From 14fa0f5e8e11e7351d9429285987cbeec18390fe Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Tue, 9 Jan 2024 03:07:04 -0500 Subject: [PATCH 001/230] begin move --- core/__init__.py | 4 +- core/adb_handlers/base.py | 2 +- core/aimedb.py | 178 ++++++----- core/allnet.py | 282 ++++++++++-------- core/app.py | 89 ++++++ core/config.py | 148 ++++------ core/data/alembic/README | 1 + core/data/alembic/alembic.ini | 89 ++++++ core/data/alembic/env.py | 77 +++++ core/data/alembic/script.py.mako | 24 ++ core/frontend.py | 13 +- core/mucha.py | 13 +- core/title.py | 40 +-- core/utils.py | 26 +- dbutils.py | 67 +---- example_config/core.yaml | 27 +- index.py | 375 +++++------------------- read.py | 2 +- requirements.txt | 8 +- titles/chuni/air.py | 4 +- titles/chuni/airplus.py | 4 +- titles/chuni/amazon.py | 4 +- titles/chuni/amazonplus.py | 4 +- titles/chuni/base.py | 86 +++--- titles/chuni/crystal.py | 4 +- titles/chuni/crystalplus.py | 4 +- titles/chuni/index.py | 58 ++-- titles/chuni/new.py | 68 ++--- titles/chuni/newplus.py | 4 +- titles/chuni/paradise.py | 4 +- titles/chuni/plus.py | 4 +- titles/chuni/star.py | 4 +- titles/chuni/starplus.py | 4 +- titles/chuni/sun.py | 4 +- titles/chuni/sunplus.py | 4 +- titles/cm/base.py | 14 +- titles/cm/cm135.py | 4 +- titles/cm/index.py | 35 ++- titles/cxb/base.py | 30 +- titles/cxb/index.py | 74 +++-- titles/cxb/rev.py | 80 ++--- titles/cxb/rss1.py | 62 ++-- titles/cxb/rss2.py | 62 ++-- titles/diva/base.py | 79 +++-- titles/diva/index.py | 46 ++- titles/idac/frontend.py | 2 +- titles/idac/index.py | 49 ++-- titles/idac/season2.py | 12 +- titles/idz/handlers/load_server_info.py | 20 +- titles/idz/index.py | 37 ++- titles/idz/userdb.py | 2 +- titles/mai2/base.py | 92 +++--- titles/mai2/dx.py | 54 ++-- titles/mai2/festival.py | 12 +- titles/mai2/festivalplus.py | 6 +- titles/mai2/index.py | 168 ++++------- titles/mai2/universe.py | 24 +- titles/mai2/universeplus.py | 4 +- titles/ongeki/base.py | 108 +++---- titles/ongeki/bright.py | 40 +-- titles/ongeki/brightmemory.py | 8 +- titles/ongeki/frontend.py | 2 +- titles/ongeki/index.py | 55 ++-- titles/ongeki/plus.py | 4 +- titles/ongeki/red.py | 4 +- titles/ongeki/redplus.py | 4 +- titles/ongeki/summer.py | 4 +- titles/ongeki/summerplus.py | 4 +- titles/pokken/base.py | 47 ++- titles/pokken/const.py | 7 + titles/pokken/frontend.py | 2 +- titles/pokken/index.py | 118 +++++--- titles/sao/base.py | 100 +++---- titles/sao/const.py | 10 + titles/sao/index.py | 39 +-- titles/wacca/base.py | 56 ++-- titles/wacca/frontend.py | 2 +- titles/wacca/index.py | 48 +-- titles/wacca/lily.py | 16 +- titles/wacca/lilyr.py | 8 +- titles/wacca/reverse.py | 10 +- titles/wacca/s.py | 2 +- 82 files changed, 1683 insertions(+), 1712 deletions(-) create mode 100644 core/app.py create mode 100644 core/data/alembic/README create mode 100644 core/data/alembic/alembic.ini create mode 100644 core/data/alembic/env.py create mode 100644 core/data/alembic/script.py.mako diff --git a/core/__init__.py b/core/__init__.py index 185d9bc..f5e306e 100644 --- a/core/__init__.py +++ b/core/__init__.py @@ -1,6 +1,6 @@ from core.config import CoreConfig -from core.allnet import AllnetServlet -from core.aimedb import AimedbFactory +from core.allnet import AllnetServlet, BillingServlet +from core.aimedb import AimedbServlette from core.title import TitleServlet from core.utils import Utils from core.mucha import MuchaServlet diff --git a/core/adb_handlers/base.py b/core/adb_handlers/base.py index 0f208dd..06b5267 100644 --- a/core/adb_handlers/base.py +++ b/core/adb_handlers/base.py @@ -102,7 +102,7 @@ class ADBHeader: magic, protocol_ver, cmd, length, status, game_id, store_id, keychip_id = struct.unpack_from("<5H6sI12s", data) head = cls(magic, protocol_ver, cmd, length, status, game_id, store_id, keychip_id) - if head.length != len(data): + if head.length > len(data): raise ADBHeaderException(f"Length is incorrect! Expect {head.length}, got {len(data)}") return head diff --git a/core/aimedb.py b/core/aimedb.py index e65c2c7..2fe1ef7 100644 --- a/core/aimedb.py +++ b/core/aimedb.py @@ -2,8 +2,8 @@ from twisted.internet.protocol import Factory, Protocol import logging, coloredlogs from Crypto.Cipher import AES import struct -from typing import Dict, Tuple, Callable, Union -from typing_extensions import Final +from typing import Dict, Tuple, Callable, Union, Optional +import asyncio from logging.handlers import TimedRotatingFileHandler from core.config import CoreConfig @@ -11,15 +11,37 @@ from core.utils import create_sega_auth_key from core.data import Data from .adb_handlers import * - -class AimedbProtocol(Protocol): +class AimedbServlette(): request_list: Dict[int, Tuple[Callable[[bytes, int], Union[ADBBaseResponse, bytes]], int, str]] = {} - - def __init__(self, core_cfg: CoreConfig) -> None: - self.logger = logging.getLogger("aimedb") - self.config = core_cfg + def __init__(self, core_cfg: CoreConfig) -> None: + self.config = core_cfg self.data = Data(core_cfg) - if core_cfg.aimedb.key == "": + + self.logger = logging.getLogger("aimedb") + if not hasattr(self.logger, "initted"): + log_fmt_str = "[%(asctime)s] Aimedb | %(levelname)s | %(message)s" + log_fmt = logging.Formatter(log_fmt_str) + + fileHandler = TimedRotatingFileHandler( + "{0}/{1}.log".format(self.config.server.log_dir, "aimedb"), + when="d", + backupCount=10, + ) + fileHandler.setFormatter(log_fmt) + + consoleHandler = logging.StreamHandler() + consoleHandler.setFormatter(log_fmt) + + self.logger.addHandler(fileHandler) + self.logger.addHandler(consoleHandler) + + self.logger.setLevel(self.config.aimedb.loglevel) + coloredlogs.install( + level=core_cfg.aimedb.loglevel, logger=self.logger, fmt=log_fmt_str + ) + self.logger.initted = True + + if not core_cfg.aimedb.key: self.logger.error("!!!KEY NOT SET!!!") exit(1) @@ -40,27 +62,30 @@ class AimedbProtocol(Protocol): self.register_handler(0x13, 0x14, self.handle_log_ex, 'aime_log_ex') self.register_handler(0x64, 0x65, self.handle_hello, 'hello') - self.register_handler(0x66, 0, self.handle_goodbye, 'goodbye') - + def register_handler(self, cmd: int, resp:int, handler: Callable[[bytes, int], Union[ADBBaseResponse, bytes]], name: str) -> None: self.request_list[cmd] = (handler, resp, name) + + def start(self) -> None: + self.logger.info(f"Start on port {self.config.aimedb.port}") + asyncio.create_task(asyncio.start_server(self.dataReceived, self.config.server.listen_address, self.config.aimedb.port)) + + async def dataReceived(self, reader: asyncio.StreamReader, writer: asyncio.StreamWriter): + self.logger.debug(f"Connection made from {writer.get_extra_info('peername')[0]}") + while True: + try: + data: bytes = await reader.read() + if len(data) == 0: + self.logger.debug("Connection closed") + return + await self.process_data(data, reader, writer) + await writer.drain() + except ConnectionResetError as e: + self.logger.warn("Connection reset, disconnecting") + return - def append_padding(self, data: bytes): - """Appends 0s to the end of the data until it's at the correct size""" - length = struct.unpack_from(" None: - self.logger.debug(f"{self.transport.getPeer().host} Connected") - - def connectionLost(self, reason) -> None: - self.logger.debug( - f"{self.transport.getPeer().host} Disconnected - {reason.value}" - ) - - def dataReceived(self, data: bytes) -> None: + async def process_data(self, data: bytes, reader: asyncio.StreamReader, writer: asyncio.StreamWriter) -> Optional[bytes]: + addr = writer.get_extra_info('peername')[0] cipher = AES.new(self.config.aimedb.key.encode(), AES.MODE_ECB) try: @@ -68,9 +93,9 @@ class AimedbProtocol(Protocol): except Exception as e: self.logger.error(f"Failed to decrypt {data.hex()} because {e}") - return None + return - self.logger.debug(f"{self.transport.getPeer().host} wrote {decrypted.hex()}") + self.logger.debug(f"{addr} wrote {decrypted.hex()}") try: head = ADBHeader.from_data(decrypted) @@ -79,7 +104,9 @@ class AimedbProtocol(Protocol): self.logger.error(f"Error parsing ADB header: {e}") try: encrypted = cipher.encrypt(ADBBaseResponse().make()) - self.transport.write(encrypted) + writer.write(encrypted) + await writer.drain() + return except Exception as e: self.logger.error(f"Failed to encrypt default response because {e}") @@ -89,46 +116,51 @@ class AimedbProtocol(Protocol): if head.keychip_id == "ABCD1234567" or head.store_id == 0xfff0: self.logger.warning(f"Request from uninitialized AMLib: {vars(head)}") + if head.cmd == 0x66: + self.logger.info("Goodbye") + writer.close() + return + handler, resp_code, name = self.request_list.get(head.cmd, (self.handle_default, None, 'default')) if resp_code is None: self.logger.warning(f"No handler for cmd {hex(head.cmd)}") elif resp_code > 0: - self.logger.info(f"{name} from {head.keychip_id} ({head.game_id}) @ {self.transport.getPeer().host}") + self.logger.info(f"{name} from {head.keychip_id} ({head.game_id}) @ {addr}") - resp = handler(decrypted, resp_code) + resp = await handler(decrypted, resp_code) if type(resp) == ADBBaseResponse or issubclass(type(resp), ADBBaseResponse): resp_bytes = resp.make() - if len(resp_bytes) != resp.head.length: - resp_bytes = self.append_padding(resp_bytes) elif type(resp) == bytes: resp_bytes = resp elif resp is None: # Nothing to send, probably a goodbye + self.logger.warn(f"None return by handler for {name}") return else: + self.logger.error(f"Unsupported type returned by ADB handler for {name}: {type(resp)}") raise TypeError(f"Unsupported type returned by ADB handler for {name}: {type(resp)}") - try: + try: encrypted = cipher.encrypt(resp_bytes) self.logger.debug(f"Response {resp_bytes.hex()}") - self.transport.write(encrypted) + writer.write(encrypted) except Exception as e: self.logger.error(f"Failed to encrypt {resp_bytes.hex()} because {e}") - - def handle_default(self, data: bytes, resp_code: int, length: int = 0x20) -> ADBBaseResponse: + + async def handle_default(self, data: bytes, resp_code: int, length: int = 0x20) -> ADBBaseResponse: req = ADBHeader.from_data(data) return ADBBaseResponse(resp_code, length, 1, req.game_id, req.store_id, req.keychip_id, req.protocol_ver) - def handle_hello(self, data: bytes, resp_code: int) -> ADBBaseResponse: - return self.handle_default(data, resp_code) + async def handle_hello(self, data: bytes, resp_code: int) -> ADBBaseResponse: + return await self.handle_default(data, resp_code) - def handle_campaign(self, data: bytes, resp_code: int) -> ADBBaseResponse: + async def handle_campaign(self, data: bytes, resp_code: int) -> ADBBaseResponse: h = ADBHeader.from_data(data) if h.protocol_ver >= 0x3030: req = h @@ -143,26 +175,26 @@ class AimedbProtocol(Protocol): # We don't currently support campaigns return resp - def handle_lookup(self, data: bytes, resp_code: int) -> ADBBaseResponse: + async def handle_lookup(self, data: bytes, resp_code: int) -> ADBBaseResponse: req = ADBLookupRequest(data) user_id = self.data.card.get_user_id_from_card(req.access_code) is_banned = self.data.card.get_card_banned(req.access_code) is_locked = self.data.card.get_card_locked(req.access_code) - + + ret = ADBLookupResponse.from_req(req.head, user_id) if is_banned and is_locked: ret.head.status = ADBStatus.BAN_SYS_USER elif is_banned: ret.head.status = ADBStatus.BAN_SYS elif is_locked: ret.head.status = ADBStatus.LOCK_USER - ret = ADBLookupResponse.from_req(req.head, user_id) self.logger.info( f"access_code {req.access_code} -> user_id {ret.user_id}" ) return ret - def handle_lookup_ex(self, data: bytes, resp_code: int) -> ADBBaseResponse: + async def handle_lookup_ex(self, data: bytes, resp_code: int) -> ADBBaseResponse: req = ADBLookupRequest(data) user_id = self.data.card.get_user_id_from_card(req.access_code) @@ -191,7 +223,7 @@ class AimedbProtocol(Protocol): return ret - def handle_felica_lookup(self, data: bytes, resp_code: int) -> bytes: + async def handle_felica_lookup(self, data: bytes, resp_code: int) -> bytes: """ On official, I think a card has to be registered for this to actually work, but I'm making the executive decision to not implement that and just kick back our @@ -207,7 +239,7 @@ class AimedbProtocol(Protocol): ) return ADBFelicaLookupResponse.from_req(req.head, ac) - def handle_felica_register(self, data: bytes, resp_code: int) -> bytes: + async def handle_felica_register(self, data: bytes, resp_code: int) -> bytes: """ I've never seen this used. """ @@ -239,7 +271,7 @@ class AimedbProtocol(Protocol): return ADBFelicaLookupResponse.from_req(req.head, ac) - def handle_felica_lookup_ex(self, data: bytes, resp_code: int) -> bytes: + async def handle_felica_lookup_ex(self, data: bytes, resp_code: int) -> bytes: req = ADBFelicaLookup2Request(data) access_code = self.data.card.to_access_code(req.idm) user_id = self.data.card.get_user_id_from_card(access_code=access_code) @@ -263,7 +295,7 @@ class AimedbProtocol(Protocol): return resp - def handle_campaign_clear(self, data: bytes, resp_code: int) -> ADBBaseResponse: + async def handle_campaign_clear(self, data: bytes, resp_code: int) -> ADBBaseResponse: req = ADBCampaignClearRequest(data) resp = ADBCampaignClearResponse.from_req(req.head) @@ -271,7 +303,7 @@ class AimedbProtocol(Protocol): # We don't support campaign stuff return resp - def handle_register(self, data: bytes, resp_code: int) -> bytes: + async def handle_register(self, data: bytes, resp_code: int) -> bytes: req = ADBLookupRequest(data) user_id = -1 @@ -305,17 +337,17 @@ class AimedbProtocol(Protocol): return resp # TODO: Save these in some capacity, as deemed relevant - def handle_status_log(self, data: bytes, resp_code: int) -> bytes: + async def handle_status_log(self, data: bytes, resp_code: int) -> bytes: req = ADBStatusLogRequest(data) self.logger.info(f"User {req.aime_id} logged {req.status.name} event") return ADBBaseResponse(resp_code, 0x20, 1, req.head.game_id, req.head.store_id, req.head.keychip_id, req.head.protocol_ver) - def handle_log(self, data: bytes, resp_code: int) -> bytes: + async def handle_log(self, data: bytes, resp_code: int) -> bytes: req = ADBLogRequest(data) self.logger.info(f"User {req.aime_id} logged {req.status.name} event, credit_ct: {req.credit_ct} bet_ct: {req.bet_ct} won_ct: {req.won_ct}") return ADBBaseResponse(resp_code, 0x20, 1, req.head.game_id, req.head.store_id, req.head.keychip_id, req.head.protocol_ver) - def handle_log_ex(self, data: bytes, resp_code: int) -> bytes: + async def handle_log_ex(self, data: bytes, resp_code: int) -> bytes: req = ADBLogExRequest(data) strs = [] self.logger.info(f"Recieved {req.num_logs} or {len(req.logs)} logs") @@ -324,43 +356,3 @@ class AimedbProtocol(Protocol): self.logger.debug(f"User {req.logs[x].aime_id} logged {req.logs[x].status.name} event, credit_ct: {req.logs[x].credit_ct} bet_ct: {req.logs[x].bet_ct} won_ct: {req.logs[x].won_ct}") return ADBLogExResponse.from_req(req.head) - def handle_goodbye(self, data: bytes, resp_code: int) -> None: - self.logger.info(f"goodbye from {self.transport.getPeer().host}") - self.transport.loseConnection() - return - -class AimedbFactory(Factory): - protocol = AimedbProtocol - - def __init__(self, cfg: CoreConfig) -> None: - self.config = cfg - log_fmt_str = "[%(asctime)s] Aimedb | %(levelname)s | %(message)s" - log_fmt = logging.Formatter(log_fmt_str) - self.logger = logging.getLogger("aimedb") - - fileHandler = TimedRotatingFileHandler( - "{0}/{1}.log".format(self.config.server.log_dir, "aimedb"), - when="d", - backupCount=10, - ) - fileHandler.setFormatter(log_fmt) - - consoleHandler = logging.StreamHandler() - consoleHandler.setFormatter(log_fmt) - - self.logger.addHandler(fileHandler) - self.logger.addHandler(consoleHandler) - - self.logger.setLevel(self.config.aimedb.loglevel) - coloredlogs.install( - level=cfg.aimedb.loglevel, logger=self.logger, fmt=log_fmt_str - ) - - if self.config.aimedb.key == "": - self.logger.error("Please set 'key' field in your config file.") - exit(1) - - self.logger.info(f"Ready on port {self.config.aimedb.port}") - - def buildProtocol(self, addr): - return AimedbProtocol(self.config) diff --git a/core/allnet.py b/core/allnet.py index e83aae0..712b945 100644 --- a/core/allnet.py +++ b/core/allnet.py @@ -1,20 +1,24 @@ -from typing import Dict, List, Any, Optional, Tuple, Union, Final -import logging, coloredlogs -from logging.handlers import TimedRotatingFileHandler -from twisted.web.http import Request -from datetime import datetime import pytz import base64 import zlib import json +import yaml +import logging +import coloredlogs +import urllib.parse +import math +from typing import Dict, List, Any, Optional, Union, Final +from logging.handlers import TimedRotatingFileHandler +from starlette.requests import Request +from starlette.responses import PlainTextResponse +from starlette.applications import Starlette +from starlette.routing import Route +from datetime import datetime from enum import Enum from Crypto.PublicKey import RSA from Crypto.Hash import SHA from Crypto.Signature import PKCS1_v1_5 -from time import strptime -from os import path -import urllib.parse -import math +from os import path, environ, mkdir, access, W_OK from .config import CoreConfig from .utils import Utils @@ -91,7 +95,6 @@ class DLI_STATUS(Enum): class AllnetServlet: def __init__(self, core_cfg: CoreConfig, cfg_folder: str): - super().__init__() self.config = core_cfg self.config_folder = cfg_folder self.data = Data(core_cfg) @@ -126,19 +129,20 @@ class AllnetServlet: self.logger.error("No games detected!") self.logger.info( - f"Serving {len(TitleServlet.title_registry)} game codes port {core_cfg.allnet.port}" + f"Serving {len(TitleServlet.title_registry)} game codes" ) - def handle_poweron(self, request: Request, _: Dict): + async def handle_poweron(self, request: Request): request_ip = Utils.get_ip_addr(request) - pragma_header = request.getHeader('Pragma') + pragma_header = request.headers.get('Pragma', "") is_dfi = pragma_header is not None and pragma_header == "DFI" + data = await request.body() try: if is_dfi: - req_urlencode = self.from_dfi(request.content.getvalue()) + req_urlencode = self.from_dfi(data) else: - req_urlencode = request.content.getvalue().decode() + req_urlencode = data req_dict = self.allnet_req_to_dict(req_urlencode) if req_dict is None: @@ -155,7 +159,7 @@ class AllnetServlet: except AllnetRequestException as e: if e.message != "": self.logger.error(e) - return b"" + return PlainTextResponse() if req.format_ver == 3: resp = AllnetPowerOnResponse3(req.token) @@ -176,7 +180,7 @@ class AllnetServlet: resp.stat = ALLNET_STAT.bad_machine.value resp_dict = {k: v for k, v in vars(resp).items() if v is not None} - return (urllib.parse.unquote(urllib.parse.urlencode(resp_dict)) + "\n").encode("utf-8") + return PlainTextResponse(urllib.parse.unquote(urllib.parse.urlencode(resp_dict)) + "\n") if machine is not None: arcade = self.data.arcade.get_arcade(machine["arcade"]) @@ -190,7 +194,7 @@ class AllnetServlet: resp.stat = ALLNET_STAT.bad_shop.value resp_dict = {k: v for k, v in vars(resp).items() if v is not None} - return (urllib.parse.unquote(urllib.parse.urlencode(resp_dict)) + "\n").encode("utf-8") + return PlainTextResponse(urllib.parse.unquote(urllib.parse.urlencode(resp_dict)) + "\n") elif (not arcade["ip"] or arcade["ip"] is None) and self.config.server.strict_ip_checking: msg = f"Serial {req.serial} attempted allnet auth from bad IP {req.ip}, but arcade {arcade['id']} has no IP set! (strict checking enabled)." @@ -201,7 +205,7 @@ class AllnetServlet: resp.stat = ALLNET_STAT.bad_shop.value resp_dict = {k: v for k, v in vars(resp).items() if v is not None} - return (urllib.parse.unquote(urllib.parse.urlencode(resp_dict)) + "\n").encode("utf-8") + return PlainTextResponse(urllib.parse.unquote(urllib.parse.urlencode(resp_dict)) + "\n") country = ( @@ -245,20 +249,20 @@ class AllnetServlet: resp.stat = ALLNET_STAT.bad_game.value resp_dict = {k: v for k, v in vars(resp).items() if v is not None} - return (urllib.parse.unquote(urllib.parse.urlencode(resp_dict)) + "\n").encode("utf-8") + return PlainTextResponse(urllib.parse.unquote(urllib.parse.urlencode(resp_dict)) + "\n") else: self.logger.info( f"Allowed unknown game {req.game_id} v{req.ver} to authenticate from {request_ip} due to 'is_develop' being enabled. S/N: {req.serial}" ) - resp.uri = f"http://{self.config.title.hostname}:{self.config.title.port}/{req.game_id}/{req.ver.replace('.', '')}/" - resp.host = f"{self.config.title.hostname}:{self.config.title.port}" + resp.uri = f"http://{self.config.server.hostname}:{self.config.server.port}/{req.game_id}/{req.ver.replace('.', '')}/" + resp.host = f"{self.config.server.hostname}:{self.config.server.port}" resp_dict = {k: v for k, v in vars(resp).items() if v is not None} resp_str = urllib.parse.unquote(urllib.parse.urlencode(resp_dict)) self.logger.debug(f"Allnet response: {resp_str}") - return (resp_str + "\n").encode("utf-8") + return PlainTextResponse(resp_str + "\n") int_ver = req.ver.replace(".", "") @@ -277,18 +281,19 @@ class AllnetServlet: request.responseHeaders.addRawHeader('Pragma', 'DFI') return self.to_dfi(resp_str)""" - return resp_str.encode("utf-8") + return PlainTextResponse(resp_str) - def handle_dlorder(self, request: Request, _: Dict): + async def handle_dlorder(self, request: Request): request_ip = Utils.get_ip_addr(request) - pragma_header = request.getHeader('Pragma') + pragma_header = request.headers.get('Pragma', "") is_dfi = pragma_header is not None and pragma_header == "DFI" + data = await request.body() try: if is_dfi: - req_urlencode = self.from_dfi(request.content.getvalue()) + req_urlencode = self.from_dfi(data) else: - req_urlencode = request.content.getvalue().decode() + req_urlencode = data.decode() req_dict = self.allnet_req_to_dict(req_urlencode) if req_dict is None: @@ -305,7 +310,7 @@ class AllnetServlet: except AllnetRequestException as e: if e.message != "": self.logger.error(e) - return b"" + return PlainTextResponse() self.logger.info( f"DownloadOrder from {request_ip} -> {req.game_id} v{req.ver} serial {req.serial}" @@ -316,18 +321,18 @@ class AllnetServlet: not self.config.allnet.allow_online_updates or not self.config.allnet.update_cfg_folder ): - return urllib.parse.unquote(urllib.parse.urlencode(vars(resp))) + "\n" + return PlainTextResponse(urllib.parse.unquote(urllib.parse.urlencode(vars(resp))) + "\n") else: # TODO: Keychip check if path.exists( f"{self.config.allnet.update_cfg_folder}/{req.game_id}-{req.ver.replace('.', '')}-app.ini" ): - resp.uri = f"http://{self.config.title.hostname}:{self.config.title.port}/dl/ini/{req.game_id}-{req.ver.replace('.', '')}-app.ini" + resp.uri = f"http://{self.config.server.hostname}:{self.config.server.port}/dl/ini/{req.game_id}-{req.ver.replace('.', '')}-app.ini" if path.exists( f"{self.config.allnet.update_cfg_folder}/{req.game_id}-{req.ver.replace('.', '')}-opt.ini" ): - resp.uri += f"|http://{self.config.title.hostname}:{self.config.title.port}/dl/ini/{req.game_id}-{req.ver.replace('.', '')}-opt.ini" + resp.uri += f"|http://{self.config.server.hostname}:{self.config.server.port}/dl/ini/{req.game_id}-{req.ver.replace('.', '')}-opt.ini" self.logger.debug(f"Sending download uri {resp.uri}") self.data.base.log_event("allnet", "DLORDER_REQ_SUCCESS", logging.INFO, f"{Utils.get_ip_addr(request)} requested DL Order for {req.serial} {req.game_id} v{req.ver}") @@ -337,33 +342,33 @@ class AllnetServlet: request.responseHeaders.addRawHeader('Pragma', 'DFI') return self.to_dfi(res_str)""" - return res_str + return PlainTextResponse(res_str) - def handle_dlorder_ini(self, request: Request, match: Dict) -> bytes: - if "file" not in match: - return b"" + async def handle_dlorder_ini(self, request: Request) -> bytes: + req_file = request.path_params.get("file", "").replace("%0A", "") - req_file = match["file"].replace("%0A", "") + if not req_file: + return PlainTextResponse(status_code=404) if path.exists(f"{self.config.allnet.update_cfg_folder}/{req_file}"): self.logger.info(f"Request for DL INI file {req_file} from {Utils.get_ip_addr(request)} successful") self.data.base.log_event("allnet", "DLORDER_INI_SENT", logging.INFO, f"{Utils.get_ip_addr(request)} successfully recieved {req_file}") - return open( - f"{self.config.allnet.update_cfg_folder}/{req_file}", "rb" - ).read() + return PlainTextResponse(open( + f"{self.config.allnet.update_cfg_folder}/{req_file}", "r" + ).read()) self.logger.info(f"DL INI File {req_file} not found") - return b"" + return PlainTextResponse() - def handle_dlorder_report(self, request: Request, match: Dict) -> bytes: - req_raw = request.content.getvalue() + async def handle_dlorder_report(self, request: Request) -> bytes: + req_raw = await request.body() client_ip = Utils.get_ip_addr(request) try: req_dict: Dict = json.loads(req_raw) except Exception as e: self.logger.warning(f"Failed to parse DL Report: {e}") - return "NG" + return PlainTextResponse("NG") dl_data_type = DLIMG_TYPE.app dl_data = req_dict.get("appimage", {}) @@ -374,13 +379,13 @@ class AllnetServlet: if dl_data is None or not dl_data: self.logger.warning(f"Failed to parse DL Report: Invalid format - contains neither appimage nor optimage") - return "NG" + return PlainTextResponse("NG") rep = DLReport(dl_data, dl_data_type) if not rep.validate(): self.logger.warning(f"Failed to parse DL Report: Invalid format - {rep.err}") - return "NG" + return PlainTextResponse("NG") msg = f"{rep.serial} @ {client_ip} reported {rep.rep_type.name} download state {rep.rf_state.name} for {rep.gd} v{rep.dav}:"\ f" {rep.tdsc}/{rep.tsc} segments downloaded for working files {rep.wfl} with {rep.dfl if rep.dfl else 'none'} complete." @@ -388,10 +393,10 @@ class AllnetServlet: self.data.base.log_event("allnet", "DL_REPORT", logging.INFO, msg, dl_data) self.logger.info(msg) - return "OK" + return PlainTextResponse("OK") - def handle_loaderstaterecorder(self, request: Request, match: Dict) -> bytes: - req_data = request.content.getvalue() + async def handle_loaderstaterecorder(self, request: Request) -> bytes: + req_data = await request.body() sections = req_data.decode("utf-8").split("\r\n") req_dict = dict(urllib.parse.parse_qsl(sections[0])) @@ -403,18 +408,94 @@ class AllnetServlet: ip = Utils.get_ip_addr(request) if serial is None or num_files_dld is None or num_files_to_dl is None or dl_state is None: - return "NG".encode() + return PlainTextResponse("NG") self.logger.info(f"LoaderStateRecorder Request from {ip} {serial}: {num_files_dld}/{num_files_to_dl} Files download (State: {dl_state})") - return "OK".encode() + return PlainTextResponse("OK") - def handle_alive(self, request: Request, match: Dict) -> bytes: - return "OK".encode() + async def handle_alive(self, request: Request) -> bytes: + return PlainTextResponse("OK") - def handle_billing_request(self, request: Request, _: Dict): - req_raw = request.content.getvalue() + async def handle_naomitest(self, request: Request) -> bytes: + self.logger.info(f"Ping from {Utils.get_ip_addr(request)}") + return PlainTextResponse("naomi ok") + + def allnet_req_to_dict(self, data: str) -> Optional[List[Dict[str, Any]]]: + """ + Parses an allnet request string into a python dictionary + """ + try: + sections = data.split("\r\n") + + ret = [] + for x in sections: + ret.append(dict(urllib.parse.parse_qsl(x))) + return ret + + except Exception as e: + self.logger.error(f"allnet_req_to_dict: {e} while parsing {data}") + return None + + def from_dfi(self, data: bytes) -> str: + zipped = base64.b64decode(data) + unzipped = zlib.decompress(zipped) + return unzipped.decode("utf-8") + + def to_dfi(self, data: str) -> bytes: + unzipped = data.encode('utf-8') + zipped = zlib.compress(unzipped) + return base64.b64encode(zipped) + +class BillingServlet: + def __init__(self, core_cfg: CoreConfig, cfg_folder: str) -> None: + self.config = core_cfg + self.config_folder = cfg_folder + self.data = Data(core_cfg) + + self.logger = logging.getLogger("billing") + if not hasattr(self.logger, "initialized"): + log_fmt_str = "[%(asctime)s] Billing | %(levelname)s | %(message)s" + log_fmt = logging.Formatter(log_fmt_str) + + fileHandler = TimedRotatingFileHandler( + "{0}/{1}.log".format(self.config.server.log_dir, "billing"), + when="d", + backupCount=10, + ) + fileHandler.setFormatter(log_fmt) + + consoleHandler = logging.StreamHandler() + consoleHandler.setFormatter(log_fmt) + + self.logger.addHandler(fileHandler) + self.logger.addHandler(consoleHandler) + + self.logger.setLevel(core_cfg.allnet.loglevel) + coloredlogs.install( + level=core_cfg.billing.loglevel, logger=self.logger, fmt=log_fmt_str + ) + self.logger.initialized = True + + def billing_req_to_dict(self, data: bytes): + """ + Parses an billing request string into a python dictionary + """ + try: + sections = data.decode("ascii").split("\r\n") + + ret = [] + for x in sections: + ret.append(dict(urllib.parse.parse_qsl(x))) + return ret + + except Exception as e: + self.logger.error(f"billing_req_to_dict: {e} while parsing {data}") + return None + + async def handle_billing_request(self, request: Request): + req_raw = await request.body() - if request.getHeader('Content-Type') == "application/octet-stream": + if request.headers.get('Content-Type', '') == "application/octet-stream": req_unzip = zlib.decompressobj(-zlib.MAX_WBITS).decompress(req_raw) else: req_unzip = req_raw @@ -423,8 +504,8 @@ class AllnetServlet: request_ip = Utils.get_ip_addr(request) if req_dict is None: - self.logger.error(f"Failed to parse request {request.content.getvalue()}") - return b"" + self.logger.error(f"Failed to parse request {req_raw}") + return PlainTextResponse() self.logger.debug(f"request {req_dict}") @@ -436,7 +517,7 @@ class AllnetServlet: req = BillingInfo(req_dict[0]) except KeyError as e: self.logger.error(f"Billing request failed to parse: {e}") - return f"result=5&linelimit=&message=field is missing or formatting is incorrect\r\n".encode() + return PlainTextResponse("result=5&linelimit=&message=field is missing or formatting is incorrect\r\n") for x in range(1, len(req_dict)): if not req_dict[x]: @@ -467,7 +548,7 @@ class AllnetServlet: ) self.logger.warning(msg) - return f"result=1&requestno={req.requestno}&message=Keychip Serial bad\r\n".encode() + return PlainTextResponse(f"result=1&requestno={req.requestno}&message=Keychip Serial bad\r\n") msg = ( f"Billing checkin from {request_ip}: game {req.gameid} ver {req.gamever} keychip {req.keychipid} playcount " @@ -496,7 +577,6 @@ class AllnetServlet: # TODO: playhistory - #resp = BillingResponse(playlimit, playlimit_sig, nearfull, nearfull_sig) resp = BillingResponse(playlimit, playlimit_sig, nearfull, nearfull_sig, req.requestno, req.protocolver) resp_str = urllib.parse.unquote(urllib.parse.urlencode(vars(resp))) + "\r\n" @@ -504,56 +584,9 @@ class AllnetServlet: self.logger.debug(f"response {vars(resp)}") if req.traceleft > 0: self.logger.info(f"Requesting 20 more of {req.traceleft} unsent tracelogs") - return f"result=6&waittime=0&linelimit=20\r\n".encode() - - return resp_str.encode("utf-8") - - def handle_naomitest(self, request: Request, _: Dict) -> bytes: - self.logger.info(f"Ping from {Utils.get_ip_addr(request)}") - return b"naomi ok" - - def billing_req_to_dict(self, data: bytes): - """ - Parses an billing request string into a python dictionary - """ - try: - sections = data.decode("ascii").split("\r\n") - - ret = [] - for x in sections: - ret.append(dict(urllib.parse.parse_qsl(x))) - return ret - - except Exception as e: - self.logger.error(f"billing_req_to_dict: {e} while parsing {data}") - return None - - def allnet_req_to_dict(self, data: str) -> Optional[List[Dict[str, Any]]]: - """ - Parses an allnet request string into a python dictionary - """ - try: - sections = data.split("\r\n") - - ret = [] - for x in sections: - ret.append(dict(urllib.parse.parse_qsl(x))) - return ret - - except Exception as e: - self.logger.error(f"allnet_req_to_dict: {e} while parsing {data}") - return None - - def from_dfi(self, data: bytes) -> str: - zipped = base64.b64decode(data) - unzipped = zlib.decompress(zipped) - return unzipped.decode("utf-8") - - def to_dfi(self, data: str) -> bytes: - unzipped = data.encode('utf-8') - zipped = zlib.compress(unzipped) - return base64.b64encode(zipped) - + return PlainTextResponse("result=6&waittime=0&linelimit=20\r\n") + + return PlainTextResponse(resp_str) class AllnetPowerOnRequest: def __init__(self, req: Dict) -> None: @@ -613,7 +646,6 @@ class AllnetPowerOnResponse3(AllnetPowerOnResponse): self.minute = None self.second = None - class AllnetPowerOnResponse2(AllnetPowerOnResponse): def __init__(self) -> None: super().__init__() @@ -623,7 +655,6 @@ class AllnetPowerOnResponse2(AllnetPowerOnResponse): self.timezone = "+09:00" self.res_class = "PowerOnResponseV2" - class AllnetDownloadOrderRequest: def __init__(self, req: Dict) -> None: self.game_id = req.get("game_id", "") @@ -631,7 +662,6 @@ class AllnetDownloadOrderRequest: self.serial = req.get("serial", "") self.encode = req.get("encode", "") - class AllnetDownloadOrderResponse: def __init__(self, stat: int = 1, serial: str = "", uri: str = "") -> None: self.stat = stat @@ -781,7 +811,6 @@ class BillingResponse: # playhistory -> YYYYMM/C:... # YYYY -> 4 digit year, MM -> 2 digit month, C -> Playcount during that period - class AllnetRequestException(Exception): def __init__(self, message="") -> None: self.message = message @@ -849,3 +878,26 @@ class DLReport: return False return True + +cfg_dir = environ.get("DIANA_CFG_DIR", "config") +cfg: CoreConfig = CoreConfig() +if path.exists(f"{cfg_dir}/core.yaml"): + cfg.update(yaml.safe_load(open(f"{cfg_dir}/core.yaml"))) + +if not path.exists(cfg.server.log_dir): + mkdir(cfg.server.log_dir) + +if not access(cfg.server.log_dir, W_OK): + print( + f"Log directory {cfg.server.log_dir} NOT writable, please check permissions" + ) + exit(1) + +billing = BillingServlet(cfg, cfg_dir) +app = Starlette( + cfg.server.is_develop, + [ + Route("/request", billing.handle_billing_request, methods=["POST"]), + Route("/request/", billing.handle_billing_request, methods=["POST"]), + ] +) diff --git a/core/app.py b/core/app.py new file mode 100644 index 0000000..f20c041 --- /dev/null +++ b/core/app.py @@ -0,0 +1,89 @@ +import yaml +import logging +import coloredlogs +from logging.handlers import TimedRotatingFileHandler +from starlette.routing import Route +from starlette.requests import Request +from starlette.applications import Starlette +from starlette.responses import PlainTextResponse +from os import environ, path, mkdir, W_OK, access +from typing import List + +from core import CoreConfig, TitleServlet, MuchaServlet, AllnetServlet, BillingServlet, AimedbServlette +from core.frontend import FrontendServlet + +async def dummy_rt(request: Request): + return PlainTextResponse("Service OK") + +cfg_dir = environ.get("ARTEMIS_CFG_DIR", "config") +cfg: CoreConfig = CoreConfig() +if path.exists(f"{cfg_dir}/core.yaml"): + cfg.update(yaml.safe_load(open(f"{cfg_dir}/core.yaml"))) + +if not path.exists(cfg.server.log_dir): + mkdir(cfg.server.log_dir) + +if not access(cfg.server.log_dir, W_OK): + print( + f"Log directory {cfg.server.log_dir} NOT writable, please check permissions" + ) + exit(1) + +logger = logging.getLogger("core") +log_fmt_str = "[%(asctime)s] Core | %(levelname)s | %(message)s" +log_fmt = logging.Formatter(log_fmt_str) + +fileHandler = TimedRotatingFileHandler( + "{0}/{1}.log".format(cfg.server.log_dir, "core"), when="d", backupCount=10 +) +fileHandler.setFormatter(log_fmt) + +consoleHandler = logging.StreamHandler() +consoleHandler.setFormatter(log_fmt) + +logger.addHandler(fileHandler) +logger.addHandler(consoleHandler) + +log_lv = logging.DEBUG if cfg.server.is_develop else logging.INFO +logger.setLevel(log_lv) +coloredlogs.install(level=log_lv, logger=logger, fmt=log_fmt_str) + +logger.info(f"Artemis starting in {'develop' if cfg.server.is_develop else 'production'} mode") + +title = TitleServlet(cfg, cfg_dir) # This has to be loaded first to load plugins +mucha = MuchaServlet(cfg, cfg_dir) +allnet = AllnetServlet(cfg, cfg_dir) + +route_lst: List[Route] = [ + # Allnet + Route("/sys/servlet/PowerOn", allnet.handle_poweron, methods=["GET", "POST"]), + Route("/sys/servlet/DownloadOrder", allnet.handle_dlorder, methods=["GET", "POST"]), + Route("/sys/servlet/LoaderStateRecorder", allnet.handle_loaderstaterecorder, methods=["GET", "POST"]), + Route("/sys/servlet/Alive", allnet.handle_alive, methods=["GET", "POST"]), + Route("/report-api/Report", allnet.handle_dlorder_report, methods=["POST"]), + Route("/dl/ini/{file:str}", allnet.handle_dlorder_ini), + Route("/naomitest.html", allnet.handle_naomitest), + # Mucha + Route("/mucha_front/boardauth.do", mucha.handle_boardauth, methods=["POST"]), + Route("/mucha_front/updatacheck.do", mucha.handle_updatecheck, methods=["POST"]), + Route("/mucha_front/downloadstate.do", mucha.handle_dlstate, methods=["POST"]), +] + +if not cfg.billing.standalone: + billing = BillingServlet(cfg, cfg_dir) + route_lst += [ + Route("/request", billing.handle_billing_request, methods=["POST"]), + Route("/request/", billing.handle_billing_request, methods=["POST"]), + ] + +if not cfg.frontend.standalone: + frontend = FrontendServlet(cfg, cfg_dir) + route_lst += frontend.get_routes() +else: + route_lst.append(Route("/", dummy_rt)) + route_lst.append(Route("/robots.txt", FrontendServlet.robots)) + +for code, game in title.title_registry.items(): + route_lst += game.get_routes() + +app = Starlette(cfg.server.is_develop, route_lst) diff --git a/core/config.py b/core/config.py index 68db052..0a95742 100644 --- a/core/config.py +++ b/core/config.py @@ -1,16 +1,48 @@ import logging, os from typing import Any - class ServerConfig: def __init__(self, parent_config: "CoreConfig") -> None: self.__config = parent_config @property def listen_address(self) -> str: + """ + Address Artemis will bind to and listen on + """ return CoreConfig.get_config_field( self.__config, "core", "server", "listen_address", default="127.0.0.1" ) + + @property + def hostname(self) -> str: + """ + Hostname sent to games + """ + return CoreConfig.get_config_field( + self.__config, "core", "server", "hostname", default="localhost" + ) + + @property + def port(self) -> int: + """ + Port the game will listen on + """ + return CoreConfig.get_config_field( + self.__config, "core", "server", "port", default=8080 + ) + + @property + def ssl_key(self) -> str: + return CoreConfig.get_config_field( + self.__config, "core", "server", "ssl_key", default="cert/title.key" + ) + + @property + def ssl_cert(self) -> str: + return CoreConfig.get_config_field( + self.__config, "core", "title", "ssl_cert", default="cert/title.pem" + ) @property def allow_user_registration(self) -> bool: @@ -43,9 +75,13 @@ class ServerConfig: ) @property - def threading(self) -> bool: + def proxy_port(self) -> int: + """ + What port the proxy is listening on. This will be sent instead of 'port' if + is_using_proxy is True and this value is non-zero + """ return CoreConfig.get_config_field( - self.__config, "core", "server", "threading", default=False + self.__config, "core", "title", "proxy_port", default=0 ) @property @@ -66,7 +102,6 @@ class ServerConfig: self.__config, "core", "server", "strict_ip_checking", default=False ) - class TitleConfig: def __init__(self, parent_config: "CoreConfig") -> None: self.__config = parent_config @@ -79,49 +114,18 @@ class TitleConfig: ) ) - @property - def hostname(self) -> str: - return CoreConfig.get_config_field( - self.__config, "core", "title", "hostname", default="localhost" - ) - - @property - def port(self) -> int: - return CoreConfig.get_config_field( - self.__config, "core", "title", "port", default=8080 - ) - - @property - def port_ssl(self) -> int: - return CoreConfig.get_config_field( - self.__config, "core", "title", "port_ssl", default=0 - ) - - @property - def ssl_key(self) -> str: - return CoreConfig.get_config_field( - self.__config, "core", "title", "ssl_key", default="cert/title.key" - ) - - @property - def ssl_cert(self) -> str: - return CoreConfig.get_config_field( - self.__config, "core", "title", "ssl_cert", default="cert/title.pem" - ) - @property def reboot_start_time(self) -> str: return CoreConfig.get_config_field( - self.__config, "core", "title", "reboot_start_time", default="" + self.__config, "core", "title", "reboot_start_time", default="04:00" ) @property def reboot_end_time(self) -> str: return CoreConfig.get_config_field( - self.__config, "core", "title", "reboot_end_time", default="" + self.__config, "core", "title", "reboot_end_time", default="05:00" ) - class DatabaseConfig: def __init__(self, parent_config: "CoreConfig") -> None: self.__config = parent_config @@ -176,16 +180,6 @@ class DatabaseConfig: ) ) - @property - def user_table_autoincrement_start(self) -> int: - return CoreConfig.get_config_field( - self.__config, - "core", - "database", - "user_table_autoincrement_start", - default=10000, - ) - @property def enable_memcached(self) -> bool: return CoreConfig.get_config_field( @@ -198,21 +192,14 @@ class DatabaseConfig: self.__config, "core", "database", "memcached_host", default="localhost" ) - class FrontendConfig: def __init__(self, parent_config: "CoreConfig") -> None: self.__config = parent_config @property - def enable(self) -> int: + def standalone(self) -> int: return CoreConfig.get_config_field( - self.__config, "core", "frontend", "enable", default=False - ) - - @property - def port(self) -> int: - return CoreConfig.get_config_field( - self.__config, "core", "frontend", "port", default=8090 + self.__config, "core", "frontend", "standalone", default=True ) @property @@ -222,7 +209,12 @@ class FrontendConfig: self.__config, "core", "frontend", "loglevel", default="info" ) ) - + + @property + def secret(self) -> str: + CoreConfig.get_config_field( + self.__config, "core", "frontend", "secret", default="" + ) class AllnetConfig: def __init__(self, parent_config: "CoreConfig") -> None: @@ -236,18 +228,6 @@ class AllnetConfig: ) ) - @property - def port(self) -> int: - return CoreConfig.get_config_field( - self.__config, "core", "allnet", "port", default=80 - ) - - @property - def ip_check(self) -> bool: - return CoreConfig.get_config_field( - self.__config, "core", "allnet", "ip_check", default=False - ) - @property def allow_online_updates(self) -> int: return CoreConfig.get_config_field( @@ -260,10 +240,23 @@ class AllnetConfig: self.__config, "core", "allnet", "update_cfg_folder", default="" ) - class BillingConfig: def __init__(self, parent_config: "CoreConfig") -> None: self.__config = parent_config + + @property + def standalone(self) -> bool: + return CoreConfig.get_config_field( + self.__config, "core", "billing", "standalone", default=True + ) + + @property + def loglevel(self) -> int: + return CoreConfig.str_to_loglevel( + CoreConfig.get_config_field( + self.__config, "core", "billing", "loglevel", default="info" + ) + ) @property def port(self) -> int: @@ -289,7 +282,6 @@ class BillingConfig: self.__config, "core", "billing", "signing_key", default="cert/billing.key" ) - class AimedbConfig: def __init__(self, parent_config: "CoreConfig") -> None: self.__config = parent_config @@ -326,17 +318,10 @@ class AimedbConfig: self.__config, "core", "aimedb", "id_lifetime_seconds", default=86400 ) - class MuchaConfig: def __init__(self, parent_config: "CoreConfig") -> None: self.__config = parent_config - @property - def enable(self) -> int: - return CoreConfig.get_config_field( - self.__config, "core", "mucha", "enable", default=False - ) - @property def loglevel(self) -> int: return CoreConfig.str_to_loglevel( @@ -345,13 +330,6 @@ class MuchaConfig: ) ) - @property - def hostname(self) -> str: - return CoreConfig.get_config_field( - self.__config, "core", "mucha", "hostname", default="localhost" - ) - - class CoreConfig(dict): def __init__(self) -> None: self.server = ServerConfig(self) diff --git a/core/data/alembic/README b/core/data/alembic/README new file mode 100644 index 0000000..98e4f9c --- /dev/null +++ b/core/data/alembic/README @@ -0,0 +1 @@ +Generic single-database configuration. \ No newline at end of file diff --git a/core/data/alembic/alembic.ini b/core/data/alembic/alembic.ini new file mode 100644 index 0000000..299f51f --- /dev/null +++ b/core/data/alembic/alembic.ini @@ -0,0 +1,89 @@ +# A generic, single database configuration. + +[alembic] +# path to migration scripts +script_location = . + +# template used to generate migration files +# file_template = %%(rev)s_%%(slug)s + +# sys.path path, will be prepended to sys.path if present. +# defaults to the current working directory. +prepend_sys_path = . + +# timezone to use when rendering the date +# within the migration file as well as the filename. +# string value is passed to dateutil.tz.gettz() +# leave blank for localtime +# timezone = + +# max length of characters to apply to the +# "slug" field +# truncate_slug_length = 40 + +# set to 'true' to run the environment during +# the 'revision' command, regardless of autogenerate +# revision_environment = false + +# set to 'true' to allow .pyc and .pyo files without +# a source .py file to be detected as revisions in the +# versions/ directory +# sourceless = false + +# version location specification; this defaults +# to ./versions. When using multiple version +# directories, initial revisions must be specified with --version-path +# version_locations = %(here)s/bar %(here)s/bat ./versions + +# the output encoding used when revision files +# are written from script.py.mako +# output_encoding = utf-8 + +sqlalchemy.url = driver://user:pass@localhost/dbname + + +[post_write_hooks] +# post_write_hooks defines scripts or Python functions that are run +# on newly generated revision scripts. See the documentation for further +# detail and examples + +# format using "black" - use the console_scripts runner, against the "black" entrypoint +# hooks=black +# black.type=console_scripts +# black.entrypoint=black +# black.options=-l 79 + +# Logging configuration +[loggers] +keys = root,sqlalchemy,alembic + +[handlers] +keys = console + +[formatters] +keys = generic + +[logger_root] +level = WARN +handlers = console +qualname = + +[logger_sqlalchemy] +level = WARN +handlers = +qualname = sqlalchemy.engine + +[logger_alembic] +level = INFO +handlers = +qualname = alembic + +[handler_console] +class = StreamHandler +args = (sys.stderr,) +level = NOTSET +formatter = generic + +[formatter_generic] +format = %(levelname)-5.5s [%(name)s] %(message)s +datefmt = %H:%M:%S diff --git a/core/data/alembic/env.py b/core/data/alembic/env.py new file mode 100644 index 0000000..70518a2 --- /dev/null +++ b/core/data/alembic/env.py @@ -0,0 +1,77 @@ +from logging.config import fileConfig + +from sqlalchemy import engine_from_config +from sqlalchemy import pool + +from alembic import context + +# this is the Alembic Config object, which provides +# access to the values within the .ini file in use. +config = context.config + +# Interpret the config file for Python logging. +# This line sets up loggers basically. +fileConfig(config.config_file_name) + +# add your model's MetaData object here +# for 'autogenerate' support +# from myapp import mymodel +# target_metadata = mymodel.Base.metadata +target_metadata = None + +# other values from the config, defined by the needs of env.py, +# can be acquired: +# my_important_option = config.get_main_option("my_important_option") +# ... etc. + + +def run_migrations_offline(): + """Run migrations in 'offline' mode. + + This configures the context with just a URL + and not an Engine, though an Engine is acceptable + here as well. By skipping the Engine creation + we don't even need a DBAPI to be available. + + Calls to context.execute() here emit the given string to the + script output. + + """ + url = config.get_main_option("sqlalchemy.url") + context.configure( + url=url, + target_metadata=target_metadata, + literal_binds=True, + dialect_opts={"paramstyle": "named"}, + ) + + with context.begin_transaction(): + context.run_migrations() + + +def run_migrations_online(): + """Run migrations in 'online' mode. + + In this scenario we need to create an Engine + and associate a connection with the context. + + """ + connectable = engine_from_config( + config.get_section(config.config_ini_section), + prefix="sqlalchemy.", + poolclass=pool.NullPool, + ) + + with connectable.connect() as connection: + context.configure( + connection=connection, target_metadata=target_metadata + ) + + with context.begin_transaction(): + context.run_migrations() + + +if context.is_offline_mode(): + run_migrations_offline() +else: + run_migrations_online() diff --git a/core/data/alembic/script.py.mako b/core/data/alembic/script.py.mako new file mode 100644 index 0000000..2c01563 --- /dev/null +++ b/core/data/alembic/script.py.mako @@ -0,0 +1,24 @@ +"""${message} + +Revision ID: ${up_revision} +Revises: ${down_revision | comma,n} +Create Date: ${create_date} + +""" +from alembic import op +import sqlalchemy as sa +${imports if imports else ""} + +# revision identifiers, used by Alembic. +revision = ${repr(up_revision)} +down_revision = ${repr(down_revision)} +branch_labels = ${repr(branch_labels)} +depends_on = ${repr(depends_on)} + + +def upgrade(): + ${upgrades if upgrades else "pass"} + + +def downgrade(): + ${downgrades if downgrades else "pass"} diff --git a/core/frontend.py b/core/frontend.py index 0ee2211..054092c 100644 --- a/core/frontend.py +++ b/core/frontend.py @@ -2,7 +2,9 @@ import logging, coloredlogs from typing import Any, Dict, List from twisted.web import resource from twisted.web.util import redirectTo -from twisted.web.http import Request +from starlette.requests import Request +from starlette.routing import Route +from starlette.responses import Response, PlainTextResponse from logging.handlers import TimedRotatingFileHandler from twisted.web.server import Session from zope.interface import Interface, Attribute, implementer @@ -98,8 +100,15 @@ class FrontendServlet(resource.Resource): self.putChild(b"game", fe_game) self.logger.info( - f"Ready on port {self.config.frontend.port} serving {len(fe_game.children)} games" + f"Ready on port {self.config.server.port} serving {len(fe_game.children)} games" ) + + def get_routes(self) -> List[Route]: + return [] + + @classmethod + async def robots(cls, request: Request) -> PlainTextResponse: + return PlainTextResponse("User-agent: *\nDisallow: /\n\nUser-agent: AdsBot-Google\nDisallow: /") def render_GET(self, request): self.logger.debug(f"{Utils.get_ip_addr(request)} -> {request.uri.decode()}") diff --git a/core/mucha.py b/core/mucha.py index 7c6f0ab..64f20aa 100644 --- a/core/mucha.py +++ b/core/mucha.py @@ -2,7 +2,7 @@ from typing import Dict, Any, Optional, List import logging, coloredlogs from logging.handlers import TimedRotatingFileHandler from twisted.web import resource -from twisted.web.http import Request +from starlette.requests import Request from datetime import datetime from Crypto.Cipher import Blowfish import pytz @@ -12,7 +12,7 @@ from .utils import Utils from .title import TitleServlet class MuchaServlet: - mucha_registry: List[str] = [] + mucha_registry: Dict[str, str] = {} def __init__(self, cfg: CoreConfig, cfg_dir: str) -> None: self.config = cfg self.config_dir = cfg_dir @@ -39,11 +39,12 @@ class MuchaServlet: for _, mod in TitleServlet.title_registry.items(): if hasattr(mod, "get_mucha_info"): - enabled, game_cd = mod.get_mucha_info( + enabled, game_cds, netid_prefixes = mod.get_mucha_info( self.config, self.config_dir ) if enabled: - self.mucha_registry.append(game_cd) + for x in range(len(game_cds)): + self.mucha_registry[game_cds[x]] = netid_prefixes[x] self.logger.info(f"Serving {len(self.mucha_registry)} games") @@ -75,7 +76,7 @@ class MuchaServlet: self.logger.debug(f"Decrypt SN to {sn_decrypt.hex()}") resp = MuchaAuthResponse( - f"{self.config.mucha.hostname}{':' + str(self.config.allnet.port) if self.config.server.is_develop else ''}" + f"{self.config.server.hostname}{':' + str(self.config.server.port) if self.config.server.is_develop else ''}" ) self.logger.debug(f"Mucha response {vars(resp)}") @@ -100,7 +101,7 @@ class MuchaServlet: self.logger.warning(f"Unknown gameCd {req.gameCd}") return b"RESULTS=000" - resp = MuchaUpdateResponse(req.gameVer, f"{self.config.mucha.hostname}{':' + str(self.config.allnet.port) if self.config.server.is_develop else ''}") + resp = MuchaUpdateResponse(req.gameVer, f"{self.config.server.hostname}{':' + str(self.config.server.port) if self.config.server.is_develop else ''}") self.logger.debug(f"Mucha response {vars(resp)}") diff --git a/core/title.py b/core/title.py index 3fdb30c..8bead43 100644 --- a/core/title.py +++ b/core/title.py @@ -1,7 +1,9 @@ from typing import Dict, List, Tuple import logging, coloredlogs from logging.handlers import TimedRotatingFileHandler -from twisted.web.http import Request +from starlette.requests import Request +from starlette.responses import Response +from starlette.routing import Route from core.config import CoreConfig from core.data import Data @@ -28,18 +30,16 @@ class BaseServlet: """ return False - def get_endpoint_matchers(self) -> Tuple[List[Tuple[str, str, Dict]], List[Tuple[str, str, Dict]]]: + def get_routes(self) -> List[Route]: """Called during boot to get all matcher endpoints this title servlet handles Returns: - Tuple[List[Tuple[str, str, Dict]], List[Tuple[str, str, Dict]]]: A 2-length tuple where offset 0 is GET and offset 1 is POST, - containing a list of 3-length tuples where offset 0 is the name of the function in the handler that should be called, offset 1 - is the matching string, and offset 2 is a dict containing rules for the matcher. + List[Route]: A list of Routes, WebSocketRoutes, or similar classes """ - return ( - [("render_GET", "/{game}/{version}/{endpoint}", {'game': R'S...'})], - [("render_POST", "/{game}/{version}/{endpoint}", {'game': R'S...'})] - ) + return [ + Route("/{game}/{version}/{endpoint}", self.render_POST, methods=["POST"]), + Route("/{game}/{version}/{endpoint}", self.render_GET, methods=["GET"]), + ] def setup(self) -> None: """Called once during boot, should contain any additional setup the handler must do, such as starting any sub-services @@ -58,11 +58,11 @@ class BaseServlet: Tuple[str, str]: A tuple where offset 0 is the allnet uri field, and offset 1 is the allnet host field """ if not self.core_cfg.server.is_using_proxy and Utils.get_title_port(self.core_cfg) != 80: - return (f"http://{self.core_cfg.title.hostname}:{Utils.get_title_port(self.core_cfg)}/{game_code}/{game_ver}/", "") + return (f"http://{self.core_cfg.server.hostname}:{Utils.get_title_port(self.core_cfg)}/{game_code}/{game_ver}/", "") - return (f"http://{self.core_cfg.title.hostname}/{game_code}/{game_ver}/", "") + return (f"http://{self.core_cfg.server.hostname}/{game_code}/{game_ver}/", "") - def get_mucha_info(self, core_cfg: CoreConfig, cfg_dir: str) -> Tuple[bool, str]: + def get_mucha_info(self, core_cfg: CoreConfig, cfg_dir: str) -> Tuple[bool, List[str], List[str]]: """Called once during boot to check if this game is a mucha game Args: @@ -72,15 +72,15 @@ class BaseServlet: Returns: Tuple[bool, str]: Tuple where offset 0 is true if the game is enabled, false otherwise, and offset 1 is the game CD """ - return (False, "") + return (False, [], []) - def render_POST(self, request: Request, game_code: str, matchers: Dict) -> bytes: - self.logger.warn(f"{game_code} Does not dispatch POST") - return None + async def render_POST(self, request: Request) -> bytes: + self.logger.warn(f"Game Does not dispatch POST") + return Response() - def render_GET(self, request: Request, game_code: str, matchers: Dict) -> bytes: - self.logger.warn(f"{game_code} Does not dispatch GET") - return None + async def render_GET(self, request: Request) -> bytes: + self.logger.warn(f"Game Does not dispatch GET") + return Response() class TitleServlet: title_registry: Dict[str, BaseServlet] = {} @@ -136,7 +136,7 @@ class TitleServlet: self.logger.error(f"{folder} missing game_code or index in __init__.py, or is_game_enabled in index") self.logger.info( - f"Serving {len(self.title_registry)} game codes {'on port ' + str(core_cfg.title.port) if core_cfg.title.port > 0 else ''}" + f"Serving {len(self.title_registry)} game codes {'on port ' + str(core_cfg.server.port) if core_cfg.server.port > 0 else ''}" ) def render_GET(self, request: Request, endpoints: dict) -> bytes: diff --git a/core/utils.py b/core/utils.py index 8264213..4dfb4dc 100644 --- a/core/utils.py +++ b/core/utils.py @@ -1,6 +1,6 @@ from typing import Dict, Any, Optional from types import ModuleType -from twisted.web.http import Request +from starlette.requests import Request import logging import importlib from os import walk @@ -34,36 +34,16 @@ class Utils: @classmethod def get_ip_addr(cls, req: Request) -> str: - return ( - req.getAllHeaders()[b"x-forwarded-for"].decode() - if b"x-forwarded-for" in req.getAllHeaders() - else req.getClientAddress().host - ) + return req.headers.get("x-forwarded-for", req.client.host) @classmethod def get_title_port(cls, cfg: CoreConfig): if cls.real_title_port is not None: return cls.real_title_port - if cfg.title.port == 0: - cls.real_title_port = cfg.allnet.port - - else: - cls.real_title_port = cfg.title.port + cls.real_title_port = cfg.server.proxy_port if cfg.server.is_using_proxy else cfg.server.port return cls.real_title_port - @classmethod - def get_title_port_ssl(cls, cfg: CoreConfig): - if cls.real_title_port_ssl is not None: return cls.real_title_port_ssl - - if cfg.title.port_ssl == 0: - cls.real_title_port_ssl = 443 - - else: - cls.real_title_port_ssl = cfg.title.port_ssl - - return cls.real_title_port_ssl - def create_sega_auth_key(aime_id: int, game: str, place_id: int, keychip_id: str, b64_secret: str, exp_seconds: int = 86400, err_logger: str = 'aimedb') -> Optional[str]: logger = logging.getLogger(err_logger) try: diff --git a/dbutils.py b/dbutils.py index 85b18a0..f5e57be 100644 --- a/dbutils.py +++ b/dbutils.py @@ -1,9 +1,11 @@ -import yaml +#!/usr/bin/env python3 import argparse import logging -from core.config import CoreConfig -from core.data import Data -from os import path, mkdir, access, W_OK +from os import mkdir, path, access, W_OK +import yaml +import asyncio + +from core import Data, CoreConfig if __name__ == "__main__": parser = argparse.ArgumentParser(description="Database utilities") @@ -16,19 +18,9 @@ if __name__ == "__main__": type=str, help="Version of the database to upgrade/rollback to", ) - parser.add_argument( - "--game", - "-g", - type=str, - help="Game code of the game who's schema will be updated/rolled back. Ex. SDFE", - ) parser.add_argument("--email", "-e", type=str, help="Email for the new user") - parser.add_argument("--old_ac", "-o", type=str, help="Access code to transfer from") - parser.add_argument("--new_ac", "-n", type=str, help="Access code to transfer to") - parser.add_argument("--force", "-f", type=bool, help="Force the action to happen") - parser.add_argument( - "action", type=str, help="DB Action, create, recreate, upgrade, or rollback" - ) + parser.add_argument("--access_code", "-a", type=str, help="Access code for new/transfer user", default="00000000000000000000") + parser.add_argument("action", type=str, help="create, upgrade, create-owner") args = parser.parse_args() cfg = CoreConfig() @@ -50,42 +42,13 @@ if __name__ == "__main__": if args.action == "create": data.create_database() - - elif args.action == "recreate": - data.recreate_database() - - elif args.action == "upgrade" or args.action == "rollback": - if args.version is None: - data.logger.warning("No version set, upgrading to latest") - - if args.game is None: - data.logger.warning("No game set, upgrading core schema") - data.migrate_database( - "CORE", - int(args.version) if args.version is not None else None, - args.action, - ) - - else: - data.migrate_database( - args.game, - int(args.version) if args.version is not None else None, - args.action, - ) - - elif args.action == "autoupgrade": - data.autoupgrade() + + elif args.action == "upgrade": + data.schema_upgrade(args.version) elif args.action == "create-owner": - data.create_owner(args.email) + loop = asyncio.get_event_loop() + loop.run_until_complete(data.create_owner(args.email, args.access_code)) - elif args.action == "migrate-card": - data.migrate_card(args.old_ac, args.new_ac, args.force) - - elif args.action == "cleanup": - data.delete_hanging_users() - - elif args.action == "version": - data.show_versions() - - data.logger.info("Done") + else: + logging.getLogger("database").info(f"Unknown action {args.action}") diff --git a/example_config/core.yaml b/example_config/core.yaml index 21b1a9d..f5b11f4 100644 --- a/example_config/core.yaml +++ b/example_config/core.yaml @@ -1,26 +1,24 @@ server: - listen_address: "127.0.0.1" + listen_address: "127.0.0.1" + hostname: "localhost" + port: 8080 + ssl_key: "cert/title.key" + ssl_cert: "cert/title.crt" allow_user_registration: True allow_unregistered_serials: True name: "ARTEMiS" is_develop: True is_using_proxy: False - threading: False + proxy_port: 0 log_dir: "logs" check_arcade_ip: False strict_ip_checking: False title: loglevel: "info" - hostname: "localhost" - port: 8080 - port_ssl: 0 - ssl_cert: "cert/title.crt" - ssl_key: "cert/title.key" reboot_start_time: "04:00" reboot_end_time: "05:00" - - + ssl_key: "cert/title.key" database: host: "localhost" username: "aime" @@ -30,23 +28,22 @@ database: protocol: "mysql" sha2_password: False loglevel: "warn" - user_table_autoincrement_start: 10000 enable_memcached: True memcached_host: "localhost" frontend: - enable: False - port: 8090 + standalone: True loglevel: "info" + secret: "" allnet: loglevel: "info" - port: 80 - ip_check: False allow_online_updates: False update_cfg_folder: "" billing: + standalone: True + loglevel: "info" port: 8443 ssl_key: "cert/server.key" ssl_cert: "cert/server.pem" @@ -60,6 +57,4 @@ aimedb: id_lifetime_seconds: 86400 mucha: - enable: False - hostname: "localhost" loglevel: "info" diff --git a/index.py b/index.py index 798519c..c820f22 100644 --- a/index.py +++ b/index.py @@ -1,335 +1,92 @@ #!/usr/bin/env python3 import argparse -import logging, coloredlogs -from logging.handlers import TimedRotatingFileHandler -from typing import Dict import yaml -from os import path, mkdir, access, W_OK -from core import * +from os import path, mkdir, access, W_OK, environ +import uvicorn +import logging +import asyncio -from twisted.web import server, resource -from twisted.internet import reactor, endpoints -from twisted.web.http import Request -from routes import Mapper -from threading import Thread +from core import CoreConfig, AimedbServlette -class HttpDispatcher(resource.Resource): - def __init__(self, cfg: CoreConfig, config_dir: str): - super().__init__() - self.config = cfg - self.isLeaf = True - self.map_get = Mapper() - self.map_post = Mapper() - self.logger = logging.getLogger("core") - - self.title = TitleServlet(cfg, config_dir) - self.allnet = AllnetServlet(cfg, config_dir) - self.mucha = MuchaServlet(cfg, config_dir) - - self.map_get.connect( - "allnet_downloadorder_ini", - "/dl/ini/{file}", - controller="allnet", - action="handle_dlorder_ini", - conditions=dict(method=["GET"]), +async def launch_main(cfg: CoreConfig, ssl: bool) -> None: + if ssl: + server_cfg = uvicorn.Config( + "core.app:app", + host=cfg.server.listen_address, + port=cfg.server.port if args.port == 0 else args.port, + reload=cfg.server.is_develop, + log_level="info" if cfg.server.is_develop else "critical", + ssl_version=3, + ssl_certfile=cfg.server.ssl_cert, + ssl_keyfile=cfg.server.ssl_key + ) + else: + server_cfg = uvicorn.Config( + "core.app:app", + host=cfg.server.listen_address, + port=cfg.server.port if args.port == 0 else args.port, + reload=cfg.server.is_develop, + log_level="info" if cfg.server.is_develop else "critical" ) + server = uvicorn.Server(server_cfg) + await server.serve() - self.map_post.connect( - "allnet_downloadorder_report", - "/report-api/Report", - controller="allnet", - action="handle_dlorder_report", - conditions=dict(method=["POST"]), +async def launch_billing(cfg: CoreConfig) -> None: + server_cfg = uvicorn.Config( + "core.allnet:app", + host=cfg.server.listen_address, + port=cfg.billing.port, + reload=cfg.server.is_develop, + log_level="info" if cfg.server.is_develop else "critical", + ssl_version=3, + ssl_certfile=cfg.billing.ssl_cert, + ssl_keyfile=cfg.billing.ssl_key ) + server = uvicorn.Server(server_cfg) + if cfg.billing.standalone: + await server.serve() + else: + while True: + pass - self.map_get.connect( - "allnet_ping", - "/naomitest.html", - controller="allnet", - action="handle_naomitest", - conditions=dict(method=["GET"]), - ) - self.map_post.connect( - "allnet_poweron", - "/sys/servlet/PowerOn", - controller="allnet", - action="handle_poweron", - conditions=dict(method=["POST"]), - ) - self.map_post.connect( - "allnet_downloadorder", - "/sys/servlet/DownloadOrder", - controller="allnet", - action="handle_dlorder", - conditions=dict(method=["POST"]), - ) - self.map_post.connect( - "allnet_loaderstaterecorder", - "/sys/servlet/LoaderStateRecorder", - controller="allnet", - action="handle_loaderstaterecorder", - conditions=dict(method=["POST"]), - ) - self.map_post.connect( - "allnet_alive", - "/sys/servlet/Alive", - controller="allnet", - action="handle_alive", - conditions=dict(method=["POST"]), - ) - self.map_get.connect( - "allnet_alive", - "/sys/servlet/Alive", - controller="allnet", - action="handle_alive", - conditions=dict(method=["GET"]), - ) - self.map_post.connect( - "allnet_billing", - "/request", - controller="allnet", - action="handle_billing_request", - conditions=dict(method=["POST"]), - ) - self.map_post.connect( - "allnet_billing", - "/request/", - controller="allnet", - action="handle_billing_request", - conditions=dict(method=["POST"]), - ) - # Maintain compatability - self.map_post.connect( - "mucha_boardauth", - "/mucha/boardauth.do", - controller="mucha", - action="handle_boardauth", - conditions=dict(method=["POST"]), - ) - self.map_post.connect( - "mucha_updatacheck", - "/mucha/updatacheck.do", - controller="mucha", - action="handle_updatecheck", - conditions=dict(method=["POST"]), - ) - self.map_post.connect( - "mucha_dlstate", - "/mucha/downloadstate.do", - controller="mucha", - action="handle_dlstate", - conditions=dict(method=["POST"]), - ) - - self.map_post.connect( - "mucha_boardauth", - "/mucha_front/boardauth.do", - controller="mucha", - action="handle_boardauth", - conditions=dict(method=["POST"]), - ) - self.map_post.connect( - "mucha_updatacheck", - "/mucha_front/updatacheck.do", - controller="mucha", - action="handle_updatecheck", - conditions=dict(method=["POST"]), - ) - self.map_post.connect( - "mucha_dlstate", - "/mucha_front/downloadstate.do", - controller="mucha", - action="handle_dlstate", - conditions=dict(method=["POST"]), - ) - - for code, game in self.title.title_registry.items(): - get_matchers, post_matchers = game.get_endpoint_matchers() - - for m in get_matchers: - self.map_get.connect( - "title_get", - m[1], - controller="title", - action="render_GET", - title=code, - subaction=m[0], - conditions=dict(method=["GET"]), - requirements=m[2], - ) - - for m in post_matchers: - self.map_post.connect( - "title_post", - m[1], - controller="title", - action="render_POST", - title=code, - subaction=m[0], - conditions=dict(method=["POST"]), - requirements=m[2], - ) - - def render_GET(self, request: Request) -> bytes: - test = self.map_get.match(request.uri.decode()) - client_ip = Utils.get_ip_addr(request) - - if test is None: - self.logger.debug( - f"Unknown GET endpoint {request.uri.decode()} from {client_ip} to port {request.getHost().port}" - ) - request.setResponseCode(404) - return b"Endpoint not found." - - return self.dispatch(test, request) - - def render_POST(self, request: Request) -> bytes: - test = self.map_post.match(request.uri.decode()) - client_ip = Utils.get_ip_addr(request) - - if test is None: - self.logger.debug( - f"Unknown POST endpoint {request.uri.decode()} from {client_ip} to port {request.getHost().port}" - ) - request.setResponseCode(404) - return b"Endpoint not found." - - return self.dispatch(test, request) - - def dispatch(self, matcher: Dict, request: Request) -> bytes: - controller = getattr(self, matcher["controller"], None) - if controller is None: - self.logger.error( - f"Controller {matcher['controller']} not found via endpoint {request.uri.decode()}" - ) - request.setResponseCode(404) - return b"Endpoint not found." - - handler = getattr(controller, matcher["action"], None) - if handler is None: - self.logger.error( - f"Action {matcher['action']} not found in controller {matcher['controller']} via endpoint {request.uri.decode()}" - ) - request.setResponseCode(404) - return b"Endpoint not found." - - url_vars = matcher - url_vars.pop("controller") - url_vars.pop("action") - ret = handler(request, url_vars) - - if type(ret) == str: - return ret.encode() - - elif type(ret) == bytes or type(ret) == tuple: # allow for bytes or tuple (data, response code) responses - return ret - - elif ret is None: - self.logger.warning(f"None returned by controller for {request.uri.decode()} endpoint") - return b"" - - else: - self.logger.warning(f"Unknown data type returned by controller for {request.uri.decode()} endpoint") - return b"" +async def launcher(cfg: CoreConfig, ssl: bool) -> None: + AimedbServlette(cfg).start() + done, pending = await asyncio.wait( + [ + asyncio.create_task(launch_main(cfg, ssl)), + asyncio.create_task(launch_billing(cfg)), + ], + return_when=asyncio.FIRST_COMPLETED, + ) + + logging.getLogger("core").info("Shutdown") + for pending_task in pending: + pending_task.cancel("Another service died, server is shutting down") if __name__ == "__main__": - parser = argparse.ArgumentParser(description="ARTEMiS main entry point") + parser = argparse.ArgumentParser(description="Artemis main entry point") parser.add_argument( "--config", "-c", type=str, default="config", help="Configuration folder" ) + parser.add_argument( + "--port", "-p", type=int, default=0, help="Port override" + ) + parser.add_argument( + "--ssl", "-s", type=bool, help="Launch with SSL" + ) args = parser.parse_args() if not path.exists(f"{args.config}/core.yaml"): print( - f"The config folder you specified ({args.config}) does not exist or does not contain core.yaml.\nDid you copy the example folder?" + f"The config folder you specified ({args.config}) does not exist or does not contain core.yaml. Defaults will be used.\nDid you copy the example folder?" ) - exit(1) - + cfg: CoreConfig = CoreConfig() if path.exists(f"{args.config}/core.yaml"): cfg.update(yaml.safe_load(open(f"{args.config}/core.yaml"))) - if not path.exists(cfg.server.log_dir): - mkdir(cfg.server.log_dir) + environ["ARTEMIS_CFG_DIR"] = args.config - if not access(cfg.server.log_dir, W_OK): - print( - f"Log directory {cfg.server.log_dir} NOT writable, please check permissions" - ) - exit(1) - - logger = logging.getLogger("core") - log_fmt_str = "[%(asctime)s] Core | %(levelname)s | %(message)s" - log_fmt = logging.Formatter(log_fmt_str) - - fileHandler = TimedRotatingFileHandler( - "{0}/{1}.log".format(cfg.server.log_dir, "core"), when="d", backupCount=10 - ) - fileHandler.setFormatter(log_fmt) - - consoleHandler = logging.StreamHandler() - consoleHandler.setFormatter(log_fmt) - - logger.addHandler(fileHandler) - logger.addHandler(consoleHandler) - - log_lv = logging.DEBUG if cfg.server.is_develop else logging.INFO - logger.setLevel(log_lv) - coloredlogs.install(level=log_lv, logger=logger, fmt=log_fmt_str) - - if not cfg.aimedb.key: - logger.error("!!AIMEDB KEY BLANK, SET KEY IN CORE.YAML!!") - exit(1) - - logger.info( - f"ARTEMiS starting in {'develop' if cfg.server.is_develop else 'production'} mode" - ) - - allnet_server_str = f"tcp:{cfg.allnet.port}:interface={cfg.server.listen_address}" - title_server_str = f"tcp:{cfg.title.port}:interface={cfg.server.listen_address}" - title_https_server_str = f"ssl:{cfg.title.port_ssl}:interface={cfg.server.listen_address}:privateKey={cfg.title.ssl_key}:certKey={cfg.title.ssl_cert}" - adb_server_str = f"tcp:{cfg.aimedb.port}:interface={cfg.server.listen_address}" - frontend_server_str = ( - f"tcp:{cfg.frontend.port}:interface={cfg.server.listen_address}" - ) - - billing_server_str = f"tcp:{cfg.billing.port}:interface={cfg.server.listen_address}" - if cfg.server.is_develop: - billing_server_str = ( - f"ssl:{cfg.billing.port}:interface={cfg.server.listen_address}" - f":privateKey={cfg.billing.ssl_key}:certKey={cfg.billing.ssl_cert}" - ) - - dispatcher = HttpDispatcher(cfg, args.config) - - endpoints.serverFromString(reactor, allnet_server_str).listen( - server.Site(dispatcher) - ) - endpoints.serverFromString(reactor, adb_server_str).listen(AimedbFactory(cfg)) - - if cfg.frontend.enable: - endpoints.serverFromString(reactor, frontend_server_str).listen( - server.Site(FrontendServlet(cfg, args.config)) - ) - - if cfg.billing.port > 0: - endpoints.serverFromString(reactor, billing_server_str).listen( - server.Site(dispatcher) - ) - - if cfg.title.port > 0: - endpoints.serverFromString(reactor, title_server_str).listen( - server.Site(dispatcher) - ) - - if cfg.title.port_ssl > 0: - endpoints.serverFromString(reactor, title_https_server_str).listen( - server.Site(dispatcher) - ) - - if cfg.server.threading: - Thread(target=reactor.run, args=(False,)).start() - else: - reactor.run() + asyncio.run(launcher(cfg, args.ssl)) diff --git a/read.py b/read.py index fa34314..05bbd1d 100644 --- a/read.py +++ b/read.py @@ -1,4 +1,4 @@ -# vim: set fileencoding=utf-8 +#!/usr/bin/env python3 import argparse import re import os diff --git a/requirements.txt b/requirements.txt index c399e1f..fb27cb0 100644 --- a/requirements.txt +++ b/requirements.txt @@ -1,6 +1,5 @@ mypy wheel -twisted pytz pyyaml sqlalchemy==1.4.46 @@ -12,10 +11,11 @@ inflection coloredlogs pylibmc; platform_system != "Windows" wacky -Routes bcrypt jinja2 protobuf -autobahn pillow -pyjwt +pyjwt==2.8.0 +websockets +starlette +asyncio diff --git a/titles/chuni/air.py b/titles/chuni/air.py index b9bc1d3..094340c 100644 --- a/titles/chuni/air.py +++ b/titles/chuni/air.py @@ -11,7 +11,7 @@ class ChuniAir(ChuniBase): super().__init__(core_cfg, game_cfg) self.version = ChuniConstants.VER_CHUNITHM_AIR - def handle_get_game_setting_api_request(self, data: Dict) -> Dict: - ret = super().handle_get_game_setting_api_request(data) + async def handle_get_game_setting_api_request(self, data: Dict) -> Dict: + ret = await super().handle_get_game_setting_api_request(data) ret["gameSetting"]["dataVersion"] = "1.10.00" return ret diff --git a/titles/chuni/airplus.py b/titles/chuni/airplus.py index f0d8224..9b35c69 100644 --- a/titles/chuni/airplus.py +++ b/titles/chuni/airplus.py @@ -11,7 +11,7 @@ class ChuniAirPlus(ChuniBase): super().__init__(core_cfg, game_cfg) self.version = ChuniConstants.VER_CHUNITHM_AIR_PLUS - def handle_get_game_setting_api_request(self, data: Dict) -> Dict: - ret = super().handle_get_game_setting_api_request(data) + async def handle_get_game_setting_api_request(self, data: Dict) -> Dict: + ret = await super().handle_get_game_setting_api_request(data) ret["gameSetting"]["dataVersion"] = "1.15.00" return ret diff --git a/titles/chuni/amazon.py b/titles/chuni/amazon.py index b765c2f..84f5a12 100644 --- a/titles/chuni/amazon.py +++ b/titles/chuni/amazon.py @@ -13,7 +13,7 @@ class ChuniAmazon(ChuniBase): super().__init__(core_cfg, game_cfg) self.version = ChuniConstants.VER_CHUNITHM_AMAZON - def handle_get_game_setting_api_request(self, data: Dict) -> Dict: - ret = super().handle_get_game_setting_api_request(data) + async def handle_get_game_setting_api_request(self, data: Dict) -> Dict: + ret = await super().handle_get_game_setting_api_request(data) ret["gameSetting"]["dataVersion"] = "1.30.00" return ret diff --git a/titles/chuni/amazonplus.py b/titles/chuni/amazonplus.py index ea8d704..9ce13cf 100644 --- a/titles/chuni/amazonplus.py +++ b/titles/chuni/amazonplus.py @@ -13,7 +13,7 @@ class ChuniAmazonPlus(ChuniBase): super().__init__(core_cfg, game_cfg) self.version = ChuniConstants.VER_CHUNITHM_AMAZON_PLUS - def handle_get_game_setting_api_request(self, data: Dict) -> Dict: - ret = super().handle_get_game_setting_api_request(data) + async def handle_get_game_setting_api_request(self, data: Dict) -> Dict: + ret = await super().handle_get_game_setting_api_request(data) ret["gameSetting"]["dataVersion"] = "1.35.00" return ret diff --git a/titles/chuni/base.py b/titles/chuni/base.py index 8d22488..cffcb75 100644 --- a/titles/chuni/base.py +++ b/titles/chuni/base.py @@ -22,7 +22,7 @@ class ChuniBase: self.game = ChuniConstants.GAME_CODE self.version = ChuniConstants.VER_CHUNITHM - def handle_game_login_api_request(self, data: Dict) -> Dict: + async def handle_game_login_api_request(self, data: Dict) -> Dict: """ Handles the login bonus logic, required for the game because getUserLoginBonus gets called after getUserItem and therefore the @@ -119,11 +119,11 @@ class ChuniBase: return {"returnCode": 1} - def handle_game_logout_api_request(self, data: Dict) -> Dict: + async def handle_game_logout_api_request(self, data: Dict) -> Dict: # self.data.base.log_event("chuni", "logout", logging.INFO, {"version": self.version, "user": data["userId"]}) return {"returnCode": 1} - def handle_get_game_charge_api_request(self, data: Dict) -> Dict: + async def handle_get_game_charge_api_request(self, data: Dict) -> Dict: game_charge_list = self.data.static.get_enabled_charges(self.version) if game_charge_list is None or len(game_charge_list) == 0: @@ -145,7 +145,7 @@ class ChuniBase: ) return {"length": len(charges), "gameChargeList": charges} - def handle_get_game_event_api_request(self, data: Dict) -> Dict: + async def handle_get_game_event_api_request(self, data: Dict) -> Dict: game_events = self.data.static.get_enabled_events(self.version) if game_events is None or len(game_events) == 0: @@ -177,10 +177,10 @@ class ChuniBase: "gameEventList": event_list, } - def handle_get_game_idlist_api_request(self, data: Dict) -> Dict: + async def handle_get_game_idlist_api_request(self, data: Dict) -> Dict: return {"type": data["type"], "length": 0, "gameIdlistList": []} - def handle_get_game_message_api_request(self, data: Dict) -> Dict: + async def handle_get_game_message_api_request(self, data: Dict) -> Dict: return { "type": data["type"], "length": 1, @@ -193,14 +193,14 @@ class ChuniBase: }] } - def handle_get_game_ranking_api_request(self, data: Dict) -> Dict: + async def handle_get_game_ranking_api_request(self, data: Dict) -> Dict: rankings = self.data.score.get_rankings(self.version) return {"type": data["type"], "gameRankingList": rankings} - def handle_get_game_sale_api_request(self, data: Dict) -> Dict: + async def handle_get_game_sale_api_request(self, data: Dict) -> Dict: return {"type": data["type"], "length": 0, "gameSaleList": []} - def handle_get_game_setting_api_request(self, data: Dict) -> Dict: + async def handle_get_game_setting_api_request(self, data: Dict) -> Dict: # if reboot start/end time is not defined use the default behavior of being a few hours ago if self.core_cfg.title.reboot_start_time == "" or self.core_cfg.title.reboot_end_time == "": reboot_start = datetime.strftime( @@ -240,7 +240,7 @@ class ChuniBase: "isDumpUpload": "false", "isAou": "false", } - def handle_get_user_activity_api_request(self, data: Dict) -> Dict: + async def handle_get_user_activity_api_request(self, data: Dict) -> Dict: user_activity_list = self.data.profile.get_profile_activity( data["userId"], data["kind"] ) @@ -261,7 +261,7 @@ class ChuniBase: "userActivityList": activity_list, } - def handle_get_user_character_api_request(self, data: Dict) -> Dict: + async def handle_get_user_character_api_request(self, data: Dict) -> Dict: characters = self.data.item.get_characters(data["userId"]) if characters is None: return { @@ -296,7 +296,7 @@ class ChuniBase: "userCharacterList": character_list, } - def handle_get_user_charge_api_request(self, data: Dict) -> Dict: + async def handle_get_user_charge_api_request(self, data: Dict) -> Dict: user_charge_list = self.data.profile.get_profile_charge(data["userId"]) charge_list = [] @@ -312,14 +312,14 @@ class ChuniBase: "userChargeList": charge_list, } - def handle_get_user_recent_player_api_request(self, data: Dict) -> Dict: + async def handle_get_user_recent_player_api_request(self, data: Dict) -> Dict: return { "userId": data["userId"], "length": 0, "userRecentPlayerList": [], # playUserId, playUserName, playDate, friendPoint } - def handle_get_user_course_api_request(self, data: Dict) -> Dict: + async def handle_get_user_course_api_request(self, data: Dict) -> Dict: user_course_list = self.data.score.get_courses(data["userId"]) if user_course_list is None: return { @@ -354,7 +354,7 @@ class ChuniBase: "userCourseList": course_list, } - def handle_get_user_data_api_request(self, data: Dict) -> Dict: + async def handle_get_user_data_api_request(self, data: Dict) -> Dict: p = self.data.profile.get_profile_data(data["userId"], self.version) if p is None: return {} @@ -366,7 +366,7 @@ class ChuniBase: return {"userId": data["userId"], "userData": profile} - def handle_get_user_data_ex_api_request(self, data: Dict) -> Dict: + async def handle_get_user_data_ex_api_request(self, data: Dict) -> Dict: p = self.data.profile.get_profile_data_ex(data["userId"], self.version) if p is None: return {} @@ -378,7 +378,7 @@ class ChuniBase: return {"userId": data["userId"], "userDataEx": profile} - def handle_get_user_duel_api_request(self, data: Dict) -> Dict: + async def handle_get_user_duel_api_request(self, data: Dict) -> Dict: user_duel_list = self.data.item.get_duels(data["userId"]) if user_duel_list is None: return {} @@ -396,7 +396,7 @@ class ChuniBase: "userDuelList": duel_list, } - def handle_get_user_rival_data_api_request(self, data: Dict) -> Dict: + async def handle_get_user_rival_data_api_request(self, data: Dict) -> Dict: p = self.data.profile.get_rival(data["rivalId"]) if p is None: return {} @@ -409,7 +409,7 @@ class ChuniBase: "userRivalData": userRivalData } - def handle_get_user_rival_music_api_request(self, data: Dict) -> Dict: + async def handle_get_user_rival_music_api_request(self, data: Dict) -> Dict: rival_id = data["rivalId"] next_index = int(data["nextIndex"]) max_count = int(data["maxCount"]) @@ -462,7 +462,7 @@ class ChuniBase: return result - def handle_get_user_favorite_item_api_request(self, data: Dict) -> Dict: + async def handle_get_user_favorite_item_api_request(self, data: Dict) -> Dict: user_fav_item_list = [] # still needs to be implemented on WebUI @@ -482,14 +482,14 @@ class ChuniBase: "userFavoriteItemList": user_fav_item_list, } - def handle_get_user_favorite_music_api_request(self, data: Dict) -> Dict: + async def handle_get_user_favorite_music_api_request(self, data: Dict) -> Dict: """ This is handled via the webui, which we don't have right now """ return {"userId": data["userId"], "length": 0, "userFavoriteMusicList": []} - def handle_get_user_item_api_request(self, data: Dict) -> Dict: + async def handle_get_user_item_api_request(self, data: Dict) -> Dict: kind = int(int(data["nextIndex"]) / 10000000000) next_idx = int(int(data["nextIndex"]) % 10000000000) user_item_list = self.data.item.get_items(data["userId"], kind) @@ -526,7 +526,7 @@ class ChuniBase: "userItemList": items, } - def handle_get_user_login_bonus_api_request(self, data: Dict) -> Dict: + async def handle_get_user_login_bonus_api_request(self, data: Dict) -> Dict: user_id = data["userId"] user_login_bonus = self.data.item.get_all_login_bonus(user_id, self.version) # ignore the loginBonus request if its disabled in config @@ -552,7 +552,7 @@ class ChuniBase: "userLoginBonusList": user_login_list, } - def handle_get_user_map_api_request(self, data: Dict) -> Dict: + async def handle_get_user_map_api_request(self, data: Dict) -> Dict: user_map_list = self.data.item.get_maps(data["userId"]) if user_map_list is None: return {} @@ -570,7 +570,7 @@ class ChuniBase: "userMapList": map_list, } - def handle_get_user_music_api_request(self, data: Dict) -> Dict: + async def handle_get_user_music_api_request(self, data: Dict) -> Dict: music_detail = self.data.score.get_scores(data["userId"]) if music_detail is None: return { @@ -629,7 +629,7 @@ class ChuniBase: "userMusicList": song_list, # 240 } - def handle_get_user_option_api_request(self, data: Dict) -> Dict: + async def handle_get_user_option_api_request(self, data: Dict) -> Dict: p = self.data.profile.get_profile_option(data["userId"]) option = p._asdict() @@ -638,7 +638,7 @@ class ChuniBase: return {"userId": data["userId"], "userGameOption": option} - def handle_get_user_option_ex_api_request(self, data: Dict) -> Dict: + async def handle_get_user_option_ex_api_request(self, data: Dict) -> Dict: p = self.data.profile.get_profile_option_ex(data["userId"]) option = p._asdict() @@ -650,7 +650,7 @@ class ChuniBase: def read_wtf8(self, src): return bytes([ord(c) for c in src]).decode("utf-8") - def handle_get_user_preview_api_request(self, data: Dict) -> Dict: + async def handle_get_user_preview_api_request(self, data: Dict) -> Dict: profile = self.data.profile.get_profile_preview(data["userId"], self.version) if profile is None: return None @@ -692,7 +692,7 @@ class ChuniBase: "userNameEx": profile["userName"], } - def handle_get_user_recent_rating_api_request(self, data: Dict) -> Dict: + async def handle_get_user_recent_rating_api_request(self, data: Dict) -> Dict: recent_rating_list = self.data.profile.get_profile_recent_rating(data["userId"]) if recent_rating_list is None: return { @@ -707,7 +707,7 @@ class ChuniBase: "userRecentRatingList": recent_rating_list["recentRating"], } - def handle_get_user_region_api_request(self, data: Dict) -> Dict: + async def handle_get_user_region_api_request(self, data: Dict) -> Dict: # TODO: Region return { "userId": data["userId"], @@ -715,7 +715,7 @@ class ChuniBase: "userRegionList": [], } - def handle_get_user_team_api_request(self, data: Dict) -> Dict: + async def handle_get_user_team_api_request(self, data: Dict) -> Dict: # Default values team_id = 65535 team_name = self.game_cfg.team.team_name @@ -750,7 +750,7 @@ class ChuniBase: }, } - def handle_get_team_course_setting_api_request(self, data: Dict) -> Dict: + async def handle_get_team_course_setting_api_request(self, data: Dict) -> Dict: return { "userId": data["userId"], "length": 0, @@ -758,7 +758,7 @@ class ChuniBase: "teamCourseSettingList": [], } - def handle_get_team_course_setting_api_request_proto(self, data: Dict) -> Dict: + async def handle_get_team_course_setting_api_request_proto(self, data: Dict) -> Dict: return { "userId": data["userId"], "length": 1, @@ -782,7 +782,7 @@ class ChuniBase: ], } - def handle_get_team_course_rule_api_request(self, data: Dict) -> Dict: + async def handle_get_team_course_rule_api_request(self, data: Dict) -> Dict: return { "userId": data["userId"], "length": 0, @@ -790,7 +790,7 @@ class ChuniBase: "teamCourseRuleList": [] } - def handle_get_team_course_rule_api_request_proto(self, data: Dict) -> Dict: + async def handle_get_team_course_rule_api_request_proto(self, data: Dict) -> Dict: return { "userId": data["userId"], "length": 1, @@ -807,7 +807,7 @@ class ChuniBase: ], } - def handle_upsert_user_all_api_request(self, data: Dict) -> Dict: + async def handle_upsert_user_all_api_request(self, data: Dict) -> Dict: upsert = data["upsertUserAll"] user_id = data["userId"] @@ -927,28 +927,28 @@ class ChuniBase: return {"returnCode": "1"} - def handle_upsert_user_chargelog_api_request(self, data: Dict) -> Dict: + async def handle_upsert_user_chargelog_api_request(self, data: Dict) -> Dict: # add tickets after they got bought, this makes sure the tickets are # still valid after an unsuccessful logout self.data.profile.put_profile_charge(data["userId"], data["userCharge"]) return {"returnCode": "1"} - def handle_upsert_client_bookkeeping_api_request(self, data: Dict) -> Dict: + async def handle_upsert_client_bookkeeping_api_request(self, data: Dict) -> Dict: return {"returnCode": "1"} - def handle_upsert_client_develop_api_request(self, data: Dict) -> Dict: + async def handle_upsert_client_develop_api_request(self, data: Dict) -> Dict: return {"returnCode": "1"} - def handle_upsert_client_error_api_request(self, data: Dict) -> Dict: + async def handle_upsert_client_error_api_request(self, data: Dict) -> Dict: return {"returnCode": "1"} - def handle_upsert_client_setting_api_request(self, data: Dict) -> Dict: + async def handle_upsert_client_setting_api_request(self, data: Dict) -> Dict: return {"returnCode": "1"} - def handle_upsert_client_testmode_api_request(self, data: Dict) -> Dict: + async def handle_upsert_client_testmode_api_request(self, data: Dict) -> Dict: return {"returnCode": "1"} - def handle_get_user_net_battle_data_api_request(self, data: Dict) -> Dict: + async def handle_get_user_net_battle_data_api_request(self, data: Dict) -> Dict: return { "userId": data["userId"], "userNetBattleData": {"recentNBSelectMusicList": []}, diff --git a/titles/chuni/crystal.py b/titles/chuni/crystal.py index a727ac3..9c08fd7 100644 --- a/titles/chuni/crystal.py +++ b/titles/chuni/crystal.py @@ -13,7 +13,7 @@ class ChuniCrystal(ChuniBase): super().__init__(core_cfg, game_cfg) self.version = ChuniConstants.VER_CHUNITHM_CRYSTAL - def handle_get_game_setting_api_request(self, data: Dict) -> Dict: - ret = super().handle_get_game_setting_api_request(data) + async def handle_get_game_setting_api_request(self, data: Dict) -> Dict: + ret = await super().handle_get_game_setting_api_request(data) ret["gameSetting"]["dataVersion"] = "1.40.00" return ret diff --git a/titles/chuni/crystalplus.py b/titles/chuni/crystalplus.py index fbb3969..90a0479 100644 --- a/titles/chuni/crystalplus.py +++ b/titles/chuni/crystalplus.py @@ -13,7 +13,7 @@ class ChuniCrystalPlus(ChuniBase): super().__init__(core_cfg, game_cfg) self.version = ChuniConstants.VER_CHUNITHM_CRYSTAL_PLUS - def handle_get_game_setting_api_request(self, data: Dict) -> Dict: - ret = super().handle_get_game_setting_api_request(data) + async def handle_get_game_setting_api_request(self, data: Dict) -> Dict: + ret = await super().handle_get_game_setting_api_request(data) ret["gameSetting"]["dataVersion"] = "1.45.00" return ret diff --git a/titles/chuni/index.py b/titles/chuni/index.py index fa8a394..b102d5e 100644 --- a/titles/chuni/index.py +++ b/titles/chuni/index.py @@ -1,4 +1,6 @@ -from twisted.web.http import Request +from starlette.requests import Request +from starlette.routing import Route +from starlette.responses import Response import logging, coloredlogs from logging.handlers import TimedRotatingFileHandler import zlib @@ -33,7 +35,6 @@ from .newplus import ChuniNewPlus from .sun import ChuniSun from .sunplus import ChuniSunPlus - class ChuniServlet(BaseServlet): def __init__(self, core_cfg: CoreConfig, cfg_dir: str) -> None: super().__init__(core_cfg, cfg_dir) @@ -124,15 +125,6 @@ class ChuniServlet(BaseServlet): f"Hashed v{version} method {method_fixed} with {bytes.fromhex(keys[2])} to get {hash.hex()}" ) - def get_endpoint_matchers(self) -> Tuple[List[Tuple[str, str, Dict]], List[Tuple[str, str, Dict]]]: - return ( - [], - [ - ("render_POST", "/{game}/{version}/ChuniServlet/{endpoint}", {}), - ("render_POST", "/{game}/{version}/ChuniServlet/MatchingServer/{endpoint}", {}) - ] - ) - @classmethod def is_game_enabled( cls, game_code: str, core_cfg: CoreConfig, cfg_dir: str @@ -150,19 +142,25 @@ class ChuniServlet(BaseServlet): def get_allnet_info(self, game_code: str, game_ver: int, keychip: str) -> Tuple[str, str]: if not self.core_cfg.server.is_using_proxy and Utils.get_title_port(self.core_cfg) != 80: - return (f"http://{self.core_cfg.title.hostname}:{Utils.get_title_port(self.core_cfg)}/{game_code}/{game_ver}/", self.core_cfg.title.hostname) + return (f"http://{self.core_cfg.server.hostname}:{Utils.get_title_port(self.core_cfg)}/{game_code}/{game_ver}/", self.core_cfg.server.hostname) - return (f"http://{self.core_cfg.title.hostname}/{game_code}/{game_ver}/", self.core_cfg.title.hostname) + return (f"http://{self.core_cfg.server.hostname}/{game_code}/{game_ver}/", self.core_cfg.server.hostname) - def render_POST(self, request: Request, game_code: str, matchers: Dict) -> bytes: - endpoint = matchers['endpoint'] - version = int(matchers['version']) - game_code = matchers['game'] + def get_routes(self) -> List[Route]: + return [ + Route("/{game:str}/{version:int}/ChuniServlet/{endpoint:str}", self.render_POST, methods=['POST']), + Route("/{game:str}/{version:int}/ChuniServlet/MatchingServer/{endpoint:str}", self.render_POST, methods=['POST']), + ] + + async def render_POST(self, request: Request) -> bytes: + endpoint: str = request.path_params.get('endpoint') + version: int = request.path_params.get('version') + game_code: str = request.path_params.get('game') if endpoint.lower() == "ping": - return zlib.compress(b'{"returnCode": "1"}') + return Response(zlib.compress(b'{"returnCode": "1"}')) - req_raw = request.content.getvalue() + req_raw = await request.body() encrtped = False internal_ver = 0 @@ -201,7 +199,7 @@ class ChuniServlet(BaseServlet): internal_ver = ChuniConstants.VER_CHUNITHM_SUN_PLUS elif game_code == "SDGS": # Int if version < 110: # SUPERSTAR - internal_ver = ChuniConstants.PARADISE + internal_ver = ChuniConstants.VER_CHUNITHM_PARADISE # FIXME: Not sure what was intended to go here? was just "PARADISE" elif version >= 110 and version < 115: # NEW internal_ver = ChuniConstants.VER_CHUNITHM_NEW elif version >= 115 and version < 120: # NEW PLUS!! @@ -216,20 +214,20 @@ class ChuniServlet(BaseServlet): # doing encrypted. The likelyhood of false positives is low but # technically not 0 if internal_ver < ChuniConstants.VER_CHUNITHM_NEW: - endpoint = request.getHeader("User-Agent").split("#")[0] + endpoint = request.headers.get("User-Agent").split("#")[0] else: if internal_ver not in self.hash_table: self.logger.error( f"v{version} does not support encryption or no keys entered" ) - return zlib.compress(b'{"stat": "0"}') + return Response(zlib.compress(b'{"stat": "0"}')) elif endpoint.lower() not in self.hash_table[internal_ver]: self.logger.error( f"No hash found for v{version} endpoint {endpoint}" ) - return zlib.compress(b'{"stat": "0"}') + return Response(zlib.compress(b'{"stat": "0"}')) endpoint = self.hash_table[internal_ver][endpoint.lower()] @@ -246,7 +244,7 @@ class ChuniServlet(BaseServlet): self.logger.error( f"Failed to decrypt v{version} request to {endpoint} -> {e}" ) - return zlib.compress(b'{"stat": "0"}') + return Response(zlib.compress(b'{"stat": "0"}')) encrtped = True @@ -258,7 +256,7 @@ class ChuniServlet(BaseServlet): self.logger.error( f"Unencrypted v{version} {endpoint} request, but config is set to encrypted only: {req_raw}" ) - return zlib.compress(b'{"stat": "0"}') + return Response(zlib.compress(b'{"stat": "0"}')) try: unzip = zlib.decompress(req_raw) @@ -267,7 +265,7 @@ class ChuniServlet(BaseServlet): self.logger.error( f"Failed to decompress v{version} {endpoint} request -> {e}" ) - return b"" + return Response(zlib.compress(b'{"stat": "0"}')) req_data = json.loads(unzip) @@ -285,11 +283,11 @@ class ChuniServlet(BaseServlet): else: try: handler = getattr(handler_cls, func_to_find) - resp = handler(req_data) + resp = await handler(req_data) except Exception as e: self.logger.error(f"Error handling v{version} method {endpoint} - {e}") - return zlib.compress(b'{"stat": "0"}') + return Response(zlib.compress(b'{"stat": "0"}')) if resp == None: resp = {"returnCode": 1} @@ -299,7 +297,7 @@ class ChuniServlet(BaseServlet): zipped = zlib.compress(json.dumps(resp, ensure_ascii=False).encode("utf-8")) if not encrtped: - return zipped + return Response(zipped) padded = pad(zipped, 16) @@ -309,4 +307,4 @@ class ChuniServlet(BaseServlet): bytes.fromhex(self.game_cfg.crypto.keys[internal_ver][1]), ) - return crypt.encrypt(padded) \ No newline at end of file + return Response(crypt.encrypt(padded)) \ No newline at end of file diff --git a/titles/chuni/new.py b/titles/chuni/new.py index d8a71b1..9902906 100644 --- a/titles/chuni/new.py +++ b/titles/chuni/new.py @@ -33,7 +33,7 @@ class ChuniNew(ChuniBase): if self.version == ChuniConstants.VER_CHUNITHM_SUN_PLUS: return "215" - def handle_get_game_setting_api_request(self, data: Dict) -> Dict: + async def handle_get_game_setting_api_request(self, data: Dict) -> Dict: # use UTC time and convert it to JST time by adding +9 # matching therefore starts one hour before and lasts for 8 hours match_start = datetime.strftime( @@ -82,26 +82,26 @@ class ChuniNew(ChuniBase): "matchErrorLimit": self.game_cfg.matching.match_error_limit, "romVersion": self.game_cfg.version.version(self.version)["rom"], "dataVersion": self.game_cfg.version.version(self.version)["data"], - "matchingUri": f"http://{self.core_cfg.title.hostname}:{t_port}/SDHD/{self._interal_ver_to_intver()}/ChuniServlet/", - "matchingUriX": f"http://{self.core_cfg.title.hostname}:{t_port}/SDHD/{self._interal_ver_to_intver()}/ChuniServlet/", + "matchingUri": f"http://{self.core_cfg.server.hostname}:{t_port}/SDHD/{self._interal_ver_to_intver()}/ChuniServlet/", + "matchingUriX": f"http://{self.core_cfg.server.hostname}:{t_port}/SDHD/{self._interal_ver_to_intver()}/ChuniServlet/", # might be really important for online battle to connect the cabs via UDP port 50201 - "udpHolePunchUri": f"http://{self.core_cfg.title.hostname}:{self.core_cfg.title.port}/SDHD/{self._interal_ver_to_intver()}/ChuniServlet/", - "reflectorUri": f"http://{self.core_cfg.title.hostname}:{self.core_cfg.title.port}/SDHD/{self._interal_ver_to_intver()}/ChuniServlet/", + "udpHolePunchUri": f"http://{self.core_cfg.server.hostname}:{self.core_cfg.server.port}/SDHD/{self._interal_ver_to_intver()}/ChuniServlet/", + "reflectorUri": f"http://{self.core_cfg.server.hostname}:{self.core_cfg.server.port}/SDHD/{self._interal_ver_to_intver()}/ChuniServlet/", }, "isDumpUpload": False, "isAou": False, } - def handle_remove_token_api_request(self, data: Dict) -> Dict: + async def handle_remove_token_api_request(self, data: Dict) -> Dict: return {"returnCode": "1"} - def handle_delete_token_api_request(self, data: Dict) -> Dict: + async def handle_delete_token_api_request(self, data: Dict) -> Dict: return {"returnCode": "1"} - def handle_create_token_api_request(self, data: Dict) -> Dict: + async def handle_create_token_api_request(self, data: Dict) -> Dict: return {"returnCode": "1"} - def handle_get_user_map_area_api_request(self, data: Dict) -> Dict: + async def handle_get_user_map_area_api_request(self, data: Dict) -> Dict: user_map_areas = self.data.item.get_map_areas(data["userId"]) map_areas = [] @@ -113,10 +113,10 @@ class ChuniNew(ChuniBase): return {"userId": data["userId"], "userMapAreaList": map_areas} - def handle_get_user_symbol_chat_setting_api_request(self, data: Dict) -> Dict: + async def handle_get_user_symbol_chat_setting_api_request(self, data: Dict) -> Dict: return {"userId": data["userId"], "symbolCharInfoList": []} - def handle_get_user_preview_api_request(self, data: Dict) -> Dict: + async def handle_get_user_preview_api_request(self, data: Dict) -> Dict: profile = self.data.profile.get_profile_preview(data["userId"], self.version) if profile is None: return None @@ -164,7 +164,7 @@ class ChuniNew(ChuniBase): } return data1 - def handle_cm_get_user_preview_api_request(self, data: Dict) -> Dict: + async def handle_cm_get_user_preview_api_request(self, data: Dict) -> Dict: p = self.data.profile.get_profile_data(data["userId"], self.version) if p is None: return {} @@ -177,13 +177,13 @@ class ChuniNew(ChuniBase): "isLogin": False, } - def handle_printer_login_api_request(self, data: Dict) -> Dict: + async def handle_printer_login_api_request(self, data: Dict) -> Dict: return {"returnCode": 1} - def handle_printer_logout_api_request(self, data: Dict) -> Dict: + async def handle_printer_logout_api_request(self, data: Dict) -> Dict: return {"returnCode": 1} - def handle_get_game_gacha_api_request(self, data: Dict) -> Dict: + async def handle_get_game_gacha_api_request(self, data: Dict) -> Dict: """ returns all current active banners (gachas) """ @@ -213,7 +213,7 @@ class ChuniNew(ChuniBase): "registIdList": [], } - def handle_get_game_gacha_card_by_id_api_request(self, data: Dict) -> Dict: + async def handle_get_game_gacha_card_by_id_api_request(self, data: Dict) -> Dict: """ returns all valid cards for a given gachaId """ @@ -237,7 +237,7 @@ class ChuniNew(ChuniBase): "ssrBookCalcList": [], } - def handle_cm_get_user_data_api_request(self, data: Dict) -> Dict: + async def handle_cm_get_user_data_api_request(self, data: Dict) -> Dict: p = self.data.profile.get_profile_data(data["userId"], self.version) if p is None: return {} @@ -262,7 +262,7 @@ class ChuniNew(ChuniBase): ], } - def handle_get_user_gacha_api_request(self, data: Dict) -> Dict: + async def handle_get_user_gacha_api_request(self, data: Dict) -> Dict: user_gachas = self.data.item.get_user_gachas(data["userId"]) if user_gachas is None: return {"userId": data["userId"], "length": 0, "userGachaList": []} @@ -281,7 +281,7 @@ class ChuniNew(ChuniBase): "userGachaList": user_gacha_list, } - def handle_get_user_printed_card_api_request(self, data: Dict) -> Dict: + async def handle_get_user_printed_card_api_request(self, data: Dict) -> Dict: user_print_list = self.data.item.get_user_print_states( data["userId"], has_completed=True ) @@ -316,7 +316,7 @@ class ChuniNew(ChuniBase): "userPrintedCardList": print_list, } - def handle_get_user_card_print_error_api_request(self, data: Dict) -> Dict: + async def handle_get_user_card_print_error_api_request(self, data: Dict) -> Dict: user_id = data["userId"] user_print_states = self.data.item.get_user_print_states( @@ -338,13 +338,13 @@ class ChuniNew(ChuniBase): "userCardPrintStateList": card_print_state_list, } - def handle_cm_get_user_character_api_request(self, data: Dict) -> Dict: + async def handle_cm_get_user_character_api_request(self, data: Dict) -> Dict: return super().handle_get_user_character_api_request(data) - def handle_cm_get_user_item_api_request(self, data: Dict) -> Dict: + async def handle_cm_get_user_item_api_request(self, data: Dict) -> Dict: return super().handle_get_user_item_api_request(data) - def handle_roll_gacha_api_request(self, data: Dict) -> Dict: + async def handle_roll_gacha_api_request(self, data: Dict) -> Dict: """ Handle a gacha roll API request, with: gachaId: the gachaId where the cards should be pulled from @@ -386,7 +386,7 @@ class ChuniNew(ChuniBase): return {"length": len(rolled_cards), "gameGachaCardList": rolled_cards} - def handle_cm_upsert_user_gacha_api_request(self, data: Dict) -> Dict: + async def handle_cm_upsert_user_gacha_api_request(self, data: Dict) -> Dict: upsert = data["cmUpsertUserGacha"] user_id = data["userId"] place_id = data["placeId"] @@ -441,7 +441,7 @@ class ChuniNew(ChuniBase): "userCardPrintStateList": card_print_state_list, } - def handle_cm_upsert_user_printlog_api_request(self, data: Dict) -> Dict: + async def handle_cm_upsert_user_printlog_api_request(self, data: Dict) -> Dict: return { "returnCode": 1, "orderId": 0, @@ -449,7 +449,7 @@ class ChuniNew(ChuniBase): "apiName": "CMUpsertUserPrintlogApi", } - def handle_cm_upsert_user_print_api_request(self, data: Dict) -> Dict: + async def handle_cm_upsert_user_print_api_request(self, data: Dict) -> Dict: user_print_detail = data["userPrintDetail"] user_id = data["userId"] @@ -474,7 +474,7 @@ class ChuniNew(ChuniBase): "apiName": "CMUpsertUserPrintApi", } - def handle_cm_upsert_user_print_subtract_api_request(self, data: Dict) -> Dict: + async def handle_cm_upsert_user_print_subtract_api_request(self, data: Dict) -> Dict: upsert = data["userCardPrintState"] user_id = data["userId"] place_id = data["placeId"] @@ -491,7 +491,7 @@ class ChuniNew(ChuniBase): return {"returnCode": "1", "apiName": "CMUpsertUserPrintSubtractApi"} - def handle_cm_upsert_user_print_cancel_api_request(self, data: Dict) -> Dict: + async def handle_cm_upsert_user_print_cancel_api_request(self, data: Dict) -> Dict: order_ids = data["orderIdList"] user_id = data["userId"] @@ -501,11 +501,11 @@ class ChuniNew(ChuniBase): return {"returnCode": "1", "apiName": "CMUpsertUserPrintCancelApi"} - def handle_ping_request(self, data: Dict) -> Dict: + async def handle_ping_request(self, data: Dict) -> Dict: # matchmaking ping request return {"returnCode": "1"} - def handle_begin_matching_api_request(self, data: Dict) -> Dict: + async def handle_begin_matching_api_request(self, data: Dict) -> Dict: room_id = 1 # check if there is a free matching room matching_room = self.data.item.get_oldest_free_matching(self.version) @@ -554,7 +554,7 @@ class ChuniNew(ChuniBase): return {"roomId": 1, "matchingWaitState": matching_wait} - def handle_end_matching_api_request(self, data: Dict) -> Dict: + async def handle_end_matching_api_request(self, data: Dict) -> Dict: matching_room = self.data.item.get_matching(self.version, data["roomId"]) members = matching_room["matchingMemberInfoList"] @@ -579,10 +579,10 @@ class ChuniNew(ChuniBase): # no idea, maybe to differentiate between CPUs and real players? "matchingMemberRoleList": role_list, # TCP/UDP connection? - "reflectorUri": f"{self.core_cfg.title.hostname}", + "reflectorUri": f"{self.core_cfg.server.hostname}", } - def handle_remove_matching_member_api_request(self, data: Dict) -> Dict: + async def handle_remove_matching_member_api_request(self, data: Dict) -> Dict: # get all matching rooms, because Chuni only returns the userId # not the actual roomId matching_rooms = self.data.item.get_all_matchings(self.version) @@ -612,7 +612,7 @@ class ChuniNew(ChuniBase): return {"returnCode": "1"} - def handle_get_matching_state_api_request(self, data: Dict) -> Dict: + async def handle_get_matching_state_api_request(self, data: Dict) -> Dict: polling_interval = 1 # get the current active room matching_room = self.data.item.get_matching(self.version, data["roomId"]) diff --git a/titles/chuni/newplus.py b/titles/chuni/newplus.py index fa642d3..84467fb 100644 --- a/titles/chuni/newplus.py +++ b/titles/chuni/newplus.py @@ -11,8 +11,8 @@ class ChuniNewPlus(ChuniNew): super().__init__(core_cfg, game_cfg) self.version = ChuniConstants.VER_CHUNITHM_NEW_PLUS - def handle_cm_get_user_preview_api_request(self, data: Dict) -> Dict: - user_data = super().handle_cm_get_user_preview_api_request(data) + async def handle_cm_get_user_preview_api_request(self, data: Dict) -> Dict: + user_data = await super().handle_cm_get_user_preview_api_request(data) # hardcode lastDataVersion for CardMaker 1.35 A028 user_data["lastDataVersion"] = "2.05.00" diff --git a/titles/chuni/paradise.py b/titles/chuni/paradise.py index 19155d6..88ed91c 100644 --- a/titles/chuni/paradise.py +++ b/titles/chuni/paradise.py @@ -13,7 +13,7 @@ class ChuniParadise(ChuniBase): super().__init__(core_cfg, game_cfg) self.version = ChuniConstants.VER_CHUNITHM_PARADISE - def handle_get_game_setting_api_request(self, data: Dict) -> Dict: - ret = super().handle_get_game_setting_api_request(data) + async def handle_get_game_setting_api_request(self, data: Dict) -> Dict: + ret = await super().handle_get_game_setting_api_request(data) ret["gameSetting"]["dataVersion"] = "1.50.00" return ret diff --git a/titles/chuni/plus.py b/titles/chuni/plus.py index 62d9e0d..094be06 100644 --- a/titles/chuni/plus.py +++ b/titles/chuni/plus.py @@ -11,7 +11,7 @@ class ChuniPlus(ChuniBase): super().__init__(core_cfg, game_cfg) self.version = ChuniConstants.VER_CHUNITHM_PLUS - def handle_get_game_setting_api_request(self, data: Dict) -> Dict: - ret = super().handle_get_game_setting_api_request(data) + async def handle_get_game_setting_api_request(self, data: Dict) -> Dict: + ret = await super().handle_get_game_setting_api_request(data) ret["gameSetting"]["dataVersion"] = "1.05.00" return ret diff --git a/titles/chuni/star.py b/titles/chuni/star.py index 4c071e8..247934f 100644 --- a/titles/chuni/star.py +++ b/titles/chuni/star.py @@ -11,7 +11,7 @@ class ChuniStar(ChuniBase): super().__init__(core_cfg, game_cfg) self.version = ChuniConstants.VER_CHUNITHM_STAR - def handle_get_game_setting_api_request(self, data: Dict) -> Dict: - ret = super().handle_get_game_setting_api_request(data) + async def handle_get_game_setting_api_request(self, data: Dict) -> Dict: + ret = await super().handle_get_game_setting_api_request(data) ret["gameSetting"]["dataVersion"] = "1.20.00" return ret diff --git a/titles/chuni/starplus.py b/titles/chuni/starplus.py index 8c24cc8..616c3c6 100644 --- a/titles/chuni/starplus.py +++ b/titles/chuni/starplus.py @@ -11,7 +11,7 @@ class ChuniStarPlus(ChuniBase): super().__init__(core_cfg, game_cfg) self.version = ChuniConstants.VER_CHUNITHM_STAR_PLUS - def handle_get_game_setting_api_request(self, data: Dict) -> Dict: - ret = super().handle_get_game_setting_api_request(data) + async def handle_get_game_setting_api_request(self, data: Dict) -> Dict: + ret = await super().handle_get_game_setting_api_request(data) ret["gameSetting"]["dataVersion"] = "1.25.00" return ret diff --git a/titles/chuni/sun.py b/titles/chuni/sun.py index bfefd97..94dc1eb 100644 --- a/titles/chuni/sun.py +++ b/titles/chuni/sun.py @@ -11,8 +11,8 @@ class ChuniSun(ChuniNewPlus): super().__init__(core_cfg, game_cfg) self.version = ChuniConstants.VER_CHUNITHM_SUN - def handle_cm_get_user_preview_api_request(self, data: Dict) -> Dict: - user_data = super().handle_cm_get_user_preview_api_request(data) + async def handle_cm_get_user_preview_api_request(self, data: Dict) -> Dict: + user_data = await super().handle_cm_get_user_preview_api_request(data) # hardcode lastDataVersion for CardMaker 1.35 A032 user_data["lastDataVersion"] = "2.10.00" diff --git a/titles/chuni/sunplus.py b/titles/chuni/sunplus.py index fc86314..1f3f271 100644 --- a/titles/chuni/sunplus.py +++ b/titles/chuni/sunplus.py @@ -11,8 +11,8 @@ class ChuniSunPlus(ChuniSun): super().__init__(core_cfg, game_cfg) self.version = ChuniConstants.VER_CHUNITHM_SUN_PLUS - def handle_cm_get_user_preview_api_request(self, data: Dict) -> Dict: - user_data = super().handle_cm_get_user_preview_api_request(data) + async def handle_cm_get_user_preview_api_request(self, data: Dict) -> Dict: + user_data = await super().handle_cm_get_user_preview_api_request(data) # I don't know if lastDataVersion is going to matter, I don't think CardMaker 1.35 works this far up user_data["lastDataVersion"] = "2.15.00" diff --git a/titles/cm/base.py b/titles/cm/base.py index b911983..e4fd1cb 100644 --- a/titles/cm/base.py +++ b/titles/cm/base.py @@ -29,11 +29,11 @@ class CardMakerBase: def _parse_int_ver(version: str) -> str: return version.replace(".", "")[:3] - def handle_get_game_connect_api_request(self, data: Dict) -> Dict: + async def handle_get_game_connect_api_request(self, data: Dict) -> Dict: if not self.core_cfg.server.is_using_proxy and Utils.get_title_port(self.core_cfg) != 80: - uri = f"http://{self.core_cfg.title.hostname}:{Utils.get_title_port(self.core_cfg)}" + uri = f"http://{self.core_cfg.server.hostname}:{Utils.get_title_port(self.core_cfg)}" else: - uri = f"http://{self.core_cfg.title.hostname}" + uri = f"http://{self.core_cfg.server.hostname}" # grab the dict with all games version numbers from user config games_ver = self.game_cfg.version.version(self.version) @@ -62,7 +62,7 @@ class CardMakerBase: ], } - def handle_get_game_setting_api_request(self, data: Dict) -> Dict: + async def handle_get_game_setting_api_request(self, data: Dict) -> Dict: # if reboot start/end time is not defined use the default behavior of being a few hours ago if self.core_cfg.title.reboot_start_time == "" or self.core_cfg.title.reboot_end_time == "": reboot_start = datetime.strftime( @@ -110,11 +110,11 @@ class CardMakerBase: "isAou": False, } - def handle_get_client_bookkeeping_api_request(self, data: Dict) -> Dict: + async def handle_get_client_bookkeeping_api_request(self, data: Dict) -> Dict: return {"placeId": data["placeId"], "length": 0, "clientBookkeepingList": []} - def handle_upsert_client_setting_api_request(self, data: Dict) -> Dict: + async def handle_upsert_client_setting_api_request(self, data: Dict) -> Dict: return {"returnCode": 1, "apiName": "UpsertClientSettingApi"} - def handle_upsert_client_bookkeeping_api_request(self, data: Dict) -> Dict: + async def handle_upsert_client_bookkeeping_api_request(self, data: Dict) -> Dict: return {"returnCode": 1, "apiName": "UpsertClientBookkeepingApi"} diff --git a/titles/cm/cm135.py b/titles/cm/cm135.py index e134974..5bc5460 100644 --- a/titles/cm/cm135.py +++ b/titles/cm/cm135.py @@ -12,7 +12,7 @@ class CardMaker135(CardMakerBase): super().__init__(core_cfg, game_cfg) self.version = CardMakerConstants.VER_CARD_MAKER_135 - def handle_get_game_setting_api_request(self, data: Dict) -> Dict: - ret = super().handle_get_game_setting_api_request(data) + async def handle_get_game_setting_api_request(self, data: Dict) -> Dict: + ret = await super().handle_get_game_setting_api_request(data) ret["gameSetting"]["dataVersion"] = "1.35.00" return ret diff --git a/titles/cm/index.py b/titles/cm/index.py index 489b846..20d1e94 100644 --- a/titles/cm/index.py +++ b/titles/cm/index.py @@ -5,10 +5,11 @@ import string import logging import coloredlogs import zlib - +from starlette.routing import Route +from starlette.responses import Response +from starlette.requests import Request from os import path -from typing import Tuple, List, Dict -from twisted.web.http import Request +from typing import List from logging.handlers import TimedRotatingFileHandler from core.config import CoreConfig @@ -19,7 +20,6 @@ from .const import CardMakerConstants from .base import CardMakerBase from .cm135 import CardMaker135 - class CardMakerServlet(BaseServlet): def __init__(self, core_cfg: CoreConfig, cfg_dir: str) -> None: super().__init__(core_cfg, cfg_dir) @@ -72,16 +72,15 @@ class CardMakerServlet(BaseServlet): return True - def get_endpoint_matchers(self) -> Tuple[List[Tuple[str, str, Dict]], List[Tuple[str, str, Dict]]]: - return ( - [], - [("render_POST", "/SDED/{version}/{endpoint}", {})] - ) - - def render_POST(self, request: Request, game_code: str, matchers: Dict) -> bytes: - version = int(matchers['version']) - endpoint = matchers['endpoint'] - req_raw = request.content.getvalue() + def get_routes(self) -> List[Route]: + return [ + Route("/SDED/{version:int}/{endpoint:str}", self.render_POST) + ] + + async def render_POST(self, request: Request) -> bytes: + version: int = request.path_params.get('version') + endpoint: str = request.path_params.get('endpoint') + req_raw = await request.body() internal_ver = 0 client_ip = Utils.get_ip_addr(request) @@ -103,7 +102,7 @@ class CardMakerServlet(BaseServlet): self.logger.error( f"Failed to decompress v{version} {endpoint} request -> {e}" ) - return zlib.compress(b'{"stat": "0"}') + return Response(zlib.compress(b'{"stat": "0"}')) req_data = json.loads(unzip) @@ -114,7 +113,7 @@ class CardMakerServlet(BaseServlet): if not hasattr(self.versions[internal_ver], func_to_find): self.logger.warning(f"Unhandled v{version} request {endpoint}") - return zlib.compress(b'{"returnCode": 1}') + return Response(zlib.compress(b'{"returnCode": 1}')) try: handler = getattr(self.versions[internal_ver], func_to_find) @@ -123,11 +122,11 @@ class CardMakerServlet(BaseServlet): except Exception as e: self.logger.error(f"Error handling v{version} method {endpoint} - {e}") raise - return zlib.compress(b'{"stat": "0"}') + return Response(zlib.compress(b'{"stat": "0"}')) if resp is None: resp = {"returnCode": 1} self.logger.debug(f"Response {resp}") - return zlib.compress(json.dumps(resp, ensure_ascii=False).encode("utf-8")) + return Response(zlib.compress(json.dumps(resp, ensure_ascii=False).encode("utf-8"))) diff --git a/titles/cxb/base.py b/titles/cxb/base.py index fe583e6..691897d 100644 --- a/titles/cxb/base.py +++ b/titles/cxb/base.py @@ -28,13 +28,13 @@ class CxbBase: return [] - def handle_action_rpreq_request(self, data: Dict) -> Dict: + async def handle_action_rpreq_request(self, data: Dict) -> Dict: return {} - def handle_action_hitreq_request(self, data: Dict) -> Dict: + async def handle_action_hitreq_request(self, data: Dict) -> Dict: return {"data": []} - def handle_auth_usercheck_request(self, data: Dict) -> Dict: + async def handle_auth_usercheck_request(self, data: Dict) -> Dict: profile = self.data.profile.get_profile_index( 0, data["usercheck"]["authid"], self.version ) @@ -45,11 +45,11 @@ class CxbBase: self.logger.info(f"No profile for aime id {data['usercheck']['authid']}") return {"exist": "false", "logout": "true"} - def handle_auth_entry_request(self, data: Dict) -> Dict: + async def handle_auth_entry_request(self, data: Dict) -> Dict: self.logger.info(f"New profile for {data['entry']['authid']}") return {"token": data["entry"]["authid"], "uid": data["entry"]["authid"]} - def handle_auth_login_request(self, data: Dict) -> Dict: + async def handle_auth_login_request(self, data: Dict) -> Dict: profile = self.data.profile.get_profile_index( 0, data["login"]["authid"], self.version ) @@ -198,7 +198,7 @@ class CxbBase: ).decode("utf-8") ) - def handle_action_loadrange_request(self, data: Dict) -> Dict: + async def handle_action_loadrange_request(self, data: Dict) -> Dict: range_start = data["loadrange"]["range"][0] range_end = data["loadrange"]["range"][1] uid = data["loadrange"]["uid"] @@ -282,7 +282,7 @@ class CxbBase: return {"index": index, "data": data1, "version": versionindex} - def handle_action_saveindex_request(self, data: Dict) -> Dict: + async def handle_action_saveindex_request(self, data: Dict) -> Dict: save_data = data["saveindex"] try: @@ -443,7 +443,7 @@ class CxbBase: i += 1 return {} - def handle_action_sprankreq_request(self, data: Dict) -> Dict: + async def handle_action_sprankreq_request(self, data: Dict) -> Dict: uid = data["sprankreq"]["uid"] self.logger.info(f"Get best rankings for {uid}") p = self.data.score.get_best_rankings(uid) @@ -475,16 +475,16 @@ class CxbBase: "rankx": [1, 1, 1], } - def handle_action_getadv_request(self, data: Dict) -> Dict: + async def handle_action_getadv_request(self, data: Dict) -> Dict: return {"data": [{"r": "1", "i": "100300", "c": "20"}]} - def handle_action_getmsg_request(self, data: Dict) -> Dict: + async def handle_action_getmsg_request(self, data: Dict) -> Dict: return {"msgs": []} - def handle_auth_logout_request(self, data: Dict) -> Dict: + async def handle_auth_logout_request(self, data: Dict) -> Dict: return {"auth": True} - def handle_action_rankreg_request(self, data: Dict) -> Dict: + async def handle_action_rankreg_request(self, data: Dict) -> Dict: uid = data["rankreg"]["uid"] self.logger.info(f"Put {len(data['rankreg']['data'])} rankings for {uid}") @@ -527,7 +527,7 @@ class CxbBase: ) return {} - def handle_action_addenergy_request(self, data: Dict) -> Dict: + async def handle_action_addenergy_request(self, data: Dict) -> Dict: uid = data["addenergy"]["uid"] self.logger.info(f"Add energy to user {uid}") profile = self.data.profile.get_profile_index(0, uid, self.version) @@ -570,10 +570,10 @@ class CxbBase: ) return array[0] - def handle_action_eventreq_request(self, data: Dict) -> Dict: + async def handle_action_eventreq_request(self, data: Dict) -> Dict: self.logger.info(data) return {"eventreq": ""} - def handle_action_stampreq_request(self, data: Dict) -> Dict: + async def handle_action_stampreq_request(self, data: Dict) -> Dict: self.logger.info(data) return {"stampreq": ""} \ No newline at end of file diff --git a/titles/cxb/index.py b/titles/cxb/index.py index 04bbc92..3f719ff 100644 --- a/titles/cxb/index.py +++ b/titles/cxb/index.py @@ -1,4 +1,6 @@ -from twisted.web.http import Request +from starlette.requests import Request +from starlette.routing import Route +from starlette.responses import Response, PlainTextResponse, JSONResponse import traceback import sys import yaml @@ -62,6 +64,14 @@ class CxbServlet(BaseServlet): CxbRevSunriseS2(core_cfg, self.game_cfg), ] + def get_routes(self) -> List[Route]: + return [ + Route("/data", self.handle_data, methods=['POST']), + Route("/action", self.handle_action, methods=['POST']), + Route("/v2/action", self.handle_action, methods=['POST']), + Route("/auth", self.handle_auth, methods=['POST']), + ] + @classmethod def is_game_enabled(cls, game_code: str, core_cfg: CoreConfig, cfg_dir: str) -> bool: game_cfg = CxbConfig() @@ -88,26 +98,12 @@ class CxbServlet(BaseServlet): t_port = f":{title_port_int}" if title_port_int and not self.core_cfg.server.is_using_proxy else "" return ( - f"{proto}://{self.core_cfg.title.hostname}{t_port}", + f"{proto}://{self.core_cfg.server.hostname}{t_port}", "", ) - def get_endpoint_matchers(self) -> Tuple[List[Tuple[str, str, Dict]], List[Tuple[str, str, Dict]]]: - return ( - [], - [ - ("handle_data", "/data", {}), - ("handle_action", "/action", {}), - ("handle_action", "/v2/action", {}), - ("handle_auth", "/auth", {}), - ] - ) - - def preprocess(self, req: Request) -> Dict: - try: - req_bytes = req.content.getvalue() - except: - req_bytes = req.content.read() # Can we just use this one? + async def preprocess(self, req: Request) -> Dict: + req_bytes = await req.body() try: req_json: Dict = json.loads(req_bytes) @@ -126,8 +122,8 @@ class CxbServlet(BaseServlet): return req_json - def handle_data(self, request: Request, game_code: str, matchers: Dict) -> bytes: - req_json = self.preprocess(request) + async def handle_data(self, request: Request) -> bytes: + req_json = await self.preprocess(request) func_to_find = "handle_data_" version_string = "Base" internal_ver = 0 @@ -135,7 +131,7 @@ class CxbServlet(BaseServlet): if req_json == {}: self.logger.warning(f"Empty json request to /data") - return b"" + return Response() subcmd = list(req_json.keys())[0] if subcmd == "dldate": @@ -145,14 +141,14 @@ class CxbServlet(BaseServlet): or "filetype" not in req_json["dldate"] ): self.logger.warning(f"Malformed dldate request: {req_json}") - return b"" + return Response() filetype = req_json["dldate"]["filetype"] filetype_split = filetype.split("/") if len(filetype_split) < 2 or not filetype_split[0].isnumeric(): self.logger.warning(f"Malformed dldate request: {req_json}") - return b"" + return Response() version = int(filetype_split[0]) filename = filetype_split[len(filetype_split) - 1] @@ -184,7 +180,7 @@ class CxbServlet(BaseServlet): if not hasattr(self.versions[internal_ver], func_to_find): self.logger.warn(f"{version_string} has no handler for filetype {filetype} / {func_to_find}") - return({"data":""}) + return JSONResponse({"data":""}) self.logger.info(f"{version_string} request for filetype {filetype}") self.logger.debug(req_json) @@ -192,7 +188,7 @@ class CxbServlet(BaseServlet): handler = getattr(self.versions[internal_ver], func_to_find) try: - resp = handler(req_json) + resp = await handler(req_json) except Exception as e: self.logger.error(f"Error handling request for file {filetype} - {e}") @@ -201,19 +197,19 @@ class CxbServlet(BaseServlet): traceback.print_exception(tp, val, tb, limit=1) with open("{0}/{1}.log".format(self.core_cfg.server.log_dir, "cxb"), "a") as f: traceback.print_exception(tp, val, tb, limit=1, file=f) - return "" + return Response() self.logger.debug(f"{version_string} Response {resp}") - return json.dumps(resp, ensure_ascii=False).encode("utf-8") + return JSONResponse(resp, ensure_ascii=False) - def handle_action(self, request: Request, game_code: str, matchers: Dict) -> bytes: - req_json = self.preprocess(request) + async def handle_action(self, request: Request) -> bytes: + req_json = await self.preprocess(request) subcmd = list(req_json.keys())[0] func_to_find = f"handle_action_{subcmd}_request" if not hasattr(self.versions[0], func_to_find): self.logger.warn(f"No handler for action {subcmd} request") - return "" + return Response() self.logger.info(f"Action {subcmd} Request") self.logger.debug(req_json) @@ -221,7 +217,7 @@ class CxbServlet(BaseServlet): handler = getattr(self.versions[0], func_to_find) try: - resp = handler(req_json) + resp = await handler(req_json) except Exception as e: self.logger.error(f"Error handling action {subcmd} request - {e}") @@ -230,19 +226,19 @@ class CxbServlet(BaseServlet): traceback.print_exception(tp, val, tb, limit=1) with open("{0}/{1}.log".format(self.core_cfg.server.log_dir, "cxb"), "a") as f: traceback.print_exception(tp, val, tb, limit=1, file=f) - return "" + return Response() self.logger.debug(f"Response {resp}") - return json.dumps(resp, ensure_ascii=False).encode("utf-8") + return JSONResponse(resp) - def handle_auth(self, request: Request, game_code: str, matchers: Dict) -> bytes: - req_json = self.preprocess(request) + async def handle_auth(self, request: Request) -> bytes: + req_json = await self.preprocess(request) subcmd = list(req_json.keys())[0] func_to_find = f"handle_auth_{subcmd}_request" if not hasattr(self.versions[0], func_to_find): self.logger.warn(f"No handler for auth {subcmd} request") - return "" + return Response() self.logger.info(f"Action {subcmd} Request") self.logger.debug(req_json) @@ -250,7 +246,7 @@ class CxbServlet(BaseServlet): handler = getattr(self.versions[0], func_to_find) try: - resp = handler(req_json) + resp = await handler(req_json) except Exception as e: self.logger.error(f"Error handling auth {subcmd} request - {e}") @@ -259,7 +255,7 @@ class CxbServlet(BaseServlet): traceback.print_exception(tp, val, tb, limit=1) with open("{0}/{1}.log".format(self.core_cfg.server.log_dir, "cxb"), "a") as f: traceback.print_exception(tp, val, tb, limit=1, file=f) - return "" + return Response() self.logger.debug(f"Response {resp}") - return json.dumps(resp, ensure_ascii=False).encode("utf-8") + return JSONResponse(resp) diff --git a/titles/cxb/rev.py b/titles/cxb/rev.py index e311a1e..1a7c5ac 100644 --- a/titles/cxb/rev.py +++ b/titles/cxb/rev.py @@ -17,10 +17,10 @@ class CxbRev(CxbBase): super().__init__(cfg, game_cfg) self.version = CxbConstants.VER_CROSSBEATS_REV - def handle_data_path_list_request(self, data: Dict) -> Dict: + async def handle_data_path_list_request(self, data: Dict) -> Dict: return {"data": ""} - def handle_data_putlog_request(self, data: Dict) -> Dict: + async def handle_data_putlog_request(self, data: Dict) -> Dict: if data["putlog"]["type"] == "ResultLog": score_data = json.loads(data["putlog"]["data"]) userid = score_data["usid"] @@ -45,7 +45,7 @@ class CxbRev(CxbBase): return {"data": True} @cached(lifetime=86400) - def handle_data_music_list_request(self, data: Dict) -> Dict: + async def handle_data_music_list_request(self, data: Dict) -> Dict: ret_str = "" with open(r"titles/cxb/data/rss/MusicArchiveList.csv") as music: lines = music.readlines() @@ -56,7 +56,7 @@ class CxbRev(CxbBase): return {"data": ret_str} @cached(lifetime=86400) - def handle_data_item_list_icon_request(self, data: Dict) -> Dict: + async def handle_data_item_list_icon_request(self, data: Dict) -> Dict: ret_str = "\r\n#ItemListIcon\r\n" with open( r"titles/cxb/data/rss/Item/ItemArchiveList_Icon.csv", encoding="utf-8" @@ -67,7 +67,7 @@ class CxbRev(CxbBase): return {"data": ret_str} @cached(lifetime=86400) - def handle_data_item_list_skin_notes_request(self, data: Dict) -> Dict: + async def handle_data_item_list_skin_notes_request(self, data: Dict) -> Dict: ret_str = "\r\n#ItemListSkinNotes\r\n" with open( r"titles/cxb/data/rss/Item/ItemArchiveList_SkinNotes.csv", encoding="utf-8" @@ -78,7 +78,7 @@ class CxbRev(CxbBase): return {"data": ret_str} @cached(lifetime=86400) - def handle_data_item_list_skin_effect_request(self, data: Dict) -> Dict: + async def handle_data_item_list_skin_effect_request(self, data: Dict) -> Dict: ret_str = "\r\n#ItemListSkinEffect\r\n" with open( r"titles/cxb/data/rss/Item/ItemArchiveList_SkinEffect.csv", encoding="utf-8" @@ -89,7 +89,7 @@ class CxbRev(CxbBase): return {"data": ret_str} @cached(lifetime=86400) - def handle_data_item_list_skin_bg_request(self, data: Dict) -> Dict: + async def handle_data_item_list_skin_bg_request(self, data: Dict) -> Dict: ret_str = "\r\n#ItemListSkinBg\r\n" with open( r"titles/cxb/data/rss/Item/ItemArchiveList_SkinBg.csv", encoding="utf-8" @@ -100,7 +100,7 @@ class CxbRev(CxbBase): return {"data": ret_str} @cached(lifetime=86400) - def handle_data_item_list_title_request(self, data: Dict) -> Dict: + async def handle_data_item_list_title_request(self, data: Dict) -> Dict: ret_str = "\r\n#ItemListTitle\r\n" with open( r"titles/cxb/data/rss/Item/ItemList_Title.csv", encoding="shift-jis" @@ -111,7 +111,7 @@ class CxbRev(CxbBase): return {"data": ret_str} @cached(lifetime=86400) - def handle_data_shop_list_music_request(self, data: Dict) -> Dict: + async def handle_data_shop_list_music_request(self, data: Dict) -> Dict: ret_str = "\r\n#ShopListMusic\r\n" with open( r"titles/cxb/data/rss/Shop/ShopList_Music.csv", encoding="shift-jis" @@ -122,7 +122,7 @@ class CxbRev(CxbBase): return {"data": ret_str} @cached(lifetime=86400) - def handle_data_shop_list_icon_request(self, data: Dict) -> Dict: + async def handle_data_shop_list_icon_request(self, data: Dict) -> Dict: ret_str = "\r\n#ShopListIcon\r\n" with open( r"titles/cxb/data/rss/Shop/ShopList_Icon.csv", encoding="shift-jis" @@ -133,7 +133,7 @@ class CxbRev(CxbBase): return {"data": ret_str} @cached(lifetime=86400) - def handle_data_shop_list_title_request(self, data: Dict) -> Dict: + async def handle_data_shop_list_title_request(self, data: Dict) -> Dict: ret_str = "\r\n#ShopListTitle\r\n" with open( r"titles/cxb/data/rss/Shop/ShopList_Title.csv", encoding="shift-jis" @@ -143,17 +143,17 @@ class CxbRev(CxbBase): ret_str += f"{line[:-1]}\r\n" return {"data": ret_str} - def handle_data_shop_list_skin_hud_request(self, data: Dict) -> Dict: + async def handle_data_shop_list_skin_hud_request(self, data: Dict) -> Dict: return {"data": ""} - def handle_data_shop_list_skin_arrow_request(self, data: Dict) -> Dict: + async def handle_data_shop_list_skin_arrow_request(self, data: Dict) -> Dict: return {"data": ""} - def handle_data_shop_list_skin_hit_request(self, data: Dict) -> Dict: + async def handle_data_shop_list_skin_hit_request(self, data: Dict) -> Dict: return {"data": ""} @cached(lifetime=86400) - def handle_data_shop_list_sale_request(self, data: Dict) -> Dict: + async def handle_data_shop_list_sale_request(self, data: Dict) -> Dict: ret_str = "\r\n#ShopListSale\r\n" with open( r"titles/cxb/data/rss/Shop/ShopList_Sale.csv", encoding="shift-jis" @@ -163,11 +163,11 @@ class CxbRev(CxbBase): ret_str += f"{line[:-1]}\r\n" return {"data": ret_str} - def handle_data_extra_stage_list_request(self, data: Dict) -> Dict: + async def handle_data_extra_stage_list_request(self, data: Dict) -> Dict: return {"data": ""} @cached(lifetime=86400) - def handle_data_exxxxx_request(self, data: Dict) -> Dict: + async def handle_data_exxxxx_request(self, data: Dict) -> Dict: extra_num = int(data["dldate"]["filetype"][-4:]) ret_str = "" with open( @@ -178,14 +178,14 @@ class CxbRev(CxbBase): ret_str += f"{line[:-1]}\r\n" return {"data": ret_str} - def handle_data_bonus_list10100_request(self, data: Dict) -> Dict: + async def handle_data_bonus_list10100_request(self, data: Dict) -> Dict: return {"data": ""} - def handle_data_free_coupon_request(self, data: Dict) -> Dict: + async def handle_data_free_coupon_request(self, data: Dict) -> Dict: return {"data": ""} @cached(lifetime=86400) - def handle_data_news_list_request(self, data: Dict) -> Dict: + async def handle_data_news_list_request(self, data: Dict) -> Dict: ret_str = "" with open(r"titles/cxb/data/rss/NewsList.csv", encoding="UTF-8") as news: lines = news.readlines() @@ -193,11 +193,11 @@ class CxbRev(CxbBase): ret_str += f"{line[:-1]}\r\n" return {"data": ret_str} - def handle_data_tips_request(self, data: Dict) -> Dict: + async def handle_data_tips_request(self, data: Dict) -> Dict: return {"data": ""} @cached(lifetime=86400) - def handle_data_license_request(self, data: Dict) -> Dict: + async def handle_data_license_request(self, data: Dict) -> Dict: ret_str = "" with open(r"titles/cxb/data/rss/License_Offline.csv", encoding="UTF-8") as lic: lines = lic.readlines() @@ -206,7 +206,7 @@ class CxbRev(CxbBase): return {"data": ret_str} @cached(lifetime=86400) - def handle_data_course_list_request(self, data: Dict) -> Dict: + async def handle_data_course_list_request(self, data: Dict) -> Dict: ret_str = "" with open( r"titles/cxb/data/rss/Course/CourseList.csv", encoding="UTF-8" @@ -217,7 +217,7 @@ class CxbRev(CxbBase): return {"data": ret_str} @cached(lifetime=86400) - def handle_data_csxxxx_request(self, data: Dict) -> Dict: + async def handle_data_csxxxx_request(self, data: Dict) -> Dict: # Removed the CSVs since the format isnt quite right extra_num = int(data["dldate"]["filetype"][-4:]) ret_str = "" @@ -230,7 +230,7 @@ class CxbRev(CxbBase): return {"data": ret_str} @cached(lifetime=86400) - def handle_data_mission_list_request(self, data: Dict) -> Dict: + async def handle_data_mission_list_request(self, data: Dict) -> Dict: ret_str = "" with open( r"titles/cxb/data/rss/MissionList.csv", encoding="shift-jis" @@ -240,14 +240,14 @@ class CxbRev(CxbBase): ret_str += f"{line[:-1]}\r\n" return {"data": ret_str} - def handle_data_mission_bonus_request(self, data: Dict) -> Dict: + async def handle_data_mission_bonus_request(self, data: Dict) -> Dict: return {"data": ""} - def handle_data_unlimited_mission_request(self, data: Dict) -> Dict: + async def handle_data_unlimited_mission_request(self, data: Dict) -> Dict: return {"data": ""} @cached(lifetime=86400) - def handle_data_event_list_request(self, data: Dict) -> Dict: + async def handle_data_event_list_request(self, data: Dict) -> Dict: ret_str = "" with open( r"titles/cxb/data/rss/Event/EventArchiveList.csv", encoding="shift-jis" @@ -257,39 +257,39 @@ class CxbRev(CxbBase): ret_str += f"{line[:-1]}\r\n" return {"data": ret_str} - def handle_data_event_music_list_request(self, data: Dict) -> Dict: + async def handle_data_event_music_list_request(self, data: Dict) -> Dict: return {"data": ""} - def handle_data_event_mission_list_request(self, data: Dict) -> Dict: + async def handle_data_event_mission_list_request(self, data: Dict) -> Dict: return {"data": ""} - def handle_data_event_achievement_single_high_score_list_request( + async def handle_data_event_achievement_single_high_score_list_request( self, data: Dict ) -> Dict: return {"data": ""} - def handle_data_event_achievement_single_accumulation_request( + async def handle_data_event_achievement_single_accumulation_request( self, data: Dict ) -> Dict: return {"data": ""} - def handle_data_event_ranking_high_score_list_request(self, data: Dict) -> Dict: + async def handle_data_event_ranking_high_score_list_request(self, data: Dict) -> Dict: return {"data": ""} - def handle_data_event_ranking_accumulation_list_request(self, data: Dict) -> Dict: + async def handle_data_event_ranking_accumulation_list_request(self, data: Dict) -> Dict: return {"data": ""} - def handle_data_event_ranking_stamp_list_request(self, data: Dict) -> Dict: + async def handle_data_event_ranking_stamp_list_request(self, data: Dict) -> Dict: return {"data": ""} - def handle_data_event_ranking_store_list_request(self, data: Dict) -> Dict: + async def handle_data_event_ranking_store_list_request(self, data: Dict) -> Dict: return {"data": ""} - def handle_data_event_ranking_area_list_request(self, data: Dict) -> Dict: + async def handle_data_event_ranking_area_list_request(self, data: Dict) -> Dict: return {"data": ""} @cached(lifetime=86400) - def handle_data_event_stamp_list_request(self, data: Dict) -> Dict: + async def handle_data_event_stamp_list_request(self, data: Dict) -> Dict: ret_str = "" with open( r"titles/cxb/data/rss/Event/EventStampList.csv", encoding="shift-jis" @@ -299,8 +299,8 @@ class CxbRev(CxbBase): ret_str += f"{line[:-1]}\r\n" return {"data": ret_str} - def handle_data_event_stamp_map_list_csxxxx_request(self, data: Dict) -> Dict: + async def handle_data_event_stamp_map_list_csxxxx_request(self, data: Dict) -> Dict: return {"data": "1,2,1,1,2,3,9,5,6,7,8,9,10,\r\n"} - def handle_data_server_state_request(self, data: Dict) -> Dict: + async def handle_data_server_state_request(self, data: Dict) -> Dict: return {"data": True} diff --git a/titles/cxb/rss1.py b/titles/cxb/rss1.py index fe43e42..cce0315 100644 --- a/titles/cxb/rss1.py +++ b/titles/cxb/rss1.py @@ -17,11 +17,11 @@ class CxbRevSunriseS1(CxbBase): super().__init__(cfg, game_cfg) self.version = CxbConstants.VER_CROSSBEATS_REV_SUNRISE_S1 - def handle_data_path_list_request(self, data: Dict) -> Dict: + async def handle_data_path_list_request(self, data: Dict) -> Dict: return {"data": ""} @cached(lifetime=86400) - def handle_data_music_list_request(self, data: Dict) -> Dict: + async def handle_data_music_list_request(self, data: Dict) -> Dict: ret_str = "" with open(r"titles/cxb/data/rss1/MusicArchiveList.csv") as music: lines = music.readlines() @@ -32,7 +32,7 @@ class CxbRevSunriseS1(CxbBase): return {"data": ret_str} @cached(lifetime=86400) - def handle_data_item_list_detail_request(self, data: Dict) -> Dict: + async def handle_data_item_list_detail_request(self, data: Dict) -> Dict: # ItemListIcon load ret_str = "#ItemListIcon\r\n" with open( @@ -54,7 +54,7 @@ class CxbRevSunriseS1(CxbBase): return {"data": ret_str} @cached(lifetime=86400) - def handle_data_shop_list_detail_request(self, data: Dict) -> Dict: + async def handle_data_shop_list_detail_request(self, data: Dict) -> Dict: # ShopListIcon load ret_str = "#ShopListIcon\r\n" with open( @@ -119,26 +119,26 @@ class CxbRevSunriseS1(CxbBase): ret_str += f"{line[:-1]}\r\n" return {"data": ret_str} - def handle_data_extra_stage_list_request(self, data: Dict) -> Dict: + async def handle_data_extra_stage_list_request(self, data: Dict) -> Dict: return {"data": ""} - def handle_data_exxxxx_request(self, data: Dict) -> Dict: + async def handle_data_exxxxx_request(self, data: Dict) -> Dict: return {"data": ""} - def handle_data_one_more_extra_list_request(self, data: Dict) -> Dict: + async def handle_data_one_more_extra_list_request(self, data: Dict) -> Dict: return {"data": ""} - def handle_data_bonus_list10100_request(self, data: Dict) -> Dict: + async def handle_data_bonus_list10100_request(self, data: Dict) -> Dict: return {"data": ""} - def handle_data_oexxxx_request(self, data: Dict) -> Dict: + async def handle_data_oexxxx_request(self, data: Dict) -> Dict: return {"data": ""} - def handle_data_free_coupon_request(self, data: Dict) -> Dict: + async def handle_data_free_coupon_request(self, data: Dict) -> Dict: return {"data": ""} @cached(lifetime=86400) - def handle_data_news_list_request(self, data: Dict) -> Dict: + async def handle_data_news_list_request(self, data: Dict) -> Dict: ret_str = "" with open(r"titles/cxb/data/rss1/NewsList.csv", encoding="UTF-8") as news: lines = news.readlines() @@ -146,14 +146,14 @@ class CxbRevSunriseS1(CxbBase): ret_str += f"{line[:-1]}\r\n" return {"data": ret_str} - def handle_data_tips_request(self, data: Dict) -> Dict: + async def handle_data_tips_request(self, data: Dict) -> Dict: return {"data": ""} - def handle_data_release_info_list_request(self, data: Dict) -> Dict: + async def handle_data_release_info_list_request(self, data: Dict) -> Dict: return {"data": ""} @cached(lifetime=86400) - def handle_data_random_music_list_request(self, data: Dict) -> Dict: + async def handle_data_random_music_list_request(self, data: Dict) -> Dict: ret_str = "" with open(r"titles/cxb/data/rss1/MusicArchiveList.csv") as music: lines = music.readlines() @@ -167,7 +167,7 @@ class CxbRevSunriseS1(CxbBase): return {"data": ret_str} @cached(lifetime=86400) - def handle_data_license_request(self, data: Dict) -> Dict: + async def handle_data_license_request(self, data: Dict) -> Dict: ret_str = "" with open(r"titles/cxb/data/rss1/License.csv", encoding="UTF-8") as licenses: lines = licenses.readlines() @@ -176,7 +176,7 @@ class CxbRevSunriseS1(CxbBase): return {"data": ret_str} @cached(lifetime=86400) - def handle_data_course_list_request(self, data: Dict) -> Dict: + async def handle_data_course_list_request(self, data: Dict) -> Dict: ret_str = "" with open( r"titles/cxb/data/rss1/Course/CourseList.csv", encoding="UTF-8" @@ -187,7 +187,7 @@ class CxbRevSunriseS1(CxbBase): return {"data": ret_str} @cached(lifetime=86400) - def handle_data_csxxxx_request(self, data: Dict) -> Dict: + async def handle_data_csxxxx_request(self, data: Dict) -> Dict: extra_num = int(data["dldate"]["filetype"][-4:]) ret_str = "" with open( @@ -198,16 +198,16 @@ class CxbRevSunriseS1(CxbBase): ret_str += f"{line[:-1]}\r\n" return {"data": ret_str} - def handle_data_mission_list_request(self, data: Dict) -> Dict: + async def handle_data_mission_list_request(self, data: Dict) -> Dict: return {"data": ""} - def handle_data_mission_bonus_request(self, data: Dict) -> Dict: + async def handle_data_mission_bonus_request(self, data: Dict) -> Dict: return {"data": ""} - def handle_data_unlimited_mission_request(self, data: Dict) -> Dict: + async def handle_data_unlimited_mission_request(self, data: Dict) -> Dict: return {"data": ""} - def handle_data_partner_list_request(self, data: Dict) -> Dict: + async def handle_data_partner_list_request(self, data: Dict) -> Dict: ret_str = "" # Lord forgive me for the sins I am about to commit for i in range(0, 10): @@ -226,7 +226,7 @@ class CxbRevSunriseS1(CxbBase): return {"data": ret_str} @cached(lifetime=86400) - def handle_data_partnerxxxx_request(self, data: Dict) -> Dict: + async def handle_data_partnerxxxx_request(self, data: Dict) -> Dict: partner_num = int(data["dldate"]["filetype"][-4:]) ret_str = f"{partner_num},,{partner_num},1,10000,\r\n" with open(r"titles/cxb/data/rss1/Partner0000.csv") as partner: @@ -235,13 +235,13 @@ class CxbRevSunriseS1(CxbBase): ret_str += f"{line[:-1]}\r\n" return {"data": ret_str} - def handle_data_server_state_request(self, data: Dict) -> Dict: + async def handle_data_server_state_request(self, data: Dict) -> Dict: return {"data": True} - def handle_data_settings_request(self, data: Dict) -> Dict: + async def handle_data_settings_request(self, data: Dict) -> Dict: return {"data": "2,\r\n"} - def handle_data_story_list_request(self, data: Dict) -> Dict: + async def handle_data_story_list_request(self, data: Dict) -> Dict: # story id, story name, game version, start time, end time, course arc, unlock flag, song mcode for menu ret_str = "\r\n" ret_str += ( @@ -253,23 +253,23 @@ class CxbRevSunriseS1(CxbBase): ret_str += f"st0002,REMNANT,10104,1502127790,4096483201,Cs1000,-1,overcl,\r\n" return {"data": ret_str} - def handle_data_stxxxx_request(self, data: Dict) -> Dict: + async def handle_data_stxxxx_request(self, data: Dict) -> Dict: story_num = int(data["dldate"]["filetype"][-4:]) ret_str = "" for i in range(1, 11): ret_str += f"{i},st000{story_num}_{i-1},,,,,,,,,,,,,,,,1,,-1,1,\r\n" return {"data": ret_str} - def handle_data_event_stamp_list_request(self, data: Dict) -> Dict: + async def handle_data_event_stamp_list_request(self, data: Dict) -> Dict: return {"data": "Cs1032,1,1,1,1,1,1,1,1,1,1,\r\n"} - def handle_data_premium_list_request(self, data: Dict) -> Dict: + async def handle_data_premium_list_request(self, data: Dict) -> Dict: return {"data": "1,,,,10,,,,,99,,,,,,,,,100,,\r\n"} - def handle_data_event_list_request(self, data: Dict) -> Dict: + async def handle_data_event_list_request(self, data: Dict) -> Dict: return {"data": ""} - def handle_data_event_detail_list_request(self, data: Dict) -> Dict: + async def handle_data_event_detail_list_request(self, data: Dict) -> Dict: event_id = data["dldate"]["filetype"].split("/")[2] if "EventStampMapListCs1002" in event_id: return {"data": "1,2,1,1,2,3,9,5,6,7,8,9,10,\r\n"} @@ -278,7 +278,7 @@ class CxbRevSunriseS1(CxbBase): else: return {"data": ""} - def handle_data_event_stamp_map_list_csxxxx_request(self, data: Dict) -> Dict: + async def handle_data_event_stamp_map_list_csxxxx_request(self, data: Dict) -> Dict: event_id = data["dldate"]["filetype"].split("/")[2] if "EventStampMapListCs1002" in event_id: return {"data": "1,2,1,1,2,3,9,5,6,7,8,9,10,\r\n"} diff --git a/titles/cxb/rss2.py b/titles/cxb/rss2.py index b15deda..070d88b 100644 --- a/titles/cxb/rss2.py +++ b/titles/cxb/rss2.py @@ -17,11 +17,11 @@ class CxbRevSunriseS2(CxbBase): super().__init__(cfg, game_cfg) self.version = CxbConstants.VER_CROSSBEATS_REV_SUNRISE_S2_OMNI - def handle_data_path_list_request(self, data: Dict) -> Dict: + async def handle_data_path_list_request(self, data: Dict) -> Dict: return {"data": ""} @cached(lifetime=86400) - def handle_data_music_list_request(self, data: Dict) -> Dict: + async def handle_data_music_list_request(self, data: Dict) -> Dict: version = data["dldate"]["filetype"].split("/")[0] ret_str = "" @@ -41,7 +41,7 @@ class CxbRevSunriseS2(CxbBase): return {"data": ret_str} @cached(lifetime=86400) - def handle_data_item_list_detail_request(self, data: Dict) -> Dict: + async def handle_data_item_list_detail_request(self, data: Dict) -> Dict: # ItemListIcon load ret_str = "#ItemListIcon\r\n" with open( @@ -63,7 +63,7 @@ class CxbRevSunriseS2(CxbBase): return {"data": ret_str} @cached(lifetime=86400) - def handle_data_shop_list_detail_request(self, data: Dict) -> Dict: + async def handle_data_shop_list_detail_request(self, data: Dict) -> Dict: # ShopListIcon load ret_str = "#ShopListIcon\r\n" with open( @@ -128,7 +128,7 @@ class CxbRevSunriseS2(CxbBase): ret_str += f"{line[:-1]}\r\n" return {"data": ret_str} - def handle_data_extra_stage_list_request(self, data: Dict) -> Dict: + async def handle_data_extra_stage_list_request(self, data: Dict) -> Dict: ret_str="" with open(r"titles/cxb/data/rss2/ExtraStageList.csv") as extra: lines = extra.readlines() @@ -136,19 +136,19 @@ class CxbRevSunriseS2(CxbBase): ret_str += f"{line[:-1]}\r\n" return({"data":ret_str}) - def handle_data_exxxxx_request(self, data: Dict) -> Dict: + async def handle_data_exxxxx_request(self, data: Dict) -> Dict: return {"data": ""} - def handle_data_one_more_extra_list_request(self, data: Dict) -> Dict: + async def handle_data_one_more_extra_list_request(self, data: Dict) -> Dict: return {"data": ""} - def handle_data_bonus_list10100_request(self, data: Dict) -> Dict: + async def handle_data_bonus_list10100_request(self, data: Dict) -> Dict: return {"data": ""} - def handle_data_oexxxx_request(self, data: Dict) -> Dict: + async def handle_data_oexxxx_request(self, data: Dict) -> Dict: return {"data": ""} - def handle_data_free_coupon_request(self, data: Dict) -> Dict: + async def handle_data_free_coupon_request(self, data: Dict) -> Dict: ret_str="" with open(r"titles/cxb/data/rss2/FreeCoupon.csv") as coupon: lines = coupon.readlines() @@ -157,7 +157,7 @@ class CxbRevSunriseS2(CxbBase): return({"data":ret_str}) @cached(lifetime=86400) - def handle_data_news_list_request(self, data: Dict) -> Dict: + async def handle_data_news_list_request(self, data: Dict) -> Dict: ret_str = "" with open(r"titles/cxb/data/rss2/NewsList.csv", encoding="UTF-8") as news: lines = news.readlines() @@ -165,14 +165,14 @@ class CxbRevSunriseS2(CxbBase): ret_str += f"{line[:-1]}\r\n" return {"data": ret_str} - def handle_data_tips_request(self, data: Dict) -> Dict: + async def handle_data_tips_request(self, data: Dict) -> Dict: return {"data": ""} - def handle_data_release_info_list_request(self, data: Dict) -> Dict: + async def handle_data_release_info_list_request(self, data: Dict) -> Dict: return {"data": ""} @cached(lifetime=86400) - def handle_data_random_music_list_request(self, data: Dict) -> Dict: + async def handle_data_random_music_list_request(self, data: Dict) -> Dict: ret_str = "" with open(r"titles/cxb/data/rss2/MusicArchiveList.csv") as music: lines = music.readlines() @@ -186,7 +186,7 @@ class CxbRevSunriseS2(CxbBase): return {"data": ret_str} @cached(lifetime=86400) - def handle_data_license_request(self, data: Dict) -> Dict: + async def handle_data_license_request(self, data: Dict) -> Dict: ret_str = "" with open(r"titles/cxb/data/rss2/License.csv", encoding="UTF-8") as licenses: lines = licenses.readlines() @@ -195,7 +195,7 @@ class CxbRevSunriseS2(CxbBase): return {"data": ret_str} @cached(lifetime=86400) - def handle_data_course_list_request(self, data: Dict) -> Dict: + async def handle_data_course_list_request(self, data: Dict) -> Dict: ret_str = "" with open( r"titles/cxb/data/rss2/Course/CourseList.csv", encoding="UTF-8" @@ -206,7 +206,7 @@ class CxbRevSunriseS2(CxbBase): return {"data": ret_str} @cached(lifetime=86400) - def handle_data_csxxxx_request(self, data: Dict) -> Dict: + async def handle_data_csxxxx_request(self, data: Dict) -> Dict: extra_num = int(data["dldate"]["filetype"][-4:]) ret_str = "" with open( @@ -217,16 +217,16 @@ class CxbRevSunriseS2(CxbBase): ret_str += f"{line[:-1]}\r\n" return {"data": ret_str} - def handle_data_mission_list_request(self, data: Dict) -> Dict: + async def handle_data_mission_list_request(self, data: Dict) -> Dict: return {"data": ""} - def handle_data_mission_bonus_request(self, data: Dict) -> Dict: + async def handle_data_mission_bonus_request(self, data: Dict) -> Dict: return {"data": ""} - def handle_data_unlimited_mission_request(self, data: Dict) -> Dict: + async def handle_data_unlimited_mission_request(self, data: Dict) -> Dict: return {"data": ""} - def handle_data_partner_list_request(self, data: Dict) -> Dict: + async def handle_data_partner_list_request(self, data: Dict) -> Dict: ret_str = "" # Lord forgive me for the sins I am about to commit for i in range(0, 10): @@ -245,7 +245,7 @@ class CxbRevSunriseS2(CxbBase): return {"data": ret_str} @cached(lifetime=86400) - def handle_data_partnerxxxx_request(self, data: Dict) -> Dict: + async def handle_data_partnerxxxx_request(self, data: Dict) -> Dict: partner_num = int(data["dldate"]["filetype"][-4:]) ret_str = f"{partner_num},,{partner_num},1,10000,\r\n" with open(r"titles/cxb/data/rss2/Partner0000.csv") as partner: @@ -254,13 +254,13 @@ class CxbRevSunriseS2(CxbBase): ret_str += f"{line[:-1]}\r\n" return {"data": ret_str} - def handle_data_server_state_request(self, data: Dict) -> Dict: + async def handle_data_server_state_request(self, data: Dict) -> Dict: return {"data": True} - def handle_data_settings_request(self, data: Dict) -> Dict: + async def handle_data_settings_request(self, data: Dict) -> Dict: return {"data": "2,\r\n"} - def handle_data_story_list_request(self, data: Dict) -> Dict: + async def handle_data_story_list_request(self, data: Dict) -> Dict: # story id, story name, game version, start time, end time, course arc, unlock flag, song mcode for menu ret_str = "\r\n" ret_str += ( @@ -272,7 +272,7 @@ class CxbRevSunriseS2(CxbBase): ret_str += f"st0002,REMNANT,10104,1502127790,4096483201,Cs1000,-1,overcl,\r\n" return {"data": ret_str} - def handle_data_stxxxx_request(self, data: Dict) -> Dict: + async def handle_data_stxxxx_request(self, data: Dict) -> Dict: story_num = int(data["dldate"]["filetype"][-4:]) ret_str = "" # Each stories appears to have 10 pieces based on the wiki but as on how they are set.... no clue @@ -280,18 +280,18 @@ class CxbRevSunriseS2(CxbBase): ret_str += f"{i},st000{story_num}_{i-1},,,,,,,,,,,,,,,,1,,-1,1,\r\n" return {"data": ret_str} - def handle_data_event_stamp_list_request(self, data: Dict) -> Dict: + async def handle_data_event_stamp_list_request(self, data: Dict) -> Dict: return {"data": "Cs1002,1,1,1,1,1,1,1,1,1,1,\r\n"} - def handle_data_premium_list_request(self, data: Dict) -> Dict: + async def handle_data_premium_list_request(self, data: Dict) -> Dict: return {"data": "1,,,,10,,,,,99,,,,,,,,,100,,\r\n"} - def handle_data_event_list_request(self, data: Dict) -> Dict: + async def handle_data_event_list_request(self, data: Dict) -> Dict: return { "data": "Cs4001,0,10000,1601510400,1604188799,1,nv2006,1,\r\nCs4005,0,10000,1609459200,1615766399,1,nv2006,1,\r\n" } - def handle_data_event_detail_list_request(self, data: Dict) -> Dict: + async def handle_data_event_detail_list_request(self, data: Dict) -> Dict: event_id = data["dldate"]["filetype"].split("/")[2] if "Cs4001" in event_id: return { @@ -308,7 +308,7 @@ class CxbRevSunriseS2(CxbBase): else: return {"data": ""} - def handle_data_event_stamp_map_list_csxxxx_request(self, data: Dict) -> Dict: + async def handle_data_event_stamp_map_list_csxxxx_request(self, data: Dict) -> Dict: event_id = data["dldate"]["filetype"].split("/")[2] if "EventStampMapListCs1002" in event_id: return {"data": "1,2,1,1,2,3,9,5,6,7,8,9,10,\r\n"} diff --git a/titles/diva/base.py b/titles/diva/base.py index 6db0dbc..eb7d11e 100644 --- a/titles/diva/base.py +++ b/titles/diva/base.py @@ -1,8 +1,7 @@ import datetime -from typing import Any, List, Dict +from typing import Dict import logging -import json -import urllib +import urllib.parse from threading import Thread from core.config import CoreConfig @@ -24,13 +23,13 @@ class DivaBase: dt = datetime.datetime.now() self.time_lut = urllib.parse.quote(dt.strftime("%Y-%m-%d %H:%M:%S:16.0")) - def handle_test_request(self, data: Dict) -> Dict: + async def handle_test_request(self, data: Dict) -> Dict: return "" - def handle_game_init_request(self, data: Dict) -> Dict: + async def handle_game_init_request(self, data: Dict) -> Dict: return f"" - def handle_attend_request(self, data: Dict) -> Dict: + async def handle_attend_request(self, data: Dict) -> Dict: encoded = "&" params = { "atnd_prm1": "0,1,1,0,0,0,1,0,100,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1", @@ -44,7 +43,7 @@ class DivaBase: return encoded - def handle_ping_request(self, data: Dict) -> Dict: + async def handle_ping_request(self, data: Dict) -> Dict: encoded = "&" params = { "ping_b_msg": f"Welcome to {self.core_cfg.server.name} network!", @@ -89,7 +88,7 @@ class DivaBase: return encoded - def handle_pv_list_request(self, data: Dict) -> Dict: + async def handle_pv_list_request(self, data: Dict) -> Dict: pvlist = "" with open(r"titles/diva/data/PvList0.dat", encoding="utf-8") as shop: lines = shop.readlines() @@ -126,7 +125,7 @@ class DivaBase: return response - def handle_shop_catalog_request(self, data: Dict) -> Dict: + async def handle_shop_catalog_request(self, data: Dict) -> Dict: catalog = "" shopList = self.data.static.get_enabled_shops(self.version) @@ -164,7 +163,7 @@ class DivaBase: return response - def handle_buy_module_request(self, data: Dict) -> Dict: + async def handle_buy_module_request(self, data: Dict) -> Dict: profile = self.data.profile.get_profile(data["pd_id"], self.version) module = self.data.static.get_enabled_shop(self.version, int(data["mdl_id"])) @@ -191,7 +190,7 @@ class DivaBase: return response - def handle_cstmz_itm_ctlg_request(self, data: Dict) -> Dict: + async def handle_cstmz_itm_ctlg_request(self, data: Dict) -> Dict: catalog = "" itemList = self.data.static.get_enabled_items(self.version) @@ -229,7 +228,7 @@ class DivaBase: return response - def handle_buy_cstmz_itm_request(self, data: Dict) -> Dict: + async def handle_buy_cstmz_itm_request(self, data: Dict) -> Dict: profile = self.data.profile.get_profile(data["pd_id"], self.version) item = self.data.static.get_enabled_item( self.version, int(data["cstmz_itm_id"]) @@ -264,7 +263,7 @@ class DivaBase: return response - def handle_festa_info_request(self, data: Dict) -> Dict: + async def handle_festa_info_request(self, data: Dict) -> Dict: encoded = "&" params = { "fi_id": "1,2", @@ -287,7 +286,7 @@ class DivaBase: return encoded - def handle_contest_info_request(self, data: Dict) -> Dict: + async def handle_contest_info_request(self, data: Dict) -> Dict: response = "" response += f"&ci_lut={self.time_lut}" @@ -295,7 +294,7 @@ class DivaBase: return response - def handle_qst_inf_request(self, data: Dict) -> Dict: + async def handle_qst_inf_request(self, data: Dict) -> Dict: quest = "" questList = self.data.static.get_enabled_quests(self.version) @@ -345,43 +344,43 @@ class DivaBase: return response - def handle_nv_ranking_request(self, data: Dict) -> Dict: + async def handle_nv_ranking_request(self, data: Dict) -> Dict: return f"" - def handle_ps_ranking_request(self, data: Dict) -> Dict: + async def handle_ps_ranking_request(self, data: Dict) -> Dict: return f"" - def handle_ng_word_request(self, data: Dict) -> Dict: + async def handle_ng_word_request(self, data: Dict) -> Dict: return f"" - def handle_rmt_wp_list_request(self, data: Dict) -> Dict: + async def handle_rmt_wp_list_request(self, data: Dict) -> Dict: return f"" - def handle_pv_def_chr_list_request(self, data: Dict) -> Dict: + async def handle_pv_def_chr_list_request(self, data: Dict) -> Dict: return f"" - def handle_pv_ng_mdl_list_request(self, data: Dict) -> Dict: + async def handle_pv_ng_mdl_list_request(self, data: Dict) -> Dict: return f"" - def handle_cstmz_itm_ng_mdl_lst_request(self, data: Dict) -> Dict: + async def handle_cstmz_itm_ng_mdl_lst_request(self, data: Dict) -> Dict: return f"" - def handle_banner_info_request(self, data: Dict) -> Dict: + async def handle_banner_info_request(self, data: Dict) -> Dict: return f"" - def handle_banner_data_request(self, data: Dict) -> Dict: + async def handle_banner_data_request(self, data: Dict) -> Dict: return f"" - def handle_cm_ply_info_request(self, data: Dict) -> Dict: + async def handle_cm_ply_info_request(self, data: Dict) -> Dict: return f"" - def handle_pstd_h_ctrl_request(self, data: Dict) -> Dict: + async def handle_pstd_h_ctrl_request(self, data: Dict) -> Dict: return f"" - def handle_pstd_item_ng_lst_request(self, data: Dict) -> Dict: + async def handle_pstd_item_ng_lst_request(self, data: Dict) -> Dict: return f"" - def handle_pre_start_request(self, data: Dict) -> str: + async def handle_pre_start_request(self, data: Dict) -> str: profile = self.data.profile.get_profile(data["aime_id"], self.version) profile_shop = self.data.item.get_shop(data["aime_id"], self.version) @@ -422,13 +421,13 @@ class DivaBase: return response - def handle_registration_request(self, data: Dict) -> Dict: + async def handle_registration_request(self, data: Dict) -> Dict: self.data.profile.create_profile( self.version, data["aime_id"], data["player_name"] ) return f"&cd_adm_result=1&pd_id={data['aime_id']}" - def handle_start_request(self, data: Dict) -> Dict: + async def handle_start_request(self, data: Dict) -> Dict: profile = self.data.profile.get_profile(data["pd_id"], self.version) profile_shop = self.data.item.get_shop(data["pd_id"], self.version) if profile is None: @@ -583,10 +582,10 @@ class DivaBase: return response - def handle_pd_unlock_request(self, data: Dict) -> Dict: + async def handle_pd_unlock_request(self, data: Dict) -> Dict: return f"" - def handle_spend_credit_request(self, data: Dict) -> Dict: + async def handle_spend_credit_request(self, data: Dict) -> Dict: profile = self.data.profile.get_profile(data["pd_id"], self.version) if profile is None: return @@ -705,7 +704,7 @@ class DivaBase: pd_by_pv_id.append(urllib.parse.quote(f"{song}***")) pd_by_pv_id.append(",") - def handle_get_pv_pd_request(self, data: Dict) -> Dict: + async def handle_get_pv_pd_request(self, data: Dict) -> Dict: song_id = data["pd_pv_id_lst"].split(",") pv = "" @@ -732,10 +731,10 @@ class DivaBase: return response - def handle_stage_start_request(self, data: Dict) -> Dict: + async def handle_stage_start_request(self, data: Dict) -> Dict: return f"" - def handle_stage_result_request(self, data: Dict) -> Dict: + async def handle_stage_result_request(self, data: Dict) -> Dict: profile = self.data.profile.get_profile(data["pd_id"], self.version) pd_song_list = data["stg_ply_pv_id"].split(",") @@ -914,7 +913,7 @@ class DivaBase: return response - def handle_end_request(self, data: Dict) -> Dict: + async def handle_end_request(self, data: Dict) -> Dict: profile = self.data.profile.get_profile(data["pd_id"], self.version) self.data.profile.update_profile( @@ -922,7 +921,7 @@ class DivaBase: ) return f"" - def handle_shop_exit_request(self, data: Dict) -> Dict: + async def handle_shop_exit_request(self, data: Dict) -> Dict: self.data.item.put_shop( data["pd_id"], self.version, @@ -952,7 +951,7 @@ class DivaBase: response = "&shp_rslt=1" return response - def handle_card_procedure_request(self, data: Dict) -> str: + async def handle_card_procedure_request(self, data: Dict) -> str: profile = self.data.profile.get_profile(data["aime_id"], self.version) if profile is None: return "&cd_adm_result=0" @@ -972,7 +971,7 @@ class DivaBase: return response - def handle_change_name_request(self, data: Dict) -> str: + async def handle_change_name_request(self, data: Dict) -> str: profile = self.data.profile.get_profile(data["pd_id"], self.version) # make sure user has enough Vocaloid Points @@ -992,7 +991,7 @@ class DivaBase: return response - def handle_change_passwd_request(self, data: Dict) -> str: + async def handle_change_passwd_request(self, data: Dict) -> str: profile = self.data.profile.get_profile(data["pd_id"], self.version) # TODO: return correct error number instead of 0 diff --git a/titles/diva/index.py b/titles/diva/index.py index ac4114e..f414ab2 100644 --- a/titles/diva/index.py +++ b/titles/diva/index.py @@ -1,4 +1,6 @@ -from twisted.web.http import Request +from starlette.requests import Request +from starlette.responses import PlainTextResponse +from starlette.routing import Route import yaml import logging, coloredlogs from logging.handlers import TimedRotatingFileHandler @@ -51,17 +53,16 @@ class DivaServlet(BaseServlet): level=self.game_cfg.server.loglevel, logger=self.logger, fmt=log_fmt_str ) - def get_endpoint_matchers(self) -> Tuple[List[Tuple[str, str, Dict]], List[Tuple[str, str, Dict]]]: - return ( - [], - [("render_POST", "/DivaServlet/", {})] - ) + def get_routes(self) -> List[Route]: + return [ + Route("/DivaServlet/", self.render_POST, methods=['POST']) + ] def get_allnet_info(self, game_code: str, game_ver: int, keychip: str) -> Tuple[str, str]: if not self.core_cfg.server.is_using_proxy and Utils.get_title_port(self.core_cfg) != 80: - return (f"http://{self.core_cfg.title.hostname}:{Utils.get_title_port(self.core_cfg)}/DivaServlet/", self.core_cfg.title.hostname) + return (f"http://{self.core_cfg.server.hostname}:{Utils.get_title_port(self.core_cfg)}/DivaServlet/", self.core_cfg.server.hostname) - return (f"http://{self.core_cfg.title.hostname}/DivaServlet/", self.core_cfg.title.hostname) + return (f"http://{self.core_cfg.server.hostname}/DivaServlet/", self.core_cfg.server.hostname) @classmethod def is_game_enabled( @@ -78,9 +79,9 @@ class DivaServlet(BaseServlet): return True - def render_POST(self, request: Request, game_code: str, matchers: Dict) -> bytes: - req_raw = request.content.getvalue() - url_header = request.getAllHeaders() + async def render_POST(self, request: Request, game_code: str, matchers: Dict) -> bytes: + req_raw = await request.body() + url_header = request.headers # Ping Dispatch if "THIS_STRING_SEPARATES" in str(url_header): @@ -103,9 +104,7 @@ class DivaServlet(BaseServlet): self.logger.debug( f"Response cmd={bin_req_data['cmd']}&req_id={bin_req_data['req_id']}&stat=ok{resp}" ) - return f"cmd={bin_req_data['cmd']}&req_id={bin_req_data['req_id']}&stat=ok{resp}".encode( - "utf-8" - ) + return PlainTextResponse(f"cmd={bin_req_data['cmd']}&req_id={bin_req_data['req_id']}&stat=ok{resp}") # Main Dispatch json_string = json.dumps( @@ -122,7 +121,7 @@ class DivaServlet(BaseServlet): ) # Decompressing the gzip except zlib.error as e: self.logger.error(f"Failed to defalte! {e} -> {gz_string}") - return "stat=0" + return PlainTextResponse("stat=0") req_kvp = urllib.parse.unquote(url_data) req_data = {} @@ -141,27 +140,18 @@ class DivaServlet(BaseServlet): # Load the requests try: handler = getattr(self.base, func_to_find) - resp = handler(req_data) + resp = await handler(req_data) except AttributeError as e: self.logger.warning(f"Unhandled {req_data['cmd']} request {e}") - return f"cmd={req_data['cmd']}&req_id={req_data['req_id']}&stat=ok".encode( - "utf-8" - ) + return PlainTextResponse(f"cmd={req_data['cmd']}&req_id={req_data['req_id']}&stat=ok") except Exception as e: self.logger.error(f"Error handling method {func_to_find} {e}") - return f"cmd={req_data['cmd']}&req_id={req_data['req_id']}&stat=ok".encode( - "utf-8" - ) + return PlainTextResponse(f"cmd={req_data['cmd']}&req_id={req_data['req_id']}&stat=ok") - request.responseHeaders.addRawHeader(b"content-type", b"text/plain") self.logger.debug( f"Response cmd={req_data['cmd']}&req_id={req_data['req_id']}&stat=ok{resp}" ) - return ( - f"cmd={req_data['cmd']}&req_id={req_data['req_id']}&stat=ok{resp}".encode( - "utf-8" - ) - ) + return PlainTextResponse(f"cmd={req_data['cmd']}&req_id={req_data['req_id']}&stat=ok{resp}") diff --git a/titles/idac/frontend.py b/titles/idac/frontend.py index 78abae8..8845b35 100644 --- a/titles/idac/frontend.py +++ b/titles/idac/frontend.py @@ -3,7 +3,7 @@ import yaml import jinja2 from os import path from twisted.web.util import redirectTo -from twisted.web.http import Request +from starlette.requests import Request from twisted.web.server import Session from core.frontend import FE_Base, IUserSession diff --git a/titles/idac/index.py b/titles/idac/index.py index 7daedae..1aa8050 100644 --- a/titles/idac/index.py +++ b/titles/idac/index.py @@ -1,18 +1,18 @@ import json import traceback -import inflection +from starlette.routing import Route +from starlette.requests import Request +from starlette.responses import JSONResponse import yaml import logging import coloredlogs - from os import path from typing import Dict, List, Tuple from logging.handlers import TimedRotatingFileHandler -from twisted.web import server -from twisted.web.http import Request -from twisted.internet import reactor, endpoints + from core.config import CoreConfig +from core.title import BaseServlet from core.utils import Utils from titles.idac.base import IDACBase from titles.idac.season2 import IDACSeason2 @@ -22,7 +22,7 @@ from titles.idac.echo import IDACEchoUDP from titles.idac.matching import IDACMatching -class IDACServlet: +class IDACServlet(BaseServlet): def __init__(self, core_cfg: CoreConfig, cfg_dir: str) -> None: self.core_cfg = core_cfg self.game_cfg = IDACConfig() @@ -72,12 +72,11 @@ class IDACServlet: return False return True - - def get_endpoint_matchers(self) -> Tuple[List[Tuple[str, str, Dict]], List[Tuple[str, str, Dict]]]: - return ( - [], - [("render_POST", "/SDGT/{version}/initiald/{category}/{endpoint}", {})] - ) + + def get_routes(self) -> List[Route]: + return [ + Route("/{version:int}/initiald/{category:str}/{endpoint:str}", self.render_POST, methods=["POST"]) + ] def get_allnet_info( self, game_code: str, game_ver: int, keychip: str @@ -88,15 +87,15 @@ class IDACServlet: return ( f"", # requires http or else it defaults to https - f"http://{self.core_cfg.title.hostname}{t_port}/{game_code}/{game_ver}/", + f"http://{self.core_cfg.server.hostname}{t_port}/{game_code}/{game_ver}/", ) - def render_POST(self, request: Request, game_code: int, matchers: Dict) -> bytes: - req_raw = request.content.getvalue() + async def render_POST(self, request: Request) -> bytes: + req_raw = await request.body() internal_ver = 0 - version = int(matchers['version']) - category = matchers['category'] - endpoint = matchers['endpoint'] + version: int = request.path_params.get('version') + category: str = request.path_params.get('category') + endpoint: str = request.path_params.get('endpoint') client_ip = Utils.get_ip_addr(request) if version >= 100 and version < 140: # IDAC Season 1 @@ -104,7 +103,7 @@ class IDACServlet: elif version >= 140 and version < 171: # IDAC Season 2 internal_ver = IDACConstants.VER_IDAC_SEASON_2 - header_application = self.decode_header(request.getAllHeaders()) + header_application = self.decode_header(request.headers.get("application", "")) req_data = json.loads(req_raw) @@ -119,7 +118,7 @@ class IDACServlet: if not hasattr(self.versions[internal_ver], func_to_find): self.logger.warning(f"Unhandled v{version} request {endpoint}") - return '{"status_code": "0"}'.encode("utf-8") + return JSONResponse('{"status_code": "0"}') resp = None try: @@ -129,17 +128,16 @@ class IDACServlet: except Exception as e: traceback.print_exc() self.logger.error(f"Error handling v{version} method {endpoint} - {e}") - return '{"status_code": "0"}'.encode("utf-8") + return JSONResponse('{"status_code": "0"}') if resp is None: resp = {"status_code": "0"} self.logger.debug(f"Response {resp}") - return json.dumps(resp, ensure_ascii=False).encode("utf-8") + return JSONResponse(json.dumps(resp, ensure_ascii=False)) - def decode_header(self, data: Dict) -> Dict: - app: str = data[b"application"].decode() + def decode_header(self, app: str) -> Dict: ret = {} for x in app.split(", "): @@ -149,6 +147,8 @@ class IDACServlet: return ret def setup(self): + return + """ if self.game_cfg.server.enable: endpoints.serverFromString( reactor, @@ -165,3 +165,4 @@ class IDACServlet: ) self.logger.info(f"Matching listening on {self.game_cfg.server.matching} with echos on {self.game_cfg.server.echo1} and {self.game_cfg.server.echo2}") + """ diff --git a/titles/idac/season2.py b/titles/idac/season2.py index ca57392..fabcbcd 100644 --- a/titles/idac/season2.py +++ b/titles/idac/season2.py @@ -109,9 +109,9 @@ class IDACSeason2(IDACBase): ver_str = version.replace(".", "")[:3] if self.core_cfg.server.is_develop: - domain_api_game = f"http://{self.core_cfg.title.hostname}:{self.core_cfg.title.port}/SDGT/{ver_str}/" + domain_api_game = f"http://{self.core_cfg.server.hostname}:{self.core_cfg.server.port}/SDGT/{ver_str}/" else: - domain_api_game = f"http://{self.core_cfg.title.hostname}/SDGT/{ver_str}/" + domain_api_game = f"http://{self.core_cfg.server.hostname}/SDGT/{ver_str}/" return { "status_code": "0", @@ -136,10 +136,10 @@ class IDACSeason2(IDACBase): "server_maintenance_end_hour": 0, "server_maintenance_end_minutes": 0, "domain_api_game": domain_api_game, - "domain_matching": f"http://{self.core_cfg.title.hostname}:{self.game_config.server.matching}", - "domain_echo1": f"{self.core_cfg.title.hostname}:{self.game_config.server.echo1}", - "domain_echo2": f"{self.core_cfg.title.hostname}:{self.game_config.server.echo2}", - "domain_ping": f"{self.core_cfg.title.hostname}", + "domain_matching": f"http://{self.core_cfg.server.hostname}:{self.game_config.server.matching}", + "domain_echo1": f"{self.core_cfg.server.hostname}:{self.game_config.server.echo1}", + "domain_echo2": f"{self.core_cfg.server.hostname}:{self.game_config.server.echo2}", + "domain_ping": f"{self.core_cfg.server.hostname}", "battle_gift_event_master": [], "round_event": [ { diff --git a/titles/idz/handlers/load_server_info.py b/titles/idz/handlers/load_server_info.py index 4c60dd7..9eb63ab 100644 --- a/titles/idz/handlers/load_server_info.py +++ b/titles/idz/handlers/load_server_info.py @@ -24,10 +24,10 @@ class IDZHandlerLoadServerInfo(IDZHandlerBase): t_port = Utils.get_title_port(self.core_config) - news_str = f"http://{self.core_config.title.hostname}:{t_port}/idz/news/news80**.txt" - err_str = f"http://{self.core_config.title.hostname}:{t_port}/idz/error" + news_str = f"http://{self.core_config.server.hostname}:{t_port}/idz/news/news80**.txt" + err_str = f"http://{self.core_config.server.hostname}:{t_port}/idz/error" - len_hostname = len(self.core_config.title.hostname) + len_hostname = len(self.core_config.server.hostname) len_news = len(news_str) len_error = len(err_str) @@ -36,7 +36,7 @@ class IDZHandlerLoadServerInfo(IDZHandlerBase): f"{len_hostname}s", ret, 0x4 + offset, - self.core_config.title.hostname.encode(), + self.core_config.server.hostname.encode(), ) struct.pack_into(" Tuple[List[Tuple[str, str, Dict]], List[Tuple[str, str, Dict]]]: - return[ - [("render_GET", "/idz/news/{endpoint:.*?}", {}), - ("render_GET", "/idz/error", {})], - [] + def get_routes(self) -> List[Route]: + return [ + Route("/idz/news/{endpoint:str}", self.render_GET), + Route("/idz/error", self.render_GET) ] def get_allnet_info(self, game_code: str, game_ver: int, keychip: str) -> Tuple[str, str]: hostname = ( - self.core_cfg.title.hostname + self.core_cfg.server.hostname if not self.game_cfg.server.hostname else self.game_cfg.server.hostname ) @@ -135,7 +134,8 @@ class IDZServlet(BaseServlet): except AttributeError as e: continue - + + """ endpoints.serverFromString( reactor, f"tcp:{self.game_cfg.ports.userdb}:interface={self.core_cfg.server.listen_address}", @@ -155,18 +155,15 @@ class IDZServlet(BaseServlet): reactor.listenUDP( self.game_cfg.ports.userdb + 1, IDZEcho(self.core_cfg, self.game_cfg) ) - + """ self.logger.info(f"UserDB Listening on port {self.game_cfg.ports.userdb}") - def render_GET(self, request: Request, game_code: str, matchers: Dict) -> bytes: - url_path = matchers['endpoint'] + async def render_GET(self, request: Request) -> bytes: + url_path = request.path_params.get('endpoint', '') + if not url_path: + return Response() + self.logger.info(f"IDZ GET request: {url_path}") - request.responseHeaders.setRawHeaders( - "Content-Type", [b"text/plain; charset=utf-8"] - ) - request.responseHeaders.setRawHeaders( - "Last-Modified", [b"Sun, 23 Apr 2023 05:33:20 GMT"] - ) news = ( self.game_cfg.server.news @@ -176,4 +173,4 @@ class IDZServlet(BaseServlet): news += "\r\n" news = "1979/01/01 00:00:00 2099/12/31 23:59:59 " + news - return news.encode() + return PlainTextResponse(news, media_type="text/plain; charset=utf-8", headers={"Last-Modified": "Sun, 23 Apr 2023 05:33:20 GMT"}) diff --git a/titles/idz/userdb.py b/titles/idz/userdb.py index fd555a1..b585bd2 100644 --- a/titles/idz/userdb.py +++ b/titles/idz/userdb.py @@ -5,7 +5,7 @@ import struct from typing import Dict, Optional, List, Type from twisted.web import server, resource from twisted.internet import reactor, endpoints -from twisted.web.http import Request +from starlette.requests import Request from routes import Mapper import random from os import walk diff --git a/titles/mai2/base.py b/titles/mai2/base.py index 2f40176..a9ddcab 100644 --- a/titles/mai2/base.py +++ b/titles/mai2/base.py @@ -26,12 +26,12 @@ class Mai2Base: self.date_time_format = "%Y-%m-%d %H:%M:%S" if not self.core_config.server.is_using_proxy and Utils.get_title_port(self.core_config) != 80: - self.old_server = f"http://{self.core_config.title.hostname}:{Utils.get_title_port(cfg)}/197/MaimaiServlet/" + self.old_server = f"http://{self.core_config.server.hostname}:{Utils.get_title_port(cfg)}/197/MaimaiServlet/" else: - self.old_server = f"http://{self.core_config.title.hostname}/197/MaimaiServlet/" + self.old_server = f"http://{self.core_config.server.hostname}/197/MaimaiServlet/" - def handle_get_game_setting_api_request(self, data: Dict): + async def handle_get_game_setting_api_request(self, data: Dict): # if reboot start/end time is not defined use the default behavior of being a few hours ago if self.core_config.title.reboot_start_time == "" or self.core_config.title.reboot_end_time == "": reboot_start = datetime.strftime( @@ -74,14 +74,14 @@ class Mai2Base: }, } - def handle_get_game_ranking_api_request(self, data: Dict) -> Dict: + async def handle_get_game_ranking_api_request(self, data: Dict) -> Dict: return {"length": 0, "gameRankingList": []} - def handle_get_game_tournament_info_api_request(self, data: Dict) -> Dict: + async def handle_get_game_tournament_info_api_request(self, data: Dict) -> Dict: # TODO: Tournament support return {"length": 0, "gameTournamentInfoList": []} - def handle_get_game_event_api_request(self, data: Dict) -> Dict: + async def handle_get_game_event_api_request(self, data: Dict) -> Dict: events = self.data.static.get_enabled_events(self.version) events_lst = [] if events is None or not events: @@ -108,10 +108,10 @@ class Mai2Base: "gameEventList": events_lst, } - def handle_get_game_ng_music_id_api_request(self, data: Dict) -> Dict: + async def handle_get_game_ng_music_id_api_request(self, data: Dict) -> Dict: return {"length": 0, "musicIdList": []} - def handle_get_game_charge_api_request(self, data: Dict) -> Dict: + async def handle_get_game_charge_api_request(self, data: Dict) -> Dict: game_charge_list = self.data.static.get_enabled_tickets(self.version, 1) if game_charge_list is None: return {"length": 0, "gameChargeList": []} @@ -130,19 +130,19 @@ class Mai2Base: return {"length": len(charge_list), "gameChargeList": charge_list} - def handle_upsert_client_setting_api_request(self, data: Dict) -> Dict: + async def handle_upsert_client_setting_api_request(self, data: Dict) -> Dict: return {"returnCode": 1, "apiName": "UpsertClientSettingApi"} - def handle_upsert_client_upload_api_request(self, data: Dict) -> Dict: + async def handle_upsert_client_upload_api_request(self, data: Dict) -> Dict: return {"returnCode": 1, "apiName": "UpsertClientUploadApi"} - def handle_upsert_client_bookkeeping_api_request(self, data: Dict) -> Dict: + async def handle_upsert_client_bookkeeping_api_request(self, data: Dict) -> Dict: return {"returnCode": 1, "apiName": "UpsertClientBookkeepingApi"} - def handle_upsert_client_testmode_api_request(self, data: Dict) -> Dict: + async def handle_upsert_client_testmode_api_request(self, data: Dict) -> Dict: return {"returnCode": 1, "apiName": "UpsertClientTestmodeApi"} - def handle_get_user_preview_api_request(self, data: Dict) -> Dict: + async def handle_get_user_preview_api_request(self, data: Dict) -> Dict: p = self.data.profile.get_profile_detail(data["userId"], self.version, False) w = self.data.profile.get_web_option(data["userId"], self.version) if p is None or w is None: @@ -169,7 +169,7 @@ class Mai2Base: "totalLv": profile["totalLv"], } - def handle_user_login_api_request(self, data: Dict) -> Dict: + async def handle_user_login_api_request(self, data: Dict) -> Dict: profile = self.data.profile.get_profile_detail(data["userId"], self.version) consec = self.data.profile.get_consec_login(data["userId"], self.version) @@ -210,7 +210,7 @@ class Mai2Base: "consecutiveLoginCount": consec_ct, # Number of consecutive days we've logged in. } - def handle_upload_user_playlog_api_request(self, data: Dict) -> Dict: + async def handle_upload_user_playlog_api_request(self, data: Dict) -> Dict: user_id = data["userId"] playlog = data["userPlaylog"] @@ -218,7 +218,7 @@ class Mai2Base: return {"returnCode": 1, "apiName": "UploadUserPlaylogApi"} - def handle_upsert_user_chargelog_api_request(self, data: Dict) -> Dict: + async def handle_upsert_user_chargelog_api_request(self, data: Dict) -> Dict: user_id = data["userId"] charge = data["userCharge"] @@ -234,7 +234,7 @@ class Mai2Base: return {"returnCode": 1, "apiName": "UpsertUserChargelogApi"} - def handle_upsert_user_all_api_request(self, data: Dict) -> Dict: + async def handle_upsert_user_all_api_request(self, data: Dict) -> Dict: user_id = data["userId"] upsert = data["upsertUserAll"] @@ -375,10 +375,10 @@ class Mai2Base: return {"returnCode": 1, "apiName": "UpsertUserAllApi"} - def handle_user_logout_api_request(self, data: Dict) -> Dict: + async def handle_user_logout_api_request(self, data: Dict) -> Dict: return {"returnCode": 1} - def handle_get_user_data_api_request(self, data: Dict) -> Dict: + async def handle_get_user_data_api_request(self, data: Dict) -> Dict: profile = self.data.profile.get_profile_detail(data["userId"], self.version, False) if profile is None: return @@ -390,7 +390,7 @@ class Mai2Base: return {"userId": data["userId"], "userData": profile_dict} - def handle_get_user_extend_api_request(self, data: Dict) -> Dict: + async def handle_get_user_extend_api_request(self, data: Dict) -> Dict: extend = self.data.profile.get_profile_extend(data["userId"], self.version) if extend is None: return @@ -402,7 +402,7 @@ class Mai2Base: return {"userId": data["userId"], "userExtend": extend_dict} - def handle_get_user_option_api_request(self, data: Dict) -> Dict: + async def handle_get_user_option_api_request(self, data: Dict) -> Dict: options = self.data.profile.get_profile_option(data["userId"], self.version, False) if options is None: return @@ -414,7 +414,7 @@ class Mai2Base: return {"userId": data["userId"], "userOption": options_dict} - def handle_get_user_card_api_request(self, data: Dict) -> Dict: + async def handle_get_user_card_api_request(self, data: Dict) -> Dict: user_cards = self.data.item.get_cards(data["userId"]) if user_cards is None: return {"userId": data["userId"], "nextIndex": 0, "userCardList": []} @@ -448,7 +448,7 @@ class Mai2Base: "userCardList": card_list[start_idx:end_idx], } - def handle_get_user_charge_api_request(self, data: Dict) -> Dict: + async def handle_get_user_charge_api_request(self, data: Dict) -> Dict: user_charges = self.data.item.get_charges(data["userId"]) if user_charges is None: return {"userId": data["userId"], "length": 0, "userChargeList": []} @@ -467,16 +467,16 @@ class Mai2Base: "userChargeList": user_charge_list, } - def handle_get_user_present_api_request(self, data: Dict) -> Dict: + async def handle_get_user_present_api_request(self, data: Dict) -> Dict: return { "userId": data.get("userId", 0), "length": 0, "userPresentList": []} - def handle_get_transfer_friend_api_request(self, data: Dict) -> Dict: + async def handle_get_transfer_friend_api_request(self, data: Dict) -> Dict: return {} - def handle_get_user_present_event_api_request(self, data: Dict) -> Dict: + async def handle_get_user_present_event_api_request(self, data: Dict) -> Dict: return { "userId": data.get("userId", 0), "length": 0, "userPresentEventList": []} - def handle_get_user_boss_api_request(self, data: Dict) -> Dict: + async def handle_get_user_boss_api_request(self, data: Dict) -> Dict: b = self.data.profile.get_boss_list(data["userId"]) if b is None: return { "userId": data.get("userId", 0), "userBossData": {}} @@ -486,7 +486,7 @@ class Mai2Base: return { "userId": data.get("userId", 0), "userBossData": boss_lst} - def handle_get_user_item_api_request(self, data: Dict) -> Dict: + async def handle_get_user_item_api_request(self, data: Dict) -> Dict: kind = int(data["nextIndex"] / 10000000000) next_idx = int(data["nextIndex"] % 10000000000) user_item_list = self.data.item.get_items(data["userId"], kind) @@ -514,7 +514,7 @@ class Mai2Base: "userItemList": items, } - def handle_get_user_character_api_request(self, data: Dict) -> Dict: + async def handle_get_user_character_api_request(self, data: Dict) -> Dict: characters = self.data.item.get_characters(data["userId"]) chara_list = [] @@ -528,7 +528,7 @@ class Mai2Base: return {"userId": data["userId"], "userCharacterList": chara_list} - def handle_get_user_favorite_api_request(self, data: Dict) -> Dict: + async def handle_get_user_favorite_api_request(self, data: Dict) -> Dict: favorites = self.data.item.get_favorites(data["userId"], data["itemKind"]) if favorites is None: return @@ -545,7 +545,7 @@ class Mai2Base: return {"userId": data["userId"], "userFavoriteData": userFavs} - def handle_get_user_ghost_api_request(self, data: Dict) -> Dict: + async def handle_get_user_ghost_api_request(self, data: Dict) -> Dict: ghost = self.data.profile.get_profile_ghost(data["userId"], self.version) if ghost is None: return @@ -557,7 +557,7 @@ class Mai2Base: return {"userId": data["userId"], "userGhost": ghost_dict} - def handle_get_user_recent_rating_api_request(self, data: Dict) -> Dict: + async def handle_get_user_recent_rating_api_request(self, data: Dict) -> Dict: rating = self.data.profile.get_recent_rating(data["userId"]) if rating is None: return @@ -567,7 +567,7 @@ class Mai2Base: return {"userId": data["userId"], "length": len(lst), "userRecentRatingList": lst} - def handle_get_user_rating_api_request(self, data: Dict) -> Dict: + async def handle_get_user_rating_api_request(self, data: Dict) -> Dict: rating = self.data.profile.get_profile_rating(data["userId"], self.version) if rating is None: return @@ -579,7 +579,7 @@ class Mai2Base: return {"userId": data["userId"], "userRating": rating_dict} - def handle_get_user_activity_api_request(self, data: Dict) -> Dict: + async def handle_get_user_activity_api_request(self, data: Dict) -> Dict: """ kind 1 is playlist, kind 2 is music list """ @@ -607,7 +607,7 @@ class Mai2Base: return {"userActivity": {"playList": plst, "musicList": mlst}} - def handle_get_user_course_api_request(self, data: Dict) -> Dict: + async def handle_get_user_course_api_request(self, data: Dict) -> Dict: user_courses = self.data.score.get_courses(data["userId"]) if user_courses is None: return {"userId": data["userId"], "nextIndex": 0, "userCourseList": []} @@ -621,11 +621,11 @@ class Mai2Base: return {"userId": data["userId"], "nextIndex": 0, "userCourseList": course_list} - def handle_get_user_portrait_api_request(self, data: Dict) -> Dict: + async def handle_get_user_portrait_api_request(self, data: Dict) -> Dict: # No support for custom pfps return {"length": 0, "userPortraitList": []} - def handle_get_user_friend_season_ranking_api_request(self, data: Dict) -> Dict: + async def handle_get_user_friend_season_ranking_api_request(self, data: Dict) -> Dict: friend_season_ranking = self.data.item.get_friend_season_ranking(data["userId"]) if friend_season_ranking is None: return { @@ -661,7 +661,7 @@ class Mai2Base: "userFriendSeasonRankingList": friend_season_ranking_list, } - def handle_get_user_map_api_request(self, data: Dict) -> Dict: + async def handle_get_user_map_api_request(self, data: Dict) -> Dict: maps = self.data.item.get_maps(data["userId"]) if maps is None: return { @@ -694,7 +694,7 @@ class Mai2Base: "userMapList": map_list, } - def handle_get_user_login_bonus_api_request(self, data: Dict) -> Dict: + async def handle_get_user_login_bonus_api_request(self, data: Dict) -> Dict: login_bonuses = self.data.item.get_login_bonuses(data["userId"]) if login_bonuses is None: return { @@ -727,10 +727,10 @@ class Mai2Base: "userLoginBonusList": login_bonus_list, } - def handle_get_user_region_api_request(self, data: Dict) -> Dict: + async def handle_get_user_region_api_request(self, data: Dict) -> Dict: return {"userId": data["userId"], "length": 0, "userRegionList": []} - def handle_get_user_web_option_api_request(self, data: Dict) -> Dict: + async def handle_get_user_web_option_api_request(self, data: Dict) -> Dict: w = self.data.profile.get_web_option(data["userId"], self.version) if w is None: return {"userId": data["userId"], "userWebOption": {}} @@ -742,10 +742,10 @@ class Mai2Base: return {"userId": data["userId"], "userWebOption": web_opt} - def handle_get_user_survival_api_request(self, data: Dict) -> Dict: + async def handle_get_user_survival_api_request(self, data: Dict) -> Dict: return {"userId": data["userId"], "length": 0, "userSurvivalList": []} - def handle_get_user_grade_api_request(self, data: Dict) -> Dict: + async def handle_get_user_grade_api_request(self, data: Dict) -> Dict: g = self.data.profile.get_grade_status(data["userId"]) if g is None: return {"userId": data["userId"], "userGradeStatus": {}, "length": 0, "userGradeList": []} @@ -755,7 +755,7 @@ class Mai2Base: return {"userId": data["userId"], "userGradeStatus": grade_stat, "length": 0, "userGradeList": []} - def handle_get_user_music_api_request(self, data: Dict) -> Dict: + async def handle_get_user_music_api_request(self, data: Dict) -> Dict: user_id = data.get("userId", 0) next_index = data.get("nextIndex", 0) max_ct = data.get("maxCount", 50) @@ -794,10 +794,10 @@ class Mai2Base: "userMusicList": [{"userMusicDetailList": music_detail_list}], } - def handle_upload_user_portrait_api_request(self, data: Dict) -> Dict: + async def handle_upload_user_portrait_api_request(self, data: Dict) -> Dict: self.logger.debug(data) - def handle_upload_user_photo_api_request(self, data: Dict) -> Dict: + async def handle_upload_user_photo_api_request(self, data: Dict) -> Dict: if not self.game_config.uploads.photos or not self.game_config.uploads.photos_dir: return {'returnCode': 0, 'apiName': 'UploadUserPhotoApi'} diff --git a/titles/mai2/dx.py b/titles/mai2/dx.py index 508cebb..80a3bc2 100644 --- a/titles/mai2/dx.py +++ b/titles/mai2/dx.py @@ -15,7 +15,7 @@ class Mai2DX(Mai2Base): super().__init__(cfg, game_cfg) self.version = Mai2Constants.VER_MAIMAI_DX - def handle_get_game_setting_api_request(self, data: Dict): + async def handle_get_game_setting_api_request(self, data: Dict): return { "gameSetting": { "isMaintenance": False, @@ -33,7 +33,7 @@ class Mai2DX(Mai2Base): "isAouAccession": False, } - def handle_get_user_preview_api_request(self, data: Dict) -> Dict: + async def handle_get_user_preview_api_request(self, data: Dict) -> Dict: p = self.data.profile.get_profile_detail(data["userId"], self.version) o = self.data.profile.get_profile_option(data["userId"], self.version) if p is None or o is None: @@ -69,7 +69,7 @@ class Mai2DX(Mai2Base): else 0, # New with uni+ } - def handle_upload_user_playlog_api_request(self, data: Dict) -> Dict: + async def handle_upload_user_playlog_api_request(self, data: Dict) -> Dict: user_id = data["userId"] playlog = data["userPlaylog"] @@ -77,7 +77,7 @@ class Mai2DX(Mai2Base): return {"returnCode": 1, "apiName": "UploadUserPlaylogApi"} - def handle_upsert_user_chargelog_api_request(self, data: Dict) -> Dict: + async def handle_upsert_user_chargelog_api_request(self, data: Dict) -> Dict: user_id = data["userId"] charge = data["userCharge"] @@ -93,7 +93,7 @@ class Mai2DX(Mai2Base): return {"returnCode": 1, "apiName": "UpsertUserChargelogApi"} - def handle_upsert_user_all_api_request(self, data: Dict) -> Dict: + async def handle_upsert_user_all_api_request(self, data: Dict) -> Dict: user_id = data["userId"] upsert = data["upsertUserAll"] @@ -215,7 +215,7 @@ class Mai2DX(Mai2Base): return {"returnCode": 1, "apiName": "UpsertUserAllApi"} - def handle_get_user_data_api_request(self, data: Dict) -> Dict: + async def handle_get_user_data_api_request(self, data: Dict) -> Dict: profile = self.data.profile.get_profile_detail(data["userId"], self.version) if profile is None: return @@ -227,7 +227,7 @@ class Mai2DX(Mai2Base): return {"userId": data["userId"], "userData": profile_dict} - def handle_get_user_extend_api_request(self, data: Dict) -> Dict: + async def handle_get_user_extend_api_request(self, data: Dict) -> Dict: extend = self.data.profile.get_profile_extend(data["userId"], self.version) if extend is None: return @@ -239,7 +239,7 @@ class Mai2DX(Mai2Base): return {"userId": data["userId"], "userExtend": extend_dict} - def handle_get_user_option_api_request(self, data: Dict) -> Dict: + async def handle_get_user_option_api_request(self, data: Dict) -> Dict: options = self.data.profile.get_profile_option(data["userId"], self.version) if options is None: return @@ -251,7 +251,7 @@ class Mai2DX(Mai2Base): return {"userId": data["userId"], "userOption": options_dict} - def handle_get_user_card_api_request(self, data: Dict) -> Dict: + async def handle_get_user_card_api_request(self, data: Dict) -> Dict: user_cards = self.data.item.get_cards(data["userId"]) if user_cards is None: return {"userId": data["userId"], "nextIndex": 0, "userCardList": []} @@ -285,7 +285,7 @@ class Mai2DX(Mai2Base): "userCardList": card_list[start_idx:end_idx], } - def handle_get_user_charge_api_request(self, data: Dict) -> Dict: + async def handle_get_user_charge_api_request(self, data: Dict) -> Dict: user_charges = self.data.item.get_charges(data["userId"]) if user_charges is None: return {"userId": data["userId"], "length": 0, "userChargeList": []} @@ -310,7 +310,7 @@ class Mai2DX(Mai2Base): "userChargeList": user_charge_list, } - def handle_get_user_item_api_request(self, data: Dict) -> Dict: + async def handle_get_user_item_api_request(self, data: Dict) -> Dict: kind = int(data["nextIndex"] / 10000000000) next_idx = int(data["nextIndex"] % 10000000000) user_item_list = self.data.item.get_items(data["userId"], kind) @@ -338,7 +338,7 @@ class Mai2DX(Mai2Base): "userItemList": items, } - def handle_get_user_character_api_request(self, data: Dict) -> Dict: + async def handle_get_user_character_api_request(self, data: Dict) -> Dict: characters = self.data.item.get_characters(data["userId"]) chara_list = [] @@ -350,7 +350,7 @@ class Mai2DX(Mai2Base): return {"userId": data["userId"], "userCharacterList": chara_list} - def handle_get_user_favorite_api_request(self, data: Dict) -> Dict: + async def handle_get_user_favorite_api_request(self, data: Dict) -> Dict: favorites = self.data.item.get_favorites(data["userId"], data["itemKind"]) if favorites is None: return @@ -367,7 +367,7 @@ class Mai2DX(Mai2Base): return {"userId": data["userId"], "userFavoriteData": userFavs} - def handle_get_user_ghost_api_request(self, data: Dict) -> Dict: + async def handle_get_user_ghost_api_request(self, data: Dict) -> Dict: ghost = self.data.profile.get_profile_ghost(data["userId"], self.version) if ghost is None: return @@ -379,7 +379,7 @@ class Mai2DX(Mai2Base): return {"userId": data["userId"], "userGhost": ghost_dict} - def handle_get_user_rating_api_request(self, data: Dict) -> Dict: + async def handle_get_user_rating_api_request(self, data: Dict) -> Dict: rating = self.data.profile.get_profile_rating(data["userId"], self.version) if rating is None: return @@ -391,7 +391,7 @@ class Mai2DX(Mai2Base): return {"userId": data["userId"], "userRating": rating_dict} - def handle_get_user_activity_api_request(self, data: Dict) -> Dict: + async def handle_get_user_activity_api_request(self, data: Dict) -> Dict: """ kind 1 is playlist, kind 2 is music list """ @@ -419,7 +419,7 @@ class Mai2DX(Mai2Base): return {"userActivity": {"playList": plst, "musicList": mlst}} - def handle_get_user_course_api_request(self, data: Dict) -> Dict: + async def handle_get_user_course_api_request(self, data: Dict) -> Dict: user_courses = self.data.score.get_courses(data["userId"]) if user_courses is None: return {"userId": data["userId"], "nextIndex": 0, "userCourseList": []} @@ -433,11 +433,11 @@ class Mai2DX(Mai2Base): return {"userId": data["userId"], "nextIndex": 0, "userCourseList": course_list} - def handle_get_user_portrait_api_request(self, data: Dict) -> Dict: + async def handle_get_user_portrait_api_request(self, data: Dict) -> Dict: # No support for custom pfps return {"length": 0, "userPortraitList": []} - def handle_get_user_friend_season_ranking_api_request(self, data: Dict) -> Dict: + async def handle_get_user_friend_season_ranking_api_request(self, data: Dict) -> Dict: friend_season_ranking = self.data.item.get_friend_season_ranking(data["userId"]) if friend_season_ranking is None: return { @@ -473,7 +473,7 @@ class Mai2DX(Mai2Base): "userFriendSeasonRankingList": friend_season_ranking_list, } - def handle_get_user_map_api_request(self, data: Dict) -> Dict: + async def handle_get_user_map_api_request(self, data: Dict) -> Dict: maps = self.data.item.get_maps(data["userId"]) if maps is None: return { @@ -506,7 +506,7 @@ class Mai2DX(Mai2Base): "userMapList": map_list, } - def handle_get_user_login_bonus_api_request(self, data: Dict) -> Dict: + async def handle_get_user_login_bonus_api_request(self, data: Dict) -> Dict: login_bonuses = self.data.item.get_login_bonuses(data["userId"]) if login_bonuses is None: return { @@ -539,7 +539,7 @@ class Mai2DX(Mai2Base): "userLoginBonusList": login_bonus_list, } - def handle_get_user_region_api_request(self, data: Dict) -> Dict: + async def handle_get_user_region_api_request(self, data: Dict) -> Dict: """ class UserRegionList: regionId: int @@ -548,7 +548,7 @@ class Mai2DX(Mai2Base): """ return {"userId": data["userId"], "length": 0, "userRegionList": []} - def handle_get_user_rival_data_api_request(self, data: Dict) -> Dict: + async def handle_get_user_rival_data_api_request(self, data: Dict) -> Dict: user_id = data["userId"] rival_id = data["rivalId"] @@ -559,7 +559,7 @@ class Mai2DX(Mai2Base): """ return {"userId": user_id, "userRivalData": {}} - def handle_get_user_rival_music_api_request(self, data: Dict) -> Dict: + async def handle_get_user_rival_music_api_request(self, data: Dict) -> Dict: user_id = data["userId"] rival_id = data["rivalId"] next_idx = data["nextIndex"] @@ -577,7 +577,7 @@ class Mai2DX(Mai2Base): """ return {"userId": user_id, "nextIndex": 0, "userRivalMusicList": []} - def handle_get_user_music_api_request(self, data: Dict) -> Dict: + async def handle_get_user_music_api_request(self, data: Dict) -> Dict: user_id = data.get("userId", 0) next_index = data.get("nextIndex", 0) max_ct = data.get("maxCount", 50) @@ -616,8 +616,8 @@ class Mai2DX(Mai2Base): "userMusicList": [{"userMusicDetailList": music_detail_list}], } - def handle_user_login_api_request(self, data: Dict) -> Dict: - ret = super().handle_user_login_api_request(data) + async def handle_user_login_api_request(self, data: Dict) -> Dict: + ret = await super().handle_user_login_api_request(data) if ret is None or not ret: return ret ret['loginId'] = ret.get('loginCount', 0) diff --git a/titles/mai2/festival.py b/titles/mai2/festival.py index 145fa71..94ce3ec 100644 --- a/titles/mai2/festival.py +++ b/titles/mai2/festival.py @@ -11,26 +11,26 @@ class Mai2Festival(Mai2UniversePlus): super().__init__(cfg, game_cfg) self.version = Mai2Constants.VER_MAIMAI_DX_FESTIVAL - def handle_cm_get_user_preview_api_request(self, data: Dict) -> Dict: - user_data = super().handle_cm_get_user_preview_api_request(data) + async def handle_cm_get_user_preview_api_request(self, data: Dict) -> Dict: + user_data = await super().handle_cm_get_user_preview_api_request(data) # hardcode lastDataVersion for CardMaker user_data["lastDataVersion"] = "1.30.00" return user_data - def handle_user_login_api_request(self, data: Dict) -> Dict: - user_login = super().handle_user_login_api_request(data) + async def handle_user_login_api_request(self, data: Dict) -> Dict: + user_login = await super().handle_user_login_api_request(data) # useless? user_login["Bearer"] = "ARTEMiSTOKEN" return user_login - def handle_get_user_recommend_rate_music_api_request(self, data: Dict) -> Dict: + async def handle_get_user_recommend_rate_music_api_request(self, data: Dict) -> Dict: """ userRecommendRateMusicIdList: list[int] """ return {"userId": data["userId"], "userRecommendRateMusicIdList": []} - def handle_get_user_recommend_select_music_api_request(self, data: Dict) -> Dict: + async def handle_get_user_recommend_select_music_api_request(self, data: Dict) -> Dict: """ userRecommendSelectionMusicIdList: list[int] """ diff --git a/titles/mai2/festivalplus.py b/titles/mai2/festivalplus.py index 7deeb98..375d546 100644 --- a/titles/mai2/festivalplus.py +++ b/titles/mai2/festivalplus.py @@ -11,14 +11,14 @@ class Mai2FestivalPlus(Mai2Festival): super().__init__(cfg, game_cfg) self.version = Mai2Constants.VER_MAIMAI_DX_FESTIVAL_PLUS - def handle_cm_get_user_preview_api_request(self, data: Dict) -> Dict: - user_data = super().handle_cm_get_user_preview_api_request(data) + async def handle_cm_get_user_preview_api_request(self, data: Dict) -> Dict: + user_data = await super().handle_cm_get_user_preview_api_request(data) # hardcode lastDataVersion for CardMaker user_data["lastDataVersion"] = "1.35.00" return user_data - def handle_get_user_favorite_item_api_request(self, data: Dict) -> Dict: + async def handle_get_user_favorite_item_api_request(self, data: Dict) -> Dict: user_id = data.get("userId", 0) kind = data.get("kind", 2) next_index = data.get("nextIndex", 0) diff --git a/titles/mai2/index.py b/titles/mai2/index.py index 793aaef..2ee4cae 100644 --- a/titles/mai2/index.py +++ b/titles/mai2/index.py @@ -1,9 +1,9 @@ -from twisted.web.http import Request -from twisted.web.server import NOT_DONE_YET +from starlette.requests import Request +from starlette.responses import Response, JSONResponse +from starlette.routing import Route import json import inflection import yaml -import string import logging, coloredlogs import zlib from logging.handlers import TimedRotatingFileHandler @@ -101,33 +101,29 @@ class Mai2Servlet(BaseServlet): return True - def get_endpoint_matchers(self) -> Tuple[List[Tuple[str, str, Dict]], List[Tuple[str, str, Dict]]]: - return ( - [ - ("handle_movie", "/{version}/MaimaiServlet/api/movie/{endpoint}", {}), - ("handle_old_srv", "/{version}/MaimaiServlet/old/{endpoint}", {}), - ("handle_old_srv_userdata", "/{version}/MaimaiServlet/old/{endpoint}/{placeid}/{keychip}/{userid}", {}), - ("handle_old_srv_userdata", "/{version}/MaimaiServlet/old/{endpoint}/{userid}", {}), - ("handle_usbdl", "/{version}/MaimaiServlet/usbdl/{endpoint}", {}), - ("handle_deliver", "/{version}/MaimaiServlet/deliver/{endpoint}", {}), - ], - [ - ("handle_movie", "/{version}/MaimaiServlet/api/movie/{endpoint}", {}), - ("handle_mai", "/{version}/MaimaiServlet/{endpoint}", {}), - ("handle_mai2", "/{version}/Maimai2Servlet/{endpoint}", {}), - ] - ) - + def get_routes(self) -> List[Route]: + return [ + Route("/{version:int}/MaimaiServlet/api/movie/{endpoint:str}", self.handle_movie, methods=['GET', 'POST']), + Route("/{version:int}/MaimaiServlet/old/{endpoint:str}", self.handle_old_srv), + Route("/{version:int}/MaimaiServlet/old/{endpoint:str}/{placeid:str}/{keychip:str}/{userid:int}", self.handle_old_srv_userdata), + Route("/{version:int}/MaimaiServlet/old/{endpoint:str}/{userid:int}", self.handle_old_srv_userdata), + Route("/{version:int}/MaimaiServlet/old/{endpoint:str}/{userid:int}", self.handle_old_srv_userdata), + Route("/{version:int}/MaimaiServlet/usbdl/{endpoint:str}", self.handle_usbdl), + Route("/{version:int}/MaimaiServlet/deliver/{endpoint:str}", self.handle_deliver), + Route("/{version:int}/MaimaiServlet/{endpoint:str}", self.handle_mai, methods=['POST']), + Route("/{version:int}/Maimai2Servlet/{endpoint:str}", self.handle_mai2, methods=['POST']), + ] + def get_allnet_info(self, game_code: str, game_ver: int, keychip: str) -> Tuple[str, str]: if not self.core_cfg.server.is_using_proxy and Utils.get_title_port(self.core_cfg) != 80: return ( - f"http://{self.core_cfg.title.hostname}:{Utils.get_title_port(self.core_cfg)}/{game_ver}/", - f"{self.core_cfg.title.hostname}", + f"http://{self.core_cfg.server.hostname}:{Utils.get_title_port(self.core_cfg)}/{game_ver}/", + f"{self.core_cfg.server.hostname}", ) return ( - f"http://{self.core_cfg.title.hostname}/{game_ver}/", - f"{self.core_cfg.title.hostname}", + f"http://{self.core_cfg.server.hostname}/{game_ver}/", + f"{self.core_cfg.server.hostname}", ) def setup(self): @@ -155,13 +151,22 @@ class Mai2Servlet(BaseServlet): f"Failed to make movie upload directory at {self.game_cfg.uploads.movies_dir}" ) - def handle_mai(self, request: Request, game_code: str, matchers: Dict) -> bytes: - endpoint = matchers['endpoint'] - version = int(matchers['version']) + async def handle_movie(self, request: Request): + return JSONResponse() + + async def handle_usbdl(self, request: Request): + return Response("OK") + + async def handle_deliver(self, request: Request): + return Response(status_code=404) + + async def handle_mai(self, request: Request) -> bytes: + endpoint: str = request.path_params.get('endpoint') + version: int = request.path_params.get('version') if endpoint.lower() == "ping": - return zlib.compress(b'{"returnCode": "1"}') + return Response(zlib.compress(b'{"returnCode": "1"}')) - req_raw = request.content.getvalue() + req_raw = await request.body() internal_ver = 0 client_ip = Utils.get_ip_addr(request) @@ -199,7 +204,7 @@ class Mai2Servlet(BaseServlet): self.logger.error( f"Failed to decompress v{version} {endpoint} request -> {e}" ) - return zlib.compress(b'{"stat": "0"}') + return Response(zlib.compress(b'{"stat": "0"}')) req_data = json.loads(unzip) @@ -216,26 +221,26 @@ class Mai2Servlet(BaseServlet): else: try: handler = getattr(handler_cls, func_to_find) - resp = handler(req_data) + resp = await handler(req_data) except Exception as e: self.logger.error(f"Error handling v{version} method {endpoint} - {e}") - return zlib.compress(b'{"returnCode": "0"}') + return Response(zlib.compress(b'{"returnCode": "0"}')) if resp == None: resp = {"returnCode": 1} self.logger.debug(f"Response {resp}") - return zlib.compress(json.dumps(resp, ensure_ascii=False).encode("utf-8")) + return Response(zlib.compress(json.dumps(resp, ensure_ascii=False).encode("utf-8"))) - def handle_mai2(self, request: Request, game_code: str, matchers: Dict) -> bytes: - endpoint = matchers['endpoint'] - version = int(matchers['version']) + async def handle_mai2(self, request: Request) -> bytes: + endpoint: str = request.path_params.get('endpoint') + version: int = request.path_params.get('version') if endpoint.lower() == "ping": - return zlib.compress(b'{"returnCode": "1"}') + return Response(zlib.compress(b'{"returnCode": "1"}')) - req_raw = request.content.getvalue() + req_raw = await request.body() internal_ver = 0 client_ip = Utils.get_ip_addr(request) if version < 105: # 1.0 @@ -256,17 +261,17 @@ class Mai2Servlet(BaseServlet): internal_ver = Mai2Constants.VER_MAIMAI_DX_FESTIVAL_PLUS if ( - request.getHeader("Mai-Encoding") is not None - or request.getHeader("X-Mai-Encoding") is not None + request.headers.get("Mai-Encoding") is not None + or request.headers.get("X-Mai-Encoding") is not None ): # The has is some flavor of MD5 of the endpoint with a constant bolted onto the end of it. # See cake.dll's Obfuscator function for details. Hopefully most DLL edits will remove # these two(?) headers to not cause issues, but given the general quality of SEGA data... - enc_ver = request.getHeader("Mai-Encoding") + enc_ver = request.headers.get("Mai-Encoding") if enc_ver is None: - enc_ver = request.getHeader("X-Mai-Encoding") + enc_ver = request.headers.get("X-Mai-Encoding") self.logger.debug( - f"Encryption v{enc_ver} - User-Agent: {request.getHeader('User-Agent')}" + f"Encryption v{enc_ver} - User-Agent: {request.headers.get('User-Agent')}" ) try: @@ -276,7 +281,7 @@ class Mai2Servlet(BaseServlet): self.logger.error( f"Failed to decompress v{version} {endpoint} request -> {e}" ) - return zlib.compress(b'{"stat": "0"}') + return Response(zlib.compress(b'{"stat": "0"}')) req_data = json.loads(unzip) @@ -293,80 +298,27 @@ class Mai2Servlet(BaseServlet): else: try: handler = getattr(handler_cls, func_to_find) - resp = handler(req_data) + resp = await handler(req_data) except Exception as e: self.logger.error(f"Error handling v{version} method {endpoint} - {e}") - return zlib.compress(b'{"stat": "0"}') + return Response(zlib.compress(b'{"stat": "0"}')) if resp == None: resp = {"returnCode": 1} self.logger.debug(f"Response {resp}") - return zlib.compress(json.dumps(resp, ensure_ascii=False).encode("utf-8")) + return Response(zlib.compress(json.dumps(resp, ensure_ascii=False).encode("utf-8"))) - def handle_old_srv(self, request: Request, game_code: str, matchers: Dict) -> bytes: - endpoint = matchers['endpoint'] - version = matchers['version'] + async def handle_old_srv(self, request: Request) -> bytes: + endpoint = request.path_params.get('endpoint') + version = request.path_params.get('version') self.logger.info(f"v{version} old server {endpoint}") - return zlib.compress(b"ok") + return Response(zlib.compress(b"ok")) - def handle_old_srv_userdata(self, request: Request, game_code: str, matchers: Dict) -> bytes: - endpoint = matchers['endpoint'] - version = matchers['version'] + async def handle_old_srv_userdata(self, request: Request) -> bytes: + endpoint = request.path_params.get('endpoint') + version = request.path_params.get('version') self.logger.info(f"v{version} old server {endpoint}") - return zlib.compress(b"{}") - - def render_GET(self, request: Request, version: int, url_path: str) -> bytes: - self.logger.debug(f"v{version} GET {url_path}") - url_split = url_path.split("/") - - if (url_split[0] == "api" and url_split[1] == "movie") or url_split[ - 0 - ] == "movie": - if url_split[2] == "moviestart": - return json.dumps({"moviestart": {"status": "OK"}}).encode() - - else: - request.setResponseCode(404) - return b"" - - elif url_split[0] == "usbdl": - if url_split[1] == "CONNECTIONTEST": - self.logger.info(f"v{version} usbdl server test") - return b"" - - elif self.game_cfg.deliver.udbdl_enable and path.exists( - f"{self.game_cfg.deliver.content_folder}/usb/{url_split[-1]}" - ): - with open( - f"{self.game_cfg.deliver.content_folder}/usb/{url_split[-1]}", "rb" - ) as f: - return f.read() - - else: - request.setResponseCode(404) - return b"" - - elif url_split[0] == "deliver": - file = url_split[len(url_split) - 1] - self.logger.info(f"v{version} {file} deliver inquire") - self.logger.debug( - f"{self.game_cfg.deliver.content_folder}/net_deliver/{file}" - ) - - if self.game_cfg.deliver.enable and path.exists( - f"{self.game_cfg.deliver.content_folder}/net_deliver/{file}" - ): - with open( - f"{self.game_cfg.deliver.content_folder}/net_deliver/{file}", "rb" - ) as f: - return f.read() - - else: - request.setResponseCode(404) - return b"" - - else: - return zlib.compress(b"{}") + return Response(zlib.compress(b"{}")) diff --git a/titles/mai2/universe.py b/titles/mai2/universe.py index d25a295..a8d5b46 100644 --- a/titles/mai2/universe.py +++ b/titles/mai2/universe.py @@ -15,7 +15,7 @@ class Mai2Universe(Mai2SplashPlus): super().__init__(cfg, game_cfg) self.version = Mai2Constants.VER_MAIMAI_DX_UNIVERSE - def handle_cm_get_user_preview_api_request(self, data: Dict) -> Dict: + async def handle_cm_get_user_preview_api_request(self, data: Dict) -> Dict: p = self.data.profile.get_profile_detail(data["userId"], self.version) if p is None: return {} @@ -30,7 +30,7 @@ class Mai2Universe(Mai2SplashPlus): "isExistSellingCard": True, } - def handle_cm_get_user_data_api_request(self, data: Dict) -> Dict: + async def handle_cm_get_user_data_api_request(self, data: Dict) -> Dict: # user already exists, because the preview checks that already p = self.data.profile.get_profile_detail(data["userId"], self.version) @@ -52,13 +52,13 @@ class Mai2Universe(Mai2SplashPlus): return {"userId": data["userId"], "userData": user_data} - def handle_cm_login_api_request(self, data: Dict) -> Dict: + async def handle_cm_login_api_request(self, data: Dict) -> Dict: return {"returnCode": 1} - def handle_cm_logout_api_request(self, data: Dict) -> Dict: + async def handle_cm_logout_api_request(self, data: Dict) -> Dict: return {"returnCode": 1} - def handle_cm_get_selling_card_api_request(self, data: Dict) -> Dict: + async def handle_cm_get_selling_card_api_request(self, data: Dict) -> Dict: selling_cards = self.data.static.get_enabled_cards(self.version) if selling_cards is None: return {"length": 0, "sellingCardList": []} @@ -88,7 +88,7 @@ class Mai2Universe(Mai2SplashPlus): return {"length": len(selling_card_list), "sellingCardList": selling_card_list} - def handle_cm_get_user_card_api_request(self, data: Dict) -> Dict: + async def handle_cm_get_user_card_api_request(self, data: Dict) -> Dict: user_cards = self.data.item.get_cards(data["userId"]) if user_cards is None: return {"returnCode": 1, "length": 0, "nextIndex": 0, "userCardList": []} @@ -124,10 +124,10 @@ class Mai2Universe(Mai2SplashPlus): "userCardList": card_list[start_idx:end_idx], } - def handle_cm_get_user_item_api_request(self, data: Dict) -> Dict: + async def handle_cm_get_user_item_api_request(self, data: Dict) -> Dict: super().handle_get_user_item_api_request(data) - def handle_cm_get_user_character_api_request(self, data: Dict) -> Dict: + async def handle_cm_get_user_character_api_request(self, data: Dict) -> Dict: characters = self.data.item.get_characters(data["userId"]) chara_list = [] @@ -153,10 +153,10 @@ class Mai2Universe(Mai2SplashPlus): "userCharacterList": chara_list, } - def handle_cm_get_user_card_print_error_api_request(self, data: Dict) -> Dict: + async def handle_cm_get_user_card_print_error_api_request(self, data: Dict) -> Dict: return {"length": 0, "userPrintDetailList": []} - def handle_cm_upsert_user_print_api_request(self, data: Dict) -> Dict: + async def handle_cm_upsert_user_print_api_request(self, data: Dict) -> Dict: user_id = data["userId"] upsert = data["userPrintDetail"] @@ -209,12 +209,12 @@ class Mai2Universe(Mai2SplashPlus): "endDate": datetime.strftime(end_date, Mai2Constants.DATE_TIME_FORMAT), } - def handle_cm_upsert_user_printlog_api_request(self, data: Dict) -> Dict: + async def handle_cm_upsert_user_printlog_api_request(self, data: Dict) -> Dict: return { "returnCode": 1, "orderId": 0, "serialId": data["userPrintlog"]["serialId"], } - def handle_cm_upsert_buy_card_api_request(self, data: Dict) -> Dict: + async def handle_cm_upsert_buy_card_api_request(self, data: Dict) -> Dict: return {"returnCode": 1} diff --git a/titles/mai2/universeplus.py b/titles/mai2/universeplus.py index e45c719..909300e 100644 --- a/titles/mai2/universeplus.py +++ b/titles/mai2/universeplus.py @@ -11,8 +11,8 @@ class Mai2UniversePlus(Mai2Universe): super().__init__(cfg, game_cfg) self.version = Mai2Constants.VER_MAIMAI_DX_UNIVERSE_PLUS - def handle_cm_get_user_preview_api_request(self, data: Dict) -> Dict: - user_data = super().handle_cm_get_user_preview_api_request(data) + async def handle_cm_get_user_preview_api_request(self, data: Dict) -> Dict: + user_data = await super().handle_cm_get_user_preview_api_request(data) # hardcode lastDataVersion for CardMaker 1.35 user_data["lastDataVersion"] = "1.25.00" diff --git a/titles/ongeki/base.py b/titles/ongeki/base.py index 596fb22..2d50184 100644 --- a/titles/ongeki/base.py +++ b/titles/ongeki/base.py @@ -103,7 +103,7 @@ class OngekiBase: self.game = OngekiConstants.GAME_CODE self.version = OngekiConstants.VER_ONGEKI - def handle_get_game_setting_api_request(self, data: Dict) -> Dict: + async def handle_get_game_setting_api_request(self, data: Dict) -> Dict: # if reboot start/end time is not defined use the default behavior of being a few hours ago if self.core_cfg.title.reboot_start_time == "" or self.core_cfg.title.reboot_end_time == "": reboot_start = datetime.strftime( @@ -148,7 +148,7 @@ class OngekiBase: "isAou": "true", } - def handle_get_game_idlist_api_request(self, data: Dict) -> Dict: + async def handle_get_game_idlist_api_request(self, data: Dict) -> Dict: """ Gets lists of song IDs, either disabled songs or recomended songs depending on type? """ @@ -156,7 +156,7 @@ class OngekiBase: # id - int return {"type": data["type"], "length": 0, "gameIdlistList": []} - def handle_get_game_ranking_api_request(self, data: Dict) -> Dict: + async def handle_get_game_ranking_api_request(self, data: Dict) -> Dict: game_ranking_list = self.data.static.get_ranking_list(self.version) ranking_list = [] @@ -171,7 +171,7 @@ class OngekiBase: "gameRankingList": ranking_list, } - def handle_get_game_point_api_request(self, data: Dict) -> Dict: + async def handle_get_game_point_api_request(self, data: Dict) -> Dict: get_game_point = self.data.static.get_static_game_point() game_point = [] @@ -194,16 +194,16 @@ class OngekiBase: "gamePointList": game_point, } - def handle_game_login_api_request(self, data: Dict) -> Dict: + async def handle_game_login_api_request(self, data: Dict) -> Dict: return {"returnCode": 1, "apiName": "gameLogin"} - def handle_game_logout_api_request(self, data: Dict) -> Dict: + async def handle_game_logout_api_request(self, data: Dict) -> Dict: return {"returnCode": 1, "apiName": "gameLogout"} - def handle_extend_lock_time_api_request(self, data: Dict) -> Dict: + async def handle_extend_lock_time_api_request(self, data: Dict) -> Dict: return {"returnCode": 1, "apiName": "ExtendLockTimeApi"} - def handle_get_game_reward_api_request(self, data: Dict) -> Dict: + async def handle_get_game_reward_api_request(self, data: Dict) -> Dict: get_game_rewards = self.data.static.get_reward_list(self.version) reward_list = [] @@ -221,7 +221,7 @@ class OngekiBase: "gameRewardList": reward_list, } - def handle_get_game_present_api_request(self, data: Dict) -> Dict: + async def handle_get_game_present_api_request(self, data: Dict) -> Dict: get_present = self.data.static.get_present_list(self.version) present_list = [] @@ -238,13 +238,13 @@ class OngekiBase: "gamePresentList": present_list, } - def handle_get_game_message_api_request(self, data: Dict) -> Dict: + async def handle_get_game_message_api_request(self, data: Dict) -> Dict: return {"length": 0, "gameMessageList": []} - def handle_get_game_sale_api_request(self, data: Dict) -> Dict: + async def handle_get_game_sale_api_request(self, data: Dict) -> Dict: return {"length": 0, "gameSaleList": []} - def handle_get_game_tech_music_api_request(self, data: Dict) -> Dict: + async def handle_get_game_tech_music_api_request(self, data: Dict) -> Dict: music_list = self.data.static.get_tech_music(self.version) prep_music_list = [] @@ -262,7 +262,7 @@ class OngekiBase: "gameTechMusicList": prep_music_list, } - def handle_upsert_client_setting_api_request(self, data: Dict) -> Dict: + async def handle_upsert_client_setting_api_request(self, data: Dict) -> Dict: if self.core_cfg.server.is_develop: return {"returnCode": 1, "apiName": "UpsertClientSettingApi"} @@ -273,7 +273,7 @@ class OngekiBase: self.data.static.put_client_setting_data(cab['id'], client_setting_data) return {"returnCode": 1, "apiName": "UpsertClientSettingApi"} - def handle_upsert_client_testmode_api_request(self, data: Dict) -> Dict: + async def handle_upsert_client_testmode_api_request(self, data: Dict) -> Dict: if self.core_cfg.server.is_develop: return {"returnCode": 1, "apiName": "UpsertClientTestmodeApi"} @@ -282,16 +282,16 @@ class OngekiBase: self.data.static.put_client_testmode_data(region_id, client_testmode_data) return {"returnCode": 1, "apiName": "UpsertClientTestmodeApi"} - def handle_upsert_client_bookkeeping_api_request(self, data: Dict) -> Dict: + async def handle_upsert_client_bookkeeping_api_request(self, data: Dict) -> Dict: return {"returnCode": 1, "apiName": "upsertClientBookkeeping"} - def handle_upsert_client_develop_api_request(self, data: Dict) -> Dict: + async def handle_upsert_client_develop_api_request(self, data: Dict) -> Dict: return {"returnCode": 1, "apiName": "upsertClientDevelop"} - def handle_upsert_client_error_api_request(self, data: Dict) -> Dict: + async def handle_upsert_client_error_api_request(self, data: Dict) -> Dict: return {"returnCode": 1, "apiName": "upsertClientError"} - def handle_upsert_user_gplog_api_request(self, data: Dict) -> Dict: + async def handle_upsert_user_gplog_api_request(self, data: Dict) -> Dict: user = data["userId"] if user >= 200000000000000: # Account for guest play user = None @@ -309,10 +309,10 @@ class OngekiBase: return {"returnCode": 1, "apiName": "UpsertUserGplogApi"} - def handle_extend_lock_time_api_request(self, data: Dict) -> Dict: + async def handle_extend_lock_time_api_request(self, data: Dict) -> Dict: return {"returnCode": 1, "apiName": "ExtendLockTimeApi"} - def handle_get_game_event_api_request(self, data: Dict) -> Dict: + async def handle_get_game_event_api_request(self, data: Dict) -> Dict: evts = self.data.static.get_enabled_events(self.version) if evts is None: @@ -342,7 +342,7 @@ class OngekiBase: "gameEventList": evt_list, } - def handle_get_game_id_list_api_request(self, data: Dict) -> Dict: + async def handle_get_game_id_list_api_request(self, data: Dict) -> Dict: game_idlist: List[str, Any] = [] # 1 to 230 & 8000 to 8050 if data["type"] == 1: @@ -362,10 +362,10 @@ class OngekiBase: "gameIdlistList": game_idlist, } - def handle_get_user_region_api_request(self, data: Dict) -> Dict: + async def handle_get_user_region_api_request(self, data: Dict) -> Dict: return {"userId": data["userId"], "length": 0, "userRegionList": []} - def handle_get_user_preview_api_request(self, data: Dict) -> Dict: + async def handle_get_user_preview_api_request(self, data: Dict) -> Dict: profile = self.data.profile.get_profile_preview(data["userId"], self.version) if profile is None: @@ -417,7 +417,7 @@ class OngekiBase: "isWarningConfirmed": True, } - def handle_get_user_tech_count_api_request(self, data: Dict) -> Dict: + async def handle_get_user_tech_count_api_request(self, data: Dict) -> Dict: """ Gets the number of AB and ABPs a player has per-difficulty (7, 7+, 8, etc) The game sends this in upsert so we don't have to calculate it all out thankfully @@ -436,7 +436,7 @@ class OngekiBase: "userTechCountList": userTechCountList, } - def handle_get_user_tech_event_api_request(self, data: Dict) -> Dict: + async def handle_get_user_tech_event_api_request(self, data: Dict) -> Dict: user_tech_event_list = self.data.item.get_tech_event(self.version, data["userId"]) if user_tech_event_list is None: return {} @@ -455,7 +455,7 @@ class OngekiBase: "userTechEventList": tech_evt, } - def handle_get_user_tech_event_ranking_api_request(self, data: Dict) -> Dict: + async def handle_get_user_tech_event_ranking_api_request(self, data: Dict) -> Dict: user_tech_event_ranks = self.data.item.get_tech_event_ranking(self.version, data["userId"]) if user_tech_event_ranks is None: return { @@ -481,7 +481,7 @@ class OngekiBase: "userTechEventRankingList": evt_ranking, } - def handle_get_user_kop_api_request(self, data: Dict) -> Dict: + async def handle_get_user_kop_api_request(self, data: Dict) -> Dict: kop_list = self.data.profile.get_kop(data["userId"]) if kop_list is None: return {} @@ -496,7 +496,7 @@ class OngekiBase: "userKopList": kop_list, } - def handle_get_user_music_api_request(self, data: Dict) -> Dict: + async def handle_get_user_music_api_request(self, data: Dict) -> Dict: song_list = self.util_generate_music_list(data["userId"]) max_ct = data["maxCount"] next_idx = data["nextIndex"] @@ -516,7 +516,7 @@ class OngekiBase: "userMusicList": song_list[start_idx:end_idx], } - def handle_get_user_item_api_request(self, data: Dict) -> Dict: + async def handle_get_user_item_api_request(self, data: Dict) -> Dict: kind = data["nextIndex"] / 10000000000 p = self.data.item.get_items(data["userId"], kind) @@ -552,7 +552,7 @@ class OngekiBase: "userItemList": items, } - def handle_get_user_option_api_request(self, data: Dict) -> Dict: + async def handle_get_user_option_api_request(self, data: Dict) -> Dict: o = self.data.profile.get_profile_options(data["userId"]) if o is None: return {} @@ -566,7 +566,7 @@ class OngekiBase: return {"userId": data["userId"], "userOption": user_opts} - def handle_get_user_data_api_request(self, data: Dict) -> Dict: + async def handle_get_user_data_api_request(self, data: Dict) -> Dict: p = self.data.profile.get_profile_data(data["userId"], self.version) if p is None: return {} @@ -594,7 +594,7 @@ class OngekiBase: return {"userId": data["userId"], "userData": user_data} - def handle_get_user_event_ranking_api_request(self, data: Dict) -> Dict: + async def handle_get_user_event_ranking_api_request(self, data: Dict) -> Dict: user_event_ranking_list = self.data.item.get_ranking_event_ranks(self.version, data["userId"]) if user_event_ranking_list is None: return {} @@ -617,7 +617,7 @@ class OngekiBase: "userEventRankingList": prep_event_ranking, } - def handle_get_user_login_bonus_api_request(self, data: Dict) -> Dict: + async def handle_get_user_login_bonus_api_request(self, data: Dict) -> Dict: user_login_bonus_list = self.data.item.get_login_bonuses(data["userId"]) if user_login_bonus_list is None: return {} @@ -635,7 +635,7 @@ class OngekiBase: "userLoginBonusList": login_bonuses, } - def handle_get_user_bp_base_request(self, data: Dict) -> Dict: + async def handle_get_user_bp_base_request(self, data: Dict) -> Dict: p = self.data.profile.get_profile( self.game, self.version, user_id=data["userId"] ) @@ -648,7 +648,7 @@ class OngekiBase: "userBpBaseList": profile["userBpBaseList"], } - def handle_get_user_recent_rating_api_request(self, data: Dict) -> Dict: + async def handle_get_user_recent_rating_api_request(self, data: Dict) -> Dict: recent_rating = self.data.profile.get_profile_recent_rating(data["userId"]) if recent_rating is None: return { @@ -665,7 +665,7 @@ class OngekiBase: "userRecentRatingList": userRecentRatingList, } - def handle_get_user_activity_api_request(self, data: Dict) -> Dict: + async def handle_get_user_activity_api_request(self, data: Dict) -> Dict: activity = self.data.profile.get_profile_activity(data["userId"], data["kind"]) if activity is None: return {} @@ -692,7 +692,7 @@ class OngekiBase: "userActivityList": user_activity, } - def handle_get_user_story_api_request(self, data: Dict) -> Dict: + async def handle_get_user_story_api_request(self, data: Dict) -> Dict: user_stories = self.data.item.get_stories(data["userId"]) if user_stories is None: return {} @@ -710,7 +710,7 @@ class OngekiBase: "userStoryList": story_list, } - def handle_get_user_chapter_api_request(self, data: Dict) -> Dict: + async def handle_get_user_chapter_api_request(self, data: Dict) -> Dict: user_chapters = self.data.item.get_chapters(data["userId"]) if user_chapters is None: return {} @@ -728,14 +728,14 @@ class OngekiBase: "userChapterList": chapter_list, } - def handle_get_user_training_room_by_key_api_request(self, data: Dict) -> Dict: + async def handle_get_user_training_room_by_key_api_request(self, data: Dict) -> Dict: return { "userId": data["userId"], "length": 0, "userTrainingRoomList": [], } - def handle_get_user_character_api_request(self, data: Dict) -> Dict: + async def handle_get_user_character_api_request(self, data: Dict) -> Dict: user_characters = self.data.item.get_characters(data["userId"]) if user_characters is None: return {} @@ -753,7 +753,7 @@ class OngekiBase: "userCharacterList": character_list, } - def handle_get_user_card_api_request(self, data: Dict) -> Dict: + async def handle_get_user_card_api_request(self, data: Dict) -> Dict: user_cards = self.data.item.get_cards(data["userId"]) if user_cards is None: return {} @@ -771,7 +771,7 @@ class OngekiBase: "userCardList": card_list, } - def handle_get_user_deck_by_key_api_request(self, data: Dict) -> Dict: + async def handle_get_user_deck_by_key_api_request(self, data: Dict) -> Dict: # Auth key doesn't matter, it just wants all the decks decks = self.data.item.get_decks(data["userId"]) if decks is None: @@ -790,7 +790,7 @@ class OngekiBase: "userDeckList": deck_list, } - def handle_get_user_trade_item_api_request(self, data: Dict) -> Dict: + async def handle_get_user_trade_item_api_request(self, data: Dict) -> Dict: user_trade_items = self.data.item.get_trade_items(data["userId"]) if user_trade_items is None: return {} @@ -808,7 +808,7 @@ class OngekiBase: "userTradeItemList": trade_item_list, } - def handle_get_user_scenario_api_request(self, data: Dict) -> Dict: + async def handle_get_user_scenario_api_request(self, data: Dict) -> Dict: user_scenerio = self.data.item.get_scenerios(data["userId"]) if user_scenerio is None: return {} @@ -826,7 +826,7 @@ class OngekiBase: "userScenarioList": scenerio_list, } - def handle_get_user_ratinglog_api_request(self, data: Dict) -> Dict: + async def handle_get_user_ratinglog_api_request(self, data: Dict) -> Dict: rating_log = self.data.profile.get_profile_rating_log(data["userId"]) if rating_log is None: return {} @@ -844,7 +844,7 @@ class OngekiBase: "userRatinglogList": userRatinglogList, } - def handle_get_user_mission_point_api_request(self, data: Dict) -> Dict: + async def handle_get_user_mission_point_api_request(self, data: Dict) -> Dict: user_mission_point_list = self.data.item.get_mission_points(self.version, data["userId"]) if user_mission_point_list is None: return {} @@ -864,7 +864,7 @@ class OngekiBase: "userMissionPointList": mission_point_list, } - def handle_get_user_event_point_api_request(self, data: Dict) -> Dict: + async def handle_get_user_event_point_api_request(self, data: Dict) -> Dict: user_event_point_list = self.data.item.get_event_points(data["userId"]) if user_event_point_list is None: return {} @@ -886,7 +886,7 @@ class OngekiBase: "userEventPointList": event_point_list, } - def handle_get_user_music_item_api_request(self, data: Dict) -> Dict: + async def handle_get_user_music_item_api_request(self, data: Dict) -> Dict: user_music_item_list = self.data.item.get_music_items(data["userId"]) if user_music_item_list is None: return {} @@ -904,7 +904,7 @@ class OngekiBase: "userMusicItemList": music_item_list, } - def handle_get_user_event_music_api_request(self, data: Dict) -> Dict: + async def handle_get_user_event_music_api_request(self, data: Dict) -> Dict: user_evt_music_list = self.data.item.get_event_music(data["userId"]) if user_evt_music_list is None: return {} @@ -922,7 +922,7 @@ class OngekiBase: "userEventMusicList": evt_music_list, } - def handle_get_user_boss_api_request(self, data: Dict) -> Dict: + async def handle_get_user_boss_api_request(self, data: Dict) -> Dict: p = self.data.item.get_bosses(data["userId"]) if p is None: return {} @@ -940,7 +940,7 @@ class OngekiBase: "userBossList": boss_list, } - def handle_upsert_user_all_api_request(self, data: Dict) -> Dict: + async def handle_upsert_user_all_api_request(self, data: Dict) -> Dict: upsert = data["upsertUserAll"] user_id = data["userId"] @@ -1070,7 +1070,7 @@ class OngekiBase: return {"returnCode": 1, "apiName": "upsertUserAll"} - def handle_get_user_rival_api_request(self, data: Dict) -> Dict: + async def handle_get_user_rival_api_request(self, data: Dict) -> Dict: """ Added in Bright """ @@ -1094,7 +1094,7 @@ class OngekiBase: "userRivalList": rival_list, } - def handle_get_user_rival_data_api_request(self, data: Dict) -> Dict: + async def handle_get_user_rival_data_api_request(self, data: Dict) -> Dict: """ Added in Bright """ @@ -1112,7 +1112,7 @@ class OngekiBase: "userRivalDataList": rivals, } - def handle_get_user_rival_music_api_request(self, data: Dict) -> Dict: + async def handle_get_user_rival_music_api_request(self, data: Dict) -> Dict: """ Added in Bright """ diff --git a/titles/ongeki/bright.py b/titles/ongeki/bright.py index 49d6216..0af5127 100644 --- a/titles/ongeki/bright.py +++ b/titles/ongeki/bright.py @@ -15,13 +15,13 @@ class OngekiBright(OngekiBase): super().__init__(core_cfg, game_cfg) self.version = OngekiConstants.VER_ONGEKI_BRIGHT - def handle_get_game_setting_api_request(self, data: Dict) -> Dict: - ret = super().handle_get_game_setting_api_request(data) + async def handle_get_game_setting_api_request(self, data: Dict) -> Dict: + ret = await super().handle_get_game_setting_api_request(data) ret["gameSetting"]["dataVersion"] = "1.30.00" ret["gameSetting"]["onlineDataVersion"] = "1.30.00" return ret - def handle_cm_get_user_data_api_request(self, data: Dict) -> Dict: + async def handle_cm_get_user_data_api_request(self, data: Dict) -> Dict: # check for a bright profile p = self.data.profile.get_profile_data(data["userId"], self.version) if p is None: @@ -55,13 +55,13 @@ class OngekiBright(OngekiBase): return {"userId": data["userId"], "userData": user_data} - def handle_printer_login_api_request(self, data: Dict): + async def handle_printer_login_api_request(self, data: Dict): return {"returnCode": 1} - def handle_printer_logout_api_request(self, data: Dict): + async def handle_printer_logout_api_request(self, data: Dict): return {"returnCode": 1} - def handle_cm_get_user_card_api_request(self, data: Dict) -> Dict: + async def handle_cm_get_user_card_api_request(self, data: Dict) -> Dict: user_cards = self.data.item.get_cards(data["userId"]) if user_cards is None: return {} @@ -90,7 +90,7 @@ class OngekiBright(OngekiBase): "userCardList": card_list[start_idx:end_idx], } - def handle_cm_get_user_character_api_request(self, data: Dict) -> Dict: + async def handle_cm_get_user_character_api_request(self, data: Dict) -> Dict: user_characters = self.data.item.get_characters(data["userId"]) if user_characters is None: return { @@ -124,7 +124,7 @@ class OngekiBright(OngekiBase): "userCharacterList": character_list[start_idx:end_idx], } - def handle_get_user_gacha_api_request(self, data: Dict) -> Dict: + async def handle_get_user_gacha_api_request(self, data: Dict) -> Dict: user_gachas = self.data.item.get_user_gachas(data["userId"]) if user_gachas is None: return {"userId": data["userId"], "length": 0, "userGachaList": []} @@ -143,10 +143,10 @@ class OngekiBright(OngekiBase): "userGachaList": user_gacha_list, } - def handle_cm_get_user_item_api_request(self, data: Dict) -> Dict: + async def handle_cm_get_user_item_api_request(self, data: Dict) -> Dict: return self.handle_get_user_item_api_request(data) - def handle_cm_get_user_gacha_supply_api_request(self, data: Dict) -> Dict: + async def handle_cm_get_user_gacha_supply_api_request(self, data: Dict) -> Dict: # not used for now? not sure what it even does user_gacha_supplies = self.data.item.get_user_gacha_supplies(data["userId"]) if user_gacha_supplies is None: @@ -160,7 +160,7 @@ class OngekiBright(OngekiBase): "supplyCardList": supply_list, } - def handle_get_game_gacha_api_request(self, data: Dict) -> Dict: + async def handle_get_game_gacha_api_request(self, data: Dict) -> Dict: """ returns all current active banners (gachas) "Select Gacha" requires maxSelectPoint set and isCeiling set to 1 @@ -207,7 +207,7 @@ class OngekiBright(OngekiBase): "registIdList": [], } - def handle_roll_gacha_api_request(self, data: Dict) -> Dict: + async def handle_roll_gacha_api_request(self, data: Dict) -> Dict: """ Handle a gacha roll API request """ @@ -323,7 +323,7 @@ class OngekiBright(OngekiBase): "gameGachaCardList": game_gacha_card_list, } - def handle_cm_upsert_user_gacha_api_request(self, data: Dict): + async def handle_cm_upsert_user_gacha_api_request(self, data: Dict): upsert = data["cmUpsertUserGacha"] user_id = data["userId"] @@ -405,7 +405,7 @@ class OngekiBright(OngekiBase): return {"returnCode": 1, "apiName": "CMUpsertUserGachaApi"} - def handle_cm_upsert_user_select_gacha_api_request(self, data: Dict) -> Dict: + async def handle_cm_upsert_user_select_gacha_api_request(self, data: Dict) -> Dict: upsert = data["cmUpsertUserSelectGacha"] user_id = data["userId"] @@ -442,7 +442,7 @@ class OngekiBright(OngekiBase): return {"returnCode": 1, "apiName": "cmUpsertUserSelectGacha"} - def handle_get_game_gacha_card_by_id_api_request(self, data: Dict) -> Dict: + async def handle_get_game_gacha_card_by_id_api_request(self, data: Dict) -> Dict: game_gacha_cards = self.data.static.get_gacha_cards(data["gachaId"]) if game_gacha_cards == []: # fallback to be at least able to select that gacha @@ -522,7 +522,7 @@ class OngekiBright(OngekiBase): "ssrBookCalcList": [], } - def handle_get_game_theater_api_request(self, data: Dict) -> Dict: + async def handle_get_game_theater_api_request(self, data: Dict) -> Dict: """ shows a banner after every print, not sure what its used for """ @@ -548,7 +548,7 @@ class OngekiBright(OngekiBase): return {"length": 0, "gameTheaterList": [], "registIdList": []} - def handle_cm_upsert_user_print_playlog_api_request(self, data: Dict) -> Dict: + async def handle_cm_upsert_user_print_playlog_api_request(self, data: Dict) -> Dict: return { "returnCode": 1, "orderId": 0, @@ -556,7 +556,7 @@ class OngekiBright(OngekiBase): "apiName": "CMUpsertUserPrintPlaylogApi", } - def handle_cm_upsert_user_printlog_api_request(self, data: Dict) -> Dict: + async def handle_cm_upsert_user_printlog_api_request(self, data: Dict) -> Dict: return { "returnCode": 1, "orderId": 0, @@ -564,7 +564,7 @@ class OngekiBright(OngekiBase): "apiName": "CMUpsertUserPrintlogApi", } - def handle_cm_upsert_user_print_api_request(self, data: Dict) -> Dict: + async def handle_cm_upsert_user_print_api_request(self, data: Dict) -> Dict: user_print_detail = data["userPrintDetail"] # generate random serial id @@ -589,7 +589,7 @@ class OngekiBright(OngekiBase): "apiName": "CMUpsertUserPrintApi", } - def handle_cm_upsert_user_all_api_request(self, data: Dict) -> Dict: + async def handle_cm_upsert_user_all_api_request(self, data: Dict) -> Dict: upsert = data["cmUpsertUserAll"] user_id = data["userId"] diff --git a/titles/ongeki/brightmemory.py b/titles/ongeki/brightmemory.py index d7103a3..0bff264 100644 --- a/titles/ongeki/brightmemory.py +++ b/titles/ongeki/brightmemory.py @@ -15,8 +15,8 @@ class OngekiBrightMemory(OngekiBright): super().__init__(core_cfg, game_cfg) self.version = OngekiConstants.VER_ONGEKI_BRIGHT_MEMORY - def handle_get_game_setting_api_request(self, data: Dict) -> Dict: - ret = super().handle_get_game_setting_api_request(data) + async def handle_get_game_setting_api_request(self, data: Dict) -> Dict: + ret = await super().handle_get_game_setting_api_request(data) ret["gameSetting"]["dataVersion"] = "1.35.00" ret["gameSetting"]["onlineDataVersion"] = "1.35.00" ret["gameSetting"]["maxCountCharacter"] = 50 @@ -27,7 +27,7 @@ class OngekiBrightMemory(OngekiBright): ret["gameSetting"]["maxCountRivalMusic"] = 300 return ret - def handle_get_user_memory_chapter_api_request(self, data: Dict) -> Dict: + async def handle_get_user_memory_chapter_api_request(self, data: Dict) -> Dict: memories = self.data.item.get_memorychapters(data["userId"]) if not memories: return { @@ -134,5 +134,5 @@ class OngekiBrightMemory(OngekiBright): "userMemoryChapterList": memory_chp, } - def handle_get_game_music_release_state_api_request(self, data: Dict) -> Dict: + async def handle_get_game_music_release_state_api_request(self, data: Dict) -> Dict: return {"techScore": 0, "cardNum": 0} diff --git a/titles/ongeki/frontend.py b/titles/ongeki/frontend.py index 987776f..4c17165 100644 --- a/titles/ongeki/frontend.py +++ b/titles/ongeki/frontend.py @@ -1,6 +1,6 @@ import yaml import jinja2 -from twisted.web.http import Request +from starlette.requests import Request from os import path from twisted.web.util import redirectTo from twisted.web.server import Session diff --git a/titles/ongeki/index.py b/titles/ongeki/index.py index baf1ee3..f80214b 100644 --- a/titles/ongeki/index.py +++ b/titles/ongeki/index.py @@ -1,4 +1,6 @@ -from twisted.web.http import Request +from starlette.requests import Request +from starlette.routing import Route +from starlette.responses import Response import json import inflection import yaml @@ -120,35 +122,28 @@ class OngekiServlet(BaseServlet): return True - def get_endpoint_matchers(self) -> Tuple[List[Tuple[str, str, Dict]], List[Tuple[str, str, Dict]]]: - return ( - [], - [("render_POST", "/SDDT/{version}/{endpoint}", {})] - ) + def get_routes(self) -> List[Route]: + return [ + Route("/SDDT/{version:int}/{endpoint:str}", self.render_POST, methods=['POST']) + ] def get_allnet_info(self, game_code: str, game_ver: int, keychip: str) -> Tuple[str, str]: title_port_int = Utils.get_title_port(self.core_cfg) - title_port_ssl_int = Utils.get_title_port_ssl(self.core_cfg) proto = "https" if self.game_cfg.server.use_https and game_ver >= 120 else "http" - - if proto == "https": - t_port = f":{title_port_ssl_int}" if title_port_ssl_int and not self.core_cfg.server.is_using_proxy else "" - - else: - t_port = f":{title_port_int}" if title_port_int and not self.core_cfg.server.is_using_proxy else "" + t_port = f":{title_port_int}" if title_port_int and not self.core_cfg.server.is_using_proxy else "" return ( - f"{proto}://{self.core_cfg.title.hostname}{t_port}/{game_code}/{game_ver}/", - f"{self.core_cfg.title.hostname}{t_port}/", + f"{proto}://{self.core_cfg.server.hostname}{t_port}/{game_code}/{game_ver}/", + f"{self.core_cfg.server.hostname}{t_port}/", ) - def render_POST(self, request: Request, game_code: str, matchers: Dict) -> bytes: - endpoint = matchers['endpoint'] - version = int(matchers['version']) + async def render_POST(self, request: Request) -> bytes: + endpoint: str = request.path_params.get('endpoint', '') + version: int = request.path_params.get('version', 0) if endpoint.lower() == "ping": - return zlib.compress(b'{"returnCode": 1}') + return Response(zlib.compress(b'{"returnCode": 1}')) - req_raw = request.content.getvalue() + req_raw = await request.body() encrtped = False internal_ver = 0 client_ip = Utils.get_ip_addr(request) @@ -178,13 +173,13 @@ class OngekiServlet(BaseServlet): self.logger.error( f"v{version} does not support encryption or no keys entered" ) - return zlib.compress(b'{"stat": "0"}') + return Response(zlib.compress(b'{"stat": "0"}')) elif endpoint.lower() not in self.hash_table[internal_ver]: self.logger.error( f"No hash found for v{version} endpoint {endpoint}" ) - return zlib.compress(b'{"stat": "0"}') + return Response(zlib.compress(b'{"stat": "0"}')) endpoint = self.hash_table[internal_ver][endpoint.lower()] @@ -201,7 +196,7 @@ class OngekiServlet(BaseServlet): self.logger.error( f"Failed to decrypt v{version} request to {endpoint} -> {e}" ) - return zlib.compress(b'{"stat": "0"}') + return Response(zlib.compress(b'{"stat": "0"}')) encrtped = True @@ -213,7 +208,7 @@ class OngekiServlet(BaseServlet): self.logger.error( f"Unencrypted v{version} {endpoint} request, but config is set to encrypted only: {req_raw}" ) - return zlib.compress(b'{"stat": "0"}') + return Response(zlib.compress(b'{"stat": "0"}')) try: unzip = zlib.decompress(req_raw) @@ -222,7 +217,7 @@ class OngekiServlet(BaseServlet): self.logger.error( f"Failed to decompress v{version} {endpoint} request -> {e}" ) - return zlib.compress(b'{"stat": "0"}') + return Response(zlib.compress(b'{"stat": "0"}')) req_data = json.loads(unzip) @@ -235,15 +230,15 @@ class OngekiServlet(BaseServlet): if not hasattr(self.versions[internal_ver], func_to_find): self.logger.warning(f"Unhandled v{version} request {endpoint}") - return zlib.compress(b'{"returnCode": 1}') + return Response(zlib.compress(b'{"returnCode": 1}')) try: handler = getattr(self.versions[internal_ver], func_to_find) - resp = handler(req_data) + resp = await handler(req_data) except Exception as e: self.logger.error(f"Error handling v{version} method {endpoint} - {e}") - return zlib.compress(b'{"stat": "0"}') + return Response(zlib.compress(b'{"stat": "0"}')) if resp == None: resp = {"returnCode": 1} @@ -253,7 +248,7 @@ class OngekiServlet(BaseServlet): zipped = zlib.compress(json.dumps(resp, ensure_ascii=False).encode("utf-8")) if not encrtped or version < 120: - return zipped + return Response(zipped) padded = pad(zipped, 16) @@ -263,4 +258,4 @@ class OngekiServlet(BaseServlet): bytes.fromhex(self.game_cfg.crypto.keys[internal_ver][1]), ) - return crypt.encrypt(padded) \ No newline at end of file + return Response(crypt.encrypt(padded)) \ No newline at end of file diff --git a/titles/ongeki/plus.py b/titles/ongeki/plus.py index 9168576..12c46b2 100644 --- a/titles/ongeki/plus.py +++ b/titles/ongeki/plus.py @@ -11,8 +11,8 @@ class OngekiPlus(OngekiBase): super().__init__(core_cfg, game_cfg) self.version = OngekiConstants.VER_ONGEKI_PLUS - def handle_get_game_setting_api_request(self, data: Dict) -> Dict: - ret = super().handle_get_game_setting_api_request(data) + async def handle_get_game_setting_api_request(self, data: Dict) -> Dict: + ret = await super().handle_get_game_setting_api_request(data) ret["gameSetting"]["dataVersion"] = "1.05.00" ret["gameSetting"]["onlineDataVersion"] = "1.05.00" return ret diff --git a/titles/ongeki/red.py b/titles/ongeki/red.py index 52b9d59..eac20ae 100644 --- a/titles/ongeki/red.py +++ b/titles/ongeki/red.py @@ -11,8 +11,8 @@ class OngekiRed(OngekiBase): super().__init__(core_cfg, game_cfg) self.version = OngekiConstants.VER_ONGEKI_RED - def handle_get_game_setting_api_request(self, data: Dict) -> Dict: - ret = super().handle_get_game_setting_api_request(data) + async def handle_get_game_setting_api_request(self, data: Dict) -> Dict: + ret = await super().handle_get_game_setting_api_request(data) ret["gameSetting"]["dataVersion"] = "1.20.00" ret["gameSetting"]["onlineDataVersion"] = "1.20.00" return ret diff --git a/titles/ongeki/redplus.py b/titles/ongeki/redplus.py index 1f69690..99e63db 100644 --- a/titles/ongeki/redplus.py +++ b/titles/ongeki/redplus.py @@ -11,8 +11,8 @@ class OngekiRedPlus(OngekiBase): super().__init__(core_cfg, game_cfg) self.version = OngekiConstants.VER_ONGEKI_RED_PLUS - def handle_get_game_setting_api_request(self, data: Dict) -> Dict: - ret = super().handle_get_game_setting_api_request(data) + async def handle_get_game_setting_api_request(self, data: Dict) -> Dict: + ret = await super().handle_get_game_setting_api_request(data) ret["gameSetting"]["dataVersion"] = "1.25.00" ret["gameSetting"]["onlineDataVersion"] = "1.25.00" ret["gameSetting"]["maxCountCharacter"] = 50 diff --git a/titles/ongeki/summer.py b/titles/ongeki/summer.py index adc8c0f..c3f2ce0 100644 --- a/titles/ongeki/summer.py +++ b/titles/ongeki/summer.py @@ -11,8 +11,8 @@ class OngekiSummer(OngekiBase): super().__init__(core_cfg, game_cfg) self.version = OngekiConstants.VER_ONGEKI_SUMMER - def handle_get_game_setting_api_request(self, data: Dict) -> Dict: - ret = super().handle_get_game_setting_api_request(data) + async def handle_get_game_setting_api_request(self, data: Dict) -> Dict: + ret = await super().handle_get_game_setting_api_request(data) ret["gameSetting"]["dataVersion"] = "1.10.00" ret["gameSetting"]["onlineDataVersion"] = "1.10.00" return ret diff --git a/titles/ongeki/summerplus.py b/titles/ongeki/summerplus.py index 8b2cd03..576d615 100644 --- a/titles/ongeki/summerplus.py +++ b/titles/ongeki/summerplus.py @@ -11,8 +11,8 @@ class OngekiSummerPlus(OngekiBase): super().__init__(core_cfg, game_cfg) self.version = OngekiConstants.VER_ONGEKI_SUMMER_PLUS - def handle_get_game_setting_api_request(self, data: Dict) -> Dict: - ret = super().handle_get_game_setting_api_request(data) + async def handle_get_game_setting_api_request(self, data: Dict) -> Dict: + ret = await super().handle_get_game_setting_api_request(data) ret["gameSetting"]["dataVersion"] = "1.15.00" ret["gameSetting"]["onlineDataVersion"] = "1.15.00" return ret diff --git a/titles/pokken/base.py b/titles/pokken/base.py index 9663e81..9eab298 100644 --- a/titles/pokken/base.py +++ b/titles/pokken/base.py @@ -20,21 +20,21 @@ class PokkenBase: self.data = PokkenData(core_cfg) self.SUPPORT_SET_NONE = 4294967295 - def handle_noop(self, request: Any) -> bytes: + async def handle_noop(self, request: Any) -> bytes: res = jackal_pb2.Response() res.result = 1 res.type = request.type return res.SerializeToString() - def handle_ping(self, request: jackal_pb2.Request) -> bytes: + async def handle_ping(self, request: jackal_pb2.Request) -> bytes: res = jackal_pb2.Response() res.result = 1 res.type = jackal_pb2.MessageType.PING return res.SerializeToString() - def handle_register_pcb(self, request: jackal_pb2.Request) -> bytes: + async def handle_register_pcb(self, request: jackal_pb2.Request) -> bytes: res = jackal_pb2.Response() res.result = 1 res.type = jackal_pb2.MessageType.REGISTER_PCB @@ -61,35 +61,35 @@ class PokkenBase: "logfilename": "JackalMatchingLibrary.log", "biwalogfilename": "./biwa.log", } - regist_pcb.bnp_baseuri = f"{self.core_cfg.title.hostname}/bna" + regist_pcb.bnp_baseuri = f"{self.core_cfg.server.hostname}/bna" regist_pcb.biwa_setting = json.dumps(biwa_setting) res.register_pcb.CopyFrom(regist_pcb) return res.SerializeToString() - def handle_save_ads(self, request: jackal_pb2.Request) -> bytes: + async def handle_save_ads(self, request: jackal_pb2.Request) -> bytes: res = jackal_pb2.Response() res.result = 1 res.type = jackal_pb2.MessageType.SAVE_ADS return res.SerializeToString() - def handle_save_client_log(self, request: jackal_pb2.Request) -> bytes: + async def handle_save_client_log(self, request: jackal_pb2.Request) -> bytes: res = jackal_pb2.Response() res.result = 1 res.type = jackal_pb2.MessageType.SAVE_CLIENT_LOG return res.SerializeToString() - def handle_check_diagnosis(self, request: jackal_pb2.Request) -> bytes: + async def handle_check_diagnosis(self, request: jackal_pb2.Request) -> bytes: res = jackal_pb2.Response() res.result = 1 res.type = jackal_pb2.MessageType.CHECK_DIAGNOSIS return res.SerializeToString() - def handle_load_client_settings(self, request: jackal_pb2.Request) -> bytes: + async def handle_load_client_settings(self, request: jackal_pb2.Request) -> bytes: res = jackal_pb2.Response() res.result = 1 res.type = jackal_pb2.MessageType.LOAD_CLIENT_SETTINGS @@ -112,7 +112,7 @@ class PokkenBase: return res.SerializeToString() - def handle_load_ranking(self, request: jackal_pb2.Request) -> bytes: + async def handle_load_ranking(self, request: jackal_pb2.Request) -> bytes: res = jackal_pb2.Response() res.result = 1 res.type = jackal_pb2.MessageType.LOAD_RANKING @@ -126,7 +126,7 @@ class PokkenBase: res.load_ranking.CopyFrom(ranking) return res.SerializeToString() - def handle_load_user(self, request: jackal_pb2.Request) -> bytes: + async def handle_load_user(self, request: jackal_pb2.Request) -> bytes: res = jackal_pb2.Response() res.result = 1 res.type = jackal_pb2.MessageType.LOAD_USER @@ -287,13 +287,13 @@ class PokkenBase: res.load_user.CopyFrom(load_usr) return res.SerializeToString() - def handle_set_bnpassid_lock(self, data: jackal_pb2.Request) -> bytes: + async def handle_set_bnpassid_lock(self, data: jackal_pb2.Request) -> bytes: res = jackal_pb2.Response() res.result = 1 res.type = jackal_pb2.MessageType.SET_BNPASSID_LOCK return res.SerializeToString() - def handle_save_user(self, request: jackal_pb2.Request) -> bytes: + async def handle_save_user(self, request: jackal_pb2.Request) -> bytes: res = jackal_pb2.Response() res.result = 1 res.type = jackal_pb2.MessageType.SAVE_USER @@ -394,38 +394,31 @@ class PokkenBase: return res.SerializeToString() - def handle_save_ingame_log(self, data: jackal_pb2.Request) -> bytes: + async def handle_save_ingame_log(self, data: jackal_pb2.Request) -> bytes: res = jackal_pb2.Response() res.result = 1 res.type = jackal_pb2.MessageType.SAVE_INGAME_LOG return res.SerializeToString() - def handle_save_charge(self, data: jackal_pb2.Request) -> bytes: + async def handle_save_charge(self, data: jackal_pb2.Request) -> bytes: res = jackal_pb2.Response() res.result = 1 res.type = jackal_pb2.MessageType.SAVE_CHARGE return res.SerializeToString() - def handle_matching_noop( + async def handle_matching_noop( self, data: Dict = {}, client_ip: str = "127.0.0.1" ) -> Dict: return {} - def handle_matching_start_matching( + async def handle_matching_start_matching( self, data: Dict = {}, client_ip: str = "127.0.0.1" ) -> Dict: return {} - def handle_matching_is_matching( + async def handle_matching_is_matching( self, data: Dict = {}, client_ip: str = "127.0.0.1" ) -> Dict: - """ - "sessionId":"12345678", - "A":{ - "pcb_id": data["data"]["must"]["pcb_id"], - "gip": client_ip - }, - """ return { "data": { "sessionId":"12345678", @@ -437,15 +430,15 @@ class PokkenBase: } } - def handle_matching_stop_matching( + async def handle_matching_stop_matching( self, data: Dict = {}, client_ip: str = "127.0.0.1" ) -> Dict: return {} - def handle_admission_noop(self, data: Dict, req_ip: str = "127.0.0.1") -> Dict: + async def handle_admission_noop(self, data: Dict, req_ip: str = "127.0.0.1") -> Dict: return {} - def handle_admission_joinsession(self, data: Dict, req_ip: str = "127.0.0.1") -> Dict: + async def handle_admission_joinsession(self, data: Dict, req_ip: str = "127.0.0.1") -> Dict: self.logger.info(f"Admission: JoinSession from {req_ip}") return { 'data': { diff --git a/titles/pokken/const.py b/titles/pokken/const.py index 9fa3b06..4983d50 100644 --- a/titles/pokken/const.py +++ b/titles/pokken/const.py @@ -3,6 +3,7 @@ from enum import Enum class PokkenConstants: GAME_CODE = "SDAK" + GAME_CDS = ["PKF1"] CONFIG_NAME = "pokken.yaml" @@ -10,6 +11,12 @@ class PokkenConstants: VERSION_NAMES = "Pokken Tournament" + SERIAL_IDENT = [2747] + NETID_PREFIX = ["ABGN"] + SERIAL_REGIONS = [1] + SERIAL_ROLES = [3] + SERIAL_CAB_IDENTS = [19] + class BATTLE_TYPE(Enum): TUTORIAL = 1 AI = 2 diff --git a/titles/pokken/frontend.py b/titles/pokken/frontend.py index af344dc..be22c50 100644 --- a/titles/pokken/frontend.py +++ b/titles/pokken/frontend.py @@ -1,6 +1,6 @@ import yaml import jinja2 -from twisted.web.http import Request +from starlette.requests import Request from os import path from twisted.web.server import Session diff --git a/titles/pokken/index.py b/titles/pokken/index.py index 30b6617..ffd916c 100644 --- a/titles/pokken/index.py +++ b/titles/pokken/index.py @@ -1,8 +1,10 @@ from typing import Tuple, List, Dict -from twisted.web.http import Request -from twisted.web import resource -from twisted.internet import reactor -import json, ast +from starlette.requests import Request +from starlette.requests import Request +from starlette.responses import Response, JSONResponse +from starlette.routing import Route, WebSocketRoute +from starlette.websockets import WebSocket, WebSocketState, WebSocketDisconnect +import ast from datetime import datetime import yaml import logging, coloredlogs @@ -17,8 +19,6 @@ from .config import PokkenConfig from .base import PokkenBase from .const import PokkenConstants from .proto import jackal_pb2 -from .services import PokkenAdmissionFactory - class PokkenServlet(BaseServlet): def __init__(self, core_cfg: CoreConfig, cfg_dir: str) -> None: @@ -69,47 +69,73 @@ class PokkenServlet(BaseServlet): return True - def get_endpoint_matchers(self) -> Tuple[List[Tuple[str, str, Dict]], List[Tuple[str, str, Dict]]]: - return ( - [], - [ - ("render_POST", "/pokken/", {}), - ("handle_matching", "/pokken/matching", {}), - ] - ) + def get_routes(self) -> List[Route]: + return [ + Route("/pokken/", self.render_POST, methods=['POST']), + Route("/pokken/matching", self.handle_matching, methods=['POST']), + WebSocketRoute("/pokken/admission", self.handle_admission) + ] def get_allnet_info(self, game_code: str, game_ver: int, keychip: str) -> Tuple[str, str]: - if self.game_cfg.ports.game != 443: - return ( - f"https://{self.game_cfg.server.hostname}:{self.game_cfg.ports.game}/pokken/", - f"{self.game_cfg.server.hostname}/pokken/", - ) return ( - f"https://{self.game_cfg.server.hostname}/pokken/", - f"{self.game_cfg.server.hostname}/pokken/", + f"https://{self.game_cfg.server.hostname}:{self.game_cfg.ports.game}/pokken/", + f"{self.game_cfg.server.hostname}:{self.game_cfg.ports.game}/pokken/", ) def get_mucha_info(self, core_cfg: CoreConfig, cfg_dir: str) -> Tuple[bool, str]: - game_cfg = PokkenConfig() + if not self.game_cfg.server.enable: + return (False, [], []) - if path.exists(f"{cfg_dir}/{PokkenConstants.CONFIG_NAME}"): - game_cfg.update( - yaml.safe_load(open(f"{cfg_dir}/{PokkenConstants.CONFIG_NAME}")) - ) + return (True, PokkenConstants.GAME_CDS, PokkenConstants.NETID_PREFIX) + + async def handle_admission(self, ws: WebSocket) -> None: + client_ip = Utils.get_ip_addr(ws) + await ws.accept() + while True: + try: + msg: Dict = await ws.receive_json() + except WebSocketDisconnect as e: + self.logger.debug(f"Client {client_ip} disconnected - {e}") + break + except Exception as e: + self.logger.error(f"Could not load JSON from message from {client_ip} - {e}") + if ws.client_state != WebSocketState.DISCONNECTED: + await ws.close() + break + + self.logger.debug(f"Admission: Message from {client_ip}:{ws.client.port} - {msg}") + + api = msg.get("api", "noop") + handler = getattr(self.base, f"handle_admission_{api.lower()}") + resp = await handler(msg, client_ip) + + if resp is None: + resp = {} - if not game_cfg.server.enable: - return (False, "") + if "type" not in resp: + resp['type'] = "res" + if "data" not in resp: + resp['data'] = {} + if "api" not in resp: + resp['api'] = api + if "result" not in resp: + resp['result'] = 'true' + + self.logger.debug(f"Websocket response: {resp}") + try: + await ws.send_json(resp) + except WebSocketDisconnect as e: + self.logger.debug(f"Client {client_ip} disconnected - {e}") + break + except Exception as e: + self.logger.error(f"Could not send JSON message to {client_ip} - {e}") + break + + if ws.client_state != WebSocketState.DISCONNECTED: + await ws.close() - return (True, "PKF1") - - def setup(self) -> None: - if self.game_cfg.server.enable_matching: - reactor.listenTCP( - self.game_cfg.ports.admission, PokkenAdmissionFactory(self.core_cfg, self.game_cfg) - ) - - def render_POST(self, request: Request, game_code: str, matchers: Dict) -> bytes: - content = request.content.getvalue() + async def render_POST(self, request: Request) -> bytes: + content = await request.body() if content == b"": self.logger.info("Empty request") return b"" @@ -134,19 +160,19 @@ class PokkenServlet(BaseServlet): self.logger.info(f"{endpoint} request from {Utils.get_ip_addr(request)}") - ret = handler(pokken_request) - return ret + ret = await handler(pokken_request) + return Response(ret) - def handle_matching(self, request: Request, game_code: str, matchers: Dict) -> bytes: + async def handle_matching(self, request: Request) -> bytes: if not self.game_cfg.server.enable_matching: - return b"" + return Response() - content = request.content.getvalue() + content = await request.body() client_ip = Utils.get_ip_addr(request) if content is None or content == b"": self.logger.info("Empty matching request") - return json.dumps(self.base.handle_matching_noop()).encode() + return JSONResponse(self.base.handle_matching_noop()) json_content = ast.literal_eval( content.decode() @@ -166,7 +192,7 @@ class PokkenServlet(BaseServlet): self.logger.warning( f"No handler found for message type {json_content['call']}" ) - return json.dumps(self.base.handle_matching_noop()).encode() + return JSONResponse(self.base.handle_matching_noop()) ret = handler(json_content, client_ip) @@ -181,4 +207,4 @@ class PokkenServlet(BaseServlet): self.logger.debug(f"Response {ret}") - return json.dumps(ret).encode() + return JSONResponse(ret) diff --git a/titles/sao/base.py b/titles/sao/base.py index 09a9f88..9d933ed 100644 --- a/titles/sao/base.py +++ b/titles/sao/base.py @@ -32,42 +32,42 @@ class SaoBase: self.logger.warning(f"Failed to find csv file {file}.csv") return ret - def handle_noop(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_noop(self, header: SaoRequestHeader, request: bytes) -> bytes: self.logger.info(f"Using Generic handler") resp_thing = SaoNoopResponse(header.cmd + 1) return resp_thing.make() - def handle_c122(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_c122(self, header: SaoRequestHeader, request: bytes) -> bytes: #common/get_maintenance_info resp = SaoGetMaintResponse(header.cmd +1) return resp.make() - def handle_c12e(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_c12e(self, header: SaoRequestHeader, request: bytes) -> bytes: #common/ac_cabinet_boot_notification resp = SaoCommonAcCabinetBootNotificationResponse(header.cmd +1) return resp.make() - def handle_c100(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_c100(self, header: SaoRequestHeader, request: bytes) -> bytes: #common/get_app_versions resp = SaoCommonGetAppVersionsRequest(header.cmd +1) return resp.make() - def handle_c102(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_c102(self, header: SaoRequestHeader, request: bytes) -> bytes: #common/master_data_version_check resp = SaoMasterDataVersionCheckResponse(header.cmd +1) return resp.make() - def handle_c10a(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_c10a(self, header: SaoRequestHeader, request: bytes) -> bytes: #common/paying_play_start resp = SaoCommonPayingPlayStartRequest(header.cmd +1) return resp.make() - def handle_ca02(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_ca02(self, header: SaoRequestHeader, request: bytes) -> bytes: #quest_multi_play_room/get_quest_scene_multi_play_photon_server resp = SaoGetQuestSceneMultiPlayPhotonServerResponse(header.cmd +1) return resp.make() - def handle_c11e(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_c11e(self, header: SaoRequestHeader, request: bytes) -> bytes: #common/get_auth_card_data req = SaoGetAuthCardDataRequest(header, request) @@ -120,12 +120,12 @@ class SaoBase: resp = SaoGetAuthCardDataResponse(header.cmd +1, profile_data) return resp.make() - def handle_c40c(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_c40c(self, header: SaoRequestHeader, request: bytes) -> bytes: #home/check_ac_login_bonus resp = SaoHomeCheckAcLoginBonusResponse(header.cmd +1) return resp.make() - def handle_c104(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_c104(self, header: SaoRequestHeader, request: bytes) -> bytes: #common/login req = SaoCommonLoginRequest(header, request) @@ -135,17 +135,17 @@ class SaoBase: resp = SaoCommonLoginResponse(header.cmd +1, profile_data) return resp.make() - def handle_c404(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_c404(self, header: SaoRequestHeader, request: bytes) -> bytes: #home/check_comeback_event resp = SaoCheckComebackEventRequest(header.cmd +1) return resp.make() - def handle_c000(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_c000(self, header: SaoRequestHeader, request: bytes) -> bytes: #ticket/ticket resp = SaoTicketResponse(header.cmd +1) return resp.make() - def handle_c500(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_c500(self, header: SaoRequestHeader, request: bytes) -> bytes: #user_info/get_user_basic_data req = SaoGetUserBasicDataRequest(header, request) @@ -154,7 +154,7 @@ class SaoBase: resp = SaoGetUserBasicDataResponse(header.cmd +1, profile_data) return resp.make() - def handle_c600(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_c600(self, header: SaoRequestHeader, request: bytes) -> bytes: #have_object/get_hero_log_user_data_list req = SaoGetHeroLogUserDataListRequest(header, request) @@ -163,7 +163,7 @@ class SaoBase: resp = SaoGetHeroLogUserDataListResponse(header.cmd +1, hero_data) return resp.make() - def handle_c602(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_c602(self, header: SaoRequestHeader, request: bytes) -> bytes: #have_object/get_equipment_user_data_list req = SaoGetEquipmentUserDataListRequest(header, request) @@ -172,7 +172,7 @@ class SaoBase: resp = SaoGetEquipmentUserDataListResponse(header.cmd +1, equipment_data) return resp.make() - def handle_c604(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_c604(self, header: SaoRequestHeader, request: bytes) -> bytes: #have_object/get_item_user_data_list req = SaoGetItemUserDataListRequest(header, request) @@ -181,21 +181,21 @@ class SaoBase: resp = SaoGetItemUserDataListResponse(header.cmd +1, item_data) return resp.make() - def handle_c606(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_c606(self, header: SaoRequestHeader, request: bytes) -> bytes: #have_object/get_support_log_user_data_list supportIdsData = self.game_data.static.get_support_log_ids(0, True) resp = SaoGetSupportLogUserDataListResponse(header.cmd +1, supportIdsData) return resp.make() - def handle_c800(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_c800(self, header: SaoRequestHeader, request: bytes) -> bytes: #custom/get_title_user_data_list titleIdsData = self.game_data.static.get_title_ids(0, True) resp = SaoGetTitleUserDataListResponse(header.cmd +1, titleIdsData) return resp.make() - def handle_c608(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_c608(self, header: SaoRequestHeader, request: bytes) -> bytes: #have_object/get_episode_append_data_list req = SaoGetEpisodeAppendDataListRequest(header, request) @@ -204,7 +204,7 @@ class SaoBase: resp = SaoGetEpisodeAppendDataListResponse(header.cmd +1, profile_data) return resp.make() - def handle_c804(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_c804(self, header: SaoRequestHeader, request: bytes) -> bytes: #custom/get_party_data_list req = SaoGetPartyDataListRequest(header, request) @@ -216,17 +216,17 @@ class SaoBase: resp = SaoGetPartyDataListResponse(header.cmd +1, hero1_data, hero2_data, hero3_data) return resp.make() - def handle_c902(self, header: SaoRequestHeader, request: bytes) -> bytes: # for whatever reason, having all entries empty or filled changes nothing + async def handle_c902(self, header: SaoRequestHeader, request: bytes) -> bytes: # for whatever reason, having all entries empty or filled changes nothing #quest/get_quest_scene_prev_scan_profile_card resp = SaoGetQuestScenePrevScanProfileCardResponse(header.cmd +1) return resp.make() - def handle_c124(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_c124(self, header: SaoRequestHeader, request: bytes) -> bytes: #common/get_resource_path_info resp = SaoGetResourcePathInfoResponse(header.cmd +1) return resp.make() - def handle_c900(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_c900(self, header: SaoRequestHeader, request: bytes) -> bytes: #quest/get_quest_scene_user_data_list // QuestScene.csv req = SaoGetQuestSceneUserDataListRequest(header, request) @@ -235,22 +235,22 @@ class SaoBase: resp = SaoGetQuestSceneUserDataListResponse(header.cmd +1, quest_data) return resp.make() - def handle_c400(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_c400(self, header: SaoRequestHeader, request: bytes) -> bytes: #home/check_yui_medal_get_condition resp = SaoCheckYuiMedalGetConditionResponse(header.cmd +1) return resp.make() - def handle_c402(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_c402(self, header: SaoRequestHeader, request: bytes) -> bytes: #home/get_yui_medal_bonus_user_data resp = SaoGetYuiMedalBonusUserDataResponse(header.cmd +1) return resp.make() - def handle_c40a(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_c40a(self, header: SaoRequestHeader, request: bytes) -> bytes: #home/check_profile_card_used_reward resp = SaoCheckProfileCardUsedRewardResponse(header.cmd +1) return resp.make() - def handle_c814(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_c814(self, header: SaoRequestHeader, request: bytes) -> bytes: #custom/synthesize_enhancement_hero_log req = SaoSynthesizeEnhancementHeroLogRequest(header, request) @@ -324,7 +324,7 @@ class SaoBase: resp = SaoSynthesizeEnhancementHeroLogResponse(header.cmd +1, synthesize_hero_log_data) return resp.make() - def handle_c816(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_c816(self, header: SaoRequestHeader, request: bytes) -> bytes: #custom/synthesize_enhancement_equipment req_data = SaoSynthesizeEnhancementEquipmentRequest(header, request) synthesize_equipment_data = self.game_data.item.get_user_equipment(req_data.user_id, req_data.origin_user_equipment_id) @@ -386,7 +386,7 @@ class SaoBase: resp = SaoSynthesizeEnhancementEquipmentResponse(header.cmd +1, synthesize_equipment_data) return resp.make() - def handle_c806(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_c806(self, header: SaoRequestHeader, request: bytes) -> bytes: #custom/change_party req_data = SaoChangePartyRequest(header, request) party_hero_list = [] @@ -421,7 +421,7 @@ class SaoBase: resp = SaoNoopResponse(header.cmd +1) return resp.make() - def handle_c904(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_c904(self, header: SaoRequestHeader, request: bytes) -> bytes: #quest/episode_play_start req_data = SaoEpisodePlayStartRequest(header, request) @@ -439,7 +439,7 @@ class SaoBase: resp = SaoEpisodePlayStartResponse(header.cmd +1, profile_data) return resp.make() - def handle_c908(self, header: SaoRequestHeader, request: bytes) -> bytes: # Level calculation missing for the profile and heroes + async def handle_c908(self, header: SaoRequestHeader, request: bytes) -> bytes: # Level calculation missing for the profile and heroes #quest/episode_play_end req_data = SaoEpisodePlayEndRequest(header, request) @@ -599,7 +599,7 @@ class SaoBase: resp = SaoEpisodePlayEndResponse(header.cmd +1) return resp.make() - def handle_c914(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_c914(self, header: SaoRequestHeader, request: bytes) -> bytes: #quest/trial_tower_play_start req_data = SaoTrialTowerPlayStartRequest(header, request) @@ -618,7 +618,7 @@ class SaoBase: resp = SaoEpisodePlayStartResponse(header.cmd +1, profile_data) return resp.make() - def handle_c918(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_c918(self, header: SaoRequestHeader, request: bytes) -> bytes: #quest/trial_tower_play_end req_data = SaoTrialTowerPlayEndRequest(header, request) @@ -799,7 +799,7 @@ class SaoBase: resp = SaoTrialTowerPlayEndResponse(header.cmd +1) return resp.make() - def handle_c90a(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_c90a(self, header: SaoRequestHeader, request: bytes) -> bytes: #quest/episode_play_end_unanalyzed_log_fixed req = SaoEpisodePlayEndUnanalyzedLogFixedRequest(header, request) @@ -809,7 +809,7 @@ class SaoBase: resp = SaoEpisodePlayEndUnanalyzedLogFixedResponse(header.cmd +1, end_session_data[4]) return resp.make() - def handle_c91a(self, header: SaoRequestHeader, request: bytes) -> bytes: # handler is identical to the episode + async def handle_c91a(self, header: SaoRequestHeader, request: bytes) -> bytes: # handler is identical to the episode #quest/trial_tower_play_end_unanalyzed_log_fixed req = TrialTowerPlayEndUnanalyzedLogFixed(header, request) @@ -818,58 +818,58 @@ class SaoBase: resp = SaoEpisodePlayEndUnanalyzedLogFixedResponse(header.cmd +1, end_session_data[4]) return resp.make() - def handle_cd00(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_cd00(self, header: SaoRequestHeader, request: bytes) -> bytes: #defrag_match/get_defrag_match_basic_data resp = SaoGetDefragMatchBasicDataResponse(header.cmd +1) return resp.make() - def handle_cd02(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_cd02(self, header: SaoRequestHeader, request: bytes) -> bytes: #defrag_match/get_defrag_match_ranking_user_data resp = SaoGetDefragMatchRankingUserDataResponse(header.cmd +1) return resp.make() - def handle_cd04(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_cd04(self, header: SaoRequestHeader, request: bytes) -> bytes: #defrag_match/get_defrag_match_league_point_ranking_list resp = SaoGetDefragMatchLeaguePointRankingListResponse(header.cmd +1) return resp.make() - def handle_cd06(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_cd06(self, header: SaoRequestHeader, request: bytes) -> bytes: #defrag_match/get_defrag_match_league_score_ranking_list resp = SaoGetDefragMatchLeagueScoreRankingListResponse(header.cmd +1) return resp.make() - def handle_d404(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_d404(self, header: SaoRequestHeader, request: bytes) -> bytes: #other/bnid_serial_code_check resp = SaoBnidSerialCodeCheckResponse(header.cmd +1) return resp.make() - def handle_c306(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_c306(self, header: SaoRequestHeader, request: bytes) -> bytes: #card/scan_qr_quest_profile_card resp = SaoScanQrQuestProfileCardResponse(header.cmd +1) return resp.make() - def handle_c700(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_c700(self, header: SaoRequestHeader, request: bytes) -> bytes: # shop/get_shop_resource_sales_data_list # TODO: Get user shop data req = GetShopResourceSalesDataListRequest(header, request) resp = GetShopResourceSalesDataListResponse(header.cmd + 1) return resp.make() - def handle_d100(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_d100(self, header: SaoRequestHeader, request: bytes) -> bytes: # shop/get_yui_medal_shop_user_data_list # TODO: Get user shop data req = GetYuiMedalShopUserDataListRequest(header, request) resp = GetYuiMedalShopUserDataListResponse(header.cmd + 1) return resp.make() - def handle_cf0e(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_cf0e(self, header: SaoRequestHeader, request: bytes) -> bytes: # gasha/get_gasha_medal_shop_user_data_list # TODO: Get user shop data req = GetGashaMedalShopUserDataListRequest(header, request) resp = GetGashaMedalShopUserDataListResponse(header.cmd + 1) return resp.make() - def handle_d5da(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_d5da(self, header: SaoRequestHeader, request: bytes) -> bytes: # master_data/get_m_yui_medal_shops req = GetMYuiMedalShopDataRequest(header, request) resp = GetMYuiMedalShopDataResponse(header.cmd + 1) @@ -897,7 +897,7 @@ class SaoBase: self.logger.debug(f"Load {len(resp.data_list)} Yui Medal Shops") return resp.make() - def handle_d5dc(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_d5dc(self, header: SaoRequestHeader, request: bytes) -> bytes: # master_data/get_m_yui_medal_shop_items req = GetMYuiMedalShopItemsRequest(header, request) resp = GetMYuiMedalShopItemsResponse(header.cmd + 1) @@ -927,7 +927,7 @@ class SaoBase: self.logger.debug(f"Load {len(resp.data_list)} Yui Medal Shop Items") return resp.make() - def handle_d5fc(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_d5fc(self, header: SaoRequestHeader, request: bytes) -> bytes: # master_data/get_m_gasha_medal_shops req = GetMGashaMedalShopsRequest(header, request) resp = GetMGashaMedalShopsResponse(header.cmd + 1) @@ -942,11 +942,11 @@ class SaoBase: self.logger.debug(f"Load {len(resp.data_list)} Gasha Medal Shops") return resp.make() - def handle_d5fe(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_d5fe(self, header: SaoRequestHeader, request: bytes) -> bytes: # master_data/get_m_gasha_medal_shop_items return SaoNoopResponse(header.cmd + 1).make() - def handle_d604(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_d604(self, header: SaoRequestHeader, request: bytes) -> bytes: # master_data_2/get_m_res_earn_campaign_shops req = GetMResEarnCampaignShopsRequest(header, request) resp = GetMResEarnCampaignShopsResponse(header.cmd + 1) @@ -968,6 +968,6 @@ class SaoBase: #self.logger.debug(f"Load {len(resp.data_list)} Res Earn Campaign Shops") return SaoNoopResponse(header.cmd + 1).make() - def handle_d606(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_d606(self, header: SaoRequestHeader, request: bytes) -> bytes: # master_data_2/get_m_res_earn_campaign_shop_items return SaoNoopResponse(header.cmd + 1).make() \ No newline at end of file diff --git a/titles/sao/const.py b/titles/sao/const.py index 8bdea0f..d181556 100644 --- a/titles/sao/const.py +++ b/titles/sao/const.py @@ -3,12 +3,22 @@ from enum import Enum class SaoConstants: GAME_CODE = "SDEW" + GAME_CDS = ["SAO1"] CONFIG_NAME = "sao.yaml" VER_SAO = 0 VERSION_NAMES = ("Sword Art Online Arcade") + + SERIAL_IDENT_SATALITE = 4 + SERIAL_IDENT_TERMINAL = 5 + + SERIAL_IDENT = [2825] + NETID_PREFIX = ["ABLN"] + SERIAL_REGIONS = [1] + SERIAL_ROLES = [3] + SERIAL_CAB_IDENTS = [SERIAL_IDENT_SATALITE, SERIAL_IDENT_TERMINAL] @classmethod def game_ver_to_string(cls, ver: int): diff --git a/titles/sao/index.py b/titles/sao/index.py index 78d641e..4cabe30 100644 --- a/titles/sao/index.py +++ b/titles/sao/index.py @@ -1,5 +1,7 @@ from typing import Tuple, Dict, List -from twisted.web.http import Request +from starlette.requests import Request +from starlette.responses import Response +from starlette.routing import Route import yaml import logging, coloredlogs from logging.handlers import TimedRotatingFileHandler @@ -55,11 +57,10 @@ class SaoServlet(BaseServlet): if self.game_cfg.hash.verify_hash: self.static_hash = md5(self.game_cfg.hash.hash_base.encode()).digest() # Greate hashing guys, really validates the data - def get_endpoint_matchers(self) -> Tuple[List[Tuple[str, str, Dict]], List[Tuple[str, str, Dict]]]: - return ( - [], - [("render_POST", "/{datecode}/proto/if/{category}/{endpoint}", {})] - ) + def get_routes(self) -> List[Route]: + return [ + Route("/{datecode:int}/proto/if/{category:str}/{endpoint:str}", self.render_POST, methods=['POST']) + ] @classmethod def is_game_enabled(cls, game_code: str, core_cfg: CoreConfig, cfg_dir: str) -> bool: @@ -86,30 +87,29 @@ class SaoServlet(BaseServlet): proto = "https" port = f":{port_ssl}" if not self.core_cfg.server.is_using_proxy and port_ssl != 443 else "" - return (f"{proto}://{self.core_cfg.title.hostname}{port}/", "") + return (f"{proto}://{self.core_cfg.server.hostname}{port}/", "") def get_mucha_info(self, core_cfg: CoreConfig, cfg_dir: str) -> Tuple[bool, str]: if not self.game_cfg.server.enable: - return (False, "") + return (False, [], []) - return (True, "SAO1") + return (True, SaoConstants.GAME_CDS, SaoConstants.NETID_PREFIX) - def render_POST(self, request: Request, game_code: str, matchers: Dict) -> bytes: - endpoint = matchers.get('endpoint', '') - request.responseHeaders.addRawHeader(b"content-type", b"text/html; charset=utf-8") + async def render_POST(self, request: Request) -> bytes: + endpoint = request.path_params.get('endpoint', '') iv = b"" - req_raw = request.content.read() + req_raw = await request.body() if len(req_raw) < 40: self.logger.warn(f"Malformed request to {endpoint} - {req_raw.hex()}") - return b"" + return Response() req_header = SaoRequestHeader(req_raw) cmd_str = f"{req_header.cmd:04x}" if self.game_cfg.hash.verify_hash and self.static_hash != req_header.hash: self.logger.error(f"Hash mismatch! Expecting {self.static_hash} but recieved {req_header.hash}") - return b"" + return Response() if self.game_cfg.crypt.enable: iv = req_raw[40:48] @@ -124,7 +124,7 @@ class SaoServlet(BaseServlet): handler = getattr(self.base, f"handle_{cmd_str}", self.base.handle_noop) self.logger.info(f"{endpoint} - {cmd_str} request") self.logger.debug(f"Request: {req_raw.hex()}") - resp = handler(req_header, req_data) + resp = await handler(req_header, req_data) if resp is None: resp = SaoNoopResponse(req_header.cmd + 1).make() @@ -137,7 +137,7 @@ class SaoServlet(BaseServlet): else: self.logger.error(f"Unknown response type {type(resp)}") - return b"" + return Response() self.logger.debug(f"Response: {resp.hex()}") @@ -153,5 +153,6 @@ class SaoServlet(BaseServlet): tmp = struct.pack("!I", crypt_data_len) # does it want the length of the encrypted response?? resp = resp[:20] + tmp + iv + data_crypt self.logger.debug(f"Encrypted Response: {resp.hex()}") - - return resp \ No newline at end of file + + + return Response(resp, media_type="text/html; charset=utf-8") \ No newline at end of file diff --git a/titles/wacca/base.py b/titles/wacca/base.py index dd3fe24..c0be449 100644 --- a/titles/wacca/base.py +++ b/titles/wacca/base.py @@ -83,18 +83,18 @@ class WaccaBase: else: self.region_id = WaccaConstants.Region[prefecture_name] - def handle_housing_get_request(self, data: Dict) -> Dict: + async def handle_housing_get_request(self, data: Dict) -> Dict: req = BaseRequest(data) housing_id = 1337 self.logger.info(f"{req.chipId} -> {housing_id}") resp = HousingGetResponse(housing_id) return resp.make() - def handle_advertise_GetRanking_request(self, data: Dict) -> Dict: + async def handle_advertise_GetRanking_request(self, data: Dict) -> Dict: req = AdvertiseGetRankingRequest(data) return AdvertiseGetRankingResponse().make() - def handle_housing_start_request(self, data: Dict) -> Dict: + async def handle_housing_start_request(self, data: Dict) -> Dict: req = HousingStartRequestV1(data) allnet_region_id = None @@ -126,16 +126,16 @@ class WaccaBase: resp = HousingStartResponseV1(region_id) return resp.make() - def handle_advertise_GetNews_request(self, data: Dict) -> Dict: + async def handle_advertise_GetNews_request(self, data: Dict) -> Dict: resp = GetNewsResponseV1() return resp.make() - def handle_user_status_logout_request(self, data: Dict) -> Dict: + async def handle_user_status_logout_request(self, data: Dict) -> Dict: req = UserStatusLogoutRequest(data) self.logger.info(f"Log out user {req.userId} from {req.chipId}") return BaseResponse().make() - def handle_user_status_get_request(self, data: Dict) -> Dict: + async def handle_user_status_get_request(self, data: Dict) -> Dict: req = UserStatusGetRequest(data) resp = UserStatusGetV1Response() @@ -181,7 +181,7 @@ class WaccaBase: return resp.make() - def handle_user_status_login_request(self, data: Dict) -> Dict: + async def handle_user_status_login_request(self, data: Dict) -> Dict: req = UserStatusLoginRequest(data) resp = UserStatusLoginResponseV1() is_consec_day = True @@ -227,7 +227,7 @@ class WaccaBase: return resp.make() - def handle_user_status_create_request(self, data: Dict) -> Dict: + async def handle_user_status_create_request(self, data: Dict) -> Dict: req = UserStatusCreateRequest(data) profileId = self.data.profile.create_profile( @@ -268,7 +268,7 @@ class WaccaBase: return UserStatusCreateResponseV2(profileId, req.username).make() - def handle_user_status_getDetail_request(self, data: Dict) -> Dict: + async def handle_user_status_getDetail_request(self, data: Dict) -> Dict: req = UserStatusGetDetailRequest(data) resp = UserStatusGetDetailResponseV1() @@ -433,7 +433,7 @@ class WaccaBase: return resp.make() - def handle_user_trial_get_request(self, data: Dict) -> Dict: + async def handle_user_trial_get_request(self, data: Dict) -> Dict: req = UserTrialGetRequest(data) resp = UserTrialGetResponse() @@ -475,7 +475,7 @@ class WaccaBase: return resp.make() - def handle_user_trial_update_request(self, data: Dict) -> Dict: + async def handle_user_trial_update_request(self, data: Dict) -> Dict: req = UserTrialUpdateRequest(data) total_score = 0 @@ -571,7 +571,7 @@ class WaccaBase: ) return BaseResponse().make() - def handle_user_sugoroku_update_request(self, data: Dict) -> Dict: + async def handle_user_sugoroku_update_request(self, data: Dict) -> Dict: ver_split = data["appVersion"].split(".") resp = BaseResponse() @@ -603,10 +603,10 @@ class WaccaBase: ) return resp.make() - def handle_user_info_getMyroom_request(self, data: Dict) -> Dict: + async def handle_user_info_getMyroom_request(self, data: Dict) -> Dict: return UserInfogetMyroomResponseV1().make() - def handle_user_music_unlock_request(self, data: Dict) -> Dict: + async def handle_user_music_unlock_request(self, data: Dict) -> Dict: req = UserMusicUnlockRequest(data) profile = self.data.profile.get_profile(req.profileId) @@ -672,12 +672,12 @@ class WaccaBase: return UserMusicUnlockResponse(current_wp, new_tickets).make() - def handle_user_info_getRanking_request(self, data: Dict) -> Dict: + async def handle_user_info_getRanking_request(self, data: Dict) -> Dict: # total score, high score by song, cumulative socre, stage up score, other score, WP ranking # This likely requies calculating standings at regular intervals and caching the results return UserInfogetRankingResponse().make() - def handle_user_music_update_request(self, data: Dict) -> Dict: + async def handle_user_music_update_request(self, data: Dict) -> Dict: ver_split = data["appVersion"].split(".") if int(ver_split[0]) >= 3: resp = UserMusicUpdateResponseV3() @@ -831,18 +831,18 @@ class WaccaBase: return resp.make() # TODO: Coop and vs data - def handle_user_music_updateCoop_request(self, data: Dict) -> Dict: + async def handle_user_music_updateCoop_request(self, data: Dict) -> Dict: coop_info = data["params"][4] return self.handle_user_music_update_request(data) - def handle_user_music_updateVersus_request(self, data: Dict) -> Dict: + async def handle_user_music_updateVersus_request(self, data: Dict) -> Dict: vs_info = data["params"][4] return self.handle_user_music_update_request(data) - def handle_user_music_updateTrial_request(self, data: Dict) -> Dict: + async def handle_user_music_updateTrial_request(self, data: Dict) -> Dict: return self.handle_user_music_update_request(data) - def handle_user_mission_update_request(self, data: Dict) -> Dict: + async def handle_user_mission_update_request(self, data: Dict) -> Dict: req = UserMissionUpdateRequest(data) page_status = req.params[1][1] @@ -860,7 +860,7 @@ class WaccaBase: return BaseResponse().make() - def handle_user_goods_purchase_request(self, data: Dict) -> Dict: + async def handle_user_goods_purchase_request(self, data: Dict) -> Dict: req = UserGoodsPurchaseRequest(data) resp = UserGoodsPurchaseResponse() @@ -905,13 +905,13 @@ class WaccaBase: return resp.make() - def handle_competition_status_login_request(self, data: Dict) -> Dict: + async def handle_competition_status_login_request(self, data: Dict) -> Dict: return BaseResponse().make() - def handle_competition_status_update_request(self, data: Dict) -> Dict: + async def handle_competition_status_update_request(self, data: Dict) -> Dict: return BaseResponse().make() - def handle_user_rating_update_request(self, data: Dict) -> Dict: + async def handle_user_rating_update_request(self, data: Dict) -> Dict: req = UserRatingUpdateRequest(data) user_id = self.data.profile.profile_to_aime_user(req.profileId) @@ -931,7 +931,7 @@ class WaccaBase: return BaseResponse().make() - def handle_user_status_update_request(self, data: Dict) -> Dict: + async def handle_user_status_update_request(self, data: Dict) -> Dict: req = UserStatusUpdateRequestV1(data) user_id = self.data.profile.profile_to_aime_user(req.profileId) @@ -970,7 +970,7 @@ class WaccaBase: ) return BaseResponse().make() - def handle_user_info_update_request(self, data: Dict) -> Dict: + async def handle_user_info_update_request(self, data: Dict) -> Dict: req = UserInfoUpdateRequest(data) user_id = self.data.profile.profile_to_aime_user(req.profileId) @@ -989,7 +989,7 @@ class WaccaBase: return BaseResponse().make() - def handle_user_vip_get_request(self, data: Dict) -> Dict: + async def handle_user_vip_get_request(self, data: Dict) -> Dict: req = UserVipGetRequest(data) resp = UserVipGetResponse() @@ -1021,7 +1021,7 @@ class WaccaBase: return resp.make() - def handle_user_vip_start_request(self, data: Dict) -> Dict: + async def handle_user_vip_start_request(self, data: Dict) -> Dict: req = UserVipStartRequest(data) profile = self.data.profile.get_profile(req.profileId) diff --git a/titles/wacca/frontend.py b/titles/wacca/frontend.py index cc40644..fb55de1 100644 --- a/titles/wacca/frontend.py +++ b/titles/wacca/frontend.py @@ -1,6 +1,6 @@ import yaml import jinja2 -from twisted.web.http import Request +from starlette.requests import Request from os import path from twisted.web.server import Session diff --git a/titles/wacca/index.py b/titles/wacca/index.py index 90e4a0b..3f58a9d 100644 --- a/titles/wacca/index.py +++ b/titles/wacca/index.py @@ -1,16 +1,19 @@ +from starlette.routing import Route import yaml import logging, coloredlogs from logging.handlers import TimedRotatingFileHandler import logging import json from hashlib import md5 -from twisted.web.http import Request +from starlette.requests import Request +from starlette.responses import JSONResponse, Response from typing import Dict, Tuple, List from os import path import traceback import sys from core import CoreConfig, Utils +from core.title import BaseServlet from .config import WaccaConfig from .config import WaccaConfig from .const import WaccaConstants @@ -23,7 +26,7 @@ from .handlers.base import BaseResponse, BaseRequest from .handlers.helpers import Version -class WaccaServlet: +class WaccaServlet(BaseServlet): def __init__(self, core_cfg: CoreConfig, cfg_dir: str) -> None: self.core_cfg = core_cfg self.game_cfg = WaccaConfig() @@ -62,15 +65,12 @@ class WaccaServlet: coloredlogs.install( level=self.game_cfg.server.loglevel, logger=self.logger, fmt=log_fmt_str ) - - def get_endpoint_matchers(self) -> Tuple[List[Tuple[str, str, Dict]], List[Tuple[str, str, Dict]]]: - return ( - [], - [ - ("render_POST", "/WaccaServlet/api/{api}/{endpoint}", {}), - ("render_POST", "/WaccaServlet/api/{api}/{branch}/{endpoint}", {}) - ] - ) + + def get_routes(self) -> List[Route]: + return [ + Route("/WaccaServlet/api/{api:str}/{endpoint:str}", self.render_POST, methods=['POST']), + Route("/WaccaServlet/api/{api:str}/{branch:str}/{endpoint:str}", self.render_POST, methods=['POST']), + ] @classmethod def is_game_enabled(cls, game_code: str, core_cfg: CoreConfig, cfg_dir: str) -> bool: @@ -88,22 +88,22 @@ class WaccaServlet: def get_allnet_info(self, game_code: str, game_ver: int, keychip: str) -> Tuple[str, str]: if not self.core_cfg.server.is_using_proxy and Utils.get_title_port(self.core_cfg) != 80: return ( - f"http://{self.core_cfg.title.hostname}:{Utils.get_title_port(self.core_cfg)}/WaccaServlet", - self.core_cfg.title.hostname, + f"http://{self.core_cfg.server.hostname}:{Utils.get_title_port(self.core_cfg)}/WaccaServlet", + self.core_cfg.server.hostname, ) - return (f"http://{self.core_cfg.title.hostname}/WaccaServlet", self.core_cfg.title.hostname) + return (f"http://{self.core_cfg.server.hostname}/WaccaServlet", self.core_cfg.server.hostname) - def render_POST(self, request: Request, game_code: str, matchers: Dict) -> bytes: + async def render_POST(self, request: Request) -> bytes: def end(resp: Dict) -> bytes: hash = md5(json.dumps(resp, ensure_ascii=False).encode()).digest() - request.responseHeaders.addRawHeader(b"X-Wacca-Hash", hash.hex().encode()) - return json.dumps(resp).encode() + return JSONResponse(resp, headers=["X-Wacca-Hash", hash.hex()]) - api = matchers['api'] - branch = matchers.get('branch', '') - endpoint = matchers['endpoint'] + api = request.path_params.get('api', '') + branch = request.path_params.get('branch', '') + endpoint = request.path_params.get('endpoint', '') client_ip = Utils.get_ip_addr(request) + bod = await request.body() if branch: url_path = f"{api}/{branch}/{endpoint}" @@ -114,13 +114,13 @@ class WaccaServlet: func_to_find = f"handle_{api}_{endpoint}_request" try: - req_json = json.loads(request.content.getvalue()) + req_json = json.loads(bod) version_full = Version(req_json["appVersion"]) req = BaseRequest(req_json) except KeyError as e: self.logger.error( - f"Failed to parse request to {request.content.getvalue()} -> Missing required value {e}" + f"Failed to parse request to {bod} -> Missing required value {e}" ) resp = BaseResponse() resp.status = 1 @@ -129,7 +129,7 @@ class WaccaServlet: except Exception as e: self.logger.error( - f"Failed to parse request to {url_path} -> {request.content.getvalue()} -> {e}" + f"Failed to parse request to {url_path} -> {bod} -> {e}" ) resp = BaseResponse() resp.status = 1 @@ -176,7 +176,7 @@ class WaccaServlet: try: handler = getattr(self.versions[internal_ver], func_to_find) - resp = handler(req_json) + resp = await handler(req_json) self.logger.debug(f"{req.appVersion} response {resp}") return end(resp) diff --git a/titles/wacca/lily.py b/titles/wacca/lily.py index 33928ec..d92e417 100644 --- a/titles/wacca/lily.py +++ b/titles/wacca/lily.py @@ -37,13 +37,13 @@ class WaccaLily(WaccaS): (210003, 0), ] - def handle_advertise_GetNews_request(self, data: Dict) -> Dict: + async def handle_advertise_GetNews_request(self, data: Dict) -> Dict: resp = GetNewsResponseV3() return resp.make() - def handle_user_status_create_request(self, data: Dict) -> Dict: + async def handle_user_status_create_request(self, data: Dict) -> Dict: req = UserStatusCreateRequest(data) - ret = super().handle_user_status_create_request(data) + ret = await super().handle_user_status_create_request(data) new_user = self.data.profile.get_profile(aime_id=req.aimeId) @@ -64,7 +64,7 @@ class WaccaLily(WaccaS): return ret - def handle_user_status_get_request(self, data: Dict) -> Dict: + async def handle_user_status_get_request(self, data: Dict) -> Dict: req = UserStatusGetRequest(data) resp = UserStatusGetV2Response() @@ -145,7 +145,7 @@ class WaccaLily(WaccaS): return resp.make() - def handle_user_status_login_request(self, data: Dict) -> Dict: + async def handle_user_status_login_request(self, data: Dict) -> Dict: req = UserStatusLoginRequest(data) resp = UserStatusLoginResponseV2() is_consec_day = True @@ -189,7 +189,7 @@ class WaccaLily(WaccaS): return resp.make() - def handle_user_status_getDetail_request(self, data: Dict) -> Dict: + async def handle_user_status_getDetail_request(self, data: Dict) -> Dict: req = UserStatusGetDetailRequest(data) if req.appVersion.minor >= 53: resp = UserStatusGetDetailResponseV3() @@ -440,10 +440,10 @@ class WaccaLily(WaccaS): return resp.make() - def handle_user_info_getMyroom_request(self, data: Dict) -> Dict: + async def handle_user_info_getMyroom_request(self, data: Dict) -> Dict: return UserInfogetMyroomResponseV2().make() - def handle_user_status_update_request(self, data: Dict) -> Dict: + async def handle_user_status_update_request(self, data: Dict) -> Dict: super().handle_user_status_update_request(data) req = UserStatusUpdateRequestV2(data) self.data.profile.update_profile_lastplayed( diff --git a/titles/wacca/lilyr.py b/titles/wacca/lilyr.py index 7204761..83f9bf6 100644 --- a/titles/wacca/lilyr.py +++ b/titles/wacca/lilyr.py @@ -39,7 +39,7 @@ class WaccaLilyR(WaccaLily): (210003, 0), ] - def handle_housing_start_request(self, data: Dict) -> Dict: + async def handle_housing_start_request(self, data: Dict) -> Dict: req = HousingStartRequestV2(data) allnet_region_id = None @@ -71,9 +71,9 @@ class WaccaLilyR(WaccaLily): resp = HousingStartResponseV1(region_id) return resp.make() - def handle_user_status_create_request(self, data: Dict) -> Dict: + async def handle_user_status_create_request(self, data: Dict) -> Dict: req = UserStatusCreateRequest(data) - resp = super().handle_user_status_create_request(data) + resp = await super().handle_user_status_create_request(data) self.data.item.put_item( req.aimeId, WaccaConstants.ITEM_TYPES["navigator"], 210054 @@ -102,5 +102,5 @@ class WaccaLilyR(WaccaLily): return resp - def handle_user_status_logout_request(self, data: Dict) -> Dict: + async def handle_user_status_logout_request(self, data: Dict) -> Dict: return BaseResponse().make() diff --git a/titles/wacca/reverse.py b/titles/wacca/reverse.py index 6206940..51e8c63 100644 --- a/titles/wacca/reverse.py +++ b/titles/wacca/reverse.py @@ -47,12 +47,12 @@ class WaccaReverse(WaccaLilyR): (310006, 0), ] - def handle_user_status_login_request(self, data: Dict) -> Dict: - resp = super().handle_user_status_login_request(data) + async def handle_user_status_login_request(self, data: Dict) -> Dict: + resp = await super().handle_user_status_login_request(data) resp["params"].append([]) return resp - def handle_user_status_getDetail_request(self, data: Dict) -> Dict: + async def handle_user_status_getDetail_request(self, data: Dict) -> Dict: req = UserStatusGetDetailRequest(data) resp = UserStatusGetDetailResponseV4() @@ -305,9 +305,9 @@ class WaccaReverse(WaccaLilyR): return resp.make() - def handle_user_status_create_request(self, data: Dict) -> Dict: + async def handle_user_status_create_request(self, data: Dict) -> Dict: req = UserStatusCreateRequest(data) - resp = super().handle_user_status_create_request(data) + resp = await super().handle_user_status_create_request(data) self.data.item.put_item( req.aimeId, WaccaConstants.ITEM_TYPES["navigator"], 310001 diff --git a/titles/wacca/s.py b/titles/wacca/s.py index 4b1e997..aab2659 100644 --- a/titles/wacca/s.py +++ b/titles/wacca/s.py @@ -31,6 +31,6 @@ class WaccaS(WaccaBase): super().__init__(cfg, game_cfg) self.version = WaccaConstants.VER_WACCA_S - def handle_advertise_GetNews_request(self, data: Dict) -> Dict: + async def handle_advertise_GetNews_request(self, data: Dict) -> Dict: resp = GetNewsResponseV2() return resp.make() From cc68b7f6c67d381c819503af800c029f252835d9 Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Tue, 9 Jan 2024 03:16:31 -0500 Subject: [PATCH 002/230] adb: fix timeout issue --- core/aimedb.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/aimedb.py b/core/aimedb.py index 2fe1ef7..dbf9761 100644 --- a/core/aimedb.py +++ b/core/aimedb.py @@ -74,7 +74,7 @@ class AimedbServlette(): self.logger.debug(f"Connection made from {writer.get_extra_info('peername')[0]}") while True: try: - data: bytes = await reader.read() + data: bytes = await reader.read(4096) if len(data) == 0: self.logger.debug("Connection closed") return From 4933ad72f227ac7c30968b4abe98fcc2ed11ed31 Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Tue, 9 Jan 2024 03:17:23 -0500 Subject: [PATCH 003/230] adb: change warning to debug --- core/aimedb.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/aimedb.py b/core/aimedb.py index dbf9761..c5c1837 100644 --- a/core/aimedb.py +++ b/core/aimedb.py @@ -81,7 +81,7 @@ class AimedbServlette(): await self.process_data(data, reader, writer) await writer.drain() except ConnectionResetError as e: - self.logger.warn("Connection reset, disconnecting") + self.logger.debug("Connection reset, disconnecting") return async def process_data(self, data: bytes, reader: asyncio.StreamReader, writer: asyncio.StreamWriter) -> Optional[bytes]: From 08c831ff8c872b3a67c43b5a6b3f7d2f30f2159f Mon Sep 17 00:00:00 2001 From: Hay1tsme Date: Tue, 9 Jan 2024 10:35:50 -0500 Subject: [PATCH 004/230] add missing credit to changelog --- changelog.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/changelog.md b/changelog.md index 8f088ff..24c6e64 100644 --- a/changelog.md +++ b/changelog.md @@ -3,7 +3,7 @@ Documenting updates to ARTEMiS, to be updated every time the master branch is pu ## 20240109 ### System -+ Removed `ADD config config` from dockerfile ++ Removed `ADD config config` from dockerfile [#83](https://gitea.tendokyu.moe/Hay1tsme/artemis/pulls/83) (Thanks zaphkito!) ### Aimedb + Fixed an error that resulted from trying to scan a banned or locked card From b0536e45edd301e95f5c6482b35706d32b52c350 Mon Sep 17 00:00:00 2001 From: Hay1tsme Date: Tue, 9 Jan 2024 11:43:43 -0500 Subject: [PATCH 005/230] chuni: remove semicolon --- titles/chuni/schema/profile.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/titles/chuni/schema/profile.py b/titles/chuni/schema/profile.py index ea70583..43b5641 100644 --- a/titles/chuni/schema/profile.py +++ b/titles/chuni/schema/profile.py @@ -697,7 +697,7 @@ class ChuniProfileData(BaseData): ) return 0 - total_play_count = 0; + total_play_count = 0 for row in playcount_sql: total_play_count += row[0] return { From 5c124a7d616ec4dcb8392cc55b88c137768ca5f2 Mon Sep 17 00:00:00 2001 From: Hay1tsme Date: Tue, 9 Jan 2024 11:48:28 -0500 Subject: [PATCH 006/230] chuni: remove semicolon --- titles/chuni/schema/profile.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/titles/chuni/schema/profile.py b/titles/chuni/schema/profile.py index ea70583..43b5641 100644 --- a/titles/chuni/schema/profile.py +++ b/titles/chuni/schema/profile.py @@ -697,7 +697,7 @@ class ChuniProfileData(BaseData): ) return 0 - total_play_count = 0; + total_play_count = 0 for row in playcount_sql: total_play_count += row[0] return { From 4b9db8be3bc1a38da946b1241369160c76c3f5f6 Mon Sep 17 00:00:00 2001 From: Hay1tsme Date: Tue, 9 Jan 2024 11:49:22 -0500 Subject: [PATCH 007/230] add uvicorn to requirements --- requirements.txt | 1 + 1 file changed, 1 insertion(+) diff --git a/requirements.txt b/requirements.txt index fb27cb0..20192fc 100644 --- a/requirements.txt +++ b/requirements.txt @@ -19,3 +19,4 @@ pyjwt==2.8.0 websockets starlette asyncio +uvicorn From f65aa4d60a34a6f7a88fea0fac6d84185c75f794 Mon Sep 17 00:00:00 2001 From: Hay1tsme Date: Tue, 9 Jan 2024 12:21:31 -0500 Subject: [PATCH 008/230] idz: add socket servers --- titles/idz/echo.py | 19 ++-- titles/idz/handlers/load_server_info.py | 2 +- titles/idz/index.py | 41 ++++---- titles/idz/userdb.py | 129 +++++++++--------------- 4 files changed, 77 insertions(+), 114 deletions(-) diff --git a/titles/idz/echo.py b/titles/idz/echo.py index 979fd19..a8ff3a2 100644 --- a/titles/idz/echo.py +++ b/titles/idz/echo.py @@ -4,16 +4,11 @@ import logging from core.config import CoreConfig from .config import IDZConfig +class IDZEcho: + def connection_made(self, transport): + self.transport = transport -class IDZEcho(DatagramProtocol): - def __init__(self, cfg: CoreConfig, game_cfg: IDZConfig) -> None: - super().__init__() - self.core_config = cfg - self.game_config = game_cfg - self.logger = logging.getLogger("idz") - - def datagramReceived(self, data, addr): - self.logger.debug( - f"Echo from from {addr[0]}:{addr[1]} -> {self.transport.getHost().port} - {data.hex()}" - ) - self.transport.write(data, addr) + def datagram_received(self, data, addr): + message = data.decode() + self.logger.debug(f'Received echo from {addr}') + self.transport.sendto(data, addr) diff --git a/titles/idz/handlers/load_server_info.py b/titles/idz/handlers/load_server_info.py index 9eb63ab..f0ace03 100644 --- a/titles/idz/handlers/load_server_info.py +++ b/titles/idz/handlers/load_server_info.py @@ -91,7 +91,7 @@ class IDZHandlerLoadServerInfo(IDZHandlerBase): ) struct.pack_into(" bytes: diff --git a/titles/idz/userdb.py b/titles/idz/userdb.py index b585bd2..cd6ea9c 100644 --- a/titles/idz/userdb.py +++ b/titles/idz/userdb.py @@ -1,15 +1,9 @@ -from twisted.internet.protocol import Factory, Protocol -import logging, coloredlogs +import logging from Crypto.Cipher import AES import struct from typing import Dict, Optional, List, Type -from twisted.web import server, resource -from twisted.internet import reactor, endpoints -from starlette.requests import Request -from routes import Mapper import random -from os import walk -import importlib +import asyncio from core.config import CoreConfig from .database import IDZData @@ -28,7 +22,7 @@ class IDZKey: self.hashN = hashN -class IDZUserDBProtocol(Protocol): +class IDZUserDB: def __init__( self, core_cfg: CoreConfig, @@ -45,6 +39,10 @@ class IDZUserDBProtocol(Protocol): self.version = None self.version_internal = None self.skip_next = False + + def start(self) -> None: + self.logger.info(f"Start on port {self.config.aimedb.port}") + asyncio.create_task(asyncio.start_server(self.connection_cb, self.config.server.listen_address, self.config.aimedb.port)) def append_padding(self, data: bytes): """Appends 0s to the end of the data until it's at the correct size""" @@ -52,43 +50,54 @@ class IDZUserDBProtocol(Protocol): padding_size = length[0] - len(data) data += bytes(padding_size) return data + + async def connection_cb(self, reader: asyncio.StreamReader, writer: asyncio.StreamWriter): + self.logger.debug(f"Connection made from {writer.get_extra_info('peername')[0]}") + while True: + try: + base = 0 - def connectionMade(self) -> None: - self.logger.debug(f"{self.transport.getPeer().host} Connected") - base = 0 + for i in range(len(self.static_key) - 1): + shift = 8 * i + byte = self.static_key[i] - for i in range(len(self.static_key) - 1): - shift = 8 * i - byte = self.static_key[i] + base |= byte << shift - base |= byte << shift + rsa_key = random.choice(self.rsa_keys) + key_enc: int = pow(base, rsa_key.e, rsa_key.N) + result = ( + key_enc.to_bytes(0x40, "little") + + struct.pack(" None: - self.logger.debug( - f"{self.transport.getPeer().host} Disconnected - {reason.value}" - ) - - def dataReceived(self, data: bytes) -> None: + def dataReceived(self, data: bytes, reader: asyncio.StreamReader, writer: asyncio.StreamWriter) -> None: self.logger.debug(f"Receive data {data.hex()}") + client_ip = writer.get_extra_info('peername')[0] crypt = AES.new(self.static_key, AES.MODE_ECB) try: data_dec = crypt.decrypt(data) except Exception as e: - self.logger.error(f"Failed to decrypt UserDB request from {self.transport.getPeer().host} because {e} - {data.hex()}") + self.logger.error(f"Failed to decrypt UserDB request from {client_ip} because {e} - {data.hex()}") self.logger.debug(f"Decrypt data {data_dec.hex()}") @@ -99,7 +108,7 @@ class IDZUserDBProtocol(Protocol): self.logger.info(f"Userdb serverbox request {data_dec.hex()}") self.skip_next = True - self.transport.write(b"\x00") + writer.write(b"\x00") return elif magic == 0x01020304: @@ -119,21 +128,21 @@ class IDZUserDBProtocol(Protocol): self.version_internal = None self.logger.debug( - f"Userdb v{self.version} handshake response from {self.transport.getPeer().host}" + f"Userdb v{self.version} handshake response from {client_ip}" ) return elif self.skip_next: self.skip_next = False - self.transport.write(b"\x00") + writer.write(b"\x00") return elif self.version is None: # We didn't get a handshake before, and this isn't one now, so we're up the creek self.logger.info( - f"Bad UserDB request from from {self.transport.getPeer().host}" + f"Bad UserDB request from from {client_ip}" ) - self.transport.write(b"\x00") + writer.write(b"\x00") return cmd = struct.unpack_from(" None: - self.core_config = cfg - self.game_config = game_cfg - self.keys = keys - self.handlers = handlers - - def buildProtocol(self, addr): - return IDZUserDBProtocol( - self.core_config, self.game_config, self.keys, self.handlers - ) - - -class IDZUserDBWeb(resource.Resource): - def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig): - super().__init__() - self.isLeaf = True - self.core_config = core_cfg - self.game_config = game_cfg - self.logger = logging.getLogger("idz") - - def render_POST(self, request: Request) -> bytes: - self.logger.info( - f"IDZUserDBWeb POST from {request.getClientAddress().host} to {request.uri} with data {request.content.getvalue()}" - ) - return b"" - - def render_GET(self, request: Request) -> bytes: - self.logger.info( - f"IDZUserDBWeb GET from {request.getClientAddress().host} to {request.uri}" - ) - return b"" + writer.write(response_enc) From 7b49a8ab58de1bde582e0078fa805da9589d5176 Mon Sep 17 00:00:00 2001 From: Hay1tsme Date: Tue, 9 Jan 2024 12:41:32 -0500 Subject: [PATCH 009/230] add JSONResponseNoASCII --- core/title.py | 12 +++++++++++- 1 file changed, 11 insertions(+), 1 deletion(-) diff --git a/core/title.py b/core/title.py index 8bead43..7aeb433 100644 --- a/core/title.py +++ b/core/title.py @@ -1,4 +1,5 @@ -from typing import Dict, List, Tuple +from typing import Dict, List, Tuple, Any +import json import logging, coloredlogs from logging.handlers import TimedRotatingFileHandler from starlette.requests import Request @@ -9,6 +10,15 @@ from core.config import CoreConfig from core.data import Data from core.utils import Utils +class JSONResponseNoASCII(Response): + media_type = "application/json" + + def render(self, content: Any) -> bytes: + return json.dumps( + content, + ensure_ascii=False, + ).encode("utf-8") + class BaseServlet: def __init__(self, core_cfg: CoreConfig, cfg_dir: str) -> None: self.core_cfg = core_cfg From 1c22c6bec050f37812a158187c22345cbb7252cc Mon Sep 17 00:00:00 2001 From: Hay1tsme Date: Tue, 9 Jan 2024 12:41:47 -0500 Subject: [PATCH 010/230] idac: add echo server --- titles/idac/echo.py | 19 +++++------- titles/idac/index.py | 70 +++++++++++++++++++++++++++++------------- titles/idac/season2.py | 8 ++--- titles/idz/echo.py | 3 +- 4 files changed, 61 insertions(+), 39 deletions(-) diff --git a/titles/idac/echo.py b/titles/idac/echo.py index 08e5526..5520392 100644 --- a/titles/idac/echo.py +++ b/titles/idac/echo.py @@ -10,19 +10,14 @@ from titles.idac.config import IDACConfig from titles.idac.database import IDACData -class IDACEchoUDP(DatagramProtocol): - def __init__(self, cfg: CoreConfig, game_cfg: IDACConfig, port: int) -> None: - super().__init__() - self.port = port - self.core_config = cfg - self.game_config = game_cfg - self.logger = logging.getLogger("idac") +class IDACEchoUDP: + def connection_made(self, transport): + self.transport = transport + + def datagram_received(self, data, addr): + logging.getLogger('idz').debug(f'Received echo from {addr}') + self.transport.sendto(data, addr) - def datagramReceived(self, data, addr): - self.logger.info( - f"UDP Ping from from {addr[0]}:{addr[1]} -> {self.port} - {data.hex()}" - ) - self.transport.write(data, addr) class IDACEchoTCP(BaseRequestHandler): diff --git a/titles/idac/index.py b/titles/idac/index.py index 1aa8050..c1e9d02 100644 --- a/titles/idac/index.py +++ b/titles/idac/index.py @@ -9,10 +9,10 @@ import coloredlogs from os import path from typing import Dict, List, Tuple from logging.handlers import TimedRotatingFileHandler - +import asyncio from core.config import CoreConfig -from core.title import BaseServlet +from core.title import BaseServlet, JSONResponseNoASCII from core.utils import Utils from titles.idac.base import IDACBase from titles.idac.season2 import IDACSeason2 @@ -75,7 +75,8 @@ class IDACServlet(BaseServlet): def get_routes(self) -> List[Route]: return [ - Route("/{version:int}/initiald/{category:str}/{endpoint:str}", self.render_POST, methods=["POST"]) + Route("/{version:int}/initiald/{category:str}/{endpoint:str}", self.render_POST, methods=["POST"]), + Route("/{version:int}/initiald-matching/{endpoint:str}", self.render_POST, methods=["POST"]), ] def get_allnet_info( @@ -87,7 +88,7 @@ class IDACServlet(BaseServlet): return ( f"", # requires http or else it defaults to https - f"http://{self.core_cfg.server.hostname}{t_port}/{game_code}/{game_ver}/", + f"http://{self.core_cfg.server.hostname}{t_port}/{game_ver}/", ) async def render_POST(self, request: Request) -> bytes: @@ -134,8 +135,43 @@ class IDACServlet(BaseServlet): resp = {"status_code": "0"} self.logger.debug(f"Response {resp}") - return JSONResponse(json.dumps(resp, ensure_ascii=False)) + return JSONResponseNoASCII(resp) + async def render_matching(self, request: Request): + url: str = request.path_params.get("endpoint") + ver: int = request.path_params.get("version") + client_ip = Utils.get_ip_addr(request) + req_data = await request.json() + header_application = self.decode_header(request.headers.get('application', '')) + user_id = int(header_application["session"]) + + # self.getMatchingStatus(user_id) + + self.logger.info( + f"IDAC Matching request from {client_ip}: {url} - {req_data}" + ) + + resp = {"status_code": "0"} + if url == "/regist": + self.queue = self.queue + 1 + elif url == "/status": + if req_data.get("cancel_flag"): + self.queue = self.queue - 1 + self.logger.info( + f"IDAC Matching endpoint {client_ip} had quited" + ) + + resp = { + "status_code": "0", + # Only IPv4 is supported + "host": self.game_config.server.matching_host, + "port": self.game_config.server.matching_p2p, + "room_name": "INDTA", + "state": 1, + } + + self.logger.debug(f"Response {resp}") + return JSONResponseNoASCII(resp) def decode_header(self, app: str) -> Dict: ret = {} @@ -147,22 +183,14 @@ class IDACServlet(BaseServlet): return ret def setup(self): - return - """ if self.game_cfg.server.enable: - endpoints.serverFromString( - reactor, - f"tcp:{self.game_cfg.server.matching}:interface={self.core_cfg.server.listen_address}", - ).listen(server.Site(IDACMatching(self.core_cfg, self.game_cfg))) - - reactor.listenUDP( - self.game_cfg.server.echo1, - IDACEchoUDP(self.core_cfg, self.game_cfg, self.game_cfg.server.echo1), - ) - reactor.listenUDP( - self.game_cfg.server.echo2, - IDACEchoUDP(self.core_cfg, self.game_cfg, self.game_cfg.server.echo2), + loop = asyncio.get_running_loop() + asyncio.create_task( + loop.create_datagram_endpoint( + lambda: IDACEchoUDP(), + local_addr=(self.core_cfg.server.listen_address, self.game_cfg.server.echo1) + ) ) - self.logger.info(f"Matching listening on {self.game_cfg.server.matching} with echos on {self.game_cfg.server.echo1} and {self.game_cfg.server.echo2}") - """ + self.logger.info(f"Matching listening on {self.game_cfg.server.matching} with echo on {self.game_cfg.server.echo1}") + diff --git a/titles/idac/season2.py b/titles/idac/season2.py index fabcbcd..2797990 100644 --- a/titles/idac/season2.py +++ b/titles/idac/season2.py @@ -109,9 +109,9 @@ class IDACSeason2(IDACBase): ver_str = version.replace(".", "")[:3] if self.core_cfg.server.is_develop: - domain_api_game = f"http://{self.core_cfg.server.hostname}:{self.core_cfg.server.port}/SDGT/{ver_str}/" + domain_api_game = f"http://{self.core_cfg.server.hostname}:{self.core_cfg.server.port}/{ver_str}/" else: - domain_api_game = f"http://{self.core_cfg.server.hostname}/SDGT/{ver_str}/" + domain_api_game = f"http://{self.core_cfg.server.hostname}/{ver_str}/" return { "status_code": "0", @@ -136,9 +136,9 @@ class IDACSeason2(IDACBase): "server_maintenance_end_hour": 0, "server_maintenance_end_minutes": 0, "domain_api_game": domain_api_game, - "domain_matching": f"http://{self.core_cfg.server.hostname}:{self.game_config.server.matching}", + "domain_matching": f"{domain_api_game}initiald-matching/", "domain_echo1": f"{self.core_cfg.server.hostname}:{self.game_config.server.echo1}", - "domain_echo2": f"{self.core_cfg.server.hostname}:{self.game_config.server.echo2}", + "domain_echo2": f"{self.core_cfg.server.hostname}:{self.game_config.server.echo1}", "domain_ping": f"{self.core_cfg.server.hostname}", "battle_gift_event_master": [], "round_event": [ diff --git a/titles/idz/echo.py b/titles/idz/echo.py index a8ff3a2..82f7003 100644 --- a/titles/idz/echo.py +++ b/titles/idz/echo.py @@ -9,6 +9,5 @@ class IDZEcho: self.transport = transport def datagram_received(self, data, addr): - message = data.decode() - self.logger.debug(f'Received echo from {addr}') + logging.getLogger('idz').debug(f'Received echo from {addr}') self.transport.sendto(data, addr) From 4bc77a8ef6b6475465501b2559b0297b4d6a9461 Mon Sep 17 00:00:00 2001 From: Hay1tsme Date: Tue, 9 Jan 2024 12:44:48 -0500 Subject: [PATCH 011/230] cxb: impl JSONResponseNoASCII --- titles/cxb/index.py | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/titles/cxb/index.py b/titles/cxb/index.py index 3f719ff..345aa04 100644 --- a/titles/cxb/index.py +++ b/titles/cxb/index.py @@ -1,6 +1,6 @@ from starlette.requests import Request from starlette.routing import Route -from starlette.responses import Response, PlainTextResponse, JSONResponse +from starlette.responses import Response, JSONResponse import traceback import sys import yaml @@ -13,7 +13,7 @@ from typing import Dict, Tuple, List from os import path from core.config import CoreConfig -from core.title import BaseServlet +from core.title import BaseServlet, JSONResponseNoASCII from core.utils import Utils from .config import CxbConfig from .const import CxbConstants @@ -200,7 +200,7 @@ class CxbServlet(BaseServlet): return Response() self.logger.debug(f"{version_string} Response {resp}") - return JSONResponse(resp, ensure_ascii=False) + return JSONResponseNoASCII(resp) async def handle_action(self, request: Request) -> bytes: req_json = await self.preprocess(request) @@ -229,7 +229,7 @@ class CxbServlet(BaseServlet): return Response() self.logger.debug(f"Response {resp}") - return JSONResponse(resp) + return JSONResponseNoASCII(resp) async def handle_auth(self, request: Request) -> bytes: req_json = await self.preprocess(request) @@ -258,4 +258,4 @@ class CxbServlet(BaseServlet): return Response() self.logger.debug(f"Response {resp}") - return JSONResponse(resp) + return JSONResponseNoASCII(resp) From 07cbbcc3776b1c42e3f53cc4d135b9b8a16f8163 Mon Sep 17 00:00:00 2001 From: Hay1tsme Date: Tue, 9 Jan 2024 12:52:53 -0500 Subject: [PATCH 012/230] idac: fix matching --- titles/idac/index.py | 2 +- titles/idac/season2.py | 7 ++++--- 2 files changed, 5 insertions(+), 4 deletions(-) diff --git a/titles/idac/index.py b/titles/idac/index.py index c1e9d02..d6ac62a 100644 --- a/titles/idac/index.py +++ b/titles/idac/index.py @@ -76,7 +76,7 @@ class IDACServlet(BaseServlet): def get_routes(self) -> List[Route]: return [ Route("/{version:int}/initiald/{category:str}/{endpoint:str}", self.render_POST, methods=["POST"]), - Route("/{version:int}/initiald-matching/{endpoint:str}", self.render_POST, methods=["POST"]), + Route("/{version:int}/initiald-matching/{endpoint:str}", self.render_matching, methods=["POST"]), ] def get_allnet_info( diff --git a/titles/idac/season2.py b/titles/idac/season2.py index 2797990..6523177 100644 --- a/titles/idac/season2.py +++ b/titles/idac/season2.py @@ -6,6 +6,7 @@ import json import logging from core.config import CoreConfig +from core.utils import Utils from titles.idac.const import IDACConstants from titles.idac.config import IDACConfig from titles.idac.base import IDACBase @@ -108,10 +109,10 @@ class IDACSeason2(IDACBase): version = headers["device_version"] ver_str = version.replace(".", "")[:3] - if self.core_cfg.server.is_develop: - domain_api_game = f"http://{self.core_cfg.server.hostname}:{self.core_cfg.server.port}/{ver_str}/" - else: + if self.core_cfg.server.is_using_proxy: domain_api_game = f"http://{self.core_cfg.server.hostname}/{ver_str}/" + else: + domain_api_game = f"http://{self.core_cfg.server.hostname}:{Utils.get_title_port(self.core_cfg)}/{ver_str}/" return { "status_code": "0", From edd3ce8eadf904e9a51c73dceab5c871aba9b6b8 Mon Sep 17 00:00:00 2001 From: Hay1tsme Date: Tue, 9 Jan 2024 13:57:59 -0500 Subject: [PATCH 013/230] move to alembic --- core/data/alembic/alembic.ini | 33 +- core/data/alembic/env.py | 36 +- .../835b862f9bf0_initial_migration.py | 24 ++ .../d8950c7ce2fc_remove_old_db_mgmt_system.py | 29 ++ core/data/database.py | 321 ++++-------------- core/data/schema/base.py | 53 +-- dbutils.py | 8 +- example_config/core.yaml | 3 +- titles/chuni/__init__.py | 1 - titles/cm/__init__.py | 3 - titles/cxb/__init__.py | 1 - titles/diva/__init__.py | 1 - titles/idac/__init__.py | 1 - titles/idz/__init__.py | 1 - titles/mai2/__init__.py | 1 - titles/ongeki/__init__.py | 1 - titles/pokken/__init__.py | 1 - titles/sao/__init__.py | 1 - titles/wacca/__init__.py | 1 - 19 files changed, 152 insertions(+), 368 deletions(-) create mode 100644 core/data/alembic/versions/835b862f9bf0_initial_migration.py create mode 100644 core/data/alembic/versions/d8950c7ce2fc_remove_old_db_mgmt_system.py diff --git a/core/data/alembic/alembic.ini b/core/data/alembic/alembic.ini index 299f51f..26b89ea 100644 --- a/core/data/alembic/alembic.ini +++ b/core/data/alembic/alembic.ini @@ -1,25 +1,14 @@ # A generic, single database configuration. [alembic] -# path to migration scripts -script_location = . +script_location=. # template used to generate migration files # file_template = %%(rev)s_%%(slug)s -# sys.path path, will be prepended to sys.path if present. -# defaults to the current working directory. -prepend_sys_path = . - -# timezone to use when rendering the date -# within the migration file as well as the filename. -# string value is passed to dateutil.tz.gettz() -# leave blank for localtime -# timezone = - # max length of characters to apply to the # "slug" field -# truncate_slug_length = 40 +#truncate_slug_length = 40 # set to 'true' to run the environment during # the 'revision' command, regardless of autogenerate @@ -31,28 +20,14 @@ prepend_sys_path = . # sourceless = false # version location specification; this defaults -# to ./versions. When using multiple version +# to migrations//versions. When using multiple version # directories, initial revisions must be specified with --version-path -# version_locations = %(here)s/bar %(here)s/bat ./versions +# version_locations = %(here)s/bar %(here)s/bat migrations//versions # the output encoding used when revision files # are written from script.py.mako # output_encoding = utf-8 -sqlalchemy.url = driver://user:pass@localhost/dbname - - -[post_write_hooks] -# post_write_hooks defines scripts or Python functions that are run -# on newly generated revision scripts. See the documentation for further -# detail and examples - -# format using "black" - use the console_scripts runner, against the "black" entrypoint -# hooks=black -# black.type=console_scripts -# black.entrypoint=black -# black.options=-l 79 - # Logging configuration [loggers] keys = root,sqlalchemy,alembic diff --git a/core/data/alembic/env.py b/core/data/alembic/env.py index 70518a2..d532093 100644 --- a/core/data/alembic/env.py +++ b/core/data/alembic/env.py @@ -1,9 +1,9 @@ +from __future__ import with_statement +from alembic import context +from sqlalchemy import engine_from_config, pool from logging.config import fileConfig -from sqlalchemy import engine_from_config -from sqlalchemy import pool - -from alembic import context +from core.data.schema.base import metadata # this is the Alembic Config object, which provides # access to the values within the .ini file in use. @@ -17,7 +17,7 @@ fileConfig(config.config_file_name) # for 'autogenerate' support # from myapp import mymodel # target_metadata = mymodel.Base.metadata -target_metadata = None +target_metadata = metadata # other values from the config, defined by the needs of env.py, # can be acquired: @@ -37,13 +37,11 @@ def run_migrations_offline(): script output. """ + raise Exception('Not implemented or configured!') + url = config.get_main_option("sqlalchemy.url") context.configure( - url=url, - target_metadata=target_metadata, - literal_binds=True, - dialect_opts={"paramstyle": "named"}, - ) + url=url, target_metadata=target_metadata, literal_binds=True) with context.begin_transaction(): context.run_migrations() @@ -56,21 +54,27 @@ def run_migrations_online(): and associate a connection with the context. """ + ini_section = config.get_section(config.config_ini_section) + overrides = context.get_x_argument(as_dictionary=True) + for override in overrides: + ini_section[override] = overrides[override] + connectable = engine_from_config( - config.get_section(config.config_ini_section), - prefix="sqlalchemy.", - poolclass=pool.NullPool, - ) + ini_section, + prefix='sqlalchemy.', + poolclass=pool.NullPool) with connectable.connect() as connection: context.configure( - connection=connection, target_metadata=target_metadata + connection=connection, + target_metadata=target_metadata, + compare_type=True, + compare_server_default=True, ) with context.begin_transaction(): context.run_migrations() - if context.is_offline_mode(): run_migrations_offline() else: diff --git a/core/data/alembic/versions/835b862f9bf0_initial_migration.py b/core/data/alembic/versions/835b862f9bf0_initial_migration.py new file mode 100644 index 0000000..bea17d7 --- /dev/null +++ b/core/data/alembic/versions/835b862f9bf0_initial_migration.py @@ -0,0 +1,24 @@ +"""Initial Migration + +Revision ID: 835b862f9bf0 +Revises: +Create Date: 2024-01-09 13:06:10.787432 + +""" +from alembic import op +import sqlalchemy as sa + + +# revision identifiers, used by Alembic. +revision = '835b862f9bf0' +down_revision = None +branch_labels = None +depends_on = None + + +def upgrade(): + pass + + +def downgrade(): + pass diff --git a/core/data/alembic/versions/d8950c7ce2fc_remove_old_db_mgmt_system.py b/core/data/alembic/versions/d8950c7ce2fc_remove_old_db_mgmt_system.py new file mode 100644 index 0000000..61990bc --- /dev/null +++ b/core/data/alembic/versions/d8950c7ce2fc_remove_old_db_mgmt_system.py @@ -0,0 +1,29 @@ +"""Remove old db mgmt system + +Revision ID: d8950c7ce2fc +Revises: 835b862f9bf0 +Create Date: 2024-01-09 13:43:51.381175 + +""" +from alembic import op +import sqlalchemy as sa + + +# revision identifiers, used by Alembic. +revision = 'd8950c7ce2fc' +down_revision = '835b862f9bf0' +branch_labels = None +depends_on = None + + +def upgrade(): + op.drop_table("schema_versions") + + +def downgrade(): + op.create_table( + "schema_versions", + sa.Column("game", sa.String(4), primary_key=True, nullable=False), + sa.Column("version", sa.Integer, nullable=False, server_default="1"), + mysql_charset="utf8mb4", + ) diff --git a/core/data/database.py b/core/data/database.py index e39d864..1629aaa 100644 --- a/core/data/database.py +++ b/core/data/database.py @@ -1,13 +1,13 @@ import logging, coloredlogs -from typing import Optional, Dict, List +from typing import Optional from sqlalchemy.orm import scoped_session, sessionmaker -from sqlalchemy.exc import SQLAlchemyError from sqlalchemy import create_engine from logging.handlers import TimedRotatingFileHandler -import importlib, os +import os import secrets, string import bcrypt from hashlib import sha256 +import alembic.config from core.config import CoreConfig from core.data.schema import * @@ -15,7 +15,6 @@ from core.utils import Utils class Data: - current_schema_version = 6 engine = None session = None user = None @@ -77,281 +76,85 @@ class Data: ) self.logger.handler_set = True # type: ignore + def __alembic_cmd(self, command: str, *args: str) -> None: + old_dir = os.path.abspath(os.path.curdir) + base_dir = os.path.join(os.path.abspath(os.path.curdir), 'core', 'data', 'alembic') + alembicArgs = [ + "-c", + os.path.join(base_dir, "alembic.ini"), + "-x", + f"script_location={base_dir}", + "-x", + f"sqlalchemy.url={self.__url}", + command, + ] + alembicArgs.extend(args) + os.chdir(base_dir) + alembic.config.main(argv=alembicArgs) + os.chdir(old_dir) + def create_database(self): self.logger.info("Creating databases...") - try: - metadata.create_all(self.__engine.connect()) - except SQLAlchemyError as e: - self.logger.error(f"Failed to create databases! {e}") - return - - games = Utils.get_all_titles() - for game_dir, game_mod in games.items(): - try: - if hasattr(game_mod, "database") and hasattr( - game_mod, "current_schema_version" - ): - game_mod.database(self.config) - metadata.create_all(self.__engine.connect()) - - self.base.touch_schema_ver( - game_mod.current_schema_version, game_mod.game_codes[0] - ) - - except Exception as e: - self.logger.warning( - f"Could not load database schema from {game_dir} - {e}" - ) - - self.logger.info(f"Setting base_schema_ver to {self.current_schema_version}") - self.base.set_schema_ver(self.current_schema_version) - - self.logger.info( - f"Setting user auto_incrememnt to {self.config.database.user_table_autoincrement_start}" - ) - self.user.reset_autoincrement( - self.config.database.user_table_autoincrement_start + metadata.create_all( + self.engine, + checkfirst=True, ) - def recreate_database(self): - self.logger.info("Dropping all databases...") - self.base.execute("SET FOREIGN_KEY_CHECKS=0") - try: - metadata.drop_all(self.__engine.connect()) - except SQLAlchemyError as e: - self.logger.error(f"Failed to drop databases! {e}") - return + for _, mod in Utils.get_all_titles().items(): + if hasattr(mod, "database"): + mod.database(self.config) + metadata.create_all( + self.engine, + checkfirst=True, + ) - for root, dirs, files in os.walk("./titles"): - for dir in dirs: - if not dir.startswith("__"): - try: - mod = importlib.import_module(f"titles.{dir}") + # Stamp the end revision as if alembic had created it, so it can take off after this. + self.__alembic_cmd( + "stamp", + "head", + ) - try: - if hasattr(mod, "database"): - mod.database(self.config) - metadata.drop_all(self.__engine.connect()) + def schema_upgrade(self, ver: str = None): + self.__alembic_cmd( + "upgrade", + "head", + ) - except Exception as e: - self.logger.warning( - f"Could not load database schema from {dir} - {e}" - ) - - except ImportError as e: - self.logger.warning( - f"Failed to load database schema dir {dir} - {e}" - ) - break - - self.base.execute("SET FOREIGN_KEY_CHECKS=1") - - self.create_database() - - def migrate_database(self, game: str, version: Optional[int], action: str) -> None: - old_ver = self.base.get_schema_ver(game) - sql = "" - if version is None: - if not game == "CORE": - titles = Utils.get_all_titles() - - for folder, mod in titles.items(): - if not mod.game_codes[0] == game: - continue - - if hasattr(mod, "current_schema_version"): - version = mod.current_schema_version - - else: - self.logger.warning( - f"current_schema_version not found for {folder}" - ) - - else: - version = self.current_schema_version - - if version is None: - self.logger.warning( - f"Could not determine latest version for {game}, please specify --version" - ) - - if old_ver is None: - self.logger.error( - f"Schema for game {game} does not exist, did you run the creation script?" - ) - return - - if old_ver == version: - self.logger.info( - f"Schema for game {game} is already version {old_ver}, nothing to do" - ) - return - - if action == "upgrade": - for x in range(old_ver, version): - if not os.path.exists( - f"core/data/schema/versions/{game.upper()}_{x + 1}_{action}.sql" - ): - self.logger.error( - f"Could not find {action} script {game.upper()}_{x + 1}_{action}.sql in core/data/schema/versions folder" - ) - return - - with open( - f"core/data/schema/versions/{game.upper()}_{x + 1}_{action}.sql", - "r", - encoding="utf-8", - ) as f: - sql = f.read() - - result = self.base.execute(sql) - if result is None: - self.logger.error("Error execuing sql script!") - return None - - else: - for x in range(old_ver, version, -1): - if not os.path.exists( - f"core/data/schema/versions/{game.upper()}_{x - 1}_{action}.sql" - ): - self.logger.error( - f"Could not find {action} script {game.upper()}_{x - 1}_{action}.sql in core/data/schema/versions folder" - ) - return - - with open( - f"core/data/schema/versions/{game.upper()}_{x - 1}_{action}.sql", - "r", - encoding="utf-8", - ) as f: - sql = f.read() - - result = self.base.execute(sql) - if result is None: - self.logger.error("Error execuing sql script!") - return None - - result = self.base.set_schema_ver(version, game) - if result is None: - self.logger.error("Error setting version in schema_version table!") - return None - - self.logger.info(f"Successfully migrated {game} to schema version {version}") - - def create_owner(self, email: Optional[str] = None) -> None: + async def create_owner(self, email: Optional[str] = None, code: Optional[str] = "00000000000000000000") -> None: pw = "".join( secrets.choice(string.ascii_letters + string.digits) for i in range(20) ) hash = bcrypt.hashpw(pw.encode(), bcrypt.gensalt()) - user_id = self.user.create_user(email=email, permission=255, password=hash) + user_id = await self.user.create_user("sysowner", email, hash.decode(), 255) if user_id is None: self.logger.error(f"Failed to create owner with email {email}") return - card_id = self.card.create_card(user_id, "00000000000000000000") + card_id = await self.card.create_card(user_id, code) if card_id is None: self.logger.error(f"Failed to create card for owner with id {user_id}") return self.logger.warning( - f"Successfully created owner with email {email}, access code 00000000000000000000, and password {pw} Make sure to change this password and assign a real card ASAP!" + f"Successfully created owner with email {email}, access code {code}, and password {pw} Make sure to change this password and assign a real card ASAP!" ) - - def migrate_card(self, old_ac: str, new_ac: str, should_force: bool) -> None: - if old_ac == new_ac: - self.logger.error("Both access codes are the same!") - return - - new_card = self.card.get_card_by_access_code(new_ac) - if new_card is None: - self.card.update_access_code(old_ac, new_ac) - return - - if not should_force: - self.logger.warning( - f"Card already exists for access code {new_ac} (id {new_card['id']}). If you wish to continue, rerun with the '--force' flag." - f" All exiting data on the target card {new_ac} will be perminently erased and replaced with data from card {old_ac}." - ) - return - - self.logger.info( - f"All exiting data on the target card {new_ac} will be perminently erased and replaced with data from card {old_ac}." - ) - self.card.delete_card(new_card["id"]) - self.card.update_access_code(old_ac, new_ac) - - hanging_user = self.user.get_user(new_card["user"]) - if hanging_user["password"] is None: - self.logger.info(f"Delete hanging user {hanging_user['id']}") - self.user.delete_user(hanging_user["id"]) - - def delete_hanging_users(self) -> None: - """ - Finds and deletes users that have not registered for the webui that have no cards assocated with them. - """ - unreg_users = self.user.get_unregistered_users() - if unreg_users is None: - self.logger.error("Error occoured finding unregistered users") - - for user in unreg_users: - cards = self.card.get_user_cards(user["id"]) - if cards is None: - self.logger.error(f"Error getting cards for user {user['id']}") - continue - - if not cards: - self.logger.info(f"Delete hanging user {user['id']}") - self.user.delete_user(user["id"]) - - def autoupgrade(self) -> None: - all_game_versions = self.base.get_all_schema_vers() - if all_game_versions is None: - self.logger.warning("Failed to get schema versions") - return - - all_games = Utils.get_all_titles() - all_games_list: Dict[str, int] = {} - for _, mod in all_games.items(): - if hasattr(mod, "current_schema_version"): - all_games_list[mod.game_codes[0]] = mod.current_schema_version - - for x in all_game_versions: - failed = False - game = x["game"].upper() - update_ver = int(x["version"]) - latest_ver = all_games_list.get(game, 1) - if game == "CORE": - latest_ver = self.current_schema_version - - if update_ver == latest_ver: - self.logger.info(f"{game} is already latest version") - continue - - for y in range(update_ver + 1, latest_ver + 1): - if os.path.exists(f"core/data/schema/versions/{game}_{y}_upgrade.sql"): - with open( - f"core/data/schema/versions/{game}_{y}_upgrade.sql", - "r", - encoding="utf-8", - ) as f: - sql = f.read() - - result = self.base.execute(sql) - if result is None: - self.logger.error( - f"Error execuing sql script for game {game} v{y}!" - ) - failed = True - break - else: - self.logger.warning(f"Could not find script {game}_{y}_upgrade.sql") - failed = True - - if not failed: - self.base.set_schema_ver(latest_ver, game) - def show_versions(self) -> None: - all_game_versions = self.base.get_all_schema_vers() - for ver in all_game_versions: - self.logger.info(f"{ver['game']} -> v{ver['version']}") + async def migrate(self) -> None: + exist = await self.base.execute("SELECT * FROM alembic_version") + if exist is not None: + self.logger.warn("No need to migrate as you have already migrated to alembic. If you are trying to upgrade the schema, use `upgrade` instead!") + return + + self.logger.info("Stamp with initial revision") + self.__alembic_cmd( + "stamp", + "835b862f9bf0", + ) + + self.logger.info("Upgrade") + self.__alembic_cmd( + "upgrade", + "head", + ) + diff --git a/core/data/schema/base.py b/core/data/schema/base.py index ef980e5..1ad65e5 100644 --- a/core/data/schema/base.py +++ b/core/data/schema/base.py @@ -43,11 +43,11 @@ class BaseData: self.conn = conn self.logger = logging.getLogger("database") - def execute(self, sql: str, opts: Dict[str, Any] = {}) -> Optional[CursorResult]: + async def execute(self, sql: str, opts: Dict[str, Any] = {}) -> Optional[CursorResult]: res = None try: - self.logger.info(f"SQL Execute: {''.join(str(sql).splitlines())}") + self.logger.debug(f"SQL Execute: {''.join(str(sql).splitlines())}") res = self.conn.execute(text(sql), opts) except SQLAlchemyError as e: @@ -82,52 +82,7 @@ class BaseData: """ return randrange(10000, 9999999) - def get_all_schema_vers(self) -> Optional[List[Row]]: - sql = select(schema_ver) - - result = self.execute(sql) - if result is None: - return None - return result.fetchall() - - def get_schema_ver(self, game: str) -> Optional[int]: - sql = select(schema_ver).where(schema_ver.c.game == game) - - result = self.execute(sql) - if result is None: - return None - - row = result.fetchone() - if row is None: - return None - - return row["version"] - - def touch_schema_ver(self, ver: int, game: str = "CORE") -> Optional[int]: - sql = insert(schema_ver).values(game=game, version=ver) - conflict = sql.on_duplicate_key_update(version=schema_ver.c.version) - - result = self.execute(conflict) - if result is None: - self.logger.error( - f"Failed to update schema version for game {game} (v{ver})" - ) - return None - return result.lastrowid - - def set_schema_ver(self, ver: int, game: str = "CORE") -> Optional[int]: - sql = insert(schema_ver).values(game=game, version=ver) - conflict = sql.on_duplicate_key_update(version=ver) - - result = self.execute(conflict) - if result is None: - self.logger.error( - f"Failed to update schema version for game {game} (v{ver})" - ) - return None - return result.lastrowid - - def log_event( + async def log_event( self, system: str, type: str, severity: int, message: str, details: Dict = {} ) -> Optional[int]: sql = event_log.insert().values( @@ -147,7 +102,7 @@ class BaseData: return result.lastrowid - def get_event_log(self, entries: int = 100) -> Optional[List[Dict]]: + async def get_event_log(self, entries: int = 100) -> Optional[List[Dict]]: sql = event_log.select().limit(entries).all() result = self.execute(sql) diff --git a/dbutils.py b/dbutils.py index f5e57be..e10b814 100644 --- a/dbutils.py +++ b/dbutils.py @@ -5,7 +5,8 @@ from os import mkdir, path, access, W_OK import yaml import asyncio -from core import Data, CoreConfig +from core.data import Data +from core.config import CoreConfig if __name__ == "__main__": parser = argparse.ArgumentParser(description="Database utilities") @@ -49,6 +50,11 @@ if __name__ == "__main__": elif args.action == "create-owner": loop = asyncio.get_event_loop() loop.run_until_complete(data.create_owner(args.email, args.access_code)) + data.schema_upgrade(args.version) + + elif args.action == "migrate": + loop = asyncio.get_event_loop() + loop.run_until_complete(data.migrate()) else: logging.getLogger("database").info(f"Unknown action {args.action}") diff --git a/example_config/core.yaml b/example_config/core.yaml index f5b11f4..600c66b 100644 --- a/example_config/core.yaml +++ b/example_config/core.yaml @@ -19,6 +19,7 @@ title: reboot_start_time: "04:00" reboot_end_time: "05:00" ssl_key: "cert/title.key" + database: host: "localhost" username: "aime" @@ -27,7 +28,7 @@ database: port: 3306 protocol: "mysql" sha2_password: False - loglevel: "warn" + loglevel: "info" enable_memcached: True memcached_host: "localhost" diff --git a/titles/chuni/__init__.py b/titles/chuni/__init__.py index dc0e2f4..d886d18 100644 --- a/titles/chuni/__init__.py +++ b/titles/chuni/__init__.py @@ -7,4 +7,3 @@ index = ChuniServlet database = ChuniData reader = ChuniReader game_codes = [ChuniConstants.GAME_CODE, ChuniConstants.GAME_CODE_NEW, ChuniConstants.GAME_CODE_INT] -current_schema_version = 5 \ No newline at end of file diff --git a/titles/cm/__init__.py b/titles/cm/__init__.py index 1115f96..a9dad07 100644 --- a/titles/cm/__init__.py +++ b/titles/cm/__init__.py @@ -6,7 +6,4 @@ from titles.cm.database import CardMakerData index = CardMakerServlet reader = CardMakerReader database = CardMakerData - game_codes = [CardMakerConstants.GAME_CODE] - -current_schema_version = 1 diff --git a/titles/cxb/__init__.py b/titles/cxb/__init__.py index 37abdab..cfd4e91 100644 --- a/titles/cxb/__init__.py +++ b/titles/cxb/__init__.py @@ -7,4 +7,3 @@ index = CxbServlet database = CxbData reader = CxbReader game_codes = [CxbConstants.GAME_CODE] -current_schema_version = 1 diff --git a/titles/diva/__init__.py b/titles/diva/__init__.py index 9a9e6ef..d298ba2 100644 --- a/titles/diva/__init__.py +++ b/titles/diva/__init__.py @@ -7,4 +7,3 @@ index = DivaServlet database = DivaData reader = DivaReader game_codes = [DivaConstants.GAME_CODE] -current_schema_version = 6 diff --git a/titles/idac/__init__.py b/titles/idac/__init__.py index 0c632bd..d308d43 100644 --- a/titles/idac/__init__.py +++ b/titles/idac/__init__.py @@ -9,4 +9,3 @@ database = IDACData reader = IDACReader frontend = IDACFrontend game_codes = [IDACConstants.GAME_CODE] -current_schema_version = 1 diff --git a/titles/idz/__init__.py b/titles/idz/__init__.py index 958d08a..457b6a4 100644 --- a/titles/idz/__init__.py +++ b/titles/idz/__init__.py @@ -5,4 +5,3 @@ from titles.idz.database import IDZData index = IDZServlet database = IDZData game_codes = [IDZConstants.GAME_CODE] -current_schema_version = 1 diff --git a/titles/mai2/__init__.py b/titles/mai2/__init__.py index 4857644..962423b 100644 --- a/titles/mai2/__init__.py +++ b/titles/mai2/__init__.py @@ -16,4 +16,3 @@ game_codes = [ Mai2Constants.GAME_CODE_GREEN, Mai2Constants.GAME_CODE, ] -current_schema_version = 8 diff --git a/titles/ongeki/__init__.py b/titles/ongeki/__init__.py index f12343d..587a154 100644 --- a/titles/ongeki/__init__.py +++ b/titles/ongeki/__init__.py @@ -9,4 +9,3 @@ database = OngekiData reader = OngekiReader frontend = OngekiFrontend game_codes = [OngekiConstants.GAME_CODE] -current_schema_version = 6 diff --git a/titles/pokken/__init__.py b/titles/pokken/__init__.py index 94237c4..ace562d 100644 --- a/titles/pokken/__init__.py +++ b/titles/pokken/__init__.py @@ -6,5 +6,4 @@ from .frontend import PokkenFrontend index = PokkenServlet database = PokkenData game_codes = [PokkenConstants.GAME_CODE] -current_schema_version = 1 frontend = PokkenFrontend diff --git a/titles/sao/__init__.py b/titles/sao/__init__.py index 15a46f9..b6943e6 100644 --- a/titles/sao/__init__.py +++ b/titles/sao/__init__.py @@ -7,4 +7,3 @@ index = SaoServlet database = SaoData reader = SaoReader game_codes = [SaoConstants.GAME_CODE] -current_schema_version = 1 diff --git a/titles/wacca/__init__.py b/titles/wacca/__init__.py index a3bf96b..e9584d1 100644 --- a/titles/wacca/__init__.py +++ b/titles/wacca/__init__.py @@ -9,4 +9,3 @@ database = WaccaData reader = WaccaReader frontend = WaccaFrontend game_codes = [WaccaConstants.GAME_CODE] -current_schema_version = 5 From 05586df08a431b1cd13a34235dea52589d3ba4e3 Mon Sep 17 00:00:00 2001 From: Hay1tsme Date: Tue, 9 Jan 2024 14:42:17 -0500 Subject: [PATCH 014/230] move to async database --- core/aimedb.py | 28 +- core/allnet.py | 28 +- core/data/schema/arcade.py | 54 ++-- core/data/schema/base.py | 4 +- core/data/schema/card.py | 30 +- core/data/schema/user.py | 37 +-- core/frontend.py | 62 ++-- example_config/core.yaml | 1 - read.py | 8 +- titles/chuni/base.py | 108 +++---- titles/chuni/new.py | 66 ++--- titles/chuni/read.py | 34 +-- titles/chuni/schema/item.py | 108 +++---- titles/chuni/schema/profile.py | 100 +++---- titles/chuni/schema/score.py | 32 +-- titles/chuni/schema/static.py | 104 +++---- titles/cm/read.py | 40 +-- titles/cxb/base.py | 46 +-- titles/cxb/read.py | 33 +-- titles/cxb/rev.py | 2 +- titles/cxb/schema/item.py | 8 +- titles/cxb/schema/profile.py | 12 +- titles/cxb/schema/score.py | 24 +- titles/cxb/schema/static.py | 12 +- titles/diva/base.py | 96 +++---- titles/diva/read.py | 28 +- titles/diva/schema/customize.py | 10 +- titles/diva/schema/item.py | 8 +- titles/diva/schema/module.py | 10 +- titles/diva/schema/profile.py | 12 +- titles/diva/schema/pv_customize.py | 8 +- titles/diva/schema/score.py | 24 +- titles/diva/schema/static.py | 44 +-- titles/idac/frontend.py | 17 +- titles/idac/index.py | 2 +- titles/idac/read.py | 12 +- titles/idac/schema/item.py | 184 ++++++------ titles/idac/schema/profile.py | 52 ++-- titles/idac/season2.py | 444 ++++++++++++++--------------- titles/idz/userdb.py | 2 +- titles/mai2/base.py | 104 +++---- titles/mai2/dx.py | 72 ++--- titles/mai2/read.py | 46 +-- titles/mai2/schema/item.py | 88 +++--- titles/mai2/schema/profile.py | 100 +++---- titles/mai2/schema/score.py | 24 +- titles/mai2/schema/static.py | 40 +-- titles/mai2/universe.py | 20 +- titles/ongeki/base.py | 142 ++++----- titles/ongeki/bright.py | 68 ++--- titles/ongeki/brightmemory.py | 2 +- titles/ongeki/frontend.py | 10 +- titles/ongeki/read.py | 35 +-- titles/ongeki/schema/item.py | 168 +++++------ titles/ongeki/schema/log.py | 4 +- titles/ongeki/schema/profile.py | 78 ++--- titles/ongeki/schema/score.py | 20 +- titles/ongeki/schema/static.py | 108 +++---- titles/pokken/base.py | 44 +-- titles/pokken/schema/item.py | 4 +- titles/pokken/schema/match.py | 8 +- titles/pokken/schema/profile.py | 62 ++-- titles/sao/handlers/base.py | 34 +-- titles/sao/read.py | 30 +- titles/sao/schema/item.py | 80 +++--- titles/sao/schema/profile.py | 12 +- titles/sao/schema/static.py | 74 ++--- titles/wacca/base.py | 178 ++++++------ titles/wacca/frontend.py | 2 +- titles/wacca/lily.py | 40 +-- titles/wacca/lilyr.py | 20 +- titles/wacca/read.py | 14 +- titles/wacca/reverse.py | 28 +- titles/wacca/schema/item.py | 36 +-- titles/wacca/schema/profile.py | 104 +++---- titles/wacca/schema/score.py | 32 +-- titles/wacca/schema/static.py | 8 +- 77 files changed, 1925 insertions(+), 1948 deletions(-) diff --git a/core/aimedb.py b/core/aimedb.py index c5c1837..727a310 100644 --- a/core/aimedb.py +++ b/core/aimedb.py @@ -177,9 +177,9 @@ class AimedbServlette(): async def handle_lookup(self, data: bytes, resp_code: int) -> ADBBaseResponse: req = ADBLookupRequest(data) - user_id = self.data.card.get_user_id_from_card(req.access_code) - is_banned = self.data.card.get_card_banned(req.access_code) - is_locked = self.data.card.get_card_locked(req.access_code) + user_id = await self.data.card.get_user_id_from_card(req.access_code) + is_banned = await self.data.card.get_card_banned(req.access_code) + is_locked = await self.data.card.get_card_locked(req.access_code) ret = ADBLookupResponse.from_req(req.head, user_id) if is_banned and is_locked: @@ -196,10 +196,10 @@ class AimedbServlette(): async def handle_lookup_ex(self, data: bytes, resp_code: int) -> ADBBaseResponse: req = ADBLookupRequest(data) - user_id = self.data.card.get_user_id_from_card(req.access_code) + user_id = await self.data.card.get_user_id_from_card(req.access_code) - is_banned = self.data.card.get_card_banned(req.access_code) - is_locked = self.data.card.get_card_locked(req.access_code) + is_banned = await self.data.card.get_card_banned(req.access_code) + is_locked = await self.data.card.get_card_locked(req.access_code) ret = ADBLookupExResponse.from_req(req.head, user_id) if is_banned and is_locked: @@ -233,7 +233,7 @@ class AimedbServlette(): be fine. """ req = ADBFelicaLookupRequest(data) - ac = self.data.card.to_access_code(req.idm) + ac = await self.data.card.to_access_code(req.idm) self.logger.info( f"idm {req.idm} ipm {req.pmm} -> access_code {ac}" ) @@ -244,17 +244,17 @@ class AimedbServlette(): I've never seen this used. """ req = ADBFelicaLookupRequest(data) - ac = self.data.card.to_access_code(req.idm) + ac = await self.data.card.to_access_code(req.idm) if self.config.server.allow_user_registration: - user_id = self.data.user.create_user() + user_id = await self.data.user.create_user() if user_id is None: self.logger.error("Failed to register user!") user_id = -1 else: - card_id = self.data.card.create_card(user_id, ac) + card_id = await self.data.card.create_card(user_id, ac) if card_id is None: self.logger.error("Failed to register card!") @@ -273,8 +273,8 @@ class AimedbServlette(): async def handle_felica_lookup_ex(self, data: bytes, resp_code: int) -> bytes: req = ADBFelicaLookup2Request(data) - access_code = self.data.card.to_access_code(req.idm) - user_id = self.data.card.get_user_id_from_card(access_code=access_code) + access_code = await self.data.card.to_access_code(req.idm) + user_id = await self.data.card.get_user_id_from_card(access_code=access_code) if user_id is None: user_id = -1 @@ -308,14 +308,14 @@ class AimedbServlette(): user_id = -1 if self.config.server.allow_user_registration: - user_id = self.data.user.create_user() + user_id = await self.data.user.create_user() if user_id is None: self.logger.error("Failed to register user!") user_id = -1 else: - card_id = self.data.card.create_card(user_id, req.access_code) + card_id = await self.data.card.create_card(user_id, req.access_code) if card_id is None: self.logger.error("Failed to register card!") diff --git a/core/allnet.py b/core/allnet.py index 712b945..219f331 100644 --- a/core/allnet.py +++ b/core/allnet.py @@ -170,10 +170,10 @@ class AllnetServlet: self.logger.debug(f"Allnet request: {vars(req)}") - machine = self.data.arcade.get_machine(req.serial) + machine = await self.data.arcade.get_machine(req.serial) if machine is None and not self.config.server.allow_unregistered_serials: msg = f"Unrecognised serial {req.serial} attempted allnet auth from {request_ip}." - self.data.base.log_event( + await self.data.base.log_event( "allnet", "ALLNET_AUTH_UNKNOWN_SERIAL", logging.WARN, msg ) self.logger.warning(msg) @@ -183,11 +183,11 @@ class AllnetServlet: return PlainTextResponse(urllib.parse.unquote(urllib.parse.urlencode(resp_dict)) + "\n") if machine is not None: - arcade = self.data.arcade.get_arcade(machine["arcade"]) + arcade = await self.data.arcade.get_arcade(machine["arcade"]) if self.config.server.check_arcade_ip: if arcade["ip"] and arcade["ip"] is not None and arcade["ip"] != req.ip: msg = f"Serial {req.serial} attempted allnet auth from bad IP {req.ip} (expected {arcade['ip']})." - self.data.base.log_event( + await self.data.base.log_event( "allnet", "ALLNET_AUTH_BAD_IP", logging.ERROR, msg ) self.logger.warning(msg) @@ -198,7 +198,7 @@ class AllnetServlet: elif (not arcade["ip"] or arcade["ip"] is None) and self.config.server.strict_ip_checking: msg = f"Serial {req.serial} attempted allnet auth from bad IP {req.ip}, but arcade {arcade['id']} has no IP set! (strict checking enabled)." - self.data.base.log_event( + await self.data.base.log_event( "allnet", "ALLNET_AUTH_NO_SHOP_IP", logging.ERROR, msg ) self.logger.warning(msg) @@ -242,7 +242,7 @@ class AllnetServlet: if req.game_id not in TitleServlet.title_registry: if not self.config.server.is_develop: msg = f"Unrecognised game {req.game_id} attempted allnet auth from {request_ip}." - self.data.base.log_event( + await self.data.base.log_event( "allnet", "ALLNET_AUTH_UNKNOWN_GAME", logging.WARN, msg ) self.logger.warning(msg) @@ -269,7 +269,7 @@ class AllnetServlet: resp.uri, resp.host = TitleServlet.title_registry[req.game_id].get_allnet_info(req.game_id, int(int_ver), req.serial) msg = f"{req.serial} authenticated from {request_ip}: {req.game_id} v{req.ver}" - self.data.base.log_event("allnet", "ALLNET_AUTH_SUCCESS", logging.INFO, msg) + await self.data.base.log_event("allnet", "ALLNET_AUTH_SUCCESS", logging.INFO, msg) self.logger.info(msg) resp_dict = {k: v for k, v in vars(resp).items() if v is not None} @@ -335,7 +335,7 @@ class AllnetServlet: resp.uri += f"|http://{self.config.server.hostname}:{self.config.server.port}/dl/ini/{req.game_id}-{req.ver.replace('.', '')}-opt.ini" self.logger.debug(f"Sending download uri {resp.uri}") - self.data.base.log_event("allnet", "DLORDER_REQ_SUCCESS", logging.INFO, f"{Utils.get_ip_addr(request)} requested DL Order for {req.serial} {req.game_id} v{req.ver}") + await self.data.base.log_event("allnet", "DLORDER_REQ_SUCCESS", logging.INFO, f"{Utils.get_ip_addr(request)} requested DL Order for {req.serial} {req.game_id} v{req.ver}") res_str = urllib.parse.unquote(urllib.parse.urlencode(vars(resp))) + "\n" """if is_dfi: @@ -352,7 +352,7 @@ class AllnetServlet: if path.exists(f"{self.config.allnet.update_cfg_folder}/{req_file}"): self.logger.info(f"Request for DL INI file {req_file} from {Utils.get_ip_addr(request)} successful") - self.data.base.log_event("allnet", "DLORDER_INI_SENT", logging.INFO, f"{Utils.get_ip_addr(request)} successfully recieved {req_file}") + await self.data.base.log_event("allnet", "DLORDER_INI_SENT", logging.INFO, f"{Utils.get_ip_addr(request)} successfully recieved {req_file}") return PlainTextResponse(open( f"{self.config.allnet.update_cfg_folder}/{req_file}", "r" @@ -390,7 +390,7 @@ class AllnetServlet: msg = f"{rep.serial} @ {client_ip} reported {rep.rep_type.name} download state {rep.rf_state.name} for {rep.gd} v{rep.dav}:"\ f" {rep.tdsc}/{rep.tsc} segments downloaded for working files {rep.wfl} with {rep.dfl if rep.dfl else 'none'} complete." - self.data.base.log_event("allnet", "DL_REPORT", logging.INFO, msg, dl_data) + await self.data.base.log_event("allnet", "DL_REPORT", logging.INFO, msg, dl_data) self.logger.info(msg) return PlainTextResponse("OK") @@ -540,10 +540,10 @@ class BillingServlet: kc_serial_bytes = req.keychipid.encode() - machine = self.data.arcade.get_machine(req.keychipid) + machine = await self.data.arcade.get_machine(req.keychipid) if machine is None and not self.config.server.allow_unregistered_serials: msg = f"Unrecognised serial {req.keychipid} attempted billing checkin from {request_ip} for {req.gameid} v{req.gamever}." - self.data.base.log_event( + await self.data.base.log_event( "allnet", "BILLING_CHECKIN_NG_SERIAL", logging.WARN, msg ) self.logger.warning(msg) @@ -555,7 +555,7 @@ class BillingServlet: f"{req.playcnt} billing_type {req.billingtype.name} nearfull {req.nearfull} playlimit {req.playlimit}" ) self.logger.info(msg) - self.data.base.log_event("billing", "BILLING_CHECKIN_OK", logging.INFO, msg) + await self.data.base.log_event("billing", "BILLING_CHECKIN_OK", logging.INFO, msg) if req.traceleft > 0: self.logger.warn(f"{req.traceleft} unsent tracelogs") kc_playlimit = req.playlimit @@ -699,7 +699,7 @@ class BillingInfo: self.boardid = str(data.get("boardid", None)) self.tenpoip = str(data.get("tenpoip", None)) self.libalibver = float(data.get("libalibver", None)) - self.datamax = int(data.get("datamax", None)) + self.data.max = int(data.get("datamax", None)) self.billingtype = BillingType(int(data.get("billingtype", None))) self.protocolver = float(data.get("protocolver", None)) self.operatingfix = bool(data.get("operatingfix", None)) diff --git a/core/data/schema/arcade.py b/core/data/schema/arcade.py index 2fb8e43..03d0915 100644 --- a/core/data/schema/arcade.py +++ b/core/data/schema/arcade.py @@ -69,7 +69,7 @@ arcade_owner = Table( class ArcadeData(BaseData): - def get_machine(self, serial: str = None, id: int = None) -> Optional[Row]: + async def get_machine(self, serial: str = None, id: int = None) -> Optional[Row]: if serial is not None: serial = serial.replace("-", "") if len(serial) == 11: @@ -89,12 +89,12 @@ class ArcadeData(BaseData): self.logger.error(f"{__name__ }: Need either serial or ID to look up!") return None - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def put_machine( + async def put_machine( self, arcade_id: int, serial: str = "", @@ -110,13 +110,13 @@ class ArcadeData(BaseData): arcade=arcade_id, keychip=serial, board=board, game=game, is_cab=is_cab ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.lastrowid - def set_machine_serial(self, machine_id: int, serial: str) -> None: - result = self.execute( + async def set_machine_serial(self, machine_id: int, serial: str) -> None: + result = await self.execute( machine.update(machine.c.id == machine_id).values(keychip=serial) ) if result is None: @@ -125,8 +125,8 @@ class ArcadeData(BaseData): ) return result.lastrowid - def set_machine_boardid(self, machine_id: int, boardid: str) -> None: - result = self.execute( + async def set_machine_boardid(self, machine_id: int, boardid: str) -> None: + result = await self.execute( machine.update(machine.c.id == machine_id).values(board=boardid) ) if result is None: @@ -134,21 +134,21 @@ class ArcadeData(BaseData): f"Failed to update board id for machine {machine_id} -> {boardid}" ) - def get_arcade(self, id: int) -> Optional[Row]: + async def get_arcade(self, id: int) -> Optional[Row]: sql = arcade.select(arcade.c.id == id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_arcade_machines(self, id: int) -> Optional[List[Row]]: + async def get_arcade_machines(self, id: int) -> Optional[List[Row]]: sql = machine.select(machine.c.arcade == id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_arcade( + async def put_arcade( self, name: str, nickname: str = None, @@ -171,42 +171,42 @@ class ArcadeData(BaseData): regional_id=regional_id, ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.lastrowid - def get_arcades_managed_by_user(self, user_id: int) -> Optional[List[Row]]: + async def get_arcades_managed_by_user(self, user_id: int) -> Optional[List[Row]]: sql = select(arcade).join(arcade_owner, arcade_owner.c.arcade == arcade.c.id).where(arcade_owner.c.user == user_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return False return result.fetchall() - def get_manager_permissions(self, user_id: int, arcade_id: int) -> Optional[int]: + async def get_manager_permissions(self, user_id: int, arcade_id: int) -> Optional[int]: sql = select(arcade_owner.c.permissions).where(and_(arcade_owner.c.user == user_id, arcade_owner.c.arcade == arcade_id)) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return False return result.fetchone() - def get_arcade_owners(self, arcade_id: int) -> Optional[Row]: + async def get_arcade_owners(self, arcade_id: int) -> Optional[Row]: sql = select(arcade_owner).where(arcade_owner.c.arcade == arcade_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def add_arcade_owner(self, arcade_id: int, user_id: int) -> None: + async def add_arcade_owner(self, arcade_id: int, user_id: int) -> None: sql = insert(arcade_owner).values(arcade=arcade_id, user=user_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.lastrowid - def format_serial( + async def format_serial( self, platform_code: str, platform_rev: int, serial_num: int, append: int = 4152 ) -> str: return f"{platform_code}{platform_rev:02d}A{serial_num:04d}{append:04d}" # 0x41 = A, 0x52 = R @@ -217,16 +217,16 @@ class ArcadeData(BaseData): return True - def get_arcade_by_name(self, name: str) -> Optional[List[Row]]: + async def get_arcade_by_name(self, name: str) -> Optional[List[Row]]: sql = arcade.select(or_(arcade.c.name.like(f"%{name}%"), arcade.c.nickname.like(f"%{name}%"))) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_arcades_by_ip(self, ip: str) -> Optional[List[Row]]: + async def get_arcades_by_ip(self, ip: str) -> Optional[List[Row]]: sql = arcade.select().where(arcade.c.ip == ip) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() diff --git a/core/data/schema/base.py b/core/data/schema/base.py index 1ad65e5..5549ab2 100644 --- a/core/data/schema/base.py +++ b/core/data/schema/base.py @@ -92,7 +92,7 @@ class BaseData: message=message, details=json.dumps(details), ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.error( @@ -104,7 +104,7 @@ class BaseData: async def get_event_log(self, entries: int = 100) -> Optional[List[Dict]]: sql = event_log.select().limit(entries).all() - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None diff --git a/core/data/schema/card.py b/core/data/schema/card.py index a95684e..6953b26 100644 --- a/core/data/schema/card.py +++ b/core/data/schema/card.py @@ -27,34 +27,34 @@ aime_card = Table( class CardData(BaseData): - def get_card_by_access_code(self, access_code: str) -> Optional[Row]: + async def get_card_by_access_code(self, access_code: str) -> Optional[Row]: sql = aime_card.select(aime_card.c.access_code == access_code) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_card_by_id(self, card_id: int) -> Optional[Row]: + async def get_card_by_id(self, card_id: int) -> Optional[Row]: sql = aime_card.select(aime_card.c.id == card_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def update_access_code(self, old_ac: str, new_ac: str) -> None: + async def update_access_code(self, old_ac: str, new_ac: str) -> None: sql = aime_card.update(aime_card.c.access_code == old_ac).values( access_code=new_ac ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.error( f"Failed to change card access code from {old_ac} to {new_ac}" ) - def get_user_id_from_card(self, access_code: str) -> Optional[int]: + async def get_user_id_from_card(self, access_code: str) -> Optional[int]: """ Given a 20 digit access code as a string, get the user id associated with that card """ @@ -64,7 +64,7 @@ class CardData(BaseData): return int(card["user"]) - def get_card_banned(self, access_code: str) -> Optional[bool]: + async def get_card_banned(self, access_code: str) -> Optional[bool]: """ Given a 20 digit access code as a string, check if the card is banned """ @@ -74,7 +74,7 @@ class CardData(BaseData): if card["is_banned"]: return True return False - def get_card_locked(self, access_code: str) -> Optional[bool]: + async def get_card_locked(self, access_code: str) -> Optional[bool]: """ Given a 20 digit access code as a string, check if the card is locked """ @@ -85,29 +85,29 @@ class CardData(BaseData): return True return False - def delete_card(self, card_id: int) -> None: + async def delete_card(self, card_id: int) -> None: sql = aime_card.delete(aime_card.c.id == card_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.error(f"Failed to delete card with id {card_id}") - def get_user_cards(self, aime_id: int) -> Optional[List[Row]]: + async def get_user_cards(self, aime_id: int) -> Optional[List[Row]]: """ Returns all cards owned by a user """ sql = aime_card.select(aime_card.c.user == aime_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def create_card(self, user_id: int, access_code: str) -> Optional[int]: + async def create_card(self, user_id: int, access_code: str) -> Optional[int]: """ Given a aime_user id and a 20 digit access code as a string, create a card and return the ID if successful """ sql = aime_card.insert().values(user=user_id, access_code=access_code) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.lastrowid diff --git a/core/data/schema/user.py b/core/data/schema/user.py index 221ba81..6b733e2 100644 --- a/core/data/schema/user.py +++ b/core/data/schema/user.py @@ -1,4 +1,3 @@ -from enum import Enum from typing import Optional, List from sqlalchemy import Table, Column from sqlalchemy.types import Integer, String, TIMESTAMP @@ -24,15 +23,8 @@ aime_user = Table( mysql_charset="utf8mb4", ) - -class PermissionBits(Enum): - PermUser = 1 - PermMod = 2 - PermSysAdmin = 4 - - class UserData(BaseData): - def create_user( + async def create_user( self, id: int = None, username: str = None, @@ -60,14 +52,14 @@ class UserData(BaseData): username=username, email=email, password=password, permissions=permission ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: return None return result.lastrowid - def get_user(self, user_id: int) -> Optional[Row]: + async def get_user(self, user_id: int) -> Optional[Row]: sql = select(aime_user).where(aime_user.c.id == user_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return False return result.fetchone() @@ -85,39 +77,34 @@ class UserData(BaseData): return bcrypt.checkpw(passwd, usr["password"].encode()) - def reset_autoincrement(self, ai_value: int) -> None: - # ALTER TABLE isn't in sqlalchemy so we do this the ugly way - sql = f"ALTER TABLE aime_user AUTO_INCREMENT={ai_value}" - self.execute(sql) - - def delete_user(self, user_id: int) -> None: + async def delete_user(self, user_id: int) -> None: sql = aime_user.delete(aime_user.c.id == user_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.error(f"Failed to delete user with id {user_id}") - def get_unregistered_users(self) -> List[Row]: + async def get_unregistered_users(self) -> List[Row]: """ Returns a list of users who have not registered with the webui. They may or may not have cards. """ sql = select(aime_user).where(aime_user.c.password == None) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def find_user_by_email(self, email: str) -> Row: + async def find_user_by_email(self, email: str) -> Row: sql = select(aime_user).where(aime_user.c.email == email) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return False return result.fetchone() - def find_user_by_username(self, username: str) -> List[Row]: + async def find_user_by_username(self, username: str) -> List[Row]: sql = aime_user.select(aime_user.c.username.like(f"%{username}%")) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return False return result.fetchall() diff --git a/core/frontend.py b/core/frontend.py index 054092c..26796d3 100644 --- a/core/frontend.py +++ b/core/frontend.py @@ -110,7 +110,7 @@ class FrontendServlet(resource.Resource): async def robots(cls, request: Request) -> PlainTextResponse: return PlainTextResponse("User-agent: *\nDisallow: /\n\nUser-agent: AdsBot-Google\nDisallow: /") - def render_GET(self, request): + async def render_GET(self, request): self.logger.debug(f"{Utils.get_ip_addr(request)} -> {request.uri.decode()}") template = self.environment.get_template("core/frontend/index.jinja") return template.render( @@ -167,7 +167,7 @@ class FE_Gate(FE_Base): sesh=vars(usr_sesh), ).encode("utf-16") - def render_POST(self, request: Request): + async def render_POST(self, request: Request): uri = request.uri.decode() ip = Utils.get_ip_addr(request) @@ -177,13 +177,13 @@ class FE_Gate(FE_Base): if passwd == b"": passwd = None - uid = self.data.card.get_user_id_from_card(access_code) - user = self.data.user.get_user(uid) + uid = await self.data.card.get_user_id_from_card(access_code) + user = await self.data.user.get_user(uid) if uid is None: return redirectTo(b"/gate?e=1", request) if passwd is None: - sesh = self.data.user.check_password(uid) + sesh = await self.data.user.check_password(uid) if sesh is not None: return redirectTo( @@ -210,14 +210,14 @@ class FE_Gate(FE_Base): email: str = request.args[b"email"][0].decode() passwd: bytes = request.args[b"passwd"][0] - uid = self.data.card.get_user_id_from_card(access_code) + uid = await self.data.card.get_user_id_from_card(access_code) if uid is None: return redirectTo(b"/gate?e=1", request) salt = bcrypt.gensalt() hashed = bcrypt.hashpw(passwd, salt) - result = self.data.user.create_user( + result = await self.data.user.create_user( uid, username, email.lower(), hashed.decode(), 1 ) if result is None: @@ -231,16 +231,16 @@ class FE_Gate(FE_Base): else: return b"" - def create_user(self, request: Request): + async def create_user(self, request: Request): if b"ac" not in request.args or len(request.args[b"ac"][0].decode()) != 20: return redirectTo(b"/gate?e=2", request) ac = request.args[b"ac"][0].decode() - card = self.data.card.get_card_by_access_code(ac) + card = await self.data.card.get_card_by_access_code(ac) if card is None: return redirectTo(b"/gate?e=1", request) - user = self.data.user.get_user(card['user']) + user = await self.data.user.get_user(card['user']) if user is None: self.logger.warning(f"Card {ac} exists with no/invalid associated user ID {card['user']}") return redirectTo(b"/gate?e=0", request) @@ -257,7 +257,7 @@ class FE_Gate(FE_Base): class FE_User(FE_Base): - def render_GET(self, request: Request): + async def render_GET(self, request: Request): uri = request.uri.decode() template = self.environment.get_template("core/frontend/user/index.jinja") @@ -276,12 +276,12 @@ class FE_User(FE_Base): else: usrid = usr_sesh.userId - user = self.data.user.get_user(usrid) + user = await self.data.user.get_user(usrid) if user is None: return redirectTo(b"/user", request) - cards = self.data.card.get_user_cards(usrid) - arcades = self.data.arcade.get_arcades_managed_by_user(usrid) + cards = await self.data.card.get_user_cards(usrid) + arcades = await self.data.arcade.get_arcades_managed_by_user(usrid) card_data = [] arcade_data = [] @@ -307,12 +307,12 @@ class FE_User(FE_Base): arcades=arcade_data ).encode("utf-16") - def render_POST(self, request: Request): + async def render_POST(self, request: Request): pass class FE_System(FE_Base): - def render_GET(self, request: Request): + async def render_GET(self, request: Request): uri = request.uri.decode() template = self.environment.get_template("core/frontend/sys/index.jinja") usrlist: List[Dict] = [] @@ -331,17 +331,17 @@ class FE_System(FE_Base): uname_search = uri_parse.get("usrName") if uid_search is not None: - u = self.data.user.get_user(uid_search[0]) + u = await self.data.user.get_user(uid_search[0]) if u is not None: usrlist.append(u._asdict()) elif email_search is not None: - u = self.data.user.find_user_by_email(email_search[0]) + u = await self.data.user.find_user_by_email(email_search[0]) if u is not None: usrlist.append(u._asdict()) elif uname_search is not None: - ul = self.data.user.find_user_by_username(uname_search[0]) + ul = await self.data.user.find_user_by_username(uname_search[0]) for u in ul: usrlist.append(u._asdict()) @@ -353,24 +353,24 @@ class FE_System(FE_Base): ac_ip_search = uri_parse.get("arcadeIp") if ac_id_search is not None: - u = self.data.arcade.get_arcade(ac_id_search[0]) + u = await self.data.arcade.get_arcade(ac_id_search[0]) if u is not None: aclist.append(u._asdict()) elif ac_name_search is not None: - ul = self.data.arcade.get_arcade_by_name(ac_name_search[0]) + ul = await self.data.arcade.get_arcade_by_name(ac_name_search[0]) if ul is not None: for u in ul: aclist.append(u._asdict()) elif ac_user_search is not None: - ul = self.data.arcade.get_arcades_managed_by_user(ac_user_search[0]) + ul = await self.data.arcade.get_arcades_managed_by_user(ac_user_search[0]) if ul is not None: for u in ul: aclist.append(u._asdict()) elif ac_ip_search is not None: - ul = self.data.arcade.get_arcades_by_ip(ac_ip_search[0]) + ul = await self.data.arcade.get_arcades_by_ip(ac_ip_search[0]) if ul is not None: for u in ul: aclist.append(u._asdict()) @@ -382,17 +382,17 @@ class FE_System(FE_Base): cab_acid_search = uri_parse.get("cabAcId") if cab_id_search is not None: - u = self.data.arcade.get_machine(id=cab_id_search[0]) + u = await self.data.arcade.get_machine(id=cab_id_search[0]) if u is not None: cablist.append(u._asdict()) elif cab_serial_search is not None: - u = self.data.arcade.get_machine(serial=cab_serial_search[0]) + u = await self.data.arcade.get_machine(serial=cab_serial_search[0]) if u is not None: cablist.append(u._asdict()) elif cab_acid_search is not None: - ul = self.data.arcade.get_arcade_machines(cab_acid_search[0]) + ul = await self.data.arcade.get_arcade_machines(cab_acid_search[0]) for u in ul: cablist.append(u._asdict()) @@ -414,12 +414,12 @@ class FE_Game(FE_Base): return self return resource.Resource.getChild(self, name, request) - def render_GET(self, request: Request) -> bytes: + async def render_GET(self, request: Request) -> bytes: return redirectTo(b"/user", request) class FE_Arcade(FE_Base): - def render_GET(self, request: Request): + async def render_GET(self, request: Request): uri = request.uri.decode() template = self.environment.get_template("core/frontend/arcade/index.jinja") managed = [] @@ -433,8 +433,8 @@ class FE_Arcade(FE_Base): if m is not None: arcadeid = m.group(1) - perms = self.data.arcade.get_manager_permissions(usr_sesh.userId, arcadeid) - arcade = self.data.arcade.get_arcade(arcadeid) + perms = await self.data.arcade.get_manager_permissions(usr_sesh.userId, arcadeid) + arcade = await self.data.arcade.get_arcade(arcadeid) if perms is None: perms = 0 @@ -452,7 +452,7 @@ class FE_Arcade(FE_Base): class FE_Machine(FE_Base): - def render_GET(self, request: Request): + async def render_GET(self, request: Request): uri = request.uri.decode() template = self.environment.get_template("core/frontend/machine/index.jinja") diff --git a/example_config/core.yaml b/example_config/core.yaml index 600c66b..ac3a69e 100644 --- a/example_config/core.yaml +++ b/example_config/core.yaml @@ -18,7 +18,6 @@ title: loglevel: "info" reboot_start_time: "04:00" reboot_end_time: "05:00" - ssl_key: "cert/title.key" database: host: "localhost" diff --git a/read.py b/read.py index 05bbd1d..8a0ae72 100644 --- a/read.py +++ b/read.py @@ -6,6 +6,7 @@ import yaml from os import path import logging import coloredlogs +import asyncio from logging.handlers import TimedRotatingFileHandler from typing import List, Optional @@ -38,6 +39,9 @@ class BaseReader: ret.append(f"{root}/{dir}") return ret + + async def read(self) -> None: + pass if __name__ == "__main__": @@ -136,6 +140,8 @@ if __name__ == "__main__": for dir, mod in titles.items(): if args.game in mod.game_codes: handler = mod.reader(config, args.version, bin_arg, opt_arg, args.extra) - handler.read() + loop = asyncio.get_event_loop() + loop.run_until_complete(handler.read()) + logger.info("Done") diff --git a/titles/chuni/base.py b/titles/chuni/base.py index cffcb75..72d665e 100644 --- a/titles/chuni/base.py +++ b/titles/chuni/base.py @@ -38,20 +38,20 @@ class ChuniBase: return {"returnCode": 1} user_id = data["userId"] - login_bonus_presets = self.data.static.get_login_bonus_presets(self.version) + login_bonus_presets = await self.data.static.get_login_bonus_presets(self.version) for preset in login_bonus_presets: # check if a user already has some pogress and if not add the # login bonus entry - user_login_bonus = self.data.item.get_login_bonus( + user_login_bonus = await self.data.item.get_login_bonus( user_id, self.version, preset["presetId"] ) if user_login_bonus is None: - self.data.item.put_login_bonus( + await self.data.item.put_login_bonus( user_id, self.version, preset["presetId"] ) # yeah i'm lazy - user_login_bonus = self.data.item.get_login_bonus( + user_login_bonus = await self.data.item.get_login_bonus( user_id, self.version, preset["presetId"] ) @@ -67,7 +67,7 @@ class ChuniBase: bonus_count = user_login_bonus["bonusCount"] + 1 last_update_date = datetime.now() - all_login_boni = self.data.static.get_login_bonus( + all_login_boni = await self.data.static.get_login_bonus( self.version, preset["presetId"] ) @@ -91,13 +91,13 @@ class ChuniBase: is_finished = True # grab the item for the corresponding day - login_item = self.data.static.get_login_bonus_by_required_days( + login_item = await self.data.static.get_login_bonus_by_required_days( self.version, preset["presetId"], bonus_count ) if login_item is not None: # now add the present to the database so the # handle_get_user_item_api_request can grab them - self.data.item.put_item( + await self.data.item.put_item( user_id, { "itemId": login_item["presentId"], @@ -107,7 +107,7 @@ class ChuniBase: }, ) - self.data.item.put_login_bonus( + await self.data.item.put_login_bonus( user_id, self.version, preset["presetId"], @@ -124,7 +124,7 @@ class ChuniBase: return {"returnCode": 1} async def handle_get_game_charge_api_request(self, data: Dict) -> Dict: - game_charge_list = self.data.static.get_enabled_charges(self.version) + game_charge_list = await self.data.static.get_enabled_charges(self.version) if game_charge_list is None or len(game_charge_list) == 0: return {"length": 0, "gameChargeList": []} @@ -146,7 +146,7 @@ class ChuniBase: return {"length": len(charges), "gameChargeList": charges} async def handle_get_game_event_api_request(self, data: Dict) -> Dict: - game_events = self.data.static.get_enabled_events(self.version) + game_events = await self.data.static.get_enabled_events(self.version) if game_events is None or len(game_events) == 0: self.logger.warning("No enabled events, did you run the reader?") @@ -194,7 +194,7 @@ class ChuniBase: } async def handle_get_game_ranking_api_request(self, data: Dict) -> Dict: - rankings = self.data.score.get_rankings(self.version) + rankings = await self.data.score.get_rankings(self.version) return {"type": data["type"], "gameRankingList": rankings} async def handle_get_game_sale_api_request(self, data: Dict) -> Dict: @@ -241,7 +241,7 @@ class ChuniBase: "isAou": "false", } async def handle_get_user_activity_api_request(self, data: Dict) -> Dict: - user_activity_list = self.data.profile.get_profile_activity( + user_activity_list = await self.data.profile.get_profile_activity( data["userId"], data["kind"] ) @@ -262,7 +262,7 @@ class ChuniBase: } async def handle_get_user_character_api_request(self, data: Dict) -> Dict: - characters = self.data.item.get_characters(data["userId"]) + characters = await self.data.item.get_characters(data["userId"]) if characters is None: return { "userId": data["userId"], @@ -297,7 +297,7 @@ class ChuniBase: } async def handle_get_user_charge_api_request(self, data: Dict) -> Dict: - user_charge_list = self.data.profile.get_profile_charge(data["userId"]) + user_charge_list = await self.data.profile.get_profile_charge(data["userId"]) charge_list = [] for charge in user_charge_list: @@ -320,7 +320,7 @@ class ChuniBase: } async def handle_get_user_course_api_request(self, data: Dict) -> Dict: - user_course_list = self.data.score.get_courses(data["userId"]) + user_course_list = await self.data.score.get_courses(data["userId"]) if user_course_list is None: return { "userId": data["userId"], @@ -355,7 +355,7 @@ class ChuniBase: } async def handle_get_user_data_api_request(self, data: Dict) -> Dict: - p = self.data.profile.get_profile_data(data["userId"], self.version) + p = await self.data.profile.get_profile_data(data["userId"], self.version) if p is None: return {} @@ -367,7 +367,7 @@ class ChuniBase: return {"userId": data["userId"], "userData": profile} async def handle_get_user_data_ex_api_request(self, data: Dict) -> Dict: - p = self.data.profile.get_profile_data_ex(data["userId"], self.version) + p = await self.data.profile.get_profile_data_ex(data["userId"], self.version) if p is None: return {} @@ -379,7 +379,7 @@ class ChuniBase: return {"userId": data["userId"], "userDataEx": profile} async def handle_get_user_duel_api_request(self, data: Dict) -> Dict: - user_duel_list = self.data.item.get_duels(data["userId"]) + user_duel_list = await self.data.item.get_duels(data["userId"]) if user_duel_list is None: return {} @@ -397,7 +397,7 @@ class ChuniBase: } async def handle_get_user_rival_data_api_request(self, data: Dict) -> Dict: - p = self.data.profile.get_rival(data["rivalId"]) + p = await self.data.profile.get_rival(data["rivalId"]) if p is None: return {} userRivalData = { @@ -416,7 +416,7 @@ class ChuniBase: user_rival_music_list = [] # Fetch all the rival music entries for the user - all_entries = self.data.score.get_rival_music(rival_id) + all_entries = await self.data.score.get_rival_music(rival_id) # Process the entries based on max_count and nextIndex for music in all_entries: @@ -467,7 +467,7 @@ class ChuniBase: # still needs to be implemented on WebUI # 1: Music, 2: User, 3: Character - fav_list = self.data.item.get_all_favorites( + fav_list = await self.data.item.get_all_favorites( data["userId"], self.version, fav_kind=int(data["kind"]) ) if fav_list is not None: @@ -492,7 +492,7 @@ class ChuniBase: async def handle_get_user_item_api_request(self, data: Dict) -> Dict: kind = int(int(data["nextIndex"]) / 10000000000) next_idx = int(int(data["nextIndex"]) % 10000000000) - user_item_list = self.data.item.get_items(data["userId"], kind) + user_item_list = await self.data.item.get_items(data["userId"], kind) if user_item_list is None or len(user_item_list) == 0: return { @@ -528,7 +528,7 @@ class ChuniBase: async def handle_get_user_login_bonus_api_request(self, data: Dict) -> Dict: user_id = data["userId"] - user_login_bonus = self.data.item.get_all_login_bonus(user_id, self.version) + user_login_bonus = await self.data.item.get_all_login_bonus(user_id, self.version) # ignore the loginBonus request if its disabled in config if user_login_bonus is None or not self.game_cfg.mods.use_login_bonus: return {"userId": user_id, "length": 0, "userLoginBonusList": []} @@ -553,7 +553,7 @@ class ChuniBase: } async def handle_get_user_map_api_request(self, data: Dict) -> Dict: - user_map_list = self.data.item.get_maps(data["userId"]) + user_map_list = await self.data.item.get_maps(data["userId"]) if user_map_list is None: return {} @@ -571,7 +571,7 @@ class ChuniBase: } async def handle_get_user_music_api_request(self, data: Dict) -> Dict: - music_detail = self.data.score.get_scores(data["userId"]) + music_detail = await self.data.score.get_scores(data["userId"]) if music_detail is None: return { "userId": data["userId"], @@ -630,7 +630,7 @@ class ChuniBase: } async def handle_get_user_option_api_request(self, data: Dict) -> Dict: - p = self.data.profile.get_profile_option(data["userId"]) + p = await self.data.profile.get_profile_option(data["userId"]) option = p._asdict() option.pop("id") @@ -639,7 +639,7 @@ class ChuniBase: return {"userId": data["userId"], "userGameOption": option} async def handle_get_user_option_ex_api_request(self, data: Dict) -> Dict: - p = self.data.profile.get_profile_option_ex(data["userId"]) + p = await self.data.profile.get_profile_option_ex(data["userId"]) option = p._asdict() option.pop("id") @@ -651,10 +651,10 @@ class ChuniBase: return bytes([ord(c) for c in src]).decode("utf-8") async def handle_get_user_preview_api_request(self, data: Dict) -> Dict: - profile = self.data.profile.get_profile_preview(data["userId"], self.version) + profile = await self.data.profile.get_profile_preview(data["userId"], self.version) if profile is None: return None - profile_character = self.data.item.get_character( + profile_character = await self.data.item.get_character( data["userId"], profile["characterId"] ) @@ -693,7 +693,7 @@ class ChuniBase: } async def handle_get_user_recent_rating_api_request(self, data: Dict) -> Dict: - recent_rating_list = self.data.profile.get_profile_recent_rating(data["userId"]) + recent_rating_list = await self.data.profile.get_profile_recent_rating(data["userId"]) if recent_rating_list is None: return { "userId": data["userId"], @@ -722,15 +722,15 @@ class ChuniBase: team_rank = 0 # Get user profile - profile = self.data.profile.get_profile_data(data["userId"], self.version) + profile = await self.data.profile.get_profile_data(data["userId"], self.version) if profile and profile["teamId"]: # Get team by id - team = self.data.profile.get_team_by_id(profile["teamId"]) + team = await self.data.profile.get_team_by_id(profile["teamId"]) if team: team_id = team["id"] team_name = team["teamName"] - team_rank = self.data.profile.get_team_rank(team["id"]) + team_rank = await self.data.profile.get_team_rank(team["id"]) # Don't return anything if no team name has been defined for defaults and there is no team set for the player if not profile["teamId"] and team_name == "": @@ -819,58 +819,58 @@ class ChuniBase: except Exception: pass - self.data.profile.put_profile_data( + await self.data.profile.put_profile_data( user_id, self.version, upsert["userData"][0] ) if "userDataEx" in upsert: - self.data.profile.put_profile_data_ex( + await self.data.profile.put_profile_data_ex( user_id, self.version, upsert["userDataEx"][0] ) if "userGameOption" in upsert: - self.data.profile.put_profile_option(user_id, upsert["userGameOption"][0]) + await self.data.profile.put_profile_option(user_id, upsert["userGameOption"][0]) if "userGameOptionEx" in upsert: - self.data.profile.put_profile_option_ex( + await self.data.profile.put_profile_option_ex( user_id, upsert["userGameOptionEx"][0] ) if "userRecentRatingList" in upsert: - self.data.profile.put_profile_recent_rating( + await self.data.profile.put_profile_recent_rating( user_id, upsert["userRecentRatingList"] ) if "userCharacterList" in upsert: for character in upsert["userCharacterList"]: - self.data.item.put_character(user_id, character) + await self.data.item.put_character(user_id, character) if "userMapList" in upsert: for map in upsert["userMapList"]: - self.data.item.put_map(user_id, map) + await self.data.item.put_map(user_id, map) if "userCourseList" in upsert: for course in upsert["userCourseList"]: - self.data.score.put_course(user_id, course) + await self.data.score.put_course(user_id, course) if "userDuelList" in upsert: for duel in upsert["userDuelList"]: - self.data.item.put_duel(user_id, duel) + await self.data.item.put_duel(user_id, duel) if "userItemList" in upsert: for item in upsert["userItemList"]: - self.data.item.put_item(user_id, item) + await self.data.item.put_item(user_id, item) if "userActivityList" in upsert: for activity in upsert["userActivityList"]: - self.data.profile.put_profile_activity(user_id, activity) + await self.data.profile.put_profile_activity(user_id, activity) if "userChargeList" in upsert: for charge in upsert["userChargeList"]: - self.data.profile.put_profile_charge(user_id, charge) + await self.data.profile.put_profile_charge(user_id, charge) if "userMusicDetailList" in upsert: for song in upsert["userMusicDetailList"]: - self.data.score.put_score(user_id, song) + await self.data.score.put_score(user_id, song) if "userPlaylogList" in upsert: for playlog in upsert["userPlaylogList"]: @@ -881,7 +881,7 @@ class ChuniBase: playlog["playedUserName2"] = self.read_wtf8(playlog["playedUserName2"]) if playlog["playedUserName3"] is not None: playlog["playedUserName3"] = self.read_wtf8(playlog["playedUserName3"]) - self.data.score.put_playlog(user_id, playlog, self.version) + await self.data.score.put_playlog(user_id, playlog, self.version) if "userTeamPoint" in upsert: team_points = upsert["userTeamPoint"] @@ -889,7 +889,7 @@ class ChuniBase: for tp in team_points: if tp["teamId"] != '65535': # Fetch the current team data - current_team = self.data.profile.get_team_by_id(tp["teamId"]) + current_team = await self.data.profile.get_team_by_id(tp["teamId"]) # Calculate the new teamPoint new_team_point = int(tp["teamPoint"]) + current_team["teamPoint"] @@ -900,24 +900,24 @@ class ChuniBase: } # Update the team data - self.data.profile.update_team(tp["teamId"], team_data) + await self.data.profile.update_team(tp["teamId"], team_data) except: pass # Probably a better way to catch if the team is not set yet (new profiles), but let's just pass if "userMapAreaList" in upsert: for map_area in upsert["userMapAreaList"]: - self.data.item.put_map_area(user_id, map_area) + await self.data.item.put_map_area(user_id, map_area) if "userOverPowerList" in upsert: for overpower in upsert["userOverPowerList"]: - self.data.profile.put_profile_overpower(user_id, overpower) + await self.data.profile.put_profile_overpower(user_id, overpower) if "userEmoneyList" in upsert: for emoney in upsert["userEmoneyList"]: - self.data.profile.put_profile_emoney(user_id, emoney) + await self.data.profile.put_profile_emoney(user_id, emoney) if "userLoginBonusList" in upsert: for login in upsert["userLoginBonusList"]: - self.data.item.put_login_bonus( + await self.data.item.put_login_bonus( user_id, self.version, login["presetId"], isWatched=True ) @@ -930,7 +930,7 @@ class ChuniBase: async def handle_upsert_user_chargelog_api_request(self, data: Dict) -> Dict: # add tickets after they got bought, this makes sure the tickets are # still valid after an unsuccessful logout - self.data.profile.put_profile_charge(data["userId"], data["userCharge"]) + await self.data.profile.put_profile_charge(data["userId"], data["userCharge"]) return {"returnCode": "1"} async def handle_upsert_client_bookkeeping_api_request(self, data: Dict) -> Dict: diff --git a/titles/chuni/new.py b/titles/chuni/new.py index 9902906..405c25b 100644 --- a/titles/chuni/new.py +++ b/titles/chuni/new.py @@ -102,7 +102,7 @@ class ChuniNew(ChuniBase): return {"returnCode": "1"} async def handle_get_user_map_area_api_request(self, data: Dict) -> Dict: - user_map_areas = self.data.item.get_map_areas(data["userId"]) + user_map_areas = await self.data.item.get_map_areas(data["userId"]) map_areas = [] for map_area in user_map_areas: @@ -117,10 +117,10 @@ class ChuniNew(ChuniBase): return {"userId": data["userId"], "symbolCharInfoList": []} async def handle_get_user_preview_api_request(self, data: Dict) -> Dict: - profile = self.data.profile.get_profile_preview(data["userId"], self.version) + profile = await self.data.profile.get_profile_preview(data["userId"], self.version) if profile is None: return None - profile_character = self.data.item.get_character( + profile_character = await self.data.item.get_character( data["userId"], profile["characterId"] ) @@ -165,7 +165,7 @@ class ChuniNew(ChuniBase): return data1 async def handle_cm_get_user_preview_api_request(self, data: Dict) -> Dict: - p = self.data.profile.get_profile_data(data["userId"], self.version) + p = await self.data.profile.get_profile_data(data["userId"], self.version) if p is None: return {} @@ -187,7 +187,7 @@ class ChuniNew(ChuniBase): """ returns all current active banners (gachas) """ - game_gachas = self.data.static.get_gachas(self.version) + game_gachas = await self.data.static.get_gachas(self.version) # clean the database rows game_gacha_list = [] @@ -217,7 +217,7 @@ class ChuniNew(ChuniBase): """ returns all valid cards for a given gachaId """ - game_gacha_cards = self.data.static.get_gacha_cards(data["gachaId"]) + game_gacha_cards = await self.data.static.get_gacha_cards(data["gachaId"]) game_gacha_card_list = [] for gacha_card in game_gacha_cards: @@ -238,7 +238,7 @@ class ChuniNew(ChuniBase): } async def handle_cm_get_user_data_api_request(self, data: Dict) -> Dict: - p = self.data.profile.get_profile_data(data["userId"], self.version) + p = await self.data.profile.get_profile_data(data["userId"], self.version) if p is None: return {} @@ -263,7 +263,7 @@ class ChuniNew(ChuniBase): } async def handle_get_user_gacha_api_request(self, data: Dict) -> Dict: - user_gachas = self.data.item.get_user_gachas(data["userId"]) + user_gachas = await self.data.item.get_user_gachas(data["userId"]) if user_gachas is None: return {"userId": data["userId"], "length": 0, "userGachaList": []} @@ -282,7 +282,7 @@ class ChuniNew(ChuniBase): } async def handle_get_user_printed_card_api_request(self, data: Dict) -> Dict: - user_print_list = self.data.item.get_user_print_states( + user_print_list = await self.data.item.get_user_print_states( data["userId"], has_completed=True ) if user_print_list is None: @@ -319,7 +319,7 @@ class ChuniNew(ChuniBase): async def handle_get_user_card_print_error_api_request(self, data: Dict) -> Dict: user_id = data["userId"] - user_print_states = self.data.item.get_user_print_states( + user_print_states = await self.data.item.get_user_print_states( user_id, has_completed=False ) @@ -362,14 +362,14 @@ class ChuniNew(ChuniBase): # characterId should be returned if chara_id != -1: # get the - card = self.data.static.get_gacha_card_by_character(gacha_id, chara_id) + card = await self.data.static.get_gacha_card_by_character(gacha_id, chara_id) tmp = card._asdict() tmp.pop("id") rolled_cards.append(tmp) else: - gacha_cards = self.data.static.get_gacha_cards(gacha_id) + gacha_cards = await self.data.static.get_gacha_cards(gacha_id) # get the card id for each roll for _ in range(num_rolls): @@ -396,7 +396,7 @@ class ChuniNew(ChuniBase): user_data.pop("rankUpChallengeResults") user_data.pop("userEmoney") - self.data.profile.put_profile_data(user_id, self.version, user_data) + await self.data.profile.put_profile_data(user_id, self.version, user_data) # save the user gacha user_gacha = upsert["userGacha"] @@ -404,16 +404,16 @@ class ChuniNew(ChuniBase): user_gacha.pop("gachaId") user_gacha.pop("dailyGachaDate") - self.data.item.put_user_gacha(user_id, gacha_id, user_gacha) + await self.data.item.put_user_gacha(user_id, gacha_id, user_gacha) # save all user items if "userItemList" in upsert: for item in upsert["userItemList"]: - self.data.item.put_item(user_id, item) + await self.data.item.put_item(user_id, item) # add every gamegachaCard to database for card in upsert["gameGachaCardList"]: - self.data.item.put_user_print_state( + await self.data.item.put_user_print_state( user_id, hasCompleted=False, placeId=place_id, @@ -423,7 +423,7 @@ class ChuniNew(ChuniBase): # retrieve every game gacha card which has been added in order to get # the orderId for the next request - user_print_states = self.data.item.get_user_print_states_by_gacha( + user_print_states = await self.data.item.get_user_print_states_by_gacha( user_id, gacha_id, has_completed=False ) card_print_state_list = [] @@ -465,7 +465,7 @@ class ChuniNew(ChuniBase): ) # add the entry to the user print table with the random serialId - self.data.item.put_user_print_detail(user_id, serial_id, user_print_detail) + await self.data.item.put_user_print_detail(user_id, serial_id, user_print_detail) return { "returnCode": 1, @@ -482,10 +482,10 @@ class ChuniNew(ChuniBase): # save all user items if "userItemList" in data: for item in data["userItemList"]: - self.data.item.put_item(user_id, item) + await self.data.item.put_item(user_id, item) # set the card print state to success and use the orderId as the key - self.data.item.put_user_print_state( + await self.data.item.put_user_print_state( user_id, id=upsert["orderId"], hasCompleted=True ) @@ -497,7 +497,7 @@ class ChuniNew(ChuniBase): # set the card print state to success and use the orderId as the key for order_id in order_ids: - self.data.item.put_user_print_state(user_id, id=order_id, hasCompleted=True) + await self.data.item.put_user_print_state(user_id, id=order_id, hasCompleted=True) return {"returnCode": "1", "apiName": "CMUpsertUserPrintCancelApi"} @@ -508,11 +508,11 @@ class ChuniNew(ChuniBase): async def handle_begin_matching_api_request(self, data: Dict) -> Dict: room_id = 1 # check if there is a free matching room - matching_room = self.data.item.get_oldest_free_matching(self.version) + matching_room = await self.data.item.get_oldest_free_matching(self.version) if matching_room is None: # grab the latest roomId and add 1 for the new room - newest_matching = self.data.item.get_newest_matching(self.version) + newest_matching = await self.data.item.get_newest_matching(self.version) if newest_matching is not None: room_id = newest_matching["roomId"] + 1 @@ -522,12 +522,12 @@ class ChuniNew(ChuniBase): # create the new room with room_id and the current user id (host) # user id is required for the countdown later on - self.data.item.put_matching( + await self.data.item.put_matching( self.version, room_id, [new_member], user_id=new_member["userId"] ) # get the newly created matching room - matching_room = self.data.item.get_matching(self.version, room_id) + matching_room = await self.data.item.get_matching(self.version, room_id) else: # a room already exists, so just add the new member to it matching_member_list = matching_room["matchingMemberInfoList"] @@ -537,7 +537,7 @@ class ChuniNew(ChuniBase): matching_member_list.append(new_member) # add the updated room to the database, make sure to set isFull correctly! - self.data.item.put_matching( + await self.data.item.put_matching( self.version, matching_room["roomId"], matching_member_list, @@ -555,7 +555,7 @@ class ChuniNew(ChuniBase): return {"roomId": 1, "matchingWaitState": matching_wait} async def handle_end_matching_api_request(self, data: Dict) -> Dict: - matching_room = self.data.item.get_matching(self.version, data["roomId"]) + matching_room = await self.data.item.get_matching(self.version, data["roomId"]) members = matching_room["matchingMemberInfoList"] # only set the host user to role 1 every other to 0? @@ -564,7 +564,7 @@ class ChuniNew(ChuniBase): for m in members ] - self.data.item.put_matching( + await self.data.item.put_matching( self.version, matching_room["roomId"], members, @@ -585,7 +585,7 @@ class ChuniNew(ChuniBase): async def handle_remove_matching_member_api_request(self, data: Dict) -> Dict: # get all matching rooms, because Chuni only returns the userId # not the actual roomId - matching_rooms = self.data.item.get_all_matchings(self.version) + matching_rooms = await self.data.item.get_all_matchings(self.version) if matching_rooms is None: return {"returnCode": "1"} @@ -599,10 +599,10 @@ class ChuniNew(ChuniBase): # if the last user got removed, delete the matching room if len(new_members) <= 0: - self.data.item.delete_matching(self.version, room["roomId"]) + await self.data.item.delete_matching(self.version, room["roomId"]) else: # remove the user from the room - self.data.item.put_matching( + await self.data.item.put_matching( self.version, room["roomId"], new_members, @@ -615,7 +615,7 @@ class ChuniNew(ChuniBase): async def handle_get_matching_state_api_request(self, data: Dict) -> Dict: polling_interval = 1 # get the current active room - matching_room = self.data.item.get_matching(self.version, data["roomId"]) + matching_room = await self.data.item.get_matching(self.version, data["roomId"]) members = matching_room["matchingMemberInfoList"] rest_sec = matching_room["restMSec"] @@ -638,7 +638,7 @@ class ChuniNew(ChuniBase): current_member["userName"] = self.read_wtf8(current_member["userName"]) members[i] = current_member - self.data.item.put_matching( + await self.data.item.put_matching( self.version, data["roomId"], members, diff --git a/titles/chuni/read.py b/titles/chuni/read.py index 7100ae6..5082f7a 100644 --- a/titles/chuni/read.py +++ b/titles/chuni/read.py @@ -28,7 +28,7 @@ class ChuniReader(BaseReader): self.logger.error(f"Invalid chunithm version {version}") exit(1) - def read(self) -> None: + async def read(self) -> None: data_dirs = [] if self.bin_dir is not None: data_dirs += self.get_data_directories(self.bin_dir) @@ -38,13 +38,13 @@ class ChuniReader(BaseReader): for dir in data_dirs: self.logger.info(f"Read from {dir}") - self.read_events(f"{dir}/event") - self.read_music(f"{dir}/music") - self.read_charges(f"{dir}/chargeItem") - self.read_avatar(f"{dir}/avatarAccessory") - self.read_login_bonus(f"{dir}/") + await self.read_events(f"{dir}/event") + await self.read_music(f"{dir}/music") + await self.read_charges(f"{dir}/chargeItem") + await self.read_avatar(f"{dir}/avatarAccessory") + await self.read_login_bonus(f"{dir}/") - def read_login_bonus(self, root_dir: str) -> None: + async def read_login_bonus(self, root_dir: str) -> None: for root, dirs, files in walk(f"{root_dir}loginBonusPreset"): for dir in dirs: if path.exists(f"{root}/{dir}/LoginBonusPreset.xml"): @@ -60,7 +60,7 @@ class ChuniReader(BaseReader): True if xml_root.find("disableFlag").text == "false" else False ) - result = self.data.static.put_login_bonus_preset( + result = await self.data.static.put_login_bonus_preset( self.version, id, name, is_enabled ) @@ -98,7 +98,7 @@ class ChuniReader(BaseReader): bonus_root.find("loginBonusCategoryType").text ) - result = self.data.static.put_login_bonus( + result = await self.data.static.put_login_bonus( self.version, id, bonus_id, @@ -117,7 +117,7 @@ class ChuniReader(BaseReader): f"Failed to insert login bonus {bonus_id}" ) - def read_events(self, evt_dir: str) -> None: + async def read_events(self, evt_dir: str) -> None: for root, dirs, files in walk(evt_dir): for dir in dirs: if path.exists(f"{root}/{dir}/Event.xml"): @@ -132,7 +132,7 @@ class ChuniReader(BaseReader): for substances in xml_root.findall("substances"): event_type = substances.find("type").text - result = self.data.static.put_event( + result = await self.data.static.put_event( self.version, id, event_type, name ) if result is not None: @@ -140,7 +140,7 @@ class ChuniReader(BaseReader): else: self.logger.warning(f"Failed to insert event {id}") - def read_music(self, music_dir: str) -> None: + async def read_music(self, music_dir: str) -> None: for root, dirs, files in walk(music_dir): for dir in dirs: if path.exists(f"{root}/{dir}/Music.xml"): @@ -185,7 +185,7 @@ class ChuniReader(BaseReader): ) we_chara = None - result = self.data.static.put_music( + result = await self.data.static.put_music( self.version, song_id, chart_id, @@ -206,7 +206,7 @@ class ChuniReader(BaseReader): f"Failed to insert music {song_id} chart {chart_id}" ) - def read_charges(self, charge_dir: str) -> None: + async def read_charges(self, charge_dir: str) -> None: for root, dirs, files in walk(charge_dir): for dir in dirs: if path.exists(f"{root}/{dir}/ChargeItem.xml"): @@ -222,7 +222,7 @@ class ChuniReader(BaseReader): consumeType = xml_root.find("consumeType").text sellingAppeal = bool(xml_root.find("sellingAppeal").text) - result = self.data.static.put_charge( + result = await self.data.static.put_charge( self.version, id, name, @@ -236,7 +236,7 @@ class ChuniReader(BaseReader): else: self.logger.warning(f"Failed to insert charge {id}") - def read_avatar(self, avatar_dir: str) -> None: + async def read_avatar(self, avatar_dir: str) -> None: for root, dirs, files in walk(avatar_dir): for dir in dirs: if path.exists(f"{root}/{dir}/AvatarAccessory.xml"): @@ -254,7 +254,7 @@ class ChuniReader(BaseReader): for texture in xml_root.findall("texture"): texturePath = texture.find("path").text - result = self.data.static.put_avatar( + result = await self.data.static.put_avatar( self.version, id, name, category, iconPath, texturePath ) diff --git a/titles/chuni/schema/item.py b/titles/chuni/schema/item.py index dc2751d..5077e14 100644 --- a/titles/chuni/schema/item.py +++ b/titles/chuni/schema/item.py @@ -245,7 +245,7 @@ matching = Table( class ChuniItemData(BaseData): - def get_oldest_free_matching(self, version: int) -> Optional[Row]: + async def get_oldest_free_matching(self, version: int) -> Optional[Row]: sql = matching.select( and_( matching.c.version == version, @@ -253,46 +253,46 @@ class ChuniItemData(BaseData): ) ).order_by(matching.c.roomId.asc()) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_newest_matching(self, version: int) -> Optional[Row]: + async def get_newest_matching(self, version: int) -> Optional[Row]: sql = matching.select( and_( matching.c.version == version ) ).order_by(matching.c.roomId.desc()) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_all_matchings(self, version: int) -> Optional[List[Row]]: + async def get_all_matchings(self, version: int) -> Optional[List[Row]]: sql = matching.select( and_( matching.c.version == version ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_matching(self, version: int, room_id: int) -> Optional[Row]: + async def get_matching(self, version: int, room_id: int) -> Optional[Row]: sql = matching.select( and_(matching.c.version == version, matching.c.roomId == room_id) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def put_matching( + async def put_matching( self, version: int, room_id: int, @@ -314,22 +314,22 @@ class ChuniItemData(BaseData): restMSec=rest_sec, matchingMemberInfoList=matching_member_info_list ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: return None return result.lastrowid - def delete_matching(self, version: int, room_id: int): + async def delete_matching(self, version: int, room_id: int): sql = delete(matching).where( and_(matching.c.roomId == room_id, matching.c.version == version) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.lastrowid - def get_all_favorites( + async def get_all_favorites( self, user_id: int, version: int, fav_kind: int = 1 ) -> Optional[List[Row]]: sql = favorite.select( @@ -340,12 +340,12 @@ class ChuniItemData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_login_bonus( + async def put_login_bonus( self, user_id: int, version: int, preset_id: int, **login_bonus_data ) -> Optional[int]: sql = insert(login_bonus).values( @@ -354,12 +354,12 @@ class ChuniItemData(BaseData): conflict = sql.on_duplicate_key_update(presetId=preset_id, **login_bonus_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: return None return result.lastrowid - def get_all_login_bonus( + async def get_all_login_bonus( self, user_id: int, version: int, is_finished: bool = False ) -> Optional[List[Row]]: sql = login_bonus.select( @@ -370,12 +370,12 @@ class ChuniItemData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_login_bonus( + async def get_login_bonus( self, user_id: int, version: int, preset_id: int ) -> Optional[Row]: sql = login_bonus.select( @@ -386,12 +386,12 @@ class ChuniItemData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def put_character(self, user_id: int, character_data: Dict) -> Optional[int]: + async def put_character(self, user_id: int, character_data: Dict) -> Optional[int]: character_data["user"] = user_id character_data = self.fix_bools(character_data) @@ -399,30 +399,30 @@ class ChuniItemData(BaseData): sql = insert(character).values(**character_data) conflict = sql.on_duplicate_key_update(**character_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: return None return result.lastrowid - def get_character(self, user_id: int, character_id: int) -> Optional[Dict]: + async def get_character(self, user_id: int, character_id: int) -> Optional[Dict]: sql = select(character).where( and_(character.c.user == user_id, character.c.characterId == character_id) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_characters(self, user_id: int) -> Optional[List[Row]]: + async def get_characters(self, user_id: int) -> Optional[List[Row]]: sql = select(character).where(character.c.user == user_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_item(self, user_id: int, item_data: Dict) -> Optional[int]: + async def put_item(self, user_id: int, item_data: Dict) -> Optional[int]: item_data["user"] = user_id item_data = self.fix_bools(item_data) @@ -430,12 +430,12 @@ class ChuniItemData(BaseData): sql = insert(item).values(**item_data) conflict = sql.on_duplicate_key_update(**item_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: return None return result.lastrowid - def get_items(self, user_id: int, kind: int = None) -> Optional[List[Row]]: + async def get_items(self, user_id: int, kind: int = None) -> Optional[List[Row]]: if kind is None: sql = select(item).where(item.c.user == user_id) else: @@ -443,12 +443,12 @@ class ChuniItemData(BaseData): and_(item.c.user == user_id, item.c.itemKind == kind) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_duel(self, user_id: int, duel_data: Dict) -> Optional[int]: + async def put_duel(self, user_id: int, duel_data: Dict) -> Optional[int]: duel_data["user"] = user_id duel_data = self.fix_bools(duel_data) @@ -456,20 +456,20 @@ class ChuniItemData(BaseData): sql = insert(duel).values(**duel_data) conflict = sql.on_duplicate_key_update(**duel_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: return None return result.lastrowid - def get_duels(self, user_id: int) -> Optional[List[Row]]: + async def get_duels(self, user_id: int) -> Optional[List[Row]]: sql = select(duel).where(duel.c.user == user_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_map(self, user_id: int, map_data: Dict) -> Optional[int]: + async def put_map(self, user_id: int, map_data: Dict) -> Optional[int]: map_data["user"] = user_id map_data = self.fix_bools(map_data) @@ -477,20 +477,20 @@ class ChuniItemData(BaseData): sql = insert(map).values(**map_data) conflict = sql.on_duplicate_key_update(**map_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: return None return result.lastrowid - def get_maps(self, user_id: int) -> Optional[List[Row]]: + async def get_maps(self, user_id: int) -> Optional[List[Row]]: sql = select(map).where(map.c.user == user_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_map_area(self, user_id: int, map_area_data: Dict) -> Optional[int]: + async def put_map_area(self, user_id: int, map_area_data: Dict) -> Optional[int]: map_area_data["user"] = user_id map_area_data = self.fix_bools(map_area_data) @@ -498,28 +498,28 @@ class ChuniItemData(BaseData): sql = insert(map_area).values(**map_area_data) conflict = sql.on_duplicate_key_update(**map_area_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: return None return result.lastrowid - def get_map_areas(self, user_id: int) -> Optional[List[Row]]: + async def get_map_areas(self, user_id: int) -> Optional[List[Row]]: sql = select(map_area).where(map_area.c.user == user_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_user_gachas(self, aime_id: int) -> Optional[List[Row]]: + async def get_user_gachas(self, aime_id: int) -> Optional[List[Row]]: sql = gacha.select(gacha.c.user == aime_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_user_gacha( + async def put_user_gacha( self, aime_id: int, gacha_id: int, gacha_data: Dict ) -> Optional[int]: sql = insert(gacha).values(user=aime_id, gachaId=gacha_id, **gacha_data) @@ -527,14 +527,14 @@ class ChuniItemData(BaseData): conflict = sql.on_duplicate_key_update( user=aime_id, gachaId=gacha_id, **gacha_data ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"put_user_gacha: Failed to insert! aime_id: {aime_id}") return None return result.lastrowid - def get_user_print_states( + async def get_user_print_states( self, aime_id: int, has_completed: bool = False ) -> Optional[List[Row]]: sql = print_state.select( @@ -544,12 +544,12 @@ class ChuniItemData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_user_print_states_by_gacha( + async def get_user_print_states_by_gacha( self, aime_id: int, gacha_id: int, has_completed: bool = False ) -> Optional[List[Row]]: sql = print_state.select( @@ -560,16 +560,16 @@ class ChuniItemData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_user_print_state(self, aime_id: int, **print_data) -> Optional[int]: + async def put_user_print_state(self, aime_id: int, **print_data) -> Optional[int]: sql = insert(print_state).values(user=aime_id, **print_data) conflict = sql.on_duplicate_key_update(user=aime_id, **print_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning( @@ -578,7 +578,7 @@ class ChuniItemData(BaseData): return None return result.lastrowid - def put_user_print_detail( + async def put_user_print_detail( self, aime_id: int, serial_id: str, user_print_data: Dict ) -> Optional[int]: sql = insert(print_detail).values( @@ -586,7 +586,7 @@ class ChuniItemData(BaseData): ) conflict = sql.on_duplicate_key_update(user=aime_id, **user_print_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning( diff --git a/titles/chuni/schema/profile.py b/titles/chuni/schema/profile.py index 43b5641..b5ac493 100644 --- a/titles/chuni/schema/profile.py +++ b/titles/chuni/schema/profile.py @@ -395,7 +395,7 @@ team = Table( class ChuniProfileData(BaseData): - def put_profile_data( + async def put_profile_data( self, aime_id: int, version: int, profile_data: Dict ) -> Optional[int]: profile_data["user"] = aime_id @@ -407,26 +407,26 @@ class ChuniProfileData(BaseData): sql = insert(profile).values(**profile_data) conflict = sql.on_duplicate_key_update(**profile_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"put_profile_data: Failed to update! aime_id: {aime_id}") return None return result.lastrowid - def get_profile_preview(self, aime_id: int, version: int) -> Optional[Row]: + async def get_profile_preview(self, aime_id: int, version: int) -> Optional[Row]: sql = ( select([profile, option]) .join(option, profile.c.user == option.c.user) .filter(and_(profile.c.user == aime_id, profile.c.version <= version)) ).order_by(profile.c.version.desc()) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_profile_data(self, aime_id: int, version: int) -> Optional[Row]: + async def get_profile_data(self, aime_id: int, version: int) -> Optional[Row]: sql = select(profile).where( and_( profile.c.user == aime_id, @@ -434,12 +434,12 @@ class ChuniProfileData(BaseData): ) ).order_by(profile.c.version.desc()) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def put_profile_data_ex( + async def put_profile_data_ex( self, aime_id: int, version: int, profile_ex_data: Dict ) -> Optional[int]: profile_ex_data["user"] = aime_id @@ -449,7 +449,7 @@ class ChuniProfileData(BaseData): sql = insert(profile_ex).values(**profile_ex_data) conflict = sql.on_duplicate_key_update(**profile_ex_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning( @@ -458,7 +458,7 @@ class ChuniProfileData(BaseData): return None return result.lastrowid - def get_profile_data_ex(self, aime_id: int, version: int) -> Optional[Row]: + async def get_profile_data_ex(self, aime_id: int, version: int) -> Optional[Row]: sql = select(profile_ex).where( and_( profile_ex.c.user == aime_id, @@ -466,17 +466,17 @@ class ChuniProfileData(BaseData): ) ).order_by(profile_ex.c.version.desc()) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def put_profile_option(self, aime_id: int, option_data: Dict) -> Optional[int]: + async def put_profile_option(self, aime_id: int, option_data: Dict) -> Optional[int]: option_data["user"] = aime_id sql = insert(option).values(**option_data) conflict = sql.on_duplicate_key_update(**option_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning( @@ -485,22 +485,22 @@ class ChuniProfileData(BaseData): return None return result.lastrowid - def get_profile_option(self, aime_id: int) -> Optional[Row]: + async def get_profile_option(self, aime_id: int) -> Optional[Row]: sql = select(option).where(option.c.user == aime_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def put_profile_option_ex( + async def put_profile_option_ex( self, aime_id: int, option_ex_data: Dict ) -> Optional[int]: option_ex_data["user"] = aime_id sql = insert(option_ex).values(**option_ex_data) conflict = sql.on_duplicate_key_update(**option_ex_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning( @@ -509,15 +509,15 @@ class ChuniProfileData(BaseData): return None return result.lastrowid - def get_profile_option_ex(self, aime_id: int) -> Optional[Row]: + async def get_profile_option_ex(self, aime_id: int) -> Optional[Row]: sql = select(option_ex).where(option_ex.c.user == aime_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def put_profile_recent_rating( + async def put_profile_recent_rating( self, aime_id: int, recent_rating_data: List[Dict] ) -> Optional[int]: sql = insert(recent_rating).values( @@ -525,7 +525,7 @@ class ChuniProfileData(BaseData): ) conflict = sql.on_duplicate_key_update(recentRating=recent_rating_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning( f"put_profile_recent_rating: Failed to update! aime_id: {aime_id}" @@ -533,15 +533,15 @@ class ChuniProfileData(BaseData): return None return result.lastrowid - def get_profile_recent_rating(self, aime_id: int) -> Optional[Row]: + async def get_profile_recent_rating(self, aime_id: int) -> Optional[Row]: sql = select(recent_rating).where(recent_rating.c.user == aime_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def put_profile_activity(self, aime_id: int, activity_data: Dict) -> Optional[int]: + async def put_profile_activity(self, aime_id: int, activity_data: Dict) -> Optional[int]: # The game just uses "id" but we need to distinguish that from the db column "id" activity_data["user"] = aime_id activity_data["activityId"] = activity_data["id"] @@ -549,7 +549,7 @@ class ChuniProfileData(BaseData): sql = insert(activity).values(**activity_data) conflict = sql.on_duplicate_key_update(**activity_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning( @@ -558,24 +558,24 @@ class ChuniProfileData(BaseData): return None return result.lastrowid - def get_profile_activity(self, aime_id: int, kind: int) -> Optional[List[Row]]: + async def get_profile_activity(self, aime_id: int, kind: int) -> Optional[List[Row]]: sql = ( select(activity) .where(and_(activity.c.user == aime_id, activity.c.kind == kind)) .order_by(activity.c.sortNumber.desc()) # to get the last played track ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_profile_charge(self, aime_id: int, charge_data: Dict) -> Optional[int]: + async def put_profile_charge(self, aime_id: int, charge_data: Dict) -> Optional[int]: charge_data["user"] = aime_id sql = insert(charge).values(**charge_data) conflict = sql.on_duplicate_key_update(**charge_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning( @@ -584,40 +584,40 @@ class ChuniProfileData(BaseData): return None return result.lastrowid - def get_profile_charge(self, aime_id: int) -> Optional[List[Row]]: + async def get_profile_charge(self, aime_id: int) -> Optional[List[Row]]: sql = select(charge).where(charge.c.user == aime_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def add_profile_region(self, aime_id: int, region_id: int) -> Optional[int]: + async def add_profile_region(self, aime_id: int, region_id: int) -> Optional[int]: pass - def get_profile_regions(self, aime_id: int) -> Optional[List[Row]]: + async def get_profile_regions(self, aime_id: int) -> Optional[List[Row]]: pass - def put_profile_emoney(self, aime_id: int, emoney_data: Dict) -> Optional[int]: + async def put_profile_emoney(self, aime_id: int, emoney_data: Dict) -> Optional[int]: emoney_data["user"] = aime_id sql = insert(emoney).values(**emoney_data) conflict = sql.on_duplicate_key_update(**emoney_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: return None return result.lastrowid - def get_profile_emoney(self, aime_id: int) -> Optional[List[Row]]: + async def get_profile_emoney(self, aime_id: int) -> Optional[List[Row]]: sql = select(emoney).where(emoney.c.user == aime_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_profile_overpower( + async def put_profile_overpower( self, aime_id: int, overpower_data: Dict ) -> Optional[int]: overpower_data["user"] = aime_id @@ -625,31 +625,31 @@ class ChuniProfileData(BaseData): sql = insert(overpower).values(**overpower_data) conflict = sql.on_duplicate_key_update(**overpower_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: return None return result.lastrowid - def get_profile_overpower(self, aime_id: int) -> Optional[List[Row]]: + async def get_profile_overpower(self, aime_id: int) -> Optional[List[Row]]: sql = select(overpower).where(overpower.c.user == aime_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_team_by_id(self, team_id: int) -> Optional[Row]: + async def get_team_by_id(self, team_id: int) -> Optional[Row]: sql = select(team).where(team.c.id == team_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_team_rank(self, team_id: int) -> int: + async def get_team_rank(self, team_id: int) -> int: # Normal ranking system, likely the one used in the real servers # Query all teams sorted by 'teamPoint' - result = self.execute( + result = await self.execute( select(team.c.id).order_by(team.c.teamPoint.desc()) ) @@ -666,13 +666,13 @@ class ChuniProfileData(BaseData): # RIP scaled team ranking. Gone, but forgotten # def get_team_rank_scaled(self, team_id: int) -> int: - def update_team(self, team_id: int, team_data: Dict) -> bool: + async def update_team(self, team_id: int, team_data: Dict) -> bool: team_data["id"] = team_id sql = insert(team).values(**team_data) conflict = sql.on_duplicate_key_update(**team_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warn( @@ -680,16 +680,16 @@ class ChuniProfileData(BaseData): ) return False return True - def get_rival(self, rival_id: int) -> Optional[Row]: + async def get_rival(self, rival_id: int) -> Optional[Row]: sql = select(profile).where(profile.c.user == rival_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_overview(self) -> Dict: + async def get_overview(self) -> Dict: # Fetch and add up all the playcounts - playcount_sql = self.execute(select(profile.c.playCount)) + playcount_sql = await self.execute(select(profile.c.playCount)) if playcount_sql is None: self.logger.warn( diff --git a/titles/chuni/schema/score.py b/titles/chuni/schema/score.py index 7e41b8f..0a6424c 100644 --- a/titles/chuni/schema/score.py +++ b/titles/chuni/schema/score.py @@ -142,55 +142,55 @@ playlog = Table( class ChuniScoreData(BaseData): - def get_courses(self, aime_id: int) -> Optional[Row]: + async def get_courses(self, aime_id: int) -> Optional[Row]: sql = select(course).where(course.c.user == aime_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_course(self, aime_id: int, course_data: Dict) -> Optional[int]: + async def put_course(self, aime_id: int, course_data: Dict) -> Optional[int]: course_data["user"] = aime_id course_data = self.fix_bools(course_data) sql = insert(course).values(**course_data) conflict = sql.on_duplicate_key_update(**course_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: return None return result.lastrowid - def get_scores(self, aime_id: int) -> Optional[Row]: + async def get_scores(self, aime_id: int) -> Optional[Row]: sql = select(best_score).where(best_score.c.user == aime_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_score(self, aime_id: int, score_data: Dict) -> Optional[int]: + async def put_score(self, aime_id: int, score_data: Dict) -> Optional[int]: score_data["user"] = aime_id score_data = self.fix_bools(score_data) sql = insert(best_score).values(**score_data) conflict = sql.on_duplicate_key_update(**score_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: return None return result.lastrowid - def get_playlogs(self, aime_id: int) -> Optional[Row]: + async def get_playlogs(self, aime_id: int) -> Optional[Row]: sql = select(playlog).where(playlog.c.user == aime_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_playlog(self, aime_id: int, playlog_data: Dict, version: int) -> Optional[int]: + async def put_playlog(self, aime_id: int, playlog_data: Dict, version: int) -> Optional[int]: # Calculate the ROM version that should be inserted into the DB, based on the version of the ggame being inserted # We only need from Version 10 (Plost) and back, as newer versions include romVersion in their upsert # This matters both for gameRankings, as well as a future DB update to keep version data separate @@ -216,12 +216,12 @@ class ChuniScoreData(BaseData): sql = insert(playlog).values(**playlog_data) conflict = sql.on_duplicate_key_update(**playlog_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: return None return result.lastrowid - def get_rankings(self, version: int) -> Optional[List[Dict]]: + async def get_rankings(self, version: int) -> Optional[List[Dict]]: # Calculates the ROM version that should be fetched for rankings, based on the game version being retrieved # This prevents tracks that are not accessible in your version from counting towards the 10 results romVer = { @@ -241,7 +241,7 @@ class ChuniScoreData(BaseData): 0: "1.00%" } sql = select([playlog.c.musicId.label('id'), func.count(playlog.c.musicId).label('point')]).where((playlog.c.level != 4) & (playlog.c.romVersion.like(romVer.get(version, "%")))).group_by(playlog.c.musicId).order_by(func.count(playlog.c.musicId).desc()).limit(10) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None @@ -249,10 +249,10 @@ class ChuniScoreData(BaseData): rows = result.fetchall() return [dict(row) for row in rows] - def get_rival_music(self, rival_id: int) -> Optional[List[Dict]]: + async def get_rival_music(self, rival_id: int) -> Optional[List[Dict]]: sql = select(best_score).where(best_score.c.user == rival_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() diff --git a/titles/chuni/schema/static.py b/titles/chuni/schema/static.py index fe32d41..ed67b5d 100644 --- a/titles/chuni/schema/static.py +++ b/titles/chuni/schema/static.py @@ -175,7 +175,7 @@ login_bonus = Table( class ChuniStaticData(BaseData): - def put_login_bonus( + async def put_login_bonus( self, version: int, preset_id: int, @@ -207,12 +207,12 @@ class ChuniStaticData(BaseData): loginBonusCategoryType=login_bonus_category_type, ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: return None return result.lastrowid - def get_login_bonus( + async def get_login_bonus( self, version: int, preset_id: int, @@ -224,12 +224,12 @@ class ChuniStaticData(BaseData): ) ).order_by(login_bonus.c.needLoginDayCount.desc()) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_login_bonus_by_required_days( + async def get_login_bonus_by_required_days( self, version: int, preset_id: int, need_login_day_count: int ) -> Optional[Row]: sql = login_bonus.select( @@ -240,12 +240,12 @@ class ChuniStaticData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def put_login_bonus_preset( + async def put_login_bonus_preset( self, version: int, preset_id: int, preset_name: str, is_enabled: bool ) -> Optional[int]: sql = insert(login_bonus_preset).values( @@ -259,12 +259,12 @@ class ChuniStaticData(BaseData): presetName=preset_name, isEnabled=is_enabled ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: return None return result.lastrowid - def get_login_bonus_presets( + async def get_login_bonus_presets( self, version: int, is_enabled: bool = True ) -> Optional[List[Row]]: sql = login_bonus_preset.select( @@ -274,12 +274,12 @@ class ChuniStaticData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_event( + async def put_event( self, version: int, event_id: int, type: int, name: str ) -> Optional[int]: sql = insert(events).values( @@ -288,19 +288,19 @@ class ChuniStaticData(BaseData): conflict = sql.on_duplicate_key_update(name=name) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: return None return result.lastrowid - def update_event( + async def update_event( self, version: int, event_id: int, enabled: bool ) -> Optional[bool]: sql = events.update( and_(events.c.version == version, events.c.eventId == event_id) ).values(enabled=enabled) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.warning( f"update_event: failed to update event! version: {version}, event_id: {event_id}, enabled: {enabled}" @@ -315,35 +315,35 @@ class ChuniStaticData(BaseData): return None return event["enabled"] - def get_event(self, version: int, event_id: int) -> Optional[Row]: + async def get_event(self, version: int, event_id: int) -> Optional[Row]: sql = select(events).where( and_(events.c.version == version, events.c.eventId == event_id) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_enabled_events(self, version: int) -> Optional[List[Row]]: + async def get_enabled_events(self, version: int) -> Optional[List[Row]]: sql = select(events).where( and_(events.c.version == version, events.c.enabled == True) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_events(self, version: int) -> Optional[List[Row]]: + async def get_events(self, version: int) -> Optional[List[Row]]: sql = select(events).where(events.c.version == version) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_music( + async def put_music( self, version: int, song_id: int, @@ -376,12 +376,12 @@ class ChuniStaticData(BaseData): worldsEndTag=we_tag, ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: return None return result.lastrowid - def put_charge( + async def put_charge( self, version: int, charge_id: int, @@ -406,38 +406,38 @@ class ChuniStaticData(BaseData): sellingAppeal=selling_appeal, ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: return None return result.lastrowid - def get_enabled_charges(self, version: int) -> Optional[List[Row]]: + async def get_enabled_charges(self, version: int) -> Optional[List[Row]]: sql = select(charge).where( and_(charge.c.version == version, charge.c.enabled == True) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_charges(self, version: int) -> Optional[List[Row]]: + async def get_charges(self, version: int) -> Optional[List[Row]]: sql = select(charge).where(charge.c.version == version) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_music(self, version: int) -> Optional[List[Row]]: + async def get_music(self, version: int) -> Optional[List[Row]]: sql = music.select(music.c.version <= version) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_music_chart( + async def get_music_chart( self, version: int, song_id: int, chart_id: int ) -> Optional[List[Row]]: sql = select(music).where( @@ -448,21 +448,21 @@ class ChuniStaticData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_song(self, music_id: int) -> Optional[Row]: + async def get_song(self, music_id: int) -> Optional[Row]: sql = music.select(music.c.id == music_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def put_avatar( + async def put_avatar( self, version: int, avatarAccessoryId: int, @@ -487,12 +487,12 @@ class ChuniStaticData(BaseData): texturePath=texturePath, ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: return None return result.lastrowid - def put_gacha( + async def put_gacha( self, version: int, gacha_id: int, @@ -513,33 +513,33 @@ class ChuniStaticData(BaseData): **gacha_data, ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"Failed to insert gacha! gacha_id {gacha_id}") return None return result.lastrowid - def get_gachas(self, version: int) -> Optional[List[Dict]]: + async def get_gachas(self, version: int) -> Optional[List[Dict]]: sql = gachas.select(gachas.c.version <= version).order_by( gachas.c.gachaId.asc() ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_gacha(self, version: int, gacha_id: int) -> Optional[Dict]: + async def get_gacha(self, version: int, gacha_id: int) -> Optional[Dict]: sql = gachas.select( and_(gachas.c.version <= version, gachas.c.gachaId == gacha_id) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def put_gacha_card( + async def put_gacha_card( self, gacha_id: int, card_id: int, **gacha_card ) -> Optional[int]: sql = insert(gacha_cards).values(gachaId=gacha_id, cardId=card_id, **gacha_card) @@ -548,21 +548,21 @@ class ChuniStaticData(BaseData): gachaId=gacha_id, cardId=card_id, **gacha_card ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"Failed to insert gacha card! gacha_id {gacha_id}") return None return result.lastrowid - def get_gacha_cards(self, gacha_id: int) -> Optional[List[Dict]]: + async def get_gacha_cards(self, gacha_id: int) -> Optional[List[Dict]]: sql = gacha_cards.select(gacha_cards.c.gachaId == gacha_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_gacha_card_by_character( + async def get_gacha_card_by_character( self, gacha_id: int, chara_id: int ) -> Optional[Dict]: sql_sub = ( @@ -574,26 +574,26 @@ class ChuniStaticData(BaseData): and_(gacha_cards.c.gachaId == gacha_id, gacha_cards.c.cardId == sql_sub) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def put_card(self, version: int, card_id: int, **card_data) -> Optional[int]: + async def put_card(self, version: int, card_id: int, **card_data) -> Optional[int]: sql = insert(cards).values(version=version, cardId=card_id, **card_data) conflict = sql.on_duplicate_key_update(**card_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"Failed to insert card! card_id {card_id}") return None return result.lastrowid - def get_card(self, version: int, card_id: int) -> Optional[Dict]: + async def get_card(self, version: int, card_id: int) -> Optional[Dict]: sql = cards.select(and_(cards.c.version <= version, cards.c.cardId == card_id)) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() \ No newline at end of file diff --git a/titles/cm/read.py b/titles/cm/read.py index 376789d..ae90b52 100644 --- a/titles/cm/read.py +++ b/titles/cm/read.py @@ -50,7 +50,7 @@ class CardMakerReader(BaseReader): ): return f"{root}/{dir}" - def read(self) -> None: + async def read(self) -> None: static_datas = { "static_gachas.csv": "read_ongeki_gacha_csv", "static_gacha_cards.csv": "read_ongeki_gacha_card_csv", @@ -66,7 +66,7 @@ class CardMakerReader(BaseReader): for file, func in static_datas.items(): if os.path.exists(f"{self.bin_dir}/MU3/{file}"): read_csv = getattr(CardMakerReader, func) - read_csv(self, f"{self.bin_dir}/MU3/{file}") + await read_csv(self, f"{self.bin_dir}/MU3/{file}") else: self.logger.warning( f"Couldn't find {file} file in {self.bin_dir}, skipping" @@ -78,12 +78,12 @@ class CardMakerReader(BaseReader): # ONGEKI (MU3) cnnot easily access the bin data(A000.pac) # so only opt_dir will work for now for dir in data_dirs: - self.read_chuni_card(f"{dir}/CHU/card") - self.read_chuni_gacha(f"{dir}/CHU/gacha") - self.read_mai2_card(f"{dir}/MAI/card") - self.read_ongeki_gacha(f"{dir}/MU3/gacha") + await self.read_chuni_card(f"{dir}/CHU/card") + await self.read_chuni_gacha(f"{dir}/CHU/gacha") + await self.read_mai2_card(f"{dir}/MAI/card") + await self.read_ongeki_gacha(f"{dir}/MU3/gacha") - def read_chuni_card(self, base_dir: str) -> None: + async def read_chuni_card(self, base_dir: str) -> None: self.logger.info(f"Reading cards from {base_dir}...") version_ids = { @@ -114,7 +114,7 @@ class CardMakerReader(BaseReader): chain = int(troot.find("chain").text) skill_name = troot.find("skillName").text - self.chuni_data.static.put_card( + await self.chuni_data.static.put_card( version, card_id, charaName=chara_name, @@ -131,7 +131,7 @@ class CardMakerReader(BaseReader): self.logger.info(f"Added chuni card {card_id}") - def read_chuni_gacha(self, base_dir: str) -> None: + async def read_chuni_gacha(self, base_dir: str) -> None: self.logger.info(f"Reading gachas from {base_dir}...") version_ids = { @@ -158,7 +158,7 @@ class CardMakerReader(BaseReader): True if troot.find("ceilingType").text == "1" else False ) - self.chuni_data.static.put_gacha( + await self.chuni_data.static.put_gacha( version, gacha_id, name, @@ -181,7 +181,7 @@ class CardMakerReader(BaseReader): True if gacha_card.find("pickup").text == "1" else False ) - self.chuni_data.static.put_gacha_card( + await self.chuni_data.static.put_gacha_card( gacha_id, card_id, weight=weight, @@ -193,7 +193,7 @@ class CardMakerReader(BaseReader): f"Added chuni card {card_id} to gacha {gacha_id}" ) - def read_mai2_card(self, base_dir: str) -> None: + async def read_mai2_card(self, base_dir: str) -> None: self.logger.info(f"Reading cards from {base_dir}...") version_ids = { @@ -231,18 +231,18 @@ class CardMakerReader(BaseReader): False if re.search(r"\d{2}/\d{2}/\d{2}", name) else enabled ) - self.mai2_data.static.put_card( + await self.mai2_data.static.put_card( version, card_id, name, enabled=enabled ) self.logger.info(f"Added mai2 card {card_id}") - def read_ongeki_gacha_csv(self, file_path: str) -> None: + async def read_ongeki_gacha_csv(self, file_path: str) -> None: self.logger.info(f"Reading gachas from {file_path}...") with open(file_path, encoding="utf-8") as f: reader = csv.DictReader(f) for row in reader: - self.ongeki_data.static.put_gacha( + await self.ongeki_data.static.put_gacha( row["version"], row["gachaId"], row["gachaName"], @@ -254,13 +254,13 @@ class CardMakerReader(BaseReader): self.logger.info(f"Added ongeki gacha {row['gachaId']}") - def read_ongeki_gacha_card_csv(self, file_path: str) -> None: + async def read_ongeki_gacha_card_csv(self, file_path: str) -> None: self.logger.info(f"Reading gacha cards from {file_path}...") with open(file_path, encoding="utf-8") as f: reader = csv.DictReader(f) for row in reader: - self.ongeki_data.static.put_gacha_card( + await self.ongeki_data.static.put_gacha_card( row["gachaId"], row["cardId"], rarity=row["rarity"], @@ -271,7 +271,7 @@ class CardMakerReader(BaseReader): self.logger.info(f"Added ongeki card {row['cardId']} to gacha") - def read_ongeki_gacha(self, base_dir: str) -> None: + async def read_ongeki_gacha(self, base_dir: str) -> None: self.logger.info(f"Reading gachas from {base_dir}...") # assuming some GachaKinds based on the GachaType @@ -294,7 +294,7 @@ class CardMakerReader(BaseReader): # skip already existing gachas if ( - self.ongeki_data.static.get_gacha( + await self.ongeki_data.static.get_gacha( OngekiConstants.VER_ONGEKI_BRIGHT_MEMORY, gacha_id ) is not None @@ -320,7 +320,7 @@ class CardMakerReader(BaseReader): is_ceiling = 1 max_select_point = 33 - self.ongeki_data.static.put_gacha( + await self.ongeki_data.static.put_gacha( version, gacha_id, name, diff --git a/titles/cxb/base.py b/titles/cxb/base.py index 691897d..cc4e50d 100644 --- a/titles/cxb/base.py +++ b/titles/cxb/base.py @@ -35,7 +35,7 @@ class CxbBase: return {"data": []} async def handle_auth_usercheck_request(self, data: Dict) -> Dict: - profile = self.data.profile.get_profile_index( + profile = await self.data.profile.get_profile_index( 0, data["usercheck"]["authid"], self.version ) if profile is not None: @@ -50,7 +50,7 @@ class CxbBase: return {"token": data["entry"]["authid"], "uid": data["entry"]["authid"]} async def handle_auth_login_request(self, data: Dict) -> Dict: - profile = self.data.profile.get_profile_index( + profile = await self.data.profile.get_profile_index( 0, data["login"]["authid"], self.version ) @@ -204,8 +204,8 @@ class CxbBase: uid = data["loadrange"]["uid"] self.logger.info(f"Load data for {uid}") - profile = self.data.profile.get_profile(uid, self.version) - songs = self.data.score.get_best_scores(uid) + profile = await self.data.profile.get_profile(uid, self.version) + songs = await self.data.score.get_best_scores(uid) data1 = [] index = [] @@ -271,7 +271,7 @@ class CxbBase: thread_ScoreData = Thread(target=CxbBase.task_generateScoreData(song, index, data1)) thread_ScoreData.start() - v_profile = self.data.profile.get_profile_index(0, uid, self.version) + v_profile = await self.data.profile.get_profile_index(0, uid, self.version) v_profile_data = v_profile["data"] for _, data in enumerate(profile): @@ -300,11 +300,11 @@ class CxbBase: for value in data["saveindex"]["data"]: if "playedUserId" in value[1]: - self.data.profile.put_profile( + await self.data.profile.put_profile( data["saveindex"]["uid"], self.version, value[0], value[1] ) if "mcode" not in value[1]: - self.data.profile.put_profile( + await self.data.profile.put_profile( data["saveindex"]["uid"], self.version, value[0], value[1] ) if "shopId" in value: @@ -335,7 +335,7 @@ class CxbBase: "index": value[0], } ) - self.data.score.put_best_score( + await self.data.score.put_best_score( data["saveindex"]["uid"], song_json["mcode"], self.version, @@ -360,32 +360,32 @@ class CxbBase: for index, value in enumerate(data["saveindex"]["data"]): if int(data["saveindex"]["index"][index]) == 101: - self.data.profile.put_profile( + await self.data.profile.put_profile( aimeId, self.version, data["saveindex"]["index"][index], value ) if ( int(data["saveindex"]["index"][index]) >= 700000 and int(data["saveindex"]["index"][index]) <= 701000 ): - self.data.profile.put_profile( + await self.data.profile.put_profile( aimeId, self.version, data["saveindex"]["index"][index], value ) if ( int(data["saveindex"]["index"][index]) >= 500 and int(data["saveindex"]["index"][index]) <= 510 ): - self.data.profile.put_profile( + await self.data.profile.put_profile( aimeId, self.version, data["saveindex"]["index"][index], value ) if "playedUserId" in value: - self.data.profile.put_profile( + await self.data.profile.put_profile( aimeId, self.version, data["saveindex"]["index"][index], json.loads(value), ) if "mcode" not in value and "normalCR" not in value: - self.data.profile.put_profile( + await self.data.profile.put_profile( aimeId, self.version, data["saveindex"]["index"][index], @@ -437,7 +437,7 @@ class CxbBase: } ) - self.data.score.put_best_score( + await self.data.score.put_best_score( aimeId, data1["mcode"], self.version, indexSongList[i], songCode[0] ) i += 1 @@ -446,7 +446,7 @@ class CxbBase: async def handle_action_sprankreq_request(self, data: Dict) -> Dict: uid = data["sprankreq"]["uid"] self.logger.info(f"Get best rankings for {uid}") - p = self.data.score.get_best_rankings(uid) + p = await self.data.score.get_best_rankings(uid) rankList: List[Dict[str, Any]] = [] @@ -492,7 +492,7 @@ class CxbBase: # REV S2 if "clear" in rid: try: - self.data.score.put_ranking( + await self.data.score.put_ranking( user_id=uid, rev_id=int(rid["rid"]), song_id=int(rid["sc"][1]), @@ -500,7 +500,7 @@ class CxbBase: clear=rid["clear"], ) except Exception: - self.data.score.put_ranking( + await self.data.score.put_ranking( user_id=uid, rev_id=int(rid["rid"]), song_id=0, @@ -510,7 +510,7 @@ class CxbBase: # REV else: try: - self.data.score.put_ranking( + await self.data.score.put_ranking( user_id=uid, rev_id=int(rid["rid"]), song_id=int(rid["sc"][1]), @@ -518,7 +518,7 @@ class CxbBase: clear=0, ) except Exception: - self.data.score.put_ranking( + await self.data.score.put_ranking( user_id=uid, rev_id=int(rid["rid"]), song_id=0, @@ -530,12 +530,12 @@ class CxbBase: async def handle_action_addenergy_request(self, data: Dict) -> Dict: uid = data["addenergy"]["uid"] self.logger.info(f"Add energy to user {uid}") - profile = self.data.profile.get_profile_index(0, uid, self.version) + profile = await self.data.profile.get_profile_index(0, uid, self.version) data1 = profile["data"] - p = self.data.item.get_energy(uid) + p = await self.data.item.get_energy(uid) if not p: - self.data.item.put_energy(uid, 5) + await self.data.item.put_energy(uid, 5) return { "class": data1["myClass"], @@ -548,7 +548,7 @@ class CxbBase: energy = p["energy"] newenergy = int(energy) + 5 - self.data.item.put_energy(uid, newenergy) + await self.data.item.put_energy(uid, newenergy) if int(energy) <= 995: array.append( diff --git a/titles/cxb/read.py b/titles/cxb/read.py index b71740d..9a2ae98 100644 --- a/titles/cxb/read.py +++ b/titles/cxb/read.py @@ -1,6 +1,5 @@ -from typing import Optional, Dict, List -from os import walk, path -import urllib +from typing import Optional +from os import path import csv from read import BaseReader @@ -8,7 +7,6 @@ from core.config import CoreConfig from titles.cxb.database import CxbData from titles.cxb.const import CxbConstants - class CxbReader(BaseReader): def __init__( self, @@ -29,17 +27,14 @@ class CxbReader(BaseReader): self.logger.error(f"Invalid project cxb version {version}") exit(1) - def read(self) -> None: - pull_bin_ram = True + async def read(self) -> None: + if path.exists(self.bin_dir): + await self.read_csv(self.bin_dir) + + else: + self.logger.warn(f"{self.bin_dir} does not exist, nothing to import") - if not path.exists(f"{self.bin_dir}"): - self.logger.warning(f"Couldn't find csv file in {self.bin_dir}, skipping") - pull_bin_ram = False - - if pull_bin_ram: - self.read_csv(f"{self.bin_dir}") - - def read_csv(self, bin_dir: str) -> None: + async def read_csv(self, bin_dir: str) -> None: self.logger.info(f"Read csv from {bin_dir}") try: @@ -55,7 +50,7 @@ class CxbReader(BaseReader): if not "N/A" in row["standard"]: self.logger.info(f"Added song {song_id} chart 0") - self.data.static.put_music( + await self.data.static.put_music( self.version, song_id, index, @@ -71,7 +66,7 @@ class CxbReader(BaseReader): ) if not "N/A" in row["hard"]: self.logger.info(f"Added song {song_id} chart 1") - self.data.static.put_music( + await self.data.static.put_music( self.version, song_id, index, @@ -83,7 +78,7 @@ class CxbReader(BaseReader): ) if not "N/A" in row["master"]: self.logger.info(f"Added song {song_id} chart 2") - self.data.static.put_music( + await self.data.static.put_music( self.version, song_id, index, @@ -97,7 +92,7 @@ class CxbReader(BaseReader): ) if not "N/A" in row["unlimited"]: self.logger.info(f"Added song {song_id} chart 3") - self.data.static.put_music( + await self.data.static.put_music( self.version, song_id, index, @@ -113,7 +108,7 @@ class CxbReader(BaseReader): ) if not "N/A" in row["easy"]: self.logger.info(f"Added song {song_id} chart 4") - self.data.static.put_music( + await self.data.static.put_music( self.version, song_id, index, diff --git a/titles/cxb/rev.py b/titles/cxb/rev.py index 1a7c5ac..757b7e8 100644 --- a/titles/cxb/rev.py +++ b/titles/cxb/rev.py @@ -25,7 +25,7 @@ class CxbRev(CxbBase): score_data = json.loads(data["putlog"]["data"]) userid = score_data["usid"] - self.data.score.put_playlog( + await self.data.score.put_playlog( userid, score_data["mcode"], score_data["difficulty"], diff --git a/titles/cxb/schema/item.py b/titles/cxb/schema/item.py index 022a036..9e6a904 100644 --- a/titles/cxb/schema/item.py +++ b/titles/cxb/schema/item.py @@ -19,12 +19,12 @@ energy = Table( class CxbItemData(BaseData): - def put_energy(self, user_id: int, rev_energy: int) -> Optional[int]: + async def put_energy(self, user_id: int, rev_energy: int) -> Optional[int]: sql = insert(energy).values(user=user_id, energy=rev_energy) conflict = sql.on_duplicate_key_update(energy=rev_energy) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.error( f"{__name__} failed to insert item! user: {user_id}, energy: {rev_energy}" @@ -33,10 +33,10 @@ class CxbItemData(BaseData): return result.lastrowid - def get_energy(self, user_id: int) -> Optional[Dict]: + async def get_energy(self, user_id: int) -> Optional[Dict]: sql = energy.select(and_(energy.c.user == user_id)) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() diff --git a/titles/cxb/schema/profile.py b/titles/cxb/schema/profile.py index 5c62f76..a3e6039 100644 --- a/titles/cxb/schema/profile.py +++ b/titles/cxb/schema/profile.py @@ -21,7 +21,7 @@ profile = Table( class CxbProfileData(BaseData): - def put_profile( + async def put_profile( self, user_id: int, version: int, index: int, data: JSON ) -> Optional[int]: sql = insert(profile).values( @@ -30,7 +30,7 @@ class CxbProfileData(BaseData): conflict = sql.on_duplicate_key_update(index=index, data=data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.error( f"{__name__} failed to update! user: {user_id}, index: {index}, data: {data}" @@ -39,7 +39,7 @@ class CxbProfileData(BaseData): return result.lastrowid - def get_profile(self, aime_id: int, version: int) -> Optional[List[Dict]]: + async def get_profile(self, aime_id: int, version: int) -> Optional[List[Dict]]: """ Given a game version and either a profile or aime id, return the profile """ @@ -47,12 +47,12 @@ class CxbProfileData(BaseData): and_(profile.c.version == version, profile.c.user == aime_id) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_profile_index( + async def get_profile_index( self, index: int, aime_id: int = None, version: int = None ) -> Optional[Dict]: """ @@ -72,7 +72,7 @@ class CxbProfileData(BaseData): ) return None - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() diff --git a/titles/cxb/schema/score.py b/titles/cxb/schema/score.py index b6f4f16..7be33d8 100644 --- a/titles/cxb/schema/score.py +++ b/titles/cxb/schema/score.py @@ -58,7 +58,7 @@ ranking = Table( class CxbScoreData(BaseData): - def put_best_score( + async def put_best_score( self, user_id: int, song_mcode: str, @@ -79,7 +79,7 @@ class CxbScoreData(BaseData): conflict = sql.on_duplicate_key_update(data=sql.inserted.data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.error( f"{__name__} failed to insert best score! profile: {user_id}, song: {song_mcode}, data: {data}" @@ -88,7 +88,7 @@ class CxbScoreData(BaseData): return result.lastrowid - def put_playlog( + async def put_playlog( self, user_id: int, song_mcode: str, @@ -125,7 +125,7 @@ class CxbScoreData(BaseData): combo=combo, ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.error( f"{__name__} failed to insert playlog! profile: {user_id}, song: {song_mcode}, chart: {chart_id}" @@ -134,7 +134,7 @@ class CxbScoreData(BaseData): return result.lastrowid - def put_ranking( + async def put_ranking( self, user_id: int, rev_id: int, song_id: int, score: int, clear: int ) -> Optional[int]: """ @@ -151,7 +151,7 @@ class CxbScoreData(BaseData): conflict = sql.on_duplicate_key_update(score=score) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.error( f"{__name__} failed to insert ranking log! profile: {user_id}, score: {score}, clear: {clear}" @@ -160,28 +160,28 @@ class CxbScoreData(BaseData): return result.lastrowid - def get_best_score(self, user_id: int, song_mcode: int) -> Optional[Dict]: + async def get_best_score(self, user_id: int, song_mcode: int) -> Optional[Dict]: sql = score.select( and_(score.c.user == user_id, score.c.song_mcode == song_mcode) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_best_scores(self, user_id: int) -> Optional[Dict]: + async def get_best_scores(self, user_id: int) -> Optional[Dict]: sql = score.select(score.c.user == user_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_best_rankings(self, user_id: int) -> Optional[List[Dict]]: + async def get_best_rankings(self, user_id: int) -> Optional[List[Dict]]: sql = ranking.select(ranking.c.user == user_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() diff --git a/titles/cxb/schema/static.py b/titles/cxb/schema/static.py index 6459e99..b863ef9 100644 --- a/titles/cxb/schema/static.py +++ b/titles/cxb/schema/static.py @@ -29,7 +29,7 @@ music = Table( class CxbStaticData(BaseData): - def put_music( + async def put_music( self, version: int, mcode: str, @@ -55,12 +55,12 @@ class CxbStaticData(BaseData): title=title, artist=artist, category=category, level=level ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: return None return result.lastrowid - def get_music( + async def get_music( self, version: int, song_id: Optional[int] = None ) -> Optional[List[Row]]: if song_id is None: @@ -73,12 +73,12 @@ class CxbStaticData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_music_chart( + async def get_music_chart( self, version: int, song_id: int, chart_id: int ) -> Optional[List[Row]]: sql = select(music).where( @@ -89,7 +89,7 @@ class CxbStaticData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() diff --git a/titles/diva/base.py b/titles/diva/base.py index eb7d11e..7fe3fb5 100644 --- a/titles/diva/base.py +++ b/titles/diva/base.py @@ -128,7 +128,7 @@ class DivaBase: async def handle_shop_catalog_request(self, data: Dict) -> Dict: catalog = "" - shopList = self.data.static.get_enabled_shops(self.version) + shopList = await self.data.static.get_enabled_shops(self.version) if not shopList: with open(r"titles/diva/data/ShopCatalog.dat", encoding="utf-8") as shop: lines = shop.readlines() @@ -164,8 +164,8 @@ class DivaBase: return response async def handle_buy_module_request(self, data: Dict) -> Dict: - profile = self.data.profile.get_profile(data["pd_id"], self.version) - module = self.data.static.get_enabled_shop(self.version, int(data["mdl_id"])) + profile = await self.data.profile.get_profile(data["pd_id"], self.version) + module = await self.data.static.get_enabled_shop(self.version, int(data["mdl_id"])) # make sure module is available to purchase if not module: @@ -177,11 +177,11 @@ class DivaBase: new_vcld_pts = profile["vcld_pts"] - int(data["mdl_price"]) - self.data.profile.update_profile(profile["user"], vcld_pts=new_vcld_pts) - self.data.module.put_module(data["pd_id"], self.version, data["mdl_id"]) + await self.data.profile.update_profile(profile["user"], vcld_pts=new_vcld_pts) + await self.data.module.put_module(data["pd_id"], self.version, data["mdl_id"]) # generate the mdl_have string - mdl_have = self.data.module.get_modules_have_string(data["pd_id"], self.version) + mdl_have = await self.data.module.get_modules_have_string(data["pd_id"], self.version) response = "&shp_rslt=1" response += f"&mdl_id={data['mdl_id']}" @@ -193,7 +193,7 @@ class DivaBase: async def handle_cstmz_itm_ctlg_request(self, data: Dict) -> Dict: catalog = "" - itemList = self.data.static.get_enabled_items(self.version) + itemList = await self.data.static.get_enabled_items(self.version) if not itemList: with open(r"titles/diva/data/ItemCatalog.dat", encoding="utf-8") as item: lines = item.readlines() @@ -229,8 +229,8 @@ class DivaBase: return response async def handle_buy_cstmz_itm_request(self, data: Dict) -> Dict: - profile = self.data.profile.get_profile(data["pd_id"], self.version) - item = self.data.static.get_enabled_item( + profile = await self.data.profile.get_profile(data["pd_id"], self.version) + item = await self.data.static.get_enabled_item( self.version, int(data["cstmz_itm_id"]) ) @@ -245,14 +245,14 @@ class DivaBase: new_vcld_pts = profile["vcld_pts"] - int(data["cstmz_itm_price"]) # save new Vocaloid Points balance - self.data.profile.update_profile(profile["user"], vcld_pts=new_vcld_pts) + await self.data.profile.update_profile(profile["user"], vcld_pts=new_vcld_pts) - self.data.customize.put_customize_item( + await self.data.customize.put_customize_item( data["pd_id"], self.version, data["cstmz_itm_id"] ) # generate the cstmz_itm_have string - cstmz_itm_have = self.data.customize.get_customize_items_have_string( + cstmz_itm_have = await self.data.customize.get_customize_items_have_string( data["pd_id"], self.version ) @@ -297,7 +297,7 @@ class DivaBase: async def handle_qst_inf_request(self, data: Dict) -> Dict: quest = "" - questList = self.data.static.get_enabled_quests(self.version) + questList = await self.data.static.get_enabled_quests(self.version) if not questList: with open(r"titles/diva/data/QuestInfo.dat", encoding="utf-8") as shop: lines = shop.readlines() @@ -381,8 +381,8 @@ class DivaBase: return f"" async def handle_pre_start_request(self, data: Dict) -> str: - profile = self.data.profile.get_profile(data["aime_id"], self.version) - profile_shop = self.data.item.get_shop(data["aime_id"], self.version) + profile = await self.data.profile.get_profile(data["aime_id"], self.version) + profile_shop = await self.data.item.get_shop(data["aime_id"], self.version) if profile is None: return f"&ps_result=-3" @@ -422,28 +422,28 @@ class DivaBase: return response async def handle_registration_request(self, data: Dict) -> Dict: - self.data.profile.create_profile( + await self.data.profile.create_profile( self.version, data["aime_id"], data["player_name"] ) return f"&cd_adm_result=1&pd_id={data['aime_id']}" async def handle_start_request(self, data: Dict) -> Dict: - profile = self.data.profile.get_profile(data["pd_id"], self.version) - profile_shop = self.data.item.get_shop(data["pd_id"], self.version) + profile = await self.data.profile.get_profile(data["pd_id"], self.version) + profile_shop = await self.data.item.get_shop(data["pd_id"], self.version) if profile is None: return mdl_have = "F" * 250 # generate the mdl_have string if "unlock_all_modules" is disabled if not self.game_config.mods.unlock_all_modules: - mdl_have = self.data.module.get_modules_have_string( + mdl_have = await self.data.module.get_modules_have_string( data["pd_id"], self.version ) cstmz_itm_have = "F" * 250 # generate the cstmz_itm_have string if "unlock_all_items" is disabled if not self.game_config.mods.unlock_all_items: - cstmz_itm_have = self.data.customize.get_customize_items_have_string( + cstmz_itm_have = await self.data.customize.get_customize_items_have_string( data["pd_id"], self.version ) @@ -524,7 +524,7 @@ class DivaBase: } # get clear status from user scores - pv_records = self.data.score.get_best_scores(data["pd_id"]) + pv_records = await self.data.score.get_best_scores(data["pd_id"]) clear_status = "0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" if pv_records is not None: @@ -586,7 +586,7 @@ class DivaBase: return f"" async def handle_spend_credit_request(self, data: Dict) -> Dict: - profile = self.data.profile.get_profile(data["pd_id"], self.version) + profile = await self.data.profile.get_profile(data["pd_id"], self.version) if profile is None: return @@ -663,30 +663,30 @@ class DivaBase: return pv_result - def task_generateScoreData(self, data: Dict, pd_by_pv_id, song): + async def task_generateScoreData(self, data: Dict, pd_by_pv_id, song): if int(song) > 0: # the request do not send a edition so just perform a query best score and ranking for each edition. # 0=ORIGINAL, 1=EXTRA - pd_db_song_0 = self.data.score.get_best_user_score( + pd_db_song_0 = await self.data.score.get_best_user_score( data["pd_id"], int(song), data["difficulty"], edition=0 ) - pd_db_song_1 = self.data.score.get_best_user_score( + pd_db_song_1 = await self.data.score.get_best_user_score( data["pd_id"], int(song), data["difficulty"], edition=1 ) pd_db_ranking_0, pd_db_ranking_1 = None, None if pd_db_song_0: - pd_db_ranking_0 = self.data.score.get_global_ranking( + pd_db_ranking_0 = await self.data.score.get_global_ranking( data["pd_id"], int(song), data["difficulty"], edition=0 ) if pd_db_song_1: - pd_db_ranking_1 = self.data.score.get_global_ranking( + pd_db_ranking_1 = await self.data.score.get_global_ranking( data["pd_id"], int(song), data["difficulty"], edition=1 ) - pd_db_customize = self.data.pv_customize.get_pv_customize( + pd_db_customize = await self.data.pv_customize.get_pv_customize( data["pd_id"], int(song) ) @@ -712,7 +712,7 @@ class DivaBase: pd_by_pv_id = [] for song in song_id: - thread_ScoreData = Thread(target=self.task_generateScoreData(data, pd_by_pv_id, song)) + thread_ScoreData = Thread(target=await self.task_generateScoreData(data, pd_by_pv_id, song)) threads.append(thread_ScoreData) for x in threads: @@ -735,7 +735,7 @@ class DivaBase: return f"" async def handle_stage_result_request(self, data: Dict) -> Dict: - profile = self.data.profile.get_profile(data["pd_id"], self.version) + profile = await self.data.profile.get_profile(data["pd_id"], self.version) pd_song_list = data["stg_ply_pv_id"].split(",") pd_song_difficulty = data["stg_difficulty"].split(",") @@ -753,14 +753,14 @@ class DivaBase: for index, value in enumerate(pd_song_list): if "-1" not in pd_song_list[index]: - profile_pd_db_song = self.data.score.get_best_user_score( + profile_pd_db_song = await self.data.score.get_best_user_score( data["pd_id"], pd_song_list[index], pd_song_difficulty[index], pd_song_edition[index], ) if profile_pd_db_song is None: - self.data.score.put_best_score( + await self.data.score.put_best_score( data["pd_id"], self.version, pd_song_list[index], @@ -777,7 +777,7 @@ class DivaBase: pd_song_worst_cnt[index], pd_song_max_combo[index], ) - self.data.score.put_playlog( + await self.data.score.put_playlog( data["pd_id"], self.version, pd_song_list[index], @@ -795,7 +795,7 @@ class DivaBase: pd_song_max_combo[index], ) elif int(pd_song_max_score[index]) >= int(profile_pd_db_song["score"]): - self.data.score.put_best_score( + await self.data.score.put_best_score( data["pd_id"], self.version, pd_song_list[index], @@ -812,7 +812,7 @@ class DivaBase: pd_song_worst_cnt[index], pd_song_max_combo[index], ) - self.data.score.put_playlog( + await self.data.score.put_playlog( data["pd_id"], self.version, pd_song_list[index], @@ -830,7 +830,7 @@ class DivaBase: pd_song_max_combo[index], ) elif int(pd_song_max_score[index]) != int(profile_pd_db_song["score"]): - self.data.score.put_playlog( + await self.data.score.put_playlog( data["pd_id"], self.version, pd_song_list[index], @@ -851,7 +851,7 @@ class DivaBase: # Profile saving based on registration list # Calculate new level - best_scores = self.data.score.get_best_scores(data["pd_id"]) + best_scores = await self.data.score.get_best_scores(data["pd_id"]) total_atn_pnt = 0 for best_score in best_scores: @@ -865,7 +865,7 @@ class DivaBase: response += f"&lv_pnt_old={int(profile['lv_pnt'])}" # update the profile and commit changes to the db - self.data.profile.update_profile( + await self.data.profile.update_profile( profile["user"], lv_num=new_level, lv_pnt=new_level_pnt, @@ -914,15 +914,15 @@ class DivaBase: return response async def handle_end_request(self, data: Dict) -> Dict: - profile = self.data.profile.get_profile(data["pd_id"], self.version) + profile = await self.data.profile.get_profile(data["pd_id"], self.version) - self.data.profile.update_profile( + await self.data.profile.update_profile( profile["user"], my_qst_id=data["my_qst_id"], my_qst_sts=data["my_qst_sts"] ) return f"" async def handle_shop_exit_request(self, data: Dict) -> Dict: - self.data.item.put_shop( + await self.data.item.put_shop( data["pd_id"], self.version, data["mdl_eqp_cmn_ary"], @@ -930,7 +930,7 @@ class DivaBase: data["ms_itm_flg_cmn_ary"], ) if int(data["use_pv_mdl_eqp"]) == 1: - self.data.pv_customize.put_pv_customize( + await self.data.pv_customize.put_pv_customize( data["pd_id"], self.version, data["ply_pv_id"], @@ -939,7 +939,7 @@ class DivaBase: data["ms_itm_flg_pv_ary"], ) else: - self.data.pv_customize.put_pv_customize( + await self.data.pv_customize.put_pv_customize( data["pd_id"], self.version, data["ply_pv_id"], @@ -952,7 +952,7 @@ class DivaBase: return response async def handle_card_procedure_request(self, data: Dict) -> str: - profile = self.data.profile.get_profile(data["aime_id"], self.version) + profile = await self.data.profile.get_profile(data["aime_id"], self.version) if profile is None: return "&cd_adm_result=0" @@ -972,7 +972,7 @@ class DivaBase: return response async def handle_change_name_request(self, data: Dict) -> str: - profile = self.data.profile.get_profile(data["pd_id"], self.version) + profile = await self.data.profile.get_profile(data["pd_id"], self.version) # make sure user has enough Vocaloid Points if profile["vcld_pts"] < int(data["chg_name_price"]): @@ -980,7 +980,7 @@ class DivaBase: # update the vocaloid points and player name new_vcld_pts = profile["vcld_pts"] - int(data["chg_name_price"]) - self.data.profile.update_profile( + await self.data.profile.update_profile( profile["user"], player_name=data["player_name"], vcld_pts=new_vcld_pts ) @@ -992,14 +992,14 @@ class DivaBase: return response async def handle_change_passwd_request(self, data: Dict) -> str: - profile = self.data.profile.get_profile(data["pd_id"], self.version) + profile = await self.data.profile.get_profile(data["pd_id"], self.version) # TODO: return correct error number instead of 0 if data["passwd"] != profile["passwd"]: return "&cd_adm_result=0" # set password to true and update the saved password - self.data.profile.update_profile( + await self.data.profile.update_profile( profile["user"], passwd_stat=1, passwd=data["new_passwd"] ) diff --git a/titles/diva/read.py b/titles/diva/read.py index f143bb6..97c9481 100644 --- a/titles/diva/read.py +++ b/titles/diva/read.py @@ -28,7 +28,7 @@ class DivaReader(BaseReader): self.logger.error(f"Invalid project diva version {version}") exit(1) - def read(self) -> None: + async def read(self) -> None: pull_bin_ram = True pull_bin_rom = True pull_opt_rom = True @@ -48,14 +48,14 @@ class DivaReader(BaseReader): self.logger.warning("No option directory specified, skipping") if pull_bin_ram: - self.read_ram(f"{self.bin_dir}/ram") + await self.read_ram(f"{self.bin_dir}/ram") if pull_bin_rom: - self.read_rom(f"{self.bin_dir}/rom") + await self.read_rom(f"{self.bin_dir}/rom") if pull_opt_rom: for dir in opt_dirs: - self.read_rom(f"{dir}/rom") + await self.read_rom(f"{dir}/rom") - def read_ram(self, ram_root_dir: str) -> None: + async def read_ram(self, ram_root_dir: str) -> None: self.logger.info(f"Read RAM from {ram_root_dir}") if path.exists(f"{ram_root_dir}/databank"): @@ -91,7 +91,7 @@ class DivaReader(BaseReader): f"Added shop item {split[x+0]}" ) - self.data.static.put_shop( + await self.data.static.put_shop( self.version, split[x + 0], split[x + 2], @@ -109,7 +109,7 @@ class DivaReader(BaseReader): for x in range(0, len(split), 7): self.logger.info(f"Added item {split[x+0]}") - self.data.static.put_items( + await self.data.static.put_items( self.version, split[x + 0], split[x + 2], @@ -123,7 +123,7 @@ class DivaReader(BaseReader): elif file.startswith("QuestInfo") and len(split) >= 9: self.logger.info(f"Added quest {split[0]}") - self.data.static.put_quests( + await self.data.static.put_quests( self.version, split[0], split[6], @@ -141,7 +141,7 @@ class DivaReader(BaseReader): else: self.logger.warning(f"Databank folder not found in {ram_root_dir}, skipping") - def read_rom(self, rom_root_dir: str) -> None: + async def read_rom(self, rom_root_dir: str) -> None: self.logger.info(f"Read ROM from {rom_root_dir}") pv_list: Dict[str, Dict] = {} @@ -199,7 +199,7 @@ class DivaReader(BaseReader): diff = pv_data["difficulty"]["easy"]["0"]["level"].split("_") self.logger.info(f"Added song {song_id} chart 0") - self.data.static.put_music( + await self.data.static.put_music( self.version, song_id, 0, @@ -220,7 +220,7 @@ class DivaReader(BaseReader): diff = pv_data["difficulty"]["normal"]["0"]["level"].split("_") self.logger.info(f"Added song {song_id} chart 1") - self.data.static.put_music( + await self.data.static.put_music( self.version, song_id, 1, @@ -238,7 +238,7 @@ class DivaReader(BaseReader): diff = pv_data["difficulty"]["hard"]["0"]["level"].split("_") self.logger.info(f"Added song {song_id} chart 2") - self.data.static.put_music( + await self.data.static.put_music( self.version, song_id, 2, @@ -257,7 +257,7 @@ class DivaReader(BaseReader): diff = pv_data["difficulty"]["extreme"]["0"]["level"].split("_") self.logger.info(f"Added song {song_id} chart 3") - self.data.static.put_music( + await self.data.static.put_music( self.version, song_id, 3, @@ -275,7 +275,7 @@ class DivaReader(BaseReader): diff = pv_data["difficulty"]["extreme"]["1"]["level"].split("_") self.logger.info(f"Added song {song_id} chart 4") - self.data.static.put_music( + await self.data.static.put_music( self.version, song_id, 4, diff --git a/titles/diva/schema/customize.py b/titles/diva/schema/customize.py index 91480f5..838a7d2 100644 --- a/titles/diva/schema/customize.py +++ b/titles/diva/schema/customize.py @@ -25,10 +25,10 @@ customize = Table( class DivaCustomizeItemData(BaseData): - def put_customize_item(self, aime_id: int, version: int, item_id: int) -> None: + async def put_customize_item(self, aime_id: int, version: int, item_id: int) -> None: sql = insert(customize).values(version=version, user=aime_id, item_id=item_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.error( f"{__name__} Failed to insert diva profile customize item! aime id: {aime_id} item: {item_id}" @@ -36,7 +36,7 @@ class DivaCustomizeItemData(BaseData): return None return result.lastrowid - def get_customize_items(self, aime_id: int, version: int) -> Optional[List[Dict]]: + async def get_customize_items(self, aime_id: int, version: int) -> Optional[List[Dict]]: """ Given a game version and an aime id, return all the customize items, not used directly """ @@ -44,12 +44,12 @@ class DivaCustomizeItemData(BaseData): and_(customize.c.version == version, customize.c.user == aime_id) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_customize_items_have_string(self, aime_id: int, version: int) -> str: + async def get_customize_items_have_string(self, aime_id: int, version: int) -> str: """ Given a game version and an aime id, return the cstmz_itm_have hex string required for diva directly diff --git a/titles/diva/schema/item.py b/titles/diva/schema/item.py index 4d484ae..c09896b 100644 --- a/titles/diva/schema/item.py +++ b/titles/diva/schema/item.py @@ -26,7 +26,7 @@ shop = Table( class DivaItemData(BaseData): - def put_shop( + async def put_shop( self, aime_id: int, version: int, @@ -48,7 +48,7 @@ class DivaItemData(BaseData): ms_itm_flg_ary=ms_itm_flg_ary, ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.error( f"{__name__} Failed to insert diva profile! aime id: {aime_id} array: {mdl_eqp_ary}" @@ -56,13 +56,13 @@ class DivaItemData(BaseData): return None return result.lastrowid - def get_shop(self, aime_id: int, version: int) -> Optional[List[Dict]]: + async def get_shop(self, aime_id: int, version: int) -> Optional[List[Dict]]: """ Given a game version and either a profile or aime id, return the profile """ sql = shop.select(and_(shop.c.version == version, shop.c.user == aime_id)) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() diff --git a/titles/diva/schema/module.py b/titles/diva/schema/module.py index 5872d68..a6286ee 100644 --- a/titles/diva/schema/module.py +++ b/titles/diva/schema/module.py @@ -23,10 +23,10 @@ module = Table( class DivaModuleData(BaseData): - def put_module(self, aime_id: int, version: int, module_id: int) -> None: + async def put_module(self, aime_id: int, version: int, module_id: int) -> None: sql = insert(module).values(version=version, user=aime_id, module_id=module_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.error( f"{__name__} Failed to insert diva profile module! aime id: {aime_id} module: {module_id}" @@ -34,18 +34,18 @@ class DivaModuleData(BaseData): return None return result.lastrowid - def get_modules(self, aime_id: int, version: int) -> Optional[List[Dict]]: + async def get_modules(self, aime_id: int, version: int) -> Optional[List[Dict]]: """ Given a game version and an aime id, return all the modules, not used directly """ sql = module.select(and_(module.c.version == version, module.c.user == aime_id)) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_modules_have_string(self, aime_id: int, version: int) -> str: + async def get_modules_have_string(self, aime_id: int, version: int) -> str: """ Given a game version and an aime id, return the mdl_have hex string required for diva directly diff --git a/titles/diva/schema/profile.py b/titles/diva/schema/profile.py index 7bd6bf0..f3d00ae 100644 --- a/titles/diva/schema/profile.py +++ b/titles/diva/schema/profile.py @@ -70,7 +70,7 @@ profile = Table( class DivaProfileData(BaseData): - def create_profile( + async def create_profile( self, version: int, aime_id: int, player_name: str ) -> Optional[int]: """ @@ -82,7 +82,7 @@ class DivaProfileData(BaseData): conflict = sql.on_duplicate_key_update(player_name=sql.inserted.player_name) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.error( f"{__name__} Failed to insert diva profile! aime id: {aime_id} username: {player_name}" @@ -90,21 +90,21 @@ class DivaProfileData(BaseData): return None return result.lastrowid - def update_profile(self, aime_id: int, **profile_args) -> None: + async def update_profile(self, aime_id: int, **profile_args) -> None: """ Given an aime_id update the profile corresponding to the arguments which are the diva_profile Columns """ sql = profile.update(profile.c.user == aime_id).values(**profile_args) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.error( f"update_profile: failed to update profile! profile: {aime_id}" ) return None - def get_profile(self, aime_id: int, version: int) -> Optional[List[Dict]]: + async def get_profile(self, aime_id: int, version: int) -> Optional[List[Dict]]: """ Given a game version and either a profile or aime id, return the profile """ @@ -112,7 +112,7 @@ class DivaProfileData(BaseData): and_(profile.c.version == version, profile.c.user == aime_id) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() diff --git a/titles/diva/schema/pv_customize.py b/titles/diva/schema/pv_customize.py index 1ca8909..c56378d 100644 --- a/titles/diva/schema/pv_customize.py +++ b/titles/diva/schema/pv_customize.py @@ -39,7 +39,7 @@ pv_customize = Table( class DivaPvCustomizeData(BaseData): - def put_pv_customize( + async def put_pv_customize( self, aime_id: int, version: int, @@ -64,7 +64,7 @@ class DivaPvCustomizeData(BaseData): ms_itm_flg_ary=ms_itm_flg_ary, ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.error( f"{__name__} Failed to insert diva pv customize! aime id: {aime_id}" @@ -72,7 +72,7 @@ class DivaPvCustomizeData(BaseData): return None return result.lastrowid - def get_pv_customize(self, aime_id: int, pv_id: int) -> Optional[List[Dict]]: + async def get_pv_customize(self, aime_id: int, pv_id: int) -> Optional[List[Dict]]: """ Given either a profile or aime id, return a Pv Customize row """ @@ -80,7 +80,7 @@ class DivaPvCustomizeData(BaseData): and_(pv_customize.c.user == aime_id, pv_customize.c.pv_id == pv_id) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() diff --git a/titles/diva/schema/score.py b/titles/diva/schema/score.py index 2171659..e802a41 100644 --- a/titles/diva/schema/score.py +++ b/titles/diva/schema/score.py @@ -57,7 +57,7 @@ playlog = Table( class DivaScoreData(BaseData): - def put_best_score( + async def put_best_score( self, user_id: int, game_version: int, @@ -109,7 +109,7 @@ class DivaScoreData(BaseData): max_combo=max_combo, ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.error( f"{__name__} failed to insert best score! profile: {user_id}, song: {song_id}" @@ -118,7 +118,7 @@ class DivaScoreData(BaseData): return result.lastrowid - def put_playlog( + async def put_playlog( self, user_id: int, game_version: int, @@ -157,7 +157,7 @@ class DivaScoreData(BaseData): max_combo=max_combo, ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.error( f"{__name__} failed to insert playlog! profile: {user_id}, song: {song_id}, chart: {difficulty}" @@ -166,7 +166,7 @@ class DivaScoreData(BaseData): return result.lastrowid - def get_best_user_score( + async def get_best_user_score( self, user_id: int, pv_id: int, difficulty: int, edition: int ) -> Optional[Row]: sql = score.select( @@ -178,12 +178,12 @@ class DivaScoreData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_top3_scores( + async def get_top3_scores( self, pv_id: int, difficulty: int, edition: int ) -> Optional[List[Row]]: sql = ( @@ -198,12 +198,12 @@ class DivaScoreData(BaseData): .limit(3) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_global_ranking( + async def get_global_ranking( self, user_id: int, pv_id: int, difficulty: int, edition: int ) -> Optional[List[Row]]: # get the subquery max score of a user with pv_id, difficulty and @@ -227,15 +227,15 @@ class DivaScoreData(BaseData): score.c.edition == edition, ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_best_scores(self, user_id: int) -> Optional[List[Row]]: + async def get_best_scores(self, user_id: int) -> Optional[List[Row]]: sql = score.select(score.c.user == user_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() diff --git a/titles/diva/schema/static.py b/titles/diva/schema/static.py index 02ee0ec..e6aa207 100644 --- a/titles/diva/schema/static.py +++ b/titles/diva/schema/static.py @@ -83,7 +83,7 @@ items = Table( class DivaStaticData(BaseData): - def put_quests( + async def put_quests( self, version: int, questId: int, @@ -111,22 +111,22 @@ class DivaStaticData(BaseData): conflict = sql.on_duplicate_key_update(name=name) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: return None return result.lastrowid - def get_enabled_quests(self, version: int) -> Optional[List[Row]]: + async def get_enabled_quests(self, version: int) -> Optional[List[Row]]: sql = select(quests).where( and_(quests.c.version == version, quests.c.quest_enable == True) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_shop( + async def put_shop( self, version: int, shopId: int, @@ -150,12 +150,12 @@ class DivaStaticData(BaseData): conflict = sql.on_duplicate_key_update(name=name) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: return None return result.lastrowid - def get_enabled_shop(self, version: int, shopId: int) -> Optional[Row]: + async def get_enabled_shop(self, version: int, shopId: int) -> Optional[Row]: sql = select(shop).where( and_( shop.c.version == version, @@ -164,22 +164,22 @@ class DivaStaticData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_enabled_shops(self, version: int) -> Optional[List[Row]]: + async def get_enabled_shops(self, version: int) -> Optional[List[Row]]: sql = select(shop).where( and_(shop.c.version == version, shop.c.enabled == True) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_items( + async def put_items( self, version: int, itemId: int, @@ -203,12 +203,12 @@ class DivaStaticData(BaseData): conflict = sql.on_duplicate_key_update(name=name) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: return None return result.lastrowid - def get_enabled_item(self, version: int, itemId: int) -> Optional[Row]: + async def get_enabled_item(self, version: int, itemId: int) -> Optional[Row]: sql = select(items).where( and_( items.c.version == version, @@ -217,22 +217,22 @@ class DivaStaticData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_enabled_items(self, version: int) -> Optional[List[Row]]: + async def get_enabled_items(self, version: int) -> Optional[List[Row]]: sql = select(items).where( and_(items.c.version == version, items.c.enabled == True) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_music( + async def put_music( self, version: int, song: int, @@ -271,12 +271,12 @@ class DivaStaticData(BaseData): date=date, ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: return None return result.lastrowid - def get_music( + async def get_music( self, version: int, song_id: Optional[int] = None ) -> Optional[List[Row]]: if song_id is None: @@ -289,12 +289,12 @@ class DivaStaticData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_music_chart( + async def get_music_chart( self, version: int, song_id: int, chart_id: int ) -> Optional[List[Row]]: sql = select(music).where( @@ -305,7 +305,7 @@ class DivaStaticData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() diff --git a/titles/idac/frontend.py b/titles/idac/frontend.py index 8845b35..b5ac3ad 100644 --- a/titles/idac/frontend.py +++ b/titles/idac/frontend.py @@ -37,7 +37,7 @@ class IDACFrontend(FE_Base): 34: "full_tune_fragments", } - def generate_all_tables_json(self, user_id: int): + async def generate_all_tables_json(self, user_id: int): json_export = {} idac_tables = { @@ -73,7 +73,7 @@ class IDACFrontend(FE_Base): sql = sql.where(table.c.version == self.version) # lol use the profile connection for items, dirty hack - result = self.data.profile.execute(sql) + result = await self.data.profile.execute(sql) data_list = result.fetchall() # add the list to the json export with the correct table name @@ -86,7 +86,7 @@ class IDACFrontend(FE_Base): return json.dumps(json_export, indent=4, default=str, ensure_ascii=False) - def render_GET(self, request: Request) -> bytes: + async def render_GET(self, request: Request) -> bytes: uri: str = request.uri.decode() template = self.environment.get_template( @@ -103,7 +103,7 @@ class IDACFrontend(FE_Base): return redirectTo(b"/game/idac", request) # set the file name, content type and size to download the json - content = self.generate_all_tables_json(user_id).encode("utf-8") + content = await self.generate_all_tables_json(user_id).encode("utf-8") request.responseHeaders.addRawHeader( b"content-type", b"application/octet-stream" ) @@ -119,9 +119,9 @@ class IDACFrontend(FE_Base): profile_data, tickets, rank = None, None, None if user_id > 0: - profile_data = self.data.profile.get_profile(user_id, self.version) - ticket_data = self.data.item.get_tickets(user_id) - rank = self.data.profile.get_profile_rank(user_id, self.version) + profile_data = await self.data.profile.get_profile(user_id, self.version) + ticket_data = await self.data.item.get_tickets(user_id) + rank = await self.data.profile.get_profile_rank(user_id, self.version) tickets = { self.ticket_names[ticket["ticket_id"]]: ticket["ticket_cnt"] @@ -137,6 +137,3 @@ class IDACFrontend(FE_Base): sesh=vars(usr_sesh), active_page="idac", ).encode("utf-16") - - def render_POST(self, request: Request) -> bytes: - pass diff --git a/titles/idac/index.py b/titles/idac/index.py index d6ac62a..d923946 100644 --- a/titles/idac/index.py +++ b/titles/idac/index.py @@ -124,7 +124,7 @@ class IDACServlet(BaseServlet): resp = None try: handler = getattr(self.versions[internal_ver], func_to_find) - resp = handler(req_data, header_application) + resp = await handler(req_data, header_application) except Exception as e: traceback.print_exc() diff --git a/titles/idac/read.py b/titles/idac/read.py index 8798e9b..3b7e034 100644 --- a/titles/idac/read.py +++ b/titles/idac/read.py @@ -33,7 +33,7 @@ class IDACReader(BaseReader): self.logger.error(f"Invalid Initial D THE ARCADE version {version}") exit(1) - def read(self) -> None: + async def read(self) -> None: if self.bin_dir is None and self.opt_dir is None: self.logger.error( ( @@ -59,9 +59,9 @@ class IDACReader(BaseReader): ) exit(1) - self.read_idac_profile(self.opt_dir) + await self.read_idac_profile(self.opt_dir) - def read_idac_profile(self, file_path: str) -> None: + async def read_idac_profile(self, file_path: str) -> None: self.logger.info(f"Reading profile from {file_path}...") # read it as binary to avoid encoding issues @@ -88,14 +88,14 @@ class IDACReader(BaseReader): self.logger.info("Exiting...") exit(0) - user_id = self.data.user.create_user() + user_id = await self.data.user.create_user() if user_id is None: self.logger.error("Failed to register user!") user_id = -1 else: - card_id = self.data.card.create_card(user_id, access_code) + card_id = await self.data.card.create_card(user_id, access_code) if card_id is None: self.logger.error("Failed to register card!") @@ -150,7 +150,7 @@ class IDACReader(BaseReader): # lol use the profile connection for items, dirty hack conflict = sql.on_duplicate_key_update(**data) - result = self.data.profile.execute(conflict) + result = await self.data.profile.execute(conflict) if result is None: self.logger.error(f"Failed to insert data into table {name}") diff --git a/titles/idac/schema/item.py b/titles/idac/schema/item.py index 80ee7ba..d617cd9 100644 --- a/titles/idac/schema/item.py +++ b/titles/idac/schema/item.py @@ -297,7 +297,7 @@ timetrial_event = Table( class IDACItemData(BaseData): - def get_random_user_car(self, aime_id: int, version: int) -> Optional[List[Row]]: + async def get_random_user_car(self, aime_id: int, version: int) -> Optional[List[Row]]: sql = ( select(car) .where(and_(car.c.user == aime_id, car.c.version == version)) @@ -305,20 +305,20 @@ class IDACItemData(BaseData): .limit(1) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_random_car(self, version: int) -> Optional[List[Row]]: + async def get_random_car(self, version: int) -> Optional[List[Row]]: sql = select(car).where(car.c.version == version).order_by(func.rand()).limit(1) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_car( + async def get_car( self, aime_id: int, version: int, style_car_id: int ) -> Optional[List[Row]]: sql = select(car).where( @@ -329,12 +329,12 @@ class IDACItemData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_cars( + async def get_cars( self, version: int, aime_id: int, only_pickup: bool = False ) -> Optional[List[Row]]: if only_pickup: @@ -350,106 +350,106 @@ class IDACItemData(BaseData): and_(car.c.user == aime_id, car.c.version == version) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_ticket(self, aime_id: int, ticket_id: int) -> Optional[Row]: + async def get_ticket(self, aime_id: int, ticket_id: int) -> Optional[Row]: sql = select(ticket).where( ticket.c.user == aime_id, ticket.c.ticket_id == ticket_id ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_tickets(self, aime_id: int) -> Optional[List[Row]]: + async def get_tickets(self, aime_id: int) -> Optional[List[Row]]: sql = select(ticket).where(ticket.c.user == aime_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_story(self, aime_id: int, chapter_id: int) -> Optional[Row]: + async def get_story(self, aime_id: int, chapter_id: int) -> Optional[Row]: sql = select(story).where( and_(story.c.user == aime_id, story.c.chapter == chapter_id) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_stories(self, aime_id: int) -> Optional[List[Row]]: + async def get_stories(self, aime_id: int) -> Optional[List[Row]]: sql = select(story).where(story.c.user == aime_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_story_episodes(self, aime_id: int, chapter_id: int) -> Optional[List[Row]]: + async def get_story_episodes(self, aime_id: int, chapter_id: int) -> Optional[List[Row]]: sql = select(episode).where( and_(episode.c.user == aime_id, episode.c.chapter == chapter_id) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_story_episode(self, aime_id: int, episode_id: int) -> Optional[Row]: + async def get_story_episode(self, aime_id: int, episode_id: int) -> Optional[Row]: sql = select(episode).where( and_(episode.c.user == aime_id, episode.c.episode == episode_id) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_story_episode_difficulties( + async def get_story_episode_difficulties( self, aime_id: int, episode_id: int ) -> Optional[List[Row]]: sql = select(difficulty).where( and_(difficulty.c.user == aime_id, difficulty.c.episode == episode_id) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_courses(self, aime_id: int) -> Optional[List[Row]]: + async def get_courses(self, aime_id: int) -> Optional[List[Row]]: sql = select(course).where(course.c.user == aime_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_course(self, aime_id: int, course_id: int) -> Optional[Row]: + async def get_course(self, aime_id: int, course_id: int) -> Optional[Row]: sql = select(course).where( and_(course.c.user == aime_id, course.c.course_id == course_id) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_time_trial_courses(self, version: int) -> Optional[List[Row]]: + async def get_time_trial_courses(self, version: int) -> Optional[List[Row]]: sql = select(trial.c.course_id).where(trial.c.version == version).distinct() - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_time_trial_user_best_time_by_course_car( + async def get_time_trial_user_best_time_by_course_car( self, version: int, aime_id: int, course_id: int, style_car_id: int ) -> Optional[Row]: sql = select(trial).where( @@ -461,12 +461,12 @@ class IDACItemData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_time_trial_user_best_courses( + async def get_time_trial_user_best_courses( self, version: int, aime_id: int ) -> Optional[List[Row]]: # get for a given aime_id the best time for each course @@ -491,12 +491,12 @@ class IDACItemData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_time_trial_best_cars_by_course( + async def get_time_trial_best_cars_by_course( self, version: int, course_id: int, aime_id: Optional[int] = None ) -> Optional[List[Row]]: subquery = ( @@ -527,12 +527,12 @@ class IDACItemData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_time_trial_ranking_by_course( + async def get_time_trial_ranking_by_course( self, version: int, course_id: int, @@ -568,12 +568,12 @@ class IDACItemData(BaseData): if limit is not None: sql = sql.limit(limit) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_time_trial_best_ranking_by_course( + async def get_time_trial_best_ranking_by_course( self, version: int, aime_id: int, course_id: int ) -> Optional[Row]: sql = ( @@ -589,12 +589,12 @@ class IDACItemData(BaseData): .limit(1) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_challenge( + async def get_challenge( self, aime_id: int, vs_type: int, play_difficulty: int ) -> Optional[Row]: sql = select(challenge).where( @@ -605,20 +605,20 @@ class IDACItemData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_challenges(self, aime_id: int) -> Optional[List[Row]]: + async def get_challenges(self, aime_id: int) -> Optional[List[Row]]: sql = select(challenge).where(challenge.c.user == aime_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_best_challenges_by_vs_type( + async def get_best_challenges_by_vs_type( self, aime_id: int, story_type: int = 4 ) -> Optional[List[Row]]: subquery = ( @@ -653,20 +653,20 @@ class IDACItemData(BaseData): .order_by(challenge.c.vs_type) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_theory_courses(self, aime_id: int) -> Optional[List[Row]]: + async def get_theory_courses(self, aime_id: int) -> Optional[List[Row]]: sql = select(theory_course).where(theory_course.c.user == aime_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_theory_course_by_powerhouse_lv( + async def get_theory_course_by_powerhouse_lv( self, aime_id: int, course_id: int, powerhouse_lv: int, count: int = 3 ) -> Optional[List[Row]]: sql = ( @@ -682,40 +682,40 @@ class IDACItemData(BaseData): .limit(count) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_theory_course(self, aime_id: int, course_id: int) -> Optional[List[Row]]: + async def get_theory_course(self, aime_id: int, course_id: int) -> Optional[List[Row]]: sql = select(theory_course).where( and_( theory_course.c.user == aime_id, theory_course.c.course_id == course_id ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_theory_partners(self, aime_id: int) -> Optional[List[Row]]: + async def get_theory_partners(self, aime_id: int) -> Optional[List[Row]]: sql = select(theory_partner).where(theory_partner.c.user == aime_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_theory_running(self, aime_id: int) -> Optional[List[Row]]: + async def get_theory_running(self, aime_id: int) -> Optional[List[Row]]: sql = select(theory_running).where(theory_running.c.user == aime_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_theory_running_by_course( + async def get_theory_running_by_course( self, aime_id: int, course_id: int ) -> Optional[Row]: sql = select(theory_running).where( @@ -725,32 +725,32 @@ class IDACItemData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_vs_infos(self, aime_id: int) -> Optional[List[Row]]: + async def get_vs_infos(self, aime_id: int) -> Optional[List[Row]]: sql = select(vs_info).where(vs_info.c.user == aime_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_stamps(self, aime_id: int) -> Optional[List[Row]]: + async def get_stamps(self, aime_id: int) -> Optional[List[Row]]: sql = select(stamp).where( and_( stamp.c.user == aime_id, ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_timetrial_event(self, aime_id: int, timetrial_event_id: int) -> Optional[Row]: + async def get_timetrial_event(self, aime_id: int, timetrial_event_id: int) -> Optional[Row]: sql = select(timetrial_event).where( and_( timetrial_event.c.user == aime_id, @@ -758,49 +758,49 @@ class IDACItemData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def put_car(self, aime_id: int, version: int, car_data: Dict) -> Optional[int]: + async def put_car(self, aime_id: int, version: int, car_data: Dict) -> Optional[int]: car_data["user"] = aime_id car_data["version"] = version sql = insert(car).values(**car_data) conflict = sql.on_duplicate_key_update(**car_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warn(f"put_car: Failed to update! aime_id: {aime_id}") return None return result.lastrowid - def put_ticket(self, aime_id: int, ticket_data: Dict) -> Optional[int]: + async def put_ticket(self, aime_id: int, ticket_data: Dict) -> Optional[int]: ticket_data["user"] = aime_id sql = insert(ticket).values(**ticket_data) conflict = sql.on_duplicate_key_update(**ticket_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warn(f"put_ticket: Failed to update! aime_id: {aime_id}") return None return result.lastrowid - def put_story(self, aime_id: int, story_data: Dict) -> Optional[int]: + async def put_story(self, aime_id: int, story_data: Dict) -> Optional[int]: story_data["user"] = aime_id sql = insert(story).values(**story_data) conflict = sql.on_duplicate_key_update(**story_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warn(f"put_story: Failed to update! aime_id: {aime_id}") return None return result.lastrowid - def put_story_episode_play_status( + async def put_story_episode_play_status( self, aime_id: int, chapter_id: int, play_status: int = 1 ) -> Optional[int]: sql = ( @@ -809,7 +809,7 @@ class IDACItemData(BaseData): .values(play_status=play_status) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.warn( f"put_story_episode_play_status: Failed to update! aime_id: {aime_id}" @@ -817,7 +817,7 @@ class IDACItemData(BaseData): return None return result.lastrowid - def put_story_episode( + async def put_story_episode( self, aime_id: int, chapter_id: int, episode_data: Dict ) -> Optional[int]: episode_data["user"] = aime_id @@ -825,14 +825,14 @@ class IDACItemData(BaseData): sql = insert(episode).values(**episode_data) conflict = sql.on_duplicate_key_update(**episode_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warn(f"put_story_episode: Failed to update! aime_id: {aime_id}") return None return result.lastrowid - def put_story_episode_difficulty( + async def put_story_episode_difficulty( self, aime_id: int, episode_id: int, difficulty_data: Dict ) -> Optional[int]: difficulty_data["user"] = aime_id @@ -840,7 +840,7 @@ class IDACItemData(BaseData): sql = insert(difficulty).values(**difficulty_data) conflict = sql.on_duplicate_key_update(**difficulty_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warn( @@ -849,19 +849,19 @@ class IDACItemData(BaseData): return None return result.lastrowid - def put_course(self, aime_id: int, course_data: Dict) -> Optional[int]: + async def put_course(self, aime_id: int, course_data: Dict) -> Optional[int]: course_data["user"] = aime_id sql = insert(course).values(**course_data) conflict = sql.on_duplicate_key_update(**course_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warn(f"put_course: Failed to update! aime_id: {aime_id}") return None return result.lastrowid - def put_time_trial( + async def put_time_trial( self, version: int, aime_id: int, time_trial_data: Dict ) -> Optional[int]: time_trial_data["user"] = aime_id @@ -869,47 +869,47 @@ class IDACItemData(BaseData): sql = insert(trial).values(**time_trial_data) conflict = sql.on_duplicate_key_update(**time_trial_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warn(f"put_time_trial: Failed to update! aime_id: {aime_id}") return None return result.lastrowid - def put_challenge(self, aime_id: int, challenge_data: Dict) -> Optional[int]: + async def put_challenge(self, aime_id: int, challenge_data: Dict) -> Optional[int]: challenge_data["user"] = aime_id sql = insert(challenge).values(**challenge_data) conflict = sql.on_duplicate_key_update(**challenge_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warn(f"put_challenge: Failed to update! aime_id: {aime_id}") return None return result.lastrowid - def put_theory_course( + async def put_theory_course( self, aime_id: int, theory_course_data: Dict ) -> Optional[int]: theory_course_data["user"] = aime_id sql = insert(theory_course).values(**theory_course_data) conflict = sql.on_duplicate_key_update(**theory_course_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warn(f"put_theory_course: Failed to update! aime_id: {aime_id}") return None return result.lastrowid - def put_theory_partner( + async def put_theory_partner( self, aime_id: int, theory_partner_data: Dict ) -> Optional[int]: theory_partner_data["user"] = aime_id sql = insert(theory_partner).values(**theory_partner_data) conflict = sql.on_duplicate_key_update(**theory_partner_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warn( @@ -918,14 +918,14 @@ class IDACItemData(BaseData): return None return result.lastrowid - def put_theory_running( + async def put_theory_running( self, aime_id: int, theory_running_data: Dict ) -> Optional[int]: theory_running_data["user"] = aime_id sql = insert(theory_running).values(**theory_running_data) conflict = sql.on_duplicate_key_update(**theory_running_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warn( @@ -934,26 +934,26 @@ class IDACItemData(BaseData): return None return result.lastrowid - def put_vs_info(self, aime_id: int, vs_info_data: Dict) -> Optional[int]: + async def put_vs_info(self, aime_id: int, vs_info_data: Dict) -> Optional[int]: vs_info_data["user"] = aime_id sql = insert(vs_info).values(**vs_info_data) conflict = sql.on_duplicate_key_update(**vs_info_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warn(f"put_vs_info: Failed to update! aime_id: {aime_id}") return None return result.lastrowid - def put_stamp( + async def put_stamp( self, aime_id: int, stamp_data: Dict ) -> Optional[int]: stamp_data["user"] = aime_id sql = insert(stamp).values(**stamp_data) conflict = sql.on_duplicate_key_update(**stamp_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warn( @@ -962,7 +962,7 @@ class IDACItemData(BaseData): return None return result.lastrowid - def put_timetrial_event( + async def put_timetrial_event( self, aime_id: int, time_trial_event_id: int, point: int ) -> Optional[int]: timetrial_event_data = { @@ -973,7 +973,7 @@ class IDACItemData(BaseData): sql = insert(timetrial_event).values(**timetrial_event_data) conflict = sql.on_duplicate_key_update(**timetrial_event_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warn( diff --git a/titles/idac/schema/profile.py b/titles/idac/schema/profile.py index 5e363ca..bb6593b 100644 --- a/titles/idac/schema/profile.py +++ b/titles/idac/schema/profile.py @@ -253,7 +253,7 @@ class IDACProfileData(BaseData): ) self.date_time_format_short = "%Y-%m-%d" - def get_profile(self, aime_id: int, version: int) -> Optional[Row]: + async def get_profile(self, aime_id: int, version: int) -> Optional[Row]: sql = select(profile).where( and_( profile.c.user == aime_id, @@ -261,12 +261,12 @@ class IDACProfileData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_different_random_profiles( + async def get_different_random_profiles( self, aime_id: int, version: int, count: int = 9 ) -> Optional[Row]: sql = ( @@ -281,36 +281,36 @@ class IDACProfileData(BaseData): .limit(count) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_profile_config(self, aime_id: int) -> Optional[Row]: + async def get_profile_config(self, aime_id: int) -> Optional[Row]: sql = select(config).where( and_( config.c.user == aime_id, ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_profile_avatar(self, aime_id: int) -> Optional[Row]: + async def get_profile_avatar(self, aime_id: int) -> Optional[Row]: sql = select(avatar).where( and_( avatar.c.user == aime_id, ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_profile_rank(self, aime_id: int, version: int) -> Optional[Row]: + async def get_profile_rank(self, aime_id: int, version: int) -> Optional[Row]: sql = select(rank).where( and_( rank.c.user == aime_id, @@ -318,12 +318,12 @@ class IDACProfileData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_profile_stock(self, aime_id: int, version: int) -> Optional[Row]: + async def get_profile_stock(self, aime_id: int, version: int) -> Optional[Row]: sql = select(stock).where( and_( stock.c.user == aime_id, @@ -331,12 +331,12 @@ class IDACProfileData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_profile_theory(self, aime_id: int, version: int) -> Optional[Row]: + async def get_profile_theory(self, aime_id: int, version: int) -> Optional[Row]: sql = select(theory).where( and_( theory.c.user == aime_id, @@ -344,12 +344,12 @@ class IDACProfileData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def put_profile( + async def put_profile( self, aime_id: int, version: int, profile_data: Dict ) -> Optional[int]: profile_data["user"] = aime_id @@ -357,19 +357,19 @@ class IDACProfileData(BaseData): sql = insert(profile).values(**profile_data) conflict = sql.on_duplicate_key_update(**profile_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warn(f"put_profile: Failed to update! aime_id: {aime_id}") return None return result.lastrowid - def put_profile_config(self, aime_id: int, config_data: Dict) -> Optional[int]: + async def put_profile_config(self, aime_id: int, config_data: Dict) -> Optional[int]: config_data["user"] = aime_id sql = insert(config).values(**config_data) conflict = sql.on_duplicate_key_update(**config_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warn( @@ -378,12 +378,12 @@ class IDACProfileData(BaseData): return None return result.lastrowid - def put_profile_avatar(self, aime_id: int, avatar_data: Dict) -> Optional[int]: + async def put_profile_avatar(self, aime_id: int, avatar_data: Dict) -> Optional[int]: avatar_data["user"] = aime_id sql = insert(avatar).values(**avatar_data) conflict = sql.on_duplicate_key_update(**avatar_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warn( @@ -392,7 +392,7 @@ class IDACProfileData(BaseData): return None return result.lastrowid - def put_profile_rank( + async def put_profile_rank( self, aime_id: int, version: int, rank_data: Dict ) -> Optional[int]: rank_data["user"] = aime_id @@ -400,14 +400,14 @@ class IDACProfileData(BaseData): sql = insert(rank).values(**rank_data) conflict = sql.on_duplicate_key_update(**rank_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warn(f"put_profile_rank: Failed to update! aime_id: {aime_id}") return None return result.lastrowid - def put_profile_stock( + async def put_profile_stock( self, aime_id: int, version: int, stock_data: Dict ) -> Optional[int]: stock_data["user"] = aime_id @@ -415,14 +415,14 @@ class IDACProfileData(BaseData): sql = insert(stock).values(**stock_data) conflict = sql.on_duplicate_key_update(**stock_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warn(f"put_profile_stock: Failed to update! aime_id: {aime_id}") return None return result.lastrowid - def put_profile_theory( + async def put_profile_theory( self, aime_id: int, version: int, theory_data: Dict ) -> Optional[int]: theory_data["user"] = aime_id @@ -430,7 +430,7 @@ class IDACProfileData(BaseData): sql = insert(theory).values(**theory_data) conflict = sql.on_duplicate_key_update(**theory_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warn( diff --git a/titles/idac/season2.py b/titles/idac/season2.py index 6523177..f25296c 100644 --- a/titles/idac/season2.py +++ b/titles/idac/season2.py @@ -53,7 +53,7 @@ class IDACSeason2(IDACBase): "timetrial_event_id" ) - def handle_alive_get_request(self, data: Dict, headers: Dict): + async def handle_alive_get_request(self, data: Dict, headers: Dict): return { "status_code": "0", # 1 = success, 0 = failed @@ -76,7 +76,7 @@ class IDACSeason2(IDACBase): output[key] = value return output - def handle_boot_getconfigdata_request(self, data: Dict, headers: Dict): + async def handle_boot_getconfigdata_request(self, data: Dict, headers: Dict): """ category: 1 = D Coin @@ -297,10 +297,10 @@ class IDACSeason2(IDACBase): "timetrial_event_data": self.timetrial_event, } - def handle_boot_bookkeep_request(self, data: Dict, headers: Dict): + async def handle_boot_bookkeep_request(self, data: Dict, headers: Dict): pass - def handle_boot_getgachadata_request(self, data: Dict, headers: Dict): + async def handle_boot_getgachadata_request(self, data: Dict, headers: Dict): """ Reward category types: 9: Face @@ -350,7 +350,7 @@ class IDACSeason2(IDACBase): return avatar_gacha_data - def handle_boot_gettimereleasedata_request(self, data: Dict, headers: Dict): + async def handle_boot_gettimereleasedata_request(self, data: Dict, headers: Dict): """ timerelease chapter: 1 = Story: 1, 2, 3, 4, 5, 6, 7, 8, 9, 19 (Chapter 10), (29 Chapter 11 lol?) @@ -385,12 +385,12 @@ class IDACSeason2(IDACBase): return time_release_data - def handle_advertise_getrankingdata_request(self, data: Dict, headers: Dict): + async def handle_advertise_getrankingdata_request(self, data: Dict, headers: Dict): best_data = [] for last_update in data.get("last_update_date"): course_id = last_update.get("course_id") - ranking = self.data.item.get_time_trial_ranking_by_course( + ranking = await self.data.item.get_time_trial_ranking_by_course( self.version, course_id ) ranking_data = [] @@ -398,8 +398,8 @@ class IDACSeason2(IDACBase): user_id = rank["user"] # get the username, country and store from the profile - profile = self.data.profile.get_profile(user_id, self.version) - arcade = self.data.arcade.get_arcade(profile["store"]) + profile = await self.data.profile.get_profile(user_id, self.version) + arcade = await self.data.arcade.get_arcade(profile["store"]) if arcade is None: arcade = {} @@ -444,7 +444,7 @@ class IDACSeason2(IDACBase): "rank_management_flag": 0, } - def handle_login_checklock_request(self, data: Dict, headers: Dict): + async def handle_login_checklock_request(self, data: Dict, headers: Dict): user_id = data["id"] access_code = data["accesscode"] is_new_player = 0 @@ -454,7 +454,7 @@ class IDACSeason2(IDACBase): lock_result = 1 # check if an IDAC profile already exists - p = self.data.profile.get_profile(user_id, self.version) + p = await self.data.profile.get_profile(user_id, self.version) is_new_player = 1 if p is None else 0 else: lock_result = 0 @@ -474,35 +474,35 @@ class IDACSeason2(IDACBase): "server_status": 1, } - def handle_login_unlock_request(self, data: Dict, headers: Dict): + async def handle_login_unlock_request(self, data: Dict, headers: Dict): return { "status_code": "0", "lock_result": 1, } - def handle_login_relock_request(self, data: Dict, headers: Dict): + async def handle_login_relock_request(self, data: Dict, headers: Dict): return { "status_code": "0", "lock_result": 1, "lock_date": int(datetime.now().timestamp()), } - def handle_login_guestplay_request(self, data: Dict, headers: Dict): + async def handle_login_guestplay_request(self, data: Dict, headers: Dict): # TODO pass - def _generate_story_data(self, user_id: int) -> Dict: - stories = self.data.item.get_stories(user_id) + async def _generate_story_data(self, user_id: int) -> Dict: + stories = await self.data.item.get_stories(user_id) story_data = [] for s in stories: chapter_id = s["chapter"] - episodes = self.data.item.get_story_episodes(user_id, chapter_id) + episodes = await self.data.item.get_story_episodes(user_id, chapter_id) episode_data = [] for e in episodes: episode_id = e["episode"] - difficulties = self.data.item.get_story_episode_difficulties( + difficulties = await self.data.item.get_story_episode_difficulties( user_id, episode_id ) @@ -537,9 +537,9 @@ class IDACSeason2(IDACBase): return story_data - def _generate_special_data(self, user_id: int) -> Dict: + async def _generate_special_data(self, user_id: int) -> Dict: # 4 = special mode - specials = self.data.item.get_best_challenges_by_vs_type(user_id, story_type=4) + specials = await self.data.item.get_best_challenges_by_vs_type(user_id, story_type=4) special_data = [] for s in specials: @@ -556,9 +556,9 @@ class IDACSeason2(IDACBase): return special_data - def _generate_challenge_data(self, user_id: int) -> Dict: + async def _generate_challenge_data(self, user_id: int) -> Dict: # challenge mode (Bunta challenge only right now) - challenges = self.data.item.get_best_challenges_by_vs_type( + challenges = await self.data.item.get_best_challenges_by_vs_type( user_id, story_type=3 ) @@ -578,24 +578,24 @@ class IDACSeason2(IDACBase): return challenge_data - def _save_stock_data(self, user_id: int, stock_data: Dict): + async def _save_stock_data(self, user_id: int, stock_data: Dict): updated_stock_data = {} for k, v in stock_data.items(): if v != "": updated_stock_data[k] = v if updated_stock_data: - self.data.profile.put_profile_stock( + await self.data.profile.put_profile_stock( user_id, self.version, updated_stock_data ) - def handle_user_getdata_request(self, data: Dict, headers: Dict): + async def handle_user_getdata_request(self, data: Dict, headers: Dict): user_id = int(headers["session"]) # get the user's profile, can never be None - p = self.data.profile.get_profile(user_id, self.version) + p = await self.data.profile.get_profile(user_id, self.version) user_data = p._asdict() - arcade = self.data.arcade.get_arcade(user_data["store"]) + arcade = await self.data.arcade.get_arcade(user_data["store"]) del user_data["id"] del user_data["user"] @@ -608,7 +608,7 @@ class IDACSeason2(IDACBase): user_data["create_date"] = int(user_data["create_date"].timestamp()) # get the user's rank - r = self.data.profile.get_profile_rank(user_id, self.version) + r = await self.data.profile.get_profile_rank(user_id, self.version) rank_data = r._asdict() del rank_data["id"] del rank_data["user"] @@ -618,27 +618,27 @@ class IDACSeason2(IDACBase): user_data["mode_rank_data"] = rank_data # get the user's avatar - a = self.data.profile.get_profile_avatar(user_id) + a = await self.data.profile.get_profile_avatar(user_id) avatar_data = a._asdict() del avatar_data["id"] del avatar_data["user"] # get the user's stock - s = self.data.profile.get_profile_stock(user_id, self.version) + s = await self.data.profile.get_profile_stock(user_id, self.version) stock_data = s._asdict() del stock_data["id"] del stock_data["user"] del stock_data["version"] # get the user's config - c = self.data.profile.get_profile_config(user_id) + c = await self.data.profile.get_profile_config(user_id) config_data = c._asdict() del config_data["id"] del config_data["user"] config_data["id"] = config_data.pop("config_id") # get the user's ticket - tickets: list = self.data.item.get_tickets(user_id) + tickets: list = await self.data.item.get_tickets(user_id) """ ticket_id: @@ -658,7 +658,7 @@ class IDACSeason2(IDACBase): ) # get the user's course, required for the "course proeficiency" - courses = self.data.item.get_courses(user_id) + courses = await self.data.item.get_courses(user_id) course_data = [] for course in courses: course_data.append( @@ -673,7 +673,7 @@ class IDACSeason2(IDACBase): # get the profile theory data theory_data = {} - theory = self.data.profile.get_profile_theory(user_id, self.version) + theory = await self.data.profile.get_profile_theory(user_id, self.version) if theory is not None: theory_data = theory._asdict() del theory_data["id"] @@ -682,7 +682,7 @@ class IDACSeason2(IDACBase): # get the users theory course data theory_course_data = [] - theory_courses = self.data.item.get_theory_courses(user_id) + theory_courses = await self.data.item.get_theory_courses(user_id) for course in theory_courses: tmp = course._asdict() del tmp["id"] @@ -693,7 +693,7 @@ class IDACSeason2(IDACBase): # get the users theory partner data theory_partner_data = [] - theory_partners = self.data.item.get_theory_partners(user_id) + theory_partners = await self.data.item.get_theory_partners(user_id) for partner in theory_partners: tmp = partner._asdict() del tmp["id"] @@ -703,7 +703,7 @@ class IDACSeason2(IDACBase): # get the users theory running pram data theory_running_pram_data = [] - theory_running = self.data.item.get_theory_running(user_id) + theory_running = await self.data.item.get_theory_running(user_id) for running in theory_running: tmp = running._asdict() del tmp["id"] @@ -713,7 +713,7 @@ class IDACSeason2(IDACBase): # get the users vs info data vs_info_data = [] - vs_info = self.data.item.get_vs_infos(user_id) + vs_info = await self.data.item.get_vs_infos(user_id) for vs in vs_info: vs_info_data.append( { @@ -737,7 +737,7 @@ class IDACSeason2(IDACBase): ) # get the user's car - cars = self.data.item.get_cars(self.version, user_id, only_pickup=True) + cars = await self.data.item.get_cars(self.version, user_id, only_pickup=True) fulltune_count = 0 total_car_parts_count = 0 car_data = [] @@ -761,7 +761,7 @@ class IDACSeason2(IDACBase): user_data["have_car_cnt"] = len(car_data) # get the user's play stamps - stamps = self.data.item.get_stamps(user_id) + stamps = await self.data.item.get_stamps(user_id) stamp_event_data = [] for stamp in stamps: tmp = stamp._asdict() @@ -790,7 +790,7 @@ class IDACSeason2(IDACBase): tmp["weekly_bonus"] = 0 # update the play stamp in the database - self.data.item.put_stamp(user_id, tmp) + await self.data.item.put_stamp(user_id, tmp) del tmp["create_date_daily"] del tmp["create_date_weekly"] @@ -798,7 +798,7 @@ class IDACSeason2(IDACBase): # get the user's timetrial event data timetrial_event_data = {} - timetrial = self.data.item.get_timetrial_event(user_id, self.timetrial_event_id) + timetrial = await self.data.item.get_timetrial_event(user_id, self.timetrial_event_id) if timetrial is not None: timetrial_event_data = { "timetrial_event_id": timetrial["timetrial_event_id"], @@ -810,7 +810,7 @@ class IDACSeason2(IDACBase): "user_base_data": user_data, "avatar_data": avatar_data, "pick_up_car_data": car_data, - "story_data": self._generate_story_data(user_id), + "story_data": await self._generate_story_data(user_id), "vsinfo_data": vs_info_data, "stock_data": stock_data, "mission_data": { @@ -878,21 +878,21 @@ class IDACSeason2(IDACBase): "theory_course_data": theory_course_data, "theory_partner_data": theory_partner_data, "theory_running_pram_data": theory_running_pram_data, - "special_mode_data": self._generate_special_data(user_id), - "challenge_mode_data": self._generate_challenge_data(user_id), + "special_mode_data": await self._generate_special_data(user_id), + "challenge_mode_data": await self._generate_challenge_data(user_id), "season_rewards_data": [], "timetrial_event_data": timetrial_event_data, "special_mode_hint_data": {"story_type": 0, "hint_display_flag": 0}, } - def handle_timetrial_getbestrecordpreta_request(self, data: Dict, headers: Dict): + async def handle_timetrial_getbestrecordpreta_request(self, data: Dict, headers: Dict): user_id = headers["session"] for car_id in data["car_ids"]: pass course_mybest_data = [] - courses = self.data.item.get_time_trial_user_best_courses(self.version, user_id) + courses = await self.data.item.get_time_trial_user_best_courses(self.version, user_id) for course in courses: course_mybest_data.append( { @@ -920,10 +920,10 @@ class IDACSeason2(IDACBase): ) course_pickup_car_best_data = [] - courses = self.data.item.get_time_trial_courses(self.version) + courses = await self.data.item.get_time_trial_courses(self.version) for course in courses: car_list = [] - best_cars = self.data.item.get_time_trial_best_cars_by_course( + best_cars = await self.data.item.get_time_trial_best_cars_by_course( self.version, course["course_id"], user_id ) @@ -960,7 +960,7 @@ class IDACSeason2(IDACBase): "course_pickup_car_best_data": course_pickup_car_best_data, } - def handle_timetrial_getbestrecordprerace_request(self, data: Dict, headers: Dict): + async def handle_timetrial_getbestrecordprerace_request(self, data: Dict, headers: Dict): user_id = headers["session"] course_id = data["course_id"] @@ -969,7 +969,7 @@ class IDACSeason2(IDACBase): style_car_id = car["style_car_id"] # Not sure if this is actually correct - ranking = self.data.item.get_time_trial_ranking_by_course( + ranking = await self.data.item.get_time_trial_ranking_by_course( self.version, course_id ) course_best_data = [] @@ -977,8 +977,8 @@ class IDACSeason2(IDACBase): car_user_id = rank["user"] # get the username, country and store from the profile - profile = self.data.profile.get_profile(car_user_id, self.version) - arcade = self.data.arcade.get_arcade(profile["store"]) + profile = await self.data.profile.get_profile(car_user_id, self.version) + arcade = await self.data.arcade.get_arcade(profile["store"]) if arcade is None: arcade = {} @@ -1007,7 +1007,7 @@ class IDACSeason2(IDACBase): } ) - best_cars = self.data.item.get_time_trial_best_cars_by_course( + best_cars = await self.data.item.get_time_trial_best_cars_by_course( self.version, course_id ) @@ -1015,8 +1015,8 @@ class IDACSeason2(IDACBase): for i, rank in enumerate(best_cars): car_user_id = rank["user"] # get the username, country and store from the profile - profile = self.data.profile.get_profile(car_user_id, self.version) - arcade = self.data.arcade.get_arcade(profile["store"]) + profile = await self.data.profile.get_profile(car_user_id, self.version) + arcade = await self.data.arcade.get_arcade(profile["store"]) if arcade is None: arcade = {} @@ -1051,7 +1051,7 @@ class IDACSeason2(IDACBase): "course_best_data": course_best_data, } - def handle_user_createaccount_request(self, data: Dict, headers: Dict): + async def handle_user_createaccount_request(self, data: Dict, headers: Dict): user_id = headers["session"] car_data: Dict = data.pop("car_obj") @@ -1070,45 +1070,45 @@ class IDACSeason2(IDACBase): data["store"] = headers.get("a_store", 0) data["country"] = headers.get("a_country", 0) data["asset_version"] = headers.get("asset_version", 1) - self.data.profile.put_profile(user_id, self.version, data) + await self.data.profile.put_profile(user_id, self.version, data) # save rank data in database - self.data.profile.put_profile_rank(user_id, self.version, rank_data) + await self.data.profile.put_profile_rank(user_id, self.version, rank_data) # save stock data in database - self._save_stock_data(user_id, stock_data) + await self._save_stock_data(user_id, stock_data) # save tickets in database for ticket in takeover_ticket_list: - self.data.item.put_ticket(user_id, ticket) + await self.data.item.put_ticket(user_id, ticket) config_data["config_id"] = config_data.pop("id") - self.data.profile.put_profile_config(user_id, config_data) - self.data.profile.put_profile_avatar(user_id, avatar_data) + await self.data.profile.put_profile_config(user_id, config_data) + await self.data.profile.put_profile_avatar(user_id, avatar_data) # save car data and car parts in database car_data["parts_list"] = parts_data - self.data.item.put_car(user_id, self.version, car_data) + await self.data.item.put_car(user_id, self.version, car_data) return {"status_code": "0"} - def handle_user_updatelogin_request(self, data: Dict, headers: Dict): + async def handle_user_updatelogin_request(self, data: Dict, headers: Dict): pass - def handle_timetrial_getcarbest_request(self, data: Dict, headers: Dict): + async def handle_timetrial_getcarbest_request(self, data: Dict, headers: Dict): pass - def handle_factory_avatargacharesult_request(self, data: Dict, headers: Dict): + async def handle_factory_avatargacharesult_request(self, data: Dict, headers: Dict): user_id = headers["session"] stock_data: Dict = data.pop("stock_obj") use_ticket_cnt = data["use_ticket_cnt"] # save stock data in database - self._save_stock_data(user_id, stock_data) + await self._save_stock_data(user_id, stock_data) # get the user's ticket - tickets: list = self.data.item.get_tickets(user_id) + tickets: list = await self.data.item.get_tickets(user_id) ticket_list = [] for ticket in tickets: # avatar tickets @@ -1119,7 +1119,7 @@ class IDACSeason2(IDACBase): } # update the ticket in the database - self.data.item.put_ticket(user_id, ticket_data) + await self.data.item.put_ticket(user_id, ticket_data) ticket_list.append(ticket_data) continue @@ -1133,15 +1133,15 @@ class IDACSeason2(IDACBase): return {"status_code": "0", "ticket_data": ticket_list} - def handle_factory_savefavoritecar_request(self, data: Dict, headers: Dict): + async def handle_factory_savefavoritecar_request(self, data: Dict, headers: Dict): user_id = headers["session"] # save favorite cars in database for car in data["pickup_on_car_ids"]: - self.data.item.put_car(user_id, self.version, car) + await self.data.item.put_car(user_id, self.version, car) for car in data["pickup_off_car_ids"]: - self.data.item.put_car( + await self.data.item.put_car( user_id, self.version, {"style_car_id": car["style_car_id"], "pickup_seq": 0}, @@ -1149,7 +1149,7 @@ class IDACSeason2(IDACBase): return {"status_code": "0"} - def handle_factory_updatemultiplecustomizeresult_request( + async def handle_factory_updatemultiplecustomizeresult_request( self, data: Dict, headers: Dict ): user_id = headers["session"] @@ -1162,15 +1162,15 @@ class IDACSeason2(IDACBase): # save tickets in database for ticket in ticket_data: - self.data.item.put_ticket(user_id, ticket) + await self.data.item.put_ticket(user_id, ticket) for car in car_list: # save car data and car parts in database - self.data.item.put_car(user_id, self.version, car) + await self.data.item.put_car(user_id, self.version, car) return {"status_code": "0"} - def handle_factory_updatecustomizeresult_request(self, data: Dict, headers: Dict): + async def handle_factory_updatecustomizeresult_request(self, data: Dict, headers: Dict): user_id = headers["session"] parts_data: List = data.pop("parts_list") @@ -1178,18 +1178,18 @@ class IDACSeason2(IDACBase): # save tickets in database for ticket in ticket_data: - self.data.item.put_ticket(user_id, ticket) + await self.data.item.put_ticket(user_id, ticket) # save car data in database data["parts_list"] = parts_data - self.data.item.put_car(user_id, self.version, data) + await self.data.item.put_car(user_id, self.version, data) return {"status_code": "0"} - def handle_factory_getcardata_request(self, data: Dict, headers: Dict): + async def handle_factory_getcardata_request(self, data: Dict, headers: Dict): user_id = headers["session"] - cars = self.data.item.get_cars(self.version, user_id) + cars = await self.data.item.get_cars(self.version, user_id) car_data = [] for car in cars: tmp = car._asdict() @@ -1204,10 +1204,10 @@ class IDACSeason2(IDACBase): "car_data": car_data, } - def handle_factory_renamebefore_request(self, data: Dict, headers: Dict): + async def handle_factory_renamebefore_request(self, data: Dict, headers: Dict): pass - def handle_factory_buycarresult_request(self, data: Dict, headers: Dict): + async def handle_factory_buycarresult_request(self, data: Dict, headers: Dict): user_id = headers["session"] parts_data: List = data.pop("parts_list") @@ -1224,7 +1224,7 @@ class IDACSeason2(IDACBase): if car["style_car_id"] == style_car_id: pickup_seq = car["pickup_seq"] else: - self.data.item.put_car(user_id, self.version, car) + await self.data.item.put_car(user_id, self.version, car) data["pickup_seq"] = pickup_seq @@ -1232,7 +1232,7 @@ class IDACSeason2(IDACBase): total_cash = data.pop("total_cash") # save the new cash in database - self.data.profile.put_profile( + await self.data.profile.put_profile( user_id, self.version, {"total_cash": total_cash, "cash": cash} ) @@ -1240,10 +1240,10 @@ class IDACSeason2(IDACBase): use_ticket = data.pop("use_ticket") if use_ticket: # get the user's tickets, full tune ticket id is 25 - ticket = self.data.item.get_ticket(user_id, ticket_id=25) + ticket = await self.data.item.get_ticket(user_id, ticket_id=25) # update the ticket in the database - self.data.item.put_ticket( + await self.data.item.put_ticket( user_id, { "ticket_id": ticket["ticket_id"], @@ -1256,17 +1256,17 @@ class IDACSeason2(IDACBase): # save car data and car parts in database data["parts_list"] = parts_data - self.data.item.put_car(user_id, self.version, data) + await self.data.item.put_car(user_id, self.version, data) for car in pickup_off_list: - self.data.item.put_car( + await self.data.item.put_car( user_id, self.version, {"style_car_id": car["style_car_id"], "pickup_seq": 0}, ) # get the user's car - cars = self.data.item.get_cars(self.version, user_id) + cars = await self.data.item.get_cars(self.version, user_id) fulltune_count = 0 total_car_parts_count = 0 for car in cars: @@ -1278,7 +1278,7 @@ class IDACSeason2(IDACBase): # total_car_parts_count += car["total_car_parts_count"] # get the user's ticket - tickets = self.data.item.get_tickets(user_id) + tickets = await self.data.item.get_tickets(user_id) ticket_data = [] for ticket in tickets: ticket_data.append( @@ -1297,54 +1297,54 @@ class IDACSeason2(IDACBase): "car_style_count": [], } - def handle_factory_renameresult_request(self, data: Dict, headers: Dict): + async def handle_factory_renameresult_request(self, data: Dict, headers: Dict): user_id = headers["session"] new_username = data.get("username") # save new username in database if new_username: - self.data.profile.put_profile(user_id, self.version, data) + await self.data.profile.put_profile(user_id, self.version, data) return {"status_code": "0"} - def handle_factory_updatecustomizeavatar_request(self, data: Dict, headers: Dict): + async def handle_factory_updatecustomizeavatar_request(self, data: Dict, headers: Dict): user_id = headers["session"] avatar_data: Dict = data.pop("avatar_obj") stock_data: Dict = data.pop("stock_obj") # update the stock data in database - self._save_stock_data(user_id, stock_data) + await self._save_stock_data(user_id, stock_data) # save avatar data and avatar parts in database - self.data.profile.put_profile_avatar(user_id, avatar_data) + await self.data.profile.put_profile_avatar(user_id, avatar_data) return {"status_code": "0"} - def handle_factory_updatecustomizeuser_request(self, data: Dict, headers: Dict): + async def handle_factory_updatecustomizeuser_request(self, data: Dict, headers: Dict): user_id = headers["session"] stock_data: Dict = data.pop("stock_obj") # update the stock data in database - self._save_stock_data(user_id, stock_data) + await self._save_stock_data(user_id, stock_data) # update profile data and config in database - self.data.profile.put_profile(user_id, self.version, data) + await self.data.profile.put_profile(user_id, self.version, data) return {"status_code": "0"} - def handle_user_updatestampinfo_request(self, data: Dict, headers: Dict): + async def handle_user_updatestampinfo_request(self, data: Dict, headers: Dict): user_id = headers["session"] stamp_event_data = data.pop("stamp_event_data") for stamp in stamp_event_data: - self.data.item.put_stamp(user_id, stamp) + await self.data.item.put_stamp(user_id, stamp) return {"status_code": "0"} - def handle_user_updatetimetrialresult_request(self, data: Dict, headers: Dict): + async def handle_user_updatetimetrialresult_request(self, data: Dict, headers: Dict): user_id = headers["session"] stock_data: Dict = data.pop("stock_obj") @@ -1357,22 +1357,22 @@ class IDACSeason2(IDACBase): event_point = data.pop("event_point") # save stock data in database - self._save_stock_data(user_id, stock_data) + await self._save_stock_data(user_id, stock_data) # save tickets in database for ticket in ticket_data: - self.data.item.put_ticket(user_id, ticket) + await self.data.item.put_ticket(user_id, ticket) # save mode rank data in database rank_data.update(reward_dist_data) - self.data.profile.put_profile_rank(user_id, self.version, rank_data) + await self.data.profile.put_profile_rank(user_id, self.version, rank_data) # get the profile data, update total_play and daily_play, and save it - profile = self.data.profile.get_profile(user_id, self.version) + profile = await self.data.profile.get_profile(user_id, self.version) total_play = profile["total_play"] + 1 # update profile - self.data.profile.put_profile( + await self.data.profile.put_profile( user_id, self.version, { @@ -1392,7 +1392,7 @@ class IDACSeason2(IDACBase): # get the use_count and story_use_count of the used car style_car_id = data.get("style_car_id") car_mileage = data.pop("car_mileage") - used_car = self.data.item.get_car(user_id, self.version, style_car_id)._asdict() + used_car = await self.data.item.get_car(user_id, self.version, style_car_id)._asdict() # increase the use_count and story_use_count of the used car used_car["use_count"] += 1 @@ -1400,7 +1400,7 @@ class IDACSeason2(IDACBase): used_car["car_mileage"] = car_mileage # save the used car in database - self.data.item.put_car(user_id, self.version, used_car) + await self.data.item.put_car(user_id, self.version, used_car) # skill_level_exp is the "course proeficiency" and is saved # in the course table @@ -1409,12 +1409,12 @@ class IDACSeason2(IDACBase): skill_level_exp = data.pop("skill_level_exp") # get the course data - course = self.data.item.get_course(user_id, course_id) + course = await self.data.item.get_course(user_id, course_id) if course: # update run_counts run_counts = course["run_counts"] + 1 - self.data.item.put_course( + await self.data.item.put_course( user_id, { "course_id": course_id, @@ -1426,12 +1426,12 @@ class IDACSeason2(IDACBase): goal_time = data.get("goal_time") # grab the ranking data and count the numbers of rows with a faster time # than the current goal_time - course_rank = self.data.item.get_time_trial_ranking_by_course( + course_rank = await self.data.item.get_time_trial_ranking_by_course( self.version, course_id, limit=None ) course_rank = len([r for r in course_rank if r["goal_time"] < goal_time]) + 1 - car_course_rank = self.data.item.get_time_trial_ranking_by_course( + car_course_rank = await self.data.item.get_time_trial_ranking_by_course( self.version, course_id, style_car_id, limit=None ) car_course_rank = ( @@ -1442,7 +1442,7 @@ class IDACSeason2(IDACBase): if data.get("goal_time") > 0: # get the current best goal time best_time_trial = ( - self.data.item.get_time_trial_user_best_time_by_course_car( + await self.data.item.get_time_trial_user_best_time_by_course_car( self.version, user_id, course_id, style_car_id ) ) @@ -1453,10 +1453,10 @@ class IDACSeason2(IDACBase): ): # now finally save the time trial with updated timestamp data["play_dt"] = datetime.now() - self.data.item.put_time_trial(self.version, user_id, data) + await self.data.item.put_time_trial(self.version, user_id, data) # update the timetrial event points - self.data.item.put_timetrial_event( + await self.data.item.put_timetrial_event( user_id, self.timetrial_event_id, event_point ) @@ -1473,7 +1473,7 @@ class IDACSeason2(IDACBase): }, } - def handle_user_updatestoryresult_request(self, data: Dict, headers: Dict): + async def handle_user_updatestoryresult_request(self, data: Dict, headers: Dict): user_id = headers["session"] stock_data: Dict = data.pop("stock_obj") @@ -1484,15 +1484,15 @@ class IDACSeason2(IDACBase): # stamp_event_data = data.pop("stamp_event_data") # save stock data in database - self._save_stock_data(user_id, stock_data) + await self._save_stock_data(user_id, stock_data) # save tickets in database for ticket in ticket_data: - self.data.item.put_ticket(user_id, ticket) + await self.data.item.put_ticket(user_id, ticket) # save mode rank data in database rank_data.update(reward_dist_data) - self.data.profile.put_profile_rank(user_id, self.version, rank_data) + await self.data.profile.put_profile_rank(user_id, self.version, rank_data) # save the current story progress in database max_loop = data.get("chapter_loop_max") @@ -1503,7 +1503,7 @@ class IDACSeason2(IDACBase): play_status = data.get("play_status") # get the current loop from the database - story_data = self.data.item.get_story(user_id, chapter_id) + story_data = await self.data.item.get_story(user_id, chapter_id) # 1 = active, 2+ = cleared? loop_count = 1 if story_data: @@ -1517,13 +1517,13 @@ class IDACSeason2(IDACBase): # if the episode has already been cleared, set the play_status to 2 # so it won't be set to unplayed (play_status = 1) - episode_data = self.data.item.get_story_episode(user_id, episode_id) + episode_data = await self.data.item.get_story_episode(user_id, episode_id) if episode_data: if play_status < episode_data["play_status"]: play_status = 2 # save the current episode progress in database - self.data.item.put_story_episode( + await self.data.item.put_story_episode( user_id, chapter_id, { @@ -1537,9 +1537,9 @@ class IDACSeason2(IDACBase): loop_count += 1 # for the current chapter set all episode play_status back to 1 - self.data.item.put_story_episode_play_status(user_id, chapter_id, 1) + await self.data.item.put_story_episode_play_status(user_id, chapter_id, 1) - self.data.item.put_story( + await self.data.item.put_story( user_id, { "story_type": data.get("story_type"), @@ -1549,7 +1549,7 @@ class IDACSeason2(IDACBase): ) # save the current episode difficulty progress in database - self.data.item.put_story_episode_difficulty( + await self.data.item.put_story_episode_difficulty( user_id, episode_id, { @@ -1564,7 +1564,7 @@ class IDACSeason2(IDACBase): # get the use_count and story_use_count of the used car style_car_id = data.get("style_car_id") car_mileage = data.get("car_mileage") - used_car = self.data.item.get_car(user_id, self.version, style_car_id)._asdict() + used_car = await self.data.item.get_car(user_id, self.version, style_car_id)._asdict() # increase the use_count and story_use_count of the used car used_car["use_count"] += 1 @@ -1572,14 +1572,14 @@ class IDACSeason2(IDACBase): used_car["car_mileage"] = car_mileage # save the used car in database - self.data.item.put_car(user_id, self.version, used_car) + await self.data.item.put_car(user_id, self.version, used_car) # get the profile data, update total_play and daily_play, and save it - profile = self.data.profile.get_profile(user_id, self.version) + profile = await self.data.profile.get_profile(user_id, self.version) total_play = profile["total_play"] + 1 # save user profile in database - self.data.profile.put_profile( + await self.data.profile.put_profile( user_id, self.version, { @@ -1598,12 +1598,12 @@ class IDACSeason2(IDACBase): return { "status_code": "0", - "story_data": self._generate_story_data(user_id), + "story_data": await self._generate_story_data(user_id), "car_use_count": [], "maker_use_count": [], } - def handle_user_updatespecialmoderesult_request(self, data: Dict, headers: Dict): + async def handle_user_updatespecialmoderesult_request(self, data: Dict, headers: Dict): user_id = headers["session"] stock_data: Dict = data.pop("stock_obj") @@ -1617,11 +1617,11 @@ class IDACSeason2(IDACBase): # get the vs use count from database and update it style_car_id = data.pop("style_car_id") - car_data = self.data.item.get_car(user_id, self.version, style_car_id) + car_data = await self.data.item.get_car(user_id, self.version, style_car_id) story_use_count = car_data["story_use_count"] + 1 # save car data in database - self.data.item.put_car( + await self.data.item.put_car( user_id, self.version, { @@ -1632,11 +1632,11 @@ class IDACSeason2(IDACBase): ) # get the profile data, update total_play and daily_play, and save it - profile = self.data.profile.get_profile(user_id, self.version) + profile = await self.data.profile.get_profile(user_id, self.version) total_play = profile["total_play"] + 1 # save user profile in database - self.data.profile.put_profile( + await self.data.profile.put_profile( user_id, self.version, { @@ -1654,18 +1654,18 @@ class IDACSeason2(IDACBase): ) # save stock data in database - self._save_stock_data(user_id, stock_data) + await self._save_stock_data(user_id, stock_data) # save ticket data in database for ticket in ticket_data: - self.data.item.put_ticket(user_id, ticket) + await self.data.item.put_ticket(user_id, ticket) # save mode_rank and reward_dist data in database rank_data.update(reward_dist_data) - self.data.profile.put_profile_rank(user_id, self.version, rank_data) + await self.data.profile.put_profile_rank(user_id, self.version, rank_data) # finally save the special mode with story_type=4 in database - self.data.item.put_challenge(user_id, data) + await self.data.item.put_challenge(user_id, data) return { "status_code": "0", @@ -1674,7 +1674,7 @@ class IDACSeason2(IDACBase): "maker_use_count": [], } - def handle_user_updatechallengemoderesult_request(self, data: Dict, headers: Dict): + async def handle_user_updatechallengemoderesult_request(self, data: Dict, headers: Dict): user_id = headers["session"] stock_data: Dict = data.pop("stock_obj") @@ -1685,11 +1685,11 @@ class IDACSeason2(IDACBase): # get the vs use count from database and update it style_car_id = data.get("style_car_id") - car_data = self.data.item.get_car(user_id, self.version, style_car_id) + car_data = await self.data.item.get_car(user_id, self.version, style_car_id) story_use_count = car_data["story_use_count"] + 1 # save car data in database - self.data.item.put_car( + await self.data.item.put_car( user_id, self.version, { @@ -1700,11 +1700,11 @@ class IDACSeason2(IDACBase): ) # get the profile data, update total_play and daily_play, and save it - profile = self.data.profile.get_profile(user_id, self.version) + profile = await self.data.profile.get_profile(user_id, self.version) total_play = profile["total_play"] + 1 # save user profile in database - self.data.profile.put_profile( + await self.data.profile.put_profile( user_id, self.version, { @@ -1722,18 +1722,18 @@ class IDACSeason2(IDACBase): ) # save stock data in database - self._save_stock_data(user_id, stock_data) + await self._save_stock_data(user_id, stock_data) # save ticket data in database for ticket in ticket_data: - self.data.item.put_ticket(user_id, ticket) + await self.data.item.put_ticket(user_id, ticket) # save mode_rank and reward_dist data in database rank_data.update(reward_dist_data) - self.data.profile.put_profile_rank(user_id, self.version, rank_data) + await self.data.profile.put_profile_rank(user_id, self.version, rank_data) # get the challenge mode data from database - challenge_data = self.data.item.get_challenge( + challenge_data = await self.data.item.get_challenge( user_id, data.get("vs_type"), data.get("play_difficulty") ) @@ -1743,7 +1743,7 @@ class IDACSeason2(IDACBase): data["play_count"] = play_count # finally save the challenge mode with story_type=3 in database - self.data.item.put_challenge(user_id, data) + await self.data.item.put_challenge(user_id, data) return { "status_code": "0", @@ -1752,11 +1752,11 @@ class IDACSeason2(IDACBase): "maker_use_count": [], } - def _generate_time_trial_data(self, season_id: int, user_id: int) -> List[Dict]: + async def _generate_time_trial_data(self, season_id: int, user_id: int) -> List[Dict]: # get the season time trial data from database timetrial_data = [] - courses = self.data.item.get_courses(user_id) + courses = await self.data.item.get_courses(user_id) if courses is None or len(courses) == 0: return {"status_code": "0", "timetrial_data": timetrial_data} @@ -1766,7 +1766,7 @@ class IDACSeason2(IDACBase): skill_level_exp = course["skill_level_exp"] # get the best time for the current course for the current user - best_trial = self.data.item.get_time_trial_best_ranking_by_course( + best_trial = await self.data.item.get_time_trial_best_ranking_by_course( season_id, user_id, course_id ) if not best_trial: @@ -1774,7 +1774,7 @@ class IDACSeason2(IDACBase): goal_time = best_trial["goal_time"] # get the rank for the current course - course_rank = self.data.item.get_time_trial_ranking_by_course( + course_rank = await self.data.item.get_time_trial_ranking_by_course( season_id, course_id, limit=None ) course_rank = ( @@ -1794,12 +1794,12 @@ class IDACSeason2(IDACBase): return timetrial_data - def handle_user_getpastseasontadata_request(self, data: Dict, headers: Dict): + async def handle_user_getpastseasontadata_request(self, data: Dict, headers: Dict): user_id = headers["session"] season_id = data.get("season_id") # so to get the season 1 data just subtract 1 from the season id - past_timetrial_data = self._generate_time_trial_data(season_id - 1, user_id) + past_timetrial_data = await self._generate_time_trial_data(season_id - 1, user_id) # TODO: get the current season timetrial data somehow, because after requesting # GetPastSeasonTAData the game will NOT request GetTAData?! @@ -1809,10 +1809,10 @@ class IDACSeason2(IDACBase): "past_season_timetrial_data": past_timetrial_data, } - def handle_user_gettadata_request(self, data: Dict, headers: Dict): + async def handle_user_gettadata_request(self, data: Dict, headers: Dict): user_id = headers["session"] - timetrial_data = self._generate_time_trial_data(self.version, user_id) + timetrial_data = await self._generate_time_trial_data(self.version, user_id) # TODO: get the past season timetrial data somehow, because after requesting # GetTAData the game will NOT request GetPastSeasonTAData?! @@ -1822,17 +1822,17 @@ class IDACSeason2(IDACBase): # "past_season_timetrial_data": timetrial_data, } - def handle_user_updatecartune_request(self, data: Dict, headers: Dict): + async def handle_user_updatecartune_request(self, data: Dict, headers: Dict): user_id = headers["session"] # full tune ticket use_ticket = data.pop("use_ticket") if use_ticket: # get the user's tickets, full tune ticket id is 25 - ticket = self.data.item.get_ticket(user_id, ticket_id=25) + ticket = await self.data.item.get_ticket(user_id, ticket_id=25) # update the ticket in the database - self.data.item.put_ticket( + await self.data.item.put_ticket( user_id, { "ticket_id": ticket["ticket_id"], @@ -1843,22 +1843,22 @@ class IDACSeason2(IDACBase): # also set the tune_level to 16 (fully tuned) data["tune_level"] = 16 - self.data.item.put_car(user_id, self.version, data) + await self.data.item.put_car(user_id, self.version, data) return { "status_code": "0", - "story_data": self._generate_story_data(user_id), + "story_data": await self._generate_story_data(user_id), "car_use_count": [], "maker_use_count": [], } - def handle_log_saveplaylog_request(self, data: Dict, headers: Dict): + async def handle_log_saveplaylog_request(self, data: Dict, headers: Dict): pass - def handle_log_saveendlog_request(self, data: Dict, headers: Dict): + async def handle_log_saveendlog_request(self, data: Dict, headers: Dict): pass - def handle_user_updatemoderesult_request(self, data: Dict, headers: Dict): + async def handle_user_updatemoderesult_request(self, data: Dict, headers: Dict): user_id = headers["session"] config_data: Dict = data.pop("config_obj") @@ -1872,30 +1872,30 @@ class IDACSeason2(IDACBase): tips_list = data.pop("tips_list") # save stock data in database - self._save_stock_data(user_id, stock_data) + await self._save_stock_data(user_id, stock_data) # save tickets in database for ticket in ticket_data: - self.data.item.put_ticket(user_id, ticket) + await self.data.item.put_ticket(user_id, ticket) # save rank dist data in database - self.data.profile.put_profile_rank(user_id, self.version, reward_dist_data) + await self.data.profile.put_profile_rank(user_id, self.version, reward_dist_data) # update profile data and config in database - self.data.profile.put_profile(user_id, self.version, data) + await self.data.profile.put_profile(user_id, self.version, data) config_data["config_id"] = config_data.pop("id") - self.data.profile.put_profile_config(user_id, config_data) + await self.data.profile.put_profile_config(user_id, config_data) return {"status_code": "0", "server_status": 1} - def _generate_theory_rival_data( + async def _generate_theory_rival_data( self, user_list: list, course_id: int, req_user_id: int ) -> list: rival_data = [] for user_id in user_list: # if not enough players are available just use the data from the req_user if user_id == -1: - profile = self.data.profile.get_profile(req_user_id, self.version) + profile = await self.data.profile.get_profile(req_user_id, self.version) profile = profile._asdict() # set the name to CPU profile["username"] = f"CPU" @@ -1908,9 +1908,9 @@ class IDACSeason2(IDACBase): profile["stamp_key_assign_3"] = 3 profile["mytitle_id"] = 0 else: - profile = self.data.profile.get_profile(user_id, self.version) + profile = await self.data.profile.get_profile(user_id, self.version) - rank = self.data.profile.get_profile_rank(profile["user"], self.version) + rank = await self.data.profile.get_profile_rank(profile["user"], self.version) avatars = [ { @@ -1978,21 +1978,21 @@ class IDACSeason2(IDACBase): if user_id == -1: # get a random avatar from the list and some random car from all users avatar = choice(avatars) - car = self.data.item.get_random_car(self.version) + car = await self.data.item.get_random_car(self.version) else: - avatar = self.data.profile.get_profile_avatar(profile["user"]) - car = self.data.item.get_random_user_car(profile["user"], self.version) + avatar = await self.data.profile.get_profile_avatar(profile["user"]) + car = await self.data.item.get_random_user_car(profile["user"], self.version) parts_list = [] for part in car["parts_list"]: parts_list.append(part["parts"]) - course = self.data.item.get_theory_course(profile["user"], course_id) + course = await self.data.item.get_theory_course(profile["user"], course_id) powerhose_lv = 0 if course: powerhose_lv = course["powerhouse_lv"] - theory_running = self.data.item.get_theory_running_by_course( + theory_running = await self.data.item.get_theory_running_by_course( profile["user"], course_id ) @@ -2011,13 +2011,13 @@ class IDACSeason2(IDACBase): # get the time trial ranking medal eval_id = 0 - time_trial = self.data.item.get_time_trial_best_ranking_by_course( + time_trial = await self.data.item.get_time_trial_best_ranking_by_course( self.version, profile["user"], course_id ) if time_trial: eval_id = time_trial["eval_id"] - arcade = self.data.arcade.get_arcade(profile["store"]) + arcade = await self.data.arcade.get_arcade(profile["store"]) if arcade is None: arcade = {} arcade["name"] = self.core_cfg.server.name @@ -2079,7 +2079,7 @@ class IDACSeason2(IDACBase): return rival_data - def handle_theory_matching_request(self, data: Dict, headers: Dict): + async def handle_theory_matching_request(self, data: Dict, headers: Dict): user_id = headers["session"] course_id = data.pop("course_id") @@ -2094,7 +2094,7 @@ class IDACSeason2(IDACBase): powerhose_lv = data.pop("powerhouse_lv") # get random profiles for auto match - profiles = self.data.profile.get_different_random_profiles( + profiles = await self.data.profile.get_different_random_profiles( user_id, self.version, count=count_auto_match ) @@ -2103,10 +2103,10 @@ class IDACSeason2(IDACBase): while len(user_list) < count_auto_match: user_list.append(-1) - auto_match = self._generate_theory_rival_data(user_list, course_id, user_id) + auto_match = await self._generate_theory_rival_data(user_list, course_id, user_id) # get profiles with the same powerhouse_lv for power match - theory_courses = self.data.item.get_theory_course_by_powerhouse_lv( + theory_courses = await self.data.item.get_theory_course_by_powerhouse_lv( user_id, course_id, powerhose_lv, count=count_power_match ) user_list = [course["user"] for course in theory_courses] @@ -2115,7 +2115,7 @@ class IDACSeason2(IDACBase): while len(user_list) < count_power_match: user_list.append(-1) - power_match = self._generate_theory_rival_data(user_list, course_id, user_id) + power_match = await self._generate_theory_rival_data(user_list, course_id, user_id) return { "status_code": "0", @@ -2126,7 +2126,7 @@ class IDACSeason2(IDACBase): }, } - def handle_user_updatetheoryresult_request(self, data: Dict, headers: Dict): + async def handle_user_updatetheoryresult_request(self, data: Dict, headers: Dict): user_id = headers["session"] stock_data: Dict = data.pop("stock_obj") @@ -2136,15 +2136,15 @@ class IDACSeason2(IDACBase): driver_debut_data: Dict = data.pop("driver_debut_obj") # save stock data in database - self._save_stock_data(user_id, stock_data) + await self._save_stock_data(user_id, stock_data) # save tickets in database for ticket in ticket_data: - self.data.item.put_ticket(user_id, ticket) + await self.data.item.put_ticket(user_id, ticket) # save rank dist data in database rank_data.update(reward_dist_data) - self.data.profile.put_profile_rank(user_id, self.version, rank_data) + await self.data.profile.put_profile_rank(user_id, self.version, rank_data) # save the profile theory data in database play_count = 1 @@ -2152,7 +2152,7 @@ class IDACSeason2(IDACBase): win_count = 0 win_count_multi = 0 - theory_data = self.data.profile.get_profile_theory(user_id, self.version) + theory_data = await self.data.profile.get_profile_theory(user_id, self.version) if theory_data: play_count = theory_data["play_count"] + 1 play_count_multi = theory_data["play_count_multi"] + 1 @@ -2170,7 +2170,7 @@ class IDACSeason2(IDACBase): win_count += 1 win_count_multi += 1 - self.data.profile.put_profile_theory( + await self.data.profile.put_profile_theory( user_id, self.version, { @@ -2190,7 +2190,7 @@ class IDACSeason2(IDACBase): ) # save theory course in database - self.data.item.put_theory_course( + await self.data.item.put_theory_course( user_id, { "course_id": data.get("course_id"), @@ -2205,7 +2205,7 @@ class IDACSeason2(IDACBase): ) # save the theory partner in database - self.data.item.put_theory_partner( + await self.data.item.put_theory_partner( user_id, { "partner_id": data.get("partner_id"), @@ -2215,7 +2215,7 @@ class IDACSeason2(IDACBase): ) # save the theory running in database? - self.data.item.put_theory_running( + await self.data.item.put_theory_running( user_id, { "course_id": data.get("course_id"), @@ -2230,7 +2230,7 @@ class IDACSeason2(IDACBase): # get the use_count and theory_use_count of the used car style_car_id = data.get("style_car_id") car_mileage = data.get("car_mileage") - used_car = self.data.item.get_car(user_id, self.version, style_car_id)._asdict() + used_car = await self.data.item.get_car(user_id, self.version, style_car_id)._asdict() # increase the use_count and theory_use_count of the used car used_car["use_count"] += 1 @@ -2238,14 +2238,14 @@ class IDACSeason2(IDACBase): used_car["car_mileage"] = car_mileage # save the used car in database - self.data.item.put_car(user_id, self.version, used_car) + await self.data.item.put_car(user_id, self.version, used_car) # get the profile data, update total_play and daily_play, and save it - profile = self.data.profile.get_profile(user_id, self.version) + profile = await self.data.profile.get_profile(user_id, self.version) total_play = profile["total_play"] + 1 # save the profile in database - self.data.profile.put_profile( + await self.data.profile.put_profile( user_id, self.version, { @@ -2273,16 +2273,16 @@ class IDACSeason2(IDACBase): "win_count_multi": win_count_multi, } - def handle_timetrial_getbestrecordprebattle_request( + async def handle_timetrial_getbestrecordprebattle_request( self, data: Dict, headers: Dict ): user_id = headers["session"] course_pickup_car_best_data = [] - courses = self.data.item.get_time_trial_courses(self.version) + courses = await self.data.item.get_time_trial_courses(self.version) for course in courses: car_list = [] - best_cars = self.data.item.get_time_trial_best_cars_by_course( + best_cars = await self.data.item.get_time_trial_best_cars_by_course( self.version, course["course_id"], user_id ) @@ -2318,36 +2318,36 @@ class IDACSeason2(IDACBase): "course_pickup_car_best_data": course_pickup_car_best_data, } - def handle_user_updateonlinebattle_request(self, data: Dict, headers: Dict): + async def handle_user_updateonlinebattle_request(self, data: Dict, headers: Dict): return { "status_code": "0", "bothwin_penalty": 1, } - def handle_user_updateonlinebattleresult_request(self, data: Dict, headers: Dict): + async def handle_user_updateonlinebattleresult_request(self, data: Dict, headers: Dict): user_id = headers["session"] stock_data: Dict = data.pop("stock_obj") # save stock data in database - self._save_stock_data(user_id, stock_data) + await self._save_stock_data(user_id, stock_data) ticket_data: List = data.pop("ticket_data") for ticket in ticket_data: - self.data.item.put_ticket(user_id, ticket) + await self.data.item.put_ticket(user_id, ticket) reward_dist_data: Dict = data.pop("reward_dist_obj") rank_data: Dict = data.pop("mode_rank_obj") # save rank dist data in database rank_data.update(reward_dist_data) - self.data.profile.put_profile_rank(user_id, self.version, rank_data) + await self.data.profile.put_profile_rank(user_id, self.version, rank_data) driver_debut_data = data.pop("driver_debut_obj") # get the use_count and net_vs_use_count of the used car style_car_id = data.get("style_car_id") car_mileage = data.pop("car_mileage") - used_car = self.data.item.get_car(user_id, self.version, style_car_id)._asdict() + used_car = await self.data.item.get_car(user_id, self.version, style_car_id)._asdict() # increase the use_count and net_vs_use_count of the used car used_car["use_count"] += 1 @@ -2355,14 +2355,14 @@ class IDACSeason2(IDACBase): used_car["car_mileage"] = car_mileage # save the used car in database - self.data.item.put_car(user_id, self.version, used_car) + await self.data.item.put_car(user_id, self.version, used_car) # get the profile data, update total_play and daily_play, and save it - profile = self.data.profile.get_profile(user_id, self.version) + profile = await self.data.profile.get_profile(user_id, self.version) total_play = profile["total_play"] + 1 # save the profile in database - self.data.profile.put_profile( + await self.data.profile.put_profile( user_id, self.version, { @@ -2379,7 +2379,7 @@ class IDACSeason2(IDACBase): }, ) - self.data.item.put_vs_info(user_id, data) + await self.data.item.put_vs_info(user_id, data) vs_info = { "battle_mode": 0, @@ -2416,7 +2416,7 @@ class IDACSeason2(IDACBase): "maker_use_count": [], } - def handle_user_updatestorebattleresult_request(self, data: Dict, headers: Dict): + async def handle_user_updatestorebattleresult_request(self, data: Dict, headers: Dict): user_id = headers["session"] stock_data: Dict = data.pop("stock_obj") @@ -2431,20 +2431,20 @@ class IDACSeason2(IDACBase): gift_id = data.pop("gift_id") # save stock data in database - self._save_stock_data(user_id, stock_data) + await self._save_stock_data(user_id, stock_data) # save tickets in database for ticket in ticket_data: - self.data.item.put_ticket(user_id, ticket) + await self.data.item.put_ticket(user_id, ticket) # save rank dist data in database rank_data.update(reward_dist_data) - self.data.profile.put_profile_rank(user_id, self.version, rank_data) + await self.data.profile.put_profile_rank(user_id, self.version, rank_data) # get the use_count and net_vs_use_count of the used car style_car_id = data.get("style_car_id") car_mileage = data.pop("car_mileage") - used_car = self.data.item.get_car(user_id, self.version, style_car_id)._asdict() + used_car = await self.data.item.get_car(user_id, self.version, style_car_id)._asdict() # increase the use_count and net_vs_use_count of the used car used_car["use_count"] += 1 @@ -2452,14 +2452,14 @@ class IDACSeason2(IDACBase): used_car["car_mileage"] = car_mileage # save the used car in database - self.data.item.put_car(user_id, self.version, used_car) + await self.data.item.put_car(user_id, self.version, used_car) # get the profile data, update total_play and daily_play, and save it - profile = self.data.profile.get_profile(user_id, self.version) + profile = await self.data.profile.get_profile(user_id, self.version) total_play = profile["total_play"] + 1 # save the profile in database - self.data.profile.put_profile( + await self.data.profile.put_profile( user_id, self.version, { @@ -2477,7 +2477,7 @@ class IDACSeason2(IDACBase): ) # save vs_info in database - self.data.item.put_vs_info(user_id, data) + await self.data.item.put_vs_info(user_id, data) vs_info = { "battle_mode": 0, diff --git a/titles/idz/userdb.py b/titles/idz/userdb.py index cd6ea9c..47a9102 100644 --- a/titles/idz/userdb.py +++ b/titles/idz/userdb.py @@ -81,7 +81,7 @@ class IDZUserDB: self.logger.debug("Connection closed") return - await self.dataReceived(data, reader, writer) + await self.data.Received(data, reader, writer) await writer.drain() except ConnectionResetError as e: diff --git a/titles/mai2/base.py b/titles/mai2/base.py index a9ddcab..5a5edb9 100644 --- a/titles/mai2/base.py +++ b/titles/mai2/base.py @@ -82,7 +82,7 @@ class Mai2Base: return {"length": 0, "gameTournamentInfoList": []} async def handle_get_game_event_api_request(self, data: Dict) -> Dict: - events = self.data.static.get_enabled_events(self.version) + events = await self.data.static.get_enabled_events(self.version) events_lst = [] if events is None or not events: self.logger.warning("No enabled events, did you run the reader?") @@ -112,7 +112,7 @@ class Mai2Base: return {"length": 0, "musicIdList": []} async def handle_get_game_charge_api_request(self, data: Dict) -> Dict: - game_charge_list = self.data.static.get_enabled_tickets(self.version, 1) + game_charge_list = await self.data.static.get_enabled_tickets(self.version, 1) if game_charge_list is None: return {"length": 0, "gameChargeList": []} @@ -143,8 +143,8 @@ class Mai2Base: return {"returnCode": 1, "apiName": "UpsertClientTestmodeApi"} async def handle_get_user_preview_api_request(self, data: Dict) -> Dict: - p = self.data.profile.get_profile_detail(data["userId"], self.version, False) - w = self.data.profile.get_web_option(data["userId"], self.version) + p = await self.data.profile.get_profile_detail(data["userId"], self.version, False) + w = await self.data.profile.get_web_option(data["userId"], self.version) if p is None or w is None: return {} # Register profile = p._asdict() @@ -170,15 +170,15 @@ class Mai2Base: } async def handle_user_login_api_request(self, data: Dict) -> Dict: - profile = self.data.profile.get_profile_detail(data["userId"], self.version) - consec = self.data.profile.get_consec_login(data["userId"], self.version) + profile = await self.data.profile.get_profile_detail(data["userId"], self.version) + consec = await self.data.profile.get_consec_login(data["userId"], self.version) if profile is not None: lastLoginDate = profile["lastLoginDate"] loginCt = profile["playCount"] if "regionId" in data: - self.data.profile.put_profile_region(data["userId"], data["regionId"]) + await self.data.profile.put_profile_region(data["userId"], data["regionId"]) else: loginCt = 0 lastLoginDate = "2017-12-05 07:00:00.0" @@ -193,11 +193,11 @@ class Mai2Base: if lastlogindate_ < today_midnight: consec_ct = consec['logins'] + 1 - self.data.profile.add_consec_login(data["userId"], self.version) + await self.data.profile.add_consec_login(data["userId"], self.version) elif lastlogindate_ < yesterday_midnight: consec_ct = 1 - self.data.profile.reset_consec_login(data["userId"], self.version) + await self.data.profile.reset_consec_login(data["userId"], self.version) else: consec_ct = consec['logins'] @@ -214,7 +214,7 @@ class Mai2Base: user_id = data["userId"] playlog = data["userPlaylog"] - self.data.score.put_playlog(user_id, playlog) + await self.data.score.put_playlog(user_id, playlog) return {"returnCode": 1, "apiName": "UploadUserPlaylogApi"} @@ -224,7 +224,7 @@ class Mai2Base: # remove the ".0" from the date string, festival only? charge["purchaseDate"] = charge["purchaseDate"].replace(".0", "") - self.data.item.put_charge( + await self.data.item.put_charge( user_id, charge["chargeId"], charge["stock"], @@ -246,64 +246,64 @@ class Mai2Base: upsert["userData"][0].pop("accessCode") upsert["userData"][0].pop("userId") - self.data.profile.put_profile_detail( + await self.data.profile.put_profile_detail( user_id, self.version, upsert["userData"][0], False ) if "userWebOption" in upsert and len(upsert["userWebOption"]) > 0: upsert["userWebOption"][0]["isNetMember"] = True - self.data.profile.put_web_option( + await self.data.profile.put_web_option( user_id, self.version, upsert["userWebOption"][0] ) if "userGradeStatusList" in upsert and len(upsert["userGradeStatusList"]) > 0: - self.data.profile.put_grade_status( + await self.data.profile.put_grade_status( user_id, upsert["userGradeStatusList"][0] ) if "userBossList" in upsert and len(upsert["userBossList"]) > 0: - self.data.profile.put_boss_list( + await self.data.profile.put_boss_list( user_id, upsert["userBossList"][0] ) if "userPlaylogList" in upsert and len(upsert["userPlaylogList"]) > 0: for playlog in upsert["userPlaylogList"]: - self.data.score.put_playlog( + await self.data.score.put_playlog( user_id, playlog, False ) if "userExtend" in upsert and len(upsert["userExtend"]) > 0: - self.data.profile.put_profile_extend( + await self.data.profile.put_profile_extend( user_id, self.version, upsert["userExtend"][0] ) if "userGhost" in upsert: for ghost in upsert["userGhost"]: - self.data.profile.put_profile_ghost(user_id, self.version, ghost) + await self.data.profile.put_profile_ghost(user_id, self.version, ghost) if "userRecentRatingList" in upsert: - self.data.profile.put_recent_rating(user_id, upsert["userRecentRatingList"]) + await self.data.profile.put_recent_rating(user_id, upsert["userRecentRatingList"]) if "userOption" in upsert and len(upsert["userOption"]) > 0: upsert["userOption"][0].pop("userId") - self.data.profile.put_profile_option( + await self.data.profile.put_profile_option( user_id, self.version, upsert["userOption"][0], False ) if "userRatingList" in upsert and len(upsert["userRatingList"]) > 0: - self.data.profile.put_profile_rating( + await self.data.profile.put_profile_rating( user_id, self.version, upsert["userRatingList"][0] ) if "userActivityList" in upsert and len(upsert["userActivityList"]) > 0: for act in upsert["userActivityList"]: - self.data.profile.put_profile_activity(user_id, act) + await self.data.profile.put_profile_activity(user_id, act) if "userChargeList" in upsert and len(upsert["userChargeList"]) > 0: for charge in upsert["userChargeList"]: # remove the ".0" from the date string, festival only? charge["purchaseDate"] = charge["purchaseDate"].replace(".0", "") - self.data.item.put_charge( + await self.data.item.put_charge( user_id, charge["chargeId"], charge["stock"], @@ -313,14 +313,14 @@ class Mai2Base: if "userCharacterList" in upsert and len(upsert["userCharacterList"]) > 0: for char in upsert["userCharacterList"]: - self.data.item.put_character_( + await self.data.item.put_character_( user_id, char ) if "userItemList" in upsert and len(upsert["userItemList"]) > 0: for item in upsert["userItemList"]: - self.data.item.put_item( + await self.data.item.put_item( user_id, int(item["itemKind"]), item["itemId"], @@ -330,7 +330,7 @@ class Mai2Base: if "userLoginBonusList" in upsert and len(upsert["userLoginBonusList"]) > 0: for login_bonus in upsert["userLoginBonusList"]: - self.data.item.put_login_bonus( + await self.data.item.put_login_bonus( user_id, login_bonus["bonusId"], login_bonus["point"], @@ -340,7 +340,7 @@ class Mai2Base: if "userMapList" in upsert and len(upsert["userMapList"]) > 0: for map in upsert["userMapList"]: - self.data.item.put_map( + await self.data.item.put_map( user_id, map["mapId"], map["distance"], @@ -351,15 +351,15 @@ class Mai2Base: if "userMusicDetailList" in upsert and len(upsert["userMusicDetailList"]) > 0: for music in upsert["userMusicDetailList"]: - self.data.score.put_best_score(user_id, music, False) + await self.data.score.put_best_score(user_id, music, False) if "userCourseList" in upsert and len(upsert["userCourseList"]) > 0: for course in upsert["userCourseList"]: - self.data.score.put_course(user_id, course) + await self.data.score.put_course(user_id, course) if "userFavoriteList" in upsert and len(upsert["userFavoriteList"]) > 0: for fav in upsert["userFavoriteList"]: - self.data.item.put_favorite(user_id, fav["kind"], fav["itemIdList"]) + await self.data.item.put_favorite(user_id, fav["kind"], fav["itemIdList"]) if ( "userFriendSeasonRankingList" in upsert @@ -371,7 +371,7 @@ class Mai2Base: fsr["recordDate"], f"{Mai2Constants.DATE_TIME_FORMAT}.0" ), ) - self.data.item.put_friend_season_ranking(user_id, fsr) + await self.data.item.put_friend_season_ranking(user_id, fsr) return {"returnCode": 1, "apiName": "UpsertUserAllApi"} @@ -379,7 +379,7 @@ class Mai2Base: return {"returnCode": 1} async def handle_get_user_data_api_request(self, data: Dict) -> Dict: - profile = self.data.profile.get_profile_detail(data["userId"], self.version, False) + profile = await self.data.profile.get_profile_detail(data["userId"], self.version, False) if profile is None: return @@ -391,7 +391,7 @@ class Mai2Base: return {"userId": data["userId"], "userData": profile_dict} async def handle_get_user_extend_api_request(self, data: Dict) -> Dict: - extend = self.data.profile.get_profile_extend(data["userId"], self.version) + extend = await self.data.profile.get_profile_extend(data["userId"], self.version) if extend is None: return @@ -403,7 +403,7 @@ class Mai2Base: return {"userId": data["userId"], "userExtend": extend_dict} async def handle_get_user_option_api_request(self, data: Dict) -> Dict: - options = self.data.profile.get_profile_option(data["userId"], self.version, False) + options = await self.data.profile.get_profile_option(data["userId"], self.version, False) if options is None: return @@ -415,7 +415,7 @@ class Mai2Base: return {"userId": data["userId"], "userOption": options_dict} async def handle_get_user_card_api_request(self, data: Dict) -> Dict: - user_cards = self.data.item.get_cards(data["userId"]) + user_cards = await self.data.item.get_cards(data["userId"]) if user_cards is None: return {"userId": data["userId"], "nextIndex": 0, "userCardList": []} @@ -449,7 +449,7 @@ class Mai2Base: } async def handle_get_user_charge_api_request(self, data: Dict) -> Dict: - user_charges = self.data.item.get_charges(data["userId"]) + user_charges = await self.data.item.get_charges(data["userId"]) if user_charges is None: return {"userId": data["userId"], "length": 0, "userChargeList": []} @@ -477,7 +477,7 @@ class Mai2Base: return { "userId": data.get("userId", 0), "length": 0, "userPresentEventList": []} async def handle_get_user_boss_api_request(self, data: Dict) -> Dict: - b = self.data.profile.get_boss_list(data["userId"]) + b = await self.data.profile.get_boss_list(data["userId"]) if b is None: return { "userId": data.get("userId", 0), "userBossData": {}} boss_lst = b._asdict() @@ -489,7 +489,7 @@ class Mai2Base: async def handle_get_user_item_api_request(self, data: Dict) -> Dict: kind = int(data["nextIndex"] / 10000000000) next_idx = int(data["nextIndex"] % 10000000000) - user_item_list = self.data.item.get_items(data["userId"], kind) + user_item_list = await self.data.item.get_items(data["userId"], kind) items: List[Dict[str, Any]] = [] for i in range(next_idx, len(user_item_list)): @@ -515,7 +515,7 @@ class Mai2Base: } async def handle_get_user_character_api_request(self, data: Dict) -> Dict: - characters = self.data.item.get_characters(data["userId"]) + characters = await self.data.item.get_characters(data["userId"]) chara_list = [] for chara in characters: @@ -529,7 +529,7 @@ class Mai2Base: return {"userId": data["userId"], "userCharacterList": chara_list} async def handle_get_user_favorite_api_request(self, data: Dict) -> Dict: - favorites = self.data.item.get_favorites(data["userId"], data["itemKind"]) + favorites = await self.data.item.get_favorites(data["userId"], data["itemKind"]) if favorites is None: return @@ -546,7 +546,7 @@ class Mai2Base: return {"userId": data["userId"], "userFavoriteData": userFavs} async def handle_get_user_ghost_api_request(self, data: Dict) -> Dict: - ghost = self.data.profile.get_profile_ghost(data["userId"], self.version) + ghost = await self.data.profile.get_profile_ghost(data["userId"], self.version) if ghost is None: return @@ -558,7 +558,7 @@ class Mai2Base: return {"userId": data["userId"], "userGhost": ghost_dict} async def handle_get_user_recent_rating_api_request(self, data: Dict) -> Dict: - rating = self.data.profile.get_recent_rating(data["userId"]) + rating = await self.data.profile.get_recent_rating(data["userId"]) if rating is None: return @@ -568,7 +568,7 @@ class Mai2Base: return {"userId": data["userId"], "length": len(lst), "userRecentRatingList": lst} async def handle_get_user_rating_api_request(self, data: Dict) -> Dict: - rating = self.data.profile.get_profile_rating(data["userId"], self.version) + rating = await self.data.profile.get_profile_rating(data["userId"], self.version) if rating is None: return @@ -583,8 +583,8 @@ class Mai2Base: """ kind 1 is playlist, kind 2 is music list """ - playlist = self.data.profile.get_profile_activity(data["userId"], 1) - musiclist = self.data.profile.get_profile_activity(data["userId"], 2) + playlist = await self.data.profile.get_profile_activity(data["userId"], 1) + musiclist = await self.data.profile.get_profile_activity(data["userId"], 2) if playlist is None or musiclist is None: return @@ -608,7 +608,7 @@ class Mai2Base: return {"userActivity": {"playList": plst, "musicList": mlst}} async def handle_get_user_course_api_request(self, data: Dict) -> Dict: - user_courses = self.data.score.get_courses(data["userId"]) + user_courses = await self.data.score.get_courses(data["userId"]) if user_courses is None: return {"userId": data["userId"], "nextIndex": 0, "userCourseList": []} @@ -626,7 +626,7 @@ class Mai2Base: return {"length": 0, "userPortraitList": []} async def handle_get_user_friend_season_ranking_api_request(self, data: Dict) -> Dict: - friend_season_ranking = self.data.item.get_friend_season_ranking(data["userId"]) + friend_season_ranking = await self.data.item.get_friend_season_ranking(data["userId"]) if friend_season_ranking is None: return { "userId": data["userId"], @@ -662,7 +662,7 @@ class Mai2Base: } async def handle_get_user_map_api_request(self, data: Dict) -> Dict: - maps = self.data.item.get_maps(data["userId"]) + maps = await self.data.item.get_maps(data["userId"]) if maps is None: return { "userId": data["userId"], @@ -695,7 +695,7 @@ class Mai2Base: } async def handle_get_user_login_bonus_api_request(self, data: Dict) -> Dict: - login_bonuses = self.data.item.get_login_bonuses(data["userId"]) + login_bonuses = await self.data.item.get_login_bonuses(data["userId"]) if login_bonuses is None: return { "userId": data["userId"], @@ -731,7 +731,7 @@ class Mai2Base: return {"userId": data["userId"], "length": 0, "userRegionList": []} async def handle_get_user_web_option_api_request(self, data: Dict) -> Dict: - w = self.data.profile.get_web_option(data["userId"], self.version) + w = await self.data.profile.get_web_option(data["userId"], self.version) if w is None: return {"userId": data["userId"], "userWebOption": {}} @@ -746,7 +746,7 @@ class Mai2Base: return {"userId": data["userId"], "length": 0, "userSurvivalList": []} async def handle_get_user_grade_api_request(self, data: Dict) -> Dict: - g = self.data.profile.get_grade_status(data["userId"]) + g = await self.data.profile.get_grade_status(data["userId"]) if g is None: return {"userId": data["userId"], "userGradeStatus": {}, "length": 0, "userGradeList": []} grade_stat = g._asdict() @@ -766,7 +766,7 @@ class Mai2Base: self.logger.warning("handle_get_user_music_api_request: Could not find userid in data, or userId is 0") return {} - songs = self.data.score.get_best_scores(user_id, is_dx=False) + songs = await self.data.score.get_best_scores(user_id, is_dx=False) if songs is None: self.logger.debug("handle_get_user_music_api_request: get_best_scores returned None!") return { diff --git a/titles/mai2/dx.py b/titles/mai2/dx.py index 80a3bc2..f978eeb 100644 --- a/titles/mai2/dx.py +++ b/titles/mai2/dx.py @@ -34,8 +34,8 @@ class Mai2DX(Mai2Base): } async def handle_get_user_preview_api_request(self, data: Dict) -> Dict: - p = self.data.profile.get_profile_detail(data["userId"], self.version) - o = self.data.profile.get_profile_option(data["userId"], self.version) + p = await self.data.profile.get_profile_detail(data["userId"], self.version) + o = await self.data.profile.get_profile_option(data["userId"], self.version) if p is None or o is None: return {} # Register profile = p._asdict() @@ -73,7 +73,7 @@ class Mai2DX(Mai2Base): user_id = data["userId"] playlog = data["userPlaylog"] - self.data.score.put_playlog(user_id, playlog) + await self.data.score.put_playlog(user_id, playlog) return {"returnCode": 1, "apiName": "UploadUserPlaylogApi"} @@ -83,7 +83,7 @@ class Mai2DX(Mai2Base): # remove the ".0" from the date string, festival only? charge["purchaseDate"] = charge["purchaseDate"].replace(".0", "") - self.data.item.put_charge( + await self.data.item.put_charge( user_id, charge["chargeId"], charge["stock"], @@ -104,39 +104,39 @@ class Mai2DX(Mai2Base): if "userData" in upsert and len(upsert["userData"]) > 0: upsert["userData"][0]["isNetMember"] = 1 upsert["userData"][0].pop("accessCode") - self.data.profile.put_profile_detail( + await self.data.profile.put_profile_detail( user_id, self.version, upsert["userData"][0] ) if "userExtend" in upsert and len(upsert["userExtend"]) > 0: - self.data.profile.put_profile_extend( + await self.data.profile.put_profile_extend( user_id, self.version, upsert["userExtend"][0] ) if "userGhost" in upsert: for ghost in upsert["userGhost"]: - self.data.profile.put_profile_ghost(user_id, self.version, ghost) + await self.data.profile.put_profile_ghost(user_id, self.version, ghost) if "userOption" in upsert and len(upsert["userOption"]) > 0: - self.data.profile.put_profile_option( + await self.data.profile.put_profile_option( user_id, self.version, upsert["userOption"][0] ) if "userRatingList" in upsert and len(upsert["userRatingList"]) > 0: - self.data.profile.put_profile_rating( + await self.data.profile.put_profile_rating( user_id, self.version, upsert["userRatingList"][0] ) if "userActivityList" in upsert and len(upsert["userActivityList"]) > 0: for k, v in upsert["userActivityList"][0].items(): for act in v: - self.data.profile.put_profile_activity(user_id, act) + await self.data.profile.put_profile_activity(user_id, act) if "userChargeList" in upsert and len(upsert["userChargeList"]) > 0: for charge in upsert["userChargeList"]: # remove the ".0" from the date string, festival only? charge["purchaseDate"] = charge["purchaseDate"].replace(".0", "") - self.data.item.put_charge( + await self.data.item.put_charge( user_id, charge["chargeId"], charge["stock"], @@ -150,7 +150,7 @@ class Mai2DX(Mai2Base): if "userCharacterList" in upsert and len(upsert["userCharacterList"]) > 0: for char in upsert["userCharacterList"]: - self.data.item.put_character( + await self.data.item.put_character( user_id, char["characterId"], char["level"], @@ -160,7 +160,7 @@ class Mai2DX(Mai2Base): if "userItemList" in upsert and len(upsert["userItemList"]) > 0: for item in upsert["userItemList"]: - self.data.item.put_item( + await self.data.item.put_item( user_id, int(item["itemKind"]), item["itemId"], @@ -170,7 +170,7 @@ class Mai2DX(Mai2Base): if "userLoginBonusList" in upsert and len(upsert["userLoginBonusList"]) > 0: for login_bonus in upsert["userLoginBonusList"]: - self.data.item.put_login_bonus( + await self.data.item.put_login_bonus( user_id, login_bonus["bonusId"], login_bonus["point"], @@ -180,7 +180,7 @@ class Mai2DX(Mai2Base): if "userMapList" in upsert and len(upsert["userMapList"]) > 0: for map in upsert["userMapList"]: - self.data.item.put_map( + await self.data.item.put_map( user_id, map["mapId"], map["distance"], @@ -191,15 +191,15 @@ class Mai2DX(Mai2Base): if "userMusicDetailList" in upsert and len(upsert["userMusicDetailList"]) > 0: for music in upsert["userMusicDetailList"]: - self.data.score.put_best_score(user_id, music) + await self.data.score.put_best_score(user_id, music) if "userCourseList" in upsert and len(upsert["userCourseList"]) > 0: for course in upsert["userCourseList"]: - self.data.score.put_course(user_id, course) + await self.data.score.put_course(user_id, course) if "userFavoriteList" in upsert and len(upsert["userFavoriteList"]) > 0: for fav in upsert["userFavoriteList"]: - self.data.item.put_favorite(user_id, fav["kind"], fav["itemIdList"]) + await self.data.item.put_favorite(user_id, fav["kind"], fav["itemIdList"]) if ( "userFriendSeasonRankingList" in upsert @@ -211,12 +211,12 @@ class Mai2DX(Mai2Base): fsr["recordDate"], f"{Mai2Constants.DATE_TIME_FORMAT}.0" ), ) - self.data.item.put_friend_season_ranking(user_id, fsr) + await self.data.item.put_friend_season_ranking(user_id, fsr) return {"returnCode": 1, "apiName": "UpsertUserAllApi"} async def handle_get_user_data_api_request(self, data: Dict) -> Dict: - profile = self.data.profile.get_profile_detail(data["userId"], self.version) + profile = await self.data.profile.get_profile_detail(data["userId"], self.version) if profile is None: return @@ -228,7 +228,7 @@ class Mai2DX(Mai2Base): return {"userId": data["userId"], "userData": profile_dict} async def handle_get_user_extend_api_request(self, data: Dict) -> Dict: - extend = self.data.profile.get_profile_extend(data["userId"], self.version) + extend = await self.data.profile.get_profile_extend(data["userId"], self.version) if extend is None: return @@ -240,7 +240,7 @@ class Mai2DX(Mai2Base): return {"userId": data["userId"], "userExtend": extend_dict} async def handle_get_user_option_api_request(self, data: Dict) -> Dict: - options = self.data.profile.get_profile_option(data["userId"], self.version) + options = await self.data.profile.get_profile_option(data["userId"], self.version) if options is None: return @@ -252,7 +252,7 @@ class Mai2DX(Mai2Base): return {"userId": data["userId"], "userOption": options_dict} async def handle_get_user_card_api_request(self, data: Dict) -> Dict: - user_cards = self.data.item.get_cards(data["userId"]) + user_cards = await self.data.item.get_cards(data["userId"]) if user_cards is None: return {"userId": data["userId"], "nextIndex": 0, "userCardList": []} @@ -286,7 +286,7 @@ class Mai2DX(Mai2Base): } async def handle_get_user_charge_api_request(self, data: Dict) -> Dict: - user_charges = self.data.item.get_charges(data["userId"]) + user_charges = await self.data.item.get_charges(data["userId"]) if user_charges is None: return {"userId": data["userId"], "length": 0, "userChargeList": []} @@ -313,7 +313,7 @@ class Mai2DX(Mai2Base): async def handle_get_user_item_api_request(self, data: Dict) -> Dict: kind = int(data["nextIndex"] / 10000000000) next_idx = int(data["nextIndex"] % 10000000000) - user_item_list = self.data.item.get_items(data["userId"], kind) + user_item_list = await self.data.item.get_items(data["userId"], kind) items: List[Dict[str, Any]] = [] for i in range(next_idx, len(user_item_list)): @@ -339,7 +339,7 @@ class Mai2DX(Mai2Base): } async def handle_get_user_character_api_request(self, data: Dict) -> Dict: - characters = self.data.item.get_characters(data["userId"]) + characters = await self.data.item.get_characters(data["userId"]) chara_list = [] for chara in characters: @@ -351,7 +351,7 @@ class Mai2DX(Mai2Base): return {"userId": data["userId"], "userCharacterList": chara_list} async def handle_get_user_favorite_api_request(self, data: Dict) -> Dict: - favorites = self.data.item.get_favorites(data["userId"], data["itemKind"]) + favorites = await self.data.item.get_favorites(data["userId"], data["itemKind"]) if favorites is None: return @@ -368,7 +368,7 @@ class Mai2DX(Mai2Base): return {"userId": data["userId"], "userFavoriteData": userFavs} async def handle_get_user_ghost_api_request(self, data: Dict) -> Dict: - ghost = self.data.profile.get_profile_ghost(data["userId"], self.version) + ghost = await self.data.profile.get_profile_ghost(data["userId"], self.version) if ghost is None: return @@ -380,7 +380,7 @@ class Mai2DX(Mai2Base): return {"userId": data["userId"], "userGhost": ghost_dict} async def handle_get_user_rating_api_request(self, data: Dict) -> Dict: - rating = self.data.profile.get_profile_rating(data["userId"], self.version) + rating = await self.data.profile.get_profile_rating(data["userId"], self.version) if rating is None: return @@ -395,8 +395,8 @@ class Mai2DX(Mai2Base): """ kind 1 is playlist, kind 2 is music list """ - playlist = self.data.profile.get_profile_activity(data["userId"], 1) - musiclist = self.data.profile.get_profile_activity(data["userId"], 2) + playlist = await self.data.profile.get_profile_activity(data["userId"], 1) + musiclist = await self.data.profile.get_profile_activity(data["userId"], 2) if playlist is None or musiclist is None: return @@ -420,7 +420,7 @@ class Mai2DX(Mai2Base): return {"userActivity": {"playList": plst, "musicList": mlst}} async def handle_get_user_course_api_request(self, data: Dict) -> Dict: - user_courses = self.data.score.get_courses(data["userId"]) + user_courses = await self.data.score.get_courses(data["userId"]) if user_courses is None: return {"userId": data["userId"], "nextIndex": 0, "userCourseList": []} @@ -438,7 +438,7 @@ class Mai2DX(Mai2Base): return {"length": 0, "userPortraitList": []} async def handle_get_user_friend_season_ranking_api_request(self, data: Dict) -> Dict: - friend_season_ranking = self.data.item.get_friend_season_ranking(data["userId"]) + friend_season_ranking = await self.data.item.get_friend_season_ranking(data["userId"]) if friend_season_ranking is None: return { "userId": data["userId"], @@ -474,7 +474,7 @@ class Mai2DX(Mai2Base): } async def handle_get_user_map_api_request(self, data: Dict) -> Dict: - maps = self.data.item.get_maps(data["userId"]) + maps = await self.data.item.get_maps(data["userId"]) if maps is None: return { "userId": data["userId"], @@ -507,7 +507,7 @@ class Mai2DX(Mai2Base): } async def handle_get_user_login_bonus_api_request(self, data: Dict) -> Dict: - login_bonuses = self.data.item.get_login_bonuses(data["userId"]) + login_bonuses = await self.data.item.get_login_bonuses(data["userId"]) if login_bonuses is None: return { "userId": data["userId"], @@ -588,7 +588,7 @@ class Mai2DX(Mai2Base): self.logger.warning("handle_get_user_music_api_request: Could not find userid in data, or userId is 0") return {} - songs = self.data.score.get_best_scores(user_id) + songs = await self.data.score.get_best_scores(user_id) if songs is None: self.logger.debug("handle_get_user_music_api_request: get_best_scores returned None!") return { diff --git a/titles/mai2/read.py b/titles/mai2/read.py index cc4f678..d9450ac 100644 --- a/titles/mai2/read.py +++ b/titles/mai2/read.py @@ -35,7 +35,7 @@ class Mai2Reader(BaseReader): self.logger.error(f"Invalid maimai DX version {version}") exit(1) - def read(self) -> None: + async def read(self) -> None: data_dirs = [] if self.version >= Mai2Constants.VER_MAIMAI_DX: if self.bin_dir is not None: @@ -46,10 +46,10 @@ class Mai2Reader(BaseReader): for dir in data_dirs: self.logger.info(f"Read from {dir}") - self.get_events(f"{dir}/event") - self.disable_events(f"{dir}/information", f"{dir}/scoreRanking") - self.read_music(f"{dir}/music") - self.read_tickets(f"{dir}/ticket") + await self.get_events(f"{dir}/event") + await self.disable_events(f"{dir}/information", f"{dir}/scoreRanking") + await self.read_music(f"{dir}/music") + await self.read_tickets(f"{dir}/ticket") else: if not os.path.exists(f"{self.bin_dir}/tables"): @@ -70,16 +70,16 @@ class Mai2Reader(BaseReader): txt_table = self.load_table_raw(f"{self.bin_dir}/tables", "mmtextout_jp.bin", key) score_table = self.load_table_raw(f"{self.bin_dir}/tables", "mmScore.bin", key) - self.read_old_events(evt_table) - self.read_old_music(score_table, txt_table) + await self.read_old_events(evt_table) + await self.read_old_music(score_table, txt_table) if self.opt_dir is not None: evt_table = self.load_table_raw(f"{self.opt_dir}/tables", "mmEvent.bin", key) txt_table = self.load_table_raw(f"{self.opt_dir}/tables", "mmtextout_jp.bin", key) score_table = self.load_table_raw(f"{self.opt_dir}/tables", "mmScore.bin", key) - self.read_old_events(evt_table) - self.read_old_music(score_table, txt_table) + await self.read_old_events(evt_table) + await self.read_old_music(score_table, txt_table) return @@ -179,7 +179,7 @@ class Mai2Reader(BaseReader): self.logger.warning("Failed load table content, skipping") return - def get_events(self, base_dir: str) -> None: + async def get_events(self, base_dir: str) -> None: self.logger.info(f"Reading events from {base_dir}...") for root, dirs, files in os.walk(base_dir): @@ -192,12 +192,12 @@ class Mai2Reader(BaseReader): id = int(troot.find("name").find("id").text) event_type = int(troot.find("infoType").text) - self.data.static.put_game_event( + await self.data.static.put_game_event( self.version, event_type, id, name ) self.logger.info(f"Added event {id}...") - def disable_events( + async def disable_events( self, base_information_dir: str, base_score_ranking_dir: str ) -> None: self.logger.info(f"Reading disabled events from {base_information_dir}...") @@ -210,7 +210,7 @@ class Mai2Reader(BaseReader): event_id = int(troot.find("name").find("id").text) - self.data.static.toggle_game_event( + await self.data.static.toggle_game_event( self.version, event_id, toggle=False ) self.logger.info(f"Disabled event {event_id}...") @@ -223,7 +223,7 @@ class Mai2Reader(BaseReader): event_id = int(troot.find("eventName").find("id").text) - self.data.static.toggle_game_event( + await self.data.static.toggle_game_event( self.version, event_id, toggle=False ) self.logger.info(f"Disabled event {event_id}...") @@ -252,10 +252,10 @@ class Mai2Reader(BaseReader): 22091518, 22091519, ]: - self.data.static.toggle_game_event(self.version, event_id, toggle=False) + await self.data.static.toggle_game_event(self.version, event_id, toggle=False) self.logger.info(f"Disabled event {event_id}...") - def read_music(self, base_dir: str) -> None: + async def read_music(self, base_dir: str) -> None: self.logger.info(f"Reading music from {base_dir}...") for root, dirs, files in os.walk(base_dir): @@ -285,7 +285,7 @@ class Mai2Reader(BaseReader): dif.find("notesDesigner").find("str").text ) - self.data.static.put_game_music( + await self.data.static.put_game_music( self.version, song_id, chart_id, @@ -302,7 +302,7 @@ class Mai2Reader(BaseReader): f"Added music id {song_id} chart {chart_id}" ) - def read_tickets(self, base_dir: str) -> None: + async def read_tickets(self, base_dir: str) -> None: self.logger.info(f"Reading tickets from {base_dir}...") for root, dirs, files in os.walk(base_dir): @@ -316,12 +316,12 @@ class Mai2Reader(BaseReader): ticket_type = int(troot.find("ticketKind").find("id").text) price = int(troot.find("creditNum").text) - self.data.static.put_game_ticket( + await self.data.static.put_game_ticket( self.version, id, ticket_type, price, name ) self.logger.info(f"Added ticket {id}...") - def read_old_events(self, events: Optional[List[Dict[str, str]]]) -> None: + async def read_old_events(self, events: Optional[List[Dict[str, str]]]) -> None: if events is None: return @@ -332,12 +332,12 @@ class Mai2Reader(BaseReader): is_aou = bool(int(event.get('AOU許可', '0'))) name = event.get('comment', f'evt_{evt_id}') - self.data.static.put_game_event(self.version, 0, evt_id, name) + await self.data.static.put_game_event(self.version, 0, evt_id, name) if not (is_exp or is_aou): - self.data.static.toggle_game_event(self.version, evt_id, False) + await self.data.static.toggle_game_event(self.version, evt_id, False) - def read_old_music(self, scores: Optional[List[Dict[str, str]]], text: Optional[List[Dict[str, str]]]) -> None: + async def read_old_music(self, scores: Optional[List[Dict[str, str]]], text: Optional[List[Dict[str, str]]]) -> None: if scores is None or text is None: return # TODO diff --git a/titles/mai2/schema/item.py b/titles/mai2/schema/item.py index a6ed876..9aaf592 100644 --- a/titles/mai2/schema/item.py +++ b/titles/mai2/schema/item.py @@ -186,7 +186,7 @@ print_detail = Table( class Mai2ItemData(BaseData): - def put_item( + async def put_item( self, user_id: int, item_kind: int, item_id: int, stock: int, is_valid: bool ) -> None: sql = insert(item).values( @@ -202,7 +202,7 @@ class Mai2ItemData(BaseData): isValid=is_valid, ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning( f"put_item: failed to insert item! user_id: {user_id}, item_kind: {item_kind}, item_id: {item_id}" @@ -210,7 +210,7 @@ class Mai2ItemData(BaseData): return None return result.lastrowid - def get_items(self, user_id: int, item_kind: int = None) -> Optional[List[Row]]: + async def get_items(self, user_id: int, item_kind: int = None) -> Optional[List[Row]]: if item_kind is None: sql = item.select(item.c.user == user_id) else: @@ -218,12 +218,12 @@ class Mai2ItemData(BaseData): and_(item.c.user == user_id, item.c.itemKind == item_kind) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_item(self, user_id: int, item_kind: int, item_id: int) -> Optional[Row]: + async def get_item(self, user_id: int, item_kind: int, item_id: int) -> Optional[Row]: sql = item.select( and_( item.c.user == user_id, @@ -232,12 +232,12 @@ class Mai2ItemData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def put_login_bonus( + async def put_login_bonus( self, user_id: int, bonus_id: int, @@ -259,7 +259,7 @@ class Mai2ItemData(BaseData): isComplete=is_complete, ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning( f"put_login_bonus: failed to insert item! user_id: {user_id}, bonus_id: {bonus_id}, point: {point}" @@ -267,25 +267,25 @@ class Mai2ItemData(BaseData): return None return result.lastrowid - def get_login_bonuses(self, user_id: int) -> Optional[List[Row]]: + async def get_login_bonuses(self, user_id: int) -> Optional[List[Row]]: sql = login_bonus.select(login_bonus.c.user == user_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_login_bonus(self, user_id: int, bonus_id: int) -> Optional[Row]: + async def get_login_bonus(self, user_id: int, bonus_id: int) -> Optional[Row]: sql = login_bonus.select( and_(login_bonus.c.user == user_id, login_bonus.c.bonus_id == bonus_id) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def put_map( + async def put_map( self, user_id: int, map_id: int, @@ -310,7 +310,7 @@ class Mai2ItemData(BaseData): isComplete=is_complete, ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning( f"put_map: failed to insert item! user_id: {user_id}, map_id: {map_id}, distance: {distance}" @@ -318,28 +318,28 @@ class Mai2ItemData(BaseData): return None return result.lastrowid - def get_maps(self, user_id: int) -> Optional[List[Row]]: + async def get_maps(self, user_id: int) -> Optional[List[Row]]: sql = map.select(map.c.user == user_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_map(self, user_id: int, map_id: int) -> Optional[Row]: + async def get_map(self, user_id: int, map_id: int) -> Optional[Row]: sql = map.select(and_(map.c.user == user_id, map.c.mapId == map_id)) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def put_character_(self, user_id: int, char_data: Dict) -> Optional[int]: + async def put_character_(self, user_id: int, char_data: Dict) -> Optional[int]: char_data["user"] = user_id sql = insert(character).values(**char_data) conflict = sql.on_duplicate_key_update(**char_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning( f"put_character_: failed to insert item! user_id: {user_id}" @@ -347,7 +347,7 @@ class Mai2ItemData(BaseData): return None return result.lastrowid - def put_character( + async def put_character( self, user_id: int, character_id: int, @@ -369,7 +369,7 @@ class Mai2ItemData(BaseData): useCount=use_count, ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning( f"put_character: failed to insert item! user_id: {user_id}, character_id: {character_id}, level: {level}" @@ -377,33 +377,33 @@ class Mai2ItemData(BaseData): return None return result.lastrowid - def get_characters(self, user_id: int) -> Optional[List[Row]]: + async def get_characters(self, user_id: int) -> Optional[List[Row]]: sql = character.select(character.c.user == user_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_character(self, user_id: int, character_id: int) -> Optional[Row]: + async def get_character(self, user_id: int, character_id: int) -> Optional[Row]: sql = character.select( and_(character.c.user == user_id, character.c.character_id == character_id) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_friend_season_ranking(self, user_id: int) -> Optional[Row]: + async def get_friend_season_ranking(self, user_id: int) -> Optional[Row]: sql = friend_season_ranking.select(friend_season_ranking.c.user == user_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_friend_season_ranking( + async def put_friend_season_ranking( self, aime_id: int, friend_season_ranking_data: Dict ) -> Optional[int]: sql = insert(friend_season_ranking).values( @@ -411,7 +411,7 @@ class Mai2ItemData(BaseData): ) conflict = sql.on_duplicate_key_update(**friend_season_ranking_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning( @@ -421,7 +421,7 @@ class Mai2ItemData(BaseData): return None return result.lastrowid - def put_favorite( + async def put_favorite( self, user_id: int, kind: int, item_id_list: List[int] ) -> Optional[int]: sql = insert(favorite).values( @@ -430,7 +430,7 @@ class Mai2ItemData(BaseData): conflict = sql.on_duplicate_key_update(item_id_list=item_id_list) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning( f"put_favorite: failed to insert item! user_id: {user_id}, kind: {kind}" @@ -438,7 +438,7 @@ class Mai2ItemData(BaseData): return None return result.lastrowid - def get_favorites(self, user_id: int, kind: int = None) -> Optional[Row]: + async def get_favorites(self, user_id: int, kind: int = None) -> Optional[Row]: if kind is None: sql = favorite.select(favorite.c.user == user_id) else: @@ -446,12 +446,12 @@ class Mai2ItemData(BaseData): and_(favorite.c.user == user_id, favorite.c.itemKind == kind) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_card( + async def put_card( self, user_id: int, card_type_id: int, @@ -475,7 +475,7 @@ class Mai2ItemData(BaseData): charaId=chara_id, mapId=map_id, startDate=start_date, endDate=end_date ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning( f"put_card: failed to insert card! user_id: {user_id}, kind: {card_kind}" @@ -483,7 +483,7 @@ class Mai2ItemData(BaseData): return None return result.lastrowid - def get_cards(self, user_id: int, kind: int = None) -> Optional[Row]: + async def get_cards(self, user_id: int, kind: int = None) -> Optional[Row]: if kind is None: sql = card.select(card.c.user == user_id) else: @@ -491,12 +491,12 @@ class Mai2ItemData(BaseData): sql = sql.order_by(card.c.startDate.desc()) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_charge( + async def put_charge( self, user_id: int, charge_id: int, @@ -516,7 +516,7 @@ class Mai2ItemData(BaseData): stock=stock, purchaseDate=purchase_date, validDate=valid_date ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning( f"put_card: failed to insert charge! user_id: {user_id}, chargeId: {charge_id}" @@ -524,15 +524,15 @@ class Mai2ItemData(BaseData): return None return result.lastrowid - def get_charges(self, user_id: int) -> Optional[Row]: + async def get_charges(self, user_id: int) -> Optional[Row]: sql = charge.select(charge.c.user == user_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_user_print_detail( + async def put_user_print_detail( self, aime_id: int, serial_id: str, user_print_data: Dict ) -> Optional[int]: sql = insert(print_detail).values( @@ -540,7 +540,7 @@ class Mai2ItemData(BaseData): ) conflict = sql.on_duplicate_key_update(**user_print_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning( diff --git a/titles/mai2/schema/profile.py b/titles/mai2/schema/profile.py index 211440d..b4cdbd8 100644 --- a/titles/mai2/schema/profile.py +++ b/titles/mai2/schema/profile.py @@ -491,7 +491,7 @@ consec_logins = Table( class Mai2ProfileData(BaseData): - def put_profile_detail( + async def put_profile_detail( self, user_id: int, version: int, detail_data: Dict, is_dx: bool = True ) -> Optional[Row]: detail_data["user"] = user_id @@ -504,7 +504,7 @@ class Mai2ProfileData(BaseData): conflict = sql.on_duplicate_key_update(**detail_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning( f"put_profile: Failed to create profile! user_id {user_id} is_dx {is_dx}" @@ -512,7 +512,7 @@ class Mai2ProfileData(BaseData): return None return result.lastrowid - def get_profile_detail( + async def get_profile_detail( self, user_id: int, version: int, is_dx: bool = True ) -> Optional[Row]: if is_dx: @@ -531,12 +531,12 @@ class Mai2ProfileData(BaseData): .order_by(detail_old.c.version.desc()) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def put_profile_ghost( + async def put_profile_ghost( self, user_id: int, version: int, ghost_data: Dict ) -> Optional[int]: ghost_data["user"] = user_id @@ -545,25 +545,25 @@ class Mai2ProfileData(BaseData): sql = insert(ghost).values(**ghost_data) conflict = sql.on_duplicate_key_update(**ghost_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"put_profile_ghost: failed to update! {user_id}") return None return result.lastrowid - def get_profile_ghost(self, user_id: int, version: int) -> Optional[Row]: + async def get_profile_ghost(self, user_id: int, version: int) -> Optional[Row]: sql = ( select(ghost) .where(and_(ghost.c.user == user_id, ghost.c.version_int <= version)) .order_by(ghost.c.version.desc()) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def put_profile_extend( + async def put_profile_extend( self, user_id: int, version: int, extend_data: Dict ) -> Optional[int]: extend_data["user"] = user_id @@ -572,25 +572,25 @@ class Mai2ProfileData(BaseData): sql = insert(extend).values(**extend_data) conflict = sql.on_duplicate_key_update(**extend_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"put_profile_extend: failed to update! {user_id}") return None return result.lastrowid - def get_profile_extend(self, user_id: int, version: int) -> Optional[Row]: + async def get_profile_extend(self, user_id: int, version: int) -> Optional[Row]: sql = ( select(extend) .where(and_(extend.c.user == user_id, extend.c.version <= version)) .order_by(extend.c.version.desc()) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def put_profile_option( + async def put_profile_option( self, user_id: int, version: int, option_data: Dict, is_dx: bool = True ) -> Optional[int]: option_data["user"] = user_id @@ -602,7 +602,7 @@ class Mai2ProfileData(BaseData): sql = insert(option_old).values(**option_data) conflict = sql.on_duplicate_key_update(**option_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning( f"put_profile_option: failed to update! {user_id} is_dx {is_dx}" @@ -610,7 +610,7 @@ class Mai2ProfileData(BaseData): return None return result.lastrowid - def get_profile_option( + async def get_profile_option( self, user_id: int, version: int, is_dx: bool = True ) -> Optional[Row]: if is_dx: @@ -628,12 +628,12 @@ class Mai2ProfileData(BaseData): .order_by(option_old.c.version.desc()) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def put_profile_rating( + async def put_profile_rating( self, user_id: int, version: int, rating_data: Dict ) -> Optional[int]: rating_data["user"] = user_id @@ -642,25 +642,25 @@ class Mai2ProfileData(BaseData): sql = insert(rating).values(**rating_data) conflict = sql.on_duplicate_key_update(**rating_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"put_profile_rating: failed to update! {user_id}") return None return result.lastrowid - def get_profile_rating(self, user_id: int, version: int) -> Optional[Row]: + async def get_profile_rating(self, user_id: int, version: int) -> Optional[Row]: sql = ( select(rating) .where(and_(rating.c.user == user_id, rating.c.version <= version)) .order_by(rating.c.version.desc()) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def put_profile_region(self, user_id: int, region_id: int) -> Optional[int]: + async def put_profile_region(self, user_id: int, region_id: int) -> Optional[int]: sql = insert(region).values( user=user_id, regionId=region_id, @@ -669,21 +669,21 @@ class Mai2ProfileData(BaseData): conflict = sql.on_duplicate_key_update(playCount=region.c.playCount + 1) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"put_region: failed to update! {user_id}") return None return result.lastrowid - def get_regions(self, user_id: int) -> Optional[List[Dict]]: + async def get_regions(self, user_id: int) -> Optional[List[Dict]]: sql = select(region).where(region.c.user == user_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_profile_activity(self, user_id: int, activity_data: Dict) -> Optional[int]: + async def put_profile_activity(self, user_id: int, activity_data: Dict) -> Optional[int]: if "id" in activity_data: activity_data["activityId"] = activity_data["id"] activity_data.pop("id") @@ -694,7 +694,7 @@ class Mai2ProfileData(BaseData): conflict = sql.on_duplicate_key_update(**activity_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning( f"put_profile_activity: failed to update! user_id: {user_id}" @@ -702,7 +702,7 @@ class Mai2ProfileData(BaseData): return None return result.lastrowid - def get_profile_activity( + async def get_profile_activity( self, user_id: int, kind: int = None ) -> Optional[List[Row]]: sql = activity.select( @@ -712,12 +712,12 @@ class Mai2ProfileData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_web_option( + async def put_web_option( self, user_id: int, version: int, web_opts: Dict ) -> Optional[int]: web_opts["user"] = user_id @@ -726,29 +726,29 @@ class Mai2ProfileData(BaseData): conflict = sql.on_duplicate_key_update(**web_opts) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"put_web_option: failed to update! user_id: {user_id}") return None return result.lastrowid - def get_web_option(self, user_id: int, version: int) -> Optional[Row]: + async def get_web_option(self, user_id: int, version: int) -> Optional[Row]: sql = web_opt.select( and_(web_opt.c.user == user_id, web_opt.c.version == version) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def put_grade_status(self, user_id: int, grade_stat: Dict) -> Optional[int]: + async def put_grade_status(self, user_id: int, grade_stat: Dict) -> Optional[int]: grade_stat["user"] = user_id sql = insert(grade_status).values(**grade_stat) conflict = sql.on_duplicate_key_update(**grade_stat) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning( f"put_grade_status: failed to update! user_id: {user_id}" @@ -756,40 +756,40 @@ class Mai2ProfileData(BaseData): return None return result.lastrowid - def get_grade_status(self, user_id: int) -> Optional[Row]: + async def get_grade_status(self, user_id: int) -> Optional[Row]: sql = grade_status.select(grade_status.c.user == user_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def put_boss_list(self, user_id: int, boss_stat: Dict) -> Optional[int]: + async def put_boss_list(self, user_id: int, boss_stat: Dict) -> Optional[int]: boss_stat["user"] = user_id sql = insert(boss).values(**boss_stat) conflict = sql.on_duplicate_key_update(**boss_stat) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"put_boss_list: failed to update! user_id: {user_id}") return None return result.lastrowid - def get_boss_list(self, user_id: int) -> Optional[Row]: + async def get_boss_list(self, user_id: int) -> Optional[Row]: sql = boss.select(boss.c.user == user_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def put_recent_rating(self, user_id: int, rr: Dict) -> Optional[int]: + async def put_recent_rating(self, user_id: int, rr: Dict) -> Optional[int]: sql = insert(recent_rating).values(user=user_id, userRecentRatingList=rr) conflict = sql.on_duplicate_key_update({"userRecentRatingList": rr}) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning( f"put_recent_rating: failed to update! user_id: {user_id}" @@ -797,26 +797,26 @@ class Mai2ProfileData(BaseData): return None return result.lastrowid - def get_recent_rating(self, user_id: int) -> Optional[Row]: + async def get_recent_rating(self, user_id: int) -> Optional[Row]: sql = recent_rating.select(recent_rating.c.user == user_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def add_consec_login(self, user_id: int, version: int) -> None: + async def add_consec_login(self, user_id: int, version: int) -> None: sql = insert(consec_logins).values(user=user_id, version=version, logins=1) conflict = sql.on_duplicate_key_update(logins=consec_logins.c.logins + 1) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.error( f"Failed to update consecutive login count for user {user_id} version {version}" ) - def get_consec_login(self, user_id: int, version: int) -> Optional[Row]: + async def get_consec_login(self, user_id: int, version: int) -> Optional[Row]: sql = select(consec_logins).where( and_( consec_logins.c.user == user_id, @@ -824,12 +824,12 @@ class Mai2ProfileData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def reset_consec_login(self, user_id: int, version: int) -> Optional[Row]: + async def reset_consec_login(self, user_id: int, version: int) -> Optional[Row]: sql = consec_logins.update( and_( consec_logins.c.user == user_id, @@ -837,7 +837,7 @@ class Mai2ProfileData(BaseData): ) ).values(logins=1) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() diff --git a/titles/mai2/schema/score.py b/titles/mai2/schema/score.py index 181a895..51dcc18 100644 --- a/titles/mai2/schema/score.py +++ b/titles/mai2/schema/score.py @@ -273,7 +273,7 @@ best_score_old = Table( ) class Mai2ScoreData(BaseData): - def put_best_score(self, user_id: int, score_data: Dict, is_dx: bool = True) -> Optional[int]: + async def put_best_score(self, user_id: int, score_data: Dict, is_dx: bool = True) -> Optional[int]: score_data["user"] = user_id if is_dx: @@ -282,7 +282,7 @@ class Mai2ScoreData(BaseData): sql = insert(best_score_old).values(**score_data) conflict = sql.on_duplicate_key_update(**score_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.error( f"put_best_score: Failed to insert best score! user_id {user_id} is_dx {is_dx}" @@ -291,7 +291,7 @@ class Mai2ScoreData(BaseData): return result.lastrowid @cached(2) - def get_best_scores(self, user_id: int, song_id: int = None, is_dx: bool = True) -> Optional[List[Row]]: + async def get_best_scores(self, user_id: int, song_id: int = None, is_dx: bool = True) -> Optional[List[Row]]: if is_dx: sql = best_score.select( and_( @@ -307,12 +307,12 @@ class Mai2ScoreData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_best_score( + async def get_best_score( self, user_id: int, song_id: int, chart_id: int ) -> Optional[Row]: sql = best_score.select( @@ -323,12 +323,12 @@ class Mai2ScoreData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def put_playlog(self, user_id: int, playlog_data: Dict, is_dx: bool = True) -> Optional[int]: + async def put_playlog(self, user_id: int, playlog_data: Dict, is_dx: bool = True) -> Optional[int]: playlog_data["user"] = user_id if is_dx: @@ -338,28 +338,28 @@ class Mai2ScoreData(BaseData): conflict = sql.on_duplicate_key_update(**playlog_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.error(f"put_playlog: Failed to insert! user_id {user_id} is_dx {is_dx}") return None return result.lastrowid - def put_course(self, user_id: int, course_data: Dict) -> Optional[int]: + async def put_course(self, user_id: int, course_data: Dict) -> Optional[int]: course_data["user"] = user_id sql = insert(course).values(**course_data) conflict = sql.on_duplicate_key_update(**course_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.error(f"put_course: Failed to insert! user_id {user_id}") return None return result.lastrowid - def get_courses(self, user_id: int) -> Optional[List[Row]]: + async def get_courses(self, user_id: int) -> Optional[List[Row]]: sql = course.select(course.c.user == user_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() diff --git a/titles/mai2/schema/static.py b/titles/mai2/schema/static.py index 0f5bfad..e33e4ec 100644 --- a/titles/mai2/schema/static.py +++ b/titles/mai2/schema/static.py @@ -72,7 +72,7 @@ cards = Table( class Mai2StaticData(BaseData): - def put_game_event( + async def put_game_event( self, version: int, type: int, event_id: int, name: str ) -> Optional[int]: sql = insert(event).values( @@ -84,46 +84,46 @@ class Mai2StaticData(BaseData): conflict = sql.on_duplicate_key_update(eventId=event_id) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning( f"put_game_event: Failed to insert event! event_id {event_id} type {type} name {name}" ) return result.lastrowid - def get_game_events(self, version: int) -> Optional[List[Row]]: + async def get_game_events(self, version: int) -> Optional[List[Row]]: sql = event.select(event.c.version == version) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_enabled_events(self, version: int) -> Optional[List[Row]]: + async def get_enabled_events(self, version: int) -> Optional[List[Row]]: sql = select(event).where( and_(event.c.version == version, event.c.enabled == True) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def toggle_game_event( + async def toggle_game_event( self, version: int, event_id: int, toggle: bool ) -> Optional[List]: sql = event.update( and_(event.c.version == version, event.c.eventId == event_id) ).values(enabled=int(toggle)) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.warning( f"toggle_game_event: Failed to update event! event_id {event_id} toggle {toggle}" ) return result.last_updated_params() - def put_game_music( + async def put_game_music( self, version: int, song_id: int, @@ -159,13 +159,13 @@ class Mai2StaticData(BaseData): noteDesigner=note_designer, ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"Failed to insert song {song_id} chart {chart_id}") return None return result.lastrowid - def put_game_ticket( + async def put_game_ticket( self, version: int, ticket_id: int, @@ -185,13 +185,13 @@ class Mai2StaticData(BaseData): conflict = sql.on_duplicate_key_update(price=ticket_price) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"Failed to insert charge {ticket_id} type {ticket_type}") return None return result.lastrowid - def get_enabled_tickets( + async def get_enabled_tickets( self, version: int, kind: int = None ) -> Optional[List[Row]]: if kind is not None: @@ -207,12 +207,12 @@ class Mai2StaticData(BaseData): and_(ticket.c.version == version, ticket.c.enabled == True) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_music_chart( + async def get_music_chart( self, version: int, song_id: int, chart_id: int ) -> Optional[List[Row]]: sql = select(music).where( @@ -223,28 +223,28 @@ class Mai2StaticData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def put_card(self, version: int, card_id: int, card_name: str, **card_data) -> int: + async def put_card(self, version: int, card_id: int, card_name: str, **card_data) -> int: sql = insert(cards).values( version=version, cardId=card_id, cardName=card_name, **card_data ) conflict = sql.on_duplicate_key_update(**card_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"Failed to insert card {card_id}") return None return result.lastrowid - def get_enabled_cards(self, version: int) -> Optional[List[Row]]: + async def get_enabled_cards(self, version: int) -> Optional[List[Row]]: sql = cards.select(and_(cards.c.version == version, cards.c.enabled == True)) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() diff --git a/titles/mai2/universe.py b/titles/mai2/universe.py index a8d5b46..774ea60 100644 --- a/titles/mai2/universe.py +++ b/titles/mai2/universe.py @@ -16,7 +16,7 @@ class Mai2Universe(Mai2SplashPlus): self.version = Mai2Constants.VER_MAIMAI_DX_UNIVERSE async def handle_cm_get_user_preview_api_request(self, data: Dict) -> Dict: - p = self.data.profile.get_profile_detail(data["userId"], self.version) + p = await self.data.profile.get_profile_detail(data["userId"], self.version) if p is None: return {} @@ -32,9 +32,9 @@ class Mai2Universe(Mai2SplashPlus): async def handle_cm_get_user_data_api_request(self, data: Dict) -> Dict: # user already exists, because the preview checks that already - p = self.data.profile.get_profile_detail(data["userId"], self.version) + p = await self.data.profile.get_profile_detail(data["userId"], self.version) - cards = self.data.card.get_user_cards(data["userId"]) + cards = await self.data.card.get_user_cards(data["userId"]) if cards is None or len(cards) == 0: # This should never happen self.logger.error( @@ -59,7 +59,7 @@ class Mai2Universe(Mai2SplashPlus): return {"returnCode": 1} async def handle_cm_get_selling_card_api_request(self, data: Dict) -> Dict: - selling_cards = self.data.static.get_enabled_cards(self.version) + selling_cards = await self.data.static.get_enabled_cards(self.version) if selling_cards is None: return {"length": 0, "sellingCardList": []} @@ -89,7 +89,7 @@ class Mai2Universe(Mai2SplashPlus): return {"length": len(selling_card_list), "sellingCardList": selling_card_list} async def handle_cm_get_user_card_api_request(self, data: Dict) -> Dict: - user_cards = self.data.item.get_cards(data["userId"]) + user_cards = await self.data.item.get_cards(data["userId"]) if user_cards is None: return {"returnCode": 1, "length": 0, "nextIndex": 0, "userCardList": []} @@ -128,7 +128,7 @@ class Mai2Universe(Mai2SplashPlus): super().handle_get_user_item_api_request(data) async def handle_cm_get_user_character_api_request(self, data: Dict) -> Dict: - characters = self.data.item.get_characters(data["userId"]) + characters = await self.data.item.get_characters(data["userId"]) chara_list = [] for chara in characters: @@ -168,7 +168,7 @@ class Mai2Universe(Mai2SplashPlus): end_date = datetime.utcnow() + timedelta(days=15) user_card = upsert["userCard"] - self.data.item.put_card( + await self.data.item.put_card( user_id, user_card["cardId"], user_card["cardTypeId"], @@ -180,7 +180,7 @@ class Mai2Universe(Mai2SplashPlus): ) # get the profile extend to save the new bought card - extend = self.data.profile.get_profile_extend(user_id, self.version) + extend = await self.data.profile.get_profile_extend(user_id, self.version) if extend: extend = extend._asdict() # parse the selectedCardList @@ -192,14 +192,14 @@ class Mai2Universe(Mai2SplashPlus): selected_cards.insert(0, user_card["cardTypeId"]) extend["selectedCardList"] = selected_cards - self.data.profile.put_profile_extend(user_id, self.version, extend) + await self.data.profile.put_profile_extend(user_id, self.version, extend) # properly format userPrintDetail for the database upsert.pop("userCard") upsert.pop("serialId") upsert["printDate"] = datetime.strptime(upsert["printDate"], "%Y-%m-%d") - self.data.item.put_user_print_detail(user_id, serial_id, upsert) + await self.data.item.put_user_print_detail(user_id, serial_id, upsert) return { "returnCode": 1, diff --git a/titles/ongeki/base.py b/titles/ongeki/base.py index 2d50184..0ade9da 100644 --- a/titles/ongeki/base.py +++ b/titles/ongeki/base.py @@ -157,7 +157,7 @@ class OngekiBase: return {"type": data["type"], "length": 0, "gameIdlistList": []} async def handle_get_game_ranking_api_request(self, data: Dict) -> Dict: - game_ranking_list = self.data.static.get_ranking_list(self.version) + game_ranking_list = await self.data.static.get_ranking_list(self.version) ranking_list = [] for music in game_ranking_list: @@ -172,13 +172,13 @@ class OngekiBase: } async def handle_get_game_point_api_request(self, data: Dict) -> Dict: - get_game_point = self.data.static.get_static_game_point() + get_game_point = await self.data.static.get_static_game_point() game_point = [] if not get_game_point: self.logger.info(f"GP table is empty, inserting defaults") - self.data.static.put_static_game_point_defaults() - get_game_point = self.data.static.get_static_game_point() + await self.data.static.put_static_game_point_defaults() + get_game_point = await self.data.static.get_static_game_point() for gp in get_game_point: tmp = gp._asdict() game_point.append(tmp) @@ -204,7 +204,7 @@ class OngekiBase: return {"returnCode": 1, "apiName": "ExtendLockTimeApi"} async def handle_get_game_reward_api_request(self, data: Dict) -> Dict: - get_game_rewards = self.data.static.get_reward_list(self.version) + get_game_rewards = await self.data.static.get_reward_list(self.version) reward_list = [] for reward in get_game_rewards: @@ -222,7 +222,7 @@ class OngekiBase: } async def handle_get_game_present_api_request(self, data: Dict) -> Dict: - get_present = self.data.static.get_present_list(self.version) + get_present = await self.data.static.get_present_list(self.version) present_list = [] for present in get_present: @@ -245,7 +245,7 @@ class OngekiBase: return {"length": 0, "gameSaleList": []} async def handle_get_game_tech_music_api_request(self, data: Dict) -> Dict: - music_list = self.data.static.get_tech_music(self.version) + music_list = await self.data.static.get_tech_music(self.version) prep_music_list = [] for music in music_list: @@ -268,9 +268,9 @@ class OngekiBase: client_id = data["clientId"] client_setting_data = data["clientSetting"] - cab = self.data.arcade.get_machine(client_id) + cab = await self.data.arcade.get_machine(client_id) if cab is not None: - self.data.static.put_client_setting_data(cab['id'], client_setting_data) + await self.data.static.put_client_setting_data(cab['id'], client_setting_data) return {"returnCode": 1, "apiName": "UpsertClientSettingApi"} async def handle_upsert_client_testmode_api_request(self, data: Dict) -> Dict: @@ -279,7 +279,7 @@ class OngekiBase: region_id = data["regionId"] client_testmode_data = data["clientTestmode"] - self.data.static.put_client_testmode_data(region_id, client_testmode_data) + await self.data.static.put_client_testmode_data(region_id, client_testmode_data) return {"returnCode": 1, "apiName": "UpsertClientTestmodeApi"} async def handle_upsert_client_bookkeeping_api_request(self, data: Dict) -> Dict: @@ -296,7 +296,7 @@ class OngekiBase: if user >= 200000000000000: # Account for guest play user = None - self.data.log.put_gp_log( + await self.data.log.put_gp_log( user, data["usedCredit"], data["placeName"], @@ -313,7 +313,7 @@ class OngekiBase: return {"returnCode": 1, "apiName": "ExtendLockTimeApi"} async def handle_get_game_event_api_request(self, data: Dict) -> Dict: - evts = self.data.static.get_enabled_events(self.version) + evts = await self.data.static.get_enabled_events(self.version) if evts is None: return { @@ -366,7 +366,7 @@ class OngekiBase: return {"userId": data["userId"], "length": 0, "userRegionList": []} async def handle_get_user_preview_api_request(self, data: Dict) -> Dict: - profile = self.data.profile.get_profile_preview(data["userId"], self.version) + profile = await self.data.profile.get_profile_preview(data["userId"], self.version) if profile is None: return { @@ -422,7 +422,7 @@ class OngekiBase: Gets the number of AB and ABPs a player has per-difficulty (7, 7+, 8, etc) The game sends this in upsert so we don't have to calculate it all out thankfully """ - utcl = self.data.score.get_tech_count(data["userId"]) + utcl = await self.data.score.get_tech_count(data["userId"]) userTechCountList = [] for tc in utcl: @@ -437,7 +437,7 @@ class OngekiBase: } async def handle_get_user_tech_event_api_request(self, data: Dict) -> Dict: - user_tech_event_list = self.data.item.get_tech_event(self.version, data["userId"]) + user_tech_event_list = await self.data.item.get_tech_event(self.version, data["userId"]) if user_tech_event_list is None: return {} @@ -456,7 +456,7 @@ class OngekiBase: } async def handle_get_user_tech_event_ranking_api_request(self, data: Dict) -> Dict: - user_tech_event_ranks = self.data.item.get_tech_event_ranking(self.version, data["userId"]) + user_tech_event_ranks = await self.data.item.get_tech_event_ranking(self.version, data["userId"]) if user_tech_event_ranks is None: return { "userId": data["userId"], @@ -482,7 +482,7 @@ class OngekiBase: } async def handle_get_user_kop_api_request(self, data: Dict) -> Dict: - kop_list = self.data.profile.get_kop(data["userId"]) + kop_list = await self.data.profile.get_kop(data["userId"]) if kop_list is None: return {} @@ -518,7 +518,7 @@ class OngekiBase: async def handle_get_user_item_api_request(self, data: Dict) -> Dict: kind = data["nextIndex"] / 10000000000 - p = self.data.item.get_items(data["userId"], kind) + p = await self.data.item.get_items(data["userId"], kind) if p is None: return { @@ -553,7 +553,7 @@ class OngekiBase: } async def handle_get_user_option_api_request(self, data: Dict) -> Dict: - o = self.data.profile.get_profile_options(data["userId"]) + o = await self.data.profile.get_profile_options(data["userId"]) if o is None: return {} @@ -567,11 +567,11 @@ class OngekiBase: return {"userId": data["userId"], "userOption": user_opts} async def handle_get_user_data_api_request(self, data: Dict) -> Dict: - p = self.data.profile.get_profile_data(data["userId"], self.version) + p = await self.data.profile.get_profile_data(data["userId"], self.version) if p is None: return {} - cards = self.data.card.get_user_cards(data["userId"]) + cards = await self.data.card.get_user_cards(data["userId"]) if cards is None or len(cards) == 0: # This should never happen self.logger.error( @@ -595,7 +595,7 @@ class OngekiBase: return {"userId": data["userId"], "userData": user_data} async def handle_get_user_event_ranking_api_request(self, data: Dict) -> Dict: - user_event_ranking_list = self.data.item.get_ranking_event_ranks(self.version, data["userId"]) + user_event_ranking_list = await self.data.item.get_ranking_event_ranks(self.version, data["userId"]) if user_event_ranking_list is None: return {} @@ -618,7 +618,7 @@ class OngekiBase: } async def handle_get_user_login_bonus_api_request(self, data: Dict) -> Dict: - user_login_bonus_list = self.data.item.get_login_bonuses(data["userId"]) + user_login_bonus_list = await self.data.item.get_login_bonuses(data["userId"]) if user_login_bonus_list is None: return {} @@ -636,7 +636,7 @@ class OngekiBase: } async def handle_get_user_bp_base_request(self, data: Dict) -> Dict: - p = self.data.profile.get_profile( + p = await self.data.profile.get_profile( self.game, self.version, user_id=data["userId"] ) if p is None: @@ -649,7 +649,7 @@ class OngekiBase: } async def handle_get_user_recent_rating_api_request(self, data: Dict) -> Dict: - recent_rating = self.data.profile.get_profile_recent_rating(data["userId"]) + recent_rating = await self.data.profile.get_profile_recent_rating(data["userId"]) if recent_rating is None: return { "userId": data["userId"], @@ -666,7 +666,7 @@ class OngekiBase: } async def handle_get_user_activity_api_request(self, data: Dict) -> Dict: - activity = self.data.profile.get_profile_activity(data["userId"], data["kind"]) + activity = await self.data.profile.get_profile_activity(data["userId"], data["kind"]) if activity is None: return {} @@ -693,7 +693,7 @@ class OngekiBase: } async def handle_get_user_story_api_request(self, data: Dict) -> Dict: - user_stories = self.data.item.get_stories(data["userId"]) + user_stories = await self.data.item.get_stories(data["userId"]) if user_stories is None: return {} @@ -711,7 +711,7 @@ class OngekiBase: } async def handle_get_user_chapter_api_request(self, data: Dict) -> Dict: - user_chapters = self.data.item.get_chapters(data["userId"]) + user_chapters = await self.data.item.get_chapters(data["userId"]) if user_chapters is None: return {} @@ -736,7 +736,7 @@ class OngekiBase: } async def handle_get_user_character_api_request(self, data: Dict) -> Dict: - user_characters = self.data.item.get_characters(data["userId"]) + user_characters = await self.data.item.get_characters(data["userId"]) if user_characters is None: return {} @@ -754,7 +754,7 @@ class OngekiBase: } async def handle_get_user_card_api_request(self, data: Dict) -> Dict: - user_cards = self.data.item.get_cards(data["userId"]) + user_cards = await self.data.item.get_cards(data["userId"]) if user_cards is None: return {} @@ -773,7 +773,7 @@ class OngekiBase: async def handle_get_user_deck_by_key_api_request(self, data: Dict) -> Dict: # Auth key doesn't matter, it just wants all the decks - decks = self.data.item.get_decks(data["userId"]) + decks = await self.data.item.get_decks(data["userId"]) if decks is None: return {} @@ -791,7 +791,7 @@ class OngekiBase: } async def handle_get_user_trade_item_api_request(self, data: Dict) -> Dict: - user_trade_items = self.data.item.get_trade_items(data["userId"]) + user_trade_items = await self.data.item.get_trade_items(data["userId"]) if user_trade_items is None: return {} @@ -809,7 +809,7 @@ class OngekiBase: } async def handle_get_user_scenario_api_request(self, data: Dict) -> Dict: - user_scenerio = self.data.item.get_scenerios(data["userId"]) + user_scenerio = await self.data.item.get_scenerios(data["userId"]) if user_scenerio is None: return {} @@ -827,7 +827,7 @@ class OngekiBase: } async def handle_get_user_ratinglog_api_request(self, data: Dict) -> Dict: - rating_log = self.data.profile.get_profile_rating_log(data["userId"]) + rating_log = await self.data.profile.get_profile_rating_log(data["userId"]) if rating_log is None: return {} @@ -845,7 +845,7 @@ class OngekiBase: } async def handle_get_user_mission_point_api_request(self, data: Dict) -> Dict: - user_mission_point_list = self.data.item.get_mission_points(self.version, data["userId"]) + user_mission_point_list = await self.data.item.get_mission_points(self.version, data["userId"]) if user_mission_point_list is None: return {} @@ -865,7 +865,7 @@ class OngekiBase: } async def handle_get_user_event_point_api_request(self, data: Dict) -> Dict: - user_event_point_list = self.data.item.get_event_points(data["userId"]) + user_event_point_list = await self.data.item.get_event_points(data["userId"]) if user_event_point_list is None: return {} @@ -887,7 +887,7 @@ class OngekiBase: } async def handle_get_user_music_item_api_request(self, data: Dict) -> Dict: - user_music_item_list = self.data.item.get_music_items(data["userId"]) + user_music_item_list = await self.data.item.get_music_items(data["userId"]) if user_music_item_list is None: return {} @@ -905,7 +905,7 @@ class OngekiBase: } async def handle_get_user_event_music_api_request(self, data: Dict) -> Dict: - user_evt_music_list = self.data.item.get_event_music(data["userId"]) + user_evt_music_list = await self.data.item.get_event_music(data["userId"]) if user_evt_music_list is None: return {} @@ -923,7 +923,7 @@ class OngekiBase: } async def handle_get_user_boss_api_request(self, data: Dict) -> Dict: - p = self.data.item.get_bosses(data["userId"]) + p = await self.data.item.get_bosses(data["userId"]) if p is None: return {} @@ -947,20 +947,20 @@ class OngekiBase: # The isNew fields are new as of Red and up. We just won't use them for now. if "userData" in upsert and len(upsert["userData"]) > 0: - self.data.profile.put_profile_data( + await self.data.profile.put_profile_data( user_id, self.version, upsert["userData"][0] ) if "userOption" in upsert and len(upsert["userOption"]) > 0: - self.data.profile.put_profile_options(user_id, upsert["userOption"][0]) + await self.data.profile.put_profile_options(user_id, upsert["userOption"][0]) if "userPlaylogList" in upsert: for playlog in upsert["userPlaylogList"]: - self.data.score.put_playlog(user_id, playlog) + await self.data.score.put_playlog(user_id, playlog) if "userActivityList" in upsert: for act in upsert["userActivityList"]: - self.data.profile.put_profile_activity( + await self.data.profile.put_profile_activity( user_id, act["kind"], act["id"], @@ -972,101 +972,101 @@ class OngekiBase: ) if "userRecentRatingList" in upsert: - self.data.profile.put_profile_recent_rating( + await self.data.profile.put_profile_recent_rating( user_id, upsert["userRecentRatingList"] ) if "userBpBaseList" in upsert: - self.data.profile.put_profile_bp_list(user_id, upsert["userBpBaseList"]) + await self.data.profile.put_profile_bp_list(user_id, upsert["userBpBaseList"]) if "userMusicDetailList" in upsert: for x in upsert["userMusicDetailList"]: - self.data.score.put_best_score(user_id, x) + await self.data.score.put_best_score(user_id, x) if "userCharacterList" in upsert: for x in upsert["userCharacterList"]: - self.data.item.put_character(user_id, x) + await self.data.item.put_character(user_id, x) if "userCardList" in upsert: for x in upsert["userCardList"]: - self.data.item.put_card(user_id, x) + await self.data.item.put_card(user_id, x) if "userDeckList" in upsert: for x in upsert["userDeckList"]: - self.data.item.put_deck(user_id, x) + await self.data.item.put_deck(user_id, x) if "userTrainingRoomList" in upsert: for x in upsert["userTrainingRoomList"]: - self.data.profile.put_training_room(user_id, x) + await self.data.profile.put_training_room(user_id, x) if "userStoryList" in upsert: for x in upsert["userStoryList"]: - self.data.item.put_story(user_id, x) + await self.data.item.put_story(user_id, x) if "userChapterList" in upsert: for x in upsert["userChapterList"]: - self.data.item.put_chapter(user_id, x) + await self.data.item.put_chapter(user_id, x) if "userMemoryChapterList" in upsert: for x in upsert["userMemoryChapterList"]: - self.data.item.put_memorychapter(user_id, x) + await self.data.item.put_memorychapter(user_id, x) if "userItemList" in upsert: for x in upsert["userItemList"]: - self.data.item.put_item(user_id, x) + await self.data.item.put_item(user_id, x) if "userMusicItemList" in upsert: for x in upsert["userMusicItemList"]: - self.data.item.put_music_item(user_id, x) + await self.data.item.put_music_item(user_id, x) if "userLoginBonusList" in upsert: for x in upsert["userLoginBonusList"]: - self.data.item.put_login_bonus(user_id, x) + await self.data.item.put_login_bonus(user_id, x) if "userEventPointList" in upsert: for x in upsert["userEventPointList"]: - self.data.item.put_event_point(user_id, self.version, x) + await self.data.item.put_event_point(user_id, self.version, x) if "userMissionPointList" in upsert: for x in upsert["userMissionPointList"]: - self.data.item.put_mission_point(user_id, self.version, x) + await self.data.item.put_mission_point(user_id, self.version, x) if "userRatinglogList" in upsert: for x in upsert["userRatinglogList"]: - self.data.profile.put_profile_rating_log( + await self.data.profile.put_profile_rating_log( user_id, x["dataVersion"], x["highestRating"] ) if "userBossList" in upsert: for x in upsert["userBossList"]: - self.data.item.put_boss(user_id, x) + await self.data.item.put_boss(user_id, x) if "userTechCountList" in upsert: for x in upsert["userTechCountList"]: - self.data.score.put_tech_count(user_id, x) + await self.data.score.put_tech_count(user_id, x) if "userScenerioList" in upsert: for x in upsert["userScenerioList"]: - self.data.item.put_scenerio(user_id, x) + await self.data.item.put_scenerio(user_id, x) if "userTradeItemList" in upsert: for x in upsert["userTradeItemList"]: - self.data.item.put_trade_item(user_id, x) + await self.data.item.put_trade_item(user_id, x) if "userEventMusicList" in upsert: for x in upsert["userEventMusicList"]: - self.data.item.put_event_music(user_id, x) + await self.data.item.put_event_music(user_id, x) if "userTechEventList" in upsert: for x in upsert["userTechEventList"]: - self.data.item.put_tech_event(user_id, self.version, x) + await self.data.item.put_tech_event(user_id, self.version, x) # This should be updated once a day in maintenance window, but for time being we will push the update on each upsert - self.data.item.put_tech_event_ranking(user_id, self.version, x) + await self.data.item.put_tech_event_ranking(user_id, self.version, x) if "userKopList" in upsert: for x in upsert["userKopList"]: - self.data.profile.put_kop(user_id, x) + await self.data.profile.put_kop(user_id, x) return {"returnCode": 1, "apiName": "upsertUserAll"} @@ -1076,7 +1076,7 @@ class OngekiBase: """ rival_list = [] - user_rivals = self.data.profile.get_rivals(data["userId"]) + user_rivals = await self.data.profile.get_rivals(data["userId"]) for rival in user_rivals: tmp = {} tmp["rivalUserId"] = rival[0] @@ -1100,7 +1100,7 @@ class OngekiBase: """ rivals = [] for rival in data["userRivalList"]: - name = self.data.profile.get_profile_name( + name = await self.data.profile.get_profile_name( rival["rivalUserId"], self.version ) if name is None: @@ -1135,8 +1135,8 @@ class OngekiBase: } @cached(2) - def util_generate_music_list(self, user_id: int) -> List: - music_detail = self.data.score.get_best_scores(user_id) + async def util_generate_music_list(self, user_id: int) -> List: + music_detail = await self.data.score.get_best_scores(user_id) song_list = [] for md in music_detail: diff --git a/titles/ongeki/bright.py b/titles/ongeki/bright.py index 0af5127..aec9182 100644 --- a/titles/ongeki/bright.py +++ b/titles/ongeki/bright.py @@ -23,11 +23,11 @@ class OngekiBright(OngekiBase): async def handle_cm_get_user_data_api_request(self, data: Dict) -> Dict: # check for a bright profile - p = self.data.profile.get_profile_data(data["userId"], self.version) + p = await self.data.profile.get_profile_data(data["userId"], self.version) if p is None: return {} - cards = self.data.card.get_user_cards(data["userId"]) + cards = await self.data.card.get_user_cards(data["userId"]) if cards is None or len(cards) == 0: # This should never happen self.logger.error( @@ -62,7 +62,7 @@ class OngekiBright(OngekiBase): return {"returnCode": 1} async def handle_cm_get_user_card_api_request(self, data: Dict) -> Dict: - user_cards = self.data.item.get_cards(data["userId"]) + user_cards = await self.data.item.get_cards(data["userId"]) if user_cards is None: return {} @@ -91,7 +91,7 @@ class OngekiBright(OngekiBase): } async def handle_cm_get_user_character_api_request(self, data: Dict) -> Dict: - user_characters = self.data.item.get_characters(data["userId"]) + user_characters = await self.data.item.get_characters(data["userId"]) if user_characters is None: return { "userId": data["userId"], @@ -125,7 +125,7 @@ class OngekiBright(OngekiBase): } async def handle_get_user_gacha_api_request(self, data: Dict) -> Dict: - user_gachas = self.data.item.get_user_gachas(data["userId"]) + user_gachas = await self.data.item.get_user_gachas(data["userId"]) if user_gachas is None: return {"userId": data["userId"], "length": 0, "userGachaList": []} @@ -148,7 +148,7 @@ class OngekiBright(OngekiBase): async def handle_cm_get_user_gacha_supply_api_request(self, data: Dict) -> Dict: # not used for now? not sure what it even does - user_gacha_supplies = self.data.item.get_user_gacha_supplies(data["userId"]) + user_gacha_supplies = await self.data.item.get_user_gacha_supplies(data["userId"]) if user_gacha_supplies is None: return {"supplyId": 1, "length": 0, "supplyCardList": []} @@ -168,7 +168,7 @@ class OngekiBright(OngekiBase): game_gachas = [] # for every gacha_id in the OngekiConfig, grab the banner from the db for gacha_id in self.game_cfg.gachas.enabled_gachas: - game_gacha = self.data.static.get_gacha(self.version, gacha_id) + game_gacha = await self.data.static.get_gacha(self.version, gacha_id) if game_gacha: game_gachas.append(game_gacha) @@ -265,26 +265,26 @@ class OngekiBright(OngekiBase): return self.handle_roll_gacha_api_request(data) # get a list of cards for each rarity - cards_r = self.data.static.get_cards_by_rarity(self.version, 1) + cards_r = await self.data.static.get_cards_by_rarity(self.version, 1) cards_sr, cards_ssr = [], [] # free gachas are only allowed to get their specific cards! (R irrelevant) if gacha_id in {1011, 1012}: - gacha_cards = self.data.static.get_gacha_cards(gacha_id) + gacha_cards = await self.data.static.get_gacha_cards(gacha_id) for card in gacha_cards: if card["rarity"] == 3: cards_sr.append({"cardId": card["cardId"], "rarity": 2}) elif card["rarity"] == 4: cards_ssr.append({"cardId": card["cardId"], "rarity": 3}) else: - cards_sr = self.data.static.get_cards_by_rarity(self.version, 2) - cards_ssr = self.data.static.get_cards_by_rarity(self.version, 3) + cards_sr = await self.data.static.get_cards_by_rarity(self.version, 2) + cards_ssr = await self.data.static.get_cards_by_rarity(self.version, 3) # get the promoted cards for that gacha and add them multiple # times to increase chances by factor chances chances = 10 - gacha_cards = self.data.static.get_gacha_cards(gacha_id) + gacha_cards = await self.data.static.get_gacha_cards(gacha_id) for card in gacha_cards: # make sure to add the cards to the corresponding rarity if card["rarity"] == 2: @@ -339,7 +339,7 @@ class OngekiBright(OngekiBase): daily_gacha_date = datetime.strptime("2000-01-01", "%Y-%m-%d") # check if the user previously rolled the exact same gacha - user_gacha = self.data.item.get_user_gacha(user_id, gacha_id) + user_gacha = await self.data.item.get_user_gacha(user_id, gacha_id) if user_gacha: total_gacha_count = user_gacha["totalGachaCnt"] ceiling_gacha_count = user_gacha["ceilingGachaCnt"] @@ -358,7 +358,7 @@ class OngekiBright(OngekiBase): daily_gacha_date = play_date daily_gacha_cnt = 0 - self.data.item.put_user_gacha( + await self.data.item.put_user_gacha( user_id, gacha_id, totalGachaCnt=total_gacha_count + gacha_count, @@ -375,29 +375,29 @@ class OngekiBright(OngekiBase): if "userData" in upsert and len(upsert["userData"]) > 0: # check if the profile is a bright memory profile - p = self.data.profile.get_profile_data(data["userId"], self.version) + p = await self.data.profile.get_profile_data(data["userId"], self.version) if p is not None: # save the bright memory profile - self.data.profile.put_profile_data( + await self.data.profile.put_profile_data( user_id, self.version, upsert["userData"][0] ) else: # save the bright profile - self.data.profile.put_profile_data( + await self.data.profile.put_profile_data( user_id, self.version, upsert["userData"][0] ) if "userCharacterList" in upsert: for x in upsert["userCharacterList"]: - self.data.item.put_character(user_id, x) + await self.data.item.put_character(user_id, x) if "userItemList" in upsert: for x in upsert["userItemList"]: - self.data.item.put_item(user_id, x) + await self.data.item.put_item(user_id, x) if "userCardList" in upsert: for x in upsert["userCardList"]: - self.data.item.put_card(user_id, x) + await self.data.item.put_card(user_id, x) # TODO? # if "gameGachaCardList" in upsert: @@ -411,29 +411,29 @@ class OngekiBright(OngekiBase): if "userData" in upsert and len(upsert["userData"]) > 0: # check if the profile is a bright memory profile - p = self.data.profile.get_profile_data(data["userId"], self.version) + p = await self.data.profile.get_profile_data(data["userId"], self.version) if p is not None: # save the bright memory profile - self.data.profile.put_profile_data( + await self.data.profile.put_profile_data( user_id, self.version, upsert["userData"][0] ) else: # save the bright profile - self.data.profile.put_profile_data( + await self.data.profile.put_profile_data( user_id, self.version, upsert["userData"][0] ) if "userCharacterList" in upsert: for x in upsert["userCharacterList"]: - self.data.item.put_character(user_id, x) + await self.data.item.put_character(user_id, x) if "userCardList" in upsert: for x in upsert["userCardList"]: - self.data.item.put_card(user_id, x) + await self.data.item.put_card(user_id, x) if "selectGachaLogList" in data: for x in data["selectGachaLogList"]: - self.data.item.put_user_gacha( + await self.data.item.put_user_gacha( user_id, x["gachaId"], selectPoint=0, @@ -443,7 +443,7 @@ class OngekiBright(OngekiBase): return {"returnCode": 1, "apiName": "cmUpsertUserSelectGacha"} async def handle_get_game_gacha_card_by_id_api_request(self, data: Dict) -> Dict: - game_gacha_cards = self.data.static.get_gacha_cards(data["gachaId"]) + game_gacha_cards = await self.data.static.get_gacha_cards(data["gachaId"]) if game_gacha_cards == []: # fallback to be at least able to select that gacha return { @@ -579,7 +579,7 @@ class OngekiBright(OngekiBase): ) # add the entry to the user print table with the random serialId - self.data.item.put_user_print_detail( + await self.data.item.put_user_print_detail( data["userId"], serial_id, user_print_detail ) @@ -595,21 +595,21 @@ class OngekiBright(OngekiBase): if "userData" in upsert and len(upsert["userData"]) > 0: # check if the profile is a bright memory profile - p = self.data.profile.get_profile_data(data["userId"], self.version) + p = await self.data.profile.get_profile_data(data["userId"], self.version) if p is not None: # save the bright memory profile - self.data.profile.put_profile_data( + await self.data.profile.put_profile_data( user_id, self.version, upsert["userData"][0] ) else: # save the bright profile - self.data.profile.put_profile_data( + await self.data.profile.put_profile_data( user_id, self.version, upsert["userData"][0] ) if "userActivityList" in upsert: for act in upsert["userActivityList"]: - self.data.profile.put_profile_activity( + await self.data.profile.put_profile_activity( user_id, act["kind"], act["id"], @@ -622,10 +622,10 @@ class OngekiBright(OngekiBase): if "userItemList" in upsert: for x in upsert["userItemList"]: - self.data.item.put_item(user_id, x) + await self.data.item.put_item(user_id, x) if "userCardList" in upsert: for x in upsert["userCardList"]: - self.data.item.put_card(user_id, x) + await self.data.item.put_card(user_id, x) return {"returnCode": 1, "apiName": "cmUpsertUserAll"} diff --git a/titles/ongeki/brightmemory.py b/titles/ongeki/brightmemory.py index 0bff264..6fdd60a 100644 --- a/titles/ongeki/brightmemory.py +++ b/titles/ongeki/brightmemory.py @@ -28,7 +28,7 @@ class OngekiBrightMemory(OngekiBright): return ret async def handle_get_user_memory_chapter_api_request(self, data: Dict) -> Dict: - memories = self.data.item.get_memorychapters(data["userId"]) + memories = await self.data.item.get_memorychapters(data["userId"]) if not memories: return { "userId": data["userId"], diff --git a/titles/ongeki/frontend.py b/titles/ongeki/frontend.py index 4c17165..c4d875b 100644 --- a/titles/ongeki/frontend.py +++ b/titles/ongeki/frontend.py @@ -28,7 +28,7 @@ class OngekiFrontend(FE_Base): self.nav_name = "O.N.G.E.K.I." self.version_list = OngekiConstants.VERSION_NAMES - def render_GET(self, request: Request) -> bytes: + async def render_GET(self, request: Request) -> bytes: template = self.environment.get_template( "titles/ongeki/frontend/ongeki_index.jinja" ) @@ -37,7 +37,7 @@ class OngekiFrontend(FE_Base): self.version = usr_sesh.ongeki_version if getattr(usr_sesh, "userId", 0) != 0: profile_data =self.data.profile.get_profile_data(usr_sesh.userId, self.version) - rival_list = self.data.profile.get_rivals(usr_sesh.userId) + rival_list = await self.data.profile.get_rivals(usr_sesh.userId) rival_data = { "userRivalList": rival_list, "userId": usr_sesh.userId @@ -58,20 +58,20 @@ class OngekiFrontend(FE_Base): else: return redirectTo(b"/gate/", request) - def render_POST(self, request: Request): + async def render_POST(self, request: Request): uri = request.uri.decode() sesh: Session = request.getSession() usr_sesh = IUserSession(sesh) if hasattr(usr_sesh, "userId"): if uri == "/game/ongeki/rival.add": rival_id = request.args[b"rivalUserId"][0].decode() - self.data.profile.put_rival(usr_sesh.userId, rival_id) + await self.data.profile.put_rival(usr_sesh.userId, rival_id) # self.logger.info(f"{usr_sesh.userId} added a rival") return redirectTo(b"/game/ongeki/", request) elif uri == "/game/ongeki/rival.delete": rival_id = request.args[b"rivalUserId"][0].decode() - self.data.profile.delete_rival(usr_sesh.userId, rival_id) + await self.data.profile.delete_rival(usr_sesh.userId, rival_id) # self.logger.info(f"{response}") return redirectTo(b"/game/ongeki/", request) diff --git a/titles/ongeki/read.py b/titles/ongeki/read.py index 6e94094..a804956 100644 --- a/titles/ongeki/read.py +++ b/titles/ongeki/read.py @@ -1,16 +1,11 @@ -from decimal import Decimal -import logging import os -import re import xml.etree.ElementTree as ET -from typing import Any, Dict, List, Optional +from typing import Optional from read import BaseReader from core.config import CoreConfig from titles.ongeki.database import OngekiData from titles.ongeki.const import OngekiConstants -from titles.ongeki.config import OngekiConfig - class OngekiReader(BaseReader): def __init__( @@ -32,7 +27,7 @@ class OngekiReader(BaseReader): self.logger.error(f"Invalid ongeki version {version}") exit(1) - def read(self) -> None: + async def read(self) -> None: data_dirs = [] if self.bin_dir is not None: data_dirs += self.get_data_directories(self.bin_dir) @@ -41,12 +36,12 @@ class OngekiReader(BaseReader): data_dirs += self.get_data_directories(self.opt_dir) for dir in data_dirs: - self.read_events(f"{dir}/event") - self.read_music(f"{dir}/music") - self.read_card(f"{dir}/card") - self.read_reward(f"{dir}/reward") + await self.read_events(f"{dir}/event") + await self.read_music(f"{dir}/music") + await self.read_card(f"{dir}/card") + await self.read_reward(f"{dir}/reward") - def read_card(self, base_dir: str) -> None: + async def read_card(self, base_dir: str) -> None: self.logger.info(f"Reading cards from {base_dir}...") version_ids = { @@ -70,7 +65,7 @@ class OngekiReader(BaseReader): # skip already existing cards if ( - self.data.static.get_card( + await self.data.static.get_card( OngekiConstants.VER_ONGEKI_BRIGHT_MEMORY, card_id ) is not None @@ -100,7 +95,7 @@ class OngekiReader(BaseReader): version = version_ids[troot.find("VersionID").find("id").text] card_number = troot.find("CardNumberString").text - self.data.static.put_card( + await self.data.static.put_card( version, card_id, name=name, @@ -117,7 +112,7 @@ class OngekiReader(BaseReader): ) self.logger.info(f"Added card {card_id}") - def read_events(self, base_dir: str) -> None: + async def read_events(self, base_dir: str) -> None: self.logger.info(f"Reading events from {base_dir}...") for root, dirs, files in os.walk(base_dir): @@ -132,10 +127,10 @@ class OngekiReader(BaseReader): troot.find("EventType").text ].value - self.data.static.put_event(self.version, id, event_type, name) + await self.data.static.put_event(self.version, id, event_type, name) self.logger.info(f"Added event {id}") - def read_music(self, base_dir: str) -> None: + async def read_music(self, base_dir: str) -> None: self.logger.info(f"Reading music from {base_dir}...") for root, dirs, files in os.walk(base_dir): @@ -168,12 +163,12 @@ class OngekiReader(BaseReader): f"{fumens_data.find('FumenConstIntegerPart').text}.{fumens_data.find('FumenConstFractionalPart').text}" ) - self.data.static.put_chart( + await self.data.static.put_chart( self.version, song_id, chart_id, title, artist, genre, level ) self.logger.info(f"Added song {song_id} chart {chart_id}") - def read_reward(self, base_dir: str) -> None: + async def read_reward(self, base_dir: str) -> None: self.logger.info(f"Reading rewards from {base_dir}...") for root, dirs, files in os.walk(base_dir): @@ -195,5 +190,5 @@ class OngekiReader(BaseReader): itemKind = OngekiConstants.REWARD_TYPES[troot.find("ItemType").text].value itemId = troot.find("RewardItem").find("ItemName").find("id").text - self.data.static.put_reward(self.version, rewardId, rewardname, itemKind, itemId) + await self.data.static.put_reward(self.version, rewardId, rewardname, itemKind, itemId) self.logger.info(f"Added reward {rewardId}") diff --git a/titles/ongeki/schema/item.py b/titles/ongeki/schema/item.py index 55b4c68..ca2de1f 100644 --- a/titles/ongeki/schema/item.py +++ b/titles/ongeki/schema/item.py @@ -339,147 +339,147 @@ print_detail = Table( ) class OngekiItemData(BaseData): - def put_card(self, aime_id: int, card_data: Dict) -> Optional[int]: + async def put_card(self, aime_id: int, card_data: Dict) -> Optional[int]: card_data["user"] = aime_id sql = insert(card).values(**card_data) conflict = sql.on_duplicate_key_update(**card_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"put_card: Failed to update! aime_id: {aime_id}") return None return result.lastrowid - def get_cards(self, aime_id: int) -> Optional[List[Dict]]: + async def get_cards(self, aime_id: int) -> Optional[List[Dict]]: sql = select(card).where(card.c.user == aime_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_character(self, aime_id: int, character_data: Dict) -> Optional[int]: + async def put_character(self, aime_id: int, character_data: Dict) -> Optional[int]: character_data["user"] = aime_id sql = insert(character).values(**character_data) conflict = sql.on_duplicate_key_update(**character_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"put_character: Failed to update! aime_id: {aime_id}") return None return result.lastrowid - def get_characters(self, aime_id: int) -> Optional[List[Dict]]: + async def get_characters(self, aime_id: int) -> Optional[List[Dict]]: sql = select(character).where(character.c.user == aime_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_deck(self, aime_id: int, deck_data: Dict) -> Optional[int]: + async def put_deck(self, aime_id: int, deck_data: Dict) -> Optional[int]: deck_data["user"] = aime_id sql = insert(deck).values(**deck_data) conflict = sql.on_duplicate_key_update(**deck_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"put_deck: Failed to update! aime_id: {aime_id}") return None return result.lastrowid - def get_deck(self, aime_id: int, deck_id: int) -> Optional[Dict]: + async def get_deck(self, aime_id: int, deck_id: int) -> Optional[Dict]: sql = select(deck).where(and_(deck.c.user == aime_id, deck.c.deckId == deck_id)) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_decks(self, aime_id: int) -> Optional[List[Dict]]: + async def get_decks(self, aime_id: int) -> Optional[List[Dict]]: sql = select(deck).where(deck.c.user == aime_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_boss(self, aime_id: int, boss_data: Dict) -> Optional[int]: + async def put_boss(self, aime_id: int, boss_data: Dict) -> Optional[int]: boss_data["user"] = aime_id sql = insert(boss).values(**boss_data) conflict = sql.on_duplicate_key_update(**boss_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"put_boss: Failed to update! aime_id: {aime_id}") return None return result.lastrowid - def put_story(self, aime_id: int, story_data: Dict) -> Optional[int]: + async def put_story(self, aime_id: int, story_data: Dict) -> Optional[int]: story_data["user"] = aime_id sql = insert(story).values(**story_data) conflict = sql.on_duplicate_key_update(**story_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"put_story: Failed to update! aime_id: {aime_id}") return None return result.lastrowid - def get_stories(self, aime_id: int) -> Optional[List[Dict]]: + async def get_stories(self, aime_id: int) -> Optional[List[Dict]]: sql = select(story).where(story.c.user == aime_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_chapter(self, aime_id: int, chapter_data: Dict) -> Optional[int]: + async def put_chapter(self, aime_id: int, chapter_data: Dict) -> Optional[int]: chapter_data["user"] = aime_id sql = insert(chapter).values(**chapter_data) conflict = sql.on_duplicate_key_update(**chapter_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"put_chapter: Failed to update! aime_id: {aime_id}") return None return result.lastrowid - def get_chapters(self, aime_id: int) -> Optional[List[Dict]]: + async def get_chapters(self, aime_id: int) -> Optional[List[Dict]]: sql = select(chapter).where(chapter.c.user == aime_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_item(self, aime_id: int, item_data: Dict) -> Optional[int]: + async def put_item(self, aime_id: int, item_data: Dict) -> Optional[int]: item_data["user"] = aime_id sql = insert(item).values(**item_data) conflict = sql.on_duplicate_key_update(**item_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"put_item: Failed to update! aime_id: {aime_id}") return None return result.lastrowid - def get_item(self, aime_id: int, item_id: int, item_kind: int) -> Optional[Dict]: + async def get_item(self, aime_id: int, item_id: int, item_kind: int) -> Optional[Dict]: sql = select(item).where(and_(item.c.user == aime_id, item.c.itemId == item_id)) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_items(self, aime_id: int, item_kind: int = None) -> Optional[List[Dict]]: + async def get_items(self, aime_id: int, item_kind: int = None) -> Optional[List[Dict]]: if item_kind is None: sql = select(item).where(item.c.user == aime_id) else: @@ -487,73 +487,73 @@ class OngekiItemData(BaseData): and_(item.c.user == aime_id, item.c.itemKind == item_kind) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_music_item(self, aime_id: int, music_item_data: Dict) -> Optional[int]: + async def put_music_item(self, aime_id: int, music_item_data: Dict) -> Optional[int]: music_item_data["user"] = aime_id sql = insert(music_item).values(**music_item_data) conflict = sql.on_duplicate_key_update(**music_item_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"put_music_item: Failed to update! aime_id: {aime_id}") return None return result.lastrowid - def get_music_items(self, aime_id: int) -> Optional[List[Dict]]: + async def get_music_items(self, aime_id: int) -> Optional[List[Dict]]: sql = select(music_item).where(music_item.c.user == aime_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_login_bonus(self, aime_id: int, login_bonus_data: Dict) -> Optional[int]: + async def put_login_bonus(self, aime_id: int, login_bonus_data: Dict) -> Optional[int]: login_bonus_data["user"] = aime_id sql = insert(login_bonus).values(**login_bonus_data) conflict = sql.on_duplicate_key_update(**login_bonus_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"put_login_bonus: Failed to update! aime_id: {aime_id}") return None return result.lastrowid - def get_login_bonuses(self, aime_id: int) -> Optional[List[Dict]]: + async def get_login_bonuses(self, aime_id: int) -> Optional[List[Dict]]: sql = select(login_bonus).where(login_bonus.c.user == aime_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_mission_point(self, aime_id: int, version: int, mission_point_data: Dict) -> Optional[int]: + async def put_mission_point(self, aime_id: int, version: int, mission_point_data: Dict) -> Optional[int]: mission_point_data["version"] = version mission_point_data["user"] = aime_id sql = insert(mission_point).values(**mission_point_data) conflict = sql.on_duplicate_key_update(**mission_point_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"put_mission_point: Failed to update! aime_id: {aime_id}") return None return result.lastrowid - def get_mission_points(self, version: int, aime_id: int) -> Optional[List[Dict]]: + async def get_mission_points(self, version: int, aime_id: int) -> Optional[List[Dict]]: sql = select(mission_point).where(and_(mission_point.c.user == aime_id, mission_point.c.version == version)) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_event_point(self, aime_id: int, version: int, event_point_data: Dict) -> Optional[int]: + async def put_event_point(self, aime_id: int, version: int, event_point_data: Dict) -> Optional[int]: # We update only the newest (type: 1) entry, in official spec game watches for both latest(type:1) and previous (type:2) entries to give an additional info how many ranks has player moved up or down # This fully featured is on TODO list, at the moment we just update the tables as data comes and give out rank as request comes event_point_data["user"] = aime_id @@ -564,95 +564,95 @@ class OngekiItemData(BaseData): sql = insert(event_point).values(**event_point_data) conflict = sql.on_duplicate_key_update(**event_point_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"put_event_point: Failed to update! aime_id: {aime_id}") return None return result.lastrowid - def get_event_points(self, aime_id: int) -> Optional[List[Dict]]: + async def get_event_points(self, aime_id: int) -> Optional[List[Dict]]: sql = select(event_point).where(event_point.c.user == aime_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_scenerio(self, aime_id: int, scenerio_data: Dict) -> Optional[int]: + async def put_scenerio(self, aime_id: int, scenerio_data: Dict) -> Optional[int]: scenerio_data["user"] = aime_id sql = insert(scenerio).values(**scenerio_data) conflict = sql.on_duplicate_key_update(**scenerio_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"put_scenerio: Failed to update! aime_id: {aime_id}") return None return result.lastrowid - def get_scenerios(self, aime_id: int) -> Optional[List[Dict]]: + async def get_scenerios(self, aime_id: int) -> Optional[List[Dict]]: sql = select(scenerio).where(scenerio.c.user == aime_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_trade_item(self, aime_id: int, trade_item_data: Dict) -> Optional[int]: + async def put_trade_item(self, aime_id: int, trade_item_data: Dict) -> Optional[int]: trade_item_data["user"] = aime_id sql = insert(trade_item).values(**trade_item_data) conflict = sql.on_duplicate_key_update(**trade_item_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"put_trade_item: Failed to update! aime_id: {aime_id}") return None return result.lastrowid - def get_trade_items(self, aime_id: int) -> Optional[List[Dict]]: + async def get_trade_items(self, aime_id: int) -> Optional[List[Dict]]: sql = select(trade_item).where(trade_item.c.user == aime_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_event_music(self, aime_id: int, event_music_data: Dict) -> Optional[int]: + async def put_event_music(self, aime_id: int, event_music_data: Dict) -> Optional[int]: event_music_data["user"] = aime_id sql = insert(event_music).values(**event_music_data) conflict = sql.on_duplicate_key_update(**event_music_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"put_event_music: Failed to update! aime_id: {aime_id}") return None return result.lastrowid - def get_event_music(self, aime_id: int) -> Optional[List[Dict]]: + async def get_event_music(self, aime_id: int) -> Optional[List[Dict]]: sql = select(event_music).where(event_music.c.user == aime_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_tech_event(self, aime_id: int, version: int, tech_event_data: Dict) -> Optional[int]: + async def put_tech_event(self, aime_id: int, version: int, tech_event_data: Dict) -> Optional[int]: tech_event_data["user"] = aime_id tech_event_data["version"] = version sql = insert(tech_event).values(**tech_event_data) conflict = sql.on_duplicate_key_update(**tech_event_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"put_tech_event: Failed to update! aime_id: {aime_id}") return None return result.lastrowid - def put_tech_event_ranking(self, aime_id: int, version: int, tech_event_data: Dict) -> Optional[int]: + async def put_tech_event_ranking(self, aime_id: int, version: int, tech_event_data: Dict) -> Optional[int]: tech_event_data["user"] = aime_id tech_event_data["version"] = version tech_event_data.pop("isRankingRewarded") @@ -662,87 +662,87 @@ class OngekiItemData(BaseData): sql = insert(tech_ranking).values(**tech_event_data) conflict = sql.on_duplicate_key_update(**tech_event_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"put_tech_event_ranking: Failed to update ranking! aime_id {aime_id}") return None return result.lastrowid - def get_tech_event(self, version: int, aime_id: int) -> Optional[List[Dict]]: + async def get_tech_event(self, version: int, aime_id: int) -> Optional[List[Dict]]: sql = select(tech_event).where(and_(tech_event.c.user == aime_id, tech_event.c.version == version)) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_bosses(self, aime_id: int) -> Optional[List[Dict]]: + async def get_bosses(self, aime_id: int) -> Optional[List[Dict]]: sql = select(boss).where(boss.c.user == aime_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_memorychapter( + async def put_memorychapter( self, aime_id: int, memorychapter_data: Dict ) -> Optional[int]: memorychapter_data["user"] = aime_id sql = insert(memorychapter).values(**memorychapter_data) conflict = sql.on_duplicate_key_update(**memorychapter_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"put_memorychapter: Failed to update! aime_id: {aime_id}") return None return result.lastrowid - def get_memorychapters(self, aime_id: int) -> Optional[List[Dict]]: + async def get_memorychapters(self, aime_id: int) -> Optional[List[Dict]]: sql = select(memorychapter).where(memorychapter.c.user == aime_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_user_gacha(self, aime_id: int, gacha_id: int) -> Optional[Row]: + async def get_user_gacha(self, aime_id: int, gacha_id: int) -> Optional[Row]: sql = gacha.select(and_(gacha.c.user == aime_id, gacha.c.gachaId == gacha_id)) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_user_gachas(self, aime_id: int) -> Optional[List[Row]]: + async def get_user_gachas(self, aime_id: int) -> Optional[List[Row]]: sql = gacha.select(gacha.c.user == aime_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_user_gacha_supplies(self, aime_id: int) -> Optional[List[Row]]: + async def get_user_gacha_supplies(self, aime_id: int) -> Optional[List[Row]]: sql = gacha_supply.select(gacha_supply.c.user == aime_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_user_gacha(self, aime_id: int, gacha_id: int, **data) -> Optional[int]: + async def put_user_gacha(self, aime_id: int, gacha_id: int, **data) -> Optional[int]: sql = insert(gacha).values(user=aime_id, gachaId=gacha_id, **data) conflict = sql.on_duplicate_key_update(user=aime_id, gachaId=gacha_id, **data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"put_user_gacha: Failed to insert! aime_id: {aime_id}") return None return result.lastrowid - def put_user_print_detail( + async def put_user_print_detail( self, aime_id: int, serial_id: str, user_print_data: Dict ) -> Optional[int]: sql = insert(print_detail).values( @@ -750,7 +750,7 @@ class OngekiItemData(BaseData): ) conflict = sql.on_duplicate_key_update(user=aime_id, **user_print_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning( @@ -760,18 +760,18 @@ class OngekiItemData(BaseData): return result.lastrowid - def get_ranking_event_ranks(self, version: int, aime_id: int) -> Optional[List[Dict]]: + async def get_ranking_event_ranks(self, version: int, aime_id: int) -> Optional[List[Dict]]: # Calculates player rank on GameRequest from server, and sends it back, official spec would rank players in maintenance period, on TODO list sql = select(event_point.c.id, event_point.c.user, event_point.c.eventId, event_point.c.type, func.row_number().over(partition_by=event_point.c.eventId, order_by=event_point.c.point.desc()).label('rank'), event_point.c.date, event_point.c.point).where(event_point.c.version == version) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.error(f"failed to rank aime_id: {aime_id} ranking event positions") return None return result.fetchall() - def get_tech_event_ranking(self, version: int, aime_id: int) -> Optional[List[Dict]]: + async def get_tech_event_ranking(self, version: int, aime_id: int) -> Optional[List[Dict]]: sql = select(tech_ranking.c.id, tech_ranking.c.user, tech_ranking.c.date, tech_ranking.c.eventId, func.row_number().over(partition_by=tech_ranking.c.eventId, order_by=[tech_ranking.c.totalTechScore.desc(),tech_ranking.c.totalPlatinumScore.desc()]).label('rank'), tech_ranking.c.totalTechScore, tech_ranking.c.totalPlatinumScore).where(tech_ranking.c.version == version) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.warning(f"aime_id: {aime_id} has no tech ranking ranks") return None diff --git a/titles/ongeki/schema/log.py b/titles/ongeki/schema/log.py index bd5b071..fccd29f 100644 --- a/titles/ongeki/schema/log.py +++ b/titles/ongeki/schema/log.py @@ -39,7 +39,7 @@ session_log = Table( class OngekiLogData(BaseData): - def put_gp_log( + async def put_gp_log( self, aime_id: Optional[int], used_credit: int, @@ -61,7 +61,7 @@ class OngekiLogData(BaseData): currentGP=current_gp, ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.warning( f"put_gp_log: Failed to insert GP log! aime_id: {aime_id} kind {kind} pattern {pattern} current_gp {current_gp}" diff --git a/titles/ongeki/schema/profile.py b/titles/ongeki/schema/profile.py index 6071bad..1f6bcab 100644 --- a/titles/ongeki/schema/profile.py +++ b/titles/ongeki/schema/profile.py @@ -255,12 +255,12 @@ class OngekiProfileData(BaseData): ) self.date_time_format_short = "%Y-%m-%d" - def get_profile_name(self, aime_id: int, version: int) -> Optional[str]: + async def get_profile_name(self, aime_id: int, version: int) -> Optional[str]: sql = select(profile.c.userName).where( and_(profile.c.user == aime_id, profile.c.version == version) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None @@ -270,19 +270,19 @@ class OngekiProfileData(BaseData): return row["userName"] - def get_profile_preview(self, aime_id: int, version: int) -> Optional[Row]: + async def get_profile_preview(self, aime_id: int, version: int) -> Optional[Row]: sql = ( select([profile, option]) .join(option, profile.c.user == option.c.user) .filter(and_(profile.c.user == aime_id, profile.c.version == version)) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_profile_data(self, aime_id: int, version: int) -> Optional[Row]: + async def get_profile_data(self, aime_id: int, version: int) -> Optional[Row]: sql = select(profile).where( and_( profile.c.user == aime_id, @@ -290,40 +290,40 @@ class OngekiProfileData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_profile_options(self, aime_id: int) -> Optional[Row]: + async def get_profile_options(self, aime_id: int) -> Optional[Row]: sql = select(option).where( and_( option.c.user == aime_id, ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_profile_recent_rating(self, aime_id: int) -> Optional[List[Row]]: + async def get_profile_recent_rating(self, aime_id: int) -> Optional[List[Row]]: sql = select(recent_rating).where(recent_rating.c.user == aime_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_profile_rating_log(self, aime_id: int) -> Optional[List[Row]]: + async def get_profile_rating_log(self, aime_id: int) -> Optional[List[Row]]: sql = select(rating_log).where(rating_log.c.user == aime_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_profile_activity( + async def get_profile_activity( self, aime_id: int, kind: int = None ) -> Optional[List[Row]]: sql = select(activity).where( @@ -333,47 +333,47 @@ class OngekiProfileData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_kop(self, aime_id: int) -> Optional[List[Row]]: + async def get_kop(self, aime_id: int) -> Optional[List[Row]]: sql = select(kop).where(kop.c.user == aime_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_rivals(self, aime_id: int) -> Optional[List[Row]]: + async def get_rivals(self, aime_id: int) -> Optional[List[Row]]: sql = select(rival.c.rivalUserId).where(rival.c.user == aime_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_profile_data(self, aime_id: int, version: int, data: Dict) -> Optional[int]: + async def put_profile_data(self, aime_id: int, version: int, data: Dict) -> Optional[int]: data["user"] = aime_id data["version"] = version data.pop("accessCode") sql = insert(profile).values(**data) conflict = sql.on_duplicate_key_update(**data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"put_profile_data: Failed to update! aime_id: {aime_id}") return None return result.lastrowid - def put_profile_options(self, aime_id: int, options_data: Dict) -> Optional[int]: + async def put_profile_options(self, aime_id: int, options_data: Dict) -> Optional[int]: options_data["user"] = aime_id sql = insert(option).values(**options_data) conflict = sql.on_duplicate_key_update(**options_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning( @@ -382,7 +382,7 @@ class OngekiProfileData(BaseData): return None return result.lastrowid - def put_profile_recent_rating( + async def put_profile_recent_rating( self, aime_id: int, recent_rating_data: List[Dict] ) -> Optional[int]: sql = insert(recent_rating).values( @@ -391,7 +391,7 @@ class OngekiProfileData(BaseData): conflict = sql.on_duplicate_key_update(recentRating=recent_rating_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning( f"put_profile_recent_rating: failed to update recent rating! aime_id {aime_id}" @@ -399,12 +399,12 @@ class OngekiProfileData(BaseData): return None return result.lastrowid - def put_profile_bp_list( + async def put_profile_bp_list( self, aime_id: int, bp_base_list: List[Dict] ) -> Optional[int]: pass - def put_profile_rating_log( + async def put_profile_rating_log( self, aime_id: int, data_version: str, highest_rating: int ) -> Optional[int]: sql = insert(rating_log).values( @@ -413,7 +413,7 @@ class OngekiProfileData(BaseData): conflict = sql.on_duplicate_key_update(highestRating=highest_rating) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning( f"put_profile_rating_log: failed to update rating log! aime_id {aime_id} data_version {data_version} highest_rating {highest_rating}" @@ -421,7 +421,7 @@ class OngekiProfileData(BaseData): return None return result.lastrowid - def put_profile_activity( + async def put_profile_activity( self, aime_id: int, kind: int, @@ -447,7 +447,7 @@ class OngekiProfileData(BaseData): sortNumber=sort_num, param1=p1, param2=p2, param3=p3, param4=p4 ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning( f"put_profile_activity: failed to put activity! aime_id {aime_id} kind {kind} activity_id {activity_id}" @@ -455,7 +455,7 @@ class OngekiProfileData(BaseData): return None return result.lastrowid - def put_profile_region(self, aime_id: int, region: int, date: str) -> Optional[int]: + async def put_profile_region(self, aime_id: int, region: int, date: str) -> Optional[int]: sql = insert(activity).values( user=aime_id, region=region, playCount=1, created=date ) @@ -464,7 +464,7 @@ class OngekiProfileData(BaseData): playCount=activity.c.playCount + 1, ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning( f"put_profile_region: failed to update! aime_id {aime_id} region {region}" @@ -472,45 +472,45 @@ class OngekiProfileData(BaseData): return None return result.lastrowid - def put_training_room(self, aime_id: int, room_detail: Dict) -> Optional[int]: + async def put_training_room(self, aime_id: int, room_detail: Dict) -> Optional[int]: room_detail["user"] = aime_id sql = insert(training_room).values(**room_detail) conflict = sql.on_duplicate_key_update(**room_detail) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"put_best_score: Failed to add score! aime_id: {aime_id}") return None return result.lastrowid - def put_kop(self, aime_id: int, kop_data: Dict) -> Optional[int]: + async def put_kop(self, aime_id: int, kop_data: Dict) -> Optional[int]: kop_data["user"] = aime_id sql = insert(kop).values(**kop_data) conflict = sql.on_duplicate_key_update(**kop_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"put_kop: Failed to add score! aime_id: {aime_id}") return None return result.lastrowid - def put_rival(self, aime_id: int, rival_id: int) -> Optional[int]: + async def put_rival(self, aime_id: int, rival_id: int) -> Optional[int]: sql = insert(rival).values(user=aime_id, rivalUserId=rival_id) conflict = sql.on_duplicate_key_update(rivalUserId=rival_id) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning( f"put_rival: failed to update! aime_id: {aime_id}, rival_id: {rival_id}" ) return None return result.lastrowid - def delete_rival(self, aime_id: int, rival_id: int) -> Optional[int]: + async def delete_rival(self, aime_id: int, rival_id: int) -> Optional[int]: sql = delete(rival).where(rival.c.user==aime_id, rival.c.rivalUserId==rival_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.error(f"delete_rival: failed to delete! aime_id: {aime_id}, rival_id: {rival_id}") else: diff --git a/titles/ongeki/schema/score.py b/titles/ongeki/schema/score.py index 7c8ce15..4770725 100644 --- a/titles/ongeki/schema/score.py +++ b/titles/ongeki/schema/score.py @@ -128,52 +128,52 @@ tech_count = Table( class OngekiScoreData(BaseData): - def get_tech_count(self, aime_id: int) -> Optional[List[Dict]]: + async def get_tech_count(self, aime_id: int) -> Optional[List[Dict]]: return [] - def put_tech_count(self, aime_id: int, tech_count_data: Dict) -> Optional[int]: + async def put_tech_count(self, aime_id: int, tech_count_data: Dict) -> Optional[int]: tech_count_data["user"] = aime_id sql = insert(tech_count).values(**tech_count_data) conflict = sql.on_duplicate_key_update(**tech_count_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"put_tech_count: Failed to update! aime_id: {aime_id}") return None return result.lastrowid - def get_best_scores(self, aime_id: int) -> Optional[List[Dict]]: + async def get_best_scores(self, aime_id: int) -> Optional[List[Dict]]: sql = select(score_best).where(score_best.c.user == aime_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_best_score( + async def get_best_score( self, aime_id: int, song_id: int, chart_id: int = None ) -> Optional[List[Dict]]: return [] - def put_best_score(self, aime_id: int, music_detail: Dict) -> Optional[int]: + async def put_best_score(self, aime_id: int, music_detail: Dict) -> Optional[int]: music_detail["user"] = aime_id sql = insert(score_best).values(**music_detail) conflict = sql.on_duplicate_key_update(**music_detail) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"put_best_score: Failed to add score! aime_id: {aime_id}") return None return result.lastrowid - def put_playlog(self, aime_id: int, playlog_data: Dict) -> Optional[int]: + async def put_playlog(self, aime_id: int, playlog_data: Dict) -> Optional[int]: playlog_data["user"] = aime_id sql = insert(playlog).values(**playlog_data) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.warning(f"put_playlog: Failed to add playlog! aime_id: {aime_id}") return None diff --git a/titles/ongeki/schema/static.py b/titles/ongeki/schema/static.py index 695d39a..85a9df4 100644 --- a/titles/ongeki/schema/static.py +++ b/titles/ongeki/schema/static.py @@ -188,26 +188,26 @@ game_point = Table( ) class OngekiStaticData(BaseData): - def put_card(self, version: int, card_id: int, **card_data) -> Optional[int]: + async def put_card(self, version: int, card_id: int, **card_data) -> Optional[int]: sql = insert(cards).values(version=version, cardId=card_id, **card_data) conflict = sql.on_duplicate_key_update(**card_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"Failed to insert card! card_id {card_id}") return None return result.lastrowid - def get_card(self, version: int, card_id: int) -> Optional[Dict]: + async def get_card(self, version: int, card_id: int) -> Optional[Dict]: sql = cards.select(and_(cards.c.version <= version, cards.c.cardId == card_id)) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_card_by_card_number(self, version: int, card_number: str) -> Optional[Dict]: + async def get_card_by_card_number(self, version: int, card_number: str) -> Optional[Dict]: if not card_number.startswith("[O.N.G.E.K.I.]"): card_number = f"[O.N.G.E.K.I.]{card_number}" @@ -215,36 +215,36 @@ class OngekiStaticData(BaseData): and_(cards.c.version <= version, cards.c.cardNumber == card_number) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_card_by_name(self, version: int, name: str) -> Optional[Dict]: + async def get_card_by_name(self, version: int, name: str) -> Optional[Dict]: sql = cards.select(and_(cards.c.version <= version, cards.c.name == name)) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_cards(self, version: int) -> Optional[List[Dict]]: + async def get_cards(self, version: int) -> Optional[List[Dict]]: sql = cards.select(cards.c.version <= version) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_cards_by_rarity(self, version: int, rarity: int) -> Optional[List[Dict]]: + async def get_cards_by_rarity(self, version: int, rarity: int) -> Optional[List[Dict]]: sql = cards.select(and_(cards.c.version <= version, cards.c.rarity == rarity)) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_gacha( + async def put_gacha( self, version: int, gacha_id: int, @@ -268,33 +268,33 @@ class OngekiStaticData(BaseData): **gacha_data, ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"Failed to insert gacha! gacha_id {gacha_id}") return None return result.lastrowid - def get_gacha(self, version: int, gacha_id: int) -> Optional[Dict]: + async def get_gacha(self, version: int, gacha_id: int) -> Optional[Dict]: sql = gachas.select( and_(gachas.c.version <= version, gachas.c.gachaId == gacha_id) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_gachas(self, version: int) -> Optional[List[Dict]]: + async def get_gachas(self, version: int) -> Optional[List[Dict]]: sql = gachas.select(gachas.c.version == version).order_by( gachas.c.gachaId.asc() ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_gacha_card( + async def put_gacha_card( self, gacha_id: int, card_id: int, **gacha_card ) -> Optional[int]: sql = insert(gacha_cards).values(gachaId=gacha_id, cardId=card_id, **gacha_card) @@ -303,21 +303,21 @@ class OngekiStaticData(BaseData): gachaId=gacha_id, cardId=card_id, **gacha_card ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"Failed to insert gacha card! gacha_id {gacha_id}") return None return result.lastrowid - def get_gacha_cards(self, gacha_id: int) -> Optional[List[Dict]]: + async def get_gacha_cards(self, gacha_id: int) -> Optional[List[Dict]]: sql = gacha_cards.select(gacha_cards.c.gachaId == gacha_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_event( + async def put_event( self, version: int, event_id: int, event_type: int, event_name: str ) -> Optional[int]: sql = insert(events).values( @@ -332,41 +332,41 @@ class OngekiStaticData(BaseData): name=event_name, ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"Failed to insert event! event_id {event_id}") return None return result.lastrowid - def get_event(self, version: int, event_id: int) -> Optional[List[Dict]]: + async def get_event(self, version: int, event_id: int) -> Optional[List[Dict]]: sql = select(events).where( and_(events.c.version == version, events.c.eventId == event_id) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_events(self, version: int) -> Optional[List[Dict]]: + async def get_events(self, version: int) -> Optional[List[Dict]]: sql = select(events).where(events.c.version == version) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_enabled_events(self, version: int) -> Optional[List[Dict]]: + async def get_enabled_events(self, version: int) -> Optional[List[Dict]]: sql = select(events).where( and_(events.c.version == version, events.c.enabled == True) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_chart( + async def put_chart( self, version: int, song_id: int, @@ -393,7 +393,7 @@ class OngekiStaticData(BaseData): level=level, ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning( f"Failed to insert chart! song_id: {song_id}, chart_id: {chart_id}" @@ -401,15 +401,15 @@ class OngekiStaticData(BaseData): return None return result.lastrowid - def get_chart( + async def get_chart( self, version: int, song_id: int, chart_id: int = None ) -> Optional[List[Dict]]: pass - def get_music(self, version: int) -> Optional[List[Dict]]: + async def get_music(self, version: int) -> Optional[List[Dict]]: pass - def get_music_chart( + async def get_music_chart( self, version: int, song_id: int, chart_id: int ) -> Optional[List[Row]]: sql = select(music).where( @@ -420,19 +420,19 @@ class OngekiStaticData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_ranking_list(self, version: int) -> Optional[List[Dict]]: + async def get_ranking_list(self, version: int) -> Optional[List[Dict]]: sql = select(music_ranking.c.musicId.label('id'), music_ranking.c.point, music_ranking.c.userName).where(music_ranking.c.version == version) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_reward(self, version: int, rewardId: int, rewardname: str, itemKind: int, itemId: int) -> Optional[int]: + async def put_reward(self, version: int, rewardId: int, rewardname: str, itemKind: int, itemId: int) -> Optional[int]: sql = insert(rewards).values( version=version, rewardId=rewardId, @@ -443,70 +443,70 @@ class OngekiStaticData(BaseData): conflict = sql.on_duplicate_key_update( rewardname=rewardname, ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"Failed to insert reward! reward_id: {rewardId}") return None return result.lastrowid - def get_reward_list(self, version: int) -> Optional[List[Dict]]: + async def get_reward_list(self, version: int) -> Optional[List[Dict]]: sql = select(rewards).where(rewards.c.version == version) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.warning(f"Failed to load reward list") return None return result.fetchall() - def get_present_list(self, version: int) -> Optional[List[Dict]]: + async def get_present_list(self, version: int) -> Optional[List[Dict]]: sql = select(present).where(present.c.version == version) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.warning(f"Failed to load present list") return None return result.fetchall() - def get_tech_music(self, version: int) -> Optional[List[Dict]]: + async def get_tech_music(self, version: int) -> Optional[List[Dict]]: sql = select(tech_music).where(tech_music.c.version == version) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_client_testmode_data(self, region_id: int, client_testmode_data: Dict) -> Optional[List[Dict]]: + async def put_client_testmode_data(self, region_id: int, client_testmode_data: Dict) -> Optional[List[Dict]]: sql = insert(client_testmode).values(regionId=region_id, **client_testmode_data) conflict = sql.on_duplicate_key_update(regionId=region_id, **client_testmode_data) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"region_id: {region_id} Failed to update ClientTestMode data"), return None return result.lastrowid - def put_client_setting_data(self, machine_id: int, client_setting_data: Dict) -> Optional[List[Dict]]: + async def put_client_setting_data(self, machine_id: int, client_setting_data: Dict) -> Optional[List[Dict]]: sql = machine.update(machine.c.id == machine_id).values(data=client_setting_data) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.warning(f"machine_id: {machine_id} Failed to update ClientSetting data"), return None return result.lastrowid - def put_static_game_point_defaults(self) -> Optional[List[Dict]]: + async def put_static_game_point_defaults(self) -> Optional[List[Dict]]: game_point_defaults = [{"type": 0, "cost": 100},{"type": 1, "cost": 230},{"type": 2, "cost": 370},{"type": 3, "cost": 120},{"type": 4, "cost": 240},{"type": 5, "cost": 360}] sql = insert(game_point).values(game_point_defaults) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.warning(f"Failed to insert default GP table!") return None return result.lastrowid - def get_static_game_point(self) -> Optional[List[Dict]]: + async def get_static_game_point(self) -> Optional[List[Dict]]: sql = select(game_point.c.type, game_point.c.cost, game_point.c.startDate, game_point.c.endDate) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() diff --git a/titles/pokken/base.py b/titles/pokken/base.py index 9eab298..562f3b9 100644 --- a/titles/pokken/base.py +++ b/titles/pokken/base.py @@ -132,11 +132,11 @@ class PokkenBase: res.type = jackal_pb2.MessageType.LOAD_USER access_code = request.load_user.access_code load_usr = jackal_pb2.LoadUserResponseData() - user_id = self.data.card.get_user_id_from_card(access_code) + user_id = await self.data.card.get_user_id_from_card(access_code) if user_id is None and self.game_cfg.server.auto_register: - user_id = self.data.user.create_user() - card_id = self.data.card.create_card(user_id, access_code) + user_id = await self.data.user.create_user() + card_id = await self.data.card.create_card(user_id, access_code) self.logger.info( f"Register new card {access_code} (UserId {user_id}, CardId {card_id})" @@ -160,7 +160,7 @@ class PokkenBase: event_achievement_flag event_achievement_param """ - profile = self.data.profile.get_profile(user_id) + profile = await self.data.profile.get_profile(user_id) load_usr.commidserv_result = 1 load_usr.load_hash = 1 load_usr.cardlock_status = False @@ -169,7 +169,7 @@ class PokkenBase: load_usr.precedent_release_flag = 0xFFFFFFFF if profile is None: - profile_id = self.data.profile.create_profile(user_id) + profile_id = await self.data.profile.create_profile(user_id) profile_dict = {"id": profile_id, "user": user_id} pokemon_data = [] tutorial_progress = [] @@ -184,7 +184,7 @@ class PokkenBase: self.logger.info( f"Card-in user {user_id} (Trainer name {profile_dict.get('trainer_name', '')})" ) - pokemon_data = self.data.profile.get_all_pokemon_data(user_id) + pokemon_data = await self.data.profile.get_all_pokemon_data(user_id) tutorial_progress = [] rankmatch_progress = [] achievement_flag = [] @@ -324,22 +324,22 @@ class PokkenBase: battle = req.battle_data mon = req.pokemon_data - p = self.data.profile.touch_profile(user_id) + p = await self.data.profile.touch_profile(user_id) if p is None or not p: - self.data.profile.create_profile(user_id) + await self.data.profile.create_profile(user_id) if req.trainer_name_pending is not None and req.trainer_name_pending: # we're saving for the first time - self.data.profile.set_profile_name(user_id, req.trainer_name_pending, req.avatar_gender if req.avatar_gender else None) + await self.data.profile.set_profile_name(user_id, req.trainer_name_pending, req.avatar_gender if req.avatar_gender else None) for tut_flg in req.tutorial_progress_flag: tut_flgs.append(tut_flg) - self.data.profile.update_profile_tutorial_flags(user_id, tut_flgs) + await self.data.profile.update_profile_tutorial_flags(user_id, tut_flgs) for ach_flg in req.achievement_flag: ach_flgs.append(ach_flg) - self.data.profile.update_profile_tutorial_flags(user_id, ach_flg) + await self.data.profile.update_profile_tutorial_flags(user_id, ach_flg) for evt_flg in req.event_achievement_flag: evt_flgs.append(evt_flg) @@ -347,29 +347,29 @@ class PokkenBase: for evt_param in req.event_achievement_param: evt_params.append(evt_param) - self.data.profile.update_profile_event(user_id, evt_state, evt_flgs, evt_params, req.last_play_event_id) + await self.data.profile.update_profile_event(user_id, evt_state, evt_flgs, evt_params, req.last_play_event_id) for reward in req.reward_data: - self.data.item.add_reward(user_id, reward.get_category_id, reward.get_content_id, reward.get_type_id) + await self.data.item.add_reward(user_id, reward.get_category_id, reward.get_content_id, reward.get_type_id) - self.data.profile.add_profile_points(user_id, get_rank_pts, get_money, get_score_pts, grade_max) + await self.data.profile.add_profile_points(user_id, get_rank_pts, get_money, get_score_pts, grade_max) - self.data.profile.update_support_team(user_id, 1, req.support_set_1[0], req.support_set_1[1]) - self.data.profile.update_support_team(user_id, 2, req.support_set_2[0], req.support_set_2[1]) - self.data.profile.update_support_team(user_id, 3, req.support_set_3[0], req.support_set_3[1]) + await self.data.profile.update_support_team(user_id, 1, req.support_set_1[0], req.support_set_1[1]) + await self.data.profile.update_support_team(user_id, 2, req.support_set_2[0], req.support_set_2[1]) + await self.data.profile.update_support_team(user_id, 3, req.support_set_3[0], req.support_set_3[1]) - self.data.profile.put_pokemon(user_id, mon.char_id, mon.illustration_book_no, mon.bp_point_atk, mon.bp_point_res, mon.bp_point_def, mon.bp_point_sp) - self.data.profile.add_pokemon_xp(user_id, mon.char_id, mon.get_pokemon_exp) + await self.data.profile.put_pokemon(user_id, mon.char_id, mon.illustration_book_no, mon.bp_point_atk, mon.bp_point_res, mon.bp_point_def, mon.bp_point_sp) + await self.data.profile.add_pokemon_xp(user_id, mon.char_id, mon.get_pokemon_exp) for x in range(len(battle.play_mode)): - self.data.profile.put_pokemon_battle_result( + await self.data.profile.put_pokemon_battle_result( user_id, mon.char_id, PokkenConstants.BATTLE_TYPE(battle.play_mode[x]), PokkenConstants.BATTLE_RESULT(battle.result[x]) ) - self.data.profile.put_stats( + await self.data.profile.put_stats( user_id, battle.ex_ko_num, battle.wko_num, @@ -379,7 +379,7 @@ class PokkenBase: num_continues ) - self.data.profile.put_extra( + await self.data.profile.put_extra( user_id, extra_counter, evt_reward_get_flg, diff --git a/titles/pokken/schema/item.py b/titles/pokken/schema/item.py index f68d6d9..cc633d7 100644 --- a/titles/pokken/schema/item.py +++ b/titles/pokken/schema/item.py @@ -31,7 +31,7 @@ class PokkenItemData(BaseData): Items obtained as rewards """ - def add_reward(self, user_id: int, category: int, content: int, item_type: int) -> Optional[int]: + async def add_reward(self, user_id: int, category: int, content: int, item_type: int) -> Optional[int]: sql = insert(item).values( user=user_id, category=category, @@ -43,7 +43,7 @@ class PokkenItemData(BaseData): content=content, ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"Failed to insert reward for user {user_id}: {category}-{content}-{item_type}") return None diff --git a/titles/pokken/schema/match.py b/titles/pokken/schema/match.py index c84ec63..1c597d5 100644 --- a/titles/pokken/schema/match.py +++ b/titles/pokken/schema/match.py @@ -39,14 +39,14 @@ class PokkenMatchData(BaseData): Match logs """ - def save_match(self, user_id: int, match_data: Dict) -> Optional[int]: + async def save_match(self, user_id: int, match_data: Dict) -> Optional[int]: pass - def get_match(self, match_id: int) -> Optional[Row]: + async def get_match(self, match_id: int) -> Optional[Row]: pass - def get_matches_by_user(self, user_id: int) -> Optional[List[Row]]: + async def get_matches_by_user(self, user_id: int) -> Optional[List[Row]]: pass - def get_matches(self, limit: int = 20) -> Optional[List[Row]]: + async def get_matches(self, limit: int = 20) -> Optional[List[Row]]: pass diff --git a/titles/pokken/schema/profile.py b/titles/pokken/schema/profile.py index ab81d77..b7237de 100644 --- a/titles/pokken/schema/profile.py +++ b/titles/pokken/schema/profile.py @@ -138,36 +138,36 @@ pokemon_data = Table( class PokkenProfileData(BaseData): - def touch_profile(self, user_id: int) -> Optional[int]: + async def touch_profile(self, user_id: int) -> Optional[int]: sql = select([profile.c.id]).where(profile.c.user == user_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone()['id'] - def create_profile(self, user_id: int) -> Optional[int]: + async def create_profile(self, user_id: int) -> Optional[int]: sql = insert(profile).values(user=user_id) conflict = sql.on_duplicate_key_update(user=user_id) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.error(f"Failed to create pokken profile for user {user_id}!") return None return result.lastrowid - def set_profile_name(self, user_id: int, new_name: str, gender: Union[int, None] = None) -> None: + async def set_profile_name(self, user_id: int, new_name: str, gender: Union[int, None] = None) -> None: sql = update(profile).where(profile.c.user == user_id).values( trainer_name=new_name, avatar_gender=gender if gender is not None else profile.c.avatar_gender ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.error( f"Failed to update pokken profile name for user {user_id}!" ) - def put_extra( + async def put_extra( self, user_id: int, extra_counter: int, @@ -190,44 +190,44 @@ class PokkenProfileData(BaseData): last_play_event_id=last_evt ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.error(f"Failed to put extra data for user {user_id}") - def update_profile_tutorial_flags(self, user_id: int, tutorial_flags: List) -> None: + async def update_profile_tutorial_flags(self, user_id: int, tutorial_flags: List) -> None: sql = update(profile).where(profile.c.user == user_id).values( tutorial_progress_flag=tutorial_flags, ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.error( f"Failed to update pokken profile tutorial flags for user {user_id}!" ) - def update_profile_achievement_flags(self, user_id: int, achievement_flags: List) -> None: + async def update_profile_achievement_flags(self, user_id: int, achievement_flags: List) -> None: sql = update(profile).where(profile.c.user == user_id).values( achievement_flag=achievement_flags, ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.error( f"Failed to update pokken profile achievement flags for user {user_id}!" ) - def update_profile_event(self, user_id: int, event_state: List, event_flags: List[int], event_param: List[int], last_evt: int = None) -> None: + async def update_profile_event(self, user_id: int, event_state: List, event_flags: List[int], event_param: List[int], last_evt: int = None) -> None: sql = update(profile).where(profile.c.user == user_id).values( event_state=event_state, event_achievement_flag=event_flags, event_achievement_param=event_param, last_play_event_id=last_evt if last_evt is not None else profile.c.last_play_event_id, ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.error( f"Failed to update pokken profile event state for user {user_id}!" ) - def add_profile_points( + async def add_profile_points( self, user_id: int, rank_pts: int, money: int, score_pts: int, grade_max: int ) -> None: sql = update(profile).where(profile.c.user == user_id).values( @@ -237,14 +237,14 @@ class PokkenProfileData(BaseData): grade_max_num = grade_max ) - def get_profile(self, user_id: int) -> Optional[Row]: + async def get_profile(self, user_id: int) -> Optional[Row]: sql = profile.select(profile.c.user == user_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def put_pokemon( + async def put_pokemon( self, user_id: int, pokemon_id: int, @@ -281,13 +281,13 @@ class PokkenProfileData(BaseData): bp_point_sp=pokemon_data.c.bp_point_sp + sp, ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"Failed to insert pokemon ID {pokemon_id} for user {user_id}") return None return result.lastrowid - def add_pokemon_xp( + async def add_pokemon_xp( self, user_id: int, pokemon_id: int, @@ -297,25 +297,25 @@ class PokkenProfileData(BaseData): pokemon_exp=coalesce(pokemon_data.c.pokemon_exp, 0) + xp ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.warning(f"Failed to add {xp} XP to pokemon ID {pokemon_id} for user {user_id}") - def get_pokemon_data(self, user_id: int, pokemon_id: int) -> Optional[Row]: + async def get_pokemon_data(self, user_id: int, pokemon_id: int) -> Optional[Row]: sql = pokemon_data.select(and_(pokemon_data.c.user == user_id, pokemon_data.c.char_id == pokemon_id)) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_all_pokemon_data(self, user_id: int) -> Optional[List[Row]]: + async def get_all_pokemon_data(self, user_id: int) -> Optional[List[Row]]: sql = pokemon_data.select(pokemon_data.c.user == user_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def put_pokemon_battle_result( + async def put_pokemon_battle_result( self, user_id: int, pokemon_id: int, match_type: PokkenConstants.BATTLE_TYPE, match_result: PokkenConstants.BATTLE_RESULT ) -> None: """ @@ -336,11 +336,11 @@ class PokkenProfileData(BaseData): win_vs_wan=coalesce(pokemon_data.c.win_vs_wan, 0) + 1 if match_type==PokkenConstants.BATTLE_TYPE.WAN and match_result==PokkenConstants.BATTLE_RESULT.WIN else coalesce(pokemon_data.c.win_vs_wan, 0), ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.warning(f"Failed to record match stats for user {user_id}'s pokemon {pokemon_id} (type {match_type.name} | result {match_result.name})") - def put_stats( + async def put_stats( self, user_id: int, exkos: int, @@ -362,11 +362,11 @@ class PokkenProfileData(BaseData): continue_num=continues, ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.warning(f"Failed to update stats for user {user_id}") - def update_support_team(self, user_id: int, support_id: int, support1: int = None, support2: int = None) -> None: + async def update_support_team(self, user_id: int, support_id: int, support1: int = None, support2: int = None) -> None: sql = update(profile).where(profile.c.user==user_id).values( support_set_1_1=support1 if support_id == 1 else profile.c.support_set_1_1, support_set_1_2=support2 if support_id == 1 else profile.c.support_set_1_2, @@ -376,6 +376,6 @@ class PokkenProfileData(BaseData): support_set_3_2=support2 if support_id == 3 else profile.c.support_set_3_2, ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.warning(f"Failed to update support team {support_id} for user {user_id}") diff --git a/titles/sao/handlers/base.py b/titles/sao/handlers/base.py index 4178640..5b63f78 100644 --- a/titles/sao/handlers/base.py +++ b/titles/sao/handlers/base.py @@ -16,7 +16,7 @@ class SaoRequestHeader: self.game_id: int = collection[4] self.version_id: int = collection[5] self.hash: str = collection[6] - self.data_len: str = collection[7] + self.data._len: str = collection[7] class SaoBaseRequest: def __init__(self, header: SaoRequestHeader, data: bytes) -> None: @@ -118,7 +118,7 @@ class SaoMasterDataVersionCheckResponse(SaoBaseResponse): super().__init__(cmd) self.result = 1 self.update_flag = 0 - self.data_version = 100 + self.data._version = 100 def make(self) -> bytes: # create a resp struct @@ -131,7 +131,7 @@ class SaoMasterDataVersionCheckResponse(SaoBaseResponse): resp_data = resp_struct.build(dict( result=self.result, update_flag=self.update_flag, - data_version=self.data_version, + data_version=self.data._version, )) self.length = len(resp_data) @@ -145,7 +145,7 @@ class SaoCommonGetAppVersionsRequest(SaoBaseResponse): def __init__(self, cmd) -> None: super().__init__(cmd) self.result = 1 - self.data_list_size = 1 # Number of arrays + self.data._list_size = 1 # Number of arrays self.version_app_id = 1 self.applying_start_date = "20230520193000" @@ -163,7 +163,7 @@ class SaoCommonGetAppVersionsRequest(SaoBaseResponse): resp_data = resp_struct.build(dict( result=self.result, - data_list_size=self.data_list_size, + data_list_size=self.data._list_size, version_app_id=self.version_app_id, applying_start_date_size=len(self.applying_start_date) * 2, @@ -2121,7 +2121,7 @@ class SaoGetYuiMedalBonusUserDataResponse(SaoBaseResponse): def __init__(self, cmd) -> None: super().__init__(cmd) self.result = 1 - self.data_size = 1 # number of arrays + self.data._size = 1 # number of arrays self.elapsed_days = 1 self.loop_num = 1 @@ -2144,7 +2144,7 @@ class SaoGetYuiMedalBonusUserDataResponse(SaoBaseResponse): resp_data = resp_struct.build(dict( result=self.result, - data_size=self.data_size, + data_size=self.data._size, elapsed_days=self.elapsed_days, loop_num=self.loop_num, @@ -3150,11 +3150,11 @@ class GetGashaMedalShopUserDataListResponse(SaoBaseResponse): def __init__(self, cmd_id: int) -> None: super().__init__(cmd_id) self.result = 1 # byte - self.data_list: List[GashaMedalShopUserData] = [] + self.data._list: List[GashaMedalShopUserData] = [] def make(self) -> bytes: ret = encode_byte(self.result) - ret += encode_arr_cls(self.data_list) + ret += encode_arr_cls(self.data._list) self.header.length = len(ret) return super().make() + ret @@ -3168,11 +3168,11 @@ class GetMYuiMedalShopDataResponse(SaoBaseResponse): def __init__(self, cmd_id: int) -> None: super().__init__(cmd_id) self.result = 1 # byte - self.data_list: List[YuiMedalShopData] = [] + self.data._list: List[YuiMedalShopData] = [] def make(self) -> bytes: ret = encode_byte(self.result) - ret += encode_arr_cls(self.data_list) + ret += encode_arr_cls(self.data._list) self.header.length = len(ret) return super().make() + ret @@ -3186,11 +3186,11 @@ class GetMYuiMedalShopItemsResponse(SaoBaseResponse): def __init__(self, cmd_id: int) -> None: super().__init__(cmd_id) self.result = 1 # byte - self.data_list: List[YuiMedalShopItemData] = [] + self.data._list: List[YuiMedalShopItemData] = [] def make(self) -> bytes: ret = encode_byte(self.result) - ret += encode_arr_cls(self.data_list) + ret += encode_arr_cls(self.data._list) self.header.length = len(ret) return super().make() + ret @@ -3204,11 +3204,11 @@ class GetMGashaMedalShopsResponse(SaoBaseResponse): def __init__(self, cmd_id: int) -> None: super().__init__(cmd_id) self.result = 1 # byte - self.data_list: List[GashaMedalShop] = [] + self.data._list: List[GashaMedalShop] = [] def make(self) -> bytes: ret = encode_byte(self.result) - ret += encode_arr_cls(self.data_list) + ret += encode_arr_cls(self.data._list) self.header.length = len(ret) return super().make() + ret @@ -3222,11 +3222,11 @@ class GetMResEarnCampaignShopsResponse(SaoBaseResponse): def __init__(self, cmd_id: int) -> None: super().__init__(cmd_id) self.result = 1 # byte - self.data_list: List[ResEarnCampaignShop] = [] + self.data._list: List[ResEarnCampaignShop] = [] def make(self) -> bytes: ret = encode_byte(self.result) - ret += encode_arr_cls(self.data_list) + ret += encode_arr_cls(self.data._list) self.header.length = len(ret) return super().make() + ret diff --git a/titles/sao/read.py b/titles/sao/read.py index dafb450..92aad8c 100644 --- a/titles/sao/read.py +++ b/titles/sao/read.py @@ -29,17 +29,15 @@ class SaoReader(BaseReader): self.logger.error(f"Invalid project SAO version {version}") exit(1) - def read(self) -> None: - pull_bin_ram = True + async def read(self) -> None: + if path.exists(self.bin_dir): + await self.read_csv(f"{self.bin_dir}") - if not path.exists(f"{self.bin_dir}"): - self.logger.warning(f"Couldn't find csv file in {self.bin_dir}, skipping") - pull_bin_ram = False + else: + self.logger.warn("Directory not found, nothing to import") + - if pull_bin_ram: - self.read_csv(f"{self.bin_dir}") - - def read_csv(self, bin_dir: str) -> None: + async def read_csv(self, bin_dir: str) -> None: self.logger.info(f"Read csv from {bin_dir}") self.logger.info("Now reading QuestScene.csv") @@ -56,7 +54,7 @@ class SaoReader(BaseReader): self.logger.info(f"Added quest {questSceneId} | Name: {name}") try: - self.data.static.put_quest( + await self.data.static.put_quest( questSceneId, 0, sortNo, @@ -86,7 +84,7 @@ class SaoReader(BaseReader): self.logger.info(f"Added hero {heroLogId} | Name: {name}") try: - self.data.static.put_hero( + await self.data.static.put_hero( 0, heroLogId, name, @@ -119,7 +117,7 @@ class SaoReader(BaseReader): self.logger.info(f"Added equipment {equipmentId} | Name: {name}") try: - self.data.static.put_equipment( + await self.data.static.put_equipment( 0, equipmentId, name, @@ -150,7 +148,7 @@ class SaoReader(BaseReader): self.logger.info(f"Added item {itemId} | Name: {name}") try: - self.data.static.put_item( + await self.data.static.put_item( 0, itemId, name, @@ -181,7 +179,7 @@ class SaoReader(BaseReader): self.logger.info(f"Added support log {supportLogId} | Name: {name}") try: - self.data.static.put_support_log( + await self.data.static.put_support_log( 0, supportLogId, charaId, @@ -213,7 +211,7 @@ class SaoReader(BaseReader): if len(titleId) > 5: try: - self.data.static.put_title( + await self.data.static.put_title( 0, titleId, displayName, @@ -242,7 +240,7 @@ class SaoReader(BaseReader): self.logger.info(f"Added rare drop {questRareDropId} | Reward: {commonRewardId}") try: - self.data.static.put_rare_drop( + await self.data.static.put_rare_drop( 0, questRareDropId, commonRewardId, diff --git a/titles/sao/schema/item.py b/titles/sao/schema/item.py index 11adf27..c490d9d 100644 --- a/titles/sao/schema/item.py +++ b/titles/sao/schema/item.py @@ -139,7 +139,7 @@ end_sessions = Table( ) class SaoItemData(BaseData): - def create_session(self, user_id: int, user_party_team_id: int, episode_id: int, play_mode: int, quest_drop_boost_apply_flag: int) -> Optional[int]: + async def create_session(self, user_id: int, user_party_team_id: int, episode_id: int, play_mode: int, quest_drop_boost_apply_flag: int) -> Optional[int]: sql = insert(sessions).values( user=user_id, user_party_team_id=user_party_team_id, @@ -150,13 +150,13 @@ class SaoItemData(BaseData): conflict = sql.on_duplicate_key_update(user=user_id) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.error(f"Failed to create SAO session for user {user_id}!") return None return result.lastrowid - def create_end_session(self, user_id: int, quest_id: int, play_result_flag: bool, reward_data: JSON) -> Optional[int]: + async def create_end_session(self, user_id: int, quest_id: int, play_result_flag: bool, reward_data: JSON) -> Optional[int]: sql = insert(end_sessions).values( user=user_id, quest_id=quest_id, @@ -166,13 +166,13 @@ class SaoItemData(BaseData): conflict = sql.on_duplicate_key_update(user=user_id) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.error(f"Failed to create SAO end session for user {user_id}!") return None return result.lastrowid - def put_item(self, user_id: int, item_id: int) -> Optional[int]: + async def put_item(self, user_id: int, item_id: int) -> Optional[int]: sql = insert(item_data).values( user=user_id, item_id=item_id, @@ -182,7 +182,7 @@ class SaoItemData(BaseData): item_id=item_id, ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.error( f"{__name__} failed to insert item! user: {user_id}, item_id: {item_id}" @@ -191,7 +191,7 @@ class SaoItemData(BaseData): return result.lastrowid - def put_equipment_data(self, user_id: int, equipment_id: int, enhancement_value: int, enhancement_exp: int, awakening_exp: int, awakening_stage: int, possible_awakening_flag: int) -> Optional[int]: + async def put_equipment_data(self, user_id: int, equipment_id: int, enhancement_value: int, enhancement_exp: int, awakening_exp: int, awakening_stage: int, possible_awakening_flag: int) -> Optional[int]: sql = insert(equipment_data).values( user=user_id, equipment_id=equipment_id, @@ -210,7 +210,7 @@ class SaoItemData(BaseData): possible_awakening_flag=possible_awakening_flag, ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.error( f"{__name__} failed to insert equipment! user: {user_id}, equipment_id: {equipment_id}" @@ -219,7 +219,7 @@ class SaoItemData(BaseData): return result.lastrowid - def put_hero_log(self, user_id: int, user_hero_log_id: int, log_level: int, log_exp: int, main_weapon: int, sub_equipment: int, skill_slot1_skill_id: int, skill_slot2_skill_id: int, skill_slot3_skill_id: int, skill_slot4_skill_id: int, skill_slot5_skill_id: int) -> Optional[int]: + async def put_hero_log(self, user_id: int, user_hero_log_id: int, log_level: int, log_exp: int, main_weapon: int, sub_equipment: int, skill_slot1_skill_id: int, skill_slot2_skill_id: int, skill_slot3_skill_id: int, skill_slot4_skill_id: int, skill_slot5_skill_id: int) -> Optional[int]: sql = insert(hero_log_data).values( user=user_id, user_hero_log_id=user_hero_log_id, @@ -246,7 +246,7 @@ class SaoItemData(BaseData): skill_slot5_skill_id=skill_slot5_skill_id, ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.error( f"{__name__} failed to insert hero! user: {user_id}, user_hero_log_id: {user_hero_log_id}" @@ -255,7 +255,7 @@ class SaoItemData(BaseData): return result.lastrowid - def put_hero_party(self, user_id: int, user_party_team_id: int, user_hero_log_id_1: int, user_hero_log_id_2: int, user_hero_log_id_3: int) -> Optional[int]: + async def put_hero_party(self, user_id: int, user_party_team_id: int, user_hero_log_id_1: int, user_hero_log_id_2: int, user_hero_log_id_3: int) -> Optional[int]: sql = insert(hero_party).values( user=user_id, user_party_team_id=user_party_team_id, @@ -270,7 +270,7 @@ class SaoItemData(BaseData): user_hero_log_id_3=user_hero_log_id_3, ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.error( f"{__name__} failed to insert hero party! user: {user_id}, user_party_team_id: {user_party_team_id}" @@ -279,7 +279,7 @@ class SaoItemData(BaseData): return result.lastrowid - def put_player_quest(self, user_id: int, episode_id: int, quest_clear_flag: bool, clear_time: int, combo_num: int, total_damage: int, concurrent_destroying_num: int) -> Optional[int]: + async def put_player_quest(self, user_id: int, episode_id: int, quest_clear_flag: bool, clear_time: int, combo_num: int, total_damage: int, concurrent_destroying_num: int) -> Optional[int]: sql = insert(quest).values( user=user_id, episode_id=episode_id, @@ -298,7 +298,7 @@ class SaoItemData(BaseData): concurrent_destroying_num=concurrent_destroying_num ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.error( f"{__name__} failed to insert quest! user: {user_id}, episode_id: {episode_id}" @@ -307,15 +307,15 @@ class SaoItemData(BaseData): return result.lastrowid - def get_user_equipment(self, user_id: int, equipment_id: int) -> Optional[Dict]: + async def get_user_equipment(self, user_id: int, equipment_id: int) -> Optional[Dict]: sql = equipment_data.select(equipment_data.c.user == user_id and equipment_data.c.equipment_id == equipment_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_user_equipments( + async def get_user_equipments( self, user_id: int ) -> Optional[List[Row]]: """ @@ -327,12 +327,12 @@ class SaoItemData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_user_items( + async def get_user_items( self, user_id: int ) -> Optional[List[Row]]: """ @@ -344,12 +344,12 @@ class SaoItemData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_hero_log( + async def get_hero_log( self, user_id: int, user_hero_log_id: int = None ) -> Optional[List[Row]]: """ @@ -362,12 +362,12 @@ class SaoItemData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_hero_logs( + async def get_hero_logs( self, user_id: int ) -> Optional[List[Row]]: """ @@ -379,12 +379,12 @@ class SaoItemData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_hero_party( + async def get_hero_party( self, user_id: int, user_party_team_id: int = None ) -> Optional[List[Row]]: sql = hero_party.select( @@ -394,12 +394,12 @@ class SaoItemData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_quest_log( + async def get_quest_log( self, user_id: int, episode_id: int = None ) -> Optional[List[Row]]: """ @@ -412,12 +412,12 @@ class SaoItemData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_quest_logs( + async def get_quest_logs( self, user_id: int ) -> Optional[List[Row]]: """ @@ -429,12 +429,12 @@ class SaoItemData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_session( + async def get_session( self, user_id: int = None ) -> Optional[List[Row]]: sql = sessions.select( @@ -445,12 +445,12 @@ class SaoItemData(BaseData): sessions.c.play_date.asc() ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_end_session( + async def get_end_session( self, user_id: int = None ) -> Optional[List[Row]]: sql = end_sessions.select( @@ -461,12 +461,12 @@ class SaoItemData(BaseData): end_sessions.c.play_date.asc() ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def remove_hero_log(self, user_id: int, user_hero_log_id: int) -> None: + async def remove_hero_log(self, user_id: int, user_hero_log_id: int) -> None: sql = hero_log_data.delete( and_( hero_log_data.c.user == user_id, @@ -474,31 +474,31 @@ class SaoItemData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.error( f"{__name__} failed to remove hero log! profile: {user_id}, user_hero_log_id: {user_hero_log_id}" ) return None - def remove_equipment(self, user_id: int, equipment_id: int) -> None: + async def remove_equipment(self, user_id: int, equipment_id: int) -> None: sql = equipment_data.delete( and_(equipment_data.c.user == user_id, equipment_data.c.equipment_id == equipment_id) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.error( f"{__name__} failed to remove equipment! profile: {user_id}, equipment_id: {equipment_id}" ) return None - def remove_item(self, user_id: int, item_id: int) -> None: + async def remove_item(self, user_id: int, item_id: int) -> None: sql = item_data.delete( and_(item_data.c.user == user_id, item_data.c.item_id == item_id) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.error( f"{__name__} failed to remove item! profile: {user_id}, item_id: {item_id}" diff --git a/titles/sao/schema/profile.py b/titles/sao/schema/profile.py index d7320cc..8368afb 100644 --- a/titles/sao/schema/profile.py +++ b/titles/sao/schema/profile.py @@ -30,17 +30,17 @@ profile = Table( ) class SaoProfileData(BaseData): - def create_profile(self, user_id: int) -> Optional[int]: + async def create_profile(self, user_id: int) -> Optional[int]: sql = insert(profile).values(user=user_id) conflict = sql.on_duplicate_key_update(user=user_id) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.error(f"Failed to create SAO profile for user {user_id}!") return None return result.lastrowid - def put_profile(self, user_id: int, user_type: int, nick_name: str, rank_num: int, rank_exp: int, own_col: int, own_vp: int, own_yui_medal: int, setting_title_id: int) -> Optional[int]: + async def put_profile(self, user_id: int, user_type: int, nick_name: str, rank_num: int, rank_exp: int, own_col: int, own_vp: int, own_yui_medal: int, setting_title_id: int) -> Optional[int]: sql = insert(profile).values( user=user_id, user_type=user_type, @@ -62,7 +62,7 @@ class SaoProfileData(BaseData): setting_title_id=setting_title_id ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.error( f"{__name__} failed to insert profile! user: {user_id}" @@ -71,9 +71,9 @@ class SaoProfileData(BaseData): return result.lastrowid - def get_profile(self, user_id: int) -> Optional[Row]: + async def get_profile(self, user_id: int) -> Optional[Row]: sql = profile.select(profile.c.user == user_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() \ No newline at end of file diff --git a/titles/sao/schema/static.py b/titles/sao/schema/static.py index ce9a6a9..8b5b1a1 100644 --- a/titles/sao/schema/static.py +++ b/titles/sao/schema/static.py @@ -128,25 +128,25 @@ title = Table( ) class SaoStaticData(BaseData): - def put_quest( self, questSceneId: int, version: int, sortNo: int, name: str, enabled: bool ) -> Optional[int]: + async def put_quest( self, questSceneId: int, version: int, sortNo: int, name: str, enabled: bool ) -> Optional[int]: sql = insert(quest).values( questSceneId=questSceneId, version=version, sortNo=sortNo, name=name, - tutorial=tutorial, + enabled=enabled, ) conflict = sql.on_duplicate_key_update( name=name, questSceneId=questSceneId, version=version ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: return None return result.lastrowid - def put_hero( self, version: int, heroLogId: int, name: str, nickname: str, rarity: int, skillTableSubId: int, awakeningExp: int, flavorText: str, enabled: bool ) -> Optional[int]: + async def put_hero( self, version: int, heroLogId: int, name: str, nickname: str, rarity: int, skillTableSubId: int, awakeningExp: int, flavorText: str, enabled: bool ) -> Optional[int]: sql = insert(hero).values( version=version, heroLogId=heroLogId, @@ -163,12 +163,12 @@ class SaoStaticData(BaseData): name=name, heroLogId=heroLogId ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: return None return result.lastrowid - def put_equipment( self, version: int, equipmentId: int, name: str, equipmentType: int, weaponTypeId:int, rarity: int, flavorText: str, enabled: bool ) -> Optional[int]: + async def put_equipment( self, version: int, equipmentId: int, name: str, equipmentType: int, weaponTypeId:int, rarity: int, flavorText: str, enabled: bool ) -> Optional[int]: sql = insert(equipment).values( version=version, equipmentId=equipmentId, @@ -184,12 +184,12 @@ class SaoStaticData(BaseData): name=name, equipmentId=equipmentId ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: return None return result.lastrowid - def put_item( self, version: int, itemId: int, name: str, itemTypeId: int, rarity: int, flavorText: str, enabled: bool ) -> Optional[int]: + async def put_item( self, version: int, itemId: int, name: str, itemTypeId: int, rarity: int, flavorText: str, enabled: bool ) -> Optional[int]: sql = insert(item).values( version=version, itemId=itemId, @@ -204,12 +204,12 @@ class SaoStaticData(BaseData): name=name, itemId=itemId ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: return None return result.lastrowid - def put_support_log( self, version: int, supportLogId: int, charaId: int, name: str, rarity: int, salePrice: int, skillName: str, enabled: bool ) -> Optional[int]: + async def put_support_log( self, version: int, supportLogId: int, charaId: int, name: str, rarity: int, salePrice: int, skillName: str, enabled: bool ) -> Optional[int]: sql = insert(support).values( version=version, supportLogId=supportLogId, @@ -225,12 +225,12 @@ class SaoStaticData(BaseData): name=name, supportLogId=supportLogId ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: return None return result.lastrowid - def put_rare_drop( self, version: int, questRareDropId: int, commonRewardId: int, enabled: bool ) -> Optional[int]: + async def put_rare_drop( self, version: int, questRareDropId: int, commonRewardId: int, enabled: bool ) -> Optional[int]: sql = insert(rare_drop).values( version=version, questRareDropId=questRareDropId, @@ -242,12 +242,12 @@ class SaoStaticData(BaseData): questRareDropId=questRareDropId, commonRewardId=commonRewardId, version=version ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: return None return result.lastrowid - def put_title( self, version: int, titleId: int, displayName: str, requirement: int, rank: int, imageFilePath: str, enabled: bool ) -> Optional[int]: + async def put_title( self, version: int, titleId: int, displayName: str, requirement: int, rank: int, imageFilePath: str, enabled: bool ) -> Optional[int]: sql = insert(title).values( version=version, titleId=titleId, @@ -262,107 +262,107 @@ class SaoStaticData(BaseData): displayName=displayName, titleId=titleId ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: return None return result.lastrowid - def get_quests_id(self, sortNo: int) -> Optional[Dict]: + async def get_quests_id(self, sortNo: int) -> Optional[Dict]: sql = quest.select(quest.c.sortNo == sortNo) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_quests_ids(self, version: int, enabled: bool) -> Optional[List[Dict]]: + async def get_quests_ids(self, version: int, enabled: bool) -> Optional[List[Dict]]: sql = quest.select(quest.c.version == version and quest.c.enabled == enabled).order_by( quest.c.questSceneId.asc() ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return [list[2] for list in result.fetchall()] - def get_hero_id(self, heroLogId: int) -> Optional[Dict]: + async def get_hero_id(self, heroLogId: int) -> Optional[Dict]: sql = hero.select(hero.c.heroLogId == heroLogId) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_hero_ids(self, version: int, enabled: bool) -> Optional[List[Dict]]: + async def get_hero_ids(self, version: int, enabled: bool) -> Optional[List[Dict]]: sql = hero.select(hero.c.version == version and hero.c.enabled == enabled).order_by( hero.c.heroLogId.asc() ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return [list[2] for list in result.fetchall()] - def get_equipment_id(self, equipmentId: int) -> Optional[Dict]: + async def get_equipment_id(self, equipmentId: int) -> Optional[Dict]: sql = equipment.select(equipment.c.equipmentId == equipmentId) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_equipment_ids(self, version: int, enabled: bool) -> Optional[List[Dict]]: + async def get_equipment_ids(self, version: int, enabled: bool) -> Optional[List[Dict]]: sql = equipment.select(equipment.c.version == version and equipment.c.enabled == enabled).order_by( equipment.c.equipmentId.asc() ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return [list[2] for list in result.fetchall()] - def get_item_id(self, itemId: int) -> Optional[Dict]: + async def get_item_id(self, itemId: int) -> Optional[Dict]: sql = item.select(item.c.itemId == itemId) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_rare_drop_id(self, questRareDropId: int) -> Optional[Dict]: + async def get_rare_drop_id(self, questRareDropId: int) -> Optional[Dict]: sql = rare_drop.select(rare_drop.c.questRareDropId == questRareDropId) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_item_ids(self, version: int, enabled: bool) -> Optional[List[Dict]]: + async def get_item_ids(self, version: int, enabled: bool) -> Optional[List[Dict]]: sql = item.select(item.c.version == version and item.c.enabled == enabled).order_by( item.c.itemId.asc() ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return [list[2] for list in result.fetchall()] - def get_support_log_ids(self, version: int, enabled: bool) -> Optional[List[Dict]]: + async def get_support_log_ids(self, version: int, enabled: bool) -> Optional[List[Dict]]: sql = support.select(support.c.version == version and support.c.enabled == enabled).order_by( support.c.supportLogId.asc() ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return [list[2] for list in result.fetchall()] - def get_title_ids(self, version: int, enabled: bool) -> Optional[List[Dict]]: + async def get_title_ids(self, version: int, enabled: bool) -> Optional[List[Dict]]: sql = title.select(title.c.version == version and title.c.enabled == enabled).order_by( title.c.titleId.asc() ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return [list[2] for list in result.fetchall()] \ No newline at end of file diff --git a/titles/wacca/base.py b/titles/wacca/base.py index c0be449..8a37c2b 100644 --- a/titles/wacca/base.py +++ b/titles/wacca/base.py @@ -98,9 +98,9 @@ class WaccaBase: req = HousingStartRequestV1(data) allnet_region_id = None - machine = self.data.arcade.get_machine(req.chipId) + machine = await self.data.arcade.get_machine(req.chipId) if machine is not None: - arcade = self.data.arcade.get_arcade(machine["arcade"]) + arcade = await self.data.arcade.get_arcade(machine["arcade"]) allnet_region_id = arcade["region_id"] if req.appVersion.country == AllnetCountryCode.JAPAN.value: @@ -139,7 +139,7 @@ class WaccaBase: req = UserStatusGetRequest(data) resp = UserStatusGetV1Response() - profile = self.data.profile.get_profile(aime_id=req.aimeId) + profile = await self.data.profile.get_profile(aime_id=req.aimeId) if profile is None: self.logger.info(f"No user exists for aime id {req.aimeId}") resp.profileStatus = ProfileStatus.ProfileRegister @@ -159,14 +159,14 @@ class WaccaBase: resp.userStatus.wp = profile["wp"] resp.userStatus.useCount = profile["login_count"] - set_title_id = self.data.profile.get_options( + set_title_id = await self.data.profile.get_options( WaccaConstants.OPTIONS["set_title_id"], profile["user"] ) if set_title_id is None: set_title_id = self.OPTIONS_DEFAULTS["set_title_id"] resp.setTitleId = set_title_id - set_icon_id = self.data.profile.get_options( + set_icon_id = await self.data.profile.get_options( WaccaConstants.OPTIONS["set_title_id"], profile["user"] ) if set_icon_id is None: @@ -191,7 +191,7 @@ class WaccaBase: resp.lastLoginDate = 0 else: - profile = self.data.profile.get_profile(req.userId) + profile = await self.data.profile.get_profile(req.userId) if profile is None: self.logger.warning( f"Unknown user id {req.userId} attempted login from {req.chipId}" @@ -215,7 +215,7 @@ class WaccaBase: if midnight_today_ts - last_login_time > 86400: is_consec_day = False - self.data.profile.session_login( + await self.data.profile.session_login( req.userId, resp.firstLoginDaily, is_consec_day ) @@ -230,7 +230,7 @@ class WaccaBase: async def handle_user_status_create_request(self, data: Dict) -> Dict: req = UserStatusCreateRequest(data) - profileId = self.data.profile.create_profile( + profileId = await self.data.profile.create_profile( req.aimeId, req.username, self.version ) @@ -239,30 +239,30 @@ class WaccaBase: if profileId == 0: # We've already made this profile, just return success - new_user = self.data.profile.get_profile(aime_id=req.aimeId) + new_user = await self.data.profile.get_profile(aime_id=req.aimeId) profileId = new_user['id'] # Insert starting items - self.data.item.put_item(req.aimeId, WaccaConstants.ITEM_TYPES["title"], 104001) - self.data.item.put_item(req.aimeId, WaccaConstants.ITEM_TYPES["title"], 104002) - self.data.item.put_item(req.aimeId, WaccaConstants.ITEM_TYPES["title"], 104003) - self.data.item.put_item(req.aimeId, WaccaConstants.ITEM_TYPES["title"], 104005) + await self.data.item.put_item(req.aimeId, WaccaConstants.ITEM_TYPES["title"], 104001) + await self.data.item.put_item(req.aimeId, WaccaConstants.ITEM_TYPES["title"], 104002) + await self.data.item.put_item(req.aimeId, WaccaConstants.ITEM_TYPES["title"], 104003) + await self.data.item.put_item(req.aimeId, WaccaConstants.ITEM_TYPES["title"], 104005) - self.data.item.put_item(req.aimeId, WaccaConstants.ITEM_TYPES["icon"], 102001) - self.data.item.put_item(req.aimeId, WaccaConstants.ITEM_TYPES["icon"], 102002) + await self.data.item.put_item(req.aimeId, WaccaConstants.ITEM_TYPES["icon"], 102001) + await self.data.item.put_item(req.aimeId, WaccaConstants.ITEM_TYPES["icon"], 102002) - self.data.item.put_item( + await self.data.item.put_item( req.aimeId, WaccaConstants.ITEM_TYPES["note_color"], 103001 ) - self.data.item.put_item( + await self.data.item.put_item( req.aimeId, WaccaConstants.ITEM_TYPES["note_color"], 203001 ) - self.data.item.put_item( + await self.data.item.put_item( req.aimeId, WaccaConstants.ITEM_TYPES["note_sound"], 105001 ) - self.data.item.put_item( + await self.data.item.put_item( req.aimeId, WaccaConstants.ITEM_TYPES["navigator"], 210001 ) @@ -272,7 +272,7 @@ class WaccaBase: req = UserStatusGetDetailRequest(data) resp = UserStatusGetDetailResponseV1() - profile = self.data.profile.get_profile(req.userId) + profile = await self.data.profile.get_profile(req.userId) if profile is None: self.logger.warning(f"Unknown profile {req.userId}") return resp.make() @@ -280,12 +280,12 @@ class WaccaBase: self.logger.info(f"Get detail for profile {req.userId}") user_id = profile["user"] - profile_scores = self.data.score.get_best_scores(user_id) - profile_items = self.data.item.get_items(user_id) - profile_song_unlocks = self.data.item.get_song_unlocks(user_id) - profile_options = self.data.profile.get_options(user_id) - profile_trophies = self.data.item.get_trophies(user_id) - profile_tickets = self.data.item.get_tickets(user_id) + profile_scores = await self.data.score.get_best_scores(user_id) + profile_items = await self.data.item.get_items(user_id) + profile_song_unlocks = await self.data.item.get_song_unlocks(user_id) + profile_options = await self.data.profile.get_options(user_id) + profile_trophies = await self.data.item.get_trophies(user_id) + profile_tickets = await self.data.item.get_tickets(user_id) resp.songUpdateTime = int(profile["last_login_date"].timestamp()) resp.songPlayStatus = [profile["last_song_id"], 1] @@ -437,7 +437,7 @@ class WaccaBase: req = UserTrialGetRequest(data) resp = UserTrialGetResponse() - user_id = self.data.profile.profile_to_aime_user(req.profileId) + user_id = await self.data.profile.profile_to_aime_user(req.profileId) if user_id is None: self.logger.error( f"handle_user_trial_get_request: No profile with id {req.profileId}" @@ -445,7 +445,7 @@ class WaccaBase: return resp.make() self.logger.info(f"Get trial info for user {req.profileId}") - stages = self.data.score.get_stageup(user_id, self.version) + stages = await self.data.score.get_stageup(user_id, self.version) if stages is None: stages = [] @@ -485,15 +485,15 @@ class WaccaBase: while len(req.songScores) < 3: req.songScores.append(0) - profile = self.data.profile.get_profile(req.profileId) + profile = await self.data.profile.get_profile(req.profileId) user_id = profile["user"] - old_stage = self.data.score.get_stageup_stage( + old_stage = await self.data.score.get_stageup_stage( user_id, self.version, req.stageId ) if old_stage is None: - self.data.score.put_stageup( + await self.data.score.put_stageup( user_id, self.version, req.stageId, @@ -519,7 +519,7 @@ class WaccaBase: best_score2 = old_stage["song2_score"] best_score3 = old_stage["song3_score"] - self.data.score.put_stageup( + await self.data.score.put_stageup( user_id, self.version, req.stageId, @@ -537,17 +537,17 @@ class WaccaBase: req.stageLevel == profile["dan_level"] and req.clearType.value > profile["dan_type"] ): - self.data.profile.update_profile_dan( + await self.data.profile.update_profile_dan( req.profileId, req.stageLevel, req.clearType.value ) - self.util_put_items(req.profileId, user_id, req.itemsObtained) + await self.util_put_items(req.profileId, user_id, req.itemsObtained) # user/status/update isn't called after stageup so we have to do some things now - current_icon = self.data.profile.get_options( + current_icon = await self.data.profile.get_options( user_id, WaccaConstants.OPTIONS["set_icon_id"] ) - current_nav = self.data.profile.get_options( + current_nav = await self.data.profile.get_options( user_id, WaccaConstants.OPTIONS["set_nav_id"] ) @@ -560,13 +560,13 @@ class WaccaBase: else: current_nav = current_nav["value"] - self.data.item.put_item( + await self.data.item.put_item( user_id, WaccaConstants.ITEM_TYPES["icon"], current_icon ) - self.data.item.put_item( + await self.data.item.put_item( user_id, WaccaConstants.ITEM_TYPES["navigator"], current_nav ) - self.data.profile.update_profile_playtype( + await self.data.profile.update_profile_playtype( req.profileId, 4, data["appVersion"][:7] ) return BaseResponse().make() @@ -583,16 +583,16 @@ class WaccaBase: req = UserSugarokuUpdateRequestV2(data) mission_flg = req.mission_flag - user_id = self.data.profile.profile_to_aime_user(req.profileId) + user_id = await self.data.profile.profile_to_aime_user(req.profileId) if user_id is None: self.logger.info( f"handle_user_sugoroku_update_request unknwon profile ID {req.profileId}" ) return resp.make() - self.util_put_items(req.profileId, user_id, req.itemsObtainted) + await self.util_put_items(req.profileId, user_id, req.itemsObtainted) - self.data.profile.update_gate( + await self.data.profile.update_gate( user_id, req.gateId, req.page, @@ -609,13 +609,13 @@ class WaccaBase: async def handle_user_music_unlock_request(self, data: Dict) -> Dict: req = UserMusicUnlockRequest(data) - profile = self.data.profile.get_profile(req.profileId) + profile = await self.data.profile.get_profile(req.profileId) if profile is None: return BaseResponse().make() user_id = profile["user"] current_wp = profile["wp"] - tickets = self.data.item.get_tickets(user_id) + tickets = await self.data.item.get_tickets(user_id) new_tickets: List[TicketItem] = [] for ticket in tickets: @@ -628,7 +628,7 @@ class WaccaBase: ): if current_wp >= item.quantity: current_wp -= item.quantity - self.data.profile.spend_wp(req.profileId, item.quantity) + await self.data.profile.spend_wp(req.profileId, item.quantity) else: return BaseResponse().make() @@ -641,21 +641,21 @@ class WaccaBase: self.logger.debug( f"Remove ticket ID {new_tickets[x].userTicketId} type {new_tickets[x].ticketId} from {user_id}" ) - self.data.item.spend_ticket(new_tickets[x].userTicketId) + await self.data.item.spend_ticket(new_tickets[x].userTicketId) new_tickets.pop(x) break # wp, ticket info if req.difficulty > WaccaConstants.Difficulty.HARD.value: - old_score = self.data.score.get_best_score( + old_score = await self.data.score.get_best_score( user_id, req.songId, req.difficulty ) if not old_score: - self.data.score.put_best_score( + await self.data.score.put_best_score( user_id, req.songId, req.difficulty, 0, [0] * 5, [0] * 13, 0, 0 ) - self.data.item.unlock_song( + await self.data.item.unlock_song( user_id, req.songId, req.difficulty @@ -698,7 +698,7 @@ class WaccaBase: ) return resp.make() - profile = self.data.profile.get_profile(req.profileId) + profile = await self.data.profile.get_profile(req.profileId) if profile is None: self.logger.warning( @@ -707,7 +707,7 @@ class WaccaBase: return resp.make() user_id = profile["user"] - self.util_put_items(req.profileId, user_id, req.itemsObtained) + await self.util_put_items(req.profileId, user_id, req.itemsObtained) playlog_clear_status = ( req.songDetail.flagCleared @@ -716,7 +716,7 @@ class WaccaBase: + req.songDetail.flagAllMarvelous ) - self.data.score.put_playlog( + await self.data.score.put_playlog( user_id, req.songDetail.songId, req.songDetail.difficulty, @@ -733,7 +733,7 @@ class WaccaBase: self.season, ) - old_score = self.data.score.get_best_score( + old_score = await self.data.score.get_best_score( user_id, req.songDetail.songId, req.songDetail.difficulty ) @@ -749,7 +749,7 @@ class WaccaBase: grades[req.songDetail.grade.value - 1] = 1 - self.data.score.put_best_score( + await self.data.score.put_best_score( user_id, req.songDetail.songId, req.songDetail.difficulty, @@ -805,7 +805,7 @@ class WaccaBase: old_score["rating"], ) - self.data.score.put_best_score( + await self.data.score.put_best_score( user_id, req.songDetail.songId, req.songDetail.difficulty, @@ -846,17 +846,17 @@ class WaccaBase: req = UserMissionUpdateRequest(data) page_status = req.params[1][1] - profile = self.data.profile.get_profile(req.profileId) + profile = await self.data.profile.get_profile(req.profileId) if profile is None: return BaseResponse().make() if len(req.itemsObtained) > 0: - self.util_put_items(req.profileId, profile["user"], req.itemsObtained) + await self.util_put_items(req.profileId, profile["user"], req.itemsObtained) - self.data.profile.update_bingo( + await self.data.profile.update_bingo( profile["user"], req.bingoDetail.pageNumber, page_status ) - self.data.profile.update_tutorial_flags(req.profileId, req.params[3]) + await self.data.profile.update_tutorial_flags(req.profileId, req.params[3]) return BaseResponse().make() @@ -864,7 +864,7 @@ class WaccaBase: req = UserGoodsPurchaseRequest(data) resp = UserGoodsPurchaseResponse() - profile = self.data.profile.get_profile(req.profileId) + profile = await self.data.profile.get_profile(req.profileId) if profile is None: return BaseResponse().make() @@ -876,20 +876,20 @@ class WaccaBase: and not self.game_config.mods.infinite_wp ): resp.currentWp -= req.cost - self.data.profile.spend_wp(req.profileId, req.cost) + await self.data.profile.spend_wp(req.profileId, req.cost) elif req.purchaseType == PurchaseType.PurchaseTypeCredit: self.logger.info( f"User {req.profileId} Purchased item {req.itemObtained.itemType} id {req.itemObtained.itemId} for {req.cost} credits on machine {req.chipId}" ) - self.util_put_items(req.profileId, user_id, [req.itemObtained]) + await self.util_put_items(req.profileId, user_id, [req.itemObtained]) if self.game_config.mods.infinite_tickets: for x in range(5): resp.tickets.append(TicketItem(x, 106002, 0)) else: - tickets = self.data.item.get_tickets(user_id) + tickets = await self.data.item.get_tickets(user_id) for ticket in tickets: resp.tickets.append( @@ -914,7 +914,7 @@ class WaccaBase: async def handle_user_rating_update_request(self, data: Dict) -> Dict: req = UserRatingUpdateRequest(data) - user_id = self.data.profile.profile_to_aime_user(req.profileId) + user_id = await self.data.profile.profile_to_aime_user(req.profileId) if user_id is None: self.logger.error( @@ -923,33 +923,33 @@ class WaccaBase: return BaseResponse().make() for song in req.songs: - self.data.score.update_song_rating( + await self.data.score.update_song_rating( user_id, song.songId, song.difficulty, song.rating ) - self.data.profile.update_user_rating(req.profileId, req.totalRating) + await self.data.profile.update_user_rating(req.profileId, req.totalRating) return BaseResponse().make() async def handle_user_status_update_request(self, data: Dict) -> Dict: req = UserStatusUpdateRequestV1(data) - user_id = self.data.profile.profile_to_aime_user(req.profileId) + user_id = await self.data.profile.profile_to_aime_user(req.profileId) if user_id is None: self.logger.info( f"handle_user_status_update_request: No profile with ID {req.profileId}" ) return BaseResponse().make() - self.util_put_items(req.profileId, user_id, req.itemsRecieved) - self.data.profile.update_profile_playtype( + await self.util_put_items(req.profileId, user_id, req.itemsRecieved) + await self.data.profile.update_profile_playtype( req.profileId, req.playType.value, data["appVersion"][:7] ) - current_icon = self.data.profile.get_options( + current_icon = await self.data.profile.get_options( user_id, WaccaConstants.OPTIONS["set_icon_id"] ) - current_nav = self.data.profile.get_options( + current_nav = await self.data.profile.get_options( user_id, WaccaConstants.OPTIONS["set_nav_id"] ) @@ -962,10 +962,10 @@ class WaccaBase: else: current_nav = current_nav["value"] - self.data.item.put_item( + await self.data.item.put_item( user_id, WaccaConstants.ITEM_TYPES["icon"], current_icon ) - self.data.item.put_item( + await self.data.item.put_item( user_id, WaccaConstants.ITEM_TYPES["navigator"], current_nav ) return BaseResponse().make() @@ -973,19 +973,19 @@ class WaccaBase: async def handle_user_info_update_request(self, data: Dict) -> Dict: req = UserInfoUpdateRequest(data) - user_id = self.data.profile.profile_to_aime_user(req.profileId) + user_id = await self.data.profile.profile_to_aime_user(req.profileId) for opt in req.optsUpdated: - self.data.profile.update_option(user_id, opt.optId, opt.optVal) + await self.data.profile.update_option(user_id, opt.optId, opt.optVal) for update in req.datesUpdated: pass for fav in req.favoritesAdded: - self.data.profile.add_favorite_song(user_id, fav) + await self.data.profile.add_favorite_song(user_id, fav) for unfav in req.favoritesRemoved: - self.data.profile.remove_favorite_song(user_id, unfav) + await self.data.profile.remove_favorite_song(user_id, unfav) return BaseResponse().make() @@ -993,7 +993,7 @@ class WaccaBase: req = UserVipGetRequest(data) resp = UserVipGetResponse() - profile = self.data.profile.get_profile(req.profileId) + profile = await self.data.profile.get_profile(req.profileId) if profile is None: self.logger.warning( f"handle_user_vip_get_request no profile with ID {req.profileId}" @@ -1024,7 +1024,7 @@ class WaccaBase: async def handle_user_vip_start_request(self, data: Dict) -> Dict: req = UserVipStartRequest(data) - profile = self.data.profile.get_profile(req.profileId) + profile = await self.data.profile.get_profile(req.profileId) if profile is None: return BaseResponse().make() @@ -1040,10 +1040,10 @@ class WaccaBase: ).make() vip_exp_time = self.srvtime + timedelta(days=req.days) - self.data.profile.update_vip_time(req.profileId, vip_exp_time) + await self.data.profile.update_vip_time(req.profileId, vip_exp_time) return UserVipStartResponse(int(vip_exp_time.timestamp())).make() - def util_put_items( + async def util_put_items( self, profile_id: int, user_id: int, items_obtained: List[GenericItemRecv] ) -> None: if user_id is None or profile_id <= 0: @@ -1052,10 +1052,10 @@ class WaccaBase: if items_obtained: for item in items_obtained: if item.itemType == WaccaConstants.ITEM_TYPES["xp"]: - self.data.profile.add_xp(profile_id, item.quantity) + await self.data.profile.add_xp(profile_id, item.quantity) elif item.itemType == WaccaConstants.ITEM_TYPES["wp"]: - self.data.profile.add_wp(profile_id, item.quantity) + await self.data.profile.add_wp(profile_id, item.quantity) elif ( item.itemType @@ -1063,11 +1063,11 @@ class WaccaBase: or item.itemType == WaccaConstants.ITEM_TYPES["music_unlock"] ): if item.quantity > WaccaConstants.Difficulty.HARD.value: - old_score = self.data.score.get_best_score( + old_score = await self.data.score.get_best_score( user_id, item.itemId, item.quantity ) if not old_score: - self.data.score.put_best_score( + await self.data.score.put_best_score( user_id, item.itemId, item.quantity, @@ -1080,18 +1080,18 @@ class WaccaBase: if item.quantity == 0: item.quantity = WaccaConstants.Difficulty.HARD.value - self.data.item.unlock_song(user_id, item.itemId, item.quantity) + await self.data.item.unlock_song(user_id, item.itemId, item.quantity) elif item.itemType == WaccaConstants.ITEM_TYPES["ticket"]: - self.data.item.add_ticket(user_id, item.itemId) + await self.data.item.add_ticket(user_id, item.itemId) elif item.itemType == WaccaConstants.ITEM_TYPES["trophy"]: - self.data.item.update_trophy( + await self.data.item.update_trophy( user_id, item.itemId, self.season, item.quantity, 0 ) else: - self.data.item.put_item(user_id, item.itemType, item.itemId) + await self.data.item.put_item(user_id, item.itemType, item.itemId) def util_calc_song_rating(self, score: int, difficulty: float) -> int: if score >= 990000: diff --git a/titles/wacca/frontend.py b/titles/wacca/frontend.py index fb55de1..cd915bb 100644 --- a/titles/wacca/frontend.py +++ b/titles/wacca/frontend.py @@ -24,7 +24,7 @@ class WaccaFrontend(FE_Base): ) self.nav_name = "Wacca" - def render_GET(self, request: Request) -> bytes: + async def render_GET(self, request: Request) -> bytes: template = self.environment.get_template( "titles/wacca/frontend/wacca_index.jinja" ) diff --git a/titles/wacca/lily.py b/titles/wacca/lily.py index d92e417..9f3f817 100644 --- a/titles/wacca/lily.py +++ b/titles/wacca/lily.py @@ -45,20 +45,20 @@ class WaccaLily(WaccaS): req = UserStatusCreateRequest(data) ret = await super().handle_user_status_create_request(data) - new_user = self.data.profile.get_profile(aime_id=req.aimeId) + new_user = await self.data.profile.get_profile(aime_id=req.aimeId) if new_user is None: return BaseResponse().make() - self.data.item.put_item( + await self.data.item.put_item( req.aimeId, WaccaConstants.ITEM_TYPES["user_plate"], 211001 ) # Added lily - self.data.item.put_item( + await self.data.item.put_item( req.aimeId, WaccaConstants.ITEM_TYPES["note_sound"], 205005 ) # Added lily - self.data.item.put_item( + await self.data.item.put_item( req.aimeId, WaccaConstants.ITEM_TYPES["navigator"], 210002 ) # Lily, Added Lily @@ -68,13 +68,13 @@ class WaccaLily(WaccaS): req = UserStatusGetRequest(data) resp = UserStatusGetV2Response() - profile = self.data.profile.get_profile(aime_id=req.aimeId) + profile = await self.data.profile.get_profile(aime_id=req.aimeId) if profile is None: self.logger.info(f"No user exists for aime id {req.aimeId}") resp.profileStatus = ProfileStatus.ProfileRegister return resp.make() - opts = self.data.profile.get_options(req.aimeId) + opts = await self.data.profile.get_options(req.aimeId) self.logger.info(f"User preview for {req.aimeId} from {req.chipId}") if profile["last_game_ver"] is None: @@ -94,14 +94,14 @@ class WaccaLily(WaccaS): resp.userStatus.loginsToday = profile["login_count_today"] resp.userStatus.rating = profile["rating"] - set_title_id = self.data.profile.get_options( + set_title_id = await self.data.profile.get_options( WaccaConstants.OPTIONS["set_title_id"], profile["user"] ) if set_title_id is None: set_title_id = self.OPTIONS_DEFAULTS["set_title_id"] resp.setTitleId = set_title_id - set_icon_id = self.data.profile.get_options( + set_icon_id = await self.data.profile.get_options( WaccaConstants.OPTIONS["set_title_id"], profile["user"] ) if set_icon_id is None: @@ -155,7 +155,7 @@ class WaccaLily(WaccaS): resp.lastLoginDate = 0 else: - profile = self.data.profile.get_profile(req.userId) + profile = await self.data.profile.get_profile(req.userId) if profile is None: self.logger.warning( f"Unknown user id {req.userId} attempted login from {req.chipId}" @@ -179,7 +179,7 @@ class WaccaLily(WaccaS): if midnight_today_ts - last_login_time > 86400: is_consec_day = False - self.data.profile.session_login( + await self.data.profile.session_login( req.userId, resp.firstLoginDaily, is_consec_day ) resp.vipInfo.pageYear = datetime.now().year @@ -196,7 +196,7 @@ class WaccaLily(WaccaS): else: resp = UserStatusGetDetailResponseV2() - profile = self.data.profile.get_profile(req.userId) + profile = await self.data.profile.get_profile(req.userId) if profile is None: self.logger.warning(f"Unknown profile {req.userId}") return resp.make() @@ -204,14 +204,14 @@ class WaccaLily(WaccaS): self.logger.info(f"Get detail for profile {req.userId}") user_id = profile["user"] - profile_scores = self.data.score.get_best_scores(user_id) - profile_items = self.data.item.get_items(user_id) - profile_song_unlocks = self.data.item.get_song_unlocks(user_id) - profile_options = self.data.profile.get_options(user_id) - profile_favorites = self.data.profile.get_favorite_songs(user_id) - profile_gates = self.data.profile.get_gates(user_id) - profile_trophies = self.data.item.get_trophies(user_id) - profile_tickets = self.data.item.get_tickets(user_id) + profile_scores = await self.data.score.get_best_scores(user_id) + profile_items = await self.data.item.get_items(user_id) + profile_song_unlocks = await self.data.item.get_song_unlocks(user_id) + profile_options = await self.data.profile.get_options(user_id) + profile_favorites = await self.data.profile.get_favorite_songs(user_id) + profile_gates = await self.data.profile.get_gates(user_id) + profile_trophies = await self.data.item.get_trophies(user_id) + profile_tickets = await self.data.item.get_tickets(user_id) if profile["vip_expire_time"] is None: resp.userStatus.vipExpireTime = 0 @@ -446,7 +446,7 @@ class WaccaLily(WaccaS): async def handle_user_status_update_request(self, data: Dict) -> Dict: super().handle_user_status_update_request(data) req = UserStatusUpdateRequestV2(data) - self.data.profile.update_profile_lastplayed( + await self.data.profile.update_profile_lastplayed( req.profileId, req.lastSongInfo.lastSongId, req.lastSongInfo.lastSongDiff, diff --git a/titles/wacca/lilyr.py b/titles/wacca/lilyr.py index 83f9bf6..204a656 100644 --- a/titles/wacca/lilyr.py +++ b/titles/wacca/lilyr.py @@ -43,9 +43,9 @@ class WaccaLilyR(WaccaLily): req = HousingStartRequestV2(data) allnet_region_id = None - machine = self.data.arcade.get_machine(req.chipId) + machine = await self.data.arcade.get_machine(req.chipId) if machine is not None: - arcade = self.data.arcade.get_arcade(machine["arcade"]) + arcade = await self.data.arcade.get_arcade(machine["arcade"]) allnet_region_id = arcade["region_id"] if req.appVersion.country == AllnetCountryCode.JAPAN.value: @@ -75,28 +75,28 @@ class WaccaLilyR(WaccaLily): req = UserStatusCreateRequest(data) resp = await super().handle_user_status_create_request(data) - self.data.item.put_item( + await self.data.item.put_item( req.aimeId, WaccaConstants.ITEM_TYPES["navigator"], 210054 ) # Added lily r - self.data.item.put_item( + await self.data.item.put_item( req.aimeId, WaccaConstants.ITEM_TYPES["navigator"], 210055 ) # Added lily r - self.data.item.put_item( + await self.data.item.put_item( req.aimeId, WaccaConstants.ITEM_TYPES["navigator"], 210056 ) # Added lily r - self.data.item.put_item( + await self.data.item.put_item( req.aimeId, WaccaConstants.ITEM_TYPES["navigator"], 210057 ) # Added lily r - self.data.item.put_item( + await self.data.item.put_item( req.aimeId, WaccaConstants.ITEM_TYPES["navigator"], 210058 ) # Added lily r - self.data.item.put_item( + await self.data.item.put_item( req.aimeId, WaccaConstants.ITEM_TYPES["navigator"], 210059 ) # Added lily r - self.data.item.put_item( + await self.data.item.put_item( req.aimeId, WaccaConstants.ITEM_TYPES["navigator"], 210060 ) # Added lily r - self.data.item.put_item( + await self.data.item.put_item( req.aimeId, WaccaConstants.ITEM_TYPES["navigator"], 210061 ) # Added lily r diff --git a/titles/wacca/read.py b/titles/wacca/read.py index 8fe5b6a..91fae03 100644 --- a/titles/wacca/read.py +++ b/titles/wacca/read.py @@ -29,7 +29,7 @@ class WaccaReader(BaseReader): self.logger.error(f"Invalid wacca version {version}") exit(1) - def read(self) -> None: + async def read(self) -> None: if not ( path.exists(f"{self.bin_dir}/Table") and path.exists(f"{self.bin_dir}/Message") @@ -37,9 +37,9 @@ class WaccaReader(BaseReader): self.logger.error("Could not find Table or Message folder, nothing to read") return - self.read_music(f"{self.bin_dir}/Table", "MusicParameterTable") + await self.read_music(f"{self.bin_dir}/Table", "MusicParameterTable") - def read_music(self, base_dir: str, table: str) -> None: + async def read_music(self, base_dir: str, table: str) -> None: if not self.check_valid_pair(base_dir, table): self.logger.warning( f"Cannot find {table} uasset/uexp pair at {base_dir}, music will not be read" @@ -67,7 +67,7 @@ class WaccaReader(BaseReader): designer = wacca_data[str(key)]["NotesDesignerNormal"] if diff > 0: - self.data.static.put_music( + await self.data.static.put_music( self.version, song_id, 1, @@ -84,7 +84,7 @@ class WaccaReader(BaseReader): designer = wacca_data[str(key)]["NotesDesignerHard"] if diff > 0: - self.data.static.put_music( + await self.data.static.put_music( self.version, song_id, 2, @@ -101,7 +101,7 @@ class WaccaReader(BaseReader): designer = wacca_data[str(key)]["NotesDesignerExpert"] if diff > 0: - self.data.static.put_music( + await self.data.static.put_music( self.version, song_id, 3, @@ -118,7 +118,7 @@ class WaccaReader(BaseReader): designer = wacca_data[str(key)]["NotesDesignerInferno"] if diff > 0: - self.data.static.put_music( + await self.data.static.put_music( self.version, song_id, 4, diff --git a/titles/wacca/reverse.py b/titles/wacca/reverse.py index 51e8c63..be34024 100644 --- a/titles/wacca/reverse.py +++ b/titles/wacca/reverse.py @@ -56,7 +56,7 @@ class WaccaReverse(WaccaLilyR): req = UserStatusGetDetailRequest(data) resp = UserStatusGetDetailResponseV4() - profile = self.data.profile.get_profile(req.userId) + profile = await self.data.profile.get_profile(req.userId) if profile is None: self.logger.warning(f"Unknown profile {req.userId}") return resp.make() @@ -64,15 +64,15 @@ class WaccaReverse(WaccaLilyR): self.logger.info(f"Get detail for profile {req.userId}") user_id = profile["user"] - profile_scores = self.data.score.get_best_scores(user_id) - profile_items = self.data.item.get_items(user_id) - profile_song_unlocks = self.data.item.get_song_unlocks(user_id) - profile_options = self.data.profile.get_options(user_id) - profile_favorites = self.data.profile.get_favorite_songs(user_id) - profile_gates = self.data.profile.get_gates(user_id) - profile_bingo = self.data.profile.get_bingo(user_id) - profile_trophies = self.data.item.get_trophies(user_id) - profile_tickets = self.data.item.get_tickets(user_id) + profile_scores = await self.data.score.get_best_scores(user_id) + profile_items = await self.data.item.get_items(user_id) + profile_song_unlocks = await self.data.item.get_song_unlocks(user_id) + profile_options = await self.data.profile.get_options(user_id) + profile_favorites = await self.data.profile.get_favorite_songs(user_id) + profile_gates = await self.data.profile.get_gates(user_id) + profile_bingo = await self.data.profile.get_bingo(user_id) + profile_trophies = await self.data.item.get_trophies(user_id) + profile_tickets = await self.data.item.get_tickets(user_id) if profile["gate_tutorial_flags"] is not None: for x in profile["gate_tutorial_flags"]: @@ -309,17 +309,17 @@ class WaccaReverse(WaccaLilyR): req = UserStatusCreateRequest(data) resp = await super().handle_user_status_create_request(data) - self.data.item.put_item( + await self.data.item.put_item( req.aimeId, WaccaConstants.ITEM_TYPES["navigator"], 310001 ) # Added reverse - self.data.item.put_item( + await self.data.item.put_item( req.aimeId, WaccaConstants.ITEM_TYPES["navigator"], 310002 ) # Added reverse - self.data.item.put_item( + await self.data.item.put_item( req.aimeId, WaccaConstants.ITEM_TYPES["touch_effect"], 312000 ) # Added reverse - self.data.item.put_item( + await self.data.item.put_item( req.aimeId, WaccaConstants.ITEM_TYPES["touch_effect"], 312001 ) # Added reverse diff --git a/titles/wacca/schema/item.py b/titles/wacca/schema/item.py index df3380a..413b133 100644 --- a/titles/wacca/schema/item.py +++ b/titles/wacca/schema/item.py @@ -75,16 +75,16 @@ trophy = Table( class WaccaItemData(BaseData): - def get_song_unlocks(self, user_id: int) -> Optional[List[Row]]: + async def get_song_unlocks(self, user_id: int) -> Optional[List[Row]]: sql = song_unlock.select(song_unlock.c.user == user_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def unlock_song(self, user_id: int, song_id: int, difficulty: int) -> Optional[int]: + async def unlock_song(self, user_id: int, song_id: int, difficulty: int) -> Optional[int]: sql = insert(song_unlock).values( user=user_id, song_id=song_id, highest_difficulty=difficulty ) @@ -99,7 +99,7 @@ class WaccaItemData(BaseData): ) ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.error( f"{__name__} failed to unlock song! user: {user_id}, song_id: {song_id}, difficulty: {difficulty}" @@ -108,7 +108,7 @@ class WaccaItemData(BaseData): return result.lastrowid - def put_item(self, user_id: int, item_type: int, item_id: int) -> Optional[int]: + async def put_item(self, user_id: int, item_type: int, item_id: int) -> Optional[int]: sql = insert(item).values( user=user_id, item_id=item_id, @@ -117,7 +117,7 @@ class WaccaItemData(BaseData): conflict = sql.on_duplicate_key_update(use_count=item.c.use_count + 1) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.error( f"{__name__} failed to insert item! user: {user_id}, item_id: {item_id}, item_type: {item_type}" @@ -126,7 +126,7 @@ class WaccaItemData(BaseData): return result.lastrowid - def get_items( + async def get_items( self, user_id: int, item_type: int = None, item_id: int = None ) -> Optional[List[Row]]: """ @@ -140,23 +140,23 @@ class WaccaItemData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_tickets(self, user_id: int) -> Optional[List[Row]]: + async def get_tickets(self, user_id: int) -> Optional[List[Row]]: sql = select(ticket).where(ticket.c.user == user_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def add_ticket(self, user_id: int, ticket_id: int) -> None: + async def add_ticket(self, user_id: int, ticket_id: int) -> None: sql = insert(ticket).values(user=user_id, ticket_id=ticket_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.error( f"add_ticket: Failed to insert wacca ticket! user_id: {user_id} ticket_id {ticket_id}" @@ -164,15 +164,15 @@ class WaccaItemData(BaseData): return None return result.lastrowid - def spend_ticket(self, id: int) -> None: + async def spend_ticket(self, id: int) -> None: sql = delete(ticket).where(ticket.c.id == id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.warning(f"Failed to delete ticket id {id}") return None - def get_trophies(self, user_id: int, season: int = None) -> Optional[List[Row]]: + async def get_trophies(self, user_id: int, season: int = None) -> Optional[List[Row]]: if season is None: sql = select(trophy).where(trophy.c.user == user_id) else: @@ -180,12 +180,12 @@ class WaccaItemData(BaseData): and_(trophy.c.user == user_id, trophy.c.season == season) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def update_trophy( + async def update_trophy( self, user_id: int, trophy_id: int, season: int, progress: int, badge_type: int ) -> Optional[int]: sql = insert(trophy).values( @@ -198,7 +198,7 @@ class WaccaItemData(BaseData): conflict = sql.on_duplicate_key_update(progress=progress) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.error( f"update_trophy: Failed to insert wacca trophy! user_id: {user_id} trophy_id: {trophy_id} progress {progress}" diff --git a/titles/wacca/schema/profile.py b/titles/wacca/schema/profile.py index ff13782..9e09142 100644 --- a/titles/wacca/schema/profile.py +++ b/titles/wacca/schema/profile.py @@ -139,7 +139,7 @@ gate = Table( class WaccaProfileData(BaseData): - def create_profile( + async def create_profile( self, aime_id: int, username: str, version: int ) -> Optional[int]: """ @@ -149,7 +149,7 @@ class WaccaProfileData(BaseData): conflict = sql.on_duplicate_key_update(username=sql.inserted.username) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.error( f"{__name__} Failed to insert wacca profile! aime id: {aime_id} username: {username}" @@ -157,7 +157,7 @@ class WaccaProfileData(BaseData): return None return result.lastrowid - def update_profile_playtype( + async def update_profile_playtype( self, profile_id: int, play_type: int, game_version: str ) -> None: sql = profile.update(profile.c.id == profile_id).values( @@ -179,14 +179,14 @@ class WaccaProfileData(BaseData): last_game_ver=game_version, ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.error( f"update_profile: failed to update profile! profile: {profile_id}" ) return None - def update_profile_lastplayed( + async def update_profile_lastplayed( self, profile_id: int, last_song_id: int, @@ -202,21 +202,21 @@ class WaccaProfileData(BaseData): last_folder_id=last_folder_id, last_song_order=last_song_order, ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.error( f"update_profile_lastplayed: failed to update profile! profile: {profile_id}" ) return None - def update_profile_dan( + async def update_profile_dan( self, profile_id: int, dan_level: int, dan_type: int ) -> Optional[int]: sql = profile.update(profile.c.id == profile_id).values( dan_level=dan_level, dan_type=dan_type ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.warning( f"update_profile_dan: Failed to update! profile {profile_id}" @@ -224,7 +224,7 @@ class WaccaProfileData(BaseData): return None return result.lastrowid - def get_profile(self, profile_id: int = 0, aime_id: int = None) -> Optional[Row]: + async def get_profile(self, profile_id: int = 0, aime_id: int = None) -> Optional[Row]: """ Given a game version and either a profile or aime id, return the profile """ @@ -238,12 +238,12 @@ class WaccaProfileData(BaseData): ) return None - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_options(self, user_id: int, option_id: int = None) -> Optional[List[Row]]: + async def get_options(self, user_id: int, option_id: int = None) -> Optional[List[Row]]: """ Get a specific user option for a profile, or all of them if none specified """ @@ -254,7 +254,7 @@ class WaccaProfileData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None if option_id is not None: @@ -262,12 +262,12 @@ class WaccaProfileData(BaseData): else: return result.fetchall() - def update_option(self, user_id: int, option_id: int, value: int) -> Optional[int]: + async def update_option(self, user_id: int, option_id: int, value: int) -> Optional[int]: sql = insert(option).values(user=user_id, opt_id=option_id, value=value) conflict = sql.on_duplicate_key_update(value=value) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.error( f"{__name__} failed to insert option! profile: {user_id}, option: {option_id}, value: {value}" @@ -276,10 +276,10 @@ class WaccaProfileData(BaseData): return result.lastrowid - def add_favorite_song(self, user_id: int, song_id: int) -> Optional[int]: + async def add_favorite_song(self, user_id: int, song_id: int) -> Optional[int]: sql = favorite.insert().values(user=user_id, song_id=song_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.error( f"{__name__} failed to insert favorite! profile: {user_id}, song_id: {song_id}" @@ -287,35 +287,35 @@ class WaccaProfileData(BaseData): return None return result.lastrowid - def remove_favorite_song(self, user_id: int, song_id: int) -> None: + async def remove_favorite_song(self, user_id: int, song_id: int) -> None: sql = favorite.delete( and_(favorite.c.user == user_id, favorite.c.song_id == song_id) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.error( f"{__name__} failed to remove favorite! profile: {user_id}, song_id: {song_id}" ) return None - def get_favorite_songs(self, user_id: int) -> Optional[List[Row]]: + async def get_favorite_songs(self, user_id: int) -> Optional[List[Row]]: sql = favorite.select(favorite.c.user == user_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_gates(self, user_id: int) -> Optional[List[Row]]: + async def get_gates(self, user_id: int) -> Optional[List[Row]]: sql = select(gate).where(gate.c.user == user_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def update_gate( + async def update_gate( self, user_id: int, gate_id: int, @@ -343,7 +343,7 @@ class WaccaProfileData(BaseData): total_points=sql.inserted.total_points, ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.error( f"{__name__} failed to update gate! user: {user_id}, gate_id: {gate_id}" @@ -351,18 +351,18 @@ class WaccaProfileData(BaseData): return None return result.lastrowid - def get_friends(self, user_id: int) -> Optional[List[Row]]: + async def get_friends(self, user_id: int) -> Optional[List[Row]]: sql = friend.select(friend.c.profile_sender == user_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def profile_to_aime_user(self, profile_id: int) -> Optional[int]: + async def profile_to_aime_user(self, profile_id: int) -> Optional[int]: sql = select(profile.c.user).where(profile.c.id == profile_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.info( f"profile_to_aime_user: No user found for profile {profile_id}" @@ -378,7 +378,7 @@ class WaccaProfileData(BaseData): return this_profile["user"] - def session_login( + async def session_login( self, profile_id: int, is_new_day: bool, is_consec_day: bool ) -> None: # TODO: Reset consec days counter @@ -395,127 +395,127 @@ class WaccaProfileData(BaseData): last_login_date=func.now(), ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.error( f"session_login: failed to update profile! profile: {profile_id}" ) return None - def session_logout(self, profile_id: int) -> None: + async def session_logout(self, profile_id: int) -> None: sql = profile.update(profile.c.id == id).values(login_count_consec=0) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.error( f"{__name__} failed to update profile! profile: {profile_id}" ) return None - def add_xp(self, profile_id: int, xp: int) -> None: + async def add_xp(self, profile_id: int, xp: int) -> None: sql = profile.update(profile.c.id == profile_id).values(xp=profile.c.xp + xp) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.error( f"add_xp: Failed to update profile! profile_id {profile_id} xp {xp}" ) return None - def add_wp(self, profile_id: int, wp: int) -> None: + async def add_wp(self, profile_id: int, wp: int) -> None: sql = profile.update(profile.c.id == profile_id).values( wp=profile.c.wp + wp, wp_total=profile.c.wp_total + wp, ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.error( f"add_wp: Failed to update profile! profile_id {profile_id} wp {wp}" ) return None - def spend_wp(self, profile_id: int, wp: int) -> None: + async def spend_wp(self, profile_id: int, wp: int) -> None: sql = profile.update(profile.c.id == profile_id).values( wp=profile.c.wp - wp, wp_spent=profile.c.wp_spent + wp, ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.error( f"spend_wp: Failed to update profile! profile_id {profile_id} wp {wp}" ) return None - def activate_vip(self, profile_id: int, expire_time) -> None: + async def activate_vip(self, profile_id: int, expire_time) -> None: sql = profile.update(profile.c.id == profile_id).values( vip_expire_time=expire_time ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.error( f"activate_vip: Failed to update profile! profile_id {profile_id} expire_time {expire_time}" ) return None - def update_user_rating(self, profile_id: int, new_rating: int) -> None: + async def update_user_rating(self, profile_id: int, new_rating: int) -> None: sql = profile.update(profile.c.id == profile_id).values(rating=new_rating) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.error( f"update_user_rating: Failed to update profile! profile_id {profile_id} new_rating {new_rating}" ) return None - def update_bingo(self, aime_id: int, page: int, progress: int) -> Optional[int]: + async def update_bingo(self, aime_id: int, page: int, progress: int) -> Optional[int]: sql = insert(bingo).values( user=aime_id, page_number=page, page_progress=progress ) conflict = sql.on_duplicate_key_update(page_number=page, page_progress=progress) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.error(f"put_bingo: failed to update! aime_id: {aime_id}") return None return result.lastrowid - def get_bingo(self, aime_id: int) -> Optional[List[Row]]: + async def get_bingo(self, aime_id: int) -> Optional[List[Row]]: sql = select(bingo).where(bingo.c.user == aime_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_bingo_page(self, aime_id: int, page: Dict) -> Optional[List[Row]]: + async def get_bingo_page(self, aime_id: int, page: Dict) -> Optional[List[Row]]: sql = select(bingo).where( and_(bingo.c.user == aime_id, bingo.c.page_number == page) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def update_vip_time(self, profile_id: int, time_left) -> None: + async def update_vip_time(self, profile_id: int, time_left) -> None: sql = profile.update(profile.c.id == profile_id).values( vip_expire_time=time_left ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.error(f"Failed to update VIP time for profile {profile_id}") - def update_tutorial_flags(self, profile_id: int, flags: Dict) -> None: + async def update_tutorial_flags(self, profile_id: int, flags: Dict) -> None: sql = profile.update(profile.c.id == profile_id).values( gate_tutorial_flags=flags ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.error( f"Failed to update tutorial flags for profile {profile_id}" diff --git a/titles/wacca/schema/score.py b/titles/wacca/schema/score.py index 5a3a53f..114cce3 100644 --- a/titles/wacca/schema/score.py +++ b/titles/wacca/schema/score.py @@ -95,7 +95,7 @@ stageup = Table( class WaccaScoreData(BaseData): - def put_best_score( + async def put_best_score( self, user_id: int, song_id: int, @@ -164,7 +164,7 @@ class WaccaScoreData(BaseData): lowest_miss_ct=lowest_miss_ct, ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.error( f"{__name__}: failed to insert best score! profile: {user_id}, song: {song_id}, chart: {chart_id}" @@ -173,7 +173,7 @@ class WaccaScoreData(BaseData): return result.lastrowid - def put_playlog( + async def put_playlog( self, user_id: int, song_id: int, @@ -210,7 +210,7 @@ class WaccaScoreData(BaseData): season=season, ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.error( f"{__name__} failed to insert playlog! profile: {user_id}, song: {song_id}, chart: {chart_id}" @@ -219,7 +219,7 @@ class WaccaScoreData(BaseData): return result.lastrowid - def get_best_score( + async def get_best_score( self, user_id: int, song_id: int, chart_id: int ) -> Optional[Row]: sql = best_score.select( @@ -230,20 +230,20 @@ class WaccaScoreData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() - def get_best_scores(self, user_id: int) -> Optional[List[Row]]: + async def get_best_scores(self, user_id: int) -> Optional[List[Row]]: sql = best_score.select(best_score.c.user == user_id) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def update_song_rating( + async def update_song_rating( self, user_id: int, song_id: int, chart_id: int, new_rating: int ) -> None: sql = best_score.update( @@ -254,14 +254,14 @@ class WaccaScoreData(BaseData): ) ).values(rating=new_rating) - result = self.execute(sql) + result = await self.execute(sql) if result is None: self.logger.error( f"update_song_rating: failed to update rating! user_id: {user_id} song_id: {song_id} chart_id {chart_id} new_rating {new_rating}" ) return None - def put_stageup( + async def put_stageup( self, user_id: int, version: int, @@ -292,7 +292,7 @@ class WaccaScoreData(BaseData): play_ct=stageup.c.play_ct + 1, ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning( f"put_stageup: failed to update! user_id: {user_id} version: {version} stage_id: {stage_id}" @@ -300,17 +300,17 @@ class WaccaScoreData(BaseData): return None return result.lastrowid - def get_stageup(self, user_id: int, version: int) -> Optional[List[Row]]: + async def get_stageup(self, user_id: int, version: int) -> Optional[List[Row]]: sql = select(stageup).where( and_(stageup.c.user == user_id, stageup.c.version == version) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchall() - def get_stageup_stage( + async def get_stageup_stage( self, user_id: int, version: int, stage_id: int ) -> Optional[Row]: sql = select(stageup).where( @@ -321,7 +321,7 @@ class WaccaScoreData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() diff --git a/titles/wacca/schema/static.py b/titles/wacca/schema/static.py index 18e4e23..1714016 100644 --- a/titles/wacca/schema/static.py +++ b/titles/wacca/schema/static.py @@ -28,7 +28,7 @@ music = Table( class WaccaStaticData(BaseData): - def put_music( + async def put_music( self, version: int, song_id: int, @@ -61,13 +61,13 @@ class WaccaStaticData(BaseData): jacketFile=jacket, ) - result = self.execute(conflict) + result = await self.execute(conflict) if result is None: self.logger.warning(f"Failed to insert music {song_id} chart {chart_id}") return None return result.lastrowid - def get_music_chart( + async def get_music_chart( self, version: int, song_id: int, chart_id: int ) -> Optional[List[Row]]: sql = select(music).where( @@ -78,7 +78,7 @@ class WaccaStaticData(BaseData): ) ) - result = self.execute(sql) + result = await self.execute(sql) if result is None: return None return result.fetchone() From e27ac4b81f8d1336896f6779e08f006a2c82d062 Mon Sep 17 00:00:00 2001 From: Hay1tsme Date: Tue, 9 Jan 2024 14:46:43 -0500 Subject: [PATCH 015/230] fix dockerfile --- Dockerfile | 1 - 1 file changed, 1 deletion(-) diff --git a/Dockerfile b/Dockerfile index f946002..81252b1 100644 --- a/Dockerfile +++ b/Dockerfile @@ -15,7 +15,6 @@ COPY dbutils.py dbutils.py COPY read.py read.py ADD core core ADD titles titles -ADD config config ADD logs logs ADD cert cert From 9dab26b1224d3cae5dc98a16fb297000d5a7fe22 Mon Sep 17 00:00:00 2001 From: Hay1tsme Date: Tue, 9 Jan 2024 15:54:34 -0500 Subject: [PATCH 016/230] port frontend changes from different project --- core/app.py | 4 +- core/config.py | 2 +- core/data/schema/card.py | 6 +- core/data/schema/user.py | 4 +- core/frontend.py | 866 +++++++++++------- core/frontend/arcade/index.jinja | 4 - core/frontend/machine/index.jinja | 5 - core/frontend/sys/index.jinja | 103 --- core/frontend/user/index.jinja | 41 - core/frontend/widgets/err_banner.jinja | 18 - core/templates/arcade/index.jinja | 4 + .../{frontend => templates}/gate/create.jinja | 2 +- core/{frontend => templates}/gate/gate.jinja | 4 +- core/{frontend => templates}/index.jinja | 2 +- core/templates/machine/index.jinja | 5 + core/templates/sys/index.jinja | 69 ++ core/templates/user/index.jinja | 175 ++++ core/templates/widgets/err_banner.jinja | 29 + .../widgets/topbar.jinja | 13 +- titles/idac/frontend.py | 48 +- .../{frontend => templates}/idac_index.jinja | 6 +- .../js/idac_scripts.js | 0 titles/ongeki/frontend.py | 54 +- .../js/ongeki_scripts.js | 0 .../ongeki_index.jinja | 6 +- titles/pokken/frontend.py | 80 +- titles/pokken/frontend/pokken_index.jinja | 4 - titles/pokken/templates/pokken_index.jinja | 48 + titles/wacca/frontend.py | 26 +- titles/wacca/frontend/wacca_index.jinja | 4 - titles/wacca/templates/wacca_index.jinja | 4 + 31 files changed, 1062 insertions(+), 574 deletions(-) delete mode 100644 core/frontend/arcade/index.jinja delete mode 100644 core/frontend/machine/index.jinja delete mode 100644 core/frontend/sys/index.jinja delete mode 100644 core/frontend/user/index.jinja delete mode 100644 core/frontend/widgets/err_banner.jinja create mode 100644 core/templates/arcade/index.jinja rename core/{frontend => templates}/gate/create.jinja (94%) rename core/{frontend => templates}/gate/gate.jinja (91%) rename core/{frontend => templates}/index.jinja (98%) create mode 100644 core/templates/machine/index.jinja create mode 100644 core/templates/sys/index.jinja create mode 100644 core/templates/user/index.jinja create mode 100644 core/templates/widgets/err_banner.jinja rename core/{frontend => templates}/widgets/topbar.jinja (55%) rename titles/idac/{frontend => templates}/idac_index.jinja (97%) rename titles/idac/{frontend => templates}/js/idac_scripts.js (100%) rename titles/ongeki/{frontend => templates}/js/ongeki_scripts.js (100%) rename titles/ongeki/{frontend => templates}/ongeki_index.jinja (94%) delete mode 100644 titles/pokken/frontend/pokken_index.jinja create mode 100644 titles/pokken/templates/pokken_index.jinja delete mode 100644 titles/wacca/frontend/wacca_index.jinja create mode 100644 titles/wacca/templates/wacca_index.jinja diff --git a/core/app.py b/core/app.py index f20c041..0a59112 100644 --- a/core/app.py +++ b/core/app.py @@ -76,10 +76,12 @@ if not cfg.billing.standalone: Route("/request/", billing.handle_billing_request, methods=["POST"]), ] -if not cfg.frontend.standalone: +if not cfg.frontend.standalone and cfg.frontend.secret: frontend = FrontendServlet(cfg, cfg_dir) route_lst += frontend.get_routes() else: + if not cfg.frontend.secret: + logger.error("Frontend secret not specified, cannot start frontend!") route_lst.append(Route("/", dummy_rt)) route_lst.append(Route("/robots.txt", FrontendServlet.robots)) diff --git a/core/config.py b/core/config.py index 0a95742..47a3ff3 100644 --- a/core/config.py +++ b/core/config.py @@ -212,7 +212,7 @@ class FrontendConfig: @property def secret(self) -> str: - CoreConfig.get_config_field( + return CoreConfig.get_config_field( self.__config, "core", "frontend", "secret", default="" ) diff --git a/core/data/schema/card.py b/core/data/schema/card.py index 6953b26..011efe1 100644 --- a/core/data/schema/card.py +++ b/core/data/schema/card.py @@ -58,7 +58,7 @@ class CardData(BaseData): """ Given a 20 digit access code as a string, get the user id associated with that card """ - card = self.get_card_by_access_code(access_code) + card = await self.get_card_by_access_code(access_code) if card is None: return None @@ -68,7 +68,7 @@ class CardData(BaseData): """ Given a 20 digit access code as a string, check if the card is banned """ - card = self.get_card_by_access_code(access_code) + card = await self.get_card_by_access_code(access_code) if card is None: return None if card["is_banned"]: @@ -78,7 +78,7 @@ class CardData(BaseData): """ Given a 20 digit access code as a string, check if the card is locked """ - card = self.get_card_by_access_code(access_code) + card = await self.get_card_by_access_code(access_code) if card is None: return None if card["is_locked"]: diff --git a/core/data/schema/user.py b/core/data/schema/user.py index 6b733e2..f97bf3f 100644 --- a/core/data/schema/user.py +++ b/core/data/schema/user.py @@ -64,8 +64,8 @@ class UserData(BaseData): return False return result.fetchone() - def check_password(self, user_id: int, passwd: bytes = None) -> bool: - usr = self.get_user(user_id) + async def check_password(self, user_id: int, passwd: bytes = None) -> bool: + usr = await self.get_user(user_id) if usr is None: return False diff --git a/core/frontend.py b/core/frontend.py index 26796d3..b180c71 100644 --- a/core/frontend.py +++ b/core/frontend.py @@ -1,30 +1,21 @@ import logging, coloredlogs -from typing import Any, Dict, List -from twisted.web import resource -from twisted.web.util import redirectTo +from typing import Any, Dict, List, Union, Optional from starlette.requests import Request -from starlette.routing import Route -from starlette.responses import Response, PlainTextResponse +from starlette.routing import Route, Mount +from starlette.responses import Response, PlainTextResponse, RedirectResponse from logging.handlers import TimedRotatingFileHandler -from twisted.web.server import Session -from zope.interface import Interface, Attribute, implementer -from twisted.python.components import registerAdapter import jinja2 import bcrypt import re +import jwt +from base64 import b64decode from enum import Enum from urllib import parse +from datetime import datetime, timezone from core import CoreConfig, Utils from core.data import Data - -class IUserSession(Interface): - userId = Attribute("User's ID") - current_ip = Attribute("User's current ip address") - permissions = Attribute("User's permission level") - ongeki_version = Attribute("User's selected Ongeki Version") - class PermissionOffset(Enum): USER = 0 # Regular user USERMOD = 1 # Can moderate other users @@ -33,255 +24,399 @@ class PermissionOffset(Enum): # 4 - 6 reserved for future use OWNER = 7 # Can do anything -@implementer(IUserSession) -class UserSession(object): - def __init__(self, session): - self.userId = 0 - self.current_ip = "0.0.0.0" - self.permissions = 0 - self.ongeki_version = 7 +class ShopPermissionOffset(Enum): + VIEW = 0 # View info and cabs + BOOKKEEP = 1 # View bookeeping info + EDITOR = 2 # Can edit name, settings + REGISTRAR = 3 # Can add cabs + # 4 - 6 reserved for future use + OWNER = 7 # Can do anything +class ShopOwner(): + def __init__(self, usr_id: int = 0, usr_name: str = "", perms: int = 0) -> None: + self.user_id = usr_id + self.username = usr_name + self.permissions = perms -class FrontendServlet(resource.Resource): - def getChild(self, name: bytes, request: Request): - self.logger.debug(f"{Utils.get_ip_addr(request)} -> {name.decode()}") - if name == b"": - return self - return resource.Resource.getChild(self, name, request) +class UserSession(): + def __init__(self, usr_id: int = 0, ip: str = "", perms: int = 0, ongeki_ver: int = 7): + self.user_id = usr_id + self.current_ip = ip + self.permissions = perms + self.ongeki_version = ongeki_ver +class FrontendServlet(): def __init__(self, cfg: CoreConfig, config_dir: str) -> None: self.config = cfg log_fmt_str = "[%(asctime)s] Frontend | %(levelname)s | %(message)s" log_fmt = logging.Formatter(log_fmt_str) - self.logger = logging.getLogger("frontend") self.environment = jinja2.Environment(loader=jinja2.FileSystemLoader(".")) - self.game_list: List[Dict[str, str]] = [] - self.children: Dict[str, Any] = {} + self.game_list: Dict[str, Dict[str, Any]] = {} + self.sn_cvt: Dict[str, str] = {} + + self.logger = logging.getLogger("frontend") + if not hasattr(self.logger, "inited"): + fileHandler = TimedRotatingFileHandler( + "{0}/{1}.log".format(self.config.server.log_dir, "frontend"), + when="d", + backupCount=10, + ) + fileHandler.setFormatter(log_fmt) - fileHandler = TimedRotatingFileHandler( - "{0}/{1}.log".format(self.config.server.log_dir, "frontend"), - when="d", - backupCount=10, - ) - fileHandler.setFormatter(log_fmt) + consoleHandler = logging.StreamHandler() + consoleHandler.setFormatter(log_fmt) - consoleHandler = logging.StreamHandler() - consoleHandler.setFormatter(log_fmt) + self.logger.addHandler(fileHandler) + self.logger.addHandler(consoleHandler) - self.logger.addHandler(fileHandler) - self.logger.addHandler(consoleHandler) + self.logger.setLevel(cfg.frontend.loglevel) + coloredlogs.install( + level=cfg.frontend.loglevel, logger=self.logger, fmt=log_fmt_str + ) - self.logger.setLevel(cfg.frontend.loglevel) - coloredlogs.install( - level=cfg.frontend.loglevel, logger=self.logger, fmt=log_fmt_str - ) - registerAdapter(UserSession, Session, IUserSession) - - fe_game = FE_Game(cfg, self.environment) + self.logger.inited = True + games = Utils.get_all_titles() for game_dir, game_mod in games.items(): - if hasattr(game_mod, "frontend"): + if hasattr(game_mod, "frontend") and hasattr(game_mod, "index") and hasattr(game_mod, "game_codes"): try: - game_fe = game_mod.frontend(cfg, self.environment, config_dir) - self.game_list.append({"url": game_dir, "name": game_fe.nav_name}) - fe_game.putChild(game_dir.encode(), game_fe) + if game_mod.index.is_game_enabled(game_mod.game_codes[0], self.config, config_dir): + game_fe = game_mod.frontend(cfg, self.environment, config_dir) + self.game_list[game_fe.nav_name] = {"url": f"/{game_dir}", "class": game_fe } + + if hasattr(game_fe, "SN_PREFIX") and hasattr(game_fe, "NETID_PREFIX"): + if len(game_fe.SN_PREFIX) == len(game_fe.NETID_PREFIX): + for x in range(len(game_fe.SN_PREFIX)): + self.sn_cvt[game_fe.SN_PREFIX[x]] = game_fe.NETID_PREFIX[x] except Exception as e: self.logger.error( f"Failed to import frontend from {game_dir} because {e}" ) - self.environment.globals["game_list"] = self.game_list - self.putChild(b"gate", FE_Gate(cfg, self.environment)) - self.putChild(b"user", FE_User(cfg, self.environment)) - self.putChild(b"sys", FE_System(cfg, self.environment)) - self.putChild(b"arcade", FE_Arcade(cfg, self.environment)) - self.putChild(b"cab", FE_Machine(cfg, self.environment)) - self.putChild(b"game", fe_game) - self.logger.info( - f"Ready on port {self.config.server.port} serving {len(fe_game.children)} games" - ) + self.environment.globals["game_list"] = self.game_list + self.environment.globals["sn_cvt"] = self.sn_cvt + self.base = FE_Base(cfg, self.environment) + self.gate = FE_Gate(cfg, self.environment) + self.user = FE_User(cfg, self.environment) + self.system = FE_System(cfg, self.environment) + self.arcade = FE_Arcade(cfg, self.environment) + self.machine = FE_Machine(cfg, self.environment) - def get_routes(self) -> List[Route]: - return [] + def get_routes(self) -> List[Route]: + g_routes = [] + for nav_name, g_data in self.environment.globals["game_list"].items(): + g_routes.append(Mount(g_data['url'], routes=g_data['class'].get_routes())) + return [ + Route("/", self.base.render_GET, methods=['GET']), + Mount("/user", routes=[ + Route("/", self.user.render_GET, methods=['GET']), + Route("/{user_id:int}", self.user.render_GET, methods=['GET']), + Route("/update.pw", self.user.render_POST, methods=['POST']), + Route("/update.name", self.user.update_username, methods=['POST']), + Route("/edit.card", self.user.edit_card, methods=['POST']), + Route("/add.card", self.user.add_card, methods=['POST']), + Route("/logout", self.user.render_logout, methods=['GET']), + ]), + Mount("/gate", routes=[ + Route("/", self.gate.render_GET, methods=['GET', 'POST']), + Route("/gate.login", self.gate.render_login, methods=['POST']), + Route("/gate.create", self.gate.render_create, methods=['POST']), + Route("/create", self.gate.render_create_get, methods=['GET']), + ]), + Mount("/sys", routes=[ + Route("/", self.system.render_GET, methods=['GET']), + Route("/lookup.user", self.system.lookup_user, methods=['GET']), + Route("/lookup.shop", self.system.lookup_shop, methods=['GET']), + ]), + Mount("/shop", routes=[ + Route("/", self.arcade.render_GET, methods=['GET']), + Route("/{shop_id:int}", self.arcade.render_GET, methods=['GET']), + ]), + Mount("/cab", routes=[ + Route("/", self.machine.render_GET, methods=['GET']), + Route("/{machine_id:int}", self.machine.render_GET, methods=['GET']), + ]), + Mount("/game", routes=g_routes), + Route("/robots.txt", self.robots) + ] + + def startup(self) -> None: + self.config.update({ + "frontend": { + "standalone": True, + "loglevel": CoreConfig.loglevel_to_str(self.config.frontend.loglevel), + "secret": self.config.frontend.secret + } + }) + self.logger.info(f"Serving {len(self.game_list)} games") @classmethod async def robots(cls, request: Request) -> PlainTextResponse: return PlainTextResponse("User-agent: *\nDisallow: /\n\nUser-agent: AdsBot-Google\nDisallow: /") - async def render_GET(self, request): - self.logger.debug(f"{Utils.get_ip_addr(request)} -> {request.uri.decode()}") - template = self.environment.get_template("core/frontend/index.jinja") - return template.render( - server_name=self.config.server.name, - title=self.config.server.name, - game_list=self.game_list, - sesh=vars(IUserSession(request.getSession())), - ).encode("utf-16") - - -class FE_Base(resource.Resource): +class FE_Base(): """ A Generic skeleton class that all frontend handlers should inherit from Initializes the environment, data, logger, config, and sets isLeaf to true It is expected that game implementations of this class overwrite many of these """ - - isLeaf = True - def __init__(self, cfg: CoreConfig, environment: jinja2.Environment) -> None: self.core_config = cfg self.data = Data(cfg) self.logger = logging.getLogger("frontend") self.environment = environment - self.nav_name = "nav_name" + self.nav_name = "index" + + async def render_GET(self, request: Request): + self.logger.debug(f"{Utils.get_ip_addr(request)} -> {request.url}") + template = self.environment.get_template("core/templates/index.jinja") + sesh = self.validate_session(request) + resp = Response(template.render( + server_name=self.core_config.server.name, + title=self.core_config.server.name, + game_list=self.environment.globals["game_list"], + sesh=vars(sesh) if sesh is not None else vars(UserSession()), + )) + + if sesh is None: + resp.delete_cookie("DIANA_SESH") + return resp + + def get_routes(self) -> List[Route]: + return [] + + @classmethod + def test_perm(cls, permission: int, offset: Union[PermissionOffset, ShopPermissionOffset]) -> bool: + logging.getLogger('frontend').debug(f"{permission} vs {1 << offset.value}") + return permission & 1 << offset.value == 1 << offset.value + + @classmethod + def test_perm_minimum(cls, permission: int, offset: Union[PermissionOffset, ShopPermissionOffset]) -> bool: + return permission >= 1 << offset.value + + def decode_session(self, token: str) -> UserSession: + sesh = UserSession() + if not token: return sesh + try: + tk = jwt.decode(token, b64decode(self.core_config.frontend.secret), options={"verify_signature": True}, algorithms=["HS256"]) + sesh.user_id = tk['user_id'] + sesh.current_ip = tk['current_ip'] + sesh.permissions = tk['permissions'] + + if sesh.user_id <= 0: + self.logger.error("User session failed to validate due to an invalid ID!") + return UserSession() + return sesh + except jwt.ExpiredSignatureError: + self.logger.error("User session failed to validate due to an expired signature!") + return sesh + except jwt.InvalidSignatureError: + self.logger.error("User session failed to validate due to an invalid signature!") + return sesh + except jwt.DecodeError as e: + self.logger.error(f"User session failed to decode! {e}") + return sesh + except jwt.InvalidTokenError as e: + self.logger.error(f"User session is invalid! {e}") + return sesh + except KeyError as e: + self.logger.error(f"{e} missing from User session!") + return UserSession() + except Exception as e: + self.logger.error(f"Unknown exception occoured when decoding User session! {e}") + return UserSession() + + def validate_session(self, request: Request) -> Optional[UserSession]: + sesh = request.cookies.get('DIANA_SESH', "") + if not sesh: + return None + + usr_sesh = self.decode_session(sesh) + req_ip = Utils.get_ip_addr(request) + + if usr_sesh.current_ip != req_ip: + self.logger.error(f"User session failed to validate due to mismatched IPs! {usr_sesh.current_ip} -> {req_ip}") + return None + if usr_sesh.permissions <= 0 or usr_sesh.permissions > 255: + self.logger.error(f"User session failed to validate due to an invalid permission value! {usr_sesh.permissions}") + return None + + return usr_sesh + + def encode_session(self, sesh: UserSession, exp_seconds: int = 86400) -> str: + try: + return jwt.encode({ "user_id": sesh.user_id, "current_ip": sesh.current_ip, "permissions": sesh.permissions, "ongeki_version": sesh.ongeki_version, "exp": int(datetime.now(tz=timezone.utc).timestamp()) + exp_seconds }, b64decode(self.core_config.frontend.secret), algorithm="HS256") + except jwt.InvalidKeyError: + self.logger.error("Failed to encode User session because the secret is invalid!") + return "" + except Exception as e: + self.logger.error(f"Unknown exception occoured when encoding User session! {e}") + return "" class FE_Gate(FE_Base): - def render_GET(self, request: Request): - self.logger.debug(f"{Utils.get_ip_addr(request)} -> {request.uri.decode()}") - uri: str = request.uri.decode() + async def render_GET(self, request: Request): + self.logger.debug(f"{Utils.get_ip_addr(request)} -> {request.url.path}") - sesh = request.getSession() - usr_sesh = IUserSession(sesh) - if usr_sesh.userId > 0: - return redirectTo(b"/user", request) - - if uri.startswith("/gate/create"): - return self.create_user(request) - - if b"e" in request.args: + usr_sesh = self.validate_session(request) + if usr_sesh and usr_sesh.user_id > 0: + return RedirectResponse("/user/", 303) + + + if "e" in request.query_params: try: - err = int(request.args[b"e"][0].decode()) + err = int(request.query_params.get("e", ["0"])[0]) except Exception: err = 0 else: err = 0 - template = self.environment.get_template("core/frontend/gate/gate.jinja") - return template.render( + template = self.environment.get_template("core/templates/gate/gate.jinja") + resp = Response(template.render( title=f"{self.core_config.server.name} | Login Gate", error=err, - sesh=vars(usr_sesh), - ).encode("utf-16") - - async def render_POST(self, request: Request): - uri = request.uri.decode() + sesh=vars(UserSession()), + )) + resp.delete_cookie("DIANA_SESH") + return resp + + async def render_login(self, request: Request): ip = Utils.get_ip_addr(request) + frm = await request.form() + access_code: str = frm.get("access_code", None) + if not access_code: + return RedirectResponse("/gate/?e=1", 303) + + passwd: bytes = frm.get("passwd", "").encode() + if passwd == b"": + passwd = None - if uri == "/gate/gate.login": - access_code: str = request.args[b"access_code"][0].decode() - passwd: bytes = request.args[b"passwd"][0] - if passwd == b"": - passwd = None + uid = await self.data.card.get_user_id_from_card(access_code) + if uid is None: + self.logger.debug(f"Failed to find user for card {access_code}") + return RedirectResponse("/gate/?e=1", 303) - uid = await self.data.card.get_user_id_from_card(access_code) - user = await self.data.user.get_user(uid) - if uid is None: - return redirectTo(b"/gate?e=1", request) + user = await self.data.user.get_user(uid) + if user is None: + self.logger.error(f"Failed to load user {uid}") + return RedirectResponse("/gate/?e=1", 303) - if passwd is None: - sesh = await self.data.user.check_password(uid) + if passwd is None: + sesh = await self.data.user.check_password(uid) - if sesh is not None: - return redirectTo( - f"/gate/create?ac={access_code}".encode(), request - ) - return redirectTo(b"/gate?e=1", request) + if sesh is not None: + return RedirectResponse(f"/gate/create?ac={access_code}") + + return RedirectResponse("/gate/?e=1", 303) - if not self.data.user.check_password(uid, passwd): - return redirectTo(b"/gate?e=1", request) + if not await self.data.user.check_password(uid, passwd): + self.logger.debug(f"Failed password for access code {access_code}") + return RedirectResponse("/gate/?e=1", 303) - self.logger.info(f"Successful login of user {uid} at {ip}") + self.logger.info(f"Successful login of user {uid} at {ip}") - sesh = request.getSession() - usr_sesh = IUserSession(sesh) - usr_sesh.userId = uid - usr_sesh.current_ip = ip - usr_sesh.permissions = user['permissions'] + sesh = UserSession() + sesh.user_id = uid + sesh.current_ip = ip + sesh.permissions = user['permissions'] + + usr_sesh = self.encode_session(sesh) + self.logger.debug(f"Created session with JWT {usr_sesh}") + resp = RedirectResponse("/user/", 303) + resp.set_cookie("DIANA_SESH", usr_sesh) - return redirectTo(b"/user", request) + return resp - elif uri == "/gate/gate.create": - access_code: str = request.args[b"access_code"][0].decode() - username: str = request.args[b"username"][0] - email: str = request.args[b"email"][0].decode() - passwd: bytes = request.args[b"passwd"][0] + async def render_create(self, request: Request): + ip = Utils.get_ip_addr(request) + access_code: str = request.query_params.get("access_code", "") + username: str = request.query_params.get("username", "") + email: str = request.query_params.get("email", "") + passwd: bytes = request.query_params.get("passwd", "").encode() - uid = await self.data.card.get_user_id_from_card(access_code) - if uid is None: - return redirectTo(b"/gate?e=1", request) + if not access_code or not username or not email or not passwd: + return RedirectResponse("/gate/?e=1", 303) - salt = bcrypt.gensalt() - hashed = bcrypt.hashpw(passwd, salt) + uid = await self.data.card.get_user_id_from_card(access_code) + if uid is None: + return RedirectResponse("/gate/?e=1", 303) - result = await self.data.user.create_user( - uid, username, email.lower(), hashed.decode(), 1 - ) - if result is None: - return redirectTo(b"/gate?e=3", request) + salt = bcrypt.gensalt() + hashed = bcrypt.hashpw(passwd, salt) - if not self.data.user.check_password(uid, passwd): - return redirectTo(b"/gate", request) + result = await self.data.user.create_user( + uid, username, email.lower(), hashed.decode(), 1 + ) + if result is None: + return RedirectResponse("/gate/?e=3", 303) - return redirectTo(b"/user", request) + if not await self.data.user.check_password(uid, passwd): + return RedirectResponse("/gate/", 303) + + sesh = UserSession() + sesh.user_id = uid + sesh.current_ip = ip + sesh.permissions = 1 + + usr_sesh = self.encode_session(sesh) + self.logger.debug(f"Created session with JWT {usr_sesh}") + resp = RedirectResponse("/user", 303) + resp.set_cookie("DIANA_SESH", usr_sesh) - else: - return b"" + return resp - async def create_user(self, request: Request): - if b"ac" not in request.args or len(request.args[b"ac"][0].decode()) != 20: - return redirectTo(b"/gate?e=2", request) + async def render_create_get(self, request: Request): + ac = request.query_params.get(b"ac", [b""])[0].decode() + if len(ac) != 20: + return RedirectResponse("/gate/?e=2", 303) - ac = request.args[b"ac"][0].decode() card = await self.data.card.get_card_by_access_code(ac) if card is None: - return redirectTo(b"/gate?e=1", request) + return RedirectResponse("/gate/?e=1", 303) user = await self.data.user.get_user(card['user']) if user is None: self.logger.warning(f"Card {ac} exists with no/invalid associated user ID {card['user']}") - return redirectTo(b"/gate?e=0", request) + return RedirectResponse("/gate/?e=0", 303) if user['password'] is not None: - return redirectTo(b"/gate?e=1", request) + return RedirectResponse("/gate/?e=1", 303) - template = self.environment.get_template("core/frontend/gate/create.jinja") - return template.render( + template = self.environment.get_template("core/templates/gate/create.jinja") + return Response(template.render( title=f"{self.core_config.server.name} | Create User", code=ac, - sesh={"userId": 0, "permissions": 0}, - ).encode("utf-16") - + sesh={"user_id": 0, "permissions": 0}, + )) class FE_User(FE_Base): async def render_GET(self, request: Request): - uri = request.uri.decode() - template = self.environment.get_template("core/frontend/user/index.jinja") + uri = request.url.path + user_id = request.path_params.get('user_id', None) + self.logger.debug(f"{Utils.get_ip_addr(request)} -> {uri}") + template = self.environment.get_template("core/templates/user/index.jinja") - sesh: Session = request.getSession() - usr_sesh = IUserSession(sesh) - if usr_sesh.userId == 0: - return redirectTo(b"/gate", request) + usr_sesh = self.validate_session(request) + if not usr_sesh: + return RedirectResponse("/gate/", 303) - m = re.match("\/user\/(\d*)", uri) - - if m is not None: - usrid = m.group(1) - if usr_sesh.permissions < 1 << PermissionOffset.USERMOD.value or not usrid == usr_sesh.userId: - return redirectTo(b"/user", request) + if user_id: + if not self.test_perm(usr_sesh.permissions, PermissionOffset.USERMOD) and user_id != usr_sesh.user_id: + self.logger.warn(f"User {usr_sesh.user_id} does not have permission to view user {user_id}") + return RedirectResponse("/user/", 303) else: - usrid = usr_sesh.userId + user_id = usr_sesh.user_id - user = await self.data.user.get_user(usrid) + user = await self.data.user.get_user(user_id) if user is None: - return redirectTo(b"/user", request) + self.logger.debug(f"User {user_id} not found") + return RedirectResponse("/user/", 303) - cards = await self.data.card.get_user_cards(usrid) - arcades = await self.data.arcade.get_arcades_managed_by_user(usrid) + cards = await self.data.card.get_user_cards(user_id) card_data = [] arcade_data = [] @@ -294,176 +429,285 @@ class FE_User(FE_Base): else: status = 'Active' - card_data.append({'access_code': c['access_code'], 'status': status}) - - for a in arcades: - arcade_data.append({'id': a['id'], 'name': a['name']}) + idm = c['idm'] + ac = c['access_code'] - return template.render( + if ac.startswith("5") or idm is not None: + c_type = "AmusementIC" + elif ac.startswith("3"): + c_type = "Banapass" + elif ac.startswith("010"): + c_type = "Unknown Aime" + desc, _ = self.data.card.get_aime_ac_key_desc(ac) + if desc is not None: + c_type = desc + else: + c_type = "Unknown" + + card_data.append({'access_code': ac, 'status': status, 'chip_id': None if c['chip_id'] is None else f"{c['chip_id']:X}", 'idm': idm, 'type': c_type, "memo": ""}) + + if "e" in request.query_params: + try: + err = int(request.query_params.get("e", 0)) + except Exception: + err = 0 + + else: + err = 0 + + if "s" in request.query_params: + try: + succ = int(request.query_params.get("s", 0)) + except Exception: + succ = 0 + + else: + succ = 0 + + return Response(template.render( title=f"{self.core_config.server.name} | Account", sesh=vars(usr_sesh), - cards=card_data, + cards=card_data, + error=err, + success=succ, username=user['username'], arcades=arcade_data - ).encode("utf-16") + )) + + async def render_logout(self, request: Request): + resp = RedirectResponse("/gate/", 303) + resp.delete_cookie("DIANA_SESH") + return resp + + async def edit_card(self, request: Request) -> RedirectResponse: + return RedirectResponse("/user/", 303) + + async def add_card(self, request: Request) -> RedirectResponse: + return RedirectResponse("/user/", 303) async def render_POST(self, request: Request): - pass + frm = await request.form() + usr_sesh = self.validate_session(request) + if not usr_sesh or not self.test_perm(usr_sesh.permissions, PermissionOffset.USERMOD): + return RedirectResponse("/gate/", 303) + + old_pw: str = frm.get('current_pw', None) + pw1: str = frm.get('password1', None) + pw2: str = frm.get('password2', None) + if old_pw is None or pw1 is None or pw2 is None: + return RedirectResponse("/user/?e=4", 303) + + if pw1 != pw2: + return RedirectResponse("/user/?e=6", 303) + + if not await self.data.user.check_password(usr_sesh.user_id, old_pw.encode()): + return RedirectResponse("/user/?e=5", 303) + + if len(pw1) < 10 or not any(ele.isupper() for ele in pw1) or not any(ele.islower() for ele in pw1) \ + or not any(ele.isdigit() for ele in pw1) or not any(not ele.isalnum() for ele in pw1): + return RedirectResponse("/user/?e=7", 303) + + salt = bcrypt.gensalt() + hashed = bcrypt.hashpw(pw1.encode(), salt) + if not await self.data.user.change_password(usr_sesh.user_id, hashed.decode()): + return RedirectResponse("/gate/?e=1", 303) + + return RedirectResponse("/user/?s=1", 303) + + async def update_username(self, request: Request): + frm = await request.form() + new_name: bytes = frm.get('new_name', "") + usr_sesh = self.validate_session(request) + if not usr_sesh or not self.test_perm(usr_sesh.permissions, PermissionOffset.USERMOD): + return RedirectResponse("/gate/", 303) + + if new_name is None or not new_name: + return RedirectResponse("/user/?e=4", 303) + + if len(new_name) > 10: + return RedirectResponse("/user/?e=8", 303) + + if not await self.data.user.change_username(usr_sesh.user_id, new_name): + return RedirectResponse("/user/?e=8", 303) + + return RedirectResponse("/user/?s=2", 303) class FE_System(FE_Base): async def render_GET(self, request: Request): - uri = request.uri.decode() - template = self.environment.get_template("core/frontend/sys/index.jinja") + template = self.environment.get_template("core/templates/sys/index.jinja") + self.logger.debug(f"{Utils.get_ip_addr(request)} -> {request.url.path}") + + usr_sesh = self.validate_session(request) + if not usr_sesh or not self.test_perm_minimum(usr_sesh.permissions, PermissionOffset.USERMOD): + return RedirectResponse("/gate/", 303) + + return Response(template.render( + title=f"{self.core_config.server.name} | System", + sesh=vars(usr_sesh), + usrlist=[], + )) + + async def lookup_user(self, request: Request): + template = self.environment.get_template("core/templates/sys/index.jinja") usrlist: List[Dict] = [] - aclist: List[Dict] = [] - cablist: List[Dict] = [] - - sesh: Session = request.getSession() - usr_sesh = IUserSession(sesh) - if usr_sesh.userId == 0 or usr_sesh.permissions < 1 << PermissionOffset.USERMOD.value: - return redirectTo(b"/gate", request) + usr_sesh = self.validate_session(request) + if not usr_sesh or not self.test_perm(usr_sesh.permissions, PermissionOffset.USERMOD): + return RedirectResponse("/gate/", 303) - if uri.startswith("/sys/lookup.user?"): - uri_parse = parse.parse_qs(uri.replace("/sys/lookup.user?", "")) # lop off the first bit - uid_search = uri_parse.get("usrId") - email_search = uri_parse.get("usrEmail") - uname_search = uri_parse.get("usrName") + uid_search = request.query_params.get("usrId", None) + email_search = request.query_params.get("usrEmail", None) + uname_search = request.query_params.get("usrName", None) - if uid_search is not None: - u = await self.data.user.get_user(uid_search[0]) - if u is not None: - usrlist.append(u._asdict()) + if uid_search: + u = await self.data.user.get_user(uid_search) + if u is not None: + usrlist.append(u._asdict()) - elif email_search is not None: - u = await self.data.user.find_user_by_email(email_search[0]) - if u is not None: - usrlist.append(u._asdict()) + elif email_search: + u = await self.data.user.find_user_by_email(email_search) + if u is not None: + usrlist.append(u._asdict()) - elif uname_search is not None: - ul = await self.data.user.find_user_by_username(uname_search[0]) - for u in ul: - usrlist.append(u._asdict()) + elif uname_search: + ul = await self.data.user.find_user_by_username(uname_search) + for u in ul: + usrlist.append(u._asdict()) - elif uri.startswith("/sys/lookup.arcade?"): - uri_parse = parse.parse_qs(uri.replace("/sys/lookup.arcade?", "")) # lop off the first bit - ac_id_search = uri_parse.get("arcadeId") - ac_name_search = uri_parse.get("arcadeName") - ac_user_search = uri_parse.get("arcadeUser") - ac_ip_search = uri_parse.get("arcadeIp") - - if ac_id_search is not None: - u = await self.data.arcade.get_arcade(ac_id_search[0]) - if u is not None: - aclist.append(u._asdict()) - - elif ac_name_search is not None: - ul = await self.data.arcade.get_arcade_by_name(ac_name_search[0]) - if ul is not None: - for u in ul: - aclist.append(u._asdict()) - - elif ac_user_search is not None: - ul = await self.data.arcade.get_arcades_managed_by_user(ac_user_search[0]) - if ul is not None: - for u in ul: - aclist.append(u._asdict()) - - elif ac_ip_search is not None: - ul = await self.data.arcade.get_arcades_by_ip(ac_ip_search[0]) - if ul is not None: - for u in ul: - aclist.append(u._asdict()) - - elif uri.startswith("/sys/lookup.cab?"): - uri_parse = parse.parse_qs(uri.replace("/sys/lookup.cab?", "")) # lop off the first bit - cab_id_search = uri_parse.get("cabId") - cab_serial_search = uri_parse.get("cabSerial") - cab_acid_search = uri_parse.get("cabAcId") - - if cab_id_search is not None: - u = await self.data.arcade.get_machine(id=cab_id_search[0]) - if u is not None: - cablist.append(u._asdict()) - - elif cab_serial_search is not None: - u = await self.data.arcade.get_machine(serial=cab_serial_search[0]) - if u is not None: - cablist.append(u._asdict()) - - elif cab_acid_search is not None: - ul = await self.data.arcade.get_arcade_machines(cab_acid_search[0]) - for u in ul: - cablist.append(u._asdict()) - - return template.render( + return Response(template.render( title=f"{self.core_config.server.name} | System", sesh=vars(usr_sesh), usrlist=usrlist, - aclist=aclist, - cablist=cablist, - ).encode("utf-16") - - -class FE_Game(FE_Base): - isLeaf = False - children: Dict[str, Any] = {} - - def getChild(self, name: bytes, request: Request): - if name == b"": - return self - return resource.Resource.getChild(self, name, request) - - async def render_GET(self, request: Request) -> bytes: - return redirectTo(b"/user", request) + shoplist=[], + )) + async def lookup_shop(self, request: Request): + shoplist = [] + template = self.environment.get_template("core/templates/sys/index.jinja") + + usr_sesh = self.validate_session(request) + if not usr_sesh or not self.test_perm(usr_sesh.permissions, PermissionOffset.ACMOD): + return RedirectResponse("/gate/", 303) + + shopid_search = request.query_params.get("shopId", None) + sn_search = request.query_params.get("serialNum", None) + + if shopid_search: + if shopid_search.isdigit(): + shopid_search = int(shopid_search) + try: + sinfo = await self.data.arcade.get_arcade(shopid_search) + except Exception as e: + self.logger.error(f"Failed to fetch shop info for shop {shopid_search} in lookup_shop - {e}") + sinfo = None + if sinfo: + shoplist.append({ + "name": sinfo.name, + "id": sinfo.allnet_id + }) + + else: + return Response(template.render( + title=f"{self.core_config.server.name} | System", + sesh=vars(usr_sesh), + usrlist=[], + shoplist=shoplist, + error=4 + )) + + if sn_search: + sn_search = sn_search.upper().replace("-", "").strip() + if sn_search.isdigit() and len(sn_search) == 12: + prefix = sn_search[:4] + suffix = sn_search[5:] + + netid_prefix = self.environment.globals["sn_cvt"].get(prefix, "") + sn_search = netid_prefix + suffix + + if re.match("^AB[D|G|L]N\d{7}$", sn_search): + cabinfo = await self.data.arcade.get_machine(sn_search) + if cabinfo is None: sinfo = None + else: + sinfo = await self.data.arcade.get_arcade(cabinfo['arcade']) + if sinfo: + shoplist.append({ + "name": sinfo['name'], + "id": sinfo['id'] + }) + + else: + return Response(template.render( + title=f"{self.core_config.server.name} | System", + sesh=vars(usr_sesh), + usrlist=[], + shoplist=shoplist, + error=10 + )) + + + return Response(template.render( + title=f"{self.core_config.server.name} | System", + sesh=vars(usr_sesh), + usrlist=[], + shoplist=shoplist, + )) class FE_Arcade(FE_Base): async def render_GET(self, request: Request): - uri = request.uri.decode() - template = self.environment.get_template("core/frontend/arcade/index.jinja") - managed = [] + template = self.environment.get_template("core/templates/arcade/index.jinja") + shop_id = request.path_params.get('shop_id', None) - sesh: Session = request.getSession() - usr_sesh = IUserSession(sesh) - if usr_sesh.userId == 0: - return redirectTo(b"/gate", request) + usr_sesh = self.validate_session(request) + if not usr_sesh or not self.test_perm(usr_sesh.permissions, PermissionOffset.ACMOD): + self.logger.warn(f"User {usr_sesh.user_id} does not have permission to view shops!") + return RedirectResponse("/gate/", 303) - m = re.match("\/arcade\/(\d*)", uri) + if not shop_id: + return Response(template.render( + title=f"{self.core_config.server.name} | Arcade", + sesh=vars(usr_sesh), + )) - if m is not None: - arcadeid = m.group(1) - perms = await self.data.arcade.get_manager_permissions(usr_sesh.userId, arcadeid) - arcade = await self.data.arcade.get_arcade(arcadeid) - - if perms is None: - perms = 0 + try: + sinfo = await self.data.arcade.get_arcade(shop_id) + except Exception as e: + self.logger.error(f"Failed to fetch shop info for shop {shop_id} in render_GET - {e}") + sinfo = None + if not sinfo: + return Response(template.render( + title=f"{self.core_config.server.name} | Arcade", + sesh=vars(usr_sesh), + )) - else: - return redirectTo(b"/user", request) - - return template.render( + return Response(template.render( title=f"{self.core_config.server.name} | Arcade", sesh=vars(usr_sesh), - error=0, - perms=perms, - arcade=arcade._asdict() - ).encode("utf-16") - + arcade={ + "name": sinfo['name'], + "id": sinfo['id'], + "cabs": [] + } + + )) class FE_Machine(FE_Base): async def render_GET(self, request: Request): - uri = request.uri.decode() - template = self.environment.get_template("core/frontend/machine/index.jinja") + template = self.environment.get_template("core/templates/machine/index.jinja") + cab_id = request.path_params.get('cab_id', None) - sesh: Session = request.getSession() - usr_sesh = IUserSession(sesh) - if usr_sesh.userId == 0: - return redirectTo(b"/gate", request) + usr_sesh = self.validate_session(request) + if not usr_sesh or not self.test_perm(usr_sesh.permissions, PermissionOffset.ACMOD): + self.logger.warn(f"User {usr_sesh.user_id} does not have permission to view shops!") + return RedirectResponse("/gate/", 303) - return template.render( + if not cab_id: + return Response(template.render( + title=f"{self.core_config.server.name} | Machine", + sesh=vars(usr_sesh), + )) + + return Response(template.render( title=f"{self.core_config.server.name} | Machine", - sesh=vars(usr_sesh), - arcade={}, - error=0, - ).encode("utf-16") \ No newline at end of file + sesh=vars(usr_sesh), + arcade={} + )) \ No newline at end of file diff --git a/core/frontend/arcade/index.jinja b/core/frontend/arcade/index.jinja deleted file mode 100644 index 20a1f46..0000000 --- a/core/frontend/arcade/index.jinja +++ /dev/null @@ -1,4 +0,0 @@ -{% extends "core/frontend/index.jinja" %} -{% block content %} -

