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Author SHA1 Message Date
=
cc9ef7a023 Merge branch 'develop' into feature/diva-frontend 2024-06-20 23:12:01 +02:00
218 changed files with 28829 additions and 102196 deletions

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@ -1,60 +1,11 @@
# Changelog
Documenting updates to ARTEMiS, to be updated every time the master branch is pushed to.
## 20240811
### System
+ Change backend from Twisted to Starlette
+ Implement async handlers
+ Reboot times for multiple games have been fixed (thanks zaphkito!)
### Frontend
+ Edit button changed to View on the user page, and is where you can edit the card memo
+ Add card now works as it should
+ Add event log viewer in the `sys` page for sysadmins
+ Add pages for Pokken, SAO, and maimai
### AimeDB
+ Now rejects all-zero access codes
+ Stores card IDm (for AmusementIC) and MiFare ID (for old aime/banapass)
+ ...unless that MiFare ID is 0x01020304 (the default for segatools)
### maimai
+ Add support for BUDDiES
+ Rivals and Favorite Music support
### Wacca
+ Add option to block unregistered serials from accessing the title server
### DIVA
+ Fix for reading modded content (Thanks ThatzOkay!)
### CHUNITHM
+ Save net battle info
## 20240630
### DIVA
+ Added configurable festa options'
## 20240629
### CHUNITHM
+ Add team points
## 20240628
### maimai
+ Add present support
## 20240627
### SAO
+ Fix ghost items, character and player XP, EX Bonuses, unlocks, and much much more
## 20240620
### CHUNITHM
+ CHUNITHM LUMINOUS support
## 20240616
### CHUNITHM
+ Support network encryption for Export/International versions
### DIVA
+ Working frontend with name and level strings edit and playlog

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@ -2,5 +2,5 @@ from .base import ADBBaseRequest, ADBBaseResponse, ADBHeader, ADBHeaderException
from .base import CompanyCodes, ReaderFwVer, CMD_CODE_GOODBYE, HEADER_SIZE
from .lookup import ADBLookupRequest, ADBLookupResponse, ADBLookupExResponse
from .campaign import ADBCampaignClearRequest, ADBCampaignClearResponse, ADBCampaignResponse, ADBOldCampaignRequest, ADBOldCampaignResponse
from .felica import ADBFelicaLookupRequest, ADBFelicaLookupResponse, ADBFelicaLookupExRequest, ADBFelicaLookupExResponse
from .felica import ADBFelicaLookupRequest, ADBFelicaLookupResponse, ADBFelicaLookup2Request, ADBFelicaLookup2Response
from .log import ADBLogExRequest, ADBLogRequest, ADBStatusLogRequest, ADBLogExResponse

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@ -10,14 +10,13 @@ class ADBFelicaLookupRequest(ADBBaseRequest):
self.pmm = hex(pmm)[2:].upper()
class ADBFelicaLookupResponse(ADBBaseResponse):
def __init__(self, access_code: str = None, idx: int = 0, game_id: str = "SXXX", store_id: int = 1, keychip_id: str = "A69E01A8888", code: int = 0x03, length: int = 0x30, status: int = 1) -> None:
def __init__(self, access_code: str = None, game_id: str = "SXXX", store_id: int = 1, keychip_id: str = "A69E01A8888", code: int = 0x03, length: int = 0x30, status: int = 1) -> None:
super().__init__(code, length, status, game_id, store_id, keychip_id)
self.access_code = access_code if access_code is not None else "00000000000000000000"
self.idx = idx
@classmethod
def from_req(cls, req: ADBHeader, access_code: str = None, idx: int = 0) -> "ADBFelicaLookupResponse":
c = cls(access_code, idx, req.game_id, req.store_id, req.keychip_id)
def from_req(cls, req: ADBHeader, access_code: str = None) -> "ADBFelicaLookupResponse":
c = cls(access_code, req.game_id, req.store_id, req.keychip_id)
c.head.protocol_ver = req.protocol_ver
return c
@ -27,7 +26,7 @@ class ADBFelicaLookupResponse(ADBBaseResponse):
"access_code" / Int8ub[10],
Padding(2)
).build(dict(
felica_idx = self.idx,
felica_idx = 0,
access_code = bytes.fromhex(self.access_code)
))
@ -35,7 +34,7 @@ class ADBFelicaLookupResponse(ADBBaseResponse):
return self.head.make() + resp_struct
class ADBFelicaLookupExRequest(ADBBaseRequest):
class ADBFelicaLookup2Request(ADBBaseRequest):
def __init__(self, data: bytes) -> None:
super().__init__(data)
self.random = struct.unpack_from("<16s", data, 0x20)[0]
@ -46,7 +45,7 @@ class ADBFelicaLookupExRequest(ADBBaseRequest):
self.company = CompanyCodes(int.from_bytes(company, 'little'))
self.fw_ver = ReaderFwVer.from_byte(fw_ver)
class ADBFelicaLookupExResponse(ADBBaseResponse):
class ADBFelicaLookup2Response(ADBBaseResponse):
def __init__(self, user_id: Union[int, None] = None, access_code: Union[str, None] = None, game_id: str = "SXXX", store_id: int = 1, keychip_id: str = "A69E01A8888", code: int = 0x12, length: int = 0x130, status: int = 1) -> None:
super().__init__(code, length, status, game_id, store_id, keychip_id)
self.user_id = user_id if user_id is not None else -1
@ -56,7 +55,7 @@ class ADBFelicaLookupExResponse(ADBBaseResponse):
self.auth_key = [0] * 256
@classmethod
def from_req(cls, req: ADBHeader, user_id: Union[int, None] = None, access_code: Union[str, None] = None) -> "ADBFelicaLookupExResponse":
def from_req(cls, req: ADBHeader, user_id: Union[int, None] = None, access_code: Union[str, None] = None) -> "ADBFelicaLookup2Response":
c = cls(user_id, access_code, req.game_id, req.store_id, req.keychip_id)
c.head.protocol_ver = req.protocol_ver
return c

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@ -176,12 +176,6 @@ class AimedbServlette():
async def handle_lookup(self, data: bytes, resp_code: int) -> ADBBaseResponse:
req = ADBLookupRequest(data)
if req.access_code == "00000000000000000000":
self.logger.warn(f"All-zero access code from {req.head.keychip_id}")
ret = ADBLookupResponse.from_req(req.head, -1)
ret.head.status = ADBStatus.BAN_SYS
return ret
user_id = await self.data.card.get_user_id_from_card(req.access_code)
is_banned = await self.data.card.get_card_banned(req.access_code)
is_locked = await self.data.card.get_card_locked(req.access_code)
@ -200,19 +194,10 @@ class AimedbServlette():
if user_id and user_id > 0:
await self.data.card.update_card_last_login(req.access_code)
if (req.access_code.startswith("010") or req.access_code.startswith("3")) and req.serial_number != 0x04030201: # Default segatools sn
await self.data.card.set_chip_id_by_access_code(req.access_code, req.serial_number)
self.logger.info(f"Attempt to set chip id to {req.serial_number:08X} for access code {req.access_code}")
return ret
async def handle_lookup_ex(self, data: bytes, resp_code: int) -> ADBBaseResponse:
req = ADBLookupRequest(data)
if req.access_code == "00000000000000000000":
self.logger.warn(f"All-zero access code from {req.head.keychip_id}")
ret = ADBLookupExResponse.from_req(req.head, -1)
ret.head.status = ADBStatus.BAN_SYS
return ret
user_id = await self.data.card.get_user_id_from_card(req.access_code)
is_banned = await self.data.card.get_card_banned(req.access_code)
@ -244,50 +229,25 @@ class AimedbServlette():
async def handle_felica_lookup(self, data: bytes, resp_code: int) -> bytes:
"""
On official, the IDm is used as a key to look up the stored access code in a large
database. We do not have access to that database so we have to make due with what we got.
Interestingly, namco games are able to read S_PAD0 and send the server the correct access
code, but aimedb doesn't. Until somebody either enters the correct code manually, or scans
on a game that reads it correctly from the card, this will have to do. It's the same conversion
used on the big boy networks.
On official, I think a card has to be registered for this to actually work, but
I'm making the executive decision to not implement that and just kick back our
faux generated access code. The real felica IDm -> access code conversion is done
on the ADB server, which we do not and will not ever have access to. Because we can
assure that all IDms will be unique, this basic 0-padded hex -> int conversion will
be fine.
"""
req = ADBFelicaLookupRequest(data)
idm = req.idm.zfill(16)
if idm == "0000000000000000":
self.logger.warn(f"All-zero IDm from {req.head.keychip_id}")
ret = ADBFelicaLookupResponse.from_req(req.head, "00000000000000000000")
ret.head.status = ADBStatus.BAN_SYS
return ret
card = await self.data.card.get_card_by_idm(idm)
if not card:
ac = self.data.card.to_access_code(idm)
test = await self.data.card.get_card_by_access_code(ac)
if test:
await self.data.card.set_idm_by_access_code(ac, idm)
else:
ac = card['access_code']
ac = self.data.card.to_access_code(req.idm)
self.logger.info(
f"idm {idm} ipm {req.pmm.zfill(16)} -> access_code {ac}"
f"idm {req.idm} ipm {req.pmm} -> access_code {ac}"
)
return ADBFelicaLookupResponse.from_req(req.head, ac)
async def handle_felica_register(self, data: bytes, resp_code: int) -> bytes:
"""
Used to register felica moble access codes. Will never be used on our network
because we don't implement felica_lookup properly.
I've never seen this used.
"""
req = ADBFelicaLookupRequest(data)
idm = req.idm.zfill(16)
if idm == "0000000000000000":
self.logger.warn(f"All-zero IDm from {req.head.keychip_id}")
ret = ADBFelicaLookupResponse.from_req(req.head, "00000000000000000000")
ret.head.status = ADBStatus.BAN_SYS
return ret
ac = self.data.card.to_access_code(req.idm)
if self.config.server.allow_user_registration:
@ -318,44 +278,18 @@ class AimedbServlette():
return ADBFelicaLookupResponse.from_req(req.head, ac)
async def handle_felica_lookup_ex(self, data: bytes, resp_code: int) -> bytes:
req = ADBFelicaLookupExRequest(data)
user_id = None
idm = req.idm.zfill(16)
if idm == "0000000000000000":
self.logger.warn(f"All-zero IDm from {req.head.keychip_id}")
ret = ADBFelicaLookupExResponse.from_req(req.head, -1, "00000000000000000000")
ret.head.status = ADBStatus.BAN_SYS
return ret
card = await self.data.card.get_card_by_idm(idm)
if not card:
access_code = self.data.card.to_access_code(idm)
card = await self.data.card.get_card_by_access_code(access_code)
if card:
user_id = card['user']
await self.data.card.set_idm_by_access_code(access_code, idm)
else:
user_id = card['user']
access_code = card['access_code']
req = ADBFelicaLookup2Request(data)
access_code = self.data.card.to_access_code(req.idm)
user_id = await self.data.card.get_user_id_from_card(access_code=access_code)
if user_id is None:
user_id = -1
self.logger.info(
f"idm {idm} ipm {req.pmm} -> access_code {access_code} user_id {user_id}"
f"idm {req.idm} ipm {req.pmm} -> access_code {access_code} user_id {user_id}"
)
resp = ADBFelicaLookupExResponse.from_req(req.head, user_id, access_code)
if user_id > 0:
if card['is_banned'] and card['is_locked']:
resp.head.status = ADBStatus.BAN_SYS_USER
elif card['is_banned']:
resp.head.status = ADBStatus.BAN_SYS
elif card['is_locked']:
resp.head.status = ADBStatus.LOCK_USER
resp = ADBFelicaLookup2Response.from_req(req.head, user_id, access_code)
if user_id and user_id > 0 and self.config.aimedb.id_secret:
auth_key = create_sega_auth_key(user_id, req.head.game_id, req.head.store_id, req.head.keychip_id, self.config.aimedb.id_secret, self.config.aimedb.id_lifetime_seconds)
@ -381,12 +315,6 @@ class AimedbServlette():
req = ADBLookupRequest(data)
user_id = -1
if req.access_code == "00000000000000000000":
self.logger.warn(f"All-zero access code from {req.head.keychip_id}")
ret = ADBLookupResponse.from_req(req.head, -1)
ret.head.status = ADBStatus.BAN_SYS
return ret
if self.config.server.allow_user_registration:
user_id = await self.data.user.create_user()
@ -410,16 +338,6 @@ class AimedbServlette():
f"Registration blocked!: access code {req.access_code}"
)
if user_id > 0:
if (req.access_code.startswith("010") or req.access_code.startswith("3")) and req.serial_number != 0x04030201: # Default segatools sn:
await self.data.card.set_chip_id_by_access_code(req.access_code, req.serial_number)
self.logger.info(f"Attempt to set chip id to {req.serial_number} for access code {req.access_code}")
elif req.access_code.startswith("0008"):
idm = self.data.card.to_idm(req.access_code)
await self.data.card.set_idm_by_access_code(req.access_code, idm)
self.logger.info(f"Attempt to set IDm to {idm} for access code {req.access_code}")
resp = ADBLookupResponse.from_req(req.head, user_id)
if resp.user_id <= 0:
resp.head.status = ADBStatus.BAN_SYS # Closest we can get to a "You cannot register"

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@ -1,18 +1,16 @@
from enum import Enum
class MainboardPlatformCodes(Enum):
RINGEDGE = "AAL"
RINGEDGE2 = "AAS"
RINGWIDE = "AAM"
NU = "AAV"
NUSX = "AAW"
ALLS = "ACA"
#ALLS_UX = "ACAE"
#ALLS_HX = "ACAX"
class MainboardPlatformCodes:
RINGEDGE = "AALE"
RINGWIDE = "AAML"
NU = "AAVE"
NUSX = "AAWE"
ALLS_UX = "ACAE"
ALLS_HX = "ACAX"
class MainboardRevisions(Enum):
class MainboardRevisions:
RINGEDGE = 1
RINGEDGE2 = 2
@ -31,10 +29,11 @@ class MainboardRevisions(Enum):
ALLS_HX2 = 12
class KeychipPlatformsCodes(Enum):
RING = "72"
NU = ("60", "61", "69")
ALLS = "63"
class KeychipPlatformsCodes:
RING = "A72E"
NU = ("A60E", "A60E", "A60E")
NUSX = ("A61X", "A69X")
ALLS = "A63E"
class AllnetCountryCode(Enum):

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@ -1,27 +0,0 @@
"""chuni_add_net_battle_uk
Revision ID: 1e150d16ab6b
Revises: b23f985100ba
Create Date: 2024-06-21 22:57:18.418488
"""
from alembic import op
import sqlalchemy as sa
from sqlalchemy.dialects import mysql
# revision identifiers, used by Alembic.
revision = '1e150d16ab6b'
down_revision = 'b23f985100ba'
branch_labels = None
depends_on = None
def upgrade():
# ### commands auto generated by Alembic - please adjust! ###
op.create_unique_constraint(None, 'chuni_profile_net_battle', ['user'])
# ### end Alembic commands ###
def downgrade():
op.drop_constraint(None, 'chuni_profile_net_battle', type_='unique')
# ### end Alembic commands ###

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@ -1,50 +0,0 @@
"""card_add_idm_chip_id
Revision ID: 48f4acc43a7e
Revises: 1e150d16ab6b
Create Date: 2024-06-21 23:53:34.369134
"""
from alembic import op
import sqlalchemy as sa
from sqlalchemy.dialects import mysql
# revision identifiers, used by Alembic.
revision = '48f4acc43a7e'
down_revision = '1e150d16ab6b'
branch_labels = None
depends_on = None
def upgrade():
# ### commands auto generated by Alembic - please adjust! ###
op.add_column('aime_card', sa.Column('idm', sa.String(length=16), nullable=True))
op.add_column('aime_card', sa.Column('chip_id', sa.BIGINT(), nullable=True))
op.alter_column('aime_card', 'access_code',
existing_type=mysql.VARCHAR(length=20),
nullable=False)
op.alter_column('aime_card', 'created_date',
existing_type=mysql.TIMESTAMP(),
server_default=sa.text('now()'),
existing_nullable=True)
op.create_unique_constraint(None, 'aime_card', ['chip_id'])
op.create_unique_constraint(None, 'aime_card', ['idm'])
op.create_unique_constraint(None, 'aime_card', ['access_code'])
# ### end Alembic commands ###
def downgrade():
# ### commands auto generated by Alembic - please adjust! ###
op.drop_constraint("chip_id", 'aime_card', type_='unique')
op.drop_constraint("idm", 'aime_card', type_='unique')
op.drop_constraint("access_code", 'aime_card', type_='unique')
op.alter_column('aime_card', 'created_date',
existing_type=mysql.TIMESTAMP(),
server_default=sa.text('CURRENT_TIMESTAMP'),
existing_nullable=True)
op.alter_column('aime_card', 'access_code',
existing_type=mysql.VARCHAR(length=20),
nullable=True)
op.drop_column('aime_card', 'chip_id')
op.drop_column('aime_card', 'idm')
# ### end Alembic commands ###

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@ -1,41 +0,0 @@
"""mai2_presents
Revision ID: 5ea363686347
Revises: 680789dabab3
Create Date: 2024-06-28 14:49:07.666879
"""
from alembic import op
import sqlalchemy as sa
from sqlalchemy.dialects import mysql
# revision identifiers, used by Alembic.
revision = '5ea363686347'
down_revision = '680789dabab3'
branch_labels = None
depends_on = None
def upgrade():
# ### commands auto generated by Alembic - please adjust! ###
op.create_table('mai2_item_present',
sa.Column('id', sa.BIGINT(), nullable=False),
sa.Column('version', sa.INTEGER(), nullable=True),
sa.Column('user', sa.Integer(), nullable=True),
sa.Column('itemKind', sa.INTEGER(), nullable=False),
sa.Column('itemId', sa.INTEGER(), nullable=False),
sa.Column('stock', sa.INTEGER(), server_default='1', nullable=False),
sa.Column('startDate', sa.TIMESTAMP(), nullable=True),
sa.Column('endDate', sa.TIMESTAMP(), nullable=True),
sa.ForeignKeyConstraint(['user'], ['aime_user.id'], onupdate='cascade', ondelete='cascade'),
sa.PrimaryKeyConstraint('id'),
sa.UniqueConstraint('version', 'user', 'itemKind', 'itemId', name='mai2_item_present_uk'),
mysql_charset='utf8mb4'
)
# ### end Alembic commands ###
def downgrade():
# ### commands auto generated by Alembic - please adjust! ###
op.drop_table('mai2_item_present')
# ### end Alembic commands ###

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@ -1,28 +0,0 @@
"""card_add_memo
Revision ID: 5ea73f89d982
Revises: 745448d83696
Create Date: 2024-07-06 22:46:56.992152
"""
from alembic import op
import sqlalchemy as sa
from sqlalchemy.dialects import mysql
# revision identifiers, used by Alembic.
revision = '5ea73f89d982'
down_revision = '745448d83696'
branch_labels = None
depends_on = None
def upgrade():
# ### commands auto generated by Alembic - please adjust! ###
op.add_column('aime_card', sa.Column('memo', sa.VARCHAR(length=16), nullable=True))
# ### end Alembic commands ###
def downgrade():
# ### commands auto generated by Alembic - please adjust! ###
op.drop_column('aime_card', 'memo')
# ### end Alembic commands ###

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@ -1,295 +0,0 @@
"""sao_player_changes
Revision ID: 680789dabab3
Revises: a616fd164e40
Create Date: 2024-06-26 23:19:16.863778
"""
from alembic import op
import sqlalchemy as sa
from sqlalchemy.dialects import mysql
# revision identifiers, used by Alembic.
revision = '680789dabab3'
down_revision = 'a616fd164e40'
branch_labels = None
depends_on = None
def upgrade():
op.add_column('sao_equipment_data', sa.Column('is_shop_purchase', sa.BOOLEAN(), server_default='0', nullable=False))
op.add_column('sao_equipment_data', sa.Column('is_protect', sa.BOOLEAN(), server_default='0', nullable=False))
op.add_column('sao_equipment_data', sa.Column('property1_property_id', sa.BIGINT(), server_default='2', nullable=False))
op.add_column('sao_equipment_data', sa.Column('property1_value1', sa.INTEGER(), server_default='0', nullable=False))
op.add_column('sao_equipment_data', sa.Column('property1_value2', sa.INTEGER(), server_default='0', nullable=False))
op.add_column('sao_equipment_data', sa.Column('property2_property_id', sa.BIGINT(), server_default='2', nullable=False))
op.add_column('sao_equipment_data', sa.Column('property2_value1', sa.INTEGER(), server_default='0', nullable=False))
op.add_column('sao_equipment_data', sa.Column('property2_value2', sa.INTEGER(), server_default='0', nullable=False))
op.add_column('sao_equipment_data', sa.Column('property3_property_id', sa.BIGINT(), server_default='2', nullable=False))
op.add_column('sao_equipment_data', sa.Column('property3_value1', sa.INTEGER(), server_default='0', nullable=False))
op.add_column('sao_equipment_data', sa.Column('property3_value2', sa.INTEGER(), server_default='0', nullable=False))
op.add_column('sao_equipment_data', sa.Column('property4_property_id', sa.BIGINT(), server_default='2', nullable=False))
op.add_column('sao_equipment_data', sa.Column('property4_value1', sa.INTEGER(), server_default='0', nullable=False))
op.add_column('sao_equipment_data', sa.Column('property4_value2', sa.INTEGER(), server_default='0', nullable=False))
op.add_column('sao_equipment_data', sa.Column('converted_card_num', sa.INTEGER(), server_default='0', nullable=False))
op.alter_column('sao_equipment_data', 'equipment_id',
existing_type=mysql.INTEGER(),
type_=sa.BIGINT(),
existing_nullable=False)
op.alter_column('sao_equipment_data', 'get_date',
existing_type=mysql.TIMESTAMP(),
server_default=sa.text('now()'),
existing_nullable=False)
op.create_foreign_key(None, 'sao_equipment_data', 'sao_static_property', ['property2_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade')
op.create_foreign_key(None, 'sao_equipment_data', 'sao_static_property', ['property4_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade')
op.create_foreign_key(None, 'sao_equipment_data', 'sao_static_property', ['property3_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade')
op.create_foreign_key(None, 'sao_equipment_data', 'sao_static_property', ['property1_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade')
op.create_foreign_key(None, 'sao_equipment_data', 'sao_static_equipment_list', ['equipment_id'], ['EquipmentId'], onupdate='cascade', ondelete='cascade')
op.add_column('sao_hero_log_data', sa.Column('max_level_extend_num', sa.INTEGER(), server_default='0', nullable=False))
op.add_column('sao_hero_log_data', sa.Column('is_awakenable', sa.BOOLEAN(), server_default='0', nullable=False))
op.add_column('sao_hero_log_data', sa.Column('awakening_stage', sa.INTEGER(), server_default='0', nullable=False))
op.add_column('sao_hero_log_data', sa.Column('awakening_exp', sa.INTEGER(), server_default='0', nullable=False))
op.add_column('sao_hero_log_data', sa.Column('is_shop_purchase', sa.BOOLEAN(), server_default='0', nullable=False))
op.add_column('sao_hero_log_data', sa.Column('is_protect', sa.BOOLEAN(), server_default='0', nullable=False))
op.add_column('sao_hero_log_data', sa.Column('property1_property_id', sa.BIGINT(), server_default='2', nullable=False))
op.add_column('sao_hero_log_data', sa.Column('property1_value1', sa.INTEGER(), server_default='0', nullable=False))
op.add_column('sao_hero_log_data', sa.Column('property1_value2', sa.INTEGER(), server_default='0', nullable=False))
op.add_column('sao_hero_log_data', sa.Column('property2_property_id', sa.BIGINT(), server_default='2', nullable=False))
op.add_column('sao_hero_log_data', sa.Column('property2_value1', sa.INTEGER(), server_default='0', nullable=False))
op.add_column('sao_hero_log_data', sa.Column('property2_value2', sa.INTEGER(), server_default='0', nullable=False))
op.add_column('sao_hero_log_data', sa.Column('property3_property_id', sa.BIGINT(), server_default='2', nullable=False))
op.add_column('sao_hero_log_data', sa.Column('property3_value1', sa.INTEGER(), server_default='0', nullable=False))
op.add_column('sao_hero_log_data', sa.Column('property3_value2', sa.INTEGER(), server_default='0', nullable=False))
op.add_column('sao_hero_log_data', sa.Column('property4_property_id', sa.BIGINT(), server_default='2', nullable=False))
op.add_column('sao_hero_log_data', sa.Column('property4_value1', sa.INTEGER(), server_default='0', nullable=False))
op.add_column('sao_hero_log_data', sa.Column('property4_value2', sa.INTEGER(), server_default='0', nullable=False))
op.add_column('sao_hero_log_data', sa.Column('converted_card_num', sa.INTEGER(), server_default='0', nullable=False))
op.alter_column('sao_hero_log_data', 'main_weapon',
existing_type=mysql.INTEGER(),
nullable=True)
op.alter_column('sao_hero_log_data', 'sub_equipment',
existing_type=mysql.INTEGER(),
nullable=True)
op.alter_column('sao_hero_log_data', 'skill_slot1_skill_id',
existing_type=mysql.INTEGER(),
type_=sa.BIGINT(),
nullable=True)
op.alter_column('sao_hero_log_data', 'skill_slot2_skill_id',
existing_type=mysql.INTEGER(),
type_=sa.BIGINT(),
nullable=True)
op.alter_column('sao_hero_log_data', 'skill_slot3_skill_id',
existing_type=mysql.INTEGER(),
type_=sa.BIGINT(),
nullable=True)
op.alter_column('sao_hero_log_data', 'skill_slot4_skill_id',
existing_type=mysql.INTEGER(),
type_=sa.BIGINT(),
nullable=True)
op.alter_column('sao_hero_log_data', 'skill_slot5_skill_id',
existing_type=mysql.INTEGER(),
type_=sa.BIGINT(),
nullable=True)
op.alter_column('sao_hero_log_data', 'get_date',
existing_type=mysql.TIMESTAMP(),
server_default=sa.text('now()'),
existing_nullable=False)
op.alter_column("sao_hero_log_data", "user_hero_log_id",
existing_type=sa.Integer(),
new_column_name="hero_log_id",
type_=sa.BIGINT(),
nullable=False)
op.execute(sa.text("UPDATE sao_hero_log_data SET skill_slot1_skill_id = NULL WHERE skill_slot1_skill_id = 0;"))
op.execute(sa.text("UPDATE sao_hero_log_data SET skill_slot2_skill_id = NULL WHERE skill_slot2_skill_id = 0;"))
op.execute(sa.text("UPDATE sao_hero_log_data SET skill_slot3_skill_id = NULL WHERE skill_slot3_skill_id = 0;"))
op.execute(sa.text("UPDATE sao_hero_log_data SET skill_slot4_skill_id = NULL WHERE skill_slot4_skill_id = 0;"))
op.execute(sa.text("UPDATE sao_hero_log_data SET skill_slot5_skill_id = NULL WHERE skill_slot5_skill_id = 0;"))
op.execute(sa.text("UPDATE sao_hero_log_data SET main_weapon = NULL WHERE main_weapon = 0;"))
op.execute(sa.text("UPDATE sao_hero_log_data SET sub_equipment = NULL WHERE sub_equipment = 0;"))
op.execute(sa.text("UPDATE sao_hero_party SET user_hero_log_id_1 = NULL WHERE user_hero_log_id_1 = 0;"))
op.execute(sa.text("UPDATE sao_hero_party SET user_hero_log_id_2 = NULL WHERE user_hero_log_id_2 = 0;"))
op.execute(sa.text("UPDATE sao_hero_party SET user_hero_log_id_3 = NULL WHERE user_hero_log_id_3 = 0;"))
op.execute(sa.text("UPDATE sao_hero_log_data INNER JOIN sao_equipment_data ON sao_hero_log_data.main_weapon = sao_equipment_data.equipment_id SET sao_hero_log_data.main_weapon = sao_equipment_data.id;"))
op.execute(sa.text("UPDATE sao_hero_log_data INNER JOIN sao_equipment_data ON sao_hero_log_data.sub_equipment = sao_equipment_data.equipment_id SET sao_hero_log_data.sub_equipment = sao_equipment_data.id;"))
op.execute(sa.text("UPDATE sao_hero_party INNER JOIN sao_hero_log_data ON sao_hero_party.user_hero_log_id_1 = sao_hero_log_data.hero_log_id SET sao_hero_party.user_hero_log_id_1 = sao_hero_log_data.id;"))
op.execute(sa.text("UPDATE sao_hero_party INNER JOIN sao_hero_log_data ON sao_hero_party.user_hero_log_id_2 = sao_hero_log_data.hero_log_id SET sao_hero_party.user_hero_log_id_2 = sao_hero_log_data.id;"))
op.execute(sa.text("UPDATE sao_hero_party INNER JOIN sao_hero_log_data ON sao_hero_party.user_hero_log_id_3 = sao_hero_log_data.hero_log_id SET sao_hero_party.user_hero_log_id_3 = sao_hero_log_data.id;"))
op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_property', ['property4_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade')
op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_skill', ['skill_slot1_skill_id'], ['SkillId'], onupdate='set null', ondelete='set null')
op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_skill', ['skill_slot5_skill_id'], ['SkillId'], onupdate='set null', ondelete='set null')
op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_skill', ['skill_slot2_skill_id'], ['SkillId'], onupdate='set null', ondelete='set null')
op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_skill', ['skill_slot3_skill_id'], ['SkillId'], onupdate='set null', ondelete='set null')
op.create_foreign_key(None, 'sao_hero_log_data', 'sao_equipment_data', ['main_weapon'], ['id'], onupdate='set null', ondelete='set null')
op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_property', ['property3_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade')
op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_skill', ['skill_slot4_skill_id'], ['SkillId'], onupdate='set null', ondelete='set null')
op.create_foreign_key(None, 'sao_hero_log_data', 'sao_equipment_data', ['sub_equipment'], ['id'], onupdate='set null', ondelete='set null')
op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_property', ['property1_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade')
op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_hero_list', ['hero_log_id'], ['HeroLogId'], onupdate='cascade', ondelete='cascade')
op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_property', ['property2_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade')
op.create_foreign_key(None, 'sao_hero_party', 'sao_hero_log_data', ['user_hero_log_id_3'], ['id'], onupdate='cascade', ondelete='cascade')
op.create_foreign_key(None, 'sao_hero_party', 'sao_hero_log_data', ['user_hero_log_id_1'], ['id'], onupdate='cascade', ondelete='cascade')
op.create_foreign_key(None, 'sao_hero_party', 'sao_hero_log_data', ['user_hero_log_id_2'], ['id'], onupdate='cascade', ondelete='cascade')
op.alter_column('sao_item_data', 'get_date',
existing_type=mysql.TIMESTAMP(),
server_default=sa.text('now()'),
existing_nullable=False)
op.alter_column('sao_play_sessions', 'play_date',
existing_type=mysql.TIMESTAMP(),
server_default=sa.text('now()'),
existing_nullable=False)
op.add_column('sao_player_quest', sa.Column('quest_type', sa.INTEGER(), server_default='1', nullable=False))
op.alter_column('sao_player_quest', 'play_date',
existing_type=mysql.TIMESTAMP(),
server_default=sa.text('now()'),
existing_nullable=False)
op.alter_column('sao_player_quest', 'episode_id',
existing_type=mysql.INTEGER(),
new_column_name="quest_scene_id",
type_=sa.BIGINT(),
nullable=False)
op.create_foreign_key(None, 'sao_player_quest', 'sao_static_quest', ['quest_scene_id'], ['QuestSceneId'], onupdate='cascade', ondelete='cascade')
op.add_column('sao_profile', sa.Column('my_shop', sa.INTEGER(), nullable=True))
op.add_column('sao_profile', sa.Column('fav_hero', sa.INTEGER(), nullable=True))
op.add_column('sao_profile', sa.Column('when_register', sa.TIMESTAMP(), server_default=sa.text('now()'), nullable=True))
op.add_column('sao_profile', sa.Column('last_login_date', sa.TIMESTAMP(), nullable=True))
op.add_column('sao_profile', sa.Column('last_yui_medal_date', sa.TIMESTAMP(), nullable=True))
op.add_column('sao_profile', sa.Column('last_bonus_yui_medal_date', sa.TIMESTAMP(), nullable=True))
op.add_column('sao_profile', sa.Column('last_comeback_date', sa.TIMESTAMP(), nullable=True))
op.add_column('sao_profile', sa.Column('last_login_bonus_date', sa.TIMESTAMP(), nullable=True))
op.add_column('sao_profile', sa.Column('ad_confirm_date', sa.TIMESTAMP(), nullable=True))
op.add_column('sao_profile', sa.Column('login_ct', sa.INTEGER(), server_default='0', nullable=True))
op.create_foreign_key(None, 'sao_profile', 'sao_hero_log_data', ['fav_hero'], ['id'], onupdate='cascade', ondelete='set null')
def downgrade():
op.drop_constraint("sao_profile_ibfk_2", 'sao_profile', type_='foreignkey')
op.drop_column('sao_profile', 'login_ct')
op.drop_column('sao_profile', 'ad_confirm_date')
op.drop_column('sao_profile', 'last_login_bonus_date')
op.drop_column('sao_profile', 'last_comeback_date')
op.drop_column('sao_profile', 'last_bonus_yui_medal_date')
op.drop_column('sao_profile', 'last_yui_medal_date')
op.drop_column('sao_profile', 'last_login_date')
op.drop_column('sao_profile', 'when_register')
op.drop_column('sao_profile', 'fav_hero')
op.drop_column('sao_profile', 'my_shop')
op.alter_column('sao_player_quest', 'quest_scene_id',
existing_type=mysql.BIGINT(),
new_column_name="episode_id",
type_=sa.INTEGER(),
nullable=False)
op.drop_constraint("sao_player_quest_ibfk_2", 'sao_player_quest', type_='foreignkey')
op.alter_column('sao_player_quest', 'play_date',
existing_type=mysql.TIMESTAMP(),
server_default=sa.text('CURRENT_TIMESTAMP'),
existing_nullable=False)
op.drop_column('sao_player_quest', 'quest_scene_id')
op.drop_column('sao_player_quest', 'quest_type')
op.alter_column('sao_play_sessions', 'play_date',
existing_type=mysql.TIMESTAMP(),
server_default=sa.text('CURRENT_TIMESTAMP'),
existing_nullable=False)
op.alter_column('sao_item_data', 'get_date',
existing_type=mysql.TIMESTAMP(),
server_default=sa.text('CURRENT_TIMESTAMP'),
existing_nullable=False)
op.drop_constraint("sao_hero_party_ibfk_2", 'sao_hero_party', type_='foreignkey')
op.drop_constraint("sao_hero_party_ibfk_3", 'sao_hero_party', type_='foreignkey')
op.drop_constraint("sao_hero_party_ibfk_4", 'sao_hero_party', type_='foreignkey')
op.alter_column("sao_hero_log_data", "hero_log_id",
existing_type=sa.BIGINT(),
new_column_name="user_hero_log_id",
type_=sa.Integer(),
nullable=False)
op.drop_constraint("sao_hero_log_data_ibfk_2", 'sao_hero_log_data', type_='foreignkey')
op.drop_constraint("sao_hero_log_data_ibfk_3", 'sao_hero_log_data', type_='foreignkey')
op.drop_constraint("sao_hero_log_data_ibfk_4", 'sao_hero_log_data', type_='foreignkey')
op.drop_constraint("sao_hero_log_data_ibfk_5", 'sao_hero_log_data', type_='foreignkey')
op.drop_constraint("sao_hero_log_data_ibfk_6", 'sao_hero_log_data', type_='foreignkey')
op.drop_constraint("sao_hero_log_data_ibfk_7", 'sao_hero_log_data', type_='foreignkey')
op.drop_constraint("sao_hero_log_data_ibfk_8", 'sao_hero_log_data', type_='foreignkey')
op.drop_constraint("sao_hero_log_data_ibfk_9", 'sao_hero_log_data', type_='foreignkey')
op.drop_constraint("sao_hero_log_data_ibfk_10", 'sao_hero_log_data', type_='foreignkey')
op.drop_constraint("sao_hero_log_data_ibfk_11", 'sao_hero_log_data', type_='foreignkey')
op.drop_constraint("sao_hero_log_data_ibfk_12", 'sao_hero_log_data', type_='foreignkey')
op.drop_constraint("sao_hero_log_data_ibfk_13", 'sao_hero_log_data', type_='foreignkey')
op.alter_column('sao_hero_log_data', 'get_date',
existing_type=mysql.TIMESTAMP(),
server_default=sa.text('CURRENT_TIMESTAMP'),
existing_nullable=False)
op.alter_column('sao_hero_log_data', 'skill_slot5_skill_id',
existing_type=sa.BIGINT(),
type_=mysql.INTEGER(),
nullable=False)
op.alter_column('sao_hero_log_data', 'skill_slot4_skill_id',
existing_type=sa.BIGINT(),
type_=mysql.INTEGER(),
nullable=False)
op.alter_column('sao_hero_log_data', 'skill_slot3_skill_id',
existing_type=sa.BIGINT(),
type_=mysql.INTEGER(),
nullable=False)
op.alter_column('sao_hero_log_data', 'skill_slot2_skill_id',
existing_type=sa.BIGINT(),
type_=mysql.INTEGER(),
nullable=False)
op.alter_column('sao_hero_log_data', 'skill_slot1_skill_id',
existing_type=sa.BIGINT(),
type_=mysql.INTEGER(),
nullable=False)
op.alter_column('sao_hero_log_data', 'sub_equipment',
existing_type=mysql.INTEGER(),
nullable=False)
op.alter_column('sao_hero_log_data', 'main_weapon',
existing_type=mysql.INTEGER(),
nullable=False)
op.drop_column('sao_hero_log_data', 'converted_card_num')
op.drop_column('sao_hero_log_data', 'property4_value2')
op.drop_column('sao_hero_log_data', 'property4_value1')
op.drop_column('sao_hero_log_data', 'property4_property_id')
op.drop_column('sao_hero_log_data', 'property3_value2')
op.drop_column('sao_hero_log_data', 'property3_value1')
op.drop_column('sao_hero_log_data', 'property3_property_id')
op.drop_column('sao_hero_log_data', 'property2_value2')
op.drop_column('sao_hero_log_data', 'property2_value1')
op.drop_column('sao_hero_log_data', 'property2_property_id')
op.drop_column('sao_hero_log_data', 'property1_value2')
op.drop_column('sao_hero_log_data', 'property1_value1')
op.drop_column('sao_hero_log_data', 'property1_property_id')
op.drop_column('sao_hero_log_data', 'is_protect')
op.drop_column('sao_hero_log_data', 'is_shop_purchase')
op.drop_column('sao_hero_log_data', 'awakening_exp')
op.drop_column('sao_hero_log_data', 'awakening_stage')
op.drop_column('sao_hero_log_data', 'is_awakenable')
op.drop_column('sao_hero_log_data', 'max_level_extend_num')
op.drop_constraint("sao_equipment_data_ibfk_2", 'sao_equipment_data', type_='foreignkey')
op.drop_constraint("sao_equipment_data_ibfk_3", 'sao_equipment_data', type_='foreignkey')
op.drop_constraint("sao_equipment_data_ibfk_4", 'sao_equipment_data', type_='foreignkey')
op.drop_constraint("sao_equipment_data_ibfk_5", 'sao_equipment_data', type_='foreignkey')
op.drop_constraint("sao_equipment_data_ibfk_6", 'sao_equipment_data', type_='foreignkey')
op.alter_column('sao_equipment_data', 'get_date',
existing_type=mysql.TIMESTAMP(),
server_default=sa.text('CURRENT_TIMESTAMP'),
existing_nullable=False)
op.alter_column('sao_equipment_data', 'equipment_id',
existing_type=sa.BIGINT(),
type_=mysql.INTEGER(),
existing_nullable=False)
op.drop_column('sao_equipment_data', 'converted_card_num')
op.drop_column('sao_equipment_data', 'property4_value2')
op.drop_column('sao_equipment_data', 'property4_value1')
op.drop_column('sao_equipment_data', 'property4_property_id')
op.drop_column('sao_equipment_data', 'property3_value2')
op.drop_column('sao_equipment_data', 'property3_value1')
op.drop_column('sao_equipment_data', 'property3_property_id')
op.drop_column('sao_equipment_data', 'property2_value2')
op.drop_column('sao_equipment_data', 'property2_value1')
op.drop_column('sao_equipment_data', 'property2_property_id')
op.drop_column('sao_equipment_data', 'property1_value2')
op.drop_column('sao_equipment_data', 'property1_value1')
op.drop_column('sao_equipment_data', 'property1_property_id')
op.drop_column('sao_equipment_data', 'is_protect')
op.drop_column('sao_equipment_data', 'is_shop_purchase')

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@ -1,28 +0,0 @@
"""chuni_team_points
Revision ID: 745448d83696
Revises: 5ea363686347
Create Date: 2024-06-29 00:05:22.479187
"""
from alembic import op
import sqlalchemy as sa
from sqlalchemy.dialects import mysql
# revision identifiers, used by Alembic.
revision = '745448d83696'
down_revision = '5ea363686347'
branch_labels = None
depends_on = None
def upgrade():
# ### commands auto generated by Alembic - please adjust! ###
op.add_column('chuni_profile_team', sa.Column('userTeamPoint', sa.JSON(), nullable=True))
# ### end Alembic commands ###
def downgrade():
# ### commands auto generated by Alembic - please adjust! ###
op.drop_column('chuni_profile_team', 'userTeamPoint')
# ### end Alembic commands ###

View File

@ -1,437 +0,0 @@
"""sao_backport
Revision ID: a616fd164e40
Revises: 48f4acc43a7e
Create Date: 2024-06-24 20:28:34.471282
"""
from alembic import op
import sqlalchemy as sa
from sqlalchemy.dialects import mysql
# revision identifiers, used by Alembic.
revision = 'a616fd164e40'
down_revision = '48f4acc43a7e'
branch_labels = None
depends_on = None
def upgrade():
# ### commands auto generated by Alembic - please adjust! ###
op.drop_table('sao_static_quest')
op.create_table('sao_static_quest',
sa.Column('QuestSceneId', sa.BIGINT(), nullable=False),
sa.Column('SortNo', sa.INTEGER(), nullable=False),
sa.Column('Tutorial', sa.BOOLEAN(), nullable=False),
sa.Column('ColRate', sa.DECIMAL(), nullable=False),
sa.Column('LimitDefault', sa.INTEGER(), nullable=False),
sa.Column('LimitResurrection', sa.INTEGER(), nullable=False),
sa.Column('RewardTableSubId', sa.INTEGER(), nullable=False),
sa.Column('PlayerTraceTableSubId', sa.INTEGER(), nullable=False),
sa.Column('SuccessPlayerExp', sa.INTEGER(), nullable=False),
sa.Column('FailedPlayerExp', sa.INTEGER(), nullable=False),
sa.Column('PairExpRate', sa.INTEGER(), nullable=False),
sa.Column('TrioExpRate', sa.INTEGER(), nullable=False),
sa.Column('SingleRewardVp', sa.INTEGER(), nullable=False),
sa.Column('PairRewardVp', sa.INTEGER(), nullable=False),
sa.Column('TrioRewardVp', sa.INTEGER(), nullable=False),
sa.PrimaryKeyConstraint('QuestSceneId'),
mysql_charset='utf8mb4'
)
op.create_table('sao_static_property',
sa.Column('PropertyId', sa.BIGINT(), nullable=False),
sa.Column('PropertyTargetType', sa.INTEGER(), nullable=False),
sa.Column('PropertyName', sa.VARCHAR(length=255), nullable=False),
sa.Column('PropertyName_en', sa.VARCHAR(length=255), nullable=True),
sa.Column('PropertyNameFormat', sa.VARCHAR(length=255), nullable=False),
sa.Column('PropertyNameFormat_en', sa.VARCHAR(length=255), nullable=True),
sa.Column('PropertyTypeId', sa.INTEGER(), nullable=False),
sa.Column('Value1Min', sa.INTEGER(), nullable=False),
sa.Column('Value1Max', sa.INTEGER(), nullable=False),
sa.Column('Value2Min', sa.INTEGER(), nullable=False),
sa.Column('Value2Max', sa.INTEGER(), nullable=False),
sa.PrimaryKeyConstraint('PropertyId'),
mysql_charset='utf8mb4'
)
op.create_table('sao_static_reward',
sa.Column('RewardTableId', sa.BIGINT(), nullable=False),
sa.Column('RewardTableSubId', sa.INTEGER(), nullable=False),
sa.Column('UnanalyzedLogGradeId', sa.INTEGER(), nullable=False),
sa.Column('CommonRewardType', sa.INTEGER(), nullable=False),
sa.Column('CommonRewardId', sa.INTEGER(), nullable=False),
sa.Column('CommonRewardNum', sa.INTEGER(), nullable=False),
sa.Column('StrengthMin', sa.INTEGER(), nullable=False),
sa.Column('StrengthMax', sa.INTEGER(), nullable=False),
sa.Column('PropertyTableSubId', sa.INTEGER(), nullable=False),
sa.Column('QuestInfoDisplayFlag', sa.BOOLEAN(), nullable=False),
sa.Column('Rate', sa.INTEGER(), nullable=False),
sa.PrimaryKeyConstraint('RewardTableId'),
mysql_charset='utf8mb4'
)
op.create_table('sao_static_skill',
sa.Column('SkillId', sa.BIGINT(), nullable=False),
sa.Column('WeaponTypeId', sa.INTEGER(), nullable=False),
sa.Column('Name', sa.VARCHAR(length=255), nullable=False),
sa.Column('Name_en', sa.VARCHAR(length=255), nullable=True),
sa.Column('Attack', sa.BOOLEAN(), nullable=False),
sa.Column('Passive', sa.BOOLEAN(), nullable=False),
sa.Column('Pet', sa.BOOLEAN(), nullable=False),
sa.Column('Level', sa.INTEGER(), nullable=False),
sa.Column('SkillCondition', sa.INTEGER(), nullable=False),
sa.Column('CoolTime', sa.INTEGER(), nullable=False),
sa.Column('SkillIcon', sa.VARCHAR(length=255), nullable=False),
sa.Column('FriendSkillIcon', sa.VARCHAR(length=255), nullable=False),
sa.Column('InfoText', sa.VARCHAR(length=255), nullable=False),
sa.Column('InfoText_en', sa.VARCHAR(length=255), nullable=True),
sa.PrimaryKeyConstraint('SkillId'),
mysql_charset='utf8mb4'
)
op.create_table('sao_static_trace_table',
sa.Column('PlayerTraceTableId', sa.BIGINT(), nullable=False),
sa.Column('PlayerTraceTableSubId', sa.INTEGER(), nullable=False),
sa.Column('CommonRewardType', sa.INTEGER(), nullable=False),
sa.Column('CommonRewardId', sa.INTEGER(), nullable=False),
sa.Column('CommonRewardNum', sa.INTEGER(), nullable=False),
sa.Column('Rate', sa.INTEGER(), nullable=False),
sa.PrimaryKeyConstraint('PlayerTraceTableId'),
mysql_charset='utf8mb4'
)
op.create_table('sao_player_beginner_mission',
sa.Column('id', sa.BIGINT(), nullable=False),
sa.Column('user', sa.INTEGER(), nullable=False),
sa.Column('beginner_mission_id', sa.INTEGER(), nullable=False),
sa.Column('condition_id', sa.INTEGER(), nullable=False),
sa.Column('is_seat', sa.BOOLEAN(), server_default='0', nullable=False),
sa.Column('achievement_num', sa.INTEGER(), nullable=False),
sa.Column('complete_flag', sa.BOOLEAN(), server_default='0', nullable=False),
sa.Column('complete_date', sa.TIMESTAMP(), nullable=True),
sa.Column('reward_received_flag', sa.BOOLEAN(), server_default='0', nullable=False),
sa.Column('reward_received_date', sa.TIMESTAMP(), nullable=True),
sa.ForeignKeyConstraint(['user'], ['aime_user.id'], onupdate='cascade', ondelete='cascade'),
sa.PrimaryKeyConstraint('id'),
sa.UniqueConstraint('user'),
sa.UniqueConstraint('user', 'condition_id', name='sao_player_beginner_mission_uk'),
mysql_charset='utf8mb4'
)
op.create_table('sao_player_resource_card',
sa.Column('id', sa.BIGINT(), nullable=False),
sa.Column('user', sa.INTEGER(), nullable=False),
sa.Column('common_reward_type', sa.INTEGER(), nullable=False),
sa.Column('common_reward_id', sa.INTEGER(), nullable=False),
sa.Column('holographic_flag', sa.BOOLEAN(), server_default='0', nullable=False),
sa.Column('serial', sa.VARCHAR(length=20), nullable=True),
sa.ForeignKeyConstraint(['user'], ['aime_user.id'], onupdate='cascade', ondelete='cascade'),
sa.PrimaryKeyConstraint('id'),
sa.UniqueConstraint('serial'),
mysql_charset='utf8mb4'
)
op.create_table('sao_player_tutorial',
sa.Column('id', sa.BIGINT(), nullable=False),
sa.Column('user', sa.INTEGER(), nullable=False),
sa.Column('tutorial_byte', sa.INTEGER(), nullable=False),
sa.ForeignKeyConstraint(['user'], ['aime_user.id'], onupdate='cascade', ondelete='cascade'),
sa.PrimaryKeyConstraint('id'),
sa.UniqueConstraint('user', 'tutorial_byte', name='sao_player_tutorial_uk'),
mysql_charset='utf8mb4'
)
op.create_table('sao_static_episode',
sa.Column('EpisodeId', sa.BIGINT(), nullable=False),
sa.Column('EpisodeChapterId', sa.INTEGER(), nullable=False),
sa.Column('ReleaseEpisodeId', sa.INTEGER(), nullable=False),
sa.Column('Title', sa.VARCHAR(length=255), nullable=False),
sa.Column('CommentSummary', sa.VARCHAR(length=255), nullable=False),
sa.Column('ExBonusTableSubId', sa.INTEGER(), nullable=False),
sa.Column('QuestSceneId', sa.BIGINT(), nullable=True),
sa.ForeignKeyConstraint(['QuestSceneId'], ['sao_static_quest.QuestSceneId'], onupdate='cascade', ondelete='cascade'),
sa.PrimaryKeyConstraint('EpisodeId'),
mysql_charset='utf8mb4'
)
op.create_table('sao_static_ex_bonus',
sa.Column('ExBonusTableId', sa.BIGINT(), nullable=False),
sa.Column('ExBonusTableSubId', sa.INTEGER(), nullable=False),
sa.Column('ExBonusConditionId', sa.INTEGER(), nullable=False),
sa.Column('ConditionValue1', sa.INTEGER(), nullable=False),
sa.Column('ConditionValue2', sa.INTEGER(), nullable=False),
sa.Column('CommonRewardType', sa.INTEGER(), nullable=False),
sa.Column('CommonRewardId', sa.INTEGER(), nullable=False),
sa.Column('CommonRewardNum', sa.INTEGER(), nullable=False),
sa.Column('Strength', sa.INTEGER(), nullable=False),
sa.Column('Property1PropertyId', sa.BIGINT(), nullable=False),
sa.Column('Property1Value1', sa.INTEGER(), nullable=False),
sa.Column('Property1Value2', sa.INTEGER(), nullable=False),
sa.Column('Property2PropertyId', sa.BIGINT(), nullable=False),
sa.Column('Property2Value1', sa.INTEGER(), nullable=False),
sa.Column('Property2Value2', sa.INTEGER(), nullable=False),
sa.Column('Property3PropertyId', sa.BIGINT(), nullable=False),
sa.Column('Property3Value1', sa.INTEGER(), nullable=False),
sa.Column('Property3Value2', sa.INTEGER(), nullable=False),
sa.Column('Property4PropertyId', sa.BIGINT(), nullable=False),
sa.Column('Property4Value1', sa.INTEGER(), nullable=False),
sa.Column('Property4Value2', sa.INTEGER(), nullable=False),
sa.ForeignKeyConstraint(['Property1PropertyId'], ['sao_static_property.PropertyId'], onupdate='cascade', ondelete='cascade'),
sa.ForeignKeyConstraint(['Property2PropertyId'], ['sao_static_property.PropertyId'], onupdate='cascade', ondelete='cascade'),
sa.ForeignKeyConstraint(['Property3PropertyId'], ['sao_static_property.PropertyId'], onupdate='cascade', ondelete='cascade'),
sa.ForeignKeyConstraint(['Property4PropertyId'], ['sao_static_property.PropertyId'], onupdate='cascade', ondelete='cascade'),
sa.PrimaryKeyConstraint('ExBonusTableId'),
mysql_charset='utf8mb4'
)
op.create_table('sao_static_ex_tower',
sa.Column('ExTowerQuestId', sa.BIGINT(), nullable=False),
sa.Column('ExTowerId', sa.INTEGER(), nullable=False),
sa.Column('ReleaseExTowerQuestId', sa.INTEGER(), nullable=False),
sa.Column('Title', sa.VARCHAR(length=255), nullable=False),
sa.Column('Title_en', sa.VARCHAR(length=255), nullable=True),
sa.Column('ExBonusTableSubId', sa.INTEGER(), nullable=False),
sa.Column('QuestSceneId', sa.BIGINT(), nullable=False),
sa.ForeignKeyConstraint(['QuestSceneId'], ['sao_static_quest.QuestSceneId'], onupdate='cascade', ondelete='cascade'),
sa.PrimaryKeyConstraint('ExTowerQuestId'),
mysql_charset='utf8mb4'
)
op.create_table('sao_static_side_quest',
sa.Column('SideQuestId', sa.BIGINT(), nullable=False),
sa.Column('DisplayName', sa.VARCHAR(length=255), nullable=False),
sa.Column('DisplayName_en', sa.VARCHAR(length=255), nullable=True),
sa.Column('EpisodeNum', sa.INTEGER(), nullable=False),
sa.Column('ExBonusTableSubId', sa.INTEGER(), nullable=False),
sa.Column('QuestSceneId', sa.BIGINT(), nullable=False),
sa.ForeignKeyConstraint(['QuestSceneId'], ['sao_static_quest.QuestSceneId'], onupdate='cascade', ondelete='cascade'),
sa.PrimaryKeyConstraint('SideQuestId'),
sa.UniqueConstraint('SideQuestId'),
mysql_charset='utf8mb4'
)
op.create_table('sao_static_skill_table',
sa.Column('SkillTableId', sa.BIGINT(), nullable=False),
sa.Column('SkillId', sa.BIGINT(), nullable=False),
sa.Column('SkillTableSubId', sa.INTEGER(), nullable=False),
sa.Column('LevelObtained', sa.INTEGER(), nullable=False),
sa.Column('AwakeningId', sa.INTEGER(), nullable=False),
sa.ForeignKeyConstraint(['SkillId'], ['sao_static_skill.SkillId'], onupdate='cascade', ondelete='cascade'),
sa.PrimaryKeyConstraint('SkillTableId'),
mysql_charset='utf8mb4'
)
op.create_table('sao_static_tower',
sa.Column('TowerId', sa.BIGINT(), nullable=False),
sa.Column('ReleaseTowerId', sa.INTEGER(), nullable=False),
sa.Column('ExBonusTableSubId', sa.INTEGER(), nullable=False),
sa.Column('QuestSceneId', sa.BIGINT(), nullable=False),
sa.ForeignKeyConstraint(['QuestSceneId'], ['sao_static_quest.QuestSceneId'], onupdate='cascade', ondelete='cascade'),
sa.PrimaryKeyConstraint('TowerId'),
mysql_charset='utf8mb4'
)
op.create_table('sao_player_ex_bonus',
sa.Column('id', sa.BIGINT(), nullable=False),
sa.Column('user', sa.INTEGER(), nullable=False),
sa.Column('quest_scene_id', sa.BIGINT(), nullable=False),
sa.Column('ex_bonus_table_id', sa.BIGINT(), nullable=False),
sa.Column('quest_clear_flag', sa.BOOLEAN(), server_default='0', nullable=False),
sa.ForeignKeyConstraint(['ex_bonus_table_id'], ['sao_static_ex_bonus.ExBonusTableId'], onupdate='cascade', ondelete='cascade'),
sa.ForeignKeyConstraint(['quest_scene_id'], ['sao_static_quest.QuestSceneId'], onupdate='cascade', ondelete='cascade'),
sa.ForeignKeyConstraint(['user'], ['aime_user.id'], onupdate='cascade', ondelete='cascade'),
sa.PrimaryKeyConstraint('id'),
sa.UniqueConstraint('user', 'quest_scene_id', 'ex_bonus_table_id', name='sao_player_ex_bonus_uk'),
mysql_charset='utf8mb4'
)
op.create_table('sao_player_hero_card',
sa.Column('id', sa.BIGINT(), nullable=False),
sa.Column('user', sa.INTEGER(), nullable=False),
sa.Column('user_hero_id', sa.INTEGER(), nullable=False),
sa.Column('holographic_flag', sa.BOOLEAN(), server_default='0', nullable=False),
sa.Column('serial', sa.VARCHAR(length=20), nullable=True),
sa.ForeignKeyConstraint(['user'], ['aime_user.id'], onupdate='cascade', ondelete='cascade'),
sa.ForeignKeyConstraint(['user_hero_id'], ['sao_hero_log_data.id'], onupdate='cascade', ondelete='cascade'),
sa.PrimaryKeyConstraint('id'),
sa.UniqueConstraint('serial'),
mysql_charset='utf8mb4'
)
op.alter_column('sao_end_sessions', 'play_date',
existing_type=mysql.TIMESTAMP(),
server_default=sa.text('now()'),
existing_nullable=False)
op.drop_table('sao_static_equipment_list')
op.create_table("sao_static_equipment_list",
sa.Column("EquipmentId", sa.BIGINT, primary_key=True, nullable=False),
sa.Column("EquipmentType", sa.INTEGER, nullable=False),
sa.Column("WeaponTypeId", sa.INTEGER, nullable=False),
sa.Column("Name", sa.VARCHAR(255), nullable=False),
sa.Column("Name_en", sa.VARCHAR(255)),
sa.Column("Rarity", sa.INTEGER, nullable=False),
sa.Column("Power", sa.INTEGER, nullable=False),
sa.Column("StrengthIncrement", sa.INTEGER, nullable=False),
sa.Column("SkillCondition", sa.INTEGER, nullable=False),
sa.Column("Property1PropertyId", sa.BIGINT, sa.ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False),
sa.Column("Property1Value1", sa.INTEGER, nullable=False),
sa.Column("Property1Value2", sa.INTEGER, nullable=False),
sa.Column("Property2PropertyId", sa.BIGINT, sa.ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False),
sa.Column("Property2Value1", sa.INTEGER, nullable=False),
sa.Column("Property2Value2", sa.INTEGER, nullable=False),
sa.Column("Property3PropertyId", sa.BIGINT, sa.ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False),
sa.Column("Property3Value1", sa.INTEGER, nullable=False),
sa.Column("Property3Value2", sa.INTEGER, nullable=False),
sa.Column("Property4PropertyId", sa.BIGINT, sa.ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False),
sa.Column("Property4Value1", sa.INTEGER, nullable=False),
sa.Column("Property4Value2", sa.INTEGER, nullable=False),
sa.Column("SalePrice", sa.INTEGER, nullable=False),
sa.Column("CompositionExp", sa.INTEGER, nullable=False),
sa.Column("AwakeningExp", sa.INTEGER, nullable=False),
sa.Column("FlavorText", sa.VARCHAR(255), nullable=False),
sa.Column("FlavorText_en", sa.VARCHAR(255)),
mysql_charset="utf8mb4"
)
op.drop_table('sao_static_hero_list')
op.create_table("sao_static_hero_list",
sa.Column("HeroLogId", sa.BIGINT, primary_key=True, nullable=False),
sa.Column("CharaId", sa.INTEGER, nullable=False),
sa.Column("Name", sa.VARCHAR(255), nullable=False),
sa.Column("Nickname", sa.VARCHAR(255), nullable=False),
sa.Column("Name_en", sa.VARCHAR(255)),
sa.Column("Nickname_en", sa.VARCHAR(255)),
sa.Column("Rarity", sa.INTEGER, nullable=False),
sa.Column("WeaponTypeId", sa.INTEGER, nullable=False),
sa.Column("HeroLogRoleId", sa.INTEGER, nullable=False),
sa.Column("CostumeTypeId", sa.INTEGER, nullable=False),
sa.Column("UnitId", sa.INTEGER, nullable=False),
sa.Column("DefaultEquipmentId1", sa.BIGINT, sa.ForeignKey("sao_static_equipment_list.EquipmentId", ondelete="cascade", onupdate="cascade")),
sa.Column("DefaultEquipmentId2", sa.BIGINT, sa.ForeignKey("sao_static_equipment_list.EquipmentId", ondelete="cascade", onupdate="cascade")),
sa.Column("SkillTableSubId", sa.INTEGER, nullable=False),
sa.Column("HpMin", sa.INTEGER, nullable=False),
sa.Column("HpMax", sa.INTEGER, nullable=False),
sa.Column("StrMin", sa.INTEGER, nullable=False),
sa.Column("StrMax", sa.INTEGER, nullable=False),
sa.Column("VitMin", sa.INTEGER, nullable=False),
sa.Column("VitMax", sa.INTEGER, nullable=False),
sa.Column("IntMin", sa.INTEGER, nullable=False),
sa.Column("IntMax", sa.INTEGER, nullable=False),
sa.Column("Property1PropertyId", sa.BIGINT, sa.ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False),
sa.Column("Property1Value1", sa.INTEGER, nullable=False),
sa.Column("Property1Value2", sa.INTEGER, nullable=False),
sa.Column("Property2PropertyId", sa.BIGINT, sa.ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False),
sa.Column("Property2Value1", sa.INTEGER, nullable=False),
sa.Column("Property2Value2", sa.INTEGER, nullable=False),
sa.Column("Property3PropertyId", sa.BIGINT, sa.ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False),
sa.Column("Property3Value1", sa.INTEGER, nullable=False),
sa.Column("Property3Value2", sa.INTEGER, nullable=False),
sa.Column("Property4PropertyId", sa.BIGINT, sa.ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False),
sa.Column("Property4Value1", sa.INTEGER, nullable=False),
sa.Column("Property4Value2", sa.INTEGER, nullable=False),
sa.Column("FlavorText", sa.VARCHAR(255), nullable=False),
sa.Column("FlavorText_en", sa.VARCHAR(255)),
sa.Column("SalePrice", sa.INTEGER, nullable=False),
sa.Column("CompositionExp", sa.INTEGER, nullable=False),
sa.Column("AwakeningExp", sa.INTEGER, nullable=False),
sa.Column("Slot4UnlockLevel", sa.INTEGER, nullable=False),
sa.Column("Slot5UnlockLevel", sa.INTEGER, nullable=False),
sa.Column("CollectionEmptyFrameDisplayFlag", sa.BOOLEAN, nullable=False),
mysql_charset="utf8mb4"
)
op.drop_table('sao_static_item_list')
op.create_table("sao_static_item_list",
sa.Column("ItemId", sa.INTEGER, nullable=False, primary_key=True),
sa.Column("ItemTypeId", sa.INTEGER, nullable=False),
sa.Column("Name", sa.VARCHAR(255), nullable=False),
sa.Column("Name_en", sa.VARCHAR(255)),
sa.Column("Rarity", sa.INTEGER, nullable=False),
sa.Column("Value", sa.INTEGER, nullable=False),
sa.Column("PropertyId", sa.BIGINT, sa.ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False),
sa.Column("PropertyValue1Min", sa.INTEGER, nullable=False),
sa.Column("PropertyValue1Max", sa.INTEGER, nullable=False),
sa.Column("PropertyValue2Min", sa.INTEGER, nullable=False),
sa.Column("PropertyValue2Max", sa.INTEGER, nullable=False),
sa.Column("FlavorText", sa.VARCHAR(255), nullable=False),
sa.Column("FlavorText_en", sa.VARCHAR(255)),
sa.Column("SalePrice", sa.INTEGER, nullable=False),
sa.Column("ItemIcon", sa.VARCHAR(255), nullable=False),
mysql_charset="utf8mb4"
)
# ### end Alembic commands ###
def downgrade():
# ### commands auto generated by Alembic - please adjust! ###
op.drop_table('sao_static_item_list')
op.create_table("sao_static_item_list",
sa.Column("id", sa.Integer, primary_key=True, nullable=False),
sa.Column("version", sa.Integer),
sa.Column("itemId", sa.Integer),
sa.Column("itemTypeId", sa.Integer),
sa.Column("name", sa.String(255)),
sa.Column("rarity", sa.Integer),
sa.Column("flavorText", sa.String(255)),
sa.Column("enabled", sa.Boolean),
sa.UniqueConstraint(
"version", "itemId", name="sao_static_item_list_uk"
),
mysql_charset="utf8mb4"
)
op.drop_table('sao_static_hero_list')
op.create_table("sao_static_hero_list",
sa.Column("id", sa.Integer, primary_key=True, nullable=False),
sa.Column("version", sa.Integer),
sa.Column("heroLogId", sa.Integer),
sa.Column("name", sa.String(255)),
sa.Column("nickname", sa.String(255)),
sa.Column("rarity", sa.Integer),
sa.Column("skillTableSubId", sa.Integer),
sa.Column("awakeningExp", sa.Integer),
sa.Column("flavorText", sa.String(255)),
sa.Column("enabled", sa.Boolean),
sa.UniqueConstraint(
"version", "heroLogId", name="sao_static_hero_list_uk"
),
mysql_charset="utf8mb4",
)
op.drop_table('sao_static_equipment_list')
op.create_table("sao_static_equipment_list",
sa.Column("id", sa.Integer, primary_key=True, nullable=False),
sa.Column("version", sa.Integer),
sa.Column("equipmentId", sa.Integer),
sa.Column("equipmentType", sa.Integer),
sa.Column("weaponTypeId", sa.Integer),
sa.Column("name", sa.String(255)),
sa.Column("rarity", sa.Integer),
sa.Column("flavorText", sa.String(255)),
sa.Column("enabled", sa.Boolean),
sa.UniqueConstraint(
"version", "equipmentId", name="sao_static_equipment_list_uk"
),
mysql_charset="utf8mb4"
)
op.alter_column('sao_end_sessions', 'play_date',
existing_type=mysql.TIMESTAMP(),
server_default=sa.text('CURRENT_TIMESTAMP'),
existing_nullable=False)
op.drop_table('sao_player_hero_card')
op.drop_table('sao_player_ex_bonus')
op.drop_table('sao_static_tower')
op.drop_table('sao_static_skill_table')
op.drop_table('sao_static_side_quest')
op.drop_table('sao_static_ex_tower')
op.drop_table('sao_static_ex_bonus')
op.drop_table('sao_static_episode')
op.drop_table('sao_player_tutorial')
op.drop_table('sao_player_resource_card')
op.drop_table('sao_player_beginner_mission')
op.drop_table('sao_static_trace_table')
op.drop_table('sao_static_skill')
op.drop_table('sao_static_reward')
op.drop_table('sao_static_property')
op.drop_table('sao_static_quest')
op.create_table('sao_static_quest',
sa.Column('id', mysql.INTEGER(), autoincrement=True, nullable=False),
sa.Column('enabled', mysql.TINYINT(display_width=1), autoincrement=False, nullable=True),
sa.Column('version', mysql.INTEGER(), autoincrement=False, nullable=True),
sa.Column('questSceneId', mysql.INTEGER(), autoincrement=False, nullable=True),
sa.Column('sortNo', mysql.INTEGER(), autoincrement=False, nullable=True),
sa.Column('name', mysql.VARCHAR(charset='utf8mb4', collation='utf8mb4_general_ci', length=255), nullable=True),
sa.PrimaryKeyConstraint('id'),
sa.UniqueConstraint("version", "questSceneId", name="sao_static_quest_uk"),
mysql_charset='utf8mb4'
)
# ### end Alembic commands ###

View File

@ -206,6 +206,17 @@ class ArcadeData(BaseData):
return None
return result.lastrowid
def format_serial( # TODO: Actual serial stuff
self, platform_code: str, platform_rev: int, serial_num: int, append: int = 8888
) -> str:
return f"{platform_code}{platform_rev:02d}A{serial_num:04d}{append:04d}" # 0x41 = A, 0x52 = R
def validate_keychip_format(self, serial: str) -> bool:
if re.fullmatch(r"^A[0-9]{2}[E|X][-]?[0-9]{2}[A-HJ-NP-Z][0-9]{4}([0-9]{4})?$", serial) is None:
return False
return True
async def get_arcade_by_name(self, name: str) -> Optional[List[Row]]:
sql = arcade.select(or_(arcade.c.name.like(f"%{name}%"), arcade.c.nickname.like(f"%{name}%")))
result = await self.execute(sql)
@ -219,53 +230,3 @@ class ArcadeData(BaseData):
if result is None:
return None
return result.fetchall()
async def get_num_generated_keychips(self) -> Optional[int]:
result = await self.execute(select(func.count("serial LIKE 'A69A%'")).select_from(machine))
if result:
return result.fetchone()['count_1']
self.logger.error("Failed to count machine serials that start with A69A!")
def format_serial(
self, platform_code: str, platform_rev: int, serial_letter: str, serial_num: int, append: int, dash: bool = False
) -> str:
return f"{platform_code}{'-' if dash else ''}{platform_rev:02d}{serial_letter}{serial_num:04d}{append:04d}"
def validate_keychip_format(self, serial: str) -> bool:
# For the 2nd letter, E and X are the only "real" values that have been observed
if re.fullmatch(r"^A[0-9]{2}[A-Z][-]?[0-9]{2}[A-HJ-NP-Z][0-9]{4}([0-9]{4})?$", serial) is None:
return False
return True
# Thanks bottersnike!
def get_keychip_suffix(self, year: int, month: int) -> str:
assert year > 1957
assert 1 <= month <= 12
year -= 1957
# Jan/Feb/Mar are from the previous tax year
if month < 4:
year -= 1
assert year >= 1 and year <= 99
month = ((month - 1) + 9) % 12 # Offset so April=0
return f"{year:02}{month // 6:01}{month % 6 + 1:01}"
def parse_keychip_suffix(self, suffix: str) -> tuple[int, int]:
year = int(suffix[0:2])
half = int(suffix[2])
assert half in (0, 1)
period = int(suffix[3])
assert period in (1, 2, 3, 4, 5, 6)
month = half * 6 + (period - 1)
month = ((month + 3) % 12) + 1 # Offset so Jan=1
# Jan/Feb/Mar are from the previous tax year
if month < 4:
year += 1
year += 1957
return (year, month)

View File

@ -1,6 +1,6 @@
from typing import Dict, List, Optional
from sqlalchemy import Table, Column, UniqueConstraint
from sqlalchemy.types import Integer, String, Boolean, TIMESTAMP, BIGINT, VARCHAR
from sqlalchemy.types import Integer, String, Boolean, TIMESTAMP
from sqlalchemy.sql.schema import ForeignKey
from sqlalchemy.sql import func
from sqlalchemy.engine import Row
@ -11,24 +11,22 @@ aime_card = Table(
"aime_card",
metadata,
Column("id", Integer, primary_key=True, nullable=False),
Column("user", ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"), nullable=False),
Column("access_code", String(20), nullable=False, unique=True),
Column("idm", String(16), unique=True),
Column("chip_id", BIGINT, unique=True),
Column(
"user",
ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"),
nullable=False,
),
Column("access_code", String(20)),
Column("created_date", TIMESTAMP, server_default=func.now()),
Column("last_login_date", TIMESTAMP, onupdate=func.now()),
Column("is_locked", Boolean, server_default="0"),
Column("is_banned", Boolean, server_default="0"),
Column("memo", VARCHAR(16)),
UniqueConstraint("user", "access_code", name="aime_card_uk"),
mysql_charset="utf8mb4",
)
class CardData(BaseData):
moble_os_codes = set([0x06, 0x07, 0x10, 0x12, 0x13, 0x14, 0x15, 0x17, 0x18])
card_os_codes = set([0x20, 0xF0, 0xF1, 0xF2, 0xF3, 0xF4, 0xF5, 0xF6, 0xF7])
async def get_card_by_access_code(self, access_code: str) -> Optional[Row]:
sql = aime_card.select(aime_card.c.access_code == access_code)
@ -124,36 +122,6 @@ class CardData(BaseData):
if result is None:
self.logger.warn(f"Failed to update last login time for {access_code}")
async def get_card_by_idm(self, idm: str) -> Optional[Row]:
result = await self.execute(aime_card.select(aime_card.c.idm == idm))
if result:
return result.fetchone()
async def get_card_by_chip_id(self, chip_id: int) -> Optional[Row]:
result = await self.execute(aime_card.select(aime_card.c.chip_id == chip_id))
if result:
return result.fetchone()
async def set_chip_id_by_access_code(self, access_code: str, chip_id: int) -> Optional[Row]:
result = await self.execute(aime_card.update(aime_card.c.access_code == access_code).values(chip_id=chip_id))
if not result:
self.logger.error(f"Failed to update chip ID to {chip_id} for {access_code}")
async def set_idm_by_access_code(self, access_code: str, idm: str) -> Optional[Row]:
result = await self.execute(aime_card.update(aime_card.c.access_code == access_code).values(idm=idm))
if not result:
self.logger.error(f"Failed to update IDm to {idm} for {access_code}")
async def set_access_code_by_access_code(self, old_ac: str, new_ac: str) -> None:
result = await self.execute(aime_card.update(aime_card.c.access_code == old_ac).values(access_code=new_ac))
if not result:
self.logger.error(f"Failed to change card access code from {old_ac} to {new_ac}")
async def set_memo_by_access_code(self, access_code: str, memo: str) -> None:
result = await self.execute(aime_card.update(aime_card.c.access_code == access_code).values(memo=memo))
if not result:
self.logger.error(f"Failed to add memo to card {access_code}")
def to_access_code(self, luid: str) -> str:
"""
Given a felica cards internal 16 hex character luid, convert it to a 0-padded 20 digit access code as a string
@ -164,4 +132,4 @@ class CardData(BaseData):
"""
Given a 20 digit access code as a string, return the 16 hex character luid
"""
return f"{int(access_code):0{16}X}"
return f"{int(access_code):0{16}x}"

View File

@ -476,11 +476,10 @@ class FE_User(FE_Base):
card_data.append({
'access_code': ac,
'status': status,
'chip_id': c['chip_id'],
'idm': c['idm'],
'chip_id': "", #None if c['chip_id'] is None else f"{c['chip_id']:X}",
'idm': "",
'type': c_type,
"memo": c['memo'],
"id": c['id'],
"memo": ""
})
if "e" in request.query_params:
@ -517,106 +516,10 @@ class FE_User(FE_Base):
return resp
async def edit_card(self, request: Request) -> RedirectResponse:
frm = await request.form()
usr_sesh = self.validate_session(request)
if not usr_sesh or not self.test_perm(usr_sesh.permissions, PermissionOffset.USERMOD):
return RedirectResponse("/gate/", 303)
frm = await request.form()
cid = frm.get("card_edit_frm_card_id", None)
if not cid:
return RedirectResponse("/user/?e=999", 303)
ac = frm.get("card_edit_frm_access_code", None)
if not ac:
return RedirectResponse("/user/?e=999", 303)
card = await self.data.card.get_card_by_id(cid)
if not card:
return RedirectResponse("/user/?e=2", 303)
if card['user'] != usr_sesh.user_id and not self.test_perm_minimum(usr_sesh.permissions, PermissionOffset.USERMOD):
return RedirectResponse("/user/?e=11", 303)
if frm.get("add_memo", None) or frm.get("add_memo", None) == "":
memo = frm.get("add_memo")
if len(memo) > 16:
return RedirectResponse("/user/?e=4", 303)
await self.data.card.set_memo_by_access_code(ac, memo)
if False: # Saving this in case I want to allow editing idm/chip ID down the line
if frm.get("add_felica_idm", None):
idm = frm.get('add_felica_idm')
if not all(c in string.hexdigits for c in idm):
return RedirectResponse("/user/?e=4", 303)
await self.data.card.set_idm_by_access_code(ac, idm)
if frm.get("add_mifare_chip_id", None):
chip_id: str = frm.get('add_mifare_chip_id')
if not all(c in string.hexdigits for c in idm):
return RedirectResponse("/user/?e=4", 303)
await self.data.card.set_chip_id_by_access_code(ac, int(chip_id, 16))
return RedirectResponse("/user/?s=4", 303)
return RedirectResponse("/user/", 303)
async def add_card(self, request: Request) -> RedirectResponse:
frm = await request.form()
card_type = frm.get("card_add_frm_type", None)
access_code = frm.get("add_access_code", None)
idm = frm.get("add_idm", None)
idm_caps = None
usr_sesh = self.validate_session(request)
if not usr_sesh or not self.test_perm(usr_sesh.permissions, PermissionOffset.USERMOD):
return RedirectResponse("/gate/", 303)
if not len(access_code) == 20 or (not access_code.startswith("5") and not access_code.startswith("3") \
and not access_code.startswith("010") and not access_code.startswith("0008")):
return RedirectResponse("/user/?e=4", 303)
if card_type == "0" and access_code.startswith("5") and len(idm) == 16:
idm_caps = idm.upper()
if not all([x in string.hexdigits for x in idm_caps]):
return RedirectResponse("/user/?e=4", 303)
if access_code.startswith("5") and not idm_caps:
return RedirectResponse("/user/?e=13", 303)
test = await self.data.card.get_card_by_access_code(access_code)
if test:
return RedirectResponse("/user/?e=12", 303)
if idm_caps:
test = await self.data.card.get_card_by_idm(idm_caps)
if test and test['user'] != usr_sesh.user_id:
return RedirectResponse("/user/?e=12", 303)
test = await self.data.card.get_card_by_access_code(self.data.card.to_access_code(idm_caps))
if test:
if test['user'] != usr_sesh.user_id:
return RedirectResponse("/user/?e=12", 303)
await self.data.card.set_access_code_by_access_code(test['access_code'], access_code)
self.logger.info(f"Update card {test['id']} from {test['access_code']} to {access_code} for user {usr_sesh.user_id}")
await self.data.card.set_idm_by_access_code(access_code, idm_caps)
self.logger.info(f"Set IDm for card {access_code} to {idm_caps}")
return RedirectResponse("/user/?s=1", 303)
if card_type == "0" and access_code.startswith("0008"):
test = await self.data.card.get_card_by_idm(self.data.card.to_idm(access_code))
if test:
return RedirectResponse("/user/?e=12", 303)
new_card = await self.data.card.create_card(usr_sesh.user_id, access_code)
self.logger.info(f"Created new card {new_card} with access code {access_code} for user {usr_sesh.user_id}")
if idm_caps:
await self.data.card.set_idm_by_access_code(access_code, idm_caps)
self.logger.info(f"Set IDm for card {access_code} to {idm_caps}")
return RedirectResponse("/user/?s=1", 303)
return RedirectResponse("/user/", 303)
async def render_POST(self, request: Request):
frm = await request.form()
@ -888,19 +791,14 @@ class FE_System(FE_Base):
return RedirectResponse("/sys/?e=4", 303)
if not serial:
append = self.data.arcade.get_keychip_suffix(datetime.now().year, datetime.now().month)
generated = await self.data.arcade.get_num_generated_keychips()
if not generated:
generated = 0
serial = self.data.arcade.format_serial("A69A", 1, "A", generated + 1, int(append))
serial_dash = self.data.arcade.format_serial("A69A", 1, "A", generated + 1, int(append), True)
serial = self.data.arcade.format_serial("A69E", 1, random.randint(1, 9999))
cab_id = await self.data.arcade.create_machine(int(shopid), serial, None, game_code if game_code else None)
return Response(template.render(
title=f"{self.core_config.server.name} | System",
sesh=vars(usr_sesh),
cabadd={"id": cab_id, "serial": serial_dash},
cabadd={"id": cab_id, "serial": serial},
), media_type="text/html; charset=utf-8")
async def render_logs(self, request: Request):

View File

@ -46,11 +46,7 @@ var per_page = 0;
var page = 0;
function update_tbl() {
if (TBL_DATA.length == 0) {
document.getElementById("btn_next").disabled = true;
document.getElementById("btn_prev").disabled = true;
return;
}
if (TBL_DATA.length == 0) { return; }
var tbl = document.getElementById("tbl_events");
for (var i = 0; i < per_page; i++) {
@ -187,7 +183,7 @@ function chg_page(num) {
document.getElementById("btn_prev").disabled = true;
return;
} else if (page == 0) {
document.getElementById("btn_next").disabled = TBL_DATA.length == 0;
document.getElementById("btn_next").disabled = false;
document.getElementById("btn_prev").disabled = true;
} else {
document.getElementById("btn_next").disabled = false;

View File

@ -28,28 +28,12 @@ function toggle_add_card_form() {
}
}
function toggle_idm_disabled(is_disabled) {
document.getElementById("btn_add_card");
let dv = document.getElementById("add_card_container")
if (dv.style['display'] != "") {
btn.innerText = "Cancel";
dv.style['display'] = "";
} else {
btn.innerText = "Add";
dv.style['display'] = "none";
}
}
function prep_edit_form(access_code, chip_id, idm, card_type, u_memo, card_id) {
function prep_edit_form(access_code, chip_id, idm, card_type, u_memo) {
ac = document.getElementById("card_edit_frm_access_code");
cid = document.getElementById("card_edit_frm_chip_id");
fidm = document.getElementById("card_edit_frm_idm");
memo = document.getElementById("card_edit_frm_memo");
document.getElementById("card_edit_frm_card_id").value = card_id;
if (chip_id == "None" || chip_id == undefined) {
chip_id = ""
}
@ -65,14 +49,11 @@ function prep_edit_form(access_code, chip_id, idm, card_type, u_memo, card_id) {
fidm.value = idm;
memo.value = u_memo;
if (access_code.startsWith("3") || access_code.startsWith("010")) {
cid.disabled = false;
fidm.disabled = true;
} else if (access_code.startsWith("5") || access_code.startsWith("0008")) {
if (card_type == "AmusementIC") {
cid.disabled = true;
fidm.disabled = false;
} else {
cid.disabled = true;
cid.disabled = false;
fidm.disabled = true;
}
}
@ -103,35 +84,16 @@ Card added successfully
{% endif %}
<div id="add_card_container" style="display: none; max-width: 33%;">
<form action="/user/add.card" method="post", id="frm_add_card">
<div class="form-check">
<input type="radio" id="card_add_frm_type_aicc" value="0" name="card_add_frm_type" aria-describedby="aicc_help" onclick="document.getElementById('card_add_frm_idm').disabled = false;">
<label class="form-label" for="card_add_frm_type_aicc">AmusementIC</label>
<div id="aicc_help" class="form-text">Starts with 5. If you don't have the IDm, use the 0008 access code shown in-game</div>
<br>
<input type="radio" id="card_add_frm_type_old" value="1" name="card_add_frm_type" aria-describedby="old_help" onclick="document.getElementById('card_add_frm_idm').disabled = true;">
<label class="form-label" for="card_add_frm_type_old">Old Aime/Banapass</label>
<div id="old_help" class="form-text">Starts with 010 (aime) or 3 (banapass)</div>
</div>
<label class="form-label" for="card_add_frm_access_code">Access Code:</label>
<input class="form-control" name="add_access_code" id="card_add_frm_access_code" maxlength="20" type="text" required aria-describedby="ac_help">
<div id="ac_help" class="form-text">20 digit code on the back of the card.</div>
<label class="form-label" for="card_add_frm_access_code">IDm:</label>
<input class="form-control" name="add_idm" id="card_add_frm_idm" maxlength="16" type="text" aria-describedby="idm_help">
<div id="idm_help" class="form-text">AmusementIC cards only! 16 hexidecimal digits, sometimes called the serial number, gotten by scanning the card with a reader.</div>
<br>
<button type="submit" class="btn btn-primary">Add</button>
</form>
<br>
</div>
{% if success is defined and success == 4 %}
<div style="background-color: #00AA00; padding: 20px; margin-bottom: 10px; width: 15%;">
Update successful
</div>
{% endif %}
<ul style="font-size: 20px;">
{% for c in cards %}
<li>{{ c.access_code }} ({{ c.type if c.memo is none or not c.memo else c.memo }}): {{ c.status }}&nbsp;<button onclick="prep_edit_form('{{ c.access_code }}', '{{ c.chip_id}}', '{{ c.idm }}', '{{ c.type }}', '{{ c.memo }}', '{{ c.id }}')" data-bs-toggle="modal" data-bs-target="#card_edit" class="btn btn-secondary" id="btn_edit_card_{{ c.access_code }}">View</button>&nbsp;{% if c.status == 'Active'%}<button class="btn-warning btn">Lock</button>{% elif c.status == 'Locked' %}<button class="btn-warning btn">Unlock</button>{% endif %}&nbsp;<button class="btn-danger btn" {{ "disabled" if cards|length == 1 else ""}}>Delete</button></li>
<li>{{ c.access_code }} ({{ c.type}}): {{ c.status }}&nbsp;<button onclick="prep_edit_form('{{ c.access_code }}', '{{ c.chip_id}}', '{{ c.idm }}', '{{ c.type }}', '{{ c.memo }}')" data-bs-toggle="modal" data-bs-target="#card_edit" class="btn btn-secondary" id="btn_edit_card_{{ c.access_code }}">Edit</button>&nbsp;{% if c.status == 'Active'%}<button class="btn-warning btn">Lock</button>{% elif c.status == 'Locked' %}<button class="btn-warning btn">Unlock</button>{% endif %}&nbsp;<button class="btn-danger btn">Delete</button></li>
{% endfor %}
</ul>
@ -180,31 +142,31 @@ Update successful
<div class="modal-dialog">
<div class="modal-content">
<div class="modal-header">
<h1 class="modal-title fs-5" id="card_edit_label">Card Information</h1>
<h1 class="modal-title fs-5" id="card_edit_label">Edit Card</h1>
<button type="button" class="btn-close" data-bs-dismiss="modal" aria-label="Close"></button>
</div>
<div class="modal-body">
<form action="/user/edit.card" method="post" id="frm_edit_card">
<input type="hidden" readonly name="card_edit_frm_card_id" id="card_edit_frm_card_id">
<label class="form-label" for="card_edit_frm_access_code">Access Code:</label>
<input class="form-control-plaintext" readonly name="card_edit_frm_access_code" id="card_edit_frm_access_code" maxlength="20" type="text" required aria-describedby="ac_help">
<input class="form-control" readonly name="add_access_code" id="card_edit_frm_access_code" maxlength="20" type="text" required aria-describedby="ac_help">
<div id="ac_help" class="form-text">20 digit code on the back of the card. If this is incorrect, contact a sysadmin.</div>
<label class="form-label" for="card_edit_frm_idm" id="card_edit_frm_idm_lbl">FeliCa IDm:</label>
<input class="form-control-plaintext" aria-describedby="idm_help" name="add_felica_idm" id="card_edit_frm_idm" maxlength="16" type="text" readonly>
<div id="idm_help" class="form-text">8 bytes that uniquly idenfites a FeliCa card. Obtained by reading the card with an NFC reader.</div>
<label class="form-label" for="card_edit_frm_chip_id" id="card_edit_frm_chip_id_lbl">Mifare UID:</label>
<input class="form-control-plaintext" aria-describedby="chip_id_help" name="add_mifare_chip_id" id="card_edit_frm_chip_id" maxlength="8" type="text" readonly>
<div id="chip_id_help" class="form-text">4 byte integer that uniquly identifies a Mifare card. Obtained by reading the card with an NFC reader.</div>
<label class="form-label" for="card_edit_frm_memo" id="card_edit_frm_memo_lbl">Memo:</label>
<input class="form-control" aria-describedby="memo_help" name="add_memo" id="card_edit_frm_memo" maxlength="16" type="text">
<div id="memo_help" class="form-text">Must be 16 characters or less.</div>
<label class="form-label" for="card_edit_frm_idm" id="card_edit_frm_idm_lbl">FeliCa IDm:</label>
<input class="form-control" aria-describedby="idm_help" name="add_felica_idm" id="card_edit_frm_idm" maxlength="16" type="text">
<div id="idm_help" class="form-text">8 bytes that uniquly idenfites a FeliCa card. Obtained by reading the card with an NFC reader.</div>
<label class="form-label" for="card_edit_frm_chip_id" id="card_edit_frm_chip_id_lbl">Mifare UID:</label>
<input class="form-control" aria-describedby="chip_id_help" name="add_mifare_chip_id" id="card_edit_frm_chip_id" maxlength="8" type="text">
<div id="chip_id_help" class="form-text">4 byte integer that uniquly identifies a Mifare card. Obtained by reading the card with an NFC reader.</div>
</form>
</div>
<div class="modal-footer">
<button type="submit" class="btn btn-primary">Update Memo</button>
</form>
<button type="submit" class="btn btn-primary" form="frm_edit_card">Edit</button>
<button type="button" class="btn btn-secondary" data-bs-dismiss="modal">Close</button>
</div>
</div>
</div>

View File

@ -23,10 +23,6 @@ You must be logged in to preform this action
Invalid serial number
{% elif error == 11 %}
Access Denied
{% elif error == 12 %}
Card already registered
{% elif error == 13 %}
AmusementIC Access Codes beginning with 5 must have IDm
{% else %}
An unknown error occoured
{% endif %}

View File

@ -42,8 +42,6 @@ if __name__ == "__main__":
data = Data(cfg)
loop = asyncio.get_event_loop()
if args.action == "create":
data.create_database()
@ -57,15 +55,19 @@ if __name__ == "__main__":
data.schema_downgrade(args.version)
elif args.action == "create-owner":
loop = asyncio.get_event_loop()
loop.run_until_complete(data.create_owner(args.email, args.access_code))
elif args.action == "migrate":
loop = asyncio.get_event_loop()
loop.run_until_complete(data.migrate())
elif args.action == "create-revision":
loop = asyncio.get_event_loop()
loop.run_until_complete(data.create_revision(args.message))
elif args.action == "create-autorevision":
loop = asyncio.get_event_loop()
loop.run_until_complete(data.create_revision_auto(args.message))
else:

129
docs/INSTALL_UBUNTU_old.md Normal file
View File

@ -0,0 +1,129 @@
# ARTEMiS - Ubuntu 20.04 LTS Guide
This step-by-step guide assumes that you are using a fresh install of Ubuntu 20.04 LTS, some of the steps can be skipped if you already have an installation with MySQL 5.7 or even some of the modules already present on your environment
# Setup
## Install memcached module
1. sudo apt-get install memcached
2. Under the file /etc/memcached.conf, please make sure the following parameters are set:
```
# Start with a cap of 64 megs of memory. It's reasonable, and the daemon default
# Note that the daemon will grow to this size, but does not start out holding this much
# memory
-I 128m
-m 1024
```
** This is mandatory to avoid memcached overload caused by Crossbeats or by massive profiles
3. Restart memcached using: sudo systemctl restart memcached
## Install MySQL 5.7
```
sudo apt update
sudo apt install wget -y
wget https://dev.mysql.com/get/mysql-apt-config_0.8.12-1_all.deb
sudo dpkg -i mysql-apt-config_0.8.12-1_all.deb
```
1. During the first prompt, select Ubuntu Bionic
2. Select the default option
3. Select MySQL 5.7
4. Select the last option
```
sudo apt-key adv --keyserver keyserver.ubuntu.com --recv-keys 467B942D3A79BD29
sudo apt-get update
sudo apt-cache policy mysql-server
sudo apt install -f mysql-client=5.7* mysql-community-server=5.7* mysql-server=5.7*
```
## Default Configuration for MySQL Server
1. sudo mysql_secure_installation
> Make sure to follow the steps that will be prompted such as changing the mysql root password and such
2. Test your MySQL Server login by doing the following command :
> mysql -u root -p
## Create the default ARTEMiS database and user
1. mysql -u root -p
2. Please change the password indicated in the next line for a custom secure one and continue with the next commands
```
CREATE USER 'aime'@'localhost' IDENTIFIED BY 'MyStrongPass.';
CREATE DATABASE aime;
GRANT Alter,Create,Delete,Drop,Index,Insert,References,Select,Update ON aime.* TO 'aime'@'localhost';
FLUSH PRIVILEGES;
exit;
```
3. sudo systemctl restart mysql
## Install Python modules
```
sudo apt-get install python3-dev default-libmysqlclient-dev build-essential mysql-client libmysqlclient-dev libmemcached-dev
sudo apt install libpython3.8-dev
sudo apt-get install python3-software-properties
sudo apt install python3-pip
sudo pip3 install --upgrade pip testresources
sudo pip3 install --upgrade pip setuptools
sudo apt-get install python3-tk
```
7. Change your work path to the ARTEMiS root folder using 'cd' and install the requirements:
> sudo python3 -m pip install -r requirements.txt
## Copy/Rename the folder example_config to config
## Adjust /config/core.yaml
1. Make sure to change the server listen_address to be set to your local machine IP (ex.: 192.168.1.xxx)
2. Adjust the proper MySQL information you created earlier
3. Add the AimeDB key at the bottom of the file
## Create the database tables for ARTEMiS
1. sudo python3 dbutils.py create
2. If you get "No module named Crypto", run the following command:
```
sudo pip uninstall crypto
sudo pip uninstall pycrypto
sudo pip install pycrypto
```
## Firewall Adjustements
```
sudo ufw allow 80
sudo ufw allow 443
sudo ufw allow 8443
sudo ufw allow 22345
sudo ufw allow 8090
sudo ufw allow 8444
sudo ufw allow 8080
```
## Running the ARTEMiS instance
1. sudo python3 index.py
# Troubleshooting
## Game does not connect to ARTEMiS Allnet server
1. Double-check your core.yaml, the listen_address is most likely either not binded to the proper IP or the port is not opened
## Game does not connect to Title Server
1. Verify that your core.yaml is setup properly for both the server listen_address and title hostname
2. Boot your game and verify that an AllNet response does show and if it does, attempt to open the URI that is shown under a browser such as Edge, Chrome & Firefox.
3. If a page is shown, the server is working properly and if it doesn't, double check your port forwarding and also that you have entered the proper local IP under the Title hostname in core.yaml.
## Unhandled command under AimeDB
1. Double check your AimeDB key under core.yaml, it is incorrect.
## Memcache failed, error 3
1. Make sure memcached is properly installed and running. You can check the status of the service using the following command:
> sudo systemctl status memcached
2. If it is failing, double check the /etc/memcached.conf file, it may have duplicated arguments like the -I and -m
3. If it is still not working afterward, you can proceed with a workaround by manually editing the /core/data/cache.py file.
```
# Make memcache optional
try:
has_mc = False
except ModuleNotFoundError:
has_mc = False
```

View File

@ -59,7 +59,7 @@ GRANT Alter,Create,Delete,Drop,Index,Insert,References,Select,Update ON aime.* T
- Put the password you created for the aime user into the `database` section.
- Put in the aimedb key (YOU DO NOT GENERATE THIS KEY, FIND IT SOMEWHERE).
- Set your hostname to be whatever hostname or IP address games can reach your server at (many games reject localhost and 127.0.0.1).
- Optional: generate base64-encoded secrets for aimedb and frontend using something like `openssl rand -base64 64`. It is advised to make all secrets different.
- Optional: generate base64-encoded secrets for aimedb and frontend.
- See [config.md](docs/config.md) for a full list of options.
- edit `idz.yaml`
- If you don't plan on anyone using your server to play Initial D Zero, it is best to disable it to cut down on console spam on boot.

