segatools/util/clock.c

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#include "hook/table.h"
#include "util/dprintf.h"
static BOOL WINAPI my_SetSystemTime(void *whatever);
static BOOL WINAPI my_SetTimeZoneInformation(void *whatever);
static const struct hook_symbol clock_hook_syms[] = {
{
.name = "SetSystemTime",
.patch = my_SetSystemTime,
}, {
.name = "SetTimeZoneInformation",
.patch = my_SetTimeZoneInformation,
}
};
void clock_hook_init(void)
{
hook_table_apply(
NULL,
"kernel32.dll",
clock_hook_syms,
_countof(clock_hook_syms));
}
static BOOL WINAPI my_SetSystemTime(void *whatever)
{
dprintf("Prevented application from screwing with the system clock\n");
return TRUE;
}
static BOOL WINAPI my_SetTimeZoneInformation(void *whatever)
{
dprintf("Prevented application from screwing with the timezone\n");
return TRUE;
}