548 lines
20 KiB
Python
548 lines
20 KiB
Python
import logging
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import json
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from decimal import Decimal
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from base64 import b64encode
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from typing import Any, Dict, List
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from hashlib import md5
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from datetime import datetime
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from core.config import CoreConfig
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from titles.cxb.config import CxbConfig
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from titles.cxb.const import CxbConstants
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from titles.cxb.database import CxbData
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class CxbBase:
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def __init__(self, cfg: CoreConfig, game_cfg: CxbConfig) -> None:
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self.config = cfg # Config file
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self.game_config = game_cfg
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self.data = CxbData(cfg) # Database
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self.game = CxbConstants.GAME_CODE
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self.logger = logging.getLogger("cxb")
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self.version = CxbConstants.VER_CROSSBEATS_REV
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def handle_action_rpreq_request(self, data: Dict) -> Dict:
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return {}
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def handle_action_hitreq_request(self, data: Dict) -> Dict:
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return {"data": []}
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def handle_auth_usercheck_request(self, data: Dict) -> Dict:
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profile = self.data.profile.get_profile_index(
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0, data["usercheck"]["authid"], self.version
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)
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if profile is not None:
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self.logger.info(f"User {data['usercheck']['authid']} has CXB profile")
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return {"exist": "true", "logout": "true"}
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self.logger.info(f"No profile for aime id {data['usercheck']['authid']}")
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return {"exist": "false", "logout": "true"}
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def handle_auth_entry_request(self, data: Dict) -> Dict:
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self.logger.info(f"New profile for {data['entry']['authid']}")
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return {"token": data["entry"]["authid"], "uid": data["entry"]["authid"]}
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def handle_auth_login_request(self, data: Dict) -> Dict:
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profile = self.data.profile.get_profile_index(
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0, data["login"]["authid"], self.version
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)
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if profile is not None:
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self.logger.info(f"Login user {data['login']['authid']}")
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return {"token": data["login"]["authid"], "uid": data["login"]["authid"]}
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self.logger.warn(f"User {data['login']['authid']} does not have a profile")
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return {}
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def handle_action_loadrange_request(self, data: Dict) -> Dict:
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range_start = data["loadrange"]["range"][0]
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range_end = data["loadrange"]["range"][1]
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uid = data["loadrange"]["uid"]
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self.logger.info(f"Load data for {uid}")
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profile = self.data.profile.get_profile(uid, self.version)
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songs = self.data.score.get_best_scores(uid)
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data1 = []
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index = []
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versionindex = []
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for profile_index in profile:
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profile_data = profile_index["data"]
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if int(range_start) == 800000:
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return {"index": range_start, "data": [], "version": 10400}
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if not (int(range_start) <= int(profile_index[3]) <= int(range_end)):
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continue
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# Prevent loading of the coupons within the profile to use the force unlock instead
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elif 500 <= int(profile_index[3]) <= 510:
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continue
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# Prevent loading of songs saved in the profile
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elif 100000 <= int(profile_index[3]) <= 110000:
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continue
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# Prevent loading of the shop list / unlocked titles & icons saved in the profile
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elif 200000 <= int(profile_index[3]) <= 210000:
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continue
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# Prevent loading of stories in the profile
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elif 900000 <= int(profile_index[3]) <= 900200:
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continue
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else:
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index.append(profile_index[3])
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data1.append(
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b64encode(
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bytes(json.dumps(profile_data, separators=(",", ":")), "utf-8")
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).decode("utf-8")
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)
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"""
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100000 = Songs
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200000 = Shop
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300000 = Courses
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400000 = Events
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500000 = Challenges
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600000 = Bonuses
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700000 = rcLog
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800000 = Partners
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900000 = Stories
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"""
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# Coupons
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for i in range(500, 510):
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index.append(str(i))
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couponid = int(i) - 500
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dataValue = [
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{
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"couponId": str(couponid),
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"couponNum": "1",
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"couponLog": [],
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}
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]
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data1.append(
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b64encode(
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bytes(json.dumps(dataValue[0], separators=(",", ":")), "utf-8")
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).decode("utf-8")
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)
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# ShopList_Title
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for i in range(200000, 201451):
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index.append(str(i))
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shopid = int(i) - 200000