102
docs/INSTALL_WINDOWS_old.md Normal file
View File

@ -0,0 +1,102 @@
# ARTEMiS - Windows 10/11 Guide
This step-by-step guide assumes that you are using a fresh install of Windows 10/11 without MySQL installed, some of the steps can be skipped if you already have an installation with MySQL 8.0 or even some of the modules already present on your environment
# Setup
## Install Python Python 3.9 (recommended) or 3.10
1. Download Python 3.9 : [Link](https://www.python.org/ftp/python/3.9.13/python-3.9.13-amd64.exe)
2. Install python-3.9.13-amd64.exe
1. Select Customize installation
2. Make sure that pip, tcl/tk, and the for all users are checked and hit Next
3. Make sure that you enable "Create shortcuts for installed applications" and "Add Python to environment variables" and hit Install
## Install MySQL 8.0
1. Download MySQL 8.0 Server : [Link](https://dev.mysql.com/get/Downloads/MySQLInstaller/mysql-installer-community-8.0.34.0.msi)
2. Install mysql-installer-web-community-8.0.34.0.msi
1. Click on "Add ..." on the side
2. Click on the "+" next to MySQL Servers
3. Make sure MySQL Server 8.0.34 - X64 is under the products to be installed.
4. Hit Next and Next once installed
5. Select the configuration type "Development Computer"
6. Hit Next
7. Select "Use Legacy Authentication Method (Retain MySQL 5.x compatibility)" and hit Next
8. Enter a root password and then hit Next >
9. Leave everything under Windows Service as default and hit Next >
10. Click on Execute and for it to finish and hit Next> and then Finish
3. Open MySQL 8.0 Command Line Client and login as your root user
4. Change `<Enter Password Here>` to a new password for the user aime, type those commands to create your user and the database
```sql
CREATE USER 'aime'@'localhost' IDENTIFIED BY '<Enter Password Here>';
CREATE DATABASE aime;
GRANT Alter,Create,Delete,Drop,Index,Insert,References,Select,Update ON aime.* TO 'aime'@'localhost';
FLUSH PRIVILEGES;
exit;
```
## Install Python modules
1. Change your work path to the artemis-master folder using 'cd' and install the requirements:
```shell
pip install -r requirements.txt
```
## Copy/Rename the folder `example_config` to `config`
## Adjust `config/core.yaml`
1. Make sure to change the server `hostname` to be set to your local machine IP (ex.: 192.168.xxx.xxx)
- In case you want to run this only locally, set the following values:
```yaml
server:
listen_address: 0.0.0.0
title:
hostname: 192.168.xxx.xxx
```
1. Adjust the proper MySQL information you created earlier
```yaml
database:
host: "localhost"
username: "aime"
password: "<Enter Password Here>"
name: "aime"
```
3. Add the AimeDB key at the bottom of the file
4. If the webui is needed, change the flag from False to True
## Create the database tables for ARTEMiS
```shell
python dbutils.py create
```
## Firewall Adjustements
Make sure the following ports are open both on your router and local Windows firewall in case you want to use this for public use (NOT recommended):
> Port 80 (TCP), 443 (TCP), 8443 (TCP), 22345 (TCP), 8080 (TCP), 8090 (TCP) **webui, 8444 (TCP) **mucha
## Running the ARTEMiS instance
```shell
python index.py
```
# Troubleshooting
## Game does not connect to ARTEMiS Allnet server
1. Double-check your core.yaml, the listen_address is most likely either not binded to the proper IP or the port is not opened
## Game does not connect to Title Server
1. Verify that your core.yaml is setup properly for both the server listen_address and title hostname
2. Boot your game and verify that an AllNet response does show and if it does, attempt to open the URI that is shown under a browser such as Edge, Chrome & Firefox.
3. If a page is shown, the server is working properly and if it doesn't, double check your port forwarding and also that you have entered the proper local IP under the Title hostname in core.yaml.
## Unhandled command under AimeDB
1. Double check your AimeDB key under core.yaml, it is incorrect.
## AttributeError: module 'collections' has no attribute 'Hashable'
1. This means the pyYAML module is obsolete, simply rerun pip with the -U (force update) flag, as shown below.
- Change your work path to the artemis-master (or artemis-develop) folder using 'cd' and run the following commands:
```shell
pip install -r requirements.txt -U
```

View File

@ -17,8 +17,8 @@
- `strict_ip_checking`: Rejects clients if there is no IP in the `arcade` table for the respective arcade. Default `False`
## Title
- `loglevel`: Logging level for the title server. Default `info`
- `reboot_start_time`: 24 hour JST time that clients will see as the start of maintenance period, ex `04:00`. A few games or early version will report errors if it is empty, ex maimai DX 1.00
- `reboot_end_time`: 24 hour JST time that clients will see as the end of maintenance period, ex `07:00`. this must be set to 7:00 am for some game, please do not change it.
- `reboot_start_time`: 24 hour JST time that clients will see as the start of maintenance period, ex `04:00`. Leave blank for no maintenance time. Default: `""`
- `reboot_end_time`: 24 hour JST time that clients will see as the end of maintenance period, ex `05:00`. Leave blank for no maintenance time. Default: `""`
## Database
- `host`: Host of the database. Default `localhost`
- `username`: Username of the account the server should connect to the database with. Default `aime`

View File

@ -88,19 +88,13 @@ Config file is located in `config/chuni.yaml`.
| `crypto` | This option is used to enable the TLS Encryption |
If you would like to use network encryption, add the keys to the `keys` section under `crypto`, where the key
is the version ID for Japanese (SDHD) versions and `"{versionID}_int"` for Export (SDGS) versions, and the value
is an array containing `[key, iv, salt, iter_count]` in order.
`iter_count` is optional for all Japanese (SDHD) versions but may be required for some Export (SDGS) versions.
You will receive an error in the logs if it needs to be specified.
**If you would like to use network encryption, the following will be required underneath but key, iv and hash are required:**
```yaml
crypto:
encrypted_only: False
keys:
13: ["0000000000000000000000000000000000000000000000000000000000000000", "00000000000000000000000000000000", "0000000000000000"]
"13_int": ["0000000000000000000000000000000000000000000000000000000000000000", "00000000000000000000000000000000", "0000000000000000", 42]
```
### Database upgrade
@ -182,14 +176,6 @@ Config file is located in `config/cxb.yaml`.
## maimai DX
### Presents
Presents are items given to the user when they login, with a little animation (for example, the KOP song was given to the finalists as a present). To add a present, you must insert it into the `mai2_item_present` table. In that table, a NULL version means any version, a NULL user means any user, a NULL start date means always open, and a NULL end date means it never expires. Below is a list of presents one might wish to add:
| Game Version | Item ID | Item Kind | Item Description | Present Description |
|--------------|---------|-----------|-------------------------------------------------|------------------------------------------------|
| BUDDiES (21) | 409505 | Icon (3) | 旅行スタンプ(月面基地) (Travel Stamp - Moon Base) | Officially obtained on the webui with a serial |
| | | | | number, for project raputa |
### Versions
| Game Code | Version ID | Version Name |
@ -269,14 +255,10 @@ the Shop, Modules and Customizations.
Config file is located in `config/diva.yaml`.
| Option | Info |
| -------------------- | ------------------------------------------------------------------------------------------------ |
| `festa_enable` | Enable or disable the ingame festa |
| `festa_add_VP` | Set the extra VP you get when clearing a song, if festa is not enabled no extra VP will be given |
| `festa_multiply_VP` | Multiplier for festa add VP |
| `festa_end_time` | Set the date time for when festa will end and not show up in game anymore |
| `unlock_all_modules` | Unlocks all modules (costumes) by default, if set to `False` all modules need to be purchased |
| `unlock_all_items` | Unlocks all items (customizations) by default, if set to `False` all items need to be purchased |
| Option | Info |
| -------------------- | ----------------------------------------------------------------------------------------------- |
| `unlock_all_modules` | Unlocks all modules (costumes) by default, if set to `False` all modules need to be purchased |
| `unlock_all_items` | Unlocks all items (customizations) by default, if set to `False` all items need to be purchased |
### Custom PV Lists (databanks)

View File

@ -1,34 +0,0 @@
# Migrating from an older build of ARTEMiS
If you haven't updated artemis in a while, you may find that configuration options have moved, been renamed, or no longer exist. This document exists to help migrate from legacy versions of artemis to newer builds.
## Dependancies
Make sure your dependiences are up to date with what's required to run artemis. A simple `pip install -r requirements.txt` will get you up to date.
## Database
Database migration is required if you are using a version of artemis that still uses the old custom-rolled database versioning system (raw SQL scripts). Artemis now uses alembic to manage database versioning, and you will need to move to this new system.
**BEFORE DOING ANY DATABASE WORK, ALWAYS MAKE SURE YOU HAVE FUNCTIONAL, UP-TO-DATE BACKUPS!!**
For almost all situations, simply running `python dbutils.py migrate` will do the job. This will upgrade you to the latest version of the old system, move you over to alembic, then upgrade you to the newest alembic version. If you encounter any errors or data loss, you should report this as a bug to our issue tracker.
## Configuration
Configuration management is the sewage cleaning of the sysadmin world. It sucks and nobody likes to do it, but it needs to be done or everyone ends up in deep shit. This section will walk through what configuration options have changed, and how to set them properly.
### core.yaml
`title`->`hostname` is now `server`->`hostname`. This hostname is what gets sent to clients in response to auth requests, so it should be both accessable from whereever the client is, and point properly to the title server.
With the move to starlette and uvicorn, different services now run as seperate USGI applications. `billing`->`standalone` and `allnet`->`standalone` are flags that determine weather the service runs as a stand-alone service, on it's own seperate port, or as a part of the whole application. For example, setting `billing`->`standalone` to `True` will cause a seperate instance of the billing server to spin up listening on 8443 with SSL using the certs listed in the config file. Setting it to `False` will just allow the main server to also serve `/request/` and assumes that something is standing in front of it proxying 8443 SSL to whatever `server`->`port` is set to.
Beforehand, if `server`->`is_develop` was `False`, the server assumed that there was a proxy standing in front of it, proxying requests to proper channels. This was, in hindsight, a very dumb assumption. Now, `server`->`is_using_proxy` is what flags the server as having nginx or another proxy in front of it. The effects of setting this to true are somewhat game-dependant, but generally artemis will use the port listed in `server`->`proxy_port` (and `server`->`proxy_port_ssl` for SSL connections, as defined by the games) instead of `server`->`port`. If set to 0, `server`->`proxy_port` will default to what `server`->`port` (and `server`->`proxy_port_ssl` will default to 443) make sure to set them accordingly. Note that some title servers have their own needs and specify their own specific ports. Refer to [game_specific_info.md](docs/game_specific_info.md) for more infomation. (For example, pokken requires SSL using an older, weaker certificate, and always requires the port to be sent even if it's port 443)
`index.py`'s args have changed. You can now override what port the title server listens on with `-p` and tell the server to use ssl with `-s`.
Rather then having a `standalone` config variable, the frontend is a seperate wsgi app entirely. Having `enable` be `True` will launch it on the port specified in the config file. Otherwise, the fontend will not run.
`title`->`reboot_start_time`/`reboot_end_time` allow you to specify when the games should be told network maintanence is happening. It's exact implementation depends on the game. Do note that many games will beave unexpectly if `reboot_end_time` is not `07:00`.
If you wish to make use of aimedb's SegaAuthId system to better protect the few title servers that actually use it, set `aimedb`->`id_secret` to base64-encoded random bytes (32 is a good length) using something like `openssl rand -base64 64`. If you intend to use the frontend, the same thing must be done for `frontend`->`secret` or you won't be able to log in.
`mucha`'s only option is now just log level.
`aimedb` now has it's own `listen_address` field, in case you want to proxy everything but aimedb, so it can still listen on `0.0.0.0` instead of `127.0.0.1`.

View File

@ -18,7 +18,7 @@ server:
title:
loglevel: "info"
reboot_start_time: "04:00"
reboot_end_time: "07:00" # this must be set to 7:00 am for some game, please do not change it
reboot_end_time: "05:00"
database:
host: "localhost"

View File

@ -1,4 +1,4 @@
server:
enable: True
loglevel: "info"
use_https: True
use:https: True

View File

@ -1,10 +1,6 @@
server:
enable: True
loglevel: "info"
festa_enable: True
festa_add_VP: "20,5"
festa_multiply_VP: "1,2"
festa_end_time: "2029-01-01 00:00:00.0"
mods:
unlock_all_modules: True

View File

@ -2,19 +2,12 @@ server:
enable: True
loglevel: "info"
auto_register: True
photon_app_id: "7df3a2f6-d69d-4073-aafe-810ee61e1cea"
data_version: 1
game_version: 33
crypt:
enable: False
key: ""
iv: ""
hash:
verify_hash: False
hash_base: ""
card:
enable: True
crypt_password: ""
crypt_salt: ""

View File

@ -29,7 +29,6 @@ Games listed below have been tested and confirmed working. Only game versions ol
+ NEW PLUS
+ SUN
+ SUN PLUS
+ LUMINOUS
+ crossbeats REV.
+ Crossbeats REV.

View File

@ -720,14 +720,9 @@ class ChuniBase:
team_id = 65535
team_name = self.game_cfg.team.team_name
team_rank = 0
team_user_point = 0
# Get user profile
profile = await self.data.profile.get_profile_data(data["userId"], self.version)
if profile is None:
return {"userId": data["userId"], "teamId": 0}
if profile and profile["teamId"]:
# Get team by id
team = await self.data.profile.get_team_by_id(profile["teamId"])
@ -736,12 +731,7 @@ class ChuniBase:
team_id = team["id"]
team_name = team["teamName"]
team_rank = await self.data.profile.get_team_rank(team["id"])
team_point = team["teamPoint"]
if team["userTeamPoint"] is not None and team["userTeamPoint"] != "":
user_team_point_data = json.loads(team["userTeamPoint"])
for user_point_data in user_team_point_data:
if user_point_data["user"] == data["userId"]:
team_user_point = int(user_point_data["userPoint"])
# Don't return anything if no team name has been defined for defaults and there is no team set for the player
if not profile["teamId"] and team_name == "":
return {"userId": data["userId"], "teamId": 0}
@ -751,12 +741,11 @@ class ChuniBase:
"teamId": team_id,
"teamRank": team_rank,
"teamName": team_name,
"assaultTimeRate": 1, # TODO: Figure out assaultTime, which might be team point boost?
"userTeamPoint": {
"userId": data["userId"],
"teamId": team_id,
"orderId": 0,
"teamPoint": team_user_point,
"orderId": 1,
"teamPoint": 1,
"aggrDate": data["playDate"],
},
}

View File

@ -19,13 +19,11 @@ class ChuniConstants:
VER_CHUNITHM_CRYSTAL = 8
VER_CHUNITHM_CRYSTAL_PLUS = 9
VER_CHUNITHM_PARADISE = 10
VER_CHUNITHM_NEW = 11
VER_CHUNITHM_NEW_PLUS = 12
VER_CHUNITHM_SUN = 13
VER_CHUNITHM_SUN_PLUS = 14
VER_CHUNITHM_LUMINOUS = 15
VERSION_NAMES = [
"CHUNITHM",
"CHUNITHM PLUS",
@ -45,49 +43,17 @@ class ChuniConstants:
"CHUNITHM LUMINOUS",
]
SCORE_RANK_INTERVALS_OLD = [
(1007500, "SSS"),
(1000000, "SS"),
( 975000, "S"),
( 950000, "AAA"),
( 925000, "AA"),
( 900000, "A"),
( 800000, "BBB"),
( 700000, "BB"),
( 600000, "B"),
( 500000, "C"),
( 0, "D"),
]
SCORE_RANK_INTERVALS_NEW = [
(1009000, "SSS+"), # New only
(1007500, "SSS"),
(1005000, "SS+"), # New only
(1000000, "SS"),
( 990000, "S+"), # New only
( 975000, "S"),
( 950000, "AAA"),
( 925000, "AA"),
( 900000, "A"),
( 800000, "BBB"),
( 700000, "BB"),
( 600000, "B"),
( 500000, "C"),
( 0, "D"),
]
@classmethod
def game_ver_to_string(cls, ver: int):
return cls.VERSION_NAMES[ver]
class MapAreaConditionType(Enum):
UNLOCKED = 0
MAP_CLEARED = 1
MAP_AREA_CLEARED = 2
TROPHY_OBTAINED = 3
UNLOCKED = "0"
MAP_AREA_CLEARED = "2"
TROPHY_OBTAINED = "3"
class MapAreaConditionLogicalOperator(Enum):
AND = 1
OR = 2
OR = "0"
AND = "1"

View File

@ -13,69 +13,6 @@ from .config import ChuniConfig
from .const import ChuniConstants
def pairwise(iterable):
# https://docs.python.org/3/library/itertools.html#itertools.pairwise
# but for Python < 3.10. pairwise('ABCDEFG') → AB BC CD DE EF FG
iterator = iter(iterable)
a = next(iterator, None)
for b in iterator:
yield a, b
a = b
def calculate_song_rank(score: int, game_version: int) -> str:
if game_version >= ChuniConstants.VER_CHUNITHM_NEW:
intervals = ChuniConstants.SCORE_RANK_INTERVALS_NEW
else:
intervals = ChuniConstants.SCORE_RANK_INTERVALS_OLD
for (min_score, rank) in intervals:
if score >= min_score:
return rank
return "D"
def calculate_song_rating(score: int, chart_constant: float, game_version: int) -> float:
is_new = game_version >= ChuniConstants.VER_CHUNITHM_NEW
if is_new: # New and later
max_score = 1009000
max_rating_modifier = 2.15
else: # Up to Paradise Lost
max_score = 1007500
max_rating_modifier = 2.0
if (score < 500000):
return 0.0 # D
elif (score >= max_score):
return chart_constant + max_rating_modifier # SSS/SSS+
# Okay, we're doing this the hard way.
# Rating goes up linearly between breakpoints listed below.
# Pick the score interval in which we are in, then calculate
# the position between possible ratings.
score_intervals = [
( 500000, 0.0), # C
( 800000, max(0.0, (chart_constant - 5.0) / 2)), # BBB
( 900000, max(0.0, (chart_constant - 5.0))), # A
( 925000, max(0.0, (chart_constant - 3.0))), # AA
( 975000, chart_constant), # S
(1000000, chart_constant + 1.0), # SS
(1005000, chart_constant + 1.5), # SS+
(1007500, chart_constant + 2.0), # SSS
(1009000, chart_constant + max_rating_modifier), # SSS+!
]
for ((lo_score, lo_rating), (hi_score, hi_rating)) in pairwise(score_intervals):
if not (lo_score <= score < hi_score):
continue
interval_pos = (score - lo_score) / (hi_score - lo_score)
return lo_rating + ((hi_rating - lo_rating) * interval_pos)
class ChuniFrontend(FE_Base):
def __init__(
self, cfg: CoreConfig, environment: jinja2.Environment, cfg_dir: str
@ -154,27 +91,37 @@ class ChuniFrontend(FE_Base):
base_list=[]
if profile and rating:
song_records = []
for song in rating:
music_chart = await self.data.static.get_music_chart(usr_sesh.chunithm_version, song.musicId, song.difficultId)
if not music_chart:
continue
rank = calculate_song_rank(song.score, profile.version)
rating = calculate_song_rating(song.score, music_chart.level, profile.version)
song_rating = int(rating * 10 ** 2) / 10 ** 2
song_records.append({
"difficultId": song.difficultId,
"musicId": song.musicId,
"title": music_chart.title,
"level": music_chart.level,
"score": song.score,
"type": song.type,
"rank": rank,
"song_rating": song_rating,
})
if music_chart:
if (song.score < 800000):
song_rating = 0
elif (song.score >= 800000 and song.score < 900000):
song_rating = music_chart.level / 2 - 5
elif (song.score >= 900000 and song.score < 925000):
song_rating = music_chart.level - 5
elif (song.score >= 925000 and song.score < 975000):
song_rating = music_chart.level - 3
elif (song.score >= 975000 and song.score < 1000000):
song_rating = (song.score - 975000) / 2500 * 0.1 + music_chart.level
elif (song.score >= 1000000 and song.score < 1005000):
song_rating = (song.score - 1000000) / 1000 * 0.1 + 1 + music_chart.level
elif (song.score >= 1005000 and song.score < 1007500):
song_rating = (song.score - 1005000) / 500 * 0.1 + 1.5 + music_chart.level
elif (song.score >= 1007500 and song.score < 1009000):
song_rating = (song.score - 1007500) / 100 * 0.01 + 2 + music_chart.level
elif (song.score >= 1009000):
song_rating = 2.15 + music_chart.level
song_rating = int(song_rating * 10 ** 2) / 10 ** 2
song_records.append({
"difficultId": song.difficultId,
"musicId": song.musicId,
"title": music_chart.title,
"level": music_chart.level,
"score": song.score,
"type": song.type,
"song_rating": song_rating,
})
hot_list = [obj for obj in song_records if obj["type"] == "userRatingBaseHotList"]
base_list = [obj for obj in song_records if obj["type"] == "userRatingBaseList"]
return Response(template.render(
@ -287,11 +234,11 @@ class ChuniFrontend(FE_Base):
if usr_sesh.user_id > 0:
form_data = await request.form()
chunithm_version = form_data.get("version")
self.logger.debug(f"version change to: {chunithm_version}")
self.logger.info(f"version change to: {chunithm_version}")
if(chunithm_version.isdigit()):
usr_sesh.chunithm_version=int(chunithm_version)
encoded_sesh = self.encode_session(usr_sesh)
self.logger.debug(f"Created session with JWT {encoded_sesh}")
self.logger.info(f"Created session with JWT {encoded_sesh}")
resp = RedirectResponse("/game/chuni/", 303)
resp.set_cookie("ARTEMIS_SESH", encoded_sesh)
return resp

View File

@ -41,7 +41,7 @@ class ChuniServlet(BaseServlet):
def __init__(self, core_cfg: CoreConfig, cfg_dir: str) -> None:
super().__init__(core_cfg, cfg_dir)
self.game_cfg = ChuniConfig()
self.hash_table: Dict[str, Dict[str, str]] = {}
self.hash_table: Dict[Dict[str, str]] = {}
if path.exists(f"{cfg_dir}/{ChuniConstants.CONFIG_NAME}"):
self.game_cfg.update(
yaml.safe_load(open(f"{cfg_dir}/{ChuniConstants.CONFIG_NAME}"))
@ -92,65 +92,32 @@ class ChuniServlet(BaseServlet):
)
self.logger.inited = True
known_iter_counts = {
ChuniConstants.VER_CHUNITHM_CRYSTAL_PLUS: 67,
f"{ChuniConstants.VER_CHUNITHM_CRYSTAL_PLUS}_int": 25, # SUPERSTAR
ChuniConstants.VER_CHUNITHM_PARADISE: 44,
f"{ChuniConstants.VER_CHUNITHM_PARADISE}_int": 51, # SUPERSTAR PLUS
ChuniConstants.VER_CHUNITHM_NEW: 54,
f"{ChuniConstants.VER_CHUNITHM_NEW}_int": 49,
ChuniConstants.VER_CHUNITHM_NEW_PLUS: 25,
f"{ChuniConstants.VER_CHUNITHM_NEW_PLUS}_int": 31,
ChuniConstants.VER_CHUNITHM_SUN: 70,
f"{ChuniConstants.VER_CHUNITHM_SUN}_int": 35,
ChuniConstants.VER_CHUNITHM_SUN_PLUS: 36,
f"{ChuniConstants.VER_CHUNITHM_SUN_PLUS}_int": 36,
ChuniConstants.VER_CHUNITHM_LUMINOUS: 8,
f"{ChuniConstants.VER_CHUNITHM_LUMINOUS}_int": 8,
}
for version, keys in self.game_cfg.crypto.keys.items():
if len(keys) < 3:
continue
if isinstance(version, int):
version_idx = version
else:
version_idx = int(version.split("_")[0])
salt = bytes.fromhex(keys[2])
if len(keys) >= 4:
iter_count = keys[3]
elif (iter_count := known_iter_counts.get(version)) is None:
self.logger.error(
"Number of iteration rounds for version %s is not known, but it is not specified in the config",
version,
)
continue
self.hash_table[version] = {}
method_list = [
method
for method in dir(self.versions[version_idx])
for method in dir(self.versions[version])
if not method.startswith("__")
]
for method in method_list:
method_fixed = inflection.camelize(method)[6:-7]
# This only applies for CHUNITHM NEW International and later for some reason.
# CHUNITHM SUPERSTAR (PLUS) did not add "Exp" to the endpoint when hashing.
if (
isinstance(version, str)
and version.endswith("_int")
and version_idx >= ChuniConstants.VER_CHUNITHM_NEW
):
method_fixed += "C3Exp"
# number of iterations was changed to 70 in SUN and then to 36
if version == ChuniConstants.VER_CHUNITHM_LUMINOUS:
iter_count = 8
elif version == ChuniConstants.VER_CHUNITHM_SUN_PLUS:
iter_count = 36
elif version == ChuniConstants.VER_CHUNITHM_SUN:
iter_count = 70
else:
iter_count = 44
hash = PBKDF2(
method_fixed,
salt,
bytes.fromhex(keys[2]),
128,
count=iter_count,
hmac_hash_module=SHA1,
@ -160,7 +127,7 @@ class ChuniServlet(BaseServlet):
self.hash_table[version][hashed_name] = method_fixed
self.logger.debug(
f"Hashed v{version} method {method_fixed} with {salt} to get {hashed_name}"
f"Hashed v{version} method {method_fixed} with {bytes.fromhex(keys[2])} to get {hash.hex()}"
)
@classmethod
@ -238,10 +205,8 @@ class ChuniServlet(BaseServlet):
elif version >= 220: # LUMINOUS
internal_ver = ChuniConstants.VER_CHUNITHM_LUMINOUS
elif game_code == "SDGS": # Int
if version < 105: # SUPERSTAR
internal_ver = ChuniConstants.VER_CHUNITHM_CRYSTAL_PLUS
elif version >= 105 and version < 110: # SUPERSTAR PLUS *Cursed but needed due to different encryption key
internal_ver = ChuniConstants.VER_CHUNITHM_PARADISE
if version < 110: # SUPERSTAR / SUPERSTAR PLUS
internal_ver = ChuniConstants.VER_CHUNITHM_PARADISE # SUPERSTAR / SUPERSTAR PLUS worked fine with it
elif version >= 110 and version < 115: # NEW
internal_ver = ChuniConstants.VER_CHUNITHM_NEW
elif version >= 115 and version < 120: # NEW PLUS!!
@ -255,39 +220,31 @@ class ChuniServlet(BaseServlet):
if all(c in string.hexdigits for c in endpoint) and len(endpoint) == 32:
# If we get a 32 character long hex string, it's a hash and we're
# doing encrypted. The likelihood of false positives is low but
# doing encrypted. The likelyhood of false positives is low but
# technically not 0
if game_code == "SDGS":
crypto_cfg_key = f"{internal_ver}_int"
hash_table_key = f"{internal_ver}_int"
else:
crypto_cfg_key = internal_ver
hash_table_key = internal_ver
if internal_ver < ChuniConstants.VER_CHUNITHM_NEW:
endpoint = request.headers.get("User-Agent").split("#")[0]
else:
if hash_table_key not in self.hash_table:
if internal_ver not in self.hash_table:
self.logger.error(
f"v{version} does not support encryption or no keys entered"
)
return Response(zlib.compress(b'{"stat": "0"}'))
elif endpoint.lower() not in self.hash_table[hash_table_key]:
elif endpoint.lower() not in self.hash_table[internal_ver]:
self.logger.error(
f"No hash found for v{version} endpoint {endpoint}"
)
return Response(zlib.compress(b'{"stat": "0"}'))
endpoint = self.hash_table[hash_table_key][endpoint.lower()]
endpoint = self.hash_table[internal_ver][endpoint.lower()]
try:
crypt = AES.new(
bytes.fromhex(self.game_cfg.crypto.keys[crypto_cfg_key][0]),
bytes.fromhex(self.game_cfg.crypto.keys[internal_ver][0]),
AES.MODE_CBC,
bytes.fromhex(self.game_cfg.crypto.keys[crypto_cfg_key][1]),
bytes.fromhex(self.game_cfg.crypto.keys[internal_ver][1]),
)
req_raw = crypt.decrypt(req_raw)
@ -360,9 +317,9 @@ class ChuniServlet(BaseServlet):
padded = pad(zipped, 16)
crypt = AES.new(
bytes.fromhex(self.game_cfg.crypto.keys[crypto_cfg_key][0]),
bytes.fromhex(self.game_cfg.crypto.keys[internal_ver][0]),
AES.MODE_CBC,
bytes.fromhex(self.game_cfg.crypto.keys[crypto_cfg_key][1]),
bytes.fromhex(self.game_cfg.crypto.keys[internal_ver][1]),
)
return Response(crypt.encrypt(padded))

View File

@ -1,9 +1,8 @@
from datetime import timedelta
from typing import Dict
from core.config import CoreConfig
from titles.chuni.sunplus import ChuniSunPlus
from titles.chuni.const import ChuniConstants, MapAreaConditionLogicalOperator, MapAreaConditionType
from titles.chuni.const import ChuniConstants, MapAreaConditionLogicalOperator, MapAreaConditionType
from titles.chuni.config import ChuniConfig
@ -70,229 +69,176 @@ class ChuniLuminous(ChuniSunPlus):
async def handle_get_game_map_area_condition_api_request(self, data: Dict) -> Dict:
# There is no game data for this, everything is server side.
# However, we can selectively show/hide events as data is imported into the server.
events = await self.data.static.get_enabled_events(self.version)
event_by_id = {evt["eventId"]: evt for evt in events}
conditions = []
# The Mystic Rainbow of LUMINOUS map unlocks when any mainline LUMINOUS area
# (ep. I, ep. II, ep. III) are completed.
mystic_area_1_conditions = {
"mapAreaId": 3229301, # Mystic Rainbow of LUMINOUS Area 1
"length": 0,
"mapAreaConditionList": [],
}
mystic_area_1_added = False
# Secret AREA: MUSIC GAME
if 14029 in event_by_id:
start_date = event_by_id[14029]["startDate"].strftime(self.date_time_format)
mission_in_progress_end_date = "2099-12-31 00:00:00.0"
# The "MISSION in progress" trophy required to trigger the secret area
# is only available in the first CHUNITHM mission. If the second mission
# (event ID 14214) was imported into ARTEMiS, we disable the requirement
# for this trophy.
if 14214 in event_by_id:
mission_in_progress_end_date = (event_by_id[14214]["startDate"] - timedelta(hours=2)).strftime(self.date_time_format)
conditions.extend([
# TODO: Figure out conditions for 1UM1N0US ep.111
return {
"length": "7",
"gameMapAreaConditionList": [
# Secret AREA: MUSIC GAME
{
"mapAreaId": 2206201, # BlythE ULTIMA
"length": 1,
# Obtain the trophy "MISSION in progress".
"mapAreaId": "2206201", # BlythE ULTIMA
"length": "1",
# Obtain the trophy "MISSION in progress", which is only available
# when running the first CHUNITHM mission
"mapAreaConditionList": [
{
"type": MapAreaConditionType.TROPHY_OBTAINED.value,
"conditionId": 6832,
"conditionId": "6832",
"logicalOpe": MapAreaConditionLogicalOperator.AND.value,
"startDate": start_date,
"endDate": mission_in_progress_end_date,
"startDate": "2023-12-14 07:00:00.0",
"endDate": "2024-01-25 02:00:00.0",
}
],
},
{
"mapAreaId": 2206202, # PRIVATE SERVICE ULTIMA
"length": 1,
# Obtain the trophy "MISSION in progress".
"mapAreaId": "2206202", # PRIVATE SERVICE ULTIMA
"length": "1",
# Obtain the trophy "MISSION in progress", which is only available
# when running the first CHUNITHM mission
"mapAreaConditionList": [
{
"type": MapAreaConditionType.TROPHY_OBTAINED.value,
"conditionId": 6832,
"conditionId": "6832",
"logicalOpe": MapAreaConditionLogicalOperator.AND.value,
"startDate": start_date,
"endDate": mission_in_progress_end_date,
"startDate": "2023-12-14 07:00:00.0",
"endDate": "2024-01-25 02:00:00.0",
}
],
},
{
"mapAreaId": 2206203, # New York Back Raise
"length": 1,
"mapAreaId": "2206203", # New York Back Raise
"length": "1",
# SS NightTheater's EXPERT chart and get the title
# "今宵、劇場に映し出される景色とは――――。"
"mapAreaConditionList": [
{
"type": MapAreaConditionType.TROPHY_OBTAINED.value,
"conditionId": 6833,
"conditionId": "6833",
"logicalOpe": MapAreaConditionLogicalOperator.AND.value,
"startDate": start_date,
"startDate": "2023-12-14 07:00:00.0",
"endDate": "2099-12-31 00:00:00.0",
},
],
},
{
"mapAreaId": 2206204, # Spasmodic
"length": 2,
"mapAreaId": "2206204", # Spasmodic
"length": "2",
# - Get 1 miss on Random (any difficulty) and get the title "当たり待ち"
# - Get 1 miss on 花たちに希望を (any difficulty) and get the title "花たちに希望を"
"mapAreaConditionList": [
{
"type": MapAreaConditionType.TROPHY_OBTAINED.value,
"conditionId": 6834,
"conditionId": "6834",
"logicalOpe": MapAreaConditionLogicalOperator.AND.value,
"startDate": start_date,
"startDate": "2023-12-14 07:00:00.0",
"endDate": "2099-12-31 00:00:00.0",
},
{
"type": MapAreaConditionType.TROPHY_OBTAINED.value,
"conditionId": 6835,
"conditionId": "6835",
"logicalOpe": MapAreaConditionLogicalOperator.AND.value,
"startDate": start_date,
"startDate": "2023-12-14 07:00:00.0",
"endDate": "2099-12-31 00:00:00.0",
},
],
},
{
"mapAreaId": 2206205, # ΩΩPARTS
"length": 2,
"mapAreaId": "2206205", # ΩΩPARTS
"length": "2",
# - S Sage EXPERT to get the title "マターリ進行キボンヌ"
# - Equip this title and play cab-to-cab with another person with this title
# to get "マターリしようよ". Disabled because it is difficult to play cab2cab
# on data setups. A network operator may consider re-enabling it by uncommenting
# the second condition.
# to get "マターリしようよ"
"mapAreaConditionList": [
{
"type": MapAreaConditionType.TROPHY_OBTAINED.value,
"conditionId": 6836,
"conditionId": "6836",
"logicalOpe": MapAreaConditionLogicalOperator.AND.value,
"startDate": start_date,
"startDate": "2023-12-14 07:00:00.0",
"endDate": "2099-12-31 00:00:00.0",
},
# {
# "type": MapAreaConditionType.TROPHY_OBTAINED.value,
# "conditionId": 6837,
# "logicalOpe": MapAreaConditionLogicalOperator.AND.value,
# "startDate": start_date,
# "endDate": "2099-12-31 00:00:00.0",
# },
{
"type": MapAreaConditionType.TROPHY_OBTAINED.value,
"conditionId": "6837",
"logicalOpe": MapAreaConditionLogicalOperator.AND.value,
"startDate": "2023-12-14 07:00:00.0",
"endDate": "2024-01-25 02:00:00.0",
},
],
},
{
"mapAreaId": 2206206, # Blow My Mind
"length": 1,
"mapAreaId": "2206206", # Blow My Mind
"length": "1",
# SS on CHAOS EXPERT, Hydra EXPERT, Surive EXPERT and Jakarta PROGRESSION EXPERT
# to get the title "Can you hear me?"
"mapAreaConditionList": [
{
"type": MapAreaConditionType.TROPHY_OBTAINED.value,
"conditionId": 6838,
"conditionId": "6838",
"logicalOpe": MapAreaConditionLogicalOperator.AND.value,
"startDate": start_date,
"startDate": "2023-12-14 07:00:00.0",
"endDate": "2099-12-31 00:00:00.0",
},
],
},
{
"mapAreaId": 2206207, # VALLIS-NERIA
"length": 6,
"mapAreaId": "2206207", # VALLIS-NERIA
"length": "6",
# Finish the 6 other areas
"mapAreaConditionList": [
{
"type": MapAreaConditionType.MAP_AREA_CLEARED.value,
"conditionId": x,
"conditionId": str(x),
"logicalOpe": MapAreaConditionLogicalOperator.AND.value,
"startDate": start_date,
"startDate": "2023-12-14 07:00:00.0",
"endDate": "2099-12-31 00:00:00.0",
}
for x in range(2206201, 2206207)
],
},
])
# {
# "mapAreaId": "3229301", # Mystic Rainbow of LUMINOUS Area 1
# "length": "1",
# # Unlocks when any of the mainline LUMINOUS maps are completed?
# "mapAreaConditionList": [
# # TODO
# ]
# },
# {
# "mapAreaId": "3229302", # Mystic Rainbow of LUMINOUS Area 2
# "length": "5",
# # Unlocks when LUMINOUS ep. I is completed
# "mapAreaConditionList": [
# {
# "type": MapAreaConditionType.MAP_AREA_CLEARED.value,
# "conditionId": str(x),
# "logicalOpe": MapAreaConditionLogicalOperator.AND.value,
# "startDate": "2023-12-14 07:00:00.0",
# "endDate": "2099-12-31 00:00:00.0",
# }
# for x in range(3220101, 3220106)
# ]
# },
# {
# "mapAreaId": "3229303", # Mystic Rainbow of LUMINOUS Area 3
# "length": "5",
# # Unlocks when LUMINOUS ep. II is completed
# "mapAreaConditionList": [
# {
# "type": MapAreaConditionType.MAP_AREA_CLEARED.value,
# "conditionId": str(x),
# "logicalOpe": MapAreaConditionLogicalOperator.AND.value,
# "startDate": "2023-12-14 07:00:00.0",
# "endDate": "2099-12-31 00:00:00.0",
# }
# for x in range(3220201, 3220206)
# ]
# },
# {
# "mapAreaId": "3229304", # Mystic Rainbow of LUMINOUS Area 4
# "length": "5",
# # Unlocks when LUMINOUS ep. III is completed
# "mapAreaConditionList": [
# LUMINOUS ep. I
if 14005 in event_by_id:
start_date = event_by_id[14005]["startDate"].strftime(self.date_time_format)
if not mystic_area_1_added:
conditions.append(mystic_area_1_conditions)
mystic_area_1_added = True
mystic_area_1_conditions["length"] += 1
mystic_area_1_conditions["mapAreaConditionList"].append(
{
"type": MapAreaConditionType.MAP_CLEARED.value,
"conditionId": 3020701,
"logicalOpe": MapAreaConditionLogicalOperator.OR.value,
"startDate": start_date,
"endDate": "2099-12-31 00:00:00.0",
}
)
conditions.append(
{
"mapAreaId": 3229302, # Mystic Rainbow of LUMINOUS Area 2,
"length": 1,
# Unlocks when LUMINOUS ep. I is completed.
"mapAreaConditionList": [
{
"type": MapAreaConditionType.MAP_CLEARED.value,
"conditionId": 3020701,
"logicalOpe": MapAreaConditionLogicalOperator.AND.value,
"startDate": start_date,
"endDate": "2099-12-31 00:00:00.0",
},
],
}
)
# LUMINOUS ep. II
if 14251 in event_by_id:
start_date = event_by_id[14251]["startDate"].strftime(self.date_time_format)
if not mystic_area_1_added:
conditions.append(mystic_area_1_conditions)
mystic_area_1_added = True
mystic_area_1_conditions["length"] += 1
mystic_area_1_conditions["mapAreaConditionList"].append(
{
"type": MapAreaConditionType.MAP_CLEARED.value,
"conditionId": 3020702,
"logicalOpe": MapAreaConditionLogicalOperator.OR.value,
"startDate": start_date,
"endDate": "2099-12-31 00:00:00.0",
}
)
conditions.append(
{
"mapAreaId": 3229303, # Mystic Rainbow of LUMINOUS Area 3,
"length": 1,
# Unlocks when LUMINOUS ep. II is completed.
"mapAreaConditionList": [
{
"type": MapAreaConditionType.MAP_CLEARED.value,
"conditionId": 3020702,
"logicalOpe": MapAreaConditionLogicalOperator.AND.value,
"startDate": start_date,
"endDate": "2099-12-31 00:00:00.0",
},
],
}
)
return {
"length": len(conditions),
"gameMapAreaConditionList": conditions,
# ]
# }
],
}

View File

@ -48,8 +48,9 @@ class ChuniReader(BaseReader):
for root, dirs, files in walk(f"{root_dir}loginBonusPreset"):
for dir in dirs:
if path.exists(f"{root}/{dir}/LoginBonusPreset.xml"):
with open(f"{root}/{dir}/LoginBonusPreset.xml", "r", encoding="utf-8") as fp:
strdata = fp.read()
with open(f"{root}/{dir}/LoginBonusPreset.xml", "rb") as fp:
bytedata = fp.read()
strdata = bytedata.decode("UTF-8")
xml_root = ET.fromstring(strdata)
for name in xml_root.findall("name"):
@ -120,8 +121,9 @@ class ChuniReader(BaseReader):
for root, dirs, files in walk(evt_dir):
for dir in dirs:
if path.exists(f"{root}/{dir}/Event.xml"):
with open(f"{root}/{dir}/Event.xml", "r", encoding="utf-8") as fp:
strdata = fp.read()
with open(f"{root}/{dir}/Event.xml", "rb") as fp:
bytedata = fp.read()
strdata = bytedata.decode("UTF-8")
xml_root = ET.fromstring(strdata)
for name in xml_root.findall("name"):
@ -142,8 +144,9 @@ class ChuniReader(BaseReader):
for root, dirs, files in walk(music_dir):
for dir in dirs:
if path.exists(f"{root}/{dir}/Music.xml"):
with open(f"{root}/{dir}/Music.xml", "r", encoding='utf-8') as fp:
strdata = fp.read()
with open(f"{root}/{dir}/Music.xml", "rb") as fp:
bytedata = fp.read()
strdata = bytedata.decode("UTF-8")
xml_root = ET.fromstring(strdata)
for name in xml_root.findall("name"):
@ -207,8 +210,9 @@ class ChuniReader(BaseReader):
for root, dirs, files in walk(charge_dir):
for dir in dirs:
if path.exists(f"{root}/{dir}/ChargeItem.xml"):
with open(f"{root}/{dir}/ChargeItem.xml", "r", encoding='utf-8') as fp:
strdata = fp.read()
with open(f"{root}/{dir}/ChargeItem.xml", "rb") as fp:
bytedata = fp.read()
strdata = bytedata.decode("UTF-8")
xml_root = ET.fromstring(strdata)
for name in xml_root.findall("name"):
@ -236,8 +240,9 @@ class ChuniReader(BaseReader):
for root, dirs, files in walk(avatar_dir):
for dir in dirs:
if path.exists(f"{root}/{dir}/AvatarAccessory.xml"):
with open(f"{root}/{dir}/AvatarAccessory.xml", "r", encoding='utf-8') as fp:
strdata = fp.read()
with open(f"{root}/{dir}/AvatarAccessory.xml", "rb") as fp:
bytedata = fp.read()
strdata = bytedata.decode("UTF-8")
xml_root = ET.fromstring(strdata)
for name in xml_root.findall("name"):

View File

@ -262,7 +262,7 @@ cmission_progress = Table(
"chuni_item_cmission_progress",
metadata,
Column("id", Integer, primary_key=True, nullable=False),
Column("user", ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"), nullable=False),
Column("user", ForeignKey("aime_user.id", ondelete="cascade"), nullable=False),
Column("missionId", Integer, nullable=False),
Column("order", Integer),
Column("stage", Integer),

View File

@ -1,4 +1,3 @@
import json
from typing import Dict, List, Optional
from sqlalchemy import Table, Column, UniqueConstraint, and_
from sqlalchemy.types import Integer, String, Boolean, JSON, BigInteger
@ -390,7 +389,6 @@ team = Table(
Column("id", Integer, primary_key=True, nullable=False),
Column("teamName", String(255)),
Column("teamPoint", Integer),
Column("userTeamPoint", JSON),
mysql_charset="utf8mb4",
)
@ -414,18 +412,6 @@ rating = Table(
mysql_charset="utf8mb4",
)
net_battle = Table(
"chuni_profile_net_battle",
metadata,
Column("id", Integer, primary_key=True, nullable=False),
Column("user", Integer, ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"), nullable=False, unique=True),
Column("isRankUpChallengeFailed", Boolean),
Column("highestBattleRankId", Integer),
Column("battleIconId", Integer),
Column("battleIconNum", Integer),
Column("avatarEffectPoint", Integer),
mysql_charset="utf8mb4",
)
class ChuniProfileData(BaseData):
async def update_name(self, user_id: int, new_name: str) -> bool:
@ -707,36 +693,12 @@ class ChuniProfileData(BaseData):
# Return the rank if found, or a default rank otherwise
return rank if rank is not None else 0
async def update_team(self, team_id: int, team_data: Dict, user_id: str, user_point_delta: int) -> bool:
# Update the team data
# RIP scaled team ranking. Gone, but forgotten
# def get_team_rank_scaled(self, team_id: int) -> int:
async def update_team(self, team_id: int, team_data: Dict) -> bool:
team_data["id"] = team_id
existing_team = self.get_team_by_id(team_id)
if existing_team is None or "userTeamPoint" not in existing_team:
self.logger.warn(
f"update_team: Failed to update team! team id: {team_id}. Existing team data not found."
)
return False
user_team_point_data = []
if existing_team["userTeamPoint"] is not None and existing_team["userTeamPoint"] != "":
user_team_point_data = json.loads(existing_team["userTeamPoint"])
updated = False
# Try to find the user in the existing data and update their points
for user_point_data in user_team_point_data:
if user_point_data["user"] == user_id:
user_point_data["userPoint"] = str(int(user_point_delta))
updated = True
break
# If the user was not found, add them to the data with the new points
if not updated:
user_team_point_data.append({"user": user_id, "userPoint": str(user_point_delta)})
# Update the team's userTeamPoint field in the team data
team_data["userTeamPoint"] = json.dumps(user_team_point_data)
# Update the team in the database
sql = insert(team).values(**team_data)
conflict = sql.on_duplicate_key_update(**team_data)
@ -748,7 +710,6 @@ class ChuniProfileData(BaseData):
)
return False
return True
async def get_rival(self, rival_id: int) -> Optional[Row]:
sql = select(profile).where(profile.c.user == rival_id)
result = await self.execute(sql)
@ -819,31 +780,3 @@ class ChuniProfileData(BaseData):
versions_raw = result.fetchall()
versions = [row[0] for row in versions_raw]
return sorted(versions, reverse=True)
async def put_net_battle(self, aime_id: int, net_battle_data: Dict) -> Optional[int]:
sql = insert(net_battle).values(
user=aime_id,
isRankUpChallengeFailed=net_battle_data['isRankUpChallengeFailed'],
highestBattleRankId=net_battle_data['highestBattleRankId'],
battleIconId=net_battle_data['battleIconId'],
battleIconNum=net_battle_data['battleIconNum'],
avatarEffectPoint=net_battle_data['avatarEffectPoint'],
)
conflict = sql.on_duplicate_key_update(
isRankUpChallengeFailed=net_battle_data['isRankUpChallengeFailed'],
highestBattleRankId=net_battle_data['highestBattleRankId'],
battleIconId=net_battle_data['battleIconId'],
battleIconNum=net_battle_data['battleIconNum'],
avatarEffectPoint=net_battle_data['avatarEffectPoint'],
)
result = await self.execute(conflict)
if result:
return result.inserted_primary_key['id']
self.logger.error(f"Failed to put net battle data for user {aime_id}")
async def get_net_battle(self, aime_id: int) -> Optional[Row]:
result = await self.execute(net_battle.select(net_battle.c.user == aime_id))
if result:
return result.fetchone()

View File

@ -242,8 +242,6 @@ class ChuniScoreData(BaseData):
# Calculates the ROM version that should be fetched for rankings, based on the game version being retrieved
# This prevents tracks that are not accessible in your version from counting towards the 10 results
romVer = {
15: "2.20%",
14: "2.15%",
13: "2.10%",
12: "2.05%",
11: "2.00%",

View File

@ -17,13 +17,3 @@ class ChuniSun(ChuniNewPlus):
# hardcode lastDataVersion for CardMaker 1.35 A032
user_data["lastDataVersion"] = "2.10.00"
return user_data
#SDGS Exclusive
async def handle_get_user_cto_c_play_api_request(self, data: Dict) -> Dict:
return {
"userId": data["userId"],
"orderBy": "0",
"count": "0",
#game request c2c play history while login but seem unused(?)
"userCtoCPlayList": [],
}

View File

@ -18,7 +18,6 @@
<th>Music</th>
<th>Difficulty</th>
<th>Score</th>
<th>Rank</th>
<th>Rating</th>
</tr>
{% for row in hot_list %}
@ -29,7 +28,6 @@
{{ row.level }}
</td>
<td>{{ row.score }}</td>
<td>{{ row.rank }}</td>
<td class="{% if row.song_rating >= 16 %}rainbow{% endif %}">
{{ row.song_rating }}
</td>
@ -50,7 +48,6 @@
<th>Music</th>
<th>Difficulty</th>
<th>Score</th>
<th>Rank</th>
<th>Rating</th>
</tr>
{% for row in base_list %}
@ -61,7 +58,6 @@
{{ row.level }}
</td>
<td>{{ row.score }}</td>
<td>{{ row.rank }}</td>
<td class="{% if row.song_rating >= 16 %}rainbow{% endif %}">
{{ row.song_rating }}
</td>

View File

@ -264,11 +264,6 @@ class DivaBase:
return response
async def handle_festa_info_request(self, data: Dict) -> Dict:
if self.game_config.server.festa_enable:
festa_end_time = self.game_config.server.festa_end_time
else:
festa_end_time = (datetime.datetime.now() - datetime.timedelta(days=365)).strftime("%Y-%m-%d %H:%M:%S") + ".0"
encoded = "&"
params = {
"fi_id": "1,2",
@ -278,10 +273,10 @@ class DivaBase:
"fi_difficulty": "-1,-1",
"fi_pv_id_lst": "ALL,ALL",
"fi_attr": "7FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF,7FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF",
"fi_add_vp": f"{self.game_config.server.festa_add_VP}",
"fi_mul_vp": f"{self.game_config.server.festa_multiply_VP}",
"fi_add_vp": "20,5",
"fi_mul_vp": "1,2",
"fi_st": "2019-01-01 00:00:00.0,2019-01-01 00:00:00.0",
"fi_et": f"{festa_end_time},{festa_end_time}",
"fi_et": "2029-01-01 00:00:00.0,2029-01-01 00:00:00.0",
"fi_lut": "{self.time_lut}",
}

View File

@ -19,29 +19,6 @@ class DivaServerConfig:
)
)
@property
def festa_enable(self) -> bool:
return CoreConfig.get_config_field(
self.__config, "diva", "server", "festa_enable", default=True
)
@property
def festa_add_VP(self) -> str:
return CoreConfig.get_config_field(
self.__config, "diva", "server", "festa_add_VP", default="20,5"
)
@property
def festa_multiply_VP(self) -> str:
return CoreConfig.get_config_field(
self.__config, "diva", "server", "festa_multiply_VP", default="1,2"
)
@property
def festa_end_time(self) -> str:
return CoreConfig.get_config_field(
self.__config, "diva", "server", "festa_end_time", default="2029-01-01 00:00:00.0"
)
class DivaModsConfig:
def __init__(self, parent_config: "DivaConfig") -> None:

View File

@ -23,7 +23,7 @@ class DivaFrontend(FE_Base):
self.game_cfg.update(
yaml.safe_load(open(f"{cfg_dir}/{DivaConstants.CONFIG_NAME}"))
)
self.nav_name = "Project Diva"
self.nav_name = "diva"
def get_routes(self) -> List[Route]:
return [

View File

@ -471,27 +471,7 @@ class Mai2Base:
}
async def handle_get_user_present_api_request(self, data: Dict) -> Dict:
items: List[Dict[str, Any]] = []
user_pres_list = await self.data.item.get_presents_by_version_user(self.version, data["userId"])
if user_pres_list:
self.logger.debug(f"Found {len(user_pres_list)} possible presents")
for present in user_pres_list:
if (present['startDate'] and present['startDate'].timestamp() > datetime.now().timestamp()):
self.logger.debug(f"Present {present['id']} distribution hasn't started yet (begins {present['startDate']})")
continue # present period hasn't started yet, move onto the next one
if (present['endDate'] and present['endDate'].timestamp() < datetime.now().timestamp()):
self.logger.warn(f"Present {present['id']} ended on {present['endDate']} and should be removed")
continue # present period ended, move onto the next one
test = await self.data.item.get_item(data["userId"], present['itemKind'], present['itemId'])
if not test: # Don't send presents for items the user already has
pres_id = present['itemKind'] * 1000000
pres_id += present['itemId']
items.append({"itemId": pres_id, "itemKind": 4, "stock": present['stock'], "isValid": True})
self.logger.info(f"Give user {data['userId']} {present['stock']}x item {present['itemId']} (kind {present['itemKind']}) as present")
return { "userId": data.get("userId", 0), "length": len(items), "userPresentList": items}
return { "userId": data.get("userId", 0), "length": 0, "userPresentList": []}
async def handle_get_transfer_friend_api_request(self, data: Dict) -> Dict:
return {}

View File

@ -196,17 +196,10 @@ class Mai2DX(Mai2Base):
if "userItemList" in upsert and len(upsert["userItemList"]) > 0:
for item in upsert["userItemList"]:
if item["itemKind"] == 4:
item_id = item["itemId"] % 1000000
item_kind = item["itemId"] // 1000000
else:
item_id = item["itemId"]
item_kind = item["itemKind"]
await self.data.item.put_item(
user_id,
item_kind,
item_id,
int(item["itemKind"]),
item["itemId"],
item["stock"],
item["isValid"],
)
@ -332,39 +325,18 @@ class Mai2DX(Mai2Base):
}
async def handle_get_user_item_api_request(self, data: Dict) -> Dict:
kind = data["nextIndex"] // 10000000000
next_idx = data["nextIndex"] % 10000000000
kind = int(data["nextIndex"] / 10000000000)
next_idx = int(data["nextIndex"] % 10000000000)
user_item_list = await self.data.item.get_items(data["userId"], kind)
items: List[Dict[str, Any]] = []
if kind == 4: # presents
user_pres_list = await self.data.item.get_presents_by_version_user(self.version, data["userId"])
if user_pres_list:
self.logger.debug(f"Found {len(user_pres_list)} possible presents")
for present in user_pres_list:
if (present['startDate'] and present['startDate'].timestamp() > datetime.now().timestamp()):
self.logger.debug(f"Present {present['id']} distribution hasn't started yet (begins {present['startDate']})")
continue # present period hasn't started yet, move onto the next one
if (present['endDate'] and present['endDate'].timestamp() < datetime.now().timestamp()):
self.logger.warn(f"Present {present['id']} ended on {present['endDate']} and should be removed")
continue # present period ended, move onto the next one
test = await self.data.item.get_item(data["userId"], present['itemKind'], present['itemId'])
if not test: # Don't send presents for items the user already has
pres_id = present['itemKind'] * 1000000
pres_id += present['itemId']
items.append({"itemId": pres_id, "itemKind": 4, "stock": present['stock'], "isValid": True})
self.logger.info(f"Give user {data['userId']} {present['stock']}x item {present['itemId']} (kind {present['itemKind']}) as present")
else:
user_item_list = await self.data.item.get_items(data["userId"], kind)
for i in range(next_idx, len(user_item_list)):
tmp = user_item_list[i]._asdict()
tmp.pop("user")
tmp.pop("id")
items.append(tmp)
if len(items) >= int(data["maxCount"]):
break
for i in range(next_idx, len(user_item_list)):
tmp = user_item_list[i]._asdict()
tmp.pop("user")
tmp.pop("id")
items.append(tmp)
if len(items) >= int(data["maxCount"]):
break
xout = kind * 10000000000 + next_idx + len(items)

View File

@ -5,9 +5,8 @@ from starlette.responses import Response, RedirectResponse
from os import path
import yaml
import jinja2
from datetime import datetime
from core.frontend import FE_Base, UserSession, PermissionOffset
from core.frontend import FE_Base, UserSession
from core.config import CoreConfig
from .database import Mai2Data
from .config import Mai2Config
@ -33,12 +32,6 @@ class Mai2Frontend(FE_Base):
Route("/", self.render_GET_playlog, methods=['GET']),
Route("/{index}", self.render_GET_playlog, methods=['GET']),
]),
Mount("/events", routes=[
Route("/", self.render_events, methods=['GET']),
Route("/{event_id:int}", self.render_event_edit, methods=['GET']),
Route("/update", self.update_event, methods=['POST']),
Route("/version.change", self.version_change, methods=['POST']),
]),
Route("/update.name", self.update_name, methods=['POST']),
Route("/version.change", self.version_change, methods=['POST']),
]
@ -51,14 +44,12 @@ class Mai2Frontend(FE_Base):
if not usr_sesh:
usr_sesh = UserSession()
incoming_ver = usr_sesh.maimai_version
if usr_sesh.user_id > 0:
versions = await self.data.profile.get_all_profile_versions(usr_sesh.user_id)
profile = []
if versions:
# maimai_version is -1 means it is not initialized yet, select a default version from existing.
if incoming_ver < 0:
if usr_sesh.maimai_version < 0:
usr_sesh.maimai_version = versions[0]['version']
profile = await self.data.profile.get_profile_detail(usr_sesh.user_id, usr_sesh.maimai_version)
versions = [x['version'] for x in versions]
@ -74,7 +65,7 @@ class Mai2Frontend(FE_Base):
cur_version=usr_sesh.maimai_version
), media_type="text/html; charset=utf-8")
if incoming_ver < 0:
if usr_sesh.maimai_version >= 0:
encoded_sesh = self.encode_session(usr_sesh)
resp.delete_cookie("ARTEMIS_SESH")
resp.set_cookie("ARTEMIS_SESH", encoded_sesh)
@ -89,10 +80,12 @@ class Mai2Frontend(FE_Base):
)
usr_sesh = self.validate_session(request)
if not usr_sesh:
print("wtf")
usr_sesh = UserSession()
if usr_sesh.user_id > 0:
if usr_sesh.maimai_version < 0:
print(usr_sesh.maimai_version)
return RedirectResponse("/game/mai2/", 303)
path_index = request.path_params.get('index')
if not path_index or int(path_index) < 1:
@ -182,11 +175,6 @@ class Mai2Frontend(FE_Base):
if not usr_sesh:
usr_sesh = UserSession()
if "/events/" in request.url.path:
resp = RedirectResponse("/game/mai2/events/", 303)
else:
resp = RedirectResponse("/game/mai2/", 303)
if usr_sesh.user_id > 0:
form_data = await request.form()
maimai_version = form_data.get("version")
@ -194,108 +182,9 @@ class Mai2Frontend(FE_Base):
if(maimai_version.isdigit()):
usr_sesh.maimai_version=int(maimai_version)
encoded_sesh = self.encode_session(usr_sesh)
self.logger.debug(f"Created session with JWT {encoded_sesh}")
self.logger.info(f"Created session with JWT {encoded_sesh}")
resp = RedirectResponse("/game/mai2/", 303)
resp.set_cookie("ARTEMIS_SESH", encoded_sesh)
return resp
else:
return RedirectResponse("/gate/", 303)
async def render_events(self, request: Request) -> Response:
usr_sesh = self.validate_session(request)
if not usr_sesh:
return RedirectResponse("/gate/", 303)
if not self.test_perm(usr_sesh.permissions, PermissionOffset.SYSADMIN):
return RedirectResponse("/game/mai2/", 303)
template = self.environment.get_template(
"titles/mai2/templates/events/mai2_events.jinja"
)
incoming_ver = usr_sesh.maimai_version
evts = []
if incoming_ver < 0:
usr_sesh.maimai_version = Mai2Constants.VER_MAIMAI_DX
event_list = await self.data.static.get_game_events(usr_sesh.maimai_version)
self.logger.info(f"Get events for v{usr_sesh.maimai_version}")
for event in event_list:
evts.append({
"id": event['id'],
"version": event['version'],
"eventId": event['eventId'],
"eventType": event['type'],
"name": event['name'],
"startDate": event['startDate'].strftime("%x %X"),
"enabled": "true" if event['enabled'] else "false",
})
resp = Response(template.render(
title=f"{self.core_config.server.name} | {self.nav_name} Events",
game_list=self.environment.globals["game_list"],
sesh=vars(usr_sesh),
version_list=Mai2Constants.VERSION_STRING,
events=evts
), media_type="text/html; charset=utf-8")
if incoming_ver < 0:
encoded_sesh = self.encode_session(usr_sesh)
resp.delete_cookie("ARTEMIS_SESH")
resp.set_cookie("ARTEMIS_SESH", encoded_sesh)
return resp
async def render_event_edit(self, request: Request) -> Response:
usr_sesh = self.validate_session(request)
if not usr_sesh:
return RedirectResponse("/gate/", 303)
if not self.test_perm(usr_sesh.permissions, PermissionOffset.SYSADMIN):
return RedirectResponse("/game/mai2/", 303)
template = self.environment.get_template(
"titles/mai2/templates/events/mai2_event_edit.jinja"
)
evt_id = request.path_params.get("event_id")
event_id = await self.data.static.get_event_by_id(evt_id)
if not event_id:
return RedirectResponse("/game/mai2/events/", 303)
return Response(template.render(
title=f"{self.core_config.server.name} | {self.nav_name} Edit Event {evt_id}",
game_list=self.environment.globals["game_list"],
sesh=vars(usr_sesh),
user_id=usr_sesh.user_id,
version_list=Mai2Constants.VERSION_STRING,
cur_version=usr_sesh.maimai_version,
event=event_id._asdict()
), media_type="text/html; charset=utf-8")
async def update_event(self, request: Request) -> RedirectResponse:
usr_sesh = self.validate_session(request)
if not usr_sesh:
return RedirectResponse("/gate/", 303)
if not self.test_perm(usr_sesh.permissions, PermissionOffset.SYSADMIN):
return RedirectResponse("/game/mai2/", 303)
form_data = await request.form()
print(form_data)
event_id: int = form_data.get("evtId", None)
new_enabled: bool = bool(form_data.get("evtEnabled", False))
try:
new_start_date: datetime = datetime.strptime(form_data.get("evtStart", None), "%Y-%m-%dT%H:%M:%S")
except:
new_start_date = None
print(f"{event_id} {new_enabled} {new_start_date}")
if event_id is None or new_start_date is None:
return RedirectResponse("/game/mai2/events/?e=4", 303)
await self.data.static.update_event_by_id(int(event_id), new_enabled, new_start_date)
return RedirectResponse("/game/mai2/events/?s=1", 303)

View File

@ -2,8 +2,8 @@ from core.data.schema import BaseData, metadata
from datetime import datetime
from typing import Optional, Dict, List
from sqlalchemy import Table, Column, UniqueConstraint, PrimaryKeyConstraint, and_, or_
from sqlalchemy.types import Integer, String, TIMESTAMP, Boolean, JSON, BIGINT, INTEGER
from sqlalchemy import Table, Column, UniqueConstraint, PrimaryKeyConstraint, and_
from sqlalchemy.types import Integer, String, TIMESTAMP, Boolean, JSON
from sqlalchemy.schema import ForeignKey
from sqlalchemy.sql import func, select
from sqlalchemy.dialects.mysql import insert
@ -198,20 +198,6 @@ print_detail = Table(
mysql_charset="utf8mb4",
)
present = Table(
"mai2_item_present",
metadata,
Column('id', BIGINT, primary_key=True, nullable=False),
Column('version', INTEGER),
Column("user", Integer, ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade")),
Column("itemKind", INTEGER, nullable=False),
Column("itemId", INTEGER, nullable=False),
Column("stock", INTEGER, nullable=False, server_default="1"),
Column("startDate", TIMESTAMP),
Column("endDate", TIMESTAMP),
UniqueConstraint("version", "user", "itemKind", "itemId", name="mai2_item_present_uk"),
mysql_charset="utf8mb4",
)
class Mai2ItemData(BaseData):
async def put_item(
@ -490,7 +476,7 @@ class Mai2ItemData(BaseData):
musicId = music_id
)
conflict = sql.on_duplicate_key_update(musicId = music_id)
conflict = sql.on_duplicate_key_do_nothing()
result = await self.execute(conflict)
if result:
@ -600,49 +586,3 @@ class Mai2ItemData(BaseData):
)
return None
return result.lastrowid
async def put_present(self, item_kind: int, item_id: int, version: int = None, user_id: int = None, start_date: datetime = None, end_date: datetime = None) -> Optional[int]:
sql = insert(present).values(
version = version,
user = user_id,
itemKind = item_kind,
itemId = item_id,
startDate = start_date,
endDate = end_date
)
conflict = sql.on_duplicate_key_update(
startDate = start_date,
endDate = end_date
)
result = await self.execute(conflict)
if result:
return result.lastrowid
self.logger.error(f"Failed to add present item {item_id}!")
async def get_presents_by_user(self, user_id: int = None) -> Optional[List[Row]]:
result = await self.execute(present.select(or_(present.c.user == user_id, present.c.user is None)))
if result:
return result.fetchall()
async def get_presents_by_version(self, ver: int = None) -> Optional[List[Row]]:
result = await self.execute(present.select(or_(present.c.version == ver, present.c.version is None)))
if result:
return result.fetchall()
async def get_presents_by_version_user(self, ver: int = None, user_id: int = None) -> Optional[List[Row]]:
result = await self.execute(present.select(
and_(
or_(present.c.user == user_id, present.c.user == None),
or_(present.c.version == ver, present.c.version == None)
)
))
if result:
return result.fetchall()
async def get_present_by_id(self, present_id: int) -> Optional[Row]:
result = await self.execute(present.select(present.c.id == present_id))
if result:
return result.fetchone()

View File

@ -892,7 +892,7 @@ class Mai2ProfileData(BaseData):
rival = rival_id
)
conflict = sql.on_duplicate_key_update(rival = rival_id)
conflict = sql.on_duplicate_key_do_nothing()
result = await self.execute(conflict)
if result:

View File

@ -7,7 +7,6 @@ from sqlalchemy.schema import ForeignKey
from sqlalchemy.sql import func, select
from sqlalchemy.engine import Row
from sqlalchemy.dialects.mysql import insert
from datetime import datetime
event = Table(
"mai2_static_event",
@ -249,18 +248,3 @@ class Mai2StaticData(BaseData):
if result is None:
return None
return result.fetchall()
async def get_event_by_id(self, table_id: int) -> Optional[Row]:
result = await self.execute(event.select(event.c.id == table_id))
if result:
return result.fetchone()
async def get_events_by_event_id(self, event_id: int) -> Optional[List[Row]]:
result = await self.execute(event.select(event.c.eventId == event_id))
if result:
return result.fetchall()
async def update_event_by_id(self, table_id: int, is_enable: bool, start_date: datetime) -> None:
result = await self.execute(event.update(event.c.id == table_id).values(enabled=is_enable, startDate = start_date))
if not result:
self.logger.error(f"Failed to update event {table_id} - {is_enable} {start_date}")

View File

@ -1,16 +0,0 @@
{% extends "core/templates/index.jinja" %}
{% block content %}
<!-- TODO: This can probably just be a modal on the main event page -->
<form id="frmEvent" method="post" action="/game/mai2/events/update">
<h3>Event {{ event.eventId }} for {{ version_list[event.version] }}: {{ event.name }}</h3>
<input type="hidden" readonly value="{{event.id}}" id="evtId" name="evtId">
<label for="evtEnabled" class="form-label">Enabled</label><br>
<input class="form-check-input" type="checkbox" {{ 'checked' if event.enabled else ''}} id="evtEnabled" name="evtEnabled"><br><br>
<label for="evtStart" class="form-label">Start Date</label><br>
<input class="form-input" type="datetime-local" id="evtStart" name="evtStart" value="{{ event.startDate }}"><br><br>
<button type="submit" class="btn btn-primary">Update</button>&nbsp;
<button type="cancel" class="btn btn-danger">Delete</button>
</form>
{% endblock content %}

View File

@ -1,156 +0,0 @@
{% extends "core/templates/index.jinja" %}
{% block content %}
<h1>Events</h1>
<form id="verForm" method="POST" action="/game/mai2/events/version.change">
<select id="version" name="version" onchange="updateVer()" form="verForm">
{% for ver in range(version_list|length) %}
<option value="{{ver}}">{{ version_list[ver] }}</option>
{% endfor %}
</select>
</form>
<table class="table table-dark table-striped-columns" id="tbl_events">
<caption>Viewing all events</caption>
<thead>
<tr>
<th>ID</th>
<th>Version</th>
<th>Event ID</th>
<th>Event Type</th>
<th>Name</th>
<th>Start Date</th>
<th>Enabled</th>
<th>Actions</th>
</tr>
</thead>
{% if events is not defined or events|length == 0 %}
<tr>
<td colspan="11" style="text-align:center"><i>No Events</i></td>
</tr>
{% endif %}
</table>
<div id="div_tbl_ctrl">
<select id="sel_per_page" onchange="update_tbl()">
<option value="10" selected>10</option>
<option value="25">25</option>
<option value="50">50</option>
<option value="100">100</option>
</select>
&nbsp;
<button class="btn btn-primary" id="btn_prev" disabled onclick="chg_page(-1)"><<</button>
<button class="btn btn-primary" id="btn_next" onclick="chg_page(1)">>></button>
</div>
<script type="text/javascript">
{% if events is defined %}
const TBL_DATA = {{events}};
{% else %}
const TBL_DATA = [];
{% endif %}
document.getElementById("version").value = {{ sesh.maimai_version }};
var per_page = 0;
var page = 0;
function updateVer() {
var sel = document.getElementById("version");
var frm = document.getElementById("verForm");
if (sel.value == {{ sesh.maimai_version }}) {
return;
}
frm.submit();
}
function update_tbl() {
if (TBL_DATA.length == 0) { return; }
var tbl = document.getElementById("tbl_events");
for (var i = 0; i < per_page; i++) {
try{
tbl.deleteRow(1);
} catch {
break;
}
}
per_page = document.getElementById("sel_per_page").value;
if (per_page >= TBL_DATA.length) {
page = 0;
document.getElementById("btn_next").disabled = true;
document.getElementById("btn_prev").disabled = true;
}
for (var i = 0; i < per_page; i++) {
let off = (page * per_page) + i;
if (off >= TBL_DATA.length) {
if (page != 0) {
document.getElementById("btn_next").disabled = true;
document.getElementById("btn_prev").disabled = false;
}
break;
}
var data = TBL_DATA[off];
var row = tbl.insertRow(i + 1);
var cell_id = row.insertCell(0);
cell_id.innerHTML = data.id;
var cell_ver = row.insertCell(1);
cell_ver.innerHTML = data.version;
var cell_evtid = row.insertCell(2);
cell_evtid.innerHTML = data.eventId;
var cell_evttype = row.insertCell(3);
cell_evttype.innerHTML = data.eventType;
var cell_name = row.insertCell(4);
cell_name.innerHTML = data.name;
var cell_date = row.insertCell(5);
cell_date.innerHTML = data.startDate;
var call_enabled = row.insertCell(6);
if (data.enabled === "true")
call_enabled.innerHTML = "✔"
else
call_enabled.innerHTML = "✖"
var cell_action = row.insertCell(7);
cell_action.innerHTML = "<a href=/game/mai2/events/" + data.id +"><button class='btn btn-primary'>🖉</button></a>"
}
}
function chg_page(num) {
var max_page = TBL_DATA.length / per_page;
console.log(max_page);
page = page + num;
if (page > max_page && max_page >= 1) {
page = max_page;
document.getElementById("btn_next").disabled = true;
document.getElementById("btn_prev").disabled = false;
return;
} else if (page < 0) {
page = 0;
document.getElementById("btn_next").disabled = false;
document.getElementById("btn_prev").disabled = true;
return;
} else if (page == 0) {
document.getElementById("btn_next").disabled = false;
document.getElementById("btn_prev").disabled = true;
} else {
document.getElementById("btn_next").disabled = false;
document.getElementById("btn_prev").disabled = false;
}
update_tbl();
}
update_tbl();
</script>
{% endblock content %}

View File

@ -3,9 +3,6 @@
<ul class="mai2-navi">
<li><a class="nav-link" href="/game/mai2/">PROFILE</a></li>
<li><a class="nav-link" href="/game/mai2/playlog/">RECORD</a></li>
{% if sesh is defined and sesh is not none and "{:08b}".format(sesh.permissions)[4] == "1" %}
<li><a class="nav-link" href="/game/mai2/events/">EVENTS</a></li>
{% endif %}
</ul>
</div>
<script>
@ -15,8 +12,6 @@
$('.nav-link[href="/game/mai2/"]').addClass('active');
} else if (currentPath.startsWith('/game/mai2/playlog/')) {
$('.nav-link[href="/game/mai2/playlog/"]').addClass('active');
} {% if sesh is defined and sesh is not none and "{:08b}".format(sesh.permissions)[4] == "1" %}else if (currentPath.startsWith('/game/mai2/events/')) {
$('.nav-link[href="/game/mai2/events/"]').addClass('active');
} {% endif %}
}
});
</script>

View File

@ -165,9 +165,6 @@ class PokkenBase:
f"Register new card {access_code} (UserId {user_id}, CardId {card_id})"
)
if int(request.load_user.chip_id[:8], 16) != 0x04030201:
await self.data.card.set_chip_id_by_access_code(access_code, int(request.load_user.chip_id[:8], 16))
elif card is None:
self.logger.info(f"Registration of card {access_code} blocked!")
res.load_user.CopyFrom(load_usr)
@ -176,8 +173,6 @@ class PokkenBase:
else:
user_id = card['user']
card_id = card['id']
if not card['chip_id'] and int(request.load_user.chip_id[:8], 16) != 0x04030201: # Default segatools sn:
await self.data.card.set_chip_id_by_access_code(access_code, int(request.load_user.chip_id[:8], 16))
"""
TODO: Unlock all supports? Probably

View File

@ -1,11 +1,9 @@
from .index import SaoServlet
from .const import SaoConstants
from .database import SaoData
from .frontend import SaoFrontend
from .read import SaoReader
index = SaoServlet
database = SaoData
frontend = SaoFrontend
reader = SaoReader
game_codes = [SaoConstants.GAME_CODE]

File diff suppressed because it is too large Load Diff

View File

@ -30,21 +30,9 @@ class SaoServerConfig:
)
@property
def photon_app_id(self) -> str:
def use_https(self) -> bool:
return CoreConfig.get_config_field(
self.__config, "sao", "server", "photon_app_id", default="7df3a2f6-d69d-4073-aafe-810ee61e1cea"
)
@property
def data_version(self) -> int:
return CoreConfig.get_config_field(
self.__config, "sao", "server", "data_version", default=1
)
@property
def game_version(self) -> int:
return CoreConfig.get_config_field(
self.__config, "sao", "server", "game_version", default=33
self.__config, "sao", "server", "use_https", default=False
)
class SaoCryptConfig:
@ -63,6 +51,12 @@ class SaoCryptConfig:
self.__config, "sao", "crypt", "key", default=""
)
@property
def iv(self) -> str:
return CoreConfig.get_config_field(
self.__config, "sao", "crypt", "iv", default=""
)
class SaoHashConfig:
def __init__(self, parent_config: "SaoConfig"):
self.__config = parent_config
@ -79,31 +73,9 @@ class SaoHashConfig:
self.__config, "sao", "hash", "hash_base", default=""
)
class SaoCardConfig:
def __init__(self, parent_config: "SaoConfig"):
self.__config = parent_config
@property
def enable(self) -> bool:
return CoreConfig.get_config_field(
self.__config, "sao", "card", "enable", default=True
)
@property
def crypt_password(self) -> str:
return CoreConfig.get_config_field(
self.__config, "sao", "card", "crypt_password", default=""
)
@property
def crypt_salt(self) -> str:
return CoreConfig.get_config_field(
self.__config, "sao", "card", "crypt_salt", default=""
)
class SaoConfig(dict):
def __init__(self) -> None:
self.server = SaoServerConfig(self)
self.crypt = SaoCryptConfig(self)
self.hash = SaoHashConfig(self)
self.card = SaoCardConfig(self)