{{ arcade.name }}

-{% endblock content %} \ No newline at end of file diff --git a/core/frontend/machine/index.jinja b/core/frontend/machine/index.jinja deleted file mode 100644 index 01e90a0..0000000 --- a/core/frontend/machine/index.jinja +++ /dev/null @@ -1,5 +0,0 @@ -{% extends "core/frontend/index.jinja" %} -{% block content %} -{% include "core/frontend/widgets/err_banner.jinja" %} -

Machine Management

-{% endblock content %} \ No newline at end of file diff --git a/core/frontend/sys/index.jinja b/core/frontend/sys/index.jinja deleted file mode 100644 index 120051a..0000000 --- a/core/frontend/sys/index.jinja +++ /dev/null @@ -1,103 +0,0 @@ -{% extends "core/frontend/index.jinja" %} -{% block content %} -

System Management

- -
- {% if sesh.permissions >= 2 %} -
-
-

User Search

-
- - -
- OR -
- - -
- OR -
- - -
-
- -
-
- {% endif %} - {% if sesh.permissions >= 4 %} -
-
-

Arcade Search

-
- - -
- OR -
- - -
- OR -
- - -
- OR -
- - -
-
- -
-
-
-
-

Machine Search

-
- - -
- OR -
- - -
- OR -
- - -
-
- -
-
- {% endif %} -
-
- {% if sesh.permissions >= 2 %} - - {% endif %} - {% if sesh.permissions >= 4 %} - - {% endif %} -
-
- -
-{% endblock content %} \ No newline at end of file diff --git a/core/frontend/user/index.jinja b/core/frontend/user/index.jinja deleted file mode 100644 index 2f76b14..0000000 --- a/core/frontend/user/index.jinja +++ /dev/null @@ -1,41 +0,0 @@ -{% extends "core/frontend/index.jinja" %} -{% block content %} -

Management for {{ username }}

-

Cards

-
    -{% for c in cards %} -
  • {{ c.access_code }}: {{ c.status }} {% if c.status == 'Active'%}{% elif c.status == 'Locked' %}{% endif %} 
  • -{% endfor %} -
- -{% if arcades is defined %} -

Arcades

- -{% endif %} - - - -{% endblock content %} \ No newline at end of file diff --git a/core/frontend/widgets/err_banner.jinja b/core/frontend/widgets/err_banner.jinja deleted file mode 100644 index 6d239f6..0000000 --- a/core/frontend/widgets/err_banner.jinja +++ /dev/null @@ -1,18 +0,0 @@ -{% if error > 0 %} -
-

Error

-{% if error == 1 %} -Card not registered, or wrong password -{% elif error == 2 %} -Missing or malformed access code -{% elif error == 3 %} -Failed to create user -{% elif error == 4 %} -Arcade not found -{% elif error == 5 %} -Machine not found -{% else %} -An unknown error occoured -{% endif %} -
-{% endif %} \ No newline at end of file diff --git a/core/templates/arcade/index.jinja b/core/templates/arcade/index.jinja new file mode 100644 index 0000000..627f203 --- /dev/null +++ b/core/templates/arcade/index.jinja @@ -0,0 +1,4 @@ +{% extends "core/templates/index.jinja" %} +{% block content %} +

{{ arcade.name }}

+{% endblock content %} \ No newline at end of file diff --git a/core/frontend/gate/create.jinja b/core/templates/gate/create.jinja similarity index 94% rename from core/frontend/gate/create.jinja rename to core/templates/gate/create.jinja index f8b5e51..1dfa2f8 100644 --- a/core/frontend/gate/create.jinja +++ b/core/templates/gate/create.jinja @@ -1,4 +1,4 @@ -{% extends "core/frontend/index.jinja" %} +{% extends "core/templates/index.jinja" %} {% block content %}

Create User

diff --git a/core/frontend/gate/gate.jinja b/core/templates/gate/gate.jinja similarity index 91% rename from core/frontend/gate/gate.jinja rename to core/templates/gate/gate.jinja index 90abb98..ca3e2eb 100644 --- a/core/frontend/gate/gate.jinja +++ b/core/templates/gate/gate.jinja @@ -1,7 +1,7 @@ -{% extends "core/frontend/index.jinja" %} +{% extends "core/templates/index.jinja" %} {% block content %}

Gate

-{% include "core/frontend/widgets/err_banner.jinja" %} +{% include "core/templates/widgets/err_banner.jinja" %} - {% include "core/frontend/widgets/topbar.jinja" %} + {% include "core/templates/widgets/topbar.jinja" %} {% block content %}

{{ server_name }}

{% endblock content %} diff --git a/core/templates/machine/index.jinja b/core/templates/machine/index.jinja new file mode 100644 index 0000000..38a40a7 --- /dev/null +++ b/core/templates/machine/index.jinja @@ -0,0 +1,5 @@ +{% extends "core/templates/index.jinja" %} +{% block content %} +{% include "core/templates/widgets/err_banner.jinja" %} +

Machine Management

+{% endblock content %} \ No newline at end of file diff --git a/core/templates/sys/index.jinja b/core/templates/sys/index.jinja new file mode 100644 index 0000000..08443c0 --- /dev/null +++ b/core/templates/sys/index.jinja @@ -0,0 +1,69 @@ +{% extends "core/templates/index.jinja" %} +{% block content %} +

System Management

+{% if error is defined %} +{% include "core/templates/widgets/err_banner.jinja" %} +{% endif %} +
+ {% if "{:08b}".format(sesh.permissions)[6] == "1" %} +
+ +

User Search

+
+ + +
+ OR +
+ + +
+ OR +
+ + +
+
+ + +
+ {% endif %} + {% if "{:08b}".format(sesh.permissions)[5] == "1" %} +
+
+

Shop search

+
+ + +
+ OR +
+ + +
+
+ +
+
+ {% endif %} +
+
+ {% if "{:08b}".format(sesh.permissions)[6] == "1" %} +
+ {% for usr in usrlist %} +
{{ usr.username if usr.username is not none else "No Name Set"}}
+ {% endfor %} +
+ {% endif %} + {% if "{:08b}".format(sesh.permissions)[5] == "1" %} +
+ {% for shop in shoplist %} +
{{ shop.name if shop.name else "No Name Set"}}
+ {% endfor %} +
+ {% endif %} +
+
+ +
+{% endblock content %} \ No newline at end of file diff --git a/core/templates/user/index.jinja b/core/templates/user/index.jinja new file mode 100644 index 0000000..4276a81 --- /dev/null +++ b/core/templates/user/index.jinja @@ -0,0 +1,175 @@ +{% extends "core/templates/index.jinja" %} +{% block content %} + +

Management for {{ username }} 

+{% if error is defined %} +{% include "core/templates/widgets/err_banner.jinja" %} +{% endif %} +{% if success is defined and success == 2 %} +
+Update successful +
+{% endif %} + +

+

Cards

+{% if success is defined and success == 3 %} +
+Card added successfully +
+{% endif %} + +
    +{% for c in cards %} +
  • {{ c.access_code }} ({{ c.type}}): {{ c.status }}  {% if c.status == 'Active'%}{% elif c.status == 'Locked' %}{% endif %} 
  • +{% endfor %} +
+ +

Reset Password

+{% if success is defined and success == 1 %} +
+Update successful +
+{% endif %} +
+
+ + +
+
+ + +
Password must be at least 10 characters long, contain an upper and lowercase character, number, and special character
+
+
+ + +
+ +
+ +{% if arcades is defined and arcades|length > 0 %} +

Arcades

+
    + {% for a in arcades %} +
  • {{ a.name }}

    + {% if a.machines|length > 0 %} + + + {% for m in a.machines %} + + {% endfor %} +
    SerialGameLast Seen
    {{ m.serial }}{{ m.game }}{{ m.last_seen }}
    + {% endif %} +
  • + {% endfor %} +
+{% endif %} + + + +{% endblock content %} \ No newline at end of file diff --git a/core/templates/widgets/err_banner.jinja b/core/templates/widgets/err_banner.jinja new file mode 100644 index 0000000..bb0e0eb --- /dev/null +++ b/core/templates/widgets/err_banner.jinja @@ -0,0 +1,29 @@ +{% if error > 0 %} +
+

Error

+{% if error == 1 %} +Card not registered, or wrong password +{% elif error == 2 %} +Missing or malformed access code +{% elif error == 3 %} +Failed to create user +{% elif error == 4 %} +Required field not filled or invalid +{% elif error == 5 %} +Incorrect old password +{% elif error == 6 %} +Passwords don't match +{% elif error == 7 %} +New password not acceptable +{% elif error == 8 %} +New Nickname too long +{% elif error == 9 %} +You must be logged in to preform this action +New Nickname too long +{% elif error == 10 %} +Invalid serial number +{% else %} +An unknown error occoured +{% endif %} +
+{% endif %} \ No newline at end of file diff --git a/core/frontend/widgets/topbar.jinja b/core/templates/widgets/topbar.jinja similarity index 55% rename from core/frontend/widgets/topbar.jinja rename to core/templates/widgets/topbar.jinja index 1a85873..332173d 100644 --- a/core/frontend/widgets/topbar.jinja +++ b/core/templates/widgets/topbar.jinja @@ -3,19 +3,20 @@
  - {% for game in game_list %} -   + {% for game, data in game_list|items %} +   {% endfor %}
{% if sesh is defined and sesh["permissions"] >= 2 %} - + {% endif %} - {% if sesh is defined and sesh["userId"] > 0 %} - + {% if sesh is defined and sesh["user_id"] > 0 %} + + {% else %} - + {% endif %}
\ No newline at end of file diff --git a/titles/idac/frontend.py b/titles/idac/frontend.py index b5ac3ad..88f2b44 100644 --- a/titles/idac/frontend.py +++ b/titles/idac/frontend.py @@ -1,12 +1,13 @@ import json +from typing import List +from starlette.routing import Route +from starlette.responses import Response, RedirectResponse import yaml import jinja2 from os import path -from twisted.web.util import redirectTo from starlette.requests import Request -from twisted.web.server import Session -from core.frontend import FE_Base, IUserSession +from core.frontend import FE_Base, UserSession from core.config import CoreConfig from titles.idac.database import IDACData from titles.idac.schema.profile import * @@ -26,7 +27,8 @@ class IDACFrontend(FE_Base): self.game_cfg.update( yaml.safe_load(open(f"{cfg_dir}/{IDACConstants.CONFIG_NAME}")) ) - self.nav_name = "頭文字D THE ARCADE" + #self.nav_name = "頭文字D THE ARCADE" + self.nav_name = "IDAC" # TODO: Add version list self.version = IDACConstants.VER_IDAC_SEASON_2 @@ -36,6 +38,11 @@ class IDACFrontend(FE_Base): 25: "full_tune_tickets", 34: "full_tune_fragments", } + + def get_routes(self) -> List[Route]: + return [ + Route("/", self.render_GET) + ] async def generate_all_tables_json(self, user_id: int): json_export = {} @@ -87,35 +94,32 @@ class IDACFrontend(FE_Base): return json.dumps(json_export, indent=4, default=str, ensure_ascii=False) async def render_GET(self, request: Request) -> bytes: - uri: str = request.uri.decode() + uri: str = request.url.path template = self.environment.get_template( - "titles/idac/frontend/idac_index.jinja" + "titles/idac/templates/idac_index.jinja" ) - sesh: Session = request.getSession() - usr_sesh = IUserSession(sesh) - user_id = usr_sesh.userId + usr_sesh = self.validate_session(request) + if not usr_sesh: + usr_sesh = UserSession() + user_id = usr_sesh.user_id # user_id = usr_sesh.user_id # profile export if uri.startswith("/game/idac/export"): if user_id == 0: - return redirectTo(b"/game/idac", request) + return RedirectResponse(b"/game/idac", request) # set the file name, content type and size to download the json content = await self.generate_all_tables_json(user_id).encode("utf-8") - request.responseHeaders.addRawHeader( - b"content-type", b"application/octet-stream" - ) - request.responseHeaders.addRawHeader( - b"content-disposition", b"attachment; filename=idac_profile.json" - ) - request.responseHeaders.addRawHeader( - b"content-length", str(len(content)).encode("utf-8") - ) self.logger.info(f"User {user_id} exported their IDAC data") - return content + return Response( + content, + 200, + {'content-disposition': 'attachment; filename=idac_profile.json'}, + "application/octet-stream" + ) profile_data, tickets, rank = None, None, None if user_id > 0: @@ -128,7 +132,7 @@ class IDACFrontend(FE_Base): for ticket in ticket_data } - return template.render( + return Response(template.render( title=f"{self.core_config.server.name} | {self.nav_name}", game_list=self.environment.globals["game_list"], profile=profile_data, @@ -136,4 +140,4 @@ class IDACFrontend(FE_Base): rank=rank, sesh=vars(usr_sesh), active_page="idac", - ).encode("utf-16") + )) diff --git a/titles/idac/frontend/idac_index.jinja b/titles/idac/templates/idac_index.jinja similarity index 97% rename from titles/idac/frontend/idac_index.jinja rename to titles/idac/templates/idac_index.jinja index eeecc65..d6e60ef 100644 --- a/titles/idac/frontend/idac_index.jinja +++ b/titles/idac/templates/idac_index.jinja @@ -1,8 +1,8 @@ -{% extends "core/frontend/index.jinja" %} +{% extends "core/templates/index.jinja" %} {% block content %}

頭文字D THE ARCADE

-{% if sesh is defined and sesh["userId"] > 0 %} +{% if sesh is defined and sesh["user_id"] > 0 %}
@@ -128,7 +128,7 @@
{% endblock content %} \ No newline at end of file diff --git a/titles/idac/frontend/js/idac_scripts.js b/titles/idac/templates/js/idac_scripts.js similarity index 100% rename from titles/idac/frontend/js/idac_scripts.js rename to titles/idac/templates/js/idac_scripts.js diff --git a/titles/ongeki/frontend.py b/titles/ongeki/frontend.py index c4d875b..4aa0088 100644 --- a/titles/ongeki/frontend.py +++ b/titles/ongeki/frontend.py @@ -1,11 +1,14 @@ +from typing import List +from starlette.routing import Route import yaml import jinja2 from starlette.requests import Request +from starlette.responses import Response, RedirectResponse from os import path from twisted.web.util import redirectTo from twisted.web.server import Session -from core.frontend import FE_Base, IUserSession +from core.frontend import FE_Base, UserSession from core.config import CoreConfig from titles.ongeki.config import OngekiConfig @@ -27,24 +30,31 @@ class OngekiFrontend(FE_Base): ) self.nav_name = "O.N.G.E.K.I." self.version_list = OngekiConstants.VERSION_NAMES + + def get_routes(self) -> List[Route]: + return [ + Route("/", self.render_GET) + ] async def render_GET(self, request: Request) -> bytes: template = self.environment.get_template( - "titles/ongeki/frontend/ongeki_index.jinja" + "titles/ongeki/templates/ongeki_index.jinja" ) - sesh: Session = request.getSession() - usr_sesh = IUserSession(sesh) + usr_sesh = self.validate_session(request) + if not usr_sesh: + usr_sesh = UserSession() + self.version = usr_sesh.ongeki_version if getattr(usr_sesh, "userId", 0) != 0: - profile_data =self.data.profile.get_profile_data(usr_sesh.userId, self.version) - rival_list = await self.data.profile.get_rivals(usr_sesh.userId) + profile_data =self.data.profile.get_profile_data(usr_sesh.user_id, self.version) + rival_list = await self.data.profile.get_rivals(usr_sesh.user_id) rival_data = { "userRivalList": rival_list, - "userId": usr_sesh.userId + "userId": usr_sesh.user_id } rival_info = OngekiBase.handle_get_user_rival_data_api_request(self, rival_data) - return template.render( + return Response(template.render( data=self.data.profile, title=f"{self.core_config.server.name} | {self.nav_name}", game_list=self.environment.globals["game_list"], @@ -54,34 +64,36 @@ class OngekiFrontend(FE_Base): version_list=self.version_list, version=self.version, sesh=vars(usr_sesh) - ).encode("utf-16") + )) else: - return redirectTo(b"/gate/", request) + return RedirectResponse("/gate/", 303) async def render_POST(self, request: Request): uri = request.uri.decode() - sesh: Session = request.getSession() - usr_sesh = IUserSession(sesh) - if hasattr(usr_sesh, "userId"): + usr_sesh = self.validate_session(request) + if not usr_sesh: + usr_sesh = UserSession() + + if usr_sesh.user_id > 0: if uri == "/game/ongeki/rival.add": rival_id = request.args[b"rivalUserId"][0].decode() - await self.data.profile.put_rival(usr_sesh.userId, rival_id) - # self.logger.info(f"{usr_sesh.userId} added a rival") - return redirectTo(b"/game/ongeki/", request) + await self.data.profile.put_rival(usr_sesh.user_id, rival_id) + # self.logger.info(f"{usr_sesh.user_id} added a rival") + return RedirectResponse(b"/game/ongeki/", 303) elif uri == "/game/ongeki/rival.delete": rival_id = request.args[b"rivalUserId"][0].decode() - await self.data.profile.delete_rival(usr_sesh.userId, rival_id) + await self.data.profile.delete_rival(usr_sesh.user_id, rival_id) # self.logger.info(f"{response}") - return redirectTo(b"/game/ongeki/", request) + return RedirectResponse(b"/game/ongeki/", 303) elif uri == "/game/ongeki/version.change": ongeki_version=request.args[b"version"][0].decode() if(ongeki_version.isdigit()): usr_sesh.ongeki_version=int(ongeki_version) - return redirectTo(b"/game/ongeki/", request) + return RedirectResponse("/game/ongeki/", 303) else: - return b"Something went wrong" + Response("Something went wrong", status_code=500) else: - return b"User is not logged in" + return RedirectResponse("/gate/", 303) diff --git a/titles/ongeki/frontend/js/ongeki_scripts.js b/titles/ongeki/templates/js/ongeki_scripts.js similarity index 100% rename from titles/ongeki/frontend/js/ongeki_scripts.js rename to titles/ongeki/templates/js/ongeki_scripts.js diff --git a/titles/ongeki/frontend/ongeki_index.jinja b/titles/ongeki/templates/ongeki_index.jinja similarity index 94% rename from titles/ongeki/frontend/ongeki_index.jinja rename to titles/ongeki/templates/ongeki_index.jinja index b7b5a90..e441c18 100644 --- a/titles/ongeki/frontend/ongeki_index.jinja +++ b/titles/ongeki/templates/ongeki_index.jinja @@ -1,7 +1,7 @@ -{% extends "core/frontend/index.jinja" %} +{% extends "core/templates/index.jinja" %} {% block content %} -{% if sesh is defined and sesh["userId"] > 0 %} +{% if sesh is defined and sesh["user_id"] > 0 %}


@@ -75,7 +75,7 @@
{% else %}

Not Currently Logged In

diff --git a/titles/pokken/frontend.py b/titles/pokken/frontend.py index be22c50..5672ffb 100644 --- a/titles/pokken/frontend.py +++ b/titles/pokken/frontend.py @@ -1,10 +1,12 @@ import yaml import jinja2 +from typing import List from starlette.requests import Request +from starlette.responses import Response, RedirectResponse +from starlette.routing import Route from os import path -from twisted.web.server import Session -from core.frontend import FE_Base, IUserSession +from core.frontend import FE_Base, UserSession from core.config import CoreConfig from .database import PokkenData from .config import PokkenConfig @@ -12,6 +14,8 @@ from .const import PokkenConstants class PokkenFrontend(FE_Base): + SN_PREFIX = PokkenConstants.SERIAL_IDENT + NETID_PREFIX = PokkenConstants.NETID_PREFIX def __init__( self, cfg: CoreConfig, environment: jinja2.Environment, cfg_dir: str ) -> None: @@ -23,17 +27,75 @@ class PokkenFrontend(FE_Base): yaml.safe_load(open(f"{cfg_dir}/{PokkenConstants.CONFIG_NAME}")) ) self.nav_name = "Pokken" + + def get_routes(self) -> List[Route]: + return [ + Route("/", self.render_GET, methods=['GET']), + Route("/update.name", self.change_name, methods=['POST']), + ] - def render_GET(self, request: Request) -> bytes: + async def render_GET(self, request: Request) -> Response: template = self.environment.get_template( - "titles/pokken/frontend/pokken_index.jinja" + "titles/pokken/templates/pokken_index.jinja" ) + pf = None + + usr_sesh = self.validate_session(request) + if not usr_sesh: + usr_sesh = UserSession() + + else: + profile = await self.data.profile.get_profile(usr_sesh.user_id) + if profile is not None and profile['trainer_name']: + pf = profile._asdict() + + if "e" in request.query_params: + try: + err = int(request.query_params.get("e", 0)) + except Exception: + err = 0 - sesh: Session = request.getSession() - usr_sesh = IUserSession(sesh) + else: + err = 0 + + if "s" in request.query_params: + try: + succ = int(request.query_params.get("s", 0)) + except Exception: + succ = 0 - return template.render( + else: + succ = 0 + + return Response(template.render( title=f"{self.core_config.server.name} | {self.nav_name}", game_list=self.environment.globals["game_list"], - sesh=vars(usr_sesh) - ).encode("utf-16") + sesh=vars(usr_sesh), + profile=pf, + error=err, + success=succ + )) + + async def change_name(self, request: Request) -> RedirectResponse: + usr_sesh = self.validate_session(request) + if not usr_sesh: + return RedirectResponse("/game/pokken/?e=9", 303) + + frm = await request.form() + new_name = frm.get("new_name") + gender = frm.get("new_gender", 1) + + if len(new_name) > 14: + return RedirectResponse("/game/pokken/?e=8", 303) + + if not gender.isdigit(): + return RedirectResponse("/game/pokken/?e=4", 303) + + gender = int(gender) + + if gender != 1 and gender != 2: + return RedirectResponse("/game/pokken/?e=4", 303) # no code for this yet, whatever + + await self.data.profile.set_profile_name(usr_sesh.user_id, new_name, gender) + + return RedirectResponse("/game/pokken/?s=1", 303) diff --git a/titles/pokken/frontend/pokken_index.jinja b/titles/pokken/frontend/pokken_index.jinja deleted file mode 100644 index 446893a..0000000 --- a/titles/pokken/frontend/pokken_index.jinja +++ /dev/null @@ -1,4 +0,0 @@ -{% extends "core/frontend/index.jinja" %} -{% block content %} -

Pokken

-{% endblock content %} \ No newline at end of file diff --git a/titles/pokken/templates/pokken_index.jinja b/titles/pokken/templates/pokken_index.jinja new file mode 100644 index 0000000..4752bc8 --- /dev/null +++ b/titles/pokken/templates/pokken_index.jinja @@ -0,0 +1,48 @@ +{% extends "core/templates/index.jinja" %} +{% block content %} +

Pokken

+{% if profile is defined and profile is not none and profile.id > 0 %} + +

Profile for {{ profile.trainer_name }} 

+{% if error is defined %} +{% include "core/templates/widgets/err_banner.jinja" %} +{% endif %} +{% if success is defined and success == 1 %} +
+Update successful +
+{% endif %} + +{% elif sesh is defined and sesh is not none and sesh.user_id > 0 %} +No profile information found for this account. +{% else %} +Login to view profile information. +{% endif %} +{% endblock content %} \ No newline at end of file diff --git a/titles/wacca/frontend.py b/titles/wacca/frontend.py index cd915bb..973c50b 100644 --- a/titles/wacca/frontend.py +++ b/titles/wacca/frontend.py @@ -1,10 +1,12 @@ +from typing import List +from starlette.routing import Route +from starlette.requests import Request +from starlette.responses import Response +from os import path import yaml import jinja2 -from starlette.requests import Request -from os import path -from twisted.web.server import Session -from core.frontend import FE_Base, IUserSession +from core.frontend import FE_Base, UserSession from core.config import CoreConfig from titles.wacca.database import WaccaData from titles.wacca.config import WaccaConfig @@ -24,15 +26,21 @@ class WaccaFrontend(FE_Base): ) self.nav_name = "Wacca" + def get_routes(self) -> List[Route]: + return [ + Route("/", self.render_GET, methods=['GET']) + ] + async def render_GET(self, request: Request) -> bytes: template = self.environment.get_template( - "titles/wacca/frontend/wacca_index.jinja" + "titles/wacca/templates/wacca_index.jinja" ) - sesh: Session = request.getSession() - usr_sesh = IUserSession(sesh) + usr_sesh = self.validate_session(request) + if not usr_sesh: + usr_sesh = UserSession() - return template.render( + return Response(template.render( title=f"{self.core_config.server.name} | {self.nav_name}", game_list=self.environment.globals["game_list"], sesh=vars(usr_sesh) - ).encode("utf-16") + )) \ No newline at end of file diff --git a/titles/wacca/frontend/wacca_index.jinja b/titles/wacca/frontend/wacca_index.jinja deleted file mode 100644 index 6a5f046..0000000 --- a/titles/wacca/frontend/wacca_index.jinja +++ /dev/null @@ -1,4 +0,0 @@ -{% extends "core/frontend/index.jinja" %} -{% block content %} -

Wacca

-{% endblock content %} \ No newline at end of file diff --git a/titles/wacca/templates/wacca_index.jinja b/titles/wacca/templates/wacca_index.jinja new file mode 100644 index 0000000..974e715 --- /dev/null +++ b/titles/wacca/templates/wacca_index.jinja @@ -0,0 +1,4 @@ +{% extends "core/templates/index.jinja" %} +{% block content %} +

Wacca

+{% endblock content %} \ No newline at end of file From f8c77e69ede7b2d702a1cf353ea1f00e98e3a1ba Mon Sep 17 00:00:00 2001 From: Hay1tsme Date: Tue, 9 Jan 2024 15:56:49 -0500 Subject: [PATCH 017/230] remove unused table --- core/data/schema/base.py | 8 -------- 1 file changed, 8 deletions(-) diff --git a/core/data/schema/base.py b/core/data/schema/base.py index 5549ab2..55eceaf 100644 --- a/core/data/schema/base.py +++ b/core/data/schema/base.py @@ -15,14 +15,6 @@ from core.config import CoreConfig metadata = MetaData() -schema_ver = Table( - "schema_versions", - metadata, - Column("game", String(4), primary_key=True, nullable=False), - Column("version", Integer, nullable=False, server_default="1"), - mysql_charset="utf8mb4", -) - event_log = Table( "event_log", metadata, From 2d95e29f3c431a65215de170bf814588ce50c1fc Mon Sep 17 00:00:00 2001 From: Hay1tsme Date: Tue, 9 Jan 2024 15:59:58 -0500 Subject: [PATCH 018/230] remove unused imports --- core/aimedb.py | 2 -- core/mucha.py | 3 +- titles/idac/echo.py | 1 - titles/idac/index.py | 2 -- titles/idac/matching.py | 72 --------------------------------------- titles/idz/echo.py | 4 --- titles/ongeki/frontend.py | 2 -- titles/pokken/services.py | 66 ----------------------------------- 8 files changed, 1 insertion(+), 151 deletions(-) delete mode 100644 titles/idac/matching.py delete mode 100644 titles/pokken/services.py diff --git a/core/aimedb.py b/core/aimedb.py index 727a310..f8db451 100644 --- a/core/aimedb.py +++ b/core/aimedb.py @@ -1,7 +1,5 @@ -from twisted.internet.protocol import Factory, Protocol import logging, coloredlogs from Crypto.Cipher import AES -import struct from typing import Dict, Tuple, Callable, Union, Optional import asyncio from logging.handlers import TimedRotatingFileHandler diff --git a/core/mucha.py b/core/mucha.py index 64f20aa..1cd39d1 100644 --- a/core/mucha.py +++ b/core/mucha.py @@ -1,7 +1,6 @@ -from typing import Dict, Any, Optional, List +from typing import Dict, Any, Optional import logging, coloredlogs from logging.handlers import TimedRotatingFileHandler -from twisted.web import resource from starlette.requests import Request from datetime import datetime from Crypto.Cipher import Blowfish diff --git a/titles/idac/echo.py b/titles/idac/echo.py index 5520392..0458159 100644 --- a/titles/idac/echo.py +++ b/titles/idac/echo.py @@ -1,7 +1,6 @@ import logging import socket -from twisted.internet.protocol import DatagramProtocol from socketserver import BaseRequestHandler, TCPServer from typing import Tuple diff --git a/titles/idac/index.py b/titles/idac/index.py index d923946..4e24491 100644 --- a/titles/idac/index.py +++ b/titles/idac/index.py @@ -19,8 +19,6 @@ from titles.idac.season2 import IDACSeason2 from titles.idac.config import IDACConfig from titles.idac.const import IDACConstants from titles.idac.echo import IDACEchoUDP -from titles.idac.matching import IDACMatching - class IDACServlet(BaseServlet): def __init__(self, core_cfg: CoreConfig, cfg_dir: str) -> None: diff --git a/titles/idac/matching.py b/titles/idac/matching.py deleted file mode 100644 index 396eec8..0000000 --- a/titles/idac/matching.py +++ /dev/null @@ -1,72 +0,0 @@ -import json -import logging - -from typing import Dict -from twisted.web import resource - -from core import CoreConfig -from titles.idac.season2 import IDACBase -from titles.idac.config import IDACConfig - - -class IDACMatching(resource.Resource): - isLeaf = True - - def __init__(self, cfg: CoreConfig, game_cfg: IDACConfig) -> None: - self.core_config = cfg - self.game_config = game_cfg - self.base = IDACBase(cfg, game_cfg) - self.logger = logging.getLogger("idac") - - self.queue = 0 - - def get_matching_state(self): - if self.queue >= 1: - self.queue -= 1 - return 0 - else: - return 1 - - def render_POST(self, req) -> bytes: - url = req.uri.decode() - req_data = json.loads(req.content.getvalue().decode()) - header_application = self.decode_header(req.getAllHeaders()) - user_id = int(header_application["session"]) - - # self.getMatchingStatus(user_id) - - self.logger.info( - f"IDAC Matching request from {req.getClientIP()}: {url} - {req_data}" - ) - - resp = {"status_code": "0"} - if url == "/regist": - self.queue = self.queue + 1 - elif url == "/status": - if req_data.get("cancel_flag"): - self.queue = self.queue - 1 - self.logger.info( - f"IDAC Matching endpoint {req.getClientIP()} had quited" - ) - - resp = { - "status_code": "0", - # Only IPv4 is supported - "host": self.game_config.server.matching_host, - "port": self.game_config.server.matching_p2p, - "room_name": "INDTA", - "state": 1, - } - - self.logger.debug(f"Response {resp}") - return json.dumps(resp, ensure_ascii=False).encode("utf-8") - - def decode_header(self, data: Dict) -> Dict: - app: str = data[b"application"].decode() - ret = {} - - for x in app.split(", "): - y = x.split("=") - ret[y[0]] = y[1].replace('"', "") - - return ret diff --git a/titles/idz/echo.py b/titles/idz/echo.py index 82f7003..8141e45 100644 --- a/titles/idz/echo.py +++ b/titles/idz/echo.py @@ -1,9 +1,5 @@ -from twisted.internet.protocol import DatagramProtocol import logging -from core.config import CoreConfig -from .config import IDZConfig - class IDZEcho: def connection_made(self, transport): self.transport = transport diff --git a/titles/ongeki/frontend.py b/titles/ongeki/frontend.py index 4aa0088..c9896cd 100644 --- a/titles/ongeki/frontend.py +++ b/titles/ongeki/frontend.py @@ -5,8 +5,6 @@ import jinja2 from starlette.requests import Request from starlette.responses import Response, RedirectResponse from os import path -from twisted.web.util import redirectTo -from twisted.web.server import Session from core.frontend import FE_Base, UserSession from core.config import CoreConfig diff --git a/titles/pokken/services.py b/titles/pokken/services.py deleted file mode 100644 index 952c232..0000000 --- a/titles/pokken/services.py +++ /dev/null @@ -1,66 +0,0 @@ -from twisted.internet.interfaces import IAddress -from twisted.internet.protocol import Protocol -from autobahn.twisted.websocket import WebSocketServerProtocol, WebSocketServerFactory -from autobahn.websocket.types import ConnectionRequest -from typing import Dict -import logging -import json - -from core.config import CoreConfig -from .config import PokkenConfig -from .base import PokkenBase - -class PokkenAdmissionProtocol(WebSocketServerProtocol): - def __init__(self, cfg: CoreConfig, game_cfg: PokkenConfig): - super().__init__() - self.core_config = cfg - self.game_config = game_cfg - self.logger = logging.getLogger("pokken") - - self.base = PokkenBase(cfg, game_cfg) - - def onConnect(self, request: ConnectionRequest) -> None: - self.logger.debug(f"Admission: Connection from {request.peer}") - - def onClose(self, wasClean: bool, code: int, reason: str) -> None: - self.logger.debug(f"Admission: Connection with {self.transport.getPeer().host} closed {'cleanly ' if wasClean else ''}with code {code} - {reason}") - - def onMessage(self, payload, isBinary: bool) -> None: - msg: Dict = json.loads(payload) - self.logger.debug(f"Admission: Message from {self.transport.getPeer().host}:{self.transport.getPeer().port} - {msg}") - - api = msg.get("api", "noop") - handler = getattr(self.base, f"handle_admission_{api.lower()}") - resp = handler(msg, self.transport.getPeer().host) - - if resp is None: - resp = {} - - if "type" not in resp: - resp['type'] = "res" - if "data" not in resp: - resp['data'] = {} - if "api" not in resp: - resp['api'] = api - if "result" not in resp: - resp['result'] = 'true' - - self.logger.debug(f"Websocket response: {resp}") - self.sendMessage(json.dumps(resp).encode(), isBinary) - -class PokkenAdmissionFactory(WebSocketServerFactory): - protocol = PokkenAdmissionProtocol - - def __init__( - self, - cfg: CoreConfig, - game_cfg: PokkenConfig - ) -> None: - self.core_config = cfg - self.game_config = game_cfg - super().__init__(f"ws://{self.game_config.server.hostname}:{self.game_config.ports.admission}") - - def buildProtocol(self, addr: IAddress) -> Protocol: - p = self.protocol(self.core_config, self.game_config) - p.factory = self - return p From e6dad1cb34e1fb700533cbe7d19f769f77e8bf39 Mon Sep 17 00:00:00 2001 From: Hay1tsme Date: Tue, 9 Jan 2024 16:08:48 -0500 Subject: [PATCH 019/230] ongeki: fix v6 upgrade script --- core/data/schema/versions/SDDT_6_upgrade.sql | 132 +++++++++---------- 1 file changed, 66 insertions(+), 66 deletions(-) diff --git a/core/data/schema/versions/SDDT_6_upgrade.sql b/core/data/schema/versions/SDDT_6_upgrade.sql index 82d5336..1afa186 100644 --- a/core/data/schema/versions/SDDT_6_upgrade.sql +++ b/core/data/schema/versions/SDDT_6_upgrade.sql @@ -1,8 +1,8 @@ SET FOREIGN_KEY_CHECKS=0; ALTER TABLE ongeki_user_event_point ADD COLUMN version INTEGER NOT NULL; -ALTER TABLE ongeki_user_event_point ADD COLUMN rank INTEGER; -ALTER TABLE ongeki_user_event_point ADD COLUMN type INTEGER NOT NULL; +ALTER TABLE ongeki_user_event_point ADD COLUMN `rank` INTEGER; +ALTER TABLE ongeki_user_event_point ADD COLUMN `type` INTEGER NOT NULL; ALTER TABLE ongeki_user_event_point ADD COLUMN date VARCHAR(25); ALTER TABLE ongeki_user_tech_event ADD COLUMN version INTEGER NOT NULL; @@ -12,87 +12,87 @@ ALTER TABLE ongeki_user_mission_point ADD COLUMN version INTEGER NOT NULL; ALTER TABLE ongeki_static_events ADD COLUMN endDate TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP; CREATE TABLE ongeki_tech_event_ranking ( - id INT PRIMARY KEY NOT NULL AUTO_INCREMENT, - user INT NOT NULL, - version INT NOT NULL, - date VARCHAR(25), - eventId INT NOT NULL, - rank INT, - totalPlatinumScore INT NOT NULL, - totalTechScore INT NOT NULL, - UNIQUE KEY ongeki_tech_event_ranking_uk (user, eventId), - CONSTRAINT ongeki_tech_event_ranking_ibfk1 FOREIGN KEY (user) REFERENCES aime_user(id) ON DELETE CASCADE ON UPDATE CASCADE + id INT PRIMARY KEY NOT NULL AUTO_INCREMENT, + user INT NOT NULL, + version INT NOT NULL, + date VARCHAR(25), + eventId INT NOT NULL, + `rank` INT, + totalPlatinumScore INT NOT NULL, + totalTechScore INT NOT NULL, + UNIQUE KEY ongeki_tech_event_ranking_uk (user, eventId), + CONSTRAINT ongeki_tech_event_ranking_ibfk1 FOREIGN KEY (user) REFERENCES aime_user(id) ON DELETE CASCADE ON UPDATE CASCADE ); CREATE TABLE ongeki_static_music_ranking_list ( - id INT PRIMARY KEY NOT NULL AUTO_INCREMENT, - version INT NOT NULL, - musicId INT NOT NULL, - point INT NOT NULL, - userName VARCHAR(255), - UNIQUE KEY ongeki_static_music_ranking_list_uk (version, musicId) + id INT PRIMARY KEY NOT NULL AUTO_INCREMENT, + version INT NOT NULL, + musicId INT NOT NULL, + point INT NOT NULL, + userName VARCHAR(255), + UNIQUE KEY ongeki_static_music_ranking_list_uk (version, musicId) ); CREATE TABLE ongeki_static_rewards ( - id INT PRIMARY KEY NOT NULL AUTO_INCREMENT, - version INT NOT NULL, - rewardId INT NOT NULL, - rewardName VARCHAR(255) NOT NULL, - itemKind INT NOT NULL, - itemId INT NOT NULL, - UNIQUE KEY ongeki_tech_event_ranking_uk (version, rewardId) + id INT PRIMARY KEY NOT NULL AUTO_INCREMENT, + version INT NOT NULL, + rewardId INT NOT NULL, + rewardName VARCHAR(255) NOT NULL, + itemKind INT NOT NULL, + itemId INT NOT NULL, + UNIQUE KEY ongeki_tech_event_ranking_uk (version, rewardId) ); CREATE TABLE ongeki_static_present_list ( - id INT PRIMARY KEY NOT NULL AUTO_INCREMENT, - version INT NOT NULL, - presentId INT NOT NULL, - presentName VARCHAR(255) NOT NULL, - rewardId INT NOT NULL, - stock INT NOT NULL, - message VARCHAR(255), - startDate VARCHAR(25) NOT NULL, - endDate VARCHAR(25) NOT NULL, - UNIQUE KEY ongeki_static_present_list_uk (version, presentId, rewardId) + id INT PRIMARY KEY NOT NULL AUTO_INCREMENT, + version INT NOT NULL, + presentId INT NOT NULL, + presentName VARCHAR(255) NOT NULL, + rewardId INT NOT NULL, + stock INT NOT NULL, + message VARCHAR(255), + startDate VARCHAR(25) NOT NULL, + endDate VARCHAR(25) NOT NULL, + UNIQUE KEY ongeki_static_present_list_uk (version, presentId, rewardId) ); CREATE TABLE ongeki_static_tech_music ( - id INT PRIMARY KEY NOT NULL AUTO_INCREMENT, - version INT NOT NULL, - eventId INT NOT NULL, - musicId INT NOT NULL, - level INT NOT NULL, - UNIQUE KEY ongeki_static_tech_music_uk (version, musicId, eventId) + id INT PRIMARY KEY NOT NULL AUTO_INCREMENT, + version INT NOT NULL, + eventId INT NOT NULL, + musicId INT NOT NULL, + level INT NOT NULL, + UNIQUE KEY ongeki_static_tech_music_uk (version, musicId, eventId) ); CREATE TABLE ongeki_static_client_testmode ( - id INT PRIMARY KEY NOT NULL AUTO_INCREMENT, - regionId INT NOT NULL, - placeId INT NOT NULL, - clientId VARCHAR(11) NOT NULL, - updateDate TIMESTAMP NOT NULL, - isDelivery BOOLEAN NOT NULL, - groupId INT NOT NULL, - groupRole INT NOT NULL, - continueMode INT NOT NULL, - selectMusicTime INT NOT NULL, - advertiseVolume INT NOT NULL, - eventMode INT NOT NULL, - eventMusicNum INT NOT NULL, - patternGp INT NOT NULL, - limitGp INT NOT NULL, - maxLeverMovable INT NOT NULL, - minLeverMovable INT NOT NULL, - UNIQUE KEY ongeki_static_client_testmode_uk (clientId) + id INT PRIMARY KEY NOT NULL AUTO_INCREMENT, + regionId INT NOT NULL, + placeId INT NOT NULL, + clientId VARCHAR(11) NOT NULL, + updateDate TIMESTAMP NOT NULL, + isDelivery BOOLEAN NOT NULL, + groupId INT NOT NULL, + groupRole INT NOT NULL, + continueMode INT NOT NULL, + selectMusicTime INT NOT NULL, + advertiseVolume INT NOT NULL, + eventMode INT NOT NULL, + eventMusicNum INT NOT NULL, + patternGp INT NOT NULL, + limitGp INT NOT NULL, + maxLeverMovable INT NOT NULL, + minLeverMovable INT NOT NULL, + UNIQUE KEY ongeki_static_client_testmode_uk (clientId) ); CREATE TABLE ongeki_static_game_point ( - id INT PRIMARY KEY NOT NULL AUTO_INCREMENT, - type INT NOT NULL, - cost INT NOT NULL, - startDate VARCHAR(25) NOT NULL DEFAULT "2000-01-01 05:00:00.0", - endDate VARCHAR(25) NOT NULL DEFAULT "2099-01-01 05:00:00.0", - UNIQUE KEY ongeki_static_game_point_uk (type) + id INT PRIMARY KEY NOT NULL AUTO_INCREMENT, + `type` INT NOT NULL, + cost INT NOT NULL, + startDate VARCHAR(25) NOT NULL DEFAULT "2000-01-01 05:00:00.0", + endDate VARCHAR(25) NOT NULL DEFAULT "2099-01-01 05:00:00.0", + UNIQUE KEY ongeki_static_game_point_uk (`type`) ); -SET FOREIGN_KEY_CHECKS=1; +SET FOREIGN_KEY_CHECKS=1; \ No newline at end of file From 37304500a56c220a9faa63a28cadb8ae34103844 Mon Sep 17 00:00:00 2001 From: Hay1tsme Date: Tue, 9 Jan 2024 16:22:43 -0500 Subject: [PATCH 020/230] fix SDDT v5 rollback and v6 upgrade scripts --- core/data/schema/versions/SDDT_5_rollback.sql | 6 +- core/data/schema/versions/SDDT_6_upgrade.sql | 132 +++++++++--------- 2 files changed, 69 insertions(+), 69 deletions(-) diff --git a/core/data/schema/versions/SDDT_5_rollback.sql b/core/data/schema/versions/SDDT_5_rollback.sql index 007716c..61bb352 100644 --- a/core/data/schema/versions/SDDT_5_rollback.sql +++ b/core/data/schema/versions/SDDT_5_rollback.sql @@ -1,8 +1,8 @@ SET FOREIGN_KEY_CHECKS=0; ALTER TABLE ongeki_user_event_point DROP COLUMN version; -ALTER TABLE ongeki_user_event_point DROP COLUMN rank; -ALTER TABLE ongeki_user_event_point DROP COLUMN type; +ALTER TABLE ongeki_user_event_point DROP COLUMN `rank`; +ALTER TABLE ongeki_user_event_point DROP COLUMN `type`; ALTER TABLE ongeki_user_event_point DROP COLUMN date; ALTER TABLE ongeki_user_tech_event DROP COLUMN version; @@ -19,4 +19,4 @@ DROP TABLE ongeki_static_tech_music; DROP TABLE ongeki_static_client_testmode; DROP TABLE ongeki_static_game_point; -SET FOREIGN_KEY_CHECKS=1; +SET FOREIGN_KEY_CHECKS=1; \ No newline at end of file diff --git a/core/data/schema/versions/SDDT_6_upgrade.sql b/core/data/schema/versions/SDDT_6_upgrade.sql index 82d5336..1afa186 100644 --- a/core/data/schema/versions/SDDT_6_upgrade.sql +++ b/core/data/schema/versions/SDDT_6_upgrade.sql @@ -1,8 +1,8 @@ SET FOREIGN_KEY_CHECKS=0; ALTER TABLE ongeki_user_event_point ADD COLUMN version INTEGER NOT NULL; -ALTER TABLE ongeki_user_event_point ADD COLUMN rank INTEGER; -ALTER TABLE ongeki_user_event_point ADD COLUMN type INTEGER NOT NULL; +ALTER TABLE ongeki_user_event_point ADD COLUMN `rank` INTEGER; +ALTER TABLE ongeki_user_event_point ADD COLUMN `type` INTEGER NOT NULL; ALTER TABLE ongeki_user_event_point ADD COLUMN date VARCHAR(25); ALTER TABLE ongeki_user_tech_event ADD COLUMN version INTEGER NOT NULL; @@ -12,87 +12,87 @@ ALTER TABLE ongeki_user_mission_point ADD COLUMN version INTEGER NOT NULL; ALTER TABLE ongeki_static_events ADD COLUMN endDate TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP; CREATE TABLE ongeki_tech_event_ranking ( - id INT PRIMARY KEY NOT NULL AUTO_INCREMENT, - user INT NOT NULL, - version INT NOT NULL, - date VARCHAR(25), - eventId INT NOT NULL, - rank INT, - totalPlatinumScore INT NOT NULL, - totalTechScore INT NOT NULL, - UNIQUE KEY ongeki_tech_event_ranking_uk (user, eventId), - CONSTRAINT ongeki_tech_event_ranking_ibfk1 FOREIGN KEY (user) REFERENCES aime_user(id) ON DELETE CASCADE ON UPDATE CASCADE + id INT PRIMARY KEY NOT NULL AUTO_INCREMENT, + user INT NOT NULL, + version INT NOT NULL, + date VARCHAR(25), + eventId INT NOT NULL, + `rank` INT, + totalPlatinumScore INT NOT NULL, + totalTechScore INT NOT NULL, + UNIQUE KEY ongeki_tech_event_ranking_uk (user, eventId), + CONSTRAINT ongeki_tech_event_ranking_ibfk1 FOREIGN KEY (user) REFERENCES aime_user(id) ON DELETE CASCADE ON UPDATE CASCADE ); CREATE TABLE ongeki_static_music_ranking_list ( - id INT PRIMARY KEY NOT NULL AUTO_INCREMENT, - version INT NOT NULL, - musicId INT NOT NULL, - point INT NOT NULL, - userName VARCHAR(255), - UNIQUE KEY ongeki_static_music_ranking_list_uk (version, musicId) + id INT PRIMARY KEY NOT NULL AUTO_INCREMENT, + version INT NOT NULL, + musicId INT NOT NULL, + point INT NOT NULL, + userName VARCHAR(255), + UNIQUE KEY ongeki_static_music_ranking_list_uk (version, musicId) ); CREATE TABLE ongeki_static_rewards ( - id INT PRIMARY KEY NOT NULL AUTO_INCREMENT, - version INT NOT NULL, - rewardId INT NOT NULL, - rewardName VARCHAR(255) NOT NULL, - itemKind INT NOT NULL, - itemId INT NOT NULL, - UNIQUE KEY ongeki_tech_event_ranking_uk (version, rewardId) + id INT PRIMARY KEY NOT NULL AUTO_INCREMENT, + version INT NOT NULL, + rewardId INT NOT NULL, + rewardName VARCHAR(255) NOT NULL, + itemKind INT NOT NULL, + itemId INT NOT NULL, + UNIQUE KEY ongeki_tech_event_ranking_uk (version, rewardId) ); CREATE TABLE ongeki_static_present_list ( - id INT PRIMARY KEY NOT NULL AUTO_INCREMENT, - version INT NOT NULL, - presentId INT NOT NULL, - presentName VARCHAR(255) NOT NULL, - rewardId INT NOT NULL, - stock INT NOT NULL, - message VARCHAR(255), - startDate VARCHAR(25) NOT NULL, - endDate VARCHAR(25) NOT NULL, - UNIQUE KEY ongeki_static_present_list_uk (version, presentId, rewardId) + id INT PRIMARY KEY NOT NULL AUTO_INCREMENT, + version INT NOT NULL, + presentId INT NOT NULL, + presentName VARCHAR(255) NOT NULL, + rewardId INT NOT NULL, + stock INT NOT NULL, + message VARCHAR(255), + startDate VARCHAR(25) NOT NULL, + endDate VARCHAR(25) NOT NULL, + UNIQUE KEY ongeki_static_present_list_uk (version, presentId, rewardId) ); CREATE TABLE ongeki_static_tech_music ( - id INT PRIMARY KEY NOT NULL AUTO_INCREMENT, - version INT NOT NULL, - eventId INT NOT NULL, - musicId INT NOT NULL, - level INT NOT NULL, - UNIQUE KEY ongeki_static_tech_music_uk (version, musicId, eventId) + id INT PRIMARY KEY NOT NULL AUTO_INCREMENT, + version INT NOT NULL, + eventId INT NOT NULL, + musicId INT NOT NULL, + level INT NOT NULL, + UNIQUE KEY ongeki_static_tech_music_uk (version, musicId, eventId) ); CREATE TABLE ongeki_static_client_testmode ( - id INT PRIMARY KEY NOT NULL AUTO_INCREMENT, - regionId INT NOT NULL, - placeId INT NOT NULL, - clientId VARCHAR(11) NOT NULL, - updateDate TIMESTAMP NOT NULL, - isDelivery BOOLEAN NOT NULL, - groupId INT NOT NULL, - groupRole INT NOT NULL, - continueMode INT NOT NULL, - selectMusicTime INT NOT NULL, - advertiseVolume INT NOT NULL, - eventMode INT NOT NULL, - eventMusicNum INT NOT NULL, - patternGp INT NOT NULL, - limitGp INT NOT NULL, - maxLeverMovable INT NOT NULL, - minLeverMovable INT NOT NULL, - UNIQUE KEY ongeki_static_client_testmode_uk (clientId) + id INT PRIMARY KEY NOT NULL AUTO_INCREMENT, + regionId INT NOT NULL, + placeId INT NOT NULL, + clientId VARCHAR(11) NOT NULL, + updateDate TIMESTAMP NOT NULL, + isDelivery BOOLEAN NOT NULL, + groupId INT NOT NULL, + groupRole INT NOT NULL, + continueMode INT NOT NULL, + selectMusicTime INT NOT NULL, + advertiseVolume INT NOT NULL, + eventMode INT NOT NULL, + eventMusicNum INT NOT NULL, + patternGp INT NOT NULL, + limitGp INT NOT NULL, + maxLeverMovable INT NOT NULL, + minLeverMovable INT NOT NULL, + UNIQUE KEY ongeki_static_client_testmode_uk (clientId) ); CREATE TABLE ongeki_static_game_point ( - id INT PRIMARY KEY NOT NULL AUTO_INCREMENT, - type INT NOT NULL, - cost INT NOT NULL, - startDate VARCHAR(25) NOT NULL DEFAULT "2000-01-01 05:00:00.0", - endDate VARCHAR(25) NOT NULL DEFAULT "2099-01-01 05:00:00.0", - UNIQUE KEY ongeki_static_game_point_uk (type) + id INT PRIMARY KEY NOT NULL AUTO_INCREMENT, + `type` INT NOT NULL, + cost INT NOT NULL, + startDate VARCHAR(25) NOT NULL DEFAULT "2000-01-01 05:00:00.0", + endDate VARCHAR(25) NOT NULL DEFAULT "2099-01-01 05:00:00.0", + UNIQUE KEY ongeki_static_game_point_uk (`type`) ); -SET FOREIGN_KEY_CHECKS=1; +SET FOREIGN_KEY_CHECKS=1; \ No newline at end of file From 2c1958eb04040cea4c39ca6f62a1fa1f7d07348f Mon Sep 17 00:00:00 2001 From: Hay1tsme Date: Tue, 9 Jan 2024 16:23:08 -0500 Subject: [PATCH 021/230] fix SDDT v5 rollback script --- core/data/schema/versions/SDDT_5_rollback.sql | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/core/data/schema/versions/SDDT_5_rollback.sql b/core/data/schema/versions/SDDT_5_rollback.sql index 007716c..61bb352 100644 --- a/core/data/schema/versions/SDDT_5_rollback.sql +++ b/core/data/schema/versions/SDDT_5_rollback.sql @@ -1,8 +1,8 @@ SET FOREIGN_KEY_CHECKS=0; ALTER TABLE ongeki_user_event_point DROP COLUMN version; -ALTER TABLE ongeki_user_event_point DROP COLUMN rank; -ALTER TABLE ongeki_user_event_point DROP COLUMN type; +ALTER TABLE ongeki_user_event_point DROP COLUMN `rank`; +ALTER TABLE ongeki_user_event_point DROP COLUMN `type`; ALTER TABLE ongeki_user_event_point DROP COLUMN date; ALTER TABLE ongeki_user_tech_event DROP COLUMN version; @@ -19,4 +19,4 @@ DROP TABLE ongeki_static_tech_music; DROP TABLE ongeki_static_client_testmode; DROP TABLE ongeki_static_game_point; -SET FOREIGN_KEY_CHECKS=1; +SET FOREIGN_KEY_CHECKS=1; \ No newline at end of file From 261d09aaef5594ce5869066e53248db6356b2f1c Mon Sep 17 00:00:00 2001 From: Hay1tsme Date: Tue, 9 Jan 2024 17:11:49 -0500 Subject: [PATCH 022/230] dbutils: add legacy migration --- core/data/database.py | 60 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 60 insertions(+) diff --git a/core/data/database.py b/core/data/database.py index 1629aaa..38a9b1f 100644 --- a/core/data/database.py +++ b/core/data/database.py @@ -8,6 +8,7 @@ import secrets, string import bcrypt from hashlib import sha256 import alembic.config +import glob from core.config import CoreConfig from core.data.schema import * @@ -146,6 +147,12 @@ class Data: self.logger.warn("No need to migrate as you have already migrated to alembic. If you are trying to upgrade the schema, use `upgrade` instead!") return + self.logger.info("Upgrading to latest with legacy system") + if not await self.legacy_upgrade(): + self.logger.warn("No need to migrate as you have already deleted the old schema_versions system. If you are trying to upgrade the schema, use `upgrade` instead!") + return + self.logger.info("Done") + self.logger.info("Stamp with initial revision") self.__alembic_cmd( "stamp", @@ -157,4 +164,57 @@ class Data: "upgrade", "head", ) + + async def legacy_upgrade(self) -> bool: + vers = await self.base.execute("SELECT * FROM schema_versions") + if vers is None: + self.logger.warn("Cannot legacy upgrade, schema_versions table unavailable!") + return False + + db_vers = {} + for x in vers: + db_vers[x['game']] = x['version'] + + core_now_ver = int(db_vers['CORE']) + 1 + while os.path.exists(f"core/data/schema/versions/CORE_{core_now_ver}_upgrade.sql"): + with open(f"core/data/schema/versions/CORE_{core_now_ver}_upgrade.sql", "r") as f: + result = await self.base.execute(f.read()) + + if result is None: + self.logger.error(f"Invalid upgrade script CORE_{core_now_ver}_upgrade.sql") + break + + result = await self.base.execute(f"UPDATE schema_versions SET version = {core_now_ver} WHERE game = 'CORE'") + if result is None: + self.logger.error(f"Failed to update schema version for CORE to {core_now_ver}") + break + + self.logger.info(f"Upgrade CORE to version {core_now_ver}") + core_now_ver += 1 + + for _, mod in Utils.get_all_titles().items(): + game_codes = getattr(mod, "game_codes", []) + for game in game_codes: + if game not in db_vers: + self.logger.warn(f"{game} does not have an antry in schema_versions, skipping") + continue + + now_ver = int(db_vers[game]) + 1 + while os.path.exists(f"core/data/schema/versions/{game}_{now_ver}_upgrade.sql"): + with open(f"core/data/schema/versions/{game}_{now_ver}_upgrade.sql", "r") as f: + result = await self.base.execute(f.read()) + + if result is None: + self.logger.error(f"Invalid upgrade script {game}_{now_ver}_upgrade.sql") + break + + result = await self.base.execute(f"UPDATE schema_versions SET version = {now_ver} WHERE game = '{game}'") + if result is None: + self.logger.error(f"Failed to update schema version for {game} to {now_ver}") + break + + self.logger.info(f"Upgrade {game} to version {now_ver}") + now_ver += 1 + + return True From c680c2d4e997f9158f1dfd4aee16f11960a1f43e Mon Sep 17 00:00:00 2001 From: Hay1tsme Date: Tue, 9 Jan 2024 17:49:18 -0500 Subject: [PATCH 023/230] readd get_title_port_ssl --- core/config.py | 10 ++++++++++ core/utils.py | 10 +++++++++- example_config/core.yaml | 1 + example_config/cxb.yaml | 3 ++- example_config/nginx_example.conf | 30 ++++-------------------------- titles/cxb/config.py | 6 ++++++ titles/cxb/index.py | 9 +++++---- titles/ongeki/index.py | 13 ++++++++++--- titles/pokken/index.py | 4 ++-- titles/sao/index.py | 7 ++++--- 10 files changed, 53 insertions(+), 40 deletions(-) diff --git a/core/config.py b/core/config.py index 47a3ff3..e5d0f35 100644 --- a/core/config.py +++ b/core/config.py @@ -84,6 +84,16 @@ class ServerConfig: self.__config, "core", "title", "proxy_port", default=0 ) + @property + def proxy_port_ssl(self) -> int: + """ + What port the proxy is listening for secure connections on. This will be sent + instead of 'port' if is_using_proxy is True and this value is non-zero + """ + return CoreConfig.get_config_field( + self.__config, "core", "title", "proxy_port_ssl", default=0 + ) + @property def log_dir(self) -> str: return CoreConfig.get_config_field( diff --git a/core/utils.py b/core/utils.py index 4dfb4dc..469a03f 100644 --- a/core/utils.py +++ b/core/utils.py @@ -40,9 +40,17 @@ class Utils: def get_title_port(cls, cfg: CoreConfig): if cls.real_title_port is not None: return cls.real_title_port - cls.real_title_port = cfg.server.proxy_port if cfg.server.is_using_proxy else cfg.server.port + cls.real_title_port = cfg.server.proxy_port if cfg.server.is_using_proxy and cfg.server.proxy_port else cfg.server.port return cls.real_title_port + + @classmethod + def get_title_port_ssl(cls, cfg: CoreConfig): + if cls.real_title_port_ssl is not None: return cls.real_title_port_ssl + + cls.real_title_port_ssl = cfg.server.proxy_port_ssl if cfg.server.is_using_proxy and cfg.server.proxy_port_ssl else Utils.get_title_port(cfg) + + return cls.real_title_port_ssl def create_sega_auth_key(aime_id: int, game: str, place_id: int, keychip_id: str, b64_secret: str, exp_seconds: int = 86400, err_logger: str = 'aimedb') -> Optional[str]: logger = logging.getLogger(err_logger) diff --git a/example_config/core.yaml b/example_config/core.yaml index ac3a69e..464da8b 100644 --- a/example_config/core.yaml +++ b/example_config/core.yaml @@ -10,6 +10,7 @@ server: is_develop: True is_using_proxy: False proxy_port: 0 + proxy_port_ssl: 0 log_dir: "logs" check_arcade_ip: False strict_ip_checking: False diff --git a/example_config/cxb.yaml b/example_config/cxb.yaml index 7723ff4..5cc4f90 100644 --- a/example_config/cxb.yaml +++ b/example_config/cxb.yaml @@ -1,3 +1,4 @@ server: enable: True - loglevel: "info" \ No newline at end of file + loglevel: "info" + use:https: True \ No newline at end of file diff --git a/example_config/nginx_example.conf b/example_config/nginx_example.conf index ef3b7d4..1790b84 100644 --- a/example_config/nginx_example.conf +++ b/example_config/nginx_example.conf @@ -6,7 +6,7 @@ server { location / { proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_pass_request_headers on; - proxy_pass http://localhost:8000/; + proxy_pass http://localhost:8080/; } } @@ -42,7 +42,7 @@ server { } } -# Billing +# Billing, comment this out if running billing standalone server { listen 8443 ssl; server_name ib.naominet.jp; @@ -58,28 +58,6 @@ server { ssl_prefer_server_ciphers off; location / { - proxy_pass http://localhost:8444/; - } -} - -# Pokken, comment this out if you don't plan on serving pokken. -server { - listen 443 ssl; - server_name pokken.hostname.here; - - ssl_certificate /path/to/cert/pokken.pem; - ssl_certificate_key /path/to/cert/pokken.key; - ssl_session_timeout 1d; - ssl_session_cache shared:MozSSL:10m; - ssl_session_tickets off; - - ssl_protocols TLSv1 TLSv1.1 TLSv1.2 TLSv1.3; - ssl_ciphers "ALL:@SECLEVEL=0"; - ssl_prefer_server_ciphers off; - - location / { - proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; - proxy_pass_request_headers on; proxy_pass http://localhost:8080/; } } @@ -92,7 +70,7 @@ server { location / { return 301 https://$host$request_uri; # If you don't want https redirection, comment the line above and uncomment the line below - # proxy_pass http://localhost:8090/; + # proxy_pass http://localhost:8080/; } } @@ -118,6 +96,6 @@ server { location / { proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_pass_request_headers on; - proxy_pass http://localhost:8090/; + proxy_pass http://localhost:8080/; } } diff --git a/titles/cxb/config.py b/titles/cxb/config.py index fa5a6a3..49ab7c0 100644 --- a/titles/cxb/config.py +++ b/titles/cxb/config.py @@ -18,6 +18,12 @@ class CxbServerConfig: self.__config, "cxb", "server", "loglevel", default="info" ) ) + + @property + def use_https(self) -> bool: + return CoreConfig.get_config_field( + self.__config, "cxb", "server", "use_https", default=True + ) class CxbConfig(dict): diff --git a/titles/cxb/index.py b/titles/cxb/index.py index 345aa04..53930b4 100644 --- a/titles/cxb/index.py +++ b/titles/cxb/index.py @@ -89,18 +89,19 @@ class CxbServlet(BaseServlet): title_port_int = Utils.get_title_port(self.core_cfg) title_port_ssl_int = Utils.get_title_port_ssl(self.core_cfg) - proto = "https" if title_port_ssl_int != 443 else "http" + proto = "https" if self.game_cfg.server.use_https else "http" if proto == "https": - t_port = f":{title_port_ssl_int}" if title_port_ssl_int and not self.core_cfg.server.is_using_proxy else "" + t_port = f":{title_port_ssl_int}" if title_port_ssl_int != 443 else "" else: - t_port = f":{title_port_int}" if title_port_int and not self.core_cfg.server.is_using_proxy else "" + t_port = f":{title_port_int}" if title_port_int != 80 else "" return ( - f"{proto}://{self.core_cfg.server.hostname}{t_port}", + f"{proto}://{self.core_cfg.title.hostname}{t_port}", "", ) + async def preprocess(self, req: Request) -> Dict: req_bytes = await req.body() diff --git a/titles/ongeki/index.py b/titles/ongeki/index.py index f80214b..b217b2e 100644 --- a/titles/ongeki/index.py +++ b/titles/ongeki/index.py @@ -129,14 +129,21 @@ class OngekiServlet(BaseServlet): def get_allnet_info(self, game_code: str, game_ver: int, keychip: str) -> Tuple[str, str]: title_port_int = Utils.get_title_port(self.core_cfg) + title_port_ssl_int = Utils.get_title_port_ssl(self.core_cfg) proto = "https" if self.game_cfg.server.use_https and game_ver >= 120 else "http" - t_port = f":{title_port_int}" if title_port_int and not self.core_cfg.server.is_using_proxy else "" + + if proto == "https": + t_port = f":{title_port_ssl_int}" if title_port_ssl_int != 443 else "" + + else: + t_port = f":{title_port_int}" if title_port_int != 80 else "" return ( - f"{proto}://{self.core_cfg.server.hostname}{t_port}/{game_code}/{game_ver}/", - f"{self.core_cfg.server.hostname}{t_port}/", + f"{proto}://{self.core_cfg.title.hostname}{t_port}/{game_code}/{game_ver}/", + f"{self.core_cfg.title.hostname}{t_port}/", ) + async def render_POST(self, request: Request) -> bytes: endpoint: str = request.path_params.get('endpoint', '') version: int = request.path_params.get('version', 0) diff --git a/titles/pokken/index.py b/titles/pokken/index.py index ffd916c..8e2ce70 100644 --- a/titles/pokken/index.py +++ b/titles/pokken/index.py @@ -78,8 +78,8 @@ class PokkenServlet(BaseServlet): def get_allnet_info(self, game_code: str, game_ver: int, keychip: str) -> Tuple[str, str]: return ( - f"https://{self.game_cfg.server.hostname}:{self.game_cfg.ports.game}/pokken/", - f"{self.game_cfg.server.hostname}:{self.game_cfg.ports.game}/pokken/", + f"https://{self.game_cfg.server.hostname}:{Utils.get_title_port_ssl(self.core_cfg)}/pokken/", + f"{self.game_cfg.server.hostname}:{Utils.get_title_port_ssl(self.core_cfg)}/pokken/", ) def get_mucha_info(self, core_cfg: CoreConfig, cfg_dir: str) -> Tuple[bool, str]: diff --git a/titles/sao/index.py b/titles/sao/index.py index 4cabe30..e12dcbb 100644 --- a/titles/sao/index.py +++ b/titles/sao/index.py @@ -81,13 +81,14 @@ class SaoServlet(BaseServlet): port_normal = Utils.get_title_port(self.core_cfg) proto = "http" - port = f":{port_normal}" if not self.core_cfg.server.is_using_proxy and port_normal != 80 else "" + port = f":{port_normal}" if port_normal != 80 else "" if self.game_cfg.server.use_https: proto = "https" - port = f":{port_ssl}" if not self.core_cfg.server.is_using_proxy and port_ssl != 443 else "" + port = f":{port_ssl}" if port_ssl != 443 else "" + + return (f"{proto}://{self.core_cfg.title.hostname}{port}/", "") - return (f"{proto}://{self.core_cfg.server.hostname}{port}/", "") def get_mucha_info(self, core_cfg: CoreConfig, cfg_dir: str) -> Tuple[bool, str]: if not self.game_cfg.server.enable: From be0e407ebedd2f552fa23caa58ddf9fd3b39513f Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Tue, 9 Jan 2024 18:49:43 -0500 Subject: [PATCH 024/230] wacca: fix hash --- titles/wacca/index.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/titles/wacca/index.py b/titles/wacca/index.py index 3f58a9d..e1428fa 100644 --- a/titles/wacca/index.py +++ b/titles/wacca/index.py @@ -97,7 +97,7 @@ class WaccaServlet(BaseServlet): async def render_POST(self, request: Request) -> bytes: def end(resp: Dict) -> bytes: hash = md5(json.dumps(resp, ensure_ascii=False).encode()).digest() - return JSONResponse(resp, headers=["X-Wacca-Hash", hash.hex()]) + return JSONResponse(resp, headers={"X-Wacca-Hash": hash.hex()}) api = request.path_params.get('api', '') branch = request.path_params.get('branch', '') From 5e6efbd092a03cbe1827ceec4b830c65ca3a1bc2 Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Tue, 9 Jan 2024 19:10:24 -0500 Subject: [PATCH 025/230] wacca: fix network BAD --- titles/wacca/index.py | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/titles/wacca/index.py b/titles/wacca/index.py index e1428fa..9a87d7c 100644 --- a/titles/wacca/index.py +++ b/titles/wacca/index.py @@ -25,7 +25,6 @@ from .base import WaccaBase from .handlers.base import BaseResponse, BaseRequest from .handlers.helpers import Version - class WaccaServlet(BaseServlet): def __init__(self, core_cfg: CoreConfig, cfg_dir: str) -> None: self.core_cfg = core_cfg @@ -97,7 +96,9 @@ class WaccaServlet(BaseServlet): async def render_POST(self, request: Request) -> bytes: def end(resp: Dict) -> bytes: hash = md5(json.dumps(resp, ensure_ascii=False).encode()).digest() - return JSONResponse(resp, headers={"X-Wacca-Hash": hash.hex()}) + j_Resp = Response(json.dumps(resp, ensure_ascii=False)) + j_Resp.raw_headers.append((b"X-Wacca-Hash", hash.hex().encode())) + return j_Resp api = request.path_params.get('api', '') branch = request.path_params.get('branch', '') From 8a99f94c93bac0f3f922cce2a4c410bc1bb0d63f Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Tue, 9 Jan 2024 19:10:39 -0500 Subject: [PATCH 026/230] aimedb: fix felica lookups failing --- core/aimedb.py | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/core/aimedb.py b/core/aimedb.py index f8db451..8d2c68e 100644 --- a/core/aimedb.py +++ b/core/aimedb.py @@ -231,7 +231,7 @@ class AimedbServlette(): be fine. """ req = ADBFelicaLookupRequest(data) - ac = await self.data.card.to_access_code(req.idm) + ac = self.data.card.to_access_code(req.idm) self.logger.info( f"idm {req.idm} ipm {req.pmm} -> access_code {ac}" ) @@ -242,7 +242,7 @@ class AimedbServlette(): I've never seen this used. """ req = ADBFelicaLookupRequest(data) - ac = await self.data.card.to_access_code(req.idm) + ac = self.data.card.to_access_code(req.idm) if self.config.server.allow_user_registration: user_id = await self.data.user.create_user() @@ -271,7 +271,7 @@ class AimedbServlette(): async def handle_felica_lookup_ex(self, data: bytes, resp_code: int) -> bytes: req = ADBFelicaLookup2Request(data) - access_code = await self.data.card.to_access_code(req.idm) + access_code = self.data.card.to_access_code(req.idm) user_id = await self.data.card.get_user_id_from_card(access_code=access_code) if user_id is None: From 805b8f5b3e4b49a90f251719b88c440b6976db43 Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Tue, 9 Jan 2024 19:10:54 -0500 Subject: [PATCH 027/230] allnet: fix error parsing dli files --- core/allnet.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/core/allnet.py b/core/allnet.py index 219f331..aa82071 100644 --- a/core/allnet.py +++ b/core/allnet.py @@ -345,7 +345,7 @@ class AllnetServlet: return PlainTextResponse(res_str) async def handle_dlorder_ini(self, request: Request) -> bytes: - req_file = request.path_params.get("file", "").replace("%0A", "") + req_file = request.path_params.get("file", "").replace("%0A", "").replace("\n", "") if not req_file: return PlainTextResponse(status_code=404) @@ -355,7 +355,7 @@ class AllnetServlet: await self.data.base.log_event("allnet", "DLORDER_INI_SENT", logging.INFO, f"{Utils.get_ip_addr(request)} successfully recieved {req_file}") return PlainTextResponse(open( - f"{self.config.allnet.update_cfg_folder}/{req_file}", "r" + f"{self.config.allnet.update_cfg_folder}/{req_file}", "r", encoding="utf-8" ).read()) self.logger.info(f"DL INI File {req_file} not found") From d672edb26659a867b800bc9fd5e2dc7b0f91e1a0 Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Tue, 9 Jan 2024 19:45:39 -0500 Subject: [PATCH 028/230] fix searching for an arcade by serial --- core/frontend.py | 21 +++++++++++++++------ core/templates/sys/index.jinja | 2 +- 2 files changed, 16 insertions(+), 7 deletions(-) diff --git a/core/frontend.py b/core/frontend.py index b180c71..caf5c74 100644 --- a/core/frontend.py +++ b/core/frontend.py @@ -429,10 +429,10 @@ class FE_User(FE_Base): else: status = 'Active' - idm = c['idm'] + #idm = c['idm'] ac = c['access_code'] - if ac.startswith("5") or idm is not None: + if ac.startswith("5"): #or idm is not None: c_type = "AmusementIC" elif ac.startswith("3"): c_type = "Banapass" @@ -441,10 +441,19 @@ class FE_User(FE_Base): desc, _ = self.data.card.get_aime_ac_key_desc(ac) if desc is not None: c_type = desc + elif ac.startswith("0008"): + c_type = "Generated AIC" else: c_type = "Unknown" - card_data.append({'access_code': ac, 'status': status, 'chip_id': None if c['chip_id'] is None else f"{c['chip_id']:X}", 'idm': idm, 'type': c_type, "memo": ""}) + card_data.append({ + 'access_code': ac, + 'status': status, + 'chip_id': "", #None if c['chip_id'] is None else f"{c['chip_id']:X}", + 'idm': "", + 'type': c_type, + "memo": "" + }) if "e" in request.query_params: try: @@ -602,8 +611,8 @@ class FE_System(FE_Base): sinfo = None if sinfo: shoplist.append({ - "name": sinfo.name, - "id": sinfo.allnet_id + "name": sinfo['name'], + "id": sinfo['id'] }) else: @@ -624,7 +633,7 @@ class FE_System(FE_Base): netid_prefix = self.environment.globals["sn_cvt"].get(prefix, "") sn_search = netid_prefix + suffix - if re.match("^AB[D|G|L]N\d{7}$", sn_search): + if re.match(r"^AB[DGL]N\d{7}$", sn_search) or re.match(r"^A\d{2}[EX]\d{2}[A-Z]\d{4,8}$", sn_search): cabinfo = await self.data.arcade.get_machine(sn_search) if cabinfo is None: sinfo = None else: diff --git a/core/templates/sys/index.jinja b/core/templates/sys/index.jinja index 08443c0..92dd864 100644 --- a/core/templates/sys/index.jinja +++ b/core/templates/sys/index.jinja @@ -39,7 +39,7 @@ OR
- +

From 0a56207e90149f7cf7ae7a73c088f1a4c07eb02e Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Tue, 9 Jan 2024 20:08:10 -0500 Subject: [PATCH 029/230] frontend: fix cab list on arcade page --- core/frontend.py | 18 ++++++++++++------ core/templates/arcade/index.jinja | 15 +++++++++++++++ core/templates/machine/index.jinja | 1 - 3 files changed, 27 insertions(+), 7 deletions(-) diff --git a/core/frontend.py b/core/frontend.py index caf5c74..17b058f 100644 --- a/core/frontend.py +++ b/core/frontend.py @@ -677,24 +677,30 @@ class FE_Arcade(FE_Base): sesh=vars(usr_sesh), )) - try: - sinfo = await self.data.arcade.get_arcade(shop_id) - except Exception as e: - self.logger.error(f"Failed to fetch shop info for shop {shop_id} in render_GET - {e}") - sinfo = None + sinfo = await self.data.arcade.get_arcade(shop_id) if not sinfo: return Response(template.render( title=f"{self.core_config.server.name} | Arcade", sesh=vars(usr_sesh), )) + cabs = await self.data.arcade.get_arcade_machines(shop_id) + cablst = [] + if cabs: + for x in cabs: + cablst.append({ + "id": x['id'], + "serial": x['serial'], + "game": x['game'], + }) + return Response(template.render( title=f"{self.core_config.server.name} | Arcade", sesh=vars(usr_sesh), arcade={ "name": sinfo['name'], "id": sinfo['id'], - "cabs": [] + "cabs": cablst } )) diff --git a/core/templates/arcade/index.jinja b/core/templates/arcade/index.jinja index 627f203..1de4301 100644 --- a/core/templates/arcade/index.jinja +++ b/core/templates/arcade/index.jinja @@ -1,4 +1,19 @@ {% extends "core/templates/index.jinja" %} {% block content %} +{% if arcade is defined %}

{{ arcade.name }}

+

PCBs assigned to this arcade

+{% if success is defined and success == 3 %} +
+Cab added successfully +
+{% endif %} + +{% else %} +

Arcade Not Found

+{% endif %} {% endblock content %} \ No newline at end of file diff --git a/core/templates/machine/index.jinja b/core/templates/machine/index.jinja index 38a40a7..3e122f3 100644 --- a/core/templates/machine/index.jinja +++ b/core/templates/machine/index.jinja @@ -1,5 +1,4 @@ {% extends "core/templates/index.jinja" %} {% block content %} -{% include "core/templates/widgets/err_banner.jinja" %}

Machine Management

{% endblock content %} \ No newline at end of file From d01ceab92f18a06bd55c2ca20d2e400be221c829 Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Tue, 9 Jan 2024 21:03:58 -0500 Subject: [PATCH 030/230] idac: remove hanging "'s" on frontend if the person viewing the page doesn't have a profile --- titles/idac/frontend.py | 9 +++++---- titles/idac/templates/idac_index.jinja | 6 +++--- 2 files changed, 8 insertions(+), 7 deletions(-) diff --git a/titles/idac/frontend.py b/titles/idac/frontend.py index 88f2b44..e331a24 100644 --- a/titles/idac/frontend.py +++ b/titles/idac/frontend.py @@ -127,10 +127,11 @@ class IDACFrontend(FE_Base): ticket_data = await self.data.item.get_tickets(user_id) rank = await self.data.profile.get_profile_rank(user_id, self.version) - tickets = { - self.ticket_names[ticket["ticket_id"]]: ticket["ticket_cnt"] - for ticket in ticket_data - } + if ticket_data: + tickets = { + self.ticket_names[ticket["ticket_id"]]: ticket["ticket_cnt"] + for ticket in ticket_data + } return Response(template.render( title=f"{self.core_config.server.name} | {self.nav_name}", diff --git a/titles/idac/templates/idac_index.jinja b/titles/idac/templates/idac_index.jinja index d6e60ef..caa7770 100644 --- a/titles/idac/templates/idac_index.jinja +++ b/titles/idac/templates/idac_index.jinja @@ -4,9 +4,10 @@ {% if sesh is defined and sesh["user_id"] > 0 %}
-
+
+ {% if profile is defined and profile is not none %}
-
+

{{ sesh["username"] }}'s Profile

@@ -18,7 +19,6 @@
- {% if profile is defined and profile is not none %}
From 06e7288cad377058b06708991344a3729f3abcba Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Tue, 9 Jan 2024 21:16:22 -0500 Subject: [PATCH 031/230] ongeki: fix frontend page --- core/templates/user/index.jinja | 2 +- titles/ongeki/frontend.py | 6 ++- titles/ongeki/templates/ongeki_index.jinja | 45 +++++++++++++--------- 3 files changed, 32 insertions(+), 21 deletions(-) diff --git a/core/templates/user/index.jinja b/core/templates/user/index.jinja index 4276a81..1b6ec1d 100644 --- a/core/templates/user/index.jinja +++ b/core/templates/user/index.jinja @@ -146,7 +146,7 @@ Update successful
diff --git a/core/templates/sys/logs.jinja b/core/templates/sys/logs.jinja new file mode 100644 index 0000000..3f87fb8 --- /dev/null +++ b/core/templates/sys/logs.jinja @@ -0,0 +1,176 @@ +{% extends "core/templates/index.jinja" %} +{% block content %} +

Event Logs

+ + + + + + + + + + + + + + + + +
Viewing last 100 logs
SeveritySystemNameUserArcadeMachineGameVersionMessageParams
+
+ +  + + +
+ +{% endblock content %} \ No newline at end of file diff --git a/core/templates/widgets/err_banner.jinja b/core/templates/widgets/err_banner.jinja index eec204a..25208df 100644 --- a/core/templates/widgets/err_banner.jinja +++ b/core/templates/widgets/err_banner.jinja @@ -21,6 +21,8 @@ New Nickname too long You must be logged in to preform this action {% elif error == 10 %} Invalid serial number +{% elif error == 11 %} +Access Denied {% else %} An unknown error occoured {% endif %} From 0a408baa87f2ee31f99c3ca4d4667f994f67f3fb Mon Sep 17 00:00:00 2001 From: Midorica Date: Thu, 23 May 2024 09:21:08 -0400 Subject: [PATCH 137/230] DIVA: Fixed binary handler & render_POST errors --- changelog.md | 4 ++++ titles/diva/index.py | 15 ++++++++++++--- 2 files changed, 16 insertions(+), 3 deletions(-) diff --git a/changelog.md b/changelog.md index 42c7cfe..a427f2f 100644 --- a/changelog.md +++ b/changelog.md @@ -1,6 +1,10 @@ # Changelog Documenting updates to ARTEMiS, to be updated every time the master branch is pushed to. +## 20240523 +### DIVA ++ Fixed binary handler & render_POST errors + ## 20240408 ### System + Modified the game specific documentation diff --git a/titles/diva/index.py b/titles/diva/index.py index f414ab2..01e5eeb 100644 --- a/titles/diva/index.py +++ b/titles/diva/index.py @@ -79,7 +79,7 @@ class DivaServlet(BaseServlet): return True - async def render_POST(self, request: Request, game_code: str, matchers: Dict) -> bytes: + async def render_POST(self, request: Request) -> bytes: req_raw = await request.body() url_header = request.headers @@ -98,8 +98,17 @@ class DivaServlet(BaseServlet): self.logger.info(f"Binary {bin_req_data['cmd']} Request") self.logger.debug(bin_req_data) - handler = getattr(self.base, f"handle_{bin_req_data['cmd']}_request") - resp = handler(bin_req_data) + try: + handler = getattr(self.base, f"handle_{bin_req_data['cmd']}_request") + resp = handler(bin_req_data) + + except AttributeError as e: + self.logger.warning(f"Unhandled {bin_req_data['cmd']} request {e}") + return PlainTextResponse(f"cmd={bin_req_data['cmd']}&req_id={bin_req_data['req_id']}&stat=ok") + + except Exception as e: + self.logger.error(f"Error handling method {e}") + return PlainTextResponse(f"cmd={bin_req_data['cmd']}&req_id={bin_req_data['req_id']}&stat=ok") self.logger.debug( f"Response cmd={bin_req_data['cmd']}&req_id={bin_req_data['req_id']}&stat=ok{resp}" From a5fd6e65d6dc9a8a68a46b3a86f3b9d2344a5910 Mon Sep 17 00:00:00 2001 From: Midorica Date: Fri, 24 May 2024 10:13:04 -0400 Subject: [PATCH 138/230] diva: fix handle_start_request --- changelog.md | 4 ++++ titles/diva/base.py | 2 +- 2 files changed, 5 insertions(+), 1 deletion(-) diff --git a/changelog.md b/changelog.md index a427f2f..51971ba 100644 --- a/changelog.md +++ b/changelog.md @@ -1,6 +1,10 @@ # Changelog Documenting updates to ARTEMiS, to be updated every time the master branch is pushed to. +## 20240524 +### DIVA ++ Fixed new profile start request causing coroutine error + ## 20240523 ### DIVA + Fixed binary handler & render_POST errors diff --git a/titles/diva/base.py b/titles/diva/base.py index 7fe3fb5..3b96848 100644 --- a/titles/diva/base.py +++ b/titles/diva/base.py @@ -431,7 +431,7 @@ class DivaBase: profile = await self.data.profile.get_profile(data["pd_id"], self.version) profile_shop = await self.data.item.get_shop(data["pd_id"], self.version) if profile is None: - return + return {} mdl_have = "F" * 250 # generate the mdl_have string if "unlock_all_modules" is disabled From 31ce293a8c2f1ad925905bd828c8d7180262abbd Mon Sep 17 00:00:00 2001 From: ThatzOkay Date: Sun, 26 May 2024 15:58:28 +0200 Subject: [PATCH 139/230] Fix missing await when starting diva profile --- changelog.md | 3 +++ titles/diva/schema/customize.py | 2 +- titles/diva/schema/module.py | 2 +- 3 files changed, 5 insertions(+), 2 deletions(-) diff --git a/changelog.md b/changelog.md index 51971ba..0e8b39a 100644 --- a/changelog.md +++ b/changelog.md @@ -1,6 +1,9 @@ # Changelog Documenting updates to ARTEMiS, to be updated every time the master branch is pushed to. +## 20240526 ++ Fixed missing awaits causing coroutine error + ## 20240524 ### DIVA + Fixed new profile start request causing coroutine error diff --git a/titles/diva/schema/customize.py b/titles/diva/schema/customize.py index 838a7d2..21ccf7d 100644 --- a/titles/diva/schema/customize.py +++ b/titles/diva/schema/customize.py @@ -54,7 +54,7 @@ class DivaCustomizeItemData(BaseData): Given a game version and an aime id, return the cstmz_itm_have hex string required for diva directly """ - items_list = self.get_customize_items(aime_id, version) + items_list = await self.get_customize_items(aime_id, version) if items_list is None: items_list = [] item_have = 0 diff --git a/titles/diva/schema/module.py b/titles/diva/schema/module.py index a6286ee..de091b1 100644 --- a/titles/diva/schema/module.py +++ b/titles/diva/schema/module.py @@ -50,7 +50,7 @@ class DivaModuleData(BaseData): Given a game version and an aime id, return the mdl_have hex string required for diva directly """ - module_list = self.get_modules(aime_id, version) + module_list = await self.get_modules(aime_id, version) if module_list is None: module_list = [] module_have = 0 From 12f035b7e5351f1ce20da689239af7534ed7229c Mon Sep 17 00:00:00 2001 From: Hay1tsme Date: Sun, 26 May 2024 22:49:05 -0400 Subject: [PATCH 140/230] add no logs message to event viewer --- core/templates/sys/logs.jinja | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/core/templates/sys/logs.jinja b/core/templates/sys/logs.jinja index 3f87fb8..3dfe531 100644 --- a/core/templates/sys/logs.jinja +++ b/core/templates/sys/logs.jinja @@ -17,6 +17,11 @@ Params + {% if events is not defined or events|length == 0 %} + + No Events + + {% endif %}
+
+ +
20 Digit access code from a card registered to your account, or your account username. (NOT your username from a game!)

