211 lines
7.5 KiB
Python
211 lines
7.5 KiB
Python
from typing import Tuple, List, Dict
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from starlette.requests import Request
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from starlette.requests import Request
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from starlette.responses import Response, JSONResponse
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from starlette.routing import Route, WebSocketRoute
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from starlette.websockets import WebSocket, WebSocketState, WebSocketDisconnect
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import ast
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from datetime import datetime
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import yaml
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import logging, coloredlogs
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from logging.handlers import TimedRotatingFileHandler
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import inflection
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from os import path
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from google.protobuf.message import DecodeError
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from core import CoreConfig, Utils
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from core.title import BaseServlet
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from .config import PokkenConfig
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from .base import PokkenBase
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from .const import PokkenConstants
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from .proto import jackal_pb2
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class PokkenServlet(BaseServlet):
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def __init__(self, core_cfg: CoreConfig, cfg_dir: str) -> None:
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super().__init__(core_cfg, cfg_dir)
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self.config_dir = cfg_dir
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self.game_cfg = PokkenConfig()
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if path.exists(f"{cfg_dir}/pokken.yaml"):
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self.game_cfg.update(yaml.safe_load(open(f"{cfg_dir}/pokken.yaml")))
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self.logger = logging.getLogger("pokken")
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if not hasattr(self.logger, "inited"):
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log_fmt_str = "[%(asctime)s] Pokken | %(levelname)s | %(message)s"
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log_fmt = logging.Formatter(log_fmt_str)
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fileHandler = TimedRotatingFileHandler(
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"{0}/{1}.log".format(self.core_cfg.server.log_dir, "pokken"),
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encoding="utf8",
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when="d",
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backupCount=10,
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)
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fileHandler.setFormatter(log_fmt)
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consoleHandler = logging.StreamHandler()
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consoleHandler.setFormatter(log_fmt)
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self.logger.addHandler(fileHandler)
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self.logger.addHandler(consoleHandler)
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self.logger.setLevel(self.game_cfg.server.loglevel)
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coloredlogs.install(
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level=self.game_cfg.server.loglevel, logger=self.logger, fmt=log_fmt_str
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)
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self.logger.inited = True
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self.base = PokkenBase(core_cfg, self.game_cfg)
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@classmethod
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def is_game_enabled(cls, game_code: str, core_cfg: CoreConfig, cfg_dir: str) -> bool:
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game_cfg = PokkenConfig()
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if path.exists(f"{cfg_dir}/{PokkenConstants.CONFIG_NAME}"):
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game_cfg.update(
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yaml.safe_load(open(f"{cfg_dir}/{PokkenConstants.CONFIG_NAME}"))
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)
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if not game_cfg.server.enable:
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return False
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return True
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def get_routes(self) -> List[Route]:
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return [
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Route("/pokken/", self.render_POST, methods=['POST']),
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Route("/pokken/matching", self.handle_matching, methods=['POST']),
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WebSocketRoute("/pokken/admission", self.handle_admission)
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]
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def get_allnet_info(self, game_code: str, game_ver: int, keychip: str) -> Tuple[str, str]:
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return (
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f"https://{self.game_cfg.server.hostname}:{Utils.get_title_port_ssl(self.core_cfg)}/pokken/",
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f"{self.game_cfg.server.hostname}:{Utils.get_title_port_ssl(self.core_cfg)}/pokken/",
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)
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def get_mucha_info(self, core_cfg: CoreConfig, cfg_dir: str) -> Tuple[bool, str]:
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if not self.game_cfg.server.enable:
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return (False, [], [])
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return (True, PokkenConstants.GAME_CDS, PokkenConstants.NETID_PREFIX)
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async def handle_admission(self, ws: WebSocket) -> None:
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client_ip = Utils.get_ip_addr(ws)
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await ws.accept()
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while True:
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try:
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msg: Dict = await ws.receive_json()
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except WebSocketDisconnect as e:
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self.logger.debug(f"Client {client_ip} disconnected - {e}")
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break
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except Exception as e:
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self.logger.error(f"Could not load JSON from message from {client_ip} - {e}")
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if ws.client_state != WebSocketState.DISCONNECTED:
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await ws.close()
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break
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self.logger.debug(f"Admission: Message from {client_ip}:{ws.client.port} - {msg}")
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api = msg.get("api", "noop")
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handler = getattr(self.base, f"handle_admission_{api.lower()}")
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resp = await handler(msg, client_ip)
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if resp is None:
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resp = {}
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if "type" not in resp:
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resp['type'] = "res"
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if "data" not in resp:
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resp['data'] = {}
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if "api" not in resp:
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resp['api'] = api
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if "result" not in resp:
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resp['result'] = 'true'
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self.logger.debug(f"Websocket response: {resp}")
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try:
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await ws.send_json(resp)
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except WebSocketDisconnect as e:
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self.logger.debug(f"Client {client_ip} disconnected - {e}")
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break
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except Exception as e:
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self.logger.error(f"Could not send JSON message to {client_ip} - {e}")
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break
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if ws.client_state != WebSocketState.DISCONNECTED:
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await ws.close()
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async def render_POST(self, request: Request) -> bytes:
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content = await request.body()
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if content == b"":
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self.logger.info("Empty request")
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return b""
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pokken_request = jackal_pb2.Request()
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try:
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pokken_request.ParseFromString(content)
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except DecodeError as e:
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self.logger.warning(f"{e} {content}")
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return b""
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endpoint = jackal_pb2.MessageType.DESCRIPTOR.values_by_number[
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pokken_request.type
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].name.lower()
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self.logger.debug(pokken_request)
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handler = getattr(self.base, f"handle_{endpoint}", None)
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if handler is None:
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self.logger.warning(f"No handler found for message type {endpoint}")
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return self.base.handle_noop(pokken_request)
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self.logger.info(f"{endpoint} request from {Utils.get_ip_addr(request)}")
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ret = await handler(pokken_request)
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return Response(ret)
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async def handle_matching(self, request: Request) -> bytes:
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if not self.game_cfg.server.enable_matching:
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return Response()
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content = await request.body()
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client_ip = Utils.get_ip_addr(request)
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if content is None or content == b"":
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self.logger.info("Empty matching request")
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return JSONResponse(self.base.handle_matching_noop())
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json_content = ast.literal_eval(
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content.decode()
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.replace("null", "None")
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.replace("true", "True")
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.replace("false", "False")
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)
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self.logger.info(f"Matching {json_content['call']} request")
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self.logger.debug(json_content)
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handler = getattr(
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self.base,
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f"handle_matching_{inflection.underscore(json_content['call'])}",
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None,
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)
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if handler is None:
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self.logger.warning(
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f"No handler found for message type {json_content['call']}"
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)
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return JSONResponse(self.base.handle_matching_noop())
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ret = handler(json_content, client_ip)
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if ret is None:
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ret = {}
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if "result" not in ret:
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ret["result"] = "true"
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if "data" not in ret:
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ret["data"] = {}
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if "timestamp" not in ret:
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ret["timestamp"] = int(datetime.now().timestamp() * 1000)
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self.logger.debug(f"Response {ret}")
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return JSONResponse(ret)
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