View File

@ -1,4 +1,5 @@
from enum import IntEnum
from enum import Enum
class SaoConstants:
GAME_CODE = "SDEW"
@ -8,7 +9,7 @@ class SaoConstants:
VER_SAO = 0
VERSION_NAMES = ("Sword Art Online Arcade",)
VERSION_NAMES = ("Sword Art Online Arcade")
SERIAL_IDENT_SATALITE = 4
SERIAL_IDENT_TERMINAL = 5
@ -22,653 +23,3 @@ class SaoConstants:
@classmethod
def game_ver_to_string(cls, ver: int):
return cls.VERSION_NAMES[ver]
class RewardType(IntEnum):
None_ = 0
HeroLog = 1
Equipment = 2
Item = 3
Col = 4
VP = 5
YuiMadal = 6
VPGashaTicket = 7
SupportLog = 8
EpisodeAppend = 9
EventItem = 10
Ticket = 11
class ItemType(IntEnum):
ADD_HERO_PROPERTY = 1
ADD_WEAPON_PROPERTY = 2
ADD_ARMOR_PROPERTY = 3
UNLOCK_PROPERTY = 4
REMOVE_PROPERTY = 5
ADD_SKILL_SLOT = 6
ADD_XP = 7
REDEMPTION = 8
HERO_LEVEL_LIMIT_BREAK = 9
WEAPON_LEVEL_LIMIT_BREAK = 10
ARMOR_LEVEL_LIMIT_BREAK = 11
ADD_AWAKENING_XP = 12
class ExBonusCondition(IntEnum):
CLEAR_UNDER_X_SECS = 1
DEFEAT_X_MONSTER_Y_TIMES = 2
DEFEAT_X_MONSTERS = 3
CLEAR_X_MISSIONS = 4
CLEAR_MISSION_DIFFICULTY_X = 5
COLLECT_X_LOGS = 6
CLEAR_SKILL_LEVEL_X = 7
NO_LOSSES = 8
ACCEL_X_TIMES = 9
MAX_COMBO_X = 10
MULTIPLAYER_CLEAR_X = 11
class UnanalyzedLogGrade(IntEnum):
WHITE = 1
COPPER = 2
SILVER = 3
GOLD = 4
RAINBOW = 5
class QuestType(IntEnum):
EPISODE = 1
TRIAL_TOWER = 2
SIDE = 3
VERSUS = 4
EX_TOWER = 5
EPISODE_CHAPTER = 6 # Unused
class GameconnectCmd(IntEnum):
TICKET_REQUEST = 0xC000
TICKET_RESPONSE = 0xC001
GET_APP_VERSIONS_REQUEST = 0xC100
GET_APP_VERSIONS_RESPONSE = 0xC101
MASTER_DATA_VERSION_CHECK_REQUEST = 0xC102
MASTER_DATA_VERSION_CHECK_RESPONSE = 0xC103
LOGIN_REQUEST = 0xC104
LOGIN_RESPONSE = 0xC105
LOGOUT_REQUEST = 0xC106
LOGOUT_RESPONSE = 0xC107
LOGOUT_TICKET_UNPURCHASED_REQUEST = 0xC108
LOGOUT_TICKET_UNPURCHASED_RESPONSE = 0xC109
PAYING_PLAY_START_REQUEST = 0xC10A
PAYING_PLAY_START_RESPONSE = 0xC10B
PAYING_PLAY_END_REQUEST = 0xC10C
PAYING_PLAY_END_RESPONSE = 0xC10D
PURCHASE_TICKET_REQUEST = 0xC10E
PURCHASE_TICKET_RESPONSE = 0xC10F
CONSUME_TICKET_REQUEST = 0xC110
CONSUME_TICKET_RESPONSE = 0xC111
ADD_CREDIT_REQUEST = 0xC112
ADD_CREDIT_RESPONSE = 0xC113
CONSUME_CREDIT_REQUEST = 0xC114
CONSUME_CREDIT_RESPONSE = 0xC115
PURCHASE_TICKET_GUEST_REQUEST = 0xC116
PURCHASE_TICKET_GUEST_RESPONSE = 0xC117
CONSUME_TICKET_GUEST_REQUEST = 0xC118
CONSUME_TICKET_GUEST_RESPONSE = 0xC119
ADD_CREDIT_GUEST_REQUEST = 0xC11A
ADD_CREDIT_GUEST_RESPONSE = 0xC11B
CONSUME_CREDIT_GUEST_REQUEST = 0xC11C
CONSUME_CREDIT_GUEST_RESPONSE = 0xC11D
GET_AUTH_CARD_DATA_REQUEST = 0xC11E
GET_AUTH_CARD_DATA_RESPONSE = 0xC11F
GET_ACCESS_CODE_BY_KEITAI_REQUEST = 0xC120
GET_ACCESS_CODE_BY_KEITAI_RESPONSE = 0xC121
GET_MAINTENANCE_INFO_REQUEST = 0xC122
GET_MAINTENANCE_INFO_RESPONSE = 0xC123
GET_RESOURCE_PATH_INFO_REQUEST = 0xC124
GET_RESOURCE_PATH_INFO_RESPONSE = 0xC125
VALIDATION_ERROR_NOTIFICATION_REQUEST = 0xC126
VALIDATION_ERROR_NOTIFICATION_RESPONSE = 0xC127
POWER_CUTTING_RETURN_NOTIFICATION_REQUEST = 0xC128
POWER_CUTTING_RETURN_NOTIFICATION_RESPONSE = 0xC129
GIVE_FREE_TICKET_REQUEST = 0xC12A
GIVE_FREE_TICKET_RESPONSE = 0xC12B
MATCHING_ERROR_NOTIFICATION_REQUEST = 0xC12C
MATCHING_ERROR_NOTIFICATION_RESPONSE = 0xC12D
AC_CABINET_BOOT_NOTIFICATION_REQUEST = 0xC12E
AC_CABINET_BOOT_NOTIFICATION_RESPONSE = 0xC12F
FIRST_TUTORIAL_END_REQUEST = 0xC200
FIRST_TUTORIAL_END_RESPONSE = 0xC201
VARIOUS_TUTORIAL_END_REQUEST = 0xC202
VARIOUS_TUTORIAL_END_RESPONSE = 0xC203
GET_VARIOUS_TUTORIAL_DATA_LIST_REQUEST = 0xC204
GET_VARIOUS_TUTORIAL_DATA_LIST_RESPONSE = 0xC205
DISCHARGE_PROFILE_CARD_REQUEST = 0xC300
DISCHARGE_PROFILE_CARD_RESPONSE = 0xC301
DISCHARGE_RESOURCE_CARD_REQUEST = 0xC302
DISCHARGE_RESOURCE_CARD_RESPONSE = 0xC303
DISCHARGE_RESOURCE_CARD_COMPLETE_REQUEST = 0xC304
DISCHARGE_RESOURCE_CARD_COMPLETE_RESPONSE = 0xC305
SCAN_QR_QUEST_PROFILE_CARD_REQUEST = 0xC306
SCAN_QR_QUEST_PROFILE_CARD_RESPONSE = 0xC307
SCAN_QR_SHOP_RESOURCE_CARD_REQUEST = 0xC308
SCAN_QR_SHOP_RESOURCE_CARD_RESPONSE = 0xC309
SCAN_QR_QUEST_RESOURCE_CARD_REQUEST = 0xC30A
SCAN_QR_QUEST_RESOURCE_CARD_RESPONSE = 0xC30B
CHECK_YUI_MEDAL_GET_CONDITION_REQUEST = 0xC400
CHECK_YUI_MEDAL_GET_CONDITION_RESPONSE = 0xC401
GET_YUI_MEDAL_BONUS_USER_DATA_REQUEST = 0xC402
GET_YUI_MEDAL_BONUS_USER_DATA_RESPONSE = 0xC403
CHECK_COMEBACK_EVENT_REQUEST = 0xC404
CHECK_COMEBACK_EVENT_RESPONSE = 0xC405
CHANGE_MY_STORE_REQUEST = 0xC406
CHANGE_MY_STORE_RESPONSE = 0xC407
CHECK_TITLE_GET_DECISION_REQUEST = 0xC408
CHECK_TITLE_GET_DECISION_RESPONSE = 0xC409
CHECK_PROFILE_CARD_USED_REWARD_REQUEST = 0xC40A
CHECK_PROFILE_CARD_USED_REWARD_RESPONSE = 0xC40B
CHECK_AC_LOGIN_BONUS_REQUEST = 0xC40C
CHECK_AC_LOGIN_BONUS_RESPONSE = 0xC40D
GET_USER_BASIC_DATA_REQUEST = 0xC500
GET_USER_BASIC_DATA_RESPONSE = 0xC501
GET_VP_GASHA_TICKET_DATA_LIST_REQUEST = 0xC502
GET_VP_GASHA_TICKET_DATA_LIST_RESPONSE = 0xC503
GET_PRESENT_BOX_NUM_REQUEST = 0xC504
GET_PRESENT_BOX_NUM_RESPONSE = 0xC505
GET_HERO_LOG_USER_DATA_LIST_REQUEST = 0xC600
GET_HERO_LOG_USER_DATA_LIST_RESPONSE = 0xC601
GET_EQUIPMENT_USER_DATA_LIST_REQUEST = 0xC602
GET_EQUIPMENT_USER_DATA_LIST_RESPONSE = 0xC603
GET_ITEM_USER_DATA_LIST_REQUEST = 0xC604
GET_ITEM_USER_DATA_LIST_RESPONSE = 0xC605
GET_SUPPORT_LOG_USER_DATA_LIST_REQUEST = 0xC606
GET_SUPPORT_LOG_USER_DATA_LIST_RESPONSE = 0xC607
GET_EPISODE_APPEND_DATA_LIST_REQUEST = 0xC608
GET_EPISODE_APPEND_DATA_LIST_RESPONSE = 0xC609
GET_EVENT_ITEM_DATA_LIST_REQUEST = 0xC60A
GET_EVENT_ITEM_DATA_LIST_RESPONSE = 0xC60B
GET_GASHA_MEDAL_USER_DATA_LIST_REQUEST = 0xC60C
GET_GASHA_MEDAL_USER_DATA_LIST_RESPONSE = 0xC60D
GET_SHOP_RESOURCE_SALES_DATA_LIST_REQUEST = 0xC700
GET_SHOP_RESOURCE_SALES_DATA_LIST_RESPONSE = 0xC701
PURCHASE_SHOP_RESOURCE_REQUEST = 0xC702
PURCHASE_SHOP_RESOURCE_RESPONSE = 0xC703
DISCARD_SHOP_RESOURCE_REQUEST = 0xC704
DISCARD_SHOP_RESOURCE_RESPONSE = 0xC705
GET_TITLE_USER_DATA_LIST_REQUEST = 0xC800
GET_TITLE_USER_DATA_LIST_RESPONSE = 0xC801
CHANGE_TITLE_REQUEST = 0xC802
CHANGE_TITLE_RESPONSE = 0xC803
GET_PARTY_DATA_LIST_REQUEST = 0xC804
GET_PARTY_DATA_LIST_RESPONSE = 0xC805
CHANGE_PARTY_REQUEST = 0xC806
CHANGE_PARTY_RESPONSE = 0xC807
GET_SUPPORT_LOG_PARTY_DATA_LIST_REQUEST = 0xC808
GET_SUPPORT_LOG_PARTY_DATA_LIST_RESPONSE = 0xC809
CHANGE_SUPPORT_LOG_PARTY_REQUEST = 0xC80A
CHANGE_SUPPORT_LOG_PARTY_RESPONSE = 0xC80B
CHANGE_HERO_LOG_LAST_SETTING_SKILL_REQUEST = 0xC80C
CHANGE_HERO_LOG_LAST_SETTING_SKILL_RESPONSE = 0xC80D
LOCK_RESOURCE_REQUEST = 0xC80E
LOCK_RESOURCE_RESPONSE = 0xC80F
UNLOCK_RESOURCE_REQUEST = 0xC810
UNLOCK_RESOURCE_RESPONSE = 0xC811
DISPOSAL_RESOURCE_REQUEST = 0xC812
DISPOSAL_RESOURCE_RESPONSE = 0xC813
SYNTHESIZE_ENHANCEMENT_HERO_LOG_REQUEST = 0xC814
SYNTHESIZE_ENHANCEMENT_HERO_LOG_RESPONSE = 0xC815
SYNTHESIZE_ENHANCEMENT_EQUIPMENT_REQUEST = 0xC816
SYNTHESIZE_ENHANCEMENT_EQUIPMENT_RESPONSE = 0xC817
SYNTHESIZE_ENHANCEMENT_SUPPORT_LOG_REQUEST = 0xC818
SYNTHESIZE_ENHANCEMENT_SUPPORT_LOG_RESPONSE = 0xC819
SYNTHESIZE_ABILITY_HERO_LOG_REQUEST = 0xC81A
SYNTHESIZE_ABILITY_HERO_LOG_RESPONSE = 0xC81B
SYNTHESIZE_ABILITY_EQUIPMENT_REQUEST = 0xC81C
SYNTHESIZE_ABILITY_EQUIPMENT_RESPONSE = 0xC81D
SYNTHESIZE_ABILITY_SUPPORT_LOG_REQUEST = 0xC81E
SYNTHESIZE_ABILITY_SUPPORT_LOG_RESPONSE = 0xC820
GET_QUEST_SCENE_USER_DATA_LIST_REQUEST = 0xC900
GET_QUEST_SCENE_USER_DATA_LIST_RESPONSE = 0xC901
GET_QUEST_SCENE_PREV_SCAN_PROFILE_CARD_REQUEST = 0xC902
GET_QUEST_SCENE_PREV_SCAN_PROFILE_CARD_RESPONSE = 0xC903
EPISODE_PLAY_START_REQUEST = 0xC904
EPISODE_PLAY_START_RESPONSE = 0xC905
EPISODE_PLAY_CONTINUE_REQUEST = 0xC906
EPISODE_PLAY_CONTINUE_RESPONSE = 0xC907
EPISODE_PLAY_END_REQUEST = 0xC908
EPISODE_PLAY_END_RESPONSE = 0xC909
EPISODE_PLAY_END_UNANALYZED_LOG_FIXED_REQUEST = 0xC90A
EPISODE_PLAY_END_UNANALYZED_LOG_FIXED_RESPONSE = 0xC90B
SIDE_QUEST_PLAY_START_REQUEST = 0xC90C
SIDE_QUEST_PLAY_START_RESPONSE = 0xC90D
SIDE_QUEST_PLAY_CONTINUE_REQUEST = 0xC90E
SIDE_QUEST_PLAY_CONTINUE_RESPONSE = 0xC90F
SIDE_QUEST_PLAY_END_REQUEST = 0xC910
SIDE_QUEST_PLAY_END_RESPONSE = 0xC911
SIDE_QUEST_PLAY_END_UNANALYZED_LOG_FIXED_REQUEST = 0xC912
SIDE_QUEST_PLAY_END_UNANALYZED_LOG_FIXED_RESPONSE = 0xC913
TRIAL_TOWER_PLAY_START_REQUEST = 0xC914
TRIAL_TOWER_PLAY_START_RESPONSE = 0xC915
TRIAL_TOWER_PLAY_CONTINUE_REQUEST = 0xC916
TRIAL_TOWER_PLAY_CONTINUE_RESPONSE = 0xC917
TRIAL_TOWER_PLAY_END_REQUEST = 0xC918
TRIAL_TOWER_PLAY_END_RESPONSE = 0xC919
TRIAL_TOWER_PLAY_END_UNANALYZED_LOG_FIXED_REQUEST = 0xC91A
TRIAL_TOWER_PLAY_END_UNANALYZED_LOG_FIXED_RESPONSE = 0xC91B
DEFRAG_MATCH_QUEST_PLAY_START_REQUEST = 0xC91C
DEFRAG_MATCH_QUEST_PLAY_START_RESPONSE = 0xC91D
DEFRAG_MATCH_QUEST_PLAY_END_REQUEST = 0xC91E
DEFRAG_MATCH_QUEST_PLAY_END_RESPONSE = 0xC91F
DEFRAG_MATCH_QUEST_PLAY_END_UNANALYZED_LOG_FIXED_REQUEST = 0xC920
DEFRAG_MATCH_QUEST_PLAY_END_UNANALYZED_LOG_FIXED_RESPONSE = 0xC921
EX_TOWER_QUEST_PLAY_START_REQUEST = 0xC922
EX_TOWER_QUEST_PLAY_START_RESPONSE = 0xC923
EX_TOWER_QUEST_PLAY_CONTINUE_REQUEST = 0xC924
EX_TOWER_QUEST_PLAY_CONTINUE_RESPONSE = 0xC925
EX_TOWER_QUEST_PLAY_END_REQUEST = 0xC926
EX_TOWER_QUEST_PLAY_END_RESPONSE = 0xC927
EX_TOWER_QUEST_PLAY_END_UNANALYZED_LOG_FIXED_REQUEST = 0xC928
EX_TOWER_QUEST_PLAY_END_UNANALYZED_LOG_FIXED_RESPONSE = 0xC929
GET_EX_TOWER_USER_DATA_REQUEST = 0xC92A
GET_EX_TOWER_USER_DATA_RESPONSE = 0xC92B
REG_EX_TOWER_HALL_OF_FAME_CONFIRM_FLAG_REQUEST = 0xC92C
REG_EX_TOWER_HALL_OF_FAME_CONFIRM_FLAG_RESPONSE = 0xC92D
REG_EX_TOWER_CONFIRM_FLAG_REQUEST = 0xC92E
REG_EX_TOWER_CONFIRM_FLAG_RESPONSE = 0xC92F
GET_CHAT_SIDE_STORY_USER_DATA_LIST_REQUEST = 0xC930
GET_CHAT_SIDE_STORY_USER_DATA_LIST_RESPONSE = 0xC931
GET_USER_QUEST_EPISODE_STATUS_DATA_LIST_REQUEST = 0xC932
GET_USER_QUEST_EPISODE_STATUS_DATA_LIST_RESPONSE = 0xC933
APPLY_QUEST_DROP_BOOST_REQUEST = 0xC934
APPLY_QUEST_DROP_BOOST_RESPONSE = 0xC935
CREATE_QUEST_SCENE_MULTI_PLAY_ROOM_ID_REQUEST = 0xCA00
CREATE_QUEST_SCENE_MULTI_PLAY_ROOM_ID_RESPONSE = 0xCA01
GET_QUEST_SCENE_MULTI_PLAY_PHOTON_SERVER_REQUEST = 0xCA02
GET_QUEST_SCENE_MULTI_PLAY_PHOTON_SERVER_RESPONSE = 0xCA03
GET_QUEST_SCENE_MULTI_PLAY_PHOTON_SERVER_BY_ROOM_REQUEST = 0xCA04
GET_QUEST_SCENE_MULTI_PLAY_PHOTON_SERVER_BY_ROOM_RESPONSE = 0xCA05
GET_QUEST_BEST_SOCRE_RANKING_LIST_REQUEST = 0xCB00
GET_QUEST_BEST_SOCRE_RANKING_LIST_RESPONSE = 0xCB01
GET_QUEST_HIERARCHY_PROGRESS_DEGREES_RANKING_LIST_REQUEST = 0xCB02
GET_QUEST_HIERARCHY_PROGRESS_DEGREES_RANKING_LIST_RESPONSE = 0xCB03
GET_QUEST_POPULAR_HERO_LOG_RANKING_LIST_REQUEST = 0xCB04
GET_QUEST_POPULAR_HERO_LOG_RANKING_LIST_RESPONSE = 0xCB05
GET_QUEST_EX_TOWER_HIERARCHY_PROGRESS_DEGREES_STORE_RANKING_LIST_REQUEST = 0xCB06
GET_QUEST_EX_TOWER_HIERARCHY_PROGRESS_DEGREES_STORE_RANKING_LIST_RESPONSE = 0xCB07
GET_QUEST_EX_TOWER_HIERARCHY_PROGRESS_DEGREES_NATIONAL_RANKING_LIST_REQUEST = 0xCB08
GET_QUEST_EX_TOWER_HIERARCHY_PROGRESS_DEGREES_NATIONAL_RANKING_LIST_RESPONSE = 0xCB09
GET_TREASURE_HUNT_BASIC_DATA_REQUEST = 0xCC00
GET_TREASURE_HUNT_BASIC_DATA_RESPONSE = 0xCC01
GET_TREASURE_HUNT_WHOLE_TASK_DATA_LIST_REQUEST = 0xCC02
GET_TREASURE_HUNT_WHOLE_TASK_DATA_LIST_RESPONSE = 0xCC03
GET_TREASURE_HUNT_INDIVIDUAL_TASK_DATA_LIST_REQUEST = 0xCC04
GET_TREASURE_HUNT_INDIVIDUAL_TASK_DATA_LIST_RESPONSE = 0xCC05
TREASURE_HUNT_AD_CONFIRM_NOTIFICATION_REQUEST = 0xCC06
TREASURE_HUNT_AD_CONFIRM_NOTIFICATION_RESPONSE = 0xCC07
GET_TREASURE_HUNT_EVENT_POINT_RANKING_USER_DATA_REQUEST = 0xCC08
GET_TREASURE_HUNT_EVENT_POINT_RANKING_USER_DATA_RESPONSE = 0xCC09
GET_TREASURE_HUNT_EVENT_POINT_STORE_RANKING_LIST_REQUEST = 0xCC0A
GET_TREASURE_HUNT_EVENT_POINT_STORE_RANKING_LIST_RESPONSE = 0xCC0B
GET_TREASURE_HUNT_EVENT_POINT_NATIONAL_RANKING_LIST_REQUEST = 0xCC0C
GET_TREASURE_HUNT_EVENT_POINT_NATIONAL_RANKING_LIST_RESPONSE = 0xCC0D
GET_DEFRAG_MATCH_BASIC_DATA_REQUEST = 0xCD00
GET_DEFRAG_MATCH_BASIC_DATA_RESPONSE = 0xCD01
GET_DEFRAG_MATCH_RANKING_USER_DATA_REQUEST = 0xCD02
GET_DEFRAG_MATCH_RANKING_USER_DATA_RESPONSE = 0xCD03
GET_DEFRAG_MATCH_LEAGUE_POINT_RANKING_LIST_REQUEST = 0xCD04
GET_DEFRAG_MATCH_LEAGUE_POINT_RANKING_LIST_RESPONSE = 0xCD05
GET_DEFRAG_MATCH_LEAGUE_SCORE_RANKING_LIST_REQUEST = 0xCD06
GET_DEFRAG_MATCH_LEAGUE_SCORE_RANKING_LIST_RESPONSE = 0xCD07
DEFRAG_MATCH_AD_CONFIRM_NOTIFICATION_REQUEST = 0xCD08
DEFRAG_MATCH_AD_CONFIRM_NOTIFICATION_RESPONSE = 0xCD09
CHECK_GET_SEED_DEFRAG_MATCH_REQUEST = 0xCD0A
CHECK_GET_SEED_DEFRAG_MATCH_RESPONSE = 0xCD0B
REG_DEFRAG_MATCH_HALL_OF_FAME_CONFIRM_FLAG_REQUEST = 0xCD0C
REG_DEFRAG_MATCH_HALL_OF_FAME_CONFIRM_FLAG_RESPONSE = 0xCD0D
GET_EVENT_SCENE_USER_DATA_LIST_REQUEST = 0xCE00
GET_EVENT_SCENE_USER_DATA_LIST_RESPONSE = 0xCE01
REG_PLAYED_EVENT_SCENE_USER_DATA_LIST_REQUEST = 0xCE02
REG_PLAYED_EVENT_SCENE_USER_DATA_LIST_RESPONSE = 0xCE03
GET_GASHA_LIST_REQUEST = 0xCF00
GET_GASHA_LIST_RESPONSE = 0xCF01
EXEC_GASHA_REQUEST = 0xCF02
EXEC_GASHA_RESPONSE = 0xCF03
EXEC_CREDIT_GASHA_START_REQUEST = 0xCF04
EXEC_CREDIT_GASHA_START_RESPONSE = 0xCF05
EXEC_CREDIT_GASHA_EXTRA_PAYING_REQUEST = 0xCF06
EXEC_CREDIT_GASHA_EXTRA_PAYING_RESPONSE = 0xCF07
EXEC_CREDIT_GASHA_END_REQUEST = 0xCF08
EXEC_CREDIT_GASHA_END_RESPONSE = 0xCF09
EXEC_CREDIT_GASHA_CARD_DISCHARGE_STATE_MIGRATION_REQUEST = 0xCF0A
EXEC_CREDIT_GASHA_CARD_DISCHARGE_STATE_MIGRATION_RESPONSE = 0xCF0B
EXEC_CREDIT_GASHA_CARD_DISCHARGE_END_REQUEST = 0xCF0C
EXEC_CREDIT_GASHA_CARD_DISCHARGE_END_RESPONSE = 0xCF0D
GET_GASHA_MEDAL_SHOP_USER_DATA_LIST_REQUEST = 0xCF0E
GET_GASHA_MEDAL_SHOP_USER_DATA_LIST_RESPONSE = 0xCF0F
PURCHASE_GASHA_MEDAL_SHOP_ITEM_REQUEST = 0xCF10
PURCHASE_GASHA_MEDAL_SHOP_ITEM_RESPONSE = 0xCF11
GET_GASHA_FREE_CAMPAIGN_USER_DATA_REQUEST = 0xCF12
GET_GASHA_FREE_CAMPAIGN_USER_DATA_RESPONSE = 0xCF13
GET_ADVENTURE_EXEC_USER_DATA_REQUEST = 0xD000
GET_ADVENTURE_EXEC_USER_DATA_RESPONSE = 0xD001
GET_ADVENTURE_PARTY_DATA_LIST_REQUEST = 0xD002
GET_ADVENTURE_PARTY_DATA_LIST_RESPONSE = 0xD003
GET_YUI_MEDAL_SHOP_USER_DATA_LIST_REQUEST = 0xD100
GET_YUI_MEDAL_SHOP_USER_DATA_LIST_RESPONSE = 0xD101
PURCHASE_YUI_MEDAL_SHOP_ITEM_REQUEST = 0xD102
PURCHASE_YUI_MEDAL_SHOP_ITEM_RESPONSE = 0xD103
PURCHASE_EVENT_SHOP_ITEM_REQUEST = 0xD104
PURCHASE_EVENT_SHOP_ITEM_RESPONSE = 0xD105
GET_BEGINNER_MISSION_USER_DATA_REQUEST = 0xD200
GET_BEGINNER_MISSION_USER_DATA_RESPONSE = 0xD201
GET_BEGINNER_MISSION_PROGRESSES_USER_DATA_LIST_REQUEST = 0xD202
GET_BEGINNER_MISSION_PROGRESSES_USER_DATA_LIST_RESPONSE = 0xD203
GET_BEGINNER_MISSION_SEAT_PROGRESSES_USER_DATA_LIST_REQUEST = 0xD204
GET_BEGINNER_MISSION_SEAT_PROGRESSES_USER_DATA_LIST_RESPONSE = 0xD205
BEGINNER_MISSION_AD_CONFIRM_NOTIFICATION_REQUEST = 0xD206
BEGINNER_MISSION_AD_CONFIRM_NOTIFICATION_RESPONSE = 0xD207
RECEIVE_BEGINNER_MISSION_REWARD_REQUEST = 0xD208
RECEIVE_BEGINNER_MISSION_REWARD_RESPONSE = 0xD209
GET_RES_EARN_CAMPAIGN_SHOP_USER_DATA_LIST_REQUEST = 0xD300
GET_RES_EARN_CAMPAIGN_SHOP_USER_DATA_LIST_RESPONSE = 0xD301
PURCHASE_RES_EARN_CAMPAIGN_SHOP_ITEM_REQUEST = 0xD302
PURCHASE_RES_EARN_CAMPAIGN_SHOP_ITEM_RESPONSE = 0xD303
PAYING_YUI_MEDAL_BONUS_GET_CHECK_REQUEST = 0xD304
PAYING_YUI_MEDAL_BONUS_GET_CHECK_RESPONSE = 0xD305
PAYING_YUI_MEDAL_BONUS_AD_CONFIRM_NOTIFICATION_REQUEST = 0xD306
PAYING_YUI_MEDAL_BONUS_AD_CONFIRM_NOTIFICATION_RESPONSE = 0xD307
GET_PLAY_CAMPAIGN_USER_DATA_LIST_REQUEST = 0xD308
GET_PLAY_CAMPAIGN_USER_DATA_LIST_RESPONSE = 0xD309
GET_PLAY_CAMPAIGN_STORE_USER_DATA_LIST_REQUEST = 0xD30A
GET_PLAY_CAMPAIGN_STORE_USER_DATA_LIST_RESPONSE = 0xD30B
GET_PLAY_CAMPAIGN_REWARD_USER_DATA_LIST_REQUEST = 0xD30C
GET_PLAY_CAMPAIGN_REWARD_USER_DATA_LIST_RESPONSE = 0xD30D
APPLY_FIRST_TICKET_PURCHASE_CAMPAIGN_REQUEST = 0xD30E
APPLY_FIRST_TICKET_PURCHASE_CAMPAIGN_RESPONSE = 0xD30F
GET_FIRST_TICKET_PURCHASE_CAMPAIGN_USER_DATA_REQUEST = 0xD310
GET_FIRST_TICKET_PURCHASE_CAMPAIGN_USER_DATA_RESPONSE = 0xD311
GET_LINKED_SITE_REG_CAMPAIGN_USER_DATA_REQUEST = 0xD312
GET_LINKED_SITE_REG_CAMPAIGN_USER_DATA_RESPONSE = 0xD313
GET_HERO_LOG_UNIT_USER_DATA_LIST_REQUEST = 0xD400
GET_HERO_LOG_UNIT_USER_DATA_LIST_RESPONSE = 0xD401
GET_CHARA_UNIT_USER_DATA_LIST_REQUEST = 0xD402
GET_CHARA_UNIT_USER_DATA_LIST_RESPONSE = 0xD403
BNID_SERIAL_CODE_CHECK_REQUEST = 0xD404
BNID_SERIAL_CODE_CHECK_RESPONSE = 0xD405
BNID_SERIAL_CODE_ENTRY_BY_APPENDIX_CARD_REQUEST = 0xD406
BNID_SERIAL_CODE_ENTRY_BY_APPENDIX_CARD_RESPONSE = 0xD407
GET_M_PLAYER_RANKS_REQUEST = 0xD500
GET_M_PLAYER_RANKS_RESPONSE = 0xD501
GET_M_TITLES_REQUEST = 0xD502
GET_M_TITLES_RESPONSE = 0xD503
GET_M_FRAGMENTS_REQUEST = 0xD504
GET_M_FRAGMENTS_RESPONSE = 0xD505
GET_M_REWARD_TABLES_REQUEST = 0xD506
GET_M_REWARD_TABLES_RESPONSE = 0xD507
GET_M_REWARD_SETS_REQUEST = 0xD508
GET_M_REWARD_SETS_RESPONSE = 0xD509
GET_M_UNANALYZED_LOG_GRADES_REQUEST = 0xD50A
GET_M_UNANALYZED_LOG_GRADES_RESPONSE = 0xD50B
GET_M_APPOINT_LEADER_PARAMS_REQUEST = 0xD50C
GET_M_APPOINT_LEADER_PARAMS_RESPONSE = 0xD50D
GET_M_APPOINT_LEADER_EFFECTS_REQUEST = 0xD50E
GET_M_APPOINT_LEADER_EFFECTS_RESPONSE = 0xD50F
GET_M_APPOINT_LEADER_EFFECT_TYPES_REQUEST = 0xD510
GET_M_APPOINT_LEADER_EFFECT_TYPES_RESPONSE = 0xD511
GET_M_RARITIES_REQUEST = 0xD512
GET_M_RARITIES_RESPONSE = 0xD513
GET_M_COMPOSITION_EVENTS_REQUEST = 0xD514
GET_M_COMPOSITION_EVENTS_RESPONSE = 0xD515
GET_M_COMPOSITION_PARAMS_REQUEST = 0xD516
GET_M_COMPOSITION_PARAMS_RESPONSE = 0xD517
GET_M_GAME_PLAY_PRICES_REQUEST = 0xD518
GET_M_GAME_PLAY_PRICES_RESPONSE = 0xD519
GET_M_BUY_TICKETS_REQUEST = 0xD51A
GET_M_BUY_TICKETS_RESPONSE = 0xD51B
GET_M_TIPS_REQUEST = 0xD51C
GET_M_TIPS_RESPONSE = 0xD51D
GET_M_CAPS_REQUEST = 0xD51E
GET_M_CAPS_RESPONSE = 0xD51F
GET_M_HERO_LOG_REQUEST = 0xD520
GET_M_HERO_LOG_RESPONSE = 0xD521
GET_M_HERO_LOG_LEVELS_REQUEST = 0xD522
GET_M_HERO_LOG_LEVELS_RESPONSE = 0xD523
GET_M_HERO_LOG_ROLES_REQUEST = 0xD524
GET_M_HERO_LOG_ROLES_RESPONSE = 0xD525
GET_M_HERO_LOG_TRUST_RANKS_REQUEST = 0xD526
GET_M_HERO_LOG_TRUST_RANKS_RESPONSE = 0xD527
GET_M_CHARAS_REQUEST = 0xD528
GET_M_CHARAS_RESPONSE = 0xD529
GET_M_CHARA_FRIENDLY_RANKS_REQUEST = 0xD52A
GET_M_CHARA_FRIENDLY_RANKS_RESPONSE = 0xD52B
GET_M_EQUIPMENTS_REQUEST = 0xD52C
GET_M_EQUIPMENTS_RESPONSE = 0xD52D
GET_M_EQUIPMENT_LEVELS_REQUEST = 0xD52E
GET_M_EQUIPMENT_LEVELS_RESPONSE = 0xD52F
GET_M_WEAPON_TYPES_REQUEST = 0xD530
GET_M_WEAPON_TYPES_RESPONSE = 0xD531
GET_M_ITEMS_REQUEST = 0xD532
GET_M_ITEMS_RESPONSE = 0xD533
GET_M_ITEM_TYPES_REQUEST = 0xD534
GET_M_ITEM_TYPES_RESPONSE = 0xD535
GET_M_BUFF_ITEMS_REQUEST = 0xD536
GET_M_BUFF_ITEMS_RESPONSE = 0xD537
GET_M_ENEMIES_REQUEST = 0xD538
GET_M_ENEMIES_RESPONSE = 0xD539
GET_M_ENEMY_SETS_REQUEST = 0xD53A
GET_M_ENEMY_SETS_RESPONSE = 0xD53B
GET_M_ENEMY_KINDS_REQUEST = 0xD53C
GET_M_ENEMY_KINDS_RESPONSE = 0xD53D
GET_M_ENEMY_CATEGORIES_REQUEST = 0xD53E
GET_M_ENEMY_CATEGORIES_RESPONSE = 0xD53F
GET_M_UNITS_REQUEST = 0xD540
GET_M_UNITS_RESPONSE = 0xD541
GET_M_UNIT_GIMMICKS_REQUEST = 0xD542
GET_M_UNIT_GIMMICKS_RESPONSE = 0xD543
GET_M_UNIT_COLLISIONS_REQUEST = 0xD544
GET_M_UNIT_COLLISIONS_RESPONSE = 0xD545
GET_M_UNIT_POWERS_REQUEST = 0xD546
GET_M_UNIT_POWERS_RESPONSE = 0xD547
GET_M_GIMMICK_ATTACKS_REQUEST = 0xD548
GET_M_GIMMICK_ATTACKS_RESPONSE = 0xD549
GET_M_CHARA_ATTACKS_REQUEST = 0xD54A
GET_M_CHARA_ATTACKS_RESPONSE = 0xD54B
GET_M_BOSS_ATTACKS_REQUEST = 0xD54C
GET_M_BOSS_ATTACKS_RESPONSE = 0xD54D
GET_M_MONSTER_ATTACKS_REQUEST = 0xD54E
GET_M_MONSTER_ATTACKS_RESPONSE = 0xD54F
GET_M_MONSTER_ACTIONS_REQUEST = 0xD550
GET_M_MONSTER_ACTIONS_RESPONSE = 0xD551
GET_M_PROPERTIES_REQUEST = 0xD552
GET_M_PROPERTIES_RESPONSE = 0xD553
GET_M_PROPERTY_TABLES_REQUEST = 0xD554
GET_M_PROPERTY_TABLES_RESPONSE = 0xD555
GET_M_PROPERTY_TYPES_REQUEST = 0xD556
GET_M_PROPERTY_TYPES_RESPONSE = 0xD557
GET_M_SKILLS_REQUEST = 0xD558
GET_M_SKILLS_RESPONSE = 0xD559
GET_M_SKILL_TABLES_REQUEST = 0xD55A
GET_M_SKILL_TABLES_RESPONSE = 0xD55B
GET_M_SKILL_LEVELS_REQUEST = 0xD55C
GET_M_SKILL_LEVELS_RESPONSE = 0xD55D
GET_M_AWAKENINGS_REQUEST = 0xD55E
GET_M_AWAKENINGS_RESPONSE = 0xD55F
GET_M_SYNCHRO_SKILLS_REQUEST = 0xD560
GET_M_SYNCHRO_SKILLS_RESPONSE = 0xD561
GET_M_SOUND_SKILL_CUT_IN_VOICES_REQUEST = 0xD562
GET_M_SOUND_SKILL_CUT_IN_VOICES_RESPONSE = 0xD563
GET_M_QUEST_SCENES_REQUEST = 0xD564
GET_M_QUEST_SCENES_RESPONSE = 0xD565
GET_M_QUEST_EXIST_UNITS_REQUEST = 0xD566
GET_M_QUEST_EXIST_UNITS_RESPONSE = 0xD567
GET_M_QUEST_EPISODE_APPEND_REWARDS_REQUEST = 0xD568
GET_M_QUEST_EPISODE_APPEND_REWARDS_RESPONSE = 0xD569
GET_M_SIDE_QUESTS_REQUEST = 0xD56A
GET_M_SIDE_QUESTS_RESPONSE = 0xD56B
GET_M_EPISODES_REQUEST = 0xD56C
GET_M_EPISODES_RESPONSE = 0xD56D
GET_M_EPISODE_CHAPTERS_REQUEST = 0xD56E
GET_M_EPISODE_CHAPTERS_RESPONSE = 0xD56F
GET_M_EPISODE_PARTS_REQUEST = 0xD570
GET_M_EPISODE_PARTS_RESPONSE = 0xD571
GET_M_TRIAL_TOWERS_REQUEST = 0xD572
GET_M_TRIAL_TOWERS_RESPONSE = 0xD573
GET_M_EX_TOWERS_REQUEST = 0xD574
GET_M_EX_TOWERS_RESPONSE = 0xD575
GET_M_EX_TOWER_QUESTS_REQUEST = 0xD576
GET_M_EX_TOWER_QUESTS_RESPONSE = 0xD577
GET_M_MENU_DISPLAY_ENEMIES_REQUEST = 0xD578
GET_M_MENU_DISPLAY_ENEMIES_RESPONSE = 0xD579
GET_M_MISSIONS_REQUEST = 0xD57A
GET_M_MISSIONS_RESPONSE = 0xD57B
GET_M_MISSION_TABLES_REQUEST = 0xD57C
GET_M_MISSION_TABLES_RESPONSE = 0xD57D
GET_M_MISSION_DIFFICULTIES_REQUEST = 0xD57E
GET_M_MISSION_DIFFICULTIES_RESPONSE = 0xD57F
GET_M_BATTLE_CAMERAS_REQUEST = 0xD580
GET_M_BATTLE_CAMERAS_RESPONSE = 0xD581
GET_M_CHAT_MAIN_STORIES_REQUEST = 0xD582
GET_M_CHAT_MAIN_STORIES_RESPONSE = 0xD583
GET_M_CHAT_SIDE_STORIES_REQUEST = 0xD584
GET_M_CHAT_SIDE_STORIES_RESPONSE = 0xD585
GET_M_CHAT_EVENT_STORIES_REQUEST = 0xD586
GET_M_CHAT_EVENT_STORIES_RESPONSE = 0xD587
GET_M_NAVIGATOR_CHARAS_REQUEST = 0xD588
GET_M_NAVIGATOR_CHARAS_RESPONSE = 0xD589
GET_M_NAVIGATOR_COMMENTS_REQUEST = 0xD58A
GET_M_NAVIGATOR_COMMENTS_RESPONSE = 0xD58B
GET_M_EX_BONUS_TABLES_REQUEST = 0xD58C
GET_M_EX_BONUS_TABLES_RESPONSE = 0xD58D
GET_M_EX_BONUS_CONDITIONS_REQUEST = 0xD58E
GET_M_EX_BONUS_CONDITIONS_RESPONSE = 0xD58F
GET_M_QUEST_RARE_DROPS_REQUEST = 0xD590
GET_M_QUEST_RARE_DROPS_RESPONSE = 0xD591
GET_M_QUEST_SPECIAL_RARE_DROP_SETTINGS_REQUEST = 0xD592
GET_M_QUEST_SPECIAL_RARE_DROP_SETTINGS_RESPONSE = 0xD593
GET_M_QUEST_SPECIAL_RARE_DROPS_REQUEST = 0xD594
GET_M_QUEST_SPECIAL_RARE_DROPS_RESPONSE = 0xD595
GET_M_QUEST_TUTORIALS_REQUEST = 0xD596
GET_M_QUEST_TUTORIALS_RESPONSE = 0xD597
GET_M_QUEST_PLAYER_TRACE_TABLES_REQUEST = 0xD598
GET_M_QUEST_PLAYER_TRACE_TABLES_RESPONSE = 0xD599
GET_M_QUEST_STILLS_REQUEST = 0xD59A
GET_M_QUEST_STILLS_RESPONSE = 0xD59B
GET_M_GASHAS_REQUEST = 0xD59C
GET_M_GASHAS_RESPONSE = 0xD59D
GET_M_GASHA_HEADERS_REQUEST = 0xD59E
GET_M_GASHA_HEADERS_RESPONSE = 0xD59F
GET_M_GASHA_LOTTERY_RARITIES_REQUEST = 0xD5A0
GET_M_GASHA_LOTTERY_RARITIES_RESPONSE = 0xD5A1
GET_M_GASHA_PRIZES_REQUEST = 0xD5A2
GET_M_GASHA_PRIZES_RESPONSE = 0xD5A3
GET_M_COMEBACK_EVENTS_REQUEST = 0xD5A4
GET_M_COMEBACK_EVENTS_RESPONSE = 0xD5A5
GET_M_AD_BANNERS_REQUEST = 0xD5A6
GET_M_AD_BANNERS_RESPONSE = 0xD5A7
GET_M_EVENTS_REQUEST = 0xD5A8
GET_M_EVENTS_RESPONSE = 0xD5A9
GET_M_TREASURE_HUNTS_REQUEST = 0xD5AA
GET_M_TREASURE_HUNTS_RESPONSE = 0xD5AB
GET_M_TREASURE_HUNT_WHOLE_TASKS_REQUEST = 0xD5AC
GET_M_TREASURE_HUNT_WHOLE_TASKS_RESPONSE = 0xD5AD
GET_M_TREASURE_HUNT_INDIVIDUAL_TASKS_REQUEST = 0xD5AE
GET_M_TREASURE_HUNT_INDIVIDUAL_TASKS_RESPONSE = 0xD5AF
GET_M_TREASURE_HUNT_SPECIAL_EFFECTS_REQUEST = 0xD5B0
GET_M_TREASURE_HUNT_SPECIAL_EFFECTS_RESPONSE = 0xD5B1
GET_M_TREASURE_HUNT_EVENT_POINT_REWARD_COMMON_REWARDS_REQUEST = 0xD5B2
GET_M_TREASURE_HUNT_EVENT_POINT_REWARD_COMMON_REWARDS_RESPONSE = 0xD5B3
GET_M_TREASURE_HUNT_EVENT_POINT_REWARD_TITLES_REQUEST = 0xD5B4
GET_M_TREASURE_HUNT_EVENT_POINT_REWARD_TITLES_RESPONSE = 0xD5B5
GET_M_TREASURE_HUNT_TASK_TEXTS_REQUEST = 0xD5B6
GET_M_TREASURE_HUNT_TASK_TEXTS_RESPONSE = 0xD5B7
GET_M_BNID_SERIAL_CODES_REQUEST = 0xD5B8
GET_M_BNID_SERIAL_CODES_RESPONSE = 0xD5B9
GET_M_BNID_SERIAL_CODE_REWARDS_REQUEST = 0xD5BA
GET_M_BNID_SERIAL_CODE_REWARDS_RESPONSE = 0xD5BB
GET_M_SUPPORT_LOG_REQUEST = 0xD5BC
GET_M_SUPPORT_LOG_RESPONSE = 0xD5BD
GET_M_SUPPORT_LOG_TYPES_REQUEST = 0xD5BE
GET_M_SUPPORT_LOG_TYPES_RESPONSE = 0xD5BF
GET_M_EPISODE_APPENDS_REQUEST = 0xD5C0
GET_M_EPISODE_APPENDS_RESPONSE = 0xD5C1
GET_M_QUEST_DEFRAG_MATCH_QUESTS_REQUEST = 0xD5C2
GET_M_QUEST_DEFRAG_MATCH_QUESTS_RESPONSE = 0xD5C3
GET_M_QUEST_DEFRAG_MATCH_QUEST_BOSS_TABLES_REQUEST = 0xD5C4
GET_M_QUEST_DEFRAG_MATCH_QUEST_BOSS_TABLES_RESPONSE = 0xD5C5
GET_M_DEFRAG_MATCHES_REQUEST = 0xD5C6
GET_M_DEFRAG_MATCHES_RESPONSE = 0xD5C7
GET_M_DEFRAG_MATCH_SEED_REQUEST = 0xD5C8
GET_M_DEFRAG_MATCH_SEED_RESPONSE = 0xD5C9
GET_M_DEFRAG_MATCH_SPECIAL_EFFECTS_REQUEST = 0xD5CA
GET_M_DEFRAG_MATCH_SPECIAL_EFFECTS_RESPONSE = 0xD5CB
GET_M_DEFRAG_MATCH_GRADES_REQUEST = 0xD5CC
GET_M_DEFRAG_MATCH_GRADES_RESPONSE = 0xD5CD
GET_M_DEFRAG_MATCH_CPU_UNITS_REQUEST = 0xD5CE
GET_M_DEFRAG_MATCH_CPU_UNITS_RESPONSE = 0xD5CF
GET_M_DEFRAG_MATCH_CPU_SUPPORT_LOGS_REQUEST = 0xD5D0
GET_M_DEFRAG_MATCH_CPU_SUPPORT_LOGS_RESPONSE = 0xD5D1
GET_M_DEFRAG_MATCH_PERIOD_BONUSES_REQUEST = 0xD5D2
GET_M_DEFRAG_MATCH_PERIOD_BONUSES_RESPONSE = 0xD5D3
GET_M_DEFRAG_MATCH_RANDOM_BONUS_TABLES_REQUEST = 0xD5D4
GET_M_DEFRAG_MATCH_RANDOM_BONUS_TABLES_RESPONSE = 0xD5D5
GET_M_DEFRAG_MATCH_RANDOM_BONUS_CONDITIONS_REQUEST = 0xD5D6
GET_M_DEFRAG_MATCH_RANDOM_BONUS_CONDITIONS_RESPONSE = 0xD5D7
GET_M_DEFRAG_MATCH_RARE_DROPS_REQUEST = 0xD5D8
GET_M_DEFRAG_MATCH_RARE_DROPS_RESPONSE = 0xD5D9
GET_M_YUI_MEDAL_SHOPS_REQUEST = 0xD5DA
GET_M_YUI_MEDAL_SHOPS_RESPONSE = 0xD5DB
GET_M_YUI_MEDAL_SHOP_ITEMS_REQUEST = 0xD5DC
GET_M_YUI_MEDAL_SHOP_ITEMS_RESPONSE = 0xD5DD
GET_M_EVENT_SCENES_REQUEST = 0xD5DE
GET_M_EVENT_SCENES_RESPONSE = 0xD5DF
GET_M_GENERIC_CAMPAIGN_PERIODS_REQUEST = 0xD5E0
GET_M_GENERIC_CAMPAIGN_PERIODS_RESPONSE = 0xD5E1
GET_M_BEGINNER_MISSIONS_REQUEST = 0xD5E2
GET_M_BEGINNER_MISSIONS_RESPONSE = 0xD5E3
GET_M_BEGINNER_MISSION_CONDITIONS_REQUEST = 0xD5E4
GET_M_BEGINNER_MISSION_CONDITIONS_RESPONSE = 0xD5E5
GET_M_BEGINNER_MISSION_REWARDS_REQUEST = 0xD5E6
GET_M_BEGINNER_MISSION_REWARDS_RESPONSE = 0xD5E7
GET_M_BEGINNER_MISSION_SEAT_CONDITIONS_REQUEST = 0xD5E8
GET_M_BEGINNER_MISSION_SEAT_CONDITIONS_RESPONSE = 0xD5E9
GET_M_BEGINNER_MISSION_SEAT_REWARDS_REQUEST = 0xD5EA
GET_M_BEGINNER_MISSION_SEAT_REWARDS_RESPONSE = 0xD5EB
GET_M_EVENT_ITEMS_REQUEST = 0xD5EC
GET_M_EVENT_ITEMS_RESPONSE = 0xD5ED
GET_M_EVENT_MONSTERS_REQUEST = 0xD5EE
GET_M_EVENT_MONSTERS_RESPONSE = 0xD5EF
GET_M_YUI_MEDAL_BONUSES_REQUEST = 0xD5F0
GET_M_YUI_MEDAL_BONUSES_RESPONSE = 0xD5F1
GET_M_YUI_MEDAL_BONUS_CONDITIONS_REQUEST = 0xD5F2
GET_M_YUI_MEDAL_BONUS_CONDITIONS_RESPONSE = 0xD5F3
GET_M_GASHA_MEDALS_REQUEST = 0xD5F4
GET_M_GASHA_MEDALS_RESPONSE = 0xD5F5
GET_M_GASHA_MEDAL_TYPES_REQUEST = 0xD5F6
GET_M_GASHA_MEDAL_TYPES_RESPONSE = 0xD5F7
GET_M_GASHA_MEDAL_SETTINGS_REQUEST = 0xD5F8
GET_M_GASHA_MEDAL_SETTINGS_RESPONSE = 0xD5F9
GET_M_GASHA_MEDAL_BONUSES_REQUEST = 0xD5FA
GET_M_GASHA_MEDAL_BONUSES_RESPONSE = 0xD5FB
GET_M_GASHA_MEDAL_SHOPS_REQUEST = 0xD5FC
GET_M_GASHA_MEDAL_SHOPS_RESPONSE = 0xD5FD
GET_M_GASHA_MEDAL_SHOP_ITEMS_REQUEST = 0xD5FE
GET_M_GASHA_MEDAL_SHOP_ITEMS_RESPONSE = 0xD5FF
GET_M_RES_EARN_CAMPAIGN_APPLICATIONS_REQUEST = 0xD600
GET_M_RES_EARN_CAMPAIGN_APPLICATIONS_RESPONSE = 0xD601
GET_M_RES_EARN_CAMPAIGN_APPLICATION_PRODUCTS_REQUEST = 0xD602
GET_M_RES_EARN_CAMPAIGN_APPLICATION_PRODUCTS_RESPONSE = 0xD603
GET_M_RES_EARN_CAMPAIGN_SHOPS_REQUEST = 0xD604
GET_M_RES_EARN_CAMPAIGN_SHOPS_RESPONSE = 0xD605
GET_M_RES_EARN_CAMPAIGN_SHOP_ITEMS_REQUEST = 0xD606
GET_M_RES_EARN_CAMPAIGN_SHOP_ITEMS_RESPONSE = 0xD607
GET_M_PAYING_YUI_MEDAL_BONUSES_REQUEST = 0xD608
GET_M_PAYING_YUI_MEDAL_BONUSES_RESPONSE = 0xD609
GET_M_AC_LOGIN_BONUSES_REQUEST = 0xD60A
GET_M_AC_LOGIN_BONUSES_RESPONSE = 0xD60B
GET_M_PLAY_CAMPAIGNS_REQUEST = 0xD60C
GET_M_PLAY_CAMPAIGNS_RESPONSE = 0xD60D
GET_M_PLAY_CAMPAIGN_REWARDS_REQUEST = 0xD60E
GET_M_PLAY_CAMPAIGN_REWARDS_RESPONSE = 0xD60F
GET_M_GASHA_FREE_CAMPAIGNS_REQUEST = 0xD610
GET_M_GASHA_FREE_CAMPAIGNS_RESPONSE = 0xD611
GET_M_QUEST_DROP_BOOST_CAMPAIGNS_REQUEST = 0xD612
GET_M_QUEST_DROP_BOOST_CAMPAIGNS_RESPONSE = 0xD613
GET_M_FIRST_TICKET_PURCHASE_CAMPAIGNS_REQUEST = 0xD614
GET_M_FIRST_TICKET_PURCHASE_CAMPAIGNS_RESPONSE = 0xD615
GET_M_LINKED_SITE_REG_CAMPAIGNS_REQUEST = 0xD616
GET_M_LINKED_SITE_REG_CAMPAIGNS_RESPONSE = 0xD617
GET_M_LINKED_SITE_REG_CAMPAIGN_REWARDS_REQUEST = 0xD618
GET_M_LINKED_SITE_REG_CAMPAIGN_REWARDS_RESPONSE = 0xD619

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@ -1,3 +0,0 @@
// AcLoginBonusId,Title,RewardSetSubId,OpenStartDate,OpenEndDate
1,"2020年7月9日アニメリコリス記念",4,"2020/07/09 7:00:00","2020/10/01 2:00:00"
2,"2020年10月6日秋のデビューカムバックCP",5,"2020/10/06 7:00:00","2020/12/01 2:00:00"
1 // AcLoginBonusId Title RewardSetSubId OpenStartDate OpenEndDate
2 1 2020年7月9日~(アニメ&リコリス記念) 4 2020/07/09 7:00:00 2020/10/01 2:00:00
3 2 2020年10月6日~(秋のデビュー&カムバックCP) 5 2020/10/06 7:00:00 2020/12/01 2:00:00

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@ -1 +0,0 @@
// AdBannerId,Category,SortNum,StartDate,EndDate,ActiveFlag
1 // AdBannerId Category SortNum StartDate EndDate ActiveFlag

View File

@ -1,14 +0,0 @@
// AppointLeaderEffectId,CharaId,InfoTextFormat,AppointLeaderEffectTypeId,LowEffectValue,MiddleEffectValue,HighEffectValue,MaxEffectValue
1,1,"攻撃スキル威力{0}倍",1,1,1.3,1.4,1.5
2,2,"全ステータス上昇{0}倍",2,1,1.1,1.2,1.3
3,3,"Mob撃破時のスキルEXP上昇{0}倍",3,1,1.1,1.2,1.3
4,4,"後衛時のHP回復速度上昇{0}倍",4,1,1.2,1.3,1.4
5,5,"獲得EXPアップ{0}倍",5,1,1.1,1.2,1.3
6,6,"ピナのスキルのクールタイム短縮{0}倍",6,1,0.9,0.8,0.7
7,7,"攻撃スキルクールタイム短縮{0}倍",7,1,0.9,0.8,0.7
8,8,"獲得Colアップ{0}倍",8,1,1.5,1.6,1.7
9,9,"通常攻撃威力{0}倍",9,1,1.5,1.7,2
10,10,"補助スキルクールタイム短縮{0}倍",10,1,0.9,0.8,0.7
11,11,"シンクロスキル効果時間{0}倍",11,1,1.2,1.5,2
12,12,"青薔薇による継続ダメージ{0}倍",12,1,2,3,4
18,18,"全スキルクールタイム短縮{0}倍",18,1,0.95,0.9,0.85
1 // AppointLeaderEffectId CharaId InfoTextFormat AppointLeaderEffectTypeId LowEffectValue MiddleEffectValue HighEffectValue MaxEffectValue
2 1 1 攻撃スキル威力{0}倍 1 1 1.3 1.4 1.5
3 2 2 全ステータス上昇{0}倍 2 1 1.1 1.2 1.3
4 3 3 Mob撃破時のスキルEXP上昇{0}倍 3 1 1.1 1.2 1.3
5 4 4 後衛時のHP回復速度上昇{0}倍 4 1 1.2 1.3 1.4
6 5 5 獲得EXPアップ{0}倍 5 1 1.1 1.2 1.3
7 6 6 ピナのスキルのクールタイム短縮{0}倍 6 1 0.9 0.8 0.7
8 7 7 攻撃スキルクールタイム短縮{0}倍 7 1 0.9 0.8 0.7
9 8 8 獲得Colアップ{0}倍 8 1 1.5 1.6 1.7
10 9 9 通常攻撃威力{0}倍 9 1 1.5 1.7 2
11 10 10 補助スキルクールタイム短縮{0}倍 10 1 0.9 0.8 0.7
12 11 11 シンクロスキル効果時間{0}倍 11 1 1.2 1.5 2
13 12 12 青薔薇による継続ダメージ{0}倍 12 1 2 3 4
14 18 18 全スキルクールタイム短縮{0}倍 18 1 0.95 0.9 0.85

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// AppointLeaderEffectTypeId,Name
1,"攻撃スキル威力上昇"
2,"全ステータス上昇"
3,"雑魚撃破時のスキルEXP上昇"
4,"後衛時のHP回復速度上昇"
5,"獲得EXPアップ"
6,"ピナのスキルのクールタイム短縮"
7,"超攻撃スキルクールタイム短縮"
8,"獲得colアップ"
9,"通常攻撃威力上昇"
10,"補助スキルクールタイム短縮"
11,"シンクロスキル延長"
12,"青薔薇強化"
18,"全スキルクールタイム短縮"
1 // AppointLeaderEffectTypeId Name
2 1 攻撃スキル威力上昇
3 2 全ステータス上昇
4 3 雑魚撃破時のスキルEXP上昇
5 4 後衛時のHP回復速度上昇
6 5 獲得EXPアップ
7 6 ピナのスキルのクールタイム短縮
8 7 超攻撃スキルクールタイム短縮
9 8 獲得colアップ
10 9 通常攻撃威力上昇
11 10 補助スキルクールタイム短縮
12 11 シンクロスキル延長
13 12 青薔薇強化
14 18 全スキルクールタイム短縮

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// AppointLeaderParamId,InitialSynchroRate,AppointLeaderIncrementSynchroRate,AwakeningIncrementSynchroRate,FoilAddSynchroRate,AppointLeaderTrustBonus
1,30,1,5,10,1
1 // AppointLeaderParamId InitialSynchroRate AppointLeaderIncrementSynchroRate AwakeningIncrementSynchroRate FoilAddSynchroRate AppointLeaderTrustBonus
2 1 30 1 5 10 1

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// AwakeningId,TotalExp,BonusHeroLog,BonusWeapon,BonusArmor
1,100,0.05,0.1,0.1
2,200,0.1,0.2,0.2
3,300,0.15,0.3,0.3
4,400,0.2,0.4,0.4
5,500,0.25,0.5,0.5
1 // AwakeningId TotalExp BonusHeroLog BonusWeapon BonusArmor
2 1 100 0.05 0.1 0.1
3 2 200 0.1 0.2 0.2
4 3 300 0.15 0.3 0.3
5 4 400 0.2 0.4 0.4
6 5 500 0.25 0.5 0.5

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// BattleCameraId,OffsetX,OffsetY,OffsetZ,RotH,RotV,Distance,Near,Far,Fov
1,0,1.5,0,50,35,60,1,250,10
2,0,1.5,0,50,35,80,1,250,10
3,0,1.5,0,50,35,90,1,250,10
1 // BattleCameraId OffsetX OffsetY OffsetZ RotH RotV Distance Near Far Fov
2 1 0 1.5 0 50 35 60 1 250 10
3 2 0 1.5 0 50 35 80 1 250 10
4 3 0 1.5 0 50 35 90 1 250 10

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// BeginnerMissionConditionId,BeginnerMissionId,SeatNum,MissionNum,DisplayContent,DisplayTips,ConditionType,ConditionParam1,ConditionParam2,ConditionParam3,RequiredAchievementNum
10001,10000,1,1,"武器を装備しよう","《ViSTerステーション》のカスタムの<br>パーティ編成で、キャラクターに<br>武器を装備させよう",1,"0","0","0",1
10002,10000,1,2,"副装備を装備しよう","《ViSTerステーション》のカスタムの<br>パーティ編成で、キャラクターに<br>副装備を装備させよう",2,"0","0","0",1
10003,10000,1,3,"強化合成をしよう","《ViSTerステーション》のカスタムの<br>合成の強化合成で、アイテム等を<br>消費してキャラクターを強化しよう",3,"0","0","0",1
10004,10000,1,4,"リソースカードを印刷しよう","《ViSTerターミナル》のガシャ後、<br>もしくはカード印刷で、リソースを<br>印刷し、覚醒を解放しよう",4,"0","0","0",1
10005,10000,1,5,"換金アイテムを<br>売却しよう","《ViSTerステーション》のカスタムの<br>ストレージ整理やショップのリソース<br>売却で換金アイテムを売却しよう",5,"0","0","0",1
10006,10000,1,6,"ショップのリソース複製で <br>リソースを購入しよう","《ViSTerステーション》のショップの<br>リソース複製でリソースカードを<br>読み込み、リソースを購入しよう",6,"0","0","0",1
10007,10000,1,7,"覚醒させよう","《ViSTerステーション》の合成で<br>覚醒を解放したリソースに、<br>同種リソースを合成しよう",7,"0","0","0",1
10008,10000,1,8,"能力合成をしよう","《ViSTerステーション》のカスタムの<br>合成の能力合成で、アイテムを消費してリソースにプロパティを付与しよう",8,"0","0","0",1
10009,10000,1,9,"トライアルタワーを<br> 1回クリアしよう","《ViSTerステーション》の<br>トライアルタワーのクエストを<br>1回クリアしよう",9,"0","0","0",1
1 // BeginnerMissionConditionId BeginnerMissionId SeatNum MissionNum DisplayContent DisplayTips ConditionType ConditionParam1 ConditionParam2 ConditionParam3 RequiredAchievementNum
2 10001 10000 1 1 武器を装備しよう 《ViSTerステーション》のカスタムの<br>パーティ編成で、キャラクターに<br>武器を装備させよう 1 0 0 0 1
3 10002 10000 1 2 副装備を装備しよう 《ViSTerステーション》のカスタムの<br>パーティ編成で、キャラクターに<br>副装備を装備させよう 2 0 0 0 1
4 10003 10000 1 3 強化合成をしよう 《ViSTerステーション》のカスタムの<br>合成の強化合成で、アイテム等を<br>消費してキャラクターを強化しよう 3 0 0 0 1
5 10004 10000 1 4 リソースカードを印刷しよう 《ViSTerターミナル》のガシャ後、<br>もしくはカード印刷で、リソースを<br>印刷し、覚醒を解放しよう 4 0 0 0 1
6 10005 10000 1 5 換金アイテムを<br>売却しよう 《ViSTerステーション》のカスタムの<br>ストレージ整理やショップのリソース<br>売却で換金アイテムを売却しよう 5 0 0 0 1
7 10006 10000 1 6 ショップのリソース複製で <br>リソースを購入しよう 《ViSTerステーション》のショップの<br>リソース複製でリソースカードを<br>読み込み、リソースを購入しよう 6 0 0 0 1
8 10007 10000 1 7 覚醒させよう 《ViSTerステーション》の合成で<br>覚醒を解放したリソースに、<br>同種リソースを合成しよう 7 0 0 0 1
9 10008 10000 1 8 能力合成をしよう 《ViSTerステーション》のカスタムの<br>合成の能力合成で、アイテムを消費してリソースにプロパティを付与しよう 8 0 0 0 1
10 10009 10000 1 9 トライアルタワーを<br> 1回クリアしよう 《ViSTerステーション》の<br>トライアルタワーのクエストを<br>1回クリアしよう 9 0 0 0 1

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// BeginnerMissionRewardId,BeginnerMissionId,BeginnerMissionConditionId,CommonRewardType,CommonRewardId,CommonRewardNum,Strength,Property1PropertyId,Property1Value1,Property1Value2,Property2PropertyId,Property2Value1,Property2Value2,Property3PropertyId,Property3Value1,Property3Value2,Property4PropertyId,Property4Value1,Property4Value2
1,10000,10001,3,180004,1,0,1,0,0,1,0,0,1,0,0,1,0,0
2,10000,10002,3,180004,2,0,1,0,0,1,0,0,1,0,0,1,0,0
3,10000,10003,1,101000230,1,0,1,0,0,1,0,0,2,0,0,2,0,0
4,10000,10004,3,180004,1,0,1,0,0,1,0,0,1,0,0,1,0,0
5,10000,10005,3,180004,2,0,1,0,0,1,0,0,1,0,0,1,0,0
6,10000,10006,3,170004,1,0,1,0,0,1,0,0,1,0,0,1,0,0
7,10000,10007,3,110240,1,0,1,0,0,1,0,0,1,0,0,1,0,0
8,10000,10008,3,170004,1,0,1,0,0,1,0,0,1,0,0,1,0,0
9,10000,10009,1,101000230,1,0,1,0,0,1,0,0,2,0,0,2,0,0
1 // BeginnerMissionRewardId BeginnerMissionId BeginnerMissionConditionId CommonRewardType CommonRewardId CommonRewardNum Strength Property1PropertyId Property1Value1 Property1Value2 Property2PropertyId Property2Value1 Property2Value2 Property3PropertyId Property3Value1 Property3Value2 Property4PropertyId Property4Value1 Property4Value2
2 1 10000 10001 3 180004 1 0 1 0 0 1 0 0 1 0 0 1 0 0
3 2 10000 10002 3 180004 2 0 1 0 0 1 0 0 1 0 0 1 0 0
4 3 10000 10003 1 101000230 1 0 1 0 0 1 0 0 2 0 0 2 0 0
5 4 10000 10004 3 180004 1 0 1 0 0 1 0 0 1 0 0 1 0 0
6 5 10000 10005 3 180004 2 0 1 0 0 1 0 0 1 0 0 1 0 0
7 6 10000 10006 3 170004 1 0 1 0 0 1 0 0 1 0 0 1 0 0
8 7 10000 10007 3 110240 1 0 1 0 0 1 0 0 1 0 0 1 0 0
9 8 10000 10008 3 170004 1 0 1 0 0 1 0 0 1 0 0 1 0 0
10 9 10000 10009 1 101000230 1 0 1 0 0 1 0 0 2 0 0 2 0 0

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// BeginnerMissionSeatConditionId,BeginnerMissionId,SeatNum,MissionSeatNum,DisplayContent,DisplayTips,ConditionType,ConditionParam1,ConditionParam2,ConditionParam3,RequiredAchievementNum
11001,10000,1,10,"9つの初心者ミッションを<br>全てクリアしよう","それぞれのミッションに<br>表示されているTipsを参考に<br>初心者ミッションをクリアしていこう",1,"0","0","0",1
1 // BeginnerMissionSeatConditionId BeginnerMissionId SeatNum MissionSeatNum DisplayContent DisplayTips ConditionType ConditionParam1 ConditionParam2 ConditionParam3 RequiredAchievementNum
2 11001 10000 1 10 9つの初心者ミッションを<br>全てクリアしよう それぞれのミッションに<br>表示されているTipsを参考に<br>初心者ミッションをクリアしていこう 1 0 0 0 1

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// BeginnerMissionSeatRewardId,BeginnerMissionId,BeginnerMissionSeatConditionId,CommonRewardType,CommonRewardId,CommonRewardNum,Strength,Property1PropertyId,Property1Value1,Property1Value2,Property2PropertyId,Property2Value1,Property2Value2,Property3PropertyId,Property3Value1,Property3Value2,Property4PropertyId,Property4Value1,Property4Value2
1,10000,11001,1,101000230,1,0,1,0,0,1,0,0,2,0,0,2,0,0
1 // BeginnerMissionSeatRewardId BeginnerMissionId BeginnerMissionSeatConditionId CommonRewardType CommonRewardId CommonRewardNum Strength Property1PropertyId Property1Value1 Property1Value2 Property2PropertyId Property2Value1 Property2Value2 Property3PropertyId Property3Value1 Property3Value2 Property4PropertyId Property4Value1 Property4Value2
2 1 10000 11001 1 101000230 1 0 1 0 0 1 0 0 2 0 0 2 0 0

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// BeginnerMissionId,Name,StartDate,EndDate
10000,"初心者ミッション","2019/10/01 7:00:00","2030/01/01 2:00:00"
1 // BeginnerMissionId Name StartDate EndDate
2 10000 初心者ミッション 2019/10/01 7:00:00 2030/01/01 2:00:00

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// BnidSerialCodeRewardId,BnidItemId,CommonRewardType,CommonRewardId,CommonRewardNum,Strength,Property1PropertyId,Property1Value1,Property1Value2,Property2PropertyId,Property2Value1,Property2Value2,Property3PropertyId,Property3Value1,Property3Value2,Property4PropertyId,Property4Value1,Property4Value2
1 // BnidSerialCodeRewardId BnidItemId CommonRewardType CommonRewardId CommonRewardNum Strength Property1PropertyId Property1Value1 Property1Value2 Property2PropertyId Property2Value1 Property2Value2 Property3PropertyId Property3Value1 Property3Value2 Property4PropertyId Property4Value1 Property4Value2

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// BnidSerialCodeId,BnidItemId,SerialCodeType,Category,Description,OpenStartDate,OpenEndDate
1 // BnidSerialCodeId BnidItemId SerialCodeType Category Description OpenStartDate OpenEndDate

File diff suppressed because it is too large Load Diff

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// BuffItemId,Name,FlavorText
1,"EXPブースト","クエスト中に得られる経験値がアップする"
2,"フラグメント獲得量アップ","クエスト中に得られるフラグメント量がアップする"
3,"初期スキルレベルアップ","クエスト開始からスキルレベルが3になる"
4,"なし",
5,"なし",
6,"なし",
7,"なし",
8,"なし",
9,"なし",
10,"なし",
1 // BuffItemId Name FlavorText
2 1 EXPブースト クエスト中に得られる経験値がアップする
3 2 フラグメント獲得量アップ クエスト中に得られるフラグメント量がアップする
4 3 初期スキルレベルアップ クエスト開始からスキルレベルが3になる
5 4 なし
6 5 なし
7 6 なし
8 7 なし
9 8 なし
10 9 なし
11 10 なし

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// BuyTicketId,BuyTicketPattern,CreditCnt,GetTicketCnt,GetBonusVp
1,0,1,1,0
2,0,2,2,0
3,0,5,6,100
4,1,1,1,0
5,1,2,2,0
6,1,5,7,100
7,10,1,1,0
8,10,2,3,0
9,10,5,8,100
10,11,1,1,0
11,11,2,2,0
12,11,5,6,100
13,20,1,1,0
14,20,2,3,0
15,20,1,8,3000
16,21,1,1,0
17,21,2,2,0
18,21,1,8,3000
1 // BuyTicketId BuyTicketPattern CreditCnt GetTicketCnt GetBonusVp
2 1 0 1 1 0
3 2 0 2 2 0
4 3 0 5 6 100
5 4 1 1 1 0
6 5 1 2 2 0
7 6 1 5 7 100
8 7 10 1 1 0
9 8 10 2 3 0
10 9 10 5 8 100
11 10 11 1 1 0
12 11 11 2 2 0
13 12 11 5 6 100
14 13 20 1 1 0
15 14 20 2 3 0
16 15 20 1 8 3000
17 16 21 1 1 0
18 17 21 2 2 0
19 18 21 1 8 3000

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// CapId,Trust1Cap
1,100
1 // CapId Trust1Cap
2 1 100

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// CharaId,Name,Roma,Gender,RealName,Comment
1,"キリト","Kirito",0,"桐ヶ谷和人","CH_KIR"
2,"アスナ","Asuna",1,"結城明日奈","CH_ASU"
3,"リーファ","Leafa",1,"桐ヶ谷直葉","CH_LEA"
4,"シノン","Sinon",1,"朝田詩乃","CH_SIN"
5,"リズベット","Lisbeth",1,"篠崎里香","CH_LIS"
6,"シリカ","Silica",1,"綾野珪子","CH_SIL"
7,"クライン","Klein",0,"壺井遼太郎","CH_KLE"
8,"エギル","Agil",0,"アンドリュー","CH_AGI"
9,"ユウキ","Yuuki",1,"紺野木綿季","CH_YUU"
10,"アルゴ","Argo",1,"帆坂朋","CH_ARG"
11,"アリス","Alice",1,"アリス","CH_ALI"
12,"ユージオ","Eugeo",0,"ユージオ","CH_EUG"
18,"レイン","Rain",1,"枳殻虹架","CH_RAI"
90,"ユイ","Yui",1,"ユイ","CH_YUI"
91,"リコ","Re:co",1,"リコ","CH_REC"
92,"菊岡","Kikuoka",0,"菊岡誠二郎","CH_KIK"
95,"スズネ","Suzune",1,"須々木寧々","CH_SUZ"
999,"一般","Common",0,"なし","NONE"
1 // CharaId Name Roma Gender RealName Comment
2 1 キリト Kirito 0 桐ヶ谷和人 CH_KIR
3 2 アスナ Asuna 1 結城明日奈 CH_ASU
4 3 リーファ Leafa 1 桐ヶ谷直葉 CH_LEA
5 4 シノン Sinon 1 朝田詩乃 CH_SIN
6 5 リズベット Lisbeth 1 篠崎里香 CH_LIS
7 6 シリカ Silica 1 綾野珪子 CH_SIL
8 7 クライン Klein 0 壺井遼太郎 CH_KLE
9 8 エギル Agil 0 アンドリュー CH_AGI
10 9 ユウキ Yuuki 1 紺野木綿季 CH_YUU
11 10 アルゴ Argo 1 帆坂朋 CH_ARG
12 11 アリス Alice 1 アリス CH_ALI
13 12 ユージオ Eugeo 0 ユージオ CH_EUG
14 18 レイン Rain 1 枳殻虹架 CH_RAI
15 90 ユイ Yui 1 ユイ CH_YUI
16 91 リコ Re:co 1 リコ CH_REC
17 92 菊岡 Kikuoka 0 菊岡誠二郎 CH_KIK
18 95 スズネ Suzune 1 須々木寧々 CH_SUZ
19 999 一般 Common 0 なし NONE

