#include #include #include "board/config.h" #include "mu3hook/config.h" #include "platform/config.h" void mu3_hook_config_load( struct mu3_hook_config *cfg, const wchar_t *filename) { assert(cfg != NULL); assert(filename != NULL); platform_config_load(&cfg->platform, filename); aime_config_load(&cfg->aime, filename); }