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dataValue = [
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{
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"shopId": shopid,
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"shopState": "2",
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"isDisable": "t",
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"isDeleted": "f",
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"isSpecialFlag": "f",
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}
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]
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data1.append(
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b64encode(
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bytes(json.dumps(dataValue[0], separators=(",", ":")), "utf-8")
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).decode("utf-8")
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)
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# ShopList_Icon
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for i in range(202000, 202264):
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index.append(str(i))
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shopid = int(i) - 200000
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dataValue = [
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{
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"shopId": shopid,
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"shopState": "2",
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"isDisable": "t",
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"isDeleted": "f",
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"isSpecialFlag": "f",
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}
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]
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data1.append(
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b64encode(
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bytes(json.dumps(dataValue[0], separators=(",", ":")), "utf-8")
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).decode("utf-8")
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)
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# Stories
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for i in range(900000, 900003):
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index.append(str(i))
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storyid = int(i) - 900000
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dataValue = [
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{
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"storyId": storyid,
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"unlockState1": ["t"] * 10,
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"unlockState2": ["t"] * 10,
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"unlockState3": ["t"] * 10,
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"unlockState4": ["t"] * 10,
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"unlockState5": ["t"] * 10,
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"unlockState6": ["t"] * 10,
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"unlockState7": ["t"] * 10,
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"unlockState8": ["t"] * 10,
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"unlockState9": ["t"] * 10,
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"unlockState10": ["t"] * 10,
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"unlockState11": ["t"] * 10,
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"unlockState12": ["t"] * 10,
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"unlockState13": ["t"] * 10,
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"unlockState14": ["t"] * 10,
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"unlockState15": ["t"] * 10,
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"unlockState16": ["t"] * 10,
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}
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]
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data1.append(
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b64encode(
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bytes(json.dumps(dataValue[0], separators=(",", ":")), "utf-8")
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).decode("utf-8")
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)
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for song in songs:
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song_data = song["data"]
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songCode = []
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songCode.append(
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{
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"mcode": song_data["mcode"],
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"musicState": song_data["musicState"],
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"playCount": song_data["playCount"],
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"totalScore": song_data["totalScore"],
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"highScore": song_data["highScore"],
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"everHighScore": song_data["everHighScore"]
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if "everHighScore" in song_data
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else ["0", "0", "0", "0", "0"],
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"clearRate": song_data["clearRate"],
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"rankPoint": song_data["rankPoint"],
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"normalCR": song_data["normalCR"]
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if "normalCR" in song_data
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else ["0", "0", "0", "0", "0"],
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"survivalCR": song_data["survivalCR"]
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if "survivalCR" in song_data
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else ["0", "0", "0", "0", "0"],
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"ultimateCR": song_data["ultimateCR"]
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if "ultimateCR" in song_data
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else ["0", "0", "0", "0", "0"],
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"nohopeCR": song_data["nohopeCR"]
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if "nohopeCR" in song_data
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else ["0", "0", "0", "0", "0"],
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"combo": song_data["combo"],
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"coupleUserId": song_data["coupleUserId"],
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"difficulty": song_data["difficulty"],
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"isFullCombo": song_data["isFullCombo"],
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"clearGaugeType": song_data["clearGaugeType"],
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"fieldType": song_data["fieldType"],
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"gameType": song_data["gameType"],
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"grade": song_data["grade"],
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"unlockState": song_data["unlockState"],
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"extraState": song_data["extraState"],
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}
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)
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index.append(song_data["index"])
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data1.append(
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b64encode(
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bytes(json.dumps(songCode[0], separators=(",", ":")), "utf-8")
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).decode("utf-8")
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)
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for v in index:
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try:
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v_profile = self.data.profile.get_profile_index(0, uid, self.version)
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v_profile_data = v_profile["data"]
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versionindex.append(int(v_profile_data["appVersion"]))
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except:
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versionindex.append("10400")
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return {"index": index, "data": data1, "version": versionindex}
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def handle_action_saveindex_request(self, data: Dict) -> Dict:
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save_data = data["saveindex"]
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try:
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# REV Omnimix Version Fetcher
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gameversion = data["saveindex"]["data"][0][2]
