artemis/titles/chuni/frontend.py

246 lines
11 KiB
Python

from typing import List
from starlette.routing import Route, Mount
from starlette.requests import Request
from starlette.responses import Response, RedirectResponse
from os import path
import yaml
import jinja2
from core.frontend import FE_Base, UserSession
from core.config import CoreConfig
from .database import ChuniData
from .config import ChuniConfig
from .const import ChuniConstants
class ChuniFrontend(FE_Base):
def __init__(
self, cfg: CoreConfig, environment: jinja2.Environment, cfg_dir: str
) -> None:
super().__init__(cfg, environment)
self.data = ChuniData(cfg)
self.game_cfg = ChuniConfig()
if path.exists(f"{cfg_dir}/{ChuniConstants.CONFIG_NAME}"):
self.game_cfg.update(
yaml.safe_load(open(f"{cfg_dir}/{ChuniConstants.CONFIG_NAME}"))
)
self.nav_name = "Chunithm"
def get_routes(self) -> List[Route]:
return [
Route("/", self.render_GET, methods=['GET']),
Route("/rating", self.render_GET_rating, methods=['GET']),
Mount("/playlog", routes=[
Route("/", self.render_GET_playlog, methods=['GET']),
Route("/{index}", self.render_GET_playlog, methods=['GET']),
]),
Route("/update.name", self.update_name, methods=['POST']),
Route("/version.change", self.version_change, methods=['POST']),
]
async def render_GET(self, request: Request) -> bytes:
template = self.environment.get_template(
"titles/chuni/templates/chuni_index.jinja"
)
usr_sesh = self.validate_session(request)
if not usr_sesh:
usr_sesh = UserSession()
if usr_sesh.user_id > 0:
versions = await self.data.profile.get_all_profile_versions(usr_sesh.user_id)
profile = []
if versions:
# chunithm_version is -1 means it is not initialized yet, select a default version from existing.
if usr_sesh.chunithm_version < 0:
usr_sesh.chunithm_version = versions[0]
profile = await self.data.profile.get_profile_data(usr_sesh.user_id, usr_sesh.chunithm_version)
resp = Response(template.render(
title=f"{self.core_config.server.name} | {self.nav_name}",
game_list=self.environment.globals["game_list"],
sesh=vars(usr_sesh),
user_id=usr_sesh.user_id,
profile=profile,
version_list=ChuniConstants.VERSION_NAMES,
versions=versions,
cur_version=usr_sesh.chunithm_version
), media_type="text/html; charset=utf-8")
if usr_sesh.chunithm_version >= 0:
encoded_sesh = self.encode_session(usr_sesh)
resp.set_cookie("DIANA_SESH", encoded_sesh)
return resp
else:
return RedirectResponse("/gate/", 303)
async def render_GET_rating(self, request: Request) -> bytes:
template = self.environment.get_template(
"titles/chuni/templates/chuni_rating.jinja"
)
usr_sesh = self.validate_session(request)
if not usr_sesh:
usr_sesh = UserSession()
if usr_sesh.user_id > 0:
if usr_sesh.chunithm_version < 0:
return RedirectResponse("/game/chuni/", 303)
profile = await self.data.profile.get_profile_data(usr_sesh.user_id, usr_sesh.chunithm_version)
rating = await self.data.profile.get_profile_rating(usr_sesh.user_id, usr_sesh.chunithm_version)
hot_list=[]
base_list=[]
if profile and rating:
song_records = []
for song in rating:
music_chart = await self.data.static.get_music_chart(usr_sesh.chunithm_version, song.musicId, song.difficultId)
if music_chart:
if (song.score < 800000):
song_rating = 0
elif (song.score >= 800000 and song.score < 900000):
song_rating = music_chart.level / 2 - 5
elif (song.score >= 900000 and song.score < 925000):
song_rating = music_chart.level - 5
elif (song.score >= 925000 and song.score < 975000):
song_rating = music_chart.level - 3
elif (song.score >= 975000 and song.score < 1000000):
song_rating = (song.score - 975000) / 2500 * 0.1 + music_chart.level
elif (song.score >= 1000000 and song.score < 1005000):
song_rating = (song.score - 1000000) / 1000 * 0.1 + 1 + music_chart.level
elif (song.score >= 1005000 and song.score < 1007500):
song_rating = (song.score - 1005000) / 500 * 0.1 + 1.5 + music_chart.level
elif (song.score >= 1007500 and song.score < 1009000):
song_rating = (song.score - 1007500) / 100 * 0.01 + 2 + music_chart.level
elif (song.score >= 1009000):
song_rating = 2.15 + music_chart.level
