it finally, FINALLY works
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95192fbee2
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ca69474837
@ -416,19 +416,46 @@ static HRESULT touch_handle_start_auto_scan(const struct touch_req *req)
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static void touch_res_auto_scan(const bool *state)
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static void touch_res_auto_scan(const bool *state)
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{
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{
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struct touch_input_frame frame0;
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struct touch_input_frame frame0;
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//struct touch_input_frame frame1;
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struct touch_input_frame frame1;
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uint8_t data[24] = { 0 };
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uint8_t dataR[24] = { 0 };
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uint8_t dataL[24] = { 0 };
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// this changes every input on a real board but
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// the game doesn't seem to care about it...
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uint8_t data2[9] = { 0x0d, 0x03, 0x02, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00 };
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uint8_t data2[9] = { 0x0d, 0x03, 0x02, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00 };
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uint8_t counter = 0;
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frame0.cmd = 0x81;
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frame0.cmd = 0x81;
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frame0.count = input_frame_count_0++;
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frame0.count = input_frame_count_0++;
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input_frame_count_0 %= 0x7f;
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input_frame_count_0 %= 0x7f;
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memcpy(frame0.data1, data, sizeof(data));
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frame1.cmd = 0x81;
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frame1.count = input_frame_count_1++;
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input_frame_count_1 %= 0x7f;
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for (int i = 0; i < 24; i++) {
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for (int j = 0; j < 5; j++) {
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if (state[counter]) {
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dataR[i] |= (1 << j);
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}
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if (state[counter+120]) {
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dataL[i] |= (1 << j);
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}
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counter++;
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}
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}
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memcpy(frame0.data1, dataR, sizeof(dataR));
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memcpy(frame0.data2, data2, sizeof(data2));
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memcpy(frame0.data2, data2, sizeof(data2));
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memcpy(frame1.data1, dataL, sizeof(dataL));
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memcpy(frame1.data2, data2, sizeof(data2));
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frame0.checksum = 0;
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frame0.checksum = 0;
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frame0.checksum = calc_checksum(&frame0, sizeof(frame0));
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frame0.checksum = calc_checksum(&frame0, sizeof(frame0));
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frame1.checksum = 0;
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frame1.checksum = calc_checksum(&frame1, sizeof(frame1));
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if (touch0_auto) {
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if (touch0_auto) {
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//dprintf("Wacca touch: Touch0 auto frame #%2hx sent\n", frame0.count);
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//dprintf("Wacca touch: Touch0 auto frame #%2hx sent\n", frame0.count);
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EnterCriticalSection(&touch0_lock);
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EnterCriticalSection(&touch0_lock);
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@ -439,7 +466,7 @@ static void touch_res_auto_scan(const bool *state)
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if (touch1_auto) {
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if (touch1_auto) {
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//dprintf("Wacca touch: Touch1 auto frame #%2hx sent\n", frame0.count);
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//dprintf("Wacca touch: Touch1 auto frame #%2hx sent\n", frame0.count);
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EnterCriticalSection(&touch1_lock);
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EnterCriticalSection(&touch1_lock);
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iobuf_write(&touch1_uart.readable, &frame0, sizeof(frame0));
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iobuf_write(&touch1_uart.readable, &frame1, sizeof(frame1));
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LeaveCriticalSection(&touch1_lock);
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LeaveCriticalSection(&touch1_lock);
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}
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}
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}
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}
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@ -6,27 +6,15 @@
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#include "mercuryio/config.h"
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#include "mercuryio/config.h"
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/*
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Wacca Default key binding
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Inner left
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Inner right
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2nd inner left
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2nd inner right
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3rd inner left
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3rd inner right
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outer left
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outer right
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*/
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static const int mercury_io_default_cells[] = {
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static const int mercury_io_default_cells[] = {
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'1','1','1','2','2','2','3','3','3','4','4','4','5','5','5','6','6','6','7','7','7','8','8','8','9','9','9','0','0','0',
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'1','1','1','2','2','2','3','3','3','4','4','4','5','5','5','6','6','6','7','7','7','8','8','8','9','9','9','0','0','0',
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'A','A','A','S','S','S','D','D','D','F','F','F','G','G','G','H','H','H','J','J','J','K','K','K','L','L','L',';',';',';',
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'1','1','1','2','2','2','3','3','3','4','4','4','5','5','5','6','6','6','7','7','7','8','8','8','9','9','9','0','0','0',
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'1','1','1','2','2','2','3','3','3','4','4','4','5','5','5','6','6','6','7','7','7','8','8','8','9','9','9','0','0','0',
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'A','A','A','S','S','S','D','D','D','F','F','F','G','G','G','H','H','H','J','J','J','K','K','K','L','L','L',';',';',';',
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'Q','Q','Q','W','W','W','E','E','E','R','R','R','T','T','T','Y','Y','Y','U','U','U','I','I','I','O','O','O','P','P','P',
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'Q','Q','Q','W','W','W','E','E','E','R','R','R','T','T','T','Y','Y','Y','U','U','U','I','I','I','O','O','O','P','P','P',
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'Z','Z','Z','X','X','X','C','C','C','V','V','V','B','B','B','N','N','N','M','M','M',',',',',',','.','.','.','/','/','/',
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'Q','Q','Q','W','W','W','E','E','E','R','R','R','T','T','T','Y','Y','Y','U','U','U','I','I','I','O','O','O','P','P','P',
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'Q','Q','Q','W','W','W','E','E','E','R','R','R','T','T','T','Y','Y','Y','U','U','U','I','I','I','O','O','O','P','P','P',
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'Z','Z','Z','X','X','X','C','C','C','V','V','V','B','B','B','N','N','N','M','M','M',',',',',',','.','.','.','/','/','/',
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'A','A','A','S','S','S','D','D','D','F','F','F','G','G','G','H','H','H','J','J','J','K','K','K','L','L','L',VK_OEM_1,VK_OEM_1,VK_OEM_1,
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'A','A','A','S','S','S','D','D','D','F','F','F','G','G','G','H','H','H','J','J','J','K','K','K','L','L','L',VK_OEM_1,VK_OEM_1,VK_OEM_1,
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'Z','Z','Z','X','X','X','C','C','C','V','V','V','B','B','B','N','N','N','M','M','M',VK_OEM_COMMA,VK_OEM_COMMA,VK_OEM_COMMA,VK_OEM_PERIOD,VK_OEM_PERIOD,VK_OEM_PERIOD,VK_OEM_2,VK_OEM_2,VK_OEM_2,
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'Z','Z','Z','X','X','X','C','C','C','V','V','V','B','B','B','N','N','N','M','M','M',VK_OEM_COMMA,VK_OEM_COMMA,VK_OEM_COMMA,VK_OEM_PERIOD,VK_OEM_PERIOD,VK_OEM_PERIOD,VK_OEM_2,VK_OEM_2,VK_OEM_2,
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};
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};
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void mercury_io_config_load(
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void mercury_io_config_load(
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