- + +
Leave blank if registering for the webui. Your card must have been used on a game connected to this server to register.

-
*To register for the webui, type in the access code of your card, as shown in a game, and leave the password field blank.
-
*If you have not registered a card with this server, you cannot create a webui account.
{% endblock content %} \ No newline at end of file From 123ec99a97d4f7045a082a01d9a15b2e27c6f9de Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Sat, 8 Jun 2024 20:55:41 -0400 Subject: [PATCH 149/230] mai2: fix aggressive find and replace --- titles/mai2/schema/profile.py | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/titles/mai2/schema/profile.py b/titles/mai2/schema/profile.py index 97dcaad..d45ee16 100644 --- a/titles/mai2/schema/profile.py +++ b/titles/mai2/schema/profile.py @@ -187,14 +187,14 @@ ghost = Table( Column("shopId", Integer), Column("regionCode", Integer), Column("typeId", Integer), - Column("rival", Integer), + Column("musicId", Integer), Column("difficulty", Integer), Column("version", Integer), Column("resultBitList", JSON), Column("resultNum", Integer), Column("achievement", Integer), UniqueConstraint( - "user", "version", "rival", "difficulty", name="mai2_profile_ghost_uk" + "user", "version", "musicId", "difficulty", name="mai2_profile_ghost_uk" ), mysql_charset="utf8mb4", ) @@ -209,7 +209,7 @@ extend = Table( nullable=False, ), Column("version", Integer, nullable=False), - Column("selectrival", Integer), + Column("selectMusicId", Integer), Column("selectDifficultyId", Integer), Column("categoryIndex", Integer), Column("musicIndex", Integer), @@ -239,7 +239,7 @@ option = Table( nullable=False, ), Column("version", Integer, nullable=False), - Column("selectrival", Integer), + Column("selectMusicId", Integer), Column("optionKind", Integer), Column("noteSpeed", Integer), Column("slideSpeed", Integer), From eccbd1ad812a02a1e193a6186b7fbeab879554b7 Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Sat, 8 Jun 2024 21:25:48 -0400 Subject: [PATCH 150/230] mai2: add rivals support --- titles/mai2/base.py | 58 +++++++++++++++++++++++++++++++++++++ titles/mai2/schema/score.py | 8 ++--- 2 files changed, 62 insertions(+), 4 deletions(-) diff --git a/titles/mai2/base.py b/titles/mai2/base.py index b2386c1..974c94c 100644 --- a/titles/mai2/base.py +++ b/titles/mai2/base.py @@ -942,6 +942,64 @@ class Mai2Base: "itemId": -1, } + async def handle_get_user_rival_data_api_request(self, data: Dict) -> Dict: + user_id = data.get("userId", 0) + rival_id = data.get("rivalId", 0) + + if not user_id or not rival_id: return {} + + rival_pf = await self.data.profile.get_profile_detail(rival_id) + if not rival_pf: return {} + + return { + "userId": user_id, + "userRivalData": { + "rivalId": rival_id, + "rivalName": rival_pf['userName'] + } + } + + async def handle_get_user_rival_music_api_request(self, data: Dict) -> Dict: + user_id = data.get("userId", 0) + rival_id = data.get("rivalId", 0) + next_index = data.get("nextIndex", 0) + max_ct = 100 + upper_lim = next_index + max_ct + rival_music_list: Dict[int, List] = {} + + songs = await self.data.score.get_best_scores(rival_id) + if songs is None: + self.logger.debug("handle_get_user_rival_music_api_request: get_best_scores returned None!") + return { + "userId": user_id, + "rivalId": rival_id, + "nextIndex": 0, + "userRivalMusicList": [] # musicId userRivalMusicDetailList -> level achievement deluxscoreMax + } + + num_user_songs = len(songs) + + for x in range(next_index, upper_lim): + + tmp = songs[x]._asdict() + if tmp['musicId'] in rival_music_list: + rival_music_list[tmp['musicId']].append([{"level": tmp['level'], 'achievement': tmp['achievement'], 'deluxscoreMax': tmp['deluxscoreMax']}]) + + else: + if len(rival_music_list) >= max_ct: + break + rival_music_list[tmp['musicId']] = [{"level": tmp['level'], 'achievement': tmp['achievement'], 'deluxscoreMax': tmp['deluxscoreMax']}] + + next_index = 0 if len(rival_music_list) < max_ct or num_user_songs == upper_lim else upper_lim + self.logger.info(f"Send rival {rival_id} songs {next_index}-{upper_lim} ({len(rival_music_list)}) out of {num_user_songs} for user {user_id} (next idx {next_index})") + + return { + "userId": user_id, + "rivalId": rival_id, + "nextIndex": next_index, + "userRivalMusicList": [{"musicId": x, "userRivalMusicDetailList": y} for x, y in rival_music_list.items()] + } + # CardMaker support added in Universe async def handle_cm_get_user_preview_api_request(self, data: Dict) -> Dict: p = await self.data.profile.get_profile_detail(data["userId"], self.version) diff --git a/titles/mai2/schema/score.py b/titles/mai2/schema/score.py index d13faae..59b61b6 100644 --- a/titles/mai2/schema/score.py +++ b/titles/mai2/schema/score.py @@ -319,16 +319,16 @@ class Mai2ScoreData(BaseData): sql = best_score.select( and_( best_score.c.user == user_id, - (best_score.c.song_id == song_id) if song_id is not None else True, + (best_score.c.musicId == song_id) if song_id is not None else True, ) - ) + ).order_by(best_score.c.musicId).order_by(best_score.c.level) else: sql = best_score_old.select( and_( best_score_old.c.user == user_id, - (best_score_old.c.song_id == song_id) if song_id is not None else True, + (best_score_old.c.musicId == song_id) if song_id is not None else True, ) - ) + ).order_by(best_score.c.musicId).order_by(best_score.c.level) result = await self.execute(sql) if result is None: From 8b03f1a4f13487779f4b6036a5ca02e950ddbf5d Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Sat, 8 Jun 2024 22:02:31 -0400 Subject: [PATCH 151/230] mai2: fix rival data load failing due to inheritance --- titles/mai2/base.py | 275 ----------------------------------------- titles/mai2/dx.py | 292 ++++++++++++++++++++++++++++++++++++++++---- 2 files changed, 269 insertions(+), 298 deletions(-) diff --git a/titles/mai2/base.py b/titles/mai2/base.py index 974c94c..4d31213 100644 --- a/titles/mai2/base.py +++ b/titles/mai2/base.py @@ -929,278 +929,3 @@ class Mai2Base: userRecommendSelectionMusicIdList: list[int] """ return {"userId": data["userId"], "userRecommendSelectionMusicIdList": []} - - async def handle_get_user_new_item_api_request(self, data: Dict) -> Dict: - # TODO: Added in 1.41, implement this? - user_id = data["userId"] - version = data.get("version", 1041000) - user_playlog_list = data.get("userPlaylogList", []) - - return { - "userId": user_id, - "itemKind": -1, - "itemId": -1, - } - - async def handle_get_user_rival_data_api_request(self, data: Dict) -> Dict: - user_id = data.get("userId", 0) - rival_id = data.get("rivalId", 0) - - if not user_id or not rival_id: return {} - - rival_pf = await self.data.profile.get_profile_detail(rival_id) - if not rival_pf: return {} - - return { - "userId": user_id, - "userRivalData": { - "rivalId": rival_id, - "rivalName": rival_pf['userName'] - } - } - - async def handle_get_user_rival_music_api_request(self, data: Dict) -> Dict: - user_id = data.get("userId", 0) - rival_id = data.get("rivalId", 0) - next_index = data.get("nextIndex", 0) - max_ct = 100 - upper_lim = next_index + max_ct - rival_music_list: Dict[int, List] = {} - - songs = await self.data.score.get_best_scores(rival_id) - if songs is None: - self.logger.debug("handle_get_user_rival_music_api_request: get_best_scores returned None!") - return { - "userId": user_id, - "rivalId": rival_id, - "nextIndex": 0, - "userRivalMusicList": [] # musicId userRivalMusicDetailList -> level achievement deluxscoreMax - } - - num_user_songs = len(songs) - - for x in range(next_index, upper_lim): - - tmp = songs[x]._asdict() - if tmp['musicId'] in rival_music_list: - rival_music_list[tmp['musicId']].append([{"level": tmp['level'], 'achievement': tmp['achievement'], 'deluxscoreMax': tmp['deluxscoreMax']}]) - - else: - if len(rival_music_list) >= max_ct: - break - rival_music_list[tmp['musicId']] = [{"level": tmp['level'], 'achievement': tmp['achievement'], 'deluxscoreMax': tmp['deluxscoreMax']}] - - next_index = 0 if len(rival_music_list) < max_ct or num_user_songs == upper_lim else upper_lim - self.logger.info(f"Send rival {rival_id} songs {next_index}-{upper_lim} ({len(rival_music_list)}) out of {num_user_songs} for user {user_id} (next idx {next_index})") - - return { - "userId": user_id, - "rivalId": rival_id, - "nextIndex": next_index, - "userRivalMusicList": [{"musicId": x, "userRivalMusicDetailList": y} for x, y in rival_music_list.items()] - } - - # CardMaker support added in Universe - async def handle_cm_get_user_preview_api_request(self, data: Dict) -> Dict: - p = await self.data.profile.get_profile_detail(data["userId"], self.version) - if p is None: - return {} - - return { - "userName": p["userName"], - "rating": p["playerRating"], - # hardcode lastDataVersion for CardMaker - "lastDataVersion": "1.20.00", # Future versiohs should replace this with the correct version - # checks if the user is still logged in - "isLogin": False, - "isExistSellingCard": True, - } - - async def handle_cm_get_user_data_api_request(self, data: Dict) -> Dict: - # user already exists, because the preview checks that already - p = await self.data.profile.get_profile_detail(data["userId"], self.version) - - cards = await self.data.card.get_user_cards(data["userId"]) - if cards is None or len(cards) == 0: - # This should never happen - self.logger.error( - f"handle_get_user_data_api_request: Internal error - No cards found for user id {data['userId']}" - ) - return {} - - # get the dict representation of the row so we can modify values - user_data = p._asdict() - - # remove the values the game doesn't want - user_data.pop("id") - user_data.pop("user") - user_data.pop("version") - - return {"userId": data["userId"], "userData": user_data} - - async def handle_cm_login_api_request(self, data: Dict) -> Dict: - return {"returnCode": 1} - - async def handle_cm_logout_api_request(self, data: Dict) -> Dict: - return {"returnCode": 1} - - async def handle_cm_get_selling_card_api_request(self, data: Dict) -> Dict: - selling_cards = await self.data.static.get_enabled_cards(self.version) - if selling_cards is None: - return {"length": 0, "sellingCardList": []} - - selling_card_list = [] - for card in selling_cards: - tmp = card._asdict() - tmp.pop("id") - tmp.pop("version") - tmp.pop("cardName") - tmp.pop("enabled") - - tmp["startDate"] = datetime.strftime( - tmp["startDate"], Mai2Constants.DATE_TIME_FORMAT - ) - tmp["endDate"] = datetime.strftime( - tmp["endDate"], Mai2Constants.DATE_TIME_FORMAT - ) - tmp["noticeStartDate"] = datetime.strftime( - tmp["noticeStartDate"], Mai2Constants.DATE_TIME_FORMAT - ) - tmp["noticeEndDate"] = datetime.strftime( - tmp["noticeEndDate"], Mai2Constants.DATE_TIME_FORMAT - ) - - selling_card_list.append(tmp) - - return {"length": len(selling_card_list), "sellingCardList": selling_card_list} - - async def handle_cm_get_user_card_api_request(self, data: Dict) -> Dict: - user_cards = await self.data.item.get_cards(data["userId"]) - if user_cards is None: - return {"returnCode": 1, "length": 0, "nextIndex": 0, "userCardList": []} - - max_ct = data["maxCount"] - next_idx = data["nextIndex"] - start_idx = next_idx - end_idx = max_ct + start_idx - - if len(user_cards[start_idx:]) > max_ct: - next_idx += max_ct - else: - next_idx = 0 - - card_list = [] - for card in user_cards: - tmp = card._asdict() - tmp.pop("id") - tmp.pop("user") - - tmp["startDate"] = datetime.strftime( - tmp["startDate"], Mai2Constants.DATE_TIME_FORMAT - ) - tmp["endDate"] = datetime.strftime( - tmp["endDate"], Mai2Constants.DATE_TIME_FORMAT - ) - card_list.append(tmp) - - return { - "returnCode": 1, - "length": len(card_list[start_idx:end_idx]), - "nextIndex": next_idx, - "userCardList": card_list[start_idx:end_idx], - } - - async def handle_cm_get_user_item_api_request(self, data: Dict) -> Dict: - await self.handle_get_user_item_api_request(data) - - async def handle_cm_get_user_character_api_request(self, data: Dict) -> Dict: - characters = await self.data.item.get_characters(data["userId"]) - - chara_list = [] - for chara in characters: - chara_list.append( - { - "characterId": chara["characterId"], - # no clue why those values are even needed - "point": 0, - "count": 0, - "level": chara["level"], - "nextAwake": 0, - "nextAwakePercent": 0, - "favorite": False, - "awakening": chara["awakening"], - "useCount": chara["useCount"], - } - ) - - return { - "returnCode": 1, - "length": len(chara_list), - "userCharacterList": chara_list, - } - - async def handle_cm_get_user_card_print_error_api_request(self, data: Dict) -> Dict: - return {"length": 0, "userPrintDetailList": []} - - async def handle_cm_upsert_user_print_api_request(self, data: Dict) -> Dict: - user_id = data["userId"] - upsert = data["userPrintDetail"] - - # set a random card serial number - serial_id = "".join([str(randint(0, 9)) for _ in range(20)]) - - # calculate start and end date of the card - start_date = datetime.utcnow() - end_date = datetime.utcnow() + timedelta(days=15) - - user_card = upsert["userCard"] - await self.data.item.put_card( - user_id, - user_card["cardId"], - user_card["cardTypeId"], - user_card["charaId"], - user_card["mapId"], - # add the correct start date and also the end date in 15 days - start_date, - end_date, - ) - - # get the profile extend to save the new bought card - extend = await self.data.profile.get_profile_extend(user_id, self.version) - if extend: - extend = extend._asdict() - # parse the selectedCardList - # 6 = Freedom Pass, 4 = Gold Pass (cardTypeId) - selected_cards: List = extend["selectedCardList"] - - # if no pass is already added, add the corresponding pass - if not user_card["cardTypeId"] in selected_cards: - selected_cards.insert(0, user_card["cardTypeId"]) - - extend["selectedCardList"] = selected_cards - await self.data.profile.put_profile_extend(user_id, self.version, extend) - - # properly format userPrintDetail for the database - upsert.pop("userCard") - upsert.pop("serialId") - upsert["printDate"] = datetime.strptime(upsert["printDate"], "%Y-%m-%d") - - await self.data.item.put_user_print_detail(user_id, serial_id, upsert) - - return { - "returnCode": 1, - "orderId": 0, - "serialId": serial_id, - "startDate": datetime.strftime(start_date, Mai2Constants.DATE_TIME_FORMAT), - "endDate": datetime.strftime(end_date, Mai2Constants.DATE_TIME_FORMAT), - } - - async def handle_cm_upsert_user_printlog_api_request(self, data: Dict) -> Dict: - return { - "returnCode": 1, - "orderId": 0, - "serialId": data["userPrintlog"]["serialId"], - } - - async def handle_cm_upsert_buy_card_api_request(self, data: Dict) -> Dict: - return {"returnCode": 1} diff --git a/titles/mai2/dx.py b/titles/mai2/dx.py index 4423824..2c7d960 100644 --- a/titles/mai2/dx.py +++ b/titles/mai2/dx.py @@ -563,33 +563,74 @@ class Mai2DX(Mai2Base): return {"userId": data["userId"], "length": 0, "userRegionList": []} async def handle_get_user_rival_data_api_request(self, data: Dict) -> Dict: - user_id = data["userId"] - rival_id = data["rivalId"] + user_id = data.get("userId", 0) + rival_id = data.get("rivalId", 0) - """ - class UserRivalData: - rivalId: int - rivalName: str - """ - return {"userId": user_id, "userRivalData": {}} + if not user_id or not rival_id: return {} + + rival_pf = await self.data.profile.get_profile_detail(rival_id) + if not rival_pf: return {} + + return { + "userId": user_id, + "userRivalData": { + "rivalId": rival_id, + "rivalName": rival_pf['userName'] + } + } async def handle_get_user_rival_music_api_request(self, data: Dict) -> Dict: + user_id = data.get("userId", 0) + rival_id = data.get("rivalId", 0) + next_index = data.get("nextIndex", 0) + max_ct = 100 + upper_lim = next_index + max_ct + rival_music_list: Dict[int, List] = {} + + songs = await self.data.score.get_best_scores(rival_id) + if songs is None: + self.logger.debug("handle_get_user_rival_music_api_request: get_best_scores returned None!") + return { + "userId": user_id, + "rivalId": rival_id, + "nextIndex": 0, + "userRivalMusicList": [] # musicId userRivalMusicDetailList -> level achievement deluxscoreMax + } + + num_user_songs = len(songs) + + for x in range(next_index, upper_lim): + + tmp = songs[x]._asdict() + if tmp['musicId'] in rival_music_list: + rival_music_list[tmp['musicId']].append([{"level": tmp['level'], 'achievement': tmp['achievement'], 'deluxscoreMax': tmp['deluxscoreMax']}]) + + else: + if len(rival_music_list) >= max_ct: + break + rival_music_list[tmp['musicId']] = [{"level": tmp['level'], 'achievement': tmp['achievement'], 'deluxscoreMax': tmp['deluxscoreMax']}] + + next_index = 0 if len(rival_music_list) < max_ct or num_user_songs == upper_lim else upper_lim + self.logger.info(f"Send rival {rival_id} songs {next_index}-{upper_lim} ({len(rival_music_list)}) out of {num_user_songs} for user {user_id} (next idx {next_index})") + + return { + "userId": user_id, + "rivalId": rival_id, + "nextIndex": next_index, + "userRivalMusicList": [{"musicId": x, "userRivalMusicDetailList": y} for x, y in rival_music_list.items()] + } + + async def handle_get_user_new_item_api_request(self, data: Dict) -> Dict: + # TODO: Added in 1.41, implement this? user_id = data["userId"] - rival_id = data["rivalId"] - next_idx = data["nextIndex"] - rival_music_levels = data["userRivalMusicLevelList"] - - """ - class UserRivalMusicList: - class UserRivalMusicDetailList: - level: int - achievement: int - deluxscoreMax: int - - musicId: int - userRivalMusicDetailList: list[UserRivalMusicDetailList] - """ - return {"userId": user_id, "nextIndex": 0, "userRivalMusicList": []} + version = data.get("version", 1041000) + user_playlog_list = data.get("userPlaylogList", []) + + return { + "userId": user_id, + "itemKind": -1, + "itemId": -1, + } async def handle_get_user_music_api_request(self, data: Dict) -> Dict: user_id = data.get("userId", 0) @@ -636,3 +677,208 @@ class Mai2DX(Mai2Base): return ret ret['loginId'] = ret.get('loginCount', 0) return ret + + # CardMaker support added in Universe + async def handle_cm_get_user_preview_api_request(self, data: Dict) -> Dict: + p = await self.data.profile.get_profile_detail(data["userId"], self.version) + if p is None: + return {} + + return { + "userName": p["userName"], + "rating": p["playerRating"], + # hardcode lastDataVersion for CardMaker + "lastDataVersion": "1.20.00", # Future versiohs should replace this with the correct version + # checks if the user is still logged in + "isLogin": False, + "isExistSellingCard": True, + } + + async def handle_cm_get_user_data_api_request(self, data: Dict) -> Dict: + # user already exists, because the preview checks that already + p = await self.data.profile.get_profile_detail(data["userId"], self.version) + + cards = await self.data.card.get_user_cards(data["userId"]) + if cards is None or len(cards) == 0: + # This should never happen + self.logger.error( + f"handle_get_user_data_api_request: Internal error - No cards found for user id {data['userId']}" + ) + return {} + + # get the dict representation of the row so we can modify values + user_data = p._asdict() + + # remove the values the game doesn't want + user_data.pop("id") + user_data.pop("user") + user_data.pop("version") + + return {"userId": data["userId"], "userData": user_data} + + async def handle_cm_login_api_request(self, data: Dict) -> Dict: + return {"returnCode": 1} + + async def handle_cm_logout_api_request(self, data: Dict) -> Dict: + return {"returnCode": 1} + + async def handle_cm_get_selling_card_api_request(self, data: Dict) -> Dict: + selling_cards = await self.data.static.get_enabled_cards(self.version) + if selling_cards is None: + return {"length": 0, "sellingCardList": []} + + selling_card_list = [] + for card in selling_cards: + tmp = card._asdict() + tmp.pop("id") + tmp.pop("version") + tmp.pop("cardName") + tmp.pop("enabled") + + tmp["startDate"] = datetime.strftime( + tmp["startDate"], Mai2Constants.DATE_TIME_FORMAT + ) + tmp["endDate"] = datetime.strftime( + tmp["endDate"], Mai2Constants.DATE_TIME_FORMAT + ) + tmp["noticeStartDate"] = datetime.strftime( + tmp["noticeStartDate"], Mai2Constants.DATE_TIME_FORMAT + ) + tmp["noticeEndDate"] = datetime.strftime( + tmp["noticeEndDate"], Mai2Constants.DATE_TIME_FORMAT + ) + + selling_card_list.append(tmp) + + return {"length": len(selling_card_list), "sellingCardList": selling_card_list} + + async def handle_cm_get_user_card_api_request(self, data: Dict) -> Dict: + user_cards = await self.data.item.get_cards(data["userId"]) + if user_cards is None: + return {"returnCode": 1, "length": 0, "nextIndex": 0, "userCardList": []} + + max_ct = data["maxCount"] + next_idx = data["nextIndex"] + start_idx = next_idx + end_idx = max_ct + start_idx + + if len(user_cards[start_idx:]) > max_ct: + next_idx += max_ct + else: + next_idx = 0 + + card_list = [] + for card in user_cards: + tmp = card._asdict() + tmp.pop("id") + tmp.pop("user") + + tmp["startDate"] = datetime.strftime( + tmp["startDate"], Mai2Constants.DATE_TIME_FORMAT + ) + tmp["endDate"] = datetime.strftime( + tmp["endDate"], Mai2Constants.DATE_TIME_FORMAT + ) + card_list.append(tmp) + + return { + "returnCode": 1, + "length": len(card_list[start_idx:end_idx]), + "nextIndex": next_idx, + "userCardList": card_list[start_idx:end_idx], + } + + async def handle_cm_get_user_item_api_request(self, data: Dict) -> Dict: + await self.handle_get_user_item_api_request(data) + + async def handle_cm_get_user_character_api_request(self, data: Dict) -> Dict: + characters = await self.data.item.get_characters(data["userId"]) + + chara_list = [] + for chara in characters: + chara_list.append( + { + "characterId": chara["characterId"], + # no clue why those values are even needed + "point": 0, + "count": 0, + "level": chara["level"], + "nextAwake": 0, + "nextAwakePercent": 0, + "favorite": False, + "awakening": chara["awakening"], + "useCount": chara["useCount"], + } + ) + + return { + "returnCode": 1, + "length": len(chara_list), + "userCharacterList": chara_list, + } + + async def handle_cm_get_user_card_print_error_api_request(self, data: Dict) -> Dict: + return {"length": 0, "userPrintDetailList": []} + + async def handle_cm_upsert_user_print_api_request(self, data: Dict) -> Dict: + user_id = data["userId"] + upsert = data["userPrintDetail"] + + # set a random card serial number + serial_id = "".join([str(randint(0, 9)) for _ in range(20)]) + + # calculate start and end date of the card + start_date = datetime.utcnow() + end_date = datetime.utcnow() + timedelta(days=15) + + user_card = upsert["userCard"] + await self.data.item.put_card( + user_id, + user_card["cardId"], + user_card["cardTypeId"], + user_card["charaId"], + user_card["mapId"], + # add the correct start date and also the end date in 15 days + start_date, + end_date, + ) + + # get the profile extend to save the new bought card + extend = await self.data.profile.get_profile_extend(user_id, self.version) + if extend: + extend = extend._asdict() + # parse the selectedCardList + # 6 = Freedom Pass, 4 = Gold Pass (cardTypeId) + selected_cards: List = extend["selectedCardList"] + + # if no pass is already added, add the corresponding pass + if not user_card["cardTypeId"] in selected_cards: + selected_cards.insert(0, user_card["cardTypeId"]) + + extend["selectedCardList"] = selected_cards + await self.data.profile.put_profile_extend(user_id, self.version, extend) + + # properly format userPrintDetail for the database + upsert.pop("userCard") + upsert.pop("serialId") + upsert["printDate"] = datetime.strptime(upsert["printDate"], "%Y-%m-%d") + + await self.data.item.put_user_print_detail(user_id, serial_id, upsert) + + return { + "returnCode": 1, + "orderId": 0, + "serialId": serial_id, + "startDate": datetime.strftime(start_date, Mai2Constants.DATE_TIME_FORMAT), + "endDate": datetime.strftime(end_date, Mai2Constants.DATE_TIME_FORMAT), + } + + async def handle_cm_upsert_user_printlog_api_request(self, data: Dict) -> Dict: + return { + "returnCode": 1, + "orderId": 0, + "serialId": data["userPrintlog"]["serialId"], + } + + async def handle_cm_upsert_buy_card_api_request(self, data: Dict) -> Dict: + return {"returnCode": 1} From 319aea098f1dbe587f4aea15997cd1e071bc948c Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Sat, 8 Jun 2024 22:19:59 -0400 Subject: [PATCH 152/230] dx: fix GetUserRivalMusicApi list index out of range --- titles/mai2/dx.py | 2 ++ 1 file changed, 2 insertions(+) diff --git a/titles/mai2/dx.py b/titles/mai2/dx.py index 2c7d960..3c5c319 100644 --- a/titles/mai2/dx.py +++ b/titles/mai2/dx.py @@ -600,6 +600,8 @@ class Mai2DX(Mai2Base): num_user_songs = len(songs) for x in range(next_index, upper_lim): + if x >= num_user_songs: + break tmp = songs[x]._asdict() if tmp['musicId'] in rival_music_list: From e7ddfcda2e25ca30868908bf55426958eadd6ea6 Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Sat, 8 Jun 2024 22:29:49 -0400 Subject: [PATCH 153/230] mai2: oops, forgot version --- titles/mai2/dx.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/titles/mai2/dx.py b/titles/mai2/dx.py index 3c5c319..04c9172 100644 --- a/titles/mai2/dx.py +++ b/titles/mai2/dx.py @@ -568,7 +568,7 @@ class Mai2DX(Mai2Base): if not user_id or not rival_id: return {} - rival_pf = await self.data.profile.get_profile_detail(rival_id) + rival_pf = await self.data.profile.get_profile_detail(rival_id, self.version) if not rival_pf: return {} return { From b4b8650acc846cff59092f9e95218ab50d162549 Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Sun, 9 Jun 2024 03:05:57 -0400 Subject: [PATCH 154/230] mai2: add basic webui --- core/frontend.py | 16 +- titles/mai2/__init__.py | 2 + titles/mai2/frontend.py | 190 +++++++++++++++++++ titles/mai2/schema/profile.py | 16 ++ titles/mai2/schema/score.py | 20 ++ titles/mai2/templates/css/mai2_style.css | 195 ++++++++++++++++++++ titles/mai2/templates/mai2_header.jinja | 17 ++ titles/mai2/templates/mai2_index.jinja | 134 ++++++++++++++ titles/mai2/templates/mai2_playlog.jinja | 225 +++++++++++++++++++++++ 9 files changed, 813 insertions(+), 2 deletions(-) create mode 100644 titles/mai2/frontend.py create mode 100644 titles/mai2/templates/css/mai2_style.css create mode 100644 titles/mai2/templates/mai2_header.jinja create mode 100644 titles/mai2/templates/mai2_index.jinja create mode 100644 titles/mai2/templates/mai2_playlog.jinja diff --git a/core/frontend.py b/core/frontend.py index b9d1604..31a6254 100644 --- a/core/frontend.py +++ b/core/frontend.py @@ -44,12 +44,13 @@ class ShopOwner(): self.permissions = perms class UserSession(): - def __init__(self, usr_id: int = 0, ip: str = "", perms: int = 0, ongeki_ver: int = 7, chunithm_ver: int = -1): + def __init__(self, usr_id: int = 0, ip: str = "", perms: int = 0, ongeki_ver: int = 7, chunithm_ver: int = -1, maimai_version: int = -1): self.user_id = usr_id self.current_ip = ip self.permissions = perms self.ongeki_version = ongeki_ver self.chunithm_version = chunithm_ver + self.maimai_version = maimai_version class FrontendServlet(): def __init__(self, cfg: CoreConfig, config_dir: str) -> None: @@ -216,6 +217,7 @@ class FE_Base(): sesh.current_ip = tk['current_ip'] sesh.permissions = tk['permissions'] sesh.chunithm_version = tk['chunithm_version'] + sesh.maimai_version = tk['maimai_version'] if sesh.user_id <= 0: self.logger.error("User session failed to validate due to an invalid ID!") @@ -260,7 +262,17 @@ class FE_Base(): def encode_session(self, sesh: UserSession, exp_seconds: int = 86400) -> str: try: - return jwt.encode({ "user_id": sesh.user_id, "current_ip": sesh.current_ip, "permissions": sesh.permissions, "ongeki_version": sesh.ongeki_version, "chunithm_version": sesh.chunithm_version, "exp": int(datetime.now(tz=timezone.utc).timestamp()) + exp_seconds }, b64decode(self.core_config.frontend.secret), algorithm="HS256") + return jwt.encode({ + "user_id": sesh.user_id, + "current_ip": sesh.current_ip, + "permissions": sesh.permissions, + "ongeki_version": sesh.ongeki_version, + "chunithm_version": sesh.chunithm_version, + "maimai_version": sesh.maimai_version, + "exp": int(datetime.now(tz=timezone.utc).timestamp()) + exp_seconds }, + b64decode(self.core_config.frontend.secret), + algorithm="HS256" + ) except jwt.InvalidKeyError: self.logger.error("Failed to encode User session because the secret is invalid!") return "" diff --git a/titles/mai2/__init__.py b/titles/mai2/__init__.py index 74cfddf..234e864 100644 --- a/titles/mai2/__init__.py +++ b/titles/mai2/__init__.py @@ -2,10 +2,12 @@ from titles.mai2.index import Mai2Servlet from titles.mai2.const import Mai2Constants from titles.mai2.database import Mai2Data from titles.mai2.read import Mai2Reader +from .frontend import Mai2Frontend index = Mai2Servlet database = Mai2Data reader = Mai2Reader +frontend = Mai2Frontend game_codes = [ Mai2Constants.GAME_CODE_DX, Mai2Constants.GAME_CODE_FINALE, diff --git a/titles/mai2/frontend.py b/titles/mai2/frontend.py new file mode 100644 index 0000000..6ce8828 --- /dev/null +++ b/titles/mai2/frontend.py @@ -0,0 +1,190 @@ +from typing import List +from starlette.routing import Route, Mount +from starlette.requests import Request +from starlette.responses import Response, RedirectResponse +from os import path +import yaml +import jinja2 + +from core.frontend import FE_Base, UserSession +from core.config import CoreConfig +from .database import Mai2Data +from .config import Mai2Config +from .const import Mai2Constants + +class Mai2Frontend(FE_Base): + def __init__( + self, cfg: CoreConfig, environment: jinja2.Environment, cfg_dir: str + ) -> None: + super().__init__(cfg, environment) + self.data = Mai2Data(cfg) + self.game_cfg = Mai2Config() + if path.exists(f"{cfg_dir}/{Mai2Constants.CONFIG_NAME}"): + self.game_cfg.update( + yaml.safe_load(open(f"{cfg_dir}/{Mai2Constants.CONFIG_NAME}")) + ) + self.nav_name = "maimai" + + def get_routes(self) -> List[Route]: + return [ + Route("/", self.render_GET, methods=['GET']), + Mount("/playlog", routes=[ + Route("/", self.render_GET_playlog, methods=['GET']), + Route("/{index}", self.render_GET_playlog, methods=['GET']), + ]), + Route("/update.name", self.update_name, methods=['POST']), + Route("/version.change", self.version_change, methods=['POST']), + ] + + async def render_GET(self, request: Request) -> bytes: + template = self.environment.get_template( + "titles/mai2/templates/mai2_index.jinja" + ) + usr_sesh = self.validate_session(request) + if not usr_sesh: + usr_sesh = UserSession() + + if usr_sesh.user_id > 0: + versions = await self.data.profile.get_all_profile_versions(usr_sesh.user_id) + profile = [] + if versions: + # maimai_version is -1 means it is not initialized yet, select a default version from existing. + if usr_sesh.maimai_version < 0: + usr_sesh.maimai_version = versions[0]['version'] + profile = await self.data.profile.get_profile_detail(usr_sesh.user_id, usr_sesh.maimai_version) + versions = [x['version'] for x in versions] + + resp = Response(template.render( + title=f"{self.core_config.server.name} | {self.nav_name}", + game_list=self.environment.globals["game_list"], + sesh=vars(usr_sesh), + user_id=usr_sesh.user_id, + profile=profile, + version_list=Mai2Constants.VERSION_STRING, + versions=versions, + cur_version=usr_sesh.maimai_version + ), media_type="text/html; charset=utf-8") + + if usr_sesh.maimai_version >= 0: + encoded_sesh = self.encode_session(usr_sesh) + resp.delete_cookie("DIANA_SESH") + resp.set_cookie("DIANA_SESH", encoded_sesh) + return resp + + else: + return RedirectResponse("/gate/", 303) + + async def render_GET_playlog(self, request: Request) -> bytes: + template = self.environment.get_template( + "titles/mai2/templates/mai2_playlog.jinja" + ) + usr_sesh = self.validate_session(request) + if not usr_sesh: + print("wtf") + usr_sesh = UserSession() + + if usr_sesh.user_id > 0: + if usr_sesh.maimai_version < 0: + print(usr_sesh.maimai_version) + return RedirectResponse("/game/mai2/", 303) + path_index = request.path_params.get('index') + if not path_index or int(path_index) < 1: + index = 0 + else: + index = int(path_index) - 1 # 0 and 1 are 1st page + user_id = usr_sesh.user_id + playlog_count = await self.data.score.get_user_playlogs_count(user_id) + if playlog_count < index * 20 : + return Response(template.render( + title=f"{self.core_config.server.name} | {self.nav_name}", + game_list=self.environment.globals["game_list"], + sesh=vars(usr_sesh), + playlog_count=0 + ), media_type="text/html; charset=utf-8") + playlog = await self.data.score.get_playlogs(user_id, index, 20) + playlog_with_title = [] + for record in playlog: + music_chart = await self.data.static.get_music_chart(usr_sesh.maimai_version, record.musicId, record.level) + if music_chart: + difficultyNum=music_chart.chartId + difficulty=music_chart.difficulty + artist=music_chart.artist + title=music_chart.title + else: + difficultyNum=0 + difficulty=0 + artist="unknown" + title="musicid: " + str(record.musicId) + playlog_with_title.append({ + "raw": record, + "title": title, + "difficultyNum": difficultyNum, + "difficulty": difficulty, + "artist": artist, + }) + return Response(template.render( + title=f"{self.core_config.server.name} | {self.nav_name}", + game_list=self.environment.globals["game_list"], + sesh=vars(usr_sesh), + user_id=usr_sesh.user_id, + playlog=playlog_with_title, + playlog_count=playlog_count + ), media_type="text/html; charset=utf-8") + else: + return RedirectResponse("/gate/", 303) + + async def update_name(self, request: Request) -> bytes: + usr_sesh = self.validate_session(request) + if not usr_sesh: + return RedirectResponse("/gate/", 303) + + form_data = await request.form() + new_name: str = form_data.get("new_name") + new_name_full = "" + + if not new_name: + return RedirectResponse("/gate/?e=4", 303) + + if len(new_name) > 8: + return RedirectResponse("/gate/?e=8", 303) + + for x in new_name: # FIXME: This will let some invalid characters through atm + o = ord(x) + try: + if o == 0x20: + new_name_full += chr(0x3000) + elif o < 0x7F and o > 0x20: + new_name_full += chr(o + 0xFEE0) + elif o <= 0x7F: + self.logger.warn(f"Invalid ascii character {o:02X}") + return RedirectResponse("/gate/?e=4", 303) + else: + new_name_full += x + + except Exception as e: + self.logger.error(f"Something went wrong parsing character {o:04X} - {e}") + return RedirectResponse("/gate/?e=4", 303) + + if not await self.data.profile.update_name(usr_sesh.user_id, new_name_full): + return RedirectResponse("/gate/?e=999", 303) + + return RedirectResponse("/game/mai2/?s=1", 303) + + async def version_change(self, request: Request): + usr_sesh = self.validate_session(request) + if not usr_sesh: + usr_sesh = UserSession() + + if usr_sesh.user_id > 0: + form_data = await request.form() + maimai_version = form_data.get("version") + self.logger.info(f"version change to: {maimai_version}") + if(maimai_version.isdigit()): + usr_sesh.maimai_version=int(maimai_version) + encoded_sesh = self.encode_session(usr_sesh) + self.logger.info(f"Created session with JWT {encoded_sesh}") + resp = RedirectResponse("/game/mai2/", 303) + resp.set_cookie("DIANA_SESH", encoded_sesh) + return resp + else: + return RedirectResponse("/gate/", 303) \ No newline at end of file diff --git a/titles/mai2/schema/profile.py b/titles/mai2/schema/profile.py index d45ee16..1b76b07 100644 --- a/titles/mai2/schema/profile.py +++ b/titles/mai2/schema/profile.py @@ -511,6 +511,11 @@ rival = Table( ) class Mai2ProfileData(BaseData): + async def get_all_profile_versions(self, user_id: int) -> Optional[List[Row]]: + result = await self.execute(detail.select(detail.c.user == user_id)) + if result: + return result.fetchall() + async def put_profile_detail( self, user_id: int, version: int, detail_data: Dict, is_dx: bool = True ) -> Optional[Row]: @@ -899,3 +904,14 @@ class Mai2ProfileData(BaseData): result = await self.execute(rival.delete(and_(rival.c.user == user_id, rival.c.rival == rival_id))) if not result: self.logger.error(f"Failed to remove rival {rival_id} for user {user_id}!") + + async def update_name(self, user_id: int, new_name: str) -> bool: + sql = detail.update(detail.c.user == user_id).values( + userName=new_name + ) + result = await self.execute(sql) + + if result is None: + self.logger.warning(f"Failed to set user {user_id} name to {new_name}") + return False + return True diff --git a/titles/mai2/schema/score.py b/titles/mai2/schema/score.py index 59b61b6..d4ea5b9 100644 --- a/titles/mai2/schema/score.py +++ b/titles/mai2/schema/score.py @@ -398,3 +398,23 @@ class Mai2ScoreData(BaseData): if result is None: return None return result.fetchall() + + async def get_playlogs(self, user_id: int, idx: int = 0, limit: int = 0) -> Optional[List[Row]]: + sql = playlog.select(playlog.c.user == user_id) + + if limit: + sql = sql.limit(limit) + if idx: + sql = sql.offset(idx * limit) + + result = await self.execute(sql) + if result: + return result.fetchall() + + async def get_user_playlogs_count(self, aime_id: int) -> Optional[Row]: + sql = select(func.count()).where(playlog.c.user == aime_id) + result = await self.execute(sql) + if result is None: + self.logger.warning(f"aime_id {aime_id} has no playlog ") + return None + return result.scalar() diff --git a/titles/mai2/templates/css/mai2_style.css b/titles/mai2/templates/css/mai2_style.css new file mode 100644 index 0000000..4aceab8 --- /dev/null +++ b/titles/mai2/templates/css/mai2_style.css @@ -0,0 +1,195 @@ +.mai2-header { + text-align: center; +} + +ul.mai2-navi { + list-style-type: none; + padding: 0; + overflow: hidden; + background-color: #333; + text-align: center; + display: inline-block; +} + +ul.mai2-navi li { + display: inline-block; +} + +ul.mai2-navi li a { + display: block; + color: white; + text-align: center; + padding: 14px 16px; + text-decoration: none; +} + +ul.mai2-navi li a:hover:not(.active) { + background-color: #111; +} + +ul.mai2-navi li a.active { + background-color: #4CAF50; +} + +ul.mai2-navi li.right { + float: right; +} + +@media screen and (max-width: 600px) { + + ul.mai2-navi li.right, + ul.mai2-navi li { + float: none; + display: block; + text-align: center; + } +} + +table { + border-collapse: collapse; + border-spacing: 0; + border-collapse: separate; + overflow: hidden; + background-color: #555555; + +} + +th, td { + text-align: left; + border: none; + +} + +th { + color: white; +} + +.table-rowdistinct tr:nth-child(even) { + background-color: #303030; +} + +.table-rowdistinct tr:nth-child(odd) { + background-color: #555555; +} + +caption { + text-align: center; + color: white; + font-size: 18px; + font-weight: bold; +} + +.table-large { + margin: 16px; +} + +.table-large th, +.table-large td { + padding: 8px; +} + +.table-small { + width: 100%; + margin: 4px; +} + +.table-small th, +.table-small td { + padding: 2px; +} + +.bg-card { + background-color: #555555; +} + +.card-hover { + transition: all 0.2s ease-in-out; +} + +.card-hover:hover { + transform: scale(1.02); +} + +.basic { + color: #28a745; + font-weight: bold; +} + +.hard { + color: #ffc107; + + font-weight: bold; +} + +.expert { + color: #dc3545; + font-weight: bold; +} + +.master { + color: #dd09e8; + font-weight: bold; +} + +.ultimate { + color: #000000; + font-weight: bold; +} + +.score { + color: #ffffff; + font-weight: bold; +} + +.rainbow { + background: linear-gradient(to right, red, yellow, lime, aqua, blue, fuchsia) 0 / 5em; + background-clip: text; + -webkit-background-clip: text; + -webkit-text-fill-color: transparent; + font-weight: bold; +} + +.platinum { + color: #FFFF00; + font-weight: bold; +} + +.gold { + color: #FFFF00; + font-weight: bold; +} + +.scrolling-text { + overflow: hidden; +} + +.scrolling-text p { + white-space: nowrap; + display: inline-block; + +} + +.scrolling-text h6 { + white-space: nowrap; + display: inline-block; + +} + +.scrolling-text h5 { + white-space: nowrap; + display: inline-block; + +} + +.scrolling { + animation: scroll 10s linear infinite; +} + +@keyframes scroll { + 0% { + transform: translateX(100%); + } + 100% { + transform: translateX(-100%); + } +} \ No newline at end of file diff --git a/titles/mai2/templates/mai2_header.jinja b/titles/mai2/templates/mai2_header.jinja new file mode 100644 index 0000000..4a4cb86 --- /dev/null +++ b/titles/mai2/templates/mai2_header.jinja @@ -0,0 +1,17 @@ +
+

maimai

+ +
+ \ No newline at end of file diff --git a/titles/mai2/templates/mai2_index.jinja b/titles/mai2/templates/mai2_index.jinja new file mode 100644 index 0000000..6490fdc --- /dev/null +++ b/titles/mai2/templates/mai2_index.jinja @@ -0,0 +1,134 @@ +{% extends "core/templates/index.jinja" %} +{% block content %} + +
+ {% include 'titles/mai2/templates/mai2_header.jinja' %} + {% if profile is defined and profile is not none and profile|length > 0 %} +
+
+
+ + + + + + + + + + + + + + + + + + + + + + +
OVERVIEW
{{ profile.userName }} + +
version: + + {% if versions | length > 1 %} +

You have {{ versions | length }} versions.

+ {% endif %} +
Rating: + + {{ profile.playerRating }} + + + (highest: {{ profile.highestRating }}) + +
Play Counts:{{ profile.playCount }}
Last Play Date:{{ profile.lastPlayDate }}
+
+
+
+
+ + + + + + + + + + + + + + + + + + + + + + + + + + +
SCORE
Total Delux Score:{{ profile.totalDeluxscore }}
Total Basic Delux Score:{{ profile.totalBasicDeluxscore }}
Total Advanced Delux Score:{{ profile.totalAdvancedDeluxscore }}
Total Expert Delux Score:{{ profile.totalExpertDeluxscore }}
Total Master Delux Score:{{ profile.totalMasterDeluxscore }}
Total ReMaster Delux Score:{{ profile.totalReMasterDeluxscore }}
+
+
+
+ {% if error is defined %} + {% include "core/templates/widgets/err_banner.jinja" %} + {% endif %} + {% elif sesh is defined and sesh is not none and sesh.user_id > 0 %} + No profile information found for this account. + {% else %} + Login to view profile information. + {% endif %} +
+ + +{% endblock content %} \ No newline at end of file diff --git a/titles/mai2/templates/mai2_playlog.jinja b/titles/mai2/templates/mai2_playlog.jinja new file mode 100644 index 0000000..3e1d5fd --- /dev/null +++ b/titles/mai2/templates/mai2_playlog.jinja @@ -0,0 +1,225 @@ +{% extends "core/templates/index.jinja" %} +{% block content %} + +
+ {% include 'titles/mai2/templates/mai2_header.jinja' %} + {% if playlog is defined and playlog is not none %} +
+

Playlog counts: {{ playlog_count }}

+ {% set rankName = ['D', 'C', 'B', 'BB', 'BBB', 'A', 'AA', 'AAA', 'S', 'S+', 'SS', 'SS+', 'SSS', 'SSS+'] %} + {% set difficultyName = ['basic', 'hard', 'expert', 'master', 'ultimate'] %} + {% for record in playlog %} +
+
+
+
+
{{ record.title }}
+
+
{{ record.artist }}
+
+
+
{{ record.raw.userPlayDate }}
+
TRACK {{ record.raw.trackNo }}
+
+
+
+
+

{{ record.raw.deluxscore }}

+

{{ rankName[record.raw.rank] }}

+
+ {{ difficultyName[record.raw.level] }}  {{ record.difficulty }} +
+
+
+ + + + + + + + + + + + + + + + + + + + + +
CRITICAL PERFECT + Tap: {{ record.raw.tapCriticalPerfect }}
+ Hold: {{ record.raw.holdCriticalPerfect }}
+ Slide: {{ record.raw.slideCriticalPerfect }}
+ Touch: {{ record.raw.touchCriticalPerfect }}
+ Break: {{ record.raw.breakCriticalPerfect }} +
PERFECT + Tap: {{ record.raw.tapPerfect }}
+ Hold: {{ record.raw.holdPerfect }}
+ Slide: {{ record.raw.slidePerfect }}
+ Touch: {{ record.raw.touchPerfect }}
+ Break: {{ record.raw.breakPerfect }} +
GREAT + Tap: {{ record.raw.tapGreat }}
+ Hold: {{ record.raw.holdGreat }}
+ Slide: {{ record.raw.slideGreat }}
+ Touch: {{ record.raw.touchGreat }}
+ Break: {{ record.raw.breakGreat }} +
GOOD + Tap: {{ record.raw.tapGood }}
+ Hold: {{ record.raw.holdGood }}
+ Slide: {{ record.raw.slideGood }}
+ Touch: {{ record.raw.touchGood }}
+ Break: {{ record.raw.breakGood }} +
MISS + Tap: {{ record.raw.tapMiss }}
+ Hold: {{ record.raw.holdMiss }}
+ Slide: {{ record.raw.slideMiss }}
+ Touch: {{ record.raw.touchMiss }}
+ Break: {{ record.raw.breakMiss }} +
+
+
+ {%if record.raw.comboStatus == 1 %} +
FULL COMBO
+ {% endif %} + {%if record.raw.comboStatus == 2 %} +
FULL COMBO +
+ {% endif %} + {%if record.raw.comboStatus == 3 %} +
ALL PERFECT
+ {% endif %} + {%if record.raw.comboStatus == 4 %} +
ALL PERFECT +
+ {% endif %} + {%if record.raw.syncStatus == 1 %} +
FULL SYNC
+ {% endif %} + {%if record.raw.syncStatus == 2 %} +
FULL SYNC +
+ {% endif %} + {%if record.raw.syncStatus == 3 %} +
FULL SYNC DX
+ {% endif %} + {%if record.raw.syncStatus == 4 %} +
FULL SYNC DX +
+ {% endif %} + {%if record.raw.isAchieveNewRecord == 1 or record.raw.isDeluxscoreNewRecord == 1 %} +
NEW RECORD
+ {% endif %} +
+
+
+
+ {% endfor %} +
+ {% set playlog_pages = playlog_count // 20 + 1 %} + {% elif sesh is defined and sesh is not none and sesh.user_id > 0 %} + No Playlog information found for this account. + {% else %} + Login to view profile information. + {% endif %} +
+ + + +{% endblock content %} \ No newline at end of file From e69922d91b06e8ae5046755889999ad7defb9f19 Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Sun, 9 Jun 2024 03:14:43 -0400 Subject: [PATCH 155/230] ongeki: fix frontend versions --- core/allnet.py | 2 +- core/frontend.py | 15 ++++++++------- titles/chuni/frontend.py | 4 ++-- titles/mai2/frontend.py | 6 +++--- titles/ongeki/frontend.py | 18 ++++++++++++------ 5 files changed, 26 insertions(+), 19 deletions(-) diff --git a/core/allnet.py b/core/allnet.py index 861a603..9eb6595 100644 --- a/core/allnet.py +++ b/core/allnet.py @@ -960,7 +960,7 @@ class DLReport: return True -cfg_dir = environ.get("DIANA_CFG_DIR", "config") +cfg_dir = environ.get("ARTEMIS_CFG_DIR", "config") cfg: CoreConfig = CoreConfig() if path.exists(f"{cfg_dir}/core.yaml"): cfg.update(yaml.safe_load(open(f"{cfg_dir}/core.yaml"))) diff --git a/core/frontend.py b/core/frontend.py index 31a6254..f15f58a 100644 --- a/core/frontend.py +++ b/core/frontend.py @@ -193,7 +193,7 @@ class FE_Base(): ), media_type="text/html; charset=utf-8") if sesh is None: - resp.delete_cookie("DIANA_SESH") + resp.delete_cookie("ARTEMIS_SESH") return resp def get_routes(self) -> List[Route]: @@ -218,6 +218,7 @@ class FE_Base(): sesh.permissions = tk['permissions'] sesh.chunithm_version = tk['chunithm_version'] sesh.maimai_version = tk['maimai_version'] + sesh.ongeki_version = tk['ongeki_version'] if sesh.user_id <= 0: self.logger.error("User session failed to validate due to an invalid ID!") @@ -243,7 +244,7 @@ class FE_Base(): return UserSession() def validate_session(self, request: Request) -> Optional[UserSession]: - sesh = request.cookies.get('DIANA_SESH', "") + sesh = request.cookies.get('ARTEMIS_SESH', "") if not sesh: return None @@ -304,7 +305,7 @@ class FE_Gate(FE_Base): error=err, sesh=vars(UserSession()), ), media_type="text/html; charset=utf-8") - resp.delete_cookie("DIANA_SESH") + resp.delete_cookie("ARTEMIS_SESH") return resp async def render_login(self, request: Request): @@ -354,7 +355,7 @@ class FE_Gate(FE_Base): usr_sesh = self.encode_session(sesh) self.logger.debug(f"Created session with JWT {usr_sesh}") resp = RedirectResponse("/user/", 303) - resp.set_cookie("DIANA_SESH", usr_sesh) + resp.set_cookie("ARTEMIS_SESH", usr_sesh) return resp @@ -393,7 +394,7 @@ class FE_Gate(FE_Base): usr_sesh = self.encode_session(sesh) self.logger.debug(f"Created session with JWT {usr_sesh}") resp = RedirectResponse("/user/", 303) - resp.set_cookie("DIANA_SESH", usr_sesh) + resp.set_cookie("ARTEMIS_SESH", usr_sesh) return resp @@ -511,7 +512,7 @@ class FE_User(FE_Base): async def render_logout(self, request: Request): resp = RedirectResponse("/gate/", 303) - resp.delete_cookie("DIANA_SESH") + resp.delete_cookie("ARTEMIS_SESH") return resp async def edit_card(self, request: Request) -> RedirectResponse: @@ -895,7 +896,7 @@ class FE_Machine(FE_Base): arcade={} ), media_type="text/html; charset=utf-8") -cfg_dir = environ.get("DIANA_CFG_DIR", "config") +cfg_dir = environ.get("ARTEMIS_CFG_DIR", "config") cfg: CoreConfig = CoreConfig() if path.exists(f"{cfg_dir}/core.yaml"): cfg.update(yaml.safe_load(open(f"{cfg_dir}/core.yaml"))) diff --git a/titles/chuni/frontend.py b/titles/chuni/frontend.py index b0fa9bc..0dbefac 100644 --- a/titles/chuni/frontend.py +++ b/titles/chuni/frontend.py @@ -68,7 +68,7 @@ class ChuniFrontend(FE_Base): if usr_sesh.chunithm_version >= 0: encoded_sesh = self.encode_session(usr_sesh) - resp.set_cookie("DIANA_SESH", encoded_sesh) + resp.set_cookie("ARTEMIS_SESH", encoded_sesh) return resp else: @@ -240,7 +240,7 @@ class ChuniFrontend(FE_Base): encoded_sesh = self.encode_session(usr_sesh) self.logger.info(f"Created session with JWT {encoded_sesh}") resp = RedirectResponse("/game/chuni/", 303) - resp.set_cookie("DIANA_SESH", encoded_sesh) + resp.set_cookie("ARTEMIS_SESH", encoded_sesh) return resp else: return RedirectResponse("/gate/", 303) \ No newline at end of file diff --git a/titles/mai2/frontend.py b/titles/mai2/frontend.py index 6ce8828..635c2fa 100644 --- a/titles/mai2/frontend.py +++ b/titles/mai2/frontend.py @@ -67,8 +67,8 @@ class Mai2Frontend(FE_Base): if usr_sesh.maimai_version >= 0: encoded_sesh = self.encode_session(usr_sesh) - resp.delete_cookie("DIANA_SESH") - resp.set_cookie("DIANA_SESH", encoded_sesh) + resp.delete_cookie("ARTEMIS_SESH") + resp.set_cookie("ARTEMIS_SESH", encoded_sesh) return resp else: @@ -184,7 +184,7 @@ class Mai2Frontend(FE_Base): encoded_sesh = self.encode_session(usr_sesh) self.logger.info(f"Created session with JWT {encoded_sesh}") resp = RedirectResponse("/game/mai2/", 303) - resp.set_cookie("DIANA_SESH", encoded_sesh) + resp.set_cookie("ARTEMIS_SESH", encoded_sesh) return resp else: return RedirectResponse("/gate/", 303) \ No newline at end of file diff --git a/titles/ongeki/frontend.py b/titles/ongeki/frontend.py index 1cdec03..226f318 100644 --- a/titles/ongeki/frontend.py +++ b/titles/ongeki/frontend.py @@ -31,7 +31,8 @@ class OngekiFrontend(FE_Base): def get_routes(self) -> List[Route]: return [ - Route("/", self.render_GET) + Route("/", self.render_GET), + Route("/version.change", self.render_POST, methods=['POST']) ] async def render_GET(self, request: Request) -> bytes: @@ -69,29 +70,34 @@ class OngekiFrontend(FE_Base): return RedirectResponse("/gate/", 303) async def render_POST(self, request: Request): - uri = request.uri.decode() + uri = request.url.path + frm = await request.form() usr_sesh = self.validate_session(request) if not usr_sesh: usr_sesh = UserSession() if usr_sesh.user_id > 0: if uri == "/game/ongeki/rival.add": - rival_id = request.args[b"rivalUserId"][0].decode() + rival_id = frm.get("rivalUserId") await self.data.profile.put_rival(usr_sesh.user_id, rival_id) # self.logger.info(f"{usr_sesh.user_id} added a rival") return RedirectResponse(b"/game/ongeki/", 303) elif uri == "/game/ongeki/rival.delete": - rival_id = request.args[b"rivalUserId"][0].decode() + rival_id = frm.get("rivalUserId") await self.data.profile.delete_rival(usr_sesh.user_id, rival_id) # self.logger.info(f"{response}") return RedirectResponse(b"/game/ongeki/", 303) elif uri == "/game/ongeki/version.change": - ongeki_version=request.args[b"version"][0].decode() + ongeki_version=frm.get("version") if(ongeki_version.isdigit()): usr_sesh.ongeki_version=int(ongeki_version) - return RedirectResponse("/game/ongeki/", 303) + enc = self.encode_session(usr_sesh) + resp = RedirectResponse("/game/ongeki/", 303) + resp.delete_cookie('ARTEMIS_SESH') + resp.set_cookie('ARTEMIS_SESH', enc) + return resp else: Response("Something went wrong", status_code=500) From 1b5b9d7f9ad89928cef93475064a7701f2b35ef1 Mon Sep 17 00:00:00 2001 From: = <=> Date: Tue, 11 Jun 2024 01:06:24 +0200 Subject: [PATCH 156/230] very basic diva frontend --- example_config/core.yaml | 6 +-- titles/diva/__init__.py | 2 + titles/diva/frontend.py | 52 ++++++++++++++++++++++++ titles/diva/templates/css/diva_style.css | 0 titles/diva/templates/diva_index.jinja | 15 +++++++ 5 files changed, 72 insertions(+), 3 deletions(-) create mode 100644 titles/diva/frontend.py create mode 100644 titles/diva/templates/css/diva_style.css create mode 100644 titles/diva/templates/diva_index.jinja diff --git a/example_config/core.yaml b/example_config/core.yaml index 758a089..8f1ae3c 100644 --- a/example_config/core.yaml +++ b/example_config/core.yaml @@ -21,7 +21,7 @@ title: reboot_end_time: "05:00" database: - host: "localhost" + host: "192.168.192.12" username: "aime" password: "aime" name: "aime" @@ -33,7 +33,7 @@ database: memcached_host: "localhost" frontend: - enable: False + enable: True port: 8080 loglevel: "info" secret: "" @@ -58,7 +58,7 @@ aimedb: listen_address: "" loglevel: "info" port: 22345 - key: "" + key: "Copyright(C)SEGA" id_secret: "" id_lifetime_seconds: 86400 diff --git a/titles/diva/__init__.py b/titles/diva/__init__.py index d298ba2..7bfa2cc 100644 --- a/titles/diva/__init__.py +++ b/titles/diva/__init__.py @@ -2,8 +2,10 @@ from titles.diva.index import DivaServlet from titles.diva.const import DivaConstants from titles.diva.database import DivaData from titles.diva.read import DivaReader +from .frontend import DivaFrontend index = DivaServlet database = DivaData reader = DivaReader +frontend = DivaFrontend game_codes = [DivaConstants.GAME_CODE] diff --git a/titles/diva/frontend.py b/titles/diva/frontend.py new file mode 100644 index 0000000..ca93ca0 --- /dev/null +++ b/titles/diva/frontend.py @@ -0,0 +1,52 @@ +from typing import List +from starlette.routing import Route, Mount +from starlette.requests import Request +from starlette.responses import Response, RedirectResponse +from os import path +import yaml +import jinja2 + +from core.frontend import FE_Base, UserSession +from core.config import CoreConfig +from .database import DivaData +from .config import DivaConfig +from .const import DivaConstants + +class DivaFrontend(FE_Base): + def __init__( + self, cfg: CoreConfig, environment: jinja2.Environment, cfg_dir: str + ) -> None: + super().__init__(cfg, environment) + self.data = DivaData(cfg) + self.game_cfg = DivaConfig() + if path.exists(f"{cfg_dir}/{DivaConstants.CONFIG_NAME}"): + self.game_cfg.update( + yaml.safe_load(open(f"{cfg_dir}/{DivaConstants.CONFIG_NAME}")) + ) + self.nav_name = "diva" + + def get_routes(self) -> List[Route]: + return [ + Route("/", self.render_GET, methods=['GET']) + ] + + async def render_GET(self, request: Request) -> bytes: + template = self.environment.get_template( + "titles/diva/templates/diva_index.jinja" + ) + usr_sesh = self.validate_session(request) + if not usr_sesh: + usr_sesh = UserSession() + + if usr_sesh.user_id > 0: + profile = self.data.profile + + resp = Response(template.render( + title=f"{self.core_config.server.name} | {self.nav_name}", + game_list=self.environment.globals["game_list"], + sesh=vars(usr_sesh), + profile=profile + )) + return resp + else: + return RedirectResponse("/login") \ No newline at end of file diff --git a/titles/diva/templates/css/diva_style.css b/titles/diva/templates/css/diva_style.css new file mode 100644 index 0000000..e69de29 diff --git a/titles/diva/templates/diva_index.jinja b/titles/diva/templates/diva_index.jinja new file mode 100644 index 0000000..aa698b4 --- /dev/null +++ b/titles/diva/templates/diva_index.jinja @@ -0,0 +1,15 @@ +{% extends "core/templates/index.jinja" %} +{% block content %} + + +
+
+
+

{{ title }}

+

{{ description }}

+
+
+
+{% endblock %} \ No newline at end of file From e06e316b7d7670772bb6737c6d34db57f3ea4449 Mon Sep 17 00:00:00 2001 From: Hay1tsme Date: Tue, 11 Jun 2024 10:30:57 -0400 Subject: [PATCH 157/230] pokken: fix achievement flags --- titles/pokken/base.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/titles/pokken/base.py b/titles/pokken/base.py index 562f3b9..c50654a 100644 --- a/titles/pokken/base.py +++ b/titles/pokken/base.py @@ -339,7 +339,7 @@ class PokkenBase: for ach_flg in req.achievement_flag: ach_flgs.append(ach_flg) - await self.data.profile.update_profile_tutorial_flags(user_id, ach_flg) + await self.data.profile.update_profile_achievement_flags(user_id, ach_flg) for evt_flg in req.event_achievement_flag: evt_flgs.append(evt_flg) From 3fd65da7fd8c0031008dd429fe5c0b63df1b8035 Mon Sep 17 00:00:00 2001 From: Hay1tsme Date: Tue, 11 Jun 2024 12:25:45 -0400 Subject: [PATCH 158/230] pokken: backport changes from Diana --- titles/pokken/base.py | 159 +++++++++++++++++++++----------- titles/pokken/schema/profile.py | 98 ++++++++++++-------- 2 files changed, 161 insertions(+), 96 deletions(-) diff --git a/titles/pokken/base.py b/titles/pokken/base.py index c50654a..e22ad74 100644 --- a/titles/pokken/base.py +++ b/titles/pokken/base.py @@ -1,9 +1,7 @@ -from datetime import datetime, timedelta +from datetime import datetime import json, logging from typing import Any, Dict, List -import random -from core.data import Data from core import CoreConfig from .config import PokkenConfig from .proto import jackal_pb2 @@ -18,7 +16,6 @@ class PokkenBase: self.version = 0 self.logger = logging.getLogger("pokken") self.data = PokkenData(core_cfg) - self.SUPPORT_SET_NONE = 4294967295 async def handle_noop(self, request: Any) -> bytes: res = jackal_pb2.Response() @@ -38,7 +35,30 @@ class PokkenBase: res = jackal_pb2.Response() res.result = 1 res.type = jackal_pb2.MessageType.REGISTER_PCB - self.logger.info(f"Register PCB {request.register_pcb.pcb_id}") + pcbid = request.register_pcb.pcb_id + if not pcbid.isdigit() or len(pcbid) != 12 or \ + not pcbid.startswith(f"{PokkenConstants.SERIAL_IDENT[0]}{PokkenConstants.SERIAL_REGIONS[0]}{PokkenConstants.SERIAL_ROLES[0]}{PokkenConstants.SERIAL_CAB_IDENTS[0]}"): + self.logger.warn(f"Bad PCBID {pcbid}") + res.result = 0 + return res + + netid = PokkenConstants.NETID_PREFIX[0] + pcbid[5:] + + self.logger.info(f"Register PCB {pcbid} (netID {netid})") + + minfo = await self.data.arcade.get_machine(netid) + + if not minfo and not self.core_cfg.server.allow_unregistered_serials: + self.logger.warn(f"netID {netid} does not belong to any shop!") + res.result = 0 + return res + + elif not minfo: + self.logger.warn(f"Orphaned netID {netid} allowed to connect") + locid = 0 + + else: + locid = minfo['arcade'] regist_pcb = jackal_pb2.RegisterPcbResponseData() regist_pcb.server_time = int(datetime.now().timestamp()) @@ -46,7 +66,7 @@ class PokkenBase: "MatchingServer": { "host": f"https://{self.game_cfg.server.hostname}", "port": self.game_cfg.ports.game, - "url": "/SDAK/100/matching", + "url": "/pokken/matching", }, "StunServer": { "addr": self.game_cfg.server.stun_server_host, @@ -56,12 +76,12 @@ class PokkenBase: "addr": self.game_cfg.server.stun_server_host, "port": self.game_cfg.server.stun_server_port, }, - "AdmissionUrl": f"ws://{self.game_cfg.server.hostname}:{self.game_cfg.ports.admission}", - "locationId": 123, # FIXME: Get arcade's ID from the database - "logfilename": "JackalMatchingLibrary.log", - "biwalogfilename": "./biwa.log", + "AdmissionUrl": f"ws://{self.game_cfg.server.hostname}:{self.game_cfg.ports.admission}/pokken/admission", + "locationId": locid, + "logfilename": "J:\\JackalMatchingLibrary.log", + "biwalogfilename": "J:\\biwa_log.log", } - regist_pcb.bnp_baseuri = f"{self.core_cfg.server.hostname}/bna" + regist_pcb.bnp_baseuri = f"{self.core_cfg.mucha.hostname}/bna" regist_pcb.biwa_setting = json.dumps(biwa_setting) res.register_pcb.CopyFrom(regist_pcb) @@ -95,12 +115,11 @@ class PokkenBase: res.type = jackal_pb2.MessageType.LOAD_CLIENT_SETTINGS settings = jackal_pb2.LoadClientSettingsResponseData() - # TODO: Make configurable settings.money_magnification = 1 settings.continue_bonus_exp = 100 settings.continue_fight_money = 100 settings.event_bonus_exp = 100 - settings.level_cap = 999 + settings.level_cap = 100 settings.op_movie_flag = 0xFFFFFFFF settings.lucky_bonus_rate = 1 settings.fail_support_num = 10 @@ -132,9 +151,13 @@ class PokkenBase: res.type = jackal_pb2.MessageType.LOAD_USER access_code = request.load_user.access_code load_usr = jackal_pb2.LoadUserResponseData() - user_id = await self.data.card.get_user_id_from_card(access_code) + load_usr.load_hash = 1 + load_usr.access_code = access_code + load_usr.precedent_release_flag = 0xFFFFFFFF + load_usr.cardlock_status = False + card = await self.data.card.get_card_by_access_code(access_code) - if user_id is None and self.game_cfg.server.auto_register: + if card is None and self.game_cfg.server.auto_register: user_id = await self.data.user.create_user() card_id = await self.data.card.create_card(user_id, access_code) @@ -142,41 +165,27 @@ class PokkenBase: f"Register new card {access_code} (UserId {user_id}, CardId {card_id})" ) - elif user_id is None: + elif card is None: self.logger.info(f"Registration of card {access_code} blocked!") res.load_user.CopyFrom(load_usr) return res.SerializeToString() + + else: + user_id = card['user'] + card_id = card['id'] """ - TODO: Add repeated values - tutorial_progress_flag - rankmatch_progress + TODO: Unlock all supports? Probably support_pokemon_list - support_set_1 - support_set_2 - support_set_3 - aid_skill_list - achievement_flag - event_achievement_flag - event_achievement_param """ profile = await self.data.profile.get_profile(user_id) load_usr.commidserv_result = 1 - load_usr.load_hash = 1 - load_usr.cardlock_status = False load_usr.banapass_id = user_id - load_usr.access_code = access_code - load_usr.precedent_release_flag = 0xFFFFFFFF - if profile is None: + if profile is None or profile['trainer_name'] is None: profile_id = await self.data.profile.create_profile(user_id) profile_dict = {"id": profile_id, "user": user_id} pokemon_data = [] - tutorial_progress = [] - rankmatch_progress = [] - achievement_flag = [] - event_achievement_flag = [] - event_achievement_param = [] load_usr.new_card_flag = True else: @@ -185,11 +194,6 @@ class PokkenBase: f"Card-in user {user_id} (Trainer name {profile_dict.get('trainer_name', '')})" ) pokemon_data = await self.data.profile.get_all_pokemon_data(user_id) - tutorial_progress = [] - rankmatch_progress = [] - achievement_flag = [] - event_achievement_flag = [] - event_achievement_param = [] load_usr.new_card_flag = False load_usr.navi_newbie_flag = profile_dict.get("navi_newbie_flag", True) @@ -201,9 +205,9 @@ class PokkenBase: load_usr.trainer_name = profile_dict.get( "trainer_name", f"Newb{str(user_id).zfill(4)}" ) - load_usr.trainer_rank_point = profile_dict.get("trainer_rank_point", 0) - load_usr.wallet = profile_dict.get("wallet", 0) - load_usr.fight_money = profile_dict.get("fight_money", 0) + load_usr.trainer_rank_point = profile_dict.get("trainer_rank_point", 0) # determines rank + load_usr.wallet = profile_dict.get("wallet", 0) # pg count + load_usr.fight_money = profile_dict.get("fight_money", 0) # ? load_usr.score_point = profile_dict.get("score_point", 0) load_usr.grade_max_num = profile_dict.get("grade_max_num", 0) load_usr.extra_counter = profile_dict.get("extra_counter", 0) @@ -218,18 +222,18 @@ class PokkenBase: load_usr.rank_event = profile_dict.get("rank_event", 0) load_usr.awake_num = profile_dict.get("awake_num", 0) load_usr.use_support_num = profile_dict.get("use_support_num", 0) - load_usr.rankmatch_flag = profile_dict.get("rankmatch_flag", 0) + load_usr.rankmatch_flag = profile_dict.get("rankmatch_flag", 0) # flags that next rank match will be rank up load_usr.rankmatch_max = profile_dict.get("rankmatch_max", 0) load_usr.rankmatch_success = profile_dict.get("rankmatch_success", 0) load_usr.beat_num = profile_dict.get("beat_num", 0) - load_usr.title_text_id = profile_dict.get("title_text_id", 0) - load_usr.title_plate_id = profile_dict.get("title_plate_id", 0) - load_usr.title_decoration_id = profile_dict.get("title_decoration_id", 0) + load_usr.title_text_id = profile_dict.get("title_text_id", 2) + load_usr.title_plate_id = profile_dict.get("title_plate_id", 1) + load_usr.title_decoration_id = profile_dict.get("title_decoration_id", 1) load_usr.navi_trainer = profile_dict.get("navi_trainer", 0) load_usr.navi_version_id = profile_dict.get("navi_version_id", 0) load_usr.aid_skill = profile_dict.get("aid_skill", 0) - load_usr.comment_text_id = profile_dict.get("comment_text_id", 0) - load_usr.comment_word_id = profile_dict.get("comment_word_id", 0) + load_usr.comment_text_id = profile_dict.get("comment_text_id", 1) + load_usr.comment_word_id = profile_dict.get("comment_word_id", 1) load_usr.latest_use_pokemon = profile_dict.get("latest_use_pokemon", 0) load_usr.ex_ko_num = profile_dict.get("ex_ko_num", 0) load_usr.wko_num = profile_dict.get("wko_num", 0) @@ -237,11 +241,11 @@ class PokkenBase: load_usr.cool_ko_num = profile_dict.get("cool_ko_num", 0) load_usr.perfect_ko_num = profile_dict.get("perfect_ko_num", 0) load_usr.record_flag = profile_dict.get("record_flag", 0) - load_usr.site_register_status = profile_dict.get("site_register_status", 0) + load_usr.site_register_status = profile_dict.get("site_register_status", 1) load_usr.continue_num = profile_dict.get("continue_num", 0) load_usr.avatar_body = profile_dict.get("avatar_body", 0) - load_usr.avatar_gender = profile_dict.get("avatar_gender", 0) + load_usr.avatar_gender = profile_dict.get("avatar_gender", 1) load_usr.avatar_background = profile_dict.get("avatar_background", 0) load_usr.avatar_head = profile_dict.get("avatar_head", 0) load_usr.avatar_battleglass = profile_dict.get("avatar_battleglass", 0) @@ -283,6 +287,31 @@ class PokkenBase: pkm.bp_point_sp = pkmn_d.get('bp_point_sp', 0) load_usr.pokemon_data.append(pkm) + + for x in profile_dict.get("tutorial_progress_flag", []): + load_usr.tutorial_progress_flag.append(x) + + for x in profile_dict.get("achievement_flag", []): + load_usr.achievement_flag.append(x) + + for x in profile_dict.get("aid_skill_list", []): + load_usr.aid_skill_list.append(x) + + for x in profile_dict.get("rankmatch_progress", []): + load_usr.rankmatch_progress.append(x) + + for x in profile_dict.get("event_achievement_flag", []): + load_usr.event_achievement_flag.append(x) + + for x in profile_dict.get("event_achievement_param", []): + load_usr.event_achievement_param.append(x) + + load_usr.support_set_1.append(profile_dict.get("support_set_1_1", 4294967295)) + load_usr.support_set_1.append(profile_dict.get("support_set_1_2", 4294967295)) + load_usr.support_set_2.append(profile_dict.get("support_set_2_1", 4294967295)) + load_usr.support_set_2.append(profile_dict.get("support_set_2_2", 4294967295)) + load_usr.support_set_3.append(profile_dict.get("support_set_3_1", 4294967295)) + load_usr.support_set_3.append(profile_dict.get("support_set_3_2", 4294967295)) res.load_user.CopyFrom(load_usr) return res.SerializeToString() @@ -300,6 +329,8 @@ class PokkenBase: req = request.save_user user_id = req.banapass_id + + self.logger.info(f"Save user data for {user_id}") tut_flgs: List[int] = [] ach_flgs: List[int] = [] @@ -339,7 +370,7 @@ class PokkenBase: for ach_flg in req.achievement_flag: ach_flgs.append(ach_flg) - await self.data.profile.update_profile_achievement_flags(user_id, ach_flg) + await self.data.profile.update_profile_achievement_flags(user_id, ach_flgs) for evt_flg in req.event_achievement_flag: evt_flgs.append(evt_flg) @@ -353,18 +384,23 @@ class PokkenBase: await self.data.item.add_reward(user_id, reward.get_category_id, reward.get_content_id, reward.get_type_id) await self.data.profile.add_profile_points(user_id, get_rank_pts, get_money, get_score_pts, grade_max) + + # Inconsistant underscore use AND a typo?? + await self.data.profile.update_rankmatch_data(user_id, req.rankmatch_flag, req.rank_match_max, req.rank_match_success, req.rank_match_process) await self.data.profile.update_support_team(user_id, 1, req.support_set_1[0], req.support_set_1[1]) await self.data.profile.update_support_team(user_id, 2, req.support_set_2[0], req.support_set_2[1]) await self.data.profile.update_support_team(user_id, 3, req.support_set_3[0], req.support_set_3[1]) await self.data.profile.put_pokemon(user_id, mon.char_id, mon.illustration_book_no, mon.bp_point_atk, mon.bp_point_res, mon.bp_point_def, mon.bp_point_sp) - await self.data.profile.add_pokemon_xp(user_id, mon.char_id, mon.get_pokemon_exp) + await self.data.profile.add_pokemon_xp(user_id, mon.illustration_book_no, mon.get_pokemon_exp) + await self.data.profile.set_latest_mon(user_id, mon.illustration_book_no) for x in range(len(battle.play_mode)): + self.logger.info(f"Save {PokkenConstants.BATTLE_TYPE(battle.play_mode[x]).name} battle {PokkenConstants.BATTLE_RESULT(battle.result[x]).name} for {user_id} with mon {mon.illustration_book_no}") await self.data.profile.put_pokemon_battle_result( user_id, - mon.char_id, + mon.illustration_book_no, PokkenConstants.BATTLE_TYPE(battle.play_mode[x]), PokkenConstants.BATTLE_RESULT(battle.result[x]) ) @@ -391,7 +427,6 @@ class PokkenBase: last_evt ) - return res.SerializeToString() async def handle_save_ingame_log(self, data: jackal_pb2.Request) -> bytes: @@ -419,6 +454,13 @@ class PokkenBase: async def handle_matching_is_matching( self, data: Dict = {}, client_ip: str = "127.0.0.1" ) -> Dict: + """ + "sessionId":"12345678", + "A":{ + "pcb_id": data["data"]["must"]["pcb_id"], + "gip": client_ip + }, + """ return { "data": { "sessionId":"12345678", @@ -435,6 +477,11 @@ class PokkenBase: ) -> Dict: return {} + async def handle_matching_obtain_matching( + self, data: Dict = {}, client_ip: str = "127.0.0.1" + ) -> Dict: + return {} + async def handle_admission_noop(self, data: Dict, req_ip: str = "127.0.0.1") -> Dict: return {} diff --git a/titles/pokken/schema/profile.py b/titles/pokken/schema/profile.py index b7237de..38b93e7 100644 --- a/titles/pokken/schema/profile.py +++ b/titles/pokken/schema/profile.py @@ -1,11 +1,11 @@ from typing import Optional, Dict, List, Union from sqlalchemy import Table, Column, UniqueConstraint, PrimaryKeyConstraint, and_, case -from sqlalchemy.types import Integer, String, TIMESTAMP, Boolean, JSON +from sqlalchemy.types import Integer, String, TIMESTAMP, Boolean, JSON, INTEGER from sqlalchemy.schema import ForeignKey from sqlalchemy.sql import func, select, update, delete from sqlalchemy.sql.functions import coalesce from sqlalchemy.engine import Row -from sqlalchemy.dialects.mysql import insert +from sqlalchemy.dialects.postgresql import insert from core.data.schema import BaseData, metadata from ..const import PokkenConstants @@ -16,13 +16,8 @@ profile = Table( "pokken_profile", metadata, Column("id", Integer, primary_key=True, nullable=False), - Column( - "user", - ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"), - nullable=False, - unique=True, - ), - Column("trainer_name", String(16)), # optional + Column("user", Integer, ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"), nullable=False, unique=True), + Column("trainer_name", String(14)), # optional Column("home_region_code", Integer), Column("home_loc_name", String(255)), Column("pref_code", Integer), @@ -105,20 +100,15 @@ profile = Table( Column("battle_num_vs_cpu", Integer), # 2 Column("win_cpu", Integer), Column("battle_num_tutorial", Integer), # 1? - mysql_charset="utf8mb4", ) pokemon_data = Table( - "pokken_pokemon_data", + "pokken_pokemon", metadata, Column("id", Integer, primary_key=True, nullable=False), - Column( - "user", - ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"), - nullable=False, - ), - Column("char_id", Integer, nullable=False), - Column("illustration_book_no", Integer), + Column("user", Integer, ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"), nullable=False), + Column("char_id", Integer), + Column("illustration_book_no", Integer, nullable=False), # This is the fucking pokedex number???? Column("pokemon_exp", Integer), Column("battle_num_vs_wan", Integer), # 4? Column("win_vs_wan", Integer), @@ -132,8 +122,7 @@ pokemon_data = Table( Column("bp_point_res", Integer), Column("bp_point_def", Integer), Column("bp_point_sp", Integer), - UniqueConstraint("user", "char_id", name="pokken_pokemon_data_uk"), - mysql_charset="utf8mb4", + UniqueConstraint("user", "illustration_book_no", name="pokken_pokemon_uk"), ) @@ -157,8 +146,8 @@ class PokkenProfileData(BaseData): return result.lastrowid async def set_profile_name(self, user_id: int, new_name: str, gender: Union[int, None] = None) -> None: - sql = update(profile).where(profile.c.user == user_id).values( - trainer_name=new_name, + sql = profile.update(profile.c.user == user_id).values( + trainer_name=new_name if new_name else profile.c.trainer_name, avatar_gender=gender if gender is not None else profile.c.avatar_gender ) result = await self.execute(sql) @@ -179,12 +168,12 @@ class PokkenProfileData(BaseData): aid_skill: int, last_evt: int ) -> None: - sql = update(profile).where(profile.c.user == user_id).values( + sql = profile.update(profile.c.user == user_id).values( extra_counter=extra_counter, event_reward_get_flag=evt_reward_get_flg, - total_play_days=total_play_days, - awake_num=awake_num, - use_support_num=use_support_ct, + total_play_days=coalesce(profile.c.total_play_days, 0) + total_play_days, + awake_num=coalesce(profile.c.awake_num, 0) + awake_num, + use_support_num=coalesce(profile.c.use_support_num, 0) + use_support_ct, beat_num=beat_num, aid_skill=aid_skill, last_play_event_id=last_evt @@ -195,7 +184,7 @@ class PokkenProfileData(BaseData): self.logger.error(f"Failed to put extra data for user {user_id}") async def update_profile_tutorial_flags(self, user_id: int, tutorial_flags: List) -> None: - sql = update(profile).where(profile.c.user == user_id).values( + sql = profile.update(profile.c.user == user_id).values( tutorial_progress_flag=tutorial_flags, ) result = await self.execute(sql) @@ -205,7 +194,7 @@ class PokkenProfileData(BaseData): ) async def update_profile_achievement_flags(self, user_id: int, achievement_flags: List) -> None: - sql = update(profile).where(profile.c.user == user_id).values( + sql = profile.update(profile.c.user == user_id).values( achievement_flag=achievement_flags, ) result = await self.execute(sql) @@ -215,7 +204,7 @@ class PokkenProfileData(BaseData): ) async def update_profile_event(self, user_id: int, event_state: List, event_flags: List[int], event_param: List[int], last_evt: int = None) -> None: - sql = update(profile).where(profile.c.user == user_id).values( + sql = profile.update(profile.c.user == user_id).values( event_state=event_state, event_achievement_flag=event_flags, event_achievement_param=event_param, @@ -230,12 +219,16 @@ class PokkenProfileData(BaseData): async def add_profile_points( self, user_id: int, rank_pts: int, money: int, score_pts: int, grade_max: int ) -> None: - sql = update(profile).where(profile.c.user == user_id).values( - trainer_rank_point = profile.c.trainer_rank_point + rank_pts, - fight_money = profile.c.fight_money + money, - score_point = profile.c.score_point + score_pts, + sql = profile.update(profile.c.user == user_id).values( + trainer_rank_point = coalesce(profile.c.trainer_rank_point, 0) + rank_pts, + wallet = coalesce(profile.c.wallet, 0) + money, + score_point = coalesce(profile.c.score_point, 0) + score_pts, grade_max_num = grade_max ) + + result = await self.execute(sql) + if result is None: + return None async def get_profile(self, user_id: int) -> Optional[Row]: sql = profile.select(profile.c.user == user_id) @@ -248,7 +241,7 @@ class PokkenProfileData(BaseData): self, user_id: int, pokemon_id: int, - illust_no: int, + pokedex_number: int, atk: int, res: int, defe: int, @@ -257,7 +250,7 @@ class PokkenProfileData(BaseData): sql = insert(pokemon_data).values( user=user_id, char_id=pokemon_id, - illustration_book_no=illust_no, + illustration_book_no=pokedex_number, pokemon_exp=0, battle_num_vs_wan=0, win_vs_wan=0, @@ -274,7 +267,7 @@ class PokkenProfileData(BaseData): ) conflict = sql.on_duplicate_key_update( - illustration_book_no=illust_no, + illustration_book_no=pokedex_number, bp_point_atk=pokemon_data.c.bp_point_atk + atk, bp_point_res=pokemon_data.c.bp_point_res + res, bp_point_def=pokemon_data.c.bp_point_def + defe, @@ -293,7 +286,7 @@ class PokkenProfileData(BaseData): pokemon_id: int, xp: int ) -> None: - sql = update(pokemon_data).where(and_(pokemon_data.c.user==user_id, pokemon_data.c.char_id==pokemon_id)).values( + sql = pokemon_data.update(and_(pokemon_data.c.user==user_id, pokemon_data.c.illustration_book_no==pokemon_id)).values( pokemon_exp=coalesce(pokemon_data.c.pokemon_exp, 0) + xp ) @@ -315,6 +308,14 @@ class PokkenProfileData(BaseData): return None return result.fetchall() + async def set_latest_mon(self, user_id: int, pokedex_no: int) -> None: + sql = profile.update(profile.c.user == user_id).values( + latest_use_pokemon=pokedex_no + ) + result = await self.execute(sql) + if result is None: + self.logger.warning(f"Failed to update user {user_id}'s last used pokemon {pokedex_no}") + async def put_pokemon_battle_result( self, user_id: int, pokemon_id: int, match_type: PokkenConstants.BATTLE_TYPE, match_result: PokkenConstants.BATTLE_RESULT ) -> None: @@ -322,7 +323,7 @@ class PokkenProfileData(BaseData): Records the match stats (type and win/loss) for the pokemon and profile coalesce(pokemon_data.c.win_vs_wan, 0) """ - sql = update(pokemon_data).where(and_(pokemon_data.c.user==user_id, pokemon_data.c.char_id==pokemon_id)).values( + sql = pokemon_data.update(and_(pokemon_data.c.user==user_id, pokemon_data.c.char_id==pokemon_id)).values( battle_num_tutorial=coalesce(pokemon_data.c.battle_num_tutorial, 0) + 1 if match_type==PokkenConstants.BATTLE_TYPE.TUTORIAL else coalesce(pokemon_data.c.battle_num_tutorial, 0), battle_all_num_tutorial=coalesce(pokemon_data.c.battle_all_num_tutorial, 0) + 1 if match_type==PokkenConstants.BATTLE_TYPE.TUTORIAL else coalesce(pokemon_data.c.battle_all_num_tutorial, 0), @@ -353,7 +354,7 @@ class PokkenProfileData(BaseData): """ Records profile stats """ - sql = update(profile).where(profile.c.user==user_id).values( + sql = profile.update(profile.c.user==user_id).values( ex_ko_num=coalesce(profile.c.ex_ko_num, 0) + exkos, wko_num=coalesce(profile.c.wko_num, 0) + wkos, timeup_win_num=coalesce(profile.c.timeup_win_num, 0) + timeout_wins, @@ -367,7 +368,12 @@ class PokkenProfileData(BaseData): self.logger.warning(f"Failed to update stats for user {user_id}") async def update_support_team(self, user_id: int, support_id: int, support1: int = None, support2: int = None) -> None: - sql = update(profile).where(profile.c.user==user_id).values( + if support1 == 4294967295: + support1 = None + + if support2 == 4294967295: + support2 = None + sql = profile.update(profile.c.user==user_id).values( support_set_1_1=support1 if support_id == 1 else profile.c.support_set_1_1, support_set_1_2=support2 if support_id == 1 else profile.c.support_set_1_2, support_set_2_1=support1 if support_id == 2 else profile.c.support_set_2_1, @@ -379,3 +385,15 @@ class PokkenProfileData(BaseData): result = await self.execute(sql) if result is None: self.logger.warning(f"Failed to update support team {support_id} for user {user_id}") + + async def update_rankmatch_data(self, user_id: int, flag: int, rm_max: Optional[int], success: Optional[int], progress: List[int]) -> None: + sql = profile.update(profile.c.user==user_id).values( + rankmatch_flag=flag, + rankmatch_max=rm_max, + rankmatch_progress=progress, + rankmatch_success=success, + ) + + result = await self.execute(sql) + if result is None: + self.logger.warning(f"Failed to update rankmatch data for user {user_id}") From fe4d978f7025c6565e54f8c838ad8b00f423e3db Mon Sep 17 00:00:00 2001 From: Hay1tsme Date: Tue, 11 Jun 2024 13:56:39 -0400 Subject: [PATCH 159/230] pokken: fix bnp_baseuri --- titles/pokken/base.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/titles/pokken/base.py b/titles/pokken/base.py index e22ad74..5830f43 100644 --- a/titles/pokken/base.py +++ b/titles/pokken/base.py @@ -81,7 +81,7 @@ class PokkenBase: "logfilename": "J:\\JackalMatchingLibrary.log", "biwalogfilename": "J:\\biwa_log.log", } - regist_pcb.bnp_baseuri = f"{self.core_cfg.mucha.hostname}/bna" + regist_pcb.bnp_baseuri = f"{self.core_cfg.server.hostname}/bna" regist_pcb.biwa_setting = json.dumps(biwa_setting) res.register_pcb.CopyFrom(regist_pcb) From eaab3728c45d36be0b6b47107cb94ec0f84c6d7f Mon Sep 17 00:00:00 2001 From: Hay1tsme Date: Tue, 11 Jun 2024 14:00:29 -0400 Subject: [PATCH 160/230] pokken: add additional logging --- titles/pokken/base.py | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/titles/pokken/base.py b/titles/pokken/base.py index 5830f43..199d226 100644 --- a/titles/pokken/base.py +++ b/titles/pokken/base.py @@ -184,15 +184,14 @@ class PokkenBase: if profile is None or profile['trainer_name'] is None: profile_id = await self.data.profile.create_profile(user_id) + self.logger.info(f"Create new profile {profile_id} for user {user_id}") profile_dict = {"id": profile_id, "user": user_id} pokemon_data = [] load_usr.new_card_flag = True else: profile_dict = {k: v for k, v in profile._asdict().items() if v is not None} - self.logger.info( - f"Card-in user {user_id} (Trainer name {profile_dict.get('trainer_name', '')})" - ) + self.logger.info(f"Card-in user {user_id} (Trainer name {profile_dict.get('trainer_name', '')})") pokemon_data = await self.data.profile.get_all_pokemon_data(user_id) load_usr.new_card_flag = False From 1f9c1798c47d7622a0092c0304a0676699ebb39b Mon Sep 17 00:00:00 2001 From: = <=> Date: Tue, 11 Jun 2024 21:48:34 +0200 Subject: [PATCH 161/230] Basic working diva frontend with name editing and lv string editing. Working on playlog page --- titles/diva/frontend.py | 138 +++++++++++++++- titles/diva/schema/profile.py | 2 +- titles/diva/schema/score.py | 20 +++ titles/diva/templates/css/diva_style.css | 195 +++++++++++++++++++++++ titles/diva/templates/diva_header.jinja | 17 ++ titles/diva/templates/diva_index.jinja | 92 ++++++++++- titles/diva/templates/diva_playlog.jinja | 114 +++++++++++++ 7 files changed, 569 insertions(+), 9 deletions(-) create mode 100644 titles/diva/templates/diva_header.jinja create mode 100644 titles/diva/templates/diva_playlog.jinja diff --git a/titles/diva/frontend.py b/titles/diva/frontend.py index ca93ca0..2015c22 100644 --- a/titles/diva/frontend.py +++ b/titles/diva/frontend.py @@ -27,7 +27,13 @@ class DivaFrontend(FE_Base): def get_routes(self) -> List[Route]: return [ - Route("/", self.render_GET, methods=['GET']) + Route("/", self.render_GET, methods=['GET']), + Mount("/playlog", routes=[ + Route("/", self.render_GET_playlog, methods=['GET']), + Route("/{index}", self.render_GET_playlog, methods=['GET']), + ]), + Route("/update.name", self.update_name, methods=['POST']), + Route("/update.lv", self.update_lv, methods=['POST']), ] async def render_GET(self, request: Request) -> bytes: @@ -39,14 +45,138 @@ class DivaFrontend(FE_Base): usr_sesh = UserSession() if usr_sesh.user_id > 0: - profile = self.data.profile + profile = await self.data.profile.get_profile(usr_sesh.user_id, 1) resp = Response(template.render( title=f"{self.core_config.server.name} | {self.nav_name}", game_list=self.environment.globals["game_list"], sesh=vars(usr_sesh), + user_id=usr_sesh.user_id, profile=profile - )) + ), media_type="text/html; charset=utf-8") return resp else: - return RedirectResponse("/login") \ No newline at end of file + return RedirectResponse("/login") + + async def render_GET_playlog(self, request: Request) -> bytes: + template = self.environment.get_template( + "titles/diva/templates/diva_playlog.jinja" + ) + usr_sesh = self.validate_session(request) + if not usr_sesh: + usr_sesh = UserSession() + + if usr_sesh.user_id > 0: + path_index = request.path_params.get("index") + if not path_index or int(path_index) < 1: + index = 0 + else: + index = int(path_index) - 1 # 0 and 1 are 1st page + user_id = usr_sesh.user_id + playlog_count = await self.data.score.get_user_playlogs_count(user_id) + if playlog_count < index * 20 : + return Response(template.render( + title=f"{self.core_config.server.name} | {self.nav_name}", + game_list=self.environment.globals["game_list"], + sesh=vars(usr_sesh), + score_count=0 + ), media_type="text/html; charset=utf-8") + playlog = await self.data.score.get_playlogs(user_id, index, 20) #Maybe change to the playlog instead of direct scores + playlog_with_title = [] + for record in playlog: + song = await self.data.static.get_music_chart(record[2], record[3], record[4]) + if song: + title = song[4] + artist = song[5] + else: + title = "Unknown" + artist = "Unknown" + playlog_with_title.append({ + "raw": record, + "title": title, + "artist": artist + }) + return Response(template.render( + title=f"{self.core_config.server.name} | {self.nav_name}", + game_list=self.environment.globals["game_list"], + sesh=vars(usr_sesh), + user_id=usr_sesh.user_id, + playlog=playlog_with_title, + playlog_count=playlog_count + ), media_type="text/html; charset=utf-8") + else: + return RedirectResponse("/gate/", 300) + + async def update_name(self, request: Request) -> Response: + usr_sesh = self.validate_session(request) + if not usr_sesh: + return RedirectResponse("/login") + + form_data = await request.form() + new_name: str = form_data.get("new_name") + new_name_full = "" + + if not new_name: + return RedirectResponse("/gate/?e=4", 303) + + if len(new_name) > 8: + return RedirectResponse("/gate/?e=8", 303) + + for x in new_name: # FIXME: This will let some invalid characters through atm + o = ord(x) + try: + if o == 0x20: + new_name_full += chr(0x3000) + elif o < 0x7F and o > 0x20: + new_name_full += chr(o + 0xFEE0) + elif o <= 0x7F: + self.logger.warn(f"Invalid ascii character {o:02X}") + return RedirectResponse("/gate/?e=4", 303) + else: + new_name_full += x + + except Exception as e: + self.logger.error(f"Something went wrong parsing character {o:04X} - {e}") + return RedirectResponse("/gate/?e=4", 303) + + if not await self.data.profile.update_profile(usr_sesh.user_id, player_name=new_name_full): + return RedirectResponse("/gate/?e=999", 303) + + return RedirectResponse("/game/diva", 303) + + async def update_lv(self, request: Request) -> Response: + usr_sesh = self.validate_session(request) + if not usr_sesh: + return RedirectResponse("/login") + + form_data = await request.form() + new_lv: str = form_data.get("new_lv") + new_lv_full = "" + + if not new_lv: + return RedirectResponse("/gate/?e=4", 303) + + if len(new_lv) > 8: + return RedirectResponse("/gate/?e=8", 303) + + for x in new_lv: # FIXME: This will let some invalid characters through atm + o = ord(x) + try: + if o == 0x20: + new_lv_full += chr(0x3000) + elif o < 0x7F and o > 0x20: + new_lv_full += chr(o + 0xFEE0) + elif o <= 0x7F: + self.logger.warn(f"Invalid ascii character {o:02X}") + return RedirectResponse("/gate/?e=4", 303) + else: + new_lv_full += x + + except Exception as e: + self.logger.error(f"Something went wrong parsing character {o:04X} - {e}") + return RedirectResponse("/gate/?e=4", 303) + + if not await self.data.profile.update_profile(usr_sesh.user_id, lv_str=new_lv_full): + return RedirectResponse("/gate/?e=999", 303) + + return RedirectResponse("/game/diva", 303) diff --git a/titles/diva/schema/profile.py b/titles/diva/schema/profile.py index f3d00ae..06e20be 100644 --- a/titles/diva/schema/profile.py +++ b/titles/diva/schema/profile.py @@ -102,7 +102,7 @@ class DivaProfileData(BaseData): self.logger.error( f"update_profile: failed to update profile! profile: {aime_id}" ) - return None + return result async def get_profile(self, aime_id: int, version: int) -> Optional[List[Dict]]: """ diff --git a/titles/diva/schema/score.py b/titles/diva/schema/score.py index e802a41..65ff99c 100644 --- a/titles/diva/schema/score.py +++ b/titles/diva/schema/score.py @@ -239,3 +239,23 @@ class DivaScoreData(BaseData): if result is None: return None return result.fetchall() + + async def get_playlogs(self, user_id: int, idx: int = 0, limit: int = 0) -> Optional[List[Row]]: + sql = playlog.select(playlog.c.user == user_id) + + if limit: + sql = sql.limit(limit) + if idx: + sql = sql.offset(idx) + + result = await self.execute(sql) + if result: + return result.fetchall() + + async def get_user_playlogs_count(self, aime_id: int) -> Optional[int]: + sql = select(func.count()).where(playlog.c.user == aime_id) + result = await self.execute(sql) + if result is None: + self.logger.warning(f"aimu_id {aime_id} has no scores ") + return None + return result.scalar() diff --git a/titles/diva/templates/css/diva_style.css b/titles/diva/templates/css/diva_style.css index e69de29..672db0f 100644 --- a/titles/diva/templates/css/diva_style.css +++ b/titles/diva/templates/css/diva_style.css @@ -0,0 +1,195 @@ +.diva-header { + text-align: center; +} + +ul.diva-navi { + list-style-type: none; + padding: 0; + overflow: hidden; + background-color: #333; + text-align: center; + display: inline-block; +} + +ul.diva-navi li { + display: inline-block; +} + +ul.diva-navi li a { + display: block; + color: white; + text-align: center; + padding: 14px 16px; + text-decoration: none; +} + +ul.diva-navi li a:hover:not(.active) { + background-color: #111; +} + +ul.diva-navi li a.active { + background-color: #4CAF50; +} + +ul.diva-navi li.right { + float: right; +} + +@media screen and (max-width: 600px) { + + ul.diva-navi li.right, + ul.diva-navi li { + float: none; + display: block; + text-align: center; + } +} + +table { + border-collapse: collapse; + border-spacing: 0; + border-collapse: separate; + overflow: hidden; + background-color: #555555; + +} + +th, td { + text-align: left; + border: none; + +} + +th { + color: white; +} + +.table-rowdistinct tr:nth-child(even) { + background-color: #303030; +} + +.table-rowdistinct tr:nth-child(odd) { + background-color: #555555; +} + +caption { + text-align: center; + color: white; + font-size: 18px; + font-weight: bold; +} + +.table-large { + margin: 16px; +} + +.table-large th, +.table-large td { + padding: 8px; +} + +.table-small { + width: 100%; + margin: 4px; +} + +.table-small th, +.table-small td { + padding: 2px; +} + +.bg-card { + background-color: #555555; +} + +.card-hover { + transition: all 0.2s ease-in-out; +} + +.card-hover:hover { + transform: scale(1.02); +} + +.basic { + color: #28a745; + font-weight: bold; +} + +.hard { + color: #ffc107; + + font-weight: bold; +} + +.expert { + color: #dc3545; + font-weight: bold; +} + +.master { + color: #dd09e8; + font-weight: bold; +} + +.ultimate { + color: #000000; + font-weight: bold; +} + +.score { + color: #ffffff; + font-weight: bold; +} + +.rainbow { + background: linear-gradient(to right, red, yellow, lime, aqua, blue, fuchsia) 0 / 5em; + background-clip: text; + -webkit-background-clip: text; + -webkit-text-fill-color: transparent; + font-weight: bold; +} + +.platinum { + color: #FFFF00; + font-weight: bold; +} + +.gold { + color: #FFFF00; + font-weight: bold; +} + +.scrolling-text { + overflow: hidden; +} + +.scrolling-text p { + white-space: nowrap; + display: inline-block; + +} + +.scrolling-text h6 { + white-space: nowrap; + display: inline-block; + +} + +.scrolling-text h5 { + white-space: nowrap; + display: inline-block; + +} + +.scrolling { + animation: scroll 10s linear infinite; +} + +@keyframes scroll { + 0% { + transform: translateX(100%); + } + 100% { + transform: translateX(-100%); + } +} \ No newline at end of file diff --git a/titles/diva/templates/diva_header.jinja b/titles/diva/templates/diva_header.jinja new file mode 100644 index 0000000..b92379a --- /dev/null +++ b/titles/diva/templates/diva_header.jinja @@ -0,0 +1,17 @@ +
+

diva

+ +
+ \ No newline at end of file diff --git a/titles/diva/templates/diva_index.jinja b/titles/diva/templates/diva_index.jinja index aa698b4..0cba3f4 100644 --- a/titles/diva/templates/diva_index.jinja +++ b/titles/diva/templates/diva_index.jinja @@ -3,12 +3,96 @@ -
+ {% include 'titles/diva/templates/diva_header.jinja' %} + {% if profile is defined and profile is not none and profile|length > 0 %}
-
-

{{ title }}

-

{{ description }}

+
+
+ + + + + + + + + + + + + + + + + + + + + + +
OVERVIEW
Player name:{{ profile[3] }} + + Level string:{{ profile[4] }} + +
Lvl:{{ profile[5] }}
Lvl points:{{ profile[6] }}
Vocaloid points:{{ profile[7] }}
+
+
+
+ {% if error is defined %} + {% include "core/templates/widgets/err_banner.jinja" %} + {% endif %} + {% elif sesh is defined and sesh is not none and sesh.user_id > 0 %} + No profile information found for this account. + {% else %} + Login to view profile information. + {% endif %} +
+ + diff --git a/titles/diva/templates/diva_playlog.jinja b/titles/diva/templates/diva_playlog.jinja new file mode 100644 index 0000000..cb63a00 --- /dev/null +++ b/titles/diva/templates/diva_playlog.jinja @@ -0,0 +1,114 @@ +{% extends "core/templates/index.jinja" %} +{% block content %} + +
+ {% include 'titles/diva/templates/diva_header.jinja' %} + {% if playlog is defined and playlog is not none %} +
+

Score counts: {{ playlog_count }}

+ {% set difficultyName = ['easy', 'normal', 'hard', 'extreme', 'extra extreme'] %} + {% for record in playlog %} +
+
+
+
{{ record.title }}
+
+
{{ record.artist }}
+
+
+
{{ difficultyName[record.raw[4]] }}
+
+
+
+ {% endfor %} +
+ {% set playlog_pages = playlog_count // 20 + 1 %} + {% elif sesh is defined and sesh is not none and sesh.user_id > 0 %} + No Score information found for this account. + {% else %} + Login to view profile information. + {% endif %} +
+ + + +{% endblock content %} \ No newline at end of file From 7d8093bb5403840d34b8f55f2c25c7e511f47c5b Mon Sep 17 00:00:00 2001 From: = <=> Date: Tue, 11 Jun 2024 21:56:29 +0200 Subject: [PATCH 162/230] accidentally changed example config --- example_config/core.yaml | 37 ++++++++++++++++++------------------- 1 file changed, 18 insertions(+), 19 deletions(-) diff --git a/example_config/core.yaml b/example_config/core.yaml index 8f1ae3c..21b1a9d 100644 --- a/example_config/core.yaml +++ b/example_config/core.yaml @@ -1,66 +1,65 @@ server: - listen_address: "127.0.0.1" - hostname: "localhost" - port: 80 - ssl_key: "cert/title.key" - ssl_cert: "cert/title.crt" + listen_address: "127.0.0.1" allow_user_registration: True allow_unregistered_serials: True name: "ARTEMiS" is_develop: True is_using_proxy: False - proxy_port: 0 - proxy_port_ssl: 0 + threading: False log_dir: "logs" check_arcade_ip: False strict_ip_checking: False title: loglevel: "info" + hostname: "localhost" + port: 8080 + port_ssl: 0 + ssl_cert: "cert/title.crt" + ssl_key: "cert/title.key" reboot_start_time: "04:00" reboot_end_time: "05:00" + database: - host: "192.168.192.12" + host: "localhost" username: "aime" password: "aime" name: "aime" port: 3306 protocol: "mysql" sha2_password: False - loglevel: "info" + loglevel: "warn" + user_table_autoincrement_start: 10000 enable_memcached: True memcached_host: "localhost" frontend: - enable: True - port: 8080 + enable: False + port: 8090 loglevel: "info" - secret: "" allnet: - standalone: False - port: 80 loglevel: "info" + port: 80 + ip_check: False allow_online_updates: False update_cfg_folder: "" billing: - standalone: True - loglevel: "info" port: 8443 ssl_key: "cert/server.key" ssl_cert: "cert/server.pem" signing_key: "cert/billing.key" aimedb: - enable: True - listen_address: "" loglevel: "info" port: 22345 - key: "Copyright(C)SEGA" + key: "" id_secret: "" id_lifetime_seconds: 86400 mucha: + enable: False + hostname: "localhost" loglevel: "info" From da55e3e877f53492ddd45301730a8c6d9d105e1d Mon Sep 17 00:00:00 2001 From: = <=> Date: Tue, 11 Jun 2024 21:57:40 +0200 Subject: [PATCH 163/230] develop branch config --- example_config/core.yaml | 31 ++++++++++++++++--------------- 1 file changed, 16 insertions(+), 15 deletions(-) diff --git a/example_config/core.yaml b/example_config/core.yaml index 21b1a9d..758a089 100644 --- a/example_config/core.yaml +++ b/example_config/core.yaml @@ -1,26 +1,25 @@ server: - listen_address: "127.0.0.1" + listen_address: "127.0.0.1" + hostname: "localhost" + port: 80 + ssl_key: "cert/title.key" + ssl_cert: "cert/title.crt" allow_user_registration: True allow_unregistered_serials: True name: "ARTEMiS" is_develop: True is_using_proxy: False - threading: False + proxy_port: 0 + proxy_port_ssl: 0 log_dir: "logs" check_arcade_ip: False strict_ip_checking: False title: loglevel: "info" - hostname: "localhost" - port: 8080 - port_ssl: 0 - ssl_cert: "cert/title.crt" - ssl_key: "cert/title.key" reboot_start_time: "04:00" reboot_end_time: "05:00" - database: host: "localhost" username: "aime" @@ -29,30 +28,34 @@ database: port: 3306 protocol: "mysql" sha2_password: False - loglevel: "warn" - user_table_autoincrement_start: 10000 + loglevel: "info" enable_memcached: True memcached_host: "localhost" frontend: enable: False - port: 8090 + port: 8080 loglevel: "info" + secret: "" allnet: - loglevel: "info" + standalone: False port: 80 - ip_check: False + loglevel: "info" allow_online_updates: False update_cfg_folder: "" billing: + standalone: True + loglevel: "info" port: 8443 ssl_key: "cert/server.key" ssl_cert: "cert/server.pem" signing_key: "cert/billing.key" aimedb: + enable: True + listen_address: "" loglevel: "info" port: 22345 key: "" @@ -60,6 +63,4 @@ aimedb: id_lifetime_seconds: 86400 mucha: - enable: False - hostname: "localhost" loglevel: "info" From c3efc36be2556551afaa8a88504bfe6b52eb8a7c Mon Sep 17 00:00:00 2001 From: beerpsi Date: Wed, 12 Jun 2024 16:08:12 +0700 Subject: [PATCH 164/230] [chuni] Add correct endpoint `iter_count`s for all versions with encryption --- titles/chuni/index.py | 19 +++++++++++++++++-- 1 file changed, 17 insertions(+), 2 deletions(-) diff --git a/titles/chuni/index.py b/titles/chuni/index.py index f0f1eac..e030004 100644 --- a/titles/chuni/index.py +++ b/titles/chuni/index.py @@ -107,8 +107,23 @@ class ChuniServlet(BaseServlet): iter_count = 36 elif version == ChuniConstants.VER_CHUNITHM_SUN: iter_count = 70 - else: + elif version == ChuniConstants.VER_CHUNITHM_NEW_PLUS: + iter_count = 25 + elif version == ChuniConstants.VER_CHUNITHM_NEW: + iter_count = 54 + elif version == ChuniConstants.VER_CHUNITHM_PARADISE: iter_count = 44 + elif version == ChuniConstants.VER_CHUNITHM_CRYSTAL_PLUS: + iter_count = 67 + else: + disp_version = ( + ChuniConstants.VERSION_NAMES[version] + if version in ChuniConstants.VERSION_NAMES + else str(version) + ) + + self.logger.warning("Version %s does not support encryption", disp_version) + continue hash = PBKDF2( method_fixed, @@ -313,4 +328,4 @@ class ChuniServlet(BaseServlet): bytes.fromhex(self.game_cfg.crypto.keys[internal_ver][1]), ) - return Response(crypt.encrypt(padded)) \ No newline at end of file + return Response(crypt.encrypt(padded)) From e21568cfd96461506438fdbb24073d964d84167a Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Wed, 12 Jun 2024 23:24:45 -0400 Subject: [PATCH 165/230] pokken: fix profile loading fail --- core/utils.py | 2 +- titles/pokken/base.py | 2 +- titles/pokken/schema/profile.py | 8 ++++---- 3 files changed, 6 insertions(+), 6 deletions(-) diff --git a/core/utils.py b/core/utils.py index a9d1705..24c174c 100644 --- a/core/utils.py +++ b/core/utils.py @@ -49,7 +49,7 @@ class Utils: def get_title_port_ssl(cls, cfg: CoreConfig): if cls.real_title_port_ssl is not None: return cls.real_title_port_ssl - cls.real_title_port_ssl = cfg.server.proxy_port_ssl if cfg.server.is_using_proxy and cfg.server.proxy_port_ssl else Utils.get_title_port(cfg) + cls.real_title_port_ssl = cfg.server.proxy_port_ssl if cfg.server.is_using_proxy and cfg.server.proxy_port_ssl else 443 return cls.real_title_port_ssl diff --git a/titles/pokken/base.py b/titles/pokken/base.py index 199d226..de974a3 100644 --- a/titles/pokken/base.py +++ b/titles/pokken/base.py @@ -385,7 +385,7 @@ class PokkenBase: await self.data.profile.add_profile_points(user_id, get_rank_pts, get_money, get_score_pts, grade_max) # Inconsistant underscore use AND a typo?? - await self.data.profile.update_rankmatch_data(user_id, req.rankmatch_flag, req.rank_match_max, req.rank_match_success, req.rank_match_process) + #await self.data.profile.update_rankmatch_data(user_id, req.rankmatch_flag, req.rank_match_max, req.rank_match_success, req.rank_match_process) await self.data.profile.update_support_team(user_id, 1, req.support_set_1[0], req.support_set_1[1]) await self.data.profile.update_support_team(user_id, 2, req.support_set_2[0], req.support_set_2[1]) diff --git a/titles/pokken/schema/profile.py b/titles/pokken/schema/profile.py index 38b93e7..f66ebb6 100644 --- a/titles/pokken/schema/profile.py +++ b/titles/pokken/schema/profile.py @@ -5,7 +5,7 @@ from sqlalchemy.schema import ForeignKey from sqlalchemy.sql import func, select, update, delete from sqlalchemy.sql.functions import coalesce from sqlalchemy.engine import Row -from sqlalchemy.dialects.postgresql import insert +from sqlalchemy.dialects.mysql import insert from core.data.schema import BaseData, metadata from ..const import PokkenConstants @@ -103,7 +103,7 @@ profile = Table( ) pokemon_data = Table( - "pokken_pokemon", + "pokken_pokemon_data", metadata, Column("id", Integer, primary_key=True, nullable=False), Column("user", Integer, ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"), nullable=False), @@ -295,7 +295,7 @@ class PokkenProfileData(BaseData): self.logger.warning(f"Failed to add {xp} XP to pokemon ID {pokemon_id} for user {user_id}") async def get_pokemon_data(self, user_id: int, pokemon_id: int) -> Optional[Row]: - sql = pokemon_data.select(and_(pokemon_data.c.user == user_id, pokemon_data.c.char_id == pokemon_id)) + sql = pokemon_data.select(and_(pokemon_data.c.user == user_id, pokemon_data.c.illustration_book_no == pokemon_id)) result = await self.execute(sql) if result is None: return None @@ -323,7 +323,7 @@ class PokkenProfileData(BaseData): Records the match stats (type and win/loss) for the pokemon and profile coalesce(pokemon_data.c.win_vs_wan, 0) """ - sql = pokemon_data.update(and_(pokemon_data.c.user==user_id, pokemon_data.c.char_id==pokemon_id)).values( + sql = pokemon_data.update(and_(pokemon_data.c.user==user_id, pokemon_data.c.illustration_book_no==pokemon_id)).values( battle_num_tutorial=coalesce(pokemon_data.c.battle_num_tutorial, 0) + 1 if match_type==PokkenConstants.BATTLE_TYPE.TUTORIAL else coalesce(pokemon_data.c.battle_num_tutorial, 0), battle_all_num_tutorial=coalesce(pokemon_data.c.battle_all_num_tutorial, 0) + 1 if match_type==PokkenConstants.BATTLE_TYPE.TUTORIAL else coalesce(pokemon_data.c.battle_all_num_tutorial, 0), From ee7d5c4e217dae3c92d56ce6972c9a0c1b6b2f22 Mon Sep 17 00:00:00 2001 From: Hay1tsme Date: Thu, 13 Jun 2024 14:14:07 -0400 Subject: [PATCH 166/230] pokken: readd mysql_charset to profile and pokemon data --- titles/pokken/data/fighters.json | 140 +++++++++++++++++++++++++++++++ titles/pokken/data/support.json | 3 + titles/pokken/schema/profile.py | 4 +- 3 files changed, 146 insertions(+), 1 deletion(-) create mode 100644 titles/pokken/data/fighters.json create mode 100644 titles/pokken/data/support.json diff --git a/titles/pokken/data/fighters.json b/titles/pokken/data/fighters.json new file mode 100644 index 0000000..cc22c32 --- /dev/null +++ b/titles/pokken/data/fighters.json @@ -0,0 +1,140 @@ +{ + "448": { + "name_en": "Lucario", + "name_jp": "ルカリオ", + "type": 0, + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/448.png" + }, + "25": { + "name_en": "Pikachu", + "name_jp": "ピカチュウ", + "type": 0, + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/25.png" + }, + "68": { + "name_en": "Machamp", + "name_jp": "カイリキー", + "type": 1, + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/68.png" + }, + "282": { + "name_en": "Gardevoir", + "name_jp": "サーナイト", + "type": 2, + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/282.png" + }, + "461": { + "name_en": "Weavile", + "name_jp": "マニューラ", + "type": 3, + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/461.png" + }, + "245": { + "name_en": "Suicune", + "name_jp": "スイクン", + "type": 0, + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/245.png" + }, + "6": { + "name_en": "Charizard", + "name_jp": "リザードン", + "type": 1, + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/6.png" + }, + "94": { + "name_en": "Gengar", + "name_jp": "ゲンガー", + "type": 2, + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/94.png" + }, + "257": { + "name_en": "Blaziken", + "name_jp": "バシャーモ", + "type": 0, + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/257.png" + }, + "4029": { + "name_en": "Pikachu Libre", + "name_jp": "マスクド・ピカチュウ", + "type": 3, + "artwork": "https://archives.bulbagarden.net/media/upload/thumb/6/63/Pokk%C3%A9n_Pikachu_Libre.png/663px-Pokk%C3%A9n_Pikachu_Libre.png" + }, + "254": { + "name_en": "Sceptile", + "name_jp": "ジュカイン", + "type": 3, + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/254.png" + }, + "609": { + "name_en": "Chandelure", + "name_jp": "シャンデラ", + "type": 1, + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/609.png" + }, + "150": { + "name_en": "Mewtwo", + "name_jp": "ミュウツー", + "type": 0, + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/150.png" + }, + "10150": { + "name_en": "Shadow Mewtwo", + "name_jp": "ダークミュウツー", + "type": 2, + "artwork": "https://archives.bulbagarden.net/media/upload/7/7a/Pokk%C3%A9n_Shadow_Mewtwo.png" + }, + "445": { + "name_en": "Garchomp", + "name_jp": "ガブリアス", + "type": 1, + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/445.png" + }, + "654": { + "name_en": "Braixen", + "name_jp": "テールナー", + "type": 0, + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/654.png" + }, + "491": { + "name_en": "Darkrai", + "name_jp": "ダークライ", + "type": 2, + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/491.png" + }, + "212": { + "name_en": "Scizor", + "name_jp": "ハッサム", + "type": 1, + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/212.png" + }, + "453": { + "name_en": "Croagunk", + "name_jp": "グレッグル", + "type": 3, + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/453.png" + }, + "395": { + "name_en": "Empoleon", + "name_jp": "エンペルト", + "type": 0, + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/395.png" + }, + "724": { + "name_en": "Decidueye", + "name_jp": "ジュナイパー", + "type": 0, + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/724.png" + }, + "681": { + "name_en": "Aegislash", + "name_jp": "ギルガルド", + "type": 2, + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/681.png" + }, + "9": { + "name_en": "Blastoise", + "name_jp": "カメックス", + "type": 1, + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/9.png" + } +} \ No newline at end of file diff --git a/titles/pokken/data/support.json b/titles/pokken/data/support.json new file mode 100644 index 0000000..a514dfe --- /dev/null +++ b/titles/pokken/data/support.json @@ -0,0 +1,3 @@ +{ + +} \ No newline at end of file diff --git a/titles/pokken/schema/profile.py b/titles/pokken/schema/profile.py index f66ebb6..2976ff7 100644 --- a/titles/pokken/schema/profile.py +++ b/titles/pokken/schema/profile.py @@ -61,7 +61,7 @@ profile = Table( Column("navi_trainer", Integer), Column("navi_version_id", Integer), Column("aid_skill_list", JSON), # Repeated, Integer - Column("aid_skill", Integer), + Column("aid_skill", Integer), # Cheer skill, 6 of them, unlocked by lucky bonus Column("comment_text_id", Integer), Column("comment_word_id", Integer), Column("latest_use_pokemon", Integer), @@ -100,6 +100,7 @@ profile = Table( Column("battle_num_vs_cpu", Integer), # 2 Column("win_cpu", Integer), Column("battle_num_tutorial", Integer), # 1? + mysql_charset="utf8mb4" ) pokemon_data = Table( @@ -123,6 +124,7 @@ pokemon_data = Table( Column("bp_point_def", Integer), Column("bp_point_sp", Integer), UniqueConstraint("user", "illustration_book_no", name="pokken_pokemon_uk"), + mysql_charset="utf8mb4" ) From a523c25d8421c983f72632ebc6a59f855fee665e Mon Sep 17 00:00:00 2001 From: Hay1tsme Date: Thu, 13 Jun 2024 18:06:16 -0400 Subject: [PATCH 167/230] pokken: finish filling out support list --- titles/pokken/data/support.json | 217 +++++++++++++++++++++++++++++++- 1 file changed, 216 insertions(+), 1 deletion(-) diff --git a/titles/pokken/data/support.json b/titles/pokken/data/support.json index a514dfe..ef9f079 100644 --- a/titles/pokken/data/support.json +++ b/titles/pokken/data/support.json @@ -1,3 +1,218 @@ { - + "587": { + "name_en": "Emolga", + "name_jp": "エモンガ", + "desc": "Uses Shock Wave to shock the opponent and temporarily decrease its speed.", + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/587.png" + }, + "653": { + "name_en": "Fennekin", + "name_jp": "フォッコ", + "desc": "Uses Ember to surround itself with fire, creating a trap.", + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/653.png" + }, + "495": { + "name_en": "Snivy", + "name_jp": "ツタージャ", + "desc": "Uses Leaf Tornado to perform an anti-air attack and send the opponent flying.", + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/495.png" + }, + "131": { + "name_en": "Lapras", + "name_jp": "ラプラス", + "desc": "Uses Surf as it enters the stage, damaging the enemy with a wave of water.", + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/131.png" + }, + "657": { + "name_en": "Frogadier", + "name_jp": "ゲコガシラ", + "desc": "Uses Water Pulse to attack from a distance by firing water bullets. Effective when striking from long distance.", + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/657.png" + }, + "133": { + "name_en": "Eevee", + "name_jp": "イーブイ", + "desc": "Uses Helping Hand to heal the user and temporarily increase their attack power.", + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/133.png" + }, + "385": { + "name_en": "Jirachi", + "name_jp": "ジラーチ", + "desc": "Uses Wish to restore the Synergy Gauge and temporarily strengthen the user's attack power during Synergy Burst.", + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/385.png" + }, + "547": { + "name_en": "Whimsicott", + "name_jp": "エルフーン", + "desc": "Uses Substitute to render attacks from opponents useless and heal the user.", + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/547.png" + }, + "38": { + "name_en": "Ninetales", + "name_jp": "キュウコン", + "desc": "Uses Will-O-Wisp to send small flames in front of the user. Enemy's attack power decreased temporarily when contacted.", + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/38.png" + }, + "429": { + "name_en": "Mismagius", + "name_jp": "ムウマージ", + "desc": "Uses Ominous Wind to attack the opponent and temporarily increase the user's attack power.", + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/429.png" + }, + "83": { + "name_en": "Farfetch'd", + "name_jp": "カモネギ", + "desc": "Uses Fury Cutter to perform a flurry of attacks toward the opponent.", + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/83.png" + }, + "101": { + "name_en": "Electrode", + "name_jp": "マルマイン", + "desc": "Uses Explosion to counter an opponent's attack upon defending.", + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/101.png" + }, + "479": { + "name_en": "Rotom", + "name_jp": "ロトム", + "desc": "Uses Thunder Shock to target enemies in the air and temporarily decrease their speed.", + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/479.png" + }, + "468": { + "name_en": "Togekiss", + "name_jp": "トゲキッス", + "desc": "Uses Tailwind to temporarily increase the user's speed and recover some health.", + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/468.png" + }, + "149": { + "name_en": "Dragonite", + "name_jp": "カイリュー", + "desc": "Uses Draco Meteor to attack multiple times over a wide area.", + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/149.png" + }, + "494": { + "name_en": "Victini", + "name_jp": "ビクティニ", + "desc": "Uses V-create to temporarily make the user's attacks critical hits, restores some of the user's health, and increases the user's Synergy Gauge. Unlike other Enhance Pokémon, Victini can actually damage the foe if they're above it when flying off the screen.", + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/494.png" + }, + "453": { + "name_en": "Croagunk", + "name_jp": "グレッグル", + "desc": "Uses Toxic to attack opponent and temporarily decrease its defense.", + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/453.png" + }, + "700": { + "name_en": "Sylveon", + "name_jp": "ニンフィア", + "desc": "Uses Reflect to heal user and temporarily increase their defense.", + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/700.png" + }, + "417": { + "name_en": "Pachirisu", + "name_jp": "パチリス", + "desc": "Uses Follow Me to eliminate long distance attacks. Effective when get in close.", + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/417.png" + }, + "129": { + "name_en": "Magikarp", + "name_jp": "コイキング", + "desc": "Uses Bounce to disrupt the enemy's attack when hit by an opponent. Effective for interrupting combos.", + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/129.png" + }, + "104": { + "name_en": "Cubone", + "name_jp": "カラカラ", + "desc": "Uses Bonemerang to attack from a distance and can pull an enemy in.", + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/104.png" + }, + "50": { + "name_en": "Diglett", + "name_jp": "ディグダ", + "desc": "Uses Dig to attack from below, making easy to aim for a combo.", + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/50.png" + }, + "82": { + "name_en": "Magneton", + "name_jp": "レアコイル", + "desc": "Uses Tri Attack to attack from a distance diagonally upward and inflict two random negative statuses.", + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/82.png" + }, + "195": { + "name_en": "Quagsire", + "name_jp": "ヌオー", + "desc": "Uses Mud Bomb to attack opponent on the ground, even when blocked.", + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/195.png" + }, + "196": { + "name_en": "Espeon", + "name_jp": "エーフィ", + "desc": "Uses Morning Sun to remove any statuses and recover health, with more health recovered with less time remaining in the round.", + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/196.png" + }, + "197": { + "name_en": "Umbreon", + "name_jp": "ブラッキー", + "desc": "Uses Snarl to absorb an opponent's Synergy Gauge and prevent them from performing any critical hits.", + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/197.png" + }, + "643": { + "name_en": "Reshiram", + "name_jp": "レシラム", + "desc": "Uses Blue Flare to attack straight forward with a powerful flame. In the DX version, it can only be called once per round.", + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/643.png" + }, + "488": { + "name_en": "Cresselia", + "name_jp": "クレセリア", + "desc": "Uses Lunar Dance to heal the user of any negative status, recovers health and Synergy Gauge, but can only be used once per round.", + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/488.png" + }, + "717": { + "name_en": "Yveltal", + "name_jp": "イベルタル", + "desc": "Uses Oblivion Wing to attack from the sky and seal off the opponent's Synergy Burst. In the DX version, it can only be called once per round.", + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/717.png" + }, + "381": { + "name_en": "Latios", + "name_jp": "ラティオス", + "desc": "Uses Luster Purge to place attacks around the enemy in order to restrict their movements. In the DX version, it can only be called once per round.", + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/381.png" + }, + "725": { + "name_en": "Litten", + "name_jp": "ニャビー", + "desc": "Uses Fire Fang to attack toward the enemy. Damage increases when the player's at lower HP.", + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/725.png" + }, + "728": { + "name_en": "Popplio", + "name_jp": "アシマリ", + "desc": "Uses Bubble Beam to temporarily increase attack and grant a double jump while in midair.", + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/728.png" + }, + "384": { + "name_en": "Mega Rayquaza", + "name_jp": "レックウザ", + "desc": "Uses Dragon Ascent to attack from a distance at tremendous speed. It also consumes the user's Synergy Gauge. It can only be called once per round.", + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/384.png" + }, + "778": { + "name_en": "Mimikyu", + "name_jp": "ミミッキュ", + "desc": "Uses Play Rough to attack continuously from behind and inflict double negative status.", + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/778.png" + }, + "151": { + "name_en": "Mew", + "name_jp": "ミュウ", + "desc": "Uses Miraculous Power to randomly increase the user's Synergy Gauge, temporarily makes the user's attacks critical hits, and/or gives the user additional random positive status.", + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/151.png" + }, + "251": { + "name_en": "Celebi", + "name_jp": "セレビィ", + "desc": "Uses Time Travel (Japanese: ときわたり Time Travel) to switch between Phases at almost any given moment, even when enemy guards an attack.", + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/251.png" + } } \ No newline at end of file From bf54969bc160609066685a25b24bc33e7617ffe6 Mon Sep 17 00:00:00 2001 From: Hay1tsme Date: Thu, 13 Jun 2024 18:15:38 -0400 Subject: [PATCH 168/230] pokken: fix some image links --- titles/pokken/data/fighters.json | 2 +- titles/pokken/data/support.json | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/titles/pokken/data/fighters.json b/titles/pokken/data/fighters.json index cc22c32..90681ec 100644 --- a/titles/pokken/data/fighters.json +++ b/titles/pokken/data/fighters.json @@ -57,7 +57,7 @@ "name_en": "Pikachu Libre", "name_jp": "マスクド・ピカチュウ", "type": 3, - "artwork": "https://archives.bulbagarden.net/media/upload/thumb/6/63/Pokk%C3%A9n_Pikachu_Libre.png/663px-Pokk%C3%A9n_Pikachu_Libre.png" + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/10084.png" }, "254": { "name_en": "Sceptile", diff --git a/titles/pokken/data/support.json b/titles/pokken/data/support.json index ef9f079..ef5368e 100644 --- a/titles/pokken/data/support.json +++ b/titles/pokken/data/support.json @@ -191,11 +191,11 @@ "desc": "Uses Bubble Beam to temporarily increase attack and grant a double jump while in midair.", "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/728.png" }, - "384": { + "10079": { "name_en": "Mega Rayquaza", "name_jp": "レックウザ", "desc": "Uses Dragon Ascent to attack from a distance at tremendous speed. It also consumes the user's Synergy Gauge. It can only be called once per round.", - "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/384.png" + "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/10079.png" }, "778": { "name_en": "Mimikyu", From 00224585bb8772046061a36d4c6fab6eab2ccde4 Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Fri, 14 Jun 2024 00:06:39 -0400 Subject: [PATCH 169/230] pokken: fix pokemon_data uk --- .../3657efefc5a4_pokken_fix_pokemon_uk.py | 54 +++++++++++++++++++ titles/pokken/base.py | 12 ++--- titles/pokken/data/fighters.json | 2 +- 3 files changed, 61 insertions(+), 7 deletions(-) create mode 100644 core/data/alembic/versions/3657efefc5a4_pokken_fix_pokemon_uk.py diff --git a/core/data/alembic/versions/3657efefc5a4_pokken_fix_pokemon_uk.py b/core/data/alembic/versions/3657efefc5a4_pokken_fix_pokemon_uk.py new file mode 100644 index 0000000..2867fb7 --- /dev/null +++ b/core/data/alembic/versions/3657efefc5a4_pokken_fix_pokemon_uk.py @@ -0,0 +1,54 @@ +"""pokken_fix_pokemon_uk + +Revision ID: 3657efefc5a4 +Revises: 4a02e623e5e6 +Create Date: 2024-06-13 23:50:57.611998 + +""" +from alembic import op +import sqlalchemy as sa +from sqlalchemy.dialects import mysql + +# revision identifiers, used by Alembic. +revision = '3657efefc5a4' +down_revision = '4a02e623e5e6' +branch_labels = None +depends_on = None + + +def upgrade(): + # ### commands auto generated by Alembic - please adjust! ### + op.alter_column('pokken_pokemon_data', 'char_id', + existing_type=mysql.INTEGER(display_width=11), + nullable=True) + op.alter_column('pokken_pokemon_data', 'illustration_book_no', + existing_type=mysql.INTEGER(display_width=11), + nullable=False) + op.drop_constraint('pokken_pokemon_data_ibfk_1', table_name='pokken_pokemon_data', type_='foreignkey') + op.drop_index('pokken_pokemon_data_uk', table_name='pokken_pokemon_data') + op.create_unique_constraint('pokken_pokemon_uk', 'pokken_pokemon_data', ['user', 'illustration_book_no']) + op.create_foreign_key("pokken_pokemon_data_ibfk_1", "pokken_pokemon_data", "aime_user", ['user'], ['id']) + op.alter_column('pokken_profile', 'trainer_name', + existing_type=mysql.VARCHAR(length=16), + type_=sa.String(length=14), + existing_nullable=True) + # ### end Alembic commands ### + + +def downgrade(): + # ### commands auto generated by Alembic - please adjust! ### + op.alter_column('pokken_profile', 'trainer_name', + existing_type=sa.String(length=14), + type_=mysql.VARCHAR(length=16), + existing_nullable=True) + op.drop_constraint('pokken_pokemon_data_ibfk_1', table_name='pokken_pokemon_data', type_='foreignkey') + op.drop_constraint('pokken_pokemon_uk', 'pokken_pokemon_data', type_='unique') + op.create_index('pokken_pokemon_data_uk', 'pokken_pokemon_data', ['user', 'char_id'], unique=True) + op.create_foreign_key("pokken_pokemon_data_ibfk_1", "pokken_pokemon_data", "aime_user", ['user'], ['id']) + op.alter_column('pokken_pokemon_data', 'illustration_book_no', + existing_type=mysql.INTEGER(display_width=11), + nullable=True) + op.alter_column('pokken_pokemon_data', 'char_id', + existing_type=mysql.INTEGER(display_width=11), + nullable=False) + # ### end Alembic commands ### diff --git a/titles/pokken/base.py b/titles/pokken/base.py index de974a3..fe11e99 100644 --- a/titles/pokken/base.py +++ b/titles/pokken/base.py @@ -305,12 +305,12 @@ class PokkenBase: for x in profile_dict.get("event_achievement_param", []): load_usr.event_achievement_param.append(x) - load_usr.support_set_1.append(profile_dict.get("support_set_1_1", 4294967295)) - load_usr.support_set_1.append(profile_dict.get("support_set_1_2", 4294967295)) - load_usr.support_set_2.append(profile_dict.get("support_set_2_1", 4294967295)) - load_usr.support_set_2.append(profile_dict.get("support_set_2_2", 4294967295)) - load_usr.support_set_3.append(profile_dict.get("support_set_3_1", 4294967295)) - load_usr.support_set_3.append(profile_dict.get("support_set_3_2", 4294967295)) + load_usr.support_set_1.append(profile_dict.get("support_set_1_1", 587)) + load_usr.support_set_1.append(profile_dict.get("support_set_1_2", 653)) + load_usr.support_set_2.append(profile_dict.get("support_set_2_1", 495)) + load_usr.support_set_2.append(profile_dict.get("support_set_2_2", 131)) + load_usr.support_set_3.append(profile_dict.get("support_set_3_1", 657)) + load_usr.support_set_3.append(profile_dict.get("support_set_3_2", 133)) res.load_user.CopyFrom(load_usr) return res.SerializeToString() diff --git a/titles/pokken/data/fighters.json b/titles/pokken/data/fighters.json index 90681ec..a5ba6f8 100644 --- a/titles/pokken/data/fighters.json +++ b/titles/pokken/data/fighters.json @@ -53,7 +53,7 @@ "type": 0, "artwork": "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/257.png" }, - "4029": { + "10025": { "name_en": "Pikachu Libre", "name_jp": "マスクド・ピカチュウ", "type": 3, From bf8631448a6ed63bd16e40d9f63a59951fc3a758 Mon Sep 17 00:00:00 2001 From: beerpsi Date: Sat, 15 Jun 2024 22:22:07 +0700 Subject: [PATCH 170/230] support SDGS encryption --- titles/chuni/index.py | 88 +++++++++++++++++++++++++++---------------- 1 file changed, 55 insertions(+), 33 deletions(-) diff --git a/titles/chuni/index.py b/titles/chuni/index.py index e030004..726f02a 100644 --- a/titles/chuni/index.py +++ b/titles/chuni/index.py @@ -39,7 +39,7 @@ class ChuniServlet(BaseServlet): def __init__(self, core_cfg: CoreConfig, cfg_dir: str) -> None: super().__init__(core_cfg, cfg_dir) self.game_cfg = ChuniConfig() - self.hash_table: Dict[Dict[str, str]] = {} + self.hash_table: Dict[str, Dict[str, str]] = {} if path.exists(f"{cfg_dir}/{ChuniConstants.CONFIG_NAME}"): self.game_cfg.update( yaml.safe_load(open(f"{cfg_dir}/{ChuniConstants.CONFIG_NAME}")) @@ -89,45 +89,59 @@ class ChuniServlet(BaseServlet): ) self.logger.inited = True + known_iter_counts = { + ChuniConstants.VER_CHUNITHM_CRYSTAL_PLUS: 67, + ChuniConstants.VER_CHUNITHM_PARADISE: 44, + f"{ChuniConstants.VER_CHUNITHM_PARADISE}_int": 25, + ChuniConstants.VER_CHUNITHM_NEW: 54, + f"{ChuniConstants.VER_CHUNITHM_NEW}_int": 49, + ChuniConstants.VER_CHUNITHM_NEW_PLUS: 25, + ChuniConstants.VER_CHUNITHM_SUN: 70, + ChuniConstants.VER_CHUNITHM_SUN_PLUS: 36, + } + for version, keys in self.game_cfg.crypto.keys.items(): if len(keys) < 3: continue - self.hash_table[version] = {} + if isinstance(version, int): + version_idx = version + else: + version_idx = int(version.split("_")[0]) + + salt = bytes.fromhex(keys[2]) + if len(keys) >= 4: + iter_count = keys[3] + elif (iter_count := known_iter_counts.get(version)) is None: + self.logger.error( + "Number of iteration rounds for version %s is not known, but it is not specified in the config", + version, + ) + continue + + self.hash_table[version] = {} method_list = [ method - for method in dir(self.versions[version]) + for method in dir(self.versions[version_idx]) if not method.startswith("__") ] + for method in method_list: method_fixed = inflection.camelize(method)[6:-7] - # number of iterations was changed to 70 in SUN and then to 36 - if version == ChuniConstants.VER_CHUNITHM_SUN_PLUS: - iter_count = 36 - elif version == ChuniConstants.VER_CHUNITHM_SUN: - iter_count = 70 - elif version == ChuniConstants.VER_CHUNITHM_NEW_PLUS: - iter_count = 25 - elif version == ChuniConstants.VER_CHUNITHM_NEW: - iter_count = 54 - elif version == ChuniConstants.VER_CHUNITHM_PARADISE: - iter_count = 44 - elif version == ChuniConstants.VER_CHUNITHM_CRYSTAL_PLUS: - iter_count = 67 - else: - disp_version = ( - ChuniConstants.VERSION_NAMES[version] - if version in ChuniConstants.VERSION_NAMES - else str(version) - ) - - self.logger.warning("Version %s does not support encryption", disp_version) - continue + + # This only applies for CHUNITHM NEW International and later for some reason. + # CHUNITHM SUPERSTAR (PLUS) did not add "Exp" to the endpoint when hashing. + if ( + isinstance(version, str) + and version.endswith("_int") + and version_idx >= ChuniConstants.VER_CHUNITHM_NEW + ): + method_fixed += "C3Exp" hash = PBKDF2( method_fixed, - bytes.fromhex(keys[2]), + salt, 128, count=iter_count, hmac_hash_module=SHA1, @@ -137,7 +151,7 @@ class ChuniServlet(BaseServlet): self.hash_table[version][hashed_name] = method_fixed self.logger.debug( - f"Hashed v{version} method {method_fixed} with {bytes.fromhex(keys[2])} to get {hash.hex()}" + f"Hashed v{version} method {method_fixed} with {salt} to get {hashed_name}" ) @classmethod @@ -226,31 +240,39 @@ class ChuniServlet(BaseServlet): if all(c in string.hexdigits for c in endpoint) and len(endpoint) == 32: # If we get a 32 character long hex string, it's a hash and we're - # doing encrypted. The likelyhood of false positives is low but + # doing encrypted. The likelihood of false positives is low but # technically not 0 + + if game_code == "SDGS": + crypto_cfg_key = f"{internal_ver}_int" + hash_table_key = f"{internal_ver}_int" + else: + crypto_cfg_key = internal_ver + hash_table_key = internal_ver + if internal_ver < ChuniConstants.VER_CHUNITHM_NEW: endpoint = request.headers.get("User-Agent").split("#")[0] else: - if internal_ver not in self.hash_table: + if hash_table_key not in self.hash_table: self.logger.error( f"v{version} does not support encryption or no keys entered" ) return Response(zlib.compress(b'{"stat": "0"}')) - elif endpoint.lower() not in self.hash_table[internal_ver]: + elif endpoint.lower() not in self.hash_table[hash_table_key]: self.logger.error( f"No hash found for v{version} endpoint {endpoint}" ) return Response(zlib.compress(b'{"stat": "0"}')) - endpoint = self.hash_table[internal_ver][endpoint.lower()] + endpoint = self.hash_table[hash_table_key][endpoint.lower()] try: crypt = AES.new( - bytes.fromhex(self.game_cfg.crypto.keys[internal_ver][0]), + bytes.fromhex(self.game_cfg.crypto.keys[crypto_cfg_key][0]), AES.MODE_CBC, - bytes.fromhex(self.game_cfg.crypto.keys[internal_ver][1]), + bytes.fromhex(self.game_cfg.crypto.keys[crypto_cfg_key][1]), ) req_raw = crypt.decrypt(req_raw) From d456ed365cf69233eae2095d1b6355c661148ccd Mon Sep 17 00:00:00 2001 From: = <=> Date: Sun, 16 Jun 2024 14:08:59 +0200 Subject: [PATCH 171/230] Working diva frontend --- changelog.md | 4 ++ titles/diva/frontend.py | 14 ++--- titles/diva/schema/score.py | 4 +- titles/diva/templates/diva_index.jinja | 12 +++++ titles/diva/templates/diva_playlog.jinja | 67 +++++++++++++++++++++--- 5 files changed, 86 insertions(+), 15 deletions(-) diff --git a/changelog.md b/changelog.md index 3f8c6ba..c00c489 100644 --- a/changelog.md +++ b/changelog.md @@ -1,6 +1,10 @@ # Changelog Documenting updates to ARTEMiS, to be updated every time the master branch is pushed to. +## 20240616 +### DIVA ++ Working frontend with name and level strings edit and playlog + ## 20240530 ### DIVA + Fix reader for when dificulty is not a int diff --git a/titles/diva/frontend.py b/titles/diva/frontend.py index 2015c22..cc5c332 100644 --- a/titles/diva/frontend.py +++ b/titles/diva/frontend.py @@ -56,7 +56,7 @@ class DivaFrontend(FE_Base): ), media_type="text/html; charset=utf-8") return resp else: - return RedirectResponse("/login") + return RedirectResponse("/gate") async def render_GET_playlog(self, request: Request) -> bytes: template = self.environment.get_template( @@ -86,15 +86,15 @@ class DivaFrontend(FE_Base): for record in playlog: song = await self.data.static.get_music_chart(record[2], record[3], record[4]) if song: - title = song[4] - artist = song[5] + title = song.title + vocaloid_arranger = song.vocaloid_arranger else: title = "Unknown" - artist = "Unknown" + vocaloid_arranger = "Unknown" playlog_with_title.append({ "raw": record, "title": title, - "artist": artist + "vocaloid_arranger": vocaloid_arranger }) return Response(template.render( title=f"{self.core_config.server.name} | {self.nav_name}", @@ -110,7 +110,7 @@ class DivaFrontend(FE_Base): async def update_name(self, request: Request) -> Response: usr_sesh = self.validate_session(request) if not usr_sesh: - return RedirectResponse("/login") + return RedirectResponse("/gate") form_data = await request.form() new_name: str = form_data.get("new_name") @@ -147,7 +147,7 @@ class DivaFrontend(FE_Base): async def update_lv(self, request: Request) -> Response: usr_sesh = self.validate_session(request) if not usr_sesh: - return RedirectResponse("/login") + return RedirectResponse("/gate") form_data = await request.form() new_lv: str = form_data.get("new_lv") diff --git a/titles/diva/schema/score.py b/titles/diva/schema/score.py index 65ff99c..ce89f74 100644 --- a/titles/diva/schema/score.py +++ b/titles/diva/schema/score.py @@ -240,8 +240,8 @@ class DivaScoreData(BaseData): return None return result.fetchall() - async def get_playlogs(self, user_id: int, idx: int = 0, limit: int = 0) -> Optional[List[Row]]: - sql = playlog.select(playlog.c.user == user_id) + async def get_playlogs(self, aime_id: int, idx: int = 0, limit: int = 0) -> Optional[Row]: + sql = select(playlog).where(playlog.c.user == aime_id).order_by(playlog.c.date_scored.desc()) if limit: sql = sql.limit(limit) diff --git a/titles/diva/templates/diva_index.jinja b/titles/diva/templates/diva_index.jinja index 0cba3f4..c2f0888 100644 --- a/titles/diva/templates/diva_index.jinja +++ b/titles/diva/templates/diva_index.jinja @@ -28,14 +28,26 @@ Lvl: {{ profile[5] }} + + + + Lvl points: {{ profile[6] }} + + + + Vocaloid points: {{ profile[7] }} + + + +
diff --git a/titles/diva/templates/diva_playlog.jinja b/titles/diva/templates/diva_playlog.jinja index cb63a00..c5a5618 100644 --- a/titles/diva/templates/diva_playlog.jinja +++ b/titles/diva/templates/diva_playlog.jinja @@ -9,17 +9,72 @@

Score counts: {{ playlog_count }}

{% set difficultyName = ['easy', 'normal', 'hard', 'extreme', 'extra extreme'] %} + {% set clearState = ['MISSxTAKE', 'STANDARD', 'GREAT', 'EXELLENT', 'PERFECT'] %} {% for record in playlog %}
-
-
{{ record.title }}
-
-
{{ record.artist }}
+
+
+
+
{{ record.title }}
+
+
{{ record.vocaloid_arranger }}
+
+
+
{{record.raw.date_scored}}
+
-
-
{{ difficultyName[record.raw[4]] }}
+
+
+

{{ record.raw.score }}

+

{{ record.raw.atn_pnt / 100 }}%

+
{{ difficultyName[record.raw.difficulty] }}
+
+
+ + + + + + + + + + + + + + + + + + + + + +
COOL{{ record.raw.cool }}
FINE{{ record.raw.fine }}
SAFE{{ record.raw.safe }}
SAD{{ record.raw.sad }}
WORST{{ record.raw.worst }}
+
+
+
{{ record.raw.max_combo }}
+ {% if record.raw.clr_kind == -1 %} +
{{ clearState[0] }}
+ {% elif record.raw.clr_kind == 2 %} +
{{ clearState[1] }}
+ {% elif record.raw.clr_kind == 3 %} +
{{ clearState[2] }}
+ {% elif record.raw.clr_kind == 4 %} +
{{ clearState[3] }}
+ {% elif record.raw.clr_kind == 5 %} +
{{ clearState[4] }}
+ {% endif %} + {% if record.raw.clr_kind == -1 %} +
NOT CLEAR
+ {% else %} +
CLEAR
+ {% endif %} +
+
{% endfor %} From 784ac544f070c8c620aa7c6523d585d5dd2e6ba3 Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Sun, 16 Jun 2024 14:42:23 -0400 Subject: [PATCH 172/230] fix event log ordering, paging, add timestamp --- core/data/schema/base.py | 2 +- core/templates/sys/logs.jinja | 40 ++++++++++++++++++++++++----------- 2 files changed, 29 insertions(+), 13 deletions(-) diff --git a/core/data/schema/base.py b/core/data/schema/base.py index e315964..d74198b 100644 --- a/core/data/schema/base.py +++ b/core/data/schema/base.py @@ -109,7 +109,7 @@ class BaseData: return result.lastrowid async def get_event_log(self, entries: int = 100) -> Optional[List[Row]]: - sql = event_log.select().limit(entries) + sql = event_log.select().order_by(event_log.c.id.desc()).limit(entries) result = await self.execute(sql) if result is None: diff --git a/core/templates/sys/logs.jinja b/core/templates/sys/logs.jinja index 3dfe531..9b7a987 100644 --- a/core/templates/sys/logs.jinja +++ b/core/templates/sys/logs.jinja @@ -6,6 +6,7 @@ Severity + Timestamp System Name User @@ -19,7 +20,7 @@ {% if events is not defined or events|length == 0 %} - No Events + No Events {% endif %} @@ -66,7 +67,11 @@ function update_tbl() { for (var i = 0; i < per_page; i++) { let off = (page * per_page) + i; - if (off >= TBL_DATA.length ) { + if (off >= TBL_DATA.length) { + if (page != 0) { + document.getElementById("btn_next").disabled = true; + document.getElementById("btn_prev").disabled = false; + } break; } @@ -99,56 +104,59 @@ function update_tbl() { row.classList.add("table-primary"); break; } + + var cell_ts = row.insertCell(1); + cell_ts.innerHTML = data.when_logged; - var cell_mod = row.insertCell(1); + var cell_mod = row.insertCell(2); cell_mod.innerHTML = data.system; - var cell_name = row.insertCell(2); + var cell_name = row.insertCell(3); cell_name.innerHTML = data.type; - var cell_usr = row.insertCell(3); + var cell_usr = row.insertCell(4); if (data.user == 'NONE') { cell_usr.innerHTML = "---"; } else { cell_usr.innerHTML = "" + data.user + ""; } - var cell_arcade = row.insertCell(4); + var cell_arcade = row.insertCell(5); if (data.arcade == 'NONE') { cell_arcade.innerHTML = "---"; } else { cell_arcade.innerHTML = "" + data.arcade + ""; } - var cell_machine = row.insertCell(5); + var cell_machine = row.insertCell(6); if (data.arcade == 'NONE') { cell_machine.innerHTML = "---"; } else { cell_machine.innerHTML = "" + data.machine + ""; } - var cell_game = row.insertCell(6); + var cell_game = row.insertCell(7); if (data.game == 'NONE') { cell_game.innerHTML = "---"; } else { cell_game.innerHTML = data.game; } - var cell_version = row.insertCell(7); + var cell_version = row.insertCell(8); if (data.version == 'NONE') { cell_version.innerHTML = "---"; } else { cell_version.innerHTML = data.version; } - var cell_msg = row.insertCell(8); + var cell_msg = row.insertCell(9); if (data.message == '') { cell_msg.innerHTML = "---"; } else { cell_msg.innerHTML = data.message; } - var cell_deets = row.insertCell(9); + var cell_deets = row.insertCell(10); if (data.details == '{}') { cell_deets.innerHTML = "---"; } else { @@ -160,9 +168,11 @@ function update_tbl() { function chg_page(num) { var max_page = TBL_DATA.length / per_page; + console.log(max_page); page = page + num; - if (page > max_page) { + + if (page > max_page && max_page >= 1) { page = max_page; document.getElementById("btn_next").disabled = true; document.getElementById("btn_prev").disabled = false; @@ -172,6 +182,12 @@ function chg_page(num) { document.getElementById("btn_next").disabled = false; document.getElementById("btn_prev").disabled = true; return; + } else if (page == 0) { + document.getElementById("btn_next").disabled = false; + document.getElementById("btn_prev").disabled = true; + } else { + document.getElementById("btn_next").disabled = false; + document.getElementById("btn_prev").disabled = false; } update_tbl(); From 68bf3843ec0515f9c956a62b9319ffe6667de939 Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Sun, 16 Jun 2024 14:45:41 -0400 Subject: [PATCH 173/230] pokken: fix default title plate id --- titles/pokken/base.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/titles/pokken/base.py b/titles/pokken/base.py index fe11e99..f864824 100644 --- a/titles/pokken/base.py +++ b/titles/pokken/base.py @@ -226,7 +226,7 @@ class PokkenBase: load_usr.rankmatch_success = profile_dict.get("rankmatch_success", 0) load_usr.beat_num = profile_dict.get("beat_num", 0) load_usr.title_text_id = profile_dict.get("title_text_id", 2) - load_usr.title_plate_id = profile_dict.get("title_plate_id", 1) + load_usr.title_plate_id = profile_dict.get("title_plate_id", 31) load_usr.title_decoration_id = profile_dict.get("title_decoration_id", 1) load_usr.navi_trainer = profile_dict.get("navi_trainer", 0) load_usr.navi_version_id = profile_dict.get("navi_version_id", 0) From a6ca1b33928aaffa051668385fd0fd9679a2fdf9 Mon Sep 17 00:00:00 2001 From: = <=> Date: Mon, 17 Jun 2024 22:23:53 +0200 Subject: [PATCH 174/230] Changed return from full result to just True or False --- titles/diva/schema/profile.py | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/titles/diva/schema/profile.py b/titles/diva/schema/profile.py index 06e20be..10d3b51 100644 --- a/titles/diva/schema/profile.py +++ b/titles/diva/schema/profile.py @@ -90,7 +90,7 @@ class DivaProfileData(BaseData): return None return result.lastrowid - async def update_profile(self, aime_id: int, **profile_args) -> None: + async def update_profile(self, aime_id: int, **profile_args) -> bool: """ Given an aime_id update the profile corresponding to the arguments which are the diva_profile Columns @@ -102,7 +102,9 @@ class DivaProfileData(BaseData): self.logger.error( f"update_profile: failed to update profile! profile: {aime_id}" ) - return result + return False + + return True async def get_profile(self, aime_id: int, version: int) -> Optional[List[Dict]]: """ From 243d40cfd84d14cba581c7dcc65303b1c0e818dc Mon Sep 17 00:00:00 2001 From: beerpsi Date: Tue, 18 Jun 2024 09:39:14 +0700 Subject: [PATCH 175/230] Add changelog and docs --- changelog.md | 4 ++++ docs/game_specific_info.md | 8 +++++++- 2 files changed, 11 insertions(+), 1 deletion(-) diff --git a/changelog.md b/changelog.md index 3f8c6ba..a2447e3 100644 --- a/changelog.md +++ b/changelog.md @@ -1,6 +1,10 @@ # Changelog Documenting updates to ARTEMiS, to be updated every time the master branch is pushed to. +## 20240616 +### CHUNITHM ++ Support network encryption for Export/International versions + ## 20240530 ### DIVA + Fix reader for when dificulty is not a int diff --git a/docs/game_specific_info.md b/docs/game_specific_info.md index a8e63c5..8e56322 100644 --- a/docs/game_specific_info.md +++ b/docs/game_specific_info.md @@ -87,13 +87,19 @@ Config file is located in `config/chuni.yaml`. | `crypto` | This option is used to enable the TLS Encryption | -**If you would like to use network encryption, the following will be required underneath but key, iv and hash are required:** +If you would like to use network encryption, add the keys to the `keys` section under `crypto`, where the key +is the version ID for Japanese (SDHD) versions and `"{versionID}_int"` for Export (SDGS) versions, and the value +is an array containing `[key, iv, salt, iter_count]` in order. + +`iter_count` is optional for all Japanese (SDHD) versions but may be required for some Export (SDGS) versions. +You will receive an error in the logs if it needs to be specified. ```yaml crypto: encrypted_only: False keys: 13: ["0000000000000000000000000000000000000000000000000000000000000000", "00000000000000000000000000000000", "0000000000000000"] + "13_int": ["0000000000000000000000000000000000000000000000000000000000000000", "00000000000000000000000000000000", "0000000000000000", 42] ``` ### Database upgrade From 766912c51d3a35e9fc1d7ed8606bc39956cfcf65 Mon Sep 17 00:00:00 2001 From: zaphkito Date: Tue, 18 Jun 2024 03:13:32 +0000 Subject: [PATCH 176/230] ongeki: fix base version title work --- titles/ongeki/index.py | 27 +++++++++++++++++---------- 1 file changed, 17 insertions(+), 10 deletions(-) diff --git a/titles/ongeki/index.py b/titles/ongeki/index.py index d7f3e0e..f91bf8f 100644 --- a/titles/ongeki/index.py +++ b/titles/ongeki/index.py @@ -216,16 +216,20 @@ class OngekiServlet(BaseServlet): ) return Response(zlib.compress(b'{"stat": "0"}')) - try: - unzip = zlib.decompress(req_raw) + if version < 105: + # O.N.G.E.K.I base don't use zlib + req_data = req_raw + else: + try: + unzip = zlib.decompress(req_raw) + + except zlib.error as e: + self.logger.error( + f"Failed to decompress v{version} {endpoint} request -> {e}" + ) + return Response(zlib.compress(b'{"stat": "0"}')) - except zlib.error as e: - self.logger.error( - f"Failed to decompress v{version} {endpoint} request -> {e}" - ) - return Response(zlib.compress(b'{"stat": "0"}')) - - req_data = json.loads(unzip) + req_data = json.loads(unzip) self.logger.info( f"v{version} {endpoint} request from {client_ip}" @@ -251,9 +255,12 @@ class OngekiServlet(BaseServlet): self.logger.debug(f"Response {resp}") - zipped = zlib.compress(json.dumps(resp, ensure_ascii=False).encode("utf-8")) + resp_raw = json.dumps(resp, ensure_ascii=False).encode("utf-8") + zipped = zlib.compress(resp_raw) if not encrtped or version < 120: + if version < 105: + return Response(resp_raw) return Response(zipped) padded = pad(zipped, 16) From 51f65f9293020a0cefd0520638688ae82de95691 Mon Sep 17 00:00:00 2001 From: zaphkito Date: Tue, 18 Jun 2024 04:15:40 +0000 Subject: [PATCH 177/230] ongeki: I forgot json load --- titles/ongeki/index.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/titles/ongeki/index.py b/titles/ongeki/index.py index f91bf8f..3bd0e15 100644 --- a/titles/ongeki/index.py +++ b/titles/ongeki/index.py @@ -218,7 +218,7 @@ class OngekiServlet(BaseServlet): if version < 105: # O.N.G.E.K.I base don't use zlib - req_data = req_raw + req_data = json.loads(req_raw) else: try: unzip = zlib.decompress(req_raw) From 5378655c520d723ca3977bedbbf0d8f4359372f2 Mon Sep 17 00:00:00 2001 From: beerpsi Date: Thu, 20 Jun 2024 08:11:24 +0700 Subject: [PATCH 178/230] [chunithm] Support LUMINOUS --- changelog.md | 4 + .../b23f985100ba_chunithm_luminous.py | 87 +++++++ docs/game_specific_info.md | 1 + example_config/chuni.yaml | 3 + titles/chuni/const.py | 20 +- titles/chuni/index.py | 21 +- titles/chuni/luminous.py | 244 ++++++++++++++++++ titles/chuni/new.py | 2 + titles/chuni/schema/item.py | 93 +++++++ 9 files changed, 467 insertions(+), 8 deletions(-) create mode 100644 core/data/alembic/versions/b23f985100ba_chunithm_luminous.py create mode 100644 titles/chuni/luminous.py diff --git a/changelog.md b/changelog.md index 3f8c6ba..07f17c8 100644 --- a/changelog.md +++ b/changelog.md @@ -1,6 +1,10 @@ # Changelog Documenting updates to ARTEMiS, to be updated every time the master branch is pushed to. +## 20240620 +### CHUNITHM ++ CHUNITHM LUMINOUS support + ## 20240530 ### DIVA + Fix reader for when dificulty is not a int diff --git a/core/data/alembic/versions/b23f985100ba_chunithm_luminous.py b/core/data/alembic/versions/b23f985100ba_chunithm_luminous.py new file mode 100644 index 0000000..dd52974 --- /dev/null +++ b/core/data/alembic/versions/b23f985100ba_chunithm_luminous.py @@ -0,0 +1,87 @@ +"""CHUNITHM LUMINOUS + +Revision ID: b23f985100ba +Revises: 3657efefc5a4 +Create Date: 2024-06-20 08:08:08.759261 + +""" +from alembic import op +from sqlalchemy import Column, Integer, Boolean, UniqueConstraint + + +# revision identifiers, used by Alembic. +revision = 'b23f985100ba' +down_revision = '3657efefc5a4' +branch_labels = None +depends_on = None + + +def upgrade(): + op.create_table( + "chuni_profile_net_battle", + Column("id", Integer, primary_key=True, nullable=False), + Column("user", Integer, nullable=False), + Column("isRankUpChallengeFailed", Boolean), + Column("highestBattleRankId", Integer), + Column("battleIconId", Integer), + Column("battleIconNum", Integer), + Column("avatarEffectPoint", Integer), + mysql_charset="utf8mb4", + ) + op.create_foreign_key( + None, + "chuni_profile_net_battle", + "aime_user", + ["user"], + ["id"], + ondelete="cascade", + onupdate="cascade", + ) + + op.create_table( + "chuni_item_cmission", + Column("id", Integer, primary_key=True, nullable=False), + Column("user", Integer, nullable=False), + Column("missionId", Integer, nullable=False), + Column("point", Integer), + UniqueConstraint("user", "missionId", name="chuni_item_cmission_uk"), + mysql_charset="utf8mb4", + ) + op.create_foreign_key( + None, + "chuni_item_cmission", + "aime_user", + ["user"], + ["id"], + ondelete="cascade", + onupdate="cascade", + ) + + op.create_table( + "chuni_item_cmission_progress", + Column("id", Integer, primary_key=True, nullable=False), + Column("user", Integer, nullable=False), + Column("missionId", Integer, nullable=False), + Column("order", Integer), + Column("stage", Integer), + Column("progress", Integer), + UniqueConstraint( + "user", "missionId", "order", name="chuni_item_cmission_progress_uk" + ), + mysql_charset="utf8mb4", + ) + op.create_foreign_key( + None, + "chuni_item_cmission_progress", + "aime_user", + ["user"], + ["id"], + ondelete="cascade", + onupdate="cascade", + ) + + +def downgrade(): + op.drop_table("chuni_profile_net_battle") + op.drop_table("chuni_item_cmission") + op.drop_table("chuni_item_cmission_progress") diff --git a/docs/game_specific_info.md b/docs/game_specific_info.md index a8e63c5..53c076c 100644 --- a/docs/game_specific_info.md +++ b/docs/game_specific_info.md @@ -63,6 +63,7 @@ Games listed below have been tested and confirmed working. | 12 | CHUNITHM NEW PLUS!! | | 13 | CHUNITHM SUN | | 14 | CHUNITHM SUN PLUS | +| 15 | CHUNITHM LUMINOUS | ### Importer diff --git a/example_config/chuni.yaml b/example_config/chuni.yaml index 53da186..4855fa1 100644 --- a/example_config/chuni.yaml +++ b/example_config/chuni.yaml @@ -22,6 +22,9 @@ version: 14: rom: 2.15.00 data: 2.15.00 + 15: + rom: 2.20.00 + data: 2.20.00 crypto: encrypted_only: False diff --git a/titles/chuni/const.py b/titles/chuni/const.py index 3e83378..2b79582 100644 --- a/titles/chuni/const.py +++ b/titles/chuni/const.py @@ -1,3 +1,6 @@ +from enum import Enum + + class ChuniConstants: GAME_CODE = "SDBT" GAME_CODE_NEW = "SDHD" @@ -20,6 +23,7 @@ class ChuniConstants: VER_CHUNITHM_NEW_PLUS = 12 VER_CHUNITHM_SUN = 13 VER_CHUNITHM_SUN_PLUS = 14 + VER_CHUNITHM_LUMINOUS = 15 VERSION_NAMES = [ "CHUNITHM", "CHUNITHM PLUS", @@ -35,9 +39,21 @@ class ChuniConstants: "CHUNITHM NEW!!", "CHUNITHM NEW PLUS!!", "CHUNITHM SUN", - "CHUNITHM SUN PLUS" + "CHUNITHM SUN PLUS", + "CHUNITHM LUMINOUS", ] @classmethod def game_ver_to_string(cls, ver: int): - return cls.VERSION_NAMES[ver] \ No newline at end of file + return cls.VERSION_NAMES[ver] + + +class MapAreaConditionType(Enum): + UNLOCKED = "0" + MAP_AREA_CLEARED = "2" + TROPHY_OBTAINED = "3" + + +class MapAreaConditionLogicalOperator(Enum): + OR = "0" + AND = "1" diff --git a/titles/chuni/index.py b/titles/chuni/index.py index f0f1eac..39dd9ba 100644 --- a/titles/chuni/index.py +++ b/titles/chuni/index.py @@ -1,7 +1,8 @@ from starlette.requests import Request from starlette.routing import Route from starlette.responses import Response -import logging, coloredlogs +import logging +import coloredlogs from logging.handlers import TimedRotatingFileHandler import zlib import yaml @@ -34,6 +35,7 @@ from .new import ChuniNew from .newplus import ChuniNewPlus from .sun import ChuniSun from .sunplus import ChuniSunPlus +from .luminous import ChuniLuminous class ChuniServlet(BaseServlet): def __init__(self, core_cfg: CoreConfig, cfg_dir: str) -> None: @@ -61,6 +63,7 @@ class ChuniServlet(BaseServlet): ChuniNewPlus, ChuniSun, ChuniSunPlus, + ChuniLuminous, ] self.logger = logging.getLogger("chuni") @@ -103,7 +106,9 @@ class ChuniServlet(BaseServlet): for method in method_list: method_fixed = inflection.camelize(method)[6:-7] # number of iterations was changed to 70 in SUN and then to 36 - if version == ChuniConstants.VER_CHUNITHM_SUN_PLUS: + if version == ChuniConstants.VER_CHUNITHM_LUMINOUS: + iter_count = 8 + elif version == ChuniConstants.VER_CHUNITHM_SUN_PLUS: iter_count = 36 elif version == ChuniConstants.VER_CHUNITHM_SUN: iter_count = 70 @@ -195,8 +200,10 @@ class ChuniServlet(BaseServlet): internal_ver = ChuniConstants.VER_CHUNITHM_NEW_PLUS elif version >= 210 and version < 215: # SUN internal_ver = ChuniConstants.VER_CHUNITHM_SUN - elif version >= 215: # SUN PLUS + elif version >= 215 and version < 220: # SUN PLUS internal_ver = ChuniConstants.VER_CHUNITHM_SUN_PLUS + elif version >= 220: # LUMINOUS + internal_ver = ChuniConstants.VER_CHUNITHM_LUMINOUS elif game_code == "SDGS": # Int if version < 110: # SUPERSTAR / SUPERSTAR PLUS internal_ver = ChuniConstants.VER_CHUNITHM_PARADISE # SUPERSTAR / SUPERSTAR PLUS worked fine with it @@ -206,8 +213,10 @@ class ChuniServlet(BaseServlet): internal_ver = ChuniConstants.VER_CHUNITHM_NEW_PLUS elif version >= 120 and version < 125: # SUN internal_ver = ChuniConstants.VER_CHUNITHM_SUN - elif version >= 125: # SUN PLUS + elif version >= 125 and version < 130: # SUN PLUS internal_ver = ChuniConstants.VER_CHUNITHM_SUN_PLUS + elif version >= 130: # LUMINOUS + internal_ver = ChuniConstants.VER_CHUNITHM_LUMINOUS if all(c in string.hexdigits for c in endpoint) and len(endpoint) == 32: # If we get a 32 character long hex string, it's a hash and we're @@ -295,7 +304,7 @@ class ChuniServlet(BaseServlet): self.logger.error(f"Error handling v{version} method {endpoint} - {e}") return Response(zlib.compress(b'{"stat": "0"}')) - if resp == None: + if resp is None: resp = {"returnCode": 1} self.logger.debug(f"Response {resp}") @@ -313,4 +322,4 @@ class ChuniServlet(BaseServlet): bytes.fromhex(self.game_cfg.crypto.keys[internal_ver][1]), ) - return Response(crypt.encrypt(padded)) \ No newline at end of file + return Response(crypt.encrypt(padded)) diff --git a/titles/chuni/luminous.py b/titles/chuni/luminous.py new file mode 100644 index 0000000..2ced55b --- /dev/null +++ b/titles/chuni/luminous.py @@ -0,0 +1,244 @@ +from typing import Dict + +from core.config import CoreConfig +from titles.chuni.sunplus import ChuniSunPlus +from titles.chuni.const import ChuniConstants, MapAreaConditionLogicalOperator, MapAreaConditionType +from titles.chuni.config import ChuniConfig + + +class ChuniLuminous(ChuniSunPlus): + def __init__(self, core_cfg: CoreConfig, game_cfg: ChuniConfig) -> None: + super().__init__(core_cfg, game_cfg) + self.version = ChuniConstants.VER_CHUNITHM_LUMINOUS + + async def handle_cm_get_user_preview_api_request(self, data: Dict) -> Dict: + user_data = await super().handle_cm_get_user_preview_api_request(data) + + # Does CARD MAKER 1.35 work this far up? + user_data["lastDataVersion"] = "2.20.00" + return user_data + + async def handle_get_user_c_mission_api_request(self, data: Dict) -> Dict: + user_id = data["userId"] + mission_id = data["missionId"] + + progress_list = [] + point = 0 + + mission_data = await self.data.item.get_cmission(user_id, mission_id) + progress_data = await self.data.item.get_cmission_progress(user_id, mission_id) + + if mission_data and progress_data: + point = mission_data["point"] + + for progress in progress_data: + progress_list.append( + { + "order": progress["order"], + "stage": progress["stage"], + "progress": progress["progress"], + } + ) + + return { + "userId": user_id, + "missionId": mission_id, + "point": point, + "userCMissionProgressList": progress_list, + } + + async def handle_get_user_net_battle_ranking_info_api_request(self, data: Dict) -> Dict: + user_id = data["userId"] + + net_battle = {} + net_battle_data = await self.data.profile.get_net_battle(user_id) + + if net_battle_data: + net_battle = { + "isRankUpChallengeFailed": net_battle_data["isRankUpChallengeFailed"], + "highestBattleRankId": net_battle_data["highestBattleRankId"], + "battleIconId": net_battle_data["battleIconId"], + "battleIconNum": net_battle_data["battleIconNum"], + "avatarEffectPoint": net_battle_data["avatarEffectPoint"], + } + + return { + "userId": user_id, + "userNetBattleData": net_battle, + } + + async def handle_get_game_map_area_condition_api_request(self, data: Dict) -> Dict: + # There is no game data for this, everything is server side. + # TODO: Figure out conditions for 1UM1N0US ep.111 + return { + "length": "7", + "gameMapAreaConditionList": [ + # Secret AREA: MUSIC GAME + { + "mapAreaId": "2206201", # BlythE ULTIMA + "length": "1", + # Obtain the trophy "MISSION in progress", which is only available + # when running the first CHUNITHM mission + "mapAreaConditionList": [ + { + "type": MapAreaConditionType.TROPHY_OBTAINED.value, + "conditionId": "6832", + "logicalOpe": MapAreaConditionLogicalOperator.AND.value, + "startDate": "2023-12-14 07:00:00.0", + "endDate": "2024-01-25 02:00:00.0", + } + ], + }, + { + "mapAreaId": "2206202", # PRIVATE SERVICE ULTIMA + "length": "1", + # Obtain the trophy "MISSION in progress", which is only available + # when running the first CHUNITHM mission + "mapAreaConditionList": [ + { + "type": MapAreaConditionType.TROPHY_OBTAINED.value, + "conditionId": "6832", + "logicalOpe": MapAreaConditionLogicalOperator.AND.value, + "startDate": "2023-12-14 07:00:00.0", + "endDate": "2024-01-25 02:00:00.0", + } + ], + }, + { + "mapAreaId": "2206203", # New York Back Raise + "length": "1", + # SS NightTheater's EXPERT chart and get the title + # "今宵、劇場に映し出される景色とは――――。" + "mapAreaConditionList": [ + { + "type": MapAreaConditionType.TROPHY_OBTAINED.value, + "conditionId": "6833", + "logicalOpe": MapAreaConditionLogicalOperator.AND.value, + "startDate": "2023-12-14 07:00:00.0", + "endDate": "2099-12-31 00:00:00.0", + }, + ], + }, + { + "mapAreaId": "2206204", # Spasmodic + "length": "2", + # - Get 1 miss on Random (any difficulty) and get the title "当たり待ち" + # - Get 1 miss on 花たちに希望を (any difficulty) and get the title "花たちに希望を" + "mapAreaConditionList": [ + { + "type": MapAreaConditionType.TROPHY_OBTAINED.value, + "conditionId": "6834", + "logicalOpe": MapAreaConditionLogicalOperator.AND.value, + "startDate": "2023-12-14 07:00:00.0", + "endDate": "2099-12-31 00:00:00.0", + }, + { + "type": MapAreaConditionType.TROPHY_OBTAINED.value, + "conditionId": "6835", + "logicalOpe": MapAreaConditionLogicalOperator.AND.value, + "startDate": "2023-12-14 07:00:00.0", + "endDate": "2099-12-31 00:00:00.0", + }, + ], + }, + { + "mapAreaId": "2206205", # ΩΩPARTS + "length": "2", + # - S Sage EXPERT to get the title "マターリ進行キボンヌ" + # - Equip this title and play cab-to-cab with another person with this title + # to get "マターリしようよ" + "mapAreaConditionList": [ + { + "type": MapAreaConditionType.TROPHY_OBTAINED.value, + "conditionId": "6836", + "logicalOpe": MapAreaConditionLogicalOperator.AND.value, + "startDate": "2023-12-14 07:00:00.0", + "endDate": "2099-12-31 00:00:00.0", + }, + { + "type": MapAreaConditionType.TROPHY_OBTAINED.value, + "conditionId": "6837", + "logicalOpe": MapAreaConditionLogicalOperator.AND.value, + "startDate": "2023-12-14 07:00:00.0", + "endDate": "2024-01-25 02:00:00.0", + }, + ], + }, + { + "mapAreaId": "2206206", # Blow My Mind + "length": "1", + # SS on CHAOS EXPERT, Hydra EXPERT, Surive EXPERT and Jakarta PROGRESSION EXPERT + # to get the title "Can you hear me?" + "mapAreaConditionList": [ + { + "type": MapAreaConditionType.TROPHY_OBTAINED.value, + "conditionId": "6838", + "logicalOpe": MapAreaConditionLogicalOperator.AND.value, + "startDate": "2023-12-14 07:00:00.0", + "endDate": "2099-12-31 00:00:00.0", + }, + ], + }, + { + "mapAreaId": "2206207", # VALLIS-NERIA + "length": "6", + # Finish the 6 other areas + "mapAreaConditionList": [ + { + "type": MapAreaConditionType.MAP_AREA_CLEARED.value, + "conditionId": str(x), + "logicalOpe": MapAreaConditionLogicalOperator.AND.value, + "startDate": "2023-12-14 07:00:00.0", + "endDate": "2099-12-31 00:00:00.0", + } + for x in range(2206201, 2206207) + ], + }, + # { + # "mapAreaId": "3229301", # Mystic Rainbow of LUMINOUS Area 1 + # "length": "1", + # # Unlocks when any of the mainline LUMINOUS maps are completed? + # "mapAreaConditionList": [ + # # TODO + # ] + # }, + # { + # "mapAreaId": "3229302", # Mystic Rainbow of LUMINOUS Area 2 + # "length": "5", + # # Unlocks when LUMINOUS ep. I is completed + # "mapAreaConditionList": [ + # { + # "type": MapAreaConditionType.MAP_AREA_CLEARED.value, + # "conditionId": str(x), + # "logicalOpe": MapAreaConditionLogicalOperator.AND.value, + # "startDate": "2023-12-14 07:00:00.0", + # "endDate": "2099-12-31 00:00:00.0", + # } + # for x in range(3220101, 3220106) + # ] + # }, + # { + # "mapAreaId": "3229303", # Mystic Rainbow of LUMINOUS Area 3 + # "length": "5", + # # Unlocks when LUMINOUS ep. II is completed + # "mapAreaConditionList": [ + # { + # "type": MapAreaConditionType.MAP_AREA_CLEARED.value, + # "conditionId": str(x), + # "logicalOpe": MapAreaConditionLogicalOperator.AND.value, + # "startDate": "2023-12-14 07:00:00.0", + # "endDate": "2099-12-31 00:00:00.0", + # } + # for x in range(3220201, 3220206) + # ] + # }, + # { + # "mapAreaId": "3229304", # Mystic Rainbow of LUMINOUS Area 4 + # "length": "5", + # # Unlocks when LUMINOUS ep. III is completed + # "mapAreaConditionList": [ + + # ] + # } + ], + } diff --git a/titles/chuni/new.py b/titles/chuni/new.py index 9709f00..2275a6e 100644 --- a/titles/chuni/new.py +++ b/titles/chuni/new.py @@ -32,6 +32,8 @@ class ChuniNew(ChuniBase): return "210" if self.version == ChuniConstants.VER_CHUNITHM_SUN_PLUS: return "215" + if self.version == ChuniConstants.VER_CHUNITHM_LUMINOUS: + return "220" async def handle_get_game_setting_api_request(self, data: Dict) -> Dict: # use UTC time and convert it to JST time by adding +9 diff --git a/titles/chuni/schema/item.py b/titles/chuni/schema/item.py index 5077e14..2f386ef 100644 --- a/titles/chuni/schema/item.py +++ b/titles/chuni/schema/item.py @@ -243,6 +243,36 @@ matching = Table( mysql_charset="utf8mb4", ) +cmission = Table( + "chuni_item_cmission", + metadata, + Column("id", Integer, primary_key=True, nullable=False), + Column( + "user", + ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"), + nullable=False, + ), + Column("missionId", Integer, nullable=False), + Column("point", Integer), + UniqueConstraint("user", "missionId", name="chuni_item_cmission_uk"), + mysql_charset="utf8mb4", +) + +cmission_progress = Table( + "chuni_item_cmission_progress", + metadata, + Column("id", Integer, primary_key=True, nullable=False), + Column("user", ForeignKey("aime_user.id", ondelete="cascade"), nullable=False), + Column("missionId", Integer, nullable=False), + Column("order", Integer), + Column("stage", Integer), + Column("progress", Integer), + UniqueConstraint( + "user", "missionId", "order", name="chuni_item_cmission_progress_uk" + ), + mysql_charset="utf8mb4", +) + class ChuniItemData(BaseData): async def get_oldest_free_matching(self, version: int) -> Optional[Row]: @@ -594,3 +624,66 @@ class ChuniItemData(BaseData): ) return None return result.lastrowid + + async def put_cmission_progress( + self, user_id: int, mission_id: int, progress_data: Dict + ) -> Optional[int]: + progress_data["user"] = user_id + progress_data["missionId"] = mission_id + + sql = insert(cmission_progress).values(**progress_data) + conflict = sql.on_duplicate_key_update(**progress_data) + result = await self.execute(conflict) + + if result is None: + return None + + return result.lastrowid + + async def get_cmission_progress( + self, user_id: int, mission_id: int + ) -> Optional[List[Row]]: + sql = cmission_progress.select( + and_( + cmission_progress.c.user == user_id, + cmission_progress.c.missionId == mission_id, + ) + ).order_by(cmission_progress.c.order.asc()) + result = await self.execute(sql) + + if result is None: + return None + + return result.fetchall() + + async def get_cmission(self, user_id: int, mission_id: int) -> Optional[Row]: + sql = cmission.select( + and_(cmission.c.user == user_id, cmission.c.missionId == mission_id) + ) + result = await self.execute(sql) + + if result is None: + return None + + return result.fetchone() + + async def put_cmission(self, user_id: int, mission_data: Dict) -> Optional[int]: + mission_data["user"] = user_id + + sql = insert(cmission).values(**mission_data) + conflict = sql.on_duplicate_key_update(**mission_data) + result = await self.execute(conflict) + + if result is None: + return None + + return result.lastrowid + + async def get_cmissions(self, user_id: int) -> Optional[List[Row]]: + sql = cmission.select(cmission.c.user == user_id) + result = await self.execute(sql) + + if result is None: + return None + + return result.fetchall() From a1d54efbace85066234e2ec90620947e0d086cad Mon Sep 17 00:00:00 2001 From: beerpsi Date: Thu, 20 Jun 2024 20:28:52 +0700 Subject: [PATCH 179/230] add upserts --- titles/chuni/base.py | 27 ++++++++++++++++++++++++++- 1 file changed, 26 insertions(+), 1 deletion(-) diff --git a/titles/chuni/base.py b/titles/chuni/base.py index 9e8a634..2a662d7 100644 --- a/titles/chuni/base.py +++ b/titles/chuni/base.py @@ -941,6 +941,31 @@ class ChuniBase: rating_type, upsert[rating_type], ) + + # added in LUMINOUS + if "userCMissionList" in upsert: + for cmission in upsert["userCMissionList"]: + mission_id = cmission["missionId"] + + await self.data.item.put_cmission( + user_id, + { + "missionId": mission_id, + "point": cmission["point"], + }, + ) + + for progress in cmission["userCMissionProgressList"]: + await self.data.item.put_cmission_progress(user_id, mission_id, progress) + + if "userNetBattleData" in upsert: + net_battle = upsert["userNetBattleData"][0] + + # fix the boolean + net_battle["isRankUpChallengeFailed"] = ( + False if net_battle["isRankUpChallengeFailed"] == "false" else True + ) + await self.data.profile.put_net_battle(user_id, net_battle) return {"returnCode": "1"} @@ -969,4 +994,4 @@ class ChuniBase: return { "userId": data["userId"], "userNetBattleData": {"recentNBSelectMusicList": []}, - } \ No newline at end of file + } From a5b47e20959b6394972061d2989bb7fb22939b60 Mon Sep 17 00:00:00 2001 From: Hay1tsme Date: Thu, 20 Jun 2024 10:59:26 -0400 Subject: [PATCH 180/230] wacca: fix vs song updates --- titles/wacca/base.py | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/titles/wacca/base.py b/titles/wacca/base.py index 8a37c2b..58b1ba9 100644 --- a/titles/wacca/base.py +++ b/titles/wacca/base.py @@ -833,14 +833,14 @@ class WaccaBase: # TODO: Coop and vs data async def handle_user_music_updateCoop_request(self, data: Dict) -> Dict: coop_info = data["params"][4] - return self.handle_user_music_update_request(data) + return await self.handle_user_music_update_request(data) async def handle_user_music_updateVersus_request(self, data: Dict) -> Dict: vs_info = data["params"][4] - return self.handle_user_music_update_request(data) + return await self.handle_user_music_update_request(data) async def handle_user_music_updateTrial_request(self, data: Dict) -> Dict: - return self.handle_user_music_update_request(data) + return await self.handle_user_music_update_request(data) async def handle_user_mission_update_request(self, data: Dict) -> Dict: req = UserMissionUpdateRequest(data) From 7aa3cf82f1b6600e0fd3e72ab979e869af05bf26 Mon Sep 17 00:00:00 2001 From: ThatzOkay Date: Sat, 22 Jun 2024 02:03:02 +0000 Subject: [PATCH 181/230] Diva front end (#150) Basic diva frontend implemented. Changing name and level string working. And some basic playlog page which needs more data Co-authored-by: = <=> Reviewed-on: https://gitea.tendokyu.moe/Hay1tsme/artemis/pulls/150 Co-authored-by: ThatzOkay Co-committed-by: ThatzOkay --- changelog.md | 4 + titles/diva/__init__.py | 2 + titles/diva/frontend.py | 182 +++++++++++++++++++++ titles/diva/schema/profile.py | 6 +- titles/diva/schema/score.py | 20 +++ titles/diva/templates/css/diva_style.css | 195 +++++++++++++++++++++++ titles/diva/templates/diva_header.jinja | 17 ++ titles/diva/templates/diva_index.jinja | 111 +++++++++++++ titles/diva/templates/diva_playlog.jinja | 169 ++++++++++++++++++++ 9 files changed, 704 insertions(+), 2 deletions(-) create mode 100644 titles/diva/frontend.py create mode 100644 titles/diva/templates/css/diva_style.css create mode 100644 titles/diva/templates/diva_header.jinja create mode 100644 titles/diva/templates/diva_index.jinja create mode 100644 titles/diva/templates/diva_playlog.jinja diff --git a/changelog.md b/changelog.md index 07f17c8..8148a9d 100644 --- a/changelog.md +++ b/changelog.md @@ -5,6 +5,10 @@ Documenting updates to ARTEMiS, to be updated every time the master branch is pu ### CHUNITHM + CHUNITHM LUMINOUS support +## 20240616 +### DIVA ++ Working frontend with name and level strings edit and playlog + ## 20240530 ### DIVA + Fix reader for when dificulty is not a int diff --git a/titles/diva/__init__.py b/titles/diva/__init__.py index d298ba2..7bfa2cc 100644 --- a/titles/diva/__init__.py +++ b/titles/diva/__init__.py @@ -2,8 +2,10 @@ from titles.diva.index import DivaServlet from titles.diva.const import DivaConstants from titles.diva.database import DivaData from titles.diva.read import DivaReader +from .frontend import DivaFrontend index = DivaServlet database = DivaData reader = DivaReader +frontend = DivaFrontend game_codes = [DivaConstants.GAME_CODE] diff --git a/titles/diva/frontend.py b/titles/diva/frontend.py new file mode 100644 index 0000000..cc5c332 --- /dev/null +++ b/titles/diva/frontend.py @@ -0,0 +1,182 @@ +from typing import List +from starlette.routing import Route, Mount +from starlette.requests import Request +from starlette.responses import Response, RedirectResponse +from os import path +import yaml +import jinja2 + +from core.frontend import FE_Base, UserSession +from core.config import CoreConfig +from .database import DivaData +from .config import DivaConfig +from .const import DivaConstants + +class DivaFrontend(FE_Base): + def __init__( + self, cfg: CoreConfig, environment: jinja2.Environment, cfg_dir: str + ) -> None: + super().__init__(cfg, environment) + self.data = DivaData(cfg) + self.game_cfg = DivaConfig() + if path.exists(f"{cfg_dir}/{DivaConstants.CONFIG_NAME}"): + self.game_cfg.update( + yaml.safe_load(open(f"{cfg_dir}/{DivaConstants.CONFIG_NAME}")) + ) + self.nav_name = "diva" + + def get_routes(self) -> List[Route]: + return [ + Route("/", self.render_GET, methods=['GET']), + Mount("/playlog", routes=[ + Route("/", self.render_GET_playlog, methods=['GET']), + Route("/{index}", self.render_GET_playlog, methods=['GET']), + ]), + Route("/update.name", self.update_name, methods=['POST']), + Route("/update.lv", self.update_lv, methods=['POST']), + ] + + async def render_GET(self, request: Request) -> bytes: + template = self.environment.get_template( + "titles/diva/templates/diva_index.jinja" + ) + usr_sesh = self.validate_session(request) + if not usr_sesh: + usr_sesh = UserSession() + + if usr_sesh.user_id > 0: + profile = await self.data.profile.get_profile(usr_sesh.user_id, 1) + + resp = Response(template.render( + title=f"{self.core_config.server.name} | {self.nav_name}", + game_list=self.environment.globals["game_list"], + sesh=vars(usr_sesh), + user_id=usr_sesh.user_id, + profile=profile + ), media_type="text/html; charset=utf-8") + return resp + else: + return RedirectResponse("/gate") + + async def render_GET_playlog(self, request: Request) -> bytes: + template = self.environment.get_template( + "titles/diva/templates/diva_playlog.jinja" + ) + usr_sesh = self.validate_session(request) + if not usr_sesh: + usr_sesh = UserSession() + + if usr_sesh.user_id > 0: + path_index = request.path_params.get("index") + if not path_index or int(path_index) < 1: + index = 0 + else: + index = int(path_index) - 1 # 0 and 1 are 1st page + user_id = usr_sesh.user_id + playlog_count = await self.data.score.get_user_playlogs_count(user_id) + if playlog_count < index * 20 : + return Response(template.render( + title=f"{self.core_config.server.name} | {self.nav_name}", + game_list=self.environment.globals["game_list"], + sesh=vars(usr_sesh), + score_count=0 + ), media_type="text/html; charset=utf-8") + playlog = await self.data.score.get_playlogs(user_id, index, 20) #Maybe change to the playlog instead of direct scores + playlog_with_title = [] + for record in playlog: + song = await self.data.static.get_music_chart(record[2], record[3], record[4]) + if song: + title = song.title + vocaloid_arranger = song.vocaloid_arranger + else: + title = "Unknown" + vocaloid_arranger = "Unknown" + playlog_with_title.append({ + "raw": record, + "title": title, + "vocaloid_arranger": vocaloid_arranger + }) + return Response(template.render( + title=f"{self.core_config.server.name} | {self.nav_name}", + game_list=self.environment.globals["game_list"], + sesh=vars(usr_sesh), + user_id=usr_sesh.user_id, + playlog=playlog_with_title, + playlog_count=playlog_count + ), media_type="text/html; charset=utf-8") + else: + return RedirectResponse("/gate/", 300) + + async def update_name(self, request: Request) -> Response: + usr_sesh = self.validate_session(request) + if not usr_sesh: + return RedirectResponse("/gate") + + form_data = await request.form() + new_name: str = form_data.get("new_name") + new_name_full = "" + + if not new_name: + return RedirectResponse("/gate/?e=4", 303) + + if len(new_name) > 8: + return RedirectResponse("/gate/?e=8", 303) + + for x in new_name: # FIXME: This will let some invalid characters through atm + o = ord(x) + try: + if o == 0x20: + new_name_full += chr(0x3000) + elif o < 0x7F and o > 0x20: + new_name_full += chr(o + 0xFEE0) + elif o <= 0x7F: + self.logger.warn(f"Invalid ascii character {o:02X}") + return RedirectResponse("/gate/?e=4", 303) + else: + new_name_full += x + + except Exception as e: + self.logger.error(f"Something went wrong parsing character {o:04X} - {e}") + return RedirectResponse("/gate/?e=4", 303) + + if not await self.data.profile.update_profile(usr_sesh.user_id, player_name=new_name_full): + return RedirectResponse("/gate/?e=999", 303) + + return RedirectResponse("/game/diva", 303) + + async def update_lv(self, request: Request) -> Response: + usr_sesh = self.validate_session(request) + if not usr_sesh: + return RedirectResponse("/gate") + + form_data = await request.form() + new_lv: str = form_data.get("new_lv") + new_lv_full = "" + + if not new_lv: + return RedirectResponse("/gate/?e=4", 303) + + if len(new_lv) > 8: + return RedirectResponse("/gate/?e=8", 303) + + for x in new_lv: # FIXME: This will let some invalid characters through atm + o = ord(x) + try: + if o == 0x20: + new_lv_full += chr(0x3000) + elif o < 0x7F and o > 0x20: + new_lv_full += chr(o + 0xFEE0) + elif o <= 0x7F: + self.logger.warn(f"Invalid ascii character {o:02X}") + return RedirectResponse("/gate/?e=4", 303) + else: + new_lv_full += x + + except Exception as e: + self.logger.error(f"Something went wrong parsing character {o:04X} - {e}") + return RedirectResponse("/gate/?e=4", 303) + + if not await self.data.profile.update_profile(usr_sesh.user_id, lv_str=new_lv_full): + return RedirectResponse("/gate/?e=999", 303) + + return RedirectResponse("/game/diva", 303) diff --git a/titles/diva/schema/profile.py b/titles/diva/schema/profile.py index f3d00ae..10d3b51 100644 --- a/titles/diva/schema/profile.py +++ b/titles/diva/schema/profile.py @@ -90,7 +90,7 @@ class DivaProfileData(BaseData): return None return result.lastrowid - async def update_profile(self, aime_id: int, **profile_args) -> None: + async def update_profile(self, aime_id: int, **profile_args) -> bool: """ Given an aime_id update the profile corresponding to the arguments which are the diva_profile Columns @@ -102,7 +102,9 @@ class DivaProfileData(BaseData): self.logger.error( f"update_profile: failed to update profile! profile: {aime_id}" ) - return None + return False + + return True async def get_profile(self, aime_id: int, version: int) -> Optional[List[Dict]]: """ diff --git a/titles/diva/schema/score.py b/titles/diva/schema/score.py index e802a41..ce89f74 100644 --- a/titles/diva/schema/score.py +++ b/titles/diva/schema/score.py @@ -239,3 +239,23 @@ class DivaScoreData(BaseData): if result is None: return None return result.fetchall() + + async def get_playlogs(self, aime_id: int, idx: int = 0, limit: int = 0) -> Optional[Row]: + sql = select(playlog).where(playlog.c.user == aime_id).order_by(playlog.c.date_scored.desc()) + + if limit: + sql = sql.limit(limit) + if idx: + sql = sql.offset(idx) + + result = await self.execute(sql) + if result: + return result.fetchall() + + async def get_user_playlogs_count(self, aime_id: int) -> Optional[int]: + sql = select(func.count()).where(playlog.c.user == aime_id) + result = await self.execute(sql) + if result is None: + self.logger.warning(f"aimu_id {aime_id} has no scores ") + return None + return result.scalar() diff --git a/titles/diva/templates/css/diva_style.css b/titles/diva/templates/css/diva_style.css new file mode 100644 index 0000000..672db0f --- /dev/null +++ b/titles/diva/templates/css/diva_style.css @@ -0,0 +1,195 @@ +.diva-header { + text-align: center; +} + +ul.diva-navi { + list-style-type: none; + padding: 0; + overflow: hidden; + background-color: #333; + text-align: center; + display: inline-block; +} + +ul.diva-navi li { + display: inline-block; +} + +ul.diva-navi li a { + display: block; + color: white; + text-align: center; + padding: 14px 16px; + text-decoration: none; +} + +ul.diva-navi li a:hover:not(.active) { + background-color: #111; +} + +ul.diva-navi li a.active { + background-color: #4CAF50; +} + +ul.diva-navi li.right { + float: right; +} + +@media screen and (max-width: 600px) { + + ul.diva-navi li.right, + ul.diva-navi li { + float: none; + display: block; + text-align: center; + } +} + +table { + border-collapse: collapse; + border-spacing: 0; + border-collapse: separate; + overflow: hidden; + background-color: #555555; + +} + +th, td { + text-align: left; + border: none; + +} + +th { + color: white; +} + +.table-rowdistinct tr:nth-child(even) { + background-color: #303030; +} + +.table-rowdistinct tr:nth-child(odd) { + background-color: #555555; +} + +caption { + text-align: center; + color: white; + font-size: 18px; + font-weight: bold; +} + +.table-large { + margin: 16px; +} + +.table-large th, +.table-large td { + padding: 8px; +} + +.table-small { + width: 100%; + margin: 4px; +} + +.table-small th, +.table-small td { + padding: 2px; +} + +.bg-card { + background-color: #555555; +} + +.card-hover { + transition: all 0.2s ease-in-out; +} + +.card-hover:hover { + transform: scale(1.02); +} + +.basic { + color: #28a745; + font-weight: bold; +} + +.hard { + color: #ffc107; + + font-weight: bold; +} + +.expert { + color: #dc3545; + font-weight: bold; +} + +.master { + color: #dd09e8; + font-weight: bold; +} + +.ultimate { + color: #000000; + font-weight: bold; +} + +.score { + color: #ffffff; + font-weight: bold; +} + +.rainbow { + background: linear-gradient(to right, red, yellow, lime, aqua, blue, fuchsia) 0 / 5em; + background-clip: text; + -webkit-background-clip: text; + -webkit-text-fill-color: transparent; + font-weight: bold; +} + +.platinum { + color: #FFFF00; + font-weight: bold; +} + +.gold { + color: #FFFF00; + font-weight: bold; +} + +.scrolling-text { + overflow: hidden; +} + +.scrolling-text p { + white-space: nowrap; + display: inline-block; + +} + +.scrolling-text h6 { + white-space: nowrap; + display: inline-block; + +} + +.scrolling-text h5 { + white-space: nowrap; + display: inline-block; + +} + +.scrolling { + animation: scroll 10s linear infinite; +} + +@keyframes scroll { + 0% { + transform: translateX(100%); + } + 100% { + transform: translateX(-100%); + } +} \ No newline at end of file diff --git a/titles/diva/templates/diva_header.jinja b/titles/diva/templates/diva_header.jinja new file mode 100644 index 0000000..b92379a --- /dev/null +++ b/titles/diva/templates/diva_header.jinja @@ -0,0 +1,17 @@ +
+

diva

+ +
+ \ No newline at end of file diff --git a/titles/diva/templates/diva_index.jinja b/titles/diva/templates/diva_index.jinja new file mode 100644 index 0000000..c2f0888 --- /dev/null +++ b/titles/diva/templates/diva_index.jinja @@ -0,0 +1,111 @@ +{% extends "core/templates/index.jinja" %} +{% block content %} + +
+ {% include 'titles/diva/templates/diva_header.jinja' %} + {% if profile is defined and profile is not none and profile|length > 0 %} +
+
+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
OVERVIEW
Player name:{{ profile[3] }} + + Level string:{{ profile[4] }} + +
Lvl:{{ profile[5] }}
Lvl points:{{ profile[6] }}
Vocaloid points:{{ profile[7] }}
+
+
+
+ {% if error is defined %} + {% include "core/templates/widgets/err_banner.jinja" %} + {% endif %} + {% elif sesh is defined and sesh is not none and sesh.user_id > 0 %} + No profile information found for this account. + {% else %} + Login to view profile information. + {% endif %} +
+ + +{% endblock %} \ No newline at end of file diff --git a/titles/diva/templates/diva_playlog.jinja b/titles/diva/templates/diva_playlog.jinja new file mode 100644 index 0000000..c5a5618 --- /dev/null +++ b/titles/diva/templates/diva_playlog.jinja @@ -0,0 +1,169 @@ +{% extends "core/templates/index.jinja" %} +{% block content %} + +
+ {% include 'titles/diva/templates/diva_header.jinja' %} + {% if playlog is defined and playlog is not none %} +
+

Score counts: {{ playlog_count }}

+ {% set difficultyName = ['easy', 'normal', 'hard', 'extreme', 'extra extreme'] %} + {% set clearState = ['MISSxTAKE', 'STANDARD', 'GREAT', 'EXELLENT', 'PERFECT'] %} + {% for record in playlog %} +
+
+
+
+
+
{{ record.title }}
+
+
{{ record.vocaloid_arranger }}
+
+
+
{{record.raw.date_scored}}
+
+
+
+
+

