e57aeb03c3
This change deletes the GetProcAddress hook and exports symbols corresponding to the hooked functions from each hook DLL instead; we stop at redirecting LoadLibrary/GetModuleHandle calls to the hook DLL. This simplified approach has less hidden magic going on behind the scenes and is more readily composable (i.e. a hook DLL can export redirect symbols for more than one dynamically-loaded DLL).
218 lines
4.7 KiB
C
218 lines
4.7 KiB
C
#include <windows.h>
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#include <d3d9.h>
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#include <assert.h>
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#include <stdbool.h>
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#include <stdlib.h>
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#include "hook/com-proxy.h"
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#include "hook/table.h"
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#include "hooklib/config.h"
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#include "hooklib/dll.h"
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#include "hooklib/gfx.h"
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#include "util/dprintf.h"
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typedef IDirect3D9 * (WINAPI *Direct3DCreate9_t)(UINT sdk_ver);
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static HRESULT STDMETHODCALLTYPE my_CreateDevice(
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IDirect3D9 *self,
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UINT adapter,
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D3DDEVTYPE type,
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HWND hwnd,
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DWORD flags,
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D3DPRESENT_PARAMETERS *pp,
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IDirect3DDevice9 **pdev);
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static HRESULT gfx_frame_window(HWND hwnd);
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static struct gfx_config gfx_config;
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static Direct3DCreate9_t next_Direct3DCreate9;
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static const struct hook_symbol gfx_hooks[] = {
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{
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.name = "Direct3DCreate9",
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.patch = Direct3DCreate9,
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.link = (void **) &next_Direct3DCreate9
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},
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};
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void gfx_hook_init(const struct gfx_config *cfg, HINSTANCE self)
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{
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HMODULE d3d9;
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assert(cfg != NULL);
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if (!cfg->enable) {
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return;
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}
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memcpy(&gfx_config, cfg, sizeof(*cfg));
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hook_table_apply(NULL, "d3d9.dll", gfx_hooks, _countof(gfx_hooks));
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if (next_Direct3DCreate9 == NULL) {
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d3d9 = LoadLibraryW(L"d3d9.dll");
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if (d3d9 == NULL) {
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dprintf("Gfx: d3d9.dll not found or failed initialization\n");
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goto fail;
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}
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next_Direct3DCreate9 = (Direct3DCreate9_t) GetProcAddress(d3d9, "Direct3DCreate9");
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if (next_Direct3DCreate9 == NULL) {
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dprintf("Gfx: Direct3DCreate9 not found in loaded d3d9.dll\n");
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FreeLibrary(d3d9);
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goto fail;
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}
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}
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if (self != NULL) {
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dll_hook_push(self, L"d3d9.dll");
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}
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fail:
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return;
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}
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IDirect3D9 * WINAPI Direct3DCreate9(UINT sdk_ver)
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{
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struct com_proxy *proxy;
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IDirect3D9Vtbl *vtbl;
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IDirect3D9 *api;
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HRESULT hr;
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dprintf("Gfx: Direct3DCreate9 hook hit\n");
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if (next_Direct3DCreate9 == NULL) {
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dprintf("Gfx: next_Direct3DCreate9 == NULL\n");
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goto fail;
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}
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api = next_Direct3DCreate9(sdk_ver);
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if (api == NULL) {
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dprintf("Gfx: next_Direct3DCreate9 returned NULL\n");
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goto fail;
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}
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hr = com_proxy_wrap(&proxy, api, sizeof(*api->lpVtbl));
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if (FAILED(hr)) {
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dprintf("Gfx: com_proxy_wrap returned %x\n", (int) hr);
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goto fail;
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}
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vtbl = proxy->vptr;
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vtbl->CreateDevice = my_CreateDevice;
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return (IDirect3D9 *) proxy;
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fail:
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if (api != NULL) {
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IDirect3D9_Release(api);
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}
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return NULL;
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}
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static HRESULT STDMETHODCALLTYPE my_CreateDevice(
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IDirect3D9 *self,
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UINT adapter,
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D3DDEVTYPE type,
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HWND hwnd,
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DWORD flags,
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D3DPRESENT_PARAMETERS *pp,
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IDirect3DDevice9 **pdev)
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{
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struct com_proxy *proxy;
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IDirect3D9 *real;
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dprintf("Gfx: IDirect3D9::CreateDevice hook hit\n");
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proxy = com_proxy_downcast(self);
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real = proxy->real;
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if (gfx_config.windowed) {
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pp->Windowed = TRUE;
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pp->FullScreen_RefreshRateInHz = 0;
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}
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if (gfx_config.framed) {
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gfx_frame_window(hwnd);
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}
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dprintf("Gfx: IDirect3D9:: Using Display No %x\n", gfx_config.monitor);
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return IDirect3D9_CreateDevice(real, gfx_config.monitor, type, hwnd, flags, pp, pdev);
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}
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static HRESULT gfx_frame_window(HWND hwnd)
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{
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HRESULT hr;
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DWORD error;
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LONG style;
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RECT rect;
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BOOL ok;
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SetLastError(ERROR_SUCCESS);
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style = GetWindowLongW(hwnd, GWL_STYLE);
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error = GetLastError();
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if (error != ERROR_SUCCESS) {
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hr = HRESULT_FROM_WIN32(error);
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dprintf("Gfx: GetWindowLongPtrW(%p, GWL_STYLE) failed: %x\n",
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hwnd,
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(int) hr);
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return hr;
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}
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ok = GetClientRect(hwnd, &rect);
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if (!ok) {
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hr = HRESULT_FROM_WIN32(GetLastError());
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dprintf("Gfx: GetClientRect(%p) failed: %x\n", hwnd, (int) hr);
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return hr;
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}
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style |= WS_BORDER | WS_CAPTION | WS_MINIMIZEBOX | WS_SYSMENU;
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ok = AdjustWindowRect(&rect, style, FALSE);
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if (!ok) {
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/* come on... */
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hr = HRESULT_FROM_WIN32(GetLastError());
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dprintf("Gfx: AdjustWindowRect failed: %x\n", (int) hr);
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return hr;
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}
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/* This... always seems to set an error, even though it works? idk */
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SetWindowLongW(hwnd, GWL_STYLE, style);
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ok = SetWindowPos(
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hwnd,
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HWND_TOP,
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rect.left,
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rect.top,
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rect.right - rect.left,
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rect.bottom - rect.top,
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SWP_FRAMECHANGED | SWP_NOMOVE);
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if (!ok) {
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hr = HRESULT_FROM_WIN32(GetLastError());
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dprintf("Gfx: SetWindowPos(%p) failed: %x\n", hwnd, (int) hr);
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return hr;
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}
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return S_OK;
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}
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