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// CharaAttackId,Name,AttackCoef,FlipDamage,DownDamage,PoisonIncidence,ParalysisIncidence,SealedIncidence,QuestionIncidence,BlueRoseIncidence,CharmIncidence,KnockBack,ForwardKnockBack,BreakInterval,WeaponSlot,AttackType,PhysicsAttr,MagicAttr,SpellBlast,HitSe,WeakSe,ResistSe
14,"二刀流一段目",1,100,0,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
15,"二刀流二段目",1,100,0,0,0,0,0,0,0,1,True,0,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
16,"二刀流三段目",1,100,0,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
17,"二刀流四段目",1,100,0,0,0,0,0,0,0,1,True,0,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
18,"二刀流五段目",1.5,100,1000,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
19,"二刀流五段目左",1.5,100,1000,0,0,0,0,0,0,1,True,0,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
20,"【二刀流】エンド・リボルバーLV1範囲",1.5,1000,1000,0,0,0,0,0,0,3,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
21,"【二刀流】エンド・リボルバーLV1範囲左",1.5,1000,1000,0,0,0,0,0,0,3,True,0,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
22,"二刀流ガード",1,1000,0,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
23,"二刀流ステップ1",0.8,500,0,0,0,0,0,0,0,2,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
24,"二刀流ステップ2",1,100,500,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
25,"二刀流ステップ2左",1,100,500,0,0,0,0,0,0,1,True,0,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
26,"二刀流チャージアタック1",1,1000,0,0,0,0,0,0,0,2.5,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
27,"二刀流チャージアタック2",1,1000,0,0,0,0,0,0,0,2.5,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
28,"二刀流チャージアタック3",2,1000,1000,0,0,0,0,0,0,2.5,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
29,"二刀流チャージアタック3左",2,1000,1000,0,0,0,0,0,0,2.5,True,0,1,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
30,"細剣一段目",1,2,0,0,0,0,0,0,0,0.5,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
31,"細剣二段目",1,2,0,0,0,0,0,0,0,0.5,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
32,"細剣三段目",1,2,0,0,0,0,0,0,0,0.5,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
33,"細剣四段目",1,2,0,0,0,0,0,0,0,0.5,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
34,"細剣五段目",1.5,2,0,0,0,0,0,0,0,0.5,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
35,"細剣ステップアタック1",0.8,1000,0,0,0,0,0,0,0,2,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
36,"細剣ステップアタック2",1,100,300,0,0,0,0,0,0,1,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
37,"細剣ガードアタック",1,1000,0,0,0,0,0,0,0,1,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
38,"細剣チャージアタック1",1,1000,0,0,0,0,0,0,0,2.5,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
39,"細剣チャージアタック2",1,1000,0,0,0,0,0,0,0,2.5,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
40,"細剣チャージアタック3",1,1000,1000,0,0,0,0,0,0,1,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
41,"メイス一段目",1,1000,0,0,0,0,0,0,0,1.2,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
42,"メイス二段目",1,1000,0,0,0,0,0,0,0,1.2,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
43,"メイス三段目",1,1000,0,0,0,0,0,0,0,1.2,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
44,"メイス四段目",1.5,1000,3000,0,0,0,0,0,0,1,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
45,"メイスステップ攻撃1",0.8,500,0,0,0,0,0,0,0,2,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
46,"メイスステップ攻撃2",1,100,1000,0,0,0,0,0,0,3,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
47,"メイスガードアタック",1,1000,500,0,0,0,0,0,0,3,False,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
48,"メイスチャージアタック",1.5,1000,500,0,0,0,0,0,0,5,False,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
49,"短剣一段目",1,2,0,0,0,0,0,0,0,0.5,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
50,"短剣二段目",1,2,0,0,0,0,0,0,0,0.5,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
51,"短剣三段目",1,2,0,0,0,0,0,0,0,0.5,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
52,"短剣四段目",1,2,0,0,0,0,0,0,0,0.5,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
53,"短剣五段目",1,2,0,0,0,0,0,0,0,0.5,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
54,"短剣六段目",1.5,2,100,0,0,0,0,0,0,0.5,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
55,"短剣ステップ攻撃1",1,500,0,0,0,0,0,0,0,2,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
56,"短剣ステップ攻撃2",1,1000,300,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
57,"短剣ガードアタック",1,1000,1000,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
58,"短剣チャージアタック",2,1000,0,0,0,0,0,0,0,0,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
59,"【二刀流】スターバースト・ストリームLV4連撃1",1.2,1000,1000,0,0,0,0,0,0,0,True,0.4,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
60,"【二刀流】スターバースト・ストリームLV4連撃2",1.2,1000,1000,0,0,0,0,0,0,0,True,0.4,1,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
61,"【二刀流】スターバースト・ストリームLV4連撃3",1.2,1000,1000,0,0,0,0,0,0,0,True,0.4,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
62,"【二刀流】スターバースト・ストリームLV4連撃4",1.2,1000,1000,0,0,0,0,0,0,0,True,0.4,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
63,"【二刀流】スターバースト・ストリームLV4連撃5",1.4,1000,1000,0,0,0,0,0,0,0,True,0.4,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
64,"【二刀流】スターバースト・ストリームLV4連撃5左",1.4,1000,1000,0,0,0,0,0,0,0,True,0.4,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
65,"【二刀流】スターバースト・ストリームLV4連撃6",1.4,1000,1000,0,0,0,0,0,0,0,True,0.4,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
66,"【二刀流】スターバースト・ストリームLV4連撃6左",1.4,1000,1000,0,0,0,0,0,0,0,True,0.4,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
67,"【二刀流】スターバースト・ストリームLV4連撃7",1.4,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
68,"【二刀流】スターバースト・ストリームLV4連撃7左",1.4,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
69,"【二刀流】スターバースト・ストリームLV4連撃8",1.6,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
70,"【二刀流】スターバースト・ストリームLV4連撃8左",1.6,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
71,"【二刀流】スターバースト・ストリームLV4連撃9",1.6,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
72,"【二刀流】スターバースト・ストリームLV4連撃9左",1.6,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
73,"【二刀流】スターバースト・ストリームLV4連撃10",1.8,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
74,"【二刀流】スターバースト・ストリームLV4連撃11",1.8,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
75,"【二刀流】スターバースト・ストリームLV4連撃12",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
76,"【二刀流】スターバースト・ストリームLV4連撃13",2,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
77,"【二刀流】スターバースト・ストリームLV4連撃14",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
78,"【二刀流】スターバースト・ストリームLV4連撃15",2.2,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
79,"【二刀流】スターバースト・ストリームLV4連撃16",2.4,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
80,"【二刀流】スターバースト・ストリームLV4連撃17",2.4,1000,1000,0,0,0,0,0,0,3,True,0.3,1,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
81,"【二刀流5】ジ・イクリプスLV5連撃1",1.1,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
82,"【二刀流5】ジ・イクリプスLV5連撃2",1.1,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
83,"【二刀流5】ジ・イクリプスLV5連撃3",1.1,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
84,"【二刀流5】ジ・イクリプスLV5連撃4",1.2,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
85,"【二刀流5】ジ・イクリプスLV5連撃5",1.2,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
86,"【二刀流5】ジ・イクリプスLV5連撃6",1.2,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
87,"【二刀流5】ジ・イクリプスLV5連撃7",1.3,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
88,"【二刀流5】ジ・イクリプスLV5連撃8",1.3,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
89,"【二刀流5】ジ・イクリプスLV5連撃9",1.3,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
90,"【二刀流5】ジ・イクリプスLV5連撃10",1.4,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
91,"【二刀流5】ジ・イクリプスLV5連撃11",1.4,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
92,"【二刀流5】ジ・イクリプスLV5連撃12",1.4,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
93,"【二刀流5】ジ・イクリプスLV5連撃13",1.5,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
94,"【二刀流5】ジ・イクリプスLV5連撃14",1.5,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
95,"【二刀流5】ジ・イクリプスLV5連撃15",1.5,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
96,"【二刀流5】ジ・イクリプスLV5連撃16",1.8,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
97,"【二刀流5】ジ・イクリプスLV5連撃17",1.8,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
98,"【二刀流5】ジ・イクリプスLV5連撃18",1.8,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
99,"【二刀流5】ジ・イクリプスLV5連撃19",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
100,"【二刀流5】ジ・イクリプスLV5連撃20",2,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
101,"【二刀流5】ジ・イクリプスLV5連撃21",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
102,"【二刀流5】ジ・イクリプスLV5連撃22",2.2,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
103,"【二刀流5】ジ・イクリプスLV5連撃23",2.5,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
104,"【二刀流5】ジ・イクリプスLV5連撃24",2.5,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
105,"【二刀流5】ジ・イクリプスLV5連撃25",2.5,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
106,"【二刀流5】ジ・イクリプスLV5連撃26",2.5,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
107,"【二刀流5】ジ・イクリプスLV5連撃27",2.5,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
108,"【二刀流5】ジ・イクリプスLV5連撃28",4,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
109,"【二刀流】ゲイル・スライサーLV2突進",1.3,1000,1000,0,0,0,0,0,0,3,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
110,"【二刀流】ゲイル・スライサーLV2突進左",1.3,1000,1000,0,0,0,0,0,0,3,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
111,"【細剣】カドラプル・ペインLV2連撃1",2,1000,0,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
112,"【細剣】カドラプル・ペインLV2連撃2",2,1000,0,0,0,0,0,0,0,0,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
113,"【細剣】カドラプル・ペインLV2連撃3",4,1000,0,0,0,0,0,0,0,0,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
114,"【細剣】カドラプル・ペインLV2連撃4",4,1000,1000,0,0,0,0,0,0,0,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
115,"【片手棍】レイジ・ブロウLV1連撃1",1.5,500,1000,0,0,0,0,0,0,1,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
116,"【片手棍】レイジ・ブロウLV1連撃2",1.7,500,1000,0,0,0,0,0,0,1.5,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
117,"【片手棍】レイジ・ブロウLV1連撃3",2.5,1000,3000,0,0,0,0,0,0,5,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
118,"【片手棍】パワー・ストライクLV2範囲1",4,1000,30000,0,0,0,0,0,0,1,True,0.2,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
119,"【片手棍】パワー・ストライクLV2範囲2",4,1000,1000,0,0,0,0,0,0,1,True,0.2,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
120,"水魔法1",2,1000,1000,0,0,0,0,0,0,1,False,0,2,1,0,2,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
121,"片手剣一段目",1,100,0,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
122,"片手剣二段目",1,100,0,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
123,"片手剣三段目",1,100,0,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
124,"片手剣四段目",1,100,0,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
125,"片手剣五段目",1.5,100,1000,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
126,"片手剣ステップ攻撃1",0.8,500,0,0,0,0,0,0,0,2,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
127,"片手剣ステップ攻撃2",1,300,1000,0,0,0,0,0,0,1.5,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
128,"片手剣ガードアタック",1,1000,1000,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
129,"片手剣チャージアタック",2,1000,0,0,0,0,0,0,0,0,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
130,"両手斧一段目",1,1500,0,0,0,0,0,0,0,1.5,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
131,"両手斧二段目",1,1700,0,0,0,0,0,0,0,1.5,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
132,"両手斧三段目",1.5,2000,3000,0,0,0,0,0,0,1.5,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
133,"両手斧ステップ攻撃1",0.6,1000,0,0,0,0,0,0,0,2,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
134,"両手斧ステップ攻撃2",0.6,300,1000,0,0,0,0,0,0,2,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
135,"両手斧ガード攻撃",0.9,1000,1000,0,0,0,0,0,0,1,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
136,"両手斧チャージアタック",2,1000,0,0,0,0,0,0,0,0,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
137,"刀一段目",1,500,0,0,0,0,0,0,0,1.1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
138,"刀二段目",1,500,0,0,0,0,0,0,0,1.1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
139,"刀三段目",1,500,1000,0,0,0,0,0,0,1.1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
140,"刀四段目",1.5,500,1000,0,0,0,0,0,0,1.1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
141,"刀ガードアタック",0.9,1000,1000,0,0,0,0,0,0,1,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
142,"刀ステップアタック1",0.8,500,0,0,0,0,0,0,0,2,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
143,"刀ステップアタック2",1,500,500,0,0,0,0,0,0,1.5,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
144,"刀チャージアタック",2,1000,0,0,0,0,0,0,0,0,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
145,"弓一段目",1,500,100,0,0,0,0,0,0,1,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
146,"弓二段目",1,500,100,0,0,0,0,0,0,1,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
147,"弓三段目",1.5,1000,100,0,0,0,0,0,0,1,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
148,"弓ガードアタック",1.7,1000,100,0,0,0,0,0,0,1,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
149,"弓ステップアタック1",1,500,100,0,0,0,0,0,0,1,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
150,"弓ステップアタック2",1,500,100,0,0,0,0,0,0,1,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
151,"弓チャージアタック",2,1000,100,0,0,0,0,0,0,3,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
152,"【二刀流4】ダブルサーキュラー(LV1単発",2,10000,5000,0,0,0,0,0,0,2,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
153,"【二刀流4】ダブルサーキュラー(LV1単発左",2,10000,5000,0,0,0,0,0,0,2,True,0,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
154,"【細剣】スティンガーLV1突進1",1,3000,500,0,0,0,0,0,0,0.5,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
155,"【細剣】スティンガーLV1突進2",1.5,3000,3000,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
156,"【細剣】ピアース・テリトリーLV2範囲",2.5,600,100,0,0,0,0,0,0,1.5,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
157,"【細剣】ペネトレイトLV3単発",12,10000,5000,0,0,0,0,0,0,2,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
158,"【細剣】スター・スプラッシュLV4連撃1",3,100,500,0,0,0,0,0,0,0.2,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
159,"【細剣】スター・スプラッシュLV4連撃2",3.5,150,520,0,0,0,0,0,0,0.2,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
160,"【細剣】スター・スプラッシュLV4連撃3",3.5,200,540,0,0,0,0,0,0,0.2,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
161,"【細剣】スター・スプラッシュLV4連撃4",4,250,560,0,0,0,0,0,0,0.2,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
162,"【細剣】スター・スプラッシュLV4連撃5",4,300,580,0,0,0,0,0,0,0.2,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
163,"【細剣】スター・スプラッシュLV4連撃6",4.5,350,600,0,0,0,0,0,0,0.2,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
164,"【細剣】スター・スプラッシュLV4連撃7",4.5,400,620,0,0,0,0,0,0,0.5,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
165,"【細剣】スター・スプラッシュLV4連撃8",5,450,640,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
166,"【刀】辻風LV1単発",4,10000,5000,0,0,0,0,0,0,1.1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
167,"【刀】緋扇LV1連撃1",1.3,500,500,0,0,0,0,0,0,0.2,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
168,"【刀】緋扇LV1連撃2",1.7,500,700,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
169,"【刀】緋扇LV1連撃3",2,500,1000,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
170,"【刀】朧月夜LV3連撃1",2,500,500,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
171,"【刀】朧月夜LV3連撃2",3,500,500,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
172,"【刀】朧月夜LV3連撃3",4,500,500,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
173,"【刀】朧月夜LV3連撃4",4,500,500,0,0,0,0,0,0,0.7,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
174,"【刀】朧月夜LV3連撃5",5,1000,1000,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
175,"【刀】残月LV2遠距離",6,5000,1000,0,0,0,0,0,0,0.8,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
176,"【刀】羅生門LV4連撃1",4,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
177,"【刀】羅生門LV4連撃2",4,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
178,"【刀】羅生門LV4連撃3",4,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
179,"【刀】羅生門LV4連撃4",4,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
180,"【刀】羅生門LV4連撃5",4,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
181,"【刀】羅生門LV4連撃6",4,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
182,"【刀】羅生門LV4連撃7",4,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
183,"【刀】羅生門LV4連撃8",4,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
184,"【刀】羅生門LV4連撃9",4,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
185,"【刀】羅生門LV4連撃10",4,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
186,"【刀】羅生門LV4連撃11",5,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
187,"【刀】羅生門LV4連撃12",5,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
188,"【刀】羅生門LV4連撃13",12,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
189,"【刀7】窮奇LV2連撃1",1,500,1000,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
190,"【刀7】窮奇LV2連撃2",1.5,500,1000,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
191,"【刀7】窮奇LV2連撃3",1.5,500,1000,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
192,"【刀7】窮奇LV2連撃4",2,1000,1000,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
193,"【刀7】窮奇LV2連撃5",3,1000,1000,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
194,"【刀7】窮奇LV2連撃6",4,1000,1000,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
195,"【刀9】禊椿LV2単発",9,10000,15000,0,0,0,0,0,0,1.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
196,"【刀10】紅結LV1突進",1.5,1000,3000,0,0,0,0,0,0,1.3,True,0.3,0,0,1,1,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
197,"【両手斧】ワールウィンドLV1範囲",2,1000,1000,0,0,0,0,0,0,1.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
198,"【両手斧3】ラウンドトリプル・スラッシュLV2連撃1",3,500,1000,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
199,"【両手斧3】ラウンドトリプル・スラッシュLV2連撃2",4,1000,3000,0,0,0,0,0,0,0.7,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
200,"【両手斧3】ラウンドトリプル・スラッシュLV2連撃3",5,1500,5000,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
201,"【両手斧4】カタパルト・トマホークLV3遠距離",10,5000,2000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
202,"【両手斧5】グラビティ・インパクトLV4単発",9,10000,10000,0,0,0,0,0,0,3,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
203,"【両手斧6】ヴァイオレント・スパイクLV1連撃1",2.5,1000,3000,0,0,0,0,0,0,0.3,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
204,"【両手斧6】ヴァイオレント・スパイクLV1連撃2",3,2000,4000,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
205,"【両手斧7】フラットLV1単発",4,10000,5000,0,0,0,0,0,0,0.3,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
206,"【両手斧9】シャマル・ブルータルLV3連撃1",2,5000,1000,0,0,0,0,0,0,0.3,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
207,"【両手斧9】シャマル・ブルータルLV3連撃1",4,5000,1000,0,0,0,0,0,0,0.3,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
208,"【両手斧9】シャマル・ブルータルLV3連撃1",5,5000,1000,0,0,0,0,0,0,0.3,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
209,"【両手斧9】シャマル・ブルータルLV3連撃1",6,2000,15000,0,0,0,0,0,0,0.3,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
210,"【片手棍】アサルト・ダイブLV2突進1",2,500,1000,0,0,0,0,0,0,0.5,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
211,"【片手棍】アサルト・ダイブLV2突進2",6,1000,3000,0,0,0,0,0,0,2,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
212,"【片手棍】ライオット・スマッシュLV2連撃1",1,1000,1000,0,0,0,0,0,0,0.5,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
213,"【片手棍】ライオット・スマッシュLV2連撃2",1.5,1000,1000,0,0,0,0,0,0,0.5,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
214,"【片手棍】ライオット・スマッシュLV2連撃3",1.5,1000,1000,0,0,0,0,0,0,0.5,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
215,"【片手棍】ライオット・スマッシュLV2連撃4",2,1000,1000,0,0,0,0,0,0,0.5,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
216,"【片手棍】ライオット・スマッシュLV2連撃5",3,1000,1000,0,0,0,0,0,0,0.5,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
217,"【片手棍】ライオット・スマッシュLV2連撃6",4,1000,5000,0,0,0,0,0,0,2,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
218,"【片手棍】殴りLV1単発",4,1000,5000,0,0,0,0,0,0,5,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
219,"【片手棍】スピリット・ボンバーLV3範囲+バフ)",5.5,1000,5000,0,0,0,0,0,0,3,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
220,"【細剣7】ソニック・インパルスLV2遠距離",6,5000,1000,0,0,0,0,0,0,0.8,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
221,"【弓】ホーネットLV1毒矢",2,500,1000,100,0,0,0,0,0,2,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
222,"【弓】エレクトリック・レイLV2麻痺矢",4,500,1000,0,100,0,0,0,0,0,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
223,"【弓】ヘイル・バレットLV1貫通矢",3,5000,500,0,0,0,0,0,0,2,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
224,"【弓】ワイドショットLV15WAYショット",1.2,1000,2500,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
225,"【弓】ワイドショットLV15WAYショット",1.4,1200,3000,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
226,"【弓】ワイドショットLV15WAYショット",1.6,1500,4000,0,0,0,0,0,0,2,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
227,"【弓】ワイドショットLV15WAYショット",1.4,1200,3000,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
228,"【弓】ワイドショットLV15WAYショット",1.2,1000,2500,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
229,"【弓5】エイムシュートLV2貫通矢",6,5000,500,0,0,0,0,0,0,3,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
230,"【弓6】7way複数矢LV2:7way1",1.2,1000,500,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
231,"【弓6】7way複数矢LV2:7way2",1.4,1000,500,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
232,"【弓6】7way複数矢LV2:7way3",1.6,1000,500,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
233,"【弓6】7way複数矢LV2:7way4",1.8,1000,500,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
234,"【弓6】7way複数矢LV2:7way5",1.6,1000,500,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
235,"【弓6】7way複数矢LV2:7way6",1.4,1000,500,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
236,"【弓6】7way複数矢LV2:7way7",1.2,1000,500,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
237,"【弓7】ダイヤモンド・ダストLV3:連撃氷1",3,2500,500,0,0,0,0,0,0,2,True,0.3,0,0,3,2,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
238,"【弓7】ダイヤモンド・ダストLV3:連撃氷2",3,2500,500,0,0,0,0,0,0,2,True,0.3,0,0,3,2,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
239,"【弓7】ダイヤモンド・ダストLV3:連撃氷3",3.5,2500,500,0,0,0,0,0,0,2,True,0.3,0,0,3,2,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
240,"【弓7】ダイヤモンド・ダストLV3:連撃氷4",3.5,2500,500,0,0,0,0,0,0,2,True,0.3,0,0,3,2,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
241,"【弓7】ダイヤモンド・ダストLV3:連撃氷5",5,2500,1000,0,0,0,0,0,0,2,True,0.3,0,0,3,2,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
242,"【弓8】エクスプロード・アローLV3:連撃火1",3,2500,500,0,0,0,0,0,0,2,True,0.3,0,0,3,1,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
243,"【弓8】エクスプロード・アローLV3:連撃火2",3,2500,500,0,0,0,0,0,0,2,True,0.3,0,0,3,1,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
244,"【弓8】エクスプロード・アローLV3:連撃火3",3.5,2500,500,0,0,0,0,0,0,2,True,0.3,0,0,3,1,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
245,"【弓8】エクスプロード・アローLV3:連撃火4",3.5,2500,500,0,0,0,0,0,0,2,True,0.3,0,0,3,1,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
246,"【弓8】エクスプロード・アローLV3:連撃火5",5,2500,1000,0,0,0,0,0,0,2,True,0.3,0,0,3,1,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
247,"【弓9】マルチプル・チェイサーLV3:連撃貫通1",3,3000,500,0,0,0,0,0,0,0.5,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
248,"【弓9】マルチプル・チェイサーLV3:連撃貫通2",3,3000,500,0,0,0,0,0,0,0.5,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
249,"【弓9】マルチプル・チェイサーLV3:連撃貫通3",3.5,3000,500,0,0,0,0,0,0,0.5,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
250,"【弓9】マルチプル・チェイサーLV3:連撃貫通4",3.5,3000,500,0,0,0,0,0,0,0.5,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
251,"【弓9】マルチプル・チェイサーLV3:連撃貫通5",5,3000,500,0,0,0,0,0,0,2,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
252,"【弓10】ストライク・ヴァLV4:一撃貫通)",22,5000,500,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
253,"【弓10】ストライク・ヴァLV4:一撃貫通)衝撃波",1,5000,1000,0,0,0,0,0,0,5,True,0.3,0,0,2,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
254,"【片手剣1】シャープネイルLV1連撃1",1.5,1000,2000,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
255,"【片手剣1】シャープネイルLV連撃2",2,1000,2000,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
256,"【片手剣1】シャープネイルLV連撃3",3.5,1000,2000,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
257,"【片手剣2】レイジスパイクLV1突進1",1.5,1500,1000,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
258,"【片手剣2】レイジスパイクLV1突進2",2.5,2000,3000,0,0,0,0,0,0,1.5,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
259,"【片手剣3】ホリゾンタル・スクエアLV2範囲1",2,2000,1000,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
260,"【片手剣3】ホリゾンタル・スクエアLV2範囲2",2,3000,1000,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
261,"【片手剣3】ホリゾンタル・スクエアLV2範囲3",3,3500,1000,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
262,"【片手剣3】ホリゾンタル・スクエアLV2範囲4",4,4000,2000,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
263,"【片手剣3】ホリゾンタル・スクエアLV2範囲5",2,4000,2000,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
264,"【片手剣4】「ALO式」ヴォーパル・ストライクLV3突進1",4,2000,1000,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
265,"【片手剣4】「ALO式」ヴォーパル・ストライクLV3突進2",8,1500,4000,0,0,0,0,0,0,3,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
266,"【片手剣5】ヴァ・アセンションLV5連撃1",5,1000,500,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
267,"【片手剣5】ヴァ・アセンションLV5連撃2",5,1000,500,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
268,"【片手剣5】ヴァ・アセンションLV5連撃3",5,1000,500,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
269,"【片手剣5】ヴァ・アセンションLV5連撃4",6,1000,500,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
270,"【片手剣5】ヴァ・アセンションLV5連撃5",6,1000,500,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
271,"【片手剣5】ヴァ・アセンションLV5連撃6",6,1000,500,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
272,"【片手剣5】ヴァ・アセンションLV5連撃7",7,1000,500,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
273,"【片手剣5】ヴァ・アセンションLV5連撃8",7,1000,500,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
274,"【片手剣5】ヴァ・アセンションLV5連撃9",7,1000,500,0,0,0,0,0,0,1.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
275,"【片手剣5】ヴァ・アセンションLV5連撃10",12,1000,3000,0,0,0,0,0,0,1.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
276,"【片手剣9】スラントLV1一撃",4,2000,2000,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
277,"【短剣1】ファッドエッジLV2:連撃1",2.5,100,50,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
278,"【短剣1】ファッドエッジLV2:連撃2",2.5,500,100,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
279,"【短剣1】ファッドエッジLV2:連撃3",3,500,100,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
280,"【短剣1】ファッドエッジLV2:連撃4",4,1000,1000,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
281,"【短剣2】シングルシュートLV1:遠距離)",3,100,100,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
282,"【短剣3】ラピッドバイトLV2:突進1",3,500,50,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
283,"【短剣3】ラピッドバイトLV2:突進2",5,100,500,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
284,"【短剣4】アクセル・レイドLV4:連撃1",2,100,50,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
285,"【短剣4】アクセル・レイドLV4:連撃2",3,100,100,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
286,"【短剣4】アクセル・レイドLV4:連撃3",3,100,100,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
287,"【短剣4】アクセル・レイドLV4:連撃4",4,100,100,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
288,"【短剣4】アクセル・レイドLV4:連撃5",4,100,100,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
289,"【短剣4】アクセル・レイドLV4:連撃6",5,100,100,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
290,"【短剣4】アクセル・レイドLV4:連撃7",5,100,1000,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
291,"【短剣4】アクセル・レイドLV4:連撃8",6,100,2000,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
292,"【短剣5】ライトニング・リッパーLV5:連撃麻痺1",3,500,500,0,100,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
293,"【短剣5】ライトニング・リッパーLV5:連撃麻痺2",3,500,500,0,100,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
294,"【短剣5】ライトニング・リッパーLV5:連撃麻痺3",3,500,500,0,100,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
295,"【短剣5】ライトニング・リッパーLV5:連撃麻痺4",4,500,500,0,100,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
296,"【短剣5】ライトニング・リッパーLV5:連撃麻痺5",4.5,500,500,0,100,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
297,"【短剣5】ライトニング・リッパーLV5:連撃麻痺6",5,500,500,0,100,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
298,"【短剣5】ライトニング・リッパーLV5:連撃麻痺7",5.5,1000,1000,0,100,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
299,"【短剣5】ライトニング・リッパーLV5:連撃麻痺8",6,1000,1000,0,100,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
300,"【短剣5】ライトニング・リッパーLV5:連撃麻痺9",7,1000,1000,0,100,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
301,"短剣スキル6",1,2,0,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
302,"【短剣11】ヴェム・バイトLV1:単発毒)",2,100,100,100,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
303,"【短剣8】パライズ・バイトLV2:単発麻痺)",2,100,100,0,100,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
304,"短剣スキル9",1,2,0,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
305,"短剣スキル10",1,2,0,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
306,"ピナ_バブルブレス",0.6,5000,0,0,0,0,10,0,0,0,True,0.3,2,1,0,2,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
307,"ファイア・ボール 魔法LV1",3.5,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,1,False,"SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01"
308,"ボルカニック・キャ 魔法LV2",12,1000,1000,0,0,0,0,0,0,0,True,0.3,2,1,0,1,False,"SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02"
309,"アイス・バレット 魔法LV1",3.5,1000,1000,0,0,0,0,0,0,2,True,0,2,1,0,2,False,"SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01"
310,"アイス・バレット 設置時",3.5,1000,1000,0,0,0,0,0,0,3,True,0.3,2,1,0,2,False,"SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01"
311,"アブソリュート・ゼロ 魔法LV2",2.2,1000,1000,0,0,0,0,0,0,1,True,0.3,2,1,0,2,False,"SE_BTL_MAGIC_WATER_HIT_02","SE_BTL_MAGIC_WATER_HIT_02","SE_BTL_MAGIC_WATER_HIT_02"
312,"ウィンド・カッター 魔法LV1",15,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,3,False,"SE_BTL_MAGIC_WIND_HIT_01","SE_BTL_MAGIC_WIND_HIT_01","SE_BTL_MAGIC_WIND_HIT_01"
313,"タイラント・ハリケーン 魔法LV2",4.5,1000,1000,0,0,0,0,0,0,10,True,0.3,2,1,0,3,False,"SE_BTL_MAGIC_WIND_HIT_02","SE_BTL_MAGIC_WIND_HIT_02","SE_BTL_MAGIC_WIND_HIT_02"
314,"スリング・ストーン 魔法LV1",3.5,1000,1000,0,0,0,0,0,0,3,True,0,2,1,0,4,False,"SE_BTL_MAGIC_STONE_HIT_01","SE_BTL_MAGIC_STONE_HIT_01","SE_BTL_MAGIC_STONE_HIT_01"
315,"スリング・ストーン 設置時",3.5,1000,1000,0,0,0,0,0,0,3,True,0,2,1,0,4,False,"SE_BTL_MAGIC_STONE_HIT_01","SE_BTL_MAGIC_STONE_HIT_01","SE_BTL_MAGIC_STONE_HIT_01"
316,"タイタン・スパイク 魔法LV2",4.5,1000,1000,0,0,0,0,0,0,5,True,0.3,2,1,0,4,False,"SE_BTL_MAGIC_STONE_HIT_02","SE_BTL_MAGIC_STONE_HIT_02","SE_BTL_MAGIC_STONE_HIT_02"
317,"ライトニング・アロー 魔法LV1",3.5,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,5,False,"SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01"
318,"ディバイン・レイ 魔法LV2",2.2,1000,1000,0,0,0,0,0,0,0,True,0.3,2,1,0,5,False,"SE_BTL_MAGIC_SHINE_HIT_02","SE_BTL_MAGIC_SHINE_HIT_02","SE_BTL_MAGIC_SHINE_HIT_02"
319,"ダーク・キャ 魔法LV1",7.5,1000,1000,0,0,0,0,0,0,1,True,0.3,2,1,0,6,False,"SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01"
320,"アビス・ディメンジョン 魔法LV2",4.5,1000,1000,0,0,0,0,0,0,0,True,0.3,2,1,0,6,False,"SE_BTL_MAGIC_DARK_HIT_02","SE_BTL_MAGIC_DARK_HIT_02","SE_BTL_MAGIC_DARK_HIT_02"
321,"【二刀流12】スピニング・シールドLV2単発",1,100,100,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,True,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
322,"【二刀流13】サベージ・フルグラムLV2連撃 1",2.5,500,100,0,0,0,0,0,0,0.2,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
323,"【二刀流13】サベージ・フルグラムLV2連撃 2",3,500,100,0,0,0,0,0,0,0.5,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
324,"【二刀流13】サベージ・フルグラムLV2連撃 3",4.5,1000,2000,0,0,0,0,0,0,0.1,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
325,"【二刀流14】ナイトメア・レインLV3連撃 1",1.5,1000,2000,0,0,0,0,0,0,0.1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
326,"【二刀流14】ナイトメア・レインLV3連撃 2",2,1000,2000,0,0,0,0,0,0,0.1,True,0.3,1,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
327,"【二刀流14】ナイトメア・レインLV3連撃 3",2,1000,2000,0,0,0,0,0,0,0.1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
328,"【二刀流14】ナイトメア・レインLV3連撃 4",2.5,1000,2000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
329,"【二刀流14】ナイトメア・レインLV3連撃 5",3,1000,2000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
330,"【二刀流14】ナイトメア・レインLV3連撃 6",4,1000,2000,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
331,"【二刀流14】ナイトメア・レインLV3連撃 7",4,1000,2000,0,0,0,0,0,0,0.5,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
332,"【二刀流15】ヴォーパル・ストライクLV3単発",12,5000,10000,0,0,0,0,0,0,3,True,0.3,0,0,3,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
333,"【二刀流16】ライトニング・フォールLV3範囲",3,3000,5000,0,100,0,0,0,0,2,True,0.3,0,0,0,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
334,"【二刀流16】ライトニング・フォールLV3範囲)左",3,3000,5000,0,0,0,0,0,0,2,True,0.3,1,0,0,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
335,"【片手棍12】サイレント・ブロウLV2単発",2,500,2500,0,0,0,0,0,0,0.5,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
336,"【片手棍12】サイレント・ブロウLV2単発",6,1000,1000,0,0,0,0,0,0,2,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
337,"【片手棍14】ヴァリアヴル・ブロウLV4連撃1",2,10000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
338,"【片手棍14】ヴァリアヴル・ブロウLV4連撃2",3,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
339,"【片手棍14】ヴァリアヴル・ブロウLV4連撃3",3,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
340,"【片手棍14】ヴァリアヴル・ブロウLV4連撃4",4,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
341,"【片手棍14】ヴァリアヴル・ブロウLV4連撃5",4,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
342,"【片手棍14】ヴァリアヴル・ブロウLV4連撃6",5,1000,1000,0,0,0,0,0,0,0.3,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
343,"【片手棍14】ヴァリアヴル・ブロウLV4連撃7",5,1000,1000,0,0,0,0,0,0,0.3,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
344,"【片手棍14】ヴァリアヴル・ブロウLV4連撃8",6,3000,5000,0,0,0,0,0,0,2,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
345,"【片手剣14】ヴォーパル・ストライクLV3単発",12,5000,10000,0,0,0,0,0,0,2,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
346,"【片手剣15】デッドリー・シンズLV3連撃1",1,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,True,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
347,"【片手剣15】デッドリー・シンズLV3連撃2",1,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,True,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
348,"【片手剣15】デッドリー・シンズLV3連撃3",1.5,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,True,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
349,"【片手剣15】デッドリー・シンズLV3連撃4",1.5,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,True,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
350,"【片手剣15】デッドリー・シンズLV3連撃5",1.5,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,True,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
351,"【片手剣15】デッドリー・シンズLV3連撃6",1.5,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,True,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
352,"【片手剣15】デッドリー・シンズLV3連撃7",2,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,True,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
353,"【片手剣16】ハウリング・オクターブLV4連撃1",2,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
354,"【片手剣16】ハウリング・オクターブLV4連撃2",3,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
355,"【片手剣16】ハウリング・オクターブLV4連撃3",3,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
356,"【片手剣16】ハウリング・オクターブLV4連撃4",4,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
357,"【片手剣16】ハウリング・オクターブLV4連撃5",4,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
358,"【片手剣16】ハウリング・オクターブLV4連撃6",5,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
359,"【片手剣16】ハウリング・オクターブLV4連撃7",5,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
360,"【片手剣16】ハウリング・オクターブLV4連撃8",6,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
361,"【短剣12】アーマーピアースLV1単発",3,500,1000,0,0,0,0,0,0,1,True,0.3,0,1,0,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
362,"【刀11】旋車LV3範囲",6,1000,3000,0,0,0,0,0,0,1.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
363,"【刀13】散華LV4連撃1",6,1000,3000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
364,"【刀13】散華LV4連撃2",6,1000,3000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
365,"【刀13】散華LV4連撃3",6,1000,3000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
366,"【刀13】散華LV4連撃4",7,1000,3000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
367,"【刀13】散華LV4連撃5",7,1000,3000,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
368,"【両手斧11】ランバー・ジャックLV2範囲1",1,1000,1000,0,0,0,0,0,0,1.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
369,"【両手斧11】ランバー・ジャックLV2範囲2",2,1000,1000,0,0,0,0,0,0,1.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
370,"【両手斧11】ランバー・ジャックLV2範囲3",3,1000,5000,0,0,0,0,0,0,1.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
371,"【両手斧12】スマッシュLV2単発",8,1000,1000,0,0,0,0,0,0,1.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
372,"【両手斧13】アース・クラッシャーLV3範囲",6,1000,1000,0,0,0,0,0,0,0.5,True,0.3,0,0,2,4,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
373,"【両手斧14】ダイナミック・ヴァイオレンスLV5連撃1",13,1000,1000,0,0,0,0,0,0,1.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
374,"【両手斧14】ダイナミック・ヴァイオレンスLV5連撃2",13,1000,2000,0,0,0,0,0,0,1.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
375,"【両手斧14】ダイナミック・ヴァイオレンスLV5連撃3",14,1000,3000,0,0,0,0,0,0,1.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
376,"【両手斧14】ダイナミック・ヴァイオレンスLV5連撃4",20,1000,4000,0,0,0,0,0,0,1.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
377,"【細剣11】リニアーLV1単発",4,1000,1000,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
378,"【細剣13】シューティングスターLV3突進突進",2,3000,300,0,0,0,0,0,0,0.3,True,0.3,0,0,3,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
379,"【細剣13】シューティングスターLV3突進刺突",4,5000,10000,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
380,"【細剣14】ニュートロンLV3連撃1",3,1000,100,0,0,0,0,0,0,0.1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
381,"【細剣14】ニュートロンLV3連撃2",3,1000,100,0,0,0,0,0,0,0.1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
382,"【細剣14】ニュートロンLV3連撃3",3.5,1000,100,0,0,0,0,0,0,0.1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
383,"【細剣14】ニュートロンLV3連撃4",4,1000,100,0,0,0,0,0,0,0.1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
384,"【細剣14】ニュートロンLV3連撃5",4.5,1000,2000,0,0,0,0,0,0,1.5,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
385,"【細剣15】フラッシング・ペネトレイターLV5突進突進",8,1000,5000,0,0,0,0,0,0,0.5,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
386,"【細剣15】フラッシング・ペネトレイターLV5突進本体",12,1000,10000,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
387,"【二刀流17】サベージ・フルグラム水LV2連撃 1",2.5,500,100,0,0,0,0,0,0,0.2,True,0.3,1,0,1,2,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
388,"【二刀流17】サベージ・フルグラム水LV2連撃 2",3,500,100,0,0,0,0,0,0,0.5,True,0.3,1,0,1,2,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
389,"【二刀流17】サベージ・フルグラム水LV2連撃 3",4.5,1000,2000,0,0,0,0,0,0,0.1,True,0.3,1,0,1,2,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
390,"【片手剣19】ハウリング・オクターブ火LV4連撃1",2,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,3,1,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
391,"【片手剣19】ハウリング・オクターブ火LV4連撃2",3,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,3,1,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
392,"【片手剣19】ハウリング・オクターブ火LV4連撃3",3,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,3,1,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
393,"【片手剣19】ハウリング・オクターブ火LV4連撃4",4,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,3,1,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
394,"【片手剣19】ハウリング・オクターブ火LV4連撃5",4,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,3,1,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
395,"【片手剣19】ハウリング・オクターブ火LV4連撃6",5,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,1,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
396,"【片手剣19】ハウリング・オクターブ火LV4連撃7",5,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,1,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
397,"【片手剣19】ハウリング・オクターブ火LV4連撃8",6,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,1,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
398,"【細剣16】ニュートロン聖LV3連撃1",3,1000,100,0,0,0,0,0,0,0.1,True,0.3,0,0,3,5,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
399,"【細剣16】ニュートロン聖LV3連撃2",3,1000,100,0,0,0,0,0,0,0.1,True,0.3,0,0,3,5,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
400,"【細剣16】ニュートロン聖LV3連撃3",3.5,1000,100,0,0,0,0,0,0,0.1,True,0.3,0,0,3,5,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
401,"【細剣16】ニュートロン聖LV3連撃4",4,1000,100,0,0,0,0,0,0,0.1,True,0.3,0,0,3,5,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
402,"【細剣16】ニュートロン聖LV3連撃5",4.5,1000,2000,0,0,0,0,0,0,1.5,True,0.3,0,0,3,5,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
403,"【二刀流11】スネークバイトLV1連撃 1",2,1000,500,0,0,0,0,0,0,0.2,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
404,"【二刀流11】スネークバイトLV1連撃 2",3,1500,1000,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
405,"【刀2】絶空LV3単発1",2,1000,500,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
406,"【刀2】絶空LV3単発2",10,10000,5000,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
407,"【刀4】絶空火LV3単発1",2,1000,500,0,0,0,0,0,0,0.1,True,0.3,0,0,1,1,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
408,"【刀4】絶空火LV3単発2",10,10000,5000,0,0,0,0,0,0,1,True,0.3,0,0,1,1,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
409,"【弓11】ミリオン・ハウリングLV5:連撃貫通)1",3,3000,500,0,0,0,0,0,0,0.5,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
410,"【弓11】ミリオン・ハウリングLV5:連撃貫通)2",3,3000,500,0,0,0,0,0,0,0.5,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
411,"【弓11】ミリオン・ハウリングLV5:連撃貫通)3",3,3000,500,0,0,0,0,0,0,0.5,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
412,"【弓11】ミリオン・ハウリングLV5:連撃貫通)4",4,3000,500,0,0,0,0,0,0,0.5,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
413,"【弓11】ミリオン・ハウリングLV5:連撃貫通)5",4,3000,500,0,0,0,0,0,0,0.5,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
414,"【弓11】ミリオン・ハウリングLV5:連撃貫通)6",5,3000,500,0,0,0,0,0,0,0.5,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
415,"【弓11】ミリオン・ハウリングLV5:連撃貫通)7",6,3000,500,0,0,0,0,0,0,0.5,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
416,"【弓11】ミリオン・ハウリングLV5:連撃貫通)8",6,3000,500,0,0,0,0,0,0,0.5,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
417,"【弓11】ミリオン・ハウリングLV5:連撃貫通)9",7,3000,500,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
418,"【弓11】ミリオン・ハウリングLV5:連撃貫通)衝撃波",1,3000,1500,0,0,0,0,0,0,5,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
419,"【片手剣11】バーチカル・スクエアLV2連撃1",2,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
420,"【片手剣11】バーチカル・スクエアLV2連撃2",3,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
421,"【片手剣11】バーチカル・スクエアLV2連撃3",3,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
422,"【片手剣11】バーチカル・スクエアLV2連撃4",4,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
423,"【片手剣11】バーチカル・スクエアLV2連撃5",1,4000,2000,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
424,"【片手剣12】スピニング・シールドLV2単発",1,100,100,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,True,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
425,"【片手剣13】ライトニング・フォールLV3範囲",5,3000,5000,0,100,0,0,0,0,2,True,0.3,0,0,0,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
426,"【片手剣17】グリント・ショット(Lv1射撃",3,1000,500,0,0,0,0,0,0,0.5,True,0.3,2,0,3,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
427,"【片手剣18】ダブルサーキュラー(LV2 銃",3,1000,500,0,0,0,0,0,0,0.5,True,0.3,2,0,3,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
428,"【片手剣18】ダブルサーキュラー(LV2 剣",3,1000,3000,0,0,0,0,0,0,2,True,0.3,0,0,1,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
429,"【細剣12】パラレル・スティングLV1連撃1",2,1000,100,0,0,0,0,0,0,0.1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
430,"【細剣12】パラレル・スティングLV1連撃2",3,1000,100,0,0,0,0,0,0,0.1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
431,"【短剣13】パライズ・バイトLV2:単発麻痺)",4,100,100,0,100,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
432,"【短剣14】シャドウ・ステッチLV3連撃1",5.5,100,50,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
433,"【短剣14】シャドウ・ステッチLV3連撃2",4.5,10000,5000,0,0,0,0,0,0,0.5,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
434,"【短剣14】シャドウ・ステッチLV3連撃3",4.5,10000,5000,0,0,0,0,0,0,1,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
435,"【短剣15】トリック・アクセルLV3突進1",1,100,50,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
436,"【短剣15】トリック・アクセルLV3突進2",4,500,100,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
437,"【短剣15】トリック・アクセルLV3突進3",1,500,100,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
438,"【短剣15】トリック・アクセルLV3突進4",4,500,100,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
439,"【短剣16】レベル投擲LV2:遠距離)",6,100,100,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
440,"【短剣17】貫通投剣LV3:遠距離)",10,1000,1000,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
441,"【片手棍13】ミョルニル・ハンマーLV3範囲",5,1000,5000,0,100,0,0,0,0,3,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
442,"【片手棍15】アダマン・ブレイカーLV5単発",32,10000,30000,0,0,0,50,0,0,5,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
443,"【片手棍8】ナミング・インパクトLV1範囲",3.5,1000,5000,0,25,0,0,0,0,2,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
444,"ピナ_ファイアブレス",1.2,5000,0,0,0,0,0,0,0,0,True,0.3,2,1,0,1,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
445,"ピナ_アイスブレス",1.2,5000,0,0,0,0,0,0,0,0,True,0.3,2,1,0,2,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
446,"ピナ_ウィンドブレス",1.2,5000,0,0,0,0,0,0,0,0,True,0.3,2,1,0,3,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
447,"ピナ_サンドブレス",1.2,5000,0,0,0,0,0,0,0,0,True,0.3,2,1,0,4,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
448,"ピナ_ライトニングブレス",1.2,5000,0,0,0,0,0,0,0,0,True,0.3,2,1,0,5,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
449,"ピナ_シャドウブレス",1.2,5000,0,0,0,0,0,0,0,0,True,0.3,2,1,0,6,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
450,"ピナ_ドラゴニック・チャージ",1.7,5000,1000,0,0,0,0,0,0,0.2,True,0.3,2,0,3,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
451,"【片手剣6】マザーズ・ロザリオLV5連撃1",6,5000,1000,0,0,0,0,0,0,0.2,True,0.6,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
452,"【片手剣6】マザーズ・ロザリオLV5連撃2",6,5000,1000,0,0,0,0,0,0,0.2,True,0.6,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
453,"【片手剣6】マザーズ・ロザリオLV5連撃3",6,5000,1000,0,0,0,0,0,0,0.2,True,0.6,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
454,"【片手剣6】マザーズ・ロザリオLV5連撃4",6,5000,1000,0,0,0,0,0,0,0.2,True,0.6,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
455,"【片手剣6】マザーズ・ロザリオLV5連撃5",6,5000,1000,0,0,0,0,0,0,0.2,True,0.6,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
456,"【片手剣6】マザーズ・ロザリオLV5連撃6",6,5000,1000,0,0,0,0,0,0,0.2,True,0.6,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
457,"【片手剣6】マザーズ・ロザリオLV5連撃7",6,5000,1000,0,0,0,0,0,0,0.2,True,0.6,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
458,"【片手剣6】マザーズ・ロザリオLV5連撃8",6,5000,1000,0,0,0,0,0,0,0.2,True,0.6,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
459,"【片手剣6】マザーズ・ロザリオLV5連撃9",6,5000,1000,0,0,0,0,0,0,0.2,True,0.6,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
460,"【片手剣6】マザーズ・ロザリオLV5連撃10",6,5000,1000,0,0,0,0,0,0,0.2,True,0.6,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
461,"【片手剣6】マザーズ・ロザリオLV5連撃11",12,5000,1000,0,0,0,0,0,0,0.2,True,0.6,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
462,"【細剣6】マザーズ・ロザリオLV5連撃1",6,5000,1000,0,0,0,0,0,0,0.2,True,0.6,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
463,"【細剣6】マザーズ・ロザリオLV5連撃2",6,5000,1000,0,0,0,0,0,0,0.2,True,0.6,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
464,"【細剣6】マザーズ・ロザリオLV5連撃3",6,5000,1000,0,0,0,0,0,0,0.2,True,0.6,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
465,"【細剣6】マザーズ・ロザリオLV5連撃4",6,5000,1000,0,0,0,0,0,0,0.2,True,0.6,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
466,"【細剣6】マザーズ・ロザリオLV5連撃5",6,5000,1000,0,0,0,0,0,0,0.2,True,0.6,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
467,"【細剣6】マザーズ・ロザリオLV5連撃6",6,5000,1000,0,0,0,0,0,0,0.2,True,0.6,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
468,"【細剣6】マザーズ・ロザリオLV5連撃7",6,5000,1000,0,0,0,0,0,0,0.2,True,0.6,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
469,"【細剣6】マザーズ・ロザリオLV5連撃8",6,5000,1000,0,0,0,0,0,0,0.2,True,0.6,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
470,"【細剣6】マザーズ・ロザリオLV5連撃9",6,5000,1000,0,0,0,0,0,0,0.2,True,0.6,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
471,"【細剣6】マザーズ・ロザリオLV5連撃10",6,5000,1000,0,0,0,0,0,0,0.2,True,0.6,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
472,"【細剣6】マザーズ・ロザリオLV5連撃11",12,5000,1000,0,0,0,0,0,0,0.2,True,0.6,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
473,"クロー一段目",1,1000,0,0,0,0,0,0,0,2,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
474,"クロー二段目",1,1000,0,0,0,0,0,0,0,2,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
475,"クロー三段目",1,1000,0,0,0,0,0,0,0,1.5,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
476,"クロー四段目",1,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
477,"クロー五段目",1,1000,0,0,0,0,0,0,0,1.5,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
478,"クロー六段目",1.5,1000,3000,0,0,0,0,0,0,5,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
479,"クローステップ攻撃",0.8,500,0,0,0,0,0,0,0,2,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
480,"クローガードアタック",1,1000,500,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
481,"クローチャージアタック",2,1000,500,0,0,0,0,0,0,2,True,0,0,0,1,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
482,"【クロー1】ビート・アッパーLV1単発",4,10000,5000,0,0,0,0,0,0,0.2,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
483,"【クロー2】スマッシュ・ナックルLV1突進1",1,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
484,"【クロー2】スマッシュ・ナックルLV1突進2",3,1000,1000,0,0,0,0,0,0,0.2,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
485,"【クロー3】サージテラフィストLV2遠距離",6,1000,1000,0,0,0,0,0,0,0.2,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
486,"【クロー4】タービュランス・ラッシュLV4連撃1",3,10000,0,0,0,0,0,0,0,0.1,True,1,0,0,1,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
487,"【クロー4】タービュランス・ラッシュLV4連撃2",3,10000,0,0,0,0,0,0,0,0.1,True,1,0,0,1,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
488,"【クロー4】タービュランス・ラッシュLV4連撃3",3,10000,0,0,0,0,0,0,0,0.1,True,1,0,0,1,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
489,"【クロー4】タービュランス・ラッシュLV4連撃4",3,10000,0,0,0,0,0,0,0,0.1,True,1,0,0,1,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
490,"【クロー4】タービュランス・ラッシュLV4連撃5",3,10000,0,0,0,0,0,0,0,0.1,True,1,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
491,"【クロー4】タービュランス・ラッシュLV4連撃6",3,10000,0,0,0,0,0,0,0,0.1,True,1,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
492,"【クロー4】タービュランス・ラッシュLV4連撃7",3,10000,0,0,0,0,0,0,0,0.1,True,1,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
493,"【クロー4】タービュランス・ラッシュLV4連撃8",4,10000,0,0,0,0,0,0,0,0.1,True,1,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
494,"【クロー4】タービュランス・ラッシュLV4連撃9",4,10000,0,0,0,0,0,0,0,0.1,True,1,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
495,"【クロー4】タービュランス・ラッシュLV4連撃10",4,10000,0,0,0,0,0,0,0,0.1,True,1,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
496,"【クロー4】タービュランス・ラッシュLV4連撃11",4,10000,5000,0,0,0,0,0,0,0.1,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
497,"【クロー5】デッドリー・ブロウLV5単発",32,1000,30000,0,0,0,0,0,0,5,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
498,"【クロー5】デッドリー・ブロウLV5単発斬撃",32,1000,10000,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
499,"【クロー8】ガゼル・ラッシュLV2連撃",3.5,10000,0,0,0,0,0,0,0,0,True,1,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
500,"【クロー8】ガゼル・ラッシュLV2連撃",3.5,10000,0,0,0,0,0,0,0,0,True,1,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
501,"【クロー8】ガゼル・ラッシュLV2連撃",4.5,1000,3000,0,0,0,0,0,0,5,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
502,"【クロー9】ブレイジング・ブロウLV3範囲1",6,100,0,0,0,0,0,0,0,0.2,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
503,"【クロー9】ブレイジング・ブロウLV3範囲2",6,100,0,0,0,0,0,0,0,0.2,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
504,"【クロー11】LV1範囲",2,1000,1000,0,0,0,0,0,0,0.2,True,0,0,0,1,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
505,"【クロー12】LV2範囲",4,2000,2000,0,0,0,0,0,0,0.2,True,0,0,0,1,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
506,"【クロー13】LV3遠距離",10,5000,2000,0,0,0,0,0,0,0.2,True,0,0,0,1,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
507,"【クロー14】LV3突進",2.4,1000,1000,0,0,0,0,0,0,3.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
508,"【片手剣20】ビッグウェーブ・オクターブLV4連撃1",2,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,3,2,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
509,"【片手剣20】ビッグウェーブ・オクターブLV4連撃2",3,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,3,2,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
510,"【片手剣20】ビッグウェーブ・オクターブLV4連撃3",3,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,3,2,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
511,"【片手剣20】ビッグウェーブ・オクターブLV4連撃4",4,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,3,2,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
512,"【片手剣20】ビッグウェーブ・オクターブLV4連撃5",4,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,3,2,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
513,"【片手剣20】ビッグウェーブ・オクターブLV4連撃6",5,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,2,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
514,"【片手剣20】ビッグウェーブ・オクターブLV4連撃7",5,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,2,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
515,"【片手剣20】ビッグウェーブ・オクターブLV4連撃8",6,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,2,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
516,"【細剣17】サマーバカンス・スプラッシュLV4連撃1",3,100,500,0,0,0,0,0,0,0.2,True,0.3,0,0,3,2,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
517,"【細剣17】サマーバカンス・スプラッシュLV4連撃2",3.5,150,520,0,0,0,0,0,0,0.2,True,0.3,0,0,3,2,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
518,"【細剣17】サマーバカンス・スプラッシュLV4連撃3",3.5,200,540,0,0,0,0,0,0,0.2,True,0.3,0,0,3,2,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
519,"【細剣17】サマーバカンス・スプラッシュLV4連撃4",4,250,560,0,0,0,0,0,0,0.2,True,0.3,0,0,1,2,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
520,"【細剣17】サマーバカンス・スプラッシュLV4連撃5",4,300,580,0,0,0,0,0,0,0.2,True,0.3,0,0,1,2,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
521,"【細剣17】サマーバカンス・スプラッシュLV4連撃6",4.5,350,600,0,0,0,0,0,0,0.2,True,0.3,0,0,3,2,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
522,"【細剣17】サマーバカンス・スプラッシュLV4連撃7",4.5,400,620,0,0,0,0,0,0,0.5,True,0.3,0,0,3,2,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
523,"【細剣17】サマーバカンス・スプラッシュLV4連撃8",5,450,640,0,0,0,0,0,0,1,True,0.3,0,0,3,2,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
524,"狙撃銃一段目",1,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_NOMAL","SE_HIT_CHR_GUN_WEAK","SE_HIT_CHR_GUN_RESIST"
525,"狙撃銃ステップ攻撃",1,500,0,0,0,0,0,0,0,0.1,True,0,2,0,3,0,False,"SE_HIT_CHR_GUN_NOMAL","SE_HIT_CHR_GUN_WEAK","SE_HIT_CHR_GUN_RESIST"
526,"狙撃銃ガードアタック",1.5,3000,1000,0,0,0,0,0,0,1,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_NOMAL","SE_HIT_CHR_GUN_WEAK","SE_HIT_CHR_GUN_RESIST"
527,"狙撃銃チャージアタック1",1.8,1000,1000,0,0,0,0,0,0,1,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_NOMAL","SE_HIT_CHR_GUN_WEAK","SE_HIT_CHR_GUN_RESIST"
528,"狙撃銃チャージアタック2",2.2,1000,1000,0,0,0,0,0,0,1,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_SKILL_NOMAL","SE_HIT_CHR_GUN_SKILL_WEAK","SE_HIT_CHR_GUN_SKILL_RESIST"
529,"狙撃銃チャージアタック3",4.5,1000,2000,0,0,0,0,0,0,1,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_SKILL_NOMAL","SE_HIT_CHR_GUN_SKILL_WEAK","SE_HIT_CHR_GUN_SKILL_RESIST"
530,"【狙撃銃1】ハンド・ラピッド",1,1000,100,0,0,0,0,0,0,0.2,True,0,2,0,3,0,False,"SE_HIT_CHR_GUN_NOMAL","SE_HIT_CHR_GUN_WEAK","SE_HIT_CHR_GUN_RESIST"
531,"【狙撃銃2】ローショット",3,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_NOMAL","SE_HIT_CHR_GUN_WEAK","SE_HIT_CHR_GUN_RESIST"
532,"【狙撃銃3】スタンド・ファイアリング",6,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_SKILL_NOMAL","SE_HIT_CHR_GUN_SKILL_WEAK","SE_HIT_CHR_GUN_SKILL_RESIST"
533,"【狙撃銃4】グレネード_投擲",0.1,1000,0,0,0,0,0,0,0,0.2,True,0,2,0,2,0,False,"SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02"
534,"【狙撃銃4】グレネード_爆発",10,1000,0,0,0,0,0,0,0,0.2,True,0,2,0,0,1,False,"SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02"
535,"【狙撃銃5】ピアース・ファイブショット",3.5,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_SKILL_NOMAL","SE_HIT_CHR_GUN_SKILL_WEAK","SE_HIT_CHR_GUN_SKILL_RESIST"
536,"【狙撃銃6】ファントム・バレット",0,30000,0,0,0,0,0,0,0,0.2,True,0,2,0,0,0,False,"SE_HIT_CHR_GUN_SKILL_PHANTOM","SE_HIT_CHR_GUN_SKILL_PHANTOM","SE_HIT_CHR_GUN_SKILL_PHANTOM"
537,"【狙撃銃7】ウルトラウォーターブラスト",2.5,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,0,2,False,"SE_BTL_MAGIC_WATER_HIT_02","SE_BTL_MAGIC_WATER_HIT_02","SE_BTL_MAGIC_WATER_HIT_02"
538,"【狙撃銃8】クイック・ファイヤー",20,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_SKILL_NOMAL","SE_HIT_CHR_GUN_SKILL_WEAK","SE_HIT_CHR_GUN_SKILL_RESIST"
539,"【狙撃銃9】プローン・ペネトレイト",30,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_SKILL_NOMAL","SE_HIT_CHR_GUN_SKILL_WEAK","SE_HIT_CHR_GUN_SKILL_RESIST"
540,"【狙撃銃10】ビーチ・スマッシュ",5,1000,0,0,0,0,0,0,0,5,False,0,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
541,"【狙撃銃10】ビーチ・スマッシュ上昇中",1,1000,0,0,0,0,0,0,0,1,False,0,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
542,"【片手剣21】ビーチ・スマッシュ",5,1000,0,0,0,0,0,0,0,5,False,0,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
543,"【片手剣21】ビーチ・スマッシュ上昇中",1,1000,0,0,0,0,0,0,0,1,False,0,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
544,"【細剣18】ビーチ・スマッシュ",5,1000,0,0,0,0,0,0,0,5,False,0,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
545,"【細剣18】ビーチ・スマッシュ上昇中",1,1000,0,0,0,0,0,0,0,1,False,0,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
546,"【狙撃銃12】スモーク・グレネード_投擲",0.1,1000,0,0,0,0,0,0,0,0.2,True,0,2,0,2,0,False,"SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02"
547,"【狙撃銃12】スモーク・グレネード_爆発",0,1000,0,0,0,0,500,0,0,0,True,0,2,0,0,0,False,"SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02"
548,"【狙撃銃13】",10,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_SKILL_NOMAL","SE_HIT_CHR_GUN_SKILL_WEAK","SE_HIT_CHR_GUN_SKILL_RESIST"
549,"【狙撃銃13】",11,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_SKILL_NOMAL","SE_HIT_CHR_GUN_SKILL_WEAK","SE_HIT_CHR_GUN_SKILL_RESIST"
550,"【狙撃銃13】",12,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_SKILL_NOMAL","SE_HIT_CHR_GUN_SKILL_WEAK","SE_HIT_CHR_GUN_SKILL_RESIST"
551,"【狙撃銃13】",13,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_SKILL_NOMAL","SE_HIT_CHR_GUN_SKILL_WEAK","SE_HIT_CHR_GUN_SKILL_RESIST"
552,"【片手棍16】ナミング・デトネーションLV2範囲",3.5,1000,5000,0,50,0,0,0,0,2,False,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
553,"【片手棍17】LV3単発",12,5000,20000,0,0,0,0,0,0,2,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
554,"【片手剣23】青薔薇LV4",6,20000,0,0,0,0,0,50,0,0,True,0.3,0,0,0,2,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
555,"【片手剣24】青薔薇LV5",20,20000,0,0,0,0,0,200,0,0,True,0.3,0,0,0,2,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
556,"【片手剣25】ソニック・リープ_突進中",1.5,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
557,"【片手剣25】ソニック・リープ_斬撃",5,3000,3000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
558,"【片手剣26】バーチカル・アーク_1",3,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
559,"【片手剣26】バーチカル・アーク_2",3,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
560,"【片手剣27】嵐花裂天",5,5000,4000,0,0,0,0,0,0,0,True,0.5,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
561,"【片手剣28】金木犀LV5_1未使用",5,5000,4000,0,0,0,0,0,0,0,True,0.5,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
562,"【片手剣28】金木犀LV5_2",8,20000,4000,0,0,0,0,0,0,0,True,0.5,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
563,"【片手剣29】輪渦",2,1000,1000,0,0,0,0,0,0,0.01,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
564,"【片手剣30】天山烈波",12,5000,20000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
565,"【片手剣32】雷閃斬",8,5000,5000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
566,"【片手剣33】逆浪",4,1000,2000,0,0,0,0,0,0,0.01,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
567,"【片手剣34】穿花通貫",5,1000,4000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
568,"【片手剣35】旋花砕厳",10,1000,4000,0,0,0,0,0,0,5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
569,"【片手剣36】金木犀バリア",2,1000,500,0,0,0,0,0,0,0.01,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
570,"【片手剣37】夜空LV4",5,5000,4000,0,0,0,0,0,0,0,True,0.3,0,0,0,6,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
571,"金木犀シンクロ_片手剣1撃目",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
572,"金木犀シンクロ_片手剣2撃目",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
573,"金木犀シンクロ_片手剣3撃目",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
574,"金木犀シンクロ_片手剣4撃目",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
575,"金木犀シンクロ_片手剣5撃目",2,1000,3000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
576,"金木犀シンクロ_片手剣ステップ攻撃",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
577,"金木犀シンクロ_片手剣ガード攻撃",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
578,"金木犀シンクロ_片手剣チャージ攻撃",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
579,"アローシェイプ火",6,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,1,False,"SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01"
580,"アローシェイプ水",6,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,2,False,"SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01"
581,"アローシェイプ風",6,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,3,False,"SE_BTL_MAGIC_WIND_HIT_01","SE_BTL_MAGIC_WIND_HIT_01","SE_BTL_MAGIC_WIND_HIT_01"
582,"アローシェイプ土",6,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,4,False,"SE_BTL_MAGIC_STONE_HIT_01","SE_BTL_MAGIC_STONE_HIT_01","SE_BTL_MAGIC_STONE_HIT_01"
583,"アローシェイプ聖",6,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,5,False,"SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01"
584,"アローシェイプ闇",6,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,6,False,"SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01"
585,"バードシェイプ火",9,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,1,False,"SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01"
586,"バードシェイプ水",9,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,2,False,"SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01"
587,"バードシェイプ風",9,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,3,False,"SE_BTL_MAGIC_WIND_HIT_01","SE_BTL_MAGIC_WIND_HIT_01","SE_BTL_MAGIC_WIND_HIT_01"
588,"バードシェイプ土",9,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,4,False,"SE_BTL_MAGIC_STONE_HIT_01","SE_BTL_MAGIC_STONE_HIT_01","SE_BTL_MAGIC_STONE_HIT_01"
589,"バードシェイプ聖",9,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,5,False,"SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01"
590,"バードシェイプ闇",9,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,6,False,"SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01"
591,"【片手剣38】ホリゾンタル",3,1000,1000,0,0,0,0,0,0,0.01,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
592,"【両手斧15】レックレス・ドライブ_1",3,5000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
593,"【両手斧15】レックレス・ドライブ_2",3,5000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
594,"【両手斧15】レックレス・ドライブ_3",3,5000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
595,"【両手斧15】レックレス・ドライブ_4",3,5000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
596,"【両手斧15】レックレス・ドライブ_5",3,5000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
597,"【両手斧15】レックレス・ドライブ_6",3,5000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
598,"【両手斧15】レックレス・ドライブ_7",4,5000,10000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
599,"【両手斧16】ヘヴィ・スレイ",12,5000,30000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
600,"【温泉】ベイシン・バッシュ!(上昇中)",1,1000,0,0,0,0,0,0,0,1,False,0,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
601,"【温泉】ベイシン・バッシュ!",5,1000,0,0,0,0,0,0,0,5,False,0,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
602,"【温泉】コンフューズ・スチーム",0,0,0,0,0,0,100,0,0,0,True,0.3,2,0,0,0,False,,,
603,"【温泉】インテンス・ガイザー(火)",6,1000,1000,0,0,0,0,0,0,0,True,0.3,2,0,0,1,False,"SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01"
604,"【温泉】インテンス・ガイザー(水)",6,1000,1000,0,0,0,0,0,0,0,True,0.3,2,0,0,2,False,"SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01"
605,"【温泉】オラクルオブイグレット(火)",24,30000,20000,0,0,0,0,0,0,0,True,0.3,2,0,0,1,False,"SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01"
606,"【温泉】オラクルオブイグレット(水)",24,30000,20000,0,0,0,0,0,0,0,True,0.3,2,0,0,2,False,"SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01"
607,"ピナ_バブルブレス強化中",1.2,5000,0,0,0,0,50,0,0,0,True,0.3,2,1,0,2,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
608,"ピナ_ファイアブレス強化中",2.4,5000,0,0,0,0,0,0,0,0,True,0.3,2,1,0,1,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
609,"ピナ_アイスブレス強化中",2.4,5000,0,0,0,0,0,0,0,0,True,0.3,2,1,0,2,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
610,"ピナ_ウィンドブレス強化中",2.4,5000,0,0,0,0,0,0,0,0,True,0.3,2,1,0,3,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
611,"ピナ_サンドブレス強化中",2.4,5000,0,0,0,0,0,0,0,0,True,0.3,2,1,0,4,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
612,"ピナ_ライトニングブレス強化中",2.4,5000,0,0,0,0,0,0,0,0,True,0.3,2,1,0,5,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
613,"ピナ_シャドウブレス強化中",2.4,5000,0,0,0,0,0,0,0,0,True,0.3,2,1,0,6,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
614,"ピナ_ドラゴニック・チャージ強化中",3.4,5000,1000,0,0,0,0,0,0,0.2,True,0,2,0,3,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
615,"【サンタ】プレゼント投擲",0.1,1000,0,0,0,0,0,0,0,0.2,True,0,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
616,"【サンタ】プレゼント聖",10,1000,0,0,0,0,0,0,0,0.2,True,0,2,0,0,5,False,"SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01"
617,"【サンタ】プレゼント闇",10,1000,0,0,0,0,0,0,0,0.2,True,0,2,0,0,6,False,"SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01"
618,"【サンタ】メリー・メリー・クリスマス!(落下する箱)",0.1,1000,0,0,0,0,0,0,0,0.2,True,0,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
619,"【サンタ】メリー・メリー・クリスマス!(炸裂)",12,1000,0,0,0,0,0,0,0,0.2,True,0,2,0,0,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
620,"【サンタ】メリー・メリー・クリスマス!(中身)",2,1000,0,0,0,0,0,0,0,0.2,True,0,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
621,"メイス一段目(ジングル・ヘッド)",1,1000,0,0,0,0,0,0,0,1.2,True,0,0,0,2,0,False,"SE_HIT_CHR_BELL_NOMAL","SE_HIT_CHR_BELL_WEAK","SE_HIT_CHR_BELL_RESIST"
622,"メイス二段目(ジングル・ヘッド)",1,1000,0,0,0,0,0,0,0,1.2,True,0,0,0,2,0,False,"SE_HIT_CHR_BELL_NOMAL","SE_HIT_CHR_BELL_WEAK","SE_HIT_CHR_BELL_RESIST"
623,"メイス三段目(ジングル・ヘッド)",1,1000,0,0,0,0,0,0,0,1.2,True,0,0,0,2,0,False,"SE_HIT_CHR_BELL_NOMAL","SE_HIT_CHR_BELL_WEAK","SE_HIT_CHR_BELL_RESIST"
624,"メイス四段目(ジングル・ヘッド)",1.5,1000,3000,0,0,0,0,0,0,1,True,0,0,0,2,0,False,"SE_HIT_CHR_BELL_NOMAL","SE_HIT_CHR_BELL_WEAK","SE_HIT_CHR_BELL_RESIST"
625,"メイスステップ攻撃1ジングル・ヘッド",0.8,500,0,0,0,0,0,0,0,2,True,0,0,0,2,0,False,"SE_HIT_CHR_BELL_NOMAL","SE_HIT_CHR_BELL_WEAK","SE_HIT_CHR_BELL_RESIST"
626,"メイスステップ攻撃2ジングル・ヘッド",1,100,1000,0,0,0,0,0,0,3,True,0,0,0,2,0,False,"SE_HIT_CHR_BELL_NOMAL","SE_HIT_CHR_BELL_WEAK","SE_HIT_CHR_BELL_RESIST"
627,"メイスガードアタック(ジングル・ヘッド)",1,1000,500,0,0,0,0,0,0,3,False,0,0,0,2,0,False,"SE_HIT_CHR_BELL_NOMAL","SE_HIT_CHR_BELL_WEAK","SE_HIT_CHR_BELL_RESIST"
628,"メイスチャージアタック(ジングル・ヘッド)",1.5,1000,500,0,0,0,0,0,0,5,False,0,0,0,2,0,False,"SE_HIT_CHR_BELL_NOMAL","SE_HIT_CHR_BELL_WEAK","SE_HIT_CHR_BELL_RESIST"
629,"【刀5】薄雲LV1範囲",2,10000,5000,0,0,0,0,0,0,1.1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
630,"【刀6】霞結LV1突進",1.5,1000,3000,0,0,0,0,0,0,1.3,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
631,"【刀7】月裂LV3遠距離",9,5000,2000,0,0,0,0,0,0,0.8,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
632,"【刀8】蓮華通LV3突進1",0.5,1000,500,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
633,"【刀8】蓮華通LV3突進2",9,10000,5000,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
634,"【弓13】LV3貫通矢",9,5000,5000,0,0,0,0,0,0,3,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
635,"【弓14】LV2範囲",1,1000,500,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
636,"金木犀シンクロ_二刀流1撃目",2,1000,1000,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
637,"金木犀シンクロ_二刀流2撃目",2,1000,1000,0,0,0,0,0,0,1,True,0,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
638,"金木犀シンクロ_二刀流3撃目",2,1000,1000,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
639,"金木犀シンクロ_二刀流4撃目",2,1000,1000,0,0,0,0,0,0,1,True,0,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
640,"金木犀シンクロ_二刀流5撃目右",2,1000,3000,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
641,"金木犀シンクロ_二刀流5撃目左",2,1000,3000,0,0,0,0,0,0,1,True,0,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
642,"金木犀シンクロ_二刀流ステップ攻撃右",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
643,"金木犀シンクロ_二刀流ステップ攻撃左",2,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
644,"金木犀シンクロ_二刀流ガード攻撃右",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
645,"金木犀シンクロ_二刀流ガード攻撃左",2,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
646,"金木犀シンクロ_二刀流チャージ攻撃1",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
647,"金木犀シンクロ_二刀流チャージ攻撃2",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
648,"金木犀シンクロ_二刀流チャージ攻撃3右",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
649,"金木犀シンクロ_二刀流チャージ攻撃3左",2,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
650,"【二刀流18】護廻",2,1000,500,0,0,0,0,0,0,0.01,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
651,"【二刀流19】フラッシング・ペネトレイターLV5突進突進",8,1000,5000,0,0,0,0,0,0,0.5,True,0.3,1,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
652,"【二刀流19】フラッシング・ペネトレイターLV5突進本体",12,1000,10000,0,0,0,0,0,0,1,True,0.3,1,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
653,"【二刀流20】ペネトレイトLV3単発",12,10000,5000,0,0,0,0,0,0,2,True,0.3,1,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
654,"【二刀流21】スティンガーLV1突進1",1,3000,500,0,0,0,0,0,0,0.5,True,0.3,1,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
655,"【二刀流21】スティンガーLV1突進2",1.5,3000,3000,0,0,0,0,0,0,1,True,0.3,1,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
656,"【二刀流22】ピアース・テリトリーLV2範囲",2.5,600,100,0,0,0,0,0,0,1.5,True,0.3,1,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
657,"【クロー15】連続パンチ遠距離",2.5,1000,1000,0,0,0,0,0,0,0.2,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
658,"【クロー16】連続パンチ近距離",3,1000,1000,0,0,0,0,0,0,0.2,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
659,"【クロー17】投げキッス",0,1000,0,0,0,0,0,0,100,0,True,0,2,0,0,0,False,"SE_HIT_CHR_VALENTINE_HEART","SE_HIT_CHR_VALENTINE_HEART","SE_HIT_CHR_VALENTINE_HEART"
660,"【クロー18】投げキッス_ハート",0,0,0,0,0,0,0,0,0,0,True,0,2,0,0,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
661,"【クロー19】投げキッス_爆発",10,1000,0,0,0,0,0,0,1,0.2,True,0,2,0,0,1,False,"SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02"
662,"【クロー19】グリント・ショット(Lv1射撃",3,1000,500,0,0,0,0,0,0,0.5,True,0.3,2,0,3,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
663,"【クロー20】ダブルサーキュラー(LV2 銃",3,1000,500,0,0,0,0,0,0,0.5,True,0.3,2,0,3,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
664,"【クロー20】ダブルサーキュラー(LV2 武器",3,1000,3000,0,0,0,0,0,0,2,True,0.3,0,0,1,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
665,"【弓15】魅了矢",0,1000,0,0,0,0,0,0,100,0,True,0.3,0,0,3,0,False,"SE_HIT_CHR_VALENTINE_HEART","SE_HIT_CHR_VALENTINE_HEART","SE_HIT_CHR_VALENTINE_HEART"
666,"【バレンタイン1】通常チョコ",0,1000,0,0,0,0,0,0,100,0,True,0.3,2,0,0,0,False,"SE_HIT_CHR_VALENTINE_HEART","SE_HIT_CHR_VALENTINE_HEART","SE_HIT_CHR_VALENTINE_HEART"
667,"【バレンタイン2】爆発チョコ_包装",0,0,0,0,0,0,0,0,0,0,True,0.3,2,0,0,0,False,"SE_HIT_CHR_VALENTINE_HEART","SE_HIT_CHR_VALENTINE_HEART","SE_HIT_CHR_VALENTINE_HEART"
668,"【バレンタイン2】爆発チョコ_爆発",0,10000,0,0,0,0,0,0,100,0,True,0.3,2,0,0,0,False,"SE_HIT_CHR_VALENTINE_HEART","SE_HIT_CHR_VALENTINE_HEART","SE_HIT_CHR_VALENTINE_HEART"
669,"【バレンタイン3】男チョコ_混乱",10,1000,0,0,0,0,100,0,0,0,True,0.3,2,0,0,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
670,"【バレンタイン3】男チョコ_魅了",10,1000,0,0,0,0,0,0,100,0,True,0.3,2,0,0,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
671,"反射凝集光線Lv1",3,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,5,False,"SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01"
672,"反射凝集光線Lv2",5,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,5,False,"SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01"
673,"反射凝集光線Lv3",7,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,5,False,"SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01"
674,"反射凝集光線Lv4",15,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,5,False,"SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01"
675,"反射凝集光線Lv5",20,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,5,False,"SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01"
676,"反射凝集光線Lv6",25,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,5,False,"SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01"
677,"反射凝集光線Lv7",40,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,5,False,"SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01"
678,"反射凝集光線Lv8",70,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,5,False,"SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01"
679,"反射凝集光線Lv9",100,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,5,False,"SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01"
680,"反射凝集光線Lv10",200,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,5,False,"SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01"
681,"【細剣21】LV3突進1",0.5,1000,500,0,0,0,0,0,0,0.1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
682,"【細剣21】LV3突進2",9,10000,1000,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
683,"【細剣25】LV3遠距離複数",4,1000,1000,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
684,"【二刀流24】アサルト・スライス_一撃目LV3突進",5,5000,0,0,0,0,0,0,0,0.1,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
685,"【二刀流24】アサルト・スライス_ニ撃目LV3突進",5,5000,3000,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
686,"【二刀流24】アサルト・スライス_突進中_左",0.5,1000,500,0,0,0,0,0,0,0.1,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
687,"【二刀流24】アサルト・スライス_突進中_右",0.5,1000,500,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
688,"【二刀流25】ペルト・ライトLV3遠距離",9,5000,2000,0,0,0,0,0,0,0.8,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
689,"【片手剣42】飛逐通花",2,1000,500,0,0,0,0,0,0,0.01,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
690,"【二刀流23】サウザンド・レイン エクスキャリバー",9,5000,0,0,0,0,0,0,0,0.1,True,0.3,2,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
691,"【二刀流23】サウザンド・レイン エリュシデータ",5.5,5000,0,0,0,0,0,0,0,0.1,True,0.3,2,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
692,"【二刀流23】サウザンド・レイン ダークリパルサー",5.2,5000,0,0,0,0,0,0,0,0.1,True,0.3,2,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
693,"【二刀流23】サウザンド・レイン ブラックプレート",3.3,5000,0,0,0,0,0,0,0,0.1,True,0.3,2,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
694,"【二刀流23】サウザンド・レイン マクアフィテル",4.5,5000,0,0,0,0,0,0,0,0.1,True,0.3,2,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
695,"【二刀流23】サウザンド・レイン シャルルマーニュ",4.2,5000,0,0,0,0,0,0,0,0.1,True,0.3,2,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
696,"【二刀流23】サウザンド・レイン カゲミツG4",3,5000,0,0,0,0,0,0,0,0.1,True,0.3,2,0,0,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
697,"【二刀流23】サウザンド・レイン スケイルブレード",2.5,5000,0,0,0,0,0,0,0,0.1,True,0.3,2,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
698,"【二刀流23】サウザンド・レイン 青薔薇の剣",6,5000,0,0,0,0,0,300,0,0.1,True,0.3,2,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
699,"【二刀流23】サウザンド・レイン ランベントライト",5,5000,0,0,0,0,0,0,0,0.1,True,0.3,2,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
700,"【二刀流23】サウザンド・レイン スティングダガー",2,5000,0,200,50,50,50,0,0,0.1,True,0.3,2,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
701,"【二刀流23】サウザンド・レイン ムラマサ",6.5,5000,0,0,0,0,0,0,0,0.1,True,0.3,2,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
702,"【二刀流23】サウザンド・レイン ケラヴス",9,5000,0,0,0,0,0,0,0,0.1,True,0.3,2,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
703,"【二刀流23】サウザンド・レイン ミョルニル",5,5000,0,0,300,0,0,0,0,0.1,True,0.3,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
704,"【二刀流23】サウザンド・レイン 世界樹の枝",1,5000,0,0,0,0,0,0,0,0.1,True,0.3,2,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
705,"【細剣22】無制限地形操作",18,5000,5000,0,0,0,0,0,0,0.1,True,0.3,2,0,0,4,False,"SE_BTL_MAGIC_STONE_HIT_02","SE_BTL_MAGIC_STONE_HIT_02","SE_BTL_MAGIC_STONE_HIT_02"
706,"【細剣23】無制限地形操作",18,5000,5000,0,0,0,0,0,0,0.1,True,0.3,2,0,0,4,False,"SE_BTL_MAGIC_STONE_HIT_02","SE_BTL_MAGIC_STONE_HIT_02","SE_BTL_MAGIC_STONE_HIT_02"
707,"【細剣24】無制限地形操作",18,5000,5000,0,0,0,0,0,0,0.1,True,0.3,2,0,0,4,False,"SE_BTL_MAGIC_STONE_HIT_02","SE_BTL_MAGIC_STONE_HIT_02","SE_BTL_MAGIC_STONE_HIT_02"
708,"ピナ_エアーパフ・シュート",2.5,1000,1000,0,0,0,0,0,0,0.2,True,0,2,1,0,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
709,"ピナ_エアーパフ・シュート強化中",5,1000,1000,0,0,0,0,0,0,0.2,True,0,2,1,0,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
710,"スタグネイト・タイフーン 魔法LV3",3,1000,1000,0,0,0,0,0,0,10,True,0.3,2,1,0,3,False,"SE_BTL_MAGIC_WIND_HIT_02","SE_BTL_MAGIC_WIND_HIT_02","SE_BTL_MAGIC_WIND_HIT_02"
711,"コール・メテオライト 魔法LV3発生前",0,0,0,0,0,0,0,0,0,0,True,0,2,1,0,4,False,"SE_BTL_MAGIC_STONE_HIT_01","SE_BTL_MAGIC_STONE_HIT_01","SE_BTL_MAGIC_STONE_HIT_01"
712,"コール・メテオライト 魔法LV3隕石",3,1000,1000,0,0,0,0,0,0,0.1,True,0,2,1,0,4,False,"SE_BTL_MAGIC_STONE_HIT_01","SE_BTL_MAGIC_STONE_HIT_01","SE_BTL_MAGIC_STONE_HIT_01"
713,"コール・メテオライト 魔法LV3ヒット",2.5,1000,1000,0,0,0,0,0,0,0.1,True,0,2,1,0,4,False,"SE_BTL_MAGIC_STONE_HIT_01","SE_BTL_MAGIC_STONE_HIT_01","SE_BTL_MAGIC_STONE_HIT_01"
714,"【刀9】待宵LV1カウンター",8,5000,10000,0,0,0,0,0,0,0.8,True,0.3,0,0,1,0,True,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
715,"【弓17】無制限飛行",0,1000,1000,0,0,0,0,0,0,5,False,0.3,2,0,0,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
716,"【弓16】広範囲殲滅攻撃_分裂前_見せ球",6,1000,1000,0,0,0,0,0,0,0,False,0,0,0,0,1,False,"SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01"
717,"【弓16】広範囲殲滅攻撃_分裂前_隠し玉",0,0,0,0,0,0,0,0,0,0,False,0,2,0,0,0,False,,,
718,"【弓16】広範囲殲滅攻撃_分裂後の矢",1,1000,1000,0,0,0,0,0,0,0.1,False,0,0,0,3,1,False,"SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01"
719,"【弓16】広範囲殲滅攻撃_爆発",3,1000,1000,0,0,0,0,0,0,0.5,False,0,0,0,0,1,False,"SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01"
720,"【弓18】マインド・バレット",20,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_SKILL_NOMAL","SE_HIT_CHR_GUN_SKILL_WEAK","SE_HIT_CHR_GUN_SKILL_RESIST"
721,"【弓19】マインド・ペネトレイト",30,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_SKILL_NOMAL","SE_HIT_CHR_GUN_SKILL_WEAK","SE_HIT_CHR_GUN_SKILL_RESIST"
722,"【片手剣43】グリーム・グングニル",32,10000,20000,0,0,0,0,0,0,2,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
723,"【細剣26】ラース・オブ・ゴッド",55,5000,5000,0,0,0,0,0,0,0.1,False,0.3,2,0,0,4,False,"SE_BTL_MAGIC_STONE_HIT_02","SE_BTL_MAGIC_STONE_HIT_02","SE_BTL_MAGIC_STONE_HIT_02"
724,"【二刀流26】ヴォーパル・ストライク左手",12,5000,10000,0,0,0,0,0,0,3,True,0.3,1,0,3,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
725,"【二刀流27】夜空LV4",5,5000,4000,0,0,0,0,0,0,0,True,0.3,0,0,0,6,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
726,"クリーピング・シャドウ 魔法LV3",5,1000,1000,0,0,0,0,0,0,1,True,0.3,2,1,0,6,False,"SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01"
727,"水魔法LV3",1.2,1000,100,0,0,0,0,0,0,-0.3,False,0,2,1,0,2,False,"SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01"
728,"【水着01】ビーチ・スマッシュ",5,1000,0,0,0,0,0,0,0,5,False,0,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
729,"【水着01】ビーチ・スマッシュ上昇中",1,1000,0,0,0,0,0,0,0,1,False,0,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
730,"【水着01】ビーチ・スマッシュ強化時",20,1000,2000,0,0,0,0,0,0,5,False,0,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
731,"【水着02】波",6,1000,1000,0,0,0,0,0,0,2,False,0,2,0,0,2,False,"SE_BTL_MAGIC_WATER_HIT_02","SE_BTL_MAGIC_WATER_HIT_02","SE_BTL_MAGIC_WATER_HIT_02"
732,"【水着02】波浅瀬",8,1000,1000,0,0,0,0,0,0,5,False,0,2,0,0,2,True,"SE_BTL_MAGIC_WATER_HIT_02","SE_BTL_MAGIC_WATER_HIT_02","SE_BTL_MAGIC_WATER_HIT_02"
733,"【水着03】大波",6,1000,1000,0,0,0,0,0,0,2,False,0,2,0,0,2,False,"SE_BTL_MAGIC_WATER_HIT_02","SE_BTL_MAGIC_WATER_HIT_02","SE_BTL_MAGIC_WATER_HIT_02"
734,"【水着03】大波浅瀬",8,1000,1000,0,0,0,0,0,0,5,False,0,2,0,0,2,True,"SE_BTL_MAGIC_WATER_HIT_02","SE_BTL_MAGIC_WATER_HIT_02","SE_BTL_MAGIC_WATER_HIT_02"
735,"【細剣27】護廻",2,1000,500,0,0,0,0,0,0,0.01,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
736,"【細剣28】飛逐通花",2,1000,500,0,0,0,0,0,0,0.01,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
737,"【細剣29】カウンター・アサルト",8,5000,10000,0,0,0,0,0,0,0.8,True,0.3,0,0,3,0,True,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
738,"【刀21】甚三紅",5,5000,1000,0,0,0,0,0,0,0.8,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
739,"【弓20】ライトニング・チェイサー",3,500,1000,0,100,0,0,0,0,0,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
740,"【狙撃銃14】グレネード複数_投擲",0.1,1000,0,0,0,0,0,0,0,0.2,True,0,2,0,2,0,False,"SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02"
741,"【狙撃銃14】グレネード複数_爆発",10,1000,0,0,0,0,0,0,0,0.2,True,0,2,0,0,1,False,"SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02"
742,"金木犀シンクロ_細剣1撃目",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
743,"金木犀シンクロ_細剣2撃目",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
744,"金木犀シンクロ_細剣3撃目",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
745,"金木犀シンクロ_細剣4撃目",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
746,"金木犀シンクロ_細剣5撃目",2,1000,3000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
747,"金木犀シンクロ_細剣ステップ攻撃",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
748,"金木犀シンクロ_細剣ガード攻撃",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
749,"金木犀シンクロ_細剣チャージ攻撃",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
750,"片手剣一段目(フォトンソード)",1,100,0,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST"
751,"片手剣二段目(フォトンソード)",1,100,0,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST"
752,"片手剣三段目(フォトンソード)",1,100,0,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST"
753,"片手剣四段目(フォトンソード)",1,100,0,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST"
754,"片手剣五段目(フォトンソード)",1.5,100,1000,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST"
755,"片手剣ステップ攻撃1フォトンソード",0.8,500,0,0,0,0,0,0,0,2,True,0,0,0,1,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST"
756,"片手剣ステップ攻撃2フォトンソード",1,300,1000,0,0,0,0,0,0,1.5,True,0,0,0,1,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST"
757,"片手剣ガードアタック(フォトンソード)",1,1000,1000,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST"
758,"片手剣チャージアタック(フォトンソード)",2,1000,0,0,0,0,0,0,0,0,True,0,0,0,1,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST"
759,"【片手剣45】突進_1撃目",3,1000,1000,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
760,"【片手剣45】突進_2撃目",3,1000,1000,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
761,"【片手剣45】突進_3撃目",3,1000,1000,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
762,"【片手剣45】突進_4撃目",4,1000,5000,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
763,"【片手剣46】ヴァーデュラス・アニマ",5,5000,1000,0,0,0,0,0,0,0.8,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
764,"【クロー21】猛毒爪",2,5000,1000,4000,0,0,0,0,0,0.8,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
765,"【短剣21】麻痺連撃1撃目",2,500,500,0,100,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
766,"【短剣21】麻痺連撃2撃目",2,500,500,0,100,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
767,"【短剣21】麻痺連撃3撃目",2.5,500,500,0,100,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
768,"【短剣21】麻痺連撃4撃目",3,500,500,0,100,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
769,"【片手棍20】突進_途中",3,1000,5000,0,0,0,0,0,0,2,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
770,"【片手棍20】突進_フィニッシュ",4,1000,5000,0,0,0,0,0,0,2,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
771,"【片手棍21】遠距離",3.5,1000,2000,0,0,0,0,0,0,7,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
772,"【片手剣47】連射突進_剣",1,100,100,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,True,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
773,"【片手剣47】連射突進_銃",3,1000,500,0,0,0,0,0,0,0.5,True,0.3,2,0,3,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
774,"【片手剣48】遠距離",9,5000,1000,0,0,0,0,0,0,0.8,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
775,"FN57強化中",4,1000,500,0,0,0,0,0,0,0.5,True,0.3,2,0,3,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
776,"二刀流一段目(フォトンソード)",1,100,0,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST"
777,"二刀流二段目(フォトンソード)",1,100,0,0,0,0,0,0,0,1,True,0,1,0,1,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST"
778,"二刀流三段目(フォトンソード)",1,100,0,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST"
779,"二刀流四段目(フォトンソード)",1,100,0,0,0,0,0,0,0,1,True,0,1,0,1,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST"
780,"二刀流五段目(フォトンソード)",1.5,100,1000,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST"
781,"二刀流五段目左(フォトンソード)",1.5,100,1000,0,0,0,0,0,0,1,True,0,1,0,1,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST"
782,"二刀流ガード(フォトンソード)",1,1000,0,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST"
783,"二刀流ステップ1フォトンソード",0.8,500,0,0,0,0,0,0,0,2,True,0,0,0,1,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST"
784,"二刀流ステップ2フォトンソード",1,100,500,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST"
785,"二刀流ステップ2左フォトンソード",1,100,500,0,0,0,0,0,0,1,True,0,1,0,1,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST"
786,"二刀流チャージアタック1フォトンソード",1,1000,0,0,0,0,0,0,0,2.5,True,0,0,0,1,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST"
787,"二刀流チャージアタック2フォトンソード",1,1000,0,0,0,0,0,0,0,2.5,True,0,0,0,1,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST"
788,"二刀流チャージアタック3フォトンソード",2,1000,1000,0,0,0,0,0,0,2.5,True,0,0,0,3,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST"
789,"二刀流チャージアタック3左フォトンソード",2,1000,1000,0,0,0,0,0,0,2.5,True,0,1,0,3,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST"
790,"【細剣31】グレネード_投擲",0.1,1000,0,0,0,0,0,0,0,0.2,True,0,2,0,2,0,False,"SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02"
791,"【細剣31】グレネード_爆発",10,1000,0,0,0,0,0,0,0,0.2,True,0,2,0,0,1,False,"SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02"
792,"【細剣32】スモーク・グレネード_投擲",0.1,1000,0,0,0,0,0,0,0,0.2,True,0,2,0,2,0,False,"SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02"
793,"【細剣32】スモーク・グレネード_爆発",0,1000,0,0,0,0,500,0,0,0,True,0,2,0,0,0,False,"SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02"
794,"【短剣22】護廻",2,1000,500,0,0,0,0,0,0,0.01,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
795,"【短剣23】飛逐通花",2,1000,500,0,0,0,0,0,0,0.01,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
796,"【サンタ4】金木犀プレゼント",2,1000,500,0,0,0,0,0,0,0.01,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
797,"【サンタ5】グレネード_爆発",10,1000,0,0,0,0,0,0,0,0.2,True,0,2,0,0,1,False,"SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02"
798,"【サンタ6】グレネード_爆発",10,1000,0,0,0,0,0,0,0,0.2,True,0,2,0,0,1,False,"SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02"
799,"バースト水",50,5000,5000,0,0,0,0,0,0,5,False,0,2,1,0,2,False,"SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01"
800,"バースト風",50,5000,5000,0,0,0,0,0,0,5,False,0,2,1,0,3,False,"SE_BTL_MAGIC_WIND_HIT_01","SE_BTL_MAGIC_WIND_HIT_01","SE_BTL_MAGIC_WIND_HIT_01"
801,"聖魔法LV3",5,1000,1000,0,0,0,0,0,0,1,True,0,2,1,0,5,False,"SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01"
802,"金木犀シンクロ_短剣1撃目",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
803,"金木犀シンクロ_短剣2撃目",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
804,"金木犀シンクロ_短剣3撃目",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
805,"金木犀シンクロ_短剣4撃目",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
806,"金木犀シンクロ_短剣5撃目",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
807,"金木犀シンクロ_短剣5撃目",2,1000,3000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
808,"金木犀シンクロ_短剣ステップ攻撃",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
809,"金木犀シンクロ_短剣ガード攻撃",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
810,"金木犀シンクロ_短剣チャージ攻撃",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
811,"オールエレメント火",12,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,1,False,"SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01"
812,"オールエレメント水",12,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,2,False,"SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01"
813,"オールエレメント風",12,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,3,False,"SE_BTL_MAGIC_WIND_HIT_01","SE_BTL_MAGIC_WIND_HIT_01","SE_BTL_MAGIC_WIND_HIT_01"
814,"オールエレメント土",12,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,4,False,"SE_BTL_MAGIC_STONE_HIT_01","SE_BTL_MAGIC_STONE_HIT_01","SE_BTL_MAGIC_STONE_HIT_01"
815,"オールエレメント聖",12,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,5,False,"SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01"
816,"オールエレメント闇",12,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,6,False,"SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01"
817,"【温泉】インテンス・ガイザー_強化中",6,1000,1000,0,0,0,0,0,0,1,True,0.3,2,0,0,1,True,"SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01"
818,"【温泉】インテンス・ガイザー_強化中",6,1000,1000,0,0,0,0,0,0,1,True,0.3,2,0,0,2,True,"SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01"
819,"【温泉】オラクルオブイグレット_強化中",24,30000,20000,0,0,0,0,0,0,1,True,0.3,2,0,0,1,True,"SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01"
820,"【温泉】オラクルオブイグレット_強化中",24,30000,20000,0,0,0,0,0,0,1,True,0.3,2,0,0,2,True,"SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01"
821,"【温泉】オラクルオブイグレット_強化中_湯気",4,0,0,0,0,0,0,0,0,0,True,0.3,2,0,0,1,True,"SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01"
822,"【温泉】オラクルオブイグレット_強化中_湯気",4,0,0,0,0,0,0,0,0,0,True,0.3,2,0,0,2,True,"SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01"
823,"【細剣35】LV3カウンター突",25,10000,10000,0,0,0,0,0,0,0.8,True,0.3,0,0,3,0,True,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
824,"【細剣35】LV3カウンター斬",25,10000,10000,0,0,0,0,0,0,0.8,True,0.3,0,0,1,0,True,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
825,"【刀22】LV3カウンター斬",25,10000,10000,0,0,0,0,0,0,0.8,True,0.3,0,0,1,0,True,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
826,"【刀22】LV3カウンター突",25,10000,10000,0,0,0,0,0,0,0.8,True,0.3,0,0,3,0,True,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
827,"無属性魔法",50,5000,5000,0,0,0,0,0,0,1,False,0,2,1,0,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
828,"デバフ弾",0,5000,0,0,0,0,0,0,0,1,False,0,2,1,0,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
829,"サンダーバリア",2,5000,0,0,50,0,0,0,0,10,False,0,2,1,0,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
830,"【狙撃銃】チャージ狙撃_チャージ0",11,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_SKILL_NOMAL","SE_HIT_CHR_GUN_SKILL_WEAK","SE_HIT_CHR_GUN_SKILL_RESIST"
831,"【狙撃銃】チャージ狙撃_チャージ1",16,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_SKILL_NOMAL","SE_HIT_CHR_GUN_SKILL_WEAK","SE_HIT_CHR_GUN_SKILL_RESIST"
832,"【狙撃銃】チャージ狙撃_チャージ2",22,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_SKILL_NOMAL","SE_HIT_CHR_GUN_SKILL_WEAK","SE_HIT_CHR_GUN_SKILL_RESIST"
833,"【狙撃銃】チャージ狙撃_チャージ3",27,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_SKILL_NOMAL","SE_HIT_CHR_GUN_SKILL_WEAK","SE_HIT_CHR_GUN_SKILL_RESIST"
834,"【細剣】チャージ刺突_チャージ0",11,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_SKILL_NOMAL","SE_HIT_CHR_GUN_SKILL_WEAK","SE_HIT_CHR_GUN_SKILL_RESIST"
835,"【細剣】チャージ刺突_チャージ1",16,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_SKILL_NOMAL","SE_HIT_CHR_GUN_SKILL_WEAK","SE_HIT_CHR_GUN_SKILL_RESIST"
836,"【細剣】チャージ刺突_チャージ2",22,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_SKILL_NOMAL","SE_HIT_CHR_GUN_SKILL_WEAK","SE_HIT_CHR_GUN_SKILL_RESIST"
837,"【細剣】チャージ刺突_チャージ3",27,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_SKILL_NOMAL","SE_HIT_CHR_GUN_SKILL_WEAK","SE_HIT_CHR_GUN_SKILL_RESIST"
838,"【刀】チャージ居合_チャージ0",11,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
839,"【刀】チャージ居合_チャージ1",16,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
840,"【刀】チャージ居合_チャージ2",22,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
841,"【刀】チャージ居合_チャージ3",27,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
842,"【刀23】絶三門_1",4,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
843,"【刀23】絶三門_2",4,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
844,"【刀23】絶三門_3",4,1000,1000,0,0,0,0,0,0,0.2,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
845,"【刀24】流連剣",7,1000,1000,0,0,0,0,0,0,0.2,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
846,"【二刀流】ジャイロ・シューター_チャージ0_右",3,1000,1000,0,0,0,0,0,0,0.2,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
847,"【二刀流】ジャイロ・シューター_チャージ0_左",3,1000,1000,0,0,0,0,0,0,0.2,True,0,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
848,"【二刀流】ジャイロ・シューター_チャージ1_右",3.2,1000,1000,0,0,0,0,0,0,0.2,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
849,"【二刀流】ジャイロ・シューター_チャージ1_左",3.2,1000,1000,0,0,0,0,0,0,0.2,True,0,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
850,"【二刀流】ジャイロ・シューター_チャージ2_右",3.5,1000,1000,0,0,0,0,0,0,0.2,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
851,"【二刀流】ジャイロ・シューター_チャージ2_左",3.5,1000,1000,0,0,0,0,0,0,0.2,True,0,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
852,"【二刀流】ジャイロ・シューター_チャージ3_右",4,1000,1000,0,0,0,0,0,0,0.2,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
853,"【二刀流】ジャイロ・シューター_チャージ3_左",4,1000,1000,0,0,0,0,0,0,0.2,True,0,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
854,"【二刀流】LV3カウンター斬_右",13,10000,10000,0,0,0,0,0,0,0.8,True,0.3,0,0,1,0,True,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
855,"【二刀流】LV3カウンター斬_左",13,10000,10000,0,0,0,0,0,0,0.8,True,0.3,1,0,1,0,True,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
856,"【二刀流】LV3カウンター突_右",13,10000,10000,0,0,0,0,0,0,0.8,True,0.3,0,0,3,0,True,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
857,"【二刀流】LV3カウンター突_左",13,10000,10000,0,0,0,0,0,0,0.8,True,0.3,1,0,3,0,True,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
858,"【クロー22】L3カウンター打",25,10000,10000,0,0,0,0,0,0,5,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
859,"【クロー22】L3カウンター斬",25,10000,10000,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
860,"【クロー25】チャーム・オーラ",0,0,0,0,0,0,0,0,200,0,True,0,2,0,0,0,False,"SE_HIT_CHR_VALENTINE_HEART","SE_HIT_CHR_VALENTINE_HEART","SE_HIT_CHR_VALENTINE_HEART"
861,"【クロー26】ヴァイオレット・ホイール",2.8,1000,1000,0,0,0,0,0,0,3.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
862,"【短剣24】遠距離毒",2,5000,1000,4000,0,0,0,0,0,0.8,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
863,"【水着03】ハイドロ・カンボール",18,1000,1000,0,0,0,0,0,0,1,True,0,2,0,0,2,False,"SE_BTL_MAGIC_WATER_HIT_02","SE_BTL_MAGIC_WATER_HIT_02","SE_BTL_MAGIC_WATER_HIT_02"
864,"【クロー27】ちゃーむ・おーら",4,0,0,0,0,0,0,0,2000,0,True,0,2,0,0,0,False,"SE_HIT_CHR_VALENTINE_HEART","SE_HIT_CHR_VALENTINE_HEART","SE_HIT_CHR_VALENTINE_HEART"
865,"フレンドのディフェンス・ポスチャー",0,0,0,0,0,0,0,0,0,0.1,True,0,2,0,0,0,True,,,
866,"オーシャン・バブルブレス",2.5,1000,1000,0,0,0,25,0,0,0.2,True,0,2,1,0,2,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
867,"オーシャン・バブルブレス(強化中)",5,1000,1000,0,0,0,25,0,0,0.2,True,0,2,1,0,2,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
868,"冥界王の盾_火",3,1000,1000,0,0,0,0,0,0,2,True,0,2,1,0,1,False,"SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01"
869,"冥界王の盾_水",3,1000,1000,0,0,0,0,0,0,2,True,0,2,1,0,2,False,"SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01"
870,"冥界王の盾_風",3,1000,1000,0,0,0,0,0,0,2,True,0,2,1,0,3,False,"SE_BTL_MAGIC_WIND_HIT_01","SE_BTL_MAGIC_WIND_HIT_01","SE_BTL_MAGIC_WIND_HIT_01"
871,"冥界王の盾_土",3,1000,1000,0,0,0,0,0,0,2,True,0,2,1,0,4,False,"SE_BTL_MAGIC_STONE_HIT_01","SE_BTL_MAGIC_STONE_HIT_01","SE_BTL_MAGIC_STONE_HIT_01"
872,"冥界王の盾_聖",3,1000,1000,0,0,0,0,0,0,2,True,0,2,1,0,5,False,"SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01"
873,"冥界王の盾_闇",3,1000,1000,0,0,0,0,0,0,2,True,0,2,1,0,6,False,"SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01"
874,"短剣投擲",1,1000,0,0,0,0,0,0,0,0,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
875,"短剣投擲6段目",1.5,1000,0,0,0,0,0,0,0,0,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
876,"金木犀シンクロ_狙撃銃共通",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
877,"トランプ1",3,1000,1000,0,0,0,0,0,0,0,True,0.3,2,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
878,"トランプ_ハート",1,1000,1000,0,0,0,0,0,2000,0,True,0,2,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
879,"ダイス1",2,1000,1000,0,0,0,0,0,0,0,True,0,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
880,"ダイス2",4,1000,1000,0,0,0,0,0,0,0,True,0,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
881,"ダイス3",6,1000,1000,0,0,0,0,0,0,0,True,0,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
882,"ダイス4",8,1000,1000,0,0,0,0,0,0,0,True,0,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
883,"ダイス5",10,1000,1000,0,0,0,0,0,0,0,True,0,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
884,"ダイス6",12,1000,1000,0,0,0,0,0,0,0,True,0,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
885,"カジノチップ",5,1000,1000,0,0,0,0,0,0,0,True,0,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
886,"トランプ_ピナ",1.2,1000,1000,0,0,0,0,0,0,0,True,0,2,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
887,"【細剣38】LV2突進_01",1.5,1500,1000,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
888,"【細剣38】LV2突進_02",6.5,2000,3000,0,0,0,0,0,0,1.5,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST"
889,"【二刀流36】連射_横",4.5,5000,1000,0,0,0,0,0,0,0.8,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
890,"【二刀流36】連射_縦",6,5000,1000,0,0,0,0,0,0,0.8,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
891,"バースト闇",50,5000,5000,0,0,0,0,0,0,5,False,0,2,1,0,6,False,"SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01"
892,"ベル本体",8,1000,1000,0,0,0,0,0,0,1,True,0,2,0,2,0,False,"SE_HIT_CHR_BELL_NOMAL","SE_HIT_CHR_BELL_WEAK","SE_HIT_CHR_BELL_RESIST"
893,"ベル爆発",8,1000,1000,0,0,0,0,0,0,3,True,0,2,0,0,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
894,"【狙撃銃19】マザーズ・ロザリオLV5連撃1",6.5,5000,1000,0,0,0,0,0,0,0.2,True,0.6,2,0,0,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST"
895,"【狙撃銃19】マザーズ・ロザリオLV5連撃2",6.5,5000,1000,0,0,0,0,0,0,0.2,True,0.6,2,0,0,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST"
896,"【狙撃銃19】マザーズ・ロザリオLV5連撃3",6.5,5000,1000,0,0,0,0,0,0,0.2,True,0.6,2,0,0,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST"
897,"【狙撃銃19】マザーズ・ロザリオLV5連撃4",6.5,5000,1000,0,0,0,0,0,0,0.2,True,0.6,2,0,0,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST"
898,"【狙撃銃19】マザーズ・ロザリオLV5連撃5",6.5,5000,1000,0,0,0,0,0,0,0.2,True,0.6,2,0,0,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST"
899,"【狙撃銃19】マザーズ・ロザリオLV5連撃6",6.5,5000,1000,0,0,0,0,0,0,0.2,True,0.6,2,0,0,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST"
900,"【狙撃銃19】マザーズ・ロザリオLV5連撃7",6.5,5000,1000,0,0,0,0,0,0,0.2,True,0.6,2,0,0,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST"
901,"【狙撃銃19】マザーズ・ロザリオLV5連撃8",6.5,5000,1000,0,0,0,0,0,0,0.2,True,0.6,2,0,0,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST"
902,"【狙撃銃19】マザーズ・ロザリオLV5連撃9",6.5,5000,1000,0,0,0,0,0,0,0.2,True,0.6,2,0,0,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST"
903,"【狙撃銃19】マザーズ・ロザリオLV5連撃10",6.5,5000,1000,0,0,0,0,0,0,0.2,True,0.6,2,0,0,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST"
904,"【狙撃銃19】マザーズ・ロザリオLV5連撃11",12.5,5000,1000,0,0,0,0,0,0,0.2,True,0.6,2,0,0,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST"
905,"メイド_掃除",5,1000,1000,0,0,0,0,0,0,7,True,0.8,2,0,0,0,True,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
906,"メイド_オムライス魅了",0,10000,0,0,0,0,0,0,2000,0,True,0,2,0,0,0,False,"SE_HIT_CHR_VALENTINE_HEART","SE_HIT_CHR_VALENTINE_HEART","SE_HIT_CHR_VALENTINE_HEART"
907,"メイド_ティーセット",8,1000,1000,0,0,0,0,0,0,1,True,0,2,0,2,0,True,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
908,"【クロー29】護廻",2,1000,500,0,0,0,0,0,0,0.01,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
909,"【クロー30】飛逐通花",2,1000,500,0,0,0,0,0,0,0.01,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
910,"【クロー31】連飛通花",2,1000,500,0,0,0,0,0,0,0.01,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
911,"金木犀シンクロ_クロー共通",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
912,"FN57強化中クロー",4,1000,500,0,0,0,0,0,0,0.5,True,0.3,2,0,3,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
913,"イースターエッグ攻撃爆発",15,1000,1000,0,0,0,0,0,0,3,True,0,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
914,"イースターエッグ魅了",0,0,0,0,0,0,0,0,2000,0,True,0,2,0,0,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
915,"イースターエッグデバフ",0,10000,0,0,0,0,0,0,0,0,True,0,2,0,0,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
916,"メイド_掃除ブレイク・スウィーパー",1,1000,1000,0,0,0,0,0,0,7,True,0.8,2,0,0,0,True,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST"
917,"フレイム・スネーク 魔法LV3",5,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,1,False,"SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01"
918,"【刀29】月華",25,10000,10000,0,0,0,0,0,0,0.2,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST"
919,"ダミー",0,0,0,0,0,0,0,0,0,0,True,0,2,0,0,0,False,,,
1 // CharaAttackId Name AttackCoef FlipDamage DownDamage PoisonIncidence ParalysisIncidence SealedIncidence QuestionIncidence BlueRoseIncidence CharmIncidence KnockBack ForwardKnockBack BreakInterval WeaponSlot AttackType PhysicsAttr MagicAttr SpellBlast HitSe WeakSe ResistSe
2 14 二刀流一段目 1 100 0 0 0 0 0 0 0 1 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
3 15 二刀流二段目 1 100 0 0 0 0 0 0 0 1 True 0 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
4 16 二刀流三段目 1 100 0 0 0 0 0 0 0 1 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
5 17 二刀流四段目 1 100 0 0 0 0 0 0 0 1 True 0 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
6 18 二刀流五段目 1.5 100 1000 0 0 0 0 0 0 1 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
7 19 二刀流五段目左 1.5 100 1000 0 0 0 0 0 0 1 True 0 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
8 20 【二刀流2】エンド・リボルバー(LV1:範囲) 1.5 1000 1000 0 0 0 0 0 0 3 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
9 21 【二刀流2】エンド・リボルバー(LV1:範囲)左 1.5 1000 1000 0 0 0 0 0 0 3 True 0 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
10 22 二刀流ガード 1 1000 0 0 0 0 0 0 0 1 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
11 23 二刀流ステップ1 0.8 500 0 0 0 0 0 0 0 2 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
12 24 二刀流ステップ2 1 100 500 0 0 0 0 0 0 1 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
13 25 二刀流ステップ2左 1 100 500 0 0 0 0 0 0 1 True 0 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
14 26 二刀流チャージアタック1 1 1000 0 0 0 0 0 0 0 2.5 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
15 27 二刀流チャージアタック2 1 1000 0 0 0 0 0 0 0 2.5 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
16 28 二刀流チャージアタック3 2 1000 1000 0 0 0 0 0 0 2.5 True 0 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
17 29 二刀流チャージアタック3左 2 1000 1000 0 0 0 0 0 0 2.5 True 0 1 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
18 30 細剣一段目 1 2 0 0 0 0 0 0 0 0.5 True 0 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
19 31 細剣二段目 1 2 0 0 0 0 0 0 0 0.5 True 0 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
20 32 細剣三段目 1 2 0 0 0 0 0 0 0 0.5 True 0 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
21 33 細剣四段目 1 2 0 0 0 0 0 0 0 0.5 True 0 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
22 34 細剣五段目 1.5 2 0 0 0 0 0 0 0 0.5 True 0 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
23 35 細剣ステップアタック1 0.8 1000 0 0 0 0 0 0 0 2 True 0 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
24 36 細剣ステップアタック2 1 100 300 0 0 0 0 0 0 1 True 0 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
25 37 細剣ガードアタック 1 1000 0 0 0 0 0 0 0 1 True 0 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
26 38 細剣チャージアタック1 1 1000 0 0 0 0 0 0 0 2.5 True 0 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
27 39 細剣チャージアタック2 1 1000 0 0 0 0 0 0 0 2.5 True 0 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
28 40 細剣チャージアタック3 1 1000 1000 0 0 0 0 0 0 1 True 0 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
29 41 メイス一段目 1 1000 0 0 0 0 0 0 0 1.2 True 0 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
30 42 メイス二段目 1 1000 0 0 0 0 0 0 0 1.2 True 0 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
31 43 メイス三段目 1 1000 0 0 0 0 0 0 0 1.2 True 0 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
32 44 メイス四段目 1.5 1000 3000 0 0 0 0 0 0 1 True 0 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
33 45 メイスステップ攻撃1 0.8 500 0 0 0 0 0 0 0 2 True 0 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
34 46 メイスステップ攻撃2 1 100 1000 0 0 0 0 0 0 3 True 0 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
35 47 メイスガードアタック 1 1000 500 0 0 0 0 0 0 3 False 0 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
36 48 メイスチャージアタック 1.5 1000 500 0 0 0 0 0 0 5 False 0 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
37 49 短剣一段目 1 2 0 0 0 0 0 0 0 0.5 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
38 50 短剣二段目 1 2 0 0 0 0 0 0 0 0.5 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
39 51 短剣三段目 1 2 0 0 0 0 0 0 0 0.5 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
40 52 短剣四段目 1 2 0 0 0 0 0 0 0 0.5 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
41 53 短剣五段目 1 2 0 0 0 0 0 0 0 0.5 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
42 54 短剣六段目 1.5 2 100 0 0 0 0 0 0 0.5 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
43 55 短剣ステップ攻撃1 1 500 0 0 0 0 0 0 0 2 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
44 56 短剣ステップ攻撃2 1 1000 300 0 0 0 0 0 0 1 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
45 57 短剣ガードアタック 1 1000 1000 0 0 0 0 0 0 1 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
46 58 短剣チャージアタック 2 1000 0 0 0 0 0 0 0 0 True 0 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
47 59 【二刀流3】スターバースト・ストリーム(LV4:連撃)1 1.2 1000 1000 0 0 0 0 0 0 0 True 0.4 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
48 60 【二刀流3】スターバースト・ストリーム(LV4:連撃)2 1.2 1000 1000 0 0 0 0 0 0 0 True 0.4 1 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
49 61 【二刀流3】スターバースト・ストリーム(LV4:連撃)3 1.2 1000 1000 0 0 0 0 0 0 0 True 0.4 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
50 62 【二刀流3】スターバースト・ストリーム(LV4:連撃)4 1.2 1000 1000 0 0 0 0 0 0 0 True 0.4 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
51 63 【二刀流3】スターバースト・ストリーム(LV4:連撃)5 1.4 1000 1000 0 0 0 0 0 0 0 True 0.4 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
52 64 【二刀流3】スターバースト・ストリーム(LV4:連撃)5左 1.4 1000 1000 0 0 0 0 0 0 0 True 0.4 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
53 65 【二刀流3】スターバースト・ストリーム(LV4:連撃)6 1.4 1000 1000 0 0 0 0 0 0 0 True 0.4 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
54 66 【二刀流3】スターバースト・ストリーム(LV4:連撃)6左 1.4 1000 1000 0 0 0 0 0 0 0 True 0.4 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
55 67 【二刀流3】スターバースト・ストリーム(LV4:連撃)7 1.4 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
56 68 【二刀流3】スターバースト・ストリーム(LV4:連撃)7左 1.4 1000 1000 0 0 0 0 0 0 0 True 0.3 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
57 69 【二刀流3】スターバースト・ストリーム(LV4:連撃)8 1.6 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
58 70 【二刀流3】スターバースト・ストリーム(LV4:連撃)8左 1.6 1000 1000 0 0 0 0 0 0 0 True 0.3 1 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
59 71 【二刀流3】スターバースト・ストリーム(LV4:連撃)9 1.6 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
60 72 【二刀流3】スターバースト・ストリーム(LV4:連撃)9左 1.6 1000 1000 0 0 0 0 0 0 0 True 0.3 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
61 73 【二刀流3】スターバースト・ストリーム(LV4:連撃)10 1.8 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
62 74 【二刀流3】スターバースト・ストリーム(LV4:連撃)11 1.8 1000 1000 0 0 0 0 0 0 0 True 0.3 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
63 75 【二刀流3】スターバースト・ストリーム(LV4:連撃)12 2 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
64 76 【二刀流3】スターバースト・ストリーム(LV4:連撃)13 2 1000 1000 0 0 0 0 0 0 0 True 0.3 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
65 77 【二刀流3】スターバースト・ストリーム(LV4:連撃)14 2 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
66 78 【二刀流3】スターバースト・ストリーム(LV4:連撃)15 2.2 1000 1000 0 0 0 0 0 0 0 True 0.3 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
67 79 【二刀流3】スターバースト・ストリーム(LV4:連撃)16 2.4 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
68 80 【二刀流3】スターバースト・ストリーム(LV4:連撃)17 2.4 1000 1000 0 0 0 0 0 0 3 True 0.3 1 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
69 81 【二刀流5】ジ・イクリプス(LV5:連撃)1 1.1 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
70 82 【二刀流5】ジ・イクリプス(LV5:連撃)2 1.1 1000 1000 0 0 0 0 0 0 0 True 0.3 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
71 83 【二刀流5】ジ・イクリプス(LV5:連撃)3 1.1 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
72 84 【二刀流5】ジ・イクリプス(LV5:連撃)4 1.2 1000 1000 0 0 0 0 0 0 0 True 0.3 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
73 85 【二刀流5】ジ・イクリプス(LV5:連撃)5 1.2 1000 1000 0 0 0 0 0 0 0 True 0.3 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
74 86 【二刀流5】ジ・イクリプス(LV5:連撃)6 1.2 1000 1000 0 0 0 0 0 0 0 True 0.3 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
75 87 【二刀流5】ジ・イクリプス(LV5:連撃)7 1.3 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
76 88 【二刀流5】ジ・イクリプス(LV5:連撃)8 1.3 1000 1000 0 0 0 0 0 0 0 True 0.3 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
77 89 【二刀流5】ジ・イクリプス(LV5:連撃)9 1.3 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
78 90 【二刀流5】ジ・イクリプス(LV5:連撃)10 1.4 1000 1000 0 0 0 0 0 0 0 True 0.3 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
79 91 【二刀流5】ジ・イクリプス(LV5:連撃)11 1.4 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
80 92 【二刀流5】ジ・イクリプス(LV5:連撃)12 1.4 1000 1000 0 0 0 0 0 0 0 True 0.3 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
81 93 【二刀流5】ジ・イクリプス(LV5:連撃)13 1.5 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
82 94 【二刀流5】ジ・イクリプス(LV5:連撃)14 1.5 1000 1000 0 0 0 0 0 0 0 True 0.3 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
83 95 【二刀流5】ジ・イクリプス(LV5:連撃)15 1.5 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
84 96 【二刀流5】ジ・イクリプス(LV5:連撃)16 1.8 1000 1000 0 0 0 0 0 0 0 True 0.3 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
85 97 【二刀流5】ジ・イクリプス(LV5:連撃)17 1.8 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
86 98 【二刀流5】ジ・イクリプス(LV5:連撃)18 1.8 1000 1000 0 0 0 0 0 0 0 True 0.3 1 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
87 99 【二刀流5】ジ・イクリプス(LV5:連撃)19 2 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
88 100 【二刀流5】ジ・イクリプス(LV5:連撃)20 2 1000 1000 0 0 0 0 0 0 0 True 0.3 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
89 101 【二刀流5】ジ・イクリプス(LV5:連撃)21 2 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
90 102 【二刀流5】ジ・イクリプス(LV5:連撃)22 2.2 1000 1000 0 0 0 0 0 0 0 True 0.3 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
91 103 【二刀流5】ジ・イクリプス(LV5:連撃)23 2.5 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
92 104 【二刀流5】ジ・イクリプス(LV5:連撃)24 2.5 1000 1000 0 0 0 0 0 0 0 True 0.3 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
93 105 【二刀流5】ジ・イクリプス(LV5:連撃)25 2.5 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
94 106 【二刀流5】ジ・イクリプス(LV5:連撃)26 2.5 1000 1000 0 0 0 0 0 0 0 True 0.3 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
95 107 【二刀流5】ジ・イクリプス(LV5:連撃)27 2.5 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
96 108 【二刀流5】ジ・イクリプス(LV5:連撃)28 4 1000 1000 0 0 0 0 0 0 0 True 0.3 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
97 109 【二刀流1】ゲイル・スライサー(LV2:突進) 1.3 1000 1000 0 0 0 0 0 0 3 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
98 110 【二刀流1】ゲイル・スライサー(LV2:突進)左 1.3 1000 1000 0 0 0 0 0 0 3 True 0.3 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
99 111 【細剣2】カドラプル・ペイン(LV2:連撃)1 2 1000 0 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
100 112 【細剣2】カドラプル・ペイン(LV2:連撃)2 2 1000 0 0 0 0 0 0 0 0 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
101 113 【細剣2】カドラプル・ペイン(LV2:連撃)3 4 1000 0 0 0 0 0 0 0 0 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
102 114 【細剣2】カドラプル・ペイン(LV2:連撃)4 4 1000 1000 0 0 0 0 0 0 0 True 0 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
103 115 【片手棍1】レイジ・ブロウ(LV1:連撃)1 1.5 500 1000 0 0 0 0 0 0 1 True 0 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
104 116 【片手棍1】レイジ・ブロウ(LV1:連撃)2 1.7 500 1000 0 0 0 0 0 0 1.5 True 0 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
105 117 【片手棍1】レイジ・ブロウ(LV1:連撃)3 2.5 1000 3000 0 0 0 0 0 0 5 True 0 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
106 118 【片手棍2】パワー・ストライク(LV2:範囲)1 4 1000 30000 0 0 0 0 0 0 1 True 0.2 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
107 119 【片手棍2】パワー・ストライク(LV2:範囲)2 4 1000 1000 0 0 0 0 0 0 1 True 0.2 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
108 120 水魔法1 2 1000 1000 0 0 0 0 0 0 1 False 0 2 1 0 2 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
109 121 片手剣一段目 1 100 0 0 0 0 0 0 0 1 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
110 122 片手剣二段目 1 100 0 0 0 0 0 0 0 1 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
111 123 片手剣三段目 1 100 0 0 0 0 0 0 0 1 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
112 124 片手剣四段目 1 100 0 0 0 0 0 0 0 1 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
113 125 片手剣五段目 1.5 100 1000 0 0 0 0 0 0 1 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
114 126 片手剣ステップ攻撃1 0.8 500 0 0 0 0 0 0 0 2 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
115 127 片手剣ステップ攻撃2 1 300 1000 0 0 0 0 0 0 1.5 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
116 128 片手剣ガードアタック 1 1000 1000 0 0 0 0 0 0 1 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
117 129 片手剣チャージアタック 2 1000 0 0 0 0 0 0 0 0 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
118 130 両手斧一段目 1 1500 0 0 0 0 0 0 0 1.5 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
119 131 両手斧二段目 1 1700 0 0 0 0 0 0 0 1.5 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
120 132 両手斧三段目 1.5 2000 3000 0 0 0 0 0 0 1.5 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
121 133 両手斧ステップ攻撃1 0.6 1000 0 0 0 0 0 0 0 2 True 0 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
122 134 両手斧ステップ攻撃2 0.6 300 1000 0 0 0 0 0 0 2 True 0 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
123 135 両手斧ガード攻撃 0.9 1000 1000 0 0 0 0 0 0 1 True 0 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
124 136 両手斧チャージアタック 2 1000 0 0 0 0 0 0 0 0 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
125 137 刀一段目 1 500 0 0 0 0 0 0 0 1.1 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
126 138 刀二段目 1 500 0 0 0 0 0 0 0 1.1 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
127 139 刀三段目 1 500 1000 0 0 0 0 0 0 1.1 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
128 140 刀四段目 1.5 500 1000 0 0 0 0 0 0 1.1 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
129 141 刀ガードアタック 0.9 1000 1000 0 0 0 0 0 0 1 True 0 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
130 142 刀ステップアタック1 0.8 500 0 0 0 0 0 0 0 2 True 0 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
131 143 刀ステップアタック2 1 500 500 0 0 0 0 0 0 1.5 True 0 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
132 144 刀チャージアタック 2 1000 0 0 0 0 0 0 0 0 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
133 145 弓一段目 1 500 100 0 0 0 0 0 0 1 True 0 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
134 146 弓二段目 1 500 100 0 0 0 0 0 0 1 True 0 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
135 147 弓三段目 1.5 1000 100 0 0 0 0 0 0 1 True 0 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
136 148 弓ガードアタック 1.7 1000 100 0 0 0 0 0 0 1 True 0 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
137 149 弓ステップアタック1 1 500 100 0 0 0 0 0 0 1 True 0 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
138 150 弓ステップアタック2 1 500 100 0 0 0 0 0 0 1 True 0 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
139 151 弓チャージアタック 2 1000 100 0 0 0 0 0 0 3 True 0 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
140 152 【二刀流4】ダブルサーキュラー(LV1:単発) 2 10000 5000 0 0 0 0 0 0 2 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
141 153 【二刀流4】ダブルサーキュラー(LV1:単発)左 2 10000 5000 0 0 0 0 0 0 2 True 0 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
142 154 【細剣1】スティンガー(LV1:突進)1 1 3000 500 0 0 0 0 0 0 0.5 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
143 155 【細剣1】スティンガー(LV1:突進)2 1.5 3000 3000 0 0 0 0 0 0 1 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
144 156 【細剣3】ピアース・テリトリー(LV2:範囲) 2.5 600 100 0 0 0 0 0 0 1.5 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
145 157 【細剣4】ペネトレイト(LV3:単発) 12 10000 5000 0 0 0 0 0 0 2 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
146 158 【細剣5】スター・スプラッシュ(LV4:連撃)1 3 100 500 0 0 0 0 0 0 0.2 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
147 159 【細剣5】スター・スプラッシュ(LV4:連撃)2 3.5 150 520 0 0 0 0 0 0 0.2 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
148 160 【細剣5】スター・スプラッシュ(LV4:連撃)3 3.5 200 540 0 0 0 0 0 0 0.2 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
149 161 【細剣5】スター・スプラッシュ(LV4:連撃)4 4 250 560 0 0 0 0 0 0 0.2 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
150 162 【細剣5】スター・スプラッシュ(LV4:連撃)5 4 300 580 0 0 0 0 0 0 0.2 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
151 163 【細剣5】スター・スプラッシュ(LV4:連撃)6 4.5 350 600 0 0 0 0 0 0 0.2 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
152 164 【細剣5】スター・スプラッシュ(LV4:連撃)7 4.5 400 620 0 0 0 0 0 0 0.5 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
153 165 【細剣5】スター・スプラッシュ(LV4:連撃)8 5 450 640 0 0 0 0 0 0 1 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
154 166 【刀1】辻風(LV1:単発) 4 10000 5000 0 0 0 0 0 0 1.1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
155 167 【刀2】緋扇(LV1:連撃)1 1.3 500 500 0 0 0 0 0 0 0.2 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
156 168 【刀2】緋扇(LV1:連撃)2 1.7 500 700 0 0 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
157 169 【刀2】緋扇(LV1:連撃)3 2 500 1000 0 0 0 0 0 0 1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
158 170 【刀3】朧月夜(LV3:連撃)1 2 500 500 0 0 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
159 171 【刀3】朧月夜(LV3:連撃)2 3 500 500 0 0 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
160 172 【刀3】朧月夜(LV3:連撃)3 4 500 500 0 0 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
161 173 【刀3】朧月夜(LV3:連撃)4 4 500 500 0 0 0 0 0 0 0.7 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
162 174 【刀3】朧月夜(LV3:連撃)5 5 1000 1000 0 0 0 0 0 0 1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
163 175 【刀4】残月(LV2:遠距離) 6 5000 1000 0 0 0 0 0 0 0.8 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
164 176 【刀5】羅生門(LV4:連撃)1 4 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
165 177 【刀5】羅生門(LV4:連撃)2 4 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
166 178 【刀5】羅生門(LV4:連撃)3 4 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
167 179 【刀5】羅生門(LV4:連撃)4 4 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
168 180 【刀5】羅生門(LV4:連撃)5 4 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
169 181 【刀5】羅生門(LV4:連撃)6 4 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
170 182 【刀5】羅生門(LV4:連撃)7 4 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
171 183 【刀5】羅生門(LV4:連撃)8 4 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
172 184 【刀5】羅生門(LV4:連撃)9 4 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
173 185 【刀5】羅生門(LV4:連撃)10 4 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
174 186 【刀5】羅生門(LV4:連撃)11 5 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
175 187 【刀5】羅生門(LV4:連撃)12 5 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
176 188 【刀5】羅生門(LV4:連撃)13 12 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
177 189 【刀7】窮奇(LV2:連撃)1 1 500 1000 0 0 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
178 190 【刀7】窮奇(LV2:連撃)2 1.5 500 1000 0 0 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
179 191 【刀7】窮奇(LV2:連撃)3 1.5 500 1000 0 0 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
180 192 【刀7】窮奇(LV2:連撃)4 2 1000 1000 0 0 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
181 193 【刀7】窮奇(LV2:連撃)5 3 1000 1000 0 0 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
182 194 【刀7】窮奇(LV2:連撃)6 4 1000 1000 0 0 0 0 0 0 1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
183 195 【刀9】禊椿(LV2:単発) 9 10000 15000 0 0 0 0 0 0 1.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
184 196 【刀10】紅結(LV1:突進) 1.5 1000 3000 0 0 0 0 0 0 1.3 True 0.3 0 0 1 1 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
185 197 【両手斧1】ワールウィンド(LV1:範囲) 2 1000 1000 0 0 0 0 0 0 1.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
186 198 【両手斧3】ラウンドトリプル・スラッシュ(LV2:連撃)1 3 500 1000 0 0 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
187 199 【両手斧3】ラウンドトリプル・スラッシュ(LV2:連撃)2 4 1000 3000 0 0 0 0 0 0 0.7 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
188 200 【両手斧3】ラウンドトリプル・スラッシュ(LV2:連撃)3 5 1500 5000 0 0 0 0 0 0 1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
189 201 【両手斧4】カタパルト・トマホーク(LV3:遠距離) 10 5000 2000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
190 202 【両手斧5】グラビティ・インパクト(LV4:単発) 9 10000 10000 0 0 0 0 0 0 3 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
191 203 【両手斧6】ヴァイオレント・スパイク(LV1:連撃)1 2.5 1000 3000 0 0 0 0 0 0 0.3 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
192 204 【両手斧6】ヴァイオレント・スパイク(LV1:連撃)2 3 2000 4000 0 0 0 0 0 0 1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
193 205 【両手斧7】フラット(LV1:単発) 4 10000 5000 0 0 0 0 0 0 0.3 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
194 206 【両手斧9】シャマル・ブルータル(LV3:連撃)1 2 5000 1000 0 0 0 0 0 0 0.3 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
195 207 【両手斧9】シャマル・ブルータル(LV3:連撃)1 4 5000 1000 0 0 0 0 0 0 0.3 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
196 208 【両手斧9】シャマル・ブルータル(LV3:連撃)1 5 5000 1000 0 0 0 0 0 0 0.3 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
197 209 【両手斧9】シャマル・ブルータル(LV3:連撃)1 6 2000 15000 0 0 0 0 0 0 0.3 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
198 210 【片手棍3】アサルト・ダイブ(LV2:突進)1 2 500 1000 0 0 0 0 0 0 0.5 True 0 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
199 211 【片手棍3】アサルト・ダイブ(LV2:突進)2 6 1000 3000 0 0 0 0 0 0 2 True 0.3 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
200 212 【片手棍4】ライオット・スマッシュ(LV2:連撃)1 1 1000 1000 0 0 0 0 0 0 0.5 True 0.3 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
201 213 【片手棍4】ライオット・スマッシュ(LV2:連撃)2 1.5 1000 1000 0 0 0 0 0 0 0.5 True 0.3 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
202 214 【片手棍4】ライオット・スマッシュ(LV2:連撃)3 1.5 1000 1000 0 0 0 0 0 0 0.5 True 0.3 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
203 215 【片手棍4】ライオット・スマッシュ(LV2:連撃)4 2 1000 1000 0 0 0 0 0 0 0.5 True 0.3 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
204 216 【片手棍4】ライオット・スマッシュ(LV2:連撃)5 3 1000 1000 0 0 0 0 0 0 0.5 True 0.3 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
205 217 【片手棍4】ライオット・スマッシュ(LV2:連撃)6 4 1000 5000 0 0 0 0 0 0 2 True 0.3 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
206 218 【片手棍5】殴り(LV1:単発) 4 1000 5000 0 0 0 0 0 0 5 True 0.3 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
207 219 【片手棍6】スピリット・ボンバー(LV3:範囲+バフ) 5.5 1000 5000 0 0 0 0 0 0 3 True 0.3 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
208 220 【細剣7】ソニック・インパルス(LV2:遠距離) 6 5000 1000 0 0 0 0 0 0 0.8 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
209 221 【弓1】ホーネット(LV1:毒矢) 2 500 1000 100 0 0 0 0 0 2 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
210 222 【弓2】エレクトリック・レイ(LV2:麻痺矢) 4 500 1000 0 100 0 0 0 0 0 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
211 223 【弓3】ヘイル・バレット(LV1:貫通矢) 3 5000 500 0 0 0 0 0 0 2 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
212 224 【弓4】ワイドショット(LV1:5WAYショット) 1.2 1000 2500 0 0 0 0 0 0 1 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
213 225 【弓4】ワイドショット(LV1:5WAYショット) 1.4 1200 3000 0 0 0 0 0 0 1 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
214 226 【弓4】ワイドショット(LV1:5WAYショット) 1.6 1500 4000 0 0 0 0 0 0 2 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
215 227 【弓4】ワイドショット(LV1:5WAYショット) 1.4 1200 3000 0 0 0 0 0 0 1 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
216 228 【弓4】ワイドショット(LV1:5WAYショット) 1.2 1000 2500 0 0 0 0 0 0 1 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
217 229 【弓5】エイムシュート(LV2:貫通矢) 6 5000 500 0 0 0 0 0 0 3 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
218 230 【弓6】7way複数矢(LV2:7way)1 1.2 1000 500 0 0 0 0 0 0 1 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
219 231 【弓6】7way複数矢(LV2:7way)2 1.4 1000 500 0 0 0 0 0 0 1 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
220 232 【弓6】7way複数矢(LV2:7way)3 1.6 1000 500 0 0 0 0 0 0 1 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
221 233 【弓6】7way複数矢(LV2:7way)4 1.8 1000 500 0 0 0 0 0 0 1 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
222 234 【弓6】7way複数矢(LV2:7way)5 1.6 1000 500 0 0 0 0 0 0 1 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
223 235 【弓6】7way複数矢(LV2:7way)6 1.4 1000 500 0 0 0 0 0 0 1 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
224 236 【弓6】7way複数矢(LV2:7way)7 1.2 1000 500 0 0 0 0 0 0 1 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
225 237 【弓7】ダイヤモンド・ダスト(LV3:連撃氷)1 3 2500 500 0 0 0 0 0 0 2 True 0.3 0 0 3 2 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
226 238 【弓7】ダイヤモンド・ダスト(LV3:連撃氷)2 3 2500 500 0 0 0 0 0 0 2 True 0.3 0 0 3 2 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
227 239 【弓7】ダイヤモンド・ダスト(LV3:連撃氷)3 3.5 2500 500 0 0 0 0 0 0 2 True 0.3 0 0 3 2 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
228 240 【弓7】ダイヤモンド・ダスト(LV3:連撃氷)4 3.5 2500 500 0 0 0 0 0 0 2 True 0.3 0 0 3 2 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
229 241 【弓7】ダイヤモンド・ダスト(LV3:連撃氷)5 5 2500 1000 0 0 0 0 0 0 2 True 0.3 0 0 3 2 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
230 242 【弓8】エクスプロード・アロー(LV3:連撃火)1 3 2500 500 0 0 0 0 0 0 2 True 0.3 0 0 3 1 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
231 243 【弓8】エクスプロード・アロー(LV3:連撃火)2 3 2500 500 0 0 0 0 0 0 2 True 0.3 0 0 3 1 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
232 244 【弓8】エクスプロード・アロー(LV3:連撃火)3 3.5 2500 500 0 0 0 0 0 0 2 True 0.3 0 0 3 1 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
233 245 【弓8】エクスプロード・アロー(LV3:連撃火)4 3.5 2500 500 0 0 0 0 0 0 2 True 0.3 0 0 3 1 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
234 246 【弓8】エクスプロード・アロー(LV3:連撃火)5 5 2500 1000 0 0 0 0 0 0 2 True 0.3 0 0 3 1 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
235 247 【弓9】マルチプル・チェイサー(LV3:連撃貫通)1 3 3000 500 0 0 0 0 0 0 0.5 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
236 248 【弓9】マルチプル・チェイサー(LV3:連撃貫通)2 3 3000 500 0 0 0 0 0 0 0.5 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
237 249 【弓9】マルチプル・チェイサー(LV3:連撃貫通)3 3.5 3000 500 0 0 0 0 0 0 0.5 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
238 250 【弓9】マルチプル・チェイサー(LV3:連撃貫通)4 3.5 3000 500 0 0 0 0 0 0 0.5 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
239 251 【弓9】マルチプル・チェイサー(LV3:連撃貫通)5 5 3000 500 0 0 0 0 0 0 2 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
240 252 【弓10】ストライク・ノヴァ(LV4:一撃貫通) 22 5000 500 0 0 0 0 0 0 1 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
241 253 【弓10】ストライク・ノヴァ(LV4:一撃貫通)衝撃波 1 5000 1000 0 0 0 0 0 0 5 True 0.3 0 0 2 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
242 254 【片手剣1】シャープネイル(LV1:連撃)1 1.5 1000 2000 0 0 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
243 255 【片手剣1】シャープネイル(LV1:連撃)2 2 1000 2000 0 0 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
244 256 【片手剣1】シャープネイル(LV1:連撃)3 3.5 1000 2000 0 0 0 0 0 0 1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
245 257 【片手剣2】レイジスパイク(LV1:突進)1 1.5 1500 1000 0 0 0 0 0 0 1 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
246 258 【片手剣2】レイジスパイク(LV1:突進)2 2.5 2000 3000 0 0 0 0 0 0 1.5 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
247 259 【片手剣3】ホリゾンタル・スクエア(LV2:範囲)1 2 2000 1000 0 0 0 0 0 0 1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
248 260 【片手剣3】ホリゾンタル・スクエア(LV2:範囲)2 2 3000 1000 0 0 0 0 0 0 1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
249 261 【片手剣3】ホリゾンタル・スクエア(LV2:範囲)3 3 3500 1000 0 0 0 0 0 0 1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
250 262 【片手剣3】ホリゾンタル・スクエア(LV2:範囲)4 4 4000 2000 0 0 0 0 0 0 1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
251 263 【片手剣3】ホリゾンタル・スクエア(LV2:範囲)5 2 4000 2000 0 0 0 0 0 0 1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
252 264 【片手剣4】「ALO式」ヴォーパル・ストライク(LV3:突進)1 4 2000 1000 0 0 0 0 0 0 1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
253 265 【片手剣4】「ALO式」ヴォーパル・ストライク(LV3:突進)2 8 1500 4000 0 0 0 0 0 0 3 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
254 266 【片手剣5】ノヴァ・アセンション(LV5:連撃)1 5 1000 500 0 0 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
255 267 【片手剣5】ノヴァ・アセンション(LV5:連撃)2 5 1000 500 0 0 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
256 268 【片手剣5】ノヴァ・アセンション(LV5:連撃)3 5 1000 500 0 0 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
257 269 【片手剣5】ノヴァ・アセンション(LV5:連撃)4 6 1000 500 0 0 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
258 270 【片手剣5】ノヴァ・アセンション(LV5:連撃)5 6 1000 500 0 0 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
259 271 【片手剣5】ノヴァ・アセンション(LV5:連撃)6 6 1000 500 0 0 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
260 272 【片手剣5】ノヴァ・アセンション(LV5:連撃)7 7 1000 500 0 0 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
261 273 【片手剣5】ノヴァ・アセンション(LV5:連撃)8 7 1000 500 0 0 0 0 0 0 1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
262 274 【片手剣5】ノヴァ・アセンション(LV5:連撃)9 7 1000 500 0 0 0 0 0 0 1.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
263 275 【片手剣5】ノヴァ・アセンション(LV5:連撃)10 12 1000 3000 0 0 0 0 0 0 1.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
264 276 【片手剣9】スラント(LV1:一撃) 4 2000 2000 0 0 0 0 0 0 1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
265 277 【短剣1】ファッドエッジ(LV2:連撃)1 2.5 100 50 0 0 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
266 278 【短剣1】ファッドエッジ(LV2:連撃)2 2.5 500 100 0 0 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
267 279 【短剣1】ファッドエッジ(LV2:連撃)3 3 500 100 0 0 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
268 280 【短剣1】ファッドエッジ(LV2:連撃)4 4 1000 1000 0 0 0 0 0 0 1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
269 281 【短剣2】シングルシュート(LV1:遠距離) 3 100 100 0 0 0 0 0 0 1 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
270 282 【短剣3】ラピッドバイト(LV2:突進)1 3 500 50 0 0 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
271 283 【短剣3】ラピッドバイト(LV2:突進)2 5 100 500 0 0 0 0 0 0 1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
272 284 【短剣4】アクセル・レイド(LV4:連撃)1 2 100 50 0 0 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
273 285 【短剣4】アクセル・レイド(LV4:連撃)2 3 100 100 0 0 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
274 286 【短剣4】アクセル・レイド(LV4:連撃)3 3 100 100 0 0 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
275 287 【短剣4】アクセル・レイド(LV4:連撃)4 4 100 100 0 0 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
276 288 【短剣4】アクセル・レイド(LV4:連撃)5 4 100 100 0 0 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
277 289 【短剣4】アクセル・レイド(LV4:連撃)6 5 100 100 0 0 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
278 290 【短剣4】アクセル・レイド(LV4:連撃)7 5 100 1000 0 0 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
279 291 【短剣4】アクセル・レイド(LV4:連撃)8 6 100 2000 0 0 0 0 0 0 1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
280 292 【短剣5】ライトニング・リッパー(LV5:連撃麻痺)1 3 500 500 0 100 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
281 293 【短剣5】ライトニング・リッパー(LV5:連撃麻痺)2 3 500 500 0 100 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
282 294 【短剣5】ライトニング・リッパー(LV5:連撃麻痺)3 3 500 500 0 100 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
283 295 【短剣5】ライトニング・リッパー(LV5:連撃麻痺)4 4 500 500 0 100 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
284 296 【短剣5】ライトニング・リッパー(LV5:連撃麻痺)5 4.5 500 500 0 100 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
285 297 【短剣5】ライトニング・リッパー(LV5:連撃麻痺)6 5 500 500 0 100 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
286 298 【短剣5】ライトニング・リッパー(LV5:連撃麻痺)7 5.5 1000 1000 0 100 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
287 299 【短剣5】ライトニング・リッパー(LV5:連撃麻痺)8 6 1000 1000 0 100 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
288 300 【短剣5】ライトニング・リッパー(LV5:連撃麻痺)9 7 1000 1000 0 100 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
289 301 短剣スキル6 1 2 0 0 0 0 0 0 0 1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
290 302 【短剣11】ヴェノム・バイト(LV1:単発毒) 2 100 100 100 0 0 0 0 0 1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
291 303 【短剣8】パライズ・バイト(LV2:単発麻痺) 2 100 100 0 100 0 0 0 0 1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
292 304 短剣スキル9 1 2 0 0 0 0 0 0 0 1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
293 305 短剣スキル10 1 2 0 0 0 0 0 0 0 1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
294 306 ピナ_バブルブレス 0.6 5000 0 0 0 0 10 0 0 0 True 0.3 2 1 0 2 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
295 307 ファイア・ボール 魔法LV1 3.5 1000 1000 0 0 0 0 0 0 0 True 0 2 1 0 1 False SE_BTL_MAGIC_FIRE_HIT_01 SE_BTL_MAGIC_FIRE_HIT_01 SE_BTL_MAGIC_FIRE_HIT_01
296 308 ボルカニック・キャノン 魔法LV2 12 1000 1000 0 0 0 0 0 0 0 True 0.3 2 1 0 1 False SE_BTL_MAGIC_FIRE_HIT_02 SE_BTL_MAGIC_FIRE_HIT_02 SE_BTL_MAGIC_FIRE_HIT_02
297 309 アイス・バレット 魔法LV1 3.5 1000 1000 0 0 0 0 0 0 2 True 0 2 1 0 2 False SE_BTL_MAGIC_WATER_HIT_01 SE_BTL_MAGIC_WATER_HIT_01 SE_BTL_MAGIC_WATER_HIT_01
298 310 アイス・バレット 設置時 3.5 1000 1000 0 0 0 0 0 0 3 True 0.3 2 1 0 2 False SE_BTL_MAGIC_WATER_HIT_01 SE_BTL_MAGIC_WATER_HIT_01 SE_BTL_MAGIC_WATER_HIT_01
299 311 アブソリュート・ゼロ 魔法LV2 2.2 1000 1000 0 0 0 0 0 0 1 True 0.3 2 1 0 2 False SE_BTL_MAGIC_WATER_HIT_02 SE_BTL_MAGIC_WATER_HIT_02 SE_BTL_MAGIC_WATER_HIT_02
300 312 ウィンド・カッター 魔法LV1 15 1000 1000 0 0 0 0 0 0 0 True 0 2 1 0 3 False SE_BTL_MAGIC_WIND_HIT_01 SE_BTL_MAGIC_WIND_HIT_01 SE_BTL_MAGIC_WIND_HIT_01
301 313 タイラント・ハリケーン 魔法LV2 4.5 1000 1000 0 0 0 0 0 0 10 True 0.3 2 1 0 3 False SE_BTL_MAGIC_WIND_HIT_02 SE_BTL_MAGIC_WIND_HIT_02 SE_BTL_MAGIC_WIND_HIT_02
302 314 スリング・ストーン 魔法LV1 3.5 1000 1000 0 0 0 0 0 0 3 True 0 2 1 0 4 False SE_BTL_MAGIC_STONE_HIT_01 SE_BTL_MAGIC_STONE_HIT_01 SE_BTL_MAGIC_STONE_HIT_01
303 315 スリング・ストーン 設置時 3.5 1000 1000 0 0 0 0 0 0 3 True 0 2 1 0 4 False SE_BTL_MAGIC_STONE_HIT_01 SE_BTL_MAGIC_STONE_HIT_01 SE_BTL_MAGIC_STONE_HIT_01
304 316 タイタン・スパイク 魔法LV2 4.5 1000 1000 0 0 0 0 0 0 5 True 0.3 2 1 0 4 False SE_BTL_MAGIC_STONE_HIT_02 SE_BTL_MAGIC_STONE_HIT_02 SE_BTL_MAGIC_STONE_HIT_02
305 317 ライトニング・アロー 魔法LV1 3.5 1000 1000 0 0 0 0 0 0 0 True 0 2 1 0 5 False SE_BTL_MAGIC_SHINE_HIT_01 SE_BTL_MAGIC_SHINE_HIT_01 SE_BTL_MAGIC_SHINE_HIT_01
306 318 ディバイン・レイ 魔法LV2 2.2 1000 1000 0 0 0 0 0 0 0 True 0.3 2 1 0 5 False SE_BTL_MAGIC_SHINE_HIT_02 SE_BTL_MAGIC_SHINE_HIT_02 SE_BTL_MAGIC_SHINE_HIT_02
307 319 ダーク・キャノン 魔法LV1 7.5 1000 1000 0 0 0 0 0 0 1 True 0.3 2 1 0 6 False SE_BTL_MAGIC_DARK_HIT_01 SE_BTL_MAGIC_DARK_HIT_01 SE_BTL_MAGIC_DARK_HIT_01
308 320 アビス・ディメンジョン 魔法LV2 4.5 1000 1000 0 0 0 0 0 0 0 True 0.3 2 1 0 6 False SE_BTL_MAGIC_DARK_HIT_02 SE_BTL_MAGIC_DARK_HIT_02 SE_BTL_MAGIC_DARK_HIT_02
309 321 【二刀流12】スピニング・シールド(LV2:単発 1 100 100 0 0 0 0 0 0 0.1 True 0.3 0 0 1 0 True SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
310 322 【二刀流13】サベージ・フルグラム(LV2:連撃 1 2.5 500 100 0 0 0 0 0 0 0.2 True 0.3 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
311 323 【二刀流13】サベージ・フルグラム(LV2:連撃 2 3 500 100 0 0 0 0 0 0 0.5 True 0.3 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
312 324 【二刀流13】サベージ・フルグラム(LV2:連撃 3 4.5 1000 2000 0 0 0 0 0 0 0.1 True 0.3 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
313 325 【二刀流14】ナイトメア・レイン(LV3:連撃 1 1.5 1000 2000 0 0 0 0 0 0 0.1 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
314 326 【二刀流14】ナイトメア・レイン(LV3:連撃 2 2 1000 2000 0 0 0 0 0 0 0.1 True 0.3 1 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
315 327 【二刀流14】ナイトメア・レイン(LV3:連撃 3 2 1000 2000 0 0 0 0 0 0 0.1 True 0.3 0 0 3 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
316 328 【二刀流14】ナイトメア・レイン(LV3:連撃 4 2.5 1000 2000 0 0 0 0 0 0 0.1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
317 329 【二刀流14】ナイトメア・レイン(LV3:連撃 5 3 1000 2000 0 0 0 0 0 0 0.1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
318 330 【二刀流14】ナイトメア・レイン(LV3:連撃 6 4 1000 2000 0 0 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
319 331 【二刀流14】ナイトメア・レイン(LV3:連撃 7 4 1000 2000 0 0 0 0 0 0 0.5 True 0.3 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
320 332 【二刀流15】ヴォーパル・ストライク(LV3:単発 12 5000 10000 0 0 0 0 0 0 3 True 0.3 0 0 3 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
321 333 【二刀流16】ライトニング・フォール(LV3:範囲 3 3000 5000 0 100 0 0 0 0 2 True 0.3 0 0 0 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
322 334 【二刀流16】ライトニング・フォール(LV3:範囲)左 3 3000 5000 0 0 0 0 0 0 2 True 0.3 1 0 0 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
323 335 【片手棍12】サイレント・ブロウ(LV2:単発) 2 500 2500 0 0 0 0 0 0 0.5 True 0.3 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
324 336 【片手棍12】サイレント・ブロウ(LV2:単発) 6 1000 1000 0 0 0 0 0 0 2 True 0.3 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
325 337 【片手棍14】ヴァリアヴル・ブロウ(LV4:連撃)1 2 10000 1000 0 0 0 0 0 0 0.1 True 0.3 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
326 338 【片手棍14】ヴァリアヴル・ブロウ(LV4:連撃)2 3 1000 1000 0 0 0 0 0 0 0.1 True 0.3 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
327 339 【片手棍14】ヴァリアヴル・ブロウ(LV4:連撃)3 3 1000 1000 0 0 0 0 0 0 0.1 True 0.3 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
328 340 【片手棍14】ヴァリアヴル・ブロウ(LV4:連撃)4 4 1000 1000 0 0 0 0 0 0 0.1 True 0.3 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
329 341 【片手棍14】ヴァリアヴル・ブロウ(LV4:連撃)5 4 1000 1000 0 0 0 0 0 0 0.1 True 0.3 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
330 342 【片手棍14】ヴァリアヴル・ブロウ(LV4:連撃)6 5 1000 1000 0 0 0 0 0 0 0.3 True 0.3 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
331 343 【片手棍14】ヴァリアヴル・ブロウ(LV4:連撃)7 5 1000 1000 0 0 0 0 0 0 0.3 True 0.3 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
332 344 【片手棍14】ヴァリアヴル・ブロウ(LV4:連撃)8 6 3000 5000 0 0 0 0 0 0 2 True 0.3 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
333 345 【片手剣14】ヴォーパル・ストライク(LV3:単発) 12 5000 10000 0 0 0 0 0 0 2 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
334 346 【片手剣15】デッドリー・シンズ(LV3:連撃)1 1 1000 1000 0 0 0 0 0 0 0.1 True 0.3 0 0 1 0 True SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
335 347 【片手剣15】デッドリー・シンズ(LV3:連撃)2 1 1000 1000 0 0 0 0 0 0 0.1 True 0.3 0 0 1 0 True SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
336 348 【片手剣15】デッドリー・シンズ(LV3:連撃)3 1.5 1000 1000 0 0 0 0 0 0 0.1 True 0.3 0 0 1 0 True SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
337 349 【片手剣15】デッドリー・シンズ(LV3:連撃)4 1.5 1000 1000 0 0 0 0 0 0 0.1 True 0.3 0 0 1 0 True SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
338 350 【片手剣15】デッドリー・シンズ(LV3:連撃)5 1.5 1000 1000 0 0 0 0 0 0 0.1 True 0.3 0 0 1 0 True SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
339 351 【片手剣15】デッドリー・シンズ(LV3:連撃)6 1.5 1000 1000 0 0 0 0 0 0 0.1 True 0.3 0 0 1 0 True SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
340 352 【片手剣15】デッドリー・シンズ(LV3:連撃)7 2 1000 1000 0 0 0 0 0 0 0.1 True 0.3 0 0 1 0 True SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
341 353 【片手剣16】ハウリング・オクターブ(LV4:連撃)1 2 1000 1000 0 0 0 0 0 0 0.1 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
342 354 【片手剣16】ハウリング・オクターブ(LV4:連撃)2 3 1000 1000 0 0 0 0 0 0 0.1 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
343 355 【片手剣16】ハウリング・オクターブ(LV4:連撃)3 3 1000 1000 0 0 0 0 0 0 0.1 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
344 356 【片手剣16】ハウリング・オクターブ(LV4:連撃)4 4 1000 1000 0 0 0 0 0 0 0.1 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
345 357 【片手剣16】ハウリング・オクターブ(LV4:連撃)5 4 1000 1000 0 0 0 0 0 0 0.1 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
346 358 【片手剣16】ハウリング・オクターブ(LV4:連撃)6 5 1000 1000 0 0 0 0 0 0 0.1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
347 359 【片手剣16】ハウリング・オクターブ(LV4:連撃)7 5 1000 1000 0 0 0 0 0 0 0.1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
348 360 【片手剣16】ハウリング・オクターブ(LV4:連撃)8 6 1000 1000 0 0 0 0 0 0 0.1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
349 361 【短剣12】アーマーピアース(LV1:単発 3 500 1000 0 0 0 0 0 0 1 True 0.3 0 1 0 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
350 362 【刀11】旋車(LV3:範囲) 6 1000 3000 0 0 0 0 0 0 1.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
351 363 【刀13】散華(LV4:連撃)1 6 1000 3000 0 0 0 0 0 0 0.1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
352 364 【刀13】散華(LV4:連撃)2 6 1000 3000 0 0 0 0 0 0 0.1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
353 365 【刀13】散華(LV4:連撃)3 6 1000 3000 0 0 0 0 0 0 0.1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
354 366 【刀13】散華(LV4:連撃)4 7 1000 3000 0 0 0 0 0 0 0.1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
355 367 【刀13】散華(LV4:連撃)5 7 1000 3000 0 0 0 0 0 0 1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
356 368 【両手斧11】ランバー・ジャック(LV2:範囲)1 1 1000 1000 0 0 0 0 0 0 1.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
357 369 【両手斧11】ランバー・ジャック(LV2:範囲)2 2 1000 1000 0 0 0 0 0 0 1.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
358 370 【両手斧11】ランバー・ジャック(LV2:範囲)3 3 1000 5000 0 0 0 0 0 0 1.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
359 371 【両手斧12】スマッシュ(LV2:単発) 8 1000 1000 0 0 0 0 0 0 1.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
360 372 【両手斧13】アース・クラッシャー(LV3:範囲) 6 1000 1000 0 0 0 0 0 0 0.5 True 0.3 0 0 2 4 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
361 373 【両手斧14】ダイナミック・ヴァイオレンス(LV5:連撃)1 13 1000 1000 0 0 0 0 0 0 1.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
362 374 【両手斧14】ダイナミック・ヴァイオレンス(LV5:連撃)2 13 1000 2000 0 0 0 0 0 0 1.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
363 375 【両手斧14】ダイナミック・ヴァイオレンス(LV5:連撃)3 14 1000 3000 0 0 0 0 0 0 1.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
364 376 【両手斧14】ダイナミック・ヴァイオレンス(LV5:連撃)4 20 1000 4000 0 0 0 0 0 0 1.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
365 377 【細剣11】リニアー(LV1:単発) 4 1000 1000 0 0 0 0 0 0 1 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
366 378 【細剣13】シューティングスター(LV3:突進)突進 2 3000 300 0 0 0 0 0 0 0.3 True 0.3 0 0 3 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
367 379 【細剣13】シューティングスター(LV3:突進)刺突 4 5000 10000 0 0 0 0 0 0 1 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
368 380 【細剣14】ニュートロン(LV3:連撃)1 3 1000 100 0 0 0 0 0 0 0.1 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
369 381 【細剣14】ニュートロン(LV3:連撃)2 3 1000 100 0 0 0 0 0 0 0.1 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
370 382 【細剣14】ニュートロン(LV3:連撃)3 3.5 1000 100 0 0 0 0 0 0 0.1 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
371 383 【細剣14】ニュートロン(LV3:連撃)4 4 1000 100 0 0 0 0 0 0 0.1 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
372 384 【細剣14】ニュートロン(LV3:連撃)5 4.5 1000 2000 0 0 0 0 0 0 1.5 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
373 385 【細剣15】フラッシング・ペネトレイター(LV5:突進)突進 8 1000 5000 0 0 0 0 0 0 0.5 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
374 386 【細剣15】フラッシング・ペネトレイター(LV5:突進)本体 12 1000 10000 0 0 0 0 0 0 1 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
375 387 【二刀流17】サベージ・フルグラム水(LV2:連撃 1 2.5 500 100 0 0 0 0 0 0 0.2 True 0.3 1 0 1 2 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
376 388 【二刀流17】サベージ・フルグラム水(LV2:連撃 2 3 500 100 0 0 0 0 0 0 0.5 True 0.3 1 0 1 2 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
377 389 【二刀流17】サベージ・フルグラム水(LV2:連撃 3 4.5 1000 2000 0 0 0 0 0 0 0.1 True 0.3 1 0 1 2 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
378 390 【片手剣19】ハウリング・オクターブ火(LV4:連撃)1 2 1000 1000 0 0 0 0 0 0 0.1 True 0.3 0 0 3 1 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
379 391 【片手剣19】ハウリング・オクターブ火(LV4:連撃)2 3 1000 1000 0 0 0 0 0 0 0.1 True 0.3 0 0 3 1 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
380 392 【片手剣19】ハウリング・オクターブ火(LV4:連撃)3 3 1000 1000 0 0 0 0 0 0 0.1 True 0.3 0 0 3 1 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
381 393 【片手剣19】ハウリング・オクターブ火(LV4:連撃)4 4 1000 1000 0 0 0 0 0 0 0.1 True 0.3 0 0 3 1 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
382 394 【片手剣19】ハウリング・オクターブ火(LV4:連撃)5 4 1000 1000 0 0 0 0 0 0 0.1 True 0.3 0 0 3 1 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
383 395 【片手剣19】ハウリング・オクターブ火(LV4:連撃)6 5 1000 1000 0 0 0 0 0 0 0.1 True 0.3 0 0 1 1 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
384 396 【片手剣19】ハウリング・オクターブ火(LV4:連撃)7 5 1000 1000 0 0 0 0 0 0 0.1 True 0.3 0 0 1 1 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
385 397 【片手剣19】ハウリング・オクターブ火(LV4:連撃)8 6 1000 1000 0 0 0 0 0 0 0.1 True 0.3 0 0 1 1 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
386 398 【細剣16】ニュートロン聖(LV3:連撃)1 3 1000 100 0 0 0 0 0 0 0.1 True 0.3 0 0 3 5 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
387 399 【細剣16】ニュートロン聖(LV3:連撃)2 3 1000 100 0 0 0 0 0 0 0.1 True 0.3 0 0 3 5 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
388 400 【細剣16】ニュートロン聖(LV3:連撃)3 3.5 1000 100 0 0 0 0 0 0 0.1 True 0.3 0 0 3 5 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
389 401 【細剣16】ニュートロン聖(LV3:連撃)4 4 1000 100 0 0 0 0 0 0 0.1 True 0.3 0 0 3 5 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
390 402 【細剣16】ニュートロン聖(LV3:連撃)5 4.5 1000 2000 0 0 0 0 0 0 1.5 True 0.3 0 0 3 5 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
391 403 【二刀流11】スネークバイト(LV1:連撃 1 2 1000 500 0 0 0 0 0 0 0.2 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
392 404 【二刀流11】スネークバイト(LV1:連撃 2 3 1500 1000 0 0 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
393 405 【刀12】絶空(LV3:単発)1 2 1000 500 0 0 0 0 0 0 0.1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
394 406 【刀12】絶空(LV3:単発)2 10 10000 5000 0 0 0 0 0 0 1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
395 407 【刀14】絶空火(LV3:単発)1 2 1000 500 0 0 0 0 0 0 0.1 True 0.3 0 0 1 1 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
396 408 【刀14】絶空火(LV3:単発)2 10 10000 5000 0 0 0 0 0 0 1 True 0.3 0 0 1 1 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
397 409 【弓11】ミリオン・ハウリング(LV5:連撃貫通)1 3 3000 500 0 0 0 0 0 0 0.5 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
398 410 【弓11】ミリオン・ハウリング(LV5:連撃貫通)2 3 3000 500 0 0 0 0 0 0 0.5 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
399 411 【弓11】ミリオン・ハウリング(LV5:連撃貫通)3 3 3000 500 0 0 0 0 0 0 0.5 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
400 412 【弓11】ミリオン・ハウリング(LV5:連撃貫通)4 4 3000 500 0 0 0 0 0 0 0.5 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
401 413 【弓11】ミリオン・ハウリング(LV5:連撃貫通)5 4 3000 500 0 0 0 0 0 0 0.5 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
402 414 【弓11】ミリオン・ハウリング(LV5:連撃貫通)6 5 3000 500 0 0 0 0 0 0 0.5 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
403 415 【弓11】ミリオン・ハウリング(LV5:連撃貫通)7 6 3000 500 0 0 0 0 0 0 0.5 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
404 416 【弓11】ミリオン・ハウリング(LV5:連撃貫通)8 6 3000 500 0 0 0 0 0 0 0.5 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
405 417 【弓11】ミリオン・ハウリング(LV5:連撃貫通)9 7 3000 500 0 0 0 0 0 0 1 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
406 418 【弓11】ミリオン・ハウリング(LV5:連撃貫通)衝撃波 1 3000 1500 0 0 0 0 0 0 5 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
407 419 【片手剣11】バーチカル・スクエア(LV2:連撃)1 2 1000 1000 0 0 0 0 0 0 0.1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
408 420 【片手剣11】バーチカル・スクエア(LV2:連撃)2 3 1000 1000 0 0 0 0 0 0 0.1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
409 421 【片手剣11】バーチカル・スクエア(LV2:連撃)3 3 1000 1000 0 0 0 0 0 0 0.1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
410 422 【片手剣11】バーチカル・スクエア(LV2:連撃)4 4 1000 1000 0 0 0 0 0 0 0.1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
411 423 【片手剣11】バーチカル・スクエア(LV2:連撃)5 1 4000 2000 0 0 0 0 0 0 1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
412 424 【片手剣12】スピニング・シールド(LV2:単発) 1 100 100 0 0 0 0 0 0 0.1 True 0.3 0 0 1 0 True SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
413 425 【片手剣13】ライトニング・フォール(LV3:範囲) 5 3000 5000 0 100 0 0 0 0 2 True 0.3 0 0 0 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
414 426 【片手剣17】グリント・ショット(Lv1射撃 3 1000 500 0 0 0 0 0 0 0.5 True 0.3 2 0 3 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
415 427 【片手剣18】ダブルサーキュラー(LV2 銃 3 1000 500 0 0 0 0 0 0 0.5 True 0.3 2 0 3 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
416 428 【片手剣18】ダブルサーキュラー(LV2 剣 3 1000 3000 0 0 0 0 0 0 2 True 0.3 0 0 1 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
417 429 【細剣12】パラレル・スティング(LV1:連撃)1 2 1000 100 0 0 0 0 0 0 0.1 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
418 430 【細剣12】パラレル・スティング(LV1:連撃)2 3 1000 100 0 0 0 0 0 0 0.1 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
419 431 【短剣13】パライズ・バイト(LV2:単発麻痺) 4 100 100 0 100 0 0 0 0 1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
420 432 【短剣14】シャドウ・ステッチ(LV3連撃)1 5.5 100 50 0 0 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
421 433 【短剣14】シャドウ・ステッチ(LV3連撃)2 4.5 10000 5000 0 0 0 0 0 0 0.5 True 0.3 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
422 434 【短剣14】シャドウ・ステッチ(LV3連撃)3 4.5 10000 5000 0 0 0 0 0 0 1 True 0.3 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
423 435 【短剣15】トリック・アクセル(LV3:突進)1 1 100 50 0 0 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
424 436 【短剣15】トリック・アクセル(LV3:突進)2 4 500 100 0 0 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
425 437 【短剣15】トリック・アクセル(LV3:突進)3 1 500 100 0 0 0 0 0 0 0.5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
426 438 【短剣15】トリック・アクセル(LV3:突進)4 4 500 100 0 0 0 0 0 0 1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
427 439 【短剣16】レベル2投擲(LV2:遠距離) 6 100 100 0 0 0 0 0 0 1 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
428 440 【短剣17】貫通投剣(LV3:遠距離) 10 1000 1000 0 0 0 0 0 0 1 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
429 441 【片手棍13】ミョルニル・ハンマー(LV3:範囲) 5 1000 5000 0 100 0 0 0 0 3 True 0.3 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
430 442 【片手棍15】アダマン・ブレイカー(LV5:単発) 32 10000 30000 0 0 0 50 0 0 5 True 0.3 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
431 443 【片手棍8】ナミング・インパクト(LV1:範囲) 3.5 1000 5000 0 25 0 0 0 0 2 True 0.3 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
432 444 ピナ_ファイアブレス 1.2 5000 0 0 0 0 0 0 0 0 True 0.3 2 1 0 1 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
433 445 ピナ_アイスブレス 1.2 5000 0 0 0 0 0 0 0 0 True 0.3 2 1 0 2 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
434 446 ピナ_ウィンドブレス 1.2 5000 0 0 0 0 0 0 0 0 True 0.3 2 1 0 3 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
435 447 ピナ_サンドブレス 1.2 5000 0 0 0 0 0 0 0 0 True 0.3 2 1 0 4 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
436 448 ピナ_ライトニングブレス 1.2 5000 0 0 0 0 0 0 0 0 True 0.3 2 1 0 5 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
437 449 ピナ_シャドウブレス 1.2 5000 0 0 0 0 0 0 0 0 True 0.3 2 1 0 6 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
438 450 ピナ_ドラゴニック・チャージ 1.7 5000 1000 0 0 0 0 0 0 0.2 True 0.3 2 0 3 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
439 451 【片手剣6】マザーズ・ロザリオ(LV5:連撃)1 6 5000 1000 0 0 0 0 0 0 0.2 True 0.6 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
440 452 【片手剣6】マザーズ・ロザリオ(LV5:連撃)2 6 5000 1000 0 0 0 0 0 0 0.2 True 0.6 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
441 453 【片手剣6】マザーズ・ロザリオ(LV5:連撃)3 6 5000 1000 0 0 0 0 0 0 0.2 True 0.6 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
442 454 【片手剣6】マザーズ・ロザリオ(LV5:連撃)4 6 5000 1000 0 0 0 0 0 0 0.2 True 0.6 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
443 455 【片手剣6】マザーズ・ロザリオ(LV5:連撃)5 6 5000 1000 0 0 0 0 0 0 0.2 True 0.6 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
444 456 【片手剣6】マザーズ・ロザリオ(LV5:連撃)6 6 5000 1000 0 0 0 0 0 0 0.2 True 0.6 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
445 457 【片手剣6】マザーズ・ロザリオ(LV5:連撃)7 6 5000 1000 0 0 0 0 0 0 0.2 True 0.6 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
446 458 【片手剣6】マザーズ・ロザリオ(LV5:連撃)8 6 5000 1000 0 0 0 0 0 0 0.2 True 0.6 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
447 459 【片手剣6】マザーズ・ロザリオ(LV5:連撃)9 6 5000 1000 0 0 0 0 0 0 0.2 True 0.6 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
448 460 【片手剣6】マザーズ・ロザリオ(LV5:連撃)10 6 5000 1000 0 0 0 0 0 0 0.2 True 0.6 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
449 461 【片手剣6】マザーズ・ロザリオ(LV5:連撃)11 12 5000 1000 0 0 0 0 0 0 0.2 True 0.6 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
450 462 【細剣6】マザーズ・ロザリオ(LV5:連撃)1 6 5000 1000 0 0 0 0 0 0 0.2 True 0.6 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
451 463 【細剣6】マザーズ・ロザリオ(LV5:連撃)2 6 5000 1000 0 0 0 0 0 0 0.2 True 0.6 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
452 464 【細剣6】マザーズ・ロザリオ(LV5:連撃)3 6 5000 1000 0 0 0 0 0 0 0.2 True 0.6 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
453 465 【細剣6】マザーズ・ロザリオ(LV5:連撃)4 6 5000 1000 0 0 0 0 0 0 0.2 True 0.6 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
454 466 【細剣6】マザーズ・ロザリオ(LV5:連撃)5 6 5000 1000 0 0 0 0 0 0 0.2 True 0.6 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
455 467 【細剣6】マザーズ・ロザリオ(LV5:連撃)6 6 5000 1000 0 0 0 0 0 0 0.2 True 0.6 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
456 468 【細剣6】マザーズ・ロザリオ(LV5:連撃)7 6 5000 1000 0 0 0 0 0 0 0.2 True 0.6 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
457 469 【細剣6】マザーズ・ロザリオ(LV5:連撃)8 6 5000 1000 0 0 0 0 0 0 0.2 True 0.6 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
458 470 【細剣6】マザーズ・ロザリオ(LV5:連撃)9 6 5000 1000 0 0 0 0 0 0 0.2 True 0.6 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
459 471 【細剣6】マザーズ・ロザリオ(LV5:連撃)10 6 5000 1000 0 0 0 0 0 0 0.2 True 0.6 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
460 472 【細剣6】マザーズ・ロザリオ(LV5:連撃)11 12 5000 1000 0 0 0 0 0 0 0.2 True 0.6 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
461 473 クロー一段目 1 1000 0 0 0 0 0 0 0 2 True 0 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
462 474 クロー二段目 1 1000 0 0 0 0 0 0 0 2 True 0 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
463 475 クロー三段目 1 1000 0 0 0 0 0 0 0 1.5 True 0 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
464 476 クロー四段目 1 1000 0 0 0 0 0 0 0 0.2 True 0 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
465 477 クロー五段目 1 1000 0 0 0 0 0 0 0 1.5 True 0 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
466 478 クロー六段目 1.5 1000 3000 0 0 0 0 0 0 5 True 0 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
467 479 クローステップ攻撃 0.8 500 0 0 0 0 0 0 0 2 True 0 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
468 480 クローガードアタック 1 1000 500 0 0 0 0 0 0 1 True 0 0 0 1 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
469 481 クローチャージアタック 2 1000 500 0 0 0 0 0 0 2 True 0 0 0 1 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
470 482 【クロー1】ビート・アッパー(LV1単発) 4 10000 5000 0 0 0 0 0 0 0.2 True 0 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
471 483 【クロー2】スマッシュ・ナックル(LV1突進)1 1 1000 0 0 0 0 0 0 0 0.2 True 0 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
472 484 【クロー2】スマッシュ・ナックル(LV1突進)2 3 1000 1000 0 0 0 0 0 0 0.2 True 0 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
473 485 【クロー3】サージテラフィスト(LV2遠距離) 6 1000 1000 0 0 0 0 0 0 0.2 True 0 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
474 486 【クロー4】タービュランス・ラッシュ(LV4連撃)1 3 10000 0 0 0 0 0 0 0 0.1 True 1 0 0 1 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
475 487 【クロー4】タービュランス・ラッシュ(LV4連撃)2 3 10000 0 0 0 0 0 0 0 0.1 True 1 0 0 1 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
476 488 【クロー4】タービュランス・ラッシュ(LV4連撃)3 3 10000 0 0 0 0 0 0 0 0.1 True 1 0 0 1 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
477 489 【クロー4】タービュランス・ラッシュ(LV4連撃)4 3 10000 0 0 0 0 0 0 0 0.1 True 1 0 0 1 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
478 490 【クロー4】タービュランス・ラッシュ(LV4連撃)5 3 10000 0 0 0 0 0 0 0 0.1 True 1 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
479 491 【クロー4】タービュランス・ラッシュ(LV4連撃)6 3 10000 0 0 0 0 0 0 0 0.1 True 1 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
480 492 【クロー4】タービュランス・ラッシュ(LV4連撃)7 3 10000 0 0 0 0 0 0 0 0.1 True 1 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
481 493 【クロー4】タービュランス・ラッシュ(LV4連撃)8 4 10000 0 0 0 0 0 0 0 0.1 True 1 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
482 494 【クロー4】タービュランス・ラッシュ(LV4連撃)9 4 10000 0 0 0 0 0 0 0 0.1 True 1 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
483 495 【クロー4】タービュランス・ラッシュ(LV4連撃)10 4 10000 0 0 0 0 0 0 0 0.1 True 1 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
484 496 【クロー4】タービュランス・ラッシュ(LV4連撃)11 4 10000 5000 0 0 0 0 0 0 0.1 True 0 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
485 497 【クロー5】デッドリー・ブロウ(LV5単発) 32 1000 30000 0 0 0 0 0 0 5 True 0 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
486 498 【クロー5】デッドリー・ブロウ(LV5単発)斬撃 32 1000 10000 0 0 0 0 0 0 1 True 0 0 0 1 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
487 499 【クロー8】ガゼル・ラッシュ(LV2連撃) 3.5 10000 0 0 0 0 0 0 0 0 True 1 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
488 500 【クロー8】ガゼル・ラッシュ(LV2連撃) 3.5 10000 0 0 0 0 0 0 0 0 True 1 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
489 501 【クロー8】ガゼル・ラッシュ(LV2連撃) 4.5 1000 3000 0 0 0 0 0 0 5 True 0 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
490 502 【クロー9】ブレイジング・ブロウ(LV3範囲)1 6 100 0 0 0 0 0 0 0 0.2 True 0 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
491 503 【クロー9】ブレイジング・ブロウ(LV3範囲)2 6 100 0 0 0 0 0 0 0 0.2 True 0 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
492 504 【クロー11】(LV1範囲) 2 1000 1000 0 0 0 0 0 0 0.2 True 0 0 0 1 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
493 505 【クロー12】(LV2範囲) 4 2000 2000 0 0 0 0 0 0 0.2 True 0 0 0 1 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
494 506 【クロー13】(LV3遠距離) 10 5000 2000 0 0 0 0 0 0 0.2 True 0 0 0 1 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
495 507 【クロー14】(LV3突進) 2.4 1000 1000 0 0 0 0 0 0 3.5 True 0.3 0 0 1 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
496 508 【片手剣20】ビッグウェーブ・オクターブ(LV4:連撃)1 2 1000 1000 0 0 0 0 0 0 0.1 True 0.3 0 0 3 2 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
497 509 【片手剣20】ビッグウェーブ・オクターブ(LV4:連撃)2 3 1000 1000 0 0 0 0 0 0 0.1 True 0.3 0 0 3 2 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
498 510 【片手剣20】ビッグウェーブ・オクターブ(LV4:連撃)3 3 1000 1000 0 0 0 0 0 0 0.1 True 0.3 0 0 3 2 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
499 511 【片手剣20】ビッグウェーブ・オクターブ(LV4:連撃)4 4 1000 1000 0 0 0 0 0 0 0.1 True 0.3 0 0 3 2 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
500 512 【片手剣20】ビッグウェーブ・オクターブ(LV4:連撃)5 4 1000 1000 0 0 0 0 0 0 0.1 True 0.3 0 0 3 2 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
501 513 【片手剣20】ビッグウェーブ・オクターブ(LV4:連撃)6 5 1000 1000 0 0 0 0 0 0 0.1 True 0.3 0 0 1 2 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
502 514 【片手剣20】ビッグウェーブ・オクターブ(LV4:連撃)7 5 1000 1000 0 0 0 0 0 0 0.1 True 0.3 0 0 1 2 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
503 515 【片手剣20】ビッグウェーブ・オクターブ(LV4:連撃)8 6 1000 1000 0 0 0 0 0 0 0.1 True 0.3 0 0 1 2 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
504 516 【細剣17】サマーバカンス・スプラッシュ(LV4:連撃)1 3 100 500 0 0 0 0 0 0 0.2 True 0.3 0 0 3 2 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
505 517 【細剣17】サマーバカンス・スプラッシュ(LV4:連撃)2 3.5 150 520 0 0 0 0 0 0 0.2 True 0.3 0 0 3 2 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
506 518 【細剣17】サマーバカンス・スプラッシュ(LV4:連撃)3 3.5 200 540 0 0 0 0 0 0 0.2 True 0.3 0 0 3 2 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
507 519 【細剣17】サマーバカンス・スプラッシュ(LV4:連撃)4 4 250 560 0 0 0 0 0 0 0.2 True 0.3 0 0 1 2 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
508 520 【細剣17】サマーバカンス・スプラッシュ(LV4:連撃)5 4 300 580 0 0 0 0 0 0 0.2 True 0.3 0 0 1 2 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
509 521 【細剣17】サマーバカンス・スプラッシュ(LV4:連撃)6 4.5 350 600 0 0 0 0 0 0 0.2 True 0.3 0 0 3 2 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
510 522 【細剣17】サマーバカンス・スプラッシュ(LV4:連撃)7 4.5 400 620 0 0 0 0 0 0 0.5 True 0.3 0 0 3 2 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
511 523 【細剣17】サマーバカンス・スプラッシュ(LV4:連撃)8 5 450 640 0 0 0 0 0 0 1 True 0.3 0 0 3 2 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
512 524 狙撃銃一段目 1 1000 0 0 0 0 0 0 0 0.2 True 0 0 0 3 0 False SE_HIT_CHR_GUN_NOMAL SE_HIT_CHR_GUN_WEAK SE_HIT_CHR_GUN_RESIST
513 525 狙撃銃ステップ攻撃 1 500 0 0 0 0 0 0 0 0.1 True 0 2 0 3 0 False SE_HIT_CHR_GUN_NOMAL SE_HIT_CHR_GUN_WEAK SE_HIT_CHR_GUN_RESIST
514 526 狙撃銃ガードアタック 1.5 3000 1000 0 0 0 0 0 0 1 True 0 0 0 3 0 False SE_HIT_CHR_GUN_NOMAL SE_HIT_CHR_GUN_WEAK SE_HIT_CHR_GUN_RESIST
515 527 狙撃銃チャージアタック1 1.8 1000 1000 0 0 0 0 0 0 1 True 0 0 0 3 0 False SE_HIT_CHR_GUN_NOMAL SE_HIT_CHR_GUN_WEAK SE_HIT_CHR_GUN_RESIST
516 528 狙撃銃チャージアタック2 2.2 1000 1000 0 0 0 0 0 0 1 True 0 0 0 3 0 False SE_HIT_CHR_GUN_SKILL_NOMAL SE_HIT_CHR_GUN_SKILL_WEAK SE_HIT_CHR_GUN_SKILL_RESIST
517 529 狙撃銃チャージアタック3 4.5 1000 2000 0 0 0 0 0 0 1 True 0 0 0 3 0 False SE_HIT_CHR_GUN_SKILL_NOMAL SE_HIT_CHR_GUN_SKILL_WEAK SE_HIT_CHR_GUN_SKILL_RESIST
518 530 【狙撃銃1】ハンド・ラピッド 1 1000 100 0 0 0 0 0 0 0.2 True 0 2 0 3 0 False SE_HIT_CHR_GUN_NOMAL SE_HIT_CHR_GUN_WEAK SE_HIT_CHR_GUN_RESIST
519 531 【狙撃銃2】ローショット 3 1000 0 0 0 0 0 0 0 0.2 True 0 0 0 3 0 False SE_HIT_CHR_GUN_NOMAL SE_HIT_CHR_GUN_WEAK SE_HIT_CHR_GUN_RESIST
520 532 【狙撃銃3】スタンド・ファイアリング 6 1000 0 0 0 0 0 0 0 0.2 True 0 0 0 3 0 False SE_HIT_CHR_GUN_SKILL_NOMAL SE_HIT_CHR_GUN_SKILL_WEAK SE_HIT_CHR_GUN_SKILL_RESIST
521 533 【狙撃銃4】グレネード_投擲 0.1 1000 0 0 0 0 0 0 0 0.2 True 0 2 0 2 0 False SE_BTL_MAGIC_FIRE_HIT_02 SE_BTL_MAGIC_FIRE_HIT_02 SE_BTL_MAGIC_FIRE_HIT_02
522 534 【狙撃銃4】グレネード_爆発 10 1000 0 0 0 0 0 0 0 0.2 True 0 2 0 0 1 False SE_BTL_MAGIC_FIRE_HIT_02 SE_BTL_MAGIC_FIRE_HIT_02 SE_BTL_MAGIC_FIRE_HIT_02
523 535 【狙撃銃5】ピアース・ファイブショット 3.5 1000 0 0 0 0 0 0 0 0.2 True 0 0 0 3 0 False SE_HIT_CHR_GUN_SKILL_NOMAL SE_HIT_CHR_GUN_SKILL_WEAK SE_HIT_CHR_GUN_SKILL_RESIST
524 536 【狙撃銃6】ファントム・バレット 0 30000 0 0 0 0 0 0 0 0.2 True 0 2 0 0 0 False SE_HIT_CHR_GUN_SKILL_PHANTOM SE_HIT_CHR_GUN_SKILL_PHANTOM SE_HIT_CHR_GUN_SKILL_PHANTOM
525 537 【狙撃銃7】ウルトラウォーターブラスト 2.5 1000 0 0 0 0 0 0 0 0.2 True 0 0 0 0 2 False SE_BTL_MAGIC_WATER_HIT_02 SE_BTL_MAGIC_WATER_HIT_02 SE_BTL_MAGIC_WATER_HIT_02
526 538 【狙撃銃8】クイック・ファイヤー 20 1000 0 0 0 0 0 0 0 0.2 True 0 0 0 3 0 False SE_HIT_CHR_GUN_SKILL_NOMAL SE_HIT_CHR_GUN_SKILL_WEAK SE_HIT_CHR_GUN_SKILL_RESIST
527 539 【狙撃銃9】プローン・ペネトレイト 30 1000 0 0 0 0 0 0 0 0.2 True 0 0 0 3 0 False SE_HIT_CHR_GUN_SKILL_NOMAL SE_HIT_CHR_GUN_SKILL_WEAK SE_HIT_CHR_GUN_SKILL_RESIST
528 540 【狙撃銃10】ビーチ・スマッシュ 5 1000 0 0 0 0 0 0 0 5 False 0 2 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
529 541 【狙撃銃10】ビーチ・スマッシュ(上昇中) 1 1000 0 0 0 0 0 0 0 1 False 0 2 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
530 542 【片手剣21】ビーチ・スマッシュ 5 1000 0 0 0 0 0 0 0 5 False 0 2 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
531 543 【片手剣21】ビーチ・スマッシュ(上昇中) 1 1000 0 0 0 0 0 0 0 1 False 0 2 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
532 544 【細剣18】ビーチ・スマッシュ 5 1000 0 0 0 0 0 0 0 5 False 0 2 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
533 545 【細剣18】ビーチ・スマッシュ(上昇中) 1 1000 0 0 0 0 0 0 0 1 False 0 2 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
534 546 【狙撃銃12】スモーク・グレネード_投擲 0.1 1000 0 0 0 0 0 0 0 0.2 True 0 2 0 2 0 False SE_BTL_MAGIC_FIRE_HIT_02 SE_BTL_MAGIC_FIRE_HIT_02 SE_BTL_MAGIC_FIRE_HIT_02
535 547 【狙撃銃12】スモーク・グレネード_爆発 0 1000 0 0 0 0 500 0 0 0 True 0 2 0 0 0 False SE_BTL_MAGIC_FIRE_HIT_02 SE_BTL_MAGIC_FIRE_HIT_02 SE_BTL_MAGIC_FIRE_HIT_02
536 548 【狙撃銃13】 10 1000 0 0 0 0 0 0 0 0.2 True 0 0 0 3 0 False SE_HIT_CHR_GUN_SKILL_NOMAL SE_HIT_CHR_GUN_SKILL_WEAK SE_HIT_CHR_GUN_SKILL_RESIST
537 549 【狙撃銃13】 11 1000 0 0 0 0 0 0 0 0.2 True 0 0 0 3 0 False SE_HIT_CHR_GUN_SKILL_NOMAL SE_HIT_CHR_GUN_SKILL_WEAK SE_HIT_CHR_GUN_SKILL_RESIST
538 550 【狙撃銃13】 12 1000 0 0 0 0 0 0 0 0.2 True 0 0 0 3 0 False SE_HIT_CHR_GUN_SKILL_NOMAL SE_HIT_CHR_GUN_SKILL_WEAK SE_HIT_CHR_GUN_SKILL_RESIST
539 551 【狙撃銃13】 13 1000 0 0 0 0 0 0 0 0.2 True 0 0 0 3 0 False SE_HIT_CHR_GUN_SKILL_NOMAL SE_HIT_CHR_GUN_SKILL_WEAK SE_HIT_CHR_GUN_SKILL_RESIST
540 552 【片手棍16】ナミング・デトネーション(LV2:範囲) 3.5 1000 5000 0 50 0 0 0 0 2 False 0.3 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
541 553 【片手棍17】(LV3:単発) 12 5000 20000 0 0 0 0 0 0 2 True 0.3 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
542 554 【片手剣23】青薔薇LV4 6 20000 0 0 0 0 0 50 0 0 True 0.3 0 0 0 2 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
543 555 【片手剣24】青薔薇LV5 20 20000 0 0 0 0 0 200 0 0 True 0.3 0 0 0 2 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
544 556 【片手剣25】ソニック・リープ_突進中 1.5 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
545 557 【片手剣25】ソニック・リープ_斬撃 5 3000 3000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
546 558 【片手剣26】バーチカル・アーク_1 3 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
547 559 【片手剣26】バーチカル・アーク_2 3 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
548 560 【片手剣27】嵐花裂天 5 5000 4000 0 0 0 0 0 0 0 True 0.5 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
549 561 【片手剣28】金木犀LV5_1(未使用) 5 5000 4000 0 0 0 0 0 0 0 True 0.5 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
550 562 【片手剣28】金木犀LV5_2 8 20000 4000 0 0 0 0 0 0 0 True 0.5 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
551 563 【片手剣29】輪渦 2 1000 1000 0 0 0 0 0 0 0.01 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
552 564 【片手剣30】天山烈波 12 5000 20000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
553 565 【片手剣32】雷閃斬 8 5000 5000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
554 566 【片手剣33】逆浪 4 1000 2000 0 0 0 0 0 0 0.01 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
555 567 【片手剣34】穿花通貫 5 1000 4000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
556 568 【片手剣35】旋花砕厳 10 1000 4000 0 0 0 0 0 0 5 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
557 569 【片手剣36】金木犀バリア 2 1000 500 0 0 0 0 0 0 0.01 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
558 570 【片手剣37】夜空LV4 5 5000 4000 0 0 0 0 0 0 0 True 0.3 0 0 0 6 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
559 571 金木犀シンクロ_片手剣1撃目 2 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
560 572 金木犀シンクロ_片手剣2撃目 2 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
561 573 金木犀シンクロ_片手剣3撃目 2 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
562 574 金木犀シンクロ_片手剣4撃目 2 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
563 575 金木犀シンクロ_片手剣5撃目 2 1000 3000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
564 576 金木犀シンクロ_片手剣ステップ攻撃 2 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
565 577 金木犀シンクロ_片手剣ガード攻撃 2 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
566 578 金木犀シンクロ_片手剣チャージ攻撃 2 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
567 579 アローシェイプ火 6 1000 1000 0 0 0 0 0 0 0 True 0 2 1 0 1 False SE_BTL_MAGIC_FIRE_HIT_01 SE_BTL_MAGIC_FIRE_HIT_01 SE_BTL_MAGIC_FIRE_HIT_01
568 580 アローシェイプ水 6 1000 1000 0 0 0 0 0 0 0 True 0 2 1 0 2 False SE_BTL_MAGIC_WATER_HIT_01 SE_BTL_MAGIC_WATER_HIT_01 SE_BTL_MAGIC_WATER_HIT_01
569 581 アローシェイプ風 6 1000 1000 0 0 0 0 0 0 0 True 0 2 1 0 3 False SE_BTL_MAGIC_WIND_HIT_01 SE_BTL_MAGIC_WIND_HIT_01 SE_BTL_MAGIC_WIND_HIT_01
570 582 アローシェイプ土 6 1000 1000 0 0 0 0 0 0 0 True 0 2 1 0 4 False SE_BTL_MAGIC_STONE_HIT_01 SE_BTL_MAGIC_STONE_HIT_01 SE_BTL_MAGIC_STONE_HIT_01
571 583 アローシェイプ聖 6 1000 1000 0 0 0 0 0 0 0 True 0 2 1 0 5 False SE_BTL_MAGIC_SHINE_HIT_01 SE_BTL_MAGIC_SHINE_HIT_01 SE_BTL_MAGIC_SHINE_HIT_01
572 584 アローシェイプ闇 6 1000 1000 0 0 0 0 0 0 0 True 0 2 1 0 6 False SE_BTL_MAGIC_DARK_HIT_01 SE_BTL_MAGIC_DARK_HIT_01 SE_BTL_MAGIC_DARK_HIT_01
573 585 バードシェイプ火 9 1000 1000 0 0 0 0 0 0 0 True 0 2 1 0 1 False SE_BTL_MAGIC_FIRE_HIT_01 SE_BTL_MAGIC_FIRE_HIT_01 SE_BTL_MAGIC_FIRE_HIT_01
574 586 バードシェイプ水 9 1000 1000 0 0 0 0 0 0 0 True 0 2 1 0 2 False SE_BTL_MAGIC_WATER_HIT_01 SE_BTL_MAGIC_WATER_HIT_01 SE_BTL_MAGIC_WATER_HIT_01
575 587 バードシェイプ風 9 1000 1000 0 0 0 0 0 0 0 True 0 2 1 0 3 False SE_BTL_MAGIC_WIND_HIT_01 SE_BTL_MAGIC_WIND_HIT_01 SE_BTL_MAGIC_WIND_HIT_01
576 588 バードシェイプ土 9 1000 1000 0 0 0 0 0 0 0 True 0 2 1 0 4 False SE_BTL_MAGIC_STONE_HIT_01 SE_BTL_MAGIC_STONE_HIT_01 SE_BTL_MAGIC_STONE_HIT_01
577 589 バードシェイプ聖 9 1000 1000 0 0 0 0 0 0 0 True 0 2 1 0 5 False SE_BTL_MAGIC_SHINE_HIT_01 SE_BTL_MAGIC_SHINE_HIT_01 SE_BTL_MAGIC_SHINE_HIT_01
578 590 バードシェイプ闇 9 1000 1000 0 0 0 0 0 0 0 True 0 2 1 0 6 False SE_BTL_MAGIC_DARK_HIT_01 SE_BTL_MAGIC_DARK_HIT_01 SE_BTL_MAGIC_DARK_HIT_01
579 591 【片手剣38】ホリゾンタル 3 1000 1000 0 0 0 0 0 0 0.01 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
580 592 【両手斧15】レックレス・ドライブ_1 3 5000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
581 593 【両手斧15】レックレス・ドライブ_2 3 5000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
582 594 【両手斧15】レックレス・ドライブ_3 3 5000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
583 595 【両手斧15】レックレス・ドライブ_4 3 5000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
584 596 【両手斧15】レックレス・ドライブ_5 3 5000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
585 597 【両手斧15】レックレス・ドライブ_6 3 5000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
586 598 【両手斧15】レックレス・ドライブ_7 4 5000 10000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
587 599 【両手斧16】ヘヴィ・スレイ 12 5000 30000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
588 600 【温泉】ベイシン・バッシュ!(上昇中) 1 1000 0 0 0 0 0 0 0 1 False 0 2 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
589 601 【温泉】ベイシン・バッシュ! 5 1000 0 0 0 0 0 0 0 5 False 0 2 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
590 602 【温泉】コンフューズ・スチーム 0 0 0 0 0 0 100 0 0 0 True 0.3 2 0 0 0 False
591 603 【温泉】インテンス・ガイザー(火) 6 1000 1000 0 0 0 0 0 0 0 True 0.3 2 0 0 1 False SE_BTL_MAGIC_FIRE_HIT_01 SE_BTL_MAGIC_FIRE_HIT_01 SE_BTL_MAGIC_FIRE_HIT_01
592 604 【温泉】インテンス・ガイザー(水) 6 1000 1000 0 0 0 0 0 0 0 True 0.3 2 0 0 2 False SE_BTL_MAGIC_WATER_HIT_01 SE_BTL_MAGIC_WATER_HIT_01 SE_BTL_MAGIC_WATER_HIT_01
593 605 【温泉】オラクルオブイグレット(火) 24 30000 20000 0 0 0 0 0 0 0 True 0.3 2 0 0 1 False SE_BTL_MAGIC_FIRE_HIT_01 SE_BTL_MAGIC_FIRE_HIT_01 SE_BTL_MAGIC_FIRE_HIT_01
594 606 【温泉】オラクルオブイグレット(水) 24 30000 20000 0 0 0 0 0 0 0 True 0.3 2 0 0 2 False SE_BTL_MAGIC_WATER_HIT_01 SE_BTL_MAGIC_WATER_HIT_01 SE_BTL_MAGIC_WATER_HIT_01
595 607 ピナ_バブルブレス(強化中) 1.2 5000 0 0 0 0 50 0 0 0 True 0.3 2 1 0 2 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
596 608 ピナ_ファイアブレス(強化中) 2.4 5000 0 0 0 0 0 0 0 0 True 0.3 2 1 0 1 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
597 609 ピナ_アイスブレス(強化中) 2.4 5000 0 0 0 0 0 0 0 0 True 0.3 2 1 0 2 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
598 610 ピナ_ウィンドブレス(強化中) 2.4 5000 0 0 0 0 0 0 0 0 True 0.3 2 1 0 3 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
599 611 ピナ_サンドブレス(強化中) 2.4 5000 0 0 0 0 0 0 0 0 True 0.3 2 1 0 4 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
600 612 ピナ_ライトニングブレス(強化中) 2.4 5000 0 0 0 0 0 0 0 0 True 0.3 2 1 0 5 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
601 613 ピナ_シャドウブレス(強化中) 2.4 5000 0 0 0 0 0 0 0 0 True 0.3 2 1 0 6 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
602 614 ピナ_ドラゴニック・チャージ(強化中) 3.4 5000 1000 0 0 0 0 0 0 0.2 True 0 2 0 3 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
603 615 【サンタ】プレゼント投擲 0.1 1000 0 0 0 0 0 0 0 0.2 True 0 2 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
604 616 【サンタ】プレゼント聖 10 1000 0 0 0 0 0 0 0 0.2 True 0 2 0 0 5 False SE_BTL_MAGIC_SHINE_HIT_01 SE_BTL_MAGIC_SHINE_HIT_01 SE_BTL_MAGIC_SHINE_HIT_01
605 617 【サンタ】プレゼント闇 10 1000 0 0 0 0 0 0 0 0.2 True 0 2 0 0 6 False SE_BTL_MAGIC_DARK_HIT_01 SE_BTL_MAGIC_DARK_HIT_01 SE_BTL_MAGIC_DARK_HIT_01
606 618 【サンタ】メリー・メリー・クリスマス!(落下する箱) 0.1 1000 0 0 0 0 0 0 0 0.2 True 0 2 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
607 619 【サンタ】メリー・メリー・クリスマス!(炸裂) 12 1000 0 0 0 0 0 0 0 0.2 True 0 2 0 0 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
608 620 【サンタ】メリー・メリー・クリスマス!(中身) 2 1000 0 0 0 0 0 0 0 0.2 True 0 2 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
609 621 メイス一段目(ジングル・ヘッド) 1 1000 0 0 0 0 0 0 0 1.2 True 0 0 0 2 0 False SE_HIT_CHR_BELL_NOMAL SE_HIT_CHR_BELL_WEAK SE_HIT_CHR_BELL_RESIST
610 622 メイス二段目(ジングル・ヘッド) 1 1000 0 0 0 0 0 0 0 1.2 True 0 0 0 2 0 False SE_HIT_CHR_BELL_NOMAL SE_HIT_CHR_BELL_WEAK SE_HIT_CHR_BELL_RESIST
611 623 メイス三段目(ジングル・ヘッド) 1 1000 0 0 0 0 0 0 0 1.2 True 0 0 0 2 0 False SE_HIT_CHR_BELL_NOMAL SE_HIT_CHR_BELL_WEAK SE_HIT_CHR_BELL_RESIST
612 624 メイス四段目(ジングル・ヘッド) 1.5 1000 3000 0 0 0 0 0 0 1 True 0 0 0 2 0 False SE_HIT_CHR_BELL_NOMAL SE_HIT_CHR_BELL_WEAK SE_HIT_CHR_BELL_RESIST
613 625 メイスステップ攻撃1(ジングル・ヘッド) 0.8 500 0 0 0 0 0 0 0 2 True 0 0 0 2 0 False SE_HIT_CHR_BELL_NOMAL SE_HIT_CHR_BELL_WEAK SE_HIT_CHR_BELL_RESIST
614 626 メイスステップ攻撃2(ジングル・ヘッド) 1 100 1000 0 0 0 0 0 0 3 True 0 0 0 2 0 False SE_HIT_CHR_BELL_NOMAL SE_HIT_CHR_BELL_WEAK SE_HIT_CHR_BELL_RESIST
615 627 メイスガードアタック(ジングル・ヘッド) 1 1000 500 0 0 0 0 0 0 3 False 0 0 0 2 0 False SE_HIT_CHR_BELL_NOMAL SE_HIT_CHR_BELL_WEAK SE_HIT_CHR_BELL_RESIST
616 628 メイスチャージアタック(ジングル・ヘッド) 1.5 1000 500 0 0 0 0 0 0 5 False 0 0 0 2 0 False SE_HIT_CHR_BELL_NOMAL SE_HIT_CHR_BELL_WEAK SE_HIT_CHR_BELL_RESIST
617 629 【刀15】薄雲(LV1:範囲) 2 10000 5000 0 0 0 0 0 0 1.1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
618 630 【刀16】霞結(LV1:突進) 1.5 1000 3000 0 0 0 0 0 0 1.3 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
619 631 【刀17】月裂(LV3:遠距離) 9 5000 2000 0 0 0 0 0 0 0.8 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
620 632 【刀18】蓮華通(LV3:突進)1 0.5 1000 500 0 0 0 0 0 0 0.1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
621 633 【刀18】蓮華通(LV3:突進)2 9 10000 5000 0 0 0 0 0 0 1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
622 634 【弓13】(LV3:貫通矢) 9 5000 5000 0 0 0 0 0 0 3 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
623 635 【弓14】(LV2:範囲) 1 1000 500 0 0 0 0 0 0 1 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
624 636 金木犀シンクロ_二刀流1撃目 2 1000 1000 0 0 0 0 0 0 1 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
625 637 金木犀シンクロ_二刀流2撃目 2 1000 1000 0 0 0 0 0 0 1 True 0 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
626 638 金木犀シンクロ_二刀流3撃目 2 1000 1000 0 0 0 0 0 0 1 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
627 639 金木犀シンクロ_二刀流4撃目 2 1000 1000 0 0 0 0 0 0 1 True 0 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
628 640 金木犀シンクロ_二刀流5撃目右 2 1000 3000 0 0 0 0 0 0 1 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
629 641 金木犀シンクロ_二刀流5撃目左 2 1000 3000 0 0 0 0 0 0 1 True 0 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
630 642 金木犀シンクロ_二刀流ステップ攻撃右 2 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
631 643 金木犀シンクロ_二刀流ステップ攻撃左 2 1000 1000 0 0 0 0 0 0 0 True 0.3 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
632 644 金木犀シンクロ_二刀流ガード攻撃右 2 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
633 645 金木犀シンクロ_二刀流ガード攻撃左 2 1000 1000 0 0 0 0 0 0 0 True 0.3 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
634 646 金木犀シンクロ_二刀流チャージ攻撃1 2 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
635 647 金木犀シンクロ_二刀流チャージ攻撃2 2 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
636 648 金木犀シンクロ_二刀流チャージ攻撃3右 2 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
637 649 金木犀シンクロ_二刀流チャージ攻撃3左 2 1000 1000 0 0 0 0 0 0 0 True 0.3 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
638 650 【二刀流18】護廻 2 1000 500 0 0 0 0 0 0 0.01 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
639 651 【二刀流19】フラッシング・ペネトレイター(LV5:突進)突進 8 1000 5000 0 0 0 0 0 0 0.5 True 0.3 1 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
640 652 【二刀流19】フラッシング・ペネトレイター(LV5:突進)本体 12 1000 10000 0 0 0 0 0 0 1 True 0.3 1 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
641 653 【二刀流20】ペネトレイト(LV3:単発) 12 10000 5000 0 0 0 0 0 0 2 True 0.3 1 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
642 654 【二刀流21】スティンガー(LV1:突進)1 1 3000 500 0 0 0 0 0 0 0.5 True 0.3 1 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
643 655 【二刀流21】スティンガー(LV1:突進)2 1.5 3000 3000 0 0 0 0 0 0 1 True 0.3 1 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
644 656 【二刀流22】ピアース・テリトリー(LV2:範囲) 2.5 600 100 0 0 0 0 0 0 1.5 True 0.3 1 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
645 657 【クロー15】連続パンチ遠距離 2.5 1000 1000 0 0 0 0 0 0 0.2 True 0 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
646 658 【クロー16】連続パンチ近距離 3 1000 1000 0 0 0 0 0 0 0.2 True 0 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
647 659 【クロー17】投げキッス1 0 1000 0 0 0 0 0 0 100 0 True 0 2 0 0 0 False SE_HIT_CHR_VALENTINE_HEART SE_HIT_CHR_VALENTINE_HEART SE_HIT_CHR_VALENTINE_HEART
648 660 【クロー18】投げキッス2_ハート 0 0 0 0 0 0 0 0 0 0 True 0 2 0 0 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
649 661 【クロー19】投げキッス2_爆発 10 1000 0 0 0 0 0 0 1 0.2 True 0 2 0 0 1 False SE_BTL_MAGIC_FIRE_HIT_02 SE_BTL_MAGIC_FIRE_HIT_02 SE_BTL_MAGIC_FIRE_HIT_02
650 662 【クロー19】グリント・ショット(Lv1射撃 3 1000 500 0 0 0 0 0 0 0.5 True 0.3 2 0 3 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
651 663 【クロー20】ダブルサーキュラー(LV2 銃 3 1000 500 0 0 0 0 0 0 0.5 True 0.3 2 0 3 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
652 664 【クロー20】ダブルサーキュラー(LV2 武器 3 1000 3000 0 0 0 0 0 0 2 True 0.3 0 0 1 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
653 665 【弓15】魅了矢 0 1000 0 0 0 0 0 0 100 0 True 0.3 0 0 3 0 False SE_HIT_CHR_VALENTINE_HEART SE_HIT_CHR_VALENTINE_HEART SE_HIT_CHR_VALENTINE_HEART
654 666 【バレンタイン1】通常チョコ 0 1000 0 0 0 0 0 0 100 0 True 0.3 2 0 0 0 False SE_HIT_CHR_VALENTINE_HEART SE_HIT_CHR_VALENTINE_HEART SE_HIT_CHR_VALENTINE_HEART
655 667 【バレンタイン2】爆発チョコ_包装 0 0 0 0 0 0 0 0 0 0 True 0.3 2 0 0 0 False SE_HIT_CHR_VALENTINE_HEART SE_HIT_CHR_VALENTINE_HEART SE_HIT_CHR_VALENTINE_HEART
656 668 【バレンタイン2】爆発チョコ_爆発 0 10000 0 0 0 0 0 0 100 0 True 0.3 2 0 0 0 False SE_HIT_CHR_VALENTINE_HEART SE_HIT_CHR_VALENTINE_HEART SE_HIT_CHR_VALENTINE_HEART
657 669 【バレンタイン3】男チョコ_混乱 10 1000 0 0 0 0 100 0 0 0 True 0.3 2 0 0 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
658 670 【バレンタイン3】男チョコ_魅了 10 1000 0 0 0 0 0 0 100 0 True 0.3 2 0 0 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
659 671 反射凝集光線Lv1 3 1000 1000 0 0 0 0 0 0 0 True 0 2 1 0 5 False SE_BTL_MAGIC_SHINE_HIT_01 SE_BTL_MAGIC_SHINE_HIT_01 SE_BTL_MAGIC_SHINE_HIT_01
660 672 反射凝集光線Lv2 5 1000 1000 0 0 0 0 0 0 0 True 0 2 1 0 5 False SE_BTL_MAGIC_SHINE_HIT_01 SE_BTL_MAGIC_SHINE_HIT_01 SE_BTL_MAGIC_SHINE_HIT_01
661 673 反射凝集光線Lv3 7 1000 1000 0 0 0 0 0 0 0 True 0 2 1 0 5 False SE_BTL_MAGIC_SHINE_HIT_01 SE_BTL_MAGIC_SHINE_HIT_01 SE_BTL_MAGIC_SHINE_HIT_01
662 674 反射凝集光線Lv4 15 1000 1000 0 0 0 0 0 0 0 True 0 2 1 0 5 False SE_BTL_MAGIC_SHINE_HIT_01 SE_BTL_MAGIC_SHINE_HIT_01 SE_BTL_MAGIC_SHINE_HIT_01
663 675 反射凝集光線Lv5 20 1000 1000 0 0 0 0 0 0 0 True 0 2 1 0 5 False SE_BTL_MAGIC_SHINE_HIT_01 SE_BTL_MAGIC_SHINE_HIT_01 SE_BTL_MAGIC_SHINE_HIT_01
664 676 反射凝集光線Lv6 25 1000 1000 0 0 0 0 0 0 0 True 0 2 1 0 5 False SE_BTL_MAGIC_SHINE_HIT_01 SE_BTL_MAGIC_SHINE_HIT_01 SE_BTL_MAGIC_SHINE_HIT_01
665 677 反射凝集光線Lv7 40 1000 1000 0 0 0 0 0 0 0 True 0 2 1 0 5 False SE_BTL_MAGIC_SHINE_HIT_01 SE_BTL_MAGIC_SHINE_HIT_01 SE_BTL_MAGIC_SHINE_HIT_01
666 678 反射凝集光線Lv8 70 1000 1000 0 0 0 0 0 0 0 True 0 2 1 0 5 False SE_BTL_MAGIC_SHINE_HIT_01 SE_BTL_MAGIC_SHINE_HIT_01 SE_BTL_MAGIC_SHINE_HIT_01
667 679 反射凝集光線Lv9 100 1000 1000 0 0 0 0 0 0 0 True 0 2 1 0 5 False SE_BTL_MAGIC_SHINE_HIT_01 SE_BTL_MAGIC_SHINE_HIT_01 SE_BTL_MAGIC_SHINE_HIT_01
668 680 反射凝集光線Lv10 200 1000 1000 0 0 0 0 0 0 0 True 0 2 1 0 5 False SE_BTL_MAGIC_SHINE_HIT_01 SE_BTL_MAGIC_SHINE_HIT_01 SE_BTL_MAGIC_SHINE_HIT_01
669 681 【細剣21】(LV3:突進)1 0.5 1000 500 0 0 0 0 0 0 0.1 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
670 682 【細剣21】(LV3:突進)2 9 10000 1000 0 0 0 0 0 0 1 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
671 683 【細剣25】(LV3:遠距離複数) 4 1000 1000 0 0 0 0 0 0 1 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
672 684 【二刀流24】アサルト・スライス_一撃目(LV3:突進) 5 5000 0 0 0 0 0 0 0 0.1 True 0.3 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
673 685 【二刀流24】アサルト・スライス_ニ撃目(LV3:突進) 5 5000 3000 0 0 0 0 0 0 1 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
674 686 【二刀流24】アサルト・スライス_突進中_左 0.5 1000 500 0 0 0 0 0 0 0.1 True 0.3 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
675 687 【二刀流24】アサルト・スライス_突進中_右 0.5 1000 500 0 0 0 0 0 0 0.1 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
676 688 【二刀流25】ペルト・ライト(LV3:遠距離) 9 5000 2000 0 0 0 0 0 0 0.8 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
677 689 【片手剣42】飛逐通花 2 1000 500 0 0 0 0 0 0 0.01 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
678 690 【二刀流23】サウザンド・レイン エクスキャリバー 9 5000 0 0 0 0 0 0 0 0.1 True 0.3 2 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
679 691 【二刀流23】サウザンド・レイン エリュシデータ 5.5 5000 0 0 0 0 0 0 0 0.1 True 0.3 2 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
680 692 【二刀流23】サウザンド・レイン ダークリパルサー 5.2 5000 0 0 0 0 0 0 0 0.1 True 0.3 2 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
681 693 【二刀流23】サウザンド・レイン ブラックプレート 3.3 5000 0 0 0 0 0 0 0 0.1 True 0.3 2 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
682 694 【二刀流23】サウザンド・レイン マクアフィテル 4.5 5000 0 0 0 0 0 0 0 0.1 True 0.3 2 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
683 695 【二刀流23】サウザンド・レイン シャルルマーニュ 4.2 5000 0 0 0 0 0 0 0 0.1 True 0.3 2 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
684 696 【二刀流23】サウザンド・レイン カゲミツG4 3 5000 0 0 0 0 0 0 0 0.1 True 0.3 2 0 0 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
685 697 【二刀流23】サウザンド・レイン スケイルブレード 2.5 5000 0 0 0 0 0 0 0 0.1 True 0.3 2 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
686 698 【二刀流23】サウザンド・レイン 青薔薇の剣 6 5000 0 0 0 0 0 300 0 0.1 True 0.3 2 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
687 699 【二刀流23】サウザンド・レイン ランベントライト 5 5000 0 0 0 0 0 0 0 0.1 True 0.3 2 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
688 700 【二刀流23】サウザンド・レイン スティングダガー 2 5000 0 200 50 50 50 0 0 0.1 True 0.3 2 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
689 701 【二刀流23】サウザンド・レイン ムラマサ 6.5 5000 0 0 0 0 0 0 0 0.1 True 0.3 2 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
690 702 【二刀流23】サウザンド・レイン ケラヴノス 9 5000 0 0 0 0 0 0 0 0.1 True 0.3 2 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
691 703 【二刀流23】サウザンド・レイン ミョルニル 5 5000 0 0 300 0 0 0 0 0.1 True 0.3 2 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
692 704 【二刀流23】サウザンド・レイン 世界樹の枝 1 5000 0 0 0 0 0 0 0 0.1 True 0.3 2 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
693 705 【細剣22】無制限地形操作 18 5000 5000 0 0 0 0 0 0 0.1 True 0.3 2 0 0 4 False SE_BTL_MAGIC_STONE_HIT_02 SE_BTL_MAGIC_STONE_HIT_02 SE_BTL_MAGIC_STONE_HIT_02
694 706 【細剣23】無制限地形操作 18 5000 5000 0 0 0 0 0 0 0.1 True 0.3 2 0 0 4 False SE_BTL_MAGIC_STONE_HIT_02 SE_BTL_MAGIC_STONE_HIT_02 SE_BTL_MAGIC_STONE_HIT_02
695 707 【細剣24】無制限地形操作 18 5000 5000 0 0 0 0 0 0 0.1 True 0.3 2 0 0 4 False SE_BTL_MAGIC_STONE_HIT_02 SE_BTL_MAGIC_STONE_HIT_02 SE_BTL_MAGIC_STONE_HIT_02
696 708 ピナ_エアーパフ・シュート 2.5 1000 1000 0 0 0 0 0 0 0.2 True 0 2 1 0 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
697 709 ピナ_エアーパフ・シュート(強化中) 5 1000 1000 0 0 0 0 0 0 0.2 True 0 2 1 0 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
698 710 スタグネイト・タイフーン 魔法LV3 3 1000 1000 0 0 0 0 0 0 10 True 0.3 2 1 0 3 False SE_BTL_MAGIC_WIND_HIT_02 SE_BTL_MAGIC_WIND_HIT_02 SE_BTL_MAGIC_WIND_HIT_02
699 711 コール・メテオライト 魔法LV3(発生前) 0 0 0 0 0 0 0 0 0 0 True 0 2 1 0 4 False SE_BTL_MAGIC_STONE_HIT_01 SE_BTL_MAGIC_STONE_HIT_01 SE_BTL_MAGIC_STONE_HIT_01
700 712 コール・メテオライト 魔法LV3(隕石) 3 1000 1000 0 0 0 0 0 0 0.1 True 0 2 1 0 4 False SE_BTL_MAGIC_STONE_HIT_01 SE_BTL_MAGIC_STONE_HIT_01 SE_BTL_MAGIC_STONE_HIT_01
701 713 コール・メテオライト 魔法LV3(ヒット) 2.5 1000 1000 0 0 0 0 0 0 0.1 True 0 2 1 0 4 False SE_BTL_MAGIC_STONE_HIT_01 SE_BTL_MAGIC_STONE_HIT_01 SE_BTL_MAGIC_STONE_HIT_01
702 714 【刀19】待宵(LV1:カウンター) 8 5000 10000 0 0 0 0 0 0 0.8 True 0.3 0 0 1 0 True SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
703 715 【弓17】無制限飛行 0 1000 1000 0 0 0 0 0 0 5 False 0.3 2 0 0 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
704 716 【弓16】広範囲殲滅攻撃_分裂前_見せ球 6 1000 1000 0 0 0 0 0 0 0 False 0 0 0 0 1 False SE_BTL_MAGIC_FIRE_HIT_01 SE_BTL_MAGIC_FIRE_HIT_01 SE_BTL_MAGIC_FIRE_HIT_01
705 717 【弓16】広範囲殲滅攻撃_分裂前_隠し玉 0 0 0 0 0 0 0 0 0 0 False 0 2 0 0 0 False
706 718 【弓16】広範囲殲滅攻撃_分裂後の矢 1 1000 1000 0 0 0 0 0 0 0.1 False 0 0 0 3 1 False SE_BTL_MAGIC_FIRE_HIT_01 SE_BTL_MAGIC_FIRE_HIT_01 SE_BTL_MAGIC_FIRE_HIT_01
707 719 【弓16】広範囲殲滅攻撃_爆発 3 1000 1000 0 0 0 0 0 0 0.5 False 0 0 0 0 1 False SE_BTL_MAGIC_FIRE_HIT_01 SE_BTL_MAGIC_FIRE_HIT_01 SE_BTL_MAGIC_FIRE_HIT_01
708 720 【弓18】マインド・バレット 20 1000 0 0 0 0 0 0 0 0.2 True 0 0 0 3 0 False SE_HIT_CHR_GUN_SKILL_NOMAL SE_HIT_CHR_GUN_SKILL_WEAK SE_HIT_CHR_GUN_SKILL_RESIST
709 721 【弓19】マインド・ペネトレイト 30 1000 0 0 0 0 0 0 0 0.2 True 0 0 0 3 0 False SE_HIT_CHR_GUN_SKILL_NOMAL SE_HIT_CHR_GUN_SKILL_WEAK SE_HIT_CHR_GUN_SKILL_RESIST
710 722 【片手剣43】グリーム・グングニル 32 10000 20000 0 0 0 0 0 0 2 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
711 723 【細剣26】ラース・オブ・ゴッド 55 5000 5000 0 0 0 0 0 0 0.1 False 0.3 2 0 0 4 False SE_BTL_MAGIC_STONE_HIT_02 SE_BTL_MAGIC_STONE_HIT_02 SE_BTL_MAGIC_STONE_HIT_02
712 724 【二刀流26】ヴォーパル・ストライク(左手) 12 5000 10000 0 0 0 0 0 0 3 True 0.3 1 0 3 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
713 725 【二刀流27】夜空LV4 5 5000 4000 0 0 0 0 0 0 0 True 0.3 0 0 0 6 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
714 726 クリーピング・シャドウ 魔法LV3 5 1000 1000 0 0 0 0 0 0 1 True 0.3 2 1 0 6 False SE_BTL_MAGIC_DARK_HIT_01 SE_BTL_MAGIC_DARK_HIT_01 SE_BTL_MAGIC_DARK_HIT_01
715 727 水魔法LV3 1.2 1000 100 0 0 0 0 0 0 -0.3 False 0 2 1 0 2 False SE_BTL_MAGIC_DARK_HIT_01 SE_BTL_MAGIC_DARK_HIT_01 SE_BTL_MAGIC_DARK_HIT_01
716 728 【水着01】ビーチ・スマッシュ 5 1000 0 0 0 0 0 0 0 5 False 0 2 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
717 729 【水着01】ビーチ・スマッシュ(上昇中) 1 1000 0 0 0 0 0 0 0 1 False 0 2 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
718 730 【水着01】ビーチ・スマッシュ(強化時) 20 1000 2000 0 0 0 0 0 0 5 False 0 2 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
719 731 【水着02】波 6 1000 1000 0 0 0 0 0 0 2 False 0 2 0 0 2 False SE_BTL_MAGIC_WATER_HIT_02 SE_BTL_MAGIC_WATER_HIT_02 SE_BTL_MAGIC_WATER_HIT_02
720 732 【水着02】波(浅瀬) 8 1000 1000 0 0 0 0 0 0 5 False 0 2 0 0 2 True SE_BTL_MAGIC_WATER_HIT_02 SE_BTL_MAGIC_WATER_HIT_02 SE_BTL_MAGIC_WATER_HIT_02
721 733 【水着03】大波 6 1000 1000 0 0 0 0 0 0 2 False 0 2 0 0 2 False SE_BTL_MAGIC_WATER_HIT_02 SE_BTL_MAGIC_WATER_HIT_02 SE_BTL_MAGIC_WATER_HIT_02
722 734 【水着03】大波(浅瀬) 8 1000 1000 0 0 0 0 0 0 5 False 0 2 0 0 2 True SE_BTL_MAGIC_WATER_HIT_02 SE_BTL_MAGIC_WATER_HIT_02 SE_BTL_MAGIC_WATER_HIT_02
723 735 【細剣27】護廻 2 1000 500 0 0 0 0 0 0 0.01 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
724 736 【細剣28】飛逐通花 2 1000 500 0 0 0 0 0 0 0.01 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
725 737 【細剣29】カウンター・アサルト 8 5000 10000 0 0 0 0 0 0 0.8 True 0.3 0 0 3 0 True SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
726 738 【刀21】甚三紅 5 5000 1000 0 0 0 0 0 0 0.8 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
727 739 【弓20】ライトニング・チェイサー 3 500 1000 0 100 0 0 0 0 0 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
728 740 【狙撃銃14】グレネード複数_投擲 0.1 1000 0 0 0 0 0 0 0 0.2 True 0 2 0 2 0 False SE_BTL_MAGIC_FIRE_HIT_02 SE_BTL_MAGIC_FIRE_HIT_02 SE_BTL_MAGIC_FIRE_HIT_02
729 741 【狙撃銃14】グレネード複数_爆発 10 1000 0 0 0 0 0 0 0 0.2 True 0 2 0 0 1 False SE_BTL_MAGIC_FIRE_HIT_02 SE_BTL_MAGIC_FIRE_HIT_02 SE_BTL_MAGIC_FIRE_HIT_02
730 742 金木犀シンクロ_細剣1撃目 2 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
731 743 金木犀シンクロ_細剣2撃目 2 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
732 744 金木犀シンクロ_細剣3撃目 2 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
733 745 金木犀シンクロ_細剣4撃目 2 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
734 746 金木犀シンクロ_細剣5撃目 2 1000 3000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
735 747 金木犀シンクロ_細剣ステップ攻撃 2 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
736 748 金木犀シンクロ_細剣ガード攻撃 2 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
737 749 金木犀シンクロ_細剣チャージ攻撃 2 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
738 750 片手剣一段目(フォトンソード) 1 100 0 0 0 0 0 0 0 1 True 0 0 0 1 0 False SE_HIT_CHR_LS_NOMAL SE_HIT_CHR_LS_WEAK SE_HIT_CHR_LS_RESIST
739 751 片手剣二段目(フォトンソード) 1 100 0 0 0 0 0 0 0 1 True 0 0 0 1 0 False SE_HIT_CHR_LS_NOMAL SE_HIT_CHR_LS_WEAK SE_HIT_CHR_LS_RESIST
740 752 片手剣三段目(フォトンソード) 1 100 0 0 0 0 0 0 0 1 True 0 0 0 1 0 False SE_HIT_CHR_LS_NOMAL SE_HIT_CHR_LS_WEAK SE_HIT_CHR_LS_RESIST
741 753 片手剣四段目(フォトンソード) 1 100 0 0 0 0 0 0 0 1 True 0 0 0 1 0 False SE_HIT_CHR_LS_NOMAL SE_HIT_CHR_LS_WEAK SE_HIT_CHR_LS_RESIST
742 754 片手剣五段目(フォトンソード) 1.5 100 1000 0 0 0 0 0 0 1 True 0 0 0 1 0 False SE_HIT_CHR_LS_NOMAL SE_HIT_CHR_LS_WEAK SE_HIT_CHR_LS_RESIST
743 755 片手剣ステップ攻撃1(フォトンソード) 0.8 500 0 0 0 0 0 0 0 2 True 0 0 0 1 0 False SE_HIT_CHR_LS_NOMAL SE_HIT_CHR_LS_WEAK SE_HIT_CHR_LS_RESIST
744 756 片手剣ステップ攻撃2(フォトンソード) 1 300 1000 0 0 0 0 0 0 1.5 True 0 0 0 1 0 False SE_HIT_CHR_LS_NOMAL SE_HIT_CHR_LS_WEAK SE_HIT_CHR_LS_RESIST
745 757 片手剣ガードアタック(フォトンソード) 1 1000 1000 0 0 0 0 0 0 1 True 0 0 0 1 0 False SE_HIT_CHR_LS_NOMAL SE_HIT_CHR_LS_WEAK SE_HIT_CHR_LS_RESIST
746 758 片手剣チャージアタック(フォトンソード) 2 1000 0 0 0 0 0 0 0 0 True 0 0 0 1 0 False SE_HIT_CHR_LS_NOMAL SE_HIT_CHR_LS_WEAK SE_HIT_CHR_LS_RESIST
747 759 【片手剣45】突進_1撃目 3 1000 1000 0 0 0 0 0 0 1 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
748 760 【片手剣45】突進_2撃目 3 1000 1000 0 0 0 0 0 0 1 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
749 761 【片手剣45】突進_3撃目 3 1000 1000 0 0 0 0 0 0 1 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
750 762 【片手剣45】突進_4撃目 4 1000 5000 0 0 0 0 0 0 1 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
751 763 【片手剣46】ヴァーデュラス・アニマ! 5 5000 1000 0 0 0 0 0 0 0.8 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
752 764 【クロー21】猛毒爪 2 5000 1000 4000 0 0 0 0 0 0.8 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
753 765 【短剣21】麻痺連撃1撃目 2 500 500 0 100 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
754 766 【短剣21】麻痺連撃2撃目 2 500 500 0 100 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
755 767 【短剣21】麻痺連撃3撃目 2.5 500 500 0 100 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
756 768 【短剣21】麻痺連撃4撃目 3 500 500 0 100 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
757 769 【片手棍20】突進_途中 3 1000 5000 0 0 0 0 0 0 2 True 0.3 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
758 770 【片手棍20】突進_フィニッシュ 4 1000 5000 0 0 0 0 0 0 2 True 0.3 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
759 771 【片手棍21】遠距離 3.5 1000 2000 0 0 0 0 0 0 7 True 0.3 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
760 772 【片手剣47】連射突進_剣 1 100 100 0 0 0 0 0 0 0.1 True 0.3 0 0 1 0 True SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
761 773 【片手剣47】連射突進_銃 3 1000 500 0 0 0 0 0 0 0.5 True 0.3 2 0 3 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
762 774 【片手剣48】遠距離 9 5000 1000 0 0 0 0 0 0 0.8 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
763 775 FN57強化中 4 1000 500 0 0 0 0 0 0 0.5 True 0.3 2 0 3 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
764 776 二刀流一段目(フォトンソード) 1 100 0 0 0 0 0 0 0 1 True 0 0 0 1 0 False SE_HIT_CHR_LS_NOMAL SE_HIT_CHR_LS_WEAK SE_HIT_CHR_LS_RESIST
765 777 二刀流二段目(フォトンソード) 1 100 0 0 0 0 0 0 0 1 True 0 1 0 1 0 False SE_HIT_CHR_LS_NOMAL SE_HIT_CHR_LS_WEAK SE_HIT_CHR_LS_RESIST
766 778 二刀流三段目(フォトンソード) 1 100 0 0 0 0 0 0 0 1 True 0 0 0 1 0 False SE_HIT_CHR_LS_NOMAL SE_HIT_CHR_LS_WEAK SE_HIT_CHR_LS_RESIST
767 779 二刀流四段目(フォトンソード) 1 100 0 0 0 0 0 0 0 1 True 0 1 0 1 0 False SE_HIT_CHR_LS_NOMAL SE_HIT_CHR_LS_WEAK SE_HIT_CHR_LS_RESIST
768 780 二刀流五段目(フォトンソード) 1.5 100 1000 0 0 0 0 0 0 1 True 0 0 0 1 0 False SE_HIT_CHR_LS_NOMAL SE_HIT_CHR_LS_WEAK SE_HIT_CHR_LS_RESIST
769 781 二刀流五段目左(フォトンソード) 1.5 100 1000 0 0 0 0 0 0 1 True 0 1 0 1 0 False SE_HIT_CHR_LS_NOMAL SE_HIT_CHR_LS_WEAK SE_HIT_CHR_LS_RESIST
770 782 二刀流ガード(フォトンソード) 1 1000 0 0 0 0 0 0 0 1 True 0 0 0 1 0 False SE_HIT_CHR_LS_NOMAL SE_HIT_CHR_LS_WEAK SE_HIT_CHR_LS_RESIST
771 783 二刀流ステップ1(フォトンソード) 0.8 500 0 0 0 0 0 0 0 2 True 0 0 0 1 0 False SE_HIT_CHR_LS_NOMAL SE_HIT_CHR_LS_WEAK SE_HIT_CHR_LS_RESIST
772 784 二刀流ステップ2(フォトンソード) 1 100 500 0 0 0 0 0 0 1 True 0 0 0 1 0 False SE_HIT_CHR_LS_NOMAL SE_HIT_CHR_LS_WEAK SE_HIT_CHR_LS_RESIST
773 785 二刀流ステップ2左(フォトンソード) 1 100 500 0 0 0 0 0 0 1 True 0 1 0 1 0 False SE_HIT_CHR_LS_NOMAL SE_HIT_CHR_LS_WEAK SE_HIT_CHR_LS_RESIST
774 786 二刀流チャージアタック1(フォトンソード) 1 1000 0 0 0 0 0 0 0 2.5 True 0 0 0 1 0 False SE_HIT_CHR_LS_NOMAL SE_HIT_CHR_LS_WEAK SE_HIT_CHR_LS_RESIST
775 787 二刀流チャージアタック2(フォトンソード) 1 1000 0 0 0 0 0 0 0 2.5 True 0 0 0 1 0 False SE_HIT_CHR_LS_NOMAL SE_HIT_CHR_LS_WEAK SE_HIT_CHR_LS_RESIST
776 788 二刀流チャージアタック3(フォトンソード) 2 1000 1000 0 0 0 0 0 0 2.5 True 0 0 0 3 0 False SE_HIT_CHR_LS_NOMAL SE_HIT_CHR_LS_WEAK SE_HIT_CHR_LS_RESIST
777 789 二刀流チャージアタック3左(フォトンソード) 2 1000 1000 0 0 0 0 0 0 2.5 True 0 1 0 3 0 False SE_HIT_CHR_LS_NOMAL SE_HIT_CHR_LS_WEAK SE_HIT_CHR_LS_RESIST
778 790 【細剣31】グレネード_投擲 0.1 1000 0 0 0 0 0 0 0 0.2 True 0 2 0 2 0 False SE_BTL_MAGIC_FIRE_HIT_02 SE_BTL_MAGIC_FIRE_HIT_02 SE_BTL_MAGIC_FIRE_HIT_02
779 791 【細剣31】グレネード_爆発 10 1000 0 0 0 0 0 0 0 0.2 True 0 2 0 0 1 False SE_BTL_MAGIC_FIRE_HIT_02 SE_BTL_MAGIC_FIRE_HIT_02 SE_BTL_MAGIC_FIRE_HIT_02
780 792 【細剣32】スモーク・グレネード_投擲 0.1 1000 0 0 0 0 0 0 0 0.2 True 0 2 0 2 0 False SE_BTL_MAGIC_FIRE_HIT_02 SE_BTL_MAGIC_FIRE_HIT_02 SE_BTL_MAGIC_FIRE_HIT_02
781 793 【細剣32】スモーク・グレネード_爆発 0 1000 0 0 0 0 500 0 0 0 True 0 2 0 0 0 False SE_BTL_MAGIC_FIRE_HIT_02 SE_BTL_MAGIC_FIRE_HIT_02 SE_BTL_MAGIC_FIRE_HIT_02
782 794 【短剣22】護廻 2 1000 500 0 0 0 0 0 0 0.01 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
783 795 【短剣23】飛逐通花 2 1000 500 0 0 0 0 0 0 0.01 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
784 796 【サンタ4】金木犀プレゼント 2 1000 500 0 0 0 0 0 0 0.01 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
785 797 【サンタ5】グレネード_爆発 10 1000 0 0 0 0 0 0 0 0.2 True 0 2 0 0 1 False SE_BTL_MAGIC_FIRE_HIT_02 SE_BTL_MAGIC_FIRE_HIT_02 SE_BTL_MAGIC_FIRE_HIT_02
786 798 【サンタ6】グレネード_爆発 10 1000 0 0 0 0 0 0 0 0.2 True 0 2 0 0 1 False SE_BTL_MAGIC_FIRE_HIT_02 SE_BTL_MAGIC_FIRE_HIT_02 SE_BTL_MAGIC_FIRE_HIT_02
787 799 バースト水 50 5000 5000 0 0 0 0 0 0 5 False 0 2 1 0 2 False SE_BTL_MAGIC_WATER_HIT_01 SE_BTL_MAGIC_WATER_HIT_01 SE_BTL_MAGIC_WATER_HIT_01
788 800 バースト風 50 5000 5000 0 0 0 0 0 0 5 False 0 2 1 0 3 False SE_BTL_MAGIC_WIND_HIT_01 SE_BTL_MAGIC_WIND_HIT_01 SE_BTL_MAGIC_WIND_HIT_01
789 801 聖魔法LV3 5 1000 1000 0 0 0 0 0 0 1 True 0 2 1 0 5 False SE_BTL_MAGIC_SHINE_HIT_01 SE_BTL_MAGIC_SHINE_HIT_01 SE_BTL_MAGIC_SHINE_HIT_01
790 802 金木犀シンクロ_短剣1撃目 2 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
791 803 金木犀シンクロ_短剣2撃目 2 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
792 804 金木犀シンクロ_短剣3撃目 2 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
793 805 金木犀シンクロ_短剣4撃目 2 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
794 806 金木犀シンクロ_短剣5撃目 2 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
795 807 金木犀シンクロ_短剣5撃目 2 1000 3000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
796 808 金木犀シンクロ_短剣ステップ攻撃 2 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
797 809 金木犀シンクロ_短剣ガード攻撃 2 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
798 810 金木犀シンクロ_短剣チャージ攻撃 2 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
799 811 オールエレメント火 12 1000 1000 0 0 0 0 0 0 0 True 0 2 1 0 1 False SE_BTL_MAGIC_FIRE_HIT_01 SE_BTL_MAGIC_FIRE_HIT_01 SE_BTL_MAGIC_FIRE_HIT_01
800 812 オールエレメント水 12 1000 1000 0 0 0 0 0 0 0 True 0 2 1 0 2 False SE_BTL_MAGIC_WATER_HIT_01 SE_BTL_MAGIC_WATER_HIT_01 SE_BTL_MAGIC_WATER_HIT_01
801 813 オールエレメント風 12 1000 1000 0 0 0 0 0 0 0 True 0 2 1 0 3 False SE_BTL_MAGIC_WIND_HIT_01 SE_BTL_MAGIC_WIND_HIT_01 SE_BTL_MAGIC_WIND_HIT_01
802 814 オールエレメント土 12 1000 1000 0 0 0 0 0 0 0 True 0 2 1 0 4 False SE_BTL_MAGIC_STONE_HIT_01 SE_BTL_MAGIC_STONE_HIT_01 SE_BTL_MAGIC_STONE_HIT_01
803 815 オールエレメント聖 12 1000 1000 0 0 0 0 0 0 0 True 0 2 1 0 5 False SE_BTL_MAGIC_SHINE_HIT_01 SE_BTL_MAGIC_SHINE_HIT_01 SE_BTL_MAGIC_SHINE_HIT_01
804 816 オールエレメント闇 12 1000 1000 0 0 0 0 0 0 0 True 0 2 1 0 6 False SE_BTL_MAGIC_DARK_HIT_01 SE_BTL_MAGIC_DARK_HIT_01 SE_BTL_MAGIC_DARK_HIT_01
805 817 【温泉】インテンス・ガイザー(火)_強化中 6 1000 1000 0 0 0 0 0 0 1 True 0.3 2 0 0 1 True SE_BTL_MAGIC_FIRE_HIT_01 SE_BTL_MAGIC_FIRE_HIT_01 SE_BTL_MAGIC_FIRE_HIT_01
806 818 【温泉】インテンス・ガイザー(水)_強化中 6 1000 1000 0 0 0 0 0 0 1 True 0.3 2 0 0 2 True SE_BTL_MAGIC_WATER_HIT_01 SE_BTL_MAGIC_WATER_HIT_01 SE_BTL_MAGIC_WATER_HIT_01
807 819 【温泉】オラクルオブイグレット(火)_強化中 24 30000 20000 0 0 0 0 0 0 1 True 0.3 2 0 0 1 True SE_BTL_MAGIC_FIRE_HIT_01 SE_BTL_MAGIC_FIRE_HIT_01 SE_BTL_MAGIC_FIRE_HIT_01
808 820 【温泉】オラクルオブイグレット(水)_強化中 24 30000 20000 0 0 0 0 0 0 1 True 0.3 2 0 0 2 True SE_BTL_MAGIC_WATER_HIT_01 SE_BTL_MAGIC_WATER_HIT_01 SE_BTL_MAGIC_WATER_HIT_01
809 821 【温泉】オラクルオブイグレット(火)_強化中_湯気 4 0 0 0 0 0 0 0 0 0 True 0.3 2 0 0 1 True SE_BTL_MAGIC_FIRE_HIT_01 SE_BTL_MAGIC_FIRE_HIT_01 SE_BTL_MAGIC_FIRE_HIT_01
810 822 【温泉】オラクルオブイグレット(水)_強化中_湯気 4 0 0 0 0 0 0 0 0 0 True 0.3 2 0 0 2 True SE_BTL_MAGIC_WATER_HIT_01 SE_BTL_MAGIC_WATER_HIT_01 SE_BTL_MAGIC_WATER_HIT_01
811 823 【細剣35】LV3カウンター:突 25 10000 10000 0 0 0 0 0 0 0.8 True 0.3 0 0 3 0 True SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
812 824 【細剣35】LV3カウンター:斬 25 10000 10000 0 0 0 0 0 0 0.8 True 0.3 0 0 1 0 True SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
813 825 【刀22】LV3カウンター:斬 25 10000 10000 0 0 0 0 0 0 0.8 True 0.3 0 0 1 0 True SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
814 826 【刀22】LV3カウンター:突 25 10000 10000 0 0 0 0 0 0 0.8 True 0.3 0 0 3 0 True SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
815 827 無属性魔法 50 5000 5000 0 0 0 0 0 0 1 False 0 2 1 0 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
816 828 デバフ弾 0 5000 0 0 0 0 0 0 0 1 False 0 2 1 0 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
817 829 サンダーバリア 2 5000 0 0 50 0 0 0 0 10 False 0 2 1 0 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
818 830 【狙撃銃】チャージ狙撃_チャージ0 11 1000 0 0 0 0 0 0 0 0.2 True 0 0 0 3 0 False SE_HIT_CHR_GUN_SKILL_NOMAL SE_HIT_CHR_GUN_SKILL_WEAK SE_HIT_CHR_GUN_SKILL_RESIST
819 831 【狙撃銃】チャージ狙撃_チャージ1 16 1000 0 0 0 0 0 0 0 0.2 True 0 0 0 3 0 False SE_HIT_CHR_GUN_SKILL_NOMAL SE_HIT_CHR_GUN_SKILL_WEAK SE_HIT_CHR_GUN_SKILL_RESIST
820 832 【狙撃銃】チャージ狙撃_チャージ2 22 1000 0 0 0 0 0 0 0 0.2 True 0 0 0 3 0 False SE_HIT_CHR_GUN_SKILL_NOMAL SE_HIT_CHR_GUN_SKILL_WEAK SE_HIT_CHR_GUN_SKILL_RESIST
821 833 【狙撃銃】チャージ狙撃_チャージ3 27 1000 0 0 0 0 0 0 0 0.2 True 0 0 0 3 0 False SE_HIT_CHR_GUN_SKILL_NOMAL SE_HIT_CHR_GUN_SKILL_WEAK SE_HIT_CHR_GUN_SKILL_RESIST
822 834 【細剣】チャージ刺突_チャージ0 11 1000 0 0 0 0 0 0 0 0.2 True 0 0 0 3 0 False SE_HIT_CHR_GUN_SKILL_NOMAL SE_HIT_CHR_GUN_SKILL_WEAK SE_HIT_CHR_GUN_SKILL_RESIST
823 835 【細剣】チャージ刺突_チャージ1 16 1000 0 0 0 0 0 0 0 0.2 True 0 0 0 3 0 False SE_HIT_CHR_GUN_SKILL_NOMAL SE_HIT_CHR_GUN_SKILL_WEAK SE_HIT_CHR_GUN_SKILL_RESIST
824 836 【細剣】チャージ刺突_チャージ2 22 1000 0 0 0 0 0 0 0 0.2 True 0 0 0 3 0 False SE_HIT_CHR_GUN_SKILL_NOMAL SE_HIT_CHR_GUN_SKILL_WEAK SE_HIT_CHR_GUN_SKILL_RESIST
825 837 【細剣】チャージ刺突_チャージ3 27 1000 0 0 0 0 0 0 0 0.2 True 0 0 0 3 0 False SE_HIT_CHR_GUN_SKILL_NOMAL SE_HIT_CHR_GUN_SKILL_WEAK SE_HIT_CHR_GUN_SKILL_RESIST
826 838 【刀】チャージ居合_チャージ0 11 1000 0 0 0 0 0 0 0 0.2 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
827 839 【刀】チャージ居合_チャージ1 16 1000 0 0 0 0 0 0 0 0.2 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
828 840 【刀】チャージ居合_チャージ2 22 1000 0 0 0 0 0 0 0 0.2 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
829 841 【刀】チャージ居合_チャージ3 27 1000 0 0 0 0 0 0 0 0.2 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
830 842 【刀23】絶三門_1 4 1000 0 0 0 0 0 0 0 0.2 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
831 843 【刀23】絶三門_2 4 1000 0 0 0 0 0 0 0 0.2 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
832 844 【刀23】絶三門_3 4 1000 1000 0 0 0 0 0 0 0.2 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
833 845 【刀24】流連剣 7 1000 1000 0 0 0 0 0 0 0.2 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
834 846 【二刀流】ジャイロ・シューター_チャージ0_右 3 1000 1000 0 0 0 0 0 0 0.2 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
835 847 【二刀流】ジャイロ・シューター_チャージ0_左 3 1000 1000 0 0 0 0 0 0 0.2 True 0 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
836 848 【二刀流】ジャイロ・シューター_チャージ1_右 3.2 1000 1000 0 0 0 0 0 0 0.2 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
837 849 【二刀流】ジャイロ・シューター_チャージ1_左 3.2 1000 1000 0 0 0 0 0 0 0.2 True 0 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
838 850 【二刀流】ジャイロ・シューター_チャージ2_右 3.5 1000 1000 0 0 0 0 0 0 0.2 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
839 851 【二刀流】ジャイロ・シューター_チャージ2_左 3.5 1000 1000 0 0 0 0 0 0 0.2 True 0 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
840 852 【二刀流】ジャイロ・シューター_チャージ3_右 4 1000 1000 0 0 0 0 0 0 0.2 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
841 853 【二刀流】ジャイロ・シューター_チャージ3_左 4 1000 1000 0 0 0 0 0 0 0.2 True 0 1 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
842 854 【二刀流】LV3カウンター:斬_右 13 10000 10000 0 0 0 0 0 0 0.8 True 0.3 0 0 1 0 True SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
843 855 【二刀流】LV3カウンター:斬_左 13 10000 10000 0 0 0 0 0 0 0.8 True 0.3 1 0 1 0 True SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
844 856 【二刀流】LV3カウンター:突_右 13 10000 10000 0 0 0 0 0 0 0.8 True 0.3 0 0 3 0 True SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
845 857 【二刀流】LV3カウンター:突_左 13 10000 10000 0 0 0 0 0 0 0.8 True 0.3 1 0 3 0 True SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
846 858 【クロー22】L3カウンター:打 25 10000 10000 0 0 0 0 0 0 5 True 0 0 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
847 859 【クロー22】L3カウンター:斬 25 10000 10000 0 0 0 0 0 0 1 True 0 0 0 1 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
848 860 【クロー25】チャーム・オーラ 0 0 0 0 0 0 0 0 200 0 True 0 2 0 0 0 False SE_HIT_CHR_VALENTINE_HEART SE_HIT_CHR_VALENTINE_HEART SE_HIT_CHR_VALENTINE_HEART
849 861 【クロー26】ヴァイオレット・ホイール 2.8 1000 1000 0 0 0 0 0 0 3.5 True 0.3 0 0 1 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
850 862 【短剣24】遠距離毒 2 5000 1000 4000 0 0 0 0 0 0.8 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
851 863 【水着03】ハイドロ・カノンボール 18 1000 1000 0 0 0 0 0 0 1 True 0 2 0 0 2 False SE_BTL_MAGIC_WATER_HIT_02 SE_BTL_MAGIC_WATER_HIT_02 SE_BTL_MAGIC_WATER_HIT_02
852 864 【クロー27】ちゃーむ・おーら? 4 0 0 0 0 0 0 0 2000 0 True 0 2 0 0 0 False SE_HIT_CHR_VALENTINE_HEART SE_HIT_CHR_VALENTINE_HEART SE_HIT_CHR_VALENTINE_HEART
853 865 フレンドのディフェンス・ポスチャー 0 0 0 0 0 0 0 0 0 0.1 True 0 2 0 0 0 True
854 866 オーシャン・バブルブレス 2.5 1000 1000 0 0 0 25 0 0 0.2 True 0 2 1 0 2 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
855 867 オーシャン・バブルブレス(強化中) 5 1000 1000 0 0 0 25 0 0 0.2 True 0 2 1 0 2 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
856 868 冥界王の盾_火 3 1000 1000 0 0 0 0 0 0 2 True 0 2 1 0 1 False SE_BTL_MAGIC_FIRE_HIT_01 SE_BTL_MAGIC_FIRE_HIT_01 SE_BTL_MAGIC_FIRE_HIT_01
857 869 冥界王の盾_水 3 1000 1000 0 0 0 0 0 0 2 True 0 2 1 0 2 False SE_BTL_MAGIC_WATER_HIT_01 SE_BTL_MAGIC_WATER_HIT_01 SE_BTL_MAGIC_WATER_HIT_01
858 870 冥界王の盾_風 3 1000 1000 0 0 0 0 0 0 2 True 0 2 1 0 3 False SE_BTL_MAGIC_WIND_HIT_01 SE_BTL_MAGIC_WIND_HIT_01 SE_BTL_MAGIC_WIND_HIT_01
859 871 冥界王の盾_土 3 1000 1000 0 0 0 0 0 0 2 True 0 2 1 0 4 False SE_BTL_MAGIC_STONE_HIT_01 SE_BTL_MAGIC_STONE_HIT_01 SE_BTL_MAGIC_STONE_HIT_01
860 872 冥界王の盾_聖 3 1000 1000 0 0 0 0 0 0 2 True 0 2 1 0 5 False SE_BTL_MAGIC_SHINE_HIT_01 SE_BTL_MAGIC_SHINE_HIT_01 SE_BTL_MAGIC_SHINE_HIT_01
861 873 冥界王の盾_闇 3 1000 1000 0 0 0 0 0 0 2 True 0 2 1 0 6 False SE_BTL_MAGIC_DARK_HIT_01 SE_BTL_MAGIC_DARK_HIT_01 SE_BTL_MAGIC_DARK_HIT_01
862 874 短剣投擲 1 1000 0 0 0 0 0 0 0 0 True 0 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
863 875 短剣投擲6段目 1.5 1000 0 0 0 0 0 0 0 0 True 0 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
864 876 金木犀シンクロ_狙撃銃共通 2 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
865 877 トランプ1 3 1000 1000 0 0 0 0 0 0 0 True 0.3 2 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
866 878 トランプ_ハート 1 1000 1000 0 0 0 0 0 2000 0 True 0 2 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
867 879 ダイス1 2 1000 1000 0 0 0 0 0 0 0 True 0 2 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
868 880 ダイス2 4 1000 1000 0 0 0 0 0 0 0 True 0 2 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
869 881 ダイス3 6 1000 1000 0 0 0 0 0 0 0 True 0 2 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
870 882 ダイス4 8 1000 1000 0 0 0 0 0 0 0 True 0 2 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
871 883 ダイス5 10 1000 1000 0 0 0 0 0 0 0 True 0 2 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
872 884 ダイス6 12 1000 1000 0 0 0 0 0 0 0 True 0 2 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
873 885 カジノチップ 5 1000 1000 0 0 0 0 0 0 0 True 0 2 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
874 886 トランプ_ピナ 1.2 1000 1000 0 0 0 0 0 0 0 True 0 2 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
875 887 【細剣38】LV2突進_01 1.5 1500 1000 0 0 0 0 0 0 1 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
876 888 【細剣38】LV2突進_02 6.5 2000 3000 0 0 0 0 0 0 1.5 True 0.3 0 0 3 0 False SE_HIT_CHR_THRUST_NOMAL SE_HIT_CHR_THRUST_WEAK SE_HIT_CHR_THRUST_RESIST
877 889 【二刀流36】連射_横 4.5 5000 1000 0 0 0 0 0 0 0.8 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
878 890 【二刀流36】連射_縦 6 5000 1000 0 0 0 0 0 0 0.8 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
879 891 バースト闇 50 5000 5000 0 0 0 0 0 0 5 False 0 2 1 0 6 False SE_BTL_MAGIC_DARK_HIT_01 SE_BTL_MAGIC_DARK_HIT_01 SE_BTL_MAGIC_DARK_HIT_01
880 892 ベル本体 8 1000 1000 0 0 0 0 0 0 1 True 0 2 0 2 0 False SE_HIT_CHR_BELL_NOMAL SE_HIT_CHR_BELL_WEAK SE_HIT_CHR_BELL_RESIST
881 893 ベル爆発 8 1000 1000 0 0 0 0 0 0 3 True 0 2 0 0 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
882 894 【狙撃銃19】マザーズ・ロザリオ(LV5:連撃)1 6.5 5000 1000 0 0 0 0 0 0 0.2 True 0.6 2 0 0 0 False SE_HIT_CHR_LS_NOMAL SE_HIT_CHR_LS_WEAK SE_HIT_CHR_LS_RESIST
883 895 【狙撃銃19】マザーズ・ロザリオ(LV5:連撃)2 6.5 5000 1000 0 0 0 0 0 0 0.2 True 0.6 2 0 0 0 False SE_HIT_CHR_LS_NOMAL SE_HIT_CHR_LS_WEAK SE_HIT_CHR_LS_RESIST
884 896 【狙撃銃19】マザーズ・ロザリオ(LV5:連撃)3 6.5 5000 1000 0 0 0 0 0 0 0.2 True 0.6 2 0 0 0 False SE_HIT_CHR_LS_NOMAL SE_HIT_CHR_LS_WEAK SE_HIT_CHR_LS_RESIST
885 897 【狙撃銃19】マザーズ・ロザリオ(LV5:連撃)4 6.5 5000 1000 0 0 0 0 0 0 0.2 True 0.6 2 0 0 0 False SE_HIT_CHR_LS_NOMAL SE_HIT_CHR_LS_WEAK SE_HIT_CHR_LS_RESIST
886 898 【狙撃銃19】マザーズ・ロザリオ(LV5:連撃)5 6.5 5000 1000 0 0 0 0 0 0 0.2 True 0.6 2 0 0 0 False SE_HIT_CHR_LS_NOMAL SE_HIT_CHR_LS_WEAK SE_HIT_CHR_LS_RESIST
887 899 【狙撃銃19】マザーズ・ロザリオ(LV5:連撃)6 6.5 5000 1000 0 0 0 0 0 0 0.2 True 0.6 2 0 0 0 False SE_HIT_CHR_LS_NOMAL SE_HIT_CHR_LS_WEAK SE_HIT_CHR_LS_RESIST
888 900 【狙撃銃19】マザーズ・ロザリオ(LV5:連撃)7 6.5 5000 1000 0 0 0 0 0 0 0.2 True 0.6 2 0 0 0 False SE_HIT_CHR_LS_NOMAL SE_HIT_CHR_LS_WEAK SE_HIT_CHR_LS_RESIST
889 901 【狙撃銃19】マザーズ・ロザリオ(LV5:連撃)8 6.5 5000 1000 0 0 0 0 0 0 0.2 True 0.6 2 0 0 0 False SE_HIT_CHR_LS_NOMAL SE_HIT_CHR_LS_WEAK SE_HIT_CHR_LS_RESIST
890 902 【狙撃銃19】マザーズ・ロザリオ(LV5:連撃)9 6.5 5000 1000 0 0 0 0 0 0 0.2 True 0.6 2 0 0 0 False SE_HIT_CHR_LS_NOMAL SE_HIT_CHR_LS_WEAK SE_HIT_CHR_LS_RESIST
891 903 【狙撃銃19】マザーズ・ロザリオ(LV5:連撃)10 6.5 5000 1000 0 0 0 0 0 0 0.2 True 0.6 2 0 0 0 False SE_HIT_CHR_LS_NOMAL SE_HIT_CHR_LS_WEAK SE_HIT_CHR_LS_RESIST
892 904 【狙撃銃19】マザーズ・ロザリオ(LV5:連撃)11 12.5 5000 1000 0 0 0 0 0 0 0.2 True 0.6 2 0 0 0 False SE_HIT_CHR_LS_NOMAL SE_HIT_CHR_LS_WEAK SE_HIT_CHR_LS_RESIST
893 905 メイド_掃除 5 1000 1000 0 0 0 0 0 0 7 True 0.8 2 0 0 0 True SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
894 906 メイド_オムライス魅了 0 10000 0 0 0 0 0 0 2000 0 True 0 2 0 0 0 False SE_HIT_CHR_VALENTINE_HEART SE_HIT_CHR_VALENTINE_HEART SE_HIT_CHR_VALENTINE_HEART
895 907 メイド_ティーセット 8 1000 1000 0 0 0 0 0 0 1 True 0 2 0 2 0 True SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
896 908 【クロー29】護廻 2 1000 500 0 0 0 0 0 0 0.01 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
897 909 【クロー30】飛逐通花 2 1000 500 0 0 0 0 0 0 0.01 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
898 910 【クロー31】連飛通花 2 1000 500 0 0 0 0 0 0 0.01 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
899 911 金木犀シンクロ_クロー共通 2 1000 1000 0 0 0 0 0 0 0 True 0.3 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
900 912 FN57強化中(クロー) 4 1000 500 0 0 0 0 0 0 0.5 True 0.3 2 0 3 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
901 913 イースターエッグ攻撃爆発 15 1000 1000 0 0 0 0 0 0 3 True 0 2 0 2 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
902 914 イースターエッグ魅了 0 0 0 0 0 0 0 0 2000 0 True 0 2 0 0 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
903 915 イースターエッグデバフ 0 10000 0 0 0 0 0 0 0 0 True 0 2 0 0 0 False SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
904 916 メイド_掃除(ブレイク・スウィーパー) 1 1000 1000 0 0 0 0 0 0 7 True 0.8 2 0 0 0 True SE_HIT_CHR_BLOW_NOMAL SE_HIT_CHR_BLOW_WEAK SE_HIT_CHR_BLOW_RESIST
905 917 フレイム・スネーク 魔法LV3 5 1000 1000 0 0 0 0 0 0 0 True 0 2 1 0 1 False SE_BTL_MAGIC_FIRE_HIT_01 SE_BTL_MAGIC_FIRE_HIT_01 SE_BTL_MAGIC_FIRE_HIT_01
906 918 【刀29】月華 25 10000 10000 0 0 0 0 0 0 0.2 True 0 0 0 1 0 False SE_HIT_CHR_SLASH_NOMAL SE_HIT_CHR_SLASH_WEAK SE_HIT_CHR_SLASH_RESIST
907 919 ダミー 0 0 0 0 0 0 0 0 0 0 True 0 2 0 0 0 False