{{ record.raw.score }}

+

{{ record.raw.atn_pnt / 100 }}%

+
{{ difficultyName[record.raw.difficulty] }}
+
+
+ + + + + + + + + + + + + + + + + + + + + +
COOL{{ record.raw.cool }}
FINE{{ record.raw.fine }}
SAFE{{ record.raw.safe }}
SAD{{ record.raw.sad }}
WORST{{ record.raw.worst }}
+
+
+
{{ record.raw.max_combo }}
+ {% if record.raw.clr_kind == -1 %} +
{{ clearState[0] }}
+ {% elif record.raw.clr_kind == 2 %} +
{{ clearState[1] }}
+ {% elif record.raw.clr_kind == 3 %} +
{{ clearState[2] }}
+ {% elif record.raw.clr_kind == 4 %} +
{{ clearState[3] }}
+ {% elif record.raw.clr_kind == 5 %} +
{{ clearState[4] }}
+ {% endif %} + {% if record.raw.clr_kind == -1 %} +
NOT CLEAR
+ {% else %} +
CLEAR
+ {% endif %} +
+
+
+
+
+ {% endfor %} +
+ {% set playlog_pages = playlog_count // 20 + 1 %} + {% elif sesh is defined and sesh is not none and sesh.user_id > 0 %} + No Score information found for this account. + {% else %} + Login to view profile information. + {% endif %} +
+ + + +{% endblock content %} \ No newline at end of file From bf5c959324de7c26b735a896c53b3e03a582d04e Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Fri, 21 Jun 2024 22:19:57 -0400 Subject: [PATCH 182/230] chuni: fix reader issue caused by encoding weirdness (#55) --- titles/chuni/read.py | 25 ++++++++++--------------- 1 file changed, 10 insertions(+), 15 deletions(-) diff --git a/titles/chuni/read.py b/titles/chuni/read.py index 5082f7a..db7435c 100644 --- a/titles/chuni/read.py +++ b/titles/chuni/read.py @@ -48,9 +48,8 @@ class ChuniReader(BaseReader): for root, dirs, files in walk(f"{root_dir}loginBonusPreset"): for dir in dirs: if path.exists(f"{root}/{dir}/LoginBonusPreset.xml"): - with open(f"{root}/{dir}/LoginBonusPreset.xml", "rb") as fp: - bytedata = fp.read() - strdata = bytedata.decode("UTF-8") + with open(f"{root}/{dir}/LoginBonusPreset.xml", "r", encoding="utf-8") as fp: + strdata = fp.read() xml_root = ET.fromstring(strdata) for name in xml_root.findall("name"): @@ -121,9 +120,8 @@ class ChuniReader(BaseReader): for root, dirs, files in walk(evt_dir): for dir in dirs: if path.exists(f"{root}/{dir}/Event.xml"): - with open(f"{root}/{dir}/Event.xml", "rb") as fp: - bytedata = fp.read() - strdata = bytedata.decode("UTF-8") + with open(f"{root}/{dir}/Event.xml", "r", encoding="utf-8") as fp: + strdata = fp.read() xml_root = ET.fromstring(strdata) for name in xml_root.findall("name"): @@ -144,9 +142,8 @@ class ChuniReader(BaseReader): for root, dirs, files in walk(music_dir): for dir in dirs: if path.exists(f"{root}/{dir}/Music.xml"): - with open(f"{root}/{dir}/Music.xml", "rb") as fp: - bytedata = fp.read() - strdata = bytedata.decode("UTF-8") + with open(f"{root}/{dir}/Music.xml", "r", encoding='utf-8') as fp: + strdata = fp.read() xml_root = ET.fromstring(strdata) for name in xml_root.findall("name"): @@ -210,9 +207,8 @@ class ChuniReader(BaseReader): for root, dirs, files in walk(charge_dir): for dir in dirs: if path.exists(f"{root}/{dir}/ChargeItem.xml"): - with open(f"{root}/{dir}/ChargeItem.xml", "rb") as fp: - bytedata = fp.read() - strdata = bytedata.decode("UTF-8") + with open(f"{root}/{dir}/ChargeItem.xml", "r", encoding='utf-8') as fp: + strdata = fp.read() xml_root = ET.fromstring(strdata) for name in xml_root.findall("name"): @@ -240,9 +236,8 @@ class ChuniReader(BaseReader): for root, dirs, files in walk(avatar_dir): for dir in dirs: if path.exists(f"{root}/{dir}/AvatarAccessory.xml"): - with open(f"{root}/{dir}/AvatarAccessory.xml", "rb") as fp: - bytedata = fp.read() - strdata = bytedata.decode("UTF-8") + with open(f"{root}/{dir}/AvatarAccessory.xml", "r", encoding='utf-8') as fp: + strdata = fp.read() xml_root = ET.fromstring(strdata) for name in xml_root.findall("name"): From ca9ccbe8a37b6eef5c78bfabae7ae69d5faff841 Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Fri, 21 Jun 2024 23:00:35 -0400 Subject: [PATCH 183/230] chuni: add missing net battle funcs --- .../1e150d16ab6b_chuni_add_net_battle_uk.py | 27 ++++++++++++ titles/chuni/schema/item.py | 2 +- titles/chuni/schema/profile.py | 42 ++++++++++++++++++- 3 files changed, 69 insertions(+), 2 deletions(-) create mode 100644 core/data/alembic/versions/1e150d16ab6b_chuni_add_net_battle_uk.py diff --git a/core/data/alembic/versions/1e150d16ab6b_chuni_add_net_battle_uk.py b/core/data/alembic/versions/1e150d16ab6b_chuni_add_net_battle_uk.py new file mode 100644 index 0000000..5fcd5a8 --- /dev/null +++ b/core/data/alembic/versions/1e150d16ab6b_chuni_add_net_battle_uk.py @@ -0,0 +1,27 @@ +"""chuni_add_net_battle_uk + +Revision ID: 1e150d16ab6b +Revises: b23f985100ba +Create Date: 2024-06-21 22:57:18.418488 + +""" +from alembic import op +import sqlalchemy as sa +from sqlalchemy.dialects import mysql + +# revision identifiers, used by Alembic. +revision = '1e150d16ab6b' +down_revision = 'b23f985100ba' +branch_labels = None +depends_on = None + + +def upgrade(): + # ### commands auto generated by Alembic - please adjust! ### + op.create_unique_constraint(None, 'chuni_profile_net_battle', ['user']) + # ### end Alembic commands ### + + +def downgrade(): + op.drop_constraint(None, 'chuni_profile_net_battle', type_='unique') + # ### end Alembic commands ### diff --git a/titles/chuni/schema/item.py b/titles/chuni/schema/item.py index 2f386ef..30db4b8 100644 --- a/titles/chuni/schema/item.py +++ b/titles/chuni/schema/item.py @@ -262,7 +262,7 @@ cmission_progress = Table( "chuni_item_cmission_progress", metadata, Column("id", Integer, primary_key=True, nullable=False), - Column("user", ForeignKey("aime_user.id", ondelete="cascade"), nullable=False), + Column("user", ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"), nullable=False), Column("missionId", Integer, nullable=False), Column("order", Integer), Column("stage", Integer), diff --git a/titles/chuni/schema/profile.py b/titles/chuni/schema/profile.py index 2f8bce3..7ee0164 100644 --- a/titles/chuni/schema/profile.py +++ b/titles/chuni/schema/profile.py @@ -412,6 +412,18 @@ rating = Table( mysql_charset="utf8mb4", ) +net_battle = Table( + "chuni_profile_net_battle", + metadata, + Column("id", Integer, primary_key=True, nullable=False), + Column("user", Integer, ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"), nullable=False, unique=True), + Column("isRankUpChallengeFailed", Boolean), + Column("highestBattleRankId", Integer), + Column("battleIconId", Integer), + Column("battleIconNum", Integer), + Column("avatarEffectPoint", Integer), + mysql_charset="utf8mb4", +) class ChuniProfileData(BaseData): async def update_name(self, user_id: int, new_name: str) -> bool: @@ -779,4 +791,32 @@ class ChuniProfileData(BaseData): else: versions_raw = result.fetchall() versions = [row[0] for row in versions_raw] - return sorted(versions, reverse=True) \ No newline at end of file + return sorted(versions, reverse=True) + + async def put_net_battle(self, user_id: int, net_battle_data: Dict) -> Optional[int]: + sql = insert(net_battle).values( + user=user_id, + isRankUpChallengeFailed=net_battle_data['isRankUpChallengeFailed'], + highestBattleRankId=net_battle_data['highestBattleRankId'], + battleIconId=net_battle_data['battleIconId'], + battleIconNum=net_battle_data['battleIconNum'], + avatarEffectPoint=net_battle_data['avatarEffectPoint'], + ) + + conflict = sql.on_duplicate_key_update( + isRankUpChallengeFailed=net_battle_data['isRankUpChallengeFailed'], + highestBattleRankId=net_battle_data['highestBattleRankId'], + battleIconId=net_battle_data['battleIconId'], + battleIconNum=net_battle_data['battleIconNum'], + avatarEffectPoint=net_battle_data['avatarEffectPoint'], + ) + + result = await self.execute(conflict) + if result: + return result.inserted_primary_key['id'] + self.logger.error(f"Failed to put net battle data for user {user_id}") + + async def get_net_battle(self, user_id: int, net_battle_data: Dict) -> Optional[Row]: + result = await self.execute(net_battle.select(net_battle.c.user == user_id)) + if result: + return result.fetchone() From 3979a020a6d39a0856b9822c8bfabfd5af4f7a99 Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Sat, 22 Jun 2024 00:47:12 -0400 Subject: [PATCH 184/230] add idm and chip_id fields to card table --- core/adb_handlers/felica.py | 9 +-- core/aimedb.py | 61 ++++++++++++++++--- .../48f4acc43a7e_card_add_idm_chip_id.py | 50 +++++++++++++++ core/data/schema/card.py | 34 ++++++++--- titles/pokken/base.py | 4 ++ titles/sao/base.py | 4 ++ 6 files changed, 140 insertions(+), 22 deletions(-) create mode 100644 core/data/alembic/versions/48f4acc43a7e_card_add_idm_chip_id.py diff --git a/core/adb_handlers/felica.py b/core/adb_handlers/felica.py index 479e84d..22c9f05 100644 --- a/core/adb_handlers/felica.py +++ b/core/adb_handlers/felica.py @@ -10,13 +10,14 @@ class ADBFelicaLookupRequest(ADBBaseRequest): self.pmm = hex(pmm)[2:].upper() class ADBFelicaLookupResponse(ADBBaseResponse): - def __init__(self, access_code: str = None, game_id: str = "SXXX", store_id: int = 1, keychip_id: str = "A69E01A8888", code: int = 0x03, length: int = 0x30, status: int = 1) -> None: + def __init__(self, access_code: str = None, idx: int = 0, game_id: str = "SXXX", store_id: int = 1, keychip_id: str = "A69E01A8888", code: int = 0x03, length: int = 0x30, status: int = 1) -> None: super().__init__(code, length, status, game_id, store_id, keychip_id) self.access_code = access_code if access_code is not None else "00000000000000000000" + self.idx = idx @classmethod - def from_req(cls, req: ADBHeader, access_code: str = None) -> "ADBFelicaLookupResponse": - c = cls(access_code, req.game_id, req.store_id, req.keychip_id) + def from_req(cls, req: ADBHeader, access_code: str = None, idx: int = 0) -> "ADBFelicaLookupResponse": + c = cls(access_code, idx, req.game_id, req.store_id, req.keychip_id) c.head.protocol_ver = req.protocol_ver return c @@ -26,7 +27,7 @@ class ADBFelicaLookupResponse(ADBBaseResponse): "access_code" / Int8ub[10], Padding(2) ).build(dict( - felica_idx = 0, + felica_idx = self.idx, access_code = bytes.fromhex(self.access_code) )) diff --git a/core/aimedb.py b/core/aimedb.py index 08a1b65..c6887d3 100644 --- a/core/aimedb.py +++ b/core/aimedb.py @@ -194,6 +194,9 @@ class AimedbServlette(): if user_id and user_id > 0: await self.data.card.update_card_last_login(req.access_code) + if req.access_code.startswith("010") or req.access_code.startswith("3"): + await self.data.card.set_chip_id_by_access_code(req.access_code, req.serial_number) + self.logger.info(f"Attempt to set chip id to {req.serial_number} for access code {req.access_code}") return ret async def handle_lookup_ex(self, data: bytes, resp_code: int) -> ADBBaseResponse: @@ -229,15 +232,24 @@ class AimedbServlette(): async def handle_felica_lookup(self, data: bytes, resp_code: int) -> bytes: """ - On official, I think a card has to be registered for this to actually work, but - I'm making the executive decision to not implement that and just kick back our - faux generated access code. The real felica IDm -> access code conversion is done - on the ADB server, which we do not and will not ever have access to. Because we can - assure that all IDms will be unique, this basic 0-padded hex -> int conversion will - be fine. + On official, the IDm is used as a key to look up the stored access code in a large + database. We do not have access to that database so we have to make due with what we got. + Interestingly, namco games are able to read S_PAD0 and send the server the correct access + code, but aimedb doesn't. Until somebody either enters the correct code manually, or scans + on a game that reads it correctly from the card, this will have to do. It's the same conversion + used on the big boy networks. """ req = ADBFelicaLookupRequest(data) - ac = self.data.card.to_access_code(req.idm) + card = await self.data.card.get_card_by_idm(req.idm) + if not card: + ac = self.data.card.to_access_code(req.idm) + test = await self.data.card.get_card_by_access_code(ac) + if test: + await self.data.card.set_idm_by_access_code(ac, req.idm) + + else: + ac = card['access_code'] + self.logger.info( f"idm {req.idm} ipm {req.pmm} -> access_code {ac}" ) @@ -245,7 +257,8 @@ class AimedbServlette(): async def handle_felica_register(self, data: bytes, resp_code: int) -> bytes: """ - I've never seen this used. + Used to register felica moble access codes. Will never be used on our network + because we don't implement felica_lookup properly. """ req = ADBFelicaLookupRequest(data) ac = self.data.card.to_access_code(req.idm) @@ -279,8 +292,18 @@ class AimedbServlette(): async def handle_felica_lookup_ex(self, data: bytes, resp_code: int) -> bytes: req = ADBFelicaLookup2Request(data) - access_code = self.data.card.to_access_code(req.idm) - user_id = await self.data.card.get_user_id_from_card(access_code=access_code) + user_id = None + card = await self.data.card.get_card_by_idm(req.idm) + if not card: + access_code = self.data.card.to_access_code(req.idm) + card = await self.data.card.get_card_by_access_code(access_code) + if card: + user_id = card['user'] + await self.data.card.set_idm_by_access_code(access_code, req.idm) + + else: + user_id = card['user'] + access_code = card['access_code'] if user_id is None: user_id = -1 @@ -290,6 +313,14 @@ class AimedbServlette(): ) resp = ADBFelicaLookup2Response.from_req(req.head, user_id, access_code) + + if user_id > 0: + if card['is_banned'] and card['is_locked']: + resp.head.status = ADBStatus.BAN_SYS_USER + elif card['is_banned']: + resp.head.status = ADBStatus.BAN_SYS + elif card['is_locked']: + resp.head.status = ADBStatus.LOCK_USER if user_id and user_id > 0 and self.config.aimedb.id_secret: auth_key = create_sega_auth_key(user_id, req.head.game_id, req.head.store_id, req.head.keychip_id, self.config.aimedb.id_secret, self.config.aimedb.id_lifetime_seconds) @@ -337,6 +368,16 @@ class AimedbServlette(): self.logger.info( f"Registration blocked!: access code {req.access_code}" ) + + if user_id > 0: + if req.access_code.startswith("010") or req.access_code.startswith("3"): + await self.data.card.set_chip_id_by_access_code(req.access_code, req.serial_number) + self.logger.info(f"Attempt to set chip id to {req.serial_number} for access code {req.access_code}") + + elif req.access_code.startswith("0008"): + idm = self.data.card.to_idm(req.access_code) + await self.data.card.set_idm_by_access_code(req.access_code, idm) + self.logger.info(f"Attempt to set IDm to {idm} for access code {req.access_code}") resp = ADBLookupResponse.from_req(req.head, user_id) if resp.user_id <= 0: diff --git a/core/data/alembic/versions/48f4acc43a7e_card_add_idm_chip_id.py b/core/data/alembic/versions/48f4acc43a7e_card_add_idm_chip_id.py new file mode 100644 index 0000000..12fca3a --- /dev/null +++ b/core/data/alembic/versions/48f4acc43a7e_card_add_idm_chip_id.py @@ -0,0 +1,50 @@ +"""card_add_idm_chip_id + +Revision ID: 48f4acc43a7e +Revises: 1e150d16ab6b +Create Date: 2024-06-21 23:53:34.369134 + +""" +from alembic import op +import sqlalchemy as sa +from sqlalchemy.dialects import mysql + +# revision identifiers, used by Alembic. +revision = '48f4acc43a7e' +down_revision = '1e150d16ab6b' +branch_labels = None +depends_on = None + + +def upgrade(): + # ### commands auto generated by Alembic - please adjust! ### + op.add_column('aime_card', sa.Column('idm', sa.String(length=16), nullable=True)) + op.add_column('aime_card', sa.Column('chip_id', sa.BIGINT(), nullable=True)) + op.alter_column('aime_card', 'access_code', + existing_type=mysql.VARCHAR(length=20), + nullable=False) + op.alter_column('aime_card', 'created_date', + existing_type=mysql.TIMESTAMP(), + server_default=sa.text('now()'), + existing_nullable=True) + op.create_unique_constraint(None, 'aime_card', ['chip_id']) + op.create_unique_constraint(None, 'aime_card', ['idm']) + op.create_unique_constraint(None, 'aime_card', ['access_code']) + # ### end Alembic commands ### + + +def downgrade(): + # ### commands auto generated by Alembic - please adjust! ### + op.drop_constraint(None, 'aime_card', type_='unique') + op.drop_constraint(None, 'aime_card', type_='unique') + op.drop_constraint(None, 'aime_card', type_='unique') + op.alter_column('aime_card', 'created_date', + existing_type=mysql.TIMESTAMP(), + server_default=sa.text('CURRENT_TIMESTAMP'), + existing_nullable=True) + op.alter_column('aime_card', 'access_code', + existing_type=mysql.VARCHAR(length=20), + nullable=True) + op.drop_column('aime_card', 'chip_id') + op.drop_column('aime_card', 'idm') + # ### end Alembic commands ### diff --git a/core/data/schema/card.py b/core/data/schema/card.py index cd5c647..798dd03 100644 --- a/core/data/schema/card.py +++ b/core/data/schema/card.py @@ -1,6 +1,6 @@ from typing import Dict, List, Optional from sqlalchemy import Table, Column, UniqueConstraint -from sqlalchemy.types import Integer, String, Boolean, TIMESTAMP +from sqlalchemy.types import Integer, String, Boolean, TIMESTAMP, BIGINT from sqlalchemy.sql.schema import ForeignKey from sqlalchemy.sql import func from sqlalchemy.engine import Row @@ -11,12 +11,10 @@ aime_card = Table( "aime_card", metadata, Column("id", Integer, primary_key=True, nullable=False), - Column( - "user", - ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"), - nullable=False, - ), - Column("access_code", String(20)), + Column("user", ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"), nullable=False), + Column("access_code", String(20), nullable=False, unique=True), + Column("idm", String(16), unique=True), + Column("chip_id", BIGINT, unique=True), Column("created_date", TIMESTAMP, server_default=func.now()), Column("last_login_date", TIMESTAMP, onupdate=func.now()), Column("is_locked", Boolean, server_default="0"), @@ -122,6 +120,26 @@ class CardData(BaseData): if result is None: self.logger.warn(f"Failed to update last login time for {access_code}") + async def get_card_by_idm(self, idm: str) -> Optional[Row]: + result = await self.execute(aime_card.select(aime_card.c.idm == idm)) + if result: + return result.fetchone() + + async def get_card_by_chip_id(self, chip_id: int) -> Optional[Row]: + result = await self.execute(aime_card.select(aime_card.c.chip_id == chip_id)) + if result: + return result.fetchone() + + async def set_chip_id_by_access_code(self, access_code: str, chip_id: int) -> Optional[Row]: + result = await self.execute(aime_card.update(aime_card.c.access_code == access_code).values(chip_id=chip_id)) + if not result: + self.logger.error(f"Failed to update chip ID to {chip_id} for {access_code}") + + async def set_idm_by_access_code(self, access_code: str, idm: str) -> Optional[Row]: + result = await self.execute(aime_card.update(aime_card.c.access_code == access_code).values(idm=idm)) + if not result: + self.logger.error(f"Failed to update IDm to {idm} for {access_code}") + def to_access_code(self, luid: str) -> str: """ Given a felica cards internal 16 hex character luid, convert it to a 0-padded 20 digit access code as a string @@ -132,4 +150,4 @@ class CardData(BaseData): """ Given a 20 digit access code as a string, return the 16 hex character luid """ - return f"{int(access_code):0{16}x}" + return f"{int(access_code):0{16}X}" diff --git a/titles/pokken/base.py b/titles/pokken/base.py index f864824..ee0d134 100644 --- a/titles/pokken/base.py +++ b/titles/pokken/base.py @@ -165,6 +165,8 @@ class PokkenBase: f"Register new card {access_code} (UserId {user_id}, CardId {card_id})" ) + await self.data.card.set_chip_id_by_access_code(access_code, int(request.load_user.chip_id[:8], 16)) + elif card is None: self.logger.info(f"Registration of card {access_code} blocked!") res.load_user.CopyFrom(load_usr) @@ -173,6 +175,8 @@ class PokkenBase: else: user_id = card['user'] card_id = card['id'] + if not card['chip_id']: + await self.data.card.set_chip_id_by_access_code(access_code, int(request.load_user.chip_id[:8], 16)) """ TODO: Unlock all supports? Probably diff --git a/titles/sao/base.py b/titles/sao/base.py index 80f91a2..76a1def 100644 --- a/titles/sao/base.py +++ b/titles/sao/base.py @@ -83,6 +83,10 @@ class SaoBase: if not user_id: user_id = await self.data.user.create_user() #works card_id = await self.data.card.create_card(user_id, req.access_code) + if req.access_code.startswith("5"): + await self.data.card.set_idm_by_access_code(card_id, req.chip_id[:16]) + elif req.access_code.startswith("010") or req.access_code.startswith("3"): + await self.data.card.set_chip_id_by_access_code(card_id, int(req.chip_id[:8], 16)) if card_id is None: user_id = -1 From ce124ffe13b325675e88cf6f7a642feb0db8e6f1 Mon Sep 17 00:00:00 2001 From: beerpsi Date: Sun, 23 Jun 2024 00:08:53 +0700 Subject: [PATCH 185/230] [chuni] Improve GetGameMapAreaConditionApi --- titles/chuni/const.py | 11 +- titles/chuni/luminous.py | 250 ++++++++++++++++++++++++--------------- 2 files changed, 159 insertions(+), 102 deletions(-) diff --git a/titles/chuni/const.py b/titles/chuni/const.py index 2b79582..d037842 100644 --- a/titles/chuni/const.py +++ b/titles/chuni/const.py @@ -49,11 +49,12 @@ class ChuniConstants: class MapAreaConditionType(Enum): - UNLOCKED = "0" - MAP_AREA_CLEARED = "2" - TROPHY_OBTAINED = "3" + UNLOCKED = 0 + MAP_CLEARED = 1 + MAP_AREA_CLEARED = 2 + TROPHY_OBTAINED = 3 class MapAreaConditionLogicalOperator(Enum): - OR = "0" - AND = "1" + AND = 1 + OR = 2 diff --git a/titles/chuni/luminous.py b/titles/chuni/luminous.py index 2ced55b..2022b34 100644 --- a/titles/chuni/luminous.py +++ b/titles/chuni/luminous.py @@ -1,8 +1,11 @@ +from datetime import timedelta from typing import Dict +from sqlalchemy.dialects.mysql.base import MySQLExecutionContext + from core.config import CoreConfig from titles.chuni.sunplus import ChuniSunPlus -from titles.chuni.const import ChuniConstants, MapAreaConditionLogicalOperator, MapAreaConditionType +from titles.chuni.const import ChuniConstants, MapAreaConditionLogicalOperator, MapAreaConditionType from titles.chuni.config import ChuniConfig @@ -69,176 +72,229 @@ class ChuniLuminous(ChuniSunPlus): async def handle_get_game_map_area_condition_api_request(self, data: Dict) -> Dict: # There is no game data for this, everything is server side. - # TODO: Figure out conditions for 1UM1N0US ep.111 - return { - "length": "7", - "gameMapAreaConditionList": [ - # Secret AREA: MUSIC GAME + # However, we can selectively show/hide events as data is imported into the server. + events = await self.data.static.get_enabled_events(self.version) + event_by_id = {evt["eventId"]: evt for evt in events} + conditions = [] + + # The Mystic Rainbow of LUMINOUS map unlocks when any mainline LUMINOUS area + # (ep. I, ep. II, ep. III) are completed. + mystic_area_1_conditions = { + "mapAreaId": 3229301, # Mystic Rainbow of LUMINOUS Area 1 + "length": 0, + "mapAreaConditionList": [], + } + mystic_area_1_added = False + + # Secret AREA: MUSIC GAME + if 14029 in event_by_id: + start_date = event_by_id[14029]["startDate"].strftime(self.date_time_format) + mission_in_progress_end_date = "2099-12-31 00:00:00.0" + + # The "MISSION in progress" trophy required to trigger the secret area + # is only available in the first CHUNITHM mission. If the second mission + # (event ID 14214) was imported into ARTEMiS, we disable the requirement + # for this trophy. + if 14214 in event_by_id: + mission_in_progress_end_date = (event_by_id[14214]["startDate"] - timedelta(hours=2)).strftime(self.date_time_format) + + conditions.extend([ { - "mapAreaId": "2206201", # BlythE ULTIMA - "length": "1", - # Obtain the trophy "MISSION in progress", which is only available - # when running the first CHUNITHM mission + "mapAreaId": 2206201, # BlythE ULTIMA + "length": 1, + # Obtain the trophy "MISSION in progress". "mapAreaConditionList": [ { "type": MapAreaConditionType.TROPHY_OBTAINED.value, - "conditionId": "6832", + "conditionId": 6832, "logicalOpe": MapAreaConditionLogicalOperator.AND.value, - "startDate": "2023-12-14 07:00:00.0", - "endDate": "2024-01-25 02:00:00.0", + "startDate": start_date, + "endDate": mission_in_progress_end_date, } ], }, { - "mapAreaId": "2206202", # PRIVATE SERVICE ULTIMA - "length": "1", - # Obtain the trophy "MISSION in progress", which is only available - # when running the first CHUNITHM mission + "mapAreaId": 2206202, # PRIVATE SERVICE ULTIMA + "length": 1, + # Obtain the trophy "MISSION in progress". "mapAreaConditionList": [ { "type": MapAreaConditionType.TROPHY_OBTAINED.value, - "conditionId": "6832", + "conditionId": 6832, "logicalOpe": MapAreaConditionLogicalOperator.AND.value, - "startDate": "2023-12-14 07:00:00.0", - "endDate": "2024-01-25 02:00:00.0", + "startDate": start_date, + "endDate": mission_in_progress_end_date, } ], }, { - "mapAreaId": "2206203", # New York Back Raise - "length": "1", + "mapAreaId": 2206203, # New York Back Raise + "length": 1, # SS NightTheater's EXPERT chart and get the title # "今宵、劇場に映し出される景色とは――――。" "mapAreaConditionList": [ { "type": MapAreaConditionType.TROPHY_OBTAINED.value, - "conditionId": "6833", + "conditionId": 6833, "logicalOpe": MapAreaConditionLogicalOperator.AND.value, - "startDate": "2023-12-14 07:00:00.0", + "startDate": start_date, "endDate": "2099-12-31 00:00:00.0", }, ], }, { - "mapAreaId": "2206204", # Spasmodic - "length": "2", + "mapAreaId": 2206204, # Spasmodic + "length": 2, # - Get 1 miss on Random (any difficulty) and get the title "当たり待ち" # - Get 1 miss on 花たちに希望を (any difficulty) and get the title "花たちに希望を" "mapAreaConditionList": [ { "type": MapAreaConditionType.TROPHY_OBTAINED.value, - "conditionId": "6834", + "conditionId": 6834, "logicalOpe": MapAreaConditionLogicalOperator.AND.value, - "startDate": "2023-12-14 07:00:00.0", + "startDate": start_date, "endDate": "2099-12-31 00:00:00.0", }, { "type": MapAreaConditionType.TROPHY_OBTAINED.value, - "conditionId": "6835", + "conditionId": 6835, "logicalOpe": MapAreaConditionLogicalOperator.AND.value, - "startDate": "2023-12-14 07:00:00.0", + "startDate": start_date, "endDate": "2099-12-31 00:00:00.0", }, ], }, { - "mapAreaId": "2206205", # ΩΩPARTS - "length": "2", + "mapAreaId": 2206205, # ΩΩPARTS + "length": 2, # - S Sage EXPERT to get the title "マターリ進行キボンヌ" # - Equip this title and play cab-to-cab with another person with this title - # to get "マターリしようよ" + # to get "マターリしようよ". Disabled because it is difficult to play cab2cab + # on data setups. A network operator may consider re-enabling it by uncommenting + # the second condition. "mapAreaConditionList": [ { "type": MapAreaConditionType.TROPHY_OBTAINED.value, - "conditionId": "6836", + "conditionId": 6836, "logicalOpe": MapAreaConditionLogicalOperator.AND.value, - "startDate": "2023-12-14 07:00:00.0", + "startDate": start_date, "endDate": "2099-12-31 00:00:00.0", }, - { - "type": MapAreaConditionType.TROPHY_OBTAINED.value, - "conditionId": "6837", - "logicalOpe": MapAreaConditionLogicalOperator.AND.value, - "startDate": "2023-12-14 07:00:00.0", - "endDate": "2024-01-25 02:00:00.0", - }, + # { + # "type": MapAreaConditionType.TROPHY_OBTAINED.value, + # "conditionId": 6837, + # "logicalOpe": MapAreaConditionLogicalOperator.AND.value, + # "startDate": start_date, + # "endDate": "2099-12-31 00:00:00.0", + # }, ], }, { - "mapAreaId": "2206206", # Blow My Mind - "length": "1", + "mapAreaId": 2206206, # Blow My Mind + "length": 1, # SS on CHAOS EXPERT, Hydra EXPERT, Surive EXPERT and Jakarta PROGRESSION EXPERT # to get the title "Can you hear me?" "mapAreaConditionList": [ { "type": MapAreaConditionType.TROPHY_OBTAINED.value, - "conditionId": "6838", + "conditionId": 6838, "logicalOpe": MapAreaConditionLogicalOperator.AND.value, - "startDate": "2023-12-14 07:00:00.0", + "startDate": start_date, "endDate": "2099-12-31 00:00:00.0", }, ], }, { - "mapAreaId": "2206207", # VALLIS-NERIA - "length": "6", + "mapAreaId": 2206207, # VALLIS-NERIA + "length": 6, # Finish the 6 other areas "mapAreaConditionList": [ { "type": MapAreaConditionType.MAP_AREA_CLEARED.value, - "conditionId": str(x), + "conditionId": x, "logicalOpe": MapAreaConditionLogicalOperator.AND.value, - "startDate": "2023-12-14 07:00:00.0", + "startDate": start_date, "endDate": "2099-12-31 00:00:00.0", } for x in range(2206201, 2206207) ], }, - # { - # "mapAreaId": "3229301", # Mystic Rainbow of LUMINOUS Area 1 - # "length": "1", - # # Unlocks when any of the mainline LUMINOUS maps are completed? - # "mapAreaConditionList": [ - # # TODO - # ] - # }, - # { - # "mapAreaId": "3229302", # Mystic Rainbow of LUMINOUS Area 2 - # "length": "5", - # # Unlocks when LUMINOUS ep. I is completed - # "mapAreaConditionList": [ - # { - # "type": MapAreaConditionType.MAP_AREA_CLEARED.value, - # "conditionId": str(x), - # "logicalOpe": MapAreaConditionLogicalOperator.AND.value, - # "startDate": "2023-12-14 07:00:00.0", - # "endDate": "2099-12-31 00:00:00.0", - # } - # for x in range(3220101, 3220106) - # ] - # }, - # { - # "mapAreaId": "3229303", # Mystic Rainbow of LUMINOUS Area 3 - # "length": "5", - # # Unlocks when LUMINOUS ep. II is completed - # "mapAreaConditionList": [ - # { - # "type": MapAreaConditionType.MAP_AREA_CLEARED.value, - # "conditionId": str(x), - # "logicalOpe": MapAreaConditionLogicalOperator.AND.value, - # "startDate": "2023-12-14 07:00:00.0", - # "endDate": "2099-12-31 00:00:00.0", - # } - # for x in range(3220201, 3220206) - # ] - # }, - # { - # "mapAreaId": "3229304", # Mystic Rainbow of LUMINOUS Area 4 - # "length": "5", - # # Unlocks when LUMINOUS ep. III is completed - # "mapAreaConditionList": [ - - # ] - # } - ], + ]) + + # LUMINOUS ep. I + if 14005 in event_by_id: + start_date = event_by_id[14005]["startDate"].strftime(self.date_time_format) + + if not mystic_area_1_added: + conditions.append(mystic_area_1_conditions) + mystic_area_1_added = True + + mystic_area_1_conditions["length"] += 1 + mystic_area_1_conditions["mapAreaConditionList"].append( + { + "type": MapAreaConditionType.MAP_CLEARED.value, + "conditionId": 3020701, + "logicalOpe": MapAreaConditionLogicalOperator.OR.value, + "startDate": start_date, + "endDate": "2099-12-31 00:00:00.0", + } + ) + + conditions.append( + { + "mapAreaId": 3229302, # Mystic Rainbow of LUMINOUS Area 2, + "length": 1, + # Unlocks when LUMINOUS ep. I is completed. + "mapAreaConditionList": [ + { + "type": MapAreaConditionType.MAP_CLEARED.value, + "conditionId": 3020701, + "logicalOpe": MapAreaConditionLogicalOperator.AND.value, + "startDate": start_date, + "endDate": "2099-12-31 00:00:00.0", + }, + ], + } + ) + + # LUMINOUS ep. II + if 14250 in event_by_id: + start_date = event_by_id[14250]["startDate"].strftime(self.date_time_format) + + if not mystic_area_1_added: + conditions.append(mystic_area_1_conditions) + mystic_area_1_added = True + + mystic_area_1_conditions["length"] += 1 + mystic_area_1_conditions["mapAreaConditionList"].append( + { + "type": MapAreaConditionType.MAP_CLEARED.value, + "conditionId": 3020702, + "logicalOpe": MapAreaConditionLogicalOperator.OR.value, + "startDate": start_date, + "endDate": "2099-12-31 00:00:00.0", + } + ) + + conditions.append( + { + "mapAreaId": 3229303, # Mystic Rainbow of LUMINOUS Area 3, + "length": 1, + # Unlocks when LUMINOUS ep. II is completed. + "mapAreaConditionList": [ + { + "type": MapAreaConditionType.MAP_CLEARED.value, + "conditionId": 3020702, + "logicalOpe": MapAreaConditionLogicalOperator.AND.value, + "startDate": start_date, + "endDate": "2099-12-31 00:00:00.0", + }, + ], + } + ) + + + return { + "length": len(conditions), + "gameMapAreaConditionList": conditions, } From 203aa43fe15b6ed5abd005fc2565ab4a086105f1 Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Sat, 22 Jun 2024 13:31:52 -0400 Subject: [PATCH 186/230] chuni: add sun plus and lumi to get_rankings --- titles/chuni/schema/score.py | 2 ++ 1 file changed, 2 insertions(+) diff --git a/titles/chuni/schema/score.py b/titles/chuni/schema/score.py index fa95374..766b4b9 100644 --- a/titles/chuni/schema/score.py +++ b/titles/chuni/schema/score.py @@ -242,6 +242,8 @@ class ChuniScoreData(BaseData): # Calculates the ROM version that should be fetched for rankings, based on the game version being retrieved # This prevents tracks that are not accessible in your version from counting towards the 10 results romVer = { + 15: "2.20%", + 14: "2.15%", 13: "2.10%", 12: "2.05%", 11: "2.00%", From f747a731bf89a3081b35b07cc821025330ebe87b Mon Sep 17 00:00:00 2001 From: beerpsi Date: Sun, 23 Jun 2024 01:36:48 +0700 Subject: [PATCH 187/230] [chuni] Use the map flag event ID when checking in GetGameMapAreaConditionApi --- titles/chuni/luminous.py | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/titles/chuni/luminous.py b/titles/chuni/luminous.py index 2022b34..8f02820 100644 --- a/titles/chuni/luminous.py +++ b/titles/chuni/luminous.py @@ -1,8 +1,6 @@ from datetime import timedelta from typing import Dict -from sqlalchemy.dialects.mysql.base import MySQLExecutionContext - from core.config import CoreConfig from titles.chuni.sunplus import ChuniSunPlus from titles.chuni.const import ChuniConstants, MapAreaConditionLogicalOperator, MapAreaConditionType @@ -258,8 +256,8 @@ class ChuniLuminous(ChuniSunPlus): ) # LUMINOUS ep. II - if 14250 in event_by_id: - start_date = event_by_id[14250]["startDate"].strftime(self.date_time_format) + if 14251 in event_by_id: + start_date = event_by_id[14251]["startDate"].strftime(self.date_time_format) if not mystic_area_1_added: conditions.append(mystic_area_1_conditions) From 699337c41956cc7794cad4d778bfea7148806fb1 Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Sun, 23 Jun 2024 02:57:37 -0400 Subject: [PATCH 188/230] chuni: fix get_net_battle --- titles/chuni/schema/profile.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/titles/chuni/schema/profile.py b/titles/chuni/schema/profile.py index 7ee0164..f47b780 100644 --- a/titles/chuni/schema/profile.py +++ b/titles/chuni/schema/profile.py @@ -816,7 +816,7 @@ class ChuniProfileData(BaseData): return result.inserted_primary_key['id'] self.logger.error(f"Failed to put net battle data for user {user_id}") - async def get_net_battle(self, user_id: int, net_battle_data: Dict) -> Optional[Row]: + async def get_net_battle(self, user_id: int) -> Optional[Row]: result = await self.execute(net_battle.select(net_battle.c.user == user_id)) if result: return result.fetchone() From 714713384d0b3ce4b273bd24d70b4f434a26f7d3 Mon Sep 17 00:00:00 2001 From: zaphkito Date: Sun, 23 Jun 2024 15:26:22 +0800 Subject: [PATCH 189/230] correctly reboot end time in example_config && update docs --- docs/config.md | 4 ++-- example_config/core.yaml | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/docs/config.md b/docs/config.md index 39855dc..8a482e3 100644 --- a/docs/config.md +++ b/docs/config.md @@ -17,8 +17,8 @@ - `strict_ip_checking`: Rejects clients if there is no IP in the `arcade` table for the respective arcade. Default `False` ## Title - `loglevel`: Logging level for the title server. Default `info` -- `reboot_start_time`: 24 hour JST time that clients will see as the start of maintenance period, ex `04:00`. Leave blank for no maintenance time. Default: `""` -- `reboot_end_time`: 24 hour JST time that clients will see as the end of maintenance period, ex `05:00`. Leave blank for no maintenance time. Default: `""` +- `reboot_start_time`: 24 hour JST time that clients will see as the start of maintenance period, ex `04:00`. A few games or early version will report errors if it is empty, ex maimai DX 1.00 +- `reboot_end_time`: 24 hour JST time that clients will see as the end of maintenance period, ex `07:00`. this must be set to 7:00 am for some game, please do not change it. ## Database - `host`: Host of the database. Default `localhost` - `username`: Username of the account the server should connect to the database with. Default `aime` diff --git a/example_config/core.yaml b/example_config/core.yaml index 758a089..daf18fc 100644 --- a/example_config/core.yaml +++ b/example_config/core.yaml @@ -18,7 +18,7 @@ server: title: loglevel: "info" reboot_start_time: "04:00" - reboot_end_time: "05:00" + reboot_end_time: "07:00" # this must be set to 7:00 am for some game, please do not change it database: host: "localhost" From acac12c2115a0947398b7b919ed4e011673d0e21 Mon Sep 17 00:00:00 2001 From: zaphkito Date: Sun, 23 Jun 2024 16:17:46 +0800 Subject: [PATCH 190/230] chuni: fix GetUserNetBattleRankingInfoApi --- titles/chuni/schema/profile.py | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/titles/chuni/schema/profile.py b/titles/chuni/schema/profile.py index f47b780..a8bbb1a 100644 --- a/titles/chuni/schema/profile.py +++ b/titles/chuni/schema/profile.py @@ -793,9 +793,9 @@ class ChuniProfileData(BaseData): versions = [row[0] for row in versions_raw] return sorted(versions, reverse=True) - async def put_net_battle(self, user_id: int, net_battle_data: Dict) -> Optional[int]: + async def put_net_battle(self, aime_id: int, net_battle_data: Dict) -> Optional[int]: sql = insert(net_battle).values( - user=user_id, + user=aime_id, isRankUpChallengeFailed=net_battle_data['isRankUpChallengeFailed'], highestBattleRankId=net_battle_data['highestBattleRankId'], battleIconId=net_battle_data['battleIconId'], @@ -816,7 +816,7 @@ class ChuniProfileData(BaseData): return result.inserted_primary_key['id'] self.logger.error(f"Failed to put net battle data for user {user_id}") - async def get_net_battle(self, user_id: int) -> Optional[Row]: - result = await self.execute(net_battle.select(net_battle.c.user == user_id)) + async def get_net_battle(self, aime_id: int) -> Optional[Row]: + result = await self.execute(net_battle.select(net_battle.c.user == aime_id)) if result: return result.fetchone() From f252b8e3229d3d277bf49bc60b2cde029ae45f61 Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Sun, 23 Jun 2024 17:41:22 -0400 Subject: [PATCH 191/230] chuni: fix misnamed var in put_net_battle --- titles/chuni/schema/profile.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/titles/chuni/schema/profile.py b/titles/chuni/schema/profile.py index a8bbb1a..7587197 100644 --- a/titles/chuni/schema/profile.py +++ b/titles/chuni/schema/profile.py @@ -814,7 +814,7 @@ class ChuniProfileData(BaseData): result = await self.execute(conflict) if result: return result.inserted_primary_key['id'] - self.logger.error(f"Failed to put net battle data for user {user_id}") + self.logger.error(f"Failed to put net battle data for user {aime_id}") async def get_net_battle(self, aime_id: int) -> Optional[Row]: result = await self.execute(net_battle.select(net_battle.c.user == aime_id)) From 068aa5eaa3f11372864d415a95a228c43d4519d8 Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Sun, 23 Jun 2024 22:09:56 -0400 Subject: [PATCH 192/230] prevent setting chipid if it's 0x04030201 --- core/aimedb.py | 6 +++--- titles/pokken/base.py | 5 +++-- titles/sao/base.py | 2 +- 3 files changed, 7 insertions(+), 6 deletions(-) diff --git a/core/aimedb.py b/core/aimedb.py index c6887d3..ab400c2 100644 --- a/core/aimedb.py +++ b/core/aimedb.py @@ -194,9 +194,9 @@ class AimedbServlette(): if user_id and user_id > 0: await self.data.card.update_card_last_login(req.access_code) - if req.access_code.startswith("010") or req.access_code.startswith("3"): + if req.access_code.startswith("010") or req.access_code.startswith("3") and req.serial_number != 0x04030201: # Default segatools sn await self.data.card.set_chip_id_by_access_code(req.access_code, req.serial_number) - self.logger.info(f"Attempt to set chip id to {req.serial_number} for access code {req.access_code}") + self.logger.info(f"Attempt to set chip id to {req.serial_number:08X} for access code {req.access_code}") return ret async def handle_lookup_ex(self, data: bytes, resp_code: int) -> ADBBaseResponse: @@ -370,7 +370,7 @@ class AimedbServlette(): ) if user_id > 0: - if req.access_code.startswith("010") or req.access_code.startswith("3"): + if req.access_code.startswith("010") or req.access_code.startswith("3") and req.serial_number != 0x04030201: # Default segatools sn: await self.data.card.set_chip_id_by_access_code(req.access_code, req.serial_number) self.logger.info(f"Attempt to set chip id to {req.serial_number} for access code {req.access_code}") diff --git a/titles/pokken/base.py b/titles/pokken/base.py index ee0d134..78ca863 100644 --- a/titles/pokken/base.py +++ b/titles/pokken/base.py @@ -165,7 +165,8 @@ class PokkenBase: f"Register new card {access_code} (UserId {user_id}, CardId {card_id})" ) - await self.data.card.set_chip_id_by_access_code(access_code, int(request.load_user.chip_id[:8], 16)) + if int(request.load_user.chip_id[:8], 16) != 0x04030201: + await self.data.card.set_chip_id_by_access_code(access_code, int(request.load_user.chip_id[:8], 16)) elif card is None: self.logger.info(f"Registration of card {access_code} blocked!") @@ -175,7 +176,7 @@ class PokkenBase: else: user_id = card['user'] card_id = card['id'] - if not card['chip_id']: + if not card['chip_id'] and int(request.load_user.chip_id[:8], 16) != 0x04030201: # Default segatools sn: await self.data.card.set_chip_id_by_access_code(access_code, int(request.load_user.chip_id[:8], 16)) """ diff --git a/titles/sao/base.py b/titles/sao/base.py index 76a1def..da982d8 100644 --- a/titles/sao/base.py +++ b/titles/sao/base.py @@ -85,7 +85,7 @@ class SaoBase: card_id = await self.data.card.create_card(user_id, req.access_code) if req.access_code.startswith("5"): await self.data.card.set_idm_by_access_code(card_id, req.chip_id[:16]) - elif req.access_code.startswith("010") or req.access_code.startswith("3"): + elif req.access_code.startswith("010") or req.access_code.startswith("3") and int(req.chip_id[:8], 16) != 0x04030201: await self.data.card.set_chip_id_by_access_code(card_id, int(req.chip_id[:8], 16)) if card_id is None: From bdbb22f164f327fb5625261f3a47d4800c4cfd3d Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Sun, 23 Jun 2024 22:19:27 -0400 Subject: [PATCH 193/230] logic fix --- core/aimedb.py | 4 ++-- titles/sao/base.py | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/core/aimedb.py b/core/aimedb.py index ab400c2..56490c5 100644 --- a/core/aimedb.py +++ b/core/aimedb.py @@ -194,7 +194,7 @@ class AimedbServlette(): if user_id and user_id > 0: await self.data.card.update_card_last_login(req.access_code) - if req.access_code.startswith("010") or req.access_code.startswith("3") and req.serial_number != 0x04030201: # Default segatools sn + if (req.access_code.startswith("010") or req.access_code.startswith("3")) and req.serial_number != 0x04030201: # Default segatools sn await self.data.card.set_chip_id_by_access_code(req.access_code, req.serial_number) self.logger.info(f"Attempt to set chip id to {req.serial_number:08X} for access code {req.access_code}") return ret @@ -370,7 +370,7 @@ class AimedbServlette(): ) if user_id > 0: - if req.access_code.startswith("010") or req.access_code.startswith("3") and req.serial_number != 0x04030201: # Default segatools sn: + if (req.access_code.startswith("010") or req.access_code.startswith("3")) and req.serial_number != 0x04030201: # Default segatools sn: await self.data.card.set_chip_id_by_access_code(req.access_code, req.serial_number) self.logger.info(f"Attempt to set chip id to {req.serial_number} for access code {req.access_code}") diff --git a/titles/sao/base.py b/titles/sao/base.py index da982d8..8d5650d 100644 --- a/titles/sao/base.py +++ b/titles/sao/base.py @@ -85,7 +85,7 @@ class SaoBase: card_id = await self.data.card.create_card(user_id, req.access_code) if req.access_code.startswith("5"): await self.data.card.set_idm_by_access_code(card_id, req.chip_id[:16]) - elif req.access_code.startswith("010") or req.access_code.startswith("3") and int(req.chip_id[:8], 16) != 0x04030201: + elif (req.access_code.startswith("010") or req.access_code.startswith("3")) and int(req.chip_id[:8], 16) != 0x04030201: await self.data.card.set_chip_id_by_access_code(card_id, int(req.chip_id[:8], 16)) if card_id is None: From 8f9e9d4766dfb03a19eb5f4a1ccb8d0be39bca8f Mon Sep 17 00:00:00 2001 From: Hay1tsme Date: Mon, 24 Jun 2024 13:37:10 -0400 Subject: [PATCH 194/230] fix downgrade script issue referenced in #156 --- .../alembic/versions/48f4acc43a7e_card_add_idm_chip_id.py | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/core/data/alembic/versions/48f4acc43a7e_card_add_idm_chip_id.py b/core/data/alembic/versions/48f4acc43a7e_card_add_idm_chip_id.py index 12fca3a..98872e8 100644 --- a/core/data/alembic/versions/48f4acc43a7e_card_add_idm_chip_id.py +++ b/core/data/alembic/versions/48f4acc43a7e_card_add_idm_chip_id.py @@ -35,9 +35,9 @@ def upgrade(): def downgrade(): # ### commands auto generated by Alembic - please adjust! ### - op.drop_constraint(None, 'aime_card', type_='unique') - op.drop_constraint(None, 'aime_card', type_='unique') - op.drop_constraint(None, 'aime_card', type_='unique') + op.drop_constraint("chip_id", 'aime_card', type_='unique') + op.drop_constraint("idm", 'aime_card', type_='unique') + op.drop_constraint("access_code", 'aime_card', type_='unique') op.alter_column('aime_card', 'created_date', existing_type=mysql.TIMESTAMP(), server_default=sa.text('CURRENT_TIMESTAMP'), From 05c4035f5301e260d19758a778bc36dbe2a73e6e Mon Sep 17 00:00:00 2001 From: Hay1tsme Date: Mon, 24 Jun 2024 18:11:25 -0400 Subject: [PATCH 195/230] docs: add instructions for migrating from old versions, remove obsolite docs, add openssl example to windows guide --- docs/INSTALL_UBUNTU_old.md | 129 ------------------------------------ docs/INSTALL_WINDOWS.md | 2 +- docs/INSTALL_WINDOWS_old.md | 102 ---------------------------- docs/migrating.md | 34 ++++++++++ 4 files changed, 35 insertions(+), 232 deletions(-) delete mode 100644 docs/INSTALL_UBUNTU_old.md delete mode 100644 docs/INSTALL_WINDOWS_old.md create mode 100644 docs/migrating.md diff --git a/docs/INSTALL_UBUNTU_old.md b/docs/INSTALL_UBUNTU_old.md deleted file mode 100644 index 710c757..0000000 --- a/docs/INSTALL_UBUNTU_old.md +++ /dev/null @@ -1,129 +0,0 @@ -# ARTEMiS - Ubuntu 20.04 LTS Guide -This step-by-step guide assumes that you are using a fresh install of Ubuntu 20.04 LTS, some of the steps can be skipped if you already have an installation with MySQL 5.7 or even some of the modules already present on your environment - -# Setup -## Install memcached module -1. sudo apt-get install memcached -2. Under the file /etc/memcached.conf, please make sure the following parameters are set: - -``` -# Start with a cap of 64 megs of memory. It's reasonable, and the daemon default -# Note that the daemon will grow to this size, but does not start out holding this much -# memory - --I 128m --m 1024 -``` - -** This is mandatory to avoid memcached overload caused by Crossbeats or by massive profiles - -3. Restart memcached using: sudo systemctl restart memcached - -## Install MySQL 5.7 -``` -sudo apt update -sudo apt install wget -y -wget https://dev.mysql.com/get/mysql-apt-config_0.8.12-1_all.deb -sudo dpkg -i mysql-apt-config_0.8.12-1_all.deb -``` - 1. During the first prompt, select Ubuntu Bionic - 2. Select the default option - 3. Select MySQL 5.7 - 4. Select the last option -``` -sudo apt-key adv --keyserver keyserver.ubuntu.com --recv-keys 467B942D3A79BD29 -sudo apt-get update -sudo apt-cache policy mysql-server -sudo apt install -f mysql-client=5.7* mysql-community-server=5.7* mysql-server=5.7* -``` - -## Default Configuration for MySQL Server -1. sudo mysql_secure_installation -> Make sure to follow the steps that will be prompted such as changing the mysql root password and such - -2. Test your MySQL Server login by doing the following command : -> mysql -u root -p - -## Create the default ARTEMiS database and user -1. mysql -u root -p -2. Please change the password indicated in the next line for a custom secure one and continue with the next commands - -``` -CREATE USER 'aime'@'localhost' IDENTIFIED BY 'MyStrongPass.'; -CREATE DATABASE aime; -GRANT Alter,Create,Delete,Drop,Index,Insert,References,Select,Update ON aime.* TO 'aime'@'localhost'; -FLUSH PRIVILEGES; -exit; -``` - -3. sudo systemctl restart mysql - -## Install Python modules -``` -sudo apt-get install python3-dev default-libmysqlclient-dev build-essential mysql-client libmysqlclient-dev libmemcached-dev -sudo apt install libpython3.8-dev -sudo apt-get install python3-software-properties -sudo apt install python3-pip -sudo pip3 install --upgrade pip testresources -sudo pip3 install --upgrade pip setuptools -sudo apt-get install python3-tk -``` -7. Change your work path to the ARTEMiS root folder using 'cd' and install the requirements: -> sudo python3 -m pip install -r requirements.txt - -## Copy/Rename the folder example_config to config - -## Adjust /config/core.yaml -1. Make sure to change the server listen_address to be set to your local machine IP (ex.: 192.168.1.xxx) -2. Adjust the proper MySQL information you created earlier -3. Add the AimeDB key at the bottom of the file - -## Create the database tables for ARTEMiS -1. sudo python3 dbutils.py create - -2. If you get "No module named Crypto", run the following command: -``` -sudo pip uninstall crypto -sudo pip uninstall pycrypto -sudo pip install pycrypto -``` - -## Firewall Adjustements -``` -sudo ufw allow 80 -sudo ufw allow 443 -sudo ufw allow 8443 -sudo ufw allow 22345 -sudo ufw allow 8090 -sudo ufw allow 8444 -sudo ufw allow 8080 -``` - -## Running the ARTEMiS instance -1. sudo python3 index.py - -# Troubleshooting - -## Game does not connect to ARTEMiS Allnet server -1. Double-check your core.yaml, the listen_address is most likely either not binded to the proper IP or the port is not opened - -## Game does not connect to Title Server -1. Verify that your core.yaml is setup properly for both the server listen_address and title hostname -2. Boot your game and verify that an AllNet response does show and if it does, attempt to open the URI that is shown under a browser such as Edge, Chrome & Firefox. -3. If a page is shown, the server is working properly and if it doesn't, double check your port forwarding and also that you have entered the proper local IP under the Title hostname in core.yaml. - -## Unhandled command under AimeDB -1. Double check your AimeDB key under core.yaml, it is incorrect. - -## Memcache failed, error 3 -1. Make sure memcached is properly installed and running. You can check the status of the service using the following command: -> sudo systemctl status memcached -2. If it is failing, double check the /etc/memcached.conf file, it may have duplicated arguments like the -I and -m -3. If it is still not working afterward, you can proceed with a workaround by manually editing the /core/data/cache.py file. -``` -# Make memcache optional -try: - has_mc = False -except ModuleNotFoundError: - has_mc = False -``` diff --git a/docs/INSTALL_WINDOWS.md b/docs/INSTALL_WINDOWS.md index 1cbe140..d17886a 100644 --- a/docs/INSTALL_WINDOWS.md +++ b/docs/INSTALL_WINDOWS.md @@ -59,7 +59,7 @@ GRANT Alter,Create,Delete,Drop,Index,Insert,References,Select,Update ON aime.* T - Put the password you created for the aime user into the `database` section. - Put in the aimedb key (YOU DO NOT GENERATE THIS KEY, FIND IT SOMEWHERE). - Set your hostname to be whatever hostname or IP address games can reach your server at (many games reject localhost and 127.0.0.1). - - Optional: generate base64-encoded secrets for aimedb and frontend. + - Optional: generate base64-encoded secrets for aimedb and frontend using something like `openssl rand -base64 64`. It is advised to make all secrets different. - See [config.md](docs/config.md) for a full list of options. - edit `idz.yaml` - If you don't plan on anyone using your server to play Initial D Zero, it is best to disable it to cut down on console spam on boot. diff --git a/docs/INSTALL_WINDOWS_old.md b/docs/INSTALL_WINDOWS_old.md deleted file mode 100644 index b976b26..0000000 --- a/docs/INSTALL_WINDOWS_old.md +++ /dev/null @@ -1,102 +0,0 @@ -# ARTEMiS - Windows 10/11 Guide -This step-by-step guide assumes that you are using a fresh install of Windows 10/11 without MySQL installed, some of the steps can be skipped if you already have an installation with MySQL 8.0 or even some of the modules already present on your environment - -# Setup -## Install Python Python 3.9 (recommended) or 3.10 -1. Download Python 3.9 : [Link](https://www.python.org/ftp/python/3.9.13/python-3.9.13-amd64.exe) -2. Install python-3.9.13-amd64.exe - 1. Select Customize installation - 2. Make sure that pip, tcl/tk, and the for all users are checked and hit Next - 3. Make sure that you enable "Create shortcuts for installed applications" and "Add Python to environment variables" and hit Install - -## Install MySQL 8.0 -1. Download MySQL 8.0 Server : [Link](https://dev.mysql.com/get/Downloads/MySQLInstaller/mysql-installer-community-8.0.34.0.msi) -2. Install mysql-installer-web-community-8.0.34.0.msi - 1. Click on "Add ..." on the side - 2. Click on the "+" next to MySQL Servers - 3. Make sure MySQL Server 8.0.34 - X64 is under the products to be installed. - 4. Hit Next and Next once installed - 5. Select the configuration type "Development Computer" - 6. Hit Next - 7. Select "Use Legacy Authentication Method (Retain MySQL 5.x compatibility)" and hit Next - 8. Enter a root password and then hit Next > - 9. Leave everything under Windows Service as default and hit Next > - 10. Click on Execute and for it to finish and hit Next> and then Finish -3. Open MySQL 8.0 Command Line Client and login as your root user -4. Change `` to a new password for the user aime, type those commands to create your user and the database - -```sql -CREATE USER 'aime'@'localhost' IDENTIFIED BY ''; -CREATE DATABASE aime; -GRANT Alter,Create,Delete,Drop,Index,Insert,References,Select,Update ON aime.* TO 'aime'@'localhost'; -FLUSH PRIVILEGES; -exit; -``` - -## Install Python modules -1. Change your work path to the artemis-master folder using 'cd' and install the requirements: - -```shell -pip install -r requirements.txt -``` - -## Copy/Rename the folder `example_config` to `config` - -## Adjust `config/core.yaml` - -1. Make sure to change the server `hostname` to be set to your local machine IP (ex.: 192.168.xxx.xxx) - - In case you want to run this only locally, set the following values: - -```yaml -server: - listen_address: 0.0.0.0 -title: - hostname: 192.168.xxx.xxx -``` - -1. Adjust the proper MySQL information you created earlier -```yaml -database: - host: "localhost" - username: "aime" - password: "" - name: "aime" -``` -3. Add the AimeDB key at the bottom of the file -4. If the webui is needed, change the flag from False to True - -## Create the database tables for ARTEMiS - -```shell -python dbutils.py create -``` - -## Firewall Adjustements -Make sure the following ports are open both on your router and local Windows firewall in case you want to use this for public use (NOT recommended): -> Port 80 (TCP), 443 (TCP), 8443 (TCP), 22345 (TCP), 8080 (TCP), 8090 (TCP) **webui, 8444 (TCP) **mucha - -## Running the ARTEMiS instance -```shell -python index.py -``` - -# Troubleshooting - -## Game does not connect to ARTEMiS Allnet server -1. Double-check your core.yaml, the listen_address is most likely either not binded to the proper IP or the port is not opened - -## Game does not connect to Title Server -1. Verify that your core.yaml is setup properly for both the server listen_address and title hostname -2. Boot your game and verify that an AllNet response does show and if it does, attempt to open the URI that is shown under a browser such as Edge, Chrome & Firefox. -3. If a page is shown, the server is working properly and if it doesn't, double check your port forwarding and also that you have entered the proper local IP under the Title hostname in core.yaml. - -## Unhandled command under AimeDB -1. Double check your AimeDB key under core.yaml, it is incorrect. - -## AttributeError: module 'collections' has no attribute 'Hashable' -1. This means the pyYAML module is obsolete, simply rerun pip with the -U (force update) flag, as shown below. - - Change your work path to the artemis-master (or artemis-develop) folder using 'cd' and run the following commands: - -```shell -pip install -r requirements.txt -U -``` diff --git a/docs/migrating.md b/docs/migrating.md new file mode 100644 index 0000000..3e2e056 --- /dev/null +++ b/docs/migrating.md @@ -0,0 +1,34 @@ +# Migrating from an older build of ARTEMiS +If you haven't updated artemis in a while, you may find that configuration options have moved, been renamed, or no longer exist. This document exists to help migrate from legacy versions of artemis to newer builds. + +## Dependancies +Make sure your dependiences are up to date with what's required to run artemis. A simple `pip install -r requirements.txt` will get you up to date. + +## Database +Database migration is required if you are using a version of artemis that still uses the old custom-rolled database versioning system (raw SQL scripts). Artemis now uses alembic to manage database versioning, and you will need to move to this new system. + +**BEFORE DOING ANY DATABASE WORK, ALWAYS MAKE SURE YOU HAVE FUNCTIONAL, UP-TO-DATE BACKUPS!!** + +For almost all situations, simply running `python dbutils.py migrate` will do the job. This will upgrade you to the latest version of the old system, move you over to alembic, then upgrade you to the newest alembic version. If you encounter any errors or data loss, you should report this as a bug to our issue tracker. + +## Configuration +Configuration management is the sewage cleaning of the sysadmin world. It sucks and nobody likes to do it, but it needs to be done or everyone ends up in deep shit. This section will walk through what configuration options have changed, and how to set them properly. + +### core.yaml +`title`->`hostname` is now `server`->`hostname`. This hostname is what gets sent to clients in response to auth requests, so it should be both accessable from whereever the client is, and point properly to the title server. + +With the move to starlette and uvicorn, different services now run as seperate USGI applications. `billing`->`standalone` and `allnet`->`standalone` are flags that determine weather the service runs as a stand-alone service, on it's own seperate port, or as a part of the whole application. For example, setting `billing`->`standalone` to `True` will cause a seperate instance of the billing server to spin up listening on 8443 with SSL using the certs listed in the config file. Setting it to `False` will just allow the main server to also serve `/request/` and assumes that something is standing in front of it proxying 8443 SSL to whatever `server`->`port` is set to. + +Beforehand, if `server`->`is_develop` was `False`, the server assumed that there was a proxy standing in front of it, proxying requests to proper channels. This was, in hindsight, a very dumb assumption. Now, `server`->`is_using_proxy` is what flags the server as having nginx or another proxy in front of it. The effects of setting this to true are somewhat game-dependant, but generally artemis will use the port listed in `server`->`proxy_port` (and `server`->`proxy_port_ssl` for SSL connections, as defined by the games) instead of `server`->`port`. If set to 0, `server`->`proxy_port` will default to what `server`->`port` (and `server`->`proxy_port_ssl` will default to 443) make sure to set them accordingly. Note that some title servers have their own needs and specify their own specific ports. Refer to [game_specific_info.md](docs/game_specific_info.md) for more infomation. (For example, pokken requires SSL using an older, weaker certificate, and always requires the port to be sent even if it's port 443) + +`index.py`'s args have changed. You can now override what port the title server listens on with `-p` and tell the server to use ssl with `-s`. + +Rather then having a `standalone` config variable, the frontend is a seperate wsgi app entirely. Having `enable` be `True` will launch it on the port specified in the config file. Otherwise, the fontend will not run. + +`title`->`reboot_start_time`/`reboot_end_time` allow you to specify when the games should be told network maintanence is happening. It's exact implementation depends on the game. Do note that many games will beave unexpectly if `reboot_end_time` is not `07:00`. + +If you wish to make use of aimedb's SegaAuthId system to better protect the few title servers that actually use it, set `aimedb`->`id_secret` to base64-encoded random bytes (32 is a good length) using something like `openssl rand -base64 64`. If you intend to use the frontend, the same thing must be done for `frontend`->`secret` or you won't be able to log in. + +`mucha`'s only option is now just log level. + +`aimedb` now has it's own `listen_address` field, in case you want to proxy everything but aimedb, so it can still listen on `0.0.0.0` instead of `127.0.0.1`. From 8e39b56bae2339e7a97eef3625f0ef63ec2a5798 Mon Sep 17 00:00:00 2001 From: Hay1tsme Date: Mon, 24 Jun 2024 23:09:32 +0000 Subject: [PATCH 196/230] CxB: fix default config --- example_config/cxb.yaml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/example_config/cxb.yaml b/example_config/cxb.yaml index 5cc4f90..628d49c 100644 --- a/example_config/cxb.yaml +++ b/example_config/cxb.yaml @@ -1,4 +1,4 @@ server: enable: True loglevel: "info" - use:https: True \ No newline at end of file + use_https: True \ No newline at end of file From 6ae11f96a29dbaea1891c7b75f23ab80057deea8 Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Mon, 24 Jun 2024 22:28:22 -0400 Subject: [PATCH 197/230] aimedb: fix idm zfill issue --- core/aimedb.py | 18 ++++++++++-------- 1 file changed, 10 insertions(+), 8 deletions(-) diff --git a/core/aimedb.py b/core/aimedb.py index 56490c5..88796c7 100644 --- a/core/aimedb.py +++ b/core/aimedb.py @@ -240,18 +240,19 @@ class AimedbServlette(): used on the big boy networks. """ req = ADBFelicaLookupRequest(data) - card = await self.data.card.get_card_by_idm(req.idm) + idm = req.idm.zfill(16) + card = await self.data.card.get_card_by_idm(idm) if not card: - ac = self.data.card.to_access_code(req.idm) + ac = self.data.card.to_access_code(idm) test = await self.data.card.get_card_by_access_code(ac) if test: - await self.data.card.set_idm_by_access_code(ac, req.idm) + await self.data.card.set_idm_by_access_code(ac, idm) else: ac = card['access_code'] self.logger.info( - f"idm {req.idm} ipm {req.pmm} -> access_code {ac}" + f"idm {idm} ipm {req.pmm.zfill(16)} -> access_code {ac}" ) return ADBFelicaLookupResponse.from_req(req.head, ac) @@ -293,13 +294,14 @@ class AimedbServlette(): async def handle_felica_lookup_ex(self, data: bytes, resp_code: int) -> bytes: req = ADBFelicaLookup2Request(data) user_id = None - card = await self.data.card.get_card_by_idm(req.idm) + idm = req.idm.zfill(16) + card = await self.data.card.get_card_by_idm(idm) if not card: - access_code = self.data.card.to_access_code(req.idm) + access_code = self.data.card.to_access_code(idm) card = await self.data.card.get_card_by_access_code(access_code) if card: user_id = card['user'] - await self.data.card.set_idm_by_access_code(access_code, req.idm) + await self.data.card.set_idm_by_access_code(access_code, idm) else: user_id = card['user'] @@ -309,7 +311,7 @@ class AimedbServlette(): user_id = -1 self.logger.info( - f"idm {req.idm} ipm {req.pmm} -> access_code {access_code} user_id {user_id}" + f"idm {idm} ipm {req.pmm} -> access_code {access_code} user_id {user_id}" ) resp = ADBFelicaLookup2Response.from_req(req.head, user_id, access_code) From e91f84fecc7c6136fb05249cca3cf706cc973c62 Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Tue, 25 Jun 2024 14:02:53 -0400 Subject: [PATCH 198/230] sao: backport changes from diana --- .../versions/a616fd164e40_sao_backport.py | 723 + core/data/schema/card.py | 8 + example_config/sao.yaml | 11 +- titles/sao/__init__.py | 2 + titles/sao/base.py | 3153 ++- titles/sao/config.py | 44 +- titles/sao/const.py | 657 +- titles/sao/data/1/AcLoginBonuses.csv | 3 + titles/sao/data/1/AdBanners.csv | 1 + titles/sao/data/1/AppointLeaderEffect.csv | 14 + titles/sao/data/1/AppointLeaderEffectType.csv | 14 + titles/sao/data/1/AppointLeaderParam.csv | 2 + titles/sao/data/1/Awakening.csv | 6 + titles/sao/data/1/BattleCamera.csv | 4 + .../sao/data/1/BeginnerMissionConditions.csv | 10 + titles/sao/data/1/BeginnerMissionRewards.csv | 10 + .../data/1/BeginnerMissionSeatConditions.csv | 2 + .../sao/data/1/BeginnerMissionSeatRewards.csv | 2 + titles/sao/data/1/BeginnerMissions.csv | 2 + titles/sao/data/1/BnidSerialCodeRewards.csv | 1 + titles/sao/data/1/BnidSerialCodes.csv | 1 + titles/sao/data/1/BossAttack.csv | 2165 ++ titles/sao/data/1/BuffItem.csv | 11 + titles/sao/data/1/BuyTicket.csv | 19 + titles/sao/data/1/Cap.csv | 2 + titles/sao/data/1/Chara.csv | 19 + titles/sao/data/1/CharaAttack.csv | 907 + titles/sao/data/1/CharaComment.csv | 312 + titles/sao/data/1/CharaFriendlyRank.csv | 101 + titles/sao/data/1/ChatEventStory.csv | 104 + titles/sao/data/1/ChatMainStory.csv | 49 + titles/sao/data/1/ChatSideStory.csv | 1392 ++ titles/sao/data/1/ComebackEvent.csv | 5 + titles/sao/data/1/CompositionEvent.csv | 2 + titles/sao/data/1/CompositionParam.csv | 2 + titles/sao/data/1/CostumeType.csv | 8 + titles/sao/data/1/DebugValidator.csv | 14 + titles/sao/data/1/DefragMatchAIPattern.csv | 4 + titles/sao/data/1/DefragMatchBossTable.csv | 372 + titles/sao/data/1/DefragMatchChat.csv | 13 + .../sao/data/1/DefragMatchCpuSupportLogs.csv | 22 + titles/sao/data/1/DefragMatchCpuUnits.csv | 47 + titles/sao/data/1/DefragMatchGrade.csv | 171 + .../sao/data/1/DefragMatchPeriodBonuses.csv | 1292 ++ titles/sao/data/1/DefragMatchQuest.csv | 15 + .../1/DefragMatchRandomBonusConditions.csv | 14 + .../data/1/DefragMatchRandomBonusTables.csv | 257 + titles/sao/data/1/DefragMatchRareDrops.csv | 1042 + titles/sao/data/1/DefragMatchSeed.csv | 18 + .../sao/data/1/DefragMatchSpecialEffects.csv | 16 + titles/sao/data/1/DefragMatchs.csv | 18 + titles/sao/data/1/Enemy.csv | 91 + titles/sao/data/1/EnemyKind.csv | 193 + titles/sao/data/1/EnemySet.csv | 91 + titles/sao/data/1/Episode.csv | 92 + titles/sao/data/1/EpisodeAppends.csv | 2 + titles/sao/data/1/EpisodeChapter.csv | 10 + titles/sao/data/1/EpisodePart.csv | 3 + titles/sao/data/{ => 1}/Equipment.csv | 234 +- titles/sao/data/1/EquipmentLevel.csv | 121 + titles/sao/data/1/Event.csv | 2 + titles/sao/data/1/EventItems.csv | 18 + titles/sao/data/1/EventMonsters.csv | 18 + titles/sao/data/1/EventScenes.csv | 127 + titles/sao/data/1/ExBonusCondition.csv | 12 + titles/sao/data/1/ExBonusTable.csv | 775 + titles/sao/data/1/ExTowerQuests.csv | 90 + titles/sao/data/1/ExTowers.csv | 13 + .../data/1/FirstTicketPurchaseCampaigns.csv | 2 + titles/sao/data/1/FixedFormChat.csv | 25 + titles/sao/data/1/FixedFormChatText.csv | 443 + titles/sao/data/1/Fragment.csv | 5 + titles/sao/data/1/GamePlayPrice.csv | 2 + titles/sao/data/1/GashaFreeCampaigns.csv | 2 + titles/sao/data/1/GashaMedalBonuses.csv | 7 + titles/sao/data/1/GashaMedalSettings.csv | 178 + .../sao/data/{ => 1}/GashaMedalShopItems.csv | 1764 +- titles/sao/data/{ => 1}/GashaMedalShops.csv | 1764 +- titles/sao/data/1/GashaMedalTypes.csv | 7 + titles/sao/data/1/GashaMedals.csv | 96 + titles/sao/data/1/GenericCampaignPeriods.csv | 5 + titles/sao/data/1/GimmickAttack.csv | 115 + titles/sao/data/{ => 1}/HeroLog.csv | 970 +- titles/sao/data/1/HeroLogLevel.csv | 121 + titles/sao/data/1/HeroLogRole.csv | 5 + titles/sao/data/1/HeroLogTrustRank.csv | 101 + titles/sao/data/{ => 1}/Item.csv | 414 +- titles/sao/data/1/ItemType.csv | 13 + .../data/1/LinkedSiteRegCampaignRewards.csv | 2 + titles/sao/data/1/LinkedSiteRegCampaigns.csv | 2 + titles/sao/data/1/MenuDisplayEnemy.csv | 761 + titles/sao/data/1/Mission.csv | 71 + titles/sao/data/1/MissionClearText.csv | 34 + titles/sao/data/1/MissionDifficulty.csv | 5 + titles/sao/data/1/MissionTable.csv | 61 + titles/sao/data/1/MonsterAction.csv | 4999 +++++ titles/sao/data/1/MonsterAttack.csv | 428 + titles/sao/data/1/NavigatorChara.csv | 3 + titles/sao/data/1/NavigatorComment.csv | 132 + titles/sao/data/1/PayingYuiMedalBonuses.csv | 3 + titles/sao/data/1/PlayCampaignRewards.csv | 2 + titles/sao/data/1/PlayCampaigns.csv | 2 + titles/sao/data/1/PlayerRank.csv | 301 + titles/sao/data/1/PlayerTraceTable.csv | 23 + titles/sao/data/1/Property.csv | 159 + titles/sao/data/1/PropertyTable.csv | 4885 +++++ titles/sao/data/1/PropertyType.csv | 115 + titles/sao/data/1/QuestDropBoostCampaigns.csv | 2 + .../sao/data/1/QuestEpisodeAppendRewards.csv | 235 + titles/sao/data/1/QuestExistUnit.csv | 6477 ++++++ titles/sao/data/1/QuestParam.csv | 2 + titles/sao/data/1/QuestRareDrop.csv | 960 + titles/sao/data/{ => 1}/QuestScene.csv | 486 +- .../data/1/QuestSpecialRareDropSettings.csv | 5 + titles/sao/data/1/QuestSpecialRareDrops.csv | 3 + titles/sao/data/1/QuestTutorial.csv | 36 + titles/sao/data/1/Rarity.csv | 6 + .../sao/data/1/ResEarnCampaignShopItems.csv | 7 + .../sao/data/{ => 1}/ResEarnCampaignShops.csv | 14 +- titles/sao/data/1/RewardSet.csv | 22 + titles/sao/data/1/RewardTable.csv | 17274 ++++++++++++++++ titles/sao/data/1/SideQuest.csv | 14 + titles/sao/data/1/Skill.csv | 600 + titles/sao/data/1/SkillCutInTextIndex.csv | 249 + titles/sao/data/1/SkillCutin.csv | 215 + titles/sao/data/1/SkillLevel.csv | 6 + titles/sao/data/1/SkillTable.csv | 8713 ++++++++ titles/sao/data/1/SoundBgm.csv | 63 + titles/sao/data/1/SoundSe.csv | 2101 ++ titles/sao/data/1/SoundUi.csv | 260 + titles/sao/data/1/SoundVoice.csv | 5973 ++++++ titles/sao/data/1/Sound_SkillCutinVoice.csv | 290 + titles/sao/data/1/SubStateMonster.csv | 176 + titles/sao/data/{ => 1}/SupportLog.csv | 968 +- titles/sao/data/1/SupportLogType.csv | 4 + titles/sao/data/1/SynchroSkill.csv | 27 + titles/sao/data/1/Tips.csv | 92 + titles/sao/data/1/Title.csv | 269 + titles/sao/data/1/TreasureHuntTaskText.csv | 21 + titles/sao/data/1/TrialTower.csv | 101 + titles/sao/data/1/UnanalyzedLogGrade.csv | 6 + titles/sao/data/1/Unit.csv | 1423 ++ titles/sao/data/1/UnitCollision.csv | 2546 +++ titles/sao/data/1/UnitGimmick.csv | 156 + titles/sao/data/1/UnitPower.csv | 2602 +++ titles/sao/data/1/WeaponType.csv | 15 + titles/sao/data/1/YuiMedalBonus.csv | 4 + titles/sao/data/1/YuiMedalBonusCondition.csv | 6 + titles/sao/data/1/YuiMedalGetCondition.csv | 94 + titles/sao/data/{ => 1}/YuiMedalShopItems.csv | 1578 +- titles/sao/data/{ => 1}/YuiMedalShops.csv | 1578 +- titles/sao/data/EquipmentLevel.csv | 121 - titles/sao/data/HeroLogLevel.csv | 121 - titles/sao/data/PlayerRank.csv | 301 - titles/sao/data/RareDropTable.csv | 960 - titles/sao/data/ResEarnCampaignShopItems.csv | 7 - titles/sao/data/RewardTable.csv | 17274 ---------------- titles/sao/data/Title.csv | 269 - titles/sao/frontend.py | 264 + titles/sao/handlers/base.py | 6277 +++--- titles/sao/handlers/helpers.py | 12321 ++++++++++- titles/sao/index.py | 83 +- titles/sao/read.py | 400 +- titles/sao/schema/item.py | 429 +- titles/sao/schema/profile.py | 264 +- titles/sao/schema/static.py | 924 +- titles/sao/templates/sao_index.jinja | 182 + 167 files changed, 100587 insertions(+), 28291 deletions(-) create mode 100644 core/data/alembic/versions/a616fd164e40_sao_backport.py create mode 100644 titles/sao/data/1/AcLoginBonuses.csv create mode 100644 titles/sao/data/1/AdBanners.csv create mode 100644 titles/sao/data/1/AppointLeaderEffect.csv create mode 100644 titles/sao/data/1/AppointLeaderEffectType.csv create mode 100644 titles/sao/data/1/AppointLeaderParam.csv create mode 100644 titles/sao/data/1/Awakening.csv create mode 100644 titles/sao/data/1/BattleCamera.csv create mode 100644 titles/sao/data/1/BeginnerMissionConditions.csv create mode 100644 titles/sao/data/1/BeginnerMissionRewards.csv create mode 100644 titles/sao/data/1/BeginnerMissionSeatConditions.csv create mode 100644 titles/sao/data/1/BeginnerMissionSeatRewards.csv create mode 100644 titles/sao/data/1/BeginnerMissions.csv create mode 100644 titles/sao/data/1/BnidSerialCodeRewards.csv create mode 100644 titles/sao/data/1/BnidSerialCodes.csv create mode 100644 titles/sao/data/1/BossAttack.csv create mode 100644 titles/sao/data/1/BuffItem.csv create mode 100644 titles/sao/data/1/BuyTicket.csv create mode 100644 titles/sao/data/1/Cap.csv create mode 100644 titles/sao/data/1/Chara.csv create mode 100644 titles/sao/data/1/CharaAttack.csv create mode 100644 titles/sao/data/1/CharaComment.csv create mode 100644 titles/sao/data/1/CharaFriendlyRank.csv create mode 100644 titles/sao/data/1/ChatEventStory.csv create mode 100644 titles/sao/data/1/ChatMainStory.csv create mode 100644 titles/sao/data/1/ChatSideStory.csv create mode 100644 titles/sao/data/1/ComebackEvent.csv create mode 100644 titles/sao/data/1/CompositionEvent.csv create mode 100644 titles/sao/data/1/CompositionParam.csv create mode 100644 titles/sao/data/1/CostumeType.csv create mode 100644 titles/sao/data/1/DebugValidator.csv create mode 100644 titles/sao/data/1/DefragMatchAIPattern.csv create mode 100644 titles/sao/data/1/DefragMatchBossTable.csv create mode 100644 titles/sao/data/1/DefragMatchChat.csv create mode 100644 titles/sao/data/1/DefragMatchCpuSupportLogs.csv create mode 100644 titles/sao/data/1/DefragMatchCpuUnits.csv create mode 100644 titles/sao/data/1/DefragMatchGrade.csv create mode 100644 titles/sao/data/1/DefragMatchPeriodBonuses.csv create mode 100644 titles/sao/data/1/DefragMatchQuest.csv create mode 100644 titles/sao/data/1/DefragMatchRandomBonusConditions.csv create mode 100644 titles/sao/data/1/DefragMatchRandomBonusTables.csv create mode 100644 titles/sao/data/1/DefragMatchRareDrops.csv create mode 100644 titles/sao/data/1/DefragMatchSeed.csv create mode 100644 titles/sao/data/1/DefragMatchSpecialEffects.csv create mode 100644 titles/sao/data/1/DefragMatchs.csv create mode 100644 titles/sao/data/1/Enemy.csv create mode 100644 titles/sao/data/1/EnemyKind.csv create mode 100644 titles/sao/data/1/EnemySet.csv create mode 100644 titles/sao/data/1/Episode.csv create mode 100644 titles/sao/data/1/EpisodeAppends.csv create mode 100644 titles/sao/data/1/EpisodeChapter.csv create mode 100644 titles/sao/data/1/EpisodePart.csv rename titles/sao/data/{ => 1}/Equipment.csv (86%) create mode 100644 titles/sao/data/1/EquipmentLevel.csv create mode 100644 titles/sao/data/1/Event.csv create mode 100644 titles/sao/data/1/EventItems.csv create mode 100644 titles/sao/data/1/EventMonsters.csv create mode 100644 titles/sao/data/1/EventScenes.csv create mode 100644 titles/sao/data/1/ExBonusCondition.csv create mode 100644 titles/sao/data/1/ExBonusTable.csv create mode 100644 titles/sao/data/1/ExTowerQuests.csv create mode 100644 titles/sao/data/1/ExTowers.csv create mode 100644 titles/sao/data/1/FirstTicketPurchaseCampaigns.csv create mode 100644 titles/sao/data/1/FixedFormChat.csv create mode 100644 titles/sao/data/1/FixedFormChatText.csv create mode 100644 titles/sao/data/1/Fragment.csv create mode 100644 titles/sao/data/1/GamePlayPrice.csv create mode 100644 titles/sao/data/1/GashaFreeCampaigns.csv create mode 100644 titles/sao/data/1/GashaMedalBonuses.csv create mode 100644 titles/sao/data/1/GashaMedalSettings.csv rename titles/sao/data/{ => 1}/GashaMedalShopItems.csv (97%) rename titles/sao/data/{ => 1}/GashaMedalShops.csv (98%) create mode 100644 titles/sao/data/1/GashaMedalTypes.csv create mode 100644 titles/sao/data/1/GashaMedals.csv create mode 100644 titles/sao/data/1/GenericCampaignPeriods.csv create mode 100644 titles/sao/data/1/GimmickAttack.csv rename titles/sao/data/{ => 1}/HeroLog.csv (94%) create mode 100644 titles/sao/data/1/HeroLogLevel.csv create mode 100644 titles/sao/data/1/HeroLogRole.csv create mode 100644 titles/sao/data/1/HeroLogTrustRank.csv rename titles/sao/data/{ => 1}/Item.csv (79%) create mode 100644 titles/sao/data/1/ItemType.csv create mode 100644 titles/sao/data/1/LinkedSiteRegCampaignRewards.csv create mode 100644 titles/sao/data/1/LinkedSiteRegCampaigns.csv create mode 100644 titles/sao/data/1/MenuDisplayEnemy.csv create mode 100644 titles/sao/data/1/Mission.csv create mode 100644 titles/sao/data/1/MissionClearText.csv create mode 100644 titles/sao/data/1/MissionDifficulty.csv create mode 100644 titles/sao/data/1/MissionTable.csv create mode 100644 titles/sao/data/1/MonsterAction.csv create mode 100644 titles/sao/data/1/MonsterAttack.csv create mode 100644 titles/sao/data/1/NavigatorChara.csv create mode 100644 titles/sao/data/1/NavigatorComment.csv create mode 100644 titles/sao/data/1/PayingYuiMedalBonuses.csv create mode 100644 titles/sao/data/1/PlayCampaignRewards.csv create mode 100644 titles/sao/data/1/PlayCampaigns.csv create mode 100644 titles/sao/data/1/PlayerRank.csv create mode 100644 titles/sao/data/1/PlayerTraceTable.csv create mode 100644 titles/sao/data/1/Property.csv create mode 100644 titles/sao/data/1/PropertyTable.csv create mode 100644 titles/sao/data/1/PropertyType.csv create mode 100644 titles/sao/data/1/QuestDropBoostCampaigns.csv create mode 100644 titles/sao/data/1/QuestEpisodeAppendRewards.csv create mode 100644 titles/sao/data/1/QuestExistUnit.csv create mode 100644 titles/sao/data/1/QuestParam.csv create mode 100644 titles/sao/data/1/QuestRareDrop.csv rename titles/sao/data/{ => 1}/QuestScene.csv (89%) create mode 100644 titles/sao/data/1/QuestSpecialRareDropSettings.csv create mode 100644 titles/sao/data/1/QuestSpecialRareDrops.csv create mode 100644 titles/sao/data/1/QuestTutorial.csv create mode 100644 titles/sao/data/1/Rarity.csv create mode 100644 titles/sao/data/1/ResEarnCampaignShopItems.csv rename titles/sao/data/{ => 1}/ResEarnCampaignShops.csv (77%) create mode 100644 titles/sao/data/1/RewardSet.csv create mode 100644 titles/sao/data/1/RewardTable.csv create mode 100644 titles/sao/data/1/SideQuest.csv create mode 100644 titles/sao/data/1/Skill.csv create mode 100644 titles/sao/data/1/SkillCutInTextIndex.csv create mode 100644 titles/sao/data/1/SkillCutin.csv create mode 100644 titles/sao/data/1/SkillLevel.csv create mode 100644 titles/sao/data/1/SkillTable.csv create mode 100644 titles/sao/data/1/SoundBgm.csv create mode 100644 titles/sao/data/1/SoundSe.csv create mode 100644 titles/sao/data/1/SoundUi.csv create mode 100644 titles/sao/data/1/SoundVoice.csv create mode 100644 titles/sao/data/1/Sound_SkillCutinVoice.csv create mode 100644 titles/sao/data/1/SubStateMonster.csv rename titles/sao/data/{ => 1}/SupportLog.csv (95%) create mode 100644 titles/sao/data/1/SupportLogType.csv create mode 100644 titles/sao/data/1/SynchroSkill.csv create mode 100644 titles/sao/data/1/Tips.csv create mode 100644 titles/sao/data/1/Title.csv create mode 100644 titles/sao/data/1/TreasureHuntTaskText.csv create mode 100644 titles/sao/data/1/TrialTower.csv create mode 100644 titles/sao/data/1/UnanalyzedLogGrade.csv create mode 100644 titles/sao/data/1/Unit.csv create mode 100644 titles/sao/data/1/UnitCollision.csv create mode 100644 titles/sao/data/1/UnitGimmick.csv create mode 100644 titles/sao/data/1/UnitPower.csv create mode 100644 titles/sao/data/1/WeaponType.csv create mode 100644 titles/sao/data/1/YuiMedalBonus.csv create mode 100644 titles/sao/data/1/YuiMedalBonusCondition.csv create mode 100644 titles/sao/data/1/YuiMedalGetCondition.csv rename titles/sao/data/{ => 1}/YuiMedalShopItems.csv (97%) rename titles/sao/data/{ => 1}/YuiMedalShops.csv (98%) delete mode 100644 titles/sao/data/EquipmentLevel.csv delete mode 100644 titles/sao/data/HeroLogLevel.csv delete mode 100644 titles/sao/data/PlayerRank.csv delete mode 100644 titles/sao/data/RareDropTable.csv delete mode 100644 titles/sao/data/ResEarnCampaignShopItems.csv delete mode 100644 titles/sao/data/RewardTable.csv delete mode 100644 titles/sao/data/Title.csv create mode 100644 titles/sao/frontend.py create mode 100644 titles/sao/templates/sao_index.jinja diff --git a/core/data/alembic/versions/a616fd164e40_sao_backport.py b/core/data/alembic/versions/a616fd164e40_sao_backport.py new file mode 100644 index 0000000..c4b885b --- /dev/null +++ b/core/data/alembic/versions/a616fd164e40_sao_backport.py @@ -0,0 +1,723 @@ +"""sao_backport + +Revision ID: a616fd164e40 +Revises: 48f4acc43a7e +Create Date: 2024-06-24 20:28:34.471282 + +""" +from alembic import op +import sqlalchemy as sa +from sqlalchemy.dialects import mysql + +# revision identifiers, used by Alembic. +revision = 'a616fd164e40' +down_revision = '48f4acc43a7e' +branch_labels = None +depends_on = None + + +def upgrade(): + # ### commands auto generated by Alembic - please adjust! ### + op.drop_index('sao_static_quest_uk', table_name='sao_static_quest') + op.drop_column('sao_static_quest', 'questSceneId') + op.drop_column('sao_static_quest', 'name') + op.drop_column('sao_static_quest', 'sortNo') + op.drop_column('sao_static_quest', 'id') + op.drop_column('sao_static_quest', 'enabled') + op.add_column('sao_static_quest', sa.Column('QuestSceneId', sa.BIGINT(), nullable=False)) + op.add_column('sao_static_quest', sa.Column('SortNo', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_quest', sa.Column('Tutorial', sa.BOOLEAN(), nullable=False)) + op.add_column('sao_static_quest', sa.Column('ColRate', sa.DECIMAL(), nullable=False)) + op.add_column('sao_static_quest', sa.Column('LimitDefault', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_quest', sa.Column('LimitResurrection', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_quest', sa.Column('RewardTableSubId', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_quest', sa.Column('PlayerTraceTableSubId', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_quest', sa.Column('SuccessPlayerExp', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_quest', sa.Column('FailedPlayerExp', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_quest', sa.Column('PairExpRate', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_quest', sa.Column('TrioExpRate', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_quest', sa.Column('SingleRewardVp', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_quest', sa.Column('PairRewardVp', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_quest', sa.Column('TrioRewardVp', sa.INTEGER(), nullable=False)) + op.create_primary_key(None, "sao_static_quest", ['QuestSceneId']) + op.drop_column('sao_static_quest', 'version') + op.create_table('sao_player_resource_card', + sa.Column('id', sa.BIGINT(), nullable=False), + sa.Column('user', sa.INTEGER(), nullable=False), + sa.Column('common_reward_type', sa.INTEGER(), nullable=False), + sa.Column('common_reward_id', sa.INTEGER(), nullable=False), + sa.Column('holographic_flag', sa.BOOLEAN(), server_default='0', nullable=False), + sa.Column('serial', sa.VARCHAR(length=20), nullable=True), + sa.ForeignKeyConstraint(['user'], ['aime_user.id'], onupdate='cascade', ondelete='cascade'), + sa.PrimaryKeyConstraint('id'), + sa.UniqueConstraint('serial'), + mysql_charset='utf8mb4' + ) + op.create_table('sao_player_tutorial', + sa.Column('id', sa.BIGINT(), nullable=False), + sa.Column('user', sa.INTEGER(), nullable=False), + sa.Column('tutorial_byte', sa.INTEGER(), nullable=False), + sa.ForeignKeyConstraint(['user'], ['aime_user.id'], onupdate='cascade', ondelete='cascade'), + sa.PrimaryKeyConstraint('id'), + sa.UniqueConstraint('user', 'tutorial_byte', name='sao_player_tutorial_uk'), + mysql_charset='utf8mb4' + ) + op.create_table('sao_static_episode', + sa.Column('EpisodeId', sa.BIGINT(), nullable=False), + sa.Column('EpisodeChapterId', sa.INTEGER(), nullable=False), + sa.Column('ReleaseEpisodeId', sa.INTEGER(), nullable=False), + sa.Column('Title', sa.VARCHAR(length=255), nullable=False), + sa.Column('CommentSummary', sa.VARCHAR(length=255), nullable=False), + sa.Column('ExBonusTableSubId', sa.INTEGER(), nullable=False), + sa.Column('QuestSceneId', sa.BIGINT(), nullable=True), + sa.ForeignKeyConstraint(['QuestSceneId'], ['sao_static_quest.QuestSceneId'], onupdate='cascade', ondelete='cascade'), + sa.PrimaryKeyConstraint('EpisodeId'), + mysql_charset='utf8mb4' + ) + op.create_table('sao_static_ex_bonus', + sa.Column('ExBonusTableId', sa.BIGINT(), nullable=False), + sa.Column('ExBonusTableSubId', sa.INTEGER(), nullable=False), + sa.Column('ExBonusConditionId', sa.INTEGER(), nullable=False), + sa.Column('ConditionValue1', sa.INTEGER(), nullable=False), + sa.Column('ConditionValue2', sa.INTEGER(), nullable=False), + sa.Column('CommonRewardType', sa.INTEGER(), nullable=False), + sa.Column('CommonRewardId', sa.INTEGER(), nullable=False), + sa.Column('CommonRewardNum', sa.INTEGER(), nullable=False), + sa.Column('Strength', sa.INTEGER(), nullable=False), + sa.Column('Property1PropertyId', sa.BIGINT(), nullable=False), + sa.Column('Property1Value1', sa.INTEGER(), nullable=False), + sa.Column('Property1Value2', sa.INTEGER(), nullable=False), + sa.Column('Property2PropertyId', sa.BIGINT(), nullable=False), + sa.Column('Property2Value1', sa.INTEGER(), nullable=False), + sa.Column('Property2Value2', sa.INTEGER(), nullable=False), + sa.Column('Property3PropertyId', sa.BIGINT(), nullable=False), + sa.Column('Property3Value1', sa.INTEGER(), nullable=False), + sa.Column('Property3Value2', sa.INTEGER(), nullable=False), + sa.Column('Property4PropertyId', sa.BIGINT(), nullable=False), + sa.Column('Property4Value1', sa.INTEGER(), nullable=False), + sa.Column('Property4Value2', sa.INTEGER(), nullable=False), + sa.ForeignKeyConstraint(['Property1PropertyId'], ['sao_static_property.PropertyId'], onupdate='cascade', ondelete='cascade'), + sa.ForeignKeyConstraint(['Property2PropertyId'], ['sao_static_property.PropertyId'], onupdate='cascade', ondelete='cascade'), + sa.ForeignKeyConstraint(['Property3PropertyId'], ['sao_static_property.PropertyId'], onupdate='cascade', ondelete='cascade'), + sa.ForeignKeyConstraint(['Property4PropertyId'], ['sao_static_property.PropertyId'], onupdate='cascade', ondelete='cascade'), + sa.PrimaryKeyConstraint('ExBonusTableId'), + mysql_charset='utf8mb4' + ) + op.create_table('sao_static_ex_tower', + sa.Column('ExTowerQuestId', sa.BIGINT(), nullable=False), + sa.Column('ExTowerId', sa.INTEGER(), nullable=False), + sa.Column('ReleaseExTowerQuestId', sa.INTEGER(), nullable=False), + sa.Column('Title', sa.VARCHAR(length=255), nullable=False), + sa.Column('Title_en', sa.VARCHAR(length=255), nullable=True), + sa.Column('ExBonusTableSubId', sa.INTEGER(), nullable=False), + sa.Column('QuestSceneId', sa.BIGINT(), nullable=False), + sa.ForeignKeyConstraint(['QuestSceneId'], ['sao_static_quest.QuestSceneId'], onupdate='cascade', ondelete='cascade'), + sa.PrimaryKeyConstraint('ExTowerQuestId'), + mysql_charset='utf8mb4' + ) + op.create_table('sao_static_side_quest', + sa.Column('SideQuestId', sa.BIGINT(), nullable=False), + sa.Column('DisplayName', sa.VARCHAR(length=255), nullable=False), + sa.Column('DisplayName_en', sa.VARCHAR(length=255), nullable=True), + sa.Column('EpisodeNum', sa.INTEGER(), nullable=False), + sa.Column('ExBonusTableSubId', sa.INTEGER(), nullable=False), + sa.Column('QuestSceneId', sa.BIGINT(), nullable=False), + sa.ForeignKeyConstraint(['QuestSceneId'], ['sao_static_quest.QuestSceneId'], onupdate='cascade', ondelete='cascade'), + sa.PrimaryKeyConstraint('SideQuestId'), + sa.UniqueConstraint('SideQuestId'), + mysql_charset='utf8mb4' + ) + op.create_table('sao_static_skill_table', + sa.Column('SkillTableId', sa.BIGINT(), nullable=False), + sa.Column('SkillId', sa.BIGINT(), nullable=False), + sa.Column('SkillTableSubId', sa.INTEGER(), nullable=False), + sa.Column('LevelObtained', sa.INTEGER(), nullable=False), + sa.Column('AwakeningId', sa.INTEGER(), nullable=False), + sa.ForeignKeyConstraint(['SkillId'], ['sao_static_skill.SkillId'], onupdate='cascade', ondelete='cascade'), + sa.PrimaryKeyConstraint('SkillTableId'), + mysql_charset='utf8mb4' + ) + op.create_table('sao_static_tower', + sa.Column('TowerId', sa.BIGINT(), nullable=False), + sa.Column('ReleaseTowerId', sa.INTEGER(), nullable=False), + sa.Column('ExBonusTableSubId', sa.INTEGER(), nullable=False), + sa.Column('QuestSceneId', sa.BIGINT(), nullable=False), + sa.ForeignKeyConstraint(['QuestSceneId'], ['sao_static_quest.QuestSceneId'], onupdate='cascade', ondelete='cascade'), + sa.PrimaryKeyConstraint('TowerId'), + mysql_charset='utf8mb4' + ) + op.create_table('sao_player_ex_bonus', + sa.Column('id', sa.BIGINT(), nullable=False), + sa.Column('user', sa.INTEGER(), nullable=False), + sa.Column('quest_scene_id', sa.BIGINT(), nullable=False), + sa.Column('ex_bonus_table_id', sa.BIGINT(), nullable=False), + sa.Column('quest_clear_flag', sa.BOOLEAN(), server_default='0', nullable=False), + sa.ForeignKeyConstraint(['ex_bonus_table_id'], ['sao_static_ex_bonus.ExBonusTableId'], onupdate='cascade', ondelete='cascade'), + sa.ForeignKeyConstraint(['quest_scene_id'], ['sao_static_quest.QuestSceneId'], onupdate='cascade', ondelete='cascade'), + sa.ForeignKeyConstraint(['user'], ['aime_user.id'], onupdate='cascade', ondelete='cascade'), + sa.PrimaryKeyConstraint('id'), + sa.UniqueConstraint('user', 'quest_scene_id', 'ex_bonus_table_id', name='sao_player_ex_bonus_uk'), + mysql_charset='utf8mb4' + ) + op.alter_column('sao_end_sessions', 'play_date', + existing_type=mysql.TIMESTAMP(), + server_default=sa.text('now()'), + existing_nullable=False) + op.alter_column("sao_equipment_data", "equipment_id", existing_type=sa.Integer(), type_=sa.BIGINT()) + op.add_column('sao_equipment_data', sa.Column('is_shop_purchase', sa.BOOLEAN(), server_default='0', nullable=False)) + op.add_column('sao_equipment_data', sa.Column('is_protect', sa.BOOLEAN(), server_default='0', nullable=False)) + op.add_column('sao_equipment_data', sa.Column('property1_property_id', sa.BIGINT(), server_default='2', nullable=False)) + op.add_column('sao_equipment_data', sa.Column('property1_value1', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_equipment_data', sa.Column('property1_value2', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_equipment_data', sa.Column('property2_property_id', sa.BIGINT(), server_default='2', nullable=False)) + op.add_column('sao_equipment_data', sa.Column('property2_value1', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_equipment_data', sa.Column('property2_value2', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_equipment_data', sa.Column('property3_property_id', sa.BIGINT(), server_default='2', nullable=False)) + op.add_column('sao_equipment_data', sa.Column('property3_value1', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_equipment_data', sa.Column('property3_value2', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_equipment_data', sa.Column('property4_property_id', sa.BIGINT(), server_default='2', nullable=False)) + op.add_column('sao_equipment_data', sa.Column('property4_value1', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_equipment_data', sa.Column('property4_value2', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_equipment_data', sa.Column('converted_card_num', sa.INTEGER(), server_default='0', nullable=False)) + op.alter_column('sao_equipment_data', 'get_date', + existing_type=mysql.TIMESTAMP(), + server_default=sa.text('now()'), + existing_nullable=False) + op.drop_column('sao_static_equipment_list', 'id') + op.drop_column('sao_static_equipment_list', 'name') + op.drop_column('sao_static_equipment_list', 'flavorText') + op.drop_column('sao_static_equipment_list', 'equipmentId') + op.drop_column('sao_static_equipment_list', 'rarity') + op.drop_column('sao_static_equipment_list', 'enabled') + op.drop_column('sao_static_equipment_list', 'weaponTypeId') + op.drop_column('sao_static_equipment_list', 'equipmentType') + op.add_column('sao_static_equipment_list', sa.Column('EquipmentId', sa.BIGINT(), nullable=False)) + op.add_column('sao_static_equipment_list', sa.Column('EquipmentType', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_equipment_list', sa.Column('WeaponTypeId', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_equipment_list', sa.Column('Name', sa.VARCHAR(length=255), nullable=False)) + op.add_column('sao_static_equipment_list', sa.Column('Name_en', sa.VARCHAR(length=255), nullable=True)) + op.add_column('sao_static_equipment_list', sa.Column('Rarity', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_equipment_list', sa.Column('Power', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_equipment_list', sa.Column('StrengthIncrement', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_equipment_list', sa.Column('SkillCondition', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_equipment_list', sa.Column('Property1PropertyId', sa.BIGINT(), nullable=False)) + op.add_column('sao_static_equipment_list', sa.Column('Property1Value1', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_equipment_list', sa.Column('Property1Value2', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_equipment_list', sa.Column('Property2PropertyId', sa.BIGINT(), nullable=False)) + op.add_column('sao_static_equipment_list', sa.Column('Property2Value1', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_equipment_list', sa.Column('Property2Value2', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_equipment_list', sa.Column('Property3PropertyId', sa.BIGINT(), nullable=False)) + op.add_column('sao_static_equipment_list', sa.Column('Property3Value1', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_equipment_list', sa.Column('Property3Value2', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_equipment_list', sa.Column('Property4PropertyId', sa.BIGINT(), nullable=False)) + op.add_column('sao_static_equipment_list', sa.Column('Property4Value1', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_equipment_list', sa.Column('Property4Value2', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_equipment_list', sa.Column('SalePrice', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_equipment_list', sa.Column('CompositionExp', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_equipment_list', sa.Column('AwakeningExp', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_equipment_list', sa.Column('FlavorText', sa.VARCHAR(length=255), nullable=False)) + op.add_column('sao_static_equipment_list', sa.Column('FlavorText_en', sa.VARCHAR(length=255), nullable=True)) + op.create_primary_key(None, "sao_static_equipment_list", ['EquipmentId']) + op.drop_index('sao_static_equipment_list_uk', table_name='sao_static_equipment_list') + op.create_foreign_key(None, 'sao_static_equipment_list', 'sao_static_property', ['Property1PropertyId'], ['PropertyId'], onupdate='cascade', ondelete='cascade') + op.create_foreign_key(None, 'sao_static_equipment_list', 'sao_static_property', ['Property2PropertyId'], ['PropertyId'], onupdate='cascade', ondelete='cascade') + op.create_foreign_key(None, 'sao_static_equipment_list', 'sao_static_property', ['Property3PropertyId'], ['PropertyId'], onupdate='cascade', ondelete='cascade') + op.create_foreign_key(None, 'sao_static_equipment_list', 'sao_static_property', ['Property4PropertyId'], ['PropertyId'], onupdate='cascade', ondelete='cascade') + op.drop_column('sao_static_equipment_list', 'version') + op.create_foreign_key(None, 'sao_equipment_data', 'sao_static_equipment_list', ['equipment_id'], ['EquipmentId'], onupdate='cascade', ondelete='cascade') + op.create_foreign_key(None, 'sao_equipment_data', 'sao_static_property', ['property1_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') + op.create_foreign_key(None, 'sao_equipment_data', 'sao_static_property', ['property4_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') + op.create_foreign_key(None, 'sao_equipment_data', 'sao_static_property', ['property2_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') + op.create_foreign_key(None, 'sao_equipment_data', 'sao_static_property', ['property3_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') + op.add_column('sao_hero_log_data', sa.Column('hero_log_id', sa.BIGINT(), nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('max_level_extend_num', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('is_awakenable', sa.BOOLEAN(), server_default='0', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('awakening_stage', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('awakening_exp', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('is_shop_purchase', sa.BOOLEAN(), server_default='0', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('is_protect', sa.BOOLEAN(), server_default='0', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('property1_property_id', sa.BIGINT(), server_default='2', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('property1_value1', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('property1_value2', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('property2_property_id', sa.BIGINT(), server_default='2', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('property2_value1', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('property2_value2', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('property3_property_id', sa.BIGINT(), server_default='2', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('property3_value1', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('property3_value2', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('property4_property_id', sa.BIGINT(), server_default='2', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('property4_value1', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('property4_value2', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('converted_card_num', sa.INTEGER(), server_default='0', nullable=False)) + op.alter_column('sao_hero_log_data', 'main_weapon', + existing_type=mysql.INTEGER(display_width=11), + nullable=True) + op.alter_column('sao_hero_log_data', 'sub_equipment', + existing_type=mysql.INTEGER(display_width=11), + nullable=True) + op.alter_column('sao_hero_log_data', 'skill_slot1_skill_id', + existing_type=mysql.INTEGER(display_width=11), + type_=sa.BIGINT(), + nullable=True) + op.alter_column('sao_hero_log_data', 'skill_slot2_skill_id', + existing_type=mysql.INTEGER(display_width=11), + type_=sa.BIGINT(), + nullable=True) + op.alter_column('sao_hero_log_data', 'skill_slot3_skill_id', + existing_type=mysql.INTEGER(display_width=11), + type_=sa.BIGINT(), + nullable=True) + op.alter_column('sao_hero_log_data', 'skill_slot4_skill_id', + existing_type=mysql.INTEGER(display_width=11), + type_=sa.BIGINT(), + nullable=True) + op.alter_column('sao_hero_log_data', 'skill_slot5_skill_id', + existing_type=mysql.INTEGER(display_width=11), + type_=sa.BIGINT(), + nullable=True) + op.alter_column('sao_hero_log_data', 'get_date', + existing_type=mysql.TIMESTAMP(), + server_default=sa.text('now()'), + existing_nullable=False) + op.drop_constraint('sao_hero_log_data_ibfk_1', 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint('sao_hero_log_data_uk', 'sao_hero_log_data', type_='unique') + op.create_unique_constraint('sao_hero_log_data_uk', 'sao_hero_log_data', ['user', 'hero_log_id']) + op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_property', ['property2_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') + op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_skill', ['skill_slot2_skill_id'], ['SkillId'], onupdate='set null', ondelete='set null') + op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_property', ['property1_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') + op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_skill', ['skill_slot1_skill_id'], ['SkillId'], onupdate='set null', ondelete='set null') + op.create_foreign_key(None, 'sao_hero_log_data', 'sao_equipment_data', ['main_weapon'], ['id'], onupdate='set null', ondelete='set null') + op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_property', ['property4_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') + op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_skill', ['skill_slot4_skill_id'], ['SkillId'], onupdate='set null', ondelete='set null') + op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_skill', ['skill_slot3_skill_id'], ['SkillId'], onupdate='set null', ondelete='set null') + op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_property', ['property3_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') + op.create_foreign_key(None, 'sao_hero_log_data', 'sao_equipment_data', ['sub_equipment'], ['id'], onupdate='set null', ondelete='set null') + op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_skill', ['skill_slot5_skill_id'], ['SkillId'], onupdate='set null', ondelete='set null') + op.drop_index('sao_static_hero_list_uk', table_name='sao_static_hero_list') + op.drop_column('sao_static_hero_list', 'name') + op.drop_column('sao_static_hero_list', 'skillTableSubId') + op.drop_column('sao_static_hero_list', 'awakeningExp') + op.drop_column('sao_static_hero_list', 'flavorText') + op.drop_column('sao_static_hero_list', 'heroLogId') + op.drop_column('sao_static_hero_list', 'id') + op.drop_column('sao_static_hero_list', 'rarity') + op.drop_column('sao_static_hero_list', 'version') + op.drop_column('sao_static_hero_list', 'nickname') + op.add_column('sao_static_hero_list', sa.Column('HeroLogId', sa.BIGINT(), nullable=False)) + op.add_column('sao_static_hero_list', sa.Column('CharaId', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_hero_list', sa.Column('Name', sa.VARCHAR(length=255), nullable=False)) + op.add_column('sao_static_hero_list', sa.Column('Nickname', sa.VARCHAR(length=255), nullable=False)) + op.add_column('sao_static_hero_list', sa.Column('Name_en', sa.VARCHAR(length=255), nullable=True)) + op.add_column('sao_static_hero_list', sa.Column('Nickname_en', sa.VARCHAR(length=255), nullable=True)) + op.add_column('sao_static_hero_list', sa.Column('Rarity', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_hero_list', sa.Column('WeaponTypeId', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_hero_list', sa.Column('HeroLogRoleId', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_hero_list', sa.Column('CostumeTypeId', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_hero_list', sa.Column('UnitId', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_hero_list', sa.Column('DefaultEquipmentId1', sa.BIGINT(), nullable=True)) + op.add_column('sao_static_hero_list', sa.Column('DefaultEquipmentId2', sa.BIGINT(), nullable=True)) + op.add_column('sao_static_hero_list', sa.Column('SkillTableSubId', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_hero_list', sa.Column('HpMin', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_hero_list', sa.Column('HpMax', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_hero_list', sa.Column('StrMin', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_hero_list', sa.Column('StrMax', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_hero_list', sa.Column('VitMin', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_hero_list', sa.Column('VitMax', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_hero_list', sa.Column('IntMin', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_hero_list', sa.Column('IntMax', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_hero_list', sa.Column('Property1PropertyId', sa.BIGINT(), nullable=False)) + op.add_column('sao_static_hero_list', sa.Column('Property1Value1', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_hero_list', sa.Column('Property1Value2', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_hero_list', sa.Column('Property2PropertyId', sa.BIGINT(), nullable=False)) + op.add_column('sao_static_hero_list', sa.Column('Property2Value1', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_hero_list', sa.Column('Property2Value2', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_hero_list', sa.Column('Property3PropertyId', sa.BIGINT(), nullable=False)) + op.add_column('sao_static_hero_list', sa.Column('Property3Value1', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_hero_list', sa.Column('Property3Value2', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_hero_list', sa.Column('Property4PropertyId', sa.BIGINT(), nullable=False)) + op.add_column('sao_static_hero_list', sa.Column('Property4Value1', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_hero_list', sa.Column('Property4Value2', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_hero_list', sa.Column('FlavorText', sa.VARCHAR(length=255), nullable=False)) + op.add_column('sao_static_hero_list', sa.Column('FlavorText_en', sa.VARCHAR(length=255), nullable=True)) + op.add_column('sao_static_hero_list', sa.Column('SalePrice', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_hero_list', sa.Column('CompositionExp', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_hero_list', sa.Column('AwakeningExp', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_hero_list', sa.Column('Slot4UnlockLevel', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_hero_list', sa.Column('Slot5UnlockLevel', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_hero_list', sa.Column('CollectionEmptyFrameDisplayFlag', sa.BOOLEAN(), nullable=False)) + op.create_foreign_key(None, 'sao_static_hero_list', 'sao_static_equipment_list', ['DefaultEquipmentId1'], ['EquipmentId'], onupdate='cascade', ondelete='cascade') + op.create_foreign_key(None, 'sao_static_hero_list', 'sao_static_equipment_list', ['DefaultEquipmentId2'], ['EquipmentId'], onupdate='cascade', ondelete='cascade') + op.create_foreign_key(None, 'sao_static_hero_list', 'sao_static_property', ['Property2PropertyId'], ['PropertyId'], onupdate='cascade', ondelete='cascade') + op.create_foreign_key(None, 'sao_static_hero_list', 'sao_static_property', ['Property3PropertyId'], ['PropertyId'], onupdate='cascade', ondelete='cascade') + op.create_foreign_key(None, 'sao_static_hero_list', 'sao_static_property', ['Property4PropertyId'], ['PropertyId'], onupdate='cascade', ondelete='cascade') + op.create_foreign_key(None, 'sao_static_hero_list', 'sao_static_property', ['Property1PropertyId'], ['PropertyId'], onupdate='cascade', ondelete='cascade') + op.drop_column('sao_static_hero_list', 'enabled') + op.create_primary_key(None, "sao_static_hero_list", ["HeroLogId"]) + op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_hero_list', ['hero_log_id'], ['HeroLogId'], onupdate='cascade', ondelete='cascade') + op.drop_column('sao_hero_log_data', 'user_hero_log_id') + op.create_foreign_key(None, 'sao_hero_log_data', 'aime_user', ['user'], ['id'], onupdate='cascade', ondelete='cascade') + op.create_foreign_key(None, 'sao_hero_party', 'sao_hero_log_data', ['user_hero_log_id_3'], ['id'], onupdate='cascade', ondelete='cascade') + op.create_foreign_key(None, 'sao_hero_party', 'sao_hero_log_data', ['user_hero_log_id_1'], ['id'], onupdate='cascade', ondelete='cascade') + op.create_foreign_key(None, 'sao_hero_party', 'sao_hero_log_data', ['user_hero_log_id_2'], ['id'], onupdate='cascade', ondelete='cascade') + op.create_table('sao_player_hero_card', + sa.Column('id', sa.BIGINT(), nullable=False), + sa.Column('user', sa.INTEGER(), nullable=False), + sa.Column('user_hero_id', sa.INTEGER(), nullable=False), + sa.Column('holographic_flag', sa.BOOLEAN(), server_default='0', nullable=False), + sa.Column('serial', sa.VARCHAR(length=20), nullable=True), + sa.ForeignKeyConstraint(['user'], ['aime_user.id'], onupdate='cascade', ondelete='cascade'), + sa.ForeignKeyConstraint(['user_hero_id'], ['sao_hero_log_data.id'], onupdate='cascade', ondelete='cascade'), + sa.PrimaryKeyConstraint('id'), + sa.UniqueConstraint('serial'), + mysql_charset='utf8mb4' + ) + op.alter_column('sao_item_data', 'get_date', + existing_type=mysql.TIMESTAMP(), + server_default=sa.text('now()'), + existing_nullable=False) + op.alter_column('sao_play_sessions', 'play_date', + existing_type=mysql.TIMESTAMP(), + server_default=sa.text('now()'), + existing_nullable=False) + op.add_column('sao_player_quest', sa.Column('quest_type', sa.INTEGER(), server_default='1', nullable=False)) + op.add_column('sao_player_quest', sa.Column('quest_scene_id', sa.BIGINT(), nullable=False)) + op.alter_column('sao_player_quest', 'play_date', + existing_type=mysql.TIMESTAMP(), + server_default=sa.text('now()'), + existing_nullable=False) + op.drop_constraint('sao_player_quest_ibfk_1', 'sao_player_quest', type_='foreignkey') + op.drop_constraint('sao_player_quest_uk', 'sao_player_quest', type_='unique') + op.create_unique_constraint('sao_player_quest_uk', 'sao_player_quest', ['user', 'quest_scene_id']) + op.create_foreign_key(None, "sao_player_quest", "aime_user", ['user'], ['id']) + op.create_foreign_key(None, 'sao_player_quest', 'sao_static_quest', ['quest_scene_id'], ['QuestSceneId'], onupdate='cascade', ondelete='cascade') + op.drop_column('sao_player_quest', 'episode_id') + op.add_column('sao_profile', sa.Column('my_shop', sa.INTEGER(), nullable=True)) + op.add_column('sao_profile', sa.Column('fav_hero', sa.INTEGER(), nullable=True)) + op.add_column('sao_profile', sa.Column('when_register', sa.TIMESTAMP(), server_default=sa.text('now()'), nullable=True)) + op.add_column('sao_profile', sa.Column('last_login_date', sa.TIMESTAMP(), nullable=True)) + op.add_column('sao_profile', sa.Column('last_yui_medal_date', sa.TIMESTAMP(), nullable=True)) + op.add_column('sao_profile', sa.Column('last_bonus_yui_medal_date', sa.TIMESTAMP(), nullable=True)) + op.add_column('sao_profile', sa.Column('last_comeback_date', sa.TIMESTAMP(), nullable=True)) + op.add_column('sao_profile', sa.Column('last_login_bonus_date', sa.TIMESTAMP(), nullable=True)) + op.add_column('sao_profile', sa.Column('ad_confirm_date', sa.TIMESTAMP(), nullable=True)) + op.add_column('sao_profile', sa.Column('login_ct', sa.INTEGER(), server_default='0', nullable=True)) + op.alter_column('sao_profile', 'own_vp', + existing_type=mysql.INTEGER(display_width=11), + server_default='0', + existing_nullable=True) + op.create_foreign_key(None, 'sao_profile', 'sao_hero_log_data', ['fav_hero'], ['id'], onupdate='cascade', ondelete='set null') + op.drop_column('sao_static_item_list', 'name') + op.drop_column('sao_static_item_list', 'itemId') + op.drop_column('sao_static_item_list', 'itemTypeId') + op.drop_column('sao_static_item_list', 'flavorText') + op.drop_column('sao_static_item_list', 'id') + op.drop_column('sao_static_item_list', 'rarity') + op.drop_column('sao_static_item_list', 'enabled') + op.add_column('sao_static_item_list', sa.Column('ItemId', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_item_list', sa.Column('ItemTypeId', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_item_list', sa.Column('Name', sa.VARCHAR(length=255), nullable=False)) + op.add_column('sao_static_item_list', sa.Column('Name_en', sa.VARCHAR(length=255), nullable=True)) + op.add_column('sao_static_item_list', sa.Column('Rarity', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_item_list', sa.Column('Value', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_item_list', sa.Column('PropertyId', sa.BIGINT(), nullable=False)) + op.add_column('sao_static_item_list', sa.Column('PropertyValue1Min', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_item_list', sa.Column('PropertyValue1Max', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_item_list', sa.Column('PropertyValue2Min', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_item_list', sa.Column('PropertyValue2Max', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_item_list', sa.Column('FlavorText', sa.VARCHAR(length=255), nullable=False)) + op.add_column('sao_static_item_list', sa.Column('FlavorText_en', sa.VARCHAR(length=255), nullable=True)) + op.add_column('sao_static_item_list', sa.Column('SalePrice', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_item_list', sa.Column('ItemIcon', sa.VARCHAR(length=255), nullable=False)) + op.drop_index('sao_static_item_list_uk', table_name='sao_static_item_list') + op.create_foreign_key(None, 'sao_static_item_list', 'sao_static_property', ['PropertyId'], ['PropertyId'], onupdate='cascade', ondelete='cascade') + op.drop_column('sao_static_item_list', 'version') + # ### end Alembic commands ### + + +def downgrade(): + # ### commands auto generated by Alembic - please adjust! ### + op.drop_constraint("sao_static_item_list_ibfk_1", 'sao_static_item_list', type_='foreignkey') + op.drop_column('sao_static_item_list', 'ItemIcon') + op.drop_column('sao_static_item_list', 'SalePrice') + op.drop_column('sao_static_item_list', 'FlavorText_en') + op.drop_column('sao_static_item_list', 'FlavorText') + op.drop_column('sao_static_item_list', 'PropertyValue2Max') + op.drop_column('sao_static_item_list', 'PropertyValue2Min') + op.drop_column('sao_static_item_list', 'PropertyValue1Max') + op.drop_column('sao_static_item_list', 'PropertyValue1Min') + op.drop_column('sao_static_item_list', 'PropertyId') + op.drop_column('sao_static_item_list', 'Value') + op.drop_column('sao_static_item_list', 'Rarity') + op.drop_column('sao_static_item_list', 'Name') + op.drop_column('sao_static_item_list', 'ItemTypeId') + op.drop_column('sao_static_item_list', 'ItemId') + op.add_column('sao_static_item_list', sa.Column('version', mysql.INTEGER(display_width=11), autoincrement=False, nullable=True)) + op.add_column('sao_static_item_list', sa.Column('enabled', mysql.TINYINT(display_width=1), autoincrement=False, nullable=True)) + op.add_column('sao_static_item_list', sa.Column('rarity', mysql.INTEGER(display_width=11), autoincrement=False, nullable=True)) + op.add_column('sao_static_item_list', sa.Column('id', mysql.INTEGER(display_width=11), autoincrement=True, nullable=False)) + op.add_column('sao_static_item_list', sa.Column('flavorText', mysql.VARCHAR(length=255), nullable=True)) + op.add_column('sao_static_item_list', sa.Column('itemTypeId', mysql.INTEGER(display_width=11), autoincrement=False, nullable=True)) + op.add_column('sao_static_item_list', sa.Column('itemId', mysql.INTEGER(display_width=11), autoincrement=False, nullable=True)) + op.add_column('sao_static_item_list', sa.Column('name', mysql.VARCHAR(length=255), nullable=True)) + op.add_column('sao_hero_log_data', sa.Column('user_hero_log_id', mysql.INTEGER(display_width=11), autoincrement=False, nullable=False)) + op.drop_column('sao_static_item_list', 'Name_en') + op.create_index('sao_static_item_list_uk', 'sao_static_item_list', ['version', 'itemId'], unique=True) + op.drop_constraint("sao_hero_log_data_ibfk_1", 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint("sao_hero_log_data_ibfk_2", 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint("sao_hero_log_data_ibfk_3", 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint("sao_hero_log_data_ibfk_4", 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint("sao_hero_log_data_ibfk_5", 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint("sao_hero_log_data_ibfk_6", 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint("sao_hero_log_data_ibfk_7", 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint("sao_hero_log_data_ibfk_8", 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint("sao_hero_log_data_ibfk_9", 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint("sao_hero_log_data_ibfk_10", 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint("sao_hero_log_data_ibfk_11", 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint("sao_hero_log_data_ibfk_12", 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint("sao_hero_log_data_ibfk_13", 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint('sao_hero_log_data_uk', 'sao_hero_log_data', type_='unique') + op.create_foreign_key("sao_hero_log_data_ibfk_1", 'sao_hero_log_data', "aime_user", ['user'], ['id']) + op.drop_column('sao_hero_log_data', 'converted_card_num') + op.drop_column('sao_hero_log_data', 'property4_value2') + op.drop_column('sao_hero_log_data', 'property4_value1') + op.drop_column('sao_hero_log_data', 'property4_property_id') + op.drop_column('sao_hero_log_data', 'property3_value2') + op.drop_column('sao_hero_log_data', 'property3_value1') + op.drop_column('sao_hero_log_data', 'property3_property_id') + op.drop_column('sao_hero_log_data', 'property2_value2') + op.drop_column('sao_hero_log_data', 'property2_value1') + op.drop_column('sao_hero_log_data', 'property2_property_id') + op.drop_column('sao_hero_log_data', 'property1_value2') + op.drop_column('sao_hero_log_data', 'property1_value1') + op.drop_column('sao_hero_log_data', 'property1_property_id') + op.drop_column('sao_hero_log_data', 'is_protect') + op.drop_column('sao_hero_log_data', 'is_shop_purchase') + op.drop_column('sao_hero_log_data', 'awakening_exp') + op.drop_column('sao_hero_log_data', 'awakening_stage') + op.drop_column('sao_hero_log_data', 'is_awakenable') + op.drop_column('sao_hero_log_data', 'max_level_extend_num') + op.drop_column('sao_hero_log_data', 'hero_log_id') + op.alter_column('sao_hero_log_data', 'get_date', + existing_type=mysql.TIMESTAMP(), + server_default=sa.text('CURRENT_TIMESTAMP'), + existing_nullable=False) + op.alter_column('sao_hero_log_data', 'skill_slot5_skill_id', + existing_type=mysql.INTEGER(display_width=11), + nullable=False) + op.alter_column('sao_hero_log_data', 'skill_slot4_skill_id', + existing_type=mysql.INTEGER(display_width=11), + nullable=False) + op.alter_column('sao_hero_log_data', 'skill_slot3_skill_id', + existing_type=mysql.INTEGER(display_width=11), + nullable=False) + op.alter_column('sao_hero_log_data', 'skill_slot2_skill_id', + existing_type=mysql.INTEGER(display_width=11), + nullable=False) + op.alter_column('sao_hero_log_data', 'skill_slot1_skill_id', + existing_type=mysql.INTEGER(display_width=11), + nullable=False) + op.alter_column('sao_hero_log_data', 'sub_equipment', + existing_type=mysql.INTEGER(display_width=11), + nullable=False) + op.alter_column('sao_hero_log_data', 'main_weapon', + existing_type=mysql.INTEGER(display_width=11), + nullable=False) + op.create_unique_constraint('sao_hero_log_data_uk', 'sao_hero_log_data', ['user', 'user_hero_log_id']) + op.drop_constraint("sao_static_hero_list_ibfk_1", 'sao_static_hero_list', type_='foreignkey') + op.drop_constraint("sao_static_hero_list_ibfk_2", 'sao_static_hero_list', type_='foreignkey') + op.drop_constraint("sao_static_hero_list_ibfk_3", 'sao_static_hero_list', type_='foreignkey') + op.drop_constraint("sao_static_hero_list_ibfk_4", 'sao_static_hero_list', type_='foreignkey') + op.drop_constraint("sao_static_hero_list_ibfk_5", 'sao_static_hero_list', type_='foreignkey') + op.drop_constraint("sao_static_hero_list_ibfk_6", 'sao_static_hero_list', type_='foreignkey') + op.drop_column('sao_static_hero_list', 'CollectionEmptyFrameDisplayFlag') + op.drop_column('sao_static_hero_list', 'Slot5UnlockLevel') + op.drop_column('sao_static_hero_list', 'Slot4UnlockLevel') + op.drop_column('sao_static_hero_list', 'AwakeningExp') + op.drop_column('sao_static_hero_list', 'CompositionExp') + op.drop_column('sao_static_hero_list', 'SalePrice') + op.drop_column('sao_static_hero_list', 'FlavorText_en') + op.drop_column('sao_static_hero_list', 'FlavorText') + op.drop_column('sao_static_hero_list', 'Property4Value2') + op.drop_column('sao_static_hero_list', 'Property4Value1') + op.drop_column('sao_static_hero_list', 'Property4PropertyId') + op.drop_column('sao_static_hero_list', 'Property3Value2') + op.drop_column('sao_static_hero_list', 'Property3Value1') + op.drop_column('sao_static_hero_list', 'Property3PropertyId') + op.drop_column('sao_static_hero_list', 'Property2Value2') + op.drop_column('sao_static_hero_list', 'Property2Value1') + op.drop_column('sao_static_hero_list', 'Property2PropertyId') + op.drop_column('sao_static_hero_list', 'Property1Value2') + op.drop_column('sao_static_hero_list', 'Property1Value1') + op.drop_column('sao_static_hero_list', 'Property1PropertyId') + op.drop_column('sao_static_hero_list', 'IntMax') + op.drop_column('sao_static_hero_list', 'IntMin') + op.drop_column('sao_static_hero_list', 'VitMax') + op.drop_column('sao_static_hero_list', 'VitMin') + op.drop_column('sao_static_hero_list', 'StrMax') + op.drop_column('sao_static_hero_list', 'StrMin') + op.drop_column('sao_static_hero_list', 'HpMax') + op.drop_column('sao_static_hero_list', 'SkillTableSubId') + op.drop_column('sao_static_hero_list', 'DefaultEquipmentId2') + op.drop_column('sao_static_hero_list', 'DefaultEquipmentId1') + op.drop_column('sao_static_hero_list', 'UnitId') + op.drop_column('sao_static_hero_list', 'CostumeTypeId') + op.drop_column('sao_static_hero_list', 'HeroLogRoleId') + op.drop_column('sao_static_hero_list', 'WeaponTypeId') + op.drop_column('sao_static_hero_list', 'Rarity') + op.drop_column('sao_static_hero_list', 'Nickname_en') + op.drop_column('sao_static_hero_list', 'Name_en') + op.drop_column('sao_static_hero_list', 'Nickname') + op.drop_column('sao_static_hero_list', 'Name') + op.drop_column('sao_static_hero_list', 'CharaId') + op.drop_column('sao_static_hero_list', 'HeroLogId') + op.add_column('sao_static_hero_list', sa.Column('nickname', mysql.VARCHAR(length=255), nullable=True)) + op.add_column('sao_static_hero_list', sa.Column('version', mysql.INTEGER(display_width=11), autoincrement=False, nullable=True)) + op.add_column('sao_static_hero_list', sa.Column('enabled', mysql.TINYINT(display_width=1), autoincrement=False, nullable=True)) + op.add_column('sao_static_hero_list', sa.Column('rarity', mysql.INTEGER(display_width=11), autoincrement=False, nullable=True)) + op.add_column('sao_static_hero_list', sa.Column('id', mysql.INTEGER(display_width=11), autoincrement=True, nullable=False)) + op.add_column('sao_static_hero_list', sa.Column('heroLogId', mysql.INTEGER(display_width=11), autoincrement=False, nullable=True)) + op.add_column('sao_static_hero_list', sa.Column('flavorText', mysql.VARCHAR(length=255), nullable=True)) + op.add_column('sao_static_hero_list', sa.Column('awakeningExp', mysql.INTEGER(display_width=11), autoincrement=False, nullable=True)) + op.add_column('sao_static_hero_list', sa.Column('skillTableSubId', mysql.INTEGER(display_width=11), autoincrement=False, nullable=True)) + op.add_column('sao_static_hero_list', sa.Column('name', mysql.VARCHAR(length=255), nullable=True)) + op.drop_column('sao_static_hero_list', 'HpMin') + op.create_index('sao_static_hero_list_uk', 'sao_static_hero_list', ['version', 'heroLogId'], unique=True) + op.drop_constraint("sao_equipment_data_ibfk_2", 'sao_equipment_data', type_='foreignkey') + op.drop_constraint("sao_equipment_data_ibfk_3", 'sao_equipment_data', type_='foreignkey') + op.drop_constraint("sao_equipment_data_ibfk_4", 'sao_equipment_data', type_='foreignkey') + op.drop_constraint("sao_equipment_data_ibfk_5", 'sao_equipment_data', type_='foreignkey') + op.drop_constraint("sao_equipment_data_ibfk_6", 'sao_equipment_data', type_='foreignkey') + op.alter_column('sao_equipment_data', 'get_date', + existing_type=mysql.TIMESTAMP(), + server_default=sa.text('CURRENT_TIMESTAMP'), + existing_nullable=False) + op.drop_column('sao_equipment_data', 'converted_card_num') + op.drop_column('sao_equipment_data', 'property4_value2') + op.drop_column('sao_equipment_data', 'property4_value1') + op.drop_column('sao_equipment_data', 'property4_property_id') + op.drop_column('sao_equipment_data', 'property3_value2') + op.drop_column('sao_equipment_data', 'property3_value1') + op.drop_column('sao_equipment_data', 'property3_property_id') + op.drop_column('sao_equipment_data', 'property2_value2') + op.drop_column('sao_equipment_data', 'property2_value1') + op.drop_column('sao_equipment_data', 'property2_property_id') + op.drop_column('sao_equipment_data', 'property1_value2') + op.drop_column('sao_equipment_data', 'property1_value1') + op.drop_column('sao_equipment_data', 'property1_property_id') + op.drop_column('sao_equipment_data', 'is_protect') + op.drop_column('sao_equipment_data', 'is_shop_purchase') + op.drop_constraint("sao_static_equipment_list_ibfk_1", 'sao_static_equipment_list', type_='foreignkey') + op.drop_constraint("sao_static_equipment_list_ibfk_2", 'sao_static_equipment_list', type_='foreignkey') + op.drop_constraint("sao_static_equipment_list_ibfk_3", 'sao_static_equipment_list', type_='foreignkey') + op.drop_constraint("sao_static_equipment_list_ibfk_4", 'sao_static_equipment_list', type_='foreignkey') + op.drop_column('sao_static_equipment_list', 'FlavorText_en') + op.drop_column('sao_static_equipment_list', 'FlavorText') + op.drop_column('sao_static_equipment_list', 'AwakeningExp') + op.drop_column('sao_static_equipment_list', 'CompositionExp') + op.drop_column('sao_static_equipment_list', 'SalePrice') + op.drop_column('sao_static_equipment_list', 'Property4Value2') + op.drop_column('sao_static_equipment_list', 'Property4Value1') + op.drop_column('sao_static_equipment_list', 'Property4PropertyId') + op.drop_column('sao_static_equipment_list', 'Property3Value2') + op.drop_column('sao_static_equipment_list', 'Property3Value1') + op.drop_column('sao_static_equipment_list', 'Property3PropertyId') + op.drop_column('sao_static_equipment_list', 'Property2Value2') + op.drop_column('sao_static_equipment_list', 'Property2Value1') + op.drop_column('sao_static_equipment_list', 'Property2PropertyId') + op.drop_column('sao_static_equipment_list', 'Property1Value2') + op.drop_column('sao_static_equipment_list', 'Property1Value1') + op.drop_column('sao_static_equipment_list', 'Property1PropertyId') + op.drop_column('sao_static_equipment_list', 'SkillCondition') + op.drop_column('sao_static_equipment_list', 'StrengthIncrement') + op.drop_column('sao_static_equipment_list', 'Power') + op.drop_column('sao_static_equipment_list', 'Rarity') + op.drop_column('sao_static_equipment_list', 'Name') + op.drop_column('sao_static_equipment_list', 'WeaponTypeId') + op.drop_column('sao_static_equipment_list', 'EquipmentType') + op.drop_column('sao_static_equipment_list', 'EquipmentId') + op.add_column('sao_static_equipment_list', sa.Column('equipmentType', mysql.INTEGER(display_width=11), autoincrement=False, nullable=True)) + op.add_column('sao_static_equipment_list', sa.Column('version', mysql.INTEGER(display_width=11), autoincrement=False, nullable=True)) + op.add_column('sao_static_equipment_list', sa.Column('weaponTypeId', mysql.INTEGER(display_width=11), autoincrement=False, nullable=True)) + op.add_column('sao_static_equipment_list', sa.Column('enabled', mysql.TINYINT(display_width=1), autoincrement=False, nullable=True)) + op.add_column('sao_static_equipment_list', sa.Column('rarity', mysql.INTEGER(display_width=11), autoincrement=False, nullable=True)) + op.add_column('sao_static_equipment_list', sa.Column('equipmentId', mysql.INTEGER(display_width=11), autoincrement=False, nullable=True)) + op.add_column('sao_static_equipment_list', sa.Column('id', mysql.INTEGER(display_width=11), autoincrement=True, nullable=False)) + op.add_column('sao_static_equipment_list', sa.Column('flavorText', mysql.VARCHAR(length=255), nullable=True)) + op.add_column('sao_static_equipment_list', sa.Column('name', mysql.VARCHAR(length=255), nullable=True)) + op.drop_column('sao_static_equipment_list', 'Name_en') + op.create_index('sao_static_equipment_list_uk', 'sao_static_equipment_list', ['version', 'equipmentId'], unique=True) + op.drop_constraint("sao_profile_ibfk_2", 'sao_profile', type_='foreignkey') + op.alter_column('sao_profile', 'own_vp', + existing_type=mysql.INTEGER(display_width=11), + server_default=sa.text("'300'"), + existing_nullable=True) + op.drop_column('sao_profile', 'login_ct') + op.drop_column('sao_profile', 'ad_confirm_date') + op.drop_column('sao_profile', 'last_login_bonus_date') + op.drop_column('sao_profile', 'last_comeback_date') + op.drop_column('sao_profile', 'last_bonus_yui_medal_date') + op.drop_column('sao_profile', 'last_yui_medal_date') + op.drop_column('sao_profile', 'last_login_date') + op.drop_column('sao_profile', 'when_register') + op.drop_column('sao_profile', 'fav_hero') + op.drop_column('sao_profile', 'my_shop') + op.add_column('sao_player_quest', sa.Column('episode_id', mysql.INTEGER(display_width=11), autoincrement=False, nullable=False)) + op.drop_constraint("sao_player_quest_ibfk_2", 'sao_player_quest', type_='foreignkey') + op.drop_constraint("sao_player_quest_ibfk_1", 'sao_player_quest', type_='foreignkey') + op.drop_constraint('sao_player_quest_uk', 'sao_player_quest', type_='unique') + op.create_foreign_key("sao_player_quest_ibfk_1", "sao_player_quest", "aime_user", ['user'], ['id']) + op.create_unique_constraint('sao_player_quest_uk', 'sao_player_quest', ['user', 'episode_id']) + op.alter_column('sao_player_quest', 'play_date', + existing_type=mysql.TIMESTAMP(), + server_default=sa.text('CURRENT_TIMESTAMP'), + existing_nullable=False) + op.drop_column('sao_player_quest', 'quest_scene_id') + op.drop_column('sao_player_quest', 'quest_type') + op.alter_column('sao_play_sessions', 'play_date', + existing_type=mysql.TIMESTAMP(), + server_default=sa.text('CURRENT_TIMESTAMP'), + existing_nullable=False) + op.alter_column('sao_item_data', 'get_date', + existing_type=mysql.TIMESTAMP(), + server_default=sa.text('CURRENT_TIMESTAMP'), + existing_nullable=False) + op.drop_constraint("sao_hero_party_ibfk_2", 'sao_hero_party', type_='foreignkey') + op.drop_constraint("sao_hero_party_ibfk_3", 'sao_hero_party', type_='foreignkey') + op.drop_constraint("sao_hero_party_ibfk_4", 'sao_hero_party', type_='foreignkey') + op.alter_column('sao_end_sessions', 'play_date', + existing_type=mysql.TIMESTAMP(), + server_default=sa.text('CURRENT_TIMESTAMP'), + existing_nullable=False) + op.drop_table('sao_player_hero_card') + op.drop_table('sao_player_ex_bonus') + op.drop_table('sao_static_tower') + op.drop_table('sao_static_skill_table') + op.drop_table('sao_static_side_quest') + op.drop_table('sao_static_ex_tower') + op.drop_table('sao_static_ex_bonus') + op.drop_table('sao_static_episode') + op.drop_table('sao_player_tutorial') + op.drop_table('sao_player_resource_card') + op.add_column('sao_static_quest', sa.Column('version', mysql.INTEGER(display_width=11), autoincrement=False, nullable=True)) + op.drop_column('sao_static_quest', 'TrioRewardVp') + op.drop_column('sao_static_quest', 'PairRewardVp') + op.drop_column('sao_static_quest', 'SingleRewardVp') + op.drop_column('sao_static_quest', 'TrioExpRate') + op.drop_column('sao_static_quest', 'PairExpRate') + op.drop_column('sao_static_quest', 'FailedPlayerExp') + op.drop_column('sao_static_quest', 'SuccessPlayerExp') + op.drop_column('sao_static_quest', 'PlayerTraceTableSubId') + op.drop_column('sao_static_quest', 'RewardTableSubId') + op.drop_column('sao_static_quest', 'LimitResurrection') + op.drop_column('sao_static_quest', 'LimitDefault') + op.drop_column('sao_static_quest', 'ColRate') + op.drop_column('sao_static_quest', 'Tutorial') + op.drop_column('sao_static_quest', 'SortNo') + op.drop_column('sao_static_quest', 'QuestSceneId') + op.add_column('sao_static_quest', sa.Column('enabled', mysql.TINYINT(display_width=1), autoincrement=False, nullable=True)) + op.add_column('sao_static_quest', sa.Column('id', mysql.INTEGER(display_width=11), autoincrement=True, nullable=False)) + op.add_column('sao_static_quest', sa.Column('questSceneId', mysql.INTEGER(display_width=11), autoincrement=False, nullable=True)) + op.add_column('sao_static_quest', sa.Column('sortNo', mysql.INTEGER(display_width=11), autoincrement=False, nullable=True)) + op.add_column('sao_static_quest', sa.Column('name', mysql.VARCHAR(length=255), nullable=True)) + op.create_index('sao_static_quest_uk', 'sao_static_quest', ['version', 'questSceneId'], unique=True) + # ### end Alembic commands ### diff --git a/core/data/schema/card.py b/core/data/schema/card.py index 798dd03..6205b4c 100644 --- a/core/data/schema/card.py +++ b/core/data/schema/card.py @@ -25,6 +25,9 @@ aime_card = Table( class CardData(BaseData): + moble_os_codes = set([0x06, 0x07, 0x10, 0x12, 0x13, 0x14, 0x15, 0x17, 0x18]) + card_os_codes = set([0x20, 0xF0, 0xF1, 0xF2, 0xF3, 0xF4, 0xF5, 0xF6, 0xF7]) + async def get_card_by_access_code(self, access_code: str) -> Optional[Row]: sql = aime_card.select(aime_card.c.access_code == access_code) @@ -140,6 +143,11 @@ class CardData(BaseData): if not result: self.logger.error(f"Failed to update IDm to {idm} for {access_code}") + async def set_access_code_by_access_code(self, old_ac: str, new_ac: str) -> None: + result = await self.execute(aime_card.update(aime_card.c.access_code == old_ac).values(access_code=new_ac)) + if not result: + self.logger.error(f"Failed to change card access code from {old_ac} to {new_ac}") + def to_access_code(self, luid: str) -> str: """ Given a felica cards internal 16 hex character luid, convert it to a 0-padded 20 digit access code as a string diff --git a/example_config/sao.yaml b/example_config/sao.yaml index 0209ffe..d405461 100644 --- a/example_config/sao.yaml +++ b/example_config/sao.yaml @@ -2,12 +2,19 @@ server: enable: True loglevel: "info" auto_register: True + photon_app_id: "7df3a2f6-d69d-4073-aafe-810ee61e1cea" + data_version: 1 + game_version: 33 crypt: enable: False key: "" - iv: "" hash: verify_hash: False - hash_base: "" \ No newline at end of file + hash_base: "" + +card: + enable: True + crypt_password: "" + crypt_salt: "" diff --git a/titles/sao/__init__.py b/titles/sao/__init__.py index b6943e6..501af9b 100644 --- a/titles/sao/__init__.py +++ b/titles/sao/__init__.py @@ -1,9 +1,11 @@ from .index import SaoServlet from .const import SaoConstants from .database import SaoData +from .frontend import SaoFrontend from .read import SaoReader index = SaoServlet database = SaoData +frontend = SaoFrontend reader = SaoReader game_codes = [SaoConstants.GAME_CODE] diff --git a/titles/sao/base.py b/titles/sao/base.py index 8d5650d..a589778 100644 --- a/titles/sao/base.py +++ b/titles/sao/base.py @@ -1,448 +1,1173 @@ import logging from csv import * -from random import choice +from random import choice, randint from typing import Dict, List from os import path +import re +from sqlalchemy.engine import Row -from core.data import Data from core import CoreConfig from .config import SaoConfig from .database import SaoData +from .const import GameconnectCmd, RewardType, ExBonusCondition, QuestType from titles.sao.handlers.base import * +import csv class SaoBase: + DATA_LIST = {} def __init__(self, core_cfg: CoreConfig, game_cfg: SaoConfig) -> None: self.core_cfg = core_cfg self.game_cfg = game_cfg self.data = SaoData(core_cfg) - self.version = 0 self.logger = logging.getLogger("sao") - def load_data_csv(self, file: str) -> List[Dict]: - ret = [] - if path.exists(f"titles/sao/data/{file}.csv"): - with open(f"titles/sao/data/{file}.csv", "r", encoding="utf8") as f: - data = csv.DictReader(f, delimiter=',') - for x in data: - ret.append(x) - + def load_data_csv(self, file: str, version: int = 1, base_ver: int = 1) -> List[Dict]: + if base_ver > version: + self.logger.warning(f"load_data_csv: Cannot use base version higher then requested version ({base_ver} > {version})") + return [] + + for x in range(version, base_ver - 1, -1): + ret = self.DATA_LIST.get(x, {}).get(file, []) + if ret: + break + + if not ret and base_ver != 1: + ret = self.DATA_LIST.get(1, {}).get(file, []) + + if ret: return ret - self.logger.warning(f"Failed to find csv file {file}.csv") + found = False + for x in range(version, base_ver - 1, -1): + fname = f"./titles/sao/data/{x}/{file}.csv" + if path.exists(fname): + found_ver = x + found = True + break + + if not found and base_ver != 1: # v1 will always be fallback if it isn't already + fname = f"./titles/sao/data/1/{file}.csv" + if path.exists(fname): + found_ver = 1 + found = True + + if not found: + self.logger.warning(f"load_data_csv: Failed to find v{version} csv file {fname}") + return [] + + ret = [] + with open(fname, "r", encoding="utf8") as f: + data = csv.DictReader(f, delimiter=',') + for x in data: + newdict = {} + for k, v in x.items(): + newkey = k + if k.startswith("// "): + newkey = k.replace("// ", "") + + if v.isdigit(): + newdict[newkey] = int(v) + elif v.lower() == "true": + newdict[newkey] = True + elif v.lower() == "false": + newdict[newkey] = False + elif re.match(r"^\d\d\d\d\/\d\d\/\d\d \d{1,2}:\d\d:\d\d$", v): + newdict[newkey] = datetime.strptime(v, "%Y/%m/%d %H:%M:%S") + elif re.match(r"^\d\d\d\d\/\d\d\/\d\d$", v): + newdict[newkey] = datetime.strptime(v, "%Y/%m/%d") + else: + newdict[newkey] = v + ret.append(newdict) + + # Cache the CSV data in memory + if found_ver not in self.DATA_LIST: + self.DATA_LIST[found_ver] = {} + self.DATA_LIST[found_ver][file] = ret + return ret - async def handle_noop(self, header: SaoRequestHeader, request: bytes) -> bytes: - self.logger.info(f"Using Generic handler") - resp_thing = SaoNoopResponse(header.cmd + 1) - return resp_thing.make() + async def add_reward(self, reward: Dict, user_id: int): + reward_type = int(reward.get("CommonRewardType", "0")) + if reward_type == RewardType.HeroLog: + reward_hero_data = await self.data.static.get_hero_by_id(reward['CommonRewardId']) + now_have_skills = await self.hero_default_skills(reward_hero_data['SkillTableSubId']) + + new_hero_id = await self.data.item.put_hero_log( + user_id, + reward['CommonRewardId'], + 1, + 0, + None, + None, + now_have_skills[0], + now_have_skills[1], + now_have_skills[2], + now_have_skills[3], + now_have_skills[4], + ) + self.logger.info(f"Rewarded user {user_id} with hero {reward['CommonRewardId']} (ID {new_hero_id})") + # TODO: add properties + + elif reward_type == RewardType.Equipment: + new_equip_id = await self.data.item.put_equipment(user_id, reward['CommonRewardId']) + self.logger.info(f"Rewarded user {user_id} with equipment {reward['CommonRewardId']} (ID {new_equip_id})") + + elif reward_type == RewardType.Item: + new_item_id = await self.data.item.put_item(user_id, reward['CommonRewardId']) + self.logger.info(f"Rewarded user {user_id} with item {reward['CommonRewardId']} (ID {new_item_id})") + + elif reward_type == RewardType.Col: + col_num = int(reward['CommonRewardNum']) + self.logger.info(f"Rewarded user {user_id} with {col_num} Col") + await self.data.profile.add_col(user_id, col_num) - async def handle_c122(self, header: SaoRequestHeader, request: bytes) -> bytes: - #common/get_maintenance_info - resp = SaoGetMaintResponse(header.cmd +1) - return resp.make() + elif reward_type == RewardType.VP: + vp_num = int(reward['CommonRewardNum']) + self.logger.info(f"Rewarded user {user_id} with {vp_num} VP") + await self.data.profile.add_vp(user_id, vp_num) - async def handle_c12a(self, header: SaoRequestHeader, request: bytes) -> bytes: - #common/give_free_ticket - req = SaoGiveFreeTicketRequest(header, request) - self.logger.info(f"Give {req.give_num} free tickets (id {req.ticket_id}) to user {req.user_id}") - resp = SaoGiveFreeTicketResponse(header.cmd +1) - return resp.make() + elif reward_type == RewardType.YuiMadal: + medal_num = int(reward['CommonRewardNum']) + self.logger.info(f"Rewarded user {user_id} with {medal_num} Yui Medals") + await self.data.profile.add_yui_medals(user_id, medal_num) + + else: + self.logger.warn(f"User {user_id} Unhandled reward type {reward_type} -> {reward}") - async def handle_c12e(self, header: SaoRequestHeader, request: bytes) -> bytes: - #common/ac_cabinet_boot_notification - resp = SaoCommonAcCabinetBootNotificationResponse(header.cmd +1) - return resp.make() + async def hero_default_skills(self, skill_table_id: int) -> List[int]: + skills = await self.data.static.get_skill_table_by_subid(skill_table_id) + if not skills: + self.logger.error(f"Failed to find skill table {skill_table_id}! Please run the reader") + return [None, None, None, None, None] - async def handle_c100(self, header: SaoRequestHeader, request: bytes) -> bytes: + default_skills = [] + now_have_skills = [None, None, None, None, None] + for skill in skills: + if skill['LevelObtained'] == 1 and skill['AwakeningId'] == 0: + default_skills.append(skill['SkillId']) + + for skill in default_skills: + skill_info = await self.data.static.get_skill_by_id(skill) + skill_slot = skill_info['Level'] - 1 + if now_have_skills[skill_slot] is not None: + now_have_skills[skill] + + return now_have_skills + + async def handle_noop(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + return SaoNoopResponse(header.cmd + 1).make() + + async def handle_c000(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + #ticket/ticket + req = SaoTicketRequest(header, request) + return SaoTicketResponse().make() + + async def handle_c100(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: #common/get_app_versions - resp = SaoCommonGetAppVersionsRequest(header.cmd +1) + resp = SaoGetAppVersionsResponse() + resp.data_list.append(AppVersionData.from_args(self.game_cfg.server.game_version, datetime.fromtimestamp(0))) return resp.make() - async def handle_c102(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_c102(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: #common/master_data_version_check - resp = SaoMasterDataVersionCheckResponse(header.cmd +1) - return resp.make() + req = SaoMasterDataVersionCheckRequest(header, request) + self.logger.info(f"Cab at {src_ip} checked in with master data v{req.current_data_version}") + return SaoMasterDataVersionCheckResponse(self.game_cfg.server.data_version, req.current_data_version).make() - async def handle_c10a(self, header: SaoRequestHeader, request: bytes) -> bytes: - #common/paying_play_start - resp = SaoCommonPayingPlayStartRequest(header.cmd +1) - return resp.make() + async def handle_c104(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + #common/login + req = SaoLoginRequest(header, request) - async def handle_ca02(self, header: SaoRequestHeader, request: bytes) -> bytes: - #quest_multi_play_room/get_quest_scene_multi_play_photon_server - resp = SaoGetQuestSceneMultiPlayPhotonServerResponse(header.cmd +1) - return resp.make() - - async def handle_c11e(self, header: SaoRequestHeader, request: bytes) -> bytes: - #common/get_auth_card_data - req = SaoGetAuthCardDataRequest(header, request) - - #Check authentication user_id = await self.data.card.get_user_id_from_card( req.access_code ) - if not user_id: - user_id = await self.data.user.create_user() #works - card_id = await self.data.card.create_card(user_id, req.access_code) - if req.access_code.startswith("5"): - await self.data.card.set_idm_by_access_code(card_id, req.chip_id[:16]) - elif (req.access_code.startswith("010") or req.access_code.startswith("3")) and int(req.chip_id[:8], 16) != 0x04030201: - await self.data.card.set_chip_id_by_access_code(card_id, int(req.chip_id[:8], 16)) + card = await self.data.card.get_card_by_idm(req.chip_id[:16]) + if card: + user_id = card['user'] + card_id = card['id'] + await self.data.card.set_access_code_by_access_code(card['access_code'], req.access_code) + + else: + user_id = await self.data.user.create_user() #works + card_id = await self.data.card.create_card(user_id, req.access_code) if card_id is None: user_id = -1 self.logger.error("Failed to register card!") - - # Create profile with 3 basic heroes - profile_id = await self.data.profile.create_profile(user_id) - await self.data.item.put_hero_log(user_id, 101000010, 1, 0, 201000000, 0, 1002, 1003, 1014, 30001, 30310) - await self.data.item.put_hero_log(user_id, 102000010, 1, 0, 202000000, 0, 3001, 3002, 3004, 30007, 3011) - await self.data.item.put_hero_log(user_id, 105000010, 1, 0, 209000000, 0, 10005, 10002, 10004, 30006, 10003) - await self.data.item.put_hero_log(user_id, 101000110, 1, 0, 201000000, 101000110, 2002, 2001, 2014, 0, 0) - await self.data.item.put_hero_party(user_id, 0, 101000010, 102000010, 105000010) - await self.data.item.put_equipment_data(user_id, 201000000, 1, 200, 0, 0, 0) - await self.data.item.put_equipment_data(user_id, 202000000, 1, 200, 0, 0, 0) - await self.data.item.put_equipment_data(user_id, 209000000, 1, 200, 0, 0, 0) - await self.data.item.put_equipment_data(user_id, 101000110, 1, 200, 0, 0, 0) - await self.data.item.put_player_quest(user_id, 1001, True, 300, 0, 0, 1) - - # Force the tutorial stage to be completed due to potential crash in-game + self.logger.info(f"Registered card {req.access_code} to user {user_id} from {req.serial_no}") + + if req.access_code.startswith("5"): + await self.data.card.set_idm_by_access_code(req.access_code, req.chip_id[:16]) + elif (req.access_code.startswith("010") or req.access_code.startswith("3")) and int(req.chip_id[:8], 16) != 0x04030201: + await self.data.card.set_chip_id_by_access_code(req.access_code, int(req.chip_id[:8], 16)) + + profile_data = await self.data.profile.get_profile(user_id) - self.logger.info(f"User Authenticated: { req.access_code } | { user_id }") + if not profile_data: + profile_id = await self.data.profile.create_profile(user_id) + if profile_id: + equip1 = await self.data.item.put_equipment(user_id, 101000000) + equip2 = await self.data.item.put_equipment(user_id, 102000000) + equip3 = await self.data.item.put_equipment(user_id, 109000000) + if not equip1 or not equip2 or not equip3: + self.logger.error(f"Failed to create profile for user {user_id} from {req.serial_no} (could not add equipment)") + return SaoNoopResponse(GameconnectCmd.LOGIN_RESPONSE).make() + + hero1 = await self.data.item.put_hero_log(user_id, 101000010, 1, 0, equip1, None, 1002, 1003, 1014, None, None) + hero2 = await self.data.item.put_hero_log(user_id, 102000010, 1, 0, equip2, None, 3001, 3002, 3004, None, None) + hero3 = await self.data.item.put_hero_log(user_id, 105000010, 1, 0, equip3, None, 10005, 10002, 10004, None, None) + if not hero1 or not hero2 or not hero3: + self.logger.error(f"Failed to create profile for user {user_id} from {req.serial_no} (could not add heros)") + return SaoNoopResponse(GameconnectCmd.LOGIN_RESPONSE).make() + + await self.data.item.put_hero_party(user_id, 0, hero1, hero2, hero3) + self.logger.info(f"Create profile {profile_id} for user {user_id} from {req.serial_no}") + else: + self.logger.error(f"Failed to create profile for user {user_id} from {req.serial_no}") + return SaoNoopResponse(GameconnectCmd.LOGIN_RESPONSE).make() + resp = SaoLoginResponse(user_id, True, False) + + else: + is_login_today = False + + if profile_data['last_login_date']: + last_login_time = int(profile_data["last_login_date"].timestamp()) + midnight_today_ts = int( + datetime.now() + .replace(hour=0, minute=0, second=0, microsecond=0) + .timestamp() + ) + + if last_login_time > midnight_today_ts: + is_login_today = True + + if not is_login_today: + await self.data.profile.add_vp(user_id, 100) + + resp = SaoLoginResponse(user_id, profile_data['login_ct'] < 1, is_login_today) + + await self.data.profile.user_login(user_id) + return resp.make() + + async def handle_c106(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # common/logout + req = SaoLogoutRequest(header, request) + self.logger.info(f"User {req.user_id} Logout from {'game' if req.cabinet_type == 0 else 'terminal'} @ {src_ip} with {req.remaining_ticket_num} tickets remaining") + return SaoNoopResponse(GameconnectCmd.LOGOUT_RESPONSE).make() + + async def handle_c108(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # common/logout_ticket_unpurchased + req = SaoLogoutTicketUnpurchasedRequest(header, request) + self.logger.info(f"User {req.user_id} Logout from {'game' if req.cabinet_type == 0 else 'terminal'} @ {src_ip} without buying a ticket") + return SaoNoopResponse(GameconnectCmd.LOGOUT_TICKET_UNPURCHASED_RESPONSE).make() + + async def handle_c10a(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # common/paying_play_start + req = SaoPayingPlayStartRequest(header, request) + self.logger.info(f"User {req.paying_user_id} started paying session @ {req.store_name} ({src_ip}) on cab {req.serial_no}") + resp = SaoPayingPlayStartResponse() + # TODO: session management + return resp.make() + + async def handle_c10c(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # common/paying_play_end + req = SaoPayingPlayEndRequest(header, request) + self.logger.info(f"User {req.paying_user_id} ended paying session {req.paying_session_id} @ {req.store_name} ({src_ip}) on cab {req.serial_no} after {req.played_amount} {req.played_type} type games") + return SaoNoopResponse(GameconnectCmd.PAYING_PLAY_END_RESPONSE).make() + + async def handle_c10e(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # common/purchase_ticket + req = SaoPurchaseTicketRequest(header, request) + self.logger.info(f"User {req.user_id} pruchased {req.purchase_num} tickets (ID {req.ticket_id}) @ {src_ip} with discout type {req.discount_type}") + return SaoNoopResponse(GameconnectCmd.PURCHASE_TICKET_RESPONSE).make() + + async def handle_c110(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # common/consume_ticket + req = SaoConsumeTicketRequest(header, request) + self.logger.info(f"User {req.user_id} consumed {req.consume_num} tickets (ID {req.ticket_id}) @ {src_ip} with discout type {req.discount_type} on {req.act_type}") + return SaoNoopResponse(GameconnectCmd.CONSUME_TICKET_RESPONSE).make() + + async def handle_c112(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # common/add_credit + req = SaoAddCreditRequest(header, request) + self.logger.info(f"User {req.user_id} added {req.add_num} credits to a {'game' if req.cabinet_type == 0 else 'terminal'} @ {src_ip}") + return SaoNoopResponse(GameconnectCmd.ADD_CREDIT_RESPONSE).make() + + async def handle_c114(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # common/consume_credit + req = SaoConsumeCreditRequest(header, request) + self.logger.info(f"User {req.user_id} consumed {req.consume_num} credits on a {'game' if req.cabinet_type == 0 else 'terminal'} @ {req.store_id} ({src_ip}) on {req.act_type}") + return SaoNoopResponse(GameconnectCmd.CONSUME_CREDIT_RESPONSE).make() + + async def handle_c116(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # common/purchase_ticket_guest + req = SaoPurchaseTicketGuestRequest(header, request) + self.logger.info(f"Guest purchased {req.purchase_num} tickets on a {'game' if req.cabinet_type == 0 else 'terminal'} @ {req.store_id} ({src_ip} | SN {req.serial_no})") + return SaoNoopResponse(GameconnectCmd.PURCHASE_TICKET_GUEST_RESPONSE).make() + + async def handle_c118(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # common/consume_ticket_guest + req = SaoConsumeTicketGuestRequest(header, request) + self.logger.info(f"Guest consumed {req.consume_num} tickets @ {req.store_id} ({src_ip} | SN {req.serial_no}) with discout type {req.discount_type} on {req.act_type}") + return SaoNoopResponse(GameconnectCmd.CONSUME_TICKET_GUEST_RESPONSE).make() + + async def handle_c11a(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # common/add_credit_guest + req = SaoAddCreditGuestRequest(header, request) + self.logger.info(f"Guest added {req.add_num} credits to a {'game' if req.cabinet_type == 0 else 'terminal'} @ {req.store_id} ({src_ip} | SN {req.serial_no})") + return SaoNoopResponse(GameconnectCmd.ADD_CREDIT_GUEST_RESPONSE).make() + + async def handle_c11c(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # common/consume_credit_guest + req = SaoConsumeCreditGuestRequest(header, request) + self.logger.info(f"Guest consumed {req.consume_num} credits on a {'game' if req.cab_type == 0 else 'terminal'} @ {req.shop_id} ({src_ip} | SN {req.serial_num}) on {req.act_type}") + return SaoNoopResponse(GameconnectCmd.CONSUME_CREDIT_GUEST_RESPONSE).make() + + async def handle_c11e(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + #common/get_auth_card_data + req = SaoGetAuthCardDataRequest(header, request) + + #Check authentication + card = await self.data.card.get_card_by_access_code( req.access_code ) + + if not card: + card = await self.data.card.get_card_by_idm(req.chip_id[:16]) + if not card: + self.logger.info(f"Unregistered card {req.access_code} authenticated from {req.serial_no}") + return SaoGetAuthCardDataResponse("NEW PLAYER", 0).make() + + await self.data.card.set_access_code_by_access_code(card['access_code'], req.access_code) + + else: + user_id = card['user'] + card_id = card['id'] + + if req.access_code.startswith("5") and not card['idm']: + await self.data.card.set_idm_by_access_code(card_id, req.chip_id[:16]) + elif (req.access_code.startswith("010") or req.access_code.startswith("3")) and not card['chip_id'] and int(req.chip_id[:8], 16) != 0x04030201: + await self.data.card.set_chip_id_by_access_code(card_id, int(req.chip_id[:8], 16)) + + self.logger.info(f"User Authenticated from {req.serial_no}: { req.access_code } | { user_id }") #Grab values from profile profile_data = await self.data.profile.get_profile(user_id) - if user_id and not profile_data: - profile_id = await self.data.profile.create_profile(user_id) - await self.data.item.put_hero_log(user_id, 101000010, 1, 0, 201000000, 0, 1002, 1003, 1014, 30001, 30310) - await self.data.item.put_hero_log(user_id, 102000010, 1, 0, 202000000, 0, 3001, 3002, 3004, 30007, 3011) - await self.data.item.put_hero_log(user_id, 105000010, 1, 0, 209000000, 0, 10005, 10002, 10004, 30006, 10003) - await self.data.item.put_hero_log(user_id, 101000110, 1, 0, 201000000, 101000110, 2002, 2001, 2014, 0, 0) - await self.data.item.put_hero_party(user_id, 0, 101000010, 102000010, 105000010) - await self.data.item.put_equipment_data(user_id, 201000000, 1, 200, 0, 0, 0) - await self.data.item.put_equipment_data(user_id, 202000000, 1, 200, 0, 0, 0) - await self.data.item.put_equipment_data(user_id, 209000000, 1, 200, 0, 0, 0) - await self.data.item.put_equipment_data(user_id, 101000110, 1, 200, 0, 0, 0) - await self.data.item.put_player_quest(user_id, 1001, True, 300, 0, 0, 1) + if not profile_data: + self.logger.info(f"Unregistered user {user_id} with card {req.access_code} authenticated from {req.serial_no}") + return SaoGetAuthCardDataResponse("NEW PLAYER", user_id).make() - # Force the tutorial stage to be completed due to potential crash in-game + return SaoGetAuthCardDataResponse(profile_data['nick_name'], user_id).make() + async def handle_c120(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # common/get_access_code_by_keitai + req = SaoGetAccessCodeByKeitaiRequest(header, request) + cid = req.chip_id + idm = cid[:16] + pmm = cid[16:] + card = await self.data.card.get_card_by_idm(idm) + + # If we don't have that card saved locally, check aimedb + if not card: + # Validate that we're talking to a phone + if not int(pmm[2:4], 16) in self.data.card.moble_os_codes: + self.logger.warn(f"{req.serial_no} looked up non-moble chip ID {cid}!") + return SaoGetAccessCodeByKeitaiResponse("").make() + + # TODO: Actual felica moble registration + return SaoGetAccessCodeByKeitaiResponse("").make() + #ac = await self.data.card.register_felica_moble_ac(idm, pmm) + # if we didn't get an access code, fail hard + if not ac: + self.logger.warn(f"Failed to register access code for chip ID {cid} requested by {req.serial_no}") + return SaoGetAccessCodeByKeitaiResponse("").make() + + self.logger.info(f"Successfully registered moble felica access code {ac} for chip ID {cid} requested by {req.serial_no}") + + uid = await self.data.user.create_user() + if not uid: + self.logger.error(f"Failed to create user for chip ID {cid} (access code {ac}) @ LoadAccessCode request from {req.serial_no}") + return SaoGetAccessCodeByKeitaiResponse("").make() + + cardid = await self.data.card.create_card(uid, ac) + if not cardid: + self.logger.error(f"Failed to create card for user {uid} with chip ID {cid} (access code {ac}) @ LoadAccessCode request from {req.serial_no}") + await self.data.user.delete_user(uid) + return SaoGetAccessCodeByKeitaiResponse("").make() + + self.logger.info(f"Moble Felica access code lookup for {cid} -> {ac} (user {uid}) requested by {req.serial_no}") + + else: + ac = card['access_code'] + uid = card['user'] + self.logger.info(f"Moble Felica access code for {cid} -> {ac} (user {uid}) requested by {req.serial_no}") + + return SaoGetAccessCodeByKeitaiResponse(ac).make() - profile_data = await self.data.profile.get_profile(user_id) - - resp = SaoGetAuthCardDataResponse(header.cmd +1, profile_data) + async def handle_c122(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + #common/get_maintenance_info + resp = SaoGetMaintenanceInfoResponse() return resp.make() - async def handle_c40c(self, header: SaoRequestHeader, request: bytes) -> bytes: - #home/check_ac_login_bonus - resp = SaoHomeCheckAcLoginBonusResponse(header.cmd +1) + async def handle_c124(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + #common/get_resource_path_info + resp = SaoGetResourcePathInfoResponse(f"https://{self.core_cfg.server.hostname}/saoresource/") return resp.make() - async def handle_c104(self, header: SaoRequestHeader, request: bytes) -> bytes: - #common/login - req = SaoCommonLoginRequest(header, request) + async def handle_c126(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # common/validation_error_notification + req = SaoValidationErrorNotificationRequest(header, request) + self.logger.warn(f"User {req.user_id} on {'game' if req.cabinet_type == 0 else 'terminal'} {req.serial_no} @ {req.store_name} ({src_ip} | Place ID {req.place_id}) " \ + + f"Validation error: {req.send_protocol_name} || {req.send_data_to_fraud_value} || {req.send_data_to_modification_value}") + return SaoNoopResponse(GameconnectCmd.VALIDATION_ERROR_NOTIFICATION_RESPONSE).make() - user_id = await self.data.card.get_user_id_from_card( req.access_code ) - profile_data = await self.data.profile.get_profile(user_id) + async def handle_c128(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # common/power_cutting_return_notification + req = SaoPowerCuttingReturnNotification(header, request) + self.logger.warn(f"User {req.user_id} on {'game' if req.cabinet_type == 0 else 'terminal'} {req.serial_no} @ {req.store_name} ({src_ip} | Place ID {req.place_id}) " \ + + f"Power outage return: Act Type {req.last_act_type} || {req.remaining_ticket_num} Remaining Tickets || {req.remaining_credit_num} Remaining Credits") + return SaoNoopResponse(GameconnectCmd.POWER_CUTTING_RETURN_NOTIFICATION_RESPONSE).make() - resp = SaoCommonLoginResponse(header.cmd +1, profile_data) + async def handle_c12a(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + #common/give_free_ticket + req = SaoGiveFreeTicketRequest(header, request) + self.logger.info(f"Give {req.give_num} free tickets (id {req.ticket_id}) to user {req.user_id}") + resp = SaoNoopResponse(GameconnectCmd.GIVE_FREE_TICKET_RESPONSE) return resp.make() - async def handle_c404(self, header: SaoRequestHeader, request: bytes) -> bytes: - #home/check_comeback_event - resp = SaoCheckComebackEventRequest(header.cmd +1) + async def handle_c12c(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # common/matching_error_notification + req = SaoMatchingErrorNotificationRequest(header, request) + self.logger.warn(f"{'game' if req.cabinet_type == 0 else 'terminal'} {req.serial_no} @ {req.store_name} ({src_ip} | Place ID {req.place_id}) " \ + + f"Matching error: {req.matching_error_data_list[0]}") + return SaoNoopResponse(GameconnectCmd.MATCHING_ERROR_NOTIFICATION_RESPONSE).make() + + async def handle_c12e(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + #common/ac_cabinet_boot_notification + req = SaoCommonAcCabinetBootNotificationRequest(header, request) + + if req.current_version_app_id < self.game_cfg.server.game_version: + self.logger.info(f"!!OUTDATED!! {'Game' if req.cabinet_type == 0 else 'Terminal'} {req.serial_no} Booted v{req.current_version_app_id} (Master data v{req.current_master_data_version}): {req.store_name} ({src_ip} | Place/Shop ID {req.place_id}/{req.store_id})") + + if req.current_version_app_id > self.game_cfg.server.game_version: + self.logger.info(f"!!TOO NEW!! {'Game' if req.cabinet_type == 0 else 'Terminal'} {req.serial_no} Booted v{req.current_version_app_id} (Master data v{req.current_master_data_version}): {req.store_name} ({src_ip} | Place/Shop ID {req.place_id}/{req.store_id})") + + self.logger.info(f"{'Game' if req.cabinet_type == 0 else 'Terminal'} {req.serial_no} Booted v{req.current_version_app_id} (Master data v{req.current_master_data_version}): {req.store_name} ({src_ip} | Place/Shop ID {req.place_id}/{req.store_id})") + resp = SaoNoopResponse(GameconnectCmd.AC_CABINET_BOOT_NOTIFICATION_RESPONSE) return resp.make() - async def handle_c000(self, header: SaoRequestHeader, request: bytes) -> bytes: - #ticket/ticket - resp = SaoTicketResponse(header.cmd +1) + async def handle_c200(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # tutorial/first_tutorial_end + req = SaoGenericUserTicketRequest(header, request) + self.logger.info(f"User {req.user_id} (ticket {req.ticket_id}) finished first tutorial") + return SaoNoopResponse(GameconnectCmd.FIRST_TUTORIAL_END_RESPONSE).make() + + async def handle_c202(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # tutorial/various_tutorial_end + req = SaoVariousTutorialEndRequest(header, request) + await self.data.profile.add_tutorial_byte(int(req.user_id), req.tutorial_type) + return SaoNoopResponse(GameconnectCmd.VARIOUS_TUTORIAL_END_RESPONSE).make() + + async def handle_c204(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # tutorial/get_various_tutorial_data_list + req = SaoGenericUserRequest(header, request) + tuts = await self.data.profile.get_tutorial_bytes(int(req.user_id)) + resp = SaoGetVariousTutorialDataListResponse() + if tuts: + for t in tuts: + resp.end_tutorial_type_list.append(t['tutorial_byte']) + return resp.make() - async def handle_c500(self, header: SaoRequestHeader, request: bytes) -> bytes: - #user_info/get_user_basic_data + async def handle_c300(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # card/discharge_profile_card + req = SaoDischargeProfileCardRequest(header, request) + # Real cards seem to start with 10-17 as the first 2 digits, so we'll anchor ours with 2 to ensure no overlap + sn = f"2{str(randint(1, 999999999999999999)).zfill(18)}" + while await self.data.profile.get_hero_card(sn): + sn = f"2{str(randint(1, 999999999999999999)).zfill(18)}" + resp = SaoDischargeProfileCardResponse(sn) + + db_hero = await self.data.item.get_hero_log(req.user_id, req.hero_log_user_hero_log_id) + if not db_hero: + hero_statc = await self.data.static.get_hero_by_id(db_hero['hero_log_id']) + if not hero_statc: + self.logger.error(f"Failed to find hero log {db_hero['hero_log_id']}! Please run the reader") + resp.header.error_type = ProtocolErrorNum.RESOURCE_CARD_ERR1 + return resp.make() + + now_have_skills = await self.hero_default_skills(hero_statc['SkillTableSubId']) + + db_hero_id = await self.data.item.put_hero_log( + req.user_id, + db_hero['hero_log_id'], + 1, + 0, + None, + None, + now_have_skills[0], + now_have_skills[1], + now_have_skills[2], + now_have_skills[3], + now_have_skills[4] + ) + if not db_hero_id: + self.logger.error(f"Failed to give user {req.user_id} hero {db_hero['hero_log_id']}!") + resp.header.error_type = ProtocolErrorNum.RESOURCE_CARD_ERR6 + return resp.make() + + else: + db_hero_id = db_hero['id'] + + await self.data.profile.put_hero_card(req.user_id, sn, db_hero_id, req.holographic_flag) + + self.logger.info(f"User {req.user_id} printed {'holo ' if req.holographic_flag == 1 else ''}profile card {req.hero_log_user_hero_log_id} {req.execute_print_type}, code {sn}") + return resp.make() + + async def handle_c302(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # card/discharge_resource_card + req = SaoDischargeResourceCardRequest(header, request) + + for x in req.common_reward_user_data: + sn = f"2{str(randint(1, 999999999999999999)).zfill(18)}" + self.logger.info(f"User {req.user_id} printed {'holo ' if req.holographic_flag == 1 else ''}resource card {x.user_common_reward_id} {req.execute_print_type}, code {sn}") + await self.data.profile.put_resource_card(req.user_id, sn, x.common_reward_type, x.user_common_reward_id, req.holographic_flag) + + return SaoDischargeProfileCardResponse(sn).make() + + async def handle_c304(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # card/discharge_resource_card_complete + req = SaoDischargeResourceCardCompleteRequest(header, request) + self.logger.info(f"User {req.user_id} finished printing resource card {req.resource_card_code}") + return SaoNoopResponse(GameconnectCmd.DISCHARGE_RESOURCE_CARD_COMPLETE_RESPONSE).make() + + async def handle_c306(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + #card/scan_qr_quest_profile_card + req = SaoScanQrQuestProfileCardRequest(header, request) + resp = SaoScanQrQuestProfileCardResponse() + + card = await self.data.profile.get_hero_card(req.profile_card_code) + if not card: + self.logger.warn(f"User {req.user_id} scanned unregistered QR code {req.profile_card_code}") + return resp.make() + + hero = await self.data.item.get_hero_log_by_id(card['user_hero_id']) + if not hero: # Shouldn't happen + self.logger.warn(f"User {req.user_id} scanned QR code {req.profile_card_code} but does not have hero entry {card['user_hero_id']}") + return resp.make() + + hero_static_data = await self.data.static.get_hero_by_id(hero['hero_log_id']) + if not hero_static_data: # Shouldn't happen + self.logger.warn(f"No entry for hero {hero['hero_log_id']}, please run read.py") + return resp.make() + + profile = await self.data.profile.get_profile(card['user']) + if not profile: # Shouldn't happen + self.logger.warn(f"No profile for user {card['user']}, something broke") + return resp.make() + + self.logger.info(f"User {req.user_id} scanned QR code {req.profile_card_code}") + card_resp = ReadProfileCard.from_args(req.profile_card_code, profile['nick_name']) + card_resp.rank_num = profile['rank_num'] + card_resp.setting_title_id = profile['setting_title_id'] + card_resp.skill_id = hero['skill_slot1_skill_id'] + card_resp.hero_log_hero_log_id = hero['hero_log_id'] + card_resp.hero_log_log_level = hero['log_level'] + #TODO: Awakening + #card_resp.hero_log_awakening_stage = hero['log_level'] + + resp.profile_card_data.append(card_resp) + return resp.make() + + async def handle_c308(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # card/scan_qr_shop_resource_card + req = SaoScanQrShopResourceCardRequest(header, request) + self.logger.info(f"User {req.user_id} scanned shop resource card {req.resource_card_code}") + resp = SaoNoopResponse(GameconnectCmd.SCAN_QR_SHOP_RESOURCE_CARD_RESPONSE) + # On official, resource cards have limited uses, but we don't track that currently (tho we should) + + card = await self.data.profile.get_resource_card(req.resource_card_code) # TODO: use count + if not card: + self.logger.warn(f"No resource card with serial {req.resource_card_code} exists!") + resp.header.err_status = 4832 # Theres a few error codes but none seem to do anything? + # Also not sure if it should be this or result + + return resp.make() + + async def handle_c30a(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # card/scan_qr_quest_resource_card + req = SaoScanQrQuestResourceCardRequest(header, request) + self.logger.info(f"User {req.user_id} scanned quest resource card {req.resource_card_code}") + + card = await self.data.profile.get_resource_card(req.resource_card_code) + if not card: + resp = SaoScanQrQuestResourceCardResponse(card['common_reward_type'], card['common_reward_id'], card['holographic_flag']) + + else: + self.logger.warn(f"No resource card with serial {req.resource_card_code} exists!") + resp = SaoScanQrQuestResourceCardResponse() + resp.header.err_status = 4832 # Theres a few error codes but none seem to do anything? + # Also not sure if it should be this or result + + return resp.make() + + async def handle_c400(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + #home/check_yui_medal_get_condition + req = SaoCheckYuiMedalGetConditionRequest(header, request) + profile = await self.data.profile.get_profile(req.user_id) + if profile['last_yui_medal_date']: + last_check_ts = int(profile['last_yui_medal_date'].timestamp()) + day_ts = int(datetime.now().replace(hour=0, minute=0, second=0, microsecond=0).timestamp()) + diff_ts = day_ts - last_check_ts + if diff_ts > 0: + num_days = diff_ts / 86400 + else: + num_days = 0 + else: + num_days = 1 + + if num_days > 1: + await self.data.profile.add_yui_medals(req.user_id) + + await self.data.profile.update_yui_medal_date(req.user_id) + return SaoCheckYuiMedalGetConditionResponse(num_days, 1 if num_days > 1 else 0).make() + + async def handle_c402(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + #home/get_yui_medal_bonus_user_data + req = SaoGetYuiMedalBonusUserDataRequest(header, request) + resp = SaoGetYuiMedalBonusUserDataResponse() # TODO: Track yui login bonus + return resp.make() + + async def handle_c404(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # home/check_comeback_event + req = SaoGenericUserTicketRequest(header, request) + resp = SaoCheckComebackEventResponse() + #resp.get_comeback_event_id_list += [1,2,3,4] # TODO: track comeback date + return resp.make() + + async def handle_c406(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # home/change_my_store + req = SaoChangeMyStoreRequest(header, request) + self.logger.info(f"User {req.user_id} changed My Store to {req.store_id}") + shop_id = int(req.store_id[3:], 16) + await self.data.profile.set_my_shop(req.user_id, shop_id) + return SaoNoopResponse(GameconnectCmd.CHANGE_MY_STORE_RESPONSE).make() + + async def handle_c408(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # home/check_title_get_decision + req = SaoCheckTitleGetDecisionRequest(header, request) + resp = SaoCheckTitleGetDecisionResponse() # TODO: titles + return resp.make() + + async def handle_c40a(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # home/check_profile_card_used_reward + req = SaoCheckProfileCardUsedRewardRequest(header, request) + resp = SaoCheckProfileCardUsedRewardResponse() # TODO: check_profile_card_used_reward + return resp.make() + + async def handle_c40c(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # home/check_ac_login_bonus + req = SaoGenericUserTicketRequest(header, request) + resp = SaoCheckAcLoginBonusResponse() + #resp.get_ac_login_bonus_id_list.append(1) # TODO: track login bonus date + #resp.get_ac_login_bonus_id_list.append(2) + return resp.make() + + async def handle_c500(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # user_info/get_user_basic_data req = SaoGetUserBasicDataRequest(header, request) profile_data = await self.data.profile.get_profile(req.user_id) + player_rank_data = self.load_data_csv("PlayerRank") - resp = SaoGetUserBasicDataResponse(header.cmd +1, profile_data) - return resp.make() + resp = SaoGetUserBasicDataResponse(profile_data) + for e in player_rank_data: + if resp.user_basic_data[0].rank_num == int(e['PlayerRankId']): + resp.user_basic_data[0].rank_exp = resp.user_basic_data[0].rank_exp - int(e["TotalExp"]) + break - async def handle_c600(self, header: SaoRequestHeader, request: bytes) -> bytes: - #have_object/get_hero_log_user_data_list - req = SaoGetHeroLogUserDataListRequest(header, request) + if profile_data['my_shop']: + ac = await self.data.arcade.get_arcade(profile_data['my_shop']) + if ac: + resp.user_basic_data[0].my_store_name = ac['name'] + + return resp.make() + + async def handle_c502(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # user_info/get_vp_gasha_ticket_data_list + req = SaoGetVpGashaTicketDataListRequest(header, request) + # TODO: gasha tickets + resp = SaoGetVpGashaTicketDataListResponse() + return resp.make() + + async def handle_c504(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # user_info/get_present_box_num + req = SaoGenericUserRequest(header, request) + # TODO: presents + return SaoGetPresentBoxNumResponse().make() + + async def handle_c600(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # have_object/get_hero_log_user_data_list + req = SaoGenericUserRequest(header, request) + hero_level_data = self.load_data_csv("HeroLogLevel") hero_data = await self.data.item.get_hero_logs(req.user_id) - resp = SaoGetHeroLogUserDataListResponse(header.cmd +1, hero_data) + resp = SaoGetHeroLogUserDataListResponse() + for hero in hero_data: + append = HeroLogUserData.from_args(hero) + hero_static = await self.data.static.get_hero_by_id(hero['hero_log_id']) + if not hero_static: + self.logger.warn(f"No hero for id {hero['hero_log_id']}, please run reader") + resp.hero_log_user_data_list.append(append) + continue + + append.property1_property_id = hero_static['Property1PropertyId'] if hero_static['Property1PropertyId'] else 0 + append.property1_value1 = hero_static['Property1Value1'] if hero_static['Property1Value1'] else 0 + append.property1_value2 = hero_static['Property1Value2'] if hero_static['Property1Value2'] else 0 + append.property2_property_id = hero_static['Property2PropertyId'] if hero_static['Property2PropertyId'] else 0 + append.property2_value1 = hero_static['Property2Value1'] if hero_static['Property2Value1'] else 0 + append.property2_value2 = hero_static['Property2Value2'] if hero_static['Property2Value2'] else 0 + append.property3_property_id = hero_static['Property3PropertyId'] if hero_static['Property3PropertyId'] else 0 + append.property3_value1 = hero_static['Property3Value1'] if hero_static['Property3Value1'] else 0 + append.property3_value2 = hero_static['Property3Value2'] if hero_static['Property3Value2'] else 0 + append.property4_property_id = hero_static['Property4PropertyId'] if hero_static['Property4PropertyId'] else 0 + append.property4_value1 = hero_static['Property4Value1'] if hero_static['Property4Value1'] else 0 + append.property4_value2 = hero_static['Property4Value2'] if hero_static['Property4Value2'] else 0 + + for e in hero_level_data: + if hero['log_level'] == int(e['HeroLogLevelId']): + append.log_exp = hero['log_exp'] - int(e["TotalExp"]) + break + resp.hero_log_user_data_list.append(append) + return resp.make() - - async def handle_c602(self, header: SaoRequestHeader, request: bytes) -> bytes: - #have_object/get_equipment_user_data_list - req = SaoGetEquipmentUserDataListRequest(header, request) + + async def handle_c602(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # have_object/get_equipment_user_data_list + req = SaoGenericUserRequest(header, request) + resp = SaoGetEquipmentUserDataListResponse() + equip_level_data = self.load_data_csv("EquipmentLevel") equipment_data = await self.data.item.get_user_equipments(req.user_id) + + if equipment_data: + for equipment in equipment_data: + e = EquipmentUserData.from_args(equipment) + weapon_static = await self.data.static.get_equipment_by_id(equipment['equipment_id']) + if not weapon_static: + self.logger.warn(f"No equipment for id {equipment['equipment_id']}, please run reader") + resp.equipment_user_data_list.append(e) + continue + + if not e.property1_property_id: + e.property1_property_id = weapon_static['Property1PropertyId'] if weapon_static['Property1PropertyId'] else 0 + e.property1_value1 = weapon_static['Property1Value1'] if weapon_static['Property1Value1'] else 0 + e.property1_value2 = weapon_static['Property1Value2'] if weapon_static['Property1Value2'] else 0 + + if not e.property2_property_id: + e.property2_property_id = weapon_static['Property2PropertyId'] if weapon_static['Property2PropertyId'] else 0 + e.property2_value1 = weapon_static['Property2Value1'] if weapon_static['Property2Value1'] else 0 + e.property2_value2 = weapon_static['Property2Value2'] if weapon_static['Property2Value2'] else 0 + + if e.property3_property_id: + e.property3_property_id = weapon_static['Property3PropertyId'] if weapon_static['Property3PropertyId'] else 0 + e.property3_value1 = weapon_static['Property3Value1'] if weapon_static['Property3Value1'] else 0 + e.property3_value2 = weapon_static['Property3Value2'] if weapon_static['Property3Value2'] else 0 + + if e.property4_property_id: + e.property4_property_id = weapon_static['Property4PropertyId'] if weapon_static['Property4PropertyId'] else 0 + e.property4_value1 = weapon_static['Property4Value1'] if weapon_static['Property4Value1'] else 0 + e.property4_value2 = weapon_static['Property4Value2'] if weapon_static['Property4Value2'] else 0 + + for f in equip_level_data: + if equipment['enhancement_value'] == int(f['EquipmentLevelId']): + e.enhancement_exp = equipment['enhancement_exp'] - int(f["TotalExp"]) + break + resp.equipment_user_data_list.append(e) - resp = SaoGetEquipmentUserDataListResponse(header.cmd +1, equipment_data) return resp.make() - - async def handle_c604(self, header: SaoRequestHeader, request: bytes) -> bytes: - #have_object/get_item_user_data_list - req = SaoGetItemUserDataListRequest(header, request) + + async def handle_c604(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # have_object/get_item_user_data_list + req = SaoGenericUserRequest(header, request) item_data = await self.data.item.get_user_items(req.user_id) - resp = SaoGetItemUserDataListResponse(header.cmd +1, item_data) + resp = SaoGetItemUserDataListResponse(item_data) return resp.make() + + async def handle_c606(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # have_object/get_support_log_user_data_list + req = SaoGenericUserRequest(header, request) + resp = SaoGetSupportLogUserDataListResponse() + supports = self.load_data_csv("SupportLog") + # TODO: Save supports - async def handle_c606(self, header: SaoRequestHeader, request: bytes) -> bytes: - #have_object/get_support_log_user_data_list - supportIdsData = await self.data.static.get_support_log_ids(0, True) - - resp = SaoGetSupportLogUserDataListResponse(header.cmd +1, supportIdsData) + for x in range(len(supports)): + tmp = SupportLogUserData.from_args(f"{req.user_id}{x}", supports[x]['SupportLogId']) + resp.support_log_user_data_list.append(tmp) + return resp.make() + + async def handle_c608(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + #have_object/get_episode_append_data_list + req = SaoGenericUserRequest(header, request) + # TODO: Appends + resp = SaoGetEpisodeAppendDataListResponse() return resp.make() - async def handle_c800(self, header: SaoRequestHeader, request: bytes) -> bytes: - #custom/get_title_user_data_list + async def handle_c60a(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # have_object/get_event_item_data_list + req = SaoGenericUserRequest(header, request) + res = SaoGetEventItemDataListResponse() + # TODO: Event items maybe + return res.make() + + async def handle_c60c(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # have_object/get_gasha_medal_user_data_list + req = SaoGenericUserRequest(header, request) + res = SaoGetGashaMedalUserDataListResponse() + # TODO: Gasha Medal data + return res.make() + + async def handle_c700(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # shop/get_shop_resource_sales_data_list + # TODO: Get user shop data + req = SaoGenericUserRequest(header, request) + resp = SaoGetShopResourceSalesDataListResponse() + return resp.make() + + async def handle_c702(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # shop/purchase_shop_resource + req = SaoPurchaseShopResourceRequest(header, request) + self.logger.infof(f"User {req.user_id} (ticket {req.ticket_id}) purchased shop resourse {req.user_shop_resource_id}") + # TODO: Shop purchases + return SaoNoopResponse(GameconnectCmd.PURCHASE_SHOP_RESOURCE_RESPONSE).make() + + async def handle_c704(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # shop/discard_shop_resource + req = SaoPurchaseShopResourceRequest(header, request) + self.logger.infof(f"User {req.user_id} (ticket {req.ticket_id}) discarded shop resourse {req.user_shop_resource_id}") + return SaoNoopResponse(GameconnectCmd.DISCARD_SHOP_RESOURCE_RESPONSE).make() + + async def handle_c800(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # custom/get_title_user_data_list + req = SaoGenericUserRequest(header, request) titleIdsData = await self.data.static.get_title_ids(0, True) + # TODO: Save titles - resp = SaoGetTitleUserDataListResponse(header.cmd +1, titleIdsData) + resp = SaoGetTitleUserDataListResponse(req.user_id, titleIdsData) return resp.make() + + async def handle_c802(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # custom/change_title + req = SaoChangeTitleRequest(header, request) + self.logger.info(f"User {req.user_id} (ticket {req.ticket_id}) changed their title to {req.user_title_id}") + await self.data.profile.set_title(req.user_id, req.user_title_id) - async def handle_c608(self, header: SaoRequestHeader, request: bytes) -> bytes: - #have_object/get_episode_append_data_list - req = SaoGetEpisodeAppendDataListRequest(header, request) + return SaoNoopResponse(GameconnectCmd.CHANGE_TITLE_RESPONSE).make() - profile_data = await self.data.profile.get_profile(req.user_id) + async def handle_c804(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # custom/get_party_data_list + req = SaoGenericUserRequest(header, request) + resp = SaoGetPartyDataListResponse() + + hero_parties = await self.data.item.get_hero_party(req.user_id) + for party in hero_parties: + hero1_data = await self.data.item.get_user_hero_by_id(party['user_hero_log_id_1']) + hero2_data = await self.data.item.get_user_hero_by_id(party['user_hero_log_id_2']) + hero3_data = await self.data.item.get_user_hero_by_id(party['user_hero_log_id_3']) + + resp.party_data_list.append(PartyData.from_args(party['id'], party['user_party_team_id'], hero1_data._asdict(), hero2_data._asdict(), hero3_data._asdict())) - resp = SaoGetEpisodeAppendDataListResponse(header.cmd +1, profile_data) return resp.make() - async def handle_c804(self, header: SaoRequestHeader, request: bytes) -> bytes: - #custom/get_party_data_list - req = SaoGetPartyDataListRequest(header, request) - - hero_party = await self.data.item.get_hero_party(req.user_id, 0) - hero1_data = await self.data.item.get_hero_log(req.user_id, hero_party[3]) - hero2_data = await self.data.item.get_hero_log(req.user_id, hero_party[4]) - hero3_data = await self.data.item.get_hero_log(req.user_id, hero_party[5]) - - resp = SaoGetPartyDataListResponse(header.cmd +1, hero1_data, hero2_data, hero3_data) + async def handle_c808(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # custom/get_support_log_party_data_list + req = SaoGenericUserRequest(header, request) + resp = SaoGetSupportLogPartyDataListResponse() + # TODO: Support logs return resp.make() - async def handle_c902(self, header: SaoRequestHeader, request: bytes) -> bytes: # for whatever reason, having all entries empty or filled changes nothing - #quest/get_quest_scene_prev_scan_profile_card - resp = SaoGetQuestScenePrevScanProfileCardResponse(header.cmd +1) - return resp.make() + async def handle_c812(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # custom/disposal_resource + req = SaoDisposalResourceRequest(header, request) + get_col = 0 + for disposal in req.disposal_common_reward_user_data_list: + if disposal.common_reward_type == RewardType.HeroLog: + removed_hero = await self.data.item.remove_hero_log(disposal.user_common_reward_id) + if removed_hero: + static_hero = await self.data.static.get_hero_by_id(removed_hero) + get_col += static_hero['SalePrice'] + + elif disposal.common_reward_type == RewardType.Equipment: + removed_equip = await self.data.item.remove_equipment(disposal.user_common_reward_id) + if removed_equip: + static_equip = await self.data.static.get_equipment_by_id(removed_equip) + get_col += static_equip['SalePrice'] - async def handle_c124(self, header: SaoRequestHeader, request: bytes) -> bytes: - #common/get_resource_path_info - resp = SaoGetResourcePathInfoResponse(header.cmd +1) - return resp.make() + elif disposal.common_reward_type == RewardType.Item: + removed_equip = await self.data.item.remove_item(disposal.user_common_reward_id) + if removed_equip: + static_equip = await self.data.static.get_equipment_by_id(removed_equip) + get_col += static_equip['SalePrice'] - async def handle_c900(self, header: SaoRequestHeader, request: bytes) -> bytes: - #quest/get_quest_scene_user_data_list // QuestScene.csv - req = SaoGetQuestSceneUserDataListRequest(header, request) + elif disposal.common_reward_type == RewardType.SupportLog: + continue - quest_data = await self.data.item.get_quest_logs(req.user_id) + else: + self.logger.warn(f"Unhandled disposal type {disposal.common_reward_type}") - resp = SaoGetQuestSceneUserDataListResponse(header.cmd +1, quest_data) - return resp.make() + await self.data.profile.add_col(req.user_id, get_col) + return SaoDisposalResourceResponse(get_col).make() - async def handle_c400(self, header: SaoRequestHeader, request: bytes) -> bytes: - #home/check_yui_medal_get_condition - resp = SaoCheckYuiMedalGetConditionResponse(header.cmd +1) - return resp.make() - - async def handle_c402(self, header: SaoRequestHeader, request: bytes) -> bytes: - #home/get_yui_medal_bonus_user_data - resp = SaoGetYuiMedalBonusUserDataResponse(header.cmd +1) - return resp.make() - - async def handle_c40a(self, header: SaoRequestHeader, request: bytes) -> bytes: - #home/check_profile_card_used_reward - resp = SaoCheckProfileCardUsedRewardResponse(header.cmd +1) - return resp.make() - - async def handle_c814(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_c814(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: #custom/synthesize_enhancement_hero_log req = SaoSynthesizeEnhancementHeroLogRequest(header, request) - - synthesize_hero_log_data = await self.data.item.get_hero_log(req.user_id, req.origin_user_hero_log_id) + resp = SaoSynthesizeEnhancementHeroLogResponse() + hero_level_data = self.load_data_csv("HeroLogLevel") + equip_level_data = self.load_data_csv("EquipmentLevel") + hero_exp = 0 + col_cost = 0 for x in req.material_common_reward_user_data_list: - hero_exp = 0 - itemList = await self.data.static.get_item_id(x.user_common_reward_id) - heroList = await self.data.static.get_hero_id(x.user_common_reward_id) - equipmentList = await self.data.static.get_equipment_id(x.user_common_reward_id) + if x.common_reward_type == RewardType.Item: + user_item = await self.data.item.get_user_item_by_id(x.user_common_reward_id) + static_item = await self.data.static.get_item_id(user_item['item_id']) + + if int(static_item['ItemTypeId']) == 7: + hero_exp += int(static_item['Value']) + self.logger.info(f"Remove item {x.user_common_reward_id} and add {int(static_item['Value'])} XP (running {hero_exp})") + await self.data.item.remove_item(x.user_common_reward_id) - if itemList: - hero_exp = 2000 + int(synthesize_hero_log_data["log_exp"]) - await self.data.item.remove_item(req.user_id, x.user_common_reward_id) - - if equipmentList: - equipment_data = await self.data.item.get_user_equipment(req.user_id, x.user_common_reward_id) + elif x.common_reward_type == RewardType.Equipment: + equipment_data = await self.data.item.get_user_equipment_by_id(x.user_common_reward_id) if equipment_data is None: self.logger.error(f"Failed to find equipment {x.user_common_reward_id} for user {req.user_id}!") continue - hero_exp = int(equipment_data["enhancement_exp"]) + int(synthesize_hero_log_data["log_exp"]) - await self.data.item.remove_equipment(req.user_id, x.user_common_reward_id) + req_exp = 0 + for e in range(len(equip_level_data)): + if equipment_data['enhancement_value'] == int(equip_level_data[e]['EquipmentLevelId']): + req_exp = equip_level_data[e + 1]['RequireExp'] + break + + static_equip_data = await self.data.static.get_equipment_by_id(equipment_data['equipment_id']) + + hero_exp += int(static_equip_data['CompositionExp']) + req_exp + self.logger.info(f"Remove equipment {x.user_common_reward_id} and add {int(static_equip_data['CompositionExp']) + req_exp} XP (running {hero_exp})") + await self.data.item.remove_equipment(x.user_common_reward_id) - if heroList: - hero_data = await self.data.item.get_hero_log(req.user_id, x.user_common_reward_id) + elif x.common_reward_type == RewardType.HeroLog: + hero_data = await self.data.item.get_hero_log_by_id(x.user_common_reward_id) if hero_data is None: self.logger.error(f"Failed to find hero {x.user_common_reward_id} for user {req.user_id}!") continue + + req_exp = 0 + for e in range(len(hero_level_data)): + if hero_data['log_level'] == int(hero_level_data[e]['HeroLogLevelId']): + req_exp = hero_level_data[e + 1]['RequireExp'] + break - hero_exp = int(hero_data["log_exp"]) + int(synthesize_hero_log_data["log_exp"]) - await self.data.item.remove_hero_log(req.user_id, x.user_common_reward_id) + static_hero_data = await self.data.static.get_hero_by_id(hero_data['hero_log_id']) + + hero_exp += int(static_hero_data['CompositionExp']) + req_exp + self.logger.info(f"Remove hero {x.user_common_reward_id} and add {int(static_hero_data['CompositionExp']) + req_exp} XP (running {hero_exp})") + await self.data.item.remove_hero_log(x.user_common_reward_id) - if hero_exp == 0: - self.logger.warn(f"Hero {x.user_common_reward_id} (type {x.common_reward_type}) not found!") + else: + self.logger.warn(f"Unhandled ype {x.common_reward_type}! (running {hero_exp})") + + hero_exp = int(hero_exp * 1.5) + await self.data.item.add_hero_xp(req.origin_user_hero_log_id, hero_exp) + log_exp = await self.data.item.get_hero_xp(req.origin_user_hero_log_id) + pre_synth_xp = log_exp - hero_exp + pre_synth_level = 1 + + for e in range(len(hero_level_data)): + if log_exp>=int(hero_level_data[e]["TotalExp"]) and log_exp=int(hero_level_data[e]["TotalExp"]) and pre_synth_xp= 100: + col_cost = col_cost * 10 + + col_cost = col_cost * 1000 + col_cost = max(100, int(col_cost / 1000)) + + self.logger.info(f"Synthesize {hero_exp} exp for hero {req.origin_user_hero_log_id}, costing {col_cost} col") + + await self.data.profile.add_col(req.user_id, -col_cost) + if synthesize_hero_log_data is not None: + resp.after_hero_log_user_data.append(HeroLogUserData.from_args(synthesize_hero_log_data)) + resp.after_hero_log_user_data[0].log_exp = remain_exp return resp.make() - async def handle_c816(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_c816(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: #custom/synthesize_enhancement_equipment req_data = SaoSynthesizeEnhancementEquipmentRequest(header, request) - synthesize_equipment_data = await self.data.item.get_user_equipment(req_data.user_id, req_data.origin_user_equipment_id) + resp = SaoSynthesizeEnhancementEquipmentResponse() + hero_level_data = self.load_data_csv("HeroLogLevel") + equip_level_data = self.load_data_csv("EquipmentLevel") + equipment_exp = 0 + col_cost = 0 for x in req_data.material_common_reward_user_data_list: - equipment_exp = 0 - itemList = await self.data.static.get_item_id(x.user_common_reward_id) - heroList = await self.data.static.get_hero_id(x.user_common_reward_id) - equipmentList = await self.data.static.get_equipment_id(x.user_common_reward_id) + if x.common_reward_type == RewardType.Item: + user_item = await self.data.item.get_user_item_by_id(x.user_common_reward_id) + static_item = await self.data.static.get_item_id(user_item['item_id']) + + if int(static_item['ItemTypeId']) == 7: + equipment_exp += int(static_item['Value']) + self.logger.info(f"Remove item {x.user_common_reward_id} and add {int(static_item['Value'])} XP (running {equipment_exp})") + await self.data.item.remove_item(x.user_common_reward_id) - if itemList: - equipment_exp = 2000 + int(synthesize_equipment_data["enhancement_exp"]) - await self.data.item.remove_item(req_data.user_id, x.user_common_reward_id) - - if equipmentList: - equipment_data = await self.data.item.get_user_equipment(req_data.user_id, x.user_common_reward_id) + elif x.common_reward_type == RewardType.Equipment: + equipment_data = await self.data.item.get_user_equipment_by_id(x.user_common_reward_id) if equipment_data is None: self.logger.error(f"Failed to find equipment {x.user_common_reward_id} for user {req_data.user_id}!") continue + + req_exp = 0 + for e in range(len(equip_level_data)): + if equipment_data['enhancement_value'] == int(equip_level_data[e]['EquipmentLevelId']): + req_exp = equip_level_data[e + 1]['RequireExp'] + break + + static_equip_data = await self.data.static.get_equipment_by_id(equipment_data['equipment_id']) + + equipment_exp += int(static_equip_data['CompositionExp']) + req_exp + self.logger.info(f"Remove equipment {x.user_common_reward_id} and add {int(static_equip_data['CompositionExp']) + req_exp} XP (running {equipment_exp})") + await self.data.item.remove_equipment(x.user_common_reward_id) - equipment_exp = int(equipment_data["enhancement_exp"]) + int(synthesize_equipment_data["enhancement_exp"]) - await self.data.item.remove_equipment(req_data.user_id, x.user_common_reward_id) - - if heroList: - hero_data = await self.data.item.get_hero_log(req_data.user_id, x.user_common_reward_id) + elif x.common_reward_type == RewardType.HeroLog: + hero_data = await self.data.item.get_hero_log_by_id(x.user_common_reward_id) if hero_data is None: self.logger.error(f"Failed to find hero {x.user_common_reward_id} for user {req_data.user_id}!") continue - equipment_exp = int(hero_data["log_exp"]) + int(synthesize_equipment_data["enhancement_exp"]) - await self.data.item.remove_hero_log(req_data.user_id, x.user_common_reward_id) - - if equipment_exp == 0: - self.logger.warn(f"Common reward {x.user_common_reward_id} (type {x.common_reward_type}) not found!") - continue + req_exp = 0 + for e in range(len(hero_level_data)): + if hero_data['log_level'] == int(hero_level_data[e]['HeroLogLevelId']): + req_exp = hero_level_data[e + 1]['RequireExp'] + break + + static_hero_data = await self.data.static.get_hero_by_id(hero_data['hero_log_id']) + + equipment_exp += int(static_hero_data['CompositionExp']) + req_exp + self.logger.info(f"Remove hero {x.user_common_reward_id} and add {int(static_hero_data['CompositionExp']) + req_exp} XP (running {equipment_exp})") + await self.data.item.remove_hero_log(x.user_common_reward_id) - await self.data.item.put_equipment_data(req_data.user_id, int(req_data.origin_user_equipment_id), synthesize_equipment_data["enhancement_value"], equipment_exp, 0, 0, 0) - - profile = await self.data.profile.get_profile(req_data.user_id) - new_col = int(profile["own_col"]) - 100 - - # Update profile - - await self.data.profile.put_profile( - req_data.user_id, - profile["user_type"], - profile["nick_name"], - profile["rank_num"], - profile["rank_exp"], - new_col, - profile["own_vp"], - profile["own_yui_medal"], - profile["setting_title_id"] - ) + else: + self.logger.warn(f"Unhandled ype {x.common_reward_type}! (running {equipment_exp})") + + equipment_exp = int(equipment_exp * 1.5) + await self.data.item.add_equipment_enhancement_exp(req_data.origin_user_equipment_id, equipment_exp) + synthesize_equipment_data = await self.data.item.get_user_equipment(req_data.user_id, req_data.origin_user_equipment_id) + equip_exp_new = synthesize_equipment_data['enhancement_exp'] + pre_synth_level = synthesize_equipment_data['enhancement_value'] + new_synth_level = 1 + + for e in range(len(equip_level_data)): + if equip_exp_new>=int(equip_level_data[e]["TotalExp"]) and equip_exp_new= 100: + col_cost = col_cost * 10 + + col_cost = col_cost * 1000 + col_cost = max(100, int(col_cost / 1000)) + + self.logger.info(f"Synthesize {equipment_exp} exp for equipment {req_data.origin_user_equipment_id}, costing {col_cost} col") + + await self.data.profile.add_col(req_data.user_id, -col_cost) + if synthesize_equipment_data is not None: + resp.after_equipment_user_data.append(EquipmentUserData.from_args(synthesize_equipment_data)) + resp.after_equipment_user_data[0].enhancement_exp = remain_exp + resp.after_equipment_user_data[0].enhancement_value = new_synth_level return resp.make() - async def handle_c806(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_c806(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: #custom/change_party req_data = SaoChangePartyRequest(header, request) - party_hero_list = [] - for party_team in req_data.party_data_list[0].party_team_data_list: - hero_data = await self.data.item.get_hero_log(req_data.user_id, party_team.user_hero_log_id) - hero_level = 1 - hero_exp = 0 + for party_team in req_data.party_data_list: + for hero in party_team.party_team_data_list: + await self.data.item.set_user_hero_weapons( + int(hero.user_hero_log_id), + int(hero.main_weapon_user_equipment_id) if hero.main_weapon_user_equipment_id and int(hero.main_weapon_user_equipment_id) > 0 else None, + int(hero.sub_equipment_user_equipment_id) if hero.sub_equipment_user_equipment_id and int(hero.sub_equipment_user_equipment_id) > 0 else None + ) + await self.data.item.set_user_hero_skills( + int(hero.user_hero_log_id), + hero.skill_slot1_skill_id if hero.skill_slot1_skill_id > 0 else None, + hero.skill_slot2_skill_id if hero.skill_slot2_skill_id > 0 else None, + hero.skill_slot3_skill_id if hero.skill_slot3_skill_id > 0 else None, + hero.skill_slot4_skill_id if hero.skill_slot4_skill_id > 0 else None, + hero.skill_slot5_skill_id if hero.skill_slot5_skill_id > 0 else None + ) - if hero_data: - hero_level = hero_data["log_level"] - hero_exp = hero_data["log_exp"] - await self.data.item.put_hero_log( + await self.data.item.put_hero_party( req_data.user_id, - party_team.user_hero_log_id, - hero_level, - hero_exp, - party_team.main_weapon_user_equipment_id, - party_team.sub_equipment_user_equipment_id, - party_team.skill_slot1_skill_id, - party_team.skill_slot2_skill_id, - party_team.skill_slot3_skill_id, - party_team.skill_slot4_skill_id, - party_team.skill_slot5_skill_id + party_team.team_no, + party_team.party_team_data_list[0].user_hero_log_id, + party_team.party_team_data_list[1].user_hero_log_id, + party_team.party_team_data_list[2].user_hero_log_id, ) - party_hero_list.append(party_team.user_hero_log_id) - - await self.data.item.put_hero_party(req_data.user_id, req_data.party_data_list[0].party_team_data_list[0].user_party_team_id, party_hero_list[0], party_hero_list[1], party_hero_list[2]) - - resp = SaoNoopResponse(header.cmd +1) + resp = SaoNoopResponse(GameconnectCmd.CHANGE_PARTY_RESPONSE) return resp.make() - async def handle_c904(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_c900(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + #quest/get_quest_scene_user_data_list + req = SaoGenericUserRequest(header, request) + + quest_data = await self.data.item.get_quest_logs(req.user_id) + + resp = SaoGetQuestSceneUserDataListResponse() + for quest in quest_data: + ex_bonus_data = await self.data.item.get_player_ex_bonus_by_quest(req.user_id, quest["quest_scene_id"]) + tmp = QuestSceneUserData.from_args(quest) + + for ex_bonus in ex_bonus_data: + tmp.quest_scene_ex_bonus_user_data_list.append(QuestSceneExBonusUserData.from_args(ex_bonus['ex_bonus_table_id'], ex_bonus['quest_clear_flag'])) + + resp.quest_scene_user_data_list.append(tmp) + return resp.make() + + async def handle_c902(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: # for whatever reason, having all entries empty or filled changes nothing + #quest/get_quest_scene_prev_scan_profile_card + resp = SaoGetQuestScenePrevScanProfileCardResponse() + resp.profile_card_data.append(ReadProfileCardData.from_args({}, {})) + return resp.make() + + async def handle_c904(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: #quest/episode_play_start req_data = SaoEpisodePlayStartRequest(header, request) user_id = req_data.user_id profile_data = await self.data.profile.get_profile(user_id) - await self.data.item.create_session( + sesh_id = await self.data.item.create_session( user_id, int(req_data.play_start_request_data[0].user_party_id), req_data.episode_id, @@ -450,178 +1175,228 @@ class SaoBase: req_data.play_start_request_data[0].quest_drop_boost_apply_flag ) - resp = SaoEpisodePlayStartResponse(header.cmd +1, profile_data) + resp = SaoEpisodePlayStartResponse() + resp.play_start_response_data.append(QuestScenePlayStartResponseData.from_args(sesh_id, profile_data['nick_name'])) + resp.multi_play_start_response_data.append(QuestSceneMultiPlayStartResponseData.from_args()) return resp.make() - async def handle_c908(self, header: SaoRequestHeader, request: bytes) -> bytes: # Level calculation missing for the profile and heroes + async def handle_c908(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: # Level calculation missing for the profile and heroes #quest/episode_play_end - req_data = SaoEpisodePlayEndRequest(header, request) + resp = SaoEpisodePlayEndResponse() - # Add stage progression to database user_id = req_data.user_id episode_id = req_data.episode_id - quest_clear_flag = bool(req_data.play_end_request_data_list[0].score_data_list[0].boss_destroying_num) - clear_time = req_data.play_end_request_data_list[0].score_data_list[0].clear_time - combo_num = req_data.play_end_request_data_list[0].score_data_list[0].combo_num - total_damage = req_data.play_end_request_data_list[0].score_data_list[0].total_damage - concurrent_destroying_num = req_data.play_end_request_data_list[0].score_data_list[0].concurrent_destroying_num + play_end = req_data.play_end_request_data[0] + base_get_data = play_end.base_get_data[0] + score_data = play_end.score_data[0] + exp = 0 + cleared_mission_ct = 0 + highest_mission_diff_cleared = 0 + num_monsters_defeated = 0 + monsters_defeated_data = {} + json_data = {"data": []} + + ep_data = await self.data.static.get_episode_by_id(req_data.episode_id) + quest_scene = await self.data.static.get_quest_by_id(int(ep_data['QuestSceneId'])) + reward_table = await self.data.static.get_rewards_by_subtable(int(quest_scene['RewardTableSubId'])) + ex_bonus_table = await self.data.static.get_ex_bonuses_by_subtable(int(ep_data['ExBonusTableSubId'])) - profile = await self.data.profile.get_profile(user_id) - vp = int(profile["own_vp"]) - exp = int(profile["rank_exp"]) + 100 #always 100 extra exp for some reason - col = int(profile["own_col"]) + int(req_data.play_end_request_data_list[0].base_get_data_list[0].get_col) + await self.data.profile.add_col(user_id, base_get_data.get_col) + quest_clear_flag = score_data.clear_time > 0 + clear_time = score_data.clear_time + combo_num = score_data.combo_num + total_damage = score_data.total_damage + concurrent_destroying_num = score_data.concurrent_destroying_num + if quest_clear_flag is True: - # Save stage progression - to be revised to avoid saving worse score - - # Reference Episode.csv but Chapter 2,3,4 and 5 reports id -1, match using /10 + last digits - if episode_id > 10000 and episode_id < 11000: - # Starts at 1001 - episode_id = episode_id - 9000 - elif episode_id > 20000: - # Starts at 2001 - stage_id = str(episode_id)[-2:] - episode_id = episode_id / 10 - episode_id = int(episode_id) + int(stage_id) - - # Match episode_id with the questSceneId saved in the DB through sortNo - questId = await self.data.static.get_quests_id(episode_id) - episode_id = questId[2] - - await self.data.item.put_player_quest(user_id, episode_id, quest_clear_flag, clear_time, combo_num, total_damage, concurrent_destroying_num) - - vp = int(profile["own_vp"]) + 10 #always 10 VP per cleared stage - - + await self.data.profile.add_vp(user_id, quest_scene['SingleRewardVp']) + await self.data.profile.add_exp(user_id, quest_scene['SuccessPlayerExp']) + exp = await self.data.profile.get_exp(user_id) + + else: + await self.data.profile.add_exp(user_id, quest_scene['FailedPlayerExp']) + exp = await self.data.profile.get_exp(user_id) + # Calculate level based off experience and the CSV list - with open(r'titles/sao/data/PlayerRank.csv') as csv_file: - csv_reader = csv.reader(csv_file, delimiter=',') - line_count = 0 - data = [] - rowf = False - for row in csv_reader: - if rowf==False: - rowf=True - else: - data.append(row) + player_level_data = self.load_data_csv("PlayerRank") - for i in range(0,len(data)): - if exp>=int(data[i][1]) and exp=int(player_level_data[i]["TotalExp"]) and exp highest_mission_diff_cleared: + highest_mission_diff_cleared = mission.mission_difficulty_id + + for monster_data in play_end.discovery_enemy_data_list: + num_monsters_defeated += monster_data.destroy_num + monsters_defeated_data[monster_data.enemy_kind_id] = monster_data.destroy_num + + for bonus in ex_bonus_table: + table_id = int(bonus['ExBonusTableId']) + ach_thing = 0 + condition = int(bonus['ExBonusConditionId']) + val1 = int(bonus['ConditionValue1']) + val2 = int(bonus['ConditionValue2']) + if condition == ExBonusCondition.CLEAR_UNDER_X_SECS: + if quest_clear_flag and int(score_data.clear_time / 1000) < val1: + await self.add_reward(bonus._asdict(), user_id) + await self.data.item.put_ex_bonus(user_id, int(ep_data['QuestSceneId']), table_id, True) + ach_thing = 2 + elif condition == ExBonusCondition.DEFEAT_X_MONSTER_Y_TIMES: + if monsters_defeated_data.get(val1, 0) >= val2: + await self.add_reward(bonus._asdict(), user_id) + await self.data.item.put_ex_bonus(user_id, int(ep_data['QuestSceneId']), table_id, True) + ach_thing = 2 + elif condition == ExBonusCondition.DEFEAT_X_MONSTERS: + if num_monsters_defeated >= val1: + await self.add_reward(bonus._asdict(), user_id) + await self.data.item.put_ex_bonus(user_id, int(ep_data['QuestSceneId']), table_id, True) + ach_thing = 2 + elif condition == ExBonusCondition.CLEAR_X_MISSIONS: + if cleared_mission_ct >= val1: + await self.add_reward(bonus._asdict(), user_id) + await self.data.item.put_ex_bonus(user_id, int(ep_data['QuestSceneId']), table_id, True) + ach_thing = 2 + elif condition == ExBonusCondition.CLEAR_MISSION_DIFFICULTY_X: + if highest_mission_diff_cleared >= val1: + await self.add_reward(bonus._asdict(), user_id) + await self.data.item.put_ex_bonus(user_id, int(ep_data['QuestSceneId']), table_id, True) + ach_thing = 2 + elif condition == ExBonusCondition.COLLECT_X_LOGS: + if len(play_end.get_unanalyzed_log_tmp_reward_data_list) >= val1: + await self.add_reward(bonus._asdict(), user_id) + await self.data.item.put_ex_bonus(user_id, int(ep_data['QuestSceneId']), table_id, True) + ach_thing = 2 + elif condition == ExBonusCondition.CLEAR_SKILL_LEVEL_X: + if score_data.reaching_skill_level >= val1: + await self.add_reward(bonus._asdict(), user_id) + await self.data.item.put_ex_bonus(user_id, int(ep_data['QuestSceneId']), table_id, True) + ach_thing = 2 + elif condition == ExBonusCondition.NO_LOSSES: + if score_data.total_loss_num == 0: + await self.add_reward(bonus._asdict(), user_id) + await self.data.item.put_ex_bonus(user_id, int(ep_data['QuestSceneId']), table_id, True) + ach_thing = 2 + elif condition == ExBonusCondition.ACCEL_X_TIMES: + if score_data.acceleration_invocation_num >= val1: + await self.add_reward(bonus._asdict(), user_id) + await self.data.item.put_ex_bonus(user_id, int(ep_data['QuestSceneId']), table_id, True) + ach_thing = 2 + elif condition == ExBonusCondition.MAX_COMBO_X: + if score_data.combo_num >= val1: + await self.add_reward(bonus._asdict(), user_id) + await self.data.item.put_ex_bonus(user_id, int(ep_data['QuestSceneId']), table_id, True) + ach_thing = 2 + elif condition == ExBonusCondition.MULTIPLAYER_CLEAR_X: + # TODO + pass + else: + self.logger.warn(f"Unhandled EX Bonus condition {condition}") + + resp.play_end_response_data[0].ex_bonus_data_list.append(QuestScenePlayEndExBonusData.from_args(table_id, ach_thing)) + + self.logger.info(f"User {user_id} {'cleared' if quest_clear_flag else 'ended'} episode {episode_id}") + + for rare_drop in play_end.get_rare_drop_data_list: + rewardList = self.load_data_csv("QuestRareDrop") + for drop in rewardList: + if int(drop['QuestRareDropId']) == rare_drop.quest_rare_drop_id: + await self.add_reward(drop, user_id) + break + + for unanalyzed_log in play_end.get_unanalyzed_log_tmp_reward_data_list: + able_rewards: List[Row] = [] + for reward in reward_table: + if int(reward['UnanalyzedLogGradeId']) == unanalyzed_log.unanalyzed_log_grade_id: + able_rewards.append(reward) + randomized_unanalyzed_id = choice(able_rewards) + + await self.add_reward(randomized_unanalyzed_id._asdict(), user_id) + json_data["data"].append(randomized_unanalyzed_id._asdict()) + + + trace_table = await self.data.static.get_player_trace_by_subid(quest_scene['PlayerTraceTableSubId']) + + for trace in play_end.get_player_trace_data_list: + self.logger.info(f"User {user_id} obtained trace {trace.user_quest_scene_player_trace_id}") + resp.play_end_response_data[0].play_end_player_trace_reward_data_list.append(QuestScenePlayEndPlayerTraceRewardData.from_args(choice(trace_table)._asdict())) + + await self.data.item.create_end_session(user_id, ep_data['QuestSceneId'], play_end.play_result_flag, json_data["data"]) # Update heroes from the used party play_session = await self.data.item.get_session(user_id) - session_party = await self.data.item.get_hero_party(user_id, play_session["user_party_team_id"]) + session_party = await self.data.item.get_hero_party_by_id(play_session["user_party_team_id"]) + if session_party: + hero_level_data = self.load_data_csv("HeroLogLevel") + hero_list = [] + hero_list.append(session_party["user_hero_log_id_1"]) + hero_list.append(session_party["user_hero_log_id_2"]) + hero_list.append(session_party["user_hero_log_id_3"]) - hero_list = [] - hero_list.append(session_party["user_hero_log_id_1"]) - hero_list.append(session_party["user_hero_log_id_2"]) - hero_list.append(session_party["user_hero_log_id_3"]) + for i in range(0,3): + await self.data.item.add_hero_xp(hero_list[i], base_get_data.get_hero_log_exp) + log_exp = await self.data.item.get_hero_xp(hero_list[i]) - for i in range(0,len(hero_list)): - hero_data = await self.data.item.get_hero_log(user_id, hero_list[i]) + # Calculate hero level based off experience and the CSV list + if log_exp: + for e in range(0,len(hero_level_data)): + if log_exp>=int(hero_level_data[e]["TotalExp"]) and log_exp=int(data[e][1]) and log_exp bytes: + async def handle_c90a(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + #quest/episode_play_end_unanalyzed_log_fixed + req = SaoEpisodePlayEndUnanalyzedLogFixedRequest(header, request) + resp = SaoEpisodePlayEndUnanalyzedLogFixedResponse() + + end_session_data = await self.data.item.get_end_session(req.user_id) + for data in end_session_data['reward_data']: + resp.play_end_unanalyzed_log_reward_data_list.append(QuestScenePlayEndUnanalyzedLogRewardData.from_args(data['UnanalyzedLogGradeId'], data)) + + return resp.make() + + async def handle_c914(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: #quest/trial_tower_play_start req_data = SaoTrialTowerPlayStartRequest(header, request) user_id = req_data.user_id - floor_id = req_data.trial_tower_id profile_data = await self.data.profile.get_profile(user_id) - await self.data.item.create_session( + sesh_id = await self.data.item.create_session( user_id, int(req_data.play_start_request_data[0].user_party_id), req_data.trial_tower_id, @@ -629,374 +1404,1222 @@ class SaoBase: req_data.play_start_request_data[0].quest_drop_boost_apply_flag ) - resp = SaoEpisodePlayStartResponse(header.cmd +1, profile_data) + self.logger.info(f"User {req_data.user_id} started trial tower on floor {req_data.trial_tower_id}") + resp = SaoTrialTowerPlayStartResponse(sesh_id, profile_data['nick_name']) return resp.make() - async def handle_c918(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_c918(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: #quest/trial_tower_play_end req_data = SaoTrialTowerPlayEndRequest(header, request) + resp = SaoTrialTowerPlayEndResponse() - # Add tower progression to database user_id = req_data.user_id trial_tower_id = req_data.trial_tower_id - next_tower_id = 0 - quest_clear_flag = bool(req_data.play_end_request_data_list[0].score_data_list[0].boss_destroying_num) - clear_time = req_data.play_end_request_data_list[0].score_data_list[0].clear_time - combo_num = req_data.play_end_request_data_list[0].score_data_list[0].combo_num - total_damage = req_data.play_end_request_data_list[0].score_data_list[0].total_damage - concurrent_destroying_num = req_data.play_end_request_data_list[0].score_data_list[0].concurrent_destroying_num - - if quest_clear_flag is True: - # Save tower progression - to be revised to avoid saving worse score - if trial_tower_id == 9: - next_tower_id = 10001 - elif trial_tower_id == 10: - trial_tower_id = 10001 - next_tower_id = 3011 - elif trial_tower_id == 19: - next_tower_id = 10002 - elif trial_tower_id == 20: - trial_tower_id = 10002 - next_tower_id = 3021 - elif trial_tower_id == 29: - next_tower_id = 10003 - elif trial_tower_id == 30: - trial_tower_id = 10003 - next_tower_id = 3031 - elif trial_tower_id == 39: - next_tower_id = 10004 - elif trial_tower_id == 40: - trial_tower_id = 10004 - next_tower_id = 3041 - elif trial_tower_id == 49: - next_tower_id = 10005 - elif trial_tower_id == 50: - trial_tower_id = 10005 - next_tower_id = 3051 - else: - trial_tower_id = trial_tower_id + 3000 - next_tower_id = trial_tower_id + 1 - - await self.data.item.put_player_quest(user_id, trial_tower_id, quest_clear_flag, clear_time, combo_num, total_damage, concurrent_destroying_num) - - # Check if next stage is already done - checkQuest = await self.data.item.get_quest_log(user_id, next_tower_id) - if not checkQuest: - if next_tower_id != 3101: - await self.data.item.put_player_quest(user_id, next_tower_id, 0, 0, 0, 0, 0) - - # Update the profile - profile = await self.data.profile.get_profile(user_id) + play_end = req_data.play_end_request_data[0] + base_get_data = play_end.base_get_data[0] + score_data = play_end.score_data[0] + exp = 0 + cleared_mission_ct = 0 + highest_mission_diff_cleared = 0 + num_monsters_defeated = 0 + monsters_defeated_data = {} + json_data = {"data": []} - exp = int(profile["rank_exp"]) + 100 #always 100 extra exp for some reason - col = int(profile["own_col"]) + int(req_data.play_end_request_data_list[0].base_get_data_list[0].get_col) + ep_data = await self.data.static.get_tower_by_id(trial_tower_id) + quest_scene = await self.data.static.get_quest_by_id(int(ep_data['QuestSceneId'])) + reward_table = await self.data.static.get_rewards_by_subtable(int(quest_scene['RewardTableSubId'])) + ex_bonus_table = await self.data.static.get_ex_bonuses_by_subtable(int(ep_data['ExBonusTableSubId'])) + await self.data.profile.add_col(user_id, base_get_data.get_col) + + quest_clear_flag = score_data.clear_time > 0 + clear_time = score_data.clear_time + combo_num = score_data.combo_num + total_damage = score_data.total_damage + concurrent_destroying_num = score_data.concurrent_destroying_num + + if quest_clear_flag is True: + await self.data.profile.add_vp(user_id, quest_scene['SingleRewardVp']) + await self.data.profile.add_exp(user_id, quest_scene['SuccessPlayerExp']) + exp = await self.data.profile.get_exp(user_id) + + else: + await self.data.profile.add_exp(user_id, quest_scene['FailedPlayerExp']) + exp = await self.data.profile.get_exp(user_id) + # Calculate level based off experience and the CSV list - with open(r'titles/sao/data/PlayerRank.csv') as csv_file: - csv_reader = csv.reader(csv_file, delimiter=',') - line_count = 0 - data = [] - rowf = False - for row in csv_reader: - if rowf==False: - rowf=True - else: - data.append(row) + player_level_data = self.load_data_csv("PlayerRank") - for i in range(0,len(data)): - if exp>=int(data[i][1]) and exp=int(player_level_data[i]["TotalExp"]) and exp highest_mission_diff_cleared: + highest_mission_diff_cleared = mission.mission_difficulty_id + + for monster_data in play_end.discovery_enemy_data_list: + num_monsters_defeated += monster_data.destroy_num + monsters_defeated_data[monster_data.enemy_kind_id] = monster_data.destroy_num + + for bonus in ex_bonus_table: + table_id = int(bonus['ExBonusTableId']) + ach_thing = 0 + condition = int(bonus['ExBonusConditionId']) + val1 = int(bonus['ConditionValue1']) + val2 = int(bonus['ConditionValue2']) + if condition == ExBonusCondition.CLEAR_UNDER_X_SECS: + if quest_clear_flag and int(score_data.clear_time / 1000) < val1: + await self.add_reward(bonus._asdict(), user_id) + await self.data.item.put_ex_bonus(user_id, int(ep_data['QuestSceneId']), table_id, True) + ach_thing = 2 + elif condition == ExBonusCondition.DEFEAT_X_MONSTER_Y_TIMES: + if monsters_defeated_data.get(val1, 0) >= val2: + await self.add_reward(bonus._asdict(), user_id) + await self.data.item.put_ex_bonus(user_id, int(ep_data['QuestSceneId']), table_id, True) + ach_thing = 2 + elif condition == ExBonusCondition.DEFEAT_X_MONSTERS: + if num_monsters_defeated >= val1: + await self.add_reward(bonus._asdict(), user_id) + await self.data.item.put_ex_bonus(user_id, int(ep_data['QuestSceneId']), table_id, True) + ach_thing = 2 + elif condition == ExBonusCondition.CLEAR_X_MISSIONS: + if cleared_mission_ct >= val1: + await self.add_reward(bonus._asdict(), user_id) + await self.data.item.put_ex_bonus(user_id, int(ep_data['QuestSceneId']), table_id, True) + ach_thing = 2 + elif condition == ExBonusCondition.CLEAR_MISSION_DIFFICULTY_X: + if highest_mission_diff_cleared >= val1: + await self.add_reward(bonus._asdict(), user_id) + await self.data.item.put_ex_bonus(user_id, int(ep_data['QuestSceneId']), table_id, True) + ach_thing = 2 + elif condition == ExBonusCondition.COLLECT_X_LOGS: + if len(play_end.get_unanalyzed_log_tmp_reward_data_list) >= val1: + await self.add_reward(bonus._asdict(), user_id) + await self.data.item.put_ex_bonus(user_id, int(ep_data['QuestSceneId']), table_id, True) + ach_thing = 2 + elif condition == ExBonusCondition.CLEAR_SKILL_LEVEL_X: + if score_data.reaching_skill_level >= val1: + await self.add_reward(bonus._asdict(), user_id) + await self.data.item.put_ex_bonus(user_id, int(ep_data['QuestSceneId']), table_id, True) + ach_thing = 2 + elif condition == ExBonusCondition.NO_LOSSES: + if score_data.total_loss_num == 0: + await self.add_reward(bonus._asdict(), user_id) + await self.data.item.put_ex_bonus(user_id, int(ep_data['QuestSceneId']), table_id, True) + ach_thing = 2 + elif condition == ExBonusCondition.ACCEL_X_TIMES: + if score_data.acceleration_invocation_num >= val1: + await self.add_reward(bonus._asdict(), user_id) + await self.data.item.put_ex_bonus(user_id, int(ep_data['QuestSceneId']), table_id, True) + ach_thing = 2 + elif condition == ExBonusCondition.MAX_COMBO_X: + if score_data.combo_num >= val1: + await self.add_reward(bonus._asdict(), user_id) + await self.data.item.put_ex_bonus(user_id, int(ep_data['QuestSceneId']), table_id, True) + ach_thing = 2 + elif condition == ExBonusCondition.MULTIPLAYER_CLEAR_X: + # TODO + pass + else: + self.logger.warn(f"Unhandled EX Bonus condition {condition}") + + resp.play_end_response_data[0].ex_bonus_data_list.append(QuestScenePlayEndExBonusData.from_args(table_id, ach_thing)) + + self.logger.info(f"User {user_id} {'cleared' if quest_clear_flag else 'ended'} trial tower {trial_tower_id}") + + for rare_drop in play_end.get_rare_drop_data_list: + rewardList = self.load_data_csv("QuestRareDrop") + for drop in rewardList: + if int(drop['QuestRareDropId']) == rare_drop.quest_rare_drop_id: + await self.add_reward(drop, user_id) + break + + for unanalyzed_log in play_end.get_unanalyzed_log_tmp_reward_data_list: + able_rewards: List[Row] = [] + for reward in reward_table: + if int(reward['UnanalyzedLogGradeId']) == unanalyzed_log.unanalyzed_log_grade_id: + able_rewards.append(reward) + randomized_unanalyzed_id = choice(able_rewards) + + await self.add_reward(randomized_unanalyzed_id._asdict(), user_id) + json_data["data"].append(randomized_unanalyzed_id._asdict()) + + + trace_table = await self.data.static.get_player_trace_by_subid(quest_scene['PlayerTraceTableSubId']) + + for trace in play_end.get_player_trace_data_list: + self.logger.info(f"User {user_id} obtained trace {trace.user_quest_scene_player_trace_id}") + resp.play_end_response_data[0].play_end_player_trace_reward_data_list.append(QuestScenePlayEndPlayerTraceRewardData.from_args(choice(trace_table)._asdict())) + + await self.data.item.create_end_session(user_id, ep_data['QuestSceneId'], play_end.play_result_flag, json_data["data"]) # Update heroes from the used party play_session = await self.data.item.get_session(user_id) - session_party = await self.data.item.get_hero_party(user_id, play_session["user_party_team_id"]) + session_party = await self.data.item.get_hero_party_by_id(play_session["user_party_team_id"]) + if session_party: + hero_level_data = self.load_data_csv("HeroLogLevel") + hero_list = [] + hero_list.append(session_party["user_hero_log_id_1"]) + hero_list.append(session_party["user_hero_log_id_2"]) + hero_list.append(session_party["user_hero_log_id_3"]) - hero_list = [] - hero_list.append(session_party["user_hero_log_id_1"]) - hero_list.append(session_party["user_hero_log_id_2"]) - hero_list.append(session_party["user_hero_log_id_3"]) + for i in range(0,3): + self.logger.info(f"Give hero {hero_list[i]} {base_get_data.get_hero_log_exp}") + await self.data.item.add_hero_xp(hero_list[i], base_get_data.get_hero_log_exp) + log_exp = await self.data.item.get_hero_xp(hero_list[i]) - for i in range(0,len(hero_list)): - hero_data = await self.data.item.get_hero_log(user_id, hero_list[i]) + # Calculate hero level based off experience and the CSV list + if log_exp: + for e in range(0,len(hero_level_data)): + if log_exp>=int(hero_level_data[e]["TotalExp"]) and log_exp=int(data[e][1]) and log_exp bytes: - #quest/episode_play_end_unanalyzed_log_fixed - - req = SaoEpisodePlayEndUnanalyzedLogFixedRequest(header, request) - - end_session_data = await self.data.item.get_end_session(req.user_id) - - resp = SaoEpisodePlayEndUnanalyzedLogFixedResponse(header.cmd +1, end_session_data[4]) - return resp.make() - - async def handle_c91a(self, header: SaoRequestHeader, request: bytes) -> bytes: # handler is identical to the episode + async def handle_c91a(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: # handler is identical to the episode #quest/trial_tower_play_end_unanalyzed_log_fixed - req = TrialTowerPlayEndUnanalyzedLogFixed(header, request) - + req = SaoTrialTowerPlayEndUnanalyzedLogFixedRequest(header, request) + resp = SaoTrialTowerPlayEndUnanalyzedLogFixedResponse() + end_session_data = await self.data.item.get_end_session(req.user_id) + for data in end_session_data['reward_data']: + resp.play_end_unanalyzed_log_reward_data_list.append(QuestScenePlayEndUnanalyzedLogRewardData.from_args(data['UnanalyzedLogGradeId'], data)) - resp = SaoEpisodePlayEndUnanalyzedLogFixedResponse(header.cmd +1, end_session_data[4]) return resp.make() - async def handle_cd00(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_c930(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # quest/get_chat_side_story_user_data_list + req = SaoGenericUserRequest(header, request) + resp = SaoGetChatSideStoryUserDataListResponse() + + return resp.make() + + async def handle_ca02(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + #quest_multi_play_room/get_quest_scene_multi_play_photon_server + resp = SaoGetQuestSceneMultiPlayPhotonServerResponse(self.game_cfg.server.photon_app_id) + return resp.make() + + async def handle_cb02(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # quest_ranking/get_quest_hierarchy_progress_degrees_ranking_list + req = SaoGetQuestHierarchyProgressDegreesRankingListRequest(header, request) + return SaoGetQuestHierarchyProgressDegreesRankingListResponse(GameconnectCmd.GET_QUEST_HIERARCHY_PROGRESS_DEGREES_RANKING_LIST_RESPONSE).make() + + async def handle_cb04(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # quest_ranking/get_quest_popular_hero_log_ranking_list + req = SaoGetQuestPopularHeroLogRankingListRequest(header, request) + return SaoGetQuestPopularHeroLogRankingListResponse(GameconnectCmd.GET_QUEST_POPULAR_HERO_LOG_RANKING_LIST_RESPONSE).make() + + async def handle_cd00(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: #defrag_match/get_defrag_match_basic_data - resp = SaoGetDefragMatchBasicDataResponse(header.cmd +1) + resp = SaoGetDefragMatchBasicDataResponse() + data = DefragMatchBasicUserData.from_args() return resp.make() - async def handle_cd02(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_cd02(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: #defrag_match/get_defrag_match_ranking_user_data - resp = SaoGetDefragMatchRankingUserDataResponse(header.cmd +1) + # TODO: League points + req = SaoGetDefragMatchRankingUserDataRequest(header, request) + profile = await self.data.profile.get_profile(req.user_id) + resp = SaoGetDefragMatchRankingUserDataResponse(profile._asdict()) return resp.make() - async def handle_cd04(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_cd04(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: #defrag_match/get_defrag_match_league_point_ranking_list - resp = SaoGetDefragMatchLeaguePointRankingListResponse(header.cmd +1) + resp = SaoGetDefragMatchLeaguePointRankingListResponse() return resp.make() - async def handle_cd06(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_cd06(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: #defrag_match/get_defrag_match_league_score_ranking_list - resp = SaoGetDefragMatchLeagueScoreRankingListResponse(header.cmd +1) + resp = SaoGetDefragMatchLeagueScoreRankingListResponse() return resp.make() - async def handle_d404(self, header: SaoRequestHeader, request: bytes) -> bytes: - #other/bnid_serial_code_check - resp = SaoBnidSerialCodeCheckResponse(header.cmd +1) - return resp.make() - - async def handle_c306(self, header: SaoRequestHeader, request: bytes) -> bytes: - #card/scan_qr_quest_profile_card - resp = SaoScanQrQuestProfileCardResponse(header.cmd +1) - return resp.make() - - async def handle_c700(self, header: SaoRequestHeader, request: bytes) -> bytes: - # shop/get_shop_resource_sales_data_list - # TODO: Get user shop data - req = GetShopResourceSalesDataListRequest(header, request) - resp = GetShopResourceSalesDataListResponse(header.cmd + 1) - return resp.make() - - async def handle_d100(self, header: SaoRequestHeader, request: bytes) -> bytes: - # shop/get_yui_medal_shop_user_data_list - # TODO: Get user shop data - req = GetYuiMedalShopUserDataListRequest(header, request) - resp = GetYuiMedalShopUserDataListResponse(header.cmd + 1) - return resp.make() - - async def handle_cf0e(self, header: SaoRequestHeader, request: bytes) -> bytes: + async def handle_cf0e(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: # gasha/get_gasha_medal_shop_user_data_list # TODO: Get user shop data req = GetGashaMedalShopUserDataListRequest(header, request) - resp = GetGashaMedalShopUserDataListResponse(header.cmd + 1) + resp = GetGashaMedalShopUserDataListResponse(GameconnectCmd.GET_GASHA_MEDAL_SHOP_USER_DATA_LIST_RESPONSE) return resp.make() - - async def handle_d5da(self, header: SaoRequestHeader, request: bytes) -> bytes: + + async def handle_d000(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + req = SaoGenericUserRequest(header, request) + resp = SaoGetAdventureExecUserDataResponse() + return resp.make() + + async def handle_d100(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # shop/get_yui_medal_shop_user_data_list + # TODO: Get user shop data + req = GetYuiMedalShopUserDataListRequest(header, request) + resp = GetYuiMedalShopUserDataListResponse(GameconnectCmd.GET_YUI_MEDAL_SHOP_USER_DATA_LIST_RESPONSE) + return resp.make() + + async def handle_d200(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # mission/get_beginner_mission_user_data + req = SaoGetBeginnerMissionUserDataRequest(header, request) + resp = SaoGetBeginnerMissionUserDataResponse() + profile = await self.data.profile.get_profile(req.user_id) + if profile: + if profile['ad_confirm_date']: + resp.data[0].ad_confirm_date = profile['ad_confirm_date'] + resp.data[0].ad_confirm_flag = 1 + + return resp.make() + + async def handle_d202(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # mission/get_beginner_mission_progresses_user_data_list + req = SaoGetBeginnerMissionProgressesUserDataListRequest(header, request) + resp = SaoGetBeginnerMissionProgressesUserDataListResponse() + + return resp.make() + + async def handle_d204(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # mission/get_beginner_mission_seat_progresses_user_data_list + req = SaoGetBeginnerMissionSeatProgressesUserDataListRequest(header, request) + resp = SaoGetBeginnerMissionSeatProgressesUserDataListResponse() + + return resp.make() + + async def handle_d206(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # mission/beginner_mission_ad_confirm_notification + req = SaoBeginnerMissionAdConfirmNotificationRequest(header, request) + self.logger.info(f"User {req.user_id} confirmed ad for beginner mission {req.beginner_mission_id}") + await self.data.profile.update_beginner_mission_date(req.user_id) + + return SaoNoopResponse(GameconnectCmd.BEGINNER_MISSION_AD_CONFIRM_NOTIFICATION_RESPONSE).make() + + async def handle_d312(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # campaign/get_linked_site_reg_campaign_user_data + req = SaoGetLinkedSiteRegCampaignUserDataRequest(header, request) + resp = SaoGetLinkedSiteRegCampaignUserDataResponse() + + return resp.make() + + async def handle_d400(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # other/get_hero_log_unit_user_data_list + req = SaoGenericUserRequest(header, request) + resp = SaoGetHeroLogUnitUserDataListResponse() + + return resp.make() + + async def handle_d402(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # other/get_chara_unit_user_data_list + req = SaoGenericUserRequest(header, request) + resp = SaoGetCharaUnitUserDataListResponse() + + return resp.make() + + async def handle_d404(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # other/bnid_serial_code_check + req = SaoBnidSerialCodeCheckRequest() + resp = SaoBnidSerialCodeCheckResponse() + return resp.make() + + async def handle_d404(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # other/bnid_serial_code_entry_by_appendix_card + req = SaoBnidSerialCodeEntryByAppendixCardRequest() + resp = SaoBnidSerialCodeEntryByAppendixCardResponse() + return resp.make() + + async def handle_d500(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_player_ranks + tbl = self.load_data_csv('PlayerRank') + resp = SaoGetMPlayerRanksResponse(tbl) + return resp.make() + + async def handle_d502(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_titles + tbl = self.load_data_csv('Title') + resp = SaoGetMTitlesResponse(tbl) + return resp.make() + + async def handle_d504(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_fragments + tbl = self.load_data_csv('Fragment') + resp = SaoGetMFragmentsResponse(tbl) + return resp.make() + + async def handle_d506(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_reward_tables + tbl = self.load_data_csv('RewardTable') + resp = SaoGetMRewardTablesResponse(tbl) + return resp.make() + + async def handle_d508(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_reward_sets + tbl = self.load_data_csv('RewardSet') + resp = SaoGetMRewardSetsResponse(tbl) + return resp.make() + + async def handle_d50a(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_unanalyzed_log_grades + tbl = self.load_data_csv('UnanalyzedLogGrade') + resp = SaoGetMUnanalyzedLogGradesResponse(tbl) + return resp.make() + + async def handle_d50c(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_appoint_leader_params + tbl = self.load_data_csv('AppointLeaderParam') + resp = SaoGetMAppointLeaderParamsResponse(tbl) + return resp.make() + + async def handle_d50e(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_appoint_leader_effects + tbl = self.load_data_csv('AppointLeaderEffect') + resp = SaoGetMAppointLeaderEffectsResponse(tbl) + return resp.make() + + async def handle_d510(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_appoint_leader_effect_types + tbl = self.load_data_csv('AppointLeaderEffectType') + resp = SaoGetMAppointLeaderEffectTypesResponse(tbl) + return resp.make() + + async def handle_d512(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_rarities + tbl = self.load_data_csv('Rarity') + resp = SaoGetMRaritiesResponse(tbl) + return resp.make() + + async def handle_d514(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_composition_events + tbl = self.load_data_csv('CompositionEvent') + resp = SaoGetMCompositionEventsResponse(tbl) + return resp.make() + + async def handle_d516(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_composition_params + tbl = self.load_data_csv('CompositionParam') + resp = SaoGetMCompositionParamsResponse(tbl) + return resp.make() + + async def handle_d518(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_game_play_prices + tbl = self.load_data_csv('GamePlayPrice') + resp = SaoGetMGamePlayPricesResponse(tbl) + return resp.make() + + async def handle_d51a(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_buy_tickets + tbl = self.load_data_csv('BuyTicket') + resp = SaoGetMBuyTicketsResponse(tbl) + return resp.make() + + async def handle_d51c(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_tips + tbl = self.load_data_csv('Tips') + resp = SaoGetMTipsResponse(tbl) + return resp.make() + + async def handle_d51e(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_caps + tbl = self.load_data_csv('Cap') + resp = SaoGetMCapsResponse(tbl) + return resp.make() + + async def handle_d520(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_hero_log + tbl = self.load_data_csv('HeroLog') + resp = SaoGetMHeroLogResponse(tbl) + return resp.make() + + async def handle_d522(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_hero_log_levels + tbl = self.load_data_csv('HeroLogLevel') + resp = SaoGetMHeroLogLevelsResponse(tbl) + return resp.make() + + async def handle_d524(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_hero_log_roles + tbl = self.load_data_csv('HeroLogRole') + resp = SaoGetMHeroLogRolesResponse(tbl) + return resp.make() + + async def handle_d526(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_hero_log_trust_ranks + tbl = self.load_data_csv('HeroLogTrustRank') + resp = SaoGetMHeroLogTrustRanksResponse(tbl) + return resp.make() + + async def handle_d528(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_charas + tbl = self.load_data_csv('Chara') + resp = SaoGetMCharasResponse(tbl) + return resp.make() + + async def handle_d52a(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_chara_friendly_ranks + tbl = self.load_data_csv('CharaFriendlyRank') + resp = SaoGetMCharaFriendlyRanksResponse(tbl) + return resp.make() + + async def handle_d52c(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_equipments + tbl = self.load_data_csv('Equipment') + resp = SaoGetMEquipmentsResponse(tbl) + return resp.make() + + async def handle_d52e(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_equipment_levels + tbl = self.load_data_csv('EquipmentLevel') + resp = SaoGetMEquipmentLevelsResponse(tbl) + return resp.make() + + async def handle_d530(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_weapon_types + tbl = self.load_data_csv('WeaponType') + resp = SaoGetMWeaponTypesResponse(tbl) + return resp.make() + + async def handle_d532(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_items + tbl = self.load_data_csv('Item') + resp = SaoGetMItemsResponse(tbl) + return resp.make() + + async def handle_d534(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_item_types + tbl = self.load_data_csv('ItemType') + resp = SaoGetMItemTypesResponse(tbl) + return resp.make() + + async def handle_d536(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_buff_items + tbl = self.load_data_csv('BuffItem') + resp = SaoGetMBuffItemsResponse(tbl) + return resp.make() + + async def handle_d538(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_enemies + tbl = self.load_data_csv('Enemy') + resp = SaoGetMEnemiesResponse(tbl) + return resp.make() + + async def handle_d53a(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_enemy_sets + tbl = self.load_data_csv('EnemySet') + resp = SaoGetMEnemySetsResponse(tbl) + return resp.make() + + async def handle_d53c(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_enemy_kinds + tbl = self.load_data_csv('EnemyKind') + resp = SaoGetMEnemyKindsResponse(tbl) + return resp.make() + + async def handle_d53e(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_enemy_categories + tbl = self.load_data_csv('EnemyCategory') + resp = SaoGetMEnemyCategoriesResponse(tbl) + return resp.make() + + async def handle_d540(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_units + tbl = self.load_data_csv('Unit') + resp = SaoGetMUnitsResponse(tbl) + return resp.make() + + async def handle_d542(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_unit_gimmicks + tbl = self.load_data_csv('UnitGimmick') + resp = SaoGetMUnitGimmicksResponse(tbl) + return resp.make() + + async def handle_d544(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_unit_collisions + tbl = self.load_data_csv('UnitCollision') + resp = SaoGetMUnitCollisionsResponse(tbl) + return resp.make() + + async def handle_d546(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_unit_powers + tbl = self.load_data_csv('UnitPower') + resp = SaoGetMUnitPowersResponse(tbl) + return resp.make() + + async def handle_d548(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_gimmick_attacks + tbl = self.load_data_csv('GimmickAttack') + resp = SaoGetMGimmickAttacksResponse(tbl) + return resp.make() + + async def handle_d54a(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_chara_attacks + tbl = self.load_data_csv('CharaAttack') + resp = SaoGetMCharaAttacksResponse(tbl) + return resp.make() + + async def handle_d54c(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_boss_attacks + tbl = self.load_data_csv('BossAttack') + resp = SaoGetMBossAttacksResponse(tbl) + return resp.make() + + async def handle_d54e(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_monster_attacks + tbl = self.load_data_csv('MonsterAttack') + resp = SaoGetMMonsterAttacksResponse(tbl) + return resp.make() + + async def handle_d550(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_monster_actions + tbl = self.load_data_csv('MonsterAction') + resp = SaoGetMMonsterActionsResponse(tbl) + return resp.make() + + async def handle_d552(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_properties + tbl = self.load_data_csv('Property') + resp = SaoGetMPropertiesResponse(tbl) + return resp.make() + + async def handle_d554(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_property_tables + tbl = self.load_data_csv('PropertyTable') + resp = SaoGetMPropertyTablesResponse(tbl) + return resp.make() + + async def handle_d556(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_property_types + tbl = self.load_data_csv('PropertyType') + resp = SaoGetMPropertyTypesResponse(tbl) + return resp.make() + + async def handle_d558(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_skills + tbl = self.load_data_csv('Skill') + resp = SaoGetMSkillsResponse(tbl) + return resp.make() + + async def handle_d55a(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_skill_tables + tbl = self.load_data_csv('SkillTable') + resp = SaoGetMSkillTablesResponse(tbl) + return resp.make() + + async def handle_d55c(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_skill_levels + tbl = self.load_data_csv('SkillLevel') + resp = SaoGetMSkillLevelsResponse(tbl) + return resp.make() + + async def handle_d55e(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_awakenings + tbl = self.load_data_csv('Awakening') + resp = SaoGetMAwakeningsResponse(tbl) + return resp.make() + + async def handle_d560(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_synchro_skills + tbl = self.load_data_csv('SynchroSkill') + resp = SaoGetMSynchroSkillsResponse(tbl) + return resp.make() + + async def handle_d562(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_sound_skill_cut_in_voices + tbl = self.load_data_csv('Sound_SkillCutInVoice') + resp = SaoGetMSoundSkillCutInVoicesResponse(tbl) + return resp.make() + + async def handle_d564(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_quest_scenes + tbl = self.load_data_csv('QuestScene') + resp = SaoGetMQuestScenesResponse(tbl) + return resp.make() + + async def handle_d566(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_quest_exist_units + tbl = self.load_data_csv('QuestExistUnit') + resp = SaoGetMQuestExistUnitsResponse(tbl) + return resp.make() + + async def handle_d568(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_quest_episode_append_rewards + tbl = self.load_data_csv('QuestEpisodeAppendRewards') + resp = SaoGetMQuestEpisodeAppendRewardsResponse(tbl) + return resp.make() + + async def handle_d56a(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_side_quests + tbl = self.load_data_csv('SideQuest') + resp = SaoGetMSideQuestsResponse(tbl) + return resp.make() + + async def handle_d56c(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_episodes + tbl = self.load_data_csv('Episode') + resp = SaoGetMEpisodesResponse(tbl) + return resp.make() + + async def handle_d56e(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_episode_chapters + tbl = self.load_data_csv('EpisodeChapter') + resp = SaoGetMEpisodeChaptersResponse(tbl) + return resp.make() + + async def handle_d570(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_episode_parts + tbl = self.load_data_csv('EpisodePart') + resp = SaoGetMEpisodePartsResponse(tbl) + return resp.make() + + async def handle_d572(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_trial_towers + tbl = self.load_data_csv('TrialTower') + resp = SaoGetMTrialTowersResponse(tbl) + return resp.make() + + async def handle_d574(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_ex_towers + req = SaoGetMExTowersRequest(header, request) + tbl = self.load_data_csv('ExTowers') + resp = SaoGetMExTowersResponse(tbl) + return resp.make() + + async def handle_d576(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_ex_tower_quests + req = SaoGetMExTowerQuestsRequest(header, request) + tbl = self.load_data_csv('ExTowerQuests') + resp = SaoGetMExTowerQuestsResponse(tbl) + return resp.make() + + async def handle_d578(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_menu_display_enemies + tbl = self.load_data_csv('MenuDisplayEnemy') + resp = SaoGetMMenuDisplayEnemiesResponse(tbl) + return resp.make() + + async def handle_d57a(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_missions + tbl = self.load_data_csv('Mission') + resp = SaoGetMMissionsResponse(tbl) + return resp.make() + + async def handle_d57c(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_mission_tables + tbl = self.load_data_csv('MissionTable') + resp = SaoGetMMissionTablesResponse(tbl) + return resp.make() + + async def handle_d57e(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_mission_difficulties + tbl = self.load_data_csv('MissionDifficulty') + resp = SaoGetMMissionDifficultiesResponse(tbl) + return resp.make() + + async def handle_d580(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_battle_cameras + tbl = self.load_data_csv('BattleCamera') + resp = SaoGetMBattleCamerasResponse(tbl) + return resp.make() + + async def handle_d582(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_chat_main_stories + tbl = self.load_data_csv('ChatMainStory') + resp = SaoGetMChatMainStoriesResponse(tbl) + return resp.make() + + async def handle_d584(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_chat_side_stories + tbl = self.load_data_csv('ChatSideStory') + resp = SaoGetMChatSideStoriesResponse(tbl) + return resp.make() + + async def handle_d586(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_chat_event_stories + req = SaoGetMChatEventStoriesRequest(header, request) + tbl = self.load_data_csv('ChatEventStory') + resp = SaoGetMChatEventStoriesResponse(tbl) + return resp.make() + + async def handle_d588(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_navigator_charas + tbl = self.load_data_csv('NavigatorChara') + resp = SaoGetMNavigatorCharasResponse(tbl) + return resp.make() + + async def handle_d58a(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_navigator_comments + tbl = self.load_data_csv('NavigatorComment') + resp = SaoGetMNavigatorCommentsResponse(tbl) + return resp.make() + + async def handle_d58c(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_ex_bonus_tables + tbl = self.load_data_csv('ExBonusTable') + resp = SaoGetMExBonusTablesResponse(tbl) + return resp.make() + + async def handle_d58e(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_ex_bonus_conditions + tbl = self.load_data_csv('ExBonusCondition') + resp = SaoGetMExBonusConditionsResponse(tbl) + return resp.make() + + async def handle_d590(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_quest_rare_drops + tbl = self.load_data_csv('QuestRareDrop') + resp = SaoGetMQuestRareDropsResponse(tbl) + return resp.make() + + async def handle_d592(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_quest_special_rare_drop_settings + tbl = self.load_data_csv('QuestSpecialRareDropSettings') + resp = SaoGetMQuestSpecialRareDropSettingsResponse(tbl) + return resp.make() + + async def handle_d594(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_quest_special_rare_drops + tbl = self.load_data_csv('QuestSpecialRareDrops') + resp = SaoGetMQuestSpecialRareDropsResponse(tbl) + return resp.make() + + async def handle_d596(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_quest_tutorials + tbl = self.load_data_csv('QuestTutorial') + resp = SaoGetMQuestTutorialsResponse(tbl) + return resp.make() + + async def handle_d598(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_quest_player_trace_tables + tbl = self.load_data_csv('PlayerTraceTable') + resp = SaoGetMQuestPlayerTraceTablesResponse(tbl) + return resp.make() + + async def handle_d59a(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_quest_stills + tbl = self.load_data_csv('QuestStill') + resp = SaoGetMQuestStillsResponse(tbl) + return resp.make() + + async def handle_d59c(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_gashas + tbl = self.load_data_csv('Gasha') + resp = SaoGetMGashasResponse(tbl) + return resp.make() + + async def handle_d59e(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_gasha_headers + tbl = self.load_data_csv('GashaHeader') + resp = SaoGetMGashaHeadersResponse(tbl) + return resp.make() + + async def handle_d5a0(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_gasha_lottery_rarities + tbl = self.load_data_csv('GashaLotteryRarity') + resp = SaoGetMGashaLotteryRaritiesResponse(tbl) + return resp.make() + + async def handle_d5a2(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_gasha_prizes + tbl = self.load_data_csv('GashaPrize') + resp = SaoGetMGashaPrizesResponse(tbl) + return resp.make() + + async def handle_d5a4(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_comeback_events + tbl = self.load_data_csv('ComebackEvent') + resp = SaoGetMComebackEventsResponse(tbl) + return resp.make() + + async def handle_d5a6(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_ad_banners + tbl = self.load_data_csv('AdBanners') + resp = SaoGetMAdBannersResponse(tbl) + return resp.make() + + async def handle_d5a8(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_events + tbl = self.load_data_csv('Event') + resp = SaoGetMEventsResponse(tbl) + return resp.make() + + async def handle_d5aa(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_treasure_hunts + req = SaoGetMTreasureHuntsRequest(header, request) + tbl = self.load_data_csv('TreasureHunt') + resp = SaoGetMTreasureHuntsResponse(tbl) + return resp.make() + + async def handle_d5ac(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_treasure_hunt_whole_tasks + req = SaoGetMTreasureHuntWholeTasksRequest(header, request) + tbl = self.load_data_csv('TreasureHuntWholeTask') + resp = SaoGetMTreasureHuntWholeTasksResponse(tbl) + return resp.make() + + async def handle_d5ae(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_treasure_hunt_individual_tasks + req = SaoGetMTreasureHuntIndividualTasksRequest(header, request) + tbl = self.load_data_csv('TreasureHuntIndividualTask') + resp = SaoGetMTreasureHuntIndividualTasksResponse(tbl) + return resp.make() + + async def handle_d5b0(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_treasure_hunt_special_effects + req = SaoGetMTreasureHuntSpecialEffectsRequest(header, request) + tbl = self.load_data_csv('TreasureHuntSpecialEffect') + resp = SaoGetMTreasureHuntSpecialEffectsResponse(tbl) + return resp.make() + + async def handle_d5b2(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_treasure_hunt_event_point_reward_common_rewards + req = SaoGetMTreasureHuntEventPointRewardCommonRewardsRequest(header, request) + tbl = self.load_data_csv('TreasureHuntEventPointRewardCommonReward') + resp = SaoGetMTreasureHuntEventPointRewardCommonRewardsResponse(tbl) + return resp.make() + + async def handle_d5b4(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_treasure_hunt_event_point_reward_titles + req = SaoGetMTreasureHuntEventPointRewardTitlesRequest(header, request) + tbl = self.load_data_csv('TreasureHuntEventPointRewardTitle') + resp = SaoGetMTreasureHuntEventPointRewardTitlesResponse(tbl) + return resp.make() + + async def handle_d5b6(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_treasure_hunt_task_texts + tbl = self.load_data_csv('TreasureHuntTaskText') + resp = SaoGetMTreasureHuntTaskTextsResponse(tbl) + return resp.make() + + async def handle_d5b8(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_bnid_serial_codes + tbl = self.load_data_csv('BnidSerialCodes') + resp = SaoGetMBnidSerialCodesResponse(tbl) + return resp.make() + + async def handle_d5ba(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_bnid_serial_code_rewards + tbl = self.load_data_csv('BnidSerialCodeRewards') + resp = SaoGetMBnidSerialCodeRewardsResponse(tbl) + return resp.make() + + async def handle_d5bc(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_support_log + tbl = self.load_data_csv('SupportLog') + resp = SaoGetMSupportLogResponse(tbl) + return resp.make() + + async def handle_d5be(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_support_log_types + tbl = self.load_data_csv('SupportLogType') + resp = SaoGetMSupportLogTypesResponse(tbl) + return resp.make() + + async def handle_d5c0(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_episode_appends + tbl = self.load_data_csv('EpisodeAppends') + resp = SaoGetMEpisodeAppendsResponse(tbl) + return resp.make() + + async def handle_d5c2(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_quest_defrag_match_quests + tbl = self.load_data_csv('DefragMatchQuest') + resp = SaoGetMQuestDefragMatchQuestsResponse(tbl) + return resp.make() + + async def handle_d5c4(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_quest_defrag_match_quest_boss_tables + tbl = self.load_data_csv('DefragMatchBossTable') + resp = SaoGetMQuestDefragMatchQuestBossTablesResponse(tbl) + return resp.make() + + async def handle_d5c6(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_defrag_matches + req = SaoGetMDefragMatchesRequest(header, request) + tbl = self.load_data_csv('DefragMatchs') + resp = SaoGetMDefragMatchesResponse(tbl) + return resp.make() + + async def handle_d5c8(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_defrag_match_seed + req = SaoGetMDefragMatchSeedRequest(header, request) + tbl = self.load_data_csv('DefragMatchSeed') + resp = SaoGetMDefragMatchSeedResponse(tbl) + return resp.make() + + async def handle_d5ca(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_defrag_match_special_effects + req = SaoGetMDefragMatchSpecialEffectsRequest(header, request) + tbl = self.load_data_csv('DefragMatchSpecialEffects') + resp = SaoGetMDefragMatchSpecialEffectsResponse(tbl) + return resp.make() + + async def handle_d5cc(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_defrag_match_grades + req = SaoGetMDefragMatchGradesRequest(header, request) + tbl = self.load_data_csv('DefragMatchGrade') + resp = SaoGetMDefragMatchGradesResponse(tbl) + return resp.make() + + async def handle_d5ce(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_defrag_match_cpu_units + tbl = self.load_data_csv('DefragMatchCpuUnits') + resp = SaoGetMDefragMatchCpuUnitsResponse(tbl) + return resp.make() + + async def handle_d5d0(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_defrag_match_cpu_support_logs + tbl = self.load_data_csv('DefragMatchCpuSupportLogs') + resp = SaoGetMDefragMatchCpuSupportLogsResponse(tbl) + return resp.make() + + async def handle_d5d2(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_defrag_match_period_bonuses + req = SaoGetMDefragMatchPeriodBonusesRequest(header, request) + tbl = self.load_data_csv('DefragMatchPeriodBonuses') + resp = SaoGetMDefragMatchPeriodBonusesResponse(tbl) + return resp.make() + + async def handle_d5d4(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_defrag_match_random_bonus_tables + req = SaoGetMDefragMatchRandomBonusTablesRequest(header, request) + tbl = self.load_data_csv('DefragMatchRandomBonusTables') + resp = SaoGetMDefragMatchRandomBonusTablesResponse(tbl) + return resp.make() + + async def handle_d5d6(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_defrag_match_random_bonus_conditions + tbl = self.load_data_csv('DefragMatchRandomBonusConditions') + resp = SaoGetMDefragMatchRandomBonusConditionsResponse(tbl) + return resp.make() + + async def handle_d5d8(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_defrag_match_rare_drops + req = SaoGetMDefragMatchRareDropsRequest(header, request) + tbl = self.load_data_csv('DefragMatchRareDrops') + resp = SaoGetMDefragMatchRareDropsResponse(tbl) + return resp.make() + + async def handle_d5da(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: # master_data/get_m_yui_medal_shops - req = GetMYuiMedalShopDataRequest(header, request) - resp = GetMYuiMedalShopDataResponse(header.cmd + 1) - - shops = self.load_data_csv("YuiMedalShops") - for shop in shops: - tmp = YuiMedalShopData.from_args(int(shop['YuiMedalShopId']), shop['Name'], shop['Description']) - tmp.selling_yui_medal = int(shop['SellingYuiMedal']) - tmp.selling_col = int(shop['SellingCol']) - tmp.selling_event_item_id = int(shop['SellingEventItemId']) - tmp.selling_event_item_num = int(shop['SellingEventItemNum']) - tmp.selling_ticket_num = int(shop['SellingTicketNum']) - tmp.purchase_limit = int(shop['PurchaseLimit']) - tmp.pick_up_flag = 1 if shop['PickUpFlag'] == "True" else 0 - tmp.product_category = int(shop['ProductCategory']) - tmp.sales_type = int(shop['SalesType']) - tmp.target_days = int(shop['TargetDays']) - tmp.target_hour = int(shop['TargetHour']) - tmp.interval_hour = int(shop['IntervalHour']) - tmp.sort = int(shop['Sort']) - - tmp.sales_end_date = datetime(2121, 1, 1, 0, 0, 0, 0) # always open - - resp.data_list.append(tmp) - self.logger.debug(f"Load {len(resp.data_list)} Yui Medal Shops") + tbl = self.load_data_csv('YuiMedalShops') + resp = SaoGetMYuiMedalShopsResponse(tbl) return resp.make() - - async def handle_d5dc(self, header: SaoRequestHeader, request: bytes) -> bytes: + + async def handle_d5dc(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: # master_data/get_m_yui_medal_shop_items - req = GetMYuiMedalShopItemsRequest(header, request) - resp = GetMYuiMedalShopItemsResponse(header.cmd + 1) - - shops = self.load_data_csv("YuiMedalShopItems") - for shop in shops: - tmp = YuiMedalShopItemData.from_args(int(shop['YuiMedalShopItemId']), int(shop['YuiMedalShopId']), int(shop['CommonRewardType']), int(shop['CommonRewardId']), int(shop['CommonRewardNum']), int(shop['Strength'])) - - tmp.property1_property_id = int(shop['Property1PropertyId']) - tmp.property1_value1 = int(shop['Property1Value1']) - tmp.property1_value2 = int(shop['Property1Value2']) - - tmp.property2_property_id = int(shop['Property2PropertyId']) - tmp.property2_value1 = int(shop['Property2Value1']) - tmp.property2_value2 = int(shop['Property2Value2']) - - tmp.property3_property_id = int(shop['Property3PropertyId']) - tmp.property3_value1 = int(shop['Property3Value1']) - tmp.property3_value2 = int(shop['Property3Value2']) - - tmp.property4_property_id = int(shop['Property4PropertyId']) - tmp.property4_value1 = int(shop['Property4Value1']) - tmp.property4_value2 = int(shop['Property4Value2']) - - resp.data_list.append(tmp) - - self.logger.debug(f"Load {len(resp.data_list)} Yui Medal Shop Items") + tbl = self.load_data_csv('YuiMedalShopItems') + resp = SaoGetMYuiMedalShopItemsResponse(tbl) return resp.make() - - async def handle_d5fc(self, header: SaoRequestHeader, request: bytes) -> bytes: + + async def handle_d5de(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_event_scenes + req = SaoGetMEventScenesRequest(header, request) + tbl = self.load_data_csv('EventScenes') + resp = SaoGetMEventScenesResponse(tbl) + return resp.make() + + async def handle_d5e0(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_generic_campaign_periods + tbl = self.load_data_csv('GenericCampaignPeriods') + resp = SaoGetMGenericCampaignPeriodsResponse(tbl) + return resp.make() + + async def handle_d5e2(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_beginner_missions + tbl = self.load_data_csv('BeginnerMissions') + resp = SaoGetMBeginnerMissionsResponse(tbl) + return resp.make() + + async def handle_d5e4(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_beginner_mission_conditions + req = SaoGetMBeginnerMissionConditionsRequest(header, request) + tbl = self.load_data_csv('BeginnerMissionConditions') + resp = SaoGetMBeginnerMissionConditionsResponse(tbl) + return resp.make() + + async def handle_d5e6(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_beginner_mission_rewards + req = SaoGetMBeginnerMissionRewardsRequest(header, request) + tbl = self.load_data_csv('BeginnerMissionRewards') + resp = SaoGetMBeginnerMissionRewardsResponse(tbl) + return resp.make() + + async def handle_d5e8(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_beginner_mission_seat_conditions + req = SaoGetMBeginnerMissionSeatConditionsRequest(header, request) + tbl = self.load_data_csv('BeginnerMissionSeatConditions') + resp = SaoGetMBeginnerMissionSeatConditionsResponse(tbl) + return resp.make() + + async def handle_d5ea(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_beginner_mission_seat_rewards + req = SaoGetMBeginnerMissionSeatRewardsRequest(header, request) + tbl = self.load_data_csv('BeginnerMissionSeatRewards') + resp = SaoGetMBeginnerMissionSeatRewardsResponse(tbl) + return resp.make() + + async def handle_d5ec(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_event_items + tbl = self.load_data_csv('EventItems') + resp = SaoGetMEventItemsResponse(tbl) + return resp.make() + + async def handle_d5ee(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_event_monsters + req = SaoGetMEventMonstersRequest(header, request) + tbl = self.load_data_csv('EventMonsters') + resp = SaoGetMEventMonstersResponse(tbl) + return resp.make() + + async def handle_d5f0(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_yui_medal_bonuses + tbl = self.load_data_csv('YuiMedalBonus') + resp = SaoGetMYuiMedalBonusesResponse(tbl) + return resp.make() + + async def handle_d5f2(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_yui_medal_bonus_conditions + tbl = self.load_data_csv('YuiMedalBonusCondition') + resp = SaoGetMYuiMedalBonusConditionsResponse(tbl) + return resp.make() + + async def handle_d5f4(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_gasha_medals + tbl = self.load_data_csv('GashaMedals') + resp = SaoGetMGashaMedalsResponse(tbl) + return resp.make() + + async def handle_d5f6(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_gasha_medal_types + tbl = self.load_data_csv('GashaMedalTypes') + resp = SaoGetMGashaMedalTypesResponse(tbl) + return resp.make() + + async def handle_d5f8(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_gasha_medal_settings + req = SaoGetMGashaMedalSettingsRequest(header, request) + tbl = self.load_data_csv('GashaMedalSettings') + resp = SaoGetMGashaMedalSettingsResponse(tbl) + return resp.make() + + async def handle_d5fa(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_gasha_medal_bonuses + tbl = self.load_data_csv('GashaMedalBonuses') + resp = SaoGetMGashaMedalBonusesResponse(tbl) + return resp.make() + + async def handle_d5fc(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: # master_data/get_m_gasha_medal_shops - req = GetMGashaMedalShopsRequest(header, request) - resp = GetMGashaMedalShopsResponse(header.cmd + 1) - - shops = self.load_data_csv("GashaMedalShops") - for shop in shops: - tmp = GashaMedalShop.from_args(int(shop['GashaMedalShopId']), shop['Name'], int(shop['GashaMedalId']), int(shop['UseGashaMedalNum']), int(shop['PurchaseLimit'])) - tmp.sales_end_date = datetime(2121, 1, 1, 0, 0, 0, 0) # always open - - resp.data_list.append(tmp) - - self.logger.debug(f"Load {len(resp.data_list)} Gasha Medal Shops") + tbl = self.load_data_csv('GashaMedalShops') + resp = SaoGetMGashaMedalShopsResponse(tbl) return resp.make() - - async def handle_d5fe(self, header: SaoRequestHeader, request: bytes) -> bytes: - # master_data/get_m_gasha_medal_shop_items - return SaoNoopResponse(header.cmd + 1).make() - - async def handle_d604(self, header: SaoRequestHeader, request: bytes) -> bytes: - # master_data_2/get_m_res_earn_campaign_shops - req = GetMResEarnCampaignShopsRequest(header, request) - resp = GetMResEarnCampaignShopsResponse(header.cmd + 1) - - shops = self.load_data_csv("ResEarnCampaignShops") - for shop in shops: - tmp = ResEarnCampaignShop.from_args(int(shop['ResEarnCampaignShopId']), int(shop['ResEarnCampaignApplicationId']), shop['Name']) - tmp.selling_yui_medal = int(shop['SellingYuiMedal']) - tmp.selling_col = int(shop['SellingCol']) - tmp.selling_event_item_id = int(shop['SellingEventItemId']) - tmp.selling_event_item_num = int(shop['SellingEventItemNum']) - tmp.purchase_limit = int(shop['PurchaseLimit']) - tmp.get_application_point = int(shop['GetApplicationPoint']) - - tmp.sales_end_date = datetime(2121, 1, 1, 0, 0, 0, 0) # always open - - resp.data_list.append(tmp) - #self.logger.debug(f"Load {len(resp.data_list)} Res Earn Campaign Shops") - return SaoNoopResponse(header.cmd + 1).make() - - async def handle_d606(self, header: SaoRequestHeader, request: bytes) -> bytes: - # master_data_2/get_m_res_earn_campaign_shop_items - return SaoNoopResponse(header.cmd + 1).make() - - async def handle_c108(self, header: SaoRequestHeader, request: bytes) -> bytes: - # common/logout_ticket_unpurchased - req = SaoLogoutTicketUnpurchasedRequest(header, request) - return SaoLogoutTicketUnpurchasedResponse(header.cmd + 1).make() - - async def handle_cb02(self, header: SaoRequestHeader, request: bytes) -> bytes: - # quest_ranking/get_quest_hierarchy_progress_degrees_ranking_list - req = SaoGetQuestHierarchyProgressDegreesRankingListRequest(header, request) - return SaoGetQuestHierarchyProgressDegreesRankingListResponse(header.cmd + 1).make() - - async def handle_cb04(self, header: SaoRequestHeader, request: bytes) -> bytes: - # quest_ranking/get_quest_popular_hero_log_ranking_list - req = SaoGetQuestPopularHeroLogRankingListRequest(header, request) - return SaoGetQuestPopularHeroLogRankingListResponse(header.cmd + 1).make() + async def handle_d5fe(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data/get_m_gasha_medal_shop_items + req = SaoGetMGashaMedalShopItemsRequest(header, request) + tbl = self.load_data_csv('GashaMedalShopItems') + resp = SaoGetMGashaMedalShopItemsResponse(tbl) + return resp.make() + + async def handle_d600(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data2/get_mres_earn_campaign_applications + tbl = self.load_data_csv('ResEarnCampaignApplications') + resp = SaoGetMResEarnCampaignApplicationsResponse(tbl) + return resp.make() + + async def handle_d602(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data2/get_mres_earn_campaign_application_products + req = SaoGetMResEarnCampaignApplicationProductsRequest(header, request) + tbl = self.load_data_csv('ResEarnCampaignApplicationProducts') + resp = SaoGetMResEarnCampaignApplicationProductsResponse(tbl) + return resp.make() + + async def handle_d604(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data2/get_mres_earn_campaign_shops + tbl = self.load_data_csv('ResEarnCampaignShops') + resp = SaoGetMResEarnCampaignShopsResponse(tbl) + return resp.make() + + async def handle_d606(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data2/get_mres_earn_campaign_shop_items + req = SaoGetMResEarnCampaignShopItemsRequest(header, request) + tbl = self.load_data_csv('ResEarnCampaignShopItems') + resp = SaoGetMResEarnCampaignShopItemsResponse(tbl) + return resp.make() + + async def handle_d608(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data2/get_mpaying_yui_medal_bonuses + tbl = self.load_data_csv('PayingYuiMedalBonuses') + resp = SaoGetMPayingYuiMedalBonusesResponse(tbl) + return resp.make() + + async def handle_d60a(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data2/get_mac_login_bonuses + tbl = self.load_data_csv('AcLoginBonuses') + resp = SaoGetMAcLoginBonusesResponse(tbl) + return resp.make() + + async def handle_d60c(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data2/get_mplay_campaigns + tbl = self.load_data_csv('PlayCampaigns') + resp = SaoGetMPlayCampaignsResponse(tbl) + return resp.make() + + async def handle_d60e(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data2/get_mplay_campaign_rewards + req = SaoGetMPlayCampaignRewardsRequest(header, request) + tbl = self.load_data_csv('PlayCampaignRewards') + resp = SaoGetMPlayCampaignRewardsResponse(tbl) + return resp.make() + + async def handle_d610(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data2/get_mgasha_free_campaigns + tbl = self.load_data_csv('GashaFreeCampaigns') + resp = SaoGetMGashaFreeCampaignsResponse(tbl) + return resp.make() + + async def handle_d612(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data2/get_mquest_drop_boost_campaigns + tbl = self.load_data_csv('QuestDropBoostCampaigns') + resp = SaoGetMQuestDropBoostCampaignsResponse(tbl) + return resp.make() + + async def handle_d614(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data2/get_mfirst_ticket_purchase_campaigns + tbl = self.load_data_csv('FirstTicketPurchaseCampaigns') + resp = SaoGetMFirstTicketPurchaseCampaignsResponse(tbl) + return resp.make() + + async def handle_d616(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data2/get_mlinked_site_reg_campaigns + tbl = self.load_data_csv('LinkedSiteRegCampaigns') + resp = SaoGetMLinkedSiteRegCampaignsResponse(tbl) + return resp.make() + + async def handle_d618(self, header: SaoRequestHeader, request: bytes, src_ip: str) -> bytes: + # master_data2/get_mlinked_site_reg_campaign_rewards + req = SaoGetMLinkedSiteRegCampaignRewardsRequest(header, request) + tbl = self.load_data_csv('LinkedSiteRegCampaignRewards') + resp = SaoGetMLinkedSiteRegCampaignRewardsResponse(tbl) + return resp.make() diff --git a/titles/sao/config.py b/titles/sao/config.py index dfae3c0..892fdca 100644 --- a/titles/sao/config.py +++ b/titles/sao/config.py @@ -30,9 +30,21 @@ class SaoServerConfig: ) @property - def use_https(self) -> bool: + def photon_app_id(self) -> str: return CoreConfig.get_config_field( - self.__config, "sao", "server", "use_https", default=False + self.__config, "sao", "server", "photon_app_id", default="7df3a2f6-d69d-4073-aafe-810ee61e1cea" + ) + + @property + def data_version(self) -> int: + return CoreConfig.get_config_field( + self.__config, "sao", "server", "data_version", default=1 + ) + + @property + def game_version(self) -> int: + return CoreConfig.get_config_field( + self.__config, "sao", "server", "game_version", default=33 ) class SaoCryptConfig: @@ -50,12 +62,6 @@ class SaoCryptConfig: return CoreConfig.get_config_field( self.__config, "sao", "crypt", "key", default="" ) - - @property - def iv(self) -> str: - return CoreConfig.get_config_field( - self.__config, "sao", "crypt", "iv", default="" - ) class SaoHashConfig: def __init__(self, parent_config: "SaoConfig"): @@ -73,9 +79,31 @@ class SaoHashConfig: self.__config, "sao", "hash", "hash_base", default="" ) +class SaoCardConfig: + def __init__(self, parent_config: "SaoConfig"): + self.__config = parent_config + + @property + def enable(self) -> bool: + return CoreConfig.get_config_field( + self.__config, "sao", "card", "enable", default=True + ) + + @property + def crypt_password(self) -> str: + return CoreConfig.get_config_field( + self.__config, "sao", "card", "crypt_password", default="" + ) + + @property + def crypt_salt(self) -> str: + return CoreConfig.get_config_field( + self.__config, "sao", "card", "crypt_salt", default="" + ) class SaoConfig(dict): def __init__(self) -> None: self.server = SaoServerConfig(self) self.crypt = SaoCryptConfig(self) self.hash = SaoHashConfig(self) + self.card = SaoCardConfig(self) diff --git a/titles/sao/const.py b/titles/sao/const.py index d181556..d687c64 100644 --- a/titles/sao/const.py +++ b/titles/sao/const.py @@ -1,5 +1,4 @@ -from enum import Enum - +from enum import IntEnum class SaoConstants: GAME_CODE = "SDEW" @@ -9,8 +8,8 @@ class SaoConstants: VER_SAO = 0 - VERSION_NAMES = ("Sword Art Online Arcade") - + VERSION_NAMES = ("Sword Art Online Arcade",) + SERIAL_IDENT_SATALITE = 4 SERIAL_IDENT_TERMINAL = 5 @@ -23,3 +22,653 @@ class SaoConstants: @classmethod def game_ver_to_string(cls, ver: int): return cls.VERSION_NAMES[ver] + +class RewardType(IntEnum): + None_ = 0 + HeroLog = 1 + Equipment = 2 + Item = 3 + Col = 4 + VP = 5 + YuiMadal = 6 + VPGashaTicket = 7 + SupportLog = 8 + EpisodeAppend = 9 + EventItem = 10 + Ticket = 11 + +class ItemType(IntEnum): + ADD_HERO_PROPERTY = 1 + ADD_WEAPON_PROPERTY = 2 + ADD_ARMOR_PROPERTY = 3 + UNLOCK_PROPERTY = 4 + REMOVE_PROPERTY = 5 + ADD_SKILL_SLOT = 6 + ADD_XP = 7 + REDEMPTION = 8 + HERO_LEVEL_LIMIT_BREAK = 9 + WEAPON_LEVEL_LIMIT_BREAK = 10 + ARMOR_LEVEL_LIMIT_BREAK = 11 + ADD_AWAKENING_XP = 12 + +class ExBonusCondition(IntEnum): + CLEAR_UNDER_X_SECS = 1 + DEFEAT_X_MONSTER_Y_TIMES = 2 + DEFEAT_X_MONSTERS = 3 + CLEAR_X_MISSIONS = 4 + CLEAR_MISSION_DIFFICULTY_X = 5 + COLLECT_X_LOGS = 6 + CLEAR_SKILL_LEVEL_X = 7 + NO_LOSSES = 8 + ACCEL_X_TIMES = 9 + MAX_COMBO_X = 10 + MULTIPLAYER_CLEAR_X = 11 + +class UnanalyzedLogGrade(IntEnum): + WHITE = 1 + COPPER = 2 + SILVER = 3 + GOLD = 4 + RAINBOW = 5 + +class QuestType(IntEnum): + EPISODE = 1 + TRIAL_TOWER = 2 + SIDE = 3 + VERSUS = 4 + EX_TOWER = 5 + EPISODE_CHAPTER = 6 # Unused + +class GameconnectCmd(IntEnum): + TICKET_REQUEST = 0xC000 + TICKET_RESPONSE = 0xC001 + GET_APP_VERSIONS_REQUEST = 0xC100 + GET_APP_VERSIONS_RESPONSE = 0xC101 + MASTER_DATA_VERSION_CHECK_REQUEST = 0xC102 + MASTER_DATA_VERSION_CHECK_RESPONSE = 0xC103 + LOGIN_REQUEST = 0xC104 + LOGIN_RESPONSE = 0xC105 + LOGOUT_REQUEST = 0xC106 + LOGOUT_RESPONSE = 0xC107 + LOGOUT_TICKET_UNPURCHASED_REQUEST = 0xC108 + LOGOUT_TICKET_UNPURCHASED_RESPONSE = 0xC109 + PAYING_PLAY_START_REQUEST = 0xC10A + PAYING_PLAY_START_RESPONSE = 0xC10B + PAYING_PLAY_END_REQUEST = 0xC10C + PAYING_PLAY_END_RESPONSE = 0xC10D + PURCHASE_TICKET_REQUEST = 0xC10E + PURCHASE_TICKET_RESPONSE = 0xC10F + CONSUME_TICKET_REQUEST = 0xC110 + CONSUME_TICKET_RESPONSE = 0xC111 + ADD_CREDIT_REQUEST = 0xC112 + ADD_CREDIT_RESPONSE = 0xC113 + CONSUME_CREDIT_REQUEST = 0xC114 + CONSUME_CREDIT_RESPONSE = 0xC115 + PURCHASE_TICKET_GUEST_REQUEST = 0xC116 + PURCHASE_TICKET_GUEST_RESPONSE = 0xC117 + CONSUME_TICKET_GUEST_REQUEST = 0xC118 + CONSUME_TICKET_GUEST_RESPONSE = 0xC119 + ADD_CREDIT_GUEST_REQUEST = 0xC11A + ADD_CREDIT_GUEST_RESPONSE = 0xC11B + CONSUME_CREDIT_GUEST_REQUEST = 0xC11C + CONSUME_CREDIT_GUEST_RESPONSE = 0xC11D + GET_AUTH_CARD_DATA_REQUEST = 0xC11E + GET_AUTH_CARD_DATA_RESPONSE = 0xC11F + GET_ACCESS_CODE_BY_KEITAI_REQUEST = 0xC120 + GET_ACCESS_CODE_BY_KEITAI_RESPONSE = 0xC121 + GET_MAINTENANCE_INFO_REQUEST = 0xC122 + GET_MAINTENANCE_INFO_RESPONSE = 0xC123 + GET_RESOURCE_PATH_INFO_REQUEST = 0xC124 + GET_RESOURCE_PATH_INFO_RESPONSE = 0xC125 + VALIDATION_ERROR_NOTIFICATION_REQUEST = 0xC126 + VALIDATION_ERROR_NOTIFICATION_RESPONSE = 0xC127 + POWER_CUTTING_RETURN_NOTIFICATION_REQUEST = 0xC128 + POWER_CUTTING_RETURN_NOTIFICATION_RESPONSE = 0xC129 + GIVE_FREE_TICKET_REQUEST = 0xC12A + GIVE_FREE_TICKET_RESPONSE = 0xC12B + MATCHING_ERROR_NOTIFICATION_REQUEST = 0xC12C + MATCHING_ERROR_NOTIFICATION_RESPONSE = 0xC12D + AC_CABINET_BOOT_NOTIFICATION_REQUEST = 0xC12E + AC_CABINET_BOOT_NOTIFICATION_RESPONSE = 0xC12F + FIRST_TUTORIAL_END_REQUEST = 0xC200 + FIRST_TUTORIAL_END_RESPONSE = 0xC201 + VARIOUS_TUTORIAL_END_REQUEST = 0xC202 + VARIOUS_TUTORIAL_END_RESPONSE = 0xC203 + GET_VARIOUS_TUTORIAL_DATA_LIST_REQUEST = 0xC204 + GET_VARIOUS_TUTORIAL_DATA_LIST_RESPONSE = 0xC205 + DISCHARGE_PROFILE_CARD_REQUEST = 0xC300 + DISCHARGE_PROFILE_CARD_RESPONSE = 0xC301 + DISCHARGE_RESOURCE_CARD_REQUEST = 0xC302 + DISCHARGE_RESOURCE_CARD_RESPONSE = 0xC303 + DISCHARGE_RESOURCE_CARD_COMPLETE_REQUEST = 0xC304 + DISCHARGE_RESOURCE_CARD_COMPLETE_RESPONSE = 0xC305 + SCAN_QR_QUEST_PROFILE_CARD_REQUEST = 0xC306 + SCAN_QR_QUEST_PROFILE_CARD_RESPONSE = 0xC307 + SCAN_QR_SHOP_RESOURCE_CARD_REQUEST = 0xC308 + SCAN_QR_SHOP_RESOURCE_CARD_RESPONSE = 0xC309 + SCAN_QR_QUEST_RESOURCE_CARD_REQUEST = 0xC30A + SCAN_QR_QUEST_RESOURCE_CARD_RESPONSE = 0xC30B + CHECK_YUI_MEDAL_GET_CONDITION_REQUEST = 0xC400 + CHECK_YUI_MEDAL_GET_CONDITION_RESPONSE = 0xC401 + GET_YUI_MEDAL_BONUS_USER_DATA_REQUEST = 0xC402 + GET_YUI_MEDAL_BONUS_USER_DATA_RESPONSE = 0xC403 + CHECK_COMEBACK_EVENT_REQUEST = 0xC404 + CHECK_COMEBACK_EVENT_RESPONSE = 0xC405 + CHANGE_MY_STORE_REQUEST = 0xC406 + CHANGE_MY_STORE_RESPONSE = 0xC407 + CHECK_TITLE_GET_DECISION_REQUEST = 0xC408 + CHECK_TITLE_GET_DECISION_RESPONSE = 0xC409 + CHECK_PROFILE_CARD_USED_REWARD_REQUEST = 0xC40A + CHECK_PROFILE_CARD_USED_REWARD_RESPONSE = 0xC40B + CHECK_AC_LOGIN_BONUS_REQUEST = 0xC40C + CHECK_AC_LOGIN_BONUS_RESPONSE = 0xC40D + GET_USER_BASIC_DATA_REQUEST = 0xC500 + GET_USER_BASIC_DATA_RESPONSE = 0xC501 + GET_VP_GASHA_TICKET_DATA_LIST_REQUEST = 0xC502 + GET_VP_GASHA_TICKET_DATA_LIST_RESPONSE = 0xC503 + GET_PRESENT_BOX_NUM_REQUEST = 0xC504 + GET_PRESENT_BOX_NUM_RESPONSE = 0xC505 + GET_HERO_LOG_USER_DATA_LIST_REQUEST = 0xC600 + GET_HERO_LOG_USER_DATA_LIST_RESPONSE = 0xC601 + GET_EQUIPMENT_USER_DATA_LIST_REQUEST = 0xC602 + GET_EQUIPMENT_USER_DATA_LIST_RESPONSE = 0xC603 + GET_ITEM_USER_DATA_LIST_REQUEST = 0xC604 + GET_ITEM_USER_DATA_LIST_RESPONSE = 0xC605 + GET_SUPPORT_LOG_USER_DATA_LIST_REQUEST = 0xC606 + GET_SUPPORT_LOG_USER_DATA_LIST_RESPONSE = 0xC607 + GET_EPISODE_APPEND_DATA_LIST_REQUEST = 0xC608 + GET_EPISODE_APPEND_DATA_LIST_RESPONSE = 0xC609 + GET_EVENT_ITEM_DATA_LIST_REQUEST = 0xC60A + GET_EVENT_ITEM_DATA_LIST_RESPONSE = 0xC60B + GET_GASHA_MEDAL_USER_DATA_LIST_REQUEST = 0xC60C + GET_GASHA_MEDAL_USER_DATA_LIST_RESPONSE = 0xC60D + GET_SHOP_RESOURCE_SALES_DATA_LIST_REQUEST = 0xC700 + GET_SHOP_RESOURCE_SALES_DATA_LIST_RESPONSE = 0xC701 + PURCHASE_SHOP_RESOURCE_REQUEST = 0xC702 + PURCHASE_SHOP_RESOURCE_RESPONSE = 0xC703 + DISCARD_SHOP_RESOURCE_REQUEST = 0xC704 + DISCARD_SHOP_RESOURCE_RESPONSE = 0xC705 + GET_TITLE_USER_DATA_LIST_REQUEST = 0xC800 + GET_TITLE_USER_DATA_LIST_RESPONSE = 0xC801 + CHANGE_TITLE_REQUEST = 0xC802 + CHANGE_TITLE_RESPONSE = 0xC803 + GET_PARTY_DATA_LIST_REQUEST = 0xC804 + GET_PARTY_DATA_LIST_RESPONSE = 0xC805 + CHANGE_PARTY_REQUEST = 0xC806 + CHANGE_PARTY_RESPONSE = 0xC807 + GET_SUPPORT_LOG_PARTY_DATA_LIST_REQUEST = 0xC808 + GET_SUPPORT_LOG_PARTY_DATA_LIST_RESPONSE = 0xC809 + CHANGE_SUPPORT_LOG_PARTY_REQUEST = 0xC80A + CHANGE_SUPPORT_LOG_PARTY_RESPONSE = 0xC80B + CHANGE_HERO_LOG_LAST_SETTING_SKILL_REQUEST = 0xC80C + CHANGE_HERO_LOG_LAST_SETTING_SKILL_RESPONSE = 0xC80D + LOCK_RESOURCE_REQUEST = 0xC80E + LOCK_RESOURCE_RESPONSE = 0xC80F + UNLOCK_RESOURCE_REQUEST = 0xC810 + UNLOCK_RESOURCE_RESPONSE = 0xC811 + DISPOSAL_RESOURCE_REQUEST = 0xC812 + DISPOSAL_RESOURCE_RESPONSE = 0xC813 + SYNTHESIZE_ENHANCEMENT_HERO_LOG_REQUEST = 0xC814 + SYNTHESIZE_ENHANCEMENT_HERO_LOG_RESPONSE = 0xC815 + SYNTHESIZE_ENHANCEMENT_EQUIPMENT_REQUEST = 0xC816 + SYNTHESIZE_ENHANCEMENT_EQUIPMENT_RESPONSE = 0xC817 + SYNTHESIZE_ENHANCEMENT_SUPPORT_LOG_REQUEST = 0xC818 + SYNTHESIZE_ENHANCEMENT_SUPPORT_LOG_RESPONSE = 0xC819 + SYNTHESIZE_ABILITY_HERO_LOG_REQUEST = 0xC81A + SYNTHESIZE_ABILITY_HERO_LOG_RESPONSE = 0xC81B + SYNTHESIZE_ABILITY_EQUIPMENT_REQUEST = 0xC81C + SYNTHESIZE_ABILITY_EQUIPMENT_RESPONSE = 0xC81D + SYNTHESIZE_ABILITY_SUPPORT_LOG_REQUEST = 0xC81E + SYNTHESIZE_ABILITY_SUPPORT_LOG_RESPONSE = 0xC820 + GET_QUEST_SCENE_USER_DATA_LIST_REQUEST = 0xC900 + GET_QUEST_SCENE_USER_DATA_LIST_RESPONSE = 0xC901 + GET_QUEST_SCENE_PREV_SCAN_PROFILE_CARD_REQUEST = 0xC902 + GET_QUEST_SCENE_PREV_SCAN_PROFILE_CARD_RESPONSE = 0xC903 + EPISODE_PLAY_START_REQUEST = 0xC904 + EPISODE_PLAY_START_RESPONSE = 0xC905 + EPISODE_PLAY_CONTINUE_REQUEST = 0xC906 + EPISODE_PLAY_CONTINUE_RESPONSE = 0xC907 + EPISODE_PLAY_END_REQUEST = 0xC908 + EPISODE_PLAY_END_RESPONSE = 0xC909 + EPISODE_PLAY_END_UNANALYZED_LOG_FIXED_REQUEST = 0xC90A + EPISODE_PLAY_END_UNANALYZED_LOG_FIXED_RESPONSE = 0xC90B + SIDE_QUEST_PLAY_START_REQUEST = 0xC90C + SIDE_QUEST_PLAY_START_RESPONSE = 0xC90D + SIDE_QUEST_PLAY_CONTINUE_REQUEST = 0xC90E + SIDE_QUEST_PLAY_CONTINUE_RESPONSE = 0xC90F + SIDE_QUEST_PLAY_END_REQUEST = 0xC910 + SIDE_QUEST_PLAY_END_RESPONSE = 0xC911 + SIDE_QUEST_PLAY_END_UNANALYZED_LOG_FIXED_REQUEST = 0xC912 + SIDE_QUEST_PLAY_END_UNANALYZED_LOG_FIXED_RESPONSE = 0xC913 + TRIAL_TOWER_PLAY_START_REQUEST = 0xC914 + TRIAL_TOWER_PLAY_START_RESPONSE = 0xC915 + TRIAL_TOWER_PLAY_CONTINUE_REQUEST = 0xC916 + TRIAL_TOWER_PLAY_CONTINUE_RESPONSE = 0xC917 + TRIAL_TOWER_PLAY_END_REQUEST = 0xC918 + TRIAL_TOWER_PLAY_END_RESPONSE = 0xC919 + TRIAL_TOWER_PLAY_END_UNANALYZED_LOG_FIXED_REQUEST = 0xC91A + TRIAL_TOWER_PLAY_END_UNANALYZED_LOG_FIXED_RESPONSE = 0xC91B + DEFRAG_MATCH_QUEST_PLAY_START_REQUEST = 0xC91C + DEFRAG_MATCH_QUEST_PLAY_START_RESPONSE = 0xC91D + DEFRAG_MATCH_QUEST_PLAY_END_REQUEST = 0xC91E + DEFRAG_MATCH_QUEST_PLAY_END_RESPONSE = 0xC91F + DEFRAG_MATCH_QUEST_PLAY_END_UNANALYZED_LOG_FIXED_REQUEST = 0xC920 + DEFRAG_MATCH_QUEST_PLAY_END_UNANALYZED_LOG_FIXED_RESPONSE = 0xC921 + EX_TOWER_QUEST_PLAY_START_REQUEST = 0xC922 + EX_TOWER_QUEST_PLAY_START_RESPONSE = 0xC923 + EX_TOWER_QUEST_PLAY_CONTINUE_REQUEST = 0xC924 + EX_TOWER_QUEST_PLAY_CONTINUE_RESPONSE = 0xC925 + EX_TOWER_QUEST_PLAY_END_REQUEST = 0xC926 + EX_TOWER_QUEST_PLAY_END_RESPONSE = 0xC927 + EX_TOWER_QUEST_PLAY_END_UNANALYZED_LOG_FIXED_REQUEST = 0xC928 + EX_TOWER_QUEST_PLAY_END_UNANALYZED_LOG_FIXED_RESPONSE = 0xC929 + GET_EX_TOWER_USER_DATA_REQUEST = 0xC92A + GET_EX_TOWER_USER_DATA_RESPONSE = 0xC92B + REG_EX_TOWER_HALL_OF_FAME_CONFIRM_FLAG_REQUEST = 0xC92C + REG_EX_TOWER_HALL_OF_FAME_CONFIRM_FLAG_RESPONSE = 0xC92D + REG_EX_TOWER_CONFIRM_FLAG_REQUEST = 0xC92E + REG_EX_TOWER_CONFIRM_FLAG_RESPONSE = 0xC92F + GET_CHAT_SIDE_STORY_USER_DATA_LIST_REQUEST = 0xC930 + GET_CHAT_SIDE_STORY_USER_DATA_LIST_RESPONSE = 0xC931 + GET_USER_QUEST_EPISODE_STATUS_DATA_LIST_REQUEST = 0xC932 + GET_USER_QUEST_EPISODE_STATUS_DATA_LIST_RESPONSE = 0xC933 + APPLY_QUEST_DROP_BOOST_REQUEST = 0xC934 + APPLY_QUEST_DROP_BOOST_RESPONSE = 0xC935 + CREATE_QUEST_SCENE_MULTI_PLAY_ROOM_ID_REQUEST = 0xCA00 + CREATE_QUEST_SCENE_MULTI_PLAY_ROOM_ID_RESPONSE = 0xCA01 + GET_QUEST_SCENE_MULTI_PLAY_PHOTON_SERVER_REQUEST = 0xCA02 + GET_QUEST_SCENE_MULTI_PLAY_PHOTON_SERVER_RESPONSE = 0xCA03 + GET_QUEST_SCENE_MULTI_PLAY_PHOTON_SERVER_BY_ROOM_REQUEST = 0xCA04 + GET_QUEST_SCENE_MULTI_PLAY_PHOTON_SERVER_BY_ROOM_RESPONSE = 0xCA05 + GET_QUEST_BEST_SOCRE_RANKING_LIST_REQUEST = 0xCB00 + GET_QUEST_BEST_SOCRE_RANKING_LIST_RESPONSE = 0xCB01 + GET_QUEST_HIERARCHY_PROGRESS_DEGREES_RANKING_LIST_REQUEST = 0xCB02 + GET_QUEST_HIERARCHY_PROGRESS_DEGREES_RANKING_LIST_RESPONSE = 0xCB03 + GET_QUEST_POPULAR_HERO_LOG_RANKING_LIST_REQUEST = 0xCB04 + GET_QUEST_POPULAR_HERO_LOG_RANKING_LIST_RESPONSE = 0xCB05 + GET_QUEST_EX_TOWER_HIERARCHY_PROGRESS_DEGREES_STORE_RANKING_LIST_REQUEST = 0xCB06 + GET_QUEST_EX_TOWER_HIERARCHY_PROGRESS_DEGREES_STORE_RANKING_LIST_RESPONSE = 0xCB07 + GET_QUEST_EX_TOWER_HIERARCHY_PROGRESS_DEGREES_NATIONAL_RANKING_LIST_REQUEST = 0xCB08 + GET_QUEST_EX_TOWER_HIERARCHY_PROGRESS_DEGREES_NATIONAL_RANKING_LIST_RESPONSE = 0xCB09 + GET_TREASURE_HUNT_BASIC_DATA_REQUEST = 0xCC00 + GET_TREASURE_HUNT_BASIC_DATA_RESPONSE = 0xCC01 + GET_TREASURE_HUNT_WHOLE_TASK_DATA_LIST_REQUEST = 0xCC02 + GET_TREASURE_HUNT_WHOLE_TASK_DATA_LIST_RESPONSE = 0xCC03 + GET_TREASURE_HUNT_INDIVIDUAL_TASK_DATA_LIST_REQUEST = 0xCC04 + GET_TREASURE_HUNT_INDIVIDUAL_TASK_DATA_LIST_RESPONSE = 0xCC05 + TREASURE_HUNT_AD_CONFIRM_NOTIFICATION_REQUEST = 0xCC06 + TREASURE_HUNT_AD_CONFIRM_NOTIFICATION_RESPONSE = 0xCC07 + GET_TREASURE_HUNT_EVENT_POINT_RANKING_USER_DATA_REQUEST = 0xCC08 + GET_TREASURE_HUNT_EVENT_POINT_RANKING_USER_DATA_RESPONSE = 0xCC09 + GET_TREASURE_HUNT_EVENT_POINT_STORE_RANKING_LIST_REQUEST = 0xCC0A + GET_TREASURE_HUNT_EVENT_POINT_STORE_RANKING_LIST_RESPONSE = 0xCC0B + GET_TREASURE_HUNT_EVENT_POINT_NATIONAL_RANKING_LIST_REQUEST = 0xCC0C + GET_TREASURE_HUNT_EVENT_POINT_NATIONAL_RANKING_LIST_RESPONSE = 0xCC0D + GET_DEFRAG_MATCH_BASIC_DATA_REQUEST = 0xCD00 + GET_DEFRAG_MATCH_BASIC_DATA_RESPONSE = 0xCD01 + GET_DEFRAG_MATCH_RANKING_USER_DATA_REQUEST = 0xCD02 + GET_DEFRAG_MATCH_RANKING_USER_DATA_RESPONSE = 0xCD03 + GET_DEFRAG_MATCH_LEAGUE_POINT_RANKING_LIST_REQUEST = 0xCD04 + GET_DEFRAG_MATCH_LEAGUE_POINT_RANKING_LIST_RESPONSE = 0xCD05 + GET_DEFRAG_MATCH_LEAGUE_SCORE_RANKING_LIST_REQUEST = 0xCD06 + GET_DEFRAG_MATCH_LEAGUE_SCORE_RANKING_LIST_RESPONSE = 0xCD07 + DEFRAG_MATCH_AD_CONFIRM_NOTIFICATION_REQUEST = 0xCD08 + DEFRAG_MATCH_AD_CONFIRM_NOTIFICATION_RESPONSE = 0xCD09 + CHECK_GET_SEED_DEFRAG_MATCH_REQUEST = 0xCD0A + CHECK_GET_SEED_DEFRAG_MATCH_RESPONSE = 0xCD0B + REG_DEFRAG_MATCH_HALL_OF_FAME_CONFIRM_FLAG_REQUEST = 0xCD0C + REG_DEFRAG_MATCH_HALL_OF_FAME_CONFIRM_FLAG_RESPONSE = 0xCD0D + GET_EVENT_SCENE_USER_DATA_LIST_REQUEST = 0xCE00 + GET_EVENT_SCENE_USER_DATA_LIST_RESPONSE = 0xCE01 + REG_PLAYED_EVENT_SCENE_USER_DATA_LIST_REQUEST = 0xCE02 + REG_PLAYED_EVENT_SCENE_USER_DATA_LIST_RESPONSE = 0xCE03 + GET_GASHA_LIST_REQUEST = 0xCF00 + GET_GASHA_LIST_RESPONSE = 0xCF01 + EXEC_GASHA_REQUEST = 0xCF02 + EXEC_GASHA_RESPONSE = 0xCF03 + EXEC_CREDIT_GASHA_START_REQUEST = 0xCF04 + EXEC_CREDIT_GASHA_START_RESPONSE = 0xCF05 + EXEC_CREDIT_GASHA_EXTRA_PAYING_REQUEST = 0xCF06 + EXEC_CREDIT_GASHA_EXTRA_PAYING_RESPONSE = 0xCF07 + EXEC_CREDIT_GASHA_END_REQUEST = 0xCF08 + EXEC_CREDIT_GASHA_END_RESPONSE = 0xCF09 + EXEC_CREDIT_GASHA_CARD_DISCHARGE_STATE_MIGRATION_REQUEST = 0xCF0A + EXEC_CREDIT_GASHA_CARD_DISCHARGE_STATE_MIGRATION_RESPONSE = 0xCF0B + EXEC_CREDIT_GASHA_CARD_DISCHARGE_END_REQUEST = 0xCF0C + EXEC_CREDIT_GASHA_CARD_DISCHARGE_END_RESPONSE = 0xCF0D + GET_GASHA_MEDAL_SHOP_USER_DATA_LIST_REQUEST = 0xCF0E + GET_GASHA_MEDAL_SHOP_USER_DATA_LIST_RESPONSE = 0xCF0F + PURCHASE_GASHA_MEDAL_SHOP_ITEM_REQUEST = 0xCF10 + PURCHASE_GASHA_MEDAL_SHOP_ITEM_RESPONSE = 0xCF11 + GET_GASHA_FREE_CAMPAIGN_USER_DATA_REQUEST = 0xCF12 + GET_GASHA_FREE_CAMPAIGN_USER_DATA_RESPONSE = 0xCF13 + GET_ADVENTURE_EXEC_USER_DATA_REQUEST = 0xD000 + GET_ADVENTURE_EXEC_USER_DATA_RESPONSE = 0xD001 + GET_ADVENTURE_PARTY_DATA_LIST_REQUEST = 0xD002 + GET_ADVENTURE_PARTY_DATA_LIST_RESPONSE = 0xD003 + GET_YUI_MEDAL_SHOP_USER_DATA_LIST_REQUEST = 0xD100 + GET_YUI_MEDAL_SHOP_USER_DATA_LIST_RESPONSE = 0xD101 + PURCHASE_YUI_MEDAL_SHOP_ITEM_REQUEST = 0xD102 + PURCHASE_YUI_MEDAL_SHOP_ITEM_RESPONSE = 0xD103 + PURCHASE_EVENT_SHOP_ITEM_REQUEST = 0xD104 + PURCHASE_EVENT_SHOP_ITEM_RESPONSE = 0xD105 + GET_BEGINNER_MISSION_USER_DATA_REQUEST = 0xD200 + GET_BEGINNER_MISSION_USER_DATA_RESPONSE = 0xD201 + GET_BEGINNER_MISSION_PROGRESSES_USER_DATA_LIST_REQUEST = 0xD202 + GET_BEGINNER_MISSION_PROGRESSES_USER_DATA_LIST_RESPONSE = 0xD203 + GET_BEGINNER_MISSION_SEAT_PROGRESSES_USER_DATA_LIST_REQUEST = 0xD204 + GET_BEGINNER_MISSION_SEAT_PROGRESSES_USER_DATA_LIST_RESPONSE = 0xD205 + BEGINNER_MISSION_AD_CONFIRM_NOTIFICATION_REQUEST = 0xD206 + BEGINNER_MISSION_AD_CONFIRM_NOTIFICATION_RESPONSE = 0xD207 + RECEIVE_BEGINNER_MISSION_REWARD_REQUEST = 0xD208 + RECEIVE_BEGINNER_MISSION_REWARD_RESPONSE = 0xD209 + GET_RES_EARN_CAMPAIGN_SHOP_USER_DATA_LIST_REQUEST = 0xD300 + GET_RES_EARN_CAMPAIGN_SHOP_USER_DATA_LIST_RESPONSE = 0xD301 + PURCHASE_RES_EARN_CAMPAIGN_SHOP_ITEM_REQUEST = 0xD302 + PURCHASE_RES_EARN_CAMPAIGN_SHOP_ITEM_RESPONSE = 0xD303 + PAYING_YUI_MEDAL_BONUS_GET_CHECK_REQUEST = 0xD304 + PAYING_YUI_MEDAL_BONUS_GET_CHECK_RESPONSE = 0xD305 + PAYING_YUI_MEDAL_BONUS_AD_CONFIRM_NOTIFICATION_REQUEST = 0xD306 + PAYING_YUI_MEDAL_BONUS_AD_CONFIRM_NOTIFICATION_RESPONSE = 0xD307 + GET_PLAY_CAMPAIGN_USER_DATA_LIST_REQUEST = 0xD308 + GET_PLAY_CAMPAIGN_USER_DATA_LIST_RESPONSE = 0xD309 + GET_PLAY_CAMPAIGN_STORE_USER_DATA_LIST_REQUEST = 0xD30A + GET_PLAY_CAMPAIGN_STORE_USER_DATA_LIST_RESPONSE = 0xD30B + GET_PLAY_CAMPAIGN_REWARD_USER_DATA_LIST_REQUEST = 0xD30C + GET_PLAY_CAMPAIGN_REWARD_USER_DATA_LIST_RESPONSE = 0xD30D + APPLY_FIRST_TICKET_PURCHASE_CAMPAIGN_REQUEST = 0xD30E + APPLY_FIRST_TICKET_PURCHASE_CAMPAIGN_RESPONSE = 0xD30F + GET_FIRST_TICKET_PURCHASE_CAMPAIGN_USER_DATA_REQUEST = 0xD310 + GET_FIRST_TICKET_PURCHASE_CAMPAIGN_USER_DATA_RESPONSE = 0xD311 + GET_LINKED_SITE_REG_CAMPAIGN_USER_DATA_REQUEST = 0xD312 + GET_LINKED_SITE_REG_CAMPAIGN_USER_DATA_RESPONSE = 0xD313 + GET_HERO_LOG_UNIT_USER_DATA_LIST_REQUEST = 0xD400 + GET_HERO_LOG_UNIT_USER_DATA_LIST_RESPONSE = 0xD401 + GET_CHARA_UNIT_USER_DATA_LIST_REQUEST = 0xD402 + GET_CHARA_UNIT_USER_DATA_LIST_RESPONSE = 0xD403 + BNID_SERIAL_CODE_CHECK_REQUEST = 0xD404 + BNID_SERIAL_CODE_CHECK_RESPONSE = 0xD405 + BNID_SERIAL_CODE_ENTRY_BY_APPENDIX_CARD_REQUEST = 0xD406 + BNID_SERIAL_CODE_ENTRY_BY_APPENDIX_CARD_RESPONSE = 0xD407 + GET_M_PLAYER_RANKS_REQUEST = 0xD500 + GET_M_PLAYER_RANKS_RESPONSE = 0xD501 + GET_M_TITLES_REQUEST = 0xD502 + GET_M_TITLES_RESPONSE = 0xD503 + GET_M_FRAGMENTS_REQUEST = 0xD504 + GET_M_FRAGMENTS_RESPONSE = 0xD505 + GET_M_REWARD_TABLES_REQUEST = 0xD506 + GET_M_REWARD_TABLES_RESPONSE = 0xD507 + GET_M_REWARD_SETS_REQUEST = 0xD508 + GET_M_REWARD_SETS_RESPONSE = 0xD509 + GET_M_UNANALYZED_LOG_GRADES_REQUEST = 0xD50A + GET_M_UNANALYZED_LOG_GRADES_RESPONSE = 0xD50B + GET_M_APPOINT_LEADER_PARAMS_REQUEST = 0xD50C + GET_M_APPOINT_LEADER_PARAMS_RESPONSE = 0xD50D + GET_M_APPOINT_LEADER_EFFECTS_REQUEST = 0xD50E + GET_M_APPOINT_LEADER_EFFECTS_RESPONSE = 0xD50F + GET_M_APPOINT_LEADER_EFFECT_TYPES_REQUEST = 0xD510 + GET_M_APPOINT_LEADER_EFFECT_TYPES_RESPONSE = 0xD511 + GET_M_RARITIES_REQUEST = 0xD512 + GET_M_RARITIES_RESPONSE = 0xD513 + GET_M_COMPOSITION_EVENTS_REQUEST = 0xD514 + GET_M_COMPOSITION_EVENTS_RESPONSE = 0xD515 + GET_M_COMPOSITION_PARAMS_REQUEST = 0xD516 + GET_M_COMPOSITION_PARAMS_RESPONSE = 0xD517 + GET_M_GAME_PLAY_PRICES_REQUEST = 0xD518 + GET_M_GAME_PLAY_PRICES_RESPONSE = 0xD519 + GET_M_BUY_TICKETS_REQUEST = 0xD51A + GET_M_BUY_TICKETS_RESPONSE = 0xD51B + GET_M_TIPS_REQUEST = 0xD51C + GET_M_TIPS_RESPONSE = 0xD51D + GET_M_CAPS_REQUEST = 0xD51E + GET_M_CAPS_RESPONSE = 0xD51F + GET_M_HERO_LOG_REQUEST = 0xD520 + GET_M_HERO_LOG_RESPONSE = 0xD521 + GET_M_HERO_LOG_LEVELS_REQUEST = 0xD522 + GET_M_HERO_LOG_LEVELS_RESPONSE = 0xD523 + GET_M_HERO_LOG_ROLES_REQUEST = 0xD524 + GET_M_HERO_LOG_ROLES_RESPONSE = 0xD525 + GET_M_HERO_LOG_TRUST_RANKS_REQUEST = 0xD526 + GET_M_HERO_LOG_TRUST_RANKS_RESPONSE = 0xD527 + GET_M_CHARAS_REQUEST = 0xD528 + GET_M_CHARAS_RESPONSE = 0xD529 + GET_M_CHARA_FRIENDLY_RANKS_REQUEST = 0xD52A + GET_M_CHARA_FRIENDLY_RANKS_RESPONSE = 0xD52B + GET_M_EQUIPMENTS_REQUEST = 0xD52C + GET_M_EQUIPMENTS_RESPONSE = 0xD52D + GET_M_EQUIPMENT_LEVELS_REQUEST = 0xD52E + GET_M_EQUIPMENT_LEVELS_RESPONSE = 0xD52F + GET_M_WEAPON_TYPES_REQUEST = 0xD530 + GET_M_WEAPON_TYPES_RESPONSE = 0xD531 + GET_M_ITEMS_REQUEST = 0xD532 + GET_M_ITEMS_RESPONSE = 0xD533 + GET_M_ITEM_TYPES_REQUEST = 0xD534 + GET_M_ITEM_TYPES_RESPONSE = 0xD535 + GET_M_BUFF_ITEMS_REQUEST = 0xD536 + GET_M_BUFF_ITEMS_RESPONSE = 0xD537 + GET_M_ENEMIES_REQUEST = 0xD538 + GET_M_ENEMIES_RESPONSE = 0xD539 + GET_M_ENEMY_SETS_REQUEST = 0xD53A + GET_M_ENEMY_SETS_RESPONSE = 0xD53B + GET_M_ENEMY_KINDS_REQUEST = 0xD53C + GET_M_ENEMY_KINDS_RESPONSE = 0xD53D + GET_M_ENEMY_CATEGORIES_REQUEST = 0xD53E + GET_M_ENEMY_CATEGORIES_RESPONSE = 0xD53F + GET_M_UNITS_REQUEST = 0xD540 + GET_M_UNITS_RESPONSE = 0xD541 + GET_M_UNIT_GIMMICKS_REQUEST = 0xD542 + GET_M_UNIT_GIMMICKS_RESPONSE = 0xD543 + GET_M_UNIT_COLLISIONS_REQUEST = 0xD544 + GET_M_UNIT_COLLISIONS_RESPONSE = 0xD545 + GET_M_UNIT_POWERS_REQUEST = 0xD546 + GET_M_UNIT_POWERS_RESPONSE = 0xD547 + GET_M_GIMMICK_ATTACKS_REQUEST = 0xD548 + GET_M_GIMMICK_ATTACKS_RESPONSE = 0xD549 + GET_M_CHARA_ATTACKS_REQUEST = 0xD54A + GET_M_CHARA_ATTACKS_RESPONSE = 0xD54B + GET_M_BOSS_ATTACKS_REQUEST = 0xD54C + GET_M_BOSS_ATTACKS_RESPONSE = 0xD54D + GET_M_MONSTER_ATTACKS_REQUEST = 0xD54E + GET_M_MONSTER_ATTACKS_RESPONSE = 0xD54F + GET_M_MONSTER_ACTIONS_REQUEST = 0xD550 + GET_M_MONSTER_ACTIONS_RESPONSE = 0xD551 + GET_M_PROPERTIES_REQUEST = 0xD552 + GET_M_PROPERTIES_RESPONSE = 0xD553 + GET_M_PROPERTY_TABLES_REQUEST = 0xD554 + GET_M_PROPERTY_TABLES_RESPONSE = 0xD555 + GET_M_PROPERTY_TYPES_REQUEST = 0xD556 + GET_M_PROPERTY_TYPES_RESPONSE = 0xD557 + GET_M_SKILLS_REQUEST = 0xD558 + GET_M_SKILLS_RESPONSE = 0xD559 + GET_M_SKILL_TABLES_REQUEST = 0xD55A + GET_M_SKILL_TABLES_RESPONSE = 0xD55B + GET_M_SKILL_LEVELS_REQUEST = 0xD55C + GET_M_SKILL_LEVELS_RESPONSE = 0xD55D + GET_M_AWAKENINGS_REQUEST = 0xD55E + GET_M_AWAKENINGS_RESPONSE = 0xD55F + GET_M_SYNCHRO_SKILLS_REQUEST = 0xD560 + GET_M_SYNCHRO_SKILLS_RESPONSE = 0xD561 + GET_M_SOUND_SKILL_CUT_IN_VOICES_REQUEST = 0xD562 + GET_M_SOUND_SKILL_CUT_IN_VOICES_RESPONSE = 0xD563 + GET_M_QUEST_SCENES_REQUEST = 0xD564 + GET_M_QUEST_SCENES_RESPONSE = 0xD565 + GET_M_QUEST_EXIST_UNITS_REQUEST = 0xD566 + GET_M_QUEST_EXIST_UNITS_RESPONSE = 0xD567 + GET_M_QUEST_EPISODE_APPEND_REWARDS_REQUEST = 0xD568 + GET_M_QUEST_EPISODE_APPEND_REWARDS_RESPONSE = 0xD569 + GET_M_SIDE_QUESTS_REQUEST = 0xD56A + GET_M_SIDE_QUESTS_RESPONSE = 0xD56B + GET_M_EPISODES_REQUEST = 0xD56C + GET_M_EPISODES_RESPONSE = 0xD56D + GET_M_EPISODE_CHAPTERS_REQUEST = 0xD56E + GET_M_EPISODE_CHAPTERS_RESPONSE = 0xD56F + GET_M_EPISODE_PARTS_REQUEST = 0xD570 + GET_M_EPISODE_PARTS_RESPONSE = 0xD571 + GET_M_TRIAL_TOWERS_REQUEST = 0xD572 + GET_M_TRIAL_TOWERS_RESPONSE = 0xD573 + GET_M_EX_TOWERS_REQUEST = 0xD574 + GET_M_EX_TOWERS_RESPONSE = 0xD575 + GET_M_EX_TOWER_QUESTS_REQUEST = 0xD576 + GET_M_EX_TOWER_QUESTS_RESPONSE = 0xD577 + GET_M_MENU_DISPLAY_ENEMIES_REQUEST = 0xD578 + GET_M_MENU_DISPLAY_ENEMIES_RESPONSE = 0xD579 + GET_M_MISSIONS_REQUEST = 0xD57A + GET_M_MISSIONS_RESPONSE = 0xD57B + GET_M_MISSION_TABLES_REQUEST = 0xD57C + GET_M_MISSION_TABLES_RESPONSE = 0xD57D + GET_M_MISSION_DIFFICULTIES_REQUEST = 0xD57E + GET_M_MISSION_DIFFICULTIES_RESPONSE = 0xD57F + GET_M_BATTLE_CAMERAS_REQUEST = 0xD580 + GET_M_BATTLE_CAMERAS_RESPONSE = 0xD581 + GET_M_CHAT_MAIN_STORIES_REQUEST = 0xD582 + GET_M_CHAT_MAIN_STORIES_RESPONSE = 0xD583 + GET_M_CHAT_SIDE_STORIES_REQUEST = 0xD584 + GET_M_CHAT_SIDE_STORIES_RESPONSE = 0xD585 + GET_M_CHAT_EVENT_STORIES_REQUEST = 0xD586 + GET_M_CHAT_EVENT_STORIES_RESPONSE = 0xD587 + GET_M_NAVIGATOR_CHARAS_REQUEST = 0xD588 + GET_M_NAVIGATOR_CHARAS_RESPONSE = 0xD589 + GET_M_NAVIGATOR_COMMENTS_REQUEST = 0xD58A + GET_M_NAVIGATOR_COMMENTS_RESPONSE = 0xD58B + GET_M_EX_BONUS_TABLES_REQUEST = 0xD58C + GET_M_EX_BONUS_TABLES_RESPONSE = 0xD58D + GET_M_EX_BONUS_CONDITIONS_REQUEST = 0xD58E + GET_M_EX_BONUS_CONDITIONS_RESPONSE = 0xD58F + GET_M_QUEST_RARE_DROPS_REQUEST = 0xD590 + GET_M_QUEST_RARE_DROPS_RESPONSE = 0xD591 + GET_M_QUEST_SPECIAL_RARE_DROP_SETTINGS_REQUEST = 0xD592 + GET_M_QUEST_SPECIAL_RARE_DROP_SETTINGS_RESPONSE = 0xD593 + GET_M_QUEST_SPECIAL_RARE_DROPS_REQUEST = 0xD594 + GET_M_QUEST_SPECIAL_RARE_DROPS_RESPONSE = 0xD595 + GET_M_QUEST_TUTORIALS_REQUEST = 0xD596 + GET_M_QUEST_TUTORIALS_RESPONSE = 0xD597 + GET_M_QUEST_PLAYER_TRACE_TABLES_REQUEST = 0xD598 + GET_M_QUEST_PLAYER_TRACE_TABLES_RESPONSE = 0xD599 + GET_M_QUEST_STILLS_REQUEST = 0xD59A + GET_M_QUEST_STILLS_RESPONSE = 0xD59B + GET_M_GASHAS_REQUEST = 0xD59C + GET_M_GASHAS_RESPONSE = 0xD59D + GET_M_GASHA_HEADERS_REQUEST = 0xD59E + GET_M_GASHA_HEADERS_RESPONSE = 0xD59F + GET_M_GASHA_LOTTERY_RARITIES_REQUEST = 0xD5A0 + GET_M_GASHA_LOTTERY_RARITIES_RESPONSE = 0xD5A1 + GET_M_GASHA_PRIZES_REQUEST = 0xD5A2 + GET_M_GASHA_PRIZES_RESPONSE = 0xD5A3 + GET_M_COMEBACK_EVENTS_REQUEST = 0xD5A4 + GET_M_COMEBACK_EVENTS_RESPONSE = 0xD5A5 + GET_M_AD_BANNERS_REQUEST = 0xD5A6 + GET_M_AD_BANNERS_RESPONSE = 0xD5A7 + GET_M_EVENTS_REQUEST = 0xD5A8 + GET_M_EVENTS_RESPONSE = 0xD5A9 + GET_M_TREASURE_HUNTS_REQUEST = 0xD5AA + GET_M_TREASURE_HUNTS_RESPONSE = 0xD5AB + GET_M_TREASURE_HUNT_WHOLE_TASKS_REQUEST = 0xD5AC + GET_M_TREASURE_HUNT_WHOLE_TASKS_RESPONSE = 0xD5AD + GET_M_TREASURE_HUNT_INDIVIDUAL_TASKS_REQUEST = 0xD5AE + GET_M_TREASURE_HUNT_INDIVIDUAL_TASKS_RESPONSE = 0xD5AF + GET_M_TREASURE_HUNT_SPECIAL_EFFECTS_REQUEST = 0xD5B0 + GET_M_TREASURE_HUNT_SPECIAL_EFFECTS_RESPONSE = 0xD5B1 + GET_M_TREASURE_HUNT_EVENT_POINT_REWARD_COMMON_REWARDS_REQUEST = 0xD5B2 + GET_M_TREASURE_HUNT_EVENT_POINT_REWARD_COMMON_REWARDS_RESPONSE = 0xD5B3 + GET_M_TREASURE_HUNT_EVENT_POINT_REWARD_TITLES_REQUEST = 0xD5B4 + GET_M_TREASURE_HUNT_EVENT_POINT_REWARD_TITLES_RESPONSE = 0xD5B5 + GET_M_TREASURE_HUNT_TASK_TEXTS_REQUEST = 0xD5B6 + GET_M_TREASURE_HUNT_TASK_TEXTS_RESPONSE = 0xD5B7 + GET_M_BNID_SERIAL_CODES_REQUEST = 0xD5B8 + GET_M_BNID_SERIAL_CODES_RESPONSE = 0xD5B9 + GET_M_BNID_SERIAL_CODE_REWARDS_REQUEST = 0xD5BA + GET_M_BNID_SERIAL_CODE_REWARDS_RESPONSE = 0xD5BB + GET_M_SUPPORT_LOG_REQUEST = 0xD5BC + GET_M_SUPPORT_LOG_RESPONSE = 0xD5BD + GET_M_SUPPORT_LOG_TYPES_REQUEST = 0xD5BE + GET_M_SUPPORT_LOG_TYPES_RESPONSE = 0xD5BF + GET_M_EPISODE_APPENDS_REQUEST = 0xD5C0 + GET_M_EPISODE_APPENDS_RESPONSE = 0xD5C1 + GET_M_QUEST_DEFRAG_MATCH_QUESTS_REQUEST = 0xD5C2 + GET_M_QUEST_DEFRAG_MATCH_QUESTS_RESPONSE = 0xD5C3 + GET_M_QUEST_DEFRAG_MATCH_QUEST_BOSS_TABLES_REQUEST = 0xD5C4 + GET_M_QUEST_DEFRAG_MATCH_QUEST_BOSS_TABLES_RESPONSE = 0xD5C5 + GET_M_DEFRAG_MATCHES_REQUEST = 0xD5C6 + GET_M_DEFRAG_MATCHES_RESPONSE = 0xD5C7 + GET_M_DEFRAG_MATCH_SEED_REQUEST = 0xD5C8 + GET_M_DEFRAG_MATCH_SEED_RESPONSE = 0xD5C9 + GET_M_DEFRAG_MATCH_SPECIAL_EFFECTS_REQUEST = 0xD5CA + GET_M_DEFRAG_MATCH_SPECIAL_EFFECTS_RESPONSE = 0xD5CB + GET_M_DEFRAG_MATCH_GRADES_REQUEST = 0xD5CC + GET_M_DEFRAG_MATCH_GRADES_RESPONSE = 0xD5CD + GET_M_DEFRAG_MATCH_CPU_UNITS_REQUEST = 0xD5CE + GET_M_DEFRAG_MATCH_CPU_UNITS_RESPONSE = 0xD5CF + GET_M_DEFRAG_MATCH_CPU_SUPPORT_LOGS_REQUEST = 0xD5D0 + GET_M_DEFRAG_MATCH_CPU_SUPPORT_LOGS_RESPONSE = 0xD5D1 + GET_M_DEFRAG_MATCH_PERIOD_BONUSES_REQUEST = 0xD5D2 + GET_M_DEFRAG_MATCH_PERIOD_BONUSES_RESPONSE = 0xD5D3 + GET_M_DEFRAG_MATCH_RANDOM_BONUS_TABLES_REQUEST = 0xD5D4 + GET_M_DEFRAG_MATCH_RANDOM_BONUS_TABLES_RESPONSE = 0xD5D5 + GET_M_DEFRAG_MATCH_RANDOM_BONUS_CONDITIONS_REQUEST = 0xD5D6 + GET_M_DEFRAG_MATCH_RANDOM_BONUS_CONDITIONS_RESPONSE = 0xD5D7 + GET_M_DEFRAG_MATCH_RARE_DROPS_REQUEST = 0xD5D8 + GET_M_DEFRAG_MATCH_RARE_DROPS_RESPONSE = 0xD5D9 + GET_M_YUI_MEDAL_SHOPS_REQUEST = 0xD5DA + GET_M_YUI_MEDAL_SHOPS_RESPONSE = 0xD5DB + GET_M_YUI_MEDAL_SHOP_ITEMS_REQUEST = 0xD5DC + GET_M_YUI_MEDAL_SHOP_ITEMS_RESPONSE = 0xD5DD + GET_M_EVENT_SCENES_REQUEST = 0xD5DE + GET_M_EVENT_SCENES_RESPONSE = 0xD5DF + GET_M_GENERIC_CAMPAIGN_PERIODS_REQUEST = 0xD5E0 + GET_M_GENERIC_CAMPAIGN_PERIODS_RESPONSE = 0xD5E1 + GET_M_BEGINNER_MISSIONS_REQUEST = 0xD5E2 + GET_M_BEGINNER_MISSIONS_RESPONSE = 0xD5E3 + GET_M_BEGINNER_MISSION_CONDITIONS_REQUEST = 0xD5E4 + GET_M_BEGINNER_MISSION_CONDITIONS_RESPONSE = 0xD5E5 + GET_M_BEGINNER_MISSION_REWARDS_REQUEST = 0xD5E6 + GET_M_BEGINNER_MISSION_REWARDS_RESPONSE = 0xD5E7 + GET_M_BEGINNER_MISSION_SEAT_CONDITIONS_REQUEST = 0xD5E8 + GET_M_BEGINNER_MISSION_SEAT_CONDITIONS_RESPONSE = 0xD5E9 + GET_M_BEGINNER_MISSION_SEAT_REWARDS_REQUEST = 0xD5EA + GET_M_BEGINNER_MISSION_SEAT_REWARDS_RESPONSE = 0xD5EB + GET_M_EVENT_ITEMS_REQUEST = 0xD5EC + GET_M_EVENT_ITEMS_RESPONSE = 0xD5ED + GET_M_EVENT_MONSTERS_REQUEST = 0xD5EE + GET_M_EVENT_MONSTERS_RESPONSE = 0xD5EF + GET_M_YUI_MEDAL_BONUSES_REQUEST = 0xD5F0 + GET_M_YUI_MEDAL_BONUSES_RESPONSE = 0xD5F1 + GET_M_YUI_MEDAL_BONUS_CONDITIONS_REQUEST = 0xD5F2 + GET_M_YUI_MEDAL_BONUS_CONDITIONS_RESPONSE = 0xD5F3 + GET_M_GASHA_MEDALS_REQUEST = 0xD5F4 + GET_M_GASHA_MEDALS_RESPONSE = 0xD5F5 + GET_M_GASHA_MEDAL_TYPES_REQUEST = 0xD5F6 + GET_M_GASHA_MEDAL_TYPES_RESPONSE = 0xD5F7 + GET_M_GASHA_MEDAL_SETTINGS_REQUEST = 0xD5F8 + GET_M_GASHA_MEDAL_SETTINGS_RESPONSE = 0xD5F9 + GET_M_GASHA_MEDAL_BONUSES_REQUEST = 0xD5FA + GET_M_GASHA_MEDAL_BONUSES_RESPONSE = 0xD5FB + GET_M_GASHA_MEDAL_SHOPS_REQUEST = 0xD5FC + GET_M_GASHA_MEDAL_SHOPS_RESPONSE = 0xD5FD + GET_M_GASHA_MEDAL_SHOP_ITEMS_REQUEST = 0xD5FE + GET_M_GASHA_MEDAL_SHOP_ITEMS_RESPONSE = 0xD5FF + GET_M_RES_EARN_CAMPAIGN_APPLICATIONS_REQUEST = 0xD600 + GET_M_RES_EARN_CAMPAIGN_APPLICATIONS_RESPONSE = 0xD601 + GET_M_RES_EARN_CAMPAIGN_APPLICATION_PRODUCTS_REQUEST = 0xD602 + GET_M_RES_EARN_CAMPAIGN_APPLICATION_PRODUCTS_RESPONSE = 0xD603 + GET_M_RES_EARN_CAMPAIGN_SHOPS_REQUEST = 0xD604 + GET_M_RES_EARN_CAMPAIGN_SHOPS_RESPONSE = 0xD605 + GET_M_RES_EARN_CAMPAIGN_SHOP_ITEMS_REQUEST = 0xD606 + GET_M_RES_EARN_CAMPAIGN_SHOP_ITEMS_RESPONSE = 0xD607 + GET_M_PAYING_YUI_MEDAL_BONUSES_REQUEST = 0xD608 + GET_M_PAYING_YUI_MEDAL_BONUSES_RESPONSE = 0xD609 + GET_M_AC_LOGIN_BONUSES_REQUEST = 0xD60A + GET_M_AC_LOGIN_BONUSES_RESPONSE = 0xD60B + GET_M_PLAY_CAMPAIGNS_REQUEST = 0xD60C + GET_M_PLAY_CAMPAIGNS_RESPONSE = 0xD60D + GET_M_PLAY_CAMPAIGN_REWARDS_REQUEST = 0xD60E + GET_M_PLAY_CAMPAIGN_REWARDS_RESPONSE = 0xD60F + GET_M_GASHA_FREE_CAMPAIGNS_REQUEST = 0xD610 + GET_M_GASHA_FREE_CAMPAIGNS_RESPONSE = 0xD611 + GET_M_QUEST_DROP_BOOST_CAMPAIGNS_REQUEST = 0xD612 + GET_M_QUEST_DROP_BOOST_CAMPAIGNS_RESPONSE = 0xD613 + GET_M_FIRST_TICKET_PURCHASE_CAMPAIGNS_REQUEST = 0xD614 + GET_M_FIRST_TICKET_PURCHASE_CAMPAIGNS_RESPONSE = 0xD615 + GET_M_LINKED_SITE_REG_CAMPAIGNS_REQUEST = 0xD616 + GET_M_LINKED_SITE_REG_CAMPAIGNS_RESPONSE = 0xD617 + GET_M_LINKED_SITE_REG_CAMPAIGN_REWARDS_REQUEST = 0xD618 + GET_M_LINKED_SITE_REG_CAMPAIGN_REWARDS_RESPONSE = 0xD619 diff --git a/titles/sao/data/1/AcLoginBonuses.csv b/titles/sao/data/1/AcLoginBonuses.csv new file mode 100644 index 0000000..166c5b2 --- /dev/null +++ b/titles/sao/data/1/AcLoginBonuses.csv @@ -0,0 +1,3 @@ +// AcLoginBonusId,Title,RewardSetSubId,OpenStartDate,OpenEndDate +1,"2020年7月9日~(アニメ&リコリス記念)",4,"2020/07/09 7:00:00","2020/10/01 2:00:00" +2,"2020年10月6日~(秋のデビュー&カムバックCP)",5,"2020/10/06 7:00:00","2020/12/01 2:00:00" diff --git a/titles/sao/data/1/AdBanners.csv b/titles/sao/data/1/AdBanners.csv new file mode 100644 index 0000000..52400ff --- /dev/null +++ b/titles/sao/data/1/AdBanners.csv @@ -0,0 +1 @@ +// AdBannerId,Category,SortNum,StartDate,EndDate,ActiveFlag \ No newline at end of file diff --git a/titles/sao/data/1/AppointLeaderEffect.csv b/titles/sao/data/1/AppointLeaderEffect.csv new file mode 100644 index 0000000..d7079fd --- /dev/null +++ b/titles/sao/data/1/AppointLeaderEffect.csv @@ -0,0 +1,14 @@ +// AppointLeaderEffectId,CharaId,InfoTextFormat,AppointLeaderEffectTypeId,LowEffectValue,MiddleEffectValue,HighEffectValue,MaxEffectValue +1,1,"攻撃スキル威力{0}倍",1,1,1.3,1.4,1.5 +2,2,"全ステータス上昇{0}倍",2,1,1.1,1.2,1.3 +3,3,"Mob撃破時のスキルEXP上昇{0}倍",3,1,1.1,1.2,1.3 +4,4,"後衛時のHP回復速度上昇{0}倍",4,1,1.2,1.3,1.4 +5,5,"獲得EXPアップ{0}倍",5,1,1.1,1.2,1.3 +6,6,"ピナのスキルのクールタイム短縮{0}倍",6,1,0.9,0.8,0.7 +7,7,"攻撃スキルクールタイム短縮{0}倍",7,1,0.9,0.8,0.7 +8,8,"獲得Colアップ{0}倍",8,1,1.5,1.6,1.7 +9,9,"通常攻撃威力{0}倍",9,1,1.5,1.7,2 +10,10,"補助スキルクールタイム短縮{0}倍",10,1,0.9,0.8,0.7 +11,11,"シンクロスキル効果時間{0}倍",11,1,1.2,1.5,2 +12,12,"青薔薇による継続ダメージ{0}倍",12,1,2,3,4 +18,18,"全スキルクールタイム短縮{0}倍",18,1,0.95,0.9,0.85 diff --git a/titles/sao/data/1/AppointLeaderEffectType.csv b/titles/sao/data/1/AppointLeaderEffectType.csv new file mode 100644 index 0000000..754a94e --- /dev/null +++ b/titles/sao/data/1/AppointLeaderEffectType.csv @@ -0,0 +1,14 @@ +// AppointLeaderEffectTypeId,Name +1,"攻撃スキル威力上昇" +2,"全ステータス上昇" +3,"雑魚撃破時のスキルEXP上昇" +4,"後衛時のHP回復速度上昇" +5,"獲得EXPアップ" +6,"ピナのスキルのクールタイム短縮" +7,"超攻撃スキルクールタイム短縮" +8,"獲得colアップ" +9,"通常攻撃威力上昇" +10,"補助スキルクールタイム短縮" +11,"シンクロスキル延長" +12,"青薔薇強化" +18,"全スキルクールタイム短縮" diff --git a/titles/sao/data/1/AppointLeaderParam.csv b/titles/sao/data/1/AppointLeaderParam.csv new file mode 100644 index 0000000..173f312 --- /dev/null +++ b/titles/sao/data/1/AppointLeaderParam.csv @@ -0,0 +1,2 @@ +// AppointLeaderParamId,InitialSynchroRate,AppointLeaderIncrementSynchroRate,AwakeningIncrementSynchroRate,FoilAddSynchroRate,AppointLeaderTrustBonus +1,30,1,5,10,1 diff --git a/titles/sao/data/1/Awakening.csv b/titles/sao/data/1/Awakening.csv new file mode 100644 index 0000000..05d1bd0 --- /dev/null +++ b/titles/sao/data/1/Awakening.csv @@ -0,0 +1,6 @@ +// AwakeningId,TotalExp,BonusHeroLog,BonusWeapon,BonusArmor +1,100,0.05,0.1,0.1 +2,200,0.1,0.2,0.2 +3,300,0.15,0.3,0.3 +4,400,0.2,0.4,0.4 +5,500,0.25,0.5,0.5 diff --git a/titles/sao/data/1/BattleCamera.csv b/titles/sao/data/1/BattleCamera.csv new file mode 100644 index 0000000..d4410da --- /dev/null +++ b/titles/sao/data/1/BattleCamera.csv @@ -0,0 +1,4 @@ +// BattleCameraId,OffsetX,OffsetY,OffsetZ,RotH,RotV,Distance,Near,Far,Fov +1,0,1.5,0,50,35,60,1,250,10 +2,0,1.5,0,50,35,80,1,250,10 +3,0,1.5,0,50,35,90,1,250,10 diff --git a/titles/sao/data/1/BeginnerMissionConditions.csv b/titles/sao/data/1/BeginnerMissionConditions.csv new file mode 100644 index 0000000..7b7c9af --- /dev/null +++ b/titles/sao/data/1/BeginnerMissionConditions.csv @@ -0,0 +1,10 @@ +// BeginnerMissionConditionId,BeginnerMissionId,SeatNum,MissionNum,DisplayContent,DisplayTips,ConditionType,ConditionParam1,ConditionParam2,ConditionParam3,RequiredAchievementNum +10001,10000,1,1,"武器を装備しよう","《ViSTerステーション》のカスタムの
パーティ編成で、キャラクターに
武器を装備させよう",1,"0","0","0",1 +10002,10000,1,2,"副装備を装備しよう","《ViSTerステーション》のカスタムの
パーティ編成で、キャラクターに
副装備を装備させよう",2,"0","0","0",1 +10003,10000,1,3,"強化合成をしよう","《ViSTerステーション》のカスタムの
合成の強化合成で、アイテム等を
消費してキャラクターを強化しよう",3,"0","0","0",1 +10004,10000,1,4,"リソースカードを印刷しよう","《ViSTerターミナル》のガシャ後、
もしくはカード印刷で、リソースを
印刷し、覚醒を解放しよう",4,"0","0","0",1 +10005,10000,1,5,"換金アイテムを
売却しよう","《ViSTerステーション》のカスタムの
ストレージ整理やショップのリソース
売却で換金アイテムを売却しよう",5,"0","0","0",1 +10006,10000,1,6,"ショップのリソース複製で
リソースを購入しよう","《ViSTerステーション》のショップの
リソース複製でリソースカードを
読み込み、リソースを購入しよう",6,"0","0","0",1 +10007,10000,1,7,"覚醒させよう","《ViSTerステーション》の合成で
覚醒を解放したリソースに、
同種リソースを合成しよう",7,"0","0","0",1 +10008,10000,1,8,"能力合成をしよう","《ViSTerステーション》のカスタムの
合成の能力合成で、アイテムを消費してリソースにプロパティを付与しよう",8,"0","0","0",1 +10009,10000,1,9,"トライアルタワーを
1回クリアしよう","《ViSTerステーション》の
トライアルタワーのクエストを
1回クリアしよう",9,"0","0","0",1 diff --git a/titles/sao/data/1/BeginnerMissionRewards.csv b/titles/sao/data/1/BeginnerMissionRewards.csv new file mode 100644 index 0000000..8e24ce5 --- /dev/null +++ b/titles/sao/data/1/BeginnerMissionRewards.csv @@ -0,0 +1,10 @@ +// BeginnerMissionRewardId,BeginnerMissionId,BeginnerMissionConditionId,CommonRewardType,CommonRewardId,CommonRewardNum,Strength,Property1PropertyId,Property1Value1,Property1Value2,Property2PropertyId,Property2Value1,Property2Value2,Property3PropertyId,Property3Value1,Property3Value2,Property4PropertyId,Property4Value1,Property4Value2 +1,10000,10001,3,180004,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +2,10000,10002,3,180004,2,0,1,0,0,1,0,0,1,0,0,1,0,0 +3,10000,10003,1,101000230,1,0,1,0,0,1,0,0,2,0,0,2,0,0 +4,10000,10004,3,180004,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +5,10000,10005,3,180004,2,0,1,0,0,1,0,0,1,0,0,1,0,0 +6,10000,10006,3,170004,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +7,10000,10007,3,110240,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +8,10000,10008,3,170004,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +9,10000,10009,1,101000230,1,0,1,0,0,1,0,0,2,0,0,2,0,0 diff --git a/titles/sao/data/1/BeginnerMissionSeatConditions.csv b/titles/sao/data/1/BeginnerMissionSeatConditions.csv new file mode 100644 index 0000000..ad97ac7 --- /dev/null +++ b/titles/sao/data/1/BeginnerMissionSeatConditions.csv @@ -0,0 +1,2 @@ +// BeginnerMissionSeatConditionId,BeginnerMissionId,SeatNum,MissionSeatNum,DisplayContent,DisplayTips,ConditionType,ConditionParam1,ConditionParam2,ConditionParam3,RequiredAchievementNum +11001,10000,1,10,"9つの初心者ミッションを
全てクリアしよう","それぞれのミッションに
表示されているTipsを参考に