song_rating = int(song_rating * 10 ** 2) / 10 ** 2
song_records.append({
"difficultId": song.difficultId,
"musicId": song.musicId,
"title": music_chart.title,
"level": music_chart.level,
"score": song.score,
"type": song.type,
"song_rating": song_rating,
})
hot_list = [obj for obj in song_records if obj["type"] == "userRatingBaseHotList"]
base_list = [obj for obj in song_records if obj["type"] == "userRatingBaseList"]
return Response(template.render(
title=f"{self.core_config.server.name} | {self.nav_name}",
game_list=self.environment.globals["game_list"],
sesh=vars(usr_sesh),
profile=profile,
hot_list=hot_list,
base_list=base_list,
), media_type="text/html; charset=utf-8")
else:
return RedirectResponse("/gate/", 303)
async def render_GET_playlog(self, request: Request) -> bytes:
template = self.environment.get_template(
"titles/chuni/templates/chuni_playlog.jinja"
)
usr_sesh = self.validate_session(request)
if not usr_sesh:
usr_sesh = UserSession()
if usr_sesh.user_id > 0:
if usr_sesh.chunithm_version < 0:
return RedirectResponse("/game/chuni/", 303)
path_index = request.path_params.get('index')
if not path_index or int(path_index) < 1:
index = 0
else:
index = int(path_index) - 1 # 0 and 1 are 1st page
user_id = usr_sesh.user_id
playlog_count = await self.data.score.get_user_playlogs_count(user_id)
if playlog_count < index * 20 :
return Response(template.render(
title=f"{self.core_config.server.name} | {self.nav_name}",
game_list=self.environment.globals["game_list"],
sesh=vars(usr_sesh),
playlog_count=0
), media_type="text/html; charset=utf-8")
playlog = await self.data.score.get_playlogs_limited(user_id, index, 20)
playlog_with_title = []
for record in playlog:
music_chart = await self.data.static.get_music_chart(usr_sesh.chunithm_version, record.musicId, record.level)
if music_chart:
difficultyNum=music_chart.level
artist=music_chart.artist
title=music_chart.title
else:
difficultyNum=0
artist="unknown"
title="musicid: " + str(record.musicId)
playlog_with_title.append({
"raw": record,
"title": title,
"difficultyNum": difficultyNum,
"artist": artist,
})
return Response(template.render(
title=f"{self.core_config.server.name} | {self.nav_name}",
game_list=self.environment.globals["game_list"],
sesh=vars(usr_sesh),
user_id=usr_sesh.user_id,
playlog=playlog_with_title,
playlog_count=playlog_count
), media_type="text/html; charset=utf-8")
else:
return RedirectResponse("/gate/", 303)
async def update_name(self, request: Request) -> bytes:
usr_sesh = self.validate_session(request)
if not usr_sesh:
return RedirectResponse("/gate/", 303)
form_data = await request.form()
new_name: str = form_data.get("new_name")
new_name_full = ""
if not new_name:
return RedirectResponse("/gate/?e=4", 303)
if len(new_name) > 8:
return RedirectResponse("/gate/?e=8", 303)
for x in new_name: # FIXME: This will let some invalid characters through atm
o = ord(x)
try:
if o == 0x20:
new_name_full += chr(0x3000)
elif o < 0x7F and o > 0x20:
new_name_full += chr(o + 0xFEE0)
elif o <= 0x7F:
self.logger.warn(f"Invalid ascii character {o:02X}")
return RedirectResponse("/gate/?e=4", 303)
else:
new_name_full += x
except Exception as e:
self.logger.error(f"Something went wrong parsing character {o:04X} - {e}")
return RedirectResponse("/gate/?e=4", 303)
if not await self.data.profile.update_name(usr_sesh.user_id, new_name_full):
return RedirectResponse("/gate/?e=999", 303)
return RedirectResponse("/game/chuni/?s=1", 303)
async def version_change(self, request: Request):
usr_sesh = self.validate_session(request)
if not usr_sesh:
usr_sesh = UserSession()
if usr_sesh.user_id > 0:
form_data = await request.form()
chunithm_version = form_data.get("version")
self.logger.info(f"version change to: {chunithm_version}")
if(chunithm_version.isdigit()):
usr_sesh.chunithm_version=int(chunithm_version)
encoded_sesh = self.encode_session(usr_sesh)
self.logger.info(f"Created session with JWT {encoded_sesh}")
resp = RedirectResponse("/game/chuni/", 303)
resp.set_cookie("DIANA_SESH", encoded_sesh)
return resp
else:
return RedirectResponse("/gate/", 303)