segatools/platform/platform.h

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#pragma once
#include <windows.h>
#include "platform/config.h"
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HRESULT platform_hook_init_alls(
const struct alls_config *cfg,
const char *game_id,
const char *platform_id,
HMODULE redir_mod);
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HRESULT platform_hook_init_nu(
const struct nu_config *cfg,
const char *game_id,
const char *platform_id,
HMODULE redir_mod);