Initial Card Maker ONGEKI support
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199
titles/cm/read.py
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199
titles/cm/read.py
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from decimal import Decimal
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import logging
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import os
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import re
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import csv
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import xml.etree.ElementTree as ET
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from typing import Any, Dict, List, Optional
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from read import BaseReader
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from core.config import CoreConfig
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from titles.ongeki.database import OngekiData
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from titles.cm.const import CardMakerConstants
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from titles.ongeki.const import OngekiConstants
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from titles.ongeki.config import OngekiConfig
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class CardMakerReader(BaseReader):
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def __init__(self, config: CoreConfig, version: int, bin_dir: Optional[str],
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opt_dir: Optional[str], extra: Optional[str]) -> None:
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super().__init__(config, version, bin_dir, opt_dir, extra)
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self.ongeki_data = OngekiData(config)
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try:
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self.logger.info(
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f"Start importer for {CardMakerConstants.game_ver_to_string(version)}")
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except IndexError:
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self.logger.error(f"Invalid ongeki version {version}")
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exit(1)
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def read(self) -> None:
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static_datas = {
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"static_cards.csv": "read_ongeki_card_csv",
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"static_gachas.csv": "read_ongeki_gacha_csv",
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"static_gacha_cards.csv": "read_ongeki_gacha_card_csv"
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}
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if self.bin_dir is not None:
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for file, func in static_datas.items():
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if os.path.exists(f"{self.bin_dir}/MU3/{file}"):
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read_csv = getattr(CardMakerReader, func)
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read_csv(self, f"{self.bin_dir}/MU3/{file}")
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else:
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self.logger.warn(f"Couldn't find {file} file in {self.bin_dir}, skipping")
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if self.opt_dir is not None:
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dir = self.get_data_directories(self.opt_dir)
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# ONGEKI (MU3) cnnot easily access the bin data(A000.pac)
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# so only opt_dir will work for now
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self.read_gacha(f"{dir}/MU3/gacha")
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self.read_card(f"{dir}/MU3/card")
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def read_ongeki_card_csv(self, file_path: str) -> None:
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self.logger.info(f"Reading cards from {file_path}...")
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with open(file_path, encoding="utf-8") as f:
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reader = csv.DictReader(f)
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for row in reader:
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self.ongeki_data.static.put_card(
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row["version"],
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row["cardId"],
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name=row["name"],
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charaId=row["charaId"],
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nickName=row["nickName"] if row["nickName"] != "" else None,
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school=row["school"],
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attribute=row["attribute"],
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gakunen=row["gakunen"],
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rarity=row["rarity"],
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levelParam=row["levelParam"],
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skillId=row["skillId"],
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choKaikaSkillId=row["choKaikaSkillId"],
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cardNumber=row["cardNumber"] if row["cardNumber"] != "" else None
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)
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self.logger.info(f"Added card {row['cardId']}")
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def read_ongeki_gacha_csv(self, file_path: str) -> None:
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self.logger.info(f"Reading gachas from {file_path}...")
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with open(file_path, encoding="utf-8") as f:
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reader = csv.DictReader(f)
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for row in reader:
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self.ongeki_data.static.put_gacha(
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row["version"],
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row["gachaId"],
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row["gachaName"],
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row["kind"],
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type=row["type"],
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isCeiling=True if row["isCeiling"] == "1" else False,
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maxSelectPoint=row["maxSelectPoint"],
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ceilingCnt=row["ceilingCnt"],
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changeRateCnt1=row["changeRateCnt1"],
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changeRateCnt2=row["changeRateCnt2"]
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)
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self.logger.info(f"Added gacha {row['gachaId']}")
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def read_ongeki_gacha_card_csv(self, file_path: str) -> None:
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self.logger.info(f"Reading gacha cards from {file_path}...")
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with open(file_path, encoding="utf-8") as f:
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reader = csv.DictReader(f)
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for row in reader:
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self.ongeki_data.static.put_gacha_card(
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row["gachaId"],
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row["cardId"],
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rarity=row["rarity"],
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weight=row["weight"],
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isPickup=True if row["isPickup"] == "1" else False,
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isSelect=True if row["isSelect"] == "1" else False
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)
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self.logger.info(f"Added card {row['cardId']} to gacha")
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def read_ongeki_card(self, base_dir: str) -> None:
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self.logger.info(f"Reading cards from {base_dir}...")
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version_ids = {
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'1000': OngekiConstants.VER_ONGEKI,
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'1005': OngekiConstants.VER_ONGEKI_PLUS,
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'1010': OngekiConstants.VER_ONGEKI_SUMMER,
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'1015': OngekiConstants.VER_ONGEKI_SUMMER_PLUS,
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'1020': OngekiConstants.VER_ONGEKI_RED,
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'1025': OngekiConstants.VER_ONGEKI_RED_PLUS,
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'1030': OngekiConstants.VER_ONGEKI_BRIGHT,
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'1035': OngekiConstants.VER_ONGEKI_BRIGHT_MEMORY
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}
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for root, dirs, files in os.walk(base_dir):
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for dir in dirs:
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if os.path.exists(f"{root}/{dir}/Card.xml"):
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with open(f"{root}/{dir}/Card.xml", "r", encoding="utf-8") as f:
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troot = ET.fromstring(f.read())
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card_id = int(troot.find('Name').find('id').text)
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name = troot.find('Name').find('str').text
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chara_id = int(troot.find('CharaID').find('id').text)
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nick_name = troot.find('NickName').text
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school = troot.find('School').find('str').text
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attribute = troot.find('Attribute').text
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gakunen = troot.find('Gakunen').find('str').text
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rarity = OngekiConstants.RARITY_TYPES[
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troot.find('Rarity').text].value
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level_param = []
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for lvl in troot.find('LevelParam').findall('int'):
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level_param.append(lvl.text)
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skill_id = int(troot.find('SkillID').find('id').text)
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cho_kai_ka_skill_id = int(troot.find('ChoKaikaSkillID').find('id').text)
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version = version_ids[
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troot.find('VersionID').find('id').text]
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card_number = troot.find('CardNumberString').text
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self.ongeki_data.static.put_card(
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version,
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card_id,
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name=name,
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charaId=chara_id,
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nickName=nick_name,
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school=school,
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attribute=attribute,
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gakunen=gakunen,
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rarity=rarity,
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levelParam=','.join(level_param),
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skillId=skill_id,
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choKaikaSkillId=cho_kai_ka_skill_id,
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cardNumber=card_number
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)
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self.logger.info(f"Added card {card_id}")
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def read_ongeki_gacha(self, base_dir: str) -> None:
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self.logger.info(f"Reading gachas from {base_dir}...")
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# assuming some GachaKinds based on the GachaType
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type_to_kind = {
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"Normal": "Normal",
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"Pickup": "Pickup",
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"RecoverFiveShotFlag": "BonusRestored",
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"Free": "Free",
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"FreeSR": "Free"
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}
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for root, dirs, files in os.walk(base_dir):
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for dir in dirs:
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if os.path.exists(f"{root}/{dir}/Gacha.xml"):
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with open(f"{root}/{dir}/Gacha.xml", "r", encoding="utf-8") as f:
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troot = ET.fromstring(f.read())
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name = troot.find('Name').find('str').text
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id = int(troot.find('Name').find('id').text)
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gacha_kind = OngekiConstants.CM_GACHA_KINDS[
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type_to_kind[troot.find('Type').text]].value
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self.ongeki_data.static.put_gacha(
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self.version, id, name, gacha_kind)
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self.logger.info(f"Added gacha {id}")
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