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@ -1,312 +0,0 @@
// CharaCommentId,Name,Hud,Multiplay,IsToPlayer,Priority,TextId,VoiceId,Forward,Backward,Once,CoolTime,WaitTime
14,"クエスト開始デモ",False,False,False,10,,"{0}_QUE_001",True,True,False,5,0
15,"クエスト開始デモ(サイト連動)",False,False,False,10,,"{0}_QUE_058",True,True,False,5,0
16,"クエスト開始デモ(水着)",False,False,False,10,,"{0}_SEA_001",True,True,False,5,0
17,"クエスト開始デモ(サンタ)",False,False,False,10,,"{0}_SEA_002",True,True,False,5,0
18,"クエスト開始デモ(制服)",False,False,False,10,,"{0}_SEA_003",True,True,False,5,0
19,"クエスト開始デモ(温泉)",False,False,False,10,,"{0}_SEA_004",True,True,False,5,0
20,"クエスト開始デモ(巫女)",False,False,False,10,,"{0}_SEA_005",True,True,False,5,0
21,"クエスト開始デモ(メイド・執事)",False,False,False,10,,"{0}_SEA_006",True,True,False,5,0
22,"クエスト開始デモ ハイタッチ誘導",False,False,False,10,,"{0}_QUE_039",True,True,False,5,0
23,"クエスト開始デモ ハイタッチ誘導(サイト連動)",False,False,False,10,,"{0}_QUE_059",True,True,False,5,0
24,"クエスト開始デモ ハイタッチ反応",False,False,False,10,,"{0}_QUE_040",True,True,False,5,0
25,"クエスト開始デモ ハイタッチ反応信頼度MAX",False,False,False,10,,"{0}_QUE_057",True,True,False,5,0
26,"クエスト開始デモ ハイタッチ反応(サイト連動)",False,False,False,10,,"{0}_QUE_040",True,True,False,5,0
27,"クエストスタート",True,False,True,10,"TXT_CH_COM_QUE_002_{0}","{0}_QUE_002",True,True,False,5,3
28,"活動限界警告",True,False,True,12,"TXT_CH_COM_QUE_003_{0}","{0}_QUE_003",True,True,False,5,3
29,"クエストクリア",True,False,True,10,"TXT_CH_COM_QUE_004_{0}","{0}_QUE_004",True,True,False,5,3
30,"クエスト終了デモ",False,False,False,10,,"{0}_QUE_006",True,True,False,5,0
31,"活動限界到達",True,False,True,11,"TXT_CH_COM_QUE_007_{0}","{0}_QUE_007",True,True,False,5,4
32,"ミッション失敗",True,False,True,30,"TXT_CH_COM_QUE_009_{0}","{0}_QUE_009",True,True,False,10,4
33,"ミッション発生",True,False,True,30,"TXT_CH_COM_QUE_042_{0}","{0}_QUE_042",True,True,False,10,4
35,"ミッションクリア(ボイスなし)",True,False,True,30,"TXT_CH_COM_QUE_045_{0}","{0}_QUE_045",True,True,False,10,4
36,"指揮官発見",True,False,True,93,"TXT_CH_COM_QUE_012_{0}","{0}_QUE_012",True,False,False,20,4
37,"ボスを発見",True,False,True,13,"TXT_CH_COM_QUE_014_{0}","{0}_QUE_014",True,False,False,20,4
38,"宝箱発見",True,False,True,81,"TXT_CH_COM_QUE_024_{0}","{0}_QUE_024",True,False,False,15,4
41,"宝箱獲得(ボイスなし)",True,False,True,50,"TXT_CH_COM_QUE_051_{0}","{0}_QUE_051",True,True,False,15,4
42,"宝箱経験値達成(ボイスなし)",True,False,True,50,"TXT_CH_COM_QUE_053_{0}","{0}_QUE_053",True,True,False,15,4
43,"キャラスキル取得",True,False,True,40,"TXT_CH_COM_QUE_019_{0}","{0}_QUE_019",True,True,False,15,4
44,"討伐提案",True,False,True,14,"TXT_CH_COM_QUE_020_{0}","{0}_QUE_020",True,True,True,5,4
45,"ミッションキャンセル",True,False,True,30,"TXT_CH_COM_QUE_021_{0}","{0}_QUE_021",True,True,False,15,4
46,"指揮官を遠方に発見",True,False,True,82,"TXT_CH_COM_QUE_022_{0}","{0}_QUE_022",True,False,False,50,3
47,"ボスを遠方に発見",True,False,True,80,"TXT_CH_COM_QUE_023_{0}","{0}_QUE_023",True,False,False,20,3
48,"フラグメントLLを遠方に発見",True,False,True,51,"TXT_CH_COM_QUE_024_{0}","{0}_QUE_024",True,False,False,20,3
49,"グリード出現",True,False,True,41,"TXT_CH_COM_QUE_025_{0}","{0}_QUE_025",True,False,False,20,3
50,"ハニースライム出現",True,False,True,41,"TXT_CH_COM_QUE_026_{0}","{0}_QUE_026",True,False,False,20,3
51,"グリード逃走",True,False,True,41,"TXT_CH_COM_QUE_027_{0}","{0}_QUE_027",True,True,False,30,3
52,"ハニースライム逃走",True,False,True,41,"TXT_CH_COM_QUE_028_{0}","{0}_QUE_028",True,True,False,30,3
53,"グリード撃破",True,False,True,41,"TXT_CH_COM_QUE_029_{0}","{0}_QUE_029",True,True,False,30,3
54,"ハニースライム撃破",True,False,True,35,"TXT_CH_COM_QUE_030_{0}","{0}_QUE_030",True,True,False,30,3
55,"ヒールスポットを発見重症HP40以下",True,False,True,56,"TXT_CH_COM_QUE_031_{0}","{0}_QUE_031",True,False,False,60,4
56,"ヒールスポットを発見中傷HP41HP70%",True,False,True,85,"TXT_CH_COM_QUE_032_{0}","{0}_QUE_032",True,False,False,60,4
57,"ヒールスポットを発見軽傷HP71%以上)",True,False,True,94,"TXT_CH_COM_QUE_033_{0}","{0}_QUE_033",True,False,False,60,4
58,"ヒールスポットを発見(無傷)",True,False,True,98,"TXT_CH_COM_QUE_034_{0}","{0}_QUE_034",True,False,False,60,3
59,"ヒールスポットで全快",True,True,True,27,"TXT_CH_COM_QUE_035_{0}","{0}_QUE_035",True,True,False,30,3
60,"エスケープスポットを発見",True,False,True,92,"TXT_CH_COM_QUE_036_{0}","{0}_QUE_036",True,False,False,20,4
61,"移動補助ギミックを発見",True,False,True,95,"TXT_CH_COM_QUE_037_{0}","{0}_QUE_037",True,False,False,20,3
62,"通路の開放",True,False,True,15,"TXT_CH_COM_QUE_038_{0}","{0}_QUE_038",True,True,False,10,4
63,"ミッションポイント発見",True,False,True,30,"TXT_CH_COM_QUE_041_{0}","{0}_QUE_041",True,False,False,10,3
64,"★1★2ミッション発生",True,False,True,30,"TXT_CH_COM_QUE_042_{0}","{0}_QUE_042",True,True,False,10,2
65,"★3ミッション発生",True,False,True,30,"TXT_CH_COM_QUE_043_{0}","{0}_QUE_043",True,True,False,10,2
66,"★4ミッション発生",True,False,True,30,"TXT_CH_COM_QUE_044_{0}","{0}_QUE_044",True,True,False,10,2
67,"★1★2ミッションクリア",True,False,True,30,"TXT_CH_COM_QUE_045_{0}","{0}_QUE_045",True,True,False,10,3
68,"★3ミッションクリア",True,False,True,30,"TXT_CH_COM_QUE_046_{0}","{0}_QUE_046",True,True,False,10,3
69,"★4ミッションクリア",True,False,True,30,"TXT_CH_COM_QUE_047_{0}","{0}_QUE_047",True,True,False,10,3
70,"モンスター発見",True,False,True,96,"TXT_CH_COM_QUE_048_{0}","{0}_QUE_048",True,False,False,15,4
71,"レジェンドボスを発見",True,False,True,19,"TXT_CH_COM_QUE_049_{0}","{0}_QUE_049",True,False,False,20,4
72,"フラグメントS、M獲得",True,False,True,54,"TXT_CH_COM_QUE_051_{0}","{0}_QUE_051",True,True,False,15,3
73,"フラグメントL、LL獲得",True,False,True,54,"TXT_CH_COM_QUE_052_{0}","{0}_QUE_052",True,True,False,15,3
74,"未解析ログ経験値達成",True,False,True,52,"TXT_CH_COM_QUE_053_{0}","{0}_QUE_053",True,True,False,15,3
75,"未解析ログ経験値達成(レア)",True,False,True,52,"TXT_CH_COM_QUE_054_{0}","{0}_QUE_054",True,True,False,15,3
76,"未解析ログ経験値達成(超レア)",True,False,True,52,"TXT_CH_COM_QUE_055_{0}","{0}_QUE_055",True,True,False,15,3
77,"エリア制圧",True,False,True,15,"TXT_CH_COM_QUE_056_{0}","{0}_QUE_056",True,True,False,10,3
78,"ステップ1",False,False,False,97,,"{0}_BTL_001",True,True,False,5,0
79,"ステップ2",False,False,False,97,,"{0}_BTL_002",True,True,False,5,0
80,"ガード1",False,False,False,97,,"{0}_BTL_004",True,True,False,5,0
81,"ガード2",False,False,False,97,,"{0}_BTL_005",True,True,False,5,0
82,"ガード3",False,False,False,97,,"{0}_BTL_006",True,True,False,5,0
83,"連撃途中1",False,False,False,97,,"{0}_BTL_007",True,False,False,0.1,0
84,"連撃途中2",False,False,False,97,,"{0}_BTL_008",True,False,False,0.1,0
85,"連撃途中3",False,False,False,97,,"{0}_BTL_009",True,False,False,0.1,0
86,"連撃最終1",False,False,False,97,,"{0}_BTL_010",True,False,False,0.1,0
87,"連撃最終2",False,False,False,97,,"{0}_BTL_011",True,False,False,0.1,0
88,"連撃最終3",False,False,False,97,,"{0}_BTL_012",True,False,False,0.1,0
89,"ヨロケ1",False,False,False,97,,"{0}_BTL_022",True,True,False,5,0
90,"ヨロケ2",False,False,False,97,,"{0}_BTL_023",True,True,False,5,0
91,"ヨロケ3",False,False,False,97,,"{0}_BTL_024",True,True,False,5,0
92,"ダウン1",False,False,False,97,,"{0}_BTL_025",True,True,False,5,0
93,"ダウン2",False,False,False,97,,"{0}_BTL_026",True,True,False,5,0
94,"ダウン3",False,False,False,97,,"{0}_BTL_027",True,True,False,5,0
95,"耐久値減少 中",True,False,False,26,"TXT_CH_COM_BTL_028_{0}","{0}_BTL_028",True,True,False,30,3
96,"耐久値減少 大",True,False,False,25,"TXT_CH_COM_BTL_029_{0}","{0}_BTL_029",True,True,False,30,3
97,"耐久値切れ",True,False,False,21,"TXT_CH_COM_BTL_030_{0}","{0}_BTL_030",True,True,False,30,2
98,"耐久値復活",True,False,False,20,"TXT_CH_COM_BTL_031_{0}","{0}_BTL_031",True,True,False,30,4
99,"仲間耐久値減少 中",True,False,False,26,"TXT_CH_COM_BTL_032_{0}","{0}_BTL_032",True,True,False,30,2
100,"仲間耐久値減少 大",True,False,False,25,"TXT_CH_COM_BTL_033_{0}","{0}_BTL_033",True,True,False,30,3
101,"仲間耐久値切れ",True,False,False,21,"TXT_CH_COM_BTL_034_{0}","{0}_BTL_034",True,True,False,30,3
102,"ザコ倒す",True,False,False,91,"TXT_CH_COM_QUE_056_{0}","{0}_QUE_056",True,True,False,30,4
103,"仲間がザコ倒す",True,False,False,90,"TXT_CH_COM_QUE_056_{0}","{0}_QUE_056",True,True,False,30,4
104,"ボスダウン",True,False,False,90,"TXT_CH_COM_BTL_037_{0}","{0}_BTL_037",True,True,False,30,3
105,"ボス倒す",True,False,False,90,"TXT_CH_COM_BTL_038_{0}","{0}_BTL_038",True,True,False,30,3
109,"回復受け",True,False,False,70,"TXT_CH_COM_BTL_042_{0}","{0}_BTL_042",True,True,False,30,4
110,"バフ受け",True,False,False,70,"TXT_CH_COM_BTL_043_{0}","{0}_BTL_043",True,True,False,30,4
111,"超攻撃スキル単発",True,True,False,32,"TXT_CH_COM_BTL_057_{0}","{0}_BTL_057",True,False,False,0.1,0.3
112,"超攻撃スキル乱舞",True,True,False,32,"TXT_CH_COM_BTL_058_{0}","{0}_BTL_058",True,False,False,0.1,0.3
113,"超攻撃スキル突進",True,True,False,32,"TXT_CH_COM_BTL_059_{0}","{0}_BTL_059",True,False,False,0.1,0.3
114,"超攻撃スキル範囲",True,True,False,32,"TXT_CH_COM_BTL_060_{0}","{0}_BTL_060",True,False,False,0.1,0.3
115,"超攻撃スキル飛び道具",True,True,False,32,"TXT_CH_COM_BTL_061_{0}","{0}_BTL_061",True,False,False,0.1,0.3
116,"超攻撃スキル単発 LV3カットイン用HUD抜き",False,False,False,32,"TXT_CH_COM_BTL_057_{0}","{0}_BTL_057",True,False,False,0.1,0.3
117,"超攻撃スキル乱舞 LV3カットイン用HUD抜き",False,False,False,32,"TXT_CH_COM_BTL_058_{0}","{0}_BTL_058",True,False,False,0.1,0.3
118,"超攻撃スキル突進 LV3カットイン用HUD抜き",False,False,False,32,"TXT_CH_COM_BTL_059_{0}","{0}_BTL_059",True,False,False,0.1,0.3
119,"超攻撃スキル範囲 LV3カットイン用HUD抜き",False,False,False,32,"TXT_CH_COM_BTL_060_{0}","{0}_BTL_060",True,False,False,0.1,0.3
120,"超攻撃スキル飛び道具 LV3カットイン用HUD抜き",False,False,False,32,"TXT_CH_COM_BTL_061_{0}","{0}_BTL_061",True,False,False,0.1,0.3
121,"超攻撃スキル汎用1",False,False,False,32,"TXT_CH_COM_BTL_062_{0}","{0}_BTL_062",True,False,False,0.1,0
122,"超攻撃スキル汎用2",False,False,False,32,"TXT_CH_COM_BTL_063_{0}","{0}_BTL_063",True,False,False,0.1,0
123,"超攻撃スキル汎用3",False,False,False,32,"TXT_CH_COM_BTL_064_{0}","{0}_BTL_064",True,False,False,0.1,0
124,"超攻撃スキル決め台詞1",True,True,False,32,"TXT_CH_COM_BTL_065_{0}","{0}_BTL_065",True,False,False,0.1,0.3
125,"超攻撃スキル決め台詞2",True,True,False,32,"TXT_CH_COM_BTL_066_{0}","{0}_BTL_066",True,False,False,0.1,0.3
126,"超攻撃スキル決め台詞3",True,True,False,32,"TXT_CH_COM_BTL_067_{0}","{0}_BTL_067",True,False,False,0.1,0.3
127,"回復自分",True,True,False,70,"TXT_CH_COM_BTL_068_{0}","{0}_BTL_068",True,True,False,30,2
128,"回復全員",True,True,False,70,"TXT_CH_COM_BTL_069_{0}","{0}_BTL_069",True,True,False,30,2
129,"バフ自分",True,True,False,70,"TXT_CH_COM_BTL_070_{0}","{0}_BTL_070",True,True,False,30,2
130,"バフ全員",True,True,False,70,"TXT_CH_COM_BTL_071_{0}","{0}_BTL_071",True,True,False,30,2
131,"攻撃力バフ",True,True,False,70,"TXT_CH_COM_BTL_072_{0}","{0}_BTL_072",True,True,False,30,2
132,"防御力バフ",True,True,False,70,"TXT_CH_COM_BTL_073_{0}","{0}_BTL_073",True,True,False,30,2
133,"移動速度アップ",True,True,False,70,"TXT_CH_COM_BTL_074_{0}","{0}_BTL_074",True,True,False,30,2
134,"デバフ発動",True,True,False,70,"TXT_CH_COM_BTL_075_{0}","{0}_BTL_075",True,True,False,30,2
135,"ハイド",True,True,False,70,"TXT_CH_COM_BTL_076_{0}","{0}_BTL_076",True,True,False,30,2
136,"アンロック",True,True,False,70,"TXT_CH_COM_BTL_077_{0}","{0}_BTL_077",True,True,False,30,2
137,"補助スキル汎用1",True,True,False,70,"TXT_CH_COM_BTL_078_{0}","{0}_BTL_078",True,True,False,30,2
138,"補助スキル汎用2",True,True,False,70,"TXT_CH_COM_BTL_079_{0}","{0}_BTL_079",True,True,False,30,2
139,"パッシブスキル発動",True,False,False,70,"TXT_CH_COM_BTL_080_{0}","{0}_BTL_080",True,True,False,30,2
140,"サーチスキル発動",True,True,False,70,"TXT_CH_COM_BTL_081_{0}","{0}_BTL_081",True,True,False,30,2
141,"毒受け",True,False,False,70,"TXT_CH_COM_BTL_082_{0}","{0}_BTL_082",True,True,False,30,2
142,"封印受け",True,False,False,70,"TXT_CH_COM_BTL_083_{0}","{0}_BTL_083",True,True,False,30,3
143,"混乱受け",True,False,False,70,"TXT_CH_COM_BTL_084_{0}","{0}_BTL_084",True,True,False,30,2
144,"地震受け",True,False,False,70,"TXT_CH_COM_BTL_085_{0}","{0}_BTL_085",True,True,False,30,2
145,"状態異常請け汎用",True,False,False,70,"TXT_CH_COM_BTL_086_{0}","{0}_BTL_086",True,True,False,30,2
146,"ジャストガード成功",True,False,False,70,"TXT_CH_COM_BTL_087_{0}","{0}_BTL_087",True,True,False,30,2
147,"パリィ成功",True,False,False,70,"TXT_CH_COM_BTL_088_{0}","{0}_BTL_088",True,True,False,30,2
148,"戦闘所感(劣勢)",True,False,True,100,"TXT_CH_COM_JOI_001_{0}","{0}_JOI_001",True,True,False,20,2
149,"戦闘所感(優勢)",True,False,True,100,"TXT_CH_COM_JOI_002_{0}","{0}_JOI_002",True,True,False,20,2
150,"スキル推奨",True,False,True,100,"TXT_CH_COM_JOI_003_{0}","{0}_JOI_003",True,True,False,20,2
151,"キャラ切り替え推奨",True,False,True,100,"TXT_CH_COM_JOI_004_{0}","{0}_JOI_004",True,True,False,20,2
152,"ボス戦推奨",True,False,True,100,"TXT_CH_COM_JOI_005_{0}","{0}_JOI_005",True,True,False,20,4
153,"プレイヤースキル要請",True,False,True,100,"TXT_CH_COM_JOI_016_{0}","{0}_JOI_016",True,True,False,20,3
154,"プレイヤースキル感謝",True,False,True,10,"TXT_CH_COM_JOI_017_{0}","{0}_JOI_017",True,True,False,20,3
155,"部屋離脱推奨",True,False,True,28,"TXT_CH_COM_JOI_018_{0}","{0}_JOI_018",True,True,False,20,3
156,"守護騎士系が多い",True,False,True,83,"TXT_CH_COM_JOI_042_{0}","{0}_JOI_042",True,False,False,20,4
157,"イビルグランサー系が多い",True,False,True,83,"TXT_CH_COM_JOI_043_{0}","{0}_JOI_043",True,False,False,20,4
158,"シルキー系が多い",True,False,True,83,"TXT_CH_COM_JOI_044_{0}","{0}_JOI_044",True,False,False,20,4
159,"ウズ系が多い",True,False,True,83,"TXT_CH_COM_JOI_045_{0}","{0}_JOI_045",True,False,False,20,4
160,"リザードマン系が多い",True,False,True,83,"TXT_CH_COM_JOI_046_{0}","{0}_JOI_046",True,False,False,20,4
161,"スケルトン系が多い",True,False,True,83,"TXT_CH_COM_JOI_047_{0}","{0}_JOI_047",True,False,False,20,4
162,"コボルド系が多い",True,False,True,83,"TXT_CH_COM_JOI_048_{0}","{0}_JOI_048",True,False,False,20,4
163,"オーク系が多い",True,False,True,83,"TXT_CH_COM_JOI_049_{0}","{0}_JOI_049",True,False,False,20,4
164,"ゴーレム系が多い",True,False,True,83,"TXT_CH_COM_JOI_050_{0}","{0}_JOI_050",True,False,False,20,4
165,"セルケト系が多い",True,False,True,83,"TXT_CH_COM_JOI_051_{0}","{0}_JOI_051",True,False,False,20,4
166,"ガーゴイル系が多い",True,False,True,83,"TXT_CH_COM_JOI_052_{0}","{0}_JOI_052",True,False,False,20,4
167,"グリフォン系が多い",True,False,True,83,"TXT_CH_COM_JOI_053_{0}","{0}_JOI_053",True,False,False,20,4
168,"ハーピー系が多い",True,False,True,83,"TXT_CH_COM_JOI_054_{0}","{0}_JOI_054",True,False,False,20,4
169,"ワイバーン系が多い",True,False,True,83,"TXT_CH_COM_JOI_055_{0}","{0}_JOI_055",True,False,False,20,4
170,"バジリスク系が多い",True,False,True,83,"TXT_CH_COM_JOI_056_{0}","{0}_JOI_056",True,False,False,20,4
171,"スライム系が多い",True,False,True,83,"TXT_CH_COM_JOI_057_{0}","{0}_JOI_057",True,False,False,20,4
172,"ルーンナイト系が多い",True,False,True,83,"TXT_CH_COM_JOI_058_{0}","{0}_JOI_058",True,False,False,20,4
173,"スカイクリーパー系が多い",True,False,True,83,"TXT_CH_COM_JOI_059_{0}","{0}_JOI_059",True,False,False,20,4
174,"ファントム系が多い",True,False,True,83,"TXT_CH_COM_JOI_060_{0}","{0}_JOI_060",True,False,False,20,4
175,"フラウロス系が多い",True,False,True,83,"TXT_CH_COM_JOI_061_{0}","{0}_JOI_061",True,False,False,20,4
176,"フーア系が多い",True,False,True,83,"TXT_CH_COM_JOI_062_{0}","{0}_JOI_062",True,False,False,20,4
177,"ブッカブー系が多い",True,False,True,83,"TXT_CH_COM_JOI_063_{0}","{0}_JOI_063",True,False,False,20,4
178,"クアジット系が多い",True,False,True,83,"TXT_CH_COM_JOI_064_{0}","{0}_JOI_064",True,False,False,20,4
179,"ボア系が多い",True,False,True,83,"TXT_CH_COM_JOI_065_{0}","{0}_JOI_065",True,False,False,20,4
180,"プラント系が多い",True,False,True,83,"TXT_CH_COM_JOI_066_{0}","{0}_JOI_066",True,False,False,20,4
181,"マッシュ系が多い",True,False,True,83,"TXT_CH_COM_JOI_067_{0}","{0}_JOI_067",True,False,False,20,4
182,"クラブ系が多い",True,False,True,83,"TXT_CH_COM_JOI_068_{0}","{0}_JOI_068",True,False,False,20,4
183,"アント系が多い",True,False,True,83,"TXT_CH_COM_JOI_069_{0}","{0}_JOI_069",True,False,False,20,4
184,"メカ系が多い",True,False,True,83,"TXT_CH_COM_JOI_070_{0}","{0}_JOI_070",True,False,False,20,4
185,"砲台系が多い",True,False,True,83,"TXT_CH_COM_JOI_071_{0}","{0}_JOI_071",True,False,False,20,4
186,"自爆するMobがいる",True,False,True,83,"TXT_CH_COM_JOI_072_{0}","{0}_JOI_072",True,False,False,20,4
187,"リザルト:レベルアップ",False,False,False,35,,"{0}_RES_001",True,True,False,5,0
188,"リザルト:プレイヤーランクアップ",False,False,False,35,,"{0}_RES_002",True,True,False,5,0
189,"リザルト:未解析ログ 開封",False,False,False,35,,"{0}_RES_003",True,True,False,5,0
190,"リザルト:画面遷移",False,False,False,35,,"{0}_RES_004",True,True,False,5,0
191,"前衛に出る1",True,False,False,97,"TXT_CH_COM_BTL_013_{0}","{0}_BTL_013",True,True,False,15,1
192,"前衛に出る2",True,False,False,97,"TXT_CH_COM_BTL_014_{0}","{0}_BTL_014",True,True,False,15,1
193,"前衛に出る3",True,False,False,97,"TXT_CH_COM_BTL_015_{0}","{0}_BTL_015",True,True,False,15,1
194,"スイッチ要請1",True,False,False,31,"TXT_CH_COM_BTL_016_{0}","{0}_BTL_016",True,True,False,0,0.1
195,"スイッチ要請2",True,False,False,31,"TXT_CH_COM_BTL_017_{0}","{0}_BTL_017",True,True,False,0,0.1
196,"スイッチ要請3",True,False,False,31,"TXT_CH_COM_BTL_018_{0}","{0}_BTL_018",True,True,False,0,0.1
197,"スイッチ要請承諾1",True,False,False,31,"TXT_CH_COM_BTL_019_{0}","{0}_BTL_019",True,True,False,0,1
198,"スイッチ要請承諾2",True,False,False,31,"TXT_CH_COM_BTL_020_{0}","{0}_BTL_020",True,True,False,0,1
199,"スイッチ要請承諾3",True,False,False,31,"TXT_CH_COM_BTL_021_{0}","{0}_BTL_021",True,True,False,0,1
200,"スイッチ要請4",False,False,False,97,"TXT_CH_COM_BTL_016_{0}","{0}_BTL_016",True,True,False,0,0
201,"スイッチ要請5",False,False,False,97,"TXT_CH_COM_BTL_017_{0}","{0}_BTL_017",True,True,False,0,0
202,"スイッチ要請6",False,False,False,97,"TXT_CH_COM_BTL_018_{0}","{0}_BTL_018",True,True,False,0,0
203,"スイッチ要請承諾4",False,False,False,97,"TXT_CH_COM_BTL_019_{0}","{0}_BTL_019",True,True,False,0,1
204,"スイッチ要請承諾5",False,False,False,97,"TXT_CH_COM_BTL_020_{0}","{0}_BTL_020",True,True,False,0,1
205,"スイッチ要請承諾6",False,False,False,97,"TXT_CH_COM_BTL_021_{0}","{0}_BTL_021",True,True,False,0,1
10000,"フィールド雑談汎用1",True,False,True,98,"TXT_CH_COM_JOI_014_{0}","{0}_JOI_014",True,True,True,30,4
10001,"フィールド雑談汎用2",True,False,True,98,"TXT_CH_COM_JOI_014_{0}","{0}_JOI_014",False,False,True,30,4
10002,"フィールド雑談(リコ所感・初期)",True,False,True,98,"TXT_CH_COM_JOI_015_{0}","{0}_JOI_015",True,True,True,30,4
10003,"フィールド雑談(リコ所感・慣れてきた)",True,False,True,98,"TXT_CH_COM_JOI_073_{0}","{0}_JOI_073",True,True,True,30,4
10004,"フィールド雑談SAO1・1層西フィールド",True,False,True,98,"TXT_CH_COM_JOI_008_{0}","{0}_JOI_008",True,True,True,30,4
10005,"フィールド雑談SAO2・74層迷宮区",True,False,True,98,"TXT_CH_COM_JOI_009_{0}","{0}_JOI_009",True,True,True,30,4
10006,"フィールド雑談ALO1・世界樹の上",True,False,True,98,"TXT_CH_COM_JOI_010_{0}","{0}_JOI_010",True,True,True,30,4
10007,"フィールド雑談ALO2・スリュムヘイム",True,False,True,98,"TXT_CH_COM_JOI_011_{0}","{0}_JOI_011",True,True,True,30,4
10008,"フィールド雑談GGO1・廃墟都市",True,False,True,98,"TXT_CH_COM_JOI_012_{0}","{0}_JOI_012",True,True,True,30,4
10009,"フィールド雑談SAO3・ダナク",True,False,True,98,"TXT_CH_COM_JOI_013_{0}","{0}_JOI_013",True,True,True,30,4
10010,"フィールド雑談(フローリア)",True,False,True,98,"TXT_CH_COM_JOI_019_{0}","{0}_JOI_019",True,True,True,30,4
10011,"フィールド雑談(迷宮区アジト)",True,False,True,98,"TXT_CH_COM_JOI_020_{0}","{0}_JOI_020",True,True,True,30,4
10012,"フィールド雑談GGO砂漠洞窟",True,False,True,98,"TXT_CH_COM_JOI_021_{0}","{0}_JOI_021",True,True,True,30,4
10013,"フィールド雑談55層西の山",True,False,True,98,"TXT_CH_COM_JOI_022_{0}","{0}_JOI_022",True,True,True,30,4
10014,"フィールド雑談35層迷いの森・雪",True,False,True,98,"TXT_CH_COM_JOI_023_{0}","{0}_JOI_023",True,True,True,30,4
10015,"フィールド雑談(中立区・古森)",True,False,True,98,"TXT_CH_COM_JOI_024_{0}","{0}_JOI_024",True,True,True,30,4
10016,"フィールド雑談(蝶の谷)",True,False,True,98,"TXT_CH_COM_JOI_025_{0}","{0}_JOI_025",True,True,True,30,4
10017,"フィールド雑談SBCグロッケン",True,False,True,98,"TXT_CH_COM_JOI_026_{0}","{0}_JOI_026",True,True,True,30,4
10018,"フィールド雑談22層ログハウス周辺",True,False,True,98,"TXT_CH_COM_JOI_027_{0}","{0}_JOI_027",True,True,True,30,4
10019,"フィールド雑談(パナレーゼ)",True,False,True,98,"TXT_CH_COM_JOI_028_{0}","{0}_JOI_028",True,True,True,30,4
10020,"フィールド雑談(メインメモリルーム)",True,False,True,98,"TXT_CH_COM_JOI_029_{0}","{0}_JOI_029",True,True,True,30,4
10021,"フィールド雑談(昼)",True,False,True,98,"TXT_CH_COM_JOI_030_{0}","{0}_JOI_030",True,True,True,30,4
10022,"フィールド雑談(夕方)",True,False,True,98,"TXT_CH_COM_JOI_031_{0}","{0}_JOI_031",True,True,True,30,4
10023,"フィールド雑談(夜)",True,False,True,98,"TXT_CH_COM_JOI_032_{0}","{0}_JOI_032",True,True,True,30,4
10024,"フィールド雑談(室内)",True,False,True,98,"TXT_CH_COM_JOI_033_{0}","{0}_JOI_033",True,True,True,30,4
10025,"フィールド雑談(水場)",True,False,True,98,"TXT_CH_COM_JOI_034_{0}","{0}_JOI_034",True,True,True,30,4
10026,"フィールド雑談(高い場所)",True,False,True,98,"TXT_CH_COM_JOI_035_{0}","{0}_JOI_035",True,True,True,30,4
10027,"フィールド雑談(風の強い場所)",True,False,True,98,"TXT_CH_COM_JOI_036_{0}","{0}_JOI_036",True,True,True,30,4
10028,"フィールド雑談(暑い場所)",True,False,True,98,"TXT_CH_COM_JOI_037_{0}","{0}_JOI_037",True,True,True,30,4
10029,"フィールド雑談(寒い場所)",True,False,True,98,"TXT_CH_COM_JOI_038_{0}","{0}_JOI_038",True,True,True,30,5
10030,"フィールド雑談(蒸し暑い場所)",True,False,True,98,"TXT_CH_COM_JOI_039_{0}","{0}_JOI_039",True,True,True,30,4
10031,"フィールド雑談(埃っぽい場所)",True,False,True,98,"TXT_CH_COM_JOI_040_{0}","{0}_JOI_040",True,True,True,30,4
10032,"フィールド雑談(起伏が激しい場所)",True,False,True,98,"TXT_CH_COM_JOI_041_{0}","{0}_JOI_041",True,True,True,30,4
10033,"MOBに回復用MOBが居るボス戦",True,False,True,14,"TXT_CH_COM_BTL_089_{0}","{0}_BTL_089",True,False,True,20,4
10034,"バフ使いMOBがいるボス戦",True,False,True,14,"TXT_CH_COM_BTL_090_{0}","{0}_BTL_090",True,False,True,20,4
10035,"強めの雑魚がいるボス戦",True,False,True,14,"TXT_CH_COM_BTL_091_{0}","{0}_BTL_091",True,False,True,20,4
10036,"ポップ間隔の激しいボス戦",True,False,True,14,"TXT_CH_COM_BTL_092_{0}","{0}_BTL_092",True,False,True,20,4
10037,"普通のMOBしかいないボス戦",True,False,True,14,"TXT_CH_COM_BTL_093_{0}","{0}_BTL_093",True,False,True,20,4
10038,"ボスの怒りモードに言及",True,False,True,14,"TXT_CH_COM_BTL_094_{0}","{0}_BTL_094",True,False,True,20,4
10039,"怒りモードで行動が大きく変わるボス用",True,False,True,14,"TXT_CH_COM_BTL_095_{0}","{0}_BTL_095",True,False,True,20,4
10040,"怒りモードで行動が大きく変わるボス用(例、怒りモードで火属性を多用する場合など)",True,False,True,14,"TXT_CH_COM_BTL_096_{0}","{0}_BTL_096",True,False,True,20,4
10041,"仲間を呼ぶボス用",True,False,True,14,"TXT_CH_COM_BTL_097_{0}","{0}_BTL_097",True,False,True,20,4
10042,"回復やドレインするボス用",True,False,True,14,"TXT_CH_COM_BTL_098_{0}","{0}_BTL_098",True,False,True,20,4
10043,"動きが速いボス用",True,False,True,14,"TXT_CH_COM_BTL_099_{0}","{0}_BTL_099",True,False,True,20,4
10044,"テレポートするボス用",True,False,True,14,"TXT_CH_COM_BTL_100_{0}","{0}_BTL_100",True,False,True,20,4
10045,"残りHPを見て使用",True,False,True,14,"TXT_CH_COM_BTL_101_{0}","{0}_BTL_101",True,False,True,20,4
10046,"弱点が無いボス用",True,False,True,13,"TXT_CH_COM_BTL_102_{0}","{0}_BTL_102",True,False,True,20,4
10047,"頭が弱点のボス",True,False,True,13,"TXT_CH_COM_BTL_103_{0}","{0}_BTL_103",True,False,True,20,4
10048,"体が弱点のボス",True,False,True,13,"TXT_CH_COM_BTL_104_{0}","{0}_BTL_104",True,False,True,20,4
10049,"足が弱点のボス",True,False,True,13,"TXT_CH_COM_BTL_105_{0}","{0}_BTL_105",True,False,True,20,4
10050,"尻尾が弱点のボス",True,False,True,13,"TXT_CH_COM_BTL_106_{0}","{0}_BTL_106",True,False,True,20,4
10051,"火属性が弱点のボス",True,False,True,13,"TXT_CH_COM_BTL_107_{0}","{0}_BTL_107",True,False,True,20,4
10052,"水属性が弱点のボス",True,False,True,13,"TXT_CH_COM_BTL_108_{0}","{0}_BTL_108",True,False,True,20,4
10053,"土属性が弱点のボス",True,False,True,13,"TXT_CH_COM_BTL_109_{0}","{0}_BTL_109",True,False,True,20,4
10054,"風属性が弱点のボス",True,False,True,13,"TXT_CH_COM_BTL_110_{0}","{0}_BTL_110",True,False,True,20,4
10055,"聖属性が弱点のボス",True,False,True,13,"TXT_CH_COM_BTL_111_{0}","{0}_BTL_111",True,False,True,20,4
10056,"闇属性が弱点のボス",True,False,True,13,"TXT_CH_COM_BTL_112_{0}","{0}_BTL_112",True,False,True,20,4
10057,"防御が高いボス",True,False,True,14,"TXT_CH_COM_BTL_113_{0}","{0}_BTL_113",True,False,True,20,4
10058,"飛行タイプのボス用",True,False,True,14,"TXT_CH_COM_BTL_114_{0}","{0}_BTL_114",True,False,True,20,4
10059,"接近距離が得意なボス用",True,False,True,14,"TXT_CH_COM_BTL_115_{0}","{0}_BTL_115",True,False,True,20,4
10060,"遠距離攻撃が得意なボス用",True,False,True,14,"TXT_CH_COM_BTL_116_{0}","{0}_BTL_116",True,False,True,20,4
10061,"隙のある攻撃を持っているボス用",True,False,True,14,"TXT_CH_COM_BTL_117_{0}","{0}_BTL_117",True,False,True,20,4
10062,"範囲の多い攻撃をしてくる場合に使用",True,False,True,14,"TXT_CH_COM_BTL_118_{0}","{0}_BTL_118",True,False,True,20,4
10063,"正面に立つとヤバい",True,False,True,14,"TXT_CH_COM_BTL_119_{0}","{0}_BTL_119",True,False,True,20,4
10064,"突進がウリのボス",True,False,True,14,"TXT_CH_COM_BTL_120_{0}","{0}_BTL_120",True,False,True,20,4
10065,"ボス部屋に複数のボスが設置されたマップ用",True,False,True,14,"TXT_CH_COM_BTL_121_{0}","{0}_BTL_121",True,False,True,20,4
10066,"マップに複数のボスが設置されたマップ用",True,False,True,14,"TXT_CH_COM_BTL_122_{0}","{0}_BTL_122",True,False,True,20,4
10067,"ボスが強力な場合",True,False,True,14,"TXT_CH_COM_BTL_123_{0}","{0}_BTL_123",True,False,True,20,4
10068,"イルファング・ザ・コボルドロード登場",True,False,True,12,"TXT_CH_COM_BTL_124_{0}","{0}_BTL_124",True,False,True,20,4
10069,"グリームアイズ登場",True,False,True,12,"TXT_CH_COM_BTL_125_{0}","{0}_BTL_125",True,False,True,20,4
10070,"スカルリーパー登場",True,False,True,12,"TXT_CH_COM_BTL_126_{0}","{0}_BTL_126",True,False,True,20,4
10071,"スリュム登場",True,False,True,12,"TXT_CH_COM_BTL_127_{0}","{0}_BTL_127",True,False,True,20,4
10072,"カガチ・ザ・サムライロード登場",True,False,True,12,"TXT_CH_COM_BTL_128_{0}","{0}_BTL_128",True,False,True,20,4
10073,"名称不明のGGOボス登場",True,False,True,12,"TXT_CH_COM_BTL_129_{0}","{0}_BTL_129",True,False,True,20,4
10074,"背教者ニコラス登場",True,False,True,12,"TXT_CH_COM_BTL_130_{0}","{0}_BTL_130",True,False,True,20,4
20000,"戦術提案1",True,False,True,98,"TXT_CH_COM_JOI_006_{0}","{0}_JOI_006",True,True,False,100,4
20001,"戦術提案2",True,False,True,98,"TXT_CH_COM_JOI_007_{0}","{0}_JOI_007",True,True,False,100,4
20002,"MVP獲得",False,False,False,10,,"{0}_RES_007",True,True,False,5,0
20003,"MVPを逃した",False,False,False,10,,"{0}_RES_008",True,True,False,5,0
20004,"フィールド雑談ALO・海",True,False,True,98,"TXT_CH_COM_JOI_074_{0}","{0}_JOI_074",True,True,True,30,4
20005,"フィールド雑談GGO・グロッケン地下",True,False,True,98,"TXT_CH_COM_JOI_075_{0}","{0}_JOI_075",True,True,True,30,4
20006,"フィールド雑談(メインメモリルーム)",True,False,True,98,"TXT_CH_COM_JOI_076_{0}","{0}_JOI_076",True,True,True,30,4
20007,"Unknown所感3章",True,False,True,98,"TXT_CH_COM_JOI_077_{0}","{0}_JOI_077",True,True,True,30,4
20008,"リコ所感4章",True,False,True,98,"TXT_CH_COM_JOI_078_{0}","{0}_JOI_078",True,True,True,30,4
20009,"リコ所感(失踪時)",True,False,True,98,"TXT_CH_COM_JOI_079_{0}","{0}_JOI_079",True,True,True,30,4
20010,"リコ所感1部クリア後",True,False,True,98,"TXT_CH_COM_JOI_080_{0}","{0}_JOI_080",True,True,True,30,4
20011,"ラフコフと遭遇",True,False,True,83,"TXT_CH_COM_JOI_081_{0}","{0}_JOI_081",True,False,False,20,4
20012,"触手研究員と遭遇",True,False,True,83,"TXT_CH_COM_JOI_082_{0}","{0}_JOI_082",True,False,False,20,4
20013,"死銃と対峙",True,False,True,83,"TXT_CH_COM_JOI_083_{0}","{0}_JOI_083",True,False,False,20,4
20014,"バレットラインが見える",True,False,True,83,"TXT_CH_COM_JOI_084_{0}","{0}_JOI_084",True,False,False,20,4
20015,"Mob発見時汎用",True,False,True,83,"TXT_CH_COM_JOI_085_{0}","{0}_JOI_085",True,False,False,20,4
20016,"攻撃をすり抜けるボス",True,False,True,14,"TXT_CH_COM_JOI_086_{0}","{0}_JOI_086",True,False,True,20,4
20017,"地震攻撃をするボス",True,False,True,14,"TXT_CH_COM_JOI_087_{0}","{0}_JOI_087",True,False,True,20,4
20018,"状態異常攻撃をするボス",True,False,True,14,"TXT_CH_COM_JOI_088_{0}","{0}_JOI_088",True,False,True,20,4
20019,"地底に隠れるボス",True,False,True,14,"TXT_CH_COM_JOI_089_{0}","{0}_JOI_089",True,False,True,20,4
20020,"ダメージを反射するボス",True,False,True,14,"TXT_CH_COM_JOI_090_{0}","{0}_JOI_090",True,False,True,20,4
20021,"デフラグマッチ用 アダプタブル発見",True,True,True,13,"TXT_CH_COM_JOI_091_{0}","{0}_JOI_091",True,False,True,20,4
20022,"デフラグマッチ用 パニッシャー発見",True,True,True,13,"TXT_CH_COM_JOI_092_{0}","{0}_JOI_092",True,False,True,20,4
20023,"デフラグマッチ提案1",True,True,True,98,"TXT_CH_COM_JOI_093_{0}","{0}_JOI_093",True,True,False,100,4
20025,"デフラグマッチ優勢",True,True,True,100,"TXT_CH_COM_JOI_095_{0}","{0}_JOI_095",True,True,False,20,2
20026,"デフラグマッチ劣勢",True,True,True,100,"TXT_CH_COM_JOI_096_{0}","{0}_JOI_096",True,True,False,20,2
20027,"デフラグマッチ開始デモ",False,False,False,10,,"{0}_QUE_064",True,True,False,5,0
20028,"デフラグマッチ ハイタッチ誘導",False,False,False,10,,"{0}_QUE_065",True,True,False,5,0
20029,"デフラグマッチスタート",True,True,True,10,"TXT_CH_COM_QUE_066_{0}","{0}_QUE_066",True,True,False,5,3
20030,"戦績アイテム発見",True,True,True,41,"TXT_CH_COM_QUE_067_{0}","{0}_QUE_067",True,True,False,30,3
20031,"戦績アイテム獲得",True,True,True,41,"TXT_CH_COM_QUE_068_{0}","{0}_QUE_068",True,True,False,60,3
20032,"特大戦績アイテム獲得",True,True,True,41,"TXT_CH_COM_QUE_069_{0}","{0}_QUE_069",True,True,False,40,3
20033,"スキルEXP発見",True,True,True,41,"TXT_CH_COM_QUE_070_{0}","{0}_QUE_070",True,True,False,30,3
20034,"スキルEXP獲得",True,True,True,41,"TXT_CH_COM_QUE_071_{0}","{0}_QUE_071",True,True,False,60,3
20035,"特大スキルEXP獲得",True,True,True,41,"TXT_CH_COM_QUE_072_{0}","{0}_QUE_072",True,True,False,40,3
20046,"自分が全損した(デフラグマッチ)",True,True,False,21,"TXT_CH_COM_BTL_140_{0}","{0}_BTL_140",True,True,False,30,2
20047,"仲間が全損した(デフラグマッチ)",True,True,False,21,"TXT_CH_COM_BTL_141_{0}","{0}_BTL_141",True,True,False,30,3
20048,"全キャラが全損した(デフラグマッチ)",True,True,False,21,"TXT_CH_COM_BTL_142_{0}","{0}_BTL_142",True,True,False,30,2
20049,"全損待機中",True,True,False,21,"TXT_CH_COM_BTL_143_{0}","{0}_BTL_143",True,True,False,30,4
20050,"全損後再スタート",True,True,False,20,"TXT_CH_COM_BTL_144_{0}","{0}_BTL_144",True,True,False,30,4
20051,"ボスを倒した",True,True,False,90,"TXT_CH_COM_BTL_149_{0}","{0}_BTL_149",True,True,False,30,3
20052,"感染個体・パニッシャーを倒した",True,True,False,50,"TXT_CH_COM_BTL_150_{0}","{0}_BTL_150",True,True,False,30,3
20053,"ラストアタック獲得",True,True,True,20,"TXT_CH_COM_BTL_151_{0}","{0}_BTL_151",True,True,False,30,3
20054,"ユージオLV5青薔薇スキル用アクションボイス",False,False,False,32,,"{0}_BTL_134",True,False,False,0.1,0
20055,"お弁当スキル使用",True,True,False,70,"TXT_CH_COM_BTL_068_{0}","{0}_BTL_068",True,True,False,0.1,0.3
20056,"宙づりシリカ プラント召喚ボイス",True,True,False,32,"TXT_CH_COM_BTL_018_{0}","{0}_BTL_018",True,False,False,0.1,0.3
20057,"クエスト開始デモ(ネコミミ)",False,False,False,10,,"{0}_SEA_007",True,True,False,5,0
20058,"アリス 反射凝集光線術 カットイン用HUD抜き",False,False,False,32,,"{0}_BTL_138",True,False,False,0.1,0.3
20059,"アリス 反射凝集光線術 発射",True,True,False,32,"TXT_CH_COM_BTL_133_{0}","{0}_BTL_133",True,False,False,0.1,0.3
20060,"クエスト開始デモ(制服)",False,False,False,10,,"{0}_SEA_003",True,True,False,5,0
1 // CharaCommentId Name Hud Multiplay IsToPlayer Priority TextId VoiceId Forward Backward Once CoolTime WaitTime
2 14 クエスト開始デモ False False False 10 {0}_QUE_001 True True False 5 0
3 15 クエスト開始デモ(サイト連動) False False False 10 {0}_QUE_058 True True False 5 0
4 16 クエスト開始デモ(水着) False False False 10 {0}_SEA_001 True True False 5 0
5 17 クエスト開始デモ(サンタ) False False False 10 {0}_SEA_002 True True False 5 0
6 18 クエスト開始デモ(制服) False False False 10 {0}_SEA_003 True True False 5 0
7 19 クエスト開始デモ(温泉) False False False 10 {0}_SEA_004 True True False 5 0
8 20 クエスト開始デモ(巫女) False False False 10 {0}_SEA_005 True True False 5 0
9 21 クエスト開始デモ(メイド・執事) False False False 10 {0}_SEA_006 True True False 5 0
10 22 クエスト開始デモ ハイタッチ誘導 False False False 10 {0}_QUE_039 True True False 5 0
11 23 クエスト開始デモ ハイタッチ誘導(サイト連動) False False False 10 {0}_QUE_059 True True False 5 0
12 24 クエスト開始デモ ハイタッチ反応 False False False 10 {0}_QUE_040 True True False 5 0
13 25 クエスト開始デモ ハイタッチ反応(信頼度MAX) False False False 10 {0}_QUE_057 True True False 5 0
14 26 クエスト開始デモ ハイタッチ反応(サイト連動) False False False 10 {0}_QUE_040 True True False 5 0
15 27 クエストスタート True False True 10 TXT_CH_COM_QUE_002_{0} {0}_QUE_002 True True False 5 3
16 28 活動限界警告 True False True 12 TXT_CH_COM_QUE_003_{0} {0}_QUE_003 True True False 5 3
17 29 クエストクリア True False True 10 TXT_CH_COM_QUE_004_{0} {0}_QUE_004 True True False 5 3
18 30 クエスト終了デモ False False False 10 {0}_QUE_006 True True False 5 0
19 31 活動限界到達 True False True 11 TXT_CH_COM_QUE_007_{0} {0}_QUE_007 True True False 5 4
20 32 ミッション失敗 True False True 30 TXT_CH_COM_QUE_009_{0} {0}_QUE_009 True True False 10 4
21 33 ミッション発生 True False True 30 TXT_CH_COM_QUE_042_{0} {0}_QUE_042 True True False 10 4
22 35 ミッションクリア(ボイスなし) True False True 30 TXT_CH_COM_QUE_045_{0} {0}_QUE_045 True True False 10 4
23 36 指揮官発見 True False True 93 TXT_CH_COM_QUE_012_{0} {0}_QUE_012 True False False 20 4
24 37 ボスを発見 True False True 13 TXT_CH_COM_QUE_014_{0} {0}_QUE_014 True False False 20 4
25 38 宝箱発見 True False True 81 TXT_CH_COM_QUE_024_{0} {0}_QUE_024 True False False 15 4
26 41 宝箱獲得(ボイスなし) True False True 50 TXT_CH_COM_QUE_051_{0} {0}_QUE_051 True True False 15 4
27 42 宝箱経験値達成(ボイスなし) True False True 50 TXT_CH_COM_QUE_053_{0} {0}_QUE_053 True True False 15 4
28 43 キャラスキル取得 True False True 40 TXT_CH_COM_QUE_019_{0} {0}_QUE_019 True True False 15 4
29 44 討伐提案 True False True 14 TXT_CH_COM_QUE_020_{0} {0}_QUE_020 True True True 5 4
30 45 ミッションキャンセル True False True 30 TXT_CH_COM_QUE_021_{0} {0}_QUE_021 True True False 15 4
31 46 指揮官を遠方に発見 True False True 82 TXT_CH_COM_QUE_022_{0} {0}_QUE_022 True False False 50 3
32 47 ボスを遠方に発見 True False True 80 TXT_CH_COM_QUE_023_{0} {0}_QUE_023 True False False 20 3
33 48 フラグメントLLを遠方に発見 True False True 51 TXT_CH_COM_QUE_024_{0} {0}_QUE_024 True False False 20 3
34 49 グリード出現 True False True 41 TXT_CH_COM_QUE_025_{0} {0}_QUE_025 True False False 20 3
35 50 ハニースライム出現 True False True 41 TXT_CH_COM_QUE_026_{0} {0}_QUE_026 True False False 20 3
36 51 グリード逃走 True False True 41 TXT_CH_COM_QUE_027_{0} {0}_QUE_027 True True False 30 3
37 52 ハニースライム逃走 True False True 41 TXT_CH_COM_QUE_028_{0} {0}_QUE_028 True True False 30 3
38 53 グリード撃破 True False True 41 TXT_CH_COM_QUE_029_{0} {0}_QUE_029 True True False 30 3
39 54 ハニースライム撃破 True False True 35 TXT_CH_COM_QUE_030_{0} {0}_QUE_030 True True False 30 3
40 55 ヒールスポットを発見(重症:HP40%以下) True False True 56 TXT_CH_COM_QUE_031_{0} {0}_QUE_031 True False False 60 4
41 56 ヒールスポットを発見(中傷:HP41%~HP70%) True False True 85 TXT_CH_COM_QUE_032_{0} {0}_QUE_032 True False False 60 4
42 57 ヒールスポットを発見(軽傷:HP71%以上) True False True 94 TXT_CH_COM_QUE_033_{0} {0}_QUE_033 True False False 60 4
43 58 ヒールスポットを発見(無傷) True False True 98 TXT_CH_COM_QUE_034_{0} {0}_QUE_034 True False False 60 3
44 59 ヒールスポットで全快 True True True 27 TXT_CH_COM_QUE_035_{0} {0}_QUE_035 True True False 30 3
45 60 エスケープスポットを発見 True False True 92 TXT_CH_COM_QUE_036_{0} {0}_QUE_036 True False False 20 4
46 61 移動補助ギミックを発見 True False True 95 TXT_CH_COM_QUE_037_{0} {0}_QUE_037 True False False 20 3
47 62 通路の開放 True False True 15 TXT_CH_COM_QUE_038_{0} {0}_QUE_038 True True False 10 4
48 63 ミッションポイント発見 True False True 30 TXT_CH_COM_QUE_041_{0} {0}_QUE_041 True False False 10 3
49 64 ★1★2ミッション発生 True False True 30 TXT_CH_COM_QUE_042_{0} {0}_QUE_042 True True False 10 2
50 65 ★3ミッション発生 True False True 30 TXT_CH_COM_QUE_043_{0} {0}_QUE_043 True True False 10 2
51 66 ★4ミッション発生 True False True 30 TXT_CH_COM_QUE_044_{0} {0}_QUE_044 True True False 10 2
52 67 ★1★2ミッションクリア True False True 30 TXT_CH_COM_QUE_045_{0} {0}_QUE_045 True True False 10 3
53 68 ★3ミッションクリア True False True 30 TXT_CH_COM_QUE_046_{0} {0}_QUE_046 True True False 10 3
54 69 ★4ミッションクリア True False True 30 TXT_CH_COM_QUE_047_{0} {0}_QUE_047 True True False 10 3
55 70 モンスター発見 True False True 96 TXT_CH_COM_QUE_048_{0} {0}_QUE_048 True False False 15 4
56 71 レジェンドボスを発見 True False True 19 TXT_CH_COM_QUE_049_{0} {0}_QUE_049 True False False 20 4
57 72 フラグメント(S、M)獲得 True False True 54 TXT_CH_COM_QUE_051_{0} {0}_QUE_051 True True False 15 3
58 73 フラグメント(L、LL)獲得 True False True 54 TXT_CH_COM_QUE_052_{0} {0}_QUE_052 True True False 15 3
59 74 未解析ログ経験値達成 True False True 52 TXT_CH_COM_QUE_053_{0} {0}_QUE_053 True True False 15 3
60 75 未解析ログ経験値達成(レア) True False True 52 TXT_CH_COM_QUE_054_{0} {0}_QUE_054 True True False 15 3
61 76 未解析ログ経験値達成(超レア) True False True 52 TXT_CH_COM_QUE_055_{0} {0}_QUE_055 True True False 15 3
62 77 エリア制圧 True False True 15 TXT_CH_COM_QUE_056_{0} {0}_QUE_056 True True False 10 3
63 78 ステップ1 False False False 97 {0}_BTL_001 True True False 5 0
64 79 ステップ2 False False False 97 {0}_BTL_002 True True False 5 0
65 80 ガード1 False False False 97 {0}_BTL_004 True True False 5 0
66 81 ガード2 False False False 97 {0}_BTL_005 True True False 5 0
67 82 ガード3 False False False 97 {0}_BTL_006 True True False 5 0
68 83 連撃途中1 False False False 97 {0}_BTL_007 True False False 0.1 0
69 84 連撃途中2 False False False 97 {0}_BTL_008 True False False 0.1 0
70 85 連撃途中3 False False False 97 {0}_BTL_009 True False False 0.1 0
71 86 連撃最終1 False False False 97 {0}_BTL_010 True False False 0.1 0
72 87 連撃最終2 False False False 97 {0}_BTL_011 True False False 0.1 0
73 88 連撃最終3 False False False 97 {0}_BTL_012 True False False 0.1 0
74 89 ヨロケ1 False False False 97 {0}_BTL_022 True True False 5 0
75 90 ヨロケ2 False False False 97 {0}_BTL_023 True True False 5 0
76 91 ヨロケ3 False False False 97 {0}_BTL_024 True True False 5 0
77 92 ダウン1 False False False 97 {0}_BTL_025 True True False 5 0
78 93 ダウン2 False False False 97 {0}_BTL_026 True True False 5 0
79 94 ダウン3 False False False 97 {0}_BTL_027 True True False 5 0
80 95 耐久値減少 中 True False False 26 TXT_CH_COM_BTL_028_{0} {0}_BTL_028 True True False 30 3
81 96 耐久値減少 大 True False False 25 TXT_CH_COM_BTL_029_{0} {0}_BTL_029 True True False 30 3
82 97 耐久値切れ True False False 21 TXT_CH_COM_BTL_030_{0} {0}_BTL_030 True True False 30 2
83 98 耐久値復活 True False False 20 TXT_CH_COM_BTL_031_{0} {0}_BTL_031 True True False 30 4
84 99 仲間耐久値減少 中 True False False 26 TXT_CH_COM_BTL_032_{0} {0}_BTL_032 True True False 30 2
85 100 仲間耐久値減少 大 True False False 25 TXT_CH_COM_BTL_033_{0} {0}_BTL_033 True True False 30 3
86 101 仲間耐久値切れ True False False 21 TXT_CH_COM_BTL_034_{0} {0}_BTL_034 True True False 30 3
87 102 ザコ倒す True False False 91 TXT_CH_COM_QUE_056_{0} {0}_QUE_056 True True False 30 4
88 103 仲間がザコ倒す True False False 90 TXT_CH_COM_QUE_056_{0} {0}_QUE_056 True True False 30 4
89 104 ボスダウン True False False 90 TXT_CH_COM_BTL_037_{0} {0}_BTL_037 True True False 30 3
90 105 ボス倒す True False False 90 TXT_CH_COM_BTL_038_{0} {0}_BTL_038 True True False 30 3
91 109 回復受け True False False 70 TXT_CH_COM_BTL_042_{0} {0}_BTL_042 True True False 30 4
92 110 バフ受け True False False 70 TXT_CH_COM_BTL_043_{0} {0}_BTL_043 True True False 30 4
93 111 超攻撃スキル単発 True True False 32 TXT_CH_COM_BTL_057_{0} {0}_BTL_057 True False False 0.1 0.3
94 112 超攻撃スキル乱舞 True True False 32 TXT_CH_COM_BTL_058_{0} {0}_BTL_058 True False False 0.1 0.3
95 113 超攻撃スキル突進 True True False 32 TXT_CH_COM_BTL_059_{0} {0}_BTL_059 True False False 0.1 0.3
96 114 超攻撃スキル範囲 True True False 32 TXT_CH_COM_BTL_060_{0} {0}_BTL_060 True False False 0.1 0.3
97 115 超攻撃スキル飛び道具 True True False 32 TXT_CH_COM_BTL_061_{0} {0}_BTL_061 True False False 0.1 0.3
98 116 超攻撃スキル単発 LV3カットイン用HUD抜き False False False 32 TXT_CH_COM_BTL_057_{0} {0}_BTL_057 True False False 0.1 0.3
99 117 超攻撃スキル乱舞 LV3カットイン用HUD抜き False False False 32 TXT_CH_COM_BTL_058_{0} {0}_BTL_058 True False False 0.1 0.3
100 118 超攻撃スキル突進 LV3カットイン用HUD抜き False False False 32 TXT_CH_COM_BTL_059_{0} {0}_BTL_059 True False False 0.1 0.3
101 119 超攻撃スキル範囲 LV3カットイン用HUD抜き False False False 32 TXT_CH_COM_BTL_060_{0} {0}_BTL_060 True False False 0.1 0.3
102 120 超攻撃スキル飛び道具 LV3カットイン用HUD抜き False False False 32 TXT_CH_COM_BTL_061_{0} {0}_BTL_061 True False False 0.1 0.3
103 121 超攻撃スキル汎用1 False False False 32 TXT_CH_COM_BTL_062_{0} {0}_BTL_062 True False False 0.1 0
104 122 超攻撃スキル汎用2 False False False 32 TXT_CH_COM_BTL_063_{0} {0}_BTL_063 True False False 0.1 0
105 123 超攻撃スキル汎用3 False False False 32 TXT_CH_COM_BTL_064_{0} {0}_BTL_064 True False False 0.1 0
106 124 超攻撃スキル決め台詞1 True True False 32 TXT_CH_COM_BTL_065_{0} {0}_BTL_065 True False False 0.1 0.3
107 125 超攻撃スキル決め台詞2 True True False 32 TXT_CH_COM_BTL_066_{0} {0}_BTL_066 True False False 0.1 0.3
108 126 超攻撃スキル決め台詞3 True True False 32 TXT_CH_COM_BTL_067_{0} {0}_BTL_067 True False False 0.1 0.3
109 127 回復自分 True True False 70 TXT_CH_COM_BTL_068_{0} {0}_BTL_068 True True False 30 2
110 128 回復全員 True True False 70 TXT_CH_COM_BTL_069_{0} {0}_BTL_069 True True False 30 2
111 129 バフ自分 True True False 70 TXT_CH_COM_BTL_070_{0} {0}_BTL_070 True True False 30 2
112 130 バフ全員 True True False 70 TXT_CH_COM_BTL_071_{0} {0}_BTL_071 True True False 30 2
113 131 攻撃力バフ True True False 70 TXT_CH_COM_BTL_072_{0} {0}_BTL_072 True True False 30 2
114 132 防御力バフ True True False 70 TXT_CH_COM_BTL_073_{0} {0}_BTL_073 True True False 30 2
115 133 移動速度アップ True True False 70 TXT_CH_COM_BTL_074_{0} {0}_BTL_074 True True False 30 2
116 134 デバフ発動 True True False 70 TXT_CH_COM_BTL_075_{0} {0}_BTL_075 True True False 30 2
117 135 ハイド True True False 70 TXT_CH_COM_BTL_076_{0} {0}_BTL_076 True True False 30 2
118 136 アンロック True True False 70 TXT_CH_COM_BTL_077_{0} {0}_BTL_077 True True False 30 2
119 137 補助スキル汎用1 True True False 70 TXT_CH_COM_BTL_078_{0} {0}_BTL_078 True True False 30 2
120 138 補助スキル汎用2 True True False 70 TXT_CH_COM_BTL_079_{0} {0}_BTL_079 True True False 30 2
121 139 パッシブスキル発動 True False False 70 TXT_CH_COM_BTL_080_{0} {0}_BTL_080 True True False 30 2
122 140 サーチスキル発動 True True False 70 TXT_CH_COM_BTL_081_{0} {0}_BTL_081 True True False 30 2
123 141 毒受け True False False 70 TXT_CH_COM_BTL_082_{0} {0}_BTL_082 True True False 30 2
124 142 封印受け True False False 70 TXT_CH_COM_BTL_083_{0} {0}_BTL_083 True True False 30 3
125 143 混乱受け True False False 70 TXT_CH_COM_BTL_084_{0} {0}_BTL_084 True True False 30 2
126 144 地震受け True False False 70 TXT_CH_COM_BTL_085_{0} {0}_BTL_085 True True False 30 2
127 145 状態異常請け汎用 True False False 70 TXT_CH_COM_BTL_086_{0} {0}_BTL_086 True True False 30 2
128 146 ジャストガード成功 True False False 70 TXT_CH_COM_BTL_087_{0} {0}_BTL_087 True True False 30 2
129 147 パリィ成功 True False False 70 TXT_CH_COM_BTL_088_{0} {0}_BTL_088 True True False 30 2
130 148 戦闘所感(劣勢) True False True 100 TXT_CH_COM_JOI_001_{0} {0}_JOI_001 True True False 20 2
131 149 戦闘所感(優勢) True False True 100 TXT_CH_COM_JOI_002_{0} {0}_JOI_002 True True False 20 2
132 150 スキル推奨 True False True 100 TXT_CH_COM_JOI_003_{0} {0}_JOI_003 True True False 20 2
133 151 キャラ切り替え推奨 True False True 100 TXT_CH_COM_JOI_004_{0} {0}_JOI_004 True True False 20 2
134 152 ボス戦推奨 True False True 100 TXT_CH_COM_JOI_005_{0} {0}_JOI_005 True True False 20 4
135 153 プレイヤースキル要請 True False True 100 TXT_CH_COM_JOI_016_{0} {0}_JOI_016 True True False 20 3
136 154 プレイヤースキル感謝 True False True 10 TXT_CH_COM_JOI_017_{0} {0}_JOI_017 True True False 20 3
137 155 部屋離脱推奨 True False True 28 TXT_CH_COM_JOI_018_{0} {0}_JOI_018 True True False 20 3
138 156 守護騎士系が多い True False True 83 TXT_CH_COM_JOI_042_{0} {0}_JOI_042 True False False 20 4
139 157 イビルグランサー系が多い True False True 83 TXT_CH_COM_JOI_043_{0} {0}_JOI_043 True False False 20 4
140 158 シルキー系が多い True False True 83 TXT_CH_COM_JOI_044_{0} {0}_JOI_044 True False False 20 4
141 159 ウズ系が多い True False True 83 TXT_CH_COM_JOI_045_{0} {0}_JOI_045 True False False 20 4
142 160 リザードマン系が多い True False True 83 TXT_CH_COM_JOI_046_{0} {0}_JOI_046 True False False 20 4
143 161 スケルトン系が多い True False True 83 TXT_CH_COM_JOI_047_{0} {0}_JOI_047 True False False 20 4
144 162 コボルド系が多い True False True 83 TXT_CH_COM_JOI_048_{0} {0}_JOI_048 True False False 20 4
145 163 オーク系が多い True False True 83 TXT_CH_COM_JOI_049_{0} {0}_JOI_049 True False False 20 4
146 164 ゴーレム系が多い True False True 83 TXT_CH_COM_JOI_050_{0} {0}_JOI_050 True False False 20 4
147 165 セルケト系が多い True False True 83 TXT_CH_COM_JOI_051_{0} {0}_JOI_051 True False False 20 4
148 166 ガーゴイル系が多い True False True 83 TXT_CH_COM_JOI_052_{0} {0}_JOI_052 True False False 20 4
149 167 グリフォン系が多い True False True 83 TXT_CH_COM_JOI_053_{0} {0}_JOI_053 True False False 20 4
150 168 ハーピー系が多い True False True 83 TXT_CH_COM_JOI_054_{0} {0}_JOI_054 True False False 20 4
151 169 ワイバーン系が多い True False True 83 TXT_CH_COM_JOI_055_{0} {0}_JOI_055 True False False 20 4
152 170 バジリスク系が多い True False True 83 TXT_CH_COM_JOI_056_{0} {0}_JOI_056 True False False 20 4
153 171 スライム系が多い True False True 83 TXT_CH_COM_JOI_057_{0} {0}_JOI_057 True False False 20 4
154 172 ルーンナイト系が多い True False True 83 TXT_CH_COM_JOI_058_{0} {0}_JOI_058 True False False 20 4
155 173 スカイクリーパー系が多い True False True 83 TXT_CH_COM_JOI_059_{0} {0}_JOI_059 True False False 20 4
156 174 ファントム系が多い True False True 83 TXT_CH_COM_JOI_060_{0} {0}_JOI_060 True False False 20 4
157 175 フラウロス系が多い True False True 83 TXT_CH_COM_JOI_061_{0} {0}_JOI_061 True False False 20 4
158 176 フーア系が多い True False True 83 TXT_CH_COM_JOI_062_{0} {0}_JOI_062 True False False 20 4
159 177 ブッカブー系が多い True False True 83 TXT_CH_COM_JOI_063_{0} {0}_JOI_063 True False False 20 4
160 178 クアジット系が多い True False True 83 TXT_CH_COM_JOI_064_{0} {0}_JOI_064 True False False 20 4
161 179 ボア系が多い True False True 83 TXT_CH_COM_JOI_065_{0} {0}_JOI_065 True False False 20 4
162 180 プラント系が多い True False True 83 TXT_CH_COM_JOI_066_{0} {0}_JOI_066 True False False 20 4
163 181 マッシュ系が多い True False True 83 TXT_CH_COM_JOI_067_{0} {0}_JOI_067 True False False 20 4
164 182 クラブ系が多い True False True 83 TXT_CH_COM_JOI_068_{0} {0}_JOI_068 True False False 20 4
165 183 アント系が多い True False True 83 TXT_CH_COM_JOI_069_{0} {0}_JOI_069 True False False 20 4
166 184 メカ系が多い True False True 83 TXT_CH_COM_JOI_070_{0} {0}_JOI_070 True False False 20 4
167 185 砲台系が多い True False True 83 TXT_CH_COM_JOI_071_{0} {0}_JOI_071 True False False 20 4
168 186 自爆するMobがいる True False True 83 TXT_CH_COM_JOI_072_{0} {0}_JOI_072 True False False 20 4
169 187 リザルト:レベルアップ False False False 35 {0}_RES_001 True True False 5 0
170 188 リザルト:プレイヤーランクアップ False False False 35 {0}_RES_002 True True False 5 0
171 189 リザルト:未解析ログ 開封 False False False 35 {0}_RES_003 True True False 5 0
172 190 リザルト:画面遷移 False False False 35 {0}_RES_004 True True False 5 0
173 191 前衛に出る1 True False False 97 TXT_CH_COM_BTL_013_{0} {0}_BTL_013 True True False 15 1
174 192 前衛に出る2 True False False 97 TXT_CH_COM_BTL_014_{0} {0}_BTL_014 True True False 15 1
175 193 前衛に出る3 True False False 97 TXT_CH_COM_BTL_015_{0} {0}_BTL_015 True True False 15 1
176 194 スイッチ要請1 True False False 31 TXT_CH_COM_BTL_016_{0} {0}_BTL_016 True True False 0 0.1
177 195 スイッチ要請2 True False False 31 TXT_CH_COM_BTL_017_{0} {0}_BTL_017 True True False 0 0.1
178 196 スイッチ要請3 True False False 31 TXT_CH_COM_BTL_018_{0} {0}_BTL_018 True True False 0 0.1
179 197 スイッチ要請承諾1 True False False 31 TXT_CH_COM_BTL_019_{0} {0}_BTL_019 True True False 0 1
180 198 スイッチ要請承諾2 True False False 31 TXT_CH_COM_BTL_020_{0} {0}_BTL_020 True True False 0 1
181 199 スイッチ要請承諾3 True False False 31 TXT_CH_COM_BTL_021_{0} {0}_BTL_021 True True False 0 1
182 200 スイッチ要請4 False False False 97 TXT_CH_COM_BTL_016_{0} {0}_BTL_016 True True False 0 0
183 201 スイッチ要請5 False False False 97 TXT_CH_COM_BTL_017_{0} {0}_BTL_017 True True False 0 0
184 202 スイッチ要請6 False False False 97 TXT_CH_COM_BTL_018_{0} {0}_BTL_018 True True False 0 0
185 203 スイッチ要請承諾4 False False False 97 TXT_CH_COM_BTL_019_{0} {0}_BTL_019 True True False 0 1
186 204 スイッチ要請承諾5 False False False 97 TXT_CH_COM_BTL_020_{0} {0}_BTL_020 True True False 0 1
187 205 スイッチ要請承諾6 False False False 97 TXT_CH_COM_BTL_021_{0} {0}_BTL_021 True True False 0 1
188 10000 フィールド雑談(汎用1) True False True 98 TXT_CH_COM_JOI_014_{0} {0}_JOI_014 True True True 30 4
189 10001 フィールド雑談(汎用2) True False True 98 TXT_CH_COM_JOI_014_{0} {0}_JOI_014 False False True 30 4
190 10002 フィールド雑談(リコ所感・初期) True False True 98 TXT_CH_COM_JOI_015_{0} {0}_JOI_015 True True True 30 4
191 10003 フィールド雑談(リコ所感・慣れてきた) True False True 98 TXT_CH_COM_JOI_073_{0} {0}_JOI_073 True True True 30 4
192 10004 フィールド雑談(SAO1・1層西フィールド) True False True 98 TXT_CH_COM_JOI_008_{0} {0}_JOI_008 True True True 30 4
193 10005 フィールド雑談(SAO2・74層迷宮区) True False True 98 TXT_CH_COM_JOI_009_{0} {0}_JOI_009 True True True 30 4
194 10006 フィールド雑談(ALO1・世界樹の上) True False True 98 TXT_CH_COM_JOI_010_{0} {0}_JOI_010 True True True 30 4
195 10007 フィールド雑談(ALO2・スリュムヘイム) True False True 98 TXT_CH_COM_JOI_011_{0} {0}_JOI_011 True True True 30 4
196 10008 フィールド雑談(GGO1・廃墟都市) True False True 98 TXT_CH_COM_JOI_012_{0} {0}_JOI_012 True True True 30 4
197 10009 フィールド雑談(SAO3・ダナク) True False True 98 TXT_CH_COM_JOI_013_{0} {0}_JOI_013 True True True 30 4
198 10010 フィールド雑談(フローリア) True False True 98 TXT_CH_COM_JOI_019_{0} {0}_JOI_019 True True True 30 4
199 10011 フィールド雑談(迷宮区アジト) True False True 98 TXT_CH_COM_JOI_020_{0} {0}_JOI_020 True True True 30 4
200 10012 フィールド雑談(GGO砂漠+洞窟) True False True 98 TXT_CH_COM_JOI_021_{0} {0}_JOI_021 True True True 30 4
201 10013 フィールド雑談(55層西の山) True False True 98 TXT_CH_COM_JOI_022_{0} {0}_JOI_022 True True True 30 4
202 10014 フィールド雑談(35層迷いの森・雪) True False True 98 TXT_CH_COM_JOI_023_{0} {0}_JOI_023 True True True 30 4
203 10015 フィールド雑談(中立区・古森) True False True 98 TXT_CH_COM_JOI_024_{0} {0}_JOI_024 True True True 30 4
204 10016 フィールド雑談(蝶の谷) True False True 98 TXT_CH_COM_JOI_025_{0} {0}_JOI_025 True True True 30 4
205 10017 フィールド雑談(SBCグロッケン) True False True 98 TXT_CH_COM_JOI_026_{0} {0}_JOI_026 True True True 30 4
206 10018 フィールド雑談(22層ログハウス周辺) True False True 98 TXT_CH_COM_JOI_027_{0} {0}_JOI_027 True True True 30 4
207 10019 フィールド雑談(パナレーゼ) True False True 98 TXT_CH_COM_JOI_028_{0} {0}_JOI_028 True True True 30 4
208 10020 フィールド雑談(メインメモリルーム) True False True 98 TXT_CH_COM_JOI_029_{0} {0}_JOI_029 True True True 30 4
209 10021 フィールド雑談(昼) True False True 98 TXT_CH_COM_JOI_030_{0} {0}_JOI_030 True True True 30 4
210 10022 フィールド雑談(夕方) True False True 98 TXT_CH_COM_JOI_031_{0} {0}_JOI_031 True True True 30 4
211 10023 フィールド雑談(夜) True False True 98 TXT_CH_COM_JOI_032_{0} {0}_JOI_032 True True True 30 4
212 10024 フィールド雑談(室内) True False True 98 TXT_CH_COM_JOI_033_{0} {0}_JOI_033 True True True 30 4
213 10025 フィールド雑談(水場) True False True 98 TXT_CH_COM_JOI_034_{0} {0}_JOI_034 True True True 30 4
214 10026 フィールド雑談(高い場所) True False True 98 TXT_CH_COM_JOI_035_{0} {0}_JOI_035 True True True 30 4
215 10027 フィールド雑談(風の強い場所) True False True 98 TXT_CH_COM_JOI_036_{0} {0}_JOI_036 True True True 30 4
216 10028 フィールド雑談(暑い場所) True False True 98 TXT_CH_COM_JOI_037_{0} {0}_JOI_037 True True True 30 4
217 10029 フィールド雑談(寒い場所) True False True 98 TXT_CH_COM_JOI_038_{0} {0}_JOI_038 True True True 30 5
218 10030 フィールド雑談(蒸し暑い場所) True False True 98 TXT_CH_COM_JOI_039_{0} {0}_JOI_039 True True True 30 4
219 10031 フィールド雑談(埃っぽい場所) True False True 98 TXT_CH_COM_JOI_040_{0} {0}_JOI_040 True True True 30 4
220 10032 フィールド雑談(起伏が激しい場所) True False True 98 TXT_CH_COM_JOI_041_{0} {0}_JOI_041 True True True 30 4
221 10033 MOBに回復用MOBが居るボス戦 True False True 14 TXT_CH_COM_BTL_089_{0} {0}_BTL_089 True False True 20 4
222 10034 バフ使いMOBがいるボス戦 True False True 14 TXT_CH_COM_BTL_090_{0} {0}_BTL_090 True False True 20 4
223 10035 強めの雑魚がいるボス戦 True False True 14 TXT_CH_COM_BTL_091_{0} {0}_BTL_091 True False True 20 4
224 10036 ポップ間隔の激しいボス戦 True False True 14 TXT_CH_COM_BTL_092_{0} {0}_BTL_092 True False True 20 4
225 10037 普通のMOBしかいないボス戦 True False True 14 TXT_CH_COM_BTL_093_{0} {0}_BTL_093 True False True 20 4
226 10038 ボスの怒りモードに言及 True False True 14 TXT_CH_COM_BTL_094_{0} {0}_BTL_094 True False True 20 4
227 10039 怒りモードで行動が大きく変わるボス用 True False True 14 TXT_CH_COM_BTL_095_{0} {0}_BTL_095 True False True 20 4
228 10040 怒りモードで行動が大きく変わるボス用(例、怒りモードで火属性を多用する場合など) True False True 14 TXT_CH_COM_BTL_096_{0} {0}_BTL_096 True False True 20 4
229 10041 仲間を呼ぶボス用 True False True 14 TXT_CH_COM_BTL_097_{0} {0}_BTL_097 True False True 20 4
230 10042 回復やドレインするボス用 True False True 14 TXT_CH_COM_BTL_098_{0} {0}_BTL_098 True False True 20 4
231 10043 動きが速いボス用 True False True 14 TXT_CH_COM_BTL_099_{0} {0}_BTL_099 True False True 20 4
232 10044 テレポートするボス用 True False True 14 TXT_CH_COM_BTL_100_{0} {0}_BTL_100 True False True 20 4
233 10045 残りHPを見て使用 True False True 14 TXT_CH_COM_BTL_101_{0} {0}_BTL_101 True False True 20 4
234 10046 弱点が無いボス用 True False True 13 TXT_CH_COM_BTL_102_{0} {0}_BTL_102 True False True 20 4
235 10047 頭が弱点のボス True False True 13 TXT_CH_COM_BTL_103_{0} {0}_BTL_103 True False True 20 4
236 10048 体が弱点のボス True False True 13 TXT_CH_COM_BTL_104_{0} {0}_BTL_104 True False True 20 4
237 10049 足が弱点のボス True False True 13 TXT_CH_COM_BTL_105_{0} {0}_BTL_105 True False True 20 4
238 10050 尻尾が弱点のボス True False True 13 TXT_CH_COM_BTL_106_{0} {0}_BTL_106 True False True 20 4
239 10051 火属性が弱点のボス True False True 13 TXT_CH_COM_BTL_107_{0} {0}_BTL_107 True False True 20 4
240 10052 水属性が弱点のボス True False True 13 TXT_CH_COM_BTL_108_{0} {0}_BTL_108 True False True 20 4
241 10053 土属性が弱点のボス True False True 13 TXT_CH_COM_BTL_109_{0} {0}_BTL_109 True False True 20 4
242 10054 風属性が弱点のボス True False True 13 TXT_CH_COM_BTL_110_{0} {0}_BTL_110 True False True 20 4
243 10055 聖属性が弱点のボス True False True 13 TXT_CH_COM_BTL_111_{0} {0}_BTL_111 True False True 20 4
244 10056 闇属性が弱点のボス True False True 13 TXT_CH_COM_BTL_112_{0} {0}_BTL_112 True False True 20 4
245 10057 防御が高いボス True False True 14 TXT_CH_COM_BTL_113_{0} {0}_BTL_113 True False True 20 4
246 10058 飛行タイプのボス用 True False True 14 TXT_CH_COM_BTL_114_{0} {0}_BTL_114 True False True 20 4
247 10059 接近距離が得意なボス用 True False True 14 TXT_CH_COM_BTL_115_{0} {0}_BTL_115 True False True 20 4
248 10060 遠距離攻撃が得意なボス用 True False True 14 TXT_CH_COM_BTL_116_{0} {0}_BTL_116 True False True 20 4
249 10061 隙のある攻撃を持っているボス用 True False True 14 TXT_CH_COM_BTL_117_{0} {0}_BTL_117 True False True 20 4
250 10062 範囲の多い攻撃をしてくる場合に使用 True False True 14 TXT_CH_COM_BTL_118_{0} {0}_BTL_118 True False True 20 4
251 10063 正面に立つとヤバい True False True 14 TXT_CH_COM_BTL_119_{0} {0}_BTL_119 True False True 20 4
252 10064 突進がウリのボス True False True 14 TXT_CH_COM_BTL_120_{0} {0}_BTL_120 True False True 20 4
253 10065 ボス部屋に複数のボスが設置されたマップ用 True False True 14 TXT_CH_COM_BTL_121_{0} {0}_BTL_121 True False True 20 4
254 10066 マップに複数のボスが設置されたマップ用 True False True 14 TXT_CH_COM_BTL_122_{0} {0}_BTL_122 True False True 20 4
255 10067 ボスが強力な場合 True False True 14 TXT_CH_COM_BTL_123_{0} {0}_BTL_123 True False True 20 4
256 10068 イルファング・ザ・コボルドロード登場 True False True 12 TXT_CH_COM_BTL_124_{0} {0}_BTL_124 True False True 20 4
257 10069 グリームアイズ登場 True False True 12 TXT_CH_COM_BTL_125_{0} {0}_BTL_125 True False True 20 4
258 10070 スカルリーパー登場 True False True 12 TXT_CH_COM_BTL_126_{0} {0}_BTL_126 True False True 20 4
259 10071 スリュム登場 True False True 12 TXT_CH_COM_BTL_127_{0} {0}_BTL_127 True False True 20 4
260 10072 カガチ・ザ・サムライロード登場 True False True 12 TXT_CH_COM_BTL_128_{0} {0}_BTL_128 True False True 20 4
261 10073 名称不明のGGOボス登場 True False True 12 TXT_CH_COM_BTL_129_{0} {0}_BTL_129 True False True 20 4
262 10074 背教者ニコラス登場 True False True 12 TXT_CH_COM_BTL_130_{0} {0}_BTL_130 True False True 20 4
263 20000 戦術提案1 True False True 98 TXT_CH_COM_JOI_006_{0} {0}_JOI_006 True True False 100 4
264 20001 戦術提案2 True False True 98 TXT_CH_COM_JOI_007_{0} {0}_JOI_007 True True False 100 4
265 20002 MVP獲得 False False False 10 {0}_RES_007 True True False 5 0
266 20003 MVPを逃した False False False 10 {0}_RES_008 True True False 5 0
267 20004 フィールド雑談(ALO・海) True False True 98 TXT_CH_COM_JOI_074_{0} {0}_JOI_074 True True True 30 4
268 20005 フィールド雑談(GGO・グロッケン地下) True False True 98 TXT_CH_COM_JOI_075_{0} {0}_JOI_075 True True True 30 4
269 20006 フィールド雑談(メインメモリルーム) True False True 98 TXT_CH_COM_JOI_076_{0} {0}_JOI_076 True True True 30 4
270 20007 Unknown所感(3章) True False True 98 TXT_CH_COM_JOI_077_{0} {0}_JOI_077 True True True 30 4
271 20008 リコ所感(4章) True False True 98 TXT_CH_COM_JOI_078_{0} {0}_JOI_078 True True True 30 4
272 20009 リコ所感(失踪時) True False True 98 TXT_CH_COM_JOI_079_{0} {0}_JOI_079 True True True 30 4
273 20010 リコ所感(1部クリア後) True False True 98 TXT_CH_COM_JOI_080_{0} {0}_JOI_080 True True True 30 4
274 20011 ラフコフと遭遇 True False True 83 TXT_CH_COM_JOI_081_{0} {0}_JOI_081 True False False 20 4
275 20012 触手研究員と遭遇 True False True 83 TXT_CH_COM_JOI_082_{0} {0}_JOI_082 True False False 20 4
276 20013 死銃と対峙 True False True 83 TXT_CH_COM_JOI_083_{0} {0}_JOI_083 True False False 20 4
277 20014 バレットラインが見える True False True 83 TXT_CH_COM_JOI_084_{0} {0}_JOI_084 True False False 20 4
278 20015 Mob発見時汎用 True False True 83 TXT_CH_COM_JOI_085_{0} {0}_JOI_085 True False False 20 4
279 20016 攻撃をすり抜けるボス True False True 14 TXT_CH_COM_JOI_086_{0} {0}_JOI_086 True False True 20 4
280 20017 地震攻撃をするボス True False True 14 TXT_CH_COM_JOI_087_{0} {0}_JOI_087 True False True 20 4
281 20018 状態異常攻撃をするボス True False True 14 TXT_CH_COM_JOI_088_{0} {0}_JOI_088 True False True 20 4
282 20019 地底に隠れるボス True False True 14 TXT_CH_COM_JOI_089_{0} {0}_JOI_089 True False True 20 4
283 20020 ダメージを反射するボス True False True 14 TXT_CH_COM_JOI_090_{0} {0}_JOI_090 True False True 20 4
284 20021 デフラグマッチ用 アダプタブル発見 True True True 13 TXT_CH_COM_JOI_091_{0} {0}_JOI_091 True False True 20 4
285 20022 デフラグマッチ用 パニッシャー発見 True True True 13 TXT_CH_COM_JOI_092_{0} {0}_JOI_092 True False True 20 4
286 20023 デフラグマッチ提案1 True True True 98 TXT_CH_COM_JOI_093_{0} {0}_JOI_093 True True False 100 4
287 20025 デフラグマッチ優勢 True True True 100 TXT_CH_COM_JOI_095_{0} {0}_JOI_095 True True False 20 2
288 20026 デフラグマッチ劣勢 True True True 100 TXT_CH_COM_JOI_096_{0} {0}_JOI_096 True True False 20 2
289 20027 デフラグマッチ開始デモ False False False 10 {0}_QUE_064 True True False 5 0
290 20028 デフラグマッチ ハイタッチ誘導 False False False 10 {0}_QUE_065 True True False 5 0
291 20029 デフラグマッチスタート True True True 10 TXT_CH_COM_QUE_066_{0} {0}_QUE_066 True True False 5 3
292 20030 戦績アイテム発見 True True True 41 TXT_CH_COM_QUE_067_{0} {0}_QUE_067 True True False 30 3
293 20031 戦績アイテム獲得 True True True 41 TXT_CH_COM_QUE_068_{0} {0}_QUE_068 True True False 60 3
294 20032 特大戦績アイテム獲得 True True True 41 TXT_CH_COM_QUE_069_{0} {0}_QUE_069 True True False 40 3
295 20033 スキルEXP発見 True True True 41 TXT_CH_COM_QUE_070_{0} {0}_QUE_070 True True False 30 3
296 20034 スキルEXP獲得 True True True 41 TXT_CH_COM_QUE_071_{0} {0}_QUE_071 True True False 60 3
297 20035 特大スキルEXP獲得 True True True 41 TXT_CH_COM_QUE_072_{0} {0}_QUE_072 True True False 40 3
298 20046 自分が全損した(デフラグマッチ) True True False 21 TXT_CH_COM_BTL_140_{0} {0}_BTL_140 True True False 30 2
299 20047 仲間が全損した(デフラグマッチ) True True False 21 TXT_CH_COM_BTL_141_{0} {0}_BTL_141 True True False 30 3
300 20048 全キャラが全損した(デフラグマッチ) True True False 21 TXT_CH_COM_BTL_142_{0} {0}_BTL_142 True True False 30 2
301 20049 全損待機中 True True False 21 TXT_CH_COM_BTL_143_{0} {0}_BTL_143 True True False 30 4
302 20050 全損後再スタート True True False 20 TXT_CH_COM_BTL_144_{0} {0}_BTL_144 True True False 30 4
303 20051 ボスを倒した True True False 90 TXT_CH_COM_BTL_149_{0} {0}_BTL_149 True True False 30 3
304 20052 感染個体・パニッシャーを倒した True True False 50 TXT_CH_COM_BTL_150_{0} {0}_BTL_150 True True False 30 3
305 20053 ラストアタック獲得 True True True 20 TXT_CH_COM_BTL_151_{0} {0}_BTL_151 True True False 30 3
306 20054 ユージオLV5青薔薇スキル用アクションボイス False False False 32 {0}_BTL_134 True False False 0.1 0
307 20055 お弁当スキル使用 True True False 70 TXT_CH_COM_BTL_068_{0} {0}_BTL_068 True True False 0.1 0.3
308 20056 宙づりシリカ プラント召喚ボイス True True False 32 TXT_CH_COM_BTL_018_{0} {0}_BTL_018 True False False 0.1 0.3
309 20057 クエスト開始デモ(ネコミミ) False False False 10 {0}_SEA_007 True True False 5 0
310 20058 アリス 反射凝集光線術 カットイン用HUD抜き False False False 32 {0}_BTL_138 True False False 0.1 0.3
311 20059 アリス 反射凝集光線術 発射 True True False 32 TXT_CH_COM_BTL_133_{0} {0}_BTL_133 True False False 0.1 0.3
312 20060 クエスト開始デモ(制服) False False False 10 {0}_SEA_003 True True False 5 0