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self.logger.warning(f"Game Version is {gameversion}")
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except:
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pass
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if "10205" in gameversion:
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self.logger.info(
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f"Saving CrossBeats REV profile for {data['saveindex']['uid']}"
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)
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# Alright.... time to bring the jank code
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for value in data["saveindex"]["data"]:
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if "playedUserId" in value[1]:
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self.data.profile.put_profile(
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data["saveindex"]["uid"], self.version, value[0], value[1]
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)
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if "mcode" not in value[1]:
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self.data.profile.put_profile(
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data["saveindex"]["uid"], self.version, value[0], value[1]
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)
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if "shopId" in value:
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continue
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if "mcode" in value[1] and "musicState" in value[1]:
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song_json = json.loads(value[1])
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songCode = []
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songCode.append(
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{
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"mcode": song_json["mcode"],
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"musicState": song_json["musicState"],
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"playCount": song_json["playCount"],
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"totalScore": song_json["totalScore"],
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"highScore": song_json["highScore"],
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"clearRate": song_json["clearRate"],
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"rankPoint": song_json["rankPoint"],
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"combo": song_json["combo"],
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"coupleUserId": song_json["coupleUserId"],
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"difficulty": song_json["difficulty"],
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"isFullCombo": song_json["isFullCombo"],
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"clearGaugeType": song_json["clearGaugeType"],
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"fieldType": song_json["fieldType"],
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"gameType": song_json["gameType"],
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"grade": song_json["grade"],
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"unlockState": song_json["unlockState"],
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"extraState": song_json["extraState"],
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"index": value[0],
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}
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)
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self.data.score.put_best_score(
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data["saveindex"]["uid"],
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song_json["mcode"],
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self.version,
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value[0],
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songCode[0],
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)
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return {}
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else:
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self.logger.info(
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f"Saving CrossBeats REV Sunrise profile for {data['saveindex']['uid']}"
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)
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# Sunrise
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try:
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profileIndex = save_data["index"].index("0")
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except:
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return {"data": ""} # Maybe
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profile = json.loads(save_data["data"][profileIndex])
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aimeId = profile["aimeId"]
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i = 0
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for index, value in enumerate(data["saveindex"]["data"]):
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if int(data["saveindex"]["index"][index]) == 101:
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self.data.profile.put_profile(
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aimeId, self.version, data["saveindex"]["index"][index], value
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)
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if (
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int(data["saveindex"]["index"][index]) >= 700000
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and int(data["saveindex"]["index"][index]) <= 701000
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):
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self.data.profile.put_profile(
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aimeId, self.version, data["saveindex"]["index"][index], value
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)
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if (
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int(data["saveindex"]["index"][index]) >= 500
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and int(data["saveindex"]["index"][index]) <= 510
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):
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self.data.profile.put_profile(
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aimeId, self.version, data["saveindex"]["index"][index], value
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)
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if "playedUserId" in value:
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self.data.profile.put_profile(
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aimeId,
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self.version,
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data["saveindex"]["index"][index],
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json.loads(value),
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)
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if "mcode" not in value and "normalCR" not in value:
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self.data.profile.put_profile(
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aimeId,
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self.version,
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data["saveindex"]["index"][index],
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json.loads(value),
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)
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if "shopId" in value:
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continue
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# MusicList Index for the profile
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indexSongList = []
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for value in data["saveindex"]["index"]:
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if int(value) in range(100000, 110000):
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indexSongList.append(value)
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for index, value in enumerate(data["saveindex"]["data"]):
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if "mcode" not in value:
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continue
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if "playedUserId" in value:
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continue
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data1 = json.loads(value)
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songCode = []
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songCode.append(
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{
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"mcode": data1["mcode"],
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"musicState": data1["musicState"],
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"playCount": data1["playCount"],
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"totalScore": data1["totalScore"],
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"highScore": data1["highScore"],