初心者ミッションをクリアしていこう",1,"0","0","0",1 diff --git a/titles/sao/data/1/BeginnerMissionSeatRewards.csv b/titles/sao/data/1/BeginnerMissionSeatRewards.csv new file mode 100644 index 0000000..c306a39 --- /dev/null +++ b/titles/sao/data/1/BeginnerMissionSeatRewards.csv @@ -0,0 +1,2 @@ +// BeginnerMissionSeatRewardId,BeginnerMissionId,BeginnerMissionSeatConditionId,CommonRewardType,CommonRewardId,CommonRewardNum,Strength,Property1PropertyId,Property1Value1,Property1Value2,Property2PropertyId,Property2Value1,Property2Value2,Property3PropertyId,Property3Value1,Property3Value2,Property4PropertyId,Property4Value1,Property4Value2 +1,10000,11001,1,101000230,1,0,1,0,0,1,0,0,2,0,0,2,0,0 diff --git a/titles/sao/data/1/BeginnerMissions.csv b/titles/sao/data/1/BeginnerMissions.csv new file mode 100644 index 0000000..56cbf19 --- /dev/null +++ b/titles/sao/data/1/BeginnerMissions.csv @@ -0,0 +1,2 @@ +// BeginnerMissionId,Name,StartDate,EndDate +10000,"初心者ミッション","2019/10/01 7:00:00","2030/01/01 2:00:00" diff --git a/titles/sao/data/1/BnidSerialCodeRewards.csv b/titles/sao/data/1/BnidSerialCodeRewards.csv new file mode 100644 index 0000000..556883d --- /dev/null +++ b/titles/sao/data/1/BnidSerialCodeRewards.csv @@ -0,0 +1 @@ +// BnidSerialCodeRewardId,BnidItemId,CommonRewardType,CommonRewardId,CommonRewardNum,Strength,Property1PropertyId,Property1Value1,Property1Value2,Property2PropertyId,Property2Value1,Property2Value2,Property3PropertyId,Property3Value1,Property3Value2,Property4PropertyId,Property4Value1,Property4Value2 \ No newline at end of file diff --git a/titles/sao/data/1/BnidSerialCodes.csv b/titles/sao/data/1/BnidSerialCodes.csv new file mode 100644 index 0000000..5eff1e9 --- /dev/null +++ b/titles/sao/data/1/BnidSerialCodes.csv @@ -0,0 +1 @@ +// BnidSerialCodeId,BnidItemId,SerialCodeType,Category,Description,OpenStartDate,OpenEndDate \ No newline at end of file diff --git a/titles/sao/data/1/BossAttack.csv b/titles/sao/data/1/BossAttack.csv new file mode 100644 index 0000000..2ae2572 --- /dev/null +++ b/titles/sao/data/1/BossAttack.csv @@ -0,0 +1,2165 @@ +// BossAttackId,Name,AttackCoef,FlipDamage,DownDamage,PoisonIncidence,SealedIncidence,QuestionIncidence,ReduceMaxHpIncidence,BurningIncidence,Quake,CanParry,KnockBack,KnockBackG,ForwardKnockBack,AttackType,PhysicsAttr,MagicAttr,SpellBlast,HitSe,WeakSe,ResistSe +14,"汎用斬撃",1,250,25,0,0,0,0,0,False,True,0,0,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +15,"汎用打撃",1,250,25,0,0,0,0,0,False,True,0,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +16,"汎用刺突",1,250,25,0,0,0,0,0,False,True,0,0,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +17,"ファフニール攻撃10_近距離噛みつき",0.8,50,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +18,"ファフニール攻撃11_尻尾背後攻撃",1,50,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +19,"ファフニール攻撃12_咆哮1",1,50,1000,0,0,0,0,0,False,False,8,4,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +20,"ファフニール攻撃13_咆哮2",1,50,1000,0,0,0,0,0,False,False,8,4,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +21,"ファフニール攻撃14_地上ブレス",1,50,1000,0,0,0,0,0,False,False,8,4,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +22,"ファフニール攻撃15_地上走り1",1.5,50,1000,0,0,30,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +23,"ファフニール攻撃16_地上ブレス始動用",1,50,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +24,"ファフニール攻撃17_左ステップ",1,50,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +25,"ファフニール攻撃18_右ステップ",1,50,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +26,"ファフニール攻撃19_地上ブレス始動用2",1,50,1000,0,0,0,0,0,False,False,8,4,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +27,"ファフニール攻撃20_地上ブレス2",1,50,1000,0,0,0,0,0,False,False,8,4,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +28,"ファフニール攻撃21_地上ブレス3",1,50,1000,0,0,0,0,0,False,False,8,4,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +29,"ファフニール攻撃22_地上ブレス4",1,50,1000,0,0,0,0,0,False,False,8,4,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +30,"ファフニール攻撃23_地上走り2",1.2,50,1000,0,0,30,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +31,"ファフニール攻撃24_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,10,10,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +32,"ファフニール攻撃25_離陸",1,50,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +33,"ファフニール攻撃26_突進",1,50,1000,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +34,"ファフニール攻撃27_着陸",1.2,50,1000,0,0,0,0,0,True,False,12,6,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +35,"ファフニール攻撃28_離陸2",1,50,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +36,"ファフニール攻撃29_突進2&ブレス",1,50,1000,0,0,0,0,0,False,False,12,6,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +37,"ファフニール攻撃30_着陸2",1.2,50,1000,0,0,0,0,0,True,False,12,6,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +38,"ファフニール攻撃31_反転",1,50,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +39,"ファフニール攻撃32_離陸3",1.2,50,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +40,"ファフニール攻撃33_ブレス",1,50,1000,0,0,0,0,0,False,False,12,6,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +41,"ファフニール攻撃34_着陸3",1.2,50,1000,0,0,0,0,0,True,False,12,6,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +42,"ファフニール攻撃35_反転2",1,50,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +43,"ファフニール攻撃36_地上ブレス始動用3",1,50,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +44,"ファフニール攻撃37_連続ブレス",1,50,1000,0,0,0,0,0,False,False,12,6,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +45,"ファフニール攻撃38_連続ブレス2",1,50,1000,0,0,0,0,0,False,False,12,6,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +46,"ヴィゾーヴニル攻撃10_近距離噛みつき",0.8,50,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +47,"ヴィゾーヴニル攻撃11_尻尾背後攻撃",1,50,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +48,"ヴィゾーヴニル攻撃12_咆哮1",1,50,1000,0,20,0,0,0,False,False,8,4,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +49,"ヴィゾーヴニル攻撃13_咆哮2",1,50,1000,0,50,0,0,0,False,False,8,4,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +50,"ヴィゾーヴニル攻撃14_地上ブレス",1,50,1000,0,20,0,0,0,False,False,8,4,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +51,"ヴィゾーヴニル攻撃15_地上走り1",1.5,50,1000,0,0,30,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +52,"ヴィゾーヴニル攻撃16_地上ブレス始動用",1,50,1000,0,20,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +53,"ヴィゾーヴニル攻撃17_左ステップ",1,50,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +54,"ヴィゾーヴニル攻撃18_右ステップ",1,50,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +55,"ヴィゾーヴニル攻撃19_地上ブレス始動用2",1,50,1000,0,20,0,0,0,False,False,8,4,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +56,"ヴィゾーヴニル攻撃20_地上ブレス2",1,50,1000,0,20,0,0,0,False,False,8,4,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +57,"ヴィゾーヴニル攻撃21_地上ブレス3",1,50,1000,0,20,0,0,0,False,False,8,4,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +58,"ヴィゾーヴニル攻撃22_地上ブレス4",1,50,1000,0,20,0,0,0,False,False,8,4,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +59,"ヴィゾーヴニル攻撃23_地上走り2",1.2,50,1000,0,0,30,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +60,"ヴィゾーヴニル攻撃24_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,10,10,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +61,"ヴィゾーヴニル攻撃25_離陸",1,50,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +62,"ヴィゾーヴニル攻撃26_突進",1,50,1000,0,0,10,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +63,"ヴィゾーヴニル攻撃27_着陸",1.2,50,1000,0,0,0,0,0,True,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +64,"ヴィゾーヴニル攻撃28_離陸2",1,50,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +65,"ヴィゾーヴニル攻撃29_突進2&ブレス",1,50,1000,0,10,10,0,0,False,False,10,5,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +66,"ヴィゾーヴニル攻撃30_着陸2",1.2,50,1000,0,0,0,0,0,True,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +67,"ヴィゾーヴニル攻撃31_反転",1,50,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +68,"ヴィゾーヴニル攻撃32_離陸3",1.2,50,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +69,"ヴィゾーヴニル攻撃33_ブレス",1,50,1000,0,20,0,0,0,False,False,12,6,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +70,"ヴィゾーヴニル攻撃34_着陸3",1.2,50,1000,0,0,0,0,0,True,False,12,6,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +71,"ヴィゾーヴニル攻撃35_反転2",1,50,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +72,"ヴィゾーヴニル攻撃36_地上ブレス始動用3",1,50,1000,0,20,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +73,"ヴィゾーヴニル攻撃37_連続ブレス",1,50,1000,0,20,0,0,0,False,False,12,6,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +74,"ヴィゾーヴニル攻撃38_連続ブレス2",1,50,1000,0,20,0,0,0,False,False,12,6,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +75,"ヴィゾーヴニル攻撃39_バフ",1,50,1000,0,0,0,0,0,False,False,12,6,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +76,"ヴィゾーヴニル攻撃40_ブレス打ち上げ",1,50,1000,0,20,0,0,0,False,False,12,6,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +77,"クン・リンドルム攻撃09_尻尾背後攻撃",1,50,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +78,"クン・リンドルム攻撃10_近距離噛みつき",0.8,50,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +79,"クン・リンドルム攻撃11_尻尾背後攻撃",1,50,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +80,"クン・リンドルム攻撃12_咆哮1",1,50,1000,0,0,0,0,0,False,False,8,4,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +81,"クン・リンドルム攻撃13_咆哮2(火炎汎用)",1,50,1000,0,0,0,0,0,False,False,8,4,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +82,"クン・リンドルム攻撃14_地上ブレス",1,50,1000,0,0,0,0,0,False,False,8,4,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +83,"クン・リンドルム攻撃15_地上走り1",1.5,50,1000,0,0,30,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +84,"クン・リンドルム攻撃16_地上ブレス始動用",1,50,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +85,"クン・リンドルム攻撃17_左ステップ",1,50,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +86,"クン・リンドルム攻撃18_右ステップ",1,50,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +87,"クン・リンドルム攻撃19_地上ブレス始動用2",1,50,1000,0,0,0,0,0,False,False,8,4,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +88,"クン・リンドルム攻撃20_地上ブレス2",1,50,1000,0,0,0,0,0,False,False,8,4,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +89,"クン・リンドルム攻撃21_地上ブレス3",1,50,1000,0,0,0,0,0,False,False,8,4,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +90,"クン・リンドルム攻撃22_地上ブレス4",1,50,1000,0,0,0,0,0,False,False,8,4,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +91,"クン・リンドルム攻撃23_地上走り2",1.2,50,1000,0,0,30,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +92,"クン・リンドルム攻撃24_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +93,"クン・リンドルム攻撃25_離陸",1,50,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +94,"クン・リンドルム攻撃26_突進",1,50,1000,0,0,0,0,0,False,True,10,5,False,0,2,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +95,"クン・リンドルム攻撃27_着陸",1.2,50,1000,0,0,0,0,0,True,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +96,"クン・リンドルム攻撃28_離陸2",1,50,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +97,"クン・リンドルム攻撃29_突進2&ブレス",1,50,1000,0,0,0,0,0,False,False,10,5,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +98,"クン・リンドルム攻撃30_着陸2",1.2,50,1000,0,0,0,0,0,True,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +99,"クン・リンドルム攻撃31_反転",1,50,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +100,"クン・リンドルム攻撃32_離陸3",1.2,50,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +101,"クン・リンドルム攻撃33_ブレス",1,50,1000,0,0,0,0,0,False,False,12,6,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +102,"クン・リンドルム攻撃34_着陸3",1.2,50,1000,0,0,0,0,0,True,False,12,6,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +103,"クン・リンドルム攻撃35_反転2",1,50,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +104,"クン・リンドルム攻撃36_地上ブレス始動用3",1,50,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +105,"クン・リンドルム攻撃37_連続ブレス",1,50,1000,0,0,0,0,0,False,False,12,6,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +106,"クン・リンドルム攻撃38_連続ブレス2",1,50,1000,0,0,0,0,0,False,False,12,6,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +107,"ヒルディスヴィーニ攻撃1_叩き潰す",0.8,50,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +108,"ヒルディスヴィーニ攻撃2_ロケットパンチ(左>右)",1,50,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +109,"ヒルディスヴィーニ攻撃3_回転攻撃",1,50,500,0,0,20,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +110,"ヒルディスヴィーニ攻撃4_岩石落とし",1.2,50,1000,0,0,0,0,0,True,False,8,4,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +111,"ヒルディスヴィーニ攻撃5_アースブレス",1,50,1000,0,0,0,0,0,False,False,8,4,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +112,"ヒルディスヴィーニ攻撃6a_目の前にパンチ(左>右)",1,50,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +113,"ヒルディスヴィーニ攻撃6b_目の前にパンチ乱打",1,50,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +114,"ヒルディスヴィーニ攻撃7_岩石落とし2",1.2,50,1000,0,0,0,0,0,True,False,8,4,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +115,"ヒルディスヴィーニ攻撃8_パンチコンボ始動",1,50,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +116,"ヒルディスヴィーニ攻撃10_左ステップ",1,50,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +117,"ヒルディスヴィーニ攻撃11_右ステップ",1,50,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +118,"ヒルディスヴィーニ攻撃12_召喚",1,50,1000,0,0,0,0,0,False,False,0,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +119,"ヒルディスヴィーニ攻撃13_バックステップ",1,50,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +120,"ヒルディスヴィーニ攻撃14_目の前にパンチ(左>右)",1,50,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +121,"ヒルディスヴィーニ攻撃15_目の前にパンチ(左>右)",1,50,1000,0,0,0,0,0,False,True,0,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +122,"ヒルディスヴィーニ攻撃16_回転攻撃2",1.2,50,1000,0,0,20,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +123,"ヒルディスヴィーニ攻撃17_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,10,10,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +124,"グリンブルスティ攻撃1_叩き潰す",0.8,50,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +125,"グリンブルスティ攻撃2_ロケットパンチ(左>右)",1,50,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +126,"グリンブルスティ攻撃3_回転攻撃",1,50,500,0,0,30,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +127,"グリンブルスティ攻撃4_岩石落とし",1.2,50,1000,0,0,0,0,0,True,False,8,4,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +128,"グリンブルスティ攻撃5_アースブレス",1,50,1000,0,0,0,0,0,False,False,8,4,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +129,"グリンブルスティ攻撃6a_目の前にパンチ(左>右)",1,50,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +130,"グリンブルスティ攻撃6b_目の前にパンチ乱打",1,50,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +131,"グリンブルスティ攻撃7_岩石落とし2",1.2,50,1000,0,0,0,0,0,True,False,8,4,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +132,"グリンブルスティ攻撃8_パンチコンボ始動",1,50,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +133,"グリンブルスティ攻撃10_左ステップ",1,50,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +134,"グリンブルスティ攻撃11_右ステップ",1,50,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +135,"グリンブルスティ攻撃12_召喚",1,50,1000,0,0,0,0,0,False,False,0,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +136,"グリンブルスティ攻撃13_バックステップ",1,50,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +137,"グリンブルスティ攻撃14_目の前にパンチ(左>右)",1,50,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +138,"グリンブルスティ攻撃15_目の前にパンチ(左>右)",1,50,1000,0,0,0,0,0,False,True,0,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +139,"グリンブルスティ攻撃16_回転攻撃2",1.2,50,1000,0,0,30,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +140,"グリンブルスティ攻撃17_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,10,10,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +141,"アウドムラ攻撃1_叩き潰す",0.8,50,1000,0,0,0,0,0,False,False,10,5,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +142,"アウドムラ攻撃2_ロケットパンチ(左>右)",1,50,1000,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +143,"アウドムラ攻撃3_回転攻撃",1,50,500,0,0,50,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +144,"アウドムラ攻撃4_岩石落とし",1.2,50,1000,0,0,0,0,0,True,False,10,5,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +145,"アウドムラ攻撃5_アースブレス",1,50,1000,0,0,0,0,0,False,False,10,5,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +146,"アウドムラ攻撃6a_目の前にパンチ(左>右)",1,50,1000,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +147,"アウドムラ攻撃6b_目の前にパンチ乱打",1,50,1000,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +148,"アウドムラ攻撃7_岩石落とし2",1.2,50,1000,0,0,0,0,0,True,False,10,5,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +149,"アウドムラ攻撃8_パンチコンボ始動",1,50,1000,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +150,"アウドムラ攻撃10_左ステップ",1,50,1000,0,0,0,0,0,False,False,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +151,"アウドムラ攻撃11_右ステップ",1,50,1000,0,0,0,0,0,False,False,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +152,"アウドムラ攻撃12_召喚",1,50,1000,0,0,0,0,0,False,False,0,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +153,"アウドムラ攻撃13_バックステップ",1,50,1000,0,0,0,0,0,False,False,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +154,"アウドムラ攻撃14_目の前にパンチ(左>右)",1,50,1000,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +155,"アウドムラ攻撃15_目の前にパンチ(左>右)",1,50,1000,0,0,0,0,0,False,True,0,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +156,"アウドムラ攻撃16_回転攻撃2",1.2,50,1000,0,0,50,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +157,"アウドムラ攻撃17_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,10,10,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +158,"アウドムラ攻撃19_スーパーロケットパンチ",0.5,50,1000,0,50,0,0,0,False,True,12,6,False,0,2,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +159,"アウドムラ攻撃20_突進1(近距離)",0.5,50,1000,0,20,50,0,0,False,True,12,6,False,0,2,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +160,"アウドムラ攻撃21_突進2(遠距離)",0.5,50,1000,0,20,50,0,0,False,True,12,6,False,0,2,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +161,"オーディン攻撃1_二段振り下ろし1",1,50,200,0,0,0,0,0,False,True,4,2,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +162,"オーディン攻撃1_二段振り下ろし2",1,50,200,0,0,0,0,0,False,True,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +163,"オーディン攻撃2_やり回転投げ1",1,50,200,0,0,0,0,0,False,False,3,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +164,"オーディン攻撃3_連続突き1",1,200,200,0,0,0,0,0,False,True,8,0,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +165,"オーディン攻撃3_連続突き2",0.5,200,10,0,0,0,0,0,False,True,4,2,False,1,3,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +166,"オーディン攻撃4_一撃振り下ろし1",0.5,600,0,0,0,0,0,0,False,False,0,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +167,"オーディン攻撃4_一撃振り下ろし2",1,0,1000,0,10,0,0,0,False,False,6,3,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +168,"オーディン攻撃5_溜めの後、攻撃1",0.5,200,15,0,10,0,0,0,False,False,4,0,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +169,"オーディン攻撃6a_渾身の突き1",1,0,1000,0,10,0,0,0,False,True,12,6,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +170,"オーディン攻撃6a_渾身の突き2",0.5,50,15,0,10,0,0,0,False,False,6,3,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +171,"オーディン攻撃8_二段振り下ろし1",1,50,200,0,0,0,0,0,False,True,4,2,False,0,3,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +172,"オーディン攻撃8_二段振り下ろし2",1,50,200,0,0,0,0,0,False,True,4,2,False,0,2,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +173,"オーディン攻撃9_やり回転投げ1",1,50,200,0,0,0,0,0,False,False,3,0,False,0,2,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +174,"オーディン攻撃10_連続突き1",1,200,200,0,0,0,0,0,False,True,8,0,False,0,1,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +175,"オーディン攻撃10_連続突き2",0.5,200,10,0,0,0,0,0,False,True,4,2,False,1,3,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +176,"オーディン攻撃11_一撃振り下ろし1",0.5,600,0,0,0,0,0,0,False,False,0,0,False,0,2,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +177,"オーディン攻撃11_一撃振り下ろし2",1,0,1000,0,10,0,0,0,False,False,6,3,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +178,"オーディン攻撃12_溜めの後、攻撃1",0.5,200,15,0,10,0,0,0,False,False,4,0,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +179,"オーディン攻撃12_溜めの後、攻撃1_2",1.5,200,1000,0,10,0,0,0,False,False,8,4,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +180,"オーディン攻撃13_渾身の突き1",1,0,1000,0,10,0,0,0,False,True,12,6,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +181,"オーディン攻撃13_渾身の突き2",0.5,50,15,0,10,50,0,0,False,False,4,2,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +182,"オーディン攻撃16_クリスタルビット1",1,0,1000,0,10,0,0,0,False,False,4,2,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +183,"オーディン攻撃17_召喚",1,0,1000,0,10,0,0,0,False,False,0,0,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +184,"オーディン攻撃18_バフ1",1,0,0,0,0,0,0,0,False,False,0,0,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +185,"オーディン攻撃19_バフ2",1,0,0,0,0,0,0,0,False,False,0,0,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +186,"オーディン攻撃20_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,10,10,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +187,"オーディン_バリア",1,200,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +188,"オーディン_攻撃24_流星誘導弾1",0.5,20,0,0,0,50,0,0,False,False,8,4,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +189,"バルドル攻撃1_二段振り下ろし1",1,50,200,0,0,0,0,0,False,True,4,2,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +190,"バルドル攻撃1_二段振り下ろし2",1,50,200,0,0,0,0,0,False,True,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +191,"バルドル攻撃2_やり回転投げ1",1,50,200,0,0,0,0,0,False,False,3,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +192,"バルドル攻撃3_連続突き1",1,200,200,0,0,0,0,0,False,True,8,0,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +193,"バルドル攻撃3_連続突き2",0.5,200,10,0,0,0,0,0,False,True,4,2,False,1,3,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +194,"バルドル攻撃4_一撃振り下ろし1",0.5,600,0,0,0,0,0,0,False,False,0,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +195,"バルドル攻撃4_一撃振り下ろし2",1,0,1000,0,0,0,0,0,False,False,6,3,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +196,"バルドル攻撃5_溜めの後、攻撃1",0.5,200,15,0,0,0,0,0,False,False,4,0,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +197,"バルドル攻撃6a_渾身の突き1",1,0,1000,0,0,0,0,0,False,True,12,6,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +198,"バルドル攻撃6a_渾身の突き2",0.5,50,15,0,0,0,0,0,False,False,6,3,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +199,"バルドル攻撃8_二段振り下ろし1",1,50,200,0,0,0,0,0,False,True,4,2,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +200,"バルドル攻撃8_二段振り下ろし2",1,50,200,0,0,0,0,0,False,True,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +201,"バルドル攻撃9_やり回転投げ1",1,50,200,0,0,0,0,0,False,False,3,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +202,"バルドル攻撃10_連続突き1",1,200,200,0,0,0,0,0,False,True,8,0,False,0,1,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +203,"バルドル攻撃10_連続突き2",0.5,200,10,0,0,0,0,0,False,True,4,2,False,1,3,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +204,"バルドル攻撃11_一撃振り下ろし1",0.5,600,0,0,0,0,0,0,False,False,0,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +205,"バルドル攻撃11_一撃振り下ろし2",1,0,1000,0,0,0,0,0,False,False,6,3,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +206,"バルドル攻撃12_溜めの後、攻撃1",0.5,200,15,0,0,0,0,0,False,False,4,0,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +207,"バルドル攻撃12_溜めの後、攻撃1_2",1.5,200,1000,0,0,50,0,0,False,False,8,4,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +208,"バルドル攻撃13_渾身の突き1",1,0,1000,0,0,0,0,0,False,True,12,6,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +209,"バルドル攻撃13_渾身の突き2",0.5,50,15,0,0,0,0,0,False,False,4,2,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +210,"バルドル攻撃16_クリスタルビット1",1,0,1000,0,0,0,0,0,False,False,4,2,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +211,"バルドル攻撃17_召喚",1,0,1000,0,0,0,0,0,False,False,0,0,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +212,"バルドル攻撃18_バフ",1,0,0,0,0,0,0,0,False,False,0,0,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +213,"バルドル攻撃19_バフ2",1,0,0,0,0,0,0,0,False,False,0,0,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +214,"バルドル攻撃20_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,10,10,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +215,"バルドル_バリア",1,200,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +216,"バルドル_攻撃24_流星誘導弾1",0.5,20,0,0,0,50,0,0,False,False,8,4,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +217,"ヴァーリ攻撃1_二段振り下ろし1",1,50,200,0,0,0,0,0,False,True,4,2,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +218,"ヴァーリ攻撃1_二段振り下ろし2",1,50,200,0,0,0,0,0,False,True,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +219,"ヴァーリ攻撃2_やり回転投げ1",1,50,200,0,0,0,0,0,False,False,3,0,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +220,"ヴァーリ攻撃3_連続突き1",1,200,200,0,0,0,0,0,False,True,8,0,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +221,"ヴァーリ攻撃3_連続突き2",0.5,200,10,0,0,0,0,0,False,True,4,2,False,1,3,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +222,"ヴァーリ攻撃4_一撃振り下ろし1",0.5,600,0,0,0,0,0,0,False,False,0,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +223,"ヴァーリ攻撃4_一撃振り下ろし2",1,0,1000,0,0,10,0,0,False,False,6,3,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +224,"ヴァーリ攻撃5_溜めの後、攻撃1",0.5,200,15,0,0,10,0,0,False,False,4,0,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +225,"ヴァーリ攻撃6a_渾身の突き1",1,0,1000,0,0,10,0,0,False,True,12,6,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +226,"ヴァーリ攻撃6a_渾身の突き2",0.5,50,15,0,0,10,0,0,False,False,6,3,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +227,"ヴァーリ攻撃8_二段振り下ろし1",1,50,200,0,0,0,0,0,False,True,4,2,False,0,3,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +228,"ヴァーリ攻撃8_二段振り下ろし2",1,50,200,0,0,0,0,0,False,True,4,2,False,0,2,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +229,"ヴァーリ攻撃9_やり回転投げ1",1,50,200,0,0,0,0,0,False,False,3,0,False,0,1,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +230,"ヴァーリ攻撃10_連続突き1",1,200,200,0,0,0,0,0,False,True,8,0,False,0,1,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +231,"ヴァーリ攻撃10_連続突き2",0.5,200,10,0,0,0,0,0,False,True,4,2,False,1,3,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +232,"ヴァーリ攻撃11_一撃振り下ろし1",0.5,600,0,0,0,0,0,0,False,False,0,0,False,0,2,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +233,"ヴァーリ攻撃11_一撃振り下ろし2",1,0,1000,0,0,10,0,0,False,False,6,3,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +234,"ヴァーリ攻撃12_溜めの後、攻撃1",0.5,200,15,0,0,10,0,0,False,False,4,0,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +235,"ヴァーリ攻撃12_溜めの後、攻撃1_2",1.5,200,1000,0,0,10,0,0,False,False,8,4,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +236,"ヴァーリ攻撃13_渾身の突き1",1,0,1000,0,0,10,0,0,False,True,12,6,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +237,"ヴァーリ攻撃13_渾身の突き2",0.5,50,15,0,0,10,0,0,False,False,4,2,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +238,"ヴァーリ攻撃16_クリスタルビット1",1,0,1000,0,0,10,0,0,False,False,4,2,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +239,"ヴァーリ攻撃17_召喚",1,0,100,0,0,10,0,0,False,False,0,0,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +240,"ヴァーリ攻撃18_バフ",1,0,0,0,0,0,0,0,False,False,0,0,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +241,"ヴァーリ攻撃19_バフ2",1,0,0,0,0,0,0,0,False,False,0,0,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +242,"ヴァーリ攻撃20_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,10,10,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +243,"ヴァーリ_バリア",1,200,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +244,"ヴァーリ_攻撃24_流星誘導弾1",0.5,20,0,0,50,0,0,0,False,False,4,2,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +245,"ヴァーリ_攻撃24_流星誘導弾2",1,20,1000,0,50,0,0,0,False,False,4,2,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +246,"ヴァーリ_攻撃27_闇弾",0.5,20,1000,0,50,0,0,0,False,False,2,1,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +247,"ロキ攻撃1_両触手による突き",0.8,20,1000,0,0,0,0,0,False,True,4,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +248,"ロキ攻撃2_右手を挙げての魔法(斬)",1,20,1000,0,0,0,0,0,False,True,8,2,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +249,"ロキ攻撃3_両手を掲げての全体魔法(魔法発射)",1.5,20,1000,0,0,0,0,0,False,False,6,2,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +250,"ロキ_攻撃4_魔法",1,20,1000,0,50,0,0,0,False,False,6,2,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +251,"ロキ攻撃5_両手を広げてからの魔法(ブラックホール)_1",0.1,0,0,0,10,0,0,0,False,False,0,0,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +252,"ロキ攻撃5_両手を広げてからの魔法(ブラックホール)_2",1.5,20,1000,0,10,0,0,0,False,False,10,4,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +253,"ロキ攻撃6",1,20,1000,0,0,0,0,0,False,True,6,2,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +254,"ロキ攻撃7_両手を突き出す魔法2(レーザー攻撃)",1,20,1000,0,0,0,0,0,False,False,6,2,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +255,"ロキ攻撃8",1,20,1000,0,50,0,0,0,False,True,6,2,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +256,"ロキ攻撃9",0.8,20,1000,0,0,0,0,0,False,True,4,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +257,"ロキ攻撃10",1,20,1000,0,0,0,0,0,False,True,8,2,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +258,"ロキ攻撃11_両触手による突き",1,20,1000,0,0,0,0,0,False,True,6,2,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +259,"ロキ攻撃12_右手を挙げての魔法(斬)",1,20,1000,0,0,0,0,0,False,True,6,2,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +260,"ロキ攻撃13の1",0.1,20,0,0,10,0,0,0,False,False,0,0,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +261,"ロキ攻撃13の2",1.5,20,1000,0,10,0,0,0,False,False,10,4,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +262,"ロキ攻撃14",1,20,1000,0,0,0,0,0,False,True,6,2,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +263,"ロキ攻撃15",1,20,1000,0,0,0,0,0,False,True,6,2,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +264,"ロキ攻撃16",1,20,1000,0,0,0,0,0,False,True,6,2,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +265,"ロキ_攻撃17",1,20,1000,0,0,0,0,0,False,True,6,2,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +266,"ロキ攻撃18",1,20,1000,0,50,0,0,0,False,True,6,2,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +267,"ロキ攻撃27_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,10,10,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +268,"フルングニル攻撃1",0.8,20,1000,0,0,0,0,0,False,True,4,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +269,"フルングニル攻撃2",1,20,1000,0,0,0,0,0,False,True,8,2,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +270,"フルングニル攻撃3全体魔法",1.5,20,1000,0,0,0,0,0,False,False,6,2,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +271,"フルングニル_バリア",1,20,1000,0,0,0,0,0,False,False,6,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +272,"フルングニル攻撃5の1吸引魔法",0.1,20,0,0,20,0,0,0,False,False,0,0,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +273,"フルングニル攻撃5の2吸引魔法",1.5,20,1000,0,20,0,0,0,False,False,10,4,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +274,"フルングニル攻撃6",1,20,1000,0,0,0,0,0,False,True,6,2,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +275,"フルングニル攻撃7レーザー",1,20,1000,0,0,50,0,0,False,False,6,2,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +276,"フルングニル攻撃8(召喚)",0.5,20,500,0,0,0,0,0,False,False,6,2,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +277,"フルングニル攻撃9",0.8,20,1000,0,0,0,0,0,False,True,4,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +278,"フルングニル攻撃10",1,20,1000,0,0,0,0,0,False,True,8,2,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +279,"フルングニル攻撃11",1,20,1000,0,0,0,0,0,False,True,6,2,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +280,"フルングニル攻撃12",1,20,1000,0,0,0,0,0,False,True,6,2,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +281,"フルングニル攻撃13の1",0.1,20,0,0,50,0,0,0,False,False,0,0,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +282,"フルングニル攻撃13の2",1.5,20,1000,0,50,0,0,0,False,False,10,4,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +283,"フルングニル攻撃14",1,20,1000,0,0,0,0,0,False,True,6,2,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +284,"フルングニル攻撃15",1,20,1000,0,0,0,0,0,False,True,6,2,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +285,"フルングニル攻撃16",1,20,1000,0,0,0,0,0,False,True,6,2,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +286,"フルングニル攻撃17",1,20,1000,0,0,0,0,0,False,True,6,2,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +287,"フルングニル攻撃18(召喚)",0.5,20,500,0,50,0,0,0,False,False,6,2,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +288,"フルングニル攻撃27_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,10,10,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +289,"ドルグスラシル攻撃1",0.8,20,1000,0,0,0,0,0,False,True,4,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +290,"ドルグスラシル攻撃2",1,20,1000,0,0,0,0,0,False,True,8,2,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +291,"ドルグスラシル攻撃3全体魔法",1.5,20,1000,0,0,0,0,0,False,False,6,2,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +292,"ドルグスラシル_バリア",1,20,1000,0,0,0,0,0,False,False,6,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +293,"ドルグスラシル攻撃5の1吸引魔法",0.1,20,0,0,0,0,0,0,False,False,0,0,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +294,"ドルグスラシル攻撃5の2吸引魔法",1.5,20,1000,0,0,0,0,0,False,False,10,4,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +295,"ドルグスラシル攻撃6",1,20,1000,0,0,0,0,0,False,True,6,2,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +296,"ドルグスラシル攻撃7レーザー",1,20,1000,0,0,0,0,0,False,False,6,2,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +297,"ドルグスラシル攻撃8(召喚)",1,20,500,0,0,0,0,0,False,True,6,2,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +298,"ドルグスラシル攻撃9",0.8,20,1000,0,0,0,0,0,False,True,4,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +299,"ドルグスラシル攻撃10",1,20,1000,0,0,0,0,0,False,True,8,2,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +300,"ドルグスラシル攻撃11",1,20,1000,0,0,0,0,0,False,True,6,2,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +301,"ドルグスラシル攻撃12",1,20,1000,0,0,0,0,0,False,True,6,2,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +302,"ドルグスラシル攻撃13の1",0.1,20,0,0,0,0,0,0,False,False,0,0,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +303,"ドルグスラシル攻撃13の2",1.5,20,1000,0,0,0,0,0,False,False,10,4,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +304,"ドルグスラシル攻撃14",0.5,20,500,0,10,0,0,0,False,True,6,3,False,0,3,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +305,"ドルグスラシル攻撃15",1,20,1000,0,0,0,0,0,False,True,6,2,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +306,"ドルグスラシル攻撃16",1,20,1000,0,0,0,0,0,False,True,6,2,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +307,"ドルグスラシル攻撃17",1,20,1000,0,0,0,0,0,False,True,6,2,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +308,"ドルグスラシル攻撃18(召喚)",1,20,500,0,0,0,0,0,False,False,6,2,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +309,"ドルグスラシル攻撃27_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,10,10,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +310,"フリュム_攻撃1_鎌の横なぎ",1,20,1000,0,0,0,0,0,False,True,8,6,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +311,"フリュム_攻撃2_回転攻撃01",0.8,200,500,0,0,0,0,0,False,True,4,2,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +312,"フリュム_攻撃3_振り下ろし1",1,20,1000,0,0,0,0,0,False,True,8,6,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +313,"フリュム_攻撃4_連続振り下ろし",1,20,1000,0,0,0,0,0,False,True,8,6,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +314,"フリュム_攻撃5_詠唱1",1,20,1000,0,0,0,0,0,False,False,8,6,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +315,"フリュム_攻撃6a_振り下ろし2",1.25,200,1000,0,0,0,0,0,False,True,8,6,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +316,"フリュム_攻撃6b",1,20,1000,0,0,0,0,0,False,True,8,6,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +317,"フリュム_攻撃12_回転攻撃01",0.8,200,500,0,0,0,0,0,False,True,4,2,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +318,"フリュム_攻撃13_振り下ろし1",1,20,1000,0,0,0,0,0,False,True,8,6,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +319,"フリュム_攻撃14_連続振り下ろし",1,20,1000,0,0,0,0,0,False,True,8,6,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +320,"フリュム_攻撃15_詠唱1",1,20,1000,0,0,0,0,0,False,False,8,6,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +321,"フリュム_攻撃16a_振り下ろし2",1,200,1000,0,0,0,0,0,False,True,8,6,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +322,"フリュム_攻撃21_背後攻撃",1,20,1000,0,0,0,0,0,False,True,8,6,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +323,"フリュム_攻撃22_背後攻撃",1,20,1000,0,0,0,0,0,False,True,8,6,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +324,"フリュム_攻撃23_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,10,10,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +325,"ミーミル_攻撃1_鎌の横なぎ",1,20,1000,0,0,0,0,0,False,True,8,6,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +326,"ミーミル_攻撃2_回転攻撃01",0.8,200,500,0,0,0,0,0,False,True,4,2,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +327,"ミーミル_攻撃3_振り下ろし1",1,20,1000,0,0,0,0,0,False,True,8,6,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +328,"ミーミル_攻撃4_連続振り下ろし",1,20,1000,0,0,0,0,0,False,True,8,6,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +329,"ミーミル_攻撃5_詠唱1",1,20,1000,0,0,0,0,0,False,False,8,6,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +330,"ミーミル_攻撃6a_振り下ろし2",1.25,200,1000,0,0,0,0,0,False,True,8,6,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +331,"ミーミル_攻撃6b",1,20,1000,0,0,0,0,0,False,True,8,6,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +332,"ミーミル_攻撃12_回転攻撃01",0.8,200,500,0,0,50,0,0,False,True,4,2,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +333,"ミーミル_攻撃13_振り下ろし1",1,20,1000,0,0,0,0,0,False,True,8,6,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +334,"ミーミル_攻撃14_連続振り下ろし",1,20,1000,0,0,0,0,0,False,True,8,6,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +335,"ミーミル_攻撃15_詠唱1",1,20,1000,0,0,0,0,0,False,False,8,6,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +336,"ミーミル_攻撃16a_振り下ろし2",1,200,1000,0,0,0,0,0,False,True,8,6,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +337,"ミーミル_攻撃21_背後攻撃",1,20,1000,0,0,0,0,0,False,True,8,6,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +338,"ミーミル_攻撃22_背後攻撃",1,20,1000,0,0,0,0,0,False,True,8,6,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +339,"ミーミル_攻撃23_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,10,10,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +340,"ミーミル_炎の弾",0.5,1000,0,0,0,0,0,20,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +341,"ミーミル_氷の弾",0.5,1000,0,0,0,0,0,0,False,False,2,1,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +342,"ベルゲルミル_攻撃1_鎌の横なぎ",1,20,1000,0,0,0,0,0,False,True,8,6,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +343,"ベルゲルミル_攻撃2_回転攻撃01",0.8,200,500,0,0,0,0,0,False,True,4,2,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +344,"ベルゲルミル_攻撃3_振り下ろし1",1,20,1000,0,0,0,0,0,False,True,8,6,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +345,"ベルゲルミル_攻撃4_連続振り下ろし",1,20,1000,0,0,0,0,0,False,True,8,6,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +346,"ベルゲルミル_攻撃5_詠唱1",1,20,1000,0,0,0,0,0,False,False,8,6,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +347,"ベルゲルミル_攻撃6a_振り下ろし2",1.25,200,1000,0,0,0,0,0,False,True,8,6,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +348,"ベルゲルミル_攻撃11_鎌の横なぎ",1,20,1000,0,0,0,0,0,False,True,8,6,False,0,1,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +349,"ベルゲルミル_攻撃12_回転攻撃01",0.8,200,500,0,0,30,0,0,False,True,4,2,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +350,"ベルゲルミル_攻撃13_振り下ろし1",1,20,1000,0,0,0,0,0,False,True,8,6,False,0,1,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +351,"ベルゲルミル_攻撃14_連続振り下ろし",1,20,1000,0,0,0,0,0,False,True,8,6,False,0,1,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +352,"ベルゲルミル_攻撃15_詠唱1",1,20,1000,0,0,0,0,0,False,False,8,6,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +353,"ベルゲルミル_攻撃16a_振り下ろし2",1,200,1000,0,0,0,0,0,False,True,8,6,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +354,"ベルゲルミル_攻撃21_背後攻撃",1,20,1000,0,0,0,0,0,False,True,8,6,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +355,"ベルゲルミル_攻撃22_背後攻撃",1,20,1000,0,0,0,0,0,False,True,8,6,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +356,"ベルゲルミル_攻撃23_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,10,10,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +357,"ベルゲルミル_攻撃11_2_鎌の横なぎ",1,20,1000,0,0,0,0,0,False,True,8,6,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +358,"ベルゲルミル_攻撃13_2_振り下ろし1",1,20,1000,0,0,0,0,0,False,True,8,6,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +359,"ベルゲルミル_攻撃14_2_連続振り下ろし",1,20,1000,0,0,0,0,0,False,True,8,6,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +360,"ベルゲルミル_攻撃16a_2_振り下ろし2",1,200,1000,0,0,0,0,0,False,True,8,6,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +361,"ヘル_攻撃1_右手による打撃",0.5,20,1000,25,0,0,0,0,False,False,6,3,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +362,"ヘル_攻撃2_尻尾のトゲによる三連突き",1,20,1000,50,0,0,0,0,False,True,8,4,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +363,"ヘル_攻撃3_溜めからの尻尾の突き>突進",1,20,1000,0,0,50,0,0,False,True,10,5,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +364,"ヘル_攻撃4_毒のキッス",0.8,500,0,50,0,0,0,0,False,False,1,0,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +365,"ヘル_攻撃5_飛行ポーズ",1,500,0,50,0,0,0,0,False,False,1,0,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +366,"ヘル_攻撃6a_横回転攻撃1",1.2,500,0,50,0,0,0,0,False,False,1,0,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +367,"ヘル_攻撃6b_横回転攻撃2(毒攻撃)",1.5,200,1000,100,0,0,0,0,False,False,10,5,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +368,"ヘル_攻撃11_右手による打撃",0.5,20,1000,50,0,0,0,0,False,False,6,3,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +369,"ヘル_攻撃12_尻尾のトゲによる三連突き",1,20,1000,20,0,0,0,0,False,True,8,4,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +370,"ヘル_攻撃13_溜めからの尻尾の突き>突進",1,20,1000,0,0,50,0,0,False,True,10,5,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +371,"ヘル_攻撃14_毒のキッス",0.8,500,0,50,0,0,0,0,False,False,1,0,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +372,"ヘル_攻撃15_飛行ポーズ",1,500,0,50,0,0,0,0,False,False,1,0,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +373,"ヘル_攻撃16a_横回転攻撃1",1.2,500,0,50,0,0,0,0,False,False,1,0,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +374,"ヘル_攻撃16b_横回転攻撃2(毒攻撃)",1.5,200,1000,100,0,0,0,0,False,False,10,5,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +375,"ヘル_攻撃21_召喚",1,0,0,0,0,0,0,0,False,False,0,0,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +376,"ヘル_攻撃22_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,10,10,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +377,"ランドクリーズ_攻撃1_右手による打撃",0.5,20,1000,25,0,0,0,0,False,False,6,3,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +378,"ランドクリーズ_攻撃2_尻尾のトゲによる三連突き",1,20,1000,10,0,0,0,0,False,True,8,4,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +379,"ランドクリーズ_攻撃3_溜めからの尻尾の突き>突進",1,20,1000,0,0,10,0,0,False,True,10,5,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +380,"ランドクリーズ_攻撃4_毒のキッス",0.8,500,0,10,0,0,0,0,False,False,1,0,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +381,"ランドクリーズ_攻撃5_飛行ポーズ",1,500,0,10,50,0,0,0,False,False,1,0,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +382,"ランドクリーズ_攻撃6a_横回転攻撃1",1.2,500,0,10,10,0,0,0,False,False,1,0,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +383,"ランドクリーズ_攻撃6b_横回転攻撃2(毒攻撃)",1.5,200,1000,50,20,0,0,0,False,False,10,5,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +384,"ランドクリーズ_攻撃11_右手による打撃",0.5,20,1000,50,0,0,0,0,False,False,6,3,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +385,"ランドクリーズ_攻撃12_尻尾のトゲによる三連突き",1,20,1000,10,0,0,0,0,False,True,8,4,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +386,"ランドクリーズ_攻撃13_溜めからの尻尾の突き>突進",1,20,1000,0,0,10,0,0,False,True,10,5,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +387,"ランドクリーズ_攻撃14_毒のキッス",0.8,500,0,10,0,0,0,0,False,False,1,0,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +388,"ランドクリーズ_攻撃15_飛行ポーズ",1,500,0,10,50,0,0,0,False,False,1,0,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +389,"ランドクリーズ_攻撃16a_横回転攻撃1",1.2,500,0,10,10,0,0,0,False,False,1,0,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +390,"ランドクリーズ_攻撃16b_横回転攻撃2(毒攻撃)",1.5,200,1000,50,20,0,0,0,False,False,10,5,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +391,"ランドクリーズ_毒弾1",0.5,500,0,10,0,0,0,0,False,False,1,0,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +392,"ランドクリーズ_毒弾2",0.5,500,0,50,0,0,0,0,False,False,1,0,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +393,"ランドクリーズ_攻撃21_召喚",1,0,1000,0,0,0,0,0,False,False,0,0,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +394,"ランドクリーズ_攻撃22_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,10,10,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +395,"ランドクリーズ_攻撃24_近接突き",0.5,20,1000,0,0,0,0,0,False,True,4,2,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +396,"ランドクリーズ_攻撃25_近接突き2",0.5,20,1000,50,0,0,0,0,False,True,4,2,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +397,"ランドクリーズ_攻撃26_近接毒",0.5,20,500,50,0,0,0,0,False,False,8,4,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +398,"ナンナ_攻撃1_右手による打撃",0.5,20,1000,25,0,0,0,0,False,False,6,3,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +399,"ナンナ_攻撃2_尻尾のトゲによる三連突き",1,20,1000,20,0,0,0,0,False,True,8,4,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +400,"ナンナ_攻撃3_溜めからの尻尾の突き>突進",1,20,1000,0,0,20,0,0,False,True,10,5,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +401,"ナンナ_攻撃4_毒のキッス",0.8,500,0,25,0,0,0,0,False,False,1,0,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +402,"ナンナ_攻撃5_飛行ポーズ",1,500,0,0,0,0,0,0,False,False,1,0,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +403,"ナンナ_攻撃6a_横回転攻撃1",1.2,500,0,25,10,0,0,0,False,False,1,0,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +404,"ナンナ_攻撃6b_横回転攻撃2(毒攻撃)",1.5,200,1000,100,20,0,0,0,False,False,10,5,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +405,"ナンナ_攻撃11_右手による打撃",0.5,20,1000,50,0,0,0,0,False,False,6,3,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +406,"ナンナ_攻撃12_尻尾のトゲによる三連突き",1,20,1000,20,0,0,0,0,False,True,8,4,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +407,"ナンナ_攻撃13_溜めからの尻尾の突き>突進",1,20,1000,0,0,20,0,0,False,True,10,5,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +408,"ナンナ_攻撃14_毒のキッス",0.8,500,0,25,0,0,0,0,False,False,1,0,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +409,"ナンナ_攻撃15_飛行ポーズ",1,500,0,0,0,0,0,0,False,False,1,0,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +410,"ナンナ_攻撃16a_横回転攻撃1",1.2,500,0,25,10,0,0,0,False,False,1,0,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +411,"ナンナ_攻撃16b_横回転攻撃2(毒攻撃)",1.5,200,1000,100,20,0,0,0,False,False,10,5,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +412,"ナンナ_攻撃21_召喚",1,0,1000,0,0,0,0,0,False,False,0,0,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +413,"ナンナ_攻撃22_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,10,10,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +414,"スカジ_攻撃1_右手による射撃",0.5,20,1000,0,0,0,0,0,False,False,6,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +415,"スカジ_攻撃2_両手水平撃ち",0.5,20,1000,0,0,0,0,0,False,False,6,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +417,"スカジ_攻撃4_4本構え",0.8,1000,500,0,0,0,0,0,False,False,6,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +418,"スカジ_攻撃6a_垂直構え>上空射撃",1,20,1000,0,0,0,0,0,False,False,6,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +420,"スカジ_攻撃11_右手による射撃",0.5,20,1000,0,0,0,0,0,False,False,6,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +421,"スカジ_攻撃12_両手水平撃ち",0.5,20,1000,0,0,0,0,0,False,False,6,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +423,"スカジ_攻撃14_4本構え",0.8,1000,500,0,0,0,0,0,False,False,6,3,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +424,"スカジ_攻撃16a_垂直構え>上空射撃",1,20,1000,0,0,0,0,0,False,False,6,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +426,"スカジ_攻撃21_右手による射撃2",0.5,1000,0,0,0,0,0,0,False,False,2,2,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +427,"スカジ_攻撃22_右手による射撃3",0.5,1000,0,0,50,0,0,0,False,False,2,2,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +428,"スカジ_攻撃23_移動攻撃前",1.2,20,1000,0,0,10,0,0,False,True,8,6,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +429,"スカジ_攻撃24_移動攻撃右後ろ",1.4,1000,500,0,0,10,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +430,"スカジ_攻撃25_移動攻撃左後ろ",1.5,1000,500,0,0,10,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +431,"スカジ_攻撃26_移動攻撃前",1.2,20,1000,0,0,10,0,0,False,True,8,6,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +432,"スカジ_攻撃27_移動攻撃右後ろ",1.4,1000,500,0,0,10,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +433,"スカジ_攻撃28_移動攻撃左後ろ",1.5,1000,500,0,0,10,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +434,"スカジ_攻撃29_移動攻撃右後ろ",1,1000,500,0,0,10,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +435,"スカジ_攻撃30_移動攻撃左後ろ",1,1000,500,0,0,10,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +436,"スカジ_攻撃31_移動攻撃右後ろ",1,1000,500,0,0,10,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +437,"スカジ_攻撃32_移動攻撃左後ろ",1,1000,500,0,0,10,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +438,"スカジ_攻撃33_射撃2始動動作",1,1000,500,0,0,0,0,0,False,True,8,4,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +439,"スカジ_攻撃34_射撃3始動動作",1,1000,500,0,0,0,0,0,False,True,8,4,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +440,"スカジ_攻撃35_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,15,15,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +441,"スカジ_攻撃36_バフ",1,1000,500,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +445,"ヤールンサクサ_攻撃1_右手による射撃",0.5,20,1000,0,0,0,0,0,False,False,6,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +446,"ヤールンサクサ_攻撃2_両手水平撃ち",0.5,20,1000,0,0,0,0,0,False,False,6,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +448,"ヤールンサクサ_攻撃4_4本構え",0.8,20,1000,0,0,0,0,0,False,False,6,3,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +449,"ヤールンサクサ_攻撃6a_垂直構え>上空射撃",1,20,1000,0,0,0,0,0,False,False,6,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +451,"ヤールンサクサ_攻撃11_右手による射撃",0.5,20,1000,0,0,10,0,0,False,False,6,3,False,1,3,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +452,"ヤールンサクサ_攻撃12_両手水平撃ち",0.5,20,1000,0,0,10,0,0,False,False,6,3,False,1,3,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +454,"ヤールンサクサ_攻撃14_4本構え",0.8,20,1000,0,0,0,0,0,False,False,6,3,False,0,3,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +455,"ヤールンサクサ_攻撃16a_垂直構え>上空射撃",0.4,500,500,0,0,0,0,0,False,False,6,3,False,0,3,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +457,"ヤールンサクサ_攻撃21_右手による射撃2",0.5,1000,0,0,0,0,0,0,False,False,2,2,False,0,3,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +458,"ヤールンサクサ_攻撃22_右手による射撃3",0.5,1000,0,0,0,50,0,0,False,False,2,2,False,0,3,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +459,"ヤールンサクサ_攻撃23_移動攻撃前",1.2,20,1000,0,0,25,0,0,False,True,8,4,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +460,"ヤールンサクサ_攻撃24_移動攻撃右後ろ",1.4,20,1000,0,0,25,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +461,"ヤールンサクサ_攻撃25_移動攻撃左後ろ",1.5,20,1000,0,0,25,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +462,"ヤールンサクサ_攻撃26_移動攻撃前",1.2,20,1000,0,0,25,0,0,False,True,8,4,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +463,"ヤールンサクサ_攻撃27_移動攻撃右後ろ",1.4,20,1000,0,0,25,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +464,"ヤールンサクサ_攻撃28_移動攻撃左後ろ",1.5,20,1000,0,0,25,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +465,"ヤールンサクサ_攻撃29_移動攻撃右後ろ",1,20,1000,0,0,25,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +466,"ヤールンサクサ_攻撃30_移動攻撃左後ろ",1,20,1000,0,0,25,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +467,"ヤールンサクサ_攻撃31_移動攻撃右後ろ",1,20,1000,0,0,25,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +468,"ヤールンサクサ_攻撃32_移動攻撃左後ろ",1,20,1000,0,0,25,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +469,"ヤールンサクサ_攻撃33_射撃2始動動作",1,1000,500,0,0,0,0,0,False,True,8,4,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +470,"ヤールンサクサ_攻撃34_射撃3始動動作",1,1000,500,0,0,0,0,0,False,True,8,4,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +471,"ヤールンサクサ_攻撃35_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,15,15,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +472,"ヤールンサクサ_攻撃36_バフ",1,1000,500,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +473,"ヤールンサクサ_攻撃37_弾幕始動",1,1000,500,0,0,0,0,0,False,False,8,4,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +474,"ヤールンサクサ_攻撃38_弾幕1",0.1,250,100,0,0,10,0,0,False,False,0,0,False,1,3,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +475,"ヤールンサクサ_攻撃39_弾幕2",1.5,0,1000,0,0,75,0,0,False,False,12,6,False,1,3,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +476,"アウルボダ_攻撃1_右手による射撃",0.5,20,1000,0,0,0,0,0,False,False,6,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +477,"アウルボダ_攻撃2_両手水平撃ち",0.5,20,1000,0,0,0,0,0,False,False,6,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +479,"アウルボダ_攻撃4_4本構え",0.8,20,1000,0,0,0,0,0,False,False,6,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +480,"アウルボダ_攻撃6a_垂直構え>上空射撃",1,20,1000,0,0,0,0,0,False,False,6,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +482,"アウルボダ_攻撃11_右手による射撃",0.5,20,1000,0,0,0,0,0,False,False,6,3,False,0,3,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +483,"アウルボダ_攻撃12_両手水平撃ち",0.5,20,1000,0,0,0,0,0,False,False,6,3,False,0,3,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +485,"アウルボダ_攻撃14_4本構え",0.8,20,1000,50,0,0,0,0,False,False,6,3,False,1,3,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +486,"アウルボダ_攻撃16a_垂直構え>上空射撃",0.4,500,500,0,50,0,0,0,False,False,6,3,False,0,3,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +488,"アウルボダ_攻撃21_右手による射撃2",0.5,1000,0,50,0,0,0,0,False,False,2,2,False,1,3,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +489,"アウルボダ_攻撃22_右手による射撃3",0.5,1000,0,0,50,0,0,0,False,False,2,2,False,1,3,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +490,"アウルボダ_攻撃23_移動攻撃前",1.2,20,1000,50,0,20,0,0,False,True,8,4,False,0,3,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +491,"アウルボダ_攻撃24_移動攻撃右後ろ",1.4,20,1000,0,0,20,0,0,False,True,8,4,False,0,1,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +492,"アウルボダ_攻撃25_移動攻撃左後ろ",1.5,20,1000,0,0,20,0,0,False,True,8,4,False,0,1,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +493,"アウルボダ_攻撃26_移動攻撃前",1.2,20,1000,20,0,20,0,0,False,True,8,4,False,0,3,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +494,"アウルボダ_攻撃27_移動攻撃右後ろ",1.4,20,1000,0,0,20,0,0,False,True,8,4,False,0,1,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +495,"アウルボダ_攻撃28_移動攻撃左後ろ",1.5,20,1000,0,0,20,0,0,False,True,8,4,False,0,1,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +496,"アウルボダ_攻撃29_移動攻撃右後ろ",1,20,1000,0,0,20,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +497,"アウルボダ_攻撃30_移動攻撃左後ろ",1,20,1000,0,0,20,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +498,"アウルボダ_攻撃31_移動攻撃右後ろ",1,20,1000,20,0,20,0,0,False,True,8,4,False,0,1,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +499,"アウルボダ_攻撃32_移動攻撃左後ろ",1,20,1000,20,0,20,0,0,False,True,8,4,False,0,1,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +500,"アウルボダ_攻撃33_射撃2始動動作",1,1000,500,0,0,0,0,0,False,True,8,4,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +501,"アウルボダ_攻撃34_射撃3始動動作",1,1000,500,0,0,0,0,0,False,True,8,4,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +502,"アウルボダ_攻撃35_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,15,15,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +503,"アウルボダ_攻撃36_バフ",1,1000,500,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +507,"スィアチ_攻撃1_右羽にはたき",0.5,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +508,"スィアチ_攻撃2_羽ばたき",0.5,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +509,"スィアチ_攻撃3_宙返り衝撃波",1,20,50,0,20,0,0,0,False,False,6,3,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +510,"スィアチ_攻撃4_ソニック攻撃1",0.5,0,200,0,0,0,0,0,False,False,6,3,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +511,"スィアチ_攻撃5_ソニック攻撃2",0.8,200,200,0,0,0,0,0,False,False,6,3,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +512,"スィアチ_攻撃6a_溜めからの開放1",1.5,0,1000,0,0,0,0,0,False,True,6,3,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +514,"スィアチ_攻撃8_両足での引っ掻き",0.8,1000,200,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +515,"スィアチ_攻撃9_両足での引っ掻き(ロング)",0.8,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +516,"スィアチ_攻撃10_バックステップ",1,20,20,0,0,0,0,0,False,False,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +517,"スィアチ_攻撃11_左移動",1,20,20,0,0,0,0,0,False,False,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +518,"スィアチ_攻撃12_右移動",1,20,20,0,0,0,0,0,False,False,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +519,"スィアチ_攻撃13_ダッシュ攻撃",1,20,1000,0,0,20,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +520,"スィアチ_攻撃21_右羽にはたき",0.5,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +521,"スィアチ_攻撃22_羽ばたき",0.5,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +522,"スィアチ_攻撃23_宙返り衝撃波",1,20,50,0,20,0,0,0,False,False,6,3,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +523,"スィアチ_攻撃24_ソニック攻撃1",0.5,0,200,0,10,0,0,0,False,False,6,3,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +524,"スィアチ_攻撃25_ソニック攻撃2",0.8,200,200,0,10,0,0,0,False,False,6,3,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +525,"スィアチ_攻撃26a_溜めからの開放1",1.5,0,1000,0,20,0,0,0,False,True,6,3,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +527,"スィアチ_攻撃28_両足での引っ掻き",0.8,1000,200,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +528,"スィアチ_攻撃29_両足での引っ掻き(ロング)",0.8,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +529,"スィアチ_攻撃30_バックステップ",1,20,20,0,0,0,0,0,False,False,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +530,"スィアチ_攻撃31_左移動",1,20,20,0,0,0,0,0,False,False,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +531,"スィアチ_攻撃32_右移動",1,20,20,0,0,0,0,0,False,False,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +532,"スィアチ_攻撃33_ダッシュ攻撃",1,20,1000,0,0,20,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +533,"スィアチ_攻撃34_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,15,15,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +534,"スィアチ_攻撃35_残撃アタック始動",1,20,1000,0,0,0,0,0,False,False,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +535,"スィアチ_攻撃36_残撃アタック",0.8,20,1000,0,0,50,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +536,"フレースヴェルグ_攻撃1_右羽にはたき",0.5,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +537,"フレースヴェルグ_攻撃2_羽ばたき",0.5,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +538,"フレースヴェルグ_攻撃3_宙返り衝撃波",1,20,50,0,0,0,0,0,False,False,6,3,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +539,"フレースヴェルグ_攻撃4_ソニック攻撃1",0.5,0,200,0,0,0,0,0,False,False,6,3,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +540,"フレースヴェルグ_攻撃5_ソニック攻撃2",0.8,200,200,0,0,0,0,0,False,False,6,3,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +541,"フレースヴェルグ_攻撃6a_溜めからの開放1",1.5,0,1000,0,20,0,0,0,False,True,6,3,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +543,"フレースヴェルグ_攻撃8_両足での引っ掻き",0.8,1000,200,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +544,"フレースヴェルグ_攻撃9_両足での引っ掻き(ロング)",0.8,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +545,"フレースヴェルグ_攻撃10_バックステップ",1,20,20,0,0,0,0,0,False,False,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +546,"フレースヴェルグ_攻撃11_左移動",1,20,20,0,0,0,0,0,False,False,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +547,"フレースヴェルグ_攻撃12_右移動",1,20,20,0,0,0,0,0,False,False,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +548,"フレースヴェルグ_攻撃13_ダッシュ攻撃",1,20,1000,0,0,20,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +549,"フレースヴェルグ_攻撃21_右羽にはたき",0.5,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +550,"フレースヴェルグ_攻撃22_羽ばたき",0.5,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +551,"フレースヴェルグ_攻撃23_宙返り衝撃波",1,20,50,0,30,0,0,0,False,False,6,3,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +552,"フレースヴェルグ_攻撃24_ソニック攻撃1",0.5,0,200,0,30,0,0,0,False,False,6,3,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +553,"フレースヴェルグ_攻撃25_ソニック攻撃2",0.8,200,200,0,30,0,0,0,False,False,6,3,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +554,"フレースヴェルグ_攻撃26a_溜めからの開放1",1.5,0,1000,0,30,0,0,0,False,True,6,3,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +556,"フレースヴェルグ_攻撃28_両足での引っ掻き",0.8,1000,200,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +557,"フレースヴェルグ_攻撃29_両足での引っ掻き(ロング)",0.8,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +558,"フレースヴェルグ_攻撃30_バックステップ",1,20,20,0,0,0,0,0,False,False,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +559,"フレースヴェルグ_攻撃31_左移動",1,20,20,0,0,0,0,0,False,False,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +560,"フレースヴェルグ_攻撃32_右移動",1,20,20,0,0,0,0,0,False,False,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +561,"フレースヴェルグ_攻撃33_ダッシュ攻撃",1,20,1000,0,0,20,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +562,"フレースヴェルグ_攻撃34_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,15,15,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +563,"フレースヴェルグ_攻撃35_残撃アタック始動",1,20,1000,0,0,0,0,0,False,False,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +564,"フレースヴェルグ_攻撃36_残撃アタック",0.8,20,1000,0,0,50,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +565,"フィヨルズヴァルトニル_攻撃1_右羽にはたき",0.5,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +566,"フィヨルズヴァルトニル_攻撃2_羽ばたき",0.5,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +567,"フィヨルズヴァルトニル_攻撃3_宙返り衝撃波",1,20,50,0,30,0,0,0,False,False,6,3,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +568,"フィヨルズヴァルトニル_攻撃4_ソニック攻撃1",0.5,0,200,0,0,0,0,0,False,False,6,3,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +569,"フィヨルズヴァルトニル_攻撃5_ソニック攻撃2",0.8,200,200,0,0,0,0,0,False,False,6,3,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +570,"フィヨルズヴァルトニル_攻撃6a_溜めからの開放1",1.5,0,1000,0,30,0,0,0,False,True,6,3,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +572,"フィヨルズヴァルトニル_攻撃8_両足での引っ掻き",0.8,1000,200,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +573,"フィヨルズヴァルトニル_攻撃9_両足での引っ掻き(ロング)",0.8,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +574,"フィヨルズヴァルトニル_攻撃10_バックステップ",1,20,20,0,0,0,0,0,False,False,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +575,"フィヨルズヴァルトニル_攻撃11_左移動",1,20,20,0,0,0,0,0,False,False,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +576,"フィヨルズヴァルトニル_攻撃12_右移動",1,20,20,0,0,0,0,0,False,False,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +577,"フィヨルズヴァルトニル_攻撃13_ダッシュ攻撃",1,20,1000,0,0,30,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +578,"フィヨルズヴァルトニル_攻撃21_右羽にはたき",0.5,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +579,"フィヨルズヴァルトニル_攻撃22_羽ばたき",0.5,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +580,"フィヨルズヴァルトニル_攻撃23_宙返り衝撃波",0.8,20,50,0,50,0,0,0,False,False,6,3,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +581,"フィヨルズヴァルトニル_攻撃24_ソニック攻撃1",0.5,0,200,0,50,0,0,0,False,False,6,3,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +582,"フィヨルズヴァルトニル_攻撃25_ソニック攻撃2",0.8,200,200,0,50,0,0,0,False,False,6,3,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +583,"フィヨルズヴァルトニル_攻撃26a_溜めからの開放1",1.5,0,1000,0,50,0,0,0,False,True,6,3,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +585,"フィヨルズヴァルトニル_攻撃28_両足での引っ掻き",0.8,1000,200,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +586,"フィヨルズヴァルトニル_攻撃29_両足での引っ掻き(ロング)",0.8,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +587,"フィヨルズヴァルトニル_攻撃30_バックステップ",0.8,200,200,0,50,0,0,0,False,False,6,3,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +588,"フィヨルズヴァルトニル_攻撃31_左移動",0.8,200,200,0,50,0,0,0,False,False,6,3,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +589,"フィヨルズヴァルトニル_攻撃32_右移動",0.8,200,200,0,50,0,0,0,False,False,6,3,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +590,"フィヨルズヴァルトニル_攻撃33_ダッシュ攻撃",1,20,1000,0,0,30,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +591,"フィヨルズヴァルトニル_攻撃34_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,15,15,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +592,"フィヨルズヴァルトニル_攻撃35_残撃アタック始動",1,20,1000,0,0,0,0,0,False,False,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +593,"フィヨルズヴァルトニル_攻撃36_残撃アタック",0.8,20,1000,0,0,50,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +594,"ヨルムンガンド_攻撃1_首による三連撃",0.8,20,1000,0,0,0,0,0,False,True,8,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +595,"ヨルムンガンド_攻撃2_前面への尻尾攻撃",1,20,1000,0,0,0,0,0,False,True,8,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +596,"ヨルムンガンド_攻撃3_背後への尻尾攻撃",1,20,1000,0,0,0,0,0,False,True,8,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +597,"ヨルムンガンド_攻撃31",0.3,200,200,0,0,0,0,0,False,False,3,3,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +598,"ヨルムンガンド_攻撃5_移動攻撃",0.5,20,1000,0,0,0,0,0,False,False,6,3,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +599,"ヨルムンガンド_攻撃32",0.3,200,200,0,0,0,0,0,False,False,3,3,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +600,"ヨルムンガンド_攻撃33",0.3,200,200,0,0,0,0,0,False,False,3,3,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +601,"ヨルムンガンド_攻撃7_尻尾と頭によるはたき左",1,20,1000,0,0,0,0,0,False,True,8,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +602,"ヨルムンガンド_攻撃8_尻尾と頭によるはたき右",1,20,1000,0,0,0,0,0,False,True,8,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +603,"ヨルムンガンド_攻撃9_暴れ攻撃",1.5,20,1000,0,0,0,0,0,True,False,8,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +604,"ヨルムンガンド_攻撃10_ブレス1(コンボ用)",0.5,20,1000,0,0,0,0,0,False,False,8,3,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +605,"ヨルムンガンド_攻撃11_首による三連撃",0.8,20,1000,50,0,0,0,0,False,True,8,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +606,"ヨルムンガンド_攻撃14_突進攻撃",0.5,20,1000,0,0,0,0,0,False,True,6,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +607,"ヨルムンガンド_攻撃16a_ブレス1",0.5,20,1000,0,0,0,0,0,False,False,6,3,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +608,"ヨルムンガンド_攻撃16b_ブレス3方向",0.5,20,1000,0,0,0,0,0,False,False,8,3,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +609,"ヨルムンガンド_攻撃23_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,15,15,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +610,"ヨルムンガンド_攻撃31(炎上付与)",0.5,200,200,0,0,0,0,20,False,False,3,3,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +611,"ヨルムンガンド_攻撃32(炎上付与)",0.5,200,200,0,0,0,0,20,False,False,3,3,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +612,"ヨルムンガンド_攻撃33(炎上付与)",0.5,200,200,0,0,0,0,20,False,False,3,3,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +613,"ヨルムンガンド_攻撃10_ブレス1(コンボ用)1(炎上付与)",1,20,1000,0,0,0,0,50,False,False,8,3,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +614,"ヨルムンガンド_攻撃16a_ブレス11(炎上付与)",1,20,1000,0,0,0,0,50,False,False,6,3,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +615,"ヨルムンガンド_攻撃16b_ブレス3方向1(炎上付与)",1,20,1000,0,0,0,0,50,False,False,8,3,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +616,"ニーズヘッグ_攻撃1_首による三連撃",0.8,20,1000,0,0,0,0,0,False,True,8,4,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +617,"ニーズヘッグ_攻撃2_前面への尻尾攻撃",1,20,1000,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +618,"ニーズヘッグ_攻撃3_背後への尻尾攻撃",1,20,1000,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +619,"ニーズヘッグ_攻撃4_突進攻撃",1.2,20,1000,0,0,0,0,0,False,True,10,5,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +620,"ニーズヘッグ_攻撃7_尻尾と頭によるはたき左",1,20,1000,0,0,0,0,0,False,True,12,6,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +621,"ニーズヘッグ_攻撃8_尻尾と頭によるはたき右",1,20,1000,0,0,0,0,0,False,True,12,6,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +622,"ニーズヘッグ_攻撃9_暴れ攻撃",1.5,20,1000,0,0,0,0,0,True,False,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +623,"ニーズヘッグ_攻撃10_ブレス1(コンボ用)",0.5,20,1000,0,0,0,0,0,False,False,8,4,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +624,"ニーズヘッグ_攻撃11_首による三連撃",0.8,20,1000,0,0,0,0,0,False,True,8,4,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +625,"ニーズヘッグ_攻撃12_前面への尻尾攻撃",1,20,1000,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +626,"ニーズヘッグ_攻撃13_背後への尻尾攻撃",1,20,1000,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +627,"ニーズヘッグ_攻撃14_突進攻撃",1.2,20,1000,0,0,50,0,0,False,True,10,5,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +628,"ニーズヘッグ_攻撃15_移動攻撃",1.2,20,1000,0,0,50,0,0,False,False,6,4,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +629,"ニーズヘッグ_攻撃16a_ブレス1",0.5,20,1000,0,0,0,0,0,False,False,6,4,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +630,"ニーズヘッグ_攻撃16b_ブレス3方向",0.5,20,1000,0,0,0,0,0,False,False,6,4,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +631,"ニーズヘッグ_攻撃17_尻尾と頭によるはたき左",1,20,1000,0,0,0,0,0,False,True,12,6,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +632,"ニーズヘッグ_攻撃18_尻尾と頭によるはたき右",1,20,1000,0,0,0,0,0,False,True,12,6,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +633,"ニーズヘッグ_攻撃19_暴れ攻撃",1.5,20,1000,0,0,0,0,0,True,False,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +634,"ニーズヘッグ_攻撃20_左ステップ",0.5,20,1000,0,0,0,0,0,True,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +635,"ニーズヘッグ_攻撃21_右ステップ",0.5,20,1000,0,0,0,0,0,True,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +636,"ニーズヘッグ_攻撃22_反転",0.5,20,1000,0,0,0,0,0,True,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +637,"ニーズヘッグ_攻撃23_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,15,15,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +638,"ニーズヘッグ_攻撃24_バフ",0.5,20,1000,0,0,0,0,0,True,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +639,"ニーズヘッグ_攻撃25_突進攻撃(長距離)",1.2,20,1000,0,0,50,0,0,False,True,10,5,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +640,"ニーズヘッグ_攻撃26_左ステップ(怒り)",0.5,20,1000,0,0,0,0,0,True,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +641,"ニーズヘッグ_攻撃27_右ステップ(怒り)",0.5,20,1000,0,0,0,0,0,True,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +642,"ニーズヘッグ_攻撃28_反転(怒り)",0.5,20,1000,0,0,0,0,0,True,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +643,"ニーズヘッグ_攻撃30_汎用岩",0.5,1000,0,0,0,0,0,0,False,False,8,4,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +644,"ニーズヘッグ_攻撃31_汎用炎",0.5,1000,0,0,0,0,0,0,False,False,8,4,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +645,"ジ・アンブレイカブル_攻撃1_首出し攻撃",0.5,20,1000,0,0,0,0,0,False,True,8,4,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +646,"ジ・アンブレイカブル_攻撃2a_右手はたき",0.5,500,500,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +647,"ジ・アンブレイカブル_攻撃2b_左手はたき",0.5,500,500,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +648,"ジ・アンブレイカブル_攻撃3_回転攻撃1",1,200,1000,0,0,0,0,0,False,True,15,15,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +649,"ジ・アンブレイカブル_攻撃4_回転ジャンププレス攻撃",1.5,20,1000,0,0,0,0,0,True,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +650,"ジ・アンブレイカブル_攻撃5_突進",1.2,20,1000,0,0,25,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +651,"ジ・アンブレイカブル_攻撃6_回転攻撃2",1.5,200,10,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +652,"ジ・アンブレイカブル_攻撃7_回転攻撃3",1,200,10,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +653,"ジ・アンブレイカブル_攻撃8_毒霧噴射",1,20,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +654,"ジ・アンブレイカブル_攻撃9a_砲台配置1",1,20,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +655,"ジ・アンブレイカブル_攻撃9b_砲台配置2",1,20,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +656,"ジ・アンブレイカブル_攻撃9c_砲台配置3",1,20,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +657,"ジ・アンブレイカブル_攻撃10_ブレス",1,20,1000,0,0,0,0,0,False,False,10,5,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +658,"ジ・アンブレイカブル_攻撃13_ガードと召喚",1,200,10,0,0,0,0,0,False,False,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +659,"ゴッズツローン_攻撃1_首出し攻撃",0.5,20,1000,0,0,0,0,0,False,True,12,6,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +660,"ゴッズツローン_攻撃2a_右手はたき",0.5,500,500,0,0,0,0,0,False,True,12,6,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +661,"ゴッズツローン_攻撃2b_左手はたき",0.5,500,500,0,0,0,0,0,False,True,12,6,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +662,"ゴッズツローン_攻撃3_回転攻撃1",1,200,1000,0,0,0,0,0,False,True,20,20,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +663,"ゴッズツローン_攻撃4_回転ジャンププレス攻撃",1.5,20,1000,0,0,0,0,0,True,True,12,6,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +664,"ゴッズツローン_攻撃5_突進",1.2,20,1000,0,0,50,0,0,False,True,15,8,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +665,"ゴッズツローン_攻撃6_回転攻撃2",1.5,200,10,0,0,0,0,0,False,False,12,6,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +666,"ゴッズツローン_攻撃7_回転攻撃3",1,200,10,0,0,0,0,0,False,False,12,6,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +667,"ゴッズツローン_攻撃8_毒霧噴射",1,20,1000,0,0,0,0,0,False,False,12,6,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +668,"ゴッズツローン_攻撃9a_砲台配置1",1,20,1000,0,0,0,0,0,False,False,12,6,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +669,"ゴッズツローン_攻撃9b_砲台配置2",1,20,1000,0,0,0,0,0,False,False,12,6,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +670,"ゴッズツローン_攻撃9c_砲台配置3",1,20,1000,0,0,0,0,0,False,False,12,6,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +671,"ゴッズツローン_攻撃10_ブレス",1,20,1000,0,0,50,0,0,False,False,10,5,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +672,"ゴッズツローン_攻撃13_ガードと召喚",1,200,10,0,0,0,0,0,False,False,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +673,"ジ・アンブレイカブルベビー_攻撃1_首出し攻撃",0.5,20,1000,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +674,"ジ・アンブレイカブルベビー_攻撃2a_右手はたき",0.5,500,500,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +675,"ジ・アンブレイカブルベビー_攻撃2b_左手はたき",0.5,500,500,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +676,"ジ・アンブレイカブルベビー_攻撃3_回転攻撃1",1,200,10,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +677,"ジ・アンブレイカブルベビー_攻撃4_回転ジャンププレス攻撃",1.5,20,1000,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +678,"ジ・アンブレイカブルベビー_攻撃5_突進",1.2,20,1000,0,0,5,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +679,"ジ・アンブレイカブルベビー_攻撃6_回転攻撃2",1.5,200,10,0,0,0,0,0,False,False,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +680,"ジ・アンブレイカブルベビー_攻撃7_回転攻撃3",1,200,10,0,0,0,0,0,False,False,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +681,"ジ・アンブレイカブルベビー_攻撃8_毒霧噴射",1,20,1000,0,0,0,0,0,False,False,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +682,"ジ・アンブレイカブルベビー_攻撃9a_砲台配置1",1,20,1000,0,0,0,0,0,False,False,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +683,"ジ・アンブレイカブルベビー_攻撃9b_砲台配置2",1,20,1000,0,0,0,0,0,False,False,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +684,"ジ・アンブレイカブルベビー_攻撃9c_砲台配置3",1,20,1000,0,0,0,0,0,False,False,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +685,"ジ・アンブレイカブルベビー_攻撃13_ガードと召喚",1,200,10,0,0,0,0,0,False,False,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +686,"ディアボロス_攻撃1_挌闘コンボ1段目",1,500,300,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +687,"ディアボロス_攻撃2_挌闘コンボ2段目",1,1000,0,0,0,0,0,0,False,True,3,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +688,"ディアボロス_攻撃2b_挌闘コンボ2(2の単体版)",1,0,1000,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +689,"ディアボロス_攻撃3_連続袈裟切り",1,1000,0,0,0,0,0,0,False,True,3,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +690,"ディアボロス_攻撃3b_連続袈裟切り(3の単体版)",1,20,1000,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +691,"ディアボロス_攻撃4_回転斬り",1.2,20,1000,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +692,"ディアボロス_攻撃4b_連続回転斬り",1.2,20,1000,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +693,"ディアボロス_攻撃5_跳びかかり斬り",1.5,20,1000,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +694,"ディアボロス_攻撃5b_縦回転斬り",1,1000,0,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +695,"ディアボロス_攻撃6_雄叫び",1,20,1000,0,0,0,0,0,False,False,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +696,"ディアボロス_攻撃7_遠距離攻撃",1,20,1000,0,0,0,0,0,False,False,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +697,"ディアボロス_攻撃8_デバフ空間弾発射",0.5,1000,0,0,50,0,0,0,False,False,2,1,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +698,"ディアボロス_攻撃11_挌闘コンボ1段目",1,500,300,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +699,"ディアボロス_攻撃12_挌闘コンボ2段目",1,1000,0,0,0,0,0,0,False,True,3,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +700,"ディアボロス_攻撃12b_挌闘コンボ3段目",1,0,1000,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +701,"ディアボロス_攻撃13_連続袈裟切り",1,1000,0,0,0,0,0,0,False,True,3,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +702,"ディアボロス_攻撃13b_開き斬り",1,20,1000,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +703,"ディアボロス_攻撃14_回転斬り",1.2,20,1000,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +704,"ディアボロス_攻撃14b_連続回転斬り",1.2,20,1000,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +705,"ディアボロス_攻撃15_跳びかかり斬り",1.5,20,1000,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +706,"ディアボロス_攻撃15b_縦回転斬り",1,1000,0,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +707,"ディアボロス_攻撃16_雄叫び",1,20,1000,0,0,0,0,0,False,False,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +708,"ディアボロス_攻撃17_遠距離攻撃",1,20,1000,0,0,0,0,0,False,False,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +710,"ディアボロス_攻撃19_装甲パージ",1,2000,0,0,0,0,0,0,False,False,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +711,"ディアボロス_攻撃20_バック攻撃",1.2,1000,0,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +712,"ディアボロス_攻撃21_左ステップ",1,1000,0,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +713,"ディアボロス_攻撃22_右ステップ",1,1000,0,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +714,"ディアボロス_攻撃23_バックステップ",1,1000,0,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +715,"ディアボロス_攻撃24_左ステップ",1,1000,0,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +716,"ディアボロス_攻撃25_右ステップ",1,1000,0,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +717,"ディアボロス_攻撃26_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,15,15,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +718,"ディアボロス_攻撃27_弾幕",0.5,1000,100,0,0,0,0,0,False,False,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +719,"サタナキア_攻撃1_挌闘コンボ1段目",1,500,300,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +720,"サタナキア_炎装備用(デバフ用)",0.01,0,0,0,0,0,0,0,False,False,0,0,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +721,"サタナキア_攻撃2b_挌闘コンボ2(2の単体版)",1,0,1000,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +722,"サタナキア_攻撃3_連続袈裟切り",1,1000,0,0,0,0,0,0,False,True,3,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +723,"サタナキア_攻撃3b_連続袈裟切り(3の単体版)",1,20,1000,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +724,"サタナキア_攻撃4_回転斬り",1.2,20,1000,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +725,"サタナキア_攻撃4b_連続回転斬り",1.2,20,1000,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +726,"サタナキア_攻撃5_跳びかかり斬り",1.5,20,1000,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +727,"サタナキア_攻撃5b_縦回転斬り",1,1000,0,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +728,"サタナキア_攻撃6_雄叫び",1,20,1000,0,0,0,0,0,False,False,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +729,"サタナキア_攻撃7_遠距離攻撃",1,20,1000,0,0,0,0,0,False,False,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +730,"サタナキア_攻撃8_デバフ空間弾発射",0.5,0,2000,0,0,0,0,0,False,False,10,5,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +731,"サタナキア_攻撃11_挌闘コンボ1段目",1,500,300,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +732,"サタナキア_攻撃12_挌闘コンボ2段目",1,1000,0,0,0,0,0,0,False,True,3,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +733,"サタナキア_攻撃12b_挌闘コンボ2(2の単体版)",1,0,1000,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +734,"サタナキア_攻撃13_連続袈裟切り",1,1000,0,0,0,0,0,0,False,True,3,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +735,"サタナキア_攻撃13b_連続袈裟切り(3の単体版)",1,20,1000,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +736,"サタナキア_攻撃14_回転斬り",1.2,20,1000,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +737,"サタナキア_攻撃14b_連続回転斬り",1.2,20,1000,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +738,"サタナキア_攻撃15_跳びかかり斬り",1.5,20,1000,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +739,"サタナキア_攻撃15b_縦回転斬り",1,1000,0,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +740,"サタナキア_攻撃16_雄叫び",0,1000,0,0,0,0,0,0,False,False,10,10,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +741,"サタナキア_攻撃17_遠距離攻撃",1,20,1000,0,0,0,0,0,False,False,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +742,"サタナキア_攻撃18_ダメージゾーン用",0.01,0,0,0,0,0,0,0,False,False,0,3,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +743,"サタナキア_攻撃19_装甲パージ",1,2000,0,0,0,0,0,0,False,False,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +744,"サタナキア_攻撃20_バック攻撃",1.2,1000,0,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +745,"サタナキア_攻撃21_左ステップ",1,1000,0,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +746,"サタナキア_攻撃22_右ステップ",1,1000,0,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +747,"サタナキア_攻撃23_バックステップ",1,1000,0,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +748,"サタナキア_攻撃24_左ステップ",1,1000,0,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +749,"サタナキア_攻撃25_右ステップ",1,1000,0,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +750,"サタナキア_攻撃26_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,15,15,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +751,"サタナキア_攻撃27_弾幕用",0.5,1000,100,0,0,0,0,0,False,False,10,5,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +752,"パノプティコン_攻撃1_レーザー発射用モーション",1,20,600,0,0,20,0,0,False,False,8,4,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +753,"パノプティコン_攻撃2_ミサイル発射用モーション",1,20,1000,0,0,20,0,0,False,False,8,4,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +754,"パノプティコン_攻撃3_回転頭突きのようなモーション",1,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +755,"パノプティコン_攻撃4_瞬きのようなモーション",1,20,1000,0,0,20,0,0,False,True,8,4,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +756,"パノプティコン_攻撃5_右パンチ",1,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +757,"パノプティコン_攻撃6_左パンチ",1,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +758,"パノプティコン_攻撃7_正面パンチ",1,20,600,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +759,"パノプティコン_攻撃8_連撃",1,20,600,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +760,"パノプティコン_攻撃9_反射レーザーモーション",1,20,1000,0,0,0,0,0,False,False,8,4,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +761,"パノプティコン_攻撃10_ミサイル一斉発射モーション",1.2,20,600,0,0,50,0,0,False,False,8,4,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +762,"パノプティコン_攻撃11_背面攻撃",1,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +763,"パノプティコン_攻撃12_右アタック",1,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +764,"パノプティコン_攻撃13_左アタック",1,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +765,"パノプティコン_攻撃14_ミサイル発射始動",0.5,1000,0,0,0,0,0,0,False,False,10,10,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +766,"パノプティコン_攻撃15_レーザー発射始動",1,20,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +767,"パノプティコン_攻撃16_レーザー発射始動2",1,20,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +768,"パノプティコン_攻撃17_レーザー発射用モーション2",1.5,20,1000,0,0,50,0,0,False,False,8,4,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +769,"パノプティコン_攻撃18_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,15,15,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +770,"プロビデンス_攻撃1_レーザー発射用モーション",1,20,600,0,20,0,0,0,False,False,8,4,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +771,"プロビデンス_攻撃2_バフ展開",1,20,1000,0,20,0,0,0,False,False,8,4,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +772,"プロビデンス_攻撃3_回転頭突きのようなモーション",1,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +773,"プロビデンス_攻撃4_瞬きのようなモーション",1,20,1000,0,0,0,0,0,False,True,8,4,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +774,"プロビデンス_攻撃5_右パンチ",1,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +775,"プロビデンス_攻撃6_左パンチ",1,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +776,"プロビデンス_攻撃7_正面パンチ",1,20,600,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +777,"プロビデンス_攻撃8_連撃",1,20,600,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +778,"プロビデンス_攻撃9_ダメージバリア発生",0.1,0,0,0,30,0,0,0,False,False,0,8,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +779,"プロビデンス_攻撃10_ミサイル用",1.2,20,600,0,30,0,0,0,False,False,8,4,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +780,"プロビデンス_攻撃11_背面攻撃",1,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +781,"プロビデンス_攻撃12_右アタック",1,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +782,"プロビデンス_攻撃13_左アタック",1,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +783,"プロビデンス_攻撃_ダメージバリア用2(射撃無効)",0.1,0,0,0,30,0,0,0,False,False,0,8,False,1,0,6,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +784,"プロビデンス_攻撃15_暗黒弾散布",1,1000,0,0,50,0,0,0,False,False,0,4,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +785,"プロビデンス_攻撃16_突進",1,20,1000,0,0,50,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +786,"プロビデンス_攻撃17_レーザー発射用モーション2",1.5,20,1000,0,50,0,0,0,False,False,8,4,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +787,"プロビデンス_攻撃18_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,15,15,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +788,"グレンデル攻撃1_頭突き",0.8,200,20,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +789,"グレンデル攻撃1_頭突き_2",0.8,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +790,"グレンデル攻撃2_背面攻撃",1,200,20,0,0,0,0,0,True,True,3,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +791,"グレンデル攻撃2_背面攻撃_2",1,20,1000,0,0,0,0,0,True,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +792,"グレンデル攻撃3_咆哮",1,200,20,0,0,0,0,0,False,False,3,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +793,"グレンデル攻撃3_咆哮_2",1,20,1000,0,0,0,0,0,False,False,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +794,"グレンデル攻撃4_プレス",1,200,20,0,0,0,0,0,True,True,3,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +795,"グレンデル攻撃4_プレス_2",1,200,500,0,0,0,0,0,True,True,6,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +796,"グレンデル攻撃5_ストンプ",1,200,20,0,0,0,0,0,True,True,3,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +797,"グレンデル攻撃5_ストンプ_2",1,20,1000,0,0,0,0,0,True,True,4,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +798,"グレンデル攻撃6a_突進1",1.2,200,20,0,0,0,0,0,False,True,3,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +799,"グレンデル攻撃6a_突進1_2",1.2,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +800,"グレンデル攻撃6b_這いずり",1,200,20,0,0,0,0,0,False,True,3,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +801,"グレンデル攻撃6b_這いずり_2",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +802,"グレンデル攻撃6c_突進2",1.5,200,20,0,0,40,0,0,False,True,3,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +803,"グレンデル攻撃6c_突進2_2",1.5,20,1000,0,0,40,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +804,"グレンデル攻撃7_右手振り下ろし",1,200,500,0,0,0,0,0,False,True,1,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +805,"グレンデル攻撃7_右手振り下ろし_2",1,200,500,0,0,0,0,0,True,True,1,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +806,"グレンデル攻撃10_頭突き",0.8,200,20,0,0,0,0,0,False,True,6,3,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +807,"グレンデル攻撃10_頭突き_2",0.8,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +808,"グレンデル攻撃11_背面攻撃",1,200,20,0,0,0,0,0,True,True,3,3,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +809,"グレンデル攻撃11_背面攻撃_2",1,20,1000,0,0,0,0,0,True,True,6,3,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +810,"グレンデル攻撃12_咆哮",1,200,20,0,0,0,0,0,False,True,3,3,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +811,"グレンデル攻撃12_咆哮_2",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +812,"グレンデル攻撃13_プレス",1,200,20,0,0,0,0,0,True,True,3,3,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +813,"グレンデル攻撃13_プレス_2",1,200,500,0,0,0,0,0,True,True,1,0,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +814,"グレンデル攻撃14_ストンプ",1,200,20,0,0,0,0,0,True,True,3,3,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +815,"グレンデル攻撃14_ストンプ_2",1,20,1000,0,0,0,0,0,True,True,6,3,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +816,"グレンデル攻撃15a_突進1",1.2,200,20,0,0,0,0,0,False,True,3,3,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +817,"グレンデル攻撃15a_突進1_2",1.2,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +818,"グレンデル攻撃15b_這いずり",1,200,20,0,0,0,0,0,False,True,3,3,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +819,"グレンデル攻撃15b_這いずり_2",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +820,"グレンデル攻撃15c_突進2",1.5,200,20,0,0,40,0,0,False,True,3,3,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +821,"グレンデル攻撃15c_突進2_2",1.5,20,1000,0,0,40,0,0,False,True,6,3,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +822,"グレンデル攻撃16_右手振り下ろし",1,200,20,0,0,0,0,0,True,True,1,0,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +823,"グレンデル攻撃16_右手振り下ろし_2",1,20,1000,0,0,0,0,0,True,True,1,0,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +824,"グレンデル攻撃17_左ステップ",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +825,"グレンデル攻撃18_右ステップ",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +826,"グレンデル攻撃19_攻撃15c予兆",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +827,"グレンデル攻撃20_余韻",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +828,"グレンデル攻撃21_攻撃10予兆",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +829,"グレンデル攻撃22_攻撃1予兆",1,20,1000,0,0,0,0,0,False,False,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +830,"グレンデル攻撃23_左ステップ攻撃",1,20,1000,0,0,0,0,0,True,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +831,"グレンデル攻撃24_右ステップ攻撃",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +832,"グレンデル攻撃25_左手振り下ろし",1,200,500,0,0,0,0,0,True,True,1,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +833,"グレンデル攻撃26_ブレス",1.5,20,1000,0,0,0,0,0,False,False,6,3,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +834,"グレンデル攻撃27_左手振り下ろし",1,200,500,0,0,0,0,0,True,True,1,0,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +835,"グレンデル攻撃28_左ステップ攻撃",1,200,500,0,0,0,0,0,True,True,1,0,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +836,"グレンデル攻撃29_右ステップ攻撃",1,200,500,0,0,0,0,0,True,True,1,0,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +837,"グレンデル攻撃30_怒りブレス",1.5,20,1000,0,0,0,0,0,False,False,6,3,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +838,"グレンデル攻撃31_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,15,15,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +839,"ベルグリシ攻撃1_頭突き",0.8,200,20,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +840,"ベルグリシ攻撃1_頭突き_2",0.8,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +841,"ベルグリシ攻撃2_背面攻撃",1,200,20,0,0,0,0,0,True,True,3,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +842,"ベルグリシ攻撃2_背面攻撃_2",1,20,1000,0,0,0,0,0,True,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +843,"ベルグリシ攻撃3_咆哮",1,200,20,0,0,0,0,0,False,False,3,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +844,"ベルグリシ攻撃3_咆哮_2",1,20,1000,0,0,0,0,0,False,False,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +845,"ベルグリシ攻撃4_プレス",1,200,20,0,0,0,0,0,True,True,3,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +846,"ベルグリシ攻撃4_プレス_2",1,200,500,0,0,0,0,0,True,True,6,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +847,"ベルグリシ攻撃5_ストンプ",1,200,20,0,0,0,0,0,True,True,3,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +848,"ベルグリシ攻撃5_ストンプ_2",1,20,1000,0,0,0,0,0,True,True,4,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +849,"ベルグリシ攻撃6a_突進1",1.2,200,20,0,0,40,0,0,False,True,3,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +850,"ベルグリシ攻撃6a_突進1_2",1.2,20,1000,0,0,40,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +851,"ベルグリシ攻撃6b_這いずり",1,200,20,0,0,0,0,0,False,True,3,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +852,"ベルグリシ攻撃6b_這いずり_2",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +853,"ベルグリシ攻撃6c_突進2",1.5,200,20,0,0,0,0,0,False,True,3,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +854,"ベルグリシ攻撃6c_突進2_2",1.5,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +855,"ベルグリシ攻撃7_右手振り下ろし",1,200,500,0,0,0,0,0,False,True,1,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +856,"ベルグリシ攻撃7_右手振り下ろし_2",1,200,500,0,0,0,0,0,True,True,1,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +857,"ベルグリシ攻撃10_頭突き",0.8,200,20,0,0,0,0,0,False,True,6,3,False,0,2,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +858,"ベルグリシ攻撃10_頭突き_2",0.8,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +859,"ベルグリシ攻撃11_背面攻撃",1,200,20,0,0,0,0,0,True,True,3,3,False,0,2,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +860,"ベルグリシ攻撃11_背面攻撃_2",1,20,1000,0,0,0,0,0,True,True,6,3,False,0,2,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +861,"ベルグリシ攻撃12_咆哮",1,200,20,0,0,0,0,0,False,True,3,3,False,0,2,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +862,"ベルグリシ攻撃12_咆哮_2",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +863,"ベルグリシ攻撃13_プレス",1,200,20,0,0,0,0,0,True,True,3,3,False,0,2,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +864,"ベルグリシ攻撃13_プレス_2",1,200,500,0,0,0,0,0,True,True,1,0,False,0,2,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +865,"ベルグリシ攻撃14_ストンプ",1,200,20,0,0,0,0,0,True,True,3,3,False,0,2,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +866,"ベルグリシ攻撃14_ストンプ_2",1,20,1000,0,0,0,0,0,True,True,6,3,False,0,2,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +867,"ベルグリシ攻撃15a_突進1",1.2,200,20,0,0,0,0,0,False,True,3,3,False,0,2,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +868,"ベルグリシ攻撃15a_突進1_2",1.2,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +869,"ベルグリシ攻撃15b_這いずり",1,200,20,0,0,0,0,0,False,True,3,3,False,0,2,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +870,"ベルグリシ攻撃15b_這いずり_2",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +871,"ベルグリシ攻撃15c_突進2",1.5,200,20,0,0,40,0,0,False,True,3,3,False,0,2,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +872,"ベルグリシ攻撃15c_突進2_2",1.5,20,1000,0,0,40,0,0,False,True,6,3,False,0,2,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +873,"ベルグリシ攻撃16_右手振り下ろし",1,200,20,0,0,0,0,0,True,True,1,0,False,0,2,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +874,"ベルグリシ攻撃16_右手振り下ろし_2",1,20,1000,0,0,0,0,0,True,True,1,0,False,0,2,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +875,"ベルグリシ攻撃17_左ステップ",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +876,"ベルグリシ攻撃18_右ステップ",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +877,"ベルグリシ攻撃19_攻撃15c予兆",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +878,"ベルグリシ攻撃20_余韻",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +879,"ベルグリシ攻撃21_攻撃10予兆",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +880,"ベルグリシ攻撃22_攻撃1予兆",1,20,1000,0,0,0,0,0,False,False,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +881,"ベルグリシ攻撃23_左ステップ攻撃",1,20,1000,0,0,0,0,0,True,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +882,"ベルグリシ攻撃24_右ステップ攻撃",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +883,"ベルグリシ攻撃25_左手振り下ろし",1,200,500,0,0,0,0,0,True,True,1,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +884,"ベルグリシ攻撃26_ブレス",1.5,20,1000,0,0,0,0,0,False,False,6,3,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +885,"ベルグリシ攻撃27_左手振り下ろし",1,200,500,0,0,0,0,0,True,True,1,0,False,0,2,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +886,"ベルグリシ攻撃28_左ステップ攻撃",1,200,500,0,0,0,0,0,True,True,1,0,False,0,2,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +887,"ベルグリシ攻撃29_右ステップ攻撃",1,200,500,0,0,0,0,0,True,True,1,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +888,"ベルグリシ攻撃30_怒りブレス",1.5,20,1000,0,0,0,0,0,False,False,6,3,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +889,"ベルグリシ攻撃31_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,15,15,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +890,"ファールバウティ攻撃1_頭突き",0.8,200,20,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +891,"ファールバウティ攻撃1_頭突き_2",0.8,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +892,"ファールバウティ攻撃2_背面攻撃",1,200,20,0,0,0,0,0,True,True,3,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +893,"ファールバウティ攻撃2_背面攻撃_2",1,20,1000,0,0,0,0,0,True,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +894,"ファールバウティ攻撃3_咆哮",1,200,20,0,0,0,0,0,False,False,3,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +895,"ファールバウティ攻撃3_咆哮_2",1,20,1000,0,0,0,0,0,False,False,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +896,"ファールバウティ攻撃4_プレス",1,200,20,0,0,0,0,0,True,True,3,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +897,"ファールバウティ攻撃4_プレス_2",1,200,500,0,0,0,0,0,True,True,6,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +898,"ファールバウティ攻撃5_ストンプ",1,200,20,0,0,0,0,0,True,True,3,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +899,"ファールバウティ攻撃5_ストンプ_2",1,20,1000,0,0,0,0,0,True,True,4,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +900,"ファールバウティ攻撃6a_突進1",1.2,200,20,0,0,0,0,0,False,True,3,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +901,"ファールバウティ攻撃6a_突進1_2",1.2,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +902,"ファールバウティ攻撃6b_這いずり",1,200,20,0,0,0,0,0,False,True,3,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +903,"ファールバウティ攻撃6b_這いずり_2",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +904,"ファールバウティ攻撃6c_突進2",1.5,200,20,0,0,40,0,0,False,True,3,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +905,"ファールバウティ攻撃6c_突進2_2",1.5,20,1000,0,0,40,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +906,"ファールバウティ攻撃7_右手振り下ろし",1,200,500,0,0,0,0,0,False,True,1,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +907,"ファールバウティ攻撃7_右手振り下ろし_2",1,200,500,0,0,0,0,0,True,True,1,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +908,"ファールバウティ攻撃10_頭突き",0.8,200,20,0,0,0,0,0,False,True,6,3,False,0,2,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +909,"ファールバウティ攻撃10_頭突き_2",0.8,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +910,"ファールバウティ攻撃11_背面攻撃",1,200,20,0,0,0,0,0,True,True,3,3,False,0,2,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +911,"ファールバウティ攻撃11_背面攻撃_2",1,20,1000,0,0,0,0,0,True,True,6,3,False,0,2,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +912,"ファールバウティ攻撃12_咆哮",1,200,20,0,0,0,0,0,False,True,3,3,False,0,2,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +913,"ファールバウティ攻撃12_咆哮_2",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +914,"ファールバウティ攻撃13_プレス",1,200,20,0,0,0,0,0,True,True,3,3,False,0,2,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +915,"ファールバウティ攻撃13_プレス_2",1,200,500,0,0,0,0,0,True,True,1,0,False,0,2,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +916,"ファールバウティ攻撃14_ストンプ",1,200,20,0,0,0,0,0,True,True,3,3,False,0,2,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +917,"ファールバウティ攻撃14_ストンプ_2",1,20,1000,0,0,0,0,0,True,True,6,3,False,0,2,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +918,"ファールバウティ攻撃15a_突進1",1.2,200,20,0,0,0,0,0,False,True,3,3,False,0,2,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +919,"ファールバウティ攻撃15a_突進1_2",1.2,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +920,"ファールバウティ攻撃15b_這いずり",1,200,20,0,0,0,0,0,False,True,3,3,False,0,2,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +921,"ファールバウティ攻撃15b_這いずり_2",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +922,"ファールバウティ攻撃15c_突進2",1.5,200,20,0,0,40,0,0,False,True,3,3,False,0,2,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +923,"ファールバウティ攻撃15c_突進2_2",1.5,20,1000,0,0,40,0,0,False,True,6,3,False,0,2,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +924,"ファールバウティ攻撃16_右手振り下ろし",1,200,20,0,0,0,0,0,True,True,1,0,False,0,2,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +925,"ファールバウティ攻撃16_右手振り下ろし_2",1,20,1000,0,0,0,0,0,True,True,1,0,False,0,2,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +926,"ファールバウティ攻撃17_左ステップ",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +927,"ファールバウティ攻撃18_右ステップ",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +928,"ファールバウティ攻撃19_攻撃15c予兆",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +929,"ファールバウティ攻撃20_余韻",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +930,"ファールバウティ攻撃21_攻撃10予兆",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +931,"ファールバウティ攻撃22_攻撃1予兆",1,20,1000,0,0,0,0,0,False,False,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +932,"ファールバウティ攻撃23_左ステップ攻撃",1,20,1000,0,0,0,0,0,True,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +933,"ファールバウティ攻撃24_右ステップ攻撃",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +934,"ファールバウティ攻撃25_左手振り下ろし",1,200,500,0,0,0,0,0,True,True,1,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +935,"ファールバウティ攻撃26_ブレス",1.5,20,1000,0,0,0,0,0,False,False,6,3,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +936,"ファールバウティ攻撃27_左手振り下ろし",1,200,500,0,0,0,0,0,True,True,1,0,False,0,2,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +937,"ファールバウティ攻撃28_左ステップ攻撃",1,200,500,0,0,0,0,0,True,True,1,0,False,0,2,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +938,"ファールバウティ攻撃29_右ステップ攻撃",1,200,500,0,0,0,0,0,True,True,1,0,False,0,2,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +939,"ファールバウティ攻撃30_怒りブレス",1.5,20,1000,0,0,0,0,0,False,False,6,3,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +940,"ファールバウティ攻撃31_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,15,15,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +941,"ファールバウティ攻撃_32_汎用火炎",0.5,1000,0,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +942,"チェルノボグ_攻撃1_射撃00(滅びの唄)",1,20,1000,0,0,10,0,0,False,True,8,4,False,0,2,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +943,"チェルノボグ_攻撃2_射撃01(呪詛の唄)",1,20,1000,0,50,0,0,0,False,False,8,4,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +944,"チェルノボグ_攻撃3_射撃02(終幕の唄)",1,20,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +945,"チェルノボグ_攻撃4_射撃03(絶望の唄)",1,20,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +946,"チェルノボグ_攻撃5_射撃04(嘆きの唄)",1,20,1000,0,0,0,0,0,False,False,8,4,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +947,"チェルノボグ_攻撃6_格闘00(威勢の翼閃)",1,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +948,"チェルノボグ_攻撃7_格闘01(切り裂きの翼閃・壱)",1,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +949,"チェルノボグ_攻撃8_格闘02(切り裂きの翼閃・弐)",1,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +950,"チェルノボグ_攻撃9_格闘03(切り裂きの翼閃・参)",1,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +951,"チェルノボグ_攻撃10_格闘04(切り裂きの翼閃・肆)",1,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +952,"チェルノボグ_攻撃11バックダッシュ",1,20,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +953,"チェルノボグ_攻撃12_左ステップ",1,20,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +954,"チェルノボグ_攻撃13_右ステップ",1,20,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +955,"チェルノボグ_攻撃14_射撃01(呪詛の唄)2",1,20,1000,0,50,0,0,0,False,False,8,4,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +956,"チェルノボグ_攻撃15_格闘00(威勢の翼閃)",1,200,500,0,0,10,0,0,False,True,10,5,False,0,2,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +957,"チェルノボグ_攻撃16_召喚",1,0,1000,0,0,0,0,0,False,False,0,0,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +958,"チェルノボグ_攻撃17_格闘00(威勢の翼閃)3",1,200,500,0,0,10,0,0,False,True,10,5,False,0,2,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +959,"チェルノボグ_攻撃18_格闘00(威勢の翼閃)4",1,200,500,0,0,10,0,0,False,True,10,5,False,0,2,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +960,"チェルノボグ_攻撃22_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,15,15,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +961,"チェルノボグ_攻撃23_デバフ攻撃1",0.5,1000,100,0,0,0,0,0,False,False,3,1,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +962,"チェルノボグ_攻撃24_デバフ攻撃2",0.5,1000,100,0,0,0,0,0,False,False,3,1,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +963,"アバドーン_攻撃1_射撃00(滅びの唄)",1,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +964,"アバドーン_攻撃2_射撃01(呪詛の唄)",1,20,1000,0,40,0,0,0,False,False,8,4,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +965,"アバドーン_攻撃3_射撃02(終幕の唄)",1,20,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +966,"アバドーン_攻撃4_射撃03(絶望の唄)",1,20,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +967,"アバドーン_攻撃5_射撃04(嘆きの唄)",1,20,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +968,"アバドーン_攻撃6_格闘00(威勢の翼閃)",1,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +969,"アバドーン_攻撃7_格闘01(切り裂きの翼閃・壱)",1,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +970,"アバドーン_攻撃8_格闘02(切り裂きの翼閃・弐)",1,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +971,"アバドーン_攻撃9_格闘03(切り裂きの翼閃・参)",1,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +972,"アバドーン_攻撃10_格闘04(切り裂きの翼閃・肆)",1,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +973,"アバドーン_攻撃11バックダッシュ",1,20,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +974,"アバドーン_攻撃12_左ステップ",1,20,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +975,"アバドーン_攻撃13_右ステップ",1,20,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +976,"アバドーン_攻撃14_射撃01(呪詛の唄)2",1,20,1000,0,40,0,0,0,False,False,8,4,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +977,"アバドーン_攻撃15_格闘00(威勢の翼閃)2",1,200,500,0,0,40,0,0,False,True,10,5,False,0,2,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +978,"アバドーン_攻撃16_召喚",1,0,1000,0,0,0,0,0,False,False,0,0,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +979,"アバドーン_攻撃17_格闘00(威勢の翼閃)3",1,200,500,0,0,40,0,0,False,True,10,5,False,0,2,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +980,"アバドーン_攻撃18_格闘00(威勢の翼閃)4",1,200,500,0,0,40,0,0,False,True,10,5,False,0,2,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +981,"アバドーン_攻撃19_突進始動1",1,200,1000,0,0,0,0,0,False,False,10,5,False,0,2,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +982,"アバドーン_攻撃20_突進1_1",1,200,1000,0,0,40,0,0,False,True,10,5,False,0,2,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +983,"アバドーン_攻撃21_突進1_2",1,200,1000,0,40,0,0,0,False,True,10,5,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +984,"アバドーン_攻撃22_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,15,15,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +985,"アバドーン_攻撃23_デバフ攻撃1",0.5,1000,100,0,50,0,0,0,False,False,3,1,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +986,"アバドーン_攻撃24_デバフ攻撃2",0.5,1000,100,0,50,0,0,0,False,False,3,1,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +987,"ラタトスク攻撃1の1",0.8,20,1000,0,0,0,0,0,False,True,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +988,"ラタトスク攻撃1の2",0.8,20,1000,0,0,0,0,0,False,True,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +989,"ラタトスク攻撃2",1,20,1000,0,0,0,0,0,False,True,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +990,"ラタトスク攻撃3の1",1,20,1000,0,0,0,0,0,False,True,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +991,"ラタトスク攻撃3の2",1,20,1000,0,0,0,0,0,False,True,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +992,"ラタトスク攻撃4",1,20,1000,0,0,0,0,0,False,True,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +993,"ラタトスク攻撃5",1.5,200,500,0,0,0,0,0,True,True,4,2,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +994,"ラタトスク攻撃6aの1",1,200,20,0,0,0,0,0,False,True,4,2,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +995,"ラタトスク攻撃6aの2",1,20,1000,0,0,0,0,0,False,True,8,4,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +996,"ラタトスク攻撃6bの1",1.2,200,20,0,0,20,0,0,False,True,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +997,"ラタトスク攻撃6bの2",1.2,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +998,"ラタトスク攻撃7の1",1,200,20,0,0,0,0,0,False,True,4,2,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +999,"ラタトスク攻撃7の2",1,200,500,0,0,0,0,0,False,False,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1000,"ラタトスク攻撃8",1,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1001,"ラタトスク攻撃13_火球",1,20,1000,0,0,0,0,0,False,False,8,4,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1002,"ラタトスク攻撃14の1",0.8,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1003,"ラタトスク攻撃14の2",0.8,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1004,"ラタトスク攻撃15",1,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1005,"ラタトスク攻撃16の1",1,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1006,"ラタトスク攻撃16の2",1,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1007,"ラタトスク攻撃17",1,200,500,0,0,0,0,0,True,True,4,2,False,0,2,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1008,"ラタトスク攻撃18",1.5,20,1000,0,0,0,0,0,False,True,8,4,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1009,"ラタトスク攻撃19aの1",1,200,20,0,0,0,0,0,False,True,4,2,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1010,"ラタトスク攻撃19aの2",1,20,1000,0,0,0,0,0,False,True,8,4,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1011,"ラタトスク攻撃19bの1",1.2,200,20,0,0,20,0,0,False,True,4,2,False,0,2,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1012,"ラタトスク攻撃19bの2",1.2,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1013,"ラタトスク攻撃20の1",1,200,20,0,0,0,0,0,False,False,4,2,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1014,"ラタトスク攻撃20の2",1,200,500,0,0,0,0,0,True,True,4,2,False,0,2,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1015,"ラタトスク攻撃21",1,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1016,"ラタトスク攻撃24_火球",1,20,1000,0,0,0,0,0,False,False,8,4,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1017,"ラタトスク攻撃26_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,15,15,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1018,"ラタトスク攻撃27_バックジャンプファイア1",1,20,1000,0,0,0,0,0,False,False,8,4,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1019,"ラタトスク攻撃28_バックジャンプファイア2",1,20,1000,0,0,0,0,0,False,False,8,4,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1020,"リンドブルム攻撃1の1",0.8,20,1000,0,0,0,0,0,False,True,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1021,"リンドブルム攻撃1の2",0.8,20,1000,0,0,0,0,0,False,True,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1022,"リンドブルム攻撃2",1,20,1000,0,0,0,0,0,False,True,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1023,"リンドブルム攻撃3の1",1,20,1000,0,0,0,0,0,False,True,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1024,"リンドブルム攻撃3の2",1,20,1000,0,0,0,0,0,False,True,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1025,"リンドブルム攻撃4",1,20,1000,0,0,0,0,0,False,True,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1026,"リンドブルム攻撃5",1.5,200,500,0,0,0,0,0,True,True,4,2,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1027,"リンドブルム攻撃6aの1",1,200,20,0,20,0,0,0,False,True,4,2,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1028,"リンドブルム攻撃6aの2",1,20,1000,0,0,0,0,0,False,True,8,4,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1029,"リンドブルム攻撃6bの1",1.2,200,20,0,0,50,0,0,False,True,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1030,"リンドブルム攻撃6bの2",1.2,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1031,"リンドブルム攻撃7の1",1,200,20,0,0,0,0,0,False,True,4,2,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1032,"リンドブルム攻撃7の2",1,200,500,0,0,0,0,0,False,False,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1033,"リンドブルム攻撃8",1,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1034,"リンドブルム攻撃13_火球",1,20,1000,0,0,0,0,0,False,False,8,4,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1035,"リンドブルム攻撃14の1",0.8,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1036,"リンドブルム攻撃14の2",0.8,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1037,"リンドブルム攻撃15",1,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1038,"リンドブルム攻撃16の1",1,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1039,"リンドブルム攻撃16の2",1,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1040,"リンドブルム攻撃17",1,200,500,0,0,0,0,0,True,True,4,2,False,0,2,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1041,"リンドブルム攻撃18",1.5,20,1000,0,0,0,0,0,False,True,8,4,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1042,"リンドブルム攻撃19aの1",1,200,20,0,20,0,0,0,False,True,4,2,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1043,"リンドブルム攻撃19aの2",1,20,1000,0,0,0,0,0,False,True,8,4,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1044,"リンドブルム攻撃19bの1",1.2,200,20,0,0,50,0,0,False,True,4,2,False,0,2,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1045,"リンドブルム攻撃19bの2",1.2,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1046,"リンドブルム攻撃20の1",1,200,20,0,0,0,0,0,False,False,4,2,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1047,"リンドブルム攻撃20の2",1,200,500,0,0,0,0,0,True,True,4,2,False,0,2,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1048,"リンドブルム攻撃21",1,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1049,"リンドブルム攻撃24_火球",1,20,1000,0,0,0,0,0,False,False,8,4,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1050,"リンドブルム攻撃26_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,15,15,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1051,"リンドブルム攻撃27_バックジャンプファイア1",1,20,1000,0,0,0,0,0,False,False,8,4,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1052,"リンドブルム攻撃28_バックジャンプファイア2",1,20,1000,0,0,0,0,0,False,False,8,4,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1053,"D・ザ・コボルドロード_攻撃1_斧による切り上げ",1,20,750,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1054,"D・ザ・コボルドロード_攻撃2_盾>斧による連撃",1,20,750,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1055,"D・ザ・コボルドロード_攻撃3_斧3連撃",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1056,"D・ザ・コボルドロード_攻撃4_大剣斬り上げ",1.5,500,1000,0,0,0,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1057,"D・ザ・コボルドロード_攻撃5_大剣斬り下ろし2連撃",1.5,500,1000,0,0,0,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1058,"D・ザ・コボルドロード_攻撃6_大剣振り下ろし",1.5,500,1000,0,0,0,0,0,False,True,8,4,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1059,"D・ザ・コボルドロード_攻撃7_大剣水平斬り",1.5,500,1000,0,0,0,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1060,"D・ザ・コボルドロード_攻撃8_斧で右払い",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1061,"D・ザ・コボルドロード_攻撃9_斧で左払い",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1062,"D・ザ・コボルドロード_攻撃10_盾突き出し",1,1000,250,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1063,"D・ザ・コボルドロード_攻撃11_大剣で右払い",1.5,500,750,0,0,0,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1064,"D・ザ・コボルドロード_攻撃12_大剣で左払い",1.5,500,750,0,0,0,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1065,"D・ザ・コボルドロード_攻撃13_大剣で突き",1.5,400,1000,0,0,0,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1066,"D・ザ・コボルドロード_攻撃14_大剣を所持状態でタックル",1.2,50,1000,0,0,25,0,0,False,True,10,8,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1067,"D・ザ・コボルドロード_攻撃15_タックル",1.2,50,1000,0,0,25,0,0,False,True,10,8,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1068,"D・ザ・コボルドロード_攻撃16_モードチェンジ",1.5,20,1000,0,0,50,0,0,False,False,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1069,"D・ザ・コボルドロード_攻撃17_バックステップ",0.2,1000,0,0,0,0,0,0,False,False,1,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1070,"D・ザ・コボルドロード_攻撃18_右旋回",1,500,500,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1071,"D・ザ・コボルドロード_攻撃19_左旋回",1,500,500,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1072,"D・ザ・コボルドロード_攻撃20_大剣右旋回",1.5,100,1000,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1073,"D・ザ・コボルドロード_攻撃21_大剣左旋回",1.5,100,1000,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1074,"D・ザ・コボルドロード_攻撃22_バフ",1,20,1000,0,0,0,0,0,False,False,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1075,"D・ザ・コボルドロード_攻撃23_タックル始動1",1,20,1000,0,0,0,0,0,False,False,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1076,"D・ザ・コボルドロード_攻撃24_タックル始動2",1,20,1000,0,0,0,0,0,False,False,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1077,"D・ザ・コボルドロード_攻撃25_左ステップ",0.2,1000,0,0,0,0,0,0,False,True,1,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1078,"D・ザ・コボルドロード_攻撃26_右ステップ",0.2,1000,0,0,0,0,0,0,False,True,1,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1079,"D・ザ・コボルドロード_攻撃28_吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,10,10,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1080,"D・ザ・コボルドロード_攻撃29_召喚",0.5,1000,0,0,0,0,0,0,False,False,3,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1081,"D・ザ・コボルドロード_攻撃30_右払い",0.5,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1082,"D・ザ・コボルドロード_攻撃31_左払い",0.5,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1083,"D・ザ・コボルドロード_攻撃32_右払い",0.5,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1084,"D・ザ・コボルドロード_攻撃33_左払い",0.5,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1085,"D・ザ・コボルドロード_火炎",0.5,500,500,0,0,0,0,0,False,False,6,3,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1086,"イルファング・ザ・コボルドロード_攻撃1_斧による切り上げ",1,20,750,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1087,"イルファング・ザ・コボルドロード_攻撃2_盾>斧による連撃",1,20,750,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1088,"イルファング・ザ・コボルドロード_攻撃3_斧3連撃",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1089,"イルファング・ザ・コボルドロード_攻撃4_大剣斬り上げ",1.5,500,1000,0,0,0,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1090,"イルファング・ザ・コボルドロード_攻撃5_大剣斬り下ろし2連撃",1.5,500,1000,0,0,0,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1091,"イルファング・ザ・コボルドロード_攻撃6_大剣振り下ろし",1.7,500,1000,0,0,0,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1092,"イルファング・ザ・コボルドロード_攻撃7_大剣水平斬り",1.5,500,1000,0,0,0,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1093,"イルファング・ザ・コボルドロード_攻撃8_斧で右払い",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1094,"イルファング・ザ・コボルドロード_攻撃9_斧で左払い",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1095,"イルファング・ザ・コボルドロード_攻撃10_盾突き出し",1,1000,250,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1096,"イルファング・ザ・コボルドロード_攻撃11_大剣で右払い",1.5,500,750,0,0,0,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1097,"イルファング・ザ・コボルドロード_攻撃12_大剣で左払い",1.5,500,750,0,0,0,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1098,"イルファング・ザ・コボルドロード_攻撃13_大剣で突き",1.5,400,1000,0,0,0,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1099,"イルファング・ザ・コボルドロード_攻撃14_大剣を所持状態でタックル",1.2,50,1000,0,0,0,0,0,False,True,10,8,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1100,"イルファング・ザ・コボルドロード_攻撃15_タックル",1.2,50,1000,0,0,0,0,0,False,True,10,8,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1101,"イルファング・ザ・コボルドロード_攻撃16_モードチェンジ",1.5,20,1000,0,0,0,0,0,False,False,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1102,"イルファング・ザ・コボルドロード_攻撃17_バックステップ",0.2,1000,0,0,0,0,0,0,False,False,1,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1103,"イルファング・ザ・コボルドロード_攻撃18_右旋回",1,500,500,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1104,"イルファング・ザ・コボルドロード_攻撃19_左旋回",1,500,500,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1105,"イルファング・ザ・コボルドロード_攻撃20_大剣右旋回",1.5,100,1000,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1106,"イルファング・ザ・コボルドロード_攻撃21_大剣左旋回",1.5,100,1000,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1107,"イルファング・ザ・コボルドロード_攻撃22_バフ",1,20,1000,0,0,0,0,0,False,False,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1108,"イルファング・ザ・コボルドロード_攻撃23_タックル始動1",1,20,1000,0,0,0,0,0,False,False,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1109,"イルファング・ザ・コボルドロード_攻撃24_タックル始動2",1,20,1000,0,0,0,0,0,False,False,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1110,"イルファング・ザ・コボルドロード_攻撃25_左ステップ",0.2,1000,0,0,0,0,0,0,False,False,1,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1111,"イルファング・ザ・コボルドロード_攻撃26_右ステップ",0.2,1000,0,0,0,0,0,0,False,False,1,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1112,"イルファング・ザ・コボルドロード_攻撃28_吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,10,10,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1113,"イルファング・ザ・コボルドロード_攻撃30_右払い",0.5,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1114,"イルファング・ザ・コボルドロード_攻撃31_左払い",0.5,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1115,"イルファング・ザ・コボルドロード_攻撃32_右払い",0.5,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1116,"イルファング・ザ・コボルドロード_攻撃33_左払い",0.5,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1117,"アメディスター・ザ・クイーン攻撃1_クラッシャー",0.5,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1118,"アメディスター・ザ・クイーン攻撃2_スタンピングポリューション",1,500,1000,50,0,0,0,0,True,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1119,"アメディスター・ザ・クイーン攻撃3_飛び込み攻撃",1,500,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1120,"アメディスター・ザ・クイーン攻撃4_ベノムハザード",1.5,500,1000,50,0,0,0,0,False,False,5,5,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1121,"アメディスター・ザ・クイーン攻撃5_タイラントペイン",1,20,1000,0,0,0,0,0,False,True,4,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1122,"アメディスター・ザ・クイーン攻撃5_タイラントペイン毒",1.5,500,1000,50,0,0,0,0,False,True,4,3,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1123,"アメディスター・ザ・クイーン攻撃6_尻尾からの攻撃",1.5,500,1000,50,0,0,0,0,False,False,8,2,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1124,"アメディスター・ザ・クイーン攻撃7_リプロダクション",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1125,"アメディスター・ザ・クイーン攻撃8_クラッシャー2",0.5,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1126,"アメディスター・ザ・クイーン攻撃9_左ステップ",0.5,500,500,0,0,0,0,0,False,False,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1127,"アメディスター・ザ・クイーン攻撃10_右ステップ",0.5,500,500,0,0,0,0,0,False,False,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1128,"アメディスター・ザ・クイーン攻撃11_クラッシャー",0.5,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1129,"アメディスター・ザ・クイーン攻撃12_スタンピングポリューション",1,500,1000,50,0,0,0,0,True,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1130,"アメディスター・ザ・クイーン攻撃13_飛び込み攻撃",1,500,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1131,"アメディスター・ザ・クイーン攻撃14_ベノムハザード",1.5,500,1000,50,0,0,0,0,False,False,5,5,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1132,"アメディスター・ザ・クイーン攻撃15_タイラントペイン",1,20,1000,0,0,0,0,0,False,True,4,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1133,"アメディスター・ザ・クイーン攻撃15_タイラントペイン毒",1.5,500,1000,50,0,0,0,0,False,False,4,3,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1134,"アメディスター・ザ・クイーン攻撃16_尻尾からの攻撃",1.5,500,1000,50,0,0,0,0,False,False,8,2,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1135,"アメディスター・ザ・クイーン攻撃17_リプロダクション",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1136,"アメディスター・ザ・クイーン攻撃18_クラッシャー2",0.5,500,500,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1137,"アメディスター・ザ・クイーン攻撃19_左ステップ",0.5,500,500,0,0,0,0,0,False,False,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1138,"アメディスター・ザ・クイーン攻撃20_右ステップ",0.5,500,500,0,0,0,0,0,False,False,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1139,"アメディスター・ザ・クイーン攻撃21_バックステップ",0.5,500,500,0,0,0,0,0,False,False,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1140,"アメディスター・ザ・クイーン攻撃22_バックステップ",0.5,500,500,0,0,0,0,0,False,False,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1141,"アメディスター・ザ・クイーン攻撃23_左Fステップ",0.5,500,500,0,0,0,0,0,False,False,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1142,"アメディスター・ザ・クイーン攻撃24_右Fステップ",0.5,500,500,0,0,0,0,0,False,False,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1143,"アメディスター・ザ・クイーン攻撃25_召喚",1,0,1000,0,0,0,0,0,False,False,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1144,"アメディスター・ザ・クイーン攻撃26_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,15,15,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1145,"アメディスター・ザ・クイーン攻撃27_ピット1",0.4,1000,200,50,0,0,0,0,False,False,4,2,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1146,"アメディスター・ザ・クイーン攻撃28_ピット2",0.4,1000,200,50,0,0,0,0,False,False,4,2,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1147,"アメディスター・ザ・クイーン攻撃29_背後着地",0.5,500,500,0,0,0,0,0,False,True,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1148,"アメディスター・ザ・クイーン攻撃30_背後着地2",0.5,500,500,0,0,0,0,0,False,True,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1149,"アメディスター・ザ・クイーン攻撃31_クラッシャー(遠距離)",0.5,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1150,"アメディスター・ザ・クイーン攻撃32_クラッシャー(遠距離)",0.5,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1151,"アントクイーン攻撃1_顎による突き",0.8,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1152,"アントクイーン攻撃2_顎によるかち上げ",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1153,"アントクイーン攻撃3_顎による二連撃",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1154,"アントクイーン攻撃4_ブレス1",1,20,1000,0,0,0,0,0,False,False,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1155,"アントクイーン攻撃5_連続噛み付き",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1156,"アントクイーン攻撃6_仲間召喚",1,20,1000,0,0,0,0,0,False,False,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1157,"アントクイーン攻撃7_ダッシュ攻撃",1.5,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1158,"アントクイーン攻撃8_",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1159,"アントクイーン攻撃9_",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1160,"アントクイーン攻撃10_",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1161,"アントクイーン攻撃11_顎による突き",0.8,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1162,"アントクイーン攻撃12_顎によるかち上げ",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1163,"アントクイーン攻撃13_顎による二連撃",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1164,"アントクイーン攻撃14_ブレス1",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1165,"アントクイーン攻撃15_連続噛み付き",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1166,"アントクイーン攻撃16_仲間召喚",1,20,1000,0,0,0,0,0,False,False,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1167,"アントクイーン攻撃17_ダッシュ攻撃",1.5,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1168,"アントクイーン攻撃18_回復",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1169,"アントクイーン攻撃19_",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1170,"アントクイーン攻撃20_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,10,10,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1171,"レイディアンスイーター攻撃_アッパー衝撃波0",0.5,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1172,"レイディアンスイーター攻撃_アッパー衝撃波1",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1173,"レイディアンスイーター攻撃_岩弾00",0.5,20,1000,0,0,0,0,0,False,False,4,2,False,0,2,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1174,"レイディアンスイーター攻撃_移動攻撃",0.8,20,1000,0,0,20,0,0,False,True,6,3,False,0,2,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1175,"レイディアンスイーター攻撃_地震",0.5,1000,500,0,0,0,0,0,True,True,8,4,False,0,2,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1176,"レイディアンスイーター攻撃_毒攻撃",0.5,20,1000,50,0,0,0,0,False,False,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1177,"レイディアンスイーター攻撃_クリスタル00",0.5,20,1000,0,0,0,0,0,False,False,6,3,False,0,2,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1178,"レイディアンスイーター攻撃_アリジゴク小",0.1,100,0,0,0,0,0,0,False,False,0,0,False,0,2,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1179,"レイディアンスイーター攻撃_アリジゴク中",0.2,100,0,0,0,0,0,0,False,False,0,0,False,0,2,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1180,"レイディアンスイーター攻撃_アリジゴク大",1,100,0,0,0,0,0,0,False,False,0,0,False,0,2,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1181,"レイディアンスイーター攻撃1",0.8,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1182,"レイディアンスイーター攻撃2",0.8,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1183,"レイディアンスイーター_03_正面への噛み付き",0.8,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1184,"レイディアンスイーター_04_正面へのかち上げ",0.8,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1185,"レイディアンスイーター_05_右左への連撃",0.8,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1195,"ラーヴァクリーパー_攻撃01_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,10,10,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1196,"ラーヴァクリーパー_攻撃02_怒り用アクション枠",1,20,1000,0,0,0,0,0,False,False,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1197,"ラーヴァクリーパー_攻撃03_左右連撃",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1198,"ラーヴァクリーパー_攻撃05_溜めからの突き",1,20,1000,0,0,25,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1199,"ラーヴァクリーパー_攻撃06_ダッシュ攻撃",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1200,"ラーヴァクリーパー_攻撃07_ジャンプ>背後取り",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1201,"ラーヴァクリーパー_攻撃08_6本脚による突き",1,20,1000,0,0,0,0,0,False,True,8,4,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1202,"ラーヴァクリーパー_攻撃09_左引っ掻き",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1203,"ラーヴァクリーパー_攻撃_ステップ1",0.01,100,0,0,0,0,0,0,False,True,1,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1204,"ラーヴァクリーパー_攻撃19_6本脚による突きロング",1,20,1000,0,0,25,0,0,False,True,8,4,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1205,"ラーヴァクリーパー_攻撃20_結界発生",0.01,0,0,0,0,0,0,0,False,False,0,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1206,"ラーヴァクリーパー_攻撃20_結界発生2",1,20,1000,0,0,0,0,0,False,False,15,8,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1207,"ラーヴァクリーパー_攻撃21_緊急反転",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1208,"ラーヴァクリーパー_ブレス1",0.5,0,250,10,10,10,0,0,False,False,1,1,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1209,"ラーヴァクリーパー_ブレス2",0.01,0,0,35,35,35,0,0,False,False,0,0,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1210,"ラーヴァクリーパー_毒",0.1,500,0,50,0,0,0,0,False,False,6,3,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1211,"ラーヴァクリーパー_攻撃23",1,20,1000,0,0,0,0,0,False,True,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1215,"ラーヴァクリーパー_攻撃_衝撃波",0.01,100,0,0,0,0,0,0,False,False,1,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1216,"グリームアイズ攻撃1_縦切り1",0.8,20,1000,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1217,"グリームアイズ攻撃2_横なぎ斬り1(右>左)",0.8,20,1000,0,0,0,0,0,False,True,8,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1218,"グリームアイズ攻撃3_横なぎ斬り2(左>右)",0.8,20,1000,0,0,0,0,0,False,True,8,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1219,"グリームアイズ攻撃4_ブレス",1.2,20,1000,0,10,0,0,0,False,False,6,3,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1220,"グリームアイズ攻撃5_縦斬り2(ジャンプ切り)",1.2,500,1000,0,0,0,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1221,"グリームアイズ攻撃6_切り上げ",1.2,500,1000,0,0,0,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1222,"グリームアイズ攻撃7_ガード&パンチ",0.8,20,800,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1223,"グリームアイズ攻撃8_3連撃",1.2,20,500,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1224,"グリームアイズ攻撃9_突き刺し",1.2,20,1000,0,0,0,0,0,False,True,6,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1225,"グリームアイズ攻撃10_咆哮",1,20,500,0,0,0,0,0,False,False,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1226,"グリームアイズ攻撃11_ビーム攻撃",1.5,500,1000,0,50,0,0,0,False,False,8,4,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1227,"グリームアイズ攻撃12_尻尾薙ぎ払い",1,20,750,50,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1228,"グリームアイズ攻撃13_バックステップ",1,20,500,0,0,0,0,0,False,False,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1229,"グリームアイズ攻撃14_左ステップ",1,20,500,0,0,0,0,0,False,False,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1230,"グリームアイズ攻撃15_右ステップ",1,20,500,0,0,0,0,0,False,False,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1231,"グリームアイズ攻撃16_横なぎ斬り1(右>左)",1,20,500,0,0,0,0,0,False,True,8,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1232,"グリームアイズ攻撃17_横なぎ斬り2(左>右)",1,20,500,0,0,0,0,0,False,True,8,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1233,"グリームアイズ攻撃18_レーザー予備動作(咆哮)",1,20,500,0,0,0,0,0,False,False,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1234,"グリームアイズ攻撃19_3連撃",1.2,20,500,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1235,"グリームアイズ攻撃20_ビーム攻撃",1.5,500,1000,0,50,0,0,0,False,False,8,4,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1236,"グリームアイズ攻撃21_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,15,15,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1237,"ホロウ・リーパー_攻撃1_右鎌による斬り下ろし1",0.8,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1238,"ホロウ・リーパー_攻撃2_溜めからの回転攻撃",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1239,"ホロウ・リーパー_攻撃3_両手鎌による振り下ろし1(ジャンプ攻撃)",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1240,"ホロウ・リーパー_攻撃4_両鎌による突き刺し1(ジャンプ攻撃)",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1241,"ホロウ・リーパー_攻撃5_右鎌による斬り下ろし2",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1242,"ホロウ・リーパー_攻撃6_両手鎌による振り下ろし2(ジャンプ攻撃)",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1243,"ホロウ・リーパー_攻撃7_両鎌による突き刺し2(ジャンプ攻撃)",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1244,"ホロウ・リーパー_攻撃8_右鎌による鋭い突き",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1245,"ホロウ・リーパー_攻撃9_右鎌による斬り込み",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1246,"ホロウ・リーパー_攻撃10_鎌による乱舞7攻撃",1,20,750,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1247,"ホロウ・リーパー_攻撃11_左鎌による溜めからの強攻撃",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1248,"ホロウ・リーパー_攻撃12_左鎌による斬り下ろし1",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1249,"ホロウ・リーパー_攻撃13_尻尾による薙ぎ払い",2.5,20,1000,0,0,0,0,0,False,True,12,6,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1250,"ホロウ・リーパー_攻撃14_回転移動",1,20,750,0,0,0,0,0,False,False,10,5,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1251,"ホロウ・リーパー_攻撃15_連続突き",1,20,750,0,0,20,0,0,False,True,8,4,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1252,"ホロウ・リーパー_攻撃16_高出力ビーム",1.5,20,1000,0,50,0,0,0,False,False,10,5,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1253,"ホロウ・リーパー_攻撃17_突進",0.3,1000,200,0,0,20,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1254,"ホロウ・リーパー_攻撃18_上空移動>落下攻撃",1.5,20,1000,0,0,50,0,0,True,True,8,4,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1255,"ホロウ・リーパー_攻撃19_右鎌による斬り下ろし1b",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1256,"ホロウ・リーパー_攻撃20_バックステップ",1,20,1000,0,0,0,0,0,False,False,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1257,"ホロウ・リーパー_攻撃21_左ステップ",1,20,1000,0,0,0,0,0,False,False,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1258,"ホロウ・リーパー_攻撃22_右ステップ",1,20,1000,0,0,0,0,0,False,False,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1259,"ホロウ・リーパー_攻撃23_背後回避ステップ",1,20,1000,0,0,0,0,0,False,False,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1260,"ホロウ・リーパー_攻撃24_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,15,15,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1261,"ホロウ・リーパー_攻撃25_ショートバックステップ",1,20,1000,0,0,0,0,0,False,False,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1262,"ホロウ・リーパー_攻撃26_左ショートステップ",1,20,1000,0,0,0,0,0,False,False,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1263,"ホロウ・リーパー_攻撃27_右ショートステップ",1,20,1000,0,0,0,0,0,False,False,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1264,"スカル・リーパー_攻撃1_右鎌による斬り下ろし1",0.8,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1265,"スカル・リーパー_攻撃2_溜めからの回転攻撃",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1266,"スカル・リーパー_攻撃3_両手鎌による振り下ろし1(ジャンプ攻撃)",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1267,"スカル・リーパー_攻撃4_両鎌による突き刺し1(ジャンプ攻撃)",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1268,"スカル・リーパー_攻撃5_右鎌による斬り下ろし2",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1269,"スカル・リーパー_攻撃6_両手鎌による振り下ろし2(ジャンプ攻撃)",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1270,"スカル・リーパー_攻撃7_両鎌による突き刺し2(ジャンプ攻撃)",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1271,"スカル・リーパー_攻撃8_右鎌による鋭い突き",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1272,"スカル・リーパー_攻撃9_右鎌による斬り込み",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1273,"スカル・リーパー_攻撃10_鎌による乱舞7攻撃",1,20,750,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1274,"スカル・リーパー_攻撃11_左鎌による溜めからの強攻撃",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1275,"スカル・リーパー_攻撃12_左鎌による斬り下ろし1",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1276,"スカル・リーパー_攻撃13_尻尾による薙ぎ払い",2.5,20,1000,0,0,0,0,0,False,True,12,6,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1277,"スカル・リーパー_攻撃14_回転移動",1,20,750,0,0,0,0,0,False,False,10,5,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1278,"スカル・リーパー_攻撃15_連続突き",1,20,750,0,50,0,0,0,False,True,8,4,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1279,"スカル・リーパー_攻撃16_高出力ビーム",1.5,20,1000,0,50,0,0,0,False,False,10,5,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1280,"スカル・リーパー_攻撃17_突進",0.3,1000,200,0,0,50,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1281,"スカル・リーパー_攻撃18_上空移動>落下攻撃",1.5,20,1000,0,0,0,0,0,True,True,8,4,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1282,"スカル・リーパー_攻撃19_右鎌による斬り下ろし1b",1,20,1000,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1283,"スカル・リーパー_攻撃20_バックステップ",1,20,1000,0,0,0,0,0,False,False,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1284,"スカル・リーパー_攻撃21_左ステップ",1,20,1000,0,0,0,0,0,False,False,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1285,"スカル・リーパー_攻撃22_右ステップ",1,20,1000,0,0,0,0,0,False,False,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1286,"スカル・リーパー_攻撃23_背後回避ステップ",1,20,1000,0,0,0,0,0,False,False,10,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1287,"スカル・リーパー_攻撃24_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,15,15,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1288,"スカル・リーパー_攻撃25_ショートバックステップ",1,20,1000,0,0,0,0,0,False,False,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1289,"スカル・リーパー_攻撃26_左ショートステップ",1,20,1000,0,0,0,0,0,False,False,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1290,"スカル・リーパー_攻撃27_右ショートステップ",1,20,1000,0,0,0,0,0,False,False,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1291,"ジークフリート怒り",0,1000,0,0,0,0,0,0,False,True,7,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1292,"ジークフリート攻撃1",1,250,1000,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1293,"ジークフリート攻撃2(回転)",1,250,1000,0,0,0,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1294,"ジークフリート攻撃3(ソニック)",1,250,1000,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1295,"ジークフリート攻撃4(突進)",1,250,1000,0,0,0,0,0,False,True,4,2,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1296,"ジークフリート攻撃5レーザー",1,250,1000,0,40,0,0,0,False,False,4,2,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1297,"ジークフリート攻撃12(怒り:回転)",1,250,1000,0,0,0,0,0,False,True,8,4,False,0,1,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1298,"ジークフリート攻撃14(怒り:突進)",1,250,1000,0,0,0,0,0,False,True,4,2,False,0,1,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1299,"ジークフリートアクション6_(怒り_2連撃)",1,250,1000,0,0,0,0,0,False,True,4,2,False,0,1,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1300,"ジークフリート20_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,10,10,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1301,"ジークフリート攻撃21_コンボ1:始動",0.5,250,0,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1302,"ジークフリート攻撃22_コンボ2:縦切り",0.8,250,0,0,0,0,0,0,False,True,2,1,False,0,1,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1303,"ジークフリート攻撃23_コンボ3:両手水平斬り内向き",0.8,250,0,0,0,0,0,0,False,True,2,1,False,0,1,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1304,"ジークフリート攻撃24_コンボ4:両手水平斬り底向き>斬り下ろし",1,250,0,0,0,0,0,0,False,True,2,1,False,0,1,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1305,"ジークフリート攻撃25_コンボ5:回転斬り",1.2,250,0,0,0,0,0,0,False,True,2,1,False,0,1,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1306,"ジークフリート攻撃26_コンボ6:ソニック",1.5,250,1000,0,0,0,0,0,False,False,10,5,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1307,"ジークフリート攻撃27_コンボ7:咆哮",1,250,0,0,0,0,0,0,False,True,2,1,False,0,1,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1308,"ジークフリート攻撃28_エンチャントファイア",0.5,1000,100,0,0,0,0,0,False,False,8,4,False,0,2,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1309,"ジークムント怒り",0,1000,0,0,0,0,0,0,False,True,7,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1310,"ジークムント攻撃1",1,250,1000,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1311,"ジークムント攻撃2(回転)",1,250,1000,0,0,0,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1312,"ジークムント攻撃3(ソニック)",1,250,1000,0,0,0,0,0,False,False,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1313,"ジークムント攻撃4(突進)",1,250,1000,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1314,"ジークムント攻撃5(地面)",1,250,1000,0,0,0,0,0,False,False,2,1,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1315,"ジークムント攻撃6(召喚)",0.5,250,0,0,0,0,0,0,False,False,0,0,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1316,"ジークムント20_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,10,10,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1317,"ベオウルフ怒り",0,1000,0,0,0,0,0,0,False,True,7,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1318,"ベオウルフ攻撃1",1,250,1000,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1319,"ベオウルフ攻撃2(回転)",1,250,1000,0,0,0,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1320,"ベオウルフ攻撃3(ソニック)",1,250,1000,0,0,0,0,0,False,False,2,1,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1321,"ベオウルフ攻撃4(突進)",1,250,1000,0,0,40,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1322,"ベオウルフ20_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,10,10,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1323,"ベオウルフ攻撃51(上位用)",1,250,1000,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1324,"ベオウルフ攻撃52(回転_上位用)",1,250,1000,0,0,0,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1325,"ベオウルフ攻撃53(ソニック_上位用)",1,250,1000,0,0,0,0,0,False,False,2,1,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1326,"ベオウルフ攻撃54(突進_上位用)",1,250,1000,0,0,40,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1327,"ベオウルフ攻撃59(上位用)",1,250,1000,0,0,0,0,0,False,False,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1328,"ベオウルフ60_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,10,10,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1329,"ベオウルフアクション61_バフ(上位用)",1,250,1000,0,0,0,0,0,False,False,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1330,"ベオウルフアクション62_突進攻撃(上位用)",1,250,1000,0,0,50,0,0,False,True,16,8,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1331,"ベオウルフアクション63_回転吹き飛ばし(上位用)",1,250,1000,0,0,0,0,0,False,True,16,8,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1332,"ベオウルフアクション64_突進攻撃始動(上位用)",1,250,1000,0,0,10,0,0,False,False,16,8,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1333,"ベオウルフアクション65_回転吹き飛ばし始動(上位用)",1,250,1000,0,0,10,0,0,False,False,16,8,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1334,"ベオウルフアクション66_ホーリーアタック始動(上位用)",1,250,1000,0,0,50,0,0,False,False,16,8,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1335,"ベオウルフアクション67_ホーリーアタック発動(上位用)",1,250,1000,0,0,50,0,0,False,False,16,8,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1336,"スリュム_攻撃1_右パンチ",0.8,250,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1337,"スリュム_攻撃2_左パンチ",0.8,250,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1338,"スリュム_攻撃3_右平手プレス",1,250,1000,0,0,0,0,0,True,True,8,4,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1339,"スリュム_攻撃4_左平手プレス",1,250,1000,0,0,0,0,0,True,True,8,4,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1340,"スリュム_攻撃5_震脚",1,250,1000,0,0,0,0,0,True,True,8,4,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1341,"スリュム_攻撃6_右ストンピング",1,1000,500,0,0,0,0,0,True,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1342,"スリュム_攻撃7_左ストンピング",1,1000,500,0,0,0,0,0,True,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1343,"スリュム_攻撃8_氷ブレス",1.2,1000,1000,0,0,0,0,0,False,False,8,4,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1344,"スリュム_攻撃9_吸引氷結ブレス",1.5,1000,1000,0,0,0,0,0,False,False,18,9,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1345,"スリュム_攻撃10_突撃",1.2,500,1000,0,0,50,0,0,True,True,12,6,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1346,"スリュム_攻撃11_斧振り下ろし1",1.5,250,1000,0,0,0,0,0,False,True,8,4,False,0,1,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1347,"スリュム_攻撃12_斧振り下ろし2",1.5,250,1000,0,0,0,0,0,False,True,8,4,False,0,1,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1348,"スリュム_攻撃13_バックステップ",1,250,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1349,"スリュム_攻撃14_左ステップ",1,250,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1350,"スリュム_攻撃15_右ステップ",1,250,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1351,"スリュム_攻撃16_予備動作",1,250,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1352,"スリュム_攻撃17_右ストンピング",1,1000,500,0,0,0,0,0,True,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1353,"スリュム_攻撃18_左ストンピング",1,1000,500,0,0,0,0,0,True,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1354,"スリュム_攻撃19_斧振り下ろし1",1,250,1000,0,0,0,0,0,False,True,8,4,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1355,"スリュム_攻撃20_斧振り下ろし2",1,250,1000,0,0,0,0,0,False,True,8,4,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1356,"スリュム_攻撃21_予備動作2>突撃",1,250,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1357,"スリュム_攻撃22_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,10,10,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1358,"スリュム_攻撃23_パンチコンボ始動",0.8,250,1000,0,0,0,0,0,False,False,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1359,"スリュム_攻撃24_右平手プレス",1,250,1000,0,0,0,0,0,True,True,8,4,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1360,"スリュム_攻撃25_左平手プレス",1,250,1000,0,0,0,0,0,True,True,8,4,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1361,"スリュム_氷塊1",1,250,1000,0,0,0,0,0,False,False,8,4,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1362,"ハティ_突進の1",1.2,250,0,0,0,40,0,0,False,True,5,2,True,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1363,"ハティ_突進の2",1.2,20,1000,0,0,40,0,0,False,True,6,2,True,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1364,"ハティ_突進の3",1.2,20,1000,0,0,40,0,0,False,True,6,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1365,"ハティ右前足引っ掻きの1",0.8,250,20,0,0,0,0,0,False,True,1,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1366,"ハティ右前足引っ掻きの2",0.8,20,1000,0,0,0,0,0,False,True,5,2,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1367,"ハティ噛みつきの1",0.8,250,20,0,0,0,0,0,False,True,1,0,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1368,"ハティ噛みつきの2",0.8,20,1000,0,0,0,0,0,False,True,5,0,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1369,"ハティ尻尾薙ぎ払いの1",1,250,0,0,0,0,0,0,False,True,3,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1370,"ハティ尻尾薙ぎ払いの2",1,0,1000,0,0,0,0,0,False,True,5,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1371,"ハティ尻尾回転攻撃の1",1.2,250,0,0,0,0,0,0,False,True,1,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1372,"ハティ尻尾回転攻撃の2",1.2,20,1000,0,0,0,0,0,False,True,5,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1373,"ハティ尻尾回転攻撃(大)の1",1.5,250,0,0,0,0,0,0,False,True,1,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1374,"ハティ尻尾回転攻撃(大)の2",1.5,20,1000,0,0,0,0,0,False,True,5,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1375,"ハティブレスの1",1,250,0,0,0,0,0,0,False,False,1,0,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1376,"ハティブレスの2",1,20,1000,0,0,0,0,0,False,False,5,3,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1377,"ハティバックステップ",1,20,1000,0,0,0,0,0,False,False,5,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1378,"ハティ毒の1",1.2,0,0,50,0,0,0,0,False,False,0,0,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1379,"ハティ毒の2",1.2,20,1000,50,0,0,0,0,False,False,5,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1380,"ハティ召喚",1,0,1000,0,0,0,0,0,False,False,5,0,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1381,"ハティマルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,10,10,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1382,"ハティ(Type2)_突進の1",1.2,250,0,0,0,40,0,0,False,True,5,2,True,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1383,"ハティ(Type2)_突進の2",1.2,20,1000,0,0,40,0,0,False,True,6,2,True,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1384,"ハティ(Type2)_突進の3",1.2,20,1000,0,0,40,0,0,False,True,6,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1385,"ハティ(Type2)右前足引っ掻きの1",0.8,250,20,0,0,0,0,0,False,True,1,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1386,"ハティ(Type2)右前足引っ掻きの2",0.8,20,1000,0,0,0,0,0,False,True,5,2,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1387,"ハティ(Type2)噛みつきの1",0.8,250,20,0,0,0,0,0,False,True,1,0,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1388,"ハティ(Type2)噛みつきの2",0.8,20,1000,0,0,0,0,0,False,True,5,0,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1389,"ハティ(Type2)尻尾薙ぎ払いの1",1,250,0,0,0,0,0,0,False,True,3,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1390,"ハティ(Type2)尻尾薙ぎ払いの2",1,0,1000,0,0,0,0,0,False,True,5,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1391,"ハティ(Type2)尻尾回転攻撃の1",1.2,250,0,0,0,0,0,0,False,True,1,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1392,"ハティ(Type2)尻尾回転攻撃の2",1.2,20,1000,0,0,0,0,0,False,True,5,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1393,"ハティ(Type2)尻尾回転攻撃(大)の1",1.5,250,0,0,0,0,0,0,False,True,1,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1394,"ハティ(Type2)尻尾回転攻撃(大)の2",1.5,20,1000,0,0,0,0,0,False,True,5,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1395,"ハティ(Type2)ブレスの1",1,250,0,0,0,0,0,0,False,False,1,0,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1396,"ハティ(Type2)ブレスの2",1,20,1000,0,0,0,0,0,False,False,5,3,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1397,"ハティ(Type2)バックステップ",1,20,1000,0,0,0,0,0,False,False,5,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1398,"ハティ(Type2)毒の1",1.2,0,0,50,0,0,0,0,False,False,0,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1399,"ハティ(Type2)毒の2",1.2,20,1000,50,0,0,0,0,False,False,5,0,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1400,"ハティ(Type2)召喚",1,0,1000,0,0,0,0,0,False,False,5,0,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1401,"ハティ(Type2)マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,10,10,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1402,"スコル_突進の1",1.2,250,0,0,0,50,0,0,False,True,5,2,True,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1403,"スコル_突進の2",1.2,20,1000,0,0,50,0,0,False,True,6,2,True,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1404,"スコル_突進の3",1.2,20,1000,0,0,50,0,0,False,True,6,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1405,"スコル右前足引っ掻きの1",0.8,250,20,0,0,0,0,0,False,True,1,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1406,"スコル右前足引っ掻きの2",0.8,20,1000,0,0,0,0,0,False,True,5,2,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1407,"スコル噛みつきの1",0.8,250,20,0,0,0,0,0,False,True,1,0,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1408,"スコル噛みつきの2",0.8,20,1000,0,0,0,0,0,False,True,5,0,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1409,"スコル尻尾薙ぎ払いの1",1,250,0,0,0,0,0,0,False,True,3,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1410,"スコル尻尾薙ぎ払いの2",1,0,1000,0,0,0,0,0,False,True,5,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1411,"スコル尻尾回転攻撃の1",1.2,250,0,0,0,0,0,0,False,True,1,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1412,"スコル尻尾回転攻撃の2",1.2,20,1000,0,0,0,0,0,False,True,5,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1413,"スコル尻尾回転攻撃(大)の1",1.5,250,0,0,0,0,0,0,False,True,1,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1414,"スコル尻尾回転攻撃(大)の2",1.5,20,1000,0,0,0,0,0,False,True,5,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1415,"スコルブレスの1",1,250,0,0,0,0,0,0,False,False,1,0,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1416,"スコルブレスの2",1,20,1000,0,0,0,0,0,False,False,5,3,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1417,"スコルバックステップ",1,20,1000,0,0,0,0,0,False,False,5,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1418,"スコル炎の1",1.2,0,0,0,0,0,0,0,False,False,0,0,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1419,"スコル炎の2",1.2,20,1000,0,0,0,0,0,False,False,5,0,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1420,"スコル召喚",1,0,1000,0,0,0,0,0,False,False,5,0,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1421,"スコルマルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,10,10,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1422,"ハティパピー_突進の1",1.2,250,0,0,0,0,0,0,False,True,2,1,True,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1423,"ハティパピー_突進の2",1.2,20,1000,0,0,0,0,0,False,True,2,1,True,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1424,"ハティパピー_突進の3",1.2,20,1000,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1425,"ハティパピー右前足引っ掻きの1",0.8,250,20,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1426,"ハティパピー右前足引っ掻きの2",0.8,20,1000,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1427,"ハティパピー噛みつきの1",0.8,250,20,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1428,"ハティパピー噛みつきの2",0.8,20,1000,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1429,"ハティパピー尻尾薙ぎ払いの1",1,250,0,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1430,"ハティパピー尻尾薙ぎ払いの2",1,0,1000,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1431,"ハティパピー尻尾回転攻撃の1",1.2,250,0,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1432,"ハティパピー尻尾回転攻撃の2",1.2,20,1000,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1433,"ハティパピー尻尾回転攻撃(大)の1",1.5,250,0,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1434,"ハティパピー尻尾回転攻撃(大)の2",1.5,20,1000,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1435,"ハティパピーブレスの1",1,250,0,0,0,0,0,0,False,False,2,1,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1436,"ハティパピーブレスの2",1,20,1000,0,0,0,0,0,False,False,2,1,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1437,"ハティパピーバックステップ",1,20,1000,0,0,0,0,0,False,False,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1438,"ハティパピー毒の1",1.2,0,0,0,0,0,0,0,False,False,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1439,"ハティパピー毒の2",1.2,20,1000,0,0,0,0,0,False,False,2,1,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1440,"ハティパピー召喚",1,1000,0,0,0,0,0,0,False,False,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1441,"スコルパピー_突進の1",1.2,250,0,0,0,0,0,0,False,True,2,1,True,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1442,"スコルパピー_突進の2",1.2,20,1000,0,0,0,0,0,False,True,2,1,True,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1443,"スコルパピー_突進の3",1.2,20,1000,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1444,"スコルパピー右前足引っ掻きの1",0.8,250,20,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1445,"スコルパピー右前足引っ掻きの2",0.8,20,1000,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1446,"スコルパピー噛みつきの1",0.8,250,20,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1447,"スコルパピー噛みつきの2",0.8,20,1000,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1448,"スコルパピー尻尾薙ぎ払いの1",1,250,0,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1449,"スコルパピー尻尾薙ぎ払いの2",1,0,1000,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1450,"スコルパピー尻尾回転攻撃の1",1.2,250,0,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1451,"スコルパピー尻尾回転攻撃の2",1.2,20,1000,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1452,"スコルパピー尻尾回転攻撃(大)の1",1.5,250,0,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1453,"スコルパピー尻尾回転攻撃(大)の2",1.5,20,1000,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1454,"スコルパピーブレスの1",1,250,0,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1455,"スコルパピーブレスの2",1,20,1000,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1456,"スコルパピーバックステップ",1,20,1000,0,0,0,0,0,False,False,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1457,"スコルパピー毒の1",1.2,0,0,0,0,0,0,0,False,False,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1458,"スコルパピー毒の2",1.2,20,1000,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1459,"スコルパピー召喚",1,1000,0,0,0,0,0,0,False,False,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1460,"ガングレト滑空の1",1,1000,0,0,0,20,0,0,False,True,1,1,True,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1461,"ガングレト滑空の2",1,0,0,0,0,0,0,0,False,True,1,1,True,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1462,"ガングレト滑空の3",1,20,1000,0,0,0,0,0,False,True,8,8,True,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1463,"ガングレトキック突進の1",1.2,250,0,0,0,0,0,0,False,True,2,2,True,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1464,"ガングレトキック突進の2",1.2,20,0,0,0,0,0,0,False,True,2,2,True,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1465,"ガングレトキック突進の3",1.2,0,1000,0,0,50,0,0,False,True,6,6,True,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1466,"ガングレト羽ばたきキックの1",0.8,250,20,0,0,0,0,0,False,True,1,0,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1467,"ガングレト羽ばたきキックの2",0.8,20,20,0,0,0,0,0,False,True,1,0,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1468,"ガングレト羽ばたきキックの3",0.8,20,1000,0,0,0,0,0,False,True,8,4,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1469,"ガングレト後方宙返り1の1",1.2,1000,0,0,0,0,0,0,False,True,2,6,True,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1470,"ガングレト後方宙返り1の2",1.2,20,0,0,0,0,0,0,False,True,2,6,True,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1471,"ガングレト後方宙返り1の3",1.2,20,1000,0,0,0,0,0,False,True,8,8,True,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1472,"ガングレト羽ばたき水晶散弾の1",1,250,20,0,0,0,0,0,False,False,2,1,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1473,"ガングレト羽ばたき水晶散弾の2",1,20,20,0,0,0,0,0,False,False,2,1,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1474,"ガングレト羽ばたき水晶散弾の3",1,20,1000,0,0,0,0,0,False,False,6,3,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1475,"ガングレト爆発の1",1.2,250,20,0,0,0,0,0,False,False,2,1,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1476,"ガングレト爆発の2",1.2,20,20,0,0,0,0,0,False,False,2,1,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1477,"ガングレト爆発の3",1.2,20,1000,0,0,0,0,0,False,False,10,5,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1478,"ガングレトバックの1",1,0,1000,0,0,0,0,0,False,False,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1479,"ガングレト_自己回復",1,0,1000,0,0,0,0,0,False,False,10,2,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1480,"ガングレト_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,15,15,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1481,"ガングレト風攻撃",0.5,200,200,0,0,0,0,0,False,False,4,2,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1482,"ガングラティ滑空の1",1,1000,0,0,0,50,0,0,False,True,1,1,True,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1483,"ガングラティ滑空の2",1,0,0,0,0,0,0,0,False,True,1,1,True,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1484,"ガングラティ滑空の3",1,20,1000,0,0,0,0,0,False,True,8,8,True,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1485,"ガングラティキック突進の1",1.2,250,0,0,0,0,0,0,False,True,2,2,True,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1486,"ガングラティキック突進の2",1.2,20,0,0,0,0,0,0,False,True,2,2,True,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1487,"ガングラティキック突進の3",1.2,0,1000,0,0,50,0,0,False,True,6,6,True,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1488,"ガングラティ羽ばたきキックの1",0.8,250,20,0,0,0,0,0,False,True,1,0,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1489,"ガングラティ羽ばたきキックの2",0.8,20,20,0,0,0,0,0,False,True,1,0,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1490,"ガングラティ羽ばたきキックの3",0.8,20,1000,0,0,0,0,0,False,True,8,4,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1491,"ガングラティ後方宙返り1の1",1.2,1000,0,0,0,0,0,0,False,True,2,6,True,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1492,"ガングラティ後方宙返り1の2",1.2,20,0,0,0,0,0,0,False,True,2,6,True,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1493,"ガングラティ後方宙返り1の3",1.2,20,1000,0,0,0,0,0,False,True,8,8,True,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1494,"ガングラティ羽ばたき水晶散弾の1",1,250,20,0,0,0,0,0,False,False,2,1,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1495,"ガングラティ羽ばたき水晶散弾の2",1,20,20,0,0,0,0,0,False,False,2,1,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1496,"ガングラティ羽ばたき水晶散弾の3",1,20,1000,0,0,0,0,0,False,False,6,3,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1497,"ガングラティ爆発の1",1.2,250,20,0,0,0,0,0,False,False,2,1,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1498,"ガングラティ爆発の2",1.2,20,20,0,0,0,0,0,False,False,2,1,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1499,"ガングラティ爆発の3",1.2,20,1000,0,0,0,0,0,False,False,10,5,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1500,"ガングラティバックの1",1,0,1000,0,0,0,0,0,False,False,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1501,"ガングラティ_自己回復",1,0,1000,0,0,0,0,0,False,False,10,2,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1502,"ガングラティ羽ばたき誘導弾",1,20,1000,0,0,0,0,0,False,False,6,3,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1503,"ガングラティ_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,15,15,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1504,"カローン攻撃1の1",0.5,250,0,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1505,"カローン攻撃1の2",0.5,20,0,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1506,"カローン攻撃1の3",0.5,20,1000,0,0,0,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1507,"カローン攻撃2の1",1,250,0,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1508,"カローン攻撃2の2",1,20,0,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1509,"カローン攻撃2の3",1,20,1000,0,0,0,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1510,"カローン攻撃3",1,250,1000,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1511,"カローン攻撃4の1",1,250,0,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1512,"カローン攻撃4の2",1,20,0,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1513,"カローン攻撃4の3",1,20,1000,0,20,0,0,0,False,False,6,3,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1514,"カローン攻撃5の1(火柱用)",0.4,250,0,0,0,0,0,0,False,False,1,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1515,"カローン攻撃5の2(火柱用)",0.4,250,0,0,0,0,0,0,False,False,1,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1516,"カローン攻撃5の3(火柱用)",0.4,20,1000,0,0,0,0,0,False,False,1,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1517,"カローン攻撃6の1(炎)",1.2,250,0,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1518,"カローン攻撃6の2(炎)",1.2,20,0,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1519,"カローン攻撃6の3(炎)",1.2,20,1000,0,0,0,0,0,False,False,8,4,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1520,"カローン攻撃7の1(炎)",1.2,250,0,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1521,"カローン攻撃7の2(炎)",1.2,20,0,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1522,"カローン攻撃7の3(炎)",1.2,20,1000,0,0,0,0,0,False,False,8,4,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1523,"カローン攻撃18",1,250,1000,0,0,0,0,0,False,False,6,3,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1524,"カローン攻撃21_魔法1",0.8,250,1000,0,50,0,0,0,False,False,4,2,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1525,"カローン攻撃22_魔法2発動",1.5,250,1000,0,100,0,0,0,False,False,10,5,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1526,"カローン攻撃23_魔法2始動(移動のみ)",1,250,1000,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1527,"カローン攻撃24_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,15,15,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1528,"カローン攻撃30_左ダッシュ",1,250,1000,0,0,0,0,0,False,False,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1529,"カローン攻撃31_右ダッシュ",1,250,1000,0,0,0,0,0,False,False,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1530,"デス攻撃1の1",0.5,250,0,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1531,"デス攻撃1の2",0.5,20,0,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1532,"デス攻撃1の3",0.5,20,1000,0,0,0,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1533,"デス攻撃2の1",1,250,0,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1534,"デス攻撃2の2",1,20,0,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1535,"デス攻撃2の3",1,20,1000,0,0,0,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1536,"デス攻撃3",1,250,1000,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1537,"デス攻撃4の1",1,250,0,0,0,0,0,0,False,True,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1538,"デス攻撃4の2",1,20,0,0,0,0,0,0,False,True,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1539,"デス攻撃4の3",1,20,1000,0,20,0,0,0,False,True,6,3,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1540,"デス攻撃5の1(火柱用)",0.4,250,0,0,0,0,0,0,False,False,1,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1541,"デス攻撃5の2(火柱用)",0.4,250,0,0,20,0,0,0,False,False,1,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1542,"デス攻撃5の3(火柱用)",0.4,20,1000,0,0,0,0,0,False,False,1,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1543,"デス攻撃6の1(炎)",1.2,250,0,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1544,"デス攻撃6の2(炎)",1.2,20,0,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1545,"デス攻撃6の3(炎)",1.2,20,1000,0,0,0,0,0,False,False,8,4,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1546,"デス攻撃7の1(炎)",1.2,250,0,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1547,"デス攻撃7の2(炎)",1.2,20,0,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1548,"デス攻撃7の3(炎)",1.2,20,1000,0,0,0,0,0,False,False,8,4,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1549,"デス攻撃18",1,250,1000,0,0,0,0,0,False,False,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1550,"デス攻撃21_魔法1",0.8,250,1000,0,50,0,0,0,False,False,4,2,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1551,"デス攻撃22_魔法2発動",1.5,500,1000,0,50,0,0,0,False,False,10,5,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1552,"デス攻撃23_魔法2始動(移動のみ)",1,250,1000,0,0,0,0,0,False,False,2,1,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1553,"デス攻撃24_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,15,15,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1554,"デス攻撃25_ニュートラル(連携用)",1,250,1000,0,0,0,0,0,False,False,15,15,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1555,"デス攻撃26_ニュートラルロング(連携用)",1,250,1000,0,0,0,0,0,False,False,15,15,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1556,"デス攻撃27_魔法3",0.75,250,1000,0,50,0,0,0,False,False,6,3,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1557,"デス攻撃28_鎌切り上げ攻撃1斬",1,250,1000,0,0,0,0,0,False,True,3,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1558,"デス攻撃28_鎌切り上げ攻撃2闇",0.2,1000,0,0,50,0,0,0,False,True,4,2,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1559,"デス攻撃29_鎌切り上げ攻撃1斬",1,250,1000,0,0,0,0,0,False,True,3,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1560,"デス攻撃29_鎌切り上げ攻撃2闇",0.2,1000,0,0,50,0,0,0,False,True,4,2,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1561,"デス攻撃30_左ダッシュ",1,250,1000,0,0,0,0,0,False,False,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1562,"デス攻撃31_右ダッシュ",1,250,1000,0,0,0,0,0,False,False,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1563,"ラフコフ_アクション01_バク転(後方倒立回転跳び)",1,250,1000,0,0,0,0,0,False,False,3,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1564,"ラフコフ_アクション02_前転(前方倒立回転跳び)",1,250,1000,0,0,0,0,0,False,False,3,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1565,"ラフコフ_アクション03_左右確認モーション",1,250,1000,0,0,0,0,0,False,False,3,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1566,"ラフコフ_アクション04_ジャンプ背面向き",1,250,1000,0,0,0,0,0,False,False,3,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1567,"ラフコフ_アクション05_バフ01片手剣用",1,250,1000,0,0,0,0,0,False,False,3,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1568,"ラフコフ_アクション06_バフ01細剣用",1,250,1000,0,0,0,0,0,False,False,3,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1569,"ラフコフ_アクション07_バフ01短剣用",1,250,1000,0,0,0,0,0,False,False,3,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1570,"ラフコフ_アクション08_片手剣攻撃01_近接攻撃",0.5,250,1000,0,0,0,0,0,False,True,3,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1571,"ラフコフ_アクション09_片手剣攻撃02_遠距離攻撃",0.8,250,1000,0,0,0,0,0,False,True,3,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1572,"ラフコフ_アクション10_細剣攻撃01_近接攻撃",0.5,250,1000,0,0,0,0,0,False,True,3,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1573,"ラフコフ_アクション11_細剣攻撃02_遠距離攻撃",0.8,250,1000,0,0,0,0,0,False,True,3,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1574,"ラフコフ_アクション12_短剣攻撃01_近距離攻撃",0.8,250,1000,0,0,0,0,0,False,True,3,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1575,"ラフコフ_アクション13_短剣攻撃02_近距離攻撃2",0.8,250,1000,0,0,0,0,0,False,True,3,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1576,"ラフコフ_アクション14_投擲ナイフ1_単発",0.5,250,1000,25,0,0,0,0,False,False,3,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1577,"ラフコフ_アクション15_投擲ナイフ2_連撃",0.4,250,1000,25,0,0,0,0,False,False,3,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1578,"ラフコフ_アクション16_剣技>崩し",0,1000,0,0,0,0,0,0,False,False,0,0,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1579,"ラフコフ_アクション17_前ステップ",1,250,1000,0,0,0,0,0,False,False,3,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1580,"ラフコフ_アクション18_後ステップ",1,250,1000,0,0,0,0,0,False,False,3,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1581,"ラフコフ_アクション19_左ステップ",1,250,1000,0,0,0,0,0,False,False,3,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1582,"ラフコフ_アクション20_右ステップ",1,250,1000,0,0,0,0,0,False,False,3,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1583,"ラフコフ_アクション21_片手剣スキル01_シャープネイル(LV1:連撃)",1,250,1000,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1584,"ラフコフ_アクション22_片手剣スキル02_レイジスパイク(LV1:突進)",1,250,1000,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1585,"ラフコフ_アクション23_細剣スキル01_カドラプル・ペイン(LV2:連撃)",1,250,1000,0,0,0,0,0,False,True,6,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1586,"ラフコフ_アクション24_細剣スキル02_ニュートロン(LV3:連撃)",1,250,1000,0,0,0,0,0,False,True,6,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1587,"ラフコフ_アクション25_短剣スキル01_ヴェノム・バイト(LV1:単発毒)",1,250,1000,80,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1588,"ラフコフ_アクション26_短剣スキル02_シャドウ・ステッチ(LV3連撃)",1,250,1000,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1589,"ラフコフアクション_27_片手剣スキル03_ホリゾンタル・スクエア(LV2:範囲)",1,250,1000,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1590,"ラフコフアクション_28_片手剣スキル04_バーチカル・スクエア(LV2:連撃)",1,250,1000,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1591,"ラフコフアクション_29_細剣スキル03_ソニック・インパルス(LV2:遠距離)",1,250,1000,0,0,0,0,0,False,False,6,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1592,"ラフコフ_アクション30_細剣スキル04_ペネトレイト(LV3:単発)",1,250,1000,0,0,0,0,0,False,True,6,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1593,"ラフコフ_アクション31_短剣スキル03_ラピッドバイト(LV2:突進",1,250,1000,0,0,0,0,0,False,True,6,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1594,"ラフコフ_アクション32_短剣スキル04_ペネトレイト・スロウ(LV3:遠距離)",1,250,1000,0,0,0,0,0,False,False,3,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1595,"ラフコフ_アクション01_バク転(後方倒立回転跳び)",1,250,350,0,0,0,0,0,False,False,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1596,"ラフコフ_アクション02_前転(前方倒立回転跳び)",1,250,350,0,0,0,0,0,False,False,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1597,"ラフコフ_アクション03_左右確認モーション",1,250,350,0,0,0,0,0,False,False,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1598,"ラフコフ_アクション04_ジャンプ背面向き",1,250,350,0,0,0,0,0,False,False,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1599,"ラフコフ_アクション05_バフ01片手剣用",1,250,350,0,0,0,0,0,False,False,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1600,"ラフコフ_アクション06_バフ01細剣用",1,250,350,0,0,0,0,0,False,False,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1601,"ラフコフ_アクション07_バフ01短剣用",1,250,350,0,0,0,0,0,False,False,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1602,"ラフコフ_アクション08_片手剣攻撃01_近接攻撃",0.5,250,350,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1603,"ラフコフ_アクション09_片手剣攻撃02_遠距離攻撃",0.8,250,350,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1604,"ラフコフ_アクション10_細剣攻撃01_近接攻撃",0.5,250,350,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1605,"ラフコフ_アクション11_細剣攻撃02_遠距離攻撃",0.8,250,350,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1606,"ラフコフ_アクション12_短剣攻撃01_近距離攻撃",0.8,250,350,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1607,"ラフコフ_アクション13_短剣攻撃02_近距離攻撃2",0.8,250,350,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1608,"ラフコフ_アクション14_投擲ナイフ1_単発",0.5,250,350,10,0,0,0,0,False,False,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1609,"ラフコフ_アクション15_投擲ナイフ2_連撃",0.4,250,350,10,0,0,0,0,False,False,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1610,"ラフコフ_アクション16_剣技>崩し",0,1000,0,0,0,0,0,0,False,False,0,0,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1611,"ラフコフ_アクション17_前ステップ",1,250,350,0,0,0,0,0,False,False,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1612,"ラフコフ_アクション18_後ステップ",1,250,350,0,0,0,0,0,False,False,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1613,"ラフコフ_アクション19_左ステップ",1,250,350,0,0,0,0,0,False,False,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1614,"ラフコフ_アクション20_右ステップ",1,250,350,0,0,0,0,0,False,False,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1615,"ラフコフ_アクション21_片手剣スキル01_シャープネイル(LV1:連撃)",1,250,1000,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1616,"ラフコフ_アクション22_片手剣スキル02_レイジスパイク(LV1:突進)",1,250,1000,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1617,"ラフコフ_アクション23_細剣スキル01_カドラプル・ペイン(LV2:連撃)",1,250,1000,0,0,0,0,0,False,True,6,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1618,"ラフコフ_アクション24_細剣スキル02_ニュートロン(LV3:連撃)",1,250,1000,0,0,0,0,0,False,True,6,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1619,"ラフコフ_アクション25_短剣スキル01_ヴェノム・バイト(LV1:単発毒)",1,250,1000,50,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1620,"ラフコフ_アクション26_短剣スキル02_シャドウ・ステッチ(LV3連撃)",1,250,1000,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1621,"ラフコフアクション_27_片手剣スキル03_ホリゾンタル・スクエア(LV2:範囲)",1,250,1000,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1622,"ラフコフアクション_28_片手剣スキル04_バーチカル・スクエア(LV2:連撃)",1,250,1000,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1623,"ラフコフアクション_29_細剣スキル03_ソニック・インパルス(LV2:遠距離)",1,250,1000,0,0,0,0,0,False,False,6,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1624,"ラフコフ_アクション30_細剣スキル04_ペネトレイト(LV3:単発)",1,250,1000,0,0,0,0,0,False,True,6,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1625,"ラフコフ_アクション31_短剣スキル03_ラピッドバイト(LV2:突進",1,250,1000,0,0,0,0,0,False,True,6,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1626,"ラフコフ_アクション32_短剣スキル04_ペネトレイト・スロウ(LV3:遠距離)",1,250,1000,0,0,0,0,0,False,False,3,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1627,"サムライロード_攻撃01_モードチェンジ",1,250,1000,0,0,0,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1628,"サムライロード_攻撃02_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,10,10,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1629,"サムライロード_攻撃3_上段からの斬り下ろし1",1,250,1000,0,0,0,0,0,False,True,8,4,False,0,1,0,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1630,"サムライロード_攻撃4_上段からの斬り下ろし2",1,250,1000,0,0,0,0,0,False,True,8,4,False,0,1,0,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1631,"サムライロード_攻撃5_正面への突き1",1,250,1000,0,0,0,0,0,False,True,8,4,False,0,1,0,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1632,"サムライロード_攻撃6_正面への突き2",1,250,1000,0,0,0,0,0,False,True,8,4,False,0,1,0,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1633,"サムライロード_攻撃7_左右への斬り",1,250,1000,0,0,0,0,0,False,True,8,4,False,0,1,0,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1634,"サムライロード_攻撃8_地面を斬りながらの斬り上げ",1,250,1000,0,0,0,0,0,False,True,8,4,False,0,1,0,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1635,"サムライロード_攻撃9_白蛇による正面への攻撃",1,250,1000,0,0,0,0,0,False,False,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1636,"サムライロード_攻撃10_白蛇による左薙ぎ払い",1,250,1000,0,0,0,0,0,False,False,-8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1637,"サムライロード_攻撃11_白蛇による右薙ぎ払い",1,250,1000,0,0,0,0,0,False,False,-8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1638,"サムライロード_攻撃12_右への払い斬り(二刀流)",1,250,1000,0,0,0,0,0,False,True,8,4,False,0,1,0,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1639,"サムライロード_攻撃13_左への払い斬り(二刀流)",1,250,1000,0,0,0,0,0,False,True,8,4,False,0,1,0,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1640,"サムライロード_攻撃14_斬り下ろし(二刀流)",1,250,1000,0,0,0,0,0,False,True,8,4,False,0,1,0,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1641,"サムライロード_攻撃15_左右への斬り(二刀流)",1,250,1000,0,0,0,0,0,False,True,8,4,False,0,1,0,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1642,"サムライロード_攻撃16_正面への突き1(二刀流)",1,250,1000,0,0,0,0,0,False,True,8,4,False,0,1,0,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1643,"サムライロード_攻撃17_正面への突き2(二刀流)",1,250,1000,0,0,0,0,0,False,True,8,4,False,0,1,0,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1644,"サムライロード_攻撃18_十字斬り(二刀流)",1,250,1000,0,0,0,0,0,False,True,8,4,False,0,1,0,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1645,"サムライロード_攻撃19_後ステップ",1,250,1000,0,0,0,0,0,False,False,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1646,"サムライロード_攻撃20_左ステップ",1,250,1000,0,0,0,0,0,False,False,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1647,"サムライロード_攻撃21_右ステップ",1,250,1000,0,0,0,0,0,False,False,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1648,"サムライロード_攻撃22_緊急旋回",1,250,1000,0,0,0,0,0,False,False,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1649,"サムライロード_攻撃23_右への払い斬り",1,250,1000,0,0,0,0,0,False,True,8,4,False,0,1,0,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1650,"サムライロード_攻撃24_左への払い斬り",1,250,1000,0,0,0,0,0,False,True,8,4,False,0,1,0,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1651,"サムライロード_攻撃14_斬り下ろし(二刀流)衝撃波",0.5,250,250,0,0,0,0,0,False,False,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1652,"サムライロード_攻撃16_正面への突き1(二刀流)衝撃波",0.5,250,250,0,0,0,0,0,False,False,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1653,"サムライロード_攻撃17_正面への突き2(二刀流)衝撃波",0.5,250,250,0,0,0,0,0,False,False,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1654,"サムライロード_攻撃18_十字斬り(二刀流)衝撃波",1,250,1000,0,0,0,0,0,False,False,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1655,"サムライロード_攻撃9_白蛇による正面への攻撃(爆発)",1,250,1000,0,0,0,0,0,False,False,-8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1656,"サムライロード_攻撃25_烈華斬の型",1,250,1000,0,0,0,0,0,False,False,8,4,False,0,1,0,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1657,"サムライロード_攻撃26_烈華斬の型弐式",1,250,1000,0,0,0,0,0,False,False,8,4,False,0,1,0,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1658,"サムライロード_召喚用",1,1000,0,0,0,0,0,0,False,False,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1659,"サムライロード_攻撃28_遠距離水平ソニック",1,250,1000,0,0,0,0,0,False,False,8,4,False,0,1,0,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1660,"サムライロード_攻撃29_遠距離垂直ソニック",1,250,1000,0,0,0,0,0,False,False,8,4,False,0,1,0,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1661,"ハデス_開幕",0.5,250,1000,0,0,0,0,0,False,False,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1662,"ハデス_マルチ吹き飛ばし",0.5,250,1000,0,0,0,0,0,False,False,10,10,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1663,"ハデス_バフ",0.5,250,1000,0,0,0,0,0,False,False,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1664,"ハデス_召喚",0.5,250,1000,0,0,0,0,0,False,False,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1665,"ハデス_前足用衝撃波",0.5,1000,200,0,0,0,0,0,False,False,6,3,False,1,2,4,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1666,"ハデス_火炎爆発用",0.5,50,1000,0,0,0,0,0,False,True,6,3,False,1,0,1,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1667,"ハデス_氷柱爆発用",0.5,50,1000,0,0,0,0,0,False,False,6,3,False,1,0,2,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1668,"ハデス_火弾用",0.5,500,500,0,0,0,0,0,False,False,6,3,False,1,0,1,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1669,"ハデス_氷弾用",0.5,500,500,0,0,0,0,0,False,False,6,3,False,1,0,2,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1670,"ハデス_聖弾用",0.5,500,500,0,0,50,0,0,False,False,6,3,False,1,0,5,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1671,"ハデス_闇弾用",0.5,500,500,0,50,0,0,0,False,False,6,3,False,1,0,6,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1672,"ハデス_火ドクロ弾用",1,500,1000,25,0,50,0,0,False,False,6,3,False,1,0,1,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1673,"ハデス_氷ドクロ弾用",1,500,1000,25,50,0,0,0,False,False,6,3,False,1,0,2,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1674,"ハデス_風用",0.5,500,500,0,0,0,0,0,False,False,6,3,False,1,0,3,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1675,"ハデス_土用",0.5,500,500,0,0,0,0,0,True,False,6,3,False,1,0,4,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1676,"ハデス_TT用_衰弱弾用",0.5,500,500,0,0,0,50,0,False,False,6,3,False,1,1,3,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1677,"ハデス_TT用_毒弾用",0.5,500,500,0,0,0,0,0,False,False,6,3,False,1,0,3,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1678,"ハデス_ダークコアIn_攻撃1【地面に現れる闇】",0.5,250,1000,0,0,0,0,0,False,False,6,3,False,1,0,6,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1679,"ハデス_ダークコアOut_攻撃2【地面に現れる闇】",0.5,250,1000,0,0,0,0,0,False,False,6,3,False,1,0,6,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1680,"ハデス_シールドアタック_攻撃3【盾による左薙ぎ払い】",0.75,250,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1681,"ハデス_ソードスラッシュ_攻撃4【剣による右払い】",0.75,250,1000,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1682,"ハデス_パワーストライク_攻撃5【馬による突進】",0.8,250,1000,0,0,20,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1683,"ハデス_リアスパイク_攻撃6【馬による背後への鋭い蹴り】",0.8,250,1000,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1684,"ハデス_ターンスパイク_攻撃7【馬による正面への鋭い蹴り】",0.5,250,1000,0,0,0,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1685,"ハデス_ソードヘルスタッブ_攻撃8【剣による地獄突き】",0.5,250,1000,0,0,0,0,0,False,True,6,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1686,"ハデス_シールドショット_攻撃9【盾からの散弾】",0.5,250,1000,0,0,0,0,0,False,False,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1687,"ハデス_スラッシュテンペスト_攻撃10【剣による乱斬り】",0.75,250,1000,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1688,"ハデス_スラッシュアラウンド_攻撃11【剣による全体攻撃】",0.5,250,1000,0,0,0,0,0,False,True,10,5,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1689,"ハデス_シールドインパクト_攻撃12【盾による前方への打撃攻撃】",1,250,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1690,"ハデス_ソードインパクト_攻撃13【剣による前方への斬攻撃】",1,250,1000,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1691,"ハデス_シールドノヴァeins_攻撃14【盾から巨大な火炎弾を撃ち出す】",1,250,1000,0,0,0,0,0,False,False,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1692,"ハデス_スペルバウンド_攻撃15【落雷】",1,250,1000,0,0,0,0,0,False,False,6,3,False,1,0,5,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1693,"ハデス攻撃20_左ステップ",1,250,1000,0,0,0,0,0,False,False,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1694,"ハデス攻撃21_右ステップ",1,250,1000,0,0,0,0,0,False,False,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1695,"ハデス攻撃22_前ステップ",1,250,1000,0,0,0,0,0,False,False,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1696,"ハデス攻撃23_後ステップ",1,250,1000,0,0,0,0,0,False,False,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1697,"ハデス_ホワイトホール攻撃29",0.1,10,0,0,0,10,0,0,False,False,1,10,False,1,0,5,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1698,"グースロード攻撃1開幕",1,250,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1699,"グースロード攻撃2マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,10,10,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1700,"グースロード攻撃3バフ",1,250,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1701,"グースロード攻撃4召喚",1,250,1000,0,0,0,0,0,False,False,8,4,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1702,"グースロード攻撃5フィッシュロケット",1,200,1000,0,0,0,0,0,False,True,10,5,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1703,"グースロード攻撃6ボディトゥボディ",1.2,250,1000,0,0,0,0,0,True,True,6,3,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1704,"グースロード攻撃7ジェットウォーター",0.5,500,500,0,0,0,0,0,False,False,4,2,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1705,"グースロード攻撃8タイダルウェーブ",1.2,500,1000,0,0,0,0,0,False,False,8,4,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1706,"グースロード攻撃9ゲイザーゲイザー_体当たり",1,250,1000,0,0,0,0,0,True,True,8,4,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1707,"グースロード攻撃9ゲイザーゲイザー_間欠泉",0.5,500,1000,0,0,0,0,0,False,False,6,3,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1708,"グースロード攻撃10バブルバブル",1,250,1000,0,0,0,0,0,False,False,8,4,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1709,"グースロード攻撃11クレイジーテイルACT1",0.5,250,500,0,0,0,0,0,False,True,8,4,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1710,"グースロード攻撃12クレイジーテイルACT2",0.5,250,500,0,0,0,0,0,False,True,8,4,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1711,"グースロード攻撃13メイルストローム",0.5,500,500,0,0,0,0,0,False,False,6,3,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1712,"グースロード攻撃14フラッシュ",0.01,1000,0,0,0,80,0,0,False,False,0,0,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1713,"グースロード攻撃15レフトターンアラウンド",1,250,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1714,"グースロード攻撃16ライトターンアラウンド",1,250,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1715,"グースロード攻撃17フィッシュロケットループ",1,250,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1716,"グースロード攻撃18フィッシュストライク",1,250,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1717,"グースロード攻撃19召喚",1,250,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1718,"グースロード攻撃20ステップイン",1,250,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1719,"グースロード攻撃21ステップアウト",1,250,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1720,"プロビデンス(討伐用)_攻撃1_レーザー発射用モーション",1,20,600,0,20,0,0,0,False,False,8,4,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1721,"プロビデンス(討伐用)_攻撃2_バフ展開",0.5,20,1000,0,20,0,0,0,False,False,8,4,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1722,"プロビデンス(討伐用)_攻撃3_回転頭突きのようなモーション",0.5,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1723,"プロビデンス(討伐用)_攻撃4_瞬きのようなモーション",0.5,20,1000,0,0,0,0,0,False,True,8,4,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1724,"プロビデンス(討伐用)_攻撃5_右パンチ",0.5,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1725,"プロビデンス(討伐用)_攻撃6_左パンチ",0.5,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1726,"プロビデンス(討伐用)_攻撃7_正面パンチ",0.5,20,600,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1727,"プロビデンス(討伐用)_攻撃8_連撃",0.5,20,600,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1728,"プロビデンス(討伐用)_攻撃9_ダメージバリア発生",0.1,0,0,0,30,0,0,0,False,False,0,8,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1729,"プロビデンス(討伐用)_攻撃10_ミサイル用",0.5,20,600,0,30,0,0,0,False,False,8,4,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1730,"プロビデンス(討伐用)_攻撃11_背面攻撃",0.75,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1731,"プロビデンス(討伐用)_攻撃12_右アタック",0.75,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1732,"プロビデンス(討伐用)_攻撃13_左アタック",0.75,20,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1733,"プロビデンス(討伐用)_攻撃_ダメージバリア用2(射撃無効)",0.1,0,0,0,30,0,0,0,False,False,0,8,False,1,0,6,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1734,"プロビデンス(討伐用)_攻撃15_暗黒弾散布",0.8,1000,0,0,50,0,0,0,False,False,0,4,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1735,"プロビデンス(討伐用)_攻撃16_突進",0.5,20,1000,0,0,50,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1736,"プロビデンス(討伐用)_攻撃17_レーザー発射用モーション2",1,20,1000,0,50,0,0,0,False,False,8,4,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1737,"プロビデンス(討伐用)_攻撃18_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,15,15,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1738,"ガストアイズ攻撃1_縦切り1",0.8,20,1000,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1739,"ガストアイズ攻撃2_横なぎ斬り1(右>左)",0.8,20,1000,0,0,0,0,0,False,True,8,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1740,"ガストアイズ攻撃3_横なぎ斬り2(左>右)",0.8,20,1000,0,0,0,0,0,False,True,8,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1741,"ガストアイズ攻撃4_ブレス",1.2,20,1000,0,0,0,0,0,False,False,6,3,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1742,"ガストアイズ攻撃5_縦斬り2(ジャンプ切り)",1.2,500,1000,0,0,0,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1743,"ガストアイズ攻撃6_切り上げ",1.2,500,1000,0,0,0,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1744,"ガストアイズ攻撃7_ガード&パンチ",0.8,20,800,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1745,"ガストアイズ攻撃8_3連撃",1.2,20,500,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1746,"ガストアイズ攻撃9_突き刺し",1.2,20,1000,0,0,0,0,0,False,True,6,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1747,"ガストアイズ攻撃10_咆哮",1,20,500,0,0,0,0,0,False,False,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1748,"ガストアイズ攻撃11_ビーム攻撃",1.5,500,1000,0,0,0,0,0,False,False,8,4,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1749,"ガストアイズ攻撃12_尻尾薙ぎ払い",1,20,750,80,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1750,"ガストアイズ攻撃13_バックステップ",1,20,500,0,0,0,0,0,False,False,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1751,"ガストアイズ攻撃14_左ステップ",1,20,500,0,0,0,0,0,False,False,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1752,"ガストアイズ攻撃15_右ステップ",1,20,500,0,0,0,0,0,False,False,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1753,"ガストアイズ攻撃16_横なぎ斬り1(右>左)",1,20,500,0,0,0,0,0,False,True,8,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1754,"ガストアイズ攻撃17_横なぎ斬り2(左>右)",1,20,500,0,0,0,0,0,False,True,8,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1755,"ガストアイズ攻撃18_レーザー予備動作(咆哮)",1,20,500,0,0,0,0,0,False,False,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1756,"ガストアイズ攻撃19_3連撃",1.2,20,500,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1757,"ガストアイズ攻撃20_ビーム攻撃",1.5,500,1000,0,0,0,0,0,False,False,8,4,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1758,"ガストアイズ攻撃21_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,15,15,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1759,"ガストアイズ_地震01",0.1,0,0,0,0,0,0,0,True,False,1,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1760,"ガストアイズ_地震02",1,0,1000,0,0,0,0,0,True,False,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1761,"ガストアイズ_毒弾01",0.5,20,500,80,0,0,0,0,False,False,4,2,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1762,"ガストアイズ_ソニック01",0.5,800,1000,0,0,0,100,0,False,False,6,3,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1763,"ガストアイズ_ソニック02",0,0,0,50,0,0,100,0,False,False,0,0,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1764,"ガストアイズ_竜巻01",0.1,0,0,0,0,0,100,0,False,False,0,0,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1765,"ガストアイズ_呪い01",0.2,1000,0,0,50,0,100,0,False,False,2,1,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1766,"ガストアイズ_衰弱衝撃派01",0.1,0,0,0,0,0,100,0,True,False,0,0,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1767,"無_サムライADP_攻撃_斬パリィ不可",0.2,500,500,0,0,0,0,0,False,False,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1768,"火_サムライADP_攻撃_斬パリィ不可",0.2,500,500,0,0,0,0,0,False,False,6,3,False,0,1,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1769,"水_サムライADP_攻撃_斬パリィ不可",0.2,500,500,0,0,0,0,0,False,False,6,3,False,0,1,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1770,"風_サムライADP_攻撃_斬パリィ不可",0.2,500,500,50,0,0,50,0,False,False,6,3,False,0,1,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1771,"土_サムライADP_攻撃_斬パリィ不可",0.2,1000,500,0,0,0,0,0,False,False,6,3,False,0,1,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1772,"聖_サムライADP_攻撃_斬パリィ不可",0.2,500,500,0,0,50,0,0,False,False,6,3,False,0,1,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1773,"闇_サムライADP_攻撃_斬パリィ不可",0.2,500,500,0,50,0,0,0,False,False,6,3,False,0,1,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1774,"無_サムライADP_攻撃_斬小",0.5,500,500,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1775,"火_サムライADP_攻撃_斬小",0.5,500,500,0,0,0,0,0,False,True,2,1,False,0,1,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1776,"水_サムライADP_攻撃_斬小",0.5,500,500,0,0,0,0,0,False,True,2,1,False,0,1,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1777,"風_サムライADP_攻撃_斬小",0.5,500,500,50,0,0,50,0,False,True,2,1,False,0,1,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1778,"土_サムライADP_攻撃_斬小",0.5,1000,500,0,0,0,0,0,False,True,2,1,False,0,1,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1779,"聖_サムライADP_攻撃_斬小",0.5,500,500,0,0,50,0,0,False,True,2,1,False,0,1,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1780,"闇_サムライADP_攻撃_斬小",0.5,500,500,0,50,0,0,0,False,True,2,1,False,0,1,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1781,"無_サムライADP_攻撃_斬大",1,100,1000,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1782,"火_サムライADP_攻撃_斬大",1,100,1000,0,0,0,0,0,False,True,6,3,False,0,1,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1783,"水_サムライADP_攻撃_斬大",1,100,1000,0,0,0,0,0,False,True,6,3,False,0,1,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1784,"風_サムライADP_攻撃_斬大",1,100,1000,50,0,0,50,0,False,True,6,3,False,0,1,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1785,"土_サムライADP_攻撃_斬大",1,1000,1000,0,0,0,0,0,False,True,6,3,False,0,1,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1786,"聖_サムライADP_攻撃_斬大",1,100,1000,0,0,50,0,0,False,True,6,3,False,0,1,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1787,"闇_サムライADP_攻撃_斬大",1,100,1000,0,50,0,0,0,False,True,6,3,False,0,1,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1788,"無_サムライADP_攻撃_打小",0.5,500,500,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1789,"火_サムライADP_攻撃_打小",0.5,500,500,0,0,0,0,0,False,True,2,1,False,0,2,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1790,"水_サムライADP_攻撃_打小",0.5,500,500,0,0,0,0,0,False,True,2,1,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1791,"風_サムライADP_攻撃_打小",0.5,500,500,50,0,0,50,0,False,True,2,1,False,0,2,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1792,"土_サムライADP_攻撃_打小",0.5,1000,500,0,0,0,0,0,False,True,2,1,False,0,2,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1793,"聖_サムライADP_攻撃_打小",0.5,500,500,0,0,50,0,0,False,True,2,1,False,0,2,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1794,"闇_サムライADP_攻撃_打小",0.5,500,500,0,50,0,0,0,False,True,2,1,False,0,2,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1795,"無_サムライADP_攻撃_打大",1,100,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1796,"火_サムライADP_攻撃_打大",1,100,1000,0,0,0,0,0,False,True,6,3,False,0,2,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1797,"水_サムライADP_攻撃_打大",1,100,1000,0,0,0,0,0,False,True,6,3,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1798,"風_サムライADP_攻撃_打大",1,100,1000,50,0,0,50,0,False,True,6,3,False,0,2,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1799,"土_サムライADP_攻撃_打大",1,1000,1000,0,0,0,0,0,False,True,6,3,False,0,2,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1800,"聖_サムライADP_攻撃_打大",1,100,1000,0,0,50,0,0,False,True,6,3,False,0,2,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1801,"闇_サムライADP_攻撃_打大",1,100,1000,0,50,0,0,0,False,True,6,3,False,0,2,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1802,"無_サムライADP_攻撃_突小",0.5,500,500,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1803,"火_サムライADP_攻撃_突小",0.5,500,500,0,0,0,0,0,False,True,2,1,False,0,3,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1804,"水_サムライADP_攻撃_突小",0.5,500,500,0,0,0,0,0,False,True,2,1,False,0,3,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1805,"風_サムライADP_攻撃_突小",0.5,500,500,50,0,0,50,0,False,True,2,1,False,0,3,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1806,"土_サムライADP_攻撃_突小",0.5,1000,500,0,0,0,0,0,False,True,2,1,False,0,3,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1807,"聖_サムライADP_攻撃_突小",0.5,500,500,0,0,50,0,0,False,True,2,1,False,0,3,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1808,"闇_サムライADP_攻撃_突小",0.5,500,500,0,50,0,0,0,False,True,2,1,False,0,3,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1809,"無_サムライADP_攻撃_突大",1,100,1000,0,0,0,0,0,False,True,6,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1810,"火_サムライADP_攻撃_突大",1,100,1000,0,0,0,0,0,False,True,6,3,False,0,3,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1811,"水_サムライADP_攻撃_突大",1,100,1000,0,0,0,0,0,False,True,6,3,False,0,3,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1812,"風_サムライADP_攻撃_突大",1,100,1000,50,0,0,50,0,False,True,6,3,False,0,3,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1813,"土_サムライADP_攻撃_突大",1,1000,1000,0,0,0,0,0,False,True,6,3,False,0,3,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1814,"聖_サムライADP_攻撃_突大",1,100,1000,0,0,50,0,0,False,True,6,3,False,0,3,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1815,"闇_サムライADP_攻撃_突大",1,100,1000,0,50,0,0,0,False,True,6,3,False,0,3,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1816,"無_サムライADP_攻撃_龍撃小",0.5,20,1000,0,0,0,0,0,False,False,2,1,False,0,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1817,"火_サムライADP_攻撃_龍撃小",0.5,20,1000,0,0,0,0,0,False,False,2,1,False,0,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1818,"水_サムライADP_攻撃_龍撃小",0.5,20,1000,0,0,0,0,0,False,False,2,1,False,0,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1819,"風_サムライADP_攻撃_龍撃小",0.5,20,1000,50,0,0,50,0,False,False,2,1,False,0,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1820,"土_サムライADP_攻撃_龍撃小",0.5,1000,1000,0,0,0,0,0,False,False,2,1,False,0,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1821,"聖_サムライADP_攻撃_龍撃小",0.5,20,1000,0,0,50,0,0,False,False,2,1,False,0,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1822,"闇_サムライADP_攻撃_龍撃小",0.5,20,1000,0,50,0,0,0,False,False,2,1,False,0,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1823,"無_サムライADP_攻撃_龍撃大",1,20,1000,0,0,0,0,0,False,False,6,3,False,0,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1824,"火_サムライADP_攻撃_龍撃大",1,20,1000,0,0,0,0,0,False,False,6,3,False,0,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1825,"水_サムライADP_攻撃_龍撃大",1,20,1000,0,0,0,0,0,False,False,6,3,False,0,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1826,"風_サムライADP_攻撃_龍撃大",1,20,1000,50,0,0,50,0,False,False,6,3,False,0,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1827,"土_サムライADP_攻撃_龍撃大",1,1000,1000,0,0,0,0,0,False,False,6,3,False,0,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1828,"聖_サムライADP_攻撃_龍撃大",1,20,1000,0,0,50,0,0,False,False,6,3,False,0,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1829,"闇_サムライADP_攻撃_龍撃大",1,20,1000,0,50,0,0,0,False,False,6,3,False,0,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1830,"無_サムライADP_爆発",1,100,0,0,0,0,0,0,False,False,6,3,False,0,0,0,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1831,"火_サムライADP_爆発",1,100,0,0,0,0,0,0,False,False,6,3,False,0,0,1,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1832,"水_サムライADP_爆発",1,100,0,0,0,0,0,0,False,False,6,3,False,0,0,2,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1833,"風_サムライADP_爆発",1,100,0,50,0,0,50,0,False,False,6,3,False,0,0,3,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1834,"土_サムライADP_爆発",1,100,0,0,0,0,0,0,False,False,6,3,False,0,0,4,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1835,"聖_サムライADP_爆発",1,100,0,0,0,50,0,0,False,False,6,3,False,0,0,5,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1836,"闇_サムライADP_爆発",1,100,0,0,50,0,0,0,False,False,6,3,False,0,0,6,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1837,"無_サムライADP_衝撃波小",1,500,500,0,0,0,0,0,False,False,4,2,False,0,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1838,"火_サムライADP_衝撃波小",1,500,500,0,0,0,0,0,False,False,4,2,False,0,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1839,"水_サムライADP_衝撃波小",1,500,500,0,0,0,0,0,False,False,4,2,False,0,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1840,"風_サムライADP_衝撃波小",1,500,500,50,0,0,50,0,False,False,4,2,False,0,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1841,"土_サムライADP_衝撃波小",1,1000,500,0,0,0,0,0,False,False,4,2,False,0,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1842,"聖_サムライADP_衝撃波小",1,500,500,0,0,50,0,0,False,False,4,2,False,0,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1843,"闇_サムライADP_衝撃波小",1,500,500,0,50,0,0,0,False,False,4,2,False,0,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1844,"無_サムライADP_衝撃波大",1.5,100,1000,0,0,0,0,0,False,False,6,3,False,0,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1845,"火_サムライADP_衝撃波大",1.5,100,1000,0,0,0,0,0,False,False,6,3,False,0,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1846,"水_サムライADP_衝撃波大",1.5,100,1000,0,0,0,0,0,False,False,6,3,False,0,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1847,"風_サムライADP_衝撃波大",1.5,100,1000,50,0,0,50,0,False,False,6,3,False,0,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1848,"土_サムライADP_衝撃波大",1.5,1000,1000,0,0,0,0,0,False,False,6,3,False,0,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1849,"聖_サムライADP_衝撃波大",1.5,100,1000,0,0,50,0,0,False,False,6,3,False,0,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1850,"闇_サムライADP_衝撃波大",1.5,100,1000,0,50,0,0,0,False,False,6,3,False,0,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1851,"無_サムライADP_カウンター小",5,0,1000,0,0,0,0,0,False,False,16,8,False,0,0,0,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1852,"火_サムライADP_カウンター小",5,0,1000,0,0,0,0,0,False,False,16,8,False,0,0,1,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1853,"水_サムライADP_カウンター小",5,0,1000,0,0,0,0,0,False,False,16,8,False,0,0,2,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1854,"風_サムライADP_カウンター小",5,0,1000,50,0,0,50,0,False,False,16,8,False,0,0,3,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1855,"土_サムライADP_カウンター小",5,0,1000,0,0,0,0,0,False,False,16,8,False,0,0,4,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1856,"聖_サムライADP_カウンター小",5,0,1000,0,0,50,0,0,False,False,16,8,False,0,0,5,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1857,"闇_サムライADP_カウンター小",5,0,1000,0,50,0,0,0,False,False,16,8,False,0,0,6,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1858,"無_サムライADP_カウンター大",10,0,1000,0,0,0,0,0,False,False,20,10,False,0,0,0,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1859,"火_サムライADP_カウンター大",10,0,1000,0,0,0,0,0,False,False,20,10,False,0,0,1,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1860,"水_サムライADP_カウンター大",10,0,1000,0,0,0,0,0,False,False,20,10,False,0,0,2,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1861,"風_サムライADP_カウンター大",10,0,1000,50,0,0,50,0,False,False,20,10,False,0,0,3,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1862,"土_サムライADP_カウンター大",10,0,1000,0,0,0,0,0,False,False,20,10,False,0,0,4,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1863,"聖_サムライADP_カウンター大",10,0,1000,0,0,50,0,0,False,False,20,10,False,0,0,5,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1864,"闇_サムライADP_カウンター大",10,0,1000,0,50,0,0,0,False,False,20,10,False,0,0,6,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1865,"無_サムライADP_サムライ弾",0.5,200,100,0,0,0,0,0,False,False,2,1,False,1,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1866,"火_サムライADP_サムライ弾",0.5,200,100,0,0,0,0,0,False,False,2,1,False,1,1,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1867,"水_サムライADP_サムライ弾",0.5,200,100,0,0,0,0,0,False,False,2,1,False,1,1,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1868,"風_サムライADP_サムライ弾",0.5,200,100,50,0,0,50,0,False,False,2,1,False,1,1,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1869,"土_サムライADP_サムライ弾",0.5,1000,100,0,0,0,0,0,False,False,2,1,False,1,1,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1870,"聖_サムライADP_サムライ弾",0.5,200,100,0,0,50,0,0,False,False,2,1,False,1,1,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1871,"闇_サムライADP_サムライ弾",0.5,200,100,0,50,0,0,0,False,False,2,1,False,1,1,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1872,"無_サムライADP_閃光",0.2,1000,0,0,0,0,0,0,False,False,0,0,False,1,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1873,"火_サムライADP_閃光",0.2,1000,0,0,0,0,0,0,False,False,0,0,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1874,"水_サムライADP_閃光",0.2,1000,0,0,0,0,0,0,False,False,0,0,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1875,"風_サムライADP_閃光",0.2,1000,0,50,0,0,50,0,False,False,0,0,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1876,"土_サムライADP_閃光",0.2,1000,0,0,0,0,0,0,False,False,0,0,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1877,"聖_サムライADP_閃光",0.2,1000,0,0,0,50,0,0,False,False,0,0,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1878,"闇_サムライADP_閃光",0.2,1000,0,0,50,0,0,0,False,False,0,0,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1879,"無_サムライADP_属性波",0.01,0,0,0,0,0,0,0,False,False,0,0,False,1,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1880,"火_サムライADP_属性波",0.01,0,0,0,0,0,0,0,False,False,0,0,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1881,"水_サムライADP_属性波",0.01,0,0,0,0,0,0,0,False,False,0,0,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1882,"風_サムライADP_属性波",0.01,0,0,0,0,0,0,0,False,False,0,0,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1883,"土_サムライADP_属性波",0.01,0,0,0,0,0,0,0,False,False,0,0,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1884,"聖_サムライADP_属性波",0.01,0,0,0,0,0,0,0,False,False,0,0,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1885,"闇_サムライADP_属性波",0.01,0,0,0,0,0,0,0,False,False,0,0,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1886,"土_サムライADP_地震",0.01,1000,0,0,0,0,0,0,True,False,0,0,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1887,"ゴッズペット頭突き",1,200,1000,0,0,0,0,0,False,True,6,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1888,"ゴッズペット突進",1,200,1000,0,0,0,0,0,False,True,6,3,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1889,"ゴッズペットキック",1,200,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1890,"ゴッズペット酸弾",0.5,200,500,50,0,0,0,0,False,False,6,3,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1891,"ゴッズペット酸だまり",0.2,100,500,50,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1892,"ゴッズペットレーザー攻撃(大)",1.5,200,200,0,0,0,0,0,False,False,6,3,False,1,0,1,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1893,"ゴッズペットレーザー攻撃(中)",1,200,200,0,0,0,0,0,False,False,4,2,False,1,0,1,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1894,"ゴッズペットレーザー攻撃(小)",0.5,200,200,0,0,0,0,0,False,False,2,1,False,1,0,1,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1895,"ゴッズペット_レーザー爆発",1,500,1000,0,0,0,0,0,False,False,6,3,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1896,"ゴッズペット_レーザー焦土",0.2,100,200,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1897,"ゴッズペット_着地衝撃",1,500,1000,0,0,0,0,0,True,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1898,"ゴッズペット_マルチ吹き飛ばし",1,1000,0,0,0,0,0,0,False,False,12,10,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1899,"メカボス_突進",1.5,200,1000,0,0,30,0,0,False,True,8,4,False,0,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1900,"メカボス_衝撃波",0.1,1000,50,0,0,0,0,0,False,False,4,2,False,0,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1901,"メカボス_セイバー",0.5,200,1000,0,0,0,0,0,False,False,2,1,False,0,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1902,"メカボス_バルカン",0.2,50,50,0,0,0,0,0,False,False,0.5,0,False,0,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1903,"メカボス_レーザー",0.4,200,1000,0,0,0,0,0,False,False,6,3,False,0,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1904,"メカボス_ミサイル",0.4,200,1000,0,0,0,0,0,False,False,6,3,False,0,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1905,"メカボス_地雷",0.5,200,1000,0,0,0,0,0,False,False,6,3,False,0,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1906,"メカボス_ビーム攪乱",0,0,0,50,100,0,50,0,False,False,0,0,False,1,0,0,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1907,"メカボス_グレネード",1.2,200,1000,0,0,0,0,0,False,False,6,3,False,0,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1908,"メカボス_ガトリング",0.3,0,0,0,0,0,5,0,False,False,0.5,0,False,0,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1909,"メカボス_バリア",1,50,0,0,0,0,0,0,False,False,2,1,False,0,0,0,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1910,"メカボス_召喚",0.2,50,0,0,0,0,0,0,False,False,2,1,False,0,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1911,"ニコラス袋打撃01",0.8,500,1000,0,0,0,0,0,False,True,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1912,"ニコラス斧打撃01",0.8,500,1000,0,0,0,0,0,False,True,4,2,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1913,"ニコラス斧投擲01",0.8,500,1000,0,0,0,0,0,False,False,4,2,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1914,"ニコラス斧投擲02(戻り)",0.8,500,1000,0,0,0,0,0,False,False,-4,-2,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1915,"ニコラス体当たり01",1,500,1000,0,0,0,0,0,False,True,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1916,"ニコラススピン01",1,500,1000,0,0,0,0,0,False,True,6,3,False,0,2,0,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1917,"ニコラス氷柱01",0.5,500,1000,0,0,0,0,0,False,False,4,2,False,1,3,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1918,"ニコラス爆発01",1.5,500,1000,0,0,0,0,0,False,False,6,3,False,0,0,0,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1919,"ニコラス大爆発01",3,0,1000,0,0,0,0,0,False,False,6,3,False,0,0,0,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1920,"ニコラスロケット01",1.2,500,1000,0,0,0,0,0,False,False,6,3,False,0,0,0,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1921,"ニコラス贈り物00(箱)",1,500,1000,0,0,0,0,0,False,False,4,2,False,0,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1922,"ニコラス贈り物01(ロボット)",1,500,1000,0,50,0,0,0,False,False,4,2,False,0,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1923,"ニコラス贈り物02(クマ)",1,500,1000,0,0,50,0,0,False,False,4,2,False,0,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1924,"ニコラス贈り物03(ツリー)(成長)",0.5,500,1000,0,0,0,0,0,False,False,1,1,False,0,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1925,"ニコラス贈り物03_2(ツリー爆発)",0.1,500,1000,0,0,0,100,0,False,False,8,4,False,0,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1926,"ニコラス贈り物04(ロボット2)",1,500,1000,0,0,0,0,0,False,False,4,2,False,0,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1927,"ニコラス瘴気01",0.1,500,1000,100,0,0,0,0,False,False,6,3,False,1,0,0,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1928,"ドローン_攻撃汎用",1,200,1000,0,0,0,0,0,False,False,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1929,"ニコラス_攻撃汎用",1,200,1000,0,0,0,0,0,False,False,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1930,"メカボス_攻撃汎用",1,200,1000,0,0,0,0,0,False,False,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1931,"スルト攻撃_斧",1,250,500,0,0,0,0,20,False,True,6,3,False,0,1,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1932,"スルト攻撃_タックル",1.2,500,1000,0,0,50,0,30,True,True,12,6,False,0,2,1,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_NOMAL" +1933,"スルト攻撃_火炎爆発1",1,250,1000,0,0,0,0,20,False,False,8,4,False,1,0,1,False,"SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01" +1934,"スルト攻撃_火炎爆発2(ヨロケ無し)",0.5,0,0,0,0,0,0,20,False,False,0,0,False,1,0,1,False,"SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01" +1935,"スルト攻撃_震脚用",0.8,250,1000,0,0,0,0,20,False,False,8,4,False,0,2,1,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_NOMAL" +1936,"スルト攻撃_火炎弾1",0.8,250,200,0,0,0,0,20,False,False,4,2,False,1,0,1,False,"SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01" +1937,"スルト攻撃_火炎弾2(ヨロケ無し)",0.5,0,0,0,0,0,0,20,False,False,0,0,False,1,0,1,False,"SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01" +1938,"スルト攻撃_火炎弾3大",1,250,1000,0,0,0,0,50,False,False,4,2,False,1,0,1,False,"SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02" +1939,"スルト攻撃_ブレス弱",0.5,250,1000,0,0,0,0,20,False,False,4,2,False,1,0,1,False,"SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01" +1940,"スルト攻撃_ブレス強",0.8,250,1000,0,0,0,0,50,False,False,8,4,False,1,0,1,False,"SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02" +1941,"スルト攻撃_マルチ",0,250,1000,0,0,0,0,20,False,False,15,15,False,1,0,1,False,"SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01" +1942,"スルト攻撃_平手用",0.8,250,1000,0,0,0,0,20,False,True,6,3,False,0,2,1,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_NOMAL" +1943,"スルト攻撃_パンチ用",0.8,250,1000,0,0,0,0,20,False,True,6,3,False,0,2,1,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_NOMAL" +1944,"スルト攻撃_ストンプ1",0.8,250,1000,0,0,0,0,20,False,True,6,3,False,0,2,1,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_NOMAL" +1945,"ファイアスコルパピー_突進",1.2,250,0,0,0,0,0,20,False,True,4,2,False,0,2,1,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_NOMAL" +1946,"ファイアスコルパピー引っ掻き",0.5,250,20,0,0,0,0,20,False,True,4,2,False,0,1,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1947,"ファイアスコルパピー噛みつき",0.8,250,20,0,0,0,0,20,False,True,4,2,False,0,1,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1948,"ファイアスコルパピー火炎1",1,20,1000,0,0,0,0,20,False,False,2,1,False,1,1,1,False,"SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01" +1949,"ファイアスコルパピー火炎2(ヨロケ無し)",1,0,0,0,0,0,0,20,False,False,0,0,False,1,1,1,False,"SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01" +1950,"ジャイアントスカルリーパー_鎌01斬り",1,20,1000,0,0,0,100,0,False,True,10,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1951,"ジャイアントスカルリーパー_鎌02突き",1,20,1000,0,0,0,100,0,False,True,10,4,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1952,"ジャイアントスカルリーパー_突進01",1.5,20,1000,0,0,50,0,0,False,True,10,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1953,"ジャイアントスカルリーパー_斬撃01",0.5,20,100,0,0,0,100,0,False,False,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1954,"ジャイアントスカルリーパー_闇衝撃波01",1,20,1000,0,0,0,0,0,False,False,10,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1955,"ジャイアントスカルリーパー_闇地震衝撃波01",1,20,1000,0,0,0,0,0,True,False,10,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1956,"ジャイアントスカルリーパー_土煙撃01",0.5,20,20,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1957,"ジャイアントスカルリーパー_毒01",0.5,20,0,100,0,0,0,0,False,False,1,0,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1958,"ジャイアントスカルリーパー_回転攻撃01",2,20,1000,0,0,0,100,0,False,False,10,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1959,"ジャイアントスカルリーパー_テイル攻撃01",1,20,1000,0,0,0,100,0,False,False,10,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1960,"ジャイアントスカルリーパー_攻撃16_高出力ビーム",2,20,1000,0,100,0,0,0,False,False,8,4,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1961,"ジャイアントスカルリーパー_攻撃24_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,15,15,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1962,"スカルリーパー(召喚用)_鎌01斬り",1,20,1000,0,0,0,100,0,False,True,10,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1963,"スカルリーパー(召喚用)_鎌02突き",1,20,1000,0,0,0,100,0,False,True,10,4,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1964,"スカルリーパー(召喚用)_突進01",1.5,20,1000,0,0,50,0,0,False,True,10,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1965,"スカルリーパー(召喚用)_斬撃01",0.5,20,100,0,0,0,100,0,False,False,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1966,"スカルリーパー(召喚用)_闇衝撃波01",1,20,1000,0,0,0,0,0,False,False,10,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1967,"スカルリーパー(召喚用)_闇地震衝撃波01",1,20,1000,0,0,0,0,0,True,False,10,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1968,"スカルリーパー(召喚用)_土煙撃01",0.5,20,20,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1969,"スカルリーパー(召喚用)_毒01",0.5,20,0,100,0,0,0,0,False,False,1,0,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1970,"スカルリーパー(召喚用)_回転攻撃01",2,20,1000,0,0,0,100,0,False,False,10,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1971,"スカルリーパー(召喚用)_攻撃16_高出力ビーム",2,20,1000,0,100,0,0,0,False,False,8,4,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1972,"ジ・アンブレイカブルEX_攻撃1_首出し攻撃",0.5,20,1000,0,0,0,0,0,False,True,8,4,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1973,"ジ・アンブレイカブルEX_攻撃2a_右手はたき",0.5,500,500,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1974,"ジ・アンブレイカブルEX_攻撃2b_左手はたき",0.5,500,500,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1975,"ジ・アンブレイカブルEX_攻撃3_回転攻撃1",1,200,1000,0,0,0,0,0,False,True,15,15,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1976,"ジ・アンブレイカブルEX_攻撃4_回転ジャンププレス攻撃",1.5,20,1000,0,0,0,0,0,True,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1977,"ジ・アンブレイカブルEX_攻撃5_突進",1.2,20,1000,0,0,25,0,0,False,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1978,"ジ・アンブレイカブルEX_攻撃6_回転攻撃2",1.5,200,10,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1979,"ジ・アンブレイカブルEX_攻撃7_回転攻撃3",1,200,10,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1980,"ジ・アンブレイカブルEX_攻撃8_毒霧噴射",1,20,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1981,"ジ・アンブレイカブルEX_攻撃9a_砲台配置1",1,20,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1982,"ジ・アンブレイカブルEX_攻撃9b_砲台配置2",1,20,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1983,"ジ・アンブレイカブルEX_攻撃9c_砲台配置3",1,20,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1984,"ジ・アンブレイカブルEX_攻撃10_ブレス",1,20,1000,0,0,0,0,0,False,False,10,5,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1985,"ジ・アンブレイカブルEX_攻撃13_ガードと召喚",1,200,10,0,0,0,0,0,False,False,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1986,"ジ・アンブレイカブルEX_水弾01",0.25,20,500,0,0,0,0,0,False,False,2,1,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1987,"グリンブルスティEX攻撃1_叩き潰す",0.8,50,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1988,"グリンブルスティEX攻撃2_ロケットパンチ(左>右)",1,50,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1989,"グリンブルスティEX攻撃3_回転攻撃",1,50,500,0,0,30,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1990,"グリンブルスティEX攻撃4_岩石落とし",1.2,50,1000,0,0,0,0,0,True,False,8,4,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1991,"グリンブルスティEX攻撃5_アースブレス",1,50,1000,0,0,0,0,0,False,False,8,4,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1992,"グリンブルスティEX攻撃6a_目の前にパンチ(左>右)",1,50,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1993,"グリンブルスティEX攻撃6b_目の前にパンチ乱打",1,50,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1994,"グリンブルスティEX攻撃7_岩石落とし2",1.2,50,1000,0,0,0,0,0,True,False,8,4,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1995,"グリンブルスティEX攻撃8_パンチコンボ始動",1,50,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1996,"グリンブルスティEX攻撃10_左ステップ",1,50,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1997,"グリンブルスティEX攻撃11_右ステップ",1,50,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1998,"グリンブルスティEX攻撃12_召喚",1,50,1000,0,0,0,0,0,False,False,0,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +1999,"グリンブルスティEX攻撃13_バックステップ",1,50,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2000,"グリンブルスティEX攻撃14_目の前にパンチ(左>右)",1,50,1000,0,0,0,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2001,"グリンブルスティEX攻撃15_目の前にパンチ(左>右)",1,50,1000,0,0,0,0,0,False,True,0,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2002,"グリンブルスティEX攻撃16_回転攻撃2",1.2,50,1000,0,0,30,0,0,False,True,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2003,"グリンブルスティEX攻撃17_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,10,10,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2004,"グリンブルスティEX攻撃19_スーパーロケットパンチ",0.5,50,1000,0,0,50,0,0,False,True,12,6,False,0,2,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2005,"グリンブルスティEX_岩弾01",0.25,20,1000,0,0,0,0,0,False,False,2,1,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2006,"グリンブルスティEX_光弾01",0.25,20,500,0,0,0,0,0,False,False,2,1,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2007,"グリンブルスティEX_電撃01",0.2,500,0,0,0,0,0,0,False,False,2,1,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2008,"ヘルEX_攻撃1_右手による打撃",0.5,20,1000,25,0,0,0,0,False,False,6,3,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2009,"ヘルEX_攻撃2_尻尾のトゲによる三連突き",1,20,1000,50,0,0,0,0,False,True,8,4,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2010,"ヘルEX_攻撃3_溜めからの尻尾の突き>突進",1,20,1000,0,0,50,0,0,False,True,10,5,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2011,"ヘルEX_攻撃4_毒のキッス",0.8,500,0,50,0,0,0,0,False,False,1,0,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2012,"ヘルEX_攻撃5_飛行ポーズ",1,500,0,50,0,0,0,0,False,False,1,0,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2013,"ヘルEX_攻撃6a_横回転攻撃1",1.2,500,0,50,0,0,0,0,False,False,1,0,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2014,"ヘルEX_攻撃6b_横回転攻撃2(毒攻撃)",1.5,200,1000,100,0,0,0,0,False,False,10,5,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2015,"ヘルEX_攻撃11_右手による打撃",0.5,20,1000,50,0,0,0,0,False,False,6,3,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2016,"ヘルEX_攻撃12_尻尾のトゲによる三連突き",1,20,1000,20,0,0,0,0,False,True,8,4,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2017,"ヘルEX_攻撃13_溜めからの尻尾の突き>突進",1,20,1000,0,0,50,0,0,False,True,10,5,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2018,"ヘルEX_攻撃14_毒のキッス",0.8,500,0,50,0,0,0,0,False,False,1,0,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2019,"ヘルEX_攻撃15_飛行ポーズ",1,500,0,50,0,0,0,0,False,False,1,0,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2020,"ヘルEX_攻撃16a_横回転攻撃1",1.2,500,0,50,0,0,0,0,False,False,1,0,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2021,"ヘルEX_攻撃16b_横回転攻撃2(毒攻撃)",1.5,200,1000,100,0,0,0,0,False,False,10,5,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2022,"ヘルEX_攻撃21_召喚",1,0,0,0,0,0,0,0,False,False,0,0,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2023,"ヘルEX_攻撃22_マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,10,10,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2024,"ヘルEX_毒弾01",0.2,500,0,50,0,0,0,0,False,False,2,1,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2025,"ヘルEX_毒弾02",0.2,500,0,50,0,0,0,0,False,False,2,1,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2026,"ヘルEX_毒弾03",1,200,1000,50,0,0,0,0,False,False,2,1,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2027,"グースロードEX攻撃1開幕",1,250,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2028,"グースロードEX攻撃2マルチ吹き飛ばし",0,1000,0,0,0,0,0,0,False,False,10,10,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2029,"グースロードEX攻撃3バフ",1,250,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2030,"グースロードEX攻撃4召喚",1,250,1000,0,0,0,0,0,False,False,8,4,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2031,"グースロードEX攻撃5フィッシュロケット",1,200,1000,0,0,0,0,0,False,True,10,5,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2032,"グースロードEX攻撃6ボディトゥボディ",1.2,250,1000,0,0,0,0,0,True,True,6,3,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2033,"グースロードEX攻撃7ジェットウォーター",0.5,500,500,0,0,0,0,0,False,False,4,2,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2034,"グースロードEX攻撃8タイダルウェーブ",1.2,500,1000,0,0,0,0,0,False,False,8,4,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2035,"グースロードEX攻撃9ゲイザーゲイザー_体当たり",1,250,1000,0,0,0,0,0,True,True,8,4,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2036,"グースロードEX攻撃9ゲイザーゲイザー_間欠泉",0.5,500,1000,0,0,0,0,0,False,False,6,3,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2037,"グースロードEX攻撃10バブルバブル",1,250,1000,0,0,0,0,0,False,False,8,4,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2038,"グースロードEX攻撃11クレイジーテイルACT1",0.5,250,500,0,0,0,0,0,False,True,8,4,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2039,"グースロードEX攻撃12クレイジーテイルACT2",0.5,250,500,0,0,0,0,0,False,True,8,4,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2040,"グースロードEX攻撃13メイルストローム",0.5,500,500,0,0,0,0,0,False,False,6,3,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2041,"グースロードEX攻撃14フラッシュ",0.01,1000,0,0,0,80,0,0,False,False,0,0,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2042,"グースロードEX攻撃15レフトターンアラウンド",1,250,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2043,"グースロードEX攻撃16ライトターンアラウンド",1,250,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2044,"グースロードEX攻撃17フィッシュロケットループ",1,250,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2045,"グースロードEX攻撃18フィッシュストライク",1,250,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2046,"グースロードEX攻撃19召喚",1,250,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2047,"グースロードEX攻撃20ステップイン",1,250,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2048,"グースロードEX攻撃21ステップアウト",1,250,1000,0,0,0,0,0,False,False,8,4,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2049,"グースロードEX_水弾01",0.2,500,0,50,0,0,0,0,False,False,2,1,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2050,"ラーン_攻撃_脚撃",0.5,100,1000,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2051,"ラーン_攻撃_ラッシュ",1,100,1000,0,0,80,0,0,False,True,6,3,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2052,"ラーン_攻撃_スティンガー",1,100,1000,0,0,0,0,0,False,True,4,2,False,1,3,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2053,"ラーン_攻撃_スティンガーバレット",0.5,20,500,0,0,0,50,0,False,False,6,3,False,0,3,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2054,"ラーン_攻撃_メイルストローム",1,20,200,0,0,0,50,0,False,False,4,2,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2055,"ラーン_攻撃_レーザー",1,100,1000,0,0,0,50,0,False,False,6,3,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2056,"ラーン_攻撃_サモンズビート",0.5,20,1000,0,0,0,0,0,False,False,6,3,False,1,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2057,"ラーン_攻撃_水弾(小)",0.5,20,200,0,0,0,0,0,False,False,2,1,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2058,"ラーン_攻撃_水弾(大)",0.75,20,500,0,0,0,0,0,False,False,4,2,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2059,"ラーン_攻撃_氷弾(小)",0.5,20,200,0,0,0,0,0,False,False,2,1,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2060,"ラーン_攻撃_氷結(小)",0.5,20,200,0,0,0,0,0,False,False,2,2,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2061,"ラーン_攻撃_氷弾(大)",0.75,100,1000,0,0,0,0,0,False,False,4,2,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2062,"ラーン_攻撃_氷結(大)",0.75,100,1000,0,0,0,0,0,False,False,4,2,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2063,"ラーン_攻撃_衝撃波(小)",0.5,20,100,0,0,0,0,0,False,False,2,1,False,1,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2064,"ラーン_攻撃_衝撃波(大)",0.75,100,1000,0,0,0,0,0,False,False,4,2,False,1,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2065,"ラーン_攻撃_衝撃波(威力無し)",0,0,0,0,0,0,0,0,False,False,2,1,False,1,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2066,"ラーン_攻撃_属性弾",0.1,100,0,0,0,0,100,0,False,False,2,1,False,1,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2067,"フェアドレング_攻撃_ダミー1",1,200,1000,0,0,0,0,0,False,True,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2068,"フェアドレング_攻撃_ダミー2",1,200,1000,0,0,0,0,0,False,False,4,2,False,1,0,0,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2069,"フェアドレング_攻撃_召喚",1,200,1000,0,0,0,0,0,False,False,4,2,False,1,0,0,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2070,"フェアドレング攻撃_火柱0",0,0,0,0,0,0,0,80,False,False,0,0,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2071,"フェアドレング攻撃_火柱1",2.5,200,1000,0,0,0,0,80,False,False,1,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2072,"フェアドレング攻撃_斬撃",1,200,500,0,0,0,50,0,False,False,4,2,False,1,0,3,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2073,"フェアドレング攻撃_レーザー2_聖",1,200,1000,0,0,50,0,0,False,False,4,2,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2074,"フェアドレング攻撃_閃光",0.5,200,0,0,0,50,0,0,False,False,1,1,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2075,"フェアドレング攻撃_閃光2",1,200,1000,0,0,50,0,0,False,False,2,1,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2076,"フェアドレング攻撃_閃光(ノーダメージ)",0,1000,0,0,0,50,0,0,False,False,2,1,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2077,"フェアドレング攻撃_移動衝撃",1,200,1000,0,0,50,0,0,False,False,8,4,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2078,"フェアドレング攻撃_腕予兆",0,0,0,0,0,0,0,0,False,False,0,0,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2079,"フェアドレング攻撃_腕爆弾",0.5,200,0,20,20,0,50,0,False,False,1,1,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2080,"フェアドレング攻撃_腕爆弾2",0.3,200,0,5,5,0,50,0,False,False,1,1,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2081,"フェアドレング攻撃_暗黒弾1",0.5,200,0,0,50,0,0,0,False,False,3,1.5,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2082,"フェアドレング攻撃_暗黒弾2",0.5,200,0,0,50,0,0,0,False,False,3,1.5,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2083,"フェアドレング攻撃_レーザー1_闇",1,200,1000,0,0,0,50,0,False,False,4,2,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2084,"ベルゼブブ攻撃_斬撃",1,200,1000,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2085,"ベルゼブブ攻撃_突撃毒",1,200,1000,100,0,0,0,0,False,True,6,3,False,0,3,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2086,"ベルゼブブ攻撃_突撃炎",1,200,1000,0,0,0,0,100,False,True,6,3,False,0,3,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2087,"ベルゼブブ攻撃_ダメージ0",0,0,0,0,0,0,0,0,False,False,0,0,False,1,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2088,"ベルゼブブ攻撃_衰弱弾炎小",0.5,200,0,0,0,0,0,50,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2089,"ベルゼブブ攻撃_衰弱弾炎大",1,200,1000,0,0,0,0,100,False,False,4,2,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2090,"ベルゼブブ攻撃_衰弱弾風小",0.5,200,0,0,0,0,50,0,False,False,2,1,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2091,"ベルゼブブ攻撃_衰弱弾風大",1,200,1000,0,0,0,100,0,False,False,4,2,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2092,"ベルゼブブ攻撃_昆虫弾毒小",0.5,200,0,50,0,0,0,0,False,False,2,1,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2093,"ベルゼブブ攻撃_昆虫弾毒大",1,200,1000,100,0,0,0,0,False,False,4,2,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2094,"ベルゼブブ攻撃_昆虫弾炎小",0.5,200,0,0,0,0,0,50,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2095,"ベルゼブブ攻撃_昆虫弾炎大",1,200,1000,0,0,0,0,100,False,False,4,2,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2096,"ベルゼブブ攻撃_召喚",0.5,200,1000,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2097,"ゴールデン・サタナキア_レーザー",1,0,1000,0,0,0,0,0,False,False,4,2,False,0,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2098,"ゴールデン・サタナキア_突撃",1,200,1000,0,0,0,0,0,False,True,4,2,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2099,"ゴールデン・サタナキア_斬撃",1,200,1000,0,0,0,0,0,False,True,4,2,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2100,"ゴールデン・サタナキア_斬撃大",2,200,1000,0,0,0,0,0,False,True,8,8,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2101,"ゴールデン・サタナキア_地震",1,1000,0,0,0,0,0,0,True,False,8,8,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2102,"ゴールデン・サタナキア_無_属性弾",0.5,200,100,0,0,0,0,0,False,False,2,1,False,1,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2103,"ゴールデン・サタナキア_火_属性弾",0.5,200,100,0,0,0,0,50,False,False,2,1,False,1,2,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2104,"ゴールデン・サタナキア_水_属性弾",0.5,200,100,0,0,0,0,0,False,False,2,1,False,1,3,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2105,"ゴールデン・サタナキア_風_属性弾",0.5,200,100,50,0,0,50,0,False,False,2,1,False,1,4,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2106,"ゴールデン・サタナキア_土_属性弾",0.5,1000,100,0,0,0,0,0,False,False,2,1,False,1,5,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2107,"ゴールデン・サタナキア_聖_属性弾",0.5,200,100,0,0,50,0,0,False,False,2,1,False,1,6,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2108,"ゴールデン・サタナキア_闇_属性弾",0.5,200,100,0,50,0,0,0,False,False,2,1,False,1,7,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2109,"ゴールデン・サタナキア_無_属性弾大",2,0,1500,0,0,0,0,0,False,False,8,4,False,1,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2110,"ゴールデン・サタナキア_火_属性弾大",2,0,1500,0,0,0,0,90,False,False,8,4,False,1,2,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2111,"ゴールデン・サタナキア_水_属性弾大",2,0,1500,0,0,0,0,0,False,False,8,4,False,1,3,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2112,"ゴールデン・サタナキア_風_属性弾大",2,0,1500,90,0,0,90,0,False,False,8,4,False,1,4,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2113,"ゴールデン・サタナキア_土_属性弾大",2,0,1500,0,0,0,0,0,False,False,8,4,False,1,5,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2114,"ゴールデン・サタナキア_聖_属性弾大",2,0,1500,0,0,90,0,0,False,False,8,4,False,1,6,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2115,"ゴールデン・サタナキア_闇_属性弾大",2,0,1500,0,90,0,0,0,False,False,8,4,False,1,7,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2116,"ハイ・ファントム(召喚専用)1_飛び込み切り",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2117,"ハイ・ファントム(召喚専用)2_火の玉",1,100,25,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2118,"ハイ・ファントム(召喚専用)3_火の玉",1,100,25,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2119,"ハイ・ファントム(召喚専用)3_火柱",1,100,25,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2120,"ハイ・ファントム(召喚専用)4_回転切り1",1,100,25,0,0,0,0,0,False,True,1,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2121,"ハイ・ファントム(召喚専用)4_飛回転切り2",1,100,100,0,0,0,0,0,False,True,3,1.5,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2122,"ゴーストアイズ_斬撃(剣本体)",5,1000,10000,0,0,0,0,0,False,True,6,3,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2123,"ゴーストアイズ_斬撃(遠距離)",2.5,1000,1000,0,0,0,0,0,False,False,0,0,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2124,"ゴーストアイズ_地震",0,10000,0,0,0,0,0,0,True,False,0,0,False,1,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2125,"ゴーストアイズ_パンチ",1,5000,10000,0,0,200,0,0,False,False,50,5,True,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2126,"ゴーストアイズ_毒弾",1,1000,0,200,0,0,20,0,False,False,0,0,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2127,"ゴーストアイズ_ドクロ弾",1,1000,0,50,0,0,200,0,False,False,0,0,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2128,"ゴーストアイズ_蛇炎",1,1000,0,0,0,0,0,200,False,False,0,0,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2129,"ゴーストアイズ_最終形態_近接判定",1,0,0,0,50,50,0,0,False,False,0,0,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2130,"ファールバウティEX攻撃30_炎ブレス",1.5,20,1000,0,0,0,0,200,False,False,6,3,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2131,"ファールバウティEX攻撃_32_火炎弾",0.5,1000,0,0,0,0,0,50,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2132,"熱圏スルト_踏みつけ",1,1000,500,0,0,0,0,200,True,True,6,3,False,0,2,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2133,"熱圏スルト_踏みつけ(海)",1,1000,500,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2134,"熱圏スルト_叩きつけ",1,1000,500,0,0,0,0,200,True,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2135,"熱圏スルト_叩きつけ(海)",1,1000,500,0,0,0,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2136,"熱圏スルト_小型火炎弾",1,1000,500,0,0,0,0,200,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2137,"熱圏スルト_ダッシュ",1,1000,10000,0,0,50,0,200,True,True,6,3,False,0,2,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2138,"熱圏スルト_ダッシュ(海)",1,1000,10000,0,0,50,0,0,False,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2139,"熱圏スルト_火柱",1,1000,500,0,0,0,0,200,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2140,"熱圏スルト_斧斬撃",2,1000,5000,0,0,0,0,0,False,True,0,0,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2141,"熱圏スルト_斧斬撃(遠距離)",2,1000,1000,0,0,0,0,0,False,False,0,0,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2142,"熱圏スルト_フライングボディプレス",8,10000,10000,0,0,0,0,0,True,True,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2143,"熱圏スルト_地震",0,0,0,0,0,0,0,0,True,False,0,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2144,"熱圏スルト_波",0,500,500,0,0,0,0,0,False,False,10,5,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2145,"熱圏スルト_小型火炎弾_青",1.5,1000,500,0,0,0,0,200,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2146,"熱圏スルト_火柱_青",1.5,1000,500,0,0,0,0,200,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2147,"熱圏スルト_ジャンプ",1,1000,500,0,0,0,0,200,True,False,6,3,False,0,2,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2148,"熱圏スルト_待ち伏せ炎",1,1000,500,0,0,0,0,200,False,False,6,3,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2149,"熱圏スルト_待ち伏せ炎_青",1.5,1000,500,0,0,0,0,200,False,False,6,3,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2150,"熱圏スルト_オーラ浅瀬",0,1000,500,0,0,0,0,0,False,False,8,4,False,1,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2151,"熱圏スルト_オーラ炎",1,1000,500,0,0,0,0,200,True,False,8,4,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2152,"熱圏スルト_オーラ炎_青",1.5,1000,500,0,0,0,0,200,True,False,8,4,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2153,"熱圏サタナキア_炎バリア",0.2,0,0,0,0,0,0,5,False,False,0,3,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2154,"熱圏サタナキア_巨大火炎弾",2,1000,5000,0,0,0,0,200,False,False,0,3,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2155,"熱圏サタナキア_鎧オン",1,1000,0,0,0,0,0,200,False,False,10,5,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2156,"熱圏サタナキア_弾幕火炎",0.5,1000,100,0,0,0,0,50,False,False,10,5,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2157,"EXレイディアンスイーター_アリジゴク",1,100,0,0,0,0,0,0,False,False,0,0,False,0,2,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2158,"EXレイディアンスイーター_吸引",0,0,0,0,0,0,0,0,False,False,-4,-2,False,0,2,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2159,"EXレイディアンスイーター_アリジゴク(Mob用)",0.6,100,0,0,0,0,0,0,False,False,0,0,False,0,2,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2160,"刑場サムライロード_斬撃直接",1,1000,1000,0,0,0,0,0,False,True,8,4,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2161,"刑場サムライロード_ソニック",0.75,200,0,0,0,0,0,0,False,False,4,2,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2162,"刑場サムライロード_ディスカス",0.5,0,0,0,0,0,0,0,False,False,2,8,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2163,"刑場サムライロード_突き",1,1000,0,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2164,"カースド・リーパー_斬撃_直接",1.5,1000,1000,0,0,0,0,0,False,True,4,2,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2165,"カースド・リーパー_斬撃_弾",1,1000,1000,0,0,0,0,0,False,False,4,2,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2166,"カースド・リーパー_突進",1,1000,1000,0,0,50,0,0,False,True,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2167,"カースド・リーパー_ローリング",1.5,1000,1000,0,0,50,0,0,False,False,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2168,"カースド・リーパー_地震",0,0,0,0,0,0,0,0,True,False,0,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2169,"カースド・リーパー_ジャンプ落下",8,10000,10000,0,0,0,0,0,True,True,10,5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2170,"カースド・リーパー_風弾",1,1000,0,0,0,0,50,0,False,False,4,2,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2171,"カースド・リーパー_毒弾",0.5,1000,0,200,0,0,50,0,False,False,4,2,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2172,"カースドリーパー_闇レーザー",2,1000,1000,0,100,0,0,0,False,False,4,2,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2173,"氷河ロキ触手突き",0.8,20,10,0,0,0,0,0,False,True,4,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2174,"氷河ロキ触手斬り",1,1000,10,0,0,0,0,0,False,True,8,2,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2175,"氷河ロキ気爆破",2,1000,10,0,0,0,0,0,False,False,6,2,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2176,"氷河ロキレーザー",1,20,10,0,0,0,0,0,False,False,0,0,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2177,"氷河ロキ分身爆発",1.5,300,10,0,20000,0,0,0,False,False,5,2,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2178,"氷河ラーン_イカショット",1,1000,0,0,0,0,0,0,False,False,0.1,4,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2179,"氷河ラーン_イカキック",1,1000,40,0,0,0,50,0,False,True,2,2,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2180,"氷河ラーン_イカダッシュ",1,1000,100,0,0,50,0,0,False,True,3,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2181,"氷河ラーン_つらら弾",1,20,10,0,0,0,0,0,False,False,0.5,0.1,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2182,"氷河ラーン_メリクリ爆発",2.5,1000,0,0,0,0,0,0,False,False,0.2,0.1,False,0,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2183,"氷河ラーン_メリクリ玩具",0.2,1000,0,0,0,0,0,0,False,False,0.2,0.1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2184,"氷河ラーン_イカバシャバシャ",1.5,1000,250,0,0,0,0,0,False,False,2,2,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2185,"氷河ラーン_弾打ち消し",0,0,0,0,0,0,0,0,False,False,0,0,False,1,0,2,True,,, +2186,"氷河ラーン_プレゼントボム",1.5,1000,250,0,0,0,0,0,False,False,2,2,False,0,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2187,"氷河ラーン_ベル",1,1000,250,0,0,0,0,0,False,False,2,2,False,0,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2188,"楽土オーディン_電撃",4,0,0,0,0,0,0,0,False,False,6,6,False,1,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2189,"楽土オーディン_突き弾",1,200,10,0,50,0,0,0,False,False,6,6,False,1,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2190,"楽土オーディン_打ち消し弾",0,0,0,0,0,0,0,0,False,False,0,0,False,1,0,0,True,,, +2191,"楽土フェアドレング_レーザー闇",1,100,10,0,200,0,0,0,False,False,3,3,True,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2192,"楽土フェアドレング_遠距離レーザー闇",1,100,10,0,200,0,0,0,False,False,4,4,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2193,"楽土フェアドレング_遠距離レーザー闇",1,100,10,0,0,200,0,0,False,False,4,4,True,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2194,"楽土フェアドレング_聖属性弾",1,200,10,0,0,200,0,0,False,False,2,1,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2195,"楽土フェアドレング_闇属性弾",1,0,0,0,200,0,0,0,False,False,2,1,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2196,"楽土フェアドレング_火炎弾",1,0,0,0,0,0,0,200,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2197,"楽土フェアドレング_突進",1.5,0,0,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2198,"楽土フェアドレング_回転攻撃",1,0,0,0,0,0,0,0,False,False,6,3,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2199,"無限ハーデス_盾弾_火",1,100,10,0,0,0,0,200,False,False,2,1,True,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2200,"無限ハーデス_盾弾_氷",1,100,10,0,0,0,0,0,False,False,0.1,4,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2201,"無限ハーデス_盾弾_風",1,100,10,200,0,0,200,0,False,False,6,3,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2202,"無限ハーデス_盾弾_土",1,100,10,0,0,0,0,0,True,False,2,1,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2203,"無限ハーデス_盾弾_聖",1,100,10,0,0,200,0,0,False,False,2,1,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2204,"無限ハーデス_盾弾_闇",1,100,10,0,200,0,0,0,False,False,2,1,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2205,"無限ラフコフ近接スキル",2,10000,0,10,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2206,"無限ラフコフ封印時近接",1,1000,0,10,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2207,"無限ラフコフ投擲",1,1000,0,10,0,0,0,0,False,False,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +2208,"ダミー",0,0,0,0,0,0,0,0,False,False,0,0,False,0,0,0,False,,, +2209,"ダミー(火属性)",0,0,0,0,0,0,0,0,False,False,0,0,False,0,0,1,False,,, +2210,"ダミー(水属性)",0,0,0,0,0,0,0,0,False,False,0,0,False,0,0,2,False,,, +2211,"ダミー(風属性)",0,0,0,0,0,0,0,0,False,False,0,0,False,0,0,3,False,,, +2212,"ダミー(土属性)",0,0,0,0,0,0,0,0,False,False,0,0,False,0,0,4,False,,, +2213,"ダミー(聖属性)",0,0,0,0,0,0,0,0,False,False,0,0,False,0,0,5,False,,, +2214,"ダミー(闇属性)",0,0,0,0,0,0,0,0,False,False,0,0,False,0,0,6,False,,, diff --git a/titles/sao/data/1/BuffItem.csv b/titles/sao/data/1/BuffItem.csv new file mode 100644 index 0000000..b4f3fcd --- /dev/null +++ b/titles/sao/data/1/BuffItem.csv @@ -0,0 +1,11 @@ +// BuffItemId,Name,FlavorText +1,"EXPブースト","クエスト中に得られる経験値がアップする" +2,"フラグメント獲得量アップ","クエスト中に得られるフラグメント量がアップする" +3,"初期スキルレベルアップ","クエスト開始からスキルレベルが3になる" +4,"なし", +5,"なし", +6,"なし", +7,"なし", +8,"なし", +9,"なし", +10,"なし", diff --git a/titles/sao/data/1/BuyTicket.csv b/titles/sao/data/1/BuyTicket.csv new file mode 100644 index 0000000..58f0c48 --- /dev/null +++ b/titles/sao/data/1/BuyTicket.csv @@ -0,0 +1,19 @@ +// BuyTicketId,BuyTicketPattern,CreditCnt,GetTicketCnt,GetBonusVp +1,0,1,1,0 +2,0,2,2,0 +3,0,5,6,100 +4,1,1,1,0 +5,1,2,2,0 +6,1,5,7,100 +7,10,1,1,0 +8,10,2,3,0 +9,10,5,8,100 +10,11,1,1,0 +11,11,2,2,0 +12,11,5,6,100 +13,20,1,1,0 +14,20,2,3,0 +15,20,1,8,3000 +16,21,1,1,0 +17,21,2,2,0 +18,21,1,8,3000 diff --git a/titles/sao/data/1/Cap.csv b/titles/sao/data/1/Cap.csv new file mode 100644 index 0000000..2d57742 --- /dev/null +++ b/titles/sao/data/1/Cap.csv @@ -0,0 +1,2 @@ +// CapId,Trust1Cap +1,100 diff --git a/titles/sao/data/1/Chara.csv b/titles/sao/data/1/Chara.csv new file mode 100644 index 0000000..00ae23e --- /dev/null +++ b/titles/sao/data/1/Chara.csv @@ -0,0 +1,19 @@ +// CharaId,Name,Roma,Gender,RealName,Comment +1,"キリト","Kirito",0,"桐ヶ谷和人","CH_KIR" +2,"アスナ","Asuna",1,"結城明日奈","CH_ASU" +3,"リーファ","Leafa",1,"桐ヶ谷直葉","CH_LEA" +4,"シノン","Sinon",1,"朝田詩乃","CH_SIN" +5,"リズベット","Lisbeth",1,"篠崎里香","CH_LIS" +6,"シリカ","Silica",1,"綾野珪子","CH_SIL" +7,"クライン","Klein",0,"壺井遼太郎","CH_KLE" +8,"エギル","Agil",0,"アンドリュー","CH_AGI" +9,"ユウキ","Yuuki",1,"紺野木綿季","CH_YUU" +10,"アルゴ","Argo",1,"帆坂朋","CH_ARG" +11,"アリス","Alice",1,"アリス","CH_ALI" +12,"ユージオ","Eugeo",0,"ユージオ","CH_EUG" +18,"レイン","Rain",1,"枳殻虹架","CH_RAI" +90,"ユイ","Yui",1,"ユイ","CH_YUI" +91,"リコ","Re:co",1,"リコ","CH_REC" +92,"菊岡","Kikuoka",0,"菊岡誠二郎","CH_KIK" +95,"スズネ","Suzune",1,"須々木寧々","CH_SUZ" +999,"一般","Common",0,"なし","NONE" diff --git a/titles/sao/data/1/CharaAttack.csv b/titles/sao/data/1/CharaAttack.csv new file mode 100644 index 0000000..95d3fe4 --- /dev/null +++ b/titles/sao/data/1/CharaAttack.csv @@ -0,0 +1,907 @@ +// CharaAttackId,Name,AttackCoef,FlipDamage,DownDamage,PoisonIncidence,ParalysisIncidence,SealedIncidence,QuestionIncidence,BlueRoseIncidence,CharmIncidence,KnockBack,ForwardKnockBack,BreakInterval,WeaponSlot,AttackType,PhysicsAttr,MagicAttr,SpellBlast,HitSe,WeakSe,ResistSe +14,"二刀流一段目",1,100,0,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +15,"二刀流二段目",1,100,0,0,0,0,0,0,0,1,True,0,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +16,"二刀流三段目",1,100,0,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +17,"二刀流四段目",1,100,0,0,0,0,0,0,0,1,True,0,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +18,"二刀流五段目",1.5,100,1000,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +19,"二刀流五段目左",1.5,100,1000,0,0,0,0,0,0,1,True,0,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +20,"【二刀流2】エンド・リボルバー(LV1:範囲)",1.5,1000,1000,0,0,0,0,0,0,3,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +21,"【二刀流2】エンド・リボルバー(LV1:範囲)左",1.5,1000,1000,0,0,0,0,0,0,3,True,0,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +22,"二刀流ガード",1,1000,0,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +23,"二刀流ステップ1",0.8,500,0,0,0,0,0,0,0,2,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +24,"二刀流ステップ2",1,100,500,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +25,"二刀流ステップ2左",1,100,500,0,0,0,0,0,0,1,True,0,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +26,"二刀流チャージアタック1",1,1000,0,0,0,0,0,0,0,2.5,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +27,"二刀流チャージアタック2",1,1000,0,0,0,0,0,0,0,2.5,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +28,"二刀流チャージアタック3",2,1000,1000,0,0,0,0,0,0,2.5,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +29,"二刀流チャージアタック3左",2,1000,1000,0,0,0,0,0,0,2.5,True,0,1,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +30,"細剣一段目",1,2,0,0,0,0,0,0,0,0.5,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +31,"細剣二段目",1,2,0,0,0,0,0,0,0,0.5,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +32,"細剣三段目",1,2,0,0,0,0,0,0,0,0.5,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +33,"細剣四段目",1,2,0,0,0,0,0,0,0,0.5,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +34,"細剣五段目",1.5,2,0,0,0,0,0,0,0,0.5,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +35,"細剣ステップアタック1",0.8,1000,0,0,0,0,0,0,0,2,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +36,"細剣ステップアタック2",1,100,300,0,0,0,0,0,0,1,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +37,"細剣ガードアタック",1,1000,0,0,0,0,0,0,0,1,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +38,"細剣チャージアタック1",1,1000,0,0,0,0,0,0,0,2.5,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +39,"細剣チャージアタック2",1,1000,0,0,0,0,0,0,0,2.5,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +40,"細剣チャージアタック3",1,1000,1000,0,0,0,0,0,0,1,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +41,"メイス一段目",1,1000,0,0,0,0,0,0,0,1.2,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +42,"メイス二段目",1,1000,0,0,0,0,0,0,0,1.2,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +43,"メイス三段目",1,1000,0,0,0,0,0,0,0,1.2,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +44,"メイス四段目",1.5,1000,3000,0,0,0,0,0,0,1,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +45,"メイスステップ攻撃1",0.8,500,0,0,0,0,0,0,0,2,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +46,"メイスステップ攻撃2",1,100,1000,0,0,0,0,0,0,3,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +47,"メイスガードアタック",1,1000,500,0,0,0,0,0,0,3,False,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +48,"メイスチャージアタック",1.5,1000,500,0,0,0,0,0,0,5,False,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +49,"短剣一段目",1,2,0,0,0,0,0,0,0,0.5,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +50,"短剣二段目",1,2,0,0,0,0,0,0,0,0.5,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +51,"短剣三段目",1,2,0,0,0,0,0,0,0,0.5,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +52,"短剣四段目",1,2,0,0,0,0,0,0,0,0.5,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +53,"短剣五段目",1,2,0,0,0,0,0,0,0,0.5,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +54,"短剣六段目",1.5,2,100,0,0,0,0,0,0,0.5,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +55,"短剣ステップ攻撃1",1,500,0,0,0,0,0,0,0,2,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +56,"短剣ステップ攻撃2",1,1000,300,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +57,"短剣ガードアタック",1,1000,1000,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +58,"短剣チャージアタック",2,1000,0,0,0,0,0,0,0,0,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +59,"【二刀流3】スターバースト・ストリーム(LV4:連撃)1",1.2,1000,1000,0,0,0,0,0,0,0,True,0.4,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +60,"【二刀流3】スターバースト・ストリーム(LV4:連撃)2",1.2,1000,1000,0,0,0,0,0,0,0,True,0.4,1,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +61,"【二刀流3】スターバースト・ストリーム(LV4:連撃)3",1.2,1000,1000,0,0,0,0,0,0,0,True,0.4,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +62,"【二刀流3】スターバースト・ストリーム(LV4:連撃)4",1.2,1000,1000,0,0,0,0,0,0,0,True,0.4,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +63,"【二刀流3】スターバースト・ストリーム(LV4:連撃)5",1.4,1000,1000,0,0,0,0,0,0,0,True,0.4,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +64,"【二刀流3】スターバースト・ストリーム(LV4:連撃)5左",1.4,1000,1000,0,0,0,0,0,0,0,True,0.4,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +65,"【二刀流3】スターバースト・ストリーム(LV4:連撃)6",1.4,1000,1000,0,0,0,0,0,0,0,True,0.4,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +66,"【二刀流3】スターバースト・ストリーム(LV4:連撃)6左",1.4,1000,1000,0,0,0,0,0,0,0,True,0.4,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +67,"【二刀流3】スターバースト・ストリーム(LV4:連撃)7",1.4,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +68,"【二刀流3】スターバースト・ストリーム(LV4:連撃)7左",1.4,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +69,"【二刀流3】スターバースト・ストリーム(LV4:連撃)8",1.6,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +70,"【二刀流3】スターバースト・ストリーム(LV4:連撃)8左",1.6,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +71,"【二刀流3】スターバースト・ストリーム(LV4:連撃)9",1.6,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +72,"【二刀流3】スターバースト・ストリーム(LV4:連撃)9左",1.6,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +73,"【二刀流3】スターバースト・ストリーム(LV4:連撃)10",1.8,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +74,"【二刀流3】スターバースト・ストリーム(LV4:連撃)11",1.8,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +75,"【二刀流3】スターバースト・ストリーム(LV4:連撃)12",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +76,"【二刀流3】スターバースト・ストリーム(LV4:連撃)13",2,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +77,"【二刀流3】スターバースト・ストリーム(LV4:連撃)14",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +78,"【二刀流3】スターバースト・ストリーム(LV4:連撃)15",2.2,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +79,"【二刀流3】スターバースト・ストリーム(LV4:連撃)16",2.4,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +80,"【二刀流3】スターバースト・ストリーム(LV4:連撃)17",2.4,1000,1000,0,0,0,0,0,0,3,True,0.3,1,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +81,"【二刀流5】ジ・イクリプス(LV5:連撃)1",1.1,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +82,"【二刀流5】ジ・イクリプス(LV5:連撃)2",1.1,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +83,"【二刀流5】ジ・イクリプス(LV5:連撃)3",1.1,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +84,"【二刀流5】ジ・イクリプス(LV5:連撃)4",1.2,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +85,"【二刀流5】ジ・イクリプス(LV5:連撃)5",1.2,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +86,"【二刀流5】ジ・イクリプス(LV5:連撃)6",1.2,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +87,"【二刀流5】ジ・イクリプス(LV5:連撃)7",1.3,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +88,"【二刀流5】ジ・イクリプス(LV5:連撃)8",1.3,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +89,"【二刀流5】ジ・イクリプス(LV5:連撃)9",1.3,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +90,"【二刀流5】ジ・イクリプス(LV5:連撃)10",1.4,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +91,"【二刀流5】ジ・イクリプス(LV5:連撃)11",1.4,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +92,"【二刀流5】ジ・イクリプス(LV5:連撃)12",1.4,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +93,"【二刀流5】ジ・イクリプス(LV5:連撃)13",1.5,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +94,"【二刀流5】ジ・イクリプス(LV5:連撃)14",1.5,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +95,"【二刀流5】ジ・イクリプス(LV5:連撃)15",1.5,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +96,"【二刀流5】ジ・イクリプス(LV5:連撃)16",1.8,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +97,"【二刀流5】ジ・イクリプス(LV5:連撃)17",1.8,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +98,"【二刀流5】ジ・イクリプス(LV5:連撃)18",1.8,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +99,"【二刀流5】ジ・イクリプス(LV5:連撃)19",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +100,"【二刀流5】ジ・イクリプス(LV5:連撃)20",2,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +101,"【二刀流5】ジ・イクリプス(LV5:連撃)21",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +102,"【二刀流5】ジ・イクリプス(LV5:連撃)22",2.2,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +103,"【二刀流5】ジ・イクリプス(LV5:連撃)23",2.5,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +104,"【二刀流5】ジ・イクリプス(LV5:連撃)24",2.5,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +105,"【二刀流5】ジ・イクリプス(LV5:連撃)25",2.5,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +106,"【二刀流5】ジ・イクリプス(LV5:連撃)26",2.5,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +107,"【二刀流5】ジ・イクリプス(LV5:連撃)27",2.5,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +108,"【二刀流5】ジ・イクリプス(LV5:連撃)28",4,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +109,"【二刀流1】ゲイル・スライサー(LV2:突進)",1.3,1000,1000,0,0,0,0,0,0,3,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +110,"【二刀流1】ゲイル・スライサー(LV2:突進)左",1.3,1000,1000,0,0,0,0,0,0,3,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +111,"【細剣2】カドラプル・ペイン(LV2:連撃)1",2,1000,0,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +112,"【細剣2】カドラプル・ペイン(LV2:連撃)2",2,1000,0,0,0,0,0,0,0,0,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +113,"【細剣2】カドラプル・ペイン(LV2:連撃)3",4,1000,0,0,0,0,0,0,0,0,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +114,"【細剣2】カドラプル・ペイン(LV2:連撃)4",4,1000,1000,0,0,0,0,0,0,0,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +115,"【片手棍1】レイジ・ブロウ(LV1:連撃)1",1.5,500,1000,0,0,0,0,0,0,1,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +116,"【片手棍1】レイジ・ブロウ(LV1:連撃)2",1.7,500,1000,0,0,0,0,0,0,1.5,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +117,"【片手棍1】レイジ・ブロウ(LV1:連撃)3",2.5,1000,3000,0,0,0,0,0,0,5,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +118,"【片手棍2】パワー・ストライク(LV2:範囲)1",4,1000,30000,0,0,0,0,0,0,1,True,0.2,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +119,"【片手棍2】パワー・ストライク(LV2:範囲)2",4,1000,1000,0,0,0,0,0,0,1,True,0.2,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +120,"水魔法1",2,1000,1000,0,0,0,0,0,0,1,False,0,2,1,0,2,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +121,"片手剣一段目",1,100,0,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +122,"片手剣二段目",1,100,0,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +123,"片手剣三段目",1,100,0,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +124,"片手剣四段目",1,100,0,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +125,"片手剣五段目",1.5,100,1000,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +126,"片手剣ステップ攻撃1",0.8,500,0,0,0,0,0,0,0,2,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +127,"片手剣ステップ攻撃2",1,300,1000,0,0,0,0,0,0,1.5,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +128,"片手剣ガードアタック",1,1000,1000,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +129,"片手剣チャージアタック",2,1000,0,0,0,0,0,0,0,0,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +130,"両手斧一段目",1,1500,0,0,0,0,0,0,0,1.5,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +131,"両手斧二段目",1,1700,0,0,0,0,0,0,0,1.5,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +132,"両手斧三段目",1.5,2000,3000,0,0,0,0,0,0,1.5,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +133,"両手斧ステップ攻撃1",0.6,1000,0,0,0,0,0,0,0,2,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +134,"両手斧ステップ攻撃2",0.6,300,1000,0,0,0,0,0,0,2,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +135,"両手斧ガード攻撃",0.9,1000,1000,0,0,0,0,0,0,1,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +136,"両手斧チャージアタック",2,1000,0,0,0,0,0,0,0,0,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +137,"刀一段目",1,500,0,0,0,0,0,0,0,1.1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +138,"刀二段目",1,500,0,0,0,0,0,0,0,1.1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +139,"刀三段目",1,500,1000,0,0,0,0,0,0,1.1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +140,"刀四段目",1.5,500,1000,0,0,0,0,0,0,1.1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +141,"刀ガードアタック",0.9,1000,1000,0,0,0,0,0,0,1,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +142,"刀ステップアタック1",0.8,500,0,0,0,0,0,0,0,2,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +143,"刀ステップアタック2",1,500,500,0,0,0,0,0,0,1.5,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +144,"刀チャージアタック",2,1000,0,0,0,0,0,0,0,0,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +145,"弓一段目",1,500,100,0,0,0,0,0,0,1,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +146,"弓二段目",1,500,100,0,0,0,0,0,0,1,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +147,"弓三段目",1.5,1000,100,0,0,0,0,0,0,1,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +148,"弓ガードアタック",1.7,1000,100,0,0,0,0,0,0,1,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +149,"弓ステップアタック1",1,500,100,0,0,0,0,0,0,1,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +150,"弓ステップアタック2",1,500,100,0,0,0,0,0,0,1,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +151,"弓チャージアタック",2,1000,100,0,0,0,0,0,0,3,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +152,"【二刀流4】ダブルサーキュラー(LV1:単発)",2,10000,5000,0,0,0,0,0,0,2,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +153,"【二刀流4】ダブルサーキュラー(LV1:単発)左",2,10000,5000,0,0,0,0,0,0,2,True,0,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +154,"【細剣1】スティンガー(LV1:突進)1",1,3000,500,0,0,0,0,0,0,0.5,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +155,"【細剣1】スティンガー(LV1:突進)2",1.5,3000,3000,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +156,"【細剣3】ピアース・テリトリー(LV2:範囲)",2.5,600,100,0,0,0,0,0,0,1.5,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +157,"【細剣4】ペネトレイト(LV3:単発)",12,10000,5000,0,0,0,0,0,0,2,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +158,"【細剣5】スター・スプラッシュ(LV4:連撃)1",3,100,500,0,0,0,0,0,0,0.2,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +159,"【細剣5】スター・スプラッシュ(LV4:連撃)2",3.5,150,520,0,0,0,0,0,0,0.2,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +160,"【細剣5】スター・スプラッシュ(LV4:連撃)3",3.5,200,540,0,0,0,0,0,0,0.2,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +161,"【細剣5】スター・スプラッシュ(LV4:連撃)4",4,250,560,0,0,0,0,0,0,0.2,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +162,"【細剣5】スター・スプラッシュ(LV4:連撃)5",4,300,580,0,0,0,0,0,0,0.2,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +163,"【細剣5】スター・スプラッシュ(LV4:連撃)6",4.5,350,600,0,0,0,0,0,0,0.2,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +164,"【細剣5】スター・スプラッシュ(LV4:連撃)7",4.5,400,620,0,0,0,0,0,0,0.5,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +165,"【細剣5】スター・スプラッシュ(LV4:連撃)8",5,450,640,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +166,"【刀1】辻風(LV1:単発)",4,10000,5000,0,0,0,0,0,0,1.1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +167,"【刀2】緋扇(LV1:連撃)1",1.3,500,500,0,0,0,0,0,0,0.2,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +168,"【刀2】緋扇(LV1:連撃)2",1.7,500,700,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +169,"【刀2】緋扇(LV1:連撃)3",2,500,1000,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +170,"【刀3】朧月夜(LV3:連撃)1",2,500,500,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +171,"【刀3】朧月夜(LV3:連撃)2",3,500,500,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +172,"【刀3】朧月夜(LV3:連撃)3",4,500,500,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +173,"【刀3】朧月夜(LV3:連撃)4",4,500,500,0,0,0,0,0,0,0.7,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +174,"【刀3】朧月夜(LV3:連撃)5",5,1000,1000,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +175,"【刀4】残月(LV2:遠距離)",6,5000,1000,0,0,0,0,0,0,0.8,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +176,"【刀5】羅生門(LV4:連撃)1",4,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +177,"【刀5】羅生門(LV4:連撃)2",4,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +178,"【刀5】羅生門(LV4:連撃)3",4,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +179,"【刀5】羅生門(LV4:連撃)4",4,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +180,"【刀5】羅生門(LV4:連撃)5",4,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +181,"【刀5】羅生門(LV4:連撃)6",4,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +182,"【刀5】羅生門(LV4:連撃)7",4,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +183,"【刀5】羅生門(LV4:連撃)8",4,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +184,"【刀5】羅生門(LV4:連撃)9",4,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +185,"【刀5】羅生門(LV4:連撃)10",4,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +186,"【刀5】羅生門(LV4:連撃)11",5,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +187,"【刀5】羅生門(LV4:連撃)12",5,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +188,"【刀5】羅生門(LV4:連撃)13",12,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +189,"【刀7】窮奇(LV2:連撃)1",1,500,1000,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +190,"【刀7】窮奇(LV2:連撃)2",1.5,500,1000,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +191,"【刀7】窮奇(LV2:連撃)3",1.5,500,1000,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +192,"【刀7】窮奇(LV2:連撃)4",2,1000,1000,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +193,"【刀7】窮奇(LV2:連撃)5",3,1000,1000,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +194,"【刀7】窮奇(LV2:連撃)6",4,1000,1000,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +195,"【刀9】禊椿(LV2:単発)",9,10000,15000,0,0,0,0,0,0,1.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +196,"【刀10】紅結(LV1:突進)",1.5,1000,3000,0,0,0,0,0,0,1.3,True,0.3,0,0,1,1,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +197,"【両手斧1】ワールウィンド(LV1:範囲)",2,1000,1000,0,0,0,0,0,0,1.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +198,"【両手斧3】ラウンドトリプル・スラッシュ(LV2:連撃)1",3,500,1000,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +199,"【両手斧3】ラウンドトリプル・スラッシュ(LV2:連撃)2",4,1000,3000,0,0,0,0,0,0,0.7,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +200,"【両手斧3】ラウンドトリプル・スラッシュ(LV2:連撃)3",5,1500,5000,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +201,"【両手斧4】カタパルト・トマホーク(LV3:遠距離)",10,5000,2000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +202,"【両手斧5】グラビティ・インパクト(LV4:単発)",9,10000,10000,0,0,0,0,0,0,3,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +203,"【両手斧6】ヴァイオレント・スパイク(LV1:連撃)1",2.5,1000,3000,0,0,0,0,0,0,0.3,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +204,"【両手斧6】ヴァイオレント・スパイク(LV1:連撃)2",3,2000,4000,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +205,"【両手斧7】フラット(LV1:単発)",4,10000,5000,0,0,0,0,0,0,0.3,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +206,"【両手斧9】シャマル・ブルータル(LV3:連撃)1",2,5000,1000,0,0,0,0,0,0,0.3,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +207,"【両手斧9】シャマル・ブルータル(LV3:連撃)1",4,5000,1000,0,0,0,0,0,0,0.3,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +208,"【両手斧9】シャマル・ブルータル(LV3:連撃)1",5,5000,1000,0,0,0,0,0,0,0.3,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +209,"【両手斧9】シャマル・ブルータル(LV3:連撃)1",6,2000,15000,0,0,0,0,0,0,0.3,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +210,"【片手棍3】アサルト・ダイブ(LV2:突進)1",2,500,1000,0,0,0,0,0,0,0.5,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +211,"【片手棍3】アサルト・ダイブ(LV2:突進)2",6,1000,3000,0,0,0,0,0,0,2,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +212,"【片手棍4】ライオット・スマッシュ(LV2:連撃)1",1,1000,1000,0,0,0,0,0,0,0.5,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +213,"【片手棍4】ライオット・スマッシュ(LV2:連撃)2",1.5,1000,1000,0,0,0,0,0,0,0.5,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +214,"【片手棍4】ライオット・スマッシュ(LV2:連撃)3",1.5,1000,1000,0,0,0,0,0,0,0.5,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +215,"【片手棍4】ライオット・スマッシュ(LV2:連撃)4",2,1000,1000,0,0,0,0,0,0,0.5,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +216,"【片手棍4】ライオット・スマッシュ(LV2:連撃)5",3,1000,1000,0,0,0,0,0,0,0.5,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +217,"【片手棍4】ライオット・スマッシュ(LV2:連撃)6",4,1000,5000,0,0,0,0,0,0,2,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +218,"【片手棍5】殴り(LV1:単発)",4,1000,5000,0,0,0,0,0,0,5,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +219,"【片手棍6】スピリット・ボンバー(LV3:範囲+バフ)",5.5,1000,5000,0,0,0,0,0,0,3,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +220,"【細剣7】ソニック・インパルス(LV2:遠距離)",6,5000,1000,0,0,0,0,0,0,0.8,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +221,"【弓1】ホーネット(LV1:毒矢)",2,500,1000,100,0,0,0,0,0,2,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +222,"【弓2】エレクトリック・レイ(LV2:麻痺矢)",4,500,1000,0,100,0,0,0,0,0,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +223,"【弓3】ヘイル・バレット(LV1:貫通矢)",3,5000,500,0,0,0,0,0,0,2,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +224,"【弓4】ワイドショット(LV1:5WAYショット)",1.2,1000,2500,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +225,"【弓4】ワイドショット(LV1:5WAYショット)",1.4,1200,3000,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +226,"【弓4】ワイドショット(LV1:5WAYショット)",1.6,1500,4000,0,0,0,0,0,0,2,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +227,"【弓4】ワイドショット(LV1:5WAYショット)",1.4,1200,3000,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +228,"【弓4】ワイドショット(LV1:5WAYショット)",1.2,1000,2500,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +229,"【弓5】エイムシュート(LV2:貫通矢)",6,5000,500,0,0,0,0,0,0,3,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +230,"【弓6】7way複数矢(LV2:7way)1",1.2,1000,500,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +231,"【弓6】7way複数矢(LV2:7way)2",1.4,1000,500,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +232,"【弓6】7way複数矢(LV2:7way)3",1.6,1000,500,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +233,"【弓6】7way複数矢(LV2:7way)4",1.8,1000,500,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +234,"【弓6】7way複数矢(LV2:7way)5",1.6,1000,500,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +235,"【弓6】7way複数矢(LV2:7way)6",1.4,1000,500,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +236,"【弓6】7way複数矢(LV2:7way)7",1.2,1000,500,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +237,"【弓7】ダイヤモンド・ダスト(LV3:連撃氷)1",3,2500,500,0,0,0,0,0,0,2,True,0.3,0,0,3,2,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +238,"【弓7】ダイヤモンド・ダスト(LV3:連撃氷)2",3,2500,500,0,0,0,0,0,0,2,True,0.3,0,0,3,2,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +239,"【弓7】ダイヤモンド・ダスト(LV3:連撃氷)3",3.5,2500,500,0,0,0,0,0,0,2,True,0.3,0,0,3,2,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +240,"【弓7】ダイヤモンド・ダスト(LV3:連撃氷)4",3.5,2500,500,0,0,0,0,0,0,2,True,0.3,0,0,3,2,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +241,"【弓7】ダイヤモンド・ダスト(LV3:連撃氷)5",5,2500,1000,0,0,0,0,0,0,2,True,0.3,0,0,3,2,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +242,"【弓8】エクスプロード・アロー(LV3:連撃火)1",3,2500,500,0,0,0,0,0,0,2,True,0.3,0,0,3,1,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +243,"【弓8】エクスプロード・アロー(LV3:連撃火)2",3,2500,500,0,0,0,0,0,0,2,True,0.3,0,0,3,1,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +244,"【弓8】エクスプロード・アロー(LV3:連撃火)3",3.5,2500,500,0,0,0,0,0,0,2,True,0.3,0,0,3,1,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +245,"【弓8】エクスプロード・アロー(LV3:連撃火)4",3.5,2500,500,0,0,0,0,0,0,2,True,0.3,0,0,3,1,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +246,"【弓8】エクスプロード・アロー(LV3:連撃火)5",5,2500,1000,0,0,0,0,0,0,2,True,0.3,0,0,3,1,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +247,"【弓9】マルチプル・チェイサー(LV3:連撃貫通)1",3,3000,500,0,0,0,0,0,0,0.5,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +248,"【弓9】マルチプル・チェイサー(LV3:連撃貫通)2",3,3000,500,0,0,0,0,0,0,0.5,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +249,"【弓9】マルチプル・チェイサー(LV3:連撃貫通)3",3.5,3000,500,0,0,0,0,0,0,0.5,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +250,"【弓9】マルチプル・チェイサー(LV3:連撃貫通)4",3.5,3000,500,0,0,0,0,0,0,0.5,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +251,"【弓9】マルチプル・チェイサー(LV3:連撃貫通)5",5,3000,500,0,0,0,0,0,0,2,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +252,"【弓10】ストライク・ノヴァ(LV4:一撃貫通)",22,5000,500,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +253,"【弓10】ストライク・ノヴァ(LV4:一撃貫通)衝撃波",1,5000,1000,0,0,0,0,0,0,5,True,0.3,0,0,2,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +254,"【片手剣1】シャープネイル(LV1:連撃)1",1.5,1000,2000,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +255,"【片手剣1】シャープネイル(LV1:連撃)2",2,1000,2000,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +256,"【片手剣1】シャープネイル(LV1:連撃)3",3.5,1000,2000,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +257,"【片手剣2】レイジスパイク(LV1:突進)1",1.5,1500,1000,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +258,"【片手剣2】レイジスパイク(LV1:突進)2",2.5,2000,3000,0,0,0,0,0,0,1.5,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +259,"【片手剣3】ホリゾンタル・スクエア(LV2:範囲)1",2,2000,1000,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +260,"【片手剣3】ホリゾンタル・スクエア(LV2:範囲)2",2,3000,1000,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +261,"【片手剣3】ホリゾンタル・スクエア(LV2:範囲)3",3,3500,1000,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +262,"【片手剣3】ホリゾンタル・スクエア(LV2:範囲)4",4,4000,2000,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +263,"【片手剣3】ホリゾンタル・スクエア(LV2:範囲)5",2,4000,2000,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +264,"【片手剣4】「ALO式」ヴォーパル・ストライク(LV3:突進)1",4,2000,1000,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +265,"【片手剣4】「ALO式」ヴォーパル・ストライク(LV3:突進)2",8,1500,4000,0,0,0,0,0,0,3,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +266,"【片手剣5】ノヴァ・アセンション(LV5:連撃)1",5,1000,500,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +267,"【片手剣5】ノヴァ・アセンション(LV5:連撃)2",5,1000,500,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +268,"【片手剣5】ノヴァ・アセンション(LV5:連撃)3",5,1000,500,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +269,"【片手剣5】ノヴァ・アセンション(LV5:連撃)4",6,1000,500,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +270,"【片手剣5】ノヴァ・アセンション(LV5:連撃)5",6,1000,500,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +271,"【片手剣5】ノヴァ・アセンション(LV5:連撃)6",6,1000,500,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +272,"【片手剣5】ノヴァ・アセンション(LV5:連撃)7",7,1000,500,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +273,"【片手剣5】ノヴァ・アセンション(LV5:連撃)8",7,1000,500,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +274,"【片手剣5】ノヴァ・アセンション(LV5:連撃)9",7,1000,500,0,0,0,0,0,0,1.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +275,"【片手剣5】ノヴァ・アセンション(LV5:連撃)10",12,1000,3000,0,0,0,0,0,0,1.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +276,"【片手剣9】スラント(LV1:一撃)",4,2000,2000,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +277,"【短剣1】ファッドエッジ(LV2:連撃)1",2.5,100,50,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +278,"【短剣1】ファッドエッジ(LV2:連撃)2",2.5,500,100,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +279,"【短剣1】ファッドエッジ(LV2:連撃)3",3,500,100,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +280,"【短剣1】ファッドエッジ(LV2:連撃)4",4,1000,1000,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +281,"【短剣2】シングルシュート(LV1:遠距離)",3,100,100,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +282,"【短剣3】ラピッドバイト(LV2:突進)1",3,500,50,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +283,"【短剣3】ラピッドバイト(LV2:突進)2",5,100,500,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +284,"【短剣4】アクセル・レイド(LV4:連撃)1",2,100,50,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +285,"【短剣4】アクセル・レイド(LV4:連撃)2",3,100,100,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +286,"【短剣4】アクセル・レイド(LV4:連撃)3",3,100,100,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +287,"【短剣4】アクセル・レイド(LV4:連撃)4",4,100,100,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +288,"【短剣4】アクセル・レイド(LV4:連撃)5",4,100,100,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +289,"【短剣4】アクセル・レイド(LV4:連撃)6",5,100,100,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +290,"【短剣4】アクセル・レイド(LV4:連撃)7",5,100,1000,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +291,"【短剣4】アクセル・レイド(LV4:連撃)8",6,100,2000,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +292,"【短剣5】ライトニング・リッパー(LV5:連撃麻痺)1",3,500,500,0,100,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +293,"【短剣5】ライトニング・リッパー(LV5:連撃麻痺)2",3,500,500,0,100,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +294,"【短剣5】ライトニング・リッパー(LV5:連撃麻痺)3",3,500,500,0,100,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +295,"【短剣5】ライトニング・リッパー(LV5:連撃麻痺)4",4,500,500,0,100,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +296,"【短剣5】ライトニング・リッパー(LV5:連撃麻痺)5",4.5,500,500,0,100,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +297,"【短剣5】ライトニング・リッパー(LV5:連撃麻痺)6",5,500,500,0,100,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +298,"【短剣5】ライトニング・リッパー(LV5:連撃麻痺)7",5.5,1000,1000,0,100,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +299,"【短剣5】ライトニング・リッパー(LV5:連撃麻痺)8",6,1000,1000,0,100,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +300,"【短剣5】ライトニング・リッパー(LV5:連撃麻痺)9",7,1000,1000,0,100,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +301,"短剣スキル6",1,2,0,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +302,"【短剣11】ヴェノム・バイト(LV1:単発毒)",2,100,100,100,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +303,"【短剣8】パライズ・バイト(LV2:単発麻痺)",2,100,100,0,100,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +304,"短剣スキル9",1,2,0,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +305,"短剣スキル10",1,2,0,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +306,"ピナ_バブルブレス",0.6,5000,0,0,0,0,10,0,0,0,True,0.3,2,1,0,2,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +307,"ファイア・ボール 魔法LV1",3.5,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,1,False,"SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01" +308,"ボルカニック・キャノン 魔法LV2",12,1000,1000,0,0,0,0,0,0,0,True,0.3,2,1,0,1,False,"SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02" +309,"アイス・バレット 魔法LV1",3.5,1000,1000,0,0,0,0,0,0,2,True,0,2,1,0,2,False,"SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01" +310,"アイス・バレット 設置時",3.5,1000,1000,0,0,0,0,0,0,3,True,0.3,2,1,0,2,False,"SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01" +311,"アブソリュート・ゼロ 魔法LV2",2.2,1000,1000,0,0,0,0,0,0,1,True,0.3,2,1,0,2,False,"SE_BTL_MAGIC_WATER_HIT_02","SE_BTL_MAGIC_WATER_HIT_02","SE_BTL_MAGIC_WATER_HIT_02" +312,"ウィンド・カッター 魔法LV1",15,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,3,False,"SE_BTL_MAGIC_WIND_HIT_01","SE_BTL_MAGIC_WIND_HIT_01","SE_BTL_MAGIC_WIND_HIT_01" +313,"タイラント・ハリケーン 魔法LV2",4.5,1000,1000,0,0,0,0,0,0,10,True,0.3,2,1,0,3,False,"SE_BTL_MAGIC_WIND_HIT_02","SE_BTL_MAGIC_WIND_HIT_02","SE_BTL_MAGIC_WIND_HIT_02" +314,"スリング・ストーン 魔法LV1",3.5,1000,1000,0,0,0,0,0,0,3,True,0,2,1,0,4,False,"SE_BTL_MAGIC_STONE_HIT_01","SE_BTL_MAGIC_STONE_HIT_01","SE_BTL_MAGIC_STONE_HIT_01" +315,"スリング・ストーン 設置時",3.5,1000,1000,0,0,0,0,0,0,3,True,0,2,1,0,4,False,"SE_BTL_MAGIC_STONE_HIT_01","SE_BTL_MAGIC_STONE_HIT_01","SE_BTL_MAGIC_STONE_HIT_01" +316,"タイタン・スパイク 魔法LV2",4.5,1000,1000,0,0,0,0,0,0,5,True,0.3,2,1,0,4,False,"SE_BTL_MAGIC_STONE_HIT_02","SE_BTL_MAGIC_STONE_HIT_02","SE_BTL_MAGIC_STONE_HIT_02" +317,"ライトニング・アロー 魔法LV1",3.5,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,5,False,"SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01" +318,"ディバイン・レイ 魔法LV2",2.2,1000,1000,0,0,0,0,0,0,0,True,0.3,2,1,0,5,False,"SE_BTL_MAGIC_SHINE_HIT_02","SE_BTL_MAGIC_SHINE_HIT_02","SE_BTL_MAGIC_SHINE_HIT_02" +319,"ダーク・キャノン 魔法LV1",7.5,1000,1000,0,0,0,0,0,0,1,True,0.3,2,1,0,6,False,"SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01" +320,"アビス・ディメンジョン 魔法LV2",4.5,1000,1000,0,0,0,0,0,0,0,True,0.3,2,1,0,6,False,"SE_BTL_MAGIC_DARK_HIT_02","SE_BTL_MAGIC_DARK_HIT_02","SE_BTL_MAGIC_DARK_HIT_02" +321,"【二刀流12】スピニング・シールド(LV2:単発",1,100,100,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,True,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +322,"【二刀流13】サベージ・フルグラム(LV2:連撃 1",2.5,500,100,0,0,0,0,0,0,0.2,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +323,"【二刀流13】サベージ・フルグラム(LV2:連撃 2",3,500,100,0,0,0,0,0,0,0.5,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +324,"【二刀流13】サベージ・フルグラム(LV2:連撃 3",4.5,1000,2000,0,0,0,0,0,0,0.1,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +325,"【二刀流14】ナイトメア・レイン(LV3:連撃 1",1.5,1000,2000,0,0,0,0,0,0,0.1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +326,"【二刀流14】ナイトメア・レイン(LV3:連撃 2",2,1000,2000,0,0,0,0,0,0,0.1,True,0.3,1,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +327,"【二刀流14】ナイトメア・レイン(LV3:連撃 3",2,1000,2000,0,0,0,0,0,0,0.1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +328,"【二刀流14】ナイトメア・レイン(LV3:連撃 4",2.5,1000,2000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +329,"【二刀流14】ナイトメア・レイン(LV3:連撃 5",3,1000,2000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +330,"【二刀流14】ナイトメア・レイン(LV3:連撃 6",4,1000,2000,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +331,"【二刀流14】ナイトメア・レイン(LV3:連撃 7",4,1000,2000,0,0,0,0,0,0,0.5,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +332,"【二刀流15】ヴォーパル・ストライク(LV3:単発",12,5000,10000,0,0,0,0,0,0,3,True,0.3,0,0,3,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +333,"【二刀流16】ライトニング・フォール(LV3:範囲",3,3000,5000,0,100,0,0,0,0,2,True,0.3,0,0,0,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +334,"【二刀流16】ライトニング・フォール(LV3:範囲)左",3,3000,5000,0,0,0,0,0,0,2,True,0.3,1,0,0,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +335,"【片手棍12】サイレント・ブロウ(LV2:単発)",2,500,2500,0,0,0,0,0,0,0.5,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +336,"【片手棍12】サイレント・ブロウ(LV2:単発)",6,1000,1000,0,0,0,0,0,0,2,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +337,"【片手棍14】ヴァリアヴル・ブロウ(LV4:連撃)1",2,10000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +338,"【片手棍14】ヴァリアヴル・ブロウ(LV4:連撃)2",3,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +339,"【片手棍14】ヴァリアヴル・ブロウ(LV4:連撃)3",3,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +340,"【片手棍14】ヴァリアヴル・ブロウ(LV4:連撃)4",4,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +341,"【片手棍14】ヴァリアヴル・ブロウ(LV4:連撃)5",4,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +342,"【片手棍14】ヴァリアヴル・ブロウ(LV4:連撃)6",5,1000,1000,0,0,0,0,0,0,0.3,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +343,"【片手棍14】ヴァリアヴル・ブロウ(LV4:連撃)7",5,1000,1000,0,0,0,0,0,0,0.3,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +344,"【片手棍14】ヴァリアヴル・ブロウ(LV4:連撃)8",6,3000,5000,0,0,0,0,0,0,2,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +345,"【片手剣14】ヴォーパル・ストライク(LV3:単発)",12,5000,10000,0,0,0,0,0,0,2,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +346,"【片手剣15】デッドリー・シンズ(LV3:連撃)1",1,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,True,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +347,"【片手剣15】デッドリー・シンズ(LV3:連撃)2",1,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,True,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +348,"【片手剣15】デッドリー・シンズ(LV3:連撃)3",1.5,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,True,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +349,"【片手剣15】デッドリー・シンズ(LV3:連撃)4",1.5,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,True,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +350,"【片手剣15】デッドリー・シンズ(LV3:連撃)5",1.5,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,True,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +351,"【片手剣15】デッドリー・シンズ(LV3:連撃)6",1.5,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,True,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +352,"【片手剣15】デッドリー・シンズ(LV3:連撃)7",2,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,True,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +353,"【片手剣16】ハウリング・オクターブ(LV4:連撃)1",2,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +354,"【片手剣16】ハウリング・オクターブ(LV4:連撃)2",3,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +355,"【片手剣16】ハウリング・オクターブ(LV4:連撃)3",3,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +356,"【片手剣16】ハウリング・オクターブ(LV4:連撃)4",4,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +357,"【片手剣16】ハウリング・オクターブ(LV4:連撃)5",4,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +358,"【片手剣16】ハウリング・オクターブ(LV4:連撃)6",5,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +359,"【片手剣16】ハウリング・オクターブ(LV4:連撃)7",5,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +360,"【片手剣16】ハウリング・オクターブ(LV4:連撃)8",6,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +361,"【短剣12】アーマーピアース(LV1:単発",3,500,1000,0,0,0,0,0,0,1,True,0.3,0,1,0,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +362,"【刀11】旋車(LV3:範囲)",6,1000,3000,0,0,0,0,0,0,1.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +363,"【刀13】散華(LV4:連撃)1",6,1000,3000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +364,"【刀13】散華(LV4:連撃)2",6,1000,3000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +365,"【刀13】散華(LV4:連撃)3",6,1000,3000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +366,"【刀13】散華(LV4:連撃)4",7,1000,3000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +367,"【刀13】散華(LV4:連撃)5",7,1000,3000,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +368,"【両手斧11】ランバー・ジャック(LV2:範囲)1",1,1000,1000,0,0,0,0,0,0,1.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +369,"【両手斧11】ランバー・ジャック(LV2:範囲)2",2,1000,1000,0,0,0,0,0,0,1.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +370,"【両手斧11】ランバー・ジャック(LV2:範囲)3",3,1000,5000,0,0,0,0,0,0,1.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +371,"【両手斧12】スマッシュ(LV2:単発)",8,1000,1000,0,0,0,0,0,0,1.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +372,"【両手斧13】アース・クラッシャー(LV3:範囲)",6,1000,1000,0,0,0,0,0,0,0.5,True,0.3,0,0,2,4,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +373,"【両手斧14】ダイナミック・ヴァイオレンス(LV5:連撃)1",13,1000,1000,0,0,0,0,0,0,1.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +374,"【両手斧14】ダイナミック・ヴァイオレンス(LV5:連撃)2",13,1000,2000,0,0,0,0,0,0,1.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +375,"【両手斧14】ダイナミック・ヴァイオレンス(LV5:連撃)3",14,1000,3000,0,0,0,0,0,0,1.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +376,"【両手斧14】ダイナミック・ヴァイオレンス(LV5:連撃)4",20,1000,4000,0,0,0,0,0,0,1.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +377,"【細剣11】リニアー(LV1:単発)",4,1000,1000,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +378,"【細剣13】シューティングスター(LV3:突進)突進",2,3000,300,0,0,0,0,0,0,0.3,True,0.3,0,0,3,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +379,"【細剣13】シューティングスター(LV3:突進)刺突",4,5000,10000,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +380,"【細剣14】ニュートロン(LV3:連撃)1",3,1000,100,0,0,0,0,0,0,0.1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +381,"【細剣14】ニュートロン(LV3:連撃)2",3,1000,100,0,0,0,0,0,0,0.1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +382,"【細剣14】ニュートロン(LV3:連撃)3",3.5,1000,100,0,0,0,0,0,0,0.1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +383,"【細剣14】ニュートロン(LV3:連撃)4",4,1000,100,0,0,0,0,0,0,0.1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +384,"【細剣14】ニュートロン(LV3:連撃)5",4.5,1000,2000,0,0,0,0,0,0,1.5,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +385,"【細剣15】フラッシング・ペネトレイター(LV5:突進)突進",8,1000,5000,0,0,0,0,0,0,0.5,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +386,"【細剣15】フラッシング・ペネトレイター(LV5:突進)本体",12,1000,10000,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +387,"【二刀流17】サベージ・フルグラム水(LV2:連撃 1",2.5,500,100,0,0,0,0,0,0,0.2,True,0.3,1,0,1,2,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +388,"【二刀流17】サベージ・フルグラム水(LV2:連撃 2",3,500,100,0,0,0,0,0,0,0.5,True,0.3,1,0,1,2,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +389,"【二刀流17】サベージ・フルグラム水(LV2:連撃 3",4.5,1000,2000,0,0,0,0,0,0,0.1,True,0.3,1,0,1,2,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +390,"【片手剣19】ハウリング・オクターブ火(LV4:連撃)1",2,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,3,1,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +391,"【片手剣19】ハウリング・オクターブ火(LV4:連撃)2",3,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,3,1,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +392,"【片手剣19】ハウリング・オクターブ火(LV4:連撃)3",3,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,3,1,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +393,"【片手剣19】ハウリング・オクターブ火(LV4:連撃)4",4,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,3,1,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +394,"【片手剣19】ハウリング・オクターブ火(LV4:連撃)5",4,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,3,1,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +395,"【片手剣19】ハウリング・オクターブ火(LV4:連撃)6",5,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,1,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +396,"【片手剣19】ハウリング・オクターブ火(LV4:連撃)7",5,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,1,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +397,"【片手剣19】ハウリング・オクターブ火(LV4:連撃)8",6,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,1,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +398,"【細剣16】ニュートロン聖(LV3:連撃)1",3,1000,100,0,0,0,0,0,0,0.1,True,0.3,0,0,3,5,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +399,"【細剣16】ニュートロン聖(LV3:連撃)2",3,1000,100,0,0,0,0,0,0,0.1,True,0.3,0,0,3,5,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +400,"【細剣16】ニュートロン聖(LV3:連撃)3",3.5,1000,100,0,0,0,0,0,0,0.1,True,0.3,0,0,3,5,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +401,"【細剣16】ニュートロン聖(LV3:連撃)4",4,1000,100,0,0,0,0,0,0,0.1,True,0.3,0,0,3,5,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +402,"【細剣16】ニュートロン聖(LV3:連撃)5",4.5,1000,2000,0,0,0,0,0,0,1.5,True,0.3,0,0,3,5,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +403,"【二刀流11】スネークバイト(LV1:連撃 1",2,1000,500,0,0,0,0,0,0,0.2,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +404,"【二刀流11】スネークバイト(LV1:連撃 2",3,1500,1000,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +405,"【刀12】絶空(LV3:単発)1",2,1000,500,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +406,"【刀12】絶空(LV3:単発)2",10,10000,5000,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +407,"【刀14】絶空火(LV3:単発)1",2,1000,500,0,0,0,0,0,0,0.1,True,0.3,0,0,1,1,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +408,"【刀14】絶空火(LV3:単発)2",10,10000,5000,0,0,0,0,0,0,1,True,0.3,0,0,1,1,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +409,"【弓11】ミリオン・ハウリング(LV5:連撃貫通)1",3,3000,500,0,0,0,0,0,0,0.5,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +410,"【弓11】ミリオン・ハウリング(LV5:連撃貫通)2",3,3000,500,0,0,0,0,0,0,0.5,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +411,"【弓11】ミリオン・ハウリング(LV5:連撃貫通)3",3,3000,500,0,0,0,0,0,0,0.5,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +412,"【弓11】ミリオン・ハウリング(LV5:連撃貫通)4",4,3000,500,0,0,0,0,0,0,0.5,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +413,"【弓11】ミリオン・ハウリング(LV5:連撃貫通)5",4,3000,500,0,0,0,0,0,0,0.5,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +414,"【弓11】ミリオン・ハウリング(LV5:連撃貫通)6",5,3000,500,0,0,0,0,0,0,0.5,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +415,"【弓11】ミリオン・ハウリング(LV5:連撃貫通)7",6,3000,500,0,0,0,0,0,0,0.5,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +416,"【弓11】ミリオン・ハウリング(LV5:連撃貫通)8",6,3000,500,0,0,0,0,0,0,0.5,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +417,"【弓11】ミリオン・ハウリング(LV5:連撃貫通)9",7,3000,500,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +418,"【弓11】ミリオン・ハウリング(LV5:連撃貫通)衝撃波",1,3000,1500,0,0,0,0,0,0,5,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +419,"【片手剣11】バーチカル・スクエア(LV2:連撃)1",2,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +420,"【片手剣11】バーチカル・スクエア(LV2:連撃)2",3,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +421,"【片手剣11】バーチカル・スクエア(LV2:連撃)3",3,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +422,"【片手剣11】バーチカル・スクエア(LV2:連撃)4",4,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +423,"【片手剣11】バーチカル・スクエア(LV2:連撃)5",1,4000,2000,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +424,"【片手剣12】スピニング・シールド(LV2:単発)",1,100,100,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,True,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +425,"【片手剣13】ライトニング・フォール(LV3:範囲)",5,3000,5000,0,100,0,0,0,0,2,True,0.3,0,0,0,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +426,"【片手剣17】グリント・ショット(Lv1射撃",3,1000,500,0,0,0,0,0,0,0.5,True,0.3,2,0,3,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +427,"【片手剣18】ダブルサーキュラー(LV2 銃",3,1000,500,0,0,0,0,0,0,0.5,True,0.3,2,0,3,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +428,"【片手剣18】ダブルサーキュラー(LV2 剣",3,1000,3000,0,0,0,0,0,0,2,True,0.3,0,0,1,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +429,"【細剣12】パラレル・スティング(LV1:連撃)1",2,1000,100,0,0,0,0,0,0,0.1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +430,"【細剣12】パラレル・スティング(LV1:連撃)2",3,1000,100,0,0,0,0,0,0,0.1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +431,"【短剣13】パライズ・バイト(LV2:単発麻痺)",4,100,100,0,100,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +432,"【短剣14】シャドウ・ステッチ(LV3連撃)1",5.5,100,50,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +433,"【短剣14】シャドウ・ステッチ(LV3連撃)2",4.5,10000,5000,0,0,0,0,0,0,0.5,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +434,"【短剣14】シャドウ・ステッチ(LV3連撃)3",4.5,10000,5000,0,0,0,0,0,0,1,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +435,"【短剣15】トリック・アクセル(LV3:突進)1",1,100,50,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +436,"【短剣15】トリック・アクセル(LV3:突進)2",4,500,100,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +437,"【短剣15】トリック・アクセル(LV3:突進)3",1,500,100,0,0,0,0,0,0,0.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +438,"【短剣15】トリック・アクセル(LV3:突進)4",4,500,100,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +439,"【短剣16】レベル2投擲(LV2:遠距離)",6,100,100,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +440,"【短剣17】貫通投剣(LV3:遠距離)",10,1000,1000,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +441,"【片手棍13】ミョルニル・ハンマー(LV3:範囲)",5,1000,5000,0,100,0,0,0,0,3,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +442,"【片手棍15】アダマン・ブレイカー(LV5:単発)",32,10000,30000,0,0,0,50,0,0,5,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +443,"【片手棍8】ナミング・インパクト(LV1:範囲)",3.5,1000,5000,0,25,0,0,0,0,2,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +444,"ピナ_ファイアブレス",1.2,5000,0,0,0,0,0,0,0,0,True,0.3,2,1,0,1,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +445,"ピナ_アイスブレス",1.2,5000,0,0,0,0,0,0,0,0,True,0.3,2,1,0,2,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +446,"ピナ_ウィンドブレス",1.2,5000,0,0,0,0,0,0,0,0,True,0.3,2,1,0,3,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +447,"ピナ_サンドブレス",1.2,5000,0,0,0,0,0,0,0,0,True,0.3,2,1,0,4,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +448,"ピナ_ライトニングブレス",1.2,5000,0,0,0,0,0,0,0,0,True,0.3,2,1,0,5,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +449,"ピナ_シャドウブレス",1.2,5000,0,0,0,0,0,0,0,0,True,0.3,2,1,0,6,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +450,"ピナ_ドラゴニック・チャージ",1.7,5000,1000,0,0,0,0,0,0,0.2,True,0.3,2,0,3,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +451,"【片手剣6】マザーズ・ロザリオ(LV5:連撃)1",6,5000,1000,0,0,0,0,0,0,0.2,True,0.6,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +452,"【片手剣6】マザーズ・ロザリオ(LV5:連撃)2",6,5000,1000,0,0,0,0,0,0,0.2,True,0.6,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +453,"【片手剣6】マザーズ・ロザリオ(LV5:連撃)3",6,5000,1000,0,0,0,0,0,0,0.2,True,0.6,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +454,"【片手剣6】マザーズ・ロザリオ(LV5:連撃)4",6,5000,1000,0,0,0,0,0,0,0.2,True,0.6,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +455,"【片手剣6】マザーズ・ロザリオ(LV5:連撃)5",6,5000,1000,0,0,0,0,0,0,0.2,True,0.6,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +456,"【片手剣6】マザーズ・ロザリオ(LV5:連撃)6",6,5000,1000,0,0,0,0,0,0,0.2,True,0.6,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +457,"【片手剣6】マザーズ・ロザリオ(LV5:連撃)7",6,5000,1000,0,0,0,0,0,0,0.2,True,0.6,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +458,"【片手剣6】マザーズ・ロザリオ(LV5:連撃)8",6,5000,1000,0,0,0,0,0,0,0.2,True,0.6,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +459,"【片手剣6】マザーズ・ロザリオ(LV5:連撃)9",6,5000,1000,0,0,0,0,0,0,0.2,True,0.6,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +460,"【片手剣6】マザーズ・ロザリオ(LV5:連撃)10",6,5000,1000,0,0,0,0,0,0,0.2,True,0.6,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +461,"【片手剣6】マザーズ・ロザリオ(LV5:連撃)11",12,5000,1000,0,0,0,0,0,0,0.2,True,0.6,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +462,"【細剣6】マザーズ・ロザリオ(LV5:連撃)1",6,5000,1000,0,0,0,0,0,0,0.2,True,0.6,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +463,"【細剣6】マザーズ・ロザリオ(LV5:連撃)2",6,5000,1000,0,0,0,0,0,0,0.2,True,0.6,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +464,"【細剣6】マザーズ・ロザリオ(LV5:連撃)3",6,5000,1000,0,0,0,0,0,0,0.2,True,0.6,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +465,"【細剣6】マザーズ・ロザリオ(LV5:連撃)4",6,5000,1000,0,0,0,0,0,0,0.2,True,0.6,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +466,"【細剣6】マザーズ・ロザリオ(LV5:連撃)5",6,5000,1000,0,0,0,0,0,0,0.2,True,0.6,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +467,"【細剣6】マザーズ・ロザリオ(LV5:連撃)6",6,5000,1000,0,0,0,0,0,0,0.2,True,0.6,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +468,"【細剣6】マザーズ・ロザリオ(LV5:連撃)7",6,5000,1000,0,0,0,0,0,0,0.2,True,0.6,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +469,"【細剣6】マザーズ・ロザリオ(LV5:連撃)8",6,5000,1000,0,0,0,0,0,0,0.2,True,0.6,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +470,"【細剣6】マザーズ・ロザリオ(LV5:連撃)9",6,5000,1000,0,0,0,0,0,0,0.2,True,0.6,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +471,"【細剣6】マザーズ・ロザリオ(LV5:連撃)10",6,5000,1000,0,0,0,0,0,0,0.2,True,0.6,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +472,"【細剣6】マザーズ・ロザリオ(LV5:連撃)11",12,5000,1000,0,0,0,0,0,0,0.2,True,0.6,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +473,"クロー一段目",1,1000,0,0,0,0,0,0,0,2,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +474,"クロー二段目",1,1000,0,0,0,0,0,0,0,2,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +475,"クロー三段目",1,1000,0,0,0,0,0,0,0,1.5,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +476,"クロー四段目",1,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +477,"クロー五段目",1,1000,0,0,0,0,0,0,0,1.5,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +478,"クロー六段目",1.5,1000,3000,0,0,0,0,0,0,5,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +479,"クローステップ攻撃",0.8,500,0,0,0,0,0,0,0,2,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +480,"クローガードアタック",1,1000,500,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +481,"クローチャージアタック",2,1000,500,0,0,0,0,0,0,2,True,0,0,0,1,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +482,"【クロー1】ビート・アッパー(LV1単発)",4,10000,5000,0,0,0,0,0,0,0.2,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +483,"【クロー2】スマッシュ・ナックル(LV1突進)1",1,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +484,"【クロー2】スマッシュ・ナックル(LV1突進)2",3,1000,1000,0,0,0,0,0,0,0.2,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +485,"【クロー3】サージテラフィスト(LV2遠距離)",6,1000,1000,0,0,0,0,0,0,0.2,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +486,"【クロー4】タービュランス・ラッシュ(LV4連撃)1",3,10000,0,0,0,0,0,0,0,0.1,True,1,0,0,1,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +487,"【クロー4】タービュランス・ラッシュ(LV4連撃)2",3,10000,0,0,0,0,0,0,0,0.1,True,1,0,0,1,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +488,"【クロー4】タービュランス・ラッシュ(LV4連撃)3",3,10000,0,0,0,0,0,0,0,0.1,True,1,0,0,1,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +489,"【クロー4】タービュランス・ラッシュ(LV4連撃)4",3,10000,0,0,0,0,0,0,0,0.1,True,1,0,0,1,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +490,"【クロー4】タービュランス・ラッシュ(LV4連撃)5",3,10000,0,0,0,0,0,0,0,0.1,True,1,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +491,"【クロー4】タービュランス・ラッシュ(LV4連撃)6",3,10000,0,0,0,0,0,0,0,0.1,True,1,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +492,"【クロー4】タービュランス・ラッシュ(LV4連撃)7",3,10000,0,0,0,0,0,0,0,0.1,True,1,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +493,"【クロー4】タービュランス・ラッシュ(LV4連撃)8",4,10000,0,0,0,0,0,0,0,0.1,True,1,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +494,"【クロー4】タービュランス・ラッシュ(LV4連撃)9",4,10000,0,0,0,0,0,0,0,0.1,True,1,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +495,"【クロー4】タービュランス・ラッシュ(LV4連撃)10",4,10000,0,0,0,0,0,0,0,0.1,True,1,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +496,"【クロー4】タービュランス・ラッシュ(LV4連撃)11",4,10000,5000,0,0,0,0,0,0,0.1,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +497,"【クロー5】デッドリー・ブロウ(LV5単発)",32,1000,30000,0,0,0,0,0,0,5,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +498,"【クロー5】デッドリー・ブロウ(LV5単発)斬撃",32,1000,10000,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +499,"【クロー8】ガゼル・ラッシュ(LV2連撃)",3.5,10000,0,0,0,0,0,0,0,0,True,1,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +500,"【クロー8】ガゼル・ラッシュ(LV2連撃)",3.5,10000,0,0,0,0,0,0,0,0,True,1,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +501,"【クロー8】ガゼル・ラッシュ(LV2連撃)",4.5,1000,3000,0,0,0,0,0,0,5,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +502,"【クロー9】ブレイジング・ブロウ(LV3範囲)1",6,100,0,0,0,0,0,0,0,0.2,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +503,"【クロー9】ブレイジング・ブロウ(LV3範囲)2",6,100,0,0,0,0,0,0,0,0.2,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +504,"【クロー11】(LV1範囲)",2,1000,1000,0,0,0,0,0,0,0.2,True,0,0,0,1,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +505,"【クロー12】(LV2範囲)",4,2000,2000,0,0,0,0,0,0,0.2,True,0,0,0,1,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +506,"【クロー13】(LV3遠距離)",10,5000,2000,0,0,0,0,0,0,0.2,True,0,0,0,1,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +507,"【クロー14】(LV3突進)",2.4,1000,1000,0,0,0,0,0,0,3.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +508,"【片手剣20】ビッグウェーブ・オクターブ(LV4:連撃)1",2,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,3,2,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +509,"【片手剣20】ビッグウェーブ・オクターブ(LV4:連撃)2",3,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,3,2,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +510,"【片手剣20】ビッグウェーブ・オクターブ(LV4:連撃)3",3,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,3,2,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +511,"【片手剣20】ビッグウェーブ・オクターブ(LV4:連撃)4",4,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,3,2,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +512,"【片手剣20】ビッグウェーブ・オクターブ(LV4:連撃)5",4,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,3,2,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +513,"【片手剣20】ビッグウェーブ・オクターブ(LV4:連撃)6",5,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,2,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +514,"【片手剣20】ビッグウェーブ・オクターブ(LV4:連撃)7",5,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,2,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +515,"【片手剣20】ビッグウェーブ・オクターブ(LV4:連撃)8",6,1000,1000,0,0,0,0,0,0,0.1,True,0.3,0,0,1,2,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +516,"【細剣17】サマーバカンス・スプラッシュ(LV4:連撃)1",3,100,500,0,0,0,0,0,0,0.2,True,0.3,0,0,3,2,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +517,"【細剣17】サマーバカンス・スプラッシュ(LV4:連撃)2",3.5,150,520,0,0,0,0,0,0,0.2,True,0.3,0,0,3,2,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +518,"【細剣17】サマーバカンス・スプラッシュ(LV4:連撃)3",3.5,200,540,0,0,0,0,0,0,0.2,True,0.3,0,0,3,2,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +519,"【細剣17】サマーバカンス・スプラッシュ(LV4:連撃)4",4,250,560,0,0,0,0,0,0,0.2,True,0.3,0,0,1,2,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +520,"【細剣17】サマーバカンス・スプラッシュ(LV4:連撃)5",4,300,580,0,0,0,0,0,0,0.2,True,0.3,0,0,1,2,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +521,"【細剣17】サマーバカンス・スプラッシュ(LV4:連撃)6",4.5,350,600,0,0,0,0,0,0,0.2,True,0.3,0,0,3,2,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +522,"【細剣17】サマーバカンス・スプラッシュ(LV4:連撃)7",4.5,400,620,0,0,0,0,0,0,0.5,True,0.3,0,0,3,2,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +523,"【細剣17】サマーバカンス・スプラッシュ(LV4:連撃)8",5,450,640,0,0,0,0,0,0,1,True,0.3,0,0,3,2,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +524,"狙撃銃一段目",1,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_NOMAL","SE_HIT_CHR_GUN_WEAK","SE_HIT_CHR_GUN_RESIST" +525,"狙撃銃ステップ攻撃",1,500,0,0,0,0,0,0,0,0.1,True,0,2,0,3,0,False,"SE_HIT_CHR_GUN_NOMAL","SE_HIT_CHR_GUN_WEAK","SE_HIT_CHR_GUN_RESIST" +526,"狙撃銃ガードアタック",1.5,3000,1000,0,0,0,0,0,0,1,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_NOMAL","SE_HIT_CHR_GUN_WEAK","SE_HIT_CHR_GUN_RESIST" +527,"狙撃銃チャージアタック1",1.8,1000,1000,0,0,0,0,0,0,1,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_NOMAL","SE_HIT_CHR_GUN_WEAK","SE_HIT_CHR_GUN_RESIST" +528,"狙撃銃チャージアタック2",2.2,1000,1000,0,0,0,0,0,0,1,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_SKILL_NOMAL","SE_HIT_CHR_GUN_SKILL_WEAK","SE_HIT_CHR_GUN_SKILL_RESIST" +529,"狙撃銃チャージアタック3",4.5,1000,2000,0,0,0,0,0,0,1,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_SKILL_NOMAL","SE_HIT_CHR_GUN_SKILL_WEAK","SE_HIT_CHR_GUN_SKILL_RESIST" +530,"【狙撃銃1】ハンド・ラピッド",1,1000,100,0,0,0,0,0,0,0.2,True,0,2,0,3,0,False,"SE_HIT_CHR_GUN_NOMAL","SE_HIT_CHR_GUN_WEAK","SE_HIT_CHR_GUN_RESIST" +531,"【狙撃銃2】ローショット",3,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_NOMAL","SE_HIT_CHR_GUN_WEAK","SE_HIT_CHR_GUN_RESIST" +532,"【狙撃銃3】スタンド・ファイアリング",6,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_SKILL_NOMAL","SE_HIT_CHR_GUN_SKILL_WEAK","SE_HIT_CHR_GUN_SKILL_RESIST" +533,"【狙撃銃4】グレネード_投擲",0.1,1000,0,0,0,0,0,0,0,0.2,True,0,2,0,2,0,False,"SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02" +534,"【狙撃銃4】グレネード_爆発",10,1000,0,0,0,0,0,0,0,0.2,True,0,2,0,0,1,False,"SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02" +535,"【狙撃銃5】ピアース・ファイブショット",3.5,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_SKILL_NOMAL","SE_HIT_CHR_GUN_SKILL_WEAK","SE_HIT_CHR_GUN_SKILL_RESIST" +536,"【狙撃銃6】ファントム・バレット",0,30000,0,0,0,0,0,0,0,0.2,True,0,2,0,0,0,False,"SE_HIT_CHR_GUN_SKILL_PHANTOM","SE_HIT_CHR_GUN_SKILL_PHANTOM","SE_HIT_CHR_GUN_SKILL_PHANTOM" +537,"【狙撃銃7】ウルトラウォーターブラスト",2.5,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,0,2,False,"SE_BTL_MAGIC_WATER_HIT_02","SE_BTL_MAGIC_WATER_HIT_02","SE_BTL_MAGIC_WATER_HIT_02" +538,"【狙撃銃8】クイック・ファイヤー",20,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_SKILL_NOMAL","SE_HIT_CHR_GUN_SKILL_WEAK","SE_HIT_CHR_GUN_SKILL_RESIST" +539,"【狙撃銃9】プローン・ペネトレイト",30,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_SKILL_NOMAL","SE_HIT_CHR_GUN_SKILL_WEAK","SE_HIT_CHR_GUN_SKILL_RESIST" +540,"【狙撃銃10】ビーチ・スマッシュ",5,1000,0,0,0,0,0,0,0,5,False,0,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +541,"【狙撃銃10】ビーチ・スマッシュ(上昇中)",1,1000,0,0,0,0,0,0,0,1,False,0,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +542,"【片手剣21】ビーチ・スマッシュ",5,1000,0,0,0,0,0,0,0,5,False,0,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +543,"【片手剣21】ビーチ・スマッシュ(上昇中)",1,1000,0,0,0,0,0,0,0,1,False,0,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +544,"【細剣18】ビーチ・スマッシュ",5,1000,0,0,0,0,0,0,0,5,False,0,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +545,"【細剣18】ビーチ・スマッシュ(上昇中)",1,1000,0,0,0,0,0,0,0,1,False,0,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +546,"【狙撃銃12】スモーク・グレネード_投擲",0.1,1000,0,0,0,0,0,0,0,0.2,True,0,2,0,2,0,False,"SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02" +547,"【狙撃銃12】スモーク・グレネード_爆発",0,1000,0,0,0,0,500,0,0,0,True,0,2,0,0,0,False,"SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02" +548,"【狙撃銃13】",10,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_SKILL_NOMAL","SE_HIT_CHR_GUN_SKILL_WEAK","SE_HIT_CHR_GUN_SKILL_RESIST" +549,"【狙撃銃13】",11,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_SKILL_NOMAL","SE_HIT_CHR_GUN_SKILL_WEAK","SE_HIT_CHR_GUN_SKILL_RESIST" +550,"【狙撃銃13】",12,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_SKILL_NOMAL","SE_HIT_CHR_GUN_SKILL_WEAK","SE_HIT_CHR_GUN_SKILL_RESIST" +551,"【狙撃銃13】",13,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_SKILL_NOMAL","SE_HIT_CHR_GUN_SKILL_WEAK","SE_HIT_CHR_GUN_SKILL_RESIST" +552,"【片手棍16】ナミング・デトネーション(LV2:範囲)",3.5,1000,5000,0,50,0,0,0,0,2,False,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +553,"【片手棍17】(LV3:単発)",12,5000,20000,0,0,0,0,0,0,2,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +554,"【片手剣23】青薔薇LV4",6,20000,0,0,0,0,0,50,0,0,True,0.3,0,0,0,2,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +555,"【片手剣24】青薔薇LV5",20,20000,0,0,0,0,0,200,0,0,True,0.3,0,0,0,2,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +556,"【片手剣25】ソニック・リープ_突進中",1.5,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +557,"【片手剣25】ソニック・リープ_斬撃",5,3000,3000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +558,"【片手剣26】バーチカル・アーク_1",3,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +559,"【片手剣26】バーチカル・アーク_2",3,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +560,"【片手剣27】嵐花裂天",5,5000,4000,0,0,0,0,0,0,0,True,0.5,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +561,"【片手剣28】金木犀LV5_1(未使用)",5,5000,4000,0,0,0,0,0,0,0,True,0.5,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +562,"【片手剣28】金木犀LV5_2",8,20000,4000,0,0,0,0,0,0,0,True,0.5,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +563,"【片手剣29】輪渦",2,1000,1000,0,0,0,0,0,0,0.01,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +564,"【片手剣30】天山烈波",12,5000,20000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +565,"【片手剣32】雷閃斬",8,5000,5000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +566,"【片手剣33】逆浪",4,1000,2000,0,0,0,0,0,0,0.01,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +567,"【片手剣34】穿花通貫",5,1000,4000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +568,"【片手剣35】旋花砕厳",10,1000,4000,0,0,0,0,0,0,5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +569,"【片手剣36】金木犀バリア",2,1000,500,0,0,0,0,0,0,0.01,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +570,"【片手剣37】夜空LV4",5,5000,4000,0,0,0,0,0,0,0,True,0.3,0,0,0,6,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +571,"金木犀シンクロ_片手剣1撃目",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +572,"金木犀シンクロ_片手剣2撃目",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +573,"金木犀シンクロ_片手剣3撃目",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +574,"金木犀シンクロ_片手剣4撃目",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +575,"金木犀シンクロ_片手剣5撃目",2,1000,3000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +576,"金木犀シンクロ_片手剣ステップ攻撃",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +577,"金木犀シンクロ_片手剣ガード攻撃",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +578,"金木犀シンクロ_片手剣チャージ攻撃",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +579,"アローシェイプ火",6,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,1,False,"SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01" +580,"アローシェイプ水",6,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,2,False,"SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01" +581,"アローシェイプ風",6,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,3,False,"SE_BTL_MAGIC_WIND_HIT_01","SE_BTL_MAGIC_WIND_HIT_01","SE_BTL_MAGIC_WIND_HIT_01" +582,"アローシェイプ土",6,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,4,False,"SE_BTL_MAGIC_STONE_HIT_01","SE_BTL_MAGIC_STONE_HIT_01","SE_BTL_MAGIC_STONE_HIT_01" +583,"アローシェイプ聖",6,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,5,False,"SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01" +584,"アローシェイプ闇",6,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,6,False,"SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01" +585,"バードシェイプ火",9,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,1,False,"SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01" +586,"バードシェイプ水",9,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,2,False,"SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01" +587,"バードシェイプ風",9,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,3,False,"SE_BTL_MAGIC_WIND_HIT_01","SE_BTL_MAGIC_WIND_HIT_01","SE_BTL_MAGIC_WIND_HIT_01" +588,"バードシェイプ土",9,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,4,False,"SE_BTL_MAGIC_STONE_HIT_01","SE_BTL_MAGIC_STONE_HIT_01","SE_BTL_MAGIC_STONE_HIT_01" +589,"バードシェイプ聖",9,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,5,False,"SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01" +590,"バードシェイプ闇",9,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,6,False,"SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01" +591,"【片手剣38】ホリゾンタル",3,1000,1000,0,0,0,0,0,0,0.01,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +592,"【両手斧15】レックレス・ドライブ_1",3,5000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +593,"【両手斧15】レックレス・ドライブ_2",3,5000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +594,"【両手斧15】レックレス・ドライブ_3",3,5000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +595,"【両手斧15】レックレス・ドライブ_4",3,5000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +596,"【両手斧15】レックレス・ドライブ_5",3,5000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +597,"【両手斧15】レックレス・ドライブ_6",3,5000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +598,"【両手斧15】レックレス・ドライブ_7",4,5000,10000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +599,"【両手斧16】ヘヴィ・スレイ",12,5000,30000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +600,"【温泉】ベイシン・バッシュ!(上昇中)",1,1000,0,0,0,0,0,0,0,1,False,0,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +601,"【温泉】ベイシン・バッシュ!",5,1000,0,0,0,0,0,0,0,5,False,0,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +602,"【温泉】コンフューズ・スチーム",0,0,0,0,0,0,100,0,0,0,True,0.3,2,0,0,0,False,,, +603,"【温泉】インテンス・ガイザー(火)",6,1000,1000,0,0,0,0,0,0,0,True,0.3,2,0,0,1,False,"SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01" +604,"【温泉】インテンス・ガイザー(水)",6,1000,1000,0,0,0,0,0,0,0,True,0.3,2,0,0,2,False,"SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01" +605,"【温泉】オラクルオブイグレット(火)",24,30000,20000,0,0,0,0,0,0,0,True,0.3,2,0,0,1,False,"SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01" +606,"【温泉】オラクルオブイグレット(水)",24,30000,20000,0,0,0,0,0,0,0,True,0.3,2,0,0,2,False,"SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01" +607,"ピナ_バブルブレス(強化中)",1.2,5000,0,0,0,0,50,0,0,0,True,0.3,2,1,0,2,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +608,"ピナ_ファイアブレス(強化中)",2.4,5000,0,0,0,0,0,0,0,0,True,0.3,2,1,0,1,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +609,"ピナ_アイスブレス(強化中)",2.4,5000,0,0,0,0,0,0,0,0,True,0.3,2,1,0,2,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +610,"ピナ_ウィンドブレス(強化中)",2.4,5000,0,0,0,0,0,0,0,0,True,0.3,2,1,0,3,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +611,"ピナ_サンドブレス(強化中)",2.4,5000,0,0,0,0,0,0,0,0,True,0.3,2,1,0,4,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +612,"ピナ_ライトニングブレス(強化中)",2.4,5000,0,0,0,0,0,0,0,0,True,0.3,2,1,0,5,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +613,"ピナ_シャドウブレス(強化中)",2.4,5000,0,0,0,0,0,0,0,0,True,0.3,2,1,0,6,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +614,"ピナ_ドラゴニック・チャージ(強化中)",3.4,5000,1000,0,0,0,0,0,0,0.2,True,0,2,0,3,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +615,"【サンタ】プレゼント投擲",0.1,1000,0,0,0,0,0,0,0,0.2,True,0,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +616,"【サンタ】プレゼント聖",10,1000,0,0,0,0,0,0,0,0.2,True,0,2,0,0,5,False,"SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01" +617,"【サンタ】プレゼント闇",10,1000,0,0,0,0,0,0,0,0.2,True,0,2,0,0,6,False,"SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01" +618,"【サンタ】メリー・メリー・クリスマス!(落下する箱)",0.1,1000,0,0,0,0,0,0,0,0.2,True,0,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +619,"【サンタ】メリー・メリー・クリスマス!(炸裂)",12,1000,0,0,0,0,0,0,0,0.2,True,0,2,0,0,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +620,"【サンタ】メリー・メリー・クリスマス!(中身)",2,1000,0,0,0,0,0,0,0,0.2,True,0,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +621,"メイス一段目(ジングル・ヘッド)",1,1000,0,0,0,0,0,0,0,1.2,True,0,0,0,2,0,False,"SE_HIT_CHR_BELL_NOMAL","SE_HIT_CHR_BELL_WEAK","SE_HIT_CHR_BELL_RESIST" +622,"メイス二段目(ジングル・ヘッド)",1,1000,0,0,0,0,0,0,0,1.2,True,0,0,0,2,0,False,"SE_HIT_CHR_BELL_NOMAL","SE_HIT_CHR_BELL_WEAK","SE_HIT_CHR_BELL_RESIST" +623,"メイス三段目(ジングル・ヘッド)",1,1000,0,0,0,0,0,0,0,1.2,True,0,0,0,2,0,False,"SE_HIT_CHR_BELL_NOMAL","SE_HIT_CHR_BELL_WEAK","SE_HIT_CHR_BELL_RESIST" +624,"メイス四段目(ジングル・ヘッド)",1.5,1000,3000,0,0,0,0,0,0,1,True,0,0,0,2,0,False,"SE_HIT_CHR_BELL_NOMAL","SE_HIT_CHR_BELL_WEAK","SE_HIT_CHR_BELL_RESIST" +625,"メイスステップ攻撃1(ジングル・ヘッド)",0.8,500,0,0,0,0,0,0,0,2,True,0,0,0,2,0,False,"SE_HIT_CHR_BELL_NOMAL","SE_HIT_CHR_BELL_WEAK","SE_HIT_CHR_BELL_RESIST" +626,"メイスステップ攻撃2(ジングル・ヘッド)",1,100,1000,0,0,0,0,0,0,3,True,0,0,0,2,0,False,"SE_HIT_CHR_BELL_NOMAL","SE_HIT_CHR_BELL_WEAK","SE_HIT_CHR_BELL_RESIST" +627,"メイスガードアタック(ジングル・ヘッド)",1,1000,500,0,0,0,0,0,0,3,False,0,0,0,2,0,False,"SE_HIT_CHR_BELL_NOMAL","SE_HIT_CHR_BELL_WEAK","SE_HIT_CHR_BELL_RESIST" +628,"メイスチャージアタック(ジングル・ヘッド)",1.5,1000,500,0,0,0,0,0,0,5,False,0,0,0,2,0,False,"SE_HIT_CHR_BELL_NOMAL","SE_HIT_CHR_BELL_WEAK","SE_HIT_CHR_BELL_RESIST" +629,"【刀15】薄雲(LV1:範囲)",2,10000,5000,0,0,0,0,0,0,1.1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +630,"【刀16】霞結(LV1:突進)",1.5,1000,3000,0,0,0,0,0,0,1.3,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +631,"【刀17】月裂(LV3:遠距離)",9,5000,2000,0,0,0,0,0,0,0.8,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +632,"【刀18】蓮華通(LV3:突進)1",0.5,1000,500,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +633,"【刀18】蓮華通(LV3:突進)2",9,10000,5000,0,0,0,0,0,0,1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +634,"【弓13】(LV3:貫通矢)",9,5000,5000,0,0,0,0,0,0,3,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +635,"【弓14】(LV2:範囲)",1,1000,500,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +636,"金木犀シンクロ_二刀流1撃目",2,1000,1000,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +637,"金木犀シンクロ_二刀流2撃目",2,1000,1000,0,0,0,0,0,0,1,True,0,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +638,"金木犀シンクロ_二刀流3撃目",2,1000,1000,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +639,"金木犀シンクロ_二刀流4撃目",2,1000,1000,0,0,0,0,0,0,1,True,0,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +640,"金木犀シンクロ_二刀流5撃目右",2,1000,3000,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +641,"金木犀シンクロ_二刀流5撃目左",2,1000,3000,0,0,0,0,0,0,1,True,0,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +642,"金木犀シンクロ_二刀流ステップ攻撃右",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +643,"金木犀シンクロ_二刀流ステップ攻撃左",2,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +644,"金木犀シンクロ_二刀流ガード攻撃右",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +645,"金木犀シンクロ_二刀流ガード攻撃左",2,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +646,"金木犀シンクロ_二刀流チャージ攻撃1",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +647,"金木犀シンクロ_二刀流チャージ攻撃2",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +648,"金木犀シンクロ_二刀流チャージ攻撃3右",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +649,"金木犀シンクロ_二刀流チャージ攻撃3左",2,1000,1000,0,0,0,0,0,0,0,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +650,"【二刀流18】護廻",2,1000,500,0,0,0,0,0,0,0.01,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +651,"【二刀流19】フラッシング・ペネトレイター(LV5:突進)突進",8,1000,5000,0,0,0,0,0,0,0.5,True,0.3,1,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +652,"【二刀流19】フラッシング・ペネトレイター(LV5:突進)本体",12,1000,10000,0,0,0,0,0,0,1,True,0.3,1,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +653,"【二刀流20】ペネトレイト(LV3:単発)",12,10000,5000,0,0,0,0,0,0,2,True,0.3,1,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +654,"【二刀流21】スティンガー(LV1:突進)1",1,3000,500,0,0,0,0,0,0,0.5,True,0.3,1,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +655,"【二刀流21】スティンガー(LV1:突進)2",1.5,3000,3000,0,0,0,0,0,0,1,True,0.3,1,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +656,"【二刀流22】ピアース・テリトリー(LV2:範囲)",2.5,600,100,0,0,0,0,0,0,1.5,True,0.3,1,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +657,"【クロー15】連続パンチ遠距離",2.5,1000,1000,0,0,0,0,0,0,0.2,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +658,"【クロー16】連続パンチ近距離",3,1000,1000,0,0,0,0,0,0,0.2,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +659,"【クロー17】投げキッス1",0,1000,0,0,0,0,0,0,100,0,True,0,2,0,0,0,False,"SE_HIT_CHR_VALENTINE_HEART","SE_HIT_CHR_VALENTINE_HEART","SE_HIT_CHR_VALENTINE_HEART" +660,"【クロー18】投げキッス2_ハート",0,0,0,0,0,0,0,0,0,0,True,0,2,0,0,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +661,"【クロー19】投げキッス2_爆発",10,1000,0,0,0,0,0,0,1,0.2,True,0,2,0,0,1,False,"SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02" +662,"【クロー19】グリント・ショット(Lv1射撃",3,1000,500,0,0,0,0,0,0,0.5,True,0.3,2,0,3,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +663,"【クロー20】ダブルサーキュラー(LV2 銃",3,1000,500,0,0,0,0,0,0,0.5,True,0.3,2,0,3,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +664,"【クロー20】ダブルサーキュラー(LV2 武器",3,1000,3000,0,0,0,0,0,0,2,True,0.3,0,0,1,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +665,"【弓15】魅了矢",0,1000,0,0,0,0,0,0,100,0,True,0.3,0,0,3,0,False,"SE_HIT_CHR_VALENTINE_HEART","SE_HIT_CHR_VALENTINE_HEART","SE_HIT_CHR_VALENTINE_HEART" +666,"【バレンタイン1】通常チョコ",0,1000,0,0,0,0,0,0,100,0,True,0.3,2,0,0,0,False,"SE_HIT_CHR_VALENTINE_HEART","SE_HIT_CHR_VALENTINE_HEART","SE_HIT_CHR_VALENTINE_HEART" +667,"【バレンタイン2】爆発チョコ_包装",0,0,0,0,0,0,0,0,0,0,True,0.3,2,0,0,0,False,"SE_HIT_CHR_VALENTINE_HEART","SE_HIT_CHR_VALENTINE_HEART","SE_HIT_CHR_VALENTINE_HEART" +668,"【バレンタイン2】爆発チョコ_爆発",0,10000,0,0,0,0,0,0,100,0,True,0.3,2,0,0,0,False,"SE_HIT_CHR_VALENTINE_HEART","SE_HIT_CHR_VALENTINE_HEART","SE_HIT_CHR_VALENTINE_HEART" +669,"【バレンタイン3】男チョコ_混乱",10,1000,0,0,0,0,100,0,0,0,True,0.3,2,0,0,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +670,"【バレンタイン3】男チョコ_魅了",10,1000,0,0,0,0,0,0,100,0,True,0.3,2,0,0,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +671,"反射凝集光線Lv1",3,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,5,False,"SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01" +672,"反射凝集光線Lv2",5,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,5,False,"SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01" +673,"反射凝集光線Lv3",7,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,5,False,"SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01" +674,"反射凝集光線Lv4",15,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,5,False,"SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01" +675,"反射凝集光線Lv5",20,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,5,False,"SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01" +676,"反射凝集光線Lv6",25,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,5,False,"SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01" +677,"反射凝集光線Lv7",40,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,5,False,"SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01" +678,"反射凝集光線Lv8",70,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,5,False,"SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01" +679,"反射凝集光線Lv9",100,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,5,False,"SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01" +680,"反射凝集光線Lv10",200,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,5,False,"SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01" +681,"【細剣21】(LV3:突進)1",0.5,1000,500,0,0,0,0,0,0,0.1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +682,"【細剣21】(LV3:突進)2",9,10000,1000,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +683,"【細剣25】(LV3:遠距離複数)",4,1000,1000,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +684,"【二刀流24】アサルト・スライス_一撃目(LV3:突進)",5,5000,0,0,0,0,0,0,0,0.1,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +685,"【二刀流24】アサルト・スライス_ニ撃目(LV3:突進)",5,5000,3000,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +686,"【二刀流24】アサルト・スライス_突進中_左",0.5,1000,500,0,0,0,0,0,0,0.1,True,0.3,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +687,"【二刀流24】アサルト・スライス_突進中_右",0.5,1000,500,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +688,"【二刀流25】ペルト・ライト(LV3:遠距離)",9,5000,2000,0,0,0,0,0,0,0.8,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +689,"【片手剣42】飛逐通花",2,1000,500,0,0,0,0,0,0,0.01,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +690,"【二刀流23】サウザンド・レイン エクスキャリバー",9,5000,0,0,0,0,0,0,0,0.1,True,0.3,2,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +691,"【二刀流23】サウザンド・レイン エリュシデータ",5.5,5000,0,0,0,0,0,0,0,0.1,True,0.3,2,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +692,"【二刀流23】サウザンド・レイン ダークリパルサー",5.2,5000,0,0,0,0,0,0,0,0.1,True,0.3,2,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +693,"【二刀流23】サウザンド・レイン ブラックプレート",3.3,5000,0,0,0,0,0,0,0,0.1,True,0.3,2,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +694,"【二刀流23】サウザンド・レイン マクアフィテル",4.5,5000,0,0,0,0,0,0,0,0.1,True,0.3,2,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +695,"【二刀流23】サウザンド・レイン シャルルマーニュ",4.2,5000,0,0,0,0,0,0,0,0.1,True,0.3,2,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +696,"【二刀流23】サウザンド・レイン カゲミツG4",3,5000,0,0,0,0,0,0,0,0.1,True,0.3,2,0,0,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +697,"【二刀流23】サウザンド・レイン スケイルブレード",2.5,5000,0,0,0,0,0,0,0,0.1,True,0.3,2,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +698,"【二刀流23】サウザンド・レイン 青薔薇の剣",6,5000,0,0,0,0,0,300,0,0.1,True,0.3,2,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +699,"【二刀流23】サウザンド・レイン ランベントライト",5,5000,0,0,0,0,0,0,0,0.1,True,0.3,2,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +700,"【二刀流23】サウザンド・レイン スティングダガー",2,5000,0,200,50,50,50,0,0,0.1,True,0.3,2,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +701,"【二刀流23】サウザンド・レイン ムラマサ",6.5,5000,0,0,0,0,0,0,0,0.1,True,0.3,2,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +702,"【二刀流23】サウザンド・レイン ケラヴノス",9,5000,0,0,0,0,0,0,0,0.1,True,0.3,2,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +703,"【二刀流23】サウザンド・レイン ミョルニル",5,5000,0,0,300,0,0,0,0,0.1,True,0.3,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +704,"【二刀流23】サウザンド・レイン 世界樹の枝",1,5000,0,0,0,0,0,0,0,0.1,True,0.3,2,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +705,"【細剣22】無制限地形操作",18,5000,5000,0,0,0,0,0,0,0.1,True,0.3,2,0,0,4,False,"SE_BTL_MAGIC_STONE_HIT_02","SE_BTL_MAGIC_STONE_HIT_02","SE_BTL_MAGIC_STONE_HIT_02" +706,"【細剣23】無制限地形操作",18,5000,5000,0,0,0,0,0,0,0.1,True,0.3,2,0,0,4,False,"SE_BTL_MAGIC_STONE_HIT_02","SE_BTL_MAGIC_STONE_HIT_02","SE_BTL_MAGIC_STONE_HIT_02" +707,"【細剣24】無制限地形操作",18,5000,5000,0,0,0,0,0,0,0.1,True,0.3,2,0,0,4,False,"SE_BTL_MAGIC_STONE_HIT_02","SE_BTL_MAGIC_STONE_HIT_02","SE_BTL_MAGIC_STONE_HIT_02" +708,"ピナ_エアーパフ・シュート",2.5,1000,1000,0,0,0,0,0,0,0.2,True,0,2,1,0,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +709,"ピナ_エアーパフ・シュート(強化中)",5,1000,1000,0,0,0,0,0,0,0.2,True,0,2,1,0,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +710,"スタグネイト・タイフーン 魔法LV3",3,1000,1000,0,0,0,0,0,0,10,True,0.3,2,1,0,3,False,"SE_BTL_MAGIC_WIND_HIT_02","SE_BTL_MAGIC_WIND_HIT_02","SE_BTL_MAGIC_WIND_HIT_02" +711,"コール・メテオライト 魔法LV3(発生前)",0,0,0,0,0,0,0,0,0,0,True,0,2,1,0,4,False,"SE_BTL_MAGIC_STONE_HIT_01","SE_BTL_MAGIC_STONE_HIT_01","SE_BTL_MAGIC_STONE_HIT_01" +712,"コール・メテオライト 魔法LV3(隕石)",3,1000,1000,0,0,0,0,0,0,0.1,True,0,2,1,0,4,False,"SE_BTL_MAGIC_STONE_HIT_01","SE_BTL_MAGIC_STONE_HIT_01","SE_BTL_MAGIC_STONE_HIT_01" +713,"コール・メテオライト 魔法LV3(ヒット)",2.5,1000,1000,0,0,0,0,0,0,0.1,True,0,2,1,0,4,False,"SE_BTL_MAGIC_STONE_HIT_01","SE_BTL_MAGIC_STONE_HIT_01","SE_BTL_MAGIC_STONE_HIT_01" +714,"【刀19】待宵(LV1:カウンター)",8,5000,10000,0,0,0,0,0,0,0.8,True,0.3,0,0,1,0,True,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +715,"【弓17】無制限飛行",0,1000,1000,0,0,0,0,0,0,5,False,0.3,2,0,0,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +716,"【弓16】広範囲殲滅攻撃_分裂前_見せ球",6,1000,1000,0,0,0,0,0,0,0,False,0,0,0,0,1,False,"SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01" +717,"【弓16】広範囲殲滅攻撃_分裂前_隠し玉",0,0,0,0,0,0,0,0,0,0,False,0,2,0,0,0,False,,, +718,"【弓16】広範囲殲滅攻撃_分裂後の矢",1,1000,1000,0,0,0,0,0,0,0.1,False,0,0,0,3,1,False,"SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01" +719,"【弓16】広範囲殲滅攻撃_爆発",3,1000,1000,0,0,0,0,0,0,0.5,False,0,0,0,0,1,False,"SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01" +720,"【弓18】マインド・バレット",20,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_SKILL_NOMAL","SE_HIT_CHR_GUN_SKILL_WEAK","SE_HIT_CHR_GUN_SKILL_RESIST" +721,"【弓19】マインド・ペネトレイト",30,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_SKILL_NOMAL","SE_HIT_CHR_GUN_SKILL_WEAK","SE_HIT_CHR_GUN_SKILL_RESIST" +722,"【片手剣43】グリーム・グングニル",32,10000,20000,0,0,0,0,0,0,2,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +723,"【細剣26】ラース・オブ・ゴッド",55,5000,5000,0,0,0,0,0,0,0.1,False,0.3,2,0,0,4,False,"SE_BTL_MAGIC_STONE_HIT_02","SE_BTL_MAGIC_STONE_HIT_02","SE_BTL_MAGIC_STONE_HIT_02" +724,"【二刀流26】ヴォーパル・ストライク(左手)",12,5000,10000,0,0,0,0,0,0,3,True,0.3,1,0,3,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +725,"【二刀流27】夜空LV4",5,5000,4000,0,0,0,0,0,0,0,True,0.3,0,0,0,6,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +726,"クリーピング・シャドウ 魔法LV3",5,1000,1000,0,0,0,0,0,0,1,True,0.3,2,1,0,6,False,"SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01" +727,"水魔法LV3",1.2,1000,100,0,0,0,0,0,0,-0.3,False,0,2,1,0,2,False,"SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01" +728,"【水着01】ビーチ・スマッシュ",5,1000,0,0,0,0,0,0,0,5,False,0,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +729,"【水着01】ビーチ・スマッシュ(上昇中)",1,1000,0,0,0,0,0,0,0,1,False,0,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +730,"【水着01】ビーチ・スマッシュ(強化時)",20,1000,2000,0,0,0,0,0,0,5,False,0,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +731,"【水着02】波",6,1000,1000,0,0,0,0,0,0,2,False,0,2,0,0,2,False,"SE_BTL_MAGIC_WATER_HIT_02","SE_BTL_MAGIC_WATER_HIT_02","SE_BTL_MAGIC_WATER_HIT_02" +732,"【水着02】波(浅瀬)",8,1000,1000,0,0,0,0,0,0,5,False,0,2,0,0,2,True,"SE_BTL_MAGIC_WATER_HIT_02","SE_BTL_MAGIC_WATER_HIT_02","SE_BTL_MAGIC_WATER_HIT_02" +733,"【水着03】大波",6,1000,1000,0,0,0,0,0,0,2,False,0,2,0,0,2,False,"SE_BTL_MAGIC_WATER_HIT_02","SE_BTL_MAGIC_WATER_HIT_02","SE_BTL_MAGIC_WATER_HIT_02" +734,"【水着03】大波(浅瀬)",8,1000,1000,0,0,0,0,0,0,5,False,0,2,0,0,2,True,"SE_BTL_MAGIC_WATER_HIT_02","SE_BTL_MAGIC_WATER_HIT_02","SE_BTL_MAGIC_WATER_HIT_02" +735,"【細剣27】護廻",2,1000,500,0,0,0,0,0,0,0.01,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +736,"【細剣28】飛逐通花",2,1000,500,0,0,0,0,0,0,0.01,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +737,"【細剣29】カウンター・アサルト",8,5000,10000,0,0,0,0,0,0,0.8,True,0.3,0,0,3,0,True,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +738,"【刀21】甚三紅",5,5000,1000,0,0,0,0,0,0,0.8,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +739,"【弓20】ライトニング・チェイサー",3,500,1000,0,100,0,0,0,0,0,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +740,"【狙撃銃14】グレネード複数_投擲",0.1,1000,0,0,0,0,0,0,0,0.2,True,0,2,0,2,0,False,"SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02" +741,"【狙撃銃14】グレネード複数_爆発",10,1000,0,0,0,0,0,0,0,0.2,True,0,2,0,0,1,False,"SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02" +742,"金木犀シンクロ_細剣1撃目",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +743,"金木犀シンクロ_細剣2撃目",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +744,"金木犀シンクロ_細剣3撃目",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +745,"金木犀シンクロ_細剣4撃目",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +746,"金木犀シンクロ_細剣5撃目",2,1000,3000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +747,"金木犀シンクロ_細剣ステップ攻撃",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +748,"金木犀シンクロ_細剣ガード攻撃",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +749,"金木犀シンクロ_細剣チャージ攻撃",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +750,"片手剣一段目(フォトンソード)",1,100,0,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST" +751,"片手剣二段目(フォトンソード)",1,100,0,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST" +752,"片手剣三段目(フォトンソード)",1,100,0,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST" +753,"片手剣四段目(フォトンソード)",1,100,0,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST" +754,"片手剣五段目(フォトンソード)",1.5,100,1000,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST" +755,"片手剣ステップ攻撃1(フォトンソード)",0.8,500,0,0,0,0,0,0,0,2,True,0,0,0,1,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST" +756,"片手剣ステップ攻撃2(フォトンソード)",1,300,1000,0,0,0,0,0,0,1.5,True,0,0,0,1,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST" +757,"片手剣ガードアタック(フォトンソード)",1,1000,1000,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST" +758,"片手剣チャージアタック(フォトンソード)",2,1000,0,0,0,0,0,0,0,0,True,0,0,0,1,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST" +759,"【片手剣45】突進_1撃目",3,1000,1000,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +760,"【片手剣45】突進_2撃目",3,1000,1000,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +761,"【片手剣45】突進_3撃目",3,1000,1000,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +762,"【片手剣45】突進_4撃目",4,1000,5000,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +763,"【片手剣46】ヴァーデュラス・アニマ!",5,5000,1000,0,0,0,0,0,0,0.8,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +764,"【クロー21】猛毒爪",2,5000,1000,4000,0,0,0,0,0,0.8,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +765,"【短剣21】麻痺連撃1撃目",2,500,500,0,100,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +766,"【短剣21】麻痺連撃2撃目",2,500,500,0,100,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +767,"【短剣21】麻痺連撃3撃目",2.5,500,500,0,100,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +768,"【短剣21】麻痺連撃4撃目",3,500,500,0,100,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +769,"【片手棍20】突進_途中",3,1000,5000,0,0,0,0,0,0,2,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +770,"【片手棍20】突進_フィニッシュ",4,1000,5000,0,0,0,0,0,0,2,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +771,"【片手棍21】遠距離",3.5,1000,2000,0,0,0,0,0,0,7,True,0.3,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +772,"【片手剣47】連射突進_剣",1,100,100,0,0,0,0,0,0,0.1,True,0.3,0,0,1,0,True,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +773,"【片手剣47】連射突進_銃",3,1000,500,0,0,0,0,0,0,0.5,True,0.3,2,0,3,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +774,"【片手剣48】遠距離",9,5000,1000,0,0,0,0,0,0,0.8,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +775,"FN57強化中",4,1000,500,0,0,0,0,0,0,0.5,True,0.3,2,0,3,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +776,"二刀流一段目(フォトンソード)",1,100,0,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST" +777,"二刀流二段目(フォトンソード)",1,100,0,0,0,0,0,0,0,1,True,0,1,0,1,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST" +778,"二刀流三段目(フォトンソード)",1,100,0,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST" +779,"二刀流四段目(フォトンソード)",1,100,0,0,0,0,0,0,0,1,True,0,1,0,1,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST" +780,"二刀流五段目(フォトンソード)",1.5,100,1000,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST" +781,"二刀流五段目左(フォトンソード)",1.5,100,1000,0,0,0,0,0,0,1,True,0,1,0,1,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST" +782,"二刀流ガード(フォトンソード)",1,1000,0,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST" +783,"二刀流ステップ1(フォトンソード)",0.8,500,0,0,0,0,0,0,0,2,True,0,0,0,1,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST" +784,"二刀流ステップ2(フォトンソード)",1,100,500,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST" +785,"二刀流ステップ2左(フォトンソード)",1,100,500,0,0,0,0,0,0,1,True,0,1,0,1,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST" +786,"二刀流チャージアタック1(フォトンソード)",1,1000,0,0,0,0,0,0,0,2.5,True,0,0,0,1,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST" +787,"二刀流チャージアタック2(フォトンソード)",1,1000,0,0,0,0,0,0,0,2.5,True,0,0,0,1,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST" +788,"二刀流チャージアタック3(フォトンソード)",2,1000,1000,0,0,0,0,0,0,2.5,True,0,0,0,3,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST" +789,"二刀流チャージアタック3左(フォトンソード)",2,1000,1000,0,0,0,0,0,0,2.5,True,0,1,0,3,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST" +790,"【細剣31】グレネード_投擲",0.1,1000,0,0,0,0,0,0,0,0.2,True,0,2,0,2,0,False,"SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02" +791,"【細剣31】グレネード_爆発",10,1000,0,0,0,0,0,0,0,0.2,True,0,2,0,0,1,False,"SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02" +792,"【細剣32】スモーク・グレネード_投擲",0.1,1000,0,0,0,0,0,0,0,0.2,True,0,2,0,2,0,False,"SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02" +793,"【細剣32】スモーク・グレネード_爆発",0,1000,0,0,0,0,500,0,0,0,True,0,2,0,0,0,False,"SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02" +794,"【短剣22】護廻",2,1000,500,0,0,0,0,0,0,0.01,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +795,"【短剣23】飛逐通花",2,1000,500,0,0,0,0,0,0,0.01,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +796,"【サンタ4】金木犀プレゼント",2,1000,500,0,0,0,0,0,0,0.01,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +797,"【サンタ5】グレネード_爆発",10,1000,0,0,0,0,0,0,0,0.2,True,0,2,0,0,1,False,"SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02" +798,"【サンタ6】グレネード_爆発",10,1000,0,0,0,0,0,0,0,0.2,True,0,2,0,0,1,False,"SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02","SE_BTL_MAGIC_FIRE_HIT_02" +799,"バースト水",50,5000,5000,0,0,0,0,0,0,5,False,0,2,1,0,2,False,"SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01" +800,"バースト風",50,5000,5000,0,0,0,0,0,0,5,False,0,2,1,0,3,False,"SE_BTL_MAGIC_WIND_HIT_01","SE_BTL_MAGIC_WIND_HIT_01","SE_BTL_MAGIC_WIND_HIT_01" +801,"聖魔法LV3",5,1000,1000,0,0,0,0,0,0,1,True,0,2,1,0,5,False,"SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01" +802,"金木犀シンクロ_短剣1撃目",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +803,"金木犀シンクロ_短剣2撃目",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +804,"金木犀シンクロ_短剣3撃目",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +805,"金木犀シンクロ_短剣4撃目",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +806,"金木犀シンクロ_短剣5撃目",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +807,"金木犀シンクロ_短剣5撃目",2,1000,3000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +808,"金木犀シンクロ_短剣ステップ攻撃",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +809,"金木犀シンクロ_短剣ガード攻撃",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +810,"金木犀シンクロ_短剣チャージ攻撃",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +811,"オールエレメント火",12,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,1,False,"SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01" +812,"オールエレメント水",12,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,2,False,"SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01" +813,"オールエレメント風",12,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,3,False,"SE_BTL_MAGIC_WIND_HIT_01","SE_BTL_MAGIC_WIND_HIT_01","SE_BTL_MAGIC_WIND_HIT_01" +814,"オールエレメント土",12,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,4,False,"SE_BTL_MAGIC_STONE_HIT_01","SE_BTL_MAGIC_STONE_HIT_01","SE_BTL_MAGIC_STONE_HIT_01" +815,"オールエレメント聖",12,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,5,False,"SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01" +816,"オールエレメント闇",12,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,6,False,"SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01" +817,"【温泉】インテンス・ガイザー(火)_強化中",6,1000,1000,0,0,0,0,0,0,1,True,0.3,2,0,0,1,True,"SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01" +818,"【温泉】インテンス・ガイザー(水)_強化中",6,1000,1000,0,0,0,0,0,0,1,True,0.3,2,0,0,2,True,"SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01" +819,"【温泉】オラクルオブイグレット(火)_強化中",24,30000,20000,0,0,0,0,0,0,1,True,0.3,2,0,0,1,True,"SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01" +820,"【温泉】オラクルオブイグレット(水)_強化中",24,30000,20000,0,0,0,0,0,0,1,True,0.3,2,0,0,2,True,"SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01" +821,"【温泉】オラクルオブイグレット(火)_強化中_湯気",4,0,0,0,0,0,0,0,0,0,True,0.3,2,0,0,1,True,"SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01" +822,"【温泉】オラクルオブイグレット(水)_強化中_湯気",4,0,0,0,0,0,0,0,0,0,True,0.3,2,0,0,2,True,"SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01" +823,"【細剣35】LV3カウンター:突",25,10000,10000,0,0,0,0,0,0,0.8,True,0.3,0,0,3,0,True,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +824,"【細剣35】LV3カウンター:斬",25,10000,10000,0,0,0,0,0,0,0.8,True,0.3,0,0,1,0,True,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +825,"【刀22】LV3カウンター:斬",25,10000,10000,0,0,0,0,0,0,0.8,True,0.3,0,0,1,0,True,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +826,"【刀22】LV3カウンター:突",25,10000,10000,0,0,0,0,0,0,0.8,True,0.3,0,0,3,0,True,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +827,"無属性魔法",50,5000,5000,0,0,0,0,0,0,1,False,0,2,1,0,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +828,"デバフ弾",0,5000,0,0,0,0,0,0,0,1,False,0,2,1,0,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +829,"サンダーバリア",2,5000,0,0,50,0,0,0,0,10,False,0,2,1,0,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +830,"【狙撃銃】チャージ狙撃_チャージ0",11,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_SKILL_NOMAL","SE_HIT_CHR_GUN_SKILL_WEAK","SE_HIT_CHR_GUN_SKILL_RESIST" +831,"【狙撃銃】チャージ狙撃_チャージ1",16,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_SKILL_NOMAL","SE_HIT_CHR_GUN_SKILL_WEAK","SE_HIT_CHR_GUN_SKILL_RESIST" +832,"【狙撃銃】チャージ狙撃_チャージ2",22,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_SKILL_NOMAL","SE_HIT_CHR_GUN_SKILL_WEAK","SE_HIT_CHR_GUN_SKILL_RESIST" +833,"【狙撃銃】チャージ狙撃_チャージ3",27,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_SKILL_NOMAL","SE_HIT_CHR_GUN_SKILL_WEAK","SE_HIT_CHR_GUN_SKILL_RESIST" +834,"【細剣】チャージ刺突_チャージ0",11,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_SKILL_NOMAL","SE_HIT_CHR_GUN_SKILL_WEAK","SE_HIT_CHR_GUN_SKILL_RESIST" +835,"【細剣】チャージ刺突_チャージ1",16,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_SKILL_NOMAL","SE_HIT_CHR_GUN_SKILL_WEAK","SE_HIT_CHR_GUN_SKILL_RESIST" +836,"【細剣】チャージ刺突_チャージ2",22,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_SKILL_NOMAL","SE_HIT_CHR_GUN_SKILL_WEAK","SE_HIT_CHR_GUN_SKILL_RESIST" +837,"【細剣】チャージ刺突_チャージ3",27,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,3,0,False,"SE_HIT_CHR_GUN_SKILL_NOMAL","SE_HIT_CHR_GUN_SKILL_WEAK","SE_HIT_CHR_GUN_SKILL_RESIST" +838,"【刀】チャージ居合_チャージ0",11,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +839,"【刀】チャージ居合_チャージ1",16,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +840,"【刀】チャージ居合_チャージ2",22,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +841,"【刀】チャージ居合_チャージ3",27,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +842,"【刀23】絶三門_1",4,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +843,"【刀23】絶三門_2",4,1000,0,0,0,0,0,0,0,0.2,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +844,"【刀23】絶三門_3",4,1000,1000,0,0,0,0,0,0,0.2,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +845,"【刀24】流連剣",7,1000,1000,0,0,0,0,0,0,0.2,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +846,"【二刀流】ジャイロ・シューター_チャージ0_右",3,1000,1000,0,0,0,0,0,0,0.2,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +847,"【二刀流】ジャイロ・シューター_チャージ0_左",3,1000,1000,0,0,0,0,0,0,0.2,True,0,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +848,"【二刀流】ジャイロ・シューター_チャージ1_右",3.2,1000,1000,0,0,0,0,0,0,0.2,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +849,"【二刀流】ジャイロ・シューター_チャージ1_左",3.2,1000,1000,0,0,0,0,0,0,0.2,True,0,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +850,"【二刀流】ジャイロ・シューター_チャージ2_右",3.5,1000,1000,0,0,0,0,0,0,0.2,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +851,"【二刀流】ジャイロ・シューター_チャージ2_左",3.5,1000,1000,0,0,0,0,0,0,0.2,True,0,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +852,"【二刀流】ジャイロ・シューター_チャージ3_右",4,1000,1000,0,0,0,0,0,0,0.2,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +853,"【二刀流】ジャイロ・シューター_チャージ3_左",4,1000,1000,0,0,0,0,0,0,0.2,True,0,1,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +854,"【二刀流】LV3カウンター:斬_右",13,10000,10000,0,0,0,0,0,0,0.8,True,0.3,0,0,1,0,True,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +855,"【二刀流】LV3カウンター:斬_左",13,10000,10000,0,0,0,0,0,0,0.8,True,0.3,1,0,1,0,True,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +856,"【二刀流】LV3カウンター:突_右",13,10000,10000,0,0,0,0,0,0,0.8,True,0.3,0,0,3,0,True,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +857,"【二刀流】LV3カウンター:突_左",13,10000,10000,0,0,0,0,0,0,0.8,True,0.3,1,0,3,0,True,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +858,"【クロー22】L3カウンター:打",25,10000,10000,0,0,0,0,0,0,5,True,0,0,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +859,"【クロー22】L3カウンター:斬",25,10000,10000,0,0,0,0,0,0,1,True,0,0,0,1,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +860,"【クロー25】チャーム・オーラ",0,0,0,0,0,0,0,0,200,0,True,0,2,0,0,0,False,"SE_HIT_CHR_VALENTINE_HEART","SE_HIT_CHR_VALENTINE_HEART","SE_HIT_CHR_VALENTINE_HEART" +861,"【クロー26】ヴァイオレット・ホイール",2.8,1000,1000,0,0,0,0,0,0,3.5,True,0.3,0,0,1,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +862,"【短剣24】遠距離毒",2,5000,1000,4000,0,0,0,0,0,0.8,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +863,"【水着03】ハイドロ・カノンボール",18,1000,1000,0,0,0,0,0,0,1,True,0,2,0,0,2,False,"SE_BTL_MAGIC_WATER_HIT_02","SE_BTL_MAGIC_WATER_HIT_02","SE_BTL_MAGIC_WATER_HIT_02" +864,"【クロー27】ちゃーむ・おーら?",4,0,0,0,0,0,0,0,2000,0,True,0,2,0,0,0,False,"SE_HIT_CHR_VALENTINE_HEART","SE_HIT_CHR_VALENTINE_HEART","SE_HIT_CHR_VALENTINE_HEART" +865,"フレンドのディフェンス・ポスチャー",0,0,0,0,0,0,0,0,0,0.1,True,0,2,0,0,0,True,,, +866,"オーシャン・バブルブレス",2.5,1000,1000,0,0,0,25,0,0,0.2,True,0,2,1,0,2,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +867,"オーシャン・バブルブレス(強化中)",5,1000,1000,0,0,0,25,0,0,0.2,True,0,2,1,0,2,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +868,"冥界王の盾_火",3,1000,1000,0,0,0,0,0,0,2,True,0,2,1,0,1,False,"SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01" +869,"冥界王の盾_水",3,1000,1000,0,0,0,0,0,0,2,True,0,2,1,0,2,False,"SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01","SE_BTL_MAGIC_WATER_HIT_01" +870,"冥界王の盾_風",3,1000,1000,0,0,0,0,0,0,2,True,0,2,1,0,3,False,"SE_BTL_MAGIC_WIND_HIT_01","SE_BTL_MAGIC_WIND_HIT_01","SE_BTL_MAGIC_WIND_HIT_01" +871,"冥界王の盾_土",3,1000,1000,0,0,0,0,0,0,2,True,0,2,1,0,4,False,"SE_BTL_MAGIC_STONE_HIT_01","SE_BTL_MAGIC_STONE_HIT_01","SE_BTL_MAGIC_STONE_HIT_01" +872,"冥界王の盾_聖",3,1000,1000,0,0,0,0,0,0,2,True,0,2,1,0,5,False,"SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01" +873,"冥界王の盾_闇",3,1000,1000,0,0,0,0,0,0,2,True,0,2,1,0,6,False,"SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01" +874,"短剣投擲",1,1000,0,0,0,0,0,0,0,0,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +875,"短剣投擲6段目",1.5,1000,0,0,0,0,0,0,0,0,True,0,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +876,"金木犀シンクロ_狙撃銃共通",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +877,"トランプ1",3,1000,1000,0,0,0,0,0,0,0,True,0.3,2,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +878,"トランプ_ハート",1,1000,1000,0,0,0,0,0,2000,0,True,0,2,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +879,"ダイス1",2,1000,1000,0,0,0,0,0,0,0,True,0,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +880,"ダイス2",4,1000,1000,0,0,0,0,0,0,0,True,0,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +881,"ダイス3",6,1000,1000,0,0,0,0,0,0,0,True,0,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +882,"ダイス4",8,1000,1000,0,0,0,0,0,0,0,True,0,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +883,"ダイス5",10,1000,1000,0,0,0,0,0,0,0,True,0,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +884,"ダイス6",12,1000,1000,0,0,0,0,0,0,0,True,0,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +885,"カジノチップ",5,1000,1000,0,0,0,0,0,0,0,True,0,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +886,"トランプ_ピナ",1.2,1000,1000,0,0,0,0,0,0,0,True,0,2,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +887,"【細剣38】LV2突進_01",1.5,1500,1000,0,0,0,0,0,0,1,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +888,"【細剣38】LV2突進_02",6.5,2000,3000,0,0,0,0,0,0,1.5,True,0.3,0,0,3,0,False,"SE_HIT_CHR_THRUST_NOMAL","SE_HIT_CHR_THRUST_WEAK","SE_HIT_CHR_THRUST_RESIST" +889,"【二刀流36】連射_横",4.5,5000,1000,0,0,0,0,0,0,0.8,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +890,"【二刀流36】連射_縦",6,5000,1000,0,0,0,0,0,0,0.8,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +891,"バースト闇",50,5000,5000,0,0,0,0,0,0,5,False,0,2,1,0,6,False,"SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01" +892,"ベル本体",8,1000,1000,0,0,0,0,0,0,1,True,0,2,0,2,0,False,"SE_HIT_CHR_BELL_NOMAL","SE_HIT_CHR_BELL_WEAK","SE_HIT_CHR_BELL_RESIST" +893,"ベル爆発",8,1000,1000,0,0,0,0,0,0,3,True,0,2,0,0,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +894,"【狙撃銃19】マザーズ・ロザリオ(LV5:連撃)1",6.5,5000,1000,0,0,0,0,0,0,0.2,True,0.6,2,0,0,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST" +895,"【狙撃銃19】マザーズ・ロザリオ(LV5:連撃)2",6.5,5000,1000,0,0,0,0,0,0,0.2,True,0.6,2,0,0,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST" +896,"【狙撃銃19】マザーズ・ロザリオ(LV5:連撃)3",6.5,5000,1000,0,0,0,0,0,0,0.2,True,0.6,2,0,0,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST" +897,"【狙撃銃19】マザーズ・ロザリオ(LV5:連撃)4",6.5,5000,1000,0,0,0,0,0,0,0.2,True,0.6,2,0,0,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST" +898,"【狙撃銃19】マザーズ・ロザリオ(LV5:連撃)5",6.5,5000,1000,0,0,0,0,0,0,0.2,True,0.6,2,0,0,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST" +899,"【狙撃銃19】マザーズ・ロザリオ(LV5:連撃)6",6.5,5000,1000,0,0,0,0,0,0,0.2,True,0.6,2,0,0,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST" +900,"【狙撃銃19】マザーズ・ロザリオ(LV5:連撃)7",6.5,5000,1000,0,0,0,0,0,0,0.2,True,0.6,2,0,0,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST" +901,"【狙撃銃19】マザーズ・ロザリオ(LV5:連撃)8",6.5,5000,1000,0,0,0,0,0,0,0.2,True,0.6,2,0,0,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST" +902,"【狙撃銃19】マザーズ・ロザリオ(LV5:連撃)9",6.5,5000,1000,0,0,0,0,0,0,0.2,True,0.6,2,0,0,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST" +903,"【狙撃銃19】マザーズ・ロザリオ(LV5:連撃)10",6.5,5000,1000,0,0,0,0,0,0,0.2,True,0.6,2,0,0,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST" +904,"【狙撃銃19】マザーズ・ロザリオ(LV5:連撃)11",12.5,5000,1000,0,0,0,0,0,0,0.2,True,0.6,2,0,0,0,False,"SE_HIT_CHR_LS_NOMAL","SE_HIT_CHR_LS_WEAK","SE_HIT_CHR_LS_RESIST" +905,"メイド_掃除",5,1000,1000,0,0,0,0,0,0,7,True,0.8,2,0,0,0,True,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +906,"メイド_オムライス魅了",0,10000,0,0,0,0,0,0,2000,0,True,0,2,0,0,0,False,"SE_HIT_CHR_VALENTINE_HEART","SE_HIT_CHR_VALENTINE_HEART","SE_HIT_CHR_VALENTINE_HEART" +907,"メイド_ティーセット",8,1000,1000,0,0,0,0,0,0,1,True,0,2,0,2,0,True,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +908,"【クロー29】護廻",2,1000,500,0,0,0,0,0,0,0.01,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +909,"【クロー30】飛逐通花",2,1000,500,0,0,0,0,0,0,0.01,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +910,"【クロー31】連飛通花",2,1000,500,0,0,0,0,0,0,0.01,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +911,"金木犀シンクロ_クロー共通",2,1000,1000,0,0,0,0,0,0,0,True,0.3,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +912,"FN57強化中(クロー)",4,1000,500,0,0,0,0,0,0,0.5,True,0.3,2,0,3,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +913,"イースターエッグ攻撃爆発",15,1000,1000,0,0,0,0,0,0,3,True,0,2,0,2,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +914,"イースターエッグ魅了",0,0,0,0,0,0,0,0,2000,0,True,0,2,0,0,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +915,"イースターエッグデバフ",0,10000,0,0,0,0,0,0,0,0,True,0,2,0,0,0,False,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +916,"メイド_掃除(ブレイク・スウィーパー)",1,1000,1000,0,0,0,0,0,0,7,True,0.8,2,0,0,0,True,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +917,"フレイム・スネーク 魔法LV3",5,1000,1000,0,0,0,0,0,0,0,True,0,2,1,0,1,False,"SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01" +918,"【刀29】月華",25,10000,10000,0,0,0,0,0,0,0.2,True,0,0,0,1,0,False,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +919,"ダミー",0,0,0,0,0,0,0,0,0,0,True,0,2,0,0,0,False,,, diff --git a/titles/sao/data/1/CharaComment.csv b/titles/sao/data/1/CharaComment.csv new file mode 100644 index 0000000..2836383 --- /dev/null +++ b/titles/sao/data/1/CharaComment.csv @@ -0,0 +1,312 @@ +// CharaCommentId,Name,Hud,Multiplay,IsToPlayer,Priority,TextId,VoiceId,Forward,Backward,Once,CoolTime,WaitTime +14,"クエスト開始デモ",False,False,False,10,,"{0}_QUE_001",True,True,False,5,0 +15,"クエスト開始デモ(サイト連動)",False,False,False,10,,"{0}_QUE_058",True,True,False,5,0 +16,"クエスト開始デモ(水着)",False,False,False,10,,"{0}_SEA_001",True,True,False,5,0 +17,"クエスト開始デモ(サンタ)",False,False,False,10,,"{0}_SEA_002",True,True,False,5,0 +18,"クエスト開始デモ(制服)",False,False,False,10,,"{0}_SEA_003",True,True,False,5,0 +19,"クエスト開始デモ(温泉)",False,False,False,10,,"{0}_SEA_004",True,True,False,5,0 +20,"クエスト開始デモ(巫女)",False,False,False,10,,"{0}_SEA_005",True,True,False,5,0 +21,"クエスト開始デモ(メイド・執事)",False,False,False,10,,"{0}_SEA_006",True,True,False,5,0 +22,"クエスト開始デモ ハイタッチ誘導",False,False,False,10,,"{0}_QUE_039",True,True,False,5,0 +23,"クエスト開始デモ ハイタッチ誘導(サイト連動)",False,False,False,10,,"{0}_QUE_059",True,True,False,5,0 +24,"クエスト開始デモ ハイタッチ反応",False,False,False,10,,"{0}_QUE_040",True,True,False,5,0 +25,"クエスト開始デモ ハイタッチ反応(信頼度MAX)",False,False,False,10,,"{0}_QUE_057",True,True,False,5,0 +26,"クエスト開始デモ ハイタッチ反応(サイト連動)",False,False,False,10,,"{0}_QUE_040",True,True,False,5,0 +27,"クエストスタート",True,False,True,10,"TXT_CH_COM_QUE_002_{0}","{0}_QUE_002",True,True,False,5,3 +28,"活動限界警告",True,False,True,12,"TXT_CH_COM_QUE_003_{0}","{0}_QUE_003",True,True,False,5,3 +29,"クエストクリア",True,False,True,10,"TXT_CH_COM_QUE_004_{0}","{0}_QUE_004",True,True,False,5,3 +30,"クエスト終了デモ",False,False,False,10,,"{0}_QUE_006",True,True,False,5,0 +31,"活動限界到達",True,False,True,11,"TXT_CH_COM_QUE_007_{0}","{0}_QUE_007",True,True,False,5,4 +32,"ミッション失敗",True,False,True,30,"TXT_CH_COM_QUE_009_{0}","{0}_QUE_009",True,True,False,10,4 +33,"ミッション発生",True,False,True,30,"TXT_CH_COM_QUE_042_{0}","{0}_QUE_042",True,True,False,10,4 +35,"ミッションクリア(ボイスなし)",True,False,True,30,"TXT_CH_COM_QUE_045_{0}","{0}_QUE_045",True,True,False,10,4 +36,"指揮官発見",True,False,True,93,"TXT_CH_COM_QUE_012_{0}","{0}_QUE_012",True,False,False,20,4 +37,"ボスを発見",True,False,True,13,"TXT_CH_COM_QUE_014_{0}","{0}_QUE_014",True,False,False,20,4 +38,"宝箱発見",True,False,True,81,"TXT_CH_COM_QUE_024_{0}","{0}_QUE_024",True,False,False,15,4 +41,"宝箱獲得(ボイスなし)",True,False,True,50,"TXT_CH_COM_QUE_051_{0}","{0}_QUE_051",True,True,False,15,4 +42,"宝箱経験値達成(ボイスなし)",True,False,True,50,"TXT_CH_COM_QUE_053_{0}","{0}_QUE_053",True,True,False,15,4 +43,"キャラスキル取得",True,False,True,40,"TXT_CH_COM_QUE_019_{0}","{0}_QUE_019",True,True,False,15,4 +44,"討伐提案",True,False,True,14,"TXT_CH_COM_QUE_020_{0}","{0}_QUE_020",True,True,True,5,4 +45,"ミッションキャンセル",True,False,True,30,"TXT_CH_COM_QUE_021_{0}","{0}_QUE_021",True,True,False,15,4 +46,"指揮官を遠方に発見",True,False,True,82,"TXT_CH_COM_QUE_022_{0}","{0}_QUE_022",True,False,False,50,3 +47,"ボスを遠方に発見",True,False,True,80,"TXT_CH_COM_QUE_023_{0}","{0}_QUE_023",True,False,False,20,3 +48,"フラグメントLLを遠方に発見",True,False,True,51,"TXT_CH_COM_QUE_024_{0}","{0}_QUE_024",True,False,False,20,3 +49,"グリード出現",True,False,True,41,"TXT_CH_COM_QUE_025_{0}","{0}_QUE_025",True,False,False,20,3 +50,"ハニースライム出現",True,False,True,41,"TXT_CH_COM_QUE_026_{0}","{0}_QUE_026",True,False,False,20,3 +51,"グリード逃走",True,False,True,41,"TXT_CH_COM_QUE_027_{0}","{0}_QUE_027",True,True,False,30,3 +52,"ハニースライム逃走",True,False,True,41,"TXT_CH_COM_QUE_028_{0}","{0}_QUE_028",True,True,False,30,3 +53,"グリード撃破",True,False,True,41,"TXT_CH_COM_QUE_029_{0}","{0}_QUE_029",True,True,False,30,3 +54,"ハニースライム撃破",True,False,True,35,"TXT_CH_COM_QUE_030_{0}","{0}_QUE_030",True,True,False,30,3 +55,"ヒールスポットを発見(重症:HP40%以下)",True,False,True,56,"TXT_CH_COM_QUE_031_{0}","{0}_QUE_031",True,False,False,60,4 +56,"ヒールスポットを発見(中傷:HP41%~HP70%)",True,False,True,85,"TXT_CH_COM_QUE_032_{0}","{0}_QUE_032",True,False,False,60,4 +57,"ヒールスポットを発見(軽傷:HP71%以上)",True,False,True,94,"TXT_CH_COM_QUE_033_{0}","{0}_QUE_033",True,False,False,60,4 +58,"ヒールスポットを発見(無傷)",True,False,True,98,"TXT_CH_COM_QUE_034_{0}","{0}_QUE_034",True,False,False,60,3 +59,"ヒールスポットで全快",True,True,True,27,"TXT_CH_COM_QUE_035_{0}","{0}_QUE_035",True,True,False,30,3 +60,"エスケープスポットを発見",True,False,True,92,"TXT_CH_COM_QUE_036_{0}","{0}_QUE_036",True,False,False,20,4 +61,"移動補助ギミックを発見",True,False,True,95,"TXT_CH_COM_QUE_037_{0}","{0}_QUE_037",True,False,False,20,3 +62,"通路の開放",True,False,True,15,"TXT_CH_COM_QUE_038_{0}","{0}_QUE_038",True,True,False,10,4 +63,"ミッションポイント発見",True,False,True,30,"TXT_CH_COM_QUE_041_{0}","{0}_QUE_041",True,False,False,10,3 +64,"★1★2ミッション発生",True,False,True,30,"TXT_CH_COM_QUE_042_{0}","{0}_QUE_042",True,True,False,10,2 +65,"★3ミッション発生",True,False,True,30,"TXT_CH_COM_QUE_043_{0}","{0}_QUE_043",True,True,False,10,2 +66,"★4ミッション発生",True,False,True,30,"TXT_CH_COM_QUE_044_{0}","{0}_QUE_044",True,True,False,10,2 +67,"★1★2ミッションクリア",True,False,True,30,"TXT_CH_COM_QUE_045_{0}","{0}_QUE_045",True,True,False,10,3 +68,"★3ミッションクリア",True,False,True,30,"TXT_CH_COM_QUE_046_{0}","{0}_QUE_046",True,True,False,10,3 +69,"★4ミッションクリア",True,False,True,30,"TXT_CH_COM_QUE_047_{0}","{0}_QUE_047",True,True,False,10,3 +70,"モンスター発見",True,False,True,96,"TXT_CH_COM_QUE_048_{0}","{0}_QUE_048",True,False,False,15,4 +71,"レジェンドボスを発見",True,False,True,19,"TXT_CH_COM_QUE_049_{0}","{0}_QUE_049",True,False,False,20,4 +72,"フラグメント(S、M)獲得",True,False,True,54,"TXT_CH_COM_QUE_051_{0}","{0}_QUE_051",True,True,False,15,3 +73,"フラグメント(L、LL)獲得",True,False,True,54,"TXT_CH_COM_QUE_052_{0}","{0}_QUE_052",True,True,False,15,3 +74,"未解析ログ経験値達成",True,False,True,52,"TXT_CH_COM_QUE_053_{0}","{0}_QUE_053",True,True,False,15,3 +75,"未解析ログ経験値達成(レア)",True,False,True,52,"TXT_CH_COM_QUE_054_{0}","{0}_QUE_054",True,True,False,15,3 +76,"未解析ログ経験値達成(超レア)",True,False,True,52,"TXT_CH_COM_QUE_055_{0}","{0}_QUE_055",True,True,False,15,3 +77,"エリア制圧",True,False,True,15,"TXT_CH_COM_QUE_056_{0}","{0}_QUE_056",True,True,False,10,3 +78,"ステップ1",False,False,False,97,,"{0}_BTL_001",True,True,False,5,0 +79,"ステップ2",False,False,False,97,,"{0}_BTL_002",True,True,False,5,0 +80,"ガード1",False,False,False,97,,"{0}_BTL_004",True,True,False,5,0 +81,"ガード2",False,False,False,97,,"{0}_BTL_005",True,True,False,5,0 +82,"ガード3",False,False,False,97,,"{0}_BTL_006",True,True,False,5,0 +83,"連撃途中1",False,False,False,97,,"{0}_BTL_007",True,False,False,0.1,0 +84,"連撃途中2",False,False,False,97,,"{0}_BTL_008",True,False,False,0.1,0 +85,"連撃途中3",False,False,False,97,,"{0}_BTL_009",True,False,False,0.1,0 +86,"連撃最終1",False,False,False,97,,"{0}_BTL_010",True,False,False,0.1,0 +87,"連撃最終2",False,False,False,97,,"{0}_BTL_011",True,False,False,0.1,0 +88,"連撃最終3",False,False,False,97,,"{0}_BTL_012",True,False,False,0.1,0 +89,"ヨロケ1",False,False,False,97,,"{0}_BTL_022",True,True,False,5,0 +90,"ヨロケ2",False,False,False,97,,"{0}_BTL_023",True,True,False,5,0 +91,"ヨロケ3",False,False,False,97,,"{0}_BTL_024",True,True,False,5,0 +92,"ダウン1",False,False,False,97,,"{0}_BTL_025",True,True,False,5,0 +93,"ダウン2",False,False,False,97,,"{0}_BTL_026",True,True,False,5,0 +94,"ダウン3",False,False,False,97,,"{0}_BTL_027",True,True,False,5,0 +95,"耐久値減少 中",True,False,False,26,"TXT_CH_COM_BTL_028_{0}","{0}_BTL_028",True,True,False,30,3 +96,"耐久値減少 大",True,False,False,25,"TXT_CH_COM_BTL_029_{0}","{0}_BTL_029",True,True,False,30,3 +97,"耐久値切れ",True,False,False,21,"TXT_CH_COM_BTL_030_{0}","{0}_BTL_030",True,True,False,30,2 +98,"耐久値復活",True,False,False,20,"TXT_CH_COM_BTL_031_{0}","{0}_BTL_031",True,True,False,30,4 +99,"仲間耐久値減少 中",True,False,False,26,"TXT_CH_COM_BTL_032_{0}","{0}_BTL_032",True,True,False,30,2 +100,"仲間耐久値減少 大",True,False,False,25,"TXT_CH_COM_BTL_033_{0}","{0}_BTL_033",True,True,False,30,3 +101,"仲間耐久値切れ",True,False,False,21,"TXT_CH_COM_BTL_034_{0}","{0}_BTL_034",True,True,False,30,3 +102,"ザコ倒す",True,False,False,91,"TXT_CH_COM_QUE_056_{0}","{0}_QUE_056",True,True,False,30,4 +103,"仲間がザコ倒す",True,False,False,90,"TXT_CH_COM_QUE_056_{0}","{0}_QUE_056",True,True,False,30,4 +104,"ボスダウン",True,False,False,90,"TXT_CH_COM_BTL_037_{0}","{0}_BTL_037",True,True,False,30,3 +105,"ボス倒す",True,False,False,90,"TXT_CH_COM_BTL_038_{0}","{0}_BTL_038",True,True,False,30,3 +109,"回復受け",True,False,False,70,"TXT_CH_COM_BTL_042_{0}","{0}_BTL_042",True,True,False,30,4 +110,"バフ受け",True,False,False,70,"TXT_CH_COM_BTL_043_{0}","{0}_BTL_043",True,True,False,30,4 +111,"超攻撃スキル単発",True,True,False,32,"TXT_CH_COM_BTL_057_{0}","{0}_BTL_057",True,False,False,0.1,0.3 +112,"超攻撃スキル乱舞",True,True,False,32,"TXT_CH_COM_BTL_058_{0}","{0}_BTL_058",True,False,False,0.1,0.3 +113,"超攻撃スキル突進",True,True,False,32,"TXT_CH_COM_BTL_059_{0}","{0}_BTL_059",True,False,False,0.1,0.3 +114,"超攻撃スキル範囲",True,True,False,32,"TXT_CH_COM_BTL_060_{0}","{0}_BTL_060",True,False,False,0.1,0.3 +115,"超攻撃スキル飛び道具",True,True,False,32,"TXT_CH_COM_BTL_061_{0}","{0}_BTL_061",True,False,False,0.1,0.3 +116,"超攻撃スキル単発 LV3カットイン用HUD抜き",False,False,False,32,"TXT_CH_COM_BTL_057_{0}","{0}_BTL_057",True,False,False,0.1,0.3 +117,"超攻撃スキル乱舞 LV3カットイン用HUD抜き",False,False,False,32,"TXT_CH_COM_BTL_058_{0}","{0}_BTL_058",True,False,False,0.1,0.3 +118,"超攻撃スキル突進 LV3カットイン用HUD抜き",False,False,False,32,"TXT_CH_COM_BTL_059_{0}","{0}_BTL_059",True,False,False,0.1,0.3 +119,"超攻撃スキル範囲 LV3カットイン用HUD抜き",False,False,False,32,"TXT_CH_COM_BTL_060_{0}","{0}_BTL_060",True,False,False,0.1,0.3 +120,"超攻撃スキル飛び道具 LV3カットイン用HUD抜き",False,False,False,32,"TXT_CH_COM_BTL_061_{0}","{0}_BTL_061",True,False,False,0.1,0.3 +121,"超攻撃スキル汎用1",False,False,False,32,"TXT_CH_COM_BTL_062_{0}","{0}_BTL_062",True,False,False,0.1,0 +122,"超攻撃スキル汎用2",False,False,False,32,"TXT_CH_COM_BTL_063_{0}","{0}_BTL_063",True,False,False,0.1,0 +123,"超攻撃スキル汎用3",False,False,False,32,"TXT_CH_COM_BTL_064_{0}","{0}_BTL_064",True,False,False,0.1,0 +124,"超攻撃スキル決め台詞1",True,True,False,32,"TXT_CH_COM_BTL_065_{0}","{0}_BTL_065",True,False,False,0.1,0.3 +125,"超攻撃スキル決め台詞2",True,True,False,32,"TXT_CH_COM_BTL_066_{0}","{0}_BTL_066",True,False,False,0.1,0.3 +126,"超攻撃スキル決め台詞3",True,True,False,32,"TXT_CH_COM_BTL_067_{0}","{0}_BTL_067",True,False,False,0.1,0.3 +127,"回復自分",True,True,False,70,"TXT_CH_COM_BTL_068_{0}","{0}_BTL_068",True,True,False,30,2 +128,"回復全員",True,True,False,70,"TXT_CH_COM_BTL_069_{0}","{0}_BTL_069",True,True,False,30,2 +129,"バフ自分",True,True,False,70,"TXT_CH_COM_BTL_070_{0}","{0}_BTL_070",True,True,False,30,2 +130,"バフ全員",True,True,False,70,"TXT_CH_COM_BTL_071_{0}","{0}_BTL_071",True,True,False,30,2 +131,"攻撃力バフ",True,True,False,70,"TXT_CH_COM_BTL_072_{0}","{0}_BTL_072",True,True,False,30,2 +132,"防御力バフ",True,True,False,70,"TXT_CH_COM_BTL_073_{0}","{0}_BTL_073",True,True,False,30,2 +133,"移動速度アップ",True,True,False,70,"TXT_CH_COM_BTL_074_{0}","{0}_BTL_074",True,True,False,30,2 +134,"デバフ発動",True,True,False,70,"TXT_CH_COM_BTL_075_{0}","{0}_BTL_075",True,True,False,30,2 +135,"ハイド",True,True,False,70,"TXT_CH_COM_BTL_076_{0}","{0}_BTL_076",True,True,False,30,2 +136,"アンロック",True,True,False,70,"TXT_CH_COM_BTL_077_{0}","{0}_BTL_077",True,True,False,30,2 +137,"補助スキル汎用1",True,True,False,70,"TXT_CH_COM_BTL_078_{0}","{0}_BTL_078",True,True,False,30,2 +138,"補助スキル汎用2",True,True,False,70,"TXT_CH_COM_BTL_079_{0}","{0}_BTL_079",True,True,False,30,2 +139,"パッシブスキル発動",True,False,False,70,"TXT_CH_COM_BTL_080_{0}","{0}_BTL_080",True,True,False,30,2 +140,"サーチスキル発動",True,True,False,70,"TXT_CH_COM_BTL_081_{0}","{0}_BTL_081",True,True,False,30,2 +141,"毒受け",True,False,False,70,"TXT_CH_COM_BTL_082_{0}","{0}_BTL_082",True,True,False,30,2 +142,"封印受け",True,False,False,70,"TXT_CH_COM_BTL_083_{0}","{0}_BTL_083",True,True,False,30,3 +143,"混乱受け",True,False,False,70,"TXT_CH_COM_BTL_084_{0}","{0}_BTL_084",True,True,False,30,2 +144,"地震受け",True,False,False,70,"TXT_CH_COM_BTL_085_{0}","{0}_BTL_085",True,True,False,30,2 +145,"状態異常請け汎用",True,False,False,70,"TXT_CH_COM_BTL_086_{0}","{0}_BTL_086",True,True,False,30,2 +146,"ジャストガード成功",True,False,False,70,"TXT_CH_COM_BTL_087_{0}","{0}_BTL_087",True,True,False,30,2 +147,"パリィ成功",True,False,False,70,"TXT_CH_COM_BTL_088_{0}","{0}_BTL_088",True,True,False,30,2 +148,"戦闘所感(劣勢)",True,False,True,100,"TXT_CH_COM_JOI_001_{0}","{0}_JOI_001",True,True,False,20,2 +149,"戦闘所感(優勢)",True,False,True,100,"TXT_CH_COM_JOI_002_{0}","{0}_JOI_002",True,True,False,20,2 +150,"スキル推奨",True,False,True,100,"TXT_CH_COM_JOI_003_{0}","{0}_JOI_003",True,True,False,20,2 +151,"キャラ切り替え推奨",True,False,True,100,"TXT_CH_COM_JOI_004_{0}","{0}_JOI_004",True,True,False,20,2 +152,"ボス戦推奨",True,False,True,100,"TXT_CH_COM_JOI_005_{0}","{0}_JOI_005",True,True,False,20,4 +153,"プレイヤースキル要請",True,False,True,100,"TXT_CH_COM_JOI_016_{0}","{0}_JOI_016",True,True,False,20,3 +154,"プレイヤースキル感謝",True,False,True,10,"TXT_CH_COM_JOI_017_{0}","{0}_JOI_017",True,True,False,20,3 +155,"部屋離脱推奨",True,False,True,28,"TXT_CH_COM_JOI_018_{0}","{0}_JOI_018",True,True,False,20,3 +156,"守護騎士系が多い",True,False,True,83,"TXT_CH_COM_JOI_042_{0}","{0}_JOI_042",True,False,False,20,4 +157,"イビルグランサー系が多い",True,False,True,83,"TXT_CH_COM_JOI_043_{0}","{0}_JOI_043",True,False,False,20,4 +158,"シルキー系が多い",True,False,True,83,"TXT_CH_COM_JOI_044_{0}","{0}_JOI_044",True,False,False,20,4 +159,"ウズ系が多い",True,False,True,83,"TXT_CH_COM_JOI_045_{0}","{0}_JOI_045",True,False,False,20,4 +160,"リザードマン系が多い",True,False,True,83,"TXT_CH_COM_JOI_046_{0}","{0}_JOI_046",True,False,False,20,4 +161,"スケルトン系が多い",True,False,True,83,"TXT_CH_COM_JOI_047_{0}","{0}_JOI_047",True,False,False,20,4 +162,"コボルド系が多い",True,False,True,83,"TXT_CH_COM_JOI_048_{0}","{0}_JOI_048",True,False,False,20,4 +163,"オーク系が多い",True,False,True,83,"TXT_CH_COM_JOI_049_{0}","{0}_JOI_049",True,False,False,20,4 +164,"ゴーレム系が多い",True,False,True,83,"TXT_CH_COM_JOI_050_{0}","{0}_JOI_050",True,False,False,20,4 +165,"セルケト系が多い",True,False,True,83,"TXT_CH_COM_JOI_051_{0}","{0}_JOI_051",True,False,False,20,4 +166,"ガーゴイル系が多い",True,False,True,83,"TXT_CH_COM_JOI_052_{0}","{0}_JOI_052",True,False,False,20,4 +167,"グリフォン系が多い",True,False,True,83,"TXT_CH_COM_JOI_053_{0}","{0}_JOI_053",True,False,False,20,4 +168,"ハーピー系が多い",True,False,True,83,"TXT_CH_COM_JOI_054_{0}","{0}_JOI_054",True,False,False,20,4 +169,"ワイバーン系が多い",True,False,True,83,"TXT_CH_COM_JOI_055_{0}","{0}_JOI_055",True,False,False,20,4 +170,"バジリスク系が多い",True,False,True,83,"TXT_CH_COM_JOI_056_{0}","{0}_JOI_056",True,False,False,20,4 +171,"スライム系が多い",True,False,True,83,"TXT_CH_COM_JOI_057_{0}","{0}_JOI_057",True,False,False,20,4 +172,"ルーンナイト系が多い",True,False,True,83,"TXT_CH_COM_JOI_058_{0}","{0}_JOI_058",True,False,False,20,4 +173,"スカイクリーパー系が多い",True,False,True,83,"TXT_CH_COM_JOI_059_{0}","{0}_JOI_059",True,False,False,20,4 +174,"ファントム系が多い",True,False,True,83,"TXT_CH_COM_JOI_060_{0}","{0}_JOI_060",True,False,False,20,4 +175,"フラウロス系が多い",True,False,True,83,"TXT_CH_COM_JOI_061_{0}","{0}_JOI_061",True,False,False,20,4 +176,"フーア系が多い",True,False,True,83,"TXT_CH_COM_JOI_062_{0}","{0}_JOI_062",True,False,False,20,4 +177,"ブッカブー系が多い",True,False,True,83,"TXT_CH_COM_JOI_063_{0}","{0}_JOI_063",True,False,False,20,4 +178,"クアジット系が多い",True,False,True,83,"TXT_CH_COM_JOI_064_{0}","{0}_JOI_064",True,False,False,20,4 +179,"ボア系が多い",True,False,True,83,"TXT_CH_COM_JOI_065_{0}","{0}_JOI_065",True,False,False,20,4 +180,"プラント系が多い",True,False,True,83,"TXT_CH_COM_JOI_066_{0}","{0}_JOI_066",True,False,False,20,4 +181,"マッシュ系が多い",True,False,True,83,"TXT_CH_COM_JOI_067_{0}","{0}_JOI_067",True,False,False,20,4 +182,"クラブ系が多い",True,False,True,83,"TXT_CH_COM_JOI_068_{0}","{0}_JOI_068",True,False,False,20,4 +183,"アント系が多い",True,False,True,83,"TXT_CH_COM_JOI_069_{0}","{0}_JOI_069",True,False,False,20,4 +184,"メカ系が多い",True,False,True,83,"TXT_CH_COM_JOI_070_{0}","{0}_JOI_070",True,False,False,20,4 +185,"砲台系が多い",True,False,True,83,"TXT_CH_COM_JOI_071_{0}","{0}_JOI_071",True,False,False,20,4 +186,"自爆するMobがいる",True,False,True,83,"TXT_CH_COM_JOI_072_{0}","{0}_JOI_072",True,False,False,20,4 +187,"リザルト:レベルアップ",False,False,False,35,,"{0}_RES_001",True,True,False,5,0 +188,"リザルト:プレイヤーランクアップ",False,False,False,35,,"{0}_RES_002",True,True,False,5,0 +189,"リザルト:未解析ログ 開封",False,False,False,35,,"{0}_RES_003",True,True,False,5,0 +190,"リザルト:画面遷移",False,False,False,35,,"{0}_RES_004",True,True,False,5,0 +191,"前衛に出る1",True,False,False,97,"TXT_CH_COM_BTL_013_{0}","{0}_BTL_013",True,True,False,15,1 +192,"前衛に出る2",True,False,False,97,"TXT_CH_COM_BTL_014_{0}","{0}_BTL_014",True,True,False,15,1 +193,"前衛に出る3",True,False,False,97,"TXT_CH_COM_BTL_015_{0}","{0}_BTL_015",True,True,False,15,1 +194,"スイッチ要請1",True,False,False,31,"TXT_CH_COM_BTL_016_{0}","{0}_BTL_016",True,True,False,0,0.1 +195,"スイッチ要請2",True,False,False,31,"TXT_CH_COM_BTL_017_{0}","{0}_BTL_017",True,True,False,0,0.1 +196,"スイッチ要請3",True,False,False,31,"TXT_CH_COM_BTL_018_{0}","{0}_BTL_018",True,True,False,0,0.1 +197,"スイッチ要請承諾1",True,False,False,31,"TXT_CH_COM_BTL_019_{0}","{0}_BTL_019",True,True,False,0,1 +198,"スイッチ要請承諾2",True,False,False,31,"TXT_CH_COM_BTL_020_{0}","{0}_BTL_020",True,True,False,0,1 +199,"スイッチ要請承諾3",True,False,False,31,"TXT_CH_COM_BTL_021_{0}","{0}_BTL_021",True,True,False,0,1 +200,"スイッチ要請4",False,False,False,97,"TXT_CH_COM_BTL_016_{0}","{0}_BTL_016",True,True,False,0,0 +201,"スイッチ要請5",False,False,False,97,"TXT_CH_COM_BTL_017_{0}","{0}_BTL_017",True,True,False,0,0 +202,"スイッチ要請6",False,False,False,97,"TXT_CH_COM_BTL_018_{0}","{0}_BTL_018",True,True,False,0,0 +203,"スイッチ要請承諾4",False,False,False,97,"TXT_CH_COM_BTL_019_{0}","{0}_BTL_019",True,True,False,0,1 +204,"スイッチ要請承諾5",False,False,False,97,"TXT_CH_COM_BTL_020_{0}","{0}_BTL_020",True,True,False,0,1 +205,"スイッチ要請承諾6",False,False,False,97,"TXT_CH_COM_BTL_021_{0}","{0}_BTL_021",True,True,False,0,1 +10000,"フィールド雑談(汎用1)",True,False,True,98,"TXT_CH_COM_JOI_014_{0}","{0}_JOI_014",True,True,True,30,4 +10001,"フィールド雑談(汎用2)",True,False,True,98,"TXT_CH_COM_JOI_014_{0}","{0}_JOI_014",False,False,True,30,4 +10002,"フィールド雑談(リコ所感・初期)",True,False,True,98,"TXT_CH_COM_JOI_015_{0}","{0}_JOI_015",True,True,True,30,4 +10003,"フィールド雑談(リコ所感・慣れてきた)",True,False,True,98,"TXT_CH_COM_JOI_073_{0}","{0}_JOI_073",True,True,True,30,4 +10004,"フィールド雑談(SAO1・1層西フィールド)",True,False,True,98,"TXT_CH_COM_JOI_008_{0}","{0}_JOI_008",True,True,True,30,4 +10005,"フィールド雑談(SAO2・74層迷宮区)",True,False,True,98,"TXT_CH_COM_JOI_009_{0}","{0}_JOI_009",True,True,True,30,4 +10006,"フィールド雑談(ALO1・世界樹の上)",True,False,True,98,"TXT_CH_COM_JOI_010_{0}","{0}_JOI_010",True,True,True,30,4 +10007,"フィールド雑談(ALO2・スリュムヘイム)",True,False,True,98,"TXT_CH_COM_JOI_011_{0}","{0}_JOI_011",True,True,True,30,4 +10008,"フィールド雑談(GGO1・廃墟都市)",True,False,True,98,"TXT_CH_COM_JOI_012_{0}","{0}_JOI_012",True,True,True,30,4 +10009,"フィールド雑談(SAO3・ダナク)",True,False,True,98,"TXT_CH_COM_JOI_013_{0}","{0}_JOI_013",True,True,True,30,4 +10010,"フィールド雑談(フローリア)",True,False,True,98,"TXT_CH_COM_JOI_019_{0}","{0}_JOI_019",True,True,True,30,4 +10011,"フィールド雑談(迷宮区アジト)",True,False,True,98,"TXT_CH_COM_JOI_020_{0}","{0}_JOI_020",True,True,True,30,4 +10012,"フィールド雑談(GGO砂漠+洞窟)",True,False,True,98,"TXT_CH_COM_JOI_021_{0}","{0}_JOI_021",True,True,True,30,4 +10013,"フィールド雑談(55層西の山)",True,False,True,98,"TXT_CH_COM_JOI_022_{0}","{0}_JOI_022",True,True,True,30,4 +10014,"フィールド雑談(35層迷いの森・雪)",True,False,True,98,"TXT_CH_COM_JOI_023_{0}","{0}_JOI_023",True,True,True,30,4 +10015,"フィールド雑談(中立区・古森)",True,False,True,98,"TXT_CH_COM_JOI_024_{0}","{0}_JOI_024",True,True,True,30,4 +10016,"フィールド雑談(蝶の谷)",True,False,True,98,"TXT_CH_COM_JOI_025_{0}","{0}_JOI_025",True,True,True,30,4 +10017,"フィールド雑談(SBCグロッケン)",True,False,True,98,"TXT_CH_COM_JOI_026_{0}","{0}_JOI_026",True,True,True,30,4 +10018,"フィールド雑談(22層ログハウス周辺)",True,False,True,98,"TXT_CH_COM_JOI_027_{0}","{0}_JOI_027",True,True,True,30,4 +10019,"フィールド雑談(パナレーゼ)",True,False,True,98,"TXT_CH_COM_JOI_028_{0}","{0}_JOI_028",True,True,True,30,4 +10020,"フィールド雑談(メインメモリルーム)",True,False,True,98,"TXT_CH_COM_JOI_029_{0}","{0}_JOI_029",True,True,True,30,4 +10021,"フィールド雑談(昼)",True,False,True,98,"TXT_CH_COM_JOI_030_{0}","{0}_JOI_030",True,True,True,30,4 +10022,"フィールド雑談(夕方)",True,False,True,98,"TXT_CH_COM_JOI_031_{0}","{0}_JOI_031",True,True,True,30,4 +10023,"フィールド雑談(夜)",True,False,True,98,"TXT_CH_COM_JOI_032_{0}","{0}_JOI_032",True,True,True,30,4 +10024,"フィールド雑談(室内)",True,False,True,98,"TXT_CH_COM_JOI_033_{0}","{0}_JOI_033",True,True,True,30,4 +10025,"フィールド雑談(水場)",True,False,True,98,"TXT_CH_COM_JOI_034_{0}","{0}_JOI_034",True,True,True,30,4 +10026,"フィールド雑談(高い場所)",True,False,True,98,"TXT_CH_COM_JOI_035_{0}","{0}_JOI_035",True,True,True,30,4 +10027,"フィールド雑談(風の強い場所)",True,False,True,98,"TXT_CH_COM_JOI_036_{0}","{0}_JOI_036",True,True,True,30,4 +10028,"フィールド雑談(暑い場所)",True,False,True,98,"TXT_CH_COM_JOI_037_{0}","{0}_JOI_037",True,True,True,30,4 +10029,"フィールド雑談(寒い場所)",True,False,True,98,"TXT_CH_COM_JOI_038_{0}","{0}_JOI_038",True,True,True,30,5 +10030,"フィールド雑談(蒸し暑い場所)",True,False,True,98,"TXT_CH_COM_JOI_039_{0}","{0}_JOI_039",True,True,True,30,4 +10031,"フィールド雑談(埃っぽい場所)",True,False,True,98,"TXT_CH_COM_JOI_040_{0}","{0}_JOI_040",True,True,True,30,4 +10032,"フィールド雑談(起伏が激しい場所)",True,False,True,98,"TXT_CH_COM_JOI_041_{0}","{0}_JOI_041",True,True,True,30,4 +10033,"MOBに回復用MOBが居るボス戦",True,False,True,14,"TXT_CH_COM_BTL_089_{0}","{0}_BTL_089",True,False,True,20,4 +10034,"バフ使いMOBがいるボス戦",True,False,True,14,"TXT_CH_COM_BTL_090_{0}","{0}_BTL_090",True,False,True,20,4 +10035,"強めの雑魚がいるボス戦",True,False,True,14,"TXT_CH_COM_BTL_091_{0}","{0}_BTL_091",True,False,True,20,4 +10036,"ポップ間隔の激しいボス戦",True,False,True,14,"TXT_CH_COM_BTL_092_{0}","{0}_BTL_092",True,False,True,20,4 +10037,"普通のMOBしかいないボス戦",True,False,True,14,"TXT_CH_COM_BTL_093_{0}","{0}_BTL_093",True,False,True,20,4 +10038,"ボスの怒りモードに言及",True,False,True,14,"TXT_CH_COM_BTL_094_{0}","{0}_BTL_094",True,False,True,20,4 +10039,"怒りモードで行動が大きく変わるボス用",True,False,True,14,"TXT_CH_COM_BTL_095_{0}","{0}_BTL_095",True,False,True,20,4 +10040,"怒りモードで行動が大きく変わるボス用(例、怒りモードで火属性を多用する場合など)",True,False,True,14,"TXT_CH_COM_BTL_096_{0}","{0}_BTL_096",True,False,True,20,4 +10041,"仲間を呼ぶボス用",True,False,True,14,"TXT_CH_COM_BTL_097_{0}","{0}_BTL_097",True,False,True,20,4 +10042,"回復やドレインするボス用",True,False,True,14,"TXT_CH_COM_BTL_098_{0}","{0}_BTL_098",True,False,True,20,4 +10043,"動きが速いボス用",True,False,True,14,"TXT_CH_COM_BTL_099_{0}","{0}_BTL_099",True,False,True,20,4 +10044,"テレポートするボス用",True,False,True,14,"TXT_CH_COM_BTL_100_{0}","{0}_BTL_100",True,False,True,20,4 +10045,"残りHPを見て使用",True,False,True,14,"TXT_CH_COM_BTL_101_{0}","{0}_BTL_101",True,False,True,20,4 +10046,"弱点が無いボス用",True,False,True,13,"TXT_CH_COM_BTL_102_{0}","{0}_BTL_102",True,False,True,20,4 +10047,"頭が弱点のボス",True,False,True,13,"TXT_CH_COM_BTL_103_{0}","{0}_BTL_103",True,False,True,20,4 +10048,"体が弱点のボス",True,False,True,13,"TXT_CH_COM_BTL_104_{0}","{0}_BTL_104",True,False,True,20,4 +10049,"足が弱点のボス",True,False,True,13,"TXT_CH_COM_BTL_105_{0}","{0}_BTL_105",True,False,True,20,4 +10050,"尻尾が弱点のボス",True,False,True,13,"TXT_CH_COM_BTL_106_{0}","{0}_BTL_106",True,False,True,20,4 +10051,"火属性が弱点のボス",True,False,True,13,"TXT_CH_COM_BTL_107_{0}","{0}_BTL_107",True,False,True,20,4 +10052,"水属性が弱点のボス",True,False,True,13,"TXT_CH_COM_BTL_108_{0}","{0}_BTL_108",True,False,True,20,4 +10053,"土属性が弱点のボス",True,False,True,13,"TXT_CH_COM_BTL_109_{0}","{0}_BTL_109",True,False,True,20,4 +10054,"風属性が弱点のボス",True,False,True,13,"TXT_CH_COM_BTL_110_{0}","{0}_BTL_110",True,False,True,20,4 +10055,"聖属性が弱点のボス",True,False,True,13,"TXT_CH_COM_BTL_111_{0}","{0}_BTL_111",True,False,True,20,4 +10056,"闇属性が弱点のボス",True,False,True,13,"TXT_CH_COM_BTL_112_{0}","{0}_BTL_112",True,False,True,20,4 +10057,"防御が高いボス",True,False,True,14,"TXT_CH_COM_BTL_113_{0}","{0}_BTL_113",True,False,True,20,4 +10058,"飛行タイプのボス用",True,False,True,14,"TXT_CH_COM_BTL_114_{0}","{0}_BTL_114",True,False,True,20,4 +10059,"接近距離が得意なボス用",True,False,True,14,"TXT_CH_COM_BTL_115_{0}","{0}_BTL_115",True,False,True,20,4 +10060,"遠距離攻撃が得意なボス用",True,False,True,14,"TXT_CH_COM_BTL_116_{0}","{0}_BTL_116",True,False,True,20,4 +10061,"隙のある攻撃を持っているボス用",True,False,True,14,"TXT_CH_COM_BTL_117_{0}","{0}_BTL_117",True,False,True,20,4 +10062,"範囲の多い攻撃をしてくる場合に使用",True,False,True,14,"TXT_CH_COM_BTL_118_{0}","{0}_BTL_118",True,False,True,20,4 +10063,"正面に立つとヤバい",True,False,True,14,"TXT_CH_COM_BTL_119_{0}","{0}_BTL_119",True,False,True,20,4 +10064,"突進がウリのボス",True,False,True,14,"TXT_CH_COM_BTL_120_{0}","{0}_BTL_120",True,False,True,20,4 +10065,"ボス部屋に複数のボスが設置されたマップ用",True,False,True,14,"TXT_CH_COM_BTL_121_{0}","{0}_BTL_121",True,False,True,20,4 +10066,"マップに複数のボスが設置されたマップ用",True,False,True,14,"TXT_CH_COM_BTL_122_{0}","{0}_BTL_122",True,False,True,20,4 +10067,"ボスが強力な場合",True,False,True,14,"TXT_CH_COM_BTL_123_{0}","{0}_BTL_123",True,False,True,20,4 +10068,"イルファング・ザ・コボルドロード登場",True,False,True,12,"TXT_CH_COM_BTL_124_{0}","{0}_BTL_124",True,False,True,20,4 +10069,"グリームアイズ登場",True,False,True,12,"TXT_CH_COM_BTL_125_{0}","{0}_BTL_125",True,False,True,20,4 +10070,"スカルリーパー登場",True,False,True,12,"TXT_CH_COM_BTL_126_{0}","{0}_BTL_126",True,False,True,20,4 +10071,"スリュム登場",True,False,True,12,"TXT_CH_COM_BTL_127_{0}","{0}_BTL_127",True,False,True,20,4 +10072,"カガチ・ザ・サムライロード登場",True,False,True,12,"TXT_CH_COM_BTL_128_{0}","{0}_BTL_128",True,False,True,20,4 +10073,"名称不明のGGOボス登場",True,False,True,12,"TXT_CH_COM_BTL_129_{0}","{0}_BTL_129",True,False,True,20,4 +10074,"背教者ニコラス登場",True,False,True,12,"TXT_CH_COM_BTL_130_{0}","{0}_BTL_130",True,False,True,20,4 +20000,"戦術提案1",True,False,True,98,"TXT_CH_COM_JOI_006_{0}","{0}_JOI_006",True,True,False,100,4 +20001,"戦術提案2",True,False,True,98,"TXT_CH_COM_JOI_007_{0}","{0}_JOI_007",True,True,False,100,4 +20002,"MVP獲得",False,False,False,10,,"{0}_RES_007",True,True,False,5,0 +20003,"MVPを逃した",False,False,False,10,,"{0}_RES_008",True,True,False,5,0 +20004,"フィールド雑談(ALO・海)",True,False,True,98,"TXT_CH_COM_JOI_074_{0}","{0}_JOI_074",True,True,True,30,4 +20005,"フィールド雑談(GGO・グロッケン地下)",True,False,True,98,"TXT_CH_COM_JOI_075_{0}","{0}_JOI_075",True,True,True,30,4 +20006,"フィールド雑談(メインメモリルーム)",True,False,True,98,"TXT_CH_COM_JOI_076_{0}","{0}_JOI_076",True,True,True,30,4 +20007,"Unknown所感(3章)",True,False,True,98,"TXT_CH_COM_JOI_077_{0}","{0}_JOI_077",True,True,True,30,4 +20008,"リコ所感(4章)",True,False,True,98,"TXT_CH_COM_JOI_078_{0}","{0}_JOI_078",True,True,True,30,4 +20009,"リコ所感(失踪時)",True,False,True,98,"TXT_CH_COM_JOI_079_{0}","{0}_JOI_079",True,True,True,30,4 +20010,"リコ所感(1部クリア後)",True,False,True,98,"TXT_CH_COM_JOI_080_{0}","{0}_JOI_080",True,True,True,30,4 +20011,"ラフコフと遭遇",True,False,True,83,"TXT_CH_COM_JOI_081_{0}","{0}_JOI_081",True,False,False,20,4 +20012,"触手研究員と遭遇",True,False,True,83,"TXT_CH_COM_JOI_082_{0}","{0}_JOI_082",True,False,False,20,4 +20013,"死銃と対峙",True,False,True,83,"TXT_CH_COM_JOI_083_{0}","{0}_JOI_083",True,False,False,20,4 +20014,"バレットラインが見える",True,False,True,83,"TXT_CH_COM_JOI_084_{0}","{0}_JOI_084",True,False,False,20,4 +20015,"Mob発見時汎用",True,False,True,83,"TXT_CH_COM_JOI_085_{0}","{0}_JOI_085",True,False,False,20,4 +20016,"攻撃をすり抜けるボス",True,False,True,14,"TXT_CH_COM_JOI_086_{0}","{0}_JOI_086",True,False,True,20,4 +20017,"地震攻撃をするボス",True,False,True,14,"TXT_CH_COM_JOI_087_{0}","{0}_JOI_087",True,False,True,20,4 +20018,"状態異常攻撃をするボス",True,False,True,14,"TXT_CH_COM_JOI_088_{0}","{0}_JOI_088",True,False,True,20,4 +20019,"地底に隠れるボス",True,False,True,14,"TXT_CH_COM_JOI_089_{0}","{0}_JOI_089",True,False,True,20,4 +20020,"ダメージを反射するボス",True,False,True,14,"TXT_CH_COM_JOI_090_{0}","{0}_JOI_090",True,False,True,20,4 +20021,"デフラグマッチ用 アダプタブル発見",True,True,True,13,"TXT_CH_COM_JOI_091_{0}","{0}_JOI_091",True,False,True,20,4 +20022,"デフラグマッチ用 パニッシャー発見",True,True,True,13,"TXT_CH_COM_JOI_092_{0}","{0}_JOI_092",True,False,True,20,4 +20023,"デフラグマッチ提案1",True,True,True,98,"TXT_CH_COM_JOI_093_{0}","{0}_JOI_093",True,True,False,100,4 +20025,"デフラグマッチ優勢",True,True,True,100,"TXT_CH_COM_JOI_095_{0}","{0}_JOI_095",True,True,False,20,2 +20026,"デフラグマッチ劣勢",True,True,True,100,"TXT_CH_COM_JOI_096_{0}","{0}_JOI_096",True,True,False,20,2 +20027,"デフラグマッチ開始デモ",False,False,False,10,,"{0}_QUE_064",True,True,False,5,0 +20028,"デフラグマッチ ハイタッチ誘導",False,False,False,10,,"{0}_QUE_065",True,True,False,5,0 +20029,"デフラグマッチスタート",True,True,True,10,"TXT_CH_COM_QUE_066_{0}","{0}_QUE_066",True,True,False,5,3 +20030,"戦績アイテム発見",True,True,True,41,"TXT_CH_COM_QUE_067_{0}","{0}_QUE_067",True,True,False,30,3 +20031,"戦績アイテム獲得",True,True,True,41,"TXT_CH_COM_QUE_068_{0}","{0}_QUE_068",True,True,False,60,3 +20032,"特大戦績アイテム獲得",True,True,True,41,"TXT_CH_COM_QUE_069_{0}","{0}_QUE_069",True,True,False,40,3 +20033,"スキルEXP発見",True,True,True,41,"TXT_CH_COM_QUE_070_{0}","{0}_QUE_070",True,True,False,30,3 +20034,"スキルEXP獲得",True,True,True,41,"TXT_CH_COM_QUE_071_{0}","{0}_QUE_071",True,True,False,60,3 +20035,"特大スキルEXP獲得",True,True,True,41,"TXT_CH_COM_QUE_072_{0}","{0}_QUE_072",True,True,False,40,3 +20046,"自分が全損した(デフラグマッチ)",True,True,False,21,"TXT_CH_COM_BTL_140_{0}","{0}_BTL_140",True,True,False,30,2 +20047,"仲間が全損した(デフラグマッチ)",True,True,False,21,"TXT_CH_COM_BTL_141_{0}","{0}_BTL_141",True,True,False,30,3 +20048,"全キャラが全損した(デフラグマッチ)",True,True,False,21,"TXT_CH_COM_BTL_142_{0}","{0}_BTL_142",True,True,False,30,2 +20049,"全損待機中",True,True,False,21,"TXT_CH_COM_BTL_143_{0}","{0}_BTL_143",True,True,False,30,4 +20050,"全損後再スタート",True,True,False,20,"TXT_CH_COM_BTL_144_{0}","{0}_BTL_144",True,True,False,30,4 +20051,"ボスを倒した",True,True,False,90,"TXT_CH_COM_BTL_149_{0}","{0}_BTL_149",True,True,False,30,3 +20052,"感染個体・パニッシャーを倒した",True,True,False,50,"TXT_CH_COM_BTL_150_{0}","{0}_BTL_150",True,True,False,30,3 +20053,"ラストアタック獲得",True,True,True,20,"TXT_CH_COM_BTL_151_{0}","{0}_BTL_151",True,True,False,30,3 +20054,"ユージオLV5青薔薇スキル用アクションボイス",False,False,False,32,,"{0}_BTL_134",True,False,False,0.1,0 +20055,"お弁当スキル使用",True,True,False,70,"TXT_CH_COM_BTL_068_{0}","{0}_BTL_068",True,True,False,0.1,0.3 +20056,"宙づりシリカ プラント召喚ボイス",True,True,False,32,"TXT_CH_COM_BTL_018_{0}","{0}_BTL_018",True,False,False,0.1,0.3 +20057,"クエスト開始デモ(ネコミミ)",False,False,False,10,,"{0}_SEA_007",True,True,False,5,0 +20058,"アリス 反射凝集光線術 カットイン用HUD抜き",False,False,False,32,,"{0}_BTL_138",True,False,False,0.1,0.3 +20059,"アリス 反射凝集光線術 発射",True,True,False,32,"TXT_CH_COM_BTL_133_{0}","{0}_BTL_133",True,False,False,0.1,0.3 +20060,"クエスト開始デモ(制服)",False,False,False,10,,"{0}_SEA_003",True,True,False,5,0 diff --git a/titles/sao/data/1/CharaFriendlyRank.csv b/titles/sao/data/1/CharaFriendlyRank.csv new file mode 100644 index 0000000..0e39ed1 --- /dev/null +++ b/titles/sao/data/1/CharaFriendlyRank.csv @@ -0,0 +1,101 @@ +// CharaFriendlyRankId,TotalExp +1,0 +2,100 +3,200 +4,300 +5,400 +6,500 +7,600 +8,700 +9,800 +10,900 +11,1000 +12,1100 +13,1200 +14,1300 +15,1400 +16,1500 +17,1600 +18,1700 +19,1800 +20,1900 +21,2000 +22,2100 +23,2200 +24,2300 +25,2400 +26,2500 +27,2600 +28,2700 +29,2800 +30,2900 +31,3000 +32,3100 +33,3200 +34,3300 +35,3400 +36,3500 +37,3600 +38,3700 +39,3800 +40,3900 +41,4000 +42,4100 +43,4200 +44,4300 +45,4400 +46,4500 +47,4600 +48,4700 +49,4800 +50,4900 +51,5000 +52,5100 +53,5200 +54,5300 +55,5400 +56,5500 +57,5600 +58,5700 +59,5800 +60,5900 +61,6000 +62,6100 +63,6200 +64,6300 +65,6400 +66,6500 +67,6600 +68,6700 +69,6800 +70,6900 +71,7000 +72,7100 +73,7200 +74,7300 +75,7400 +76,7500 +77,7600 +78,7700 +79,7800 +80,7900 +81,8000 +82,8100 +83,8200 +84,8300 +85,8400 +86,8500 +87,8600 +88,8700 +89,8800 +90,8900 +91,9000 +92,9100 +93,9200 +94,9300 +95,9400 +96,9500 +97,9600 +98,9700 +99,9800 +100,9900 diff --git a/titles/sao/data/1/ChatEventStory.csv b/titles/sao/data/1/ChatEventStory.csv new file mode 100644 index 0000000..3616cc0 --- /dev/null +++ b/titles/sao/data/1/ChatEventStory.csv @@ -0,0 +1,104 @@ +// ChatEventStoryId,EventId,ReleaseConditionType,ReleaseConditionValue,DisplayName,FirstRewardVp +10101,2010,1,0,"謎の観測(13)",50 +10102,2013,1,0,"今回のお礼(3)",50 +10201,2011,2,1600,"アリス君(14)",50 +10202,2011,2,10300,"何者なのかしら(8)",50 +10203,2011,2,19300,"必要なことは…(3)",50 +10204,2011,2,36800,"剣が樹になるの!?(5)",50 +10205,2011,2,82000,"雨縁の様子は?(9)",50 +10301,2012,2,1600,"ユージオ君(14)",50 +10302,2012,2,10300,"アインクラッド流(4)",50 +10303,2012,2,19300,"尊敬しちゃうな(5)",50 +10304,2012,2,36800,"ずりぃぞ!(8)",50 +10305,2012,2,82000,"事実確認(6)",50 +20101,2017,1,0,"相談させてくれ(2)",50 +20102,2017,2,550,"紹介するわね!(9)",50 +20103,2017,2,10740,"リズとスズネって?(4)",50 +20104,2017,2,19780,"久しぶりだな!(5)",50 +20105,2017,2,30950,"何をしてるの(5)",50 +20106,2017,2,83600,"すっごく可愛い!(7)",50 +20201,2019,1,0,"奇妙な反応(16)",50 +20202,2019,2,401,"イベント開幕です!(10)",50 +20203,2019,2,3701,"偵察おつかれ!(12)",50 +20204,2019,2,14401,"難しいです~(10)",50 +20205,2019,2,29701,"当日が待ち遠しいぜ(5)",50 +20206,2019,2,79001,"楽しかったぁ~!(16)",50 +20701,2021,1,0,"1周年!(17)",50 +20702,2021,2,401,"一体何が?(15)",50 +20703,2021,2,3701,"歩いてみたよ(10)",50 +20704,2021,2,14501,"不思議な空間(11)",50 +20705,2021,2,30001,"帰れるよ!(14)",50 +20706,2021,2,79601,"一連の事件について(14)",50 +20801,2023,1,0,"集中調査依頼1(3)",50 +20802,2024,1,0,"調査を終えて(3)",50 +20901,2025,1,0,"来たァ~~!!(11)",50 +20902,2025,2,441,"色々ありますね(14)",50 +20903,2025,2,3801,"仲間は決まった?(15)",50 +20904,2025,2,15061,"なんだよォ!(15)",50 +20905,2025,2,30201,"反則だろ!?(13)",50 +20906,2025,2,80201,"優勝です!(10)",50 +21001,2026,1,0,"調査を頼みたい(8)",50 +21002,2026,2,441,"シリカのこと(2)",50 +21003,2026,2,3801,"どうして…(8)",50 +21004,2026,2,15061,"このアバターって(7)",50 +21005,2026,2,30201,"OSとは(4)",50 +21006,2026,2,80201,"無事でした!(9)",50 +21101,2027,1,0,"集中調査依頼2(3)",50 +21102,2028,1,0,"調査を終えて(3)",50 +21201,2029,1,0,"今年のクリスマス(12)",50 +21202,2029,2,441,"プレゼントの中身(12)",50 +21203,2029,2,3801,"リコにとっても(9)",50 +21204,2029,2,15061,"さっきはありがと!(3)",50 +21205,2029,2,30201,"作戦共有(5)",50 +21206,2029,2,80201,"作戦完了だ(9)",50 +21301,2030,1,0,"集中調査依頼3(3)",50 +21302,2031,1,0,"調査を終えて(3)",50 +21401,2032,1,0,"祝!2周年!!(19)",50 +21402,2032,2,441,"話があるんだ(12)",50 +21403,2032,2,3801,"どうですか?(11)",50 +21404,2032,2,15061,"おーい(3)",50 +21405,2032,2,30201,"場所、決まったぞ(10)",50 +21406,2032,2,80201,"楽しかったね!(18)",50 +21501,2033,1,0,"集中調査依頼4(3)",50 +21502,2034,1,0,"調査を終えて(3)",50 +21601,2035,1,0,"出演おめでとう!(8)",50 +21602,2035,2,441,"ご教示願えますか(5)",50 +21603,2035,2,3801,"アイドルよ永遠なれ(4)",50 +21604,2035,2,15061,"難しそうです…(4)",50 +21605,2035,2,30201,"忠告だヨ(5)",50 +21606,2035,2,80201,"みんなありがとう!(7)",50 +21701,2036,1,0,"すっかり夏になりました(12)",50 +21702,2036,2,441,"一歩遅れたみたいだ(6)",50 +21703,2036,2,3801,"手強い相手だわ(9)",50 +21704,2036,2,15061,"今年こそ二人で(5)",50 +21705,2036,2,30201,"気になったんだけど(4)",50 +21706,2036,2,80201,"やっぱり海に行きてェ!(10)",50 +21801,2037,1,0,"肌寒い季節だね(4)",50 +21802,2037,2,441,"原因は分かったかい?(5)",50 +21803,2037,2,3801,"カジノってどんな所?(4)",50 +21804,2037,2,15061,"再現ってことは…(9)",50 +21805,2037,2,30201,"遊び足りないわ(9)",50 +21806,2037,2,80201,"解決して何より!(9)",50 +21901,2038,1,0,"集中調査依頼5(3)",50 +21902,2039,1,0,"調査を終えて(3)",50 +22001,2040,1,0,"お願いがあるの(3)",50 +22002,2040,2,441,"クリスマスは残酷(4)",50 +22003,2040,2,3801,"サンタ殿の神聖術(7)",50 +22004,2040,2,15061,"お願いがあるの(7)",50 +22005,2040,2,30201,"パーティーにご招待!(12)",50 +22006,2040,2,80201,"プレゼントありがとう(11)",50 +22101,2041,1,0,"知ってる?あの噂(5)",50 +22102,2041,2,441,"連絡は届いてるかな?(5)",50 +22103,2041,2,3801,"今気付いた!(3)",50 +22104,2041,2,15061,"当日もそろそろだな(5)",50 +22105,2041,2,30201,"肝試しチャンスかな!(4)",50 +22106,2041,2,80201,"肝試しチャンスかも?(9)",50 +22201,2042,1,0,"緊急事態だ!(3)",50 +22202,2042,2,441,"信じられないよ(10)",50 +22203,2042,2,3801,"情報を共有しよう(4)",50 +22204,2042,2,15061,"夏の風物詩だわ(12)",50 +22205,2042,2,30201,"サプライズは成功ね(14)",50 +22206,2042,2,80201,"様子はどうだ?(12)",50 +22207,2043,1,0,"調査、お疲れさま!(15)",50 +22301,2044,1,0,"集中調査依頼6(3)",50 +22302,2045,1,0,"調査を終えて(3)",50 diff --git a/titles/sao/data/1/ChatMainStory.csv b/titles/sao/data/1/ChatMainStory.csv new file mode 100644 index 0000000..542d3b6 --- /dev/null +++ b/titles/sao/data/1/ChatMainStory.csv @@ -0,0 +1,49 @@ +// ChatMainStoryId,ReleaseConditionType,ReleaseConditionValue,DisplayName,FirstRewardVp +10101,1,10001,"Unknown調査概要(11)",50 +10102,1,10001,"相談事項(3)",50 +10103,1,10001,"お疲れ様でした!(4)",50 +10201,1,10002,"懐かしいよなぁ(4)",50 +10301,1,10003,"リコちゃんについて(12)",50 +10302,1,10003,"相談事項2(3)",50 +10501,1,10005,"助かるわね!(5)",50 +10601,1,10006,"当時のALOと言えばさ(3)",50 +10801,1,10008,"視界不良はつらいな(5)",50 +10901,1,10009,"聞きたいことが…(7)",50 +11101,1,10011,"メモリが一杯だって?(9)",50 +11201,1,10012,"年末のクエスト(10)",50 +11301,1,10013,"二刀流といえば(5)",50 +11401,1,10014,"どういうことかしら(7)",50 +11501,1,10015,"ザ・シードについて(3)",50 +11601,1,10016,"まーたあの二人は(9)",50 +11701,1,10017,"ついにボス戦ね(6)",50 +11801,1,10018,"おさらいしましょうか(5)",50 +19901,2,5,"あれは何だ?(5)",50 +20101,1,20001,"第二チャンク到達(12)",50 +20102,1,20001,"シリカちゃんとピナ(7)",50 +20201,1,20002,"紹介させてもらうよ(7)",50 +20301,1,20003,"最近よく見る気が(10)",50 +20501,1,20005,"捨てたもんじゃないな(5)",50 +20601,1,20006,"もう一人の協力者だ(9)",50 +20701,1,20007,"ついに開催です!(7)",50 +20801,1,20008,"質問していいかしら(3)",50 +20901,1,20009,"話ってなんだい(11)",50 +21001,1,20010,"ALO事件について(6)",50 +21101,1,20011,"ちょっといいカ(6)",50 +21201,1,20012,"死銃とは(4)",50 +21301,1,20013,"いよいよですね(5)",50 +21401,1,20014,"整理しておこう(11)",50 +19902,2,51,"相談事項3(4)",50 +10502,1,10005,"頼みがあるんだ (12)",50 +30401,3,30004,"ご教授願えますか(5)",50 +30701,3,30007,"話題になってるな(6)",50 +30801,3,30008,"圏内事件について(5)",50 +31401,3,30014,"迷いの森(2)",50 +31701,3,30017,"第三C攻略完了(13)",50 +31702,3,30017,"大丈夫かな…(5)",50 +40101,3,40001,"第四チャンクだな(5)",50 +41001,3,40010,"DDosって…?(4)",50 +41301,3,40013,"確認したいわ(8)",50 +41401,3,40014,"茅場の遺したもの(3)",50 +41601,3,40016,"改めて紹介するよ(4)",50 +42301,3,40023,"第四C攻略お疲れ様(12)",50 +42302,3,40023,"申し訳ございません(5)",50 diff --git a/titles/sao/data/1/ChatSideStory.csv b/titles/sao/data/1/ChatSideStory.csv new file mode 100644 index 0000000..e6ad4f0 --- /dev/null +++ b/titles/sao/data/1/ChatSideStory.csv @@ -0,0 +1,1392 @@ +// ChatSideStoryId,UnlockSideQuestId,ReleaseConditionCharaId,ReleaseConditionType,ReleaseConditionValue1,ReleaseConditionValue2,DisplayName,FirstRewardVp +1010001,0,1,1,1,0,"キリト 【信頼】1",50 +1010002,0,1,1,10,0,"キリト 【信頼】2",50 +1010003,0,1,1,50,0,"キリト 【信頼】3",50 +1010004,10001,1,1,100,0,"キリト 【信頼】4",100 +1010005,0,1,2,1,0,"キリト 【日常】1",50 +1010006,0,1,2,2,0,"キリト 【日常】2",50 +1010007,0,1,2,3,0,"キリト 【日常】3",50 +1010008,0,1,2,4,0,"キリト 【日常】4",50 +1010009,0,1,2,5,0,"キリト 【日常】5",100 +1010010,0,1,3,1,101000010,"≪黒き妖精≫キリト
【ヒーローログ】1",50 +1010011,0,1,3,5,101000010,"≪黒き妖精≫キリト
【ヒーローログ】2",100 +1010012,0,1,3,1,101000020,"≪新生の黒き剣士≫キリト
【ヒーローログ】1",50 +1010013,0,1,3,5,101000020,"≪新生の黒き剣士≫キリト
【ヒーローログ】2",100 +1010014,0,1,3,1,101000030,"≪空舞う双牙≫キリト
【ヒーローログ】1",50 +1010015,0,1,3,5,101000030,"≪空舞う双牙≫キリト
【ヒーローログ】2",100 +1010016,0,1,3,1,101000040,"≪神技の黒影≫キリト
【ヒーローログ】1",50 +1010017,0,1,3,5,101000040,"≪神技の黒影≫キリト
【ヒーローログ】2",100 +1010018,0,1,3,1,101000050,"≪銃世界の黒き剣士≫キリト
【ヒーローログ】1",50 +1010019,0,1,3,5,101000050,"≪銃世界の黒き剣士≫キリト
【ヒーローログ】2",100 +1010020,0,1,3,1,101000060,"≪漆黒の旋風≫キリト
【ヒーローログ】1",50 +1010021,0,1,3,5,101000060,"≪漆黒の旋風≫キリト
【ヒーローログ】2",100 +1010022,0,1,3,1,101000070,"≪神速の刃≫キリト
【ヒーローログ】1",50 +1010023,0,1,3,5,101000070,"≪神速の刃≫キリト
【ヒーローログ】2",100 +1010024,0,1,3,1,101000080,"≪黒の剣士≫キリト
【ヒーローログ】1",50 +1010025,0,1,3,5,101000080,"≪黒の剣士≫キリト
【ヒーローログ】2",100 +1010026,0,1,3,1,101000090,"≪光剣一閃≫キリト
【ヒーローログ】1",50 +1010027,0,1,3,5,101000090,"≪光剣一閃≫キリト
【ヒーローログ】2",100 +1010028,0,1,3,1,101000100,"≪二剣瞬撃≫キリト
【ヒーローログ】1",50 +1010029,0,1,3,5,101000100,"≪二剣瞬撃≫キリト
【ヒーローログ】2",100 +1010030,0,1,3,1,101000110,"≪団結と鼓舞≫キリト
【ヒーローログ】1",50 +1010031,0,1,3,5,101000110,"≪団結と鼓舞≫キリト
【ヒーローログ】2",100 +1010032,0,1,4,1,101000120,"≪心頼の誓い≫キリト
【ヒーローログ】1",50 +1010033,0,1,3,1,101000120,"≪心頼の誓い≫キリト
【ヒーローログ】2",50 +1010034,0,1,3,5,101000120,"≪心頼の誓い≫キリト
【ヒーローログ】3",100 +1010035,0,1,4,1,101000130,"≪神域の双剣使い≫キリト
【ヒーローログ】1",50 +1010036,0,1,3,1,101000130,"≪神域の双剣使い≫キリト
【ヒーローログ】2",50 +1010037,0,1,3,5,101000130,"≪神域の双剣使い≫キリト
【ヒーローログ】3",100 +1010038,0,1,3,1,101000140,"≪静穏の笑み≫キリト
【ヒーローログ】1",50 +1010039,0,1,3,5,101000140,"≪静穏の笑み≫キリト
【ヒーローログ】2",100 +1020001,0,2,1,1,0,"アスナ 【信頼】1",50 +1020002,0,2,1,10,0,"アスナ 【信頼】2",50 +1020003,0,2,1,50,0,"アスナ 【信頼】3",50 +1020004,10002,2,1,100,0,"アスナ 【信頼】4",100 +1020005,0,2,2,1,0,"アスナ 【日常】1",50 +1020006,0,2,2,2,0,"アスナ 【日常】2",50 +1020007,0,2,2,3,0,"アスナ 【日常】3",50 +1020008,0,2,2,4,0,"アスナ 【日常】4",50 +1020009,0,2,2,5,0,"アスナ 【日常】5",100 +1020010,0,2,3,1,102000010,"≪煌輝の光影≫アスナ
【ヒーローログ】1",50 +1020011,0,2,3,5,102000010,"≪煌輝の光影≫アスナ
【ヒーローログ】2",100 +1020012,0,2,3,1,102000020,"≪ひだまりの笑顔≫アスナ
【ヒーローログ】1",50 +1020013,0,2,3,5,102000020,"≪ひだまりの笑顔≫アスナ
【ヒーローログ】2",100 +1020014,0,2,3,1,102000030,"≪流水の如き剣≫アスナ
【ヒーローログ】1",50 +1020015,0,2,3,5,102000030,"≪流水の如き剣≫アスナ
【ヒーローログ】2",100 +1020016,0,2,3,1,102000040,"≪煌きの蒼き妖精≫アスナ
【ヒーローログ】1",50 +1020017,0,2,3,5,102000040,"≪煌きの蒼き妖精≫アスナ
【ヒーローログ】2",100 +1020018,0,2,3,1,102000050,"≪水閃の煌星≫アスナ
【ヒーローログ】1",50 +1020019,0,2,3,5,102000050,"≪水閃の煌星≫アスナ
【ヒーローログ】2",100 +1020020,0,2,3,1,102000060,"≪流光の剣戟≫アスナ
【ヒーローログ】1",50 +1020021,0,2,3,5,102000060,"≪流光の剣戟≫アスナ
【ヒーローログ】2",100 +1020022,0,2,3,1,102000070,"≪烈煌の剣閃≫アスナ
【ヒーローログ】1",50 +1020023,0,2,3,5,102000070,"≪烈煌の剣閃≫アスナ
【ヒーローログ】2",100 +1020024,0,2,3,1,102000080,"≪一条の閃光≫アスナ
【ヒーローログ】1",50 +1020025,0,2,3,5,102000080,"≪一条の閃光≫アスナ
【ヒーローログ】2",100 +1020026,0,2,3,1,102000090,"≪慈愛の閃き≫アスナ
【ヒーローログ】1",50 +1020027,0,2,3,5,102000090,"≪慈愛の閃き≫アスナ
【ヒーローログ】2",100 +1020028,0,2,3,1,102000100,"≪麗しき笑み≫アスナ
【ヒーローログ】1",50 +1020029,0,2,3,5,102000100,"≪麗しき笑み≫アスナ
【ヒーローログ】2",100 +1020030,0,2,3,1,102000110,"≪まどろみの隣人≫アスナ
【ヒーローログ】1",50 +1020031,0,2,3,5,102000110,"≪まどろみの隣人≫アスナ
【ヒーローログ】2",100 +1020032,0,2,4,1,102000120,"≪流麗なる剣士≫アスナ
【ヒーローログ】1",50 +1020033,0,2,3,1,102000120,"≪流麗なる剣士≫アスナ
【ヒーローログ】2",50 +1020034,0,2,3,5,102000120,"≪流麗なる剣士≫アスナ
【ヒーローログ】3",100 +1020035,0,2,4,1,102000130,"≪閃耀の刺突≫アスナ
【ヒーローログ】1",50 +1020036,0,2,3,1,102000130,"≪閃耀の刺突≫アスナ
【ヒーローログ】2",50 +1020037,0,2,3,5,102000130,"≪閃耀の刺突≫アスナ
【ヒーローログ】3",100 +1020038,0,2,3,1,102000140,"≪情愛のまなざし≫アスナ
【ヒーローログ】1",50 +1020039,0,2,3,5,102000140,"≪情愛のまなざし≫アスナ
【ヒーローログ】2",100 +1030001,0,3,1,1,0,"リーファ 【信頼】1",50 +1030002,0,3,1,10,0,"リーファ 【信頼】2",50 +1030003,0,3,1,50,0,"リーファ 【信頼】3",50 +1030004,10003,3,1,100,0,"リーファ 【信頼】4",100 +1030005,0,3,2,1,0,"リーファ 【日常】1",50 +1030006,0,3,2,2,0,"リーファ 【日常】2",50 +1030007,0,3,2,3,0,"リーファ 【日常】3",50 +1030008,0,3,2,4,0,"リーファ 【日常】4",50 +1030009,0,3,2,5,0,"リーファ 【日常】5",100 +1030010,0,3,3,1,103000010,"≪翡翠の剣士≫リーファ
【ヒーローログ】1",50 +1030011,0,3,3,5,103000010,"≪翡翠の剣士≫リーファ
【ヒーローログ】2",100 +1030012,0,3,3,1,103000020,"≪翠緑の剣影≫リーファ
【ヒーローログ】1",50 +1030013,0,3,3,5,103000020,"≪翠緑の剣影≫リーファ
【ヒーローログ】2",100 +1030014,0,3,3,1,103000030,"≪疾風の妖精≫リーファ
【ヒーローログ】1",50 +1030015,0,3,3,5,103000030,"≪疾風の妖精≫リーファ
【ヒーローログ】2",100 +1030016,0,3,3,1,103000040,"≪颯の刃≫リーファ
【ヒーローログ】1",50 +1030017,0,3,3,5,103000040,"≪颯の刃≫リーファ
【ヒーローログ】2",100 +1030018,0,3,3,1,103000050,"≪春花の風剣≫リーファ
【ヒーローログ】1",50 +1030019,0,3,3,5,103000050,"≪春花の風剣≫リーファ
【ヒーローログ】2",100 +1030020,0,3,3,1,103000060,"≪迅速の嵐舞≫リーファ
【ヒーローログ】1",50 +1030021,0,3,3,5,103000060,"≪迅速の嵐舞≫リーファ
【ヒーローログ】2",100 +1030022,0,3,3,1,103000070,"≪旋閃の疾刃≫リーファ
【ヒーローログ】1",50 +1030023,0,3,3,5,103000070,"≪旋閃の疾刃≫リーファ
【ヒーローログ】2",100 +1030024,0,3,3,1,103000080,"≪薫風の瞳≫リーファ
【ヒーローログ】1",50 +1030025,0,3,3,5,103000080,"≪薫風の瞳≫リーファ
【ヒーローログ】2",100 +1030026,0,3,3,1,103000090,"≪親密な微笑≫リーファ
【ヒーローログ】1",50 +1030027,0,3,3,5,103000090,"≪親密な微笑≫リーファ
【ヒーローログ】2",100 +1030028,0,3,3,1,103000100,"≪清爽なる風≫リーファ
【ヒーローログ】1",50 +1030029,0,3,3,5,103000100,"≪清爽なる風≫リーファ
【ヒーローログ】2",100 +1030030,0,3,4,1,103000110,"≪爽風の笑み≫リーファ
【ヒーローログ】1",50 +1030031,0,3,3,1,103000110,"≪爽風の笑み≫リーファ
【ヒーローログ】2",50 +1030032,0,3,3,5,103000110,"≪爽風の笑み≫リーファ
【ヒーローログ】3",100 +1030033,0,3,4,1,103000120,"≪疾駆する剣閃≫リーファ
【ヒーローログ】1",50 +1030034,0,3,3,1,103000120,"≪疾駆する剣閃≫リーファ
【ヒーローログ】2",50 +1030035,0,3,3,5,103000120,"≪疾駆する剣閃≫リーファ
【ヒーローログ】3",100 +1030036,0,3,3,1,103000130,"≪親愛の絆≫リーファ
【ヒーローログ】1",50 +1030037,0,3,3,5,103000130,"≪親愛の絆≫リーファ
【ヒーローログ】2",100 +1040001,0,4,1,1,0,"シノン 【信頼】1",50 +1040002,0,4,1,10,0,"シノン 【信頼】2",50 +1040003,0,4,1,50,0,"シノン 【信頼】3",50 +1040004,10004,4,1,100,0,"シノン 【信頼】4",100 +1040005,0,4,2,1,0,"シノン 【日常】1",50 +1040006,0,4,2,2,0,"シノン 【日常】2",50 +1040007,0,4,2,3,0,"シノン 【日常】3",50 +1040008,0,4,2,4,0,"シノン 【日常】4",50 +1040009,0,4,2,5,0,"シノン 【日常】5",100 +1040010,0,4,3,1,104000010,"≪必撃の妖精≫シノン
【ヒーローログ】1",50 +1040011,0,4,3,5,104000010,"≪必撃の妖精≫シノン
【ヒーローログ】2",100 +1040012,0,4,3,1,104000020,"≪信頼の微笑≫シノン
【ヒーローログ】1",50 +1040013,0,4,3,5,104000020,"≪信頼の微笑≫シノン
【ヒーローログ】2",100 +1040014,0,4,3,1,104000030,"≪飛躍の弓撃≫シノン
【ヒーローログ】1",50 +1040015,0,4,3,5,104000030,"≪飛躍の弓撃≫シノン
【ヒーローログ】2",100 +1040016,0,4,3,1,104000040,"≪氷麗の華弓≫シノン
【ヒーローログ】1",50 +1040017,0,4,3,5,104000040,"≪氷麗の華弓≫シノン
【ヒーローログ】2",100 +1040018,0,4,3,1,104000050,"≪呼応する絆≫シノン
【ヒーローログ】1",50 +1040019,0,4,3,5,104000050,"≪呼応する絆≫シノン
【ヒーローログ】2",100 +1040020,0,4,3,1,104000060,"≪必中の撃弓≫シノン
【ヒーローログ】1",50 +1040021,0,4,3,5,104000060,"≪必中の撃弓≫シノン
【ヒーローログ】2",100 +1040022,0,4,3,1,104000070,"≪凜閃の華弓≫シノン
【ヒーローログ】1",50 +1040023,0,4,3,5,104000070,"≪凜閃の華弓≫シノン
【ヒーローログ】2",100 +1040024,0,4,3,1,104000080,"≪対敵を射貫く者≫シノン
【ヒーローログ】1",50 +1040025,0,4,3,5,104000080,"≪対敵を射貫く者≫シノン
【ヒーローログ】2",100 +1040026,0,4,3,1,104000090,"≪凍志のまなざし≫シノン
【ヒーローログ】1",50 +1040027,0,4,3,5,104000090,"≪凍志のまなざし≫シノン
【ヒーローログ】2",100 +1040028,0,4,3,1,104000100,"≪必滅の一矢≫シノン
【ヒーローログ】1",50 +1040029,0,4,3,5,104000100,"≪必滅の一矢≫シノン
【ヒーローログ】2",100 +1040030,0,4,3,1,104000110,"≪戦士の安息≫シノン
【ヒーローログ】1",50 +1040031,0,4,3,5,104000110,"≪戦士の安息≫シノン
【ヒーローログ】2",100 +1040032,0,4,4,1,104000120,"≪怜悧なる狙撃手≫シノン
【ヒーローログ】1",50 +1040033,0,4,3,1,104000120,"≪怜悧なる狙撃手≫シノン
【ヒーローログ】2",50 +1040034,0,4,3,5,104000120,"≪怜悧なる狙撃手≫シノン
【ヒーローログ】3",100 +1040035,0,4,3,1,104000130,"≪傍らの休息≫シノン
【ヒーローログ】1",50 +1040036,0,4,3,5,104000130,"≪傍らの休息≫シノン
【ヒーローログ】2",100 +1050001,0,5,1,1,0,"リズベット 【信頼】1",50 +1050002,0,5,1,10,0,"リズベット 【信頼】2",50 +1050003,0,5,1,50,0,"リズベット 【信頼】3",50 +1050004,10005,5,1,100,0,"リズベット 【信頼】4",100 +1050005,0,5,2,1,0,"リズベット 【日常】1",50 +1050006,0,5,2,2,0,"リズベット 【日常】2",50 +1050007,0,5,2,3,0,"リズベット 【日常】3",50 +1050008,0,5,2,4,0,"リズベット 【日常】4",50 +1050009,0,5,2,5,0,"リズベット 【日常】5",100 +1050010,0,5,3,1,105000010,"≪技巧の鍛鎚≫リズベット
【ヒーローログ】1",50 +1050011,0,5,3,5,105000010,"≪技巧の鍛鎚≫リズベット
【ヒーローログ】2",100 +1050012,0,5,3,1,105000020,"≪喜色満面≫リズベット
【ヒーローログ】1",50 +1050013,0,5,3,5,105000020,"≪喜色満面≫リズベット
【ヒーローログ】2",100 +1050014,0,5,3,1,105000030,"≪鍛花の砕鎚≫リズベット
【ヒーローログ】1",50 +1050015,0,5,3,5,105000030,"≪鍛花の砕鎚≫リズベット
【ヒーローログ】2",100 +1050016,0,5,3,1,105000040,"≪飛翼の技工士≫リズベット
【ヒーローログ】1",50 +1050017,0,5,3,5,105000040,"≪飛翼の技工士≫リズベット
【ヒーローログ】2",100 +1050018,0,5,3,1,105000050,"≪熱情の覇気≫リズベット
【ヒーローログ】1",50 +1050019,0,5,3,5,105000050,"≪熱情の覇気≫リズベット
【ヒーローログ】2",100 +1050020,0,5,3,1,105000060,"≪闘輝の錬鎚≫リズベット
【ヒーローログ】1",50 +1050021,0,5,3,5,105000060,"≪闘輝の錬鎚≫リズベット
【ヒーローログ】2",100 +1050022,0,5,3,1,105000070,"≪華麗な奉仕≫リズベット
【ヒーローログ】1",50 +1050023,0,5,3,5,105000070,"≪華麗な奉仕≫リズベット
【ヒーローログ】2",100 +1050024,0,5,3,1,105000080,"≪征野の刀工≫リズベット
【ヒーローログ】1",50 +1050025,0,5,3,5,105000080,"≪征野の刀工≫リズベット
【ヒーローログ】2",100 +1050026,0,5,3,1,105000090,"≪生彩の鍛冶師≫リズベット
【ヒーローログ】1",50 +1050027,0,5,3,5,105000090,"≪生彩の鍛冶師≫リズベット
【ヒーローログ】2",100 +1050028,0,5,3,1,105000100,"≪鎚戟の闘志≫リズベット
【ヒーローログ】1",50 +1050029,0,5,3,5,105000100,"≪鎚戟の闘志≫リズベット
【ヒーローログ】2",100 +1050030,0,5,3,1,105000110,"≪穏やかな休日≫リズベット
【ヒーローログ】1",50 +1050031,0,5,3,5,105000110,"≪穏やかな休日≫リズベット
【ヒーローログ】2",100 +1050032,0,5,4,1,105000120,"≪反撃の烽火≫リズベット
【ヒーローログ】1",50 +1050033,0,5,3,1,105000120,"≪反撃の烽火≫リズベット
【ヒーローログ】2",50 +1050034,0,5,3,5,105000120,"≪反撃の烽火≫リズベット
【ヒーローログ】3",100 +1050035,0,5,3,1,105000130,"≪絆つなぐ笑顔≫リズベット
【ヒーローログ】1",50 +1050036,0,5,3,5,105000130,"≪絆つなぐ笑顔≫リズベット
【ヒーローログ】2",100 +1060001,0,6,1,1,0,"シリカ 【信頼】1",50 +1060002,0,6,1,10,0,"シリカ 【信頼】2",50 +1060003,0,6,1,50,0,"シリカ 【信頼】3",50 +1060004,10006,6,1,100,0,"シリカ 【信頼】4",100 +1060005,0,6,2,1,0,"シリカ 【日常】1",50 +1060006,0,6,2,2,0,"シリカ 【日常】2",50 +1060007,0,6,2,3,0,"シリカ 【日常】3",50 +1060008,0,6,2,4,0,"シリカ 【日常】4",50 +1060009,0,6,2,5,0,"シリカ 【日常】5",100 +1060010,0,6,3,1,106000010,"≪決意の刃≫シリカ
【ヒーローログ】1",50 +1060011,0,6,3,5,106000010,"≪決意の刃≫シリカ
【ヒーローログ】2",100 +1060012,0,6,3,1,106000020,"≪愛慕の竜星≫シリカ
【ヒーローログ】1",50 +1060013,0,6,3,5,106000020,"≪愛慕の竜星≫シリカ
【ヒーローログ】2",100 +1060014,0,6,3,1,106000030,"≪竜伴の妖精≫シリカ
【ヒーローログ】1",50 +1060015,0,6,3,5,106000030,"≪竜伴の妖精≫シリカ
【ヒーローログ】2",100 +1060016,0,6,3,1,106000040,"≪竜翔の戦姫≫シリカ
【ヒーローログ】1",50 +1060017,0,6,3,5,106000040,"≪竜翔の戦姫≫シリカ
【ヒーローログ】2",100 +1060018,0,6,3,1,106000050,"≪解放の笑顔≫シリカ
【ヒーローログ】1",50 +1060019,0,6,3,5,106000050,"≪解放の笑顔≫シリカ
【ヒーローログ】2",100 +1060020,0,6,3,1,106000060,"≪竜花の剣爪≫シリカ
【ヒーローログ】1",50 +1060021,0,6,3,5,106000060,"≪竜花の剣爪≫シリカ
【ヒーローログ】2",100 +1060022,0,6,3,1,106000070,"≪竜影の閃爪≫シリカ
【ヒーローログ】1",50 +1060023,0,6,3,5,106000070,"≪竜影の閃爪≫シリカ
【ヒーローログ】2",100 +1060024,0,6,3,1,106000080,"≪可憐なる竜使い≫シリカ
【ヒーローログ】1",50 +1060025,0,6,3,5,106000080,"≪可憐なる竜使い≫シリカ
【ヒーローログ】2",100 +1060026,0,6,3,1,106000090,"≪慈愛の竜姫≫シリカ
【ヒーローログ】1",50 +1060027,0,6,3,5,106000090,"≪慈愛の竜姫≫シリカ
【ヒーローログ】2",100 +1060028,0,6,3,1,106000100,"≪戯れの笑顔≫シリカ
【ヒーローログ】1",50 +1060029,0,6,3,5,106000100,"≪戯れの笑顔≫シリカ
【ヒーローログ】2",100 +1060030,0,6,3,1,106000110,"≪歓談と休息≫シリカ
【ヒーローログ】1",50 +1060031,0,6,3,5,106000110,"≪歓談と休息≫シリカ
【ヒーローログ】2",100 +1060032,0,6,4,1,106000120,"≪爪刃連撃≫シリカ
【ヒーローログ】1",50 +1060033,0,6,3,1,106000120,"≪爪刃連撃≫シリカ
【ヒーローログ】2",50 +1060034,0,6,3,5,106000120,"≪爪刃連撃≫シリカ
【ヒーローログ】3",100 +1060035,0,6,3,1,106000130,"≪友愛と安寧≫シリカ
【ヒーローログ】1",50 +1060036,0,6,3,5,106000130,"≪友愛と安寧≫シリカ
【ヒーローログ】2",100 +1070001,0,7,1,1,0,"クライン 【信頼】1",50 +1070002,0,7,1,10,0,"クライン 【信頼】2",50 +1070003,0,7,1,50,0,"クライン 【信頼】3",50 +1070004,10007,7,1,100,0,"クライン 【信頼】4",100 +1070005,0,7,2,1,0,"クライン 【日常】1",50 +1070006,0,7,2,2,0,"クライン 【日常】2",50 +1070007,0,7,2,3,0,"クライン 【日常】3",50 +1070008,0,7,2,4,0,"クライン 【日常】4",50 +1070009,0,7,2,5,0,"クライン 【日常】5",100 +1070010,0,7,3,1,107000010,"≪義侠の徒≫クライン
【ヒーローログ】1",50 +1070011,0,7,3,5,107000010,"≪義侠の徒≫クライン
【ヒーローログ】2",100 +1070012,0,7,3,1,107000020,"≪信義の剣豪≫クライン
【ヒーローログ】1",50 +1070013,0,7,3,5,107000020,"≪信義の剣豪≫クライン
【ヒーローログ】2",100 +1070014,0,7,3,1,107000030,"≪新天地を馳せる者≫クライン
【ヒーローログ】1",50 +1070015,0,7,3,5,107000030,"≪新天地を馳せる者≫クライン
【ヒーローログ】2",100 +1070016,0,7,3,1,107000040,"≪義心の武将≫クライン
【ヒーローログ】1",50 +1070017,0,7,3,5,107000040,"≪義心の武将≫クライン
【ヒーローログ】2",100 +1070018,0,7,3,1,107000050,"≪義勇の武士≫クライン
【ヒーローログ】1",50 +1070019,0,7,3,5,107000050,"≪義勇の武士≫クライン
【ヒーローログ】2",100 +1070020,0,7,3,1,107000060,"≪断撃の斬光≫クライン
【ヒーローログ】1",50 +1070021,0,7,3,5,107000060,"≪断撃の斬光≫クライン
【ヒーローログ】2",100 +1070022,0,7,3,1,107000070,"≪炎燃ゆる侍妖精≫クライン
【ヒーローログ】1",50 +1070023,0,7,3,5,107000070,"≪炎燃ゆる侍妖精≫クライン
【ヒーローログ】2",100 +1070024,0,7,3,1,107000080,"≪真朱の武人≫クライン
【ヒーローログ】1",50 +1070025,0,7,3,5,107000080,"≪真朱の武人≫クライン
【ヒーローログ】2",100 +1070026,0,7,3,1,107000090,"≪歴戦の義将≫クライン
【ヒーローログ】1",50 +1070027,0,7,3,5,107000090,"≪歴戦の義将≫クライン
【ヒーローログ】2",100 +1070028,0,7,3,1,107000100,"≪剣豪推参≫クライン
【ヒーローログ】1",50 +1070029,0,7,3,5,107000100,"≪剣豪推参≫クライン
【ヒーローログ】2",100 +1070030,0,7,4,1,107000110,"≪制空の構え≫クライン
【ヒーローログ】1",50 +1070031,0,7,3,1,107000110,"≪制空の構え≫クライン
【ヒーローログ】2",50 +1070032,0,7,3,5,107000110,"≪制空の構え≫クライン
【ヒーローログ】3",100 +1070033,0,7,3,1,107000120,"≪破顔の戦友≫クライン
【ヒーローログ】1",50 +1070034,0,7,3,5,107000120,"≪破顔の戦友≫クライン
【ヒーローログ】2",100 +1080001,0,8,1,1,0,"エギル 【信頼】1",50 +1080002,0,8,1,10,0,"エギル 【信頼】2",50 +1080003,0,8,1,50,0,"エギル 【信頼】3",50 +1080004,10008,8,1,100,0,"エギル 【信頼】4",100 +1080005,0,8,2,1,0,"エギル 【日常】1",50 +1080006,0,8,2,2,0,"エギル 【日常】2",50 +1080007,0,8,2,3,0,"エギル 【日常】3",50 +1080008,0,8,2,4,0,"エギル 【日常】4",50 +1080009,0,8,2,5,0,"エギル 【日常】5",100 +1080010,0,8,3,1,108000010,"≪豪斧の戦士≫エギル
【ヒーローログ】1",50 +1080011,0,8,3,5,108000010,"≪豪斧の戦士≫エギル
【ヒーローログ】2",100 +1080012,0,8,3,1,108000020,"≪不動の観察眼≫エギル
【ヒーローログ】1",50 +1080013,0,8,3,5,108000020,"≪不動の観察眼≫エギル
【ヒーローログ】2",100 +1080014,0,8,3,1,108000030,"≪撃滅の断斧≫エギル
【ヒーローログ】1",50 +1080015,0,8,3,5,108000030,"≪撃滅の断斧≫エギル
【ヒーローログ】2",100 +1080016,0,8,3,1,108000040,"≪仇裂く戦斧≫エギル
【ヒーローログ】1",50 +1080017,0,8,3,5,108000040,"≪仇裂く戦斧≫エギル
【ヒーローログ】2",100 +1080018,0,8,3,1,108000050,"≪鎧袖一触≫エギル
【ヒーローログ】1",50 +1080019,0,8,3,5,108000050,"≪鎧袖一触≫エギル
【ヒーローログ】2",100 +1080020,0,8,3,1,108000060,"≪轟閃の砕斧≫エギル
【ヒーローログ】1",50 +1080021,0,8,3,5,108000060,"≪轟閃の砕斧≫エギル
【ヒーローログ】2",100 +1080022,0,8,3,1,108000070,"≪闘斧の豪商≫エギル
【ヒーローログ】1",50 +1080023,0,8,3,5,108000070,"≪闘斧の豪商≫エギル
【ヒーローログ】2",100 +1080024,0,8,3,1,108000080,"≪剛腕の威風≫エギル
【ヒーローログ】1",50 +1080025,0,8,3,5,108000080,"≪剛腕の威風≫エギル
【ヒーローログ】2",100 +1080026,0,8,3,1,108000090,"≪破砕の潰鎚≫エギル
【ヒーローログ】1",50 +1080027,0,8,3,5,108000090,"≪破砕の潰鎚≫エギル
【ヒーローログ】2",100 +1080028,0,8,3,1,108000100,"≪泰然の風柄≫エギル
【ヒーローログ】1",50 +1080029,0,8,3,5,108000100,"≪泰然の風柄≫エギル
【ヒーローログ】2",100 +1080030,0,8,4,1,108000110,"≪不動覇山≫エギル
【ヒーローログ】1",50 +1080031,0,8,3,1,108000110,"≪不動覇山≫エギル
【ヒーローログ】2",50 +1080032,0,8,3,5,108000110,"≪不動覇山≫エギル
【ヒーローログ】3",100 +1080033,0,8,3,1,108000120,"≪寛ぎのもてなし≫エギル
【ヒーローログ】1",50 +1080034,0,8,3,5,108000120,"≪寛ぎのもてなし≫エギル
【ヒーローログ】2",100 +1090001,0,9,1,1,0,"ユウキ 【信頼】1",50 +1090002,0,9,1,10,0,"ユウキ 【信頼】2",50 +1090003,0,9,1,50,0,"ユウキ 【信頼】3",50 +1090004,10009,9,1,100,0,"ユウキ 【信頼】4",100 +1090005,0,9,2,1,0,"ユウキ 【日常】1",50 +1090006,0,9,2,2,0,"ユウキ 【日常】2",50 +1090007,0,9,2,3,0,"ユウキ 【日常】3",50 +1090008,0,9,2,4,0,"ユウキ 【日常】4",50 +1090009,0,9,2,5,0,"ユウキ 【日常】5",100 +1090010,0,9,3,1,109000010,"≪剣聖の風格≫ユウキ
【ヒーローログ】1",50 +1090011,0,9,3,5,109000010,"≪剣聖の風格≫ユウキ
【ヒーローログ】2",100 +1090012,0,9,3,1,109000020,"≪真純の紫星≫ユウキ
【ヒーローログ】1",50 +1090013,0,9,3,5,109000020,"≪真純の紫星≫ユウキ
【ヒーローログ】2",100 +1090014,0,9,3,1,109000030,"≪天雷の迅撃≫ユウキ
【ヒーローログ】1",50 +1090015,0,9,3,5,109000030,"≪天雷の迅撃≫ユウキ
【ヒーローログ】2",100 +1090016,0,9,3,1,109000040,"≪神速の剣技≫ユウキ
【ヒーローログ】1",50 +1090017,0,9,3,5,109000040,"≪神速の剣技≫ユウキ
【ヒーローログ】2",100 +1090018,0,9,3,1,109000050,"≪純真な閃風≫ユウキ