View File

@ -1,101 +0,0 @@
// CharaFriendlyRankId,TotalExp
1,0
2,100
3,200
4,300
5,400
6,500
7,600
8,700
9,800
10,900
11,1000
12,1100
13,1200
14,1300
15,1400
16,1500
17,1600
18,1700
19,1800
20,1900
21,2000
22,2100
23,2200
24,2300
25,2400
26,2500
27,2600
28,2700
29,2800
30,2900
31,3000
32,3100
33,3200
34,3300
35,3400
36,3500
37,3600
38,3700
39,3800
40,3900
41,4000
42,4100
43,4200
44,4300
45,4400
46,4500
47,4600
48,4700
49,4800
50,4900
51,5000
52,5100
53,5200
54,5300
55,5400
56,5500
57,5600
58,5700
59,5800
60,5900
61,6000
62,6100
63,6200
64,6300
65,6400
66,6500
67,6600
68,6700
69,6800
70,6900
71,7000
72,7100
73,7200
74,7300
75,7400
76,7500
77,7600
78,7700
79,7800
80,7900
81,8000
82,8100
83,8200
84,8300
85,8400
86,8500
87,8600
88,8700
89,8800
90,8900
91,9000
92,9100
93,9200
94,9300
95,9400
96,9500
97,9600
98,9700
99,9800
100,9900
1 // CharaFriendlyRankId TotalExp
2 1 0
3 2 100
4 3 200
5 4 300
6 5 400
7 6 500
8 7 600
9 8 700
10 9 800
11 10 900
12 11 1000
13 12 1100
14 13 1200
15 14 1300
16 15 1400
17 16 1500
18 17 1600
19 18 1700
20 19 1800
21 20 1900
22 21 2000
23 22 2100
24 23 2200
25 24 2300
26 25 2400
27 26 2500
28 27 2600
29 28 2700
30 29 2800
31 30 2900
32 31 3000
33 32 3100
34 33 3200
35 34 3300
36 35 3400
37 36 3500
38 37 3600
39 38 3700
40 39 3800
41 40 3900
42 41 4000
43 42 4100
44 43 4200
45 44 4300
46 45 4400
47 46 4500
48 47 4600
49 48 4700
50 49 4800
51 50 4900
52 51 5000
53 52 5100
54 53 5200
55 54 5300
56 55 5400
57 56 5500
58 57 5600
59 58 5700
60 59 5800
61 60 5900
62 61 6000
63 62 6100
64 63 6200
65 64 6300
66 65 6400
67 66 6500
68 67 6600
69 68 6700
70 69 6800
71 70 6900
72 71 7000
73 72 7100
74 73 7200
75 74 7300
76 75 7400
77 76 7500
78 77 7600
79 78 7700
80 79 7800
81 80 7900
82 81 8000
83 82 8100
84 83 8200
85 84 8300
86 85 8400
87 86 8500
88 87 8600
89 88 8700
90 89 8800
91 90 8900
92 91 9000
93 92 9100
94 93 9200
95 94 9300
96 95 9400
97 96 9500
98 97 9600
99 98 9700
100 99 9800
101 100 9900

