Attention: There are all talking about maimai DX and newer version, not Pre-DX
dx and newer version request these but no used, they are just exist in game code, only found `oldServerUrl` used in SDEZ 1.00, this should also fix SDGA and SDGB try to visit `ServerUrl + movieServerUrl` although that just because of SEGA shit code
tested work
![image](/attachments/f2c79134-4651-4976-8278-bbcf268f424a)
Reviewed-on: #125
Co-authored-by: zaphkito <zaphkito@noreply.gitea.tendokyu.moe>
Co-committed-by: zaphkito <zaphkito@noreply.gitea.tendokyu.moe>
For all three games, guest plays are created using:
```python
0x1000000000001 | ((allnet_place_id & 65535) << 32)
```
Reviewed-on: #132
Co-authored-by: beerpsi <beerpsi@duck.com>
Co-committed-by: beerpsi <beerpsi@duck.com>
Similar to O.N.G.E.K.I. and CHUNITHM, with the caveat that the obfuscated endpoint is created using `md5(endpoint + salt)` instead of using PBKDF2 like other games.
Tested and confirmed working on FESTiVAL+.
The current implementation is also affected by #129, so I'm open to ideas.
Reviewed-on: #130
Co-authored-by: beerpsi <beerpsi@duck.com>
Co-committed-by: beerpsi <beerpsi@duck.com>
Allows setting allnet uri/host response based on things like version, config files, and other factors to accommodate a wider range of potential setups under the same roof. This DOES require all titles to adopt a new structure but it's documented and should hopefully be somewhat intuitive.
Co-authored-by: Hay1tsme <kevin@hay1ts.me>
Reviewed-on: #66
Co-authored-by: Kevin Trocolli <pitok236@gmail.com>
Co-committed-by: Kevin Trocolli <pitok236@gmail.com>