【ヒーローログ】1",50 +1090019,0,9,3,5,109000050,"≪純真な閃風≫ユウキ
【ヒーローログ】2",100 +1090020,0,9,3,1,109000060,"≪意思貫く剣先≫ユウキ
【ヒーローログ】1",50 +1090021,0,9,3,5,109000060,"≪意思貫く剣先≫ユウキ
【ヒーローログ】2",100 +1090022,0,9,3,1,109000070,"≪空裂く黒刃≫ユウキ
【ヒーローログ】1",50 +1090023,0,9,3,5,109000070,"≪空裂く黒刃≫ユウキ
【ヒーローログ】2",100 +1090024,0,9,3,1,109000080,"≪絶剣≫ユウキ
【ヒーローログ】1",50 +1090025,0,9,3,5,109000080,"≪絶剣≫ユウキ
【ヒーローログ】2",100 +1090026,0,9,3,1,109000090,"≪黄昏舞う黒翼≫ユウキ
【ヒーローログ】1",50 +1090027,0,9,3,5,109000090,"≪黄昏舞う黒翼≫ユウキ
【ヒーローログ】2",100 +1090028,0,9,3,1,109000100,"≪寸刻の微笑≫ユウキ
【ヒーローログ】1",50 +1090029,0,9,3,5,109000100,"≪寸刻の微笑≫ユウキ
【ヒーローログ】2",100 +1090030,0,9,4,1,109000110,"≪神速の黒き閃光≫ユウキ
【ヒーローログ】1",50 +1090031,0,9,3,1,109000110,"≪神速の黒き閃光≫ユウキ
【ヒーローログ】2",50 +1090032,0,9,3,5,109000110,"≪神速の黒き閃光≫ユウキ
【ヒーローログ】3",100 +1090033,0,9,3,1,109000120,"≪知友の笑み≫ユウキ
【ヒーローログ】1",50 +1090034,0,9,3,5,109000120,"≪知友の笑み≫ユウキ
【ヒーローログ】2",100 +1090035,0,9,3,1,109000130,"≪蒼穹を駆ける英傑≫ユウキ
【ヒーローログ】1",50 +1090036,0,9,3,5,109000130,"≪蒼穹を駆ける英傑≫ユウキ
【ヒーローログ】2",100 +1100001,0,10,1,1,0,"アルゴ 【信頼】1",50 +1100002,0,10,1,10,0,"アルゴ 【信頼】2",50 +1100003,0,10,1,50,0,"アルゴ 【信頼】3",50 +1100004,10010,10,1,100,0,"アルゴ 【信頼】4",100 +1100005,0,10,2,1,0,"アルゴ 【日常】1",50 +1100006,0,10,2,2,0,"アルゴ 【日常】2",50 +1100007,0,10,2,3,0,"アルゴ 【日常】3",50 +1100008,0,10,2,4,0,"アルゴ 【日常】4",50 +1100009,0,10,2,5,0,"アルゴ 【日常】5",100 +1100010,0,10,3,1,110000010,"≪智慧賜う鼠≫アルゴ
【ヒーローログ】1",50 +1100011,0,10,3,5,110000010,"≪智慧賜う鼠≫アルゴ
【ヒーローログ】2",100 +1100012,0,10,3,1,110000020,"≪情報屋の矜持≫アルゴ
【ヒーローログ】1",50 +1100013,0,10,3,5,110000020,"≪情報屋の矜持≫アルゴ
【ヒーローログ】2",100 +1100014,0,10,3,1,110000030,"≪空駆ける猫≫アルゴ
【ヒーローログ】1",50 +1100015,0,10,3,5,110000030,"≪空駆ける猫≫アルゴ
【ヒーローログ】2",100 +1100016,0,10,3,1,110000040,"≪疾風の戦爪≫アルゴ
【ヒーローログ】1",50 +1100017,0,10,3,5,110000040,"≪疾風の戦爪≫アルゴ
【ヒーローログ】2",100 +1100018,0,10,3,1,110000050,"≪迅疾の快足≫アルゴ
【ヒーローログ】1",50 +1100019,0,10,3,5,110000050,"≪迅疾の快足≫アルゴ
【ヒーローログ】2",100 +1100020,0,10,3,1,110000060,"≪看破する瞳≫アルゴ
【ヒーローログ】1",50 +1100021,0,10,3,5,110000060,"≪看破する瞳≫アルゴ
【ヒーローログ】2",100 +1100022,0,10,3,1,110000070,"≪地馳せる素破≫アルゴ
【ヒーローログ】1",50 +1100023,0,10,3,5,110000070,"≪地馳せる素破≫アルゴ
【ヒーローログ】2",100 +1100024,0,10,3,1,110000080,"≪香染の諜報者≫アルゴ
【ヒーローログ】1",50 +1100025,0,10,3,5,110000080,"≪香染の諜報者≫アルゴ
【ヒーローログ】2",100 +1100026,0,10,3,1,110000090,"≪お茶目な情報屋≫アルゴ
【ヒーローログ】1",50 +1100027,0,10,3,5,110000090,"≪お茶目な情報屋≫アルゴ
【ヒーローログ】2",100 +1100028,0,10,3,1,110000100,"≪刻を望む双眸≫アルゴ
【ヒーローログ】1",50 +1100029,0,10,3,5,110000100,"≪刻を望む双眸≫アルゴ
【ヒーローログ】2",100 +1100030,0,10,4,1,110000110,"≪陽光香る笑み≫アルゴ
【ヒーローログ】1",50 +1100031,0,10,3,1,110000110,"≪陽光香る笑み≫アルゴ
【ヒーローログ】2",50 +1100032,0,10,3,5,110000110,"≪陽光香る笑み≫アルゴ
【ヒーローログ】3",100 +1100033,0,10,3,1,110000120,"≪束の間の素顔≫アルゴ
【ヒーローログ】1",50 +1100034,0,10,3,5,110000120,"≪束の間の素顔≫アルゴ
【ヒーローログ】2",100 +1100035,0,10,3,1,110000130,"≪万天に通ずる鼠≫アルゴ
【ヒーローログ】1",50 +1100036,0,10,3,5,110000130,"≪万天に通ずる鼠≫アルゴ
【ヒーローログ】2",100 +1060037,0,6,3,1,106000140,"≪風光る笑み≫シリカ
【ヒーローログ】1",50 +1060038,0,6,3,5,106000140,"≪風光る笑み≫シリカ
【ヒーローログ】2",100 +1100037,0,10,3,1,110000140,"≪凌刃の双鉤≫アルゴ
【ヒーローログ】1",50 +1100038,0,10,3,5,110000140,"≪凌刃の双鉤≫アルゴ
【ヒーローログ】2",100 +1040037,0,4,3,1,104000150,"≪一矢心髄の青き瞳≫シノン
【ヒーローログ】1",50 +1040038,0,4,3,5,104000150,"≪一矢心髄の青き瞳≫シノン
【ヒーローログ】2",100 +1020040,0,2,4,1,102000160,"≪勇猛なる治癒士≫アスナ
【ヒーローログ】1",50 +1020041,0,2,3,1,102000160,"≪勇猛なる治癒士≫アスナ
【ヒーローログ】2",50 +1020042,0,2,3,5,102000160,"≪勇猛なる治癒士≫アスナ
【ヒーローログ】3",100 +1090037,0,9,4,1,109000140,"≪絆抱く跳躍≫ユウキ
【ヒーローログ】1",50 +1090038,0,9,3,1,109000140,"≪絆抱く跳躍≫ユウキ
【ヒーローログ】2",50 +1090039,0,9,3,5,109000140,"≪絆抱く跳躍≫ユウキ
【ヒーローログ】3",100 +1010040,0,1,3,1,101000150,"≪冒険への誘い≫キリト
【ヒーローログ】1",50 +1010041,0,1,3,5,101000150,"≪冒険への誘い≫キリト
【ヒーローログ】2",100 +1020043,0,2,3,1,102000150,"≪共に歩む光≫アスナ
【ヒーローログ】1",50 +1020044,0,2,3,5,102000150,"≪共に歩む光≫アスナ
【ヒーローログ】2",100 +1030038,0,3,3,1,103000140,"≪胸躍る旅立ち≫リーファ
【ヒーローログ】1",50 +1030039,0,3,3,5,103000140,"≪胸躍る旅立ち≫リーファ
【ヒーローログ】2",100 +1040039,0,4,3,1,104000140,"≪未来望む笑み≫シノン
【ヒーローログ】1",50 +1040040,0,4,3,5,104000140,"≪未来望む笑み≫シノン
【ヒーローログ】2",100 +1020045,0,2,4,1,102000170,"≪真夏の眩耀≫アスナ
【ヒーローログ】1",50 +1020046,0,2,3,1,102000170,"≪真夏の眩耀≫アスナ
【ヒーローログ】2",50 +1020047,0,2,3,5,102000170,"≪真夏の眩耀≫アスナ
【ヒーローログ】3",100 +1030040,0,3,4,1,103000150,"≪魅惑の夏日≫リーファ
【ヒーローログ】1",50 +1030041,0,3,3,1,103000150,"≪魅惑の夏日≫リーファ
【ヒーローログ】2",50 +1030042,0,3,3,5,103000150,"≪魅惑の夏日≫リーファ
【ヒーローログ】3",100 +1040041,0,4,4,1,104000160,"≪砂浜の女神≫シノン
【ヒーローログ】1",50 +1040042,0,4,3,1,104000160,"≪砂浜の女神≫シノン
【ヒーローログ】2",50 +1040043,0,4,3,5,104000160,"≪砂浜の女神≫シノン
【ヒーローログ】3",100 +1010042,0,1,4,1,101000160,"≪らぶりー・さーびす≫キリト
【ヒーローログ】1",50 +1010043,0,1,3,1,101000160,"≪らぶりー・さーびす≫キリト
【ヒーローログ】2",50 +1010044,0,1,3,5,101000160,"≪らぶりー・さーびす≫キリト
【ヒーローログ】3",100 +1020048,0,2,4,1,102000180,"≪信頼の寛ぎ≫アスナ
【ヒーローログ】1",50 +1020049,0,2,3,1,102000180,"≪信頼の寛ぎ≫アスナ
【ヒーローログ】2",50 +1020050,0,2,3,5,102000180,"≪信頼の寛ぎ≫アスナ
【ヒーローログ】3",100 +1010045,0,1,4,1,101000170,"≪SAOゲーム攻略会議2019≫キリト
【ヒーローログ】1",50 +1010046,0,1,3,1,101000170,"≪SAOゲーム攻略会議2019≫キリト
【ヒーローログ】2",50 +1010047,0,1,3,5,101000170,"≪SAOゲーム攻略会議2019≫キリト
【ヒーローログ】3",100 +1010048,0,1,4,1,101000180,"≪かの世界を生きた者≫キリト
【ヒーローログ】1",50 +1010049,0,1,3,1,101000180,"≪かの世界を生きた者≫キリト
【ヒーローログ】2",50 +1010050,0,1,3,5,101000180,"≪かの世界を生きた者≫キリト
【ヒーローログ】3",100 +1060039,0,6,4,1,106000150,"≪愛しの竜使い≫シリカ
【ヒーローログ】1",50 +1060040,0,6,3,1,106000150,"≪愛しの竜使い≫シリカ
【ヒーローログ】2",50 +1060041,0,6,3,5,106000150,"≪愛しの竜使い≫シリカ
【ヒーローログ】3",100 +1040044,0,4,3,1,104000170,"≪闘輝の氷弾≫シノン
ヒーローログ1",50 +1040045,0,4,3,5,104000170,"≪闘輝の氷弾≫シノン
ヒーローログ2",100 +1040046,0,4,3,1,104000180,"≪戦慧の狙撃手≫シノン
ヒーローログ1",50 +1040047,0,4,3,5,104000180,"≪戦慧の狙撃手≫シノン
ヒーローログ2",100 +1040048,0,4,4,1,104000190,"≪静謐なる覚悟≫シノン
ヒーローログ1",50 +1040049,0,4,3,1,104000190,"≪静謐なる覚悟≫シノン
ヒーローログ2",50 +1040050,0,4,3,5,104000190,"≪静謐なる覚悟≫シノン
ヒーローログ3",100 +1030043,0,3,4,1,103000160,"≪一陣の疾風≫リーファ
ヒーローログ1",50 +1030044,0,3,3,1,103000160,"≪一陣の疾風≫リーファ
ヒーローログ2",50 +1030045,0,3,3,5,103000160,"≪一陣の疾風≫リーファ
ヒーローログ3",100 +1050037,0,5,4,1,105000140,"≪昵懇の語らい≫リズベット
ヒーローログ1",50 +1050038,0,5,3,1,105000140,"≪昵懇の語らい≫リズベット
ヒーローログ2",50 +1050039,0,5,3,5,105000140,"≪昵懇の語らい≫リズベット
ヒーローログ3",100 +1020051,0,2,4,1,102000190,"≪生彩放つ飛躍≫アスナ
ヒーローログ1",50 +1020052,0,2,3,1,102000190,"≪生彩放つ飛躍≫アスナ
ヒーローログ2",50 +1020053,0,2,3,5,102000190,"≪生彩放つ飛躍≫アスナ
ヒーローログ3",100 +1090040,0,9,4,1,109000150,"≪純真な想望≫ユウキ
ヒーローログ1",50 +1090041,0,9,3,1,109000150,"≪純真な想望≫ユウキ
ヒーローログ2",50 +1090042,0,9,3,5,109000150,"≪純真な想望≫ユウキ
ヒーローログ3",100 +1010051,0,1,4,1,101000190,"≪想い馳せる窓辺≫キリト
ヒーローログ1",50 +1010052,0,1,3,1,101000190,"≪想い馳せる窓辺≫キリト
ヒーローログ2",50 +1010053,0,1,3,5,101000190,"≪想い馳せる窓辺≫キリト
ヒーローログ3",100 +1100039,0,10,4,1,110000150,"≪悪戯なオネーサン≫アルゴ
ヒーローログ1",50 +1100040,0,10,3,1,110000150,"≪悪戯なオネーサン≫アルゴ
ヒーローログ2",50 +1100041,0,10,3,5,110000150,"≪悪戯なオネーサン≫アルゴ
ヒーローログ3",100 +1110001,0,11,1,1,0,"アリス 【信頼】1",50 +1110002,0,11,1,10,0,"アリス 【信頼】2",50 +1110003,0,11,1,50,0,"アリス 【信頼】3",50 +1110004,10011,11,1,100,0,"アリス 【信頼】4",100 +1110005,0,11,2,1,0,"アリス 【日常】1",50 +1110006,0,11,2,2,0,"アリス 【日常】2",50 +1110007,0,11,2,3,0,"アリス 【日常】3",50 +1110008,0,11,2,4,0,"アリス 【日常】4",50 +1110009,0,11,2,5,0,"アリス 【日常】5",100 +1120001,0,12,1,1,0,"ユージオ 【信頼】1",50 +1120002,0,12,1,10,0,"ユージオ 【信頼】2",50 +1120003,0,12,1,50,0,"ユージオ 【信頼】3",50 +1120004,10012,12,1,100,0,"ユージオ 【信頼】4",100 +1120005,0,12,2,1,0,"ユージオ 【日常】1",50 +1120006,0,12,2,2,0,"ユージオ 【日常】2",50 +1120007,0,12,2,3,0,"ユージオ 【日常】3",50 +1120008,0,12,2,4,0,"ユージオ 【日常】4",50 +1120009,0,12,2,5,0,"ユージオ 【日常】5",100 +1110010,0,11,3,1,111000010,"≪堅牢な意志≫アリス
ヒーローログ1",50 +1110011,0,11,3,5,111000010,"≪堅牢な意志≫アリス
ヒーローログ2",100 +1110012,0,11,3,1,111000020,"≪煌金の整合騎士≫アリス
ヒーローログ1",50 +1110013,0,11,3,5,111000020,"≪煌金の整合騎士≫アリス
ヒーローログ2",100 +1110014,0,11,3,1,111000030,"≪人界の守り手≫アリス
ヒーローログ1",50 +1110015,0,11,3,5,111000030,"≪人界の守り手≫アリス
ヒーローログ2",100 +1110016,0,11,3,1,111000040,"≪黄金の英剣≫アリス
ヒーローログ1",50 +1110017,0,11,3,5,111000040,"≪黄金の英剣≫アリス
ヒーローログ2",100 +1110018,0,11,3,1,111000050,"≪気高き騎士≫アリス
ヒーローログ1",50 +1110019,0,11,3,5,111000050,"≪気高き騎士≫アリス
ヒーローログ2",100 +1110020,0,11,4,1,111000060,"≪金木犀香る少女≫アリス
ヒーローログ1",50 +1110021,0,11,3,1,111000060,"≪金木犀香る少女≫アリス
ヒーローログ2",50 +1110022,0,11,3,5,111000060,"≪金木犀香る少女≫アリス
ヒーローログ3",100 +1110023,0,11,3,1,111000070,"≪心安らぐひと時≫アリス
ヒーローログ1",50 +1110024,0,11,3,5,111000070,"≪心安らぐひと時≫アリス
ヒーローログ2",100 +1110025,0,11,4,1,111000080,"≪心通う邂逅≫アリス
ヒーローログ1",50 +1110026,0,11,3,1,111000080,"≪心通う邂逅≫アリス
ヒーローログ2",50 +1110027,0,11,3,5,111000080,"≪心通う邂逅≫アリス
ヒーローログ3",100 +1120010,0,12,3,1,112000010,"≪希求の若芽≫ユージオ
ヒーローログ1",50 +1120011,0,12,3,5,112000010,"≪希求の若芽≫ユージオ
ヒーローログ2",100 +1120012,0,12,3,1,112000020,"≪氷銀の整合騎士≫ユージオ
ヒーローログ1",50 +1120013,0,12,3,5,112000020,"≪氷銀の整合騎士≫ユージオ
ヒーローログ2",100 +1120014,0,12,3,1,112000030,"≪精勤す修剣士≫ユージオ
ヒーローログ1",50 +1120015,0,12,3,5,112000030,"≪精勤す修剣士≫ユージオ
ヒーローログ2",100 +1120016,0,12,3,1,112000040,"≪青銀の英剣≫ユージオ
ヒーローログ1",50 +1120017,0,12,3,5,112000040,"≪青銀の英剣≫ユージオ
ヒーローログ2",100 +1120018,0,12,3,1,112000050,"≪安息日の朗笑≫ユージオ
ヒーローログ1",50 +1120019,0,12,3,5,112000050,"≪安息日の朗笑≫ユージオ
ヒーローログ2",100 +1120020,0,12,4,1,112000060,"≪飢愛の繰人形≫ユージオ
ヒーローログ1",50 +1120021,0,12,3,1,112000060,"≪飢愛の繰人形≫ユージオ
ヒーローログ2",50 +1120022,0,12,3,5,112000060,"≪飢愛の繰人形≫ユージオ
ヒーローログ3",100 +1120023,0,12,3,1,112000070,"≪安らぎの素顔≫ユージオ
ヒーローログ1",50 +1120024,0,12,3,5,112000070,"≪安らぎの素顔≫ユージオ
ヒーローログ2",100 +1120025,0,12,4,1,112000080,"≪かの剣技の継承者≫ユージオ
ヒーローログ1",50 +1120026,0,12,3,1,112000080,"≪かの剣技の継承者≫ユージオ
ヒーローログ2",50 +1120027,0,12,3,5,112000080,"≪かの剣技の継承者≫ユージオ
ヒーローログ3",100 +1010054,0,1,4,1,101000200,"≪修剣の異端児≫キリト
ヒーローログ1",50 +1010055,0,1,3,1,101000200,"≪修剣の異端児≫キリト
ヒーローログ2",50 +1010056,0,1,3,5,101000200,"≪修剣の異端児≫キリト
ヒーローログ3",100 +1090043,0,9,4,1,109000160,"≪紅葉の祝福≫ユウキ
ヒーローログ1",50 +1090044,0,9,3,1,109000160,"≪紅葉の祝福≫ユウキ
ヒーローログ2",50 +1090045,0,9,3,5,109000160,"≪紅葉の祝福≫ユウキ
ヒーローログ3",100 +1020054,0,2,3,1,102000200,"≪慈愛の光彩≫アスナ
ヒーローログ1",50 +1020055,0,2,3,5,102000200,"≪慈愛の光彩≫アスナ
ヒーローログ2",100 +1050040,0,5,3,1,105000150,"≪快活なお誘い≫リズベット
ヒーローログ1",50 +1050041,0,5,3,5,105000150,"≪快活なお誘い≫リズベット
ヒーローログ2",100 +1060042,0,6,3,1,106000160,"≪至福のひと時≫シリカ
ヒーローログ1",50 +1060043,0,6,3,5,106000160,"≪至福のひと時≫シリカ
ヒーローログ2",100 +1030046,0,3,4,1,103000170,"≪恥じらい乙女≫リーファ
ヒーローログ1",50 +1030047,0,3,3,1,103000170,"≪恥じらい乙女≫リーファ
ヒーローログ2",50 +1030048,0,3,3,5,103000170,"≪恥じらい乙女≫リーファ
ヒーローログ3",100 +1030049,0,3,4,1,103000180,"≪月夜にかける想い≫リーファ
ヒーローログ1",50 +1030050,0,3,3,1,103000180,"≪月夜にかける想い≫リーファ
ヒーローログ2",50 +1030051,0,3,3,5,103000180,"≪月夜にかける想い≫リーファ
ヒーローログ3",100 +1050042,0,5,4,1,105000160,"≪信頼の口付け≫リズベット
ヒーローログ1",50 +1050043,0,5,3,1,105000160,"≪信頼の口付け≫リズベット
ヒーローログ2",50 +1050044,0,5,3,5,105000160,"≪信頼の口付け≫リズベット
ヒーローログ3",100 +1110028,0,11,4,1,111000090,"≪光明もたらす者≫アリス
ヒーローログ1",50 +1110029,0,11,3,1,111000090,"≪光明もたらす者≫アリス
ヒーローログ2",50 +1110030,0,11,3,5,111000090,"≪光明もたらす者≫アリス
ヒーローログ3",100 +1040051,0,4,4,1,104000200,"≪湯浴みの紅潮≫シノン
ヒーローログ1",50 +1040052,0,4,3,1,104000200,"≪湯浴みの紅潮≫シノン
ヒーローログ2",50 +1040053,0,4,3,5,104000200,"≪湯浴みの紅潮≫シノン
ヒーローログ3",100 +1060044,0,6,4,1,106000170,"≪秘湯の恥じらい≫シリカ
ヒーローログ1",50 +1060045,0,6,3,1,106000170,"≪秘湯の恥じらい≫シリカ
ヒーローログ2",50 +1060046,0,6,3,5,106000170,"≪秘湯の恥じらい≫シリカ
ヒーローログ3",100 +1110031,0,11,4,1,111000100,"≪火照る温浴≫アリス
ヒーローログ1",50 +1110032,0,11,3,1,111000100,"≪火照る温浴≫アリス
ヒーローログ2",50 +1110033,0,11,3,5,111000100,"≪火照る温浴≫アリス
ヒーローログ3",100 +1020056,0,2,4,1,102000210,"≪愛の誓い≫アスナ
ヒーローログ1",50 +1020057,0,2,3,1,102000210,"≪愛の誓い≫アスナ
ヒーローログ2",50 +1020058,0,2,3,5,102000210,"≪愛の誓い≫アスナ
ヒーローログ3",100 +1090046,0,9,4,1,109000170,"≪揺蕩う夢幻≫ユウキ
ヒーローログ1",50 +1090047,0,9,3,1,109000170,"≪揺蕩う夢幻≫ユウキ
ヒーローログ2",50 +1090048,0,9,3,5,109000170,"≪揺蕩う夢幻≫ユウキ
ヒーローログ3",100 +1080035,0,8,4,1,108000130,"≪雄大豪壮≫エギル
ヒーローログ1",50 +1080036,0,8,3,1,108000130,"≪雄大豪壮≫エギル
ヒーローログ2",50 +1080037,0,8,3,5,108000130,"≪雄大豪壮≫エギル
ヒーローログ3",100 +1040054,0,4,4,1,104000210,"≪いじっぱりスナイプ≫シノン
ヒーローログ1",50 +1040055,0,4,3,1,104000210,"≪いじっぱりスナイプ≫シノン
ヒーローログ2",50 +1040056,0,4,3,5,104000210,"≪いじっぱりスナイプ≫シノン
ヒーローログ3",100 +1010057,0,1,4,1,101000210,"≪超越する意志力≫キリト
ヒーローログ1",50 +1010058,0,1,3,1,101000210,"≪超越する意志力≫キリト
ヒーローログ2",50 +1010059,0,1,3,5,101000210,"≪超越する意志力≫キリト
ヒーローログ3",100 +1020059,0,2,4,1,102000220,"≪奇跡績む想愛≫アスナ
ヒーローログ1",50 +1020060,0,2,3,1,102000220,"≪奇跡績む想愛≫アスナ
ヒーローログ2",50 +1020061,0,2,3,5,102000220,"≪奇跡績む想愛≫アスナ
ヒーローログ3",100 +1070035,0,7,4,1,107000130,"≪緊褌の抜刀≫クライン
ヒーローログ1",50 +1070036,0,7,3,1,107000130,"≪緊褌の抜刀≫クライン
ヒーローログ2",50 +1070037,0,7,3,5,107000130,"≪緊褌の抜刀≫クライン
ヒーローログ3",100 +1010060,0,1,4,1,101000220,"≪不屈の誓い≫キリト
ヒーローログ1",50 +1010061,0,1,3,1,101000220,"≪不屈の誓い≫キリト
ヒーローログ2",50 +1010062,0,1,3,5,101000220,"≪不屈の誓い≫キリト
ヒーローログ3",100 +1020062,0,2,4,1,102000230,"≪明日への誓い≫アスナ
ヒーローログ1",50 +1020063,0,2,3,1,102000230,"≪明日への誓い≫アスナ
ヒーローログ2",50 +1020064,0,2,3,5,102000230,"≪明日への誓い≫アスナ
ヒーローログ3",100 +1060047,0,6,4,1,106000180,"≪宙吊りプラント≫シリカ
ヒーローログ1",50 +1060048,0,6,3,1,106000180,"≪宙吊りプラント≫シリカ
ヒーローログ2",50 +1060049,0,6,3,5,106000180,"≪宙吊りプラント≫シリカ
ヒーローログ3",100 +1090049,0,9,4,1,109000180,"≪鋭敏なる剣技≫ユウキ
ヒーローログ1",50 +1090050,0,9,3,1,109000180,"≪鋭敏なる剣技≫ユウキ
ヒーローログ2",50 +1090051,0,9,3,5,109000180,"≪鋭敏なる剣技≫ユウキ
ヒーローログ3",100 +1010063,0,1,4,1,101000230,"≪空舞う双剣≫キリト
ヒーローログ1",50 +1010064,0,1,3,1,101000230,"≪空舞う双剣≫キリト
ヒーローログ2",50 +1010065,0,1,3,5,101000230,"≪空舞う双剣≫キリト
ヒーローログ3",100 +1020065,0,2,4,1,102000240,"≪ハッピークリスマス≫アスナ
ヒーローログ1",50 +1020066,0,2,3,1,102000240,"≪ハッピークリスマス≫アスナ
ヒーローログ2",50 +1020067,0,2,3,5,102000240,"≪ハッピークリスマス≫アスナ
ヒーローログ3",100 +1050045,0,5,4,1,105000170,"≪ホーリーデコレイト≫リズベット
ヒーローログ1",50 +1050046,0,5,3,1,105000170,"≪ホーリーデコレイト≫リズベット
ヒーローログ2",50 +1050047,0,5,3,5,105000170,"≪ホーリーデコレイト≫リズベット
ヒーローログ3",100 +1090052,0,9,4,1,109000190,"≪ギフト・トゥギャザー!≫ユウキ
ヒーローログ1",50 +1090053,0,9,3,1,109000190,"≪ギフト・トゥギャザー!≫ユウキ
ヒーローログ2",50 +1090054,0,9,3,5,109000190,"≪ギフト・トゥギャザー!≫ユウキ
ヒーローログ3",100 +1050048,0,5,3,1,105000180,"≪温かな心≫リズベット
ヒーローログ1",50 +1050049,0,5,3,5,105000180,"≪温かな心≫リズベット
ヒーローログ2",100 +1030052,0,3,3,1,103000190,"≪戯れの海辺≫リーファ
ヒーローログ1",50 +1030053,0,3,3,5,103000190,"≪戯れの海辺≫リーファ
ヒーローログ2",100 +1090055,0,9,3,1,109000200,"≪想い出の甘味≫ユウキ
ヒーローログ1",50 +1090056,0,9,3,5,109000200,"≪想い出の甘味≫ユウキ
ヒーローログ2",100 +1120028,0,12,4,1,112000090,"≪奇想の相棒≫ユージオ
ヒーローログ1",50 +1120029,0,12,3,1,112000090,"≪奇想の相棒≫ユージオ
ヒーローログ2",50 +1120030,0,12,3,5,112000090,"≪奇想の相棒≫ユージオ
ヒーローログ3",100 +1040057,0,4,4,1,104000220,"≪華綻ぶはにかみ≫シノン
ヒーローログ1",50 +1040058,0,4,3,1,104000220,"≪華綻ぶはにかみ≫シノン
ヒーローログ2",50 +1040059,0,4,3,5,104000220,"≪華綻ぶはにかみ≫シノン
ヒーローログ3",100 +1030054,0,3,4,1,103000200,"≪親愛なる漆黒≫リーファ
ヒーローログ1",50 +1030055,0,3,3,1,103000200,"≪親愛なる漆黒≫リーファ
ヒーローログ2",50 +1030056,0,3,3,5,103000200,"≪親愛なる漆黒≫リーファ
ヒーローログ3",100 +1110034,0,11,4,1,111000110,"≪黒衣の聖騎士≫アリス
ヒーローログ1",50 +1110035,0,11,3,1,111000110,"≪黒衣の聖騎士≫アリス
ヒーローログ2",50 +1110036,0,11,3,5,111000110,"≪黒衣の聖騎士≫アリス
ヒーローログ3",100 +1040060,0,4,4,1,104000230,"≪疾風迅雷≫シノン
ヒーローログ1",50 +1040061,0,4,3,1,104000230,"≪疾風迅雷≫シノン
ヒーローログ2",50 +1040062,0,4,3,5,104000230,"≪疾風迅雷≫シノン
ヒーローログ3",100 +1100042,0,10,4,1,110000160,"≪休息の爪先≫アルゴ
ヒーローログ1",50 +1100043,0,10,3,1,110000160,"≪休息の爪先≫アルゴ
ヒーローログ2",50 +1100044,0,10,3,5,110000160,"≪休息の爪先≫アルゴ
ヒーローログ3",100 +1120031,0,12,4,1,112000100,"≪背氷の気迫≫ユージオ
ヒーローログ1",50 +1120032,0,12,3,1,112000100,"≪背氷の気迫≫ユージオ
ヒーローログ2",50 +1120033,0,12,3,5,112000100,"≪背氷の気迫≫ユージオ
ヒーローログ3",100 +1110037,0,11,4,1,111000120,"≪熟達の志士≫アリス
ヒーローログ1",50 +1110038,0,11,3,1,111000120,"≪熟達の志士≫アリス
ヒーローログ2",50 +1110039,0,11,3,5,111000120,"≪熟達の志士≫アリス
ヒーローログ3",100 +1110040,0,11,4,1,111000130,"≪シカクシメンな彼女≫アリス
ヒーローログ1",50 +1110041,0,11,3,1,111000130,"≪シカクシメンな彼女≫アリス
ヒーローログ2",50 +1110042,0,11,3,5,111000130,"≪シカクシメンな彼女≫アリス
ヒーローログ3",100 +1050050,0,5,4,1,105000190,"≪ハツコイ同盟≫リズベット
ヒーローログ1",50 +1050051,0,5,3,1,105000190,"≪ハツコイ同盟≫リズベット
ヒーローログ2",50 +1050052,0,5,3,5,105000190,"≪ハツコイ同盟≫リズベット
ヒーローログ3",100 +1060050,0,6,4,1,106000190,"≪トキメキ同盟≫シリカ
ヒーローログ1",50 +1060051,0,6,3,1,106000190,"≪トキメキ同盟≫シリカ
ヒーローログ2",50 +1060052,0,6,3,5,106000190,"≪トキメキ同盟≫シリカ
ヒーローログ3",100 +1010066,0,1,4,1,101000240,"≪気儘な黒猫≫キリト
ヒーローログ1",50 +1010067,0,1,3,1,101000240,"≪気儘な黒猫≫キリト
ヒーローログ2",50 +1010068,0,1,3,5,101000240,"≪気儘な黒猫≫キリト
ヒーローログ3",100 +1020068,0,2,4,1,102000250,"≪ねころび愛猫≫アスナ
ヒーローログ1",50 +1020069,0,2,3,1,102000250,"≪ねころび愛猫≫アスナ
ヒーローログ2",50 +1020070,0,2,3,5,102000250,"≪ねころび愛猫≫アスナ
ヒーローログ3",100 +1030057,0,3,4,1,103000210,"≪奔放な萌猫≫リーファ
ヒーローログ1",50 +1030058,0,3,3,1,103000210,"≪奔放な萌猫≫リーファ
ヒーローログ2",50 +1030059,0,3,3,5,103000210,"≪奔放な萌猫≫リーファ
ヒーローログ3",100 +1090057,0,9,4,1,109000210,"≪またたび仔猫≫ユウキ
ヒーローログ1",50 +1090058,0,9,3,1,109000210,"≪またたび仔猫≫ユウキ
ヒーローログ2",50 +1090059,0,9,3,5,109000210,"≪またたび仔猫≫ユウキ
ヒーローログ3",100 +1040063,0,4,3,1,104000240,"≪慧眼の弓猫≫シノン
ヒーローログ1",50 +1040064,0,4,3,5,104000240,"≪慧眼の弓猫≫シノン
ヒーローログ2",100 +1050053,0,5,3,1,105000200,"≪友情の桃猫≫リズベット
ヒーローログ1",50 +1050054,0,5,3,5,105000200,"≪友情の桃猫≫リズベット
ヒーローログ2",100 +1060053,0,6,3,1,106000200,"≪可憐な幼猫≫シリカ
ヒーローログ1",50 +1060054,0,6,3,5,106000200,"≪可憐な幼猫≫シリカ
ヒーローログ2",100 +1080038,0,8,3,1,108000140,"≪猫耳の豪商≫エギル
ヒーローログ1",50 +1080039,0,8,3,5,108000140,"≪猫耳の豪商≫エギル
ヒーローログ2",100 +1090060,0,9,4,1,109000220,"≪まごころショコラティエ≫ユウキ
ヒーローログ1",50 +1090061,0,9,3,1,109000220,"≪まごころショコラティエ≫ユウキ
ヒーローログ2",50 +1090062,0,9,3,5,109000220,"≪まごころショコラティエ≫ユウキ
ヒーローログ3",100 +1010069,0,1,3,1,101000250,"≪愛受のはにかみ≫キリト
ヒーローログ1",50 +1010070,0,1,3,5,101000250,"≪愛受のはにかみ≫キリト
ヒーローログ2",100 +1020071,0,2,3,1,102000260,"≪甘い贈り物≫アスナ
ヒーローログ1",50 +1020072,0,2,3,5,102000260,"≪甘い贈り物≫アスナ
ヒーローログ2",100 +1030060,0,3,3,1,103000220,"≪恋慕の微笑≫リーファ
ヒーローログ1",50 +1030061,0,3,3,5,103000220,"≪恋慕の微笑≫リーファ
ヒーローログ2",100 +1040065,0,4,3,1,104000250,"≪静穏の秘め事≫シノン
ヒーローログ1",50 +1040066,0,4,3,5,104000250,"≪静穏の秘め事≫シノン
ヒーローログ2",100 +1050055,0,5,3,1,105000210,"≪親愛の鍛冶屋≫リズベット
ヒーローログ1",50 +1050056,0,5,3,5,105000210,"≪親愛の鍛冶屋≫リズベット
ヒーローログ2",100 +1060055,0,6,3,1,106000210,"≪純情な恋路≫シリカ
ヒーローログ1",50 +1060056,0,6,3,5,106000210,"≪純情な恋路≫シリカ
ヒーローログ2",100 +1070038,0,7,3,1,107000140,"≪歓喜の照笑≫クライン
ヒーローログ1",50 +1070039,0,7,3,5,107000140,"≪歓喜の照笑≫クライン
ヒーローログ2",100 +1080040,0,8,3,1,108000150,"≪義理堅い甘露≫エギル
ヒーローログ1",50 +1080041,0,8,3,5,108000150,"≪義理堅い甘露≫エギル
ヒーローログ2",100 +1090063,0,9,3,1,109000230,"≪純粋な愛情≫ユウキ
ヒーローログ1",50 +1090064,0,9,3,5,109000230,"≪純粋な愛情≫ユウキ
ヒーローログ2",100 +1100045,0,10,3,1,110000170,"≪秘密の贈り物≫アルゴ
ヒーローログ1",50 +1100046,0,10,3,5,110000170,"≪秘密の贈り物≫アルゴ
ヒーローログ2",100 +1110043,0,11,3,1,111000140,"≪裏腹な恋心≫アリス
ヒーローログ1",50 +1110044,0,11,3,5,111000140,"≪裏腹な恋心≫アリス
ヒーローログ2",100 +1120034,0,12,3,1,112000110,"≪心届く笑顔≫ユージオ
ヒーローログ1",50 +1120035,0,12,3,5,112000110,"≪心届く笑顔≫ユージオ
ヒーローログ2",100 +1040067,0,4,3,1,104000260,"≪冥界の女神≫シノン
ヒーローログ1",50 +1040068,0,4,3,5,104000260,"≪冥界の女神≫シノン
ヒーローログ2",100 +1040069,0,4,3,1,104000270,"≪親昵の相棒≫シノン
ヒーローログ1",50 +1040070,0,4,3,5,104000270,"≪親昵の相棒≫シノン
ヒーローログ2",100 +1030062,0,3,4,1,103000230,"≪秘めた胸奥≫リーファ
ヒーローログ1",50 +1030063,0,3,3,1,103000230,"≪秘めた胸奥≫リーファ
ヒーローログ2",50 +1030064,0,3,3,5,103000230,"≪秘めた胸奥≫リーファ
ヒーローログ3",100 +1010071,0,1,4,1,101000260,"≪一望千里≫キリト
ヒーローログ1",50 +1010072,0,1,3,1,101000260,"≪一望千里≫キリト
ヒーローログ2",50 +1010073,0,1,3,5,101000260,"≪一望千里≫キリト
ヒーローログ3",100 +1020073,0,2,4,1,102000270,"≪一心同体≫アスナ
ヒーローログ1",50 +1020074,0,2,3,1,102000270,"≪一心同体≫アスナ
ヒーローログ2",50 +1020075,0,2,3,5,102000270,"≪一心同体≫アスナ
ヒーローログ3",100 +1040071,0,4,4,1,104000280,"≪一意専心≫シノン
ヒーローログ1",50 +1040072,0,4,3,1,104000280,"≪一意専心≫シノン
ヒーローログ2",50 +1040073,0,4,3,5,104000280,"≪一意専心≫シノン
ヒーローログ3",100 +1110045,0,11,4,1,111000150,"≪一糸不乱≫アリス
ヒーローログ1",50 +1110046,0,11,3,1,111000150,"≪一糸不乱≫アリス
ヒーローログ2",50 +1110047,0,11,3,5,111000150,"≪一糸不乱≫アリス
ヒーローログ3",100 +1180001,0,18,1,1,0,"レイン 【信頼】1",50 +1180002,0,18,1,10,0,"レイン 【信頼】2",50 +1180003,0,18,1,50,0,"レイン 【信頼】3",50 +1180004,10018,18,1,100,0,"レイン 【信頼】4",100 +1180005,0,18,2,1,0,"レイン 【日常】1",50 +1180006,0,18,2,2,0,"レイン 【日常】2",50 +1180007,0,18,2,3,0,"レイン 【日常】3",50 +1180008,0,18,2,4,0,"レイン 【日常】4",50 +1180009,0,18,2,5,0,"レイン 【日常】5",100 +1180010,0,18,3,1,118000010,"≪天水の剣光≫レイン
ヒーローログ1",50 +1180011,0,18,3,5,118000010,"≪天水の剣光≫レイン
ヒーローログ2",100 +1180012,0,18,3,1,118000020,"≪紅奏の斬響≫レイン
ヒーローログ1",50 +1180013,0,18,3,5,118000020,"≪紅奏の斬響≫レイン
ヒーローログ2",100 +1180014,0,18,3,1,118000030,"≪新天地の追跡者≫レイン
ヒーローログ1",50 +1180015,0,18,3,5,118000030,"≪新天地の追跡者≫レイン
ヒーローログ2",100 +1180016,0,18,3,1,118000040,"≪多刀流の使い手≫レイン
ヒーローログ1",50 +1180017,0,18,3,5,118000040,"≪多刀流の使い手≫レイン
ヒーローログ2",100 +1180018,0,18,3,1,118000050,"≪一騎多閃≫レイン
ヒーローログ1",50 +1180019,0,18,3,5,118000050,"≪一騎多閃≫レイン
ヒーローログ2",100 +1180020,0,18,3,1,118000060,"≪温かな眼差し≫レイン
ヒーローログ1",50 +1180021,0,18,3,5,118000060,"≪温かな眼差し≫レイン
ヒーローログ2",100 +1180022,0,18,4,1,118000070,"≪空島繋ぐ架け橋≫レイン
ヒーローログ1",50 +1180023,0,18,3,1,118000070,"≪空島繋ぐ架け橋≫レイン
ヒーローログ2",50 +1180024,0,18,3,5,118000070,"≪空島繋ぐ架け橋≫レイン
ヒーローログ3",100 +1180025,0,18,3,1,118000080,"≪虹架ける微笑み≫レイン
ヒーローログ1",50 +1180026,0,18,3,5,118000080,"≪虹架ける微笑み≫レイン
ヒーローログ2",100 +1180027,0,18,4,1,118000090,"≪かろやかスキップ≫レイン
ヒーローログ1",50 +1180028,0,18,3,1,118000090,"≪かろやかスキップ≫レイン
ヒーローログ2",50 +1180029,0,18,3,5,118000090,"≪かろやかスキップ≫レイン
ヒーローログ3",100 +1050057,0,5,4,1,105000220,"≪はつらつステップ≫リズベット
ヒーローログ1",50 +1050058,0,5,3,1,105000220,"≪はつらつステップ≫リズベット
ヒーローログ2",50 +1050059,0,5,3,5,105000220,"≪はつらつステップ≫リズベット
ヒーローログ3",100 +1020076,0,2,4,1,102000280,"≪異界の女神≫アスナ
ヒーローログ1",50 +1020077,0,2,3,1,102000280,"≪異界の女神≫アスナ
ヒーローログ2",50 +1020078,0,2,3,5,102000280,"≪異界の女神≫アスナ
ヒーローログ3",100 +1110048,0,11,4,1,111000160,"≪固守の決意≫アリス
ヒーローログ1",50 +1110049,0,11,3,1,111000160,"≪固守の決意≫アリス
ヒーローログ2",50 +1110050,0,11,3,5,111000160,"≪固守の決意≫アリス
ヒーローログ3",100 +1030065,0,3,4,1,103000240,"≪風の魔剣士≫リーファ
ヒーローログ1",50 +1030066,0,3,3,1,103000240,"≪風の魔剣士≫リーファ
ヒーローログ2",50 +1030067,0,3,3,5,103000240,"≪風の魔剣士≫リーファ
ヒーローログ3",100 +1060057,0,6,4,1,106000220,"≪獣の竜使い≫シリカ
ヒーローログ1",50 +1060058,0,6,3,1,106000220,"≪獣の竜使い≫シリカ
ヒーローログ2",50 +1060059,0,6,3,5,106000220,"≪獣の竜使い≫シリカ
ヒーローログ3",100 +1070040,0,7,4,1,107000150,"≪武人の少憩≫クライン
ヒーローログ1",50 +1070041,0,7,3,1,107000150,"≪武人の少憩≫クライン
ヒーローログ2",50 +1070042,0,7,3,5,107000150,"≪武人の少憩≫クライン
ヒーローログ3",100 +1080042,0,8,4,1,108000160,"≪金剛なる体躯≫エギル
ヒーローログ1",50 +1080043,0,8,3,1,108000160,"≪金剛なる体躯≫エギル
ヒーローログ2",50 +1080044,0,8,3,5,108000160,"≪金剛なる体躯≫エギル
ヒーローログ3",100 +1030068,0,3,4,1,103000250,"≪兄想う妖精≫リーファ
ヒーローログ1",50 +1030069,0,3,3,1,103000250,"≪兄想う妖精≫リーファ
ヒーローログ2",50 +1030070,0,3,3,5,103000250,"≪兄想う妖精≫リーファ
ヒーローログ3",100 +1040074,0,4,4,1,104000290,"≪向き合う勇気≫シノン
ヒーローログ1",50 +1040075,0,4,3,1,104000290,"≪向き合う勇気≫シノン
ヒーローログ2",50 +1040076,0,4,3,5,104000290,"≪向き合う勇気≫シノン
ヒーローログ3",100 +2000001,0,1,4,1,101000270,"≪クロス・イメージ≫キリト
ヒーローログ1",50 +2000002,0,1,3,1,101000270,"≪クロス・イメージ≫キリト
ヒーローログ2",50 +2000003,0,1,3,5,101000270,"≪クロス・イメージ≫キリト
ヒーローログ3",100 +2000004,0,4,4,1,104000300,"≪戦場に咲く花≫シノン
ヒーローログ1",50 +2000005,0,4,3,1,104000300,"≪戦場に咲く花≫シノン
ヒーローログ2",50 +2000006,0,4,3,5,104000300,"≪戦場に咲く花≫シノン
ヒーローログ3",100 +2000007,0,4,4,1,104000310,"≪予期せぬ接触≫シノン
ヒーローログ1",50 +2000008,0,4,3,1,104000310,"≪予期せぬ接触≫シノン
ヒーローログ2",50 +2000009,0,4,3,5,104000310,"≪予期せぬ接触≫シノン
ヒーローログ3",100 +2000010,0,9,4,1,109000240,"≪君との内緒事≫ユウキ
ヒーローログ1",50 +2000011,0,9,3,1,109000240,"≪君との内緒事≫ユウキ
ヒーローログ2",50 +2000012,0,9,3,5,109000240,"≪君との内緒事≫ユウキ
ヒーローログ3",100 +2000013,0,18,4,1,118000100,"≪赤面プラクティカ≫レイン
ヒーローログ1",50 +2000014,0,18,3,1,118000100,"≪赤面プラクティカ≫レイン
ヒーローログ2",50 +2000015,0,18,3,5,118000100,"≪赤面プラクティカ≫レイン
ヒーローログ3",100 +2000016,0,11,4,1,111000170,"≪物思い耽る午後≫アリス
ヒーローログ1",50 +2000017,0,11,3,1,111000170,"≪物思い耽る午後≫アリス
ヒーローログ2",50 +2000018,0,11,3,5,111000170,"≪物思い耽る午後≫アリス
ヒーローログ3",100 +2000019,0,18,4,1,118000110,"≪想い滲む眼差し≫レイン
ヒーローログ1",50 +2000020,0,18,3,1,118000110,"≪想い滲む眼差し≫レイン
ヒーローログ2",50 +2000021,0,18,3,5,118000110,"≪想い滲む眼差し≫レイン
ヒーローログ3",100 +2000022,0,2,4,1,102000290,"≪導きの女神≫アスナ
ヒーローログ1",50 +2000023,0,2,3,1,102000290,"≪導きの女神≫アスナ
ヒーローログ2",50 +2000024,0,2,3,5,102000290,"≪導きの女神≫アスナ
ヒーローログ3",100 +2000025,0,2,4,1,102000300,"≪創世神ステイシア≫アスナ
ヒーローログ1",50 +2000026,0,2,3,1,102000300,"≪創世神ステイシア≫アスナ
ヒーローログ2",50 +2000027,0,2,3,5,102000300,"≪創世神ステイシア≫アスナ
ヒーローログ3",100 +2000028,0,3,4,1,103000260,"≪地神テラリア≫リーファ
ヒーローログ1",50 +2000029,0,3,3,1,103000260,"≪地神テラリア≫リーファ
ヒーローログ2",50 +2000030,0,3,3,5,103000260,"≪地神テラリア≫リーファ
ヒーローログ3",100 +2000031,0,4,4,1,104000320,"≪太陽神ソルス≫シノン
ヒーローログ1",50 +2000032,0,4,3,1,104000320,"≪太陽神ソルス≫シノン
ヒーローログ2",50 +2000033,0,4,3,5,104000320,"≪太陽神ソルス≫シノン
ヒーローログ3",100 +2000034,0,9,4,1,109000250,"≪英雄纏う剣才≫ユウキ
ヒーローログ1",50 +2000035,0,9,3,1,109000250,"≪英雄纏う剣才≫ユウキ
ヒーローログ2",50 +2000036,0,9,3,5,109000250,"≪英雄纏う剣才≫ユウキ
ヒーローログ3",100 +2000037,0,12,4,1,112000120,"≪忘却の憧憬≫ユージオ
ヒーローログ1",50 +2000038,0,12,3,1,112000120,"≪忘却の憧憬≫ユージオ
ヒーローログ2",50 +2000039,0,12,3,5,112000120,"≪忘却の憧憬≫ユージオ
ヒーローログ3",100 +2000040,0,11,4,1,111000180,"≪劇甚なる金木犀≫アリス
ヒーローログ1",50 +2000041,0,11,3,1,111000180,"≪劇甚なる金木犀≫アリス
ヒーローログ2",50 +2000042,0,11,3,5,111000180,"≪劇甚なる金木犀≫アリス
ヒーローログ3",100 +2000043,0,6,3,1,106000230,"≪蒼撃の竜姫≫シリカ
ヒーローログ1",50 +2000044,0,6,3,5,106000230,"≪蒼撃の竜姫≫シリカ
ヒーローログ2",100 +2000045,0,9,3,1,109000260,"≪光速の絶技≫ユウキ
ヒーローログ1",50 +2000046,0,9,3,5,109000260,"≪光速の絶技≫ユウキ
ヒーローログ2",100 +2000047,0,10,3,1,110000180,"≪疾鼠の刻爪≫アルゴ
ヒーローログ1",50 +2000048,0,10,3,5,110000180,"≪疾鼠の刻爪≫アルゴ
ヒーローログ2",100 +2000049,0,11,4,1,111000190,"≪陽だまりの円舞曲≫アリス
ヒーローログ1",50 +2000050,0,11,3,1,111000190,"≪陽だまりの円舞曲≫アリス
ヒーローログ2",50 +2000051,0,11,3,5,111000190,"≪陽だまりの円舞曲≫アリス
ヒーローログ3",100 +2000052,0,4,4,1,104000330,"≪悪戯な視線≫シノン
ヒーローログ1",50 +2000053,0,4,3,1,104000330,"≪悪戯な視線≫シノン
ヒーローログ2",50 +2000054,0,4,3,5,104000330,"≪悪戯な視線≫シノン
ヒーローログ3",100 +2000055,0,12,4,1,112000130,"≪花舞う昼下がり≫ユージオ
ヒーローログ1",50 +2000056,0,12,3,1,112000130,"≪花舞う昼下がり≫ユージオ
ヒーローログ2",50 +2000057,0,12,3,5,112000130,"≪花舞う昼下がり≫ユージオ
ヒーローログ3",100 +2000058,0,6,4,1,106000240,"≪おやつ・タイム!≫シリカ
ヒーローログ1",50 +2000059,0,6,3,1,106000240,"≪おやつ・タイム!≫シリカ
ヒーローログ2",50 +2000060,0,6,3,5,106000240,"≪おやつ・タイム!≫シリカ
ヒーローログ3",100 +2000061,0,5,4,1,105000230,"≪目映い太陽≫リズベット
ヒーローログ1",50 +2000062,0,5,3,1,105000230,"≪目映い太陽≫リズベット
ヒーローログ2",50 +2000063,0,5,3,5,105000230,"≪目映い太陽≫リズベット
ヒーローログ3",100 +2000064,0,6,4,1,106000250,"≪白砂の少女≫シリカ
ヒーローログ1",50 +2000065,0,6,3,1,106000250,"≪白砂の少女≫シリカ
ヒーローログ2",50 +2000066,0,6,3,5,106000250,"≪白砂の少女≫シリカ
ヒーローログ3",100 +2000067,0,11,4,1,111000200,"≪透き通る青≫アリス
ヒーローログ1",50 +2000068,0,11,3,1,111000200,"≪透き通る青≫アリス
ヒーローログ2",50 +2000069,0,11,3,5,111000200,"≪透き通る青≫アリス
ヒーローログ3",100 +2000070,0,3,4,1,103000270,"≪灼熱!アタックガール≫リーファ
ヒーローログ1",50 +2000071,0,3,3,1,103000270,"≪灼熱!アタックガール≫リーファ
ヒーローログ2",50 +2000072,0,3,3,5,103000270,"≪灼熱!アタックガール≫リーファ
ヒーローログ3",100 +2000073,0,2,4,1,102000310,"≪潮風の悪戯≫アスナ
ヒーローログ1",50 +2000074,0,2,3,1,102000310,"≪潮風の悪戯≫アスナ
ヒーローログ2",50 +2000075,0,2,3,5,102000310,"≪潮風の悪戯≫アスナ
ヒーローログ3",100 +2000076,0,1,4,1,101000280,"≪現実を超えて≫キリト
ヒーローログ1",50 +2000077,0,1,3,1,101000280,"≪現実を超えて≫キリト
ヒーローログ2",50 +2000078,0,1,3,5,101000280,"≪現実を超えて≫キリト
ヒーローログ3",100 +2000079,0,2,4,1,102000320,"≪鮮やかな閃光≫アスナ
ヒーローログ1",50 +2000080,0,2,3,1,102000320,"≪鮮やかな閃光≫アスナ
ヒーローログ2",50 +2000081,0,2,3,5,102000320,"≪鮮やかな閃光≫アスナ
ヒーローログ3",100 +2000082,0,3,4,1,103000280,"≪剣に乗せた想い≫リーファ
ヒーローログ1",50 +2000083,0,3,3,1,103000280,"≪剣に乗せた想い≫リーファ
ヒーローログ2",50 +2000084,0,3,3,5,103000280,"≪剣に乗せた想い≫リーファ
ヒーローログ3",100 +2000085,0,6,4,1,106000260,"≪0と1の狭間で≫シリカ
ヒーローログ1",50 +2000086,0,6,3,1,106000260,"≪0と1の狭間で≫シリカ
ヒーローログ2",50 +2000087,0,6,3,5,106000260,"≪0と1の狭間で≫シリカ
ヒーローログ3",100 +2000088,0,4,4,1,104000340,"≪現を射抜く眼≫シノン
ヒーローログ1",50 +2000089,0,4,3,1,104000340,"≪現を射抜く眼≫シノン
ヒーローログ2",50 +2000090,0,4,3,5,104000340,"≪現を射抜く眼≫シノン
ヒーローログ3",100 +2000091,0,7,4,1,107000160,"≪同志と共に≫クライン
ヒーローログ1",50 +2000092,0,7,3,1,107000160,"≪同志と共に≫クライン
ヒーローログ2",50 +2000093,0,7,3,5,107000160,"≪同志と共に≫クライン
ヒーローログ3",100 +2000094,0,9,4,1,109000270,"≪仮想を駆けて≫ユウキ
ヒーローログ1",50 +2000095,0,9,3,1,109000270,"≪仮想を駆けて≫ユウキ
ヒーローログ2",50 +2000096,0,9,3,5,109000270,"≪仮想を駆けて≫ユウキ
ヒーローログ3",100 +2000097,0,5,4,1,105000240,"≪変わらないもの≫リズベット
ヒーローログ1",50 +2000098,0,5,3,1,105000240,"≪変わらないもの≫リズベット
ヒーローログ2",50 +2000099,0,5,3,5,105000240,"≪変わらないもの≫リズベット
ヒーローログ3",100 +2000100,0,2,4,1,102000330,"≪羽ばたく希望≫アスナ
ヒーローログ1",50 +2000101,0,2,3,1,102000330,"≪羽ばたく希望≫アスナ
ヒーローログ2",50 +2000102,0,2,3,5,102000330,"≪羽ばたく希望≫アスナ
ヒーローログ3",100 +2000103,0,3,4,1,103000290,"≪倒れぬ意志≫リーファ
ヒーローログ1",50 +2000104,0,3,3,1,103000290,"≪倒れぬ意志≫リーファ
ヒーローログ2",50 +2000105,0,3,3,5,103000290,"≪倒れぬ意志≫リーファ
ヒーローログ3",100 +2000106,0,4,4,1,104000350,"≪見据える勝利≫シノン
ヒーローログ1",50 +2000107,0,4,3,1,104000350,"≪見据える勝利≫シノン
ヒーローログ2",50 +2000108,0,4,3,5,104000350,"≪見据える勝利≫シノン
ヒーローログ3",100 +2000109,0,9,4,1,109000280,"≪輝く勇気≫ユウキ
ヒーローログ1",50 +2000110,0,9,3,1,109000280,"≪輝く勇気≫ユウキ
ヒーローログ2",50 +2000111,0,9,3,5,109000280,"≪輝く勇気≫ユウキ
ヒーローログ3",100 +2000112,0,10,4,1,110000190,"≪隠された素顔≫アルゴ
ヒーローログ1",50 +2000113,0,10,3,1,110000190,"≪隠された素顔≫アルゴ
ヒーローログ2",50 +2000114,0,10,3,5,110000190,"≪隠された素顔≫アルゴ
ヒーローログ3",100 +2000115,0,6,4,1,106000270,"≪あどけない笑み≫シリカ
ヒーローログ1",50 +2000116,0,6,3,1,106000270,"≪あどけない笑み≫シリカ
ヒーローログ2",50 +2000117,0,6,3,5,106000270,"≪あどけない笑み≫シリカ
ヒーローログ3",100 +2000118,0,6,4,1,106000280,"≪駆け出す闘志≫シリカ
ヒーローログ1",50 +2000119,0,6,3,1,106000280,"≪駆け出す闘志≫シリカ
ヒーローログ2",50 +2000120,0,6,3,5,106000280,"≪駆け出す闘志≫シリカ
ヒーローログ3",100 +2000121,0,6,4,1,106000290,"≪ちゃーみー・けっとしー≫シリカ
ヒーローログ1",50 +2000122,0,6,3,1,106000290,"≪ちゃーみー・けっとしー≫シリカ
ヒーローログ2",50 +2000123,0,6,3,5,106000290,"≪ちゃーみー・けっとしー≫シリカ
ヒーローログ3",100 +2000124,0,1,4,1,101000290,"≪可憐な銃剣士≫キリト
ヒーローログ1",50 +2000125,0,1,3,1,101000290,"≪可憐な銃剣士≫キリト
ヒーローログ2",50 +2000126,0,1,3,5,101000290,"≪可憐な銃剣士≫キリト
ヒーローログ3",100 +2000127,0,4,4,1,104000360,"≪美麗な狙撃手≫シノン
ヒーローログ1",50 +2000128,0,4,3,1,104000360,"≪美麗な狙撃手≫シノン
ヒーローログ2",50 +2000129,0,4,3,5,104000360,"≪美麗な狙撃手≫シノン
ヒーローログ3",100 +2000130,0,3,4,1,103000300,"≪妖精の戯れ≫リーファ
ヒーローログ1",50 +2000131,0,3,3,1,103000300,"≪妖精の戯れ≫リーファ
ヒーローログ2",50 +2000132,0,3,3,5,103000300,"≪妖精の戯れ≫リーファ
ヒーローログ3",100 +2000133,0,2,4,1,102000340,"≪穏やかな一時≫アスナ
ヒーローログ1",50 +2000134,0,2,3,1,102000340,"≪穏やかな一時≫アスナ
ヒーローログ2",50 +2000135,0,2,3,5,102000340,"≪穏やかな一時≫アスナ
ヒーローログ3",100 +2000136,0,2,3,1,102000350,"≪思い出の味≫アスナ
ヒーローログ1",50 +2000137,0,2,3,5,102000350,"≪思い出の味≫アスナ
ヒーローログ2",100 +2000138,0,1,4,1,101000300,"≪共に歩む時≫キリト
ヒーローログ1",50 +2000139,0,1,3,1,101000300,"≪共に歩む時≫キリト
ヒーローログ2",50 +2000140,0,1,3,5,101000300,"≪共に歩む時≫キリト
ヒーローログ3",100 +2000141,0,2,4,1,102000360,"≪立ち上がる時≫アスナ
ヒーローログ1",50 +2000142,0,2,3,1,102000360,"≪立ち上がる時≫アスナ
ヒーローログ2",50 +2000143,0,2,3,5,102000360,"≪立ち上がる時≫アスナ
ヒーローログ3",100 +2000144,0,3,4,1,103000310,"≪心繋がる時≫リーファ
ヒーローログ1",50 +2000145,0,3,3,1,103000310,"≪心繋がる時≫リーファ
ヒーローログ2",50 +2000146,0,3,3,5,103000310,"≪心繋がる時≫リーファ
ヒーローログ3",100 +2000147,0,4,4,1,104000370,"≪意志示す時≫シノン
ヒーローログ1",50 +2000148,0,4,3,1,104000370,"≪意志示す時≫シノン
ヒーローログ2",50 +2000149,0,4,3,5,104000370,"≪意志示す時≫シノン
ヒーローログ3",100 +2000150,0,9,4,1,109000290,"≪背中押す時≫ユウキ
ヒーローログ1",50 +2000151,0,9,3,1,109000290,"≪背中押す時≫ユウキ
ヒーローログ2",50 +2000152,0,9,3,5,109000290,"≪背中押す時≫ユウキ
ヒーローログ3",100 +2000153,0,3,4,1,103000320,"≪ジョイフルキャロル≫リーファ
ヒーローログ1",50 +2000154,0,3,3,1,103000320,"≪ジョイフルキャロル≫リーファ
ヒーローログ2",50 +2000155,0,3,3,5,103000320,"≪ジョイフルキャロル≫リーファ
ヒーローログ3",100 +2000156,0,4,4,1,104000380,"≪ホワイトジングル≫シノン
ヒーローログ1",50 +2000157,0,4,3,1,104000380,"≪ホワイトジングル≫シノン
ヒーローログ2",50 +2000158,0,4,3,5,104000380,"≪ホワイトジングル≫シノン
ヒーローログ3",100 +2000159,0,11,4,1,111000210,"≪スノープレゼント≫アリス
ヒーローログ1",50 +2000160,0,11,3,1,111000210,"≪スノープレゼント≫アリス
ヒーローログ2",50 +2000161,0,11,3,5,111000210,"≪スノープレゼント≫アリス
ヒーローログ3",100 +2000162,0,9,4,1,109000300,"≪サンタさん大作戦!≫ユウキ
ヒーローログ1",50 +2000163,0,9,3,1,109000300,"≪サンタさん大作戦!≫ユウキ
ヒーローログ2",50 +2000164,0,9,3,5,109000300,"≪サンタさん大作戦!≫ユウキ
ヒーローログ3",100 +2000165,0,2,4,1,102000370,"≪プレゼント大作戦!≫アスナ
ヒーローログ1",50 +2000166,0,2,3,1,102000370,"≪プレゼント大作戦!≫アスナ
ヒーローログ2",50 +2000167,0,2,3,5,102000370,"≪プレゼント大作戦!≫アスナ
ヒーローログ3",100 +2000168,0,2,4,1,102000380,"≪荒野の閃光≫アスナ
ヒーローログ1",50 +2000169,0,2,3,1,102000380,"≪荒野の閃光≫アスナ
ヒーローログ2",50 +2000170,0,2,3,5,102000380,"≪荒野の閃光≫アスナ
ヒーローログ3",100 +2000171,0,4,4,1,104000390,"≪血盟の狙撃手≫シノン
ヒーローログ1",50 +2000172,0,4,3,1,104000390,"≪血盟の狙撃手≫シノン
ヒーローログ2",50 +2000173,0,4,3,5,104000390,"≪血盟の狙撃手≫シノン
ヒーローログ3",100 +2000174,0,2,4,1,102000390,"≪厳正な副団長≫アスナ
ヒーローログ1",50 +2000175,0,2,3,1,102000390,"≪厳正な副団長≫アスナ
ヒーローログ2",50 +2000176,0,2,3,5,102000390,"≪厳正な副団長≫アスナ
ヒーローログ3",100 +2000177,0,2,4,1,102000400,"≪麗姿の眼差し≫アスナ
ヒーローログ1",50 +2000178,0,2,3,1,102000400,"≪麗姿の眼差し≫アスナ
ヒーローログ2",50 +2000179,0,2,3,5,102000400,"≪麗姿の眼差し≫アスナ
ヒーローログ3",100 +2000180,0,11,4,1,111000220,"≪光の巫女≫アリス
ヒーローログ1",50 +2000181,0,11,3,1,111000220,"≪光の巫女≫アリス
ヒーローログ2",50 +2000182,0,11,3,5,111000220,"≪光の巫女≫アリス
ヒーローログ3",100 +2000183,0,12,4,1,112000140,"≪休剣の手入れ≫ユージオ
ヒーローログ1",50 +2000184,0,12,3,1,112000140,"≪休剣の手入れ≫ユージオ
ヒーローログ2",50 +2000185,0,12,3,5,112000140,"≪休剣の手入れ≫ユージオ
ヒーローログ3",100 +2000186,0,3,4,1,103000330,"≪乙女の髪留め≫リーファ
ヒーローログ1",50 +2000187,0,3,3,1,103000330,"≪乙女の髪留め≫リーファ
ヒーローログ2",50 +2000188,0,3,3,5,103000330,"≪乙女の髪留め≫リーファ
ヒーローログ3",100 +2000189,0,7,4,1,107000170,"≪頭領の音頭≫クライン
ヒーローログ1",50 +2000190,0,7,3,1,107000170,"≪頭領の音頭≫クライン
ヒーローログ2",50 +2000191,0,7,3,5,107000170,"≪頭領の音頭≫クライン
ヒーローログ3",100 +2000192,0,5,4,1,105000250,"≪休日の談笑≫リズベット
ヒーローログ1",50 +2000193,0,5,3,1,105000250,"≪休日の談笑≫リズベット
ヒーローログ2",50 +2000194,0,5,3,5,105000250,"≪休日の談笑≫リズベット
ヒーローログ3",100 +2000195,0,9,4,1,109000310,"≪さかさま花世界≫ユウキ
ヒーローログ1",50 +2000196,0,9,3,1,109000310,"≪さかさま花世界≫ユウキ
ヒーローログ2",50 +2000197,0,9,3,5,109000310,"≪さかさま花世界≫ユウキ
ヒーローログ3",100 +2000198,0,1,4,1,101000310,"≪伝説の始まり≫キリト
ヒーローログ1",50 +2000199,0,1,3,1,101000310,"≪伝説の始まり≫キリト
ヒーローログ2",50 +2000200,0,1,3,5,101000310,"≪伝説の始まり≫キリト
ヒーローログ3",100 +2000201,0,2,4,1,102000410,"≪閃光の救世主≫アスナ
ヒーローログ1",50 +2000202,0,2,3,1,102000410,"≪閃光の救世主≫アスナ
ヒーローログ2",50 +2000203,0,2,3,5,102000410,"≪閃光の救世主≫アスナ
ヒーローログ3",100 +2000204,0,3,4,1,103000340,"≪豊潤な湯浴み≫リーファ
ヒーローログ1",50 +2000205,0,3,3,1,103000340,"≪豊潤な湯浴み≫リーファ
ヒーローログ2",50 +2000206,0,3,3,5,103000340,"≪豊潤な湯浴み≫リーファ
ヒーローログ3",100 +2000207,0,10,4,1,110000200,"≪秘境の癒湯≫アルゴ
ヒーローログ1",50 +2000208,0,10,3,1,110000200,"≪秘境の癒湯≫アルゴ
ヒーローログ2",50 +2000209,0,10,3,5,110000200,"≪秘境の癒湯≫アルゴ
ヒーローログ3",100 +2000210,0,18,4,1,118000120,"≪湯上り素顔≫レイン
ヒーローログ1",50 +2000211,0,18,3,1,118000120,"≪湯上り素顔≫レイン
ヒーローログ2",50 +2000212,0,18,3,5,118000120,"≪湯上り素顔≫レイン
ヒーローログ3",100 +2000213,0,1,4,1,101000320,"≪世界を包む星空≫キリト
ヒーローログ1",50 +2000214,0,1,3,1,101000320,"≪世界を包む星空≫キリト
ヒーローログ2",50 +2000215,0,1,3,5,101000320,"≪世界を包む星空≫キリト
ヒーローログ3",100 +2000216,0,11,4,1,111000230,"≪世界を導く光≫アリス
ヒーローログ1",50 +2000217,0,11,3,1,111000230,"≪世界を導く光≫アリス
ヒーローログ2",50 +2000218,0,11,3,5,111000230,"≪世界を導く光≫アリス
ヒーローログ3",100 +2000219,0,12,4,1,112000150,"≪世界を見守る剣≫ユージオ
ヒーローログ1",50 +2000220,0,12,3,1,112000150,"≪世界を見守る剣≫ユージオ
ヒーローログ2",50 +2000221,0,12,3,5,112000150,"≪世界を見守る剣≫ユージオ
ヒーローログ3",100 +2000222,0,1,4,1,101000330,"≪ふたとせ求めて≫キリト
ヒーローログ1",50 +2000223,0,1,3,1,101000330,"≪ふたとせ求めて≫キリト
ヒーローログ2",50 +2000224,0,1,3,5,101000330,"≪ふたとせ求めて≫キリト
ヒーローログ3",100 +2000225,0,2,4,1,102000420,"≪ふたとせ歩みて≫アスナ
ヒーローログ1",50 +2000226,0,2,3,1,102000420,"≪ふたとせ歩みて≫アスナ
ヒーローログ2",50 +2000227,0,2,3,5,102000420,"≪ふたとせ歩みて≫アスナ
ヒーローログ3",100 +2000228,0,3,4,1,103000350,"≪ふたとせ守りて≫リーファ
ヒーローログ1",50 +2000229,0,3,3,1,103000350,"≪ふたとせ守りて≫リーファ
ヒーローログ2",50 +2000230,0,3,3,5,103000350,"≪ふたとせ守りて≫リーファ
ヒーローログ3",100 +2000231,0,4,4,1,104000400,"≪ふたとせ挑みて≫シノン
ヒーローログ1",50 +2000232,0,4,3,1,104000400,"≪ふたとせ挑みて≫シノン
ヒーローログ2",50 +2000233,0,4,3,5,104000400,"≪ふたとせ挑みて≫シノン
ヒーローログ3",100 +2000234,0,9,4,1,109000320,"≪ふたとせ笑いて≫ユウキ
ヒーローログ1",50 +2000235,0,9,3,1,109000320,"≪ふたとせ笑いて≫ユウキ
ヒーローログ2",50 +2000236,0,9,3,5,109000320,"≪ふたとせ笑いて≫ユウキ
ヒーローログ3",100 +2000237,0,11,4,1,111000240,"≪ふたとせ廻りて≫アリス
ヒーローログ1",50 +2000238,0,11,3,1,111000240,"≪ふたとせ廻りて≫アリス
ヒーローログ2",50 +2000239,0,11,3,5,111000240,"≪ふたとせ廻りて≫アリス
ヒーローログ3",100 +2000240,0,2,4,1,102000430,"≪いとしのショコラティエ≫アスナ
ヒーローログ1",50 +2000241,0,2,3,1,102000430,"≪いとしのショコラティエ≫アスナ
ヒーローログ2",50 +2000242,0,2,3,5,102000430,"≪いとしのショコラティエ≫アスナ
ヒーローログ3",100 +2000243,0,5,4,1,105000260,"≪鍛冶師の平穏≫リズベット
ヒーローログ1",50 +2000244,0,5,3,1,105000260,"≪鍛冶師の平穏≫リズベット
ヒーローログ2",50 +2000245,0,5,3,5,105000260,"≪鍛冶師の平穏≫リズベット
ヒーローログ3",100 +2000246,0,5,4,1,105000270,"≪闊達な誘い≫リズベット
ヒーローログ1",50 +2000247,0,5,3,1,105000270,"≪闊達な誘い≫リズベット
ヒーローログ2",50 +2000248,0,5,3,5,105000270,"≪闊達な誘い≫リズベット
ヒーローログ3",100 +2000249,0,5,4,1,105000280,"≪恋するお人形≫リズベット
ヒーローログ1",50 +2000250,0,5,3,1,105000280,"≪恋するお人形≫リズベット
ヒーローログ2",50 +2000251,0,5,3,5,105000280,"≪恋するお人形≫リズベット
ヒーローログ3",100 +2000252,0,8,4,1,108000170,"≪勇猛な巨躯≫エギル
ヒーローログ1",50 +2000253,0,8,3,1,108000170,"≪勇猛な巨躯≫エギル
ヒーローログ2",50 +2000254,0,8,3,5,108000170,"≪勇猛な巨躯≫エギル
ヒーローログ3",100 +2000255,0,4,4,1,104000410,"≪女神の羽休め≫シノン
ヒーローログ1",50 +2000256,0,4,3,1,104000410,"≪女神の羽休め≫シノン
ヒーローログ2",50 +2000257,0,4,3,5,104000410,"≪女神の羽休め≫シノン
ヒーローログ3",100 +2000258,0,9,4,1,109000330,"≪遠望の彼方≫ユウキ
ヒーローログ1",50 +2000259,0,9,3,1,109000330,"≪遠望の彼方≫ユウキ
ヒーローログ2",50 +2000260,0,9,3,5,109000330,"≪遠望の彼方≫ユウキ
ヒーローログ3",100 +2000261,0,10,4,1,110000210,"≪月宙の飛躍≫アルゴ
ヒーローログ1",50 +2000262,0,10,3,1,110000210,"≪月宙の飛躍≫アルゴ
ヒーローログ2",50 +2000263,0,10,3,5,110000210,"≪月宙の飛躍≫アルゴ
ヒーローログ3",100 +2000264,0,1,4,1,101000340,"≪安らぎの我が家≫キリト
ヒーローログ1",50 +2000265,0,1,3,1,101000340,"≪安らぎの我が家≫キリト
ヒーローログ2",50 +2000266,0,1,3,5,101000340,"≪安らぎの我が家≫キリト
ヒーローログ3",100 +2000267,0,18,4,1,118000130,"≪晴天の君≫レイン
ヒーローログ1",50 +2000268,0,18,3,1,118000130,"≪晴天の君≫レイン
ヒーローログ2",50 +2000269,0,18,3,5,118000130,"≪晴天の君≫レイン
ヒーローログ3",100 +2000270,0,2,4,1,102000440,"≪湯の華咲いた≫アスナ
ヒーローログ1",50 +2000271,0,2,3,1,102000440,"≪湯の華咲いた≫アスナ
ヒーローログ2",50 +2000272,0,2,3,5,102000440,"≪湯の華咲いた≫アスナ
ヒーローログ3",100 +2000273,0,9,4,1,109000340,"≪温浴の寛ぎ≫ユウキ
ヒーローログ1",50 +2000274,0,9,3,1,109000340,"≪温浴の寛ぎ≫ユウキ
ヒーローログ2",50 +2000275,0,9,3,5,109000340,"≪温浴の寛ぎ≫ユウキ
ヒーローログ3",100 +2000276,0,1,4,1,101000350,"≪笑顔守るために≫キリト
ヒーローログ1",50 +2000277,0,1,3,1,101000350,"≪笑顔守るために≫キリト
ヒーローログ2",50 +2000278,0,1,3,5,101000350,"≪笑顔守るために≫キリト
ヒーローログ3",100 +2000279,0,6,4,1,106000300,"≪電脳の歌姫≫シリカ
ヒーローログ1",50 +2000280,0,6,3,1,106000300,"≪電脳の歌姫≫シリカ
ヒーローログ2",50 +2000281,0,6,3,5,106000300,"≪電脳の歌姫≫シリカ
ヒーローログ3",100 +2000282,0,18,3,1,118000140,"≪繋ぐ想い≫レイン
ヒーローログ1",50 +2000283,0,18,3,5,118000140,"≪繋ぐ想い≫レイン
ヒーローログ2",100 +2000284,0,1,4,1,101000360,"≪運命の相棒≫キリト
ヒーローログ1",50 +2000285,0,1,3,1,101000360,"≪運命の相棒≫キリト
ヒーローログ2",50 +2000286,0,1,3,5,101000360,"≪運命の相棒≫キリト
ヒーローログ3",100 +2000287,0,12,4,1,112000160,"≪無二の相棒≫ユージオ
ヒーローログ1",50 +2000288,0,12,3,1,112000160,"≪無二の相棒≫ユージオ
ヒーローログ2",50 +2000289,0,12,3,5,112000160,"≪無二の相棒≫ユージオ
ヒーローログ3",100 +2000290,0,5,4,1,105000290,"≪頼れる盟友≫リズベット
ヒーローログ1",50 +2000291,0,5,3,1,105000290,"≪頼れる盟友≫リズベット
ヒーローログ2",50 +2000292,0,5,3,5,105000290,"≪頼れる盟友≫リズベット
ヒーローログ3",100 +2000293,0,6,4,1,106000310,"≪勇気の跳躍≫シリカ
ヒーローログ1",50 +2000294,0,6,3,1,106000310,"≪勇気の跳躍≫シリカ
ヒーローログ2",50 +2000295,0,6,3,5,106000310,"≪勇気の跳躍≫シリカ
ヒーローログ3",100 +2000296,0,2,4,1,102000450,"≪うららかジャンプ≫アスナ
ヒーローログ1",50 +2000297,0,2,3,1,102000450,"≪うららかジャンプ≫アスナ
ヒーローログ2",50 +2000298,0,2,3,5,102000450,"≪うららかジャンプ≫アスナ
ヒーローログ3",100 +2000299,0,9,4,1,109000350,"≪はるかぜジャンプ≫ユウキ
ヒーローログ1",50 +2000300,0,9,3,1,109000350,"≪はるかぜジャンプ≫ユウキ
ヒーローログ2",50 +2000301,0,9,3,5,109000350,"≪はるかぜジャンプ≫ユウキ
ヒーローログ3",100 +2000302,0,11,4,1,111000250,"≪ゆきどけジャンプ≫アリス
ヒーローログ1",50 +2000303,0,11,3,1,111000250,"≪ゆきどけジャンプ≫アリス
ヒーローログ2",50 +2000304,0,11,3,5,111000250,"≪ゆきどけジャンプ≫アリス
ヒーローログ3",100 +2000305,0,1,4,1,101000370,"≪黒衣の英雄≫キリト
ヒーローログ1",50 +2000306,0,1,3,1,101000370,"≪黒衣の英雄≫キリト
ヒーローログ2",50 +2000307,0,1,3,5,101000370,"≪黒衣の英雄≫キリト
ヒーローログ3",100 +2000308,0,5,4,1,105000300,"≪英雄の剣匠≫リズベット
ヒーローログ1",50 +2000309,0,5,3,1,105000300,"≪英雄の剣匠≫リズベット
ヒーローログ2",50 +2000310,0,5,3,5,105000300,"≪英雄の剣匠≫リズベット
ヒーローログ3",100 +2000311,0,4,4,1,104000420,"≪私の現実≫シノン
ヒーローログ1",50 +2000312,0,4,3,1,104000420,"≪私の現実≫シノン
ヒーローログ2",50 +2000313,0,4,3,5,104000420,"≪私の現実≫シノン
ヒーローログ3",100 +2000314,0,11,4,1,111000260,"≪世界を越えて≫アリス
ヒーローログ1",50 +2000315,0,11,3,1,111000260,"≪世界を越えて≫アリス
ヒーローログ2",50 +2000316,0,11,3,5,111000260,"≪世界を越えて≫アリス
ヒーローログ3",100 +2000317,0,12,4,1,112000170,"≪新たな挑戦≫ユージオ
ヒーローログ1",50 +2000318,0,12,3,1,112000170,"≪新たな挑戦≫ユージオ
ヒーローログ2",50 +2000319,0,12,3,5,112000170,"≪新たな挑戦≫ユージオ
ヒーローログ3",100 +2000320,0,18,4,1,118000150,"≪共に駆ける今≫レイン
ヒーローログ1",50 +2000321,0,18,3,1,118000150,"≪共に駆ける今≫レイン
ヒーローログ2",50 +2000322,0,18,3,5,118000150,"≪共に駆ける今≫レイン
ヒーローログ3",100 +2000323,0,3,4,1,103000360,"≪南風に吹かれて≫リーファ
ヒーローログ1",50 +2000324,0,3,3,1,103000360,"≪南風に吹かれて≫リーファ
ヒーローログ2",50 +2000325,0,3,3,5,103000360,"≪南風に吹かれて≫リーファ
ヒーローログ3",100 +2000326,0,2,4,1,102000460,"≪親友スマイル≫アスナ
ヒーローログ1",50 +2000327,0,2,3,1,102000460,"≪親友スマイル≫アスナ
ヒーローログ2",50 +2000328,0,2,3,5,102000460,"≪親友スマイル≫アスナ
ヒーローログ3",100 +2000329,0,5,4,1,105000310,"≪親友ハピネス≫リズベット
ヒーローログ1",50 +2000330,0,5,3,1,105000310,"≪親友ハピネス≫リズベット
ヒーローログ2",50 +2000331,0,5,3,5,105000310,"≪親友ハピネス≫リズベット
ヒーローログ3",100 +2000332,0,3,4,1,103000370,"≪無防備な女神≫リーファ
ヒーローログ1",50 +2000333,0,3,3,1,103000370,"≪無防備な女神≫リーファ
ヒーローログ2",50 +2000334,0,3,3,5,103000370,"≪無防備な女神≫リーファ
ヒーローログ3",100 +2000335,0,2,4,1,102000470,"≪フェアリー・ワルツ≫アスナ
ヒーローログ1",50 +2000336,0,2,3,1,102000470,"≪フェアリー・ワルツ≫アスナ
ヒーローログ2",50 +2000337,0,2,3,5,102000470,"≪フェアリー・ワルツ≫アスナ
ヒーローログ3",100 +2000338,0,3,4,1,103000380,"≪フェアリー・マージ≫リーファ
ヒーローログ1",50 +2000339,0,3,3,1,103000380,"≪フェアリー・マージ≫リーファ
ヒーローログ2",50 +2000340,0,3,3,5,103000380,"≪フェアリー・マージ≫リーファ
ヒーローログ3",100 +2000341,0,1,4,1,101000380,"≪妖精の決闘≫キリト
ヒーローログ1",50 +2000342,0,1,3,1,101000380,"≪妖精の決闘≫キリト
ヒーローログ2",50 +2000343,0,1,3,5,101000380,"≪妖精の決闘≫キリト
ヒーローログ3",100 +2000344,0,4,4,1,104000430,"≪幸せの青い鳥≫シノン
ヒーローログ1",50 +2000345,0,4,3,1,104000430,"≪幸せの青い鳥≫シノン
ヒーローログ2",50 +2000346,0,4,3,5,104000430,"≪幸せの青い鳥≫シノン
ヒーローログ3",100 +2000347,0,10,4,1,110000220,"≪秘密の甘邸≫アルゴ
ヒーローログ1",50 +2000348,0,10,3,1,110000220,"≪秘密の甘邸≫アルゴ
ヒーローログ2",50 +2000349,0,10,3,5,110000220,"≪秘密の甘邸≫アルゴ
ヒーローログ3",100 +2000350,0,10,4,1,110000230,"≪俊鼠の隠密≫アルゴ
ヒーローログ1",50 +2000351,0,10,3,1,110000230,"≪俊鼠の隠密≫アルゴ
ヒーローログ2",50 +2000352,0,10,3,5,110000230,"≪俊鼠の隠密≫アルゴ
ヒーローログ3",100 +2000353,0,10,4,1,110000240,"≪見通す眼差し≫アルゴ
ヒーローログ1",50 +2000354,0,10,3,1,110000240,"≪見通す眼差し≫アルゴ
ヒーローログ2",50 +2000355,0,10,3,5,110000240,"≪見通す眼差し≫アルゴ
ヒーローログ3",100 +2000356,0,18,4,1,118000160,"≪にじさす未来≫レイン
ヒーローログ1",50 +2000357,0,18,3,1,118000160,"≪にじさす未来≫レイン
ヒーローログ2",50 +2000358,0,18,3,5,118000160,"≪にじさす未来≫レイン
ヒーローログ3",100 +2000359,0,4,4,1,104000440,"≪麗凛な獣猫≫シノン
ヒーローログ1",50 +2000360,0,4,3,1,104000440,"≪麗凛な獣猫≫シノン
ヒーローログ2",50 +2000361,0,4,3,5,104000440,"≪麗凛な獣猫≫シノン
ヒーローログ3",100 +2000362,0,5,4,1,105000320,"≪毛繕い桃猫≫リズベット
ヒーローログ1",50 +2000363,0,5,3,1,105000320,"≪毛繕い桃猫≫リズベット
ヒーローログ2",50 +2000364,0,5,3,5,105000320,"≪毛繕い桃猫≫リズベット
ヒーローログ3",100 +2000365,0,6,4,1,106000320,"≪まったり愛猫≫シリカ
ヒーローログ1",50 +2000366,0,6,3,1,106000320,"≪まったり愛猫≫シリカ
ヒーローログ2",50 +2000367,0,6,3,5,106000320,"≪まったり愛猫≫シリカ
ヒーローログ3",100 +2000368,0,8,4,1,108000180,"≪隆隆狩猫≫エギル
ヒーローログ1",50 +2000369,0,8,3,1,108000180,"≪隆隆狩猫≫エギル
ヒーローログ2",50 +2000370,0,8,3,5,108000180,"≪隆隆狩猫≫エギル
ヒーローログ3",100 +2000371,0,9,4,1,109000360,"≪とびつき活猫≫ユウキ
ヒーローログ1",50 +2000372,0,9,3,1,109000360,"≪とびつき活猫≫ユウキ
ヒーローログ2",50 +2000373,0,9,3,5,109000360,"≪とびつき活猫≫ユウキ
ヒーローログ3",100 +2000374,0,9,4,1,109000370,"≪おすわりリトル≫ユウキ
ヒーローログ1",50 +2000375,0,9,3,1,109000370,"≪おすわりリトル≫ユウキ
ヒーローログ2",50 +2000376,0,9,3,5,109000370,"≪おすわりリトル≫ユウキ
ヒーローログ3",100 +2000377,0,1,4,1,101000390,"≪飛翔の新天地≫キリト
ヒーローログ1",50 +2000378,0,1,3,1,101000390,"≪飛翔の新天地≫キリト
ヒーローログ2",50 +2000379,0,1,3,5,101000390,"≪飛翔の新天地≫キリト
ヒーローログ3",100 +2000380,0,3,4,1,103000390,"≪風舞う妖精≫リーファ
ヒーローログ1",50 +2000381,0,3,3,1,103000390,"≪風舞う妖精≫リーファ
ヒーローログ2",50 +2000382,0,3,3,5,103000390,"≪風舞う妖精≫リーファ
ヒーローログ3",100 +2000383,0,9,4,1,109000380,"≪十字の加護≫ユウキ
ヒーローログ1",50 +2000384,0,9,3,1,109000380,"≪十字の加護≫ユウキ
ヒーローログ2",50 +2000385,0,9,3,5,109000380,"≪十字の加護≫ユウキ
ヒーローログ3",100 +2000386,0,11,4,1,111000270,"≪世界を愛した少女≫アリス
ヒーローログ1",50 +2000387,0,11,3,1,111000270,"≪世界を愛した少女≫アリス
ヒーローログ2",50 +2000388,0,11,3,5,111000270,"≪世界を愛した少女≫アリス
ヒーローログ3",100 +2000389,0,12,4,1,112000180,"≪寄り添う心≫ユージオ
ヒーローログ1",50 +2000390,0,12,3,1,112000180,"≪寄り添う心≫ユージオ
ヒーローログ2",50 +2000391,0,12,3,5,112000180,"≪寄り添う心≫ユージオ
ヒーローログ3",100 +2000392,0,2,4,1,102000480,"≪犀薫る浜辺≫アスナ
ヒーローログ1",50 +2000393,0,2,3,1,102000480,"≪犀薫る浜辺≫アスナ
ヒーローログ2",50 +2000394,0,2,3,5,102000480,"≪犀薫る浜辺≫アスナ
ヒーローログ3",100 +2000395,0,11,4,1,111000280,"≪波打ち際の彩≫アリス
ヒーローログ1",50 +2000396,0,11,3,1,111000280,"≪波打ち際の彩≫アリス
ヒーローログ2",50 +2000397,0,11,3,5,111000280,"≪波打ち際の彩≫アリス
ヒーローログ3",100 +2000398,0,18,4,1,118000170,"≪胸躍る一歩≫レイン
ヒーローログ1",50 +2000399,0,18,3,1,118000170,"≪胸躍る一歩≫レイン
ヒーローログ2",50 +2000400,0,18,3,5,118000170,"≪胸躍る一歩≫レイン
ヒーローログ3",100 +2000401,0,6,4,1,106000330,"≪一輪の幼花≫シリカ
ヒーローログ1",50 +2000402,0,6,3,1,106000330,"≪一輪の幼花≫シリカ
ヒーローログ2",50 +2000403,0,6,3,5,106000330,"≪一輪の幼花≫シリカ
ヒーローログ3",100 +2000404,0,3,4,1,103000400,"《微睡の砂浜》リーファ
ヒーローログ1",50 +2000405,0,3,3,1,103000400,"《微睡の砂浜》リーファ
ヒーローログ2",50 +2000406,0,3,3,5,103000400,"《微睡の砂浜》リーファ
ヒーローログ3",100 +2000407,0,5,4,1,105000330,"《海辺の休息》リズベット
ヒーローログ1",50 +2000408,0,5,3,1,105000330,"《海辺の休息》リズベット
ヒーローログ2",50 +2000409,0,5,3,5,105000330,"《海辺の休息》リズベット
ヒーローログ3",100 +2000410,0,9,4,1,109000390,"《夏の陽の夢》ユウキ
ヒーローログ1",50 +2000411,0,9,3,1,109000390,"《夏の陽の夢》ユウキ
ヒーローログ2",50 +2000412,0,9,3,5,109000390,"《夏の陽の夢》ユウキ
ヒーローログ3",100 +2000413,0,10,4,1,110000250,"《波際の司令塔》アルゴ
ヒーローログ1",50 +2000414,0,10,3,1,110000250,"《波際の司令塔》アルゴ
ヒーローログ2",50 +2000415,0,10,3,5,110000250,"《波際の司令塔》アルゴ
ヒーローログ3",100 +2000416,0,18,4,1,118000180,"《心躍る岸辺》レイン
ヒーローログ1",50 +2000417,0,18,3,1,118000180,"《心躍る岸辺》レイン
ヒーローログ2",50 +2000418,0,18,3,5,118000180,"《心躍る岸辺》レイン
ヒーローログ3",100 +2000419,0,4,4,1,104000450,"《砂辺の観戦者》シノン
ヒーローログ1",50 +2000420,0,4,3,1,104000450,"《砂辺の観戦者》シノン
ヒーローログ2",50 +2000421,0,4,3,5,104000450,"《砂辺の観戦者》シノン
ヒーローログ3",100 +2000422,0,6,4,1,106000340,"《大海の中の絆》シリカ
ヒーローログ1",50 +2000423,0,6,3,1,106000340,"《大海の中の絆》シリカ
ヒーローログ2",50 +2000424,0,6,3,5,106000340,"《大海の中の絆》シリカ
ヒーローログ3",100 +2000425,0,4,4,1,104000460,"《騎士の心得》シノン
ヒーローログ1",50 +2000426,0,4,3,1,104000460,"《騎士の心得》シノン
ヒーローログ2",50 +2000427,0,4,3,5,104000460,"《騎士の心得》シノン
ヒーローログ3",100 +2000428,0,11,4,1,111000290,"《射撃手の心得》アリス
ヒーローログ1",50 +2000429,0,11,3,1,111000290,"《射撃手の心得》アリス
ヒーローログ2",50 +2000430,0,11,3,5,111000290,"《射撃手の心得》アリス
ヒーローログ3",100 +2000431,0,3,4,1,103000410,"《休息の女神》リーファ
ヒーローログ1",50 +2000432,0,3,3,1,103000410,"《休息の女神》リーファ
ヒーローログ2",50 +2000433,0,3,3,5,103000410,"《休息の女神》リーファ
ヒーローログ3",100 +2000434,0,2,4,1,102000490,"《憩いの女神》アスナ
ヒーローログ1",50 +2000435,0,2,3,1,102000490,"《憩いの女神》アスナ
ヒーローログ2",50 +2000436,0,2,3,5,102000490,"《憩いの女神》アスナ
ヒーローログ3",100 +2000437,0,6,4,1,106000350,"《仔猫の交情》シリカ
ヒーローログ1",50 +2000438,0,6,3,1,106000350,"《仔猫の交情》シリカ
ヒーローログ2",50 +2000439,0,6,3,5,106000350,"《仔猫の交情》シリカ
ヒーローログ3",100 +2000440,0,18,4,1,118000190,"《開襟への架け橋》レイン
ヒーローログ1",50 +2000441,0,18,3,1,118000190,"《開襟への架け橋》レイン
ヒーローログ2",50 +2000442,0,18,3,5,118000190,"《開襟への架け橋》レイン
ヒーローログ3",100 +2000443,0,2,4,1,102000500,"《水妖精の導き》アスナ
ヒーローログ1",50 +2000444,0,2,3,1,102000500,"《水妖精の導き》アスナ
ヒーローログ2",50 +2000445,0,2,3,5,102000500,"《水妖精の導き》アスナ
ヒーローログ3",100 +2000446,0,4,4,1,104000470,"《同朋の待望》シノン
ヒーローログ1",50 +2000447,0,4,3,1,104000470,"《同朋の待望》シノン
ヒーローログ2",50 +2000448,0,4,3,5,104000470,"《同朋の待望》シノン
ヒーローログ3",100 +2000449,0,3,4,1,103000420,"《寛ぎの我が家》リーファ
ヒーローログ1",50 +2000450,0,3,3,1,103000420,"《寛ぎの我が家》リーファ
ヒーローログ2",50 +2000451,0,3,3,5,103000420,"《寛ぎの我が家》リーファ
ヒーローログ3",100 +2000476,0,2,4,1,102000530,"《夢の逸楽》アスナ
ヒーローログ1",50 +2000477,0,2,3,1,102000530,"《夢の逸楽》アスナ
ヒーローログ2",50 +2000478,0,2,3,5,102000530,"《夢の逸楽》アスナ
ヒーローログ3",100 +2000479,0,3,4,1,103000450,"《賽の悦楽》リーファ
ヒーローログ1",50 +2000480,0,3,3,1,103000450,"《賽の悦楽》リーファ
ヒーローログ2",50 +2000481,0,3,3,5,103000450,"《賽の悦楽》リーファ
ヒーローログ3",100 +2000482,0,4,4,1,104000490,"《廻る享楽》シノン
ヒーローログ1",50 +2000483,0,4,3,1,104000490,"《廻る享楽》シノン
ヒーローログ2",50 +2000484,0,4,3,5,104000490,"《廻る享楽》シノン
ヒーローログ3",100 +2000485,0,6,4,1,106000370,"《二色の歓楽》シリカ
ヒーローログ1",50 +2000486,0,6,3,1,106000370,"《二色の歓楽》シリカ
ヒーローログ2",50 +2000487,0,6,3,5,106000370,"《二色の歓楽》シリカ
ヒーローログ3",100 +2000488,0,11,4,1,111000310,"《兎の務め》アリス
ヒーローログ1",50 +2000489,0,11,3,1,111000310,"《兎の務め》アリス
ヒーローログ2",50 +2000490,0,11,3,5,111000310,"《兎の務め》アリス
ヒーローログ3",100 +2000491,0,5,4,1,105000350,"《ぬくもりの黒制服》リズベット
ヒーローログ1",50 +2000492,0,5,3,1,105000350,"《ぬくもりの黒制服》リズベット
ヒーローログ2",50 +2000493,0,5,3,5,105000350,"《ぬくもりの黒制服》リズベット
ヒーローログ3",100 +2000494,0,6,4,1,106000380,"《闇色の心頼》シリカ
ヒーローログ1",50 +2000495,0,6,3,1,106000380,"《闇色の心頼》シリカ
ヒーローログ2",50 +2000496,0,6,3,5,106000380,"《闇色の心頼》シリカ
ヒーローログ3",100 +2000497,0,10,4,1,110000260,"《黒尽くめの密か》アルゴ
ヒーローログ1",50 +2000498,0,10,3,1,110000260,"《黒尽くめの密か》アルゴ
ヒーローログ2",50 +2000499,0,10,3,5,110000260,"《黒尽くめの密か》アルゴ
ヒーローログ3",100 +2000500,0,1,4,1,101000400,"《純白の誓い》キリト
ヒーローログ1",50 +2000501,0,1,3,1,101000400,"《純白の誓い》キリト
ヒーローログ2",50 +2000502,0,1,3,5,101000400,"《純白の誓い》キリト
ヒーローログ3",100 +2000503,0,2,4,1,102000540,"《純黒の誓い》アスナ
ヒーローログ1",50 +2000504,0,2,3,1,102000540,"《純黒の誓い》アスナ
ヒーローログ2",50 +2000505,0,2,3,5,102000540,"《純黒の誓い》アスナ
ヒーローログ3",100 +2000506,0,7,4,1,107000180,"《跳躍の托生》クライン
ヒーローログ1",50 +2000507,0,7,3,1,107000180,"《跳躍の托生》クライン
ヒーローログ2",50 +2000508,0,7,3,5,107000180,"《跳躍の托生》クライン
ヒーローログ3",100 +2000509,0,9,4,1,109000400,"《優姿の眼差し》ユウキ
ヒーローログ1",50 +2000510,0,9,3,1,109000400,"《優姿の眼差し》ユウキ
ヒーローログ2",50 +2000511,0,9,3,5,109000400,"《優姿の眼差し》ユウキ
ヒーローログ3",100 +2000512,0,10,4,1,110000270,"《忍ぶ外套》アルゴ
ヒーローログ1",50 +2000513,0,10,3,1,110000270,"《忍ぶ外套》アルゴ
ヒーローログ2",50 +2000514,0,10,3,5,110000270,"《忍ぶ外套》アルゴ
ヒーローログ3",100 +2000515,0,2,4,1,102000550,"《小径の花環》アスナ
ヒーローログ1",50 +2000516,0,2,3,1,102000550,"《小径の花環》アスナ
ヒーローログ2",50 +2000517,0,2,3,5,102000550,"《小径の花環》アスナ
ヒーローログ3",100 +2000518,0,4,4,1,104000500,"《潜む強弩》シノン
ヒーローログ1",50 +2000519,0,4,3,1,104000500,"《潜む強弩》シノン
ヒーローログ2",50 +2000520,0,4,3,5,104000500,"《潜む強弩》シノン
ヒーローログ3",100 +2000521,0,5,4,1,105000360,"《工匠の一驚》リズベット
ヒーローログ1",50 +2000522,0,5,3,1,105000360,"《工匠の一驚》リズベット
ヒーローログ2",50 +2000523,0,5,3,5,105000360,"《工匠の一驚》リズベット
ヒーローログ3",100 +2000524,0,12,4,1,112000190,"《剣峰の決意》ユージオ
ヒーローログ1",50 +2000525,0,12,3,1,112000190,"《剣峰の決意》ユージオ
ヒーローログ2",50 +2000526,0,12,3,5,112000190,"《剣峰の決意》ユージオ
ヒーローログ3",100 +2000527,0,1,4,1,101000410,"《赦しの一振り》キリト
ヒーローログ1",50 +2000528,0,1,3,1,101000410,"《赦しの一振り》キリト
ヒーローログ2",50 +2000529,0,1,3,5,101000410,"《赦しの一振り》キリト
ヒーローログ3",100 +2000530,0,2,4,1,102000560,"《正しき一突き》アスナ
ヒーローログ1",50 +2000531,0,2,3,1,102000560,"《正しき一突き》アスナ
ヒーローログ2",50 +2000532,0,2,3,5,102000560,"《正しき一突き》アスナ
ヒーローログ3",100 +2000533,0,1,4,1,101000420,"《糾明の快刀 》キリト
ヒーローログ1",50 +2000534,0,1,3,1,101000420,"《糾明の快刀 》キリト
ヒーローログ2",50 +2000535,0,1,3,5,101000420,"《糾明の快刀 》キリト
ヒーローログ3",100 +2000536,0,3,4,1,103000460,"《贈る一番星》リーファ
ヒーローログ1",50 +2000537,0,3,3,1,103000460,"《贈る一番星》リーファ
ヒーローログ2",50 +2000538,0,3,3,5,103000460,"《贈る一番星》リーファ
ヒーローログ3",100 +2000539,0,6,4,1,106000390,"《聖しあの夜》シリカ
ヒーローログ1",50 +2000540,0,6,3,1,106000390,"《聖しあの夜》シリカ
ヒーローログ2",50 +2000541,0,6,3,5,106000390,"《聖しあの夜》シリカ
ヒーローログ3",100 +2000542,0,10,4,1,110000290,"《慶びの枕元》アルゴ
ヒーローログ1",50 +2000543,0,10,3,1,110000290,"《慶びの枕元》アルゴ
ヒーローログ2",50 +2000544,0,10,3,5,110000290,"《慶びの枕元》アルゴ
ヒーローログ3",100 +2000545,0,11,4,1,111000320,"《駈走る雪原》アリス
ヒーローログ1",50 +2000546,0,11,3,1,111000320,"《駈走る雪原》アリス
ヒーローログ2",50 +2000547,0,11,3,5,111000320,"《駈走る雪原》アリス
ヒーローログ3",100 +2000548,0,18,4,1,118000200,"《届ける聖歌》レイン
ヒーローログ1",50 +2000549,0,18,3,1,118000200,"《届ける聖歌》レイン
ヒーローログ2",50 +2000550,0,18,3,5,118000200,"《届ける聖歌》レイン
ヒーローログ3",100 +2000551,0,2,4,1,102000570,"《相愛は甘やかに》アスナ
ヒーローログ1",50 +2000552,0,2,3,1,102000570,"《相愛は甘やかに》アスナ
ヒーローログ2",50 +2000553,0,2,3,5,102000570,"《相愛は甘やかに》アスナ
ヒーローログ3",100 +2000554,0,4,4,1,104000510,"《親愛はとろけて》シノン
ヒーローログ1",50 +2000555,0,4,3,1,104000510,"《親愛はとろけて》シノン
ヒーローログ2",50 +2000556,0,4,3,5,104000510,"《親愛はとろけて》シノン
ヒーローログ3",100 +2000557,0,5,4,1,105000370,"《友愛はほろ苦く》リズベット
ヒーローログ1",50 +2000558,0,5,3,1,105000370,"《友愛はほろ苦く》リズベット
ヒーローログ2",50 +2000559,0,5,3,5,105000370,"《友愛はほろ苦く》リズベット
ヒーローログ3",100 +2000560,0,11,4,1,111000330,"《愛慕は未だ青く》アリス
ヒーローログ1",50 +2000561,0,11,3,1,111000330,"《愛慕は未だ青く》アリス
ヒーローログ2",50 +2000562,0,11,3,5,111000330,"《愛慕は未だ青く》アリス
ヒーローログ3",100 +2000563,0,9,4,1,109000410,"《狙い撃つ軌道》ユウキ
ヒーローログ1",50 +2000564,0,9,3,1,109000410,"《狙い撃つ軌道》ユウキ
ヒーローログ2",50 +2000565,0,9,3,5,109000410,"《狙い撃つ軌道》ユウキ
ヒーローログ3",100 +2000566,0,12,4,1,112000200,"《魔剣稽古》ユージオ
ヒーローログ1",50 +2000567,0,12,3,1,112000200,"《魔剣稽古》ユージオ
ヒーローログ2",50 +2000568,0,12,3,5,112000200,"《魔剣稽古》ユージオ
ヒーローログ3",100 +2000569,0,18,4,1,118000210,"《虹架かる団らん》レイン
ヒーローログ1",50 +2000570,0,18,3,1,118000210,"《虹架かる団らん》レイン
ヒーローログ2",50 +2000571,0,18,3,5,118000210,"《虹架かる団らん》レイン
ヒーローログ3",100 +2000572,0,3,4,1,103000470,"《序数の続きを》リーファ
ヒーローログ1",50 +2000573,0,3,3,1,103000470,"《序数の続きを》リーファ
ヒーローログ2",50 +2000574,0,3,3,5,103000470,"《序数の続きを》リーファ
ヒーローログ3",100 +2000575,0,9,4,1,109000420,"《並び立つ基数》ユウキ
ヒーローログ1",50 +2000576,0,9,3,1,109000420,"《並び立つ基数》ユウキ
ヒーローログ2",50 +2000577,0,9,3,5,109000420,"《並び立つ基数》ユウキ
ヒーローログ3",100 +2000578,0,11,4,1,111000340,"《陽炎の傾聴》アリス
ヒーローログ1",50 +2000579,0,11,3,1,111000340,"《陽炎の傾聴》アリス
ヒーローログ2",50 +2000580,0,11,3,5,111000340,"《陽炎の傾聴》アリス
ヒーローログ3",100 +2000581,0,1,4,1,101000430,"《受け止める軌跡》キリト
ヒーローログ1",50 +2000582,0,1,3,1,101000430,"《受け止める軌跡》キリト
ヒーローログ2",50 +2000583,0,1,3,5,101000430,"《受け止める軌跡》キリト
ヒーローログ3",100 +2000584,0,2,4,1,102000580,"《見つめる軌跡》アスナ
ヒーローログ1",50 +2000585,0,2,3,1,102000580,"《見つめる軌跡》アスナ
ヒーローログ2",50 +2000586,0,2,3,5,102000580,"《見つめる軌跡》アスナ
ヒーローログ3",100 +2000587,0,3,4,1,103000480,"《信じきる軌跡》リーファ
ヒーローログ1",50 +2000588,0,3,3,1,103000480,"《信じきる軌跡》リーファ
ヒーローログ2",50 +2000589,0,3,3,5,103000480,"《信じきる軌跡》リーファ
ヒーローログ3",100 +2000590,0,4,4,1,104000520,"《向き合う軌跡》シノン
ヒーローログ1",50 +2000591,0,4,3,1,104000520,"《向き合う軌跡》シノン
ヒーローログ2",50 +2000592,0,4,3,5,104000520,"《向き合う軌跡》シノン
ヒーローログ3",100 +2000593,0,9,4,1,109000430,"《確かめる軌跡》ユウキ
ヒーローログ1",50 +2000594,0,9,3,1,109000430,"《確かめる軌跡》ユウキ
ヒーローログ2",50 +2000595,0,9,3,5,109000430,"《確かめる軌跡》ユウキ
ヒーローログ3",100 +2000596,0,11,4,1,111000350,"《思い返す軌跡》アリス
ヒーローログ1",50 +2000597,0,11,3,1,111000350,"《思い返す軌跡》アリス
ヒーローログ2",50 +2000598,0,11,3,5,111000350,"《思い返す軌跡》アリス
ヒーローログ3",100 +2000599,0,4,4,1,104000530,"《天翔る女神》シノン
ヒーローログ1",50 +2000600,0,4,3,1,104000530,"《天翔る女神》シノン
ヒーローログ2",50 +2000601,0,4,3,5,104000530,"《天翔る女神》シノン
ヒーローログ3",100 +2000602,0,4,4,1,104000540,"《厳格手ほどき》シノン
ヒーローログ1",50 +2000603,0,4,3,1,104000540,"《厳格手ほどき》シノン
ヒーローログ2",50 +2000604,0,4,3,5,104000540,"《厳格手ほどき》シノン
ヒーローログ3",100 +2000605,0,5,4,1,105000380,"《ほどけぬ胸飾り》リズベット
ヒーローログ1",50 +2000606,0,5,3,1,105000380,"《ほどけぬ胸飾り》リズベット
ヒーローログ2",50 +2000607,0,5,3,5,105000380,"《ほどけぬ胸飾り》リズベット
ヒーローログ3",100 +2000608,0,6,4,1,106000400,"《夢想の放課後》シリカ
ヒーローログ1",50 +2000609,0,6,3,1,106000400,"《夢想の放課後》シリカ
ヒーローログ2",50 +2000610,0,6,3,5,106000400,"《夢想の放課後》シリカ
ヒーローログ3",100 +2000611,0,2,4,1,102000590,"《熊の招宴》アスナ
ヒーローログ1",50 +2000612,0,2,3,1,102000590,"《熊の招宴》アスナ
ヒーローログ2",50 +2000613,0,2,3,5,102000590,"《熊の招宴》アスナ
ヒーローログ3",100 +2000614,0,11,4,1,111000360,"《兎の密会》アリス
ヒーローログ1",50 +2000615,0,11,3,1,111000360,"《兎の密会》アリス
ヒーローログ2",50 +2000616,0,11,3,5,111000360,"《兎の密会》アリス
ヒーローログ3",100 +2000617,0,5,4,1,105000390,"《約束の花束》リズベット
ヒーローログ1",50 +2000618,0,5,3,1,105000390,"《約束の花束》リズベット
ヒーローログ2",50 +2000619,0,5,3,5,105000390,"《約束の花束》リズベット
ヒーローログ3",100 +2000620,0,10,4,1,110000300,"《炯々たる瞳》アルゴ
ヒーローログ1",50 +2000621,0,10,3,1,110000300,"《炯々たる瞳》アルゴ
ヒーローログ2",50 +2000622,0,10,3,5,110000300,"《炯々たる瞳》アルゴ
ヒーローログ3",100 +2000623,0,6,4,1,106000410,"《一杯の息抜き》シリカ
ヒーローログ1",50 +2000624,0,6,3,1,106000410,"《一杯の息抜き》シリカ
ヒーローログ2",50 +2000625,0,6,3,5,106000410,"《一杯の息抜き》シリカ
ヒーローログ3",100 +2000626,0,3,4,1,103000490,"《零れる活力》リーファ
ヒーローログ1",50 +2000627,0,3,3,1,103000490,"《零れる活力》リーファ
ヒーローログ2",50 +2000628,0,3,3,5,103000490,"《零れる活力》リーファ
ヒーローログ3",100 +2000629,0,9,4,1,109000440,"《瞬きの宙》ユウキ
ヒーローログ1",50 +2000630,0,9,3,1,109000440,"《瞬きの宙》ユウキ
ヒーローログ2",50 +2000631,0,9,3,5,109000440,"《瞬きの宙》ユウキ
ヒーローログ3",100 +2000632,0,18,4,1,118000220,"《就床の一揖》レイン
ヒーローログ1",50 +2000633,0,18,3,1,118000220,"《就床の一揖》レイン
ヒーローログ2",50 +2000634,0,18,3,5,118000220,"《就床の一揖》レイン
ヒーローログ3",100 +2000635,0,5,4,1,105000400,"《不屈の鍛冶屋魂》リズベット
ヒーローログ1",50 +2000636,0,5,3,1,105000400,"《不屈の鍛冶屋魂》リズベット
ヒーローログ2",50 +2000637,0,5,3,5,105000400,"《不屈の鍛冶屋魂》リズベット
ヒーローログ3",100 +2000638,0,6,4,1,106000420,"《絆が生む力》シリカ
ヒーローログ1",50 +2000639,0,6,3,1,106000420,"《絆が生む力》シリカ
ヒーローログ2",50 +2000640,0,6,3,5,106000420,"《絆が生む力》シリカ
ヒーローログ3",100 +2000641,0,1,4,1,101000440,"《頬張り黒猫》キリト
ヒーローログ1",50 +2000642,0,1,3,1,101000440,"《頬張り黒猫》キリト
ヒーローログ2",50 +2000643,0,1,3,5,101000440,"《頬張り黒猫》キリト
ヒーローログ3",100 +2000644,0,2,4,1,102000600,"《身支度愛猫》アスナ
ヒーローログ1",50 +2000645,0,2,3,1,102000600,"《身支度愛猫》アスナ
ヒーローログ2",50 +2000646,0,2,3,5,102000600,"《身支度愛猫》アスナ
ヒーローログ3",100 +2000647,0,3,4,1,103000500,"《養う英気》リーファ
ヒーローログ1",50 +2000648,0,3,3,1,103000500,"《養う英気》リーファ
ヒーローログ2",50 +2000649,0,3,3,5,103000500,"《養う英気》リーファ
ヒーローログ3",100 +2000650,0,10,4,1,110000310,"《秘めたる日誌》アルゴ
ヒーローログ1",50 +2000651,0,10,3,1,110000310,"《秘めたる日誌》アルゴ
ヒーローログ2",50 +2000652,0,10,3,5,110000310,"《秘めたる日誌》アルゴ
ヒーローログ3",100 +2000653,0,18,4,1,118000230,"《即席軽音楽団》レイン
ヒーローログ1",50 +2000654,0,18,3,1,118000230,"《即席軽音楽団》レイン
ヒーローログ2",50 +2000655,0,18,3,5,118000230,"《即席軽音楽団》レイン
ヒーローログ3",100 +2000656,0,1,4,1,101000450,"《明日への一葉》キリト
ヒーローログ1",50 +2000657,0,1,3,1,101000450,"《明日への一葉》キリト
ヒーローログ2",50 +2000658,0,1,3,5,101000450,"《明日への一葉》キリト
ヒーローログ3",100 +2000659,0,2,4,1,102000610,"《流露の一葉》アスナ
ヒーローログ1",50 +2000660,0,2,3,1,102000610,"《流露の一葉》アスナ
ヒーローログ2",50 +2000661,0,2,3,5,102000610,"《流露の一葉》アスナ
ヒーローログ3",100 +2000662,0,3,4,1,103000510,"《篤実の一葉》リーファ
ヒーローログ1",50 +2000663,0,3,3,1,103000510,"《篤実の一葉》リーファ
ヒーローログ2",50 +2000664,0,3,3,5,103000510,"《篤実の一葉》リーファ
ヒーローログ3",100 +2000665,0,4,4,1,104000550,"《有縁の一葉》シノン
ヒーローログ1",50 +2000666,0,4,3,1,104000550,"《有縁の一葉》シノン
ヒーローログ2",50 +2000667,0,4,3,5,104000550,"《有縁の一葉》シノン
ヒーローログ3",100 +1990001,0,1,5,2,0,"VR空間って(3)",50 +1990002,0,1,5,3,0,"釣りがしたくてさ(3)",50 +1990003,0,1,5,4,0,"急な話なんだが(3)",50 +1990004,0,2,5,4,0,"話ってなに?(3)",50 +1990005,0,2,5,5,0,"あ~~んもうダメ……(3)",50 +1990006,0,4,5,6,0,"ケットシーって…(3)",50 +1990007,0,5,5,7,0,"誰か癒してくれェ…!(3)",50 +1990008,0,7,5,8,0,"暇してっか~?(3)",50 +1990009,0,3,5,5,6,"この後クエストどう?(4)",50 +1990010,0,2,5,9,0,"やったぁ~!(3)",50 +1990011,0,4,5,9,0,"教えて教えて!(3)",50 +1990012,0,3,5,9,0,"か、勝てない…!(3)",50 +1990013,0,1,5,10,0,"取引だヨ(3)",50 +1990014,0,6,5,10,0,"情報を買うヨ(3)",50 +1990015,0,2,5,10,0,"見てない!?(3)",50 +1990016,0,1,5,11,0,"きちんとしなさい(3)",50 +1990017,0,1,5,12,0,"さっきのは何?(3)",50 +1990018,0,2,5,11,0,"ご教示願います(3)",50 +1990019,0,8,5,12,0,"鍛えたいんだ(3)",50 +1990020,0,11,5,12,0,"こちらの世界は(3)",50 +1990021,0,1,5,18,0,"どうしよう…(3)",50 +1990022,0,5,5,18,0,"鍛冶師集合!(4)",50 +1990023,0,11,5,18,0,"特異な剣技(3)",50 diff --git a/titles/sao/data/1/ComebackEvent.csv b/titles/sao/data/1/ComebackEvent.csv new file mode 100644 index 0000000..2c8e775 --- /dev/null +++ b/titles/sao/data/1/ComebackEvent.csv @@ -0,0 +1,5 @@ +// ComebackEventId,ComebackEventSubId,DisplayName,RewardSetSubId,RequireDays,StartDatetime,EndDatetime +1,1,"カムバックボーナス",1,60,"2019/01/01","2019/01/01 23:59:59" +2,1,"カムバックボーナス",2,180,"2019/01/01","2019/01/01 23:59:59" +3,2,"カムバックキャンペーン",3,30,"2019/01/01","2019/01/01 23:59:59" +4,2,"カムバックキャンペーン",4,60,"2019/01/01","2019/01/01 23:59:59" diff --git a/titles/sao/data/1/CompositionEvent.csv b/titles/sao/data/1/CompositionEvent.csv new file mode 100644 index 0000000..a221ad5 --- /dev/null +++ b/titles/sao/data/1/CompositionEvent.csv @@ -0,0 +1,2 @@ +// CompositionEventId,CompositionExpRate,AwakeningExpRate,StartDatetime,EndDatetime +1,1.5,1,"2019/01/01","2019/01/01 23:59:59" diff --git a/titles/sao/data/1/CompositionParam.csv b/titles/sao/data/1/CompositionParam.csv new file mode 100644 index 0000000..7314322 --- /dev/null +++ b/titles/sao/data/1/CompositionParam.csv @@ -0,0 +1,2 @@ +// CompositionParamId,UseValue,MaxExtendedUseCoef,AwakeningCoef,UseValueSupportLog +1,100,10,0.1,10000 diff --git a/titles/sao/data/1/CostumeType.csv b/titles/sao/data/1/CostumeType.csv new file mode 100644 index 0000000..bd1ce89 --- /dev/null +++ b/titles/sao/data/1/CostumeType.csv @@ -0,0 +1,8 @@ +// CostumeTypeId,QuestStartDemo +0,"QUE_START_DEMO" +1,"QUE_START_DEMO_SWIMWEAR" +2,"QUE_START_DEMO_SPA" +3,"QUE_START_DEMO_SANTA" +4,"QUE_START_DEMO_CAT" +5,"QUE_START_DEMO_STUDENT" +6,"QUE_START_DEMO_MAID" diff --git a/titles/sao/data/1/DebugValidator.csv b/titles/sao/data/1/DebugValidator.csv new file mode 100644 index 0000000..edaaf66 --- /dev/null +++ b/titles/sao/data/1/DebugValidator.csv @@ -0,0 +1,14 @@ +// DebugValidatorId,ClassName,DataName,Condition,Param +14,"StaticPropertyData",,0, +15,,"value1_min",3,"0" +16,,,7, +17,,"value2_min",3,"0" +18,,,7, +19,"StaticPropertyTableData",,0, +20,,"property_id",1,"100200" +21,,"value1_min",4,"1" +22,,,7, +23,,"property_table_sub_id",1,"20074" +24,,"property_id",6,"200000" +25,,"property_id",4,"204000" +26,,,7, diff --git a/titles/sao/data/1/DefragMatchAIPattern.csv b/titles/sao/data/1/DefragMatchAIPattern.csv new file mode 100644 index 0000000..862581a --- /dev/null +++ b/titles/sao/data/1/DefragMatchAIPattern.csv @@ -0,0 +1,4 @@ +// DefragMatchAiPatternId,AppearanceStartDefragMatchId,AppearanceEndDefragMatchId,LimitTime,SkillLevel,CaptureBaseLength,CaptureOtherLength,PriorityItemLength,PriorityGreedLength,PrioritySupport +1,1,999,150,4,20,2,9,9,3 +2,1,999,200,3,20,2,6,6,2 +3,1,999,300,2,20,2,3,3,1 diff --git a/titles/sao/data/1/DefragMatchBossTable.csv b/titles/sao/data/1/DefragMatchBossTable.csv new file mode 100644 index 0000000..d5b19ee --- /dev/null +++ b/titles/sao/data/1/DefragMatchBossTable.csv @@ -0,0 +1,372 @@ +// DefragMatchBossTableId,DefragMatchBossTableSubId,Wave,Type,UnitId,Rate +1,1,1,0,15100101,3 +2,1,1,0,15300001,2 +3,1,1,0,15040701,2 +4,1,1,0,15090101,2 +5,1,1,0,15110101,2 +6,1,1,0,15100001,2 +7,1,1,0,15080201,2 +8,1,2,0,15020201,3 +9,1,2,0,15420001,2 +10,1,2,0,15050001,2 +11,1,2,0,15180001,2 +12,1,2,0,15041101,2 +13,1,2,0,15020101,2 +14,1,2,0,15301001,2 +15,1,2,0,15170101,2 +16,1,2,1,15220101,3 +17,1,2,1,15501001,2 +18,1,2,1,15521001,1 +19,1,2,1,15570001,1 +20,1,3,2,15010201,2 +21,1,3,2,15040001,1 +22,1,3,2,15040202,1 +23,1,3,2,15200101,1 +24,1,3,2,15450003,1 +25,1,0,3,15590000,1 +26,2,1,0,15100001,4 +27,2,1,0,15110001,4 +28,2,1,0,15040101,2 +29,2,1,0,15041101,2 +30,2,1,0,15050001,2 +31,2,1,0,15050201,2 +32,2,1,0,15080201,3 +33,2,1,0,15090101,3 +34,2,1,0,15140101,3 +35,2,1,0,15180001,2 +36,2,1,0,15300001,3 +37,2,1,0,15420001,3 +38,2,1,1,15220101,1 +39,2,1,2,15010201,1 +40,2,1,2,15040001,2 +41,2,1,2,15040202,2 +42,2,1,2,15200101,1 +43,2,1,2,15450003,1 +44,3,1,0,15110101,3 +45,3,1,0,15140101,3 +46,3,1,0,15040701,2 +47,3,1,0,15090101,2 +48,3,1,0,15300001,2 +49,3,1,0,15100001,2 +50,3,1,0,15080201,2 +51,3,2,0,15100201,3 +52,3,2,0,15420001,2 +53,3,2,0,15041101,2 +54,3,2,0,15050201,2 +55,3,2,0,15050001,2 +56,3,2,0,15020101,2 +57,3,2,0,15301001,2 +58,3,2,0,15170101,2 +59,3,2,1,15220101,3 +60,3,2,1,15501001,2 +61,3,2,1,15521001,1 +62,3,2,1,15570001,1 +63,3,3,2,15010201,1 +64,3,3,2,15040001,1 +65,3,3,2,15040202,1 +66,3,3,2,15200101,2 +67,3,3,2,15450003,2 +68,4,1,0,15560001,3 +69,4,1,0,15300001,2 +70,4,1,0,15100101,2 +71,4,1,0,15080201,2 +72,4,1,0,15110101,2 +73,4,1,0,15100001,2 +74,4,1,0,15040701,2 +75,4,2,0,15180001,3 +76,4,2,0,15040101,2 +77,4,2,0,15020201,2 +78,4,2,0,15050001,2 +79,4,2,0,15041101,2 +80,4,2,0,15020101,2 +81,4,2,0,15301001,2 +82,4,2,0,15170101,2 +83,4,2,1,15220101,3 +84,4,2,1,15501001,2 +85,4,2,1,15521001,1 +86,4,2,1,15570001,1 +87,4,3,2,15010201,2 +88,4,3,2,15040001,1 +89,4,3,2,15040202,1 +90,4,3,2,15200101,1 +91,4,3,2,15450003,1 +92,4,0,3,15590000,1 +93,5,1,0,15100101,3 +94,5,1,0,15300001,2 +95,5,1,0,15040701,2 +96,5,1,0,15090101,2 +97,5,1,0,15110101,2 +98,5,1,0,15080201,2 +99,5,2,0,15020201,3 +100,5,2,0,15420001,2 +101,5,2,0,15050001,2 +102,5,2,0,15041101,2 +103,5,2,0,15020101,2 +104,5,2,0,15301001,2 +105,5,2,0,15170101,2 +106,5,2,1,15220101,3 +107,5,2,1,15501001,2 +108,5,2,1,15521001,1 +109,5,2,1,15220101,1 +110,5,3,2,15010201,2 +111,5,3,2,15040001,1 +112,5,3,2,15040202,1 +113,5,3,2,15200101,1 +114,5,3,2,15450003,1 +115,5,0,3,15590000,1 +116,6,1,0,15100001,4 +117,6,1,0,15110001,4 +118,6,1,0,15040101,3 +119,6,1,0,15041101,3 +120,6,1,0,15050001,2 +121,6,1,0,15050201,3 +122,6,2,0,15080201,3 +123,6,2,0,15090101,4 +124,6,2,0,15140101,4 +125,6,2,0,15180001,2 +126,6,2,0,15300001,3 +127,6,2,0,15420001,3 +128,6,2,1,15220101,3 +129,6,2,1,15501001,2 +130,6,2,1,15521001,1 +131,6,2,1,15570001,1 +132,6,3,2,15010201,2 +133,6,3,2,15040001,1 +134,6,3,2,15040202,1 +135,6,3,2,15200101,1 +136,6,3,2,15450003,1 +137,6,0,3,15590000,1 +138,7,1,0,15100001,4 +139,7,1,0,15110001,4 +140,7,1,0,15040101,3 +141,7,1,0,15041101,3 +142,7,1,0,15050001,2 +143,7,1,0,15050201,3 +144,7,2,0,15080201,3 +145,7,2,0,15090101,4 +146,7,2,0,15140101,4 +147,7,2,0,15180001,2 +148,7,2,0,15300001,3 +149,7,2,0,15420001,3 +150,7,2,1,15220101,3 +151,7,2,1,15501001,2 +152,7,2,1,15521001,1 +153,7,2,1,15570001,1 +154,7,3,2,15010201,2 +155,7,3,2,15040001,1 +156,7,3,2,15040202,1 +157,7,3,2,15200101,1 +158,7,3,2,15450003,1 +159,7,0,3,15590000,1 +160,8,1,0,15100001,4 +161,8,1,0,15110001,4 +162,8,1,0,15040101,3 +163,8,1,0,15041101,3 +164,8,1,0,15050001,2 +165,8,1,0,15050201,3 +166,8,2,0,15080201,3 +167,8,2,0,15090101,4 +168,8,2,0,15140101,4 +169,8,2,0,15180001,2 +170,8,2,0,15300001,3 +171,8,2,0,15420001,3 +172,8,2,1,15220101,3 +173,8,2,1,15501001,2 +174,8,2,1,15521001,1 +175,8,2,1,15570001,1 +176,8,3,2,15010201,2 +177,8,3,2,15040001,1 +178,8,3,2,15040202,1 +179,8,3,2,15200101,1 +180,8,3,2,15450003,1 +181,8,0,3,15590000,1 +10301,103,1,0,15100101,3 +10302,103,1,0,15300001,2 +10303,103,1,0,15040701,2 +10304,103,1,0,15090101,2 +10305,103,1,0,15110101,2 +10306,103,1,0,15100001,2 +10307,103,1,0,15080201,2 +10308,103,2,0,15020201,3 +10309,103,2,0,15420001,2 +10310,103,2,0,15050001,2 +10311,103,2,0,15180001,2 +10312,103,2,0,15041101,2 +10313,103,2,0,15020101,2 +10314,103,2,0,15301001,2 +10315,103,2,0,15170101,2 +10316,103,2,1,15220101,3 +10317,103,2,1,15501001,2 +10318,103,2,1,15521001,1 +10319,103,2,1,15570001,1 +10320,103,3,2,15010201,2 +10321,103,3,2,15040001,1 +10322,103,3,2,15040202,1 +10323,103,3,2,15200101,1 +10324,103,3,2,15450003,1 +10325,103,0,3,15590002,1 +10601,106,1,0,15560001,3 +10602,106,1,0,15300001,2 +10603,106,1,0,15100101,2 +10604,106,1,0,15080201,2 +10605,106,1,0,15110101,2 +10606,106,1,0,15100001,2 +10607,106,1,0,15040701,2 +10608,106,2,0,15180001,3 +10609,106,2,0,15040101,2 +10610,106,2,0,15020201,2 +10611,106,2,0,15050001,2 +10612,106,2,0,15041101,2 +10613,106,2,0,15020101,2 +10614,106,2,0,15301001,2 +10615,106,2,0,15170101,2 +10616,106,2,1,15220101,3 +10617,106,2,1,15501001,2 +10618,106,2,1,15521001,1 +10619,106,2,1,15570001,1 +10620,106,3,2,15010201,2 +10621,106,3,2,15040001,1 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+11716,117,2,1,15521001,1 +11717,117,2,1,15220101,1 +11718,117,3,2,15010201,2 +11719,117,3,2,15040001,1 +11720,117,3,2,15040202,1 +11721,117,3,2,15200101,1 +11722,117,3,2,15450003,1 +11723,117,0,3,15590003,1 +11801,118,1,0,15100001,4 +11802,118,1,0,15110001,4 +11803,118,1,0,15040101,3 +11804,118,1,0,15041101,3 +11805,118,1,0,15050001,2 +11806,118,1,0,15050201,3 +11807,118,2,0,15080201,3 +11808,118,2,0,15090101,4 +11809,118,2,0,15140101,4 +11810,118,2,0,15180001,2 +11811,118,2,0,15300001,3 +11812,118,2,0,15420001,3 +11813,118,2,1,15220101,3 +11814,118,2,1,15501001,2 +11815,118,2,1,15521001,1 +11816,118,2,1,15570001,1 +11817,118,3,2,15010201,2 +11818,118,3,2,15040001,1 +11819,118,3,2,15040202,1 +11820,118,3,2,15200101,1 +11821,118,3,2,15450003,1 +11822,118,0,3,15590003,1 diff --git a/titles/sao/data/1/DefragMatchChat.csv b/titles/sao/data/1/DefragMatchChat.csv new file mode 100644 index 0000000..6aa812e --- /dev/null +++ b/titles/sao/data/1/DefragMatchChat.csv @@ -0,0 +1,13 @@ +// DefragMatchChatId,ChatType,TypeNo,DisplayName,TextId,VoiceId +100,1,0,"やった","TXT_CHAT_025_{0}","{0}_CHAT_025" +101,1,1,"MVPはもらった","TXT_CHAT_031_{0}","{0}_CHAT_031" +102,1,2,"良い勝負だな","TXT_CHAT_029_{0}","{0}_CHAT_029" +103,1,3,"しまった","TXT_CHAT_026_{0}","{0}_CHAT_026" +200,2,0,"強敵に挑もう","TXT_CHAT_032_{0}","{0}_CHAT_032" +201,2,1,"協力しよう","TXT_CHAT_030_{0}","{0}_CHAT_030" +300,3,0,"YES","TXT_CHAT_033_{0}","{0}_CHAT_033" +301,3,1,"NO","TXT_CHAT_034_{0}","{0}_CHAT_034" +400,4,0,"よろしく","TXT_CHAT_019_{0}","{0}_CHAT_019" +401,4,1,"やるな","TXT_CHAT_028_{0}","{0}_CHAT_028" +402,4,2,"すごいな","TXT_CHAT_027_{0}","{0}_CHAT_027" +403,4,3,"ありがとう","TXT_CHAT_016_{0}","{0}_CHAT_016" diff --git a/titles/sao/data/1/DefragMatchCpuSupportLogs.csv b/titles/sao/data/1/DefragMatchCpuSupportLogs.csv new file mode 100644 index 0000000..62746e2 --- /dev/null +++ b/titles/sao/data/1/DefragMatchCpuSupportLogs.csv @@ -0,0 +1,22 @@ +// DefragMatchCpuSupportLogId,AppearanceStartDefragMatchId,AppearanceEndDefragMatchId,AppearanceStartClassNum,AppearanceEndClassNum,SupportLogId,AwakeningStage,Memo +1,1,999,1,5,0,0, +2,1,999,1,5,201000010,0, +3,1,999,1,5,292000010,0, +4,1,999,1,5,299000020,0, +5,1,999,1,5,299000040,0, +6,1,999,1,5,299000160,0, +7,1,999,3,8,299000110,0, +8,1,999,3,8,299000050,3, +9,1,999,3,8,299000070,3, +10,1,999,3,8,299000060,3, +11,1,999,3,8,298000050,3, +12,1,999,6,10,208000010,3, +13,1,999,6,10,218000010,3, +14,1,999,6,10,202000010,3, +15,1,999,6,10,299000080,5, +16,1,999,6,10,299000030,5, +17,1,999,6,10,298000040,5, +18,1,999,6,10,298000060,5, +19,1,999,6,10,204000010,5, +20,1,999,6,10,298000030,5, +21,1,999,6,10,298000010,5, diff --git a/titles/sao/data/1/DefragMatchCpuUnits.csv b/titles/sao/data/1/DefragMatchCpuUnits.csv new file mode 100644 index 0000000..c035b67 --- /dev/null +++ b/titles/sao/data/1/DefragMatchCpuUnits.csv @@ -0,0 +1,47 @@ +// DefragMatchCpuUnitsId,AppearanceStartDefragMatchId,AppearanceEndDefragMatchId,AppearanceStartClassNum,AppearanceEndClassNum,HeroLogHeroLogId,HeroLogLogLevel,HeroLogAwakeningStage,HeroLogProperty1PropertyId,HeroLogProperty1Value1,HeroLogProperty1Value2,HeroLogProperty2PropertyId,HeroLogProperty2Value1,HeroLogProperty2Value2,HeroLogProperty3PropertyId,HeroLogProperty3Value1,HeroLogProperty3Value2,HeroLogProperty4PropertyId,HeroLogProperty4Value1,HeroLogProperty4Value2,MainWeaponEquipmentId,MainWeaponEnhancementValue,MainWeaponAwakeningStage,MainWeaponProperty1PropertyId,MainWeaponProperty1Value1,MainWeaponProperty1Value2,MainWeaponProperty2PropertyId,MainWeaponProperty2Value1,MainWeaponProperty2Value2,MainWeaponProperty3PropertyId,MainWeaponProperty3Value1,MainWeaponProperty3Value2,MainWeaponProperty4PropertyId,MainWeaponProperty4Value1,MainWeaponProperty4Value2,SubEquipmentEquipmentId,SubEquipmentEnhancementValue,SubEquipmentAwakeningStage,SubEquipmentProperty1PropertyId,SubEquipmentProperty1Value1,SubEquipmentProperty1Value2,SubEquipmentProperty2PropertyId,SubEquipmentProperty2Value1,SubEquipmentProperty2Value2,SubEquipmentProperty3PropertyId,SubEquipmentProperty3Value1,SubEquipmentProperty3Value2,SubEquipmentProperty4PropertyId,SubEquipmentProperty4Value1,SubEquipmentProperty4Value2,SkillSlot1SkillId,SkillSlot2SkillId,SkillSlot3SkillId,SkillSlot4SkillId,SkillSlot5SkillId +1,1,999,1,5,101000040,1,0,100200,50,0,100300,50,0,101600,0,0,99999,0,0,101000001,20,0,200200,50,0,209900,10,0,2,0,0,99999,0,0,101000000,20,0,209900,10,0,1,0,0,99999,0,0,99999,0,0,2002,2001,2004,2015,30107 +2,1,999,1,5,101000060,1,0,101400,50,0,101800,0,0,101600,0,0,99999,0,0,101000002,20,0,203500,0,0,1,0,0,2,0,0,99999,0,0,120000002,20,0,305100,5,0,1,0,0,2,0,0,99999,0,0,1002,30310,1015,1016,30000 +3,1,999,1,5,102000060,1,0,101000,50,0,101800,0,0,101600,0,0,99999,0,0,102000002,20,0,200500,50,0,1,0,0,2,0,0,99999,0,0,120000002,20,0,1,0,0,1,0,0,2,0,0,99999,0,0,3001,30004,30302,3002,3004 +4,1,999,1,5,103000060,1,0,100200,50,0,100300,50,0,101600,0,0,99999,0,0,101000007,30,0,202500,25,0,1,0,0,2,0,0,2,0,0,120000002,30,0,300400,50,0,1,0,0,2,0,0,99999,0,0,1009,1003,1016,30108,30009 +5,1,999,1,5,104000060,1,0,101700,0,0,100300,50,0,101600,0,0,99999,0,0,111000002,30,0,210100,30,0,204000,5,0,2,0,0,99999,0,0,120000002,30,0,1,0,0,1,0,0,2,0,0,99999,0,0,12005,12004,30000,12009,12001 +6,1,999,1,5,105000080,1,0,100200,50,0,100400,50,0,101600,0,0,99999,0,0,109000002,30,0,203800,10,0,1,0,0,2,0,0,99999,0,0,112000001,30,0,305000,100,0,300200,50,0,2,0,0,99999,0,0,10008,10002,30006,10006,10005 +7,1,999,1,5,106000080,1,0,100500,50,0,101700,0,0,101600,0,0,99999,0,0,103000001,40,0,203600,10,0,203700,5,0,2,0,0,99999,0,0,120000002,40,0,1,0,0,1,0,0,2,0,0,99999,0,0,4003,4015,30403,30404,30067 +8,1,999,1,5,107000080,1,0,100300,50,0,100300,50,0,101600,0,0,99999,0,0,105000002,40,0,209900,30,0,204600,10,0,2,0,0,99999,0,0,120000002,40,0,1,0,0,1,0,0,2,0,0,99999,0,0,6002,6001,6007,6012,6013 +9,1,999,1,5,108000080,1,0,100200,50,0,100400,50,0,101600,0,0,99999,0,0,108000002,40,0,200200,50,0,200400,50,0,2,0,0,99999,0,0,120000002,40,0,300200,50,0,300400,50,0,2,0,0,99999,0,0,9001,9004,9005,30107,30108 +10,1,999,1,5,109000080,1,0,100200,50,0,100300,50,0,101600,0,0,99999,0,0,101000003,40,0,202600,30,0,203900,10,0,2,0,0,2,0,0,120000002,40,0,300400,50,0,1,0,0,2,0,0,99999,0,0,1003,1011,1013,1014,30017 +11,1,999,1,5,110000080,1,0,100200,50,0,100500,50,0,101600,0,0,99999,0,0,107000002,40,0,200500,50,0,200500,50,0,2,0,0,99999,0,0,120000002,40,0,305300,5,0,1,0,0,2,0,0,99999,0,0,30000,8012,8013,30107,30108 +12,1,999,1,5,111000030,1,0,100200,50,0,100300,50,0,101600,0,0,99999,0,0,101000012,20,0,200500,50,0,209900,10,0,2,0,0,2,0,0,120000002,20,0,305100,5,0,1,0,0,2,0,0,99999,0,0,1029,1032,1027,30006,30009 +13,1,999,1,5,112000030,1,0,100200,50,0,100300,50,0,101600,0,0,99999,0,0,101000011,20,0,209900,30,0,200500,50,0,2,0,0,2,0,0,120000002,20,0,305100,5,0,1,0,0,2,0,0,99999,0,0,1026,1025,1023,30006,30009 +14,1,999,6,9,101000130,1,5,102400,30,0,102400,30,0,102500,30,0,101600,0,0,101000004,40,3,100400,100,0,100400,100,0,202400,30,0,202500,30,0,101000009,40,3,204000,5,0,200300,100,0,200300,100,0,200300,100,0,2002,2001,2015,2004,2005 +15,1,999,6,9,101000090,1,5,102200,5,0,100200,100,0,100300,100,0,101600,0,0,101000006,50,3,204400,0,0,204300,50,0,204300,50,0,99999,0,0,120000004,50,3,300300,100,0,300300,100,0,300300,100,0,300300,100,0,1017,1018,1014,1003,30121 +16,1,999,6,9,102000130,1,5,102200,5,0,100300,100,0,100300,100,0,101600,0,0,102000006,50,3,202400,25,0,202400,25,0,202400,25,0,204000,5,0,120000004,50,3,301700,0,0,301500,0,0,300300,100,0,300300,100,0,3001,3004,3015,30121,30114 +17,1,999,6,9,102000160,1,5,101000,50,0,101800,0,0,100500,100,0,101600,0,0,102000007,50,3,210200,50,0,210200,50,0,210200,50,0,210200,50,0,112000004,50,3,305000,100,0,300500,100,0,300500,100,0,300500,100,0,30004,30302,30308,30303,30309 +18,1,999,6,9,103000110,1,5,101100,50,0,101800,100,0,100500,100,0,101600,0,0,101000008,60,3,200300,100,0,200300,100,0,200400,100,0,200500,100,0,120000004,60,3,301700,0,0,300500,100,0,300200,100,0,300200,100,0,30002,1013,30007,1019,1005 +19,1,999,6,9,104000120,1,5,100300,100,0,101800,0,0,102600,30,0,101600,0,0,111000006,60,3,203300,0,0,210100,30,0,210100,30,0,210100,30,0,120000004,60,3,300300,100,0,300300,100,0,300300,100,0,300300,100,0,12009,12010,12011,30006,30114 +20,1,999,6,9,104000140,1,5,100300,100,0,100300,100,0,100300,100,0,101600,0,0,115000004,60,3,200300,100,0,200300,100,0,200300,100,0,200300,100,0,120000004,60,3,300300,100,0,300300,100,0,300300,100,0,300300,100,0,14001,14004,14005,14008,14009 +21,1,999,6,9,105000120,1,5,100200,100,0,100400,100,0,106200,100,0,101600,0,0,109000003,60,3,204200,5,0,204200,5,0,200300,100,0,200300,100,0,112000007,60,3,305000,100,0,300600,33,0,300700,33,0,300800,33,0,30002,10002,30007,30010,10015 +22,1,999,6,9,106000120,1,5,100500,100,0,100500,100,0,100500,100,0,101600,0,0,103000007,60,3,200500,100,0,200500,100,0,200500,100,0,200500,100,0,120000004,60,3,300500,100,0,300500,100,0,300500,100,0,300500,100,0,30400,30407,30406,30405,4005 +23,1,999,6,9,107000110,1,5,102800,100,0,102800,100,0,102800,100,0,101600,0,0,105000005,60,3,203000,0,0,200300,100,0,200300,100,0,200300,100,0,120000004,60,3,305300,5,0,300300,100,0,300900,50,0,301800,0,0,6013,6014,6011,6004,6005 +24,1,999,6,9,108000110,1,5,101200,50,0,101800,0,0,106200,100,0,101600,0,0,108000006,60,3,205000,100,0,200400,100,0,200400,100,0,200400,100,0,120000004,60,3,305300,5,0,300400,100,0,300400,100,0,300400,100,0,9001,9013,9009,9005,30307 +25,1,999,6,9,109000110,1,5,106400,100,0,106400,100,0,106400,100,0,101600,0,0,101000003,60,3,203500,0,0,200300,100,0,200300,100,0,200300,100,0,112000006,60,3,305300,5,0,300300,100,0,301400,50,0,301800,0,0,1003,1011,1006,30062,30121 +26,1,999,6,9,110000110,1,5,101800,0,0,101700,0,0,100500,100,0,101600,0,0,107000005,60,3,200500,100,0,200500,100,0,200500,100,0,200500,100,0,120000004,60,3,300500,100,0,300500,100,0,300500,100,0,300500,100,0,30002,30007,30010,8012,8014 +27,1,999,6,9,111000060,1,5,102400,30,0,102400,30,0,102500,30,0,101600,0,0,101000012,40,3,100400,100,0,100400,100,0,202400,30,0,202500,30,0,120000004,60,3,301700,0,0,300500,100,0,300200,100,0,300200,100,0,1031,1035,1040,30062,30056 +28,1,999,6,9,112000060,1,5,102200,5,0,101700,0,0,100500,100,0,101600,0,0,101000011,40,3,209900,30,0,204300,50,0,204300,50,0,2,0,0,120000004,60,3,300500,100,0,300500,100,0,300500,100,0,300500,100,0,1026,1025,1024,30054,30055 +29,1,999,10,10,101000130,1,5,102400,30,0,102400,30,0,102500,30,0,101600,0,0,101000004,70,5,100400,100,0,100400,100,0,202400,30,0,202500,30,0,101000009,70,5,204000,5,0,200300,100,0,200300,100,0,200300,100,0,2002,2001,2015,2004,2005 +30,1,999,10,10,101000090,1,5,102200,5,0,100200,100,0,100300,100,0,101600,0,0,101000006,80,5,204400,0,0,204300,50,0,204300,50,0,99999,0,0,120000004,80,5,300300,100,0,300300,100,0,300300,100,0,300300,100,0,1017,1018,1014,1003,30121 +31,1,999,10,10,102000130,1,5,102200,5,0,100300,100,0,100300,100,0,101600,0,0,102000006,80,5,202400,25,0,202400,25,0,202400,25,0,204000,5,0,120000004,80,5,301700,0,0,301500,0,0,300300,100,0,300300,100,0,3001,3004,3015,30121,30114 +32,1,999,10,10,102000160,1,5,101000,50,0,101800,0,0,100500,100,0,101600,0,0,102000007,80,5,210200,50,0,210200,50,0,210200,50,0,210200,50,0,112000004,80,5,305000,100,0,300500,100,0,300500,100,0,300500,100,0,30004,30302,30308,30303,30309 +33,1,999,10,10,103000110,1,5,101100,50,0,101800,100,0,100500,100,0,101600,0,0,101000008,90,5,200300,100,0,200300,100,0,200400,100,0,200500,100,0,120000004,90,5,301700,0,0,300500,100,0,300200,100,0,300200,100,0,30002,1013,30007,1019,1005 +34,1,999,10,10,104000120,1,5,100300,100,0,101800,0,0,102600,30,0,101600,0,0,111000006,90,5,203300,0,0,210100,30,0,210100,30,0,210100,30,0,120000004,90,5,300300,100,0,300300,100,0,300300,100,0,300300,100,0,12009,12010,12011,30006,30114 +35,1,999,10,10,104000140,1,5,100300,100,0,100300,100,0,100300,100,0,101600,0,0,115000004,90,5,200300,100,0,200300,100,0,200300,100,0,200300,100,0,120000004,90,5,300300,100,0,300300,100,0,300300,100,0,300300,100,0,14001,14004,14005,14008,14009 +36,1,999,10,10,105000120,1,5,100200,100,0,100400,100,0,106200,100,0,101600,0,0,109000003,90,5,204200,5,0,204200,5,0,200300,100,0,200300,100,0,112000007,90,5,305000,100,0,300600,33,0,300700,33,0,300800,33,0,30002,10002,30007,30010,10015 +37,1,999,10,10,106000120,1,5,100500,100,0,100500,100,0,100500,100,0,101600,0,0,103000007,90,5,200500,100,0,200500,100,0,200500,100,0,200500,100,0,120000004,90,5,300500,100,0,300500,100,0,300500,100,0,300500,100,0,30400,30407,30406,30405,4005 +38,1,999,10,10,107000110,1,5,102800,100,0,102800,100,0,102800,100,0,101600,0,0,105000005,90,5,203000,0,0,200300,100,0,200300,100,0,200300,100,0,120000004,90,5,305300,5,0,300300,100,0,300900,50,0,301800,0,0,6013,6014,6011,6004,6005 +39,1,999,10,10,108000110,1,5,101200,50,0,101800,0,0,106200,100,0,101600,0,0,108000006,90,5,205000,100,0,200400,100,0,200400,100,0,200400,100,0,120000004,90,5,305300,5,0,300400,100,0,300400,100,0,300400,100,0,9001,9013,9009,9005,30307 +40,1,999,10,10,109000110,1,5,106400,100,0,106400,100,0,106400,100,0,101600,0,0,101000003,90,5,203500,0,0,200300,100,0,200300,100,0,200300,100,0,112000006,90,5,305300,5,0,300300,100,0,301400,50,0,301800,0,0,1003,1011,1006,30062,30121 +41,1,999,10,10,110000110,1,5,101800,0,0,101700,0,0,100500,100,0,101600,0,0,107000005,90,5,200500,100,0,200500,100,0,200500,100,0,200500,100,0,120000004,90,5,300500,100,0,300500,100,0,300500,100,0,300500,100,0,30002,30007,30010,8012,8014 +42,1,999,10,10,111000060,1,5,102400,30,0,102400,30,0,102500,30,0,101600,0,0,101000012,70,5,100400,100,0,100400,100,0,202400,30,0,202500,30,0,120000004,90,5,301700,0,0,300500,100,0,300200,100,0,300200,100,0,1031,1035,1040,30062,30056 +43,1,999,10,10,112000060,1,5,102200,5,0,101700,0,0,100500,100,0,101600,0,0,101000011,70,5,209900,30,0,204300,50,0,204300,50,0,2,0,0,120000004,90,5,300500,100,0,300500,100,0,300500,100,0,300500,100,0,1026,1025,1024,30054,30055 +44,6,999,1,5,118000040,1,0,100300,50,0,100300,50,0,101600,0,0,99999,0,0,101000008,20,0,200200,50,0,209900,10,0,2,0,0,2,0,0,101000008,20,0,200200,50,0,200400,50,0,2,0,0,2,0,0,2002,2001,2016,2004,30091 +45,6,999,6,9,118000070,1,5,100300,100,0,101800,0,0,102600,30,0,101600,0,0,101000008,60,3,200300,100,0,200300,100,0,200200,100,0,200200,100,0,101000008,60,3,200300,100,0,200300,100,0,200200,100,0,200200,100,0,2002,2024,2025,2023,30091 +46,6,999,10,10,118000070,1,5,100300,100,0,101800,0,0,102600,30,0,101600,0,0,101000008,90,5,200300,100,0,200300,100,0,200200,100,0,200200,100,0,101000008,90,5,200300,100,0,200300,100,0,200200,100,0,200200,100,0,2002,2024,2025,2023,30091 diff --git a/titles/sao/data/1/DefragMatchGrade.csv b/titles/sao/data/1/DefragMatchGrade.csv new file mode 100644 index 0000000..b81e7bf --- /dev/null +++ b/titles/sao/data/1/DefragMatchGrade.csv @@ -0,0 +1,171 @@ +// DefragMatchGradeId,DefragMatchId,ClassNum,GradeName,ClassName,PromotionLineLeagueScore,DemotionLineLeagueScore,LeagueScoreDecreaseFlag,TargetLeaguePoint1,TargetLeaguePoint2,MvpAddLeaguePoint,MobLevel,NormalBossLevel,AdaptableLevel,PunisherLevel,PunisherAppearanceRate,CpuLevel,RecordMedalDropNum,TargetLeaguePointCoefficient,RewardTableSubId +1,1,1,"スタンダードリーグ・ゲスト","Guest",5,0,False,1000,2000,500,10,10,10,100,0,20,6,0,300000 +2,1,2,"スタンダードリーグ・クラスフォース","Class Fourth",10,0,False,2000,4000,1000,15,15,15,100,0,35,6,0,300000 +3,1,3,"スタンダードリーグ・クラスサード","Class Third",20,0,False,3000,6000,1500,20,20,20,100,0,40,8,10,300000 +4,1,4,"スタンダードリーグ・クラスセカンド","Class Second",30,0,False,4000,8000,2000,30,30,30,100,0,50,8,10,300000 +5,1,5,"スタンダードリーグ・クラスファースト","Class First",50,0,False,5000,10000,2500,40,40,40,100,0,60,8,20,300000 +6,1,6,"アドミンリーグ・クラスフィフス","Class Fifth",80,45,True,6500,13000,4000,50,50,50,100,5,70,8,30,300000 +7,1,7,"アドミンリーグ・クラスフォース","Class Fourth",130,75,True,8000,16000,5000,60,60,60,100,10,80,10,30,300000 +8,1,8,"アドミンリーグ・クラスサード","Class Third",200,125,True,10000,20000,6500,70,70,70,100,15,90,10,40,300000 +9,1,9,"アドミンリーグ・クラスセカンド","Class Second",300,195,True,12000,24000,8000,80,80,80,100,20,100,10,40,300000 +10,1,10,"アドミンリーグ・クラスファースト","Class First",30000,295,True,15000,30000,10000,90,90,90,100,30,100,10,50,300000 +11,2,1,"スタンダードリーグ・ゲスト","Guest",5,0,False,1000,2000,500,10,10,10,100,0,20,8,0,300000 +12,2,2,"スタンダードリーグ・クラスフォース","Class Fourth",10,0,False,1500,3000,1000,15,15,15,100,0,35,8,0,300000 +13,2,3,"スタンダードリーグ・クラスサード","Class Third",20,0,False,2000,4000,1500,20,20,20,100,0,40,8,10,300000 +14,2,4,"スタンダードリーグ・クラスセカンド","Class Second",30,0,False,2500,5000,2000,30,30,30,100,0,50,8,10,300000 +15,2,5,"スタンダードリーグ・クラスファースト","Class First",50,0,False,3000,6000,2500,40,40,40,100,0,60,10,20,300000 +16,2,6,"アドミンリーグ・クラスフィフス","Class Fifth",80,45,True,4000,8000,3000,50,50,50,100,5,70,10,30,300000 +17,2,7,"アドミンリーグ・クラスフォース","Class Fourth",130,75,True,5000,10000,4000,60,60,60,100,10,80,10,30,300000 +18,2,8,"アドミンリーグ・クラスサード","Class Third",200,125,True,6000,12000,5000,70,70,70,100,15,90,12,40,300000 +19,2,9,"アドミンリーグ・クラスセカンド","Class Second",300,195,True,8000,16000,6000,80,80,80,100,20,100,12,40,300000 +20,2,10,"アドミンリーグ・クラスファースト","Class First",30000,295,True,10000,20000,7000,90,90,90,100,30,100,12,50,300000 +21,3,1,"スタンダードリーグ・ゲスト","Guest",5,0,False,2000,4000,10000,10,10,10,100,0,30,10,0,300000 +22,3,2,"スタンダードリーグ・クラスフォース","Class Fourth",10,0,False,2500,5000,10000,15,15,15,100,0,35,10,0,300000 +23,3,3,"スタンダードリーグ・クラスサード","Class Third",20,0,False,3000,6000,10000,20,20,20,100,0,40,10,10,300000 +24,3,4,"スタンダードリーグ・クラスセカンド","Class Second",30,0,False,3500,7000,10000,30,30,30,100,0,50,10,10,300000 +25,3,5,"スタンダードリーグ・クラスファースト","Class First",50,0,False,4000,8000,10000,40,40,40,100,0,60,10,20,300000 +26,3,6,"アドミンリーグ・クラスフィフス","Class Fifth",80,45,True,6000,12000,11000,50,50,50,100,5,70,10,30,300000 +27,3,7,"アドミンリーグ・クラスフォース","Class Fourth",130,75,True,7000,14000,12000,55,55,55,100,10,80,10,30,300000 +28,3,8,"アドミンリーグ・クラスサード","Class Third",200,125,True,8000,16000,13000,60,60,60,100,15,90,10,40,300000 +29,3,9,"アドミンリーグ・クラスセカンド","Class Second",300,195,True,10000,20000,14000,65,65,65,100,20,100,10,40,300000 +30,3,10,"アドミンリーグ・クラスファースト","Class First",30000,295,True,30000,60000,15000,70,70,70,100,30,100,10,50,300000 +31,4,1,"スタンダードリーグ・ゲスト","Guest",5,0,False,5000,10000,10000,10,10,10,100,0,30,10,0,300400 +32,4,2,"スタンダードリーグ・クラスフォース","Class Fourth",10,0,False,5500,11000,11000,10,10,10,100,0,30,10,0,300400 +33,4,3,"スタンダードリーグ・クラスサード","Class Third",15,0,False,6000,12000,12000,10,10,10,100,0,30,10,0,300400 +34,4,4,"スタンダードリーグ・クラスセカンド","Class Second",20,0,False,6500,13000,13000,10,10,10,100,0,30,10,0,300401 +35,4,5,"スタンダードリーグ・クラスファースト","Class First",30,0,False,7000,14000,14000,10,10,10,100,0,30,10,0,300401 +36,4,6,"アドミンリーグ・クラスフィフス","Class Fifth",40,29,True,15000,30000,15000,40,40,40,100,5,60,10,20,300402 +37,4,7,"アドミンリーグ・クラスフォース","Class Fourth",55,39,True,16000,32000,16000,40,40,40,100,10,60,10,20,300402 +38,4,8,"アドミンリーグ・クラスサード","Class Third",75,54,True,17000,34000,17000,40,40,40,100,15,60,10,20,300403 +39,4,9,"アドミンリーグ・クラスセカンド","Class Second",100,74,True,18000,36000,18000,40,40,40,100,20,60,10,20,300403 +40,4,10,"アドミンリーグ・クラスファースト","Class First",30000,99,True,50000,100000,25000,70,70,70,100,30,100,10,60,300404 +41,5,1,"スタンダードリーグ・ゲスト","Guest",5,0,False,5000,10000,10000,10,10,10,100,0,30,10,0,300500 +42,5,2,"スタンダードリーグ・クラスフォース","Class Fourth",10,0,False,5500,11000,11000,10,10,10,100,0,30,10,0,300500 +43,5,3,"スタンダードリーグ・クラスサード","Class Third",15,0,False,6000,12000,12000,10,10,10,100,0,30,10,0,300500 +44,5,4,"スタンダードリーグ・クラスセカンド","Class Second",20,0,False,6500,13000,13000,10,10,10,100,0,30,10,0,300501 +45,5,5,"スタンダードリーグ・クラスファースト","Class First",30,0,False,7000,14000,14000,10,10,10,100,0,30,10,0,300501 +46,5,6,"アドミンリーグ・クラスフィフス","Class Fifth",40,29,True,15000,30000,15000,40,40,40,100,5,60,10,20,300502 +47,5,7,"アドミンリーグ・クラスフォース","Class Fourth",55,39,True,16000,32000,16000,40,40,40,100,10,60,10,20,300502 +48,5,8,"アドミンリーグ・クラスサード","Class Third",75,54,True,17000,34000,17000,40,40,40,100,15,60,10,20,300503 +49,5,9,"アドミンリーグ・クラスセカンド","Class Second",100,74,True,18000,36000,18000,40,40,40,100,20,60,10,20,300503 +50,5,10,"アドミンリーグ・クラスファースト","Class First",30000,99,True,50000,100000,25000,70,70,70,100,30,100,10,60,300504 +51,6,1,"スタンダードリーグ・ゲスト","Guest",5,0,False,5000,10000,10000,10,10,10,100,0,30,10,0,300600 +52,6,2,"スタンダードリーグ・クラスフォース","Class Fourth",10,0,False,7500,15000,11000,10,10,10,100,0,30,10,0,300600 +53,6,3,"スタンダードリーグ・クラスサード","Class Third",15,0,False,10000,20000,12000,10,10,10,100,0,30,10,0,300600 +54,6,4,"スタンダードリーグ・クラスセカンド","Class Second",20,0,False,15000,30000,13000,10,10,10,100,0,30,10,0,300601 +55,6,5,"スタンダードリーグ・クラスファースト","Class First",30,0,False,20000,40000,14000,10,10,10,100,0,30,10,0,300601 +56,6,6,"アドミンリーグ・クラスフィフス","Class Fifth",40,29,True,30000,60000,15000,40,40,40,100,5,60,10,20,300602 +57,6,7,"アドミンリーグ・クラスフォース","Class Fourth",55,39,True,35000,70000,16000,40,40,40,100,10,60,10,20,300602 +58,6,8,"アドミンリーグ・クラスサード","Class Third",75,54,True,40000,80000,17000,40,40,40,100,15,60,10,20,300603 +59,6,9,"アドミンリーグ・クラスセカンド","Class Second",100,74,True,45000,90000,18000,40,40,40,100,20,60,10,20,300603 +60,6,10,"アドミンリーグ・クラスファースト","Class First",30000,99,True,70000,140000,25000,70,70,70,100,30,100,10,60,300604 +61,7,1,"スタンダードリーグ・ゲスト","Guest",5,0,False,5000,10000,10000,10,10,10,100,0,30,10,0,300700 +62,7,2,"スタンダードリーグ・クラスフォース","Class Fourth",10,0,False,7500,15000,11000,10,10,10,100,0,30,10,0,300700 +63,7,3,"スタンダードリーグ・クラスサード","Class Third",15,0,False,10000,20000,12000,10,10,10,100,0,30,10,0,300700 +64,7,4,"スタンダードリーグ・クラスセカンド","Class Second",20,0,False,15000,30000,13000,10,10,10,100,0,30,10,0,300701 +65,7,5,"スタンダードリーグ・クラスファースト","Class First",30,0,False,20000,40000,14000,10,10,10,100,0,30,10,0,300701 +66,7,6,"アドミンリーグ・クラスフィフス","Class Fifth",40,29,True,30000,60000,15000,40,40,40,100,5,60,10,20,300702 +67,7,7,"アドミンリーグ・クラスフォース","Class Fourth",55,39,True,35000,70000,16000,40,40,40,100,10,60,10,20,300702 +68,7,8,"アドミンリーグ・クラスサード","Class Third",75,54,True,40000,80000,17000,40,40,40,100,15,60,10,20,300703 +69,7,9,"アドミンリーグ・クラスセカンド","Class Second",100,74,True,45000,90000,18000,40,40,40,100,20,60,10,20,300703 +70,7,10,"アドミンリーグ・クラスファースト","Class First",30000,99,True,70000,140000,25000,70,70,70,100,30,100,10,60,300704 +71,8,1,"スタンダードリーグ・ゲスト","Guest",5,0,False,5000,10000,10000,10,10,10,100,0,30,10,0,300800 +72,8,2,"スタンダードリーグ・クラスフォース","Class Fourth",10,0,False,7500,15000,11000,10,10,10,100,0,30,10,0,300800 +73,8,3,"スタンダードリーグ・クラスサード","Class Third",15,0,False,10000,20000,12000,10,10,10,100,0,30,10,0,300800 +74,8,4,"スタンダードリーグ・クラスセカンド","Class Second",20,0,False,15000,30000,13000,10,10,10,100,0,30,10,0,300801 +75,8,5,"スタンダードリーグ・クラスファースト","Class First",30,0,False,20000,40000,14000,10,10,10,100,0,30,10,0,300801 +76,8,6,"アドミンリーグ・クラスフィフス","Class Fifth",40,29,True,30000,60000,15000,40,40,40,100,5,60,10,20,300802 +77,8,7,"アドミンリーグ・クラスフォース","Class Fourth",55,39,True,35000,70000,16000,40,40,40,100,10,60,10,20,300802 +78,8,8,"アドミンリーグ・クラスサード","Class Third",75,54,True,40000,80000,17000,40,40,40,100,15,60,10,20,300803 +79,8,9,"アドミンリーグ・クラスセカンド","Class Second",100,74,True,45000,90000,18000,40,40,40,100,20,60,10,20,300803 +80,8,10,"アドミンリーグ・クラスファースト","Class First",30000,99,True,70000,140000,25000,70,70,70,100,30,100,10,60,300804 +81,9,1,"スタンダードリーグ・ゲスト","Guest",5,0,False,5000,10000,10000,10,10,10,100,0,30,10,0,300900 +82,9,2,"スタンダードリーグ・クラスフォース","Class Fourth",10,0,False,7500,15000,11000,10,10,10,100,0,30,10,0,300900 +83,9,3,"スタンダードリーグ・クラスサード","Class Third",15,0,False,10000,20000,12000,10,10,10,100,0,30,10,0,300900 +84,9,4,"スタンダードリーグ・クラスセカンド","Class Second",20,0,False,15000,30000,13000,10,10,10,100,0,30,10,0,300901 +85,9,5,"スタンダードリーグ・クラスファースト","Class First",30,0,False,20000,40000,14000,10,10,10,100,0,30,10,0,300901 +86,9,6,"アドミンリーグ・クラスフィフス","Class Fifth",40,29,True,30000,60000,15000,40,40,40,100,5,60,10,20,300902 +87,9,7,"アドミンリーグ・クラスフォース","Class Fourth",55,39,True,35000,70000,16000,40,40,40,100,10,60,10,20,300902 +88,9,8,"アドミンリーグ・クラスサード","Class Third",75,54,True,40000,80000,17000,40,40,40,100,15,60,10,20,300903 +89,9,9,"アドミンリーグ・クラスセカンド","Class Second",100,74,True,45000,90000,18000,40,40,40,100,20,60,10,20,300903 +90,9,10,"アドミンリーグ・クラスファースト","Class First",30000,99,True,70000,140000,25000,70,70,70,100,30,100,10,60,300904 +91,10,1,"スタンダードリーグ・ゲスト","Guest",5,0,False,5000,10000,10000,10,10,10,100,0,30,10,0,301000 +92,10,2,"スタンダードリーグ・クラスフォース","Class Fourth",10,0,False,7500,15000,11000,10,10,10,100,0,30,10,0,301000 +93,10,3,"スタンダードリーグ・クラスサード","Class Third",15,0,False,10000,20000,12000,10,10,10,100,0,30,10,0,301000 +94,10,4,"スタンダードリーグ・クラスセカンド","Class Second",20,0,False,15000,30000,13000,10,10,10,100,0,30,10,0,301001 +95,10,5,"スタンダードリーグ・クラスファースト","Class First",30,0,False,20000,40000,14000,10,10,10,100,0,30,10,0,301001 +96,10,6,"アドミンリーグ・クラスフィフス","Class Fifth",40,29,True,30000,60000,15000,40,40,40,100,5,60,10,20,301002 +97,10,7,"アドミンリーグ・クラスフォース","Class Fourth",55,39,True,35000,70000,16000,40,40,40,100,10,60,10,20,301002 +98,10,8,"アドミンリーグ・クラスサード","Class Third",75,54,True,40000,80000,17000,40,40,40,100,15,60,10,20,301003 +99,10,9,"アドミンリーグ・クラスセカンド","Class Second",100,74,True,45000,90000,18000,40,40,40,100,20,60,10,20,301003 +100,10,10,"アドミンリーグ・クラスファースト","Class First",30000,99,True,70000,140000,25000,70,70,70,100,30,100,10,60,301004 +101,11,1,"スタンダードリーグ・ゲスト","Guest",5,0,False,5000,10000,10000,10,10,10,100,0,30,10,0,301100 +102,11,2,"スタンダードリーグ・クラスフォース","Class Fourth",10,0,False,7500,15000,11000,10,10,10,100,0,30,10,0,301100 +103,11,3,"スタンダードリーグ・クラスサード","Class Third",15,0,False,10000,20000,12000,10,10,10,100,0,30,10,0,301100 +104,11,4,"スタンダードリーグ・クラスセカンド","Class Second",20,0,False,15000,30000,13000,10,10,10,100,0,30,10,0,301101 +105,11,5,"スタンダードリーグ・クラスファースト","Class First",30,0,False,20000,40000,14000,10,10,10,100,0,30,10,0,301101 +106,11,6,"アドミンリーグ・クラスフィフス","Class Fifth",40,29,True,30000,60000,15000,40,40,40,100,5,60,10,20,301102 +107,11,7,"アドミンリーグ・クラスフォース","Class Fourth",55,39,True,35000,70000,16000,40,40,40,100,10,60,10,20,301102 +108,11,8,"アドミンリーグ・クラスサード","Class Third",75,54,True,40000,80000,17000,40,40,40,100,15,60,10,20,301103 +109,11,9,"アドミンリーグ・クラスセカンド","Class Second",100,74,True,45000,90000,18000,40,40,40,100,20,60,10,20,301103 +110,11,10,"アドミンリーグ・クラスファースト","Class First",30000,99,True,70000,140000,25000,70,70,70,100,30,100,10,60,301104 +111,12,1,"スタンダードリーグ・ゲスト","Guest",5,0,False,5000,10000,10000,10,10,10,100,0,30,10,0,301200 +112,12,2,"スタンダードリーグ・クラスフォース","Class Fourth",10,0,False,7500,15000,11000,10,10,10,100,0,30,10,0,301200 +113,12,3,"スタンダードリーグ・クラスサード","Class Third",15,0,False,10000,20000,12000,10,10,10,100,0,30,10,0,301200 +114,12,4,"スタンダードリーグ・クラスセカンド","Class Second",20,0,False,15000,30000,13000,10,10,10,100,0,30,10,0,301201 +115,12,5,"スタンダードリーグ・クラスファースト","Class First",30,0,False,20000,40000,14000,10,10,10,100,0,30,10,0,301201 +116,12,6,"アドミンリーグ・クラスフィフス","Class Fifth",40,29,True,30000,60000,15000,40,40,40,100,5,60,10,20,301202 +117,12,7,"アドミンリーグ・クラスフォース","Class Fourth",55,39,True,35000,70000,16000,40,40,40,100,10,60,10,20,301202 +118,12,8,"アドミンリーグ・クラスサード","Class Third",75,54,True,40000,80000,17000,40,40,40,100,15,60,10,20,301203 +119,12,9,"アドミンリーグ・クラスセカンド","Class Second",100,74,True,45000,90000,18000,40,40,40,100,20,60,10,20,301203 +120,12,10,"アドミンリーグ・クラスファースト","Class First",30000,99,True,70000,140000,25000,70,70,70,100,30,100,10,60,301204 +121,13,1,"スタンダードリーグ・ゲスト","Guest",5,0,False,5000,10000,10000,10,10,10,30,5,30,10,0,301300 +122,13,2,"スタンダードリーグ・クラスフォース","Class Fourth",10,0,False,7500,15000,11000,10,10,10,30,5,30,10,0,301300 +123,13,3,"スタンダードリーグ・クラスサード","Class Third",15,0,False,10000,20000,12000,10,10,10,50,5,30,10,0,301300 +124,13,4,"スタンダードリーグ・クラスセカンド","Class Second",20,0,False,15000,30000,13000,10,10,10,50,5,30,10,0,301301 +125,13,5,"スタンダードリーグ・クラスファースト","Class First",30,0,False,20000,40000,14000,10,10,10,70,5,30,10,0,301301 +126,13,6,"アドミンリーグ・クラスフィフス","Class Fifth",40,29,True,30000,60000,15000,40,40,40,100,15,60,10,20,301302 +127,13,7,"アドミンリーグ・クラスフォース","Class Fourth",55,39,True,35000,70000,16000,40,40,40,100,20,60,10,20,301302 +128,13,8,"アドミンリーグ・クラスサード","Class Third",75,54,True,40000,80000,17000,40,40,40,100,25,60,10,20,301303 +129,13,9,"アドミンリーグ・クラスセカンド","Class Second",100,74,True,45000,90000,18000,40,40,40,100,30,60,10,20,301303 +130,13,10,"アドミンリーグ・クラスファースト","Class First",30000,99,True,70000,140000,25000,70,70,70,100,40,100,10,60,301304 +131,14,1,"スタンダードリーグ・ゲスト","Guest",5,0,False,5000,10000,10000,10,10,10,100,0,30,10,0,301400 +132,14,2,"スタンダードリーグ・クラスフォース","Class Fourth",10,0,False,7500,15000,11000,10,10,10,100,0,30,10,0,301400 +133,14,3,"スタンダードリーグ・クラスサード","Class Third",15,0,False,10000,20000,12000,10,10,10,100,0,30,10,0,301400 +134,14,4,"スタンダードリーグ・クラスセカンド","Class Second",20,0,False,15000,30000,13000,10,10,10,100,0,30,10,0,301401 +135,14,5,"スタンダードリーグ・クラスファースト","Class First",30,0,False,20000,40000,14000,10,10,10,100,0,30,10,0,301401 +136,14,6,"アドミンリーグ・クラスフィフス","Class Fifth",40,29,True,30000,60000,15000,40,40,40,100,5,60,10,20,301402 +137,14,7,"アドミンリーグ・クラスフォース","Class Fourth",55,39,True,35000,70000,16000,40,40,40,100,10,60,10,20,301402 +138,14,8,"アドミンリーグ・クラスサード","Class Third",75,54,True,40000,80000,17000,40,40,40,100,15,60,10,20,301403 +139,14,9,"アドミンリーグ・クラスセカンド","Class Second",100,74,True,45000,90000,18000,40,40,40,100,20,60,10,20,301403 +140,14,10,"アドミンリーグ・クラスファースト","Class First",30000,99,True,70000,140000,25000,70,70,70,100,30,100,10,60,301404 +141,15,1,"スタンダードリーグ・ゲスト","Guest",5,0,False,5000,10000,10000,10,10,10,100,0,30,10,0,301500 +142,15,2,"スタンダードリーグ・クラスフォース","Class Fourth",10,0,False,7500,15000,11000,10,10,10,100,0,30,10,0,301500 +143,15,3,"スタンダードリーグ・クラスサード","Class Third",15,0,False,10000,20000,12000,10,10,10,100,0,30,10,0,301500 +144,15,4,"スタンダードリーグ・クラスセカンド","Class Second",20,0,False,15000,30000,13000,10,10,10,100,0,30,10,0,301501 +145,15,5,"スタンダードリーグ・クラスファースト","Class First",30,0,False,20000,40000,14000,10,10,10,100,0,30,10,0,301501 +146,15,6,"アドミンリーグ・クラスフィフス","Class Fifth",40,29,True,30000,60000,15000,40,40,40,100,5,60,10,20,301502 +147,15,7,"アドミンリーグ・クラスフォース","Class Fourth",55,39,True,35000,70000,16000,40,40,40,100,10,60,10,20,301502 +148,15,8,"アドミンリーグ・クラスサード","Class Third",75,54,True,40000,80000,17000,40,40,40,100,15,60,10,20,301503 +149,15,9,"アドミンリーグ・クラスセカンド","Class Second",100,74,True,45000,90000,18000,40,40,40,100,20,60,10,20,301503 +150,15,10,"アドミンリーグ・クラスファースト","Class First",30000,99,True,70000,140000,25000,70,70,70,100,30,100,10,60,301504 +151,16,1,"スタンダードリーグ・ゲスト","Guest",5,0,False,5000,10000,10000,10,10,10,30,5,30,10,0,301600 +152,16,2,"スタンダードリーグ・クラスフォース","Class Fourth",10,0,False,7500,15000,11000,10,10,10,30,5,30,10,0,301600 +153,16,3,"スタンダードリーグ・クラスサード","Class Third",15,0,False,10000,20000,12000,10,10,10,50,5,30,10,0,301600 +154,16,4,"スタンダードリーグ・クラスセカンド","Class Second",20,0,False,15000,30000,13000,10,10,10,50,5,30,10,0,301601 +155,16,5,"スタンダードリーグ・クラスファースト","Class First",30,0,False,20000,40000,14000,10,10,10,70,5,30,10,0,301601 +156,16,6,"アドミンリーグ・クラスフィフス","Class Fifth",40,29,True,30000,60000,15000,40,40,40,100,15,60,10,20,301602 +157,16,7,"アドミンリーグ・クラスフォース","Class Fourth",55,39,True,35000,70000,16000,40,40,40,100,20,60,10,20,301602 +158,16,8,"アドミンリーグ・クラスサード","Class Third",75,54,True,40000,80000,17000,40,40,40,100,25,60,10,20,301603 +159,16,9,"アドミンリーグ・クラスセカンド","Class Second",100,74,True,45000,90000,18000,40,40,40,100,30,60,10,20,301603 +160,16,10,"アドミンリーグ・クラスファースト","Class First",30000,99,True,70000,140000,25000,70,70,70,100,40,100,10,60,301604 +161,17,1,"スタンダードリーグ・ゲスト","Guest",5,0,False,5000,10000,10000,10,10,10,70,0,30,10,0,301700 +162,17,2,"スタンダードリーグ・クラスフォース","Class Fourth",10,0,False,7500,15000,11000,10,10,10,70,0,30,10,0,301700 +163,17,3,"スタンダードリーグ・クラスサード","Class Third",15,0,False,10000,20000,12000,10,10,10,70,0,30,10,0,301700 +164,17,4,"スタンダードリーグ・クラスセカンド","Class Second",20,0,False,15000,30000,13000,10,10,10,70,0,30,10,0,301700 +165,17,5,"スタンダードリーグ・クラスファースト","Class First",30,0,False,20000,40000,14000,10,10,10,70,0,30,10,0,301700 +166,17,6,"アドミンリーグ・クラスフィフス","Class Fifth",40,29,True,30000,60000,15000,40,40,40,100,5,60,10,20,301700 +167,17,7,"アドミンリーグ・クラスフォース","Class Fourth",55,39,True,35000,70000,16000,40,40,40,100,10,60,10,20,301700 +168,17,8,"アドミンリーグ・クラスサード","Class Third",75,54,True,40000,80000,17000,40,40,40,100,15,60,10,20,301700 +169,17,9,"アドミンリーグ・クラスセカンド","Class Second",100,74,True,45000,90000,18000,40,40,40,100,20,60,10,20,301700 +170,17,10,"アドミンリーグ・クラスファースト","Class First",30000,99,True,70000,140000,25000,70,70,70,100,30,100,10,60,301700 diff --git a/titles/sao/data/1/DefragMatchPeriodBonuses.csv b/titles/sao/data/1/DefragMatchPeriodBonuses.csv new file mode 100644 index 0000000..eb348f5 --- /dev/null +++ b/titles/sao/data/1/DefragMatchPeriodBonuses.csv @@ -0,0 +1,1292 @@ +// DefragMatchPeriodBonusId,DefragMatchId,BonusType,Param1,Param2,Param3,StartDate,EndDate,Memo +1,2,0,"10","0","0","2019/06/25 7:00:00","2019/06/26 2:00:00","リーグポイント獲得量:10%UP" +2,2,1,"1","0","0","2019/06/26 7:00:00","2019/06/27 2:00:00","リーグスコア獲得量:1UP" +3,2,2,"40","0","0","2019/06/27 7:00:00","2019/06/28 2:00:00","制限時間:40カウント延長" +7,2,3,"20","0","0","2019/07/01 7:00:00","2019/07/02 2:00:00","サポートログクールタイム:20%短縮" +8,2,4,"30","0","0","2019/07/02 7:00:00","2019/07/03 2:00:00","アダプタブル出現率:30%UP" +9,2,5,"30","0","0","2019/07/03 7:00:00","2019/07/04 2:00:00","パニッシャー出現率:30%UP" +10,2,0,"20","0","0","2019/07/04 7:00:00","2019/07/05 2:00:00","リーグポイント獲得量:20%UP" +12,2,3,"20","0","0","2019/07/06 7:00:00","2019/07/07 2:00:00","サポートログクールタイム:20%短縮" +13,2,4,"30","0","0","2019/07/07 7:00:00","2019/07/08 2:00:00","アダプタブル出現率:30%UP" +14,2,1,"1","0","0","2019/07/08 7:00:00","2019/07/09 2:00:00","リーグスコア獲得量:1UP" +15,2,2,"40","0","0","2019/07/09 7:00:00","2019/07/10 2:00:00","制限時間:40カウント延長" +16,2,3,"20","0","0","2019/07/10 7:00:00","2019/07/11 2:00:00","サポートログクールタイム:20%短縮" +17,2,4,"40","0","0","2019/07/11 7:00:00","2019/07/12 2:00:00","アダプタブル出現率:40%UP" +18,2,5,"40","0","0","2019/07/12 7:00:00","2019/07/13 2:00:00","パニッシャー出現率:40%UP" +20,2,5,"30","0","0","2019/07/14 7:00:00","2019/07/15 2:00:00","パニッシャー出現率:30%UP" +21,2,0,"20","0","0","2019/07/15 7:00:00","2019/07/16 2:00:00","リーグポイント獲得量:20%UP" +22,2,0,"10","0","0","2019/07/16 7:00:00","2019/07/17 2:00:00","リーグポイント獲得量:10%UP" +23,2,1,"1","0","0","2019/07/17 7:00:00","2019/07/18 2:00:00","リーグスコア獲得量:1UP" +24,2,2,"40","0","0","2019/07/18 7:00:00","2019/07/19 2:00:00","制限時間:40カウント延長" +25,2,3,"20","0","0","2019/07/19 7:00:00","2019/07/20 2:00:00","サポートログクールタイム:20%短縮" +26,2,1,"1","0","0","2019/07/20 7:00:00","2019/07/21 2:00:00","リーグスコア獲得量:1UP" +27,2,2,"40","0","0","2019/07/21 7:00:00","2019/07/22 2:00:00","制限時間:40カウント延長" +28,2,4,"50","0","0","2019/07/22 7:00:00","2019/07/23 2:00:00","アダプタブル出現率:50%UP" +29,2,5,"50","0","0","2019/07/23 7:00:00","2019/07/24 2:00:00","パニッシャー出現率:50%UP" +32,1,0,"20","0","0","2019/07/25 7:00:00","2019/07/26 2:00:00","リーグポイント獲得量:20%UP" +33,1,1,"1","0","0","2019/07/26 7:00:00","2019/07/27 2:00:00","リーグスコア獲得量:1UP" +34,1,4,"30","0","0","2019/07/27 7:00:00","2019/07/28 2:00:00","アダプタブル出現率:30%UP" +36,1,3,"20","0","0","2019/07/29 7:00:00","2019/07/30 2:00:00","サポートログクールタイム:20%短縮" +37,1,0,"20","0","0","2019/07/30 7:00:00","2019/07/31 2:00:00","リーグポイント獲得量:20%UP" +38,1,1,"1","0","0","2019/07/31 7:00:00","2019/08/01 2:00:00","リーグスコア獲得量:1UP" +39,1,3,"20","0","0","2019/08/01 7:00:00","2019/08/02 2:00:00","サポートログクールタイム:20%短縮" +40,1,0,"20","0","0","2019/08/02 7:00:00","2019/08/03 2:00:00","リーグポイント獲得量:20%UP" +41,1,4,"30","0","0","2019/08/03 7:00:00","2019/08/04 2:00:00","アダプタブル出現率:30%UP" +43,1,1,"1","0","0","2019/08/05 7:00:00","2019/08/06 2:00:00","リーグスコア獲得量:1UP" +44,2,0,"20","0","0","2019/08/06 7:00:00","2019/08/07 2:00:00","リーグポイント獲得量:20%UP" +45,2,0,"20","0","0","2019/08/07 7:00:00","2019/08/08 2:00:00","リーグポイント獲得量:20%UP" +47,2,0,"20","0","0","2019/08/08 7:00:00","2019/08/09 2:00:00","リーグポイント獲得量:20%UP" +48,2,0,"20","0","0","2019/08/09 7:00:00","2019/08/10 2:00:00","リーグポイント獲得量:20%UP" +49,2,4,"30","0","0","2019/08/10 7:00:00","2019/08/11 2:00:00","アダプタブル出現率:30%UP" +51,2,0,"20","0","0","2019/08/12 7:00:00","2019/08/13 2:00:00","リーグポイント獲得量:20%UP" +52,2,0,"20","0","0","2019/08/13 7:00:00","2019/08/14 2:00:00","リーグポイント獲得量:20%UP" +53,2,0,"20","0","0","2019/08/14 7:00:00","2019/08/15 2:00:00","リーグポイント獲得量:20%UP" +54,2,0,"20","0","0","2019/08/15 7:00:00","2019/08/16 2:00:00","リーグポイント獲得量:20%UP" +55,2,0,"20","0","0","2019/08/16 7:00:00","2019/08/17 2:00:00","リーグポイント獲得量:20%UP" +56,2,4,"30","0","0","2019/08/17 7:00:00","2019/08/18 2:00:00","アダプタブル出現率:30%UP" +58,2,3,"20","0","0","2019/08/19 7:00:00","2019/08/20 2:00:00","サポートログクールタイム:20%短縮" +59,2,3,"20","0","0","2019/08/20 7:00:00","2019/08/21 2:00:00","サポートログクールタイム:20%短縮" +60,2,3,"20","0","0","2019/08/21 7:00:00","2019/08/22 2:00:00","サポートログクールタイム:20%短縮" +61,2,3,"20","0","0","2019/08/22 7:00:00","2019/08/23 2:00:00","サポートログクールタイム:20%短縮" +62,2,3,"20","0","0","2019/08/23 7:00:00","2019/08/24 2:00:00","サポートログクールタイム:20%短縮" +63,2,4,"30","0","0","2019/08/24 7:00:00","2019/08/25 2:00:00","アダプタブル出現率:30%UP" +65,2,1,"1","0","0","2019/08/26 7:00:00","2019/08/27 2:00:00","リーグスコア獲得量:1UP" +66,2,1,"1","0","0","2019/08/27 7:00:00","2019/08/28 2:00:00","リーグスコア獲得量:1UP" +67,2,1,"1","0","0","2019/08/28 7:00:00","2019/08/29 2:00:00","リーグスコア獲得量:1UP" +68,2,1,"1","0","0","2019/08/29 7:00:00","2019/08/30 2:00:00","リーグスコア獲得量:1UP" +69,2,1,"1","0","0","2019/08/30 7:00:00","2019/08/31 2:00:00","リーグスコア獲得量:1UP" +70,2,4,"30","0","0","2019/08/31 7:00:00","2019/09/01 2:00:00","アダプタブル出現率:30%UP" +72,2,0,"20","0","0","2019/09/02 7:00:00","2019/09/03 2:00:00","リーグポイント獲得量:20%UP" +73,2,0,"20","0","0","2019/09/03 7:00:00","2019/09/04 2:00:00","リーグポイント獲得量:20%UP" +74,2,0,"20","0","0","2019/09/04 7:00:00","2019/09/05 2:00:00","リーグポイント獲得量:20%UP" +75,2,0,"20","0","0","2019/09/05 7:00:00","2019/09/06 2:00:00","リーグポイント獲得量:20%UP" +76,2,0,"20","0","0","2019/09/06 7:00:00","2019/09/07 2:00:00","リーグポイント獲得量:20%UP" +77,2,4,"30","0","0","2019/09/07 7:00:00","2019/09/08 2:00:00","アダプタブル出現率:30%UP" +79,2,3,"20","0","0","2019/09/09 7:00:00","2019/09/10 2:00:00","サポートログクールタイム:20%短縮" +80,2,3,"20","0","0","2019/09/10 7:00:00","2019/09/11 2:00:00","サポートログクールタイム:20%短縮" +81,2,3,"20","0","0","2019/09/11 7:00:00","2019/09/12 2:00:00","サポートログクールタイム:20%短縮" +82,2,3,"20","0","0","2019/09/12 7:00:00","2019/09/13 2:00:00","サポートログクールタイム:20%短縮" +83,2,3,"20","0","0","2019/09/13 7:00:00","2019/09/14 2:00:00","サポートログクールタイム:20%短縮" +84,2,4,"30","0","0","2019/09/14 7:00:00","2019/09/15 2:00:00","アダプタブル出現率:30%UP" +86,2,1,"1","0","0","2019/09/16 7:00:00","2019/09/17 2:00:00","リーグスコア獲得量:1UP" +87,2,1,"1","0","0","2019/09/17 7:00:00","2019/09/18 2:00:00","リーグスコア獲得量:1UP" +88,2,1,"1","0","0","2019/09/18 7:00:00","2019/09/19 2:00:00","リーグスコア獲得量:1UP" +89,2,1,"1","0","0","2019/09/19 7:00:00","2019/09/20 2:00:00","リーグスコア獲得量:1UP" +90,2,1,"1","0","0","2019/09/20 7:00:00","2019/09/21 2:00:00","リーグスコア獲得量:1UP" +91,2,4,"30","0","0","2019/09/21 7:00:00","2019/09/22 2:00:00","アダプタブル出現率:30%UP" +93,2,0,"20","0","0","2019/09/23 7:00:00","2019/09/24 2:00:00","リーグポイント獲得量:20%UP" +94,2,0,"20","0","0","2019/09/24 7:00:00","2019/09/25 2:00:00","リーグポイント獲得量:20%UP" +95,2,0,"20","0","0","2019/09/25 7:00:00","2019/09/26 2:00:00","リーグポイント獲得量:20%UP" +96,2,0,"20","0","0","2019/09/26 7:00:00","2019/09/27 2:00:00","リーグポイント獲得量:20%UP" +97,2,0,"20","0","0","2019/09/27 7:00:00","2019/09/28 2:00:00","リーグポイント獲得量:20%UP" +98,2,4,"30","0","0","2019/09/28 7:00:00","2019/09/29 2:00:00","アダプタブル出現率:30%UP" +100,2,0,"20","0","0","2019/09/30 7:00:00","2019/10/01 2:00:00","リーグポイント獲得量:20%UP" +102,3,0,"10","0","0","2019/10/01 7:00:00","2019/10/02 2:00:00","リーグポイント獲得量:10%UP" +103,3,0,"10","0","0","2019/10/02 7:00:00","2019/10/03 2:00:00","リーグポイント獲得量:10%UP" +104,3,0,"10","0","0","2019/10/03 7:00:00","2019/10/04 2:00:00","リーグポイント獲得量:10%UP" +105,3,0,"10","0","0","2019/10/04 7:00:00","2019/10/05 2:00:00","リーグポイント獲得量:10%UP" +106,3,4,"30","0","0","2019/10/05 7:00:00","2019/10/06 2:00:00","アダプタブル出現率:30%UP" +108,3,0,"10","0","0","2019/10/07 7:00:00","2019/10/08 2:00:00","リーグポイント獲得量:10%UP" +109,3,0,"10","0","0","2019/10/08 7:00:00","2019/10/09 2:00:00","リーグポイント獲得量:10%UP" +110,3,0,"10","0","0","2019/10/09 7:00:00","2019/10/10 2:00:00","リーグポイント獲得量:10%UP" +111,3,0,"10","0","0","2019/10/10 7:00:00","2019/10/11 2:00:00","リーグポイント獲得量:10%UP" +112,3,0,"10","0","0","2019/10/11 7:00:00","2019/10/12 2:00:00","リーグポイント獲得量:10%UP" +113,3,4,"30","0","0","2019/10/12 7:00:00","2019/10/13 2:00:00","アダプタブル出現率:30%UP" +115,3,3,"20","0","0","2019/10/14 7:00:00","2019/10/15 2:00:00","サポートログクールタイム:20%短縮" +116,3,3,"20","0","0","2019/10/15 7:00:00","2019/10/16 2:00:00","サポートログクールタイム:20%短縮" +117,3,3,"20","0","0","2019/10/16 7:00:00","2019/10/17 2:00:00","サポートログクールタイム:20%短縮" +118,3,3,"20","0","0","2019/10/17 7:00:00","2019/10/18 2:00:00","サポートログクールタイム:20%短縮" +119,3,3,"20","0","0","2019/10/18 7:00:00","2019/10/19 2:00:00","サポートログクールタイム:20%短縮" +120,3,4,"30","0","0","2019/10/19 7:00:00","2019/10/20 2:00:00","アダプタブル出現率:30%UP" +122,3,1,"1","0","0","2019/10/21 7:00:00","2019/10/22 2:00:00","リーグスコア獲得量:1UP" +123,3,1,"1","0","0","2019/10/22 7:00:00","2019/10/23 2:00:00","リーグスコア獲得量:1UP" +124,3,1,"1","0","0","2019/10/23 7:00:00","2019/10/24 2:00:00","リーグスコア獲得量:1UP" +125,3,1,"1","0","0","2019/10/24 7:00:00","2019/10/25 2:00:00","リーグスコア獲得量:1UP" +126,3,1,"1","0","0","2019/10/25 7:00:00","2019/10/26 2:00:00","リーグスコア獲得量:1UP" +127,3,4,"30","0","0","2019/10/26 7:00:00","2019/10/27 2:00:00","アダプタブル出現率:30%UP" +129,3,0,"10","0","0","2019/10/28 7:00:00","2019/10/29 2:00:00","リーグポイント獲得量:10%UP" +130,3,0,"10","0","0","2019/10/29 7:00:00","2019/10/30 2:00:00","リーグポイント獲得量:10%UP" +131,3,0,"10","0","0","2019/10/30 7:00:00","2019/10/31 2:00:00","リーグポイント獲得量:10%UP" +132,3,0,"10","0","0","2019/10/31 7:00:00","2019/11/01 2:00:00","リーグポイント獲得量:10%UP" +133,3,0,"10","0","0","2019/11/01 7:00:00","2019/11/02 2:00:00","リーグポイント獲得量:10%UP" +134,3,4,"30","0","0","2019/11/02 7:00:00","2019/11/03 2:00:00","アダプタブル出現率:30%UP" +136,3,3,"20","0","0","2019/11/04 7:00:00","2019/11/05 2:00:00","サポートログクールタイム:20%短縮" +137,3,3,"20","0","0","2019/11/05 7:00:00","2019/11/06 2:00:00","サポートログクールタイム:20%短縮" +138,3,3,"20","0","0","2019/11/06 7:00:00","2019/11/07 2:00:00","サポートログクールタイム:20%短縮" +139,3,3,"20","0","0","2019/11/07 7:00:00","2019/11/08 2:00:00","サポートログクールタイム:20%短縮" +140,3,3,"20","0","0","2019/11/08 7:00:00","2019/11/09 2:00:00","サポートログクールタイム:20%短縮" +141,3,4,"30","0","0","2019/11/09 7:00:00","2019/11/10 2:00:00","アダプタブル出現率:30%UP" +143,3,1,"1","0","0","2019/11/11 7:00:00","2019/11/12 2:00:00","リーグスコア獲得量:1UP" +144,3,1,"1","0","0","2019/11/12 7:00:00","2019/11/13 2:00:00","リーグスコア獲得量:1UP" +145,3,1,"1","0","0","2019/11/13 7:00:00","2019/11/14 2:00:00","リーグスコア獲得量:1UP" +146,3,1,"1","0","0","2019/11/14 7:00:00","2019/11/15 2:00:00","リーグスコア獲得量:1UP" +147,3,1,"1","0","0","2019/11/15 7:00:00","2019/11/16 2:00:00","リーグスコア獲得量:1UP" +148,3,4,"30","0","0","2019/11/16 7:00:00","2019/11/17 2:00:00","アダプタブル出現率:30%UP" +150,3,0,"10","0","0","2019/11/18 7:00:00","2019/11/19 2:00:00","リーグポイント獲得量:10%UP" +151,3,0,"10","0","0","2019/11/19 7:00:00","2019/11/20 2:00:00","リーグポイント獲得量:10%UP" +152,3,0,"10","0","0","2019/11/20 7:00:00","2019/11/21 2:00:00","リーグポイント獲得量:10%UP" +153,3,0,"10","0","0","2019/11/21 7:00:00","2019/11/22 2:00:00","リーグポイント獲得量:10%UP" +154,3,0,"10","0","0","2019/11/22 7:00:00","2019/11/23 2:00:00","リーグポイント獲得量:10%UP" +155,3,4,"30","0","0","2019/11/23 7:00:00","2019/11/24 2:00:00","アダプタブル出現率:30%UP" +157,3,0,"10","0","0","2019/11/25 7:00:00","2019/11/26 2:00:00","リーグポイント獲得量:10%UP" +159,4,6,"20","0","0","2019/10/30 7:00:00","2019/10/31 2:00:00","レアドロップ率アップ" +160,4,6,"20","0","0","2019/10/31 7:00:00","2019/11/01 2:00:00","レアドロップ率アップ" +161,4,0,"50","0","0","2019/11/01 7:00:00","2019/11/02 2:00:00","リーグポイント獲得量:50%UP" +162,4,6,"20","0","0","2019/11/02 7:00:00","2019/11/03 2:00:00","レアドロップ率アップ" 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+1295,16,3,"20","0","0","2022/05/04 7:00:00","2022/05/05 2:00:00","サポートログクールタイム:20%短縮" +1296,16,0,"20","0","0","2022/05/05 7:00:00","2022/05/06 2:00:00","リーグポイント獲得量:20%UP" +1297,16,4,"30","0","0","2022/05/06 7:00:00","2022/05/07 2:00:00","アダプタブル出現率:30%UP" +1298,16,3,"20","0","0","2022/05/07 7:00:00","2022/05/08 2:00:00","サポートログクールタイム:20%短縮" +1299,16,0,"20","0","0","2022/05/08 7:00:00","2022/05/09 2:00:00","リーグポイント獲得量:20%UP" +1300,16,4,"30","0","0","2022/05/09 7:00:00","2022/05/10 2:00:00","アダプタブル出現率:30%UP" +1301,16,3,"20","0","0","2022/05/10 7:00:00","2022/05/11 2:00:00","サポートログクールタイム:20%短縮" +1302,16,0,"20","0","0","2022/05/11 7:00:00","2022/05/12 2:00:00","リーグポイント獲得量:20%UP" +1303,16,4,"30","0","0","2022/05/12 7:00:00","2022/05/13 2:00:00","アダプタブル出現率:30%UP" +1304,16,3,"20","0","0","2022/05/13 7:00:00","2022/05/14 2:00:00","サポートログクールタイム:20%短縮" +1305,16,0,"20","0","0","2022/05/14 7:00:00","2022/05/15 2:00:00","リーグポイント獲得量:20%UP" +1306,16,4,"30","0","0","2022/05/15 7:00:00","2022/05/16 2:00:00","アダプタブル出現率:30%UP" +1307,16,3,"20","0","0","2022/05/16 7:00:00","2022/05/17 2:00:00","サポートログクールタイム:20%短縮" +1308,16,0,"20","0","0","2022/05/17 7:00:00","2022/05/18 2:00:00","リーグポイント獲得量:20%UP" +1309,16,4,"30","0","0","2022/05/18 7:00:00","2022/05/19 2:00:00","アダプタブル出現率:30%UP" +1310,16,3,"20","0","0","2022/05/19 7:00:00","2022/05/20 2:00:00","サポートログクールタイム:20%短縮" +1311,16,0,"20","0","0","2022/05/20 7:00:00","2022/05/21 2:00:00","リーグポイント獲得量:20%UP" +1312,16,4,"30","0","0","2022/05/21 7:00:00","2022/05/22 2:00:00","アダプタブル出現率:30%UP" +1313,16,3,"20","0","0","2022/05/22 7:00:00","2022/05/23 2:00:00","サポートログクールタイム:20%短縮" +1314,16,0,"20","0","0","2022/05/23 7:00:00","2022/05/24 2:00:00","リーグポイント獲得量:20%UP" +1315,16,0,"50","0","0","2022/05/24 7:00:00","2022/05/25 2:00:00","リーグポイント獲得量:50%UP" +1316,16,6,"4","0","0","2022/05/25 7:00:00","2022/05/26 2:00:00","レアドロップ率アップ" +1317,16,6,"4","0","0","2022/05/26 7:00:00","2022/05/27 2:00:00","レアドロップ率アップ" +1318,16,0,"50","0","0","2022/05/27 7:00:00","2022/05/28 2:00:00","リーグポイント獲得量:50%UP" +1319,16,6,"4","0","0","2022/05/28 7:00:00","2022/05/29 2:00:00","レアドロップ率アップ" +1320,16,6,"4","0","0","2022/05/29 7:00:00","2022/05/30 2:00:00","レアドロップ率アップ" +1321,16,0,"50","0","0","2022/05/30 7:00:00","2022/05/31 2:00:00","リーグポイント獲得量:50%UP" +1322,16,6,"4","0","0","2022/05/31 7:00:00","2022/06/01 2:00:00","レアドロップ率アップ" +1323,16,6,"4","0","0","2022/06/01 7:00:00","2022/06/02 2:00:00","レアドロップ率アップ" +1324,16,0,"50","0","0","2022/06/02 7:00:00","2022/06/03 2:00:00","リーグポイント獲得量:50%UP" +1325,16,6,"4","0","0","2022/06/03 7:00:00","2022/06/04 2:00:00","レアドロップ率アップ" +1326,16,6,"4","0","0","2022/06/04 7:00:00","2022/06/05 2:00:00","レアドロップ率アップ" +1327,16,0,"50","0","0","2022/06/05 7:00:00","2022/06/06 2:00:00","リーグポイント獲得量:50%UP" +1328,16,6,"4","0","0","2022/06/06 7:00:00","2022/06/07 2:00:00","レアドロップ率アップ" diff --git a/titles/sao/data/1/DefragMatchQuest.csv b/titles/sao/data/1/DefragMatchQuest.csv new file mode 100644 index 0000000..89cabc0 --- /dev/null +++ b/titles/sao/data/1/DefragMatchQuest.csv @@ -0,0 +1,15 @@ +// DefragMatchQuestId,DisplayName,VsModeNo,QuestSceneId,UnitData1,UnitData2,UnitData3,DefragMatchBossTableSubId,AdaptableRate,PunisherFlag,CommentDetails +29003,"討伐競争_西フ_小",10,29003,"VS_sao_wf_day_003_unitData","VS_sao_wf_day_003_unitData1","VS_sao_wf_day_003_unitData2",1,20,True, +29004,"討伐競争_スリュム",11,29004,"VS_alo_ip_basic_002_unitData","VS_alo_ip_basic_002_unitData1","VS_alo_ip_basic_002_unitData2",2,35,False, +29005,"討伐競争_廃墟",12,29005,"VS_ggo_at_dusk_001_unitData","VS_ggo_at_dusk_001_unitData1","VS_ggo_at_dusk_001_unitData2",3,50,False, +29006,"討伐競争_海",13,29006,"VS_alo_ti_day_001_unitData","VS_alo_ti_day_001_unitData1","VS_alo_ti_day_001_unitData2",4,20,True, +29007,"討伐競争_フローリア",14,29007,"VS_sao_ff_day_001_unitData","VS_sao_ff_day_001_unitData1","VS_sao_ff_day_001_unitData2",5,20,True, +29008,"討伐競争_西の山",15,29008,"VS_sao_wm_day_001_unitData","VS_sao_wm_day_001_unitData1","VS_sao_wm_day_001_unitData2",6,20,True, +29103,"討伐競争_西フ_小_夏パ",103,29003,"VS_sao_wf_day_003_unitData","VS_sao_wf_day_003_unitData1","VS_sao_wf_day_003_unitData2",103,20,True, +29106,"討伐競争_海_夏パ",106,29006,"VS_alo_ti_day_001_unitData","VS_alo_ti_day_001_unitData1","VS_alo_ti_day_001_unitData2",106,20,True, +29107,"討伐競争_フロ_夏パ",107,29007,"VS_sao_ff_day_001_unitData","VS_sao_ff_day_001_unitData1","VS_sao_ff_day_001_unitData2",107,20,True, +29108,"討伐競争_西の山_夏パ",108,29008,"VS_sao_wm_day_001_unitData","VS_sao_wm_day_001_unitData1","VS_sao_wm_day_001_unitData2",108,20,True, +29113,"討伐競争_西フ_小_春パ",113,29003,"VS_sao_wf_day_003_unitData","VS_sao_wf_day_003_unitData1","VS_sao_wf_day_003_unitData2",113,20,True, +29116,"討伐競争_海_春パ",116,29006,"VS_alo_ti_day_001_unitData","VS_alo_ti_day_001_unitData1","VS_alo_ti_day_001_unitData2",116,20,True, +29117,"討伐競争_フロ_春パ",117,29007,"VS_sao_ff_day_001_unitData","VS_sao_ff_day_001_unitData1","VS_sao_ff_day_001_unitData2",117,20,True, +29118,"討伐競争_西の山_春パ",118,29008,"VS_sao_wm_day_001_unitData","VS_sao_wm_day_001_unitData1","VS_sao_wm_day_001_unitData2",118,20,True, diff --git a/titles/sao/data/1/DefragMatchRandomBonusConditions.csv b/titles/sao/data/1/DefragMatchRandomBonusConditions.csv new file mode 100644 index 0000000..47c2e01 --- /dev/null +++ b/titles/sao/data/1/DefragMatchRandomBonusConditions.csv @@ -0,0 +1,14 @@ +// DefragMatchRandomBonusConditionId,Format,HudFormat,FormatParamSize,Memo +1,"ファーストアタックを{0}回達成","【現在{0}回】",1, +2,"ラストアタックを{0}回達成","【現在{0}回】",1, +3,"上位種モンスターを{0}体討伐","【現在{0}体】",1, +4,"Mobモンスターを{0}体討伐","【現在{0}体】",1, +5,"レコードメダルを{0}個獲得","【現在{0}個】",1, +6,"フラグメントを{0}個獲得","【現在{0}個】",1, +7,"スキルレベルを{0}以上にした","【現在レベル{0}】",1, +8,"アクセラレーションを{0}回発動","【現在{0}回】",1, +9,"最大コンボ数{0}回を達成","【現在{0}コンボ】",1, +10,"サポートスキルを{0}回発動","【現在{0}回】",1, +11,"シンクロスキルを{0}回発動","【現在{0}回】",1, +12,"中間順位{0}位以上を{1}回達成","【現在{0}回】",2, +13,"エンドガーディアンを撃破 (協力)","【現在】",0, diff --git a/titles/sao/data/1/DefragMatchRandomBonusTables.csv b/titles/sao/data/1/DefragMatchRandomBonusTables.csv new file mode 100644 index 0000000..6c8bf15 --- /dev/null +++ b/titles/sao/data/1/DefragMatchRandomBonusTables.csv @@ -0,0 +1,257 @@ +// DefragMatchRandomBonusId,DefragMatchId,DefragMatchRandomBonusConditionId,Name,ConditionValue1,ConditionValue2,GetLeaguePoint,RandomBonusNum,Memo +1,1,1,"ファーストアタック3回",3,0,3000,1, +2,1,2,"ラストアタック3回",3,0,3000,1, +3,1,12,"中間1位2回",1,2,3000,1, +4,1,3,"指揮官2体",2,0,3000,1, +5,1,4,"モブ60",60,0,600,2, +6,1,4,"モブ40",40,0,400,2, +7,1,5,"メダル5枚",5,0,600,2, +8,1,5,"メダル3枚",3,0,400,2, +9,1,6,"結晶3つ",3,0,600,2, +10,1,6,"結晶2つ",2,0,400,2, +11,1,7,"スキルLv5",5,0,600,2, +12,1,7,"スキルLv3",3,0,400,2, +13,1,9,"コンボ30",30,0,600,2, +14,1,9,"コンボ20",20,0,400,2, +15,1,4,"モブ20",20,0,200,3, +16,1,4,"モブ10",10,0,100,3, +17,1,8,"アクセラ10回",10,0,200,3, +18,1,8,"アクセラ5回",5,0,100,3, +19,1,9,"コンボ10",10,0,200,3, +20,1,9,"コンボ5",5,0,100,3, +21,1,10,"サポスキ2",2,0,200,3, +22,1,10,"サポスキ1",1,0,100,3, +23,1,11,"シンクロ1",1,0,100,3, +24,2,1,"ファーストアタック3回",3,0,3000,1, +25,2,2,"ラストアタック3回",3,0,3000,1, +26,2,12,"中間1位2回",1,2,3000,1, +27,2,3,"指揮官2体",2,0,3000,1, +28,2,4,"モブ60",60,0,600,2, +29,2,4,"モブ40",40,0,400,2, +30,2,5,"メダル5枚",5,0,600,2, +31,2,5,"メダル3枚",3,0,400,2, +32,2,6,"結晶3つ",3,0,600,2, +33,2,6,"結晶2つ",2,0,400,2, +34,2,7,"スキルLv5",5,0,600,2, +35,2,7,"スキルLv3",3,0,400,2, +36,2,9,"コンボ30",30,0,600,2, +37,2,9,"コンボ20",20,0,400,2, +38,2,4,"モブ20",20,0,200,3, +39,2,4,"モブ10",10,0,100,3, +40,2,8,"アクセラ10回",10,0,200,3, +41,2,8,"アクセラ5回",5,0,100,3, +42,2,9,"コンボ10",10,0,200,3, +43,2,9,"コンボ5",5,0,100,3, +44,2,10,"サポスキ2",2,0,200,3, +45,2,10,"サポスキ1",1,0,100,3, +46,2,11,"シンクロ1",1,0,100,3, +47,3,13,"エンドガーディアン討伐",0,0,5000,1, +48,3,1,"ファーストアタック1回",1,0,1000,2, +49,3,2,"ラストアタック1回",1,0,1000,2, +50,3,3,"指揮官1体",1,0,1000,2, +51,3,4,"モブ50",50,0,1000,2, +52,3,5,"メダル20枚",20,0,1000,2, +53,3,6,"結晶5つ",5,0,1000,2, +54,3,7,"スキルLv5",5,0,1000,2, +55,3,9,"コンボ30",40,0,1000,2, +56,3,4,"モブ25",25,0,500,3, +57,3,5,"メダル10枚",10,0,500,3, +58,3,6,"結晶3つ",3,0,500,3, +59,3,7,"スキルLv4",4,0,500,3, +60,3,9,"コンボ15",15,0,500,3, +61,4,13,"エンドガーディアン討伐",0,0,5000,1, +62,4,1,"ファーストアタック1回",1,0,1000,2, +63,4,2,"ラストアタック1回",1,0,1000,2, +64,4,3,"指揮官1体",1,0,1000,2, +65,4,4,"モブ50",50,0,1000,2, +66,4,5,"メダル20枚",20,0,1000,2, +67,4,6,"結晶5つ",5,0,1000,2, +68,4,7,"スキルLv5",5,0,1000,2, +69,4,9,"コンボ30",40,0,1000,2, +70,4,4,"モブ25",25,0,500,3, +71,4,5,"メダル10枚",10,0,500,3, +72,4,6,"結晶3つ",3,0,500,3, +73,4,7,"スキルLv4",4,0,500,3, +74,4,9,"コンボ15",15,0,500,3, +75,5,13,"エンドガーディアン討伐",0,0,5000,1, +76,5,1,"ファーストアタック1回",1,0,1000,2, +77,5,2,"ラストアタック1回",1,0,1000,2, +78,5,3,"指揮官1体",1,0,1000,2, +79,5,4,"モブ50",50,0,1000,2, +80,5,5,"メダル20枚",20,0,1000,2, +81,5,6,"結晶5つ",5,0,1000,2, +82,5,7,"スキルLv5",5,0,1000,2, +83,5,9,"コンボ30",40,0,1000,2, +84,5,4,"モブ25",25,0,500,3, +85,5,5,"メダル10枚",10,0,500,3, +86,5,6,"結晶3つ",3,0,500,3, +87,5,7,"スキルLv4",4,0,500,3, +88,5,9,"コンボ15",15,0,500,3, +89,6,13,"エンドガーディアン討伐",0,0,5000,1, +90,6,1,"ファーストアタック1回",1,0,1000,2, +91,6,2,"ラストアタック1回",1,0,1000,2, +92,6,3,"指揮官1体",1,0,1000,2, +93,6,4,"モブ50",50,0,1000,2, +94,6,5,"メダル20枚",20,0,1000,2, +95,6,6,"結晶5つ",5,0,1000,2, +96,6,7,"スキルLv5",5,0,1000,2, +97,6,9,"コンボ30",40,0,1000,2, +98,6,4,"モブ25",25,0,500,3, +99,6,5,"メダル10枚",10,0,500,3, +100,6,6,"結晶3つ",3,0,500,3, +101,6,7,"スキルLv4",4,0,500,3, +102,6,9,"コンボ15",15,0,500,3, +103,7,13,"エンドガーディアン討伐",0,0,5000,1, +104,7,1,"ファーストアタック1回",1,0,1000,2, +105,7,2,"ラストアタック1回",1,0,1000,2, +106,7,3,"指揮官1体",1,0,1000,2, +107,7,4,"モブ50",50,0,1000,2, +108,7,5,"メダル20枚",20,0,1000,2, +109,7,6,"結晶5つ",5,0,1000,2, +110,7,7,"スキルLv5",5,0,1000,2, +111,7,9,"コンボ30",40,0,1000,2, +112,7,4,"モブ25",25,0,500,3, +113,7,5,"メダル10枚",10,0,500,3, +114,7,6,"結晶3つ",3,0,500,3, +115,7,7,"スキルLv4",4,0,500,3, +116,7,9,"コンボ15",15,0,500,3, +117,8,13,"エンドガーディアン討伐",0,0,5000,1, +118,8,1,"ファーストアタック1回",1,0,1000,2, +119,8,2,"ラストアタック1回",1,0,1000,2, +120,8,3,"指揮官1体",1,0,1000,2, +121,8,4,"モブ50",50,0,1000,2, +122,8,5,"メダル20枚",20,0,1000,2, +123,8,6,"結晶5つ",5,0,1000,2, +124,8,7,"スキルLv5",5,0,1000,2, +125,8,9,"コンボ30",40,0,1000,2, +126,8,4,"モブ25",25,0,500,3, +127,8,5,"メダル10枚",10,0,500,3, +128,8,6,"結晶3つ",3,0,500,3, +129,8,7,"スキルLv4",4,0,500,3, +130,8,9,"コンボ15",15,0,500,3, +131,9,13,"エンドガーディアン討伐",0,0,5000,1, +132,9,1,"ファーストアタック1回",1,0,1000,2, +133,9,2,"ラストアタック1回",1,0,1000,2, +134,9,3,"指揮官1体",1,0,1000,2, +135,9,4,"モブ50",50,0,1000,2, +136,9,5,"メダル20枚",20,0,1000,2, +137,9,6,"結晶5つ",5,0,1000,2, +138,9,7,"スキルLv5",5,0,1000,2, +139,9,9,"コンボ30",40,0,1000,2, +140,9,4,"モブ25",25,0,500,3, +141,9,5,"メダル10枚",10,0,500,3, +142,9,6,"結晶3つ",3,0,500,3, +143,9,7,"スキルLv4",4,0,500,3, +144,9,9,"コンボ15",15,0,500,3, +145,10,13,"エンドガーディアン討伐",0,0,5000,1, +146,10,1,"ファーストアタック1回",1,0,1000,2, +147,10,2,"ラストアタック1回",1,0,1000,2, +148,10,3,"指揮官1体",1,0,1000,2, +149,10,4,"モブ50",50,0,1000,2, +150,10,5,"メダル20枚",20,0,1000,2, +151,10,6,"結晶5つ",5,0,1000,2, +152,10,7,"スキルLv5",5,0,1000,2, +153,10,9,"コンボ30",40,0,1000,2, +154,10,4,"モブ25",25,0,500,3, +155,10,5,"メダル10枚",10,0,500,3, +156,10,6,"結晶3つ",3,0,500,3, +157,10,7,"スキルLv4",4,0,500,3, +158,10,9,"コンボ15",15,0,500,3, +159,11,13,"エンドガーディアン討伐",0,0,5000,1, +160,11,1,"ファーストアタック1回",1,0,1000,2, +161,11,2,"ラストアタック1回",1,0,1000,2, +162,11,3,"指揮官1体",1,0,1000,2, +163,11,4,"モブ50",50,0,1000,2, +164,11,5,"メダル20枚",20,0,1000,2, +165,11,6,"結晶5つ",5,0,1000,2, +166,11,7,"スキルLv5",5,0,1000,2, +167,11,9,"コンボ30",40,0,1000,2, +168,11,4,"モブ25",25,0,500,3, +169,11,5,"メダル10枚",10,0,500,3, +170,11,6,"結晶3つ",3,0,500,3, +171,11,7,"スキルLv4",4,0,500,3, +172,11,9,"コンボ15",15,0,500,3, +173,12,13,"エンドガーディアン討伐",0,0,5000,1, +174,12,1,"ファーストアタック1回",1,0,1000,2, +175,12,2,"ラストアタック1回",1,0,1000,2, +176,12,3,"指揮官1体",1,0,1000,2, +177,12,4,"モブ50",50,0,1000,2, +178,12,5,"メダル20枚",20,0,1000,2, +179,12,6,"結晶5つ",5,0,1000,2, +180,12,7,"スキルLv5",5,0,1000,2, +181,12,9,"コンボ30",40,0,1000,2, +182,12,4,"モブ25",25,0,500,3, +183,12,5,"メダル10枚",10,0,500,3, +184,12,6,"結晶3つ",3,0,500,3, +185,12,7,"スキルLv4",4,0,500,3, +186,12,9,"コンボ15",15,0,500,3, +187,13,13,"エンドガーディアン討伐",0,0,5000,1, +188,13,1,"ファーストアタック1回",1,0,1000,2, +189,13,2,"ラストアタック1回",1,0,1000,2, +190,13,3,"指揮官1体",1,0,1000,2, +191,13,4,"モブ50",50,0,1000,2, +192,13,5,"メダル20枚",20,0,1000,2, +193,13,6,"結晶5つ",5,0,1000,2, +194,13,7,"スキルLv5",5,0,1000,2, +195,13,9,"コンボ30",40,0,1000,2, +196,13,4,"モブ25",25,0,500,3, +197,13,5,"メダル10枚",10,0,500,3, +198,13,6,"結晶3つ",3,0,500,3, +199,13,7,"スキルLv4",4,0,500,3, +200,13,9,"コンボ15",15,0,500,3, +201,14,13,"エンドガーディアン討伐",0,0,5000,1, +202,14,1,"ファーストアタック1回",1,0,1000,2, +203,14,2,"ラストアタック1回",1,0,1000,2, +204,14,3,"指揮官1体",1,0,1000,2, +205,14,4,"モブ50",50,0,1000,2, +206,14,5,"メダル20枚",20,0,1000,2, +207,14,6,"結晶5つ",5,0,1000,2, +208,14,7,"スキルLv5",5,0,1000,2, +209,14,9,"コンボ30",40,0,1000,2, +210,14,4,"モブ25",25,0,500,3, +211,14,5,"メダル10枚",10,0,500,3, +212,14,6,"結晶3つ",3,0,500,3, +213,14,7,"スキルLv4",4,0,500,3, +214,14,9,"コンボ15",15,0,500,3, +215,15,13,"エンドガーディアン討伐",0,0,5000,1, +216,15,1,"ファーストアタック1回",1,0,1000,2, +217,15,2,"ラストアタック1回",1,0,1000,2, +218,15,3,"指揮官1体",1,0,1000,2, +219,15,4,"モブ50",50,0,1000,2, +220,15,5,"メダル20枚",20,0,1000,2, +221,15,6,"結晶5つ",5,0,1000,2, +222,15,7,"スキルLv5",5,0,1000,2, +223,15,9,"コンボ30",40,0,1000,2, +224,15,4,"モブ25",25,0,500,3, +225,15,5,"メダル10枚",10,0,500,3, +226,15,6,"結晶3つ",3,0,500,3, +227,15,7,"スキルLv4",4,0,500,3, +228,15,9,"コンボ15",15,0,500,3, +229,16,13,"エンドガーディアン討伐",0,0,5000,1, +230,16,1,"ファーストアタック1回",1,0,1000,2, +231,16,2,"ラストアタック1回",1,0,1000,2, +232,16,3,"指揮官1体",1,0,1000,2, +233,16,4,"モブ50",50,0,1000,2, +234,16,5,"メダル20枚",20,0,1000,2, +235,16,6,"結晶5つ",5,0,1000,2, +236,16,7,"スキルLv5",5,0,1000,2, +237,16,9,"コンボ30",40,0,1000,2, +238,16,4,"モブ25",25,0,500,3, +239,16,5,"メダル10枚",10,0,500,3, +240,16,6,"結晶3つ",3,0,500,3, +241,16,7,"スキルLv4",4,0,500,3, +242,16,9,"コンボ15",15,0,500,3, +243,17,13,"エンドガーディアン討伐",0,0,5000,1, +244,17,1,"ファーストアタック1回",1,0,1000,2, +245,17,2,"ラストアタック1回",1,0,1000,2, +246,17,3,"指揮官1体",1,0,1000,2, +247,17,4,"モブ50",50,0,1000,2, +248,17,5,"メダル20枚",20,0,1000,2, +249,17,6,"結晶5つ",5,0,1000,2, +250,17,7,"スキルLv5",5,0,1000,2, +251,17,9,"コンボ30",40,0,1000,2, +252,17,4,"モブ25",25,0,500,3, +253,17,5,"メダル10枚",10,0,500,3, +254,17,6,"結晶3つ",3,0,500,3, +255,17,7,"スキルLv4",4,0,500,3, +256,17,9,"コンボ15",15,0,500,3, diff --git a/titles/sao/data/1/DefragMatchRareDrops.csv b/titles/sao/data/1/DefragMatchRareDrops.csv new file mode 100644 index 0000000..50ec74d --- /dev/null +++ b/titles/sao/data/1/DefragMatchRareDrops.csv @@ -0,0 +1,1042 @@ +// DefragMatchRareDropId,DefragMatchId,UnitId,CommonRewardType,CommonRewardId,CommonRewardNum,StrengthMin,StrengthMax,PropertyTableSubId,DropRate,Memo +1,1,15010201,8,204000010,1,0,0,0,0.05,"エンドガーディアン" +2,1,15040001,8,204000010,1,0,0,0,0.05,"エンドガーディアン" +3,1,15040202,8,204000010,1,0,0,0,0.05,"エンドガーディアン" +4,1,15200101,8,204000010,1,0,0,0,0.05,"エンドガーディアン" +5,1,15450003,8,204000010,1,0,0,0,0.05,"エンドガーディアン" +6,1,15220101,8,203000010,1,0,0,0,0.05,"アダプタブル" +7,2,15010201,8,204000010,1,0,0,0,0.05,"エンドガーディアン" +8,2,15040001,8,204000010,1,0,0,0,0.05,"エンドガーディアン" +9,2,15040202,8,204000010,1,0,0,0,0.05,"エンドガーディアン" +10,2,15200101,8,204000010,1,0,0,0,0.05,"エンドガーディアン" +11,2,15450003,8,204000010,1,0,0,0,0.05,"エンドガーディアン" +12,2,15220101,8,203000010,1,0,0,0,0.05,"アダプタブル" +13,3,15010201,8,209000040,1,0,0,0,0.05,"エンドガーディアン" +14,3,15040001,8,209000040,1,0,0,0,0.05,"エンドガーディアン" +15,3,15040202,8,209000040,1,0,0,0,0.05,"エンドガーディアン" +16,3,15200101,8,209000040,1,0,0,0,0.05,"エンドガーディアン" +17,3,15450003,8,209000040,1,0,0,0,0.05,"エンドガーディアン" +18,3,15220101,8,206000030,1,0,0,0,0.05,"アダプタブル" +19,3,15501001,8,206000030,1,0,0,0,0.05,"アダプタブル" +20,4,15020101,8,202000070,1,0,0,0,0.02,"通常ボス" +21,4,15020201,8,202000070,1,0,0,0,0.02,"通常ボス" +22,4,15040101,8,202000070,1,0,0,0,0.02,"通常ボス" +23,4,15040701,8,202000070,1,0,0,0,0.02,"通常ボス" +24,4,15041101,8,202000070,1,0,0,0,0.02,"通常ボス" +25,4,15050001,8,202000070,1,0,0,0,0.02,"通常ボス" +26,4,15050201,8,202000070,1,0,0,0,0.02,"通常ボス" +27,4,15080201,8,202000070,1,0,0,0,0.02,"通常ボス" +28,4,15090101,8,202000070,1,0,0,0,0.02,"通常ボス" +29,4,15100001,8,202000070,1,0,0,0,0.02,"通常ボス" +30,4,15100101,8,202000070,1,0,0,0,0.02,"通常ボス" +31,4,15100201,8,202000070,1,0,0,0,0.02,"通常ボス" +32,4,15110101,8,202000070,1,0,0,0,0.02,"通常ボス" +33,4,15140101,8,202000070,1,0,0,0,0.02,"通常ボス" +34,4,15170101,8,202000070,1,0,0,0,0.02,"通常ボス" +35,4,15180001,8,202000070,1,0,0,0,0.02,"通常ボス" +36,4,15300001,8,202000070,1,0,0,0,0.02,"通常ボス" +37,4,15301001,8,202000070,1,0,0,0,0.02,"通常ボス" +38,4,15420001,8,202000070,1,0,0,0,0.02,"通常ボス" +39,4,15560001,8,202000070,1,0,0,0,0.02,"通常ボス" +40,4,15010201,1,109000170,1,0,0,10135,0.05,"エンドガーディアン" +41,4,15040001,1,109000170,1,0,0,10135,0.05,"エンドガーディアン" +42,4,15040202,1,109000170,1,0,0,10135,0.05,"エンドガーディアン" +43,4,15200101,1,109000170,1,0,0,10135,0.05,"エンドガーディアン" +44,4,15450003,1,109000170,1,0,0,10135,0.05,"エンドガーディアン" +45,4,15220101,8,203000050,1,0,0,0,0.05,"アダプタブル" +46,4,15501001,8,203000050,1,0,0,0,0.05,"アダプタブル" +47,4,15521001,8,203000050,1,0,0,0,0.05,"アダプタブル" +48,5,15020101,8,209000070,1,0,0,0,0.02,"通常ボス" +49,5,15020201,8,209000070,1,0,0,0,0.02,"通常ボス" +50,5,15040101,8,209000070,1,0,0,0,0.02,"通常ボス" +51,5,15040701,8,209000070,1,0,0,0,0.02,"通常ボス" +52,5,15041101,8,209000070,1,0,0,0,0.02,"通常ボス" +53,5,15050001,8,209000070,1,0,0,0,0.02,"通常ボス" +54,5,15050201,8,209000070,1,0,0,0,0.02,"通常ボス" +55,5,15080201,8,209000070,1,0,0,0,0.02,"通常ボス" +56,5,15090101,8,209000070,1,0,0,0,0.02,"通常ボス" +57,5,15100001,8,209000070,1,0,0,0,0.02,"通常ボス" +58,5,15100101,8,209000070,1,0,0,0,0.02,"通常ボス" +59,5,15100201,8,209000070,1,0,0,0,0.02,"通常ボス" +60,5,15110101,8,209000070,1,0,0,0,0.02,"通常ボス" +61,5,15140101,8,209000070,1,0,0,0,0.02,"通常ボス" +62,5,15170101,8,209000070,1,0,0,0,0.02,"通常ボス" +63,5,15180001,8,209000070,1,0,0,0,0.02,"通常ボス" +64,5,15300001,8,209000070,1,0,0,0,0.02,"通常ボス" +65,5,15301001,8,209000070,1,0,0,0,0.02,"通常ボス" +66,5,15420001,8,209000070,1,0,0,0,0.02,"通常ボス" +67,5,15560001,8,209000070,1,0,0,0,0.02,"通常ボス" +68,5,15010201,1,111000120,1,0,0,10024,0.05,"エンドガーディアン" +69,5,15040001,1,111000120,1,0,0,10024,0.05,"エンドガーディアン" +70,5,15040202,1,111000120,1,0,0,10024,0.05,"エンドガーディアン" +71,5,15200101,1,111000120,1,0,0,10024,0.05,"エンドガーディアン" +72,5,15450003,1,111000120,1,0,0,10024,0.05,"エンドガーディアン" +73,5,15220101,8,202000090,1,0,0,0,0.05,"アダプタブル" +74,5,15501001,8,202000090,1,0,0,0,0.05,"アダプタブル" +75,5,15521001,8,202000090,1,0,0,0,0.05,"アダプタブル" +76,5,15570001,8,202000090,1,0,0,0,0.05,"アダプタブル" +77,6,15020101,8,203000110,1,0,0,0,0.02,"通常ボス" +78,6,15020201,8,203000110,1,0,0,0,0.02,"通常ボス" +79,6,15040101,8,203000110,1,0,0,0,0.02,"通常ボス" +80,6,15040701,8,203000110,1,0,0,0,0.02,"通常ボス" +81,6,15041101,8,203000110,1,0,0,0,0.02,"通常ボス" +82,6,15050001,8,203000110,1,0,0,0,0.02,"通常ボス" +83,6,15050201,8,203000110,1,0,0,0,0.02,"通常ボス" +84,6,15080201,8,203000110,1,0,0,0,0.02,"通常ボス" +85,6,15090101,8,203000110,1,0,0,0,0.02,"通常ボス" +86,6,15100001,8,203000110,1,0,0,0,0.02,"通常ボス" +87,6,15100101,8,203000110,1,0,0,0,0.02,"通常ボス" +88,6,15100201,8,203000110,1,0,0,0,0.02,"通常ボス" +89,6,15110101,8,203000110,1,0,0,0,0.02,"通常ボス" +90,6,15140101,8,203000110,1,0,0,0,0.02,"通常ボス" +91,6,15170101,8,203000110,1,0,0,0,0.02,"通常ボス" +92,6,15180001,8,203000110,1,0,0,0,0.02,"通常ボス" +93,6,15300001,8,203000110,1,0,0,0,0.02,"通常ボス" +94,6,15301001,8,203000110,1,0,0,0,0.02,"通常ボス" +95,6,15420001,8,203000110,1,0,0,0,0.02,"通常ボス" +96,6,15560001,8,203000110,1,0,0,0,0.02,"通常ボス" +97,6,15010201,1,118000090,1,0,0,10124,0.05,"エンドガーディアン" +98,6,15040001,1,118000090,1,0,0,10124,0.05,"エンドガーディアン" +99,6,15040202,1,118000090,1,0,0,10124,0.05,"エンドガーディアン" +100,6,15200101,1,118000090,1,0,0,10124,0.05,"エンドガーディアン" +101,6,15450003,1,118000090,1,0,0,10124,0.05,"エンドガーディアン" +102,6,15220101,8,204000080,1,0,0,0,0.05,"アダプタブル" +103,6,15501001,8,204000080,1,0,0,0,0.05,"アダプタブル" +104,6,15521001,8,204000080,1,0,0,0,0.05,"アダプタブル" +105,6,15570001,8,204000080,1,0,0,0,0.05,"アダプタブル" +106,6,15590000,1,118000090,1,0,0,10124,0.5,"パニッシャー" +107,6,15590000,8,204000080,1,0,0,0,0.5,"パニッシャー" +108,7,15020101,8,290000110,1,0,0,0,0.02,"通常ボス" +109,7,15020201,8,290000110,1,0,0,0,0.02,"通常ボス" +110,7,15040101,8,290000110,1,0,0,0,0.02,"通常ボス" +111,7,15040701,8,290000110,1,0,0,0,0.02,"通常ボス" +112,7,15041101,8,290000110,1,0,0,0,0.02,"通常ボス" +113,7,15050001,8,290000110,1,0,0,0,0.02,"通常ボス" +114,7,15050201,8,290000110,1,0,0,0,0.02,"通常ボス" +115,7,15080201,8,290000110,1,0,0,0,0.02,"通常ボス" +116,7,15090101,8,290000110,1,0,0,0,0.02,"通常ボス" +117,7,15100001,8,290000110,1,0,0,0,0.02,"通常ボス" +118,7,15100101,8,290000110,1,0,0,0,0.02,"通常ボス" +119,7,15100201,8,290000110,1,0,0,0,0.02,"通常ボス" +120,7,15110101,8,290000110,1,0,0,0,0.02,"通常ボス" +121,7,15140101,8,290000110,1,0,0,0,0.02,"通常ボス" +122,7,15170101,8,290000110,1,0,0,0,0.02,"通常ボス" +123,7,15180001,8,290000110,1,0,0,0,0.02,"通常ボス" +124,7,15300001,8,290000110,1,0,0,0,0.02,"通常ボス" +125,7,15301001,8,290000110,1,0,0,0,0.02,"通常ボス" +126,7,15420001,8,290000110,1,0,0,0,0.02,"通常ボス" +127,7,15560001,8,290000110,1,0,0,0,0.02,"通常ボス" +128,7,15010201,1,104000310,1,0,0,10124,0.05,"エンドガーディアン" +129,7,15040001,1,104000310,1,0,0,10124,0.05,"エンドガーディアン" +130,7,15040202,1,104000310,1,0,0,10124,0.05,"エンドガーディアン" +131,7,15200101,1,104000310,1,0,0,10124,0.05,"エンドガーディアン" +132,7,15450003,1,104000310,1,0,0,10124,0.05,"エンドガーディアン" +133,7,15220101,8,202000150,1,0,0,0,0.05,"アダプタブル" +134,7,15501001,8,202000150,1,0,0,0,0.05,"アダプタブル" +135,7,15521001,8,202000150,1,0,0,0,0.05,"アダプタブル" +136,7,15570001,8,202000150,1,0,0,0,0.05,"アダプタブル" +137,7,15590000,1,104000310,1,0,0,10124,0.5,"パニッシャー" +138,7,15590000,8,202000150,1,0,0,0,0.5,"パニッシャー" +139,8,15020101,8,206000110,1,0,0,0,0.02,"通常ボス" +140,8,15020201,8,206000110,1,0,0,0,0.02,"通常ボス" +141,8,15040101,8,206000110,1,0,0,0,0.02,"通常ボス" +142,8,15040701,8,206000110,1,0,0,0,0.02,"通常ボス" +143,8,15041101,8,206000110,1,0,0,0,0.02,"通常ボス" +144,8,15050001,8,206000110,1,0,0,0,0.02,"通常ボス" +145,8,15050201,8,206000110,1,0,0,0,0.02,"通常ボス" +146,8,15080201,8,206000110,1,0,0,0,0.02,"通常ボス" +147,8,15090101,8,206000110,1,0,0,0,0.02,"通常ボス" +148,8,15100001,8,206000110,1,0,0,0,0.02,"通常ボス" +149,8,15100101,8,206000110,1,0,0,0,0.02,"通常ボス" +150,8,15100201,8,206000110,1,0,0,0,0.02,"通常ボス" +151,8,15110101,8,206000110,1,0,0,0,0.02,"通常ボス" +152,8,15140101,8,206000110,1,0,0,0,0.02,"通常ボス" +153,8,15170101,8,206000110,1,0,0,0,0.02,"通常ボス" +154,8,15180001,8,206000110,1,0,0,0,0.02,"通常ボス" +155,8,15300001,8,206000110,1,0,0,0,0.02,"通常ボス" +156,8,15301001,8,206000110,1,0,0,0,0.02,"通常ボス" +157,8,15420001,8,206000110,1,0,0,0,0.02,"通常ボス" +158,8,15560001,8,206000110,1,0,0,0,0.02,"通常ボス" +159,8,15010201,1,106000290,1,0,0,10260,0.05,"エンドガーディアン" +160,8,15040001,1,106000290,1,0,0,10260,0.05,"エンドガーディアン" +161,8,15040202,1,106000290,1,0,0,10260,0.05,"エンドガーディアン" +162,8,15200101,1,106000290,1,0,0,10260,0.05,"エンドガーディアン" +163,8,15450003,1,106000290,1,0,0,10260,0.05,"エンドガーディアン" +164,8,15220101,8,204000100,1,0,0,0,0.05,"アダプタブル" +165,8,15501001,8,204000100,1,0,0,0,0.05,"アダプタブル" +166,8,15521001,8,204000100,1,0,0,0,0.05,"アダプタブル" +167,8,15570001,8,204000100,1,0,0,0,0.05,"アダプタブル" +168,8,15590000,1,106000290,1,0,0,10260,0.5,"パニッシャー" +169,8,15590000,8,204000100,1,0,0,0,0.5,"パニッシャー" +170,9,15020101,8,209000160,1,0,0,0,0.02,"通常ボス:グリンブルスティ(討伐用01)" +171,9,15020201,8,209000160,1,0,0,0,0.02,"通常ボス:アウドムラ(討伐用01)" +172,9,15040101,8,209000160,1,0,0,0,0.02,"通常ボス:ジークフリート(討伐用01)" +173,9,15040701,8,209000160,1,0,0,0,0.02,"通常ボス:ジークムント(討伐用01)" +174,9,15041101,8,209000160,1,0,0,0,0.02,"通常ボス:ベルゲルミル(討伐用01)" +175,9,15050001,8,209000160,1,0,0,0,0.02,"通常ボス:ヘル(討伐用01)" +176,9,15050201,8,209000160,1,0,0,0,0.02,"通常ボス:ヤールンサクサ(討伐用01)" +177,9,15080201,8,209000160,1,0,0,0,0.02,"通常ボス:フィヨルズヴァルトニル(討伐用01)" +178,9,15090101,8,209000160,1,0,0,0,0.02,"通常ボス:ニーズヘッグ(討伐用01)" +179,9,15100001,8,209000160,1,0,0,0,0.02,"通常ボス:グレンデル(討伐用01)" +180,9,15100101,8,209000160,1,0,0,0,0.02,"通常ボス:ベルグリシ(討伐用01)" +181,9,15100201,8,209000160,1,0,0,0,0.02,"通常ボス:ファールバウティ(討伐用01)" +182,9,15110001,8,209000160,1,0,0,0,0.02,"通常ボス:ラタトスク(討伐用01)" +183,9,15110101,8,209000160,1,0,0,0,0.02,"通常ボス:リンドブルム(討伐用01)" +184,9,15140101,8,209000160,1,0,0,0,0.02,"通常ボス:アバドーン(討伐用01)" +185,9,15170101,8,209000160,1,0,0,0,0.02,"通常ボス:ガングラティ(討伐用01)" +186,9,15180001,8,209000160,1,0,0,0,0.02,"通常ボス:ジ・アンブレイカブル(討伐用01)" +187,9,15300001,8,209000160,1,0,0,0,0.02,"通常ボス:デトネイター・ザ・コボルドロード(討伐用01)" +188,9,15301001,8,209000160,1,0,0,0,0.02,"通常ボス:イルファング・ザ・コボルドロード(討伐用01)" +189,9,15420001,8,209000160,1,0,0,0,0.02,"通常ボス:アメディスター・ザ・クイーン(討伐用01)" +190,9,15560001,8,209000160,1,0,0,0,0.02,"通常ボス:スピリット・ザ・グースロード(討伐用01)" +191,9,15010201,1,102000400,1,0,0,10330,0.05,"エンドガーディアン:クン・リンドルム(討伐用01)" +192,9,15040001,1,102000400,1,0,0,10330,0.05,"エンドガーディアン:オーディン(討伐用01)" +193,9,15040202,1,102000400,1,0,0,10330,0.05,"エンドガーディアン:ロキ(討伐用01)" +194,9,15200101,1,102000400,1,0,0,10330,0.05,"エンドガーディアン:デス(討伐用01)" +195,9,15450003,1,102000400,1,0,0,10330,0.05,"エンドガーディアン:ラーヴァクリーパー(討伐用01)" +196,9,15220101,8,206000170,1,0,0,0,0.05,"アダプタブル:プロビデンス(討伐用01)" +197,9,15501001,8,206000170,1,0,0,0,0.05,"アダプタブル:ガストアイズ(討伐用01)" +198,9,15521001,8,206000170,1,0,0,0,0.05,"アダプタブル:ロン・ザ・ショーグングレイス(討伐用01)" +199,9,15570001,8,206000170,1,0,0,0,0.05,"アダプタブル:メカ型ボス(討伐用01)" +200,9,15590000,1,102000400,1,0,0,10330,0.5,"パニッシャー:冥界王ハーデス" +201,9,15590000,8,206000170,1,0,0,0,0.5,"パニッシャー:冥界王ハーデス" +202,10,15020101,8,209000190,1,0,0,0,0.02,"通常ボス:グリンブルスティ(討伐用01)" +203,10,15020201,8,209000190,1,0,0,0,0.02,"通常ボス:アウドムラ(討伐用01)" +204,10,15040101,8,209000190,1,0,0,0,0.02,"通常ボス:ジークフリート(討伐用01)" +205,10,15040701,8,209000190,1,0,0,0,0.02,"通常ボス:ジークムント(討伐用01)" +206,10,15041101,8,209000190,1,0,0,0,0.02,"通常ボス:ベルゲルミル(討伐用01)" +207,10,15050001,8,209000190,1,0,0,0,0.02,"通常ボス:ヘル(討伐用01)" +208,10,15050201,8,209000190,1,0,0,0,0.02,"通常ボス:ヤールンサクサ(討伐用01)" +209,10,15080201,8,209000190,1,0,0,0,0.02,"通常ボス:フィヨルズヴァルトニル(討伐用01)" +210,10,15090101,8,209000190,1,0,0,0,0.02,"通常ボス:ニーズヘッグ(討伐用01)" +211,10,15100001,8,209000190,1,0,0,0,0.02,"通常ボス:グレンデル(討伐用01)" +212,10,15100101,8,209000190,1,0,0,0,0.02,"通常ボス:ベルグリシ(討伐用01)" +213,10,15100201,8,209000190,1,0,0,0,0.02,"通常ボス:ファールバウティ(討伐用01)" +214,10,15110001,8,209000190,1,0,0,0,0.02,"通常ボス:ラタトスク(討伐用01)" +215,10,15110101,8,209000190,1,0,0,0,0.02,"通常ボス:リンドブルム(討伐用01)" +216,10,15140101,8,209000190,1,0,0,0,0.02,"通常ボス:アバドーン(討伐用01)" +217,10,15170101,8,209000190,1,0,0,0,0.02,"通常ボス:ガングラティ(討伐用01)" +218,10,15180001,8,209000190,1,0,0,0,0.02,"通常ボス:ジ・アンブレイカブル(討伐用01)" +219,10,15300001,8,209000190,1,0,0,0,0.02,"通常ボス:デトネイター・ザ・コボルドロード(討伐用01)" +220,10,15301001,8,209000190,1,0,0,0,0.02,"通常ボス:イルファング・ザ・コボルドロード(討伐用01)" +221,10,15420001,8,209000190,1,0,0,0,0.02,"通常ボス:アメディスター・ザ・クイーン(討伐用01)" +222,10,15560001,8,209000190,1,0,0,0,0.02,"通常ボス:スピリット・ザ・グースロード(討伐用01)" +223,10,15010201,1,105000260,1,0,0,10370,0.05,"エンドガーディアン:クン・リンドルム(討伐用01)" +224,10,15040001,1,105000260,1,0,0,10370,0.05,"エンドガーディアン:オーディン(討伐用01)" +225,10,15040202,1,105000260,1,0,0,10370,0.05,"エンドガーディアン:ロキ(討伐用01)" +226,10,15200101,1,105000260,1,0,0,10370,0.05,"エンドガーディアン:デス(討伐用01)" +227,10,15450003,1,105000260,1,0,0,10370,0.05,"エンドガーディアン:ラーヴァクリーパー(討伐用01)" +228,10,15220101,8,204000200,1,0,0,0,0.05,"アダプタブル:プロビデンス(討伐用01)" +229,10,15501001,8,204000200,1,0,0,0,0.05,"アダプタブル:ガストアイズ(討伐用01)" +230,10,15521001,8,204000200,1,0,0,0,0.05,"アダプタブル:ロン・ザ・ショーグングレイス(討伐用01)" +231,10,15570001,8,204000200,1,0,0,0,0.05,"アダプタブル:メカ型ボス(討伐用01)" +232,10,15590000,1,105000260,1,0,0,10370,0.5,"パニッシャー:冥界王ハーデス" +233,10,15590000,8,204000200,1,0,0,0,0.5,"パニッシャー:冥界王ハーデス" +234,11,15020101,8,298000120,1,0,0,0,0.02,"通常ボス:グリンブルスティ(討伐用01)" +235,11,15020201,8,298000120,1,0,0,0,0.02,"通常ボス:アウドムラ(討伐用01)" +236,11,15040101,8,298000120,1,0,0,0,0.02,"通常ボス:ジークフリート(討伐用01)" +237,11,15040701,8,298000120,1,0,0,0,0.02,"通常ボス:ジークムント(討伐用01)" +238,11,15041101,8,298000120,1,0,0,0,0.02,"通常ボス:ベルゲルミル(討伐用01)" +239,11,15050001,8,298000120,1,0,0,0,0.02,"通常ボス:ヘル(討伐用01)" +240,11,15050201,8,298000120,1,0,0,0,0.02,"通常ボス:ヤールンサクサ(討伐用01)" +241,11,15080201,8,298000120,1,0,0,0,0.02,"通常ボス:フィヨルズヴァルトニル(討伐用01)" +242,11,15090101,8,298000120,1,0,0,0,0.02,"通常ボス:ニーズヘッグ(討伐用01)" +243,11,15100001,8,298000120,1,0,0,0,0.02,"通常ボス:グレンデル(討伐用01)" +244,11,15100101,8,298000120,1,0,0,0,0.02,"通常ボス:ベルグリシ(討伐用01)" +245,11,15100201,8,298000120,1,0,0,0,0.02,"通常ボス:ファールバウティ(討伐用01)" +246,11,15110001,8,298000120,1,0,0,0,0.02,"通常ボス:ラタトスク(討伐用01)" +247,11,15110101,8,298000120,1,0,0,0,0.02,"通常ボス:リンドブルム(討伐用01)" +248,11,15140101,8,298000120,1,0,0,0,0.02,"通常ボス:アバドーン(討伐用01)" +249,11,15170101,8,298000120,1,0,0,0,0.02,"通常ボス:ガングラティ(討伐用01)" +250,11,15180001,8,298000120,1,0,0,0,0.02,"通常ボス:ジ・アンブレイカブル(討伐用01)" +251,11,15300001,8,298000120,1,0,0,0,0.02,"通常ボス:デトネイター・ザ・コボルドロード(討伐用01)" +252,11,15301001,8,298000120,1,0,0,0,0.02,"通常ボス:イルファング・ザ・コボルドロード(討伐用01)" +253,11,15420001,8,298000120,1,0,0,0,0.02,"通常ボス:アメディスター・ザ・クイーン(討伐用01)" +254,11,15560001,8,298000120,1,0,0,0,0.02,"通常ボス:スピリット・ザ・グースロード(討伐用01)" +255,11,15010201,1,112000160,1,0,0,10410,0.05,"エンドガーディアン:クン・リンドルム(討伐用01)" +256,11,15040001,1,112000160,1,0,0,10410,0.05,"エンドガーディアン:オーディン(討伐用01)" +257,11,15040202,1,112000160,1,0,0,10410,0.05,"エンドガーディアン:ロキ(討伐用01)" +258,11,15200101,1,112000160,1,0,0,10410,0.05,"エンドガーディアン:デス(討伐用01)" +259,11,15450003,1,112000160,1,0,0,10410,0.05,"エンドガーディアン:ラーヴァクリーパー(討伐用01)" +260,11,15220101,8,298000110,1,0,0,0,0.05,"アダプタブル:プロビデンス(討伐用01)" +261,11,15501001,8,298000110,1,0,0,0,0.05,"アダプタブル:ガストアイズ(討伐用01)" +262,11,15521001,8,298000110,1,0,0,0,0.05,"アダプタブル:ロン・ザ・ショーグングレイス(討伐用01)" +263,11,15570001,8,298000110,1,0,0,0,0.05,"アダプタブル:メカ型ボス(討伐用01)" +264,11,15590000,1,112000160,1,0,0,10410,0.5,"パニッシャー:冥界王ハーデス" +265,11,15590000,8,298000110,1,0,0,0,0.5,"パニッシャー:冥界王ハーデス" +266,12,15020101,8,290000130,1,0,0,0,0.02,"通常ボス:グリンブルスティ(討伐用01)" +267,12,15020201,8,290000130,1,0,0,0,0.02,"通常ボス:アウドムラ(討伐用01)" +268,12,15040101,8,290000130,1,0,0,0,0.02,"通常ボス:ジークフリート(討伐用01)" +269,12,15040701,8,290000130,1,0,0,0,0.02,"通常ボス:ジークムント(討伐用01)" +270,12,15041101,8,290000130,1,0,0,0,0.02,"通常ボス:ベルゲルミル(討伐用01)" +271,12,15050001,8,290000130,1,0,0,0,0.02,"通常ボス:ヘル(討伐用01)" +272,12,15050201,8,290000130,1,0,0,0,0.02,"通常ボス:ヤールンサクサ(討伐用01)" +273,12,15080201,8,290000130,1,0,0,0,0.02,"通常ボス:フィヨルズヴァルトニル(討伐用01)" +274,12,15090101,8,290000130,1,0,0,0,0.02,"通常ボス:ニーズヘッグ(討伐用01)" +275,12,15100001,8,290000130,1,0,0,0,0.02,"通常ボス:グレンデル(討伐用01)" +276,12,15100101,8,290000130,1,0,0,0,0.02,"通常ボス:ベルグリシ(討伐用01)" +277,12,15100201,8,290000130,1,0,0,0,0.02,"通常ボス:ファールバウティ(討伐用01)" +278,12,15110001,8,290000130,1,0,0,0,0.02,"通常ボス:ラタトスク(討伐用01)" +279,12,15110101,8,290000130,1,0,0,0,0.02,"通常ボス:リンドブルム(討伐用01)" +280,12,15140101,8,290000130,1,0,0,0,0.02,"通常ボス:アバドーン(討伐用01)" +281,12,15170101,8,290000130,1,0,0,0,0.02,"通常ボス:ガングラティ(討伐用01)" +282,12,15180001,8,290000130,1,0,0,0,0.02,"通常ボス:ジ・アンブレイカブル(討伐用01)" +283,12,15300001,8,290000130,1,0,0,0,0.02,"通常ボス:デトネイター・ザ・コボルドロード(討伐用01)" +284,12,15301001,8,290000130,1,0,0,0,0.02,"通常ボス:イルファング・ザ・コボルドロード(討伐用01)" +285,12,15420001,8,290000130,1,0,0,0,0.02,"通常ボス:アメディスター・ザ・クイーン(討伐用01)" +286,12,15560001,8,290000130,1,0,0,0,0.02,"通常ボス:スピリット・ザ・グースロード(討伐用01)" +287,12,15010201,1,110000240,1,0,0,10450,0.05,"エンドガーディアン:クン・リンドルム(討伐用01)" +288,12,15040001,1,110000240,1,0,0,10450,0.05,"エンドガーディアン:オーディン(討伐用01)" +289,12,15040202,1,110000240,1,0,0,10450,0.05,"エンドガーディアン:ロキ(討伐用01)" +290,12,15200101,1,110000240,1,0,0,10450,0.05,"エンドガーディアン:デス(討伐用01)" +291,12,15450003,1,110000240,1,0,0,10450,0.05,"エンドガーディアン:ラーヴァクリーパー(討伐用01)" +292,12,15220101,8,203000260,1,0,0,0,0.05,"アダプタブル:プロビデンス(討伐用01)" +293,12,15501001,8,203000260,1,0,0,0,0.05,"アダプタブル:ガストアイズ(討伐用01)" +294,12,15521001,8,203000260,1,0,0,0,0.05,"アダプタブル:ロン・ザ・ショーグングレイス(討伐用01)" +295,12,15570001,8,203000260,1,0,0,0,0.05,"アダプタブル:メカ型ボス(討伐用01)" +296,12,15590000,1,110000240,1,0,0,10450,0.5,"パニッシャー:冥界王ハーデス" +297,12,15590000,8,203000260,1,0,0,0,0.5,"パニッシャー:冥界王ハーデス" +298,13,15020101,8,201000170,1,0,0,0,0.01,"通常ボス:グリンブルスティ(討伐用01)" +299,13,15020201,8,201000170,1,0,0,0,0.01,"通常ボス:アウドムラ(討伐用01)" +300,13,15040101,8,201000170,1,0,0,0,0.01,"通常ボス:ジークフリート(討伐用01)" +301,13,15040701,8,201000170,1,0,0,0,0.01,"通常ボス:ジークムント(討伐用01)" +302,13,15041101,8,201000170,1,0,0,0,0.01,"通常ボス:ベルゲルミル(討伐用01)" +303,13,15050001,8,201000170,1,0,0,0,0.01,"通常ボス:ヘル(討伐用01)" +304,13,15050201,8,201000170,1,0,0,0,0.01,"通常ボス:ヤールンサクサ(討伐用01)" +305,13,15080201,8,201000170,1,0,0,0,0.01,"通常ボス:フィヨルズヴァルトニル(討伐用01)" +306,13,15090101,8,201000170,1,0,0,0,0.01,"通常ボス:ニーズヘッグ(討伐用01)" +307,13,15100001,8,201000170,1,0,0,0,0.01,"通常ボス:グレンデル(討伐用01)" +308,13,15100101,8,201000170,1,0,0,0,0.01,"通常ボス:ベルグリシ(討伐用01)" +309,13,15100201,8,201000170,1,0,0,0,0.01,"通常ボス:ファールバウティ(討伐用01)" +310,13,15110001,8,201000170,1,0,0,0,0.01,"通常ボス:ラタトスク(討伐用01)" +311,13,15110101,8,201000170,1,0,0,0,0.01,"通常ボス:リンドブルム(討伐用01)" +312,13,15140101,8,201000170,1,0,0,0,0.01,"通常ボス:アバドーン(討伐用01)" +313,13,15170101,8,201000170,1,0,0,0,0.01,"通常ボス:ガングラティ(討伐用01)" +314,13,15180001,8,201000170,1,0,0,0,0.01,"通常ボス:ジ・アンブレイカブル(討伐用01)" +315,13,15300001,8,201000170,1,0,0,0,0.01,"通常ボス:デトネイター・ザ・コボルドロード(討伐用01)" +316,13,15301001,8,201000170,1,0,0,0,0.01,"通常ボス:イルファング・ザ・コボルドロード(討伐用01)" +317,13,15420001,8,201000170,1,0,0,0,0.01,"通常ボス:アメディスター・ザ・クイーン(討伐用01)" +318,13,15560001,8,201000170,1,0,0,0,0.01,"通常ボス:スピリット・ザ・グースロード(討伐用01)" +319,13,15020101,8,203000270,1,0,0,0,0.01,"通常ボス:グリンブルスティ(討伐用01)" +320,13,15020201,8,203000270,1,0,0,0,0.01,"通常ボス:アウドムラ(討伐用01)" +321,13,15040101,8,203000270,1,0,0,0,0.01,"通常ボス:ジークフリート(討伐用01)" +322,13,15040701,8,203000270,1,0,0,0,0.01,"通常ボス:ジークムント(討伐用01)" +323,13,15041101,8,203000270,1,0,0,0,0.01,"通常ボス:ベルゲルミル(討伐用01)" +324,13,15050001,8,203000270,1,0,0,0,0.01,"通常ボス:ヘル(討伐用01)" +325,13,15050201,8,203000270,1,0,0,0,0.01,"通常ボス:ヤールンサクサ(討伐用01)" +326,13,15080201,8,203000270,1,0,0,0,0.01,"通常ボス:フィヨルズヴァルトニル(討伐用01)" +327,13,15090101,8,203000270,1,0,0,0,0.01,"通常ボス:ニーズヘッグ(討伐用01)" +328,13,15100001,8,203000270,1,0,0,0,0.01,"通常ボス:グレンデル(討伐用01)" +329,13,15100101,8,203000270,1,0,0,0,0.01,"通常ボス:ベルグリシ(討伐用01)" +330,13,15100201,8,203000270,1,0,0,0,0.01,"通常ボス:ファールバウティ(討伐用01)" +331,13,15110001,8,203000270,1,0,0,0,0.01,"通常ボス:ラタトスク(討伐用01)" +332,13,15110101,8,203000270,1,0,0,0,0.01,"通常ボス:リンドブルム(討伐用01)" +333,13,15140101,8,203000270,1,0,0,0,0.01,"通常ボス:アバドーン(討伐用01)" +334,13,15170101,8,203000270,1,0,0,0,0.01,"通常ボス:ガングラティ(討伐用01)" +335,13,15180001,8,203000270,1,0,0,0,0.01,"通常ボス:ジ・アンブレイカブル(討伐用01)" +336,13,15300001,8,203000270,1,0,0,0,0.01,"通常ボス:デトネイター・ザ・コボルドロード(討伐用01)" +337,13,15301001,8,203000270,1,0,0,0,0.01,"通常ボス:イルファング・ザ・コボルドロード(討伐用01)" +338,13,15420001,8,203000270,1,0,0,0,0.01,"通常ボス:アメディスター・ザ・クイーン(討伐用01)" +339,13,15560001,8,203000270,1,0,0,0,0.01,"通常ボス:スピリット・ザ・グースロード(討伐用01)" +340,13,15020101,8,209000240,1,0,0,0,0.01,"通常ボス:グリンブルスティ(討伐用01)" +341,13,15020201,8,209000240,1,0,0,0,0.01,"通常ボス:アウドムラ(討伐用01)" +342,13,15040101,8,209000240,1,0,0,0,0.01,"通常ボス:ジークフリート(討伐用01)" +343,13,15040701,8,209000240,1,0,0,0,0.01,"通常ボス:ジークムント(討伐用01)" +344,13,15041101,8,209000240,1,0,0,0,0.01,"通常ボス:ベルゲルミル(討伐用01)" +345,13,15050001,8,209000240,1,0,0,0,0.01,"通常ボス:ヘル(討伐用01)" +346,13,15050201,8,209000240,1,0,0,0,0.01,"通常ボス:ヤールンサクサ(討伐用01)" +347,13,15080201,8,209000240,1,0,0,0,0.01,"通常ボス:フィヨルズヴァルトニル(討伐用01)" +348,13,15090101,8,209000240,1,0,0,0,0.01,"通常ボス:ニーズヘッグ(討伐用01)" +349,13,15100001,8,209000240,1,0,0,0,0.01,"通常ボス:グレンデル(討伐用01)" +350,13,15100101,8,209000240,1,0,0,0,0.01,"通常ボス:ベルグリシ(討伐用01)" +351,13,15100201,8,209000240,1,0,0,0,0.01,"通常ボス:ファールバウティ(討伐用01)" +352,13,15110001,8,209000240,1,0,0,0,0.01,"通常ボス:ラタトスク(討伐用01)" +353,13,15110101,8,209000240,1,0,0,0,0.01,"通常ボス:リンドブルム(討伐用01)" +354,13,15140101,8,209000240,1,0,0,0,0.01,"通常ボス:アバドーン(討伐用01)" +355,13,15170101,8,209000240,1,0,0,0,0.01,"通常ボス:ガングラティ(討伐用01)" +356,13,15180001,8,209000240,1,0,0,0,0.01,"通常ボス:ジ・アンブレイカブル(討伐用01)" +357,13,15300001,8,209000240,1,0,0,0,0.01,"通常ボス:デトネイター・ザ・コボルドロード(討伐用01)" +358,13,15301001,8,209000240,1,0,0,0,0.01,"通常ボス:イルファング・ザ・コボルドロード(討伐用01)" +359,13,15420001,8,209000240,1,0,0,0,0.01,"通常ボス:アメディスター・ザ・クイーン(討伐用01)" +360,13,15560001,8,209000240,1,0,0,0,0.01,"通常ボス:スピリット・ザ・グースロード(討伐用01)" +361,13,15010201,1,103000410,1,0,0,10490,0.05,"エンドガーディアン:クン・リンドルム(討伐用01)" +362,13,15040001,1,103000410,1,0,0,10490,0.05,"エンドガーディアン:オーディン(討伐用01)" +363,13,15040202,1,103000410,1,0,0,10490,0.05,"エンドガーディアン:ロキ(討伐用01)" +364,13,15200101,1,103000410,1,0,0,10490,0.05,"エンドガーディアン:デス(討伐用01)" +365,13,15450003,1,103000410,1,0,0,10490,0.05,"エンドガーディアン:ラーヴァクリーパー(討伐用01)" +366,13,15220101,8,204000270,1,0,0,0,0.05,"アダプタブル:プロビデンス(討伐用01)" +367,13,15501001,8,204000270,1,0,0,0,0.05,"アダプタブル:ガストアイズ(討伐用01)" +368,13,15521001,8,204000270,1,0,0,0,0.05,"アダプタブル:ロン・ザ・ショーグングレイス(討伐用01)" +369,13,15570001,8,204000270,1,0,0,0,0.05,"アダプタブル:メカ型ボス(討伐用01)" +370,13,15590002,1,103000410,1,0,0,10490,0.45,"パニッシャー:冥界王ハーデス(21年夏CP)" +371,13,15590002,8,204000270,1,0,0,0,0.45,"パニッシャー:冥界王ハーデス(21年夏CP)" +372,13,15590002,2,112000009,1,0,0,30000,0.1,"パニッシャー:冥界王ハーデス(21年夏CP)" +373,14,15020101,8,202000370,1,0,0,0,0.01,"通常ボス:グリンブルスティ(討伐用01)" +374,14,15020201,8,202000370,1,0,0,0,0.01,"通常ボス:アウドムラ(討伐用01)" +375,14,15040101,8,202000370,1,0,0,0,0.01,"通常ボス:ジークフリート(討伐用01)" +376,14,15040701,8,202000370,1,0,0,0,0.01,"通常ボス:ジークムント(討伐用01)" +377,14,15041101,8,202000370,1,0,0,0,0.01,"通常ボス:ベルゲルミル(討伐用01)" +378,14,15050001,8,202000370,1,0,0,0,0.01,"通常ボス:ヘル(討伐用01)" +379,14,15050201,8,202000370,1,0,0,0,0.01,"通常ボス:ヤールンサクサ(討伐用01)" +380,14,15080201,8,202000370,1,0,0,0,0.01,"通常ボス:フィヨルズヴァルトニル(討伐用01)" +381,14,15090101,8,202000370,1,0,0,0,0.01,"通常ボス:ニーズヘッグ(討伐用01)" +382,14,15100001,8,202000370,1,0,0,0,0.01,"通常ボス:グレンデル(討伐用01)" +383,14,15100101,8,202000370,1,0,0,0,0.01,"通常ボス:ベルグリシ(討伐用01)" +384,14,15100201,8,202000370,1,0,0,0,0.01,"通常ボス:ファールバウティ(討伐用01)" +385,14,15110001,8,202000370,1,0,0,0,0.01,"通常ボス:ラタトスク(討伐用01)" +386,14,15110101,8,202000370,1,0,0,0,0.01,"通常ボス:リンドブルム(討伐用01)" +387,14,15140101,8,202000370,1,0,0,0,0.01,"通常ボス:アバドーン(討伐用01)" +388,14,15170101,8,202000370,1,0,0,0,0.01,"通常ボス:ガングラティ(討伐用01)" +389,14,15180001,8,202000370,1,0,0,0,0.01,"通常ボス:ジ・アンブレイカブル(討伐用01)" +390,14,15300001,8,202000370,1,0,0,0,0.01,"通常ボス:デトネイター・ザ・コボルドロード(討伐用01)" +391,14,15301001,8,202000370,1,0,0,0,0.01,"通常ボス:イルファング・ザ・コボルドロード(討伐用01)" +392,14,15420001,8,202000370,1,0,0,0,0.01,"通常ボス:アメディスター・ザ・クイーン(討伐用01)" +393,14,15560001,8,202000370,1,0,0,0,0.01,"通常ボス:スピリット・ザ・グースロード(討伐用01)" +394,14,15020101,8,205000220,1,0,0,0,0.01,"通常ボス:グリンブルスティ(討伐用01)" +395,14,15020201,8,205000220,1,0,0,0,0.01,"通常ボス:アウドムラ(討伐用01)" +396,14,15040101,8,205000220,1,0,0,0,0.01,"通常ボス:ジークフリート(討伐用01)" +397,14,15040701,8,205000220,1,0,0,0,0.01,"通常ボス:ジークムント(討伐用01)" +398,14,15041101,8,205000220,1,0,0,0,0.01,"通常ボス:ベルゲルミル(討伐用01)" +399,14,15050001,8,205000220,1,0,0,0,0.01,"通常ボス:ヘル(討伐用01)" +400,14,15050201,8,205000220,1,0,0,0,0.01,"通常ボス:ヤールンサクサ(討伐用01)" +401,14,15080201,8,205000220,1,0,0,0,0.01,"通常ボス:フィヨルズヴァルトニル(討伐用01)" +402,14,15090101,8,205000220,1,0,0,0,0.01,"通常ボス:ニーズヘッグ(討伐用01)" +403,14,15100001,8,205000220,1,0,0,0,0.01,"通常ボス:グレンデル(討伐用01)" +404,14,15100101,8,205000220,1,0,0,0,0.01,"通常ボス:ベルグリシ(討伐用01)" +405,14,15100201,8,205000220,1,0,0,0,0.01,"通常ボス:ファールバウティ(討伐用01)" +406,14,15110001,8,205000220,1,0,0,0,0.01,"通常ボス:ラタトスク(討伐用01)" +407,14,15110101,8,205000220,1,0,0,0,0.01,"通常ボス:リンドブルム(討伐用01)" +408,14,15140101,8,205000220,1,0,0,0,0.01,"通常ボス:アバドーン(討伐用01)" +409,14,15170101,8,205000220,1,0,0,0,0.01,"通常ボス:ガングラティ(討伐用01)" +410,14,15180001,8,205000220,1,0,0,0,0.01,"通常ボス:ジ・アンブレイカブル(討伐用01)" +411,14,15300001,8,205000220,1,0,0,0,0.01,"通常ボス:デトネイター・ザ・コボルドロード(討伐用01)" +412,14,15301001,8,205000220,1,0,0,0,0.01,"通常ボス:イルファング・ザ・コボルドロード(討伐用01)" +413,14,15420001,8,205000220,1,0,0,0,0.01,"通常ボス:アメディスター・ザ・クイーン(討伐用01)" +414,14,15560001,8,205000220,1,0,0,0,0.01,"通常ボス:スピリット・ザ・グースロード(討伐用01)" +415,14,15020101,8,206000240,1,0,0,0,0.01,"通常ボス:グリンブルスティ(討伐用01)" +416,14,15020201,8,206000240,1,0,0,0,0.01,"通常ボス:アウドムラ(討伐用01)" +417,14,15040101,8,206000240,1,0,0,0,0.01,"通常ボス:ジークフリート(討伐用01)" +418,14,15040701,8,206000240,1,0,0,0,0.01,"通常ボス:ジークムント(討伐用01)" +419,14,15041101,8,206000240,1,0,0,0,0.01,"通常ボス:ベルゲルミル(討伐用01)" +420,14,15050001,8,206000240,1,0,0,0,0.01,"通常ボス:ヘル(討伐用01)" +421,14,15050201,8,206000240,1,0,0,0,0.01,"通常ボス:ヤールンサクサ(討伐用01)" +422,14,15080201,8,206000240,1,0,0,0,0.01,"通常ボス:フィヨルズヴァルトニル(討伐用01)" +423,14,15090101,8,206000240,1,0,0,0,0.01,"通常ボス:ニーズヘッグ(討伐用01)" +424,14,15100001,8,206000240,1,0,0,0,0.01,"通常ボス:グレンデル(討伐用01)" +425,14,15100101,8,206000240,1,0,0,0,0.01,"通常ボス:ベルグリシ(討伐用01)" +426,14,15100201,8,206000240,1,0,0,0,0.01,"通常ボス:ファールバウティ(討伐用01)" +427,14,15110001,8,206000240,1,0,0,0,0.01,"通常ボス:ラタトスク(討伐用01)" +428,14,15110101,8,206000240,1,0,0,0,0.01,"通常ボス:リンドブルム(討伐用01)" +429,14,15140101,8,206000240,1,0,0,0,0.01,"通常ボス:アバドーン(討伐用01)" +430,14,15170101,8,206000240,1,0,0,0,0.01,"通常ボス:ガングラティ(討伐用01)" +431,14,15180001,8,206000240,1,0,0,0,0.01,"通常ボス:ジ・アンブレイカブル(討伐用01)" +432,14,15300001,8,206000240,1,0,0,0,0.01,"通常ボス:デトネイター・ザ・コボルドロード(討伐用01)" +433,14,15301001,8,206000240,1,0,0,0,0.01,"通常ボス:イルファング・ザ・コボルドロード(討伐用01)" +434,14,15420001,8,206000240,1,0,0,0,0.01,"通常ボス:アメディスター・ザ・クイーン(討伐用01)" +435,14,15560001,8,206000240,1,0,0,0,0.01,"通常ボス:スピリット・ザ・グースロード(討伐用01)" +436,14,15010201,1,109000400,1,0,0,10500,0.05,"エンドガーディアン:クン・リンドルム(討伐用01)" +437,14,15040001,1,109000400,1,0,0,10500,0.05,"エンドガーディアン:オーディン(討伐用01)" +438,14,15040202,1,109000400,1,0,0,10500,0.05,"エンドガーディアン:ロキ(討伐用01)" +439,14,15200101,1,109000400,1,0,0,10500,0.05,"エンドガーディアン:デス(討伐用01)" +440,14,15450003,1,109000400,1,0,0,10500,0.05,"エンドガーディアン:ラーヴァクリーパー(討伐用01)" +441,14,15220101,8,220000080,1,0,0,0,0.05,"アダプタブル:プロビデンス(討伐用01)" +442,14,15501001,8,220000080,1,0,0,0,0.05,"アダプタブル:ガストアイズ(討伐用01)" +443,14,15521001,8,220000080,1,0,0,0,0.05,"アダプタブル:ロン・ザ・ショーグングレイス(討伐用01)" +444,14,15570001,8,220000080,1,0,0,0,0.05,"アダプタブル:メカ型ボス(討伐用01)" +445,14,15590000,1,109000400,1,0,0,10500,0.5,"パニッシャー:冥界王ハーデス" +446,14,15590000,8,220000080,1,0,0,0,0.5,"パニッシャー:冥界王ハーデス" +447,15,15020101,8,202000400,1,0,0,0,0.01,"通常ボス:グリンブルスティ(討伐用01)" +448,15,15020201,8,202000400,1,0,0,0,0.01,"通常ボス:アウドムラ(討伐用01)" +449,15,15040101,8,202000400,1,0,0,0,0.01,"通常ボス:ジークフリート(討伐用01)" +450,15,15040701,8,202000400,1,0,0,0,0.01,"通常ボス:ジークムント(討伐用01)" +451,15,15041101,8,202000400,1,0,0,0,0.01,"通常ボス:ベルゲルミル(討伐用01)" +452,15,15050001,8,202000400,1,0,0,0,0.01,"通常ボス:ヘル(討伐用01)" +453,15,15050201,8,202000400,1,0,0,0,0.01,"通常ボス:ヤールンサクサ(討伐用01)" +454,15,15080201,8,202000400,1,0,0,0,0.01,"通常ボス:フィヨルズヴァルトニル(討伐用01)" +455,15,15090101,8,202000400,1,0,0,0,0.01,"通常ボス:ニーズヘッグ(討伐用01)" +456,15,15100001,8,202000400,1,0,0,0,0.01,"通常ボス:グレンデル(討伐用01)" +457,15,15100101,8,202000400,1,0,0,0,0.01,"通常ボス:ベルグリシ(討伐用01)" +458,15,15100201,8,202000400,1,0,0,0,0.01,"通常ボス:ファールバウティ(討伐用01)" +459,15,15110001,8,202000400,1,0,0,0,0.01,"通常ボス:ラタトスク(討伐用01)" +460,15,15110101,8,202000400,1,0,0,0,0.01,"通常ボス:リンドブルム(討伐用01)" +461,15,15140101,8,202000400,1,0,0,0,0.01,"通常ボス:アバドーン(討伐用01)" +462,15,15170101,8,202000400,1,0,0,0,0.01,"通常ボス:ガングラティ(討伐用01)" +463,15,15180001,8,202000400,1,0,0,0,0.01,"通常ボス:ジ・アンブレイカブル(討伐用01)" +464,15,15300001,8,202000400,1,0,0,0,0.01,"通常ボス:デトネイター・ザ・コボルドロード(討伐用01)" +465,15,15301001,8,202000400,1,0,0,0,0.01,"通常ボス:イルファング・ザ・コボルドロード(討伐用01)" +466,15,15420001,8,202000400,1,0,0,0,0.01,"通常ボス:アメディスター・ザ・クイーン(討伐用01)" +467,15,15560001,8,202000400,1,0,0,0,0.01,"通常ボス:スピリット・ザ・グースロード(討伐用01)" +468,15,15020101,8,206000270,1,0,0,0,0.01,"通常ボス:グリンブルスティ(討伐用01)" +469,15,15020201,8,206000270,1,0,0,0,0.01,"通常ボス:アウドムラ(討伐用01)" +470,15,15040101,8,206000270,1,0,0,0,0.01,"通常ボス:ジークフリート(討伐用01)" +471,15,15040701,8,206000270,1,0,0,0,0.01,"通常ボス:ジークムント(討伐用01)" +472,15,15041101,8,206000270,1,0,0,0,0.01,"通常ボス:ベルゲルミル(討伐用01)" +473,15,15050001,8,206000270,1,0,0,0,0.01,"通常ボス:ヘル(討伐用01)" +474,15,15050201,8,206000270,1,0,0,0,0.01,"通常ボス:ヤールンサクサ(討伐用01)" +475,15,15080201,8,206000270,1,0,0,0,0.01,"通常ボス:フィヨルズヴァルトニル(討伐用01)" +476,15,15090101,8,206000270,1,0,0,0,0.01,"通常ボス:ニーズヘッグ(討伐用01)" +477,15,15100001,8,206000270,1,0,0,0,0.01,"通常ボス:グレンデル(討伐用01)" +478,15,15100101,8,206000270,1,0,0,0,0.01,"通常ボス:ベルグリシ(討伐用01)" +479,15,15100201,8,206000270,1,0,0,0,0.01,"通常ボス:ファールバウティ(討伐用01)" +480,15,15110001,8,206000270,1,0,0,0,0.01,"通常ボス:ラタトスク(討伐用01)" +481,15,15110101,8,206000270,1,0,0,0,0.01,"通常ボス:リンドブルム(討伐用01)" +482,15,15140101,8,206000270,1,0,0,0,0.01,"通常ボス:アバドーン(討伐用01)" +483,15,15170101,8,206000270,1,0,0,0,0.01,"通常ボス:ガングラティ(討伐用01)" +484,15,15180001,8,206000270,1,0,0,0,0.01,"通常ボス:ジ・アンブレイカブル(討伐用01)" +485,15,15300001,8,206000270,1,0,0,0,0.01,"通常ボス:デトネイター・ザ・コボルドロード(討伐用01)" +486,15,15301001,8,206000270,1,0,0,0,0.01,"通常ボス:イルファング・ザ・コボルドロード(討伐用01)" +487,15,15420001,8,206000270,1,0,0,0,0.01,"通常ボス:アメディスター・ザ・クイーン(討伐用01)" +488,15,15560001,8,206000270,1,0,0,0,0.01,"通常ボス:スピリット・ザ・グースロード(討伐用01)" +489,15,15020101,8,215000150,1,0,0,0,0.01,"通常ボス:グリンブルスティ(討伐用01)" +490,15,15020201,8,215000150,1,0,0,0,0.01,"通常ボス:アウドムラ(討伐用01)" +491,15,15040101,8,215000150,1,0,0,0,0.01,"通常ボス:ジークフリート(討伐用01)" +492,15,15040701,8,215000150,1,0,0,0,0.01,"通常ボス:ジークムント(討伐用01)" +493,15,15041101,8,215000150,1,0,0,0,0.01,"通常ボス:ベルゲルミル(討伐用01)" +494,15,15050001,8,215000150,1,0,0,0,0.01,"通常ボス:ヘル(討伐用01)" +495,15,15050201,8,215000150,1,0,0,0,0.01,"通常ボス:ヤールンサクサ(討伐用01)" +496,15,15080201,8,215000150,1,0,0,0,0.01,"通常ボス:フィヨルズヴァルトニル(討伐用01)" +497,15,15090101,8,215000150,1,0,0,0,0.01,"通常ボス:ニーズヘッグ(討伐用01)" +498,15,15100001,8,215000150,1,0,0,0,0.01,"通常ボス:グレンデル(討伐用01)" +499,15,15100101,8,215000150,1,0,0,0,0.01,"通常ボス:ベルグリシ(討伐用01)" +500,15,15100201,8,215000150,1,0,0,0,0.01,"通常ボス:ファールバウティ(討伐用01)" +501,15,15110001,8,215000150,1,0,0,0,0.01,"通常ボス:ラタトスク(討伐用01)" +502,15,15110101,8,215000150,1,0,0,0,0.01,"通常ボス:リンドブルム(討伐用01)" +503,15,15140101,8,215000150,1,0,0,0,0.01,"通常ボス:アバドーン(討伐用01)" +504,15,15170101,8,215000150,1,0,0,0,0.01,"通常ボス:ガングラティ(討伐用01)" +505,15,15180001,8,215000150,1,0,0,0,0.01,"通常ボス:ジ・アンブレイカブル(討伐用01)" +506,15,15300001,8,215000150,1,0,0,0,0.01,"通常ボス:デトネイター・ザ・コボルドロード(討伐用01)" +507,15,15301001,8,215000150,1,0,0,0,0.01,"通常ボス:イルファング・ザ・コボルドロード(討伐用01)" +508,15,15420001,8,215000150,1,0,0,0,0.01,"通常ボス:アメディスター・ザ・クイーン(討伐用01)" +509,15,15560001,8,215000150,1,0,0,0,0.01,"通常ボス:スピリット・ザ・グースロード(討伐用01)" +510,15,15010201,1,101000420,1,0,0,10510,0.05,"エンドガーディアン:クン・リンドルム(討伐用01)" +511,15,15040001,1,101000420,1,0,0,10510,0.05,"エンドガーディアン:オーディン(討伐用01)" +512,15,15040202,1,101000420,1,0,0,10510,0.05,"エンドガーディアン:ロキ(討伐用01)" +513,15,15200101,1,101000420,1,0,0,10510,0.05,"エンドガーディアン:デス(討伐用01)" +514,15,15450003,1,101000420,1,0,0,10510,0.05,"エンドガーディアン:ラーヴァクリーパー(討伐用01)" +515,15,15220101,8,290000160,1,0,0,0,0.05,"アダプタブル:プロビデンス(討伐用01)" +516,15,15501001,8,290000160,1,0,0,0,0.05,"アダプタブル:ガストアイズ(討伐用01)" +517,15,15521001,8,290000160,1,0,0,0,0.05,"アダプタブル:ロン・ザ・ショーグングレイス(討伐用01)" +518,15,15570001,8,290000160,1,0,0,0,0.05,"アダプタブル:メカ型ボス(討伐用01)" +519,15,15590000,1,101000420,1,0,0,10510,0.5,"パニッシャー:冥界王ハーデス" +520,15,15590000,8,290000160,1,0,0,0,0.5,"パニッシャー:冥界王ハーデス" +521,16,15020101,8,202000440,1,0,0,0,0.01,"通常ボス:グリンブルスティ(討伐用01)" +522,16,15020201,8,202000440,1,0,0,0,0.01,"通常ボス:アウドムラ(討伐用01)" +523,16,15040101,8,202000440,1,0,0,0,0.01,"通常ボス:ジークフリート(討伐用01)" +524,16,15040701,8,202000440,1,0,0,0,0.01,"通常ボス:ジークムント(討伐用01)" +525,16,15041101,8,202000440,1,0,0,0,0.01,"通常ボス:ベルゲルミル(討伐用01)" +526,16,15050001,8,202000440,1,0,0,0,0.01,"通常ボス:ヘル(討伐用01)" +527,16,15050201,8,202000440,1,0,0,0,0.01,"通常ボス:ヤールンサクサ(討伐用01)" +528,16,15080201,8,202000440,1,0,0,0,0.01,"通常ボス:フィヨルズヴァルトニル(討伐用01)" +529,16,15090101,8,202000440,1,0,0,0,0.01,"通常ボス:ニーズヘッグ(討伐用01)" +530,16,15100001,8,202000440,1,0,0,0,0.01,"通常ボス:グレンデル(討伐用01)" +531,16,15100101,8,202000440,1,0,0,0,0.01,"通常ボス:ベルグリシ(討伐用01)" +532,16,15100201,8,202000440,1,0,0,0,0.01,"通常ボス:ファールバウティ(討伐用01)" +533,16,15110001,8,202000440,1,0,0,0,0.01,"通常ボス:ラタトスク(討伐用01)" +534,16,15110101,8,202000440,1,0,0,0,0.01,"通常ボス:リンドブルム(討伐用01)" +535,16,15140101,8,202000440,1,0,0,0,0.01,"通常ボス:アバドーン(討伐用01)" +536,16,15170101,8,202000440,1,0,0,0,0.01,"通常ボス:ガングラティ(討伐用01)" +537,16,15180001,8,202000440,1,0,0,0,0.01,"通常ボス:ジ・アンブレイカブル(討伐用01)" +538,16,15300001,8,202000440,1,0,0,0,0.01,"通常ボス:デトネイター・ザ・コボルドロード(討伐用01)" +539,16,15301001,8,202000440,1,0,0,0,0.01,"通常ボス:イルファング・ザ・コボルドロード(討伐用01)" +540,16,15420001,8,202000440,1,0,0,0,0.01,"通常ボス:アメディスター・ザ・クイーン(討伐用01)" +541,16,15560001,8,202000440,1,0,0,0,0.01,"通常ボス:スピリット・ザ・グースロード(討伐用01)" +542,16,15020101,8,203000350,1,0,0,0,0.01,"通常ボス:グリンブルスティ(討伐用01)" +543,16,15020201,8,203000350,1,0,0,0,0.01,"通常ボス:アウドムラ(討伐用01)" +544,16,15040101,8,203000350,1,0,0,0,0.01,"通常ボス:ジークフリート(討伐用01)" +545,16,15040701,8,203000350,1,0,0,0,0.01,"通常ボス:ジークムント(討伐用01)" +546,16,15041101,8,203000350,1,0,0,0,0.01,"通常ボス:ベルゲルミル(討伐用01)" +547,16,15050001,8,203000350,1,0,0,0,0.01,"通常ボス:ヘル(討伐用01)" +548,16,15050201,8,203000350,1,0,0,0,0.01,"通常ボス:ヤールンサクサ(討伐用01)" +549,16,15080201,8,203000350,1,0,0,0,0.01,"通常ボス:フィヨルズヴァルトニル(討伐用01)" +550,16,15090101,8,203000350,1,0,0,0,0.01,"通常ボス:ニーズヘッグ(討伐用01)" +551,16,15100001,8,203000350,1,0,0,0,0.01,"通常ボス:グレンデル(討伐用01)" +552,16,15100101,8,203000350,1,0,0,0,0.01,"通常ボス:ベルグリシ(討伐用01)" +553,16,15100201,8,203000350,1,0,0,0,0.01,"通常ボス:ファールバウティ(討伐用01)" +554,16,15110001,8,203000350,1,0,0,0,0.01,"通常ボス:ラタトスク(討伐用01)" +555,16,15110101,8,203000350,1,0,0,0,0.01,"通常ボス:リンドブルム(討伐用01)" +556,16,15140101,8,203000350,1,0,0,0,0.01,"通常ボス:アバドーン(討伐用01)" +557,16,15170101,8,203000350,1,0,0,0,0.01,"通常ボス:ガングラティ(討伐用01)" +558,16,15180001,8,203000350,1,0,0,0,0.01,"通常ボス:ジ・アンブレイカブル(討伐用01)" +559,16,15300001,8,203000350,1,0,0,0,0.01,"通常ボス:デトネイター・ザ・コボルドロード(討伐用01)" +560,16,15301001,8,203000350,1,0,0,0,0.01,"通常ボス:イルファング・ザ・コボルドロード(討伐用01)" +561,16,15420001,8,203000350,1,0,0,0,0.01,"通常ボス:アメディスター・ザ・クイーン(討伐用01)" +562,16,15560001,8,203000350,1,0,0,0,0.01,"通常ボス:スピリット・ザ・グースロード(討伐用01)" +563,16,15020101,8,204000370,1,0,0,0,0.01,"通常ボス:グリンブルスティ(討伐用01)" +564,16,15020201,8,204000370,1,0,0,0,0.01,"通常ボス:アウドムラ(討伐用01)" +565,16,15040101,8,204000370,1,0,0,0,0.01,"通常ボス:ジークフリート(討伐用01)" +566,16,15040701,8,204000370,1,0,0,0,0.01,"通常ボス:ジークムント(討伐用01)" +567,16,15041101,8,204000370,1,0,0,0,0.01,"通常ボス:ベルゲルミル(討伐用01)" +568,16,15050001,8,204000370,1,0,0,0,0.01,"通常ボス:ヘル(討伐用01)" +569,16,15050201,8,204000370,1,0,0,0,0.01,"通常ボス:ヤールンサクサ(討伐用01)" +570,16,15080201,8,204000370,1,0,0,0,0.01,"通常ボス:フィヨルズヴァルトニル(討伐用01)" +571,16,15090101,8,204000370,1,0,0,0,0.01,"通常ボス:ニーズヘッグ(討伐用01)" +572,16,15100001,8,204000370,1,0,0,0,0.01,"通常ボス:グレンデル(討伐用01)" +573,16,15100101,8,204000370,1,0,0,0,0.01,"通常ボス:ベルグリシ(討伐用01)" +574,16,15100201,8,204000370,1,0,0,0,0.01,"通常ボス:ファールバウティ(討伐用01)" +575,16,15110001,8,204000370,1,0,0,0,0.01,"通常ボス:ラタトスク(討伐用01)" +576,16,15110101,8,204000370,1,0,0,0,0.01,"通常ボス:リンドブルム(討伐用01)" +577,16,15140101,8,204000370,1,0,0,0,0.01,"通常ボス:アバドーン(討伐用01)" +578,16,15170101,8,204000370,1,0,0,0,0.01,"通常ボス:ガングラティ(討伐用01)" +579,16,15180001,8,204000370,1,0,0,0,0.01,"通常ボス:ジ・アンブレイカブル(討伐用01)" +580,16,15300001,8,204000370,1,0,0,0,0.01,"通常ボス:デトネイター・ザ・コボルドロード(討伐用01)" +581,16,15301001,8,204000370,1,0,0,0,0.01,"通常ボス:イルファング・ザ・コボルドロード(討伐用01)" +582,16,15420001,8,204000370,1,0,0,0,0.01,"通常ボス:アメディスター・ザ・クイーン(討伐用01)" +583,16,15560001,8,204000370,1,0,0,0,0.01,"通常ボス:スピリット・ザ・グースロード(討伐用01)" +584,16,15010201,1,104000530,1,0,0,10550,0.15,"エンドガーディアン:クン・リンドルム(討伐用01)" +585,16,15040001,1,104000530,1,0,0,10550,0.15,"エンドガーディアン:オーディン(討伐用01)" +586,16,15040202,1,104000530,1,0,0,10550,0.15,"エンドガーディアン:ロキ(討伐用01)" +587,16,15200101,1,104000530,1,0,0,10550,0.15,"エンドガーディアン:デス(討伐用01)" +588,16,15450003,1,104000530,1,0,0,10550,0.15,"エンドガーディアン:ラーヴァクリーパー(討伐用01)" +589,16,15220101,8,209000320,1,0,0,0,0.1,"アダプタブル:プロビデンス(討伐用01)" +590,16,15501001,8,209000320,1,0,0,0,0.1,"アダプタブル:ガストアイズ(討伐用01)" +591,16,15521001,8,209000320,1,0,0,0,0.1,"アダプタブル:ロン・ザ・ショーグングレイス(討伐用01)" +592,16,15570001,8,209000320,1,0,0,0,0.1,"アダプタブル:メカ型ボス(討伐用01)" +593,16,15590003,1,104000530,1,0,0,10550,0.3,"パニッシャー:冥界王ハーデス(22年春CP)" +594,16,15590003,8,209000320,1,0,0,0,0.3,"パニッシャー:冥界王ハーデス(22年春CP)" +595,16,15590003,2,112000009,1,0,0,30000,0.1,"パニッシャー:冥界王ハーデス(22年春CP)" +596,16,15590003,1,101000430,1,0,0,10600,0.05,"パニッシャー:冥界王ハーデス(22年春CP)" +597,16,15590003,1,102000580,1,0,0,10600,0.05,"パニッシャー:冥界王ハーデス(22年春CP)" +598,16,15590003,1,103000480,1,0,0,10600,0.05,"パニッシャー:冥界王ハーデス(22年春CP)" +599,16,15590003,1,104000520,1,0,0,10600,0.05,"パニッシャー:冥界王ハーデス(22年春CP)" +600,16,15590003,1,109000430,1,0,0,10600,0.05,"パニッシャー:冥界王ハーデス(22年春CP)" +601,16,15590003,1,111000350,1,0,0,10600,0.05,"パニッシャー:冥界王ハーデス(22年春CP)" +602,17,15020101,3,170005,1,0,0,0,0.008,"通常ボス:グリンブルスティ(討伐用01)" +603,17,15020201,3,170005,1,0,0,0,0.008,"通常ボス:アウドムラ(討伐用01)" +604,17,15040101,3,170005,1,0,0,0,0.008,"通常ボス:ジークフリート(討伐用01)" +605,17,15040701,3,170005,1,0,0,0,0.008,"通常ボス:ジークムント(討伐用01)" +606,17,15041101,3,170005,1,0,0,0,0.008,"通常ボス:ベルゲルミル(討伐用01)" +607,17,15050001,3,170005,1,0,0,0,0.008,"通常ボス:ヘル(討伐用01)" +608,17,15050201,3,170005,1,0,0,0,0.008,"通常ボス:ヤールンサクサ(討伐用01)" +609,17,15080201,3,170005,1,0,0,0,0.008,"通常ボス:フィヨルズヴァルトニル(討伐用01)" +610,17,15090101,3,170005,1,0,0,0,0.008,"通常ボス:ニーズヘッグ(討伐用01)" +611,17,15100001,3,170005,1,0,0,0,0.008,"通常ボス:グレンデル(討伐用01)" +612,17,15100101,3,170005,1,0,0,0,0.008,"通常ボス:ベルグリシ(討伐用01)" +613,17,15100201,3,170005,1,0,0,0,0.008,"通常ボス:ファールバウティ(討伐用01)" +614,17,15110001,3,170005,1,0,0,0,0.008,"通常ボス:ラタトスク(討伐用01)" +615,17,15110101,3,170005,1,0,0,0,0.008,"通常ボス:リンドブルム(討伐用01)" +616,17,15140101,3,170005,1,0,0,0,0.008,"通常ボス:アバドーン(討伐用01)" +617,17,15170101,3,170005,1,0,0,0,0.008,"通常ボス:ガングラティ(討伐用01)" +618,17,15180001,3,170005,1,0,0,0,0.008,"通常ボス:ジ・アンブレイカブル(討伐用01)" +619,17,15300001,3,170005,1,0,0,0,0.008,"通常ボス:デトネイター・ザ・コボルドロード(討伐用01)" +620,17,15301001,3,170005,1,0,0,0,0.008,"通常ボス:イルファング・ザ・コボルドロード(討伐用01)" +621,17,15420001,3,170005,1,0,0,0,0.008,"通常ボス:アメディスター・ザ・クイーン(討伐用01)" +622,17,15560001,3,170005,1,0,0,0,0.008,"通常ボス:スピリット・ザ・グースロード(討伐用01)" +623,17,15020101,3,170006,1,0,0,0,0.004,"通常ボス:グリンブルスティ(討伐用01)" +624,17,15020201,3,170006,1,0,0,0,0.004,"通常ボス:アウドムラ(討伐用01)" +625,17,15040101,3,170006,1,0,0,0,0.004,"通常ボス:ジークフリート(討伐用01)" +626,17,15040701,3,170006,1,0,0,0,0.004,"通常ボス:ジークムント(討伐用01)" +627,17,15041101,3,170006,1,0,0,0,0.004,"通常ボス:ベルゲルミル(討伐用01)" +628,17,15050001,3,170006,1,0,0,0,0.004,"通常ボス:ヘル(討伐用01)" +629,17,15050201,3,170006,1,0,0,0,0.004,"通常ボス:ヤールンサクサ(討伐用01)" +630,17,15080201,3,170006,1,0,0,0,0.004,"通常ボス:フィヨルズヴァルトニル(討伐用01)" +631,17,15090101,3,170006,1,0,0,0,0.004,"通常ボス:ニーズヘッグ(討伐用01)" +632,17,15100001,3,170006,1,0,0,0,0.004,"通常ボス:グレンデル(討伐用01)" +633,17,15100101,3,170006,1,0,0,0,0.004,"通常ボス:ベルグリシ(討伐用01)" +634,17,15100201,3,170006,1,0,0,0,0.004,"通常ボス:ファールバウティ(討伐用01)" +635,17,15110001,3,170006,1,0,0,0,0.004,"通常ボス:ラタトスク(討伐用01)" +636,17,15110101,3,170006,1,0,0,0,0.004,"通常ボス:リンドブルム(討伐用01)" +637,17,15140101,3,170006,1,0,0,0,0.004,"通常ボス:アバドーン(討伐用01)" +638,17,15170101,3,170006,1,0,0,0,0.004,"通常ボス:ガングラティ(討伐用01)" +639,17,15180001,3,170006,1,0,0,0,0.004,"通常ボス:ジ・アンブレイカブル(討伐用01)" +640,17,15300001,3,170006,1,0,0,0,0.004,"通常ボス:デトネイター・ザ・コボルドロード(討伐用01)" +641,17,15301001,3,170006,1,0,0,0,0.004,"通常ボス:イルファング・ザ・コボルドロード(討伐用01)" +642,17,15420001,3,170006,1,0,0,0,0.004,"通常ボス:アメディスター・ザ・クイーン(討伐用01)" +643,17,15560001,3,170006,1,0,0,0,0.004,"通常ボス:スピリット・ザ・グースロード(討伐用01)" +644,17,15020101,3,170007,1,0,0,0,0.001,"通常ボス:グリンブルスティ(討伐用01)" +645,17,15020201,3,170007,1,0,0,0,0.001,"通常ボス:アウドムラ(討伐用01)" +646,17,15040101,3,170007,1,0,0,0,0.001,"通常ボス:ジークフリート(討伐用01)" +647,17,15040701,3,170007,1,0,0,0,0.001,"通常ボス:ジークムント(討伐用01)" +648,17,15041101,3,170007,1,0,0,0,0.001,"通常ボス:ベルゲルミル(討伐用01)" +649,17,15050001,3,170007,1,0,0,0,0.001,"通常ボス:ヘル(討伐用01)" +650,17,15050201,3,170007,1,0,0,0,0.001,"通常ボス:ヤールンサクサ(討伐用01)" +651,17,15080201,3,170007,1,0,0,0,0.001,"通常ボス:フィヨルズヴァルトニル(討伐用01)" +652,17,15090101,3,170007,1,0,0,0,0.001,"通常ボス:ニーズヘッグ(討伐用01)" +653,17,15100001,3,170007,1,0,0,0,0.001,"通常ボス:グレンデル(討伐用01)" +654,17,15100101,3,170007,1,0,0,0,0.001,"通常ボス:ベルグリシ(討伐用01)" +655,17,15100201,3,170007,1,0,0,0,0.001,"通常ボス:ファールバウティ(討伐用01)" +656,17,15110001,3,170007,1,0,0,0,0.001,"通常ボス:ラタトスク(討伐用01)" +657,17,15110101,3,170007,1,0,0,0,0.001,"通常ボス:リンドブルム(討伐用01)" +658,17,15140101,3,170007,1,0,0,0,0.001,"通常ボス:アバドーン(討伐用01)" +659,17,15170101,3,170007,1,0,0,0,0.001,"通常ボス:ガングラティ(討伐用01)" +660,17,15180001,3,170007,1,0,0,0,0.001,"通常ボス:ジ・アンブレイカブル(討伐用01)" +661,17,15300001,3,170007,1,0,0,0,0.001,"通常ボス:デトネイター・ザ・コボルドロード(討伐用01)" +662,17,15301001,3,170007,1,0,0,0,0.001,"通常ボス:イルファング・ザ・コボルドロード(討伐用01)" +663,17,15420001,3,170007,1,0,0,0,0.001,"通常ボス:アメディスター・ザ・クイーン(討伐用01)" +664,17,15560001,3,170007,1,0,0,0,0.001,"通常ボス:スピリット・ザ・グースロード(討伐用01)" +665,17,15020101,3,180005,1,0,0,0,0.008,"通常ボス:グリンブルスティ(討伐用01)" +666,17,15020201,3,180005,1,0,0,0,0.008,"通常ボス:アウドムラ(討伐用01)" +667,17,15040101,3,180005,1,0,0,0,0.008,"通常ボス:ジークフリート(討伐用01)" +668,17,15040701,3,180005,1,0,0,0,0.008,"通常ボス:ジークムント(討伐用01)" +669,17,15041101,3,180005,1,0,0,0,0.008,"通常ボス:ベルゲルミル(討伐用01)" +670,17,15050001,3,180005,1,0,0,0,0.008,"通常ボス:ヘル(討伐用01)" +671,17,15050201,3,180005,1,0,0,0,0.008,"通常ボス:ヤールンサクサ(討伐用01)" +672,17,15080201,3,180005,1,0,0,0,0.008,"通常ボス:フィヨルズヴァルトニル(討伐用01)" +673,17,15090101,3,180005,1,0,0,0,0.008,"通常ボス:ニーズヘッグ(討伐用01)" +674,17,15100001,3,180005,1,0,0,0,0.008,"通常ボス:グレンデル(討伐用01)" +675,17,15100101,3,180005,1,0,0,0,0.008,"通常ボス:ベルグリシ(討伐用01)" +676,17,15100201,3,180005,1,0,0,0,0.008,"通常ボス:ファールバウティ(討伐用01)" +677,17,15110001,3,180005,1,0,0,0,0.008,"通常ボス:ラタトスク(討伐用01)" +678,17,15110101,3,180005,1,0,0,0,0.008,"通常ボス:リンドブルム(討伐用01)" +679,17,15140101,3,180005,1,0,0,0,0.008,"通常ボス:アバドーン(討伐用01)" +680,17,15170101,3,180005,1,0,0,0,0.008,"通常ボス:ガングラティ(討伐用01)" +681,17,15180001,3,180005,1,0,0,0,0.008,"通常ボス:ジ・アンブレイカブル(討伐用01)" +682,17,15300001,3,180005,1,0,0,0,0.008,"通常ボス:デトネイター・ザ・コボルドロード(討伐用01)" +683,17,15301001,3,180005,1,0,0,0,0.008,"通常ボス:イルファング・ザ・コボルドロード(討伐用01)" +684,17,15420001,3,180005,1,0,0,0,0.008,"通常ボス:アメディスター・ザ・クイーン(討伐用01)" +685,17,15560001,3,180005,1,0,0,0,0.008,"通常ボス:スピリット・ザ・グースロード(討伐用01)" +686,17,15020101,3,180006,1,0,0,0,0.004,"通常ボス:グリンブルスティ(討伐用01)" +687,17,15020201,3,180006,1,0,0,0,0.004,"通常ボス:アウドムラ(討伐用01)" +688,17,15040101,3,180006,1,0,0,0,0.004,"通常ボス:ジークフリート(討伐用01)" +689,17,15040701,3,180006,1,0,0,0,0.004,"通常ボス:ジークムント(討伐用01)" +690,17,15041101,3,180006,1,0,0,0,0.004,"通常ボス:ベルゲルミル(討伐用01)" +691,17,15050001,3,180006,1,0,0,0,0.004,"通常ボス:ヘル(討伐用01)" +692,17,15050201,3,180006,1,0,0,0,0.004,"通常ボス:ヤールンサクサ(討伐用01)" +693,17,15080201,3,180006,1,0,0,0,0.004,"通常ボス:フィヨルズヴァルトニル(討伐用01)" +694,17,15090101,3,180006,1,0,0,0,0.004,"通常ボス:ニーズヘッグ(討伐用01)" +695,17,15100001,3,180006,1,0,0,0,0.004,"通常ボス:グレンデル(討伐用01)" +696,17,15100101,3,180006,1,0,0,0,0.004,"通常ボス:ベルグリシ(討伐用01)" +697,17,15100201,3,180006,1,0,0,0,0.004,"通常ボス:ファールバウティ(討伐用01)" +698,17,15110001,3,180006,1,0,0,0,0.004,"通常ボス:ラタトスク(討伐用01)" +699,17,15110101,3,180006,1,0,0,0,0.004,"通常ボス:リンドブルム(討伐用01)" +700,17,15140101,3,180006,1,0,0,0,0.004,"通常ボス:アバドーン(討伐用01)" +701,17,15170101,3,180006,1,0,0,0,0.004,"通常ボス:ガングラティ(討伐用01)" +702,17,15180001,3,180006,1,0,0,0,0.004,"通常ボス:ジ・アンブレイカブル(討伐用01)" +703,17,15300001,3,180006,1,0,0,0,0.004,"通常ボス:デトネイター・ザ・コボルドロード(討伐用01)" +704,17,15301001,3,180006,1,0,0,0,0.004,"通常ボス:イルファング・ザ・コボルドロード(討伐用01)" +705,17,15420001,3,180006,1,0,0,0,0.004,"通常ボス:アメディスター・ザ・クイーン(討伐用01)" +706,17,15560001,3,180006,1,0,0,0,0.004,"通常ボス:スピリット・ザ・グースロード(討伐用01)" +707,17,15020101,3,180007,1,0,0,0,0.001,"通常ボス:グリンブルスティ(討伐用01)" +708,17,15020201,3,180007,1,0,0,0,0.001,"通常ボス:アウドムラ(討伐用01)" +709,17,15040101,3,180007,1,0,0,0,0.001,"通常ボス:ジークフリート(討伐用01)" +710,17,15040701,3,180007,1,0,0,0,0.001,"通常ボス:ジークムント(討伐用01)" +711,17,15041101,3,180007,1,0,0,0,0.001,"通常ボス:ベルゲルミル(討伐用01)" +712,17,15050001,3,180007,1,0,0,0,0.001,"通常ボス:ヘル(討伐用01)" +713,17,15050201,3,180007,1,0,0,0,0.001,"通常ボス:ヤールンサクサ(討伐用01)" +714,17,15080201,3,180007,1,0,0,0,0.001,"通常ボス:フィヨルズヴァルトニル(討伐用01)" +715,17,15090101,3,180007,1,0,0,0,0.001,"通常ボス:ニーズヘッグ(討伐用01)" +716,17,15100001,3,180007,1,0,0,0,0.001,"通常ボス:グレンデル(討伐用01)" +717,17,15100101,3,180007,1,0,0,0,0.001,"通常ボス:ベルグリシ(討伐用01)" +718,17,15100201,3,180007,1,0,0,0,0.001,"通常ボス:ファールバウティ(討伐用01)" +719,17,15110001,3,180007,1,0,0,0,0.001,"通常ボス:ラタトスク(討伐用01)" +720,17,15110101,3,180007,1,0,0,0,0.001,"通常ボス:リンドブルム(討伐用01)" +721,17,15140101,3,180007,1,0,0,0,0.001,"通常ボス:アバドーン(討伐用01)" +722,17,15170101,3,180007,1,0,0,0,0.001,"通常ボス:ガングラティ(討伐用01)" +723,17,15180001,3,180007,1,0,0,0,0.001,"通常ボス:ジ・アンブレイカブル(討伐用01)" +724,17,15300001,3,180007,1,0,0,0,0.001,"通常ボス:デトネイター・ザ・コボルドロード(討伐用01)" +725,17,15301001,3,180007,1,0,0,0,0.001,"通常ボス:イルファング・ザ・コボルドロード(討伐用01)" +726,17,15420001,3,180007,1,0,0,0,0.001,"通常ボス:アメディスター・ザ・クイーン(討伐用01)" +727,17,15560001,3,180007,1,0,0,0,0.001,"通常ボス:スピリット・ザ・グースロード(討伐用01)" +728,17,15020101,3,190000,1,0,0,0,0.001,"通常ボス:グリンブルスティ(討伐用01)" +729,17,15020201,3,190000,1,0,0,0,0.001,"通常ボス:アウドムラ(討伐用01)" +730,17,15040101,3,190000,1,0,0,0,0.001,"通常ボス:ジークフリート(討伐用01)" +731,17,15040701,3,190000,1,0,0,0,0.001,"通常ボス:ジークムント(討伐用01)" +732,17,15041101,3,190000,1,0,0,0,0.001,"通常ボス:ベルゲルミル(討伐用01)" +733,17,15050001,3,190000,1,0,0,0,0.001,"通常ボス:ヘル(討伐用01)" +734,17,15050201,3,190000,1,0,0,0,0.001,"通常ボス:ヤールンサクサ(討伐用01)" +735,17,15080201,3,190000,1,0,0,0,0.001,"通常ボス:フィヨルズヴァルトニル(討伐用01)" +736,17,15090101,3,190000,1,0,0,0,0.001,"通常ボス:ニーズヘッグ(討伐用01)" +737,17,15100001,3,190000,1,0,0,0,0.001,"通常ボス:グレンデル(討伐用01)" +738,17,15100101,3,190000,1,0,0,0,0.001,"通常ボス:ベルグリシ(討伐用01)" +739,17,15100201,3,190000,1,0,0,0,0.001,"通常ボス:ファールバウティ(討伐用01)" +740,17,15110001,3,190000,1,0,0,0,0.001,"通常ボス:ラタトスク(討伐用01)" +741,17,15110101,3,190000,1,0,0,0,0.001,"通常ボス:リンドブルム(討伐用01)" +742,17,15140101,3,190000,1,0,0,0,0.001,"通常ボス:アバドーン(討伐用01)" +743,17,15170101,3,190000,1,0,0,0,0.001,"通常ボス:ガングラティ(討伐用01)" +744,17,15180001,3,190000,1,0,0,0,0.001,"通常ボス:ジ・アンブレイカブル(討伐用01)" +745,17,15300001,3,190000,1,0,0,0,0.001,"通常ボス:デトネイター・ザ・コボルドロード(討伐用01)" +746,17,15301001,3,190000,1,0,0,0,0.001,"通常ボス:イルファング・ザ・コボルドロード(討伐用01)" +747,17,15420001,3,190000,1,0,0,0,0.001,"通常ボス:アメディスター・ザ・クイーン(討伐用01)" +748,17,15560001,3,190000,1,0,0,0,0.001,"通常ボス:スピリット・ザ・グースロード(討伐用01)" +749,17,15020101,3,200000,1,0,0,0,0.001,"通常ボス:グリンブルスティ(討伐用01)" +750,17,15020201,3,200000,1,0,0,0,0.001,"通常ボス:アウドムラ(討伐用01)" +751,17,15040101,3,200000,1,0,0,0,0.001,"通常ボス:ジークフリート(討伐用01)" +752,17,15040701,3,200000,1,0,0,0,0.001,"通常ボス:ジークムント(討伐用01)" +753,17,15041101,3,200000,1,0,0,0,0.001,"通常ボス:ベルゲルミル(討伐用01)" +754,17,15050001,3,200000,1,0,0,0,0.001,"通常ボス:ヘル(討伐用01)" +755,17,15050201,3,200000,1,0,0,0,0.001,"通常ボス:ヤールンサクサ(討伐用01)" +756,17,15080201,3,200000,1,0,0,0,0.001,"通常ボス:フィヨルズヴァルトニル(討伐用01)" +757,17,15090101,3,200000,1,0,0,0,0.001,"通常ボス:ニーズヘッグ(討伐用01)" +758,17,15100001,3,200000,1,0,0,0,0.001,"通常ボス:グレンデル(討伐用01)" +759,17,15100101,3,200000,1,0,0,0,0.001,"通常ボス:ベルグリシ(討伐用01)" +760,17,15100201,3,200000,1,0,0,0,0.001,"通常ボス:ファールバウティ(討伐用01)" +761,17,15110001,3,200000,1,0,0,0,0.001,"通常ボス:ラタトスク(討伐用01)" +762,17,15110101,3,200000,1,0,0,0,0.001,"通常ボス:リンドブルム(討伐用01)" +763,17,15140101,3,200000,1,0,0,0,0.001,"通常ボス:アバドーン(討伐用01)" +764,17,15170101,3,200000,1,0,0,0,0.001,"通常ボス:ガングラティ(討伐用01)" +765,17,15180001,3,200000,1,0,0,0,0.001,"通常ボス:ジ・アンブレイカブル(討伐用01)" +766,17,15300001,3,200000,1,0,0,0,0.001,"通常ボス:デトネイター・ザ・コボルドロード(討伐用01)" +767,17,15301001,3,200000,1,0,0,0,0.001,"通常ボス:イルファング・ザ・コボルドロード(討伐用01)" +768,17,15420001,3,200000,1,0,0,0,0.001,"通常ボス:アメディスター・ザ・クイーン(討伐用01)" +769,17,15560001,3,200000,1,0,0,0,0.001,"通常ボス:スピリット・ザ・グースロード(討伐用01)" +770,17,15020101,3,210000,1,0,0,0,0.001,"通常ボス:グリンブルスティ(討伐用01)" +771,17,15020201,3,210000,1,0,0,0,0.001,"通常ボス:アウドムラ(討伐用01)" +772,17,15040101,3,210000,1,0,0,0,0.001,"通常ボス:ジークフリート(討伐用01)" +773,17,15040701,3,210000,1,0,0,0,0.001,"通常ボス:ジークムント(討伐用01)" +774,17,15041101,3,210000,1,0,0,0,0.001,"通常ボス:ベルゲルミル(討伐用01)" +775,17,15050001,3,210000,1,0,0,0,0.001,"通常ボス:ヘル(討伐用01)" +776,17,15050201,3,210000,1,0,0,0,0.001,"通常ボス:ヤールンサクサ(討伐用01)" +777,17,15080201,3,210000,1,0,0,0,0.001,"通常ボス:フィヨルズヴァルトニル(討伐用01)" +778,17,15090101,3,210000,1,0,0,0,0.001,"通常ボス:ニーズヘッグ(討伐用01)" +779,17,15100001,3,210000,1,0,0,0,0.001,"通常ボス:グレンデル(討伐用01)" +780,17,15100101,3,210000,1,0,0,0,0.001,"通常ボス:ベルグリシ(討伐用01)" +781,17,15100201,3,210000,1,0,0,0,0.001,"通常ボス:ファールバウティ(討伐用01)" +782,17,15110001,3,210000,1,0,0,0,0.001,"通常ボス:ラタトスク(討伐用01)" +783,17,15110101,3,210000,1,0,0,0,0.001,"通常ボス:リンドブルム(討伐用01)" +784,17,15140101,3,210000,1,0,0,0,0.001,"通常ボス:アバドーン(討伐用01)" +785,17,15170101,3,210000,1,0,0,0,0.001,"通常ボス:ガングラティ(討伐用01)" +786,17,15180001,3,210000,1,0,0,0,0.001,"通常ボス:ジ・アンブレイカブル(討伐用01)" +787,17,15300001,3,210000,1,0,0,0,0.001,"通常ボス:デトネイター・ザ・コボルドロード(討伐用01)" +788,17,15301001,3,210000,1,0,0,0,0.001,"通常ボス:イルファング・ザ・コボルドロード(討伐用01)" +789,17,15420001,3,210000,1,0,0,0,0.001,"通常ボス:アメディスター・ザ・クイーン(討伐用01)" +790,17,15560001,3,210000,1,0,0,0,0.001,"通常ボス:スピリット・ザ・グースロード(討伐用01)" +791,17,15020101,3,220002,1,0,0,0,0.001,"通常ボス:グリンブルスティ(討伐用01)" +792,17,15020201,3,220002,1,0,0,0,0.001,"通常ボス:アウドムラ(討伐用01)" +793,17,15040101,3,220002,1,0,0,0,0.001,"通常ボス:ジークフリート(討伐用01)" +794,17,15040701,3,220002,1,0,0,0,0.001,"通常ボス:ジークムント(討伐用01)" +795,17,15041101,3,220002,1,0,0,0,0.001,"通常ボス:ベルゲルミル(討伐用01)" +796,17,15050001,3,220002,1,0,0,0,0.001,"通常ボス:ヘル(討伐用01)" +797,17,15050201,3,220002,1,0,0,0,0.001,"通常ボス:ヤールンサクサ(討伐用01)" +798,17,15080201,3,220002,1,0,0,0,0.001,"通常ボス:フィヨルズヴァルトニル(討伐用01)" +799,17,15090101,3,220002,1,0,0,0,0.001,"通常ボス:ニーズヘッグ(討伐用01)" +800,17,15100001,3,220002,1,0,0,0,0.001,"通常ボス:グレンデル(討伐用01)" +801,17,15100101,3,220002,1,0,0,0,0.001,"通常ボス:ベルグリシ(討伐用01)" +802,17,15100201,3,220002,1,0,0,0,0.001,"通常ボス:ファールバウティ(討伐用01)" +803,17,15110001,3,220002,1,0,0,0,0.001,"通常ボス:ラタトスク(討伐用01)" +804,17,15110101,3,220002,1,0,0,0,0.001,"通常ボス:リンドブルム(討伐用01)" +805,17,15140101,3,220002,1,0,0,0,0.001,"通常ボス:アバドーン(討伐用01)" +806,17,15170101,3,220002,1,0,0,0,0.001,"通常ボス:ガングラティ(討伐用01)" +807,17,15180001,3,220002,1,0,0,0,0.001,"通常ボス:ジ・アンブレイカブル(討伐用01)" +808,17,15300001,3,220002,1,0,0,0,0.001,"通常ボス:デトネイター・ザ・コボルドロード(討伐用01)" +809,17,15301001,3,220002,1,0,0,0,0.001,"通常ボス:イルファング・ザ・コボルドロード(討伐用01)" +810,17,15420001,3,220002,1,0,0,0,0.001,"通常ボス:アメディスター・ザ・クイーン(討伐用01)" +811,17,15560001,3,220002,1,0,0,0,0.001,"通常ボス:スピリット・ザ・グースロード(討伐用01)" +812,17,15010201,1,101000180,1,0,0,10014,0.04,"エンドガーディアン:クン・リンドルム(討伐用01)" +813,17,15040001,1,101000180,1,0,0,10014,0.04,"エンドガーディアン:オーディン(討伐用01)" +814,17,15040202,1,101000180,1,0,0,10014,0.04,"エンドガーディアン:ロキ(討伐用01)" +815,17,15200101,1,101000180,1,0,0,10014,0.04,"エンドガーディアン:デス(討伐用01)" +816,17,15450003,1,101000180,1,0,0,10014,0.04,"エンドガーディアン:ラーヴァクリーパー(討伐用01)" +817,17,15010201,1,101000360,1,0,0,10014,0.04,"エンドガーディアン:クン・リンドルム(討伐用01)" +818,17,15040001,1,101000360,1,0,0,10014,0.04,"エンドガーディアン:オーディン(討伐用01)" +819,17,15040202,1,101000360,1,0,0,10014,0.04,"エンドガーディアン:ロキ(討伐用01)" +820,17,15200101,1,101000360,1,0,0,10014,0.04,"エンドガーディアン:デス(討伐用01)" +821,17,15450003,1,101000360,1,0,0,10014,0.04,"エンドガーディアン:ラーヴァクリーパー(討伐用01)" +822,17,15010201,1,101000420,1,0,0,10510,0.04,"エンドガーディアン:クン・リンドルム(討伐用01)" +823,17,15040001,1,101000420,1,0,0,10510,0.04,"エンドガーディアン:オーディン(討伐用01)" +824,17,15040202,1,101000420,1,0,0,10510,0.04,"エンドガーディアン:ロキ(討伐用01)" +825,17,15200101,1,101000420,1,0,0,10510,0.04,"エンドガーディアン:デス(討伐用01)" +826,17,15450003,1,101000420,1,0,0,10510,0.04,"エンドガーディアン:ラーヴァクリーパー(討伐用01)" +827,17,15010201,1,102000390,1,0,0,10024,0.04,"エンドガーディアン:クン・リンドルム(討伐用01)" +828,17,15040001,1,102000390,1,0,0,10024,0.04,"エンドガーディアン:オーディン(討伐用01)" +829,17,15040202,1,102000390,1,0,0,10024,0.04,"エンドガーディアン:ロキ(討伐用01)" +830,17,15200101,1,102000390,1,0,0,10024,0.04,"エンドガーディアン:デス(討伐用01)" +831,17,15450003,1,102000390,1,0,0,10024,0.04,"エンドガーディアン:ラーヴァクリーパー(討伐用01)" +832,17,15010201,1,102000400,1,0,0,10330,0.04,"エンドガーディアン:クン・リンドルム(討伐用01)" +833,17,15040001,1,102000400,1,0,0,10330,0.04,"エンドガーディアン:オーディン(討伐用01)" +834,17,15040202,1,102000400,1,0,0,10330,0.04,"エンドガーディアン:ロキ(討伐用01)" +835,17,15200101,1,102000400,1,0,0,10330,0.04,"エンドガーディアン:デス(討伐用01)" +836,17,15450003,1,102000400,1,0,0,10330,0.04,"エンドガーディアン:ラーヴァクリーパー(討伐用01)" +837,17,15010201,1,103000180,1,0,0,10084,0.04,"エンドガーディアン:クン・リンドルム(討伐用01)" +838,17,15040001,1,103000180,1,0,0,10084,0.04,"エンドガーディアン:オーディン(討伐用01)" +839,17,15040202,1,103000180,1,0,0,10084,0.04,"エンドガーディアン:ロキ(討伐用01)" +840,17,15200101,1,103000180,1,0,0,10084,0.04,"エンドガーディアン:デス(討伐用01)" +841,17,15450003,1,103000180,1,0,0,10084,0.04,"エンドガーディアン:ラーヴァクリーパー(討伐用01)" +842,17,15010201,1,103000410,1,0,0,10490,0.04,"エンドガーディアン:クン・リンドルム(討伐用01)" +843,17,15040001,1,103000410,1,0,0,10490,0.04,"エンドガーディアン:オーディン(討伐用01)" +844,17,15040202,1,103000410,1,0,0,10490,0.04,"エンドガーディアン:ロキ(討伐用01)" +845,17,15200101,1,103000410,1,0,0,10490,0.04,"エンドガーディアン:デス(討伐用01)" +846,17,15450003,1,103000410,1,0,0,10490,0.04,"エンドガーディアン:ラーヴァクリーパー(討伐用01)" +847,17,15010201,1,104000300,1,0,0,10024,0.04,"エンドガーディアン:クン・リンドルム(討伐用01)" +848,17,15040001,1,104000300,1,0,0,10024,0.04,"エンドガーディアン:オーディン(討伐用01)" +849,17,15040202,1,104000300,1,0,0,10024,0.04,"エンドガーディアン:ロキ(討伐用01)" +850,17,15200101,1,104000300,1,0,0,10024,0.04,"エンドガーディアン:デス(討伐用01)" +851,17,15450003,1,104000300,1,0,0,10024,0.04,"エンドガーディアン:ラーヴァクリーパー(討伐用01)" +852,17,15010201,1,104000310,1,0,0,10124,0.04,"エンドガーディアン:クン・リンドルム(討伐用01)" +853,17,15040001,1,104000310,1,0,0,10124,0.04,"エンドガーディアン:オーディン(討伐用01)" +854,17,15040202,1,104000310,1,0,0,10124,0.04,"エンドガーディアン:ロキ(討伐用01)" +855,17,15200101,1,104000310,1,0,0,10124,0.04,"エンドガーディアン:デス(討伐用01)" +856,17,15450003,1,104000310,1,0,0,10124,0.04,"エンドガーディアン:ラーヴァクリーパー(討伐用01)" +857,17,15010201,1,104000400,1,0,0,10024,0.04,"エンドガーディアン:クン・リンドルム(討伐用01)" +858,17,15040001,1,104000400,1,0,0,10024,0.04,"エンドガーディアン:オーディン(討伐用01)" +859,17,15040202,1,104000400,1,0,0,10024,0.04,"エンドガーディアン:ロキ(討伐用01)" +860,17,15200101,1,104000400,1,0,0,10024,0.04,"エンドガーディアン:デス(討伐用01)" +861,17,15450003,1,104000400,1,0,0,10024,0.04,"エンドガーディアン:ラーヴァクリーパー(討伐用01)" +862,17,15010201,1,104000530,1,0,0,10550,0.04,"エンドガーディアン:クン・リンドルム(討伐用01)" +863,17,15040001,1,104000530,1,0,0,10550,0.04,"エンドガーディアン:オーディン(討伐用01)" +864,17,15040202,1,104000530,1,0,0,10550,0.04,"エンドガーディアン:ロキ(討伐用01)" +865,17,15200101,1,104000530,1,0,0,10550,0.04,"エンドガーディアン:デス(討伐用01)" +866,17,15450003,1,104000530,1,0,0,10550,0.04,"エンドガーディアン:ラーヴァクリーパー(討伐用01)" +867,17,15010201,1,105000220,1,0,0,10094,0.04,"エンドガーディアン:クン・リンドルム(討伐用01)" +868,17,15040001,1,105000220,1,0,0,10094,0.04,"エンドガーディアン:オーディン(討伐用01)" +869,17,15040202,1,105000220,1,0,0,10094,0.04,"エンドガーディアン:ロキ(討伐用01)" +870,17,15200101,1,105000220,1,0,0,10094,0.04,"エンドガーディアン:デス(討伐用01)" +871,17,15450003,1,105000220,1,0,0,10094,0.04,"エンドガーディアン:ラーヴァクリーパー(討伐用01)" +872,17,15010201,1,105000260,1,0,0,10370,0.04,"エンドガーディアン:クン・リンドルム(討伐用01)" +873,17,15040001,1,105000260,1,0,0,10370,0.04,"エンドガーディアン:オーディン(討伐用01)" +874,17,15040202,1,105000260,1,0,0,10370,0.04,"エンドガーディアン:ロキ(討伐用01)" +875,17,15200101,1,105000260,1,0,0,10370,0.04,"エンドガーディアン:デス(討伐用01)" +876,17,15450003,1,105000260,1,0,0,10370,0.04,"エンドガーディアン:ラーヴァクリーパー(討伐用01)" +877,17,15010201,1,105000270,1,0,0,10034,0.04,"エンドガーディアン:クン・リンドルム(討伐用01)" +878,17,15040001,1,105000270,1,0,0,10034,0.04,"エンドガーディアン:オーディン(討伐用01)" +879,17,15040202,1,105000270,1,0,0,10034,0.04,"エンドガーディアン:ロキ(討伐用01)" +880,17,15200101,1,105000270,1,0,0,10034,0.04,"エンドガーディアン:デス(討伐用01)" +881,17,15450003,1,105000270,1,0,0,10034,0.04,"エンドガーディアン:ラーヴァクリーパー(討伐用01)" +882,17,15010201,1,106000280,1,0,0,10024,0.04,"エンドガーディアン:クン・リンドルム(討伐用01)" +883,17,15040001,1,106000280,1,0,0,10024,0.04,"エンドガーディアン:オーディン(討伐用01)" +884,17,15040202,1,106000280,1,0,0,10024,0.04,"エンドガーディアン:ロキ(討伐用01)" +885,17,15200101,1,106000280,1,0,0,10024,0.04,"エンドガーディアン:デス(討伐用01)" +886,17,15450003,1,106000280,1,0,0,10024,0.04,"エンドガーディアン:ラーヴァクリーパー(討伐用01)" +887,17,15010201,1,106000290,1,0,0,10260,0.04,"エンドガーディアン:クン・リンドルム(討伐用01)" +888,17,15040001,1,106000290,1,0,0,10260,0.04,"エンドガーディアン:オーディン(討伐用01)" +889,17,15040202,1,106000290,1,0,0,10260,0.04,"エンドガーディアン:ロキ(討伐用01)" +890,17,15200101,1,106000290,1,0,0,10260,0.04,"エンドガーディアン:デス(討伐用01)" +891,17,15450003,1,106000290,1,0,0,10260,0.04,"エンドガーディアン:ラーヴァクリーパー(討伐用01)" +892,17,15010201,1,109000170,1,0,0,10135,0.04,"エンドガーディアン:クン・リンドルム(討伐用01)" +893,17,15040001,1,109000170,1,0,0,10135,0.04,"エンドガーディアン:オーディン(討伐用01)" +894,17,15040202,1,109000170,1,0,0,10135,0.04,"エンドガーディアン:ロキ(討伐用01)" +895,17,15200101,1,109000170,1,0,0,10135,0.04,"エンドガーディアン:デス(討伐用01)" +896,17,15450003,1,109000170,1,0,0,10135,0.04,"エンドガーディアン:ラーヴァクリーパー(討伐用01)" +897,17,15010201,1,109000180,1,0,0,10134,0.04,"エンドガーディアン:クン・リンドルム(討伐用01)" +898,17,15040001,1,109000180,1,0,0,10134,0.04,"エンドガーディアン:オーディン(討伐用01)" +899,17,15040202,1,109000180,1,0,0,10134,0.04,"エンドガーディアン:ロキ(討伐用01)" +900,17,15200101,1,109000180,1,0,0,10134,0.04,"エンドガーディアン:デス(討伐用01)" +901,17,15450003,1,109000180,1,0,0,10134,0.04,"エンドガーディアン:ラーヴァクリーパー(討伐用01)" +902,17,15010201,1,109000400,1,0,0,10500,0.04,"エンドガーディアン:クン・リンドルム(討伐用01)" +903,17,15040001,1,109000400,1,0,0,10500,0.04,"エンドガーディアン:オーディン(討伐用01)" +904,17,15040202,1,109000400,1,0,0,10500,0.04,"エンドガーディアン:ロキ(討伐用01)" +905,17,15200101,1,109000400,1,0,0,10500,0.04,"エンドガーディアン:デス(討伐用01)" +906,17,15450003,1,109000400,1,0,0,10500,0.04,"エンドガーディアン:ラーヴァクリーパー(討伐用01)" 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+1019,17,15521001,1,112000080,1,0,0,10024,0.04,"アダプタブル:ロン・ザ・ショーグングレイス(討伐用01)" +1020,17,15570001,1,112000080,1,0,0,10024,0.04,"アダプタブル:メカ型ボス(討伐用01)" +1021,17,15220101,1,118000160,1,0,0,10124,0.04,"アダプタブル:プロビデンス(討伐用01)" +1022,17,15501001,1,118000160,1,0,0,10124,0.04,"アダプタブル:ガストアイズ(討伐用01)" +1023,17,15521001,1,118000160,1,0,0,10124,0.04,"アダプタブル:ロン・ザ・ショーグングレイス(討伐用01)" +1024,17,15570001,1,118000160,1,0,0,10124,0.04,"アダプタブル:メカ型ボス(討伐用01)" +1025,17,15220101,8,291000040,1,0,0,0,0.04,"アダプタブル:プロビデンス(討伐用01)" +1026,17,15501001,8,291000040,1,0,0,0,0.04,"アダプタブル:ガストアイズ(討伐用01)" +1027,17,15521001,8,291000040,1,0,0,0,0.04,"アダプタブル:ロン・ザ・ショーグングレイス(討伐用01)" +1028,17,15570001,8,291000040,1,0,0,0,0.04,"アダプタブル:メカ型ボス(討伐用01)" +1029,17,15220101,8,291000060,1,0,0,0,0.04,"アダプタブル:プロビデンス(討伐用01)" +1030,17,15501001,8,291000060,1,0,0,0,0.04,"アダプタブル:ガストアイズ(討伐用01)" +1031,17,15521001,8,291000060,1,0,0,0,0.04,"アダプタブル:ロン・ザ・ショーグングレイス(討伐用01)" +1032,17,15570001,8,291000060,1,0,0,0,0.04,"アダプタブル:メカ型ボス(討伐用01)" +1033,17,15220101,8,299000410,1,0,0,0,0.04,"アダプタブル:プロビデンス(討伐用01)" +1034,17,15501001,8,299000410,1,0,0,0,0.04,"アダプタブル:ガストアイズ(討伐用01)" +1035,17,15521001,8,299000410,1,0,0,0,0.04,"アダプタブル:ロン・ザ・ショーグングレイス(討伐用01)" +1036,17,15570001,8,299000410,1,0,0,0,0.04,"アダプタブル:メカ型ボス(討伐用01)" +1037,17,15590000,2,112000009,1,0,0,30000,0.1,"パニッシャー:冥界王ハーデス" +1038,17,15590000,3,190001,1,0,0,0,0.3,"パニッシャー:冥界王ハーデス" +1039,17,15590000,3,200001,1,0,0,0,0.15,"パニッシャー:冥界王ハーデス" +1040,17,15590000,3,210001,1,0,0,0,0.15,"パニッシャー:冥界王ハーデス" +1041,17,15590000,3,220002,1,0,0,0,0.3,"パニッシャー:冥界王ハーデス" diff --git a/titles/sao/data/1/DefragMatchSeed.csv b/titles/sao/data/1/DefragMatchSeed.csv new file mode 100644 index 0000000..a5903cb --- /dev/null +++ b/titles/sao/data/1/DefragMatchSeed.csv @@ -0,0 +1,18 @@ +// DefragMatchSeedId,DefragMatchId,CheckType,NeedClassNum,NeedClearedTrialTowerId,GetLeaguePoint,GetLeagueScore,SetClassNum,Memo +1,1,2,-1,70,0,50,6,"デフラグマッチ『プレシーズン』" +2,2,1,6,-1,0,50,6,"デフラグマッチ『キリトシーズン』" +3,3,1,6,-1,0,50,6,"デフラグマッチ『リーファシーズン』" +4,4,2,-1,50,0,30,6,"デフラグマッチ『ユウキシーズン』" +5,5,2,-1,50,0,30,6,"デフラグマッチ『アリスシーズン』" +6,6,2,-1,50,0,30,6,"デフラグマッチ『レインシーズン』" +7,7,2,-1,50,0,30,6,"デフラグマッチ『シノンシーズン』" +8,8,2,-1,50,0,30,6,"デフラグマッチ『シリカシーズン』" +9,9,2,-1,50,0,30,6,"デフラグマッチ『アスナシーズン』" +10,10,2,-1,50,0,30,6,"デフラグマッチ『リズベットシーズン』" +11,11,2,-1,50,0,30,6,"デフラグマッチ『ユージオシーズン』" +12,12,2,-1,50,0,30,6,"デフラグマッチ『アルゴシーズン』" +13,13,2,-1,50,0,30,6,"デフラグマッチ『リーファシーズン』" +14,14,2,-1,50,0,30,6,"デフラグマッチ『ユウキシーズン』" +15,15,2,-1,50,0,30,6,"デフラグマッチ『キリトシーズン』" +16,16,2,-1,50,0,30,6,"デフラグマッチ『シノンシーズン』" +17,17,2,-1,50,0,30,6,"デフラグマッチ『オールスターシーズン』" diff --git a/titles/sao/data/1/DefragMatchSpecialEffects.csv b/titles/sao/data/1/DefragMatchSpecialEffects.csv new file mode 100644 index 0000000..48244f2 --- /dev/null +++ b/titles/sao/data/1/DefragMatchSpecialEffects.csv @@ -0,0 +1,16 @@ +// DefragMatchSpecialEffectsId,DefragMatchId,SpecialEffectType,SpecialEffectCoefficient,TargetCharaId,Memo +2,2,0,10,1,"デフラグマッチ『キリトシーズン』" +3,3,0,10,3,"デフラグマッチ『リーファシーズン』" +4,4,0,30,9,"デフラグマッチ『ユウキシーズン』" +5,5,0,30,11,"デフラグマッチ『アリスシーズン』" +6,6,0,30,18,"デフラグマッチ『レインシーズン』" +7,7,0,30,4,"デフラグマッチ『シノンシーズン』" +8,8,0,30,6,"デフラグマッチ『シリカシーズン』" +9,9,0,30,2,"デフラグマッチ『アスナシーズン』" +10,10,0,30,5,"デフラグマッチ『リズベットシーズン』" +11,11,0,30,12,"デフラグマッチ『ユージオシーズン』" +12,12,0,30,10,"デフラグマッチ『アルゴシーズン』" +13,13,0,30,3,"デフラグマッチ『リーファシーズン』" +14,14,0,30,9,"デフラグマッチ『ユウキシーズン』" +15,15,0,30,1,"デフラグマッチ『キリトシーズン』" +16,16,0,30,4,"デフラグマッチ『シノンシーズン』" diff --git a/titles/sao/data/1/DefragMatchs.csv b/titles/sao/data/1/DefragMatchs.csv new file mode 100644 index 0000000..5115b35 --- /dev/null +++ b/titles/sao/data/1/DefragMatchs.csv @@ -0,0 +1,18 @@ +// DefragMatchId,SeasonNo,Title,FirstAttackBonusCoefficient,LastAttackBonusCoefficient,Memo +1,1,"デフラグマッチ『プレシーズン』",0.5,0.5, +2,2,"デフラグマッチ『キリトシーズン』",0.5,0.5, +3,3,"デフラグマッチ『リーファシーズン』",0.3,0.3, +4,4,"デフラグマッチ『ユウキシーズン』",0.3,0.3, +5,5,"デフラグマッチ『アリスシーズン』",0.3,0.3, +6,6,"デフラグマッチ『レインシーズン』",0.3,0.3, +7,7,"デフラグマッチ『シノンシーズン』",0.3,0.3, +8,8,"デフラグマッチ『シリカシーズン』",0.3,0.3, +9,9,"デフラグマッチ『アスナシーズン』",0.3,0.3, +10,10,"デフラグマッチ『リズベットシーズン』",0.3,0.3, +11,11,"デフラグマッチ『ユージオシーズン』",0.3,0.3, +12,12,"デフラグマッチ『アルゴシーズン』",0.3,0.3, +13,13,"デフラグマッチ『リーファシーズン』",0.3,0.3, +14,14,"デフラグマッチ『ユウキシーズン』",0.3,0.3, +15,15,"デフラグマッチ『キリトシーズン』",0.3,0.3, +16,16,"デフラグマッチ『シノンシーズン』",0.3,0.3, +17,17,"デフラグマッチ『オールスターシーズン』",0.3,0.3, diff --git a/titles/sao/data/1/Enemy.csv b/titles/sao/data/1/Enemy.csv new file mode 100644 index 0000000..8f5323f --- /dev/null +++ b/titles/sao/data/1/Enemy.csv @@ -0,0 +1,91 @@ +// EnemyId,UnitId,Name +1101,10050301,"ディノサウロイド" +1102,10060201,"デス・トルーパー" +1103,10070201,"コボルド・バトラー" +1104,10080201,"オークウォリアー" +1105,10030001,"シルキー" +1106,10530201,"メディックマッシュルーム" +1107,10050401,"ベイン・オーバーリザード" +1108,10180301,"デモンブロブ" +1201,10040000,"キリング・ボット" +1202,10040100,"ブッチャー・ボット" +1203,10120000,"レッサーデーモン" +1204,10130000,"グリフォン" +1205,10140401,"ザ・セイクリッドフェザー" +1206,10090400,"ホーリー・ロックドール" +1207,10100100,"ブライトスティンガー" +1208,10500201,"ポーラー・ボア" +1191,10010100,"フライングテイル" +1192,10020100,"ドゥアジット" +1193,10510000,"ガリッシュ・ガーベラ" +1194,10540002,"シザース" +2301,10100000,"スコーピオ" +2302,10130100,"デュオグリフォン" +2303,10000110,"重装守護騎士上位種" +2304,10040300,"カラミティ・ドール" +2305,10260300,"ホーリービースト" +2401,10150401,"ワイバーン・ルナライト" +2402,10250101,"ワイト" +2403,10070310,"コボルド・ワンダラー上位種" +2404,10050410,"ベイン・オーバーリザード上位種" +2405,10120201,"アークデーモン" +2391,10530202,"メディックマッシュルーム" +2392,10280102,"ブッカドゥー" +3101,10020101,"ヴィーヴル" +3102,10120000,"ガーゴイル" +3111,10050201,"リザードフォーク" +3112,10130000,"グリフォン" +3121,10500100,"火ボア" +3122,10260000,"フラウロス" +3131,10510101,"紫ガーベラ" +3132,10160000,"バジリスク" +3141,10560101,"兵隊アリ" +3142,10100001,"セルケト" +3201,10000200,"守護騎士・射手" +3202,10150101,"ムシュフシュ" +3211,10140300,"氷ハーピー" +3212,10090301,"氷ゴーレム" +3221,10280000,"ブッカブー" +3222,10250001,"ファントム" +3301,10000001,"守護騎士" +3302,10090201,"コロッサス" +3303,10000210,"守護騎士射手上位種" +3311,10280101,"ザントマン" +3312,10150000,"ワイバーン" +3313,10060110,"スパルトイ上位種" +3321,10540301,"氷カニ" +3322,10260200,"氷フラウロス" +3323,10080210,"オーク・フォルテ上位種" +3401,10040000,"ウズ" +3402,10130101,"ヒポグリフ" +3403,10050310,"ディノサウロイド上位種" +3411,10120100,"ドローレム" +3412,10160101,"アポピス" +3413,10080310,"ウルク・ハイ上位種" +3421,10230101,"ホムンクルス" +3422,10150301,"氷ワイバーン" +3423,10140310,"氷ハーピー上位種" +4301,10050301,"ディノサウロイド" +4302,10060201,"デス・トルーパー" +4303,10070101,"チーフコボルド" +4304,10080201,"オークウォリアー" +4305,10050401,"ベイン・オーバーリザード" +4401,10090200,"コロッサス" +4402,10230101,"ホムンクルス" +4403,10000101,"重装守護騎士" +4404,10070201,"コボルド・バトラー" +4405,10120000,"レッサーデーモン" +5101,10010301,"フーピー・ドラゴン" +5102,10050201,"リザードフォーク" +5103,10060101,"カーズ・スカル" +5104,10080301,"オークフォルテ" +5105,10090500,"キャノンドール" +5106,10230000,"ルーンナイト" +5107,10530101,"バッドトリップ" +5201,10070301,"コボルド・ワンダラー" +5202,10030301,"レイス・オブ・オーメン" +5203,10140100,"バイオレットフェザー" +5204,10500301,"セイクリッド・ボア" +5205,10260100,"モノケロス" +5206,10130200,"ダブルブラッド" +5207,10090301,"フロストスタチュー" diff --git a/titles/sao/data/1/EnemyKind.csv b/titles/sao/data/1/EnemyKind.csv new file mode 100644 index 0000000..e969dbf --- /dev/null +++ b/titles/sao/data/1/EnemyKind.csv @@ -0,0 +1,193 @@ +// EnemyKindId,EnemyCategoryId,Name,IconFilepath,WeakPhysicsAttr,WeakMagicAttr,WeakText,ResistText,FlavorText,CollectionDisplayStartDate,CollectionEmptyFrameDisplayFlag +15010000,8,"ファフニール","MONS_15010000",0,2,"水・土","火","巨大な飛竜。名称から≪ALO≫
由来の個体と推測される。突進
攻撃と口から吐き出す火球に注
意が必要。","2019/01/01",True +15010100,8,"ヴィゾーヴニル","MONS_15010100",0,5,"土・聖",,"≪ファフニール≫の同系統種。
やや小型だが攻撃力は高くなっ
ており、闇属性の攻撃を行う。
尾部が弱点。","2019/01/01",True +15010200,8,"クン・リンドルム","MONS_15010200",0,4,"土","火","≪竜王≫の名を冠し、同系統種
の中でも非常に強力な個体。火
球による飽和攻撃を行うため、
属性対策を強く推奨。","2019/01/01",True +15020000,6,"ヒルディスヴィーニ","MONS_15020000",0,2,"水","斬・突・土","巨大な拳で周囲を破壊する個
体。怒り状態に行う回転攻撃は
非常に危険なため、防御を行う
ことを推奨。","2019/01/01",True +15020100,6,"グリンブルスティ","MONS_15020100",0,6,"闇","斬・突・土","≪ヒルディスヴィー二≫の同系
統種と同定。土属性の強力な攻
撃を行うため属性対策を推奨。","2019/01/01",True +15020200,6,"アウドムラ","MONS_15020200",0,5,"聖","斬・突・火・土","同系統他種に比べ、各種能力が
高くなっている。耐久力が非常
に高く、斬・突攻撃への耐性も
持つため対策を強く推奨。","2019/01/01",True +15040000,6,"オーディン","MONS_15040000",0,6,"闇","聖","北欧神話最高神の名を冠する個
体。その名に違わず非常に危険
度が高い。聖属性攻撃への対策
を推奨。","2019/01/01",True +15040100,6,"ジークフリート","MONS_15040100",0,2,"水","火","北欧神話の著名な英雄の名を冠
する個体。その名に恥じぬ高い
攻撃力と豊富な技を併せ持つ。
行動の見極めが非常に重要。","2019/01/01",True +15040200,6,"ロキ","MONS_15040200",0,5,"聖",,"北欧神の名を冠する個体。状態
異常攻撃のほか、特定条件下で
は分身を生み出す。本体を見抜
き、集中的に狙うことを推奨。","2019/01/01",True +15040300,6,"フリュム","MONS_15040300",0,5,"聖",,"大きな鎌を持った死神の姿をも
つ個体。大鎌を使い遠近多様な
攻撃を行う。また、Mobを召喚
するという情報もある。","2019/01/01",True +15040400,6,"バルドル","MONS_15040400",0,6,"闇",,"北欧神の名を冠するため≪ALO
≫由来の個体と推測される。槍
による激しい攻撃が特徴。聖属
性への対策も推奨。","2019/01/01",True +15040500,6,"フルングニル","MONS_15040500",0,6,"闇",,"≪ドルグスラシル≫の同系統種
と同定。強力な混乱・封印の状
態異常攻撃を行ってくる一方、
同状態異常への耐性は低い。","2019/01/01",True +15040600,6,"ヴァーリ","MONS_15040600",0,5,"聖",,"≪バルドル≫と同系統種の個
体。闇属性への対策を推奨。
怒り状態となった後の痛烈な攻
撃には要注意。","2019/01/01",True +15040700,6,"ジークムント","MONS_15040700",0,2,"水",,"二対の腕と大斧。広い攻撃範囲
と高い攻撃力を持つ強力かつ危
険な個体。召喚したゴーレムとの
連携にも注意が必要。","2019/01/01",True +15040800,6,"ベオウルフ","MONS_15040800",0,6,"闇",,"神話の王の名を冠する個体。
四本の剣による広い攻撃範囲を
持つため、不要な接近は控える
ことを推奨する。","2019/01/01",True +15040900,6,"ドルグスラシル","MONS_15040900",0,5,"聖",,"異形の触手を携えた個体。近接
攻撃と魔法攻撃を状況に応じて
使い分ける。","2019/01/01",True +15041000,6,"ミーミル","MONS_15041000",0,5,"聖","火・水","北欧神話の巨人の名を持つ個
体。基本能力の向上に加え、召
喚するMobも非常に強力。迅速
な対処が必要。","2019/01/01",True +15041100,6,"ベルゲルミル","MONS_15041100",0,1,"火","水","その名から、≪ALO≫由来の個
体と推測される。範囲の広い攻
撃に注意が必要。火属性が弱点
のため、対策を推奨。","2019/01/01",True +15050000,3,"ヘル","MONS_15050000",3,0,"突・風・聖","斬・打・土","北欧神の名を冠する個体。同系
統他種に比べ、高い攻撃力と強
力な状態異常攻撃を持つ。特に
毒攻撃へは対策を強く推奨。","2019/01/01",True +15050100,6,"スカジ","MONS_15050100",0,2,"水","火","機械人形のような姿の個体。近
接打撃、巨大な矢の射撃等、多
様な攻撃方法があるため動きの
見極めが重要と考えられる。","2019/01/01",True +15050200,6,"ヤールンサクサ","MONS_15050200",0,2,"水","火・聖","女巨人の名を持つ≪スカジ≫同
系統種。一撃あたりの被ダメー
ジが大きいため、被弾を極力減
らすための立ち回りを推奨。","2019/01/01",True +15050300,3,"ランドクリーズ","MONS_15050300",3,0,"突・火・風・聖","斬・打・土","蜂と人を掛け合わされた姿の個
体。尾部による刺突には状態異
常効果がある為、堅実な観察と
確実な防御を推奨する。","2019/01/01",True +15050400,3,"ナンナ","MONS_15050400",3,0,"突・火・風","斬・打・土","≪ランドクリーズ≫の同系統種
と同定。毒攻撃が強力になって
おり非常に危険。","2019/01/01",True +15050500,6,"アウルボダ","MONS_15050500",0,1,"火","水","≪スカジ≫系統種。基本能力の
向上と共に危険度も上昇。封印
・混乱等の状態異常攻撃を行う
ため、注意が必要。","2019/01/01",True +15080000,5,"スィアチ","MONS_15080000",3,0,"突・火・風","土","巨大な蝙蝠を思わせる姿の個
体。翼を利用した攻撃や素早い
突進には注意が必要だが、攻撃
後には多少の隙ができる。","2019/01/01",True +15080100,5,"フレースヴェルグ","MONS_15080100",3,0,"突・風","土","北欧神話の巨人の名を持つ個
体。≪スィアチ≫と比べ、各種
能力の向上が見られ、闘争志向
がより強くなっている。","2019/01/01",True +15080200,5,"フィヨルズヴァルトニル","MONS_15080200",3,0,"突・風","水・土","≪スィアチ≫の同系統種と同
定。同系統他種と比して各種能
力が非常に高く、遠距離からの
攻撃を多用する傾向がある。","2019/01/01",True +15090000,8,"ヨルムンガンド","MONS_15090000",0,2,"水・土","火・風","三つの頭を持つ大蛇。突進攻撃
のほか、尾、ブレスによる攻撃
も行う。突進攻撃は非常に速度
が速いため注意が必要。","2019/01/01",True +15090100,8,"ニーズヘッグ","MONS_15090100",0,4,"土","火・風","≪ヨルムンガンド≫の同系統
種。頭部が弱点だが近接攻撃で
は届かない位置にあるため、倒
れさせてからの攻撃が有効。","2019/01/01",True +15100000,8,"グレンデル","MONS_15100000",0,1,"火・土","水・風","四足歩行の獣または竜と思われ
る個体。名称から≪ALO≫由来
と推測される。周囲は危険なた
め距離の見極めが重要となる。","2019/01/01",True +15100100,8,"ベルグリシ","MONS_15100100",0,2,"水・土","風","≪グレンデル≫系統種と同定。
土属性の攻撃を行うため、属性
対策を推奨する。頭部が弱点。","2019/01/01",True +15100200,8,"ファールバウティ","MONS_15100200",0,2,"水・土","火・風","北欧の古語で≪無情に打つもの
≫を意味する個体。その名の通
り巨体による打撃が強力。炎攻
撃も行う非常に危険な存在。","2019/01/01",True +15110000,8,"ラタトスク","MONS_15110000",0,1,"火・土・聖","水","四つ足の竜。突進およびブレス
による攻撃を主とする。突然行
われる突進に注意。","2019/01/01",True +15110100,8,"リンドブルム","MONS_15110100",0,2,"水・土・闇","火","≪ラタトスク≫の同系統種と同
定。火属性の強力なブレスを行
うため注意が必要。水属性が弱
点との情報がある。","2019/01/01",True +15140000,7,"チェルノボグ","MONS_15140000",0,5,"打・水・土・聖","火・風","髑髏が施された異形の戦車。時
折放たれる標的を狙った弾は状
態異常効果を持つため、退避を
強く推奨。","2019/01/01",True +15140100,7,"アバドーン","MONS_15140100",0,5,"打・火・土・聖","水・風","≪チェルノボグ≫同系統種。遠
距離攻撃・近接攻撃ともにダメ
ージが大きく向上した、大変危
険な存在。","2019/01/01",True +15150000,5,"ハティ","MONS_15150000",0,4,"火・土","風","猛獣に酷似した個体。素早い動
きと攻撃に加え、毒効果の付与
も行う。被弾が避けられない場
合に備え毒対策を推奨する。","2019/01/01",True +15150100,5,"スコル","MONS_15150100",0,2,"水・土","火・風","赤く燃えるような毛並みを持つ
獣の個体。≪ハティ≫とは異な
り火属性攻撃を行うため、属性
対策を推奨する。","2019/01/01",True +15170000,5,"ガングレト","MONS_15170000",3,0,"突・風","土","ヘルに従属する、巨大な怪鳥型
の個体。近接攻撃では弱点の頭
部に届かないため、地上に落と
すことを推奨。","2019/01/01",True +15170100,5,"ガングラティ","MONS_15170100",3,0,"突・風","土","ヘルに従属する、巨大な怪鳥型
の個体。遠距離からの強力な攻
撃に加え、自己回復も行う。注
意しつつも迅速な対応を推奨。","2019/01/01",True +15180000,5,"ジ・アンブレイカブル","MONS_15180000",0,4,"土・聖","水・風","亀に似た姿の個体。積極的な移
動は少ないが全方位に向けて激
しい攻撃を行う。防御力も非常
に高く長期戦への備えを推奨。","2019/01/01",True +15180100,5,"ゴッズツローン","MONS_15180100",0,4,"土・闇","水・風・聖","≪ジ・アンブレイカブル≫の同
系統種と同定。主だった特徴は
同様となるが、超弩級の身体か
ら繰り出す攻撃は大変危険。","2019/01/01",True +15200000,7,"カローン","MONS_15200000",0,5,"火・聖","斬・打・突","死神を模した姿を持つ個体。特
定条件において、炎攻撃を行う
ことが確認されている。","2019/01/01",True +15200100,7,"デス","MONS_15200100",0,5,"火・聖","斬・打・突","死を意味する名を持つ個体。危
険度は非常に高い。大威力の鎌
と召喚するファントムへの警戒
を怠らぬことを強く推奨。","2019/01/01",True +15212000,1,"ディアボロス","MONS_15212000",0,5,"水・聖",,"武装した魔人。両手の武器を用
いた格闘攻撃を行う。特定条件
下で鎧を外し、高速で攻撃を行
うようになるため注意が必要。","2019/01/01",True +15212100,1,"サタナキア","MONS_15212100",0,2,"水","火","≪ディアボロス≫同系統種。全
身に炎を纏った魔人。特殊なバ
リアを操るほか、体力損耗時に
鎧を装着するなど防御に特化。","2019/01/01",True +15220000,10,"パノプティコン","MONS_15220000",0,2,"水","火・聖","逆さにしたイースターエッグの
ような個体。周囲に現れる子機
を用い多種多様な攻撃を行う。","2019/01/01",True +15220100,10,"プロビデンス","MONS_15220100",0,5,"水・聖",,"≪パノプティコン≫同系統種。
闇属性の攻撃を多用する。非常
に高い物理防御力を持つため、
魔法での攻撃を推奨。","2019/01/01",True +15300000,2,"デトネイター・ザ・コボルドロード","MONS_15300000",0,2,"水・闇","火","≪SAO≫第一層ボス同系統種と
同定。行動パターンの一致性は
未確認だが強力かつ広範囲に及
ぶ攻撃は同様のため要注意。","2019/01/01",True +15301000,2,"イルファング・ザ・コボルドロード","MONS_15301000",0,2,"水・闇",,"≪SAO≫第一層ボスと同種の個
体。広範囲への強力な攻撃には
同系統種同様警戒を推奨する。","2019/01/01",True +15310000,7,"ホロウ・リーパー","MONS_15310000",0,5,"火・土・聖","突・風","≪スカルリーパー≫系統種。同
系統他種よりも腕の数が多く、
激しい攻撃を行う。一方で弱点
属性が多いので対策を推奨。","2019/01/01",True +15311000,7,"スカルリーパー","MONS_15311000",0,1,"火","突・風","≪SAO事件≫の報告書に記され
たものに酷似した個体。多数を
巻き込む強力な一撃を持つ非常
に危険な存在。","2019/01/01",True +15420000,4,"アメディスター・ザ・クイーン","MONS_15420000",0,1,"火・土","風","蠍と酷似した個体。広範囲に及
ぶ吐毒への警戒と対策を充分に
しての交戦を推奨する。","2019/01/01",True +15430000,4,"アントクイーン","MONS_15430000",0,1,"打・火・土","突・風","極大化した蟻。諸特徴から女王
蟻と推測される。働き蟻の召喚
と囲い込みに注意。","2019/01/01",True +15440000,4,"レイディアンスイーター","MONS_15440000",2,1,"打・火・土","風","巨大な蟻地獄を模した個体。地
面に潜伏することがあり、攻撃
を当てるのが難しい。流砂に足
をとられないよう注意が必要。","2019/01/01",True +15450000,4,"ラーヴァクリーパー","MONS_15450000",2,1,"打・火・土","風","蜘蛛型の巨大個体。蜘蛛の巣を
放ち相手の行動を封じる特性が
ある。手下を呼び出すため早め
の対処を推奨。","2019/01/01",True +15500000,2,"グリームアイズ","MONS_15500000",0,5,"斬・聖",,"過去≪SAO≫にて確認されてい
る非常に危険な個体。近距離・
遠距離ともに豊富な攻撃を行う
ため、常に警戒が必要。","2019/01/01",True +15501000,2,"ガストアイズ","MONS_15501000",0,5,"斬・聖",,"≪グリームアイズ≫亜種。風系
統の強力な攻撃を持つほか、こ
ちらを衰弱させる状態異常攻撃
や回復能力を持つ危険な相手。","2019/01/01",True +15510000,1,"スリュム","MONS_15510000",0,1,"斬・火・闇","水","常人の数倍はある巨躯をもつ個
体。近接、遠距離多様な攻撃方
法を持っているため、立ち回り
には細心の注意が必要。","2019/01/01",True +15520000,7,"カガチ・ザ・サムライロード","MONS_15520000",0,6,"闇",,"鎧に身を包んだ個体。左腕の蛇
による遠距離攻撃があり、遠近
共に警戒すべき相手。体力を損
耗すると二刀流に変化する。","2019/01/01",True +15521000,7,"ロン・ザ・ショーグングレイス","MONS_15521000",0,0,,"斬・打・突","≪カガチ・ザ・サムライ
ロード≫系統種。左腕の蛇が竜
に進化を遂げ、更なる火力を誇
る。カウンター攻撃に要警戒。","2019/01/01",True +15530000,5,"ゴッズペット","MONS_15530000",0,2,"水","火","非常に危険な≪GGO≫由来の個
体。不要な接近は避け、
レーザーの直撃を受けないよう
立ち回ることを推奨。","2019/01/01",True +15540000,10,"COPY DATA==4B9","MONS_15540000",0,0,,,"《ラフィン・コフィン》の一員
のコピーデータ。片手剣を用い
て戦う。その残忍さは健在であ
るため十分な警戒を推奨。","2019/01/01",True +15541000,10,"COPY DATA==F96","MONS_15541000",0,0,,,"《ラフィン・コフィン》の一員
のコピーデータ。細剣を用いて
戦う。純粋な戦闘力だけを見て
も危険な相手。","2019/01/01",True +15542000,10,"COPY DATA==444","MONS_15542000",0,0,,,"《ラフィン・コフィン》の一員
のコピーデータ。短剣を用いて
戦う。どんな卑劣な手を使おう
と標的の殺害を遂行する。","2019/01/01",True +15550000,6,"背教者ニコラス","MONS_15550000",0,1,"火","水","奇抜な服装に身を包んだ巨大
モンスター。斧だけでなく、袋
による殴打やプレゼントによる
トリッキーな攻撃も行う。","2019/01/01",True +15560000,10,"スピリット・ザ・グースロード","MONS_15560000",0,1,"火・土","水","≪SAO≫においては湖の主とし
て確認されているが、生息範囲
を海まで広げた模様。元は魚で
ある故か、火属性攻撃が苦手。","2019/01/01",True +15570000,10,"FA-R D-496型","MONS_15570000",0,2,"水","斬・打・突・火・風・土・聖・闇","暴走した防衛装置。搭載された
AIが状況にあわせ装備を組み替
える。装甲は堅いが、オーバー
ヒート時に大きな隙が出来る。","2019/01/01",True +15590000,7,"冥界王ハーデス","MONS_15590000",0,0,,,"弱点らしい弱点が無く、多様な
属性攻撃を使い分ける非常に危
険な相手。討伐は困難なため、
発見した際は迂回を推奨。","2019/01/01",True +10580000,10,"COPY DATA==H69","MONS_10000000",1,4,"斬・土","打・風","≪ALO事件≫において違法研究を
行っていた研究員のアバターの
コピーデータ。生理的嫌悪を感じ
させる見た目をしている。","2019/01/01",True +10590000,10,"EX200型ドローン","MONS_10590000",3,2,"突・水・風","土","FA-Rの統制下で掃討活動を行う
高性能防衛システムドローン。
戦闘AIを搭載しており単体での
活動も可能。","2019/01/01",True +15511000,1,"スルト","MONS_15511000",0,2,"水","火","神話の中で世界を焼き尽くすと
予言されている巨人。炎を多彩
に操るほか、燃え盛る身体を持
ち触れる者を負傷させる。","2020/02/26 7:00:00",True +15312000,7,"カースド・リーパー","MONS_15312000",0,4,"土",,"≪スカルリーパー≫系統種。身
体が非常に大きく、耐久力も高
い上、同系統種を召喚する危険
な相手。弱点の足が狙い目。","2020/06/23 7:00:00",True +15030000,10,"ラーン","MONS_15030000",0,1,"火・土","斬・打・突・水","高速で水面を移動し、仲間を
生み出しながら戦う海神。花弁
に守られた人型の本体が弱点の
ため回復時などの隙が狙い目。","2020/08/25 7:00:00",True +15160000,10,"フェアドレング","MONS_15160000",2,0,"打","斬・突","人々を抑制する特殊な精神体。
歩行せずテレポートにより移動
する。多数の腕から繰り出され
る多彩な攻撃に注意。","2020/11/03 7:00:00",True +15131000,3,"ベルゼブブ","MONS_15131000",0,3,"風","火・土","地獄を統べる巨大な蟲の王。
多くの蟲を指揮し、一斉に攻撃
してくる。補佐官たるMobを
召喚すると攻撃属性が変わる。","2021/01/12 7:00:00",True +15212200,1,"マモン","MONS_15212200",0,0,,,"人々の富と欲を纏った黄金の堕
天使。Mobを従えている間は
鎧で身を固めているが、鎧を脱
ぐと6属性の内どれかを纏う。","2021/03/09 7:00:00",True +15502000,7,"テラーアイズ","MONS_15502000",0,5,"斬・聖",,"≪グリームアイズ≫亜種。怨霊
の集合体であり、半透明の間は
受けた攻撃がすり抜ける厄介な
相手。憎悪の剣は非常に強力。","2021/05/11 7:00:00",True +10000000,1,"守護騎士","MONS_10000000",3,0,"打・突・闇","土","≪ALO≫初期のグランド・クエス
トに登場した個体と同定。その
戦闘力は脅威だが、記録と違い
無限に出現するわけではない。","2019/01/01",True +10000100,1,"重装守護騎士","MONS_10000100",3,0,"打・突・闇","土","≪守護騎士≫上級種。当該系統種
は危険度が高く、特にこの重装守
護騎士は危険な種である。","2019/01/01",True +10000200,1,"守護騎士・射手","MONS_10000200",3,0,"打・突・闇","土","遠方より攻撃を行う≪守護騎士≫
系統の個体。交戦する場合は絶え
ず移動を行うことを推奨する。","2019/01/01",True +10000300,1,"守護騎士・狙撃手","MONS_10000300",3,0,"打・突・闇","土","≪守護騎士・射手≫の上級種。高
威力の射撃攻撃は大変危険なため
早急に仕留めることを推奨する。","2019/01/01",True +10010000,8,"イビルグランサー","MONS_10010000",3,0,"突・風・聖","土","一つ目の小龍。さして脅威もなく
おそらくゲーム序盤のプレイヤー
へ向けた種と思われる。","2019/01/01",True +10010100,8,"フライングテイル","MONS_10010100",3,0,"突・火・風","土","遠距離から攻撃を行う種だが、近
づいた際の引?きには毒効果があ
るため遠近共に注意が必要。","2019/01/01",True +10010200,8,"ヴァイスグレア","MONS_10010200",3,0,"突・風・聖","土","主に遠距離攻撃を行う≪イビルグ
ランサー≫の変種。各種パラメー
タが強化されているため、軽率な
行為は禁物。","2019/01/01",True +10010300,8,"フーピー・ドラゴン","MONS_10010300",3,0,"突・風・聖","土","≪イビルグランサー≫最上級種。
能力の高さもさることながら、引
?きに封印効果があるため、細心
の注意を以て対応にあたること。","2019/01/01",True +10020000,8,"クアジット","MONS_10020000",3,0,"斬・突・火・風","打・土","ボールに羽根が生えたような形状
をした個体。好戦的だが弱く脅威
性は薄い。まれに風属性の遠距離
攻撃を行う個体が確認される。","2019/01/01",True +10020100,8,"ドゥアジット","MONS_10020100",3,0,"斬・突・水・風","打・火・土","≪クアジット≫上級種。同系統種
は浮遊状態のため、戦闘には慣れ
が必要と思われる。まれに火属性
攻撃を行う個体が確認される。","2019/01/01",True +10020200,8,"プチデビル","MONS_10020200",3,0,"斬・突・火・風","打・水・土","≪クアジット≫の変種と同定。距
離をとって攻撃を行うため他個体
と異なる戦術が必要。まれに水属
性攻撃を行う個体が確認される。","2019/01/01",True +10020300,8,"スフィアドラコ","MONS_10020300",3,0,"斬・突・風・聖","打・土","≪クアジット≫希少種。必ず仕留
めることを推奨。まれに闇属性の
遠距離攻撃を行う個体が確認され
る。","2019/01/01",True +10020400,8,"ボム・スフィア","MONS_10020400",3,0,"斬・突・水・風","打・火・土","標的に接近し自爆を行う極めて危
険な個体。発見次第処理するか、
爆発範囲外への避難を強く推奨。","2019/01/01",True +10030000,4,"シルキー","MONS_10030000",3,0,"突・火・風","土","妖精の一種の名を冠する個体。周
囲に毒を散布するため、接近には
細心の注意を以てあたること。","2019/01/01",True +10030100,4,"シルキー・ベイン","MONS_10030100",3,0,"突・火・風","土","≪シルキー≫の一種。混乱効果を
もつ鱗粉を散布するため、遠距離
よりの攻撃が望ましい。","2019/01/01",True +10030200,4,"イビル・レイス","MONS_10030200",3,0,"突・火・風","土","≪シルキー≫上級種。接近時の毒
散布に加え、風属性の遠距離攻撃
を有する危険な個体。","2019/01/01",True +10030300,4,"シルキー・ルーツ","MONS_10030300",3,0,"突・火・風","聖","≪シルキー≫最上級種にあたり、
封印効果をもつ鱗粉を放つ。まれ
に闇属性の遠距離攻撃を行うさら
に強力な個体が確認される。","2019/01/01",True +10030400,4,"レイス・オブ・オーメン","MONS_10030400",3,0,"突・火・風","土","特定の条件が整った時のみ現れる
個体。遭遇自体がまれなため情報
は乏しく、現在調査継続中。","2019/01/01",True +10040000,6,"キリング・ボット","MONS_10040000",3,0,"打・突・水・闇","土","近接特化型。この系統種は全て高
い攻撃力と守備力をもつため極め
て危険。下級種であっても油断は
禁物。","2019/01/01",True +10040100,6,"ブッチャー・ボット","MONS_10040100",3,0,"打・突・水・聖","土","こちらとの距離を空けて行動を行
う個体。攻撃時は強烈な突進を行
う。行動をよく見極めての対応を
推奨する。","2019/01/01",True +10040200,6,"グリーフ・ドール","MONS_10040200",3,0,"打・突・水・闇","土","≪キリング・ボット≫変種と同
定。各能力が大きく向上している
ためより危険な存在となってい
る。","2019/01/01",True +10040300,6,"カラミティ・ドール","MONS_10040300",3,0,"打・突・水・聖","土","≪キリング・ボット≫希少種。行
動パターンは≪ブッチャー・ボッ
ト≫と酷似するが、全能力が向上
しているため大変危険な存在。","2019/01/01",True +10040400,6,"ギロチン・メイデン","MONS_10040400",3,0,"打・突・聖","土","突出した戦闘能力を持つ個体。
攻撃力もさることながら、防御力
が極めて高いため正面からの力押
しは危険。","2021/09/21 7:00:00",True +10050000,2,"リザードマン","MONS_10050000",0,4,"土・闇","水","俗に爬虫人類とも呼ばれる系統
種。道具を用いることから人類同
様の知性をもつと推測されるが、
意志の疎通は不可能。","2019/01/01",True +10050100,2,"ハイアー・リザード","MONS_10050100",0,2,"水・土・闇","火","≪リザードマン≫上級種。異なる
体表以外の特筆事項はなし。","2019/01/01",True +10050200,2,"リザードフォーク","MONS_10050200",0,5,"土・聖","火・水","≪リザードマン≫上級種。遠距離
より闇属性の攻撃を行う場合があ
る。","2019/01/01",True +10050300,2,"ディノサウロイド","MONS_10050300",0,5,"土・聖","火・水","同系統種の中でも大変強力な個
体。優れた能力に加え自己への攻
撃バフを行うため、防御力を高め
てからの対応を推奨する。","2019/01/01",True +10050400,2,"ベイン・オーバーリザード","MONS_10050400",0,6,"闇","水","≪リザードマン≫の極めて珍しい
変種。混乱効果を持つブレスを行
うため、乱戦時は特に注意が必
要。","2019/01/01",True +10060000,7,"スケルトン","MONS_10060000",2,0,"打・火・聖","突","遺骸がなんらかの意思をもち動き
出したもの。見た目ほどの危険は
ないため、平時通りの対処で問題
ない。","2019/01/01",True +10060100,7,"カーズ・スカル","MONS_10060100",2,0,"打・火・聖","突","≪スケルトン≫の変種。基本能力
の向上に加え、行動パターンに若
干の変化が確認されている。","2019/01/01",True +10060200,7,"デス・トルーパー","MONS_10060200",2,0,"打・火・聖","突","自身へのバフを行う個体。基本能
力も高いため、持久戦に持ち込ま
れる前の処理を推奨する。","2019/01/01",True +10060300,7,"レヴェナント","MONS_10060300",2,0,"打・火・聖","突","≪スケルトン≫希少種。同系統種
内最強クラスと想定される。混乱
効果を持つ光を放つ他、自爆する
ため迅速な対応を強く推奨する。","2019/01/01",True +10060400,7,"スカルノイド","MONS_10060400",2,0,"打・水","突・火","髑髏を模したアンドロイド。槍と
銃によって遠近共に対応した行動
を行う。自爆を行うため迅速な対
応を強く推奨する。","2019/01/01",True +10060500,7,"スペクター","MONS_10060500",2,0,"打・聖","突","≪スケルトン≫希少種。闇属性の
魔法の他、多彩な攻撃を操る。
高い物理防御力を誇るが、弱点を
突ければ案外もろい。","2021/05/11 7:00:00",True +10070000,2,"コボルド","MONS_10070000",2,0,"打・水・闇","突","様々な場所で遭遇する可能性があ
る≪コボルド≫系統種の基本的な
個体。効率的に対処するには打撃
による攻撃を推奨。","2019/01/01",True +10070100,2,"チーフコボルド","MONS_10070100",2,0,"打・火・闇","突","≪コボルド≫変種。体表の色以外
に大きな違いは見当たらず。","2019/01/01",True +10070200,2,"コボルド・バトラー","MONS_10070200",2,0,"打・水・聖","突","≪コボルド≫亜種。攻撃時に周囲
への衝撃波を伴うため、背後に位
置する場合でも攻撃への注意が必
要。","2019/01/01",True +10070300,2,"コボルド・ワンダラー","MONS_10070300",2,0,"打・水・闇","突・火","攻撃時に炎を撒き散らす非常に危
険な存在。従来の≪コボルド≫と
は全く別の個体としての対応を強
く推奨。","2019/01/01",True +10080000,2,"オーク","MONS_10080000",1,0,"斬・闇","打","豚のような顔をした、≪オーク≫
系統種のもっとも基本的な種とさ
れる個体。まれに投擲を行う個体
が確認される。","2019/01/01",True +10080100,2,"オークダーティ","MONS_10080100",1,0,"斬・聖","打","≪オーク≫変種。体表色が異なり
基本能力も向上が見られる。まれ
に投擲を行う個体が確認される。","2019/01/01",True +10080200,2,"オークウォリアー","MONS_10080200",1,0,"斬・聖","打","知性が高く、近接攻撃と投擲を使
い分ける≪オーク≫上級種。まれ
に自身へバフを行うものが確認さ
れる。","2019/01/01",True +10080300,2,"オークフォルテ","MONS_10080300",1,0,"斬・闇","打","≪オーク≫希少種とされる。標的
より距離を空ける傾向が強く、平
時から自身へバフを行う。","2019/01/01",True +10080400,2,"ビッグフット","MONS_10080400",1,0,"斬・火・闇","打・水","寒冷地で確認されるモンスター。
≪オーク≫系統種だが、並外れた
巨体を持ち、攻撃力・耐久力共に
突出している。","2021/12/21 7:00:00",True +10090000,6,"ゴーレム","MONS_10090000",2,0,"打・水","斬・突","土や岩でできた自律式の人形。
斬・突攻撃への耐性が大変高いた
め、打撃または魔法での攻撃を推
奨する。","2019/01/01",True +10090100,6,"グレートゴーレム","MONS_10090100",2,0,"打・水","斬・突","遠距離より岩の投擲を行う個体。
打撃による接近戦を強く推奨。","2019/01/01",True +10090200,6,"コロッサス","MONS_10090200",2,0,"打・水","斬・突・火","≪ゴーレム≫系希少種と同定。範
囲攻撃や高速で突進を行うため、
危険度の高い個体。","2019/01/01",True +10090300,6,"フロストスタチュー","MONS_10090300",2,0,"打・火","斬・突・水","氷で構成された≪ゴーレム≫。火
属性による攻撃が非常に有効。ま
れに氷塊を投擲するものが確認さ
れる。","2019/01/01",True +10090400,6,"ホーリー・ロックドール","MONS_10090400",0,6,"打・闇","斬・突","聖なる力によって浄化を施された
≪ゴーレム≫。すべての能力が著
しく向上しており、まれに自己回
復を行う個体も確認される。","2019/01/01",True +10090500,6,"キャノンドール","MONS_10090500",2,0,"打・水","斬・突・火","機械部品によって強化を施された
≪ゴーレム≫。腕の大砲による砲
撃は大変危険度が高いため、迅速
な排除を強く推奨する。","2019/01/01",True +10091000,6,"ショコラ・ドール","MONS_10091000",2,0,"打・火","斬・突","チョコレートで作られた特別な
《ゴーレム》。恋する誰かの強い
想いで出来ており、討伐すると想
いが具現化されるとの噂がある。","2019/01/01",False +10100000,4,"スコーピオ","MONS_10100000",2,0,"打・水・土","突・火・風","蠍に酷似した巨大生物。毒を
持った尾部には注意が必要だが、
側面への反応が鈍い。","2019/01/01",True +10100100,4,"ブライトスティンガー","MONS_10100100",2,0,"打・火・土","突・風","≪スコーピオ≫変種。基本能力の
向上以上に尾部の攻撃に注意が必
要。毒のみならず封印、混乱効果
もあるため被弾は極力避けたい。","2019/01/01",True +10100200,4,"デス・ストーカー","MONS_10100200",2,0,"打・火・土","突・風","非常に危険な個体。基本能力も大
変高く、また他の種と異なり側面
への反応が素早いため、警戒を怠
らぬよう注意すべし。","2019/01/01",True +10100300,4,"ポイズンシューター","MONS_10100300",2,0,"打・水・土","突・火・風","≪スコーピオ≫を模した機械。遠
距離より銃撃を行う。接近時は尾
部の毒による攻撃に注意。","2019/01/01",True +10120000,3,"レッサーデーモン","MONS_10120000",3,0,"突・風・聖","土","悪魔を模したような姿の系統種。
知性が高く、接近と離脱を使い分
けた行動を行う。","2019/01/01",True +10120100,3,"デーモン","MONS_10120100",3,0,"突・風・聖","土","遠距離攻撃を行う個体。≪レッサ
ーデーモン≫よりも各能力も高い
ため、危険性が高い。","2019/01/01",True +10120200,3,"アークデーモン","MONS_10120200",3,0,"突・風・聖","土","≪デーモン≫系希少種。遠距離攻
撃はないが攻撃力が高く、封印効
果を持つため注意すること。","2019/01/01",True +10130000,5,"グリフォン","MONS_10130000",3,0,"突・風","土","複数の動物の特徴を有する獣。身
体が大きく耐久力が高いため、持
久戦になりやすい。","2019/01/01",True +10130100,5,"デュオグリフォン","MONS_10130100",3,0,"突・風","土","≪グリフォン≫が狂暴化したも
の。突進攻撃に対象への混乱効果
があるため、注意すること。","2019/01/01",True +10130200,5,"ダブルブラッド","MONS_10130200",3,0,"突・火・風","水・土","周囲に対して防御力のバフを行う
個体。可能な限り早く処理するこ
とを推奨する。","2019/01/01",True +10130300,5,"ブライトグリフォン","MONS_10130300",0,6,"突・闇","土","周囲に対して回復を行う個体。長
期戦回避のため、率先して処理す
ることを強く推奨する。","2019/01/01",True +10140000,3,"ハーピー","MONS_10140000",3,0,"突・火・風・闇","土","風属性の遠距離攻撃を行う、人と
鳥の間のような姿をした個体。","2019/01/01",True +10140100,3,"バイオレットフェザー","MONS_10140100",3,0,"突・風・聖","土","闇属性の遠距離攻撃を行う≪ハー
ピー≫上級種。攻撃には封印の状
態異常効果があるため注意。","2019/01/01",True +10140200,3,"ブレイズクイーン","MONS_10140200",3,0,"突・水・風","火・土","火属性の遠距離攻撃を行う個体。
大変狂暴かつ強力なため、火属性
に耐性のない編成で会敵すること
は極力避けることを推奨する。","2019/01/01",True +10140300,3,"サイレーン","MONS_10140300",3,0,"突・火・風","水・土","水属性の遠距離攻撃を行う個体。
外見的特徴では氷だが、
≪UNKNOWN≫内では水属性の
扱いとなる。","2019/01/01",True +10140400,3,"ザ・セイクリッドフェザー","MONS_10140400",0,6,"突・闇","土","聖属性の遠距離攻撃を行う個体。
また周囲に対して回復を行うた
め、率先して処理することを強く
推奨する。","2019/01/01",True +10150000,8,"ワイバーン","MONS_10150000",3,0,"突・風","土","飛竜と呼ばれる存在に酷似した系
統種。風属性のブレスを行う。突
然繰り出される突進にも注意が必
要。","2019/01/01",True +10150100,8,"ワイバーングロウル","MONS_10150100",3,0,"突・水・風","火","火属性のブレスを行う≪ワイバー
ン≫上級種。他系統種よりも遠距
離攻撃への偏りが確認されてい
る。","2019/01/01",True +10150200,8,"デモリッシュドレイク","MONS_10150200",3,0,"突・風・聖","土","闇属性のブレスを行う個体。他系
統種よりも交戦的で、攻撃が激し
いことが確認されている。","2019/01/01",True +10150300,8,"フロストドレイク","MONS_10150300",3,0,"突・火・風","水・土","水属性のブレスを行う個体。自身
への防御力バフを行うため、長期
戦への備えが必要と考えられる。","2019/01/01",True +10150400,8,"ワイバーン・ルナライト","MONS_10150400",0,6,"突・闇","土","聖属性のブレスを行う≪ワイバー
ン≫最上級種。同ブレスには強力
な混乱効果があるため極力避ける
ことを強く推奨する。","2019/01/01",True +10160000,4,"フライングサイズ","MONS_10160000",3,0,"突・火・風","土","昆虫類と爬虫類の特徴を併せ持っ
た外観を持つ系統種。この個体は
火属性ブレスを放つが自身も火属
性に弱いという特徴を持つ。","2019/01/01",True +10160100,4,"ブラッディサイズ","MONS_10160100",3,0,"突・水・風","火・土","≪フライングサイズ≫上級種。こ
ちらの個体は水属性に弱いため、
編成時の顧慮を推奨する。","2019/01/01",True +10160200,4,"デスサイズ","MONS_10160200",3,0,"突・火・風","水・土","≪フライングサイズ≫上級種。基
本能力が非常に高く、自身への防
御力バフも行う。またこの個体の
ブレスのみ水属性である。","2019/01/01",True +10180000,7,"ブルースライム","MONS_10180000",1,0,"斬・土","打・水・風","最序盤から会敵することになる≪
スライム≫系統種で最も脅威の小
さい個体。この系統種に属するも
のは打属性攻撃への耐性が高い。","2019/01/01",True +10180100,7,"ブラッドスライム","MONS_10180100",1,0,"斬・土","打・水・風","赤い≪スライム≫系統種。脅威は
変わらず小さいが、まれに毒効果
が表れるため注意が必要。","2019/01/01",True +10180200,7,"ハニースライム","MONS_10180200",1,0,"斬・土・闇","打・水・風","攻撃は行わないが非常に素早い個
体。得られるスキル経験値が大き
いため、確実に倒しておきたい個
体。","2019/01/01",True +10180300,7,"デモンブロブ","MONS_10180300",1,0,"斬・土","打・水・風","≪スライム≫変種。毒属性の遠距
離攻撃を行うため、離れていても
警戒を解かぬことを推奨する。","2019/01/01",True +10190000,4,"ミミック","MONS_10190000",0,4,"火・土","斬・打・突・風","宝箱に擬態し、近寄ってきた獲物
を襲う。毒、封印、混乱の状態異
常攻撃をもつため、宝箱を探ると
きも油断は禁物。","2019/01/01",True +10190100,4,"グリード","MONS_10190100",0,4,"水・土","斬・打・突・風","倒すと大量のフラグメントをドロ
ップする非常に貴重な個体。時間
経過で逃亡するため、最優先での
処理を強く推奨する。","2019/01/01",True +10190300,4,"ブラックボックス","MONS_10190300",0,4,"水・土","斬・打・突・風","圧縮データがカーディナルにより
モンスター化してしまったもの。
討伐すると本来のデータをドロッ
プするため、要回収。","2020/07/14 7:00:00",False +10230000,1,"ルーンナイト","MONS_10230000",2,0,"打・水・聖","突","人間に酷似した個体。対峙距離に
応じ行動を変化させる点から、高
い知性を持つものと推測される。","2019/01/01",True +10230100,1,"ホムンクルス","MONS_10230100",2,0,"打・水・闇","突","≪ルーンナイト≫上級種。強く警
戒すべき対象のひとつ。使用する
魔法が強化されている。","2019/01/01",True +10230200,1,"パイロナイト","MONS_10230200",2,0,"打・水・闇","突・火","≪ルーンナイト≫希少種。炎を撒
き散らして周囲を火の海に変える
危険な個体。頻繁に自身の防御力
にバフを行うため、守りも堅い。","2021/07/13 7:00:00",True +10240000,4,"スカイクリーパー","MONS_10240000",3,0,"突・火・風","土","巨大な昆虫。大変高い耐久力をも
つが、危険は少ない。","2019/01/01",True +10240100,4,"エア・ドレイク","MONS_10240100",3,0,"突・水・風","火・土","≪スカイクリーパー≫が狂暴化し
た個体。同系統種と比して激しい
攻撃と火属性の遠距離攻撃を行う
ため、非常に危険な存在。","2019/01/01",True +10250000,7,"ファントム","MONS_10250000",0,5,"火・聖","斬・打・突","亡霊に酷似した外見をした個体。
主に火属性の遠距離攻撃を行い、
接近時は鎌で切りつけを行う。","2019/01/01",True +10250100,7,"ワイト","MONS_10250100",0,5,"火・聖","斬・打・突","希少種。攻撃方法は近接のみとな
るが、毒、封印、混乱の効果を持
つ危険な存在。混戦時は特に優先
して処理することを推奨する。","2019/01/01",True +10250300,7,"ゴースト","MONS_10250300",0,1,"火","斬・打・突","≪ファントム≫の亜種。常時身体
が透けており、こちらの攻撃を
すり抜ける。攻撃時に実体化する
ため、そこを狙うことを推奨。","2021/05/11 7:00:00",True +10260000,5,"ホーンビースト","MONS_10260000",0,2,"水・土","火・風","角の生えた獅子のような外観の系
統種。攻撃力、耐久力共に高く危
険な存在。多彩な攻撃に注意。","2019/01/01",True +10260100,5,"モノケロス","MONS_10260100",0,2,"水・土","火・風","希少種。≪ホーンビースト≫を凌
駕する能力を持つため非常に危
険。細心の注意をもって対応にあ
たることを強く推奨する。","2019/01/01",True +10260200,5,"アクアロア","MONS_10260200",0,1,"火・土","水・風","氷を用いた攻撃を行う≪ホーンビ
ースト≫亜種。弱点である火属性
の攻撃を用い、迅速な処理を行う
ことを推奨する。","2019/01/01",True +10260300,5,"ホーリービースト","MONS_10260300",0,6,"闇","風","聖属性による攻撃を行う≪ホーン
ビースト≫亜種。自己回復を行う
ため他に比して耐久力が高い。闇
属性攻撃での対応を推奨する。","2019/01/01",True +10270000,10,"フーア","MONS_10270000",1,0,"斬・突・土","打・水","序盤に会敵することになる個体の
一種。斬、突属性に非常に弱いた
め危険性はほぼ皆無と推定。","2019/01/01",True +10270100,10,"ピアレイ","MONS_10270100",1,0,"斬・突・土","打・水","希少種。≪フーア≫同様危険性は
ほぼ皆無とされるが、水属性の遠
距離攻撃を行うことが確認され
る。","2019/01/01",True +10280000,1,"ブッカブー","MONS_10280000",0,5,"聖",,"小人のような系統種。個別の能力
は低いがこちらにデバフを行うた
め、混戦時には注意が必要。","2019/01/01",True +10280100,1,"ブッカドゥー","MONS_10280100",0,6,"闇",,"他モンスターの群れに紛れて現れ
周囲へ回復を行う煩わしい個体。
優先しての処理を推奨する。","2019/01/01",True +10280200,1,"レッドフード","MONS_10280200",0,5,"聖",,"赤い頭巾が特徴的な個体。周囲の
モンスターの攻撃力を大幅に上げ
るバフを行う。放置すると非常に
危険なので注意されたし。","2021/09/21 7:00:00",True +10500000,5,"フレンジー・ボア","MONS_10500000",0,4,"土","風","猪に酷似した個体。危険性は小さ
いが、突進攻撃には注意。土属性
攻撃での処理を推奨する。","2019/01/01",True +10500100,5,"フューリー・ボア","MONS_10500100",0,2,"水・土","火・風","≪ボア≫系の亜種と同定。砂漠地
域に出現する頻度が高く、火に対
する耐性を持つ。水属性や土属性
での攻撃を推奨。","2019/01/01",True +10500200,5,"ポーラー・ボア","MONS_10500200",0,1,"火・土","水・風","寒冷地に出現する。寒冷地に適し
た種としては小さいが、高い耐久
力を持つ。","2019/01/01",True +10500300,5,"セイクリッド・ボア","MONS_10500300",0,6,"闇","風","神聖な土地から受けた気を纏う
≪ボア≫系亜種。突進中はこちら
の攻撃を受けても怯まないため、
対処には注意が必要。","2019/01/01",True +10510000,9,"ガリッシュ・ガーベラ","MONS_10510000",1,0,"斬・火","突","人面に似た異容をもつ巨大な植
物。見た目ほどの危険性はない。
斬撃もしくは火属性攻撃が有効。","2019/01/01",True +10510100,9,"ヴェノム・プラント","MONS_10510100",1,0,"斬・火","突","邪悪な力で強化され、毒を纏った
個体。攻撃が毒効果を持つため注
意が必要。","2019/01/01",True +10530000,9,"マッシュピープル","MONS_10530000",1,0,"斬・火","打","菌糸類に手足が生えた系統種。混
乱効果のある胞子を散布すること
があるため注意が必要。","2019/01/01",True +10530100,9,"バッドトリップ","MONS_10530100",1,0,"斬・火","打","毒と混乱効果のある胞子を散布す
る煩わしい個体。戦況の悪化を招
く恐れがあるため、早めの対処を
推奨。","2019/01/01",True +10530200,9,"メディックマッシュルーム","MONS_10530200",1,0,"斬・火","打","胞子を散布し、周囲へ回復を行う
煩わしい個体。優先しての処理を
推奨する。","2019/01/01",True +10540000,4,"シザース","MONS_10540000",2,0,"打・土","突・水・風","蟹に酷似した姿をもつ個体。個々
の危険性は低いが耐久性が高く長
期戦になる恐れあり。この系統種
には打属性での攻撃を推奨する。","2019/01/01",True +10540100,4,"スパウター・シザース","MONS_10540100",2,0,"打・土","突・水・風","水属性の遠距離攻撃を行う個体。
接近しての打撃または土属性魔法
を推奨する。","2019/01/01",True +10540200,4,"ランドクローラー","MONS_10540200",2,0,"打・水・土","突・火・風","砂漠地域に出現する頻度の高い個
体。水属性の攻撃を推奨する。","2019/01/01",True +10540300,4,"バッファークラブ","MONS_10540300",2,0,"打・火・土","突・水・風","自身の防御力へのバフを行う個
体。弱点である打、火、土属性で
の攻撃を強く推奨する。","2019/01/01",True +10550000,4,"ダイノアント","MONS_10550000",2,0,"打・火・土","突・風","≪UNKNOWN≫任務遂行の予行に
適した、極めて危険性の低い個
体。群れを成していることが多
く、囲まれないよう注意が必要。","2019/01/01",True +10560100,4,"ソルジャーダイノアント","MONS_10560100",2,0,"打・火・土","突・風","≪ダイノアント≫上級種だが、危
険性は同様に低い。打撃や火属
性、土属性攻撃など弱点が多い。","2019/01/01",True +32900,10,"宝箱","MONS_32900",0,0,,,"未設定","2030/01/01",False diff --git a/titles/sao/data/1/EnemySet.csv b/titles/sao/data/1/EnemySet.csv new file mode 100644 index 0000000..771ed20 --- /dev/null +++ b/titles/sao/data/1/EnemySet.csv @@ -0,0 +1,91 @@ +// EnemySetId,EnemySetSubId,EnemyId,EnemyNum +101,1101,1101,8 +102,1102,1102,8 +103,1103,1103,8 +104,1104,1104,8 +105,1105,1105,8 +106,1106,1106,12 +107,1107,1107,8 +108,1108,1108,10 +109,1201,1201,3 +110,1202,1202,3 +111,1203,1203,3 +112,1204,1204,2 +113,1205,1205,6 +114,1206,1206,2 +115,1207,1207,2 +116,1208,1208,1 +117,1191,1191,8 +118,1192,1192,8 +119,1193,1193,8 +120,1194,1194,6 +201,2301,2301,3 +202,2302,2302,3 +203,2303,2303,2 +204,2304,2304,3 +205,2305,2305,2 +206,2401,2401,2 +207,2402,2402,2 +208,2403,2403,2 +209,2404,2404,2 +210,2405,2405,4 +211,2391,2391,8 +212,2392,2392,8 +301,3101,3101,10 +302,3102,3102,2 +303,3111,3111,6 +304,3112,3112,1 +305,3121,3121,4 +306,3122,3122,1 +307,3131,3131,6 +308,3132,3132,1 +309,3141,3141,8 +310,3142,3142,2 +311,3201,3201,6 +312,3202,3202,1 +313,3211,3211,6 +314,3212,3212,1 +315,3221,3221,6 +316,3222,3222,1 +317,3301,3301,8 +318,3302,3302,1 +319,3303,3303,1 +320,3311,3311,6 +321,3312,3312,1 +322,3313,3313,1 +323,3321,3321,4 +324,3322,3322,1 +325,3323,3323,1 +326,3401,3401,3 +327,3402,3402,1 +328,3403,3403,2 +329,3411,3411,3 +330,3412,3412,2 +331,3413,3413,2 +332,3421,3421,6 +333,3422,3422,1 +334,3423,3423,2 +401,4301,4301,9 +402,4302,4302,7 +403,4303,4303,7 +404,4304,4304,7 +405,4305,4305,7 +406,4401,4401,5 +407,4402,4402,11 +408,4403,4403,9 +409,4404,4404,9 +410,4405,4405,5 +501,5101,5101,6 +502,5102,5102,5 +503,5103,5102,5 +504,5104,5104,4 +505,5105,5105,2 +506,5106,5106,3 +507,5107,5107,8 +508,5201,5201,5 +509,5202,5202,4 +510,5203,5203,4 +511,5204,5204,1 +512,5205,5205,2 +513,5206,5206,2 +514,5207,5207,2 diff --git a/titles/sao/data/1/Episode.csv b/titles/sao/data/1/Episode.csv new file mode 100644 index 0000000..8cb8c6d --- /dev/null +++ b/titles/sao/data/1/Episode.csv @@ -0,0 +1,92 @@ +// EpisodeId,EpisodeChapterId,ReleaseEpisodeId,EpisodeNum,Title,CommentSummary,CommentIntroduction,RecommendLv,ExBonusTableSubId,QuestSceneId,StartAdvName,EndAdvName,UnlockStillId,RequiredReleaseEpisodeAppendId,RequiredReleaseEpisodeAppendNum,ReleaseRewardVp +10001,10001,0,1,"Unknown","VRMMOの世界を手軽に見られる筐体《ViSTer》","アクセスしてみようと起動させると、通信が入り…?",1,91001,1001,"CH01_01_ADV_01","CH01_01_ADV_02",101001,0,0,0 +10002,10001,10001,2,"混沌の世界","《ザ・シードネットワーク》内の謎の空間《Unknown》","キリトたちと協力し、この世界の調査が始まる",2,91002,1002,"CH01_02_ADV_01",,0,0,0,0 +10003,10001,10002,3,"誠忠の少女","懐かしさと違和感が共在する《Unknown》空間","用心しながら歩を進める一行を待ち受けていたものとは",3,91003,1003,"CH01_03_ADV_01","CH01_03_ADV_02",101002,0,0,0 +10004,10001,10003,4,"チャンク踏破へ","《Unknown》内で出会った謎の少女、リコ","彼女がもたらした情報により、調査に光明が差す",4,1004,1004,"CH01_04_ADV_01",,0,0,0,0 +10005,10001,10004,5,"探索の懐古談","リコは《Unknown》空間の案内人としても優秀だ","クエストNPCの彼女を見ていると、思い出すことがある",6,1005,1005,,"CH01_05_ADV_01",0,0,0,0 +10006,10001,10005,6,"世界樹の過去","世界樹はALOを象徴するオブジェクトと言えよう","しかし《Unknown》の世界樹はどこか違うようで…?",7,1006,1006,"CH01_06_ADV_01",,0,10001,1,0 +10007,10001,10006,7,"浮遊城の記録","《Unknown》の混沌ぶりには目を瞠るものがある","改めてSAOのフィールドを眺め、所感を述べ合う",8,1007,1007,,"CH01_07_ADV_01",0,10001,1,0 +10008,10001,10007,8,"荒野にて","GGOのフィールドに辿り着いた一行","この空間の不整合に戸惑いを覚える者もいて…",9,1008,1008,"CH01_08_ADV_01",,0,10001,1,0 +10009,10001,10008,9,"戦いの追憶","懐かしい地を巡ると思い出が蘇ってくるようだ","今度のフィールドはあの決戦の舞台によく似ている",10,1009,1009,,"CH01_09_ADV_01",0,10001,1,0 +10010,10001,10009,10,"旧グランド・クエスト","《Unknown》に再現された世界樹は過去のものらしい","妖精の少女は当時のグランド・クエストを振り返る",12,1010,1010,"CH01_10_ADV_01",,0,10001,1,0 +10011,10001,10010,11,"調査進捗","調査は順調なものの、手探りであることには変わりない","痺れを切らしたメンバーに、リコが新たな情報を告げる",13,1011,1011,"CH01_11_ADV_01",,0,10001,1,0 +10012,10001,10011,12,"氷の城","調査の進捗が明らかになり、歩みも軽い","新たなフィールドは年末の大冒険を思い出させる",14,1012,1012,"CH01_12_ADV_01",,0,10001,1,0 +10013,10001,10012,13,"青眼の戦慄","74層での戦いは、《SAO生還者》の間では有名だ","リコも興味を持ったようで、皆で当時のことを振り返る",15,1013,1013,"CH01_13_ADV_01",,0,10001,1,0 +10014,10001,10013,14,"リコの忠誠","リコからの忠義は、プレイヤーとNPC、という間柄では","留まりきらないものを感じる 何故なのだろうか",16,1014,1014,,"CH01_14_ADV_01",0,10001,1,0 +10015,10001,10014,15,"世界の姿","調査を繰り返すものの、未だ分からないことが多い","この調査は一体どこへ辿り着くのか…ふと思案する",20,1015,1015,"CH01_15_ADV_01",,0,10001,1,0 +10016,10001,10015,16,"まどろみの記憶","調査続きで疲れが溜まってきた一行","中でも責任感の強い彼女は現実でも大忙しで…",21,1016,1016,,"CH01_16_ADV_01",101003,10001,1,0 +10017,10001,10016,17,"次のチャンクへ","探索ももうかなりの数こなしてきたと話していると","リコが声をかけてくる 何やら話があるそうだ",22,1017,1017,,"CH01_17_ADV_01",0,10001,1,0 +10018,10001,10017,18,"チャンクキーパー","ついにチャンクの末端へ到達した","この戦いに勝利すれば、次のチャンクが起動するはずだ",25,1018,1018,"CH01_18_ADV_01","CH01_18_ADV_02",0,10001,1,0 +20001,10002,10018,1,"第二チャンク","続くチャンクの解析が完了し、初のダイブを行った一行","そこには、いつか歩んだ花畑が広がっていた",26,1019,1019,"CH02_01_ADV_01","CH02_01_ADV_02",102001,10001,1,0 +20002,10002,20001,2,"新たなる協力者","順調に調査を開始したメンバーが思い出話に花を","咲かせていると、ある意外な訪問者が現れて…?",27,1020,1020,"CH02_02_ADV_01",,0,10001,1,0 +20003,10002,20002,3,"親交の深まり","元々親交のあったメンバーと違い、後から加わった形の","リコとプレイヤーも、だいぶ馴染んできたと振り返る",28,1021,1021,,"CH02_03_ADV_01",0,10001,1,0 +20004,10002,20003,4,"情報収集","今日もゲームの思い出をにこやかに聞くリコ","そんな彼女を観察したところ、分かったことがあり…",29,1022,1022,"CH02_04_ADV_01",,0,10001,1,0 +20005,10002,20004,5,"氷城の悔恨","スリュムヘイムにて、当時のキャリバークエストに","参加できなかった面々が、口惜しさを吐露する",30,1023,1023,,"CH02_05_ADV_01",0,10001,1,0 +20006,10002,20005,6,"樹上に潜む者","圏内までもがフィールド化しているこの世界にも","すっかり慣れたと話していると、頭上から声がして…",31,1024,1024,"CH02_06_ADV_01",,0,10001,1,0 +20007,10002,20006,7,"恋人の聖地","ロマンチックな光景が広がるフローリア","探索するメンバーも憧れのシチュエーションを話し合う",32,1025,1025,"CH02_07_ADV_01",,0,10001,1,0 +20008,10002,20007,8,"銃の街","新たに見付かったフィールドは馴染みの街だった","出会いを振り返ると、彼女は何かに気付いたようで…",33,1026,1026,"CH02_08_ADV_01",,0,10001,1,0 +20009,10002,20008,9,"世界の正体","この世界の正体が分かったかもしれない その仮説に","呼応するように、想定外の相手が襲い掛かってきて…",34,1027,1027,"CH02_09_ADV_01","CH02_09_ADV_02",102002,10001,1,0 +20010,10002,20009,10,"囚われの記憶","《Unknown》の元となったのは、記憶かもしれない","その記憶は、楽しい思い出ばかりでないと気付かされる",35,1028,1028,"CH02_10_ADV_01",,0,10001,1,0 +20011,10002,20010,11,"束の間の安寧","仮説が提唱されてから、気を抜けない状況が続く","そんな中、変わらず涼しい顔をしている者もおり…",36,1029,1029,,"CH02_11_ADV_01",0,10001,1,0 +20012,10002,20011,12,"沈黙の暗殺者","思い出と照らし合わせれば、予測も可能かもしれない","ここは、第3回BoBの特設フィールドだったはずだ",37,1030,1030,"CH02_12_ADV_01","CH02_12_ADV_02",102003,10001,1,0 +20013,10002,20012,13,"調査意志","異常な状況が続き、緊張感が高まっていく一行","改めてこの調査への意志を確認し合う",38,1031,1031,,"CH02_13_ADV_01",0,10001,1,0 +20014,10002,20013,14,"チャンクキーパー2","今回のチャンクも末端まで到達出来たようだ","次のチャンクでは、一体何が待ち受けているだろうか",39,1032,1032,"CH02_14_ADV_01","CH02_14_ADV_02",0,10001,1,0 +30001,10003,0,1,"第三チャンク","―","―",0,0,0,"CH03_01_ADV_01",,0,10001,1,50 +30002,10003,0,2,"温もりの思い出","―","―",0,0,0,"CH03_02_ADV_01",,103001,10001,1,50 +30003,10003,0,3,"忘れがたき襲撃者","―","―",0,0,0,"CH03_03_ADV_01",,0,10001,1,50 +30004,10003,0,4,"AIの心緒","―","―",0,0,0,"CH03_04_ADV_01",,0,10001,1,50 +30005,10003,0,5,"深雪の聖夜","―","―",0,0,0,"CH03_05_ADV_01",,0,10001,1,50 +30006,10003,0,6,"信頼の学び","―","―",0,0,0,"CH03_06_ADV_01",,0,10001,1,50 +30007,10003,0,7,"意図","―","―",0,0,0,"CH03_07_ADV_01",,0,10001,1,50 +30008,10003,0,8,"Unknownの亡霊","―","―",0,0,0,"CH03_08_ADV_01",,0,10001,1,50 +30009,10003,0,9,"惑える迷い子","―","―",0,0,0,"CH03_09_ADV_01",,0,10001,1,50 +30010,10003,0,10,"失踪","―","―",0,0,0,"CH03_10_ADV_01",,0,10001,1,50 +30011,10003,0,11,"切言と氷解","―","―",0,0,0,"CH03_11_ADV_01",,0,10001,1,50 +30012,10003,0,12,"追憶の甘味","―","―",0,0,0,"CH03_12_ADV_01",,103002,10001,1,50 +30013,10003,0,13,"風切る両輪","―","―",0,0,0,"CH03_13_ADV_01",,0,10001,1,50 +30014,10003,0,14,"見栄と配慮","―","―",0,0,0,"CH03_14_ADV_01",,0,10001,1,50 +30015,10003,0,15,"砂浜の戯れ","―","―",0,0,0,"CH03_15_ADV_01",,103003,10001,1,50 +30016,10003,0,16,"共にある幸福","―","―",0,0,0,"CH03_16_ADV_01",,0,10001,1,50 +30017,10003,0,17,"チャンクキーパー3","―","―",0,0,0,"CH03_17_ADV_01",,0,10001,1,50 +40001,10004,0,1,"荒野の分身","―","―",0,0,0,"CH04_01_ADV_01",,104001,10001,1,50 +40002,10004,0,2,"夢遊の迷い子","―","―",0,0,0,"CH04_02_ADV_01",,0,10001,1,50 +40003,10004,0,3,"虚脱の発端","―","―",0,0,0,"CH04_03_ADV_01",,0,10001,1,50 +40004,10004,0,4,"巷の被害","―","―",0,0,0,"CH04_04_ADV_01",,0,10001,1,50 +40005,10004,0,5,"浜辺の想い出","―","―",0,0,0,"CH04_05_ADV_01",,0,10001,1,50 +40006,10004,0,6,"運命の馴れ初め","―","―",0,0,0,"CH04_06_ADV_01",,0,10001,1,50 +40007,10004,0,7,"リコの覚醒","―","―",0,0,0,"CH04_07_ADV_01",,0,10001,1,50 +40008,10004,0,8,"疑念の身状","―","―",0,0,0,"CH04_08_ADV_01",,0,10001,1,50 +40009,10004,0,9,"コンフリクト","―","―",0,0,0,"CH04_09_ADV_01",,0,10001,1,50 +40010,10004,0,10,"不正アクセス","―","―",0,0,0,"CH04_10_ADV_01",,0,10001,1,50 +40011,10004,0,11,"マスター","―","―",0,0,0,"CH04_11_ADV_01",,0,10001,1,50 +40012,10004,0,12,"リコの正体","―","―",0,0,0,"CH04_12_ADV_01",,0,10001,1,50 +40013,10004,0,13,"黒幕の所業","―","―",0,0,0,"CH04_13_ADV_01",,0,10001,1,50 +40014,10004,0,14,"リコ救出作戦1","―","―",0,0,0,"CH04_14_ADV_01",,0,10001,1,50 +40015,10004,0,15,"ユイの想い","―","―",0,0,0,"CH04_15_ADV_01",,104002,10001,1,50 +40016,10004,0,16,"リコ救出作戦2","―","―",0,0,0,"CH04_16_ADV_01",,0,10001,1,50 +40017,10004,0,17,"敵意の顕現","―","―",0,0,0,"CH04_17_ADV_01",,104003,10001,1,50 +40018,10004,0,18,"新たな主","―","―",0,0,0,"CH04_18_ADV_01",,0,10001,1,50 +40019,10004,0,19,"苦悩の胸奥","―","―",0,0,0,"CH04_19_ADV_01",,0,10001,1,50 +40020,10004,0,20,"自己犠牲","―","―",0,0,0,"CH04_20_ADV_01",,0,10001,1,50 +40021,10004,0,21,"作戦開始","―","―",0,0,0,"CH04_21_ADV_01",,0,10001,1,50 +40022,10004,0,22,"闖入者の置き土産","―","―",0,0,0,"CH04_22_ADV_01",,104004,10001,1,50 +40023,10004,0,23,"リコの願い","―","―",0,0,0,"CH04_23_ADV_01",,104005,10001,1,50 +50001,10005,0,1,"第五チャンク","―","―",0,0,0,"CH05_01_ADV_01",,0,10001,1,50 +50002,10005,0,2,"黒幕を名乗る者","―","―",0,0,0,"CH05_02_ADV_01",,0,10001,1,50 +50003,10005,0,3,"第一コンソール","―","―",0,0,0,"CH05_03_ADV_01",,0,10001,1,50 +50004,10005,0,4,"美味なる記憶","―","―",0,0,0,"CH05_04_ADV_01",,105001,10001,1,50 +50005,10005,0,5,"第二コンソール","―","―",0,0,0,"CH05_05_ADV_01",,0,10001,1,50 +50006,10005,0,6,"女性と黒猫","―","―",0,0,0,"CH05_06_ADV_01",,0,10001,1,50 +50007,10005,0,7,"掴んだ尻尾","―","―",0,0,0,"CH05_07_ADV_01",,0,10001,1,50 +50008,10005,0,8,"第三コンソール","―","―",0,0,0,"CH05_08_ADV_01",,0,10001,1,50 +50009,10005,0,9,"デュエルを経て","―","―",0,0,0,"CH05_09_ADV_01",,0,10001,1,50 +50010,10005,0,10,"ブリーゼの正体","―","―",0,0,0,"CH05_10_ADV_01",,105002,10001,1,50 +50011,10005,0,11,"逆転の一手","―","―",0,0,0,"CH05_11_ADV_01",,0,10001,1,50 +50012,10005,0,12,"全力でぶつかって","―","―",0,0,0,"CH05_12_ADV_01",,0,10001,1,50 +50013,10005,0,13,"星宮風音","―","―",0,0,0,"CH05_13_ADV_01",,0,10001,1,50 +50014,10005,0,14,"風音の望み","―","―",0,0,0,"CH05_14_ADV_01",,0,10001,1,50 +50015,10005,0,15,"黒猫の謀反","―","―",0,0,0,"CH05_15_ADV_01",,0,10001,1,50 +50016,10005,0,16,"対等な勝負","―","―",0,0,0,"CH05_16_ADV_01",,0,10001,1,50 +50017,10005,0,17,"決着","―","―",0,0,0,"CH05_17_ADV_01",,0,10001,1,50 +50018,10005,0,18,"AIの矜持","―","―",0,0,0,"CH05_18_ADV_01",,0,10001,1,50 +50019,10005,0,19,"新しき友人","―","―",0,0,0,"CH05_19_ADV_01",,105003,10001,1,50 diff --git a/titles/sao/data/1/EpisodeAppends.csv b/titles/sao/data/1/EpisodeAppends.csv new file mode 100644 index 0000000..665d16f --- /dev/null +++ b/titles/sao/data/1/EpisodeAppends.csv @@ -0,0 +1,2 @@ +// EpisodeAppendId,EpisodeAppendType,Name,FlavorText,SalePossibleFlag,SalePrice,EpisodeAppendIcon +10001,1,"エピソードキー","旅の記録を閲覧出来るようにする
鍵型のアイテム。",False,100,"ITEM_10001" diff --git a/titles/sao/data/1/EpisodeChapter.csv b/titles/sao/data/1/EpisodeChapter.csv new file mode 100644 index 0000000..834419f --- /dev/null +++ b/titles/sao/data/1/EpisodeChapter.csv @@ -0,0 +1,10 @@ +// EpisodeChapterId,EpisodePartId,DisplayName +10001,1,"Chapter1" +10002,1,"Chapter2" +10003,1,"Chapter3" +10004,1,"Chapter4" +10005,1,"Chapter5" +20001,2,"Chapter1" +20002,2,"Chapter2" +20003,2,"Chapter3" +20004,2,"Chapter4" diff --git a/titles/sao/data/1/EpisodePart.csv b/titles/sao/data/1/EpisodePart.csv new file mode 100644 index 0000000..97134fa --- /dev/null +++ b/titles/sao/data/1/EpisodePart.csv @@ -0,0 +1,3 @@ +// EpisodePartId,DisplayName +1,"1部" +2,"2部" diff --git a/titles/sao/data/Equipment.csv b/titles/sao/data/1/Equipment.csv similarity index 86% rename from titles/sao/data/Equipment.csv rename to titles/sao/data/1/Equipment.csv index a7fd263..96fb7cb 100644 --- a/titles/sao/data/Equipment.csv +++ b/titles/sao/data/1/Equipment.csv @@ -1,117 +1,117 @@ -EquipmentId,EquipmentType,WeaponTypeId,Name,Rarity,Prefab,Power,StrengthIncrement,SkillCondition,Property1PropertyId,Property1Value1,Property1Value2,Property2PropertyId,Property2Value1,Property2Value2,Property3PropertyId,Property3Value1,Property3Value2,Property4PropertyId,Property4Value1,Property4Value2,SalePrice,CompositionExp,AwakeningExp,FlavorText,CollectionDisplayStartDate,CollectionEmptyFrameDisplayFlag,DateVersionId, -101000000,0,1,"ディバイネーション",1,"Prefabs/Weapons/w00_0023_00",80,8,0,1,0,0,1,0,0,99999,0,0,99999,0,0,100,100,100,"多くの冒険者にとって基本とな
る装備。片手剣としては比較的軽
く、扱いやすい。","2019/01/01",True,"1", -101000001,0,1,"ユナイティウォークス",2,"Prefabs/Weapons/w00_0024_00",96,10,0,1,0,0,1,0,0,2,0,0,99999,0,0,200,200,100,"竜の姿を象った片手剣。稀代の名
鍛冶師が生み出した業物で、一突
きで竜の心臓を貫くといわれる。","2019/01/01",True,"1", -101000002,0,1,"ブラックプレート",3,"Prefabs/Weapons/w00_0013_00",112,11,0,204300,33,0,204800,5,0,2,0,0,99999,0,0,400,400,100,"まるで板のような外観の巨大な黒
い片手剣。厚く重いが、ゆえに破
壊力は大きい。","2019/01/01",True,"1", -101000003,0,1,"マクアフィテル",4,"Prefabs/Weapons/w00_0014_00",134,13,0,1,0,0,1,0,0,2,0,0,2,0,0,800,800,100,"黒い刀身の片手剣。刃が非常に鋭
いため、扱いには細心の注意が必
要。","2019/01/01",True,"1", -101000004,0,1,"エリュシデータ",5,"Prefabs/Weapons/w00_0011_00",144,14,0,1,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"漆黒の刀身の片手剣。その刀身は
重く、魔剣並みの威力を持つ。","2019/01/01",True,"1", -101000005,0,1,"スケイル・ブレード",2,"Prefabs/Weapons/w00_0027_00",106,11,0,1,0,0,2,0,0,2,0,0,99999,0,0,200,200,100,"硬い鱗片を繋ぎ合わせて作った片
手剣。敵を斬りつけた後に、ノコ
ギリ状の部分で挽き切るようにし
て使う。","2019/01/01",True,"1", -101000006,0,1,"カゲミツG4",3,"Prefabs/Weapons/w00_0021_00",106,11,13,204400,0,0,204900,0,0,2,0,0,99999,0,0,400,400,100,"白兵戦用光剣。近接時の戦闘力は
群を抜いているが、銃の世界にお
いてこれのみで生き抜くことは窮
状を極めるであろう。","2019/01/01",True,"1", -101000007,0,1,"スウィープセイバー",4,"Prefabs/Weapons/w00_0007_00",128,13,0,202500,25,0,1,0,0,2,0,0,2,0,0,800,800,100,"特徴的な刀身の片手剣。“一掃す
るもの”の異名を持つ。","2019/01/01",True,"1", -101000008,0,1,"シャルルマーニュ",4,"Prefabs/Weapons/w00_0020_00",128,13,0,1,0,0,1,0,0,2,0,0,2,0,0,800,800,100,"古き王の愛剣。その柄には王の聖
片が埋められているという。","2019/01/01",True,"1", -101000009,0,1,"ダークリパルサー",5,"Prefabs/Weapons/w00_0012_00",140,14,0,204000,5,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"ドラゴンの体内で精製されるとい
う特殊な金属から鍛えられた片手
剣。","2019/01/01",True,"1", -101000010,0,1,"エクスキャリバー",5,"Prefabs/Weapons/w00_0010_01",158,16,0,2,0,0,2,0,0,2,0,0,2,0,0,1600,1600,100,"その名を知らぬものはない伝説の
聖剣。剣に選ばれた王は全ての富
を得るといわれる。","2019/01/01",True,"1", -101000011,0,1,"青薔薇の剣",5,"Prefabs/Weapons/w00_0055_00",148,14,0,209900,30,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"最果ての山脈の洞窟で、白竜に
守られていたという神器。美しい
青薔薇を内に宿した《永久氷塊》
が変じたもの。","2019/01/01",True,"1", -101000012,0,1,"金木犀の剣",5,"Prefabs/Weapons/w00_0059_00",151,15,0,1,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"神が世界で最も初めに植えた
という金木犀を変じた神器。
宿す性質は《永劫不朽》。","2019/01/01",True,"1", -101000013,0,1,"夜空の剣",5,"Prefabs/Weapons/w00_0060_00",150,14,0,204200,5,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"ルーリッドの辺境に生えた巨木
《ギガスシダー》の頂点の最も
硬い部分を削り出して作った剣。
膨大なリソースが集結した神器。","2019/01/01",True,"1", -101000014,0,1,"オブシディアナ",5,"Prefabs/Weapons/w00_0014_00",147,15,0,1,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"刀身全てが黒曜石で作られた
世界で最も切れ味の鋭い剣。
その分脆いため、取り扱いには
高い技術を要する。","2019/01/01",True,"1", -101000015,0,1,"エターナル・ツリー",5,"Prefabs/Weapons/w00_0061_00",144,14,0,207100,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"翡翠で出来たツリーをかたどった
剣。聖夜の奇跡を永久に約束する
類まれな力を宿す。","2019/01/01",True,"1", -101000016,0,1,"ソード・オブ・ホグニ",5,"Prefabs/Weapons/w00_0062_00",148,14,0,207300,50,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"詩に出る伝説の片手剣。
生き血を浴びるまで、鞘には収ま
らないといわれる。","2020/06/09 7:00:00",True,"1", -101000017,0,1,"ヴァルトレーニス",5,"Prefabs/Weapons/w00_0007_00",144,14,0,202500,50,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"風を纏ったような若草色の剣。
妖精の加護を受けており、
暴風の如き鋭い切れ味を誇る。","2020/09/22 7:00:00",True,"1", -101000018,0,1,"ヴァーデュラス・アニマ",5,"Prefabs/Weapons/w00_0063_00",151,15,0,1,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"生きとし生けるものの魂を司る
地神の剣。そのひと振りで悪を滅
ぼし、人々に勇気を与えるとされ
る。","2020/07/14 7:00:00",True,"1", -101000019,0,1,"マサムネG4",5,"Prefabs/Weapons/w00_0021_00",143,14,13,204400,0,0,204900,0,0,2,0,0,2,0,0,1600,1600,100,"従来の光剣の出力を更に高めた
改良型。接触さえ出来れば、
その熱量で硬い鋼鉄も容易く切断
出来る。","2020/11/03 7:00:00",True,"1", -101000020,0,1,"冥界王の剣",5,"Prefabs/Weapons/w00_0064_00",1400,140,0,1,0,0,1,0,0,99999,0,0,99999,0,0,1600,1600,100,"冥界王ハーデスの所持していた剣がアイテム化したもの。","2030/01/01",True,"1", -102000000,0,3,"エペ・ラピエル",1,"Prefabs/Weapons/w02_0001_01",70,7,0,1,0,0,1,0,0,99999,0,0,99999,0,0,100,100,100,"もっとも原始的な形状を持つとい
われる刺突剣。","2019/01/01",True,"1", -102000001,0,3,"ミームング",2,"Prefabs/Weapons/w02_0009_00",84,8,0,1,0,0,1,0,0,2,0,0,99999,0,0,200,200,100,"刀身が細く軽い剣。扱いやすいた
め、幅広い層に愛用されている。","2019/01/01",True,"1", -102000002,0,3,"エペ・ド・マルブル",3,"Prefabs/Weapons/w02_0052_00",98,10,0,1,0,0,1,0,0,2,0,0,99999,0,0,400,400,100,"決闘用の細剣。装飾部分に特殊な
素材が使われており、使う者に
繁栄をもたらす力があるといわれ
る。","2019/01/01",True,"1", -102000003,0,3,"フラワリング・エペ",4,"Prefabs/Weapons/w02_0051_00",112,11,0,1,0,0,1,0,0,2,0,0,2,0,0,800,800,100,"鍔の部分に花の装飾が施されてい
るのが特徴的な細剣。その美しさ
とは裏腹に殺傷力は非常に高い。","2019/01/01",True,"1", -102000004,0,3,"アロンダイト",5,"Prefabs/Weapons/w02_0005_01",126,13,0,1,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"伝説の騎士が用いた剣。聖剣と双
璧を成す存在といわれる。","2019/01/01",True,"1", -102000005,0,3,"フロッティ",4,"Prefabs/Weapons/w02_0012_00",112,11,0,204000,5,0,1,0,0,2,0,0,2,0,0,800,800,100,"数々の英雄が手にとった名剣。古
い言葉で“突き刺すもの”の意味
を持つ。","2019/01/01",True,"1", -102000006,0,3,"ランベントライト",5,"Prefabs/Weapons/w02_0007_00",126,13,0,202400,25,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"技術の粋を集め鍛え上げられた薄
く眩い細剣。用いる様が揺れる光
と共に踊るように見えることから
この名が与えられた。","2019/01/01",True,"1", -102000007,0,3,"世界樹の枝",5,"Prefabs/Weapons/w09_0011_00",76,8,0,200500,100,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"世界樹から手折られた一枝。
末端の枝ながら生命の力に溢れて
おり、土に植えればたちまち根を
張り大樹を成す。","2019/01/01",True,"1", -102000008,0,3,"スノウマン・ステッキ",5,"Prefabs/Weapons/w02_0056_00",126,13,0,204300,50,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"雪だるまを模したキュートな
ステッキ。可愛らしい見た目とは
裏腹に、非常に鋭利で繊細。","2019/01/01",True,"1", -102000009,0,3,"ラディアント・ライト",5,"Prefabs/Weapons/w02_0057_00",126,13,0,1,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"大地をも操る神の御業を補助する
とされる、創世神の細剣。その刀
身は燦然とした輝きを放つ。","2020/07/14 7:00:00",True,"1", -103000000,0,4,"クロスダガー",1,"Prefabs/Weapons/w03_0001_01",40,4,0,1,0,0,1,0,0,99999,0,0,99999,0,0,100,100,100,"柄の部分に十字を見立てた装飾が
施された短剣。信心深い者が護身
用に携帯することが多い。","2019/01/01",True,"1", -103000001,0,4,"スティング・ダガー",2,"Prefabs/Weapons/w03_0005_00",48,5,0,1,0,0,1,0,0,2,0,0,99999,0,0,200,200,100,"鋭く硬い刃を持つ短剣。鎧の隙間
を突くことに長けている。","2019/01/01",True,"1", -103000002,0,4,"イントルーダー",3,"Prefabs/Weapons/w03_0004_01",56,6,0,1,0,0,1,0,0,2,0,0,99999,0,0,400,400,100,"闇に紛れる者が愛用する短剣。
これに傷つけられ、奪われる命は
後を絶たない。","2019/01/01",True,"1", -103000003,0,4,"ナーゲルリング",4,"Prefabs/Weapons/w03_0008_01",64,6,0,1,0,0,1,0,0,2,0,0,2,0,0,800,800,100,"大振りの刀身を持つ短剣。
古くは巨人の首を落とすために使
われた。","2019/01/01",True,"1", -103000004,0,4,"スクレープ",5,"Prefabs/Weapons/w03_0002_00",72,7,0,204100,0,0,204800,5,0,2,0,0,2,0,0,1600,1600,100,"錆びた刀身の鮮やかな赤が印象的
な短剣。血を吸うほど暗い赤に染
まるという。","2019/01/01",True,"1", -103000005,0,4,"ソード・ブレイカー",3,"Prefabs/Weapons/w03_0006_00",54,5,0,204500,25,0,1,0,0,2,0,0,99999,0,0,400,400,100,"相手の武器を無力化する為に造ら
れた短剣。得物を失った相手は次
の瞬間、全身を切り刻まれている
だろう。","2019/01/01",True,"1", -103000006,0,4,"イーボン・ダガー",4,"Prefabs/Weapons/w03_0001_00",67,7,0,204000,5,0,1,0,0,2,0,0,2,0,0,800,800,100,"漆黒の短剣。軽く頑強な素材で作
られているため、武具としての信
頼度も非常に高い。","2019/01/01",True,"1", -103000007,0,4,"ジャルディーノ",5,"Prefabs/Weapons/w03_0009_00",76,8,0,1,0,0,1,0,0,1,0,0,1,0,0,1600,1600,100,"神の庭の守人の短剣。園を侵す
穢れた者たちを退けるために用い
る。","2019/01/01",True,"1", -105000000,0,6,"ウチガタナ",1,"Prefabs/Weapons/w05_0002_00",140,14,0,1,0,0,1,0,0,99999,0,0,99999,0,0,100,100,100,"鋼から鍛え上げられた一般的な直
刀。","2019/01/01",True,"1", -105000001,0,6,"コテツ",2,"Prefabs/Weapons/w05_0001_00",168,17,0,1,0,0,1,0,0,2,0,0,99999,0,0,200,200,100,"その名を知らぬものはない名刀。
同名の刀が数多く存在する。","2019/01/01",True,"1", -105000002,0,6,"スイリュウケン",3,"Prefabs/Weapons/w05_0002_01",196,20,0,1,0,0,1,0,0,2,0,0,99999,0,0,400,400,100,"反りのない、直刀と呼ばれる刀。
かつては竜の加護を受けたものが
用いたという。","2019/01/01",True,"1", -105000003,0,6,"ドウタヌキ",4,"Prefabs/Weapons/w05_0001_01",224,22,0,204300,33,0,204800,5,0,2,0,0,2,0,0,800,800,100,"深奥に住まう一族が鍛えた名刀。
この一族が鍛えたものは、全てこ
の名で呼ばれる。","2019/01/01",True,"1", -105000004,0,6,"ムラマサ",5,"Prefabs/Weapons/w05_0005_00",277,28,0,202700,50,0,204700,1,0,2,0,0,2,0,0,1600,1600,100,"かつて名将の一族を次々と死に追
いやったとされる妖刀。その刃の
輝きに魅せられる者は後を絶たな
い。","2019/01/01",True,"1", -105000005,0,6,"ヒザマル",4,"Prefabs/Weapons/w05_0006_00",235,24,0,1,0,0,1,0,0,2,0,0,2,0,0,800,800,100,"咎人を罰するための刀。首を落と
した時、膝まで切れたという。","2019/01/01",True,"1", -105000006,0,6,"フツノミタマ",5,"Prefabs/Weapons/w05_0008_00",252,25,0,202600,33,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"東国を治めた神が用いたとされる
刀剣。あらゆる邪気と辛苦を払い
軍勢を勝利に導く。","2019/01/01",True,"1", -105000007,0,6,"アメノハバキリ",5,"Prefabs/Weapons/w05_0055_00",280,28,0,1,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"八つの頭と尾を持つ伝説の大蛇の
討伐に用いられたとされる、由緒
ある刀。","2019/01/01",True,"1", -107000000,0,8,"ティアーズ・クロー",1,"Prefabs/Weapons/w07_0002_00",60,6,0,1,0,0,1,0,0,99999,0,0,99999,0,0,100,100,100,"近接格闘戦に特化した鉤爪。
軽くて堅い特殊な金属で出来て
いる。","2019/01/01",True,"1", -107000001,0,8,"ドラゴンズ・ネイル",2,"Prefabs/Weapons/w07_0002_01",72,7,0,1,0,0,1,0,0,2,0,0,99999,0,0,200,200,100,"鉄よりも硬く鋭い、
竜の爪を削りだしたクロー。","2019/01/01",True,"1", -107000002,0,8,"ブラッディ・タロン",3,"Prefabs/Weapons/w07_0002_02",84,8,0,1,0,0,1,0,0,2,0,0,99999,0,0,400,400,100,"かつて激しい戦いの果てに、使用
者の血で染まってしまったという
逸話を持つ鉤爪。","2019/01/01",True,"1", -107000003,0,8,"ダーツラム",4,"Prefabs/Weapons/w07_0051_00",96,10,0,209900,25,0,1,0,0,2,0,0,2,0,0,800,800,100,"斬撃を得意としたクロー亜種。
力強く振るえば打撃も可能なため
拳闘士の武器として愛用された。","2019/01/01",True,"1", -107000004,0,8,"ウィズィー・ガジェット",5,"Prefabs/Weapons/w07_0055_00",108,11,0,205600,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"最先端技術を駆使して作成された
鉤爪。いかに効率よく敵を屠るか
を追及しつくされている。","2019/01/01",True,"1", -107000005,0,8,"ヴィルトカッツェ",4,"Prefabs/Weapons/w07_0008_00",101,10,0,1,0,0,1,0,0,2,0,0,2,0,0,800,800,100,"軽さを重視したつくりの鉄爪。
軽く扱いやすさに長けているので、
身軽さを求めるものに好まれる。","2019/01/01",True,"1", -107000006,0,8,"パオペエ",5,"Prefabs/Weapons/w07_0007_00",113,11,0,205500,30,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"構造、製法が不明な異国の武器。
愛らしい見た目に反し、強烈な威
力を秘めている。","2019/01/01",True,"1", -107000007,0,8,"キティ・パウ",5,"Prefabs/Weapons/w07_0007_01",108,11,0,207700,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"可愛らしい子猫の手。外見は
柔らかそうだが、毛皮の中には
獰猛な鋭い爪が隠されている。","2019/01/01",True,"1", -108000000,0,9,"バトル・アクス",1,"Prefabs/Weapons/w08_0001_00",180,18,0,1,0,0,1,0,0,99999,0,0,99999,0,0,100,100,100,"典型的な戦斧。斧は日常から戦ま
で、用途は多岐に渡る。","2019/01/01",True,"1", -108000001,0,9,"ボイド・アクス",2,"Prefabs/Weapons/w08_0002_00",216,22,0,1,0,0,1,0,0,2,0,0,99999,0,0,200,200,100,"刃の一部が欠けたような形の斧。
敵の首を真芯で捉えやすいよう、
この形状になった。","2019/01/01",True,"1", -108000002,0,9,"ゴアスパウト",3,"Prefabs/Weapons/w08_0001_01",252,25,0,1,0,0,1,0,0,2,0,0,99999,0,0,400,400,100,"無骨な戦斧。この斧が振るわれる
と、見事な血しぶきがあがること
から名づけられた。","2019/01/01",True,"1", -108000003,0,9,"エリミネイター",4,"Prefabs/Weapons/w08_0002_01",288,29,0,202500,25,0,1,0,0,2,0,0,2,0,0,800,800,100,"古来より処刑者が用いた斧。当た
れば相手を確実に死に至らしめる
ことができる。","2019/01/01",True,"1", -108000004,0,9,"ヴェンデッタ",5,"Prefabs/Weapons/w08_0005_00",330,33,0,1,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"別名“復讐者の斧”。かつて激し
い怒りをもった集団がこれを用い
て領主への復讐を成した。","2019/01/01",True,"1", -108000005,0,9,"ヘッド・リムーバー",4,"Prefabs/Weapons/w08_0003_00",288,29,0,202400,25,0,1,0,0,2,0,0,2,0,0,800,800,100,"農作業用だったものを大きくした
もの。刈り取るのは草本ではなく
敵の首である。","2019/01/01",True,"1", -108000006,0,9,"ナズ",5,"Prefabs/Weapons/w08_0006_00",324,32,0,205000,100,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"生涯を戦いの中ですごし、神話に
なった、ある男の斧。","2019/01/01",True,"1", -108000007,0,9,"ケラヴノス",5,"Prefabs/Weapons/w08_0007_00",340,34,0,1,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"神の放つ雷から形作られたとされ
る荘厳な両手斧。その名に恥じず
重量感のある両刃で繰り出される
攻撃は敵を余さず薙ぎ倒す。","2019/01/01",True,"1", -109000000,0,10,"プレーン・メイス",1,"Prefabs/Weapons/w09_0001_01",60,6,0,1,0,0,1,0,0,99999,0,0,99999,0,0,100,100,100,"敵の殴打に特化した武器。
特別な訓練を行わずとも扱え、
当てさえすれば大きな効果を得ら
れるため、需要が高い。","2019/01/01",True,"1", -109000001,0,10,"バルバロイ・クラブ",2,"Prefabs/Weapons/w09_0002_00",72,7,0,1,0,0,1,0,0,2,0,0,99999,0,0,200,200,100,"形状が単純なため量産に向いてお
り、数多く出回っている片手棍。","2019/01/01",True,"1", -109000002,0,10,"アーデント・スマッシャー",3,"Prefabs/Weapons/w09_0001_00",84,8,0,1,0,0,1,0,0,2,0,0,99999,0,0,400,400,100,"かつて剣闘士が用いていたもの。
重い一撃による決着は観客を沸か
せた。","2019/01/01",True,"1", -109000003,0,10,"ジェム・アンド・スパイク",4,"Prefabs/Weapons/w09_0004_00",96,10,0,204200,5,0,1,0,0,2,0,0,2,0,0,800,800,100,"形状もさることながら、宝石を埋
め込んでいることも特徴的な片手
棍。","2019/01/01",True,"1", -109000004,0,10,"ジャイアント・タスク",5,"Prefabs/Weapons/w09_0005_00",108,11,0,1,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"巨大な牙獣の牙から作り出された
ハンマー。非常に重く頑丈。","2019/01/01",True,"1", -109000005,0,10,"グリダ・レプリカント",4,"Prefabs/Weapons/w09_0010_00",98,10,0,204600,25,0,1,0,0,2,0,0,2,0,0,800,800,100,"神の武器から複製されたもの。
異なるのは素材のみで、形状は同
一。","2019/01/01",True,"1", -109000006,0,10,"グリダヴォル",5,"Prefabs/Weapons/w09_0010_01",110,11,0,204600,25,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"神が用いた武器。伝承によって、
杖であるとも言われているが、詳
細は不明。","2019/01/01",True,"1", -109000007,0,10,"ミョルニル",5,"Prefabs/Weapons/w09_0009_00",111,11,0,203700,10,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"“粉砕するもの”の名を持つ黄金
の金槌。威力は凄まじく、巨人た
ちはその存在と、近く訪れるであ
ろう己の死に震える。","2019/01/01",True,"1", -109000008,0,10,"ジングル・ヘッド",5,"Prefabs/Weapons/w09_0056_00",108,11,5,204100,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"軽やかな音の鳴る、大きなベルは
その音に反して重く容赦ない。
聖夜を乱す不届き者へ強烈な鉄槌
を下すのにもってこい。","2019/01/01",True,"1", -111000000,0,11,"ガーディアンズ・ボウ",1,"Prefabs/Weapons/w11_0006_00",80,8,0,1,0,0,1,0,0,99999,0,0,99999,0,0,100,100,100,"広く使われる守衛用の弓。しなや
かさと丈夫さを併せ持っており、
扱いやすい。","2019/01/01",True,"1", -111000001,0,11,"ラファーガ",2,"Prefabs/Weapons/w11_0002_00",96,10,0,1,0,0,1,0,0,2,0,0,99999,0,0,200,200,100,"戦闘用に殺傷力を高めた弓。ある
程度弓の扱いに熟達した者が用い
る。","2019/01/01",True,"1", -111000002,0,11,"リベリオン・ボウ",3,"Prefabs/Weapons/w11_0003_00",112,11,0,1,0,0,1,0,0,2,0,0,99999,0,0,400,400,100,"別名“逆賊の弓”。かつて革命を
成した一団がこの弓を用いた。","2019/01/01",True,"1", -111000003,0,11,"ユーダリル",4,"Prefabs/Weapons/w11_0004_00",128,13,0,1,0,0,1,0,0,2,0,0,2,0,0,800,800,100,"弓の神が生まれた地に育つ大樹よ
り作られた弓。美しい形状が目を
引く。","2019/01/01",True,"1", -111000004,0,11,"フェイルノート",5,"Prefabs/Weapons/w11_0005_00",144,14,0,1,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"別名“無駄なしの弓”。かつての
持ち主は、ただの一度も的を外し
たことがなかったという。","2019/01/01",True,"1", -111000005,0,11,"エウロス",4,"Prefabs/Weapons/w11_0000_01",128,13,0,1,0,0,1,0,0,2,0,0,2,0,0,800,800,100,"風の神の名を戴いた弓。この弓で
射た相手には、一陣の風と共に不
吉がもたらされるという。","2019/01/01",True,"1", -111000006,0,11,"アッキヌフォート",5,"Prefabs/Weapons/w11_0010_00",144,14,0,1,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"伝説の聖騎士が用いた豪弓。決し
て的を外さないと伝えられるが、
この弓を指すのか所持者の技術な
のかは定かではない。","2019/01/01",True,"1", -111000007,0,11,"アネモイ",5,"Prefabs/Weapons/w11_0000_01",144,14,0,210100,30,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"神話における風の神の総称。
その攻撃は四方八方より吹き寄せ
る疾風の如く、敵を追い詰めると
言われている。","2020/09/22 7:00:00",True,"1", -111000008,0,11,"アニヒレート・レイ",5,"Prefabs/Weapons/w11_0056_00",144,14,0,1,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"強大な殲滅力を有する、太陽神の
弓。降り注ぐ光矢が敵を殲滅する
様は、神罰がくだっているかのよ
う。","2020/07/14 7:00:00",True,"1", -115000000,0,14,"DragonFall",1,"Prefabs/Weapons/w15_0055_00",180,18,30,1,0,0,1,0,0,99999,0,0,99999,0,0,100,100,100,"軽量で扱いやすい
セミオートタイプのライフル。","2019/01/01",True,"1", -115000001,0,14,"MEBRカスタム",2,"Prefabs/Weapons/w15_0054_00",216,22,31,1,0,0,1,0,0,2,0,0,99999,0,0,200,200,100,"様々なカスタムが可能で
汎用性の高い人気の狙撃銃。","2019/01/01",True,"1", -115000002,0,14,"サンフロワ",3,"Prefabs/Weapons/w15_0056_00",252,25,32,1,0,0,1,0,0,2,0,0,99999,0,0,400,400,100,"高い精度を誇る狙撃銃。
攻撃力・命中精度などの
バランスの良い優秀なモデル。","2019/01/01",True,"1", -115000003,0,14,"DragonBreaker",4,"Prefabs/Weapons/w15_0055_01",288,29,33,1,0,0,1,0,0,2,0,0,2,0,0,800,800,100,"DragonFallの改良型。
より扱いやすくなっており、
広く愛用されている。","2019/01/01",True,"1", -115000004,0,14,"MEBRマニアック",5,"Prefabs/Weapons/w15_0054_01",324,32,34,1,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"MEBRカスタムに、よりマニアッ
クなカスタマイズを施した銃。
一部のプレイヤーの間で高値で
取引されているという。","2019/01/01",True,"1", -115000005,0,14,"AMRティアマト",5,"Prefabs/Weapons/w15_0051_00",340,34,35,1,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"ボルトアクション方式の大型対物
ライフル。非常に高い威力を誇る
強力な銃だが、その分とても重く
取り回しが難しい。","2019/01/01",True,"1", -112000000,1,12,"サークル・バックラー",1,"Prefabs/Weapons/w12_0001_00",50,5,0,305000,100,0,1,0,0,99999,0,0,99999,0,0,100,100,100,"標準的な、
扱いやすいサイズの盾。","2019/01/01",True,"1", -112000001,1,12,"メタルスミス・バックラー",2,"Prefabs/Weapons/w12_0007_00",60,6,0,305000,100,0,1,0,0,2,0,0,99999,0,0,200,200,100,"多少重いが防御に秀でた盾。
仕上がりの美しさに腕が問われる
ため、鍛冶師が己の技術の誇示に
用いることが多い。","2019/01/01",True,"1", -112000002,1,12,"サブシスタンス",3,"Prefabs/Weapons/w12_0001_01",70,7,0,305000,100,0,1,0,0,2,0,0,99999,0,0,400,400,100,"簡素な作りだが、必要な要素を吟
味された優秀な盾。","2019/01/01",True,"1", -112000003,1,12,"テラー・レジスタ",4,"Prefabs/Weapons/w12_0003_00",80,8,0,305000,100,0,305200,0,0,2,0,0,2,0,0,800,800,100,"使用者への無駄な精神負荷を取り
除くため、徹底した衝撃吸収を施
された盾。","2019/01/01",True,"1", -112000004,1,12,"スヴェル",5,"Prefabs/Weapons/w12_0004_00",90,9,0,305000,100,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"燃え盛る太陽の炎すら遮るといわ
れる伝説の盾。","2019/01/01",True,"1", -112000005,1,12,"スケイル・シールド",2,"Prefabs/Weapons/w12_0010_00",66,7,0,305000,100,0,2,0,0,2,0,0,99999,0,0,200,200,100,"硬い鱗片を繋ぎ合わせて作った
盾。軽いが丈夫で、鉄に劣らぬ防
御力を誇る。","2019/01/01",True,"1", -112000006,1,12,"サバイバー・シールド",4,"Prefabs/Weapons/w12_0002_00",76,8,0,305000,100,0,305300,5,0,2,0,0,2,0,0,800,800,100,"かつて四方を軍勢に囲まれた状態
から生還した、屈強な兵たちが愛
用していたという盾。","2019/01/01",True,"1", -112000007,1,12,"シールド・オブ・アイギス",5,"Prefabs/Weapons/w12_0006_01",94,9,0,305000,100,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"あらゆる邪悪を退けるといわれる
盾。鍛冶の神の手によって世に生
まれた。","2019/01/01",True,"1", -112000008,1,12,"マジカル・リース",5,"Prefabs/Weapons/w12_0055_00",94,9,0,305000,100,0,305400,0,0,2,0,0,2,0,0,1600,1600,100,"ヒイラギによる魔除け効果のある
リース型の盾。聖なる夜を祝福
する力が宿っている。","2019/01/01",True,"1", -112000009,1,12,"冥界王の盾",5,"Prefabs/Weapons/w12_0056_00",126,13,0,305010,100,0,311700,0,0,2,0,0,2,0,0,1600,1600,100,"冥界王ハーデスの所持していた盾
がアイテム化したもの。一説には
この盾が冥界王の本体とも言われ
る。","2021/07/27 7:00:00",True,"1", -120000000,1,13,"プレーン・リング",1,"Prefabs/Weapons/w12_0001_00",25,3,0,1,0,0,1,0,0,99999,0,0,99999,0,0,100,100,100,"簡易な素材でできた、一般的な指
輪。指輪には、身につけた者を守
る特殊な力が秘められている。","2019/01/01",True,"1", -120000001,1,13,"シルバー・リング",2,"Prefabs/Weapons/w12_0001_00",30,3,0,1,0,0,1,0,0,2,0,0,99999,0,0,200,200,100,"銀を素材とした指輪。その輝きは
月の光とも呼ばれ、神聖な力が宿
るという。","2019/01/01",True,"1", -120000002,1,13,"ゴールド・リング",3,"Prefabs/Weapons/w12_0001_00",35,4,0,1,0,0,1,0,0,2,0,0,99999,0,0,400,400,100,"純金と宝石でできた指輪。身につ
けたものに活力をもたらし、物事
を好転させる力がある。","2019/01/01",True,"1", -120000003,1,13,"ネックレス",4,"Prefabs/Weapons/w12_0001_00",40,4,0,1,0,0,1,0,0,2,0,0,2,0,0,800,800,100,"華美な装飾が施された首飾り。
作成した職人の魂が込められてお
り、特殊な力を発揮する。","2019/01/01",True,"1", -120000004,1,13,"ゴールド・ネックレス",5,"Prefabs/Weapons/w12_0001_00",45,5,0,1,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"純金のみを使用した非常に豪奢な
首飾り。人々を魅了する力を持つ
為、時の権力者達はこれを巡り幾
度も争ったという。","2019/01/01",True,"1", -120000005,1,13,"アミュレット",4,"Prefabs/Weapons/w12_0001_00",42,4,0,1,0,0,1,0,0,2,0,0,2,0,0,800,800,100,"退魔の力が込められた首飾り。
様々な困難から身を守ると言われ
ている。","2019/01/01",True,"1", -120000006,1,13,"タリスマン",5,"Prefabs/Weapons/w12_0001_00",47,5,0,1,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"特別な宝石で作られたお守り。
偉大な天の加護を秘めており、持
ち主に大いなる力を授ける。","2019/01/01",True,"1", -120000007,1,13,"アルゴの攻略本",5,"Prefabs/Weapons/w12_0001_00",35,4,28,1,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"アルゴが独自に調査した
Unknown内の情報を纏めた本。
フラグメントの位置が
記載されている。","2021/12/14 7:00:00",False,"1", -120000008,1,13,"樹枝六花のアンクレット",5,"Prefabs/Weapons/w12_0001_00",59,6,0,311200,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"雪の結晶で作られた足飾り。
結晶自ら輝いており、ある夜に
願い事を三回唱えると叶うが、
輝きは失われてしまうという噂。","2021/12/14 7:00:00",True,"1", -201000000,0,1,"デフォルト片手剣",1,"Prefabs/Weapons/w00_0023_00",0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,0,0,0,,"2030/01/01",False,"1", -202000000,0,3,"デフォルト細剣",1,"Prefabs/Weapons/w02_0001_01",0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,0,0,0,,"2030/01/01",False,"1", -203000000,0,4,"デフォルト短剣",1,"Prefabs/Weapons/w03_0001_01",0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,0,0,0,,"2030/01/01",False,"1", -205000000,0,6,"デフォルト刀",1,"Prefabs/Weapons/w05_0002_00",0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,0,0,0,,"2030/01/01",False,"1", -207000000,0,8,"デフォルトクロー",1,"Prefabs/Weapons/w07_0002_00",0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,0,0,0,,"2030/01/01",False,"1", -208000000,0,9,"デフォルト両手斧",1,"Prefabs/Weapons/w08_0001_00",0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,0,0,0,,"2030/01/01",False,"1", -209000000,0,10,"デフォルト片手棍",1,"Prefabs/Weapons/w09_0001_00",0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,0,0,0,,"2030/01/01",False,"1", -211000000,0,11,"デフォルト弓",1,"Prefabs/Weapons/w11_0006_00",0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,0,0,0,,"2030/01/01",False,"1", -215000000,0,14,"デフォルト狙撃銃",1,"Prefabs/Weapons/w15_0055_00",0,0,30,1,0,0,1,0,0,1,0,0,1,0,0,0,0,0,,"2030/01/01",False,"1", -201000001,0,1,"意志力キリト左手デフォルト装備",1,"Prefabs/Weapons/w02_0007_00",126,13,8,1,0,0,1,0,0,1,0,0,1,0,0,0,0,0,,"2030/01/01",False,"1", +// EquipmentId,EquipmentType,WeaponTypeId,Name,Rarity,Prefab,Power,StrengthIncrement,SkillCondition,Property1PropertyId,Property1Value1,Property1Value2,Property2PropertyId,Property2Value1,Property2Value2,Property3PropertyId,Property3Value1,Property3Value2,Property4PropertyId,Property4Value1,Property4Value2,SalePrice,CompositionExp,AwakeningExp,FlavorText,CollectionDisplayStartDate,CollectionEmptyFrameDisplayFlag,DateVersionId +101000000,0,1,"ディバイネーション",1,"Prefabs/Weapons/w00_0023_00",80,8,0,1,0,0,1,0,0,99999,0,0,99999,0,0,100,100,100,"多くの冒険者にとって基本とな
る装備。片手剣としては比較的軽
く、扱いやすい。","2019/01/01",True,"1" +101000001,0,1,"ユナイティウォークス",2,"Prefabs/Weapons/w00_0024_00",96,10,0,1,0,0,1,0,0,2,0,0,99999,0,0,200,200,100,"竜の姿を象った片手剣。稀代の名
鍛冶師が生み出した業物で、一突
きで竜の心臓を貫くといわれる。","2019/01/01",True,"1" +101000002,0,1,"ブラックプレート",3,"Prefabs/Weapons/w00_0013_00",112,11,0,204300,33,0,204800,5,0,2,0,0,99999,0,0,400,400,100,"まるで板のような外観の巨大な黒
い片手剣。厚く重いが、ゆえに破
壊力は大きい。","2019/01/01",True,"1" +101000003,0,1,"マクアフィテル",4,"Prefabs/Weapons/w00_0014_00",134,13,0,1,0,0,1,0,0,2,0,0,2,0,0,800,800,100,"黒い刀身の片手剣。刃が非常に鋭
いため、扱いには細心の注意が必
要。","2019/01/01",True,"1" +101000004,0,1,"エリュシデータ",5,"Prefabs/Weapons/w00_0011_00",144,14,0,1,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"漆黒の刀身の片手剣。その刀身は
重く、魔剣並みの威力を持つ。","2019/01/01",True,"1" +101000005,0,1,"スケイル・ブレード",2,"Prefabs/Weapons/w00_0027_00",106,11,0,1,0,0,2,0,0,2,0,0,99999,0,0,200,200,100,"硬い鱗片を繋ぎ合わせて作った片
手剣。敵を斬りつけた後に、ノコ
ギリ状の部分で挽き切るようにし
て使う。","2019/01/01",True,"1" +101000006,0,1,"カゲミツG4",3,"Prefabs/Weapons/w00_0021_00",106,11,13,204400,0,0,204900,0,0,2,0,0,99999,0,0,400,400,100,"白兵戦用光剣。近接時の戦闘力は
群を抜いているが、銃の世界にお
いてこれのみで生き抜くことは窮
状を極めるであろう。","2019/01/01",True,"1" +101000007,0,1,"スウィープセイバー",4,"Prefabs/Weapons/w00_0007_00",128,13,0,202500,25,0,1,0,0,2,0,0,2,0,0,800,800,100,"特徴的な刀身の片手剣。“一掃す
るもの”の異名を持つ。","2019/01/01",True,"1" +101000008,0,1,"シャルルマーニュ",4,"Prefabs/Weapons/w00_0020_00",128,13,0,1,0,0,1,0,0,2,0,0,2,0,0,800,800,100,"古き王の愛剣。その柄には王の聖
片が埋められているという。","2019/01/01",True,"1" +101000009,0,1,"ダークリパルサー",5,"Prefabs/Weapons/w00_0012_00",140,14,0,204000,5,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"ドラゴンの体内で精製されるとい
う特殊な金属から鍛えられた片手
剣。","2019/01/01",True,"1" +101000010,0,1,"エクスキャリバー",5,"Prefabs/Weapons/w00_0010_01",158,16,0,2,0,0,2,0,0,2,0,0,2,0,0,1600,1600,100,"その名を知らぬものはない伝説の
聖剣。剣に選ばれた王は全ての富
を得るといわれる。","2019/01/01",True,"1" +101000011,0,1,"青薔薇の剣",5,"Prefabs/Weapons/w00_0055_00",148,14,0,209900,30,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"最果ての山脈の洞窟で、白竜に
守られていたという神器。美しい
青薔薇を内に宿した《永久氷塊》
が変じたもの。","2019/01/01",True,"1" +101000012,0,1,"金木犀の剣",5,"Prefabs/Weapons/w00_0059_00",151,15,0,1,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"神が世界で最も初めに植えた
という金木犀を変じた神器。
宿す性質は《永劫不朽》。","2019/01/01",True,"1" +101000013,0,1,"夜空の剣",5,"Prefabs/Weapons/w00_0060_00",150,14,0,204200,5,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"ルーリッドの辺境に生えた巨木
《ギガスシダー》の頂点の最も
硬い部分を削り出して作った剣。
膨大なリソースが集結した神器。","2019/01/01",True,"1" +101000014,0,1,"オブシディアナ",5,"Prefabs/Weapons/w00_0014_00",147,15,0,1,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"刀身全てが黒曜石で作られた
世界で最も切れ味の鋭い剣。
その分脆いため、取り扱いには
高い技術を要する。","2019/01/01",True,"1" +101000015,0,1,"エターナル・ツリー",5,"Prefabs/Weapons/w00_0061_00",144,14,0,207100,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"翡翠で出来たツリーをかたどった
剣。聖夜の奇跡を永久に約束する
類まれな力を宿す。","2019/01/01",True,"1" +101000016,0,1,"ソード・オブ・ホグニ",5,"Prefabs/Weapons/w00_0062_00",148,14,0,207300,50,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"詩に出る伝説の片手剣。
生き血を浴びるまで、鞘には収ま
らないといわれる。","2020/06/09 7:00:00",True,"1" +101000017,0,1,"ヴァルトレーニス",5,"Prefabs/Weapons/w00_0007_00",144,14,0,202500,50,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"風を纏ったような若草色の剣。
妖精の加護を受けており、
暴風の如き鋭い切れ味を誇る。","2020/09/22 7:00:00",True,"1" +101000018,0,1,"ヴァーデュラス・アニマ",5,"Prefabs/Weapons/w00_0063_00",151,15,0,1,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"生きとし生けるものの魂を司る
地神の剣。そのひと振りで悪を滅
ぼし、人々に勇気を与えるとされ
る。","2020/07/14 7:00:00",True,"1" +101000019,0,1,"マサムネG4",5,"Prefabs/Weapons/w00_0021_00",143,14,13,204400,0,0,204900,0,0,2,0,0,2,0,0,1600,1600,100,"従来の光剣の出力を更に高めた
改良型。接触さえ出来れば、
その熱量で硬い鋼鉄も容易く切断
出来る。","2020/11/03 7:00:00",True,"1" +101000020,0,1,"冥界王の剣",5,"Prefabs/Weapons/w00_0064_00",1400,140,0,1,0,0,1,0,0,99999,0,0,99999,0,0,1600,1600,100,"冥界王ハーデスの所持していた剣がアイテム化したもの。","2030/01/01",True,"1" +102000000,0,3,"エペ・ラピエル",1,"Prefabs/Weapons/w02_0001_01",70,7,0,1,0,0,1,0,0,99999,0,0,99999,0,0,100,100,100,"もっとも原始的な形状を持つとい
われる刺突剣。","2019/01/01",True,"1" +102000001,0,3,"ミームング",2,"Prefabs/Weapons/w02_0009_00",84,8,0,1,0,0,1,0,0,2,0,0,99999,0,0,200,200,100,"刀身が細く軽い剣。扱いやすいた
め、幅広い層に愛用されている。","2019/01/01",True,"1" +102000002,0,3,"エペ・ド・マルブル",3,"Prefabs/Weapons/w02_0052_00",98,10,0,1,0,0,1,0,0,2,0,0,99999,0,0,400,400,100,"決闘用の細剣。装飾部分に特殊な
素材が使われており、使う者に
繁栄をもたらす力があるといわれ
る。","2019/01/01",True,"1" +102000003,0,3,"フラワリング・エペ",4,"Prefabs/Weapons/w02_0051_00",112,11,0,1,0,0,1,0,0,2,0,0,2,0,0,800,800,100,"鍔の部分に花の装飾が施されてい
るのが特徴的な細剣。その美しさ
とは裏腹に殺傷力は非常に高い。","2019/01/01",True,"1" +102000004,0,3,"アロンダイト",5,"Prefabs/Weapons/w02_0005_01",126,13,0,1,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"伝説の騎士が用いた剣。聖剣と双
璧を成す存在といわれる。","2019/01/01",True,"1" +102000005,0,3,"フロッティ",4,"Prefabs/Weapons/w02_0012_00",112,11,0,204000,5,0,1,0,0,2,0,0,2,0,0,800,800,100,"数々の英雄が手にとった名剣。古
い言葉で“突き刺すもの”の意味
を持つ。","2019/01/01",True,"1" +102000006,0,3,"ランベントライト",5,"Prefabs/Weapons/w02_0007_00",126,13,0,202400,25,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"技術の粋を集め鍛え上げられた薄
く眩い細剣。用いる様が揺れる光
と共に踊るように見えることから
この名が与えられた。","2019/01/01",True,"1" +102000007,0,3,"世界樹の枝",5,"Prefabs/Weapons/w09_0011_00",76,8,0,200500,100,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"世界樹から手折られた一枝。
末端の枝ながら生命の力に溢れて
おり、土に植えればたちまち根を
張り大樹を成す。","2019/01/01",True,"1" +102000008,0,3,"スノウマン・ステッキ",5,"Prefabs/Weapons/w02_0056_00",126,13,0,204300,50,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"雪だるまを模したキュートな
ステッキ。可愛らしい見た目とは
裏腹に、非常に鋭利で繊細。","2019/01/01",True,"1" +102000009,0,3,"ラディアント・ライト",5,"Prefabs/Weapons/w02_0057_00",126,13,0,1,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"大地をも操る神の御業を補助する
とされる、創世神の細剣。その刀
身は燦然とした輝きを放つ。","2020/07/14 7:00:00",True,"1" +103000000,0,4,"クロスダガー",1,"Prefabs/Weapons/w03_0001_01",40,4,0,1,0,0,1,0,0,99999,0,0,99999,0,0,100,100,100,"柄の部分に十字を見立てた装飾が
施された短剣。信心深い者が護身
用に携帯することが多い。","2019/01/01",True,"1" +103000001,0,4,"スティング・ダガー",2,"Prefabs/Weapons/w03_0005_00",48,5,0,1,0,0,1,0,0,2,0,0,99999,0,0,200,200,100,"鋭く硬い刃を持つ短剣。鎧の隙間
を突くことに長けている。","2019/01/01",True,"1" +103000002,0,4,"イントルーダー",3,"Prefabs/Weapons/w03_0004_01",56,6,0,1,0,0,1,0,0,2,0,0,99999,0,0,400,400,100,"闇に紛れる者が愛用する短剣。
これに傷つけられ、奪われる命は
後を絶たない。","2019/01/01",True,"1" +103000003,0,4,"ナーゲルリング",4,"Prefabs/Weapons/w03_0008_01",64,6,0,1,0,0,1,0,0,2,0,0,2,0,0,800,800,100,"大振りの刀身を持つ短剣。
古くは巨人の首を落とすために使
われた。","2019/01/01",True,"1" +103000004,0,4,"スクレープ",5,"Prefabs/Weapons/w03_0002_00",72,7,0,204100,0,0,204800,5,0,2,0,0,2,0,0,1600,1600,100,"錆びた刀身の鮮やかな赤が印象的
な短剣。血を吸うほど暗い赤に染
まるという。","2019/01/01",True,"1" +103000005,0,4,"ソード・ブレイカー",3,"Prefabs/Weapons/w03_0006_00",54,5,0,204500,25,0,1,0,0,2,0,0,99999,0,0,400,400,100,"相手の武器を無力化する為に造ら
れた短剣。得物を失った相手は次
の瞬間、全身を切り刻まれている
だろう。","2019/01/01",True,"1" +103000006,0,4,"イーボン・ダガー",4,"Prefabs/Weapons/w03_0001_00",67,7,0,204000,5,0,1,0,0,2,0,0,2,0,0,800,800,100,"漆黒の短剣。軽く頑強な素材で作
られているため、武具としての信
頼度も非常に高い。","2019/01/01",True,"1" +103000007,0,4,"ジャルディーノ",5,"Prefabs/Weapons/w03_0009_00",76,8,0,1,0,0,1,0,0,1,0,0,1,0,0,1600,1600,100,"神の庭の守人の短剣。園を侵す
穢れた者たちを退けるために用い
る。","2019/01/01",True,"1" +105000000,0,6,"ウチガタナ",1,"Prefabs/Weapons/w05_0002_00",140,14,0,1,0,0,1,0,0,99999,0,0,99999,0,0,100,100,100,"鋼から鍛え上げられた一般的な直
刀。","2019/01/01",True,"1" +105000001,0,6,"コテツ",2,"Prefabs/Weapons/w05_0001_00",168,17,0,1,0,0,1,0,0,2,0,0,99999,0,0,200,200,100,"その名を知らぬものはない名刀。
同名の刀が数多く存在する。","2019/01/01",True,"1" +105000002,0,6,"スイリュウケン",3,"Prefabs/Weapons/w05_0002_01",196,20,0,1,0,0,1,0,0,2,0,0,99999,0,0,400,400,100,"反りのない、直刀と呼ばれる刀。
かつては竜の加護を受けたものが
用いたという。","2019/01/01",True,"1" +105000003,0,6,"ドウタヌキ",4,"Prefabs/Weapons/w05_0001_01",224,22,0,204300,33,0,204800,5,0,2,0,0,2,0,0,800,800,100,"深奥に住まう一族が鍛えた名刀。
この一族が鍛えたものは、全てこ
の名で呼ばれる。","2019/01/01",True,"1" +105000004,0,6,"ムラマサ",5,"Prefabs/Weapons/w05_0005_00",277,28,0,202700,50,0,204700,1,0,2,0,0,2,0,0,1600,1600,100,"かつて名将の一族を次々と死に追
いやったとされる妖刀。その刃の
輝きに魅せられる者は後を絶たな
い。","2019/01/01",True,"1" +105000005,0,6,"ヒザマル",4,"Prefabs/Weapons/w05_0006_00",235,24,0,1,0,0,1,0,0,2,0,0,2,0,0,800,800,100,"咎人を罰するための刀。首を落と
した時、膝まで切れたという。","2019/01/01",True,"1" +105000006,0,6,"フツノミタマ",5,"Prefabs/Weapons/w05_0008_00",252,25,0,202600,33,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"東国を治めた神が用いたとされる
刀剣。あらゆる邪気と辛苦を払い
軍勢を勝利に導く。","2019/01/01",True,"1" +105000007,0,6,"アメノハバキリ",5,"Prefabs/Weapons/w05_0055_00",280,28,0,1,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"八つの頭と尾を持つ伝説の大蛇の
討伐に用いられたとされる、由緒
ある刀。","2019/01/01",True,"1" +107000000,0,8,"ティアーズ・クロー",1,"Prefabs/Weapons/w07_0002_00",60,6,0,1,0,0,1,0,0,99999,0,0,99999,0,0,100,100,100,"近接格闘戦に特化した鉤爪。
軽くて堅い特殊な金属で出来て
いる。","2019/01/01",True,"1" +107000001,0,8,"ドラゴンズ・ネイル",2,"Prefabs/Weapons/w07_0002_01",72,7,0,1,0,0,1,0,0,2,0,0,99999,0,0,200,200,100,"鉄よりも硬く鋭い、
竜の爪を削りだしたクロー。","2019/01/01",True,"1" +107000002,0,8,"ブラッディ・タロン",3,"Prefabs/Weapons/w07_0002_02",84,8,0,1,0,0,1,0,0,2,0,0,99999,0,0,400,400,100,"かつて激しい戦いの果てに、使用
者の血で染まってしまったという
逸話を持つ鉤爪。","2019/01/01",True,"1" +107000003,0,8,"ダーツラム",4,"Prefabs/Weapons/w07_0051_00",96,10,0,209900,25,0,1,0,0,2,0,0,2,0,0,800,800,100,"斬撃を得意としたクロー亜種。
力強く振るえば打撃も可能なため
拳闘士の武器として愛用された。","2019/01/01",True,"1" +107000004,0,8,"ウィズィー・ガジェット",5,"Prefabs/Weapons/w07_0055_00",108,11,0,205600,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"最先端技術を駆使して作成された
鉤爪。いかに効率よく敵を屠るか
を追及しつくされている。","2019/01/01",True,"1" +107000005,0,8,"ヴィルトカッツェ",4,"Prefabs/Weapons/w07_0008_00",101,10,0,1,0,0,1,0,0,2,0,0,2,0,0,800,800,100,"軽さを重視したつくりの鉄爪。
軽く扱いやすさに長けているので、
身軽さを求めるものに好まれる。","2019/01/01",True,"1" +107000006,0,8,"パオペエ",5,"Prefabs/Weapons/w07_0007_00",113,11,0,205500,30,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"構造、製法が不明な異国の武器。
愛らしい見た目に反し、強烈な威
力を秘めている。","2019/01/01",True,"1" +107000007,0,8,"キティ・パウ",5,"Prefabs/Weapons/w07_0007_01",108,11,0,207700,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"可愛らしい子猫の手。外見は
柔らかそうだが、毛皮の中には
獰猛な鋭い爪が隠されている。","2019/01/01",True,"1" +108000000,0,9,"バトル・アクス",1,"Prefabs/Weapons/w08_0001_00",180,18,0,1,0,0,1,0,0,99999,0,0,99999,0,0,100,100,100,"典型的な戦斧。斧は日常から戦ま
で、用途は多岐に渡る。","2019/01/01",True,"1" +108000001,0,9,"ボイド・アクス",2,"Prefabs/Weapons/w08_0002_00",216,22,0,1,0,0,1,0,0,2,0,0,99999,0,0,200,200,100,"刃の一部が欠けたような形の斧。
敵の首を真芯で捉えやすいよう、
この形状になった。","2019/01/01",True,"1" +108000002,0,9,"ゴアスパウト",3,"Prefabs/Weapons/w08_0001_01",252,25,0,1,0,0,1,0,0,2,0,0,99999,0,0,400,400,100,"無骨な戦斧。この斧が振るわれる
と、見事な血しぶきがあがること
から名づけられた。","2019/01/01",True,"1" +108000003,0,9,"エリミネイター",4,"Prefabs/Weapons/w08_0002_01",288,29,0,202500,25,0,1,0,0,2,0,0,2,0,0,800,800,100,"古来より処刑者が用いた斧。当た
れば相手を確実に死に至らしめる
ことができる。","2019/01/01",True,"1" +108000004,0,9,"ヴェンデッタ",5,"Prefabs/Weapons/w08_0005_00",330,33,0,1,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"別名“復讐者の斧”。かつて激し
い怒りをもった集団がこれを用い
て領主への復讐を成した。","2019/01/01",True,"1" +108000005,0,9,"ヘッド・リムーバー",4,"Prefabs/Weapons/w08_0003_00",288,29,0,202400,25,0,1,0,0,2,0,0,2,0,0,800,800,100,"農作業用だったものを大きくした
もの。刈り取るのは草本ではなく
敵の首である。","2019/01/01",True,"1" +108000006,0,9,"ナズ",5,"Prefabs/Weapons/w08_0006_00",324,32,0,205000,100,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"生涯を戦いの中ですごし、神話に
なった、ある男の斧。","2019/01/01",True,"1" +108000007,0,9,"ケラヴノス",5,"Prefabs/Weapons/w08_0007_00",340,34,0,1,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"神の放つ雷から形作られたとされ
る荘厳な両手斧。その名に恥じず
重量感のある両刃で繰り出される
攻撃は敵を余さず薙ぎ倒す。","2019/01/01",True,"1" +109000000,0,10,"プレーン・メイス",1,"Prefabs/Weapons/w09_0001_01",60,6,0,1,0,0,1,0,0,99999,0,0,99999,0,0,100,100,100,"敵の殴打に特化した武器。
特別な訓練を行わずとも扱え、
当てさえすれば大きな効果を得ら
れるため、需要が高い。","2019/01/01",True,"1" +109000001,0,10,"バルバロイ・クラブ",2,"Prefabs/Weapons/w09_0002_00",72,7,0,1,0,0,1,0,0,2,0,0,99999,0,0,200,200,100,"形状が単純なため量産に向いてお
り、数多く出回っている片手棍。","2019/01/01",True,"1" +109000002,0,10,"アーデント・スマッシャー",3,"Prefabs/Weapons/w09_0001_00",84,8,0,1,0,0,1,0,0,2,0,0,99999,0,0,400,400,100,"かつて剣闘士が用いていたもの。
重い一撃による決着は観客を沸か
せた。","2019/01/01",True,"1" +109000003,0,10,"ジェム・アンド・スパイク",4,"Prefabs/Weapons/w09_0004_00",96,10,0,204200,5,0,1,0,0,2,0,0,2,0,0,800,800,100,"形状もさることながら、宝石を埋
め込んでいることも特徴的な片手
棍。","2019/01/01",True,"1" +109000004,0,10,"ジャイアント・タスク",5,"Prefabs/Weapons/w09_0005_00",108,11,0,1,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"巨大な牙獣の牙から作り出された
ハンマー。非常に重く頑丈。","2019/01/01",True,"1" +109000005,0,10,"グリダ・レプリカント",4,"Prefabs/Weapons/w09_0010_00",98,10,0,204600,25,0,1,0,0,2,0,0,2,0,0,800,800,100,"神の武器から複製されたもの。
異なるのは素材のみで、形状は同
一。","2019/01/01",True,"1" +109000006,0,10,"グリダヴォル",5,"Prefabs/Weapons/w09_0010_01",110,11,0,204600,25,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"神が用いた武器。伝承によって、
杖であるとも言われているが、詳
細は不明。","2019/01/01",True,"1" +109000007,0,10,"ミョルニル",5,"Prefabs/Weapons/w09_0009_00",111,11,0,203700,10,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"“粉砕するもの”の名を持つ黄金
の金槌。威力は凄まじく、巨人た
ちはその存在と、近く訪れるであ
ろう己の死に震える。","2019/01/01",True,"1" +109000008,0,10,"ジングル・ヘッド",5,"Prefabs/Weapons/w09_0056_00",108,11,5,204100,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"軽やかな音の鳴る、大きなベルは
その音に反して重く容赦ない。
聖夜を乱す不届き者へ強烈な鉄槌
を下すのにもってこい。","2019/01/01",True,"1" +111000000,0,11,"ガーディアンズ・ボウ",1,"Prefabs/Weapons/w11_0006_00",80,8,0,1,0,0,1,0,0,99999,0,0,99999,0,0,100,100,100,"広く使われる守衛用の弓。しなや
かさと丈夫さを併せ持っており、
扱いやすい。","2019/01/01",True,"1" +111000001,0,11,"ラファーガ",2,"Prefabs/Weapons/w11_0002_00",96,10,0,1,0,0,1,0,0,2,0,0,99999,0,0,200,200,100,"戦闘用に殺傷力を高めた弓。ある
程度弓の扱いに熟達した者が用い
る。","2019/01/01",True,"1" +111000002,0,11,"リベリオン・ボウ",3,"Prefabs/Weapons/w11_0003_00",112,11,0,1,0,0,1,0,0,2,0,0,99999,0,0,400,400,100,"別名“逆賊の弓”。かつて革命を
成した一団がこの弓を用いた。","2019/01/01",True,"1" +111000003,0,11,"ユーダリル",4,"Prefabs/Weapons/w11_0004_00",128,13,0,1,0,0,1,0,0,2,0,0,2,0,0,800,800,100,"弓の神が生まれた地に育つ大樹よ
り作られた弓。美しい形状が目を
引く。","2019/01/01",True,"1" +111000004,0,11,"フェイルノート",5,"Prefabs/Weapons/w11_0005_00",144,14,0,1,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"別名“無駄なしの弓”。かつての
持ち主は、ただの一度も的を外し
たことがなかったという。","2019/01/01",True,"1" +111000005,0,11,"エウロス",4,"Prefabs/Weapons/w11_0000_01",128,13,0,1,0,0,1,0,0,2,0,0,2,0,0,800,800,100,"風の神の名を戴いた弓。この弓で
射た相手には、一陣の風と共に不
吉がもたらされるという。","2019/01/01",True,"1" +111000006,0,11,"アッキヌフォート",5,"Prefabs/Weapons/w11_0010_00",144,14,0,1,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"伝説の聖騎士が用いた豪弓。決し
て的を外さないと伝えられるが、
この弓を指すのか所持者の技術な
のかは定かではない。","2019/01/01",True,"1" +111000007,0,11,"アネモイ",5,"Prefabs/Weapons/w11_0000_01",144,14,0,210100,30,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"神話における風の神の総称。
その攻撃は四方八方より吹き寄せ
る疾風の如く、敵を追い詰めると
言われている。","2020/09/22 7:00:00",True,"1" +111000008,0,11,"アニヒレート・レイ",5,"Prefabs/Weapons/w11_0056_00",144,14,0,1,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"強大な殲滅力を有する、太陽神の
弓。降り注ぐ光矢が敵を殲滅する
様は、神罰がくだっているかのよ
う。","2020/07/14 7:00:00",True,"1" +115000000,0,14,"DragonFall",1,"Prefabs/Weapons/w15_0055_00",180,18,30,1,0,0,1,0,0,99999,0,0,99999,0,0,100,100,100,"軽量で扱いやすい
セミオートタイプのライフル。","2019/01/01",True,"1" +115000001,0,14,"MEBRカスタム",2,"Prefabs/Weapons/w15_0054_00",216,22,31,1,0,0,1,0,0,2,0,0,99999,0,0,200,200,100,"様々なカスタムが可能で
汎用性の高い人気の狙撃銃。","2019/01/01",True,"1" +115000002,0,14,"サンフロワ",3,"Prefabs/Weapons/w15_0056_00",252,25,32,1,0,0,1,0,0,2,0,0,99999,0,0,400,400,100,"高い精度を誇る狙撃銃。
攻撃力・命中精度などの
バランスの良い優秀なモデル。","2019/01/01",True,"1" +115000003,0,14,"DragonBreaker",4,"Prefabs/Weapons/w15_0055_01",288,29,33,1,0,0,1,0,0,2,0,0,2,0,0,800,800,100,"DragonFallの改良型。
より扱いやすくなっており、
広く愛用されている。","2019/01/01",True,"1" +115000004,0,14,"MEBRマニアック",5,"Prefabs/Weapons/w15_0054_01",324,32,34,1,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"MEBRカスタムに、よりマニアッ
クなカスタマイズを施した銃。
一部のプレイヤーの間で高値で
取引されているという。","2019/01/01",True,"1" +115000005,0,14,"AMRティアマト",5,"Prefabs/Weapons/w15_0051_00",340,34,35,1,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"ボルトアクション方式の大型対物
ライフル。非常に高い威力を誇る
強力な銃だが、その分とても重く
取り回しが難しい。","2019/01/01",True,"1" +112000000,1,12,"サークル・バックラー",1,"Prefabs/Weapons/w12_0001_00",50,5,0,305000,100,0,1,0,0,99999,0,0,99999,0,0,100,100,100,"標準的な、
扱いやすいサイズの盾。","2019/01/01",True,"1" +112000001,1,12,"メタルスミス・バックラー",2,"Prefabs/Weapons/w12_0007_00",60,6,0,305000,100,0,1,0,0,2,0,0,99999,0,0,200,200,100,"多少重いが防御に秀でた盾。
仕上がりの美しさに腕が問われる
ため、鍛冶師が己の技術の誇示に
用いることが多い。","2019/01/01",True,"1" +112000002,1,12,"サブシスタンス",3,"Prefabs/Weapons/w12_0001_01",70,7,0,305000,100,0,1,0,0,2,0,0,99999,0,0,400,400,100,"簡素な作りだが、必要な要素を吟
味された優秀な盾。","2019/01/01",True,"1" +112000003,1,12,"テラー・レジスタ",4,"Prefabs/Weapons/w12_0003_00",80,8,0,305000,100,0,305200,0,0,2,0,0,2,0,0,800,800,100,"使用者への無駄な精神負荷を取り
除くため、徹底した衝撃吸収を施
された盾。","2019/01/01",True,"1" +112000004,1,12,"スヴェル",5,"Prefabs/Weapons/w12_0004_00",90,9,0,305000,100,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"燃え盛る太陽の炎すら遮るといわ
れる伝説の盾。","2019/01/01",True,"1" +112000005,1,12,"スケイル・シールド",2,"Prefabs/Weapons/w12_0010_00",66,7,0,305000,100,0,2,0,0,2,0,0,99999,0,0,200,200,100,"硬い鱗片を繋ぎ合わせて作った
盾。軽いが丈夫で、鉄に劣らぬ防
御力を誇る。","2019/01/01",True,"1" +112000006,1,12,"サバイバー・シールド",4,"Prefabs/Weapons/w12_0002_00",76,8,0,305000,100,0,305300,5,0,2,0,0,2,0,0,800,800,100,"かつて四方を軍勢に囲まれた状態
から生還した、屈強な兵たちが愛
用していたという盾。","2019/01/01",True,"1" +112000007,1,12,"シールド・オブ・アイギス",5,"Prefabs/Weapons/w12_0006_01",94,9,0,305000,100,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"あらゆる邪悪を退けるといわれる
盾。鍛冶の神の手によって世に生
まれた。","2019/01/01",True,"1" +112000008,1,12,"マジカル・リース",5,"Prefabs/Weapons/w12_0055_00",94,9,0,305000,100,0,305400,0,0,2,0,0,2,0,0,1600,1600,100,"ヒイラギによる魔除け効果のある
リース型の盾。聖なる夜を祝福
する力が宿っている。","2019/01/01",True,"1" +112000009,1,12,"冥界王の盾",5,"Prefabs/Weapons/w12_0056_00",126,13,0,305010,100,0,311700,0,0,2,0,0,2,0,0,1600,1600,100,"冥界王ハーデスの所持していた盾
がアイテム化したもの。一説には
この盾が冥界王の本体とも言われ
る。","2021/07/27 7:00:00",True,"1" +120000000,1,13,"プレーン・リング",1,"Prefabs/Weapons/w12_0001_00",25,3,0,1,0,0,1,0,0,99999,0,0,99999,0,0,100,100,100,"簡易な素材でできた、一般的な指
輪。指輪には、身につけた者を守
る特殊な力が秘められている。","2019/01/01",True,"1" +120000001,1,13,"シルバー・リング",2,"Prefabs/Weapons/w12_0001_00",30,3,0,1,0,0,1,0,0,2,0,0,99999,0,0,200,200,100,"銀を素材とした指輪。その輝きは
月の光とも呼ばれ、神聖な力が宿
るという。","2019/01/01",True,"1" +120000002,1,13,"ゴールド・リング",3,"Prefabs/Weapons/w12_0001_00",35,4,0,1,0,0,1,0,0,2,0,0,99999,0,0,400,400,100,"純金と宝石でできた指輪。身につ
けたものに活力をもたらし、物事
を好転させる力がある。","2019/01/01",True,"1" +120000003,1,13,"ネックレス",4,"Prefabs/Weapons/w12_0001_00",40,4,0,1,0,0,1,0,0,2,0,0,2,0,0,800,800,100,"華美な装飾が施された首飾り。
作成した職人の魂が込められてお
り、特殊な力を発揮する。","2019/01/01",True,"1" +120000004,1,13,"ゴールド・ネックレス",5,"Prefabs/Weapons/w12_0001_00",45,5,0,1,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"純金のみを使用した非常に豪奢な
首飾り。人々を魅了する力を持つ
為、時の権力者達はこれを巡り幾
度も争ったという。","2019/01/01",True,"1" +120000005,1,13,"アミュレット",4,"Prefabs/Weapons/w12_0001_00",42,4,0,1,0,0,1,0,0,2,0,0,2,0,0,800,800,100,"退魔の力が込められた首飾り。
様々な困難から身を守ると言われ
ている。","2019/01/01",True,"1" +120000006,1,13,"タリスマン",5,"Prefabs/Weapons/w12_0001_00",47,5,0,1,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"特別な宝石で作られたお守り。
偉大な天の加護を秘めており、持
ち主に大いなる力を授ける。","2019/01/01",True,"1" +120000007,1,13,"アルゴの攻略本",5,"Prefabs/Weapons/w12_0001_00",35,4,28,1,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"アルゴが独自に調査した
Unknown内の情報を纏めた本。
フラグメントの位置が
記載されている。","2021/12/14 7:00:00",False,"1" +120000008,1,13,"樹枝六花のアンクレット",5,"Prefabs/Weapons/w12_0001_00",59,6,0,311200,0,0,1,0,0,2,0,0,2,0,0,1600,1600,100,"雪の結晶で作られた足飾り。
結晶自ら輝いており、ある夜に
願い事を三回唱えると叶うが、
輝きは失われてしまうという噂。","2021/12/14 7:00:00",True,"1" +201000000,0,1,"デフォルト片手剣",1,"Prefabs/Weapons/w00_0023_00",0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,0,0,0,,"2030/01/01",False,"1" +202000000,0,3,"デフォルト細剣",1,"Prefabs/Weapons/w02_0001_01",0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,0,0,0,,"2030/01/01",False,"1" +203000000,0,4,"デフォルト短剣",1,"Prefabs/Weapons/w03_0001_01",0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,0,0,0,,"2030/01/01",False,"1" +205000000,0,6,"デフォルト刀",1,"Prefabs/Weapons/w05_0002_00",0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,0,0,0,,"2030/01/01",False,"1" +207000000,0,8,"デフォルトクロー",1,"Prefabs/Weapons/w07_0002_00",0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,0,0,0,,"2030/01/01",False,"1" +208000000,0,9,"デフォルト両手斧",1,"Prefabs/Weapons/w08_0001_00",0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,0,0,0,,"2030/01/01",False,"1" +209000000,0,10,"デフォルト片手棍",1,"Prefabs/Weapons/w09_0001_00",0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,0,0,0,,"2030/01/01",False,"1" +211000000,0,11,"デフォルト弓",1,"Prefabs/Weapons/w11_0006_00",0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,0,0,0,,"2030/01/01",False,"1" +215000000,0,14,"デフォルト狙撃銃",1,"Prefabs/Weapons/w15_0055_00",0,0,30,1,0,0,1,0,0,1,0,0,1,0,0,0,0,0,,"2030/01/01",False,"1" +201000001,0,1,"意志力キリト左手デフォルト装備",1,"Prefabs/Weapons/w02_0007_00",126,13,8,1,0,0,1,0,0,1,0,0,1,0,0,0,0,0,,"2030/01/01",False,"1" diff --git a/titles/sao/data/1/EquipmentLevel.csv b/titles/sao/data/1/EquipmentLevel.csv new file mode 100644 index 0000000..68f4e43 --- /dev/null +++ b/titles/sao/data/1/EquipmentLevel.csv @@ -0,0 +1,121 @@ +// EquipmentLevelId,RequireExp,TotalExp +1,200,200 +2,400,600 +3,600,1200 +4,800,2000 +5,1000,3000 +6,1200,4200 +7,1400,5600 +8,1600,7200 +9,1800,9000 +10,2000,11000 +11,2200,13200 +12,2400,15600 +13,2600,18200 +14,2800,21000 +15,3000,24000 +16,3200,27200 +17,3400,30600 +18,3600,34200 +19,3800,38000 +20,4000,42000 +21,4200,46200 +22,4400,50600 +23,4600,55200 +24,4800,60000 +25,5000,65000 +26,5200,70200 +27,5400,75600 +28,5600,81200 +29,5800,87000 +30,6000,93000 +31,6200,99200 +32,6400,105600 +33,6600,112200 +34,6800,119000 +35,7000,126000 +36,7200,133200 +37,7400,140600 +38,7600,148200 +39,7800,156000 +40,8000,164000 +41,8200,172200 +42,8400,180600 +43,8600,189200 +44,8800,198000 +45,9000,207000 +46,9200,216200 +47,9400,225600 +48,9600,235200 +49,9800,245000 +50,10000,255000 +51,10200,265200 +52,10400,275600 +53,10600,286200 +54,10800,297000 +55,11000,308000 +56,11200,319200 +57,11400,330600 +58,11600,342200 +59,11800,354000 +60,12000,366000 +61,12200,378200 +62,12400,390600 +63,12600,403200 +64,12800,416000 +65,13000,429000 +66,13200,442200 +67,13400,455600 +68,13600,469200 +69,13800,483000 +70,14000,497000 +71,14200,511200 +72,14400,525600 +73,14600,540200 +74,14800,555000 +75,15000,570000 +76,15200,585200 +77,15400,600600 +78,15600,616200 +79,15800,632000 +80,16000,648000 +81,16200,664200 +82,16400,680600 +83,16600,697200 +84,16800,714000 +85,17000,731000 +86,17200,748200 +87,17400,765600 +88,17600,783200 +89,17800,801000 +90,18000,819000 +91,18200,837200 +92,18400,855600 +93,18600,874200 +94,18800,893000 +95,19000,912000 +96,19200,931200 +97,19400,950600 +98,19600,970200 +99,19800,990000 +100,100000,1090000 +101,150000,1240000 +102,200000,1440000 +103,250000,1690000 +104,300000,1990000 +105,350000,2340000 +106,400000,2740000 +107,450000,3190000 +108,500000,3690000 +109,550000,4240000 +110,600000,4840000 +111,650000,5490000 +112,700000,6190000 +113,750000,6940000 +114,800000,7740000 +115,850000,8590000 +116,900000,9490000 +117,950000,10440000 +118,1000000,11440000 +119,1000000,12440000 +120,1000000,13440000 diff --git a/titles/sao/data/1/Event.csv b/titles/sao/data/1/Event.csv new file mode 100644 index 0000000..18a37ed --- /dev/null +++ b/titles/sao/data/1/Event.csv @@ -0,0 +1,2 @@ +// EventId,EventType,Title,Param1,Param2,Param3,OpenStartDate,OpenEndDate,PostingStartDate,PostingEndDate,ChatOpenStartDate,ChatOpenEndDate,NewId,HelpId,AdBannerId +1,3,"レインシーズン(テスト)","6","0","0","2020/01/01","2021/01/01 23:59:59","2020/01/01","2021/01/01 23:59:59","2020/01/01","2021/01/01 23:59:59",0,0,0 diff --git a/titles/sao/data/1/EventItems.csv b/titles/sao/data/1/EventItems.csv new file mode 100644 index 0000000..3842ab5 --- /dev/null +++ b/titles/sao/data/1/EventItems.csv @@ -0,0 +1,18 @@ +// EventItemId,Name,FlavorText,EventItemIcon,UnitId +10001,"ショコラオブメモリーズ","バレンタインチョコ","EVENT_ITEM_10001",60010 +10002,"メモリ・キューブ【青】","メモリ・キューブ","EVENT_ITEM_10002",60020 +10003,"メモリ・キューブ【緑】","メモリ・キューブ","EVENT_ITEM_10003",60030 +10004,"メモリ・キューブ【赤】","メモリ・キューブ","EVENT_ITEM_10004",60040 +10005,"メモリ・キューブ【青】","メモリ・キューブ","EVENT_ITEM_10002",60020 +10006,"メモリ・キューブ【緑】","メモリ・キューブ","EVENT_ITEM_10003",60030 +10007,"ショコラオブメモリーズ","バレンタインチョコ","EVENT_ITEM_10001",60010 +10008,"メモリ・キューブ【赤】","メモリ・キューブ","EVENT_ITEM_10004",60040 +10009,"メモリ・キューブ【青】","メモリ・キューブ","EVENT_ITEM_10002",60020 +10010,"メモリ・キューブ【緑】","メモリ・キューブ","EVENT_ITEM_10003",60030 +10011,"メモリ・キューブ【赤】","メモリ・キューブ","EVENT_ITEM_10004",60040 +10012,"カジノチップ","カジノチップ","EVENT_ITEM_10005",60050 +10013,"メモリ・キューブ【青】","メモリ・キューブ","EVENT_ITEM_10002",60020 +10014,"メモリ・キューブ【緑】","メモリ・キューブ","EVENT_ITEM_10003",60030 +10015,"ショコラオブメモリーズ","バレンタインチョコ","EVENT_ITEM_10001",60010 +10016,"メモリ・キューブ【赤】","メモリ・キューブ","EVENT_ITEM_10004",60040 +10017,"メモリ・キューブ【青】","メモリ・キューブ","EVENT_ITEM_10002",60020 diff --git a/titles/sao/data/1/EventMonsters.csv b/titles/sao/data/1/EventMonsters.csv new file mode 100644 index 0000000..d756ff5 --- /dev/null +++ b/titles/sao/data/1/EventMonsters.csv @@ -0,0 +1,18 @@ +// EventMonsterId,EventId,UnitId,EventItemId,DropRate +10001,2019,10091000,10001,1 +10002,2023,10190300,10002,1 +10003,2025,10190300,10003,1 +10004,2026,10190300,10004,1 +10005,2027,10190300,10005,1 +10006,2029,10190300,10006,1 +10007,2030,10091000,10007,1 +10008,2032,10190300,10008,1 +10009,2033,10190300,10009,1 +10010,2035,10190300,10010,1 +10011,2036,10190300,10011,1 +10012,2037,10190400,10012,1 +10013,2038,10190300,10013,1 +10014,2040,10190300,10014,1 +10015,2041,10091000,10015,1 +10016,2042,10190300,10016,1 +10017,2044,10190300,10017,1 diff --git a/titles/sao/data/1/EventScenes.csv b/titles/sao/data/1/EventScenes.csv new file mode 100644 index 0000000..d5cde61 --- /dev/null +++ b/titles/sao/data/1/EventScenes.csv @@ -0,0 +1,127 @@ +// EventSceneId,EventId,SceneType,EpisodeNo,Title,Param1,Param2,Param3,AdvName +301,2011,2,1,"騎士との遭逢","1000","0","5","EV01_02_ADV_01" +302,2011,2,2,"愛竜の行方","8700","0","5","EV01_02_ADV_02" +303,2011,2,3,"整合騎士の使命","14700","0","5","EV01_02_ADV_03" +304,2011,2,4,"金木犀の剣","30300","0","5","EV01_02_ADV_04" +305,2011,2,5,"心通う邂逅","71200","0","5","EV01_02_ADV_05" +401,2012,2,1,"二人目の来訪者","1000","0","5","EV01_03_ADV_01" +402,2012,2,2,"浮遊城の剣術","8700","0","5","EV01_03_ADV_02" +403,2012,2,3,"第一の修行","14700","0","5","EV01_03_ADV_03" +404,2012,2,4,"第二の修行","30300","0","5","EV01_03_ADV_04" +405,2012,2,5,"かの剣技の継承者","71200","0","5","EV01_03_ADV_05" +501,2017,2,1,"和裁職人","500","0","5","EV02_01_ADV_01" +502,2017,2,2,"スズネのこだわり","10300","0","5","EV02_01_ADV_02" +503,2017,2,3,"内緒の下調べ","19300","0","5","EV02_01_ADV_03" +504,2017,2,4,"託されたもの","30300","0","5","EV02_01_ADV_04" +505,2017,2,5,"聖剣のお礼","82000","0","5","EV02_01_ADV_05" +506,2017,3,6,"職人の原点","0","0","5","EV02_01_ADV_06" +601,2019,2,1,"ショコラ・ドール","400","0","5","EV03_01_ADV_01" +602,2019,2,2,"バレンタインキッチン","3700","0","5","EV03_01_ADV_02" +603,2019,2,3,"苦難の製菓","14400","0","5","EV03_01_ADV_03" +604,2019,2,4,"伝える勇気","29700","0","5","EV03_01_ADV_04" +605,2019,2,5,"バレンタインパーティ!","79000","0","5","EV03_01_ADV_05" +606,2019,3,6,"まごころショコラティエ","0","0","5","EV03_01_ADV_06" +701,2019,4,-2,"愛受のはにかみ","26","101000250","0","EV03_02_ADV_01" +702,2019,4,-2,"甘い贈り物","27","102000260","0","EV03_02_ADV_02" +703,2019,4,-2,"恋慕の微笑","28","103000220","0","EV03_02_ADV_03" +704,2019,4,-2,"静穏の秘め事","29","104000250","0","EV03_02_ADV_04" +705,2019,4,-2,"親愛の鍛冶屋","30","105000210","0","EV03_02_ADV_05" +706,2019,4,-2,"純情な恋路","31","106000210","0","EV03_02_ADV_06" +707,2019,4,-2,"歓喜の照笑","32","107000140","0","EV03_02_ADV_07" +708,2019,4,-2,"義理堅い甘露","33","108000150","0","EV03_02_ADV_08" +709,2019,4,-2,"純粋な愛情","34","109000230","0","EV03_02_ADV_09" +710,2019,4,-2,"秘密の贈り物","35","110000170","0","EV03_02_ADV_10" +711,2019,4,-2,"裏腹な恋心","36","111000140","0","EV03_02_ADV_11" +712,2019,4,-2,"心届く笑顔","37","112000110","0","EV03_02_ADV_12" +751,2021,2,1,"祝宴の始まり","400","0","5","EV04_01_ADV_01" +752,2021,2,2,"異界の女神","3700","0","5","EV04_01_ADV_02" +753,2021,2,3,"嘘つきレイン","14500","0","5","EV04_01_ADV_03" +754,2021,2,4,"想いの力","30000","0","5","EV04_01_ADV_04" +755,2021,2,5,"女神の帰還","79600","0","5","EV04_01_ADV_05" +756,2021,3,6,"マスターの贈り物","0","0","5","EV04_01_ADV_06" +901,2025,2,1,"輝く海","440","0","5","EV06_01_ADV_01" +902,2025,2,2,"開催!ビーチバレー","3800","0","5","EV06_01_ADV_02" +903,2025,2,3,"試合開始!","15060","0","5","EV06_01_ADV_03" +904,2025,2,4,"強敵現る","30200","0","5","EV06_01_ADV_04" +905,2025,2,5,"運命の決勝戦","80200","0","5","EV06_01_ADV_05" +906,2025,3,6,"戦いを終えて","0","0","5","EV06_01_ADV_06" +1001,2026,2,1,"小さな痛み","440","0","5","EV07_01_ADV_01" +1002,2026,2,2,"調査開始","3800","0","5","EV07_01_ADV_02" +1003,2026,2,3,"ピナの行方","15060","0","5","EV07_01_ADV_03" +1004,2026,2,4,"決意の心","30200","0","5","EV07_01_ADV_04" +1005,2026,2,5,"あの日の雪辱","80200","0","5","EV07_01_ADV_05" +1006,2026,3,6,"確かな絆","0","0","5","EV07_01_ADV_06" +1201,2029,2,1,"サンタさん大作戦","440","0","5","EV09_01_ADV_01" +1202,2029,2,2,"かの世界の創造物","3800","0","5","EV09_01_ADV_02" +1203,2029,2,3,"秘密の準備","15060","0","5","EV09_01_ADV_03" +1204,2029,2,4,"聖夜の幕開け","30200","0","5","EV09_01_ADV_04" +1205,2029,2,5,"聖夜の奇跡","80200","0","5","EV09_01_ADV_05" +1206,2029,3,6,"本当のサンタさん","0","0","5","EV09_01_ADV_06" +1301,2030,4,-2,"愛受のはにかみ","203012","101000250","0","EV03_02_ADV_01" +1302,2030,4,-2,"甘い贈り物","203013","102000260","0","EV03_02_ADV_02" +1303,2030,4,-2,"恋慕の微笑","203014","103000220","0","EV03_02_ADV_03" +1304,2030,4,-2,"静穏の秘め事","203015","104000250","0","EV03_02_ADV_04" +1305,2030,4,-2,"親愛の鍛冶屋","203016","105000210","0","EV03_02_ADV_05" +1306,2030,4,-2,"純情な恋路","203017","106000210","0","EV03_02_ADV_06" +1307,2030,4,-2,"歓喜の照笑","203018","107000140","0","EV03_02_ADV_07" +1308,2030,4,-2,"義理堅い甘露","203019","108000150","0","EV03_02_ADV_08" +1309,2030,4,-2,"純粋な愛情","203020","109000230","0","EV03_02_ADV_09" +1310,2030,4,-2,"秘密の贈り物","203021","110000170","0","EV03_02_ADV_10" +1311,2030,4,-2,"裏腹な恋心","203022","111000140","0","EV03_02_ADV_11" +1312,2030,4,-2,"心届く笑顔","203023","112000110","0","EV03_02_ADV_12" +1318,2030,4,-2,"繋ぐ想い","203024","118000140","0","EV03_02_ADV_18" +1401,2032,2,1,"絶景を探して","440","0","5","EV11_01_ADV_01" +1402,2032,2,2,"木の実を携えて","3800","0","5","EV11_01_ADV_02" +1403,2032,2,3,"天高く舞いて","15060","0","5","EV11_01_ADV_03" +1404,2032,2,4,"ついに見つけて","30200","0","5","EV11_01_ADV_04" +1405,2032,2,5,"ふたとせ廻りて","80200","0","5","EV11_01_ADV_05" +1406,2032,3,6,"恵みを得て","0","0","5","EV11_01_ADV_06" +1601,2035,2,1,"特訓開始!","440","0","5","EV13_01_ADV_01" +1602,2035,2,2,"レインの得意技","3800","0","5","EV13_01_ADV_02" +1603,2035,2,3,"雨脚つよく","15060","0","5","EV13_01_ADV_03" +1604,2035,2,4,"雨上がりの空","30200","0","5","EV13_01_ADV_04" +1605,2035,2,5,"晴れ渡る笑顔","80200","0","5","EV13_01_ADV_05" +1606,2035,3,6,"にじさす未来","0","0","5","EV13_01_ADV_06" +1701,2036,2,1,"海は眩く","440","0","5","EV14_01_ADV_01" +1702,2036,2,2,"砂浜に難敵","3800","0","5","EV14_01_ADV_02" +1703,2036,2,3,"勝負の行方","15060","0","5","EV14_01_ADV_03" +1704,2036,2,4,"リベンジマッチ","30200","0","5","EV14_01_ADV_04" +1705,2036,2,5,"大切な場所","80200","0","5","EV14_01_ADV_05" +1706,2036,3,6,"大海の中の絆","0","0","5","EV14_01_ADV_06" +1801,2037,2,1,"分身たちが向かう先","440","0","5","EV15_01_ADV_01" +1802,2037,2,2,"カジノへようこそ","3800","0","5","EV15_01_ADV_02" +1803,2037,2,3,"ギャンブルの洗礼","15060","0","5","EV15_01_ADV_03" +1804,2037,2,4,"イカサマ闘技場?","30200","0","5","EV15_01_ADV_04" +1805,2037,2,5,"勝利の盃","80200","0","5","EV15_01_ADV_05" +1806,2037,3,6,"夢の逸楽","0","0","5","EV15_01_ADV_06" +1901,2040,2,1,"サンタは何人まで?","440","0","5","EV17_01_ADV_01" +1902,2040,2,2,"目指せ!サンタさん","3800","0","5","EV17_01_ADV_02" +1903,2040,2,3,"慌てんぼうのサンタ達","15060","0","5","EV17_01_ADV_03" +1904,2040,2,4,"サンタさん大作戦2","30200","0","5","EV17_01_ADV_04" +1905,2040,2,5,"駈走る雪原","80200","0","5","EV17_01_ADV_05" +1906,2040,3,6,"星降る聖夜に鈴の音","0","0","5","EV17_01_ADV_06" +2001,2041,2,1,"HOUSE…?","440","0","5","EV18_01_ADV_01" +2002,2041,2,2,"幽霊屋敷の全貌","3800","0","5","EV18_01_ADV_02" +2003,2041,2,3,"バレンタインの隠し味","15060","0","5","EV18_01_ADV_03" +2004,2041,2,4,"目指すは何チョコ…?","30200","0","5","EV18_01_ADV_04" +2005,2041,2,5,"乙女の呪文","80200","0","5","EV18_01_ADV_05" +2006,2041,3,6,"友愛はほろ苦く","0","0","5","EV18_01_ADV_06" +2007,2041,4,-2,"愛受のはにかみ","204113","101000250","0","EV03_02_ADV_01" +2008,2041,4,-2,"甘い贈り物","204114","102000260","0","EV03_02_ADV_02" +2009,2041,4,-2,"恋慕の微笑","204115","103000220","0","EV03_02_ADV_03" +2010,2041,4,-2,"静穏の秘め事","204116","104000250","0","EV03_02_ADV_04" +2011,2041,4,-2,"親愛の鍛冶屋","204117","105000210","0","EV03_02_ADV_05" +2012,2041,4,-2,"純情な恋路","204118","106000210","0","EV03_02_ADV_06" +2013,2041,4,-2,"歓喜の照笑","204119","107000140","0","EV03_02_ADV_07" +2014,2041,4,-2,"義理堅い甘露","204120","108000150","0","EV03_02_ADV_08" +2015,2041,4,-2,"純粋な愛情","204121","109000230","0","EV03_02_ADV_09" +2016,2041,4,-2,"秘密の贈り物","204122","110000170","0","EV03_02_ADV_10" +2017,2041,4,-2,"裏腹な恋心","204123","111000140","0","EV03_02_ADV_11" +2018,2041,4,-2,"心届く笑顔","204124","112000110","0","EV03_02_ADV_12" +2019,2041,4,-2,"繋ぐ想い","204125","118000140","0","EV03_02_ADV_18" +2101,2042,2,1,"忘却の少女","440","0","5","EV19_01_ADV_01" +2102,2042,2,2,"陽炎のかたち","3800","0","5","EV19_01_ADV_02" +2103,2042,2,3,"海は広く、記憶は遠く","15060","0","5","EV19_01_ADV_03" +2104,2042,2,4,"咲いた花火が輝く時間","30200","0","5","EV19_01_ADV_04" +2105,2042,2,5,"影踏みの少女","80200","0","5","EV19_01_ADV_05" +2106,2042,3,6,"絆の軌跡","0","0","5","EV19_01_ADV_06" diff --git a/titles/sao/data/1/ExBonusCondition.csv b/titles/sao/data/1/ExBonusCondition.csv new file mode 100644 index 0000000..d6f0f9a --- /dev/null +++ b/titles/sao/data/1/ExBonusCondition.csv @@ -0,0 +1,12 @@ +// ExBonusConditionId,Format,FomatParamSize,HudFormat +1,"クリアタイム{0}秒未満",1,"【残り{0}秒】" +2,"[{0}]を{1}体討伐",2,"【現在{0}体】" +3,"モンスターを{0}体討伐",1,"【現在{0}体】" +4,"ミッションを{0}個以上クリア",1,"【現在{0}個】" +5,"ミッション難易度{0}以上をクリア",1,"【現在{0}個】" +6,"未解析ログを{0}個以上回収",1,"【現在{0}個】" +7,"スキルレベル{0}以上クリア",1,"【現在レベル{0}】" +8,"全損者なし",0,"【現在{0}回】" +9,"アクセラレーション{0}回以上発動",1,"【現在{0}回】" +10,"最大コンボ数{0}回",1,"【現在{0}コンボ】" +11,"[{0}]を編成してクリア",1,"【現在{0}達成】" diff --git a/titles/sao/data/1/ExBonusTable.csv b/titles/sao/data/1/ExBonusTable.csv new file mode 100644 index 0000000..d85ffac --- /dev/null +++ b/titles/sao/data/1/ExBonusTable.csv @@ -0,0 +1,775 @@ +// ExBonusTableId,ExBonusTableSubId,ExBonusConditionId,ConditionValue1,ConditionValue2,CommonRewardType,CommonRewardId,CommonRewardNum,Strength,Property1PropertyId,Property1Value1,Property1Value2,Property2PropertyId,Property2Value1,Property2Value2,Property3PropertyId,Property3Value1,Property3Value2,Property4PropertyId,Property4Value1,Property4Value2 +1,1001,1,480,0,2,101000001,1,0,1,0,0,1,0,0,2,0,0,99999,0,0 +2,1001,6,1,0,2,102000000,1,0,1,0,0,1,0,0,99999,0,0,99999,0,0 +3,1001,3,10,0,2,109000000,1,0,1,0,0,1,0,0,99999,0,0,99999,0,0 +4,1002,1,360,0,1,104000010,1,0,1,0,0,1,0,0,99999,0,0,99999,0,0 +5,1002,6,2,0,1,106000010,1,0,1,0,0,1,0,0,99999,0,0,99999,0,0 +6,1002,10,10,0,1,103000010,1,0,1,0,0,1,0,0,99999,0,0,99999,0,0 +7,1003,1,360,0,2,105000002,1,3,1,0,0,1,0,0,2,0,0,99999,0,0 +8,1003,6,2,0,1,103000020,1,0,1,0,0,1,0,0,2,0,0,99999,0,0 +9,1003,4,1,0,1,107000010,1,0,1,0,0,1,0,0,99999,0,0,99999,0,0 +10,1004,1,300,0,2,108000002,1,4,1,0,0,1,0,0,2,0,0,99999,0,0 +11,1004,6,2,0,1,102000040,1,0,1,0,0,1,0,0,2,0,0,99999,0,0 +12,1004,3,30,0,1,108000010,1,0,1,0,0,1,0,0,99999,0,0,99999,0,0 +13,1005,1,300,0,2,103000002,1,5,1,0,0,1,0,0,2,0,0,99999,0,0 +14,1005,6,2,0,1,105000020,1,0,1,0,0,1,0,0,2,0,0,99999,0,0 +15,1005,4,1,0,1,106000030,1,0,1,0,0,1,0,0,2,0,0,99999,0,0 +16,1006,1,300,0,2,101000002,1,6,204300,33,0,204800,5,0,2,0,0,99999,0,0 +17,1006,6,3,0,1,101000030,1,0,1,0,0,1,0,0,2,0,0,99999,0,0 +18,1006,3,40,0,1,103000030,1,0,1,0,0,1,0,0,2,0,0,99999,0,0 +19,1007,1,240,0,2,109000002,1,7,1,0,0,1,0,0,2,0,0,99999,0,0 +20,1007,6,3,0,1,102000020,1,0,1,0,0,1,0,0,2,0,0,99999,0,0 +21,1007,7,3,0,1,105000030,1,0,1,0,0,1,0,0,2,0,0,99999,0,0 +22,1008,1,240,0,2,111000002,1,8,1,0,0,1,0,0,2,0,0,99999,0,0 +23,1008,6,4,0,1,108000020,1,0,1,0,0,1,0,0,2,0,0,99999,0,0 +24,1008,9,4,0,1,104000030,1,0,1,0,0,1,0,0,2,0,0,99999,0,0 +25,1009,1,240,0,2,101000002,1,9,204300,33,0,204800,5,0,2,0,0,99999,0,0 +26,1009,6,4,0,1,107000020,1,0,1,0,0,1,0,0,2,0,0,99999,0,0 +27,1009,4,1,0,1,101000030,1,0,1,0,0,1,0,0,2,0,0,99999,0,0 +28,1010,1,240,0,2,102000002,1,10,1,0,0,1,0,0,2,0,0,99999,0,0 +29,1010,6,3,0,1,104000020,1,0,1,0,0,1,0,0,2,0,0,99999,0,0 +30,1010,3,40,0,1,102000030,1,0,1,0,0,1,0,0,2,0,0,99999,0,0 +31,1011,1,240,0,1,108000080,1,0,1,0,0,1,0,0,2,0,0,99999,0,0 +32,1011,6,3,0,3,170000,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +33,1011,10,20,0,2,108000001,1,11,203000,0,0,1,0,0,2,0,0,99999,0,0 +34,1012,1,240,0,1,104000080,1,0,1,0,0,1,0,0,2,0,0,99999,0,0 +35,1012,6,5,0,3,170000,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +36,1012,4,1,0,2,111000001,1,12,203400,0,0,1,0,0,2,0,0,99999,0,0 +37,1013,1,240,0,1,106000080,1,0,1,0,0,1,0,0,2,0,0,99999,0,0 +38,1013,6,4,0,3,170000,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +39,1013,3,50,0,2,120000001,1,13,301500,0,0,1,0,0,2,0,0,99999,0,0 +40,1014,1,240,0,1,107000080,1,0,1,0,0,1,0,0,2,0,0,99999,0,0 +41,1014,6,5,0,3,170000,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +42,1014,9,5,0,2,105000001,1,14,203200,0,0,1,0,0,2,0,0,99999,0,0 +43,1015,1,240,0,1,105000080,1,0,1,0,0,1,0,0,2,0,0,99999,0,0 +44,1015,5,3,0,3,170000,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +45,1015,6,4,0,2,109000001,1,15,203300,0,0,1,0,0,2,0,0,99999,0,0 +46,1016,1,240,0,1,102000080,1,0,1,0,0,1,0,0,2,0,0,99999,0,0 +47,1016,2,10070200,20,3,170000,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +48,1016,6,4,0,2,102000001,1,16,203000,0,0,1,0,0,2,0,0,99999,0,0 +49,1017,1,240,0,1,103000080,1,0,1,0,0,1,0,0,2,0,0,99999,0,0 +50,1017,4,2,0,3,170000,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +51,1017,6,6,0,2,101000001,1,17,203400,0,0,1,0,0,2,0,0,99999,0,0 +52,1018,1,240,0,1,101000110,1,0,1,0,0,1,0,0,2,0,0,2,0,0 +53,1018,8,0,0,3,170000,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +54,1018,6,5,0,2,101000001,1,18,203100,0,0,1,0,0,2,0,0,99999,0,0 +55,2001,1,240,0,3,170003,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +56,2001,4,2,0,3,170003,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +57,2001,11,1,0,1,101000140,1,0,1,0,0,1,0,0,2,0,0,2,0,0 +58,2002,1,240,0,3,170003,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +59,2002,9,5,0,3,170003,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +60,2002,11,2,0,1,102000140,1,0,1,0,0,1,0,0,2,0,0,2,0,0 +61,2003,1,240,0,3,170003,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +62,2003,7,4,0,3,170003,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +63,2003,11,3,0,1,103000130,1,0,1,0,0,1,0,0,2,0,0,2,0,0 +64,2004,1,240,0,3,170003,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +65,2004,7,4,0,3,170003,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +66,2004,11,4,0,1,104000130,1,0,1,0,0,1,0,0,2,0,0,2,0,0 +67,2005,1,240,0,3,170003,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +68,2005,6,4,0,3,170003,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +69,2005,11,5,0,1,105000130,1,0,1,0,0,1,0,0,2,0,0,2,0,0 +70,2006,1,240,0,3,170003,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +71,2006,10,30,0,3,170003,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +72,2006,11,6,0,1,106000130,1,0,1,0,0,1,0,0,2,0,0,2,0,0 +73,2007,1,240,0,3,170003,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +74,2007,3,60,0,3,170003,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +75,2007,11,7,0,1,107000120,1,0,1,0,0,1,0,0,2,0,0,2,0,0 +76,2008,1,240,0,3,170003,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +77,2008,5,3,0,3,170003,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +78,2008,11,8,0,1,108000120,1,0,1,0,0,1,0,0,2,0,0,2,0,0 +79,3001,1,300,0,3,170001,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +80,3001,6,2,0,2,101000001,1,6,1,0,0,1,0,0,2,0,0,99999,0,0 +81,3001,3,40,0,3,170000,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +82,3002,1,300,0,2,102000002,1,2,1,0,0,1,0,0,2,0,0,99999,0,0 +83,3002,6,2,0,2,112000001,1,7,305000,100,0,1,0,0,2,0,0,99999,0,0 +84,3002,10,20,0,3,170000,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +85,3003,1,300,0,1,106000070,1,0,1,0,0,1,0,0,2,0,0,99999,0,0 +86,3003,6,2,0,2,103000001,1,8,203600,10,0,1,0,0,2,0,0,99999,0,0 +87,3003,4,1,0,3,170000,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +88,3004,1,240,0,2,111000002,1,4,1,0,0,1,0,0,2,0,0,99999,0,0 +89,3004,6,2,0,2,111000001,1,9,1,0,0,1,0,0,2,0,0,99999,0,0 +90,3004,7,4,0,3,160000,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +91,3005,2,15500000,1,1,103000090,1,0,1,0,0,1,0,0,2,0,0,2,0,0 +92,3005,1,240,0,2,105000002,1,5,1,0,0,1,0,0,2,0,0,99999,0,0 +93,3005,6,3,0,3,180000,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +94,3006,1,240,0,3,120300,1,0,1,0,0,1,0,0,1,0,0,1,0,0 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+10031,10030,0,1,"魔海 第1層",4031,4031,100 +10032,10030,10031,2,"魔海 第2層",4032,4032,105 +10033,10030,10032,3,"魔海 第3層",4033,4033,110 +10034,10030,10033,4,"魔海 第4層",4034,4034,110 +10041,10040,0,1,"聖域 第1層",4041,4041,100 +10042,10040,10041,2,"聖域 第2層",4042,4042,105 +10043,10040,10042,3,"聖域 第3層",4043,4043,110 +10044,10040,10043,4,"聖域 第4層",4044,4044,110 +10051,10050,0,1,"秘境 第1層",4051,4051,100 +10052,10050,10051,2,"秘境 第2層",4052,4052,105 +10053,10050,10052,3,"秘境 第3層",4053,4053,110 +10054,10050,10053,4,"秘境 第4層",4054,4054,110 +10061,10060,0,1,"金殿 第1層",4061,4061,100 +10062,10060,10061,2,"金殿 第2層",4062,4062,105 +10063,10060,10062,3,"金殿 第3層",4063,4063,110 +10064,10060,10063,4,"金殿 第4層",4064,4064,110 +10071,10070,0,1,"墓標 第1層",4071,4071,100 +10072,10070,10071,2,"墓標 第2層",4072,4072,105 +10073,10070,10072,3,"墓標 第3層",4073,4073,110 +10074,10070,10073,4,"墓標 第4層",4074,4074,110 +10081,10080,0,1,"熱圏 第1層",4081,4081,110 +10082,10080,10081,2,"熱圏 第2層",4082,4082,105 +10083,10080,10082,3,"熱圏 第3層",4083,4083,110 +10084,10080,10083,4,"熱圏 第4層",4084,4084,110 +10091,10090,0,1,"刑場 第1層",4091,4091,110 +10092,10090,10091,2,"刑場 第2層",4092,4092,105 +10093,10090,10092,3,"刑場 第3層",4093,4093,110 +10094,10090,10093,4,"刑場 第4層",4094,4094,110 +10101,10100,0,1,"氷河 第1層",4101,4101,110 +10102,10100,10101,2,"氷河 第2層",4102,4102,105 +10103,10100,10102,3,"氷河 第3層",4103,4103,110 +10104,10100,10103,4,"氷河 第4層",4104,4104,110 +10111,10110,0,1,"楽土 第1層",4111,4111,110 +10112,10110,10111,2,"楽土 第2層",4112,4112,105 +10113,10110,10112,3,"楽土 第3層",4113,4113,110 +10114,10110,10113,4,"楽土 第4層",4114,4114,110 +19001,19000,0,1,"煉獄 第1層",4901,4901,100 +19002,19000,0,2,"煉獄 第2層",4902,4902,105 +19003,19000,0,3,"煉獄 第3層",4903,4903,110 +19004,19000,0,4,"煉獄 第4層",4904,4904,110 +19005,19000,0,5,"奈落 第1層",4905,4905,100 +19006,19000,0,6,"奈落 第2層",4906,4906,105 +19007,19000,0,7,"奈落 第3層",4907,4907,110 +19008,19000,0,8,"奈落 第4層",4908,4908,110 +19009,19000,0,9,"魔海 第1層",4909,4909,100 +19010,19000,0,10,"魔海 第2層",4910,4910,105 +19011,19000,0,11,"魔海 第3層",4911,4911,110 +19012,19000,0,12,"魔海 第4層",4912,4912,110 +19013,19000,0,13,"聖域 第1層",4913,4913,100 +19014,19000,0,14,"聖域 第2層",4914,4914,105 +19015,19000,0,15,"聖域 第3層",4915,4915,110 +19016,19000,0,16,"聖域 第4層",4916,4916,110 +19017,19000,0,17,"秘境 第1層",4917,4917,100 +19018,19000,0,18,"秘境 第2層",4918,4918,105 +19019,19000,0,19,"秘境 第3層",4919,4919,110 +19020,19000,0,20,"秘境 第4層",4920,4920,110 +19021,19000,0,21,"金殿 第1層",4921,4921,100 +19022,19000,0,22,"金殿 第2層",4922,4922,105 +19023,19000,0,23,"金殿 第3層",4923,4923,110 +19024,19000,0,24,"金殿 第4層",4924,4924,110 +19025,19000,0,25,"墓標 第1層",4925,4925,100 +19026,19000,0,26,"墓標 第2層",4926,4926,105 +19027,19000,0,27,"墓標 第3層",4927,4927,110 +19028,19000,0,28,"墓標 第4層",4928,4928,110 +19029,19000,0,29,"熱圏 第1層",4929,4929,110 +19030,19000,0,30,"熱圏 第2層",4930,4930,105 +19031,19000,0,31,"熱圏 第3層",4931,4931,110 +19032,19000,0,32,"熱圏 第4層",4932,4932,110 +19033,19000,0,33,"刑場 第1層",4933,4933,110 +19034,19000,0,34,"刑場 第2層",4934,4934,105 +19035,19000,0,35,"刑場 第3層",4935,4935,110 +19036,19000,0,36,"刑場 第4層",4936,4936,110 +19037,19000,0,37,"氷河 第1層",4937,4937,110 +19038,19000,0,38,"氷河 第2層",4938,4938,105 +19039,19000,0,39,"氷河 第3層",4939,4939,110 +19040,19000,0,40,"氷河 第4層",4940,4940,110 +19041,19000,0,41,"楽土 第1層",4941,4941,110 +19042,19000,0,42,"楽土 第2層",4942,4942,105 +19043,19000,0,43,"楽土 第3層",4943,4943,110 +19044,19000,0,44,"楽土 第4層",4944,4944,110 +19045,19000,0,45,"無限 最終層",4945,4945,120 diff --git a/titles/sao/data/1/ExTowers.csv b/titles/sao/data/1/ExTowers.csv new file mode 100644 index 0000000..7b371e9 --- /dev/null +++ b/titles/sao/data/1/ExTowers.csv @@ -0,0 +1,13 @@ +// ExTowerId,Title,ReleaseTrialTowerId +10010,"EXタワー「煉獄」",70 +10020,"EXタワー「奈落」",70 +10030,"EXタワー「魔海」",70 +10040,"EXタワー「聖域」",70 +10050,"EXタワー「秘境」",70 +10060,"EXタワー「金殿」",70 +10070,"EXタワー「墓標」",70 +10080,"EXタワー「熱圏」",70 +10090,"EXタワー「刑場」",70 +10100,"EXタワー「氷河」",70 +10110,"EXタワー「楽土」",70 +19000,"EXタワー「無限」",70 diff --git a/titles/sao/data/1/FirstTicketPurchaseCampaigns.csv b/titles/sao/data/1/FirstTicketPurchaseCampaigns.csv new file mode 100644 index 0000000..21a19f6 --- /dev/null +++ b/titles/sao/data/1/FirstTicketPurchaseCampaigns.csv @@ -0,0 +1,2 @@ +// FirstTicketPurchaseCampaignId,Title,OpenStartDate,OpenEndDate,NotTargetApplyingBaseDate,TargetTicketPurchaseIdList,NewsId,HelpId,AdBannerId +10001,"チケット初回購入ディスカウント","2020/12/01 7:00:00","2021/01/26 2:00:00","2020/12/01 7:00:00","15,18","0",0,0 diff --git a/titles/sao/data/1/FixedFormChat.csv b/titles/sao/data/1/FixedFormChat.csv new file mode 100644 index 0000000..2433d02 --- /dev/null +++ b/titles/sao/data/1/FixedFormChat.csv @@ -0,0 +1,25 @@ +// FixedFormChatId,ChatType,TypeNo,DisplayName,TextId,VoiceId +100,1,0,"ボスを討伐しよう","TXT_CHAT_001_{0}","{0}_CHAT_001" +101,1,1,"スキルLVを上げよう","TXT_CHAT_002_{0}","{0}_CHAT_002" +102,1,2,"フラグメントを集めよう","TXT_CHAT_003_{0}","{0}_CHAT_003" +103,1,3,"エスケープしよう","TXT_CHAT_004_{0}","{0}_CHAT_004" +104,1,4,"ついてきて","TXT_CHAT_005_{0}","{0}_CHAT_005" +105,1,5,"散開しよう","TXT_CHAT_006_{0}","{0}_CHAT_006" +200,2,0,"たたみかけよう","TXT_CHAT_007_{0}","{0}_CHAT_007" +201,2,1,"回復して","TXT_CHAT_008_{0}","{0}_CHAT_008" +202,2,2,"後退する","TXT_CHAT_009_{0}","{0}_CHAT_009" +203,2,3,"援護して","TXT_CHAT_010_{0}","{0}_CHAT_010" +204,2,4,"コンボを稼ごう","TXT_CHAT_011_{0}","{0}_CHAT_011" +205,2,5,"スキルを使おう","TXT_CHAT_012_{0}","{0}_CHAT_012" +300,3,0,"了解","TXT_CHAT_013_{0}","{0}_CHAT_013" +301,3,1,"却下だ","TXT_CHAT_014_{0}","{0}_CHAT_014" +302,3,2,"ドンマイ","TXT_CHAT_015_{0}","{0}_CHAT_015" +303,3,3,"感謝する","TXT_CHAT_016_{0}","{0}_CHAT_016" +304,3,4,"謝る","TXT_CHAT_017_{0}","{0}_CHAT_017" +305,3,5,"任せて","TXT_CHAT_018_{0}","{0}_CHAT_018" +400,4,0,"よろしく","TXT_CHAT_019_{0}","{0}_CHAT_019" +401,4,1,"やったね","TXT_CHAT_020_{0}","{0}_CHAT_020" +402,4,2,"いいね","TXT_CHAT_021_{0}","{0}_CHAT_021" +403,4,3,"活動限界が近い","TXT_CHAT_022_{0}","{0}_CHAT_022" +404,4,4,"気をつけよう","TXT_CHAT_023_{0}","{0}_CHAT_023" +405,4,5,"頑張ろう","TXT_CHAT_024_{0}","{0}_CHAT_024" diff --git a/titles/sao/data/1/FixedFormChatText.csv b/titles/sao/data/1/FixedFormChatText.csv new file mode 100644 index 0000000..72e3f1b --- /dev/null +++ b/titles/sao/data/1/FixedFormChatText.csv @@ -0,0 +1,443 @@ +// Id,Text +1001,"ボスを倒しに行かないか!" +1002,"スキルレベルを優先して上げよう" +1003,"フラグメントの回収を優先したいな" +1004,"離脱した方が良さそうだな" +1005,"こっちだ! ついてきてくれ!" +1006,"手分けして行こう!" +1007,"攻撃チャンスだ!" +1008,"回復頼めるか?" +1009,"まずい、一旦退がるぞ!" +1010,"援護してくれ!" +1011,"コンボを繋げよう!" +1012,"スキルを使おう!" +1013,"わかった!" +1014,"それは出来ないな" +1015,"気にするなよ" +1016,"サンキュー!" +1017,"すまない…" +1018,"任せてくれ!" +1019,"よろしくな" +1020,"やったぜ!" +1021,"やるじゃないか!" +1022,"活動限界は大丈夫か?" +1023,"警戒して行くぞ!" +1024,"気合入れて行くぞ!" +1025,"やったぜ!" +1026,"しまった!" +1027,"すごいな!" +1028,"やるな…!" +1029,"グッドゲーム!" +1030,"ここは協力しないか?" +1031,"MVPはもらったぜ!" +1032,"強敵に挑まないか?" +1033,"そうだな" +1034,"それはどうかな" +2001,"ボス討伐に行きましょう!" +2002,"スキルレベルを上げたいわね" +2003,"フラグメントを回収しましょ" +2004,"離脱した方がいいと思うわ!" +2005,"こっちよ、着いてきて!" +2006,"散開しましょう!" +2007,"一気に攻めるわよ!" +2008,"回復お願いできる?" +2009,"危険だわ、一旦退きましょう!" +2010,"援護お願いね!" +2011,"コンボを繋げるわよ!" +2012,"スキルを使いましょ" +2013,"わかったわ!" +2014,"そんなの無理よ!" +2015,"気を取り直していきましょ" +2016,"ありがとう!" +2017,"ごめんね" +2018,"任せて!" +2019,"よろしくね" +2020,"やったわね!" +2021,"すごいわ! 流石ね!" +2022,"活動限界に気をつけて!" +2023,"辺りに注意しましょう" +2024,"頑張りましょ!" +2025,"やったわ!" +2026,"しまった!" +2027,"うわぁ、すごい!" +2028,"なかなかやるわね…!" +2029,"良い試合ね!" +2030,"ここは協力しましょう" +2031,"この勝負、もらったわ!" +2032,"強敵に挑みましょう?" +2033,"ええ、そうね" +2034,"いいえ" +3001,"ボス戦に行こうよ!" +3002,"スキルレベルを上げたいな" +3003,"フラグメントを回収しない?" +3004,"離脱してもいいかな!?" +3005,"こっちだよ! ついてきて!" +3006,"手分けした方が良さそう!" +3007,"攻撃チャンスだよ!" +3008,"回復してもらえるかな?" +3009,"危ないよ! 一旦下がって!" +3010,"援護よろしく!" +3011,"コンボ繋げよう!" +3012,"スキルでいこうよ!" +3013,"オッケー!" +3014,"ちょっと難しいかも" +3015,"ドンマイドンマイ!" +3016,"サンキュー!" +3017,"ごめんね" +3018,"任せてよ!" +3019,"よろしくね" +3020,"やったぁ!" +3021,"わあ! すごいすごい!" +3022,"活動限界注意だよ!" +3023,"気をつけて行こうね" +3024,"エイエイオー!" +3025,"やったやったー!" +3026,"あっちゃー!" +3027,"うわっ! すごぉい!" +3028,"くぅーっやられたぁ!" +3029,"良い試合だね!" +3030,"ここは協力しようよ!" +3031,"MVPはいただきだよ!" +3032,"強敵に挑んでみない?" +3033,"うん、そうだね!" +3034,"うーん、どうかなぁ" +4001,"ボスに挑みましょう" +4002,"スキルレベルを上げないとね" +4003,"フラグメント回収が優先よ" +4004,"離脱する方が賢明ね" +4005,"こっちよ、ついてきて" +4006,"手分けしましょう" +4007,"攻撃チャンス! 行きましょう!" +4008,"回復お願いできる?" +4009,"まずい、一旦退きましょう!" +4010,"援護頼めるかしら" +4011,"コンボを狙いましょう" +4012,"スキルで行きましょう" +4013,"了解" +4014,"無理よ、出来ないわ" +4015,"切り替えましょう" +4016,"ありがと" +4017,"ごめんなさい" +4018,"任せて!" +4019,"よろしく" +4020,"良い成果ね" +4021,"やるじゃないの" +4022,"活動限界をよく確認して" +4023,"警戒して行きましょう" +4024,"お互い頑張りましょ" +4025,"やったわ!" +4026,"しまったわね" +4027,"すごい…!" +4028,"くっ、なかなかやるわね…!" +4029,"グッドゲーム" +4030,"ここは手を組みましょう?" +4031,"MVPはいただきね" +4032,"強敵に挑みましょう" +4033,"ええ、そうね" +4034,"それは違うわ" +5001,"ボス戦に向かいましょ!" +5002,"スキルレベルをあげた方がいいわね" +5003,"フラグメントを優先して集めましょ" +5004,"離脱してもいいかしら!?" +5005,"こっちよ! 着いてきて!" +5006,"バラけた方が良さそうね!" +5007,"一気に攻めるわよ!" +5008,"回復頼めるかしら?" +5009,"まずいわ、一旦下がりましょ!" +5010,"援護お願いね!" +5011,"コンボ狙うわよ!" +5012,"スキルを使いましょ!" +5013,"オッケー!" +5014,"んな無茶な!" +5015,"ドンマイ! 次、次!" +5016,"ありがと!" +5017,"ごめん!" +5018,"任せてちょうだい!" +5019,"よろしくー!" +5020,"やったわ!" +5021,"さっすが! やるわね!" +5022,"活動限界に注意よ" +5023,"辺りに注意しましょ" +5024,"全力でいきましょ!" +5025,"やったー!" +5026,"うっそォ!" +5027,"わぁ、すっご!" +5028,"くぅ~っやられたわ" +5029,"良い試合ね!" +5030,"ここは協力しない?" +5031,"えっへへ~MVPいただきよ!" +5032,"強敵に挑んでみましょうよ!" +5033,"そうね!" +5034,"なーに言ってんの!" +6001,"ボスに挑みませんか?" +6002,"スキルレベルを上げましょう!" +6003,"フラグメントを回収したいです" +6004,"離脱した方が良いと思います!" +6005,"こっちです! 着いてきて下さい!" +6006,"手分けして行きませんか?" +6007,"皆で攻撃しましょう!" +6008,"回復お願いします!" +6009,"あわわ! 一旦下がりませんか!?" +6010,"援護お願いします!" +6011,"コンボを狙いたいです!" +6012,"スキルで行きましょう!" +6013,"わかりました!" +6014,"ちょっと厳しいです…" +6015,"ドンマイです!" +6016,"ありがとうございます!" +6017,"すみません…" +6018,"任せてください!" +6019,"よろしくお願いします!" +6020,"わーい! やりました!" +6021,"ふわぁ! 流石です!" +6022,"活動限界に気をつけてください!" +6023,"慎重に行きましょう" +6024,"頑張りましょうね!" +6025,"やりましたぁ!" +6026,"やっちゃいました…" +6027,"わわ、すっごいです!" +6028,"はぅ~っ、やられました…!" +6029,"名勝負ですね…!" +6030,"ここは協力しませんか?" +6031,"この勝負、いただきですっ" +6032,"強敵に挑戦してみませんか?" +6033,"ですねっ!" +6034,"それはどうでしょう…!" +7001,"ボス戦行こうぜェ!" +7002,"スキルレベルをあげてェな" +7003,"フラグメントを回収しねェか?" +7004,"離脱するって手もあるぜ?" +7005,"こっちだ! 着いてこいよ!" +7006,"バラけて行こうぜ!" +7007,"総員、畳み掛けろォ!" +7008,"回復頼めるか?" +7009,"やべェぞ! 一旦退け!" +7010,"援護頼んだぜ" +7011,"コンボ繋げんぞ!" +7012,"スキルを使おうぜ!" +7013,"はいよォ!" +7014,"んなこと出来ねェよ!" +7015,"気にすんな気にすんな!" +7016,"ありがとよ!" +7017,"悪ィな" +7018,"任せろ!" +7019,"よろしくな!" +7020,"よっしゃあ! やったな!" +7021,"おおっやるじゃねえか!" +7022,"活動限界に気ィつけろよ!" +7023,"警戒して行くぞ" +7024,"気合入れてくぞ!" +7025,"っしゃあ! やったぜ!" +7026,"オレとしたことが!" +7027,"オイオイすっげェな!" +7028,"やられたぜェ…!" +7029,"名勝負だな!" +7030,"ここは手を組まねェか?" +7031,"オレ様の勝利だぜ!" +7032,"強敵に挑むとするか!" +7033,"そうだな!" +7034,"ンなわけねえだろ!" +8001,"ボスに挑まねえか?" +8002,"スキルレベルが必要だな" +8003,"フラグメントの回収が優先だ" +8004,"離脱した方がよくねえか?" +8005,"こっちだ! 着いてきてくれ!" +8006,"散開して行こうか" +8007,"総攻撃を仕掛けるぞ!" +8008,"回復してもらえるか?" +8009,"まずいな、一度下がれ!" +8010,"援護頼めるか?" +8011,"コンボを繋げるぜ" +8012,"スキルにしよう" +8013,"了解だ!" +8014,"それは出来ないな" +8015,"ドンマイだ" +8016,"ありがとよ" +8017,"すまん" +8018,"任せておけ!" +8019,"よろしく" +8020,"Congratulations! やったな!" +8021,"Great! やるな!" +8022,"活動限界は大丈夫か?" +8023,"慎重に行こうぜ" +8024,"全力で臨もう!" +8025,"やったぜ!" +8026,"なんてこった" +8027,"おおっすごいな" +8028,"くっ、やるな…!" +8029,"グッドゲーム!" +8030,"ここは協力するとしようぜ" +8031,"MVPはいただいたぜ" +8032,"強敵に挑んでみないか?" +8033,"ああ、だな" +8034,"それは違うだろう" +9001,"ボスに挑まない?" +9002,"スキルレベルを上げたいなあ" +9003,"フラグメント集めようよ!" +9004,"離脱した方がいいかも!" +9005,"こっちだよ、ついてきて!" +9006,"手分けしようよ!" +9007,"一気に攻めよう!" +9008,"回復頼めるかな?" +9009,"危ない! 一旦退こう!" +9010,"援護お願い!" +9011,"コンボを狙おうよ!" +9012,"スキルでいこう!" +9013,"オッケー!" +9014,"それは出来ないや" +9015,"ドンマイ、ドンマイ!" +9016,"ありがと!" +9017,"うわぁ、ごめん!" +9018,"任せて!" +9019,"よろしくね!" +9020,"わぁ、やったね!" +9021,"すごいすごい!" +9022,"活動限界注意だよ!" +9023,"気をつけて! 慎重に行こう" +9024,"頑張ろうね!" +9025,"いえーいっ!" +9026,"しまった!" +9027,"うわぁ! すごいや!" +9028,"うーん、やられたなぁ!" +9029,"良い勝負だね!" +9030,"ね、ここは協力しない?" +9031,"へへっこの勝負、もらったー!" +9032,"強敵に挑んでみようよ!" +9033,"そうだね!" +9034,"それは違うよ!" +10001,"ボス戦といこうカ" +10002,"スキルレベルを上げた方がいいナ" +10003,"フラグメントを回収しないカ?" +10004,"ここは撤退した方が賢明だナ" +10005,"こっちダ! ついてきナ!" +10006,"バラけていくゾ!" +10007,"攻撃チャンスだゾ!" +10008,"回復頼めるカ?" +10009,"まずいナ、一旦さがレ!" +10010,"援護頼んだゾ!" +10011,"コンボを繋げヨウ!" +10012,"スキルでいこウ!" +10013,"あいヨ!" +10014,"そりゃあ無茶だナー" +10015,"切り替えてこうゼ" +10016,"ありがとナ" +10017,"悪いナ" +10018,"任せロ!" +10019,"よろしくナ" +10020,"上々の成果だナ" +10021,"流石だナ、やるじゃないカ" +10022,"活動限界に気をつけろヨ" +10023,"周囲に警戒するんダ" +10024,"腕の見せ所だナ" +10025,"やったゾ!" +10026,"しまっタ!" +10027,"こりゃすごいナ" +10028,"情報以上だヨ" +10029,"良い試合だヨ!" +10030,"ここは協力しないカ?" +10031,"ニッヒヒ、MVPいただきダ!" +10032,"強敵に挑まないカ?" +10033,"そーだナ!" +10034,"なに言ってンだヨ" +11001,"大将に挑みましょう" +11002,"秘奥義の解放を求めます" +11003,"結晶を収集しましょう" +11004,"ここは撤退した方が賢明でしょう" +11005,"こちらです、ついてきなさい!" +11006,"手分けして進みましょう!" +11007,"総員、攻撃開始!" +11008,"回復を頼めますか" +11009,"いけない、一旦退きましょう!" +11010,"援護頼みます!" +11011,"攻撃をつなげましょう" +11012,"秘奥義を使用しましょう!" +11013,"わかりました" +11014,"それは出来ません" +11015,"切り替えなさい" +11016,"恩に着ます" +11017,"申し訳ありません" +11018,"任せなさい!" +11019,"よろしくお願いします" +11020,"良い成果ですね" +11021,"ほう、やりますね" +11022,"活動限界に気をつけなさい!" +11023,"周囲に警戒するのです!" +11024,"励むとしましょう" +11025,"当然です" +11026,"私としたことが!" +11027,"賞賛に値します" +11028,"なかなかやりますね…!" +11029,"良い試合です" +11030,"ここは協力しましょう" +11031,"この勝負、もらった!" +11032,"強敵に挑みましょう" +11033,"そうですね" +11034,"いいえ" +12001,"大将に挑もうか" +12002,"秘奥義を使えるようにしたいな" +12003,"結晶を集めようよ" +12004,"離脱した方がいいかもしれない" +12005,"こっちだ、ついてきてくれ!" +12006,"手分けして進もう!" +12007,"一気に攻めよう!" +12008,"回復を頼むよ" +12009,"まずい、一旦さがるんだ!" +12010,"援護お願い!" +12011,"攻撃を繋げようよ!" +12012,"秘奥義を使おう!" +12013,"わかった!" +12014,"それは出来ないよ" +12015,"大丈夫、切り替えよう!" +12016,"ありがとう!" +12017,"うわ、ごめん!" +12018,"任せてよ!" +12019,"よろしく" +12020,"やったね!" +12021,"わぁ、すごいや!" +12022,"活動限界に気をつけて!" +12023,"慎重にいこう" +12024,"頑張ろう!" +12025,"やったぁ!" +12026,"しまった!" +12027,"おお、すごいね…!" +12028,"これはやられたなぁ" +12029,"良い勝負だね" +12030,"ここは協力しよう!" +12031,"この勝負、もらったよ!" +12032,"強敵に挑もうよ" +12033,"そうだね!" +12034,"なに言ってるんだ" +18001,"ボスに挑もうよ" +18002,"スキルレベルを上げたいなぁ" +18003,"フラグメントを集めようよ" +18004,"撤退した方がいいかもしれないよ" +18005,"こっちだよ、ついてきて!" +18006,"手分けした方がいいかも" +18007,"攻撃チャンスだね!" +18008,"回復お願いできるかな?" +18009,"危ないよ、一旦さがろう!" +18010,"援護お願い!" +18011,"コンボを繋げたいな!" +18012,"スキルでいこう!" +18013,"わかったよ!" +18014,"それはちょっと…" +18015,"大丈夫、切り替えてこう!" +18016,"ありがとう!" +18017,"わあ、ごめんね!" +18018,"任せてよ!" +18019,"よろしくね" +18020,"やったね!" +18021,"流石だよ~!" +18022,"活動限界に気を付けて!" +18023,"慎重に行った方がいいかも…!" +18024,"頑張ろうね!" +18025,"やったー!" +18026,"やっちゃった!" +18027,"うわぁ、すごいなぁ" +18028,"うーん、やるねぇ" +18029,"良い勝負だね" +18030,"ここは協力したいなぁ…" +18031,"MVP、いただきだよっ" +18032,"強敵に挑んでみない?" +18033,"そうだね!" +18034,"それは違うかなー" diff --git a/titles/sao/data/1/Fragment.csv b/titles/sao/data/1/Fragment.csv new file mode 100644 index 0000000..5273d23 --- /dev/null +++ b/titles/sao/data/1/Fragment.csv @@ -0,0 +1,5 @@ +// FragmentId,Exp,CommentId +1,10,"QUE_GET_CRYSTAL_S_M" +2,20,"QUE_GET_CRYSTAL_S_M" +3,50,"QUE_GET_CRYSTAL_L_LL" +4,150,"QUE_GET_CRYSTAL_L_LL" diff --git a/titles/sao/data/1/GamePlayPrice.csv b/titles/sao/data/1/GamePlayPrice.csv new file mode 100644 index 0000000..5104fe9 --- /dev/null +++ b/titles/sao/data/1/GamePlayPrice.csv @@ -0,0 +1,2 @@ +// GamePlayPriceId,PlayerRankId,EpisodeTicket,TrialTowerTicket,CustomRetryTicket,SubdueTicket,ContinueTicket,ContinueCredit,ExtendTimeTicket,RewardGradeUpTicket,RewardGradeUpCredit,GiveFreeTicket,FreeContinueNum +1,1,1,2,1,2,1,1,1,1,1,2,2 diff --git a/titles/sao/data/1/GashaFreeCampaigns.csv b/titles/sao/data/1/GashaFreeCampaigns.csv new file mode 100644 index 0000000..145be89 --- /dev/null +++ b/titles/sao/data/1/GashaFreeCampaigns.csv @@ -0,0 +1,2 @@ +// GashaFreeCampaignId,Name,StartDate,EndDate +1000,"1日1回ガシャ無料キャンペーン","2020/10/06 7:00:00","2030/01/01 2:00:00" diff --git a/titles/sao/data/1/GashaMedalBonuses.csv b/titles/sao/data/1/GashaMedalBonuses.csv new file mode 100644 index 0000000..3df4b2a --- /dev/null +++ b/titles/sao/data/1/GashaMedalBonuses.csv @@ -0,0 +1,7 @@ +// GashaMedalBonusId,AnalyzeAmount,GetGashaMedalNum,StartDate,EndDate +1,1,1,"2020/01/01","2020/06/09 6:59:59" +2,2,3,"2020/01/01","2020/06/09 6:59:59" +3,3,6,"2020/01/01","2020/06/09 6:59:59" +4,1,2,"2020/06/09 7:00:00","2030/01/01" +5,2,4,"2020/06/09 7:00:00","2030/01/01" +6,3,6,"2020/06/09 7:00:00","2030/01/01" diff --git a/titles/sao/data/1/GashaMedalSettings.csv b/titles/sao/data/1/GashaMedalSettings.csv new file mode 100644 index 0000000..b4a7566 --- /dev/null +++ b/titles/sao/data/1/GashaMedalSettings.csv @@ -0,0 +1,178 @@ +// GashaMedalSettingId,GashaId,GashaMedalId +157,157,10002 +158,158,10001 +159,159,10159 +163,163,10163 +164,164,10001 +165,165,10002 +166,166,10166 +168,168,10168 +169,169,10168 +170,170,10168 +171,171,10168 +172,172,10172 +173,173,10173 +174,174,10173 +175,175,10173 +176,176,10176 +177,177,10176 +178,178,10176 +179,179,10176 +180,180,10180 +181,181,10180 +182,182,10180 +183,183,10180 +184,184,10184 +185,185,10185 +186,186,10186 +187,187,10186 +188,188,10186 +189,189,10189 +190,190,10190 +191,191,10191 +192,192,10192 +193,193,10193 +194,194,10193 +195,195,10193 +196,196,10193 +197,197,10197 +198,198,10198 +199,199,10199 +200,200,10200 +201,201,10201 +202,202,10202 +203,203,10203 +204,204,10204 +205,205,10205 +206,206,10206 +207,207,10193 +208,208,10208 +209,209,10208 +210,210,10208 +211,211,10208 +212,212,10208 +213,213,10213 +214,214,10214 +215,215,10215 +216,216,10216 +217,217,10216 +218,218,10218 +219,219,10219 +220,220,10220 +221,221,10221 +222,222,10222 +223,223,10222 +224,224,10222 +225,225,10222 +226,226,10222 +227,227,10222 +228,228,10228 +229,229,10228 +230,230,10228 +231,231,10228 +232,232,10232 +233,233,10233 +234,234,10234 +235,235,10235 +236,236,10236 +237,237,10237 +238,238,10238 +239,239,10239 +240,240,10239 +241,241,10239 +242,242,10239 +243,243,10243 +244,244,10243 +245,245,10243 +246,246,10243 +247,247,10247 +248,248,10248 +249,249,10249 +250,250,10250 +251,251,10251 +252,252,10252 +253,253,10253 +255,255,10255 +256,256,10255 +257,257,10255 +258,258,10255 +259,259,10255 +260,260,10255 +261,261,10261 +264,264,10264 +266,266,10266 +267,267,10267 +269,269,10233 +270,270,10252 +271,271,10243 +272,272,10243 +273,273,10243 +274,274,10243 +275,275,10250 +276,276,10253 +277,277,10277 +278,278,10277 +279,279,10277 +280,280,10277 +281,281,10277 +282,282,10277 +283,283,10277 +284,284,10284 +285,285,10285 +286,286,10286 +287,287,10286 +288,288,10286 +289,289,10286 +290,290,10290 +291,291,10291 +292,292,10292 +293,293,10293 +294,294,10294 +295,295,10294 +296,296,10294 +297,297,10294 +298,298,10294 +299,299,10299 +300,300,10299 +301,301,10299 +302,302,10299 +303,303,10299 +304,304,10304 +305,305,10305 +306,306,10306 +307,307,10307 +308,308,10308 +309,309,10309 +310,310,10310 +311,311,10310 +312,312,10312 +313,313,10312 +314,314,10312 +315,315,10312 +316,316,10312 +317,317,10317 +318,318,10317 +319,319,10319 +320,320,10320 +321,321,10321 +322,322,10321 +323,323,10323 +324,324,10324 +325,325,10324 +326,326,10324 +327,327,10324 +328,328,10324 +329,329,10329 +330,330,10329 +331,331,10331 +332,332,10332 +333,333,10333 +334,334,10334 +335,335,10334 +336,336,10334 +337,337,10334 +338,338,10334 +339,339,10339 +341,341,10341 +342,342,10342 +343,343,10342 diff --git a/titles/sao/data/GashaMedalShopItems.csv b/titles/sao/data/1/GashaMedalShopItems.csv similarity index 97% rename from titles/sao/data/GashaMedalShopItems.csv rename to titles/sao/data/1/GashaMedalShopItems.csv index c5a46ae..66a3bac 100644 --- a/titles/sao/data/GashaMedalShopItems.csv +++ b/titles/sao/data/1/GashaMedalShopItems.csv @@ -1,882 +1,882 @@ -GashaMedalShopItemId,GashaMedalShopId,CommonRewardType,CommonRewardId,CommonRewardNum,Strength,Property1PropertyId,Property1Value1,Property1Value2,Property2PropertyId,Property2Value1,Property2Value2,Property3PropertyId,Property3Value1,Property3Value2,Property4PropertyId,Property4Value1,Property4Value2 -15701,15701,1,101000220,1,0,1,0,0,1,0,0,2,0,0,2,0,0 -15702,15702,1,102000230,1,0,1,0,0,1,0,0,2,0,0,2,0,0 -15703,15703,2,101000009,1,0,204000,5,0,1,0,0,2,0,0,2,0,0 -15801,15801,8,212000030,1,0,1,0,0,1,0,0,1,0,0,1,0,0 -15802,15802,8,201000060,1,0,1,0,0,1,0,0,1,0,0,1,0,0 -15803,15803,8,297000090,1,0,1,0,0,1,0,0,1,0,0,1,0,0 -15901,15901,1,118000070,1,0,1,0,0,1,0,0,2,0,0,2,0,0 -15902,15902,1,118000050,1,0,1,0,0,1,0,0,2,0,0,2,0,0 -15903,15903,1,118000060,1,0,1,0,0,1,0,0,2,0,0,2,0,0 -15904,15904,2,101000016,1,0,1,0,0,1,0,0,2,0,0,2,0,0 -16301,16301,8,209000090,1,0,1,0,0,1,0,0,1,0,0,1,0,0 -16302,16302,8,202000110,1,0,1,0,0,1,0,0,1,0,0,1,0,0 -16303,16303,8,205000070,1,0,1,0,0,1,0,0,1,0,0,1,0,0 -16304,16304,8,206000070,1,0,1,0,0,1,0,0,1,0,0,1,0,0 -16401,16401,8,212000030,1,0,1,0,0,1,0,0,1,0,0,1,0,0 -16402,16402,8,201000060,1,0,1,0,0,1,0,0,1,0,0,1,0,0 -16403,16403,8,297000090,1,0,1,0,0,1,0,0,1,0,0,1,0,0 -16501,16501,1,101000220,1,0,1,0,0,1,0,0,2,0,0,2,0,0 -16502,16502,1,102000230,1,0,1,0,0,1,0,0,2,0,0,2,0,0 -16503,16503,2,101000009,1,0,204000,5,0,1,0,0,2,0,0,2,0,0 -16601,16601,1,105000190,1,0,1,0,0,1,0,0,2,0,0,2,0,0 -16602,16602,1,106000190,1,0,1,0,0,1,0,0,2,0,0,2,0,0 -16603,16603,2,103000007,1,0,1,0,0,1,0,0,1,0,0,1,0,0 -16604,16604,2,109000006,1,0,204600,25,0,1,0,0,2,0,0,2,0,0 -16801,16801,1,102000300,1,0,1,0,0,1,0,0,2,0,0,2,0,0 -16802,16802,1,103000260,1,0,1,0,0,1,0,0,2,0,0,2,0,0 -16803,16803,1,104000320,1,0,1,0,0,1,0,0,2,0,0,2,0,0 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-17604,17604,2,101000012,1,0,1,0,0,1,0,0,2,0,0,2,0,0 -17605,17605,2,103000004,1,0,204100,0,0,204800,5,0,2,0,0,2,0,0 -17606,17606,2,109000004,1,0,1,0,0,1,0,0,2,0,0,2,0,0 -17607,17607,2,120000004,1,0,1,0,0,1,0,0,2,0,0,2,0,0 -17608,17608,3,110240,1,0,1,0,0,1,0,0,1,0,0,1,0,0 -17609,17609,3,110250,1,0,1,0,0,1,0,0,1,0,0,1,0,0 -17610,17610,3,110260,1,0,1,0,0,1,0,0,1,0,0,1,0,0 -17611,17611,3,110270,1,0,1,0,0,1,0,0,1,0,0,1,0,0 -18001,18001,1,101000280,1,0,1,0,0,1,0,0,2,0,0,2,0,0 -18002,18002,1,102000320,1,0,1,0,0,1,0,0,2,0,0,2,0,0 -18003,18003,1,103000280,1,0,1,0,0,1,0,0,2,0,0,2,0,0 -18004,18004,2,101000004,1,0,1,0,0,1,0,0,2,0,0,2,0,0 -18005,18005,2,102000004,1,0,1,0,0,1,0,0,2,0,0,2,0,0 -18006,18006,2,105000004,1,0,202700,50,0,204700,1,0,2,0,0,2,0,0 -18007,18007,2,120000004,1,0,1,0,0,1,0,0,2,0,0,2,0,0 -18008,18008,3,110240,1,0,1,0,0,1,0,0,1,0,0,1,0,0 -18009,18009,3,110250,1,0,1,0,0,1,0,0,1,0,0,1,0,0 -18010,18010,3,110260,1,0,1,0,0,1,0,0,1,0,0,1,0,0 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titles/sao/data/GashaMedalShops.csv rename to titles/sao/data/1/GashaMedalShops.csv index a4a78dc..b92e0b4 100644 --- a/titles/sao/data/GashaMedalShops.csv +++ b/titles/sao/data/1/GashaMedalShops.csv @@ -1,882 +1,882 @@ -GashaMedalShopId,Name,GashaMedalId,UseGashaMedalNum,PurchaseLimit,StartDate,EndDate -15701,"≪不屈の誓い≫キリト",10002,300,-1,"2020/03/10 7:00:00","2020/03/31 2:00:00" -15702,"≪明日への誓い≫アスナ",10002,300,-1,"2020/03/10 7:00:00","2020/03/31 2:00:00" -15703,"ダークリパルサー",10002,60,-1,"2020/03/10 7:00:00","2020/03/31 2:00:00" -15801,"《恒久の愛情》ユージオ",10001,180,-1,"2020/03/03 7:00:00","2020/03/24 2:00:00" -15802,"《赤誠の求愛》キリト",10001,30,-1,"2020/03/03 7:00:00","2020/03/24 2:00:00" -15803,"《狂愛の誓い》クラディール",10001,30,-1,"2020/03/03 7:00:00","2020/03/24 2:00:00" -15901,"《空島繋ぐ架け橋》レイン",10159,150,-1,"2020/06/09 7:00:00","2020/07/21 2:00:00" -15902,"《一騎多閃》レイン",10159,30,-1,"2020/06/09 7:00:00","2020/07/21 2:00:00" -15903,"《温かな眼差し》レイン",10159,30,-1,"2020/06/09 7:00:00","2020/07/21 2:00:00" -15904,"ソード・オブ・ホグニ",10159,30,-1,"2020/06/09 7:00:00","2020/07/21 2:00:00" -16301,"《愛おしい日常》ユウキ",10163,90,-1,"2020/07/07 7:00:00","2020/07/28 2:00:00" -16302,"《早朝の誘い》アスナ",10163,15,-1,"2020/07/07 7:00:00","2020/07/28 2:00:00" -16303,"《花の女子高生》リズベット",10163,15,-1,"2020/07/07 7:00:00","2020/07/28 2:00:00" -16304,"《通学路の乙女》シリカ",10163,15,-1,"2020/07/07 7:00:00","2020/07/28 2:00:00" -16401,"《恒久の愛情》ユージオ",10001,180,-1,"2020/06/23 7:00:00","2020/07/14 2:00:00" -16402,"《赤誠の求愛》キリト",10001,30,-1,"2020/06/23 7:00:00","2020/07/14 2:00:00" -16403,"《狂愛の誓い》クラディール",10001,30,-1,"2020/06/23 7:00:00","2020/07/14 2:00:00" -16501,"≪不屈の誓い≫キリト",10002,300,-1,"2020/07/07 7:00:00","2020/07/28 2:00:00" -16502,"≪明日への誓い≫アスナ",10002,300,-1,"2020/07/07 7:00:00","2020/07/28 2:00:00" -16503,"ダークリパルサー",10002,60,-1,"2020/07/07 7:00:00","2020/07/28 2:00:00" -16601,"≪ハツコイ同盟≫リズベット",10166,150,-1,"2020/06/09 7:00:00","2020/07/14 2:00:00" -16602,"≪トキメキ同盟≫シリカ",10166,150,-1,"2020/06/09 7:00:00","2020/07/14 2:00:00" -16603,"ジャルディーノ",10166,30,-1,"2020/06/09 7:00:00","2020/07/14 2:00:00" -16604,"グリダヴォル",10166,30,-1,"2020/06/09 7:00:00","2020/07/14 2:00:00" -16801,"《創世神ステイシア》アスナ",10168,150,-1,"2020/07/14 7:00:00","2020/08/18 2:00:00" -16802,"《地神テラリア》リーファ",10168,150,-1,"2020/07/14 7:00:00","2020/08/18 2:00:00" -16803,"《太陽神ソルス》シノン",10168,150,-1,"2020/07/14 7:00:00","2020/08/18 2:00:00" -16804,"ヴァーデュラス・アニマ",10168,30,-1,"2020/07/14 7:00:00","2020/08/18 2:00:00" -16805,"ラディアント・ライト",10168,30,-1,"2020/07/14 7:00:00","2020/08/18 2:00:00" -16806,"アニヒレート・レイ",10168,30,-1,"2020/07/14 7:00:00","2020/08/18 2:00:00" -17201,"《英雄纏う剣才》ユウキ",10172,150,-1,"2020/07/21 7:00:00","2020/08/11 2:00:00" -17202,"《忘却の憧憬》ユージオ",10172,150,-1,"2020/07/21 7:00:00","2020/08/11 2:00:00" -17203,"青薔薇の剣",10172,30,-1,"2020/07/21 7:00:00","2020/08/11 2:00:00" -17204,"オブシディアナ",10172,30,-1,"2020/07/21 7:00:00","2020/08/11 2:00:00" -17301,"《揺るぎない信愛》シノン",10173,90,-1,"2020/07/21 7:00:00","2020/08/18 2:00:00" -17302,"《夢へ至る純愛》ユウキ",10173,90,-1,"2020/07/21 7:00:00","2020/08/18 2:00:00" -17303,"《運命の寵愛》キリト",10173,15,-1,"2020/07/21 7:00:00","2020/08/18 2:00:00" -17304,"《美貌の愛妻》アスナ",10173,15,-1,"2020/07/21 7:00:00","2020/08/18 2:00:00" -17305,"《豊かなる恵愛》直葉",10173,15,-1,"2020/07/21 7:00:00","2020/08/18 2:00:00" -17306,"《端麗な深愛》リズベット",10173,15,-1,"2020/07/21 7:00:00","2020/08/18 2:00:00" -17307,"《純真な情愛》シリカ",10173,15,-1,"2020/07/21 7:00:00","2020/08/18 2:00:00" -17308,"《高潔なる忠愛》アリス",10173,15,-1,"2020/07/21 7:00:00","2020/08/18 2:00:00" -17601,"≪透き通る青≫アリス",10176,150,-1,"2020/08/11 7:00:00","2020/09/15 2:00:00" -17602,"≪白砂の少女≫シリカ",10176,150,-1,"2020/08/11 7:00:00","2020/09/15 2:00:00" -17603,"≪目映い太陽≫リズベット",10176,150,-1,"2020/08/11 7:00:00","2020/09/15 2:00:00" -17604,"金木犀の剣",10176,30,-1,"2020/08/11 7:00:00","2020/09/15 2:00:00" -17605,"スクレープ",10176,30,-1,"2020/08/11 7:00:00","2020/09/15 2:00:00" -17606,"ジャイアント・タスク",10176,30,-1,"2020/08/11 7:00:00","2020/09/15 2:00:00" -17607,"ゴールド・ネックレス",10176,30,-1,"2020/08/11 7:00:00","2020/09/15 2:00:00" -17608,"ヒーローコード:ボスキラー",10176,100,-1,"2020/08/11 7:00:00","2020/09/15 2:00:00" -17609,"ヒーローコード:Mobキラー",10176,100,-1,"2020/08/11 7:00:00","2020/09/15 2:00:00" -17610,"ヒーローコード:HP最大時強化",10176,100,-1,"2020/08/11 7:00:00","2020/09/15 2:00:00" -17611,"ヒーローコード:HP低下時強化",10176,100,-1,"2020/08/11 7:00:00","2020/09/15 2:00:00" -18001,"≪現実を超えて≫キリト",10180,150,-1,"2020/09/08 7:00:00","2020/10/13 2:00:00" -18002,"≪鮮やかな閃光≫アスナ",10180,150,-1,"2020/09/08 7:00:00","2020/10/13 2:00:00" -18003,"≪剣に乗せた想い≫リーファ",10180,150,-1,"2020/09/08 7:00:00","2020/10/13 2:00:00" -18004,"エリュシデータ",10180,30,-1,"2020/09/08 7:00:00","2020/10/13 2:00:00" -18005,"アロンダイト",10180,30,-1,"2020/09/08 7:00:00","2020/10/13 2:00:00" -18006,"ムラマサ",10180,30,-1,"2020/09/08 7:00:00","2020/10/13 2:00:00" -18007,"ゴールド・ネックレス",10180,30,-1,"2020/09/08 7:00:00","2020/10/13 2:00:00" -18008,"ヒーローコード:ボスキラー",10180,100,-1,"2020/09/08 7:00:00","2020/10/13 2:00:00" -18009,"ヒーローコード:Mobキラー",10180,100,-1,"2020/09/08 7:00:00","2020/10/13 2:00:00" -18010,"ヒーローコード:HP最大時強化",10180,100,-1,"2020/09/08 7:00:00","2020/10/13 2:00:00" -18011,"ヒーローコード:HP低下時強化",10180,100,-1,"2020/09/08 7:00:00","2020/10/13 2:00:00" -18401,"《真夏の眩耀》アスナ",10184,150,-1,"2020/08/11 7:00:00","2020/09/01 2:00:00" -18402,"《魅惑の夏日》リーファ",10184,150,-1,"2020/08/11 7:00:00","2020/09/01 2:00:00" -18403,"《砂浜の女神》シノン",10184,150,-1,"2020/08/11 7:00:00","2020/09/01 2:00:00" -18404,"エリュシデータ",10184,30,-1,"2020/08/11 7:00:00","2020/09/01 2:00:00" -18405,"アロンダイト",10184,30,-1,"2020/08/11 7:00:00","2020/09/01 2:00:00" -18406,"MEBRマニアック",10184,30,-1,"2020/08/11 7:00:00","2020/09/01 2:00:00" -18407,"ゴールド・ネックレス",10184,30,-1,"2020/08/11 7:00:00","2020/09/01 2:00:00" -18408,"ヒーローコード:ボスキラー",10184,100,-1,"2020/08/11 7:00:00","2020/09/01 2:00:00" -18409,"ヒーローコード:Mobキラー",10184,100,-1,"2020/08/11 7:00:00","2020/09/01 2:00:00" -18410,"ヒーローコード:HP最大時強化",10184,100,-1,"2020/08/11 7:00:00","2020/09/01 2:00:00" -18411,"ヒーローコード:HP低下時強化",10184,100,-1,"2020/08/11 7:00:00","2020/09/01 2:00:00" -18501,"《兄想う妖精》リーファ",10185,150,-1,"2020/09/22 7:00:00","2020/10/13 2:00:00" -18502,"《向き合う勇気》シノン",10185,150,-1,"2020/09/22 7:00:00","2020/10/13 2:00:00" -18503,"ヴァルトレーニス",10185,30,-1,"2020/09/22 7:00:00","2020/10/13 2:00:00" -18504,"アネモイ",10185,30,-1,"2020/09/22 7:00:00","2020/10/13 2:00:00" -18505,"ゴールド・ネックレス",10185,30,-1,"2020/09/22 7:00:00","2020/10/13 2:00:00" -18506,"ヒーローコード:ボスキラー",10185,100,-1,"2020/09/22 7:00:00","2020/10/13 2:00:00" -18507,"ヒーローコード:Mobキラー",10185,100,-1,"2020/09/22 7:00:00","2020/10/13 2:00:00" -18508,"ヒーローコード:HP最大時強化",10185,100,-1,"2020/09/22 7:00:00","2020/10/13 2:00:00" -18509,"ヒーローコード:HP低下時強化",10185,100,-1,"2020/09/22 7:00:00","2020/10/13 2:00:00" -18601,"《納涼の令嬢》アスナ",10186,90,-1,"2020/08/18 7:00:00","2020/09/15 2:00:00" -18602,"《真夏の誘惑》シノン",10186,90,-1,"2020/08/18 7:00:00","2020/09/15 2:00:00" -18603,"《優美な夏姫》直葉",10186,15,-1,"2020/08/18 7:00:00","2020/09/15 2:00:00" -18604,"《海の漢》エギル",10186,15,-1,"2020/08/18 7:00:00","2020/09/15 2:00:00" -18605,"《南風の爛漫娘》ユウキ",10186,15,-1,"2020/08/18 7:00:00","2020/09/15 2:00:00" -18606,"《炎天の疾影》アルゴ",10186,15,-1,"2020/08/18 7:00:00","2020/09/15 2:00:00" -18607,"《清夏の羽休め》フィリア",10186,15,-1,"2020/08/18 7:00:00","2020/09/15 2:00:00" -18608,"《夏空の遊翼》ユイ&ピナ",10186,15,-1,"2020/08/18 7:00:00","2020/09/15 2:00:00" -18901,"《盛夏の花形》セブン",10189,90,-1,"2020/08/25 7:00:00","2020/09/15 2:00:00" -18902,"《艶やか彩花》リズベット",10189,15,-1,"2020/08/25 7:00:00","2020/09/15 2:00:00" -18903,"《祭礼の彩り》シリカ",10189,15,-1,"2020/08/25 7:00:00","2020/09/15 2:00:00" -18904,"《賑わいの明光》レイン",10189,15,-1,"2020/08/25 7:00:00","2020/09/15 2:00:00" -19001,"《お姫様メイド》アリス",10190,90,-1,"2020/09/08 7:00:00","2020/09/29 2:00:00" -19002,"《お嬢様メイド》アスナ",10190,15,-1,"2020/09/08 7:00:00","2020/09/29 2:00:00" -19003,"《お世話好きメイド》直葉",10190,15,-1,"2020/09/08 7:00:00","2020/09/29 2:00:00" -19004,"《純真メイド》ユイ",10190,15,-1,"2020/09/08 7:00:00","2020/09/29 2:00:00" -19101,"《チアー・アップ!》フィリア",10191,90,-1,"2020/09/22 7:00:00","2020/10/13 2:00:00" -19102,"《チアフル・リーダー》アスナ",10191,15,-1,"2020/09/22 7:00:00","2020/10/13 2:00:00" -19103,"《チアフル・ジャンプ》リーファ",10191,15,-1,"2020/09/22 7:00:00","2020/10/13 2:00:00" -19104,"《チアフル・エール》シリカ",10191,15,-1,"2020/09/22 7:00:00","2020/10/13 2:00:00" -19201,"《晴天の高揚》ユウキ",10192,90,-1,"2020/08/04 7:00:00","2020/08/25 2:00:00" -19202,"《熱砂の輝き》リズベット",10192,90,-1,"2020/08/04 7:00:00","2020/08/25 2:00:00" -19203,"《炎夏のひと時》ストレア",10192,90,-1,"2020/08/04 7:00:00","2020/08/25 2:00:00" -19204,"《盛夏の思い出》サチ",10192,90,-1,"2020/08/04 7:00:00","2020/08/25 2:00:00" -19205,"《華夜の巧者》シノン",10192,90,-1,"2020/08/04 7:00:00","2020/08/25 2:00:00" -19206,"《はじける笑顔》シリカ",10192,15,-1,"2020/08/04 7:00:00","2020/08/25 2:00:00" -19207,"《真夏の遊戯》キリト",10192,15,-1,"2020/08/04 7:00:00","2020/08/25 2:00:00" -19208,"《納涼の誘い》フィリア",10192,15,-1,"2020/08/04 7:00:00","2020/08/25 2:00:00" -19209,"《暑熱の高鳴り》ユイ",10192,15,-1,"2020/08/04 7:00:00","2020/08/25 2:00:00" -19210,"《一夏の華》アスナ",10192,15,-1,"2020/08/04 7:00:00","2020/08/25 2:00:00" -19211,"《華輝の妖精》リーファ",10192,15,-1,"2020/08/04 7:00:00","2020/08/25 2:00:00" -19212,"《真夏の憧憬》ユウキ",10192,15,-1,"2020/08/04 7:00:00","2020/08/25 2:00:00" -19213,"《熱暑の漢達》エギル&クライン",10192,10,-1,"2020/08/04 7:00:00","2020/08/25 2:00:00" -19214,"《水辺の戯れ》セブン&レイン",10192,10,-1,"2020/08/04 7:00:00","2020/08/25 2:00:00" -19301,"《現を射抜く眼》シノン",10193,150,-1,"2020/10/20 7:00:00","2020/12/01 2:00:00" -19302,"《同志と共に》クライン",10193,150,-1,"2020/10/20 7:00:00","2020/12/01 2:00:00" -19303,"《仮想を駆けて》ユウキ",10193,150,-1,"2020/10/20 7:00:00","2020/12/01 2:00:00" -19304,"MEBRマニアック",10193,30,-1,"2020/10/20 7:00:00","2020/12/01 2:00:00" -19305,"ムラマサ",10193,30,-1,"2020/10/20 7:00:00","2020/12/01 2:00:00" -19306,"オブシディアナ",10193,30,-1,"2020/10/20 7:00:00","2020/12/01 2:00:00" -19307,"ゴールド・ネックレス",10193,30,-1,"2020/10/20 7:00:00","2020/12/01 2:00:00" -19308,"ヒーローコード:ボスキラー",10193,100,-1,"2020/10/20 7:00:00","2020/12/01 2:00:00" -19309,"ヒーローコード:Mobキラー",10193,100,-1,"2020/10/20 7:00:00","2020/12/01 2:00:00" -19310,"ヒーローコード:HP最大時強化",10193,100,-1,"2020/10/20 7:00:00","2020/12/01 2:00:00" -19311,"ヒーローコード:HP低下時強化",10193,100,-1,"2020/10/20 7:00:00","2020/12/01 2:00:00" -19701,"《劇甚なる金木犀》アリス",10197,150,-1,"2020/11/10 7:00:00","2020/12/01 2:00:00" -19702,"《蒼撃の竜姫》シリカ",10197,30,-1,"2020/11/10 7:00:00","2020/12/01 2:00:00" -19703,"《光速の絶技》ユウキ",10197,30,-1,"2020/11/10 7:00:00","2020/12/01 2:00:00" -19704,"《疾鼠の刻爪》アルゴ",10197,30,-1,"2020/11/10 7:00:00","2020/12/01 2:00:00" -19705,"金木犀の剣",10197,30,-1,"2020/11/10 7:00:00","2020/12/01 2:00:00" -19706,"スクレープ",10197,30,-1,"2020/11/10 7:00:00","2020/12/01 2:00:00" -19707,"オブシディアナ",10197,30,-1,"2020/11/10 7:00:00","2020/12/01 2:00:00" -19708,"ウィズィー・ガジェット",10197,30,-1,"2020/11/10 7:00:00","2020/12/01 2:00:00" -19709,"ゴールド・ネックレス",10197,30,-1,"2020/11/10 7:00:00","2020/12/01 2:00:00" -19710,"ヒーローコード:ボスキラー",10197,100,-1,"2020/11/10 7:00:00","2020/12/01 2:00:00" -19711,"ヒーローコード:Mobキラー",10197,100,-1,"2020/11/10 7:00:00","2020/12/01 2:00:00" -19712,"ヒーローコード:HP最大時強化",10197,100,-1,"2020/11/10 7:00:00","2020/12/01 2:00:00" -19713,"ヒーローコード:HP低下時強化",10197,100,-1,"2020/11/10 7:00:00","2020/12/01 2:00:00" -19801,"《倒れぬ意志》リーファ",10198,150,-1,"2020/10/06 7:00:00","2020/10/27 2:00:00" -19802,"《見据える勝利》シノン",10198,150,-1,"2020/10/06 7:00:00","2020/10/27 2:00:00" -19803,"ヴァーデュラス・アニマ",10198,30,-1,"2020/10/06 7:00:00","2020/10/27 2:00:00" -19804,"MEBRマニアック",10198,30,-1,"2020/10/06 7:00:00","2020/10/27 2:00:00" -19805,"ゴールド・ネックレス",10198,30,-1,"2020/10/06 7:00:00","2020/10/27 2:00:00" -19806,"ヒーローコード:ボスキラー",10198,100,-1,"2020/10/06 7:00:00","2020/10/27 2:00:00" -19807,"ヒーローコード:Mobキラー",10198,100,-1,"2020/10/06 7:00:00","2020/10/27 2:00:00" -19808,"ヒーローコード:HP最大時強化",10198,100,-1,"2020/10/06 7:00:00","2020/10/27 2:00:00" -19809,"ヒーローコード:HP低下時強化",10198,100,-1,"2020/10/06 7:00:00","2020/10/27 2:00:00" -19901,"《羽ばたく希望》アスナ",10199,150,-1,"2020/11/24 7:00:00","2020/12/15 2:00:00" -19902,"《輝く勇気》ユウキ",10199,150,-1,"2020/11/24 7:00:00","2020/12/15 2:00:00" -19903,"ラディアント・ライト",10199,30,-1,"2020/11/24 7:00:00","2020/12/15 2:00:00" -19904,"オブシディアナ",10199,30,-1,"2020/11/24 7:00:00","2020/12/15 2:00:00" -19905,"ゴールド・ネックレス",10199,30,-1,"2020/11/24 7:00:00","2020/12/15 2:00:00" -19906,"ヒーローコード:ボスキラー",10199,100,-1,"2020/11/24 7:00:00","2020/12/15 2:00:00" -19907,"ヒーローコード:Mobキラー",10199,100,-1,"2020/11/24 7:00:00","2020/12/15 2:00:00" -19908,"ヒーローコード:HP最大時強化",10199,100,-1,"2020/11/24 7:00:00","2020/12/15 2:00:00" -19909,"ヒーローコード:HP低下時強化",10199,100,-1,"2020/11/24 7:00:00","2020/12/15 2:00:00" -20001,"《宵闇の戦士》キリト",10200,90,-1,"2020/10/13 7:00:00","2020/11/03 2:00:00" -20002,"《愛を紡ぐ天使》アスナ",10200,90,-1,"2020/10/13 7:00:00","2020/11/03 2:00:00" -20003,"《光輝の天使》アリス",10200,15,-1,"2020/10/13 7:00:00","2020/11/03 2:00:00" -20004,"《闇の貴公子》ユージオ",10200,15,-1,"2020/10/13 7:00:00","2020/11/03 2:00:00" -20005,"《愛しき闇天使》ユイ",10200,10,-1,"2020/10/13 7:00:00","2020/11/03 2:00:00" -20101,"《キューティ・ウルフ》ユウキ",10201,90,-1,"2020/10/27 7:00:00","2020/11/17 2:00:00" -20102,"《ブラッキー・ヴァンプ》キリト",10201,15,-1,"2020/10/27 7:00:00","2020/11/17 2:00:00" -20103,"《ラグー・ウィッチ》アスナ",10201,15,-1,"2020/10/27 7:00:00","2020/11/17 2:00:00" -20104,"《ムーンナイト・ウルフ》リーファ",10201,15,-1,"2020/10/27 7:00:00","2020/11/17 2:00:00" -20201,"《輝夜の月うさぎ》アスナ",10202,90,-1,"2020/11/03 7:00:00","2020/11/24 2:00:00" -20202,"《佳宵の月うさぎ》アリス",10202,90,-1,"2020/11/03 7:00:00","2020/11/24 2:00:00" -20203,"《暁の月うさぎ》リーファ",10202,15,-1,"2020/11/03 7:00:00","2020/11/24 2:00:00" -20204,"《宵闇の月うさぎ》シノン",10202,15,-1,"2020/11/03 7:00:00","2020/11/24 2:00:00" -20205,"《黄昏の月うさぎ》ユウキ",10202,10,-1,"2020/11/03 7:00:00","2020/11/24 2:00:00" -20301,"《笑顔の奉迎》レイン",10203,90,-1,"2020/11/17 7:00:00","2020/12/08 2:00:00" -20302,"《氷静の差添》シノン",10203,15,-1,"2020/11/17 7:00:00","2020/12/08 2:00:00" -20303,"《桜袖の応援》シリカ",10203,15,-1,"2020/11/17 7:00:00","2020/12/08 2:00:00" -20304,"《奉仕の戦華》ストレア",10203,15,-1,"2020/11/17 7:00:00","2020/12/08 2:00:00" -20401,"《スウィートウィッチ》ユイ",10204,90,-1,"2020/10/06 7:00:00","2020/10/27 2:00:00" -20402,"《ドリーミィ・バニー》アスナ",10204,90,-1,"2020/10/06 7:00:00","2020/10/27 2:00:00" -20403,"《クレバーソーサレス》シノン",10204,15,-1,"2020/10/06 7:00:00","2020/10/27 2:00:00" -20404,"《マジカルスミス》リズベット",10204,15,-1,"2020/10/06 7:00:00","2020/10/27 2:00:00" -20405,"《キャットモンスター》シリカ",10204,15,-1,"2020/10/06 7:00:00","2020/10/27 2:00:00" -20406,"《ファイン・サービング》直葉",10204,15,-1,"2020/10/06 7:00:00","2020/10/27 2:00:00" -20407,"《ベット・タイム!》ユウキ",10204,15,-1,"2020/10/06 7:00:00","2020/10/27 2:00:00" -20408,"《ベスト・サービス》ストレア",10204,15,-1,"2020/10/06 7:00:00","2020/10/27 2:00:00" -20501,"《永久の約束》キリト&アスナ&ユイ",10205,90,-1,"2020/10/20 7:00:00","2020/11/10 2:00:00" -20502,"《在りし日の宝物》アリス",10205,90,-1,"2020/10/20 7:00:00","2020/11/10 2:00:00" -20503,"《竹馬の友》キリト&ユージオ",10205,90,-1,"2020/10/20 7:00:00","2020/11/10 2:00:00" -20504,"《優艶な幼な妻》アスナ",10205,15,-1,"2020/10/20 7:00:00","2020/11/10 2:00:00" -20505,"《光彩の加護》ユイ",10205,15,-1,"2020/10/20 7:00:00","2020/11/10 2:00:00" -20506,"《絆の双刃》キリト&アスナ",10205,15,-1,"2020/10/20 7:00:00","2020/11/10 2:00:00" -20507,"《在りし日の親友》ユージオ",10205,15,-1,"2020/10/20 7:00:00","2020/11/10 2:00:00" -20508,"《協同調和》アリス&アスナ",10205,15,-1,"2020/10/20 7:00:00","2020/11/10 2:00:00" -20601,"《はにかみ露天》リズベット",10206,90,-1,"2020/11/24 7:00:00","2020/12/15 2:00:00" -20602,"《湯煙のひと時》ユイ",10206,90,-1,"2020/11/24 7:00:00","2020/12/15 2:00:00" -20603,"《食いしん坊トナカイ》シリカ",10206,90,-1,"2020/11/24 7:00:00","2020/12/15 2:00:00" -20604,"《聖夜の歌声》サチ",10206,90,-1,"2020/11/24 7:00:00","2020/12/15 2:00:00" -20605,"《温熱の誘惑》リーファ",10206,15,-1,"2020/11/24 7:00:00","2020/12/15 2:00:00" -20606,"《浴場の洗戯》ユウキ",10206,15,-1,"2020/11/24 7:00:00","2020/12/15 2:00:00" -20607,"《魅惑の綺羅星》リーファ",10206,15,-1,"2020/11/24 7:00:00","2020/12/15 2:00:00" -20608,"《雪明りの贈り物》シノン",10206,15,-1,"2020/11/24 7:00:00","2020/12/15 2:00:00" -20609,"《湯上りの一本》エギル",10206,10,-1,"2020/11/24 7:00:00","2020/12/15 2:00:00" -20610,"《雪旅の宝物》フィリア",10206,10,-1,"2020/11/24 7:00:00","2020/12/15 2:00:00" -20801,"《ジョイフルキャロル》リーファ",10208,150,-1,"2020/12/08 7:00:00","2021/01/19 2:00:00" -20802,"《ホワイトジングル》シノン",10208,150,-1,"2020/12/08 7:00:00","2021/01/19 2:00:00" -20803,"《スノープレゼント》アリス",10208,150,-1,"2020/12/08 7:00:00","2021/01/19 2:00:00" -20804,"エターナル・ツリー",10208,30,-1,"2020/12/08 7:00:00","2021/01/19 2:00:00" -20805,"スノウマン・ステッキ",10208,30,-1,"2020/12/08 7:00:00","2021/01/19 2:00:00" -20806,"ジングル・ヘッド",10208,30,-1,"2020/12/08 7:00:00","2021/01/19 2:00:00" -20807,"マジカル・リース",10208,30,-1,"2020/12/08 7:00:00","2021/01/19 2:00:00" -20808,"ヒーローコード:ボスキラー",10208,100,-1,"2020/12/08 7:00:00","2021/01/19 2:00:00" -20809,"ヒーローコード:Mobキラー",10208,100,-1,"2020/12/08 7:00:00","2021/01/19 2:00:00" -20810,"ヒーローコード:HP最大時強化",10208,100,-1,"2020/12/08 7:00:00","2021/01/19 2:00:00" -20811,"ヒーローコード:HP低下時強化",10208,100,-1,"2020/12/08 7:00:00","2021/01/19 2:00:00" -21301,"《ハッピークリスマス》アスナ",10213,150,-1,"2020/12/08 7:00:00","2021/01/08 2:00:00" -21302,"《ホーリーデコレイト》リズベット",10213,150,-1,"2020/12/08 7:00:00","2021/01/08 2:00:00" -21303,"《ギフト・トゥギャザー! 》ユウキ",10213,150,-1,"2020/12/08 7:00:00","2021/01/08 2:00:00" -21304,"スノウマン・ステッキ",10213,30,-1,"2020/12/08 7:00:00","2021/01/08 2:00:00" -21305,"ジングル・ヘッド",10213,30,-1,"2020/12/08 7:00:00","2021/01/08 2:00:00" -21306,"エターナル・ツリー",10213,30,-1,"2020/12/08 7:00:00","2021/01/08 2:00:00" -21307,"マジカル・リース",10213,30,-1,"2020/12/08 7:00:00","2021/01/08 2:00:00" -21308,"ヒーローコード:ボスキラー",10213,100,-1,"2020/12/08 7:00:00","2021/01/08 2:00:00" -21309,"ヒーローコード:Mobキラー",10213,100,-1,"2020/12/08 7:00:00","2021/01/08 2:00:00" -21310,"ヒーローコード:HP最大時強化",10213,100,-1,"2020/12/08 7:00:00","2021/01/08 2:00:00" -21311,"ヒーローコード:HP低下時強化",10213,100,-1,"2020/12/08 7:00:00","2021/01/08 2:00:00" -21401,"《荒野の閃光》アスナ",10214,150,-1,"2021/01/12 7:00:00","2021/02/02 2:00:00" -21402,"《血盟の狙撃手》シノン",10214,150,-1,"2021/01/12 7:00:00","2021/02/02 2:00:00" -21403,"MEBRマニアック",10214,30,-1,"2021/01/12 7:00:00","2021/02/02 2:00:00" -21404,"アロンダイト",10214,30,-1,"2021/01/12 7:00:00","2021/02/02 2:00:00" -21405,"ゴールド・ネックレス",10214,30,-1,"2021/01/12 7:00:00","2021/02/02 2:00:00" -21406,"ヒーローコード:ボスキラー",10214,100,-1,"2021/01/12 7:00:00","2021/02/02 2:00:00" -21407,"ヒーローコード:Mobキラー",10214,100,-1,"2021/01/12 7:00:00","2021/02/02 2:00:00" -21408,"ヒーローコード:HP最大時強化",10214,100,-1,"2021/01/12 7:00:00","2021/02/02 2:00:00" -21409,"ヒーローコード:HP低下時強化",10214,100,-1,"2021/01/12 7:00:00","2021/02/02 2:00:00" -21501,"《湯浴みの紅潮》シノン",10215,150,-1,"2021/01/19 7:00:00","2021/02/09 2:00:00" -21502,"《秘湯の恥じらい》シリカ",10215,150,-1,"2021/01/19 7:00:00","2021/02/09 2:00:00" -21503,"《火照る温浴》アリス",10215,150,-1,"2021/01/19 7:00:00","2021/02/09 2:00:00" -21504,"フェイルノート",10215,30,-1,"2021/01/19 7:00:00","2021/02/09 2:00:00" -21505,"スクレープ",10215,30,-1,"2021/01/19 7:00:00","2021/02/09 2:00:00" -21506,"金木犀の剣",10215,30,-1,"2021/01/19 7:00:00","2021/02/09 2:00:00" -21507,"ゴールド・ネックレス",10215,30,-1,"2021/01/19 7:00:00","2021/02/09 2:00:00" -21508,"ヒーローコード:ボスキラー",10215,100,-1,"2021/01/19 7:00:00","2021/02/09 2:00:00" -21509,"ヒーローコード:Mobキラー",10215,100,-1,"2021/01/19 7:00:00","2021/02/09 2:00:00" -21510,"ヒーローコード:HP最大時強化",10215,100,-1,"2021/01/19 7:00:00","2021/02/09 2:00:00" -21511,"ヒーローコード:HP低下時強化",10215,100,-1,"2021/01/19 7:00:00","2021/02/09 2:00:00" -21601,"《生彩放つ飛躍》アスナ",10216,150,-1,"2021/01/01 7:00:00","2021/01/26 2:00:00" -21602,"《純真な想望》ユウキ",10216,150,-1,"2021/01/01 7:00:00","2021/01/26 2:00:00" -21603,"《親愛なる漆黒》リーファ",10216,150,-1,"2021/01/01 7:00:00","2021/01/26 2:00:00" -21604,"《黒衣の聖騎士》アリス",10216,150,-1,"2021/01/01 7:00:00","2021/01/26 2:00:00" -21605,"《ハツコイ同盟》リズベット",10216,150,-1,"2021/01/01 7:00:00","2021/01/26 2:00:00" -21606,"《トキメキ同盟》シリカ",10216,150,-1,"2021/01/01 7:00:00","2021/01/26 2:00:00" -21607,"《英雄纏う剣才》ユウキ",10216,150,-1,"2021/01/01 7:00:00","2021/01/26 2:00:00" -21608,"《忘却の憧憬》ユージオ",10216,150,-1,"2021/01/01 7:00:00","2021/01/26 2:00:00" -21609,"《SAOゲーム攻略会議2019》キリト",10216,150,-1,"2021/01/01 7:00:00","2021/01/26 2:00:00" -21610,"《不屈の誓い》キリト",10216,150,-1,"2021/01/01 7:00:00","2021/01/26 2:00:00" -21611,"《明日への誓い》アスナ",10216,150,-1,"2021/01/01 7:00:00","2021/01/26 2:00:00" -21612,"《目映い太陽》リズベット",10216,150,-1,"2021/01/01 7:00:00","2021/01/26 2:00:00" -21613,"《白砂の少女》シリカ",10216,150,-1,"2021/01/01 7:00:00","2021/01/26 2:00:00" -21614,"《透き通る青》アリス",10216,150,-1,"2021/01/01 7:00:00","2021/01/26 2:00:00" -21615,"《紅葉の祝福》ユウキ",10216,150,-1,"2021/01/01 7:00:00","2021/01/26 2:00:00" -21616,"《慈愛の光彩》アスナ",10216,30,-1,"2021/01/01 7:00:00","2021/01/26 2:00:00" -21617,"《快活なお誘い》リズベット",10216,30,-1,"2021/01/01 7:00:00","2021/01/26 2:00:00" -21618,"《至福のひと時》シリカ",10216,30,-1,"2021/01/01 7:00:00","2021/01/26 2:00:00" -21801,"《雪華の美姫》アスナ",10218,90,-1,"2020/12/01 7:00:00","2020/12/22 2:00:00" -21802,"《プリンセスオリオン》直葉",10218,15,-1,"2020/12/01 7:00:00","2020/12/22 2:00:00" -21803,"《聖夜の妖精》シノン",10218,15,-1,"2020/12/01 7:00:00","2020/12/22 2:00:00" -21804,"《ウインタークラウス》ユウキ",10218,15,-1,"2020/12/01 7:00:00","2020/12/22 2:00:00" -21901,"《冬宴の魅雪》ストレア",10219,90,-1,"2020/12/15 7:00:00","2021/01/08 2:00:00" -21902,"《妖精のクリスマス》アスナ",10219,15,-1,"2020/12/15 7:00:00","2021/01/08 2:00:00" -21903,"《秘める恋心》リズベット",10219,15,-1,"2020/12/15 7:00:00","2021/01/08 2:00:00" -21904,"《聖夜の贈り物》サチ",10219,15,-1,"2020/12/15 7:00:00","2021/01/08 2:00:00" -22001,"《温泉の弓姫》シノン",10220,90,-1,"2021/01/19 7:00:00","2021/02/09 2:00:00" -22002,"《湯上り剣士》キリト",10220,15,-1,"2021/01/19 7:00:00","2021/02/09 2:00:00" -22003,"《背流し癒湯姫》アスナ",10220,15,-1,"2021/01/19 7:00:00","2021/02/09 2:00:00" -22004,"《仲良し洗いっこ》シリカ",10220,15,-1,"2021/01/19 7:00:00","2021/02/09 2:00:00" -22101,"《世界を包む星空》キリト",10221,150,-1,"2021/01/26 7:00:00","2021/03/02 2:00:00" -22102,"《世界を導く光》アリス",10221,150,-1,"2021/01/26 7:00:00","2021/03/02 2:00:00" -22103,"《世界を見守る剣》ユージオ",10221,150,-1,"2021/01/26 7:00:00","2021/03/02 2:00:00" -22104,"夜空の剣",10221,30,-1,"2021/01/26 7:00:00","2021/03/02 2:00:00" -22105,"金木犀の剣",10221,30,-1,"2021/01/26 7:00:00","2021/03/02 2:00:00" -22106,"青薔薇の剣",10221,30,-1,"2021/01/26 7:00:00","2021/03/02 2:00:00" -22107,"ゴールド・ネックレス",10221,30,-1,"2021/01/26 7:00:00","2021/03/02 2:00:00" -22108,"ヒーローコード:ボスキラー",10221,100,-1,"2021/01/26 7:00:00","2021/03/02 2:00:00" -22109,"ヒーローコード:Mobキラー",10221,100,-1,"2021/01/26 7:00:00","2021/03/02 2:00:00" -22110,"ヒーローコード:HP最大時強化",10221,100,-1,"2021/01/26 7:00:00","2021/03/02 2:00:00" -22111,"ヒーローコード:HP低下時強化",10221,100,-1,"2021/01/26 7:00:00","2021/03/02 2:00:00" -22201,"《湯の華咲いた》アスナ",10222,150,-1,"2021/02/02 7:00:00","2021/03/23 2:00:00" -22202,"《豊潤な湯浴み》リーファ",10222,150,-1,"2021/02/02 7:00:00","2021/03/23 2:00:00" -22203,"《温浴の寛ぎ》ユウキ",10222,150,-1,"2021/02/02 7:00:00","2021/03/23 2:00:00" -22204,"《秘境の癒湯》アルゴ",10222,150,-1,"2021/02/02 7:00:00","2021/03/23 2:00:00" -22205,"《湯上り素顔》レイン",10222,150,-1,"2021/02/02 7:00:00","2021/03/23 2:00:00" -22206,"アロンダイト",10222,30,-1,"2021/02/02 7:00:00","2021/03/23 2:00:00" -22207,"ヴァルトレーニス",10222,30,-1,"2021/02/02 7:00:00","2021/03/23 2:00:00" -22208,"オブシディアナ",10222,30,-1,"2021/02/02 7:00:00","2021/03/23 2:00:00" -22209,"スクレープ",10222,30,-1,"2021/02/02 7:00:00","2021/03/23 2:00:00" -22210,"ソード・オブ・ホグニ",10222,30,-1,"2021/02/02 7:00:00","2021/03/23 2:00:00" -22211,"ゴールド・ネックレス",10222,30,-1,"2021/02/02 7:00:00","2021/03/23 2:00:00" -22212,"ヒーローコード:ボスキラー",10222,100,-1,"2021/02/02 7:00:00","2021/03/23 2:00:00" -22213,"ヒーローコード:Mobキラー",10222,100,-1,"2021/02/02 7:00:00","2021/03/23 2:00:00" -22214,"ヒーローコード:HP最大時強化",10222,100,-1,"2021/02/02 7:00:00","2021/03/23 2:00:00" -22215,"ヒーローコード:HP低下時強化",10222,100,-1,"2021/02/02 7:00:00","2021/03/23 2:00:00" -22801,"《気儘な黒猫》キリト",10228,150,-1,"2021/02/09 7:00:00","2021/03/16 2:00:00" -22802,"《ねころび愛猫》アスナ",10228,150,-1,"2021/02/09 7:00:00","2021/03/16 2:00:00" -22803,"《奔放な萌猫》リーファ",10228,150,-1,"2021/02/09 7:00:00","2021/03/16 2:00:00" -22804,"《またたび仔猫》ユウキ",10228,150,-1,"2021/02/09 7:00:00","2021/03/16 2:00:00" -22805,"《慧眼の弓猫》シノン",10228,30,-1,"2021/02/09 7:00:00","2021/03/16 2:00:00" -22806,"《友情の桃猫》リズベット",10228,30,-1,"2021/02/09 7:00:00","2021/03/16 2:00:00" -22807,"《可憐な幼猫》シリカ",10228,30,-1,"2021/02/09 7:00:00","2021/03/16 2:00:00" -22808,"《猫耳の豪商》エギル",10228,30,-1,"2021/02/09 7:00:00","2021/03/16 2:00:00" -22809,"キティ・パウ",10228,30,-1,"2021/02/09 7:00:00","2021/03/16 2:00:00" -22810,"ゴールド・ネックレス",10228,30,-1,"2021/02/09 7:00:00","2021/03/16 2:00:00" -22811,"ヒーローコード:ボスキラー",10228,100,-1,"2021/02/09 7:00:00","2021/03/16 2:00:00" -22812,"ヒーローコード:Mobキラー",10228,100,-1,"2021/02/09 7:00:00","2021/03/16 2:00:00" -22813,"ヒーローコード:HP最大時強化",10228,100,-1,"2021/02/09 7:00:00","2021/03/16 2:00:00" -22814,"ヒーローコード:HP低下時強化",10228,100,-1,"2021/02/09 7:00:00","2021/03/16 2:00:00" -23201,"《笑顔守るために》キリト",10232,150,-1,"2021/03/02 7:00:00","2021/03/23 2:00:00" -23202,"《電脳の歌姫》シリカ",10232,150,-1,"2021/03/02 7:00:00","2021/03/23 2:00:00" -23203,"エリュシデータ",10232,30,-1,"2021/03/02 7:00:00","2021/03/23 2:00:00" -23204,"ジャルディーノ",10232,30,-1,"2021/03/02 7:00:00","2021/03/23 2:00:00" -23205,"ゴールド・ネックレス",10232,30,-1,"2021/03/02 7:00:00","2021/03/23 2:00:00" -23206,"ヒーローコード:ボスキラー",10232,100,-1,"2021/03/02 7:00:00","2021/03/23 2:00:00" -23207,"ヒーローコード:Mobキラー",10232,100,-1,"2021/03/02 7:00:00","2021/03/23 2:00:00" -23208,"ヒーローコード:HP最大時強化",10232,100,-1,"2021/03/02 7:00:00","2021/03/23 2:00:00" -23209,"ヒーローコード:HP低下時強化",10232,100,-1,"2021/03/02 7:00:00","2021/03/23 2:00:00" -23301,"《ふたとせ求めて》キリト",10233,150,-1,"2021/03/16 7:00:00","2021/04/13 2:00:00" -23302,"《ふたとせ歩みて》アスナ",10233,150,-1,"2021/03/16 7:00:00","2021/04/13 2:00:00" -23303,"ダークリパルサー",10233,30,-1,"2021/03/16 7:00:00","2021/04/13 2:00:00" -23304,"ラディアント・ライト",10233,30,-1,"2021/03/16 7:00:00","2021/04/13 2:00:00" -23305,"ゴールド・ネックレス",10233,30,-1,"2021/03/16 7:00:00","2021/04/13 2:00:00" -23306,"ヒーローコード:ボスキラー",10233,100,-1,"2021/03/16 7:00:00","2021/04/13 2:00:00" -23307,"ヒーローコード:Mobキラー",10233,100,-1,"2021/03/16 7:00:00","2021/04/13 2:00:00" -23308,"ヒーローコード:HP最大時強化",10233,100,-1,"2021/03/16 7:00:00","2021/04/13 2:00:00" -23309,"ヒーローコード:HP低下時強化",10233,100,-1,"2021/03/16 7:00:00","2021/04/13 2:00:00" -23401,"《甘い真心》リズベット",10234,90,-1,"2021/02/02 7:00:00","2021/02/23 2:00:00" -23402,"《甘い恋のコクハク》シノン",10234,15,-1,"2021/02/02 7:00:00","2021/02/23 2:00:00" -23403,"《思慕の猫姫》シリカ",10234,15,-1,"2021/02/02 7:00:00","2021/02/23 2:00:00" -23404,"《恋焦がれるココロ》ユウキ",10234,15,-1,"2021/02/02 7:00:00","2021/02/23 2:00:00" -23501,"《安らかな夢見》リーファ",10235,90,-1,"2021/02/16 7:00:00","2021/03/09 2:00:00" -23502,"《早天の射手》シノン",10235,15,-1,"2021/02/16 7:00:00","2021/03/09 2:00:00" -23503,"《夢路への誘い》ストレア",10235,15,-1,"2021/02/16 7:00:00","2021/03/09 2:00:00" -23504,"《憩いの歌姫》セブン",10235,15,-1,"2021/02/16 7:00:00","2021/03/09 2:00:00" -23601,"《紫光の絶拳》ユウキ",10236,90,-1,"2021/03/02 7:00:00","2021/03/23 2:00:00" -23602,"《華麗な紅華》アスナ",10236,15,-1,"2021/03/02 7:00:00","2021/03/23 2:00:00" -23603,"《疾風の美技》リーファ",10236,15,-1,"2021/03/02 7:00:00","2021/03/23 2:00:00" -23604,"《赤影の明花》レイン",10236,15,-1,"2021/03/02 7:00:00","2021/03/23 2:00:00" -23701,"《恋情パティシエ》リーファ",10237,90,-1,"2021/03/09 7:00:00","2021/03/30 2:00:00" -23702,"《恒久の愛情》ユージオ",10237,90,-1,"2021/03/09 7:00:00","2021/03/30 2:00:00" -23703,"《最愛パティシエ》アスナ",10237,15,-1,"2021/03/09 7:00:00","2021/03/30 2:00:00" -23704,"《純情ショコラ》シノン",10237,15,-1,"2021/03/09 7:00:00","2021/03/30 2:00:00" -23705,"《恋慕ショコラ》シリカ",10237,15,-1,"2021/03/09 7:00:00","2021/03/30 2:00:00" -23706,"《赤誠の求愛》キリト",10237,15,-1,"2021/03/09 7:00:00","2021/03/30 2:00:00" -23707,"《狂愛の誓い》クラディール",10237,15,-1,"2021/03/09 7:00:00","2021/03/30 2:00:00" -23801,"《心照らす歌声》ユナ",10238,90,-1,"2021/03/16 7:00:00","2021/04/06 2:00:00" -23802,"《心奮う戦い》エイジ",10238,90,-1,"2021/03/16 7:00:00","2021/04/06 2:00:00" -23803,"EXPメモリ",10238,5,-1,"2021/03/16 7:00:00","2021/04/06 2:00:00" -23804,"プラチナ",10238,5,-1,"2021/03/16 7:00:00","2021/04/06 2:00:00" -23901,"《うららかジャンプ》アスナ",10239,150,-1,"2021/03/30 7:00:00","2021/05/04 2:00:00" -23902,"《はるかぜジャンプ》ユウキ",10239,150,-1,"2021/03/30 7:00:00","2021/05/04 2:00:00" -23903,"《ゆきどけジャンプ》アリス",10239,150,-1,"2021/03/30 7:00:00","2021/05/04 2:00:00" -23904,"アロンダイト",10239,30,-1,"2021/03/30 7:00:00","2021/05/04 2:00:00" -23905,"オブシディアナ",10239,30,-1,"2021/03/30 7:00:00","2021/05/04 2:00:00" -23906,"金木犀の剣",10239,30,-1,"2021/03/30 7:00:00","2021/05/04 2:00:00" -23907,"ゴールド・ネックレス",10239,30,-1,"2021/03/30 7:00:00","2021/05/04 2:00:00" -23908,"ヒーローコード:ボスキラー",10239,100,-1,"2021/03/30 7:00:00","2021/05/04 2:00:00" -23909,"ヒーローコード:Mobキラー",10239,100,-1,"2021/03/30 7:00:00","2021/05/04 2:00:00" -23910,"ヒーローコード:HP最大時強化",10239,100,-1,"2021/03/30 7:00:00","2021/05/04 2:00:00" -23911,"ヒーローコード:HP低下時強化",10239,100,-1,"2021/03/30 7:00:00","2021/05/04 2:00:00" -24301,"《世界を越えて》アリス",10243,150,-1,"2021/04/27 7:00:00","2021/06/01 2:00:00" -24302,"《新たな挑戦》ユージオ",10243,150,-1,"2021/04/27 7:00:00","2021/06/01 2:00:00" -24303,"《共に駆ける今》レイン",10243,150,-1,"2021/04/27 7:00:00","2021/06/01 2:00:00" -24304,"金木犀の剣",10243,30,-1,"2021/04/27 7:00:00","2021/06/01 2:00:00" -24305,"青薔薇の剣",10243,30,-1,"2021/04/27 7:00:00","2021/06/01 2:00:00" -24306,"ソード・オブ・ホグニ",10243,30,-1,"2021/04/27 7:00:00","2021/06/01 2:00:00" -24307,"ゴールド・ネックレス",10243,30,-1,"2021/04/27 7:00:00","2021/06/01 2:00:00" -24308,"ヒーローコード:ボスキラー",10243,100,-1,"2021/04/27 7:00:00","2021/06/01 2:00:00" -24309,"ヒーローコード:Mobキラー",10243,100,-1,"2021/04/27 7:00:00","2021/06/01 2:00:00" -24310,"ヒーローコード:HP最大時強化",10243,100,-1,"2021/04/27 7:00:00","2021/06/01 2:00:00" -24311,"ヒーローコード:HP低下時強化",10243,100,-1,"2021/04/27 7:00:00","2021/06/01 2:00:00" -24701,"《フェアリー・ワルツ》アスナ",10247,150,-1,"2021/05/25 7:00:00","2021/06/22 2:00:00" -24702,"《フェアリー・マージ》リーファ",10247,150,-1,"2021/05/25 7:00:00","2021/06/22 2:00:00" -24703,"アロンダイト",10247,30,-1,"2021/05/25 7:00:00","2021/06/22 2:00:00" -24704,"ムラマサ",10247,30,-1,"2021/05/25 7:00:00","2021/06/22 2:00:00" -24705,"ゴールド・ネックレス",10247,30,-1,"2021/05/25 7:00:00","2021/06/22 2:00:00" -24706,"ヒーローコード:ボスキラー",10247,100,-1,"2021/05/25 7:00:00","2021/06/22 2:00:00" -24707,"ヒーローコード:Mobキラー",10247,100,-1,"2021/05/25 7:00:00","2021/06/22 2:00:00" -24708,"ヒーローコード:HP最大時強化",10247,100,-1,"2021/05/25 7:00:00","2021/06/22 2:00:00" -24709,"ヒーローコード:HP低下時強化",10247,100,-1,"2021/05/25 7:00:00","2021/06/22 2:00:00" -24801,"《頼れる盟友》リズベット",10248,150,-1,"2021/03/23 7:00:00","2021/04/20 2:00:00" -24802,"《勇気の跳躍》シリカ",10248,150,-1,"2021/03/23 7:00:00","2021/04/20 2:00:00" -24803,"グリダヴォル",10248,30,-1,"2021/03/23 7:00:00","2021/04/20 2:00:00" -24804,"ジャルディーノ",10248,30,-1,"2021/03/23 7:00:00","2021/04/20 2:00:00" -24805,"ゴールド・ネックレス",10248,30,-1,"2021/03/23 7:00:00","2021/04/20 2:00:00" -24806,"ヒーローコード:ボスキラー",10248,100,-1,"2021/03/23 7:00:00","2021/04/20 2:00:00" -24807,"ヒーローコード:Mobキラー",10248,100,-1,"2021/03/23 7:00:00","2021/04/20 2:00:00" -24808,"ヒーローコード:HP最大時強化",10248,100,-1,"2021/03/23 7:00:00","2021/04/20 2:00:00" -24809,"ヒーローコード:HP低下時強化",10248,100,-1,"2021/03/23 7:00:00","2021/04/20 2:00:00" -24901,"《黒衣の英雄》キリト",10249,150,-1,"2021/04/13 7:00:00","2021/05/08 2:00:00" -24902,"《英雄の剣匠》リズベット",10249,150,-1,"2021/04/13 7:00:00","2021/05/08 2:00:00" -24903,"ダークリパルサー",10249,30,-1,"2021/04/13 7:00:00","2021/05/08 2:00:00" -24904,"グリダヴォル",10249,30,-1,"2021/04/13 7:00:00","2021/05/08 2:00:00" -24905,"ゴールド・ネックレス",10249,30,-1,"2021/04/13 7:00:00","2021/05/08 2:00:00" -24906,"ヒーローコード:ボスキラー",10249,100,-1,"2021/04/13 7:00:00","2021/05/08 2:00:00" -24907,"ヒーローコード:Mobキラー",10249,100,-1,"2021/04/13 7:00:00","2021/05/08 2:00:00" -24908,"ヒーローコード:HP最大時強化",10249,100,-1,"2021/04/13 7:00:00","2021/05/08 2:00:00" -24909,"ヒーローコード:HP低下時強化",10249,100,-1,"2021/04/13 7:00:00","2021/05/08 2:00:00" -25001,"《倒れぬ意志》リーファ",10250,150,-1,"2021/05/01 7:00:00","2021/06/01 2:00:00" -25002,"《見据える勝利》シノン",10250,150,-1,"2021/05/01 7:00:00","2021/06/01 2:00:00" -25003,"《羽ばたく希望》アスナ",10250,150,-1,"2021/05/01 7:00:00","2021/06/01 2:00:00" -25004,"《輝く勇気》ユウキ",10250,150,-1,"2021/05/01 7:00:00","2021/06/01 2:00:00" -25005,"ヴァーデュラス・アニマ",10250,30,-1,"2021/05/01 7:00:00","2021/06/01 2:00:00" -25006,"MEBRマニアック",10250,30,-1,"2021/05/01 7:00:00","2021/06/01 2:00:00" -25007,"ラディアント・ライト",10250,30,-1,"2021/05/01 7:00:00","2021/06/01 2:00:00" -25008,"オブシディアナ",10250,30,-1,"2021/05/01 7:00:00","2021/06/01 2:00:00" -25009,"ゴールド・ネックレス",10250,30,-1,"2021/05/01 7:00:00","2021/06/01 2:00:00" -25010,"ヒーローコード:ボスキラー",10250,100,-1,"2021/05/01 7:00:00","2021/06/01 2:00:00" -25011,"ヒーローコード:Mobキラー",10250,100,-1,"2021/05/01 7:00:00","2021/06/01 2:00:00" -25012,"ヒーローコード:HP最大時強化",10250,100,-1,"2021/05/01 7:00:00","2021/06/01 2:00:00" -25013,"ヒーローコード:HP低下時強化",10250,100,-1,"2021/05/01 7:00:00","2021/06/01 2:00:00" -25101,"《心の傷を越えて》シノン",10251,90,-1,"2021/04/06 7:00:00","2021/04/27 2:00:00" -25102,"《春満開》リーファ",10251,15,-1,"2021/04/06 7:00:00","2021/04/27 2:00:00" -25103,"《敬慕の瞳》シリカ",10251,15,-1,"2021/04/06 7:00:00","2021/04/27 2:00:00" -25104,"《番長》キバオウ",10251,15,-1,"2021/04/06 7:00:00","2021/04/27 2:00:00" -25201,"《碧海の踊り子》シリカ",10252,90,-1,"2021/04/20 7:00:00","2021/05/18 2:00:00" -25202,"《閃花の舞姫》アスナ",10252,15,-1,"2021/04/20 7:00:00","2021/05/18 2:00:00" -25203,"《氷弾の闘舞》シノン",10252,15,-1,"2021/04/20 7:00:00","2021/05/18 2:00:00" -25204,"《探求の踊り手》フィリア",10252,15,-1,"2021/04/20 7:00:00","2021/05/18 2:00:00" -25301,"《完全無欠メイド》アスナ",10253,90,-1,"2021/05/11 7:00:00","2021/06/08 2:00:00" -25302,"《有頂天外メイド》キリト",10253,15,-1,"2021/05/11 7:00:00","2021/06/08 2:00:00" -25303,"《天真爛漫メイド》ユウキ",10253,15,-1,"2021/05/11 7:00:00","2021/06/08 2:00:00" -25304,"《才色兼備メイド》セブン",10253,15,-1,"2021/05/11 7:00:00","2021/06/08 2:00:00" -25501,"《麗凛な獣猫》シノン",10255,150,-1,"2021/06/08 7:00:00","2021/07/27 2:00:00" -25502,"《毛繕い桃猫》リズベット",10255,150,-1,"2021/06/08 7:00:00","2021/07/27 2:00:00" -25503,"《まったり愛猫》シリカ",10255,150,-1,"2021/06/08 7:00:00","2021/07/27 2:00:00" -25504,"《隆隆狩猫》エギル",10255,150,-1,"2021/06/08 7:00:00","2021/07/27 2:00:00" -25505,"《とびつき活猫》ユウキ",10255,150,-1,"2021/06/08 7:00:00","2021/07/27 2:00:00" -25506,"キティ・パウ",10255,30,-1,"2021/06/08 7:00:00","2021/07/27 2:00:00" -25507,"ゴールド・ネックレス",10255,30,-1,"2021/06/08 7:00:00","2021/07/27 2:00:00" -25508,"ヒーローコード:ボスキラー",10255,100,-1,"2021/06/08 7:00:00","2021/07/27 2:00:00" -25509,"ヒーローコード:Mobキラー",10255,100,-1,"2021/06/08 7:00:00","2021/07/27 2:00:00" -25510,"ヒーローコード:HP最大時強化",10255,100,-1,"2021/06/08 7:00:00","2021/07/27 2:00:00" -25511,"ヒーローコード:HP低下時強化",10255,100,-1,"2021/06/08 7:00:00","2021/07/27 2:00:00" -26101,"《犀薫る浜辺》アスナ",10261,150,-1,"1971/07/20 7:00:00","1971/08/17 2:00:00" -26102,"《波打ち際の彩》アリス",10261,150,-1,"1971/07/20 7:00:00","1971/08/17 2:00:00" -26103,"金木犀の剣",10261,30,-1,"1971/07/20 7:00:00","1971/08/17 2:00:00" -26104,"アロンダイト",10261,30,-1,"1971/07/20 7:00:00","1971/08/17 2:00:00" -26105,"ゴールド・ネックレス",10261,30,-1,"1971/07/20 7:00:00","1971/08/17 2:00:00" -26106,"ヒーローコード:ボスキラー",10261,100,-1,"1971/07/20 7:00:00","1971/08/17 2:00:00" -26107,"ヒーローコード:Mobキラー",10261,100,-1,"1971/07/20 7:00:00","1971/08/17 2:00:00" -26108,"ヒーローコード:HP最大時強化",10261,100,-1,"1971/07/20 7:00:00","1971/08/17 2:00:00" -26109,"ヒーローコード:HP低下時強化",10261,100,-1,"1971/07/20 7:00:00","1971/08/17 2:00:00" -26401,"《世界を包む星空》キリト",10264,150,-1,"2021/07/20 7:00:00","2021/08/17 2:00:00" -26402,"《世界を導く光》アリス",10264,150,-1,"2021/07/20 7:00:00","2021/08/17 2:00:00" -26403,"《世界を見守る剣》ユージオ",10264,150,-1,"2021/07/20 7:00:00","2021/08/17 2:00:00" -26404,"夜空の剣",10264,30,-1,"2021/07/20 7:00:00","2021/08/17 2:00:00" -26405,"金木犀の剣",10264,30,-1,"2021/07/20 7:00:00","2021/08/17 2:00:00" -26406,"青薔薇の剣",10264,30,-1,"2021/07/20 7:00:00","2021/08/17 2:00:00" -26407,"ゴールド・ネックレス",10264,30,-1,"2021/07/20 7:00:00","2021/08/17 2:00:00" -26408,"ヒーローコード:ボスキラー",10264,100,-1,"2021/07/20 7:00:00","2021/08/17 2:00:00" -26409,"ヒーローコード:Mobキラー",10264,100,-1,"2021/07/20 7:00:00","2021/08/17 2:00:00" -26410,"ヒーローコード:HP最大時強化",10264,100,-1,"2021/07/20 7:00:00","2021/08/17 2:00:00" -26411,"ヒーローコード:HP低下時強化",10264,100,-1,"2021/07/20 7:00:00","2021/08/17 2:00:00" -26601,"《天幸の恩愛》アスナ",10266,90,-1,"2021/06/01 7:00:00","2021/06/29 2:00:00" -26602,"《甘やかな誓愛》シノン",10266,15,-1,"2021/06/01 7:00:00","2021/06/29 2:00:00" -26603,"《無邪気な幼愛》ユウキ",10266,15,-1,"2021/06/01 7:00:00","2021/06/29 2:00:00" -26604,"《優艶な祝愛》ストレア",10266,15,-1,"2021/06/01 7:00:00","2021/06/29 2:00:00" -26701,"《夜天の桃虹》リズベット",10267,90,-1,"2021/07/06 7:00:00","2021/08/03 2:00:00" -26702,"《光星の天女》アスナ",10267,15,-1,"2021/07/06 7:00:00","2021/08/03 2:00:00" -26703,"《星彩の願い》シリカ",10267,15,-1,"2021/07/06 7:00:00","2021/08/03 2:00:00" -26704,"《宵闇の流星》ユウキ",10267,15,-1,"2021/07/06 7:00:00","2021/08/03 2:00:00" -26901,"《ふたとせ求めて》キリト",10233,150,-1,"2021/06/01 7:00:00","2021/06/29 2:00:00" -26902,"《ふたとせ歩みて》アスナ",10233,150,-1,"2021/06/01 7:00:00","2021/06/29 2:00:00" -26903,"ダークリパルサー",10233,30,-1,"2021/06/01 7:00:00","2021/06/29 2:00:00" -26904,"ラディアント・ライト",10233,30,-1,"2021/06/01 7:00:00","2021/06/29 2:00:00" -26905,"ゴールド・ネックレス",10233,30,-1,"2021/06/01 7:00:00","2021/06/29 2:00:00" -26906,"ヒーローコード:ボスキラー",10233,100,-1,"2021/06/01 7:00:00","2021/06/29 2:00:00" -26907,"ヒーローコード:Mobキラー",10233,100,-1,"2021/06/01 7:00:00","2021/06/29 2:00:00" -26908,"ヒーローコード:HP最大時強化",10233,100,-1,"2021/06/01 7:00:00","2021/06/29 2:00:00" -26909,"ヒーローコード:HP低下時強化",10233,100,-1,"2021/06/01 7:00:00","2021/06/29 2:00:00" -27001,"《碧海の踊り子》シリカ",10252,90,-1,"2021/07/13 7:00:00","2021/08/10 2:00:00" -27002,"《閃花の舞姫》アスナ",10252,15,-1,"2021/07/13 7:00:00","2021/08/10 2:00:00" -27003,"《氷弾の闘舞》シノン",10252,15,-1,"2021/07/13 7:00:00","2021/08/10 2:00:00" -27004,"《探求の踊り手》フィリア",10252,15,-1,"2021/07/13 7:00:00","2021/08/10 2:00:00" -27101,"《世界を越えて》アリス",10243,150,-1,"2021/06/29 7:00:00","2021/08/03 2:00:00" -27102,"《新たな挑戦》ユージオ",10243,150,-1,"2021/06/29 7:00:00","2021/08/03 2:00:00" -27103,"《共に駆ける今》レイン",10243,150,-1,"2021/06/29 7:00:00","2021/08/03 2:00:00" -27104,"金木犀の剣",10243,30,-1,"2021/06/29 7:00:00","2021/08/03 2:00:00" -27105,"青薔薇の剣",10243,30,-1,"2021/06/29 7:00:00","2021/08/03 2:00:00" -27106,"ソード・オブ・ホグニ",10243,30,-1,"2021/06/29 7:00:00","2021/08/03 2:00:00" -27107,"ゴールド・ネックレス",10243,30,-1,"2021/06/29 7:00:00","2021/08/03 2:00:00" -27108,"ヒーローコード:ボスキラー",10243,100,-1,"2021/06/29 7:00:00","2021/08/03 2:00:00" -27109,"ヒーローコード:Mobキラー",10243,100,-1,"2021/06/29 7:00:00","2021/08/03 2:00:00" -27110,"ヒーローコード:HP最大時強化",10243,100,-1,"2021/06/29 7:00:00","2021/08/03 2:00:00" -27111,"ヒーローコード:HP低下時強化",10243,100,-1,"2021/06/29 7:00:00","2021/08/03 2:00:00" -27501,"《倒れぬ意志》リーファ",10250,150,-1,"2021/06/15 7:00:00","2021/07/13 2:00:00" -27502,"《見据える勝利》シノン",10250,150,-1,"2021/06/15 7:00:00","2021/07/13 2:00:00" -27503,"《羽ばたく希望》アスナ",10250,150,-1,"2021/06/15 7:00:00","2021/07/13 2:00:00" -27504,"《輝く勇気》ユウキ",10250,150,-1,"2021/06/15 7:00:00","2021/07/13 2:00:00" -27505,"ヴァーデュラス・アニマ",10250,30,-1,"2021/06/15 7:00:00","2021/07/13 2:00:00" -27506,"MEBRマニアック",10250,30,-1,"2021/06/15 7:00:00","2021/07/13 2:00:00" -27507,"ラディアント・ライト",10250,30,-1,"2021/06/15 7:00:00","2021/07/13 2:00:00" -27508,"オブシディアナ",10250,30,-1,"2021/06/15 7:00:00","2021/07/13 2:00:00" -27509,"ゴールド・ネックレス",10250,30,-1,"2021/06/15 7:00:00","2021/07/13 2:00:00" -27510,"ヒーローコード:ボスキラー",10250,100,-1,"2021/06/15 7:00:00","2021/07/13 2:00:00" -27511,"ヒーローコード:Mobキラー",10250,100,-1,"2021/06/15 7:00:00","2021/07/13 2:00:00" -27512,"ヒーローコード:HP最大時強化",10250,100,-1,"2021/06/15 7:00:00","2021/07/13 2:00:00" -27513,"ヒーローコード:HP低下時強化",10250,100,-1,"2021/06/15 7:00:00","2021/07/13 2:00:00" -27601,"《完全無欠メイド》アスナ",10253,90,-1,"2021/06/22 7:00:00","2021/07/20 2:00:00" -27602,"《有頂天外メイド》キリト",10253,15,-1,"2021/06/22 7:00:00","2021/07/20 2:00:00" -27603,"《天真爛漫メイド》ユウキ",10253,15,-1,"2021/06/22 7:00:00","2021/07/20 2:00:00" -27604,"《才色兼備メイド》セブン",10253,15,-1,"2021/06/22 7:00:00","2021/07/20 2:00:00" -27701,"《微睡の砂浜》リーファ",10277,150,-1,"2021/07/27 7:00:00","2021/09/28 2:00:00" -27702,"《海辺の休息》リズベット",10277,150,-1,"2021/07/27 7:00:00","2021/09/28 2:00:00" -27703,"《夏の陽の夢》ユウキ",10277,150,-1,"2021/07/27 7:00:00","2021/09/28 2:00:00" -27704,"《波際の司令塔》アルゴ",10277,150,-1,"2021/07/27 7:00:00","2021/09/28 2:00:00" -27705,"《心躍る岸辺》レイン",10277,150,-1,"2021/07/27 7:00:00","2021/09/28 2:00:00" -27706,"ヴァルトレーニス",10277,30,-1,"2021/07/27 7:00:00","2021/09/28 2:00:00" -27707,"ジャイアント・タスク",10277,30,-1,"2021/07/27 7:00:00","2021/09/28 2:00:00" -27708,"オブシディアナ",10277,30,-1,"2021/07/27 7:00:00","2021/09/28 2:00:00" -27709,"スクレープ",10277,30,-1,"2021/07/27 7:00:00","2021/09/28 2:00:00" -27710,"ソード・オブ・ホグニ",10277,30,-1,"2021/07/27 7:00:00","2021/09/28 2:00:00" -27711,"ゴールド・ネックレス",10277,30,-1,"2021/07/27 7:00:00","2021/09/28 2:00:00" -27712,"ヒーローコード:ボスキラー",10277,100,-1,"2021/07/27 7:00:00","2021/09/28 2:00:00" -27713,"ヒーローコード:Mobキラー",10277,100,-1,"2021/07/27 7:00:00","2021/09/28 2:00:00" -27714,"ヒーローコード:HP最大時強化",10277,100,-1,"2021/07/27 7:00:00","2021/09/28 2:00:00" -27715,"ヒーローコード:HP低下時強化",10277,100,-1,"2021/07/27 7:00:00","2021/09/28 2:00:00" -28401,"《犀薫る浜辺》アスナ",10284,150,-1,"2021/08/10 7:00:00","2021/09/07 2:00:00" -28402,"《波打ち際の彩》アリス",10284,150,-1,"2021/08/10 7:00:00","2021/09/07 2:00:00" -28403,"金木犀の剣",10284,30,-1,"2021/08/10 7:00:00","2021/09/07 2:00:00" -28404,"アロンダイト",10284,30,-1,"2021/08/10 7:00:00","2021/09/07 2:00:00" -28405,"ゴールド・ネックレス",10284,30,-1,"2021/08/10 7:00:00","2021/09/07 2:00:00" -28406,"ヒーローコード:ボスキラー",10284,100,-1,"2021/08/10 7:00:00","2021/09/07 2:00:00" -28407,"ヒーローコード:Mobキラー",10284,100,-1,"2021/08/10 7:00:00","2021/09/07 2:00:00" -28408,"ヒーローコード:HP最大時強化",10284,100,-1,"2021/08/10 7:00:00","2021/09/07 2:00:00" -28409,"ヒーローコード:HP低下時強化",10284,100,-1,"2021/08/10 7:00:00","2021/09/07 2:00:00" -28501,"《騎士の心得》シノン",10285,150,-1,"2021/09/07 7:00:00","2021/10/05 2:00:00" -28502,"《射撃手の心得》アリス",10285,150,-1,"2021/09/07 7:00:00","2021/10/05 2:00:00" -28503,"金木犀の剣",10285,30,-1,"2021/09/07 7:00:00","2021/10/05 2:00:00" -28504,"MEBRマニアック",10285,30,-1,"2021/09/07 7:00:00","2021/10/05 2:00:00" -28505,"ゴールド・ネックレス",10285,30,-1,"2021/09/07 7:00:00","2021/10/05 2:00:00" -28506,"ヒーローコード:ボスキラー",10285,100,-1,"2021/09/07 7:00:00","2021/10/05 2:00:00" -28507,"ヒーローコード:Mobキラー",10285,100,-1,"2021/09/07 7:00:00","2021/10/05 2:00:00" -28508,"ヒーローコード:HP最大時強化",10285,100,-1,"2021/09/07 7:00:00","2021/10/05 2:00:00" -28509,"ヒーローコード:HP低下時強化",10285,100,-1,"2021/09/07 7:00:00","2021/10/05 2:00:00" -28601,"《真夏の眩耀》アスナ",10286,150,-1,"2021/08/24 7:00:00","2021/09/28 2:00:00" -28602,"《魅惑の夏日》リーファ",10286,150,-1,"2021/08/24 7:00:00","2021/09/28 2:00:00" -28603,"《砂浜の女神》シノン",10286,150,-1,"2021/08/24 7:00:00","2021/09/28 2:00:00" -28604,"《透き通る青》アリス",10286,150,-1,"2021/08/24 7:00:00","2021/09/28 2:00:00" -28605,"《白砂の少女》シリカ",10286,150,-1,"2021/08/24 7:00:00","2021/09/28 2:00:00" -28606,"《目映い太陽》リズベット",10286,150,-1,"2021/08/24 7:00:00","2021/09/28 2:00:00" -28607,"アロンダイト",10286,30,-1,"2021/08/24 7:00:00","2021/09/28 2:00:00" -28608,"ヴァルトレーニス",10286,30,-1,"2021/08/24 7:00:00","2021/09/28 2:00:00" -28609,"MEBRマニアック",10286,30,-1,"2021/08/24 7:00:00","2021/09/28 2:00:00" -28610,"金木犀の剣",10286,30,-1,"2021/08/24 7:00:00","2021/09/28 2:00:00" -28611,"スクレープ",10286,30,-1,"2021/08/24 7:00:00","2021/09/28 2:00:00" -28612,"ジャイアント・タスク",10286,30,-1,"2021/08/24 7:00:00","2021/09/28 2:00:00" -28613,"ゴールド・ネックレス",10286,30,-1,"2021/08/24 7:00:00","2021/09/28 2:00:00" -28614,"ヒーローコード:ボスキラー",10286,100,-1,"2021/08/24 7:00:00","2021/09/28 2:00:00" -28615,"ヒーローコード:Mobキラー",10286,100,-1,"2021/08/24 7:00:00","2021/09/28 2:00:00" -28616,"ヒーローコード:HP最大時強化",10286,100,-1,"2021/08/24 7:00:00","2021/09/28 2:00:00" -28617,"ヒーローコード:HP低下時強化",10286,100,-1,"2021/08/24 7:00:00","2021/09/28 2:00:00" -29001,"《キャンディポップ》シリカ",10290,90,-1,"2021/08/03 7:00:00","2021/08/31 2:00:00" -29002,"《オーシャンケットシー》シノン",10290,15,-1,"2021/08/03 7:00:00","2021/08/31 2:00:00" -29003,"《サマーサンシャイン》アリス",10290,15,-1,"2021/08/03 7:00:00","2021/08/31 2:00:00" -29004,"《サマープリティ》ユイ",10290,15,-1,"2021/08/03 7:00:00","2021/08/31 2:00:00" -29101,"《夏夜の彩り》フィリア",10291,90,-1,"2021/08/24 7:00:00","2021/09/21 2:00:00" -29102,"《月下の憩い》アスナ",10291,15,-1,"2021/08/24 7:00:00","2021/09/21 2:00:00" -29103,"《納涼の弓姫》シノン",10291,15,-1,"2021/08/24 7:00:00","2021/09/21 2:00:00" -29104,"《ひと夏の思い出》ユウキ",10291,15,-1,"2021/08/24 7:00:00","2021/09/21 2:00:00" -29201,"《心舞の熱唱》セブン",10292,90,-1,"2021/09/14 7:00:00","2021/10/12 2:00:00" -29202,"《快勝の導き》シノン",10292,15,-1,"2021/09/14 7:00:00","2021/10/12 2:00:00" -29203,"《熱烈な鼓舞》リズベット",10292,15,-1,"2021/09/14 7:00:00","2021/10/12 2:00:00" -29204,"《飛躍の舞踊》レイン",10292,15,-1,"2021/09/14 7:00:00","2021/10/12 2:00:00" -29301,"《晴天の高揚》ユウキ",10293,90,-1,"2021/07/27 7:00:00","2021/08/24 2:00:00" -29302,"《熱砂の輝き》リズベット",10293,90,-1,"2021/07/27 7:00:00","2021/08/24 2:00:00" -29303,"《炎夏のひと時》ストレア",10293,90,-1,"2021/07/27 7:00:00","2021/08/24 2:00:00" -29304,"《盛夏の思い出》サチ",10293,90,-1,"2021/07/27 7:00:00","2021/08/24 2:00:00" -29305,"《華夜の巧者》シノン",10293,90,-1,"2021/07/27 7:00:00","2021/08/24 2:00:00" -29306,"《はじける笑顔》シリカ",10293,15,-1,"2021/07/27 7:00:00","2021/08/24 2:00:00" -29307,"《真夏の遊戯》キリト",10293,15,-1,"2021/07/27 7:00:00","2021/08/24 2:00:00" -29308,"《納涼の誘い》フィリア",10293,15,-1,"2021/07/27 7:00:00","2021/08/24 2:00:00" -29309,"《暑熱の高鳴り》ユイ",10293,15,-1,"2021/07/27 7:00:00","2021/08/24 2:00:00" -29310,"《一夏の華》アスナ",10293,15,-1,"2021/07/27 7:00:00","2021/08/24 2:00:00" -29311,"《華輝の妖精》リーファ",10293,15,-1,"2021/07/27 7:00:00","2021/08/24 2:00:00" -29312,"《真夏の憧憬》ユウキ",10293,15,-1,"2021/07/27 7:00:00","2021/08/24 2:00:00" -29313,"《熱暑の漢達》エギル&クライン",10293,10,-1,"2021/07/27 7:00:00","2021/08/24 2:00:00" -29314,"《水辺の戯れ》セブン&レイン",10293,10,-1,"2021/07/27 7:00:00","2021/08/24 2:00:00" -29401,"《賽の悦楽》リーファ",10294,150,-1,"2021/09/28 7:00:00","2021/11/09 2:00:00" -29402,"《廻る享楽》シノン",10294,150,-1,"2021/09/28 7:00:00","2021/11/09 2:00:00" -29403,"《兎の務め》アリス",10294,150,-1,"2021/09/28 7:00:00","2021/11/09 2:00:00" -29404,"《二色の歓楽》シリカ",10294,30,-1,"2021/09/28 7:00:00","2021/11/09 2:00:00" -29405,"ヴァルトレーニス",10294,30,-1,"2021/09/28 7:00:00","2021/11/09 2:00:00" -29406,"MEBRマニアック",10294,30,-1,"2021/09/28 7:00:00","2021/11/09 2:00:00" -29407,"金木犀の剣",10294,30,-1,"2021/09/28 7:00:00","2021/11/09 2:00:00" -29408,"ゴールド・ネックレス",10294,30,-1,"2021/09/28 7:00:00","2021/11/09 2:00:00" -29409,"ヒーローコード:ボスキラー",10294,100,-1,"2021/09/28 7:00:00","2021/11/09 2:00:00" -29410,"ヒーローコード:Mobキラー",10294,100,-1,"2021/09/28 7:00:00","2021/11/09 2:00:00" -29411,"ヒーローコード:HP最大時強化",10294,100,-1,"2021/09/28 7:00:00","2021/11/09 2:00:00" -29412,"ヒーローコード:HP低下時強化",10294,100,-1,"2021/09/28 7:00:00","2021/11/09 2:00:00" -29901,"《ぬくもりの黒制服》リズベット",10299,150,-1,"2021/11/02 7:00:00","2021/12/14 2:00:00" -29902,"《闇色の心頼》シリカ",10299,150,-1,"2021/11/02 7:00:00","2021/12/14 2:00:00" -29903,"《黒尽くめの密か》アルゴ",10299,150,-1,"2021/11/02 7:00:00","2021/12/14 2:00:00" -29904,"エリュシデータ",10299,30,-1,"2021/11/02 7:00:00","2021/12/14 2:00:00" -29905,"ダークリパルサー",10299,30,-1,"2021/11/02 7:00:00","2021/12/14 2:00:00" -29906,"ゴールド・ネックレス",10299,30,-1,"2021/11/02 7:00:00","2021/12/14 2:00:00" -29907,"ヒーローコード:ボスキラー",10299,100,-1,"2021/11/02 7:00:00","2021/12/14 2:00:00" -29908,"ヒーローコード:Mobキラー",10299,100,-1,"2021/11/02 7:00:00","2021/12/14 2:00:00" -29909,"ヒーローコード:HP最大時強化",10299,100,-1,"2021/11/02 7:00:00","2021/12/14 2:00:00" -29910,"ヒーローコード:HP低下時強化",10299,100,-1,"2021/11/02 7:00:00","2021/12/14 2:00:00" -30401,"《純白の誓い》キリト",10304,150,-1,"2021/11/16 7:00:00","2021/12/14 2:00:00" -30402,"《純黒の誓い》アスナ",10304,150,-1,"2021/11/16 7:00:00","2021/12/14 2:00:00" -30403,"エリュシデータ",10304,30,-1,"2021/11/16 7:00:00","2021/12/14 2:00:00" -30404,"アロンダイト",10304,30,-1,"2021/11/16 7:00:00","2021/12/14 2:00:00" -30405,"ゴールド・ネックレス",10304,30,-1,"2021/11/16 7:00:00","2021/12/14 2:00:00" -30406,"ヒーローコード:ボスキラー",10304,100,-1,"2021/11/16 7:00:00","2021/12/14 2:00:00" -30407,"ヒーローコード:Mobキラー",10304,100,-1,"2021/11/16 7:00:00","2021/12/14 2:00:00" -30408,"ヒーローコード:HP最大時強化",10304,100,-1,"2021/11/16 7:00:00","2021/12/14 2:00:00" -30409,"ヒーローコード:HP低下時強化",10304,100,-1,"2021/11/16 7:00:00","2021/12/14 2:00:00" -30501,"《赦しの一振り》キリト",10305,150,-1,"2021/10/05 7:00:00","2021/11/02 2:00:00" -30502,"《正しき一突き》アスナ",10305,150,-1,"2021/10/05 7:00:00","2021/11/02 2:00:00" -30503,"ダークリパルサー",10305,30,-1,"2021/10/05 7:00:00","2021/11/02 2:00:00" -30504,"ランベントライト",10305,30,-1,"2021/10/05 7:00:00","2021/11/02 2:00:00" -30505,"ゴールド・ネックレス",10305,30,-1,"2021/10/05 7:00:00","2021/11/02 2:00:00" -30506,"ヒーローコード:ボスキラー",10305,100,-1,"2021/10/05 7:00:00","2021/11/02 2:00:00" -30507,"ヒーローコード:Mobキラー",10305,100,-1,"2021/10/05 7:00:00","2021/11/02 2:00:00" -30508,"ヒーローコード:HP最大時強化",10305,100,-1,"2021/10/05 7:00:00","2021/11/02 2:00:00" -30509,"ヒーローコード:HP低下時強化",10305,100,-1,"2021/10/05 7:00:00","2021/11/02 2:00:00" -30601,"《スウィートウィッチ》ユイ",10306,90,-1,"2021/09/28 7:00:00","2021/10/26 2:00:00" -30602,"《クレバーソーサレス》シノン",10306,15,-1,"2021/09/28 7:00:00","2021/10/26 2:00:00" -30603,"《マジカルスミス》リズベット",10306,15,-1,"2021/09/28 7:00:00","2021/10/26 2:00:00" -30604,"《キャットモンスター》シリカ",10306,15,-1,"2021/09/28 7:00:00","2021/10/26 2:00:00" -30605,"《ドリーミィ・バニー》アスナ",10306,90,-1,"2021/09/28 7:00:00","2021/10/26 2:00:00" -30606,"《ファイン・サービング》直葉",10306,15,-1,"2021/09/28 7:00:00","2021/10/26 2:00:00" -30607,"《ベット・タイム!》