View File

@ -1,104 +0,0 @@
// ChatEventStoryId,EventId,ReleaseConditionType,ReleaseConditionValue,DisplayName,FirstRewardVp
10101,2010,1,0,"謎の観測(13)",50
10102,2013,1,0,"今回のお礼(3)",50
10201,2011,2,1600,"アリス君(14)",50
10202,2011,2,10300,"何者なのかしら(8)",50
10203,2011,2,19300,"必要なことは…(3)",50
10204,2011,2,36800,"剣が樹になるの!?(5)",50
10205,2011,2,82000,"雨縁の様子は?(9)",50
10301,2012,2,1600,"ユージオ君(14)",50
10302,2012,2,10300,"アインクラッド流(4)",50
10303,2012,2,19300,"尊敬しちゃうな(5)",50
10304,2012,2,36800,"ずりぃぞ!(8)",50
10305,2012,2,82000,"事実確認(6)",50
20101,2017,1,0,"相談させてくれ(2)",50
20102,2017,2,550,"紹介するわね!(9)",50
20103,2017,2,10740,"リズとスズネって?(4)",50
20104,2017,2,19780,"久しぶりだな!(5)",50
20105,2017,2,30950,"何をしてるの(5)",50
20106,2017,2,83600,"すっごく可愛い!(7)",50
20201,2019,1,0,"奇妙な反応(16)",50
20202,2019,2,401,"イベント開幕です!(10)",50
20203,2019,2,3701,"偵察おつかれ!(12)",50
20204,2019,2,14401,"難しいです~(10)",50
20205,2019,2,29701,"当日が待ち遠しいぜ(5)",50
20206,2019,2,79001,"楽しかったぁ~!(16)",50
20701,2021,1,0,"1周年(17)",50
20702,2021,2,401,"一体何が?(15)",50
20703,2021,2,3701,"歩いてみたよ(10)",50
20704,2021,2,14501,"不思議な空間(11)",50
20705,2021,2,30001,"帰れるよ!(14)",50
20706,2021,2,79601,"一連の事件について(14)",50
20801,2023,1,0,"集中調査依頼1(3)",50
20802,2024,1,0,"調査を終えて(3)",50
20901,2025,1,0,"来たァ~~!!(11)",50
20902,2025,2,441,"色々ありますね(14)",50
20903,2025,2,3801,"仲間は決まった?(15)",50
20904,2025,2,15061,"なんだよォ!(15)",50
20905,2025,2,30201,"反則だろ!?(13)",50
20906,2025,2,80201,"優勝です!(10)",50
21001,2026,1,0,"調査を頼みたい(8)",50
21002,2026,2,441,"シリカのこと(2)",50
21003,2026,2,3801,"どうして…(8)",50
21004,2026,2,15061,"このアバターって(7)",50
21005,2026,2,30201,"OSとは(4)",50
21006,2026,2,80201,"無事でした!(9)",50
21101,2027,1,0,"集中調査依頼2(3)",50
21102,2028,1,0,"調査を終えて(3)",50
21201,2029,1,0,"今年のクリスマス(12)",50
21202,2029,2,441,"プレゼントの中身(12)",50
21203,2029,2,3801,"リコにとっても(9)",50
21204,2029,2,15061,"さっきはありがと!(3)",50
21205,2029,2,30201,"作戦共有(5)",50
21206,2029,2,80201,"作戦完了だ(9)",50
21301,2030,1,0,"集中調査依頼3(3)",50
21302,2031,1,0,"調査を終えて(3)",50
21401,2032,1,0,"祝2周年(19)",50
21402,2032,2,441,"話があるんだ(12)",50
21403,2032,2,3801,"どうですか?(11)",50
21404,2032,2,15061,"おーい(3)",50
21405,2032,2,30201,"場所、決まったぞ(10)",50
21406,2032,2,80201,"楽しかったね!(18)",50
21501,2033,1,0,"集中調査依頼4(3)",50
21502,2034,1,0,"調査を終えて(3)",50
21601,2035,1,0,"出演おめでとう!(8)",50
21602,2035,2,441,"ご教示願えますか(5)",50
21603,2035,2,3801,"アイドルよ永遠なれ(4)",50
21604,2035,2,15061,"難しそうです…(4)",50
21605,2035,2,30201,"忠告だヨ(5)",50
21606,2035,2,80201,"みんなありがとう!(7)",50
21701,2036,1,0,"すっかり夏になりました(12)",50
21702,2036,2,441,"一歩遅れたみたいだ(6)",50
21703,2036,2,3801,"手強い相手だわ(9)",50
21704,2036,2,15061,"今年こそ二人で(5)",50
21705,2036,2,30201,"気になったんだけど(4)",50
21706,2036,2,80201,"やっぱり海に行きてェ!(10)",50
21801,2037,1,0,"肌寒い季節だね(4)",50
21802,2037,2,441,"原因は分かったかい?(5)",50
21803,2037,2,3801,"カジノってどんな所?(4)",50
21804,2037,2,15061,"再現ってことは…(9)",50
21805,2037,2,30201,"遊び足りないわ(9)",50
21806,2037,2,80201,"解決して何より!(9)",50
21901,2038,1,0,"集中調査依頼5(3)",50
21902,2039,1,0,"調査を終えて(3)",50
22001,2040,1,0,"お願いがあるの(3)",50
22002,2040,2,441,"クリスマスは残酷(4)",50
22003,2040,2,3801,"サンタ殿の神聖術(7)",50
22004,2040,2,15061,"お願いがあるの(7)",50
22005,2040,2,30201,"パーティーにご招待!(12)",50
22006,2040,2,80201,"プレゼントありがとう(11)",50
22101,2041,1,0,"知ってる?あの噂(5)",50
22102,2041,2,441,"連絡は届いてるかな?(5)",50
22103,2041,2,3801,"今気付いた!(3)",50
22104,2041,2,15061,"当日もそろそろだな(5)",50
22105,2041,2,30201,"肝試しチャンスかな!(4)",50
22106,2041,2,80201,"肝試しチャンスかも?(9)",50
22201,2042,1,0,"緊急事態だ!(3)",50
22202,2042,2,441,"信じられないよ(10)",50
22203,2042,2,3801,"情報を共有しよう(4)",50
22204,2042,2,15061,"夏の風物詩だわ(12)",50
22205,2042,2,30201,"サプライズは成功ね(14)",50
22206,2042,2,80201,"様子はどうだ?(12)",50
22207,2043,1,0,"調査、お疲れさま!(15)",50
22301,2044,1,0,"集中調査依頼6(3)",50
22302,2045,1,0,"調査を終えて(3)",50
1 // ChatEventStoryId EventId ReleaseConditionType ReleaseConditionValue DisplayName FirstRewardVp
2 10101 2010 1 0 謎の観測(13) 50
3 10102 2013 1 0 今回のお礼(3) 50
4 10201 2011 2 1600 アリス君(14) 50
5 10202 2011 2 10300 何者なのかしら(8) 50
6 10203 2011 2 19300 必要なことは…(3) 50
7 10204 2011 2 36800 剣が樹になるの!?(5) 50
8 10205 2011 2 82000 雨縁の様子は?(9) 50
9 10301 2012 2 1600 ユージオ君(14) 50
10 10302 2012 2 10300 アインクラッド流(4) 50
11 10303 2012 2 19300 尊敬しちゃうな(5) 50
12 10304 2012 2 36800 ずりぃぞ!(8) 50
13 10305 2012 2 82000 事実確認(6) 50
14 20101 2017 1 0 相談させてくれ(2) 50
15 20102 2017 2 550 紹介するわね!(9) 50
16 20103 2017 2 10740 リズとスズネって?(4) 50
17 20104 2017 2 19780 久しぶりだな!(5) 50
18 20105 2017 2 30950 何をしてるの(5) 50
19 20106 2017 2 83600 すっごく可愛い!(7) 50
20 20201 2019 1 0 奇妙な反応(16) 50
21 20202 2019 2 401 イベント開幕です!(10) 50
22 20203 2019 2 3701 偵察おつかれ!(12) 50
23 20204 2019 2 14401 難しいです~(10) 50
24 20205 2019 2 29701 当日が待ち遠しいぜ(5) 50
25 20206 2019 2 79001 楽しかったぁ~!(16) 50
26 20701 2021 1 0 1周年!(17) 50
27 20702 2021 2 401 一体何が?(15) 50
28 20703 2021 2 3701 歩いてみたよ(10) 50
29 20704 2021 2 14501 不思議な空間(11) 50
30 20705 2021 2 30001 帰れるよ!(14) 50
31 20706 2021 2 79601 一連の事件について(14) 50
32 20801 2023 1 0 集中調査依頼1(3) 50
33 20802 2024 1 0 調査を終えて(3) 50
34 20901 2025 1 0 来たァ~~!!(11) 50
35 20902 2025 2 441 色々ありますね(14) 50
36 20903 2025 2 3801 仲間は決まった?(15) 50
37 20904 2025 2 15061 なんだよォ!(15) 50
38 20905 2025 2 30201 反則だろ!?(13) 50
39 20906 2025 2 80201 優勝です!(10) 50
40 21001 2026 1 0 調査を頼みたい(8) 50
41 21002 2026 2 441 シリカのこと(2) 50
42 21003 2026 2 3801 どうして…(8) 50
43 21004 2026 2 15061 このアバターって(7) 50
44 21005 2026 2 30201 OSとは(4) 50
45 21006 2026 2 80201 無事でした!(9) 50
46 21101 2027 1 0 集中調査依頼2(3) 50
47 21102 2028 1 0 調査を終えて(3) 50
48 21201 2029 1 0 今年のクリスマス(12) 50
49 21202 2029 2 441 プレゼントの中身(12) 50
50 21203 2029 2 3801 リコにとっても(9) 50
51 21204 2029 2 15061 さっきはありがと!(3) 50
52 21205 2029 2 30201 作戦共有(5) 50
53 21206 2029 2 80201 作戦完了だ(9) 50
54 21301 2030 1 0 集中調査依頼3(3) 50
55 21302 2031 1 0 調査を終えて(3) 50
56 21401 2032 1 0 祝!2周年!!(19) 50
57 21402 2032 2 441 話があるんだ(12) 50
58 21403 2032 2 3801 どうですか?(11) 50
59 21404 2032 2 15061 おーい(3) 50
60 21405 2032 2 30201 場所、決まったぞ(10) 50
61 21406 2032 2 80201 楽しかったね!(18) 50
62 21501 2033 1 0 集中調査依頼4(3) 50
63 21502 2034 1 0 調査を終えて(3) 50
64 21601 2035 1 0 出演おめでとう!(8) 50
65 21602 2035 2 441 ご教示願えますか(5) 50
66 21603 2035 2 3801 アイドルよ永遠なれ(4) 50
67 21604 2035 2 15061 難しそうです…(4) 50
68 21605 2035 2 30201 忠告だヨ(5) 50
69 21606 2035 2 80201 みんなありがとう!(7) 50
70 21701 2036 1 0 すっかり夏になりました(12) 50
71 21702 2036 2 441 一歩遅れたみたいだ(6) 50
72 21703 2036 2 3801 手強い相手だわ(9) 50
73 21704 2036 2 15061 今年こそ二人で(5) 50
74 21705 2036 2 30201 気になったんだけど(4) 50
75 21706 2036 2 80201 やっぱり海に行きてェ!(10) 50
76 21801 2037 1 0 肌寒い季節だね(4) 50
77 21802 2037 2 441 原因は分かったかい?(5) 50
78 21803 2037 2 3801 カジノってどんな所?(4) 50
79 21804 2037 2 15061 再現ってことは…(9) 50
80 21805 2037 2 30201 遊び足りないわ(9) 50
81 21806 2037 2 80201 解決して何より!(9) 50
82 21901 2038 1 0 集中調査依頼5(3) 50
83 21902 2039 1 0 調査を終えて(3) 50
84 22001 2040 1 0 お願いがあるの(3) 50
85 22002 2040 2 441 クリスマスは残酷(4) 50
86 22003 2040 2 3801 サンタ殿の神聖術(7) 50
87 22004 2040 2 15061 お願いがあるの(7) 50
88 22005 2040 2 30201 パーティーにご招待!(12) 50
89 22006 2040 2 80201 プレゼントありがとう(11) 50
90 22101 2041 1 0 知ってる?あの噂(5) 50
91 22102 2041 2 441 連絡は届いてるかな?(5) 50
92 22103 2041 2 3801 今気付いた!(3) 50
93 22104 2041 2 15061 当日もそろそろだな(5) 50
94 22105 2041 2 30201 肝試しチャンスかな!(4) 50
95 22106 2041 2 80201 肝試しチャンスかも?(9) 50
96 22201 2042 1 0 緊急事態だ!(3) 50
97 22202 2042 2 441 信じられないよ(10) 50
98 22203 2042 2 3801 情報を共有しよう(4) 50
99 22204 2042 2 15061 夏の風物詩だわ(12) 50
100 22205 2042 2 30201 サプライズは成功ね(14) 50
101 22206 2042 2 80201 様子はどうだ?(12) 50
102 22207 2043 1 0 調査、お疲れさま!(15) 50
103 22301 2044 1 0 集中調査依頼6(3) 50
104 22302 2045 1 0 調査を終えて(3) 50

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@ -1,49 +0,0 @@
// ChatMainStoryId,ReleaseConditionType,ReleaseConditionValue,DisplayName,FirstRewardVp
10101,1,10001,"Unknown調査概要11",50
10102,1,10001,"相談事項3",50
10103,1,10001,"お疲れ様でした4",50
10201,1,10002,"懐かしいよなぁ4",50
10301,1,10003,"リコちゃんについて12",50
10302,1,10003,"相談事項23",50
10501,1,10005,"助かるわね5",50
10601,1,10006,"当時のALOと言えばさ3",50
10801,1,10008,"視界不良はつらいな5",50
10901,1,10009,"聞きたいことが…7",50
11101,1,10011,"メモリが一杯だって9",50
11201,1,10012,"年末のクエスト10",50
11301,1,10013,"二刀流といえば5",50
11401,1,10014,"どういうことかしら7",50
11501,1,10015,"ザ・シードについて3",50
11601,1,10016,"まーたあの二人は9",50
11701,1,10017,"ついにボス戦ね6",50
11801,1,10018,"おさらいしましょうか5",50
19901,2,5,"あれは何だ5",50
20101,1,20001,"第二チャンク到達(12)",50
20102,1,20001,"シリカちゃんとピナ(7)",50
20201,1,20002,"紹介させてもらうよ(7)",50
20301,1,20003,"最近よく見る気が(10)",50
20501,1,20005,"捨てたもんじゃないな(5)",50
20601,1,20006,"もう一人の協力者だ(9)",50
20701,1,20007,"ついに開催です!(7)",50
20801,1,20008,"質問していいかしら(3)",50
20901,1,20009,"話ってなんだい(11)",50
21001,1,20010,"ALO事件について(6)",50
21101,1,20011,"ちょっといいカ(6)",50
21201,1,20012,"死銃とは(4)",50
21301,1,20013,"いよいよですね(5)",50
21401,1,20014,"整理しておこう(11)",50
19902,2,51,"相談事項3(4)",50
10502,1,10005,"頼みがあるんだ (12)",50
30401,3,30004,"ご教授願えますか(5)",50
30701,3,30007,"話題になってるな(6)",50
30801,3,30008,"圏内事件について(5)",50
31401,3,30014,"迷いの森(2)",50
31701,3,30017,"第三C攻略完了(13)",50
31702,3,30017,"大丈夫かな…(5)",50
40101,3,40001,"第四チャンクだな(5)",50
41001,3,40010,"DDosって…(4)",50
41301,3,40013,"確認したいわ(8)",50
41401,3,40014,"茅場の遺したもの(3)",50
41601,3,40016,"改めて紹介するよ(4)",50
42301,3,40023,"第四C攻略お疲れ様(12)",50
42302,3,40023,"申し訳ございません(5)",50
1 // ChatMainStoryId ReleaseConditionType ReleaseConditionValue DisplayName FirstRewardVp
2 10101 1 10001 Unknown調査概要(11) 50
3 10102 1 10001 相談事項(3) 50
4 10103 1 10001 お疲れ様でした!(4) 50
5 10201 1 10002 懐かしいよなぁ(4) 50
6 10301 1 10003 リコちゃんについて(12) 50
7 10302 1 10003 相談事項2(3) 50
8 10501 1 10005 助かるわね!(5) 50
9 10601 1 10006 当時のALOと言えばさ(3) 50
10 10801 1 10008 視界不良はつらいな(5) 50
11 10901 1 10009 聞きたいことが…(7) 50
12 11101 1 10011 メモリが一杯だって?(9) 50
13 11201 1 10012 年末のクエスト(10) 50
14 11301 1 10013 二刀流といえば(5) 50
15 11401 1 10014 どういうことかしら(7) 50
16 11501 1 10015 ザ・シードについて(3) 50
17 11601 1 10016 まーたあの二人は(9) 50
18 11701 1 10017 ついにボス戦ね(6) 50
19 11801 1 10018 おさらいしましょうか(5) 50
20 19901 2 5 あれは何だ?(5) 50
21 20101 1 20001 第二チャンク到達(12) 50
22 20102 1 20001 シリカちゃんとピナ(7) 50
23 20201 1 20002 紹介させてもらうよ(7) 50
24 20301 1 20003 最近よく見る気が(10) 50
25 20501 1 20005 捨てたもんじゃないな(5) 50
26 20601 1 20006 もう一人の協力者だ(9) 50
27 20701 1 20007 ついに開催です!(7) 50
28 20801 1 20008 質問していいかしら(3) 50
29 20901 1 20009 話ってなんだい(11) 50
30 21001 1 20010 ALO事件について(6) 50
31 21101 1 20011 ちょっといいカ(6) 50
32 21201 1 20012 死銃とは(4) 50
33 21301 1 20013 いよいよですね(5) 50
34 21401 1 20014 整理しておこう(11) 50
35 19902 2 51 相談事項3(4) 50
36 10502 1 10005 頼みがあるんだ (12) 50
37 30401 3 30004 ご教授願えますか(5) 50
38 30701 3 30007 話題になってるな(6) 50
39 30801 3 30008 圏内事件について(5) 50
40 31401 3 30014 迷いの森(2) 50
41 31701 3 30017 第三C攻略完了(13) 50
42 31702 3 30017 大丈夫かな…(5) 50
43 40101 3 40001 第四チャンクだな(5) 50
44 41001 3 40010 DDosって…?(4) 50
45 41301 3 40013 確認したいわ(8) 50
46 41401 3 40014 茅場の遺したもの(3) 50
47 41601 3 40016 改めて紹介するよ(4) 50
48 42301 3 40023 第四C攻略お疲れ様(12) 50
49 42302 3 40023 申し訳ございません(5) 50

File diff suppressed because it is too large Load Diff

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@ -1,5 +0,0 @@
// ComebackEventId,ComebackEventSubId,DisplayName,RewardSetSubId,RequireDays,StartDatetime,EndDatetime
1,1,"カムバックボーナス",1,60,"2019/01/01","2019/01/01 23:59:59"
2,1,"カムバックボーナス",2,180,"2019/01/01","2019/01/01 23:59:59"
3,2,"カムバックキャンペーン",3,30,"2019/01/01","2019/01/01 23:59:59"
4,2,"カムバックキャンペーン",4,60,"2019/01/01","2019/01/01 23:59:59"
1 // ComebackEventId ComebackEventSubId DisplayName RewardSetSubId RequireDays StartDatetime EndDatetime
2 1 1 カムバックボーナス 1 60 2019/01/01 2019/01/01 23:59:59
3 2 1 カムバックボーナス 2 180 2019/01/01 2019/01/01 23:59:59
4 3 2 カムバックキャンペーン 3 30 2019/01/01 2019/01/01 23:59:59
5 4 2 カムバックキャンペーン 4 60 2019/01/01 2019/01/01 23:59:59

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@ -1,2 +0,0 @@
// CompositionEventId,CompositionExpRate,AwakeningExpRate,StartDatetime,EndDatetime
1,1.5,1,"2019/01/01","2019/01/01 23:59:59"
1 // CompositionEventId CompositionExpRate AwakeningExpRate StartDatetime EndDatetime
2 1 1.5 1 2019/01/01 2019/01/01 23:59:59

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@ -1,2 +0,0 @@
// CompositionParamId,UseValue,MaxExtendedUseCoef,AwakeningCoef,UseValueSupportLog
1,100,10,0.1,10000
1 // CompositionParamId UseValue MaxExtendedUseCoef AwakeningCoef UseValueSupportLog
2 1 100 10 0.1 10000

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@ -1,8 +0,0 @@
// CostumeTypeId,QuestStartDemo
0,"QUE_START_DEMO"
1,"QUE_START_DEMO_SWIMWEAR"
2,"QUE_START_DEMO_SPA"
3,"QUE_START_DEMO_SANTA"
4,"QUE_START_DEMO_CAT"
5,"QUE_START_DEMO_STUDENT"
6,"QUE_START_DEMO_MAID"
1 // CostumeTypeId QuestStartDemo
2 0 QUE_START_DEMO
3 1 QUE_START_DEMO_SWIMWEAR
4 2 QUE_START_DEMO_SPA
5 3 QUE_START_DEMO_SANTA
6 4 QUE_START_DEMO_CAT
7 5 QUE_START_DEMO_STUDENT
8 6 QUE_START_DEMO_MAID

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@ -1,14 +0,0 @@
// DebugValidatorId,ClassName,DataName,Condition,Param
14,"StaticPropertyData",,0,
15,,"value1_min",3,"0"
16,,,7,
17,,"value2_min",3,"0"
18,,,7,
19,"StaticPropertyTableData",,0,
20,,"property_id",1,"100200"
21,,"value1_min",4,"1"
22,,,7,
23,,"property_table_sub_id",1,"20074"
24,,"property_id",6,"200000"
25,,"property_id",4,"204000"
26,,,7,
1 // DebugValidatorId ClassName DataName Condition Param
2 14 StaticPropertyData 0
3 15 value1_min 3 0
4 16 7
5 17 value2_min 3 0
6 18 7
7 19 StaticPropertyTableData 0
8 20 property_id 1 100200
9 21 value1_min 4 1
10 22 7
11 23 property_table_sub_id 1 20074
12 24 property_id 6 200000
13 25 property_id 4 204000
14 26 7

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@ -1,4 +0,0 @@
// DefragMatchAiPatternId,AppearanceStartDefragMatchId,AppearanceEndDefragMatchId,LimitTime,SkillLevel,CaptureBaseLength,CaptureOtherLength,PriorityItemLength,PriorityGreedLength,PrioritySupport
1,1,999,150,4,20,2,9,9,3
2,1,999,200,3,20,2,6,6,2
3,1,999,300,2,20,2,3,3,1
1 // DefragMatchAiPatternId AppearanceStartDefragMatchId AppearanceEndDefragMatchId LimitTime SkillLevel CaptureBaseLength CaptureOtherLength PriorityItemLength PriorityGreedLength PrioritySupport
2 1 1 999 150 4 20 2 9 9 3
3 2 1 999 200 3 20 2 6 6 2
4 3 1 999 300 2 20 2 3 3 1

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@ -1,372 +0,0 @@
// DefragMatchBossTableId,DefragMatchBossTableSubId,Wave,Type,UnitId,Rate
1,1,1,0,15100101,3
2,1,1,0,15300001,2
3,1,1,0,15040701,2
4,1,1,0,15090101,2
5,1,1,0,15110101,2
6,1,1,0,15100001,2
7,1,1,0,15080201,2
8,1,2,0,15020201,3
9,1,2,0,15420001,2
10,1,2,0,15050001,2
11,1,2,0,15180001,2
12,1,2,0,15041101,2
13,1,2,0,15020101,2
14,1,2,0,15301001,2
15,1,2,0,15170101,2
16,1,2,1,15220101,3
17,1,2,1,15501001,2
18,1,2,1,15521001,1
19,1,2,1,15570001,1
20,1,3,2,15010201,2
21,1,3,2,15040001,1
22,1,3,2,15040202,1
23,1,3,2,15200101,1
24,1,3,2,15450003,1
25,1,0,3,15590000,1
26,2,1,0,15100001,4
27,2,1,0,15110001,4
28,2,1,0,15040101,2
29,2,1,0,15041101,2
30,2,1,0,15050001,2
31,2,1,0,15050201,2
32,2,1,0,15080201,3
33,2,1,0,15090101,3
34,2,1,0,15140101,3
35,2,1,0,15180001,2
36,2,1,0,15300001,3
37,2,1,0,15420001,3
38,2,1,1,15220101,1
39,2,1,2,15010201,1
40,2,1,2,15040001,2
41,2,1,2,15040202,2
42,2,1,2,15200101,1
43,2,1,2,15450003,1
44,3,1,0,15110101,3
45,3,1,0,15140101,3
46,3,1,0,15040701,2
47,3,1,0,15090101,2
48,3,1,0,15300001,2
49,3,1,0,15100001,2
50,3,1,0,15080201,2
51,3,2,0,15100201,3
52,3,2,0,15420001,2
53,3,2,0,15041101,2
54,3,2,0,15050201,2
55,3,2,0,15050001,2
56,3,2,0,15020101,2
57,3,2,0,15301001,2
58,3,2,0,15170101,2
59,3,2,1,15220101,3
60,3,2,1,15501001,2
61,3,2,1,15521001,1
62,3,2,1,15570001,1
63,3,3,2,15010201,1
64,3,3,2,15040001,1
65,3,3,2,15040202,1
66,3,3,2,15200101,2
67,3,3,2,15450003,2
68,4,1,0,15560001,3
69,4,1,0,15300001,2
70,4,1,0,15100101,2
71,4,1,0,15080201,2
72,4,1,0,15110101,2
73,4,1,0,15100001,2
74,4,1,0,15040701,2
75,4,2,0,15180001,3
76,4,2,0,15040101,2
77,4,2,0,15020201,2
78,4,2,0,15050001,2
79,4,2,0,15041101,2
80,4,2,0,15020101,2
81,4,2,0,15301001,2
82,4,2,0,15170101,2
83,4,2,1,15220101,3
84,4,2,1,15501001,2
85,4,2,1,15521001,1
86,4,2,1,15570001,1
87,4,3,2,15010201,2
88,4,3,2,15040001,1
89,4,3,2,15040202,1
90,4,3,2,15200101,1
91,4,3,2,15450003,1
92,4,0,3,15590000,1
93,5,1,0,15100101,3
94,5,1,0,15300001,2
95,5,1,0,15040701,2
96,5,1,0,15090101,2
97,5,1,0,15110101,2
98,5,1,0,15080201,2
99,5,2,0,15020201,3
100,5,2,0,15420001,2
101,5,2,0,15050001,2
102,5,2,0,15041101,2
103,5,2,0,15020101,2
104,5,2,0,15301001,2
105,5,2,0,15170101,2
106,5,2,1,15220101,3
107,5,2,1,15501001,2
108,5,2,1,15521001,1
109,5,2,1,15220101,1
110,5,3,2,15010201,2
111,5,3,2,15040001,1
112,5,3,2,15040202,1
113,5,3,2,15200101,1
114,5,3,2,15450003,1
115,5,0,3,15590000,1
116,6,1,0,15100001,4
117,6,1,0,15110001,4
118,6,1,0,15040101,3
119,6,1,0,15041101,3
120,6,1,0,15050001,2
121,6,1,0,15050201,3
122,6,2,0,15080201,3
123,6,2,0,15090101,4
124,6,2,0,15140101,4
125,6,2,0,15180001,2
126,6,2,0,15300001,3
127,6,2,0,15420001,3
128,6,2,1,15220101,3
129,6,2,1,15501001,2
130,6,2,1,15521001,1
131,6,2,1,15570001,1
132,6,3,2,15010201,2
133,6,3,2,15040001,1
134,6,3,2,15040202,1
135,6,3,2,15200101,1
136,6,3,2,15450003,1
137,6,0,3,15590000,1
138,7,1,0,15100001,4
139,7,1,0,15110001,4
140,7,1,0,15040101,3
141,7,1,0,15041101,3
142,7,1,0,15050001,2
143,7,1,0,15050201,3
144,7,2,0,15080201,3
145,7,2,0,15090101,4
146,7,2,0,15140101,4
147,7,2,0,15180001,2
148,7,2,0,15300001,3
149,7,2,0,15420001,3
150,7,2,1,15220101,3
151,7,2,1,15501001,2
152,7,2,1,15521001,1
153,7,2,1,15570001,1
154,7,3,2,15010201,2
155,7,3,2,15040001,1
156,7,3,2,15040202,1
157,7,3,2,15200101,1
158,7,3,2,15450003,1
159,7,0,3,15590000,1
160,8,1,0,15100001,4
161,8,1,0,15110001,4
162,8,1,0,15040101,3
163,8,1,0,15041101,3
164,8,1,0,15050001,2
165,8,1,0,15050201,3
166,8,2,0,15080201,3
167,8,2,0,15090101,4
168,8,2,0,15140101,4
169,8,2,0,15180001,2
170,8,2,0,15300001,3
171,8,2,0,15420001,3
172,8,2,1,15220101,3
173,8,2,1,15501001,2
174,8,2,1,15521001,1
175,8,2,1,15570001,1
176,8,3,2,15010201,2
177,8,3,2,15040001,1
178,8,3,2,15040202,1
179,8,3,2,15200101,1
180,8,3,2,15450003,1
181,8,0,3,15590000,1
10301,103,1,0,15100101,3
10302,103,1,0,15300001,2
10303,103,1,0,15040701,2
10304,103,1,0,15090101,2
10305,103,1,0,15110101,2
10306,103,1,0,15100001,2
10307,103,1,0,15080201,2
10308,103,2,0,15020201,3
10309,103,2,0,15420001,2
10310,103,2,0,15050001,2
10311,103,2,0,15180001,2
10312,103,2,0,15041101,2
10313,103,2,0,15020101,2
10314,103,2,0,15301001,2
10315,103,2,0,15170101,2
10316,103,2,1,15220101,3
10317,103,2,1,15501001,2
10318,103,2,1,15521001,1
10319,103,2,1,15570001,1
10320,103,3,2,15010201,2
10321,103,3,2,15040001,1
10322,103,3,2,15040202,1
10323,103,3,2,15200101,1
10324,103,3,2,15450003,1
10325,103,0,3,15590002,1
10601,106,1,0,15560001,3
10602,106,1,0,15300001,2
10603,106,1,0,15100101,2
10604,106,1,0,15080201,2
10605,106,1,0,15110101,2
10606,106,1,0,15100001,2
10607,106,1,0,15040701,2
10608,106,2,0,15180001,3
10609,106,2,0,15040101,2
10610,106,2,0,15020201,2
10611,106,2,0,15050001,2
10612,106,2,0,15041101,2
10613,106,2,0,15020101,2
10614,106,2,0,15301001,2
10615,106,2,0,15170101,2
10616,106,2,1,15220101,3
10617,106,2,1,15501001,2
10618,106,2,1,15521001,1
10619,106,2,1,15570001,1
10620,106,3,2,15010201,2
10621,106,3,2,15040001,1
10622,106,3,2,15040202,1
10623,106,3,2,15200101,1
10624,106,3,2,15450003,1
10625,106,0,3,15590002,1
10701,107,1,0,15100101,3
10702,107,1,0,15300001,2
10703,107,1,0,15040701,2
10704,107,1,0,15090101,2
10705,107,1,0,15110101,2
10706,107,1,0,15080201,2
10707,107,2,0,15020201,3
10708,107,2,0,15420001,2
10709,107,2,0,15050001,2
10710,107,2,0,15041101,2
10711,107,2,0,15020101,2
10712,107,2,0,15301001,2
10713,107,2,0,15170101,2
10714,107,2,1,15220101,3
10715,107,2,1,15501001,2
10716,107,2,1,15521001,1
10717,107,2,1,15220101,1
10718,107,3,2,15010201,2
10719,107,3,2,15040001,1
10720,107,3,2,15040202,1
10721,107,3,2,15200101,1
10722,107,3,2,15450003,1
10723,107,0,3,15590002,1
10801,108,1,0,15100001,4
10802,108,1,0,15110001,4
10803,108,1,0,15040101,3
10804,108,1,0,15041101,3
10805,108,1,0,15050001,2
10806,108,1,0,15050201,3
10807,108,2,0,15080201,3
10808,108,2,0,15090101,4
10809,108,2,0,15140101,4
10810,108,2,0,15180001,2
10811,108,2,0,15300001,3
10812,108,2,0,15420001,3
10813,108,2,1,15220101,3
10814,108,2,1,15501001,2
10815,108,2,1,15521001,1
10816,108,2,1,15570001,1
10817,108,3,2,15010201,2
10818,108,3,2,15040001,1
10819,108,3,2,15040202,1
10820,108,3,2,15200101,1
10821,108,3,2,15450003,1
10822,108,0,3,15590002,1
11301,113,1,0,15100101,3
11302,113,1,0,15300001,2
11303,113,1,0,15040701,2
11304,113,1,0,15090101,2
11305,113,1,0,15110101,2
11306,113,1,0,15100001,2
11307,113,1,0,15080201,2
11308,113,2,0,15020201,3
11309,113,2,0,15420001,2
11310,113,2,0,15050001,2
11311,113,2,0,15180001,2
11312,113,2,0,15041101,2
11313,113,2,0,15020101,2
11314,113,2,0,15301001,2
11315,113,2,0,15170101,2
11316,113,2,1,15220101,3
11317,113,2,1,15501001,2
11318,113,2,1,15521001,1
11319,113,2,1,15570001,1
11320,113,3,2,15010201,2
11321,113,3,2,15040001,1
11322,113,3,2,15040202,1
11323,113,3,2,15200101,1
11324,113,3,2,15450003,1
11325,113,0,3,15590003,1
11601,116,1,0,15560001,3
11602,116,1,0,15300001,2
11603,116,1,0,15100101,2
11604,116,1,0,15080201,2
11605,116,1,0,15110101,2
11606,116,1,0,15100001,2
11607,116,1,0,15040701,2
11608,116,2,0,15180001,3
11609,116,2,0,15040101,2
11610,116,2,0,15020201,2
11611,116,2,0,15050001,2
11612,116,2,0,15041101,2
11613,116,2,0,15020101,2
11614,116,2,0,15301001,2
11615,116,2,0,15170101,2
11616,116,2,1,15220101,3
11617,116,2,1,15501001,2
11618,116,2,1,15521001,1
11619,116,2,1,15570001,1
11620,116,3,2,15010201,2
11621,116,3,2,15040001,1
11622,116,3,2,15040202,1
11623,116,3,2,15200101,1
11624,116,3,2,15450003,1
11625,116,0,3,15590003,1
11701,117,1,0,15100101,3
11702,117,1,0,15300001,2
11703,117,1,0,15040701,2
11704,117,1,0,15090101,2
11705,117,1,0,15110101,2
11706,117,1,0,15080201,2
11707,117,2,0,15020201,3
11708,117,2,0,15420001,2
11709,117,2,0,15050001,2
11710,117,2,0,15041101,2
11711,117,2,0,15020101,2
11712,117,2,0,15301001,2
11713,117,2,0,15170101,2
11714,117,2,1,15220101,3
11715,117,2,1,15501001,2
11716,117,2,1,15521001,1
11717,117,2,1,15220101,1
11718,117,3,2,15010201,2
11719,117,3,2,15040001,1
11720,117,3,2,15040202,1
11721,117,3,2,15200101,1
11722,117,3,2,15450003,1
11723,117,0,3,15590003,1
11801,118,1,0,15100001,4
11802,118,1,0,15110001,4
11803,118,1,0,15040101,3
11804,118,1,0,15041101,3
11805,118,1,0,15050001,2
11806,118,1,0,15050201,3
11807,118,2,0,15080201,3
11808,118,2,0,15090101,4
11809,118,2,0,15140101,4
11810,118,2,0,15180001,2
11811,118,2,0,15300001,3
11812,118,2,0,15420001,3
11813,118,2,1,15220101,3
11814,118,2,1,15501001,2
11815,118,2,1,15521001,1
11816,118,2,1,15570001,1
11817,118,3,2,15010201,2
11818,118,3,2,15040001,1
11819,118,3,2,15040202,1
11820,118,3,2,15200101,1
11821,118,3,2,15450003,1
11822,118,0,3,15590003,1
1 // DefragMatchBossTableId DefragMatchBossTableSubId Wave Type UnitId Rate
2 1 1 1 0 15100101 3
3 2 1 1 0 15300001 2
4 3 1 1 0 15040701 2
5 4 1 1 0 15090101 2
6 5 1 1 0 15110101 2
7 6 1 1 0 15100001 2
8 7 1 1 0 15080201 2
9 8 1 2 0 15020201 3
10 9 1 2 0 15420001 2
11 10 1 2 0 15050001 2
12 11 1 2 0 15180001 2
13 12 1 2 0 15041101 2
14 13 1 2 0 15020101 2
15 14 1 2 0 15301001 2
16 15 1 2 0 15170101 2
17 16 1 2 1 15220101 3
18 17 1 2 1 15501001 2
19 18 1 2 1 15521001 1
20 19 1 2 1 15570001 1
21 20 1 3 2 15010201 2
22 21 1 3 2 15040001 1
23 22 1 3 2 15040202 1
24 23 1 3 2 15200101 1
25 24 1 3 2 15450003 1
26 25 1 0 3 15590000 1
27 26 2 1 0 15100001 4
28 27 2 1 0 15110001 4
29 28 2 1 0 15040101 2
30 29 2 1 0 15041101 2
31 30 2 1 0 15050001 2
32 31 2 1 0 15050201 2
33 32 2 1 0 15080201 3
34 33 2 1 0 15090101 3
35 34 2 1 0 15140101 3
36 35 2 1 0 15180001 2
37 36 2 1 0 15300001 3
38 37 2 1 0 15420001 3
39 38 2 1 1 15220101 1
40 39 2 1 2 15010201 1
41 40 2 1 2 15040001 2
42 41 2 1 2 15040202 2
43 42 2 1 2 15200101 1
44 43 2 1 2 15450003 1
45 44 3 1 0 15110101 3
46 45 3 1 0 15140101 3
47 46 3 1 0 15040701 2
48 47 3 1 0 15090101 2
49 48 3 1 0 15300001 2
50 49 3 1 0 15100001 2
51 50 3 1 0 15080201 2
52 51 3 2 0 15100201 3
53 52 3 2 0 15420001 2
54 53 3 2 0 15041101 2
55 54 3 2 0 15050201 2
56 55 3 2 0 15050001 2
57 56 3 2 0 15020101 2
58 57 3 2 0 15301001 2
59 58 3 2 0 15170101 2
60 59 3 2 1 15220101 3
61 60 3 2 1 15501001 2
62 61 3 2 1 15521001 1
63 62 3 2 1 15570001 1
64 63 3 3 2 15010201 1
65 64 3 3 2 15040001 1
66 65 3 3 2 15040202 1
67 66 3 3 2 15200101 2
68 67 3 3 2 15450003 2
69 68 4 1 0 15560001 3
70 69 4 1 0 15300001 2
71 70 4 1 0 15100101 2
72 71 4 1 0 15080201 2
73 72 4 1 0 15110101 2
74 73 4 1 0 15100001 2
75 74 4 1 0 15040701 2
76 75 4 2 0 15180001 3
77 76 4 2 0 15040101 2
78 77 4 2 0 15020201 2
79 78 4 2 0 15050001 2
80 79 4 2 0 15041101 2
81 80 4 2 0 15020101 2
82 81 4 2 0 15301001 2
83 82 4 2 0 15170101 2
84 83 4 2 1 15220101 3
85 84 4 2 1 15501001 2
86 85 4 2 1 15521001 1
87 86 4 2 1 15570001 1
88 87 4 3 2 15010201 2
89 88 4 3 2 15040001 1
90 89 4 3 2 15040202 1
91 90 4 3 2 15200101 1
92 91 4 3 2 15450003 1
93 92 4 0 3 15590000 1
94 93 5 1 0 15100101 3
95 94 5 1 0 15300001 2
96 95 5 1 0 15040701 2
97 96 5 1 0 15090101 2
98 97 5 1 0 15110101 2
99 98 5 1 0 15080201 2
100 99 5 2 0 15020201 3
101 100 5 2 0 15420001 2
102 101 5 2 0 15050001 2
103 102 5 2 0 15041101 2
104 103 5 2 0 15020101 2
105 104 5 2 0 15301001 2
106 105 5 2 0 15170101 2
107 106 5 2 1 15220101 3
108 107 5 2 1 15501001 2
109 108 5 2 1 15521001 1
110 109 5 2 1 15220101 1
111 110 5 3 2 15010201 2
112 111 5 3 2 15040001 1
113 112 5 3 2 15040202 1
114 113 5 3 2 15200101 1
115 114 5 3 2 15450003 1
116 115 5 0 3 15590000 1
117 116 6 1 0 15100001 4
118 117 6 1 0 15110001 4
119 118 6 1 0 15040101 3
120 119 6 1 0 15041101 3
121 120 6 1 0 15050001 2
122 121 6 1 0 15050201 3
123 122 6 2 0 15080201 3
124 123 6 2 0 15090101 4
125 124 6 2 0 15140101 4
126 125 6 2 0 15180001 2
127 126 6 2 0 15300001 3
128 127 6 2 0 15420001 3
129 128 6 2 1 15220101 3
130 129 6 2 1 15501001 2
131 130 6 2 1 15521001 1
132 131 6 2 1 15570001 1
133 132 6 3 2 15010201 2
134 133 6 3 2 15040001 1
135 134 6 3 2 15040202 1
136 135 6 3 2 15200101 1
137 136 6 3 2 15450003 1
138 137 6 0 3 15590000 1
139 138 7 1 0 15100001 4
140 139 7 1 0 15110001 4
141 140 7 1 0 15040101 3
142 141 7 1 0 15041101 3
143 142 7 1 0 15050001 2
144 143 7 1 0 15050201 3
145 144 7 2 0 15080201 3
146 145 7 2 0 15090101 4
147 146 7 2 0 15140101 4
148 147 7 2 0 15180001 2
149 148 7 2 0 15300001 3
150 149 7 2 0 15420001 3
151 150 7 2 1 15220101 3
152 151 7 2 1 15501001 2
153 152 7 2 1 15521001 1
154 153 7 2 1 15570001 1
155 154 7 3 2 15010201 2
156 155 7 3 2 15040001 1
157 156 7 3 2 15040202 1
158 157 7 3 2 15200101 1
159 158 7 3 2 15450003 1
160 159 7 0 3 15590000 1
161 160 8 1 0 15100001 4
162 161 8 1 0 15110001 4
163 162 8 1 0 15040101 3
164 163 8 1 0 15041101 3
165 164 8 1 0 15050001 2
166 165 8 1 0 15050201 3
167 166 8 2 0 15080201 3
168 167 8 2 0 15090101 4
169 168 8 2 0 15140101 4
170 169 8 2 0 15180001 2
171 170 8 2 0 15300001 3
172 171 8 2 0 15420001 3
173 172 8 2 1 15220101 3
174 173 8 2 1 15501001 2
175 174 8 2 1 15521001 1
176 175 8 2 1 15570001 1
177 176 8 3 2 15010201 2
178 177 8 3 2 15040001 1
179 178 8 3 2 15040202 1
180 179 8 3 2 15200101 1
181 180 8 3 2 15450003 1
182 181 8 0 3 15590000 1
183 10301 103 1 0 15100101 3
184 10302 103 1 0 15300001 2
185 10303 103 1 0 15040701 2
186 10304 103 1 0 15090101 2
187 10305 103 1 0 15110101 2
188 10306 103 1 0 15100001 2
189 10307 103 1 0 15080201 2
190 10308 103 2 0 15020201 3
191 10309 103 2 0 15420001 2
192 10310 103 2 0 15050001 2
193 10311 103 2 0 15180001 2
194 10312 103 2 0 15041101 2
195 10313 103 2 0 15020101 2
196 10314 103 2 0 15301001 2
197 10315 103 2 0 15170101 2
198 10316 103 2 1 15220101 3
199 10317 103 2 1 15501001 2
200 10318 103 2 1 15521001 1
201 10319 103 2 1 15570001 1
202 10320 103 3 2 15010201 2
203 10321 103 3 2 15040001 1
204 10322 103 3 2 15040202 1
205 10323 103 3 2 15200101 1
206 10324 103 3 2 15450003 1
207 10325 103 0 3 15590002 1
208 10601 106 1 0 15560001 3
209 10602 106 1 0 15300001 2
210 10603 106 1 0 15100101 2
211 10604 106 1 0 15080201 2
212 10605 106 1 0 15110101 2
213 10606 106 1 0 15100001 2
214 10607 106 1 0 15040701 2
215 10608 106 2 0 15180001 3
216 10609 106 2 0 15040101 2
217 10610 106 2 0 15020201 2
218 10611 106 2 0 15050001 2
219 10612 106 2 0 15041101 2
220 10613 106 2 0 15020101 2
221 10614 106 2 0 15301001 2
222 10615 106 2 0 15170101 2
223 10616 106 2 1 15220101 3
224 10617 106 2 1 15501001 2
225 10618 106 2 1 15521001 1
226 10619 106 2 1 15570001 1
227 10620 106 3 2 15010201 2
228 10621 106 3 2 15040001 1
229 10622 106 3 2 15040202 1
230 10623 106 3 2 15200101 1
231 10624 106 3 2 15450003 1
232 10625 106 0 3 15590002 1
233 10701 107 1 0 15100101 3
234 10702 107 1 0 15300001 2
235 10703 107 1 0 15040701 2
236 10704 107 1 0 15090101 2
237 10705 107 1 0 15110101 2
238 10706 107 1 0 15080201 2
239 10707 107 2 0 15020201 3
240 10708 107 2 0 15420001 2
241 10709 107 2 0 15050001 2
242 10710 107 2 0 15041101 2
243 10711 107 2 0 15020101 2
244 10712 107 2 0 15301001 2
245 10713 107 2 0 15170101 2
246 10714 107 2 1 15220101 3
247 10715 107 2 1 15501001 2
248 10716 107 2 1 15521001 1
249 10717 107 2 1 15220101 1
250 10718 107 3 2 15010201 2
251 10719 107 3 2 15040001 1
252 10720 107 3 2 15040202 1
253 10721 107 3 2 15200101 1
254 10722 107 3 2 15450003 1
255 10723 107 0 3 15590002 1
256 10801 108 1 0 15100001 4
257 10802 108 1 0 15110001 4
258 10803 108 1 0 15040101 3
259 10804 108 1 0 15041101 3
260 10805 108 1 0 15050001 2
261 10806 108 1 0 15050201 3
262 10807 108 2 0 15080201 3
263 10808 108 2 0 15090101 4
264 10809 108 2 0 15140101 4
265 10810 108 2 0 15180001 2
266 10811 108 2 0 15300001 3
267 10812 108 2 0 15420001 3
268 10813 108 2 1 15220101 3
269 10814 108 2 1 15501001 2
270 10815 108 2 1 15521001 1
271 10816 108 2 1 15570001 1
272 10817 108 3 2 15010201 2
273 10818 108 3 2 15040001 1
274 10819 108 3 2 15040202 1
275 10820 108 3 2 15200101 1
276 10821 108 3 2 15450003 1
277 10822 108 0 3 15590002 1
278 11301 113 1 0 15100101 3
279 11302 113 1 0 15300001 2
280 11303 113 1 0 15040701 2
281 11304 113 1 0 15090101 2
282 11305 113 1 0 15110101 2
283 11306 113 1 0 15100001 2
284 11307 113 1 0 15080201 2
285 11308 113 2 0 15020201 3
286 11309 113 2 0 15420001 2
287 11310 113 2 0 15050001 2
288 11311 113 2 0 15180001 2
289 11312 113 2 0 15041101 2
290 11313 113 2 0 15020101 2
291 11314 113 2 0 15301001 2
292 11315 113 2 0 15170101 2
293 11316 113 2 1 15220101 3
294 11317 113 2 1 15501001 2
295 11318 113 2 1 15521001 1
296 11319 113 2 1 15570001 1
297 11320 113 3 2 15010201 2
298 11321 113 3 2 15040001 1
299 11322 113 3 2 15040202 1
300 11323 113 3 2 15200101 1
301 11324 113 3 2 15450003 1
302 11325 113 0 3 15590003 1
303 11601 116 1 0 15560001 3
304 11602 116 1 0 15300001 2
305 11603 116 1 0 15100101 2
306 11604 116 1 0 15080201 2
307 11605 116 1 0 15110101 2
308 11606 116 1 0 15100001 2
309 11607 116 1 0 15040701 2
310 11608 116 2 0 15180001 3
311 11609 116 2 0 15040101 2
312 11610 116 2 0 15020201 2
313 11611 116 2 0 15050001 2
314 11612 116 2 0 15041101 2
315 11613 116 2 0 15020101 2
316 11614 116 2 0 15301001 2
317 11615 116 2 0 15170101 2
318 11616 116 2 1 15220101 3
319 11617 116 2 1 15501001 2
320 11618 116 2 1 15521001 1
321 11619 116 2 1 15570001 1
322 11620 116 3 2 15010201 2
323 11621 116 3 2 15040001 1
324 11622 116 3 2 15040202 1
325 11623 116 3 2 15200101 1
326 11624 116 3 2 15450003 1
327 11625 116 0 3 15590003 1
328 11701 117 1 0 15100101 3
329 11702 117 1 0 15300001 2
330 11703 117 1 0 15040701 2
331 11704 117 1 0 15090101 2
332 11705 117 1 0 15110101 2
333 11706 117 1 0 15080201 2
334 11707 117 2 0 15020201 3
335 11708 117 2 0 15420001 2
336 11709 117 2 0 15050001 2
337 11710 117 2 0 15041101 2
338 11711 117 2 0 15020101 2
339 11712 117 2 0 15301001 2
340 11713 117 2 0 15170101 2
341 11714 117 2 1 15220101 3
342 11715 117 2 1 15501001 2
343 11716 117 2 1 15521001 1
344 11717 117 2 1 15220101 1
345 11718 117 3 2 15010201 2
346 11719 117 3 2 15040001 1
347 11720 117 3 2 15040202 1
348 11721 117 3 2 15200101 1
349 11722 117 3 2 15450003 1
350 11723 117 0 3 15590003 1
351 11801 118 1 0 15100001 4
352 11802 118 1 0 15110001 4
353 11803 118 1 0 15040101 3
354 11804 118 1 0 15041101 3
355 11805 118 1 0 15050001 2
356 11806 118 1 0 15050201 3
357 11807 118 2 0 15080201 3
358 11808 118 2 0 15090101 4
359 11809 118 2 0 15140101 4
360 11810 118 2 0 15180001 2
361 11811 118 2 0 15300001 3
362 11812 118 2 0 15420001 3
363 11813 118 2 1 15220101 3
364 11814 118 2 1 15501001 2
365 11815 118 2 1 15521001 1
366 11816 118 2 1 15570001 1
367 11817 118 3 2 15010201 2
368 11818 118 3 2 15040001 1
369 11819 118 3 2 15040202 1
370 11820 118 3 2 15200101 1
371 11821 118 3 2 15450003 1
372 11822 118 0 3 15590003 1

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@ -1,13 +0,0 @@
// DefragMatchChatId,ChatType,TypeNo,DisplayName,TextId,VoiceId
100,1,0,"やった","TXT_CHAT_025_{0}","{0}_CHAT_025"
101,1,1,"MVPはもらった","TXT_CHAT_031_{0}","{0}_CHAT_031"
102,1,2,"良い勝負だな","TXT_CHAT_029_{0}","{0}_CHAT_029"
103,1,3,"しまった","TXT_CHAT_026_{0}","{0}_CHAT_026"
200,2,0,"強敵に挑もう","TXT_CHAT_032_{0}","{0}_CHAT_032"
201,2,1,"協力しよう","TXT_CHAT_030_{0}","{0}_CHAT_030"
300,3,0,"YES","TXT_CHAT_033_{0}","{0}_CHAT_033"
301,3,1,"NO","TXT_CHAT_034_{0}","{0}_CHAT_034"
400,4,0,"よろしく","TXT_CHAT_019_{0}","{0}_CHAT_019"
401,4,1,"やるな","TXT_CHAT_028_{0}","{0}_CHAT_028"
402,4,2,"すごいな","TXT_CHAT_027_{0}","{0}_CHAT_027"
403,4,3,"ありがとう","TXT_CHAT_016_{0}","{0}_CHAT_016"
1 // DefragMatchChatId ChatType TypeNo DisplayName TextId VoiceId
2 100 1 0 やった TXT_CHAT_025_{0} {0}_CHAT_025
3 101 1 1 MVPはもらった TXT_CHAT_031_{0} {0}_CHAT_031
4 102 1 2 良い勝負だな TXT_CHAT_029_{0} {0}_CHAT_029
5 103 1 3 しまった TXT_CHAT_026_{0} {0}_CHAT_026
6 200 2 0 強敵に挑もう TXT_CHAT_032_{0} {0}_CHAT_032
7 201 2 1 協力しよう TXT_CHAT_030_{0} {0}_CHAT_030
8 300 3 0 YES TXT_CHAT_033_{0} {0}_CHAT_033
9 301 3 1 NO TXT_CHAT_034_{0} {0}_CHAT_034
10 400 4 0 よろしく TXT_CHAT_019_{0} {0}_CHAT_019
11 401 4 1 やるな TXT_CHAT_028_{0} {0}_CHAT_028
12 402 4 2 すごいな TXT_CHAT_027_{0} {0}_CHAT_027
13 403 4 3 ありがとう TXT_CHAT_016_{0} {0}_CHAT_016

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@ -1,22 +0,0 @@
// DefragMatchCpuSupportLogId,AppearanceStartDefragMatchId,AppearanceEndDefragMatchId,AppearanceStartClassNum,AppearanceEndClassNum,SupportLogId,AwakeningStage,Memo
1,1,999,1,5,0,0,
2,1,999,1,5,201000010,0,
3,1,999,1,5,292000010,0,
4,1,999,1,5,299000020,0,
5,1,999,1,5,299000040,0,
6,1,999,1,5,299000160,0,
7,1,999,3,8,299000110,0,
8,1,999,3,8,299000050,3,
9,1,999,3,8,299000070,3,
10,1,999,3,8,299000060,3,
11,1,999,3,8,298000050,3,
12,1,999,6,10,208000010,3,
13,1,999,6,10,218000010,3,
14,1,999,6,10,202000010,3,
15,1,999,6,10,299000080,5,
16,1,999,6,10,299000030,5,
17,1,999,6,10,298000040,5,
18,1,999,6,10,298000060,5,
19,1,999,6,10,204000010,5,
20,1,999,6,10,298000030,5,
21,1,999,6,10,298000010,5,
1 // DefragMatchCpuSupportLogId AppearanceStartDefragMatchId AppearanceEndDefragMatchId AppearanceStartClassNum AppearanceEndClassNum SupportLogId AwakeningStage Memo
2 1 1 999 1 5 0 0
3 2 1 999 1 5 201000010 0
4 3 1 999 1 5 292000010 0
5 4 1 999 1 5 299000020 0
6 5 1 999 1 5 299000040 0
7 6 1 999 1 5 299000160 0
8 7 1 999 3 8 299000110 0
9 8 1 999 3 8 299000050 3
10 9 1 999 3 8 299000070 3
11 10 1 999 3 8 299000060 3
12 11 1 999 3 8 298000050 3
13 12 1 999 6 10 208000010 3
14 13 1 999 6 10 218000010 3
15 14 1 999 6 10 202000010 3
16 15 1 999 6 10 299000080 5
17 16 1 999 6 10 299000030 5
18 17 1 999 6 10 298000040 5
19 18 1 999 6 10 298000060 5
20 19 1 999 6 10 204000010 5
21 20 1 999 6 10 298000030 5
22 21 1 999 6 10 298000010 5

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@ -1,47 +0,0 @@
// DefragMatchCpuUnitsId,AppearanceStartDefragMatchId,AppearanceEndDefragMatchId,AppearanceStartClassNum,AppearanceEndClassNum,HeroLogHeroLogId,HeroLogLogLevel,HeroLogAwakeningStage,HeroLogProperty1PropertyId,HeroLogProperty1Value1,HeroLogProperty1Value2,HeroLogProperty2PropertyId,HeroLogProperty2Value1,HeroLogProperty2Value2,HeroLogProperty3PropertyId,HeroLogProperty3Value1,HeroLogProperty3Value2,HeroLogProperty4PropertyId,HeroLogProperty4Value1,HeroLogProperty4Value2,MainWeaponEquipmentId,MainWeaponEnhancementValue,MainWeaponAwakeningStage,MainWeaponProperty1PropertyId,MainWeaponProperty1Value1,MainWeaponProperty1Value2,MainWeaponProperty2PropertyId,MainWeaponProperty2Value1,MainWeaponProperty2Value2,MainWeaponProperty3PropertyId,MainWeaponProperty3Value1,MainWeaponProperty3Value2,MainWeaponProperty4PropertyId,MainWeaponProperty4Value1,MainWeaponProperty4Value2,SubEquipmentEquipmentId,SubEquipmentEnhancementValue,SubEquipmentAwakeningStage,SubEquipmentProperty1PropertyId,SubEquipmentProperty1Value1,SubEquipmentProperty1Value2,SubEquipmentProperty2PropertyId,SubEquipmentProperty2Value1,SubEquipmentProperty2Value2,SubEquipmentProperty3PropertyId,SubEquipmentProperty3Value1,SubEquipmentProperty3Value2,SubEquipmentProperty4PropertyId,SubEquipmentProperty4Value1,SubEquipmentProperty4Value2,SkillSlot1SkillId,SkillSlot2SkillId,SkillSlot3SkillId,SkillSlot4SkillId,SkillSlot5SkillId
1,1,999,1,5,101000040,1,0,100200,50,0,100300,50,0,101600,0,0,99999,0,0,101000001,20,0,200200,50,0,209900,10,0,2,0,0,99999,0,0,101000000,20,0,209900,10,0,1,0,0,99999,0,0,99999,0,0,2002,2001,2004,2015,30107
2,1,999,1,5,101000060,1,0,101400,50,0,101800,0,0,101600,0,0,99999,0,0,101000002,20,0,203500,0,0,1,0,0,2,0,0,99999,0,0,120000002,20,0,305100,5,0,1,0,0,2,0,0,99999,0,0,1002,30310,1015,1016,30000
3,1,999,1,5,102000060,1,0,101000,50,0,101800,0,0,101600,0,0,99999,0,0,102000002,20,0,200500,50,0,1,0,0,2,0,0,99999,0,0,120000002,20,0,1,0,0,1,0,0,2,0,0,99999,0,0,3001,30004,30302,3002,3004
4,1,999,1,5,103000060,1,0,100200,50,0,100300,50,0,101600,0,0,99999,0,0,101000007,30,0,202500,25,0,1,0,0,2,0,0,2,0,0,120000002,30,0,300400,50,0,1,0,0,2,0,0,99999,0,0,1009,1003,1016,30108,30009
5,1,999,1,5,104000060,1,0,101700,0,0,100300,50,0,101600,0,0,99999,0,0,111000002,30,0,210100,30,0,204000,5,0,2,0,0,99999,0,0,120000002,30,0,1,0,0,1,0,0,2,0,0,99999,0,0,12005,12004,30000,12009,12001
6,1,999,1,5,105000080,1,0,100200,50,0,100400,50,0,101600,0,0,99999,0,0,109000002,30,0,203800,10,0,1,0,0,2,0,0,99999,0,0,112000001,30,0,305000,100,0,300200,50,0,2,0,0,99999,0,0,10008,10002,30006,10006,10005
7,1,999,1,5,106000080,1,0,100500,50,0,101700,0,0,101600,0,0,99999,0,0,103000001,40,0,203600,10,0,203700,5,0,2,0,0,99999,0,0,120000002,40,0,1,0,0,1,0,0,2,0,0,99999,0,0,4003,4015,30403,30404,30067
8,1,999,1,5,107000080,1,0,100300,50,0,100300,50,0,101600,0,0,99999,0,0,105000002,40,0,209900,30,0,204600,10,0,2,0,0,99999,0,0,120000002,40,0,1,0,0,1,0,0,2,0,0,99999,0,0,6002,6001,6007,6012,6013
9,1,999,1,5,108000080,1,0,100200,50,0,100400,50,0,101600,0,0,99999,0,0,108000002,40,0,200200,50,0,200400,50,0,2,0,0,99999,0,0,120000002,40,0,300200,50,0,300400,50,0,2,0,0,99999,0,0,9001,9004,9005,30107,30108
10,1,999,1,5,109000080,1,0,100200,50,0,100300,50,0,101600,0,0,99999,0,0,101000003,40,0,202600,30,0,203900,10,0,2,0,0,2,0,0,120000002,40,0,300400,50,0,1,0,0,2,0,0,99999,0,0,1003,1011,1013,1014,30017
11,1,999,1,5,110000080,1,0,100200,50,0,100500,50,0,101600,0,0,99999,0,0,107000002,40,0,200500,50,0,200500,50,0,2,0,0,99999,0,0,120000002,40,0,305300,5,0,1,0,0,2,0,0,99999,0,0,30000,8012,8013,30107,30108
12,1,999,1,5,111000030,1,0,100200,50,0,100300,50,0,101600,0,0,99999,0,0,101000012,20,0,200500,50,0,209900,10,0,2,0,0,2,0,0,120000002,20,0,305100,5,0,1,0,0,2,0,0,99999,0,0,1029,1032,1027,30006,30009
13,1,999,1,5,112000030,1,0,100200,50,0,100300,50,0,101600,0,0,99999,0,0,101000011,20,0,209900,30,0,200500,50,0,2,0,0,2,0,0,120000002,20,0,305100,5,0,1,0,0,2,0,0,99999,0,0,1026,1025,1023,30006,30009
14,1,999,6,9,101000130,1,5,102400,30,0,102400,30,0,102500,30,0,101600,0,0,101000004,40,3,100400,100,0,100400,100,0,202400,30,0,202500,30,0,101000009,40,3,204000,5,0,200300,100,0,200300,100,0,200300,100,0,2002,2001,2015,2004,2005
15,1,999,6,9,101000090,1,5,102200,5,0,100200,100,0,100300,100,0,101600,0,0,101000006,50,3,204400,0,0,204300,50,0,204300,50,0,99999,0,0,120000004,50,3,300300,100,0,300300,100,0,300300,100,0,300300,100,0,1017,1018,1014,1003,30121
16,1,999,6,9,102000130,1,5,102200,5,0,100300,100,0,100300,100,0,101600,0,0,102000006,50,3,202400,25,0,202400,25,0,202400,25,0,204000,5,0,120000004,50,3,301700,0,0,301500,0,0,300300,100,0,300300,100,0,3001,3004,3015,30121,30114
17,1,999,6,9,102000160,1,5,101000,50,0,101800,0,0,100500,100,0,101600,0,0,102000007,50,3,210200,50,0,210200,50,0,210200,50,0,210200,50,0,112000004,50,3,305000,100,0,300500,100,0,300500,100,0,300500,100,0,30004,30302,30308,30303,30309
18,1,999,6,9,103000110,1,5,101100,50,0,101800,100,0,100500,100,0,101600,0,0,101000008,60,3,200300,100,0,200300,100,0,200400,100,0,200500,100,0,120000004,60,3,301700,0,0,300500,100,0,300200,100,0,300200,100,0,30002,1013,30007,1019,1005
19,1,999,6,9,104000120,1,5,100300,100,0,101800,0,0,102600,30,0,101600,0,0,111000006,60,3,203300,0,0,210100,30,0,210100,30,0,210100,30,0,120000004,60,3,300300,100,0,300300,100,0,300300,100,0,300300,100,0,12009,12010,12011,30006,30114
20,1,999,6,9,104000140,1,5,100300,100,0,100300,100,0,100300,100,0,101600,0,0,115000004,60,3,200300,100,0,200300,100,0,200300,100,0,200300,100,0,120000004,60,3,300300,100,0,300300,100,0,300300,100,0,300300,100,0,14001,14004,14005,14008,14009
21,1,999,6,9,105000120,1,5,100200,100,0,100400,100,0,106200,100,0,101600,0,0,109000003,60,3,204200,5,0,204200,5,0,200300,100,0,200300,100,0,112000007,60,3,305000,100,0,300600,33,0,300700,33,0,300800,33,0,30002,10002,30007,30010,10015
22,1,999,6,9,106000120,1,5,100500,100,0,100500,100,0,100500,100,0,101600,0,0,103000007,60,3,200500,100,0,200500,100,0,200500,100,0,200500,100,0,120000004,60,3,300500,100,0,300500,100,0,300500,100,0,300500,100,0,30400,30407,30406,30405,4005
23,1,999,6,9,107000110,1,5,102800,100,0,102800,100,0,102800,100,0,101600,0,0,105000005,60,3,203000,0,0,200300,100,0,200300,100,0,200300,100,0,120000004,60,3,305300,5,0,300300,100,0,300900,50,0,301800,0,0,6013,6014,6011,6004,6005
24,1,999,6,9,108000110,1,5,101200,50,0,101800,0,0,106200,100,0,101600,0,0,108000006,60,3,205000,100,0,200400,100,0,200400,100,0,200400,100,0,120000004,60,3,305300,5,0,300400,100,0,300400,100,0,300400,100,0,9001,9013,9009,9005,30307
25,1,999,6,9,109000110,1,5,106400,100,0,106400,100,0,106400,100,0,101600,0,0,101000003,60,3,203500,0,0,200300,100,0,200300,100,0,200300,100,0,112000006,60,3,305300,5,0,300300,100,0,301400,50,0,301800,0,0,1003,1011,1006,30062,30121
26,1,999,6,9,110000110,1,5,101800,0,0,101700,0,0,100500,100,0,101600,0,0,107000005,60,3,200500,100,0,200500,100,0,200500,100,0,200500,100,0,120000004,60,3,300500,100,0,300500,100,0,300500,100,0,300500,100,0,30002,30007,30010,8012,8014
27,1,999,6,9,111000060,1,5,102400,30,0,102400,30,0,102500,30,0,101600,0,0,101000012,40,3,100400,100,0,100400,100,0,202400,30,0,202500,30,0,120000004,60,3,301700,0,0,300500,100,0,300200,100,0,300200,100,0,1031,1035,1040,30062,30056
28,1,999,6,9,112000060,1,5,102200,5,0,101700,0,0,100500,100,0,101600,0,0,101000011,40,3,209900,30,0,204300,50,0,204300,50,0,2,0,0,120000004,60,3,300500,100,0,300500,100,0,300500,100,0,300500,100,0,1026,1025,1024,30054,30055
29,1,999,10,10,101000130,1,5,102400,30,0,102400,30,0,102500,30,0,101600,0,0,101000004,70,5,100400,100,0,100400,100,0,202400,30,0,202500,30,0,101000009,70,5,204000,5,0,200300,100,0,200300,100,0,200300,100,0,2002,2001,2015,2004,2005
30,1,999,10,10,101000090,1,5,102200,5,0,100200,100,0,100300,100,0,101600,0,0,101000006,80,5,204400,0,0,204300,50,0,204300,50,0,99999,0,0,120000004,80,5,300300,100,0,300300,100,0,300300,100,0,300300,100,0,1017,1018,1014,1003,30121
31,1,999,10,10,102000130,1,5,102200,5,0,100300,100,0,100300,100,0,101600,0,0,102000006,80,5,202400,25,0,202400,25,0,202400,25,0,204000,5,0,120000004,80,5,301700,0,0,301500,0,0,300300,100,0,300300,100,0,3001,3004,3015,30121,30114
32,1,999,10,10,102000160,1,5,101000,50,0,101800,0,0,100500,100,0,101600,0,0,102000007,80,5,210200,50,0,210200,50,0,210200,50,0,210200,50,0,112000004,80,5,305000,100,0,300500,100,0,300500,100,0,300500,100,0,30004,30302,30308,30303,30309
33,1,999,10,10,103000110,1,5,101100,50,0,101800,100,0,100500,100,0,101600,0,0,101000008,90,5,200300,100,0,200300,100,0,200400,100,0,200500,100,0,120000004,90,5,301700,0,0,300500,100,0,300200,100,0,300200,100,0,30002,1013,30007,1019,1005
34,1,999,10,10,104000120,1,5,100300,100,0,101800,0,0,102600,30,0,101600,0,0,111000006,90,5,203300,0,0,210100,30,0,210100,30,0,210100,30,0,120000004,90,5,300300,100,0,300300,100,0,300300,100,0,300300,100,0,12009,12010,12011,30006,30114
35,1,999,10,10,104000140,1,5,100300,100,0,100300,100,0,100300,100,0,101600,0,0,115000004,90,5,200300,100,0,200300,100,0,200300,100,0,200300,100,0,120000004,90,5,300300,100,0,300300,100,0,300300,100,0,300300,100,0,14001,14004,14005,14008,14009
36,1,999,10,10,105000120,1,5,100200,100,0,100400,100,0,106200,100,0,101600,0,0,109000003,90,5,204200,5,0,204200,5,0,200300,100,0,200300,100,0,112000007,90,5,305000,100,0,300600,33,0,300700,33,0,300800,33,0,30002,10002,30007,30010,10015
37,1,999,10,10,106000120,1,5,100500,100,0,100500,100,0,100500,100,0,101600,0,0,103000007,90,5,200500,100,0,200500,100,0,200500,100,0,200500,100,0,120000004,90,5,300500,100,0,300500,100,0,300500,100,0,300500,100,0,30400,30407,30406,30405,4005
38,1,999,10,10,107000110,1,5,102800,100,0,102800,100,0,102800,100,0,101600,0,0,105000005,90,5,203000,0,0,200300,100,0,200300,100,0,200300,100,0,120000004,90,5,305300,5,0,300300,100,0,300900,50,0,301800,0,0,6013,6014,6011,6004,6005
39,1,999,10,10,108000110,1,5,101200,50,0,101800,0,0,106200,100,0,101600,0,0,108000006,90,5,205000,100,0,200400,100,0,200400,100,0,200400,100,0,120000004,90,5,305300,5,0,300400,100,0,300400,100,0,300400,100,0,9001,9013,9009,9005,30307
40,1,999,10,10,109000110,1,5,106400,100,0,106400,100,0,106400,100,0,101600,0,0,101000003,90,5,203500,0,0,200300,100,0,200300,100,0,200300,100,0,112000006,90,5,305300,5,0,300300,100,0,301400,50,0,301800,0,0,1003,1011,1006,30062,30121
41,1,999,10,10,110000110,1,5,101800,0,0,101700,0,0,100500,100,0,101600,0,0,107000005,90,5,200500,100,0,200500,100,0,200500,100,0,200500,100,0,120000004,90,5,300500,100,0,300500,100,0,300500,100,0,300500,100,0,30002,30007,30010,8012,8014
42,1,999,10,10,111000060,1,5,102400,30,0,102400,30,0,102500,30,0,101600,0,0,101000012,70,5,100400,100,0,100400,100,0,202400,30,0,202500,30,0,120000004,90,5,301700,0,0,300500,100,0,300200,100,0,300200,100,0,1031,1035,1040,30062,30056
43,1,999,10,10,112000060,1,5,102200,5,0,101700,0,0,100500,100,0,101600,0,0,101000011,70,5,209900,30,0,204300,50,0,204300,50,0,2,0,0,120000004,90,5,300500,100,0,300500,100,0,300500,100,0,300500,100,0,1026,1025,1024,30054,30055
44,6,999,1,5,118000040,1,0,100300,50,0,100300,50,0,101600,0,0,99999,0,0,101000008,20,0,200200,50,0,209900,10,0,2,0,0,2,0,0,101000008,20,0,200200,50,0,200400,50,0,2,0,0,2,0,0,2002,2001,2016,2004,30091
45,6,999,6,9,118000070,1,5,100300,100,0,101800,0,0,102600,30,0,101600,0,0,101000008,60,3,200300,100,0,200300,100,0,200200,100,0,200200,100,0,101000008,60,3,200300,100,0,200300,100,0,200200,100,0,200200,100,0,2002,2024,2025,2023,30091
46,6,999,10,10,118000070,1,5,100300,100,0,101800,0,0,102600,30,0,101600,0,0,101000008,90,5,200300,100,0,200300,100,0,200200,100,0,200200,100,0,101000008,90,5,200300,100,0,200300,100,0,200200,100,0,200200,100,0,2002,2024,2025,2023,30091
1 // DefragMatchCpuUnitsId AppearanceStartDefragMatchId AppearanceEndDefragMatchId AppearanceStartClassNum AppearanceEndClassNum HeroLogHeroLogId HeroLogLogLevel HeroLogAwakeningStage HeroLogProperty1PropertyId HeroLogProperty1Value1 HeroLogProperty1Value2 HeroLogProperty2PropertyId HeroLogProperty2Value1 HeroLogProperty2Value2 HeroLogProperty3PropertyId HeroLogProperty3Value1 HeroLogProperty3Value2 HeroLogProperty4PropertyId HeroLogProperty4Value1 HeroLogProperty4Value2 MainWeaponEquipmentId MainWeaponEnhancementValue MainWeaponAwakeningStage MainWeaponProperty1PropertyId MainWeaponProperty1Value1 MainWeaponProperty1Value2 MainWeaponProperty2PropertyId MainWeaponProperty2Value1 MainWeaponProperty2Value2 MainWeaponProperty3PropertyId MainWeaponProperty3Value1 MainWeaponProperty3Value2 MainWeaponProperty4PropertyId MainWeaponProperty4Value1 MainWeaponProperty4Value2 SubEquipmentEquipmentId SubEquipmentEnhancementValue SubEquipmentAwakeningStage SubEquipmentProperty1PropertyId SubEquipmentProperty1Value1 SubEquipmentProperty1Value2 SubEquipmentProperty2PropertyId SubEquipmentProperty2Value1 SubEquipmentProperty2Value2 SubEquipmentProperty3PropertyId SubEquipmentProperty3Value1 SubEquipmentProperty3Value2 SubEquipmentProperty4PropertyId SubEquipmentProperty4Value1 SubEquipmentProperty4Value2 SkillSlot1SkillId SkillSlot2SkillId SkillSlot3SkillId SkillSlot4SkillId SkillSlot5SkillId
2 1 1 999 1 5 101000040 1 0 100200 50 0 100300 50 0 101600 0 0 99999 0 0 101000001 20 0 200200 50 0 209900 10 0 2 0 0 99999 0 0 101000000 20 0 209900 10 0 1 0 0 99999 0 0 99999 0 0 2002 2001 2004 2015 30107
3 2 1 999 1 5 101000060 1 0 101400 50 0 101800 0 0 101600 0 0 99999 0 0 101000002 20 0 203500 0 0 1 0 0 2 0 0 99999 0 0 120000002 20 0 305100 5 0 1 0 0 2 0 0 99999 0 0 1002 30310 1015 1016 30000
4 3 1 999 1 5 102000060 1 0 101000 50 0 101800 0 0 101600 0 0 99999 0 0 102000002 20 0 200500 50 0 1 0 0 2 0 0 99999 0 0 120000002 20 0 1 0 0 1 0 0 2 0 0 99999 0 0 3001 30004 30302 3002 3004
5 4 1 999 1 5 103000060 1 0 100200 50 0 100300 50 0 101600 0 0 99999 0 0 101000007 30 0 202500 25 0 1 0 0 2 0 0 2 0 0 120000002 30 0 300400 50 0 1 0 0 2 0 0 99999 0 0 1009 1003 1016 30108 30009
6 5 1 999 1 5 104000060 1 0 101700 0 0 100300 50 0 101600 0 0 99999 0 0 111000002 30 0 210100 30 0 204000 5 0 2 0 0 99999 0 0 120000002 30 0 1 0 0 1 0 0 2 0 0 99999 0 0 12005 12004 30000 12009 12001
7 6 1 999 1 5 105000080 1 0 100200 50 0 100400 50 0 101600 0 0 99999 0 0 109000002 30 0 203800 10 0 1 0 0 2 0 0 99999 0 0 112000001 30 0 305000 100 0 300200 50 0 2 0 0 99999 0 0 10008 10002 30006 10006 10005
8 7 1 999 1 5 106000080 1 0 100500 50 0 101700 0 0 101600 0 0 99999 0 0 103000001 40 0 203600 10 0 203700 5 0 2 0 0 99999 0 0 120000002 40 0 1 0 0 1 0 0 2 0 0 99999 0 0 4003 4015 30403 30404 30067
9 8 1 999 1 5 107000080 1 0 100300 50 0 100300 50 0 101600 0 0 99999 0 0 105000002 40 0 209900 30 0 204600 10 0 2 0 0 99999 0 0 120000002 40 0 1 0 0 1 0 0 2 0 0 99999 0 0 6002 6001 6007 6012 6013
10 9 1 999 1 5 108000080 1 0 100200 50 0 100400 50 0 101600 0 0 99999 0 0 108000002 40 0 200200 50 0 200400 50 0 2 0 0 99999 0 0 120000002 40 0 300200 50 0 300400 50 0 2 0 0 99999 0 0 9001 9004 9005 30107 30108
11 10 1 999 1 5 109000080 1 0 100200 50 0 100300 50 0 101600 0 0 99999 0 0 101000003 40 0 202600 30 0 203900 10 0 2 0 0 2 0 0 120000002 40 0 300400 50 0 1 0 0 2 0 0 99999 0 0 1003 1011 1013 1014 30017
12 11 1 999 1 5 110000080 1 0 100200 50 0 100500 50 0 101600 0 0 99999 0 0 107000002 40 0 200500 50 0 200500 50 0 2 0 0 99999 0 0 120000002 40 0 305300 5 0 1 0 0 2 0 0 99999 0 0 30000 8012 8013 30107 30108
13 12 1 999 1 5 111000030 1 0 100200 50 0 100300 50 0 101600 0 0 99999 0 0 101000012 20 0 200500 50 0 209900 10 0 2 0 0 2 0 0 120000002 20 0 305100 5 0 1 0 0 2 0 0 99999 0 0 1029 1032 1027 30006 30009
14 13 1 999 1 5 112000030 1 0 100200 50 0 100300 50 0 101600 0 0 99999 0 0 101000011 20 0 209900 30 0 200500 50 0 2 0 0 2 0 0 120000002 20 0 305100 5 0 1 0 0 2 0 0 99999 0 0 1026 1025 1023 30006 30009
15 14 1 999 6 9 101000130 1 5 102400 30 0 102400 30 0 102500 30 0 101600 0 0 101000004 40 3 100400 100 0 100400 100 0 202400 30 0 202500 30 0 101000009 40 3 204000 5 0 200300 100 0 200300 100 0 200300 100 0 2002 2001 2015 2004 2005
16 15 1 999 6 9 101000090 1 5 102200 5 0 100200 100 0 100300 100 0 101600 0 0 101000006 50 3 204400 0 0 204300 50 0 204300 50 0 99999 0 0 120000004 50 3 300300 100 0 300300 100 0 300300 100 0 300300 100 0 1017 1018 1014 1003 30121
17 16 1 999 6 9 102000130 1 5 102200 5 0 100300 100 0 100300 100 0 101600 0 0 102000006 50 3 202400 25 0 202400 25 0 202400 25 0 204000 5 0 120000004 50 3 301700 0 0 301500 0 0 300300 100 0 300300 100 0 3001 3004 3015 30121 30114
18 17 1 999 6 9 102000160 1 5 101000 50 0 101800 0 0 100500 100 0 101600 0 0 102000007 50 3 210200 50 0 210200 50 0 210200 50 0 210200 50 0 112000004 50 3 305000 100 0 300500 100 0 300500 100 0 300500 100 0 30004 30302 30308 30303 30309
19 18 1 999 6 9 103000110 1 5 101100 50 0 101800 100 0 100500 100 0 101600 0 0 101000008 60 3 200300 100 0 200300 100 0 200400 100 0 200500 100 0 120000004 60 3 301700 0 0 300500 100 0 300200 100 0 300200 100 0 30002 1013 30007 1019 1005
20 19 1 999 6 9 104000120 1 5 100300 100 0 101800 0 0 102600 30 0 101600 0 0 111000006 60 3 203300 0 0 210100 30 0 210100 30 0 210100 30 0 120000004 60 3 300300 100 0 300300 100 0 300300 100 0 300300 100 0 12009 12010 12011 30006 30114
21 20 1 999 6 9 104000140 1 5 100300 100 0 100300 100 0 100300 100 0 101600 0 0 115000004 60 3 200300 100 0 200300 100 0 200300 100 0 200300 100 0 120000004 60 3 300300 100 0 300300 100 0 300300 100 0 300300 100 0 14001 14004 14005 14008 14009
22 21 1 999 6 9 105000120 1 5 100200 100 0 100400 100 0 106200 100 0 101600 0 0 109000003 60 3 204200 5 0 204200 5 0 200300 100 0 200300 100 0 112000007 60 3 305000 100 0 300600 33 0 300700 33 0 300800 33 0 30002 10002 30007 30010 10015
23 22 1 999 6 9 106000120 1 5 100500 100 0 100500 100 0 100500 100 0 101600 0 0 103000007 60 3 200500 100 0 200500 100 0 200500 100 0 200500 100 0 120000004 60 3 300500 100 0 300500 100 0 300500 100 0 300500 100 0 30400 30407 30406 30405 4005
24 23 1 999 6 9 107000110 1 5 102800 100 0 102800 100 0 102800 100 0 101600 0 0 105000005 60 3 203000 0 0 200300 100 0 200300 100 0 200300 100 0 120000004 60 3 305300 5 0 300300 100 0 300900 50 0 301800 0 0 6013 6014 6011 6004 6005
25 24 1 999 6 9 108000110 1 5 101200 50 0 101800 0 0 106200 100 0 101600 0 0 108000006 60 3 205000 100 0 200400 100 0 200400 100 0 200400 100 0 120000004 60 3 305300 5 0 300400 100 0 300400 100 0 300400 100 0 9001 9013 9009 9005 30307
26 25 1 999 6 9 109000110 1 5 106400 100 0 106400 100 0 106400 100 0 101600 0 0 101000003 60 3 203500 0 0 200300 100 0 200300 100 0 200300 100 0 112000006 60 3 305300 5 0 300300 100 0 301400 50 0 301800 0 0 1003 1011 1006 30062 30121
27 26 1 999 6 9 110000110 1 5 101800 0 0 101700 0 0 100500 100 0 101600 0 0 107000005 60 3 200500 100 0 200500 100 0 200500 100 0 200500 100 0 120000004 60 3 300500 100 0 300500 100 0 300500 100 0 300500 100 0 30002 30007 30010 8012 8014
28 27 1 999 6 9 111000060 1 5 102400 30 0 102400 30 0 102500 30 0 101600 0 0 101000012 40 3 100400 100 0 100400 100 0 202400 30 0 202500 30 0 120000004 60 3 301700 0 0 300500 100 0 300200 100 0 300200 100 0 1031 1035 1040 30062 30056
29 28 1 999 6 9 112000060 1 5 102200 5 0 101700 0 0 100500 100 0 101600 0 0 101000011 40 3 209900 30 0 204300 50 0 204300 50 0 2 0 0 120000004 60 3 300500 100 0 300500 100 0 300500 100 0 300500 100 0 1026 1025 1024 30054 30055
30 29 1 999 10 10 101000130 1 5 102400 30 0 102400 30 0 102500 30 0 101600 0 0 101000004 70 5 100400 100 0 100400 100 0 202400 30 0 202500 30 0 101000009 70 5 204000 5 0 200300 100 0 200300 100 0 200300 100 0 2002 2001 2015 2004 2005
31 30 1 999 10 10 101000090 1 5 102200 5 0 100200 100 0 100300 100 0 101600 0 0 101000006 80 5 204400 0 0 204300 50 0 204300 50 0 99999 0 0 120000004 80 5 300300 100 0 300300 100 0 300300 100 0 300300 100 0 1017 1018 1014 1003 30121
32 31 1 999 10 10 102000130 1 5 102200 5 0 100300 100 0 100300 100 0 101600 0 0 102000006 80 5 202400 25 0 202400 25 0 202400 25 0 204000 5 0 120000004 80 5 301700 0 0 301500 0 0 300300 100 0 300300 100 0 3001 3004 3015 30121 30114
33 32 1 999 10 10 102000160 1 5 101000 50 0 101800 0 0 100500 100 0 101600 0 0 102000007 80 5 210200 50 0 210200 50 0 210200 50 0 210200 50 0 112000004 80 5 305000 100 0 300500 100 0 300500 100 0 300500 100 0 30004 30302 30308 30303 30309
34 33 1 999 10 10 103000110 1 5 101100 50 0 101800 100 0 100500 100 0 101600 0 0 101000008 90 5 200300 100 0 200300 100 0 200400 100 0 200500 100 0 120000004 90 5 301700 0 0 300500 100 0 300200 100 0 300200 100 0 30002 1013 30007 1019 1005
35 34 1 999 10 10 104000120 1 5 100300 100 0 101800 0 0 102600 30 0 101600 0 0 111000006 90 5 203300 0 0 210100 30 0 210100 30 0 210100 30 0 120000004 90 5 300300 100 0 300300 100 0 300300 100 0 300300 100 0 12009 12010 12011 30006 30114
36 35 1 999 10 10 104000140 1 5 100300 100 0 100300 100 0 100300 100 0 101600 0 0 115000004 90 5 200300 100 0 200300 100 0 200300 100 0 200300 100 0 120000004 90 5 300300 100 0 300300 100 0 300300 100 0 300300 100 0 14001 14004 14005 14008 14009
37 36 1 999 10 10 105000120 1 5 100200 100 0 100400 100 0 106200 100 0 101600 0 0 109000003 90 5 204200 5 0 204200 5 0 200300 100 0 200300 100 0 112000007 90 5 305000 100 0 300600 33 0 300700 33 0 300800 33 0 30002 10002 30007 30010 10015
38 37 1 999 10 10 106000120 1 5 100500 100 0 100500 100 0 100500 100 0 101600 0 0 103000007 90 5 200500 100 0 200500 100 0 200500 100 0 200500 100 0 120000004 90 5 300500 100 0 300500 100 0 300500 100 0 300500 100 0 30400 30407 30406 30405 4005
39 38 1 999 10 10 107000110 1 5 102800 100 0 102800 100 0 102800 100 0 101600 0 0 105000005 90 5 203000 0 0 200300 100 0 200300 100 0 200300 100 0 120000004 90 5 305300 5 0 300300 100 0 300900 50 0 301800 0 0 6013 6014 6011 6004 6005
40 39 1 999 10 10 108000110 1 5 101200 50 0 101800 0 0 106200 100 0 101600 0 0 108000006 90 5 205000 100 0 200400 100 0 200400 100 0 200400 100 0 120000004 90 5 305300 5 0 300400 100 0 300400 100 0 300400 100 0 9001 9013 9009 9005 30307
41 40 1 999 10 10 109000110 1 5 106400 100 0 106400 100 0 106400 100 0 101600 0 0 101000003 90 5 203500 0 0 200300 100 0 200300 100 0 200300 100 0 112000006 90 5 305300 5 0 300300 100 0 301400 50 0 301800 0 0 1003 1011 1006 30062 30121
42 41 1 999 10 10 110000110 1 5 101800 0 0 101700 0 0 100500 100 0 101600 0 0 107000005 90 5 200500 100 0 200500 100 0 200500 100 0 200500 100 0 120000004 90 5 300500 100 0 300500 100 0 300500 100 0 300500 100 0 30002 30007 30010 8012 8014
43 42 1 999 10 10 111000060 1 5 102400 30 0 102400 30 0 102500 30 0 101600 0 0 101000012 70 5 100400 100 0 100400 100 0 202400 30 0 202500 30 0 120000004 90 5 301700 0 0 300500 100 0 300200 100 0 300200 100 0 1031 1035 1040 30062 30056
44 43 1 999 10 10 112000060 1 5 102200 5 0 101700 0 0 100500 100 0 101600 0 0 101000011 70 5 209900 30 0 204300 50 0 204300 50 0 2 0 0 120000004 90 5 300500 100 0 300500 100 0 300500 100 0 300500 100 0 1026 1025 1024 30054 30055
45 44 6 999 1 5 118000040 1 0 100300 50 0 100300 50 0 101600 0 0 99999 0 0 101000008 20 0 200200 50 0 209900 10 0 2 0 0 2 0 0 101000008 20 0 200200 50 0 200400 50 0 2 0 0 2 0 0 2002 2001 2016 2004 30091
46 45 6 999 6 9 118000070 1 5 100300 100 0 101800 0 0 102600 30 0 101600 0 0 101000008 60 3 200300 100 0 200300 100 0 200200 100 0 200200 100 0 101000008 60 3 200300 100 0 200300 100 0 200200 100 0 200200 100 0 2002 2024 2025 2023 30091
47 46 6 999 10 10 118000070 1 5 100300 100 0 101800 0 0 102600 30 0 101600 0 0 101000008 90 5 200300 100 0 200300 100 0 200200 100 0 200200 100 0 101000008 90 5 200300 100 0 200300 100 0 200200 100 0 200200 100 0 2002 2024 2025 2023 30091

