24 lines
1.1 KiB
C
24 lines
1.1 KiB
C
#include <windows.h>
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#include <assert.h>
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#include <stddef.h>
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#include <stdio.h>
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#include "tekkenio/config.h"
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void tekken_io_najv4_config_load(struct tekken_jvs_config *cfg, const wchar_t *filename)
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{
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cfg->test = GetPrivateProfileIntW(L"jvs", L"test", VK_HOME, filename);
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cfg->service = GetPrivateProfileIntW(L"jvs", L"service", VK_DELETE, filename);
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cfg->coin = GetPrivateProfileIntW(L"jvs", L"coin", VK_INSERT, filename);
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cfg->up = GetPrivateProfileIntW(L"jvs", L"up", VK_UP, filename);
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cfg->down = GetPrivateProfileIntW(L"jvs", L"down", VK_DOWN, filename);
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cfg->left = GetPrivateProfileIntW(L"jvs", L"left", VK_LEFT, filename);
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cfg->right = GetPrivateProfileIntW(L"jvs", L"right", VK_RIGHT, filename);
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cfg->start = GetPrivateProfileIntW(L"jvs", L"start", VK_SPACE, filename);
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cfg->p1b1 = GetPrivateProfileIntW(L"jvs", L"p1b1", '1', filename);
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cfg->p1b2 = GetPrivateProfileIntW(L"jvs", L"p1b2", '2', filename);
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cfg->p1b3 = GetPrivateProfileIntW(L"jvs", L"p1b3", '3', filename);
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cfg->p1b4 = GetPrivateProfileIntW(L"jvs", L"p1b4", '4', filename);
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}
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