ユウキ",10306,15,-1,"2021/09/28 7:00:00","2021/10/26 2:00:00" -30608,"《ベスト・サービス》ストレア",10306,15,-1,"2021/09/28 7:00:00","2021/10/26 2:00:00" -30701,"《ジェット・ヴォルフ》キリト",10307,90,-1,"2021/10/05 7:00:00","2021/11/02 2:00:00" -30702,"《弓猫の魔法》シノン",10307,15,-1,"2021/10/05 7:00:00","2021/11/02 2:00:00" -30703,"《トリックキャット》ユウキ",10307,15,-1,"2021/10/05 7:00:00","2021/11/02 2:00:00" -30704,"《キャットマジック》フィリア",10307,15,-1,"2021/10/05 7:00:00","2021/11/02 2:00:00" -30801,"《黒煌の剣影》リーファ",10308,90,-1,"2021/10/26 7:00:00","2021/11/23 2:00:00" -30802,"《漆黒の桃華》リズベット",10308,15,-1,"2021/10/26 7:00:00","2021/11/23 2:00:00" -30803,"《ゴシックビウィッチ》ストレア",10308,15,-1,"2021/10/26 7:00:00","2021/11/23 2:00:00" -30804,"《可憐な小華》ユイ",10308,15,-1,"2021/10/26 7:00:00","2021/11/23 2:00:00" -30901,"《聖夜の純愛》アスナ",10309,90,-1,"2021/12/07 7:00:00","2022/01/04 2:00:00" -30902,"《彩氷の福音》シノン",10309,15,-1,"2021/12/07 7:00:00","2022/01/04 2:00:00" -30903,"《冬宴の楽しみ》ユウキ",10309,15,-1,"2021/12/07 7:00:00","2022/01/04 2:00:00" -30904,"《魅惑の甘味》フィリア",10309,15,-1,"2021/12/07 7:00:00","2022/01/04 2:00:00" -31001,"《生彩放つ飛躍》アスナ",10310,150,-1,"2021/10/30 7:00:00","2021/12/21 2:00:00" -31002,"《純真な想望》ユウキ",10310,150,-1,"2021/10/30 7:00:00","2021/12/21 2:00:00" -31003,"《親愛なる漆黒》リーファ",10310,150,-1,"2021/10/30 7:00:00","2021/12/21 2:00:00" -31004,"《黒衣の聖騎士》アリス",10310,150,-1,"2021/10/30 7:00:00","2021/12/21 2:00:00" -31005,"《ハツコイ同盟》リズベット",10310,150,-1,"2021/10/30 7:00:00","2021/12/21 2:00:00" -31006,"《トキメキ同盟》シリカ",10310,150,-1,"2021/10/30 7:00:00","2021/12/21 2:00:00" -31007,"《英雄纏う剣才》ユウキ",10310,150,-1,"2021/10/30 7:00:00","2021/12/21 2:00:00" -31008,"《忘却の憧憬》ユージオ",10310,150,-1,"2021/10/30 7:00:00","2021/12/21 2:00:00" -31009,"《荒野の閃光》アスナ",10310,150,-1,"2021/10/30 7:00:00","2021/12/21 2:00:00" -31010,"《血盟の狙撃手》シノン",10310,150,-1,"2021/10/30 7:00:00","2021/12/21 2:00:00" -31011,"《笑顔守るために》キリト",10310,150,-1,"2021/10/30 7:00:00","2021/12/21 2:00:00" -31012,"《電脳の歌姫》シリカ",10310,150,-1,"2021/10/30 7:00:00","2021/12/21 2:00:00" -31013,"《永久の約束》キリト&アスナ&ユイ",10310,90,-1,"2021/10/30 7:00:00","2021/12/21 2:00:00" -31014,"《優艶な幼な妻》アスナ",10310,15,-1,"2021/10/30 7:00:00","2021/12/21 2:00:00" -31015,"《光彩の加護》ユイ",10310,15,-1,"2021/10/30 7:00:00","2021/12/21 2:00:00" -31016,"《絆の双刃》キリト&アスナ",10310,15,-1,"2021/10/30 7:00:00","2021/12/21 2:00:00" -31017,"《心照らす歌声》ユナ",10310,90,-1,"2021/10/30 7:00:00","2021/12/21 2:00:00" -31018,"《心奮う戦い》エイジ",10310,90,-1,"2021/10/30 7:00:00","2021/12/21 2:00:00" -31201,"《聖しあの夜》シリカ",10312,150,-1,"2021/12/14 7:00:00","2022/01/25 2:00:00" -31202,"《慶びの枕元》アルゴ",10312,150,-1,"2021/12/14 7:00:00","2022/01/25 2:00:00" -31203,"《届ける聖歌》レイン",10312,150,-1,"2021/12/14 7:00:00","2022/01/25 2:00:00" -31204,"スノウマン・ステッキ",10312,30,-1,"2021/12/14 7:00:00","2022/01/25 2:00:00" -31205,"ジングル・ヘッド",10312,30,-1,"2021/12/14 7:00:00","2022/01/25 2:00:00" -31206,"エターナル・ツリー",10312,30,-1,"2021/12/14 7:00:00","2022/01/25 2:00:00" -31207,"マジカル・リース",10312,30,-1,"2021/12/14 7:00:00","2022/01/25 2:00:00" -31208,"ゴールド・ネックレス",10312,30,-1,"2021/12/14 7:00:00","2022/01/25 2:00:00" -31209,"《食いしん坊トナカイ》シリカ",10312,90,-1,"2021/12/14 7:00:00","2022/01/25 2:00:00" -31210,"《聖夜の歌声》サチ",10312,90,-1,"2021/12/14 7:00:00","2022/01/25 2:00:00" -31211,"《魅惑の綺羅星》リーファ",10312,15,-1,"2021/12/14 7:00:00","2022/01/25 2:00:00" -31212,"《雪明りの贈り物》シノン",10312,15,-1,"2021/12/14 7:00:00","2022/01/25 2:00:00" -31213,"《雪旅の宝物》フィリア",10312,10,-1,"2021/12/14 7:00:00","2022/01/25 2:00:00" -31214,"ヒーローコード:ボスキラー",10312,100,-1,"2021/12/14 7:00:00","2022/01/25 2:00:00" -31215,"ヒーローコード:Mobキラー",10312,100,-1,"2021/12/14 7:00:00","2022/01/25 2:00:00" -31216,"ヒーローコード:HP最大時強化",10312,100,-1,"2021/12/14 7:00:00","2022/01/25 2:00:00" -31217,"ヒーローコード:HP低下時強化",10312,100,-1,"2021/12/14 7:00:00","2022/01/25 2:00:00" -31701,"《ハッピークリスマス》アスナ",10317,150,-1,"2021/12/14 7:00:00","2022/01/08 2:00:00" -31702,"《ホーリーデコレイト》リズベット",10317,150,-1,"2021/12/14 7:00:00","2022/01/08 2:00:00" -31703,"《ギフト・トゥギャザー!》ユウキ",10317,150,-1,"2021/12/14 7:00:00","2022/01/08 2:00:00" -31704,"《ジョイフルキャロル》リーファ",10317,150,-1,"2021/12/14 7:00:00","2022/01/08 2:00:00" -31705,"《ホワイトジングル》シノン",10317,150,-1,"2021/12/14 7:00:00","2022/01/08 2:00:00" -31706,"《スノープレゼント》アリス",10317,150,-1,"2021/12/14 7:00:00","2022/01/08 2:00:00" -31707,"スノウマン・ステッキ",10317,30,-1,"2021/12/14 7:00:00","2022/01/08 2:00:00" -31708,"ジングル・ヘッド",10317,30,-1,"2021/12/14 7:00:00","2022/01/08 2:00:00" -31709,"エターナル・ツリー",10317,30,-1,"2021/12/14 7:00:00","2022/01/08 2:00:00" -31710,"マジカル・リース",10317,30,-1,"2021/12/14 7:00:00","2022/01/08 2:00:00" -31711,"ゴールド・ネックレス",10317,30,-1,"2021/12/14 7:00:00","2022/01/08 2:00:00" -31712,"《食いしん坊トナカイ》シリカ",10317,90,-1,"2021/12/14 7:00:00","2022/01/08 2:00:00" -31713,"《聖夜の歌声》サチ",10317,90,-1,"2021/12/14 7:00:00","2022/01/08 2:00:00" -31714,"《魅惑の綺羅星》リーファ",10317,15,-1,"2021/12/14 7:00:00","2022/01/08 2:00:00" -31715,"《雪明りの贈り物》シノン",10317,15,-1,"2021/12/14 7:00:00","2022/01/08 2:00:00" -31716,"《雪旅の宝物》フィリア",10317,10,-1,"2021/12/14 7:00:00","2022/01/08 2:00:00" -31717,"ヒーローコード:ボスキラー",10317,100,-1,"2021/12/14 7:00:00","2022/01/08 2:00:00" -31718,"ヒーローコード:Mobキラー",10317,100,-1,"2021/12/14 7:00:00","2022/01/08 2:00:00" -31719,"ヒーローコード:HP最大時強化",10317,100,-1,"2021/12/14 7:00:00","2022/01/08 2:00:00" -31720,"ヒーローコード:HP低下時強化",10317,100,-1,"2021/12/14 7:00:00","2022/01/08 2:00:00" -31901,"《鏡花水月》ユウキ",10319,90,-1,"2021/12/28 7:00:00","2022/01/25 2:00:00" -31902,"《萬福衝打》キリト",10319,15,-1,"2021/12/28 7:00:00","2022/01/25 2:00:00" -31903,"《錦上添花》直葉",10319,15,-1,"2021/12/28 7:00:00","2022/01/25 2:00:00" -31904,"《雲中白鶴》シノン",10319,15,-1,"2021/12/28 7:00:00","2022/01/25 2:00:00" -32001,"《飛翔の新天地》キリト",10320,150,-1,"2022/01/01 7:00:00","2022/02/01 2:00:00" -32002,"《風舞う妖精》リーファ",10320,150,-1,"2022/01/01 7:00:00","2022/02/01 2:00:00" -32003,"アメノハバキリ",10320,30,-1,"2022/01/01 7:00:00","2022/02/01 2:00:00" -32004,"ゴールド・ネックレス",10320,30,-1,"2022/01/01 7:00:00","2022/02/01 2:00:00" -32005,"ヒーローコード:ボスキラー",10320,100,-1,"2022/01/01 7:00:00","2022/02/01 2:00:00" -32006,"ヒーローコード:Mobキラー",10320,100,-1,"2022/01/01 7:00:00","2022/02/01 2:00:00" -32007,"ヒーローコード:HP最大時強化",10320,100,-1,"2022/01/01 7:00:00","2022/02/01 2:00:00" -32008,"ヒーローコード:HP低下時強化",10320,100,-1,"2022/01/01 7:00:00","2022/02/01 2:00:00" -32101,"《真夏の眩耀》アスナ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32102,"《魅惑の夏日》リーファ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32103,"《砂浜の女神》シノン",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32104,"《目映い太陽》リズベット",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32105,"《白砂の少女》シリカ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32106,"《透き通る青》アリス",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32107,"《微睡の砂浜》リーファ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32108,"《海辺の休息》リズベット",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32109,"《夏の陽の夢》ユウキ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32110,"《波際の司令塔》アルゴ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32111,"《心躍る岸辺》レイン",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32112,"《犀薫る浜辺》アスナ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32113,"《波打ち際の彩》アリス",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32114,"《SAOゲーム攻略会議2019》キリト",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32115,"《不屈の誓い》キリト",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32116,"《明日への誓い》アスナ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32117,"《兄想う妖精》リーファ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32118,"《向き合う勇気》シノン",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32119,"《黒衣の英雄》キリト",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32120,"《英雄の剣匠》リズベット",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32121,"《フェアリー・ワルツ》アスナ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32122,"《フェアリー・マージ》リーファ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32123,"《紅葉の祝福》ユウキ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32127,"《休息の爪先》アルゴ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32128,"《背氷の気迫》ユージオ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32129,"《可憐な銃剣士》キリト",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32130,"《美麗な狙撃手》シノン",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32131,"《頭領の音頭》クライン",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32132,"《乙女の髪留め》リーファ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32133,"《月宙の飛躍》アルゴ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32134,"《遠望の彼方》ユウキ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32135,"《女神の羽休め》シノン",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32136,"《プレゼント大作戦!》アスナ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32137,"《潮風の悪戯》アスナ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32138,"《おやつ・タイム!》シリカ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32139,"《妖精の戯れ》リーファ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32140,"《穏やかな一時》アスナ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32141,"《さかさま花世界》ユウキ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32142,"《休日の談笑》リズベット",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32143,"《晴天の君》レイン",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32144,"《安らぎの我が家》キリト",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32145,"《幸せの青い鳥》シノン",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32146,"《秘密の甘邸》アルゴ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32147,"《一輪の幼花》シリカ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32148,"《揺蕩う夢幻》ユウキ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32149,"《熟達の志士》アリス",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32150,"《かろやかスキップ》レイン",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32151,"《予期せぬ接触》シノン",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32152,"《ちゃーみー・けっとしー》シリカ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32153,"《麗姿の眼差し》アスナ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32154,"《慈愛の光彩》アスナ",10321,30,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32155,"《快活なお誘い》リズベット",10321,30,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32156,"《至福のひと時》シリカ",10321,30,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" -32301,"《火照り身少女》シリカ",10323,90,-1,"2022/01/18 7:00:00","2022/02/15 2:00:00" -32302,"《ほっと一息》リズベット",10323,15,-1,"2022/01/18 7:00:00","2022/02/15 2:00:00" -32303,"《湯船の遊影》ユウキ",10323,15,-1,"2022/01/18 7:00:00","2022/02/15 2:00:00" -32304,"《保養の湯掛》セブン",10323,15,-1,"2022/01/18 7:00:00","2022/02/15 2:00:00" -32401,"《相愛は甘やかに》アスナ",10324,150,-1,"2022/01/25 7:00:00","2022/03/08 2:00:00" -32402,"《親愛はとろけて》シノン",10324,150,-1,"2022/01/25 7:00:00","2022/03/08 2:00:00" -32403,"《愛慕は未だ青く》アリス",10324,150,-1,"2022/01/25 7:00:00","2022/03/08 2:00:00" -32404,"アロンダイト",10324,30,-1,"2022/01/25 7:00:00","2022/03/08 2:00:00" -32405,"金木犀の剣",10324,30,-1,"2022/01/25 7:00:00","2022/03/08 2:00:00" -32406,"MEBRマニアック",10324,30,-1,"2022/01/25 7:00:00","2022/03/08 2:00:00" -32407,"ゴールド・ネックレス",10324,30,-1,"2022/01/25 7:00:00","2022/03/08 2:00:00" -32408,"ヒーローコード:ボスキラー",10324,100,-1,"2022/01/25 7:00:00","2022/03/08 2:00:00" -32409,"ヒーローコード:Mobキラー",10324,100,-1,"2022/01/25 7:00:00","2022/03/08 2:00:00" -32410,"ヒーローコード:HP最大時強化",10324,100,-1,"2022/01/25 7:00:00","2022/03/08 2:00:00" -32411,"ヒーローコード:HP低下時強化",10324,100,-1,"2022/01/25 7:00:00","2022/03/08 2:00:00" -32901,"《気儘な黒猫》キリト",10329,150,-1,"2022/02/01 7:00:00","2022/03/08 2:00:00" -32902,"《ねころび愛猫》アスナ",10329,150,-1,"2022/02/01 7:00:00","2022/03/08 2:00:00" -32903,"《奔放な萌猫》リーファ",10329,150,-1,"2022/02/01 7:00:00","2022/03/08 2:00:00" -32904,"《またたび仔猫》ユウキ",10329,150,-1,"2022/02/01 7:00:00","2022/03/08 2:00:00" -32905,"《慧眼の弓猫》シノン",10329,30,-1,"2022/02/01 7:00:00","2022/03/08 2:00:00" -32906,"《友情の桃猫》リズベット",10329,30,-1,"2022/02/01 7:00:00","2022/03/08 2:00:00" -32907,"《可憐な幼猫》シリカ",10329,30,-1,"2022/02/01 7:00:00","2022/03/08 2:00:00" -32908,"《猫耳の豪商》エギル",10329,30,-1,"2022/02/01 7:00:00","2022/03/08 2:00:00" -32909,"キティ・パウ",10329,30,-1,"2022/02/01 7:00:00","2022/03/08 2:00:00" -32910,"ゴールド・ネックレス",10329,30,-1,"2022/02/01 7:00:00","2022/03/08 2:00:00" -32911,"ヒーローコード:ボスキラー",10329,100,-1,"2022/02/01 7:00:00","2022/03/08 2:00:00" -32912,"ヒーローコード:Mobキラー",10329,100,-1,"2022/02/01 7:00:00","2022/03/08 2:00:00" -32913,"ヒーローコード:HP最大時強化",10329,100,-1,"2022/02/01 7:00:00","2022/03/08 2:00:00" -32914,"ヒーローコード:HP低下時強化",10329,100,-1,"2022/02/01 7:00:00","2022/03/08 2:00:00" -33101,"《狙い撃つ軌道》ユウキ",10331,150,-1,"2022/02/15 7:00:00","2022/03/15 2:00:00" -33102,"《魔剣稽古》ユージオ",10331,150,-1,"2022/02/15 7:00:00","2022/03/15 2:00:00" -33103,"AMRティアマト",10331,30,-1,"2022/02/15 7:00:00","2022/03/15 2:00:00" -33104,"マサムネG4",10331,30,-1,"2022/02/15 7:00:00","2022/03/15 2:00:00" -33105,"ゴールド・ネックレス",10331,30,-1,"2022/02/15 7:00:00","2022/03/15 2:00:00" -33106,"ヒーローコード:ボスキラー",10331,100,-1,"2022/02/15 7:00:00","2022/03/15 2:00:00" -33107,"ヒーローコード:Mobキラー",10331,100,-1,"2022/02/15 7:00:00","2022/03/15 2:00:00" -33108,"ヒーローコード:HP最大時強化",10331,100,-1,"2022/02/15 7:00:00","2022/03/15 2:00:00" -33109,"ヒーローコード:HP低下時強化",10331,100,-1,"2022/02/15 7:00:00","2022/03/15 2:00:00" -33201,"《一途なラブハート》リーファ",10332,90,-1,"2022/02/08 7:00:00","2022/03/08 2:00:00" -33202,"《愛のメッセージ》アスナ",10332,15,-1,"2022/02/08 7:00:00","2022/03/08 2:00:00" -33203,"《愛情の弾丸》シノン",10332,15,-1,"2022/02/08 7:00:00","2022/03/08 2:00:00" -33204,"《甘い恋心》フィリア",10332,15,-1,"2022/02/08 7:00:00","2022/03/08 2:00:00" -33301,"《恋情パティシエ》リーファ",10333,90,-1,"2022/03/01 7:00:00","2022/03/29 2:00:00" -33302,"《最愛パティシエ》アスナ",10333,15,-1,"2022/03/01 7:00:00","2022/03/29 2:00:00" -33303,"《純情ショコラ》シノン",10333,15,-1,"2022/03/01 7:00:00","2022/03/29 2:00:00" -33304,"《恋慕ショコラ》シリカ",10333,15,-1,"2022/03/01 7:00:00","2022/03/29 2:00:00" -33305,"《恒久の愛情》ユージオ",10333,90,-1,"2022/03/01 7:00:00","2022/03/29 2:00:00" -33306,"《赤誠の求愛》キリト",10333,15,-1,"2022/03/01 7:00:00","2022/03/29 2:00:00" -33307,"《狂愛の誓い》クラディール",10333,15,-1,"2022/03/01 7:00:00","2022/03/29 2:00:00" -33401,"《厳格手ほどき》シノン",10334,150,-1,"2022/03/08 7:00:00","2022/04/26 2:00:00" -33402,"《ほどけぬ胸飾り》リズベット",10334,150,-1,"2022/03/08 7:00:00","2022/04/26 2:00:00" -33403,"《夢想の放課後》シリカ",10334,150,-1,"2022/03/08 7:00:00","2022/04/26 2:00:00" -33404,"フェイルノート",10334,30,-1,"2022/03/08 7:00:00","2022/04/26 2:00:00" -33405,"ジャイアント・タスク",10334,30,-1,"2022/03/08 7:00:00","2022/04/26 2:00:00" -33406,"スクレープ",10334,30,-1,"2022/03/08 7:00:00","2022/04/26 2:00:00" -33407,"ゴールド・ネックレス",10334,30,-1,"2022/03/08 7:00:00","2022/04/26 2:00:00" -33408,"ヒーローコード:ボスキラー",10334,100,-1,"2022/03/08 7:00:00","2022/04/26 2:00:00" -33409,"ヒーローコード:Mobキラー",10334,100,-1,"2022/03/08 7:00:00","2022/04/26 2:00:00" -33410,"ヒーローコード:HP最大時強化",10334,100,-1,"2022/03/08 7:00:00","2022/04/26 2:00:00" -33411,"ヒーローコード:HP低下時強化",10334,100,-1,"2022/03/08 7:00:00","2022/04/26 2:00:00" -33901,"《熊の招宴》アスナ",10339,150,-1,"2022/03/29 7:00:00","2022/04/26 2:00:00" -33902,"《兎の密会》アリス",10339,150,-1,"2022/03/29 7:00:00","2022/04/26 2:00:00" -33903,"キティ・パウ",10339,30,-1,"2022/03/29 7:00:00","2022/04/26 2:00:00" -33904,"ゴールド・ネックレス",10339,30,-1,"2022/03/29 7:00:00","2022/04/26 2:00:00" -33905,"ヒーローコード:ボスキラー",10339,100,-1,"2022/03/29 7:00:00","2022/04/26 2:00:00" -33906,"ヒーローコード:Mobキラー",10339,100,-1,"2022/03/29 7:00:00","2022/04/26 2:00:00" -33907,"ヒーローコード:HP最大時強化",10339,100,-1,"2022/03/29 7:00:00","2022/04/26 2:00:00" -33908,"ヒーローコード:HP低下時強化",10339,100,-1,"2022/03/29 7:00:00","2022/04/26 2:00:00" -34101,"《うららかジャンプ》アスナ",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" -34102,"《はるかぜジャンプ》ユウキ",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" -34103,"《ゆきどけジャンプ》アリス",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" -34104,"《ふたとせ求めて》キリト",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" -34105,"《ふたとせ歩みて》アスナ",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" -34106,"《麗凛な獣猫》シノン",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" -34107,"《毛繕い桃猫》リズベット",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" -34108,"《まったり愛猫》シリカ",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" -34109,"《隆隆狩猫》エギル",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" -34110,"《とびつき活猫》ユウキ",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" -34111,"《湯浴みの紅潮》シノン",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" -34112,"《秘湯の恥じらい》シリカ",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" -34113,"《火照る温浴》アリス",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" -34114,"《湯の華咲いた》アスナ",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" -34115,"《豊潤な湯浴み》リーファ",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" -34116,"《温浴の寛ぎ》ユウキ",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" -34117,"《秘境の癒湯》アルゴ",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" -34118,"《湯上り素顔》レイン",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" -34119,"《倒れぬ意志》リーファ",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" -34120,"《見据える勝利》シノン",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" -34121,"《羽ばたく希望》アスナ",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" -34122,"《輝く勇気》ユウキ",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" -34123,"《世界を包む星空》キリト",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" -34124,"《世界を導く光》アリス",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" -34125,"《世界を見守る剣》ユージオ",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" -34126,"夜空の剣",10341,30,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" -34127,"金木犀の剣",10341,30,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" -34128,"青薔薇の剣",10341,30,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" -34129,"ヴァーデュラス・アニマ",10341,30,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" -34130,"オブシディアナ",10341,30,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" -34131,"ソード・オブ・ホグニ",10341,30,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" -34132,"ラディアント・ライト",10341,30,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" -34133,"ジャルディーノ",10341,30,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" -34134,"キティ・パウ",10341,30,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" -34135,"アニヒレート・レイ",10341,30,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" -34136,"AMRティアマト",10341,30,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" -34201,"《零れる活力》リーファ",10342,50,-1,"2022/04/26 7:00:00","2022/06/07 2:00:00" -34202,"《瞬きの宙》ユウキ",10342,50,-1,"2022/04/26 7:00:00","2022/06/07 2:00:00" -34203,"《就床の一揖》レイン",10342,50,-1,"2022/04/26 7:00:00","2022/06/07 2:00:00" -34204,"《不屈の鍛冶屋魂》リズベット",10342,50,-1,"2022/04/26 7:00:00","2022/06/07 2:00:00" -34205,"《絆が生む力》シリカ",10342,50,-1,"2022/04/26 7:00:00","2022/06/07 2:00:00" -34206,"《養う英気》リーファ",10342,50,-1,"2022/04/26 7:00:00","2022/06/07 2:00:00" -34207,"《秘めたる日誌》アルゴ",10342,50,-1,"2022/04/26 7:00:00","2022/06/07 2:00:00" -34208,"《即席軽音楽団》レイン",10342,50,-1,"2022/04/26 7:00:00","2022/06/07 2:00:00" -34209,"《頬張り黒猫》キリト",10342,50,-1,"2022/04/26 7:00:00","2022/06/07 2:00:00" -34210,"《身支度愛猫》アスナ",10342,50,-1,"2022/04/26 7:00:00","2022/06/07 2:00:00" +// GashaMedalShopId,Name,GashaMedalId,UseGashaMedalNum,PurchaseLimit,StartDate,EndDate +15701,"≪不屈の誓い≫キリト",10002,300,-1,"2020/03/10 7:00:00","2020/03/31 2:00:00" +15702,"≪明日への誓い≫アスナ",10002,300,-1,"2020/03/10 7:00:00","2020/03/31 2:00:00" +15703,"ダークリパルサー",10002,60,-1,"2020/03/10 7:00:00","2020/03/31 2:00:00" +15801,"《恒久の愛情》ユージオ",10001,180,-1,"2020/03/03 7:00:00","2020/03/24 2:00:00" +15802,"《赤誠の求愛》キリト",10001,30,-1,"2020/03/03 7:00:00","2020/03/24 2:00:00" +15803,"《狂愛の誓い》クラディール",10001,30,-1,"2020/03/03 7:00:00","2020/03/24 2:00:00" +15901,"《空島繋ぐ架け橋》レイン",10159,150,-1,"2020/06/09 7:00:00","2020/07/21 2:00:00" +15902,"《一騎多閃》レイン",10159,30,-1,"2020/06/09 7:00:00","2020/07/21 2:00:00" +15903,"《温かな眼差し》レイン",10159,30,-1,"2020/06/09 7:00:00","2020/07/21 2:00:00" +15904,"ソード・オブ・ホグニ",10159,30,-1,"2020/06/09 7:00:00","2020/07/21 2:00:00" +16301,"《愛おしい日常》ユウキ",10163,90,-1,"2020/07/07 7:00:00","2020/07/28 2:00:00" +16302,"《早朝の誘い》アスナ",10163,15,-1,"2020/07/07 7:00:00","2020/07/28 2:00:00" +16303,"《花の女子高生》リズベット",10163,15,-1,"2020/07/07 7:00:00","2020/07/28 2:00:00" +16304,"《通学路の乙女》シリカ",10163,15,-1,"2020/07/07 7:00:00","2020/07/28 2:00:00" +16401,"《恒久の愛情》ユージオ",10001,180,-1,"2020/06/23 7:00:00","2020/07/14 2:00:00" +16402,"《赤誠の求愛》キリト",10001,30,-1,"2020/06/23 7:00:00","2020/07/14 2:00:00" +16403,"《狂愛の誓い》クラディール",10001,30,-1,"2020/06/23 7:00:00","2020/07/14 2:00:00" +16501,"≪不屈の誓い≫キリト",10002,300,-1,"2020/07/07 7:00:00","2020/07/28 2:00:00" +16502,"≪明日への誓い≫アスナ",10002,300,-1,"2020/07/07 7:00:00","2020/07/28 2:00:00" +16503,"ダークリパルサー",10002,60,-1,"2020/07/07 7:00:00","2020/07/28 2:00:00" +16601,"≪ハツコイ同盟≫リズベット",10166,150,-1,"2020/06/09 7:00:00","2020/07/14 2:00:00" +16602,"≪トキメキ同盟≫シリカ",10166,150,-1,"2020/06/09 7:00:00","2020/07/14 2:00:00" +16603,"ジャルディーノ",10166,30,-1,"2020/06/09 7:00:00","2020/07/14 2:00:00" +16604,"グリダヴォル",10166,30,-1,"2020/06/09 7:00:00","2020/07/14 2:00:00" +16801,"《創世神ステイシア》アスナ",10168,150,-1,"2020/07/14 7:00:00","2020/08/18 2:00:00" +16802,"《地神テラリア》リーファ",10168,150,-1,"2020/07/14 7:00:00","2020/08/18 2:00:00" +16803,"《太陽神ソルス》シノン",10168,150,-1,"2020/07/14 7:00:00","2020/08/18 2:00:00" +16804,"ヴァーデュラス・アニマ",10168,30,-1,"2020/07/14 7:00:00","2020/08/18 2:00:00" +16805,"ラディアント・ライト",10168,30,-1,"2020/07/14 7:00:00","2020/08/18 2:00:00" +16806,"アニヒレート・レイ",10168,30,-1,"2020/07/14 7:00:00","2020/08/18 2:00:00" +17201,"《英雄纏う剣才》ユウキ",10172,150,-1,"2020/07/21 7:00:00","2020/08/11 2:00:00" +17202,"《忘却の憧憬》ユージオ",10172,150,-1,"2020/07/21 7:00:00","2020/08/11 2:00:00" +17203,"青薔薇の剣",10172,30,-1,"2020/07/21 7:00:00","2020/08/11 2:00:00" +17204,"オブシディアナ",10172,30,-1,"2020/07/21 7:00:00","2020/08/11 2:00:00" +17301,"《揺るぎない信愛》シノン",10173,90,-1,"2020/07/21 7:00:00","2020/08/18 2:00:00" +17302,"《夢へ至る純愛》ユウキ",10173,90,-1,"2020/07/21 7:00:00","2020/08/18 2:00:00" +17303,"《運命の寵愛》キリト",10173,15,-1,"2020/07/21 7:00:00","2020/08/18 2:00:00" +17304,"《美貌の愛妻》アスナ",10173,15,-1,"2020/07/21 7:00:00","2020/08/18 2:00:00" +17305,"《豊かなる恵愛》直葉",10173,15,-1,"2020/07/21 7:00:00","2020/08/18 2:00:00" +17306,"《端麗な深愛》リズベット",10173,15,-1,"2020/07/21 7:00:00","2020/08/18 2:00:00" +17307,"《純真な情愛》シリカ",10173,15,-1,"2020/07/21 7:00:00","2020/08/18 2:00:00" +17308,"《高潔なる忠愛》アリス",10173,15,-1,"2020/07/21 7:00:00","2020/08/18 2:00:00" +17601,"≪透き通る青≫アリス",10176,150,-1,"2020/08/11 7:00:00","2020/09/15 2:00:00" +17602,"≪白砂の少女≫シリカ",10176,150,-1,"2020/08/11 7:00:00","2020/09/15 2:00:00" +17603,"≪目映い太陽≫リズベット",10176,150,-1,"2020/08/11 7:00:00","2020/09/15 2:00:00" +17604,"金木犀の剣",10176,30,-1,"2020/08/11 7:00:00","2020/09/15 2:00:00" +17605,"スクレープ",10176,30,-1,"2020/08/11 7:00:00","2020/09/15 2:00:00" +17606,"ジャイアント・タスク",10176,30,-1,"2020/08/11 7:00:00","2020/09/15 2:00:00" +17607,"ゴールド・ネックレス",10176,30,-1,"2020/08/11 7:00:00","2020/09/15 2:00:00" +17608,"ヒーローコード:ボスキラー",10176,100,-1,"2020/08/11 7:00:00","2020/09/15 2:00:00" +17609,"ヒーローコード:Mobキラー",10176,100,-1,"2020/08/11 7:00:00","2020/09/15 2:00:00" +17610,"ヒーローコード:HP最大時強化",10176,100,-1,"2020/08/11 7:00:00","2020/09/15 2:00:00" +17611,"ヒーローコード:HP低下時強化",10176,100,-1,"2020/08/11 7:00:00","2020/09/15 2:00:00" +18001,"≪現実を超えて≫キリト",10180,150,-1,"2020/09/08 7:00:00","2020/10/13 2:00:00" +18002,"≪鮮やかな閃光≫アスナ",10180,150,-1,"2020/09/08 7:00:00","2020/10/13 2:00:00" +18003,"≪剣に乗せた想い≫リーファ",10180,150,-1,"2020/09/08 7:00:00","2020/10/13 2:00:00" +18004,"エリュシデータ",10180,30,-1,"2020/09/08 7:00:00","2020/10/13 2:00:00" +18005,"アロンダイト",10180,30,-1,"2020/09/08 7:00:00","2020/10/13 2:00:00" +18006,"ムラマサ",10180,30,-1,"2020/09/08 7:00:00","2020/10/13 2:00:00" +18007,"ゴールド・ネックレス",10180,30,-1,"2020/09/08 7:00:00","2020/10/13 2:00:00" +18008,"ヒーローコード:ボスキラー",10180,100,-1,"2020/09/08 7:00:00","2020/10/13 2:00:00" +18009,"ヒーローコード:Mobキラー",10180,100,-1,"2020/09/08 7:00:00","2020/10/13 2:00:00" +18010,"ヒーローコード:HP最大時強化",10180,100,-1,"2020/09/08 7:00:00","2020/10/13 2:00:00" +18011,"ヒーローコード:HP低下時強化",10180,100,-1,"2020/09/08 7:00:00","2020/10/13 2:00:00" +18401,"《真夏の眩耀》アスナ",10184,150,-1,"2020/08/11 7:00:00","2020/09/01 2:00:00" +18402,"《魅惑の夏日》リーファ",10184,150,-1,"2020/08/11 7:00:00","2020/09/01 2:00:00" +18403,"《砂浜の女神》シノン",10184,150,-1,"2020/08/11 7:00:00","2020/09/01 2:00:00" +18404,"エリュシデータ",10184,30,-1,"2020/08/11 7:00:00","2020/09/01 2:00:00" +18405,"アロンダイト",10184,30,-1,"2020/08/11 7:00:00","2020/09/01 2:00:00" +18406,"MEBRマニアック",10184,30,-1,"2020/08/11 7:00:00","2020/09/01 2:00:00" +18407,"ゴールド・ネックレス",10184,30,-1,"2020/08/11 7:00:00","2020/09/01 2:00:00" +18408,"ヒーローコード:ボスキラー",10184,100,-1,"2020/08/11 7:00:00","2020/09/01 2:00:00" +18409,"ヒーローコード:Mobキラー",10184,100,-1,"2020/08/11 7:00:00","2020/09/01 2:00:00" +18410,"ヒーローコード:HP最大時強化",10184,100,-1,"2020/08/11 7:00:00","2020/09/01 2:00:00" +18411,"ヒーローコード:HP低下時強化",10184,100,-1,"2020/08/11 7:00:00","2020/09/01 2:00:00" +18501,"《兄想う妖精》リーファ",10185,150,-1,"2020/09/22 7:00:00","2020/10/13 2:00:00" +18502,"《向き合う勇気》シノン",10185,150,-1,"2020/09/22 7:00:00","2020/10/13 2:00:00" +18503,"ヴァルトレーニス",10185,30,-1,"2020/09/22 7:00:00","2020/10/13 2:00:00" +18504,"アネモイ",10185,30,-1,"2020/09/22 7:00:00","2020/10/13 2:00:00" +18505,"ゴールド・ネックレス",10185,30,-1,"2020/09/22 7:00:00","2020/10/13 2:00:00" +18506,"ヒーローコード:ボスキラー",10185,100,-1,"2020/09/22 7:00:00","2020/10/13 2:00:00" +18507,"ヒーローコード:Mobキラー",10185,100,-1,"2020/09/22 7:00:00","2020/10/13 2:00:00" +18508,"ヒーローコード:HP最大時強化",10185,100,-1,"2020/09/22 7:00:00","2020/10/13 2:00:00" +18509,"ヒーローコード:HP低下時強化",10185,100,-1,"2020/09/22 7:00:00","2020/10/13 2:00:00" +18601,"《納涼の令嬢》アスナ",10186,90,-1,"2020/08/18 7:00:00","2020/09/15 2:00:00" +18602,"《真夏の誘惑》シノン",10186,90,-1,"2020/08/18 7:00:00","2020/09/15 2:00:00" +18603,"《優美な夏姫》直葉",10186,15,-1,"2020/08/18 7:00:00","2020/09/15 2:00:00" +18604,"《海の漢》エギル",10186,15,-1,"2020/08/18 7:00:00","2020/09/15 2:00:00" +18605,"《南風の爛漫娘》ユウキ",10186,15,-1,"2020/08/18 7:00:00","2020/09/15 2:00:00" +18606,"《炎天の疾影》アルゴ",10186,15,-1,"2020/08/18 7:00:00","2020/09/15 2:00:00" +18607,"《清夏の羽休め》フィリア",10186,15,-1,"2020/08/18 7:00:00","2020/09/15 2:00:00" +18608,"《夏空の遊翼》ユイ&ピナ",10186,15,-1,"2020/08/18 7:00:00","2020/09/15 2:00:00" +18901,"《盛夏の花形》セブン",10189,90,-1,"2020/08/25 7:00:00","2020/09/15 2:00:00" +18902,"《艶やか彩花》リズベット",10189,15,-1,"2020/08/25 7:00:00","2020/09/15 2:00:00" +18903,"《祭礼の彩り》シリカ",10189,15,-1,"2020/08/25 7:00:00","2020/09/15 2:00:00" +18904,"《賑わいの明光》レイン",10189,15,-1,"2020/08/25 7:00:00","2020/09/15 2:00:00" +19001,"《お姫様メイド》アリス",10190,90,-1,"2020/09/08 7:00:00","2020/09/29 2:00:00" +19002,"《お嬢様メイド》アスナ",10190,15,-1,"2020/09/08 7:00:00","2020/09/29 2:00:00" +19003,"《お世話好きメイド》直葉",10190,15,-1,"2020/09/08 7:00:00","2020/09/29 2:00:00" +19004,"《純真メイド》ユイ",10190,15,-1,"2020/09/08 7:00:00","2020/09/29 2:00:00" +19101,"《チアー・アップ!》フィリア",10191,90,-1,"2020/09/22 7:00:00","2020/10/13 2:00:00" +19102,"《チアフル・リーダー》アスナ",10191,15,-1,"2020/09/22 7:00:00","2020/10/13 2:00:00" +19103,"《チアフル・ジャンプ》リーファ",10191,15,-1,"2020/09/22 7:00:00","2020/10/13 2:00:00" +19104,"《チアフル・エール》シリカ",10191,15,-1,"2020/09/22 7:00:00","2020/10/13 2:00:00" +19201,"《晴天の高揚》ユウキ",10192,90,-1,"2020/08/04 7:00:00","2020/08/25 2:00:00" +19202,"《熱砂の輝き》リズベット",10192,90,-1,"2020/08/04 7:00:00","2020/08/25 2:00:00" +19203,"《炎夏のひと時》ストレア",10192,90,-1,"2020/08/04 7:00:00","2020/08/25 2:00:00" +19204,"《盛夏の思い出》サチ",10192,90,-1,"2020/08/04 7:00:00","2020/08/25 2:00:00" +19205,"《華夜の巧者》シノン",10192,90,-1,"2020/08/04 7:00:00","2020/08/25 2:00:00" +19206,"《はじける笑顔》シリカ",10192,15,-1,"2020/08/04 7:00:00","2020/08/25 2:00:00" +19207,"《真夏の遊戯》キリト",10192,15,-1,"2020/08/04 7:00:00","2020/08/25 2:00:00" +19208,"《納涼の誘い》フィリア",10192,15,-1,"2020/08/04 7:00:00","2020/08/25 2:00:00" +19209,"《暑熱の高鳴り》ユイ",10192,15,-1,"2020/08/04 7:00:00","2020/08/25 2:00:00" +19210,"《一夏の華》アスナ",10192,15,-1,"2020/08/04 7:00:00","2020/08/25 2:00:00" +19211,"《華輝の妖精》リーファ",10192,15,-1,"2020/08/04 7:00:00","2020/08/25 2:00:00" +19212,"《真夏の憧憬》ユウキ",10192,15,-1,"2020/08/04 7:00:00","2020/08/25 2:00:00" +19213,"《熱暑の漢達》エギル&クライン",10192,10,-1,"2020/08/04 7:00:00","2020/08/25 2:00:00" +19214,"《水辺の戯れ》セブン&レイン",10192,10,-1,"2020/08/04 7:00:00","2020/08/25 2:00:00" +19301,"《現を射抜く眼》シノン",10193,150,-1,"2020/10/20 7:00:00","2020/12/01 2:00:00" +19302,"《同志と共に》クライン",10193,150,-1,"2020/10/20 7:00:00","2020/12/01 2:00:00" +19303,"《仮想を駆けて》ユウキ",10193,150,-1,"2020/10/20 7:00:00","2020/12/01 2:00:00" +19304,"MEBRマニアック",10193,30,-1,"2020/10/20 7:00:00","2020/12/01 2:00:00" +19305,"ムラマサ",10193,30,-1,"2020/10/20 7:00:00","2020/12/01 2:00:00" +19306,"オブシディアナ",10193,30,-1,"2020/10/20 7:00:00","2020/12/01 2:00:00" +19307,"ゴールド・ネックレス",10193,30,-1,"2020/10/20 7:00:00","2020/12/01 2:00:00" +19308,"ヒーローコード:ボスキラー",10193,100,-1,"2020/10/20 7:00:00","2020/12/01 2:00:00" +19309,"ヒーローコード:Mobキラー",10193,100,-1,"2020/10/20 7:00:00","2020/12/01 2:00:00" +19310,"ヒーローコード:HP最大時強化",10193,100,-1,"2020/10/20 7:00:00","2020/12/01 2:00:00" +19311,"ヒーローコード:HP低下時強化",10193,100,-1,"2020/10/20 7:00:00","2020/12/01 2:00:00" +19701,"《劇甚なる金木犀》アリス",10197,150,-1,"2020/11/10 7:00:00","2020/12/01 2:00:00" +19702,"《蒼撃の竜姫》シリカ",10197,30,-1,"2020/11/10 7:00:00","2020/12/01 2:00:00" +19703,"《光速の絶技》ユウキ",10197,30,-1,"2020/11/10 7:00:00","2020/12/01 2:00:00" +19704,"《疾鼠の刻爪》アルゴ",10197,30,-1,"2020/11/10 7:00:00","2020/12/01 2:00:00" +19705,"金木犀の剣",10197,30,-1,"2020/11/10 7:00:00","2020/12/01 2:00:00" +19706,"スクレープ",10197,30,-1,"2020/11/10 7:00:00","2020/12/01 2:00:00" +19707,"オブシディアナ",10197,30,-1,"2020/11/10 7:00:00","2020/12/01 2:00:00" +19708,"ウィズィー・ガジェット",10197,30,-1,"2020/11/10 7:00:00","2020/12/01 2:00:00" +19709,"ゴールド・ネックレス",10197,30,-1,"2020/11/10 7:00:00","2020/12/01 2:00:00" +19710,"ヒーローコード:ボスキラー",10197,100,-1,"2020/11/10 7:00:00","2020/12/01 2:00:00" +19711,"ヒーローコード:Mobキラー",10197,100,-1,"2020/11/10 7:00:00","2020/12/01 2:00:00" +19712,"ヒーローコード:HP最大時強化",10197,100,-1,"2020/11/10 7:00:00","2020/12/01 2:00:00" +19713,"ヒーローコード:HP低下時強化",10197,100,-1,"2020/11/10 7:00:00","2020/12/01 2:00:00" +19801,"《倒れぬ意志》リーファ",10198,150,-1,"2020/10/06 7:00:00","2020/10/27 2:00:00" +19802,"《見据える勝利》シノン",10198,150,-1,"2020/10/06 7:00:00","2020/10/27 2:00:00" +19803,"ヴァーデュラス・アニマ",10198,30,-1,"2020/10/06 7:00:00","2020/10/27 2:00:00" +19804,"MEBRマニアック",10198,30,-1,"2020/10/06 7:00:00","2020/10/27 2:00:00" +19805,"ゴールド・ネックレス",10198,30,-1,"2020/10/06 7:00:00","2020/10/27 2:00:00" +19806,"ヒーローコード:ボスキラー",10198,100,-1,"2020/10/06 7:00:00","2020/10/27 2:00:00" +19807,"ヒーローコード:Mobキラー",10198,100,-1,"2020/10/06 7:00:00","2020/10/27 2:00:00" +19808,"ヒーローコード:HP最大時強化",10198,100,-1,"2020/10/06 7:00:00","2020/10/27 2:00:00" +19809,"ヒーローコード:HP低下時強化",10198,100,-1,"2020/10/06 7:00:00","2020/10/27 2:00:00" +19901,"《羽ばたく希望》アスナ",10199,150,-1,"2020/11/24 7:00:00","2020/12/15 2:00:00" +19902,"《輝く勇気》ユウキ",10199,150,-1,"2020/11/24 7:00:00","2020/12/15 2:00:00" +19903,"ラディアント・ライト",10199,30,-1,"2020/11/24 7:00:00","2020/12/15 2:00:00" +19904,"オブシディアナ",10199,30,-1,"2020/11/24 7:00:00","2020/12/15 2:00:00" +19905,"ゴールド・ネックレス",10199,30,-1,"2020/11/24 7:00:00","2020/12/15 2:00:00" +19906,"ヒーローコード:ボスキラー",10199,100,-1,"2020/11/24 7:00:00","2020/12/15 2:00:00" +19907,"ヒーローコード:Mobキラー",10199,100,-1,"2020/11/24 7:00:00","2020/12/15 2:00:00" +19908,"ヒーローコード:HP最大時強化",10199,100,-1,"2020/11/24 7:00:00","2020/12/15 2:00:00" +19909,"ヒーローコード:HP低下時強化",10199,100,-1,"2020/11/24 7:00:00","2020/12/15 2:00:00" +20001,"《宵闇の戦士》キリト",10200,90,-1,"2020/10/13 7:00:00","2020/11/03 2:00:00" +20002,"《愛を紡ぐ天使》アスナ",10200,90,-1,"2020/10/13 7:00:00","2020/11/03 2:00:00" +20003,"《光輝の天使》アリス",10200,15,-1,"2020/10/13 7:00:00","2020/11/03 2:00:00" +20004,"《闇の貴公子》ユージオ",10200,15,-1,"2020/10/13 7:00:00","2020/11/03 2:00:00" +20005,"《愛しき闇天使》ユイ",10200,10,-1,"2020/10/13 7:00:00","2020/11/03 2:00:00" +20101,"《キューティ・ウルフ》ユウキ",10201,90,-1,"2020/10/27 7:00:00","2020/11/17 2:00:00" +20102,"《ブラッキー・ヴァンプ》キリト",10201,15,-1,"2020/10/27 7:00:00","2020/11/17 2:00:00" +20103,"《ラグー・ウィッチ》アスナ",10201,15,-1,"2020/10/27 7:00:00","2020/11/17 2:00:00" +20104,"《ムーンナイト・ウルフ》リーファ",10201,15,-1,"2020/10/27 7:00:00","2020/11/17 2:00:00" +20201,"《輝夜の月うさぎ》アスナ",10202,90,-1,"2020/11/03 7:00:00","2020/11/24 2:00:00" +20202,"《佳宵の月うさぎ》アリス",10202,90,-1,"2020/11/03 7:00:00","2020/11/24 2:00:00" +20203,"《暁の月うさぎ》リーファ",10202,15,-1,"2020/11/03 7:00:00","2020/11/24 2:00:00" +20204,"《宵闇の月うさぎ》シノン",10202,15,-1,"2020/11/03 7:00:00","2020/11/24 2:00:00" +20205,"《黄昏の月うさぎ》ユウキ",10202,10,-1,"2020/11/03 7:00:00","2020/11/24 2:00:00" +20301,"《笑顔の奉迎》レイン",10203,90,-1,"2020/11/17 7:00:00","2020/12/08 2:00:00" +20302,"《氷静の差添》シノン",10203,15,-1,"2020/11/17 7:00:00","2020/12/08 2:00:00" +20303,"《桜袖の応援》シリカ",10203,15,-1,"2020/11/17 7:00:00","2020/12/08 2:00:00" +20304,"《奉仕の戦華》ストレア",10203,15,-1,"2020/11/17 7:00:00","2020/12/08 2:00:00" +20401,"《スウィートウィッチ》ユイ",10204,90,-1,"2020/10/06 7:00:00","2020/10/27 2:00:00" +20402,"《ドリーミィ・バニー》アスナ",10204,90,-1,"2020/10/06 7:00:00","2020/10/27 2:00:00" +20403,"《クレバーソーサレス》シノン",10204,15,-1,"2020/10/06 7:00:00","2020/10/27 2:00:00" +20404,"《マジカルスミス》リズベット",10204,15,-1,"2020/10/06 7:00:00","2020/10/27 2:00:00" +20405,"《キャットモンスター》シリカ",10204,15,-1,"2020/10/06 7:00:00","2020/10/27 2:00:00" +20406,"《ファイン・サービング》直葉",10204,15,-1,"2020/10/06 7:00:00","2020/10/27 2:00:00" +20407,"《ベット・タイム!》ユウキ",10204,15,-1,"2020/10/06 7:00:00","2020/10/27 2:00:00" +20408,"《ベスト・サービス》ストレア",10204,15,-1,"2020/10/06 7:00:00","2020/10/27 2:00:00" +20501,"《永久の約束》キリト&アスナ&ユイ",10205,90,-1,"2020/10/20 7:00:00","2020/11/10 2:00:00" +20502,"《在りし日の宝物》アリス",10205,90,-1,"2020/10/20 7:00:00","2020/11/10 2:00:00" +20503,"《竹馬の友》キリト&ユージオ",10205,90,-1,"2020/10/20 7:00:00","2020/11/10 2:00:00" +20504,"《優艶な幼な妻》アスナ",10205,15,-1,"2020/10/20 7:00:00","2020/11/10 2:00:00" +20505,"《光彩の加護》ユイ",10205,15,-1,"2020/10/20 7:00:00","2020/11/10 2:00:00" +20506,"《絆の双刃》キリト&アスナ",10205,15,-1,"2020/10/20 7:00:00","2020/11/10 2:00:00" +20507,"《在りし日の親友》ユージオ",10205,15,-1,"2020/10/20 7:00:00","2020/11/10 2:00:00" +20508,"《協同調和》アリス&アスナ",10205,15,-1,"2020/10/20 7:00:00","2020/11/10 2:00:00" +20601,"《はにかみ露天》リズベット",10206,90,-1,"2020/11/24 7:00:00","2020/12/15 2:00:00" +20602,"《湯煙のひと時》ユイ",10206,90,-1,"2020/11/24 7:00:00","2020/12/15 2:00:00" +20603,"《食いしん坊トナカイ》シリカ",10206,90,-1,"2020/11/24 7:00:00","2020/12/15 2:00:00" +20604,"《聖夜の歌声》サチ",10206,90,-1,"2020/11/24 7:00:00","2020/12/15 2:00:00" +20605,"《温熱の誘惑》リーファ",10206,15,-1,"2020/11/24 7:00:00","2020/12/15 2:00:00" +20606,"《浴場の洗戯》ユウキ",10206,15,-1,"2020/11/24 7:00:00","2020/12/15 2:00:00" +20607,"《魅惑の綺羅星》リーファ",10206,15,-1,"2020/11/24 7:00:00","2020/12/15 2:00:00" +20608,"《雪明りの贈り物》シノン",10206,15,-1,"2020/11/24 7:00:00","2020/12/15 2:00:00" +20609,"《湯上りの一本》エギル",10206,10,-1,"2020/11/24 7:00:00","2020/12/15 2:00:00" +20610,"《雪旅の宝物》フィリア",10206,10,-1,"2020/11/24 7:00:00","2020/12/15 2:00:00" +20801,"《ジョイフルキャロル》リーファ",10208,150,-1,"2020/12/08 7:00:00","2021/01/19 2:00:00" +20802,"《ホワイトジングル》シノン",10208,150,-1,"2020/12/08 7:00:00","2021/01/19 2:00:00" +20803,"《スノープレゼント》アリス",10208,150,-1,"2020/12/08 7:00:00","2021/01/19 2:00:00" +20804,"エターナル・ツリー",10208,30,-1,"2020/12/08 7:00:00","2021/01/19 2:00:00" +20805,"スノウマン・ステッキ",10208,30,-1,"2020/12/08 7:00:00","2021/01/19 2:00:00" +20806,"ジングル・ヘッド",10208,30,-1,"2020/12/08 7:00:00","2021/01/19 2:00:00" +20807,"マジカル・リース",10208,30,-1,"2020/12/08 7:00:00","2021/01/19 2:00:00" +20808,"ヒーローコード:ボスキラー",10208,100,-1,"2020/12/08 7:00:00","2021/01/19 2:00:00" +20809,"ヒーローコード:Mobキラー",10208,100,-1,"2020/12/08 7:00:00","2021/01/19 2:00:00" +20810,"ヒーローコード:HP最大時強化",10208,100,-1,"2020/12/08 7:00:00","2021/01/19 2:00:00" +20811,"ヒーローコード:HP低下時強化",10208,100,-1,"2020/12/08 7:00:00","2021/01/19 2:00:00" +21301,"《ハッピークリスマス》アスナ",10213,150,-1,"2020/12/08 7:00:00","2021/01/08 2:00:00" +21302,"《ホーリーデコレイト》リズベット",10213,150,-1,"2020/12/08 7:00:00","2021/01/08 2:00:00" +21303,"《ギフト・トゥギャザー! 》ユウキ",10213,150,-1,"2020/12/08 7:00:00","2021/01/08 2:00:00" +21304,"スノウマン・ステッキ",10213,30,-1,"2020/12/08 7:00:00","2021/01/08 2:00:00" +21305,"ジングル・ヘッド",10213,30,-1,"2020/12/08 7:00:00","2021/01/08 2:00:00" +21306,"エターナル・ツリー",10213,30,-1,"2020/12/08 7:00:00","2021/01/08 2:00:00" +21307,"マジカル・リース",10213,30,-1,"2020/12/08 7:00:00","2021/01/08 2:00:00" +21308,"ヒーローコード:ボスキラー",10213,100,-1,"2020/12/08 7:00:00","2021/01/08 2:00:00" +21309,"ヒーローコード:Mobキラー",10213,100,-1,"2020/12/08 7:00:00","2021/01/08 2:00:00" +21310,"ヒーローコード:HP最大時強化",10213,100,-1,"2020/12/08 7:00:00","2021/01/08 2:00:00" +21311,"ヒーローコード:HP低下時強化",10213,100,-1,"2020/12/08 7:00:00","2021/01/08 2:00:00" +21401,"《荒野の閃光》アスナ",10214,150,-1,"2021/01/12 7:00:00","2021/02/02 2:00:00" +21402,"《血盟の狙撃手》シノン",10214,150,-1,"2021/01/12 7:00:00","2021/02/02 2:00:00" +21403,"MEBRマニアック",10214,30,-1,"2021/01/12 7:00:00","2021/02/02 2:00:00" +21404,"アロンダイト",10214,30,-1,"2021/01/12 7:00:00","2021/02/02 2:00:00" +21405,"ゴールド・ネックレス",10214,30,-1,"2021/01/12 7:00:00","2021/02/02 2:00:00" +21406,"ヒーローコード:ボスキラー",10214,100,-1,"2021/01/12 7:00:00","2021/02/02 2:00:00" +21407,"ヒーローコード:Mobキラー",10214,100,-1,"2021/01/12 7:00:00","2021/02/02 2:00:00" +21408,"ヒーローコード:HP最大時強化",10214,100,-1,"2021/01/12 7:00:00","2021/02/02 2:00:00" +21409,"ヒーローコード:HP低下時強化",10214,100,-1,"2021/01/12 7:00:00","2021/02/02 2:00:00" +21501,"《湯浴みの紅潮》シノン",10215,150,-1,"2021/01/19 7:00:00","2021/02/09 2:00:00" +21502,"《秘湯の恥じらい》シリカ",10215,150,-1,"2021/01/19 7:00:00","2021/02/09 2:00:00" +21503,"《火照る温浴》アリス",10215,150,-1,"2021/01/19 7:00:00","2021/02/09 2:00:00" +21504,"フェイルノート",10215,30,-1,"2021/01/19 7:00:00","2021/02/09 2:00:00" +21505,"スクレープ",10215,30,-1,"2021/01/19 7:00:00","2021/02/09 2:00:00" +21506,"金木犀の剣",10215,30,-1,"2021/01/19 7:00:00","2021/02/09 2:00:00" +21507,"ゴールド・ネックレス",10215,30,-1,"2021/01/19 7:00:00","2021/02/09 2:00:00" +21508,"ヒーローコード:ボスキラー",10215,100,-1,"2021/01/19 7:00:00","2021/02/09 2:00:00" +21509,"ヒーローコード:Mobキラー",10215,100,-1,"2021/01/19 7:00:00","2021/02/09 2:00:00" +21510,"ヒーローコード:HP最大時強化",10215,100,-1,"2021/01/19 7:00:00","2021/02/09 2:00:00" +21511,"ヒーローコード:HP低下時強化",10215,100,-1,"2021/01/19 7:00:00","2021/02/09 2:00:00" +21601,"《生彩放つ飛躍》アスナ",10216,150,-1,"2021/01/01 7:00:00","2021/01/26 2:00:00" +21602,"《純真な想望》ユウキ",10216,150,-1,"2021/01/01 7:00:00","2021/01/26 2:00:00" +21603,"《親愛なる漆黒》リーファ",10216,150,-1,"2021/01/01 7:00:00","2021/01/26 2:00:00" +21604,"《黒衣の聖騎士》アリス",10216,150,-1,"2021/01/01 7:00:00","2021/01/26 2:00:00" +21605,"《ハツコイ同盟》リズベット",10216,150,-1,"2021/01/01 7:00:00","2021/01/26 2:00:00" +21606,"《トキメキ同盟》シリカ",10216,150,-1,"2021/01/01 7:00:00","2021/01/26 2:00:00" +21607,"《英雄纏う剣才》ユウキ",10216,150,-1,"2021/01/01 7:00:00","2021/01/26 2:00:00" +21608,"《忘却の憧憬》ユージオ",10216,150,-1,"2021/01/01 7:00:00","2021/01/26 2:00:00" +21609,"《SAOゲーム攻略会議2019》キリト",10216,150,-1,"2021/01/01 7:00:00","2021/01/26 2:00:00" +21610,"《不屈の誓い》キリト",10216,150,-1,"2021/01/01 7:00:00","2021/01/26 2:00:00" +21611,"《明日への誓い》アスナ",10216,150,-1,"2021/01/01 7:00:00","2021/01/26 2:00:00" +21612,"《目映い太陽》リズベット",10216,150,-1,"2021/01/01 7:00:00","2021/01/26 2:00:00" +21613,"《白砂の少女》シリカ",10216,150,-1,"2021/01/01 7:00:00","2021/01/26 2:00:00" +21614,"《透き通る青》アリス",10216,150,-1,"2021/01/01 7:00:00","2021/01/26 2:00:00" +21615,"《紅葉の祝福》ユウキ",10216,150,-1,"2021/01/01 7:00:00","2021/01/26 2:00:00" +21616,"《慈愛の光彩》アスナ",10216,30,-1,"2021/01/01 7:00:00","2021/01/26 2:00:00" +21617,"《快活なお誘い》リズベット",10216,30,-1,"2021/01/01 7:00:00","2021/01/26 2:00:00" +21618,"《至福のひと時》シリカ",10216,30,-1,"2021/01/01 7:00:00","2021/01/26 2:00:00" +21801,"《雪華の美姫》アスナ",10218,90,-1,"2020/12/01 7:00:00","2020/12/22 2:00:00" +21802,"《プリンセスオリオン》直葉",10218,15,-1,"2020/12/01 7:00:00","2020/12/22 2:00:00" +21803,"《聖夜の妖精》シノン",10218,15,-1,"2020/12/01 7:00:00","2020/12/22 2:00:00" +21804,"《ウインタークラウス》ユウキ",10218,15,-1,"2020/12/01 7:00:00","2020/12/22 2:00:00" +21901,"《冬宴の魅雪》ストレア",10219,90,-1,"2020/12/15 7:00:00","2021/01/08 2:00:00" +21902,"《妖精のクリスマス》アスナ",10219,15,-1,"2020/12/15 7:00:00","2021/01/08 2:00:00" +21903,"《秘める恋心》リズベット",10219,15,-1,"2020/12/15 7:00:00","2021/01/08 2:00:00" +21904,"《聖夜の贈り物》サチ",10219,15,-1,"2020/12/15 7:00:00","2021/01/08 2:00:00" +22001,"《温泉の弓姫》シノン",10220,90,-1,"2021/01/19 7:00:00","2021/02/09 2:00:00" +22002,"《湯上り剣士》キリト",10220,15,-1,"2021/01/19 7:00:00","2021/02/09 2:00:00" +22003,"《背流し癒湯姫》アスナ",10220,15,-1,"2021/01/19 7:00:00","2021/02/09 2:00:00" +22004,"《仲良し洗いっこ》シリカ",10220,15,-1,"2021/01/19 7:00:00","2021/02/09 2:00:00" +22101,"《世界を包む星空》キリト",10221,150,-1,"2021/01/26 7:00:00","2021/03/02 2:00:00" +22102,"《世界を導く光》アリス",10221,150,-1,"2021/01/26 7:00:00","2021/03/02 2:00:00" +22103,"《世界を見守る剣》ユージオ",10221,150,-1,"2021/01/26 7:00:00","2021/03/02 2:00:00" +22104,"夜空の剣",10221,30,-1,"2021/01/26 7:00:00","2021/03/02 2:00:00" +22105,"金木犀の剣",10221,30,-1,"2021/01/26 7:00:00","2021/03/02 2:00:00" +22106,"青薔薇の剣",10221,30,-1,"2021/01/26 7:00:00","2021/03/02 2:00:00" +22107,"ゴールド・ネックレス",10221,30,-1,"2021/01/26 7:00:00","2021/03/02 2:00:00" +22108,"ヒーローコード:ボスキラー",10221,100,-1,"2021/01/26 7:00:00","2021/03/02 2:00:00" +22109,"ヒーローコード:Mobキラー",10221,100,-1,"2021/01/26 7:00:00","2021/03/02 2:00:00" +22110,"ヒーローコード:HP最大時強化",10221,100,-1,"2021/01/26 7:00:00","2021/03/02 2:00:00" +22111,"ヒーローコード:HP低下時強化",10221,100,-1,"2021/01/26 7:00:00","2021/03/02 2:00:00" +22201,"《湯の華咲いた》アスナ",10222,150,-1,"2021/02/02 7:00:00","2021/03/23 2:00:00" +22202,"《豊潤な湯浴み》リーファ",10222,150,-1,"2021/02/02 7:00:00","2021/03/23 2:00:00" +22203,"《温浴の寛ぎ》ユウキ",10222,150,-1,"2021/02/02 7:00:00","2021/03/23 2:00:00" +22204,"《秘境の癒湯》アルゴ",10222,150,-1,"2021/02/02 7:00:00","2021/03/23 2:00:00" +22205,"《湯上り素顔》レイン",10222,150,-1,"2021/02/02 7:00:00","2021/03/23 2:00:00" +22206,"アロンダイト",10222,30,-1,"2021/02/02 7:00:00","2021/03/23 2:00:00" +22207,"ヴァルトレーニス",10222,30,-1,"2021/02/02 7:00:00","2021/03/23 2:00:00" +22208,"オブシディアナ",10222,30,-1,"2021/02/02 7:00:00","2021/03/23 2:00:00" +22209,"スクレープ",10222,30,-1,"2021/02/02 7:00:00","2021/03/23 2:00:00" +22210,"ソード・オブ・ホグニ",10222,30,-1,"2021/02/02 7:00:00","2021/03/23 2:00:00" +22211,"ゴールド・ネックレス",10222,30,-1,"2021/02/02 7:00:00","2021/03/23 2:00:00" +22212,"ヒーローコード:ボスキラー",10222,100,-1,"2021/02/02 7:00:00","2021/03/23 2:00:00" +22213,"ヒーローコード:Mobキラー",10222,100,-1,"2021/02/02 7:00:00","2021/03/23 2:00:00" +22214,"ヒーローコード:HP最大時強化",10222,100,-1,"2021/02/02 7:00:00","2021/03/23 2:00:00" +22215,"ヒーローコード:HP低下時強化",10222,100,-1,"2021/02/02 7:00:00","2021/03/23 2:00:00" +22801,"《気儘な黒猫》キリト",10228,150,-1,"2021/02/09 7:00:00","2021/03/16 2:00:00" +22802,"《ねころび愛猫》アスナ",10228,150,-1,"2021/02/09 7:00:00","2021/03/16 2:00:00" +22803,"《奔放な萌猫》リーファ",10228,150,-1,"2021/02/09 7:00:00","2021/03/16 2:00:00" +22804,"《またたび仔猫》ユウキ",10228,150,-1,"2021/02/09 7:00:00","2021/03/16 2:00:00" +22805,"《慧眼の弓猫》シノン",10228,30,-1,"2021/02/09 7:00:00","2021/03/16 2:00:00" +22806,"《友情の桃猫》リズベット",10228,30,-1,"2021/02/09 7:00:00","2021/03/16 2:00:00" +22807,"《可憐な幼猫》シリカ",10228,30,-1,"2021/02/09 7:00:00","2021/03/16 2:00:00" +22808,"《猫耳の豪商》エギル",10228,30,-1,"2021/02/09 7:00:00","2021/03/16 2:00:00" +22809,"キティ・パウ",10228,30,-1,"2021/02/09 7:00:00","2021/03/16 2:00:00" +22810,"ゴールド・ネックレス",10228,30,-1,"2021/02/09 7:00:00","2021/03/16 2:00:00" +22811,"ヒーローコード:ボスキラー",10228,100,-1,"2021/02/09 7:00:00","2021/03/16 2:00:00" +22812,"ヒーローコード:Mobキラー",10228,100,-1,"2021/02/09 7:00:00","2021/03/16 2:00:00" +22813,"ヒーローコード:HP最大時強化",10228,100,-1,"2021/02/09 7:00:00","2021/03/16 2:00:00" +22814,"ヒーローコード:HP低下時強化",10228,100,-1,"2021/02/09 7:00:00","2021/03/16 2:00:00" +23201,"《笑顔守るために》キリト",10232,150,-1,"2021/03/02 7:00:00","2021/03/23 2:00:00" +23202,"《電脳の歌姫》シリカ",10232,150,-1,"2021/03/02 7:00:00","2021/03/23 2:00:00" +23203,"エリュシデータ",10232,30,-1,"2021/03/02 7:00:00","2021/03/23 2:00:00" +23204,"ジャルディーノ",10232,30,-1,"2021/03/02 7:00:00","2021/03/23 2:00:00" +23205,"ゴールド・ネックレス",10232,30,-1,"2021/03/02 7:00:00","2021/03/23 2:00:00" +23206,"ヒーローコード:ボスキラー",10232,100,-1,"2021/03/02 7:00:00","2021/03/23 2:00:00" +23207,"ヒーローコード:Mobキラー",10232,100,-1,"2021/03/02 7:00:00","2021/03/23 2:00:00" +23208,"ヒーローコード:HP最大時強化",10232,100,-1,"2021/03/02 7:00:00","2021/03/23 2:00:00" +23209,"ヒーローコード:HP低下時強化",10232,100,-1,"2021/03/02 7:00:00","2021/03/23 2:00:00" +23301,"《ふたとせ求めて》キリト",10233,150,-1,"2021/03/16 7:00:00","2021/04/13 2:00:00" +23302,"《ふたとせ歩みて》アスナ",10233,150,-1,"2021/03/16 7:00:00","2021/04/13 2:00:00" +23303,"ダークリパルサー",10233,30,-1,"2021/03/16 7:00:00","2021/04/13 2:00:00" +23304,"ラディアント・ライト",10233,30,-1,"2021/03/16 7:00:00","2021/04/13 2:00:00" +23305,"ゴールド・ネックレス",10233,30,-1,"2021/03/16 7:00:00","2021/04/13 2:00:00" +23306,"ヒーローコード:ボスキラー",10233,100,-1,"2021/03/16 7:00:00","2021/04/13 2:00:00" +23307,"ヒーローコード:Mobキラー",10233,100,-1,"2021/03/16 7:00:00","2021/04/13 2:00:00" +23308,"ヒーローコード:HP最大時強化",10233,100,-1,"2021/03/16 7:00:00","2021/04/13 2:00:00" +23309,"ヒーローコード:HP低下時強化",10233,100,-1,"2021/03/16 7:00:00","2021/04/13 2:00:00" +23401,"《甘い真心》リズベット",10234,90,-1,"2021/02/02 7:00:00","2021/02/23 2:00:00" +23402,"《甘い恋のコクハク》シノン",10234,15,-1,"2021/02/02 7:00:00","2021/02/23 2:00:00" +23403,"《思慕の猫姫》シリカ",10234,15,-1,"2021/02/02 7:00:00","2021/02/23 2:00:00" +23404,"《恋焦がれるココロ》ユウキ",10234,15,-1,"2021/02/02 7:00:00","2021/02/23 2:00:00" +23501,"《安らかな夢見》リーファ",10235,90,-1,"2021/02/16 7:00:00","2021/03/09 2:00:00" +23502,"《早天の射手》シノン",10235,15,-1,"2021/02/16 7:00:00","2021/03/09 2:00:00" +23503,"《夢路への誘い》ストレア",10235,15,-1,"2021/02/16 7:00:00","2021/03/09 2:00:00" +23504,"《憩いの歌姫》セブン",10235,15,-1,"2021/02/16 7:00:00","2021/03/09 2:00:00" +23601,"《紫光の絶拳》ユウキ",10236,90,-1,"2021/03/02 7:00:00","2021/03/23 2:00:00" +23602,"《華麗な紅華》アスナ",10236,15,-1,"2021/03/02 7:00:00","2021/03/23 2:00:00" +23603,"《疾風の美技》リーファ",10236,15,-1,"2021/03/02 7:00:00","2021/03/23 2:00:00" +23604,"《赤影の明花》レイン",10236,15,-1,"2021/03/02 7:00:00","2021/03/23 2:00:00" +23701,"《恋情パティシエ》リーファ",10237,90,-1,"2021/03/09 7:00:00","2021/03/30 2:00:00" +23702,"《恒久の愛情》ユージオ",10237,90,-1,"2021/03/09 7:00:00","2021/03/30 2:00:00" +23703,"《最愛パティシエ》アスナ",10237,15,-1,"2021/03/09 7:00:00","2021/03/30 2:00:00" +23704,"《純情ショコラ》シノン",10237,15,-1,"2021/03/09 7:00:00","2021/03/30 2:00:00" +23705,"《恋慕ショコラ》シリカ",10237,15,-1,"2021/03/09 7:00:00","2021/03/30 2:00:00" +23706,"《赤誠の求愛》キリト",10237,15,-1,"2021/03/09 7:00:00","2021/03/30 2:00:00" +23707,"《狂愛の誓い》クラディール",10237,15,-1,"2021/03/09 7:00:00","2021/03/30 2:00:00" +23801,"《心照らす歌声》ユナ",10238,90,-1,"2021/03/16 7:00:00","2021/04/06 2:00:00" +23802,"《心奮う戦い》エイジ",10238,90,-1,"2021/03/16 7:00:00","2021/04/06 2:00:00" +23803,"EXPメモリ",10238,5,-1,"2021/03/16 7:00:00","2021/04/06 2:00:00" +23804,"プラチナ",10238,5,-1,"2021/03/16 7:00:00","2021/04/06 2:00:00" +23901,"《うららかジャンプ》アスナ",10239,150,-1,"2021/03/30 7:00:00","2021/05/04 2:00:00" +23902,"《はるかぜジャンプ》ユウキ",10239,150,-1,"2021/03/30 7:00:00","2021/05/04 2:00:00" +23903,"《ゆきどけジャンプ》アリス",10239,150,-1,"2021/03/30 7:00:00","2021/05/04 2:00:00" +23904,"アロンダイト",10239,30,-1,"2021/03/30 7:00:00","2021/05/04 2:00:00" +23905,"オブシディアナ",10239,30,-1,"2021/03/30 7:00:00","2021/05/04 2:00:00" +23906,"金木犀の剣",10239,30,-1,"2021/03/30 7:00:00","2021/05/04 2:00:00" +23907,"ゴールド・ネックレス",10239,30,-1,"2021/03/30 7:00:00","2021/05/04 2:00:00" +23908,"ヒーローコード:ボスキラー",10239,100,-1,"2021/03/30 7:00:00","2021/05/04 2:00:00" +23909,"ヒーローコード:Mobキラー",10239,100,-1,"2021/03/30 7:00:00","2021/05/04 2:00:00" +23910,"ヒーローコード:HP最大時強化",10239,100,-1,"2021/03/30 7:00:00","2021/05/04 2:00:00" +23911,"ヒーローコード:HP低下時強化",10239,100,-1,"2021/03/30 7:00:00","2021/05/04 2:00:00" +24301,"《世界を越えて》アリス",10243,150,-1,"2021/04/27 7:00:00","2021/06/01 2:00:00" +24302,"《新たな挑戦》ユージオ",10243,150,-1,"2021/04/27 7:00:00","2021/06/01 2:00:00" +24303,"《共に駆ける今》レイン",10243,150,-1,"2021/04/27 7:00:00","2021/06/01 2:00:00" +24304,"金木犀の剣",10243,30,-1,"2021/04/27 7:00:00","2021/06/01 2:00:00" +24305,"青薔薇の剣",10243,30,-1,"2021/04/27 7:00:00","2021/06/01 2:00:00" +24306,"ソード・オブ・ホグニ",10243,30,-1,"2021/04/27 7:00:00","2021/06/01 2:00:00" +24307,"ゴールド・ネックレス",10243,30,-1,"2021/04/27 7:00:00","2021/06/01 2:00:00" +24308,"ヒーローコード:ボスキラー",10243,100,-1,"2021/04/27 7:00:00","2021/06/01 2:00:00" +24309,"ヒーローコード:Mobキラー",10243,100,-1,"2021/04/27 7:00:00","2021/06/01 2:00:00" +24310,"ヒーローコード:HP最大時強化",10243,100,-1,"2021/04/27 7:00:00","2021/06/01 2:00:00" +24311,"ヒーローコード:HP低下時強化",10243,100,-1,"2021/04/27 7:00:00","2021/06/01 2:00:00" +24701,"《フェアリー・ワルツ》アスナ",10247,150,-1,"2021/05/25 7:00:00","2021/06/22 2:00:00" +24702,"《フェアリー・マージ》リーファ",10247,150,-1,"2021/05/25 7:00:00","2021/06/22 2:00:00" +24703,"アロンダイト",10247,30,-1,"2021/05/25 7:00:00","2021/06/22 2:00:00" +24704,"ムラマサ",10247,30,-1,"2021/05/25 7:00:00","2021/06/22 2:00:00" +24705,"ゴールド・ネックレス",10247,30,-1,"2021/05/25 7:00:00","2021/06/22 2:00:00" +24706,"ヒーローコード:ボスキラー",10247,100,-1,"2021/05/25 7:00:00","2021/06/22 2:00:00" +24707,"ヒーローコード:Mobキラー",10247,100,-1,"2021/05/25 7:00:00","2021/06/22 2:00:00" +24708,"ヒーローコード:HP最大時強化",10247,100,-1,"2021/05/25 7:00:00","2021/06/22 2:00:00" +24709,"ヒーローコード:HP低下時強化",10247,100,-1,"2021/05/25 7:00:00","2021/06/22 2:00:00" +24801,"《頼れる盟友》リズベット",10248,150,-1,"2021/03/23 7:00:00","2021/04/20 2:00:00" +24802,"《勇気の跳躍》シリカ",10248,150,-1,"2021/03/23 7:00:00","2021/04/20 2:00:00" +24803,"グリダヴォル",10248,30,-1,"2021/03/23 7:00:00","2021/04/20 2:00:00" +24804,"ジャルディーノ",10248,30,-1,"2021/03/23 7:00:00","2021/04/20 2:00:00" +24805,"ゴールド・ネックレス",10248,30,-1,"2021/03/23 7:00:00","2021/04/20 2:00:00" +24806,"ヒーローコード:ボスキラー",10248,100,-1,"2021/03/23 7:00:00","2021/04/20 2:00:00" +24807,"ヒーローコード:Mobキラー",10248,100,-1,"2021/03/23 7:00:00","2021/04/20 2:00:00" +24808,"ヒーローコード:HP最大時強化",10248,100,-1,"2021/03/23 7:00:00","2021/04/20 2:00:00" +24809,"ヒーローコード:HP低下時強化",10248,100,-1,"2021/03/23 7:00:00","2021/04/20 2:00:00" +24901,"《黒衣の英雄》キリト",10249,150,-1,"2021/04/13 7:00:00","2021/05/08 2:00:00" +24902,"《英雄の剣匠》リズベット",10249,150,-1,"2021/04/13 7:00:00","2021/05/08 2:00:00" +24903,"ダークリパルサー",10249,30,-1,"2021/04/13 7:00:00","2021/05/08 2:00:00" +24904,"グリダヴォル",10249,30,-1,"2021/04/13 7:00:00","2021/05/08 2:00:00" +24905,"ゴールド・ネックレス",10249,30,-1,"2021/04/13 7:00:00","2021/05/08 2:00:00" +24906,"ヒーローコード:ボスキラー",10249,100,-1,"2021/04/13 7:00:00","2021/05/08 2:00:00" +24907,"ヒーローコード:Mobキラー",10249,100,-1,"2021/04/13 7:00:00","2021/05/08 2:00:00" +24908,"ヒーローコード:HP最大時強化",10249,100,-1,"2021/04/13 7:00:00","2021/05/08 2:00:00" +24909,"ヒーローコード:HP低下時強化",10249,100,-1,"2021/04/13 7:00:00","2021/05/08 2:00:00" +25001,"《倒れぬ意志》リーファ",10250,150,-1,"2021/05/01 7:00:00","2021/06/01 2:00:00" +25002,"《見据える勝利》シノン",10250,150,-1,"2021/05/01 7:00:00","2021/06/01 2:00:00" +25003,"《羽ばたく希望》アスナ",10250,150,-1,"2021/05/01 7:00:00","2021/06/01 2:00:00" +25004,"《輝く勇気》ユウキ",10250,150,-1,"2021/05/01 7:00:00","2021/06/01 2:00:00" +25005,"ヴァーデュラス・アニマ",10250,30,-1,"2021/05/01 7:00:00","2021/06/01 2:00:00" +25006,"MEBRマニアック",10250,30,-1,"2021/05/01 7:00:00","2021/06/01 2:00:00" +25007,"ラディアント・ライト",10250,30,-1,"2021/05/01 7:00:00","2021/06/01 2:00:00" +25008,"オブシディアナ",10250,30,-1,"2021/05/01 7:00:00","2021/06/01 2:00:00" +25009,"ゴールド・ネックレス",10250,30,-1,"2021/05/01 7:00:00","2021/06/01 2:00:00" +25010,"ヒーローコード:ボスキラー",10250,100,-1,"2021/05/01 7:00:00","2021/06/01 2:00:00" +25011,"ヒーローコード:Mobキラー",10250,100,-1,"2021/05/01 7:00:00","2021/06/01 2:00:00" +25012,"ヒーローコード:HP最大時強化",10250,100,-1,"2021/05/01 7:00:00","2021/06/01 2:00:00" +25013,"ヒーローコード:HP低下時強化",10250,100,-1,"2021/05/01 7:00:00","2021/06/01 2:00:00" +25101,"《心の傷を越えて》シノン",10251,90,-1,"2021/04/06 7:00:00","2021/04/27 2:00:00" +25102,"《春満開》リーファ",10251,15,-1,"2021/04/06 7:00:00","2021/04/27 2:00:00" +25103,"《敬慕の瞳》シリカ",10251,15,-1,"2021/04/06 7:00:00","2021/04/27 2:00:00" +25104,"《番長》キバオウ",10251,15,-1,"2021/04/06 7:00:00","2021/04/27 2:00:00" +25201,"《碧海の踊り子》シリカ",10252,90,-1,"2021/04/20 7:00:00","2021/05/18 2:00:00" +25202,"《閃花の舞姫》アスナ",10252,15,-1,"2021/04/20 7:00:00","2021/05/18 2:00:00" +25203,"《氷弾の闘舞》シノン",10252,15,-1,"2021/04/20 7:00:00","2021/05/18 2:00:00" +25204,"《探求の踊り手》フィリア",10252,15,-1,"2021/04/20 7:00:00","2021/05/18 2:00:00" +25301,"《完全無欠メイド》アスナ",10253,90,-1,"2021/05/11 7:00:00","2021/06/08 2:00:00" +25302,"《有頂天外メイド》キリト",10253,15,-1,"2021/05/11 7:00:00","2021/06/08 2:00:00" +25303,"《天真爛漫メイド》ユウキ",10253,15,-1,"2021/05/11 7:00:00","2021/06/08 2:00:00" +25304,"《才色兼備メイド》セブン",10253,15,-1,"2021/05/11 7:00:00","2021/06/08 2:00:00" +25501,"《麗凛な獣猫》シノン",10255,150,-1,"2021/06/08 7:00:00","2021/07/27 2:00:00" +25502,"《毛繕い桃猫》リズベット",10255,150,-1,"2021/06/08 7:00:00","2021/07/27 2:00:00" +25503,"《まったり愛猫》シリカ",10255,150,-1,"2021/06/08 7:00:00","2021/07/27 2:00:00" +25504,"《隆隆狩猫》エギル",10255,150,-1,"2021/06/08 7:00:00","2021/07/27 2:00:00" +25505,"《とびつき活猫》ユウキ",10255,150,-1,"2021/06/08 7:00:00","2021/07/27 2:00:00" +25506,"キティ・パウ",10255,30,-1,"2021/06/08 7:00:00","2021/07/27 2:00:00" +25507,"ゴールド・ネックレス",10255,30,-1,"2021/06/08 7:00:00","2021/07/27 2:00:00" +25508,"ヒーローコード:ボスキラー",10255,100,-1,"2021/06/08 7:00:00","2021/07/27 2:00:00" +25509,"ヒーローコード:Mobキラー",10255,100,-1,"2021/06/08 7:00:00","2021/07/27 2:00:00" +25510,"ヒーローコード:HP最大時強化",10255,100,-1,"2021/06/08 7:00:00","2021/07/27 2:00:00" +25511,"ヒーローコード:HP低下時強化",10255,100,-1,"2021/06/08 7:00:00","2021/07/27 2:00:00" +26101,"《犀薫る浜辺》アスナ",10261,150,-1,"1971/07/20 7:00:00","1971/08/17 2:00:00" +26102,"《波打ち際の彩》アリス",10261,150,-1,"1971/07/20 7:00:00","1971/08/17 2:00:00" +26103,"金木犀の剣",10261,30,-1,"1971/07/20 7:00:00","1971/08/17 2:00:00" +26104,"アロンダイト",10261,30,-1,"1971/07/20 7:00:00","1971/08/17 2:00:00" +26105,"ゴールド・ネックレス",10261,30,-1,"1971/07/20 7:00:00","1971/08/17 2:00:00" +26106,"ヒーローコード:ボスキラー",10261,100,-1,"1971/07/20 7:00:00","1971/08/17 2:00:00" +26107,"ヒーローコード:Mobキラー",10261,100,-1,"1971/07/20 7:00:00","1971/08/17 2:00:00" +26108,"ヒーローコード:HP最大時強化",10261,100,-1,"1971/07/20 7:00:00","1971/08/17 2:00:00" +26109,"ヒーローコード:HP低下時強化",10261,100,-1,"1971/07/20 7:00:00","1971/08/17 2:00:00" +26401,"《世界を包む星空》キリト",10264,150,-1,"2021/07/20 7:00:00","2021/08/17 2:00:00" +26402,"《世界を導く光》アリス",10264,150,-1,"2021/07/20 7:00:00","2021/08/17 2:00:00" +26403,"《世界を見守る剣》ユージオ",10264,150,-1,"2021/07/20 7:00:00","2021/08/17 2:00:00" +26404,"夜空の剣",10264,30,-1,"2021/07/20 7:00:00","2021/08/17 2:00:00" +26405,"金木犀の剣",10264,30,-1,"2021/07/20 7:00:00","2021/08/17 2:00:00" +26406,"青薔薇の剣",10264,30,-1,"2021/07/20 7:00:00","2021/08/17 2:00:00" +26407,"ゴールド・ネックレス",10264,30,-1,"2021/07/20 7:00:00","2021/08/17 2:00:00" +26408,"ヒーローコード:ボスキラー",10264,100,-1,"2021/07/20 7:00:00","2021/08/17 2:00:00" +26409,"ヒーローコード:Mobキラー",10264,100,-1,"2021/07/20 7:00:00","2021/08/17 2:00:00" +26410,"ヒーローコード:HP最大時強化",10264,100,-1,"2021/07/20 7:00:00","2021/08/17 2:00:00" +26411,"ヒーローコード:HP低下時強化",10264,100,-1,"2021/07/20 7:00:00","2021/08/17 2:00:00" +26601,"《天幸の恩愛》アスナ",10266,90,-1,"2021/06/01 7:00:00","2021/06/29 2:00:00" +26602,"《甘やかな誓愛》シノン",10266,15,-1,"2021/06/01 7:00:00","2021/06/29 2:00:00" +26603,"《無邪気な幼愛》ユウキ",10266,15,-1,"2021/06/01 7:00:00","2021/06/29 2:00:00" +26604,"《優艶な祝愛》ストレア",10266,15,-1,"2021/06/01 7:00:00","2021/06/29 2:00:00" +26701,"《夜天の桃虹》リズベット",10267,90,-1,"2021/07/06 7:00:00","2021/08/03 2:00:00" +26702,"《光星の天女》アスナ",10267,15,-1,"2021/07/06 7:00:00","2021/08/03 2:00:00" +26703,"《星彩の願い》シリカ",10267,15,-1,"2021/07/06 7:00:00","2021/08/03 2:00:00" +26704,"《宵闇の流星》ユウキ",10267,15,-1,"2021/07/06 7:00:00","2021/08/03 2:00:00" +26901,"《ふたとせ求めて》キリト",10233,150,-1,"2021/06/01 7:00:00","2021/06/29 2:00:00" +26902,"《ふたとせ歩みて》アスナ",10233,150,-1,"2021/06/01 7:00:00","2021/06/29 2:00:00" +26903,"ダークリパルサー",10233,30,-1,"2021/06/01 7:00:00","2021/06/29 2:00:00" +26904,"ラディアント・ライト",10233,30,-1,"2021/06/01 7:00:00","2021/06/29 2:00:00" +26905,"ゴールド・ネックレス",10233,30,-1,"2021/06/01 7:00:00","2021/06/29 2:00:00" +26906,"ヒーローコード:ボスキラー",10233,100,-1,"2021/06/01 7:00:00","2021/06/29 2:00:00" +26907,"ヒーローコード:Mobキラー",10233,100,-1,"2021/06/01 7:00:00","2021/06/29 2:00:00" +26908,"ヒーローコード:HP最大時強化",10233,100,-1,"2021/06/01 7:00:00","2021/06/29 2:00:00" +26909,"ヒーローコード:HP低下時強化",10233,100,-1,"2021/06/01 7:00:00","2021/06/29 2:00:00" +27001,"《碧海の踊り子》シリカ",10252,90,-1,"2021/07/13 7:00:00","2021/08/10 2:00:00" +27002,"《閃花の舞姫》アスナ",10252,15,-1,"2021/07/13 7:00:00","2021/08/10 2:00:00" +27003,"《氷弾の闘舞》シノン",10252,15,-1,"2021/07/13 7:00:00","2021/08/10 2:00:00" +27004,"《探求の踊り手》フィリア",10252,15,-1,"2021/07/13 7:00:00","2021/08/10 2:00:00" +27101,"《世界を越えて》アリス",10243,150,-1,"2021/06/29 7:00:00","2021/08/03 2:00:00" +27102,"《新たな挑戦》ユージオ",10243,150,-1,"2021/06/29 7:00:00","2021/08/03 2:00:00" +27103,"《共に駆ける今》レイン",10243,150,-1,"2021/06/29 7:00:00","2021/08/03 2:00:00" +27104,"金木犀の剣",10243,30,-1,"2021/06/29 7:00:00","2021/08/03 2:00:00" +27105,"青薔薇の剣",10243,30,-1,"2021/06/29 7:00:00","2021/08/03 2:00:00" +27106,"ソード・オブ・ホグニ",10243,30,-1,"2021/06/29 7:00:00","2021/08/03 2:00:00" +27107,"ゴールド・ネックレス",10243,30,-1,"2021/06/29 7:00:00","2021/08/03 2:00:00" +27108,"ヒーローコード:ボスキラー",10243,100,-1,"2021/06/29 7:00:00","2021/08/03 2:00:00" +27109,"ヒーローコード:Mobキラー",10243,100,-1,"2021/06/29 7:00:00","2021/08/03 2:00:00" +27110,"ヒーローコード:HP最大時強化",10243,100,-1,"2021/06/29 7:00:00","2021/08/03 2:00:00" +27111,"ヒーローコード:HP低下時強化",10243,100,-1,"2021/06/29 7:00:00","2021/08/03 2:00:00" +27501,"《倒れぬ意志》リーファ",10250,150,-1,"2021/06/15 7:00:00","2021/07/13 2:00:00" +27502,"《見据える勝利》シノン",10250,150,-1,"2021/06/15 7:00:00","2021/07/13 2:00:00" +27503,"《羽ばたく希望》アスナ",10250,150,-1,"2021/06/15 7:00:00","2021/07/13 2:00:00" +27504,"《輝く勇気》ユウキ",10250,150,-1,"2021/06/15 7:00:00","2021/07/13 2:00:00" +27505,"ヴァーデュラス・アニマ",10250,30,-1,"2021/06/15 7:00:00","2021/07/13 2:00:00" +27506,"MEBRマニアック",10250,30,-1,"2021/06/15 7:00:00","2021/07/13 2:00:00" +27507,"ラディアント・ライト",10250,30,-1,"2021/06/15 7:00:00","2021/07/13 2:00:00" +27508,"オブシディアナ",10250,30,-1,"2021/06/15 7:00:00","2021/07/13 2:00:00" +27509,"ゴールド・ネックレス",10250,30,-1,"2021/06/15 7:00:00","2021/07/13 2:00:00" +27510,"ヒーローコード:ボスキラー",10250,100,-1,"2021/06/15 7:00:00","2021/07/13 2:00:00" +27511,"ヒーローコード:Mobキラー",10250,100,-1,"2021/06/15 7:00:00","2021/07/13 2:00:00" +27512,"ヒーローコード:HP最大時強化",10250,100,-1,"2021/06/15 7:00:00","2021/07/13 2:00:00" +27513,"ヒーローコード:HP低下時強化",10250,100,-1,"2021/06/15 7:00:00","2021/07/13 2:00:00" +27601,"《完全無欠メイド》アスナ",10253,90,-1,"2021/06/22 7:00:00","2021/07/20 2:00:00" +27602,"《有頂天外メイド》キリト",10253,15,-1,"2021/06/22 7:00:00","2021/07/20 2:00:00" +27603,"《天真爛漫メイド》ユウキ",10253,15,-1,"2021/06/22 7:00:00","2021/07/20 2:00:00" +27604,"《才色兼備メイド》セブン",10253,15,-1,"2021/06/22 7:00:00","2021/07/20 2:00:00" +27701,"《微睡の砂浜》リーファ",10277,150,-1,"2021/07/27 7:00:00","2021/09/28 2:00:00" +27702,"《海辺の休息》リズベット",10277,150,-1,"2021/07/27 7:00:00","2021/09/28 2:00:00" +27703,"《夏の陽の夢》ユウキ",10277,150,-1,"2021/07/27 7:00:00","2021/09/28 2:00:00" +27704,"《波際の司令塔》アルゴ",10277,150,-1,"2021/07/27 7:00:00","2021/09/28 2:00:00" +27705,"《心躍る岸辺》レイン",10277,150,-1,"2021/07/27 7:00:00","2021/09/28 2:00:00" +27706,"ヴァルトレーニス",10277,30,-1,"2021/07/27 7:00:00","2021/09/28 2:00:00" +27707,"ジャイアント・タスク",10277,30,-1,"2021/07/27 7:00:00","2021/09/28 2:00:00" +27708,"オブシディアナ",10277,30,-1,"2021/07/27 7:00:00","2021/09/28 2:00:00" +27709,"スクレープ",10277,30,-1,"2021/07/27 7:00:00","2021/09/28 2:00:00" +27710,"ソード・オブ・ホグニ",10277,30,-1,"2021/07/27 7:00:00","2021/09/28 2:00:00" +27711,"ゴールド・ネックレス",10277,30,-1,"2021/07/27 7:00:00","2021/09/28 2:00:00" +27712,"ヒーローコード:ボスキラー",10277,100,-1,"2021/07/27 7:00:00","2021/09/28 2:00:00" +27713,"ヒーローコード:Mobキラー",10277,100,-1,"2021/07/27 7:00:00","2021/09/28 2:00:00" +27714,"ヒーローコード:HP最大時強化",10277,100,-1,"2021/07/27 7:00:00","2021/09/28 2:00:00" +27715,"ヒーローコード:HP低下時強化",10277,100,-1,"2021/07/27 7:00:00","2021/09/28 2:00:00" +28401,"《犀薫る浜辺》アスナ",10284,150,-1,"2021/08/10 7:00:00","2021/09/07 2:00:00" +28402,"《波打ち際の彩》アリス",10284,150,-1,"2021/08/10 7:00:00","2021/09/07 2:00:00" +28403,"金木犀の剣",10284,30,-1,"2021/08/10 7:00:00","2021/09/07 2:00:00" +28404,"アロンダイト",10284,30,-1,"2021/08/10 7:00:00","2021/09/07 2:00:00" +28405,"ゴールド・ネックレス",10284,30,-1,"2021/08/10 7:00:00","2021/09/07 2:00:00" +28406,"ヒーローコード:ボスキラー",10284,100,-1,"2021/08/10 7:00:00","2021/09/07 2:00:00" +28407,"ヒーローコード:Mobキラー",10284,100,-1,"2021/08/10 7:00:00","2021/09/07 2:00:00" +28408,"ヒーローコード:HP最大時強化",10284,100,-1,"2021/08/10 7:00:00","2021/09/07 2:00:00" +28409,"ヒーローコード:HP低下時強化",10284,100,-1,"2021/08/10 7:00:00","2021/09/07 2:00:00" +28501,"《騎士の心得》シノン",10285,150,-1,"2021/09/07 7:00:00","2021/10/05 2:00:00" +28502,"《射撃手の心得》アリス",10285,150,-1,"2021/09/07 7:00:00","2021/10/05 2:00:00" +28503,"金木犀の剣",10285,30,-1,"2021/09/07 7:00:00","2021/10/05 2:00:00" +28504,"MEBRマニアック",10285,30,-1,"2021/09/07 7:00:00","2021/10/05 2:00:00" +28505,"ゴールド・ネックレス",10285,30,-1,"2021/09/07 7:00:00","2021/10/05 2:00:00" +28506,"ヒーローコード:ボスキラー",10285,100,-1,"2021/09/07 7:00:00","2021/10/05 2:00:00" +28507,"ヒーローコード:Mobキラー",10285,100,-1,"2021/09/07 7:00:00","2021/10/05 2:00:00" +28508,"ヒーローコード:HP最大時強化",10285,100,-1,"2021/09/07 7:00:00","2021/10/05 2:00:00" +28509,"ヒーローコード:HP低下時強化",10285,100,-1,"2021/09/07 7:00:00","2021/10/05 2:00:00" +28601,"《真夏の眩耀》アスナ",10286,150,-1,"2021/08/24 7:00:00","2021/09/28 2:00:00" +28602,"《魅惑の夏日》リーファ",10286,150,-1,"2021/08/24 7:00:00","2021/09/28 2:00:00" +28603,"《砂浜の女神》シノン",10286,150,-1,"2021/08/24 7:00:00","2021/09/28 2:00:00" +28604,"《透き通る青》アリス",10286,150,-1,"2021/08/24 7:00:00","2021/09/28 2:00:00" +28605,"《白砂の少女》シリカ",10286,150,-1,"2021/08/24 7:00:00","2021/09/28 2:00:00" +28606,"《目映い太陽》リズベット",10286,150,-1,"2021/08/24 7:00:00","2021/09/28 2:00:00" +28607,"アロンダイト",10286,30,-1,"2021/08/24 7:00:00","2021/09/28 2:00:00" +28608,"ヴァルトレーニス",10286,30,-1,"2021/08/24 7:00:00","2021/09/28 2:00:00" +28609,"MEBRマニアック",10286,30,-1,"2021/08/24 7:00:00","2021/09/28 2:00:00" +28610,"金木犀の剣",10286,30,-1,"2021/08/24 7:00:00","2021/09/28 2:00:00" +28611,"スクレープ",10286,30,-1,"2021/08/24 7:00:00","2021/09/28 2:00:00" +28612,"ジャイアント・タスク",10286,30,-1,"2021/08/24 7:00:00","2021/09/28 2:00:00" +28613,"ゴールド・ネックレス",10286,30,-1,"2021/08/24 7:00:00","2021/09/28 2:00:00" +28614,"ヒーローコード:ボスキラー",10286,100,-1,"2021/08/24 7:00:00","2021/09/28 2:00:00" +28615,"ヒーローコード:Mobキラー",10286,100,-1,"2021/08/24 7:00:00","2021/09/28 2:00:00" +28616,"ヒーローコード:HP最大時強化",10286,100,-1,"2021/08/24 7:00:00","2021/09/28 2:00:00" +28617,"ヒーローコード:HP低下時強化",10286,100,-1,"2021/08/24 7:00:00","2021/09/28 2:00:00" +29001,"《キャンディポップ》シリカ",10290,90,-1,"2021/08/03 7:00:00","2021/08/31 2:00:00" +29002,"《オーシャンケットシー》シノン",10290,15,-1,"2021/08/03 7:00:00","2021/08/31 2:00:00" +29003,"《サマーサンシャイン》アリス",10290,15,-1,"2021/08/03 7:00:00","2021/08/31 2:00:00" +29004,"《サマープリティ》ユイ",10290,15,-1,"2021/08/03 7:00:00","2021/08/31 2:00:00" +29101,"《夏夜の彩り》フィリア",10291,90,-1,"2021/08/24 7:00:00","2021/09/21 2:00:00" +29102,"《月下の憩い》アスナ",10291,15,-1,"2021/08/24 7:00:00","2021/09/21 2:00:00" +29103,"《納涼の弓姫》シノン",10291,15,-1,"2021/08/24 7:00:00","2021/09/21 2:00:00" +29104,"《ひと夏の思い出》ユウキ",10291,15,-1,"2021/08/24 7:00:00","2021/09/21 2:00:00" +29201,"《心舞の熱唱》セブン",10292,90,-1,"2021/09/14 7:00:00","2021/10/12 2:00:00" +29202,"《快勝の導き》シノン",10292,15,-1,"2021/09/14 7:00:00","2021/10/12 2:00:00" +29203,"《熱烈な鼓舞》リズベット",10292,15,-1,"2021/09/14 7:00:00","2021/10/12 2:00:00" +29204,"《飛躍の舞踊》レイン",10292,15,-1,"2021/09/14 7:00:00","2021/10/12 2:00:00" +29301,"《晴天の高揚》ユウキ",10293,90,-1,"2021/07/27 7:00:00","2021/08/24 2:00:00" +29302,"《熱砂の輝き》リズベット",10293,90,-1,"2021/07/27 7:00:00","2021/08/24 2:00:00" +29303,"《炎夏のひと時》ストレア",10293,90,-1,"2021/07/27 7:00:00","2021/08/24 2:00:00" +29304,"《盛夏の思い出》サチ",10293,90,-1,"2021/07/27 7:00:00","2021/08/24 2:00:00" +29305,"《華夜の巧者》シノン",10293,90,-1,"2021/07/27 7:00:00","2021/08/24 2:00:00" +29306,"《はじける笑顔》シリカ",10293,15,-1,"2021/07/27 7:00:00","2021/08/24 2:00:00" +29307,"《真夏の遊戯》キリト",10293,15,-1,"2021/07/27 7:00:00","2021/08/24 2:00:00" +29308,"《納涼の誘い》フィリア",10293,15,-1,"2021/07/27 7:00:00","2021/08/24 2:00:00" +29309,"《暑熱の高鳴り》ユイ",10293,15,-1,"2021/07/27 7:00:00","2021/08/24 2:00:00" +29310,"《一夏の華》アスナ",10293,15,-1,"2021/07/27 7:00:00","2021/08/24 2:00:00" +29311,"《華輝の妖精》リーファ",10293,15,-1,"2021/07/27 7:00:00","2021/08/24 2:00:00" +29312,"《真夏の憧憬》ユウキ",10293,15,-1,"2021/07/27 7:00:00","2021/08/24 2:00:00" +29313,"《熱暑の漢達》エギル&クライン",10293,10,-1,"2021/07/27 7:00:00","2021/08/24 2:00:00" +29314,"《水辺の戯れ》セブン&レイン",10293,10,-1,"2021/07/27 7:00:00","2021/08/24 2:00:00" +29401,"《賽の悦楽》リーファ",10294,150,-1,"2021/09/28 7:00:00","2021/11/09 2:00:00" +29402,"《廻る享楽》シノン",10294,150,-1,"2021/09/28 7:00:00","2021/11/09 2:00:00" +29403,"《兎の務め》アリス",10294,150,-1,"2021/09/28 7:00:00","2021/11/09 2:00:00" +29404,"《二色の歓楽》シリカ",10294,30,-1,"2021/09/28 7:00:00","2021/11/09 2:00:00" +29405,"ヴァルトレーニス",10294,30,-1,"2021/09/28 7:00:00","2021/11/09 2:00:00" +29406,"MEBRマニアック",10294,30,-1,"2021/09/28 7:00:00","2021/11/09 2:00:00" +29407,"金木犀の剣",10294,30,-1,"2021/09/28 7:00:00","2021/11/09 2:00:00" +29408,"ゴールド・ネックレス",10294,30,-1,"2021/09/28 7:00:00","2021/11/09 2:00:00" +29409,"ヒーローコード:ボスキラー",10294,100,-1,"2021/09/28 7:00:00","2021/11/09 2:00:00" +29410,"ヒーローコード:Mobキラー",10294,100,-1,"2021/09/28 7:00:00","2021/11/09 2:00:00" +29411,"ヒーローコード:HP最大時強化",10294,100,-1,"2021/09/28 7:00:00","2021/11/09 2:00:00" +29412,"ヒーローコード:HP低下時強化",10294,100,-1,"2021/09/28 7:00:00","2021/11/09 2:00:00" +29901,"《ぬくもりの黒制服》リズベット",10299,150,-1,"2021/11/02 7:00:00","2021/12/14 2:00:00" +29902,"《闇色の心頼》シリカ",10299,150,-1,"2021/11/02 7:00:00","2021/12/14 2:00:00" +29903,"《黒尽くめの密か》アルゴ",10299,150,-1,"2021/11/02 7:00:00","2021/12/14 2:00:00" +29904,"エリュシデータ",10299,30,-1,"2021/11/02 7:00:00","2021/12/14 2:00:00" +29905,"ダークリパルサー",10299,30,-1,"2021/11/02 7:00:00","2021/12/14 2:00:00" +29906,"ゴールド・ネックレス",10299,30,-1,"2021/11/02 7:00:00","2021/12/14 2:00:00" +29907,"ヒーローコード:ボスキラー",10299,100,-1,"2021/11/02 7:00:00","2021/12/14 2:00:00" +29908,"ヒーローコード:Mobキラー",10299,100,-1,"2021/11/02 7:00:00","2021/12/14 2:00:00" +29909,"ヒーローコード:HP最大時強化",10299,100,-1,"2021/11/02 7:00:00","2021/12/14 2:00:00" +29910,"ヒーローコード:HP低下時強化",10299,100,-1,"2021/11/02 7:00:00","2021/12/14 2:00:00" +30401,"《純白の誓い》キリト",10304,150,-1,"2021/11/16 7:00:00","2021/12/14 2:00:00" +30402,"《純黒の誓い》アスナ",10304,150,-1,"2021/11/16 7:00:00","2021/12/14 2:00:00" +30403,"エリュシデータ",10304,30,-1,"2021/11/16 7:00:00","2021/12/14 2:00:00" +30404,"アロンダイト",10304,30,-1,"2021/11/16 7:00:00","2021/12/14 2:00:00" +30405,"ゴールド・ネックレス",10304,30,-1,"2021/11/16 7:00:00","2021/12/14 2:00:00" +30406,"ヒーローコード:ボスキラー",10304,100,-1,"2021/11/16 7:00:00","2021/12/14 2:00:00" +30407,"ヒーローコード:Mobキラー",10304,100,-1,"2021/11/16 7:00:00","2021/12/14 2:00:00" +30408,"ヒーローコード:HP最大時強化",10304,100,-1,"2021/11/16 7:00:00","2021/12/14 2:00:00" +30409,"ヒーローコード:HP低下時強化",10304,100,-1,"2021/11/16 7:00:00","2021/12/14 2:00:00" +30501,"《赦しの一振り》キリト",10305,150,-1,"2021/10/05 7:00:00","2021/11/02 2:00:00" +30502,"《正しき一突き》アスナ",10305,150,-1,"2021/10/05 7:00:00","2021/11/02 2:00:00" +30503,"ダークリパルサー",10305,30,-1,"2021/10/05 7:00:00","2021/11/02 2:00:00" +30504,"ランベントライト",10305,30,-1,"2021/10/05 7:00:00","2021/11/02 2:00:00" +30505,"ゴールド・ネックレス",10305,30,-1,"2021/10/05 7:00:00","2021/11/02 2:00:00" +30506,"ヒーローコード:ボスキラー",10305,100,-1,"2021/10/05 7:00:00","2021/11/02 2:00:00" +30507,"ヒーローコード:Mobキラー",10305,100,-1,"2021/10/05 7:00:00","2021/11/02 2:00:00" +30508,"ヒーローコード:HP最大時強化",10305,100,-1,"2021/10/05 7:00:00","2021/11/02 2:00:00" +30509,"ヒーローコード:HP低下時強化",10305,100,-1,"2021/10/05 7:00:00","2021/11/02 2:00:00" +30601,"《スウィートウィッチ》ユイ",10306,90,-1,"2021/09/28 7:00:00","2021/10/26 2:00:00" +30602,"《クレバーソーサレス》シノン",10306,15,-1,"2021/09/28 7:00:00","2021/10/26 2:00:00" +30603,"《マジカルスミス》リズベット",10306,15,-1,"2021/09/28 7:00:00","2021/10/26 2:00:00" +30604,"《キャットモンスター》シリカ",10306,15,-1,"2021/09/28 7:00:00","2021/10/26 2:00:00" +30605,"《ドリーミィ・バニー》アスナ",10306,90,-1,"2021/09/28 7:00:00","2021/10/26 2:00:00" +30606,"《ファイン・サービング》直葉",10306,15,-1,"2021/09/28 7:00:00","2021/10/26 2:00:00" +30607,"《ベット・タイム!》ユウキ",10306,15,-1,"2021/09/28 7:00:00","2021/10/26 2:00:00" +30608,"《ベスト・サービス》ストレア",10306,15,-1,"2021/09/28 7:00:00","2021/10/26 2:00:00" +30701,"《ジェット・ヴォルフ》キリト",10307,90,-1,"2021/10/05 7:00:00","2021/11/02 2:00:00" +30702,"《弓猫の魔法》シノン",10307,15,-1,"2021/10/05 7:00:00","2021/11/02 2:00:00" +30703,"《トリックキャット》ユウキ",10307,15,-1,"2021/10/05 7:00:00","2021/11/02 2:00:00" +30704,"《キャットマジック》フィリア",10307,15,-1,"2021/10/05 7:00:00","2021/11/02 2:00:00" +30801,"《黒煌の剣影》リーファ",10308,90,-1,"2021/10/26 7:00:00","2021/11/23 2:00:00" +30802,"《漆黒の桃華》リズベット",10308,15,-1,"2021/10/26 7:00:00","2021/11/23 2:00:00" +30803,"《ゴシックビウィッチ》ストレア",10308,15,-1,"2021/10/26 7:00:00","2021/11/23 2:00:00" +30804,"《可憐な小華》ユイ",10308,15,-1,"2021/10/26 7:00:00","2021/11/23 2:00:00" +30901,"《聖夜の純愛》アスナ",10309,90,-1,"2021/12/07 7:00:00","2022/01/04 2:00:00" +30902,"《彩氷の福音》シノン",10309,15,-1,"2021/12/07 7:00:00","2022/01/04 2:00:00" +30903,"《冬宴の楽しみ》ユウキ",10309,15,-1,"2021/12/07 7:00:00","2022/01/04 2:00:00" +30904,"《魅惑の甘味》フィリア",10309,15,-1,"2021/12/07 7:00:00","2022/01/04 2:00:00" +31001,"《生彩放つ飛躍》アスナ",10310,150,-1,"2021/10/30 7:00:00","2021/12/21 2:00:00" +31002,"《純真な想望》ユウキ",10310,150,-1,"2021/10/30 7:00:00","2021/12/21 2:00:00" +31003,"《親愛なる漆黒》リーファ",10310,150,-1,"2021/10/30 7:00:00","2021/12/21 2:00:00" +31004,"《黒衣の聖騎士》アリス",10310,150,-1,"2021/10/30 7:00:00","2021/12/21 2:00:00" +31005,"《ハツコイ同盟》リズベット",10310,150,-1,"2021/10/30 7:00:00","2021/12/21 2:00:00" +31006,"《トキメキ同盟》シリカ",10310,150,-1,"2021/10/30 7:00:00","2021/12/21 2:00:00" +31007,"《英雄纏う剣才》ユウキ",10310,150,-1,"2021/10/30 7:00:00","2021/12/21 2:00:00" +31008,"《忘却の憧憬》ユージオ",10310,150,-1,"2021/10/30 7:00:00","2021/12/21 2:00:00" +31009,"《荒野の閃光》アスナ",10310,150,-1,"2021/10/30 7:00:00","2021/12/21 2:00:00" +31010,"《血盟の狙撃手》シノン",10310,150,-1,"2021/10/30 7:00:00","2021/12/21 2:00:00" +31011,"《笑顔守るために》キリト",10310,150,-1,"2021/10/30 7:00:00","2021/12/21 2:00:00" +31012,"《電脳の歌姫》シリカ",10310,150,-1,"2021/10/30 7:00:00","2021/12/21 2:00:00" +31013,"《永久の約束》キリト&アスナ&ユイ",10310,90,-1,"2021/10/30 7:00:00","2021/12/21 2:00:00" +31014,"《優艶な幼な妻》アスナ",10310,15,-1,"2021/10/30 7:00:00","2021/12/21 2:00:00" +31015,"《光彩の加護》ユイ",10310,15,-1,"2021/10/30 7:00:00","2021/12/21 2:00:00" +31016,"《絆の双刃》キリト&アスナ",10310,15,-1,"2021/10/30 7:00:00","2021/12/21 2:00:00" +31017,"《心照らす歌声》ユナ",10310,90,-1,"2021/10/30 7:00:00","2021/12/21 2:00:00" +31018,"《心奮う戦い》エイジ",10310,90,-1,"2021/10/30 7:00:00","2021/12/21 2:00:00" +31201,"《聖しあの夜》シリカ",10312,150,-1,"2021/12/14 7:00:00","2022/01/25 2:00:00" +31202,"《慶びの枕元》アルゴ",10312,150,-1,"2021/12/14 7:00:00","2022/01/25 2:00:00" +31203,"《届ける聖歌》レイン",10312,150,-1,"2021/12/14 7:00:00","2022/01/25 2:00:00" +31204,"スノウマン・ステッキ",10312,30,-1,"2021/12/14 7:00:00","2022/01/25 2:00:00" +31205,"ジングル・ヘッド",10312,30,-1,"2021/12/14 7:00:00","2022/01/25 2:00:00" +31206,"エターナル・ツリー",10312,30,-1,"2021/12/14 7:00:00","2022/01/25 2:00:00" +31207,"マジカル・リース",10312,30,-1,"2021/12/14 7:00:00","2022/01/25 2:00:00" +31208,"ゴールド・ネックレス",10312,30,-1,"2021/12/14 7:00:00","2022/01/25 2:00:00" +31209,"《食いしん坊トナカイ》シリカ",10312,90,-1,"2021/12/14 7:00:00","2022/01/25 2:00:00" +31210,"《聖夜の歌声》サチ",10312,90,-1,"2021/12/14 7:00:00","2022/01/25 2:00:00" +31211,"《魅惑の綺羅星》リーファ",10312,15,-1,"2021/12/14 7:00:00","2022/01/25 2:00:00" +31212,"《雪明りの贈り物》シノン",10312,15,-1,"2021/12/14 7:00:00","2022/01/25 2:00:00" +31213,"《雪旅の宝物》フィリア",10312,10,-1,"2021/12/14 7:00:00","2022/01/25 2:00:00" +31214,"ヒーローコード:ボスキラー",10312,100,-1,"2021/12/14 7:00:00","2022/01/25 2:00:00" +31215,"ヒーローコード:Mobキラー",10312,100,-1,"2021/12/14 7:00:00","2022/01/25 2:00:00" +31216,"ヒーローコード:HP最大時強化",10312,100,-1,"2021/12/14 7:00:00","2022/01/25 2:00:00" +31217,"ヒーローコード:HP低下時強化",10312,100,-1,"2021/12/14 7:00:00","2022/01/25 2:00:00" +31701,"《ハッピークリスマス》アスナ",10317,150,-1,"2021/12/14 7:00:00","2022/01/08 2:00:00" +31702,"《ホーリーデコレイト》リズベット",10317,150,-1,"2021/12/14 7:00:00","2022/01/08 2:00:00" +31703,"《ギフト・トゥギャザー!》ユウキ",10317,150,-1,"2021/12/14 7:00:00","2022/01/08 2:00:00" +31704,"《ジョイフルキャロル》リーファ",10317,150,-1,"2021/12/14 7:00:00","2022/01/08 2:00:00" +31705,"《ホワイトジングル》シノン",10317,150,-1,"2021/12/14 7:00:00","2022/01/08 2:00:00" +31706,"《スノープレゼント》アリス",10317,150,-1,"2021/12/14 7:00:00","2022/01/08 2:00:00" +31707,"スノウマン・ステッキ",10317,30,-1,"2021/12/14 7:00:00","2022/01/08 2:00:00" +31708,"ジングル・ヘッド",10317,30,-1,"2021/12/14 7:00:00","2022/01/08 2:00:00" +31709,"エターナル・ツリー",10317,30,-1,"2021/12/14 7:00:00","2022/01/08 2:00:00" +31710,"マジカル・リース",10317,30,-1,"2021/12/14 7:00:00","2022/01/08 2:00:00" +31711,"ゴールド・ネックレス",10317,30,-1,"2021/12/14 7:00:00","2022/01/08 2:00:00" +31712,"《食いしん坊トナカイ》シリカ",10317,90,-1,"2021/12/14 7:00:00","2022/01/08 2:00:00" +31713,"《聖夜の歌声》サチ",10317,90,-1,"2021/12/14 7:00:00","2022/01/08 2:00:00" +31714,"《魅惑の綺羅星》リーファ",10317,15,-1,"2021/12/14 7:00:00","2022/01/08 2:00:00" +31715,"《雪明りの贈り物》シノン",10317,15,-1,"2021/12/14 7:00:00","2022/01/08 2:00:00" +31716,"《雪旅の宝物》フィリア",10317,10,-1,"2021/12/14 7:00:00","2022/01/08 2:00:00" +31717,"ヒーローコード:ボスキラー",10317,100,-1,"2021/12/14 7:00:00","2022/01/08 2:00:00" +31718,"ヒーローコード:Mobキラー",10317,100,-1,"2021/12/14 7:00:00","2022/01/08 2:00:00" +31719,"ヒーローコード:HP最大時強化",10317,100,-1,"2021/12/14 7:00:00","2022/01/08 2:00:00" +31720,"ヒーローコード:HP低下時強化",10317,100,-1,"2021/12/14 7:00:00","2022/01/08 2:00:00" +31901,"《鏡花水月》ユウキ",10319,90,-1,"2021/12/28 7:00:00","2022/01/25 2:00:00" +31902,"《萬福衝打》キリト",10319,15,-1,"2021/12/28 7:00:00","2022/01/25 2:00:00" +31903,"《錦上添花》直葉",10319,15,-1,"2021/12/28 7:00:00","2022/01/25 2:00:00" +31904,"《雲中白鶴》シノン",10319,15,-1,"2021/12/28 7:00:00","2022/01/25 2:00:00" +32001,"《飛翔の新天地》キリト",10320,150,-1,"2022/01/01 7:00:00","2022/02/01 2:00:00" +32002,"《風舞う妖精》リーファ",10320,150,-1,"2022/01/01 7:00:00","2022/02/01 2:00:00" +32003,"アメノハバキリ",10320,30,-1,"2022/01/01 7:00:00","2022/02/01 2:00:00" +32004,"ゴールド・ネックレス",10320,30,-1,"2022/01/01 7:00:00","2022/02/01 2:00:00" +32005,"ヒーローコード:ボスキラー",10320,100,-1,"2022/01/01 7:00:00","2022/02/01 2:00:00" +32006,"ヒーローコード:Mobキラー",10320,100,-1,"2022/01/01 7:00:00","2022/02/01 2:00:00" +32007,"ヒーローコード:HP最大時強化",10320,100,-1,"2022/01/01 7:00:00","2022/02/01 2:00:00" +32008,"ヒーローコード:HP低下時強化",10320,100,-1,"2022/01/01 7:00:00","2022/02/01 2:00:00" +32101,"《真夏の眩耀》アスナ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32102,"《魅惑の夏日》リーファ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32103,"《砂浜の女神》シノン",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32104,"《目映い太陽》リズベット",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32105,"《白砂の少女》シリカ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32106,"《透き通る青》アリス",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32107,"《微睡の砂浜》リーファ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32108,"《海辺の休息》リズベット",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32109,"《夏の陽の夢》ユウキ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32110,"《波際の司令塔》アルゴ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32111,"《心躍る岸辺》レイン",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32112,"《犀薫る浜辺》アスナ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32113,"《波打ち際の彩》アリス",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32114,"《SAOゲーム攻略会議2019》キリト",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32115,"《不屈の誓い》キリト",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32116,"《明日への誓い》アスナ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32117,"《兄想う妖精》リーファ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32118,"《向き合う勇気》シノン",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32119,"《黒衣の英雄》キリト",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32120,"《英雄の剣匠》リズベット",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32121,"《フェアリー・ワルツ》アスナ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32122,"《フェアリー・マージ》リーファ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32123,"《紅葉の祝福》ユウキ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32127,"《休息の爪先》アルゴ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32128,"《背氷の気迫》ユージオ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32129,"《可憐な銃剣士》キリト",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32130,"《美麗な狙撃手》シノン",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32131,"《頭領の音頭》クライン",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32132,"《乙女の髪留め》リーファ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32133,"《月宙の飛躍》アルゴ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32134,"《遠望の彼方》ユウキ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32135,"《女神の羽休め》シノン",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32136,"《プレゼント大作戦!》アスナ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32137,"《潮風の悪戯》アスナ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32138,"《おやつ・タイム!》シリカ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32139,"《妖精の戯れ》リーファ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32140,"《穏やかな一時》アスナ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32141,"《さかさま花世界》ユウキ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32142,"《休日の談笑》リズベット",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32143,"《晴天の君》レイン",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32144,"《安らぎの我が家》キリト",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32145,"《幸せの青い鳥》シノン",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32146,"《秘密の甘邸》アルゴ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32147,"《一輪の幼花》シリカ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32148,"《揺蕩う夢幻》ユウキ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32149,"《熟達の志士》アリス",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32150,"《かろやかスキップ》レイン",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32151,"《予期せぬ接触》シノン",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32152,"《ちゃーみー・けっとしー》シリカ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32153,"《麗姿の眼差し》アスナ",10321,150,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32154,"《慈愛の光彩》アスナ",10321,30,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32155,"《快活なお誘い》リズベット",10321,30,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32156,"《至福のひと時》シリカ",10321,30,-1,"2022/01/01 7:00:00","2022/02/22 2:00:00" +32301,"《火照り身少女》シリカ",10323,90,-1,"2022/01/18 7:00:00","2022/02/15 2:00:00" +32302,"《ほっと一息》リズベット",10323,15,-1,"2022/01/18 7:00:00","2022/02/15 2:00:00" +32303,"《湯船の遊影》ユウキ",10323,15,-1,"2022/01/18 7:00:00","2022/02/15 2:00:00" +32304,"《保養の湯掛》セブン",10323,15,-1,"2022/01/18 7:00:00","2022/02/15 2:00:00" +32401,"《相愛は甘やかに》アスナ",10324,150,-1,"2022/01/25 7:00:00","2022/03/08 2:00:00" +32402,"《親愛はとろけて》シノン",10324,150,-1,"2022/01/25 7:00:00","2022/03/08 2:00:00" +32403,"《愛慕は未だ青く》アリス",10324,150,-1,"2022/01/25 7:00:00","2022/03/08 2:00:00" +32404,"アロンダイト",10324,30,-1,"2022/01/25 7:00:00","2022/03/08 2:00:00" +32405,"金木犀の剣",10324,30,-1,"2022/01/25 7:00:00","2022/03/08 2:00:00" +32406,"MEBRマニアック",10324,30,-1,"2022/01/25 7:00:00","2022/03/08 2:00:00" +32407,"ゴールド・ネックレス",10324,30,-1,"2022/01/25 7:00:00","2022/03/08 2:00:00" +32408,"ヒーローコード:ボスキラー",10324,100,-1,"2022/01/25 7:00:00","2022/03/08 2:00:00" +32409,"ヒーローコード:Mobキラー",10324,100,-1,"2022/01/25 7:00:00","2022/03/08 2:00:00" +32410,"ヒーローコード:HP最大時強化",10324,100,-1,"2022/01/25 7:00:00","2022/03/08 2:00:00" +32411,"ヒーローコード:HP低下時強化",10324,100,-1,"2022/01/25 7:00:00","2022/03/08 2:00:00" +32901,"《気儘な黒猫》キリト",10329,150,-1,"2022/02/01 7:00:00","2022/03/08 2:00:00" +32902,"《ねころび愛猫》アスナ",10329,150,-1,"2022/02/01 7:00:00","2022/03/08 2:00:00" +32903,"《奔放な萌猫》リーファ",10329,150,-1,"2022/02/01 7:00:00","2022/03/08 2:00:00" +32904,"《またたび仔猫》ユウキ",10329,150,-1,"2022/02/01 7:00:00","2022/03/08 2:00:00" +32905,"《慧眼の弓猫》シノン",10329,30,-1,"2022/02/01 7:00:00","2022/03/08 2:00:00" +32906,"《友情の桃猫》リズベット",10329,30,-1,"2022/02/01 7:00:00","2022/03/08 2:00:00" +32907,"《可憐な幼猫》シリカ",10329,30,-1,"2022/02/01 7:00:00","2022/03/08 2:00:00" +32908,"《猫耳の豪商》エギル",10329,30,-1,"2022/02/01 7:00:00","2022/03/08 2:00:00" +32909,"キティ・パウ",10329,30,-1,"2022/02/01 7:00:00","2022/03/08 2:00:00" +32910,"ゴールド・ネックレス",10329,30,-1,"2022/02/01 7:00:00","2022/03/08 2:00:00" +32911,"ヒーローコード:ボスキラー",10329,100,-1,"2022/02/01 7:00:00","2022/03/08 2:00:00" +32912,"ヒーローコード:Mobキラー",10329,100,-1,"2022/02/01 7:00:00","2022/03/08 2:00:00" +32913,"ヒーローコード:HP最大時強化",10329,100,-1,"2022/02/01 7:00:00","2022/03/08 2:00:00" +32914,"ヒーローコード:HP低下時強化",10329,100,-1,"2022/02/01 7:00:00","2022/03/08 2:00:00" +33101,"《狙い撃つ軌道》ユウキ",10331,150,-1,"2022/02/15 7:00:00","2022/03/15 2:00:00" +33102,"《魔剣稽古》ユージオ",10331,150,-1,"2022/02/15 7:00:00","2022/03/15 2:00:00" +33103,"AMRティアマト",10331,30,-1,"2022/02/15 7:00:00","2022/03/15 2:00:00" +33104,"マサムネG4",10331,30,-1,"2022/02/15 7:00:00","2022/03/15 2:00:00" +33105,"ゴールド・ネックレス",10331,30,-1,"2022/02/15 7:00:00","2022/03/15 2:00:00" +33106,"ヒーローコード:ボスキラー",10331,100,-1,"2022/02/15 7:00:00","2022/03/15 2:00:00" +33107,"ヒーローコード:Mobキラー",10331,100,-1,"2022/02/15 7:00:00","2022/03/15 2:00:00" +33108,"ヒーローコード:HP最大時強化",10331,100,-1,"2022/02/15 7:00:00","2022/03/15 2:00:00" +33109,"ヒーローコード:HP低下時強化",10331,100,-1,"2022/02/15 7:00:00","2022/03/15 2:00:00" +33201,"《一途なラブハート》リーファ",10332,90,-1,"2022/02/08 7:00:00","2022/03/08 2:00:00" +33202,"《愛のメッセージ》アスナ",10332,15,-1,"2022/02/08 7:00:00","2022/03/08 2:00:00" +33203,"《愛情の弾丸》シノン",10332,15,-1,"2022/02/08 7:00:00","2022/03/08 2:00:00" +33204,"《甘い恋心》フィリア",10332,15,-1,"2022/02/08 7:00:00","2022/03/08 2:00:00" +33301,"《恋情パティシエ》リーファ",10333,90,-1,"2022/03/01 7:00:00","2022/03/29 2:00:00" +33302,"《最愛パティシエ》アスナ",10333,15,-1,"2022/03/01 7:00:00","2022/03/29 2:00:00" +33303,"《純情ショコラ》シノン",10333,15,-1,"2022/03/01 7:00:00","2022/03/29 2:00:00" +33304,"《恋慕ショコラ》シリカ",10333,15,-1,"2022/03/01 7:00:00","2022/03/29 2:00:00" +33305,"《恒久の愛情》ユージオ",10333,90,-1,"2022/03/01 7:00:00","2022/03/29 2:00:00" +33306,"《赤誠の求愛》キリト",10333,15,-1,"2022/03/01 7:00:00","2022/03/29 2:00:00" +33307,"《狂愛の誓い》クラディール",10333,15,-1,"2022/03/01 7:00:00","2022/03/29 2:00:00" +33401,"《厳格手ほどき》シノン",10334,150,-1,"2022/03/08 7:00:00","2022/04/26 2:00:00" +33402,"《ほどけぬ胸飾り》リズベット",10334,150,-1,"2022/03/08 7:00:00","2022/04/26 2:00:00" +33403,"《夢想の放課後》シリカ",10334,150,-1,"2022/03/08 7:00:00","2022/04/26 2:00:00" +33404,"フェイルノート",10334,30,-1,"2022/03/08 7:00:00","2022/04/26 2:00:00" +33405,"ジャイアント・タスク",10334,30,-1,"2022/03/08 7:00:00","2022/04/26 2:00:00" +33406,"スクレープ",10334,30,-1,"2022/03/08 7:00:00","2022/04/26 2:00:00" +33407,"ゴールド・ネックレス",10334,30,-1,"2022/03/08 7:00:00","2022/04/26 2:00:00" +33408,"ヒーローコード:ボスキラー",10334,100,-1,"2022/03/08 7:00:00","2022/04/26 2:00:00" +33409,"ヒーローコード:Mobキラー",10334,100,-1,"2022/03/08 7:00:00","2022/04/26 2:00:00" +33410,"ヒーローコード:HP最大時強化",10334,100,-1,"2022/03/08 7:00:00","2022/04/26 2:00:00" +33411,"ヒーローコード:HP低下時強化",10334,100,-1,"2022/03/08 7:00:00","2022/04/26 2:00:00" +33901,"《熊の招宴》アスナ",10339,150,-1,"2022/03/29 7:00:00","2022/04/26 2:00:00" +33902,"《兎の密会》アリス",10339,150,-1,"2022/03/29 7:00:00","2022/04/26 2:00:00" +33903,"キティ・パウ",10339,30,-1,"2022/03/29 7:00:00","2022/04/26 2:00:00" +33904,"ゴールド・ネックレス",10339,30,-1,"2022/03/29 7:00:00","2022/04/26 2:00:00" +33905,"ヒーローコード:ボスキラー",10339,100,-1,"2022/03/29 7:00:00","2022/04/26 2:00:00" +33906,"ヒーローコード:Mobキラー",10339,100,-1,"2022/03/29 7:00:00","2022/04/26 2:00:00" +33907,"ヒーローコード:HP最大時強化",10339,100,-1,"2022/03/29 7:00:00","2022/04/26 2:00:00" +33908,"ヒーローコード:HP低下時強化",10339,100,-1,"2022/03/29 7:00:00","2022/04/26 2:00:00" +34101,"《うららかジャンプ》アスナ",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" +34102,"《はるかぜジャンプ》ユウキ",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" +34103,"《ゆきどけジャンプ》アリス",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" +34104,"《ふたとせ求めて》キリト",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" +34105,"《ふたとせ歩みて》アスナ",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" +34106,"《麗凛な獣猫》シノン",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" +34107,"《毛繕い桃猫》リズベット",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" +34108,"《まったり愛猫》シリカ",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" +34109,"《隆隆狩猫》エギル",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" +34110,"《とびつき活猫》ユウキ",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" +34111,"《湯浴みの紅潮》シノン",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" +34112,"《秘湯の恥じらい》シリカ",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" +34113,"《火照る温浴》アリス",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" +34114,"《湯の華咲いた》アスナ",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" +34115,"《豊潤な湯浴み》リーファ",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" +34116,"《温浴の寛ぎ》ユウキ",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" +34117,"《秘境の癒湯》アルゴ",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" +34118,"《湯上り素顔》レイン",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" +34119,"《倒れぬ意志》リーファ",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" +34120,"《見据える勝利》シノン",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" +34121,"《羽ばたく希望》アスナ",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" +34122,"《輝く勇気》ユウキ",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" +34123,"《世界を包む星空》キリト",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" +34124,"《世界を導く光》アリス",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" +34125,"《世界を見守る剣》ユージオ",10341,150,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" +34126,"夜空の剣",10341,30,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" +34127,"金木犀の剣",10341,30,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" +34128,"青薔薇の剣",10341,30,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" +34129,"ヴァーデュラス・アニマ",10341,30,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" +34130,"オブシディアナ",10341,30,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" +34131,"ソード・オブ・ホグニ",10341,30,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" +34132,"ラディアント・ライト",10341,30,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" +34133,"ジャルディーノ",10341,30,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" +34134,"キティ・パウ",10341,30,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" +34135,"アニヒレート・レイ",10341,30,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" +34136,"AMRティアマト",10341,30,-1,"2022/03/08 7:00:00","2022/05/03 2:00:00" +34201,"《零れる活力》リーファ",10342,50,-1,"2022/04/26 7:00:00","2022/06/07 2:00:00" +34202,"《瞬きの宙》ユウキ",10342,50,-1,"2022/04/26 7:00:00","2022/06/07 2:00:00" +34203,"《就床の一揖》レイン",10342,50,-1,"2022/04/26 7:00:00","2022/06/07 2:00:00" +34204,"《不屈の鍛冶屋魂》リズベット",10342,50,-1,"2022/04/26 7:00:00","2022/06/07 2:00:00" +34205,"《絆が生む力》シリカ",10342,50,-1,"2022/04/26 7:00:00","2022/06/07 2:00:00" +34206,"《養う英気》リーファ",10342,50,-1,"2022/04/26 7:00:00","2022/06/07 2:00:00" +34207,"《秘めたる日誌》アルゴ",10342,50,-1,"2022/04/26 7:00:00","2022/06/07 2:00:00" +34208,"《即席軽音楽団》レイン",10342,50,-1,"2022/04/26 7:00:00","2022/06/07 2:00:00" +34209,"《頬張り黒猫》キリト",10342,50,-1,"2022/04/26 7:00:00","2022/06/07 2:00:00" +34210,"《身支度愛猫》アスナ",10342,50,-1,"2022/04/26 7:00:00","2022/06/07 2:00:00" diff --git a/titles/sao/data/1/GashaMedalTypes.csv b/titles/sao/data/1/GashaMedalTypes.csv new file mode 100644 index 0000000..7e6d6fd --- /dev/null +++ b/titles/sao/data/1/GashaMedalTypes.csv @@ -0,0 +1,7 @@ +// GashaMedalType,Name,MedalIcon +1,"ガシャメダル赤","ITEM_100007" +2,"ガシャメダル青","ITEM_100008" +3,"ガシャメダル緑","ITEM_100009" +4,"ガシャメダル桃","ITEM_100010" +5,"ガシャメダル橙","ITEM_100011" +6,"ガシャメダル紫","ITEM_100012" diff --git a/titles/sao/data/1/GashaMedals.csv b/titles/sao/data/1/GashaMedals.csv new file mode 100644 index 0000000..d399fbc --- /dev/null +++ b/titles/sao/data/1/GashaMedals.csv @@ -0,0 +1,96 @@ +// GashaMedalId,GashaMedalType,Name +10001,1,"ガシャメダル赤" +10002,2,"ガシャメダル青" +10003,3,"ガシャメダル緑" +10004,4,"ガシャメダル桃" +10005,5,"ガシャメダル橙" +10159,4,"ガシャメダル桃" +10163,5,"ガシャメダル橙" +10166,3,"ガシャメダル緑" +10168,1,"ガシャメダル赤" +10172,3,"ガシャメダル緑" +10173,6,"ガシャメダル紫" +10176,4,"ガシャメダル桃" +10180,1,"ガシャメダル赤" +10184,2,"ガシャメダル青" +10185,6,"ガシャメダル紫" +10186,3,"ガシャメダル緑" +10189,6,"ガシャメダル紫" +10190,5,"ガシャメダル橙" +10191,3,"ガシャメダル緑" +10192,5,"ガシャメダル橙" +10193,1,"ガシャメダル赤" +10197,2,"ガシャメダル青" +10198,4,"ガシャメダル桃" +10199,4,"ガシャメダル桃" +10200,2,"ガシャメダル青" +10201,6,"ガシャメダル紫" +10202,5,"ガシャメダル橙" +10203,3,"ガシャメダル緑" +10204,5,"ガシャメダル橙" +10205,3,"ガシャメダル緑" +10206,6,"ガシャメダル紫" +10208,1,"ガシャメダル赤" +10213,2,"ガシャメダル青" +10214,4,"ガシャメダル桃" +10215,2,"ガシャメダル青" +10216,6,"ガシャメダル紫" +10218,5,"ガシャメダル橙" +10219,3,"ガシャメダル緑" +10220,5,"ガシャメダル橙" +10221,6,"ガシャメダル紫" +10222,4,"ガシャメダル桃" +10228,1,"ガシャメダル赤" +10232,6,"ガシャメダル紫" +10233,1,"ガシャメダル赤" +10234,3,"ガシャメダル緑" +10235,5,"ガシャメダル橙" +10236,3,"ガシャメダル緑" +10237,2,"ガシャメダル青" +10238,5,"ガシャメダル橙" +10239,4,"ガシャメダル桃" +10243,1,"ガシャメダル赤" +10247,4,"ガシャメダル桃" +10248,6,"ガシャメダル紫" +10249,2,"ガシャメダル青" +10250,6,"ガシャメダル紫" +10251,3,"ガシャメダル緑" +10252,5,"ガシャメダル橙" +10253,3,"ガシャメダル緑" +10255,2,"ガシャメダル青" +10261,6,"ガシャメダル紫" +10264,6,"ガシャメダル紫" +10266,5,"ガシャメダル橙" +10267,4,"ガシャメダル桃" +10277,2,"ガシャメダル青" +10284,1,"ガシャメダル赤" +10285,6,"ガシャメダル紫" +10286,3,"ガシャメダル緑" +10290,4,"ガシャメダル桃" +10291,5,"ガシャメダル橙" +10292,4,"ガシャメダル桃" +10293,3,"ガシャメダル緑" +10294,2,"ガシャメダル青" +10299,4,"ガシャメダル桃" +10304,1,"ガシャメダル赤" +10305,1,"ガシャメダル赤" +10306,3,"ガシャメダル緑" +10307,5,"ガシャメダル橙" +10308,3,"ガシャメダル緑" +10309,3,"ガシャメダル緑" +10310,6,"ガシャメダル紫" +10312,2,"ガシャメダル青" +10317,4,"ガシャメダル桃" +10319,5,"ガシャメダル橙" +10320,1,"ガシャメダル赤" +10321,6,"ガシャメダル紫" +10323,3,"ガシャメダル緑" +10324,2,"ガシャメダル青" +10329,4,"ガシャメダル桃" +10331,1,"ガシャメダル赤" +10332,5,"ガシャメダル橙" +10333,3,"ガシャメダル緑" +10334,2,"ガシャメダル青" +10339,1,"ガシャメダル赤" +10341,6,"ガシャメダル紫" +10342,2,"ガシャメダル青" diff --git a/titles/sao/data/1/GenericCampaignPeriods.csv b/titles/sao/data/1/GenericCampaignPeriods.csv new file mode 100644 index 0000000..839ceb2 --- /dev/null +++ b/titles/sao/data/1/GenericCampaignPeriods.csv @@ -0,0 +1,5 @@ +// GenericCampaignPeriodId,StartDate,EndDate +1001,"2019/10/08","2019/10/08 23:00:00" +1002,"2019/10/09","2019/10/09 23:00:00" +1003,"2019/10/10","2019/10/10 23:00:00" +1004,"2019/10/11","2019/10/11 23:00:00" diff --git a/titles/sao/data/1/GimmickAttack.csv b/titles/sao/data/1/GimmickAttack.csv new file mode 100644 index 0000000..e177454 --- /dev/null +++ b/titles/sao/data/1/GimmickAttack.csv @@ -0,0 +1,115 @@ +// GimmickAttackId,Name,HitEnemy,HitFriend,AttackCoef,HealCoef,FlipDamage,DownDamage,PoisonIncidence,ParalysisIncidence,SealedIncidence,QuestionIncidence,BlueRoseIncidence,CharmIncidence,BurningIncidence,KnockBack,KnockBackG,ForwardKnockBack,BreakInterval,AttackType,PhysicsAttr,MagicAttr,HitSe,WeakSe,ResistSe +14,"いばらの壁",True,True,1,0,40,0,0,0,0,0,0,0,0,1,0,False,0,0,0,0,"SE_HIT_GIM_THRUST_NOMAL","SE_HIT_GIM_THRUST_WEAK","SE_HIT_GIM_THRUST_RESIST" +15,"つぼみの毒",True,True,0,0,9999,0,100,0,0,0,0,0,0,0,0,False,0,0,0,0,"SE_HIT_GIM_BLOW_NOMAL","SE_HIT_GIM_BLOW_WEAK","SE_HIT_GIM_BLOW_RESIST" +16,"つぼみの回復",True,False,0,0.3,0,0,0,0,0,0,0,0,0,0,0,True,0,0,0,0,,, +17,"砲台の弾",True,True,1,0,0,0,0,0,0,0,0,0,0,0,0,False,0,0,0,0,,, +18,"砲台の爆発",True,True,1,0,9999,9999,0,0,0,0,0,0,0,5,3,False,0,0,0,0,,, +19,"氷柱",True,True,1,0,9999,9999,0,0,0,0,0,0,0,2,0,False,0,0,2,0,"SE_HIT_GIM_THRUST_NOMAL","SE_HIT_GIM_THRUST_WEAK","SE_HIT_GIM_THRUST_RESIST" +20,"氷像ブレス本体",True,True,1,0,9999,9999,0,0,0,0,0,0,0,5,0,False,0,1,0,2,"SE_HIT_GIM_BLOW_NOMAL","SE_HIT_GIM_BLOW_WEAK","SE_HIT_GIM_BLOW_RESIST" +21,"氷像ブレス余波",True,True,0.5,0,9999,0,0,0,0,0,0,0,0,3,0,False,0,1,0,2,"SE_HIT_GIM_BLOW_NOMAL","SE_HIT_GIM_BLOW_WEAK","SE_HIT_GIM_BLOW_RESIST" +22,"冷気溜まり",True,True,1,0,0,0,0,0,0,0,0,0,0,0,0,False,0,1,0,2,"SE_HIT_GIM_BLOW_NOMAL","SE_HIT_GIM_BLOW_WEAK","SE_HIT_GIM_BLOW_RESIST" +23,"倒壊する壁",True,True,1,0,9999,9999,0,0,0,0,0,0,0,2,1,False,0,0,2,0,"SE_HIT_GIM_THRUST_NOMAL","SE_HIT_GIM_THRUST_WEAK","SE_HIT_GIM_THRUST_RESIST" +24,"燃料タンクの爆発",True,True,1,0,9999,9999,0,0,0,0,0,0,0,5,3,False,0,0,0,0,,, +25,"燃料タンクの火",True,True,0.1,0,9999,0,0,0,0,0,0,0,0,3,0,False,0,1,0,1,,, +26,"スパーク",True,True,1,0,9999,0,0,0,0,0,0,0,0,1.5,0,False,0,1,0,0,"SE_HIT_GIM_BLOW_NOMAL","SE_HIT_GIM_BLOW_WEAK","SE_HIT_GIM_BLOW_RESIST" +27,"蒸気攻撃",True,True,1,0,9999,0,0,0,0,0,0,0,0,2,0,False,0,1,0,0,"SE_HIT_GIM_BLOW_NOMAL","SE_HIT_GIM_BLOW_WEAK","SE_HIT_GIM_BLOW_RESIST" +28,"バレットライン狙撃",True,True,1,0,9999,9999,0,0,0,0,0,0,0,5,3,False,0,0,0,0,"SE_HIT_GIM_GUN_NOMAL","SE_HIT_GIM_GUN_WEAK","SE_HIT_GIM_GUN_RESIST" +29,"ファイヤーカーニバル",True,True,10,0,0,0,0,0,0,0,0,0,0,0,0,False,0,1,0,1,,, +30,"ビーチバレー乱れ打ち",True,False,3,0,0,0,0,0,0,0,0,0,0,1,0,False,0,0,0,0,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +31,"射的",True,False,3,0,1000,500,0,0,0,0,0,0,0,2,0,False,0,0,0,0,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +32,"キリト&アスナ斬撃前半",True,False,1.5,0,1000,500,0,0,0,0,0,0,0,2,0,False,0,0,0,0,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +33,"キリト&アスナ斬撃後半",True,False,5,0,4000,2000,0,0,0,0,0,0,0,4,0,False,0,0,0,0,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +34,"金木犀と青薔薇 前半",True,False,0.1,0,9999,0,0,0,0,0,2000,0,0,0,0,False,0,1,0,0,"SE_HIT_GIM_THRUST_NOMAL","SE_HIT_GIM_THRUST_WEAK","SE_HIT_GIM_THRUST_RESIST" +35,"金木犀と青薔薇 後半",True,False,50,0,0,9999,0,0,0,0,0,0,0,5,0,False,0,0,0,0,"SE_HIT_GIM_BLOW_NOMAL","SE_HIT_GIM_BLOW_WEAK","SE_HIT_GIM_BLOW_RESIST" +36,"《スウィートウィッチ》ユイ",True,False,0,0,0,0,0,0,2000,0,0,0,0,0,0,False,0,1,0,0,"SE_HIT_GIM_BLOW_NOMAL","SE_HIT_GIM_BLOW_WEAK","SE_HIT_GIM_BLOW_RESIST" +37,"《マジカルスミス》リズベット",False,False,0,0,0,0,0,0,0,0,0,0,0,0,0,False,0,1,0,0,,, +38,"《キャットモンスター》シリカ",True,False,1.5,0,9999,9999,0,0,0,0,0,0,0,5,3,False,0,1,0,0,"SE_HIT_GIM_BLOW_NOMAL","SE_HIT_GIM_BLOW_WEAK","SE_HIT_GIM_BLOW_RESIST" +39,"魔法少女キリト☆爆撃",True,False,1.7,0,9999,9999,0,0,0,0,0,0,0,5,3,False,0,1,0,0,"SE_HIT_GIM_BLOW_NOMAL","SE_HIT_GIM_BLOW_WEAK","SE_HIT_GIM_BLOW_RESIST" +40,"突き飛ばし風",True,True,0,0,9999,0,0,0,0,0,0,0,0,10,0,False,0,0,0,0,"SE_HIT_GIM_BLOW_NOMAL","SE_HIT_GIM_BLOW_WEAK","SE_HIT_GIM_BLOW_RESIST" +41,"落下つらら",True,True,1,0,9999,9999,0,0,0,0,0,0,0,1,0,False,0,0,2,0,"SE_HIT_GIM_THRUST_NOMAL","SE_HIT_GIM_THRUST_WEAK","SE_HIT_GIM_THRUST_RESIST" +42,"冷気溜まり_ボス部屋用",True,False,1,0,0,0,0,0,0,0,0,0,0,0,0,False,0,1,0,2,"SE_HIT_GIM_BLOW_NOMAL","SE_HIT_GIM_BLOW_WEAK","SE_HIT_GIM_BLOW_RESIST" +43,"《献身ナース》リーファ",True,False,1.5,0,1000,500,0,0,0,0,0,0,0,2,0,False,0,0,0,0,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +44,"《お姫様メイド》アリス",True,False,8.5,0,4000,2000,0,0,0,0,0,0,0,2,0,False,0,0,0,0,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +45,"《雪明りの贈り物》シノン",True,False,1.5,0,9999,9999,0,0,0,0,0,0,0,5,3,False,0,1,0,0,"SE_HIT_GIM_BLOW_NOMAL","SE_HIT_GIM_BLOW_WEAK","SE_HIT_GIM_BLOW_RESIST" +46,"《恒久の愛情》ユージオ",True,False,1.7,0,9999,9999,0,0,0,0,2000,0,0,0,0,False,0,1,0,0,"SE_HIT_GIM_THRUST_NOMAL","SE_HIT_GIM_THRUST_WEAK","SE_HIT_GIM_THRUST_RESIST" +47,"《狂愛の誓い》クラディール",True,False,1.5,0,9999,9999,0,0,0,0,0,0,0,5,3,False,0,1,0,0,"SE_HIT_GIM_BLOW_NOMAL","SE_HIT_GIM_BLOW_WEAK","SE_HIT_GIM_BLOW_RESIST" +48,"《背信の下僕》リコ",True,False,2.7,0,9999,9999,0,0,0,0,0,0,0,5,3,False,0,1,0,0,"SE_HIT_GIM_BLOW_NOMAL","SE_HIT_GIM_BLOW_WEAK","SE_HIT_GIM_BLOW_RESIST" +49,"《花の女子高生》リズベット",True,False,1.8,0,9999,9999,0,0,0,0,0,0,0,5,3,False,0,1,0,0,"SE_HIT_GIM_BLOW_NOMAL","SE_HIT_GIM_BLOW_WEAK","SE_HIT_GIM_BLOW_RESIST" +50,"《絆の女神》リーファ&シノン",True,False,2.2,0,9999,9999,0,0,0,0,0,0,0,5,3,False,0,1,0,0,"SE_HIT_GIM_BLOW_NOMAL","SE_HIT_GIM_BLOW_WEAK","SE_HIT_GIM_BLOW_RESIST" +51,"天使と悪魔 キリト(IDのズレはユージオと能力を交換したため)",True,False,18,0,9999,9999,0,1000,0,0,0,0,0,2,0,False,0,0,0,6,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +52,"《絶対的支配者》アドミニストレータ",True,False,0,0,0,0,0,0,0,0,0,200,0,0,0,False,0,1,0,0,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +53,"《愛の忠臣》チュデルキン",True,False,3,0,9999,9999,0,0,0,0,0,0,0,1,1,False,0,1,0,1,"SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01" +54,"《整合騎士長》ベルクーリ",True,False,10,0,9999,9999,0,0,0,0,0,0,0,1,1,False,0,0,1,0,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +55,"《天穿の光》ファナティオ",True,False,1.2,0,9999,9999,0,0,0,0,0,0,0,1,1,False,0,0,0,0,"SE_HIT_GIM_THRUST_NOMAL","SE_HIT_GIM_THRUST_WEAK","SE_HIT_GIM_THRUST_RESIST" +56,"《焔の弓騎士》デュソルバート",True,False,0.8,0,500,500,0,0,0,0,0,0,0,1,1,False,0,0,3,1,"SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01" +57,"《失くした片翼》レンリ",True,False,2,0,9999,9999,0,0,0,0,0,0,0,1,1,False,0,0,1,0,"SE_HIT_GIM_THRUST_NOMAL","SE_HIT_GIM_THRUST_WEAK","SE_HIT_GIM_THRUST_RESIST" +58,"《納涼の令嬢》アスナ",True,False,1,0,1000,1000,0,0,0,0,0,0,0,1,1,False,0,1,0,2,"SE_BTL_MAGIC_WATER_HIT_02","SE_BTL_MAGIC_WATER_HIT_02","SE_BTL_MAGIC_WATER_HIT_02" +59,"《夏空の遊翼》ユイ&ピナ",True,False,4,0,9999,9999,0,0,0,0,0,0,0,1,1,False,0,1,0,0,"SE_HIT_GIM_BLOW_NOMAL","SE_HIT_GIM_BLOW_WEAK","SE_HIT_GIM_BLOW_RESIST" +60,"10月ユウキ",True,False,0.25,0,500,500,0,0,0,0,0,0,0,1,1,False,0,1,0,6,"SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01" +61,"リコリスアリス",True,False,1.5,0,500,500,0,0,0,0,0,0,0,1,1,False,0,0,1,0,"SE_HIT_GIM_THRUST_NOMAL","SE_HIT_GIM_THRUST_WEAK","SE_HIT_GIM_THRUST_RESIST" +62,"ブリーゼ:聖",True,False,1.5,0,500,500,0,0,0,0,0,0,0,1,1,False,0,1,0,5,"SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01" +63,"ブリーゼ:闇",True,False,1.5,0,500,500,0,0,0,0,0,0,0,1,1,False,0,1,0,6,"SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01" +64,"真ブリーゼ:聖",True,False,8,0,500,500,0,0,0,0,0,0,0,1,1,False,0,1,0,5,"SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01","SE_BTL_MAGIC_SHINE_HIT_01" +65,"真ブリーゼ:闇",True,False,8,0,500,500,0,0,0,0,0,0,0,1,1,False,0,1,0,6,"SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01" +66,"ハロウィンリーファ",True,False,1,0,1000,1000,0,0,0,0,0,0,0,1,1,False,0,0,2,0,"SE_HIT_GIM_BLOW_NOMAL","SE_HIT_GIM_BLOW_WEAK","SE_HIT_GIM_BLOW_RESIST" +67,"《冬宴の魅雪》ストレア_箱",True,False,0,0,0,0,0,0,0,0,0,0,0,1,1,False,0,0,0,0,,, +68,"《冬宴の魅雪》ストレア_爆発本体",True,False,50,0,9999,9999,0,0,0,0,0,0,0,1,1,False,0,0,0,0,"SE_HIT_GIM_BLOW_NOMAL","SE_HIT_GIM_BLOW_WEAK","SE_HIT_GIM_BLOW_RESIST" +69,"《冬宴の魅雪》ストレア_爆発周囲",True,False,10,0,9999,9999,0,0,0,0,0,0,0,1,1,False,0,0,0,0,"SE_HIT_GIM_BLOW_NOMAL","SE_HIT_GIM_BLOW_WEAK","SE_HIT_GIM_BLOW_RESIST" +70,"《妖精のクリスマス》アスナ_爆発",True,False,3,0,1000,1000,0,0,0,0,0,0,0,1,1,False,0,0,0,0,"SE_HIT_GIM_BLOW_NOMAL","SE_HIT_GIM_BLOW_WEAK","SE_HIT_GIM_BLOW_RESIST" +71,"《温泉の弓姫》シノン",True,False,3,0,1000,1000,0,0,0,0,0,0,0,1,0,False,0,0,2,0,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +72,"《湯上り剣士》キリト",True,False,1,0,0,0,0,0,0,0,0,0,0,0,0,False,0,0,0,1,"SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01" +73,"《背流し癒湯姫》アスナ",True,False,1,0,1000,1000,0,0,0,0,0,0,0,1,0,False,0,0,0,1,"SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01" +74,"《きらきらあんみつ》シリカ",True,False,5,0,9999,9999,0,0,0,0,0,0,0,0.2,0,False,0,0,3,0,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +75,"キリト(繋ぎ絵)",True,False,2.2,0,5000,1000,0,0,0,0,0,0,0,0.2,0,False,0,0,0,6,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +76,"アスナ(繋ぎ絵)",True,False,20,0,9999,9999,0,0,0,0,0,0,0,0.2,0,False,0,0,0,4,"SE_BTL_MAGIC_STONE_HIT_02","SE_BTL_MAGIC_STONE_HIT_02","SE_BTL_MAGIC_STONE_HIT_02" +77,"バレンタインリズベット",True,False,0,0,9999,0,0,0,0,0,0,200,0,0,0,False,0,0,0,0,,, +78,"日傘シノン1",True,False,1.5,0,9999,9999,0,0,0,0,0,0,0,0.2,0,False,0,0,3,1,"SE_HIT_GIM_THRUST_NOMAL","SE_HIT_GIM_THRUST_WEAK","SE_HIT_GIM_THRUST_RESIST" +79,"日傘シノン2",True,False,1.5,0,9999,9999,0,0,0,0,0,0,0,0.2,0,False,0,0,3,2,"SE_HIT_GIM_THRUST_NOMAL","SE_HIT_GIM_THRUST_WEAK","SE_HIT_GIM_THRUST_RESIST" +80,"日傘シノン3",True,False,1.5,0,9999,9999,500,0,0,0,0,0,0,0.2,0,False,0,0,3,0,"SE_HIT_GIM_THRUST_NOMAL","SE_HIT_GIM_THRUST_WEAK","SE_HIT_GIM_THRUST_RESIST" +81,"日傘シノン4",True,False,1.5,0,9999,9999,0,500,0,0,0,0,0,0.2,0,False,0,0,3,0,"SE_HIT_GIM_THRUST_NOMAL","SE_HIT_GIM_THRUST_WEAK","SE_HIT_GIM_THRUST_RESIST" +82,"日傘シノン5",True,False,1.5,0,9999,9999,0,0,0,0,0,500,0,0.2,0,False,0,0,3,0,"SE_HIT_GIM_THRUST_NOMAL","SE_HIT_GIM_THRUST_WEAK","SE_HIT_GIM_THRUST_RESIST" +83,"ABベクタ",True,False,25,0,9999,9999,0,0,0,0,0,0,0,0.2,0,False,0,1,0,6,"SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01" +84,"ABキリト_初撃",True,False,0,0,9999,9999,0,0,0,0,2000,0,0,0.2,0,False,0,0,0,2,"SE_HIT_GIM_THRUST_NOMAL","SE_HIT_GIM_THRUST_WEAK","SE_HIT_GIM_THRUST_RESIST" +85,"ABキリト_二撃目",True,False,2,0,9999,9999,0,0,0,0,0,0,0,0.2,0,False,0,0,0,6,"SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01" +86,"《完全無欠メイド》アスナ",True,False,8,0,4000,2000,0,0,0,0,0,0,0,2,0,False,0,0,0,0,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +87,"《有頂天外メイド》キリト",True,False,0.5,0,1000,1000,0,0,0,0,0,0,0,1,1,False,0,1,0,6,"SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01" +88,"添い寝フィゼル&リネル",True,False,0,0,9999,0,0,2000,0,0,0,0,0,0,0,False,0,1,0,0,"SE_HIT_GIM_THRUST_NOMAL","SE_HIT_GIM_THRUST_WEAK","SE_HIT_GIM_THRUST_RESIST" +89,"添い寝ユージオ",True,False,0,0,9999,0,0,0,0,0,2000,0,0,0,0,False,0,1,0,2,"SE_HIT_GIM_THRUST_NOMAL","SE_HIT_GIM_THRUST_WEAK","SE_HIT_GIM_THRUST_RESIST" +90,"魔法少女リーファ",True,False,1,0,9999,0,0,0,0,0,0,0,0,10,5,False,0,1,0,3,"SE_BTL_MAGIC_WIND_HIT_02","SE_BTL_MAGIC_WIND_HIT_02","SE_BTL_MAGIC_WIND_HIT_02" +91,"七夕ユウキ",True,False,0.5,0,9999,0,0,0,0,0,0,0,0,0,0,False,0,1,0,6,"SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01","SE_BTL_MAGIC_DARK_HIT_01" +92,"21年水着シノン",True,False,1.2,0,9999,0,0,0,0,0,0,0,0,0,0,False,0,0,0,2,"SE_BTL_MAGIC_WATER_HIT_02","SE_BTL_MAGIC_WATER_HIT_02","SE_BTL_MAGIC_WATER_HIT_02" +93,"21年水着キリト",True,False,1,0,9999,0,0,0,0,0,0,0,0,0,0,False,0,0,0,2,"SE_BTL_MAGIC_WATER_HIT_02","SE_BTL_MAGIC_WATER_HIT_02","SE_BTL_MAGIC_WATER_HIT_02" +94,"21年水着リーファ",True,False,1,0,9999,0,0,0,0,0,0,0,0,0,0,False,0,0,0,2,"SE_BTL_MAGIC_WATER_HIT_02","SE_BTL_MAGIC_WATER_HIT_02","SE_BTL_MAGIC_WATER_HIT_02" +95,"21年水着ユウキ",True,False,0.8,0,9999,0,0,0,0,0,0,0,0,0,0,False,0,0,0,2,"SE_BTL_MAGIC_WATER_HIT_02","SE_BTL_MAGIC_WATER_HIT_02","SE_BTL_MAGIC_WATER_HIT_02" +96,"スイカアスナ",True,False,2.5,0,9999,0,0,0,0,0,0,0,0,0,0,False,0,0,3,0,"SE_HIT_GIM_THRUST_NOMAL","SE_HIT_GIM_THRUST_WEAK","SE_HIT_GIM_THRUST_RESIST" +97,"スイカリズベット",True,False,2.5,0,9999,0,0,0,0,0,0,0,0,0,0,False,0,0,2,0,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +98,"ビーチエギル(小)",True,False,1.5,0,9999,0,0,0,0,0,0,0,0,0,0,False,0,0,2,0,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +99,"ビーチエギル(中)",True,False,2.5,0,9999,0,0,0,0,0,0,0,0,0,0,False,0,0,2,0,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +100,"ビーチエギル(大)",True,False,3.5,0,9999,0,0,0,0,0,0,0,0,0,0,False,0,0,2,0,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +101,"スイカアリス",True,False,2.5,0,9999,0,0,0,0,0,0,0,0,0,0,False,0,0,1,0,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +102,"《弓猫の魔法》シノン",True,False,0.8,0,9999,9999,0,0,0,0,0,500,0,0.2,0,False,0,0,3,0,"SE_HIT_GIM_THRUST_NOMAL","SE_HIT_GIM_THRUST_WEAK","SE_HIT_GIM_THRUST_RESIST" +103,"《トリックキャット》ユウキ",True,False,0.8,0,9999,9999,0,0,0,0,0,0,0,0.2,0,False,0,0,1,0,"SE_HIT_GIM_THRUST_NOMAL","SE_HIT_GIM_THRUST_WEAK","SE_HIT_GIM_THRUST_RESIST" +104,"《キャットマジック》フィリア",True,False,2,0,9999,9999,0,0,0,0,0,0,0,5,3,False,0,0,2,0,"SE_HIT_GIM_BLOW_NOMAL","SE_HIT_GIM_BLOW_WEAK","SE_HIT_GIM_BLOW_RESIST" +105,"《聖夜の純愛》アスナ_1回目",True,False,2,0,9999,9999,0,0,0,0,0,0,0,1,1,False,0,0,0,0,"SE_HIT_GIM_BLOW_NOMAL","SE_HIT_GIM_BLOW_WEAK","SE_HIT_GIM_BLOW_RESIST" +106,"《聖夜の純愛》アスナ_2回目",True,False,0.5,0,9999,9999,0,0,0,0,0,0,0,1,1,False,0,0,0,0,"SE_HIT_GIM_BLOW_NOMAL","SE_HIT_GIM_BLOW_WEAK","SE_HIT_GIM_BLOW_RESIST" +107,"《博打ごっこ》ストレア",True,False,0.8,0,9999,9999,0,0,0,0,0,0,0,0,0,False,0,0,1,0,"SE_HIT_GIM_BLOW_NOMAL","SE_HIT_GIM_BLOW_WEAK","SE_HIT_GIM_BLOW_RESIST" +108,"《分け合う心》ユージオ",True,False,3,0,9999,0,0,0,0,0,2000,0,0,0,0,False,0,1,0,2,"SE_HIT_GIM_THRUST_NOMAL","SE_HIT_GIM_THRUST_WEAK","SE_HIT_GIM_THRUST_RESIST" +109,"《火照り身少女》シリカ",True,False,1.2,0,1000,1000,0,0,0,0,0,0,0,1,1,False,0,0,2,0,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +110,"《ほっと一息》リズベット",True,False,0,0,0,0,0,0,0,2000,0,0,0,0,0,False,0,0,0,0,"SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01" +111,"《湯船の遊影》ユウキ",True,False,50,0,0,0,0,0,0,0,0,0,0,0,0,False,0,0,0,1,"SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01","SE_BTL_MAGIC_FIRE_HIT_01" +112,"《愛のメッセージ》アスナ_魅了",True,False,0,0,0,0,0,0,0,0,0,2000,0,0,0,False,0,0,0,0,"SE_HIT_GIM_BLOW_NOMAL","SE_HIT_GIM_BLOW_WEAK","SE_HIT_GIM_BLOW_RESIST" +113,"《愛のメッセージ》アスナ_爆発",True,False,10,0,2000,2000,0,0,0,0,0,0,0,0,0,False,0,0,0,0,"SE_HIT_GIM_BLOW_NOMAL","SE_HIT_GIM_BLOW_WEAK","SE_HIT_GIM_BLOW_RESIST" +114,"《愛情の弾丸》シノン_魅了",True,False,0,0,0,0,0,0,0,0,0,2000,0,0,0,False,0,0,0,0,"SE_HIT_GIM_BLOW_NOMAL","SE_HIT_GIM_BLOW_WEAK","SE_HIT_GIM_BLOW_RESIST" +115,"《愛情の弾丸》シノン_弾丸",True,False,55,0,9999,9999,0,0,0,0,0,0,0,0,0,False,0,0,0,0,"SE_HIT_GIM_BLOW_NOMAL","SE_HIT_GIM_BLOW_WEAK","SE_HIT_GIM_BLOW_RESIST" +116,"《聖夜は白く》アスナ",True,False,18,0,9999,9999,0,0,0,0,0,0,0,1,0,False,0,0,0,0,"SE_HIT_CHR_BELL_NOMAL","SE_HIT_CHR_BELL_WEAK","SE_HIT_CHR_BELL_RESIST" +117,"《想望の家路》リーファ_小",True,False,2.5,0,9999,0,0,0,0,0,0,0,0,0,0,False,0,0,2,0,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +118,"《想望の家路》リーファ_大",True,False,5,0,9999,0,0,0,0,0,0,0,0,0,0,False,0,0,2,0,"SE_HIT_CHR_BLOW_NOMAL","SE_HIT_CHR_BLOW_WEAK","SE_HIT_CHR_BLOW_RESIST" +119,"《宿り木の下で》シノン",True,False,15,0,9999,9999,0,0,0,0,0,0,0,1,0,False,0,0,0,0,"SE_HIT_CHR_BELL_NOMAL","SE_HIT_CHR_BELL_WEAK","SE_HIT_CHR_BELL_RESIST" +120,"《宿り木の下で》シノン_大",True,False,30,0,9999,9999,0,0,0,0,0,0,0,1,0,False,0,0,0,0,"SE_HIT_CHR_BELL_NOMAL","SE_HIT_CHR_BELL_WEAK","SE_HIT_CHR_BELL_RESIST" +121,"《星に願いを》アリス",True,False,110,0,9999,9999,0,0,0,0,0,0,0,1,0,False,0,0,0,0,"SE_HIT_CHR_BELL_NOMAL","SE_HIT_CHR_BELL_WEAK","SE_HIT_CHR_BELL_RESIST" +122,"《駈走る雪空》ユージオ",True,False,17,0,9999,9999,0,0,0,0,0,0,0,1,0,False,0,0,0,0,"SE_HIT_CHR_BELL_NOMAL","SE_HIT_CHR_BELL_WEAK","SE_HIT_CHR_BELL_RESIST" +123,"《桜花女王》アスナ",True,False,0.8,0,9999,9999,0,0,0,0,0,0,0,1,0,False,0,0,3,0,"SE_HIT_GIM_THRUST_NOMAL","SE_HIT_GIM_THRUST_WEAK","SE_HIT_GIM_THRUST_RESIST" +124,"《桜光の姫騎士》リーファ",True,False,2,0,9999,9999,0,0,0,0,0,0,0,1,0,False,0,0,1,0,"SE_HIT_CHR_SLASH_NOMAL","SE_HIT_CHR_SLASH_WEAK","SE_HIT_CHR_SLASH_RESIST" +125,"《桜麗の弓士》シノン",True,False,2,0,9999,9999,0,0,0,0,0,0,0,1,0,False,0,0,3,0,"SE_HIT_GIM_THRUST_NOMAL","SE_HIT_GIM_THRUST_WEAK","SE_HIT_GIM_THRUST_RESIST" +126,"《追懐の夜語り》ユージオ",True,False,3,0,9999,0,0,0,0,0,2000,0,0,0,0,False,0,1,0,2,"SE_HIT_GIM_THRUST_NOMAL","SE_HIT_GIM_THRUST_WEAK","SE_HIT_GIM_THRUST_RESIST" +999,"威力0のダミー",True,False,0,0,0,0,0,0,0,0,0,0,0,0,0,False,0,0,0,0,,, diff --git a/titles/sao/data/HeroLog.csv b/titles/sao/data/1/HeroLog.csv similarity index 94% rename from titles/sao/data/HeroLog.csv rename to titles/sao/data/1/HeroLog.csv index 6fbacac..339cce3 100644 --- a/titles/sao/data/HeroLog.csv +++ b/titles/sao/data/1/HeroLog.csv @@ -1,485 +1,485 @@ -HeroLogId,CharaId,Name,Nickname,Rarity,WeaponTypeId,HeroLogRoleId,CostumeTypeId,UnitId,DefaultEquipmentId1,DefaultEquipmentId2,SkillTableSubId,HpMin,HpMax,StrMin,StrMax,VitMin,VitMax,IntMin,IntMax,Property1PropertyId,Property1Value1,Property1Value2,Property2PropertyId,Property2Value1,Property2Value2,Property3PropertyId,Property3Value1,Property3Value2,Property4PropertyId,Property4Value1,Property4Value2,FlavorText,SalePrice,CompositionExp,AwakeningExp,Slot4UnlockLevel,Slot5UnlockLevel,CutinImage,CutinImageAwake,CutinUpperSideText,CharaCommentImage,CharaCommentImageAwake,QuestStartIntroduce,QuestStartIntroduceAwake,QuestCharaIcon,QuestCharaIconAwake,QuestCharaIconLoss,QuestCharaIconAwakeLoss,CollectionDisplayStartDate,CollectionEmptyFrameDisplayFlag,DateVersionId, -101000010,1,"キリト","黒き妖精",1,1,4,0,101000010,201000000,-1,101000010,1000,100800,120,12096,50,5040,100,10080,1,0,0,1,0,0,99999,0,0,99999,0,0,"ALO初ログイン時の記録。SAOの
データを変換したため、姿は異な
るが各能力値はSAOから引き継が
れている。",100,1000,100,10,20,"hlog_101000010_kir_1_01_oha","hlog_101000010_kir_1_01_oha",False,"Chara_comment/101000010","Chara_comment/101000010","101000010_cha","101000010_cha","Chara_icon/101000010","Chara_icon/101000010","Chara_icon_loss/101000010","Chara_icon_loss/101000010","2019/01/01",True,"1", -101000020,1,"キリト","新生の黒き剣士",2,6,4,0,101000020,205000000,-1,101000020,1200,120960,144,14514,60,6050,120,12100,1,0,0,1,0,0,2,0,0,99999,0,0,"新生ALOにおける平時の記録。
逆立った髪はユイの要望により
下ろされた。",200,2000,100,10,20,"hlog_101000020_kir_2_01_kat","hlog_101000020_kir_2_01_kat",False,"Chara_comment/101000020","Chara_comment/101000020","101000020_cha","101000020_cha","Chara_icon/101000020","Chara_icon/101000020","Chara_icon_loss/101000020","Chara_icon_loss/101000020","2019/01/01",True,"1", -101000030,1,"キリト","空舞う双牙",2,2,4,0,101000030,201000000,201000000,101000030,1200,120960,144,14514,60,6050,120,12100,1,0,0,1,0,0,2,0,0,99999,0,0,"新生ALOにおける平時の記録。
逆立った髪はユイの要望により
下ろされた。",200,2000,100,10,20,"hlog_101000030_kir_2_01_nit","hlog_101000030_kir_2_01_nit",False,"Chara_comment/101000030","Chara_comment/101000030","101000030_cha","101000030_cha","Chara_icon/101000030","Chara_icon/101000030","Chara_icon_loss/101000030","Chara_icon_loss/101000030","2019/01/01",True,"1", -101000040,1,"キリト","神技の黒影",3,2,4,0,101000040,201000000,201000000,101000040,1400,141120,168,16932,70,7055,140,14110,1,0,0,1,0,0,2,0,0,99999,0,0,"SAOにおいて攻略組として最前線
に立っていた頃の記録。過酷な環
境下において彼はソロプレイヤー
であることを選び続けた。",400,6000,100,10,20,"hlog_101000040_kir_3_01_dag","hlog_101000040_kir_3_01_dag",False,"Chara_comment/101000040","Chara_comment/101000040","101000040_cha","101000040_cha","Chara_icon/101000040","Chara_icon/101000040","Chara_icon_loss/101000040","Chara_icon_loss/101000040","2019/01/01",True,"1", -101000050,1,"キリト","銃世界の黒き剣士",3,1,1,0,101000050,201000000,-1,101000050,1120,112900,204,20322,55,5645,140,14110,1,0,0,1,0,0,2,0,0,99999,0,0,"女性に見える容姿だが歴とした男
性素体。彼は銃の世界にあっても
従来の戦闘スタイルを選択した。",400,6000,100,10,20,"hlog_101000050_kir_3_01_oha","hlog_101000050_kir_3_01_oha",False,"Chara_comment/101000050","Chara_comment/101000050","101000050_cha","101000050_cha","Chara_icon/101000050","Chara_icon/101000050","Chara_icon_loss/101000050","Chara_icon_loss/101000050","2019/01/01",True,"1", -101000060,1,"キリト","漆黒の旋風",3,1,4,0,101000060,201000000,-1,101000060,1400,141120,168,16932,70,7055,140,14110,1,0,0,1,0,0,2,0,0,99999,0,0,"ALO初ログイン時の記録。SAOの
データを変換したため、姿は異な
るが各能力値はSAOから引き継が
れている。",400,6000,100,10,20,"hlog_101000060_kir_3_01_oha","hlog_101000060_kir_3_01_oha",False,"Chara_comment/101000060","Chara_comment/101000060","101000060_cha","101000060_cha","Chara_icon/101000060","Chara_icon/101000060","Chara_icon_loss/101000060","Chara_icon_loss/101000060","2019/01/01",True,"1", -101000070,1,"キリト","神速の刃",3,4,1,0,101000070,203000000,-1,101000070,1120,112900,204,20322,55,5645,140,14110,1,0,0,1,0,0,2,0,0,99999,0,0,"新生ALOにおける平時の記録。
逆立った髪はユイの要望により
下ろされた。",400,6000,100,10,20,"hlog_101000070_kir_3_01_nit","hlog_101000070_kir_3_01_nit",False,"Chara_comment/101000070","Chara_comment/101000070","101000070_cha","101000070_cha","Chara_icon/101000070","Chara_icon/101000070","Chara_icon_loss/101000070","Chara_icon_loss/101000070","2019/01/01",True,"1", -101000080,1,"キリト","黒の剣士",3,1,1,0,101000080,201000000,-1,101000080,1120,112900,204,20322,55,5645,140,14110,1,0,0,1,0,0,2,0,0,99999,0,0,"SAOにおいて攻略組として最前線
に立っていた頃の記録。過酷な環
境下において彼はソロプレイヤー
であることを選び続けた。",400,6000,100,10,20,"hlog_101000080_kir_3_01_oha","hlog_101000080_kir_3_01_oha",False,"Chara_comment/101000080","Chara_comment/101000080","101000080_cha","101000080_cha","Chara_icon/101000080","Chara_icon/101000080","Chara_icon_loss/101000080","Chara_icon_loss/101000080","2019/01/01",True,"1", -101000090,1,"キリト","光剣一閃",4,1,1,0,101000090,201000000,-1,101000090,1280,129020,228,23226,65,6450,160,16130,1,0,0,1,0,0,2,0,0,2,0,0,"一本の光剣で銃弾を斬り払い闘う
姿は第3回BoBにて広く知られ、
多くのプレイヤーに衝撃を与えた。",800,10000,100,10,20,"hlog_101000090_kir_4_01_oha","hlog_101000090_kir_4_01_oha",False,"Chara_comment/101000090","Chara_comment/101000090","101000090_cha","101000090_cha","Chara_icon/101000090","Chara_icon/101000090","Chara_icon_loss/101000090","Chara_icon_loss/101000090","2019/01/01",True,"1", -101000100,1,"キリト","二剣瞬撃",4,2,4,0,101000100,201000000,201000000,101000100,1600,161280,192,19356,80,8065,160,16130,1,0,0,1,0,0,2,0,0,2,0,0,"二刀流スキルが存在しないALOに
おいて二刀流を実現させたキリト
は、それぞれの剣でソードスキル
を発動させるまでに至った。",800,10000,100,10,20,"hlog_101000100_kir_4_01_nit","hlog_101000100_kir_4_01_nit",False,"Chara_comment/101000100","Chara_comment/101000100","101000100_cha","101000100_cha","Chara_icon/101000100","Chara_icon/101000100","Chara_icon_loss/101000100","Chara_icon_loss/101000100","2019/01/01",True,"1", -101000110,1,"キリト","団結と鼓舞",4,2,4,0,101000110,201000000,201000000,101000110,1600,161280,192,19356,80,8065,160,16130,1,0,0,1,0,0,2,0,0,2,0,0,"Unknownにて記録された一枚。こ
のログの存在は、過去はもとより
今この瞬間もUnknownに我々が記
録されていることを意味する。",800,10000,100,10,20,"hlog_101000110_kir_4_01_oha","hlog_101000110_kir_4_01_oha",False,"Chara_comment/101000110","Chara_comment/101000110","101000110_cha","101000110_cha","Chara_icon/101000110","Chara_icon/101000110","Chara_icon_loss/101000110","Chara_icon_loss/101000110","2019/01/01",True,"1", -101000120,1,"キリト","心頼の誓い",5,1,4,0,101000120,201000000,-1,101000120,1800,181440,216,21774,90,9070,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"数多の闘いを経て【心頼】できる
仲間を得た黒の剣士。その表情に
かつての影は見えない。",1600,20000,100,10,20,"hlog_101000120_kir_5_01_oha","hlog_101000121_kir_5_01_oha",False,"Chara_comment/101000120","Chara_comment/101000121","101000120_cha","101000121_cha","Chara_icon/101000120","Chara_icon/101000121","Chara_icon_loss/101000120","Chara_icon_loss/101000121","2019/01/01",True,"1", -101000130,1,"キリト","神域の双剣使い",5,2,1,0,101000130,201000000,201000000,101000130,1440,145150,258,26130,70,7260,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"ユニークスキル《二刀流》。SAO
で当スキルを保持することは、
SAO内最高の反応速度を持つプレ
イヤーであることを表している。",1600,20000,100,10,20,"hlog_101000130_kir_5_01_nit","hlog_101000131_kir_5_01_nit",False,"Chara_comment/101000130","Chara_comment/101000131","101000130_cha","101000131_cha","Chara_icon/101000130","Chara_icon/101000131","Chara_icon_loss/101000130","Chara_icon_loss/101000131","2019/01/01",True,"1", -101000140,1,"キリト","静穏の笑み",4,2,4,0,101000140,201000000,201000000,101000140,1600,161280,192,19356,80,8065,160,16130,1,0,0,1,0,0,2,0,0,2,0,0,"ALOにて記録された一枚。激しい
闘いを終えた後、心を許した仲間
だけに見せる、黒の剣士の束の間
の表情。",800,10000,100,10,20,"hlog_101000140_kir_4_01_nit","hlog_101000140_kir_4_01_nit",False,"Chara_comment/101000140","Chara_comment/101000140","101000140_cha","101000140_cha","Chara_icon/101000140","Chara_icon/101000140","Chara_icon_loss/101000140","Chara_icon_loss/101000140","2019/01/01",True,"1", -102000010,2,"アスナ","煌輝の光影",1,3,3,0,102000010,202000000,-1,102000010,810,81650,96,9678,40,4080,140,14520,1,0,0,1,0,0,99999,0,0,99999,0,0,"SAOにおいての記録。その容姿と
卓越した剣の腕から、彼女の名は
ギルド内のみならず多くのプレイ
ヤーに知られている。",100,1000,100,10,20,"hlog_102000010_asu_1_01_rap","hlog_102000010_asu_1_01_rap",False,"Chara_comment/102000010","Chara_comment/102000010","102000010_cha","102000010_cha","Chara_icon/102000010","Chara_icon/102000010","Chara_icon_loss/102000010","Chara_icon_loss/102000010","2019/01/01",True,"1", -102000020,2,"アスナ","ひだまりの笑顔",2,10,4,0,102000020,209000000,-1,102000020,1080,108860,144,14514,55,5445,140,14520,1,0,0,1,0,0,2,0,0,99999,0,0,"SAOにおいての記録。その容姿と
卓越した剣の腕から、彼女の名は
ギルド内のみならず多くのプレイ
ヤーに知られている。",200,2000,100,10,20,"hlog_102000020_asu_2_01_mac","hlog_102000020_asu_2_01_mac",False,"Chara_comment/102000020","Chara_comment/102000020","102000020_cha","102000020_cha","Chara_icon/102000020","Chara_icon/102000020","Chara_icon_loss/102000020","Chara_icon_loss/102000020","2019/01/01",True,"1", -102000030,2,"アスナ","流水の如き剣",2,3,1,0,102000030,202000000,-1,102000030,860,87090,174,17418,45,4355,140,14520,1,0,0,1,0,0,2,0,0,99999,0,0,"新生ALOにおける平時の記録。SA
Oでの過酷な日々を共に乗り越え
てきた仲間は彼女にとってかけが
えのないものとなった。",200,2000,100,10,20,"hlog_102000030_asu_2_01_rap","hlog_102000030_asu_2_01_rap",False,"Chara_comment/102000030","Chara_comment/102000030","102000030_cha","102000030_cha","Chara_icon/102000030","Chara_icon/102000030","Chara_icon_loss/102000030","Chara_icon_loss/102000030","2019/01/01",True,"1", -102000040,2,"アスナ","煌きの蒼き妖精",2,3,3,0,102000040,202000000,-1,102000040,970,97980,114,11610,50,4900,170,17420,1,0,0,1,0,0,2,0,0,99999,0,0,"新生ALOにおける平時の記録。SA
Oでの過酷な日々を共に乗り越え
てきた仲間は彼女にとってかけが
えのないものとなった。",200,2000,100,10,20,"hlog_102000040_asu_2_01_rap","hlog_102000040_asu_2_01_rap",False,"Chara_comment/102000040","Chara_comment/102000040","102000040_cha","102000040_cha","Chara_icon/102000040","Chara_icon/102000040","Chara_icon_loss/102000040","Chara_icon_loss/102000040","2019/01/01",True,"1", -102000050,2,"アスナ","水閃の煌星",3,11,3,0,102000050,211000000,-1,102000050,1130,114310,132,13548,55,5715,200,20320,1,0,0,1,0,0,2,0,0,99999,0,0,"新生ALOにおける平時の記録。SA
Oでの過酷な日々を共に乗り越え
てきた仲間は彼女にとってかけが
えのないものとなった。",400,6000,100,10,20,"hlog_102000050_asu_3_01_bow","hlog_102000050_asu_3_01_bow",False,"Chara_comment/102000050","Chara_comment/102000050","102000050_cha","102000050_cha","Chara_icon/102000050","Chara_icon/102000050","Chara_icon_loss/102000050","Chara_icon_loss/102000050","2019/01/01",True,"1", -102000060,2,"アスナ","流光の剣戟",3,3,3,0,102000060,202000000,-1,102000060,1130,114310,132,13548,55,5715,200,20320,1,0,0,1,0,0,2,0,0,99999,0,0,"新生ALOにおける平時の記録。SA
Oでの過酷な日々を共に乗り越え
てきた仲間は彼女にとってかけが
えのないものとなった。",400,6000,100,10,20,"hlog_102000060_asu_3_01_rap","hlog_102000060_asu_3_01_rap",False,"Chara_comment/102000060","Chara_comment/102000060","102000060_cha","102000060_cha","Chara_icon/102000060","Chara_icon/102000060","Chara_icon_loss/102000060","Chara_icon_loss/102000060","2019/01/01",True,"1", -102000070,2,"アスナ","烈煌の剣閃",3,3,1,0,102000070,202000000,-1,102000070,1010,101610,204,20322,50,5080,170,16930,1,0,0,1,0,0,2,0,0,99999,0,0,"SAOにおいての記録。その容姿と
卓越した剣の腕から、彼女の名は
ギルド内のみならず多くのプレイ
ヤーに知られている。",400,6000,100,10,20,"hlog_102000070_asu_3_01_rap","hlog_102000070_asu_3_01_rap",False,"Chara_comment/102000070","Chara_comment/102000070","102000070_cha","102000070_cha","Chara_icon/102000070","Chara_icon/102000070","Chara_icon_loss/102000070","Chara_icon_loss/102000070","2019/01/01",True,"1", -102000080,2,"アスナ","一条の閃光",3,3,4,0,102000080,202000000,-1,102000080,1260,127010,168,16932,65,6350,170,16930,1,0,0,1,0,0,2,0,0,99999,0,0,"SAOにおいての記録。その容姿と
卓越した剣の腕から、彼女の名は
ギルド内のみならず多くのプレイ
ヤーに知られている。",400,6000,100,10,20,"hlog_102000080_asu_3_01_rap","hlog_102000080_asu_3_01_rap",False,"Chara_comment/102000080","Chara_comment/102000080","102000080_cha","102000080_cha","Chara_icon/102000080","Chara_icon/102000080","Chara_icon_loss/102000080","Chara_icon_loss/102000080","2019/01/01",True,"1", -102000090,2,"アスナ","慈愛の閃き",4,1,4,0,102000090,201000000,-1,102000090,1440,145150,192,19356,70,7260,190,19350,1,0,0,1,0,0,2,0,0,2,0,0,"強さと優しさを併せ持つ彼女の存
在感は、ある意味ではギルドマス
ター以上であったと推測される。",800,10000,100,10,20,"hlog_102000090_asu_4_01_oha","hlog_102000090_asu_4_01_oha",False,"Chara_comment/102000090","Chara_comment/102000090","102000090_cha","102000090_cha","Chara_icon/102000090","Chara_icon/102000090","Chara_icon_loss/102000090","Chara_icon_loss/102000090","2019/01/01",True,"1", -102000100,2,"アスナ","麗しき笑み",4,3,4,0,102000100,202000000,-1,102000100,1440,145150,192,19356,70,7260,190,19350,1,0,0,1,0,0,2,0,0,2,0,0,"ALOで過ごす平穏な日々と仲間た
ちは、彼女に本来の明るさを取り
戻させた。",800,10000,100,10,20,"hlog_102000100_asu_4_01_rap","hlog_102000100_asu_4_01_rap",False,"Chara_comment/102000100","Chara_comment/102000100","102000100_cha","102000100_cha","Chara_icon/102000100","Chara_icon/102000100","Chara_icon_loss/102000100","Chara_icon_loss/102000100","2019/01/01",True,"1", -102000110,2,"アスナ","まどろみの隣人",4,3,1,0,102000110,202000000,-1,102000110,1150,116120,228,23226,60,5805,190,19350,1,0,0,1,0,0,2,0,0,2,0,0,"Unknownにて記録された一枚。
仲間と過ごす穏やかな時間。仮想
と現実の違いは、彼女にとっては
意味をなさない。",800,10000,100,10,20,"hlog_102000110_asu_4_01_rap","hlog_102000110_asu_4_01_rap",False,"Chara_comment/102000110","Chara_comment/102000110","102000110_cha","102000110_cha","Chara_icon/102000110","Chara_icon/102000110","Chara_icon_loss/102000110","Chara_icon_loss/102000110","2019/01/01",True,"1", -102000120,2,"アスナ","流麗なる剣士",5,3,3,0,102000120,202000000,-1,102000120,1460,146970,174,17418,75,7350,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"ウンディーネは回復役を得意とす
る種族だが、最前線にて時折見せ
る鋭く激しい剣技はSAOのそれを
想起させる。",1600,20000,100,10,20,"hlog_102000120_asu_5_01_rap","hlog_102000121_asu_5_01_rap",False,"Chara_comment/102000120","Chara_comment/102000121","102000120_cha","102000121_cha","Chara_icon/102000120","Chara_icon/102000121","Chara_icon_loss/102000120","Chara_icon_loss/102000121","2019/01/01",True,"1", -102000130,2,"アスナ","閃耀の刺突",5,3,1,0,102000130,202000000,-1,102000130,1300,130640,258,26130,65,6530,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"SAOにて比類なきスピードと精確
な技を併せ持つ彼女はやがて
《閃光》の二つ名で呼ばれること
となった。",1600,20000,100,10,20,"hlog_102000130_asu_5_01_rap","hlog_102000131_asu_5_01_rap",False,"Chara_comment/102000130","Chara_comment/102000131","102000130_cha","102000131_cha","Chara_icon/102000130","Chara_icon/102000131","Chara_icon_loss/102000130","Chara_icon_loss/102000131","2019/01/01",True,"1", -102000140,2,"アスナ","情愛のまなざし",4,3,4,0,102000140,202000000,-1,102000140,1440,145150,192,19356,70,7260,190,19350,1,0,0,1,0,0,2,0,0,2,0,0,"ALOにて記録された一枚。愛情に
満ちたまなざし。たとえ仮想世界
にあっても、その感情は真実のも
のなのだろう。",800,10000,100,10,20,"hlog_102000140_asu_4_01_rap","hlog_102000140_asu_4_01_rap",False,"Chara_comment/102000140","Chara_comment/102000140","102000140_cha","102000140_cha","Chara_icon/102000140","Chara_icon/102000140","Chara_icon_loss/102000140","Chara_icon_loss/102000140","2019/01/01",True,"1", -103000010,3,"リーファ","翡翠の剣士",1,1,4,0,103000010,201000000,-1,103000010,1000,100800,120,12096,40,4030,120,12100,1,0,0,1,0,0,99999,0,0,99999,0,0,"ALO古参である彼女は、ALO最大
の特色である《フライト・システ
ム》を活用した戦闘において、卓
越した技能をもつ。",100,1000,100,10,20,"hlog_103000010_lea_1_01_oha","hlog_103000010_lea_1_01_oha",False,"Chara_comment/103000010","Chara_comment/103000010","103000010_cha","103000010_cha","Chara_icon/103000010","Chara_icon/103000010","Chara_icon_loss/103000010","Chara_icon_loss/103000010","2019/01/01",True,"1", -103000020,3,"リーファ","翠緑の剣影",2,10,4,0,103000020,209000000,-1,103000020,1200,120960,144,14514,50,4840,140,14520,1,0,0,1,0,0,2,0,0,99999,0,0,"ALOアバターを流用した特殊なア
クセスを敢行したため、彼女はSA
Oにあっても現実に即したアバタ
ーを持たなかった。",200,2000,100,10,20,"hlog_103000020_lea_2_01_mac","hlog_103000020_lea_2_01_mac",False,"Chara_comment/103000020","Chara_comment/103000020","103000020_cha","103000020_cha","Chara_icon/103000020","Chara_icon/103000020","Chara_icon_loss/103000020","Chara_icon_loss/103000020","2019/01/01",True,"1", -103000030,3,"リーファ","疾風の妖精",2,1,4,0,103000030,201000000,-1,103000030,1200,120960,144,14514,50,4840,140,14520,1,0,0,1,0,0,2,0,0,99999,0,0,"ALO古参である彼女は、ALO最大
の特色である《フライト・システ
ム》を活用した戦闘において、卓
越した技能をもつ。",200,2000,100,10,20,"hlog_103000030_lea_2_01_oha","hlog_103000030_lea_2_01_oha",False,"Chara_comment/103000030","Chara_comment/103000030","103000030_cha","103000030_cha","Chara_icon/103000030","Chara_icon/103000030","Chara_icon_loss/103000030","Chara_icon_loss/103000030","2019/01/01",True,"1", -103000040,3,"リーファ","颯の刃",2,1,1,0,103000040,201000000,-1,103000040,960,96770,174,17418,40,3870,140,14520,1,0,0,1,0,0,2,0,0,99999,0,0,"ALOアバターを流用した特殊なア
クセスを敢行したため、彼女はSA
Oにあっても現実に即したアバタ
ーを持たなかった。",200,2000,100,10,20,"hlog_103000040_lea_2_01_oha","hlog_103000040_lea_2_01_oha",False,"Chara_comment/103000040","Chara_comment/103000040","103000040_cha","103000040_cha","Chara_icon/103000040","Chara_icon/103000040","Chara_icon_loss/103000040","Chara_icon_loss/103000040","2019/01/01",True,"1", -103000050,3,"リーファ","春花の風剣",3,3,4,0,103000050,202000000,-1,103000050,1400,141120,168,16932,55,5645,170,16930,1,0,0,1,0,0,2,0,0,99999,0,0,"ALOアバターを流用した特殊なア
クセスを敢行したため、彼女はSA
Oにあっても現実に即したアバタ
ーを持たなかった。",400,6000,100,10,20,"hlog_103000050_lea_3_01_rap","hlog_103000050_lea_3_01_rap",False,"Chara_comment/103000050","Chara_comment/103000050","103000050_cha","103000050_cha","Chara_icon/103000050","Chara_icon/103000050","Chara_icon_loss/103000050","Chara_icon_loss/103000050","2019/01/01",True,"1", -103000060,3,"リーファ","迅速の嵐舞",3,1,4,0,103000060,201000000,-1,103000060,1400,141120,168,16932,55,5645,170,16930,1,0,0,1,0,0,2,0,0,99999,0,0,"ALOアバターを流用した特殊なア
クセスを敢行したため、彼女はSA
Oにあっても現実に即したアバタ
ーを持たなかった。",400,6000,100,10,20,"hlog_103000060_lea_3_01_oha","hlog_103000060_lea_3_01_oha",False,"Chara_comment/103000060","Chara_comment/103000060","103000060_cha","103000060_cha","Chara_icon/103000060","Chara_icon/103000060","Chara_icon_loss/103000060","Chara_icon_loss/103000060","2019/01/01",True,"1", -103000070,3,"リーファ","旋閃の疾刃",3,1,3,0,103000070,201000000,-1,103000070,1260,127010,132,13548,50,5080,200,20320,1,0,0,1,0,0,2,0,0,99999,0,0,"ALO古参である彼女は、ALO最大
の特色である《フライト・システ
ム》を活用した戦闘において、卓
越した技能をもつ。",400,6000,100,10,20,"hlog_103000070_lea_3_01_oha","hlog_103000070_lea_3_01_oha",False,"Chara_comment/103000070","Chara_comment/103000070","103000070_cha","103000070_cha","Chara_icon/103000070","Chara_icon/103000070","Chara_icon_loss/103000070","Chara_icon_loss/103000070","2019/01/01",True,"1", -103000080,3,"リーファ","薫風の瞳",3,1,4,0,103000080,201000000,-1,103000080,1400,141120,168,16932,55,5645,170,16930,1,0,0,1,0,0,2,0,0,99999,0,0,"ALO古参である彼女は、ALO最大
の特色である《フライト・システ
ム》を活用した戦闘において、卓
越した技能をもつ。",400,6000,100,10,20,"hlog_103000080_lea_3_01_oha","hlog_103000080_lea_3_01_oha",False,"Chara_comment/103000080","Chara_comment/103000080","103000080_cha","103000080_cha","Chara_icon/103000080","Chara_icon/103000080","Chara_icon_loss/103000080","Chara_icon_loss/103000080","2019/01/01",True,"1", -103000090,3,"リーファ","親密な微笑",4,6,3,0,103000090,205000000,-1,103000090,1440,145150,156,15480,60,5805,230,23220,1,0,0,1,0,0,2,0,0,2,0,0,"快活で愛想がよい彼女は自然と人
の心を緩ませる魅力を纏ってい
る。これはその記録の中の一枚。",800,10000,100,10,20,"hlog_103000090_lea_4_01_kat","hlog_103000090_lea_4_01_kat",True,"Chara_comment/103000090","Chara_comment/103000090","103000090_cha","103000090_cha","Chara_icon/103000090","Chara_icon/103000090","Chara_icon_loss/103000090","Chara_icon_loss/103000090","2019/01/01",True,"1", -103000100,3,"リーファ","清爽なる風",4,1,1,0,103000100,201000000,-1,103000100,1280,129020,228,23226,50,5160,190,19350,1,0,0,1,0,0,2,0,0,2,0,0,"剣道で培った腕と反応速度から
《シルフ五傑》の一人に数えられ
る程の技量を誇る。",800,10000,100,10,20,"hlog_103000100_lea_4_01_oha","hlog_103000100_lea_4_01_oha",False,"Chara_comment/103000100","Chara_comment/103000100","103000100_cha","103000100_cha","Chara_icon/103000100","Chara_icon/103000100","Chara_icon_loss/103000100","Chara_icon_loss/103000100","2019/01/01",True,"1", -103000110,3,"リーファ","爽風の笑み",5,1,3,0,103000110,201000000,-1,103000110,1620,163300,174,17418,65,6530,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"屈託の無い表情に反し、飛行速度
への飽くなき追及の姿勢は、周囲
をして彼女をスピードホリックと
呼ばせしめた。",1600,20000,100,10,20,"hlog_103000110_lea_5_01_oha","hlog_103000111_lea_5_01_oha",False,"Chara_comment/103000110","Chara_comment/103000111","103000110_cha","103000111_cha","Chara_icon/103000110","Chara_icon/103000111","Chara_icon_loss/103000110","Chara_icon_loss/103000111","2019/01/01",True,"1", -103000120,3,"リーファ","疾駆する剣閃",5,1,4,0,103000120,201000000,-1,103000120,1800,181440,216,21774,70,7260,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"SAOは魔法が存在しない剣の世界
だが、剣道を学ぶ彼女にとってそ
れはさほどの問題ではなかった。",1600,20000,100,10,20,"hlog_103000120_lea_5_01_oha","hlog_103000121_lea_5_01_oha",False,"Chara_comment/103000120","Chara_comment/103000121","103000120_cha","103000121_cha","Chara_icon/103000120","Chara_icon/103000121","Chara_icon_loss/103000120","Chara_icon_loss/103000121","2019/01/01",True,"1", -103000130,3,"リーファ","親愛の絆",4,1,4,0,103000130,201000000,-1,103000130,1600,161280,192,19356,65,6450,190,19350,1,0,0,1,0,0,2,0,0,2,0,0,"ALOにて記録された一枚。
特別の信頼を寄せたものだけに見
せる笑顔。",800,10000,100,10,20,"hlog_103000130_lea_4_01_oha","hlog_103000130_lea_4_01_oha",False,"Chara_comment/103000130","Chara_comment/103000130","103000130_cha","103000130_cha","Chara_icon/103000130","Chara_icon/103000130","Chara_icon_loss/103000130","Chara_icon_loss/103000130","2019/01/01",True,"1", -104000010,4,"シノン","必撃の妖精",1,11,4,0,104000010,211000000,-1,104000010,800,80640,132,13308,40,4030,110,11090,1,0,0,1,0,0,99999,0,0,99999,0,0,"弓の戦士シノン。扱う者が少数で
ある弓を用いること、またその腕
前においても、彼女は非凡な存在
感を放つ。",100,1000,100,10,20,"hlog_104000010_sin_1_01_bow","hlog_104000010_sin_1_01_bow",False,"Chara_comment/104000010","Chara_comment/104000010","104000010_cha","104000010_cha","Chara_icon/104000010","Chara_icon/104000010","Chara_icon_loss/104000010","Chara_icon_loss/104000010","2019/01/01",True,"1", -104000020,4,"シノン","信頼の微笑",2,3,1,0,104000020,202000000,-1,104000020,770,77410,192,19158,40,3870,130,13310,1,0,0,1,0,0,2,0,0,99999,0,0,"SAOでは珍しい弓使い。75層以
下ではアクセス履歴が無いという
こともあり、謎の多いアバターで
ある。",200,2000,100,10,20,"hlog_104000020_sin_2_01_rap","hlog_104000020_sin_2_01_rap",False,"Chara_comment/104000020","Chara_comment/104000020","104000020_cha","104000020_cha","Chara_icon/104000020","Chara_icon/104000020","Chara_icon_loss/104000020","Chara_icon_loss/104000020","2019/01/01",True,"1", -104000030,4,"シノン","飛躍の弓撃",2,11,4,0,104000030,211000000,-1,104000030,960,96770,156,15966,50,4840,130,13310,1,0,0,1,0,0,2,0,0,99999,0,0,"SAOでは珍しい弓使い。75層以
下ではアクセス履歴が無いという
こともあり、謎の多いアバターで
ある。",200,2000,100,10,20,"hlog_104000030_sin_2_01_bow","hlog_104000030_sin_2_01_bow",False,"Chara_comment/104000030","Chara_comment/104000030","104000030_cha","104000030_cha","Chara_icon/104000030","Chara_icon/104000030","Chara_icon_loss/104000030","Chara_icon_loss/104000030","2019/01/01",True,"1", -104000040,4,"シノン","氷麗の華弓",2,11,1,0,104000040,211000000,-1,104000040,770,77410,192,19158,40,3870,130,13310,1,0,0,1,0,0,2,0,0,99999,0,0,"弓の戦士シノン。扱う者が少数で
ある弓を用いること、またその腕
前においても、彼女は非凡な存在
感を放つ。",200,2000,100,10,20,"hlog_104000040_sin_2_01_bow","hlog_104000040_sin_2_01_bow",False,"Chara_comment/104000040","Chara_comment/104000040","104000040_cha","104000040_cha","Chara_icon/104000040","Chara_icon/104000040","Chara_icon_loss/104000040","Chara_icon_loss/104000040","2019/01/01",True,"1", -104000050,4,"シノン","呼応する絆",3,10,1,0,104000050,209000000,-1,104000050,900,90320,222,22356,45,4515,150,15520,1,0,0,1,0,0,2,0,0,99999,0,0,"SAOでは珍しい弓使い。75層以
下ではアクセス履歴が無いという
こともあり、謎の多いアバターで
ある。",400,6000,100,10,20,"hlog_104000050_sin_3_01_mac","hlog_104000050_sin_3_01_mac",False,"Chara_comment/104000050","Chara_comment/104000050","104000050_cha","104000050_cha","Chara_icon/104000050","Chara_icon/104000050","Chara_icon_loss/104000050","Chara_icon_loss/104000050","2019/01/01",True,"1", -104000060,4,"シノン","必中の撃弓",3,11,4,0,104000060,211000000,-1,104000060,1120,112900,186,18630,55,5645,150,15520,1,0,0,1,0,0,2,0,0,99999,0,0,"SAOでは珍しい弓使い。75層以
下ではアクセス履歴が無いという
こともあり、謎の多いアバターで
ある。",400,6000,100,10,20,"hlog_104000060_sin_3_01_bow","hlog_104000060_sin_3_01_bow",False,"Chara_comment/104000060","Chara_comment/104000060","104000060_cha","104000060_cha","Chara_icon/104000060","Chara_icon/104000060","Chara_icon_loss/104000060","Chara_icon_loss/104000060","2019/01/01",True,"1", -104000070,4,"シノン","凜閃の華弓",3,11,3,0,104000070,211000000,-1,104000070,1010,101610,150,14904,50,5080,180,18630,1,0,0,1,0,0,2,0,0,99999,0,0,"弓の戦士シノン。扱う者が少数で
ある弓を用いること、またその腕
前においても、彼女は非凡な存在
感を放つ。",400,6000,100,10,20,"hlog_104000070_sin_3_01_bow","hlog_104000070_sin_3_01_bow",False,"Chara_comment/104000070","Chara_comment/104000070","104000070_cha","104000070_cha","Chara_icon/104000070","Chara_icon/104000070","Chara_icon_loss/104000070","Chara_icon_loss/104000070","2019/01/01",True,"1", -104000080,4,"シノン","対敵を射貫く者",3,11,1,0,104000080,211000000,-1,104000080,900,90320,222,22356,45,4515,150,15520,1,0,0,1,0,0,2,0,0,99999,0,0,"弓の戦士シノン。扱う者が少数で
ある弓を用いること、またその腕
前においても、彼女は非凡な存在
感を放つ。",400,6000,100,10,20,"hlog_104000080_sin_3_01_bow","hlog_104000080_sin_3_01_bow",False,"Chara_comment/104000080","Chara_comment/104000080","104000080_cha","104000080_cha","Chara_icon/104000080","Chara_icon/104000080","Chara_icon_loss/104000080","Chara_icon_loss/104000080","2019/01/01",True,"1", -104000090,4,"シノン","凍志のまなざし",4,4,4,0,104000090,203000000,-1,104000090,1280,129020,210,21288,65,6450,180,17740,1,0,0,1,0,0,2,0,0,2,0,0,"彼女の技術は弓の扱いに留まらな
い。その真価は研ぎ澄まされた集
中力にあると言えよう。",800,10000,100,10,20,"hlog_104000090_sin_4_01_dag","hlog_104000090_sin_4_01_dag",False,"Chara_comment/104000090","Chara_comment/104000090","104000090_cha","104000090_cha","Chara_icon/104000090","Chara_icon/104000090","Chara_icon_loss/104000090","Chara_icon_loss/104000090","2019/01/01",True,"1", -104000100,4,"シノン","必滅の一矢",4,11,1,0,104000100,211000000,-1,104000100,1020,103220,252,25548,50,5160,180,17740,1,0,0,1,0,0,2,0,0,2,0,0,"尋常の射程からの正確な射撃は
彼女の技量のほんの一端にすぎな
い。超長距離からの狙撃こそ、真
価が発揮される。",800,10000,100,10,20,"hlog_104000100_sin_4_01_bow","hlog_104000100_sin_4_01_bow",False,"Chara_comment/104000100","Chara_comment/104000100","104000100_cha","104000100_cha","Chara_icon/104000100","Chara_icon/104000100","Chara_icon_loss/104000100","Chara_icon_loss/104000100","2019/01/01",True,"1", -104000110,4,"シノン","戦士の安息",4,11,4,0,104000110,211000000,-1,104000110,1280,129020,210,21288,65,6450,180,17740,1,0,0,1,0,0,2,0,0,2,0,0,"SAOにおける記録のひとつ。彼女
のSAOにおける記録はその活躍に
反して非常に限定的で、75層以下
での記録が確認されていない。",800,10000,100,10,20,"hlog_104000110_sin_4_01_bow","hlog_104000110_sin_4_01_bow",False,"Chara_comment/104000110","Chara_comment/104000110","104000110_cha","104000110_cha","Chara_icon/104000110","Chara_icon/104000110","Chara_icon_loss/104000110","Chara_icon_loss/104000110","2019/01/01",True,"1", -104000120,4,"シノン","怜悧なる狙撃手",5,11,1,0,104000120,211000000,-1,104000120,1150,116120,288,28740,60,5805,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"遥か遠方より冷静に標的を見定め
射貫く。こと弓の扱いにおいて、
彼女に比肩するプレイヤーは未だ
確認されていない。",1600,20000,100,10,20,"hlog_104000120_sin_5_01_bow","hlog_104000121_sin_5_01_bow",False,"Chara_comment/104000120","Chara_comment/104000121","104000120_cha","104000121_cha","Chara_icon/104000120","Chara_icon/104000121","Chara_icon_loss/104000120","Chara_icon_loss/104000121","2019/01/01",True,"1", -104000130,4,"シノン","傍らの休息",4,11,4,0,104000130,211000000,-1,104000130,1280,129020,210,21288,65,6450,180,17740,1,0,0,1,0,0,2,0,0,2,0,0,"ALOにて記録された一枚。たとえ
ゲームでも闘いは精神を研ぎ澄ま
せるもの。休息は重要な要素であ
り、彼女も例外ではない。",800,10000,100,10,20,"hlog_104000130_sin_4_01_bow","hlog_104000130_sin_4_01_bow",False,"Chara_comment/104000130","Chara_comment/104000130","104000130_cha","104000130_cha","Chara_icon/104000130","Chara_icon/104000130","Chara_icon_loss/104000130","Chara_icon_loss/104000130","2019/01/01",True,"1", -105000010,5,"リズベット","技巧の鍛鎚",1,10,4,0,105000010,209000000,-1,105000010,1000,100800,108,10884,60,6050,100,10080,1,0,0,1,0,0,99999,0,0,99999,0,0,"SAOにおけるリズベットの鍛冶師
としての評価は極めて高い。勇名
を馳せたプレイヤーが多く訪れて
いたことからもそれが窺える。",100,1000,100,10,20,"hlog_105000010_lis_1_01_mac","hlog_105000010_lis_1_01_mac",False,"Chara_comment/105000010","Chara_comment/105000010","105000010_cha","105000010_cha","Chara_icon/105000010","Chara_icon/105000010","Chara_icon_loss/105000010","Chara_icon_loss/105000010","2019/01/01",True,"1", -105000020,5,"リズベット","喜色満面",2,4,2,0,105000020,203000000,-1,105000020,1260,127010,102,10452,85,8345,100,9680,1,0,0,1,0,0,2,0,0,99999,0,0,"SAOにおけるリズベットの鍛冶師
としての評価は極めて高い。勇名
を馳せたプレイヤーが多く訪れて
いたことからもそれが窺える。",200,2000,100,10,20,"hlog_105000020_lis_2_01_dag","hlog_105000020_lis_2_01_dag",False,"Chara_comment/105000020","Chara_comment/105000020","105000020_cha","105000020_cha","Chara_icon/105000020","Chara_icon/105000020","Chara_icon_loss/105000020","Chara_icon_loss/105000020","2019/01/01",True,"1", -105000030,5,"リズベット","鍛花の砕鎚",2,10,2,0,105000030,209000000,-1,105000030,1260,127010,102,10452,85,8345,100,9680,1,0,0,1,0,0,2,0,0,99999,0,0,"SAOと同じくALOにおいても彼女
は鍛冶職を営むが、仲間と共に戦
線に立つことも多くみられる。",200,2000,100,10,20,"hlog_105000030_lis_2_01_mac","hlog_105000030_lis_2_01_mac",False,"Chara_comment/105000030","Chara_comment/105000030","105000030_cha","105000030_cha","Chara_icon/105000030","Chara_icon/105000030","Chara_icon_loss/105000030","Chara_icon_loss/105000030","2019/01/01",True,"1", -105000040,5,"リズベット","飛翼の技工士",2,10,3,0,105000040,209000000,-1,105000040,1080,108860,102,10452,65,6530,140,14520,1,0,0,1,0,0,2,0,0,99999,0,0,"SAOと同じくALOにおいても彼女
は鍛冶職を営むが、仲間と共に戦
線に立つことも多くみられる。",200,2000,100,10,20,"hlog_105000040_lis_2_01_mac","hlog_105000040_lis_2_01_mac",False,"Chara_comment/105000040","Chara_comment/105000040","105000040_cha","105000040_cha","Chara_icon/105000040","Chara_icon/105000040","Chara_icon_loss/105000040","Chara_icon_loss/105000040","2019/01/01",True,"1", -105000050,5,"リズベット","熱情の覇気",3,3,2,0,105000050,202000000,-1,105000050,1470,148180,120,12192,95,9735,110,11290,1,0,0,1,0,0,2,0,0,99999,0,0,"SAOにおけるリズベットの鍛冶師
としての評価は極めて高い。勇名
を馳せたプレイヤーが多く訪れて
いたことからもそれが窺える。",400,6000,100,10,20,"hlog_105000050_lis_3_01_rap","hlog_105000050_lis_3_01_rap",False,"Chara_comment/105000050","Chara_comment/105000050","105000050_cha","105000050_cha","Chara_icon/105000050","Chara_icon/105000050","Chara_icon_loss/105000050","Chara_icon_loss/105000050","2019/01/01",True,"1", -105000060,5,"リズベット","闘輝の錬鎚",3,10,2,0,105000060,209000000,-1,105000060,1470,148180,120,12192,95,9735,110,11290,1,0,0,1,0,0,2,0,0,99999,0,0,"SAOと同じくALOにおいても彼女
は鍛冶職を営むが、仲間と共に戦
線に立つことも多くみられる。",400,6000,100,10,20,"hlog_105000060_lis_3_01_mac","hlog_105000060_lis_3_01_mac",False,"Chara_comment/105000060","Chara_comment/105000060","105000060_cha","105000060_cha","Chara_icon/105000060","Chara_icon/105000060","Chara_icon_loss/105000060","Chara_icon_loss/105000060","2019/01/01",True,"1", -105000070,5,"リズベット","華麗な奉仕",3,10,3,0,105000070,209000000,-1,105000070,1260,127010,120,12192,75,7620,170,16930,1,0,0,1,0,0,2,0,0,99999,0,0,"SAOと同じくALOにおいても彼女
は鍛冶職を営むが、仲間と共に戦
線に立つことも多くみられる。",400,6000,100,10,20,"hlog_105000070_lis_3_01_mac","hlog_105000070_lis_3_01_mac",False,"Chara_comment/105000070","Chara_comment/105000070","105000070_cha","105000070_cha","Chara_icon/105000070","Chara_icon/105000070","Chara_icon_loss/105000070","Chara_icon_loss/105000070","2019/01/01",True,"1", -105000080,5,"リズベット","征野の刀工",3,10,1,0,105000080,209000000,-1,105000080,1120,112900,180,18288,65,6775,140,14110,1,0,0,1,0,0,2,0,0,99999,0,0,"SAOにおけるリズベットの鍛冶師
としての評価は極めて高い。勇名
を馳せたプレイヤーが多く訪れて
いたことからもそれが窺える。",400,6000,100,10,20,"hlog_105000080_lis_3_01_mac","hlog_105000080_lis_3_01_mac",False,"Chara_comment/105000080","Chara_comment/105000080","105000080_cha","105000080_cha","Chara_icon/105000080","Chara_icon/105000080","Chara_icon_loss/105000080","Chara_icon_loss/105000080","2019/01/01",True,"1", -105000090,5,"リズベット","生彩の鍛冶師",4,9,4,0,105000090,208000000,-1,105000090,1600,161280,174,17418,95,9675,160,16130,1,0,0,1,0,0,2,0,0,2,0,0,"鍛冶で鍛えられたパラメータは武
具の扱いにも影響を及ぼすため、
彼女は細腕とは裏腹に重量のある
武具も扱える。",800,10000,100,10,20,"hlog_105000090_lis_4_01_axe","hlog_105000090_lis_4_01_axe",False,"Chara_comment/105000090","Chara_comment/105000090","105000090_cha","105000090_cha","Chara_icon/105000090","Chara_icon/105000090","Chara_icon_loss/105000090","Chara_icon_loss/105000090","2019/01/01",True,"1", -105000100,5,"リズベット","鎚戟の闘志",4,10,2,0,105000100,209000000,-1,105000100,1680,169340,138,13932,110,11130,130,12900,1,0,0,1,0,0,2,0,0,2,0,0,"SAO事件の当時、鍛冶師に専念し
ていた彼女が武具に身を包み自ら
戦線に立つことは稀だった。",800,10000,100,10,20,"hlog_105000100_lis_4_01_mac","hlog_105000100_lis_4_01_mac",False,"Chara_comment/105000100","Chara_comment/105000100","105000100_cha","105000100_cha","Chara_icon/105000100","Chara_icon/105000100","Chara_icon_loss/105000100","Chara_icon_loss/105000100","2019/01/01",True,"1", -105000110,5,"リズベット","穏やかな休日",4,10,1,0,105000110,209000000,-1,105000110,1280,129020,210,20904,75,7740,160,16130,1,0,0,1,0,0,2,0,0,2,0,0,"鍛冶師として名高い彼女の元には
様々なプレイヤーが訪れる。これ
は中でも親交の深い相手と過ごし
ていた時の記録である。",800,10000,100,10,20,"hlog_105000110_lis_4_01_mac","hlog_105000110_lis_4_01_mac",False,"Chara_comment/105000110","Chara_comment/105000110","105000110_cha","105000110_cha","Chara_icon/105000110","Chara_icon/105000110","Chara_icon_loss/105000110","Chara_icon_loss/105000110","2019/01/01",True,"1", -105000120,5,"リズベット","反撃の烽火",5,10,3,0,105000120,209000000,-1,105000120,1620,163300,156,15678,95,9800,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"希少素材獲得のため戦線に立つ姿
がALOでは多く確認される。それ
は彼女が心強い仲間を得たことに
も起因するのだろう。",1600,20000,100,10,20,"hlog_105000120_lis_5_01_mac","hlog_105000121_lis_5_01_mac",False,"Chara_comment/105000120","Chara_comment/105000121","105000120_cha","105000121_cha","Chara_icon/105000120","Chara_icon/105000121","Chara_icon_loss/105000120","Chara_icon_loss/105000121","2019/01/01",True,"1", -105000130,5,"リズベット","絆つなぐ笑顔",4,10,4,0,105000130,209000000,-1,105000130,1600,161280,174,17418,95,9675,160,16130,1,0,0,1,0,0,2,0,0,2,0,0,"ALOにて記録された一枚。SAO
時代からの仲間たちを交えたひと
時。彼女の日常は間違いなくここ
にも存在する。",800,10000,100,10,20,"hlog_105000130_lis_4_01_mac","hlog_105000130_lis_4_01_mac",False,"Chara_comment/105000130","Chara_comment/105000130","105000130_cha","105000130_cha","Chara_icon/105000130","Chara_icon/105000130","Chara_icon_loss/105000130","Chara_icon_loss/105000130","2019/01/01",True,"1", -106000010,6,"シリカ","決意の刃",1,4,4,0,106000010,203000000,-1,106000010,800,80640,108,10884,40,4030,120,12100,1,0,0,1,0,0,99999,0,0,99999,0,0,"SAOの中では年少に分類されるシ
リカ。幼い彼女が戦線に立ち、心
身無事に事件を生き延びたのは極
めて稀なケースである。",100,1000,100,10,20,"hlog_106000010_sil_1_01_dag","hlog_106000010_sil_1_01_dag",False,"Chara_comment/106000010","Chara_comment/106000010","106000010_cha","106000010_cha","Chara_icon/106000010","Chara_icon/106000010","Chara_icon_loss/106000010","Chara_icon_loss/106000010","2019/01/01",True,"1", -106000020,6,"シリカ","愛慕の竜星",2,9,3,0,106000020,208000000,-1,106000020,860,87090,102,10452,45,4355,170,17420,1,0,0,1,0,0,2,0,0,99999,0,0,"SAOの中では年少に分類されるシ
リカ。幼い彼女が戦線に立ち、心
身無事に事件を生き延びたのは極
めて稀なケースである。",200,2000,100,10,20,"hlog_106000020_sil_2_01_axe","hlog_106000020_sil_2_01_axe",False,"Chara_comment/106000020","Chara_comment/106000020","106000020_cha","106000020_cha","Chara_icon/106000020","Chara_icon/106000020","Chara_icon_loss/106000020","Chara_icon_loss/106000020","2019/01/01",True,"1", -106000030,6,"シリカ","竜伴の妖精",2,4,2,0,106000030,203000000,-1,106000030,1060,106440,102,10452,55,5320,120,11610,1,0,0,1,0,0,2,0,0,99999,0,0,"新生ALOにおける平時の記録。か
つての陰りは無く、傍らの使い魔
は変わらず彼女と共にある。",200,2000,100,10,20,"hlog_106000030_sil_2_01_dag","hlog_106000030_sil_2_01_dag",False,"Chara_comment/106000030","Chara_comment/106000030","106000030_cha","106000030_cha","Chara_icon/106000030","Chara_icon/106000030","Chara_icon_loss/106000030","Chara_icon_loss/106000030","2019/01/01",True,"1", -106000040,6,"シリカ","竜翔の戦姫",2,4,3,0,106000040,203000000,-1,106000040,860,87090,102,10452,45,4355,170,17420,1,0,0,1,0,0,2,0,0,99999,0,0,"SAOの中では年少に分類されるシ
リカ。幼い彼女が戦線に立ち、心
身無事に事件を生き延びたのは極
めて稀なケースである。",200,2000,100,10,20,"hlog_106000040_sil_2_01_dag","hlog_106000040_sil_2_01_dag",False,"Chara_comment/106000040","Chara_comment/106000040","106000040_cha","106000040_cha","Chara_icon/106000040","Chara_icon/106000040","Chara_icon_loss/106000040","Chara_icon_loss/106000040","2019/01/01",True,"1", -106000050,6,"シリカ","解放の笑顔",3,10,3,0,106000050,209000000,-1,106000050,1010,101610,120,12192,50,5080,200,20320,1,0,0,1,0,0,2,0,0,99999,0,0,"新生ALOにおける平時の記録。か
つての陰りは無く、傍らの使い魔
は変わらず彼女と共にある。",400,6000,100,10,20,"hlog_106000050_sil_3_01_mac","hlog_106000050_sil_3_01_mac",False,"Chara_comment/106000050","Chara_comment/106000050","106000050_cha","106000050_cha","Chara_icon/106000050","Chara_icon/106000050","Chara_icon_loss/106000050","Chara_icon_loss/106000050","2019/01/01",True,"1", -106000060,6,"シリカ","竜花の剣爪",3,4,3,0,106000060,203000000,-1,106000060,1010,101610,120,12192,50,5080,200,20320,1,0,0,1,0,0,2,0,0,99999,0,0,"新生ALOにおける平時の記録。か
つての陰りは無く、傍らの使い魔
は変わらず彼女と共にある。",400,6000,100,10,20,"hlog_106000060_sil_3_01_dag","hlog_106000060_sil_3_01_dag",False,"Chara_comment/106000060","Chara_comment/106000060","106000060_cha","106000060_cha","Chara_icon/106000060","Chara_icon/106000060","Chara_icon_loss/106000060","Chara_icon_loss/106000060","2019/01/01",True,"1", -106000070,6,"シリカ","竜影の閃爪",3,4,1,0,106000070,203000000,-1,106000070,900,90320,180,18288,45,4515,170,16930,1,0,0,1,0,0,2,0,0,99999,0,0,"SAOの中では年少に分類されるシ
リカ。幼い彼女が戦線に立ち、心
身無事に事件を生き延びたのは極
めて稀なケースである。",400,6000,100,10,20,"hlog_106000070_sil_3_01_dag","hlog_106000070_sil_3_01_dag",False,"Chara_comment/106000070","Chara_comment/106000070","106000070_cha","106000070_cha","Chara_icon/106000070","Chara_icon/106000070","Chara_icon_loss/106000070","Chara_icon_loss/106000070","2019/01/01",True,"1", -106000080,6,"シリカ","可憐なる竜使い",3,4,4,0,106000080,203000000,-1,106000080,1120,112900,150,15240,55,5645,170,16930,1,0,0,1,0,0,2,0,0,99999,0,0,"SAOの中では年少に分類されるシ
リカ。幼い彼女が戦線に立ち、心
身無事に事件を生き延びたのは極
めて稀なケースである。",400,6000,100,10,20,"hlog_106000080_sil_3_01_dag","hlog_106000080_sil_3_01_dag",False,"Chara_comment/106000080","Chara_comment/106000080","106000080_cha","106000080_cha","Chara_icon/106000080","Chara_icon/106000080","Chara_icon_loss/106000080","Chara_icon_loss/106000080","2019/01/01",True,"1", -106000090,6,"シリカ","慈愛の竜姫",4,3,3,0,106000090,202000000,-1,106000090,1150,116120,138,13932,60,5805,230,23220,1,0,0,1,0,0,2,0,0,2,0,0,"ヒーリング、バフ、索敵。彼女と
使い魔による多彩なサポートは、
仲間にとっても貴重な存在となっ
ている。",800,10000,100,10,20,"hlog_106000090_sil_4_01_rap","hlog_106000090_sil_4_01_rap",False,"Chara_comment/106000090","Chara_comment/106000090","106000090_cha","106000090_cha","Chara_icon/106000090","Chara_icon/106000090","Chara_icon_loss/106000090","Chara_icon_loss/106000090","2019/01/01",True,"1", -106000100,6,"シリカ","戯れの笑顔",4,4,4,0,106000100,203000000,-1,106000100,1280,129020,174,17418,65,6450,190,19350,1,0,0,1,0,0,2,0,0,2,0,0,"本来使い魔は設定に基づいた行動
のみを行うが、彼女の使い魔にそ
れは当てはまらず、現実の生物の
ような振舞いが度々確認される。",800,10000,100,10,20,"hlog_106000100_sil_4_01_dag","hlog_106000100_sil_4_01_dag",False,"Chara_comment/106000100","Chara_comment/106000100","106000100_cha","106000100_cha","Chara_icon/106000100","Chara_icon/106000100","Chara_icon_loss/106000100","Chara_icon_loss/106000100","2019/01/01",True,"1", -106000110,6,"シリカ","歓談と休息",4,4,1,0,106000110,203000000,-1,106000110,1020,103220,210,20904,50,5160,190,19350,1,0,0,1,0,0,2,0,0,2,0,0,"闘いが明け緊張状態から解放され
れば、彼女はごく一般的な年相応
の少女である。これはその一面を
記す記録。",800,10000,100,10,20,"hlog_106000110_sil_4_01_dag","hlog_106000110_sil_4_01_dag",False,"Chara_comment/106000110","Chara_comment/106000110","106000110_cha","106000110_cha","Chara_icon/106000110","Chara_icon/106000110","Chara_icon_loss/106000110","Chara_icon_loss/106000110","2019/01/01",True,"1", -106000120,6,"シリカ","爪刃連撃",5,4,3,0,106000120,203000000,-1,106000120,1300,130640,156,15678,65,6530,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"他に類を見ない使い魔との密な連
携。これが年少でありながらも他
プレイヤーと一線を画す大きな要
因であると推測される。",1600,20000,100,10,20,"hlog_106000120_sil_5_01_dag","hlog_106000121_sil_5_01_dag",False,"Chara_comment/106000120","Chara_comment/106000121","106000120_cha","106000121_cha","Chara_icon/106000120","Chara_icon/106000121","Chara_icon_loss/106000120","Chara_icon_loss/106000121","2019/01/01",True,"1", -106000130,6,"シリカ","友愛と安寧",4,4,4,0,106000130,203000000,-1,106000130,1280,129020,174,17418,65,6450,190,19350,1,0,0,1,0,0,2,0,0,2,0,0,"ALOにて記録された一枚。苦楽を
共にしてきた使い魔ピナは彼女に
とって現実の仲間同様に、大きな
支えとなっている。",800,10000,100,10,20,"hlog_106000130_sil_4_01_dag","hlog_106000130_sil_4_01_dag",False,"Chara_comment/106000130","Chara_comment/106000130","106000130_cha","106000130_cha","Chara_icon/106000130","Chara_icon/106000130","Chara_icon_loss/106000130","Chara_icon_loss/106000130","2019/01/01",True,"1", -107000010,7,"クライン","義侠の徒",1,6,4,0,107000010,205000000,-1,107000010,1100,110880,132,13308,50,5040,80,8060,1,0,0,1,0,0,99999,0,0,99999,0,0,"自称侍の青年。軽く見えるが人情
に厚く責任感は強い。ギルド風林
火山のリーダーを務める。",100,1000,100,10,20,"hlog_107000010_kle_1_01_kat","hlog_107000010_kle_1_01_kat",False,"Chara_comment/107000010","Chara_comment/107000010","107000010_cha","107000010_cha","Chara_icon/107000010","Chara_icon/107000010","Chara_icon_loss/107000010","Chara_icon_loss/107000010","2019/01/01",True,"1", -107000020,7,"クライン","信義の剣豪",2,1,2,0,107000020,201000000,-1,107000020,1450,146360,126,12774,65,6655,80,7740,1,0,0,1,0,0,2,0,0,99999,0,0,"自称侍の青年。軽く見えるが人情
に厚く責任感は強い。ギルド風林
火山のリーダーを務める。",200,2000,100,10,20,"hlog_107000020_kle_2_01_oha","hlog_107000020_kle_2_01_oha",False,"Chara_comment/107000020","Chara_comment/107000020","107000020_cha","107000020_cha","Chara_icon/107000020","Chara_icon/107000020","Chara_icon_loss/107000020","Chara_icon_loss/107000020","2019/01/01",True,"1", -107000030,7,"クライン","新天地を馳せる者",2,6,1,0,107000030,205000000,-1,107000030,1060,106440,192,19158,50,4840,100,9680,1,0,0,1,0,0,2,0,0,99999,0,0,"新生ALOで火妖精族となったが、
北欧神話の世界であっても、彼は
己のスタイルを貫いている。",200,2000,100,10,20,"hlog_107000030_kle_2_01_kat","hlog_107000030_kle_2_01_kat",False,"Chara_comment/107000030","Chara_comment/107000030","107000030_cha","107000030_cha","Chara_icon/107000030","Chara_icon/107000030","Chara_icon_loss/107000030","Chara_icon_loss/107000030","2019/01/01",True,"1", -107000040,7,"クライン","義心の武将",2,6,4,0,107000040,205000000,-1,107000040,1320,133060,156,15966,60,6050,100,9680,1,0,0,1,0,0,2,0,0,99999,0,0,"自称侍の青年。軽く見えるが人情
に厚く責任感は強い。ギルド風林
火山のリーダーを務める。",200,2000,100,10,20,"hlog_107000040_kle_2_01_kat","hlog_107000040_kle_2_01_kat",False,"Chara_comment/107000040","Chara_comment/107000040","107000040_cha","107000040_cha","Chara_icon/107000040","Chara_icon/107000040","Chara_icon_loss/107000040","Chara_icon_loss/107000040","2019/01/01",True,"1", -107000050,7,"クライン","義勇の武士",3,9,1,0,107000050,208000000,-1,107000050,1230,124190,222,22356,55,5645,110,11290,1,0,0,1,0,0,2,0,0,99999,0,0,"自称侍の青年。軽く見えるが人情
に厚く責任感は強い。ギルド風林
火山のリーダーを務める。",400,6000,100,10,20,"hlog_107000050_kle_3_01_axe","hlog_107000050_kle_3_01_axe",False,"Chara_comment/107000050","Chara_comment/107000050","107000050_cha","107000050_cha","Chara_icon/107000050","Chara_icon/107000050","Chara_icon_loss/107000050","Chara_icon_loss/107000050","2019/01/01",True,"1", -107000060,7,"クライン","断撃の斬光",3,6,2,0,107000060,205000000,-1,107000060,1690,170760,150,14904,75,7760,90,9030,1,0,0,1,0,0,2,0,0,99999,0,0,"自称侍の青年。軽く見えるが人情
に厚く責任感は強い。ギルド風林
火山のリーダーを務める。",400,6000,100,10,20,"hlog_107000060_kle_3_01_kat","hlog_107000060_kle_3_01_kat",False,"Chara_comment/107000060","Chara_comment/107000060","107000060_cha","107000060_cha","Chara_icon/107000060","Chara_icon/107000060","Chara_icon_loss/107000060","Chara_icon_loss/107000060","2019/01/01",True,"1", -107000070,7,"クライン","炎燃ゆる侍妖精",3,6,4,0,107000070,205000000,-1,107000070,1540,155230,186,18630,70,7055,110,11290,1,0,0,1,0,0,2,0,0,99999,0,0,"新生ALOで火妖精族となったが、
北欧神話の世界であっても、彼は
己のスタイルを貫いている。",400,6000,100,10,20,"hlog_107000070_kle_3_01_kat","hlog_107000070_kle_3_01_kat",False,"Chara_comment/107000070","Chara_comment/107000070","107000070_cha","107000070_cha","Chara_icon/107000070","Chara_icon/107000070","Chara_icon_loss/107000070","Chara_icon_loss/107000070","2019/01/01",True,"1", -107000080,7,"クライン","真朱の武人",3,6,1,0,107000080,205000000,-1,107000080,1230,124190,222,22356,55,5645,110,11290,1,0,0,1,0,0,2,0,0,99999,0,0,"自称侍の青年。軽く見えるが人情
に厚く責任感は強い。ギルド風林
火山のリーダーを務める。",400,6000,100,10,20,"hlog_107000080_kle_3_01_kat","hlog_107000080_kle_3_01_kat",False,"Chara_comment/107000080","Chara_comment/107000080","107000080_cha","107000080_cha","Chara_icon/107000080","Chara_icon/107000080","Chara_icon_loss/107000080","Chara_icon_loss/107000080","2019/01/01",True,"1", -107000090,7,"クライン","歴戦の義将",4,11,4,0,107000090,211000000,-1,107000090,1760,177410,210,21288,80,8065,130,12900,1,0,0,1,0,0,2,0,0,2,0,0,"SAOでは攻略組に参画しながらも
最後までギルドメンバーを守り抜
いたことから、その実力と寄せら
れる信頼の高さが窺われる。",800,10000,100,10,20,"hlog_107000090_kle_4_01_bow","hlog_107000090_kle_4_01_bow",False,"Chara_comment/107000090","Chara_comment/107000090","107000090_cha","107000090_cha","Chara_icon/107000090","Chara_icon/107000090","Chara_icon_loss/107000090","Chara_icon_loss/107000090","2019/01/01",True,"1", -107000100,7,"クライン","剣豪推参",4,6,1,0,107000100,205000000,-1,107000100,1410,141930,252,25548,65,6450,130,12900,1,0,0,1,0,0,2,0,0,2,0,0,"己が信じる刀で生きる。この姿勢
はデスゲームにあっても変わるこ
とはなかった。",800,10000,100,10,20,"hlog_107000100_kle_4_01_kat","hlog_107000100_kle_4_01_kat",False,"Chara_comment/107000100","Chara_comment/107000100","107000100_cha","107000100_cha","Chara_icon/107000100","Chara_icon/107000100","Chara_icon_loss/107000100","Chara_icon_loss/107000100","2019/01/01",True,"1", -107000110,7,"クライン","制空の構え",5,6,1,0,107000110,205000000,-1,107000110,1580,159670,288,28740,70,7260,140,14520,1,0,0,1,0,0,2,0,0,2,0,0,"魔法が存在するALOにあっても、
彼は己の侍の道を通すため、自ら
魔法の使用を禁じている。",1600,20000,100,10,20,"hlog_107000110_kle_5_01_kat","hlog_107000111_kle_5_01_kat",False,"Chara_comment/107000110","Chara_comment/107000111","107000110_cha","107000111_cha","Chara_icon/107000110","Chara_icon/107000111","Chara_icon_loss/107000110","Chara_icon_loss/107000111","2019/01/01",True,"1", -107000120,7,"クライン","破顔の戦友",4,6,4,0,107000120,205000000,-1,107000120,1760,177410,210,21288,80,8065,130,12900,1,0,0,1,0,0,2,0,0,2,0,0,"ALOにて記録された一枚。気さく
な性格でありながら義理堅く、分
け隔てなく接するからこそ、彼の
周囲に人が絶えないのだろう。",800,10000,100,10,20,"hlog_107000120_kle_4_01_kat","hlog_107000120_kle_4_01_kat",False,"Chara_comment/107000120","Chara_comment/107000120","107000120_cha","107000120_cha","Chara_icon/107000120","Chara_icon/107000120","Chara_icon_loss/107000120","Chara_icon_loss/107000120","2019/01/01",True,"1", -108000010,8,"エギル","豪斧の戦士",1,9,2,0,108000010,208000000,-1,108000010,1380,139100,108,10644,60,5820,70,7260,1,0,0,1,0,0,99999,0,0,99999,0,0,"商人としての営業の傍ら、攻略組
の一員として前線に立つなど、幅
広く活動していたことが記録され
ている。",100,1000,100,10,20,"hlog_108000010_agi_1_01_axe","hlog_108000010_agi_1_01_axe",False,"Chara_comment/108000010","Chara_comment/108000010","108000010_cha","108000010_cha","Chara_icon/108000010","Chara_icon/108000010","Chara_icon_loss/108000010","Chara_icon_loss/108000010","2019/01/01",True,"1", -108000020,8,"エギル","不動の観察眼",2,11,2,0,108000020,211000000,-1,108000020,1660,166920,126,12774,70,6985,90,8710,1,0,0,1,0,0,2,0,0,99999,0,0,"商人としての営業の傍ら、攻略組
の一員として前線に立つなど、幅
広く活動していたことが記録され
ている。",200,2000,100,10,20,"hlog_108000020_agi_2_01_bow","hlog_108000020_agi_2_01_bow",False,"Chara_comment/108000020","Chara_comment/108000020","108000020_cha","108000020_cha","Chara_icon/108000020","Chara_icon/108000020","Chara_icon_loss/108000020","Chara_icon_loss/108000020","2019/01/01",True,"1", -108000030,8,"エギル","撃滅の断斧",2,9,2,0,108000030,208000000,-1,108000030,1660,166920,126,12774,70,6985,90,8710,1,0,0,1,0,0,2,0,0,99999,0,0,"商人としての営業の傍ら、攻略組
の一員として前線に立つなど、幅
広く活動していたことが記録され
ている。",200,2000,100,10,20,"hlog_108000030_agi_2_01_axe","hlog_108000030_agi_2_01_axe",False,"Chara_comment/108000030","Chara_comment/108000030","108000030_cha","108000030_cha","Chara_icon/108000030","Chara_icon/108000030","Chara_icon_loss/108000030","Chara_icon_loss/108000030","2019/01/01",True,"1", -108000040,8,"エギル","仇裂く戦斧",2,9,4,0,108000040,208000000,-1,108000040,1440,145150,156,15966,65,6655,110,10890,1,0,0,1,0,0,2,0,0,99999,0,0,"商人としての営業の傍ら、攻略組
の一員として前線に立つなど、幅
広く活動していたことが記録され
ている。",200,2000,100,10,20,"hlog_108000040_agi_2_01_axe","hlog_108000040_agi_2_01_axe",False,"Chara_comment/108000040","Chara_comment/108000040","108000040_cha","108000040_cha","Chara_icon/108000040","Chara_icon/108000040","Chara_icon_loss/108000040","Chara_icon_loss/108000040","2019/01/01",True,"1", -108000050,8,"エギル","鎧袖一触",3,6,2,0,108000050,205000000,-1,108000050,1930,194750,150,14904,80,8150,100,10160,1,0,0,1,0,0,2,0,0,99999,0,0,"ALOに場所を移してもなお、彼の
豪腕と商人としての信頼は変わら
ず認知されている。",400,6000,100,10,20,"hlog_108000050_agi_3_01_kat","hlog_108000050_agi_3_01_kat",False,"Chara_comment/108000050","Chara_comment/108000050","108000050_cha","108000050_cha","Chara_icon/108000050","Chara_icon/108000050","Chara_icon_loss/108000050","Chara_icon_loss/108000050","2019/01/01",True,"1", -108000060,8,"エギル","轟閃の砕斧",3,9,4,0,108000060,208000000,-1,108000060,1680,169340,186,18630,75,7760,130,12700,1,0,0,1,0,0,2,0,0,99999,0,0,"商人としての営業の傍ら、攻略組
の一員として前線に立つなど、幅
広く活動していたことが記録され
ている。",400,6000,100,10,20,"hlog_108000060_agi_3_01_axe","hlog_108000060_agi_3_01_axe",False,"Chara_comment/108000060","Chara_comment/108000060","108000060_cha","108000060_cha","Chara_icon/108000060","Chara_icon/108000060","Chara_icon_loss/108000060","Chara_icon_loss/108000060","2019/01/01",True,"1", -108000070,8,"エギル","闘斧の豪商",3,9,1,0,108000070,208000000,-1,108000070,1340,135480,222,22356,60,6210,130,12700,1,0,0,1,0,0,2,0,0,99999,0,0,"商人としての営業の傍ら、攻略組
の一員として前線に立つなど、幅
広く活動していたことが記録され
ている。",400,6000,100,10,20,"hlog_108000070_agi_3_01_axe","hlog_108000070_agi_3_01_axe",False,"Chara_comment/108000070","Chara_comment/108000070","108000070_cha","108000070_cha","Chara_icon/108000070","Chara_icon/108000070","Chara_icon_loss/108000070","Chara_icon_loss/108000070","2019/01/01",True,"1", -108000080,8,"エギル","剛腕の威風",3,9,2,0,108000080,208000000,-1,108000080,1930,194750,150,14904,80,8150,100,10160,1,0,0,1,0,0,2,0,0,99999,0,0,"商人としての営業の傍ら、攻略組
の一員として前線に立つなど、幅
広く活動していたことが記録され
ている。",400,6000,100,10,20,"hlog_108000080_agi_3_01_axe","hlog_108000080_agi_3_01_axe",False,"Chara_comment/108000080","Chara_comment/108000080","108000080_cha","108000080_cha","Chara_icon/108000080","Chara_icon/108000080","Chara_icon_loss/108000080","Chara_icon_loss/108000080","2019/01/01",True,"1", -108000090,8,"エギル","破砕の潰鎚",4,10,2,0,108000090,209000000,-1,108000090,2210,222570,168,17034,90,9315,120,11610,1,0,0,1,0,0,2,0,0,2,0,0,"闘いに赴く時、エギルは率先して
仲間を守る位置に立つ。それはSA
Oから変わらない、彼が考える彼
自身の役割である。",800,10000,100,10,20,"hlog_108000090_agi_4_01_mac","hlog_108000090_agi_4_01_mac",False,"Chara_comment/108000090","Chara_comment/108000090","108000090_cha","108000090_cha","Chara_icon/108000090","Chara_icon/108000090","Chara_icon_loss/108000090","Chara_icon_loss/108000090","2019/01/01",True,"1", -108000100,8,"エギル","泰然の風柄",4,9,1,0,108000100,208000000,-1,108000100,1540,154830,252,25548,70,7095,140,14520,1,0,0,1,0,0,2,0,0,2,0,0,"キリト達一行にとって、エギルの
存在は大きい。それは彼が仲間の
中でもっとも泰然とし、落ち着き
をもって事に接するからだ。",800,10000,100,10,20,"hlog_108000100_agi_4_01_axe","hlog_108000100_agi_4_01_axe",False,"Chara_comment/108000100","Chara_comment/108000100","108000100_cha","108000100_cha","Chara_icon/108000100","Chara_icon/108000100","Chara_icon_loss/108000100","Chara_icon_loss/108000100","2019/01/01",True,"1", -108000110,8,"エギル","不動覇山",5,9,2,0,108000110,208000000,-1,108000110,2480,250390,192,19158,105,10480,130,13060,1,0,0,1,0,0,2,0,0,2,0,0,"普段は商人として活動するエギル
だが、闘いの場ではその見た目に
違わぬ豪腕を振るい、敵を圧倒す
る。",1600,20000,100,10,20,"hlog_108000110_agi_5_01_axe","hlog_108000111_agi_5_01_axe",False,"Chara_comment/108000110","Chara_comment/108000111","108000110_cha","108000111_cha","Chara_icon/108000110","Chara_icon/108000111","Chara_icon_loss/108000110","Chara_icon_loss/108000111","2019/01/01",True,"1", -108000120,8,"エギル","寛ぎのもてなし",4,9,4,0,108000120,208000000,-1,108000120,1920,193540,210,21288,90,8870,140,14520,1,0,0,1,0,0,2,0,0,2,0,0,"ALOにて記録された一枚。彼の淹
れるコーヒーは仲間内でも評判が
高く、安息の時間をもたらしてく
れる。",800,10000,100,10,20,"hlog_108000120_agi_4_01_axe","hlog_108000120_agi_4_01_axe",False,"Chara_comment/108000120","Chara_comment/108000120","108000120_cha","108000120_cha","Chara_icon/108000120","Chara_icon/108000120","Chara_icon_loss/108000120","Chara_icon_loss/108000120","2019/01/01",True,"1", -109000010,9,"ユウキ","剣聖の風格",1,1,1,0,109000010,201000000,-1,109000010,800,80640,156,15966,35,3630,100,10080,1,0,0,1,0,0,99999,0,0,99999,0,0,"新生ALOに突如現れた闇妖精族の
剣士。目で追うことすら敵わぬ剣
の武を指し、人は彼女を《絶剣》
と呼んだ。",100,1000,100,10,20,"hlog_109000010_yuu_1_01_oha","hlog_109000010_yuu_1_01_oha",False,"Chara_comment/109000010","Chara_comment/109000010","109000010_cha","109000010_cha","Chara_icon/109000010","Chara_icon/109000010","Chara_icon_loss/109000010","Chara_icon_loss/109000010","2019/01/01",True,"1", -109000020,9,"ユウキ","真純の紫星",2,4,4,0,109000020,203000000,-1,109000020,1200,120960,156,15966,55,5445,120,12100,1,0,0,1,0,0,2,0,0,99999,0,0,"新生ALOに突如現れた闇妖精族の
剣士。目で追うことすら敵わぬ剣
の武を指し、人は彼女を《絶剣》
と呼んだ。",200,2000,100,10,20,"hlog_109000020_yuu_2_01_dag","hlog_109000020_yuu_2_01_dag",False,"Chara_comment/109000020","Chara_comment/109000020","109000020_cha","109000020_cha","Chara_icon/109000020","Chara_icon/109000020","Chara_icon_loss/109000020","Chara_icon_loss/109000020","2019/01/01",True,"1", -109000030,9,"ユウキ","天雷の迅撃",2,1,1,0,109000030,201000000,-1,109000030,960,96770,192,19158,45,4355,120,12100,1,0,0,1,0,0,2,0,0,99999,0,0,"新生ALOに突如現れた闇妖精族の
剣士。目で追うことすら敵わぬ剣
の武を指し、人は彼女を《絶剣》
と呼んだ。",200,2000,100,10,20,"hlog_109000030_yuu_2_01_oha","hlog_109000030_yuu_2_01_oha",False,"Chara_comment/109000030","Chara_comment/109000030","109000030_cha","109000030_cha","Chara_icon/109000030","Chara_icon/109000030","Chara_icon_loss/109000030","Chara_icon_loss/109000030","2019/01/01",True,"1", -109000040,9,"ユウキ","神速の剣技",2,1,4,0,109000040,201000000,-1,109000040,1200,120960,156,15966,55,5445,120,12100,1,0,0,1,0,0,2,0,0,99999,0,0,"新生ALOに突如現れた闇妖精族の
剣士。目で追うことすら敵わぬ剣
の武を指し、人は彼女を《絶剣》
と呼んだ。",200,2000,100,10,20,"hlog_109000040_yuu_2_01_oha","hlog_109000040_yuu_2_01_oha",False,"Chara_comment/109000040","Chara_comment/109000040","109000040_cha","109000040_cha","Chara_icon/109000040","Chara_icon/109000040","Chara_icon_loss/109000040","Chara_icon_loss/109000040","2019/01/01",True,"1", -109000050,9,"ユウキ","純真な閃風",3,6,1,0,109000050,205000000,-1,109000050,1120,112900,222,22356,50,5080,140,14110,1,0,0,1,0,0,2,0,0,99999,0,0,"新生ALOに突如現れた闇妖精族の
剣士。目で追うことすら敵わぬ剣
の武を指し、人は彼女を《絶剣》
と呼んだ。",400,6000,100,10,20,"hlog_109000050_yuu_3_01_kat","hlog_109000050_yuu_3_01_kat",False,"Chara_comment/109000050","Chara_comment/109000050","109000050_cha","109000050_cha","Chara_icon/109000050","Chara_icon/109000050","Chara_icon_loss/109000050","Chara_icon_loss/109000050","2019/01/01",True,"1", -109000060,9,"ユウキ","意思貫く剣先",3,1,2,0,109000060,201000000,-1,109000060,1540,155230,150,14904,70,6985,110,11290,1,0,0,1,0,0,2,0,0,99999,0,0,"新生ALOに突如現れた闇妖精族の
剣士。目で追うことすら敵わぬ剣
の武を指し、人は彼女を《絶剣》
と呼んだ。",400,6000,100,10,20,"hlog_109000060_yuu_3_01_oha","hlog_109000060_yuu_3_01_oha",False,"Chara_comment/109000060","Chara_comment/109000060","109000060_cha","109000060_cha","Chara_icon/109000060","Chara_icon/109000060","Chara_icon_loss/109000060","Chara_icon_loss/109000060","2019/01/01",True,"1", -109000070,9,"ユウキ","空裂く黒刃",3,1,3,0,109000070,201000000,-1,109000070,1260,127010,150,14904,55,5715,170,16930,1,0,0,1,0,0,2,0,0,99999,0,0,"新生ALOに突如現れた闇妖精族の
剣士。目で追うことすら敵わぬ剣
の武を指し、人は彼女を《絶剣》
と呼んだ。",400,6000,100,10,20,"hlog_109000070_yuu_3_01_oha","hlog_109000070_yuu_3_01_oha",False,"Chara_comment/109000070","Chara_comment/109000070","109000070_cha","109000070_cha","Chara_icon/109000070","Chara_icon/109000070","Chara_icon_loss/109000070","Chara_icon_loss/109000070","2019/01/01",True,"1", -109000080,9,"ユウキ","絶剣",3,1,4,0,109000080,201000000,-1,109000080,1400,141120,186,18630,65,6350,140,14110,1,0,0,1,0,0,2,0,0,99999,0,0,"新生ALOに突如現れた闇妖精族の
剣士。目で追うことすら敵わぬ剣
の武を指し、人は彼女を《絶剣》
と呼んだ。",400,6000,100,10,20,"hlog_109000080_yuu_3_01_oha","hlog_109000080_yuu_3_01_oha",False,"Chara_comment/109000080","Chara_comment/109000080","109000080_cha","109000080_cha","Chara_icon/109000080","Chara_icon/109000080","Chara_icon_loss/109000080","Chara_icon_loss/109000080","2019/01/01",True,"1", -109000090,9,"ユウキ","黄昏舞う黒翼",4,3,2,0,109000090,202000000,-1,109000090,1760,177410,168,17034,80,7985,130,12900,1,0,0,1,0,0,2,0,0,2,0,0,"彼女の比類なき剣技の根底を成し
ているのは、その天賦の才とVR
適正だけでなく、人には窺い知れ
ぬ強い覚悟なのであろう。",800,10000,100,10,20,"hlog_109000090_yuu_4_01_rap","hlog_109000090_yuu_4_01_rap",False,"Chara_comment/109000090","Chara_comment/109000090","109000090_cha","109000090_cha","Chara_icon/109000090","Chara_icon/109000090","Chara_icon_loss/109000090","Chara_icon_loss/109000090","2019/01/01",True,"1", -109000100,9,"ユウキ","寸刻の微笑",4,1,3,0,109000100,201000000,-1,109000100,1440,145150,168,17034,65,6530,190,19350,1,0,0,1,0,0,2,0,0,2,0,0,"屈託なく笑い、溌剌とした彼女だ
が、時折言葉にし難い儚さが垣間
見える瞬間がある。",800,10000,100,10,20,"hlog_109000100_yuu_4_01_oha","hlog_109000100_yuu_4_01_oha",False,"Chara_comment/109000100","Chara_comment/109000100","109000100_cha","109000100_cha","Chara_icon/109000100","Chara_icon/109000100","Chara_icon_loss/109000100","Chara_icon_loss/109000100","2019/01/01",True,"1", -109000110,9,"ユウキ","神速の黒き閃光",5,1,4,0,109000110,201000000,-1,109000110,1800,181440,240,23952,80,8165,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"不敗の超剣士《絶剣》ユウキ。彼
女が最速最強たりえるのは、彼女
を取り巻く事情と自身の強い意思
の力によるものなのだろう。",1600,20000,100,10,20,"hlog_109000110_yuu_5_01_oha","hlog_109000111_yuu_5_01_oha",False,"Chara_comment/109000110","Chara_comment/109000111","109000110_cha","109000111_cha","Chara_icon/109000110","Chara_icon/109000111","Chara_icon_loss/109000110","Chara_icon_loss/109000111","2019/01/01",True,"1", -109000120,9,"ユウキ","知友の笑み",4,1,4,0,109000120,201000000,-1,109000120,1600,161280,210,21288,70,7260,160,16130,1,0,0,1,0,0,2,0,0,2,0,0,"ALOにて記録された一枚。仮想世
界と、そこで得られる仲間達との
絆は、彼女にとって現実のそれ以
上に大きな意味を持つ。",800,10000,100,10,20,"hlog_109000120_yuu_4_01_oha","hlog_109000120_yuu_4_01_oha",False,"Chara_comment/109000120","Chara_comment/109000120","109000120_cha","109000120_cha","Chara_icon/109000120","Chara_icon/109000120","Chara_icon_loss/109000120","Chara_icon_loss/109000120","2019/01/01",True,"1", -109000130,9,"ユウキ","蒼穹を駆ける英傑",4,1,1,0,109000130,201000000,-1,109000130,1280,129020,252,25548,60,5805,160,16130,1,0,0,1,0,0,2,0,0,2,0,0,"新たな世界、新たな仲間。予想だ
にせぬ驚きと、鮮やかな色彩を纏
い映るそれら全てが、彼女の希望
となる。",800,10000,100,10,20,"hlog_109000130_yuu_4_01_oha","hlog_109000130_yuu_4_01_oha",False,"Chara_comment/109000130","Chara_comment/109000130","109000130_cha","109000130_cha","Chara_icon/109000130","Chara_icon/109000130","Chara_icon_loss/109000130","Chara_icon_loss/109000130","2019/01/01",True,"1", -110000010,10,"アルゴ","智慧賜う鼠",1,8,3,0,110000010,207000000,-1,110000010,860,86180,90,9192,45,4310,140,14520,1,0,0,1,0,0,99999,0,0,99999,0,0,"情報屋《鼠のアルゴ》。SAOβテ
スターでもあった彼女は、中堅以
下のプレイヤーに攻略情報を配布
するなど、支援にも注力した。",100,1000,100,10,20,"hlog_110000010_arg_1_01_clw","hlog_110000010_arg_1_01_clw",False,"Chara_comment/110000010","Chara_comment/110000010","110000010_cha","110000010_cha","Chara_icon/110000010","Chara_icon/110000010","Chara_icon_loss/110000010","Chara_icon_loss/110000010","2019/01/01",True,"1", -110000020,10,"アルゴ","情報屋の矜持",2,9,4,0,110000020,208000000,-1,110000020,1140,114910,138,13788,55,5745,140,14520,1,0,0,1,0,0,2,0,0,99999,0,0,"情報屋《鼠のアルゴ》。SAOβテ
スターでもあった彼女は、中堅以
下のプレイヤーに攻略情報を配布
するなど、支援にも注力した。",200,2000,100,10,20,"hlog_110000020_arg_2_01_axe","hlog_110000020_arg_2_01_axe",False,"Chara_comment/110000020","Chara_comment/110000020","110000020_cha","110000020_cha","Chara_icon/110000020","Chara_icon/110000020","Chara_icon_loss/110000020","Chara_icon_loss/110000020","2019/01/01",True,"1", -110000030,10,"アルゴ","空駆ける猫",2,4,4,0,110000030,203000000,-1,110000030,1140,114910,138,13788,55,5745,140,14520,1,0,0,1,0,0,2,0,0,99999,0,0,"新生ALOにおける平時の記録。
SAOほどの目立った活動こそない
ものの、情報屋としての彼女の腕
はいささかも衰えてはいない。",200,2000,100,10,20,"hlog_110000030_arg_2_01_dag","hlog_110000030_arg_2_01_dag",False,"Chara_comment/110000030","Chara_comment/110000030","110000030_cha","110000030_cha","Chara_icon/110000030","Chara_icon/110000030","Chara_icon_loss/110000030","Chara_icon_loss/110000030","2019/01/01",True,"1", -110000040,10,"アルゴ","疾風の戦爪",2,8,3,0,110000040,207000000,-1,110000040,1030,103420,108,11034,50,5170,170,17420,1,0,0,1,0,0,2,0,0,99999,0,0,"新生ALOにおける平時の記録。
SAOほどの目立った活動こそない
ものの、情報屋としての彼女の腕
はいささかも衰えてはいない。",200,2000,100,10,20,"hlog_110000040_arg_2_01_clw","hlog_110000040_arg_2_01_clw",False,"Chara_comment/110000040","Chara_comment/110000040","110000040_cha","110000040_cha","Chara_icon/110000040","Chara_icon/110000040","Chara_icon_loss/110000040","Chara_icon_loss/110000040","2019/01/01",True,"1", -110000050,10,"アルゴ","迅疾の快足",3,1,3,0,110000050,201000000,-1,110000050,1200,120660,126,12870,60,6035,200,20320,1,0,0,1,0,0,2,0,0,99999,0,0,"情報屋《鼠のアルゴ》。SAOβテ
スターでもあった彼女は、中堅以
下のプレイヤーに攻略情報を配布
するなど、支援にも注力した。",400,6000,100,10,20,"hlog_110000050_arg_3_01_oha","hlog_110000050_arg_3_01_oha",False,"Chara_comment/110000050","Chara_comment/110000050","110000050_cha","110000050_cha","Chara_icon/110000050","Chara_icon/110000050","Chara_icon_loss/110000050","Chara_icon_loss/110000050","2019/01/01",True,"1", -110000060,10,"アルゴ","看破する瞳",3,4,3,0,110000060,203000000,-1,110000060,1200,120660,126,12870,60,6035,200,20320,1,0,0,1,0,0,2,0,0,99999,0,0,"新生ALOにおける平時の記録。
SAOほどの目立った活動こそない
ものの、情報屋としての彼女の腕
はいささかも衰えてはいない。",400,6000,100,10,20,"hlog_110000060_arg_3_01_dag","hlog_110000060_arg_3_01_dag",False,"Chara_comment/110000060","Chara_comment/110000060","110000060_cha","110000060_cha","Chara_icon/110000060","Chara_icon/110000060","Chara_icon_loss/110000060","Chara_icon_loss/110000060","2019/01/01",True,"1", -110000070,10,"アルゴ","地馳せる素破",3,8,1,0,110000070,207000000,-1,110000070,1060,107250,192,19308,55,5365,170,16930,1,0,0,1,0,0,2,0,0,99999,0,0,"情報屋《鼠のアルゴ》。SAOβテ
スターでもあった彼女は、中堅以
下のプレイヤーに攻略情報を配布
するなど、支援にも注力した。",400,6000,100,10,20,"hlog_110000070_arg_3_01_clw","hlog_110000070_arg_3_01_clw",False,"Chara_comment/110000070","Chara_comment/110000070","110000070_cha","110000070_cha","Chara_icon/110000070","Chara_icon/110000070","Chara_icon_loss/110000070","Chara_icon_loss/110000070","2019/01/01",True,"1", -110000080,10,"アルゴ","香染の諜報者",3,8,4,0,110000080,207000000,-1,110000080,1330,134060,162,16086,65,6705,170,16930,1,0,0,1,0,0,2,0,0,99999,0,0,"情報屋《鼠のアルゴ》。SAOβテ
スターでもあった彼女は、中堅以
下のプレイヤーに攻略情報を配布
するなど、支援にも注力した。",400,6000,100,10,20,"hlog_110000080_arg_3_01_clw","hlog_110000080_arg_3_01_clw",False,"Chara_comment/110000080","Chara_comment/110000080","110000080_cha","110000080_cha","Chara_icon/110000080","Chara_icon/110000080","Chara_icon_loss/110000080","Chara_icon_loss/110000080","2019/01/01",True,"1", -110000090,10,"アルゴ","お茶目な情報屋",4,10,3,0,110000090,209000000,-1,110000090,1370,137890,144,14706,70,6895,230,23220,1,0,0,1,0,0,2,0,0,2,0,0,"得られる情報が金になるか否かが
彼女にとって価値判断の基準であ
り、それが無いものにはいささか
の情も持ち合わせていない。",800,10000,100,10,20,"hlog_110000090_arg_4_01_mac","hlog_110000090_arg_4_01_mac",False,"Chara_comment/110000090","Chara_comment/110000090","110000090_cha","110000090_cha","Chara_icon/110000090","Chara_icon/110000090","Chara_icon_loss/110000090","Chara_icon_loss/110000090","2019/01/01",True,"1", -110000100,10,"アルゴ","刻を望む双眸",4,8,4,0,110000100,207000000,-1,110000100,1520,153220,180,18384,75,7660,190,19350,1,0,0,1,0,0,2,0,0,2,0,0,"全ては金の為…そう思わせる言動
の多い彼女だが、その一方でプレ
イヤー全体への利益に繋がるもの
は無償で施すという一面も持つ。",800,10000,100,10,20,"hlog_110000100_arg_4_01_clw","hlog_110000100_arg_4_01_clw",False,"Chara_comment/110000100","Chara_comment/110000100","110000100_cha","110000100_cha","Chara_icon/110000100","Chara_icon/110000100","Chara_icon_loss/110000100","Chara_icon_loss/110000100","2019/01/01",True,"1", -110000110,10,"アルゴ","陽光香る笑み",5,8,3,0,110000110,207000000,-1,110000110,1540,155130,162,16548,75,7755,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"彼女と接する時には注意せねばな
らない、なぜならその無邪気な笑
みとは裏腹に、瞳は虎視眈々と情
報を見定めているからだ。",1600,20000,100,10,20,"hlog_110000110_arg_5_01_clw","hlog_110000111_arg_5_01_clw",False,"Chara_comment/110000110","Chara_comment/110000111","110000110_cha","110000111_cha","Chara_icon/110000110","Chara_icon/110000111","Chara_icon_loss/110000110","Chara_icon_loss/110000111","2019/01/01",True,"1", -110000120,10,"アルゴ","束の間の素顔",4,8,4,0,110000120,207000000,-1,110000120,1520,153220,180,18384,75,7660,190,19350,1,0,0,1,0,0,2,0,0,2,0,0,"おそらく数少ない、信頼した相手
のみへと向ける表情なのだろう。
情報屋でも戦士でもない、一個人
としての彼女が記録された一枚。",800,10000,100,10,20,"hlog_110000120_arg_4_01_clw","hlog_110000120_arg_4_01_clw",False,"Chara_comment/110000120","Chara_comment/110000120","110000120_cha","110000120_cha","Chara_icon/110000120","Chara_icon/110000120","Chara_icon_loss/110000120","Chara_icon_loss/110000120","2019/01/01",True,"1", -110000130,10,"アルゴ","万天に通ずる鼠",4,8,1,0,110000130,207000000,-1,110000130,1220,122570,216,22062,60,6130,190,19350,1,0,0,1,0,0,2,0,0,2,0,0,"精緻な情報を扱う立場や過去の言
動から、成熟した人格が伺える彼
女だが、それ以上に謎が多い人物
の一人でもある。",800,10000,100,10,20,"hlog_110000130_arg_4_01_clw","hlog_110000130_arg_4_01_clw",False,"Chara_comment/110000130","Chara_comment/110000130","110000130_cha","110000130_cha","Chara_icon/110000130","Chara_icon/110000130","Chara_icon_loss/110000130","Chara_icon_loss/110000130","2019/01/01",True,"1", -106000140,6,"シリカ","風光る笑み",4,4,3,0,106000140,203000000,-1,106000140,1150,116120,138,13932,60,5805,230,23220,1,0,0,1,0,0,2,0,0,2,0,0,"過酷なSAOの世界を生き抜いた彼
女だが、垣間見せる笑顔は決して
辛い記憶だけではなかったことを
物語る。",800,10000,100,10,20,"hlog_106000140_sil_4_01_dag","hlog_106000140_sil_4_01_dag",False,"Chara_comment/106000140","Chara_comment/106000140","106000140_cha","106000140_cha","Chara_icon/106000140","Chara_icon/106000140","Chara_icon_loss/106000140","Chara_icon_loss/106000140","2019/01/01",True,"1", -104000150,4,"シノン","一矢心髄の青き瞳",4,11,3,0,104000150,211000000,-1,104000150,1150,116120,168,17034,60,5805,210,21290,1,0,0,1,0,0,2,0,0,2,0,0,"孤独な闘いに別れを告げ、仲間と
ともに歩むことを知った彼女の心
には、いまや一分の乱れもない。",800,10000,100,10,20,"hlog_104000150_sin_4_01_bow","hlog_104000150_sin_4_01_bow",False,"Chara_comment/104000150","Chara_comment/104000150","104000150_cha","104000150_cha","Chara_icon/104000150","Chara_icon/104000150","Chara_icon_loss/104000150","Chara_icon_loss/104000150","2019/01/01",True,"1", -110000140,10,"アルゴ","凌刃の双鉤",4,8,3,0,110000140,207000000,-1,110000140,1370,137890,144,14706,70,6895,230,23220,1,0,0,1,0,0,2,0,0,2,0,0,"情報を扱う生業上、戦闘状態に入
る事は多いのだろう。彼女の身ご
なしは、並のプレイヤーを大きく
上回る。",800,10000,100,10,20,"hlog_110000140_arg_4_01_clw","hlog_110000140_arg_4_01_clw",False,"Chara_comment/110000140","Chara_comment/110000140","110000140_cha","110000140_cha","Chara_icon/110000140","Chara_icon/110000140","Chara_icon_loss/110000140","Chara_icon_loss/110000140","2019/01/01",True,"1", -102000160,2,"アスナ","勇猛なる治癒士",5,3,4,0,102000160,202000000,-1,102000160,1620,163300,216,21774,80,8165,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"新たな絆を得たことで、恐れを
捨て、何者にも正面から向き合
えるようになった彼女には、も
はや敵はいない。",1600,20000,100,10,20,"hlog_102000160_asu_5_01_rap","hlog_102000161_asu_5_01_rap",False,"Chara_comment/102000160","Chara_comment/102000161","102000160_cha","102000161_cha","Chara_icon/102000160","Chara_icon/102000161","Chara_icon_loss/102000160","Chara_icon_loss/102000161","2019/01/01",True,"1", -109000140,9,"ユウキ","絆抱く跳躍",5,1,3,0,109000140,201000000,-1,109000140,1620,163300,192,19158,75,7350,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"類稀なる剣技を誇っていた
《絶剣》だが、ALOにおいて新た
に結ばれた絆により、更なる躍
進を遂げた。",1600,20000,100,10,20,"hlog_109000140_yuu_5_01_oha","hlog_109000141_yuu_5_01_oha",False,"Chara_comment/109000140","Chara_comment/109000141","109000140_cha","109000141_cha","Chara_icon/109000140","Chara_icon/109000141","Chara_icon_loss/109000140","Chara_icon_loss/109000141","2019/01/01",True,"1", -104000140,4,"シノン","未来望む笑み",4,14,4,0,104000140,215000000,-1,104000140,1280,129020,210,21288,65,6450,180,17740,1,0,0,1,0,0,2,0,0,2,0,0,"Unknownという未知の世界へ
挑むとしても、彼女の顔が曇る
ことは無い。今や彼女には多く
の仲間がついているのだから。",800,10000,100,10,20,"hlog_104000140_sin_4_01_rif","hlog_104000140_sin_4_01_rif",False,"Chara_comment/104000140","Chara_comment/104000140","104000140_cha","104000140_cha","Chara_icon/104000140","Chara_icon/104000140","Chara_icon_loss/104000140","Chara_icon_loss/104000140","2019/01/01",True,"1", -102000170,2,"アスナ","真夏の眩耀",5,3,4,1,102000170,202000000,-1,102000170,1620,163300,216,21774,80,8165,220,21770,101000,50,0,1,0,0,2,0,0,2,0,0,"海辺を歩く彼女の姿は、誰が見て
も眩く輝いて見えるだろう。彼女
の瞳が何を捉えているのか、それ
を知る術はどこにも無い。",1600,20000,100,10,20,"hlog_102000170_asu_5_01_rap","hlog_102000171_asu_5_01_rap",False,"Chara_comment/102000170","Chara_comment/102000171","102000170_cha","102000171_cha","Chara_icon/102000170","Chara_icon/102000171","Chara_icon_loss/102000170","Chara_icon_loss/102000171","2019/01/01",True,"1", -103000150,3,"リーファ","魅惑の夏日",5,1,4,1,103000150,201000000,-1,103000150,1800,181440,216,21774,70,7260,220,21770,101000,50,0,1,0,0,2,0,0,2,0,0,"身体能力に長けた彼女だが、唯一
水泳だけは苦手意識が強い。抜か
りない準備運動の折、ふと目が
合ったのは偶然か必然か。",1600,20000,100,10,20,"hlog_103000150_lea_5_01_oha","hlog_103000151_lea_5_01_oha",False,"Chara_comment/103000150","Chara_comment/103000151","103000150_cha","103000151_cha","Chara_icon/103000150","Chara_icon/103000151","Chara_icon_loss/103000150","Chara_icon_loss/103000151","2019/01/01",True,"1", -104000160,4,"シノン","砂浜の女神",5,14,4,1,104000160,215000000,-1,104000160,1440,145150,240,23952,70,7260,200,19960,101000,50,0,1,0,0,2,0,0,2,0,0,"通り名さながらにビーチの視線を
集める彼女。目立つことには慣れ
ていない様子だが、彼女なりに海
を楽しんでいるようだ。",1600,20000,100,10,20,"hlog_104000160_sin_5_01_rif","hlog_104000161_sin_5_01_rif",False,"Chara_comment/104000160","Chara_comment/104000161","104000160_cha","104000161_cha","Chara_icon/104000160","Chara_icon/104000161","Chara_icon_loss/104000160","Chara_icon_loss/104000161","2019/01/01",True,"1", -101000160,1,"キリト","らぶりー・さーびす",5,1,1,0,101000160,201000000,-1,101000160,1440,145150,258,26130,70,7260,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"《GGO》のアバターが美少女然と
した姿である故か、男性である
にも関わらず、一部のプレイヤー
から人気を集めているらしい。",1600,20000,100,10,20,"hlog_101000160_kir_5_01_oha","hlog_101000161_kir_5_01_oha",False,"Chara_comment/101000160","Chara_comment/101000161","101000160_cha","101000161_cha","Chara_icon/101000160","Chara_icon/101000161","Chara_icon_loss/101000160","Chara_icon_loss/101000161","2019/01/01",True,"1", -102000180,2,"アスナ","信頼の寛ぎ",5,3,1,0,102000180,202000000,-1,102000180,1300,130640,258,26130,65,6530,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"完璧に思える彼女が、こうして
リラックスした姿を見せるのは
信頼の置ける相手を前にしたとき
だけであろう。",1600,20000,100,10,20,"hlog_102000180_asu_5_01_rap","hlog_102000181_asu_5_01_rap",False,"Chara_comment/102000180","Chara_comment/102000181","102000180_cha","102000181_cha","Chara_icon/102000180","Chara_icon/102000181","Chara_icon_loss/102000180","Chara_icon_loss/102000181","2019/01/01",True,"1", -101000150,1,"キリト","冒険への誘い",4,1,4,0,101000150,201000000,-1,101000150,1600,161280,192,19356,80,8065,160,16130,1,0,0,1,0,0,2,0,0,2,0,0,"未知の世界であるUnknownへと
足を踏み入れるにあたっても、彼
が怯むことは無い。新たなる冒険
の予感に、自然と笑みが浮かぶ。",800,10000,100,10,20,"hlog_101000150_kir_4_01_oha","hlog_101000150_kir_4_01_oha",False,"Chara_comment/101000150","Chara_comment/101000150","101000150_cha","101000150_cha","Chara_icon/101000150","Chara_icon/101000150","Chara_icon_loss/101000150","Chara_icon_loss/101000150","2019/01/01",True,"1", -103000140,3,"リーファ","胸躍る旅立ち",4,1,3,0,103000140,201000000,-1,103000140,1440,145150,156,15480,60,5805,230,23220,1,0,0,1,0,0,2,0,0,2,0,0,"新たな世界への旅立ちは、誰しも
心躍るものだ。彼女もまた仲間た
ちとの冒険を、新たな出会いを、
楽しみにしていることだろう。",800,10000,100,10,20,"hlog_103000140_lea_4_01_oha","hlog_103000140_lea_4_01_oha",False,"Chara_comment/103000140","Chara_comment/103000140","103000140_cha","103000140_cha","Chara_icon/103000140","Chara_icon/103000140","Chara_icon_loss/103000140","Chara_icon_loss/103000140","2019/01/01",True,"1", -102000150,2,"アスナ","共に歩む光",4,3,4,0,102000150,202000000,-1,102000150,1440,145150,192,19356,70,7260,190,19350,1,0,0,1,0,0,2,0,0,2,0,0,"彼女の真価は、その統率力と思い
やりによって、人々の能力を引き
出せることにある。この冒険にも
遺憾なく発揮されることだろう。",800,10000,100,10,20,"hlog_102000150_asu_4_01_rap","hlog_102000150_asu_4_01_rap",False,"Chara_comment/102000150","Chara_comment/102000150","102000150_cha","102000150_cha","Chara_icon/102000150","Chara_icon/102000150","Chara_icon_loss/102000150","Chara_icon_loss/102000150","2021/10/30 7:00:00",True,"1", -106000150,6,"シリカ","愛しの竜使い",5,4,1,0,106000150,203000000,-1,106000150,1150,116120,234,23514,60,5805,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"《SAO》中層ではアイドル的人気
を誇っていたという彼女。珍しい
竜使いだったせいでもあるが一番
の所以はこの可憐な笑顔だろう。",1600,20000,100,10,20,"hlog_106000150_sil_5_01_dag","hlog_106000151_sil_5_01_dag",False,"Chara_comment/106000150","Chara_comment/106000151","106000150_cha","106000151_cha","Chara_icon/106000150","Chara_icon/106000151","Chara_icon_loss/106000150","Chara_icon_loss/106000151","2019/01/01",True,"1", -101000170,1,"キリト","SAOゲーム攻略会議2019",5,2,4,0,101000170,201000000,201000000,101000170,1800,181440,216,21774,90,9070,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"《SAO》で《ビーター》と呼ばれ
孤高を貫いた彼も、今では仲間に
囲まれ屈託ない笑顔を見せる。次
の攻略も上手く行くに違いない。",1600,20000,100,10,20,"hlog_101000170_kir_5_01_nit","hlog_101000171_kir_5_01_nit",False,"Chara_comment/101000170","Chara_comment/101000171","101000170_cha","101000171_cha","Chara_icon/101000170","Chara_icon/101000171","Chara_icon_loss/101000170","Chara_icon_loss/101000171","2019/01/01",True,"1", -101000180,1,"キリト","かの世界を生きた者",5,2,2,0,101000180,201000000,201000000,101000180,1980,199580,174,17418,100,9980,140,14520,1,0,0,1,0,0,2,0,0,2,0,0,"《SAO》をクリアへと導いた英雄
は、かの浮遊城で現実を生きた者
だった。剣を振るう時も、友と笑
い合う時も、彼は直向きだった。",1600,20000,100,10,20,"hlog_101000180_kir_5_01_nit","hlog_101000181_kir_5_01_nit",False,"Chara_comment/101000180","Chara_comment/101000181","101000180_cha","101000181_cha","Chara_icon/101000180","Chara_icon/101000181","Chara_icon_loss/101000180","Chara_icon_loss/101000181","2019/01/01",True,"1", -104000170,4,"シノン","闘輝の氷弾",3,14,1,0,104000170,215000000,-1,104000170,900,90320,222,22356,45,4515,150,15520,1,0,0,1,0,0,2,0,0,99999,0,0,"女性でソロスナイパーのシノンは
GGOでは珍しい存在である。
その実力も相まって、有名
プレイヤーの一員と言えよう。",400,6000,100,10,20,"hlog_104000170_sin_3_01_rif","hlog_104000170_sin_3_01_rif",False,"Chara_comment/104000170","Chara_comment/104000170","104000170_cha","104000170_cha","Chara_icon/104000170","Chara_icon/104000170","Chara_icon_loss/104000170","Chara_icon_loss/104000170","2019/01/01",True,"1", -104000180,4,"シノン","戦慧の狙撃手",4,14,1,0,104000180,215000000,-1,104000180,1020,103220,252,25548,50,5160,180,17740,1,0,0,1,0,0,2,0,0,2,0,0,"GGO個人戦の最高峰を決める大会
《BoB》において狙撃手が好成績
を収めるのは珍しい。それも彼女
の冷静な判断力あってのことだ。",800,10000,100,10,20,"hlog_104000180_sin_4_01_rif","hlog_104000180_sin_4_01_rif",False,"Chara_comment/104000180","Chara_comment/104000180","104000180_cha","104000180_cha","Chara_icon/104000180","Chara_icon/104000180","Chara_icon_loss/104000180","Chara_icon_loss/104000180","2019/01/01",True,"1", -104000190,4,"シノン","静謐なる覚悟",5,14,1,0,104000190,215000000,-1,104000190,1150,116120,288,28740,60,5805,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"かつては悲痛なまでの覚悟を胸に
銃を手にしていた彼女だが、今や
その心は穏やかに、静かに標的を
見定めている。",1600,20000,100,10,20,"hlog_104000190_sin_5_01_rif","hlog_104000191_sin_5_01_rif",False,"Chara_comment/104000190","Chara_comment/104000191","104000190_cha","104000191_cha","Chara_icon/104000190","Chara_icon/104000191","Chara_icon_loss/104000190","Chara_icon_loss/104000191","2019/01/01",True,"1", -103000160,3,"リーファ","一陣の疾風",5,1,1,0,103000160,201000000,-1,103000160,1440,145150,258,26130,60,5805,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"現実世界で培った剣技と、風妖精
の瞬発力を併せ持つ彼女の
鋭い剣さばきについてこられる
プレイヤーは数少ないだろう。",1600,20000,100,10,20,"hlog_103000160_lea_5_01_oha","hlog_103000161_lea_5_01_oha",False,"Chara_comment/103000160","Chara_comment/103000161","103000160_cha","103000161_cha","Chara_icon/103000160","Chara_icon/103000161","Chara_icon_loss/103000160","Chara_icon_loss/103000161","2019/01/01",True,"1", -105000140,5,"リズベット","昵懇の語らい",5,10,1,0,105000140,209000000,-1,105000140,1440,145150,234,23514,85,8710,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"親しき友人に彼女が見せる屈託の
ない笑顔は、見る者を励ましてく
れる。そんな彼女も、本心を明か
す時は穏やかに微笑んで見せる。",1600,20000,100,10,20,"hlog_105000140_lis_5_01_mac","hlog_105000141_lis_5_01_mac",False,"Chara_comment/105000140","Chara_comment/105000141","105000140_cha","105000141_cha","Chara_icon/105000140","Chara_icon/105000141","Chara_icon_loss/105000140","Chara_icon_loss/105000141","2019/01/01",True,"1", -102000190,2,"アスナ","生彩放つ飛躍",5,1,3,0,102000190,201000000,-1,102000190,1460,146970,174,17418,75,7350,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"自分の殻を破った彼女は、かけが
えない少女を思わせる色彩に身を
包み、どこまでも飛躍すること
だろう。",1600,20000,100,10,20,"hlog_102000190_asu_5_01_oha","hlog_102000191_asu_5_01_oha",False,"Chara_comment/102000190","Chara_comment/102000191","102000190_cha","102000191_cha","Chara_icon/102000190","Chara_icon/102000191","Chara_icon_loss/102000190","Chara_icon_loss/102000191","2019/01/01",True,"1", -109000150,9,"ユウキ","純真な想望",5,3,1,0,109000150,202000000,-1,109000150,1440,145150,288,28740,65,6530,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"常にない明るい色彩の衣装は、
大切な彼女を思わせる。
2人の絆が窺える装いに、明るい
希望がその胸を満たしてゆく。",1600,20000,100,10,20,"hlog_109000150_yuu_5_01_rap","hlog_109000151_yuu_5_01_rap",False,"Chara_comment/109000150","Chara_comment/109000151","109000150_cha","109000151_cha","Chara_icon/109000150","Chara_icon/109000151","Chara_icon_loss/109000150","Chara_icon_loss/109000151","2019/01/01",True,"1", -101000190,1,"キリト","想い馳せる窓辺",5,1,4,0,101000190,201000000,-1,101000190,1800,181440,216,21774,90,9070,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"繊細で優しい浮遊城の英雄は、
ふとした瞬間に彼の手の届かな
かった人々に想いを馳せ、
その瞳を静かに伏せる。",1600,20000,100,10,20,"hlog_101000190_kir_5_01_oha","hlog_101000191_kir_5_01_oha",False,"Chara_comment/101000190","Chara_comment/101000191","101000190_cha","101000191_cha","Chara_icon/101000190","Chara_icon/101000191","Chara_icon_loss/101000190","Chara_icon_loss/101000191","2019/01/01",True,"1", -110000150,10,"アルゴ","悪戯なオネーサン",5,8,4,0,110000150,207000000,-1,110000150,1710,172370,204,20682,85,8620,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"人に容易く踏み入らない彼女だが
ちょっかいをかけるのは別だ。
気に入った相手をからかっては
するりと離れて行ってしまう。",1600,20000,100,10,20,"hlog_110000150_arg_5_01_clw","hlog_110000151_arg_5_01_clw",False,"Chara_comment/110000150","Chara_comment/110000151","110000150_cha","110000151_cha","Chara_icon/110000150","Chara_icon/110000151","Chara_icon_loss/110000150","Chara_icon_loss/110000151","2019/01/01",True,"1", -111000010,11,"アリス","堅牢な意志",3,1,1,0,111000010,201000000,-1,111000010,1290,129830,210,21336,65,6490,130,13410,1,0,0,1,0,0,2,0,0,99999,0,0,"公理教会に所属する第三十番目の
整合騎士。剣にも神聖術にも天才
的な才能を発揮し、騎士長に次ぐ
実力と噂される。",400,6000,100,10,20,"hlog_111000010_alc_3_01_xxx","hlog_111000010_alc_3_01_xxx",False,"Chara_comment/111000010","Chara_comment/111000010","111000010_cha","111000010_cha","Chara_icon/111000010","Chara_icon/111000010","Chara_icon_loss/111000010","Chara_icon_loss/111000010","2019/01/01",True,"1", -111000020,11,"アリス","煌金の整合騎士",3,1,3,0,111000020,201000000,-1,111000020,1450,146060,144,14226,70,7305,160,16090,1,0,0,1,0,0,2,0,0,99999,0,0,"公理教会に所属する第三十番目の
整合騎士。剣にも神聖術にも天才
的な才能を発揮し、騎士長に次ぐ
実力と噂される。",400,6000,100,10,20,"hlog_111000020_alc_3_01_xxx","hlog_111000020_alc_3_01_xxx",False,"Chara_comment/111000020","Chara_comment/111000020","111000020_cha","111000020_cha","Chara_icon/111000020","Chara_icon/111000020","Chara_icon_loss/111000020","Chara_icon_loss/111000020","2019/01/01",True,"1", -111000030,11,"アリス","人界の守り手",3,1,4,0,111000030,201000000,-1,111000030,1610,162290,174,17784,80,8115,130,13410,1,0,0,1,0,0,2,0,0,99999,0,0,"公理教会に所属する第三十番目の
整合騎士。剣にも神聖術にも天才
的な才能を発揮し、騎士長に次ぐ
実力と噂される。",400,6000,100,10,20,"hlog_111000030_alc_3_01_xxx","hlog_111000030_alc_3_01_xxx",False,"Chara_comment/111000030","Chara_comment/111000030","111000030_cha","111000030_cha","Chara_icon/111000030","Chara_icon/111000030","Chara_icon_loss/111000030","Chara_icon_loss/111000030","2019/01/01",True,"1", -111000040,11,"アリス","黄金の英剣",4,1,2,0,111000040,201000000,-1,111000040,2020,204020,162,16260,100,10200,120,12260,1,0,0,1,0,0,2,0,0,2,0,0,"神器《金木犀の剣》は、アリスが
公理教会最高司祭より賜った物。
《永劫不朽》の性質を持つこの剣
は何物にも負けぬ強靭さを持つ。",800,10000,100,10,20,"hlog_111000040_alc_4_01_xxx","hlog_111000040_alc_4_01_xxx",False,"Chara_comment/111000040","Chara_comment/111000040","111000040_cha","111000040_cha","Chara_icon/111000040","Chara_icon/111000040","Chara_icon_loss/111000040","Chara_icon_loss/111000040","2019/01/01",True,"1", -111000050,11,"アリス","気高き騎士",4,1,1,0,111000050,201000000,-1,111000050,1470,148380,240,24384,75,7420,150,15320,1,0,0,1,0,0,2,0,0,2,0,0,"整合騎士である彼女は、常に高潔
な精神を手放さない。人界のため
全ての民のため、その剣を振るい
続けるであろう。",800,10000,100,10,20,"hlog_111000050_alc_4_01_xxx","hlog_111000050_alc_4_01_xxx",False,"Chara_comment/111000050","Chara_comment/111000050","111000050_cha","111000050_cha","Chara_icon/111000050","Chara_icon/111000050","Chara_icon_loss/111000050","Chara_icon_loss/111000050","2019/01/01",True,"1", -111000060,11,"アリス","金木犀香る少女",5,1,4,0,111000060,201000000,-1,111000060,2070,208660,228,22860,105,10435,170,17240,1,0,0,1,0,0,2,0,0,2,0,0,"整合騎士は歳をとることはない。
彼女もまた例外ではなく、いつま
でも整合騎士となったその日のま
ま、可憐な少女であり続ける。",1600,20000,100,10,20,"hlog_111000060_alc_5_01_xxx","hlog_111000061_alc_5_01_xxx",False,"Chara_comment/111000060","Chara_comment/111000061","111000060_cha","111000061_cha","Chara_icon/111000060","Chara_icon/111000061","Chara_icon_loss/111000060","Chara_icon_loss/111000061","2019/01/01",True,"1", -111000070,11,"アリス","心安らぐひと時",4,1,4,0,111000070,201000000,-1,111000070,1840,185470,204,20322,90,9275,150,15320,1,0,0,1,0,0,2,0,0,2,0,0,"普段は騎士然とし、凛とした態度
を崩さない彼女だが、親しき者の
前ではこうして柔和な表情を見せ
ることもある。",800,10000,100,10,20,"hlog_111000070_alc_4_01_xxx","hlog_111000070_alc_4_01_xxx",False,"Chara_comment/111000070","Chara_comment/111000070","111000070_cha","111000070_cha","Chara_icon/111000070","Chara_icon/111000070","Chara_icon_loss/111000070","Chara_icon_loss/111000070","2019/01/01",True,"1", -111000080,11,"アリス","心通う邂逅",5,1,1,0,111000080,201000000,-1,111000080,1660,166920,270,27432,85,8345,170,17240,1,0,0,1,0,0,2,0,0,2,0,0,"彼女の愛竜《雨縁》は、彼女に
とってかけがえない存在だった。
行方知れずとなった今、相棒を想
う彼女の瞳には憂いが宿る。",1600,20000,100,10,20,"hlog_111000080_alc_5_01_xxx","hlog_111000081_alc_5_01_xxx",False,"Chara_comment/111000080","Chara_comment/111000081","111000080_cha","111000081_cha","Chara_icon/111000080","Chara_icon/111000081","Chara_icon_loss/111000080","Chara_icon_loss/111000081","2019/01/01",True,"1", -112000010,12,"ユージオ","希求の若芽",3,9,4,0,112000010,208000000,-1,112000010,1400,141120,168,16932,70,7055,140,14110,1,0,0,1,0,0,2,0,0,99999,0,0,"ノーランガルス帝立修剣学校に所
属する上級修剣士。元はルーリッ
ド村の《刻み手》であったが、天
職を全うし《剣士》に転身した。",400,6000,100,10,20,"hlog_112000010_ego_3_01_xxx","hlog_112000010_ego_3_01_xxx",False,"Chara_comment/112000010","Chara_comment/112000010","112000010_cha","112000010_cha","Chara_icon/112000010","Chara_icon/112000010","Chara_icon_loss/112000010","Chara_icon_loss/112000010","2019/01/01",True,"1", -112000020,12,"ユージオ","氷銀の整合騎士",3,1,1,0,112000020,201000000,-1,112000020,1120,112900,204,20322,55,5645,140,14110,1,0,0,1,0,0,2,0,0,99999,0,0,"整合騎士となったユージオの姿。
その経緯は不明ながら、強力な神
器《青薔薇の剣》を意のままに操
るその実力は折り紙付きだろう。",400,6000,100,10,20,"hlog_112000020_ego_3_01_xxx","hlog_112000020_ego_3_01_xxx",False,"Chara_comment/112000020","Chara_comment/112000020","112000020_cha","112000020_cha","Chara_icon/112000020","Chara_icon/112000020","Chara_icon_loss/112000020","Chara_icon_loss/112000020","2019/01/01",True,"1", -112000030,12,"ユージオ","精勤す修剣士",3,1,4,0,112000030,201000000,-1,112000030,1400,141120,168,16932,70,7055,140,14110,1,0,0,1,0,0,2,0,0,99999,0,0,"ノーランガルス帝立修剣学校に所
属する上級修剣士。元はルーリッ
ド村の《刻み手》であったが、天
職を全うし《剣士》に転身した。",400,6000,100,10,20,"hlog_112000030_ego_3_01_xxx","hlog_112000030_ego_3_01_xxx",False,"Chara_comment/112000030","Chara_comment/112000030","112000030_cha","112000030_cha","Chara_icon/112000030","Chara_icon/112000030","Chara_icon_loss/112000030","Chara_icon_loss/112000030","2019/01/01",True,"1", -112000040,12,"ユージオ","青銀の英剣",4,1,4,0,112000040,201000000,-1,112000040,1600,161280,192,19356,80,8065,160,16130,1,0,0,1,0,0,2,0,0,2,0,0,"整合騎士となる前に記憶を操作さ
れたのか、この記録における彼が
笑顔を見せることは無い。ただ
淡々と敵を屠るのみである。",800,10000,100,10,20,"hlog_112000040_ego_4_01_xxx","hlog_112000040_ego_4_01_xxx",False,"Chara_comment/112000040","Chara_comment/112000040","112000040_cha","112000040_cha","Chara_icon/112000040","Chara_icon/112000040","Chara_icon_loss/112000040","Chara_icon_loss/112000040","2019/01/01",True,"1", -112000050,12,"ユージオ","安息日の朗笑",4,1,1,0,112000050,201000000,-1,112000050,1280,129020,228,23226,65,6450,160,16130,1,0,0,1,0,0,2,0,0,2,0,0,"努力家な彼は、生まれによる経験
の浅さを勤勉さによってカバーし
てきた。そんな彼も安息日には剣
を手放し穏やかな笑みを見せる。
",800,10000,100,10,20,"hlog_112000050_ego_4_01_xxx","hlog_112000050_ego_4_01_xxx",False,"Chara_comment/112000050","Chara_comment/112000050","112000050_cha","112000050_cha","Chara_icon/112000050","Chara_icon/112000050","Chara_icon_loss/112000050","Chara_icon_loss/112000050","2019/01/01",True,"1", -112000060,12,"ユージオ","飢愛の繰人形",5,1,3,0,112000060,201000000,-1,112000060,1620,163300,174,17418,80,8165,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"大切なものを手放した彼の目に映
るのは虚構の愛ばかりだった。
どこまでも空虚な心を埋めるよう
にその頬を涙が伝う。",1600,20000,100,10,20,"hlog_112000060_ego_5_01_xxx","hlog_112000061_ego_5_01_xxx",False,"Chara_comment/112000060","Chara_comment/112000061","112000060_cha","112000061_cha","Chara_icon/112000060","Chara_icon/112000061","Chara_icon_loss/112000060","Chara_icon_loss/112000061","2019/01/01",True,"1", -112000070,12,"ユージオ","安らぎの素顔",4,1,4,0,112000070,201000000,-1,112000070,1600,161280,192,19356,80,8065,160,16130,1,0,0,1,0,0,2,0,0,2,0,0,"Unknownへ来た後の彼の、無防備
な寝顔を記録した一枚。こうした
一面を見せるのは、彼がこちらの
世界へ慣れてきた証拠だろうか。",800,10000,100,10,20,"hlog_112000070_ego_4_01_xxx","hlog_112000070_ego_4_01_xxx",False,"Chara_comment/112000070","Chara_comment/112000070","112000070_cha","112000070_cha","Chara_icon/112000070","Chara_icon/112000070","Chara_icon_loss/112000070","Chara_icon_loss/112000070","2019/01/01",True,"1", -112000080,12,"ユージオ","かの剣技の継承者",5,2,1,0,112000080,201000000,201000000,112000080,1440,145150,258,26130,70,7260,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"《アインクラッド流》剣術の使い
手である彼は、キリトに師事を仰
ぐ。《二刀流》への挑戦は、無茶
か無謀か、それとも――?",1600,20000,100,10,20,"hlog_112000080_ego_5_01_xxx","hlog_112000081_ego_5_01_xxx",False,"Chara_comment/112000080","Chara_comment/112000081","112000080_cha","112000081_cha","Chara_icon/112000080","Chara_icon/112000081","Chara_icon_loss/112000080","Chara_icon_loss/112000081","2019/01/01",True,"1", -101000200,1,"キリト","修剣の異端児",5,1,4,0,101000200,201000000,-1,101000200,1800,181440,216,21774,90,9070,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"あちらの世界において上級修剣士
となったキリトの姿。持ち前の発
想力は剣の上達以外にも遺憾なく
発揮され相棒を振り回している。",1600,20000,100,10,20,"hlog_101000200_kir_5_01_xxx","hlog_101000201_kir_5_01_xxx",False,"Chara_comment/101000200","Chara_comment/101000201","101000200_cha","101000201_cha","Chara_icon/101000200","Chara_icon/101000201","Chara_icon_loss/101000200","Chara_icon_loss/101000201","2019/01/01",True,"1", -109000160,9,"ユウキ","紅葉の祝福",5,4,1,0,109000160,203000000,-1,109000160,1440,145150,288,28740,65,6530,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"Unknownにおいて紅葉狩りに訪れ
た際の一枚。降り注ぐ紅葉はまる
で祝福のように彼女を彩るが、本
人は美味しいお弁当に夢中。",1600,20000,100,10,20,"hlog_109000160_yuu_5_01_xxx","hlog_109000161_yuu_5_01_xxx",False,"Chara_comment/109000160","Chara_comment/109000161","109000160_cha","109000161_cha","Chara_icon/109000160","Chara_icon/109000161","Chara_icon_loss/109000160","Chara_icon_loss/109000161","2019/01/01",True,"1", -102000200,2,"アスナ","慈愛の光彩",4,10,3,0,102000200,209000000,-1,102000200,1300,130640,156,15480,65,6530,230,23220,1,0,0,1,0,0,2,0,0,2,0,0,"紅葉の下、ピクニックともなれば
料理上手の彼女の腕が鳴る。
思い出のサンドイッチには愛情の
隠し味を添えて。",800,10000,100,10,20,"hlog_102000200_asu_4_01_xxx","hlog_102000200_asu_4_01_xxx",False,"Chara_comment/102000200","Chara_comment/102000200","102000200_cha","102000200_cha","Chara_icon/102000200","Chara_icon/102000200","Chara_icon_loss/102000200","Chara_icon_loss/102000200","2019/01/01",True,"1", -105000150,5,"リズベット","快活なお誘い",4,11,3,0,105000150,211000000,-1,105000150,1440,145150,138,13932,85,8710,190,19350,1,0,0,1,0,0,2,0,0,2,0,0,"紅葉狩りにピッタリのこの季節、
快活な彼女が指し示すは赤々と色
付いた美しい山々。ほら、早くし
ないと置いてっちゃうわよ!",800,10000,100,10,20,"hlog_105000150_lis_4_01_xxx","hlog_105000150_lis_4_01_xxx",False,"Chara_comment/105000150","Chara_comment/105000150","105000150_cha","105000150_cha","Chara_icon/105000150","Chara_icon/105000150","Chara_icon_loss/105000150","Chara_icon_loss/105000150","2019/01/01",True,"1", -106000160,6,"シリカ","至福のひと時",4,8,4,0,106000160,207000000,-1,106000160,1280,129020,174,17418,65,6450,190,19350,1,0,0,1,0,0,2,0,0,2,0,0,"紅葉の下、みんなで持ち寄ったお
弁当を並べればちょっとしたパー
ティの始まり。思い出のチーズ
ケーキを手に、笑みがこぼれる。",800,10000,100,10,20,"hlog_106000160_sil_4_01_xxx","hlog_106000160_sil_4_01_xxx",False,"Chara_comment/106000160","Chara_comment/106000160","106000160_cha","106000160_cha","Chara_icon/106000160","Chara_icon/106000160","Chara_icon_loss/106000160","Chara_icon_loss/106000160","2019/01/01",True,"1", -103000170,3,"リーファ","恥じらい乙女",5,6,1,0,103000170,205000000,-1,103000170,1440,145150,258,26130,60,5805,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"《ALO》では妖精然とした姿の彼
女も、現実世界では思春期只中の
少女に違いない。気になるヒトの
前で上気する頬を隠し切れない。",1600,20000,100,10,20,"hlog_103000170_lea_5_01_xxx","hlog_103000171_lea_5_01_xxx",False,"Chara_comment/103000170","Chara_comment/103000171","103000170_cha","103000171_cha","Chara_icon/103000170","Chara_icon/103000171","Chara_icon_loss/103000170","Chara_icon_loss/103000171","2019/01/01",True,"1", -103000180,3,"リーファ","月夜にかける想い",5,6,3,0,103000180,205000000,-1,103000180,1620,163300,174,17418,65,6530,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"月光を浴びて浮遊する彼女の顔に
は隠し切れない憂いがにじむ。
月を見上げて胸を詰まらせる、
その想いは誰がため。",1600,20000,100,10,20,"hlog_103000180_lea_5_01_xxx","hlog_103000181_lea_5_01_xxx",False,"Chara_comment/103000180","Chara_comment/103000181","103000180_cha","103000181_cha","Chara_icon/103000180","Chara_icon/103000181","Chara_icon_loss/103000180","Chara_icon_loss/103000181","2019/01/01",True,"1", -105000160,5,"リズベット","信頼の口付け",5,10,4,0,105000160,209000000,-1,105000160,1800,181440,192,19596,110,10885,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"根が真面目な彼女だからこそ、
その口付けには自身の武器への、
そして共に戦うあなたへの信頼が
にじむ。",1600,20000,100,10,20,"hlog_105000160_lis_5_01_xxx","hlog_105000161_lis_5_01_xxx",False,"Chara_comment/105000160","Chara_comment/105000161","105000160_cha","105000161_cha","Chara_icon/105000160","Chara_icon/105000161","Chara_icon_loss/105000160","Chara_icon_loss/105000161","2019/01/01",True,"1", -111000090,11,"アリス","光明もたらす者",5,1,1,0,111000090,201000000,-1,111000090,1660,166920,270,27432,85,8345,170,17240,1,0,0,1,0,0,2,0,0,2,0,0,"強靭な意志の力を宿す高潔な彼女
の精神は、やがて己の呪縛を解き
放つに至る。痛みと共に胸に溢れ
るのは確かな温かさだった。",1600,20000,100,10,20,"hlog_111000090_alc_5_01_xxx","hlog_111000091_alc_5_01_xxx",False,"Chara_comment/111000090","Chara_comment/111000091","111000090_cha","111000091_cha","Chara_icon/111000090","Chara_icon/111000091","Chara_icon_loss/111000090","Chara_icon_loss/111000091","2019/01/01",False,"1", -104000200,4,"シノン","湯浴みの紅潮",5,11,4,2,104000200,211000000,-1,104000200,1440,145150,240,23952,70,7260,200,19960,100900,50,0,101000,50,0,2,0,0,2,0,0,"温泉で身も心も温まり、リラック
スした様子の彼女。警戒心の強い
彼女の表情もここではゆるりと
綻ぶことだろう。",1600,20000,100,10,20,"hlog_104000200_sin_5_01_xxx","hlog_104000201_sin_5_01_xxx",False,"Chara_comment/104000200","Chara_comment/104000201","104000200_cha","104000201_cha","Chara_icon/104000200","Chara_icon/104000201","Chara_icon_loss/104000200","Chara_icon_loss/104000201","2019/01/01",True,"1", -106000170,6,"シリカ","秘湯の恥じらい",5,4,4,2,106000170,203000000,-1,106000170,1440,145150,192,19596,70,7260,220,21770,100900,50,0,101000,50,0,2,0,0,2,0,0,"秘湯に辿り着いた彼女。温かな
温泉に思わず気が緩んだのか、何
やらハプニングの様子?はわわ、
み、見ないでください~~っ!",1600,20000,100,10,20,"hlog_106000170_sil_5_01_xxx","hlog_106000171_sil_5_01_xxx",False,"Chara_comment/106000170","Chara_comment/106000171","106000170_cha","106000171_cha","Chara_icon/106000170","Chara_icon/106000171","Chara_icon_loss/106000170","Chara_icon_loss/106000171","2019/01/01",True,"1", -111000100,11,"アリス","火照る温浴",5,1,4,2,111000100,201000000,-1,111000100,2070,208660,228,22860,105,10435,170,17240,100900,50,0,101000,50,0,2,0,0,2,0,0,"初体験の東洋式大浴場で、身体の
芯から温まった彼女。普段の凛と
した佇まいとは裏腹に、ここでは
安らいだ表情が窺える。",1600,20000,100,10,20,"hlog_111000100_alc_5_01_xxx","hlog_111000101_alc_5_01_xxx",False,"Chara_comment/111000100","Chara_comment/111000101","111000100_cha","111000101_cha","Chara_icon/111000100","Chara_icon/111000101","Chara_icon_loss/111000100","Chara_icon_loss/111000101","2019/01/01",True,"1", -102000210,2,"アスナ","愛の誓い",5,3,3,0,102000210,202000000,-1,102000210,1460,146970,174,17418,75,7350,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"彼女が過酷なアインクラッドを
戦い抜く原動力となったのは、
深く強い愛情だった。誓いの指輪
に想いを乗せ、彼女は前を向く。",1600,20000,100,10,20,"hlog_102000210_asu_5_01_xxx","hlog_102000211_asu_5_01_xxx",False,"Chara_comment/102000210","Chara_comment/102000211","102000210_cha","102000211_cha","Chara_icon/102000210","Chara_icon/102000211","Chara_icon_loss/102000210","Chara_icon_loss/102000211","2019/01/01",True,"1", -109000170,9,"ユウキ","揺蕩う夢幻",5,1,1,0,109000170,201000000,-1,109000170,1440,145150,288,28740,65,6530,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"笑顔を絶やさない彼女だが、その
明るさとは裏腹な儚さも併せ
持つ。微睡の中、彼女はどんな夢
を見るのだろう。",1600,20000,100,10,20,"hlog_109000170_yuu_5_01_xxx","hlog_109000171_yuu_5_01_xxx",False,"Chara_comment/109000170","Chara_comment/109000171","109000170_cha","109000171_cha","Chara_icon/109000170","Chara_icon/109000171","Chara_icon_loss/109000170","Chara_icon_loss/109000171","2019/01/01",True,"1", -108000130,8,"エギル","雄大豪壮",5,9,1,0,108000130,208000000,-1,108000130,1730,174180,288,28740,80,7985,160,16330,1,0,0,1,0,0,2,0,0,2,0,0,"大きな体躯と冷静な判断力、懐の
深さを併せ持つ彼は、攻略組の中
でも一目置かれる存在であった。",1600,20000,100,10,20,"hlog_108000130_agi_5_01_xxx","hlog_108000131_agi_5_01_xxx",False,"Chara_comment/108000130","Chara_comment/108000131","108000130_cha","108000131_cha","Chara_icon/108000130","Chara_icon/108000131","Chara_icon_loss/108000130","Chara_icon_loss/108000131","2019/01/01",True,"1", -104000210,4,"シノン","いじっぱりスナイプ",5,14,4,0,104000210,215000000,-1,104000210,1440,145150,240,23952,70,7260,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"狙撃手として、戦闘中は常に平静
を欠かない彼女だが、親しい友の
前ではペースを乱されることも。
",1600,20000,100,10,20,"hlog_104000210_sin_5_01_xxx","hlog_104000211_sin_5_01_xxx",False,"Chara_comment/104000210","Chara_comment/104000211","104000210_cha","104000211_cha","Chara_icon/104000210","Chara_icon/104000211","Chara_icon_loss/104000210","Chara_icon_loss/104000211","2019/01/01",True,"1", -101000210,1,"キリト","超越する意志力",5,2,1,0,101000210,201000000,201000001,101000210,1440,145150,258,26130,70,7260,180,18140,107000,0,0,1,0,0,2,0,0,2,0,0,"SAOをクリアへと導いたのは
鍛え上げられたステータスでも
特別なスキルでもなく、システム
をも超越する意志の力であった。",1600,20000,100,10,20,"hlog_101000210_kir_5_01_xxx","hlog_101000211_kir_5_01_xxx",False,"Chara_comment/101000210","Chara_comment/101000211","101000210_cha","101000211_cha","Chara_icon/101000210","Chara_icon/101000211","Chara_icon_loss/101000210","Chara_icon_loss/101000211","2019/01/01",True,"1", -102000220,2,"アスナ","奇跡績む想愛",5,3,4,0,102000220,202000000,-1,102000220,1620,163300,216,21774,80,8165,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"麻痺ステータスは、本来アイテム
か時間経過でしか解除されないが
彼女の愛情はシステムの壁をも
破り、想い人の命を救った。",1600,20000,100,10,20,"hlog_102000220_asu_5_01_xxx","hlog_102000221_asu_5_01_xxx",False,"Chara_comment/102000220","Chara_comment/102000221","102000220_cha","102000221_cha","Chara_icon/102000220","Chara_icon/102000221","Chara_icon_loss/102000220","Chara_icon_loss/102000221","2019/01/01",True,"1", -107000130,7,"クライン","緊褌の抜刀",5,6,1,0,107000130,205000000,-1,107000130,1580,159670,288,28740,70,7260,140,14520,1,0,0,1,0,0,2,0,0,2,0,0,"普段は飄々とした彼だが、勝負と
なると一変する。ギルドメンバー
の命も背負い、抜刀するその眼差
しは真剣そのものだ。",1600,20000,100,10,20,"hlog_107000130_kle_5_01_xxx","hlog_107000131_kle_5_01_xxx",False,"Chara_comment/107000130","Chara_comment/107000131","107000130_cha","107000131_cha","Chara_icon/107000130","Chara_icon/107000131","Chara_icon_loss/107000130","Chara_icon_loss/107000131","2019/01/01",True,"1", -101000220,1,"キリト","不屈の誓い",5,2,1,0,101000220,201000000,201000000,101000220,1440,145150,258,26130,70,7260,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"一度は前線から退いたものの、
彼を取り巻く運命は休息を許さな
い。必ずこの世界を終わらせると
誓い、彼は再び剣を手にする。",1600,20000,100,10,20,"hlog_101000220_kir_5_01_xxx","hlog_101000221_kir_5_01_xxx",False,"Chara_comment/101000220","Chara_comment/101000221","101000220_cha","101000221_cha","Chara_icon/101000220","Chara_icon/101000221","Chara_icon_loss/101000220","Chara_icon_loss/101000221","2020/03/10 7:00:00",True,"1", -102000230,2,"アスナ","明日への誓い",5,3,1,0,102000230,202000000,-1,102000230,1300,130640,258,26130,65,6530,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"前線から退いた幸福な日々の中で
も、彼女の脳裏には一抹の不安が
あった。共に未来を歩むため、
彼女は再び立ち上がる。",1600,20000,100,10,20,"hlog_102000230_asu_5_01_xxx","hlog_102000231_asu_5_01_xxx",False,"Chara_comment/102000230","Chara_comment/102000231","102000230_cha","102000231_cha","Chara_icon/102000230","Chara_icon/102000231","Chara_icon_loss/102000230","Chara_icon_loss/102000231","2020/03/10 7:00:00",True,"1", -106000180,6,"シリカ","宙吊りプラント",5,4,2,0,106000180,203000000,-1,106000180,1580,159670,156,15678,80,7985,170,17420,1,0,0,1,0,0,2,0,0,2,0,0,"植物系モンスターとの対面は、
彼女にとってはトラウマだ。蔓に
よる攻撃と、彼女の衣装との相性
は、最悪と言って良い。",1600,20000,100,10,20,"hlog_106000180_sil_5_01_xxx","hlog_106000181_sil_5_01_xxx",True,"Chara_comment/106000180","Chara_comment/106000181","106000180_cha","106000181_cha","Chara_icon/106000180","Chara_icon/106000181","Chara_icon_loss/106000180","Chara_icon_loss/106000181","2019/01/01",True,"1", -109000180,9,"ユウキ","鋭敏なる剣技",5,1,2,0,109000180,201000000,-1,109000180,1980,199580,192,19158,90,8980,140,14520,1,0,0,1,0,0,2,0,0,2,0,0,"凛然たる構えから繰り出される
技の鋭利さ、素早さ、正確さは
誰もが度肝を抜かれるほどだ。",1600,20000,100,10,20,"hlog_109000180_yuu_5_01_xxx","hlog_109000181_yuu_5_01_xxx",False,"Chara_comment/109000180","Chara_comment/109000181","109000180_cha","109000181_cha","Chara_icon/109000180","Chara_icon/109000181","Chara_icon_loss/109000180","Chara_icon_loss/109000181","2019/01/01",True,"1", -101000230,1,"キリト","空舞う双剣",5,2,4,0,101000230,201000000,201000000,101000230,1800,181440,216,21774,90,9070,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"《ALO》特有の空中戦においても
彼の類まれなる強さに変わりは無
い。自由に宙を舞い繰り出される
剣技に誰もが圧倒されるだろう。",1600,20000,100,10,20,"hlog_101000230_kir_5_01_xxx","hlog_101000231_kir_5_01_xxx",False,"Chara_comment/101000230","Chara_comment/101000231","101000230_cha","101000231_cha","Chara_icon/101000230","Chara_icon/101000231","Chara_icon_loss/101000230","Chara_icon_loss/101000231","2019/01/01",True,"1", -102000240,2,"アスナ","ハッピークリスマス",5,3,3,3,102000240,202000000,-1,102000240,1460,146970,174,17418,75,7350,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"厳格な家庭に育った彼女にとって
友と語らう聖夜の集いは、幸福な
ひと時だ。その眩しい笑顔は、
周囲の者にも幸せを分け与える。",1600,20000,100,10,20,"hlog_102000240_asu_5_01_xxx","hlog_102000241_asu_5_01_xxx",False,"Chara_comment/102000240","Chara_comment/102000241","102000240_cha","102000241_cha","Chara_icon/102000240","Chara_icon/102000241","Chara_icon_loss/102000240","Chara_icon_loss/102000241","2019/01/01",True,"1", -105000170,5,"リズベット","ホーリーデコレイト",5,10,2,3,105000170,209000000,-1,105000170,1890,190510,156,15678,125,12520,140,14520,1,0,0,1,0,0,2,0,0,2,0,0,"可愛すぎる服装に、以前は戸惑い
を見せていた彼女も、今宵は楽し
気に衣装を纏う。肩から下げた
トナカイがチャーミングだ。",1600,20000,100,10,20,"hlog_105000170_lis_5_01_xxx","hlog_105000171_lis_5_01_xxx",False,"Chara_comment/105000170","Chara_comment/105000171","105000170_cha","105000171_cha","Chara_icon/105000170","Chara_icon/105000171","Chara_icon_loss/105000170","Chara_icon_loss/105000171","2019/01/01",True,"1", -109000190,9,"ユウキ","ギフト・トゥギャザー!",5,1,1,3,109000190,201000000,-1,109000190,1440,145150,288,28740,65,6530,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"聖夜だけの特別な使命をこなす
べく、コスチュームも揃え気合い
は十分。サンタに扮する彼女と
共に、皆に夢を届けに行こう。",1600,20000,100,10,20,"hlog_109000190_yuu_5_01_xxx","hlog_109000191_yuu_5_01_xxx",False,"Chara_comment/109000190","Chara_comment/109000191","109000190_cha","109000191_cha","Chara_icon/109000190","Chara_icon/109000191","Chara_icon_loss/109000190","Chara_icon_loss/109000191","2019/01/01",True,"1", -105000180,5,"リズベット","温かな心",4,10,3,0,105000180,209000000,-1,105000180,1440,145150,138,13932,85,8710,190,19350,1,0,0,1,0,0,2,0,0,2,0,0,"極寒の雪山地帯である西の山で
渡されたマントのぬくもりは、
身体だけでなく心までもじんわり
と温める。",800,10000,100,10,20,"hlog_105000180_lis_4_01_xxx","hlog_105000180_lis_4_01_xxx",False,"Chara_comment/105000180","Chara_comment/105000180","105000180_cha","105000180_cha","Chara_icon/105000180","Chara_icon/105000180","Chara_icon_loss/105000180","Chara_icon_loss/105000180","2019/01/01",True,"1", -103000190,3,"リーファ","戯れの海辺",4,1,3,0,103000190,201000000,-1,103000190,1440,145150,156,15480,60,5805,230,23220,1,0,0,1,0,0,2,0,0,2,0,0,"水泳が苦手だった彼女にとって、
ALOの海は大切な仲間とそれを
克服した思い出の地だ。今や彼女
の表情に恐れは感じられない。",800,10000,100,10,20,"hlog_103000190_lea_4_01_xxx","hlog_103000190_lea_4_01_xxx",False,"Chara_comment/103000190","Chara_comment/103000190","103000190_cha","103000190_cha","Chara_icon/103000190","Chara_icon/103000190","Chara_icon_loss/103000190","Chara_icon_loss/103000190","2019/01/01",True,"1", -109000200,9,"ユウキ","想い出の甘味",4,1,2,0,109000200,201000000,-1,109000200,1760,177410,168,17034,80,7985,130,12900,1,0,0,1,0,0,2,0,0,2,0,0,"ここは、今や彼女だけが知ってい
る特別な場所だ。大事な仲間たち
を想う彼女の瞳は、曇り無く空を
見上げる。",800,10000,100,10,20,"hlog_109000200_yuu_4_01_xxx","hlog_109000200_yuu_4_01_xxx",False,"Chara_comment/109000200","Chara_comment/109000200","109000200_cha","109000200_cha","Chara_icon/109000200","Chara_icon/109000200","Chara_icon_loss/109000200","Chara_icon_loss/109000200","2019/01/01",True,"1", -112000090,12,"ユージオ","奇想の相棒",5,1,1,0,112000090,201000000,-1,112000090,1440,145150,258,26130,70,7260,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"突飛な発想力でお馴染みのキリト
から受け継いだ剣技を操る彼も又
真面目な気質はそのままに、独創
的な戦法で皆を驚かせてきた。",1600,20000,100,10,20,"hlog_112000090_ego_5_01_xxx","hlog_112000091_ego_5_01_xxx",False,"Chara_comment/112000090","Chara_comment/112000091","112000090_cha","112000091_cha","Chara_icon/112000090","Chara_icon/112000091","Chara_icon_loss/112000090","Chara_icon_loss/112000091","2019/01/01",True,"1", -104000220,4,"シノン","華綻ぶはにかみ",5,11,4,0,104000220,211000000,-1,104000220,1440,145150,240,23952,70,7260,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"大きな借りのお返しにと用意され
たのは和風の装飾品。一点ものの
それは、はにかむ彼女によく似合
う。",1600,20000,100,10,20,"hlog_104000220_sin_5_01_xxx","hlog_104000221_sin_5_01_xxx",False,"Chara_comment/104000220","Chara_comment/104000221","104000220_cha","104000221_cha","Chara_icon/104000220","Chara_icon/104000221","Chara_icon_loss/104000220","Chara_icon_loss/104000221","2019/01/01",True,"1", -103000200,3,"リーファ","親愛なる漆黒",5,2,3,0,103000200,201000000,201000000,103000200,1620,163300,174,17418,65,6530,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"普段の柔らかな緑と違い、漆黒の
衣装を纏う彼女だが、その姿から
冷酷さは感じられない。敬愛する
人を思わせる色に心も温かだ。",1600,20000,100,10,20,"hlog_103000200_lea_5_01_xxx","hlog_103000201_lea_5_01_xxx",False,"Chara_comment/103000200","Chara_comment/103000201","103000200_cha","103000201_cha","Chara_icon/103000200","Chara_icon/103000201","Chara_icon_loss/103000200","Chara_icon_loss/103000201","2019/01/01",True,"1", -111000110,11,"アリス","黒衣の聖騎士",5,2,1,0,111000110,201000000,201000000,111000110,1660,166920,270,27432,85,8345,170,17240,1,0,0,1,0,0,2,0,0,2,0,0,"黒色の甲冑を着こなす彼女には、
常よりも穏やかな雰囲気が漂う。
それは、黒を纏うかの剣士への
信頼が故なのであろう。",1600,20000,100,10,20,"hlog_111000110_alc_5_01_xxx","hlog_111000111_alc_5_01_xxx",False,"Chara_comment/111000110","Chara_comment/111000111","111000110_cha","111000111_cha","Chara_icon/111000110","Chara_icon/111000111","Chara_icon_loss/111000110","Chara_icon_loss/111000111","2019/01/01",True,"1", -104000230,4,"シノン","疾風迅雷",5,11,3,0,104000230,211000000,-1,104000230,1300,130640,192,19158,65,6530,240,23950,1,0,0,1,0,0,2,0,0,2,0,0,"怒涛の弓捌きで放たれる攻撃で
計算違わず敵を仕留める。
《ALO》において長距離戦で彼女
の右に出る者はない。",1600,20000,100,10,20,"hlog_104000230_sin_5_01_xxx","hlog_104000231_sin_5_01_xxx",False,"Chara_comment/104000230","Chara_comment/104000231","104000230_cha","104000231_cha","Chara_icon/104000230","Chara_icon/104000231","Chara_icon_loss/104000230","Chara_icon_loss/104000231","2019/01/01",True,"1", -110000160,10,"アルゴ","休息の爪先",5,4,3,0,110000160,203000000,-1,110000160,1540,155130,162,16548,75,7755,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"休みの無い情報屋家業を続ける
彼女にも、素に戻る時間は存在す
る。足先を寛げて、無垢な表情を
見せる穏やかな日常。",1600,20000,100,10,20,"hlog_110000160_arg_5_01_xxx","hlog_110000161_arg_5_01_xxx",False,"Chara_comment/110000160","Chara_comment/110000161","110000160_cha","110000161_cha","Chara_icon/110000160","Chara_icon/110000161","Chara_icon_loss/110000160","Chara_icon_loss/110000161","2020/02/26 7:00:00",True,"1", -112000100,12,"ユージオ","背氷の気迫",5,1,4,0,112000100,201000000,-1,112000100,1800,181440,216,21774,90,9070,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"想い出を失った少年は、戦う意味
も空虚なまま、脅威たる刃を振る
う。帰る場所など既に無く、ただ
ひたすら眼前の敵を屠るのみ。",1600,20000,100,10,20,"hlog_112000100_ego_5_01_xxx","hlog_112000101_ego_5_01_xxx",False,"Chara_comment/112000100","Chara_comment/112000101","112000100_cha","112000101_cha","Chara_icon/112000100","Chara_icon/112000101","Chara_icon_loss/112000100","Chara_icon_loss/112000101","2020/02/26 7:00:00",True,"1", -111000120,11,"アリス","熟達の志士",5,1,1,0,111000120,201000000,-1,111000120,1660,166920,270,27432,85,8345,170,17240,1,0,0,1,0,0,2,0,0,2,0,0,"整合騎士として第三位の実力を
身に着けるに至ったのは、地道な
鍛錬の賜物だ。皆を、世界を守る
ため、今日も少女は刃を振るう。",1600,20000,100,10,20,"hlog_111000120_alc_5_01_xxx","hlog_111000121_alc_5_01_xxx",False,"Chara_comment/111000120","Chara_comment/111000121","111000120_cha","111000121_cha","Chara_icon/111000120","Chara_icon/111000121","Chara_icon_loss/111000120","Chara_icon_loss/111000121","2019/01/01",True,"1", -111000130,11,"アリス","シカクシメンな彼女",5,1,3,0,111000130,201000000,-1,111000130,1860,187790,180,18288,95,9390,210,20680,1,0,0,1,0,0,2,0,0,2,0,0,"生真面目ゆえに甘えた態度をとる
ことは不得手な様子。そんな彼女
に角の取れた表情を見せてもらえ
る日はくるのだろうか。",1600,20000,100,10,20,"hlog_111000130_alc_5_01_xxx","hlog_111000131_alc_5_01_xxx",False,"Chara_comment/111000130","Chara_comment/111000131","111000130_cha","111000131_cha","Chara_icon/111000130","Chara_icon/111000131","Chara_icon_loss/111000130","Chara_icon_loss/111000131","2019/01/01",True,"1", -105000190,5,"リズベット","ハツコイ同盟",5,4,3,0,105000190,203000000,-1,105000190,1620,163300,156,15678,95,9800,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"恋心を同じくする少女とは、同盟
を組む内に気付けば息もピッタリ
に。相方の色を身に纏い、揃って
ばっちり決めポーズ。",1600,20000,100,10,20,"hlog_105000190_lis_5_01_xxx","hlog_105000191_lis_5_01_xxx",False,"Chara_comment/105000190","Chara_comment/105000191","105000190_cha","105000191_cha","Chara_icon/105000190","Chara_icon/105000191","Chara_icon_loss/105000190","Chara_icon_loss/105000191","2020/06/09 7:00:00",True,"1", -106000190,6,"シリカ","トキメキ同盟",5,10,3,0,106000190,209000000,-1,106000190,1300,130640,156,15678,65,6530,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"同じときめきを抱く同志の彼女は
いつの間にやら、誰より気の置け
ない友人に。相方の色に身を包み
楽しい一時を過ごす。",1600,20000,100,10,20,"hlog_106000190_sil_5_01_xxx","hlog_106000191_sil_5_01_xxx",False,"Chara_comment/106000190","Chara_comment/106000191","106000190_cha","106000191_cha","Chara_icon/106000190","Chara_icon/106000191","Chara_icon_loss/106000190","Chara_icon_loss/106000191","2020/06/09 7:00:00",True,"1", -101000240,1,"キリト","気儘な黒猫",5,8,1,4,101000240,207000000,-1,101000240,1440,145150,258,26130,70,7260,180,18140,107800,2019,0,1,0,0,2,0,0,2,0,0,"ランダムにアバターが猫換装?!
そんなピンチもなんのその、気儘
なブラッキーはのんびりごろ寝…
とはいえ少しは恥ずかしい様子?",1600,20000,100,10,20,"hlog_101000240_kir_5_01_xxx","hlog_101000241_kir_5_01_xxx",False,"Chara_comment/101000240","Chara_comment/101000241","101000240_cha","101000241_cha","Chara_icon/101000240","Chara_icon/101000241","Chara_icon_loss/101000240","Chara_icon_loss/101000241","2019/01/01",True,"1", -102000250,2,"アスナ","ねころび愛猫",5,8,3,4,102000250,207000000,-1,102000250,1460,146970,174,17418,75,7350,260,26130,107800,2019,0,1,0,0,2,0,0,2,0,0,"ランダムにアバターが猫換装?!
普段はおしとやかな彼女も、今は
マイペースな猫気分。寝ころんで
見る世界はちょっぴり新鮮かも。",1600,20000,100,10,20,"hlog_102000250_asu_5_01_xxx","hlog_102000251_asu_5_01_xxx",True,"Chara_comment/102000250","Chara_comment/102000251","102000250_cha","102000251_cha","Chara_icon/102000250","Chara_icon/102000251","Chara_icon_loss/102000250","Chara_icon_loss/102000251","2019/01/01",True,"1", -103000210,3,"リーファ","奔放な萌猫",5,8,4,4,103000210,207000000,-1,103000210,1800,181440,216,21774,70,7260,220,21770,107800,2019,0,1,0,0,2,0,0,2,0,0,"ランダムにアバターが猫換装?!
どんな逆境にも負けないしなやか
な彼女。ネコチャン気分をめ一杯
楽しんじゃおう!",1600,20000,100,10,20,"hlog_103000210_lea_5_01_xxx","hlog_103000211_lea_5_01_xxx",False,"Chara_comment/103000210","Chara_comment/103000211","103000210_cha","103000211_cha","Chara_icon/103000210","Chara_icon/103000211","Chara_icon_loss/103000210","Chara_icon_loss/103000211","2019/01/01",True,"1", -109000210,9,"ユウキ","またたび仔猫",5,8,1,4,109000210,207000000,-1,109000210,1440,145150,288,28740,65,6530,180,18140,107800,2019,0,1,0,0,2,0,0,2,0,0,"ランダムにアバターが猫換装?!
素直な彼女は身も心もネコそのも
の?毛繕いして、髪もくくって、
狩りの準備はバッチリ!",1600,20000,100,10,20,"hlog_109000210_yuu_5_01_xxx","hlog_109000211_yuu_5_01_xxx",True,"Chara_comment/109000210","Chara_comment/109000211","109000210_cha","109000211_cha","Chara_icon/109000210","Chara_icon/109000211","Chara_icon_loss/109000210","Chara_icon_loss/109000211","2019/01/01",True,"1", -104000240,4,"シノン","慧眼の弓猫",4,8,1,4,104000240,207000000,-1,104000240,1020,103220,252,25548,50,5160,180,17740,107800,2019,0,1,0,0,2,0,0,2,0,0,"ランダムにアバターが猫換装?!
猫妖精のアバターを持つものの、
この姿で猫になるのは落ち着かず
戸惑いを隠しきれない様子。",800,10000,100,10,20,"hlog_104000240_sin_4_01_xxx","hlog_104000240_sin_4_01_xxx",False,"Chara_comment/104000240","Chara_comment/104000240","104000240_cha","104000240_cha","Chara_icon/104000240","Chara_icon/104000240","Chara_icon_loss/104000240","Chara_icon_loss/104000240","2019/01/01",True,"1", -105000200,5,"リズベット","友情の桃猫",4,8,3,4,105000200,207000000,-1,105000200,1440,145150,138,13932,85,8710,190,19350,107800,2019,0,1,0,0,2,0,0,2,0,0,"ランダムにアバターが猫換装?!
異常事態とはいえ、みんなと一緒
ならなんだか可笑しく思えてしま
う。今は猫を楽しんじゃおう!",800,10000,100,10,20,"hlog_105000200_lis_4_01_xxx","hlog_105000200_lis_4_01_xxx",False,"Chara_comment/105000200","Chara_comment/105000200","105000200_cha","105000200_cha","Chara_icon/105000200","Chara_icon/105000200","Chara_icon_loss/105000200","Chara_icon_loss/105000200","2019/01/01",True,"1", -106000200,6,"シリカ","可憐な幼猫",4,8,4,4,106000200,207000000,-1,106000200,1280,129020,174,17418,65,6450,190,19350,107800,2019,0,1,0,0,2,0,0,2,0,0,"ランダムにアバターが猫換装?!
普段も猫妖精ではあるものの、こ
ちらの身体につくと話は別。恥ず
かし気な表情が愛くるしい。",800,10000,100,10,20,"hlog_106000200_sil_4_01_xxx","hlog_106000200_sil_4_01_xxx",False,"Chara_comment/106000200","Chara_comment/106000200","106000200_cha","106000200_cha","Chara_icon/106000200","Chara_icon/106000200","Chara_icon_loss/106000200","Chara_icon_loss/106000200","2019/01/01",True,"1", -108000140,8,"エギル","猫耳の豪商",4,8,1,4,108000140,207000000,-1,108000140,1540,154830,252,25548,70,7095,140,14520,107800,2019,0,1,0,0,2,0,0,2,0,0,"ランダムにアバターが猫換装…?
毛髪パーツの足りない彼は、なん
と猫耳カチューシャで参戦。堂々
たる様子なのは人生経験の賜物?",800,10000,100,10,20,"hlog_108000140_agi_4_01_xxx","hlog_108000140_agi_4_01_xxx",False,"Chara_comment/108000140","Chara_comment/108000140","108000140_cha","108000140_cha","Chara_icon/108000140","Chara_icon/108000140","Chara_icon_loss/108000140","Chara_icon_loss/108000140","2019/01/01",True,"1", -109000220,9,"ユウキ","まごころショコラティエ",5,6,1,0,109000220,205000000,-1,109000220,1440,145150,288,28740,65,6530,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"チョコレート作りに初挑戦する手
付きは覚束ないながら、想いを伝
えるため、懸命に練習を続ける。
全ては大切な君のため。",1600,20000,100,10,20,"hlog_109000220_yuu_5_01_xxx","hlog_109000221_yuu_5_01_xxx",False,"Chara_comment/109000220","Chara_comment/109000221","109000220_cha","109000221_cha","Chara_icon/109000220","Chara_icon/109000221","Chara_icon_loss/109000220","Chara_icon_loss/109000221","2019/01/01",True,"1", -101000250,1,"キリト","愛受のはにかみ",4,2,4,0,101000250,201000000,201000000,101000250,1600,161280,192,19356,80,8065,160,16130,1,0,0,1,0,0,2,0,0,2,0,0,"チョコレートを受け取った際の
記録。想いを受け取り、彼もまた
照れた様子ではにかんだ笑顔を
見せてくれる。",800,10000,100,10,20,"hlog_101000250_kir_4_01_xxx","hlog_101000250_kir_4_01_xxx",False,"Chara_comment/101000250","Chara_comment/101000250","101000250_cha","101000250_cha","Chara_icon/101000250","Chara_icon/101000250","Chara_icon_loss/101000250","Chara_icon_loss/101000250","2019/01/01",True,"1", -102000260,2,"アスナ","甘い贈り物",4,3,3,0,102000260,202000000,-1,102000260,1300,130640,156,15480,65,6530,230,23220,1,0,0,1,0,0,2,0,0,2,0,0,"チョコレートを渡した際の記録。
料理上手な彼女は手作りお菓子を
用意。美味しさはもちろん、彼女
の想いもたっぷり詰まっている。",800,10000,100,10,20,"hlog_102000260_asu_4_01_xxx","hlog_102000260_asu_4_01_xxx",False,"Chara_comment/102000260","Chara_comment/102000260","102000260_cha","102000260_cha","Chara_icon/102000260","Chara_icon/102000260","Chara_icon_loss/102000260","Chara_icon_loss/102000260","2019/01/01",True,"1", -103000220,3,"リーファ","恋慕の微笑",4,1,4,0,103000220,201000000,-1,103000220,1600,161280,192,19356,65,6450,190,19350,1,0,0,1,0,0,2,0,0,2,0,0,"チョコレートを渡した際の記録。
意表をついてクレープを用意した
彼女。一緒に共有した甘い思い出
そのものがプレゼントだ。",800,10000,100,10,20,"hlog_103000220_lea_4_01_xxx","hlog_103000220_lea_4_01_xxx",False,"Chara_comment/103000220","Chara_comment/103000220","103000220_cha","103000220_cha","Chara_icon/103000220","Chara_icon/103000220","Chara_icon_loss/103000220","Chara_icon_loss/103000220","2019/01/01",True,"1", -104000250,4,"シノン","静穏の秘め事",4,11,1,0,104000250,211000000,-1,104000250,1020,103220,252,25548,50,5160,180,17740,1,0,0,1,0,0,2,0,0,2,0,0,"チョコレートを渡した際の記録。
穏やかな笑みで背に隠すのは、
不慣れながら練習を重ねて作った
手作りの贈り物。",800,10000,100,10,20,"hlog_104000250_sin_4_01_xxx","hlog_104000250_sin_4_01_xxx",False,"Chara_comment/104000250","Chara_comment/104000250","104000250_cha","104000250_cha","Chara_icon/104000250","Chara_icon/104000250","Chara_icon_loss/104000250","Chara_icon_loss/104000250","2019/01/01",True,"1", -105000210,5,"リズベット","親愛の鍛冶屋",4,10,3,0,105000210,209000000,-1,105000210,1440,145150,138,13932,85,8710,190,19350,1,0,0,1,0,0,2,0,0,2,0,0,"チョコレートを渡した際の記録。
友を大事にする彼女は沢山のチョ
コを配るようだが、手渡すそれ
にはとびきり甘い想いが籠る。",800,10000,100,10,20,"hlog_105000210_lis_4_01_xxx","hlog_105000210_lis_4_01_xxx",False,"Chara_comment/105000210","Chara_comment/105000210","105000210_cha","105000210_cha","Chara_icon/105000210","Chara_icon/105000210","Chara_icon_loss/105000210","Chara_icon_loss/105000210","2019/01/01",True,"1", -106000210,6,"シリカ","純情な恋路",4,4,4,0,106000210,203000000,-1,106000210,1280,129020,174,17418,65,6450,190,19350,1,0,0,1,0,0,2,0,0,2,0,0,"チョコレートを渡した際の記録。
幼い恋心をいっぱいに膨らませた
甘い甘い一品を渡すその手は、
緊張と恥じらいに震えている。",800,10000,100,10,20,"hlog_106000210_sil_4_01_xxx","hlog_106000210_sil_4_01_xxx",False,"Chara_comment/106000210","Chara_comment/106000210","106000210_cha","106000210_cha","Chara_icon/106000210","Chara_icon/106000210","Chara_icon_loss/106000210","Chara_icon_loss/106000210","2019/01/01",True,"1", -107000140,7,"クライン","歓喜の照笑",4,6,1,0,107000140,205000000,-1,107000140,1410,141930,252,25548,65,6450,130,12900,1,0,0,1,0,0,2,0,0,2,0,0,"チョコレートを受け取った際の
記録。待ち望んだ甘い贈り物に、
思わず浮足立っているのが、表情
からも漏れ出てしまっている。",800,10000,100,10,20,"hlog_107000140_kle_4_01_xxx","hlog_107000140_kle_4_01_xxx",False,"Chara_comment/107000140","Chara_comment/107000140","107000140_cha","107000140_cha","Chara_icon/107000140","Chara_icon/107000140","Chara_icon_loss/107000140","Chara_icon_loss/107000140","2019/01/01",True,"1", -108000150,8,"エギル","義理堅い甘露",4,9,2,0,108000150,208000000,-1,108000150,2210,222570,168,17034,90,9315,120,11610,1,0,0,1,0,0,2,0,0,2,0,0,"チョコレートを受け取った際の
記録。妻帯者である彼だが、受け
取った贈り物を無下にはしない。
誠実に感謝を伝えてくれる。",800,10000,100,10,20,"hlog_108000150_agi_4_01_xxx","hlog_108000150_agi_4_01_xxx",False,"Chara_comment/108000150","Chara_comment/108000150","108000150_cha","108000150_cha","Chara_icon/108000150","Chara_icon/108000150","Chara_icon_loss/108000150","Chara_icon_loss/108000150","2019/01/01",True,"1", -109000230,9,"ユウキ","純粋な愛情",4,1,1,0,109000230,201000000,-1,109000230,1280,129020,252,25548,60,5805,160,16130,1,0,0,1,0,0,2,0,0,2,0,0,"チョコレートを渡した際の記録。
小さな箱に、ぎゅぎゅっと想いを
詰め込んで。一生懸命作ったから
食べてみてほしいんだ。",800,10000,100,10,20,"hlog_109000230_yuu_4_01_xxx","hlog_109000230_yuu_4_01_xxx",False,"Chara_comment/109000230","Chara_comment/109000230","109000230_cha","109000230_cha","Chara_icon/109000230","Chara_icon/109000230","Chara_icon_loss/109000230","Chara_icon_loss/109000230","2019/01/01",True,"1", -110000170,10,"アルゴ","秘密の贈り物",4,8,3,0,110000170,207000000,-1,110000170,1370,137890,144,14706,70,6895,230,23220,1,0,0,1,0,0,2,0,0,2,0,0,"チョコレートを渡した際の記録。
今日限りの特別大サービス。お得
意様だから、との言葉に隠された
想いは、今はまだ秘密のまま。",800,10000,100,10,20,"hlog_110000170_arg_4_01_xxx","hlog_110000170_arg_4_01_xxx",False,"Chara_comment/110000170","Chara_comment/110000170","110000170_cha","110000170_cha","Chara_icon/110000170","Chara_icon/110000170","Chara_icon_loss/110000170","Chara_icon_loss/110000170","2019/01/01",True,"1", -111000140,11,"アリス","裏腹な恋心",4,1,4,0,111000140,201000000,-1,111000140,1840,185470,204,20322,90,9275,150,15320,1,0,0,1,0,0,2,0,0,2,0,0,"チョコレートを渡した際の記録。
プレゼントに込めた想いと、騎士
としての矜持。揺れ動く彼女が、
素直になれるのはまだ先の話。",800,10000,100,10,20,"hlog_111000140_alc_4_01_xxx","hlog_111000140_alc_4_01_xxx",False,"Chara_comment/111000140","Chara_comment/111000140","111000140_cha","111000140_cha","Chara_icon/111000140","Chara_icon/111000140","Chara_icon_loss/111000140","Chara_icon_loss/111000140","2019/01/01",True,"1", -112000110,12,"ユージオ","心届く笑顔",4,1,4,0,112000110,201000000,-1,112000110,1600,161280,192,19356,80,8065,160,16130,1,0,0,1,0,0,2,0,0,2,0,0,"チョコレートを受け取った際の
記録。心のこもった贈り物に、
心から嬉しそうな笑顔をこぼして
こたえてくれる。",800,10000,100,10,20,"hlog_112000110_ego_4_01_xxx","hlog_112000110_ego_4_01_xxx",False,"Chara_comment/112000110","Chara_comment/112000110","112000110_cha","112000110_cha","Chara_icon/112000110","Chara_icon/112000110","Chara_icon_loss/112000110","Chara_icon_loss/112000110","2019/01/01",True,"1", -104000260,4,"シノン","冥界の女神",3,14,4,0,104000260,215000000,-1,104000260,1120,112900,186,18630,55,5645,150,15520,1,0,0,1,0,0,2,0,0,99999,0,0,"女性でソロスナイパーのシノンは
GGOでは珍しい存在である。
その実力も相まって、有名
プレイヤーの一員と言えよう。",400,6000,100,10,20,"hlog_104000260_sin_3_01_xxx","hlog_104000260_sin_3_01_xxx",False,"Chara_comment/104000260","Chara_comment/104000260","104000260_cha","104000260_cha","Chara_icon/104000260","Chara_icon/104000260","Chara_icon_loss/104000260","Chara_icon_loss/104000260","2020/02/26 7:00:00",True,"1", -104000270,4,"シノン","親昵の相棒",4,14,4,0,104000270,215000000,-1,104000270,1280,129020,210,21288,65,6450,180,17740,1,0,0,1,0,0,2,0,0,2,0,0,"Unknownで発見された《GGO》
リソース群から、ようやく自身の
分身たるアバターと信頼する愛銃
を得て、彼女の顔も自然と綻ぶ。",800,10000,100,10,20,"hlog_104000270_sin_4_01_xxx","hlog_104000270_sin_4_01_xxx",False,"Chara_comment/104000270","Chara_comment/104000270","104000270_cha","104000270_cha","Chara_icon/104000270","Chara_icon/104000270","Chara_icon_loss/104000270","Chara_icon_loss/104000270","2020/02/26 7:00:00",True,"1", -103000230,3,"リーファ","秘めた胸奥",5,3,1,0,103000230,202000000,-1,103000230,1440,145150,258,26130,60,5805,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"乙女の心はトップシークレット。
駆け引きのつもりはないけれど、
慕わしい相手だからこそ、教えら
れない秘密もあるのです。",1600,20000,100,10,20,"hlog_103000230_lea_5_01_xxx","hlog_103000231_lea_5_01_xxx",False,"Chara_comment/103000230","Chara_comment/103000231","103000230_cha","103000231_cha","Chara_icon/103000230","Chara_icon/103000231","Chara_icon_loss/103000230","Chara_icon_loss/103000231","2020/03/01 7:00:00",True,"1", -101000260,1,"キリト","一望千里",5,2,4,0,101000260,201000000,201000000,101000260,1800,181440,216,21774,90,9070,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"世界の謎を追って1年、気付けば
遥かな高みに至りて、眼下に広が
るは千里の眺望。冒険はまだまだ
始まったばかり。",1600,20000,100,10,20,"hlog_101000260_kir_5_01_xxx","hlog_101000261_kir_5_01_xxx",False,"Chara_comment/101000260","Chara_comment/101000261","101000260_cha","101000261_cha","Chara_icon/101000260","Chara_icon/101000261","Chara_icon_loss/101000260","Chara_icon_loss/101000261","2020/06/23 7:00:00",True,"1", -102000270,2,"アスナ","一心同体",5,3,4,0,102000270,202000000,-1,102000270,1620,163300,216,21774,80,8165,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"志を同じくするあなたと出会って
早1年。いつしか結束も強固にな
り、皆の心は一つに。これからも
一緒に駆け抜けていこうね。",1600,20000,100,10,20,"hlog_102000270_asu_5_01_xxx","hlog_102000271_asu_5_01_xxx",False,"Chara_comment/102000270","Chara_comment/102000271","102000270_cha","102000271_cha","Chara_icon/102000270","Chara_icon/102000271","Chara_icon_loss/102000270","Chara_icon_loss/102000271","2020/06/23 7:00:00",True,"1", -104000280,4,"シノン","一意専心",5,14,4,0,104000280,215000000,-1,104000280,1440,145150,240,23952,70,7260,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"世界を見通す彼女の慧眼は、真っ
直ぐに真実を射抜く。初めの1年
が終わろうと、彼女のひたむきな
姿勢はずっと変わらない。",1600,20000,100,10,20,"hlog_104000280_sin_5_01_xxx","hlog_104000281_sin_5_01_xxx",False,"Chara_comment/104000280","Chara_comment/104000281","104000280_cha","104000281_cha","Chara_icon/104000280","Chara_icon/104000281","Chara_icon_loss/104000280","Chara_icon_loss/104000281","2020/06/23 7:00:00",True,"1", -111000150,11,"アリス","一糸不乱",5,1,4,0,111000150,201000000,-1,111000150,2070,208660,228,22860,105,10435,170,17240,1,0,0,1,0,0,2,0,0,2,0,0,"初めはこちらの世界に戸惑うこと
も多い彼女だったが、いまや迷い
は無い。それも、いつも支えてく
れるあなたが居てこそ。",1600,20000,100,10,20,"hlog_111000150_alc_5_01_xxx","hlog_111000151_alc_5_01_xxx",False,"Chara_comment/111000150","Chara_comment/111000151","111000150_cha","111000151_cha","Chara_icon/111000150","Chara_icon/111000151","Chara_icon_loss/111000150","Chara_icon_loss/111000151","2020/06/23 7:00:00",True,"1", -118000010,18,"レイン","天水の剣光",2,2,4,0,118000010,201000000,201000000,118000010,1080,108860,150,15240,60,6050,120,12100,1,0,0,1,0,0,2,0,0,99999,0,0,"《ALO》の《スヴァルトアール
ヴヘイム》でキリト達と出会った
多刀流使い。セブンこと七色博士
の実の姉であり、妹想い。",200,2000,100,10,20,"hlog_118000010_rai_2_01_xxx","hlog_118000010_rai_2_01_xxx",False,"Chara_comment/118000010","Chara_comment/118000010","118000010_cha","118000010_cha","Chara_icon/118000010","Chara_icon/118000010","Chara_icon_loss/118000010","Chara_icon_loss/118000010","2020/06/09 7:00:00",True,"1", -118000020,18,"レイン","紅奏の斬響",3,2,3,0,118000020,201000000,201000000,118000020,1130,114310,144,14226,65,6350,170,16930,1,0,0,1,0,0,2,0,0,99999,0,0,"《ALO》の《スヴァルトアール
ヴヘイム》でキリト達と出会った
多刀流使い。セブンこと七色博士
の実の姉であり、妹想い。",400,6000,100,10,20,"hlog_118000020_rai_3_01_xxx","hlog_118000020_rai_3_01_xxx",False,"Chara_comment/118000020","Chara_comment/118000020","118000020_cha","118000020_cha","Chara_icon/118000020","Chara_icon/118000020","Chara_icon_loss/118000020","Chara_icon_loss/118000020","2020/06/09 7:00:00",True,"1", -118000030,18,"レイン","新天地の追跡者",3,2,1,0,118000030,201000000,201000000,118000030,1010,101610,210,21336,55,5645,140,14110,1,0,0,1,0,0,2,0,0,99999,0,0,"《ALO》の《スヴァルトアール
ヴヘイム》でキリト達と出会った
多刀流使い。セブンこと七色博士
の実の姉であり、妹想い。",400,6000,100,10,20,"hlog_118000030_rai_3_01_xxx","hlog_118000030_rai_3_01_xxx",False,"Chara_comment/118000030","Chara_comment/118000030","118000030_cha","118000030_cha","Chara_icon/118000030","Chara_icon/118000030","Chara_icon_loss/118000030","Chara_icon_loss/118000030","2020/06/09 7:00:00",True,"1", -118000040,18,"レイン","多刀流の使い手",3,2,4,0,118000040,201000000,201000000,118000040,1260,127010,174,17784,70,7055,140,14110,1,0,0,1,0,0,2,0,0,99999,0,0,"《ALO》の《スヴァルトアール
ヴヘイム》でキリト達と出会った
多刀流使い。セブンこと七色博士
の実の姉であり、妹想い。",400,6000,100,10,20,"hlog_118000040_rai_3_01_xxx","hlog_118000040_rai_3_01_xxx",False,"Chara_comment/118000040","Chara_comment/118000040","118000040_cha","118000040_cha","Chara_icon/118000040","Chara_icon/118000040","Chara_icon_loss/118000040","Chara_icon_loss/118000040","2020/06/09 7:00:00",True,"1", -118000050,18,"レイン","一騎多閃",4,2,3,0,118000050,201000000,201000000,118000050,1300,130640,162,16260,70,7260,190,19350,1,0,0,1,0,0,2,0,0,2,0,0,"レプラコーンのスキルを活かし、
1人でありながら数多の武器を同
時に操る。その様はさながら剣の
雨のよう。",800,10000,100,10,20,"hlog_118000050_rai_4_01_xxx","hlog_118000050_rai_4_01_xxx",False,"Chara_comment/118000050","Chara_comment/118000050","118000050_cha","118000050_cha","Chara_icon/118000050","Chara_icon/118000050","Chara_icon_loss/118000050","Chara_icon_loss/118000050","2020/06/09 7:00:00",True,"1", -118000060,18,"レイン","温かな眼差し",4,2,1,0,118000060,201000000,201000000,118000060,1150,116120,240,24384,65,6450,160,16130,1,0,0,1,0,0,2,0,0,2,0,0,"妹想いの彼女の眼差しは、どこか
大人びていて、いつも温かく柔ら
かい。そんな優しい彼女だからこ
そ、その歌声に誰もが共感する。",800,10000,100,10,20,"hlog_118000060_rai_4_01_xxx","hlog_118000060_rai_4_01_xxx",False,"Chara_comment/118000060","Chara_comment/118000060","118000060_cha","118000060_cha","Chara_icon/118000060","Chara_icon/118000060","Chara_icon_loss/118000060","Chara_icon_loss/118000060","2020/06/09 7:00:00",True,"1", -118000070,18,"レイン","空島繋ぐ架け橋",5,2,4,0,118000070,201000000,201000000,118000070,1620,163300,228,22860,90,9070,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"《スヴァルトアールヴヘイム》を
駆け抜けた日々は、彼女にとって
宝物だ。共鳴する姉妹を祝福する
ように、空に虹が架かる。",1600,20000,100,10,20,"hlog_118000070_rai_5_01_xxx","hlog_118000071_rai_5_01_xxx",False,"Chara_comment/118000070","Chara_comment/118000071","118000070_cha","118000071_cha","Chara_icon/118000070","Chara_icon/118000071","Chara_icon_loss/118000070","Chara_icon_loss/118000071","2020/06/09 7:00:00",True,"1", -118000080,18,"レイン","虹架ける微笑み",4,2,4,0,118000080,201000000,201000000,118000080,1440,145150,204,20322,80,8065,160,16130,1,0,0,1,0,0,2,0,0,2,0,0,"日々邁進するアイドルの卵も、
今日は完全オフ。穏やかに綻んだ
表情に、心を奪われない者はいな
いだろう。",800,10000,100,10,20,"hlog_118000080_rai_4_01_xxx","hlog_118000080_rai_4_01_xxx",False,"Chara_comment/118000080","Chara_comment/118000080","118000080_cha","118000080_cha","Chara_icon/118000080","Chara_icon/118000080","Chara_icon_loss/118000080","Chara_icon_loss/118000080","2020/06/09 7:00:00",True,"1", -118000090,18,"レイン","かろやかスキップ",5,2,3,0,118000090,201000000,201000000,118000090,1460,146970,180,18288,80,8165,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"《ALO》ではレプラコーンを選択
したが、領内の交流が苦手だった
彼女。それでも友の手引きを受け
て、今ではその足取りも軽い。",1600,20000,100,10,20,"hlog_118000090_rai_5_01_xxx","hlog_118000091_rai_5_01_xxx",False,"Chara_comment/118000090","Chara_comment/118000091","118000090_cha","118000091_cha","Chara_icon/118000090","Chara_icon/118000091","Chara_icon_loss/118000090","Chara_icon_loss/118000091","2020/06/09 7:00:00",True,"1", -105000220,5,"リズベット","はつらつステップ",5,3,3,0,105000220,202000000,-1,105000220,1620,163300,156,15678,95,9800,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"《ALO》で同種族のレプラコーン
を選んだ友人に、先輩として張り
切って世話を焼く彼女。鍛冶仲間
が出来て嬉しいのだとか。",1600,20000,100,10,20,"hlog_105000220_lis_5_01_xxx","hlog_105000221_lis_5_01_xxx",False,"Chara_comment/105000220","Chara_comment/105000221","105000220_cha","105000221_cha","Chara_icon/105000220","Chara_icon/105000221","Chara_icon_loss/105000220","Chara_icon_loss/105000221","2020/06/09 7:00:00",True,"1", -102000280,2,"アスナ","異界の女神",5,3,4,0,102000280,202000000,-1,102000280,1620,163300,216,21774,80,8165,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"突如見知らぬアバターに換装され
てしまったアスナ。その姿は神々
しく、まるで女神のよう。",1600,20000,100,10,20,"hlog_102000280_asu_5_01_xxx","hlog_102000281_asu_5_01_xxx",False,"Chara_comment/102000280","Chara_comment/102000281","102000280_cha","102000281_cha","Chara_icon/102000280","Chara_icon/102000281","Chara_icon_loss/102000280","Chara_icon_loss/102000281","2020/06/16 7:00:00",True,"1", -111000160,11,"アリス","固守の決意",5,1,4,0,111000160,201000000,-1,111000160,2070,208660,228,22860,105,10435,170,17240,1,0,0,1,0,0,2,0,0,2,0,0,"心惑いつつも穏やかな日々を過ご
した彼女。今や迷いは晴れ、再び
剣をとる。家族を、そして彼が愛
す世界を、この手で守るために。",1600,20000,100,10,20,"hlog_111000160_alc_5_01_xxx","hlog_111000161_alc_5_01_xxx",False,"Chara_comment/111000160","Chara_comment/111000161","111000160_cha","111000161_cha","Chara_icon/111000160","Chara_icon/111000161","Chara_icon_loss/111000160","Chara_icon_loss/111000161","2020/06/09 7:00:00",True,"1", -103000240,3,"リーファ","風の魔剣士",5,1,1,0,103000240,201000000,-1,103000240,1440,145150,258,26130,60,5805,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"《ALO》プレイヤーとしてキャリ
アが長く、現実世界で鍛えた剣術
センスと、卓越した魔法スキルを
併せ持つ彼女は心強い存在だ。",1600,20000,100,10,20,"hlog_103000240_lea_5_01_xxx","hlog_103000241_lea_5_01_xxx",False,"Chara_comment/103000240","Chara_comment/103000241","103000240_cha","103000241_cha","Chara_icon/103000240","Chara_icon/103000241","Chara_icon_loss/103000240","Chara_icon_loss/103000241","2020/06/23 7:00:00",True,"1", -106000220,6,"シリカ","獣の竜使い",5,9,1,0,106000220,208000000,-1,106000220,1150,116120,234,23514,60,5805,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"テイミングスキルを超えた絆で
結ばれた愛竜・ピナとの連携は
《ALO》でも健在。豊富なブレス
スキルで攻略を助ける。",1600,20000,100,10,20,"hlog_106000220_sil_5_01_xxx","hlog_106000221_sil_5_01_xxx",False,"Chara_comment/106000220","Chara_comment/106000221","106000220_cha","106000221_cha","Chara_icon/106000220","Chara_icon/106000221","Chara_icon_loss/106000220","Chara_icon_loss/106000221","2020/06/23 7:00:00",True,"1", -107000150,7,"クライン","武人の少憩",5,6,4,0,107000150,205000000,-1,107000150,1980,199580,240,23952,90,9070,140,14520,1,0,0,1,0,0,2,0,0,2,0,0,"明るいムードメーカーな彼は一見
猪突猛進なイメージがあるが、
統率者としての経験も豊富。休息
中も、仲間の様子に心を配る。",1600,20000,100,10,20,"hlog_107000150_kle_5_01_xxx","hlog_107000151_kle_5_01_xxx",False,"Chara_comment/107000150","Chara_comment/107000151","107000150_cha","107000151_cha","Chara_icon/107000150","Chara_icon/107000151","Chara_icon_loss/107000150","Chara_icon_loss/107000151","2020/07/01 7:00:00",True,"1", -108000160,8,"エギル","金剛なる体躯",5,9,4,0,108000160,208000000,-1,108000160,2160,217730,240,23952,100,9980,160,16330,1,0,0,1,0,0,2,0,0,2,0,0,"VR世界において肉体の強靭さは
数値化され、外見に依存しない。
だが、鍛え上げられた身体は時に
共に戦う者に安心感を与える。",1600,20000,100,10,20,"hlog_108000160_agi_5_01_xxx","hlog_108000161_agi_5_01_xxx",False,"Chara_comment/108000160","Chara_comment/108000161","108000160_cha","108000161_cha","Chara_icon/108000160","Chara_icon/108000161","Chara_icon_loss/108000160","Chara_icon_loss/108000161","2020/09/01 7:00:00",True,"1", -103000250,3,"リーファ","兄想う妖精",5,1,3,0,103000250,201000000,-1,103000250,1620,163300,174,17418,65,6530,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"危険を顧みず、兄を助けるため
SAO稼働後にダイブした彼女。
ALOからコンバートされた妖精
アバターはひときわ目を引く。",1600,20000,100,10,20,"hlog_103000250_lea_5_01_xxx","hlog_103000251_lea_5_01_xxx",False,"Chara_comment/103000250","Chara_comment/103000251","103000250_cha","103000251_cha","Chara_icon/103000250","Chara_icon/103000251","Chara_icon_loss/103000250","Chara_icon_loss/103000251","2020/09/22 7:00:00",True,"1", -104000290,4,"シノン","向き合う勇気",5,11,1,0,104000290,211000000,-1,104000290,1150,116120,288,28740,60,5805,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"治療のためメディキュボイドを用
いた所、誤ってSAOに来てしまっ
た彼女だが、出会った仲間達との
交流の中で痛みを克服してゆく。",1600,20000,100,10,20,"hlog_104000290_sin_5_01_xxx","hlog_104000291_sin_5_01_xxx",False,"Chara_comment/104000290","Chara_comment/104000291","104000290_cha","104000291_cha","Chara_icon/104000290","Chara_icon/104000291","Chara_icon_loss/104000290","Chara_icon_loss/104000291","2020/09/22 7:00:00",True,"1", -101000270,1,"キリト","クロス・イメージ",5,2,1,0,101000270,201000000,201000000,101000270,1440,145150,258,26130,70,7260,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"相棒の剣と、自身の剣。Unknown
で発見されたそれらは見覚えが無
いはずなのに、よく手に馴染む。
二刀を携え、英雄は何を想う。",1600,20000,100,10,20,"hlog_101000270_kir_5_01_xxx","hlog_101000271_kir_5_01_xxx",False,"Chara_comment/101000270","Chara_comment/101000271","101000270_cha","101000271_cha","Chara_icon/101000270","Chara_icon/101000271","Chara_icon_loss/101000270","Chara_icon_loss/101000271","2020/07/14 7:00:00",True,"1", -104000300,4,"シノン","戦場に咲く花",5,14,1,0,104000300,215000000,-1,104000300,1150,116120,288,28740,60,5805,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"GGOの苛烈な戦場において、女性
プレイヤーは珍しい存在だ。上位
の実力者でありながら可憐な容姿
の彼女は、特に目を引く存在だ。",1600,20000,100,10,20,"hlog_104000300_sin_5_01_xxx","hlog_104000301_sin_5_01_xxx",False,"Chara_comment/104000300","Chara_comment/104000301","104000300_cha","104000301_cha","Chara_icon/104000300","Chara_icon/104000301","Chara_icon_loss/104000300","Chara_icon_loss/104000301","2020/08/11 7:00:00",True,"1", -104000310,4,"シノン","予期せぬ接触",5,11,4,0,104000310,211000000,-1,104000310,1440,145150,240,23952,70,7260,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"現実の身体には存在しない器官で
ある三角耳と尻尾。触られると
《すっごいヘンな感じ》がすると
のことだが、彼女の場合は――?",1600,20000,100,10,20,"hlog_104000310_sin_5_01_xxx","hlog_104000311_sin_5_01_xxx",False,"Chara_comment/104000310","Chara_comment/104000311","104000310_cha","104000311_cha","Chara_icon/104000310","Chara_icon/104000311","Chara_icon_loss/104000310","Chara_icon_loss/104000311","2020/08/11 7:00:00",True,"1", -109000240,9,"ユウキ","君との内緒事",5,11,1,0,109000240,211000000,-1,109000240,1440,145150,288,28740,65,6530,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"普段は天真爛漫な彼女だが、ふい
に見せる大人びた仕草には心を
揺さぶられる。ボクと君、ふたり
だけの秘密…だよ?",1600,20000,100,10,20,"hlog_109000240_yuu_5_01_xxx","hlog_109000241_yuu_5_01_xxx",False,"Chara_comment/109000240","Chara_comment/109000241","109000240_cha","109000241_cha","Chara_icon/109000240","Chara_icon/109000241","Chara_icon_loss/109000240","Chara_icon_loss/109000241","2020/08/01 7:00:00",True,"1", -118000100,18,"レイン","赤面プラクティカ",5,1,3,0,118000100,201000000,-1,118000100,1460,146970,180,18288,80,8165,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"アイドルを目指す上で必要な事は
歌唱、演技だけに留まらない。皆
を魅了する振る舞いも重要だが、
まだ羞恥が滲み…練習あるのみ!",1600,20000,100,10,20,"hlog_118000100_rai_5_01_xxx","hlog_118000101_rai_5_01_xxx",False,"Chara_comment/118000100","Chara_comment/118000101","118000100_cha","118000101_cha","Chara_icon/118000100","Chara_icon/118000101","Chara_icon_loss/118000100","Chara_icon_loss/118000101","2020/10/01 7:00:00",True,"1", -111000170,11,"アリス","物思い耽る午後",5,1,1,0,111000170,201000000,-1,111000170,1660,166920,270,27432,85,8345,170,17240,1,0,0,1,0,0,2,0,0,2,0,0,"Unknownでの休息の記録。鎧も外
し安らぐ午後。物思いに耽る彼女
は無防備に穏やかな笑みを浮かべ
る。しかし目撃されたと知ると…",1600,20000,100,10,20,"hlog_111000170_alc_5_01_xxx","hlog_111000171_alc_5_01_xxx",False,"Chara_comment/111000170","Chara_comment/111000171","111000170_cha","111000171_cha","Chara_icon/111000170","Chara_icon/111000171","Chara_icon_loss/111000170","Chara_icon_loss/111000171","2020/06/23 7:00:00",True,"1", -118000110,18,"レイン","想い滲む眼差し",5,2,1,0,118000110,201000000,201000000,118000110,1300,130640,270,27432,70,7260,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"人見知りがちな彼女だが、親しく
なれば砕けた様子で笑顔を見せて
くれる。その眼差しに浮かぶのは
信頼か、それとも――。",1600,20000,100,10,20,"hlog_118000110_rai_5_01_xxx","hlog_118000111_rai_5_01_xxx",False,"Chara_comment/118000110","Chara_comment/118000111","118000110_cha","118000111_cha","Chara_icon/118000110","Chara_icon/118000111","Chara_icon_loss/118000110","Chara_icon_loss/118000111","2020/08/25 7:00:00",True,"1", -102000290,2,"アスナ","導きの女神",5,3,4,0,102000290,202000000,-1,102000290,1620,163300,216,21774,80,8165,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"美しい御姿と、強大な権限を併せ
持つ彼女は、人界の人々にとって
正しく女神そのものだ。女神の導
きの先に待つは如何なる結末か。",1600,20000,100,10,20,"hlog_102000290_asu_5_01_xxx","hlog_102000291_asu_5_01_xxx",False,"Chara_comment/102000290","Chara_comment/102000291","102000290_cha","102000291_cha","Chara_icon/102000290","Chara_icon/102000291","Chara_icon_loss/102000290","Chara_icon_loss/102000291","2020/07/09 7:00:00",False,"1", -102000300,2,"アスナ","創世神ステイシア",5,3,3,0,102000300,202000000,-1,102000300,1460,146970,174,17418,75,7350,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"地形を意のままに操るその権能は
創世の神に相応しい。しかし人智
の及ばぬ強大な力は、振るう者に
大きな痛みをも与える。",1600,20000,100,10,20,"hlog_102000300_asu_5_01_xxx","hlog_102000301_asu_5_01_xxx",False,"Chara_comment/102000300","Chara_comment/102000301","102000300_cha","102000301_cha","Chara_icon/102000300","Chara_icon/102000301","Chara_icon_loss/102000300","Chara_icon_loss/102000301","2020/07/14 7:00:00",True,"1", -103000260,3,"リーファ","地神テラリア",5,1,4,0,103000260,201000000,-1,103000260,1800,181440,216,21774,70,7260,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"大地の力を受けた回復能力により
無限とも思える程の体力を誇る。
だが痛覚はあり、立ち続けるには
並みならぬ精神力が要求される。",1600,20000,100,10,20,"hlog_103000260_lea_5_01_xxx","hlog_103000261_lea_5_01_xxx",False,"Chara_comment/103000260","Chara_comment/103000261","103000260_cha","103000261_cha","Chara_icon/103000260","Chara_icon/103000261","Chara_icon_loss/103000260","Chara_icon_loss/103000261","2020/07/14 7:00:00",True,"1", -104000320,4,"シノン","太陽神ソルス",5,11,1,0,104000320,211000000,-1,104000320,1150,116120,288,28740,60,5805,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"広範囲殲滅攻撃と無制限飛行能力
を持つ特別なアバター。大規模な
能力を使いこなすには、研ぎ澄ま
されたイメージ力を必要とする。",1600,20000,100,10,20,"hlog_104000320_sin_5_01_xxx","hlog_104000321_sin_5_01_xxx",False,"Chara_comment/104000320","Chara_comment/104000321","104000320_cha","104000321_cha","Chara_icon/104000320","Chara_icon/104000321","Chara_icon_loss/104000320","Chara_icon_loss/104000321","2020/07/14 7:00:00",True,"1", -109000250,9,"ユウキ","英雄纏う剣才",5,2,1,0,109000250,201000000,201000000,109000250,1440,145150,288,28740,65,6530,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"《絶剣》と呼ばれた少女の剣才は
他の追随を許さない。英雄の色彩
に身を包み、二刀を振るう姿は
神速の如し。",1600,20000,100,10,20,"hlog_109000250_yuu_5_01_xxx","hlog_109000251_yuu_5_01_xxx",False,"Chara_comment/109000250","Chara_comment/109000251","109000250_cha","109000251_cha","Chara_icon/109000250","Chara_icon/109000251","Chara_icon_loss/109000250","Chara_icon_loss/109000251","2020/07/21 7:00:00",True,"1", -112000120,12,"ユージオ","忘却の憧憬",5,2,3,0,112000120,201000000,201000000,112000120,1620,163300,174,17418,80,8165,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"かつて憧れた、友であり師でもあ
る最強の剣士。例え記憶は無くし
ても、その温かな黒は、凍てつい
た騎士の胸を静かに焦がす。",1600,20000,100,10,20,"hlog_112000120_ego_5_01_xxx","hlog_112000121_ego_5_01_xxx",False,"Chara_comment/112000120","Chara_comment/112000121","112000120_cha","112000121_cha","Chara_icon/112000120","Chara_icon/112000121","Chara_icon_loss/112000120","Chara_icon_loss/112000121","2020/07/21 7:00:00",True,"1", -111000180,11,"アリス","劇甚なる金木犀",5,1,4,0,111000180,201000000,-1,111000180,2070,208660,228,22860,105,10435,170,17240,1,0,0,1,0,0,2,0,0,2,0,0,"アリスの持つ《金木犀の剣》は
強力な神器だが、その真価は応用
力の高さにある。使い手の意志が
この神器を最強たらしめるのだ。",1600,20000,100,10,20,"hlog_111000180_alc_5_01_xxx","hlog_111000181_alc_5_01_xxx",False,"Chara_comment/111000180","Chara_comment/111000181","111000180_cha","111000181_cha","Chara_icon/111000180","Chara_icon/111000181","Chara_icon_loss/111000180","Chara_icon_loss/111000181","2020/11/10 7:00:00",True,"1", -106000230,6,"シリカ","蒼撃の竜姫",4,4,3,0,106000230,203000000,-1,106000230,1150,116120,138,13932,60,5805,230,23220,1,0,0,1,0,0,2,0,0,2,0,0,"SAOの中では年少に分類されるシ
リカ。幼い彼女が戦線に立ち、心
身無事に事件を生き延びたのは極
めて稀なケースである。",800,10000,100,10,20,"hlog_106000230_sil_4_01_xxx","hlog_106000230_sil_4_01_xxx",False,"Chara_comment/106000230","Chara_comment/106000230","106000230_cha","106000230_cha","Chara_icon/106000230","Chara_icon/106000230","Chara_icon_loss/106000230","Chara_icon_loss/106000230","2020/11/10 7:00:00",True,"1", -109000260,9,"ユウキ","光速の絶技",4,1,4,0,109000260,201000000,-1,109000260,1600,161280,210,21288,70,7260,160,16130,1,0,0,1,0,0,2,0,0,2,0,0,"新生ALOに突如現れた闇妖精族の
剣士。目で追うことすら敵わぬ剣
の武を指し、人は彼女を《絶剣》
と呼んだ。",800,10000,100,10,20,"hlog_109000260_yuu_4_01_xxx","hlog_109000260_yuu_4_01_xxx",False,"Chara_comment/109000260","Chara_comment/109000260","109000260_cha","109000260_cha","Chara_icon/109000260","Chara_icon/109000260","Chara_icon_loss/109000260","Chara_icon_loss/109000260","2020/11/10 7:00:00",True,"1", -110000180,10,"アルゴ","疾鼠の刻爪",4,8,3,0,110000180,207000000,-1,110000180,1370,137890,144,14706,70,6895,230,23220,1,0,0,1,0,0,2,0,0,2,0,0,"情報屋《鼠のアルゴ》。SAOβテ
スターでもあった彼女は、中堅以
下のプレイヤーに攻略情報を配布
するなど、支援にも注力した。",800,10000,100,10,20,"hlog_110000180_arg_4_01_xxx","hlog_110000180_arg_4_01_xxx",False,"Chara_comment/110000180","Chara_comment/110000180","110000180_cha","110000180_cha","Chara_icon/110000180","Chara_icon/110000180","Chara_icon_loss/110000180","Chara_icon_loss/110000180","2020/11/10 7:00:00",True,"1", -111000190,11,"アリス","陽だまりの円舞曲",5,3,1,0,111000190,202000000,-1,111000190,1660,166920,270,27432,85,8345,170,17240,1,0,0,1,0,0,2,0,0,2,0,0,"1曲踊ろうと手を伸べれば、躊躇
いながら手を取ってくれる。俗世
の文化には疎い騎士様だが、興味
が無い訳ではないのかも。",1600,20000,100,10,20,"hlog_111000190_alc_5_01_xxx","hlog_111000191_alc_5_01_xxx",False,"Chara_comment/111000190","Chara_comment/111000191","111000190_cha","111000191_cha","Chara_icon/111000190","Chara_icon/111000191","Chara_icon_loss/111000190","Chara_icon_loss/111000191","2020/08/25 7:00:00",True,"1", -104000330,4,"シノン","悪戯な視線",5,4,1,0,104000330,203000000,-1,104000330,1150,116120,288,28740,60,5805,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"Unknownでの休息の記録。慣れ親
しんだキリトとアスナの家で皆思
い思いに寛ぐ。ふと視線を感じる
と、笑みを浮かべた彼女が…。",1600,20000,100,10,20,"hlog_104000330_sin_5_01_xxx","hlog_104000331_sin_5_01_xxx",False,"Chara_comment/104000330","Chara_comment/104000331","104000330_cha","104000331_cha","Chara_icon/104000330","Chara_icon/104000331","Chara_icon_loss/104000330","Chara_icon_loss/104000331","2020/08/01 7:00:00",True,"1", -112000130,12,"ユージオ","花舞う昼下がり",5,1,3,0,112000130,201000000,-1,112000130,1620,163300,174,17418,80,8165,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"Unknownでの休息の記録。穏やか
な日差しの中、ふいに風が吹き抜
ける。花弁が舞い上がり、誘われ
るように掌に一枚ふわり。",1600,20000,100,10,20,"hlog_112000130_ego_5_01_xxx","hlog_112000131_ego_5_01_xxx",False,"Chara_comment/112000130","Chara_comment/112000131","112000130_cha","112000131_cha","Chara_icon/112000130","Chara_icon/112000131","Chara_icon_loss/112000130","Chara_icon_loss/112000131","2020/09/01 7:00:00",True,"1", -106000240,6,"シリカ","おやつ・タイム!",5,3,3,0,106000240,202000000,-1,106000240,1300,130640,156,15678,65,6530,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"Unknownでの休息の記録。シリカ
とピナにとって食事は大切な触れ
合いの時間。大好きなご主人から
大好物のナッツを貰ってご満悦。",1600,20000,100,10,20,"hlog_106000240_sil_5_01_xxx","hlog_106000241_sil_5_01_xxx",False,"Chara_comment/106000240","Chara_comment/106000241","106000240_cha","106000241_cha","Chara_icon/106000240","Chara_icon/106000241","Chara_icon_loss/106000240","Chara_icon_loss/106000241","2020/10/01 7:00:00",True,"1", -105000230,5,"リズベット","目映い太陽",5,10,4,1,105000230,209000000,-1,105000230,1800,181440,192,19596,110,10885,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"日差しを受けて煌めく、弾けるよ
うなとびきりの笑顔。真夏が良く
似合う太陽のような彼女となら、
最高の思い出が作れるはず。",1600,20000,100,10,20,"hlog_105000230_lis_5_01_xxx","hlog_105000231_lis_5_01_xxx",False,"Chara_comment/105000230","Chara_comment/105000231","105000230_cha","105000231_cha","Chara_icon/105000230","Chara_icon/105000231","Chara_icon_loss/105000230","Chara_icon_loss/105000231","2020/08/11 7:00:00",True,"1", -106000250,6,"シリカ","白砂の少女",5,4,4,1,106000250,203000000,-1,106000250,1440,145150,192,19596,70,7260,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"ちょこんと座り、少女はこちらを
見上げる。その姿は、日差しに輝
く白い砂浜よりも眩しく愛らしく
見る者を魅了することだろう。",1600,20000,100,10,20,"hlog_106000250_sil_5_01_xxx","hlog_106000251_sil_5_01_xxx",False,"Chara_comment/106000250","Chara_comment/106000251","106000250_cha","106000251_cha","Chara_icon/106000250","Chara_icon/106000251","Chara_icon_loss/106000250","Chara_icon_loss/106000251","2020/08/11 7:00:00",True,"1", -111000200,11,"アリス","透き通る青",5,1,4,1,111000200,201000000,-1,111000200,2070,208660,228,22860,105,10435,170,17240,1,0,0,1,0,0,2,0,0,2,0,0,"普段は鎧に隠された透き通るよう
な肌に、金糸のような髪が風にな
びく。鮮やかな青い水着が良く似
合う、海に相応しい出で立ちだ。",1600,20000,100,10,20,"hlog_111000200_alc_5_01_xxx","hlog_111000201_alc_5_01_xxx",False,"Chara_comment/111000200","Chara_comment/111000201","111000200_cha","111000201_cha","Chara_icon/111000200","Chara_icon/111000201","Chara_icon_loss/111000200","Chara_icon_loss/111000201","2020/08/11 7:00:00",True,"1", -103000270,3,"リーファ","灼熱!アタックガール",5,6,4,1,103000270,205000000,-1,103000270,1800,181440,216,21774,70,7260,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"Unknownで行われることになった
ビーチバレー大会。競技は違えど
体育会系の血が騒ぐ!!この夏、
誰よりも高く、少女は跳ぶ!",1600,20000,100,10,20,"hlog_103000270_lea_5_01_xxx","hlog_103000271_lea_5_01_xxx",False,"Chara_comment/103000270","Chara_comment/103000271","103000270_cha","103000271_cha","Chara_icon/103000270","Chara_icon/103000271","Chara_icon_loss/103000270","Chara_icon_loss/103000271","2020/08/11 7:00:00",True,"1", -102000310,2,"アスナ","潮風の悪戯",5,3,3,1,102000310,202000000,-1,102000310,1460,146970,174,17418,75,7350,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"磯の香りに誘われて、波打ち際へ
と歩いてみれば、悪戯な潮風が頬
を撫でる。穏やかで美しい、大切
な海の思い出。",1600,20000,100,10,20,"hlog_102000310_asu_5_01_xxx","hlog_102000311_asu_5_01_xxx",False,"Chara_comment/102000310","Chara_comment/102000311","102000310_cha","102000311_cha","Chara_icon/102000310","Chara_icon/102000311","Chara_icon_loss/102000310","Chara_icon_loss/102000311","2020/08/11 7:00:00",True,"1", -101000280,1,"キリト","現実を超えて",5,1,3,0,101000280,201000000,-1,101000280,1620,163300,174,17418,80,8165,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"仮想世界において伝説となってい
る彼だが、この《OS》には乗り気
ではなかった。守るべき者のため
現実も仮想も超え、彼は駆ける。",1600,20000,100,10,20,"hlog_101000280_kir_5_01_xxx","hlog_101000281_kir_5_01_xxx",False,"Chara_comment/101000280","Chara_comment/101000281","101000280_cha","101000281_cha","Chara_icon/101000280","Chara_icon/101000281","Chara_icon_loss/101000280","Chara_icon_loss/101000281","2020/09/08 7:00:00",True,"1", -102000320,2,"アスナ","鮮やかな閃光",5,3,1,0,102000320,202000000,-1,102000320,1300,130640,258,26130,65,6530,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"かつて《SAO》攻略を指揮した副
団長。その鮮やかな手腕は、現実
の肉体を用いて戦う《OS》におい
ても、色褪せることは無い。",1600,20000,100,10,20,"hlog_102000320_asu_5_01_xxx","hlog_102000321_asu_5_01_xxx",False,"Chara_comment/102000320","Chara_comment/102000321","102000320_cha","102000321_cha","Chara_icon/102000320","Chara_icon/102000321","Chara_icon_loss/102000320","Chara_icon_loss/102000321","2020/09/08 7:00:00",True,"1", -103000280,3,"リーファ","剣に乗せた想い",5,6,1,0,103000280,205000000,-1,103000280,1440,145150,258,26130,60,5805,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"剣道の全国大会で入賞するほどの
実力者である彼女。《OS》でも
その剣捌きに迷いはない。現実の
肉体で繰り出す技の数々は圧巻。",1600,20000,100,10,20,"hlog_103000280_lea_5_01_xxx","hlog_103000281_lea_5_01_xxx",False,"Chara_comment/103000280","Chara_comment/103000281","103000280_cha","103000281_cha","Chara_icon/103000280","Chara_icon/103000281","Chara_icon_loss/103000280","Chara_icon_loss/103000281","2020/09/08 7:00:00",True,"1", -106000260,6,"シリカ","0と1の狭間で",5,4,3,0,106000260,203000000,-1,106000260,1300,130640,156,15678,65,6530,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"彼女をドラゴンテイマーたらしめ
た相棒・ピナは《OS》には存在し
ない。仮想と現実の狭間で、不安
に揺れる彼女の瞳は何を映す。",1600,20000,100,10,20,"hlog_106000260_sil_5_01_xxx","hlog_106000261_sil_5_01_xxx",False,"Chara_comment/106000260","Chara_comment/106000261","106000260_cha","106000261_cha","Chara_icon/106000260","Chara_icon/106000261","Chara_icon_loss/106000260","Chara_icon_loss/106000261","2020/09/08 7:00:00",True,"1", -104000340,4,"シノン","現を射抜く眼",5,14,1,0,104000340,215000000,-1,104000340,1150,116120,288,28740,60,5805,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"彼女の冷静な観察眼は、現実世界
においても変わらない。姿は変わ
れども、必中の弾丸は敵を屠る
のみだ。",1600,20000,100,10,20,"hlog_104000340_sin_5_01_xxx","hlog_104000341_sin_5_01_xxx",False,"Chara_comment/104000340","Chara_comment/104000341","104000340_cha","104000341_cha","Chara_icon/104000340","Chara_icon/104000341","Chara_icon_loss/104000340","Chara_icon_loss/104000341","2020/10/20 7:00:00",True,"1", -107000160,7,"クライン","同志と共に",5,6,3,0,107000160,205000000,-1,107000160,1780,179630,192,19158,80,8165,170,17420,1,0,0,1,0,0,2,0,0,2,0,0,"現実での交流もある《風林火山》
のメンバーは、ゲーム内外で揃い
の装備に身を包み、攻略組らしい
息の合ったプレイングを見せる。",1600,20000,100,10,20,"hlog_107000160_kle_5_01_xxx","hlog_107000161_kle_5_01_xxx",False,"Chara_comment/107000160","Chara_comment/107000161","107000160_cha","107000161_cha","Chara_icon/107000160","Chara_icon/107000161","Chara_icon_loss/107000160","Chara_icon_loss/107000161","2020/10/20 7:00:00",True,"1", -109000270,9,"ユウキ","仮想を駆けて",5,1,1,0,109000270,201000000,-1,109000270,1440,145150,288,28740,65,6530,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"現実の自由な肉体を必要とする
《オーディナル・スケール》。
たとえ今は叶わずとも、いつか共
に現実を駆け抜ける日を夢見て。",1600,20000,100,10,20,"hlog_109000270_yuu_5_01_xxx","hlog_109000271_yuu_5_01_xxx",False,"Chara_comment/109000270","Chara_comment/109000271","109000270_cha","109000271_cha","Chara_icon/109000270","Chara_icon/109000271","Chara_icon_loss/109000270","Chara_icon_loss/109000271","2020/10/20 7:00:00",True,"1", -105000240,5,"リズベット","変わらないもの",5,10,1,0,105000240,209000000,-1,105000240,1440,145150,234,23514,85,8710,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"現実であろうと、仮想世界であろ
うと、心の在り処は変わらない。
大切な友を思う気持ちは、舞台が
どこであれ関係ないものだ。",1600,20000,100,10,20,"hlog_105000240_lis_5_01_xxx","hlog_105000241_lis_5_01_xxx",False,"Chara_comment/105000240","Chara_comment/105000241","105000240_cha","105000241_cha","Chara_icon/105000240","Chara_icon/105000241","Chara_icon_loss/105000240","Chara_icon_loss/105000241","2020/10/20 7:00:00",True,"1", -102000330,2,"アスナ","羽ばたく希望",5,3,1,0,102000330,202000000,-1,102000330,1300,130640,258,26130,65,6530,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"強大な邪悪を前に、立ち向かう
勇気を宿した時、女神は大きく
飛翔する。世界中に希望を与える
大切な剣技を、今――。",1600,20000,100,10,20,"hlog_102000330_asu_5_01_xxx","hlog_102000331_asu_5_01_xxx",False,"Chara_comment/102000330","Chara_comment/102000331","102000330_cha","102000331_cha","Chara_icon/102000330","Chara_icon/102000331","Chara_icon_loss/102000330","Chara_icon_loss/102000331","2020/11/24 7:00:00",True,"1", -103000290,3,"リーファ","倒れぬ意志",5,1,1,0,103000290,201000000,-1,103000290,1440,145150,258,26130,60,5805,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"テラリアの《無制限自動回復》は
どんなに傷ついても倒れる事が許
されぬ呪いのような力だ。全ての
友のため、その意志は折れない。",1600,20000,100,10,20,"hlog_103000290_lea_5_01_xxx","hlog_103000291_lea_5_01_xxx",False,"Chara_comment/103000290","Chara_comment/103000291","103000290_cha","103000291_cha","Chara_icon/103000290","Chara_icon/103000291","Chara_icon_loss/103000290","Chara_icon_loss/103000291","2020/10/06 7:00:00",True,"1", -104000350,4,"シノン","見据える勝利",5,14,1,0,104000350,215000000,-1,104000350,1150,116120,288,28740,60,5805,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"諦めない心、強い意志力が呼び出
したのは、彼女の歩みを常に支え
てきた愛銃だった。己を、愛銃を
信じて、放つは勝利の弾丸。",1600,20000,100,10,20,"hlog_104000350_sin_5_01_xxx","hlog_104000351_sin_5_01_xxx",False,"Chara_comment/104000350","Chara_comment/104000351","104000350_cha","104000351_cha","Chara_icon/104000350","Chara_icon/104000351","Chara_icon_loss/104000350","Chara_icon_loss/104000351","2020/10/06 7:00:00",True,"1", -109000280,9,"ユウキ","輝く勇気",5,1,1,0,109000280,201000000,-1,109000280,1440,145150,288,28740,65,6530,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"少女の意志は、想いは、美しく
力強い剣技の中で永遠に輝き続け
る。隣に寄り添う魂が、何物にも
汚される事のない勇気を与える。",1600,20000,100,10,20,"hlog_109000280_yuu_5_01_xxx","hlog_109000281_yuu_5_01_xxx",False,"Chara_comment/109000280","Chara_comment/109000281","109000280_cha","109000281_cha","Chara_icon/109000280","Chara_icon/109000281","Chara_icon_loss/109000280","Chara_icon_loss/109000281","2020/11/24 7:00:00",True,"1", -110000190,10,"アルゴ","隠された素顔",5,8,3,0,110000190,207000000,-1,110000190,1540,155130,162,16548,75,7755,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"情報屋を営む彼女は、その性質故
ミステリアスな存在だ。彼女が
何を想い、何を成そうとしている
のか――それは誰にも秘密。",1600,20000,100,10,20,"hlog_110000190_arg_5_01_xxx","hlog_110000191_arg_5_01_xxx",False,"Chara_comment/110000190","Chara_comment/110000191","110000190_cha","110000191_cha","Chara_icon/110000190","Chara_icon/110000191","Chara_icon_loss/110000190","Chara_icon_loss/110000191","2020/11/01 7:00:00",True,"1", -106000270,6,"シリカ","あどけない笑み",5,4,3,0,106000270,203000000,-1,106000270,1300,130640,156,15678,65,6530,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"まだ幼さの残る少女は、無邪気に
輝く笑顔を見せてくれる。けれど
不意に見せる、親愛滲む大人びた
笑みも成長しゆく彼女の魅力だ。",1600,20000,100,10,20,"hlog_106000270_sil_5_01_xxx","hlog_106000271_sil_5_01_xxx",False,"Chara_comment/106000270","Chara_comment/106000271","106000270_cha","106000271_cha","Chara_icon/106000270","Chara_icon/106000271","Chara_icon_loss/106000270","Chara_icon_loss/106000271","2020/12/01 7:00:00",True,"1", -106000280,6,"シリカ","駆け出す闘志",5,4,3,0,106000280,203000000,-1,106000280,1300,130640,156,15678,65,6530,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"SAOでの経験は、彼女を強くして
くれた。戦闘にも自信をつけて
意気込んで駆け出す彼女だが、
後ろのガードが緩んでいるかも?",1600,20000,100,10,20,"hlog_106000280_sil_5_01_xxx","hlog_106000281_sil_5_01_xxx",False,"Chara_comment/106000280","Chara_comment/106000281","106000280_cha","106000281_cha","Chara_icon/106000280","Chara_icon/106000281","Chara_icon_loss/106000280","Chara_icon_loss/106000281","2020/10/06 7:00:00",True,"1", -106000290,6,"シリカ","ちゃーみー・けっとしー",5,4,1,0,106000290,203000000,-1,106000290,1150,116120,234,23514,60,5805,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"相棒のピナのため選択した猫妖精
だが、その見た目の愛らしさも
お気に入り?恥ずかしがりながら
も、可愛い仕草がよく似合う。",1600,20000,100,10,20,"hlog_106000290_sil_5_01_xxx","hlog_106000291_sil_5_01_xxx",False,"Chara_comment/106000290","Chara_comment/106000291","106000290_cha","106000291_cha","Chara_icon/106000290","Chara_icon/106000291","Chara_icon_loss/106000290","Chara_icon_loss/106000291","2020/10/06 7:00:00",True,"1", -101000290,1,"キリト","可憐な銃剣士",5,1,1,0,101000290,201000000,-1,101000290,1440,145150,258,26130,70,7260,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"レアリティの高い可憐なアバター
もさることながら、BoBでの
剣を主とした異質な戦闘方法と
あまりの強さで一躍有名に。",1600,20000,100,10,20,"hlog_101000290_kir_5_01_xxx","hlog_101000291_kir_5_01_xxx",False,"Chara_comment/101000290","Chara_comment/101000291","101000290_cha","101000291_cha","Chara_icon/101000290","Chara_icon/101000291","Chara_icon_loss/101000290","Chara_icon_loss/101000291","2020/11/03 7:00:00",True,"1", -104000360,4,"シノン","美麗な狙撃手",5,14,1,0,104000360,215000000,-1,104000360,1150,116120,288,28740,60,5805,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"美しさと強さを兼ね備えた狙撃手
としてGGO内でも知らぬ者は
いない。そんな彼女がペースを崩
される相手がいるそうで…?",1600,20000,100,10,20,"hlog_104000360_sin_5_01_xxx","hlog_104000361_sin_5_01_xxx",False,"Chara_comment/104000360","Chara_comment/104000361","104000360_cha","104000361_cha","Chara_icon/104000360","Chara_icon/104000361","Chara_icon_loss/104000360","Chara_icon_loss/104000361","2020/11/03 7:00:00",True,"1", -103000300,3,"リーファ","妖精の戯れ",5,10,1,0,103000300,209000000,-1,103000300,1440,145150,258,26130,60,5805,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"Unknownでの休息の記録。
花畑で無邪気にはしゃぐその姿は
SAOで妖精に間違えられたことも
頷ける可愛らしさだ。",1600,20000,100,10,20,"hlog_103000300_lea_5_01_xxx","hlog_103000301_lea_5_01_xxx",False,"Chara_comment/103000300","Chara_comment/103000301","103000300_cha","103000301_cha","Chara_icon/103000300","Chara_icon/103000301","Chara_icon_loss/103000300","Chara_icon_loss/103000301","2020/11/01 7:00:00",True,"1", -102000340,2,"アスナ","穏やかな一時",5,11,3,0,102000340,211000000,-1,102000340,1460,146970,174,17418,75,7350,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"Unknownでの休息の記録。住み慣
れた我が家で、温かな紅茶を片手
に穏やかな時を過ごす。束の間の
日常が心を癒してくれるだろう。",1600,20000,100,10,20,"hlog_102000340_asu_5_01_xxx","hlog_102000341_asu_5_01_xxx",False,"Chara_comment/102000340","Chara_comment/102000341","102000340_cha","102000341_cha","Chara_icon/102000340","Chara_icon/102000341","Chara_icon_loss/102000340","Chara_icon_loss/102000341","2020/12/01 7:00:00",True,"1", -102000350,2,"アスナ","思い出の味",4,3,3,0,102000350,202000000,-1,102000350,1300,130640,156,15480,65,6530,230,23220,1,0,0,1,0,0,2,0,0,2,0,0,"Unknownに現れた思い出の味に
舌つづみ。皆思い思いの料理を
口に運び、幸せそうに顔を
綻ばせる。",800,10000,100,10,20,"hlog_102000350_asu_4_01_xxx","hlog_102000350_asu_4_01_xxx",False,"Chara_comment/102000350","Chara_comment/102000350","102000350_cha","102000350_cha","Chara_icon/102000350","Chara_icon/102000350","Chara_icon_loss/102000350","Chara_icon_loss/102000350","2020/11/03 7:00:00",True,"1", -101000300,1,"キリト","共に歩む時",5,2,4,0,101000300,201000000,201000000,101000300,1800,181440,216,21774,90,9070,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"剣に宿った意志が英雄の背中を
優しく、力強く押す。そうして
英雄は再び歩み始める。思い出は
ここに――永遠に、ここにある。",1600,20000,100,10,20,"hlog_101000300_kir_5_01_xxx","hlog_101000301_kir_5_01_xxx",False,"Chara_comment/101000300","Chara_comment/101000301","101000300_cha","101000301_cha","Chara_icon/101000300","Chara_icon/101000301","Chara_icon_loss/101000300","Chara_icon_loss/101000301","2020/10/20 7:00:00",True,"1", -102000360,2,"アスナ","立ち上がる時",5,3,4,0,102000360,202000000,-1,102000360,1620,163300,216,21774,80,8165,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"世界の全てを覆うような苛烈な
絶望の渦に、一筋の光が射す。
かつて託された希望のロザリオが
立ち上がる力をくれる。",1600,20000,100,10,20,"hlog_102000360_asu_5_01_xxx","hlog_102000361_asu_5_01_xxx",False,"Chara_comment/102000360","Chara_comment/102000361","102000360_cha","102000361_cha","Chara_icon/102000360","Chara_icon/102000361","Chara_icon_loss/102000360","Chara_icon_loss/102000361","2020/10/20 7:00:00",True,"1", -103000310,3,"リーファ","心繋がる時",5,1,4,0,103000310,201000000,-1,103000310,1800,181440,216,21774,70,7260,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"彼女にとっては相手の姿形も、
それが人間であるかさえ、些細な
要素に過ぎない。心結んだ全ての
者を守るため、彼女は屈しない。",1600,20000,100,10,20,"hlog_103000310_lea_5_01_xxx","hlog_103000311_lea_5_01_xxx",False,"Chara_comment/103000310","Chara_comment/103000311","103000310_cha","103000311_cha","Chara_icon/103000310","Chara_icon/103000311","Chara_icon_loss/103000310","Chara_icon_loss/103000311","2020/10/20 7:00:00",True,"1", -104000370,4,"シノン","意志示す時",5,11,4,0,104000370,211000000,-1,104000370,1440,145150,240,23952,70,7260,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"圧倒的な強さを前に、魂すら食ら
われそうになろうとも、決して諦
めることはない。本当の強さとは
何か、既に知っているから。",1600,20000,100,10,20,"hlog_104000370_sin_5_01_xxx","hlog_104000371_sin_5_01_xxx",False,"Chara_comment/104000370","Chara_comment/104000371","104000370_cha","104000371_cha","Chara_icon/104000370","Chara_icon/104000371","Chara_icon_loss/104000370","Chara_icon_loss/104000371","2020/10/20 7:00:00",True,"1", -109000290,9,"ユウキ","背中押す時",5,1,4,0,109000290,201000000,-1,109000290,1800,181440,240,23952,80,8165,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"いつでも寄り添ってくれる少女の
心は、世界の命運を背負う女神に
前を向く力を与える。君なら大丈
夫と励ます声が聞こえるようだ。",1600,20000,100,10,20,"hlog_109000290_yuu_5_01_xxx","hlog_109000291_yuu_5_01_xxx",False,"Chara_comment/109000290","Chara_comment/109000291","109000290_cha","109000291_cha","Chara_icon/109000290","Chara_icon/109000291","Chara_icon_loss/109000290","Chara_icon_loss/109000291","2020/10/20 7:00:00",True,"1", -103000320,3,"リーファ","ジョイフルキャロル",5,1,3,3,103000320,201000000,-1,103000320,1620,163300,174,17418,65,6530,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"幸せの音色に乗せて、楽しさを
お届け!しがらみなんて忘れて、
皆で手を取り合って、聖なる夜を
お祝いしよう。",1600,20000,100,10,20,"hlog_103000320_lea_5_01_xxx","hlog_103000321_lea_5_01_xxx",False,"Chara_comment/103000320","Chara_comment/103000321","103000320_cha","103000321_cha","Chara_icon/103000320","Chara_icon/103000321","Chara_icon_loss/103000320","Chara_icon_loss/103000321","2020/12/08 7:00:00",True,"1", -104000380,4,"シノン","ホワイトジングル",5,14,1,3,104000380,215000000,-1,104000380,1150,116120,288,28740,60,5805,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"厳かなホワイトクリスマス。耳を
すませば、微かに鈴の音が響く。
ちゃんと寝ていた良い子には、
素敵なプレゼントがあるかも?",1600,20000,100,10,20,"hlog_104000380_sin_5_01_xxx","hlog_104000381_sin_5_01_xxx",False,"Chara_comment/104000380","Chara_comment/104000381","104000380_cha","104000381_cha","Chara_icon/104000380","Chara_icon/104000381","Chara_icon_loss/104000380","Chara_icon_loss/104000381","2020/12/08 7:00:00",True,"1", -111000210,11,"アリス","スノープレゼント",5,1,1,3,111000210,201000000,-1,111000210,1660,166920,270,27432,85,8345,170,17240,1,0,0,1,0,0,2,0,0,2,0,0,"雪降る聖夜を彩るは、心を込めた
贈り物。善行に報いるべく、人々
に喜びを届けるサンタの使命を
帯びて。",1600,20000,100,10,20,"hlog_111000210_alc_5_01_xxx","hlog_111000211_alc_5_01_xxx",False,"Chara_comment/111000210","Chara_comment/111000211","111000210_cha","111000211_cha","Chara_icon/111000210","Chara_icon/111000211","Chara_icon_loss/111000210","Chara_icon_loss/111000211","2020/12/08 7:00:00",True,"1", -109000300,9,"ユウキ","サンタさん大作戦!",5,1,4,3,109000300,201000000,-1,109000300,1800,181440,240,23952,80,8165,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"クリスマスのわくわくを届けるた
め、サンタさんのドキドキを届け
るために。少女の夢は、小さな
サンタさんに託された!",1600,20000,100,10,20,"hlog_109000300_yuu_5_01_xxx","hlog_109000301_yuu_5_01_xxx",False,"Chara_comment/109000300","Chara_comment/109000301","109000300_cha","109000301_cha","Chara_icon/109000300","Chara_icon/109000301","Chara_icon_loss/109000300","Chara_icon_loss/109000301","2020/12/08 7:00:00",True,"1", -102000370,2,"アスナ","プレゼント大作戦!",5,3,1,3,102000370,202000000,-1,102000370,1300,130640,258,26130,65,6530,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"クリスマスのお楽しみと言えば、
いつの間にか枕元に置かれた秘密
のプレゼント。少女に夢を与える
ため、一大計画が始まる!",1600,20000,100,10,20,"hlog_102000370_asu_5_01_xxx","hlog_102000371_asu_5_01_xxx",False,"Chara_comment/102000370","Chara_comment/102000371","102000370_cha","102000371_cha","Chara_icon/102000370","Chara_icon/102000371","Chara_icon_loss/102000370","Chara_icon_loss/102000371","2020/12/08 7:00:00",True,"1", -102000380,2,"アスナ","荒野の閃光",5,14,1,0,102000380,215000000,-1,102000380,1300,130640,258,26130,65,6530,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"フィールドは違えど、その攻撃の
鋭さは変わらない。2人の美しき
猛者が交わるとき、新たな歴史が
生まれるだろう。",1600,20000,100,10,20,"hlog_102000380_asu_5_01_xxx","hlog_102000381_asu_5_01_xxx",False,"Chara_comment/102000380","Chara_comment/102000381","102000380_cha","102000381_cha","Chara_icon/102000380","Chara_icon/102000381","Chara_icon_loss/102000380","Chara_icon_loss/102000381","2021/01/12 7:00:00",True,"1", -104000390,4,"シノン","血盟の狙撃手",5,3,3,0,104000390,202000000,-1,104000390,1300,130640,192,19158,65,6530,240,23950,1,0,0,1,0,0,2,0,0,2,0,0,"孤独な戦士であった彼女は、今、
友の誓いを纏い新たな強さを手に
入れる。武器は違えど、的確に
急所を貫く戦い方は変わらない。",1600,20000,100,10,20,"hlog_104000390_sin_5_01_xxx","hlog_104000391_sin_5_01_xxx",False,"Chara_comment/104000390","Chara_comment/104000391","104000390_cha","104000391_cha","Chara_icon/104000390","Chara_icon/104000391","Chara_icon_loss/104000390","Chara_icon_loss/104000391","2021/01/12 7:00:00",True,"1", -102000390,2,"アスナ","厳正な副団長",5,3,4,0,102000390,202000000,-1,102000390,1620,163300,216,21774,80,8165,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"SAOにおいて攻略組を率いるこ
とが出来たのも、彼女の厳正さが
あってのことだろう。確実に勝利
に導くために不可欠な能力だ。",1600,20000,100,10,20,"hlog_102000390_asu_5_01_xxx","hlog_102000391_asu_5_01_xxx",False,"Chara_comment/102000390","Chara_comment/102000391","102000390_cha","102000391_cha","Chara_icon/102000390","Chara_icon/102000391","Chara_icon_loss/102000390","Chara_icon_loss/102000391","2020/12/01 7:00:00",True,"1", -102000400,2,"アスナ","麗姿の眼差し",5,3,3,0,102000400,202000000,-1,102000400,1460,146970,174,17418,75,7350,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"その麗しい視線につかまれば、
誰もが心奪われることだろう。
それはさながら、伝承の
ウンディーネのよう。",1600,20000,100,10,20,"hlog_102000400_asu_5_01_xxx","hlog_102000401_asu_5_01_xxx",False,"Chara_comment/102000400","Chara_comment/102000401","102000400_cha","102000401_cha","Chara_icon/102000400","Chara_icon/102000401","Chara_icon_loss/102000400","Chara_icon_loss/102000401","2020/12/01 7:00:00",True,"1", -111000220,11,"アリス","光の巫女",5,4,3,0,111000220,203000000,-1,111000220,1860,187790,180,18288,95,9390,210,20680,1,0,0,1,0,0,2,0,0,2,0,0,"彼女の高潔な魂は、光の巫女と
呼ばれるに相応しい。大切な人の
ため、世界のために、少女は
ひたむきな祈りを捧げる。",1600,20000,100,10,20,"hlog_111000220_alc_5_01_xxx","hlog_111000221_alc_5_01_xxx",False,"Chara_comment/111000220","Chara_comment/111000221","111000220_cha","111000221_cha","Chara_icon/111000220","Chara_icon/111000221","Chara_icon_loss/111000220","Chara_icon_loss/111000221","2021/01/01 7:00:00",True,"1", -112000140,12,"ユージオ","休剣の手入れ",5,1,3,0,112000140,201000000,-1,112000140,1620,163300,174,17418,80,8165,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"剣士にとって、愛剣は自分自身の
写し身のような、はたまた相棒の
ような、特別な存在。日々の手入
れは欠かせない。",1600,20000,100,10,20,"hlog_112000140_ego_5_01_xxx","hlog_112000141_ego_5_01_xxx",False,"Chara_comment/112000140","Chara_comment/112000141","112000140_cha","112000141_cha","Chara_icon/112000140","Chara_icon/112000141","Chara_icon_loss/112000140","Chara_icon_loss/112000141","2021/02/01 7:00:00",True,"1", -103000330,3,"リーファ","乙女の髪留め",5,1,3,0,103000330,201000000,-1,103000330,1620,163300,174,17418,65,6530,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"どんな時だって身支度を整えて
おくのが乙女の嗜み。きたる戦い
に備え、髪を留めなおして心を
落ち着けるのだ。",1600,20000,100,10,20,"hlog_103000330_lea_5_01_xxx","hlog_103000331_lea_5_01_xxx",False,"Chara_comment/103000330","Chara_comment/103000331","103000330_cha","103000331_cha","Chara_icon/103000330","Chara_icon/103000331","Chara_icon_loss/103000330","Chara_icon_loss/103000331","2021/01/12 7:00:00",True,"1", -107000170,7,"クライン","頭領の音頭",5,6,1,0,107000170,205000000,-1,107000170,1580,159670,288,28740,70,7260,140,14520,1,0,0,1,0,0,2,0,0,2,0,0,"攻略組の一角を担う《風林火山》
のリーダーたる彼の指揮能力は
かなりのものだ。磨いた連携と
結束力で強敵も難なく屠る。",1600,20000,100,10,20,"hlog_107000170_kle_5_01_xxx","hlog_107000171_kle_5_01_xxx",False,"Chara_comment/107000170","Chara_comment/107000171","107000170_cha","107000171_cha","Chara_icon/107000170","Chara_icon/107000171","Chara_icon_loss/107000170","Chara_icon_loss/107000171","2021/01/12 7:00:00",True,"1", -105000250,5,"リズベット","休日の談笑",5,8,1,0,105000250,207000000,-1,105000250,1440,145150,234,23514,85,8710,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"Unknownでの休息の記録。憩い
の家で友と語らう時間こそが、
彼女にとって何より大切な時間。
今日も賑やかな談笑が聞こえる。",1600,20000,100,10,20,"hlog_105000250_lis_5_01_xxx","hlog_105000251_lis_5_01_xxx",False,"Chara_comment/105000250","Chara_comment/105000251","105000250_cha","105000251_cha","Chara_icon/105000250","Chara_icon/105000251","Chara_icon_loss/105000250","Chara_icon_loss/105000251","2021/02/01 7:00:00",True,"1", -109000310,9,"ユウキ","さかさま花世界",5,10,1,0,109000310,209000000,-1,109000310,1440,145150,288,28740,65,6530,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"Unknownでの休息の記録。花畑
に寝ころんで、たまにはのんびり
過ごしてみよう。ほら、君がさか
さまになってるよ。",1600,20000,100,10,20,"hlog_109000310_yuu_5_01_xxx","hlog_109000311_yuu_5_01_xxx",True,"Chara_comment/109000310","Chara_comment/109000311","109000310_cha","109000311_cha","Chara_icon/109000310","Chara_icon/109000311","Chara_icon_loss/109000310","Chara_icon_loss/109000311","2021/01/01 7:00:00",True,"1", -101000310,1,"キリト","伝説の始まり",5,2,4,0,101000310,201000000,201000000,101000310,1800,181440,216,21774,90,9070,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"《SAO》攻略組の中でも一目
おかれる実力者。自分が伝説を
生み出すことになるとは、彼自身
もまだ知らない。",1600,20000,100,10,20,"hlog_101000310_kir_5_01_xxx","hlog_101000311_kir_5_01_xxx",False,"Chara_comment/101000310","Chara_comment/101000311","101000310_cha","101000311_cha","Chara_icon/101000310","Chara_icon/101000311","Chara_icon_loss/101000310","Chara_icon_loss/101000311","2020/12/08 7:00:00",True,"1", -102000410,2,"アスナ","閃光の救世主",5,3,4,0,102000410,202000000,-1,102000410,1620,163300,216,21774,80,8165,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"《SAO》攻略組の中枢を担う
血盟騎士団副団長。彼女が陣頭
指揮をとったことで失われずに
済んだ命は数知れず。",1600,20000,100,10,20,"hlog_102000410_asu_5_01_xxx","hlog_102000411_asu_5_01_xxx",False,"Chara_comment/102000410","Chara_comment/102000411","102000410_cha","102000411_cha","Chara_icon/102000410","Chara_icon/102000411","Chara_icon_loss/102000410","Chara_icon_loss/102000411","2020/12/08 7:00:00",True,"1", -103000340,3,"リーファ","豊潤な湯浴み",5,1,4,2,103000340,201000000,-1,103000340,1890,190510,240,23952,75,7620,240,23950,100900,100,0,107900,0,0,2,0,0,2,0,0,"豊かな大地の恵みを浴びて、身も
心もリフレッシュ。なんだか現実
の身体まで癒される気分?元気を
チャージして明日も頑張ろう!",1600,20000,100,10,20,"hlog_103000340_lea_5_01_xxx","hlog_103000341_lea_5_01_xxx",False,"Chara_comment/103000340","Chara_comment/103000341","103000340_cha","103000341_cha","Chara_icon/103000340","Chara_icon/103000341","Chara_icon_loss/103000340","Chara_icon_loss/103000341","2021/02/02 7:00:00",True,"1", -110000200,10,"アルゴ","秘境の癒湯",5,4,3,2,110000200,203000000,-1,110000200,1620,163750,186,18618,80,8185,280,28300,100900,100,0,107900,0,0,2,0,0,2,0,0,"なんでも知ってる情報屋さんが骨
休めするのは、誰も知らない秘境
の温泉。駆け回って疲れた足を
密かに休めているのかも。",1600,20000,100,10,20,"hlog_110000200_arg_5_01_xxx","hlog_110000201_arg_5_01_xxx",False,"Chara_comment/110000200","Chara_comment/110000201","110000200_cha","110000201_cha","Chara_icon/110000200","Chara_icon/110000201","Chara_icon_loss/110000200","Chara_icon_loss/110000201","2021/02/02 7:00:00",True,"1", -118000120,18,"レイン","湯上り素顔",5,2,1,2,118000120,201000000,201000000,118000120,1380,138800,294,29718,75,7710,200,19960,100900,100,0,107900,0,0,2,0,0,2,0,0,"《SAO》では師匠の下、修行
に励んでいた彼女。兄弟弟子と共
に疲れを癒した天然温泉は、楽し
い思い出の場所だ。",1600,20000,100,10,20,"hlog_118000120_rai_5_01_xxx","hlog_118000121_rai_5_01_xxx",False,"Chara_comment/118000120","Chara_comment/118000121","118000120_cha","118000121_cha","Chara_icon/118000120","Chara_icon/118000121","Chara_icon_loss/118000120","Chara_icon_loss/118000121","2021/02/02 7:00:00",True,"1", -101000320,1,"キリト","世界を包む星空",5,2,1,0,101000320,201000000,201000000,101000320,1530,154220,282,28302,75,7710,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"痛みと悲しみに溢れた世界を包み
こむ、優しく温かい夜空の煌め
き。人々に希望を与えられるのは
自身も皆に支えられているから。",1600,20000,100,10,20,"hlog_101000320_kir_5_01_xxx","hlog_101000321_kir_5_01_xxx",False,"Chara_comment/101000320","Chara_comment/101000321","101000320_cha","101000321_cha","Chara_icon/101000320","Chara_icon/101000321","Chara_icon_loss/101000320","Chara_icon_loss/101000321","2021/01/26 7:00:00",True,"1", -111000230,11,"アリス","世界を導く光",5,1,3,0,111000230,201000000,-1,111000230,1970,198220,204,20574,100,9910,220,22410,1,0,0,1,0,0,2,0,0,2,0,0,"過酷な運命に翻弄されながら、
前を向けるのは守るべき世界が
あればこそ。二つの世界の結び手
たる彼女は、人々の希望だ。",1600,20000,100,10,20,"hlog_111000230_alc_5_01_xxx","hlog_111000231_alc_5_01_xxx",False,"Chara_comment/111000230","Chara_comment/111000231","111000230_cha","111000231_cha","Chara_icon/111000230","Chara_icon/111000231","Chara_icon_loss/111000230","Chara_icon_loss/111000231","2021/01/26 7:00:00",True,"1", -112000150,12,"ユージオ","世界を見守る剣",5,1,4,0,112000150,201000000,-1,112000150,1890,190510,240,23952,95,9525,200,19960,111500,0,0,1,0,0,2,0,0,2,0,0,"例え形は失われようとも、記憶だ
けは永遠に失われない。この世界
を救う英雄を、人々を、見守り
勇気を与えてくれる。",1600,20000,100,10,20,"hlog_112000150_ego_5_01_xxx","hlog_112000151_ego_5_01_xxx",False,"Chara_comment/112000150","Chara_comment/112000151","112000150_cha","112000151_cha","Chara_icon/112000150","Chara_icon/112000151","Chara_icon_loss/112000150","Chara_icon_loss/112000151","2021/01/26 7:00:00",True,"1", -101000330,1,"キリト","ふたとせ求めて",5,2,4,0,101000330,201000000,201000000,101000330,1890,190510,240,23952,95,9525,200,19960,111500,0,0,1,0,0,2,0,0,2,0,0,"2年が経ち、しかしなお世界は
謎に満ちている。君と共に、この
世界の真実を求めて。これからも
冒険は続いていく。",1600,20000,100,10,20,"hlog_101000330_kir_5_01_xxx","hlog_101000331_kir_5_01_xxx",False,"Chara_comment/101000330","Chara_comment/101000331","101000330_cha","101000331_cha","Chara_icon/101000330","Chara_icon/101000331","Chara_icon_loss/101000330","Chara_icon_loss/101000331","2021/03/16 7:00:00",True,"1", -102000420,2,"アスナ","ふたとせ歩みて",5,3,4,0,102000420,202000000,-1,102000420,1700,171460,240,23952,85,8575,240,23950,111500,0,0,1,0,0,2,0,0,2,0,0,"2年が経ち、歩んできた道のりは
気付けばこんなにも長く、遠く。
君と歩む果てなき道は、今も目の
前に広がっている。",1600,20000,100,10,20,"hlog_102000420_asu_5_01_xxx","hlog_102000421_asu_5_01_xxx",False,"Chara_comment/102000420","Chara_comment/102000421","102000420_cha","102000421_cha","Chara_icon/102000420","Chara_icon/102000421","Chara_icon_loss/102000420","Chara_icon_loss/102000421","2021/03/16 7:00:00",True,"1", -103000350,3,"リーファ","ふたとせ守りて",5,1,4,0,103000350,201000000,-1,103000350,1800,181440,216,21774,70,7260,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"2年が経ち、たくさんの仲間に囲
まれて、新しい友達も出来た。守
るべき人々との絆は、彼女を、そ
して君を強くする。",1600,20000,100,10,20,"hlog_103000350_lea_5_01_xxx","hlog_103000351_lea_5_01_xxx",False,"Chara_comment/103000350","Chara_comment/103000351","103000350_cha","103000351_cha","Chara_icon/103000350","Chara_icon/103000351","Chara_icon_loss/103000350","Chara_icon_loss/103000351","2021/03/23 7:00:00",True,"1", -104000400,4,"シノン","ふたとせ挑みて",5,14,4,0,104000400,215000000,-1,104000400,1440,145150,240,23952,70,7260,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"2年が経ち、打ち倒してきた敵も
数知れず。しかし挑戦は終わらな
い。まだ見ぬ強敵との邂逅を思い
己を磨き続ける。",1600,20000,100,10,20,"hlog_104000400_sin_5_01_xxx","hlog_104000401_sin_5_01_xxx",False,"Chara_comment/104000400","Chara_comment/104000401","104000400_cha","104000401_cha","Chara_icon/104000400","Chara_icon/104000401","Chara_icon_loss/104000400","Chara_icon_loss/104000401","2021/03/23 7:00:00",True,"1", -109000320,9,"ユウキ","ふたとせ笑いて",5,1,4,0,109000320,201000000,-1,109000320,1800,181440,240,23952,80,8165,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"2年が経ち、皆で笑顔をかわした
楽しい思い出がいっぱいできた。
これからも君と一緒に、皆と一緒
に、笑顔を増やしていこう。",1600,20000,100,10,20,"hlog_109000320_yuu_5_01_xxx","hlog_109000321_yuu_5_01_xxx",False,"Chara_comment/109000320","Chara_comment/109000321","109000320_cha","109000321_cha","Chara_icon/109000320","Chara_icon/109000321","Chara_icon_loss/109000320","Chara_icon_loss/109000321","2021/03/23 7:00:00",True,"1", -111000240,11,"アリス","ふたとせ廻りて",5,1,4,0,111000240,201000000,-1,111000240,2070,208660,228,22860,105,10435,170,17240,1,0,0,1,0,0,2,0,0,2,0,0,"2年が経ち、ふと立ち止まってみ
れば、廻り廻った年月が蘇る。
様々な想いを胸に、これからも
共に時を重ねていくことだろう。",1600,20000,100,10,20,"hlog_111000240_alc_5_01_xxx","hlog_111000241_alc_5_01_xxx",False,"Chara_comment/111000240","Chara_comment/111000241","111000240_cha","111000241_cha","Chara_icon/111000240","Chara_icon/111000241","Chara_icon_loss/111000240","Chara_icon_loss/111000241","2021/03/30 7:00:00",True,"1", -102000430,2,"アスナ","いとしのショコラティエ",5,11,1,0,102000430,211000000,-1,102000430,1300,130640,258,26130,65,6530,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"お料理マスターの彼女にかかれば
チョコレート作りもお手の物。
丹精込めて、ほっぺたが落ちるほ
どの愛をあなたに。",1600,20000,100,10,20,"hlog_102000430_asu_5_01_xxx","hlog_102000431_asu_5_01_xxx",False,"Chara_comment/102000430","Chara_comment/102000431","102000430_cha","102000431_cha","Chara_icon/102000430","Chara_icon/102000431","Chara_icon_loss/102000430","Chara_icon_loss/102000431","2021/02/02 7:00:00",True,"1", -105000260,5,"リズベット","鍛冶師の平穏",5,10,3,0,105000260,209000000,-1,105000260,1620,163300,156,15678,95,9800,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"お店を経営するにはやることが山
積み。そんな忙しい日々でも、た
まに空いた時間が出来ることも。
少しくらい休憩もしなくちゃね。",1600,20000,100,10,20,"hlog_105000260_lis_5_01_xxx","hlog_105000261_lis_5_01_xxx",False,"Chara_comment/105000260","Chara_comment/105000261","105000260_cha","105000261_cha","Chara_icon/105000260","Chara_icon/105000261","Chara_icon_loss/105000260","Chara_icon_loss/105000261","2021/01/26 7:00:00",True,"1", -105000270,5,"リズベット","闊達な誘い",5,10,2,0,105000270,209000000,-1,105000270,1890,190510,156,15678,125,12520,140,14520,1,0,0,1,0,0,2,0,0,2,0,0,"普段は自身の店に籠ることが多い
彼女だったが、戦闘も華麗にこな
す。今日は素材集め、付き合って
よね!",1600,20000,100,10,20,"hlog_105000270_lis_5_01_xxx","hlog_105000271_lis_5_01_xxx",False,"Chara_comment/105000270","Chara_comment/105000271","105000270_cha","105000271_cha","Chara_icon/105000270","Chara_icon/105000271","Chara_icon_loss/105000270","Chara_icon_loss/105000271","2021/01/26 7:00:00",True,"1", -105000280,5,"リズベット","恋するお人形",5,10,3,0,105000280,209000000,-1,105000280,1620,163300,156,15678,95,9800,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"ピンクの髪に大きな瞳。エプロン
ドレスも相まって、その姿は人形
めいた雰囲気を醸し出す。目が
合ったのは、愛しのあの人?",1600,20000,100,10,20,"hlog_105000280_lis_5_01_xxx","hlog_105000281_lis_5_01_xxx",False,"Chara_comment/105000280","Chara_comment/105000281","105000280_cha","105000281_cha","Chara_icon/105000280","Chara_icon/105000281","Chara_icon_loss/105000280","Chara_icon_loss/105000281","2021/04/01 7:00:00",True,"1", -108000170,8,"エギル","勇猛な巨躯",5,9,2,0,108000170,208000000,-1,108000170,2480,250390,192,19158,105,10480,130,13060,1,0,0,1,0,0,2,0,0,2,0,0,"巨大な身体から繰り出される攻撃
は、恐ろしさを感じさせるほどの
大迫力。味方にとっては、頼りに
なることこの上ない。",1600,20000,100,10,20,"hlog_108000170_agi_5_01_xxx","hlog_108000171_agi_5_01_xxx",False,"Chara_comment/108000170","Chara_comment/108000171","108000170_cha","108000171_cha","Chara_icon/108000170","Chara_icon/108000171","Chara_icon_loss/108000170","Chara_icon_loss/108000171","2021/03/01 7:00:00",True,"1", -104000410,4,"シノン","女神の羽休め",5,11,4,0,104000410,211000000,-1,104000410,1440,145150,240,23952,70,7260,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"《無制限飛行》能力を持つ女神た
る彼女にも、時には休息が必要。
神々しいその御姿は、羽を休めて
いる様すら美しい。",1600,20000,100,10,20,"hlog_104000410_sin_5_01_xxx","hlog_104000411_sin_5_01_xxx",False,"Chara_comment/104000410","Chara_comment/104000411","104000410_cha","104000411_cha","Chara_icon/104000410","Chara_icon/104000411","Chara_icon_loss/104000410","Chara_icon_loss/104000411","2021/03/09 7:00:00",True,"1", -109000330,9,"ユウキ","遠望の彼方",5,1,4,0,109000330,201000000,-1,109000330,1800,181440,240,23952,80,8165,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"遥か遠く、未知なる世界を少女は
見通す。どこまで行けるのかは、
誰にもわからないけれど――一緒
ならどこまでも行ける気がする。",1600,20000,100,10,20,"hlog_109000330_yuu_5_01_xxx","hlog_109000331_yuu_5_01_xxx",False,"Chara_comment/109000330","Chara_comment/109000331","109000330_cha","109000331_cha","Chara_icon/109000330","Chara_icon/109000331","Chara_icon_loss/109000330","Chara_icon_loss/109000331","2021/03/09 7:00:00",True,"1", -110000210,10,"アルゴ","月宙の飛躍",5,8,3,0,110000210,207000000,-1,110000210,1540,155130,162,16548,75,7755,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"彼女の情報収集力は、その身軽さ
の成せるもの。水の上を数歩だけ
走ることすら可能なその敏捷性は
他の追随を許さない。",1600,20000,100,10,20,"hlog_110000210_arg_5_01_xxx","hlog_110000211_arg_5_01_xxx",False,"Chara_comment/110000210","Chara_comment/110000211","110000210_cha","110000211_cha","Chara_icon/110000210","Chara_icon/110000211","Chara_icon_loss/110000210","Chara_icon_loss/110000211","2021/03/09 7:00:00",True,"1", -101000340,1,"キリト","安らぎの我が家",5,2,1,0,101000340,201000000,201000000,101000340,1440,145150,258,26130,70,7260,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"自宅の揺り椅子は彼の特等席。英
雄もここでは穏やかな寝顔を見せ
る。彼がお昼寝に勤しむと周囲の
人にまで睡魔が襲い来るとか…。",1600,20000,100,10,20,"hlog_101000340_kir_5_01_xxx","hlog_101000341_kir_5_01_xxx",False,"Chara_comment/101000340","Chara_comment/101000341","101000340_cha","101000341_cha","Chara_icon/101000340","Chara_icon/101000341","Chara_icon_loss/101000340","Chara_icon_loss/101000341","2021/04/01 7:00:00",True,"1", -118000130,18,"レイン","晴天の君",5,1,1,0,118000130,201000000,-1,118000130,1300,130640,270,27432,70,7260,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"雨上がりの晴天のごとく、明るく
眩しい自然な笑顔に、誰もが元気
をもらえることだろう。本人も気
付かないアイドルの資質だ。",1600,20000,100,10,20,"hlog_118000130_rai_5_01_xxx","hlog_118000131_rai_5_01_xxx",False,"Chara_comment/118000130","Chara_comment/118000131","118000130_cha","118000131_cha","Chara_icon/118000130","Chara_icon/118000131","Chara_icon_loss/118000130","Chara_icon_loss/118000131","2021/03/01 7:00:00",True,"1", -102000440,2,"アスナ","湯の華咲いた",5,3,3,2,102000440,202000000,-1,102000440,1540,155130,192,19596,75,7755,280,28300,100900,100,0,107900,0,0,2,0,0,2,0,0,"湯煙に包まれた温泉に浮かぶは湯
の華、華を添えるは一人の女性。
一緒にお湯につかれば、たちまち
身も心も癒されるだろう。",1600,20000,100,10,20,"hlog_102000440_asu_5_01_xxx","hlog_102000441_asu_5_01_xxx",False,"Chara_comment/102000440","Chara_comment/102000441","102000440_cha","102000441_cha","Chara_icon/102000440","Chara_icon/102000441","Chara_icon_loss/102000440","Chara_icon_loss/102000441","2021/02/02 7:00:00",True,"1", -109000340,9,"ユウキ","温浴の寛ぎ",5,1,1,2,109000340,201000000,-1,109000340,1530,154220,306,31134,70,6940,200,19960,100900,100,0,107900,0,0,2,0,0,2,0,0,"あったかい温泉で安らぐひと時。
いつも元気な彼女も、大きく伸び
をしてのんびり過ごす。皆で入る
温泉は心にもしみわたる。",1600,20000,100,10,20,"hlog_109000340_yuu_5_01_xxx","hlog_109000341_yuu_5_01_xxx",False,"Chara_comment/109000340","Chara_comment/109000341","109000340_cha","109000341_cha","Chara_icon/109000340","Chara_icon/109000341","Chara_icon_loss/109000340","Chara_icon_loss/109000341","2021/02/02 7:00:00",True,"1", -101000350,1,"キリト","笑顔守るために",5,1,1,0,101000350,201000000,-1,101000350,1530,154220,282,28302,75,7710,200,19960,102200,10,0,1,0,0,2,0,0,2,0,0,"《OS》で刃を交えた2人の
ランカー。両者に共通するのは、
愛する者のために戦ったこと。
命を賭して守りたいものがある。",1600,20000,100,10,20,"hlog_101000350_kir_5_01_xxx","hlog_101000351_kir_5_01_xxx",False,"Chara_comment/101000350","Chara_comment/101000351","101000350_cha","101000351_cha","Chara_icon/101000350","Chara_icon/101000351","Chara_icon_loss/101000350","Chara_icon_loss/101000351","2021/03/02 7:00:00",True,"1", -106000300,6,"シリカ","電脳の歌姫",5,4,3,0,106000300,203000000,-1,106000300,1370,137890,174,17634,70,6895,280,28300,102200,10,0,1,0,0,2,0,0,2,0,0,"今日は憧れの歌姫の色を身に纏
い、夢見る少女がオンステージ!
ゲリラライブに敵も味方も思わず
見とれてしまうかも?",1600,20000,100,10,20,"hlog_106000300_sil_5_01_xxx","hlog_106000301_sil_5_01_xxx",False,"Chara_comment/106000300","Chara_comment/106000301","106000300_cha","106000301_cha","Chara_icon/106000300","Chara_icon/106000301","Chara_icon_loss/106000300","Chara_icon_loss/106000301","2021/03/02 7:00:00",True,"1", -118000140,18,"レイン","繋ぐ想い",4,2,4,0,118000140,201000000,201000000,118000140,1440,145150,204,20322,80,8065,160,16130,1,0,0,1,0,0,2,0,0,2,0,0,"チョコレートを渡した際の記録。
皆のアイドルである彼女から、
大切に送られたプレゼント。その
意味を知るのは、まだ先のこと。",800,10000,100,10,20,"hlog_118000140_rai_4_01_xxx","hlog_118000140_rai_4_01_xxx",False,"Chara_comment/118000140","Chara_comment/118000140","118000140_cha","118000140_cha","Chara_icon/118000140","Chara_icon/118000140","Chara_icon_loss/118000140","Chara_icon_loss/118000140","2021/02/02 7:00:00",True,"1", -101000360,1,"キリト","運命の相棒",5,1,1,0,101000360,201000000,-1,101000360,1440,145150,258,26130,70,7260,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"少年の人生を変えたのは、彼との
運命的な出会い。師として友とし
て、いつも傍らで運命を切り開く
彼は眩しく誇らしい。",1600,20000,100,10,20,"hlog_101000360_kir_5_01_xxx","hlog_101000361_kir_5_01_xxx",False,"Chara_comment/101000360","Chara_comment/101000361","101000360_cha","101000361_cha","Chara_icon/101000360","Chara_icon/101000361","Chara_icon_loss/101000360","Chara_icon_loss/101000361","2021/03/23 7:00:00",True,"1", -112000160,12,"ユージオ","無二の相棒",5,1,3,0,112000160,201000000,-1,112000160,1620,163300,174,17418,80,8165,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"英雄と呼ばれた少年の、唯一無二
の親友にして相棒。その剣才と魂
に刻み込まれた思い出は、彼らの
絆をより強固にする。",1600,20000,100,10,20,"hlog_112000160_ego_5_01_xxx","hlog_112000161_ego_5_01_xxx",False,"Chara_comment/112000160","Chara_comment/112000161","112000160_cha","112000161_cha","Chara_icon/112000160","Chara_icon/112000161","Chara_icon_loss/112000160","Chara_icon_loss/112000161","2021/03/23 7:00:00",True,"1", -105000290,5,"リズベット","頼れる盟友",5,10,3,0,105000290,209000000,-1,105000290,1710,172370,174,17634,105,10340,230,23590,102200,10,0,1,0,0,2,0,0,2,0,0,"普段から明るく、周りをよく見て
いるムードメーカーな彼女。現実
世界を舞台としたOSでも、仲間
想いな彼女は頼りになる存在だ。",1600,20000,100,10,20,"hlog_105000290_lis_5_01_xxx","hlog_105000291_lis_5_01_xxx",False,"Chara_comment/105000290","Chara_comment/105000291","105000290_cha","105000291_cha","Chara_icon/105000290","Chara_icon/105000291","Chara_icon_loss/105000290","Chara_icon_loss/105000291","2021/03/23 7:00:00",True,"1", -106000310,6,"シリカ","勇気の跳躍",5,4,1,0,106000310,203000000,-1,106000310,1220,123380,252,25476,60,6170,240,23950,102200,10,0,1,0,0,2,0,0,2,0,0,"今度こそ仲間を守りたい。そんな
決意を胸に秘め、少女はどんな敵
にも立ち向かう。あらん限りの
勇気を、この跳躍に込めて。",1600,20000,100,10,20,"hlog_106000310_sil_5_01_xxx","hlog_106000311_sil_5_01_xxx",False,"Chara_comment/106000310","Chara_comment/106000311","106000310_cha","106000311_cha","Chara_icon/106000310","Chara_icon/106000311","Chara_icon_loss/106000310","Chara_icon_loss/106000311","2021/03/23 7:00:00",True,"1", -102000450,2,"アスナ","うららかジャンプ",5,3,4,5,102000450,202000000,-1,102000450,1700,171460,240,23952,85,8575,240,23950,111500,0,0,1,0,0,2,0,0,2,0,0,"うららかな春の日差しを受けて、
友人たちと手を取り合える日常こ
そ、愛すべきものだ。この平穏が
ずっと続きますように。",1600,20000,100,10,20,"hlog_102000450_asu_5_01_xxx","hlog_102000451_asu_5_01_xxx",False,"Chara_comment/102000450","Chara_comment/102000451","102000450_cha","102000451_cha","Chara_icon/102000450","Chara_icon/102000451","Chara_icon_loss/102000450","Chara_icon_loss/102000451","2021/03/30 7:00:00",True,"1", -109000350,9,"ユウキ","はるかぜジャンプ",5,1,4,5,109000350,201000000,-1,109000350,1890,190510,264,26346,85,8575,200,19960,111500,0,0,1,0,0,2,0,0,2,0,0,"春風に背中を押されて、今こそ
希望を抱いて飛び出す時。ずっと
叶わなかった夢も、大好きな友と
なら、叶えられるかもしれない。",1600,20000,100,10,20,"hlog_109000350_yuu_5_01_xxx","hlog_109000351_yuu_5_01_xxx",False,"Chara_comment/109000350","Chara_comment/109000351","109000350_cha","109000351_cha","Chara_icon/109000350","Chara_icon/109000351","Chara_icon_loss/109000350","Chara_icon_loss/109000351","2021/03/30 7:00:00",True,"1", -111000250,11,"アリス","ゆきどけジャンプ",5,1,4,5,111000250,201000000,-1,111000250,2170,219090,252,25146,110,10955,190,18960,111500,0,0,1,0,0,2,0,0,2,0,0,"初めは騎士の高潔さで人を寄せつ
けなかった彼女も、友の手をとり
やがて柔らかな笑顔を見せる。暖
かな陽に雪が解けてゆくように。",1600,20000,100,10,20,"hlog_111000250_alc_5_01_xxx","hlog_111000251_alc_5_01_xxx",False,"Chara_comment/111000250","Chara_comment/111000251","111000250_cha","111000251_cha","Chara_icon/111000250","Chara_icon/111000251","Chara_icon_loss/111000250","Chara_icon_loss/111000251","2021/03/30 7:00:00",True,"1", -101000370,1,"キリト","黒衣の英雄",5,1,1,0,101000370,201000000,-1,101000370,1530,154220,282,28302,75,7710,200,19960,105600,0,0,1,0,0,2,0,0,2,0,0,"他者を守り、自ら孤独なビーター
としての道を選んだ優しい少年は
やがて世界を救う英雄となった。
翻る黒衣は彼の象徴だ。",1600,20000,100,10,20,"hlog_101000370_kir_5_01_xxx","hlog_101000371_kir_5_01_xxx",False,"Chara_comment/101000370","Chara_comment/101000371","101000370_cha","101000371_cha","Chara_icon/101000370","Chara_icon/101000371","Chara_icon_loss/101000370","Chara_icon_loss/101000371","2021/04/13 7:00:00",True,"1", -105000300,5,"リズベット","英雄の剣匠",5,10,1,0,105000300,209000000,-1,105000300,1530,154220,252,25476,90,9255,200,19960,105600,0,0,1,0,0,2,0,0,2,0,0,"世界を救うに至った二人の英雄の
剣を鍛え、その活躍を支えた彼女
の功績は大きい。彼女無くして、
救済は成しえなかっただろう。",1600,20000,100,10,20,"hlog_105000300_lis_5_01_xxx","hlog_105000301_lis_5_01_xxx",False,"Chara_comment/105000300","Chara_comment/105000301","105000300_cha","105000301_cha","Chara_icon/105000300","Chara_icon/105000301","Chara_icon_loss/105000300","Chara_icon_loss/105000301","2021/04/13 7:00:00",True,"1", -104000420,4,"シノン","私の現実",5,14,4,0,104000420,215000000,-1,104000420,1440,145150,240,23952,70,7260,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"強さを求め戦場へ飛び込んだ少女
は、やがて「本当の強さ」を知っ
た。仮想と現実の差は今や意味を
成さず、彼女はもう揺るがない。",1600,20000,100,10,20,"hlog_104000420_sin_5_01_xxx","hlog_104000421_sin_5_01_xxx",False,"Chara_comment/104000420","Chara_comment/104000421","104000420_cha","104000421_cha","Chara_icon/104000420","Chara_icon/104000421","Chara_icon_loss/104000420","Chara_icon_loss/104000421","2021/04/27 7:00:00",True,"1", -111000260,11,"アリス","世界を越えて",5,1,1,0,111000260,201000000,-1,111000260,1760,177360,294,29718,90,8870,190,18960,104000,10,0,1,0,0,2,0,0,2,0,0,"現実の身体は無くとも、魂はいつ
だって共にある。世界を越えた絆
を胸に、新たな戦場で彼女は
駆ける。",1600,20000,100,10,20,"hlog_111000260_alc_5_01_xxx","hlog_111000261_alc_5_01_xxx",False,"Chara_comment/111000260","Chara_comment/111000261","111000260_cha","111000261_cha","Chara_icon/111000260","Chara_icon/111000261","Chara_icon_loss/111000260","Chara_icon_loss/111000261","2021/04/27 7:00:00",True,"1", -112000170,12,"ユージオ","新たな挑戦",5,1,1,0,112000170,201000000,-1,112000170,1530,154220,282,28302,75,7710,200,19960,104000,10,0,1,0,0,2,0,0,2,0,0,"新たな戦いの場に身を躍らせて、
少年の挑戦が始まる。どこであろ
うと、その身に刻まれたアイン
クラッド流が助けとなるだろう。",1600,20000,100,10,20,"hlog_112000170_ego_5_01_xxx","hlog_112000171_ego_5_01_xxx",False,"Chara_comment/112000170","Chara_comment/112000171","112000170_cha","112000171_cha","Chara_icon/112000170","Chara_icon/112000171","Chara_icon_loss/112000170","Chara_icon_loss/112000171","2021/04/27 7:00:00",True,"1", -118000150,18,"レイン","共に駆ける今",5,2,3,0,118000150,201000000,201000000,118000150,1540,155130,204,20574,85,8620,230,23590,105100,10,0,1,0,0,2,0,0,2,0,0,"オーグマーを手に入れられず、
寂しい思いをした日もあったけれ
ど。今は皆と共に、眩しい笑顔で
駆け抜けてゆく。",1600,20000,100,10,20,"hlog_118000150_rai_5_01_xxx","hlog_118000151_rai_5_01_xxx",False,"Chara_comment/118000150","Chara_comment/118000151","118000150_cha","118000151_cha","Chara_icon/118000150","Chara_icon/118000151","Chara_icon_loss/118000150","Chara_icon_loss/118000151","2021/04/27 7:00:00",True,"1", -103000360,3,"リーファ","南風に吹かれて",5,1,3,0,103000360,201000000,-1,103000360,1620,163300,174,17418,65,6530,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"穏やかな日差し、暖かな南風。
豊かな自然を感じながら、ただ風
に吹かれて物思いに耽る姿は、
本物の妖精のような可憐さだ。",1600,20000,100,10,20,"hlog_103000360_lea_5_01_xxx","hlog_103000361_lea_5_01_xxx",False,"Chara_comment/103000360","Chara_comment/103000361","103000360_cha","103000361_cha","Chara_icon/103000360","Chara_icon/103000361","Chara_icon_loss/103000360","Chara_icon_loss/103000361","2021/05/01 7:00:00",True,"1", -102000460,2,"アスナ","親友スマイル",5,3,3,0,102000460,202000000,-1,102000460,1460,146970,174,17418,75,7350,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"大切な友人が傍に居れば、きっと
いつだって笑顔で楽しめるはず!
SAOでの過酷な日々を、共に乗
り越えた2人に怖いものはない。",1600,20000,100,10,20,"hlog_102000460_asu_5_01_xxx","hlog_102000461_asu_5_01_xxx",False,"Chara_comment/102000460","Chara_comment/102000461","102000460_cha","102000461_cha","Chara_icon/102000460","Chara_icon/102000461","Chara_icon_loss/102000460","Chara_icon_loss/102000461","2021/05/11 7:00:00",True,"1", -105000310,5,"リズベット","親友ハピネス",5,10,4,0,105000310,209000000,-1,105000310,1800,181440,192,19596,110,10885,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"自分の恋を差し置いても、幸せを
願ってしまう。それくらい大切な
友人の存在は、彼女自身にも幸せ
を運んでくれる。",1600,20000,100,10,20,"hlog_105000310_lis_5_01_xxx","hlog_105000311_lis_5_01_xxx",False,"Chara_comment/105000310","Chara_comment/105000311","105000310_cha","105000311_cha","Chara_icon/105000310","Chara_icon/105000311","Chara_icon_loss/105000310","Chara_icon_loss/105000311","2021/05/11 7:00:00",True,"1", -103000370,3,"リーファ","無防備な女神",5,1,4,0,103000370,201000000,-1,103000370,1800,181440,216,21774,70,7260,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"少し窮屈だった鎧を外し、休息を
とる大地の女神。その豊かな身体
に皆が釘付けになるに違いない。
何も知らぬは本人のみ。",1600,20000,100,10,20,"hlog_103000370_lea_5_01_xxx","hlog_103000371_lea_5_01_xxx",False,"Chara_comment/103000370","Chara_comment/103000371","103000370_cha","103000371_cha","Chara_icon/103000370","Chara_icon/103000371","Chara_icon_loss/103000370","Chara_icon_loss/103000371","2021/05/11 7:00:00",True,"1", -102000470,2,"アスナ","フェアリー・ワルツ",5,3,1,0,102000470,202000000,-1,102000470,1380,138800,282,28302,70,6940,240,23950,104000,10,0,1,0,0,2,0,0,2,0,0,"まるで姉妹のように仲睦まじい
2人の妖精。戯れる姿は、まるで
御伽噺の一幕のよう。彼女たちに
出会えたら幸運に恵まれるかも?",1600,20000,100,10,20,"hlog_102000470_asu_5_01_xxx","hlog_102000471_asu_5_01_xxx",False,"Chara_comment/102000470","Chara_comment/102000471","102000470_cha","102000471_cha","Chara_icon/102000470","Chara_icon/102000471","Chara_icon_loss/102000470","Chara_icon_loss/102000471","2021/05/25 7:00:00",True,"1", -103000380,3,"リーファ","フェアリー・マージ",5,6,1,0,103000380,205000000,-1,103000380,1530,154220,282,28302,60,6170,240,23950,104000,10,0,1,0,0,2,0,0,2,0,0,"麗しい2人の妖精の透明感ある姿
に、誰しもが目を奪われる。こち
らをみとめた途端に見せる、無邪
気な笑顔もまた妖精そのもの。",1600,20000,100,10,20,"hlog_103000380_lea_5_01_xxx","hlog_103000381_lea_5_01_xxx",False,"Chara_comment/103000380","Chara_comment/103000381","103000380_cha","103000381_cha","Chara_icon/103000380","Chara_icon/103000381","Chara_icon_loss/103000380","Chara_icon_loss/103000381","2021/05/25 7:00:00",True,"1", -101000380,1,"キリト","妖精の決闘",5,2,4,0,101000380,201000000,201000000,101000380,1800,181440,216,21774,90,9070,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"愛する少女の行方を求め、ALO
へとログインした英雄。様々な
出会いを経て、彼もまた成長を
続けてゆく。",1600,20000,100,10,20,"hlog_101000380_kir_5_01_xxx","hlog_101000381_kir_5_01_xxx",False,"Chara_comment/101000380","Chara_comment/101000381","101000380_cha","101000381_cha","Chara_icon/101000380","Chara_icon/101000381","Chara_icon_loss/101000380","Chara_icon_loss/101000381","2021/06/01 7:00:00",True,"1", -104000430,4,"シノン","幸せの青い鳥",5,14,4,0,104000430,215000000,-1,104000430,1440,145150,240,23952,70,7260,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"青い鳥は吉兆の知らせ。そんな鳥
が懐くのだから、彼女の心が清い
証拠であろう。突然の邂逅に、
戸惑いつつも顔を綻ばせる。",1600,20000,100,10,20,"hlog_104000430_sin_5_01_xxx","hlog_104000431_sin_5_01_xxx",False,"Chara_comment/104000430","Chara_comment/104000431","104000430_cha","104000431_cha","Chara_icon/104000430","Chara_icon/104000431","Chara_icon_loss/104000430","Chara_icon_loss/104000431","2021/05/01 7:00:00",True,"1", -110000220,10,"アルゴ","秘密の甘邸",5,4,4,0,110000220,203000000,-1,110000220,1710,172370,204,20682,85,8620,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"夫婦の結婚前に、共にこのログハ
ウスのクエストに挑んだのは良い
思い出。犬は懲り懲りだと零しつ
つ、彼女もどこか楽しそうだ。",1600,20000,100,10,20,"hlog_110000220_arg_5_01_xxx","hlog_110000221_arg_5_01_xxx",False,"Chara_comment/110000220","Chara_comment/110000221","110000220_cha","110000221_cha","Chara_icon/110000220","Chara_icon/110000221","Chara_icon_loss/110000220","Chara_icon_loss/110000221","2021/06/01 7:00:00",True,"1", -110000230,10,"アルゴ","俊鼠の隠密",5,4,3,0,110000230,203000000,-1,110000230,1540,155130,162,16548,75,7755,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"危険な場所へも自ら赴き、新鮮な
情報を仕入れる彼女にとって、隠
密行動は生命線。音もなく戦場を
駆け巡る様は正に《鼠》だ。",1600,20000,100,10,20,"hlog_110000230_arg_5_01_xxx","hlog_110000231_arg_5_01_xxx",False,"Chara_comment/110000230","Chara_comment/110000231","110000230_cha","110000231_cha","Chara_icon/110000230","Chara_icon/110000231","Chara_icon_loss/110000230","Chara_icon_loss/110000231","2021/06/01 7:00:00",True,"1", -110000240,10,"アルゴ","見通す眼差し",5,8,1,0,110000240,207000000,-1,110000240,1370,137890,246,24822,70,6895,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"VR世界を股にかけ、あらゆる情報
を揃える敏腕情報屋。彼女の瞳は
世界の隅々まで見通し、人々を
助けてくれることだろう。",1600,20000,100,10,20,"hlog_110000240_arg_5_01_xxx","hlog_110000241_arg_5_01_xxx",False,"Chara_comment/110000240","Chara_comment/110000241","110000240_cha","110000241_cha","Chara_icon/110000240","Chara_icon/110000241","Chara_icon_loss/110000240","Chara_icon_loss/110000241","2021/06/01 7:00:00",True,"1", -118000160,18,"レイン","にじさす未来",5,2,4,0,118000160,201000000,201000000,118000160,1620,163300,228,22860,90,9070,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"一人で悩まずに、皆と一緒に考え
れば、きっと前へ進めるはず。夢
に邁進する彼女の前には、明るい
未来へ続く虹が架かる。",1600,20000,100,10,20,"hlog_118000160_rai_5_01_xxx","hlog_118000161_rai_5_01_xxx",False,"Chara_comment/118000160","Chara_comment/118000161","118000160_cha","118000161_cha","Chara_icon/118000160","Chara_icon/118000161","Chara_icon_loss/118000160","Chara_icon_loss/118000161","2021/06/08 7:00:00",True,"1", -104000440,4,"シノン","麗凛な獣猫",5,8,1,4,104000440,207000000,-1,104000440,1220,123380,306,31134,60,6170,220,21950,104000,10,0,1,0,0,2,0,0,2,0,0,"ランダムにアバターが猫換装?!
孤高な戦士を思わせるクールな彼
女は、猫化しても動じない…と、
思いきや、意外と照れてる様子?",1600,20000,100,10,20,"hlog_104000440_sin_5_01_xxx","hlog_104000441_sin_5_01_xxx",False,"Chara_comment/104000440","Chara_comment/104000441","104000440_cha","104000441_cha","Chara_icon/104000440","Chara_icon/104000441","Chara_icon_loss/104000440","Chara_icon_loss/104000441","2021/06/08 7:00:00",True,"1", -105000320,5,"リズベット","毛繕い桃猫",5,8,3,4,105000320,207000000,-1,105000320,1710,172370,174,17634,105,10340,230,23590,105100,10,0,1,0,0,2,0,0,2,0,0,"ランダムにアバターが猫換装?!
でも、これはこれでお客さんが喜
ぶかも…?入念な毛繕いで、身だ
しなみはバッチリ。",1600,20000,100,10,20,"hlog_105000320_lis_5_01_xxx","hlog_105000321_lis_5_01_xxx",False,"Chara_comment/105000320","Chara_comment/105000321","105000320_cha","105000321_cha","Chara_icon/105000320","Chara_icon/105000321","Chara_icon_loss/105000320","Chara_icon_loss/105000321","2021/06/08 7:00:00",True,"1", -106000320,6,"シリカ","まったり愛猫",5,8,3,4,106000320,207000000,-1,106000320,1370,137890,174,17634,70,6895,280,28300,105100,10,0,1,0,0,2,0,0,2,0,0,"ランダムにアバターが猫換装?!
今日はのんびり気儘な猫ちゃん
モード。こうしてると心地いいか
ら、あなたも一緒にどうですか?",1600,20000,100,10,20,"hlog_106000320_sil_5_01_xxx","hlog_106000321_sil_5_01_xxx",False,"Chara_comment/106000320","Chara_comment/106000321","106000320_cha","106000321_cha","Chara_icon/106000320","Chara_icon/106000321","Chara_icon_loss/106000320","Chara_icon_loss/106000321","2021/06/08 7:00:00",True,"1", -108000180,8,"エギル","隆隆狩猫",5,8,1,4,108000180,207000000,-1,108000180,1840,185070,306,31134,85,8480,180,17960,104000,10,0,1,0,0,2,0,0,2,0,0,"ランダムにアバターが猫換装?!
猫の狩猟本能も呼び覚まされたの
か、いつもより更に野生的に?!
大型肉食獣さながらの迫力だ。",1600,20000,100,10,20,"hlog_108000180_agi_5_01_xxx","hlog_108000181_agi_5_01_xxx",False,"Chara_comment/108000180","Chara_comment/108000181","108000180_cha","108000181_cha","Chara_icon/108000180","Chara_icon/108000181","Chara_icon_loss/108000180","Chara_icon_loss/108000181","2021/06/08 7:00:00",True,"1", -109000360,9,"ユウキ","とびつき活猫",5,8,4,4,109000360,207000000,-1,109000360,1890,190510,264,26346,85,8575,200,19960,102200,10,0,1,0,0,2,0,0,2,0,0,"ランダムにアバターが猫換装?!
猫化の影響か、野生の本能を刺激
されいつも以上に元気いっぱい!
獲物に飛びついちゃえ!",1600,20000,100,10,20,"hlog_109000360_yuu_5_01_xxx","hlog_109000361_yuu_5_01_xxx",False,"Chara_comment/109000360","Chara_comment/109000361","109000360_cha","109000361_cha","Chara_icon/109000360","Chara_icon/109000361","Chara_icon_loss/109000360","Chara_icon_loss/109000361","2021/06/08 7:00:00",True,"1", -109000370,9,"ユウキ","おすわりリトル",5,9,1,0,109000370,208000000,-1,109000370,1440,145150,288,28740,65,6530,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"幼さの残る少女は、悪戯っぽく
笑いかける。年相応の愛らしい姿
と裏腹に、ふとした瞬間に見せる
大人びた笑みが印象的。",1600,20000,100,10,20,"hlog_109000370_yuu_5_01_xxx","hlog_109000371_yuu_5_01_xxx",False,"Chara_comment/109000370","Chara_comment/109000371","109000370_cha","109000371_cha","Chara_icon/109000370","Chara_icon/109000371","Chara_icon_loss/109000370","Chara_icon_loss/109000371","2021/07/01 7:00:00",True,"1", -101000390,1,"キリト","飛翔の新天地",5,6,1,0,101000390,205000000,-1,101000390,1530,154220,282,28302,75,7710,200,19960,105600,0,0,1,0,0,2,0,0,2,0,0,"妖精の国、その遥か上空に浮かぶ
新たな冒険の地。妖精たちは胸を
躍らせて、新天地へと羽ばたいて
ゆく。",1600,20000,100,10,20,"hlog_101000390_kir_5_01_xxx","hlog_101000391_kir_5_01_xxx",False,"Chara_comment/101000390","Chara_comment/101000391","101000390_cha","101000391_cha","Chara_icon/101000390","Chara_icon/101000391","Chara_icon_loss/101000390","Chara_icon_loss/101000391","2022/01/01 7:00:00",True,"1", -103000390,3,"リーファ","風舞う妖精",5,6,1,0,103000390,205000000,-1,103000390,1530,154220,282,28302,60,6170,240,23950,105600,0,0,1,0,0,2,0,0,2,0,0,"新たな門出を祝うように、妖精た
ちの世界に一陣の風が吹く。誰よ
りも空を愛した風妖精は、仲間と
共に楽し気に舞い踊る。",1600,20000,100,10,20,"hlog_103000390_lea_5_01_xxx","hlog_103000391_lea_5_01_xxx",False,"Chara_comment/103000390","Chara_comment/103000391","103000390_cha","103000391_cha","Chara_icon/103000390","Chara_icon/103000391","Chara_icon_loss/103000390","Chara_icon_loss/103000391","2022/01/01 7:00:00",True,"1", -109000380,9,"ユウキ","十字の加護",5,3,1,0,109000380,202000000,-1,109000380,1440,145150,288,28740,65,6530,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"苛烈な11連撃に秘められた想い
は、大切な家族や仲間との絆。
皆の愛が詰まったこの技なら、
大事な人を守ってくれるはず。
",1600,20000,100,10,20,"hlog_109000380_yuu_5_01_xxx","hlog_109000381_yuu_5_01_xxx",False,"Chara_comment/109000380","Chara_comment/109000381","109000380_cha","109000381_cha","Chara_icon/109000380","Chara_icon/109000381","Chara_icon_loss/109000380","Chara_icon_loss/109000381","2021/07/13 7:00:00",True,"1", -111000270,11,"アリス","世界を愛した少女",5,1,1,0,111000270,201000000,-1,111000270,1660,166920,270,27432,85,8345,170,17240,1,0,0,1,0,0,2,0,0,2,0,0,"整合騎士は、自身が整合騎士とな
る前の記憶を保持していない。そ
れでも、胸が疼くほどの懐かしさ
を感じるのはどうしてだろう。",1600,20000,100,10,20,"hlog_111000270_alc_5_01_xxx","hlog_111000271_alc_5_01_xxx",False,"Chara_comment/111000270","Chara_comment/111000271","111000270_cha","111000271_cha","Chara_icon/111000270","Chara_icon/111000271","Chara_icon_loss/111000270","Chara_icon_loss/111000271","2021/07/13 7:00:00",True,"1", -112000180,12,"ユージオ","寄り添う心",5,1,1,0,112000180,201000000,-1,112000180,1440,145150,258,26130,70,7260,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"囚われた大切な人を救うため。
彼の望みはただそれだけ。だから
こそ、今はそっと寄り添う。いつ
か共に笑い合える日を願って。",1600,20000,100,10,20,"hlog_112000180_ego_5_01_xxx","hlog_112000181_ego_5_01_xxx",False,"Chara_comment/112000180","Chara_comment/112000181","112000180_cha","112000181_cha","Chara_icon/112000180","Chara_icon/112000181","Chara_icon_loss/112000180","Chara_icon_loss/112000181","2021/07/13 7:00:00",True,"1", -102000480,2,"アスナ","犀薫る浜辺",5,1,1,1,102000480,201000000,-1,102000480,1380,138800,282,28302,70,6940,240,23950,104000,10,0,1,0,0,2,0,0,2,0,0,"涼やかな青が浜辺に映える。眩し
いばかりの白い肌に、煌めく金木
犀が甘い香りを運んでくるよう。
華やかな姿に誰もが釘付けだ。",1600,20000,100,10,20,"hlog_102000480_asu_5_01_xxx","hlog_102000481_asu_5_01_xxx",False,"Chara_comment/102000480","Chara_comment/102000481","102000480_cha","102000481_cha","Chara_icon/102000480","Chara_icon/102000481","Chara_icon_loss/102000480","Chara_icon_loss/102000481","2021/08/10 7:00:00",True,"1", -111000280,11,"アリス","波打ち際の彩",5,3,1,1,111000280,202000000,-1,111000280,1760,177360,294,29718,90,8870,190,18960,104000,10,0,1,0,0,2,0,0,2,0,0,"波間で無邪気に足を遊ばせる様は
普段の真面目な騎士然とした彼女
には意外なほどに純粋無垢だ。白
い素肌に赤のラインが眩しい。",1600,20000,100,10,20,"hlog_111000280_alc_5_01_xxx","hlog_111000281_alc_5_01_xxx",False,"Chara_comment/111000280","Chara_comment/111000281","111000280_cha","111000281_cha","Chara_icon/111000280","Chara_icon/111000281","Chara_icon_loss/111000280","Chara_icon_loss/111000281","2021/08/10 7:00:00",True,"1", -118000170,18,"レイン","胸躍る一歩",5,3,1,0,118000170,202000000,-1,118000170,1300,130640,270,27432,70,7260,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"未来は分からないことばかりだけ
れど、今の彼女には沢山の仲間が
ついている。胸を張って歩む一歩
は、あなたと一緒に。",1600,20000,100,10,20,"hlog_118000170_rai_5_01_xxx","hlog_118000171_rai_5_01_xxx",False,"Chara_comment/118000170","Chara_comment/118000171","118000170_cha","118000171_cha","Chara_icon/118000170","Chara_icon/118000171","Chara_icon_loss/118000170","Chara_icon_loss/118000171","2021/08/01 7:00:00",True,"1", -106000330,6,"シリカ","一輪の幼花",5,3,3,0,106000330,202000000,-1,106000330,1300,130640,156,15678,65,6530,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"花々に囲まれて、微笑む彼女自身
も、愛らしい花のよう。隣に座っ
て眺める花畑は、いつにも増して
色づいて見えるだろう。",1600,20000,100,10,20,"hlog_106000330_sil_5_01_xxx","hlog_106000331_sil_5_01_xxx",False,"Chara_comment/106000330","Chara_comment/106000331","106000330_cha","106000331_cha","Chara_icon/106000330","Chara_icon/106000331","Chara_icon_loss/106000330","Chara_icon_loss/106000331","2021/08/01 7:00:00",True,"1", -103000400,3,"リーファ","微睡の砂浜",5,1,1,1,103000400,201000000,-1,103000400,1530,154220,282,28302,60,6170,240,23950,104000,10,0,1,0,0,2,0,0,2,0,0,"ビーチでまどろむ姿からは普段の
活発さは伺えず、いたいけな少女
の幸せそうな寝顔が日差しよりも
眩しく映えている。",1600,20000,100,10,20,"hlog_103000400_lea_5_01_xxx","hlog_103000401_lea_5_01_xxx",False,"Chara_comment/103000400","Chara_comment/103000401","103000400_cha","103000401_cha","Chara_icon/103000400","Chara_icon/103000401","Chara_icon_loss/103000400","Chara_icon_loss/103000401","2021/07/27 7:00:00",True,"1", -105000330,5,"リズベット","海辺の休息",5,10,3,1,105000330,209000000,-1,105000330,1710,172370,174,17634,105,10340,230,23590,105100,10,0,1,0,0,2,0,0,2,0,0,"煌めくビーチに大切な仲間たち、
そして、何よりお気に入りの水着
が彼女の笑顔を輝かせる。今年も
楽しい夏になりそうな予感。",1600,20000,100,10,20,"hlog_105000330_lis_5_01_xxx","hlog_105000331_lis_5_01_xxx",False,"Chara_comment/105000330","Chara_comment/105000331","105000330_cha","105000331_cha","Chara_icon/105000330","Chara_icon/105000331","Chara_icon_loss/105000330","Chara_icon_loss/105000331","2021/07/27 7:00:00",True,"1", -109000390,9,"ユウキ","夏の陽の夢",5,1,1,1,109000390,201000000,-1,109000390,1530,154220,306,31134,70,6940,200,19960,104000,10,0,1,0,0,2,0,0,2,0,0,"日差しに負けないほど眩い笑顔が
あどけなく、可愛らしい。
VR世界で叶えた夢は、データ以上
の感動を彼女にもたらした。",1600,20000,100,10,20,"hlog_109000390_yuu_5_01_xxx","hlog_109000391_yuu_5_01_xxx",False,"Chara_comment/109000390","Chara_comment/109000391","109000390_cha","109000391_cha","Chara_icon/109000390","Chara_icon/109000391","Chara_icon_loss/109000390","Chara_icon_loss/109000391","2021/07/27 7:00:00",True,"1", -110000250,10,"アルゴ","波際の司令塔",5,4,3,1,110000250,203000000,-1,110000250,1620,163750,186,18618,80,8185,280,28300,105100,10,0,1,0,0,2,0,0,2,0,0,"ビーチバレーの必勝法なら彼女に
お任せあれ!相手選手の好きな
食べ物から弱点まで、応じた報酬
を払えば優勝だって夢じゃない。",1600,20000,100,10,20,"hlog_110000250_arg_5_01_xxx","hlog_110000251_arg_5_01_xxx",False,"Chara_comment/110000250","Chara_comment/110000251","110000250_cha","110000251_cha","Chara_icon/110000250","Chara_icon/110000251","Chara_icon_loss/110000250","Chara_icon_loss/110000251","2021/07/27 7:00:00",True,"1", -118000180,18,"レイン","心躍る岸辺",5,2,1,1,118000180,201000000,201000000,118000180,1380,138800,294,29718,75,7710,200,19960,104000,10,0,1,0,0,2,0,0,2,0,0,"すらりと伸びる白い肌に太陽の光
がよく映える。いつもは内気な彼
女の心の内を開くキーアイテムは
水着なのかも。",1600,20000,100,10,20,"hlog_118000180_rai_5_01_xxx","hlog_118000181_rai_5_01_xxx",False,"Chara_comment/118000180","Chara_comment/118000181","118000180_cha","118000181_cha","Chara_icon/118000180","Chara_icon/118000181","Chara_icon_loss/118000180","Chara_icon_loss/118000181","2021/07/27 7:00:00",True,"1", -104000450,4,"シノン","砂辺の観戦者",5,14,1,1,104000450,215000000,-1,104000450,1150,116120,288,28740,60,5805,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"ビーチの戦いは勝っても負けても
恨みっこなしの真剣勝負。
参戦するも良し、観戦するも良し
あなたはどっちを選ぶ?",1600,20000,100,10,20,"hlog_104000450_sin_5_01_xxx","hlog_104000451_sin_5_01_xxx",False,"Chara_comment/104000450","Chara_comment/104000451","104000450_cha","104000451_cha","Chara_icon/104000450","Chara_icon/104000451","Chara_icon_loss/104000450","Chara_icon_loss/104000451","2021/07/27 7:00:00",True,"1", -106000340,6,"シリカ","大海の中の絆",5,4,2,0,106000340,203000000,-1,106000340,1580,159670,156,15678,80,7985,170,17420,1,0,0,1,0,0,2,0,0,2,0,0,"大好きな友達と遊ぶ夏は何度でも
楽しいもの。
どんな些細な思い出も、彼女には
すべて大切な出来事。",1600,20000,100,10,20,"hlog_106000340_sil_5_01_xxx","hlog_106000341_sil_5_01_xxx",False,"Chara_comment/106000340","Chara_comment/106000341","106000340_cha","106000341_cha","Chara_icon/106000340","Chara_icon/106000341","Chara_icon_loss/106000340","Chara_icon_loss/106000341","2021/07/27 7:00:00",True,"1", -104000460,4,"シノン","騎士の心得",5,1,1,0,104000460,201000000,-1,104000460,1220,123380,306,31134,60,6170,220,21950,104000,10,0,1,0,0,2,0,0,2,0,0,"騎士のように凛とした佇まいから
彼女の芯の強さが見て取れる。
誰であれ守りたい人のために力を
振るうのは勇気のいる選択だ。",1600,20000,100,10,20,"hlog_104000460_sin_5_01_xxx","hlog_104000461_sin_5_01_xxx",False,"Chara_comment/104000460","Chara_comment/104000461","104000460_cha","104000461_cha","Chara_icon/104000460","Chara_icon/104000461","Chara_icon_loss/104000460","Chara_icon_loss/104000461","2021/09/07 7:00:00",True,"1", -111000290,11,"アリス","射撃手の心得",5,14,1,0,111000290,215000000,-1,111000290,1760,177360,294,29718,90,8870,190,18960,104000,10,0,1,0,0,2,0,0,2,0,0,"今は堅い騎士服を脱いで、身軽な
ガンナーに転身。普段と違う装備
に落ち着かない様子だが、引き金
を引く指に迷いはない。",1600,20000,100,10,20,"hlog_111000290_alc_5_01_xxx","hlog_111000291_alc_5_01_xxx",False,"Chara_comment/111000290","Chara_comment/111000291","111000290_cha","111000291_cha","Chara_icon/111000290","Chara_icon/111000291","Chara_icon_loss/111000290","Chara_icon_loss/111000291","2021/09/07 7:00:00",True,"1", -103000410,3,"リーファ","休息の女神",5,1,3,0,103000410,201000000,-1,103000410,1620,163300,174,17418,65,6530,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"地母神テラリアのリーファの姿。
リラックスした雰囲気をまとった
彼女は、まるで西洋絵画に描かれ
た女神のよう。",1600,20000,100,10,20,"hlog_103000410_lea_5_01_xxx","hlog_103000411_lea_5_01_xxx",False,"Chara_comment/103000410","Chara_comment/103000411","103000410_cha","103000411_cha","Chara_icon/103000410","Chara_icon/103000411","Chara_icon_loss/103000410","Chara_icon_loss/103000411","2021/07/27 7:00:00",True,"1", -102000490,2,"アスナ","憩いの女神",5,3,4,0,102000490,202000000,-1,102000490,1620,163300,216,21774,80,8165,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"創世神ステイシアのアスナの姿。
女神の神々しい衣装にはアンバラ
ンスなあどけない表情が、彼女の
人間味を思わせる。",1600,20000,100,10,20,"hlog_102000490_asu_5_01_xxx","hlog_102000491_asu_5_01_xxx",False,"Chara_comment/102000490","Chara_comment/102000491","102000490_cha","102000491_cha","Chara_icon/102000490","Chara_icon/102000491","Chara_icon_loss/102000490","Chara_icon_loss/102000491","2021/09/21 7:00:00",True,"1", -106000350,6,"シリカ","仔猫の交情",5,4,3,0,106000350,203000000,-1,106000350,1300,130640,156,15678,65,6530,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"動物と仲良くなりたかったら、
まずは歩み寄る姿勢から。
だからといって、むやみに構って
嫌われないよう注意すること。",1600,20000,100,10,20,"hlog_106000350_sil_5_01_xxx","hlog_106000351_sil_5_01_xxx",False,"Chara_comment/106000350","Chara_comment/106000351","106000350_cha","106000351_cha","Chara_icon/106000350","Chara_icon/106000351","Chara_icon_loss/106000350","Chara_icon_loss/106000351","2021/09/21 7:00:00",True,"1", -118000190,18,"レイン","開襟への架け橋",5,2,1,0,118000190,201000000,201000000,118000190,1300,130640,270,27432,70,7260,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"本当の自分を隠したままでは人と
繋がるのは難しい。だからといっ
て全てをさらけ出すのも難しいもの。けれどその日は必ず訪れる。",1600,20000,100,10,20,"hlog_118000190_rai_5_01_xxx","hlog_118000191_rai_5_01_xxx",False,"Chara_comment/118000190","Chara_comment/118000191","118000190_cha","118000191_cha","Chara_icon/118000190","Chara_icon/118000191","Chara_icon_loss/118000190","Chara_icon_loss/118000191","2021/09/21 7:00:00",True,"1", -102000500,2,"アスナ","水妖精の導き",5,10,1,0,102000500,209000000,-1,102000500,1300,130640,258,26130,65,6530,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"空飛ぶ感覚はALOならでは。
もしあなたが妖精になったとき、
手こずったって大丈夫。
彼女が手ほどきをしてくれる。",1600,20000,100,10,20,"hlog_102000500_asu_5_01_xxx","hlog_102000501_asu_5_01_xxx",False,"Chara_comment/102000500","Chara_comment/102000501","102000500_cha","102000501_cha","Chara_icon/102000500","Chara_icon/102000501","Chara_icon_loss/102000500","Chara_icon_loss/102000501","2021/09/01 7:00:00",True,"1", -104000470,4,"シノン","同朋の待望",5,4,1,0,104000470,203000000,-1,104000470,1150,116120,288,28740,60,5805,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"誰かを待つようになって初めて
見えてくるものがある。
一人じゃないことがどれほどの
心強さか彼女はもう知っている。",1600,20000,100,10,20,"hlog_104000470_sin_5_01_xxx","hlog_104000471_sin_5_01_xxx",False,"Chara_comment/104000470","Chara_comment/104000471","104000470_cha","104000471_cha","Chara_icon/104000470","Chara_icon/104000471","Chara_icon_loss/104000470","Chara_icon_loss/104000471","2021/10/01 7:00:00",True,"1", -103000420,3,"リーファ","寛ぎの我が家",5,3,3,0,103000420,202000000,-1,103000420,1620,163300,174,17418,65,6530,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"《ALO》のアインクラッドにある
ログハウスは、彼女にとっても
大切な場所。これからも仲間と
共に思い出を積み重ねていく。",1600,20000,100,10,20,"hlog_103000420_lea_5_01_xxx","hlog_103000421_lea_5_01_xxx",False,"Chara_comment/103000420","Chara_comment/103000421","103000420_cha","103000421_cha","Chara_icon/103000420","Chara_icon/103000421","Chara_icon_loss/103000420","Chara_icon_loss/103000421","2021/10/01 7:00:00",True,"1", -102000510,2,"アスナ","真夏の眩耀・彩",5,3,4,1,102000510,202000000,-1,102000510,1700,171460,240,23952,85,8575,240,23950,1,0,0,1,0,0,2,0,0,2,0,0,"海辺を歩く彼女の姿は、誰が見て
も眩く輝いて見えるだろう。彼女
の瞳が何を捉えているのか、それ
を知る術はどこにも無い。",1600,20000,100,10,20,"hlog_102000170_asu_5_01_rap","hlog_102000171_asu_5_01_rap",False,"Chara_comment/102000170","Chara_comment/102000171","102000170_cha","102000171_cha","Chara_icon/102000170","Chara_icon/102000171","Chara_icon_loss/102000170","Chara_icon_loss/102000171","2021/09/28 7:00:00",False,"1", -102000520,2,"アスナ","潮風の悪戯・彩",5,3,3,1,102000520,202000000,-1,102000520,1540,155130,192,19596,75,7755,280,28300,1,0,0,1,0,0,2,0,0,2,0,0,"磯の香りに誘われて、波打ち際へ
と歩いてみれば、悪戯な潮風が頬
を撫でる。穏やかで美しい、大切
な海の思い出。",1600,20000,100,10,20,"hlog_102000310_asu_5_01_xxx","hlog_102000311_asu_5_01_xxx",False,"Chara_comment/102000310","Chara_comment/102000311","102000310_cha","102000311_cha","Chara_icon/102000310","Chara_icon/102000311","Chara_icon_loss/102000310","Chara_icon_loss/102000311","2021/09/28 7:00:00",False,"1", -103000430,3,"リーファ","魅惑の夏日・彩",5,1,4,1,103000430,201000000,-1,103000430,1890,190510,240,23952,75,7620,240,23950,1,0,0,1,0,0,2,0,0,2,0,0,"身体能力に長けた彼女だが、唯一
水泳だけは苦手意識が強い。抜か
りない準備運動の折、ふと目が
合ったのは偶然か必然か。",1600,20000,100,10,20,"hlog_103000150_lea_5_01_oha","hlog_103000151_lea_5_01_oha",False,"Chara_comment/103000150","Chara_comment/103000151","103000150_cha","103000151_cha","Chara_icon/103000150","Chara_icon/103000151","Chara_icon_loss/103000150","Chara_icon_loss/103000151","2021/09/28 7:00:00",False,"1", -103000440,3,"リーファ","彩!アタックガール",5,6,4,1,103000440,205000000,-1,103000440,1890,190510,240,23952,75,7620,240,23950,1,0,0,1,0,0,2,0,0,2,0,0,"Unknownで行われることになった
ビーチバレー大会。競技は違えど
体育会系の血が騒ぐ!!この夏、
誰よりも高く、少女は跳ぶ!",1600,20000,100,10,20,"hlog_103000270_lea_5_01_xxx","hlog_103000271_lea_5_01_xxx",False,"Chara_comment/103000270","Chara_comment/103000271","103000270_cha","103000271_cha","Chara_icon/103000270","Chara_icon/103000271","Chara_icon_loss/103000270","Chara_icon_loss/103000271","2021/09/28 7:00:00",False,"1", -104000480,4,"シノン","砂浜の女神・彩",5,14,4,1,104000480,215000000,-1,104000480,1510,152410,264,26346,75,7620,220,21950,1,0,0,1,0,0,2,0,0,2,0,0,"通り名さながらにビーチの視線を
集める彼女。目立つことには慣れ
ていない様子だが、彼女なりに海
を楽しんでいるようだ。",1600,20000,100,10,20,"hlog_104000160_sin_5_01_rif","hlog_104000161_sin_5_01_rif",False,"Chara_comment/104000160","Chara_comment/104000161","104000160_cha","104000161_cha","Chara_icon/104000160","Chara_icon/104000161","Chara_icon_loss/104000160","Chara_icon_loss/104000161","2021/09/28 7:00:00",False,"1", -105000340,5,"リズベット","目映い太陽・彩",5,10,4,1,105000340,209000000,-1,105000340,1890,190510,216,21558,115,11430,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"日差しを受けて煌めく、弾けるよ
うなとびきりの笑顔。真夏が良く
似合う太陽のような彼女となら、
最高の思い出が作れるはず。",1600,20000,100,10,20,"hlog_105000230_lis_5_01_xxx","hlog_105000231_lis_5_01_xxx",False,"Chara_comment/105000230","Chara_comment/105000231","105000230_cha","105000231_cha","Chara_icon/105000230","Chara_icon/105000231","Chara_icon_loss/105000230","Chara_icon_loss/105000231","2021/09/28 7:00:00",False,"1", -106000360,6,"シリカ","白砂の少女・彩",5,4,4,1,106000360,203000000,-1,106000360,1510,152410,216,21558,75,7620,240,23950,1,0,0,1,0,0,2,0,0,2,0,0,"ちょこんと座り、少女はこちらを
見上げる。その姿は、日差しに輝
く白い砂浜よりも眩しく愛らしく
見る者を魅了することだろう。",1600,20000,100,10,20,"hlog_106000250_sil_5_01_xxx","hlog_106000251_sil_5_01_xxx",False,"Chara_comment/106000250","Chara_comment/106000251","106000250_cha","106000251_cha","Chara_icon/106000250","Chara_icon/106000251","Chara_icon_loss/106000250","Chara_icon_loss/106000251","2021/09/28 7:00:00",False,"1", -111000300,11,"アリス","透き通る青・彩",5,1,4,1,111000300,201000000,-1,111000300,2170,219090,252,25146,110,10955,190,18960,1,0,0,1,0,0,2,0,0,2,0,0,"普段は鎧に隠された透き通るよう
な肌に、金糸のような髪が風にな
びく。鮮やかな青い水着が良く似
合う、海に相応しい出で立ちだ。",1600,20000,100,10,20,"hlog_111000200_alc_5_01_xxx","hlog_111000201_alc_5_01_xxx",False,"Chara_comment/111000200","Chara_comment/111000201","111000200_cha","111000201_cha","Chara_icon/111000200","Chara_icon/111000201","Chara_icon_loss/111000200","Chara_icon_loss/111000201","2021/09/28 7:00:00",False,"1", -102000530,2,"アスナ","夢の逸楽",5,3,1,0,102000530,202000000,-1,102000530,810,81650,432,43548,40,4080,250,25040,1,0,0,1,0,0,2,0,0,2,0,0,"一晩限りのカジノへようこそ!
記憶のカジノより立派ではないけ
れど、おもてなしの心は負けてい
ない。今日だけの夢をあなたに。",1600,20000,100,10,20,"hlog_102000530_asu_5_01_xxx","hlog_102000531_asu_5_01_xxx",False,"Chara_comment/102000530","Chara_comment/102000531","102000530_cha","102000531_cha","Chara_icon/102000530","Chara_icon/102000531","Chara_icon_loss/102000530","Chara_icon_loss/102000531","2021/09/28 7:00:00",True,"1", -103000450,3,"リーファ","賽の悦楽",5,1,1,0,103000450,201000000,-1,103000450,990,99790,444,44634,40,3990,260,26130,104000,10,0,1,0,0,2,0,0,2,0,0,"一晩限りのカジノへようこそ!
サイコロのように、気付けば
いつの間にか彼女の手の中で
転がされていた?!",1600,20000,100,10,20,"hlog_103000450_lea_5_01_xxx","hlog_103000451_lea_5_01_xxx",False,"Chara_comment/103000450","Chara_comment/103000451","103000450_cha","103000451_cha","Chara_icon/103000450","Chara_icon/103000451","Chara_icon_loss/103000450","Chara_icon_loss/103000451","2021/09/28 7:00:00",True,"1", -104000490,4,"シノン","廻る享楽",5,14,1,0,104000490,215000000,-1,104000490,790,79830,486,49098,40,3990,240,23950,104000,10,0,1,0,0,2,0,0,2,0,0,"一晩限りのカジノへようこそ!
ルーレットが止まっても、彼女の
一挙手一投足に目が離せない。
このドキドキは負けたせい?",1600,20000,100,10,20,"hlog_104000490_sin_5_01_xxx","hlog_104000491_sin_5_01_xxx",False,"Chara_comment/104000490","Chara_comment/104000491","104000490_cha","104000491_cha","Chara_icon/104000490","Chara_icon/104000491","Chara_icon_loss/104000490","Chara_icon_loss/104000491","2021/09/28 7:00:00",True,"1", -106000370,6,"シリカ","二色の歓楽",5,4,1,0,106000370,203000000,-1,106000370,790,79830,396,40170,40,3990,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"一晩限りのカジノへようこそ!
赤か黒か、どちらか悩んでいると
彼女の耳がぴこっと動く。その耳
が示した方にチップを賭けた。",1600,20000,100,10,20,"hlog_106000370_sil_5_01_xxx","hlog_106000371_sil_5_01_xxx",False,"Chara_comment/106000370","Chara_comment/106000371","106000370_cha","106000371_cha","Chara_icon/106000370","Chara_icon/106000371","Chara_icon_loss/106000370","Chara_icon_loss/106000371","2021/09/28 7:00:00",True,"1", -111000310,11,"アリス","兎の務め",5,1,1,0,111000310,201000000,-1,111000310,1140,114760,462,46866,55,5740,210,20680,104000,10,0,1,0,0,2,0,0,2,0,0,"一晩限りのカジノへようこそ!
おもてなしを受けるだけは性に合
わなかったよう。着慣れない制服
に、慌ててヒールをひっかけた。",1600,20000,100,10,20,"hlog_111000310_alc_5_01_xxx","hlog_111000311_alc_5_01_xxx",False,"Chara_comment/111000310","Chara_comment/111000311","111000310_cha","111000311_cha","Chara_icon/111000310","Chara_icon/111000311","Chara_icon_loss/111000310","Chara_icon_loss/111000311","2021/09/28 7:00:00",True,"1", -105000350,5,"リズベット","ぬくもりの黒制服",5,2,3,0,105000350,201000000,201000000,105000350,1710,172370,174,17634,105,10340,230,23590,105100,10,0,1,0,0,2,0,0,2,0,0,"彼女にとって黒は、健気で切ない
春のように暖かな色。思い出は自
分だけのものだから、風の音に耳
を澄ませた。",1600,20000,100,10,20,"hlog_105000350_lis_5_01_xxx","hlog_105000351_lis_5_01_xxx",False,"Chara_comment/105000350","Chara_comment/105000351","105000350_cha","105000351_cha","Chara_icon/105000350","Chara_icon/105000351","Chara_icon_loss/105000350","Chara_icon_loss/105000351","2021/11/02 7:00:00",True,"1", -106000380,6,"シリカ","闇色の心頼",5,2,3,0,106000380,201000000,201000000,106000380,1370,137890,174,17634,70,6895,280,28300,105100,10,0,1,0,0,2,0,0,2,0,0,"孤独で寂しい幼い心を照らすのは
深い夜空の光だった。本当は妹の
ように隣を歩きたかったけれど、
次の約束が胸にあれば。",1600,20000,100,10,20,"hlog_106000380_sil_5_01_xxx","hlog_106000381_sil_5_01_xxx",False,"Chara_comment/106000380","Chara_comment/106000381","106000380_cha","106000381_cha","Chara_icon/106000380","Chara_icon/106000381","Chara_icon_loss/106000380","Chara_icon_loss/106000381","2021/11/02 7:00:00",True,"1", -110000260,10,"アルゴ","黒尽くめの密か",5,2,3,0,110000260,201000000,201000000,110000260,1620,163750,186,18618,80,8185,280,28300,105100,10,0,1,0,0,2,0,0,2,0,0,"情報屋として、ときには友として
誰よりも長く剣士の生き様を見て
いたからこそ、漆黒に隠された悲
哀だって知っているのだ。",1600,20000,100,10,20,"hlog_110000260_arg_5_01_xxx","hlog_110000261_arg_5_01_xxx",False,"Chara_comment/110000260","Chara_comment/110000261","110000260_cha","110000261_cha","Chara_icon/110000260","Chara_icon/110000261","Chara_icon_loss/110000260","Chara_icon_loss/110000261","2021/11/02 7:00:00",True,"1", -101000400,1,"キリト","純白の誓い",5,3,1,0,101000400,202000000,-1,101000400,1530,154220,282,28302,75,7710,200,19960,104000,10,0,1,0,0,2,0,0,2,0,0,"その誓いは、白く清廉で、血の
ように紅い決意となって体を巡
る。決して違えることのない、
命よりも尊く大切な約束だ。
",1600,20000,100,10,20,"hlog_101000400_kir_5_01_xxx","hlog_101000401_kir_5_01_xxx",False,"Chara_comment/101000400","Chara_comment/101000401","101000400_cha","101000401_cha","Chara_icon/101000400","Chara_icon/101000401","Chara_icon_loss/101000400","Chara_icon_loss/101000401","2021/11/16 7:00:00",True,"1", -102000540,2,"アスナ","純黒の誓い",5,2,1,0,102000540,201000000,201000000,102000540,1380,138800,282,28302,70,6940,240,23950,104000,10,0,1,0,0,2,0,0,2,0,0,"何にも染まらず、けれど全てを受
け入れる、強くて優しいヒーロー
の黒。誰かを守ってばかりの彼だ
から、自分が守ると決めたのだ。",1600,20000,100,10,20,"hlog_102000540_asu_5_01_xxx","hlog_102000541_asu_5_01_xxx",False,"Chara_comment/102000540","Chara_comment/102000541","102000540_cha","102000541_cha","Chara_icon/102000540","Chara_icon/102000541","Chara_icon_loss/102000540","Chara_icon_loss/102000541","2021/11/16 7:00:00",True,"1", -107000180,7,"クライン","跳躍の托生",5,11,1,0,107000180,211000000,-1,107000180,1580,159670,288,28740,70,7260,140,14520,1,0,0,1,0,0,2,0,0,2,0,0,"博打じみた作戦も、仲間を信頼
すればこそ。背中を預けるべき
瞬間を見極めれば、小さな攻撃
だって次に繋げることができる。",1600,20000,100,10,20,"hlog_107000180_kle_5_01_xxx","hlog_107000181_kle_5_01_xxx",False,"Chara_comment/107000180","Chara_comment/107000181","107000180_cha","107000181_cha","Chara_icon/107000180","Chara_icon/107000181","Chara_icon_loss/107000180","Chara_icon_loss/107000181","2021/11/01 7:00:00",True,"1", -109000400,9,"ユウキ","優姿の眼差し",5,1,3,0,109000400,201000000,-1,109000400,1620,163300,192,19158,75,7350,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"その優しい視線が映すのは、フレ
ームに収めるまでもない、ありき
たりで些細な日常。そんな瞬間こ
そが、一番の宝物だった。",1600,20000,100,10,20,"hlog_109000400_yuu_5_01_xxx","hlog_109000401_yuu_5_01_xxx",False,"Chara_comment/109000400","Chara_comment/109000401","109000400_cha","109000401_cha","Chara_icon/109000400","Chara_icon/109000401","Chara_icon_loss/109000400","Chara_icon_loss/109000401","2021/09/28 7:00:00",True,"1", -110000270,10,"アルゴ","忍ぶ外套",5,8,1,0,110000270,207000000,-1,110000270,1370,137890,246,24822,70,6895,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"フード付きのマントは時折、彼女
のチャームポイントを隠してしま
う。おヒゲの理由を知る日はまだ
遠そうだ。",1600,20000,100,10,20,"hlog_110000270_arg_5_01_xxx","hlog_110000271_arg_5_01_xxx",False,"Chara_comment/110000270","Chara_comment/110000271","110000270_cha","110000271_cha","Chara_icon/110000270","Chara_icon/110000271","Chara_icon_loss/110000270","Chara_icon_loss/110000271","2021/11/02 7:00:00",True,"1", -102000550,2,"アスナ","小径の花環",5,3,2,0,102000550,202000000,-1,102000550,1780,179630,174,17418,90,8980,170,17420,1,0,0,1,0,0,2,0,0,2,0,0,"二人で選んだ花を束ねて、柔らか
な髪の上にそっと載せる。
世界に一つだけの冠は、まるで
ティアラのように輝いて。",1600,20000,100,10,20,"hlog_102000550_asu_5_01_xxx","hlog_102000551_asu_5_01_xxx",False,"Chara_comment/102000550","Chara_comment/102000551","102000550_cha","102000551_cha","Chara_icon/102000550","Chara_icon/102000551","Chara_icon_loss/102000550","Chara_icon_loss/102000551","2021/12/01 7:00:00",True,"1", -104000500,4,"シノン","潜む強弩",5,11,1,0,104000500,211000000,-1,104000500,1150,116120,288,28740,60,5805,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"戦う敵は状況によって選ぶべし。
耳をそばだて、敵の不意を狙って
飛び出そう。ただし逆立つ尻尾が
気づかれないよう注意すること。",1600,20000,100,10,20,"hlog_104000500_sin_5_01_xxx","hlog_104000501_sin_5_01_xxx",False,"Chara_comment/104000500","Chara_comment/104000501","104000500_cha","104000501_cha","Chara_icon/104000500","Chara_icon/104000501","Chara_icon_loss/104000500","Chara_icon_loss/104000501","2021/12/21 7:00:00",True,"1", -105000360,5,"リズベット","工匠の一驚",5,10,1,0,105000360,209000000,-1,105000360,1440,145150,234,23514,85,8710,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"フィールドでは、一瞬の油断が命
とり。物陰から出た音を聞き逃さ
ず身構えたものの、飛び出してき
たのは予想外の相手だった。",1600,20000,100,10,20,"hlog_105000360_lis_5_01_xxx","hlog_105000361_lis_5_01_xxx",False,"Chara_comment/105000360","Chara_comment/105000361","105000360_cha","105000361_cha","Chara_icon/105000360","Chara_icon/105000361","Chara_icon_loss/105000360","Chara_icon_loss/105000361","2021/12/21 7:00:00",True,"1", -112000190,12,"ユージオ","剣峰の決意",5,1,3,0,112000190,201000000,-1,112000190,1620,163300,174,17418,80,8165,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"知らない未来の自分でも青薔薇の
剣を振るう理由は、今の自分にも
分かる気がする。今よりもっと
別れや出会いがあるはずだから。",1600,20000,100,10,20,"hlog_112000190_ego_5_01_xxx","hlog_112000191_ego_5_01_xxx",False,"Chara_comment/112000190","Chara_comment/112000191","112000190_cha","112000191_cha","Chara_icon/112000190","Chara_icon/112000191","Chara_icon_loss/112000190","Chara_icon_loss/112000191","2021/12/21 7:00:00",True,"1", -101000410,1,"キリト","赦しの一振り",5,2,4,0,101000410,201000000,201000000,101000410,1890,190510,240,23952,95,9525,200,19960,102200,10,0,1,0,0,2,0,0,2,0,0,"その剣の先にどんな悪人がいよう
とも、彼が憎悪をのせることはな
い。なぜなら、守りたいもののた
めに剣を振るうからだ。",1600,20000,100,10,20,"hlog_101000410_kir_5_01_xxx","hlog_101000411_kir_5_01_xxx",False,"Chara_comment/101000410","Chara_comment/101000411","101000410_cha","101000411_cha","Chara_icon/101000410","Chara_icon/101000411","Chara_icon_loss/101000410","Chara_icon_loss/101000411","2021/10/05 7:00:00",True,"1", -102000560,2,"アスナ","正しき一突き",5,3,4,0,102000560,202000000,-1,102000560,1700,171460,240,23952,85,8575,240,23950,102200,10,0,1,0,0,2,0,0,2,0,0,"剣を持つ理由は、剣を持つ人の数
だけある。彼女の細剣の切っ先が
正確に狙いを捉えるのは、揺るが
ない自分がいるからだ。",1600,20000,100,10,20,"hlog_102000560_asu_5_01_xxx","hlog_102000561_asu_5_01_xxx",False,"Chara_comment/102000560","Chara_comment/102000561","102000560_cha","102000561_cha","Chara_icon/102000560","Chara_icon/102000561","Chara_icon_loss/102000560","Chara_icon_loss/102000561","2021/10/05 7:00:00",True,"1", -101000420,1,"キリト","糾明の快刀",5,2,1,0,101000420,201000000,201000000,101000420,1440,145150,258,26130,70,7260,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"夢のような仮想世界で起きた、
数値では説明のつかない不思議な
体験を思い出す。
それは、きっと愛剣にも。",1600,20000,100,10,20,"hlog_101000420_kir_5_01_xxx","hlog_101000421_kir_5_01_xxx",False,"Chara_comment/101000420","Chara_comment/101000421","101000420_cha","101000421_cha","Chara_icon/101000420","Chara_icon/101000421","Chara_icon_loss/101000420","Chara_icon_loss/101000421","2021/12/14 7:00:00",True,"1", -103000460,3,"リーファ","贈る一番星",5,1,1,3,103000460,201000000,-1,103000460,1440,145150,258,26130,60,5805,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"子どものころに読み返した絵本の
内容を夢に見る。鈴の音色を忘れ
ても、素敵な聖夜が等しく訪れる
よう木のてっぺんに星を載せた。",1600,20000,100,10,20,"hlog_103000460_lea_5_01_xxx","hlog_103000461_lea_5_01_xxx",False,"Chara_comment/103000460","Chara_comment/103000461","103000460_cha","103000461_cha","Chara_icon/103000460","Chara_icon/103000461","Chara_icon_loss/103000460","Chara_icon_loss/103000461","2021/12/14 7:00:00",True,"1", -106000390,6,"シリカ","聖しあの夜",5,4,1,3,106000390,203000000,-1,106000390,1220,123380,252,25476,60,6170,240,23950,104000,10,0,1,0,0,2,0,0,2,0,0,"サンタさんに一目会うため被った
毛布の暖かさと戦った幾年の夜。
あの日の胸躍る幸せな微睡を、
あなたにも感じて欲しくて。",1600,20000,100,10,20,"hlog_106000390_sil_5_01_xxx","hlog_106000391_sil_5_01_xxx",False,"Chara_comment/106000390","Chara_comment/106000391","106000390_cha","106000391_cha","Chara_icon/106000390","Chara_icon/106000391","Chara_icon_loss/106000390","Chara_icon_loss/106000391","2021/12/14 7:00:00",True,"1", -110000290,10,"アルゴ","慶びの枕元",5,8,3,3,110000290,207000000,-1,110000290,1620,163750,186,18618,80,8185,280,28300,105100,10,0,1,0,0,2,0,0,2,0,0,"情報屋に死角なし、クリスマス
カタログも網羅していた。今夜だ
けは特別価格。子供の夢が叶う
なら、お代はいらないんだそう。",1600,20000,100,10,20,"hlog_110000290_arg_5_01_xxx","hlog_110000291_arg_5_01_xxx",False,"Chara_comment/110000290","Chara_comment/110000291","110000290_cha","110000291_cha","Chara_icon/110000290","Chara_icon/110000291","Chara_icon_loss/110000290","Chara_icon_loss/110000291","2021/12/14 7:00:00",True,"1", -111000320,11,"アリス","駈走る雪原",5,1,4,3,111000320,201000000,-1,111000320,2070,208660,228,22860,105,10435,170,17240,1,0,0,1,0,0,2,0,0,2,0,0,"空を往くそりを子供と共に追いか
けた。騎士はそりに乗れずとも
隣を歩くことが出来るから、誇ら
しげに麻袋を背負って走った。",1600,20000,100,10,20,"hlog_111000320_alc_5_01_xxx","hlog_111000321_alc_5_01_xxx",False,"Chara_comment/111000320","Chara_comment/111000321","111000320_cha","111000321_cha","Chara_icon/111000320","Chara_icon/111000321","Chara_icon_loss/111000320","Chara_icon_loss/111000321","2021/12/14 7:00:00",True,"1", -118000200,18,"レイン","届ける聖歌",5,2,1,3,118000200,201000000,201000000,118000200,1380,138800,294,29718,75,7710,200,19960,104000,10,0,1,0,0,2,0,0,2,0,0,"夢を届けるサンタさんはアイドル
の彼女にとっては大先輩。いつか
世界中の人に笑顔を届けるため、
今日も歌って踊るから!",1600,20000,100,10,20,"hlog_118000200_rai_5_01_xxx","hlog_118000201_rai_5_01_xxx",False,"Chara_comment/118000200","Chara_comment/118000201","118000200_cha","118000201_cha","Chara_icon/118000200","Chara_icon/118000201","Chara_icon_loss/118000200","Chara_icon_loss/118000201","2021/12/14 7:00:00",True,"1", -110000280,10,"アルゴ","忍ぶ外套・冠",5,8,1,0,110000280,207000000,-1,110000280,1450,146510,264,26892,75,7325,240,23950,1,0,0,1,0,0,2,0,0,2,0,0,"フード付きのマントは時折、彼女
のチャームポイントを隠してしま
う。おヒゲの理由を知る日はまだ
遠そうだ。",1600,20000,100,10,20,"hlog_110000270_arg_5_01_xxx","hlog_110000271_arg_5_01_xxx",False,"Chara_comment/110000270","Chara_comment/110000271","110000270_cha","110000271_cha","Chara_icon/110000270","Chara_icon/110000271","Chara_icon_loss/110000270","Chara_icon_loss/110000271","2021/12/14 7:00:00",False,"1", -102000570,2,"アスナ","相愛は甘やかに",5,3,3,6,102000570,202000000,-1,102000570,1540,155130,192,19596,75,7755,280,28300,105100,10,0,1,0,0,2,0,0,2,0,0,"大好きなあなたに渡す特別な
チョコは、想い想われるほど
甘さと豪華さを増していく。今年
もとびきりのチョコを渡せそう。",1600,20000,100,10,20,"hlog_102000570_asu_5_01_xxx","hlog_102000571_asu_5_01_xxx",False,"Chara_comment/102000570","Chara_comment/102000571","102000570_cha","102000571_cha","Chara_icon/102000570","Chara_icon/102000571","Chara_icon_loss/102000570","Chara_icon_loss/102000571","2022/01/25 7:00:00",True,"1", -104000510,4,"シノン","親愛はとろけて",5,14,1,6,104000510,215000000,-1,104000510,1220,123380,306,31134,60,6170,220,21950,104000,10,0,1,0,0,2,0,0,2,0,0,"本命チョコはバレンタイン当日に
渡したいのが乙女心というもの。
果たして彼女が作った特別なチョ
コレートは一体誰の手に…?",1600,20000,100,10,20,"hlog_104000510_sin_5_01_xxx","hlog_104000511_sin_5_01_xxx",False,"Chara_comment/104000510","Chara_comment/104000511","104000510_cha","104000511_cha","Chara_icon/104000510","Chara_icon/104000511","Chara_icon_loss/104000510","Chara_icon_loss/104000511","2022/01/25 7:00:00",True,"1", -105000370,5,"リズベット","友愛はほろ苦く",5,10,3,6,105000370,209000000,-1,105000370,1620,163300,156,15678,95,9800,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"魔法をかけたチョコレートには、
甘い気持ちが込められている。
けれど、親友のことを想うと、
たまにほろ苦く感じて。",1600,20000,100,10,20,"hlog_105000370_lis_5_01_xxx","hlog_105000371_lis_5_01_xxx",False,"Chara_comment/105000370","Chara_comment/105000371","105000370_cha","105000371_cha","Chara_icon/105000370","Chara_icon/105000371","Chara_icon_loss/105000370","Chara_icon_loss/105000371","2022/01/25 7:00:00",True,"1", -111000330,11,"アリス","愛慕は未だ青く",5,1,4,6,111000330,201000000,-1,111000330,2170,219090,252,25146,110,10955,190,18960,102200,10,0,1,0,0,2,0,0,2,0,0,"バレンタインチョコレートが持つ
意味は一つとは限らない。特別に
大切な相手に渡す本命チョコを、
彼女が渡す日はくるのだろうか。",1600,20000,100,10,20,"hlog_111000330_alc_5_01_xxx","hlog_111000331_alc_5_01_xxx",False,"Chara_comment/111000330","Chara_comment/111000331","111000330_cha","111000331_cha","Chara_icon/111000330","Chara_icon/111000331","Chara_icon_loss/111000330","Chara_icon_loss/111000331","2022/01/25 7:00:00",True,"1", -109000410,9,"ユウキ","狙い撃つ軌道",5,14,1,0,109000410,215000000,-1,109000410,1530,154220,306,31134,70,6940,200,19960,104000,10,0,1,0,0,2,0,0,2,0,0,"友人の狙撃銃の扱いに四苦八苦し
ながらお揃いを喜んでいるよう。
反動をその身に受けつつ、武器を
モノにせんと励んでいる。",1600,20000,100,10,20,"hlog_109000410_yuu_5_01_xxx","hlog_109000411_yuu_5_01_xxx",False,"Chara_comment/109000410","Chara_comment/109000411","109000410_cha","109000411_cha","Chara_icon/109000410","Chara_icon/109000411","Chara_icon_loss/109000410","Chara_icon_loss/109000411","2022/02/15 7:00:00",True,"1", -112000200,12,"ユージオ","魔剣稽古",5,1,1,0,112000200,201000000,-1,112000200,1530,154220,282,28302,75,7710,200,19960,104000,10,0,1,0,0,2,0,0,2,0,0,"急に消えたと思ったら現れる刀身
に不慣れな様子。稽古中に誤って
消してしまうこともあるそう。
まずは慣れるために奮闘中だ。",1600,20000,100,10,20,"hlog_112000200_ego_5_01_xxx","hlog_112000201_ego_5_01_xxx",False,"Chara_comment/112000200","Chara_comment/112000201","112000200_cha","112000201_cha","Chara_icon/112000200","Chara_icon/112000201","Chara_icon_loss/112000200","Chara_icon_loss/112000201","2022/02/15 7:00:00",True,"1", -118000210,18,"レイン","虹架かる団らん",5,10,1,0,118000210,209000000,-1,118000210,1300,130640,270,27432,70,7260,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"招かれた家は優しくて温かくて、
幸せな雰囲気で満たされていた。
美味しいお茶に舌鼓を打っている
と窓の外には虹が広がって…。",1600,20000,100,10,20,"hlog_118000210_rai_5_01_xxx","hlog_118000211_rai_5_01_xxx",False,"Chara_comment/118000210","Chara_comment/118000211","118000210_cha","118000211_cha","Chara_icon/118000210","Chara_icon/118000211","Chara_icon_loss/118000210","Chara_icon_loss/118000211","2022/02/01 7:00:00",True,"1", -103000470,3,"リーファ","序数の続きを",5,1,1,0,103000470,201000000,-1,103000470,1440,145150,258,26130,60,5805,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"剣道部で活躍する彼女にとって
体を動かすことはお手の物。
拡張現実の戦闘も仮想世界の如く
軽やかな身のこなしを披露する。",1600,20000,100,10,20,"hlog_103000470_lea_5_01_xxx","hlog_103000471_lea_5_01_xxx",False,"Chara_comment/103000470","Chara_comment/103000471","103000470_cha","103000471_cha","Chara_icon/103000470","Chara_icon/103000471","Chara_icon_loss/103000470","Chara_icon_loss/103000471","2022/03/29 7:00:00",True,"1", -109000420,9,"ユウキ","並び立つ基数",5,1,1,0,109000420,201000000,-1,109000420,1440,145150,288,28740,65,6530,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"《オーディナル・スケール》の
装備は彼女にとって特別なもの。
いつか仮想現実を飛び出して、肩
を並べられたらと、願をかけた。",1600,20000,100,10,20,"hlog_109000420_yuu_5_01_xxx","hlog_109000421_yuu_5_01_xxx",False,"Chara_comment/109000420","Chara_comment/109000421","109000420_cha","109000421_cha","Chara_icon/109000420","Chara_icon/109000421","Chara_icon_loss/109000420","Chara_icon_loss/109000421","2022/03/29 7:00:00",True,"1", -111000340,11,"アリス","陽炎の傾聴",5,1,1,0,111000340,201000000,-1,111000340,1660,166920,270,27432,85,8345,170,17240,1,0,0,1,0,0,2,0,0,2,0,0,"遠くにいるのに近い声、本当は
ないものをあるように映す…。
たとえ陽炎のような存在でも、
あなたともう一度出会いたい。",1600,20000,100,10,20,"hlog_111000340_alc_5_01_xxx","hlog_111000341_alc_5_01_xxx",False,"Chara_comment/111000340","Chara_comment/111000341","111000340_cha","111000341_cha","Chara_icon/111000340","Chara_icon/111000341","Chara_icon_loss/111000340","Chara_icon_loss/111000341","2022/03/29 7:00:00",True,"1", -101000430,1,"キリト","受け止める軌跡",5,2,4,0,101000430,201000000,201000000,101000430,1800,181440,216,21774,90,9070,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"あなたと歩んだ3年間。それは、
彼が仲間の想いを受け止めた
軌跡。誰の想いも零さないよう、
あなたと同じ景色を見ていたい。",1600,20000,100,10,20,"hlog_101000430_kir_5_01_xxx","hlog_101000431_kir_5_01_xxx",False,"Chara_comment/101000430","Chara_comment/101000431","101000430_cha","101000431_cha","Chara_icon/101000430","Chara_icon/101000431","Chara_icon_loss/101000430","Chara_icon_loss/101000431","2022/03/08 7:00:00",True,"1", -102000580,2,"アスナ","見つめる軌跡",5,3,4,0,102000580,202000000,-1,102000580,1620,163300,216,21774,80,8165,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"あなたと歩んだ3年間。それは、
彼女が自らの正しさを見つめた
軌跡。どんな姿であろうとも、
その正しさは損なわれない。",1600,20000,100,10,20,"hlog_102000580_asu_5_01_xxx","hlog_102000581_asu_5_01_xxx",False,"Chara_comment/102000580","Chara_comment/102000581","102000580_cha","102000581_cha","Chara_icon/102000580","Chara_icon/102000581","Chara_icon_loss/102000580","Chara_icon_loss/102000581","2022/03/08 7:00:00",True,"1", -103000480,3,"リーファ","信じきる軌跡",5,1,4,0,103000480,201000000,-1,103000480,1800,181440,216,21774,70,7260,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"あなたと歩んだ3年間。それは、
彼女が隣人を信じ続けた軌跡。
それがどれだけ難しくても、
あなたといれば勇気を貰えて。",1600,20000,100,10,20,"hlog_103000480_lea_5_01_xxx","hlog_103000481_lea_5_01_xxx",False,"Chara_comment/103000480","Chara_comment/103000481","103000480_cha","103000481_cha","Chara_icon/103000480","Chara_icon/103000481","Chara_icon_loss/103000480","Chara_icon_loss/103000481","2022/03/08 7:00:00",True,"1", -104000520,4,"シノン","向き合う軌跡",5,14,4,0,104000520,215000000,-1,104000520,1440,145150,240,23952,70,7260,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"あなたと歩んだ3年間。それは、
彼女が自身の弱さと向き合った
軌跡。あなたと共に乗り越えた
記憶が、彼女を強くしていった。",1600,20000,100,10,20,"hlog_104000520_sin_5_01_xxx","hlog_104000521_sin_5_01_xxx",False,"Chara_comment/104000520","Chara_comment/104000521","104000520_cha","104000521_cha","Chara_icon/104000520","Chara_icon/104000521","Chara_icon_loss/104000520","Chara_icon_loss/104000521","2022/03/08 7:00:00",True,"1", -109000430,9,"ユウキ","確かめる軌跡",5,1,4,0,109000430,201000000,-1,109000430,1800,181440,240,23952,80,8165,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"あなたと歩んだ3年間。それは、
彼女が生きる喜びを確かめた
軌跡。あなたと過ごす刺激的な
日々が、ずっと続きますように。",1600,20000,100,10,20,"hlog_109000430_yuu_5_01_xxx","hlog_109000431_yuu_5_01_xxx",False,"Chara_comment/109000430","Chara_comment/109000431","109000430_cha","109000431_cha","Chara_icon/109000430","Chara_icon/109000431","Chara_icon_loss/109000430","Chara_icon_loss/109000431","2022/03/08 7:00:00",True,"1", -111000350,11,"アリス","思い返す軌跡",5,1,4,0,111000350,201000000,-1,111000350,2070,208660,228,22860,105,10435,170,17240,1,0,0,1,0,0,2,0,0,2,0,0,"あなたと歩んだ3年間。それは、
彼女が使命を思い返した軌跡。
己を見失わなかったのは、
あなたという道標がいたからだ。",1600,20000,100,10,20,"hlog_111000350_alc_5_01_xxx","hlog_111000351_alc_5_01_xxx",False,"Chara_comment/111000350","Chara_comment/111000351","111000350_cha","111000351_cha","Chara_icon/111000350","Chara_icon/111000351","Chara_icon_loss/111000350","Chara_icon_loss/111000351","2022/03/08 7:00:00",True,"1", -104000530,4,"シノン","天翔る女神",5,11,1,0,104000530,211000000,-1,104000530,1150,116120,288,28740,60,5805,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"太陽を司る女神を模したという
アバターの神々しい飛翔姿。
この姿でいるときは、
いつもより背筋が伸びるよう。",1600,20000,100,10,20,"hlog_104000530_sin_5_01_xxx","hlog_104000531_sin_5_01_xxx",False,"Chara_comment/104000530","Chara_comment/104000531","104000530_cha","104000531_cha","Chara_icon/104000530","Chara_icon/104000531","Chara_icon_loss/104000530","Chara_icon_loss/104000531","2022/03/08 7:00:00",True,"1", -104000540,4,"シノン","厳格手ほどき",5,11,4,5,104000540,211000000,-1,104000540,1510,152410,264,26346,75,7620,220,21950,111500,0,0,1,0,0,2,0,0,2,0,0,"いつも頼もしい仲間たちが、教卓
から見渡すと子供っぽく見える。
知らない一面に出会えた気がして
気付かず尻尾が揺れた。",1600,20000,100,10,20,"hlog_104000540_sin_5_01_xxx","hlog_104000541_sin_5_01_xxx",False,"Chara_comment/104000540","Chara_comment/104000541","104000540_cha","104000541_cha","Chara_icon/104000540","Chara_icon/104000541","Chara_icon_loss/104000540","Chara_icon_loss/104000541","2022/03/08 7:00:00",True,"1", -105000380,5,"リズベット","ほどけぬ胸飾り",5,10,4,5,105000380,209000000,-1,105000380,1890,190510,216,21558,115,11430,200,19960,111500,0,0,1,0,0,2,0,0,2,0,0,"たとえ着ている服が同じでも、
誰よりも可愛い自分でいたい。
赤いリボンを結んだ先に、
大切なあなたが待っているから。",1600,20000,100,10,20,"hlog_105000380_lis_5_01_xxx","hlog_105000381_lis_5_01_xxx",False,"Chara_comment/105000380","Chara_comment/105000381","105000380_cha","105000381_cha","Chara_icon/105000380","Chara_icon/105000381","Chara_icon_loss/105000380","Chara_icon_loss/105000381","2022/03/08 7:00:00",True,"1", -106000400,6,"シリカ","夢想の放課後",5,4,4,5,106000400,203000000,-1,106000400,1510,152410,216,21558,75,7620,240,23950,111500,0,0,1,0,0,2,0,0,2,0,0,"放課後は女子高校生らしくカフェ
やゲームセンターを楽しむ彼女。
もしあなたと過ごせたら、
巡りたい場所がたくさんあるの。",1600,20000,100,10,20,"hlog_106000400_sil_5_01_xxx","hlog_106000401_sil_5_01_xxx",False,"Chara_comment/106000400","Chara_comment/106000401","106000400_cha","106000401_cha","Chara_icon/106000400","Chara_icon/106000401","Chara_icon_loss/106000400","Chara_icon_loss/106000401","2022/03/08 7:00:00",True,"1", -102000590,2,"アスナ","熊の招宴",5,8,3,0,102000590,207000000,-1,102000590,1540,155130,192,19596,75,7755,280,28300,105100,10,0,1,0,0,2,0,0,2,0,0,"テディベアとお揃いのパジャマで
パジャマパーティーに向かう。
お互いのことを語り合った夜、
縮まった距離が嬉しくて。",1600,20000,100,10,20,"hlog_102000590_asu_5_01_xxx","hlog_102000591_asu_5_01_xxx",False,"Chara_comment/102000590","Chara_comment/102000591","102000590_cha","102000591_cha","Chara_icon/102000590","Chara_icon/102000591","Chara_icon_loss/102000590","Chara_icon_loss/102000591","2022/03/29 7:00:00",True,"1", -111000360,11,"アリス","兎の密会",5,8,1,0,111000360,207000000,-1,111000360,1760,177360,294,29718,90,8870,190,18960,104000,10,0,1,0,0,2,0,0,2,0,0,"その秘密の会合は、
夜の帳が降りてから開かれる。
ドレスコードと渡された装いは、
想像以上にファンシーで?!",1600,20000,100,10,20,"hlog_111000360_alc_5_01_xxx","hlog_111000361_alc_5_01_xxx",False,"Chara_comment/111000360","Chara_comment/111000361","111000360_cha","111000361_cha","Chara_icon/111000360","Chara_icon/111000361","Chara_icon_loss/111000360","Chara_icon_loss/111000361","2022/03/29 7:00:00",True,"1", -105000390,5,"リズベット","約束の花束",5,10,1,0,105000390,209000000,-1,105000390,1440,145150,234,23514,85,8710,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"花々の甘い香りに包まれながら、
あなたと穏やかな時間を過ごす。
一輪ずつ集めるたびに、知らない
あなたを知れた気がした。",1600,20000,100,10,20,"hlog_105000390_lis_5_01_xxx","hlog_105000391_lis_5_01_xxx",False,"Chara_comment/105000390","Chara_comment/105000391","105000390_cha","105000391_cha","Chara_icon/105000390","Chara_icon/105000391","Chara_icon_loss/105000390","Chara_icon_loss/105000391","2022/04/01 7:00:00",True,"1", -110000300,10,"アルゴ","炯々たる瞳",5,8,1,0,110000300,207000000,-1,110000300,1370,137890,246,24822,70,6895,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"視線の先にはご馳走と、まだ見ぬ
レシピの新情報!美味しいご飯と
情報屋の明るい未来を想像して、
瞳を鋭く光らせた。",1600,20000,100,10,20,"hlog_110000300_arg_5_01_xxx","hlog_110000301_arg_5_01_xxx",False,"Chara_comment/110000300","Chara_comment/110000301","110000300_cha","110000301_cha","Chara_icon/110000300","Chara_icon/110000301","Chara_icon_loss/110000300","Chara_icon_loss/110000301","2022/03/29 7:00:00",True,"1", -106000410,6,"シリカ","一杯の息抜き",5,4,3,6,106000410,203000000,-1,106000410,1300,130640,156,15678,65,6530,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"メイド心得其の一、紅茶は熱々で