View File

@ -1,171 +0,0 @@
// DefragMatchGradeId,DefragMatchId,ClassNum,GradeName,ClassName,PromotionLineLeagueScore,DemotionLineLeagueScore,LeagueScoreDecreaseFlag,TargetLeaguePoint1,TargetLeaguePoint2,MvpAddLeaguePoint,MobLevel,NormalBossLevel,AdaptableLevel,PunisherLevel,PunisherAppearanceRate,CpuLevel,RecordMedalDropNum,TargetLeaguePointCoefficient,RewardTableSubId
1,1,1,"スタンダードリーグ・ゲスト","Guest",5,0,False,1000,2000,500,10,10,10,100,0,20,6,0,300000
2,1,2,"スタンダードリーグ・クラスフォース","Class Fourth",10,0,False,2000,4000,1000,15,15,15,100,0,35,6,0,300000
3,1,3,"スタンダードリーグ・クラスサード","Class Third",20,0,False,3000,6000,1500,20,20,20,100,0,40,8,10,300000
4,1,4,"スタンダードリーグ・クラスセカンド","Class Second",30,0,False,4000,8000,2000,30,30,30,100,0,50,8,10,300000
5,1,5,"スタンダードリーグ・クラスファースト","Class First",50,0,False,5000,10000,2500,40,40,40,100,0,60,8,20,300000
6,1,6,"アドミンリーグ・クラスフィフス","Class Fifth",80,45,True,6500,13000,4000,50,50,50,100,5,70,8,30,300000
7,1,7,"アドミンリーグ・クラスフォース","Class Fourth",130,75,True,8000,16000,5000,60,60,60,100,10,80,10,30,300000
8,1,8,"アドミンリーグ・クラスサード","Class Third",200,125,True,10000,20000,6500,70,70,70,100,15,90,10,40,300000
9,1,9,"アドミンリーグ・クラスセカンド","Class Second",300,195,True,12000,24000,8000,80,80,80,100,20,100,10,40,300000
10,1,10,"アドミンリーグ・クラスファースト","Class First",30000,295,True,15000,30000,10000,90,90,90,100,30,100,10,50,300000
11,2,1,"スタンダードリーグ・ゲスト","Guest",5,0,False,1000,2000,500,10,10,10,100,0,20,8,0,300000
12,2,2,"スタンダードリーグ・クラスフォース","Class Fourth",10,0,False,1500,3000,1000,15,15,15,100,0,35,8,0,300000
13,2,3,"スタンダードリーグ・クラスサード","Class Third",20,0,False,2000,4000,1500,20,20,20,100,0,40,8,10,300000
14,2,4,"スタンダードリーグ・クラスセカンド","Class Second",30,0,False,2500,5000,2000,30,30,30,100,0,50,8,10,300000
15,2,5,"スタンダードリーグ・クラスファースト","Class First",50,0,False,3000,6000,2500,40,40,40,100,0,60,10,20,300000
16,2,6,"アドミンリーグ・クラスフィフス","Class Fifth",80,45,True,4000,8000,3000,50,50,50,100,5,70,10,30,300000
17,2,7,"アドミンリーグ・クラスフォース","Class Fourth",130,75,True,5000,10000,4000,60,60,60,100,10,80,10,30,300000
18,2,8,"アドミンリーグ・クラスサード","Class Third",200,125,True,6000,12000,5000,70,70,70,100,15,90,12,40,300000
19,2,9,"アドミンリーグ・クラスセカンド","Class Second",300,195,True,8000,16000,6000,80,80,80,100,20,100,12,40,300000
20,2,10,"アドミンリーグ・クラスファースト","Class First",30000,295,True,10000,20000,7000,90,90,90,100,30,100,12,50,300000
21,3,1,"スタンダードリーグ・ゲスト","Guest",5,0,False,2000,4000,10000,10,10,10,100,0,30,10,0,300000
22,3,2,"スタンダードリーグ・クラスフォース","Class Fourth",10,0,False,2500,5000,10000,15,15,15,100,0,35,10,0,300000
23,3,3,"スタンダードリーグ・クラスサード","Class Third",20,0,False,3000,6000,10000,20,20,20,100,0,40,10,10,300000
24,3,4,"スタンダードリーグ・クラスセカンド","Class Second",30,0,False,3500,7000,10000,30,30,30,100,0,50,10,10,300000
25,3,5,"スタンダードリーグ・クラスファースト","Class First",50,0,False,4000,8000,10000,40,40,40,100,0,60,10,20,300000
26,3,6,"アドミンリーグ・クラスフィフス","Class Fifth",80,45,True,6000,12000,11000,50,50,50,100,5,70,10,30,300000
27,3,7,"アドミンリーグ・クラスフォース","Class Fourth",130,75,True,7000,14000,12000,55,55,55,100,10,80,10,30,300000
28,3,8,"アドミンリーグ・クラスサード","Class Third",200,125,True,8000,16000,13000,60,60,60,100,15,90,10,40,300000
29,3,9,"アドミンリーグ・クラスセカンド","Class Second",300,195,True,10000,20000,14000,65,65,65,100,20,100,10,40,300000
30,3,10,"アドミンリーグ・クラスファースト","Class First",30000,295,True,30000,60000,15000,70,70,70,100,30,100,10,50,300000
31,4,1,"スタンダードリーグ・ゲスト","Guest",5,0,False,5000,10000,10000,10,10,10,100,0,30,10,0,300400
32,4,2,"スタンダードリーグ・クラスフォース","Class Fourth",10,0,False,5500,11000,11000,10,10,10,100,0,30,10,0,300400
33,4,3,"スタンダードリーグ・クラスサード","Class Third",15,0,False,6000,12000,12000,10,10,10,100,0,30,10,0,300400
34,4,4,"スタンダードリーグ・クラスセカンド","Class Second",20,0,False,6500,13000,13000,10,10,10,100,0,30,10,0,300401
35,4,5,"スタンダードリーグ・クラスファースト","Class First",30,0,False,7000,14000,14000,10,10,10,100,0,30,10,0,300401
36,4,6,"アドミンリーグ・クラスフィフス","Class Fifth",40,29,True,15000,30000,15000,40,40,40,100,5,60,10,20,300402
37,4,7,"アドミンリーグ・クラスフォース","Class Fourth",55,39,True,16000,32000,16000,40,40,40,100,10,60,10,20,300402
38,4,8,"アドミンリーグ・クラスサード","Class Third",75,54,True,17000,34000,17000,40,40,40,100,15,60,10,20,300403
39,4,9,"アドミンリーグ・クラスセカンド","Class Second",100,74,True,18000,36000,18000,40,40,40,100,20,60,10,20,300403
40,4,10,"アドミンリーグ・クラスファースト","Class First",30000,99,True,50000,100000,25000,70,70,70,100,30,100,10,60,300404
41,5,1,"スタンダードリーグ・ゲスト","Guest",5,0,False,5000,10000,10000,10,10,10,100,0,30,10,0,300500
42,5,2,"スタンダードリーグ・クラスフォース","Class Fourth",10,0,False,5500,11000,11000,10,10,10,100,0,30,10,0,300500
43,5,3,"スタンダードリーグ・クラスサード","Class Third",15,0,False,6000,12000,12000,10,10,10,100,0,30,10,0,300500
44,5,4,"スタンダードリーグ・クラスセカンド","Class Second",20,0,False,6500,13000,13000,10,10,10,100,0,30,10,0,300501
45,5,5,"スタンダードリーグ・クラスファースト","Class First",30,0,False,7000,14000,14000,10,10,10,100,0,30,10,0,300501
46,5,6,"アドミンリーグ・クラスフィフス","Class Fifth",40,29,True,15000,30000,15000,40,40,40,100,5,60,10,20,300502
47,5,7,"アドミンリーグ・クラスフォース","Class Fourth",55,39,True,16000,32000,16000,40,40,40,100,10,60,10,20,300502
48,5,8,"アドミンリーグ・クラスサード","Class Third",75,54,True,17000,34000,17000,40,40,40,100,15,60,10,20,300503
49,5,9,"アドミンリーグ・クラスセカンド","Class Second",100,74,True,18000,36000,18000,40,40,40,100,20,60,10,20,300503
50,5,10,"アドミンリーグ・クラスファースト","Class First",30000,99,True,50000,100000,25000,70,70,70,100,30,100,10,60,300504
51,6,1,"スタンダードリーグ・ゲスト","Guest",5,0,False,5000,10000,10000,10,10,10,100,0,30,10,0,300600
52,6,2,"スタンダードリーグ・クラスフォース","Class Fourth",10,0,False,7500,15000,11000,10,10,10,100,0,30,10,0,300600
53,6,3,"スタンダードリーグ・クラスサード","Class Third",15,0,False,10000,20000,12000,10,10,10,100,0,30,10,0,300600
54,6,4,"スタンダードリーグ・クラスセカンド","Class Second",20,0,False,15000,30000,13000,10,10,10,100,0,30,10,0,300601
55,6,5,"スタンダードリーグ・クラスファースト","Class First",30,0,False,20000,40000,14000,10,10,10,100,0,30,10,0,300601
56,6,6,"アドミンリーグ・クラスフィフス","Class Fifth",40,29,True,30000,60000,15000,40,40,40,100,5,60,10,20,300602
57,6,7,"アドミンリーグ・クラスフォース","Class Fourth",55,39,True,35000,70000,16000,40,40,40,100,10,60,10,20,300602
58,6,8,"アドミンリーグ・クラスサード","Class Third",75,54,True,40000,80000,17000,40,40,40,100,15,60,10,20,300603
59,6,9,"アドミンリーグ・クラスセカンド","Class Second",100,74,True,45000,90000,18000,40,40,40,100,20,60,10,20,300603
60,6,10,"アドミンリーグ・クラスファースト","Class First",30000,99,True,70000,140000,25000,70,70,70,100,30,100,10,60,300604
61,7,1,"スタンダードリーグ・ゲスト","Guest",5,0,False,5000,10000,10000,10,10,10,100,0,30,10,0,300700
62,7,2,"スタンダードリーグ・クラスフォース","Class Fourth",10,0,False,7500,15000,11000,10,10,10,100,0,30,10,0,300700
63,7,3,"スタンダードリーグ・クラスサード","Class Third",15,0,False,10000,20000,12000,10,10,10,100,0,30,10,0,300700
64,7,4,"スタンダードリーグ・クラスセカンド","Class Second",20,0,False,15000,30000,13000,10,10,10,100,0,30,10,0,300701
65,7,5,"スタンダードリーグ・クラスファースト","Class First",30,0,False,20000,40000,14000,10,10,10,100,0,30,10,0,300701
66,7,6,"アドミンリーグ・クラスフィフス","Class Fifth",40,29,True,30000,60000,15000,40,40,40,100,5,60,10,20,300702
67,7,7,"アドミンリーグ・クラスフォース","Class Fourth",55,39,True,35000,70000,16000,40,40,40,100,10,60,10,20,300702
68,7,8,"アドミンリーグ・クラスサード","Class Third",75,54,True,40000,80000,17000,40,40,40,100,15,60,10,20,300703
69,7,9,"アドミンリーグ・クラスセカンド","Class Second",100,74,True,45000,90000,18000,40,40,40,100,20,60,10,20,300703
70,7,10,"アドミンリーグ・クラスファースト","Class First",30000,99,True,70000,140000,25000,70,70,70,100,30,100,10,60,300704
71,8,1,"スタンダードリーグ・ゲスト","Guest",5,0,False,5000,10000,10000,10,10,10,100,0,30,10,0,300800
72,8,2,"スタンダードリーグ・クラスフォース","Class Fourth",10,0,False,7500,15000,11000,10,10,10,100,0,30,10,0,300800
73,8,3,"スタンダードリーグ・クラスサード","Class Third",15,0,False,10000,20000,12000,10,10,10,100,0,30,10,0,300800
74,8,4,"スタンダードリーグ・クラスセカンド","Class Second",20,0,False,15000,30000,13000,10,10,10,100,0,30,10,0,300801
75,8,5,"スタンダードリーグ・クラスファースト","Class First",30,0,False,20000,40000,14000,10,10,10,100,0,30,10,0,300801
76,8,6,"アドミンリーグ・クラスフィフス","Class Fifth",40,29,True,30000,60000,15000,40,40,40,100,5,60,10,20,300802
77,8,7,"アドミンリーグ・クラスフォース","Class Fourth",55,39,True,35000,70000,16000,40,40,40,100,10,60,10,20,300802
78,8,8,"アドミンリーグ・クラスサード","Class Third",75,54,True,40000,80000,17000,40,40,40,100,15,60,10,20,300803
79,8,9,"アドミンリーグ・クラスセカンド","Class Second",100,74,True,45000,90000,18000,40,40,40,100,20,60,10,20,300803
80,8,10,"アドミンリーグ・クラスファースト","Class First",30000,99,True,70000,140000,25000,70,70,70,100,30,100,10,60,300804
81,9,1,"スタンダードリーグ・ゲスト","Guest",5,0,False,5000,10000,10000,10,10,10,100,0,30,10,0,300900
82,9,2,"スタンダードリーグ・クラスフォース","Class Fourth",10,0,False,7500,15000,11000,10,10,10,100,0,30,10,0,300900
83,9,3,"スタンダードリーグ・クラスサード","Class Third",15,0,False,10000,20000,12000,10,10,10,100,0,30,10,0,300900
84,9,4,"スタンダードリーグ・クラスセカンド","Class Second",20,0,False,15000,30000,13000,10,10,10,100,0,30,10,0,300901
85,9,5,"スタンダードリーグ・クラスファースト","Class First",30,0,False,20000,40000,14000,10,10,10,100,0,30,10,0,300901
86,9,6,"アドミンリーグ・クラスフィフス","Class Fifth",40,29,True,30000,60000,15000,40,40,40,100,5,60,10,20,300902
87,9,7,"アドミンリーグ・クラスフォース","Class Fourth",55,39,True,35000,70000,16000,40,40,40,100,10,60,10,20,300902
88,9,8,"アドミンリーグ・クラスサード","Class Third",75,54,True,40000,80000,17000,40,40,40,100,15,60,10,20,300903
89,9,9,"アドミンリーグ・クラスセカンド","Class Second",100,74,True,45000,90000,18000,40,40,40,100,20,60,10,20,300903
90,9,10,"アドミンリーグ・クラスファースト","Class First",30000,99,True,70000,140000,25000,70,70,70,100,30,100,10,60,300904
91,10,1,"スタンダードリーグ・ゲスト","Guest",5,0,False,5000,10000,10000,10,10,10,100,0,30,10,0,301000
92,10,2,"スタンダードリーグ・クラスフォース","Class Fourth",10,0,False,7500,15000,11000,10,10,10,100,0,30,10,0,301000
93,10,3,"スタンダードリーグ・クラスサード","Class Third",15,0,False,10000,20000,12000,10,10,10,100,0,30,10,0,301000
94,10,4,"スタンダードリーグ・クラスセカンド","Class Second",20,0,False,15000,30000,13000,10,10,10,100,0,30,10,0,301001
95,10,5,"スタンダードリーグ・クラスファースト","Class First",30,0,False,20000,40000,14000,10,10,10,100,0,30,10,0,301001
96,10,6,"アドミンリーグ・クラスフィフス","Class Fifth",40,29,True,30000,60000,15000,40,40,40,100,5,60,10,20,301002
97,10,7,"アドミンリーグ・クラスフォース","Class Fourth",55,39,True,35000,70000,16000,40,40,40,100,10,60,10,20,301002
98,10,8,"アドミンリーグ・クラスサード","Class Third",75,54,True,40000,80000,17000,40,40,40,100,15,60,10,20,301003
99,10,9,"アドミンリーグ・クラスセカンド","Class Second",100,74,True,45000,90000,18000,40,40,40,100,20,60,10,20,301003
100,10,10,"アドミンリーグ・クラスファースト","Class First",30000,99,True,70000,140000,25000,70,70,70,100,30,100,10,60,301004
101,11,1,"スタンダードリーグ・ゲスト","Guest",5,0,False,5000,10000,10000,10,10,10,100,0,30,10,0,301100
102,11,2,"スタンダードリーグ・クラスフォース","Class Fourth",10,0,False,7500,15000,11000,10,10,10,100,0,30,10,0,301100
103,11,3,"スタンダードリーグ・クラスサード","Class Third",15,0,False,10000,20000,12000,10,10,10,100,0,30,10,0,301100
104,11,4,"スタンダードリーグ・クラスセカンド","Class Second",20,0,False,15000,30000,13000,10,10,10,100,0,30,10,0,301101
105,11,5,"スタンダードリーグ・クラスファースト","Class First",30,0,False,20000,40000,14000,10,10,10,100,0,30,10,0,301101
106,11,6,"アドミンリーグ・クラスフィフス","Class Fifth",40,29,True,30000,60000,15000,40,40,40,100,5,60,10,20,301102
107,11,7,"アドミンリーグ・クラスフォース","Class Fourth",55,39,True,35000,70000,16000,40,40,40,100,10,60,10,20,301102
108,11,8,"アドミンリーグ・クラスサード","Class Third",75,54,True,40000,80000,17000,40,40,40,100,15,60,10,20,301103
109,11,9,"アドミンリーグ・クラスセカンド","Class Second",100,74,True,45000,90000,18000,40,40,40,100,20,60,10,20,301103
110,11,10,"アドミンリーグ・クラスファースト","Class First",30000,99,True,70000,140000,25000,70,70,70,100,30,100,10,60,301104
111,12,1,"スタンダードリーグ・ゲスト","Guest",5,0,False,5000,10000,10000,10,10,10,100,0,30,10,0,301200
112,12,2,"スタンダードリーグ・クラスフォース","Class Fourth",10,0,False,7500,15000,11000,10,10,10,100,0,30,10,0,301200
113,12,3,"スタンダードリーグ・クラスサード","Class Third",15,0,False,10000,20000,12000,10,10,10,100,0,30,10,0,301200
114,12,4,"スタンダードリーグ・クラスセカンド","Class Second",20,0,False,15000,30000,13000,10,10,10,100,0,30,10,0,301201
115,12,5,"スタンダードリーグ・クラスファースト","Class First",30,0,False,20000,40000,14000,10,10,10,100,0,30,10,0,301201
116,12,6,"アドミンリーグ・クラスフィフス","Class Fifth",40,29,True,30000,60000,15000,40,40,40,100,5,60,10,20,301202
117,12,7,"アドミンリーグ・クラスフォース","Class Fourth",55,39,True,35000,70000,16000,40,40,40,100,10,60,10,20,301202
118,12,8,"アドミンリーグ・クラスサード","Class Third",75,54,True,40000,80000,17000,40,40,40,100,15,60,10,20,301203
119,12,9,"アドミンリーグ・クラスセカンド","Class Second",100,74,True,45000,90000,18000,40,40,40,100,20,60,10,20,301203
120,12,10,"アドミンリーグ・クラスファースト","Class First",30000,99,True,70000,140000,25000,70,70,70,100,30,100,10,60,301204
121,13,1,"スタンダードリーグ・ゲスト","Guest",5,0,False,5000,10000,10000,10,10,10,30,5,30,10,0,301300
122,13,2,"スタンダードリーグ・クラスフォース","Class Fourth",10,0,False,7500,15000,11000,10,10,10,30,5,30,10,0,301300
123,13,3,"スタンダードリーグ・クラスサード","Class Third",15,0,False,10000,20000,12000,10,10,10,50,5,30,10,0,301300
124,13,4,"スタンダードリーグ・クラスセカンド","Class Second",20,0,False,15000,30000,13000,10,10,10,50,5,30,10,0,301301
125,13,5,"スタンダードリーグ・クラスファースト","Class First",30,0,False,20000,40000,14000,10,10,10,70,5,30,10,0,301301
126,13,6,"アドミンリーグ・クラスフィフス","Class Fifth",40,29,True,30000,60000,15000,40,40,40,100,15,60,10,20,301302
127,13,7,"アドミンリーグ・クラスフォース","Class Fourth",55,39,True,35000,70000,16000,40,40,40,100,20,60,10,20,301302
128,13,8,"アドミンリーグ・クラスサード","Class Third",75,54,True,40000,80000,17000,40,40,40,100,25,60,10,20,301303
129,13,9,"アドミンリーグ・クラスセカンド","Class Second",100,74,True,45000,90000,18000,40,40,40,100,30,60,10,20,301303
130,13,10,"アドミンリーグ・クラスファースト","Class First",30000,99,True,70000,140000,25000,70,70,70,100,40,100,10,60,301304
131,14,1,"スタンダードリーグ・ゲスト","Guest",5,0,False,5000,10000,10000,10,10,10,100,0,30,10,0,301400
132,14,2,"スタンダードリーグ・クラスフォース","Class Fourth",10,0,False,7500,15000,11000,10,10,10,100,0,30,10,0,301400
133,14,3,"スタンダードリーグ・クラスサード","Class Third",15,0,False,10000,20000,12000,10,10,10,100,0,30,10,0,301400
134,14,4,"スタンダードリーグ・クラスセカンド","Class Second",20,0,False,15000,30000,13000,10,10,10,100,0,30,10,0,301401
135,14,5,"スタンダードリーグ・クラスファースト","Class First",30,0,False,20000,40000,14000,10,10,10,100,0,30,10,0,301401
136,14,6,"アドミンリーグ・クラスフィフス","Class Fifth",40,29,True,30000,60000,15000,40,40,40,100,5,60,10,20,301402
137,14,7,"アドミンリーグ・クラスフォース","Class Fourth",55,39,True,35000,70000,16000,40,40,40,100,10,60,10,20,301402
138,14,8,"アドミンリーグ・クラスサード","Class Third",75,54,True,40000,80000,17000,40,40,40,100,15,60,10,20,301403
139,14,9,"アドミンリーグ・クラスセカンド","Class Second",100,74,True,45000,90000,18000,40,40,40,100,20,60,10,20,301403
140,14,10,"アドミンリーグ・クラスファースト","Class First",30000,99,True,70000,140000,25000,70,70,70,100,30,100,10,60,301404
141,15,1,"スタンダードリーグ・ゲスト","Guest",5,0,False,5000,10000,10000,10,10,10,100,0,30,10,0,301500
142,15,2,"スタンダードリーグ・クラスフォース","Class Fourth",10,0,False,7500,15000,11000,10,10,10,100,0,30,10,0,301500
143,15,3,"スタンダードリーグ・クラスサード","Class Third",15,0,False,10000,20000,12000,10,10,10,100,0,30,10,0,301500
144,15,4,"スタンダードリーグ・クラスセカンド","Class Second",20,0,False,15000,30000,13000,10,10,10,100,0,30,10,0,301501
145,15,5,"スタンダードリーグ・クラスファースト","Class First",30,0,False,20000,40000,14000,10,10,10,100,0,30,10,0,301501
146,15,6,"アドミンリーグ・クラスフィフス","Class Fifth",40,29,True,30000,60000,15000,40,40,40,100,5,60,10,20,301502
147,15,7,"アドミンリーグ・クラスフォース","Class Fourth",55,39,True,35000,70000,16000,40,40,40,100,10,60,10,20,301502
148,15,8,"アドミンリーグ・クラスサード","Class Third",75,54,True,40000,80000,17000,40,40,40,100,15,60,10,20,301503
149,15,9,"アドミンリーグ・クラスセカンド","Class Second",100,74,True,45000,90000,18000,40,40,40,100,20,60,10,20,301503
150,15,10,"アドミンリーグ・クラスファースト","Class First",30000,99,True,70000,140000,25000,70,70,70,100,30,100,10,60,301504
151,16,1,"スタンダードリーグ・ゲスト","Guest",5,0,False,5000,10000,10000,10,10,10,30,5,30,10,0,301600
152,16,2,"スタンダードリーグ・クラスフォース","Class Fourth",10,0,False,7500,15000,11000,10,10,10,30,5,30,10,0,301600
153,16,3,"スタンダードリーグ・クラスサード","Class Third",15,0,False,10000,20000,12000,10,10,10,50,5,30,10,0,301600
154,16,4,"スタンダードリーグ・クラスセカンド","Class Second",20,0,False,15000,30000,13000,10,10,10,50,5,30,10,0,301601
155,16,5,"スタンダードリーグ・クラスファースト","Class First",30,0,False,20000,40000,14000,10,10,10,70,5,30,10,0,301601
156,16,6,"アドミンリーグ・クラスフィフス","Class Fifth",40,29,True,30000,60000,15000,40,40,40,100,15,60,10,20,301602
157,16,7,"アドミンリーグ・クラスフォース","Class Fourth",55,39,True,35000,70000,16000,40,40,40,100,20,60,10,20,301602
158,16,8,"アドミンリーグ・クラスサード","Class Third",75,54,True,40000,80000,17000,40,40,40,100,25,60,10,20,301603
159,16,9,"アドミンリーグ・クラスセカンド","Class Second",100,74,True,45000,90000,18000,40,40,40,100,30,60,10,20,301603
160,16,10,"アドミンリーグ・クラスファースト","Class First",30000,99,True,70000,140000,25000,70,70,70,100,40,100,10,60,301604
161,17,1,"スタンダードリーグ・ゲスト","Guest",5,0,False,5000,10000,10000,10,10,10,70,0,30,10,0,301700
162,17,2,"スタンダードリーグ・クラスフォース","Class Fourth",10,0,False,7500,15000,11000,10,10,10,70,0,30,10,0,301700
163,17,3,"スタンダードリーグ・クラスサード","Class Third",15,0,False,10000,20000,12000,10,10,10,70,0,30,10,0,301700
164,17,4,"スタンダードリーグ・クラスセカンド","Class Second",20,0,False,15000,30000,13000,10,10,10,70,0,30,10,0,301700
165,17,5,"スタンダードリーグ・クラスファースト","Class First",30,0,False,20000,40000,14000,10,10,10,70,0,30,10,0,301700
166,17,6,"アドミンリーグ・クラスフィフス","Class Fifth",40,29,True,30000,60000,15000,40,40,40,100,5,60,10,20,301700
167,17,7,"アドミンリーグ・クラスフォース","Class Fourth",55,39,True,35000,70000,16000,40,40,40,100,10,60,10,20,301700
168,17,8,"アドミンリーグ・クラスサード","Class Third",75,54,True,40000,80000,17000,40,40,40,100,15,60,10,20,301700
169,17,9,"アドミンリーグ・クラスセカンド","Class Second",100,74,True,45000,90000,18000,40,40,40,100,20,60,10,20,301700
170,17,10,"アドミンリーグ・クラスファースト","Class First",30000,99,True,70000,140000,25000,70,70,70,100,30,100,10,60,301700
1 // DefragMatchGradeId DefragMatchId ClassNum GradeName ClassName PromotionLineLeagueScore DemotionLineLeagueScore LeagueScoreDecreaseFlag TargetLeaguePoint1 TargetLeaguePoint2 MvpAddLeaguePoint MobLevel NormalBossLevel AdaptableLevel PunisherLevel PunisherAppearanceRate CpuLevel RecordMedalDropNum TargetLeaguePointCoefficient RewardTableSubId
2 1 1 1 スタンダードリーグ・ゲスト Guest 5 0 False 1000 2000 500 10 10 10 100 0 20 6 0 300000
3 2 1 2 スタンダードリーグ・クラスフォース Class Fourth 10 0 False 2000 4000 1000 15 15 15 100 0 35 6 0 300000
4 3 1 3 スタンダードリーグ・クラスサード Class Third 20 0 False 3000 6000 1500 20 20 20 100 0 40 8 10 300000
5 4 1 4 スタンダードリーグ・クラスセカンド Class Second 30 0 False 4000 8000 2000 30 30 30 100 0 50 8 10 300000
6 5 1 5 スタンダードリーグ・クラスファースト Class First 50 0 False 5000 10000 2500 40 40 40 100 0 60 8 20 300000
7 6 1 6 アドミンリーグ・クラスフィフス Class Fifth 80 45 True 6500 13000 4000 50 50 50 100 5 70 8 30 300000
8 7 1 7 アドミンリーグ・クラスフォース Class Fourth 130 75 True 8000 16000 5000 60 60 60 100 10 80 10 30 300000
9 8 1 8 アドミンリーグ・クラスサード Class Third 200 125 True 10000 20000 6500 70 70 70 100 15 90 10 40 300000
10 9 1 9 アドミンリーグ・クラスセカンド Class Second 300 195 True 12000 24000 8000 80 80 80 100 20 100 10 40 300000
11 10 1 10 アドミンリーグ・クラスファースト Class First 30000 295 True 15000 30000 10000 90 90 90 100 30 100 10 50 300000
12 11 2 1 スタンダードリーグ・ゲスト Guest 5 0 False 1000 2000 500 10 10 10 100 0 20 8 0 300000
13 12 2 2 スタンダードリーグ・クラスフォース Class Fourth 10 0 False 1500 3000 1000 15 15 15 100 0 35 8 0 300000
14 13 2 3 スタンダードリーグ・クラスサード Class Third 20 0 False 2000 4000 1500 20 20 20 100 0 40 8 10 300000
15 14 2 4 スタンダードリーグ・クラスセカンド Class Second 30 0 False 2500 5000 2000 30 30 30 100 0 50 8 10 300000
16 15 2 5 スタンダードリーグ・クラスファースト Class First 50 0 False 3000 6000 2500 40 40 40 100 0 60 10 20 300000
17 16 2 6 アドミンリーグ・クラスフィフス Class Fifth 80 45 True 4000 8000 3000 50 50 50 100 5 70 10 30 300000
18 17 2 7 アドミンリーグ・クラスフォース Class Fourth 130 75 True 5000 10000 4000 60 60 60 100 10 80 10 30 300000
19 18 2 8 アドミンリーグ・クラスサード Class Third 200 125 True 6000 12000 5000 70 70 70 100 15 90 12 40 300000
20 19 2 9 アドミンリーグ・クラスセカンド Class Second 300 195 True 8000 16000 6000 80 80 80 100 20 100 12 40 300000
21 20 2 10 アドミンリーグ・クラスファースト Class First 30000 295 True 10000 20000 7000 90 90 90 100 30 100 12 50 300000
22 21 3 1 スタンダードリーグ・ゲスト Guest 5 0 False 2000 4000 10000 10 10 10 100 0 30 10 0 300000
23 22 3 2 スタンダードリーグ・クラスフォース Class Fourth 10 0 False 2500 5000 10000 15 15 15 100 0 35 10 0 300000
24 23 3 3 スタンダードリーグ・クラスサード Class Third 20 0 False 3000 6000 10000 20 20 20 100 0 40 10 10 300000
25 24 3 4 スタンダードリーグ・クラスセカンド Class Second 30 0 False 3500 7000 10000 30 30 30 100 0 50 10 10 300000
26 25 3 5 スタンダードリーグ・クラスファースト Class First 50 0 False 4000 8000 10000 40 40 40 100 0 60 10 20 300000
27 26 3 6 アドミンリーグ・クラスフィフス Class Fifth 80 45 True 6000 12000 11000 50 50 50 100 5 70 10 30 300000
28 27 3 7 アドミンリーグ・クラスフォース Class Fourth 130 75 True 7000 14000 12000 55 55 55 100 10 80 10 30 300000
29 28 3 8 アドミンリーグ・クラスサード Class Third 200 125 True 8000 16000 13000 60 60 60 100 15 90 10 40 300000
30 29 3 9 アドミンリーグ・クラスセカンド Class Second 300 195 True 10000 20000 14000 65 65 65 100 20 100 10 40 300000
31 30 3 10 アドミンリーグ・クラスファースト Class First 30000 295 True 30000 60000 15000 70 70 70 100 30 100 10 50 300000
32 31 4 1 スタンダードリーグ・ゲスト Guest 5 0 False 5000 10000 10000 10 10 10 100 0 30 10 0 300400
33 32 4 2 スタンダードリーグ・クラスフォース Class Fourth 10 0 False 5500 11000 11000 10 10 10 100 0 30 10 0 300400
34 33 4 3 スタンダードリーグ・クラスサード Class Third 15 0 False 6000 12000 12000 10 10 10 100 0 30 10 0 300400
35 34 4 4 スタンダードリーグ・クラスセカンド Class Second 20 0 False 6500 13000 13000 10 10 10 100 0 30 10 0 300401
36 35 4 5 スタンダードリーグ・クラスファースト Class First 30 0 False 7000 14000 14000 10 10 10 100 0 30 10 0 300401
37 36 4 6 アドミンリーグ・クラスフィフス Class Fifth 40 29 True 15000 30000 15000 40 40 40 100 5 60 10 20 300402
38 37 4 7 アドミンリーグ・クラスフォース Class Fourth 55 39 True 16000 32000 16000 40 40 40 100 10 60 10 20 300402
39 38 4 8 アドミンリーグ・クラスサード Class Third 75 54 True 17000 34000 17000 40 40 40 100 15 60 10 20 300403
40 39 4 9 アドミンリーグ・クラスセカンド Class Second 100 74 True 18000 36000 18000 40 40 40 100 20 60 10 20 300403
41 40 4 10 アドミンリーグ・クラスファースト Class First 30000 99 True 50000 100000 25000 70 70 70 100 30 100 10 60 300404
42 41 5 1 スタンダードリーグ・ゲスト Guest 5 0 False 5000 10000 10000 10 10 10 100 0 30 10 0 300500
43 42 5 2 スタンダードリーグ・クラスフォース Class Fourth 10 0 False 5500 11000 11000 10 10 10 100 0 30 10 0 300500
44 43 5 3 スタンダードリーグ・クラスサード Class Third 15 0 False 6000 12000 12000 10 10 10 100 0 30 10 0 300500
45 44 5 4 スタンダードリーグ・クラスセカンド Class Second 20 0 False 6500 13000 13000 10 10 10 100 0 30 10 0 300501
46 45 5 5 スタンダードリーグ・クラスファースト Class First 30 0 False 7000 14000 14000 10 10 10 100 0 30 10 0 300501
47 46 5 6 アドミンリーグ・クラスフィフス Class Fifth 40 29 True 15000 30000 15000 40 40 40 100 5 60 10 20 300502
48 47 5 7 アドミンリーグ・クラスフォース Class Fourth 55 39 True 16000 32000 16000 40 40 40 100 10 60 10 20 300502
49 48 5 8 アドミンリーグ・クラスサード Class Third 75 54 True 17000 34000 17000 40 40 40 100 15 60 10 20 300503
50 49 5 9 アドミンリーグ・クラスセカンド Class Second 100 74 True 18000 36000 18000 40 40 40 100 20 60 10 20 300503
51 50 5 10 アドミンリーグ・クラスファースト Class First 30000 99 True 50000 100000 25000 70 70 70 100 30 100 10 60 300504
52 51 6 1 スタンダードリーグ・ゲスト Guest 5 0 False 5000 10000 10000 10 10 10 100 0 30 10 0 300600
53 52 6 2 スタンダードリーグ・クラスフォース Class Fourth 10 0 False 7500 15000 11000 10 10 10 100 0 30 10 0 300600
54 53 6 3 スタンダードリーグ・クラスサード Class Third 15 0 False 10000 20000 12000 10 10 10 100 0 30 10 0 300600
55 54 6 4 スタンダードリーグ・クラスセカンド Class Second 20 0 False 15000 30000 13000 10 10 10 100 0 30 10 0 300601
56 55 6 5 スタンダードリーグ・クラスファースト Class First 30 0 False 20000 40000 14000 10 10 10 100 0 30 10 0 300601
57 56 6 6 アドミンリーグ・クラスフィフス Class Fifth 40 29 True 30000 60000 15000 40 40 40 100 5 60 10 20 300602
58 57 6 7 アドミンリーグ・クラスフォース Class Fourth 55 39 True 35000 70000 16000 40 40 40 100 10 60 10 20 300602
59 58 6 8 アドミンリーグ・クラスサード Class Third 75 54 True 40000 80000 17000 40 40 40 100 15 60 10 20 300603
60 59 6 9 アドミンリーグ・クラスセカンド Class Second 100 74 True 45000 90000 18000 40 40 40 100 20 60 10 20 300603
61 60 6 10 アドミンリーグ・クラスファースト Class First 30000 99 True 70000 140000 25000 70 70 70 100 30 100 10 60 300604
62 61 7 1 スタンダードリーグ・ゲスト Guest 5 0 False 5000 10000 10000 10 10 10 100 0 30 10 0 300700
63 62 7 2 スタンダードリーグ・クラスフォース Class Fourth 10 0 False 7500 15000 11000 10 10 10 100 0 30 10 0 300700
64 63 7 3 スタンダードリーグ・クラスサード Class Third 15 0 False 10000 20000 12000 10 10 10 100 0 30 10 0 300700
65 64 7 4 スタンダードリーグ・クラスセカンド Class Second 20 0 False 15000 30000 13000 10 10 10 100 0 30 10 0 300701
66 65 7 5 スタンダードリーグ・クラスファースト Class First 30 0 False 20000 40000 14000 10 10 10 100 0 30 10 0 300701
67 66 7 6 アドミンリーグ・クラスフィフス Class Fifth 40 29 True 30000 60000 15000 40 40 40 100 5 60 10 20 300702
68 67 7 7 アドミンリーグ・クラスフォース Class Fourth 55 39 True 35000 70000 16000 40 40 40 100 10 60 10 20 300702
69 68 7 8 アドミンリーグ・クラスサード Class Third 75 54 True 40000 80000 17000 40 40 40 100 15 60 10 20 300703
70 69 7 9 アドミンリーグ・クラスセカンド Class Second 100 74 True 45000 90000 18000 40 40 40 100 20 60 10 20 300703
71 70 7 10 アドミンリーグ・クラスファースト Class First 30000 99 True 70000 140000 25000 70 70 70 100 30 100 10 60 300704
72 71 8 1 スタンダードリーグ・ゲスト Guest 5 0 False 5000 10000 10000 10 10 10 100 0 30 10 0 300800
73 72 8 2 スタンダードリーグ・クラスフォース Class Fourth 10 0 False 7500 15000 11000 10 10 10 100 0 30 10 0 300800
74 73 8 3 スタンダードリーグ・クラスサード Class Third 15 0 False 10000 20000 12000 10 10 10 100 0 30 10 0 300800
75 74 8 4 スタンダードリーグ・クラスセカンド Class Second 20 0 False 15000 30000 13000 10 10 10 100 0 30 10 0 300801
76 75 8 5 スタンダードリーグ・クラスファースト Class First 30 0 False 20000 40000 14000 10 10 10 100 0 30 10 0 300801
77 76 8 6 アドミンリーグ・クラスフィフス Class Fifth 40 29 True 30000 60000 15000 40 40 40 100 5 60 10 20 300802
78 77 8 7 アドミンリーグ・クラスフォース Class Fourth 55 39 True 35000 70000 16000 40 40 40 100 10 60 10 20 300802
79 78 8 8 アドミンリーグ・クラスサード Class Third 75 54 True 40000 80000 17000 40 40 40 100 15 60 10 20 300803
80 79 8 9 アドミンリーグ・クラスセカンド Class Second 100 74 True 45000 90000 18000 40 40 40 100 20 60 10 20 300803
81 80 8 10 アドミンリーグ・クラスファースト Class First 30000 99 True 70000 140000 25000 70 70 70 100 30 100 10 60 300804
82 81 9 1 スタンダードリーグ・ゲスト Guest 5 0 False 5000 10000 10000 10 10 10 100 0 30 10 0 300900
83 82 9 2 スタンダードリーグ・クラスフォース Class Fourth 10 0 False 7500 15000 11000 10 10 10 100 0 30 10 0 300900
84 83 9 3 スタンダードリーグ・クラスサード Class Third 15 0 False 10000 20000 12000 10 10 10 100 0 30 10 0 300900
85 84 9 4 スタンダードリーグ・クラスセカンド Class Second 20 0 False 15000 30000 13000 10 10 10 100 0 30 10 0 300901
86 85 9 5 スタンダードリーグ・クラスファースト Class First 30 0 False 20000 40000 14000 10 10 10 100 0 30 10 0 300901
87 86 9 6 アドミンリーグ・クラスフィフス Class Fifth 40 29 True 30000 60000 15000 40 40 40 100 5 60 10 20 300902
88 87 9 7 アドミンリーグ・クラスフォース Class Fourth 55 39 True 35000 70000 16000 40 40 40 100 10 60 10 20 300902
89 88 9 8 アドミンリーグ・クラスサード Class Third 75 54 True 40000 80000 17000 40 40 40 100 15 60 10 20 300903
90 89 9 9 アドミンリーグ・クラスセカンド Class Second 100 74 True 45000 90000 18000 40 40 40 100 20 60 10 20 300903
91 90 9 10 アドミンリーグ・クラスファースト Class First 30000 99 True 70000 140000 25000 70 70 70 100 30 100 10 60 300904
92 91 10 1 スタンダードリーグ・ゲスト Guest 5 0 False 5000 10000 10000 10 10 10 100 0 30 10 0 301000
93 92 10 2 スタンダードリーグ・クラスフォース Class Fourth 10 0 False 7500 15000 11000 10 10 10 100 0 30 10 0 301000
94 93 10 3 スタンダードリーグ・クラスサード Class Third 15 0 False 10000 20000 12000 10 10 10 100 0 30 10 0 301000
95 94 10 4 スタンダードリーグ・クラスセカンド Class Second 20 0 False 15000 30000 13000 10 10 10 100 0 30 10 0 301001
96 95 10 5 スタンダードリーグ・クラスファースト Class First 30 0 False 20000 40000 14000 10 10 10 100 0 30 10 0 301001
97 96 10 6 アドミンリーグ・クラスフィフス Class Fifth 40 29 True 30000 60000 15000 40 40 40 100 5 60 10 20 301002
98 97 10 7 アドミンリーグ・クラスフォース Class Fourth 55 39 True 35000 70000 16000 40 40 40 100 10 60 10 20 301002
99 98 10 8 アドミンリーグ・クラスサード Class Third 75 54 True 40000 80000 17000 40 40 40 100 15 60 10 20 301003
100 99 10 9 アドミンリーグ・クラスセカンド Class Second 100 74 True 45000 90000 18000 40 40 40 100 20 60 10 20 301003
101 100 10 10 アドミンリーグ・クラスファースト Class First 30000 99 True 70000 140000 25000 70 70 70 100 30 100 10 60 301004
102 101 11 1 スタンダードリーグ・ゲスト Guest 5 0 False 5000 10000 10000 10 10 10 100 0 30 10 0 301100
103 102 11 2 スタンダードリーグ・クラスフォース Class Fourth 10 0 False 7500 15000 11000 10 10 10 100 0 30 10 0 301100
104 103 11 3 スタンダードリーグ・クラスサード Class Third 15 0 False 10000 20000 12000 10 10 10 100 0 30 10 0 301100
105 104 11 4 スタンダードリーグ・クラスセカンド Class Second 20 0 False 15000 30000 13000 10 10 10 100 0 30 10 0 301101
106 105 11 5 スタンダードリーグ・クラスファースト Class First 30 0 False 20000 40000 14000 10 10 10 100 0 30 10 0 301101
107 106 11 6 アドミンリーグ・クラスフィフス Class Fifth 40 29 True 30000 60000 15000 40 40 40 100 5 60 10 20 301102
108 107 11 7 アドミンリーグ・クラスフォース Class Fourth 55 39 True 35000 70000 16000 40 40 40 100 10 60 10 20 301102
109 108 11 8 アドミンリーグ・クラスサード Class Third 75 54 True 40000 80000 17000 40 40 40 100 15 60 10 20 301103
110 109 11 9 アドミンリーグ・クラスセカンド Class Second 100 74 True 45000 90000 18000 40 40 40 100 20 60 10 20 301103
111 110 11 10 アドミンリーグ・クラスファースト Class First 30000 99 True 70000 140000 25000 70 70 70 100 30 100 10 60 301104
112 111 12 1 スタンダードリーグ・ゲスト Guest 5 0 False 5000 10000 10000 10 10 10 100 0 30 10 0 301200
113 112 12 2 スタンダードリーグ・クラスフォース Class Fourth 10 0 False 7500 15000 11000 10 10 10 100 0 30 10 0 301200
114 113 12 3 スタンダードリーグ・クラスサード Class Third 15 0 False 10000 20000 12000 10 10 10 100 0 30 10 0 301200
115 114 12 4 スタンダードリーグ・クラスセカンド Class Second 20 0 False 15000 30000 13000 10 10 10 100 0 30 10 0 301201
116 115 12 5 スタンダードリーグ・クラスファースト Class First 30 0 False 20000 40000 14000 10 10 10 100 0 30 10 0 301201
117 116 12 6 アドミンリーグ・クラスフィフス Class Fifth 40 29 True 30000 60000 15000 40 40 40 100 5 60 10 20 301202
118 117 12 7 アドミンリーグ・クラスフォース Class Fourth 55 39 True 35000 70000 16000 40 40 40 100 10 60 10 20 301202
119 118 12 8 アドミンリーグ・クラスサード Class Third 75 54 True 40000 80000 17000 40 40 40 100 15 60 10 20 301203
120 119 12 9 アドミンリーグ・クラスセカンド Class Second 100 74 True 45000 90000 18000 40 40 40 100 20 60 10 20 301203
121 120 12 10 アドミンリーグ・クラスファースト Class First 30000 99 True 70000 140000 25000 70 70 70 100 30 100 10 60 301204
122 121 13 1 スタンダードリーグ・ゲスト Guest 5 0 False 5000 10000 10000 10 10 10 30 5 30 10 0 301300
123 122 13 2 スタンダードリーグ・クラスフォース Class Fourth 10 0 False 7500 15000 11000 10 10 10 30 5 30 10 0 301300
124 123 13 3 スタンダードリーグ・クラスサード Class Third 15 0 False 10000 20000 12000 10 10 10 50 5 30 10 0 301300
125 124 13 4 スタンダードリーグ・クラスセカンド Class Second 20 0 False 15000 30000 13000 10 10 10 50 5 30 10 0 301301
126 125 13 5 スタンダードリーグ・クラスファースト Class First 30 0 False 20000 40000 14000 10 10 10 70 5 30 10 0 301301
127 126 13 6 アドミンリーグ・クラスフィフス Class Fifth 40 29 True 30000 60000 15000 40 40 40 100 15 60 10 20 301302
128 127 13 7 アドミンリーグ・クラスフォース Class Fourth 55 39 True 35000 70000 16000 40 40 40 100 20 60 10 20 301302
129 128 13 8 アドミンリーグ・クラスサード Class Third 75 54 True 40000 80000 17000 40 40 40 100 25 60 10 20 301303
130 129 13 9 アドミンリーグ・クラスセカンド Class Second 100 74 True 45000 90000 18000 40 40 40 100 30 60 10 20 301303
131 130 13 10 アドミンリーグ・クラスファースト Class First 30000 99 True 70000 140000 25000 70 70 70 100 40 100 10 60 301304
132 131 14 1 スタンダードリーグ・ゲスト Guest 5 0 False 5000 10000 10000 10 10 10 100 0 30 10 0 301400
133 132 14 2 スタンダードリーグ・クラスフォース Class Fourth 10 0 False 7500 15000 11000 10 10 10 100 0 30 10 0 301400
134 133 14 3 スタンダードリーグ・クラスサード Class Third 15 0 False 10000 20000 12000 10 10 10 100 0 30 10 0 301400
135 134 14 4 スタンダードリーグ・クラスセカンド Class Second 20 0 False 15000 30000 13000 10 10 10 100 0 30 10 0 301401
136 135 14 5 スタンダードリーグ・クラスファースト Class First 30 0 False 20000 40000 14000 10 10 10 100 0 30 10 0 301401
137 136 14 6 アドミンリーグ・クラスフィフス Class Fifth 40 29 True 30000 60000 15000 40 40 40 100 5 60 10 20 301402
138 137 14 7 アドミンリーグ・クラスフォース Class Fourth 55 39 True 35000 70000 16000 40 40 40 100 10 60 10 20 301402
139 138 14 8 アドミンリーグ・クラスサード Class Third 75 54 True 40000 80000 17000 40 40 40 100 15 60 10 20 301403
140 139 14 9 アドミンリーグ・クラスセカンド Class Second 100 74 True 45000 90000 18000 40 40 40 100 20 60 10 20 301403
141 140 14 10 アドミンリーグ・クラスファースト Class First 30000 99 True 70000 140000 25000 70 70 70 100 30 100 10 60 301404
142 141 15 1 スタンダードリーグ・ゲスト Guest 5 0 False 5000 10000 10000 10 10 10 100 0 30 10 0 301500
143 142 15 2 スタンダードリーグ・クラスフォース Class Fourth 10 0 False 7500 15000 11000 10 10 10 100 0 30 10 0 301500
144 143 15 3 スタンダードリーグ・クラスサード Class Third 15 0 False 10000 20000 12000 10 10 10 100 0 30 10 0 301500
145 144 15 4 スタンダードリーグ・クラスセカンド Class Second 20 0 False 15000 30000 13000 10 10 10 100 0 30 10 0 301501
146 145 15 5 スタンダードリーグ・クラスファースト Class First 30 0 False 20000 40000 14000 10 10 10 100 0 30 10 0 301501
147 146 15 6 アドミンリーグ・クラスフィフス Class Fifth 40 29 True 30000 60000 15000 40 40 40 100 5 60 10 20 301502
148 147 15 7 アドミンリーグ・クラスフォース Class Fourth 55 39 True 35000 70000 16000 40 40 40 100 10 60 10 20 301502
149 148 15 8 アドミンリーグ・クラスサード Class Third 75 54 True 40000 80000 17000 40 40 40 100 15 60 10 20 301503
150 149 15 9 アドミンリーグ・クラスセカンド Class Second 100 74 True 45000 90000 18000 40 40 40 100 20 60 10 20 301503
151 150 15 10 アドミンリーグ・クラスファースト Class First 30000 99 True 70000 140000 25000 70 70 70 100 30 100 10 60 301504
152 151 16 1 スタンダードリーグ・ゲスト Guest 5 0 False 5000 10000 10000 10 10 10 30 5 30 10 0 301600
153 152 16 2 スタンダードリーグ・クラスフォース Class Fourth 10 0 False 7500 15000 11000 10 10 10 30 5 30 10 0 301600
154 153 16 3 スタンダードリーグ・クラスサード Class Third 15 0 False 10000 20000 12000 10 10 10 50 5 30 10 0 301600
155 154 16 4 スタンダードリーグ・クラスセカンド Class Second 20 0 False 15000 30000 13000 10 10 10 50 5 30 10 0 301601
156 155 16 5 スタンダードリーグ・クラスファースト Class First 30 0 False 20000 40000 14000 10 10 10 70 5 30 10 0 301601
157 156 16 6 アドミンリーグ・クラスフィフス Class Fifth 40 29 True 30000 60000 15000 40 40 40 100 15 60 10 20 301602
158 157 16 7 アドミンリーグ・クラスフォース Class Fourth 55 39 True 35000 70000 16000 40 40 40 100 20 60 10 20 301602
159 158 16 8 アドミンリーグ・クラスサード Class Third 75 54 True 40000 80000 17000 40 40 40 100 25 60 10 20 301603
160 159 16 9 アドミンリーグ・クラスセカンド Class Second 100 74 True 45000 90000 18000 40 40 40 100 30 60 10 20 301603
161 160 16 10 アドミンリーグ・クラスファースト Class First 30000 99 True 70000 140000 25000 70 70 70 100 40 100 10 60 301604
162 161 17 1 スタンダードリーグ・ゲスト Guest 5 0 False 5000 10000 10000 10 10 10 70 0 30 10 0 301700
163 162 17 2 スタンダードリーグ・クラスフォース Class Fourth 10 0 False 7500 15000 11000 10 10 10 70 0 30 10 0 301700
164 163 17 3 スタンダードリーグ・クラスサード Class Third 15 0 False 10000 20000 12000 10 10 10 70 0 30 10 0 301700
165 164 17 4 スタンダードリーグ・クラスセカンド Class Second 20 0 False 15000 30000 13000 10 10 10 70 0 30 10 0 301700
166 165 17 5 スタンダードリーグ・クラスファースト Class First 30 0 False 20000 40000 14000 10 10 10 70 0 30 10 0 301700
167 166 17 6 アドミンリーグ・クラスフィフス Class Fifth 40 29 True 30000 60000 15000 40 40 40 100 5 60 10 20 301700
168 167 17 7 アドミンリーグ・クラスフォース Class Fourth 55 39 True 35000 70000 16000 40 40 40 100 10 60 10 20 301700
169 168 17 8 アドミンリーグ・クラスサード Class Third 75 54 True 40000 80000 17000 40 40 40 100 15 60 10 20 301700
170 169 17 9 アドミンリーグ・クラスセカンド Class Second 100 74 True 45000 90000 18000 40 40 40 100 20 60 10 20 301700
171 170 17 10 アドミンリーグ・クラスファースト Class First 30000 99 True 70000 140000 25000 70 70 70 100 30 100 10 60 301700

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@ -1,15 +0,0 @@
// DefragMatchQuestId,DisplayName,VsModeNo,QuestSceneId,UnitData1,UnitData2,UnitData3,DefragMatchBossTableSubId,AdaptableRate,PunisherFlag,CommentDetails
29003,"討伐競争_西フ_小",10,29003,"VS_sao_wf_day_003_unitData","VS_sao_wf_day_003_unitData1","VS_sao_wf_day_003_unitData2",1,20,True,
29004,"討伐競争_スリュム",11,29004,"VS_alo_ip_basic_002_unitData","VS_alo_ip_basic_002_unitData1","VS_alo_ip_basic_002_unitData2",2,35,False,
29005,"討伐競争_廃墟",12,29005,"VS_ggo_at_dusk_001_unitData","VS_ggo_at_dusk_001_unitData1","VS_ggo_at_dusk_001_unitData2",3,50,False,
29006,"討伐競争_海",13,29006,"VS_alo_ti_day_001_unitData","VS_alo_ti_day_001_unitData1","VS_alo_ti_day_001_unitData2",4,20,True,
29007,"討伐競争_フローリア",14,29007,"VS_sao_ff_day_001_unitData","VS_sao_ff_day_001_unitData1","VS_sao_ff_day_001_unitData2",5,20,True,
29008,"討伐競争_西の山",15,29008,"VS_sao_wm_day_001_unitData","VS_sao_wm_day_001_unitData1","VS_sao_wm_day_001_unitData2",6,20,True,
29103,"討伐競争_西フ_小_夏パ",103,29003,"VS_sao_wf_day_003_unitData","VS_sao_wf_day_003_unitData1","VS_sao_wf_day_003_unitData2",103,20,True,
29106,"討伐競争_海_夏パ",106,29006,"VS_alo_ti_day_001_unitData","VS_alo_ti_day_001_unitData1","VS_alo_ti_day_001_unitData2",106,20,True,
29107,"討伐競争_フロ_夏パ",107,29007,"VS_sao_ff_day_001_unitData","VS_sao_ff_day_001_unitData1","VS_sao_ff_day_001_unitData2",107,20,True,
29108,"討伐競争_西の山_夏パ",108,29008,"VS_sao_wm_day_001_unitData","VS_sao_wm_day_001_unitData1","VS_sao_wm_day_001_unitData2",108,20,True,
29113,"討伐競争_西フ_小_春パ",113,29003,"VS_sao_wf_day_003_unitData","VS_sao_wf_day_003_unitData1","VS_sao_wf_day_003_unitData2",113,20,True,
29116,"討伐競争_海_春パ",116,29006,"VS_alo_ti_day_001_unitData","VS_alo_ti_day_001_unitData1","VS_alo_ti_day_001_unitData2",116,20,True,
29117,"討伐競争_フロ_春パ",117,29007,"VS_sao_ff_day_001_unitData","VS_sao_ff_day_001_unitData1","VS_sao_ff_day_001_unitData2",117,20,True,
29118,"討伐競争_西の山_春パ",118,29008,"VS_sao_wm_day_001_unitData","VS_sao_wm_day_001_unitData1","VS_sao_wm_day_001_unitData2",118,20,True,
1 // DefragMatchQuestId DisplayName VsModeNo QuestSceneId UnitData1 UnitData2 UnitData3 DefragMatchBossTableSubId AdaptableRate PunisherFlag CommentDetails
2 29003 討伐競争_西フ_小 10 29003 VS_sao_wf_day_003_unitData VS_sao_wf_day_003_unitData1 VS_sao_wf_day_003_unitData2 1 20 True
3 29004 討伐競争_スリュム 11 29004 VS_alo_ip_basic_002_unitData VS_alo_ip_basic_002_unitData1 VS_alo_ip_basic_002_unitData2 2 35 False
4 29005 討伐競争_廃墟 12 29005 VS_ggo_at_dusk_001_unitData VS_ggo_at_dusk_001_unitData1 VS_ggo_at_dusk_001_unitData2 3 50 False
5 29006 討伐競争_海 13 29006 VS_alo_ti_day_001_unitData VS_alo_ti_day_001_unitData1 VS_alo_ti_day_001_unitData2 4 20 True
6 29007 討伐競争_フローリア 14 29007 VS_sao_ff_day_001_unitData VS_sao_ff_day_001_unitData1 VS_sao_ff_day_001_unitData2 5 20 True
7 29008 討伐競争_西の山 15 29008 VS_sao_wm_day_001_unitData VS_sao_wm_day_001_unitData1 VS_sao_wm_day_001_unitData2 6 20 True
8 29103 討伐競争_西フ_小_夏パ 103 29003 VS_sao_wf_day_003_unitData VS_sao_wf_day_003_unitData1 VS_sao_wf_day_003_unitData2 103 20 True
9 29106 討伐競争_海_夏パ 106 29006 VS_alo_ti_day_001_unitData VS_alo_ti_day_001_unitData1 VS_alo_ti_day_001_unitData2 106 20 True
10 29107 討伐競争_フロ_夏パ 107 29007 VS_sao_ff_day_001_unitData VS_sao_ff_day_001_unitData1 VS_sao_ff_day_001_unitData2 107 20 True
11 29108 討伐競争_西の山_夏パ 108 29008 VS_sao_wm_day_001_unitData VS_sao_wm_day_001_unitData1 VS_sao_wm_day_001_unitData2 108 20 True
12 29113 討伐競争_西フ_小_春パ 113 29003 VS_sao_wf_day_003_unitData VS_sao_wf_day_003_unitData1 VS_sao_wf_day_003_unitData2 113 20 True
13 29116 討伐競争_海_春パ 116 29006 VS_alo_ti_day_001_unitData VS_alo_ti_day_001_unitData1 VS_alo_ti_day_001_unitData2 116 20 True
14 29117 討伐競争_フロ_春パ 117 29007 VS_sao_ff_day_001_unitData VS_sao_ff_day_001_unitData1 VS_sao_ff_day_001_unitData2 117 20 True
15 29118 討伐競争_西の山_春パ 118 29008 VS_sao_wm_day_001_unitData VS_sao_wm_day_001_unitData1 VS_sao_wm_day_001_unitData2 118 20 True

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@ -1,14 +0,0 @@
// DefragMatchRandomBonusConditionId,Format,HudFormat,FormatParamSize,Memo
1,"ファーストアタックを{0}回達成","【現在{0}回】",1,
2,"ラストアタックを{0}回達成","【現在{0}回】",1,
3,"上位種モンスターを{0}体討伐","【現在{0}体】",1,
4,"Mobモンスターを{0}体討伐","【現在{0}体】",1,
5,"レコードメダルを{0}個獲得","【現在{0}個】",1,
6,"フラグメントを{0}個獲得","【現在{0}個】",1,
7,"スキルレベルを{0}以上にした","【現在レベル{0}】",1,
8,"アクセラレーションを{0}回発動","【現在{0}回】",1,
9,"最大コンボ数{0}回を達成","【現在{0}コンボ】",1,
10,"サポートスキルを{0}回発動","【現在{0}回】",1,
11,"シンクロスキルを{0}回発動","【現在{0}回】",1,
12,"中間順位{0}位以上を{1}回達成","【現在{0}回】",2,
13,"エンドガーディアンを撃破 (協力)","【現在】",0,
1 // DefragMatchRandomBonusConditionId Format HudFormat FormatParamSize Memo
2 1 ファーストアタックを{0}回達成 【現在{0}回】 1
3 2 ラストアタックを{0}回達成 【現在{0}回】 1
4 3 上位種モンスターを{0}体討伐 【現在{0}体】 1
5 4 Mobモンスターを{0}体討伐 【現在{0}体】 1
6 5 レコードメダルを{0}個獲得 【現在{0}個】 1
7 6 フラグメントを{0}個獲得 【現在{0}個】 1
8 7 スキルレベルを{0}以上にした 【現在レベル{0}】 1
9 8 アクセラレーションを{0}回発動 【現在{0}回】 1
10 9 最大コンボ数{0}回を達成 【現在{0}コンボ】 1
11 10 サポートスキルを{0}回発動 【現在{0}回】 1
12 11 シンクロスキルを{0}回発動 【現在{0}回】 1
13 12 中間順位{0}位以上を{1}回達成 【現在{0}回】 2
14 13 エンドガーディアンを撃破 (協力) 【現在】 0

View File

@ -1,257 +0,0 @@
// DefragMatchRandomBonusId,DefragMatchId,DefragMatchRandomBonusConditionId,Name,ConditionValue1,ConditionValue2,GetLeaguePoint,RandomBonusNum,Memo
1,1,1,"ファーストアタック3回",3,0,3000,1,
2,1,2,"ラストアタック3回",3,0,3000,1,
3,1,12,"中間1位2回",1,2,3000,1,
4,1,3,"指揮官2体",2,0,3000,1,
5,1,4,"モブ60",60,0,600,2,
6,1,4,"モブ40",40,0,400,2,
7,1,5,"メダル5枚",5,0,600,2,
8,1,5,"メダル3枚",3,0,400,2,
9,1,6,"結晶3つ",3,0,600,2,
10,1,6,"結晶2つ",2,0,400,2,
11,1,7,"スキルLv5",5,0,600,2,
12,1,7,"スキルLv3",3,0,400,2,
13,1,9,"コンボ30",30,0,600,2,
14,1,9,"コンボ20",20,0,400,2,
15,1,4,"モブ20",20,0,200,3,
16,1,4,"モブ10",10,0,100,3,
17,1,8,"アクセラ10回",10,0,200,3,
18,1,8,"アクセラ5回",5,0,100,3,
19,1,9,"コンボ10",10,0,200,3,
20,1,9,"コンボ5",5,0,100,3,
21,1,10,"サポスキ2",2,0,200,3,
22,1,10,"サポスキ1",1,0,100,3,
23,1,11,"シンクロ1",1,0,100,3,
24,2,1,"ファーストアタック3回",3,0,3000,1,
25,2,2,"ラストアタック3回",3,0,3000,1,
26,2,12,"中間1位2回",1,2,3000,1,
27,2,3,"指揮官2体",2,0,3000,1,
28,2,4,"モブ60",60,0,600,2,
29,2,4,"モブ40",40,0,400,2,
30,2,5,"メダル5枚",5,0,600,2,
31,2,5,"メダル3枚",3,0,400,2,
32,2,6,"結晶3つ",3,0,600,2,
33,2,6,"結晶2つ",2,0,400,2,
34,2,7,"スキルLv5",5,0,600,2,
35,2,7,"スキルLv3",3,0,400,2,
36,2,9,"コンボ30",30,0,600,2,
37,2,9,"コンボ20",20,0,400,2,
38,2,4,"モブ20",20,0,200,3,
39,2,4,"モブ10",10,0,100,3,
40,2,8,"アクセラ10回",10,0,200,3,
41,2,8,"アクセラ5回",5,0,100,3,
42,2,9,"コンボ10",10,0,200,3,
43,2,9,"コンボ5",5,0,100,3,
44,2,10,"サポスキ2",2,0,200,3,
45,2,10,"サポスキ1",1,0,100,3,
46,2,11,"シンクロ1",1,0,100,3,
47,3,13,"エンドガーディアン討伐",0,0,5000,1,
48,3,1,"ファーストアタック1回",1,0,1000,2,
49,3,2,"ラストアタック1回",1,0,1000,2,
50,3,3,"指揮官1体",1,0,1000,2,
51,3,4,"モブ50",50,0,1000,2,
52,3,5,"メダル20枚",20,0,1000,2,
53,3,6,"結晶5つ",5,0,1000,2,
54,3,7,"スキルLv5",5,0,1000,2,
55,3,9,"コンボ30",40,0,1000,2,
56,3,4,"モブ25",25,0,500,3,
57,3,5,"メダル10枚",10,0,500,3,
58,3,6,"結晶3つ",3,0,500,3,
59,3,7,"スキルLv4",4,0,500,3,
60,3,9,"コンボ15",15,0,500,3,
61,4,13,"エンドガーディアン討伐",0,0,5000,1,
62,4,1,"ファーストアタック1回",1,0,1000,2,
63,4,2,"ラストアタック1回",1,0,1000,2,
64,4,3,"指揮官1体",1,0,1000,2,
65,4,4,"モブ50",50,0,1000,2,
66,4,5,"メダル20枚",20,0,1000,2,
67,4,6,"結晶5つ",5,0,1000,2,
68,4,7,"スキルLv5",5,0,1000,2,
69,4,9,"コンボ30",40,0,1000,2,
70,4,4,"モブ25",25,0,500,3,
71,4,5,"メダル10枚",10,0,500,3,
72,4,6,"結晶3つ",3,0,500,3,
73,4,7,"スキルLv4",4,0,500,3,
74,4,9,"コンボ15",15,0,500,3,
75,5,13,"エンドガーディアン討伐",0,0,5000,1,
76,5,1,"ファーストアタック1回",1,0,1000,2,
77,5,2,"ラストアタック1回",1,0,1000,2,
78,5,3,"指揮官1体",1,0,1000,2,
79,5,4,"モブ50",50,0,1000,2,
80,5,5,"メダル20枚",20,0,1000,2,
81,5,6,"結晶5つ",5,0,1000,2,
82,5,7,"スキルLv5",5,0,1000,2,
83,5,9,"コンボ30",40,0,1000,2,
84,5,4,"モブ25",25,0,500,3,
85,5,5,"メダル10枚",10,0,500,3,
86,5,6,"結晶3つ",3,0,500,3,
87,5,7,"スキルLv4",4,0,500,3,
88,5,9,"コンボ15",15,0,500,3,
89,6,13,"エンドガーディアン討伐",0,0,5000,1,
90,6,1,"ファーストアタック1回",1,0,1000,2,
91,6,2,"ラストアタック1回",1,0,1000,2,
92,6,3,"指揮官1体",1,0,1000,2,
93,6,4,"モブ50",50,0,1000,2,
94,6,5,"メダル20枚",20,0,1000,2,
95,6,6,"結晶5つ",5,0,1000,2,
96,6,7,"スキルLv5",5,0,1000,2,
97,6,9,"コンボ30",40,0,1000,2,
98,6,4,"モブ25",25,0,500,3,
99,6,5,"メダル10枚",10,0,500,3,
100,6,6,"結晶3つ",3,0,500,3,
101,6,7,"スキルLv4",4,0,500,3,
102,6,9,"コンボ15",15,0,500,3,
103,7,13,"エンドガーディアン討伐",0,0,5000,1,
104,7,1,"ファーストアタック1回",1,0,1000,2,
105,7,2,"ラストアタック1回",1,0,1000,2,
106,7,3,"指揮官1体",1,0,1000,2,
107,7,4,"モブ50",50,0,1000,2,
108,7,5,"メダル20枚",20,0,1000,2,
109,7,6,"結晶5つ",5,0,1000,2,
110,7,7,"スキルLv5",5,0,1000,2,
111,7,9,"コンボ30",40,0,1000,2,
112,7,4,"モブ25",25,0,500,3,
113,7,5,"メダル10枚",10,0,500,3,
114,7,6,"結晶3つ",3,0,500,3,
115,7,7,"スキルLv4",4,0,500,3,
116,7,9,"コンボ15",15,0,500,3,
117,8,13,"エンドガーディアン討伐",0,0,5000,1,
118,8,1,"ファーストアタック1回",1,0,1000,2,
119,8,2,"ラストアタック1回",1,0,1000,2,
120,8,3,"指揮官1体",1,0,1000,2,
121,8,4,"モブ50",50,0,1000,2,
122,8,5,"メダル20枚",20,0,1000,2,
123,8,6,"結晶5つ",5,0,1000,2,
124,8,7,"スキルLv5",5,0,1000,2,
125,8,9,"コンボ30",40,0,1000,2,
126,8,4,"モブ25",25,0,500,3,
127,8,5,"メダル10枚",10,0,500,3,
128,8,6,"結晶3つ",3,0,500,3,
129,8,7,"スキルLv4",4,0,500,3,
130,8,9,"コンボ15",15,0,500,3,
131,9,13,"エンドガーディアン討伐",0,0,5000,1,
132,9,1,"ファーストアタック1回",1,0,1000,2,
133,9,2,"ラストアタック1回",1,0,1000,2,
134,9,3,"指揮官1体",1,0,1000,2,
135,9,4,"モブ50",50,0,1000,2,
136,9,5,"メダル20枚",20,0,1000,2,
137,9,6,"結晶5つ",5,0,1000,2,
138,9,7,"スキルLv5",5,0,1000,2,
139,9,9,"コンボ30",40,0,1000,2,
140,9,4,"モブ25",25,0,500,3,
141,9,5,"メダル10枚",10,0,500,3,
142,9,6,"結晶3つ",3,0,500,3,
143,9,7,"スキルLv4",4,0,500,3,
144,9,9,"コンボ15",15,0,500,3,
145,10,13,"エンドガーディアン討伐",0,0,5000,1,
146,10,1,"ファーストアタック1回",1,0,1000,2,
147,10,2,"ラストアタック1回",1,0,1000,2,
148,10,3,"指揮官1体",1,0,1000,2,
149,10,4,"モブ50",50,0,1000,2,
150,10,5,"メダル20枚",20,0,1000,2,
151,10,6,"結晶5つ",5,0,1000,2,
152,10,7,"スキルLv5",5,0,1000,2,
153,10,9,"コンボ30",40,0,1000,2,
154,10,4,"モブ25",25,0,500,3,
155,10,5,"メダル10枚",10,0,500,3,
156,10,6,"結晶3つ",3,0,500,3,
157,10,7,"スキルLv4",4,0,500,3,
158,10,9,"コンボ15",15,0,500,3,
159,11,13,"エンドガーディアン討伐",0,0,5000,1,
160,11,1,"ファーストアタック1回",1,0,1000,2,
161,11,2,"ラストアタック1回",1,0,1000,2,
162,11,3,"指揮官1体",1,0,1000,2,
163,11,4,"モブ50",50,0,1000,2,
164,11,5,"メダル20枚",20,0,1000,2,
165,11,6,"結晶5つ",5,0,1000,2,
166,11,7,"スキルLv5",5,0,1000,2,
167,11,9,"コンボ30",40,0,1000,2,
168,11,4,"モブ25",25,0,500,3,
169,11,5,"メダル10枚",10,0,500,3,
170,11,6,"結晶3つ",3,0,500,3,
171,11,7,"スキルLv4",4,0,500,3,
172,11,9,"コンボ15",15,0,500,3,
173,12,13,"エンドガーディアン討伐",0,0,5000,1,
174,12,1,"ファーストアタック1回",1,0,1000,2,
175,12,2,"ラストアタック1回",1,0,1000,2,
176,12,3,"指揮官1体",1,0,1000,2,
177,12,4,"モブ50",50,0,1000,2,
178,12,5,"メダル20枚",20,0,1000,2,
179,12,6,"結晶5つ",5,0,1000,2,
180,12,7,"スキルLv5",5,0,1000,2,
181,12,9,"コンボ30",40,0,1000,2,
182,12,4,"モブ25",25,0,500,3,
183,12,5,"メダル10枚",10,0,500,3,
184,12,6,"結晶3つ",3,0,500,3,
185,12,7,"スキルLv4",4,0,500,3,
186,12,9,"コンボ15",15,0,500,3,
187,13,13,"エンドガーディアン討伐",0,0,5000,1,
188,13,1,"ファーストアタック1回",1,0,1000,2,
189,13,2,"ラストアタック1回",1,0,1000,2,
190,13,3,"指揮官1体",1,0,1000,2,
191,13,4,"モブ50",50,0,1000,2,
192,13,5,"メダル20枚",20,0,1000,2,
193,13,6,"結晶5つ",5,0,1000,2,
194,13,7,"スキルLv5",5,0,1000,2,
195,13,9,"コンボ30",40,0,1000,2,
196,13,4,"モブ25",25,0,500,3,
197,13,5,"メダル10枚",10,0,500,3,
198,13,6,"結晶3つ",3,0,500,3,
199,13,7,"スキルLv4",4,0,500,3,
200,13,9,"コンボ15",15,0,500,3,
201,14,13,"エンドガーディアン討伐",0,0,5000,1,
202,14,1,"ファーストアタック1回",1,0,1000,2,
203,14,2,"ラストアタック1回",1,0,1000,2,
204,14,3,"指揮官1体",1,0,1000,2,
205,14,4,"モブ50",50,0,1000,2,
206,14,5,"メダル20枚",20,0,1000,2,
207,14,6,"結晶5つ",5,0,1000,2,
208,14,7,"スキルLv5",5,0,1000,2,
209,14,9,"コンボ30",40,0,1000,2,
210,14,4,"モブ25",25,0,500,3,
211,14,5,"メダル10枚",10,0,500,3,
212,14,6,"結晶3つ",3,0,500,3,
213,14,7,"スキルLv4",4,0,500,3,
214,14,9,"コンボ15",15,0,500,3,
215,15,13,"エンドガーディアン討伐",0,0,5000,1,
216,15,1,"ファーストアタック1回",1,0,1000,2,
217,15,2,"ラストアタック1回",1,0,1000,2,
218,15,3,"指揮官1体",1,0,1000,2,
219,15,4,"モブ50",50,0,1000,2,
220,15,5,"メダル20枚",20,0,1000,2,
221,15,6,"結晶5つ",5,0,1000,2,
222,15,7,"スキルLv5",5,0,1000,2,
223,15,9,"コンボ30",40,0,1000,2,
224,15,4,"モブ25",25,0,500,3,
225,15,5,"メダル10枚",10,0,500,3,
226,15,6,"結晶3つ",3,0,500,3,
227,15,7,"スキルLv4",4,0,500,3,
228,15,9,"コンボ15",15,0,500,3,
229,16,13,"エンドガーディアン討伐",0,0,5000,1,
230,16,1,"ファーストアタック1回",1,0,1000,2,
231,16,2,"ラストアタック1回",1,0,1000,2,
232,16,3,"指揮官1体",1,0,1000,2,
233,16,4,"モブ50",50,0,1000,2,
234,16,5,"メダル20枚",20,0,1000,2,
235,16,6,"結晶5つ",5,0,1000,2,
236,16,7,"スキルLv5",5,0,1000,2,
237,16,9,"コンボ30",40,0,1000,2,
238,16,4,"モブ25",25,0,500,3,
239,16,5,"メダル10枚",10,0,500,3,
240,16,6,"結晶3つ",3,0,500,3,
241,16,7,"スキルLv4",4,0,500,3,
242,16,9,"コンボ15",15,0,500,3,
243,17,13,"エンドガーディアン討伐",0,0,5000,1,
244,17,1,"ファーストアタック1回",1,0,1000,2,
245,17,2,"ラストアタック1回",1,0,1000,2,
246,17,3,"指揮官1体",1,0,1000,2,
247,17,4,"モブ50",50,0,1000,2,
248,17,5,"メダル20枚",20,0,1000,2,
249,17,6,"結晶5つ",5,0,1000,2,
250,17,7,"スキルLv5",5,0,1000,2,
251,17,9,"コンボ30",40,0,1000,2,
252,17,4,"モブ25",25,0,500,3,
253,17,5,"メダル10枚",10,0,500,3,
254,17,6,"結晶3つ",3,0,500,3,
255,17,7,"スキルLv4",4,0,500,3,
256,17,9,"コンボ15",15,0,500,3,
1 // DefragMatchRandomBonusId DefragMatchId DefragMatchRandomBonusConditionId Name ConditionValue1 ConditionValue2 GetLeaguePoint RandomBonusNum Memo
2 1 1 1 ファーストアタック3回 3 0 3000 1
3 2 1 2 ラストアタック3回 3 0 3000 1
4 3 1 12 中間1位2回 1 2 3000 1
5 4 1 3 指揮官2体 2 0 3000 1
6 5 1 4 モブ60 60 0 600 2
7 6 1 4 モブ40 40 0 400 2
8 7 1 5 メダル5枚 5 0 600 2
9 8 1 5 メダル3枚 3 0 400 2
10 9 1 6 結晶3つ 3 0 600 2
11 10 1 6 結晶2つ 2 0 400 2
12 11 1 7 スキルLv5 5 0 600 2
13 12 1 7 スキルLv3 3 0 400 2
14 13 1 9 コンボ30 30 0 600 2
15 14 1 9 コンボ20 20 0 400 2
16 15 1 4 モブ20 20 0 200 3
17 16 1 4 モブ10 10 0 100 3
18 17 1 8 アクセラ10回 10 0 200 3
19 18 1 8 アクセラ5回 5 0 100 3
20 19 1 9 コンボ10 10 0 200 3
21 20 1 9 コンボ5 5 0 100 3
22 21 1 10 サポスキ2 2 0 200 3
23 22 1 10 サポスキ1 1 0 100 3
24 23 1 11 シンクロ1 1 0 100 3
25 24 2 1 ファーストアタック3回 3 0 3000 1
26 25 2 2 ラストアタック3回 3 0 3000 1
27 26 2 12 中間1位2回 1 2 3000 1
28 27 2 3 指揮官2体 2 0 3000 1
29 28 2 4 モブ60 60 0 600 2
30 29 2 4 モブ40 40 0 400 2
31 30 2 5 メダル5枚 5 0 600 2
32 31 2 5 メダル3枚 3 0 400 2
33 32 2 6 結晶3つ 3 0 600 2
34 33 2 6 結晶2つ 2 0 400 2
35 34 2 7 スキルLv5 5 0 600 2
36 35 2 7 スキルLv3 3 0 400 2
37 36 2 9 コンボ30 30 0 600 2
38 37 2 9 コンボ20 20 0 400 2
39 38 2 4 モブ20 20 0 200 3
40 39 2 4 モブ10 10 0 100 3
41 40 2 8 アクセラ10回 10 0 200 3
42 41 2 8 アクセラ5回 5 0 100 3
43 42 2 9 コンボ10 10 0 200 3
44 43 2 9 コンボ5 5 0 100 3
45 44 2 10 サポスキ2 2 0 200 3
46 45 2 10 サポスキ1 1 0 100 3
47 46 2 11 シンクロ1 1 0 100 3
48 47 3 13 エンドガーディアン討伐 0 0 5000 1
49 48 3 1 ファーストアタック1回 1 0 1000 2
50 49 3 2 ラストアタック1回 1 0 1000 2
51 50 3 3 指揮官1体 1 0 1000 2
52 51 3 4 モブ50 50 0 1000 2
53 52 3 5 メダル20枚 20 0 1000 2
54 53 3 6 結晶5つ 5 0 1000 2
55 54 3 7 スキルLv5 5 0 1000 2
56 55 3 9 コンボ30 40 0 1000 2
57 56 3 4 モブ25 25 0 500 3
58 57 3 5 メダル10枚 10 0 500 3
59 58 3 6 結晶3つ 3 0 500 3
60 59 3 7 スキルLv4 4 0 500 3
61 60 3 9 コンボ15 15 0 500 3
62 61 4 13 エンドガーディアン討伐 0 0 5000 1
63 62 4 1 ファーストアタック1回 1 0 1000 2
64 63 4 2 ラストアタック1回 1 0 1000 2
65 64 4 3 指揮官1体 1 0 1000 2
66 65 4 4 モブ50 50 0 1000 2
67 66 4 5 メダル20枚 20 0 1000 2
68 67 4 6 結晶5つ 5 0 1000 2
69 68 4 7 スキルLv5 5 0 1000 2
70 69 4 9 コンボ30 40 0 1000 2
71 70 4 4 モブ25 25 0 500 3
72 71 4 5 メダル10枚 10 0 500 3
73 72 4 6 結晶3つ 3 0 500 3
74 73 4 7 スキルLv4 4 0 500 3
75 74 4 9 コンボ15 15 0 500 3
76 75 5 13 エンドガーディアン討伐 0 0 5000 1
77 76 5 1 ファーストアタック1回 1 0 1000 2
78 77 5 2 ラストアタック1回 1 0 1000 2
79 78 5 3 指揮官1体 1 0 1000 2
80 79 5 4 モブ50 50 0 1000 2
81 80 5 5 メダル20枚 20 0 1000 2
82 81 5 6 結晶5つ 5 0 1000 2
83 82 5 7 スキルLv5 5 0 1000 2
84 83 5 9 コンボ30 40 0 1000 2
85 84 5 4 モブ25 25 0 500 3
86 85 5 5 メダル10枚 10 0 500 3
87 86 5 6 結晶3つ 3 0 500 3
88 87 5 7 スキルLv4 4 0 500 3
89 88 5 9 コンボ15 15 0 500 3
90 89 6 13 エンドガーディアン討伐 0 0 5000 1
91 90 6 1 ファーストアタック1回 1 0 1000 2
92 91 6 2 ラストアタック1回 1 0 1000 2
93 92 6 3 指揮官1体 1 0 1000 2
94 93 6 4 モブ50 50 0 1000 2
95 94 6 5 メダル20枚 20 0 1000 2
96 95 6 6 結晶5つ 5 0 1000 2
97 96 6 7 スキルLv5 5 0 1000 2
98 97 6 9 コンボ30 40 0 1000 2
99 98 6 4 モブ25 25 0 500 3
100 99 6 5 メダル10枚 10 0 500 3
101 100 6 6 結晶3つ 3 0 500 3
102 101 6 7 スキルLv4 4 0 500 3
103 102 6 9 コンボ15 15 0 500 3
104 103 7 13 エンドガーディアン討伐 0 0 5000 1
105 104 7 1 ファーストアタック1回 1 0 1000 2
106 105 7 2 ラストアタック1回 1 0 1000 2
107 106 7 3 指揮官1体 1 0 1000 2
108 107 7 4 モブ50 50 0 1000 2
109 108 7 5 メダル20枚 20 0 1000 2
110 109 7 6 結晶5つ 5 0 1000 2
111 110 7 7 スキルLv5 5 0 1000 2
112 111 7 9 コンボ30 40 0 1000 2
113 112 7 4 モブ25 25 0 500 3
114 113 7 5 メダル10枚 10 0 500 3
115 114 7 6 結晶3つ 3 0 500 3
116 115 7 7 スキルLv4 4 0 500 3
117 116 7 9 コンボ15 15 0 500 3
118 117 8 13 エンドガーディアン討伐 0 0 5000 1
119 118 8 1 ファーストアタック1回 1 0 1000 2
120 119 8 2 ラストアタック1回 1 0 1000 2
121 120 8 3 指揮官1体 1 0 1000 2
122 121 8 4 モブ50 50 0 1000 2
123 122 8 5 メダル20枚 20 0 1000 2
124 123 8 6 結晶5つ 5 0 1000 2
125 124 8 7 スキルLv5 5 0 1000 2
126 125 8 9 コンボ30 40 0 1000 2
127 126 8 4 モブ25 25 0 500 3
128 127 8 5 メダル10枚 10 0 500 3
129 128 8 6 結晶3つ 3 0 500 3
130 129 8 7 スキルLv4 4 0 500 3
131 130 8 9 コンボ15 15 0 500 3
132 131 9 13 エンドガーディアン討伐 0 0 5000 1
133 132 9 1 ファーストアタック1回 1 0 1000 2
134 133 9 2 ラストアタック1回 1 0 1000 2
135 134 9 3 指揮官1体 1 0 1000 2
136 135 9 4 モブ50 50 0 1000 2
137 136 9 5 メダル20枚 20 0 1000 2
138 137 9 6 結晶5つ 5 0 1000 2
139 138 9 7 スキルLv5 5 0 1000 2
140 139 9 9 コンボ30 40 0 1000 2
141 140 9 4 モブ25 25 0 500 3
142 141 9 5 メダル10枚 10 0 500 3
143 142 9 6 結晶3つ 3 0 500 3
144 143 9 7 スキルLv4 4 0 500 3
145 144 9 9 コンボ15 15 0 500 3
146 145 10 13 エンドガーディアン討伐 0 0 5000 1
147 146 10 1 ファーストアタック1回 1 0 1000 2
148 147 10 2 ラストアタック1回 1 0 1000 2
149 148 10 3 指揮官1体 1 0 1000 2
150 149 10 4 モブ50 50 0 1000 2
151 150 10 5 メダル20枚 20 0 1000 2
152 151 10 6 結晶5つ 5 0 1000 2
153 152 10 7 スキルLv5 5 0 1000 2
154 153 10 9 コンボ30 40 0 1000 2
155 154 10 4 モブ25 25 0 500 3
156 155 10 5 メダル10枚 10 0 500 3
157 156 10 6 結晶3つ 3 0 500 3
158 157 10 7 スキルLv4 4 0 500 3
159 158 10 9 コンボ15 15 0 500 3
160 159 11 13 エンドガーディアン討伐 0 0 5000 1
161 160 11 1 ファーストアタック1回 1 0 1000 2
162 161 11 2 ラストアタック1回 1 0 1000 2
163 162 11 3 指揮官1体 1 0 1000 2
164 163 11 4 モブ50 50 0 1000 2
165 164 11 5 メダル20枚 20 0 1000 2
166 165 11 6 結晶5つ 5 0 1000 2
167 166 11 7 スキルLv5 5 0 1000 2
168 167 11 9 コンボ30 40 0 1000 2
169 168 11 4 モブ25 25 0 500 3
170 169 11 5 メダル10枚 10 0 500 3
171 170 11 6 結晶3つ 3 0 500 3
172 171 11 7 スキルLv4 4 0 500 3
173 172 11 9 コンボ15 15 0 500 3
174 173 12 13 エンドガーディアン討伐 0 0 5000 1
175 174 12 1 ファーストアタック1回 1 0 1000 2
176 175 12 2 ラストアタック1回 1 0 1000 2
177 176 12 3 指揮官1体 1 0 1000 2
178 177 12 4 モブ50 50 0 1000 2
179 178 12 5 メダル20枚 20 0 1000 2
180 179 12 6 結晶5つ 5 0 1000 2
181 180 12 7 スキルLv5 5 0 1000 2
182 181 12 9 コンボ30 40 0 1000 2
183 182 12 4 モブ25 25 0 500 3
184 183 12 5 メダル10枚 10 0 500 3
185 184 12 6 結晶3つ 3 0 500 3
186 185 12 7 スキルLv4 4 0 500 3
187 186 12 9 コンボ15 15 0 500 3
188 187 13 13 エンドガーディアン討伐 0 0 5000 1
189 188 13 1 ファーストアタック1回 1 0 1000 2
190 189 13 2 ラストアタック1回 1 0 1000 2
191 190 13 3 指揮官1体 1 0 1000 2
192 191 13 4 モブ50 50 0 1000 2
193 192 13 5 メダル20枚 20 0 1000 2
194 193 13 6 結晶5つ 5 0 1000 2
195 194 13 7 スキルLv5 5 0 1000 2
196 195 13 9 コンボ30 40 0 1000 2
197 196 13 4 モブ25 25 0 500 3
198 197 13 5 メダル10枚 10 0 500 3
199 198 13 6 結晶3つ 3 0 500 3
200 199 13 7 スキルLv4 4 0 500 3
201 200 13 9 コンボ15 15 0 500 3
202 201 14 13 エンドガーディアン討伐 0 0 5000 1
203 202 14 1 ファーストアタック1回 1 0 1000 2
204 203 14 2 ラストアタック1回 1 0 1000 2
205 204 14 3 指揮官1体 1 0 1000 2
206 205 14 4 モブ50 50 0 1000 2
207 206 14 5 メダル20枚 20 0 1000 2
208 207 14 6 結晶5つ 5 0 1000 2
209 208 14 7 スキルLv5 5 0 1000 2
210 209 14 9 コンボ30 40 0 1000 2
211 210 14 4 モブ25 25 0 500 3
212 211 14 5 メダル10枚 10 0 500 3
213 212 14 6 結晶3つ 3 0 500 3
214 213 14 7 スキルLv4 4 0 500 3
215 214 14 9 コンボ15 15 0 500 3
216 215 15 13 エンドガーディアン討伐 0 0 5000 1
217 216 15 1 ファーストアタック1回 1 0 1000 2
218 217 15 2 ラストアタック1回 1 0 1000 2
219 218 15 3 指揮官1体 1 0 1000 2
220 219 15 4 モブ50 50 0 1000 2
221 220 15 5 メダル20枚 20 0 1000 2
222 221 15 6 結晶5つ 5 0 1000 2
223 222 15 7 スキルLv5 5 0 1000 2
224 223 15 9 コンボ30 40 0 1000 2
225 224 15 4 モブ25 25 0 500 3
226 225 15 5 メダル10枚 10 0 500 3
227 226 15 6 結晶3つ 3 0 500 3
228 227 15 7 スキルLv4 4 0 500 3
229 228 15 9 コンボ15 15 0 500 3
230 229 16 13 エンドガーディアン討伐 0 0 5000 1
231 230 16 1 ファーストアタック1回 1 0 1000 2
232 231 16 2 ラストアタック1回 1 0 1000 2
233 232 16 3 指揮官1体 1 0 1000 2
234 233 16 4 モブ50 50 0 1000 2
235 234 16 5 メダル20枚 20 0 1000 2
236 235 16 6 結晶5つ 5 0 1000 2
237 236 16 7 スキルLv5 5 0 1000 2
238 237 16 9 コンボ30 40 0 1000 2
239 238 16 4 モブ25 25 0 500 3
240 239 16 5 メダル10枚 10 0 500 3
241 240 16 6 結晶3つ 3 0 500 3
242 241 16 7 スキルLv4 4 0 500 3
243 242 16 9 コンボ15 15 0 500 3
244 243 17 13 エンドガーディアン討伐 0 0 5000 1
245 244 17 1 ファーストアタック1回 1 0 1000 2
246 245 17 2 ラストアタック1回 1 0 1000 2
247 246 17 3 指揮官1体 1 0 1000 2
248 247 17 4 モブ50 50 0 1000 2
249 248 17 5 メダル20枚 20 0 1000 2
250 249 17 6 結晶5つ 5 0 1000 2
251 250 17 7 スキルLv5 5 0 1000 2
252 251 17 9 コンボ30 40 0 1000 2
253 252 17 4 モブ25 25 0 500 3
254 253 17 5 メダル10枚 10 0 500 3
255 254 17 6 結晶3つ 3 0 500 3
256 255 17 7 スキルLv4 4 0 500 3
257 256 17 9 コンボ15 15 0 500 3

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// DefragMatchSeedId,DefragMatchId,CheckType,NeedClassNum,NeedClearedTrialTowerId,GetLeaguePoint,GetLeagueScore,SetClassNum,Memo
1,1,2,-1,70,0,50,6,"デフラグマッチ『プレシーズン』"
2,2,1,6,-1,0,50,6,"デフラグマッチ『キリトシーズン』"
3,3,1,6,-1,0,50,6,"デフラグマッチ『リーファシーズン』"
4,4,2,-1,50,0,30,6,"デフラグマッチ『ユウキシーズン』"
5,5,2,-1,50,0,30,6,"デフラグマッチ『アリスシーズン』"
6,6,2,-1,50,0,30,6,"デフラグマッチ『レインシーズン』"
7,7,2,-1,50,0,30,6,"デフラグマッチ『シノンシーズン』"
8,8,2,-1,50,0,30,6,"デフラグマッチ『シリカシーズン』"
9,9,2,-1,50,0,30,6,"デフラグマッチ『アスナシーズン』"
10,10,2,-1,50,0,30,6,"デフラグマッチ『リズベットシーズン』"
11,11,2,-1,50,0,30,6,"デフラグマッチ『ユージオシーズン』"
12,12,2,-1,50,0,30,6,"デフラグマッチ『アルゴシーズン』"
13,13,2,-1,50,0,30,6,"デフラグマッチ『リーファシーズン』"
14,14,2,-1,50,0,30,6,"デフラグマッチ『ユウキシーズン』"
15,15,2,-1,50,0,30,6,"デフラグマッチ『キリトシーズン』"
16,16,2,-1,50,0,30,6,"デフラグマッチ『シノンシーズン』"
17,17,2,-1,50,0,30,6,"デフラグマッチ『オールスターシーズン』"
1 // DefragMatchSeedId DefragMatchId CheckType NeedClassNum NeedClearedTrialTowerId GetLeaguePoint GetLeagueScore SetClassNum Memo
2 1 1 2 -1 70 0 50 6 デフラグマッチ『プレシーズン』
3 2 2 1 6 -1 0 50 6 デフラグマッチ『キリトシーズン』
4 3 3 1 6 -1 0 50 6 デフラグマッチ『リーファシーズン』
5 4 4 2 -1 50 0 30 6 デフラグマッチ『ユウキシーズン』
6 5 5 2 -1 50 0 30 6 デフラグマッチ『アリスシーズン』
7 6 6 2 -1 50 0 30 6 デフラグマッチ『レインシーズン』
8 7 7 2 -1 50 0 30 6 デフラグマッチ『シノンシーズン』
9 8 8 2 -1 50 0 30 6 デフラグマッチ『シリカシーズン』
10 9 9 2 -1 50 0 30 6 デフラグマッチ『アスナシーズン』
11 10 10 2 -1 50 0 30 6 デフラグマッチ『リズベットシーズン』
12 11 11 2 -1 50 0 30 6 デフラグマッチ『ユージオシーズン』
13 12 12 2 -1 50 0 30 6 デフラグマッチ『アルゴシーズン』
14 13 13 2 -1 50 0 30 6 デフラグマッチ『リーファシーズン』
15 14 14 2 -1 50 0 30 6 デフラグマッチ『ユウキシーズン』
16 15 15 2 -1 50 0 30 6 デフラグマッチ『キリトシーズン』
17 16 16 2 -1 50 0 30 6 デフラグマッチ『シノンシーズン』
18 17 17 2 -1 50 0 30 6 デフラグマッチ『オールスターシーズン』

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