frontend: arcade management rework

This commit is contained in:
2025-03-25 10:43:26 -04:00
parent 20d9a2da9c
commit b6d22ef41d
8 changed files with 556 additions and 49 deletions

View File

@ -115,6 +115,15 @@ class ArcadeData(BaseData):
return None
return result.lastrowid
async def set_machine_arcade(self, machine_id: int, new_arcade: int) -> bool:
sql = machine.update(machine.c.id == machine_id).values(arcade = new_arcade)
result = await self.execute(sql)
if result is None:
self.logger.error(f"Failed to update machine {machine_id} arcade to {new_arcade}")
return False
return True
async def set_machine_serial(self, machine_id: int, serial: str) -> None:
result = await self.execute(
machine.update(machine.c.id == machine_id).values(keychip=serial)
@ -134,6 +143,60 @@ class ArcadeData(BaseData):
f"Failed to update board id for machine {machine_id} -> {boardid}"
)
async def set_machine_game(self, machine_id: int, new_game: Optional[str]) -> bool:
sql = machine.update(machine.c.id == machine_id).values(game = new_game)
result = await self.execute(sql)
if result is None:
self.logger.error(f"Failed to update machine {machine_id} game to {new_game}")
return False
return True
async def set_machine_country(self, machine_id: int, new_country: Optional[str]) -> bool:
sql = machine.update(machine.c.id == machine_id).values(country = new_country)
result = await self.execute(sql)
if result is None:
self.logger.error(f"Failed to update machine {machine_id} country to {new_country}")
return False
return True
async def set_machine_timezone(self, machine_id: int, new_timezone: Optional[str]) -> bool:
sql = machine.update(machine.c.id == machine_id).values(timezone = new_timezone)
result = await self.execute(sql)
if result is None:
self.logger.error(f"Failed to update machine {machine_id} timezone to {new_timezone}")
return False
return True
async def set_machine_real_cabinet(self, machine_id: int, is_real: bool = False) -> bool:
sql = machine.update(machine.c.id == machine_id).values(is_cab = is_real)
result = await self.execute(sql)
if result is None:
self.logger.error(f"Failed to update machine {machine_id} is_cab to {is_real}")
return False
return True
async def set_machine_can_ota(self, machine_id: int, can_ota: bool = False) -> bool:
sql = machine.update(machine.c.id == machine_id).values(ota_enable = can_ota)
result = await self.execute(sql)
if result is None:
self.logger.error(f"Failed to update machine {machine_id} ota_enable to {can_ota}")
return False
return True
async def set_machine_memo(self, machine_id: int, new_memo: Optional[str]) -> bool:
sql = machine.update(machine.c.id == machine_id).values(memo = new_memo)
result = await self.execute(sql)
if result is None:
self.logger.error(f"Failed to update machine {machine_id} memo")
return False
return True
async def get_arcade(self, id: int) -> Optional[Row]:
sql = arcade.select(arcade.c.id == id)
result = await self.execute(sql)
@ -187,8 +250,11 @@ class ArcadeData(BaseData):
sql = select(arcade_owner.c.permissions).where(and_(arcade_owner.c.user == user_id, arcade_owner.c.arcade == arcade_id))
result = await self.execute(sql)
if result is None:
return False
return result.fetchone()
return None
row = result.fetchone()
if row:
return row['permissions']
return None
async def get_arcade_owners(self, arcade_id: int) -> Optional[Row]:
sql = select(arcade_owner).where(arcade_owner.c.arcade == arcade_id)
@ -198,7 +264,7 @@ class ArcadeData(BaseData):
return None
return result.fetchall()
async def add_arcade_owner(self, arcade_id: int, user_id: int) -> None:
async def add_arcade_owner(self, arcade_id: int, user_id: int, permissions: int = 1) -> Optional[int]:
sql = insert(arcade_owner).values(arcade=arcade_id, user=user_id)
result = await self.execute(sql)
@ -206,6 +272,17 @@ class ArcadeData(BaseData):
return None
return result.lastrowid
async def set_arcade_owner_permissions(self, arcade_id: int, user_id: int, new_permissions: int = 1) -> bool:
sql = arcade_owner.update(
and_(arcade_owner.c.arcade == arcade_id, arcade_owner.c.user == user_id)
).values(permissions = new_permissions)
result = await self.execute(sql)
if result is None:
self.logger.error(f"Failed to update arcade owner permissions to {new_permissions} for user {user_id} arcade {arcade_id}")
return False
return True
async def get_arcade_by_name(self, name: str) -> Optional[List[Row]]:
sql = arcade.select(or_(arcade.c.name.like(f"%{name}%"), arcade.c.nickname.like(f"%{name}%")))
result = await self.execute(sql)
@ -219,7 +296,49 @@ class ArcadeData(BaseData):
if result is None:
return None
return result.fetchall()
async def set_arcade_name_nickname(self, arcade_id: int, new_name: Optional[str], new_nickname: Optional[str]) -> bool:
sql = arcade.update(arcade.c.id == arcade_id).values(name = new_name, nickname = new_nickname)
result = await self.execute(sql)
if result is None:
self.logger.error(f"Failed to update arcade {arcade_id} name to {new_name}/{new_nickname}")
return False
return True
async def set_arcade_region_info(self, arcade_id: int, new_country: Optional[str], new_state: Optional[str], new_city: Optional[str], new_region_id: Optional[int], new_country_id: Optional[int]) -> bool:
sql = arcade.update(arcade.c.id == arcade_id).values(
country = new_country,
state = new_state,
city = new_city,
region_id = new_region_id,
country_id = new_country_id
)
result = await self.execute(sql)
if result is None:
self.logger.error(f"Failed to update arcade {arcade_id} regional info to {new_country}/{new_state}/{new_city}/{new_region_id}/{new_country_id}")
return False
return True
async def set_arcade_timezone(self, arcade_id: int, new_timezone: Optional[str]) -> bool:
sql = arcade.update(arcade.c.id == arcade_id).values(timezone = new_timezone)
result = await self.execute(sql)
if result is None:
self.logger.error(f"Failed to update arcade {arcade_id} timezone to {new_timezone}")
return False
return True
async def set_arcade_vpn_ip(self, arcade_id: int, new_ip: Optional[str]) -> bool:
sql = arcade.update(arcade.c.id == arcade_id).values(ip = new_ip)
result = await self.execute(sql)
if result is None:
self.logger.error(f"Failed to update arcade {arcade_id} VPN address to {new_ip}")
return False
return True
async def get_num_generated_keychips(self) -> Optional[int]:
result = await self.execute(select(func.count("serial LIKE 'A69A%'")).select_from(machine))
if result: