AIME and VFD update for all supported games #5

Merged
Hay1tsme merged 4 commits from Dniel97/bananatools:feature/aime-vfd-update into master 2024-10-06 19:18:40 +00:00
3 changed files with 0 additions and 9 deletions
Showing only changes of commit 8315584dbe - Show all commits

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@ -45,5 +45,4 @@ void taiko_hook_config_load(
network_config_load(&cfg->network, filename);
bpreader_config_load(&cfg->reader, filename);
usio_config_load(&cfg->usio, filename);
vfd_config_load(&cfg->vfd, filename);
}

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@ -19,7 +19,6 @@ struct taiko_hook_config {
struct taiko_network_config network;
struct bpreader_config reader;
struct usio_config usio;
struct vfd_config vfd;
};
void taiko_dll_config_load(

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@ -9,7 +9,6 @@
#include "board/bpreader.h"
#include "board/qr.h"
#include "board/vfd.h"
#include "amcus/amcus.h"
@ -62,12 +61,6 @@ static DWORD CALLBACK taiko_pre_startup(void)
hr = qr_hook_init(&taiko_hook_cfg.qr, 5);
if (FAILED(hr)) {
ExitProcess(EXIT_FAILURE);
}
hr = vfd_hook_init(&taiko_hook_cfg.vfd, 2);
if (FAILED(hr)) {
ExitProcess(EXIT_FAILURE);
}