;
static DWORD CALLBACK app_pre_startup(void)
{
dprintf("--- Begin %s ---\n", __func__);
spike_hook_init("cardspike.txt");
serial_hook_init();
sg_reader_hook_init(&app_aime_config, 12);
dprintf("--- End %s ---\n", __func__);
return app_startup();
}
BOOL WINAPI DllMain(HMODULE mod, DWORD cause, void *ctx)
{
HRESULT hr;
if (cause != DLL_PROCESS_ATTACH) {
return TRUE;
}
hr = process_hijack_startup(app_pre_startup, &app_startup);
if (!SUCCEEDED(hr)) {
dprintf("Failed to hijack process startup: %x\n", (int) hr);
}
return SUCCEEDED(hr);
}