110 lines
2.1 KiB
C
110 lines
2.1 KiB
C
#include <windows.h>
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#include <stdbool.h>
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#include <stdint.h>
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#include <assert.h>
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#include <stdlib.h>
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#include <string.h>
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#include "board/io4.h"
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#include "hkbhook/hkb-dll.h"
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#include "util/dprintf.h"
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bool hkb_io_coin = false;
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uint16_t hkb_io_coins = 0;
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static HRESULT hkb_io4_poll(void *ctx, struct io4_state *state);
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static const struct io4_ops hkb_io4_ops = {
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.poll = hkb_io4_poll,
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};
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HRESULT hkb_io4_hook_init(const struct io4_config *cfg)
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{
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HRESULT hr;
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assert(hkb_dll.init != NULL);
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hr = io4_hook_init(cfg, &hkb_io4_ops, NULL);
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if (FAILED(hr)) {
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return hr;
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}
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return hkb_dll.init();
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}
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static HRESULT hkb_io4_poll(void *ctx, struct io4_state *state)
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{
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uint8_t opbtn;
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uint8_t gamebtn;
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HRESULT hr;
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assert(hkb_dll.poll != NULL);
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memset(state, 0, sizeof(*state));
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hr = hkb_dll.poll(&opbtn, &gamebtn);
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if (FAILED(hr)) {
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return hr;
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}
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if (opbtn & HKB_IO_OPBTN_TEST) {
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state->buttons[0] |= IO4_BUTTON_TEST;
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}
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if (opbtn & HKB_IO_OPBTN_SERVICE) {
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state->buttons[0] |= IO4_BUTTON_SERVICE;
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}
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if (opbtn & HKB_IO_OPBTN_COIN) {
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if (!hkb_io_coin) {
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hkb_io_coin = true;
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hkb_io_coins++;
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state->buttons[0] |= 1 << 25;
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}
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}
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else {
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hkb_io_coin = false;
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}
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state->chutes[0] = 128 + 256 * hkb_io_coins;
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if (gamebtn & HKB_IO_GAMEBTN_RIGHT) {
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state->buttons[1] |= 1 << 1;
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}
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if (gamebtn & HKB_IO_GAMEBTN_LEFT) {
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state->buttons[1] |= 1 << 0;
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}
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if (gamebtn & HKB_IO_GAMEBTN_UP) {
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state->buttons[1] |= 1 << 15;
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}
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if (gamebtn & HKB_IO_GAMEBTN_DOWN) {
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state->buttons[1] |= 1 << 14;
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}
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if (gamebtn & HKB_IO_GAMEBTN_ENTER) {
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state->buttons[1] |= 1 << 13;
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}
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if (gamebtn & HKB_IO_GAMEBTN_CANCEL) {
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state->buttons[1] |= 1 << 12;
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}
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if (gamebtn & HKB_IO_GAMEBTN_ARR_RIGHT) {
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state->buttons[1] |= 1 << 2;
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}
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if (gamebtn & HKB_IO_GAMEBTN_ARR_LEFT) {
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state->buttons[1] |= 1 << 3;
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}
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return S_OK;
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}
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