#include #include #include "tekkenhook/config.h" #include "platform/config.h" void tekken_dll_config_load( struct tekken_dll_config *cfg, const wchar_t *filename) { assert(cfg != NULL); assert(filename != NULL); GetPrivateProfileStringW( L"tekkenio", L"path", L"", cfg->path, _countof(cfg->path), filename); } void tekken_hook_config_load( struct tekken_hook_config *cfg, const wchar_t *filename) { assert(cfg != NULL); assert(filename != NULL); platform_config_load(&cfg->platform, filename); tekken_dll_config_load(&cfg->dll, filename); gfx_config_load(&cfg->gfx, filename); bpreader_config_load(&cfg->reader, filename); }