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"everHighScore": data1["everHighScore"],
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"clearRate": data1["clearRate"],
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"rankPoint": data1["rankPoint"],
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"normalCR": data1["normalCR"],
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"survivalCR": data1["survivalCR"],
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"ultimateCR": data1["ultimateCR"],
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"nohopeCR": data1["nohopeCR"],
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"combo": data1["combo"],
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"coupleUserId": data1["coupleUserId"],
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"difficulty": data1["difficulty"],
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"isFullCombo": data1["isFullCombo"],
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"clearGaugeType": data1["clearGaugeType"],
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"fieldType": data1["fieldType"],
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"gameType": data1["gameType"],
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"grade": data1["grade"],
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"unlockState": data1["unlockState"],
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"extraState": data1["extraState"],
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"index": indexSongList[i],
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}
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)
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self.data.score.put_best_score(
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aimeId, data1["mcode"], self.version, indexSongList[i], songCode[0]
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)
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i += 1
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return {}
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def handle_action_sprankreq_request(self, data: Dict) -> Dict:
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uid = data["sprankreq"]["uid"]
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self.logger.info(f"Get best rankings for {uid}")
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p = self.data.score.get_best_rankings(uid)
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rankList: List[Dict[str, Any]] = []
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for rank in p:
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if rank["song_id"] is not None:
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rankList.append(
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{
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"sc": [rank["score"], rank["song_id"]],
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"rid": rank["rev_id"],
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"clear": rank["clear"],
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}
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)
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else:
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rankList.append(
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{
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"sc": [rank["score"]],
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"rid": rank["rev_id"],
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"clear": rank["clear"],
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}
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)
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return {
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"uid": data["sprankreq"]["uid"],
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"aid": data["sprankreq"]["aid"],
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"rank": rankList,
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"rankx": [1, 1, 1],
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}
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def handle_action_getadv_request(self, data: Dict) -> Dict:
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return {"data": [{"r": "1", "i": "100300", "c": "20"}]}
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def handle_action_getmsg_request(self, data: Dict) -> Dict:
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return {"msgs": []}
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def handle_auth_logout_request(self, data: Dict) -> Dict:
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return {"auth": True}
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def handle_action_rankreg_request(self, data: Dict) -> Dict:
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uid = data["rankreg"]["uid"]
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self.logger.info(f"Put {len(data['rankreg']['data'])} rankings for {uid}")
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for rid in data["rankreg"]["data"]:
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# REV S2
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if "clear" in rid:
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try:
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self.data.score.put_ranking(
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user_id=uid,
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rev_id=int(rid["rid"]),
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song_id=int(rid["sc"][1]),
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score=int(rid["sc"][0]),
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clear=rid["clear"],
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)
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except:
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self.data.score.put_ranking(
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user_id=uid,
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rev_id=int(rid["rid"]),
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song_id=0,
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score=int(rid["sc"][0]),
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clear=rid["clear"],
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)
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# REV
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else:
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try:
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self.data.score.put_ranking(
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user_id=uid,
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rev_id=int(rid["rid"]),
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song_id=int(rid["sc"][1]),
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score=int(rid["sc"][0]),
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clear=0,
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)
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except:
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self.data.score.put_ranking(
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user_id=uid,
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rev_id=int(rid["rid"]),
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song_id=0,
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score=int(rid["sc"][0]),
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clear=0,
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)
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return {}
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def handle_action_addenergy_request(self, data: Dict) -> Dict:
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uid = data["addenergy"]["uid"]
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self.logger.info(f"Add energy to user {uid}")
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profile = self.data.profile.get_profile_index(0, uid, self.version)
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data1 = profile["data"]
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p = self.data.item.get_energy(uid)
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energy = p["energy"]
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if not p:
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self.data.item.put_energy(uid, 5)
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|
|
return {
|
|
"class": data1["myClass"],
|
|
"granted": "5",
|
|
"total": "5",
|
|
"threshold": "1000",
|
|
}
|
|
|
|
array = []
|
|
|
|
newenergy = int(energy) + 5
|
|
self.data.item.put_energy(uid, newenergy)
|
|
|
|
if int(energy) <= 995:
|
|
array.append(
|
|
{
|
|
"class": data1["myClass"],
|
|
"granted": "5",
|
|
"total": str(energy),
|
|
"threshold": "1000",
|
|
}
|
|
)
|
|
else:
|
|
array.append(
|
|
{
|
|
"class": data1["myClass"],
|
|
"granted": "0",
|
|
"total": str(energy),
|
|
"threshold": "1000",
|
|
}
|
|
)
|
|
return array[0]
|
|
|
|
def handle_action_eventreq_request(self, data: Dict) -> Dict:
|
|
self.logger.info(data)
|
|
return {"eventreq": ""}
|
|
|
|
def handle_action_stampreq_request(self, data: Dict) -> Dict:
|
|
self.logger.info(data)
|
|
return {"stampreq": ""}
|