#pragma once #include #include "idzio/idzio.h" struct idz_dll { uint16_t api_version; HRESULT (*jvs_init)(void); void (*jvs_read_analogs)(struct idz_io_analog_state *out); void (*jvs_read_buttons)(uint8_t *opbtn, uint8_t *gamebtn); void (*jvs_read_shifter)(uint8_t *gear); void (*jvs_read_coin_counter)(uint16_t *total); }; struct idz_dll_config { wchar_t path[MAX_PATH]; }; extern struct idz_dll idz_dll; HRESULT idz_dll_init(const struct idz_dll_config *cfg, HINSTANCE self);