import struct from .base import IDZHandlerBase from core.config import CoreConfig from ..config import IDZConfig class IDZHandlerLoadRewardTable(IDZHandlerBase): cmd_codes = [0x0086, 0x0086, 0x007F, 0x007F] rsp_codes = [0x0087, 0x0087, 0x0080, 0x0080] name = "load_reward_table" def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None: super().__init__(core_cfg, game_cfg, version) self.size = 0x01c0 def handle(self, data: bytes) -> bytearray: return super().handle(data)