0443a985bd
wip: move gfx to gfxhook, some borderless window stuff
2023-02-13 03:07:37 -05:00
b6f1ca6437
hooklib: Add D3D11 and DXGI graphics hooks
...
IDZ only supports D3D11 and Ongeki/Unity uses D3D11 by default.
This also includes a window hook and fullscreen fix for problematic
games (I am looking at you IDZ).
2023-02-13 03:07:37 -05:00
Tau
01cfc4e48f
Load and bind chuniio at runtime
2021-06-13 11:27:01 -04:00
Tau
a94772b0c4
Shift hook DLL config structs around
2019-11-05 20:11:25 -05:00
Tau
dfc1e13397
cardhook: Fold back into chunihook
...
And so the cycle goes on.
2019-11-03 15:38:15 -05:00
Tau
3d6669dff1
platform: Re-fuse Nu and ALLS platforms
...
There's basically no difference at the platform level except for
the addition of the ALLS PCBID hook, which is harmless on Nu.
2019-11-03 09:52:33 -05:00
Tau
d31d13e0da
chunihook/slider.c: Add config
2019-10-19 20:37:43 -04:00
Tau
7c721aa1f8
hooklib/gfx.c: Wire up gfx config
2019-10-19 17:05:02 -04:00
Tau
d19b44e3a7
Revert "chunihook: Subsume cardhook"
...
This reverts commit c69a09ead4323e33e4b6a867bba6c0fe58b77af0.
2019-08-20 13:13:20 -04:00
Tau
b44b62fc72
chunihook: Subsume cardhook
...
One less DLL floating around.
2019-06-09 15:42:20 -04:00
Tau
dff71b530a
chunihook/config.c: Consolidate config
2019-05-18 00:00:57 -04:00