#pragma once #include #include "tekkenio/tekkenio.h" struct tekken_dll { uint16_t api_version; HRESULT (*jvs_init)(void); HRESULT (*jvs_poll)(uint8_t *opbtn, uint16_t *gamebtn); void (*jvs_read_coin_counter)(uint16_t *coins); }; struct tekken_dll_config { wchar_t path[MAX_PATH]; }; extern struct tekken_dll tekken_dll; HRESULT tekken_dll_init(const struct tekken_dll_config *cfg, HINSTANCE self);