[aime] fix ADB header parsing error when using generated keychips #173
@ -120,7 +120,7 @@ class ADBHeader:
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if self.store_id == 0:
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raise ADBHeaderException(f"Store ID cannot be 0!")
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if re.fullmatch(r"^A[0-9]{2}[E|X][0-9]{2}[A-HJ-NP-Z][0-9]{4}$", self.keychip_id) is None:
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if re.fullmatch(r"^A[0-9]{2}[A-Z][0-9]{2}[A-HJ-NP-Z][0-9]{4}$", self.keychip_id) is None:
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raise ADBHeaderException(f"Keychip ID {self.keychip_id} is invalid!")
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return True
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@ -232,7 +232,7 @@ class ArcadeData(BaseData):
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return f"{platform_code}{'-' if dash else ''}{platform_rev:02d}{serial_letter}{serial_num:04d}{append:04d}"
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def validate_keychip_format(self, serial: str) -> bool:
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# For the 2nd letter, E and X are the only "real" values that have been observed
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# For the 2nd letter, E and X are the only "real" values that have been observed (A is used for generated keychips)
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if re.fullmatch(r"^A[0-9]{2}[A-Z][-]?[0-9]{2}[A-HJ-NP-Z][0-9]{4}([0-9]{4})?$", serial) is None:
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return False
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