淹れる。大切なご主人様には最高
の紅茶を出したいのがメイド心。
あとは、慎重に運ぶだけだが…。",1600,20000,100,10,20,"hlog_106000410_sil_5_01_xxx","hlog_106000411_sil_5_01_xxx",False,"Chara_comment/106000410","Chara_comment/106000411","106000410_cha","106000411_cha","Chara_icon/106000410","Chara_icon/106000411","Chara_icon_loss/106000410","Chara_icon_loss/106000411","2022/04/26 7:00:00",True,"1", -103000490,3,"リーファ","零れる活力",5,6,1,6,103000490,205000000,-1,103000490,1530,154220,282,28302,60,6170,240,23950,104000,10,0,1,0,0,2,0,0,2,0,0,"メイド心得其の二、埃は一つも見
逃さない。ご主人様が暮らす場所
は綺麗にしたい。そう思って、
バケツになみなみと水を入れた。",1600,20000,100,10,20,"hlog_103000490_lea_5_01_xxx","hlog_103000491_lea_5_01_xxx",False,"Chara_comment/103000490","Chara_comment/103000491","103000490_cha","103000491_cha","Chara_icon/103000490","Chara_icon/103000491","Chara_icon_loss/103000490","Chara_icon_loss/103000491","2022/04/26 7:00:00",True,"1", -109000440,9,"ユウキ","瞬きの宙",5,1,4,6,109000440,201000000,-1,109000440,1890,190510,264,26346,85,8575,200,19960,102200,10,0,1,0,0,2,0,0,2,0,0,"メイド心得其の三、如何なる時も
楽しんで。広いお屋敷のお掃除は
大変だけど、楽しんでしまえば
あっという間だ。",1600,20000,100,10,20,"hlog_109000440_yuu_5_01_xxx","hlog_109000441_yuu_5_01_xxx",False,"Chara_comment/109000440","Chara_comment/109000441","109000440_cha","109000441_cha","Chara_icon/109000440","Chara_icon/109000441","Chara_icon_loss/109000440","Chara_icon_loss/109000441","2022/04/26 7:00:00",True,"1", -118000220,18,"レイン","就床の一揖",5,2,1,6,118000220,201000000,201000000,118000220,1380,138800,294,29718,75,7710,200,19960,104000,10,0,1,0,0,2,0,0,2,0,0,"メイド心得其の四、ふかふかベッ
ドを用意。ご主人様の疲れを癒す
ため晴れた日は天日干しが必須。
お日様の香りでおやすみなさい。",1600,20000,100,10,20,"hlog_118000220_rai_5_01_xxx","hlog_118000221_rai_5_01_xxx",False,"Chara_comment/118000220","Chara_comment/118000221","118000220_cha","118000221_cha","Chara_icon/118000220","Chara_icon/118000221","Chara_icon_loss/118000220","Chara_icon_loss/118000221","2022/04/26 7:00:00",True,"1", -105000400,5,"リズベット","不屈の鍛冶屋魂",5,10,3,0,105000400,209000000,-1,105000400,1710,172370,174,17634,105,10340,230,23590,105100,10,0,1,0,0,2,0,0,2,0,0,"鍛冶師リズベットとしての人生を
右手のハンマー一本で切り開いて
きた。その経験が、彼女の鍛冶師
としての矜持を裏打ちしている。",1600,20000,100,10,20,"hlog_105000400_lis_5_01_xxx","hlog_105000401_lis_5_01_xxx",False,"Chara_comment/105000400","Chara_comment/105000401","105000400_cha","105000401_cha","Chara_icon/105000400","Chara_icon/105000401","Chara_icon_loss/105000400","Chara_icon_loss/105000401","2022/04/26 7:00:00",True,"1", -106000420,6,"シリカ","絆が生む力",5,4,3,0,106000420,203000000,-1,106000420,1370,137890,174,17634,70,6895,280,28300,105100,10,0,1,0,0,2,0,0,2,0,0,"彼女と相棒のピナはいつも一緒。
一人と一匹の間に隠し事は
ひとつもない。これからも共に
様々な冒険をしていくだろう。",1600,20000,100,10,20,"hlog_106000420_sil_5_01_xxx","hlog_106000421_sil_5_01_xxx",False,"Chara_comment/106000420","Chara_comment/106000421","106000420_cha","106000421_cha","Chara_icon/106000420","Chara_icon/106000421","Chara_icon_loss/106000420","Chara_icon_loss/106000421","2022/04/26 7:00:00",True,"1", -101000440,1,"キリト","頬張り黒猫",5,8,1,4,101000440,207000000,-1,101000440,1530,154220,282,28302,75,7710,200,19960,104000,10,0,1,0,0,2,0,0,2,0,0,"鼠のおもちゃにひとっとび!
猫の本能に抗えず獲物をくわえる
その姿は、クールな黒の剣士の
イメージからは程遠い。",1600,20000,100,10,20,"hlog_101000440_kir_5_01_xxx","hlog_101000441_kir_5_01_xxx",False,"Chara_comment/101000440","Chara_comment/101000441","101000440_cha","101000441_cha","Chara_icon/101000440","Chara_icon/101000441","Chara_icon_loss/101000440","Chara_icon_loss/101000441","2022/04/26 7:00:00",True,"1", -102000600,2,"アスナ","身支度愛猫",5,8,1,4,102000600,207000000,-1,102000600,1380,138800,282,28302,70,6940,240,23950,104000,10,0,1,0,0,2,0,0,2,0,0,"身だしなみは足元ではなく尻尾
から。熱心な毛繕いは身だしなみ
のためと言うが、耳を澄ませば
ゴロゴロと音が聞こえきて…?",1600,20000,100,10,20,"hlog_102000600_asu_5_01_xxx","hlog_102000601_asu_5_01_xxx",False,"Chara_comment/102000600","Chara_comment/102000601","102000600_cha","102000601_cha","Chara_icon/102000600","Chara_icon/102000601","Chara_icon_loss/102000600","Chara_icon_loss/102000601","2022/04/26 7:00:00",True,"1", -103000500,3,"リーファ","養う英気",5,6,4,5,103000500,205000000,-1,103000500,1890,190510,240,23952,75,7620,240,23950,111500,0,0,1,0,0,2,0,0,2,0,0,"学校生活は恋に勉強に部活に、
とにかく毎日が大忙し。
何事も全力で取り組めるよう、
お弁当を食べて力をつけよう。",1600,20000,100,10,20,"hlog_103000500_lea_5_01_xxx","hlog_103000501_lea_5_01_xxx",False,"Chara_comment/103000500","Chara_comment/103000501","103000500_cha","103000501_cha","Chara_icon/103000500","Chara_icon/103000501","Chara_icon_loss/103000500","Chara_icon_loss/103000501","2022/04/26 7:00:00",True,"1", -110000310,10,"アルゴ","秘めたる日誌",5,8,4,0,110000310,207000000,-1,110000310,1800,180990,228,22752,90,9050,240,23950,111500,0,0,1,0,0,2,0,0,2,0,0,"彼女の日直日誌はマル秘情報が
満載。あの人の意外な一面を
知りたいなら、一見の価値あり。
……モチロン、お代は頂くヨ。",1600,20000,100,10,20,"hlog_110000310_arg_5_01_xxx","hlog_110000311_arg_5_01_xxx",False,"Chara_comment/110000310","Chara_comment/110000311","110000310_cha","110000311_cha","Chara_icon/110000310","Chara_icon/110000311","Chara_icon_loss/110000310","Chara_icon_loss/110000311","2022/04/26 7:00:00",True,"1", -118000230,18,"レイン","即席軽音楽団",5,2,4,5,118000230,201000000,201000000,118000230,1700,171460,252,25146,95,9525,200,19960,111500,0,0,1,0,0,2,0,0,2,0,0,"帰りのホームルームが終わったら
皆でお掃除の時間……、のはずが
教室がライブ会場に大変身!
ボーカルは、もちろん彼女!",1600,20000,100,10,20,"hlog_118000230_rai_5_01_xxx","hlog_118000231_rai_5_01_xxx",False,"Chara_comment/118000230","Chara_comment/118000231","118000230_cha","118000231_cha","Chara_icon/118000230","Chara_icon/118000231","Chara_icon_loss/118000230","Chara_icon_loss/118000231","2022/04/26 7:00:00",True,"1", -101000450,1,"キリト","明日への一葉",5,2,4,0,101000450,201000000,201000000,101000450,1800,181440,216,21774,90,9070,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"あなたと共に見渡すこの世界が
仮想現実の未来を明るく照らす。
信頼するあなたと共に、明日へ
向かって歩き出したい。",1600,20000,100,10,20,"hlog_101000450_kir_5_01_xxx","hlog_101000451_kir_5_01_xxx",False,"Chara_comment/101000450","Chara_comment/101000451","101000450_cha","101000451_cha","Chara_icon/101000450","Chara_icon/101000451","Chara_icon_loss/101000450","Chara_icon_loss/101000451","2022/03/08 7:00:00",True,"1", -102000610,2,"アスナ","流露の一葉",5,3,3,0,102000610,202000000,-1,102000610,1460,146970,174,17418,75,7350,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"あなたと巡り合ったこの世界は
微睡のように心地よく、記憶を
想い起こせば、自然と頬がゆる
んでしまって。",1600,20000,100,10,20,"hlog_102000610_asu_5_01_xxx","hlog_102000611_asu_5_01_xxx",False,"Chara_comment/102000610","Chara_comment/102000611","102000610_cha","102000611_cha","Chara_icon/102000610","Chara_icon/102000611","Chara_icon_loss/102000610","Chara_icon_loss/102000611","2022/03/08 7:00:00",True,"1", -103000510,3,"リーファ","篤実の一葉",5,1,2,0,103000510,201000000,-1,103000510,1980,199580,174,17418,80,7985,170,17420,1,0,0,1,0,0,2,0,0,2,0,0,"明るくて素直な彼女が引き寄せた
あなたとの繋がりが、この世界の
思い出をより輝かせる。
今も昔も、きっと、これからも。",1600,20000,100,10,20,"hlog_103000510_lea_5_01_xxx","hlog_103000511_lea_5_01_xxx",False,"Chara_comment/103000510","Chara_comment/103000511","103000510_cha","103000511_cha","Chara_icon/103000510","Chara_icon/103000511","Chara_icon_loss/103000510","Chara_icon_loss/103000511","2022/03/08 7:00:00",True,"1", -104000550,4,"シノン","有縁の一葉",5,14,1,0,104000550,215000000,-1,104000550,1150,116120,288,28740,60,5805,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"あなたと出会った過去があり、
あなたとこの世界を駆ける今が
ある。今日が昔に変わっても、
繋いだ縁は永久に続いていく。",1600,20000,100,10,20,"hlog_104000550_sin_5_01_xxx","hlog_104000551_sin_5_01_xxx",False,"Chara_comment/104000550","Chara_comment/104000551","104000550_cha","104000551_cha","Chara_icon/104000550","Chara_icon/104000551","Chara_icon_loss/104000550","Chara_icon_loss/104000551","2022/03/08 7:00:00",True,"1", +// HeroLogId,CharaId,Name,Nickname,Rarity,WeaponTypeId,HeroLogRoleId,CostumeTypeId,UnitId,DefaultEquipmentId1,DefaultEquipmentId2,SkillTableSubId,HpMin,HpMax,StrMin,StrMax,VitMin,VitMax,IntMin,IntMax,Property1PropertyId,Property1Value1,Property1Value2,Property2PropertyId,Property2Value1,Property2Value2,Property3PropertyId,Property3Value1,Property3Value2,Property4PropertyId,Property4Value1,Property4Value2,FlavorText,SalePrice,CompositionExp,AwakeningExp,Slot4UnlockLevel,Slot5UnlockLevel,CutinImage,CutinImageAwake,CutinUpperSideText,CharaCommentImage,CharaCommentImageAwake,QuestStartIntroduce,QuestStartIntroduceAwake,QuestCharaIcon,QuestCharaIconAwake,QuestCharaIconLoss,QuestCharaIconAwakeLoss,CollectionDisplayStartDate,CollectionEmptyFrameDisplayFlag,DateVersionId +101000010,1,"キリト","黒き妖精",1,1,4,0,101000010,201000000,-1,101000010,1000,100800,120,12096,50,5040,100,10080,1,0,0,1,0,0,99999,0,0,99999,0,0,"ALO初ログイン時の記録。SAOの
データを変換したため、姿は異な
るが各能力値はSAOから引き継が
れている。",100,1000,100,10,20,"hlog_101000010_kir_1_01_oha","hlog_101000010_kir_1_01_oha",False,"Chara_comment/101000010","Chara_comment/101000010","101000010_cha","101000010_cha","Chara_icon/101000010","Chara_icon/101000010","Chara_icon_loss/101000010","Chara_icon_loss/101000010","2019/01/01",True,"1" +101000020,1,"キリト","新生の黒き剣士",2,6,4,0,101000020,205000000,-1,101000020,1200,120960,144,14514,60,6050,120,12100,1,0,0,1,0,0,2,0,0,99999,0,0,"新生ALOにおける平時の記録。
逆立った髪はユイの要望により
下ろされた。",200,2000,100,10,20,"hlog_101000020_kir_2_01_kat","hlog_101000020_kir_2_01_kat",False,"Chara_comment/101000020","Chara_comment/101000020","101000020_cha","101000020_cha","Chara_icon/101000020","Chara_icon/101000020","Chara_icon_loss/101000020","Chara_icon_loss/101000020","2019/01/01",True,"1" +101000030,1,"キリト","空舞う双牙",2,2,4,0,101000030,201000000,201000000,101000030,1200,120960,144,14514,60,6050,120,12100,1,0,0,1,0,0,2,0,0,99999,0,0,"新生ALOにおける平時の記録。
逆立った髪はユイの要望により
下ろされた。",200,2000,100,10,20,"hlog_101000030_kir_2_01_nit","hlog_101000030_kir_2_01_nit",False,"Chara_comment/101000030","Chara_comment/101000030","101000030_cha","101000030_cha","Chara_icon/101000030","Chara_icon/101000030","Chara_icon_loss/101000030","Chara_icon_loss/101000030","2019/01/01",True,"1" +101000040,1,"キリト","神技の黒影",3,2,4,0,101000040,201000000,201000000,101000040,1400,141120,168,16932,70,7055,140,14110,1,0,0,1,0,0,2,0,0,99999,0,0,"SAOにおいて攻略組として最前線
に立っていた頃の記録。過酷な環
境下において彼はソロプレイヤー
であることを選び続けた。",400,6000,100,10,20,"hlog_101000040_kir_3_01_dag","hlog_101000040_kir_3_01_dag",False,"Chara_comment/101000040","Chara_comment/101000040","101000040_cha","101000040_cha","Chara_icon/101000040","Chara_icon/101000040","Chara_icon_loss/101000040","Chara_icon_loss/101000040","2019/01/01",True,"1" +101000050,1,"キリト","銃世界の黒き剣士",3,1,1,0,101000050,201000000,-1,101000050,1120,112900,204,20322,55,5645,140,14110,1,0,0,1,0,0,2,0,0,99999,0,0,"女性に見える容姿だが歴とした男
性素体。彼は銃の世界にあっても
従来の戦闘スタイルを選択した。",400,6000,100,10,20,"hlog_101000050_kir_3_01_oha","hlog_101000050_kir_3_01_oha",False,"Chara_comment/101000050","Chara_comment/101000050","101000050_cha","101000050_cha","Chara_icon/101000050","Chara_icon/101000050","Chara_icon_loss/101000050","Chara_icon_loss/101000050","2019/01/01",True,"1" +101000060,1,"キリト","漆黒の旋風",3,1,4,0,101000060,201000000,-1,101000060,1400,141120,168,16932,70,7055,140,14110,1,0,0,1,0,0,2,0,0,99999,0,0,"ALO初ログイン時の記録。SAOの
データを変換したため、姿は異な
るが各能力値はSAOから引き継が
れている。",400,6000,100,10,20,"hlog_101000060_kir_3_01_oha","hlog_101000060_kir_3_01_oha",False,"Chara_comment/101000060","Chara_comment/101000060","101000060_cha","101000060_cha","Chara_icon/101000060","Chara_icon/101000060","Chara_icon_loss/101000060","Chara_icon_loss/101000060","2019/01/01",True,"1" +101000070,1,"キリト","神速の刃",3,4,1,0,101000070,203000000,-1,101000070,1120,112900,204,20322,55,5645,140,14110,1,0,0,1,0,0,2,0,0,99999,0,0,"新生ALOにおける平時の記録。
逆立った髪はユイの要望により
下ろされた。",400,6000,100,10,20,"hlog_101000070_kir_3_01_nit","hlog_101000070_kir_3_01_nit",False,"Chara_comment/101000070","Chara_comment/101000070","101000070_cha","101000070_cha","Chara_icon/101000070","Chara_icon/101000070","Chara_icon_loss/101000070","Chara_icon_loss/101000070","2019/01/01",True,"1" +101000080,1,"キリト","黒の剣士",3,1,1,0,101000080,201000000,-1,101000080,1120,112900,204,20322,55,5645,140,14110,1,0,0,1,0,0,2,0,0,99999,0,0,"SAOにおいて攻略組として最前線
に立っていた頃の記録。過酷な環
境下において彼はソロプレイヤー
であることを選び続けた。",400,6000,100,10,20,"hlog_101000080_kir_3_01_oha","hlog_101000080_kir_3_01_oha",False,"Chara_comment/101000080","Chara_comment/101000080","101000080_cha","101000080_cha","Chara_icon/101000080","Chara_icon/101000080","Chara_icon_loss/101000080","Chara_icon_loss/101000080","2019/01/01",True,"1" +101000090,1,"キリト","光剣一閃",4,1,1,0,101000090,201000000,-1,101000090,1280,129020,228,23226,65,6450,160,16130,1,0,0,1,0,0,2,0,0,2,0,0,"一本の光剣で銃弾を斬り払い闘う
姿は第3回BoBにて広く知られ、
多くのプレイヤーに衝撃を与えた。",800,10000,100,10,20,"hlog_101000090_kir_4_01_oha","hlog_101000090_kir_4_01_oha",False,"Chara_comment/101000090","Chara_comment/101000090","101000090_cha","101000090_cha","Chara_icon/101000090","Chara_icon/101000090","Chara_icon_loss/101000090","Chara_icon_loss/101000090","2019/01/01",True,"1" +101000100,1,"キリト","二剣瞬撃",4,2,4,0,101000100,201000000,201000000,101000100,1600,161280,192,19356,80,8065,160,16130,1,0,0,1,0,0,2,0,0,2,0,0,"二刀流スキルが存在しないALOに
おいて二刀流を実現させたキリト
は、それぞれの剣でソードスキル
を発動させるまでに至った。",800,10000,100,10,20,"hlog_101000100_kir_4_01_nit","hlog_101000100_kir_4_01_nit",False,"Chara_comment/101000100","Chara_comment/101000100","101000100_cha","101000100_cha","Chara_icon/101000100","Chara_icon/101000100","Chara_icon_loss/101000100","Chara_icon_loss/101000100","2019/01/01",True,"1" +101000110,1,"キリト","団結と鼓舞",4,2,4,0,101000110,201000000,201000000,101000110,1600,161280,192,19356,80,8065,160,16130,1,0,0,1,0,0,2,0,0,2,0,0,"Unknownにて記録された一枚。こ
のログの存在は、過去はもとより
今この瞬間もUnknownに我々が記
録されていることを意味する。",800,10000,100,10,20,"hlog_101000110_kir_4_01_oha","hlog_101000110_kir_4_01_oha",False,"Chara_comment/101000110","Chara_comment/101000110","101000110_cha","101000110_cha","Chara_icon/101000110","Chara_icon/101000110","Chara_icon_loss/101000110","Chara_icon_loss/101000110","2019/01/01",True,"1" +101000120,1,"キリト","心頼の誓い",5,1,4,0,101000120,201000000,-1,101000120,1800,181440,216,21774,90,9070,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"数多の闘いを経て【心頼】できる
仲間を得た黒の剣士。その表情に
かつての影は見えない。",1600,20000,100,10,20,"hlog_101000120_kir_5_01_oha","hlog_101000121_kir_5_01_oha",False,"Chara_comment/101000120","Chara_comment/101000121","101000120_cha","101000121_cha","Chara_icon/101000120","Chara_icon/101000121","Chara_icon_loss/101000120","Chara_icon_loss/101000121","2019/01/01",True,"1" +101000130,1,"キリト","神域の双剣使い",5,2,1,0,101000130,201000000,201000000,101000130,1440,145150,258,26130,70,7260,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"ユニークスキル《二刀流》。SAO
で当スキルを保持することは、
SAO内最高の反応速度を持つプレ
イヤーであることを表している。",1600,20000,100,10,20,"hlog_101000130_kir_5_01_nit","hlog_101000131_kir_5_01_nit",False,"Chara_comment/101000130","Chara_comment/101000131","101000130_cha","101000131_cha","Chara_icon/101000130","Chara_icon/101000131","Chara_icon_loss/101000130","Chara_icon_loss/101000131","2019/01/01",True,"1" +101000140,1,"キリト","静穏の笑み",4,2,4,0,101000140,201000000,201000000,101000140,1600,161280,192,19356,80,8065,160,16130,1,0,0,1,0,0,2,0,0,2,0,0,"ALOにて記録された一枚。激しい
闘いを終えた後、心を許した仲間
だけに見せる、黒の剣士の束の間
の表情。",800,10000,100,10,20,"hlog_101000140_kir_4_01_nit","hlog_101000140_kir_4_01_nit",False,"Chara_comment/101000140","Chara_comment/101000140","101000140_cha","101000140_cha","Chara_icon/101000140","Chara_icon/101000140","Chara_icon_loss/101000140","Chara_icon_loss/101000140","2019/01/01",True,"1" +102000010,2,"アスナ","煌輝の光影",1,3,3,0,102000010,202000000,-1,102000010,810,81650,96,9678,40,4080,140,14520,1,0,0,1,0,0,99999,0,0,99999,0,0,"SAOにおいての記録。その容姿と
卓越した剣の腕から、彼女の名は
ギルド内のみならず多くのプレイ
ヤーに知られている。",100,1000,100,10,20,"hlog_102000010_asu_1_01_rap","hlog_102000010_asu_1_01_rap",False,"Chara_comment/102000010","Chara_comment/102000010","102000010_cha","102000010_cha","Chara_icon/102000010","Chara_icon/102000010","Chara_icon_loss/102000010","Chara_icon_loss/102000010","2019/01/01",True,"1" +102000020,2,"アスナ","ひだまりの笑顔",2,10,4,0,102000020,209000000,-1,102000020,1080,108860,144,14514,55,5445,140,14520,1,0,0,1,0,0,2,0,0,99999,0,0,"SAOにおいての記録。その容姿と
卓越した剣の腕から、彼女の名は
ギルド内のみならず多くのプレイ
ヤーに知られている。",200,2000,100,10,20,"hlog_102000020_asu_2_01_mac","hlog_102000020_asu_2_01_mac",False,"Chara_comment/102000020","Chara_comment/102000020","102000020_cha","102000020_cha","Chara_icon/102000020","Chara_icon/102000020","Chara_icon_loss/102000020","Chara_icon_loss/102000020","2019/01/01",True,"1" +102000030,2,"アスナ","流水の如き剣",2,3,1,0,102000030,202000000,-1,102000030,860,87090,174,17418,45,4355,140,14520,1,0,0,1,0,0,2,0,0,99999,0,0,"新生ALOにおける平時の記録。SA
Oでの過酷な日々を共に乗り越え
てきた仲間は彼女にとってかけが
えのないものとなった。",200,2000,100,10,20,"hlog_102000030_asu_2_01_rap","hlog_102000030_asu_2_01_rap",False,"Chara_comment/102000030","Chara_comment/102000030","102000030_cha","102000030_cha","Chara_icon/102000030","Chara_icon/102000030","Chara_icon_loss/102000030","Chara_icon_loss/102000030","2019/01/01",True,"1" +102000040,2,"アスナ","煌きの蒼き妖精",2,3,3,0,102000040,202000000,-1,102000040,970,97980,114,11610,50,4900,170,17420,1,0,0,1,0,0,2,0,0,99999,0,0,"新生ALOにおける平時の記録。SA
Oでの過酷な日々を共に乗り越え
てきた仲間は彼女にとってかけが
えのないものとなった。",200,2000,100,10,20,"hlog_102000040_asu_2_01_rap","hlog_102000040_asu_2_01_rap",False,"Chara_comment/102000040","Chara_comment/102000040","102000040_cha","102000040_cha","Chara_icon/102000040","Chara_icon/102000040","Chara_icon_loss/102000040","Chara_icon_loss/102000040","2019/01/01",True,"1" +102000050,2,"アスナ","水閃の煌星",3,11,3,0,102000050,211000000,-1,102000050,1130,114310,132,13548,55,5715,200,20320,1,0,0,1,0,0,2,0,0,99999,0,0,"新生ALOにおける平時の記録。SA
Oでの過酷な日々を共に乗り越え
てきた仲間は彼女にとってかけが
えのないものとなった。",400,6000,100,10,20,"hlog_102000050_asu_3_01_bow","hlog_102000050_asu_3_01_bow",False,"Chara_comment/102000050","Chara_comment/102000050","102000050_cha","102000050_cha","Chara_icon/102000050","Chara_icon/102000050","Chara_icon_loss/102000050","Chara_icon_loss/102000050","2019/01/01",True,"1" +102000060,2,"アスナ","流光の剣戟",3,3,3,0,102000060,202000000,-1,102000060,1130,114310,132,13548,55,5715,200,20320,1,0,0,1,0,0,2,0,0,99999,0,0,"新生ALOにおける平時の記録。SA
Oでの過酷な日々を共に乗り越え
てきた仲間は彼女にとってかけが
えのないものとなった。",400,6000,100,10,20,"hlog_102000060_asu_3_01_rap","hlog_102000060_asu_3_01_rap",False,"Chara_comment/102000060","Chara_comment/102000060","102000060_cha","102000060_cha","Chara_icon/102000060","Chara_icon/102000060","Chara_icon_loss/102000060","Chara_icon_loss/102000060","2019/01/01",True,"1" +102000070,2,"アスナ","烈煌の剣閃",3,3,1,0,102000070,202000000,-1,102000070,1010,101610,204,20322,50,5080,170,16930,1,0,0,1,0,0,2,0,0,99999,0,0,"SAOにおいての記録。その容姿と
卓越した剣の腕から、彼女の名は
ギルド内のみならず多くのプレイ
ヤーに知られている。",400,6000,100,10,20,"hlog_102000070_asu_3_01_rap","hlog_102000070_asu_3_01_rap",False,"Chara_comment/102000070","Chara_comment/102000070","102000070_cha","102000070_cha","Chara_icon/102000070","Chara_icon/102000070","Chara_icon_loss/102000070","Chara_icon_loss/102000070","2019/01/01",True,"1" +102000080,2,"アスナ","一条の閃光",3,3,4,0,102000080,202000000,-1,102000080,1260,127010,168,16932,65,6350,170,16930,1,0,0,1,0,0,2,0,0,99999,0,0,"SAOにおいての記録。その容姿と
卓越した剣の腕から、彼女の名は
ギルド内のみならず多くのプレイ
ヤーに知られている。",400,6000,100,10,20,"hlog_102000080_asu_3_01_rap","hlog_102000080_asu_3_01_rap",False,"Chara_comment/102000080","Chara_comment/102000080","102000080_cha","102000080_cha","Chara_icon/102000080","Chara_icon/102000080","Chara_icon_loss/102000080","Chara_icon_loss/102000080","2019/01/01",True,"1" +102000090,2,"アスナ","慈愛の閃き",4,1,4,0,102000090,201000000,-1,102000090,1440,145150,192,19356,70,7260,190,19350,1,0,0,1,0,0,2,0,0,2,0,0,"強さと優しさを併せ持つ彼女の存
在感は、ある意味ではギルドマス
ター以上であったと推測される。",800,10000,100,10,20,"hlog_102000090_asu_4_01_oha","hlog_102000090_asu_4_01_oha",False,"Chara_comment/102000090","Chara_comment/102000090","102000090_cha","102000090_cha","Chara_icon/102000090","Chara_icon/102000090","Chara_icon_loss/102000090","Chara_icon_loss/102000090","2019/01/01",True,"1" +102000100,2,"アスナ","麗しき笑み",4,3,4,0,102000100,202000000,-1,102000100,1440,145150,192,19356,70,7260,190,19350,1,0,0,1,0,0,2,0,0,2,0,0,"ALOで過ごす平穏な日々と仲間た
ちは、彼女に本来の明るさを取り
戻させた。",800,10000,100,10,20,"hlog_102000100_asu_4_01_rap","hlog_102000100_asu_4_01_rap",False,"Chara_comment/102000100","Chara_comment/102000100","102000100_cha","102000100_cha","Chara_icon/102000100","Chara_icon/102000100","Chara_icon_loss/102000100","Chara_icon_loss/102000100","2019/01/01",True,"1" +102000110,2,"アスナ","まどろみの隣人",4,3,1,0,102000110,202000000,-1,102000110,1150,116120,228,23226,60,5805,190,19350,1,0,0,1,0,0,2,0,0,2,0,0,"Unknownにて記録された一枚。
仲間と過ごす穏やかな時間。仮想
と現実の違いは、彼女にとっては
意味をなさない。",800,10000,100,10,20,"hlog_102000110_asu_4_01_rap","hlog_102000110_asu_4_01_rap",False,"Chara_comment/102000110","Chara_comment/102000110","102000110_cha","102000110_cha","Chara_icon/102000110","Chara_icon/102000110","Chara_icon_loss/102000110","Chara_icon_loss/102000110","2019/01/01",True,"1" +102000120,2,"アスナ","流麗なる剣士",5,3,3,0,102000120,202000000,-1,102000120,1460,146970,174,17418,75,7350,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"ウンディーネは回復役を得意とす
る種族だが、最前線にて時折見せ
る鋭く激しい剣技はSAOのそれを
想起させる。",1600,20000,100,10,20,"hlog_102000120_asu_5_01_rap","hlog_102000121_asu_5_01_rap",False,"Chara_comment/102000120","Chara_comment/102000121","102000120_cha","102000121_cha","Chara_icon/102000120","Chara_icon/102000121","Chara_icon_loss/102000120","Chara_icon_loss/102000121","2019/01/01",True,"1" +102000130,2,"アスナ","閃耀の刺突",5,3,1,0,102000130,202000000,-1,102000130,1300,130640,258,26130,65,6530,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"SAOにて比類なきスピードと精確
な技を併せ持つ彼女はやがて
《閃光》の二つ名で呼ばれること
となった。",1600,20000,100,10,20,"hlog_102000130_asu_5_01_rap","hlog_102000131_asu_5_01_rap",False,"Chara_comment/102000130","Chara_comment/102000131","102000130_cha","102000131_cha","Chara_icon/102000130","Chara_icon/102000131","Chara_icon_loss/102000130","Chara_icon_loss/102000131","2019/01/01",True,"1" +102000140,2,"アスナ","情愛のまなざし",4,3,4,0,102000140,202000000,-1,102000140,1440,145150,192,19356,70,7260,190,19350,1,0,0,1,0,0,2,0,0,2,0,0,"ALOにて記録された一枚。愛情に
満ちたまなざし。たとえ仮想世界
にあっても、その感情は真実のも
のなのだろう。",800,10000,100,10,20,"hlog_102000140_asu_4_01_rap","hlog_102000140_asu_4_01_rap",False,"Chara_comment/102000140","Chara_comment/102000140","102000140_cha","102000140_cha","Chara_icon/102000140","Chara_icon/102000140","Chara_icon_loss/102000140","Chara_icon_loss/102000140","2019/01/01",True,"1" +103000010,3,"リーファ","翡翠の剣士",1,1,4,0,103000010,201000000,-1,103000010,1000,100800,120,12096,40,4030,120,12100,1,0,0,1,0,0,99999,0,0,99999,0,0,"ALO古参である彼女は、ALO最大
の特色である《フライト・システ
ム》を活用した戦闘において、卓
越した技能をもつ。",100,1000,100,10,20,"hlog_103000010_lea_1_01_oha","hlog_103000010_lea_1_01_oha",False,"Chara_comment/103000010","Chara_comment/103000010","103000010_cha","103000010_cha","Chara_icon/103000010","Chara_icon/103000010","Chara_icon_loss/103000010","Chara_icon_loss/103000010","2019/01/01",True,"1" +103000020,3,"リーファ","翠緑の剣影",2,10,4,0,103000020,209000000,-1,103000020,1200,120960,144,14514,50,4840,140,14520,1,0,0,1,0,0,2,0,0,99999,0,0,"ALOアバターを流用した特殊なア
クセスを敢行したため、彼女はSA
Oにあっても現実に即したアバタ
ーを持たなかった。",200,2000,100,10,20,"hlog_103000020_lea_2_01_mac","hlog_103000020_lea_2_01_mac",False,"Chara_comment/103000020","Chara_comment/103000020","103000020_cha","103000020_cha","Chara_icon/103000020","Chara_icon/103000020","Chara_icon_loss/103000020","Chara_icon_loss/103000020","2019/01/01",True,"1" +103000030,3,"リーファ","疾風の妖精",2,1,4,0,103000030,201000000,-1,103000030,1200,120960,144,14514,50,4840,140,14520,1,0,0,1,0,0,2,0,0,99999,0,0,"ALO古参である彼女は、ALO最大
の特色である《フライト・システ
ム》を活用した戦闘において、卓
越した技能をもつ。",200,2000,100,10,20,"hlog_103000030_lea_2_01_oha","hlog_103000030_lea_2_01_oha",False,"Chara_comment/103000030","Chara_comment/103000030","103000030_cha","103000030_cha","Chara_icon/103000030","Chara_icon/103000030","Chara_icon_loss/103000030","Chara_icon_loss/103000030","2019/01/01",True,"1" +103000040,3,"リーファ","颯の刃",2,1,1,0,103000040,201000000,-1,103000040,960,96770,174,17418,40,3870,140,14520,1,0,0,1,0,0,2,0,0,99999,0,0,"ALOアバターを流用した特殊なア
クセスを敢行したため、彼女はSA
Oにあっても現実に即したアバタ
ーを持たなかった。",200,2000,100,10,20,"hlog_103000040_lea_2_01_oha","hlog_103000040_lea_2_01_oha",False,"Chara_comment/103000040","Chara_comment/103000040","103000040_cha","103000040_cha","Chara_icon/103000040","Chara_icon/103000040","Chara_icon_loss/103000040","Chara_icon_loss/103000040","2019/01/01",True,"1" +103000050,3,"リーファ","春花の風剣",3,3,4,0,103000050,202000000,-1,103000050,1400,141120,168,16932,55,5645,170,16930,1,0,0,1,0,0,2,0,0,99999,0,0,"ALOアバターを流用した特殊なア
クセスを敢行したため、彼女はSA
Oにあっても現実に即したアバタ
ーを持たなかった。",400,6000,100,10,20,"hlog_103000050_lea_3_01_rap","hlog_103000050_lea_3_01_rap",False,"Chara_comment/103000050","Chara_comment/103000050","103000050_cha","103000050_cha","Chara_icon/103000050","Chara_icon/103000050","Chara_icon_loss/103000050","Chara_icon_loss/103000050","2019/01/01",True,"1" +103000060,3,"リーファ","迅速の嵐舞",3,1,4,0,103000060,201000000,-1,103000060,1400,141120,168,16932,55,5645,170,16930,1,0,0,1,0,0,2,0,0,99999,0,0,"ALOアバターを流用した特殊なア
クセスを敢行したため、彼女はSA
Oにあっても現実に即したアバタ
ーを持たなかった。",400,6000,100,10,20,"hlog_103000060_lea_3_01_oha","hlog_103000060_lea_3_01_oha",False,"Chara_comment/103000060","Chara_comment/103000060","103000060_cha","103000060_cha","Chara_icon/103000060","Chara_icon/103000060","Chara_icon_loss/103000060","Chara_icon_loss/103000060","2019/01/01",True,"1" +103000070,3,"リーファ","旋閃の疾刃",3,1,3,0,103000070,201000000,-1,103000070,1260,127010,132,13548,50,5080,200,20320,1,0,0,1,0,0,2,0,0,99999,0,0,"ALO古参である彼女は、ALO最大
の特色である《フライト・システ
ム》を活用した戦闘において、卓
越した技能をもつ。",400,6000,100,10,20,"hlog_103000070_lea_3_01_oha","hlog_103000070_lea_3_01_oha",False,"Chara_comment/103000070","Chara_comment/103000070","103000070_cha","103000070_cha","Chara_icon/103000070","Chara_icon/103000070","Chara_icon_loss/103000070","Chara_icon_loss/103000070","2019/01/01",True,"1" +103000080,3,"リーファ","薫風の瞳",3,1,4,0,103000080,201000000,-1,103000080,1400,141120,168,16932,55,5645,170,16930,1,0,0,1,0,0,2,0,0,99999,0,0,"ALO古参である彼女は、ALO最大
の特色である《フライト・システ
ム》を活用した戦闘において、卓
越した技能をもつ。",400,6000,100,10,20,"hlog_103000080_lea_3_01_oha","hlog_103000080_lea_3_01_oha",False,"Chara_comment/103000080","Chara_comment/103000080","103000080_cha","103000080_cha","Chara_icon/103000080","Chara_icon/103000080","Chara_icon_loss/103000080","Chara_icon_loss/103000080","2019/01/01",True,"1" +103000090,3,"リーファ","親密な微笑",4,6,3,0,103000090,205000000,-1,103000090,1440,145150,156,15480,60,5805,230,23220,1,0,0,1,0,0,2,0,0,2,0,0,"快活で愛想がよい彼女は自然と人
の心を緩ませる魅力を纏ってい
る。これはその記録の中の一枚。",800,10000,100,10,20,"hlog_103000090_lea_4_01_kat","hlog_103000090_lea_4_01_kat",True,"Chara_comment/103000090","Chara_comment/103000090","103000090_cha","103000090_cha","Chara_icon/103000090","Chara_icon/103000090","Chara_icon_loss/103000090","Chara_icon_loss/103000090","2019/01/01",True,"1" +103000100,3,"リーファ","清爽なる風",4,1,1,0,103000100,201000000,-1,103000100,1280,129020,228,23226,50,5160,190,19350,1,0,0,1,0,0,2,0,0,2,0,0,"剣道で培った腕と反応速度から
《シルフ五傑》の一人に数えられ
る程の技量を誇る。",800,10000,100,10,20,"hlog_103000100_lea_4_01_oha","hlog_103000100_lea_4_01_oha",False,"Chara_comment/103000100","Chara_comment/103000100","103000100_cha","103000100_cha","Chara_icon/103000100","Chara_icon/103000100","Chara_icon_loss/103000100","Chara_icon_loss/103000100","2019/01/01",True,"1" +103000110,3,"リーファ","爽風の笑み",5,1,3,0,103000110,201000000,-1,103000110,1620,163300,174,17418,65,6530,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"屈託の無い表情に反し、飛行速度
への飽くなき追及の姿勢は、周囲
をして彼女をスピードホリックと
呼ばせしめた。",1600,20000,100,10,20,"hlog_103000110_lea_5_01_oha","hlog_103000111_lea_5_01_oha",False,"Chara_comment/103000110","Chara_comment/103000111","103000110_cha","103000111_cha","Chara_icon/103000110","Chara_icon/103000111","Chara_icon_loss/103000110","Chara_icon_loss/103000111","2019/01/01",True,"1" +103000120,3,"リーファ","疾駆する剣閃",5,1,4,0,103000120,201000000,-1,103000120,1800,181440,216,21774,70,7260,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"SAOは魔法が存在しない剣の世界
だが、剣道を学ぶ彼女にとってそ
れはさほどの問題ではなかった。",1600,20000,100,10,20,"hlog_103000120_lea_5_01_oha","hlog_103000121_lea_5_01_oha",False,"Chara_comment/103000120","Chara_comment/103000121","103000120_cha","103000121_cha","Chara_icon/103000120","Chara_icon/103000121","Chara_icon_loss/103000120","Chara_icon_loss/103000121","2019/01/01",True,"1" +103000130,3,"リーファ","親愛の絆",4,1,4,0,103000130,201000000,-1,103000130,1600,161280,192,19356,65,6450,190,19350,1,0,0,1,0,0,2,0,0,2,0,0,"ALOにて記録された一枚。
特別の信頼を寄せたものだけに見
せる笑顔。",800,10000,100,10,20,"hlog_103000130_lea_4_01_oha","hlog_103000130_lea_4_01_oha",False,"Chara_comment/103000130","Chara_comment/103000130","103000130_cha","103000130_cha","Chara_icon/103000130","Chara_icon/103000130","Chara_icon_loss/103000130","Chara_icon_loss/103000130","2019/01/01",True,"1" +104000010,4,"シノン","必撃の妖精",1,11,4,0,104000010,211000000,-1,104000010,800,80640,132,13308,40,4030,110,11090,1,0,0,1,0,0,99999,0,0,99999,0,0,"弓の戦士シノン。扱う者が少数で
ある弓を用いること、またその腕
前においても、彼女は非凡な存在
感を放つ。",100,1000,100,10,20,"hlog_104000010_sin_1_01_bow","hlog_104000010_sin_1_01_bow",False,"Chara_comment/104000010","Chara_comment/104000010","104000010_cha","104000010_cha","Chara_icon/104000010","Chara_icon/104000010","Chara_icon_loss/104000010","Chara_icon_loss/104000010","2019/01/01",True,"1" +104000020,4,"シノン","信頼の微笑",2,3,1,0,104000020,202000000,-1,104000020,770,77410,192,19158,40,3870,130,13310,1,0,0,1,0,0,2,0,0,99999,0,0,"SAOでは珍しい弓使い。75層以
下ではアクセス履歴が無いという
こともあり、謎の多いアバターで
ある。",200,2000,100,10,20,"hlog_104000020_sin_2_01_rap","hlog_104000020_sin_2_01_rap",False,"Chara_comment/104000020","Chara_comment/104000020","104000020_cha","104000020_cha","Chara_icon/104000020","Chara_icon/104000020","Chara_icon_loss/104000020","Chara_icon_loss/104000020","2019/01/01",True,"1" +104000030,4,"シノン","飛躍の弓撃",2,11,4,0,104000030,211000000,-1,104000030,960,96770,156,15966,50,4840,130,13310,1,0,0,1,0,0,2,0,0,99999,0,0,"SAOでは珍しい弓使い。75層以
下ではアクセス履歴が無いという
こともあり、謎の多いアバターで
ある。",200,2000,100,10,20,"hlog_104000030_sin_2_01_bow","hlog_104000030_sin_2_01_bow",False,"Chara_comment/104000030","Chara_comment/104000030","104000030_cha","104000030_cha","Chara_icon/104000030","Chara_icon/104000030","Chara_icon_loss/104000030","Chara_icon_loss/104000030","2019/01/01",True,"1" +104000040,4,"シノン","氷麗の華弓",2,11,1,0,104000040,211000000,-1,104000040,770,77410,192,19158,40,3870,130,13310,1,0,0,1,0,0,2,0,0,99999,0,0,"弓の戦士シノン。扱う者が少数で
ある弓を用いること、またその腕
前においても、彼女は非凡な存在
感を放つ。",200,2000,100,10,20,"hlog_104000040_sin_2_01_bow","hlog_104000040_sin_2_01_bow",False,"Chara_comment/104000040","Chara_comment/104000040","104000040_cha","104000040_cha","Chara_icon/104000040","Chara_icon/104000040","Chara_icon_loss/104000040","Chara_icon_loss/104000040","2019/01/01",True,"1" +104000050,4,"シノン","呼応する絆",3,10,1,0,104000050,209000000,-1,104000050,900,90320,222,22356,45,4515,150,15520,1,0,0,1,0,0,2,0,0,99999,0,0,"SAOでは珍しい弓使い。75層以
下ではアクセス履歴が無いという
こともあり、謎の多いアバターで
ある。",400,6000,100,10,20,"hlog_104000050_sin_3_01_mac","hlog_104000050_sin_3_01_mac",False,"Chara_comment/104000050","Chara_comment/104000050","104000050_cha","104000050_cha","Chara_icon/104000050","Chara_icon/104000050","Chara_icon_loss/104000050","Chara_icon_loss/104000050","2019/01/01",True,"1" +104000060,4,"シノン","必中の撃弓",3,11,4,0,104000060,211000000,-1,104000060,1120,112900,186,18630,55,5645,150,15520,1,0,0,1,0,0,2,0,0,99999,0,0,"SAOでは珍しい弓使い。75層以
下ではアクセス履歴が無いという
こともあり、謎の多いアバターで
ある。",400,6000,100,10,20,"hlog_104000060_sin_3_01_bow","hlog_104000060_sin_3_01_bow",False,"Chara_comment/104000060","Chara_comment/104000060","104000060_cha","104000060_cha","Chara_icon/104000060","Chara_icon/104000060","Chara_icon_loss/104000060","Chara_icon_loss/104000060","2019/01/01",True,"1" +104000070,4,"シノン","凜閃の華弓",3,11,3,0,104000070,211000000,-1,104000070,1010,101610,150,14904,50,5080,180,18630,1,0,0,1,0,0,2,0,0,99999,0,0,"弓の戦士シノン。扱う者が少数で
ある弓を用いること、またその腕
前においても、彼女は非凡な存在
感を放つ。",400,6000,100,10,20,"hlog_104000070_sin_3_01_bow","hlog_104000070_sin_3_01_bow",False,"Chara_comment/104000070","Chara_comment/104000070","104000070_cha","104000070_cha","Chara_icon/104000070","Chara_icon/104000070","Chara_icon_loss/104000070","Chara_icon_loss/104000070","2019/01/01",True,"1" +104000080,4,"シノン","対敵を射貫く者",3,11,1,0,104000080,211000000,-1,104000080,900,90320,222,22356,45,4515,150,15520,1,0,0,1,0,0,2,0,0,99999,0,0,"弓の戦士シノン。扱う者が少数で
ある弓を用いること、またその腕
前においても、彼女は非凡な存在
感を放つ。",400,6000,100,10,20,"hlog_104000080_sin_3_01_bow","hlog_104000080_sin_3_01_bow",False,"Chara_comment/104000080","Chara_comment/104000080","104000080_cha","104000080_cha","Chara_icon/104000080","Chara_icon/104000080","Chara_icon_loss/104000080","Chara_icon_loss/104000080","2019/01/01",True,"1" +104000090,4,"シノン","凍志のまなざし",4,4,4,0,104000090,203000000,-1,104000090,1280,129020,210,21288,65,6450,180,17740,1,0,0,1,0,0,2,0,0,2,0,0,"彼女の技術は弓の扱いに留まらな
い。その真価は研ぎ澄まされた集
中力にあると言えよう。",800,10000,100,10,20,"hlog_104000090_sin_4_01_dag","hlog_104000090_sin_4_01_dag",False,"Chara_comment/104000090","Chara_comment/104000090","104000090_cha","104000090_cha","Chara_icon/104000090","Chara_icon/104000090","Chara_icon_loss/104000090","Chara_icon_loss/104000090","2019/01/01",True,"1" +104000100,4,"シノン","必滅の一矢",4,11,1,0,104000100,211000000,-1,104000100,1020,103220,252,25548,50,5160,180,17740,1,0,0,1,0,0,2,0,0,2,0,0,"尋常の射程からの正確な射撃は
彼女の技量のほんの一端にすぎな
い。超長距離からの狙撃こそ、真
価が発揮される。",800,10000,100,10,20,"hlog_104000100_sin_4_01_bow","hlog_104000100_sin_4_01_bow",False,"Chara_comment/104000100","Chara_comment/104000100","104000100_cha","104000100_cha","Chara_icon/104000100","Chara_icon/104000100","Chara_icon_loss/104000100","Chara_icon_loss/104000100","2019/01/01",True,"1" +104000110,4,"シノン","戦士の安息",4,11,4,0,104000110,211000000,-1,104000110,1280,129020,210,21288,65,6450,180,17740,1,0,0,1,0,0,2,0,0,2,0,0,"SAOにおける記録のひとつ。彼女
のSAOにおける記録はその活躍に
反して非常に限定的で、75層以下
での記録が確認されていない。",800,10000,100,10,20,"hlog_104000110_sin_4_01_bow","hlog_104000110_sin_4_01_bow",False,"Chara_comment/104000110","Chara_comment/104000110","104000110_cha","104000110_cha","Chara_icon/104000110","Chara_icon/104000110","Chara_icon_loss/104000110","Chara_icon_loss/104000110","2019/01/01",True,"1" +104000120,4,"シノン","怜悧なる狙撃手",5,11,1,0,104000120,211000000,-1,104000120,1150,116120,288,28740,60,5805,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"遥か遠方より冷静に標的を見定め
射貫く。こと弓の扱いにおいて、
彼女に比肩するプレイヤーは未だ
確認されていない。",1600,20000,100,10,20,"hlog_104000120_sin_5_01_bow","hlog_104000121_sin_5_01_bow",False,"Chara_comment/104000120","Chara_comment/104000121","104000120_cha","104000121_cha","Chara_icon/104000120","Chara_icon/104000121","Chara_icon_loss/104000120","Chara_icon_loss/104000121","2019/01/01",True,"1" +104000130,4,"シノン","傍らの休息",4,11,4,0,104000130,211000000,-1,104000130,1280,129020,210,21288,65,6450,180,17740,1,0,0,1,0,0,2,0,0,2,0,0,"ALOにて記録された一枚。たとえ
ゲームでも闘いは精神を研ぎ澄ま
せるもの。休息は重要な要素であ
り、彼女も例外ではない。",800,10000,100,10,20,"hlog_104000130_sin_4_01_bow","hlog_104000130_sin_4_01_bow",False,"Chara_comment/104000130","Chara_comment/104000130","104000130_cha","104000130_cha","Chara_icon/104000130","Chara_icon/104000130","Chara_icon_loss/104000130","Chara_icon_loss/104000130","2019/01/01",True,"1" +105000010,5,"リズベット","技巧の鍛鎚",1,10,4,0,105000010,209000000,-1,105000010,1000,100800,108,10884,60,6050,100,10080,1,0,0,1,0,0,99999,0,0,99999,0,0,"SAOにおけるリズベットの鍛冶師
としての評価は極めて高い。勇名
を馳せたプレイヤーが多く訪れて
いたことからもそれが窺える。",100,1000,100,10,20,"hlog_105000010_lis_1_01_mac","hlog_105000010_lis_1_01_mac",False,"Chara_comment/105000010","Chara_comment/105000010","105000010_cha","105000010_cha","Chara_icon/105000010","Chara_icon/105000010","Chara_icon_loss/105000010","Chara_icon_loss/105000010","2019/01/01",True,"1" +105000020,5,"リズベット","喜色満面",2,4,2,0,105000020,203000000,-1,105000020,1260,127010,102,10452,85,8345,100,9680,1,0,0,1,0,0,2,0,0,99999,0,0,"SAOにおけるリズベットの鍛冶師
としての評価は極めて高い。勇名
を馳せたプレイヤーが多く訪れて
いたことからもそれが窺える。",200,2000,100,10,20,"hlog_105000020_lis_2_01_dag","hlog_105000020_lis_2_01_dag",False,"Chara_comment/105000020","Chara_comment/105000020","105000020_cha","105000020_cha","Chara_icon/105000020","Chara_icon/105000020","Chara_icon_loss/105000020","Chara_icon_loss/105000020","2019/01/01",True,"1" +105000030,5,"リズベット","鍛花の砕鎚",2,10,2,0,105000030,209000000,-1,105000030,1260,127010,102,10452,85,8345,100,9680,1,0,0,1,0,0,2,0,0,99999,0,0,"SAOと同じくALOにおいても彼女
は鍛冶職を営むが、仲間と共に戦
線に立つことも多くみられる。",200,2000,100,10,20,"hlog_105000030_lis_2_01_mac","hlog_105000030_lis_2_01_mac",False,"Chara_comment/105000030","Chara_comment/105000030","105000030_cha","105000030_cha","Chara_icon/105000030","Chara_icon/105000030","Chara_icon_loss/105000030","Chara_icon_loss/105000030","2019/01/01",True,"1" +105000040,5,"リズベット","飛翼の技工士",2,10,3,0,105000040,209000000,-1,105000040,1080,108860,102,10452,65,6530,140,14520,1,0,0,1,0,0,2,0,0,99999,0,0,"SAOと同じくALOにおいても彼女
は鍛冶職を営むが、仲間と共に戦
線に立つことも多くみられる。",200,2000,100,10,20,"hlog_105000040_lis_2_01_mac","hlog_105000040_lis_2_01_mac",False,"Chara_comment/105000040","Chara_comment/105000040","105000040_cha","105000040_cha","Chara_icon/105000040","Chara_icon/105000040","Chara_icon_loss/105000040","Chara_icon_loss/105000040","2019/01/01",True,"1" +105000050,5,"リズベット","熱情の覇気",3,3,2,0,105000050,202000000,-1,105000050,1470,148180,120,12192,95,9735,110,11290,1,0,0,1,0,0,2,0,0,99999,0,0,"SAOにおけるリズベットの鍛冶師
としての評価は極めて高い。勇名
を馳せたプレイヤーが多く訪れて
いたことからもそれが窺える。",400,6000,100,10,20,"hlog_105000050_lis_3_01_rap","hlog_105000050_lis_3_01_rap",False,"Chara_comment/105000050","Chara_comment/105000050","105000050_cha","105000050_cha","Chara_icon/105000050","Chara_icon/105000050","Chara_icon_loss/105000050","Chara_icon_loss/105000050","2019/01/01",True,"1" +105000060,5,"リズベット","闘輝の錬鎚",3,10,2,0,105000060,209000000,-1,105000060,1470,148180,120,12192,95,9735,110,11290,1,0,0,1,0,0,2,0,0,99999,0,0,"SAOと同じくALOにおいても彼女
は鍛冶職を営むが、仲間と共に戦
線に立つことも多くみられる。",400,6000,100,10,20,"hlog_105000060_lis_3_01_mac","hlog_105000060_lis_3_01_mac",False,"Chara_comment/105000060","Chara_comment/105000060","105000060_cha","105000060_cha","Chara_icon/105000060","Chara_icon/105000060","Chara_icon_loss/105000060","Chara_icon_loss/105000060","2019/01/01",True,"1" +105000070,5,"リズベット","華麗な奉仕",3,10,3,0,105000070,209000000,-1,105000070,1260,127010,120,12192,75,7620,170,16930,1,0,0,1,0,0,2,0,0,99999,0,0,"SAOと同じくALOにおいても彼女
は鍛冶職を営むが、仲間と共に戦
線に立つことも多くみられる。",400,6000,100,10,20,"hlog_105000070_lis_3_01_mac","hlog_105000070_lis_3_01_mac",False,"Chara_comment/105000070","Chara_comment/105000070","105000070_cha","105000070_cha","Chara_icon/105000070","Chara_icon/105000070","Chara_icon_loss/105000070","Chara_icon_loss/105000070","2019/01/01",True,"1" +105000080,5,"リズベット","征野の刀工",3,10,1,0,105000080,209000000,-1,105000080,1120,112900,180,18288,65,6775,140,14110,1,0,0,1,0,0,2,0,0,99999,0,0,"SAOにおけるリズベットの鍛冶師
としての評価は極めて高い。勇名
を馳せたプレイヤーが多く訪れて
いたことからもそれが窺える。",400,6000,100,10,20,"hlog_105000080_lis_3_01_mac","hlog_105000080_lis_3_01_mac",False,"Chara_comment/105000080","Chara_comment/105000080","105000080_cha","105000080_cha","Chara_icon/105000080","Chara_icon/105000080","Chara_icon_loss/105000080","Chara_icon_loss/105000080","2019/01/01",True,"1" +105000090,5,"リズベット","生彩の鍛冶師",4,9,4,0,105000090,208000000,-1,105000090,1600,161280,174,17418,95,9675,160,16130,1,0,0,1,0,0,2,0,0,2,0,0,"鍛冶で鍛えられたパラメータは武
具の扱いにも影響を及ぼすため、
彼女は細腕とは裏腹に重量のある
武具も扱える。",800,10000,100,10,20,"hlog_105000090_lis_4_01_axe","hlog_105000090_lis_4_01_axe",False,"Chara_comment/105000090","Chara_comment/105000090","105000090_cha","105000090_cha","Chara_icon/105000090","Chara_icon/105000090","Chara_icon_loss/105000090","Chara_icon_loss/105000090","2019/01/01",True,"1" +105000100,5,"リズベット","鎚戟の闘志",4,10,2,0,105000100,209000000,-1,105000100,1680,169340,138,13932,110,11130,130,12900,1,0,0,1,0,0,2,0,0,2,0,0,"SAO事件の当時、鍛冶師に専念し
ていた彼女が武具に身を包み自ら
戦線に立つことは稀だった。",800,10000,100,10,20,"hlog_105000100_lis_4_01_mac","hlog_105000100_lis_4_01_mac",False,"Chara_comment/105000100","Chara_comment/105000100","105000100_cha","105000100_cha","Chara_icon/105000100","Chara_icon/105000100","Chara_icon_loss/105000100","Chara_icon_loss/105000100","2019/01/01",True,"1" +105000110,5,"リズベット","穏やかな休日",4,10,1,0,105000110,209000000,-1,105000110,1280,129020,210,20904,75,7740,160,16130,1,0,0,1,0,0,2,0,0,2,0,0,"鍛冶師として名高い彼女の元には
様々なプレイヤーが訪れる。これ
は中でも親交の深い相手と過ごし
ていた時の記録である。",800,10000,100,10,20,"hlog_105000110_lis_4_01_mac","hlog_105000110_lis_4_01_mac",False,"Chara_comment/105000110","Chara_comment/105000110","105000110_cha","105000110_cha","Chara_icon/105000110","Chara_icon/105000110","Chara_icon_loss/105000110","Chara_icon_loss/105000110","2019/01/01",True,"1" +105000120,5,"リズベット","反撃の烽火",5,10,3,0,105000120,209000000,-1,105000120,1620,163300,156,15678,95,9800,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"希少素材獲得のため戦線に立つ姿
がALOでは多く確認される。それ
は彼女が心強い仲間を得たことに
も起因するのだろう。",1600,20000,100,10,20,"hlog_105000120_lis_5_01_mac","hlog_105000121_lis_5_01_mac",False,"Chara_comment/105000120","Chara_comment/105000121","105000120_cha","105000121_cha","Chara_icon/105000120","Chara_icon/105000121","Chara_icon_loss/105000120","Chara_icon_loss/105000121","2019/01/01",True,"1" +105000130,5,"リズベット","絆つなぐ笑顔",4,10,4,0,105000130,209000000,-1,105000130,1600,161280,174,17418,95,9675,160,16130,1,0,0,1,0,0,2,0,0,2,0,0,"ALOにて記録された一枚。SAO
時代からの仲間たちを交えたひと
時。彼女の日常は間違いなくここ
にも存在する。",800,10000,100,10,20,"hlog_105000130_lis_4_01_mac","hlog_105000130_lis_4_01_mac",False,"Chara_comment/105000130","Chara_comment/105000130","105000130_cha","105000130_cha","Chara_icon/105000130","Chara_icon/105000130","Chara_icon_loss/105000130","Chara_icon_loss/105000130","2019/01/01",True,"1" +106000010,6,"シリカ","決意の刃",1,4,4,0,106000010,203000000,-1,106000010,800,80640,108,10884,40,4030,120,12100,1,0,0,1,0,0,99999,0,0,99999,0,0,"SAOの中では年少に分類されるシ
リカ。幼い彼女が戦線に立ち、心
身無事に事件を生き延びたのは極
めて稀なケースである。",100,1000,100,10,20,"hlog_106000010_sil_1_01_dag","hlog_106000010_sil_1_01_dag",False,"Chara_comment/106000010","Chara_comment/106000010","106000010_cha","106000010_cha","Chara_icon/106000010","Chara_icon/106000010","Chara_icon_loss/106000010","Chara_icon_loss/106000010","2019/01/01",True,"1" +106000020,6,"シリカ","愛慕の竜星",2,9,3,0,106000020,208000000,-1,106000020,860,87090,102,10452,45,4355,170,17420,1,0,0,1,0,0,2,0,0,99999,0,0,"SAOの中では年少に分類されるシ
リカ。幼い彼女が戦線に立ち、心
身無事に事件を生き延びたのは極
めて稀なケースである。",200,2000,100,10,20,"hlog_106000020_sil_2_01_axe","hlog_106000020_sil_2_01_axe",False,"Chara_comment/106000020","Chara_comment/106000020","106000020_cha","106000020_cha","Chara_icon/106000020","Chara_icon/106000020","Chara_icon_loss/106000020","Chara_icon_loss/106000020","2019/01/01",True,"1" +106000030,6,"シリカ","竜伴の妖精",2,4,2,0,106000030,203000000,-1,106000030,1060,106440,102,10452,55,5320,120,11610,1,0,0,1,0,0,2,0,0,99999,0,0,"新生ALOにおける平時の記録。か
つての陰りは無く、傍らの使い魔
は変わらず彼女と共にある。",200,2000,100,10,20,"hlog_106000030_sil_2_01_dag","hlog_106000030_sil_2_01_dag",False,"Chara_comment/106000030","Chara_comment/106000030","106000030_cha","106000030_cha","Chara_icon/106000030","Chara_icon/106000030","Chara_icon_loss/106000030","Chara_icon_loss/106000030","2019/01/01",True,"1" +106000040,6,"シリカ","竜翔の戦姫",2,4,3,0,106000040,203000000,-1,106000040,860,87090,102,10452,45,4355,170,17420,1,0,0,1,0,0,2,0,0,99999,0,0,"SAOの中では年少に分類されるシ
リカ。幼い彼女が戦線に立ち、心
身無事に事件を生き延びたのは極
めて稀なケースである。",200,2000,100,10,20,"hlog_106000040_sil_2_01_dag","hlog_106000040_sil_2_01_dag",False,"Chara_comment/106000040","Chara_comment/106000040","106000040_cha","106000040_cha","Chara_icon/106000040","Chara_icon/106000040","Chara_icon_loss/106000040","Chara_icon_loss/106000040","2019/01/01",True,"1" +106000050,6,"シリカ","解放の笑顔",3,10,3,0,106000050,209000000,-1,106000050,1010,101610,120,12192,50,5080,200,20320,1,0,0,1,0,0,2,0,0,99999,0,0,"新生ALOにおける平時の記録。か
つての陰りは無く、傍らの使い魔
は変わらず彼女と共にある。",400,6000,100,10,20,"hlog_106000050_sil_3_01_mac","hlog_106000050_sil_3_01_mac",False,"Chara_comment/106000050","Chara_comment/106000050","106000050_cha","106000050_cha","Chara_icon/106000050","Chara_icon/106000050","Chara_icon_loss/106000050","Chara_icon_loss/106000050","2019/01/01",True,"1" +106000060,6,"シリカ","竜花の剣爪",3,4,3,0,106000060,203000000,-1,106000060,1010,101610,120,12192,50,5080,200,20320,1,0,0,1,0,0,2,0,0,99999,0,0,"新生ALOにおける平時の記録。か
つての陰りは無く、傍らの使い魔
は変わらず彼女と共にある。",400,6000,100,10,20,"hlog_106000060_sil_3_01_dag","hlog_106000060_sil_3_01_dag",False,"Chara_comment/106000060","Chara_comment/106000060","106000060_cha","106000060_cha","Chara_icon/106000060","Chara_icon/106000060","Chara_icon_loss/106000060","Chara_icon_loss/106000060","2019/01/01",True,"1" +106000070,6,"シリカ","竜影の閃爪",3,4,1,0,106000070,203000000,-1,106000070,900,90320,180,18288,45,4515,170,16930,1,0,0,1,0,0,2,0,0,99999,0,0,"SAOの中では年少に分類されるシ
リカ。幼い彼女が戦線に立ち、心
身無事に事件を生き延びたのは極
めて稀なケースである。",400,6000,100,10,20,"hlog_106000070_sil_3_01_dag","hlog_106000070_sil_3_01_dag",False,"Chara_comment/106000070","Chara_comment/106000070","106000070_cha","106000070_cha","Chara_icon/106000070","Chara_icon/106000070","Chara_icon_loss/106000070","Chara_icon_loss/106000070","2019/01/01",True,"1" +106000080,6,"シリカ","可憐なる竜使い",3,4,4,0,106000080,203000000,-1,106000080,1120,112900,150,15240,55,5645,170,16930,1,0,0,1,0,0,2,0,0,99999,0,0,"SAOの中では年少に分類されるシ
リカ。幼い彼女が戦線に立ち、心
身無事に事件を生き延びたのは極
めて稀なケースである。",400,6000,100,10,20,"hlog_106000080_sil_3_01_dag","hlog_106000080_sil_3_01_dag",False,"Chara_comment/106000080","Chara_comment/106000080","106000080_cha","106000080_cha","Chara_icon/106000080","Chara_icon/106000080","Chara_icon_loss/106000080","Chara_icon_loss/106000080","2019/01/01",True,"1" +106000090,6,"シリカ","慈愛の竜姫",4,3,3,0,106000090,202000000,-1,106000090,1150,116120,138,13932,60,5805,230,23220,1,0,0,1,0,0,2,0,0,2,0,0,"ヒーリング、バフ、索敵。彼女と
使い魔による多彩なサポートは、
仲間にとっても貴重な存在となっ
ている。",800,10000,100,10,20,"hlog_106000090_sil_4_01_rap","hlog_106000090_sil_4_01_rap",False,"Chara_comment/106000090","Chara_comment/106000090","106000090_cha","106000090_cha","Chara_icon/106000090","Chara_icon/106000090","Chara_icon_loss/106000090","Chara_icon_loss/106000090","2019/01/01",True,"1" +106000100,6,"シリカ","戯れの笑顔",4,4,4,0,106000100,203000000,-1,106000100,1280,129020,174,17418,65,6450,190,19350,1,0,0,1,0,0,2,0,0,2,0,0,"本来使い魔は設定に基づいた行動
のみを行うが、彼女の使い魔にそ
れは当てはまらず、現実の生物の
ような振舞いが度々確認される。",800,10000,100,10,20,"hlog_106000100_sil_4_01_dag","hlog_106000100_sil_4_01_dag",False,"Chara_comment/106000100","Chara_comment/106000100","106000100_cha","106000100_cha","Chara_icon/106000100","Chara_icon/106000100","Chara_icon_loss/106000100","Chara_icon_loss/106000100","2019/01/01",True,"1" +106000110,6,"シリカ","歓談と休息",4,4,1,0,106000110,203000000,-1,106000110,1020,103220,210,20904,50,5160,190,19350,1,0,0,1,0,0,2,0,0,2,0,0,"闘いが明け緊張状態から解放され
れば、彼女はごく一般的な年相応
の少女である。これはその一面を
記す記録。",800,10000,100,10,20,"hlog_106000110_sil_4_01_dag","hlog_106000110_sil_4_01_dag",False,"Chara_comment/106000110","Chara_comment/106000110","106000110_cha","106000110_cha","Chara_icon/106000110","Chara_icon/106000110","Chara_icon_loss/106000110","Chara_icon_loss/106000110","2019/01/01",True,"1" +106000120,6,"シリカ","爪刃連撃",5,4,3,0,106000120,203000000,-1,106000120,1300,130640,156,15678,65,6530,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"他に類を見ない使い魔との密な連
携。これが年少でありながらも他
プレイヤーと一線を画す大きな要
因であると推測される。",1600,20000,100,10,20,"hlog_106000120_sil_5_01_dag","hlog_106000121_sil_5_01_dag",False,"Chara_comment/106000120","Chara_comment/106000121","106000120_cha","106000121_cha","Chara_icon/106000120","Chara_icon/106000121","Chara_icon_loss/106000120","Chara_icon_loss/106000121","2019/01/01",True,"1" +106000130,6,"シリカ","友愛と安寧",4,4,4,0,106000130,203000000,-1,106000130,1280,129020,174,17418,65,6450,190,19350,1,0,0,1,0,0,2,0,0,2,0,0,"ALOにて記録された一枚。苦楽を
共にしてきた使い魔ピナは彼女に
とって現実の仲間同様に、大きな
支えとなっている。",800,10000,100,10,20,"hlog_106000130_sil_4_01_dag","hlog_106000130_sil_4_01_dag",False,"Chara_comment/106000130","Chara_comment/106000130","106000130_cha","106000130_cha","Chara_icon/106000130","Chara_icon/106000130","Chara_icon_loss/106000130","Chara_icon_loss/106000130","2019/01/01",True,"1" +107000010,7,"クライン","義侠の徒",1,6,4,0,107000010,205000000,-1,107000010,1100,110880,132,13308,50,5040,80,8060,1,0,0,1,0,0,99999,0,0,99999,0,0,"自称侍の青年。軽く見えるが人情
に厚く責任感は強い。ギルド風林
火山のリーダーを務める。",100,1000,100,10,20,"hlog_107000010_kle_1_01_kat","hlog_107000010_kle_1_01_kat",False,"Chara_comment/107000010","Chara_comment/107000010","107000010_cha","107000010_cha","Chara_icon/107000010","Chara_icon/107000010","Chara_icon_loss/107000010","Chara_icon_loss/107000010","2019/01/01",True,"1" +107000020,7,"クライン","信義の剣豪",2,1,2,0,107000020,201000000,-1,107000020,1450,146360,126,12774,65,6655,80,7740,1,0,0,1,0,0,2,0,0,99999,0,0,"自称侍の青年。軽く見えるが人情
に厚く責任感は強い。ギルド風林
火山のリーダーを務める。",200,2000,100,10,20,"hlog_107000020_kle_2_01_oha","hlog_107000020_kle_2_01_oha",False,"Chara_comment/107000020","Chara_comment/107000020","107000020_cha","107000020_cha","Chara_icon/107000020","Chara_icon/107000020","Chara_icon_loss/107000020","Chara_icon_loss/107000020","2019/01/01",True,"1" +107000030,7,"クライン","新天地を馳せる者",2,6,1,0,107000030,205000000,-1,107000030,1060,106440,192,19158,50,4840,100,9680,1,0,0,1,0,0,2,0,0,99999,0,0,"新生ALOで火妖精族となったが、
北欧神話の世界であっても、彼は
己のスタイルを貫いている。",200,2000,100,10,20,"hlog_107000030_kle_2_01_kat","hlog_107000030_kle_2_01_kat",False,"Chara_comment/107000030","Chara_comment/107000030","107000030_cha","107000030_cha","Chara_icon/107000030","Chara_icon/107000030","Chara_icon_loss/107000030","Chara_icon_loss/107000030","2019/01/01",True,"1" +107000040,7,"クライン","義心の武将",2,6,4,0,107000040,205000000,-1,107000040,1320,133060,156,15966,60,6050,100,9680,1,0,0,1,0,0,2,0,0,99999,0,0,"自称侍の青年。軽く見えるが人情
に厚く責任感は強い。ギルド風林
火山のリーダーを務める。",200,2000,100,10,20,"hlog_107000040_kle_2_01_kat","hlog_107000040_kle_2_01_kat",False,"Chara_comment/107000040","Chara_comment/107000040","107000040_cha","107000040_cha","Chara_icon/107000040","Chara_icon/107000040","Chara_icon_loss/107000040","Chara_icon_loss/107000040","2019/01/01",True,"1" +107000050,7,"クライン","義勇の武士",3,9,1,0,107000050,208000000,-1,107000050,1230,124190,222,22356,55,5645,110,11290,1,0,0,1,0,0,2,0,0,99999,0,0,"自称侍の青年。軽く見えるが人情
に厚く責任感は強い。ギルド風林
火山のリーダーを務める。",400,6000,100,10,20,"hlog_107000050_kle_3_01_axe","hlog_107000050_kle_3_01_axe",False,"Chara_comment/107000050","Chara_comment/107000050","107000050_cha","107000050_cha","Chara_icon/107000050","Chara_icon/107000050","Chara_icon_loss/107000050","Chara_icon_loss/107000050","2019/01/01",True,"1" +107000060,7,"クライン","断撃の斬光",3,6,2,0,107000060,205000000,-1,107000060,1690,170760,150,14904,75,7760,90,9030,1,0,0,1,0,0,2,0,0,99999,0,0,"自称侍の青年。軽く見えるが人情
に厚く責任感は強い。ギルド風林
火山のリーダーを務める。",400,6000,100,10,20,"hlog_107000060_kle_3_01_kat","hlog_107000060_kle_3_01_kat",False,"Chara_comment/107000060","Chara_comment/107000060","107000060_cha","107000060_cha","Chara_icon/107000060","Chara_icon/107000060","Chara_icon_loss/107000060","Chara_icon_loss/107000060","2019/01/01",True,"1" +107000070,7,"クライン","炎燃ゆる侍妖精",3,6,4,0,107000070,205000000,-1,107000070,1540,155230,186,18630,70,7055,110,11290,1,0,0,1,0,0,2,0,0,99999,0,0,"新生ALOで火妖精族となったが、
北欧神話の世界であっても、彼は
己のスタイルを貫いている。",400,6000,100,10,20,"hlog_107000070_kle_3_01_kat","hlog_107000070_kle_3_01_kat",False,"Chara_comment/107000070","Chara_comment/107000070","107000070_cha","107000070_cha","Chara_icon/107000070","Chara_icon/107000070","Chara_icon_loss/107000070","Chara_icon_loss/107000070","2019/01/01",True,"1" +107000080,7,"クライン","真朱の武人",3,6,1,0,107000080,205000000,-1,107000080,1230,124190,222,22356,55,5645,110,11290,1,0,0,1,0,0,2,0,0,99999,0,0,"自称侍の青年。軽く見えるが人情
に厚く責任感は強い。ギルド風林
火山のリーダーを務める。",400,6000,100,10,20,"hlog_107000080_kle_3_01_kat","hlog_107000080_kle_3_01_kat",False,"Chara_comment/107000080","Chara_comment/107000080","107000080_cha","107000080_cha","Chara_icon/107000080","Chara_icon/107000080","Chara_icon_loss/107000080","Chara_icon_loss/107000080","2019/01/01",True,"1" +107000090,7,"クライン","歴戦の義将",4,11,4,0,107000090,211000000,-1,107000090,1760,177410,210,21288,80,8065,130,12900,1,0,0,1,0,0,2,0,0,2,0,0,"SAOでは攻略組に参画しながらも
最後までギルドメンバーを守り抜
いたことから、その実力と寄せら
れる信頼の高さが窺われる。",800,10000,100,10,20,"hlog_107000090_kle_4_01_bow","hlog_107000090_kle_4_01_bow",False,"Chara_comment/107000090","Chara_comment/107000090","107000090_cha","107000090_cha","Chara_icon/107000090","Chara_icon/107000090","Chara_icon_loss/107000090","Chara_icon_loss/107000090","2019/01/01",True,"1" +107000100,7,"クライン","剣豪推参",4,6,1,0,107000100,205000000,-1,107000100,1410,141930,252,25548,65,6450,130,12900,1,0,0,1,0,0,2,0,0,2,0,0,"己が信じる刀で生きる。この姿勢
はデスゲームにあっても変わるこ
とはなかった。",800,10000,100,10,20,"hlog_107000100_kle_4_01_kat","hlog_107000100_kle_4_01_kat",False,"Chara_comment/107000100","Chara_comment/107000100","107000100_cha","107000100_cha","Chara_icon/107000100","Chara_icon/107000100","Chara_icon_loss/107000100","Chara_icon_loss/107000100","2019/01/01",True,"1" +107000110,7,"クライン","制空の構え",5,6,1,0,107000110,205000000,-1,107000110,1580,159670,288,28740,70,7260,140,14520,1,0,0,1,0,0,2,0,0,2,0,0,"魔法が存在するALOにあっても、
彼は己の侍の道を通すため、自ら
魔法の使用を禁じている。",1600,20000,100,10,20,"hlog_107000110_kle_5_01_kat","hlog_107000111_kle_5_01_kat",False,"Chara_comment/107000110","Chara_comment/107000111","107000110_cha","107000111_cha","Chara_icon/107000110","Chara_icon/107000111","Chara_icon_loss/107000110","Chara_icon_loss/107000111","2019/01/01",True,"1" +107000120,7,"クライン","破顔の戦友",4,6,4,0,107000120,205000000,-1,107000120,1760,177410,210,21288,80,8065,130,12900,1,0,0,1,0,0,2,0,0,2,0,0,"ALOにて記録された一枚。気さく
な性格でありながら義理堅く、分
け隔てなく接するからこそ、彼の
周囲に人が絶えないのだろう。",800,10000,100,10,20,"hlog_107000120_kle_4_01_kat","hlog_107000120_kle_4_01_kat",False,"Chara_comment/107000120","Chara_comment/107000120","107000120_cha","107000120_cha","Chara_icon/107000120","Chara_icon/107000120","Chara_icon_loss/107000120","Chara_icon_loss/107000120","2019/01/01",True,"1" +108000010,8,"エギル","豪斧の戦士",1,9,2,0,108000010,208000000,-1,108000010,1380,139100,108,10644,60,5820,70,7260,1,0,0,1,0,0,99999,0,0,99999,0,0,"商人としての営業の傍ら、攻略組
の一員として前線に立つなど、幅
広く活動していたことが記録され
ている。",100,1000,100,10,20,"hlog_108000010_agi_1_01_axe","hlog_108000010_agi_1_01_axe",False,"Chara_comment/108000010","Chara_comment/108000010","108000010_cha","108000010_cha","Chara_icon/108000010","Chara_icon/108000010","Chara_icon_loss/108000010","Chara_icon_loss/108000010","2019/01/01",True,"1" +108000020,8,"エギル","不動の観察眼",2,11,2,0,108000020,211000000,-1,108000020,1660,166920,126,12774,70,6985,90,8710,1,0,0,1,0,0,2,0,0,99999,0,0,"商人としての営業の傍ら、攻略組
の一員として前線に立つなど、幅
広く活動していたことが記録され
ている。",200,2000,100,10,20,"hlog_108000020_agi_2_01_bow","hlog_108000020_agi_2_01_bow",False,"Chara_comment/108000020","Chara_comment/108000020","108000020_cha","108000020_cha","Chara_icon/108000020","Chara_icon/108000020","Chara_icon_loss/108000020","Chara_icon_loss/108000020","2019/01/01",True,"1" +108000030,8,"エギル","撃滅の断斧",2,9,2,0,108000030,208000000,-1,108000030,1660,166920,126,12774,70,6985,90,8710,1,0,0,1,0,0,2,0,0,99999,0,0,"商人としての営業の傍ら、攻略組
の一員として前線に立つなど、幅
広く活動していたことが記録され
ている。",200,2000,100,10,20,"hlog_108000030_agi_2_01_axe","hlog_108000030_agi_2_01_axe",False,"Chara_comment/108000030","Chara_comment/108000030","108000030_cha","108000030_cha","Chara_icon/108000030","Chara_icon/108000030","Chara_icon_loss/108000030","Chara_icon_loss/108000030","2019/01/01",True,"1" +108000040,8,"エギル","仇裂く戦斧",2,9,4,0,108000040,208000000,-1,108000040,1440,145150,156,15966,65,6655,110,10890,1,0,0,1,0,0,2,0,0,99999,0,0,"商人としての営業の傍ら、攻略組
の一員として前線に立つなど、幅
広く活動していたことが記録され
ている。",200,2000,100,10,20,"hlog_108000040_agi_2_01_axe","hlog_108000040_agi_2_01_axe",False,"Chara_comment/108000040","Chara_comment/108000040","108000040_cha","108000040_cha","Chara_icon/108000040","Chara_icon/108000040","Chara_icon_loss/108000040","Chara_icon_loss/108000040","2019/01/01",True,"1" +108000050,8,"エギル","鎧袖一触",3,6,2,0,108000050,205000000,-1,108000050,1930,194750,150,14904,80,8150,100,10160,1,0,0,1,0,0,2,0,0,99999,0,0,"ALOに場所を移してもなお、彼の
豪腕と商人としての信頼は変わら
ず認知されている。",400,6000,100,10,20,"hlog_108000050_agi_3_01_kat","hlog_108000050_agi_3_01_kat",False,"Chara_comment/108000050","Chara_comment/108000050","108000050_cha","108000050_cha","Chara_icon/108000050","Chara_icon/108000050","Chara_icon_loss/108000050","Chara_icon_loss/108000050","2019/01/01",True,"1" +108000060,8,"エギル","轟閃の砕斧",3,9,4,0,108000060,208000000,-1,108000060,1680,169340,186,18630,75,7760,130,12700,1,0,0,1,0,0,2,0,0,99999,0,0,"商人としての営業の傍ら、攻略組
の一員として前線に立つなど、幅
広く活動していたことが記録され
ている。",400,6000,100,10,20,"hlog_108000060_agi_3_01_axe","hlog_108000060_agi_3_01_axe",False,"Chara_comment/108000060","Chara_comment/108000060","108000060_cha","108000060_cha","Chara_icon/108000060","Chara_icon/108000060","Chara_icon_loss/108000060","Chara_icon_loss/108000060","2019/01/01",True,"1" +108000070,8,"エギル","闘斧の豪商",3,9,1,0,108000070,208000000,-1,108000070,1340,135480,222,22356,60,6210,130,12700,1,0,0,1,0,0,2,0,0,99999,0,0,"商人としての営業の傍ら、攻略組
の一員として前線に立つなど、幅
広く活動していたことが記録され
ている。",400,6000,100,10,20,"hlog_108000070_agi_3_01_axe","hlog_108000070_agi_3_01_axe",False,"Chara_comment/108000070","Chara_comment/108000070","108000070_cha","108000070_cha","Chara_icon/108000070","Chara_icon/108000070","Chara_icon_loss/108000070","Chara_icon_loss/108000070","2019/01/01",True,"1" +108000080,8,"エギル","剛腕の威風",3,9,2,0,108000080,208000000,-1,108000080,1930,194750,150,14904,80,8150,100,10160,1,0,0,1,0,0,2,0,0,99999,0,0,"商人としての営業の傍ら、攻略組
の一員として前線に立つなど、幅
広く活動していたことが記録され
ている。",400,6000,100,10,20,"hlog_108000080_agi_3_01_axe","hlog_108000080_agi_3_01_axe",False,"Chara_comment/108000080","Chara_comment/108000080","108000080_cha","108000080_cha","Chara_icon/108000080","Chara_icon/108000080","Chara_icon_loss/108000080","Chara_icon_loss/108000080","2019/01/01",True,"1" +108000090,8,"エギル","破砕の潰鎚",4,10,2,0,108000090,209000000,-1,108000090,2210,222570,168,17034,90,9315,120,11610,1,0,0,1,0,0,2,0,0,2,0,0,"闘いに赴く時、エギルは率先して
仲間を守る位置に立つ。それはSA
Oから変わらない、彼が考える彼
自身の役割である。",800,10000,100,10,20,"hlog_108000090_agi_4_01_mac","hlog_108000090_agi_4_01_mac",False,"Chara_comment/108000090","Chara_comment/108000090","108000090_cha","108000090_cha","Chara_icon/108000090","Chara_icon/108000090","Chara_icon_loss/108000090","Chara_icon_loss/108000090","2019/01/01",True,"1" +108000100,8,"エギル","泰然の風柄",4,9,1,0,108000100,208000000,-1,108000100,1540,154830,252,25548,70,7095,140,14520,1,0,0,1,0,0,2,0,0,2,0,0,"キリト達一行にとって、エギルの
存在は大きい。それは彼が仲間の
中でもっとも泰然とし、落ち着き
をもって事に接するからだ。",800,10000,100,10,20,"hlog_108000100_agi_4_01_axe","hlog_108000100_agi_4_01_axe",False,"Chara_comment/108000100","Chara_comment/108000100","108000100_cha","108000100_cha","Chara_icon/108000100","Chara_icon/108000100","Chara_icon_loss/108000100","Chara_icon_loss/108000100","2019/01/01",True,"1" +108000110,8,"エギル","不動覇山",5,9,2,0,108000110,208000000,-1,108000110,2480,250390,192,19158,105,10480,130,13060,1,0,0,1,0,0,2,0,0,2,0,0,"普段は商人として活動するエギル
だが、闘いの場ではその見た目に
違わぬ豪腕を振るい、敵を圧倒す
る。",1600,20000,100,10,20,"hlog_108000110_agi_5_01_axe","hlog_108000111_agi_5_01_axe",False,"Chara_comment/108000110","Chara_comment/108000111","108000110_cha","108000111_cha","Chara_icon/108000110","Chara_icon/108000111","Chara_icon_loss/108000110","Chara_icon_loss/108000111","2019/01/01",True,"1" +108000120,8,"エギル","寛ぎのもてなし",4,9,4,0,108000120,208000000,-1,108000120,1920,193540,210,21288,90,8870,140,14520,1,0,0,1,0,0,2,0,0,2,0,0,"ALOにて記録された一枚。彼の淹
れるコーヒーは仲間内でも評判が
高く、安息の時間をもたらしてく
れる。",800,10000,100,10,20,"hlog_108000120_agi_4_01_axe","hlog_108000120_agi_4_01_axe",False,"Chara_comment/108000120","Chara_comment/108000120","108000120_cha","108000120_cha","Chara_icon/108000120","Chara_icon/108000120","Chara_icon_loss/108000120","Chara_icon_loss/108000120","2019/01/01",True,"1" +109000010,9,"ユウキ","剣聖の風格",1,1,1,0,109000010,201000000,-1,109000010,800,80640,156,15966,35,3630,100,10080,1,0,0,1,0,0,99999,0,0,99999,0,0,"新生ALOに突如現れた闇妖精族の
剣士。目で追うことすら敵わぬ剣
の武を指し、人は彼女を《絶剣》
と呼んだ。",100,1000,100,10,20,"hlog_109000010_yuu_1_01_oha","hlog_109000010_yuu_1_01_oha",False,"Chara_comment/109000010","Chara_comment/109000010","109000010_cha","109000010_cha","Chara_icon/109000010","Chara_icon/109000010","Chara_icon_loss/109000010","Chara_icon_loss/109000010","2019/01/01",True,"1" +109000020,9,"ユウキ","真純の紫星",2,4,4,0,109000020,203000000,-1,109000020,1200,120960,156,15966,55,5445,120,12100,1,0,0,1,0,0,2,0,0,99999,0,0,"新生ALOに突如現れた闇妖精族の
剣士。目で追うことすら敵わぬ剣
の武を指し、人は彼女を《絶剣》
と呼んだ。",200,2000,100,10,20,"hlog_109000020_yuu_2_01_dag","hlog_109000020_yuu_2_01_dag",False,"Chara_comment/109000020","Chara_comment/109000020","109000020_cha","109000020_cha","Chara_icon/109000020","Chara_icon/109000020","Chara_icon_loss/109000020","Chara_icon_loss/109000020","2019/01/01",True,"1" +109000030,9,"ユウキ","天雷の迅撃",2,1,1,0,109000030,201000000,-1,109000030,960,96770,192,19158,45,4355,120,12100,1,0,0,1,0,0,2,0,0,99999,0,0,"新生ALOに突如現れた闇妖精族の
剣士。目で追うことすら敵わぬ剣
の武を指し、人は彼女を《絶剣》
と呼んだ。",200,2000,100,10,20,"hlog_109000030_yuu_2_01_oha","hlog_109000030_yuu_2_01_oha",False,"Chara_comment/109000030","Chara_comment/109000030","109000030_cha","109000030_cha","Chara_icon/109000030","Chara_icon/109000030","Chara_icon_loss/109000030","Chara_icon_loss/109000030","2019/01/01",True,"1" +109000040,9,"ユウキ","神速の剣技",2,1,4,0,109000040,201000000,-1,109000040,1200,120960,156,15966,55,5445,120,12100,1,0,0,1,0,0,2,0,0,99999,0,0,"新生ALOに突如現れた闇妖精族の
剣士。目で追うことすら敵わぬ剣
の武を指し、人は彼女を《絶剣》
と呼んだ。",200,2000,100,10,20,"hlog_109000040_yuu_2_01_oha","hlog_109000040_yuu_2_01_oha",False,"Chara_comment/109000040","Chara_comment/109000040","109000040_cha","109000040_cha","Chara_icon/109000040","Chara_icon/109000040","Chara_icon_loss/109000040","Chara_icon_loss/109000040","2019/01/01",True,"1" +109000050,9,"ユウキ","純真な閃風",3,6,1,0,109000050,205000000,-1,109000050,1120,112900,222,22356,50,5080,140,14110,1,0,0,1,0,0,2,0,0,99999,0,0,"新生ALOに突如現れた闇妖精族の
剣士。目で追うことすら敵わぬ剣
の武を指し、人は彼女を《絶剣》
と呼んだ。",400,6000,100,10,20,"hlog_109000050_yuu_3_01_kat","hlog_109000050_yuu_3_01_kat",False,"Chara_comment/109000050","Chara_comment/109000050","109000050_cha","109000050_cha","Chara_icon/109000050","Chara_icon/109000050","Chara_icon_loss/109000050","Chara_icon_loss/109000050","2019/01/01",True,"1" +109000060,9,"ユウキ","意思貫く剣先",3,1,2,0,109000060,201000000,-1,109000060,1540,155230,150,14904,70,6985,110,11290,1,0,0,1,0,0,2,0,0,99999,0,0,"新生ALOに突如現れた闇妖精族の
剣士。目で追うことすら敵わぬ剣
の武を指し、人は彼女を《絶剣》
と呼んだ。",400,6000,100,10,20,"hlog_109000060_yuu_3_01_oha","hlog_109000060_yuu_3_01_oha",False,"Chara_comment/109000060","Chara_comment/109000060","109000060_cha","109000060_cha","Chara_icon/109000060","Chara_icon/109000060","Chara_icon_loss/109000060","Chara_icon_loss/109000060","2019/01/01",True,"1" +109000070,9,"ユウキ","空裂く黒刃",3,1,3,0,109000070,201000000,-1,109000070,1260,127010,150,14904,55,5715,170,16930,1,0,0,1,0,0,2,0,0,99999,0,0,"新生ALOに突如現れた闇妖精族の
剣士。目で追うことすら敵わぬ剣
の武を指し、人は彼女を《絶剣》
と呼んだ。",400,6000,100,10,20,"hlog_109000070_yuu_3_01_oha","hlog_109000070_yuu_3_01_oha",False,"Chara_comment/109000070","Chara_comment/109000070","109000070_cha","109000070_cha","Chara_icon/109000070","Chara_icon/109000070","Chara_icon_loss/109000070","Chara_icon_loss/109000070","2019/01/01",True,"1" +109000080,9,"ユウキ","絶剣",3,1,4,0,109000080,201000000,-1,109000080,1400,141120,186,18630,65,6350,140,14110,1,0,0,1,0,0,2,0,0,99999,0,0,"新生ALOに突如現れた闇妖精族の
剣士。目で追うことすら敵わぬ剣
の武を指し、人は彼女を《絶剣》
と呼んだ。",400,6000,100,10,20,"hlog_109000080_yuu_3_01_oha","hlog_109000080_yuu_3_01_oha",False,"Chara_comment/109000080","Chara_comment/109000080","109000080_cha","109000080_cha","Chara_icon/109000080","Chara_icon/109000080","Chara_icon_loss/109000080","Chara_icon_loss/109000080","2019/01/01",True,"1" +109000090,9,"ユウキ","黄昏舞う黒翼",4,3,2,0,109000090,202000000,-1,109000090,1760,177410,168,17034,80,7985,130,12900,1,0,0,1,0,0,2,0,0,2,0,0,"彼女の比類なき剣技の根底を成し
ているのは、その天賦の才とVR
適正だけでなく、人には窺い知れ
ぬ強い覚悟なのであろう。",800,10000,100,10,20,"hlog_109000090_yuu_4_01_rap","hlog_109000090_yuu_4_01_rap",False,"Chara_comment/109000090","Chara_comment/109000090","109000090_cha","109000090_cha","Chara_icon/109000090","Chara_icon/109000090","Chara_icon_loss/109000090","Chara_icon_loss/109000090","2019/01/01",True,"1" +109000100,9,"ユウキ","寸刻の微笑",4,1,3,0,109000100,201000000,-1,109000100,1440,145150,168,17034,65,6530,190,19350,1,0,0,1,0,0,2,0,0,2,0,0,"屈託なく笑い、溌剌とした彼女だ
が、時折言葉にし難い儚さが垣間
見える瞬間がある。",800,10000,100,10,20,"hlog_109000100_yuu_4_01_oha","hlog_109000100_yuu_4_01_oha",False,"Chara_comment/109000100","Chara_comment/109000100","109000100_cha","109000100_cha","Chara_icon/109000100","Chara_icon/109000100","Chara_icon_loss/109000100","Chara_icon_loss/109000100","2019/01/01",True,"1" +109000110,9,"ユウキ","神速の黒き閃光",5,1,4,0,109000110,201000000,-1,109000110,1800,181440,240,23952,80,8165,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"不敗の超剣士《絶剣》ユウキ。彼
女が最速最強たりえるのは、彼女
を取り巻く事情と自身の強い意思
の力によるものなのだろう。",1600,20000,100,10,20,"hlog_109000110_yuu_5_01_oha","hlog_109000111_yuu_5_01_oha",False,"Chara_comment/109000110","Chara_comment/109000111","109000110_cha","109000111_cha","Chara_icon/109000110","Chara_icon/109000111","Chara_icon_loss/109000110","Chara_icon_loss/109000111","2019/01/01",True,"1" +109000120,9,"ユウキ","知友の笑み",4,1,4,0,109000120,201000000,-1,109000120,1600,161280,210,21288,70,7260,160,16130,1,0,0,1,0,0,2,0,0,2,0,0,"ALOにて記録された一枚。仮想世
界と、そこで得られる仲間達との
絆は、彼女にとって現実のそれ以
上に大きな意味を持つ。",800,10000,100,10,20,"hlog_109000120_yuu_4_01_oha","hlog_109000120_yuu_4_01_oha",False,"Chara_comment/109000120","Chara_comment/109000120","109000120_cha","109000120_cha","Chara_icon/109000120","Chara_icon/109000120","Chara_icon_loss/109000120","Chara_icon_loss/109000120","2019/01/01",True,"1" +109000130,9,"ユウキ","蒼穹を駆ける英傑",4,1,1,0,109000130,201000000,-1,109000130,1280,129020,252,25548,60,5805,160,16130,1,0,0,1,0,0,2,0,0,2,0,0,"新たな世界、新たな仲間。予想だ
にせぬ驚きと、鮮やかな色彩を纏
い映るそれら全てが、彼女の希望
となる。",800,10000,100,10,20,"hlog_109000130_yuu_4_01_oha","hlog_109000130_yuu_4_01_oha",False,"Chara_comment/109000130","Chara_comment/109000130","109000130_cha","109000130_cha","Chara_icon/109000130","Chara_icon/109000130","Chara_icon_loss/109000130","Chara_icon_loss/109000130","2019/01/01",True,"1" +110000010,10,"アルゴ","智慧賜う鼠",1,8,3,0,110000010,207000000,-1,110000010,860,86180,90,9192,45,4310,140,14520,1,0,0,1,0,0,99999,0,0,99999,0,0,"情報屋《鼠のアルゴ》。SAOβテ
スターでもあった彼女は、中堅以
下のプレイヤーに攻略情報を配布
するなど、支援にも注力した。",100,1000,100,10,20,"hlog_110000010_arg_1_01_clw","hlog_110000010_arg_1_01_clw",False,"Chara_comment/110000010","Chara_comment/110000010","110000010_cha","110000010_cha","Chara_icon/110000010","Chara_icon/110000010","Chara_icon_loss/110000010","Chara_icon_loss/110000010","2019/01/01",True,"1" +110000020,10,"アルゴ","情報屋の矜持",2,9,4,0,110000020,208000000,-1,110000020,1140,114910,138,13788,55,5745,140,14520,1,0,0,1,0,0,2,0,0,99999,0,0,"情報屋《鼠のアルゴ》。SAOβテ
スターでもあった彼女は、中堅以
下のプレイヤーに攻略情報を配布
するなど、支援にも注力した。",200,2000,100,10,20,"hlog_110000020_arg_2_01_axe","hlog_110000020_arg_2_01_axe",False,"Chara_comment/110000020","Chara_comment/110000020","110000020_cha","110000020_cha","Chara_icon/110000020","Chara_icon/110000020","Chara_icon_loss/110000020","Chara_icon_loss/110000020","2019/01/01",True,"1" +110000030,10,"アルゴ","空駆ける猫",2,4,4,0,110000030,203000000,-1,110000030,1140,114910,138,13788,55,5745,140,14520,1,0,0,1,0,0,2,0,0,99999,0,0,"新生ALOにおける平時の記録。
SAOほどの目立った活動こそない
ものの、情報屋としての彼女の腕
はいささかも衰えてはいない。",200,2000,100,10,20,"hlog_110000030_arg_2_01_dag","hlog_110000030_arg_2_01_dag",False,"Chara_comment/110000030","Chara_comment/110000030","110000030_cha","110000030_cha","Chara_icon/110000030","Chara_icon/110000030","Chara_icon_loss/110000030","Chara_icon_loss/110000030","2019/01/01",True,"1" +110000040,10,"アルゴ","疾風の戦爪",2,8,3,0,110000040,207000000,-1,110000040,1030,103420,108,11034,50,5170,170,17420,1,0,0,1,0,0,2,0,0,99999,0,0,"新生ALOにおける平時の記録。
SAOほどの目立った活動こそない
ものの、情報屋としての彼女の腕
はいささかも衰えてはいない。",200,2000,100,10,20,"hlog_110000040_arg_2_01_clw","hlog_110000040_arg_2_01_clw",False,"Chara_comment/110000040","Chara_comment/110000040","110000040_cha","110000040_cha","Chara_icon/110000040","Chara_icon/110000040","Chara_icon_loss/110000040","Chara_icon_loss/110000040","2019/01/01",True,"1" +110000050,10,"アルゴ","迅疾の快足",3,1,3,0,110000050,201000000,-1,110000050,1200,120660,126,12870,60,6035,200,20320,1,0,0,1,0,0,2,0,0,99999,0,0,"情報屋《鼠のアルゴ》。SAOβテ
スターでもあった彼女は、中堅以
下のプレイヤーに攻略情報を配布
するなど、支援にも注力した。",400,6000,100,10,20,"hlog_110000050_arg_3_01_oha","hlog_110000050_arg_3_01_oha",False,"Chara_comment/110000050","Chara_comment/110000050","110000050_cha","110000050_cha","Chara_icon/110000050","Chara_icon/110000050","Chara_icon_loss/110000050","Chara_icon_loss/110000050","2019/01/01",True,"1" +110000060,10,"アルゴ","看破する瞳",3,4,3,0,110000060,203000000,-1,110000060,1200,120660,126,12870,60,6035,200,20320,1,0,0,1,0,0,2,0,0,99999,0,0,"新生ALOにおける平時の記録。
SAOほどの目立った活動こそない
ものの、情報屋としての彼女の腕
はいささかも衰えてはいない。",400,6000,100,10,20,"hlog_110000060_arg_3_01_dag","hlog_110000060_arg_3_01_dag",False,"Chara_comment/110000060","Chara_comment/110000060","110000060_cha","110000060_cha","Chara_icon/110000060","Chara_icon/110000060","Chara_icon_loss/110000060","Chara_icon_loss/110000060","2019/01/01",True,"1" +110000070,10,"アルゴ","地馳せる素破",3,8,1,0,110000070,207000000,-1,110000070,1060,107250,192,19308,55,5365,170,16930,1,0,0,1,0,0,2,0,0,99999,0,0,"情報屋《鼠のアルゴ》。SAOβテ
スターでもあった彼女は、中堅以
下のプレイヤーに攻略情報を配布
するなど、支援にも注力した。",400,6000,100,10,20,"hlog_110000070_arg_3_01_clw","hlog_110000070_arg_3_01_clw",False,"Chara_comment/110000070","Chara_comment/110000070","110000070_cha","110000070_cha","Chara_icon/110000070","Chara_icon/110000070","Chara_icon_loss/110000070","Chara_icon_loss/110000070","2019/01/01",True,"1" +110000080,10,"アルゴ","香染の諜報者",3,8,4,0,110000080,207000000,-1,110000080,1330,134060,162,16086,65,6705,170,16930,1,0,0,1,0,0,2,0,0,99999,0,0,"情報屋《鼠のアルゴ》。SAOβテ
スターでもあった彼女は、中堅以
下のプレイヤーに攻略情報を配布
するなど、支援にも注力した。",400,6000,100,10,20,"hlog_110000080_arg_3_01_clw","hlog_110000080_arg_3_01_clw",False,"Chara_comment/110000080","Chara_comment/110000080","110000080_cha","110000080_cha","Chara_icon/110000080","Chara_icon/110000080","Chara_icon_loss/110000080","Chara_icon_loss/110000080","2019/01/01",True,"1" +110000090,10,"アルゴ","お茶目な情報屋",4,10,3,0,110000090,209000000,-1,110000090,1370,137890,144,14706,70,6895,230,23220,1,0,0,1,0,0,2,0,0,2,0,0,"得られる情報が金になるか否かが
彼女にとって価値判断の基準であ
り、それが無いものにはいささか
の情も持ち合わせていない。",800,10000,100,10,20,"hlog_110000090_arg_4_01_mac","hlog_110000090_arg_4_01_mac",False,"Chara_comment/110000090","Chara_comment/110000090","110000090_cha","110000090_cha","Chara_icon/110000090","Chara_icon/110000090","Chara_icon_loss/110000090","Chara_icon_loss/110000090","2019/01/01",True,"1" +110000100,10,"アルゴ","刻を望む双眸",4,8,4,0,110000100,207000000,-1,110000100,1520,153220,180,18384,75,7660,190,19350,1,0,0,1,0,0,2,0,0,2,0,0,"全ては金の為…そう思わせる言動
の多い彼女だが、その一方でプレ
イヤー全体への利益に繋がるもの
は無償で施すという一面も持つ。",800,10000,100,10,20,"hlog_110000100_arg_4_01_clw","hlog_110000100_arg_4_01_clw",False,"Chara_comment/110000100","Chara_comment/110000100","110000100_cha","110000100_cha","Chara_icon/110000100","Chara_icon/110000100","Chara_icon_loss/110000100","Chara_icon_loss/110000100","2019/01/01",True,"1" +110000110,10,"アルゴ","陽光香る笑み",5,8,3,0,110000110,207000000,-1,110000110,1540,155130,162,16548,75,7755,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"彼女と接する時には注意せねばな
らない、なぜならその無邪気な笑
みとは裏腹に、瞳は虎視眈々と情
報を見定めているからだ。",1600,20000,100,10,20,"hlog_110000110_arg_5_01_clw","hlog_110000111_arg_5_01_clw",False,"Chara_comment/110000110","Chara_comment/110000111","110000110_cha","110000111_cha","Chara_icon/110000110","Chara_icon/110000111","Chara_icon_loss/110000110","Chara_icon_loss/110000111","2019/01/01",True,"1" +110000120,10,"アルゴ","束の間の素顔",4,8,4,0,110000120,207000000,-1,110000120,1520,153220,180,18384,75,7660,190,19350,1,0,0,1,0,0,2,0,0,2,0,0,"おそらく数少ない、信頼した相手
のみへと向ける表情なのだろう。
情報屋でも戦士でもない、一個人
としての彼女が記録された一枚。",800,10000,100,10,20,"hlog_110000120_arg_4_01_clw","hlog_110000120_arg_4_01_clw",False,"Chara_comment/110000120","Chara_comment/110000120","110000120_cha","110000120_cha","Chara_icon/110000120","Chara_icon/110000120","Chara_icon_loss/110000120","Chara_icon_loss/110000120","2019/01/01",True,"1" +110000130,10,"アルゴ","万天に通ずる鼠",4,8,1,0,110000130,207000000,-1,110000130,1220,122570,216,22062,60,6130,190,19350,1,0,0,1,0,0,2,0,0,2,0,0,"精緻な情報を扱う立場や過去の言
動から、成熟した人格が伺える彼
女だが、それ以上に謎が多い人物
の一人でもある。",800,10000,100,10,20,"hlog_110000130_arg_4_01_clw","hlog_110000130_arg_4_01_clw",False,"Chara_comment/110000130","Chara_comment/110000130","110000130_cha","110000130_cha","Chara_icon/110000130","Chara_icon/110000130","Chara_icon_loss/110000130","Chara_icon_loss/110000130","2019/01/01",True,"1" +106000140,6,"シリカ","風光る笑み",4,4,3,0,106000140,203000000,-1,106000140,1150,116120,138,13932,60,5805,230,23220,1,0,0,1,0,0,2,0,0,2,0,0,"過酷なSAOの世界を生き抜いた彼
女だが、垣間見せる笑顔は決して
辛い記憶だけではなかったことを
物語る。",800,10000,100,10,20,"hlog_106000140_sil_4_01_dag","hlog_106000140_sil_4_01_dag",False,"Chara_comment/106000140","Chara_comment/106000140","106000140_cha","106000140_cha","Chara_icon/106000140","Chara_icon/106000140","Chara_icon_loss/106000140","Chara_icon_loss/106000140","2019/01/01",True,"1" +104000150,4,"シノン","一矢心髄の青き瞳",4,11,3,0,104000150,211000000,-1,104000150,1150,116120,168,17034,60,5805,210,21290,1,0,0,1,0,0,2,0,0,2,0,0,"孤独な闘いに別れを告げ、仲間と
ともに歩むことを知った彼女の心
には、いまや一分の乱れもない。",800,10000,100,10,20,"hlog_104000150_sin_4_01_bow","hlog_104000150_sin_4_01_bow",False,"Chara_comment/104000150","Chara_comment/104000150","104000150_cha","104000150_cha","Chara_icon/104000150","Chara_icon/104000150","Chara_icon_loss/104000150","Chara_icon_loss/104000150","2019/01/01",True,"1" +110000140,10,"アルゴ","凌刃の双鉤",4,8,3,0,110000140,207000000,-1,110000140,1370,137890,144,14706,70,6895,230,23220,1,0,0,1,0,0,2,0,0,2,0,0,"情報を扱う生業上、戦闘状態に入
る事は多いのだろう。彼女の身ご
なしは、並のプレイヤーを大きく
上回る。",800,10000,100,10,20,"hlog_110000140_arg_4_01_clw","hlog_110000140_arg_4_01_clw",False,"Chara_comment/110000140","Chara_comment/110000140","110000140_cha","110000140_cha","Chara_icon/110000140","Chara_icon/110000140","Chara_icon_loss/110000140","Chara_icon_loss/110000140","2019/01/01",True,"1" +102000160,2,"アスナ","勇猛なる治癒士",5,3,4,0,102000160,202000000,-1,102000160,1620,163300,216,21774,80,8165,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"新たな絆を得たことで、恐れを
捨て、何者にも正面から向き合
えるようになった彼女には、も
はや敵はいない。",1600,20000,100,10,20,"hlog_102000160_asu_5_01_rap","hlog_102000161_asu_5_01_rap",False,"Chara_comment/102000160","Chara_comment/102000161","102000160_cha","102000161_cha","Chara_icon/102000160","Chara_icon/102000161","Chara_icon_loss/102000160","Chara_icon_loss/102000161","2019/01/01",True,"1" +109000140,9,"ユウキ","絆抱く跳躍",5,1,3,0,109000140,201000000,-1,109000140,1620,163300,192,19158,75,7350,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"類稀なる剣技を誇っていた
《絶剣》だが、ALOにおいて新た
に結ばれた絆により、更なる躍
進を遂げた。",1600,20000,100,10,20,"hlog_109000140_yuu_5_01_oha","hlog_109000141_yuu_5_01_oha",False,"Chara_comment/109000140","Chara_comment/109000141","109000140_cha","109000141_cha","Chara_icon/109000140","Chara_icon/109000141","Chara_icon_loss/109000140","Chara_icon_loss/109000141","2019/01/01",True,"1" +104000140,4,"シノン","未来望む笑み",4,14,4,0,104000140,215000000,-1,104000140,1280,129020,210,21288,65,6450,180,17740,1,0,0,1,0,0,2,0,0,2,0,0,"Unknownという未知の世界へ
挑むとしても、彼女の顔が曇る
ことは無い。今や彼女には多く
の仲間がついているのだから。",800,10000,100,10,20,"hlog_104000140_sin_4_01_rif","hlog_104000140_sin_4_01_rif",False,"Chara_comment/104000140","Chara_comment/104000140","104000140_cha","104000140_cha","Chara_icon/104000140","Chara_icon/104000140","Chara_icon_loss/104000140","Chara_icon_loss/104000140","2019/01/01",True,"1" +102000170,2,"アスナ","真夏の眩耀",5,3,4,1,102000170,202000000,-1,102000170,1620,163300,216,21774,80,8165,220,21770,101000,50,0,1,0,0,2,0,0,2,0,0,"海辺を歩く彼女の姿は、誰が見て
も眩く輝いて見えるだろう。彼女
の瞳が何を捉えているのか、それ
を知る術はどこにも無い。",1600,20000,100,10,20,"hlog_102000170_asu_5_01_rap","hlog_102000171_asu_5_01_rap",False,"Chara_comment/102000170","Chara_comment/102000171","102000170_cha","102000171_cha","Chara_icon/102000170","Chara_icon/102000171","Chara_icon_loss/102000170","Chara_icon_loss/102000171","2019/01/01",True,"1" +103000150,3,"リーファ","魅惑の夏日",5,1,4,1,103000150,201000000,-1,103000150,1800,181440,216,21774,70,7260,220,21770,101000,50,0,1,0,0,2,0,0,2,0,0,"身体能力に長けた彼女だが、唯一
水泳だけは苦手意識が強い。抜か
りない準備運動の折、ふと目が
合ったのは偶然か必然か。",1600,20000,100,10,20,"hlog_103000150_lea_5_01_oha","hlog_103000151_lea_5_01_oha",False,"Chara_comment/103000150","Chara_comment/103000151","103000150_cha","103000151_cha","Chara_icon/103000150","Chara_icon/103000151","Chara_icon_loss/103000150","Chara_icon_loss/103000151","2019/01/01",True,"1" +104000160,4,"シノン","砂浜の女神",5,14,4,1,104000160,215000000,-1,104000160,1440,145150,240,23952,70,7260,200,19960,101000,50,0,1,0,0,2,0,0,2,0,0,"通り名さながらにビーチの視線を
集める彼女。目立つことには慣れ
ていない様子だが、彼女なりに海
を楽しんでいるようだ。",1600,20000,100,10,20,"hlog_104000160_sin_5_01_rif","hlog_104000161_sin_5_01_rif",False,"Chara_comment/104000160","Chara_comment/104000161","104000160_cha","104000161_cha","Chara_icon/104000160","Chara_icon/104000161","Chara_icon_loss/104000160","Chara_icon_loss/104000161","2019/01/01",True,"1" +101000160,1,"キリト","らぶりー・さーびす",5,1,1,0,101000160,201000000,-1,101000160,1440,145150,258,26130,70,7260,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"《GGO》のアバターが美少女然と
した姿である故か、男性である
にも関わらず、一部のプレイヤー
から人気を集めているらしい。",1600,20000,100,10,20,"hlog_101000160_kir_5_01_oha","hlog_101000161_kir_5_01_oha",False,"Chara_comment/101000160","Chara_comment/101000161","101000160_cha","101000161_cha","Chara_icon/101000160","Chara_icon/101000161","Chara_icon_loss/101000160","Chara_icon_loss/101000161","2019/01/01",True,"1" +102000180,2,"アスナ","信頼の寛ぎ",5,3,1,0,102000180,202000000,-1,102000180,1300,130640,258,26130,65,6530,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"完璧に思える彼女が、こうして
リラックスした姿を見せるのは
信頼の置ける相手を前にしたとき
だけであろう。",1600,20000,100,10,20,"hlog_102000180_asu_5_01_rap","hlog_102000181_asu_5_01_rap",False,"Chara_comment/102000180","Chara_comment/102000181","102000180_cha","102000181_cha","Chara_icon/102000180","Chara_icon/102000181","Chara_icon_loss/102000180","Chara_icon_loss/102000181","2019/01/01",True,"1" +101000150,1,"キリト","冒険への誘い",4,1,4,0,101000150,201000000,-1,101000150,1600,161280,192,19356,80,8065,160,16130,1,0,0,1,0,0,2,0,0,2,0,0,"未知の世界であるUnknownへと
足を踏み入れるにあたっても、彼
が怯むことは無い。新たなる冒険
の予感に、自然と笑みが浮かぶ。",800,10000,100,10,20,"hlog_101000150_kir_4_01_oha","hlog_101000150_kir_4_01_oha",False,"Chara_comment/101000150","Chara_comment/101000150","101000150_cha","101000150_cha","Chara_icon/101000150","Chara_icon/101000150","Chara_icon_loss/101000150","Chara_icon_loss/101000150","2019/01/01",True,"1" +103000140,3,"リーファ","胸躍る旅立ち",4,1,3,0,103000140,201000000,-1,103000140,1440,145150,156,15480,60,5805,230,23220,1,0,0,1,0,0,2,0,0,2,0,0,"新たな世界への旅立ちは、誰しも
心躍るものだ。彼女もまた仲間た
ちとの冒険を、新たな出会いを、
楽しみにしていることだろう。",800,10000,100,10,20,"hlog_103000140_lea_4_01_oha","hlog_103000140_lea_4_01_oha",False,"Chara_comment/103000140","Chara_comment/103000140","103000140_cha","103000140_cha","Chara_icon/103000140","Chara_icon/103000140","Chara_icon_loss/103000140","Chara_icon_loss/103000140","2019/01/01",True,"1" +102000150,2,"アスナ","共に歩む光",4,3,4,0,102000150,202000000,-1,102000150,1440,145150,192,19356,70,7260,190,19350,1,0,0,1,0,0,2,0,0,2,0,0,"彼女の真価は、その統率力と思い
やりによって、人々の能力を引き
出せることにある。この冒険にも
遺憾なく発揮されることだろう。",800,10000,100,10,20,"hlog_102000150_asu_4_01_rap","hlog_102000150_asu_4_01_rap",False,"Chara_comment/102000150","Chara_comment/102000150","102000150_cha","102000150_cha","Chara_icon/102000150","Chara_icon/102000150","Chara_icon_loss/102000150","Chara_icon_loss/102000150","2021/10/30 7:00:00",True,"1" +106000150,6,"シリカ","愛しの竜使い",5,4,1,0,106000150,203000000,-1,106000150,1150,116120,234,23514,60,5805,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"《SAO》中層ではアイドル的人気
を誇っていたという彼女。珍しい
竜使いだったせいでもあるが一番
の所以はこの可憐な笑顔だろう。",1600,20000,100,10,20,"hlog_106000150_sil_5_01_dag","hlog_106000151_sil_5_01_dag",False,"Chara_comment/106000150","Chara_comment/106000151","106000150_cha","106000151_cha","Chara_icon/106000150","Chara_icon/106000151","Chara_icon_loss/106000150","Chara_icon_loss/106000151","2019/01/01",True,"1" +101000170,1,"キリト","SAOゲーム攻略会議2019",5,2,4,0,101000170,201000000,201000000,101000170,1800,181440,216,21774,90,9070,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"《SAO》で《ビーター》と呼ばれ
孤高を貫いた彼も、今では仲間に
囲まれ屈託ない笑顔を見せる。次
の攻略も上手く行くに違いない。",1600,20000,100,10,20,"hlog_101000170_kir_5_01_nit","hlog_101000171_kir_5_01_nit",False,"Chara_comment/101000170","Chara_comment/101000171","101000170_cha","101000171_cha","Chara_icon/101000170","Chara_icon/101000171","Chara_icon_loss/101000170","Chara_icon_loss/101000171","2019/01/01",True,"1" +101000180,1,"キリト","かの世界を生きた者",5,2,2,0,101000180,201000000,201000000,101000180,1980,199580,174,17418,100,9980,140,14520,1,0,0,1,0,0,2,0,0,2,0,0,"《SAO》をクリアへと導いた英雄
は、かの浮遊城で現実を生きた者
だった。剣を振るう時も、友と笑
い合う時も、彼は直向きだった。",1600,20000,100,10,20,"hlog_101000180_kir_5_01_nit","hlog_101000181_kir_5_01_nit",False,"Chara_comment/101000180","Chara_comment/101000181","101000180_cha","101000181_cha","Chara_icon/101000180","Chara_icon/101000181","Chara_icon_loss/101000180","Chara_icon_loss/101000181","2019/01/01",True,"1" +104000170,4,"シノン","闘輝の氷弾",3,14,1,0,104000170,215000000,-1,104000170,900,90320,222,22356,45,4515,150,15520,1,0,0,1,0,0,2,0,0,99999,0,0,"女性でソロスナイパーのシノンは
GGOでは珍しい存在である。
その実力も相まって、有名
プレイヤーの一員と言えよう。",400,6000,100,10,20,"hlog_104000170_sin_3_01_rif","hlog_104000170_sin_3_01_rif",False,"Chara_comment/104000170","Chara_comment/104000170","104000170_cha","104000170_cha","Chara_icon/104000170","Chara_icon/104000170","Chara_icon_loss/104000170","Chara_icon_loss/104000170","2019/01/01",True,"1" +104000180,4,"シノン","戦慧の狙撃手",4,14,1,0,104000180,215000000,-1,104000180,1020,103220,252,25548,50,5160,180,17740,1,0,0,1,0,0,2,0,0,2,0,0,"GGO個人戦の最高峰を決める大会
《BoB》において狙撃手が好成績
を収めるのは珍しい。それも彼女
の冷静な判断力あってのことだ。",800,10000,100,10,20,"hlog_104000180_sin_4_01_rif","hlog_104000180_sin_4_01_rif",False,"Chara_comment/104000180","Chara_comment/104000180","104000180_cha","104000180_cha","Chara_icon/104000180","Chara_icon/104000180","Chara_icon_loss/104000180","Chara_icon_loss/104000180","2019/01/01",True,"1" +104000190,4,"シノン","静謐なる覚悟",5,14,1,0,104000190,215000000,-1,104000190,1150,116120,288,28740,60,5805,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"かつては悲痛なまでの覚悟を胸に
銃を手にしていた彼女だが、今や
その心は穏やかに、静かに標的を
見定めている。",1600,20000,100,10,20,"hlog_104000190_sin_5_01_rif","hlog_104000191_sin_5_01_rif",False,"Chara_comment/104000190","Chara_comment/104000191","104000190_cha","104000191_cha","Chara_icon/104000190","Chara_icon/104000191","Chara_icon_loss/104000190","Chara_icon_loss/104000191","2019/01/01",True,"1" +103000160,3,"リーファ","一陣の疾風",5,1,1,0,103000160,201000000,-1,103000160,1440,145150,258,26130,60,5805,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"現実世界で培った剣技と、風妖精
の瞬発力を併せ持つ彼女の
鋭い剣さばきについてこられる
プレイヤーは数少ないだろう。",1600,20000,100,10,20,"hlog_103000160_lea_5_01_oha","hlog_103000161_lea_5_01_oha",False,"Chara_comment/103000160","Chara_comment/103000161","103000160_cha","103000161_cha","Chara_icon/103000160","Chara_icon/103000161","Chara_icon_loss/103000160","Chara_icon_loss/103000161","2019/01/01",True,"1" +105000140,5,"リズベット","昵懇の語らい",5,10,1,0,105000140,209000000,-1,105000140,1440,145150,234,23514,85,8710,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"親しき友人に彼女が見せる屈託の
ない笑顔は、見る者を励ましてく
れる。そんな彼女も、本心を明か
す時は穏やかに微笑んで見せる。",1600,20000,100,10,20,"hlog_105000140_lis_5_01_mac","hlog_105000141_lis_5_01_mac",False,"Chara_comment/105000140","Chara_comment/105000141","105000140_cha","105000141_cha","Chara_icon/105000140","Chara_icon/105000141","Chara_icon_loss/105000140","Chara_icon_loss/105000141","2019/01/01",True,"1" +102000190,2,"アスナ","生彩放つ飛躍",5,1,3,0,102000190,201000000,-1,102000190,1460,146970,174,17418,75,7350,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"自分の殻を破った彼女は、かけが
えない少女を思わせる色彩に身を
包み、どこまでも飛躍すること
だろう。",1600,20000,100,10,20,"hlog_102000190_asu_5_01_oha","hlog_102000191_asu_5_01_oha",False,"Chara_comment/102000190","Chara_comment/102000191","102000190_cha","102000191_cha","Chara_icon/102000190","Chara_icon/102000191","Chara_icon_loss/102000190","Chara_icon_loss/102000191","2019/01/01",True,"1" +109000150,9,"ユウキ","純真な想望",5,3,1,0,109000150,202000000,-1,109000150,1440,145150,288,28740,65,6530,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"常にない明るい色彩の衣装は、
大切な彼女を思わせる。
2人の絆が窺える装いに、明るい
希望がその胸を満たしてゆく。",1600,20000,100,10,20,"hlog_109000150_yuu_5_01_rap","hlog_109000151_yuu_5_01_rap",False,"Chara_comment/109000150","Chara_comment/109000151","109000150_cha","109000151_cha","Chara_icon/109000150","Chara_icon/109000151","Chara_icon_loss/109000150","Chara_icon_loss/109000151","2019/01/01",True,"1" +101000190,1,"キリト","想い馳せる窓辺",5,1,4,0,101000190,201000000,-1,101000190,1800,181440,216,21774,90,9070,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"繊細で優しい浮遊城の英雄は、
ふとした瞬間に彼の手の届かな
かった人々に想いを馳せ、
その瞳を静かに伏せる。",1600,20000,100,10,20,"hlog_101000190_kir_5_01_oha","hlog_101000191_kir_5_01_oha",False,"Chara_comment/101000190","Chara_comment/101000191","101000190_cha","101000191_cha","Chara_icon/101000190","Chara_icon/101000191","Chara_icon_loss/101000190","Chara_icon_loss/101000191","2019/01/01",True,"1" +110000150,10,"アルゴ","悪戯なオネーサン",5,8,4,0,110000150,207000000,-1,110000150,1710,172370,204,20682,85,8620,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"人に容易く踏み入らない彼女だが
ちょっかいをかけるのは別だ。
気に入った相手をからかっては
するりと離れて行ってしまう。",1600,20000,100,10,20,"hlog_110000150_arg_5_01_clw","hlog_110000151_arg_5_01_clw",False,"Chara_comment/110000150","Chara_comment/110000151","110000150_cha","110000151_cha","Chara_icon/110000150","Chara_icon/110000151","Chara_icon_loss/110000150","Chara_icon_loss/110000151","2019/01/01",True,"1" +111000010,11,"アリス","堅牢な意志",3,1,1,0,111000010,201000000,-1,111000010,1290,129830,210,21336,65,6490,130,13410,1,0,0,1,0,0,2,0,0,99999,0,0,"公理教会に所属する第三十番目の
整合騎士。剣にも神聖術にも天才
的な才能を発揮し、騎士長に次ぐ
実力と噂される。",400,6000,100,10,20,"hlog_111000010_alc_3_01_xxx","hlog_111000010_alc_3_01_xxx",False,"Chara_comment/111000010","Chara_comment/111000010","111000010_cha","111000010_cha","Chara_icon/111000010","Chara_icon/111000010","Chara_icon_loss/111000010","Chara_icon_loss/111000010","2019/01/01",True,"1" +111000020,11,"アリス","煌金の整合騎士",3,1,3,0,111000020,201000000,-1,111000020,1450,146060,144,14226,70,7305,160,16090,1,0,0,1,0,0,2,0,0,99999,0,0,"公理教会に所属する第三十番目の
整合騎士。剣にも神聖術にも天才
的な才能を発揮し、騎士長に次ぐ
実力と噂される。",400,6000,100,10,20,"hlog_111000020_alc_3_01_xxx","hlog_111000020_alc_3_01_xxx",False,"Chara_comment/111000020","Chara_comment/111000020","111000020_cha","111000020_cha","Chara_icon/111000020","Chara_icon/111000020","Chara_icon_loss/111000020","Chara_icon_loss/111000020","2019/01/01",True,"1" +111000030,11,"アリス","人界の守り手",3,1,4,0,111000030,201000000,-1,111000030,1610,162290,174,17784,80,8115,130,13410,1,0,0,1,0,0,2,0,0,99999,0,0,"公理教会に所属する第三十番目の
整合騎士。剣にも神聖術にも天才
的な才能を発揮し、騎士長に次ぐ
実力と噂される。",400,6000,100,10,20,"hlog_111000030_alc_3_01_xxx","hlog_111000030_alc_3_01_xxx",False,"Chara_comment/111000030","Chara_comment/111000030","111000030_cha","111000030_cha","Chara_icon/111000030","Chara_icon/111000030","Chara_icon_loss/111000030","Chara_icon_loss/111000030","2019/01/01",True,"1" +111000040,11,"アリス","黄金の英剣",4,1,2,0,111000040,201000000,-1,111000040,2020,204020,162,16260,100,10200,120,12260,1,0,0,1,0,0,2,0,0,2,0,0,"神器《金木犀の剣》は、アリスが
公理教会最高司祭より賜った物。
《永劫不朽》の性質を持つこの剣
は何物にも負けぬ強靭さを持つ。",800,10000,100,10,20,"hlog_111000040_alc_4_01_xxx","hlog_111000040_alc_4_01_xxx",False,"Chara_comment/111000040","Chara_comment/111000040","111000040_cha","111000040_cha","Chara_icon/111000040","Chara_icon/111000040","Chara_icon_loss/111000040","Chara_icon_loss/111000040","2019/01/01",True,"1" +111000050,11,"アリス","気高き騎士",4,1,1,0,111000050,201000000,-1,111000050,1470,148380,240,24384,75,7420,150,15320,1,0,0,1,0,0,2,0,0,2,0,0,"整合騎士である彼女は、常に高潔
な精神を手放さない。人界のため
全ての民のため、その剣を振るい
続けるであろう。",800,10000,100,10,20,"hlog_111000050_alc_4_01_xxx","hlog_111000050_alc_4_01_xxx",False,"Chara_comment/111000050","Chara_comment/111000050","111000050_cha","111000050_cha","Chara_icon/111000050","Chara_icon/111000050","Chara_icon_loss/111000050","Chara_icon_loss/111000050","2019/01/01",True,"1" +111000060,11,"アリス","金木犀香る少女",5,1,4,0,111000060,201000000,-1,111000060,2070,208660,228,22860,105,10435,170,17240,1,0,0,1,0,0,2,0,0,2,0,0,"整合騎士は歳をとることはない。
彼女もまた例外ではなく、いつま
でも整合騎士となったその日のま
ま、可憐な少女であり続ける。",1600,20000,100,10,20,"hlog_111000060_alc_5_01_xxx","hlog_111000061_alc_5_01_xxx",False,"Chara_comment/111000060","Chara_comment/111000061","111000060_cha","111000061_cha","Chara_icon/111000060","Chara_icon/111000061","Chara_icon_loss/111000060","Chara_icon_loss/111000061","2019/01/01",True,"1" +111000070,11,"アリス","心安らぐひと時",4,1,4,0,111000070,201000000,-1,111000070,1840,185470,204,20322,90,9275,150,15320,1,0,0,1,0,0,2,0,0,2,0,0,"普段は騎士然とし、凛とした態度
を崩さない彼女だが、親しき者の
前ではこうして柔和な表情を見せ
ることもある。",800,10000,100,10,20,"hlog_111000070_alc_4_01_xxx","hlog_111000070_alc_4_01_xxx",False,"Chara_comment/111000070","Chara_comment/111000070","111000070_cha","111000070_cha","Chara_icon/111000070","Chara_icon/111000070","Chara_icon_loss/111000070","Chara_icon_loss/111000070","2019/01/01",True,"1" +111000080,11,"アリス","心通う邂逅",5,1,1,0,111000080,201000000,-1,111000080,1660,166920,270,27432,85,8345,170,17240,1,0,0,1,0,0,2,0,0,2,0,0,"彼女の愛竜《雨縁》は、彼女に
とってかけがえない存在だった。
行方知れずとなった今、相棒を想
う彼女の瞳には憂いが宿る。",1600,20000,100,10,20,"hlog_111000080_alc_5_01_xxx","hlog_111000081_alc_5_01_xxx",False,"Chara_comment/111000080","Chara_comment/111000081","111000080_cha","111000081_cha","Chara_icon/111000080","Chara_icon/111000081","Chara_icon_loss/111000080","Chara_icon_loss/111000081","2019/01/01",True,"1" +112000010,12,"ユージオ","希求の若芽",3,9,4,0,112000010,208000000,-1,112000010,1400,141120,168,16932,70,7055,140,14110,1,0,0,1,0,0,2,0,0,99999,0,0,"ノーランガルス帝立修剣学校に所
属する上級修剣士。元はルーリッ
ド村の《刻み手》であったが、天
職を全うし《剣士》に転身した。",400,6000,100,10,20,"hlog_112000010_ego_3_01_xxx","hlog_112000010_ego_3_01_xxx",False,"Chara_comment/112000010","Chara_comment/112000010","112000010_cha","112000010_cha","Chara_icon/112000010","Chara_icon/112000010","Chara_icon_loss/112000010","Chara_icon_loss/112000010","2019/01/01",True,"1" +112000020,12,"ユージオ","氷銀の整合騎士",3,1,1,0,112000020,201000000,-1,112000020,1120,112900,204,20322,55,5645,140,14110,1,0,0,1,0,0,2,0,0,99999,0,0,"整合騎士となったユージオの姿。
その経緯は不明ながら、強力な神
器《青薔薇の剣》を意のままに操
るその実力は折り紙付きだろう。",400,6000,100,10,20,"hlog_112000020_ego_3_01_xxx","hlog_112000020_ego_3_01_xxx",False,"Chara_comment/112000020","Chara_comment/112000020","112000020_cha","112000020_cha","Chara_icon/112000020","Chara_icon/112000020","Chara_icon_loss/112000020","Chara_icon_loss/112000020","2019/01/01",True,"1" +112000030,12,"ユージオ","精勤す修剣士",3,1,4,0,112000030,201000000,-1,112000030,1400,141120,168,16932,70,7055,140,14110,1,0,0,1,0,0,2,0,0,99999,0,0,"ノーランガルス帝立修剣学校に所
属する上級修剣士。元はルーリッ
ド村の《刻み手》であったが、天
職を全うし《剣士》に転身した。",400,6000,100,10,20,"hlog_112000030_ego_3_01_xxx","hlog_112000030_ego_3_01_xxx",False,"Chara_comment/112000030","Chara_comment/112000030","112000030_cha","112000030_cha","Chara_icon/112000030","Chara_icon/112000030","Chara_icon_loss/112000030","Chara_icon_loss/112000030","2019/01/01",True,"1" +112000040,12,"ユージオ","青銀の英剣",4,1,4,0,112000040,201000000,-1,112000040,1600,161280,192,19356,80,8065,160,16130,1,0,0,1,0,0,2,0,0,2,0,0,"整合騎士となる前に記憶を操作さ
れたのか、この記録における彼が
笑顔を見せることは無い。ただ
淡々と敵を屠るのみである。",800,10000,100,10,20,"hlog_112000040_ego_4_01_xxx","hlog_112000040_ego_4_01_xxx",False,"Chara_comment/112000040","Chara_comment/112000040","112000040_cha","112000040_cha","Chara_icon/112000040","Chara_icon/112000040","Chara_icon_loss/112000040","Chara_icon_loss/112000040","2019/01/01",True,"1" +112000050,12,"ユージオ","安息日の朗笑",4,1,1,0,112000050,201000000,-1,112000050,1280,129020,228,23226,65,6450,160,16130,1,0,0,1,0,0,2,0,0,2,0,0,"努力家な彼は、生まれによる経験
の浅さを勤勉さによってカバーし
てきた。そんな彼も安息日には剣
を手放し穏やかな笑みを見せる。
",800,10000,100,10,20,"hlog_112000050_ego_4_01_xxx","hlog_112000050_ego_4_01_xxx",False,"Chara_comment/112000050","Chara_comment/112000050","112000050_cha","112000050_cha","Chara_icon/112000050","Chara_icon/112000050","Chara_icon_loss/112000050","Chara_icon_loss/112000050","2019/01/01",True,"1" +112000060,12,"ユージオ","飢愛の繰人形",5,1,3,0,112000060,201000000,-1,112000060,1620,163300,174,17418,80,8165,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"大切なものを手放した彼の目に映
るのは虚構の愛ばかりだった。
どこまでも空虚な心を埋めるよう
にその頬を涙が伝う。",1600,20000,100,10,20,"hlog_112000060_ego_5_01_xxx","hlog_112000061_ego_5_01_xxx",False,"Chara_comment/112000060","Chara_comment/112000061","112000060_cha","112000061_cha","Chara_icon/112000060","Chara_icon/112000061","Chara_icon_loss/112000060","Chara_icon_loss/112000061","2019/01/01",True,"1" +112000070,12,"ユージオ","安らぎの素顔",4,1,4,0,112000070,201000000,-1,112000070,1600,161280,192,19356,80,8065,160,16130,1,0,0,1,0,0,2,0,0,2,0,0,"Unknownへ来た後の彼の、無防備
な寝顔を記録した一枚。こうした
一面を見せるのは、彼がこちらの
世界へ慣れてきた証拠だろうか。",800,10000,100,10,20,"hlog_112000070_ego_4_01_xxx","hlog_112000070_ego_4_01_xxx",False,"Chara_comment/112000070","Chara_comment/112000070","112000070_cha","112000070_cha","Chara_icon/112000070","Chara_icon/112000070","Chara_icon_loss/112000070","Chara_icon_loss/112000070","2019/01/01",True,"1" +112000080,12,"ユージオ","かの剣技の継承者",5,2,1,0,112000080,201000000,201000000,112000080,1440,145150,258,26130,70,7260,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"《アインクラッド流》剣術の使い
手である彼は、キリトに師事を仰
ぐ。《二刀流》への挑戦は、無茶
か無謀か、それとも――?",1600,20000,100,10,20,"hlog_112000080_ego_5_01_xxx","hlog_112000081_ego_5_01_xxx",False,"Chara_comment/112000080","Chara_comment/112000081","112000080_cha","112000081_cha","Chara_icon/112000080","Chara_icon/112000081","Chara_icon_loss/112000080","Chara_icon_loss/112000081","2019/01/01",True,"1" +101000200,1,"キリト","修剣の異端児",5,1,4,0,101000200,201000000,-1,101000200,1800,181440,216,21774,90,9070,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"あちらの世界において上級修剣士
となったキリトの姿。持ち前の発
想力は剣の上達以外にも遺憾なく
発揮され相棒を振り回している。",1600,20000,100,10,20,"hlog_101000200_kir_5_01_xxx","hlog_101000201_kir_5_01_xxx",False,"Chara_comment/101000200","Chara_comment/101000201","101000200_cha","101000201_cha","Chara_icon/101000200","Chara_icon/101000201","Chara_icon_loss/101000200","Chara_icon_loss/101000201","2019/01/01",True,"1" +109000160,9,"ユウキ","紅葉の祝福",5,4,1,0,109000160,203000000,-1,109000160,1440,145150,288,28740,65,6530,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"Unknownにおいて紅葉狩りに訪れ
た際の一枚。降り注ぐ紅葉はまる
で祝福のように彼女を彩るが、本
人は美味しいお弁当に夢中。",1600,20000,100,10,20,"hlog_109000160_yuu_5_01_xxx","hlog_109000161_yuu_5_01_xxx",False,"Chara_comment/109000160","Chara_comment/109000161","109000160_cha","109000161_cha","Chara_icon/109000160","Chara_icon/109000161","Chara_icon_loss/109000160","Chara_icon_loss/109000161","2019/01/01",True,"1" +102000200,2,"アスナ","慈愛の光彩",4,10,3,0,102000200,209000000,-1,102000200,1300,130640,156,15480,65,6530,230,23220,1,0,0,1,0,0,2,0,0,2,0,0,"紅葉の下、ピクニックともなれば
料理上手の彼女の腕が鳴る。
思い出のサンドイッチには愛情の
隠し味を添えて。",800,10000,100,10,20,"hlog_102000200_asu_4_01_xxx","hlog_102000200_asu_4_01_xxx",False,"Chara_comment/102000200","Chara_comment/102000200","102000200_cha","102000200_cha","Chara_icon/102000200","Chara_icon/102000200","Chara_icon_loss/102000200","Chara_icon_loss/102000200","2019/01/01",True,"1" +105000150,5,"リズベット","快活なお誘い",4,11,3,0,105000150,211000000,-1,105000150,1440,145150,138,13932,85,8710,190,19350,1,0,0,1,0,0,2,0,0,2,0,0,"紅葉狩りにピッタリのこの季節、
快活な彼女が指し示すは赤々と色
付いた美しい山々。ほら、早くし
ないと置いてっちゃうわよ!",800,10000,100,10,20,"hlog_105000150_lis_4_01_xxx","hlog_105000150_lis_4_01_xxx",False,"Chara_comment/105000150","Chara_comment/105000150","105000150_cha","105000150_cha","Chara_icon/105000150","Chara_icon/105000150","Chara_icon_loss/105000150","Chara_icon_loss/105000150","2019/01/01",True,"1" +106000160,6,"シリカ","至福のひと時",4,8,4,0,106000160,207000000,-1,106000160,1280,129020,174,17418,65,6450,190,19350,1,0,0,1,0,0,2,0,0,2,0,0,"紅葉の下、みんなで持ち寄ったお
弁当を並べればちょっとしたパー
ティの始まり。思い出のチーズ
ケーキを手に、笑みがこぼれる。",800,10000,100,10,20,"hlog_106000160_sil_4_01_xxx","hlog_106000160_sil_4_01_xxx",False,"Chara_comment/106000160","Chara_comment/106000160","106000160_cha","106000160_cha","Chara_icon/106000160","Chara_icon/106000160","Chara_icon_loss/106000160","Chara_icon_loss/106000160","2019/01/01",True,"1" +103000170,3,"リーファ","恥じらい乙女",5,6,1,0,103000170,205000000,-1,103000170,1440,145150,258,26130,60,5805,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"《ALO》では妖精然とした姿の彼
女も、現実世界では思春期只中の
少女に違いない。気になるヒトの
前で上気する頬を隠し切れない。",1600,20000,100,10,20,"hlog_103000170_lea_5_01_xxx","hlog_103000171_lea_5_01_xxx",False,"Chara_comment/103000170","Chara_comment/103000171","103000170_cha","103000171_cha","Chara_icon/103000170","Chara_icon/103000171","Chara_icon_loss/103000170","Chara_icon_loss/103000171","2019/01/01",True,"1" +103000180,3,"リーファ","月夜にかける想い",5,6,3,0,103000180,205000000,-1,103000180,1620,163300,174,17418,65,6530,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"月光を浴びて浮遊する彼女の顔に
は隠し切れない憂いがにじむ。
月を見上げて胸を詰まらせる、
その想いは誰がため。",1600,20000,100,10,20,"hlog_103000180_lea_5_01_xxx","hlog_103000181_lea_5_01_xxx",False,"Chara_comment/103000180","Chara_comment/103000181","103000180_cha","103000181_cha","Chara_icon/103000180","Chara_icon/103000181","Chara_icon_loss/103000180","Chara_icon_loss/103000181","2019/01/01",True,"1" +105000160,5,"リズベット","信頼の口付け",5,10,4,0,105000160,209000000,-1,105000160,1800,181440,192,19596,110,10885,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"根が真面目な彼女だからこそ、
その口付けには自身の武器への、
そして共に戦うあなたへの信頼が
にじむ。",1600,20000,100,10,20,"hlog_105000160_lis_5_01_xxx","hlog_105000161_lis_5_01_xxx",False,"Chara_comment/105000160","Chara_comment/105000161","105000160_cha","105000161_cha","Chara_icon/105000160","Chara_icon/105000161","Chara_icon_loss/105000160","Chara_icon_loss/105000161","2019/01/01",True,"1" +111000090,11,"アリス","光明もたらす者",5,1,1,0,111000090,201000000,-1,111000090,1660,166920,270,27432,85,8345,170,17240,1,0,0,1,0,0,2,0,0,2,0,0,"強靭な意志の力を宿す高潔な彼女
の精神は、やがて己の呪縛を解き
放つに至る。痛みと共に胸に溢れ
るのは確かな温かさだった。",1600,20000,100,10,20,"hlog_111000090_alc_5_01_xxx","hlog_111000091_alc_5_01_xxx",False,"Chara_comment/111000090","Chara_comment/111000091","111000090_cha","111000091_cha","Chara_icon/111000090","Chara_icon/111000091","Chara_icon_loss/111000090","Chara_icon_loss/111000091","2019/01/01",False,"1" +104000200,4,"シノン","湯浴みの紅潮",5,11,4,2,104000200,211000000,-1,104000200,1440,145150,240,23952,70,7260,200,19960,100900,50,0,101000,50,0,2,0,0,2,0,0,"温泉で身も心も温まり、リラック
スした様子の彼女。警戒心の強い
彼女の表情もここではゆるりと
綻ぶことだろう。",1600,20000,100,10,20,"hlog_104000200_sin_5_01_xxx","hlog_104000201_sin_5_01_xxx",False,"Chara_comment/104000200","Chara_comment/104000201","104000200_cha","104000201_cha","Chara_icon/104000200","Chara_icon/104000201","Chara_icon_loss/104000200","Chara_icon_loss/104000201","2019/01/01",True,"1" +106000170,6,"シリカ","秘湯の恥じらい",5,4,4,2,106000170,203000000,-1,106000170,1440,145150,192,19596,70,7260,220,21770,100900,50,0,101000,50,0,2,0,0,2,0,0,"秘湯に辿り着いた彼女。温かな
温泉に思わず気が緩んだのか、何
やらハプニングの様子?はわわ、
み、見ないでください~~っ!",1600,20000,100,10,20,"hlog_106000170_sil_5_01_xxx","hlog_106000171_sil_5_01_xxx",False,"Chara_comment/106000170","Chara_comment/106000171","106000170_cha","106000171_cha","Chara_icon/106000170","Chara_icon/106000171","Chara_icon_loss/106000170","Chara_icon_loss/106000171","2019/01/01",True,"1" +111000100,11,"アリス","火照る温浴",5,1,4,2,111000100,201000000,-1,111000100,2070,208660,228,22860,105,10435,170,17240,100900,50,0,101000,50,0,2,0,0,2,0,0,"初体験の東洋式大浴場で、身体の
芯から温まった彼女。普段の凛と
した佇まいとは裏腹に、ここでは
安らいだ表情が窺える。",1600,20000,100,10,20,"hlog_111000100_alc_5_01_xxx","hlog_111000101_alc_5_01_xxx",False,"Chara_comment/111000100","Chara_comment/111000101","111000100_cha","111000101_cha","Chara_icon/111000100","Chara_icon/111000101","Chara_icon_loss/111000100","Chara_icon_loss/111000101","2019/01/01",True,"1" +102000210,2,"アスナ","愛の誓い",5,3,3,0,102000210,202000000,-1,102000210,1460,146970,174,17418,75,7350,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"彼女が過酷なアインクラッドを
戦い抜く原動力となったのは、
深く強い愛情だった。誓いの指輪
に想いを乗せ、彼女は前を向く。",1600,20000,100,10,20,"hlog_102000210_asu_5_01_xxx","hlog_102000211_asu_5_01_xxx",False,"Chara_comment/102000210","Chara_comment/102000211","102000210_cha","102000211_cha","Chara_icon/102000210","Chara_icon/102000211","Chara_icon_loss/102000210","Chara_icon_loss/102000211","2019/01/01",True,"1" +109000170,9,"ユウキ","揺蕩う夢幻",5,1,1,0,109000170,201000000,-1,109000170,1440,145150,288,28740,65,6530,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"笑顔を絶やさない彼女だが、その
明るさとは裏腹な儚さも併せ
持つ。微睡の中、彼女はどんな夢
を見るのだろう。",1600,20000,100,10,20,"hlog_109000170_yuu_5_01_xxx","hlog_109000171_yuu_5_01_xxx",False,"Chara_comment/109000170","Chara_comment/109000171","109000170_cha","109000171_cha","Chara_icon/109000170","Chara_icon/109000171","Chara_icon_loss/109000170","Chara_icon_loss/109000171","2019/01/01",True,"1" +108000130,8,"エギル","雄大豪壮",5,9,1,0,108000130,208000000,-1,108000130,1730,174180,288,28740,80,7985,160,16330,1,0,0,1,0,0,2,0,0,2,0,0,"大きな体躯と冷静な判断力、懐の
深さを併せ持つ彼は、攻略組の中
でも一目置かれる存在であった。",1600,20000,100,10,20,"hlog_108000130_agi_5_01_xxx","hlog_108000131_agi_5_01_xxx",False,"Chara_comment/108000130","Chara_comment/108000131","108000130_cha","108000131_cha","Chara_icon/108000130","Chara_icon/108000131","Chara_icon_loss/108000130","Chara_icon_loss/108000131","2019/01/01",True,"1" +104000210,4,"シノン","いじっぱりスナイプ",5,14,4,0,104000210,215000000,-1,104000210,1440,145150,240,23952,70,7260,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"狙撃手として、戦闘中は常に平静
を欠かない彼女だが、親しい友の
前ではペースを乱されることも。
",1600,20000,100,10,20,"hlog_104000210_sin_5_01_xxx","hlog_104000211_sin_5_01_xxx",False,"Chara_comment/104000210","Chara_comment/104000211","104000210_cha","104000211_cha","Chara_icon/104000210","Chara_icon/104000211","Chara_icon_loss/104000210","Chara_icon_loss/104000211","2019/01/01",True,"1" +101000210,1,"キリト","超越する意志力",5,2,1,0,101000210,201000000,201000001,101000210,1440,145150,258,26130,70,7260,180,18140,107000,0,0,1,0,0,2,0,0,2,0,0,"SAOをクリアへと導いたのは
鍛え上げられたステータスでも
特別なスキルでもなく、システム
をも超越する意志の力であった。",1600,20000,100,10,20,"hlog_101000210_kir_5_01_xxx","hlog_101000211_kir_5_01_xxx",False,"Chara_comment/101000210","Chara_comment/101000211","101000210_cha","101000211_cha","Chara_icon/101000210","Chara_icon/101000211","Chara_icon_loss/101000210","Chara_icon_loss/101000211","2019/01/01",True,"1" +102000220,2,"アスナ","奇跡績む想愛",5,3,4,0,102000220,202000000,-1,102000220,1620,163300,216,21774,80,8165,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"麻痺ステータスは、本来アイテム
か時間経過でしか解除されないが
彼女の愛情はシステムの壁をも
破り、想い人の命を救った。",1600,20000,100,10,20,"hlog_102000220_asu_5_01_xxx","hlog_102000221_asu_5_01_xxx",False,"Chara_comment/102000220","Chara_comment/102000221","102000220_cha","102000221_cha","Chara_icon/102000220","Chara_icon/102000221","Chara_icon_loss/102000220","Chara_icon_loss/102000221","2019/01/01",True,"1" +107000130,7,"クライン","緊褌の抜刀",5,6,1,0,107000130,205000000,-1,107000130,1580,159670,288,28740,70,7260,140,14520,1,0,0,1,0,0,2,0,0,2,0,0,"普段は飄々とした彼だが、勝負と
なると一変する。ギルドメンバー
の命も背負い、抜刀するその眼差
しは真剣そのものだ。",1600,20000,100,10,20,"hlog_107000130_kle_5_01_xxx","hlog_107000131_kle_5_01_xxx",False,"Chara_comment/107000130","Chara_comment/107000131","107000130_cha","107000131_cha","Chara_icon/107000130","Chara_icon/107000131","Chara_icon_loss/107000130","Chara_icon_loss/107000131","2019/01/01",True,"1" +101000220,1,"キリト","不屈の誓い",5,2,1,0,101000220,201000000,201000000,101000220,1440,145150,258,26130,70,7260,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"一度は前線から退いたものの、
彼を取り巻く運命は休息を許さな
い。必ずこの世界を終わらせると
誓い、彼は再び剣を手にする。",1600,20000,100,10,20,"hlog_101000220_kir_5_01_xxx","hlog_101000221_kir_5_01_xxx",False,"Chara_comment/101000220","Chara_comment/101000221","101000220_cha","101000221_cha","Chara_icon/101000220","Chara_icon/101000221","Chara_icon_loss/101000220","Chara_icon_loss/101000221","2020/03/10 7:00:00",True,"1" +102000230,2,"アスナ","明日への誓い",5,3,1,0,102000230,202000000,-1,102000230,1300,130640,258,26130,65,6530,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"前線から退いた幸福な日々の中で
も、彼女の脳裏には一抹の不安が
あった。共に未来を歩むため、
彼女は再び立ち上がる。",1600,20000,100,10,20,"hlog_102000230_asu_5_01_xxx","hlog_102000231_asu_5_01_xxx",False,"Chara_comment/102000230","Chara_comment/102000231","102000230_cha","102000231_cha","Chara_icon/102000230","Chara_icon/102000231","Chara_icon_loss/102000230","Chara_icon_loss/102000231","2020/03/10 7:00:00",True,"1" +106000180,6,"シリカ","宙吊りプラント",5,4,2,0,106000180,203000000,-1,106000180,1580,159670,156,15678,80,7985,170,17420,1,0,0,1,0,0,2,0,0,2,0,0,"植物系モンスターとの対面は、
彼女にとってはトラウマだ。蔓に
よる攻撃と、彼女の衣装との相性
は、最悪と言って良い。",1600,20000,100,10,20,"hlog_106000180_sil_5_01_xxx","hlog_106000181_sil_5_01_xxx",True,"Chara_comment/106000180","Chara_comment/106000181","106000180_cha","106000181_cha","Chara_icon/106000180","Chara_icon/106000181","Chara_icon_loss/106000180","Chara_icon_loss/106000181","2019/01/01",True,"1" +109000180,9,"ユウキ","鋭敏なる剣技",5,1,2,0,109000180,201000000,-1,109000180,1980,199580,192,19158,90,8980,140,14520,1,0,0,1,0,0,2,0,0,2,0,0,"凛然たる構えから繰り出される
技の鋭利さ、素早さ、正確さは
誰もが度肝を抜かれるほどだ。",1600,20000,100,10,20,"hlog_109000180_yuu_5_01_xxx","hlog_109000181_yuu_5_01_xxx",False,"Chara_comment/109000180","Chara_comment/109000181","109000180_cha","109000181_cha","Chara_icon/109000180","Chara_icon/109000181","Chara_icon_loss/109000180","Chara_icon_loss/109000181","2019/01/01",True,"1" +101000230,1,"キリト","空舞う双剣",5,2,4,0,101000230,201000000,201000000,101000230,1800,181440,216,21774,90,9070,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"《ALO》特有の空中戦においても
彼の類まれなる強さに変わりは無
い。自由に宙を舞い繰り出される
剣技に誰もが圧倒されるだろう。",1600,20000,100,10,20,"hlog_101000230_kir_5_01_xxx","hlog_101000231_kir_5_01_xxx",False,"Chara_comment/101000230","Chara_comment/101000231","101000230_cha","101000231_cha","Chara_icon/101000230","Chara_icon/101000231","Chara_icon_loss/101000230","Chara_icon_loss/101000231","2019/01/01",True,"1" +102000240,2,"アスナ","ハッピークリスマス",5,3,3,3,102000240,202000000,-1,102000240,1460,146970,174,17418,75,7350,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"厳格な家庭に育った彼女にとって
友と語らう聖夜の集いは、幸福な
ひと時だ。その眩しい笑顔は、
周囲の者にも幸せを分け与える。",1600,20000,100,10,20,"hlog_102000240_asu_5_01_xxx","hlog_102000241_asu_5_01_xxx",False,"Chara_comment/102000240","Chara_comment/102000241","102000240_cha","102000241_cha","Chara_icon/102000240","Chara_icon/102000241","Chara_icon_loss/102000240","Chara_icon_loss/102000241","2019/01/01",True,"1" +105000170,5,"リズベット","ホーリーデコレイト",5,10,2,3,105000170,209000000,-1,105000170,1890,190510,156,15678,125,12520,140,14520,1,0,0,1,0,0,2,0,0,2,0,0,"可愛すぎる服装に、以前は戸惑い
を見せていた彼女も、今宵は楽し
気に衣装を纏う。肩から下げた
トナカイがチャーミングだ。",1600,20000,100,10,20,"hlog_105000170_lis_5_01_xxx","hlog_105000171_lis_5_01_xxx",False,"Chara_comment/105000170","Chara_comment/105000171","105000170_cha","105000171_cha","Chara_icon/105000170","Chara_icon/105000171","Chara_icon_loss/105000170","Chara_icon_loss/105000171","2019/01/01",True,"1" +109000190,9,"ユウキ","ギフト・トゥギャザー!",5,1,1,3,109000190,201000000,-1,109000190,1440,145150,288,28740,65,6530,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"聖夜だけの特別な使命をこなす
べく、コスチュームも揃え気合い
は十分。サンタに扮する彼女と
共に、皆に夢を届けに行こう。",1600,20000,100,10,20,"hlog_109000190_yuu_5_01_xxx","hlog_109000191_yuu_5_01_xxx",False,"Chara_comment/109000190","Chara_comment/109000191","109000190_cha","109000191_cha","Chara_icon/109000190","Chara_icon/109000191","Chara_icon_loss/109000190","Chara_icon_loss/109000191","2019/01/01",True,"1" +105000180,5,"リズベット","温かな心",4,10,3,0,105000180,209000000,-1,105000180,1440,145150,138,13932,85,8710,190,19350,1,0,0,1,0,0,2,0,0,2,0,0,"極寒の雪山地帯である西の山で
渡されたマントのぬくもりは、
身体だけでなく心までもじんわり
と温める。",800,10000,100,10,20,"hlog_105000180_lis_4_01_xxx","hlog_105000180_lis_4_01_xxx",False,"Chara_comment/105000180","Chara_comment/105000180","105000180_cha","105000180_cha","Chara_icon/105000180","Chara_icon/105000180","Chara_icon_loss/105000180","Chara_icon_loss/105000180","2019/01/01",True,"1" +103000190,3,"リーファ","戯れの海辺",4,1,3,0,103000190,201000000,-1,103000190,1440,145150,156,15480,60,5805,230,23220,1,0,0,1,0,0,2,0,0,2,0,0,"水泳が苦手だった彼女にとって、
ALOの海は大切な仲間とそれを
克服した思い出の地だ。今や彼女
の表情に恐れは感じられない。",800,10000,100,10,20,"hlog_103000190_lea_4_01_xxx","hlog_103000190_lea_4_01_xxx",False,"Chara_comment/103000190","Chara_comment/103000190","103000190_cha","103000190_cha","Chara_icon/103000190","Chara_icon/103000190","Chara_icon_loss/103000190","Chara_icon_loss/103000190","2019/01/01",True,"1" +109000200,9,"ユウキ","想い出の甘味",4,1,2,0,109000200,201000000,-1,109000200,1760,177410,168,17034,80,7985,130,12900,1,0,0,1,0,0,2,0,0,2,0,0,"ここは、今や彼女だけが知ってい
る特別な場所だ。大事な仲間たち
を想う彼女の瞳は、曇り無く空を
見上げる。",800,10000,100,10,20,"hlog_109000200_yuu_4_01_xxx","hlog_109000200_yuu_4_01_xxx",False,"Chara_comment/109000200","Chara_comment/109000200","109000200_cha","109000200_cha","Chara_icon/109000200","Chara_icon/109000200","Chara_icon_loss/109000200","Chara_icon_loss/109000200","2019/01/01",True,"1" +112000090,12,"ユージオ","奇想の相棒",5,1,1,0,112000090,201000000,-1,112000090,1440,145150,258,26130,70,7260,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"突飛な発想力でお馴染みのキリト
から受け継いだ剣技を操る彼も又
真面目な気質はそのままに、独創
的な戦法で皆を驚かせてきた。",1600,20000,100,10,20,"hlog_112000090_ego_5_01_xxx","hlog_112000091_ego_5_01_xxx",False,"Chara_comment/112000090","Chara_comment/112000091","112000090_cha","112000091_cha","Chara_icon/112000090","Chara_icon/112000091","Chara_icon_loss/112000090","Chara_icon_loss/112000091","2019/01/01",True,"1" +104000220,4,"シノン","華綻ぶはにかみ",5,11,4,0,104000220,211000000,-1,104000220,1440,145150,240,23952,70,7260,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"大きな借りのお返しにと用意され
たのは和風の装飾品。一点ものの
それは、はにかむ彼女によく似合
う。",1600,20000,100,10,20,"hlog_104000220_sin_5_01_xxx","hlog_104000221_sin_5_01_xxx",False,"Chara_comment/104000220","Chara_comment/104000221","104000220_cha","104000221_cha","Chara_icon/104000220","Chara_icon/104000221","Chara_icon_loss/104000220","Chara_icon_loss/104000221","2019/01/01",True,"1" +103000200,3,"リーファ","親愛なる漆黒",5,2,3,0,103000200,201000000,201000000,103000200,1620,163300,174,17418,65,6530,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"普段の柔らかな緑と違い、漆黒の
衣装を纏う彼女だが、その姿から
冷酷さは感じられない。敬愛する
人を思わせる色に心も温かだ。",1600,20000,100,10,20,"hlog_103000200_lea_5_01_xxx","hlog_103000201_lea_5_01_xxx",False,"Chara_comment/103000200","Chara_comment/103000201","103000200_cha","103000201_cha","Chara_icon/103000200","Chara_icon/103000201","Chara_icon_loss/103000200","Chara_icon_loss/103000201","2019/01/01",True,"1" +111000110,11,"アリス","黒衣の聖騎士",5,2,1,0,111000110,201000000,201000000,111000110,1660,166920,270,27432,85,8345,170,17240,1,0,0,1,0,0,2,0,0,2,0,0,"黒色の甲冑を着こなす彼女には、
常よりも穏やかな雰囲気が漂う。
それは、黒を纏うかの剣士への
信頼が故なのであろう。",1600,20000,100,10,20,"hlog_111000110_alc_5_01_xxx","hlog_111000111_alc_5_01_xxx",False,"Chara_comment/111000110","Chara_comment/111000111","111000110_cha","111000111_cha","Chara_icon/111000110","Chara_icon/111000111","Chara_icon_loss/111000110","Chara_icon_loss/111000111","2019/01/01",True,"1" +104000230,4,"シノン","疾風迅雷",5,11,3,0,104000230,211000000,-1,104000230,1300,130640,192,19158,65,6530,240,23950,1,0,0,1,0,0,2,0,0,2,0,0,"怒涛の弓捌きで放たれる攻撃で
計算違わず敵を仕留める。
《ALO》において長距離戦で彼女
の右に出る者はない。",1600,20000,100,10,20,"hlog_104000230_sin_5_01_xxx","hlog_104000231_sin_5_01_xxx",False,"Chara_comment/104000230","Chara_comment/104000231","104000230_cha","104000231_cha","Chara_icon/104000230","Chara_icon/104000231","Chara_icon_loss/104000230","Chara_icon_loss/104000231","2019/01/01",True,"1" +110000160,10,"アルゴ","休息の爪先",5,4,3,0,110000160,203000000,-1,110000160,1540,155130,162,16548,75,7755,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"休みの無い情報屋家業を続ける
彼女にも、素に戻る時間は存在す
る。足先を寛げて、無垢な表情を
見せる穏やかな日常。",1600,20000,100,10,20,"hlog_110000160_arg_5_01_xxx","hlog_110000161_arg_5_01_xxx",False,"Chara_comment/110000160","Chara_comment/110000161","110000160_cha","110000161_cha","Chara_icon/110000160","Chara_icon/110000161","Chara_icon_loss/110000160","Chara_icon_loss/110000161","2020/02/26 7:00:00",True,"1" +112000100,12,"ユージオ","背氷の気迫",5,1,4,0,112000100,201000000,-1,112000100,1800,181440,216,21774,90,9070,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"想い出を失った少年は、戦う意味
も空虚なまま、脅威たる刃を振る
う。帰る場所など既に無く、ただ
ひたすら眼前の敵を屠るのみ。",1600,20000,100,10,20,"hlog_112000100_ego_5_01_xxx","hlog_112000101_ego_5_01_xxx",False,"Chara_comment/112000100","Chara_comment/112000101","112000100_cha","112000101_cha","Chara_icon/112000100","Chara_icon/112000101","Chara_icon_loss/112000100","Chara_icon_loss/112000101","2020/02/26 7:00:00",True,"1" +111000120,11,"アリス","熟達の志士",5,1,1,0,111000120,201000000,-1,111000120,1660,166920,270,27432,85,8345,170,17240,1,0,0,1,0,0,2,0,0,2,0,0,"整合騎士として第三位の実力を
身に着けるに至ったのは、地道な
鍛錬の賜物だ。皆を、世界を守る
ため、今日も少女は刃を振るう。",1600,20000,100,10,20,"hlog_111000120_alc_5_01_xxx","hlog_111000121_alc_5_01_xxx",False,"Chara_comment/111000120","Chara_comment/111000121","111000120_cha","111000121_cha","Chara_icon/111000120","Chara_icon/111000121","Chara_icon_loss/111000120","Chara_icon_loss/111000121","2019/01/01",True,"1" +111000130,11,"アリス","シカクシメンな彼女",5,1,3,0,111000130,201000000,-1,111000130,1860,187790,180,18288,95,9390,210,20680,1,0,0,1,0,0,2,0,0,2,0,0,"生真面目ゆえに甘えた態度をとる
ことは不得手な様子。そんな彼女
に角の取れた表情を見せてもらえ
る日はくるのだろうか。",1600,20000,100,10,20,"hlog_111000130_alc_5_01_xxx","hlog_111000131_alc_5_01_xxx",False,"Chara_comment/111000130","Chara_comment/111000131","111000130_cha","111000131_cha","Chara_icon/111000130","Chara_icon/111000131","Chara_icon_loss/111000130","Chara_icon_loss/111000131","2019/01/01",True,"1" +105000190,5,"リズベット","ハツコイ同盟",5,4,3,0,105000190,203000000,-1,105000190,1620,163300,156,15678,95,9800,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"恋心を同じくする少女とは、同盟
を組む内に気付けば息もピッタリ
に。相方の色を身に纏い、揃って
ばっちり決めポーズ。",1600,20000,100,10,20,"hlog_105000190_lis_5_01_xxx","hlog_105000191_lis_5_01_xxx",False,"Chara_comment/105000190","Chara_comment/105000191","105000190_cha","105000191_cha","Chara_icon/105000190","Chara_icon/105000191","Chara_icon_loss/105000190","Chara_icon_loss/105000191","2020/06/09 7:00:00",True,"1" +106000190,6,"シリカ","トキメキ同盟",5,10,3,0,106000190,209000000,-1,106000190,1300,130640,156,15678,65,6530,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"同じときめきを抱く同志の彼女は
いつの間にやら、誰より気の置け
ない友人に。相方の色に身を包み
楽しい一時を過ごす。",1600,20000,100,10,20,"hlog_106000190_sil_5_01_xxx","hlog_106000191_sil_5_01_xxx",False,"Chara_comment/106000190","Chara_comment/106000191","106000190_cha","106000191_cha","Chara_icon/106000190","Chara_icon/106000191","Chara_icon_loss/106000190","Chara_icon_loss/106000191","2020/06/09 7:00:00",True,"1" +101000240,1,"キリト","気儘な黒猫",5,8,1,4,101000240,207000000,-1,101000240,1440,145150,258,26130,70,7260,180,18140,107800,2019,0,1,0,0,2,0,0,2,0,0,"ランダムにアバターが猫換装?!
そんなピンチもなんのその、気儘
なブラッキーはのんびりごろ寝…
とはいえ少しは恥ずかしい様子?",1600,20000,100,10,20,"hlog_101000240_kir_5_01_xxx","hlog_101000241_kir_5_01_xxx",False,"Chara_comment/101000240","Chara_comment/101000241","101000240_cha","101000241_cha","Chara_icon/101000240","Chara_icon/101000241","Chara_icon_loss/101000240","Chara_icon_loss/101000241","2019/01/01",True,"1" +102000250,2,"アスナ","ねころび愛猫",5,8,3,4,102000250,207000000,-1,102000250,1460,146970,174,17418,75,7350,260,26130,107800,2019,0,1,0,0,2,0,0,2,0,0,"ランダムにアバターが猫換装?!
普段はおしとやかな彼女も、今は
マイペースな猫気分。寝ころんで
見る世界はちょっぴり新鮮かも。",1600,20000,100,10,20,"hlog_102000250_asu_5_01_xxx","hlog_102000251_asu_5_01_xxx",True,"Chara_comment/102000250","Chara_comment/102000251","102000250_cha","102000251_cha","Chara_icon/102000250","Chara_icon/102000251","Chara_icon_loss/102000250","Chara_icon_loss/102000251","2019/01/01",True,"1" +103000210,3,"リーファ","奔放な萌猫",5,8,4,4,103000210,207000000,-1,103000210,1800,181440,216,21774,70,7260,220,21770,107800,2019,0,1,0,0,2,0,0,2,0,0,"ランダムにアバターが猫換装?!
どんな逆境にも負けないしなやか
な彼女。ネコチャン気分をめ一杯
楽しんじゃおう!",1600,20000,100,10,20,"hlog_103000210_lea_5_01_xxx","hlog_103000211_lea_5_01_xxx",False,"Chara_comment/103000210","Chara_comment/103000211","103000210_cha","103000211_cha","Chara_icon/103000210","Chara_icon/103000211","Chara_icon_loss/103000210","Chara_icon_loss/103000211","2019/01/01",True,"1" +109000210,9,"ユウキ","またたび仔猫",5,8,1,4,109000210,207000000,-1,109000210,1440,145150,288,28740,65,6530,180,18140,107800,2019,0,1,0,0,2,0,0,2,0,0,"ランダムにアバターが猫換装?!
素直な彼女は身も心もネコそのも
の?毛繕いして、髪もくくって、
狩りの準備はバッチリ!",1600,20000,100,10,20,"hlog_109000210_yuu_5_01_xxx","hlog_109000211_yuu_5_01_xxx",True,"Chara_comment/109000210","Chara_comment/109000211","109000210_cha","109000211_cha","Chara_icon/109000210","Chara_icon/109000211","Chara_icon_loss/109000210","Chara_icon_loss/109000211","2019/01/01",True,"1" +104000240,4,"シノン","慧眼の弓猫",4,8,1,4,104000240,207000000,-1,104000240,1020,103220,252,25548,50,5160,180,17740,107800,2019,0,1,0,0,2,0,0,2,0,0,"ランダムにアバターが猫換装?!
猫妖精のアバターを持つものの、
この姿で猫になるのは落ち着かず
戸惑いを隠しきれない様子。",800,10000,100,10,20,"hlog_104000240_sin_4_01_xxx","hlog_104000240_sin_4_01_xxx",False,"Chara_comment/104000240","Chara_comment/104000240","104000240_cha","104000240_cha","Chara_icon/104000240","Chara_icon/104000240","Chara_icon_loss/104000240","Chara_icon_loss/104000240","2019/01/01",True,"1" +105000200,5,"リズベット","友情の桃猫",4,8,3,4,105000200,207000000,-1,105000200,1440,145150,138,13932,85,8710,190,19350,107800,2019,0,1,0,0,2,0,0,2,0,0,"ランダムにアバターが猫換装?!
異常事態とはいえ、みんなと一緒
ならなんだか可笑しく思えてしま
う。今は猫を楽しんじゃおう!",800,10000,100,10,20,"hlog_105000200_lis_4_01_xxx","hlog_105000200_lis_4_01_xxx",False,"Chara_comment/105000200","Chara_comment/105000200","105000200_cha","105000200_cha","Chara_icon/105000200","Chara_icon/105000200","Chara_icon_loss/105000200","Chara_icon_loss/105000200","2019/01/01",True,"1" +106000200,6,"シリカ","可憐な幼猫",4,8,4,4,106000200,207000000,-1,106000200,1280,129020,174,17418,65,6450,190,19350,107800,2019,0,1,0,0,2,0,0,2,0,0,"ランダムにアバターが猫換装?!
普段も猫妖精ではあるものの、こ
ちらの身体につくと話は別。恥ず
かし気な表情が愛くるしい。",800,10000,100,10,20,"hlog_106000200_sil_4_01_xxx","hlog_106000200_sil_4_01_xxx",False,"Chara_comment/106000200","Chara_comment/106000200","106000200_cha","106000200_cha","Chara_icon/106000200","Chara_icon/106000200","Chara_icon_loss/106000200","Chara_icon_loss/106000200","2019/01/01",True,"1" +108000140,8,"エギル","猫耳の豪商",4,8,1,4,108000140,207000000,-1,108000140,1540,154830,252,25548,70,7095,140,14520,107800,2019,0,1,0,0,2,0,0,2,0,0,"ランダムにアバターが猫換装…?
毛髪パーツの足りない彼は、なん
と猫耳カチューシャで参戦。堂々
たる様子なのは人生経験の賜物?",800,10000,100,10,20,"hlog_108000140_agi_4_01_xxx","hlog_108000140_agi_4_01_xxx",False,"Chara_comment/108000140","Chara_comment/108000140","108000140_cha","108000140_cha","Chara_icon/108000140","Chara_icon/108000140","Chara_icon_loss/108000140","Chara_icon_loss/108000140","2019/01/01",True,"1" +109000220,9,"ユウキ","まごころショコラティエ",5,6,1,0,109000220,205000000,-1,109000220,1440,145150,288,28740,65,6530,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"チョコレート作りに初挑戦する手
付きは覚束ないながら、想いを伝
えるため、懸命に練習を続ける。
全ては大切な君のため。",1600,20000,100,10,20,"hlog_109000220_yuu_5_01_xxx","hlog_109000221_yuu_5_01_xxx",False,"Chara_comment/109000220","Chara_comment/109000221","109000220_cha","109000221_cha","Chara_icon/109000220","Chara_icon/109000221","Chara_icon_loss/109000220","Chara_icon_loss/109000221","2019/01/01",True,"1" +101000250,1,"キリト","愛受のはにかみ",4,2,4,0,101000250,201000000,201000000,101000250,1600,161280,192,19356,80,8065,160,16130,1,0,0,1,0,0,2,0,0,2,0,0,"チョコレートを受け取った際の
記録。想いを受け取り、彼もまた
照れた様子ではにかんだ笑顔を
見せてくれる。",800,10000,100,10,20,"hlog_101000250_kir_4_01_xxx","hlog_101000250_kir_4_01_xxx",False,"Chara_comment/101000250","Chara_comment/101000250","101000250_cha","101000250_cha","Chara_icon/101000250","Chara_icon/101000250","Chara_icon_loss/101000250","Chara_icon_loss/101000250","2019/01/01",True,"1" +102000260,2,"アスナ","甘い贈り物",4,3,3,0,102000260,202000000,-1,102000260,1300,130640,156,15480,65,6530,230,23220,1,0,0,1,0,0,2,0,0,2,0,0,"チョコレートを渡した際の記録。
料理上手な彼女は手作りお菓子を
用意。美味しさはもちろん、彼女
の想いもたっぷり詰まっている。",800,10000,100,10,20,"hlog_102000260_asu_4_01_xxx","hlog_102000260_asu_4_01_xxx",False,"Chara_comment/102000260","Chara_comment/102000260","102000260_cha","102000260_cha","Chara_icon/102000260","Chara_icon/102000260","Chara_icon_loss/102000260","Chara_icon_loss/102000260","2019/01/01",True,"1" +103000220,3,"リーファ","恋慕の微笑",4,1,4,0,103000220,201000000,-1,103000220,1600,161280,192,19356,65,6450,190,19350,1,0,0,1,0,0,2,0,0,2,0,0,"チョコレートを渡した際の記録。
意表をついてクレープを用意した
彼女。一緒に共有した甘い思い出
そのものがプレゼントだ。",800,10000,100,10,20,"hlog_103000220_lea_4_01_xxx","hlog_103000220_lea_4_01_xxx",False,"Chara_comment/103000220","Chara_comment/103000220","103000220_cha","103000220_cha","Chara_icon/103000220","Chara_icon/103000220","Chara_icon_loss/103000220","Chara_icon_loss/103000220","2019/01/01",True,"1" +104000250,4,"シノン","静穏の秘め事",4,11,1,0,104000250,211000000,-1,104000250,1020,103220,252,25548,50,5160,180,17740,1,0,0,1,0,0,2,0,0,2,0,0,"チョコレートを渡した際の記録。
穏やかな笑みで背に隠すのは、
不慣れながら練習を重ねて作った
手作りの贈り物。",800,10000,100,10,20,"hlog_104000250_sin_4_01_xxx","hlog_104000250_sin_4_01_xxx",False,"Chara_comment/104000250","Chara_comment/104000250","104000250_cha","104000250_cha","Chara_icon/104000250","Chara_icon/104000250","Chara_icon_loss/104000250","Chara_icon_loss/104000250","2019/01/01",True,"1" +105000210,5,"リズベット","親愛の鍛冶屋",4,10,3,0,105000210,209000000,-1,105000210,1440,145150,138,13932,85,8710,190,19350,1,0,0,1,0,0,2,0,0,2,0,0,"チョコレートを渡した際の記録。
友を大事にする彼女は沢山のチョ
コを配るようだが、手渡すそれ
にはとびきり甘い想いが籠る。",800,10000,100,10,20,"hlog_105000210_lis_4_01_xxx","hlog_105000210_lis_4_01_xxx",False,"Chara_comment/105000210","Chara_comment/105000210","105000210_cha","105000210_cha","Chara_icon/105000210","Chara_icon/105000210","Chara_icon_loss/105000210","Chara_icon_loss/105000210","2019/01/01",True,"1" +106000210,6,"シリカ","純情な恋路",4,4,4,0,106000210,203000000,-1,106000210,1280,129020,174,17418,65,6450,190,19350,1,0,0,1,0,0,2,0,0,2,0,0,"チョコレートを渡した際の記録。
幼い恋心をいっぱいに膨らませた
甘い甘い一品を渡すその手は、
緊張と恥じらいに震えている。",800,10000,100,10,20,"hlog_106000210_sil_4_01_xxx","hlog_106000210_sil_4_01_xxx",False,"Chara_comment/106000210","Chara_comment/106000210","106000210_cha","106000210_cha","Chara_icon/106000210","Chara_icon/106000210","Chara_icon_loss/106000210","Chara_icon_loss/106000210","2019/01/01",True,"1" +107000140,7,"クライン","歓喜の照笑",4,6,1,0,107000140,205000000,-1,107000140,1410,141930,252,25548,65,6450,130,12900,1,0,0,1,0,0,2,0,0,2,0,0,"チョコレートを受け取った際の
記録。待ち望んだ甘い贈り物に、
思わず浮足立っているのが、表情
からも漏れ出てしまっている。",800,10000,100,10,20,"hlog_107000140_kle_4_01_xxx","hlog_107000140_kle_4_01_xxx",False,"Chara_comment/107000140","Chara_comment/107000140","107000140_cha","107000140_cha","Chara_icon/107000140","Chara_icon/107000140","Chara_icon_loss/107000140","Chara_icon_loss/107000140","2019/01/01",True,"1" +108000150,8,"エギル","義理堅い甘露",4,9,2,0,108000150,208000000,-1,108000150,2210,222570,168,17034,90,9315,120,11610,1,0,0,1,0,0,2,0,0,2,0,0,"チョコレートを受け取った際の
記録。妻帯者である彼だが、受け
取った贈り物を無下にはしない。
誠実に感謝を伝えてくれる。",800,10000,100,10,20,"hlog_108000150_agi_4_01_xxx","hlog_108000150_agi_4_01_xxx",False,"Chara_comment/108000150","Chara_comment/108000150","108000150_cha","108000150_cha","Chara_icon/108000150","Chara_icon/108000150","Chara_icon_loss/108000150","Chara_icon_loss/108000150","2019/01/01",True,"1" +109000230,9,"ユウキ","純粋な愛情",4,1,1,0,109000230,201000000,-1,109000230,1280,129020,252,25548,60,5805,160,16130,1,0,0,1,0,0,2,0,0,2,0,0,"チョコレートを渡した際の記録。
小さな箱に、ぎゅぎゅっと想いを
詰め込んで。一生懸命作ったから
食べてみてほしいんだ。",800,10000,100,10,20,"hlog_109000230_yuu_4_01_xxx","hlog_109000230_yuu_4_01_xxx",False,"Chara_comment/109000230","Chara_comment/109000230","109000230_cha","109000230_cha","Chara_icon/109000230","Chara_icon/109000230","Chara_icon_loss/109000230","Chara_icon_loss/109000230","2019/01/01",True,"1" +110000170,10,"アルゴ","秘密の贈り物",4,8,3,0,110000170,207000000,-1,110000170,1370,137890,144,14706,70,6895,230,23220,1,0,0,1,0,0,2,0,0,2,0,0,"チョコレートを渡した際の記録。
今日限りの特別大サービス。お得
意様だから、との言葉に隠された
想いは、今はまだ秘密のまま。",800,10000,100,10,20,"hlog_110000170_arg_4_01_xxx","hlog_110000170_arg_4_01_xxx",False,"Chara_comment/110000170","Chara_comment/110000170","110000170_cha","110000170_cha","Chara_icon/110000170","Chara_icon/110000170","Chara_icon_loss/110000170","Chara_icon_loss/110000170","2019/01/01",True,"1" +111000140,11,"アリス","裏腹な恋心",4,1,4,0,111000140,201000000,-1,111000140,1840,185470,204,20322,90,9275,150,15320,1,0,0,1,0,0,2,0,0,2,0,0,"チョコレートを渡した際の記録。
プレゼントに込めた想いと、騎士
としての矜持。揺れ動く彼女が、
素直になれるのはまだ先の話。",800,10000,100,10,20,"hlog_111000140_alc_4_01_xxx","hlog_111000140_alc_4_01_xxx",False,"Chara_comment/111000140","Chara_comment/111000140","111000140_cha","111000140_cha","Chara_icon/111000140","Chara_icon/111000140","Chara_icon_loss/111000140","Chara_icon_loss/111000140","2019/01/01",True,"1" +112000110,12,"ユージオ","心届く笑顔",4,1,4,0,112000110,201000000,-1,112000110,1600,161280,192,19356,80,8065,160,16130,1,0,0,1,0,0,2,0,0,2,0,0,"チョコレートを受け取った際の
記録。心のこもった贈り物に、
心から嬉しそうな笑顔をこぼして
こたえてくれる。",800,10000,100,10,20,"hlog_112000110_ego_4_01_xxx","hlog_112000110_ego_4_01_xxx",False,"Chara_comment/112000110","Chara_comment/112000110","112000110_cha","112000110_cha","Chara_icon/112000110","Chara_icon/112000110","Chara_icon_loss/112000110","Chara_icon_loss/112000110","2019/01/01",True,"1" +104000260,4,"シノン","冥界の女神",3,14,4,0,104000260,215000000,-1,104000260,1120,112900,186,18630,55,5645,150,15520,1,0,0,1,0,0,2,0,0,99999,0,0,"女性でソロスナイパーのシノンは
GGOでは珍しい存在である。
その実力も相まって、有名
プレイヤーの一員と言えよう。",400,6000,100,10,20,"hlog_104000260_sin_3_01_xxx","hlog_104000260_sin_3_01_xxx",False,"Chara_comment/104000260","Chara_comment/104000260","104000260_cha","104000260_cha","Chara_icon/104000260","Chara_icon/104000260","Chara_icon_loss/104000260","Chara_icon_loss/104000260","2020/02/26 7:00:00",True,"1" +104000270,4,"シノン","親昵の相棒",4,14,4,0,104000270,215000000,-1,104000270,1280,129020,210,21288,65,6450,180,17740,1,0,0,1,0,0,2,0,0,2,0,0,"Unknownで発見された《GGO》
リソース群から、ようやく自身の
分身たるアバターと信頼する愛銃
を得て、彼女の顔も自然と綻ぶ。",800,10000,100,10,20,"hlog_104000270_sin_4_01_xxx","hlog_104000270_sin_4_01_xxx",False,"Chara_comment/104000270","Chara_comment/104000270","104000270_cha","104000270_cha","Chara_icon/104000270","Chara_icon/104000270","Chara_icon_loss/104000270","Chara_icon_loss/104000270","2020/02/26 7:00:00",True,"1" +103000230,3,"リーファ","秘めた胸奥",5,3,1,0,103000230,202000000,-1,103000230,1440,145150,258,26130,60,5805,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"乙女の心はトップシークレット。
駆け引きのつもりはないけれど、
慕わしい相手だからこそ、教えら
れない秘密もあるのです。",1600,20000,100,10,20,"hlog_103000230_lea_5_01_xxx","hlog_103000231_lea_5_01_xxx",False,"Chara_comment/103000230","Chara_comment/103000231","103000230_cha","103000231_cha","Chara_icon/103000230","Chara_icon/103000231","Chara_icon_loss/103000230","Chara_icon_loss/103000231","2020/03/01 7:00:00",True,"1" +101000260,1,"キリト","一望千里",5,2,4,0,101000260,201000000,201000000,101000260,1800,181440,216,21774,90,9070,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"世界の謎を追って1年、気付けば
遥かな高みに至りて、眼下に広が
るは千里の眺望。冒険はまだまだ
始まったばかり。",1600,20000,100,10,20,"hlog_101000260_kir_5_01_xxx","hlog_101000261_kir_5_01_xxx",False,"Chara_comment/101000260","Chara_comment/101000261","101000260_cha","101000261_cha","Chara_icon/101000260","Chara_icon/101000261","Chara_icon_loss/101000260","Chara_icon_loss/101000261","2020/06/23 7:00:00",True,"1" +102000270,2,"アスナ","一心同体",5,3,4,0,102000270,202000000,-1,102000270,1620,163300,216,21774,80,8165,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"志を同じくするあなたと出会って
早1年。いつしか結束も強固にな
り、皆の心は一つに。これからも
一緒に駆け抜けていこうね。",1600,20000,100,10,20,"hlog_102000270_asu_5_01_xxx","hlog_102000271_asu_5_01_xxx",False,"Chara_comment/102000270","Chara_comment/102000271","102000270_cha","102000271_cha","Chara_icon/102000270","Chara_icon/102000271","Chara_icon_loss/102000270","Chara_icon_loss/102000271","2020/06/23 7:00:00",True,"1" +104000280,4,"シノン","一意専心",5,14,4,0,104000280,215000000,-1,104000280,1440,145150,240,23952,70,7260,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"世界を見通す彼女の慧眼は、真っ
直ぐに真実を射抜く。初めの1年
が終わろうと、彼女のひたむきな
姿勢はずっと変わらない。",1600,20000,100,10,20,"hlog_104000280_sin_5_01_xxx","hlog_104000281_sin_5_01_xxx",False,"Chara_comment/104000280","Chara_comment/104000281","104000280_cha","104000281_cha","Chara_icon/104000280","Chara_icon/104000281","Chara_icon_loss/104000280","Chara_icon_loss/104000281","2020/06/23 7:00:00",True,"1" +111000150,11,"アリス","一糸不乱",5,1,4,0,111000150,201000000,-1,111000150,2070,208660,228,22860,105,10435,170,17240,1,0,0,1,0,0,2,0,0,2,0,0,"初めはこちらの世界に戸惑うこと
も多い彼女だったが、いまや迷い
は無い。それも、いつも支えてく
れるあなたが居てこそ。",1600,20000,100,10,20,"hlog_111000150_alc_5_01_xxx","hlog_111000151_alc_5_01_xxx",False,"Chara_comment/111000150","Chara_comment/111000151","111000150_cha","111000151_cha","Chara_icon/111000150","Chara_icon/111000151","Chara_icon_loss/111000150","Chara_icon_loss/111000151","2020/06/23 7:00:00",True,"1" +118000010,18,"レイン","天水の剣光",2,2,4,0,118000010,201000000,201000000,118000010,1080,108860,150,15240,60,6050,120,12100,1,0,0,1,0,0,2,0,0,99999,0,0,"《ALO》の《スヴァルトアール
ヴヘイム》でキリト達と出会った
多刀流使い。セブンこと七色博士
の実の姉であり、妹想い。",200,2000,100,10,20,"hlog_118000010_rai_2_01_xxx","hlog_118000010_rai_2_01_xxx",False,"Chara_comment/118000010","Chara_comment/118000010","118000010_cha","118000010_cha","Chara_icon/118000010","Chara_icon/118000010","Chara_icon_loss/118000010","Chara_icon_loss/118000010","2020/06/09 7:00:00",True,"1" +118000020,18,"レイン","紅奏の斬響",3,2,3,0,118000020,201000000,201000000,118000020,1130,114310,144,14226,65,6350,170,16930,1,0,0,1,0,0,2,0,0,99999,0,0,"《ALO》の《スヴァルトアール
ヴヘイム》でキリト達と出会った
多刀流使い。セブンこと七色博士
の実の姉であり、妹想い。",400,6000,100,10,20,"hlog_118000020_rai_3_01_xxx","hlog_118000020_rai_3_01_xxx",False,"Chara_comment/118000020","Chara_comment/118000020","118000020_cha","118000020_cha","Chara_icon/118000020","Chara_icon/118000020","Chara_icon_loss/118000020","Chara_icon_loss/118000020","2020/06/09 7:00:00",True,"1" +118000030,18,"レイン","新天地の追跡者",3,2,1,0,118000030,201000000,201000000,118000030,1010,101610,210,21336,55,5645,140,14110,1,0,0,1,0,0,2,0,0,99999,0,0,"《ALO》の《スヴァルトアール
ヴヘイム》でキリト達と出会った
多刀流使い。セブンこと七色博士
の実の姉であり、妹想い。",400,6000,100,10,20,"hlog_118000030_rai_3_01_xxx","hlog_118000030_rai_3_01_xxx",False,"Chara_comment/118000030","Chara_comment/118000030","118000030_cha","118000030_cha","Chara_icon/118000030","Chara_icon/118000030","Chara_icon_loss/118000030","Chara_icon_loss/118000030","2020/06/09 7:00:00",True,"1" +118000040,18,"レイン","多刀流の使い手",3,2,4,0,118000040,201000000,201000000,118000040,1260,127010,174,17784,70,7055,140,14110,1,0,0,1,0,0,2,0,0,99999,0,0,"《ALO》の《スヴァルトアール
ヴヘイム》でキリト達と出会った
多刀流使い。セブンこと七色博士
の実の姉であり、妹想い。",400,6000,100,10,20,"hlog_118000040_rai_3_01_xxx","hlog_118000040_rai_3_01_xxx",False,"Chara_comment/118000040","Chara_comment/118000040","118000040_cha","118000040_cha","Chara_icon/118000040","Chara_icon/118000040","Chara_icon_loss/118000040","Chara_icon_loss/118000040","2020/06/09 7:00:00",True,"1" +118000050,18,"レイン","一騎多閃",4,2,3,0,118000050,201000000,201000000,118000050,1300,130640,162,16260,70,7260,190,19350,1,0,0,1,0,0,2,0,0,2,0,0,"レプラコーンのスキルを活かし、
1人でありながら数多の武器を同
時に操る。その様はさながら剣の
雨のよう。",800,10000,100,10,20,"hlog_118000050_rai_4_01_xxx","hlog_118000050_rai_4_01_xxx",False,"Chara_comment/118000050","Chara_comment/118000050","118000050_cha","118000050_cha","Chara_icon/118000050","Chara_icon/118000050","Chara_icon_loss/118000050","Chara_icon_loss/118000050","2020/06/09 7:00:00",True,"1" +118000060,18,"レイン","温かな眼差し",4,2,1,0,118000060,201000000,201000000,118000060,1150,116120,240,24384,65,6450,160,16130,1,0,0,1,0,0,2,0,0,2,0,0,"妹想いの彼女の眼差しは、どこか
大人びていて、いつも温かく柔ら
かい。そんな優しい彼女だからこ
そ、その歌声に誰もが共感する。",800,10000,100,10,20,"hlog_118000060_rai_4_01_xxx","hlog_118000060_rai_4_01_xxx",False,"Chara_comment/118000060","Chara_comment/118000060","118000060_cha","118000060_cha","Chara_icon/118000060","Chara_icon/118000060","Chara_icon_loss/118000060","Chara_icon_loss/118000060","2020/06/09 7:00:00",True,"1" +118000070,18,"レイン","空島繋ぐ架け橋",5,2,4,0,118000070,201000000,201000000,118000070,1620,163300,228,22860,90,9070,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"《スヴァルトアールヴヘイム》を
駆け抜けた日々は、彼女にとって
宝物だ。共鳴する姉妹を祝福する
ように、空に虹が架かる。",1600,20000,100,10,20,"hlog_118000070_rai_5_01_xxx","hlog_118000071_rai_5_01_xxx",False,"Chara_comment/118000070","Chara_comment/118000071","118000070_cha","118000071_cha","Chara_icon/118000070","Chara_icon/118000071","Chara_icon_loss/118000070","Chara_icon_loss/118000071","2020/06/09 7:00:00",True,"1" +118000080,18,"レイン","虹架ける微笑み",4,2,4,0,118000080,201000000,201000000,118000080,1440,145150,204,20322,80,8065,160,16130,1,0,0,1,0,0,2,0,0,2,0,0,"日々邁進するアイドルの卵も、
今日は完全オフ。穏やかに綻んだ
表情に、心を奪われない者はいな
いだろう。",800,10000,100,10,20,"hlog_118000080_rai_4_01_xxx","hlog_118000080_rai_4_01_xxx",False,"Chara_comment/118000080","Chara_comment/118000080","118000080_cha","118000080_cha","Chara_icon/118000080","Chara_icon/118000080","Chara_icon_loss/118000080","Chara_icon_loss/118000080","2020/06/09 7:00:00",True,"1" +118000090,18,"レイン","かろやかスキップ",5,2,3,0,118000090,201000000,201000000,118000090,1460,146970,180,18288,80,8165,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"《ALO》ではレプラコーンを選択
したが、領内の交流が苦手だった
彼女。それでも友の手引きを受け
て、今ではその足取りも軽い。",1600,20000,100,10,20,"hlog_118000090_rai_5_01_xxx","hlog_118000091_rai_5_01_xxx",False,"Chara_comment/118000090","Chara_comment/118000091","118000090_cha","118000091_cha","Chara_icon/118000090","Chara_icon/118000091","Chara_icon_loss/118000090","Chara_icon_loss/118000091","2020/06/09 7:00:00",True,"1" +105000220,5,"リズベット","はつらつステップ",5,3,3,0,105000220,202000000,-1,105000220,1620,163300,156,15678,95,9800,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"《ALO》で同種族のレプラコーン
を選んだ友人に、先輩として張り
切って世話を焼く彼女。鍛冶仲間
が出来て嬉しいのだとか。",1600,20000,100,10,20,"hlog_105000220_lis_5_01_xxx","hlog_105000221_lis_5_01_xxx",False,"Chara_comment/105000220","Chara_comment/105000221","105000220_cha","105000221_cha","Chara_icon/105000220","Chara_icon/105000221","Chara_icon_loss/105000220","Chara_icon_loss/105000221","2020/06/09 7:00:00",True,"1" +102000280,2,"アスナ","異界の女神",5,3,4,0,102000280,202000000,-1,102000280,1620,163300,216,21774,80,8165,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"突如見知らぬアバターに換装され
てしまったアスナ。その姿は神々
しく、まるで女神のよう。",1600,20000,100,10,20,"hlog_102000280_asu_5_01_xxx","hlog_102000281_asu_5_01_xxx",False,"Chara_comment/102000280","Chara_comment/102000281","102000280_cha","102000281_cha","Chara_icon/102000280","Chara_icon/102000281","Chara_icon_loss/102000280","Chara_icon_loss/102000281","2020/06/16 7:00:00",True,"1" +111000160,11,"アリス","固守の決意",5,1,4,0,111000160,201000000,-1,111000160,2070,208660,228,22860,105,10435,170,17240,1,0,0,1,0,0,2,0,0,2,0,0,"心惑いつつも穏やかな日々を過ご
した彼女。今や迷いは晴れ、再び
剣をとる。家族を、そして彼が愛
す世界を、この手で守るために。",1600,20000,100,10,20,"hlog_111000160_alc_5_01_xxx","hlog_111000161_alc_5_01_xxx",False,"Chara_comment/111000160","Chara_comment/111000161","111000160_cha","111000161_cha","Chara_icon/111000160","Chara_icon/111000161","Chara_icon_loss/111000160","Chara_icon_loss/111000161","2020/06/09 7:00:00",True,"1" +103000240,3,"リーファ","風の魔剣士",5,1,1,0,103000240,201000000,-1,103000240,1440,145150,258,26130,60,5805,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"《ALO》プレイヤーとしてキャリ
アが長く、現実世界で鍛えた剣術
センスと、卓越した魔法スキルを
併せ持つ彼女は心強い存在だ。",1600,20000,100,10,20,"hlog_103000240_lea_5_01_xxx","hlog_103000241_lea_5_01_xxx",False,"Chara_comment/103000240","Chara_comment/103000241","103000240_cha","103000241_cha","Chara_icon/103000240","Chara_icon/103000241","Chara_icon_loss/103000240","Chara_icon_loss/103000241","2020/06/23 7:00:00",True,"1" +106000220,6,"シリカ","獣の竜使い",5,9,1,0,106000220,208000000,-1,106000220,1150,116120,234,23514,60,5805,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"テイミングスキルを超えた絆で
結ばれた愛竜・ピナとの連携は
《ALO》でも健在。豊富なブレス
スキルで攻略を助ける。",1600,20000,100,10,20,"hlog_106000220_sil_5_01_xxx","hlog_106000221_sil_5_01_xxx",False,"Chara_comment/106000220","Chara_comment/106000221","106000220_cha","106000221_cha","Chara_icon/106000220","Chara_icon/106000221","Chara_icon_loss/106000220","Chara_icon_loss/106000221","2020/06/23 7:00:00",True,"1" +107000150,7,"クライン","武人の少憩",5,6,4,0,107000150,205000000,-1,107000150,1980,199580,240,23952,90,9070,140,14520,1,0,0,1,0,0,2,0,0,2,0,0,"明るいムードメーカーな彼は一見
猪突猛進なイメージがあるが、
統率者としての経験も豊富。休息
中も、仲間の様子に心を配る。",1600,20000,100,10,20,"hlog_107000150_kle_5_01_xxx","hlog_107000151_kle_5_01_xxx",False,"Chara_comment/107000150","Chara_comment/107000151","107000150_cha","107000151_cha","Chara_icon/107000150","Chara_icon/107000151","Chara_icon_loss/107000150","Chara_icon_loss/107000151","2020/07/01 7:00:00",True,"1" +108000160,8,"エギル","金剛なる体躯",5,9,4,0,108000160,208000000,-1,108000160,2160,217730,240,23952,100,9980,160,16330,1,0,0,1,0,0,2,0,0,2,0,0,"VR世界において肉体の強靭さは
数値化され、外見に依存しない。
だが、鍛え上げられた身体は時に
共に戦う者に安心感を与える。",1600,20000,100,10,20,"hlog_108000160_agi_5_01_xxx","hlog_108000161_agi_5_01_xxx",False,"Chara_comment/108000160","Chara_comment/108000161","108000160_cha","108000161_cha","Chara_icon/108000160","Chara_icon/108000161","Chara_icon_loss/108000160","Chara_icon_loss/108000161","2020/09/01 7:00:00",True,"1" +103000250,3,"リーファ","兄想う妖精",5,1,3,0,103000250,201000000,-1,103000250,1620,163300,174,17418,65,6530,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"危険を顧みず、兄を助けるため
SAO稼働後にダイブした彼女。
ALOからコンバートされた妖精
アバターはひときわ目を引く。",1600,20000,100,10,20,"hlog_103000250_lea_5_01_xxx","hlog_103000251_lea_5_01_xxx",False,"Chara_comment/103000250","Chara_comment/103000251","103000250_cha","103000251_cha","Chara_icon/103000250","Chara_icon/103000251","Chara_icon_loss/103000250","Chara_icon_loss/103000251","2020/09/22 7:00:00",True,"1" +104000290,4,"シノン","向き合う勇気",5,11,1,0,104000290,211000000,-1,104000290,1150,116120,288,28740,60,5805,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"治療のためメディキュボイドを用
いた所、誤ってSAOに来てしまっ
た彼女だが、出会った仲間達との
交流の中で痛みを克服してゆく。",1600,20000,100,10,20,"hlog_104000290_sin_5_01_xxx","hlog_104000291_sin_5_01_xxx",False,"Chara_comment/104000290","Chara_comment/104000291","104000290_cha","104000291_cha","Chara_icon/104000290","Chara_icon/104000291","Chara_icon_loss/104000290","Chara_icon_loss/104000291","2020/09/22 7:00:00",True,"1" +101000270,1,"キリト","クロス・イメージ",5,2,1,0,101000270,201000000,201000000,101000270,1440,145150,258,26130,70,7260,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"相棒の剣と、自身の剣。Unknown
で発見されたそれらは見覚えが無
いはずなのに、よく手に馴染む。
二刀を携え、英雄は何を想う。",1600,20000,100,10,20,"hlog_101000270_kir_5_01_xxx","hlog_101000271_kir_5_01_xxx",False,"Chara_comment/101000270","Chara_comment/101000271","101000270_cha","101000271_cha","Chara_icon/101000270","Chara_icon/101000271","Chara_icon_loss/101000270","Chara_icon_loss/101000271","2020/07/14 7:00:00",True,"1" +104000300,4,"シノン","戦場に咲く花",5,14,1,0,104000300,215000000,-1,104000300,1150,116120,288,28740,60,5805,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"GGOの苛烈な戦場において、女性
プレイヤーは珍しい存在だ。上位
の実力者でありながら可憐な容姿
の彼女は、特に目を引く存在だ。",1600,20000,100,10,20,"hlog_104000300_sin_5_01_xxx","hlog_104000301_sin_5_01_xxx",False,"Chara_comment/104000300","Chara_comment/104000301","104000300_cha","104000301_cha","Chara_icon/104000300","Chara_icon/104000301","Chara_icon_loss/104000300","Chara_icon_loss/104000301","2020/08/11 7:00:00",True,"1" +104000310,4,"シノン","予期せぬ接触",5,11,4,0,104000310,211000000,-1,104000310,1440,145150,240,23952,70,7260,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"現実の身体には存在しない器官で
ある三角耳と尻尾。触られると
《すっごいヘンな感じ》がすると
のことだが、彼女の場合は――?",1600,20000,100,10,20,"hlog_104000310_sin_5_01_xxx","hlog_104000311_sin_5_01_xxx",False,"Chara_comment/104000310","Chara_comment/104000311","104000310_cha","104000311_cha","Chara_icon/104000310","Chara_icon/104000311","Chara_icon_loss/104000310","Chara_icon_loss/104000311","2020/08/11 7:00:00",True,"1" +109000240,9,"ユウキ","君との内緒事",5,11,1,0,109000240,211000000,-1,109000240,1440,145150,288,28740,65,6530,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"普段は天真爛漫な彼女だが、ふい
に見せる大人びた仕草には心を
揺さぶられる。ボクと君、ふたり
だけの秘密…だよ?",1600,20000,100,10,20,"hlog_109000240_yuu_5_01_xxx","hlog_109000241_yuu_5_01_xxx",False,"Chara_comment/109000240","Chara_comment/109000241","109000240_cha","109000241_cha","Chara_icon/109000240","Chara_icon/109000241","Chara_icon_loss/109000240","Chara_icon_loss/109000241","2020/08/01 7:00:00",True,"1" +118000100,18,"レイン","赤面プラクティカ",5,1,3,0,118000100,201000000,-1,118000100,1460,146970,180,18288,80,8165,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"アイドルを目指す上で必要な事は
歌唱、演技だけに留まらない。皆
を魅了する振る舞いも重要だが、
まだ羞恥が滲み…練習あるのみ!",1600,20000,100,10,20,"hlog_118000100_rai_5_01_xxx","hlog_118000101_rai_5_01_xxx",False,"Chara_comment/118000100","Chara_comment/118000101","118000100_cha","118000101_cha","Chara_icon/118000100","Chara_icon/118000101","Chara_icon_loss/118000100","Chara_icon_loss/118000101","2020/10/01 7:00:00",True,"1" +111000170,11,"アリス","物思い耽る午後",5,1,1,0,111000170,201000000,-1,111000170,1660,166920,270,27432,85,8345,170,17240,1,0,0,1,0,0,2,0,0,2,0,0,"Unknownでの休息の記録。鎧も外
し安らぐ午後。物思いに耽る彼女
は無防備に穏やかな笑みを浮かべ
る。しかし目撃されたと知ると…",1600,20000,100,10,20,"hlog_111000170_alc_5_01_xxx","hlog_111000171_alc_5_01_xxx",False,"Chara_comment/111000170","Chara_comment/111000171","111000170_cha","111000171_cha","Chara_icon/111000170","Chara_icon/111000171","Chara_icon_loss/111000170","Chara_icon_loss/111000171","2020/06/23 7:00:00",True,"1" +118000110,18,"レイン","想い滲む眼差し",5,2,1,0,118000110,201000000,201000000,118000110,1300,130640,270,27432,70,7260,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"人見知りがちな彼女だが、親しく
なれば砕けた様子で笑顔を見せて
くれる。その眼差しに浮かぶのは
信頼か、それとも――。",1600,20000,100,10,20,"hlog_118000110_rai_5_01_xxx","hlog_118000111_rai_5_01_xxx",False,"Chara_comment/118000110","Chara_comment/118000111","118000110_cha","118000111_cha","Chara_icon/118000110","Chara_icon/118000111","Chara_icon_loss/118000110","Chara_icon_loss/118000111","2020/08/25 7:00:00",True,"1" +102000290,2,"アスナ","導きの女神",5,3,4,0,102000290,202000000,-1,102000290,1620,163300,216,21774,80,8165,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"美しい御姿と、強大な権限を併せ
持つ彼女は、人界の人々にとって
正しく女神そのものだ。女神の導
きの先に待つは如何なる結末か。",1600,20000,100,10,20,"hlog_102000290_asu_5_01_xxx","hlog_102000291_asu_5_01_xxx",False,"Chara_comment/102000290","Chara_comment/102000291","102000290_cha","102000291_cha","Chara_icon/102000290","Chara_icon/102000291","Chara_icon_loss/102000290","Chara_icon_loss/102000291","2020/07/09 7:00:00",False,"1" +102000300,2,"アスナ","創世神ステイシア",5,3,3,0,102000300,202000000,-1,102000300,1460,146970,174,17418,75,7350,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"地形を意のままに操るその権能は
創世の神に相応しい。しかし人智
の及ばぬ強大な力は、振るう者に
大きな痛みをも与える。",1600,20000,100,10,20,"hlog_102000300_asu_5_01_xxx","hlog_102000301_asu_5_01_xxx",False,"Chara_comment/102000300","Chara_comment/102000301","102000300_cha","102000301_cha","Chara_icon/102000300","Chara_icon/102000301","Chara_icon_loss/102000300","Chara_icon_loss/102000301","2020/07/14 7:00:00",True,"1" +103000260,3,"リーファ","地神テラリア",5,1,4,0,103000260,201000000,-1,103000260,1800,181440,216,21774,70,7260,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"大地の力を受けた回復能力により
無限とも思える程の体力を誇る。
だが痛覚はあり、立ち続けるには
並みならぬ精神力が要求される。",1600,20000,100,10,20,"hlog_103000260_lea_5_01_xxx","hlog_103000261_lea_5_01_xxx",False,"Chara_comment/103000260","Chara_comment/103000261","103000260_cha","103000261_cha","Chara_icon/103000260","Chara_icon/103000261","Chara_icon_loss/103000260","Chara_icon_loss/103000261","2020/07/14 7:00:00",True,"1" +104000320,4,"シノン","太陽神ソルス",5,11,1,0,104000320,211000000,-1,104000320,1150,116120,288,28740,60,5805,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"広範囲殲滅攻撃と無制限飛行能力
を持つ特別なアバター。大規模な
能力を使いこなすには、研ぎ澄ま
されたイメージ力を必要とする。",1600,20000,100,10,20,"hlog_104000320_sin_5_01_xxx","hlog_104000321_sin_5_01_xxx",False,"Chara_comment/104000320","Chara_comment/104000321","104000320_cha","104000321_cha","Chara_icon/104000320","Chara_icon/104000321","Chara_icon_loss/104000320","Chara_icon_loss/104000321","2020/07/14 7:00:00",True,"1" +109000250,9,"ユウキ","英雄纏う剣才",5,2,1,0,109000250,201000000,201000000,109000250,1440,145150,288,28740,65,6530,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"《絶剣》と呼ばれた少女の剣才は
他の追随を許さない。英雄の色彩
に身を包み、二刀を振るう姿は
神速の如し。",1600,20000,100,10,20,"hlog_109000250_yuu_5_01_xxx","hlog_109000251_yuu_5_01_xxx",False,"Chara_comment/109000250","Chara_comment/109000251","109000250_cha","109000251_cha","Chara_icon/109000250","Chara_icon/109000251","Chara_icon_loss/109000250","Chara_icon_loss/109000251","2020/07/21 7:00:00",True,"1" +112000120,12,"ユージオ","忘却の憧憬",5,2,3,0,112000120,201000000,201000000,112000120,1620,163300,174,17418,80,8165,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"かつて憧れた、友であり師でもあ
る最強の剣士。例え記憶は無くし
ても、その温かな黒は、凍てつい
た騎士の胸を静かに焦がす。",1600,20000,100,10,20,"hlog_112000120_ego_5_01_xxx","hlog_112000121_ego_5_01_xxx",False,"Chara_comment/112000120","Chara_comment/112000121","112000120_cha","112000121_cha","Chara_icon/112000120","Chara_icon/112000121","Chara_icon_loss/112000120","Chara_icon_loss/112000121","2020/07/21 7:00:00",True,"1" +111000180,11,"アリス","劇甚なる金木犀",5,1,4,0,111000180,201000000,-1,111000180,2070,208660,228,22860,105,10435,170,17240,1,0,0,1,0,0,2,0,0,2,0,0,"アリスの持つ《金木犀の剣》は
強力な神器だが、その真価は応用
力の高さにある。使い手の意志が
この神器を最強たらしめるのだ。",1600,20000,100,10,20,"hlog_111000180_alc_5_01_xxx","hlog_111000181_alc_5_01_xxx",False,"Chara_comment/111000180","Chara_comment/111000181","111000180_cha","111000181_cha","Chara_icon/111000180","Chara_icon/111000181","Chara_icon_loss/111000180","Chara_icon_loss/111000181","2020/11/10 7:00:00",True,"1" +106000230,6,"シリカ","蒼撃の竜姫",4,4,3,0,106000230,203000000,-1,106000230,1150,116120,138,13932,60,5805,230,23220,1,0,0,1,0,0,2,0,0,2,0,0,"SAOの中では年少に分類されるシ
リカ。幼い彼女が戦線に立ち、心
身無事に事件を生き延びたのは極
めて稀なケースである。",800,10000,100,10,20,"hlog_106000230_sil_4_01_xxx","hlog_106000230_sil_4_01_xxx",False,"Chara_comment/106000230","Chara_comment/106000230","106000230_cha","106000230_cha","Chara_icon/106000230","Chara_icon/106000230","Chara_icon_loss/106000230","Chara_icon_loss/106000230","2020/11/10 7:00:00",True,"1" +109000260,9,"ユウキ","光速の絶技",4,1,4,0,109000260,201000000,-1,109000260,1600,161280,210,21288,70,7260,160,16130,1,0,0,1,0,0,2,0,0,2,0,0,"新生ALOに突如現れた闇妖精族の
剣士。目で追うことすら敵わぬ剣
の武を指し、人は彼女を《絶剣》
と呼んだ。",800,10000,100,10,20,"hlog_109000260_yuu_4_01_xxx","hlog_109000260_yuu_4_01_xxx",False,"Chara_comment/109000260","Chara_comment/109000260","109000260_cha","109000260_cha","Chara_icon/109000260","Chara_icon/109000260","Chara_icon_loss/109000260","Chara_icon_loss/109000260","2020/11/10 7:00:00",True,"1" +110000180,10,"アルゴ","疾鼠の刻爪",4,8,3,0,110000180,207000000,-1,110000180,1370,137890,144,14706,70,6895,230,23220,1,0,0,1,0,0,2,0,0,2,0,0,"情報屋《鼠のアルゴ》。SAOβテ
スターでもあった彼女は、中堅以
下のプレイヤーに攻略情報を配布
するなど、支援にも注力した。",800,10000,100,10,20,"hlog_110000180_arg_4_01_xxx","hlog_110000180_arg_4_01_xxx",False,"Chara_comment/110000180","Chara_comment/110000180","110000180_cha","110000180_cha","Chara_icon/110000180","Chara_icon/110000180","Chara_icon_loss/110000180","Chara_icon_loss/110000180","2020/11/10 7:00:00",True,"1" +111000190,11,"アリス","陽だまりの円舞曲",5,3,1,0,111000190,202000000,-1,111000190,1660,166920,270,27432,85,8345,170,17240,1,0,0,1,0,0,2,0,0,2,0,0,"1曲踊ろうと手を伸べれば、躊躇
いながら手を取ってくれる。俗世
の文化には疎い騎士様だが、興味
が無い訳ではないのかも。",1600,20000,100,10,20,"hlog_111000190_alc_5_01_xxx","hlog_111000191_alc_5_01_xxx",False,"Chara_comment/111000190","Chara_comment/111000191","111000190_cha","111000191_cha","Chara_icon/111000190","Chara_icon/111000191","Chara_icon_loss/111000190","Chara_icon_loss/111000191","2020/08/25 7:00:00",True,"1" +104000330,4,"シノン","悪戯な視線",5,4,1,0,104000330,203000000,-1,104000330,1150,116120,288,28740,60,5805,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"Unknownでの休息の記録。慣れ親
しんだキリトとアスナの家で皆思
い思いに寛ぐ。ふと視線を感じる
と、笑みを浮かべた彼女が…。",1600,20000,100,10,20,"hlog_104000330_sin_5_01_xxx","hlog_104000331_sin_5_01_xxx",False,"Chara_comment/104000330","Chara_comment/104000331","104000330_cha","104000331_cha","Chara_icon/104000330","Chara_icon/104000331","Chara_icon_loss/104000330","Chara_icon_loss/104000331","2020/08/01 7:00:00",True,"1" +112000130,12,"ユージオ","花舞う昼下がり",5,1,3,0,112000130,201000000,-1,112000130,1620,163300,174,17418,80,8165,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"Unknownでの休息の記録。穏やか
な日差しの中、ふいに風が吹き抜
ける。花弁が舞い上がり、誘われ
るように掌に一枚ふわり。",1600,20000,100,10,20,"hlog_112000130_ego_5_01_xxx","hlog_112000131_ego_5_01_xxx",False,"Chara_comment/112000130","Chara_comment/112000131","112000130_cha","112000131_cha","Chara_icon/112000130","Chara_icon/112000131","Chara_icon_loss/112000130","Chara_icon_loss/112000131","2020/09/01 7:00:00",True,"1" +106000240,6,"シリカ","おやつ・タイム!",5,3,3,0,106000240,202000000,-1,106000240,1300,130640,156,15678,65,6530,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"Unknownでの休息の記録。シリカ
とピナにとって食事は大切な触れ
合いの時間。大好きなご主人から
大好物のナッツを貰ってご満悦。",1600,20000,100,10,20,"hlog_106000240_sil_5_01_xxx","hlog_106000241_sil_5_01_xxx",False,"Chara_comment/106000240","Chara_comment/106000241","106000240_cha","106000241_cha","Chara_icon/106000240","Chara_icon/106000241","Chara_icon_loss/106000240","Chara_icon_loss/106000241","2020/10/01 7:00:00",True,"1" +105000230,5,"リズベット","目映い太陽",5,10,4,1,105000230,209000000,-1,105000230,1800,181440,192,19596,110,10885,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"日差しを受けて煌めく、弾けるよ
うなとびきりの笑顔。真夏が良く
似合う太陽のような彼女となら、
最高の思い出が作れるはず。",1600,20000,100,10,20,"hlog_105000230_lis_5_01_xxx","hlog_105000231_lis_5_01_xxx",False,"Chara_comment/105000230","Chara_comment/105000231","105000230_cha","105000231_cha","Chara_icon/105000230","Chara_icon/105000231","Chara_icon_loss/105000230","Chara_icon_loss/105000231","2020/08/11 7:00:00",True,"1" +106000250,6,"シリカ","白砂の少女",5,4,4,1,106000250,203000000,-1,106000250,1440,145150,192,19596,70,7260,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"ちょこんと座り、少女はこちらを
見上げる。その姿は、日差しに輝
く白い砂浜よりも眩しく愛らしく
見る者を魅了することだろう。",1600,20000,100,10,20,"hlog_106000250_sil_5_01_xxx","hlog_106000251_sil_5_01_xxx",False,"Chara_comment/106000250","Chara_comment/106000251","106000250_cha","106000251_cha","Chara_icon/106000250","Chara_icon/106000251","Chara_icon_loss/106000250","Chara_icon_loss/106000251","2020/08/11 7:00:00",True,"1" +111000200,11,"アリス","透き通る青",5,1,4,1,111000200,201000000,-1,111000200,2070,208660,228,22860,105,10435,170,17240,1,0,0,1,0,0,2,0,0,2,0,0,"普段は鎧に隠された透き通るよう
な肌に、金糸のような髪が風にな
びく。鮮やかな青い水着が良く似
合う、海に相応しい出で立ちだ。",1600,20000,100,10,20,"hlog_111000200_alc_5_01_xxx","hlog_111000201_alc_5_01_xxx",False,"Chara_comment/111000200","Chara_comment/111000201","111000200_cha","111000201_cha","Chara_icon/111000200","Chara_icon/111000201","Chara_icon_loss/111000200","Chara_icon_loss/111000201","2020/08/11 7:00:00",True,"1" +103000270,3,"リーファ","灼熱!アタックガール",5,6,4,1,103000270,205000000,-1,103000270,1800,181440,216,21774,70,7260,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"Unknownで行われることになった
ビーチバレー大会。競技は違えど
体育会系の血が騒ぐ!!この夏、
誰よりも高く、少女は跳ぶ!",1600,20000,100,10,20,"hlog_103000270_lea_5_01_xxx","hlog_103000271_lea_5_01_xxx",False,"Chara_comment/103000270","Chara_comment/103000271","103000270_cha","103000271_cha","Chara_icon/103000270","Chara_icon/103000271","Chara_icon_loss/103000270","Chara_icon_loss/103000271","2020/08/11 7:00:00",True,"1" +102000310,2,"アスナ","潮風の悪戯",5,3,3,1,102000310,202000000,-1,102000310,1460,146970,174,17418,75,7350,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"磯の香りに誘われて、波打ち際へ
と歩いてみれば、悪戯な潮風が頬
を撫でる。穏やかで美しい、大切
な海の思い出。",1600,20000,100,10,20,"hlog_102000310_asu_5_01_xxx","hlog_102000311_asu_5_01_xxx",False,"Chara_comment/102000310","Chara_comment/102000311","102000310_cha","102000311_cha","Chara_icon/102000310","Chara_icon/102000311","Chara_icon_loss/102000310","Chara_icon_loss/102000311","2020/08/11 7:00:00",True,"1" +101000280,1,"キリト","現実を超えて",5,1,3,0,101000280,201000000,-1,101000280,1620,163300,174,17418,80,8165,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"仮想世界において伝説となってい
る彼だが、この《OS》には乗り気
ではなかった。守るべき者のため
現実も仮想も超え、彼は駆ける。",1600,20000,100,10,20,"hlog_101000280_kir_5_01_xxx","hlog_101000281_kir_5_01_xxx",False,"Chara_comment/101000280","Chara_comment/101000281","101000280_cha","101000281_cha","Chara_icon/101000280","Chara_icon/101000281","Chara_icon_loss/101000280","Chara_icon_loss/101000281","2020/09/08 7:00:00",True,"1" +102000320,2,"アスナ","鮮やかな閃光",5,3,1,0,102000320,202000000,-1,102000320,1300,130640,258,26130,65,6530,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"かつて《SAO》攻略を指揮した副
団長。その鮮やかな手腕は、現実
の肉体を用いて戦う《OS》におい
ても、色褪せることは無い。",1600,20000,100,10,20,"hlog_102000320_asu_5_01_xxx","hlog_102000321_asu_5_01_xxx",False,"Chara_comment/102000320","Chara_comment/102000321","102000320_cha","102000321_cha","Chara_icon/102000320","Chara_icon/102000321","Chara_icon_loss/102000320","Chara_icon_loss/102000321","2020/09/08 7:00:00",True,"1" +103000280,3,"リーファ","剣に乗せた想い",5,6,1,0,103000280,205000000,-1,103000280,1440,145150,258,26130,60,5805,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"剣道の全国大会で入賞するほどの
実力者である彼女。《OS》でも
その剣捌きに迷いはない。現実の
肉体で繰り出す技の数々は圧巻。",1600,20000,100,10,20,"hlog_103000280_lea_5_01_xxx","hlog_103000281_lea_5_01_xxx",False,"Chara_comment/103000280","Chara_comment/103000281","103000280_cha","103000281_cha","Chara_icon/103000280","Chara_icon/103000281","Chara_icon_loss/103000280","Chara_icon_loss/103000281","2020/09/08 7:00:00",True,"1" +106000260,6,"シリカ","0と1の狭間で",5,4,3,0,106000260,203000000,-1,106000260,1300,130640,156,15678,65,6530,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"彼女をドラゴンテイマーたらしめ
た相棒・ピナは《OS》には存在し
ない。仮想と現実の狭間で、不安
に揺れる彼女の瞳は何を映す。",1600,20000,100,10,20,"hlog_106000260_sil_5_01_xxx","hlog_106000261_sil_5_01_xxx",False,"Chara_comment/106000260","Chara_comment/106000261","106000260_cha","106000261_cha","Chara_icon/106000260","Chara_icon/106000261","Chara_icon_loss/106000260","Chara_icon_loss/106000261","2020/09/08 7:00:00",True,"1" +104000340,4,"シノン","現を射抜く眼",5,14,1,0,104000340,215000000,-1,104000340,1150,116120,288,28740,60,5805,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"彼女の冷静な観察眼は、現実世界
においても変わらない。姿は変わ
れども、必中の弾丸は敵を屠る
のみだ。",1600,20000,100,10,20,"hlog_104000340_sin_5_01_xxx","hlog_104000341_sin_5_01_xxx",False,"Chara_comment/104000340","Chara_comment/104000341","104000340_cha","104000341_cha","Chara_icon/104000340","Chara_icon/104000341","Chara_icon_loss/104000340","Chara_icon_loss/104000341","2020/10/20 7:00:00",True,"1" +107000160,7,"クライン","同志と共に",5,6,3,0,107000160,205000000,-1,107000160,1780,179630,192,19158,80,8165,170,17420,1,0,0,1,0,0,2,0,0,2,0,0,"現実での交流もある《風林火山》
のメンバーは、ゲーム内外で揃い
の装備に身を包み、攻略組らしい
息の合ったプレイングを見せる。",1600,20000,100,10,20,"hlog_107000160_kle_5_01_xxx","hlog_107000161_kle_5_01_xxx",False,"Chara_comment/107000160","Chara_comment/107000161","107000160_cha","107000161_cha","Chara_icon/107000160","Chara_icon/107000161","Chara_icon_loss/107000160","Chara_icon_loss/107000161","2020/10/20 7:00:00",True,"1" +109000270,9,"ユウキ","仮想を駆けて",5,1,1,0,109000270,201000000,-1,109000270,1440,145150,288,28740,65,6530,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"現実の自由な肉体を必要とする
《オーディナル・スケール》。
たとえ今は叶わずとも、いつか共
に現実を駆け抜ける日を夢見て。",1600,20000,100,10,20,"hlog_109000270_yuu_5_01_xxx","hlog_109000271_yuu_5_01_xxx",False,"Chara_comment/109000270","Chara_comment/109000271","109000270_cha","109000271_cha","Chara_icon/109000270","Chara_icon/109000271","Chara_icon_loss/109000270","Chara_icon_loss/109000271","2020/10/20 7:00:00",True,"1" +105000240,5,"リズベット","変わらないもの",5,10,1,0,105000240,209000000,-1,105000240,1440,145150,234,23514,85,8710,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"現実であろうと、仮想世界であろ
うと、心の在り処は変わらない。
大切な友を思う気持ちは、舞台が
どこであれ関係ないものだ。",1600,20000,100,10,20,"hlog_105000240_lis_5_01_xxx","hlog_105000241_lis_5_01_xxx",False,"Chara_comment/105000240","Chara_comment/105000241","105000240_cha","105000241_cha","Chara_icon/105000240","Chara_icon/105000241","Chara_icon_loss/105000240","Chara_icon_loss/105000241","2020/10/20 7:00:00",True,"1" +102000330,2,"アスナ","羽ばたく希望",5,3,1,0,102000330,202000000,-1,102000330,1300,130640,258,26130,65,6530,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"強大な邪悪を前に、立ち向かう
勇気を宿した時、女神は大きく
飛翔する。世界中に希望を与える
大切な剣技を、今――。",1600,20000,100,10,20,"hlog_102000330_asu_5_01_xxx","hlog_102000331_asu_5_01_xxx",False,"Chara_comment/102000330","Chara_comment/102000331","102000330_cha","102000331_cha","Chara_icon/102000330","Chara_icon/102000331","Chara_icon_loss/102000330","Chara_icon_loss/102000331","2020/11/24 7:00:00",True,"1" +103000290,3,"リーファ","倒れぬ意志",5,1,1,0,103000290,201000000,-1,103000290,1440,145150,258,26130,60,5805,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"テラリアの《無制限自動回復》は
どんなに傷ついても倒れる事が許
されぬ呪いのような力だ。全ての
友のため、その意志は折れない。",1600,20000,100,10,20,"hlog_103000290_lea_5_01_xxx","hlog_103000291_lea_5_01_xxx",False,"Chara_comment/103000290","Chara_comment/103000291","103000290_cha","103000291_cha","Chara_icon/103000290","Chara_icon/103000291","Chara_icon_loss/103000290","Chara_icon_loss/103000291","2020/10/06 7:00:00",True,"1" +104000350,4,"シノン","見据える勝利",5,14,1,0,104000350,215000000,-1,104000350,1150,116120,288,28740,60,5805,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"諦めない心、強い意志力が呼び出
したのは、彼女の歩みを常に支え
てきた愛銃だった。己を、愛銃を
信じて、放つは勝利の弾丸。",1600,20000,100,10,20,"hlog_104000350_sin_5_01_xxx","hlog_104000351_sin_5_01_xxx",False,"Chara_comment/104000350","Chara_comment/104000351","104000350_cha","104000351_cha","Chara_icon/104000350","Chara_icon/104000351","Chara_icon_loss/104000350","Chara_icon_loss/104000351","2020/10/06 7:00:00",True,"1" +109000280,9,"ユウキ","輝く勇気",5,1,1,0,109000280,201000000,-1,109000280,1440,145150,288,28740,65,6530,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"少女の意志は、想いは、美しく
力強い剣技の中で永遠に輝き続け
る。隣に寄り添う魂が、何物にも
汚される事のない勇気を与える。",1600,20000,100,10,20,"hlog_109000280_yuu_5_01_xxx","hlog_109000281_yuu_5_01_xxx",False,"Chara_comment/109000280","Chara_comment/109000281","109000280_cha","109000281_cha","Chara_icon/109000280","Chara_icon/109000281","Chara_icon_loss/109000280","Chara_icon_loss/109000281","2020/11/24 7:00:00",True,"1" +110000190,10,"アルゴ","隠された素顔",5,8,3,0,110000190,207000000,-1,110000190,1540,155130,162,16548,75,7755,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"情報屋を営む彼女は、その性質故
ミステリアスな存在だ。彼女が
何を想い、何を成そうとしている
のか――それは誰にも秘密。",1600,20000,100,10,20,"hlog_110000190_arg_5_01_xxx","hlog_110000191_arg_5_01_xxx",False,"Chara_comment/110000190","Chara_comment/110000191","110000190_cha","110000191_cha","Chara_icon/110000190","Chara_icon/110000191","Chara_icon_loss/110000190","Chara_icon_loss/110000191","2020/11/01 7:00:00",True,"1" +106000270,6,"シリカ","あどけない笑み",5,4,3,0,106000270,203000000,-1,106000270,1300,130640,156,15678,65,6530,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"まだ幼さの残る少女は、無邪気に
輝く笑顔を見せてくれる。けれど
不意に見せる、親愛滲む大人びた
笑みも成長しゆく彼女の魅力だ。",1600,20000,100,10,20,"hlog_106000270_sil_5_01_xxx","hlog_106000271_sil_5_01_xxx",False,"Chara_comment/106000270","Chara_comment/106000271","106000270_cha","106000271_cha","Chara_icon/106000270","Chara_icon/106000271","Chara_icon_loss/106000270","Chara_icon_loss/106000271","2020/12/01 7:00:00",True,"1" +106000280,6,"シリカ","駆け出す闘志",5,4,3,0,106000280,203000000,-1,106000280,1300,130640,156,15678,65,6530,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"SAOでの経験は、彼女を強くして
くれた。戦闘にも自信をつけて
意気込んで駆け出す彼女だが、
後ろのガードが緩んでいるかも?",1600,20000,100,10,20,"hlog_106000280_sil_5_01_xxx","hlog_106000281_sil_5_01_xxx",False,"Chara_comment/106000280","Chara_comment/106000281","106000280_cha","106000281_cha","Chara_icon/106000280","Chara_icon/106000281","Chara_icon_loss/106000280","Chara_icon_loss/106000281","2020/10/06 7:00:00",True,"1" +106000290,6,"シリカ","ちゃーみー・けっとしー",5,4,1,0,106000290,203000000,-1,106000290,1150,116120,234,23514,60,5805,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"相棒のピナのため選択した猫妖精
だが、その見た目の愛らしさも
お気に入り?恥ずかしがりながら
も、可愛い仕草がよく似合う。",1600,20000,100,10,20,"hlog_106000290_sil_5_01_xxx","hlog_106000291_sil_5_01_xxx",False,"Chara_comment/106000290","Chara_comment/106000291","106000290_cha","106000291_cha","Chara_icon/106000290","Chara_icon/106000291","Chara_icon_loss/106000290","Chara_icon_loss/106000291","2020/10/06 7:00:00",True,"1" +101000290,1,"キリト","可憐な銃剣士",5,1,1,0,101000290,201000000,-1,101000290,1440,145150,258,26130,70,7260,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"レアリティの高い可憐なアバター
もさることながら、BoBでの
剣を主とした異質な戦闘方法と
あまりの強さで一躍有名に。",1600,20000,100,10,20,"hlog_101000290_kir_5_01_xxx","hlog_101000291_kir_5_01_xxx",False,"Chara_comment/101000290","Chara_comment/101000291","101000290_cha","101000291_cha","Chara_icon/101000290","Chara_icon/101000291","Chara_icon_loss/101000290","Chara_icon_loss/101000291","2020/11/03 7:00:00",True,"1" +104000360,4,"シノン","美麗な狙撃手",5,14,1,0,104000360,215000000,-1,104000360,1150,116120,288,28740,60,5805,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"美しさと強さを兼ね備えた狙撃手
としてGGO内でも知らぬ者は
いない。そんな彼女がペースを崩
される相手がいるそうで…?",1600,20000,100,10,20,"hlog_104000360_sin_5_01_xxx","hlog_104000361_sin_5_01_xxx",False,"Chara_comment/104000360","Chara_comment/104000361","104000360_cha","104000361_cha","Chara_icon/104000360","Chara_icon/104000361","Chara_icon_loss/104000360","Chara_icon_loss/104000361","2020/11/03 7:00:00",True,"1" +103000300,3,"リーファ","妖精の戯れ",5,10,1,0,103000300,209000000,-1,103000300,1440,145150,258,26130,60,5805,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"Unknownでの休息の記録。
花畑で無邪気にはしゃぐその姿は
SAOで妖精に間違えられたことも
頷ける可愛らしさだ。",1600,20000,100,10,20,"hlog_103000300_lea_5_01_xxx","hlog_103000301_lea_5_01_xxx",False,"Chara_comment/103000300","Chara_comment/103000301","103000300_cha","103000301_cha","Chara_icon/103000300","Chara_icon/103000301","Chara_icon_loss/103000300","Chara_icon_loss/103000301","2020/11/01 7:00:00",True,"1" +102000340,2,"アスナ","穏やかな一時",5,11,3,0,102000340,211000000,-1,102000340,1460,146970,174,17418,75,7350,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"Unknownでの休息の記録。住み慣
れた我が家で、温かな紅茶を片手
に穏やかな時を過ごす。束の間の
日常が心を癒してくれるだろう。",1600,20000,100,10,20,"hlog_102000340_asu_5_01_xxx","hlog_102000341_asu_5_01_xxx",False,"Chara_comment/102000340","Chara_comment/102000341","102000340_cha","102000341_cha","Chara_icon/102000340","Chara_icon/102000341","Chara_icon_loss/102000340","Chara_icon_loss/102000341","2020/12/01 7:00:00",True,"1" +102000350,2,"アスナ","思い出の味",4,3,3,0,102000350,202000000,-1,102000350,1300,130640,156,15480,65,6530,230,23220,1,0,0,1,0,0,2,0,0,2,0,0,"Unknownに現れた思い出の味に
舌つづみ。皆思い思いの料理を
口に運び、幸せそうに顔を
綻ばせる。",800,10000,100,10,20,"hlog_102000350_asu_4_01_xxx","hlog_102000350_asu_4_01_xxx",False,"Chara_comment/102000350","Chara_comment/102000350","102000350_cha","102000350_cha","Chara_icon/102000350","Chara_icon/102000350","Chara_icon_loss/102000350","Chara_icon_loss/102000350","2020/11/03 7:00:00",True,"1" +101000300,1,"キリト","共に歩む時",5,2,4,0,101000300,201000000,201000000,101000300,1800,181440,216,21774,90,9070,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"剣に宿った意志が英雄の背中を
優しく、力強く押す。そうして
英雄は再び歩み始める。思い出は
ここに――永遠に、ここにある。",1600,20000,100,10,20,"hlog_101000300_kir_5_01_xxx","hlog_101000301_kir_5_01_xxx",False,"Chara_comment/101000300","Chara_comment/101000301","101000300_cha","101000301_cha","Chara_icon/101000300","Chara_icon/101000301","Chara_icon_loss/101000300","Chara_icon_loss/101000301","2020/10/20 7:00:00",True,"1" +102000360,2,"アスナ","立ち上がる時",5,3,4,0,102000360,202000000,-1,102000360,1620,163300,216,21774,80,8165,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"世界の全てを覆うような苛烈な
絶望の渦に、一筋の光が射す。
かつて託された希望のロザリオが
立ち上がる力をくれる。",1600,20000,100,10,20,"hlog_102000360_asu_5_01_xxx","hlog_102000361_asu_5_01_xxx",False,"Chara_comment/102000360","Chara_comment/102000361","102000360_cha","102000361_cha","Chara_icon/102000360","Chara_icon/102000361","Chara_icon_loss/102000360","Chara_icon_loss/102000361","2020/10/20 7:00:00",True,"1" +103000310,3,"リーファ","心繋がる時",5,1,4,0,103000310,201000000,-1,103000310,1800,181440,216,21774,70,7260,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"彼女にとっては相手の姿形も、
それが人間であるかさえ、些細な
要素に過ぎない。心結んだ全ての
者を守るため、彼女は屈しない。",1600,20000,100,10,20,"hlog_103000310_lea_5_01_xxx","hlog_103000311_lea_5_01_xxx",False,"Chara_comment/103000310","Chara_comment/103000311","103000310_cha","103000311_cha","Chara_icon/103000310","Chara_icon/103000311","Chara_icon_loss/103000310","Chara_icon_loss/103000311","2020/10/20 7:00:00",True,"1" +104000370,4,"シノン","意志示す時",5,11,4,0,104000370,211000000,-1,104000370,1440,145150,240,23952,70,7260,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"圧倒的な強さを前に、魂すら食ら
われそうになろうとも、決して諦
めることはない。本当の強さとは
何か、既に知っているから。",1600,20000,100,10,20,"hlog_104000370_sin_5_01_xxx","hlog_104000371_sin_5_01_xxx",False,"Chara_comment/104000370","Chara_comment/104000371","104000370_cha","104000371_cha","Chara_icon/104000370","Chara_icon/104000371","Chara_icon_loss/104000370","Chara_icon_loss/104000371","2020/10/20 7:00:00",True,"1" +109000290,9,"ユウキ","背中押す時",5,1,4,0,109000290,201000000,-1,109000290,1800,181440,240,23952,80,8165,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"いつでも寄り添ってくれる少女の
心は、世界の命運を背負う女神に
前を向く力を与える。君なら大丈
夫と励ます声が聞こえるようだ。",1600,20000,100,10,20,"hlog_109000290_yuu_5_01_xxx","hlog_109000291_yuu_5_01_xxx",False,"Chara_comment/109000290","Chara_comment/109000291","109000290_cha","109000291_cha","Chara_icon/109000290","Chara_icon/109000291","Chara_icon_loss/109000290","Chara_icon_loss/109000291","2020/10/20 7:00:00",True,"1" +103000320,3,"リーファ","ジョイフルキャロル",5,1,3,3,103000320,201000000,-1,103000320,1620,163300,174,17418,65,6530,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"幸せの音色に乗せて、楽しさを
お届け!しがらみなんて忘れて、
皆で手を取り合って、聖なる夜を
お祝いしよう。",1600,20000,100,10,20,"hlog_103000320_lea_5_01_xxx","hlog_103000321_lea_5_01_xxx",False,"Chara_comment/103000320","Chara_comment/103000321","103000320_cha","103000321_cha","Chara_icon/103000320","Chara_icon/103000321","Chara_icon_loss/103000320","Chara_icon_loss/103000321","2020/12/08 7:00:00",True,"1" +104000380,4,"シノン","ホワイトジングル",5,14,1,3,104000380,215000000,-1,104000380,1150,116120,288,28740,60,5805,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"厳かなホワイトクリスマス。耳を
すませば、微かに鈴の音が響く。
ちゃんと寝ていた良い子には、
素敵なプレゼントがあるかも?",1600,20000,100,10,20,"hlog_104000380_sin_5_01_xxx","hlog_104000381_sin_5_01_xxx",False,"Chara_comment/104000380","Chara_comment/104000381","104000380_cha","104000381_cha","Chara_icon/104000380","Chara_icon/104000381","Chara_icon_loss/104000380","Chara_icon_loss/104000381","2020/12/08 7:00:00",True,"1" +111000210,11,"アリス","スノープレゼント",5,1,1,3,111000210,201000000,-1,111000210,1660,166920,270,27432,85,8345,170,17240,1,0,0,1,0,0,2,0,0,2,0,0,"雪降る聖夜を彩るは、心を込めた
贈り物。善行に報いるべく、人々
に喜びを届けるサンタの使命を
帯びて。",1600,20000,100,10,20,"hlog_111000210_alc_5_01_xxx","hlog_111000211_alc_5_01_xxx",False,"Chara_comment/111000210","Chara_comment/111000211","111000210_cha","111000211_cha","Chara_icon/111000210","Chara_icon/111000211","Chara_icon_loss/111000210","Chara_icon_loss/111000211","2020/12/08 7:00:00",True,"1" +109000300,9,"ユウキ","サンタさん大作戦!",5,1,4,3,109000300,201000000,-1,109000300,1800,181440,240,23952,80,8165,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"クリスマスのわくわくを届けるた
め、サンタさんのドキドキを届け
るために。少女の夢は、小さな
サンタさんに託された!",1600,20000,100,10,20,"hlog_109000300_yuu_5_01_xxx","hlog_109000301_yuu_5_01_xxx",False,"Chara_comment/109000300","Chara_comment/109000301","109000300_cha","109000301_cha","Chara_icon/109000300","Chara_icon/109000301","Chara_icon_loss/109000300","Chara_icon_loss/109000301","2020/12/08 7:00:00",True,"1" +102000370,2,"アスナ","プレゼント大作戦!",5,3,1,3,102000370,202000000,-1,102000370,1300,130640,258,26130,65,6530,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"クリスマスのお楽しみと言えば、
いつの間にか枕元に置かれた秘密
のプレゼント。少女に夢を与える
ため、一大計画が始まる!",1600,20000,100,10,20,"hlog_102000370_asu_5_01_xxx","hlog_102000371_asu_5_01_xxx",False,"Chara_comment/102000370","Chara_comment/102000371","102000370_cha","102000371_cha","Chara_icon/102000370","Chara_icon/102000371","Chara_icon_loss/102000370","Chara_icon_loss/102000371","2020/12/08 7:00:00",True,"1" +102000380,2,"アスナ","荒野の閃光",5,14,1,0,102000380,215000000,-1,102000380,1300,130640,258,26130,65,6530,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"フィールドは違えど、その攻撃の
鋭さは変わらない。2人の美しき
猛者が交わるとき、新たな歴史が
生まれるだろう。",1600,20000,100,10,20,"hlog_102000380_asu_5_01_xxx","hlog_102000381_asu_5_01_xxx",False,"Chara_comment/102000380","Chara_comment/102000381","102000380_cha","102000381_cha","Chara_icon/102000380","Chara_icon/102000381","Chara_icon_loss/102000380","Chara_icon_loss/102000381","2021/01/12 7:00:00",True,"1" +104000390,4,"シノン","血盟の狙撃手",5,3,3,0,104000390,202000000,-1,104000390,1300,130640,192,19158,65,6530,240,23950,1,0,0,1,0,0,2,0,0,2,0,0,"孤独な戦士であった彼女は、今、
友の誓いを纏い新たな強さを手に
入れる。武器は違えど、的確に
急所を貫く戦い方は変わらない。",1600,20000,100,10,20,"hlog_104000390_sin_5_01_xxx","hlog_104000391_sin_5_01_xxx",False,"Chara_comment/104000390","Chara_comment/104000391","104000390_cha","104000391_cha","Chara_icon/104000390","Chara_icon/104000391","Chara_icon_loss/104000390","Chara_icon_loss/104000391","2021/01/12 7:00:00",True,"1" +102000390,2,"アスナ","厳正な副団長",5,3,4,0,102000390,202000000,-1,102000390,1620,163300,216,21774,80,8165,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"SAOにおいて攻略組を率いるこ
とが出来たのも、彼女の厳正さが
あってのことだろう。確実に勝利
に導くために不可欠な能力だ。",1600,20000,100,10,20,"hlog_102000390_asu_5_01_xxx","hlog_102000391_asu_5_01_xxx",False,"Chara_comment/102000390","Chara_comment/102000391","102000390_cha","102000391_cha","Chara_icon/102000390","Chara_icon/102000391","Chara_icon_loss/102000390","Chara_icon_loss/102000391","2020/12/01 7:00:00",True,"1" +102000400,2,"アスナ","麗姿の眼差し",5,3,3,0,102000400,202000000,-1,102000400,1460,146970,174,17418,75,7350,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"その麗しい視線につかまれば、
誰もが心奪われることだろう。
それはさながら、伝承の
ウンディーネのよう。",1600,20000,100,10,20,"hlog_102000400_asu_5_01_xxx","hlog_102000401_asu_5_01_xxx",False,"Chara_comment/102000400","Chara_comment/102000401","102000400_cha","102000401_cha","Chara_icon/102000400","Chara_icon/102000401","Chara_icon_loss/102000400","Chara_icon_loss/102000401","2020/12/01 7:00:00",True,"1" +111000220,11,"アリス","光の巫女",5,4,3,0,111000220,203000000,-1,111000220,1860,187790,180,18288,95,9390,210,20680,1,0,0,1,0,0,2,0,0,2,0,0,"彼女の高潔な魂は、光の巫女と
呼ばれるに相応しい。大切な人の
ため、世界のために、少女は
ひたむきな祈りを捧げる。",1600,20000,100,10,20,"hlog_111000220_alc_5_01_xxx","hlog_111000221_alc_5_01_xxx",False,"Chara_comment/111000220","Chara_comment/111000221","111000220_cha","111000221_cha","Chara_icon/111000220","Chara_icon/111000221","Chara_icon_loss/111000220","Chara_icon_loss/111000221","2021/01/01 7:00:00",True,"1" +112000140,12,"ユージオ","休剣の手入れ",5,1,3,0,112000140,201000000,-1,112000140,1620,163300,174,17418,80,8165,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"剣士にとって、愛剣は自分自身の
写し身のような、はたまた相棒の
ような、特別な存在。日々の手入
れは欠かせない。",1600,20000,100,10,20,"hlog_112000140_ego_5_01_xxx","hlog_112000141_ego_5_01_xxx",False,"Chara_comment/112000140","Chara_comment/112000141","112000140_cha","112000141_cha","Chara_icon/112000140","Chara_icon/112000141","Chara_icon_loss/112000140","Chara_icon_loss/112000141","2021/02/01 7:00:00",True,"1" +103000330,3,"リーファ","乙女の髪留め",5,1,3,0,103000330,201000000,-1,103000330,1620,163300,174,17418,65,6530,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"どんな時だって身支度を整えて
おくのが乙女の嗜み。きたる戦い
に備え、髪を留めなおして心を
落ち着けるのだ。",1600,20000,100,10,20,"hlog_103000330_lea_5_01_xxx","hlog_103000331_lea_5_01_xxx",False,"Chara_comment/103000330","Chara_comment/103000331","103000330_cha","103000331_cha","Chara_icon/103000330","Chara_icon/103000331","Chara_icon_loss/103000330","Chara_icon_loss/103000331","2021/01/12 7:00:00",True,"1" +107000170,7,"クライン","頭領の音頭",5,6,1,0,107000170,205000000,-1,107000170,1580,159670,288,28740,70,7260,140,14520,1,0,0,1,0,0,2,0,0,2,0,0,"攻略組の一角を担う《風林火山》
のリーダーたる彼の指揮能力は
かなりのものだ。磨いた連携と
結束力で強敵も難なく屠る。",1600,20000,100,10,20,"hlog_107000170_kle_5_01_xxx","hlog_107000171_kle_5_01_xxx",False,"Chara_comment/107000170","Chara_comment/107000171","107000170_cha","107000171_cha","Chara_icon/107000170","Chara_icon/107000171","Chara_icon_loss/107000170","Chara_icon_loss/107000171","2021/01/12 7:00:00",True,"1" +105000250,5,"リズベット","休日の談笑",5,8,1,0,105000250,207000000,-1,105000250,1440,145150,234,23514,85,8710,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"Unknownでの休息の記録。憩い
の家で友と語らう時間こそが、
彼女にとって何より大切な時間。
今日も賑やかな談笑が聞こえる。",1600,20000,100,10,20,"hlog_105000250_lis_5_01_xxx","hlog_105000251_lis_5_01_xxx",False,"Chara_comment/105000250","Chara_comment/105000251","105000250_cha","105000251_cha","Chara_icon/105000250","Chara_icon/105000251","Chara_icon_loss/105000250","Chara_icon_loss/105000251","2021/02/01 7:00:00",True,"1" +109000310,9,"ユウキ","さかさま花世界",5,10,1,0,109000310,209000000,-1,109000310,1440,145150,288,28740,65,6530,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"Unknownでの休息の記録。花畑
に寝ころんで、たまにはのんびり
過ごしてみよう。ほら、君がさか
さまになってるよ。",1600,20000,100,10,20,"hlog_109000310_yuu_5_01_xxx","hlog_109000311_yuu_5_01_xxx",True,"Chara_comment/109000310","Chara_comment/109000311","109000310_cha","109000311_cha","Chara_icon/109000310","Chara_icon/109000311","Chara_icon_loss/109000310","Chara_icon_loss/109000311","2021/01/01 7:00:00",True,"1" +101000310,1,"キリト","伝説の始まり",5,2,4,0,101000310,201000000,201000000,101000310,1800,181440,216,21774,90,9070,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"《SAO》攻略組の中でも一目
おかれる実力者。自分が伝説を
生み出すことになるとは、彼自身
もまだ知らない。",1600,20000,100,10,20,"hlog_101000310_kir_5_01_xxx","hlog_101000311_kir_5_01_xxx",False,"Chara_comment/101000310","Chara_comment/101000311","101000310_cha","101000311_cha","Chara_icon/101000310","Chara_icon/101000311","Chara_icon_loss/101000310","Chara_icon_loss/101000311","2020/12/08 7:00:00",True,"1" +102000410,2,"アスナ","閃光の救世主",5,3,4,0,102000410,202000000,-1,102000410,1620,163300,216,21774,80,8165,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"《SAO》攻略組の中枢を担う
血盟騎士団副団長。彼女が陣頭
指揮をとったことで失われずに
済んだ命は数知れず。",1600,20000,100,10,20,"hlog_102000410_asu_5_01_xxx","hlog_102000411_asu_5_01_xxx",False,"Chara_comment/102000410","Chara_comment/102000411","102000410_cha","102000411_cha","Chara_icon/102000410","Chara_icon/102000411","Chara_icon_loss/102000410","Chara_icon_loss/102000411","2020/12/08 7:00:00",True,"1" +103000340,3,"リーファ","豊潤な湯浴み",5,1,4,2,103000340,201000000,-1,103000340,1890,190510,240,23952,75,7620,240,23950,100900,100,0,107900,0,0,2,0,0,2,0,0,"豊かな大地の恵みを浴びて、身も
心もリフレッシュ。なんだか現実
の身体まで癒される気分?元気を
チャージして明日も頑張ろう!",1600,20000,100,10,20,"hlog_103000340_lea_5_01_xxx","hlog_103000341_lea_5_01_xxx",False,"Chara_comment/103000340","Chara_comment/103000341","103000340_cha","103000341_cha","Chara_icon/103000340","Chara_icon/103000341","Chara_icon_loss/103000340","Chara_icon_loss/103000341","2021/02/02 7:00:00",True,"1" +110000200,10,"アルゴ","秘境の癒湯",5,4,3,2,110000200,203000000,-1,110000200,1620,163750,186,18618,80,8185,280,28300,100900,100,0,107900,0,0,2,0,0,2,0,0,"なんでも知ってる情報屋さんが骨
休めするのは、誰も知らない秘境
の温泉。駆け回って疲れた足を
密かに休めているのかも。",1600,20000,100,10,20,"hlog_110000200_arg_5_01_xxx","hlog_110000201_arg_5_01_xxx",False,"Chara_comment/110000200","Chara_comment/110000201","110000200_cha","110000201_cha","Chara_icon/110000200","Chara_icon/110000201","Chara_icon_loss/110000200","Chara_icon_loss/110000201","2021/02/02 7:00:00",True,"1" +118000120,18,"レイン","湯上り素顔",5,2,1,2,118000120,201000000,201000000,118000120,1380,138800,294,29718,75,7710,200,19960,100900,100,0,107900,0,0,2,0,0,2,0,0,"《SAO》では師匠の下、修行
に励んでいた彼女。兄弟弟子と共
に疲れを癒した天然温泉は、楽し
い思い出の場所だ。",1600,20000,100,10,20,"hlog_118000120_rai_5_01_xxx","hlog_118000121_rai_5_01_xxx",False,"Chara_comment/118000120","Chara_comment/118000121","118000120_cha","118000121_cha","Chara_icon/118000120","Chara_icon/118000121","Chara_icon_loss/118000120","Chara_icon_loss/118000121","2021/02/02 7:00:00",True,"1" +101000320,1,"キリト","世界を包む星空",5,2,1,0,101000320,201000000,201000000,101000320,1530,154220,282,28302,75,7710,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"痛みと悲しみに溢れた世界を包み
こむ、優しく温かい夜空の煌め
き。人々に希望を与えられるのは
自身も皆に支えられているから。",1600,20000,100,10,20,"hlog_101000320_kir_5_01_xxx","hlog_101000321_kir_5_01_xxx",False,"Chara_comment/101000320","Chara_comment/101000321","101000320_cha","101000321_cha","Chara_icon/101000320","Chara_icon/101000321","Chara_icon_loss/101000320","Chara_icon_loss/101000321","2021/01/26 7:00:00",True,"1" +111000230,11,"アリス","世界を導く光",5,1,3,0,111000230,201000000,-1,111000230,1970,198220,204,20574,100,9910,220,22410,1,0,0,1,0,0,2,0,0,2,0,0,"過酷な運命に翻弄されながら、
前を向けるのは守るべき世界が
あればこそ。二つの世界の結び手
たる彼女は、人々の希望だ。",1600,20000,100,10,20,"hlog_111000230_alc_5_01_xxx","hlog_111000231_alc_5_01_xxx",False,"Chara_comment/111000230","Chara_comment/111000231","111000230_cha","111000231_cha","Chara_icon/111000230","Chara_icon/111000231","Chara_icon_loss/111000230","Chara_icon_loss/111000231","2021/01/26 7:00:00",True,"1" +112000150,12,"ユージオ","世界を見守る剣",5,1,4,0,112000150,201000000,-1,112000150,1890,190510,240,23952,95,9525,200,19960,111500,0,0,1,0,0,2,0,0,2,0,0,"例え形は失われようとも、記憶だ
けは永遠に失われない。この世界
を救う英雄を、人々を、見守り
勇気を与えてくれる。",1600,20000,100,10,20,"hlog_112000150_ego_5_01_xxx","hlog_112000151_ego_5_01_xxx",False,"Chara_comment/112000150","Chara_comment/112000151","112000150_cha","112000151_cha","Chara_icon/112000150","Chara_icon/112000151","Chara_icon_loss/112000150","Chara_icon_loss/112000151","2021/01/26 7:00:00",True,"1" +101000330,1,"キリト","ふたとせ求めて",5,2,4,0,101000330,201000000,201000000,101000330,1890,190510,240,23952,95,9525,200,19960,111500,0,0,1,0,0,2,0,0,2,0,0,"2年が経ち、しかしなお世界は
謎に満ちている。君と共に、この
世界の真実を求めて。これからも
冒険は続いていく。",1600,20000,100,10,20,"hlog_101000330_kir_5_01_xxx","hlog_101000331_kir_5_01_xxx",False,"Chara_comment/101000330","Chara_comment/101000331","101000330_cha","101000331_cha","Chara_icon/101000330","Chara_icon/101000331","Chara_icon_loss/101000330","Chara_icon_loss/101000331","2021/03/16 7:00:00",True,"1" +102000420,2,"アスナ","ふたとせ歩みて",5,3,4,0,102000420,202000000,-1,102000420,1700,171460,240,23952,85,8575,240,23950,111500,0,0,1,0,0,2,0,0,2,0,0,"2年が経ち、歩んできた道のりは
気付けばこんなにも長く、遠く。
君と歩む果てなき道は、今も目の
前に広がっている。",1600,20000,100,10,20,"hlog_102000420_asu_5_01_xxx","hlog_102000421_asu_5_01_xxx",False,"Chara_comment/102000420","Chara_comment/102000421","102000420_cha","102000421_cha","Chara_icon/102000420","Chara_icon/102000421","Chara_icon_loss/102000420","Chara_icon_loss/102000421","2021/03/16 7:00:00",True,"1" +103000350,3,"リーファ","ふたとせ守りて",5,1,4,0,103000350,201000000,-1,103000350,1800,181440,216,21774,70,7260,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"2年が経ち、たくさんの仲間に囲
まれて、新しい友達も出来た。守
るべき人々との絆は、彼女を、そ
して君を強くする。",1600,20000,100,10,20,"hlog_103000350_lea_5_01_xxx","hlog_103000351_lea_5_01_xxx",False,"Chara_comment/103000350","Chara_comment/103000351","103000350_cha","103000351_cha","Chara_icon/103000350","Chara_icon/103000351","Chara_icon_loss/103000350","Chara_icon_loss/103000351","2021/03/23 7:00:00",True,"1" +104000400,4,"シノン","ふたとせ挑みて",5,14,4,0,104000400,215000000,-1,104000400,1440,145150,240,23952,70,7260,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"2年が経ち、打ち倒してきた敵も
数知れず。しかし挑戦は終わらな
い。まだ見ぬ強敵との邂逅を思い
己を磨き続ける。",1600,20000,100,10,20,"hlog_104000400_sin_5_01_xxx","hlog_104000401_sin_5_01_xxx",False,"Chara_comment/104000400","Chara_comment/104000401","104000400_cha","104000401_cha","Chara_icon/104000400","Chara_icon/104000401","Chara_icon_loss/104000400","Chara_icon_loss/104000401","2021/03/23 7:00:00",True,"1" +109000320,9,"ユウキ","ふたとせ笑いて",5,1,4,0,109000320,201000000,-1,109000320,1800,181440,240,23952,80,8165,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"2年が経ち、皆で笑顔をかわした
楽しい思い出がいっぱいできた。
これからも君と一緒に、皆と一緒
に、笑顔を増やしていこう。",1600,20000,100,10,20,"hlog_109000320_yuu_5_01_xxx","hlog_109000321_yuu_5_01_xxx",False,"Chara_comment/109000320","Chara_comment/109000321","109000320_cha","109000321_cha","Chara_icon/109000320","Chara_icon/109000321","Chara_icon_loss/109000320","Chara_icon_loss/109000321","2021/03/23 7:00:00",True,"1" +111000240,11,"アリス","ふたとせ廻りて",5,1,4,0,111000240,201000000,-1,111000240,2070,208660,228,22860,105,10435,170,17240,1,0,0,1,0,0,2,0,0,2,0,0,"2年が経ち、ふと立ち止まってみ
れば、廻り廻った年月が蘇る。
様々な想いを胸に、これからも
共に時を重ねていくことだろう。",1600,20000,100,10,20,"hlog_111000240_alc_5_01_xxx","hlog_111000241_alc_5_01_xxx",False,"Chara_comment/111000240","Chara_comment/111000241","111000240_cha","111000241_cha","Chara_icon/111000240","Chara_icon/111000241","Chara_icon_loss/111000240","Chara_icon_loss/111000241","2021/03/30 7:00:00",True,"1" +102000430,2,"アスナ","いとしのショコラティエ",5,11,1,0,102000430,211000000,-1,102000430,1300,130640,258,26130,65,6530,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"お料理マスターの彼女にかかれば
チョコレート作りもお手の物。
丹精込めて、ほっぺたが落ちるほ
どの愛をあなたに。",1600,20000,100,10,20,"hlog_102000430_asu_5_01_xxx","hlog_102000431_asu_5_01_xxx",False,"Chara_comment/102000430","Chara_comment/102000431","102000430_cha","102000431_cha","Chara_icon/102000430","Chara_icon/102000431","Chara_icon_loss/102000430","Chara_icon_loss/102000431","2021/02/02 7:00:00",True,"1" +105000260,5,"リズベット","鍛冶師の平穏",5,10,3,0,105000260,209000000,-1,105000260,1620,163300,156,15678,95,9800,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"お店を経営するにはやることが山
積み。そんな忙しい日々でも、た
まに空いた時間が出来ることも。
少しくらい休憩もしなくちゃね。",1600,20000,100,10,20,"hlog_105000260_lis_5_01_xxx","hlog_105000261_lis_5_01_xxx",False,"Chara_comment/105000260","Chara_comment/105000261","105000260_cha","105000261_cha","Chara_icon/105000260","Chara_icon/105000261","Chara_icon_loss/105000260","Chara_icon_loss/105000261","2021/01/26 7:00:00",True,"1" +105000270,5,"リズベット","闊達な誘い",5,10,2,0,105000270,209000000,-1,105000270,1890,190510,156,15678,125,12520,140,14520,1,0,0,1,0,0,2,0,0,2,0,0,"普段は自身の店に籠ることが多い
彼女だったが、戦闘も華麗にこな
す。今日は素材集め、付き合って
よね!",1600,20000,100,10,20,"hlog_105000270_lis_5_01_xxx","hlog_105000271_lis_5_01_xxx",False,"Chara_comment/105000270","Chara_comment/105000271","105000270_cha","105000271_cha","Chara_icon/105000270","Chara_icon/105000271","Chara_icon_loss/105000270","Chara_icon_loss/105000271","2021/01/26 7:00:00",True,"1" +105000280,5,"リズベット","恋するお人形",5,10,3,0,105000280,209000000,-1,105000280,1620,163300,156,15678,95,9800,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"ピンクの髪に大きな瞳。エプロン
ドレスも相まって、その姿は人形
めいた雰囲気を醸し出す。目が
合ったのは、愛しのあの人?",1600,20000,100,10,20,"hlog_105000280_lis_5_01_xxx","hlog_105000281_lis_5_01_xxx",False,"Chara_comment/105000280","Chara_comment/105000281","105000280_cha","105000281_cha","Chara_icon/105000280","Chara_icon/105000281","Chara_icon_loss/105000280","Chara_icon_loss/105000281","2021/04/01 7:00:00",True,"1" +108000170,8,"エギル","勇猛な巨躯",5,9,2,0,108000170,208000000,-1,108000170,2480,250390,192,19158,105,10480,130,13060,1,0,0,1,0,0,2,0,0,2,0,0,"巨大な身体から繰り出される攻撃
は、恐ろしさを感じさせるほどの
大迫力。味方にとっては、頼りに
なることこの上ない。",1600,20000,100,10,20,"hlog_108000170_agi_5_01_xxx","hlog_108000171_agi_5_01_xxx",False,"Chara_comment/108000170","Chara_comment/108000171","108000170_cha","108000171_cha","Chara_icon/108000170","Chara_icon/108000171","Chara_icon_loss/108000170","Chara_icon_loss/108000171","2021/03/01 7:00:00",True,"1" +104000410,4,"シノン","女神の羽休め",5,11,4,0,104000410,211000000,-1,104000410,1440,145150,240,23952,70,7260,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"《無制限飛行》能力を持つ女神た
る彼女にも、時には休息が必要。
神々しいその御姿は、羽を休めて
いる様すら美しい。",1600,20000,100,10,20,"hlog_104000410_sin_5_01_xxx","hlog_104000411_sin_5_01_xxx",False,"Chara_comment/104000410","Chara_comment/104000411","104000410_cha","104000411_cha","Chara_icon/104000410","Chara_icon/104000411","Chara_icon_loss/104000410","Chara_icon_loss/104000411","2021/03/09 7:00:00",True,"1" +109000330,9,"ユウキ","遠望の彼方",5,1,4,0,109000330,201000000,-1,109000330,1800,181440,240,23952,80,8165,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"遥か遠く、未知なる世界を少女は
見通す。どこまで行けるのかは、
誰にもわからないけれど――一緒
ならどこまでも行ける気がする。",1600,20000,100,10,20,"hlog_109000330_yuu_5_01_xxx","hlog_109000331_yuu_5_01_xxx",False,"Chara_comment/109000330","Chara_comment/109000331","109000330_cha","109000331_cha","Chara_icon/109000330","Chara_icon/109000331","Chara_icon_loss/109000330","Chara_icon_loss/109000331","2021/03/09 7:00:00",True,"1" +110000210,10,"アルゴ","月宙の飛躍",5,8,3,0,110000210,207000000,-1,110000210,1540,155130,162,16548,75,7755,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"彼女の情報収集力は、その身軽さ
の成せるもの。水の上を数歩だけ
走ることすら可能なその敏捷性は
他の追随を許さない。",1600,20000,100,10,20,"hlog_110000210_arg_5_01_xxx","hlog_110000211_arg_5_01_xxx",False,"Chara_comment/110000210","Chara_comment/110000211","110000210_cha","110000211_cha","Chara_icon/110000210","Chara_icon/110000211","Chara_icon_loss/110000210","Chara_icon_loss/110000211","2021/03/09 7:00:00",True,"1" +101000340,1,"キリト","安らぎの我が家",5,2,1,0,101000340,201000000,201000000,101000340,1440,145150,258,26130,70,7260,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"自宅の揺り椅子は彼の特等席。英
雄もここでは穏やかな寝顔を見せ
る。彼がお昼寝に勤しむと周囲の
人にまで睡魔が襲い来るとか…。",1600,20000,100,10,20,"hlog_101000340_kir_5_01_xxx","hlog_101000341_kir_5_01_xxx",False,"Chara_comment/101000340","Chara_comment/101000341","101000340_cha","101000341_cha","Chara_icon/101000340","Chara_icon/101000341","Chara_icon_loss/101000340","Chara_icon_loss/101000341","2021/04/01 7:00:00",True,"1" +118000130,18,"レイン","晴天の君",5,1,1,0,118000130,201000000,-1,118000130,1300,130640,270,27432,70,7260,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"雨上がりの晴天のごとく、明るく
眩しい自然な笑顔に、誰もが元気
をもらえることだろう。本人も気
付かないアイドルの資質だ。",1600,20000,100,10,20,"hlog_118000130_rai_5_01_xxx","hlog_118000131_rai_5_01_xxx",False,"Chara_comment/118000130","Chara_comment/118000131","118000130_cha","118000131_cha","Chara_icon/118000130","Chara_icon/118000131","Chara_icon_loss/118000130","Chara_icon_loss/118000131","2021/03/01 7:00:00",True,"1" +102000440,2,"アスナ","湯の華咲いた",5,3,3,2,102000440,202000000,-1,102000440,1540,155130,192,19596,75,7755,280,28300,100900,100,0,107900,0,0,2,0,0,2,0,0,"湯煙に包まれた温泉に浮かぶは湯
の華、華を添えるは一人の女性。
一緒にお湯につかれば、たちまち
身も心も癒されるだろう。",1600,20000,100,10,20,"hlog_102000440_asu_5_01_xxx","hlog_102000441_asu_5_01_xxx",False,"Chara_comment/102000440","Chara_comment/102000441","102000440_cha","102000441_cha","Chara_icon/102000440","Chara_icon/102000441","Chara_icon_loss/102000440","Chara_icon_loss/102000441","2021/02/02 7:00:00",True,"1" +109000340,9,"ユウキ","温浴の寛ぎ",5,1,1,2,109000340,201000000,-1,109000340,1530,154220,306,31134,70,6940,200,19960,100900,100,0,107900,0,0,2,0,0,2,0,0,"あったかい温泉で安らぐひと時。
いつも元気な彼女も、大きく伸び
をしてのんびり過ごす。皆で入る
温泉は心にもしみわたる。",1600,20000,100,10,20,"hlog_109000340_yuu_5_01_xxx","hlog_109000341_yuu_5_01_xxx",False,"Chara_comment/109000340","Chara_comment/109000341","109000340_cha","109000341_cha","Chara_icon/109000340","Chara_icon/109000341","Chara_icon_loss/109000340","Chara_icon_loss/109000341","2021/02/02 7:00:00",True,"1" +101000350,1,"キリト","笑顔守るために",5,1,1,0,101000350,201000000,-1,101000350,1530,154220,282,28302,75,7710,200,19960,102200,10,0,1,0,0,2,0,0,2,0,0,"《OS》で刃を交えた2人の
ランカー。両者に共通するのは、
愛する者のために戦ったこと。
命を賭して守りたいものがある。",1600,20000,100,10,20,"hlog_101000350_kir_5_01_xxx","hlog_101000351_kir_5_01_xxx",False,"Chara_comment/101000350","Chara_comment/101000351","101000350_cha","101000351_cha","Chara_icon/101000350","Chara_icon/101000351","Chara_icon_loss/101000350","Chara_icon_loss/101000351","2021/03/02 7:00:00",True,"1" +106000300,6,"シリカ","電脳の歌姫",5,4,3,0,106000300,203000000,-1,106000300,1370,137890,174,17634,70,6895,280,28300,102200,10,0,1,0,0,2,0,0,2,0,0,"今日は憧れの歌姫の色を身に纏
い、夢見る少女がオンステージ!
ゲリラライブに敵も味方も思わず
見とれてしまうかも?",1600,20000,100,10,20,"hlog_106000300_sil_5_01_xxx","hlog_106000301_sil_5_01_xxx",False,"Chara_comment/106000300","Chara_comment/106000301","106000300_cha","106000301_cha","Chara_icon/106000300","Chara_icon/106000301","Chara_icon_loss/106000300","Chara_icon_loss/106000301","2021/03/02 7:00:00",True,"1" +118000140,18,"レイン","繋ぐ想い",4,2,4,0,118000140,201000000,201000000,118000140,1440,145150,204,20322,80,8065,160,16130,1,0,0,1,0,0,2,0,0,2,0,0,"チョコレートを渡した際の記録。
皆のアイドルである彼女から、
大切に送られたプレゼント。その
意味を知るのは、まだ先のこと。",800,10000,100,10,20,"hlog_118000140_rai_4_01_xxx","hlog_118000140_rai_4_01_xxx",False,"Chara_comment/118000140","Chara_comment/118000140","118000140_cha","118000140_cha","Chara_icon/118000140","Chara_icon/118000140","Chara_icon_loss/118000140","Chara_icon_loss/118000140","2021/02/02 7:00:00",True,"1" +101000360,1,"キリト","運命の相棒",5,1,1,0,101000360,201000000,-1,101000360,1440,145150,258,26130,70,7260,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"少年の人生を変えたのは、彼との
運命的な出会い。師として友とし
て、いつも傍らで運命を切り開く
彼は眩しく誇らしい。",1600,20000,100,10,20,"hlog_101000360_kir_5_01_xxx","hlog_101000361_kir_5_01_xxx",False,"Chara_comment/101000360","Chara_comment/101000361","101000360_cha","101000361_cha","Chara_icon/101000360","Chara_icon/101000361","Chara_icon_loss/101000360","Chara_icon_loss/101000361","2021/03/23 7:00:00",True,"1" +112000160,12,"ユージオ","無二の相棒",5,1,3,0,112000160,201000000,-1,112000160,1620,163300,174,17418,80,8165,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"英雄と呼ばれた少年の、唯一無二
の親友にして相棒。その剣才と魂
に刻み込まれた思い出は、彼らの
絆をより強固にする。",1600,20000,100,10,20,"hlog_112000160_ego_5_01_xxx","hlog_112000161_ego_5_01_xxx",False,"Chara_comment/112000160","Chara_comment/112000161","112000160_cha","112000161_cha","Chara_icon/112000160","Chara_icon/112000161","Chara_icon_loss/112000160","Chara_icon_loss/112000161","2021/03/23 7:00:00",True,"1" +105000290,5,"リズベット","頼れる盟友",5,10,3,0,105000290,209000000,-1,105000290,1710,172370,174,17634,105,10340,230,23590,102200,10,0,1,0,0,2,0,0,2,0,0,"普段から明るく、周りをよく見て
いるムードメーカーな彼女。現実
世界を舞台としたOSでも、仲間
想いな彼女は頼りになる存在だ。",1600,20000,100,10,20,"hlog_105000290_lis_5_01_xxx","hlog_105000291_lis_5_01_xxx",False,"Chara_comment/105000290","Chara_comment/105000291","105000290_cha","105000291_cha","Chara_icon/105000290","Chara_icon/105000291","Chara_icon_loss/105000290","Chara_icon_loss/105000291","2021/03/23 7:00:00",True,"1" +106000310,6,"シリカ","勇気の跳躍",5,4,1,0,106000310,203000000,-1,106000310,1220,123380,252,25476,60,6170,240,23950,102200,10,0,1,0,0,2,0,0,2,0,0,"今度こそ仲間を守りたい。そんな
決意を胸に秘め、少女はどんな敵
にも立ち向かう。あらん限りの
勇気を、この跳躍に込めて。",1600,20000,100,10,20,"hlog_106000310_sil_5_01_xxx","hlog_106000311_sil_5_01_xxx",False,"Chara_comment/106000310","Chara_comment/106000311","106000310_cha","106000311_cha","Chara_icon/106000310","Chara_icon/106000311","Chara_icon_loss/106000310","Chara_icon_loss/106000311","2021/03/23 7:00:00",True,"1" +102000450,2,"アスナ","うららかジャンプ",5,3,4,5,102000450,202000000,-1,102000450,1700,171460,240,23952,85,8575,240,23950,111500,0,0,1,0,0,2,0,0,2,0,0,"うららかな春の日差しを受けて、
友人たちと手を取り合える日常こ
そ、愛すべきものだ。この平穏が
ずっと続きますように。",1600,20000,100,10,20,"hlog_102000450_asu_5_01_xxx","hlog_102000451_asu_5_01_xxx",False,"Chara_comment/102000450","Chara_comment/102000451","102000450_cha","102000451_cha","Chara_icon/102000450","Chara_icon/102000451","Chara_icon_loss/102000450","Chara_icon_loss/102000451","2021/03/30 7:00:00",True,"1" +109000350,9,"ユウキ","はるかぜジャンプ",5,1,4,5,109000350,201000000,-1,109000350,1890,190510,264,26346,85,8575,200,19960,111500,0,0,1,0,0,2,0,0,2,0,0,"春風に背中を押されて、今こそ
希望を抱いて飛び出す時。ずっと
叶わなかった夢も、大好きな友と
なら、叶えられるかもしれない。",1600,20000,100,10,20,"hlog_109000350_yuu_5_01_xxx","hlog_109000351_yuu_5_01_xxx",False,"Chara_comment/109000350","Chara_comment/109000351","109000350_cha","109000351_cha","Chara_icon/109000350","Chara_icon/109000351","Chara_icon_loss/109000350","Chara_icon_loss/109000351","2021/03/30 7:00:00",True,"1" +111000250,11,"アリス","ゆきどけジャンプ",5,1,4,5,111000250,201000000,-1,111000250,2170,219090,252,25146,110,10955,190,18960,111500,0,0,1,0,0,2,0,0,2,0,0,"初めは騎士の高潔さで人を寄せつ
けなかった彼女も、友の手をとり
やがて柔らかな笑顔を見せる。暖
かな陽に雪が解けてゆくように。",1600,20000,100,10,20,"hlog_111000250_alc_5_01_xxx","hlog_111000251_alc_5_01_xxx",False,"Chara_comment/111000250","Chara_comment/111000251","111000250_cha","111000251_cha","Chara_icon/111000250","Chara_icon/111000251","Chara_icon_loss/111000250","Chara_icon_loss/111000251","2021/03/30 7:00:00",True,"1" +101000370,1,"キリト","黒衣の英雄",5,1,1,0,101000370,201000000,-1,101000370,1530,154220,282,28302,75,7710,200,19960,105600,0,0,1,0,0,2,0,0,2,0,0,"他者を守り、自ら孤独なビーター
としての道を選んだ優しい少年は
やがて世界を救う英雄となった。
翻る黒衣は彼の象徴だ。",1600,20000,100,10,20,"hlog_101000370_kir_5_01_xxx","hlog_101000371_kir_5_01_xxx",False,"Chara_comment/101000370","Chara_comment/101000371","101000370_cha","101000371_cha","Chara_icon/101000370","Chara_icon/101000371","Chara_icon_loss/101000370","Chara_icon_loss/101000371","2021/04/13 7:00:00",True,"1" +105000300,5,"リズベット","英雄の剣匠",5,10,1,0,105000300,209000000,-1,105000300,1530,154220,252,25476,90,9255,200,19960,105600,0,0,1,0,0,2,0,0,2,0,0,"世界を救うに至った二人の英雄の
剣を鍛え、その活躍を支えた彼女
の功績は大きい。彼女無くして、
救済は成しえなかっただろう。",1600,20000,100,10,20,"hlog_105000300_lis_5_01_xxx","hlog_105000301_lis_5_01_xxx",False,"Chara_comment/105000300","Chara_comment/105000301","105000300_cha","105000301_cha","Chara_icon/105000300","Chara_icon/105000301","Chara_icon_loss/105000300","Chara_icon_loss/105000301","2021/04/13 7:00:00",True,"1" +104000420,4,"シノン","私の現実",5,14,4,0,104000420,215000000,-1,104000420,1440,145150,240,23952,70,7260,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"強さを求め戦場へ飛び込んだ少女
は、やがて「本当の強さ」を知っ
た。仮想と現実の差は今や意味を
成さず、彼女はもう揺るがない。",1600,20000,100,10,20,"hlog_104000420_sin_5_01_xxx","hlog_104000421_sin_5_01_xxx",False,"Chara_comment/104000420","Chara_comment/104000421","104000420_cha","104000421_cha","Chara_icon/104000420","Chara_icon/104000421","Chara_icon_loss/104000420","Chara_icon_loss/104000421","2021/04/27 7:00:00",True,"1" +111000260,11,"アリス","世界を越えて",5,1,1,0,111000260,201000000,-1,111000260,1760,177360,294,29718,90,8870,190,18960,104000,10,0,1,0,0,2,0,0,2,0,0,"現実の身体は無くとも、魂はいつ
だって共にある。世界を越えた絆
を胸に、新たな戦場で彼女は
駆ける。",1600,20000,100,10,20,"hlog_111000260_alc_5_01_xxx","hlog_111000261_alc_5_01_xxx",False,"Chara_comment/111000260","Chara_comment/111000261","111000260_cha","111000261_cha","Chara_icon/111000260","Chara_icon/111000261","Chara_icon_loss/111000260","Chara_icon_loss/111000261","2021/04/27 7:00:00",True,"1" +112000170,12,"ユージオ","新たな挑戦",5,1,1,0,112000170,201000000,-1,112000170,1530,154220,282,28302,75,7710,200,19960,104000,10,0,1,0,0,2,0,0,2,0,0,"新たな戦いの場に身を躍らせて、
少年の挑戦が始まる。どこであろ
うと、その身に刻まれたアイン
クラッド流が助けとなるだろう。",1600,20000,100,10,20,"hlog_112000170_ego_5_01_xxx","hlog_112000171_ego_5_01_xxx",False,"Chara_comment/112000170","Chara_comment/112000171","112000170_cha","112000171_cha","Chara_icon/112000170","Chara_icon/112000171","Chara_icon_loss/112000170","Chara_icon_loss/112000171","2021/04/27 7:00:00",True,"1" +118000150,18,"レイン","共に駆ける今",5,2,3,0,118000150,201000000,201000000,118000150,1540,155130,204,20574,85,8620,230,23590,105100,10,0,1,0,0,2,0,0,2,0,0,"オーグマーを手に入れられず、
寂しい思いをした日もあったけれ
ど。今は皆と共に、眩しい笑顔で
駆け抜けてゆく。",1600,20000,100,10,20,"hlog_118000150_rai_5_01_xxx","hlog_118000151_rai_5_01_xxx",False,"Chara_comment/118000150","Chara_comment/118000151","118000150_cha","118000151_cha","Chara_icon/118000150","Chara_icon/118000151","Chara_icon_loss/118000150","Chara_icon_loss/118000151","2021/04/27 7:00:00",True,"1" +103000360,3,"リーファ","南風に吹かれて",5,1,3,0,103000360,201000000,-1,103000360,1620,163300,174,17418,65,6530,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"穏やかな日差し、暖かな南風。
豊かな自然を感じながら、ただ風
に吹かれて物思いに耽る姿は、
本物の妖精のような可憐さだ。",1600,20000,100,10,20,"hlog_103000360_lea_5_01_xxx","hlog_103000361_lea_5_01_xxx",False,"Chara_comment/103000360","Chara_comment/103000361","103000360_cha","103000361_cha","Chara_icon/103000360","Chara_icon/103000361","Chara_icon_loss/103000360","Chara_icon_loss/103000361","2021/05/01 7:00:00",True,"1" +102000460,2,"アスナ","親友スマイル",5,3,3,0,102000460,202000000,-1,102000460,1460,146970,174,17418,75,7350,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"大切な友人が傍に居れば、きっと
いつだって笑顔で楽しめるはず!
SAOでの過酷な日々を、共に乗
り越えた2人に怖いものはない。",1600,20000,100,10,20,"hlog_102000460_asu_5_01_xxx","hlog_102000461_asu_5_01_xxx",False,"Chara_comment/102000460","Chara_comment/102000461","102000460_cha","102000461_cha","Chara_icon/102000460","Chara_icon/102000461","Chara_icon_loss/102000460","Chara_icon_loss/102000461","2021/05/11 7:00:00",True,"1" +105000310,5,"リズベット","親友ハピネス",5,10,4,0,105000310,209000000,-1,105000310,1800,181440,192,19596,110,10885,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"自分の恋を差し置いても、幸せを
願ってしまう。それくらい大切な
友人の存在は、彼女自身にも幸せ
を運んでくれる。",1600,20000,100,10,20,"hlog_105000310_lis_5_01_xxx","hlog_105000311_lis_5_01_xxx",False,"Chara_comment/105000310","Chara_comment/105000311","105000310_cha","105000311_cha","Chara_icon/105000310","Chara_icon/105000311","Chara_icon_loss/105000310","Chara_icon_loss/105000311","2021/05/11 7:00:00",True,"1" +103000370,3,"リーファ","無防備な女神",5,1,4,0,103000370,201000000,-1,103000370,1800,181440,216,21774,70,7260,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"少し窮屈だった鎧を外し、休息を
とる大地の女神。その豊かな身体
に皆が釘付けになるに違いない。
何も知らぬは本人のみ。",1600,20000,100,10,20,"hlog_103000370_lea_5_01_xxx","hlog_103000371_lea_5_01_xxx",False,"Chara_comment/103000370","Chara_comment/103000371","103000370_cha","103000371_cha","Chara_icon/103000370","Chara_icon/103000371","Chara_icon_loss/103000370","Chara_icon_loss/103000371","2021/05/11 7:00:00",True,"1" +102000470,2,"アスナ","フェアリー・ワルツ",5,3,1,0,102000470,202000000,-1,102000470,1380,138800,282,28302,70,6940,240,23950,104000,10,0,1,0,0,2,0,0,2,0,0,"まるで姉妹のように仲睦まじい
2人の妖精。戯れる姿は、まるで
御伽噺の一幕のよう。彼女たちに
出会えたら幸運に恵まれるかも?",1600,20000,100,10,20,"hlog_102000470_asu_5_01_xxx","hlog_102000471_asu_5_01_xxx",False,"Chara_comment/102000470","Chara_comment/102000471","102000470_cha","102000471_cha","Chara_icon/102000470","Chara_icon/102000471","Chara_icon_loss/102000470","Chara_icon_loss/102000471","2021/05/25 7:00:00",True,"1" +103000380,3,"リーファ","フェアリー・マージ",5,6,1,0,103000380,205000000,-1,103000380,1530,154220,282,28302,60,6170,240,23950,104000,10,0,1,0,0,2,0,0,2,0,0,"麗しい2人の妖精の透明感ある姿
に、誰しもが目を奪われる。こち
らをみとめた途端に見せる、無邪
気な笑顔もまた妖精そのもの。",1600,20000,100,10,20,"hlog_103000380_lea_5_01_xxx","hlog_103000381_lea_5_01_xxx",False,"Chara_comment/103000380","Chara_comment/103000381","103000380_cha","103000381_cha","Chara_icon/103000380","Chara_icon/103000381","Chara_icon_loss/103000380","Chara_icon_loss/103000381","2021/05/25 7:00:00",True,"1" +101000380,1,"キリト","妖精の決闘",5,2,4,0,101000380,201000000,201000000,101000380,1800,181440,216,21774,90,9070,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"愛する少女の行方を求め、ALO
へとログインした英雄。様々な
出会いを経て、彼もまた成長を
続けてゆく。",1600,20000,100,10,20,"hlog_101000380_kir_5_01_xxx","hlog_101000381_kir_5_01_xxx",False,"Chara_comment/101000380","Chara_comment/101000381","101000380_cha","101000381_cha","Chara_icon/101000380","Chara_icon/101000381","Chara_icon_loss/101000380","Chara_icon_loss/101000381","2021/06/01 7:00:00",True,"1" +104000430,4,"シノン","幸せの青い鳥",5,14,4,0,104000430,215000000,-1,104000430,1440,145150,240,23952,70,7260,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"青い鳥は吉兆の知らせ。そんな鳥
が懐くのだから、彼女の心が清い
証拠であろう。突然の邂逅に、
戸惑いつつも顔を綻ばせる。",1600,20000,100,10,20,"hlog_104000430_sin_5_01_xxx","hlog_104000431_sin_5_01_xxx",False,"Chara_comment/104000430","Chara_comment/104000431","104000430_cha","104000431_cha","Chara_icon/104000430","Chara_icon/104000431","Chara_icon_loss/104000430","Chara_icon_loss/104000431","2021/05/01 7:00:00",True,"1" +110000220,10,"アルゴ","秘密の甘邸",5,4,4,0,110000220,203000000,-1,110000220,1710,172370,204,20682,85,8620,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"夫婦の結婚前に、共にこのログハ
ウスのクエストに挑んだのは良い
思い出。犬は懲り懲りだと零しつ
つ、彼女もどこか楽しそうだ。",1600,20000,100,10,20,"hlog_110000220_arg_5_01_xxx","hlog_110000221_arg_5_01_xxx",False,"Chara_comment/110000220","Chara_comment/110000221","110000220_cha","110000221_cha","Chara_icon/110000220","Chara_icon/110000221","Chara_icon_loss/110000220","Chara_icon_loss/110000221","2021/06/01 7:00:00",True,"1" +110000230,10,"アルゴ","俊鼠の隠密",5,4,3,0,110000230,203000000,-1,110000230,1540,155130,162,16548,75,7755,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"危険な場所へも自ら赴き、新鮮な
情報を仕入れる彼女にとって、隠
密行動は生命線。音もなく戦場を
駆け巡る様は正に《鼠》だ。",1600,20000,100,10,20,"hlog_110000230_arg_5_01_xxx","hlog_110000231_arg_5_01_xxx",False,"Chara_comment/110000230","Chara_comment/110000231","110000230_cha","110000231_cha","Chara_icon/110000230","Chara_icon/110000231","Chara_icon_loss/110000230","Chara_icon_loss/110000231","2021/06/01 7:00:00",True,"1" +110000240,10,"アルゴ","見通す眼差し",5,8,1,0,110000240,207000000,-1,110000240,1370,137890,246,24822,70,6895,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"VR世界を股にかけ、あらゆる情報
を揃える敏腕情報屋。彼女の瞳は
世界の隅々まで見通し、人々を
助けてくれることだろう。",1600,20000,100,10,20,"hlog_110000240_arg_5_01_xxx","hlog_110000241_arg_5_01_xxx",False,"Chara_comment/110000240","Chara_comment/110000241","110000240_cha","110000241_cha","Chara_icon/110000240","Chara_icon/110000241","Chara_icon_loss/110000240","Chara_icon_loss/110000241","2021/06/01 7:00:00",True,"1" +118000160,18,"レイン","にじさす未来",5,2,4,0,118000160,201000000,201000000,118000160,1620,163300,228,22860,90,9070,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"一人で悩まずに、皆と一緒に考え
れば、きっと前へ進めるはず。夢
に邁進する彼女の前には、明るい
未来へ続く虹が架かる。",1600,20000,100,10,20,"hlog_118000160_rai_5_01_xxx","hlog_118000161_rai_5_01_xxx",False,"Chara_comment/118000160","Chara_comment/118000161","118000160_cha","118000161_cha","Chara_icon/118000160","Chara_icon/118000161","Chara_icon_loss/118000160","Chara_icon_loss/118000161","2021/06/08 7:00:00",True,"1" +104000440,4,"シノン","麗凛な獣猫",5,8,1,4,104000440,207000000,-1,104000440,1220,123380,306,31134,60,6170,220,21950,104000,10,0,1,0,0,2,0,0,2,0,0,"ランダムにアバターが猫換装?!
孤高な戦士を思わせるクールな彼
女は、猫化しても動じない…と、
思いきや、意外と照れてる様子?",1600,20000,100,10,20,"hlog_104000440_sin_5_01_xxx","hlog_104000441_sin_5_01_xxx",False,"Chara_comment/104000440","Chara_comment/104000441","104000440_cha","104000441_cha","Chara_icon/104000440","Chara_icon/104000441","Chara_icon_loss/104000440","Chara_icon_loss/104000441","2021/06/08 7:00:00",True,"1" +105000320,5,"リズベット","毛繕い桃猫",5,8,3,4,105000320,207000000,-1,105000320,1710,172370,174,17634,105,10340,230,23590,105100,10,0,1,0,0,2,0,0,2,0,0,"ランダムにアバターが猫換装?!
でも、これはこれでお客さんが喜
ぶかも…?入念な毛繕いで、身だ
しなみはバッチリ。",1600,20000,100,10,20,"hlog_105000320_lis_5_01_xxx","hlog_105000321_lis_5_01_xxx",False,"Chara_comment/105000320","Chara_comment/105000321","105000320_cha","105000321_cha","Chara_icon/105000320","Chara_icon/105000321","Chara_icon_loss/105000320","Chara_icon_loss/105000321","2021/06/08 7:00:00",True,"1" +106000320,6,"シリカ","まったり愛猫",5,8,3,4,106000320,207000000,-1,106000320,1370,137890,174,17634,70,6895,280,28300,105100,10,0,1,0,0,2,0,0,2,0,0,"ランダムにアバターが猫換装?!
今日はのんびり気儘な猫ちゃん
モード。こうしてると心地いいか
ら、あなたも一緒にどうですか?",1600,20000,100,10,20,"hlog_106000320_sil_5_01_xxx","hlog_106000321_sil_5_01_xxx",False,"Chara_comment/106000320","Chara_comment/106000321","106000320_cha","106000321_cha","Chara_icon/106000320","Chara_icon/106000321","Chara_icon_loss/106000320","Chara_icon_loss/106000321","2021/06/08 7:00:00",True,"1" +108000180,8,"エギル","隆隆狩猫",5,8,1,4,108000180,207000000,-1,108000180,1840,185070,306,31134,85,8480,180,17960,104000,10,0,1,0,0,2,0,0,2,0,0,"ランダムにアバターが猫換装?!
猫の狩猟本能も呼び覚まされたの
か、いつもより更に野生的に?!
大型肉食獣さながらの迫力だ。",1600,20000,100,10,20,"hlog_108000180_agi_5_01_xxx","hlog_108000181_agi_5_01_xxx",False,"Chara_comment/108000180","Chara_comment/108000181","108000180_cha","108000181_cha","Chara_icon/108000180","Chara_icon/108000181","Chara_icon_loss/108000180","Chara_icon_loss/108000181","2021/06/08 7:00:00",True,"1" +109000360,9,"ユウキ","とびつき活猫",5,8,4,4,109000360,207000000,-1,109000360,1890,190510,264,26346,85,8575,200,19960,102200,10,0,1,0,0,2,0,0,2,0,0,"ランダムにアバターが猫換装?!
猫化の影響か、野生の本能を刺激
されいつも以上に元気いっぱい!
獲物に飛びついちゃえ!",1600,20000,100,10,20,"hlog_109000360_yuu_5_01_xxx","hlog_109000361_yuu_5_01_xxx",False,"Chara_comment/109000360","Chara_comment/109000361","109000360_cha","109000361_cha","Chara_icon/109000360","Chara_icon/109000361","Chara_icon_loss/109000360","Chara_icon_loss/109000361","2021/06/08 7:00:00",True,"1" +109000370,9,"ユウキ","おすわりリトル",5,9,1,0,109000370,208000000,-1,109000370,1440,145150,288,28740,65,6530,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"幼さの残る少女は、悪戯っぽく
笑いかける。年相応の愛らしい姿
と裏腹に、ふとした瞬間に見せる
大人びた笑みが印象的。",1600,20000,100,10,20,"hlog_109000370_yuu_5_01_xxx","hlog_109000371_yuu_5_01_xxx",False,"Chara_comment/109000370","Chara_comment/109000371","109000370_cha","109000371_cha","Chara_icon/109000370","Chara_icon/109000371","Chara_icon_loss/109000370","Chara_icon_loss/109000371","2021/07/01 7:00:00",True,"1" +101000390,1,"キリト","飛翔の新天地",5,6,1,0,101000390,205000000,-1,101000390,1530,154220,282,28302,75,7710,200,19960,105600,0,0,1,0,0,2,0,0,2,0,0,"妖精の国、その遥か上空に浮かぶ
新たな冒険の地。妖精たちは胸を
躍らせて、新天地へと羽ばたいて
ゆく。",1600,20000,100,10,20,"hlog_101000390_kir_5_01_xxx","hlog_101000391_kir_5_01_xxx",False,"Chara_comment/101000390","Chara_comment/101000391","101000390_cha","101000391_cha","Chara_icon/101000390","Chara_icon/101000391","Chara_icon_loss/101000390","Chara_icon_loss/101000391","2022/01/01 7:00:00",True,"1" +103000390,3,"リーファ","風舞う妖精",5,6,1,0,103000390,205000000,-1,103000390,1530,154220,282,28302,60,6170,240,23950,105600,0,0,1,0,0,2,0,0,2,0,0,"新たな門出を祝うように、妖精た
ちの世界に一陣の風が吹く。誰よ
りも空を愛した風妖精は、仲間と
共に楽し気に舞い踊る。",1600,20000,100,10,20,"hlog_103000390_lea_5_01_xxx","hlog_103000391_lea_5_01_xxx",False,"Chara_comment/103000390","Chara_comment/103000391","103000390_cha","103000391_cha","Chara_icon/103000390","Chara_icon/103000391","Chara_icon_loss/103000390","Chara_icon_loss/103000391","2022/01/01 7:00:00",True,"1" +109000380,9,"ユウキ","十字の加護",5,3,1,0,109000380,202000000,-1,109000380,1440,145150,288,28740,65,6530,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"苛烈な11連撃に秘められた想い
は、大切な家族や仲間との絆。
皆の愛が詰まったこの技なら、
大事な人を守ってくれるはず。
",1600,20000,100,10,20,"hlog_109000380_yuu_5_01_xxx","hlog_109000381_yuu_5_01_xxx",False,"Chara_comment/109000380","Chara_comment/109000381","109000380_cha","109000381_cha","Chara_icon/109000380","Chara_icon/109000381","Chara_icon_loss/109000380","Chara_icon_loss/109000381","2021/07/13 7:00:00",True,"1" +111000270,11,"アリス","世界を愛した少女",5,1,1,0,111000270,201000000,-1,111000270,1660,166920,270,27432,85,8345,170,17240,1,0,0,1,0,0,2,0,0,2,0,0,"整合騎士は、自身が整合騎士とな
る前の記憶を保持していない。そ
れでも、胸が疼くほどの懐かしさ
を感じるのはどうしてだろう。",1600,20000,100,10,20,"hlog_111000270_alc_5_01_xxx","hlog_111000271_alc_5_01_xxx",False,"Chara_comment/111000270","Chara_comment/111000271","111000270_cha","111000271_cha","Chara_icon/111000270","Chara_icon/111000271","Chara_icon_loss/111000270","Chara_icon_loss/111000271","2021/07/13 7:00:00",True,"1" +112000180,12,"ユージオ","寄り添う心",5,1,1,0,112000180,201000000,-1,112000180,1440,145150,258,26130,70,7260,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"囚われた大切な人を救うため。
彼の望みはただそれだけ。だから
こそ、今はそっと寄り添う。いつ
か共に笑い合える日を願って。",1600,20000,100,10,20,"hlog_112000180_ego_5_01_xxx","hlog_112000181_ego_5_01_xxx",False,"Chara_comment/112000180","Chara_comment/112000181","112000180_cha","112000181_cha","Chara_icon/112000180","Chara_icon/112000181","Chara_icon_loss/112000180","Chara_icon_loss/112000181","2021/07/13 7:00:00",True,"1" +102000480,2,"アスナ","犀薫る浜辺",5,1,1,1,102000480,201000000,-1,102000480,1380,138800,282,28302,70,6940,240,23950,104000,10,0,1,0,0,2,0,0,2,0,0,"涼やかな青が浜辺に映える。眩し
いばかりの白い肌に、煌めく金木
犀が甘い香りを運んでくるよう。
華やかな姿に誰もが釘付けだ。",1600,20000,100,10,20,"hlog_102000480_asu_5_01_xxx","hlog_102000481_asu_5_01_xxx",False,"Chara_comment/102000480","Chara_comment/102000481","102000480_cha","102000481_cha","Chara_icon/102000480","Chara_icon/102000481","Chara_icon_loss/102000480","Chara_icon_loss/102000481","2021/08/10 7:00:00",True,"1" +111000280,11,"アリス","波打ち際の彩",5,3,1,1,111000280,202000000,-1,111000280,1760,177360,294,29718,90,8870,190,18960,104000,10,0,1,0,0,2,0,0,2,0,0,"波間で無邪気に足を遊ばせる様は
普段の真面目な騎士然とした彼女
には意外なほどに純粋無垢だ。白
い素肌に赤のラインが眩しい。",1600,20000,100,10,20,"hlog_111000280_alc_5_01_xxx","hlog_111000281_alc_5_01_xxx",False,"Chara_comment/111000280","Chara_comment/111000281","111000280_cha","111000281_cha","Chara_icon/111000280","Chara_icon/111000281","Chara_icon_loss/111000280","Chara_icon_loss/111000281","2021/08/10 7:00:00",True,"1" +118000170,18,"レイン","胸躍る一歩",5,3,1,0,118000170,202000000,-1,118000170,1300,130640,270,27432,70,7260,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"未来は分からないことばかりだけ
れど、今の彼女には沢山の仲間が
ついている。胸を張って歩む一歩
は、あなたと一緒に。",1600,20000,100,10,20,"hlog_118000170_rai_5_01_xxx","hlog_118000171_rai_5_01_xxx",False,"Chara_comment/118000170","Chara_comment/118000171","118000170_cha","118000171_cha","Chara_icon/118000170","Chara_icon/118000171","Chara_icon_loss/118000170","Chara_icon_loss/118000171","2021/08/01 7:00:00",True,"1" +106000330,6,"シリカ","一輪の幼花",5,3,3,0,106000330,202000000,-1,106000330,1300,130640,156,15678,65,6530,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"花々に囲まれて、微笑む彼女自身
も、愛らしい花のよう。隣に座っ
て眺める花畑は、いつにも増して
色づいて見えるだろう。",1600,20000,100,10,20,"hlog_106000330_sil_5_01_xxx","hlog_106000331_sil_5_01_xxx",False,"Chara_comment/106000330","Chara_comment/106000331","106000330_cha","106000331_cha","Chara_icon/106000330","Chara_icon/106000331","Chara_icon_loss/106000330","Chara_icon_loss/106000331","2021/08/01 7:00:00",True,"1" +103000400,3,"リーファ","微睡の砂浜",5,1,1,1,103000400,201000000,-1,103000400,1530,154220,282,28302,60,6170,240,23950,104000,10,0,1,0,0,2,0,0,2,0,0,"ビーチでまどろむ姿からは普段の
活発さは伺えず、いたいけな少女
の幸せそうな寝顔が日差しよりも
眩しく映えている。",1600,20000,100,10,20,"hlog_103000400_lea_5_01_xxx","hlog_103000401_lea_5_01_xxx",False,"Chara_comment/103000400","Chara_comment/103000401","103000400_cha","103000401_cha","Chara_icon/103000400","Chara_icon/103000401","Chara_icon_loss/103000400","Chara_icon_loss/103000401","2021/07/27 7:00:00",True,"1" +105000330,5,"リズベット","海辺の休息",5,10,3,1,105000330,209000000,-1,105000330,1710,172370,174,17634,105,10340,230,23590,105100,10,0,1,0,0,2,0,0,2,0,0,"煌めくビーチに大切な仲間たち、
そして、何よりお気に入りの水着
が彼女の笑顔を輝かせる。今年も
楽しい夏になりそうな予感。",1600,20000,100,10,20,"hlog_105000330_lis_5_01_xxx","hlog_105000331_lis_5_01_xxx",False,"Chara_comment/105000330","Chara_comment/105000331","105000330_cha","105000331_cha","Chara_icon/105000330","Chara_icon/105000331","Chara_icon_loss/105000330","Chara_icon_loss/105000331","2021/07/27 7:00:00",True,"1" +109000390,9,"ユウキ","夏の陽の夢",5,1,1,1,109000390,201000000,-1,109000390,1530,154220,306,31134,70,6940,200,19960,104000,10,0,1,0,0,2,0,0,2,0,0,"日差しに負けないほど眩い笑顔が
あどけなく、可愛らしい。
VR世界で叶えた夢は、データ以上
の感動を彼女にもたらした。",1600,20000,100,10,20,"hlog_109000390_yuu_5_01_xxx","hlog_109000391_yuu_5_01_xxx",False,"Chara_comment/109000390","Chara_comment/109000391","109000390_cha","109000391_cha","Chara_icon/109000390","Chara_icon/109000391","Chara_icon_loss/109000390","Chara_icon_loss/109000391","2021/07/27 7:00:00",True,"1" +110000250,10,"アルゴ","波際の司令塔",5,4,3,1,110000250,203000000,-1,110000250,1620,163750,186,18618,80,8185,280,28300,105100,10,0,1,0,0,2,0,0,2,0,0,"ビーチバレーの必勝法なら彼女に
お任せあれ!相手選手の好きな
食べ物から弱点まで、応じた報酬
を払えば優勝だって夢じゃない。",1600,20000,100,10,20,"hlog_110000250_arg_5_01_xxx","hlog_110000251_arg_5_01_xxx",False,"Chara_comment/110000250","Chara_comment/110000251","110000250_cha","110000251_cha","Chara_icon/110000250","Chara_icon/110000251","Chara_icon_loss/110000250","Chara_icon_loss/110000251","2021/07/27 7:00:00",True,"1" +118000180,18,"レイン","心躍る岸辺",5,2,1,1,118000180,201000000,201000000,118000180,1380,138800,294,29718,75,7710,200,19960,104000,10,0,1,0,0,2,0,0,2,0,0,"すらりと伸びる白い肌に太陽の光
がよく映える。いつもは内気な彼
女の心の内を開くキーアイテムは
水着なのかも。",1600,20000,100,10,20,"hlog_118000180_rai_5_01_xxx","hlog_118000181_rai_5_01_xxx",False,"Chara_comment/118000180","Chara_comment/118000181","118000180_cha","118000181_cha","Chara_icon/118000180","Chara_icon/118000181","Chara_icon_loss/118000180","Chara_icon_loss/118000181","2021/07/27 7:00:00",True,"1" +104000450,4,"シノン","砂辺の観戦者",5,14,1,1,104000450,215000000,-1,104000450,1150,116120,288,28740,60,5805,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"ビーチの戦いは勝っても負けても
恨みっこなしの真剣勝負。
参戦するも良し、観戦するも良し
あなたはどっちを選ぶ?",1600,20000,100,10,20,"hlog_104000450_sin_5_01_xxx","hlog_104000451_sin_5_01_xxx",False,"Chara_comment/104000450","Chara_comment/104000451","104000450_cha","104000451_cha","Chara_icon/104000450","Chara_icon/104000451","Chara_icon_loss/104000450","Chara_icon_loss/104000451","2021/07/27 7:00:00",True,"1" +106000340,6,"シリカ","大海の中の絆",5,4,2,0,106000340,203000000,-1,106000340,1580,159670,156,15678,80,7985,170,17420,1,0,0,1,0,0,2,0,0,2,0,0,"大好きな友達と遊ぶ夏は何度でも
楽しいもの。
どんな些細な思い出も、彼女には
すべて大切な出来事。",1600,20000,100,10,20,"hlog_106000340_sil_5_01_xxx","hlog_106000341_sil_5_01_xxx",False,"Chara_comment/106000340","Chara_comment/106000341","106000340_cha","106000341_cha","Chara_icon/106000340","Chara_icon/106000341","Chara_icon_loss/106000340","Chara_icon_loss/106000341","2021/07/27 7:00:00",True,"1" +104000460,4,"シノン","騎士の心得",5,1,1,0,104000460,201000000,-1,104000460,1220,123380,306,31134,60,6170,220,21950,104000,10,0,1,0,0,2,0,0,2,0,0,"騎士のように凛とした佇まいから
彼女の芯の強さが見て取れる。
誰であれ守りたい人のために力を
振るうのは勇気のいる選択だ。",1600,20000,100,10,20,"hlog_104000460_sin_5_01_xxx","hlog_104000461_sin_5_01_xxx",False,"Chara_comment/104000460","Chara_comment/104000461","104000460_cha","104000461_cha","Chara_icon/104000460","Chara_icon/104000461","Chara_icon_loss/104000460","Chara_icon_loss/104000461","2021/09/07 7:00:00",True,"1" +111000290,11,"アリス","射撃手の心得",5,14,1,0,111000290,215000000,-1,111000290,1760,177360,294,29718,90,8870,190,18960,104000,10,0,1,0,0,2,0,0,2,0,0,"今は堅い騎士服を脱いで、身軽な
ガンナーに転身。普段と違う装備
に落ち着かない様子だが、引き金
を引く指に迷いはない。",1600,20000,100,10,20,"hlog_111000290_alc_5_01_xxx","hlog_111000291_alc_5_01_xxx",False,"Chara_comment/111000290","Chara_comment/111000291","111000290_cha","111000291_cha","Chara_icon/111000290","Chara_icon/111000291","Chara_icon_loss/111000290","Chara_icon_loss/111000291","2021/09/07 7:00:00",True,"1" +103000410,3,"リーファ","休息の女神",5,1,3,0,103000410,201000000,-1,103000410,1620,163300,174,17418,65,6530,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"地母神テラリアのリーファの姿。
リラックスした雰囲気をまとった
彼女は、まるで西洋絵画に描かれ
た女神のよう。",1600,20000,100,10,20,"hlog_103000410_lea_5_01_xxx","hlog_103000411_lea_5_01_xxx",False,"Chara_comment/103000410","Chara_comment/103000411","103000410_cha","103000411_cha","Chara_icon/103000410","Chara_icon/103000411","Chara_icon_loss/103000410","Chara_icon_loss/103000411","2021/07/27 7:00:00",True,"1" +102000490,2,"アスナ","憩いの女神",5,3,4,0,102000490,202000000,-1,102000490,1620,163300,216,21774,80,8165,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"創世神ステイシアのアスナの姿。
女神の神々しい衣装にはアンバラ
ンスなあどけない表情が、彼女の
人間味を思わせる。",1600,20000,100,10,20,"hlog_102000490_asu_5_01_xxx","hlog_102000491_asu_5_01_xxx",False,"Chara_comment/102000490","Chara_comment/102000491","102000490_cha","102000491_cha","Chara_icon/102000490","Chara_icon/102000491","Chara_icon_loss/102000490","Chara_icon_loss/102000491","2021/09/21 7:00:00",True,"1" +106000350,6,"シリカ","仔猫の交情",5,4,3,0,106000350,203000000,-1,106000350,1300,130640,156,15678,65,6530,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"動物と仲良くなりたかったら、
まずは歩み寄る姿勢から。
だからといって、むやみに構って
嫌われないよう注意すること。",1600,20000,100,10,20,"hlog_106000350_sil_5_01_xxx","hlog_106000351_sil_5_01_xxx",False,"Chara_comment/106000350","Chara_comment/106000351","106000350_cha","106000351_cha","Chara_icon/106000350","Chara_icon/106000351","Chara_icon_loss/106000350","Chara_icon_loss/106000351","2021/09/21 7:00:00",True,"1" +118000190,18,"レイン","開襟への架け橋",5,2,1,0,118000190,201000000,201000000,118000190,1300,130640,270,27432,70,7260,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"本当の自分を隠したままでは人と
繋がるのは難しい。だからといっ
て全てをさらけ出すのも難しいもの。けれどその日は必ず訪れる。",1600,20000,100,10,20,"hlog_118000190_rai_5_01_xxx","hlog_118000191_rai_5_01_xxx",False,"Chara_comment/118000190","Chara_comment/118000191","118000190_cha","118000191_cha","Chara_icon/118000190","Chara_icon/118000191","Chara_icon_loss/118000190","Chara_icon_loss/118000191","2021/09/21 7:00:00",True,"1" +102000500,2,"アスナ","水妖精の導き",5,10,1,0,102000500,209000000,-1,102000500,1300,130640,258,26130,65,6530,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"空飛ぶ感覚はALOならでは。
もしあなたが妖精になったとき、
手こずったって大丈夫。
彼女が手ほどきをしてくれる。",1600,20000,100,10,20,"hlog_102000500_asu_5_01_xxx","hlog_102000501_asu_5_01_xxx",False,"Chara_comment/102000500","Chara_comment/102000501","102000500_cha","102000501_cha","Chara_icon/102000500","Chara_icon/102000501","Chara_icon_loss/102000500","Chara_icon_loss/102000501","2021/09/01 7:00:00",True,"1" +104000470,4,"シノン","同朋の待望",5,4,1,0,104000470,203000000,-1,104000470,1150,116120,288,28740,60,5805,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"誰かを待つようになって初めて
見えてくるものがある。
一人じゃないことがどれほどの
心強さか彼女はもう知っている。",1600,20000,100,10,20,"hlog_104000470_sin_5_01_xxx","hlog_104000471_sin_5_01_xxx",False,"Chara_comment/104000470","Chara_comment/104000471","104000470_cha","104000471_cha","Chara_icon/104000470","Chara_icon/104000471","Chara_icon_loss/104000470","Chara_icon_loss/104000471","2021/10/01 7:00:00",True,"1" +103000420,3,"リーファ","寛ぎの我が家",5,3,3,0,103000420,202000000,-1,103000420,1620,163300,174,17418,65,6530,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"《ALO》のアインクラッドにある
ログハウスは、彼女にとっても
大切な場所。これからも仲間と
共に思い出を積み重ねていく。",1600,20000,100,10,20,"hlog_103000420_lea_5_01_xxx","hlog_103000421_lea_5_01_xxx",False,"Chara_comment/103000420","Chara_comment/103000421","103000420_cha","103000421_cha","Chara_icon/103000420","Chara_icon/103000421","Chara_icon_loss/103000420","Chara_icon_loss/103000421","2021/10/01 7:00:00",True,"1" +102000510,2,"アスナ","真夏の眩耀・彩",5,3,4,1,102000510,202000000,-1,102000510,1700,171460,240,23952,85,8575,240,23950,1,0,0,1,0,0,2,0,0,2,0,0,"海辺を歩く彼女の姿は、誰が見て
も眩く輝いて見えるだろう。彼女
の瞳が何を捉えているのか、それ
を知る術はどこにも無い。",1600,20000,100,10,20,"hlog_102000170_asu_5_01_rap","hlog_102000171_asu_5_01_rap",False,"Chara_comment/102000170","Chara_comment/102000171","102000170_cha","102000171_cha","Chara_icon/102000170","Chara_icon/102000171","Chara_icon_loss/102000170","Chara_icon_loss/102000171","2021/09/28 7:00:00",False,"1" +102000520,2,"アスナ","潮風の悪戯・彩",5,3,3,1,102000520,202000000,-1,102000520,1540,155130,192,19596,75,7755,280,28300,1,0,0,1,0,0,2,0,0,2,0,0,"磯の香りに誘われて、波打ち際へ
と歩いてみれば、悪戯な潮風が頬
を撫でる。穏やかで美しい、大切
な海の思い出。",1600,20000,100,10,20,"hlog_102000310_asu_5_01_xxx","hlog_102000311_asu_5_01_xxx",False,"Chara_comment/102000310","Chara_comment/102000311","102000310_cha","102000311_cha","Chara_icon/102000310","Chara_icon/102000311","Chara_icon_loss/102000310","Chara_icon_loss/102000311","2021/09/28 7:00:00",False,"1" +103000430,3,"リーファ","魅惑の夏日・彩",5,1,4,1,103000430,201000000,-1,103000430,1890,190510,240,23952,75,7620,240,23950,1,0,0,1,0,0,2,0,0,2,0,0,"身体能力に長けた彼女だが、唯一
水泳だけは苦手意識が強い。抜か
りない準備運動の折、ふと目が
合ったのは偶然か必然か。",1600,20000,100,10,20,"hlog_103000150_lea_5_01_oha","hlog_103000151_lea_5_01_oha",False,"Chara_comment/103000150","Chara_comment/103000151","103000150_cha","103000151_cha","Chara_icon/103000150","Chara_icon/103000151","Chara_icon_loss/103000150","Chara_icon_loss/103000151","2021/09/28 7:00:00",False,"1" +103000440,3,"リーファ","彩!アタックガール",5,6,4,1,103000440,205000000,-1,103000440,1890,190510,240,23952,75,7620,240,23950,1,0,0,1,0,0,2,0,0,2,0,0,"Unknownで行われることになった
ビーチバレー大会。競技は違えど
体育会系の血が騒ぐ!!この夏、
誰よりも高く、少女は跳ぶ!",1600,20000,100,10,20,"hlog_103000270_lea_5_01_xxx","hlog_103000271_lea_5_01_xxx",False,"Chara_comment/103000270","Chara_comment/103000271","103000270_cha","103000271_cha","Chara_icon/103000270","Chara_icon/103000271","Chara_icon_loss/103000270","Chara_icon_loss/103000271","2021/09/28 7:00:00",False,"1" +104000480,4,"シノン","砂浜の女神・彩",5,14,4,1,104000480,215000000,-1,104000480,1510,152410,264,26346,75,7620,220,21950,1,0,0,1,0,0,2,0,0,2,0,0,"通り名さながらにビーチの視線を
集める彼女。目立つことには慣れ
ていない様子だが、彼女なりに海
を楽しんでいるようだ。",1600,20000,100,10,20,"hlog_104000160_sin_5_01_rif","hlog_104000161_sin_5_01_rif",False,"Chara_comment/104000160","Chara_comment/104000161","104000160_cha","104000161_cha","Chara_icon/104000160","Chara_icon/104000161","Chara_icon_loss/104000160","Chara_icon_loss/104000161","2021/09/28 7:00:00",False,"1" +105000340,5,"リズベット","目映い太陽・彩",5,10,4,1,105000340,209000000,-1,105000340,1890,190510,216,21558,115,11430,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"日差しを受けて煌めく、弾けるよ
うなとびきりの笑顔。真夏が良く
似合う太陽のような彼女となら、
最高の思い出が作れるはず。",1600,20000,100,10,20,"hlog_105000230_lis_5_01_xxx","hlog_105000231_lis_5_01_xxx",False,"Chara_comment/105000230","Chara_comment/105000231","105000230_cha","105000231_cha","Chara_icon/105000230","Chara_icon/105000231","Chara_icon_loss/105000230","Chara_icon_loss/105000231","2021/09/28 7:00:00",False,"1" +106000360,6,"シリカ","白砂の少女・彩",5,4,4,1,106000360,203000000,-1,106000360,1510,152410,216,21558,75,7620,240,23950,1,0,0,1,0,0,2,0,0,2,0,0,"ちょこんと座り、少女はこちらを
見上げる。その姿は、日差しに輝
く白い砂浜よりも眩しく愛らしく
見る者を魅了することだろう。",1600,20000,100,10,20,"hlog_106000250_sil_5_01_xxx","hlog_106000251_sil_5_01_xxx",False,"Chara_comment/106000250","Chara_comment/106000251","106000250_cha","106000251_cha","Chara_icon/106000250","Chara_icon/106000251","Chara_icon_loss/106000250","Chara_icon_loss/106000251","2021/09/28 7:00:00",False,"1" +111000300,11,"アリス","透き通る青・彩",5,1,4,1,111000300,201000000,-1,111000300,2170,219090,252,25146,110,10955,190,18960,1,0,0,1,0,0,2,0,0,2,0,0,"普段は鎧に隠された透き通るよう
な肌に、金糸のような髪が風にな
びく。鮮やかな青い水着が良く似
合う、海に相応しい出で立ちだ。",1600,20000,100,10,20,"hlog_111000200_alc_5_01_xxx","hlog_111000201_alc_5_01_xxx",False,"Chara_comment/111000200","Chara_comment/111000201","111000200_cha","111000201_cha","Chara_icon/111000200","Chara_icon/111000201","Chara_icon_loss/111000200","Chara_icon_loss/111000201","2021/09/28 7:00:00",False,"1" +102000530,2,"アスナ","夢の逸楽",5,3,1,0,102000530,202000000,-1,102000530,810,81650,432,43548,40,4080,250,25040,1,0,0,1,0,0,2,0,0,2,0,0,"一晩限りのカジノへようこそ!
記憶のカジノより立派ではないけ
れど、おもてなしの心は負けてい
ない。今日だけの夢をあなたに。",1600,20000,100,10,20,"hlog_102000530_asu_5_01_xxx","hlog_102000531_asu_5_01_xxx",False,"Chara_comment/102000530","Chara_comment/102000531","102000530_cha","102000531_cha","Chara_icon/102000530","Chara_icon/102000531","Chara_icon_loss/102000530","Chara_icon_loss/102000531","2021/09/28 7:00:00",True,"1" +103000450,3,"リーファ","賽の悦楽",5,1,1,0,103000450,201000000,-1,103000450,990,99790,444,44634,40,3990,260,26130,104000,10,0,1,0,0,2,0,0,2,0,0,"一晩限りのカジノへようこそ!
サイコロのように、気付けば
いつの間にか彼女の手の中で
転がされていた?!",1600,20000,100,10,20,"hlog_103000450_lea_5_01_xxx","hlog_103000451_lea_5_01_xxx",False,"Chara_comment/103000450","Chara_comment/103000451","103000450_cha","103000451_cha","Chara_icon/103000450","Chara_icon/103000451","Chara_icon_loss/103000450","Chara_icon_loss/103000451","2021/09/28 7:00:00",True,"1" +104000490,4,"シノン","廻る享楽",5,14,1,0,104000490,215000000,-1,104000490,790,79830,486,49098,40,3990,240,23950,104000,10,0,1,0,0,2,0,0,2,0,0,"一晩限りのカジノへようこそ!
ルーレットが止まっても、彼女の
一挙手一投足に目が離せない。
このドキドキは負けたせい?",1600,20000,100,10,20,"hlog_104000490_sin_5_01_xxx","hlog_104000491_sin_5_01_xxx",False,"Chara_comment/104000490","Chara_comment/104000491","104000490_cha","104000491_cha","Chara_icon/104000490","Chara_icon/104000491","Chara_icon_loss/104000490","Chara_icon_loss/104000491","2021/09/28 7:00:00",True,"1" +106000370,6,"シリカ","二色の歓楽",5,4,1,0,106000370,203000000,-1,106000370,790,79830,396,40170,40,3990,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"一晩限りのカジノへようこそ!
赤か黒か、どちらか悩んでいると
彼女の耳がぴこっと動く。その耳
が示した方にチップを賭けた。",1600,20000,100,10,20,"hlog_106000370_sil_5_01_xxx","hlog_106000371_sil_5_01_xxx",False,"Chara_comment/106000370","Chara_comment/106000371","106000370_cha","106000371_cha","Chara_icon/106000370","Chara_icon/106000371","Chara_icon_loss/106000370","Chara_icon_loss/106000371","2021/09/28 7:00:00",True,"1" +111000310,11,"アリス","兎の務め",5,1,1,0,111000310,201000000,-1,111000310,1140,114760,462,46866,55,5740,210,20680,104000,10,0,1,0,0,2,0,0,2,0,0,"一晩限りのカジノへようこそ!
おもてなしを受けるだけは性に合
わなかったよう。着慣れない制服
に、慌ててヒールをひっかけた。",1600,20000,100,10,20,"hlog_111000310_alc_5_01_xxx","hlog_111000311_alc_5_01_xxx",False,"Chara_comment/111000310","Chara_comment/111000311","111000310_cha","111000311_cha","Chara_icon/111000310","Chara_icon/111000311","Chara_icon_loss/111000310","Chara_icon_loss/111000311","2021/09/28 7:00:00",True,"1" +105000350,5,"リズベット","ぬくもりの黒制服",5,2,3,0,105000350,201000000,201000000,105000350,1710,172370,174,17634,105,10340,230,23590,105100,10,0,1,0,0,2,0,0,2,0,0,"彼女にとって黒は、健気で切ない
春のように暖かな色。思い出は自
分だけのものだから、風の音に耳
を澄ませた。",1600,20000,100,10,20,"hlog_105000350_lis_5_01_xxx","hlog_105000351_lis_5_01_xxx",False,"Chara_comment/105000350","Chara_comment/105000351","105000350_cha","105000351_cha","Chara_icon/105000350","Chara_icon/105000351","Chara_icon_loss/105000350","Chara_icon_loss/105000351","2021/11/02 7:00:00",True,"1" +106000380,6,"シリカ","闇色の心頼",5,2,3,0,106000380,201000000,201000000,106000380,1370,137890,174,17634,70,6895,280,28300,105100,10,0,1,0,0,2,0,0,2,0,0,"孤独で寂しい幼い心を照らすのは
深い夜空の光だった。本当は妹の
ように隣を歩きたかったけれど、
次の約束が胸にあれば。",1600,20000,100,10,20,"hlog_106000380_sil_5_01_xxx","hlog_106000381_sil_5_01_xxx",False,"Chara_comment/106000380","Chara_comment/106000381","106000380_cha","106000381_cha","Chara_icon/106000380","Chara_icon/106000381","Chara_icon_loss/106000380","Chara_icon_loss/106000381","2021/11/02 7:00:00",True,"1" +110000260,10,"アルゴ","黒尽くめの密か",5,2,3,0,110000260,201000000,201000000,110000260,1620,163750,186,18618,80,8185,280,28300,105100,10,0,1,0,0,2,0,0,2,0,0,"情報屋として、ときには友として
誰よりも長く剣士の生き様を見て
いたからこそ、漆黒に隠された悲
哀だって知っているのだ。",1600,20000,100,10,20,"hlog_110000260_arg_5_01_xxx","hlog_110000261_arg_5_01_xxx",False,"Chara_comment/110000260","Chara_comment/110000261","110000260_cha","110000261_cha","Chara_icon/110000260","Chara_icon/110000261","Chara_icon_loss/110000260","Chara_icon_loss/110000261","2021/11/02 7:00:00",True,"1" +101000400,1,"キリト","純白の誓い",5,3,1,0,101000400,202000000,-1,101000400,1530,154220,282,28302,75,7710,200,19960,104000,10,0,1,0,0,2,0,0,2,0,0,"その誓いは、白く清廉で、血の
ように紅い決意となって体を巡
る。決して違えることのない、
命よりも尊く大切な約束だ。
",1600,20000,100,10,20,"hlog_101000400_kir_5_01_xxx","hlog_101000401_kir_5_01_xxx",False,"Chara_comment/101000400","Chara_comment/101000401","101000400_cha","101000401_cha","Chara_icon/101000400","Chara_icon/101000401","Chara_icon_loss/101000400","Chara_icon_loss/101000401","2021/11/16 7:00:00",True,"1" +102000540,2,"アスナ","純黒の誓い",5,2,1,0,102000540,201000000,201000000,102000540,1380,138800,282,28302,70,6940,240,23950,104000,10,0,1,0,0,2,0,0,2,0,0,"何にも染まらず、けれど全てを受
け入れる、強くて優しいヒーロー
の黒。誰かを守ってばかりの彼だ
から、自分が守ると決めたのだ。",1600,20000,100,10,20,"hlog_102000540_asu_5_01_xxx","hlog_102000541_asu_5_01_xxx",False,"Chara_comment/102000540","Chara_comment/102000541","102000540_cha","102000541_cha","Chara_icon/102000540","Chara_icon/102000541","Chara_icon_loss/102000540","Chara_icon_loss/102000541","2021/11/16 7:00:00",True,"1" +107000180,7,"クライン","跳躍の托生",5,11,1,0,107000180,211000000,-1,107000180,1580,159670,288,28740,70,7260,140,14520,1,0,0,1,0,0,2,0,0,2,0,0,"博打じみた作戦も、仲間を信頼
すればこそ。背中を預けるべき
瞬間を見極めれば、小さな攻撃
だって次に繋げることができる。",1600,20000,100,10,20,"hlog_107000180_kle_5_01_xxx","hlog_107000181_kle_5_01_xxx",False,"Chara_comment/107000180","Chara_comment/107000181","107000180_cha","107000181_cha","Chara_icon/107000180","Chara_icon/107000181","Chara_icon_loss/107000180","Chara_icon_loss/107000181","2021/11/01 7:00:00",True,"1" +109000400,9,"ユウキ","優姿の眼差し",5,1,3,0,109000400,201000000,-1,109000400,1620,163300,192,19158,75,7350,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"その優しい視線が映すのは、フレ
ームに収めるまでもない、ありき
たりで些細な日常。そんな瞬間こ
そが、一番の宝物だった。",1600,20000,100,10,20,"hlog_109000400_yuu_5_01_xxx","hlog_109000401_yuu_5_01_xxx",False,"Chara_comment/109000400","Chara_comment/109000401","109000400_cha","109000401_cha","Chara_icon/109000400","Chara_icon/109000401","Chara_icon_loss/109000400","Chara_icon_loss/109000401","2021/09/28 7:00:00",True,"1" +110000270,10,"アルゴ","忍ぶ外套",5,8,1,0,110000270,207000000,-1,110000270,1370,137890,246,24822,70,6895,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"フード付きのマントは時折、彼女
のチャームポイントを隠してしま
う。おヒゲの理由を知る日はまだ
遠そうだ。",1600,20000,100,10,20,"hlog_110000270_arg_5_01_xxx","hlog_110000271_arg_5_01_xxx",False,"Chara_comment/110000270","Chara_comment/110000271","110000270_cha","110000271_cha","Chara_icon/110000270","Chara_icon/110000271","Chara_icon_loss/110000270","Chara_icon_loss/110000271","2021/11/02 7:00:00",True,"1" +102000550,2,"アスナ","小径の花環",5,3,2,0,102000550,202000000,-1,102000550,1780,179630,174,17418,90,8980,170,17420,1,0,0,1,0,0,2,0,0,2,0,0,"二人で選んだ花を束ねて、柔らか
な髪の上にそっと載せる。
世界に一つだけの冠は、まるで
ティアラのように輝いて。",1600,20000,100,10,20,"hlog_102000550_asu_5_01_xxx","hlog_102000551_asu_5_01_xxx",False,"Chara_comment/102000550","Chara_comment/102000551","102000550_cha","102000551_cha","Chara_icon/102000550","Chara_icon/102000551","Chara_icon_loss/102000550","Chara_icon_loss/102000551","2021/12/01 7:00:00",True,"1" +104000500,4,"シノン","潜む強弩",5,11,1,0,104000500,211000000,-1,104000500,1150,116120,288,28740,60,5805,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"戦う敵は状況によって選ぶべし。
耳をそばだて、敵の不意を狙って
飛び出そう。ただし逆立つ尻尾が
気づかれないよう注意すること。",1600,20000,100,10,20,"hlog_104000500_sin_5_01_xxx","hlog_104000501_sin_5_01_xxx",False,"Chara_comment/104000500","Chara_comment/104000501","104000500_cha","104000501_cha","Chara_icon/104000500","Chara_icon/104000501","Chara_icon_loss/104000500","Chara_icon_loss/104000501","2021/12/21 7:00:00",True,"1" +105000360,5,"リズベット","工匠の一驚",5,10,1,0,105000360,209000000,-1,105000360,1440,145150,234,23514,85,8710,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"フィールドでは、一瞬の油断が命
とり。物陰から出た音を聞き逃さ
ず身構えたものの、飛び出してき
たのは予想外の相手だった。",1600,20000,100,10,20,"hlog_105000360_lis_5_01_xxx","hlog_105000361_lis_5_01_xxx",False,"Chara_comment/105000360","Chara_comment/105000361","105000360_cha","105000361_cha","Chara_icon/105000360","Chara_icon/105000361","Chara_icon_loss/105000360","Chara_icon_loss/105000361","2021/12/21 7:00:00",True,"1" +112000190,12,"ユージオ","剣峰の決意",5,1,3,0,112000190,201000000,-1,112000190,1620,163300,174,17418,80,8165,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"知らない未来の自分でも青薔薇の
剣を振るう理由は、今の自分にも
分かる気がする。今よりもっと
別れや出会いがあるはずだから。",1600,20000,100,10,20,"hlog_112000190_ego_5_01_xxx","hlog_112000191_ego_5_01_xxx",False,"Chara_comment/112000190","Chara_comment/112000191","112000190_cha","112000191_cha","Chara_icon/112000190","Chara_icon/112000191","Chara_icon_loss/112000190","Chara_icon_loss/112000191","2021/12/21 7:00:00",True,"1" +101000410,1,"キリト","赦しの一振り",5,2,4,0,101000410,201000000,201000000,101000410,1890,190510,240,23952,95,9525,200,19960,102200,10,0,1,0,0,2,0,0,2,0,0,"その剣の先にどんな悪人がいよう
とも、彼が憎悪をのせることはな
い。なぜなら、守りたいもののた
めに剣を振るうからだ。",1600,20000,100,10,20,"hlog_101000410_kir_5_01_xxx","hlog_101000411_kir_5_01_xxx",False,"Chara_comment/101000410","Chara_comment/101000411","101000410_cha","101000411_cha","Chara_icon/101000410","Chara_icon/101000411","Chara_icon_loss/101000410","Chara_icon_loss/101000411","2021/10/05 7:00:00",True,"1" +102000560,2,"アスナ","正しき一突き",5,3,4,0,102000560,202000000,-1,102000560,1700,171460,240,23952,85,8575,240,23950,102200,10,0,1,0,0,2,0,0,2,0,0,"剣を持つ理由は、剣を持つ人の数
だけある。彼女の細剣の切っ先が
正確に狙いを捉えるのは、揺るが
ない自分がいるからだ。",1600,20000,100,10,20,"hlog_102000560_asu_5_01_xxx","hlog_102000561_asu_5_01_xxx",False,"Chara_comment/102000560","Chara_comment/102000561","102000560_cha","102000561_cha","Chara_icon/102000560","Chara_icon/102000561","Chara_icon_loss/102000560","Chara_icon_loss/102000561","2021/10/05 7:00:00",True,"1" +101000420,1,"キリト","糾明の快刀",5,2,1,0,101000420,201000000,201000000,101000420,1440,145150,258,26130,70,7260,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"夢のような仮想世界で起きた、
数値では説明のつかない不思議な
体験を思い出す。
それは、きっと愛剣にも。",1600,20000,100,10,20,"hlog_101000420_kir_5_01_xxx","hlog_101000421_kir_5_01_xxx",False,"Chara_comment/101000420","Chara_comment/101000421","101000420_cha","101000421_cha","Chara_icon/101000420","Chara_icon/101000421","Chara_icon_loss/101000420","Chara_icon_loss/101000421","2021/12/14 7:00:00",True,"1" +103000460,3,"リーファ","贈る一番星",5,1,1,3,103000460,201000000,-1,103000460,1440,145150,258,26130,60,5805,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"子どものころに読み返した絵本の
内容を夢に見る。鈴の音色を忘れ
ても、素敵な聖夜が等しく訪れる
よう木のてっぺんに星を載せた。",1600,20000,100,10,20,"hlog_103000460_lea_5_01_xxx","hlog_103000461_lea_5_01_xxx",False,"Chara_comment/103000460","Chara_comment/103000461","103000460_cha","103000461_cha","Chara_icon/103000460","Chara_icon/103000461","Chara_icon_loss/103000460","Chara_icon_loss/103000461","2021/12/14 7:00:00",True,"1" +106000390,6,"シリカ","聖しあの夜",5,4,1,3,106000390,203000000,-1,106000390,1220,123380,252,25476,60,6170,240,23950,104000,10,0,1,0,0,2,0,0,2,0,0,"サンタさんに一目会うため被った
毛布の暖かさと戦った幾年の夜。
あの日の胸躍る幸せな微睡を、
あなたにも感じて欲しくて。",1600,20000,100,10,20,"hlog_106000390_sil_5_01_xxx","hlog_106000391_sil_5_01_xxx",False,"Chara_comment/106000390","Chara_comment/106000391","106000390_cha","106000391_cha","Chara_icon/106000390","Chara_icon/106000391","Chara_icon_loss/106000390","Chara_icon_loss/106000391","2021/12/14 7:00:00",True,"1" +110000290,10,"アルゴ","慶びの枕元",5,8,3,3,110000290,207000000,-1,110000290,1620,163750,186,18618,80,8185,280,28300,105100,10,0,1,0,0,2,0,0,2,0,0,"情報屋に死角なし、クリスマス
カタログも網羅していた。今夜だ
けは特別価格。子供の夢が叶う
なら、お代はいらないんだそう。",1600,20000,100,10,20,"hlog_110000290_arg_5_01_xxx","hlog_110000291_arg_5_01_xxx",False,"Chara_comment/110000290","Chara_comment/110000291","110000290_cha","110000291_cha","Chara_icon/110000290","Chara_icon/110000291","Chara_icon_loss/110000290","Chara_icon_loss/110000291","2021/12/14 7:00:00",True,"1" +111000320,11,"アリス","駈走る雪原",5,1,4,3,111000320,201000000,-1,111000320,2070,208660,228,22860,105,10435,170,17240,1,0,0,1,0,0,2,0,0,2,0,0,"空を往くそりを子供と共に追いか
けた。騎士はそりに乗れずとも
隣を歩くことが出来るから、誇ら
しげに麻袋を背負って走った。",1600,20000,100,10,20,"hlog_111000320_alc_5_01_xxx","hlog_111000321_alc_5_01_xxx",False,"Chara_comment/111000320","Chara_comment/111000321","111000320_cha","111000321_cha","Chara_icon/111000320","Chara_icon/111000321","Chara_icon_loss/111000320","Chara_icon_loss/111000321","2021/12/14 7:00:00",True,"1" +118000200,18,"レイン","届ける聖歌",5,2,1,3,118000200,201000000,201000000,118000200,1380,138800,294,29718,75,7710,200,19960,104000,10,0,1,0,0,2,0,0,2,0,0,"夢を届けるサンタさんはアイドル
の彼女にとっては大先輩。いつか
世界中の人に笑顔を届けるため、
今日も歌って踊るから!",1600,20000,100,10,20,"hlog_118000200_rai_5_01_xxx","hlog_118000201_rai_5_01_xxx",False,"Chara_comment/118000200","Chara_comment/118000201","118000200_cha","118000201_cha","Chara_icon/118000200","Chara_icon/118000201","Chara_icon_loss/118000200","Chara_icon_loss/118000201","2021/12/14 7:00:00",True,"1" +110000280,10,"アルゴ","忍ぶ外套・冠",5,8,1,0,110000280,207000000,-1,110000280,1450,146510,264,26892,75,7325,240,23950,1,0,0,1,0,0,2,0,0,2,0,0,"フード付きのマントは時折、彼女
のチャームポイントを隠してしま
う。おヒゲの理由を知る日はまだ
遠そうだ。",1600,20000,100,10,20,"hlog_110000270_arg_5_01_xxx","hlog_110000271_arg_5_01_xxx",False,"Chara_comment/110000270","Chara_comment/110000271","110000270_cha","110000271_cha","Chara_icon/110000270","Chara_icon/110000271","Chara_icon_loss/110000270","Chara_icon_loss/110000271","2021/12/14 7:00:00",False,"1" +102000570,2,"アスナ","相愛は甘やかに",5,3,3,6,102000570,202000000,-1,102000570,1540,155130,192,19596,75,7755,280,28300,105100,10,0,1,0,0,2,0,0,2,0,0,"大好きなあなたに渡す特別な
チョコは、想い想われるほど
甘さと豪華さを増していく。今年
もとびきりのチョコを渡せそう。",1600,20000,100,10,20,"hlog_102000570_asu_5_01_xxx","hlog_102000571_asu_5_01_xxx",False,"Chara_comment/102000570","Chara_comment/102000571","102000570_cha","102000571_cha","Chara_icon/102000570","Chara_icon/102000571","Chara_icon_loss/102000570","Chara_icon_loss/102000571","2022/01/25 7:00:00",True,"1" +104000510,4,"シノン","親愛はとろけて",5,14,1,6,104000510,215000000,-1,104000510,1220,123380,306,31134,60,6170,220,21950,104000,10,0,1,0,0,2,0,0,2,0,0,"本命チョコはバレンタイン当日に
渡したいのが乙女心というもの。
果たして彼女が作った特別なチョ
コレートは一体誰の手に…?",1600,20000,100,10,20,"hlog_104000510_sin_5_01_xxx","hlog_104000511_sin_5_01_xxx",False,"Chara_comment/104000510","Chara_comment/104000511","104000510_cha","104000511_cha","Chara_icon/104000510","Chara_icon/104000511","Chara_icon_loss/104000510","Chara_icon_loss/104000511","2022/01/25 7:00:00",True,"1" +105000370,5,"リズベット","友愛はほろ苦く",5,10,3,6,105000370,209000000,-1,105000370,1620,163300,156,15678,95,9800,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"魔法をかけたチョコレートには、
甘い気持ちが込められている。
けれど、親友のことを想うと、
たまにほろ苦く感じて。",1600,20000,100,10,20,"hlog_105000370_lis_5_01_xxx","hlog_105000371_lis_5_01_xxx",False,"Chara_comment/105000370","Chara_comment/105000371","105000370_cha","105000371_cha","Chara_icon/105000370","Chara_icon/105000371","Chara_icon_loss/105000370","Chara_icon_loss/105000371","2022/01/25 7:00:00",True,"1" +111000330,11,"アリス","愛慕は未だ青く",5,1,4,6,111000330,201000000,-1,111000330,2170,219090,252,25146,110,10955,190,18960,102200,10,0,1,0,0,2,0,0,2,0,0,"バレンタインチョコレートが持つ
意味は一つとは限らない。特別に
大切な相手に渡す本命チョコを、
彼女が渡す日はくるのだろうか。",1600,20000,100,10,20,"hlog_111000330_alc_5_01_xxx","hlog_111000331_alc_5_01_xxx",False,"Chara_comment/111000330","Chara_comment/111000331","111000330_cha","111000331_cha","Chara_icon/111000330","Chara_icon/111000331","Chara_icon_loss/111000330","Chara_icon_loss/111000331","2022/01/25 7:00:00",True,"1" +109000410,9,"ユウキ","狙い撃つ軌道",5,14,1,0,109000410,215000000,-1,109000410,1530,154220,306,31134,70,6940,200,19960,104000,10,0,1,0,0,2,0,0,2,0,0,"友人の狙撃銃の扱いに四苦八苦し
ながらお揃いを喜んでいるよう。
反動をその身に受けつつ、武器を
モノにせんと励んでいる。",1600,20000,100,10,20,"hlog_109000410_yuu_5_01_xxx","hlog_109000411_yuu_5_01_xxx",False,"Chara_comment/109000410","Chara_comment/109000411","109000410_cha","109000411_cha","Chara_icon/109000410","Chara_icon/109000411","Chara_icon_loss/109000410","Chara_icon_loss/109000411","2022/02/15 7:00:00",True,"1" +112000200,12,"ユージオ","魔剣稽古",5,1,1,0,112000200,201000000,-1,112000200,1530,154220,282,28302,75,7710,200,19960,104000,10,0,1,0,0,2,0,0,2,0,0,"急に消えたと思ったら現れる刀身
に不慣れな様子。稽古中に誤って
消してしまうこともあるそう。
まずは慣れるために奮闘中だ。",1600,20000,100,10,20,"hlog_112000200_ego_5_01_xxx","hlog_112000201_ego_5_01_xxx",False,"Chara_comment/112000200","Chara_comment/112000201","112000200_cha","112000201_cha","Chara_icon/112000200","Chara_icon/112000201","Chara_icon_loss/112000200","Chara_icon_loss/112000201","2022/02/15 7:00:00",True,"1" +118000210,18,"レイン","虹架かる団らん",5,10,1,0,118000210,209000000,-1,118000210,1300,130640,270,27432,70,7260,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"招かれた家は優しくて温かくて、
幸せな雰囲気で満たされていた。
美味しいお茶に舌鼓を打っている
と窓の外には虹が広がって…。",1600,20000,100,10,20,"hlog_118000210_rai_5_01_xxx","hlog_118000211_rai_5_01_xxx",False,"Chara_comment/118000210","Chara_comment/118000211","118000210_cha","118000211_cha","Chara_icon/118000210","Chara_icon/118000211","Chara_icon_loss/118000210","Chara_icon_loss/118000211","2022/02/01 7:00:00",True,"1" +103000470,3,"リーファ","序数の続きを",5,1,1,0,103000470,201000000,-1,103000470,1440,145150,258,26130,60,5805,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"剣道部で活躍する彼女にとって
体を動かすことはお手の物。
拡張現実の戦闘も仮想世界の如く
軽やかな身のこなしを披露する。",1600,20000,100,10,20,"hlog_103000470_lea_5_01_xxx","hlog_103000471_lea_5_01_xxx",False,"Chara_comment/103000470","Chara_comment/103000471","103000470_cha","103000471_cha","Chara_icon/103000470","Chara_icon/103000471","Chara_icon_loss/103000470","Chara_icon_loss/103000471","2022/03/29 7:00:00",True,"1" +109000420,9,"ユウキ","並び立つ基数",5,1,1,0,109000420,201000000,-1,109000420,1440,145150,288,28740,65,6530,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"《オーディナル・スケール》の
装備は彼女にとって特別なもの。
いつか仮想現実を飛び出して、肩
を並べられたらと、願をかけた。",1600,20000,100,10,20,"hlog_109000420_yuu_5_01_xxx","hlog_109000421_yuu_5_01_xxx",False,"Chara_comment/109000420","Chara_comment/109000421","109000420_cha","109000421_cha","Chara_icon/109000420","Chara_icon/109000421","Chara_icon_loss/109000420","Chara_icon_loss/109000421","2022/03/29 7:00:00",True,"1" +111000340,11,"アリス","陽炎の傾聴",5,1,1,0,111000340,201000000,-1,111000340,1660,166920,270,27432,85,8345,170,17240,1,0,0,1,0,0,2,0,0,2,0,0,"遠くにいるのに近い声、本当は
ないものをあるように映す…。
たとえ陽炎のような存在でも、
あなたともう一度出会いたい。",1600,20000,100,10,20,"hlog_111000340_alc_5_01_xxx","hlog_111000341_alc_5_01_xxx",False,"Chara_comment/111000340","Chara_comment/111000341","111000340_cha","111000341_cha","Chara_icon/111000340","Chara_icon/111000341","Chara_icon_loss/111000340","Chara_icon_loss/111000341","2022/03/29 7:00:00",True,"1" +101000430,1,"キリト","受け止める軌跡",5,2,4,0,101000430,201000000,201000000,101000430,1800,181440,216,21774,90,9070,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"あなたと歩んだ3年間。それは、
彼が仲間の想いを受け止めた
軌跡。誰の想いも零さないよう、
あなたと同じ景色を見ていたい。",1600,20000,100,10,20,"hlog_101000430_kir_5_01_xxx","hlog_101000431_kir_5_01_xxx",False,"Chara_comment/101000430","Chara_comment/101000431","101000430_cha","101000431_cha","Chara_icon/101000430","Chara_icon/101000431","Chara_icon_loss/101000430","Chara_icon_loss/101000431","2022/03/08 7:00:00",True,"1" +102000580,2,"アスナ","見つめる軌跡",5,3,4,0,102000580,202000000,-1,102000580,1620,163300,216,21774,80,8165,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"あなたと歩んだ3年間。それは、
彼女が自らの正しさを見つめた
軌跡。どんな姿であろうとも、
その正しさは損なわれない。",1600,20000,100,10,20,"hlog_102000580_asu_5_01_xxx","hlog_102000581_asu_5_01_xxx",False,"Chara_comment/102000580","Chara_comment/102000581","102000580_cha","102000581_cha","Chara_icon/102000580","Chara_icon/102000581","Chara_icon_loss/102000580","Chara_icon_loss/102000581","2022/03/08 7:00:00",True,"1" +103000480,3,"リーファ","信じきる軌跡",5,1,4,0,103000480,201000000,-1,103000480,1800,181440,216,21774,70,7260,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"あなたと歩んだ3年間。それは、
彼女が隣人を信じ続けた軌跡。
それがどれだけ難しくても、
あなたといれば勇気を貰えて。",1600,20000,100,10,20,"hlog_103000480_lea_5_01_xxx","hlog_103000481_lea_5_01_xxx",False,"Chara_comment/103000480","Chara_comment/103000481","103000480_cha","103000481_cha","Chara_icon/103000480","Chara_icon/103000481","Chara_icon_loss/103000480","Chara_icon_loss/103000481","2022/03/08 7:00:00",True,"1" +104000520,4,"シノン","向き合う軌跡",5,14,4,0,104000520,215000000,-1,104000520,1440,145150,240,23952,70,7260,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"あなたと歩んだ3年間。それは、
彼女が自身の弱さと向き合った
軌跡。あなたと共に乗り越えた
記憶が、彼女を強くしていった。",1600,20000,100,10,20,"hlog_104000520_sin_5_01_xxx","hlog_104000521_sin_5_01_xxx",False,"Chara_comment/104000520","Chara_comment/104000521","104000520_cha","104000521_cha","Chara_icon/104000520","Chara_icon/104000521","Chara_icon_loss/104000520","Chara_icon_loss/104000521","2022/03/08 7:00:00",True,"1" +109000430,9,"ユウキ","確かめる軌跡",5,1,4,0,109000430,201000000,-1,109000430,1800,181440,240,23952,80,8165,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"あなたと歩んだ3年間。それは、
彼女が生きる喜びを確かめた
軌跡。あなたと過ごす刺激的な
日々が、ずっと続きますように。",1600,20000,100,10,20,"hlog_109000430_yuu_5_01_xxx","hlog_109000431_yuu_5_01_xxx",False,"Chara_comment/109000430","Chara_comment/109000431","109000430_cha","109000431_cha","Chara_icon/109000430","Chara_icon/109000431","Chara_icon_loss/109000430","Chara_icon_loss/109000431","2022/03/08 7:00:00",True,"1" +111000350,11,"アリス","思い返す軌跡",5,1,4,0,111000350,201000000,-1,111000350,2070,208660,228,22860,105,10435,170,17240,1,0,0,1,0,0,2,0,0,2,0,0,"あなたと歩んだ3年間。それは、
彼女が使命を思い返した軌跡。
己を見失わなかったのは、
あなたという道標がいたからだ。",1600,20000,100,10,20,"hlog_111000350_alc_5_01_xxx","hlog_111000351_alc_5_01_xxx",False,"Chara_comment/111000350","Chara_comment/111000351","111000350_cha","111000351_cha","Chara_icon/111000350","Chara_icon/111000351","Chara_icon_loss/111000350","Chara_icon_loss/111000351","2022/03/08 7:00:00",True,"1" +104000530,4,"シノン","天翔る女神",5,11,1,0,104000530,211000000,-1,104000530,1150,116120,288,28740,60,5805,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"太陽を司る女神を模したという
アバターの神々しい飛翔姿。
この姿でいるときは、
いつもより背筋が伸びるよう。",1600,20000,100,10,20,"hlog_104000530_sin_5_01_xxx","hlog_104000531_sin_5_01_xxx",False,"Chara_comment/104000530","Chara_comment/104000531","104000530_cha","104000531_cha","Chara_icon/104000530","Chara_icon/104000531","Chara_icon_loss/104000530","Chara_icon_loss/104000531","2022/03/08 7:00:00",True,"1" +104000540,4,"シノン","厳格手ほどき",5,11,4,5,104000540,211000000,-1,104000540,1510,152410,264,26346,75,7620,220,21950,111500,0,0,1,0,0,2,0,0,2,0,0,"いつも頼もしい仲間たちが、教卓
から見渡すと子供っぽく見える。
知らない一面に出会えた気がして
気付かず尻尾が揺れた。",1600,20000,100,10,20,"hlog_104000540_sin_5_01_xxx","hlog_104000541_sin_5_01_xxx",False,"Chara_comment/104000540","Chara_comment/104000541","104000540_cha","104000541_cha","Chara_icon/104000540","Chara_icon/104000541","Chara_icon_loss/104000540","Chara_icon_loss/104000541","2022/03/08 7:00:00",True,"1" +105000380,5,"リズベット","ほどけぬ胸飾り",5,10,4,5,105000380,209000000,-1,105000380,1890,190510,216,21558,115,11430,200,19960,111500,0,0,1,0,0,2,0,0,2,0,0,"たとえ着ている服が同じでも、
誰よりも可愛い自分でいたい。
赤いリボンを結んだ先に、
大切なあなたが待っているから。",1600,20000,100,10,20,"hlog_105000380_lis_5_01_xxx","hlog_105000381_lis_5_01_xxx",False,"Chara_comment/105000380","Chara_comment/105000381","105000380_cha","105000381_cha","Chara_icon/105000380","Chara_icon/105000381","Chara_icon_loss/105000380","Chara_icon_loss/105000381","2022/03/08 7:00:00",True,"1" +106000400,6,"シリカ","夢想の放課後",5,4,4,5,106000400,203000000,-1,106000400,1510,152410,216,21558,75,7620,240,23950,111500,0,0,1,0,0,2,0,0,2,0,0,"放課後は女子高校生らしくカフェ
やゲームセンターを楽しむ彼女。
もしあなたと過ごせたら、
巡りたい場所がたくさんあるの。",1600,20000,100,10,20,"hlog_106000400_sil_5_01_xxx","hlog_106000401_sil_5_01_xxx",False,"Chara_comment/106000400","Chara_comment/106000401","106000400_cha","106000401_cha","Chara_icon/106000400","Chara_icon/106000401","Chara_icon_loss/106000400","Chara_icon_loss/106000401","2022/03/08 7:00:00",True,"1" +102000590,2,"アスナ","熊の招宴",5,8,3,0,102000590,207000000,-1,102000590,1540,155130,192,19596,75,7755,280,28300,105100,10,0,1,0,0,2,0,0,2,0,0,"テディベアとお揃いのパジャマで
パジャマパーティーに向かう。
お互いのことを語り合った夜、
縮まった距離が嬉しくて。",1600,20000,100,10,20,"hlog_102000590_asu_5_01_xxx","hlog_102000591_asu_5_01_xxx",False,"Chara_comment/102000590","Chara_comment/102000591","102000590_cha","102000591_cha","Chara_icon/102000590","Chara_icon/102000591","Chara_icon_loss/102000590","Chara_icon_loss/102000591","2022/03/29 7:00:00",True,"1" +111000360,11,"アリス","兎の密会",5,8,1,0,111000360,207000000,-1,111000360,1760,177360,294,29718,90,8870,190,18960,104000,10,0,1,0,0,2,0,0,2,0,0,"その秘密の会合は、
夜の帳が降りてから開かれる。
ドレスコードと渡された装いは、
想像以上にファンシーで?!",1600,20000,100,10,20,"hlog_111000360_alc_5_01_xxx","hlog_111000361_alc_5_01_xxx",False,"Chara_comment/111000360","Chara_comment/111000361","111000360_cha","111000361_cha","Chara_icon/111000360","Chara_icon/111000361","Chara_icon_loss/111000360","Chara_icon_loss/111000361","2022/03/29 7:00:00",True,"1" +105000390,5,"リズベット","約束の花束",5,10,1,0,105000390,209000000,-1,105000390,1440,145150,234,23514,85,8710,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"花々の甘い香りに包まれながら、
あなたと穏やかな時間を過ごす。
一輪ずつ集めるたびに、知らない
あなたを知れた気がした。",1600,20000,100,10,20,"hlog_105000390_lis_5_01_xxx","hlog_105000391_lis_5_01_xxx",False,"Chara_comment/105000390","Chara_comment/105000391","105000390_cha","105000391_cha","Chara_icon/105000390","Chara_icon/105000391","Chara_icon_loss/105000390","Chara_icon_loss/105000391","2022/04/01 7:00:00",True,"1" +110000300,10,"アルゴ","炯々たる瞳",5,8,1,0,110000300,207000000,-1,110000300,1370,137890,246,24822,70,6895,220,21770,1,0,0,1,0,0,2,0,0,2,0,0,"視線の先にはご馳走と、まだ見ぬ
レシピの新情報!美味しいご飯と
情報屋の明るい未来を想像して、
瞳を鋭く光らせた。",1600,20000,100,10,20,"hlog_110000300_arg_5_01_xxx","hlog_110000301_arg_5_01_xxx",False,"Chara_comment/110000300","Chara_comment/110000301","110000300_cha","110000301_cha","Chara_icon/110000300","Chara_icon/110000301","Chara_icon_loss/110000300","Chara_icon_loss/110000301","2022/03/29 7:00:00",True,"1" +106000410,6,"シリカ","一杯の息抜き",5,4,3,6,106000410,203000000,-1,106000410,1300,130640,156,15678,65,6530,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"メイド心得其の一、紅茶は熱々で
淹れる。大切なご主人様には最高
の紅茶を出したいのがメイド心。
あとは、慎重に運ぶだけだが…。",1600,20000,100,10,20,"hlog_106000410_sil_5_01_xxx","hlog_106000411_sil_5_01_xxx",False,"Chara_comment/106000410","Chara_comment/106000411","106000410_cha","106000411_cha","Chara_icon/106000410","Chara_icon/106000411","Chara_icon_loss/106000410","Chara_icon_loss/106000411","2022/04/26 7:00:00",True,"1" +103000490,3,"リーファ","零れる活力",5,6,1,6,103000490,205000000,-1,103000490,1530,154220,282,28302,60,6170,240,23950,104000,10,0,1,0,0,2,0,0,2,0,0,"メイド心得其の二、埃は一つも見
逃さない。ご主人様が暮らす場所
は綺麗にしたい。そう思って、
バケツになみなみと水を入れた。",1600,20000,100,10,20,"hlog_103000490_lea_5_01_xxx","hlog_103000491_lea_5_01_xxx",False,"Chara_comment/103000490","Chara_comment/103000491","103000490_cha","103000491_cha","Chara_icon/103000490","Chara_icon/103000491","Chara_icon_loss/103000490","Chara_icon_loss/103000491","2022/04/26 7:00:00",True,"1" +109000440,9,"ユウキ","瞬きの宙",5,1,4,6,109000440,201000000,-1,109000440,1890,190510,264,26346,85,8575,200,19960,102200,10,0,1,0,0,2,0,0,2,0,0,"メイド心得其の三、如何なる時も
楽しんで。広いお屋敷のお掃除は
大変だけど、楽しんでしまえば
あっという間だ。",1600,20000,100,10,20,"hlog_109000440_yuu_5_01_xxx","hlog_109000441_yuu_5_01_xxx",False,"Chara_comment/109000440","Chara_comment/109000441","109000440_cha","109000441_cha","Chara_icon/109000440","Chara_icon/109000441","Chara_icon_loss/109000440","Chara_icon_loss/109000441","2022/04/26 7:00:00",True,"1" +118000220,18,"レイン","就床の一揖",5,2,1,6,118000220,201000000,201000000,118000220,1380,138800,294,29718,75,7710,200,19960,104000,10,0,1,0,0,2,0,0,2,0,0,"メイド心得其の四、ふかふかベッ
ドを用意。ご主人様の疲れを癒す
ため晴れた日は天日干しが必須。
お日様の香りでおやすみなさい。",1600,20000,100,10,20,"hlog_118000220_rai_5_01_xxx","hlog_118000221_rai_5_01_xxx",False,"Chara_comment/118000220","Chara_comment/118000221","118000220_cha","118000221_cha","Chara_icon/118000220","Chara_icon/118000221","Chara_icon_loss/118000220","Chara_icon_loss/118000221","2022/04/26 7:00:00",True,"1" +105000400,5,"リズベット","不屈の鍛冶屋魂",5,10,3,0,105000400,209000000,-1,105000400,1710,172370,174,17634,105,10340,230,23590,105100,10,0,1,0,0,2,0,0,2,0,0,"鍛冶師リズベットとしての人生を
右手のハンマー一本で切り開いて
きた。その経験が、彼女の鍛冶師
としての矜持を裏打ちしている。",1600,20000,100,10,20,"hlog_105000400_lis_5_01_xxx","hlog_105000401_lis_5_01_xxx",False,"Chara_comment/105000400","Chara_comment/105000401","105000400_cha","105000401_cha","Chara_icon/105000400","Chara_icon/105000401","Chara_icon_loss/105000400","Chara_icon_loss/105000401","2022/04/26 7:00:00",True,"1" +106000420,6,"シリカ","絆が生む力",5,4,3,0,106000420,203000000,-1,106000420,1370,137890,174,17634,70,6895,280,28300,105100,10,0,1,0,0,2,0,0,2,0,0,"彼女と相棒のピナはいつも一緒。
一人と一匹の間に隠し事は
ひとつもない。これからも共に
様々な冒険をしていくだろう。",1600,20000,100,10,20,"hlog_106000420_sil_5_01_xxx","hlog_106000421_sil_5_01_xxx",False,"Chara_comment/106000420","Chara_comment/106000421","106000420_cha","106000421_cha","Chara_icon/106000420","Chara_icon/106000421","Chara_icon_loss/106000420","Chara_icon_loss/106000421","2022/04/26 7:00:00",True,"1" +101000440,1,"キリト","頬張り黒猫",5,8,1,4,101000440,207000000,-1,101000440,1530,154220,282,28302,75,7710,200,19960,104000,10,0,1,0,0,2,0,0,2,0,0,"鼠のおもちゃにひとっとび!
猫の本能に抗えず獲物をくわえる
その姿は、クールな黒の剣士の
イメージからは程遠い。",1600,20000,100,10,20,"hlog_101000440_kir_5_01_xxx","hlog_101000441_kir_5_01_xxx",False,"Chara_comment/101000440","Chara_comment/101000441","101000440_cha","101000441_cha","Chara_icon/101000440","Chara_icon/101000441","Chara_icon_loss/101000440","Chara_icon_loss/101000441","2022/04/26 7:00:00",True,"1" +102000600,2,"アスナ","身支度愛猫",5,8,1,4,102000600,207000000,-1,102000600,1380,138800,282,28302,70,6940,240,23950,104000,10,0,1,0,0,2,0,0,2,0,0,"身だしなみは足元ではなく尻尾
から。熱心な毛繕いは身だしなみ
のためと言うが、耳を澄ませば
ゴロゴロと音が聞こえきて…?",1600,20000,100,10,20,"hlog_102000600_asu_5_01_xxx","hlog_102000601_asu_5_01_xxx",False,"Chara_comment/102000600","Chara_comment/102000601","102000600_cha","102000601_cha","Chara_icon/102000600","Chara_icon/102000601","Chara_icon_loss/102000600","Chara_icon_loss/102000601","2022/04/26 7:00:00",True,"1" +103000500,3,"リーファ","養う英気",5,6,4,5,103000500,205000000,-1,103000500,1890,190510,240,23952,75,7620,240,23950,111500,0,0,1,0,0,2,0,0,2,0,0,"学校生活は恋に勉強に部活に、
とにかく毎日が大忙し。
何事も全力で取り組めるよう、
お弁当を食べて力をつけよう。",1600,20000,100,10,20,"hlog_103000500_lea_5_01_xxx","hlog_103000501_lea_5_01_xxx",False,"Chara_comment/103000500","Chara_comment/103000501","103000500_cha","103000501_cha","Chara_icon/103000500","Chara_icon/103000501","Chara_icon_loss/103000500","Chara_icon_loss/103000501","2022/04/26 7:00:00",True,"1" +110000310,10,"アルゴ","秘めたる日誌",5,8,4,0,110000310,207000000,-1,110000310,1800,180990,228,22752,90,9050,240,23950,111500,0,0,1,0,0,2,0,0,2,0,0,"彼女の日直日誌はマル秘情報が
満載。あの人の意外な一面を
知りたいなら、一見の価値あり。
……モチロン、お代は頂くヨ。",1600,20000,100,10,20,"hlog_110000310_arg_5_01_xxx","hlog_110000311_arg_5_01_xxx",False,"Chara_comment/110000310","Chara_comment/110000311","110000310_cha","110000311_cha","Chara_icon/110000310","Chara_icon/110000311","Chara_icon_loss/110000310","Chara_icon_loss/110000311","2022/04/26 7:00:00",True,"1" +118000230,18,"レイン","即席軽音楽団",5,2,4,5,118000230,201000000,201000000,118000230,1700,171460,252,25146,95,9525,200,19960,111500,0,0,1,0,0,2,0,0,2,0,0,"帰りのホームルームが終わったら
皆でお掃除の時間……、のはずが
教室がライブ会場に大変身!
ボーカルは、もちろん彼女!",1600,20000,100,10,20,"hlog_118000230_rai_5_01_xxx","hlog_118000231_rai_5_01_xxx",False,"Chara_comment/118000230","Chara_comment/118000231","118000230_cha","118000231_cha","Chara_icon/118000230","Chara_icon/118000231","Chara_icon_loss/118000230","Chara_icon_loss/118000231","2022/04/26 7:00:00",True,"1" +101000450,1,"キリト","明日への一葉",5,2,4,0,101000450,201000000,201000000,101000450,1800,181440,216,21774,90,9070,180,18140,1,0,0,1,0,0,2,0,0,2,0,0,"あなたと共に見渡すこの世界が
仮想現実の未来を明るく照らす。
信頼するあなたと共に、明日へ
向かって歩き出したい。",1600,20000,100,10,20,"hlog_101000450_kir_5_01_xxx","hlog_101000451_kir_5_01_xxx",False,"Chara_comment/101000450","Chara_comment/101000451","101000450_cha","101000451_cha","Chara_icon/101000450","Chara_icon/101000451","Chara_icon_loss/101000450","Chara_icon_loss/101000451","2022/03/08 7:00:00",True,"1" +102000610,2,"アスナ","流露の一葉",5,3,3,0,102000610,202000000,-1,102000610,1460,146970,174,17418,75,7350,260,26130,1,0,0,1,0,0,2,0,0,2,0,0,"あなたと巡り合ったこの世界は
微睡のように心地よく、記憶を
想い起こせば、自然と頬がゆる
んでしまって。",1600,20000,100,10,20,"hlog_102000610_asu_5_01_xxx","hlog_102000611_asu_5_01_xxx",False,"Chara_comment/102000610","Chara_comment/102000611","102000610_cha","102000611_cha","Chara_icon/102000610","Chara_icon/102000611","Chara_icon_loss/102000610","Chara_icon_loss/102000611","2022/03/08 7:00:00",True,"1" +103000510,3,"リーファ","篤実の一葉",5,1,2,0,103000510,201000000,-1,103000510,1980,199580,174,17418,80,7985,170,17420,1,0,0,1,0,0,2,0,0,2,0,0,"明るくて素直な彼女が引き寄せた
あなたとの繋がりが、この世界の
思い出をより輝かせる。
今も昔も、きっと、これからも。",1600,20000,100,10,20,"hlog_103000510_lea_5_01_xxx","hlog_103000511_lea_5_01_xxx",False,"Chara_comment/103000510","Chara_comment/103000511","103000510_cha","103000511_cha","Chara_icon/103000510","Chara_icon/103000511","Chara_icon_loss/103000510","Chara_icon_loss/103000511","2022/03/08 7:00:00",True,"1" +104000550,4,"シノン","有縁の一葉",5,14,1,0,104000550,215000000,-1,104000550,1150,116120,288,28740,60,5805,200,19960,1,0,0,1,0,0,2,0,0,2,0,0,"あなたと出会った過去があり、
あなたとこの世界を駆ける今が
ある。今日が昔に変わっても、
繋いだ縁は永久に続いていく。",1600,20000,100,10,20,"hlog_104000550_sin_5_01_xxx","hlog_104000551_sin_5_01_xxx",False,"Chara_comment/104000550","Chara_comment/104000551","104000550_cha","104000551_cha","Chara_icon/104000550","Chara_icon/104000551","Chara_icon_loss/104000550","Chara_icon_loss/104000551","2022/03/08 7:00:00",True,"1" diff --git a/titles/sao/data/1/HeroLogLevel.csv b/titles/sao/data/1/HeroLogLevel.csv new file mode 100644 index 0000000..4a9e8fd --- /dev/null +++ b/titles/sao/data/1/HeroLogLevel.csv @@ -0,0 +1,121 @@ +// HeroLogLevelId,RequireExp,TotalExp +1,0,0 +2,1000,1000 +3,1200,2200 +4,1400,3600 +5,1600,5200 +6,1900,7100 +7,2200,9300 +8,2500,11800 +9,2800,14600 +10,3100,17700 +11,3500,21200 +12,3900,25100 +13,4300,29400 +14,4700,34100 +15,5100,39200 +16,5550,44750 +17,6000,50750 +18,6450,57200 +19,6900,64100 +20,7350,71450 +21,7850,79300 +22,8350,87650 +23,8850,96500 +24,9350,105850 +25,9850,115700 +26,10450,126150 +27,11050,137200 +28,11650,148850 +29,12250,161100 +30,12850,173950 +31,13550,187500 +32,14250,201750 +33,14950,216700 +34,15650,232350 +35,16350,248700 +36,17150,265850 +37,17950,283800 +38,18750,302550 +39,19550,322100 +40,20350,342450 +41,21250,363700 +42,22150,385850 +43,23050,408900 +44,23950,432850 +45,24850,457700 +46,25850,483550 +47,26850,510400 +48,27850,538250 +49,28850,567100 +50,29850,596950 +51,30950,627900 +52,32050,659950 +53,33150,693100 +54,34250,727350 +55,35350,762700 +56,36550,799250 +57,37750,837000 +58,38950,875950 +59,40150,916100 +60,41350,957450 +61,42650,1000100 +62,43950,1044050 +63,45250,1089300 +64,46550,1135850 +65,47850,1183700 +66,49250,1232950 +67,50650,1283600 +68,52050,1335650 +69,53450,1389100 +70,54850,1443950 +71,56350,1500300 +72,57850,1558150 +73,59350,1617500 +74,60850,1678350 +75,62350,1740700 +76,63950,1804650 +77,65550,1870200 +78,67150,1937350 +79,68750,2006100 +80,70350,2076450 +81,72050,2148500 +82,73750,2222250 +83,75450,2297700 +84,77150,2374850 +85,78850,2453700 +86,80650,2534350 +87,82450,2616800 +88,84250,2701050 +89,86050,2787100 +90,87850,2874950 +91,89750,2964700 +92,91650,3056350 +93,93550,3149900 +94,95450,3245350 +95,97350,3342700 +96,99350,3442050 +97,101350,3543400 +98,103350,3646750 +99,105350,3752100 +100,107350,3859450 +101,200000,4059450 +102,300000,4359450 +103,450000,4809450 +104,600000,5409450 +105,800000,6209450 +106,1000000,7209450 +107,1250000,8459450 +108,1500000,9959450 +109,1800000,11759450 +110,2100000,13859450 +111,2100000,15959450 +112,2100000,18059450 +113,2100000,20159450 +114,2100000,22259450 +115,2100000,24359450 +116,2100000,26459450 +117,2100000,28559450 +118,2100000,30659450 +119,2100000,32759450 +120,2100000,34859450 diff --git a/titles/sao/data/1/HeroLogRole.csv b/titles/sao/data/1/HeroLogRole.csv new file mode 100644 index 0000000..4b75e29 --- /dev/null +++ b/titles/sao/data/1/HeroLogRole.csv @@ -0,0 +1,5 @@ +// HeroLogRoleId,Name +1,"アタッカー" +2,"タンク" +3,"サポーター" +4,"バランス" diff --git a/titles/sao/data/1/HeroLogTrustRank.csv b/titles/sao/data/1/HeroLogTrustRank.csv new file mode 100644 index 0000000..cfc8e0d --- /dev/null +++ b/titles/sao/data/1/HeroLogTrustRank.csv @@ -0,0 +1,101 @@ +// HeroLogTrustRankId,TotalExp +1,0 +2,100 +3,200 +4,300 +5,400 +6,500 +7,600 +8,700 +9,800 +10,900 +11,1000 +12,1100 +13,1200 +14,1300 +15,1400 +16,1500 +17,1600 +18,1700 +19,1800 +20,1900 +21,2000 +22,2100 +23,2200 +24,2300 +25,2400 +26,2500 +27,2600 +28,2700 +29,2800 +30,2900 +31,3000 +32,3100 +33,3200 +34,3300 +35,3400 +36,3500 +37,3600 +38,3700 +39,3800 +40,3900 +41,4000 +42,4100 +43,4200 +44,4300 +45,4400 +46,4500 +47,4600 +48,4700 +49,4800 +50,4900 +51,5000 +52,5100 +53,5200 +54,5300 +55,5400 +56,5500 +57,5600 +58,5700 +59,5800 +60,5900 +61,6000 +62,6100 +63,6200 +64,6300 +65,6400 +66,6500 +67,6600 +68,6700 +69,6800 +70,6900 +71,7000 +72,7100 +73,7200 +74,7300 +75,7400 +76,7500 +77,7600 +78,7700 +79,7800 +80,7900 +81,8000 +82,8100 +83,8200 +84,8300 +85,8400 +86,8500 +87,8600 +88,8700 +89,8800 +90,8900 +91,9000 +92,9100 +93,9200 +94,9300 +95,9400 +96,9500 +97,9600 +98,9700 +99,9800 +100,9900 diff --git a/titles/sao/data/Item.csv b/titles/sao/data/1/Item.csv similarity index 79% rename from titles/sao/data/Item.csv rename to titles/sao/data/1/Item.csv index fc780af..564bf8f 100644 --- a/titles/sao/data/Item.csv +++ b/titles/sao/data/1/Item.csv @@ -1,207 +1,207 @@ -ItemId,ItemTypeId,Name,Rarity,Value,PropertyId,PropertyValue1Min,PropertyValue1Max,PropertyValue2Min,PropertyValue2Max,FlavorText,SalePrice,ItemIcon, -110020,1,"ヒーローコード:HP上昇",1,0,100200,0,20,0,0,"ヒーローログに能力合成を行うと
HP+200~800の
プロパティを付与できる。",100,"ITEM_110020", -110021,1,"ヒーローコード:HP上昇",2,0,100200,20,40,0,0,"ヒーローログに能力合成を行うと
HP+800~1400の
プロパティを付与できる。",100,"ITEM_110020", -110022,1,"ヒーローコード:HP上昇",3,0,100200,40,60,0,0,"ヒーローログに能力合成を行うと
HP+1400~2000の
プロパティを付与できる。",100,"ITEM_110020", -110023,1,"ヒーローコード:HP上昇",4,0,100200,60,80,0,0,"ヒーローログに能力合成を行うと
HP+2000~2600の
プロパティを付与できる。",100,"ITEM_110020", -110024,1,"ヒーローコード:HP上昇",5,0,100200,80,100,0,0,"ヒーローログに能力合成を行うと
HP+2600~3200の
プロパティを付与できる。",100,"ITEM_110020", -110030,1,"ヒーローコード:STR上昇",1,0,100300,0,20,0,0,"ヒーローログに能力合成を行うと
STR+20~80の
プロパティを付与できる。",100,"ITEM_110030", -110031,1,"ヒーローコード:STR上昇",2,0,100300,20,40,0,0,"ヒーローログに能力合成を行うと
STR+80~140の
プロパティを付与できる。",100,"ITEM_110030", -110032,1,"ヒーローコード:STR上昇",3,0,100300,40,60,0,0,"ヒーローログに能力合成を行うと
STR+140~200の
プロパティを付与できる。",100,"ITEM_110030", -110033,1,"ヒーローコード:STR上昇",4,0,100300,60,80,0,0,"ヒーローログに能力合成を行うと
STR+200~260の
プロパティを付与できる。",100,"ITEM_110030", -110034,1,"ヒーローコード:STR上昇",5,0,100300,80,100,0,0,"ヒーローログに能力合成を行うと
STR+260~320の
プロパティを付与できる。",100,"ITEM_110030", -110040,1,"ヒーローコード:VIT上昇",1,0,100400,0,20,0,0,"ヒーローログに能力合成を行うと
VIT+20~80の
プロパティを付与できる。",100,"ITEM_110040", -110041,1,"ヒーローコード:VIT上昇",2,0,100400,20,40,0,0,"ヒーローログに能力合成を行うと
VIT+80~140の
プロパティを付与できる。",100,"ITEM_110040", -110042,1,"ヒーローコード:VIT上昇",3,0,100400,40,60,0,0,"ヒーローログに能力合成を行うと
VIT+140~200の
プロパティを付与できる。",100,"ITEM_110040", -110043,1,"ヒーローコード:VIT上昇",4,0,100400,60,80,0,0,"ヒーローログに能力合成を行うと
VIT+200~260の
プロパティを付与できる。",100,"ITEM_110040", -110044,1,"ヒーローコード:VIT上昇",5,0,100400,80,100,0,0,"ヒーローログに能力合成を行うと
VIT+260~320の
プロパティを付与できる。",100,"ITEM_110040", -110050,1,"ヒーローコード:INT上昇",1,0,100500,0,20,0,0,"ヒーローログに能力合成を行うと
INT+20~80の
プロパティを付与できる。",100,"ITEM_110050", -110051,1,"ヒーローコード:INT上昇",2,0,100500,20,40,0,0,"ヒーローログに能力合成を行うと
INT+80~140の
プロパティを付与できる。",100,"ITEM_110050", -110052,1,"ヒーローコード:INT上昇",3,0,100500,40,60,0,0,"ヒーローログに能力合成を行うと
INT+140~200の
プロパティを付与できる。",100,"ITEM_110050", -110053,1,"ヒーローコード:INT上昇",4,0,100500,60,80,0,0,"ヒーローログに能力合成を行うと
INT+200~260の
プロパティを付与できる。",100,"ITEM_110050", -110054,1,"ヒーローコード:INT上昇",5,0,100500,80,100,0,0,"ヒーローログに能力合成を行うと
INT+260~320の
プロパティを付与できる。",100,"ITEM_110050", -110055,1,"ヒーローコード:INT上昇",5,0,100510,50,100,0,0,"ヒーローログに能力合成を行うと
INT+340~640の
プロパティを付与できる。",100,"ITEM_110051", -110060,1,"ヒーローコード:斬耐性",3,0,100600,1,20,0,0,"ヒーローログに能力合成を行うと
斬属性の被ダメージを
1%~20%減少する
プロパティを付与できる。",100,"ITEM_110060", -110070,1,"ヒーローコード:打耐性",3,0,100700,1,20,0,0,"ヒーローログに能力合成を行うと
打属性の被ダメージを
1%~20%減少する
プロパティを付与できる。",100,"ITEM_110070", -110080,1,"ヒーローコード:突耐性",3,0,100800,1,20,0,0,"ヒーローログに能力合成を行うと
突属性の被ダメージを
1%~20%減少する
プロパティを付与できる。",100,"ITEM_110080", -110090,1,"ヒーローコード:火耐性",3,0,100900,20,50,0,0,"ヒーローログに能力合成を行うと
火属性の被ダメージを
20%~50%減少する
プロパティを付与できる。",100,"ITEM_110090", -110100,1,"ヒーローコード:水耐性",3,0,101000,20,50,0,0,"ヒーローログに能力合成を行うと
水属性の被ダメージを
20%~50%減少する
プロパティを付与できる。",100,"ITEM_110100", -110110,1,"ヒーローコード:風耐性",3,0,101100,20,50,0,0,"ヒーローログに能力合成を行うと
風属性の被ダメージを
20%~50%減少する
プロパティを付与できる。",100,"ITEM_110110", -110120,1,"ヒーローコード:土耐性",3,0,101200,20,50,0,0,"ヒーローログに能力合成を行うと
土属性の被ダメージを
20%~50%減少する
プロパティを付与できる。",100,"ITEM_110120", -110130,1,"ヒーローコード:聖耐性",3,0,101300,20,50,0,0,"ヒーローログに能力合成を行うと
聖属性の被ダメージを
20%~50%減少する
プロパティを付与できる。",100,"ITEM_110130", -110140,1,"ヒーローコード:闇耐性",3,0,101400,20,50,0,0,"ヒーローログに能力合成を行うと
闇属性の被ダメージを
20%~50%減少する
プロパティを付与できる。",100,"ITEM_110140", -110150,1,"ヒーローコード:毒無効",3,0,101500,0,0,0,0,"ヒーローログに能力合成を行うと
毒無効の
プロパティを付与できる。",100,"ITEM_110150", -110160,1,"ヒーローコード:混乱無効",3,0,101600,0,0,0,0,"ヒーローログに能力合成を行うと
混乱無効の
プロパティを付与できる。",100,"ITEM_110160", -110170,1,"ヒーローコード:封印無効",3,0,101700,0,0,0,0,"ヒーローログに能力合成を行うと
封印無効の
プロパティを付与できる。",100,"ITEM_110170", -110180,1,"ヒーローコード:地震無効",3,0,101800,0,0,0,0,"ヒーローログに能力合成を行うと
地震無効の
プロパティを付与できる。",100,"ITEM_110180", -110190,1,"ヒーローコード:Col増加",3,0,101900,10,50,0,0,"ヒーローログに能力合成を行うと
クエストでの獲得Colを
10%~50%増加させる
プロパティを付与できる。",100,"ITEM_110190", -110191,1,"ヒーローコード:Col増加",4,0,101900,40,50,0,0,"ヒーローログに能力合成を行うと
クエストでの獲得Colを
40%~50%増加させる
プロパティを付与できる。",100,"ITEM_110190", -110200,1,"ヒーローコード:EXP増加",3,0,102000,5,25,0,0,"ヒーローログに能力合成を行うと
クエストでの獲得EXPを
5%~25%増加する
プロパティを付与できる。",100,"ITEM_110200", -110210,1,"ヒーローコード:探索効率上昇",3,0,102100,2,20,0,0,"ヒーローログに能力合成を行うと
探索効率を
2%~20%上昇させる
プロパティを付与できる。",100,"ITEM_110211", -110220,1,"ヒーローコード:CT短縮",3,0,102200,5,5,0,0,"ヒーローログに能力合成を行うと
全スキルのクールタイムを
5%短縮する
プロパティを付与できる。",100,"ITEM_110220", -110221,1,"ヒーローコード:CT短縮",5,0,102200,5,10,0,0,"ヒーローログに能力合成を行うと
全スキルのクールタイムを
5%~10%短縮する
プロパティを付与できる。",100,"ITEM_110220", -110230,1,"ヒーローコード:修復時間短縮",3,0,102300,20,40,0,0,"ヒーローログに能力合成を行うと
全損状態の修復時間を
20%~40%短縮する
プロパティを付与できる。",100,"ITEM_110230", -110240,1,"ヒーローコード:ボスキラー",3,0,102400,10,30,0,0,"ヒーローログに能力合成を行うと
ボスへのダメージを
10%~30%上昇する
プロパティを付与できる。",100,"ITEM_110240", -110241,1,"ヒーローコード:ボスキラー",5,0,102400,50,100,0,0,"ヒーローログに能力合成を行うと
ボスへのダメージを
50%~100%上昇する
プロパティを付与できる。",100,"ITEM_110240", -110250,1,"ヒーローコード:Mobキラー",3,0,102500,10,30,0,0,"ヒーローログに能力合成を行うと
Mobへのダメージを
10%~30%上昇する
プロパティを付与できる。",100,"ITEM_110250", -110251,1,"ヒーローコード:Mobキラー",5,0,102500,50,100,0,0,"ヒーローログに能力合成を行うと
Mobへのダメージを
50%~100%上昇する
プロパティを付与できる。",100,"ITEM_110250", -110260,1,"ヒーローコード:HP最大時強化",3,0,102600,10,30,0,0,"ヒーローログに能力合成を行うと
自分のHPがMAXの時に
与ダメージ+10%~30%の
プロパティを付与できる。",100,"ITEM_110260", -110261,1,"ヒーローコード:HP最大時強化",5,0,102600,10,50,0,0,"ヒーローログに能力合成を行うと
自分のHPがMAXの時に
与ダメージ+10%~50%の
プロパティを付与できる。",100,"ITEM_110260", -110270,1,"ヒーローコード:HP低下時強化",3,0,102700,20,40,0,0,"ヒーローログに能力合成を行うと
自分のHPが25%未満の時に
与ダメージ+20%~40%の
プロパティを付与できる。",100,"ITEM_110270", -110271,1,"ヒーローコード:HP低下時強化",5,0,102700,50,100,0,0,"ヒーローログに能力合成を行うと
自分のHPが25%未満の時に
与ダメージ+50%~100%の
プロパティを付与できる。",100,"ITEM_110270", -110540,1,"ヒーローコード:デバフ無効",3,0,105400,0,0,0,0,"ヒーローログに能力合成を行うと
デバフを無効化する
プロパティを付与できる。",100,"ITEM_110540", -110620,1,"ヒーローコード:魔法防御",3,0,106200,50,100,0,0,"ヒーローログに能力合成を行うと
魔法属性の被ダメージを
VITの50~100%減らす
プロパティを付与できる。",100,"ITEM_110620", -110670,1,"ヒーローコード:詠唱時アーマー",3,0,106700,0,0,0,0,"ヒーローログに能力合成を行うと
魔法詠唱中によろけにくくなる
プロパティを付与できる。",100,"ITEM_110670", -110680,1,"ヒーローコード:衰弱無効",3,0,106800,0,0,0,0,"ヒーローログに能力合成を行うと
衰弱無効の
プロパティを付与できる。",100,"ITEM_110680", -110690,1,"ヒーローコード:状態異常強化",3,0,106900,1,10,0,0,"ヒーローログに能力合成を行うと
状態異常付与率を
1%~10%上昇させる
プロパティを付与できる。",100,"ITEM_110690", -110700,1,"ヒーローコード:全損回避",3,0,107000,0,0,0,0,"ヒーローログに能力合成を行うと
全損時に一度だけ
HP1で持ちこたえる
プロパティを付与できる。",100,"ITEM_110700", -110730,1,"ヒーローコード:弱点攻撃強化",5,0,107300,10,50,0,0,"ヒーローログに能力合成を行うと
弱点を突いた時に
与ダメージ+10%~50%の
プロパティを付与できる。",100,"ITEM_110730", -110790,1,"ヒーローコード:炎上無効",3,0,107900,0,0,0,0,"ヒーローログに能力合成を行うと
炎上無効の
プロパティを付与できる。",100,"ITEM_110790", -110800,1,"ヒーローコード:バフ保護",3,0,108000,0,0,0,0,"ヒーローログに能力合成を行うと
バフキャンセルを無効化する
プロパティを付与できる。",100,"ITEM_110800", -111020,1,"ヒーローコード:魔法攻撃強化",5,0,110200,10,50,0,0,"ヒーローログに能力合成を行うと
魔法攻撃の与ダメージを
10%~50%上昇する
プロパティを付与できる。",100,"ITEM_111020", -111100,1,"ヒーローコード:通常攻撃強化",5,0,111000,50,100,0,0,"ヒーローログに能力合成を行うと
通常攻撃の与ダメージを
50%~100%上昇する
プロパティを付与できる。",100,"ITEM_111100", -111160,1,"ヒーローコード:スキル攻撃強化",5,0,111600,10,50,0,0,"ヒーローログに能力合成を行うと
攻撃スキルの与ダメージを
10%~50%上昇する
プロパティを付与できる。",100,"ITEM_111160", -120020,2,"ウェポンコード:HP上昇",1,0,200200,0,20,0,0,"武器に能力合成を行うと
HP+200~800の
プロパティを付与できる。",100,"ITEM_120020", -120021,2,"ウェポンコード:HP上昇",2,0,200200,20,40,0,0,"武器に能力合成を行うと
HP+800~1400の
プロパティを付与できる。",100,"ITEM_120020", -120022,2,"ウェポンコード:HP上昇",3,0,200200,40,60,0,0,"武器に能力合成を行うと
HP+1400~2000の
プロパティを付与できる。",100,"ITEM_120020", -120023,2,"ウェポンコード:HP上昇",4,0,200200,60,80,0,0,"武器に能力合成を行うと
HP+2000~2600の
プロパティを付与できる。",100,"ITEM_120020", -120024,2,"ウェポンコード:HP上昇",5,0,200200,80,100,0,0,"武器に能力合成を行うと
HP+2600~3200の
プロパティを付与できる。",100,"ITEM_120020", -120030,2,"ウェポンコード:STR上昇",1,0,200300,0,20,0,0,"武器に能力合成を行うと
STR+20~80の
プロパティを付与できる。",100,"ITEM_120030", -120031,2,"ウェポンコード:STR上昇",2,0,200300,20,40,0,0,"武器に能力合成を行うと
STR+80~140の
プロパティを付与できる。",100,"ITEM_120030", -120032,2,"ウェポンコード:STR上昇",3,0,200300,40,60,0,0,"武器に能力合成を行うと
STR+140~200の
プロパティを付与できる。",100,"ITEM_120030", -120033,2,"ウェポンコード:STR上昇",4,0,200300,60,80,0,0,"武器に能力合成を行うと
STR+200~260の
プロパティを付与できる。",100,"ITEM_120030", -120034,2,"ウェポンコード:STR上昇",5,0,200300,80,100,0,0,"武器に能力合成を行うと
STR+260~320の
プロパティを付与できる。",100,"ITEM_120030", -120040,2,"ウェポンコード:VIT上昇",1,0,200400,0,20,0,0,"武器に能力合成を行うと
VIT+20~80の
プロパティを付与できる。",100,"ITEM_120040", -120041,2,"ウェポンコード:VIT上昇",2,0,200400,20,40,0,0,"武器に能力合成を行うと
VIT+80~140の
プロパティを付与できる。",100,"ITEM_120040", -120042,2,"ウェポンコード:VIT上昇",3,0,200400,40,60,0,0,"武器に能力合成を行うと
VIT+140~200の
プロパティを付与できる。",100,"ITEM_120040", -120043,2,"ウェポンコード:VIT上昇",4,0,200400,60,80,0,0,"武器に能力合成を行うと
VIT+200~260の
プロパティを付与できる。",100,"ITEM_120040", -120044,2,"ウェポンコード:VIT上昇",5,0,200400,80,100,0,0,"武器に能力合成を行うと
VIT+260~320の
プロパティを付与できる。",100,"ITEM_120040", -120050,2,"ウェポンコード:INT上昇",1,0,200500,0,20,0,0,"武器に能力合成を行うと
INT+20~80の
プロパティを付与できる。",100,"ITEM_120050", -120051,2,"ウェポンコード:INT上昇",2,0,200500,20,40,0,0,"武器に能力合成を行うと
INT+80~140の
プロパティを付与できる。",100,"ITEM_120050", -120052,2,"ウェポンコード:INT上昇",3,0,200500,40,60,0,0,"武器に能力合成を行うと
INT+140~200の
プロパティを付与できる。",100,"ITEM_120050", -120053,2,"ウェポンコード:INT上昇",4,0,200500,60,80,0,0,"武器に能力合成を行うと
INT+200~260の
プロパティを付与できる。",100,"ITEM_120050", -120054,2,"ウェポンコード:INT上昇",5,0,200500,80,100,0,0,"武器に能力合成を行うと
INT+260~320の
プロパティを付与できる。",100,"ITEM_120050", -120240,2,"ウェポンコード:ボスキラー",3,0,202400,10,30,0,0,"武器に能力合成を行うと
ボスへのダメージを
10%~30%上昇する
プロパティを付与できる。",100,"ITEM_120241", -120241,2,"ウェポンコード:ボスキラー",5,0,202400,50,100,0,0,"武器に能力合成を行うと
ボスへのダメージを
50%~100%上昇する
プロパティを付与できる。",100,"ITEM_120241", -120250,2,"ウェポンコード:Mobキラー",3,0,202500,10,30,0,0,"武器に能力合成を行うと
Mobへのダメージを
10%~30%上昇する
プロパティを付与できる。",100,"ITEM_120250", -120251,2,"ウェポンコード:Mobキラー",5,0,202500,50,100,0,0,"武器に能力合成を行うと
Mobへのダメージを
50%~100%上昇する
プロパティを付与できる。",100,"ITEM_120250", -120260,2,"ウェポンコード:HP最大時強化",3,0,202600,10,30,0,0,"武器に能力合成を行うと
自分のHPがMAXの時に
与ダメージ+10%~30%の
プロパティを付与できる。",100,"ITEM_120260", -120261,2,"ウェポンコード:HP最大時強化",5,0,202600,50,100,0,0,"武器に能力合成を行うと
自分のHPがMAXの時に
与ダメージ+50%~100%の
プロパティを付与できる。",100,"ITEM_120260", -120262,2,"ウェポンコード:HP最大時強化",5,0,202600,80,100,0,0,"武器に能力合成を行うと
自分のHPがMAXの時に
与ダメージ+80%~100%の
プロパティを付与できる。",100,"ITEM_120262", -120270,2,"ウェポンコード:HP低下時強化",3,0,202700,20,40,0,0,"武器に能力合成を行うと
自分のHPが25%未満の時に
与ダメージ+20%~40%の
プロパティを付与できる。",100,"ITEM_120270", -120271,2,"ウェポンコード:HP低下時強化",5,0,202700,80,100,0,0,"武器に能力合成を行うと
自分のHPが25%未満の時に
与ダメージ+80%~100%の
プロパティを付与できる。",100,"ITEM_120270", -120300,2,"ウェポンコード:火属性",3,0,203000,0,0,0,0,"武器に能力合成を行うと
攻撃が火属性になる
プロパティを付与できる。",100,"ITEM_120300", -120310,2,"ウェポンコード:水属性",3,0,203100,0,0,0,0,"武器に能力合成を行うと
攻撃が水属性になる
プロパティを付与できる。",100,"ITEM_120310", -120320,2,"ウェポンコード:風属性",3,0,203200,0,0,0,0,"武器に能力合成を行うと
攻撃が風属性になる
プロパティを付与できる。",100,"ITEM_120320", -120330,2,"ウェポンコード:土属性",3,0,203300,0,0,0,0,"武器に能力合成を行うと
攻撃が土属性になる
プロパティを付与できる。",100,"ITEM_120330", -120340,2,"ウェポンコード:聖属性",3,0,203400,0,0,0,0,"武器に能力合成を行うと
攻撃が聖属性になる
プロパティを付与できる。",100,"ITEM_120340", -120350,2,"ウェポンコード:闇属性",3,0,203500,0,0,0,0,"武器に能力合成を行うと
攻撃が闇属性になる
プロパティを付与できる。",100,"ITEM_120350", -120360,2,"ウェポンコード:毒",3,0,203600,1,10,0,0,"武器に能力合成を行うと
攻撃時に1%~10%の確率で
相手を毒状態にする
プロパティを付与できる。",100,"ITEM_120360", -120370,2,"ウェポンコード:麻痺",3,0,203700,1,10,0,0,"武器に能力合成を行うと
攻撃時に1%~10%の確率で
相手を麻痺状態にする
プロパティを付与できる。",100,"ITEM_120370", -120380,2,"ウェポンコード:混乱",3,0,203800,1,10,0,0,"武器に能力合成を行うと
攻撃時に1%~10%の確率で
相手を混乱状態にする
プロパティを付与できる。",100,"ITEM_120380", -120390,2,"ウェポンコード:封印",3,0,203900,1,10,0,0,"武器に能力合成を行うと
攻撃時に1%~10%の確率で
相手を封印状態にする
プロパティを付与できる。",100,"ITEM_120390", -120400,2,"ウェポンコード:CT短縮",3,0,204000,5,5,0,0,"武器に能力合成を行うと
攻撃スキルのクールタイムを
5%短縮する
プロパティを付与できる。",100,"ITEM_120400", -120410,2,"ウェポンコード:コンボ強化",3,0,204100,100,100,0,0,"武器に能力合成を行うと
コンボによるダメージ上昇率を
アップする
プロパティを付与できる。",100,"ITEM_120410", -120420,2,"ウェポンコード:ドレイン",3,0,204200,5,5,0,0,"武器に能力合成を行うと
攻撃時に与ダメージの5%
自分のHPを回復する
プロパティを付与できる。",100,"ITEM_120420", -120430,2,"ウェポンコード:VIT無視",3,0,204300,20,50,0,0,"武器に能力合成を行うと
敵のVITを
20%~50%無視する
プロパティを付与できる。",100,"ITEM_120430", -120440,2,"ウェポンコード:物理無属性",3,0,204400,0,0,0,0,"武器に能力合成を行うと
武器の物理属性を無しにする
プロパティを付与できる。",100,"ITEM_120440", -120450,2,"ウェポンコード:STRデバフ",3,0,204500,1,10,0,0,"武器に能力合成を行うと
攻撃時に1%~10%の確率で
敵のSTRを25%ダウンさせる
プロパティを付与できる。",100,"ITEM_120450", -120460,2,"ウェポンコード:VITデバフ",3,0,204600,1,10,0,0,"武器に能力合成を行うと
攻撃時に1%~10%の確率で
敵のVITを25%ダウンさせる
プロパティを付与できる。",100,"ITEM_120460", -120550,2,"ウェポンコード:追加攻撃",3,0,205500,10,30,0,0,"武器に能力合成を行うと
攻撃時に10%~30%の確率で
追加の攻撃を発生させる
プロパティを付与できる。",100,"ITEM_120550", -120551,2,"ウェポンコード:追加攻撃",5,0,205500,30,60,0,0,"武器に能力合成を行うと
攻撃時に30%~60%の確率で
追加の攻撃を発生させる
プロパティを付与できる。",100,"ITEM_120550", -120560,2,"ウェポンコード:アクセラ強化",3,0,205600,0,0,0,0,"武器に能力合成を行うと
アクセラレーションによる
ダメージ上昇率をアップする
プロパティを付与できる。",100,"ITEM_120560", -120570,2,"ウェポンコード:速度低下付与",3,0,205700,1,10,0,0,"武器に能力合成を行うと
攻撃時に1%~10%の確率で
敵の移動速度を低下させる
プロパティを付与できる。",100,"ITEM_120570", -120710,2,"ウェポンコード:属性残存",3,0,207100,0,0,0,0,"武器に能力合成を行うと
付与された魔法属性を
武器に残存させる
プロパティを付与できる。",100,"ITEM_120710", -120730,2,"ウェポンコード:弱点攻撃強化",5,0,207300,50,100,0,0,"武器に能力合成を行うと
弱点を突いた時に
与ダメージ+50%~100%の
プロパティを付与できる。",100,"ITEM_120730", -120731,2,"ウェポンコード:弱点攻撃強化",5,0,207300,80,100,0,0,"武器に能力合成を行うと
弱点を突いた時に
与ダメージ+80%~100%の
プロパティを付与できる。",100,"ITEM_120731", -120740,2,"ウェポンコード:バリア破壊",3,0,207400,0,0,0,0,"武器に能力合成を行うと
その武器での攻撃時に
バリアを破壊する
プロパティを付与できる。",100,"ITEM_120740", -120990,2,"ウェポンコード:斬属性攻撃強化",3,0,209900,10,30,0,0,"武器に能力合成を行うと
斬属性攻撃の与ダメージを
10%~30%上昇する
プロパティを付与できる。",100,"ITEM_120990", -121000,2,"ウェポンコード:打属性攻撃強化",3,0,210000,10,30,0,0,"武器に能力合成を行うと
打属性攻撃の与ダメージを
10%~30%上昇する
プロパティを付与できる。",100,"ITEM_121000", -121010,2,"ウェポンコード:突属性攻撃強化",3,0,210100,10,30,0,0,"武器に能力合成を行うと
突属性攻撃の与ダメージを
10%~30%上昇する
プロパティを付与できる。",100,"ITEM_121010", -121020,2,"ウェポンコード:魔法攻撃強化",3,0,210200,10,50,0,0,"武器に能力合成を行うと
魔法攻撃の与ダメージを
10%~50%上昇する
プロパティを付与できる。",100,"ITEM_121020", -121100,2,"ウェポンコード:通常攻撃強化",3,0,211000,50,100,0,0,"武器に能力合成を行うと
通常攻撃の与ダメージを
50%~100%上昇する
プロパティを付与できる。",100,"ITEM_121100", -121140,2,"ウェポンコード:PF貫通",3,0,211400,10,50,0,0,"武器に能力合成を行うと
パニッシャーフィールドを
10%~50%貫通する
プロパティを付与できる。",100,"ITEM_121140", -121160,2,"ウェポンコード:スキル攻撃強化",5,0,211600,50,100,0,0,"武器に能力合成を行うと
攻撃スキルの与ダメージを
50%~100%上昇する
プロパティを付与できる。",100,"ITEM_121160", -130020,3,"アクセサリコード:HP上昇",1,0,300200,0,20,0,0,"防具に能力合成を行うと
HP+200~800の
プロパティを付与できる。",100,"ITEM_130020", -130021,3,"アクセサリコード:HP上昇",2,0,300200,20,40,0,0,"防具に能力合成を行うと
HP+800~1400の
プロパティを付与できる。",100,"ITEM_130020", -130022,3,"アクセサリコード:HP上昇",3,0,300200,40,60,0,0,"防具に能力合成を行うと
HP+1400~2000の
プロパティを付与できる。",100,"ITEM_130020", -130023,3,"アクセサリコード:HP上昇",4,0,300200,60,80,0,0,"防具に能力合成を行うと
HP+2000~2600の
プロパティを付与できる。",100,"ITEM_130020", -130024,3,"アクセサリコード:HP上昇",5,0,300200,80,100,0,0,"防具に能力合成を行うと
HP+2600~3200の
プロパティを付与できる。",100,"ITEM_130020", -130030,3,"アクセサリコード:STR上昇",1,0,300300,0,20,0,0,"防具に能力合成を行うと
STR+20~80の
プロパティを付与できる。",100,"ITEM_130030", -130031,3,"アクセサリコード:STR上昇",2,0,300300,20,40,0,0,"防具に能力合成を行うと
STR+80~140の
プロパティを付与できる。",100,"ITEM_130030", -130032,3,"アクセサリコード:STR上昇",3,0,300300,40,60,0,0,"防具に能力合成を行うと
STR+140~200の
プロパティを付与できる。",100,"ITEM_130030", -130033,3,"アクセサリコード:STR上昇",4,0,300300,60,80,0,0,"防具に能力合成を行うと
STR+200~260の
プロパティを付与できる。",100,"ITEM_130030", -130034,3,"アクセサリコード:STR上昇",5,0,300300,80,100,0,0,"防具に能力合成を行うと
STR+260~320の
プロパティを付与できる。",100,"ITEM_130030", -130040,3,"アクセサリコード:VIT上昇",1,0,300400,0,20,0,0,"防具に能力合成を行うと
VIT+20~80の
プロパティを付与できる。",100,"ITEM_130040", -130041,3,"アクセサリコード:VIT上昇",2,0,300400,20,40,0,0,"防具に能力合成を行うと
VIT+80~140の
プロパティを付与できる。",100,"ITEM_130040", -130042,3,"アクセサリコード:VIT上昇",3,0,300400,40,60,0,0,"防具に能力合成を行うと
VIT+140~200の
プロパティを付与できる。",100,"ITEM_130040", -130043,3,"アクセサリコード:VIT上昇",4,0,300400,60,80,0,0,"防具に能力合成を行うと
VIT+200~260の
プロパティを付与できる。",100,"ITEM_130040", -130044,3,"アクセサリコード:VIT上昇",5,0,300400,80,100,0,0,"防具に能力合成を行うと
VIT+260~320の
プロパティを付与できる。",100,"ITEM_130040", -130050,3,"アクセサリコード:INT上昇",1,0,300500,0,20,0,0,"防具に能力合成を行うと
INT+20~80の
プロパティを付与できる。",100,"ITEM_130050", -130051,3,"アクセサリコード:INT上昇",2,0,300500,20,40,0,0,"防具に能力合成を行うと
INT+80~140の
プロパティを付与できる。",100,"ITEM_130050", -130052,3,"アクセサリコード:INT上昇",3,0,300500,40,60,0,0,"防具に能力合成を行うと
INT+140~200の
プロパティを付与できる。",100,"ITEM_130050", -130053,3,"アクセサリコード:INT上昇",4,0,300500,60,80,0,0,"防具に能力合成を行うと
INT+200~260の
プロパティを付与できる。",100,"ITEM_130050", -130054,3,"アクセサリコード:INT上昇",5,0,300500,80,100,0,0,"防具に能力合成を行うと
INT+260~320の
プロパティを付与できる。",100,"ITEM_130050", -130060,3,"アクセサリコード:斬耐性",3,0,300600,1,20,0,0,"防具に能力合成を行うと
斬属性の被ダメージを
1%~20%減少する
プロパティを付与できる。",100,"ITEM_130060", -130070,3,"アクセサリコード:打耐性",3,0,300700,1,20,0,0,"防具に能力合成を行うと
打属性の被ダメージを
1%~20%減少する
プロパティを付与できる。",100,"ITEM_130070", -130080,3,"アクセサリコード:突耐性",3,0,300800,1,20,0,0,"防具に能力合成を行うと
突属性の被ダメージを
1%~20%減少する
プロパティを付与できる。",100,"ITEM_130080", -130090,3,"アクセサリコード:火耐性",3,0,300900,20,50,0,0,"防具に能力合成を行うと
火属性の被ダメージを
20%~50%減少する
プロパティを付与できる。",100,"ITEM_130090", -130100,3,"アクセサリコード:水耐性",3,0,301000,20,50,0,0,"防具に能力合成を行うと
水属性の被ダメージを
20%~50%減少する
プロパティを付与できる。",100,"ITEM_130100", -130110,3,"アクセサリコード:風耐性",3,0,301100,20,50,0,0,"防具に能力合成を行うと
風属性の被ダメージを
20%~50%減少する
プロパティを付与できる。",100,"ITEM_130110", -130120,3,"アクセサリコード:土耐性",3,0,301200,20,50,0,0,"防具に能力合成を行うと
土属性の被ダメージを
20%~50%減少する
プロパティを付与できる。",100,"ITEM_130120", -130130,3,"アクセサリコード:聖耐性",3,0,301300,20,50,0,0,"防具に能力合成を行うと
聖属性の被ダメージを
20%~50%減少する
プロパティを付与できる。",100,"ITEM_130130", -130140,3,"アクセサリコード:闇耐性",3,0,301400,20,50,0,0,"防具に能力合成を行うと
闇属性の被ダメージを
20%~50%減少する
プロパティを付与できる。",100,"ITEM_130140", -130150,3,"アクセサリコード:毒無効",3,0,301500,0,0,0,0,"防具に能力合成を行うと
毒無効の
プロパティを付与できる。",100,"ITEM_130150", -130160,3,"アクセサリコード:混乱無効",3,0,301600,0,0,0,0,"防具に能力合成を行うと
混乱無効の
プロパティを付与できる。",100,"ITEM_130160", -130170,3,"アクセサリコード:封印無効",3,0,301700,0,0,0,0,"防具に能力合成を行うと
封印無効の
プロパティを付与できる。",100,"ITEM_130170", -130180,3,"アクセサリコード:地震無効",3,0,301800,0,0,0,0,"防具に能力合成を行うと
地震無効の
プロパティを付与できる。",100,"ITEM_130180", -130190,3,"アクセサリコード:Col増加",3,0,301900,10,50,0,0,"防具に能力合成を行うと
クエストでの獲得Colを
10%~50%増加させる
プロパティを付与できる。",100,"ITEM_130190", -130200,3,"アクセサリコード:EXP増加",3,0,302000,5,25,0,0,"防具に能力合成を行うと
クエストでの獲得EXPを
5%~25%増加する
プロパティを付与できる。",100,"ITEM_130200", -130420,3,"アクセサリコード:ドレイン",3,0,304200,5,5,0,0,"防具に能力合成を行うと
攻撃時に与ダメージの5%
自分のHPを回復する
プロパティを付与できる。",100,"ITEM_130211", -130510,3,"アクセサリコード:CT短縮",3,0,305100,5,5,0,0,"防具に能力合成を行うと
補助スキルのクールタイムを
5%短縮する
プロパティを付与できる。",100,"ITEM_130510", -130520,3,"アクセサリコード:状態異常ガード",3,0,305200,0,0,0,0,"防具に能力合成を行うと
ガード中は
状態異常にならなくなる
プロパティを付与できる。",100,"ITEM_130520", -130530,3,"アクセサリコード:自動回復",3,0,305300,5,5,0,0,"防具に能力合成を行うと
10秒毎にHPを5%回復する
プロパティを付与できる。",100,"ITEM_130530", -130531,3,"アクセサリコード:自動回復",5,0,305300,10,50,0,0,"防具に能力合成を行うと
10秒毎にHPを
10~50%回復する
プロパティを付与できる。",100,"ITEM_130530", -130540,3,"アクセサリコード:デバフ無効",3,0,305400,0,0,0,0,"防具に能力合成を行うと
デバフを無効化する
プロパティを付与できる。",100,"ITEM_130540", -130660,3,"アクセサリコード:Col吸引",3,0,306600,0,0,0,0,"防具に能力合成を行うと
ドロップしたColを吸引する
プロパティを付与できる。",100,"ITEM_130660", -130680,3,"アクセサリコード:衰弱無効",3,0,306800,0,0,0,0,"防具に能力合成を行うと
衰弱無効の
プロパティを付与できる。",100,"ITEM_130680", -130700,3,"アクセサリコード:全損回避",3,0,307000,0,0,0,0,"防具に能力合成を行うと
全損時に一度だけ
HP1で持ちこたえる
プロパティを付与できる。",100,"ITEM_130700", -130720,3,"アクセサリコード:耐性記憶",3,0,307200,20,50,0,0,"防具に能力合成を行うと
最後に被弾した魔法属性に
20~50%の耐性を得る
プロパティを付与できる。",100,"ITEM_130720", -130790,3,"アクセサリコード:炎上無効",3,0,307900,0,0,0,0,"防具に能力合成を行うと
炎上無効の
プロパティを付与できる。",100,"ITEM_130790", -130800,3,"アクセサリコード:バフ保護",3,0,308000,0,0,0,0,"防具に能力合成を行うと
バフキャンセルを無効化する
プロパティを付与できる。",100,"ITEM_130800", -131130,3,"アクセサリコード:属性保護",3,0,311300,0,0,0,0,"防具に能力合成を行うと
自パーティ以外からの
魔法属性付与を無視する
プロパティを付与できる。",100,"ITEM_131130", -140000,4,"プロパティアペンド",3,0,1,0,0,0,0,"プロパティを拡張するキット。
そのリソースが保持可能な
プロパティの数をひとつ増やす。",100,"ITEM_140000", -150010,5,"コードイレイサー:1",3,1,1,0,0,0,0,"リソースに記録された
1枠目のプロパティを
消去することができるアイテム。",100,"ITEM_150010", -150020,5,"コードイレイサー:2",3,2,1,0,0,0,0,"リソースに記録された
2枠目のプロパティを
消去することができるアイテム。",100,"ITEM_150020", -150030,5,"コードイレイサー:3",3,3,1,0,0,0,0,"リソースに記録された
3枠目のプロパティを
消去することができるアイテム。",100,"ITEM_150030", -150040,5,"コードイレイサー:4",3,4,1,0,0,0,0,"リソースに記録された
4枠目のプロパティを
消去することができるアイテム。",100,"ITEM_150040", -160000,6,"スキルアペンド",3,0,1,0,0,0,0,"ヒーローログのスキルスロットを
拡張するキット。セットできる
スキルの数をひとつ増やす。",100,"ITEM_160000", -170000,7,"EXPチップ",1,2000,1,0,0,0,0,"高密度な情報チップ。
リソースに合成することで
わずかに成長させられる。",100,"ITEM_170000", -170001,7,"EXPチップ《キロ》",2,7000,1,0,0,0,0,"高密度な情報チップ。
リソースに合成することで
少し成長させられる。",100,"ITEM_170001", -170002,7,"EXPチップ《メガ》",3,12000,1,0,0,0,0,"高密度な情報チップ。
リソースに合成することで
成長させられる。",100,"ITEM_170002", -170003,7,"EXPチップ《ギガ》",3,17000,1,0,0,0,0,"超高密度な情報チップ。
リソースに合成することで
かなり成長させられる。",100,"ITEM_170003", -170004,7,"EXPチップ《テラ》",3,22000,1,0,0,0,0,"超高密度な情報チップ。
リソースに合成することで
非常に成長させられる。",100,"ITEM_170004", -170005,7,"EXPメモリ",4,40000,1,0,0,0,0,"超高密度な情報ストレージ。
リソースに合成することで
きわめて多く成長させられる。",100,"ITEM_170005", -170006,7,"EXPメモリ《ミディ》",4,80000,1,0,0,0,0,"超高密度な情報ストレージ。
リソースに合成することで
絶大に成長させられる。",100,"ITEM_170006", -170007,7,"EXPメモリ《グラン》",4,120000,1,0,0,0,0,"超高密度な情報ストレージ。
リソースに合成することで
極大に成長させられる。",100,"ITEM_170007", -170100,7,"BET:アスナ",5,7000,1,0,0,0,0,"自分にも他人にも正しくあろうと
する彼女に、一夜だけでも夢を賭
けたいと願った。カウンター越し
なら同じ目線に立てる気がして。",10000,"ITEM_170100", -170101,7,"BET:リーファ",5,7000,1,0,0,0,0,"誰であろうと公平に優しさを注ぐ
彼女に、一夜だけでも夢を賭けた
いと願った。平等な想いなんてな
いと、気付いてほしくて。",10000,"ITEM_170101", -170102,7,"BET:シノン",5,7000,1,0,0,0,0,"痛みを乗り越えて強くあろうとす
る彼女に、一夜だけでも夢を賭け
たいと願った。チップを掴む指先
のたおやかさにはっとしたから。",10000,"ITEM_170102", -170103,7,"BET:シリカ",5,7000,1,0,0,0,0,"どんな思いも分かち合ってくれる
彼女に、一夜だけでも夢を賭けた
いと願った。きょとんとした顔を
とびきりの笑顔に変えたくて。",10000,"ITEM_170103", -170104,7,"BET:アリス",5,7000,1,0,0,0,0,"世界のため前を見据える彼女に、
一夜だけでも夢を賭けたいと願っ
た。いつかの別れの日が来ても、
同じ世界を見た証が欲しくて。",10000,"ITEM_170104", -180000,8,"ゴールド",1,0,1,0,0,0,0,"ゲーム内通貨に換金できる金塊。
売却することでわずかにColを
入手することができる。",5000,"ITEM_180000", -180001,8,"ゴールド《キロ》",2,0,1,0,0,0,0,"ゲーム内通貨に換金できる金塊。
売却することで少しColを
入手することができる。",10000,"ITEM_180001", -180002,8,"ゴールド《メガ》",3,0,1,0,0,0,0,"ゲーム内通貨に換金できる金塊。
売却することでColを
入手することができる。",15000,"ITEM_180002", -180003,8,"ゴールド《ギガ》",3,0,1,0,0,0,0,"ゲーム内通貨に換金できる金塊。
売却することで大量のColを
入手することができる。",20000,"ITEM_180003", -180004,8,"ゴールド《テラ》",3,0,1,0,0,0,0,"ゲーム内通貨に換金できる金塊。
売却することで非常に大量の
Colを入手することができる。",30000,"ITEM_180004", -180005,8,"プラチナ",4,0,1,0,0,0,0,"ゲーム内通貨に換金できる
希少金属。売却することで
きわめて大量のColを入手する
ことができる。",60000,"ITEM_180005", -180006,8,"プラチナ《ミディ》",4,0,1,0,0,0,0,"ゲーム内通貨に換金できる
希少金属。売却することで膨大な
Colを入手することができる。",100000,"ITEM_180006", -180007,8,"プラチナ《グラン》",4,0,1,0,0,0,0,"ゲーム内通貨に換金できる
希少金属。売却することで莫大な
Colを入手することができる。",150000,"ITEM_180007", -190000,9,"ヒーローレベルアペンド《1》",4,1,1,0,0,0,0,"ヒーローログのレベル上限を
1拡張するキット。
※拡張上限を超えて
拡張することは出来ない",10000,"ITEM_190000", -190001,9,"ヒーローレベルアペンド《2》",5,2,1,0,0,0,0,"ヒーローログのレベル上限を
2拡張するキット。
※拡張上限を超えて
拡張することは出来ない",20000,"ITEM_190001", -200000,10,"ウェポンレベルアペンド《1》",4,1,1,0,0,0,0,"武器のレベル上限を
1拡張するキット。
※拡張上限を超えて
拡張することは出来ない",10000,"ITEM_200000", -200001,10,"ウェポンレベルアペンド《2》",5,2,1,0,0,0,0,"武器のレベル上限を
2拡張するキット。
※拡張上限を超えて
拡張することは出来ない",20000,"ITEM_200001", -210000,11,"アクセサリレベルアペンド《1》",4,1,1,0,0,0,0,"防具のレベル上限を
1拡張するキット。
※拡張上限を超えて
拡張することは出来ない",10000,"ITEM_210000", -210001,11,"アクセサリレベルアペンド《2》",5,2,1,0,0,0,0,"防具のレベル上限を
2拡張するキット。
※拡張上限を超えて
拡張することは出来ない",20000,"ITEM_210001", -220000,12,"ホワイトデーギフト",5,100,1,0,0,0,0,"ホワイトデーのお返しの
プレゼント。
リソースの覚醒レベルを
1上昇させる。",100,"ITEM_220000", -220001,12,"イベントギフト",5,100,1,0,0,0,0,"共に楽しみを分かち合った
思い出のプレゼント。
リソースの覚醒レベルを
1上昇させる。",100,"ITEM_220001", -220002,12,"サンキューギフト",5,100,1,0,0,0,0,"日頃の感謝が込められた
特別なプレゼント。
リソースの覚醒レベルを
1上昇させる。",100,"ITEM_220002", +// ItemId,ItemTypeId,Name,Rarity,Value,PropertyId,PropertyValue1Min,PropertyValue1Max,PropertyValue2Min,PropertyValue2Max,FlavorText,SalePrice,ItemIcon +110020,1,"ヒーローコード:HP上昇",1,0,100200,0,20,0,0,"ヒーローログに能力合成を行うと
HP+200~800の
プロパティを付与できる。",100,"ITEM_110020" +110021,1,"ヒーローコード:HP上昇",2,0,100200,20,40,0,0,"ヒーローログに能力合成を行うと
HP+800~1400の
プロパティを付与できる。",100,"ITEM_110020" +110022,1,"ヒーローコード:HP上昇",3,0,100200,40,60,0,0,"ヒーローログに能力合成を行うと
HP+1400~2000の
プロパティを付与できる。",100,"ITEM_110020" +110023,1,"ヒーローコード:HP上昇",4,0,100200,60,80,0,0,"ヒーローログに能力合成を行うと
HP+2000~2600の
プロパティを付与できる。",100,"ITEM_110020" +110024,1,"ヒーローコード:HP上昇",5,0,100200,80,100,0,0,"ヒーローログに能力合成を行うと
HP+2600~3200の
プロパティを付与できる。",100,"ITEM_110020" +110030,1,"ヒーローコード:STR上昇",1,0,100300,0,20,0,0,"ヒーローログに能力合成を行うと
STR+20~80の
プロパティを付与できる。",100,"ITEM_110030" +110031,1,"ヒーローコード:STR上昇",2,0,100300,20,40,0,0,"ヒーローログに能力合成を行うと
STR+80~140の
プロパティを付与できる。",100,"ITEM_110030" +110032,1,"ヒーローコード:STR上昇",3,0,100300,40,60,0,0,"ヒーローログに能力合成を行うと
STR+140~200の
プロパティを付与できる。",100,"ITEM_110030" +110033,1,"ヒーローコード:STR上昇",4,0,100300,60,80,0,0,"ヒーローログに能力合成を行うと
STR+200~260の
プロパティを付与できる。",100,"ITEM_110030" +110034,1,"ヒーローコード:STR上昇",5,0,100300,80,100,0,0,"ヒーローログに能力合成を行うと
STR+260~320の
プロパティを付与できる。",100,"ITEM_110030" +110040,1,"ヒーローコード:VIT上昇",1,0,100400,0,20,0,0,"ヒーローログに能力合成を行うと
VIT+20~80の
プロパティを付与できる。",100,"ITEM_110040" +110041,1,"ヒーローコード:VIT上昇",2,0,100400,20,40,0,0,"ヒーローログに能力合成を行うと
VIT+80~140の
プロパティを付与できる。",100,"ITEM_110040" +110042,1,"ヒーローコード:VIT上昇",3,0,100400,40,60,0,0,"ヒーローログに能力合成を行うと
VIT+140~200の
プロパティを付与できる。",100,"ITEM_110040" +110043,1,"ヒーローコード:VIT上昇",4,0,100400,60,80,0,0,"ヒーローログに能力合成を行うと
VIT+200~260の
プロパティを付与できる。",100,"ITEM_110040" +110044,1,"ヒーローコード:VIT上昇",5,0,100400,80,100,0,0,"ヒーローログに能力合成を行うと
VIT+260~320の
プロパティを付与できる。",100,"ITEM_110040" +110050,1,"ヒーローコード:INT上昇",1,0,100500,0,20,0,0,"ヒーローログに能力合成を行うと
INT+20~80の
プロパティを付与できる。",100,"ITEM_110050" +110051,1,"ヒーローコード:INT上昇",2,0,100500,20,40,0,0,"ヒーローログに能力合成を行うと
INT+80~140の
プロパティを付与できる。",100,"ITEM_110050" +110052,1,"ヒーローコード:INT上昇",3,0,100500,40,60,0,0,"ヒーローログに能力合成を行うと
INT+140~200の
プロパティを付与できる。",100,"ITEM_110050" +110053,1,"ヒーローコード:INT上昇",4,0,100500,60,80,0,0,"ヒーローログに能力合成を行うと
INT+200~260の
プロパティを付与できる。",100,"ITEM_110050" +110054,1,"ヒーローコード:INT上昇",5,0,100500,80,100,0,0,"ヒーローログに能力合成を行うと
INT+260~320の
プロパティを付与できる。",100,"ITEM_110050" +110055,1,"ヒーローコード:INT上昇",5,0,100510,50,100,0,0,"ヒーローログに能力合成を行うと
INT+340~640の
プロパティを付与できる。",100,"ITEM_110051" +110060,1,"ヒーローコード:斬耐性",3,0,100600,1,20,0,0,"ヒーローログに能力合成を行うと
斬属性の被ダメージを
1%~20%減少する
プロパティを付与できる。",100,"ITEM_110060" +110070,1,"ヒーローコード:打耐性",3,0,100700,1,20,0,0,"ヒーローログに能力合成を行うと
打属性の被ダメージを
1%~20%減少する
プロパティを付与できる。",100,"ITEM_110070" +110080,1,"ヒーローコード:突耐性",3,0,100800,1,20,0,0,"ヒーローログに能力合成を行うと
突属性の被ダメージを
1%~20%減少する
プロパティを付与できる。",100,"ITEM_110080" +110090,1,"ヒーローコード:火耐性",3,0,100900,20,50,0,0,"ヒーローログに能力合成を行うと
火属性の被ダメージを
20%~50%減少する
プロパティを付与できる。",100,"ITEM_110090" +110100,1,"ヒーローコード:水耐性",3,0,101000,20,50,0,0,"ヒーローログに能力合成を行うと
水属性の被ダメージを
20%~50%減少する
プロパティを付与できる。",100,"ITEM_110100" +110110,1,"ヒーローコード:風耐性",3,0,101100,20,50,0,0,"ヒーローログに能力合成を行うと
風属性の被ダメージを
20%~50%減少する
プロパティを付与できる。",100,"ITEM_110110" +110120,1,"ヒーローコード:土耐性",3,0,101200,20,50,0,0,"ヒーローログに能力合成を行うと
土属性の被ダメージを
20%~50%減少する
プロパティを付与できる。",100,"ITEM_110120" +110130,1,"ヒーローコード:聖耐性",3,0,101300,20,50,0,0,"ヒーローログに能力合成を行うと
聖属性の被ダメージを
20%~50%減少する
プロパティを付与できる。",100,"ITEM_110130" +110140,1,"ヒーローコード:闇耐性",3,0,101400,20,50,0,0,"ヒーローログに能力合成を行うと
闇属性の被ダメージを
20%~50%減少する
プロパティを付与できる。",100,"ITEM_110140" +110150,1,"ヒーローコード:毒無効",3,0,101500,0,0,0,0,"ヒーローログに能力合成を行うと
毒無効の
プロパティを付与できる。",100,"ITEM_110150" +110160,1,"ヒーローコード:混乱無効",3,0,101600,0,0,0,0,"ヒーローログに能力合成を行うと
混乱無効の
プロパティを付与できる。",100,"ITEM_110160" +110170,1,"ヒーローコード:封印無効",3,0,101700,0,0,0,0,"ヒーローログに能力合成を行うと
封印無効の
プロパティを付与できる。",100,"ITEM_110170" +110180,1,"ヒーローコード:地震無効",3,0,101800,0,0,0,0,"ヒーローログに能力合成を行うと
地震無効の
プロパティを付与できる。",100,"ITEM_110180" +110190,1,"ヒーローコード:Col増加",3,0,101900,10,50,0,0,"ヒーローログに能力合成を行うと
クエストでの獲得Colを
10%~50%増加させる
プロパティを付与できる。",100,"ITEM_110190" +110191,1,"ヒーローコード:Col増加",4,0,101900,40,50,0,0,"ヒーローログに能力合成を行うと
クエストでの獲得Colを
40%~50%増加させる
プロパティを付与できる。",100,"ITEM_110190" +110200,1,"ヒーローコード:EXP増加",3,0,102000,5,25,0,0,"ヒーローログに能力合成を行うと
クエストでの獲得EXPを
5%~25%増加する
プロパティを付与できる。",100,"ITEM_110200" +110210,1,"ヒーローコード:探索効率上昇",3,0,102100,2,20,0,0,"ヒーローログに能力合成を行うと
探索効率を
2%~20%上昇させる
プロパティを付与できる。",100,"ITEM_110211" +110220,1,"ヒーローコード:CT短縮",3,0,102200,5,5,0,0,"ヒーローログに能力合成を行うと
全スキルのクールタイムを
5%短縮する
プロパティを付与できる。",100,"ITEM_110220" +110221,1,"ヒーローコード:CT短縮",5,0,102200,5,10,0,0,"ヒーローログに能力合成を行うと
全スキルのクールタイムを
5%~10%短縮する
プロパティを付与できる。",100,"ITEM_110220" +110230,1,"ヒーローコード:修復時間短縮",3,0,102300,20,40,0,0,"ヒーローログに能力合成を行うと
全損状態の修復時間を
20%~40%短縮する
プロパティを付与できる。",100,"ITEM_110230" +110240,1,"ヒーローコード:ボスキラー",3,0,102400,10,30,0,0,"ヒーローログに能力合成を行うと
ボスへのダメージを
10%~30%上昇する
プロパティを付与できる。",100,"ITEM_110240" +110241,1,"ヒーローコード:ボスキラー",5,0,102400,50,100,0,0,"ヒーローログに能力合成を行うと
ボスへのダメージを
50%~100%上昇する
プロパティを付与できる。",100,"ITEM_110240" +110250,1,"ヒーローコード:Mobキラー",3,0,102500,10,30,0,0,"ヒーローログに能力合成を行うと
Mobへのダメージを
10%~30%上昇する
プロパティを付与できる。",100,"ITEM_110250" +110251,1,"ヒーローコード:Mobキラー",5,0,102500,50,100,0,0,"ヒーローログに能力合成を行うと
Mobへのダメージを
50%~100%上昇する
プロパティを付与できる。",100,"ITEM_110250" +110260,1,"ヒーローコード:HP最大時強化",3,0,102600,10,30,0,0,"ヒーローログに能力合成を行うと
自分のHPがMAXの時に
与ダメージ+10%~30%の
プロパティを付与できる。",100,"ITEM_110260" +110261,1,"ヒーローコード:HP最大時強化",5,0,102600,10,50,0,0,"ヒーローログに能力合成を行うと
自分のHPがMAXの時に
与ダメージ+10%~50%の
プロパティを付与できる。",100,"ITEM_110260" +110270,1,"ヒーローコード:HP低下時強化",3,0,102700,20,40,0,0,"ヒーローログに能力合成を行うと
自分のHPが25%未満の時に
与ダメージ+20%~40%の
プロパティを付与できる。",100,"ITEM_110270" +110271,1,"ヒーローコード:HP低下時強化",5,0,102700,50,100,0,0,"ヒーローログに能力合成を行うと
自分のHPが25%未満の時に
与ダメージ+50%~100%の
プロパティを付与できる。",100,"ITEM_110270" +110540,1,"ヒーローコード:デバフ無効",3,0,105400,0,0,0,0,"ヒーローログに能力合成を行うと
デバフを無効化する
プロパティを付与できる。",100,"ITEM_110540" +110620,1,"ヒーローコード:魔法防御",3,0,106200,50,100,0,0,"ヒーローログに能力合成を行うと
魔法属性の被ダメージを
VITの50~100%減らす
プロパティを付与できる。",100,"ITEM_110620" +110670,1,"ヒーローコード:詠唱時アーマー",3,0,106700,0,0,0,0,"ヒーローログに能力合成を行うと
魔法詠唱中によろけにくくなる
プロパティを付与できる。",100,"ITEM_110670" +110680,1,"ヒーローコード:衰弱無効",3,0,106800,0,0,0,0,"ヒーローログに能力合成を行うと
衰弱無効の
プロパティを付与できる。",100,"ITEM_110680" +110690,1,"ヒーローコード:状態異常強化",3,0,106900,1,10,0,0,"ヒーローログに能力合成を行うと
状態異常付与率を
1%~10%上昇させる
プロパティを付与できる。",100,"ITEM_110690" +110700,1,"ヒーローコード:全損回避",3,0,107000,0,0,0,0,"ヒーローログに能力合成を行うと
全損時に一度だけ
HP1で持ちこたえる
プロパティを付与できる。",100,"ITEM_110700" +110730,1,"ヒーローコード:弱点攻撃強化",5,0,107300,10,50,0,0,"ヒーローログに能力合成を行うと
弱点を突いた時に
与ダメージ+10%~50%の
プロパティを付与できる。",100,"ITEM_110730" +110790,1,"ヒーローコード:炎上無効",3,0,107900,0,0,0,0,"ヒーローログに能力合成を行うと
炎上無効の
プロパティを付与できる。",100,"ITEM_110790" +110800,1,"ヒーローコード:バフ保護",3,0,108000,0,0,0,0,"ヒーローログに能力合成を行うと
バフキャンセルを無効化する
プロパティを付与できる。",100,"ITEM_110800" +111020,1,"ヒーローコード:魔法攻撃強化",5,0,110200,10,50,0,0,"ヒーローログに能力合成を行うと
魔法攻撃の与ダメージを
10%~50%上昇する
プロパティを付与できる。",100,"ITEM_111020" +111100,1,"ヒーローコード:通常攻撃強化",5,0,111000,50,100,0,0,"ヒーローログに能力合成を行うと
通常攻撃の与ダメージを
50%~100%上昇する
プロパティを付与できる。",100,"ITEM_111100" +111160,1,"ヒーローコード:スキル攻撃強化",5,0,111600,10,50,0,0,"ヒーローログに能力合成を行うと
攻撃スキルの与ダメージを
10%~50%上昇する
プロパティを付与できる。",100,"ITEM_111160" +120020,2,"ウェポンコード:HP上昇",1,0,200200,0,20,0,0,"武器に能力合成を行うと
HP+200~800の
プロパティを付与できる。",100,"ITEM_120020" +120021,2,"ウェポンコード:HP上昇",2,0,200200,20,40,0,0,"武器に能力合成を行うと
HP+800~1400の
プロパティを付与できる。",100,"ITEM_120020" +120022,2,"ウェポンコード:HP上昇",3,0,200200,40,60,0,0,"武器に能力合成を行うと
HP+1400~2000の
プロパティを付与できる。",100,"ITEM_120020" +120023,2,"ウェポンコード:HP上昇",4,0,200200,60,80,0,0,"武器に能力合成を行うと
HP+2000~2600の
プロパティを付与できる。",100,"ITEM_120020" +120024,2,"ウェポンコード:HP上昇",5,0,200200,80,100,0,0,"武器に能力合成を行うと
HP+2600~3200の
プロパティを付与できる。",100,"ITEM_120020" +120030,2,"ウェポンコード:STR上昇",1,0,200300,0,20,0,0,"武器に能力合成を行うと
STR+20~80の
プロパティを付与できる。",100,"ITEM_120030" +120031,2,"ウェポンコード:STR上昇",2,0,200300,20,40,0,0,"武器に能力合成を行うと
STR+80~140の
プロパティを付与できる。",100,"ITEM_120030" +120032,2,"ウェポンコード:STR上昇",3,0,200300,40,60,0,0,"武器に能力合成を行うと
STR+140~200の
プロパティを付与できる。",100,"ITEM_120030" +120033,2,"ウェポンコード:STR上昇",4,0,200300,60,80,0,0,"武器に能力合成を行うと
STR+200~260の
プロパティを付与できる。",100,"ITEM_120030" +120034,2,"ウェポンコード:STR上昇",5,0,200300,80,100,0,0,"武器に能力合成を行うと
STR+260~320の
プロパティを付与できる。",100,"ITEM_120030" +120040,2,"ウェポンコード:VIT上昇",1,0,200400,0,20,0,0,"武器に能力合成を行うと
VIT+20~80の
プロパティを付与できる。",100,"ITEM_120040" +120041,2,"ウェポンコード:VIT上昇",2,0,200400,20,40,0,0,"武器に能力合成を行うと
VIT+80~140の
プロパティを付与できる。",100,"ITEM_120040" +120042,2,"ウェポンコード:VIT上昇",3,0,200400,40,60,0,0,"武器に能力合成を行うと
VIT+140~200の
プロパティを付与できる。",100,"ITEM_120040" +120043,2,"ウェポンコード:VIT上昇",4,0,200400,60,80,0,0,"武器に能力合成を行うと
VIT+200~260の
プロパティを付与できる。",100,"ITEM_120040" +120044,2,"ウェポンコード:VIT上昇",5,0,200400,80,100,0,0,"武器に能力合成を行うと
VIT+260~320の
プロパティを付与できる。",100,"ITEM_120040" +120050,2,"ウェポンコード:INT上昇",1,0,200500,0,20,0,0,"武器に能力合成を行うと
INT+20~80の
プロパティを付与できる。",100,"ITEM_120050" +120051,2,"ウェポンコード:INT上昇",2,0,200500,20,40,0,0,"武器に能力合成を行うと
INT+80~140の
プロパティを付与できる。",100,"ITEM_120050" +120052,2,"ウェポンコード:INT上昇",3,0,200500,40,60,0,0,"武器に能力合成を行うと
INT+140~200の
プロパティを付与できる。",100,"ITEM_120050" +120053,2,"ウェポンコード:INT上昇",4,0,200500,60,80,0,0,"武器に能力合成を行うと
INT+200~260の
プロパティを付与できる。",100,"ITEM_120050" +120054,2,"ウェポンコード:INT上昇",5,0,200500,80,100,0,0,"武器に能力合成を行うと
INT+260~320の
プロパティを付与できる。",100,"ITEM_120050" +120240,2,"ウェポンコード:ボスキラー",3,0,202400,10,30,0,0,"武器に能力合成を行うと
ボスへのダメージを
10%~30%上昇する
プロパティを付与できる。",100,"ITEM_120241" +120241,2,"ウェポンコード:ボスキラー",5,0,202400,50,100,0,0,"武器に能力合成を行うと
ボスへのダメージを
50%~100%上昇する
プロパティを付与できる。",100,"ITEM_120241" +120250,2,"ウェポンコード:Mobキラー",3,0,202500,10,30,0,0,"武器に能力合成を行うと
Mobへのダメージを
10%~30%上昇する
プロパティを付与できる。",100,"ITEM_120250" +120251,2,"ウェポンコード:Mobキラー",5,0,202500,50,100,0,0,"武器に能力合成を行うと
Mobへのダメージを
50%~100%上昇する
プロパティを付与できる。",100,"ITEM_120250" +120260,2,"ウェポンコード:HP最大時強化",3,0,202600,10,30,0,0,"武器に能力合成を行うと
自分のHPがMAXの時に
与ダメージ+10%~30%の
プロパティを付与できる。",100,"ITEM_120260" +120261,2,"ウェポンコード:HP最大時強化",5,0,202600,50,100,0,0,"武器に能力合成を行うと
自分のHPがMAXの時に
与ダメージ+50%~100%の
プロパティを付与できる。",100,"ITEM_120260" +120262,2,"ウェポンコード:HP最大時強化",5,0,202600,80,100,0,0,"武器に能力合成を行うと
自分のHPがMAXの時に
与ダメージ+80%~100%の
プロパティを付与できる。",100,"ITEM_120262" +120270,2,"ウェポンコード:HP低下時強化",3,0,202700,20,40,0,0,"武器に能力合成を行うと
自分のHPが25%未満の時に
与ダメージ+20%~40%の
プロパティを付与できる。",100,"ITEM_120270" +120271,2,"ウェポンコード:HP低下時強化",5,0,202700,80,100,0,0,"武器に能力合成を行うと
自分のHPが25%未満の時に
与ダメージ+80%~100%の
プロパティを付与できる。",100,"ITEM_120270" +120300,2,"ウェポンコード:火属性",3,0,203000,0,0,0,0,"武器に能力合成を行うと
攻撃が火属性になる
プロパティを付与できる。",100,"ITEM_120300" +120310,2,"ウェポンコード:水属性",3,0,203100,0,0,0,0,"武器に能力合成を行うと
攻撃が水属性になる
プロパティを付与できる。",100,"ITEM_120310" +120320,2,"ウェポンコード:風属性",3,0,203200,0,0,0,0,"武器に能力合成を行うと
攻撃が風属性になる
プロパティを付与できる。",100,"ITEM_120320" +120330,2,"ウェポンコード:土属性",3,0,203300,0,0,0,0,"武器に能力合成を行うと
攻撃が土属性になる
プロパティを付与できる。",100,"ITEM_120330" +120340,2,"ウェポンコード:聖属性",3,0,203400,0,0,0,0,"武器に能力合成を行うと
攻撃が聖属性になる
プロパティを付与できる。",100,"ITEM_120340" +120350,2,"ウェポンコード:闇属性",3,0,203500,0,0,0,0,"武器に能力合成を行うと
攻撃が闇属性になる
プロパティを付与できる。",100,"ITEM_120350" +120360,2,"ウェポンコード:毒",3,0,203600,1,10,0,0,"武器に能力合成を行うと
攻撃時に1%~10%の確率で
相手を毒状態にする
プロパティを付与できる。",100,"ITEM_120360" +120370,2,"ウェポンコード:麻痺",3,0,203700,1,10,0,0,"武器に能力合成を行うと
攻撃時に1%~10%の確率で
相手を麻痺状態にする
プロパティを付与できる。",100,"ITEM_120370" +120380,2,"ウェポンコード:混乱",3,0,203800,1,10,0,0,"武器に能力合成を行うと
攻撃時に1%~10%の確率で
相手を混乱状態にする
プロパティを付与できる。",100,"ITEM_120380" +120390,2,"ウェポンコード:封印",3,0,203900,1,10,0,0,"武器に能力合成を行うと
攻撃時に1%~10%の確率で
相手を封印状態にする
プロパティを付与できる。",100,"ITEM_120390" +120400,2,"ウェポンコード:CT短縮",3,0,204000,5,5,0,0,"武器に能力合成を行うと
攻撃スキルのクールタイムを
5%短縮する
プロパティを付与できる。",100,"ITEM_120400" +120410,2,"ウェポンコード:コンボ強化",3,0,204100,100,100,0,0,"武器に能力合成を行うと
コンボによるダメージ上昇率を
アップする
プロパティを付与できる。",100,"ITEM_120410" +120420,2,"ウェポンコード:ドレイン",3,0,204200,5,5,0,0,"武器に能力合成を行うと
攻撃時に与ダメージの5%
自分のHPを回復する
プロパティを付与できる。",100,"ITEM_120420" +120430,2,"ウェポンコード:VIT無視",3,0,204300,20,50,0,0,"武器に能力合成を行うと
敵のVITを
20%~50%無視する
プロパティを付与できる。",100,"ITEM_120430" +120440,2,"ウェポンコード:物理無属性",3,0,204400,0,0,0,0,"武器に能力合成を行うと
武器の物理属性を無しにする
プロパティを付与できる。",100,"ITEM_120440" +120450,2,"ウェポンコード:STRデバフ",3,0,204500,1,10,0,0,"武器に能力合成を行うと
攻撃時に1%~10%の確率で
敵のSTRを25%ダウンさせる
プロパティを付与できる。",100,"ITEM_120450" +120460,2,"ウェポンコード:VITデバフ",3,0,204600,1,10,0,0,"武器に能力合成を行うと
攻撃時に1%~10%の確率で
敵のVITを25%ダウンさせる
プロパティを付与できる。",100,"ITEM_120460" +120550,2,"ウェポンコード:追加攻撃",3,0,205500,10,30,0,0,"武器に能力合成を行うと
攻撃時に10%~30%の確率で
追加の攻撃を発生させる
プロパティを付与できる。",100,"ITEM_120550" +120551,2,"ウェポンコード:追加攻撃",5,0,205500,30,60,0,0,"武器に能力合成を行うと
攻撃時に30%~60%の確率で
追加の攻撃を発生させる
プロパティを付与できる。",100,"ITEM_120550" +120560,2,"ウェポンコード:アクセラ強化",3,0,205600,0,0,0,0,"武器に能力合成を行うと
アクセラレーションによる
ダメージ上昇率をアップする
プロパティを付与できる。",100,"ITEM_120560" +120570,2,"ウェポンコード:速度低下付与",3,0,205700,1,10,0,0,"武器に能力合成を行うと
攻撃時に1%~10%の確率で
敵の移動速度を低下させる
プロパティを付与できる。",100,"ITEM_120570" +120710,2,"ウェポンコード:属性残存",3,0,207100,0,0,0,0,"武器に能力合成を行うと
付与された魔法属性を
武器に残存させる
プロパティを付与できる。",100,"ITEM_120710" +120730,2,"ウェポンコード:弱点攻撃強化",5,0,207300,50,100,0,0,"武器に能力合成を行うと
弱点を突いた時に
与ダメージ+50%~100%の
プロパティを付与できる。",100,"ITEM_120730" +120731,2,"ウェポンコード:弱点攻撃強化",5,0,207300,80,100,0,0,"武器に能力合成を行うと
弱点を突いた時に
与ダメージ+80%~100%の
プロパティを付与できる。",100,"ITEM_120731" +120740,2,"ウェポンコード:バリア破壊",3,0,207400,0,0,0,0,"武器に能力合成を行うと
その武器での攻撃時に
バリアを破壊する
プロパティを付与できる。",100,"ITEM_120740" +120990,2,"ウェポンコード:斬属性攻撃強化",3,0,209900,10,30,0,0,"武器に能力合成を行うと
斬属性攻撃の与ダメージを
10%~30%上昇する
プロパティを付与できる。",100,"ITEM_120990" +121000,2,"ウェポンコード:打属性攻撃強化",3,0,210000,10,30,0,0,"武器に能力合成を行うと
打属性攻撃の与ダメージを
10%~30%上昇する
プロパティを付与できる。",100,"ITEM_121000" +121010,2,"ウェポンコード:突属性攻撃強化",3,0,210100,10,30,0,0,"武器に能力合成を行うと
突属性攻撃の与ダメージを
10%~30%上昇する
プロパティを付与できる。",100,"ITEM_121010" +121020,2,"ウェポンコード:魔法攻撃強化",3,0,210200,10,50,0,0,"武器に能力合成を行うと
魔法攻撃の与ダメージを
10%~50%上昇する
プロパティを付与できる。",100,"ITEM_121020" +121100,2,"ウェポンコード:通常攻撃強化",3,0,211000,50,100,0,0,"武器に能力合成を行うと
通常攻撃の与ダメージを
50%~100%上昇する
プロパティを付与できる。",100,"ITEM_121100" +121140,2,"ウェポンコード:PF貫通",3,0,211400,10,50,0,0,"武器に能力合成を行うと
パニッシャーフィールドを
10%~50%貫通する
プロパティを付与できる。",100,"ITEM_121140" +121160,2,"ウェポンコード:スキル攻撃強化",5,0,211600,50,100,0,0,"武器に能力合成を行うと
攻撃スキルの与ダメージを
50%~100%上昇する
プロパティを付与できる。",100,"ITEM_121160" +130020,3,"アクセサリコード:HP上昇",1,0,300200,0,20,0,0,"防具に能力合成を行うと
HP+200~800の
プロパティを付与できる。",100,"ITEM_130020" +130021,3,"アクセサリコード:HP上昇",2,0,300200,20,40,0,0,"防具に能力合成を行うと
HP+800~1400の
プロパティを付与できる。",100,"ITEM_130020" +130022,3,"アクセサリコード:HP上昇",3,0,300200,40,60,0,0,"防具に能力合成を行うと
HP+1400~2000の
プロパティを付与できる。",100,"ITEM_130020" +130023,3,"アクセサリコード:HP上昇",4,0,300200,60,80,0,0,"防具に能力合成を行うと
HP+2000~2600の
プロパティを付与できる。",100,"ITEM_130020" +130024,3,"アクセサリコード:HP上昇",5,0,300200,80,100,0,0,"防具に能力合成を行うと
HP+2600~3200の
プロパティを付与できる。",100,"ITEM_130020" +130030,3,"アクセサリコード:STR上昇",1,0,300300,0,20,0,0,"防具に能力合成を行うと
STR+20~80の
プロパティを付与できる。",100,"ITEM_130030" +130031,3,"アクセサリコード:STR上昇",2,0,300300,20,40,0,0,"防具に能力合成を行うと
STR+80~140の
プロパティを付与できる。",100,"ITEM_130030" +130032,3,"アクセサリコード:STR上昇",3,0,300300,40,60,0,0,"防具に能力合成を行うと
STR+140~200の
プロパティを付与できる。",100,"ITEM_130030" +130033,3,"アクセサリコード:STR上昇",4,0,300300,60,80,0,0,"防具に能力合成を行うと
STR+200~260の
プロパティを付与できる。",100,"ITEM_130030" +130034,3,"アクセサリコード:STR上昇",5,0,300300,80,100,0,0,"防具に能力合成を行うと
STR+260~320の
プロパティを付与できる。",100,"ITEM_130030" +130040,3,"アクセサリコード:VIT上昇",1,0,300400,0,20,0,0,"防具に能力合成を行うと
VIT+20~80の
プロパティを付与できる。",100,"ITEM_130040" +130041,3,"アクセサリコード:VIT上昇",2,0,300400,20,40,0,0,"防具に能力合成を行うと
VIT+80~140の
プロパティを付与できる。",100,"ITEM_130040" +130042,3,"アクセサリコード:VIT上昇",3,0,300400,40,60,0,0,"防具に能力合成を行うと
VIT+140~200の
プロパティを付与できる。",100,"ITEM_130040" +130043,3,"アクセサリコード:VIT上昇",4,0,300400,60,80,0,0,"防具に能力合成を行うと
VIT+200~260の
プロパティを付与できる。",100,"ITEM_130040" +130044,3,"アクセサリコード:VIT上昇",5,0,300400,80,100,0,0,"防具に能力合成を行うと
VIT+260~320の
プロパティを付与できる。",100,"ITEM_130040" +130050,3,"アクセサリコード:INT上昇",1,0,300500,0,20,0,0,"防具に能力合成を行うと
INT+20~80の
プロパティを付与できる。",100,"ITEM_130050" +130051,3,"アクセサリコード:INT上昇",2,0,300500,20,40,0,0,"防具に能力合成を行うと
INT+80~140の
プロパティを付与できる。",100,"ITEM_130050" +130052,3,"アクセサリコード:INT上昇",3,0,300500,40,60,0,0,"防具に能力合成を行うと
INT+140~200の
プロパティを付与できる。",100,"ITEM_130050" +130053,3,"アクセサリコード:INT上昇",4,0,300500,60,80,0,0,"防具に能力合成を行うと
INT+200~260の
プロパティを付与できる。",100,"ITEM_130050" +130054,3,"アクセサリコード:INT上昇",5,0,300500,80,100,0,0,"防具に能力合成を行うと
INT+260~320の
プロパティを付与できる。",100,"ITEM_130050" +130060,3,"アクセサリコード:斬耐性",3,0,300600,1,20,0,0,"防具に能力合成を行うと
斬属性の被ダメージを
1%~20%減少する
プロパティを付与できる。",100,"ITEM_130060" +130070,3,"アクセサリコード:打耐性",3,0,300700,1,20,0,0,"防具に能力合成を行うと
打属性の被ダメージを
1%~20%減少する
プロパティを付与できる。",100,"ITEM_130070" +130080,3,"アクセサリコード:突耐性",3,0,300800,1,20,0,0,"防具に能力合成を行うと
突属性の被ダメージを
1%~20%減少する
プロパティを付与できる。",100,"ITEM_130080" +130090,3,"アクセサリコード:火耐性",3,0,300900,20,50,0,0,"防具に能力合成を行うと
火属性の被ダメージを
20%~50%減少する
プロパティを付与できる。",100,"ITEM_130090" +130100,3,"アクセサリコード:水耐性",3,0,301000,20,50,0,0,"防具に能力合成を行うと
水属性の被ダメージを
20%~50%減少する
プロパティを付与できる。",100,"ITEM_130100" +130110,3,"アクセサリコード:風耐性",3,0,301100,20,50,0,0,"防具に能力合成を行うと
風属性の被ダメージを
20%~50%減少する
プロパティを付与できる。",100,"ITEM_130110" +130120,3,"アクセサリコード:土耐性",3,0,301200,20,50,0,0,"防具に能力合成を行うと
土属性の被ダメージを
20%~50%減少する
プロパティを付与できる。",100,"ITEM_130120" +130130,3,"アクセサリコード:聖耐性",3,0,301300,20,50,0,0,"防具に能力合成を行うと
聖属性の被ダメージを
20%~50%減少する
プロパティを付与できる。",100,"ITEM_130130" +130140,3,"アクセサリコード:闇耐性",3,0,301400,20,50,0,0,"防具に能力合成を行うと
闇属性の被ダメージを
20%~50%減少する
プロパティを付与できる。",100,"ITEM_130140" +130150,3,"アクセサリコード:毒無効",3,0,301500,0,0,0,0,"防具に能力合成を行うと
毒無効の
プロパティを付与できる。",100,"ITEM_130150" +130160,3,"アクセサリコード:混乱無効",3,0,301600,0,0,0,0,"防具に能力合成を行うと
混乱無効の
プロパティを付与できる。",100,"ITEM_130160" +130170,3,"アクセサリコード:封印無効",3,0,301700,0,0,0,0,"防具に能力合成を行うと
封印無効の
プロパティを付与できる。",100,"ITEM_130170" +130180,3,"アクセサリコード:地震無効",3,0,301800,0,0,0,0,"防具に能力合成を行うと
地震無効の
プロパティを付与できる。",100,"ITEM_130180" +130190,3,"アクセサリコード:Col増加",3,0,301900,10,50,0,0,"防具に能力合成を行うと
クエストでの獲得Colを
10%~50%増加させる
プロパティを付与できる。",100,"ITEM_130190" +130200,3,"アクセサリコード:EXP増加",3,0,302000,5,25,0,0,"防具に能力合成を行うと
クエストでの獲得EXPを
5%~25%増加する
プロパティを付与できる。",100,"ITEM_130200" +130420,3,"アクセサリコード:ドレイン",3,0,304200,5,5,0,0,"防具に能力合成を行うと
攻撃時に与ダメージの5%
自分のHPを回復する
プロパティを付与できる。",100,"ITEM_130211" +130510,3,"アクセサリコード:CT短縮",3,0,305100,5,5,0,0,"防具に能力合成を行うと
補助スキルのクールタイムを
5%短縮する
プロパティを付与できる。",100,"ITEM_130510" +130520,3,"アクセサリコード:状態異常ガード",3,0,305200,0,0,0,0,"防具に能力合成を行うと
ガード中は
状態異常にならなくなる
プロパティを付与できる。",100,"ITEM_130520" +130530,3,"アクセサリコード:自動回復",3,0,305300,5,5,0,0,"防具に能力合成を行うと
10秒毎にHPを5%回復する
プロパティを付与できる。",100,"ITEM_130530" +130531,3,"アクセサリコード:自動回復",5,0,305300,10,50,0,0,"防具に能力合成を行うと
10秒毎にHPを
10~50%回復する
プロパティを付与できる。",100,"ITEM_130530" +130540,3,"アクセサリコード:デバフ無効",3,0,305400,0,0,0,0,"防具に能力合成を行うと
デバフを無効化する
プロパティを付与できる。",100,"ITEM_130540" +130660,3,"アクセサリコード:Col吸引",3,0,306600,0,0,0,0,"防具に能力合成を行うと
ドロップしたColを吸引する
プロパティを付与できる。",100,"ITEM_130660" +130680,3,"アクセサリコード:衰弱無効",3,0,306800,0,0,0,0,"防具に能力合成を行うと
衰弱無効の
プロパティを付与できる。",100,"ITEM_130680" +130700,3,"アクセサリコード:全損回避",3,0,307000,0,0,0,0,"防具に能力合成を行うと
全損時に一度だけ
HP1で持ちこたえる
プロパティを付与できる。",100,"ITEM_130700" +130720,3,"アクセサリコード:耐性記憶",3,0,307200,20,50,0,0,"防具に能力合成を行うと
最後に被弾した魔法属性に
20~50%の耐性を得る
プロパティを付与できる。",100,"ITEM_130720" +130790,3,"アクセサリコード:炎上無効",3,0,307900,0,0,0,0,"防具に能力合成を行うと
炎上無効の
プロパティを付与できる。",100,"ITEM_130790" +130800,3,"アクセサリコード:バフ保護",3,0,308000,0,0,0,0,"防具に能力合成を行うと
バフキャンセルを無効化する
プロパティを付与できる。",100,"ITEM_130800" +131130,3,"アクセサリコード:属性保護",3,0,311300,0,0,0,0,"防具に能力合成を行うと
自パーティ以外からの
魔法属性付与を無視する
プロパティを付与できる。",100,"ITEM_131130" +140000,4,"プロパティアペンド",3,0,1,0,0,0,0,"プロパティを拡張するキット。
そのリソースが保持可能な
プロパティの数をひとつ増やす。",100,"ITEM_140000" +150010,5,"コードイレイサー:1",3,1,1,0,0,0,0,"リソースに記録された
1枠目のプロパティを
消去することができるアイテム。",100,"ITEM_150010" +150020,5,"コードイレイサー:2",3,2,1,0,0,0,0,"リソースに記録された
2枠目のプロパティを
消去することができるアイテム。",100,"ITEM_150020" +150030,5,"コードイレイサー:3",3,3,1,0,0,0,0,"リソースに記録された
3枠目のプロパティを
消去することができるアイテム。",100,"ITEM_150030" +150040,5,"コードイレイサー:4",3,4,1,0,0,0,0,"リソースに記録された
4枠目のプロパティを
消去することができるアイテム。",100,"ITEM_150040" +160000,6,"スキルアペンド",3,0,1,0,0,0,0,"ヒーローログのスキルスロットを
拡張するキット。セットできる
スキルの数をひとつ増やす。",100,"ITEM_160000" +170000,7,"EXPチップ",1,2000,1,0,0,0,0,"高密度な情報チップ。
リソースに合成することで
わずかに成長させられる。",100,"ITEM_170000" +170001,7,"EXPチップ《キロ》",2,7000,1,0,0,0,0,"高密度な情報チップ。
リソースに合成することで
少し成長させられる。",100,"ITEM_170001" +170002,7,"EXPチップ《メガ》",3,12000,1,0,0,0,0,"高密度な情報チップ。
リソースに合成することで
成長させられる。",100,"ITEM_170002" +170003,7,"EXPチップ《ギガ》",3,17000,1,0,0,0,0,"超高密度な情報チップ。
リソースに合成することで
かなり成長させられる。",100,"ITEM_170003" +170004,7,"EXPチップ《テラ》",3,22000,1,0,0,0,0,"超高密度な情報チップ。
リソースに合成することで
非常に成長させられる。",100,"ITEM_170004" +170005,7,"EXPメモリ",4,40000,1,0,0,0,0,"超高密度な情報ストレージ。
リソースに合成することで
きわめて多く成長させられる。",100,"ITEM_170005" +170006,7,"EXPメモリ《ミディ》",4,80000,1,0,0,0,0,"超高密度な情報ストレージ。
リソースに合成することで
絶大に成長させられる。",100,"ITEM_170006" +170007,7,"EXPメモリ《グラン》",4,120000,1,0,0,0,0,"超高密度な情報ストレージ。
リソースに合成することで
極大に成長させられる。",100,"ITEM_170007" +170100,7,"BET:アスナ",5,7000,1,0,0,0,0,"自分にも他人にも正しくあろうと
する彼女に、一夜だけでも夢を賭
けたいと願った。カウンター越し
なら同じ目線に立てる気がして。",10000,"ITEM_170100" +170101,7,"BET:リーファ",5,7000,1,0,0,0,0,"誰であろうと公平に優しさを注ぐ
彼女に、一夜だけでも夢を賭けた
いと願った。平等な想いなんてな
いと、気付いてほしくて。",10000,"ITEM_170101" +170102,7,"BET:シノン",5,7000,1,0,0,0,0,"痛みを乗り越えて強くあろうとす
る彼女に、一夜だけでも夢を賭け
たいと願った。チップを掴む指先
のたおやかさにはっとしたから。",10000,"ITEM_170102" +170103,7,"BET:シリカ",5,7000,1,0,0,0,0,"どんな思いも分かち合ってくれる
彼女に、一夜だけでも夢を賭けた
いと願った。きょとんとした顔を
とびきりの笑顔に変えたくて。",10000,"ITEM_170103" +170104,7,"BET:アリス",5,7000,1,0,0,0,0,"世界のため前を見据える彼女に、
一夜だけでも夢を賭けたいと願っ
た。いつかの別れの日が来ても、
同じ世界を見た証が欲しくて。",10000,"ITEM_170104" +180000,8,"ゴールド",1,0,1,0,0,0,0,"ゲーム内通貨に換金できる金塊。
売却することでわずかにColを
入手することができる。",5000,"ITEM_180000" +180001,8,"ゴールド《キロ》",2,0,1,0,0,0,0,"ゲーム内通貨に換金できる金塊。
売却することで少しColを
入手することができる。",10000,"ITEM_180001" +180002,8,"ゴールド《メガ》",3,0,1,0,0,0,0,"ゲーム内通貨に換金できる金塊。
売却することでColを
入手することができる。",15000,"ITEM_180002" +180003,8,"ゴールド《ギガ》",3,0,1,0,0,0,0,"ゲーム内通貨に換金できる金塊。
売却することで大量のColを
入手することができる。",20000,"ITEM_180003" +180004,8,"ゴールド《テラ》",3,0,1,0,0,0,0,"ゲーム内通貨に換金できる金塊。
売却することで非常に大量の
Colを入手することができる。",30000,"ITEM_180004" +180005,8,"プラチナ",4,0,1,0,0,0,0,"ゲーム内通貨に換金できる
希少金属。売却することで
きわめて大量のColを入手する
ことができる。",60000,"ITEM_180005" +180006,8,"プラチナ《ミディ》",4,0,1,0,0,0,0,"ゲーム内通貨に換金できる
希少金属。売却することで膨大な
Colを入手することができる。",100000,"ITEM_180006" +180007,8,"プラチナ《グラン》",4,0,1,0,0,0,0,"ゲーム内通貨に換金できる
希少金属。売却することで莫大な
Colを入手することができる。",150000,"ITEM_180007" +190000,9,"ヒーローレベルアペンド《1》",4,1,1,0,0,0,0,"ヒーローログのレベル上限を
1拡張するキット。
※拡張上限を超えて
拡張することは出来ない",10000,"ITEM_190000" +190001,9,"ヒーローレベルアペンド《2》",5,2,1,0,0,0,0,"ヒーローログのレベル上限を
2拡張するキット。
※拡張上限を超えて
拡張することは出来ない",20000,"ITEM_190001" +200000,10,"ウェポンレベルアペンド《1》",4,1,1,0,0,0,0,"武器のレベル上限を
1拡張するキット。
※拡張上限を超えて
拡張することは出来ない",10000,"ITEM_200000" +200001,10,"ウェポンレベルアペンド《2》",5,2,1,0,0,0,0,"武器のレベル上限を
2拡張するキット。
※拡張上限を超えて
拡張することは出来ない",20000,"ITEM_200001" +210000,11,"アクセサリレベルアペンド《1》",4,1,1,0,0,0,0,"防具のレベル上限を
1拡張するキット。
※拡張上限を超えて
拡張することは出来ない",10000,"ITEM_210000" +210001,11,"アクセサリレベルアペンド《2》",5,2,1,0,0,0,0,"防具のレベル上限を
2拡張するキット。
※拡張上限を超えて
拡張することは出来ない",20000,"ITEM_210001" +220000,12,"ホワイトデーギフト",5,100,1,0,0,0,0,"ホワイトデーのお返しの
プレゼント。
リソースの覚醒レベルを
1上昇させる。",100,"ITEM_220000" +220001,12,"イベントギフト",5,100,1,0,0,0,0,"共に楽しみを分かち合った
思い出のプレゼント。
リソースの覚醒レベルを
1上昇させる。",100,"ITEM_220001" +220002,12,"サンキューギフト",5,100,1,0,0,0,0,"日頃の感謝が込められた
特別なプレゼント。
リソースの覚醒レベルを
1上昇させる。",100,"ITEM_220002" diff --git a/titles/sao/data/1/ItemType.csv b/titles/sao/data/1/ItemType.csv new file mode 100644 index 0000000..ada5092 --- /dev/null +++ b/titles/sao/data/1/ItemType.csv @@ -0,0 +1,13 @@ +// ItemTypeId,ItemTypeName +1,"ヒーローログプロパティ付与" +2,"武器プロパティ付与" +3,"防具プロパティ付与" +4,"プロパティ解放" +5,"プロパティ消去" +6,"スキルスロット拡張" +7,"経験値付与" +8,"換金アイテム" +9,"ヒーローログレベル上限拡張" +10,"武器レベル上限拡張" +11,"防具レベル上限拡張" +12,"覚醒経験値付与" diff --git a/titles/sao/data/1/LinkedSiteRegCampaignRewards.csv b/titles/sao/data/1/LinkedSiteRegCampaignRewards.csv new file mode 100644 index 0000000..20b34b3 --- /dev/null +++ b/titles/sao/data/1/LinkedSiteRegCampaignRewards.csv @@ -0,0 +1,2 @@ +// LinkedSiteRegCampaignRewardId,LinkedSiteRegCampaignId,CommonRewardType,CommonRewardId,CommonRewardNum,Strength,Property1PropertyId,Property1Value1,Property1Value2,Property2PropertyId,Property2Value1,Property2Value2,Property3PropertyId,Property3Value1,Property3Value2,Property4PropertyId,Property4Value1,Property4Value2 +10001,10001,5,0,3000,0,1,0,0,1,0,0,1,0,0,1,0,0 diff --git a/titles/sao/data/1/LinkedSiteRegCampaigns.csv b/titles/sao/data/1/LinkedSiteRegCampaigns.csv new file mode 100644 index 0000000..745a86d --- /dev/null +++ b/titles/sao/data/1/LinkedSiteRegCampaigns.csv @@ -0,0 +1,2 @@ +// LinkedSiteRegCampaignId,Title,OpenStartDate,OpenEndDate,PostingStartDate,PostingEndDate,NewsId,HelpId,AdBannerId +10001,"ViSTerモバイル当日登録キャンペーン","2021/12/01 7:00:00","2030/01/01 23:59:59","2021/12/01 7:00:00","2030/01/01 23:59:59","0",0,0 diff --git a/titles/sao/data/1/MenuDisplayEnemy.csv b/titles/sao/data/1/MenuDisplayEnemy.csv new file mode 100644 index 0000000..50db0f5 --- /dev/null +++ b/titles/sao/data/1/MenuDisplayEnemy.csv @@ -0,0 +1,761 @@ +// MenuDisplayEnemyId,MenuDisplayEnemySetId,BossFlag,EnemyKindId +1,1001,True,15301000 +2,1001,False,10500000 +3,1001,False,10050000 +4,1001,False,10020000 +5,1002,True,15430000 +6,1002,False,10180000 +7,1002,False,10550000 +8,1002,False,10140000 +9,1003,True,15040300 +10,1003,False,10180000 +11,1003,False,10090000 +12,1003,False,10120000 +13,1004,True,15090000 +14,1004,False,10020000 +15,1004,False,10070000 +16,1004,False,10030000 +17,1005,True,15110000 +18,1005,False,10270100 +19,1005,False,10050000 +20,1005,False,10540000 +21,1006,True,15050100 +22,1006,False,10180000 +23,1006,False,10010200 +24,1006,False,10000000 +25,1007,True,15040700 +26,1007,False,10180100 +27,1007,False,10060000 +28,1007,False,10030000 +29,1008,True,15040400 +30,1008,False,10560100 +31,1008,False,10080000 +32,1008,False,10090500 +33,1009,True,15020000 +34,1009,False,10020100 +35,1009,False,10060400 +36,1009,False,10280100 +37,1010,True,15170000 +38,1010,False,10020000 +39,1010,False,10510000 +40,1010,False,10000000 +41,1011,True,15200000 +42,1011,False,10060000 +43,1011,False,10180300 +44,1011,False,10230000 +45,1012,True,15100000 +46,1012,False,10270100 +47,1012,False,10070100 +48,1012,False,10090300 +49,1013,True,15040900 +50,1013,False,10050100 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+693,4081,True,15090000 +694,4081,False,10020400 +695,4081,False,10100300 +696,4081,False,10090500 +697,4082,True,15440000 +698,4082,False,10060400 +699,4082,False,10050100 +700,4082,False,10500100 +701,4083,True,15010200 +702,4083,False,10540000 +703,4083,False,10050000 +704,4083,False,10240100 +705,4084,True,15212100 +706,4084,False,10050000 +707,4084,False,10230200 +708,4084,False,10280000 +709,4091,True,15050500 +710,4091,False,10500000 +711,4091,False,10090100 +712,4091,False,10250100 +713,4092,True,15040700 +714,4092,False,10530000 +715,4092,False,10510000 +716,4092,False,10040200 +717,4093,True,15040400 +718,4093,False,10060400 +719,4093,False,10590000 +720,4093,False,10040200 +721,4094,True,15520000 +722,4094,False,10050000 +723,4094,False,10230200 +724,4094,False,10280000 +725,4101,True,15560000 +726,4101,False,10050000 +727,4101,False,10530100 +728,4101,False,10160200 +729,4102,True,15550000 +730,4102,False,10020200 +731,4102,False,10090300 +732,4102,False,10080400 +733,4103,True,15041100 +734,4103,False,10140300 +735,4103,False,10090300 +736,4103,False,10080400 +737,4104,True,15040200 +738,4104,False,10540300 +739,4104,False,10090300 +740,4104,False,10080400 +741,4111,True,15140000 +742,4111,False,10020100 +743,4111,False,10230100 +744,4111,False,10090400 +745,4112,True,15301000 +746,4112,False,10000100 +747,4112,False,10050400 +748,4112,False,10510000 +749,4113,True,15050400 +750,4113,False,10000100 +751,4113,False,10230100 +752,4113,False,10090400 +753,4114,True,15040000 +754,4114,False,10000100 +755,4114,False,10140400 +756,4114,False,10130300 +757,4945,True,15590000 +758,4945,False,10090500 +759,4945,False,10080400 +760,4945,False,10280100 diff --git a/titles/sao/data/1/Mission.csv b/titles/sao/data/1/Mission.csv new file mode 100644 index 0000000..bacb114 --- /dev/null +++ b/titles/sao/data/1/Mission.csv @@ -0,0 +1,71 @@ +// MissionId,MissionDifficultyId,MissionName,TimeLimit,Condition,EnemySetId,Value1,Value2,EnemyHide +1101,1,"TEXT_MISSION_KILL_001",20,1,1101,0,0,True +1102,1,"TEXT_MISSION_KILL_002",20,1,1102,0,0,True +1103,1,"TEXT_MISSION_KILL_003",20,1,1103,0,0,True +1104,1,"TEXT_MISSION_KILL_004",20,1,1104,0,0,True +1105,1,"TEXT_MISSION_KILL_005",20,1,1105,0,0,True +1106,1,"TEXT_MISSION_KILL_006",20,1,1106,0,0,True +1107,1,"TEXT_MISSION_KILL_007",20,1,1107,0,0,True +1108,1,"TEXT_MISSION_KILL_008",20,1,1108,0,0,True +1201,2,"TEXT_MISSION_KILL_009",20,1,1201,0,0,True +1202,2,"TEXT_MISSION_KILL_010",20,1,1202,0,0,True +1203,2,"TEXT_MISSION_KILL_011",20,1,1203,0,0,True +1204,2,"TEXT_MISSION_KILL_012",20,1,1204,0,0,True +1205,2,"TEXT_MISSION_KILL_013",20,1,1205,0,0,True +1206,2,"TEXT_MISSION_KILL_014",20,1,1206,0,0,True +1207,2,"TEXT_MISSION_KILL_015",20,1,1207,0,0,True +1208,2,"TEXT_MISSION_KILL_016",20,1,1208,0,0,True +1191,1,"TEXT_MISSION_KILL_091",30,1,1191,0,0,True +1192,1,"TEXT_MISSION_KILL_092",30,1,1192,0,0,True +1193,1,"TEXT_MISSION_KILL_093",30,1,1193,0,0,True +1194,1,"TEXT_MISSION_KILL_094",30,1,1194,0,0,True +2301,3,"TEXT_MISSION_COMBO15",20,2,2301,15,0,True +2302,3,"TEXT_MISSION_COMBO15",20,2,2302,15,0,True +2303,3,"TEXT_MISSION_COMBO10",20,2,2303,10,0,True +2304,3,"TEXT_MISSION_COMBO15",30,2,2304,15,0,True +2305,3,"TEXT_MISSION_COMBO10",20,2,2305,10,0,True +2401,4,"TEXT_MISSION_COMBO15",20,2,2401,15,0,True +2402,4,"TEXT_MISSION_COMBO15",20,2,2402,15,0,True +2403,4,"TEXT_MISSION_COMBO15",20,2,2403,15,0,True +2404,4,"TEXT_MISSION_COMBO15",20,2,2404,15,0,True +2405,4,"TEXT_MISSION_COMBO20",30,2,2405,20,0,True +2391,3,"TEXT_MISSION_COMBO15",40,2,2391,15,0,True +2392,3,"TEXT_MISSION_COMBO15",40,2,2392,15,0,True +3100,1,"TEXT_MISSION_2WAVE",30,3,3101,3102,0,True +3110,1,"TEXT_MISSION_2WAVE",30,3,3111,3112,0,True +3120,1,"TEXT_MISSION_2WAVE",30,3,3121,3122,0,True +3130,1,"TEXT_MISSION_2WAVE",30,3,3131,3132,0,True +3140,1,"TEXT_MISSION_2WAVE",30,3,3141,3142,0,True +3200,2,"TEXT_MISSION_2WAVE",30,3,3201,3202,0,True +3210,2,"TEXT_MISSION_2WAVE",30,3,3211,3212,0,True +3220,2,"TEXT_MISSION_2WAVE",30,3,3221,3222,0,True +3300,3,"TEXT_MISSION_3WAVE",40,3,3301,3302,3303,True +3310,3,"TEXT_MISSION_3WAVE",40,3,3311,3312,3313,True +3320,3,"TEXT_MISSION_3WAVE",40,3,3321,3322,3323,True +3400,4,"TEXT_MISSION_3WAVE",40,3,3401,3402,3403,True +3410,4,"TEXT_MISSION_3WAVE",40,3,3411,3412,3413,True +3420,4,"TEXT_MISSION_3WAVE",40,3,3421,3422,3423,True +4301,3,"TEXT_MISSION_DEFENSE01",30,4,4301,210,2,True +4302,3,"TEXT_MISSION_DEFENSE01",30,4,4302,210,2,True +4303,3,"TEXT_MISSION_DEFENSE01",30,4,4303,210,2,True +4304,3,"TEXT_MISSION_DEFENSE01",30,4,4304,210,2,True +4305,3,"TEXT_MISSION_DEFENSE01",30,4,4305,180,2,True +4401,4,"TEXT_MISSION_DEFENSE01",30,4,4401,150,2,True +4402,4,"TEXT_MISSION_DEFENSE01",30,4,4402,180,2,True +4403,4,"TEXT_MISSION_DEFENSE01",30,4,4403,180,2,True +4404,4,"TEXT_MISSION_DEFENSE01",30,4,4404,180,2,True +4405,4,"TEXT_MISSION_DEFENSE01",30,4,4405,150,2,True +5101,1,"TEXT_MISSION_ATTACK01",30,5,5101,180,1,True +5102,1,"TEXT_MISSION_ATTACK01",30,5,5102,180,1,True +5103,1,"TEXT_MISSION_ATTACK01",30,5,5103,180,1,True +5104,1,"TEXT_MISSION_ATTACK01",30,5,5104,180,1,True +5105,1,"TEXT_MISSION_ATTACK01",30,5,5105,180,1,True +5106,1,"TEXT_MISSION_ATTACK01",30,5,5106,180,1,True +5107,1,"TEXT_MISSION_ATTACK01",30,5,5107,180,1,True +5201,2,"TEXT_MISSION_ATTACK02",40,5,5201,180,2,True +5202,2,"TEXT_MISSION_ATTACK02",40,5,5202,180,2,True +5203,2,"TEXT_MISSION_ATTACK02",40,5,5203,180,2,True +5204,2,"TEXT_MISSION_ATTACK02",40,5,5204,180,2,True +5205,2,"TEXT_MISSION_ATTACK02",40,5,5205,180,2,True +5206,2,"TEXT_MISSION_ATTACK02",40,5,5206,180,2,True +5207,2,"TEXT_MISSION_ATTACK02",40,5,5207,180,2,True diff --git a/titles/sao/data/1/MissionClearText.csv b/titles/sao/data/1/MissionClearText.csv new file mode 100644 index 0000000..316e1ee --- /dev/null +++ b/titles/sao/data/1/MissionClearText.csv @@ -0,0 +1,34 @@ +// Id,Text +1101,"ディノサウロイドを8体倒せ!" +1102,"デス・トルーパーを8体倒せ!" +1103,"コボルド・バトラーを8体倒せ!" +1104,"オークウォリアーを8体倒せ!" +1105,"シルキーを8体倒せ!" +1106,"メディックマッシュルームを12体倒せ!" +1107,"ベイン・オーバーリザードを8体倒せ!" +1108,"デモンブロブを10体倒せ!" +1201,"キリング・ボットを3体倒せ!" +1202,"ブッチャー・ボットを3体倒せ!" +1203,"レッサーデーモンを3体倒せ!" +1204,"グリフォンを2体倒せ!" +1205,"ザ・セイクリッドフェザーを6体倒せ!" +1206,"ホーリー・ロックドールを2体倒せ!" +1207,"ブライトスティンガーを2体倒せ!" +1208,"ポーラー・ボアを1体倒せ!" +1191,"フライングテイルを8体倒せ!" +1192,"ドゥアジットを8体倒せ!" +1193,"ガリッシュ・ガーベラを8体倒せ!" +1194,"シザースを6体倒せ!" +2010,"10コンボ達成しろ!" +2015,"15コンボ達成しろ!" +2020,"20コンボ達成しろ!" +2030,"30コンボ達成しろ!" +2040,"40コンボ達成しろ!" +2050,"50コンボ達成しろ!" +3100,"2WAVE現れるモンスターを殲滅しろ!" +3200,"3WAVE現れるモンスターを殲滅しろ!" +4100,"ライトスフィアを1つ以上守りきれ!" +5100,"ダークスフィアを破壊しろ!" +5200,"ダークスフィアを2つすべて破壊しろ!" +5300,"ダークスフィアを3つすべて破壊しろ!" +5400,"ダークスフィアを4つすべて破壊しろ!" diff --git a/titles/sao/data/1/MissionDifficulty.csv b/titles/sao/data/1/MissionDifficulty.csv new file mode 100644 index 0000000..9eebb74 --- /dev/null +++ b/titles/sao/data/1/MissionDifficulty.csv @@ -0,0 +1,5 @@ +// MissionDifficultyId,SkillExp,UnanalyzedLogExp +1,3000,0 +2,5000,0 +3,20000,0 +4,25000,0 diff --git a/titles/sao/data/1/MissionTable.csv b/titles/sao/data/1/MissionTable.csv new file mode 100644 index 0000000..b399f22 --- /dev/null +++ b/titles/sao/data/1/MissionTable.csv @@ -0,0 +1,61 @@ +// MissionTableId,MissionTableSubId,MissionId,Rate +1,1,1101,1 +2,1,1102,1 +3,1,1103,1 +4,1,1104,1 +5,1,1105,1 +6,1,1106,1 +7,1,1107,1 +8,1,1108,1 +9,1,1201,1 +10,1,1202,1 +11,1,1203,1 +12,1,1204,1 +13,1,1205,1 +14,1,1206,1 +15,1,1207,1 +16,1,1208,1 +17,1,2301,1 +18,1,2302,1 +19,1,2303,1 +20,1,2304,1 +21,1,2305,1 +22,1,2401,1 +23,1,2402,1 +24,1,2403,1 +25,1,2404,1 +26,1,2405,1 +27,1,3100,1 +28,1,3110,1 +29,1,3120,1 +30,1,3130,1 +31,1,3140,1 +32,1,3200,1 +33,1,3210,1 +34,1,3220,1 +35,1,3300,1 +36,1,3310,1 +37,1,3320,1 +38,1,3400,1 +39,1,3410,1 +40,1,3420,1 +51,1,5101,1 +52,1,5102,1 +53,1,5103,1 +54,1,5104,1 +55,1,5105,1 +56,1,5106,1 +57,1,5107,1 +58,1,5201,1 +59,1,5202,1 +60,1,5203,1 +61,1,5204,1 +62,1,5205,1 +63,1,5206,1 +64,1,5207,1 +95,99,1191,1 +96,99,1192,1 +97,99,1193,1 +98,99,1194,1 +99,99,2391,1 +100,99,2392,1 diff --git a/titles/sao/data/1/MonsterAction.csv b/titles/sao/data/1/MonsterAction.csv new file mode 100644 index 0000000..052d917 --- /dev/null +++ b/titles/sao/data/1/MonsterAction.csv @@ -0,0 +1,4999 @@ +// MonsterActionId,Name,UnitId,Slot,UsableLv,UseCount,NotAngry,IsAngry,CanSealed,MultiPlayOnly,AngleMin,AngleMax,RangeMin,RangeMax,AttackTime,DelayTime,CoolTime,State,SubState +56,"ベオウルフβアクション1(振り下ろし)",20408,0,1,-1,True,True,False,False,-50,50,0,6,0.1,0,1,"Action.01","MO_504_08_ACT_01" +64,"ベオウルフアクション1(振り下ろし)",15040801,0,1,-1,True,True,False,False,-50,50,0,6,0.1,0,1,"Action.01","MO_504_08_ACT_01" +65,"ベオウルフアクション2(回転切り)",15040801,1,1,-1,True,False,False,False,0,360,0,4,1,0,3,"Action.02","MO_504_08_ACT_02" +66,"ベオウルフアクション3(ソニックブーム)",15040801,2,1,-1,True,False,True,False,-90,90,4,100,0.5,0,5,"Action.03","MO_504_08_ACT_03" +68,"ベオウルフアクション4(怒り・突進)",15040801,3,1,-1,False,True,False,False,-50,50,4,30,0.01,0,5,"Action.04","MO_504_08_ACT_04" +69,"ベオウルフアクション2(怒り・回転切り)",15040801,7,1,-1,False,True,False,False,0,360,0,4,2,0,1,"Action.08","MO_504_08_ACT_02b" +70,"ベオウルフアクション4(怒り・突進B)",15040801,8,1,-1,False,True,True,False,0,360,0,6,1,0,1,"Action.09","MO_504_08_ACT_04" +71,"ベオウルフアクション3(怒り・ソニックブーム)",15040801,9,1,-1,False,True,True,False,-20,20,8,50,0.01,0,6,"Action.10","MO_504_08_ACT_03b" +72,"ベオウルフアクション20_マルチ吹き飛ばし",15040801,19,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.20","MO_504_08_ACT_20" +73,"ベオウルフアクション51(振り下ろし_上位用)",15040800,0,1,-1,True,True,False,False,-50,50,0,8,0.05,0,1,"Action.01","MO_504_08_ACT_51" +74,"ベオウルフアクション53(ソニックブーム_上位用)",15040800,2,1,-1,True,False,True,False,-90,90,4,100,0.5,0,5,"Action.03","MO_504_08_ACT_53" +75,"ベオウルフアクション54(突進_上位用)",15040800,3,1,-1,True,False,False,False,-25,25,4,30,0.01,0,10,"Action.04","MO_504_08_ACT_54" +76,"ベオウルフアクション52b(回転切り_上位用)",15040800,7,1,-1,True,False,False,False,0,360,0,8,0.1,0,2,"Action.08","MO_504_08_ACT_52b" +77,"ベオウルフアクション53b(怒り・ソニックブーム_上位用)",15040800,9,1,-1,False,True,True,False,-20,20,8,50,0.01,0,5,"Action.10","MO_504_08_ACT_53b" +78,"ベオウルフアクション55(特殊移動)",15040800,14,1,-1,True,True,False,False,30,170,0,10,0.05,0,2,"Action.15","MO_504_08_ACT_55" +79,"ベオウルフアクション56(特殊移動)",15040800,15,1,-1,True,True,False,False,-170,-30,0,10,0.05,0,2,"Action.16","MO_504_08_ACT_56" +80,"ベオウルフアクション59(背後攻撃_上位用)",15040800,18,1,-1,True,True,False,False,110,250,0,10,0.1,0,2,"Action.19","MO_504_08_ACT_59" +81,"ベオウルフアクション60_マルチ吹き飛ばし",15040800,19,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.20","MO_504_08_ACT_60" +82,"ベオウルフアクション61_バフ(上位用)",15040800,29,1,-1,True,True,True,False,-90,90,0,10,0.02,0,10,"Action.30","MO_504_08_ACT_61" +83,"ベオウルフアクション62_突進攻撃(上位用)",15040800,30,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.31","MO_504_08_ACT_62" +84,"ベオウルフアクション63_回転吹き飛ばし(上位用)",15040800,31,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.32","MO_504_08_ACT_63" +85,"ベオウルフアクション64_突進攻撃始動(上位用)",15040800,32,1,-1,False,True,True,False,-25,25,0,30,0.01,0,10,"Action.33","MO_504_08_ACT_64" +86,"ベオウルフアクション65_回転吹き飛ばし始動(上位用)",15040800,33,1,-1,True,True,False,False,0,360,0,8,0.1,0,2,"Action.34","MO_504_08_ACT_65" +87,"ベオウルフアクション66_ホーリーアタック始動(上位用)",15040800,34,1,-1,False,True,True,False,-90,90,5,15,0.02,0,2,"Action.35","MO_504_08_ACT_66" +88,"ベオウルフアクション67_ホーリーアタック発動(上位用)",15040800,35,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.36","MO_504_08_ACT_67" +89,"ジークフリートアクション1(振り下ろし)",15040100,0,1,-1,True,False,False,False,-50,50,0,6,0.1,0,1,"Action.01","MO_504_01_ACT_01" +90,"ジークフリートアクション2(回転切り)",15040100,1,1,-1,True,False,False,False,0,360,0,4,1,0,3,"Action.02","MO_504_01_ACT_02" +91,"ジークフリートアクション3(ソニックブーム)",15040100,2,1,-1,True,False,False,False,-90,90,4,100,0.5,0,5,"Action.03","MO_504_01_ACT_03" +93,"ジークフリートアクション4(突進)",15040100,3,1,-1,True,False,False,False,-50,50,4,50,0.01,0,5,"Action.04","MO_504_01_ACT_04" +94,"ジークフリートアクション2(怒り・回転切り)",15040100,7,1,-1,False,True,False,False,0,360,0,4,0.1,0,2,"Action.08","MO_504_01_ACT_02b" +95,"ジークフリートアクション4(怒り・突進B)",15040100,8,1,-1,False,True,False,False,0,360,0,50,1,0,2,"Action.09","MO_504_01_ACT_04b" +96,"ジークフリートアクション3(怒り・ソニックブーム)",15040100,9,1,-1,False,True,True,False,-20,20,8,50,0.01,0,5,"Action.10","MO_504_01_ACT_03b" +97,"ジークフリートアクション5(怒り・レーザー)",15040100,17,1,-1,False,True,True,False,-45,45,5,20,0.01,0,15,"Action.18","MO_504_01_ACT_18" +98,"ジークフリートアクション6_(怒り・2連撃)",15040100,5,1,-1,False,True,True,False,-60,60,12,25,0.01,0,2,"Action.06","MO_504_01_ACT_06" +99,"ジークフリート20_マルチ吹き飛ばし",15040100,19,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.20","MO_504_01_ACT_20" +100,"ジークフリート攻撃21_コンボ1:始動",15040100,20,1,-1,False,True,True,False,0,360,4,10,0.01,0,5,"Action.21","MO_504_01_ACT_21" +101,"ジークフリート攻撃22_コンボ2:縦切り",15040100,21,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.22","MO_504_01_ACT_22" +102,"ジークフリート攻撃23_コンボ3:両手水平斬り内向き",15040100,22,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.23","MO_504_01_ACT_23" +103,"ジークフリート攻撃24_コンボ4:両手水平斬り底向き>斬り下ろし",15040100,23,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.24","MO_504_01_ACT_24" +104,"ジークフリート攻撃25_コンボ5:回転斬り",15040100,24,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.25","MO_504_01_ACT_25" +105,"ジークフリート攻撃26_コンボ6:ソニック",15040100,25,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.26","MO_504_01_ACT_26" +106,"ジークフリート攻撃27_コンボ7:咆哮",15040100,26,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.27","MO_504_01_ACT_27" +107,"ジークフリート攻撃28_エンチャントファイア",15040100,27,1,-1,False,True,False,False,0,360,0,1000,0,0,0,"Action.28","MO_504_01_ACT_28" +108,"ジークフリート攻撃29_背面用回転攻撃",15040100,28,1,-1,True,True,False,False,110,250,0,50,0.01,0,2,"Action.29","MO_504_01_ACT_29" +109,"ジークフリート攻撃30_バックステップ",15040100,29,1,-1,True,True,False,False,0,360,0,100,0.5,0,1,"Action.30","MO_504_01_ACT_30" +110,"ジークムントアクション1(通常ゴーレム召喚)",15040700,16,1,-1,True,False,True,False,0,360,0,30,1,10,20,"Action.17","MO_504_07_ACT_17" +111,"ジークムントアクション1(振り下ろし)",15040700,0,1,-1,True,False,False,False,-50,50,0,6,0.1,0,1,"Action.01","MO_504_07_ACT_01" +112,"ジークムントアクション2(回転切り)",15040700,1,10,-1,True,False,True,False,0,360,0,4,1,0,3,"Action.02","MO_504_07_ACT_02" +113,"ジークムントアクション13(怒りゴーレム召喚)",15040700,12,1,-1,False,True,True,False,-90,90,5,30,1,0,16,"Action.13","MO_504_07_ACT_13" +114,"ジークムントアクション15(特殊移動)",15040700,14,1,-1,False,True,True,False,0,90,0,13,0.1,5,5,"Action.15","MO_504_07_ACT_15" +115,"ジークムントアクション16(特殊移動)",15040700,15,1,-1,False,True,True,False,-90,0,0,13,0.1,5,5,"Action.16","MO_504_07_ACT_16" +116,"ジークムントアクション14(怒り・地面攻撃)",15040700,13,1,-1,False,True,False,False,-45,45,0,10,0.01,0,1,"Action.14","MO_504_07_ACT_14" +117,"ジークムントアクション8(怒り・回転切り)",15040700,7,10,-1,False,True,True,False,0,360,0,5,0.01,0,1,"Action.08","MO_504_07_ACT_08" +118,"ジークムントアクション21_隕石群",15040700,37,70,-1,False,True,True,False,0,360,0,30,0,0,20,"Action.38","MO_504_07_ACT_21" +123,"ジークムントト20_マルチ吹き飛ばし",15040700,19,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.20","MO_504_07_ACT_20" +124,"ファフニール攻撃10_近距離噛みつき",15010000,9,1,-1,True,True,False,False,-30,30,0,10,0.1,0,5,"Action.10","MO_501_00_ACT_10" +125,"ファフニール攻撃11_尻尾背後攻撃",15010000,10,1,-1,True,True,False,False,110,250,0,10,0.01,0,10,"Action.11","MO_501_00_ACT_11" +126,"ファフニール攻撃12_咆哮1",15010000,11,1,-1,True,True,True,False,-90,90,0,20,0.1,0,5,"Action.12","MO_501_00_ACT_12" +128,"ファフニール攻撃14_地上ブレス",15010000,13,1,-1,True,False,True,False,0,0,0,0,0,0,0,"Action.14","MO_501_00_ACT_14" +130,"ファフニール攻撃16_地上ブレス始動用",15010000,15,1,-1,True,False,True,False,0,360,0,10,0.01,0,4,"Action.16","MO_501_00_ACT_16" +131,"ファフニール攻撃17_左ステップ",15010000,16,1,-1,True,True,False,False,-120,-30,0,10,0.05,0,4,"Action.17","MO_501_00_ACT_17" +132,"ファフニール攻撃18_右ステップ",15010000,17,1,-1,True,True,False,False,30,120,0,10,0.05,0,4,"Action.18","MO_501_00_ACT_18" +133,"ファフニール攻撃19_地上ブレス始動用2",15010000,18,1,-1,True,True,True,False,-30,30,0,50,0.1,10,10,"Action.19","MO_501_00_ACT_19" +134,"ファフニール攻撃20_地上ブレス2",15010000,19,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.20","MO_501_00_ACT_20" +135,"ファフニール攻撃21_地上ブレス3",15010000,20,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.21","MO_501_00_ACT_21" +136,"ファフニール攻撃22_地上ブレス4",15010000,21,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.22","MO_501_00_ACT_22" +137,"ファフニール攻撃23_地上走り2",15010000,22,1,-1,True,True,False,False,-60,60,5,50,0.1,0,2,"Action.23","MO_501_00_ACT_23" +138,"ファフニール攻撃24_マルチ吹き飛ばし",15010000,23,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.24","MO_501_00_ACT_24" +139,"ファフニール攻撃25_離陸",15010000,24,1,-1,True,False,True,False,-90,90,0,10,0,0,30,"Action.25","MO_501_00_ACT_25" +140,"ファフニール攻撃26_突進",15010000,25,1,-1,True,False,True,False,0,0,0,0,0,0,0,"Action.26","MO_501_00_ACT_26" +141,"ファフニール攻撃27_着陸",15010000,26,1,-1,True,False,True,False,0,0,0,0,0,0,0,"Action.27","MO_501_00_ACT_27" +142,"ファフニール攻撃28_離陸2",15010000,27,1,-1,False,True,True,False,-90,90,0,50,0,0,30,"Action.28","MO_501_00_ACT_28" +143,"ファフニール攻撃29_突進2&ブレス",15010000,28,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.29","MO_501_00_ACT_29" +144,"ファフニール攻撃30_着陸2",15010000,29,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.30","MO_501_00_ACT_30" +145,"ファフニール攻撃31_反転",15010000,30,1,-1,True,False,False,False,110,250,0,50,0.05,0,4,"Action.31","MO_501_00_ACT_31" +146,"ファフニール攻撃32_離陸3",15010000,31,1,-1,False,True,True,False,-90,90,0,8,0,0,10,"Action.32","MO_501_00_ACT_32" +147,"ファフニール攻撃33_ブレス",15010000,32,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.33","MO_501_00_ACT_33" +148,"ファフニール攻撃34_着陸3",15010000,33,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.34","MO_501_00_ACT_34" +149,"ファフニール攻撃35_反転2",15010000,34,1,-1,False,True,False,False,110,250,0,50,0.2,0,4,"Action.35","MO_501_00_ACT_35" +150,"ファフニール攻撃36_地上ブレス始動用3",15010000,35,1,-1,True,True,True,False,-30,30,0,20,0.01,0,4,"Action.36","MO_501_00_ACT_36" +151,"ファフニール攻撃37_連続ブレス",15010000,36,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.37","MO_501_00_ACT_37" +152,"ファフニール攻撃38_連続ブレス2",15010000,37,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.38","MO_501_00_ACT_38" +153,"ヴィゾーヴニル攻撃10_近距離噛みつき",15010100,9,1,-1,True,True,False,False,-30,30,0,10,0.1,0,5,"Action.10","MO_501_01_ACT_10" +154,"ヴィゾーヴニル攻撃11_尻尾背後攻撃",15010100,10,1,-1,True,True,False,False,110,250,0,10,0.05,0,10,"Action.11","MO_501_01_ACT_11" +156,"ヴィゾーヴニル攻撃13_咆哮2",15010100,12,1,-1,False,True,True,False,0,360,0,8,0.01,0,12,"Action.13","MO_501_01_ACT_13" +157,"ヴィゾーヴニル攻撃14_地上ブレス",15010100,13,1,-1,True,False,True,False,0,0,0,0,0,0,0,"Action.14","MO_501_01_ACT_14" +159,"ヴィゾーヴニル攻撃16_地上ブレス始動用",15010100,15,1,-1,True,False,True,False,0,360,0,10,0.01,0,4,"Action.16","MO_501_01_ACT_16" +160,"ヴィゾーヴニル攻撃17_左ステップ",15010100,16,1,-1,True,True,False,False,-120,-30,0,50,0.05,0,2,"Action.17","MO_501_01_ACT_17" +161,"ヴィゾーヴニル攻撃18_右ステップ",15010100,17,1,-1,True,True,False,False,30,120,0,50,0.05,0,2,"Action.18","MO_501_01_ACT_18" +162,"ヴィゾーヴニル攻撃19_地上ブレス始動用2",15010100,18,1,-1,False,True,True,False,-30,30,0,50,0.02,10,10,"Action.19","MO_501_01_ACT_19" +163,"ヴィゾーヴニル攻撃20_地上ブレス2",15010100,19,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.20","MO_501_01_ACT_20" +164,"ヴィゾーヴニル攻撃21_地上ブレス3",15010100,20,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.21","MO_501_01_ACT_21" +165,"ヴィゾーヴニル攻撃22_地上ブレス4",15010100,21,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.22","MO_501_01_ACT_22" +166,"ヴィゾーヴニル攻撃23_地上走り2",15010100,22,1,-1,True,True,False,False,-60,60,5,50,0.01,0,2,"Action.23","MO_501_01_ACT_23" +167,"ヴィゾーヴニル攻撃24_マルチ吹き飛ばし",15010100,23,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.24","MO_501_01_ACT_24" +168,"ヴィゾーヴニル攻撃25_離陸",15010100,24,1,-1,True,False,False,False,-90,90,0,10,0,0,30,"Action.25","MO_501_01_ACT_25" +169,"ヴィゾーヴニル攻撃26_突進",15010100,25,1,-1,True,False,False,False,0,0,0,0,0,0,0,"Action.26","MO_501_01_ACT_26" +170,"ヴィゾーヴニル攻撃27_着陸",15010100,26,1,-1,True,False,False,False,0,0,0,0,0,0,0,"Action.27","MO_501_01_ACT_27" +171,"ヴィゾーヴニル攻撃28_離陸2",15010100,27,1,-1,False,True,False,False,-90,90,0,50,0,0,30,"Action.28","MO_501_01_ACT_28" +172,"ヴィゾーヴニル攻撃29_突進2&ブレス",15010100,28,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.29","MO_501_01_ACT_29" +173,"ヴィゾーヴニル攻撃30_着陸2",15010100,29,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.30","MO_501_01_ACT_30" +174,"ヴィゾーヴニル攻撃31_反転",15010100,30,1,-1,True,False,False,False,110,250,0,50,0.05,0,2,"Action.31","MO_501_01_ACT_31" +175,"ヴィゾーヴニル攻撃32_離陸3",15010100,31,1,-1,False,True,True,False,-90,90,0,8,0,0,10,"Action.32","MO_501_01_ACT_32" +176,"ヴィゾーヴニル攻撃33_ブレス",15010100,32,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.33","MO_501_01_ACT_33" +177,"ヴィゾーヴニル攻撃34_着陸3",15010100,33,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.34","MO_501_01_ACT_34" +178,"ヴィゾーヴニル攻撃35_反転2",15010100,34,1,-1,False,True,False,False,110,250,0,50,0.2,0,2,"Action.35","MO_501_01_ACT_35" +179,"ヴィゾーヴニル攻撃36_地上ブレス始動用3",15010100,35,1,-1,False,True,True,False,-30,30,0,20,0.01,0,4,"Action.36","MO_501_01_ACT_36" +180,"ヴィゾーヴニル攻撃37_連続ブレス",15010100,36,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.37","MO_501_01_ACT_37" +181,"ヴィゾーヴニル攻撃38_連続ブレス2",15010100,37,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.38","MO_501_01_ACT_38" +182,"ヴィゾーヴニル攻撃39_バフ",15010100,38,1,-1,False,True,True,False,0,360,0,10,0,0,30,"Action.39","MO_501_01_ACT_39" +183,"ヴィゾーヴニル攻撃40_ブレス打ち上げ3",15010100,39,1,-1,True,True,True,False,-120,120,0,30,0.02,0,5,"Action.40","MO_501_01_ACT_40" +184,"クン・リンドルム攻撃09_尻尾背後攻撃",15010200,8,1,-1,False,True,False,False,110,250,0,10,0.01,0,10,"Action.09","MO_501_02_ACT_09" +185,"クン・リンドルム攻撃10_近距離噛みつき",15010200,9,1,-1,True,True,False,False,-30,30,0,10,0.05,0,5,"Action.10","MO_501_02_ACT_10" +186,"クン・リンドルム攻撃11_尻尾背後攻撃",15010200,10,1,-1,True,False,False,False,110,250,0,10,0.01,0,10,"Action.11","MO_501_02_ACT_11" +187,"クン・リンドルム攻撃12_咆哮1",15010200,11,1,-1,True,True,True,False,-90,90,0,20,0.1,0,5,"Action.12","MO_501_02_ACT_12" +188,"クン・リンドルム攻撃13_咆哮2",15010200,12,1,-1,False,True,True,False,0,360,0,10,0.01,0,10,"Action.13","MO_501_02_ACT_13" +189,"クン・リンドルム攻撃14_地上ブレス",15010200,13,1,-1,True,False,True,False,0,0,0,0,0,0,0,"Action.14","MO_501_02_ACT_14" +191,"クン・リンドルム攻撃16_地上ブレス始動用",15010200,15,1,-1,True,False,True,False,0,360,0,10,0.01,0,4,"Action.16","MO_501_02_ACT_16" +192,"クン・リンドルム攻撃17_左ステップ",15010200,16,1,-1,True,True,False,False,-120,-30,0,10,0.05,0,4,"Action.17","MO_501_02_ACT_17" +193,"クン・リンドルム攻撃18_右ステップ",15010200,17,1,-1,True,True,False,False,30,120,0,10,0.05,0,4,"Action.18","MO_501_02_ACT_18" +194,"クン・リンドルム攻撃19_地上ブレス始動用2",15010200,18,1,-1,False,True,True,False,-30,30,0,50,0.1,10,10,"Action.19","MO_501_02_ACT_19" +195,"クン・リンドルム攻撃20_地上ブレス2",15010200,19,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.20","MO_501_02_ACT_20" +196,"クン・リンドルム攻撃21_地上ブレス3",15010200,20,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.21","MO_501_02_ACT_21" +197,"クン・リンドルム攻撃22_地上ブレス4",15010200,21,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.22","MO_501_02_ACT_22" +198,"クン・リンドルム攻撃23_地上走り2",15010200,22,1,-1,True,True,False,False,-60,60,5,50,0.1,0,2,"Action.23","MO_501_02_ACT_23" +199,"クン・リンドルム攻撃24_マルチ吹き飛ばし",15010200,23,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.24","MO_501_02_ACT_24" +200,"クン・リンドルム攻撃25_離陸",15010200,24,1,-1,True,False,False,False,-90,90,0,10,0,0,30,"Action.25","MO_501_02_ACT_25" +201,"クン・リンドルム攻撃26_突進",15010200,25,1,-1,True,False,False,False,0,0,0,0,0,0,0,"Action.26","MO_501_02_ACT_26" +202,"クン・リンドルム攻撃27_着陸",15010200,26,1,-1,True,False,False,False,0,0,0,0,0,0,0,"Action.27","MO_501_02_ACT_27" +203,"クン・リンドルム攻撃28_離陸2",15010200,27,1,-1,False,True,False,False,-90,90,0,50,0,0,30,"Action.28","MO_501_02_ACT_28" +204,"クン・リンドルム攻撃29_突進2&ブレス",15010200,28,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.29","MO_501_02_ACT_29" +205,"クン・リンドルム攻撃30_着陸2",15010200,29,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.30","MO_501_02_ACT_30" +206,"クン・リンドルム攻撃31_反転",15010200,30,1,-1,True,False,False,False,110,250,0,50,0.05,0,4,"Action.31","MO_501_02_ACT_31" +207,"クン・リンドルム攻撃32_離陸3",15010200,31,1,-1,False,True,True,False,-90,90,0,8,0,0,10,"Action.32","MO_501_02_ACT_32" +208,"クン・リンドルム攻撃33_ブレス",15010200,32,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.33","MO_501_02_ACT_33" +209,"クン・リンドルム攻撃34_着陸3",15010200,33,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.34","MO_501_02_ACT_34" +210,"クン・リンドルム攻撃35_反転2",15010200,34,1,-1,False,True,False,False,110,250,0,50,0.2,0,4,"Action.35","MO_501_02_ACT_35" +211,"クン・リンドルム攻撃36_地上ブレス始動用3",15010200,35,1,-1,True,True,True,False,-30,30,0,20,0.01,0,4,"Action.36","MO_501_02_ACT_36" +212,"クン・リンドルム攻撃37_連続ブレス",15010200,36,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.37","MO_501_02_ACT_37" +213,"クン・リンドルム攻撃38_連続ブレス2",15010200,37,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.38","MO_501_02_ACT_38" +214,"クン・リンドルム攻撃39_バフ",15010200,38,1,-1,False,True,True,False,0,360,0,15,0,0,20,"Action.39","MO_501_02_ACT_39" +215,"オーディン攻撃1_二段振り下ろし",15040000,0,1,-1,True,False,False,False,-20,20,0,15,0.1,1,5,"Action.01","MO_504_00_ACT_01" +216,"オーディン攻撃2_やり回転投げ",15040000,1,1,-1,True,False,False,False,40,320,0,5,1,1,10,"Action.02","MO_504_00_ACT_02" +217,"オーディン攻撃3_連続突き",15040000,2,1,-1,True,False,False,False,-30,30,8,15,0.2,1,10,"Action.03","MO_504_00_ACT_03" +218,"オーディン攻撃4_一撃振り下ろし",15040000,3,1,-1,True,False,True,False,-70,70,8,20,1,1,4,"Action.04","MO_504_00_ACT_04" +219,"オーディン攻撃5_溜めの後、攻撃",15040000,4,1,-1,True,False,True,False,-30,30,10,30,1,1,20,"Action.05","MO_504_00_ACT_05" +220,"オーディン攻撃6a_渾身の突き",15040000,5,1,-1,True,False,True,False,-60,60,5,15,1,1,5,"Action.06","MO_504_00_ACT_06" +221,"オーディン攻撃8_二段振り下ろし",15040000,7,1,-1,False,True,False,False,-20,20,0,15,0.1,1,8,"Action.08","MO_504_00_ACT_08" +222,"オーディン攻撃9_やり回転投げ",15040000,8,1,-1,False,True,False,False,40,320,0,5,1,1,8,"Action.09","MO_504_00_ACT_09" +223,"オーディン攻撃10_連続突き",15040000,9,1,-1,False,True,False,False,-30,30,8,15,0.2,1,8,"Action.10","MO_504_00_ACT_10" +224,"オーディン攻撃11_一撃振り下ろし",15040000,10,1,-1,False,True,True,False,-70,70,8,20,1,1,4,"Action.11","MO_504_00_ACT_11" +225,"オーディン攻撃12_溜めの後、攻撃",15040000,11,1,-1,False,True,True,False,-30,30,10,30,1,1,10,"Action.12","MO_504_00_ACT_12" +226,"オーディン攻撃13_渾身の突き",15040000,12,1,-1,False,True,True,False,-60,60,5,15,1,1,5,"Action.13","MO_504_00_ACT_13" +227,"オーディン攻撃14_左ステップ",15040000,13,1,-1,True,True,False,False,-20,90,0,5,0,10,3,"Action.14","MO_504_00_ACT_14" +228,"オーディン攻撃15_右ステップ",15040000,14,1,-1,True,True,False,False,-90,20,0,5,0,10,3,"Action.15","MO_504_00_ACT_15" +229,"オーディン攻撃16_クリスタルビット",15040000,15,1,-1,False,False,False,False,0,0,0,0,0,1,0,"Action.16","MO_504_00_ACT_16" +230,"オーディン攻撃17_召喚",15040000,16,1,-1,False,True,True,False,0,360,0,20,0,1,30,"Action.17","MO_504_00_ACT_17" +233,"オーディン攻撃20_マルチ吹き飛ばし",15040000,19,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.20","MO_504_00_ACT_20" +236,"オーディン_バリア",15040000,22,71,1,False,False,False,False,0,360,0,100,0,0,0,"Action.23","MO_504_00_ACT_23" +237,"オーディン攻撃27_左移動攻撃【Mot05】",15040000,26,110,-1,True,True,False,False,-90,90,0,10,0.8,20,15,"Action.27","MO_504_00_ACT_27" +238,"オーディン攻撃28_右移動攻撃【Mot05】",15040000,27,110,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.28","MO_504_00_ACT_28" +239,"バルドル攻撃1_二段振り下ろし",15040400,0,1,-1,True,False,False,False,-20,20,0,15,0.1,1,5,"Action.01","MO_504_04_ACT_01" +240,"バルドル攻撃2_やり回転投げ",15040400,1,1,-1,True,False,False,False,40,320,0,5,1,1,10,"Action.02","MO_504_04_ACT_02" +241,"バルドル攻撃3_連続突き",15040400,2,1,-1,True,False,False,False,-30,30,8,15,0.2,1,10,"Action.03","MO_504_04_ACT_03" +242,"バルドル攻撃4_一撃振り下ろし",15040400,3,1,-1,True,False,True,False,-70,70,8,20,1,1,4,"Action.04","MO_504_04_ACT_04" +243,"バルドル攻撃5_溜めの後、攻撃",15040400,4,1,-1,True,False,True,False,-30,30,10,30,1,1,20,"Action.05","MO_504_04_ACT_05" +244,"バルドル攻撃6a_渾身の突き",15040400,5,1,-1,True,False,True,False,-60,60,5,15,1,1,5,"Action.06","MO_504_04_ACT_06" +245,"バルドル攻撃8_二段振り下ろし",15040400,7,1,-1,False,True,False,False,-20,20,0,15,0.1,1,8,"Action.08","MO_504_04_ACT_08" +246,"バルドル攻撃9_やり回転投げ",15040400,8,1,-1,False,True,False,False,40,320,0,5,1,1,15,"Action.09","MO_504_04_ACT_09" +247,"バルドル攻撃10_連続突き",15040400,9,1,-1,False,True,False,False,-30,30,8,15,0.2,1,10,"Action.10","MO_504_04_ACT_10" +248,"バルドル攻撃11_一撃振り下ろし",15040400,10,1,-1,False,True,True,False,-70,70,8,20,1,1,4,"Action.11","MO_504_04_ACT_11" +249,"バルドル攻撃12_溜めの後、攻撃",15040400,11,1,-1,False,True,True,False,-30,30,10,30,1,1,10,"Action.12","MO_504_04_ACT_12" +250,"バルドル攻撃13_渾身の突き",15040400,12,1,-1,False,True,True,False,-60,60,5,15,1,1,5,"Action.13","MO_504_04_ACT_13" +251,"バルドル攻撃14_左ステップ",15040400,13,1,-1,True,True,False,False,-20,90,0,5,0,10,3,"Action.14","MO_504_04_ACT_14" +252,"バルドル攻撃15_右ステップ",15040400,14,1,-1,True,True,False,False,-90,20,0,5,0,10,3,"Action.15","MO_504_04_ACT_15" +255,"バルドル攻撃18_バフ1",15040400,17,10,-1,False,True,True,False,0,360,0,10,0,1,45,"Action.18","MO_504_04_ACT_18" +256,"バルドル攻撃19_バフ2",15040400,18,10,-1,False,True,True,False,0,360,0,10,0,1,45,"Action.19","MO_504_04_ACT_19" +257,"バルドル攻撃20_マルチ吹き飛ばし",15040400,19,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.20","MO_504_04_ACT_20" +261,"ヴァーリ攻撃1_二段振り下ろし",15040600,0,1,-1,True,False,False,False,-20,20,0,15,0.1,1,5,"Action.01","MO_504_06_ACT_01" +262,"ヴァーリ攻撃2_やり回転投げ",15040600,1,1,-1,True,False,False,False,40,320,0,5,1,1,5,"Action.02","MO_504_06_ACT_02" +263,"ヴァーリ攻撃3_連続突き",15040600,2,1,-1,True,False,False,False,-30,30,4,15,0.2,1,4,"Action.03","MO_504_06_ACT_03" +264,"ヴァーリ攻撃4_一撃振り下ろし",15040600,3,1,-1,True,False,True,False,-70,70,4,20,1,1,4,"Action.04","MO_504_06_ACT_04" +265,"ヴァーリ攻撃5_溜めの後、攻撃",15040600,4,1,-1,True,False,True,False,-30,30,6,30,1,1,15,"Action.05","MO_504_06_ACT_05" +266,"ヴァーリ攻撃6a_渾身の突き",15040600,5,1,-1,True,False,True,False,-60,60,5,15,1,1,5,"Action.06","MO_504_06_ACT_06" +267,"ヴァーリ攻撃8_二段振り下ろし",15040600,7,1,-1,False,True,False,False,-20,20,0,15,0.1,1,5,"Action.08","MO_504_06_ACT_08" +268,"ヴァーリ攻撃9_やり回転投げ",15040600,8,1,-1,False,True,False,False,40,320,0,5,1,1,5,"Action.09","MO_504_06_ACT_09" +269,"ヴァーリ攻撃10_連続突き",15040600,9,1,-1,False,True,False,False,-30,30,4,15,0.2,1,4,"Action.10","MO_504_06_ACT_10" +270,"ヴァーリ攻撃11_一撃振り下ろし",15040600,10,1,-1,False,True,True,False,-70,70,4,20,1,1,4,"Action.11","MO_504_06_ACT_11" +271,"ヴァーリ攻撃12_溜めの後、攻撃",15040600,11,1,-1,False,True,True,False,-30,30,6,30,1,1,15,"Action.12","MO_504_06_ACT_12" +272,"ヴァーリ攻撃13_渾身の突き",15040600,12,1,-1,False,True,True,False,-60,60,5,15,1,1,5,"Action.13","MO_504_06_ACT_13" +273,"ヴァーリ攻撃14_左ステップ",15040600,13,1,-1,True,True,False,False,-20,90,0,5,0,30,10,"Action.14","MO_504_06_ACT_14" +274,"ヴァーリ攻撃15_右ステップ",15040600,14,1,-1,True,True,False,False,-90,20,0,5,0,30,10,"Action.15","MO_504_06_ACT_15" +277,"ヴァーリ攻撃18_バフ1",15040600,17,1,1,False,True,True,False,0,360,0,10,0,1,30,"Action.18","MO_504_06_ACT_18" +279,"ヴァーリ攻撃20_マルチ吹き飛ばし",15040600,19,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.20","MO_504_06_ACT_20" +280,"ヴァーリ攻撃14_左ステップ_ショート",15040600,20,1,-1,True,True,False,False,-20,90,0,5,0.01,10,3,"Action.21","MO_504_06_ACT_21" +281,"ヴァーリ攻撃15_右ステップ_ショート",15040600,21,1,-1,True,True,False,False,-90,20,0,5,0.01,10,3,"Action.22","MO_504_06_ACT_22" +283,"ヴァーリ_攻撃24_流星誘導弾1",15040600,23,70,-1,False,True,True,False,0,360,0,50,0,0,8,"Action.24","MO_504_06_ACT_24" +284,"ヴァーリ攻撃25_左振り下ろし",15040600,24,70,-1,True,True,False,False,-175,60,0,8,0,0,2,"Action.25","MO_504_06_ACT_25" +285,"ヴァーリ攻撃26_右振り下ろし",15040600,25,70,-1,True,True,False,False,60,175,0,8,0,0,2,"Action.26","MO_504_06_ACT_26" +286,"ヴァーリ攻撃27_左移動攻撃【Mot05】",15040600,26,110,-1,False,True,False,False,-90,90,0,10,0.8,20,15,"Action.27","MO_504_06_ACT_27" +287,"ヴァーリ攻撃28_右移動攻撃【Mot05】",15040600,27,110,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.28","MO_504_06_ACT_28" +288,"ロキ攻撃1_両触手による突き",15040200,0,1,-1,True,True,False,False,-90,90,0,10,0.1,0,2,"Action.01","MO_504_02_ACT_01" +289,"ロキ攻撃2_右手を挙げての魔法(斬)",15040200,1,1,-1,True,False,True,False,0,360,5,10,0.1,5,5,"Action.02","MO_504_02_ACT_02" +290,"ロキ攻撃3_両手を掲げての全体魔法(魔法発射)",15040200,2,1,-1,True,True,True,False,0,360,10,20,0.1,10,10,"Action.03","MO_504_02_ACT_03" +292,"ロキ攻撃5_両手を広げてからの魔法(ブラックホール)",15040200,4,1,-1,False,True,True,False,0,360,6,25,0.2,0,10,"Action.05","MO_504_02_ACT_05" +294,"ロキ攻撃7_両手を突き出す魔法2(レーザー攻撃)",15040200,6,1,-1,False,True,True,False,-30,30,0,20,0.2,0,15,"Action.07","MO_504_02_ACT_07" +296,"ロキ攻撃9_左ステップ",15040200,8,1,-1,True,False,False,False,-120,-30,0,8,0.1,5,5,"Action.09","MO_504_02_ACT_09" +297,"ロキ攻撃10_右ステップ",15040200,9,1,-1,True,False,False,False,30,120,0,8,0.1,4,4,"Action.10","MO_504_02_ACT_10" +298,"ロキ攻撃11_両触手による突き",15040200,10,1,-1,True,True,False,False,-90,90,8,30,0.1,0,3,"Action.11","MO_504_02_ACT_11" +299,"ロキ攻撃12_右手を挙げての魔法(斬)",15040200,11,1,-1,False,True,True,False,0,360,8,25,0.1,0,2,"Action.12","MO_504_02_ACT_12" +305,"ロキ攻撃18_クローン召喚",15040200,17,61,1,False,True,False,False,0,360,0,10,0,0,0,"Action.18","MO_504_02_ACT_18" +306,"ロキ攻撃19_左ステップ",15040200,18,1,-1,False,True,False,False,-120,-30,0,8,0.1,0,2,"Action.19","MO_504_02_ACT_19" +307,"ロキ攻撃20_右ステップ",15040200,19,1,-1,False,True,False,False,30,120,0,8,0.1,0,2,"Action.20","MO_504_02_ACT_20" +308,"ロキ攻撃21_反転1",15040200,20,1,-1,True,False,False,False,90,270,0,30,0.1,0,2,"Action.21","MO_504_02_ACT_21" +309,"ロキ攻撃22_反転2",15040200,21,1,-1,False,True,False,False,90,270,0,30,0.1,0,2,"Action.22","MO_504_02_ACT_22" +310,"ロキ攻撃23_ニュートラル",15040200,22,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.23","MO_504_02_ACT_23" +311,"ロキ_攻撃27_マルチ吹き飛ばし",15040200,26,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.27","MO_504_02_ACT_27" +312,"ロキ(クローン)攻撃24_両触手による突き",15040201,23,1,-1,True,True,False,False,-90,90,0,20,0.1,0,3,"Action.24","MO_504_02_ACT_24" +313,"ロキ(クローン)攻撃25_右手を挙げての魔法(斬)",15040201,24,1,-1,True,True,False,False,0,360,5,10,1,5,5,"Action.25","MO_504_02_ACT_25" +314,"ロキ(クローン)攻撃26_ニュートラル2",15040201,25,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.26","MO_504_02_ACT_26" +315,"ロキ(クローン)攻撃7_両手を突き出す魔法2(レーザー攻撃)",15040201,27,1,-1,True,True,True,False,-30,30,0,20,0.2,0,15,"Action.28","MO_504_02_ACT_28" +316,"フルングニル攻撃1_両触手による突き",15040500,0,1,-1,True,True,False,False,-90,90,0,10,0.1,0,2,"Action.01","MO_504_05_ACT_01" +317,"フルングニル攻撃2_右手を挙げての魔法",15040500,1,1,-1,True,False,True,False,0,360,5,10,0.1,5,5,"Action.02","MO_504_05_ACT_02" +318,"フルングニル攻撃3_両手を掲げての全体魔法",15040500,2,1,-1,True,True,True,False,0,360,10,20,0.1,10,5,"Action.03","MO_504_05_ACT_03" +320,"フルングニル攻撃5_両手を広げてからの魔法",15040500,4,1,-1,False,True,True,False,0,360,6,25,0.1,0,4,"Action.05","MO_504_05_ACT_05" +322,"フルングニル攻撃7_両手を突き出す魔法2",15040500,6,1,-1,False,True,True,False,-30,30,0,20,0.1,0,4,"Action.07","MO_504_05_ACT_07" +324,"フルングニル攻撃9_左ステップ",15040500,8,1,-1,True,False,False,False,-120,-30,0,8,0.1,5,5,"Action.09","MO_504_05_ACT_09" +325,"フルングニル攻撃10_右ステップ",15040500,9,1,-1,True,False,False,False,30,120,0,8,0.1,4,4,"Action.10","MO_504_05_ACT_10" +326,"フルングニル攻撃11_両触手による突き",15040500,10,1,-1,True,True,False,False,-90,90,8,30,0.1,0,3,"Action.11","MO_504_05_ACT_11" +327,"フルングニル攻撃12_右手を挙げての魔法",15040500,11,1,-1,False,True,True,False,0,360,8,25,0.1,0,2,"Action.12","MO_504_05_ACT_12" +329,"フルングニル攻撃14_両手を交差させてからの魔法",15040500,13,1,-1,False,True,True,False,0,360,0,10,0.1,0,60,"Action.14","MO_504_05_ACT_14" +333,"フルングニル攻撃18_クローン召喚",15040500,17,1,-1,False,True,True,False,0,360,0,10,0,0,30,"Action.18","MO_504_05_ACT_18" +334,"フルングニル攻撃19_左ステップ",15040500,18,1,-1,False,True,False,False,-120,-30,0,8,0.1,2,2,"Action.19","MO_504_05_ACT_19" +335,"フルングニル攻撃20_右ステップ",15040500,19,1,-1,False,True,False,False,30,120,0,8,0.1,2,2,"Action.20","MO_504_05_ACT_20" +336,"フルングニル攻撃21_反転1",15040500,20,1,-1,True,False,False,False,90,270,0,30,0.1,0,2,"Action.21","MO_504_05_ACT_21" +337,"フルングニル攻撃22_反転2",15040500,21,1,-1,False,True,False,False,90,270,0,30,0.1,0,2,"Action.22","MO_504_05_ACT_22" +338,"フルングニル攻撃23_ニュートラル",15040500,22,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.23","MO_504_05_ACT_23" +339,"フルングニル攻撃27_マルチ吹き飛ばし",15040500,26,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.27","MO_504_05_ACT_27" +340,"フルングニル(クローン)攻撃1_両触手による突き",15040501,0,1,-1,True,True,False,False,-90,90,0,20,0.1,0,3,"Action.01","MO_504_05_ACT_01" +341,"フルングニル(クローン)攻撃2_右手を挙げての魔法",15040501,1,1,-1,True,True,False,False,0,360,5,10,1,5,5,"Action.02","MO_504_05_ACT_02" +342,"ドルグスラシル攻撃1_両触手による突き",15040900,0,1,-1,True,True,False,False,-90,90,0,10,0.1,0,2,"Action.01","MO_504_09_ACT_01" +343,"ドルグスラシル攻撃2_右手を挙げての魔法",15040900,1,1,-1,True,False,True,False,0,360,5,10,0.1,5,5,"Action.02","MO_504_09_ACT_02" +344,"ドルグスラシル攻撃3_両手を掲げての全体魔法",15040900,2,1,-1,True,True,True,False,0,360,10,20,0.1,10,10,"Action.03","MO_504_09_ACT_03" +346,"ドルグスラシル攻撃5_両手を広げてからの魔法",15040900,4,1,-1,False,True,True,False,0,360,6,25,0.2,0,10,"Action.05","MO_504_09_ACT_05" +348,"ドルグスラシル攻撃7_両手を突き出す魔法2",15040900,6,1,-1,False,True,True,False,-30,30,0,20,0.2,0,15,"Action.07","MO_504_09_ACT_07" +350,"ドルグスラシル攻撃9_左ステップ",15040900,8,1,-1,True,False,False,False,-120,-30,0,8,0.1,5,5,"Action.09","MO_504_09_ACT_09" +351,"ドルグスラシル攻撃10_右ステップ",15040900,9,1,-1,True,False,False,False,30,120,0,8,0.1,4,4,"Action.10","MO_504_09_ACT_10" +352,"ドルグスラシル攻撃11_両触手による突き",15040900,10,1,-1,True,True,False,False,-90,90,8,30,0.1,0,3,"Action.11","MO_504_09_ACT_11" +353,"ドルグスラシル攻撃12_右手を挙げての魔法",15040900,11,1,-1,False,True,True,False,0,360,8,25,0.1,0,2,"Action.12","MO_504_09_ACT_12" +355,"ドルグスラシル攻撃14_魔法突進",15040900,13,70,-1,False,True,True,False,-45,45,0,20,0.01,0,4,"Action.14","MO_504_09_ACT_14" +360,"ドルグスラシル攻撃19_左ステップ",15040900,18,1,-1,False,True,False,False,-120,-30,0,8,0.1,2,2,"Action.19","MO_504_09_ACT_19" +361,"ドルグスラシル攻撃20_右ステップ",15040900,19,1,-1,False,True,False,False,30,120,0,8,0.1,2,2,"Action.20","MO_504_09_ACT_20" +362,"ドルグスラシル攻撃21_反転1",15040900,20,1,-1,True,False,False,False,90,270,0,30,0.1,0,2,"Action.21","MO_504_09_ACT_21" +363,"ドルグスラシル攻撃22_反転2",15040900,21,1,-1,False,True,False,False,90,270,0,30,0.1,0,2,"Action.22","MO_504_09_ACT_22" +364,"ドルグスラシル攻撃23_ニュートラル",15040900,22,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.23","MO_504_09_ACT_23" +365,"ドルグスラシル攻撃27_マルチ吹き飛ばし",15040900,26,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.27","MO_504_09_ACT_27" +366,"ドルグスラシル(クローン)攻撃1_両触手による突き",15040901,0,1,-1,True,True,False,False,-90,90,0,20,0.1,0,3,"Action.01","MO_504_09_ACT_01" +367,"ドルグスラシル(クローン)攻撃2_右手を挙げての魔法",15040901,1,1,-1,True,True,False,False,0,360,5,10,1,5,5,"Action.02","MO_504_09_ACT_02" +368,"フリュム_攻撃1_鎌の横なぎ",15040300,0,1,-1,True,False,False,False,-50,50,0,10,0.1,0,2,"Action.01","MO_504_03_ACT_01" +370,"フリュム_攻撃3_振り下ろし1",15040300,2,1,-1,True,False,False,False,-60,60,8,25,0.1,20,7,"Action.03","MO_504_03_ACT_03" +371,"フリュム_攻撃4_連続振り下ろし",15040300,3,1,-1,True,False,True,False,-50,50,8,20,0.1,30,3,"Action.04","MO_504_03_ACT_04" +375,"フリュム_攻撃8_移動1",15040300,7,1,-1,True,False,False,False,-60,60,0,10,0.1,0,3,"Action.08","MO_504_03_ACT_08" +376,"フリュム_攻撃9_左ステップ",15040300,8,1,-1,True,False,False,False,-170,-40,0,10,0.1,0,3,"Action.09","MO_504_03_ACT_09" +377,"フリュム_攻撃10_右ステップ",15040300,9,1,-1,True,False,False,False,40,170,0,10,0.1,0,3,"Action.10","MO_504_03_ACT_10" +378,"フリュム_攻撃11_鎌の横なぎ",15040300,10,1,-1,False,True,False,False,-50,50,0,10,0.1,0,10,"Action.11","MO_504_03_ACT_11" +379,"フリュム_攻撃12_回転攻撃01",15040300,11,1,-1,False,True,False,False,-50,50,0,10,0.1,0,8,"Action.12","MO_504_03_ACT_12" +380,"フリュム_攻撃13_振り下ろし1",15040300,12,1,-1,False,True,False,False,-60,60,8,25,0.1,0,12,"Action.13","MO_504_03_ACT_13" +381,"フリュム_攻撃14_連続振り下ろし",15040300,13,1,-1,False,True,True,False,-50,50,8,20,0.1,0,12,"Action.14","MO_504_03_ACT_14" +382,"フリュム_攻撃15_詠唱1",15040300,14,5,-1,False,True,True,False,0,360,0,10,0.1,0,25,"Action.15","MO_504_03_ACT_15" +383,"フリュム_攻撃16a_振り下ろし2",15040300,15,1,-1,False,True,True,False,0,360,8,15,0.1,0,10,"Action.16","MO_504_03_ACT_16a" +385,"フリュム_攻撃18_移動1",15040300,17,1,-1,False,True,False,False,-60,60,0,10,0.1,0,3,"Action.18","MO_504_03_ACT_18" +386,"フリュム_攻撃19_左ステップ",15040300,18,1,-1,False,True,False,False,-130,-40,0,10,0.1,0,3,"Action.19","MO_504_03_ACT_19" +387,"フリュム_攻撃20_右ステップ",15040300,19,1,-1,False,True,False,False,40,130,0,10,0.1,0,3,"Action.20","MO_504_03_ACT_20" +388,"フリュム_攻撃21_背後攻撃",15040300,20,1,-1,True,False,False,False,130,230,0,10,0,0,3,"Action.21","MO_504_03_ACT_21" +389,"フリュム_攻撃22_背後攻撃",15040300,21,1,-1,False,True,False,False,130,230,0,10,0,0,3,"Action.22","MO_504_03_ACT_22" +390,"フリュム_攻撃23_マルチ吹っ飛ばし",15040300,22,1,-1,True,True,False,True,0,360,0,8,0,0,10,"Action.23","MO_504_03_ACT_23" +391,"ミーミル_攻撃1_鎌の横なぎ",15041000,0,1,-1,True,False,False,False,-50,50,0,10,0.1,5,2,"Action.01","MO_504_10_ACT_01" +393,"ミーミル_攻撃3_振り下ろし1",15041000,2,1,-1,True,False,False,False,-60,60,8,25,0.1,20,7,"Action.03","MO_504_10_ACT_03" +394,"ミーミル_攻撃4_連続振り下ろし",15041000,3,1,-1,True,False,True,False,-50,50,8,20,0.1,30,3,"Action.04","MO_504_10_ACT_04" +395,"ミーミル_攻撃5_詠唱1",15041000,4,1,4,True,False,True,False,0,360,0,10,0,4,25,"Action.05","MO_504_10_ACT_05" +398,"ミーミル_攻撃8_移動1",15041000,7,1,-1,True,False,False,False,-60,60,0,10,0.1,5,3,"Action.08","MO_504_10_ACT_08" +399,"ミーミル_攻撃9_左ステップ",15041000,8,1,-1,True,False,False,False,-170,-40,0,10,0.1,5,3,"Action.09","MO_504_10_ACT_09" +400,"ミーミル_攻撃10_右ステップ",15041000,9,1,-1,True,False,False,False,40,170,0,10,0.1,5,3,"Action.10","MO_504_10_ACT_10" +401,"ミーミル_攻撃11_鎌の横なぎ",15041000,10,1,-1,False,True,False,False,-50,50,0,10,0.1,0,10,"Action.11","MO_504_10_ACT_11" +402,"ミーミル_攻撃12_回転攻撃01",15041000,11,1,-1,False,True,False,False,-50,50,0,10,0.1,0,8,"Action.12","MO_504_10_ACT_12" +403,"ミーミル_攻撃13_振り下ろし1",15041000,12,1,-1,False,True,False,False,-60,60,8,25,0.1,0,12,"Action.13","MO_504_10_ACT_13" +404,"ミーミル_攻撃14_連続振り下ろし",15041000,13,1,-1,False,True,True,False,-50,50,8,20,0.1,0,12,"Action.14","MO_504_10_ACT_14" +405,"ミーミル_攻撃15_詠唱1",15041000,14,1,4,False,True,True,False,0,360,0,10,0,0,25,"Action.15","MO_504_10_ACT_15" +406,"ミーミル_攻撃16a_振り下ろし2",15041000,15,1,-1,False,True,True,False,0,360,8,15,0.1,0,10,"Action.16","MO_504_10_ACT_16a" +408,"ミーミル_攻撃18_移動1",15041000,17,1,-1,False,True,False,False,-60,60,0,10,0.1,0,3,"Action.18","MO_504_10_ACT_18" +409,"ミーミル_攻撃19_左ステップ",15041000,18,1,-1,False,True,False,False,-170,-40,0,10,0.1,0,3,"Action.19","MO_504_10_ACT_19" +410,"ミーミル_攻撃20_右ステップ",15041000,19,1,-1,False,True,False,False,40,130,0,10,0.1,0,3,"Action.20","MO_504_10_ACT_20" +411,"ミーミル_攻撃21_背後攻撃",15041000,20,1,-1,True,False,False,False,130,230,0,10,0,0,3,"Action.21","MO_504_10_ACT_21" +412,"ミーミル_攻撃22_背後攻撃",15041000,21,1,-1,False,True,False,False,130,230,0,10,0,0,3,"Action.22","MO_504_10_ACT_22" +413,"ミーミル_攻撃23_マルチ吹っ飛ばし",15041000,22,1,-1,True,True,False,True,0,360,0,8,0,0,10,"Action.23","MO_504_10_ACT_23" +414,"ベルゲルミル_攻撃1_鎌の横なぎ",15041100,0,1,-1,True,False,False,False,-50,50,0,10,0.1,0,2,"Action.01","MO_504_11_ACT_01" +415,"ベルゲルミル_攻撃2_回転攻撃01",15041100,1,1,-1,False,False,False,False,-50,50,0,10,0.1,10,6,"Action.02","MO_504_11_ACT_02" +416,"ベルゲルミル_攻撃3_振り下ろし1",15041100,2,1,-1,True,False,False,False,-60,60,8,25,0.1,20,7,"Action.03","MO_504_11_ACT_03" +417,"ベルゲルミル_攻撃4_連続振り下ろし",15041100,3,1,-1,True,False,True,False,-50,50,8,20,0.1,30,3,"Action.04","MO_504_11_ACT_04" +419,"ベルゲルミル_攻撃6a_振り下ろし2",15041100,5,1,-1,False,False,True,False,0,360,8,15,0.1,30,4,"Action.06","MO_504_11_ACT_06a" +421,"ベルゲルミル_攻撃8_移動1",15041100,7,1,-1,True,False,False,False,-60,60,0,10,0.1,0,3,"Action.08","MO_504_11_ACT_08" +422,"ベルゲルミル_攻撃9_左ステップ",15041100,8,1,-1,True,False,False,False,-170,-40,0,10,0.1,0,3,"Action.09","MO_504_11_ACT_09" +423,"ベルゲルミル_攻撃10_右ステップ",15041100,9,1,-1,True,False,False,False,40,170,0,10,0.1,0,3,"Action.10","MO_504_11_ACT_10" +424,"ベルゲルミル_攻撃11_鎌の横なぎ",15041100,10,1,-1,False,True,False,False,-50,50,0,10,0.1,0,10,"Action.11","MO_504_11_ACT_11" +425,"ベルゲルミル_攻撃12_回転攻撃01",15041100,11,1,-1,False,True,False,False,-50,50,0,10,0.1,0,8,"Action.12","MO_504_11_ACT_12" +426,"ベルゲルミル_攻撃13_振り下ろし1",15041100,12,1,-1,False,True,False,False,-60,60,8,25,0.1,0,12,"Action.13","MO_504_11_ACT_13" +427,"ベルゲルミル_攻撃14_連続振り下ろし",15041100,13,1,-1,False,True,True,False,-50,50,8,20,0.1,0,12,"Action.14","MO_504_11_ACT_14" +428,"ベルゲルミル_攻撃15_詠唱1",15041100,14,1,-1,False,True,True,False,0,360,0,10,0.1,0,25,"Action.15","MO_504_11_ACT_15" +429,"ベルゲルミル_攻撃16a_振り下ろし2",15041100,15,1,-1,False,True,True,False,0,360,8,15,0.1,0,10,"Action.16","MO_504_11_ACT_16a" +431,"ベルゲルミル_攻撃18_移動1",15041100,17,1,-1,False,True,False,False,-60,60,0,10,0.1,0,3,"Action.18","MO_504_11_ACT_18" +432,"ベルゲルミル_攻撃19_左ステップ",15041100,18,1,-1,False,True,False,False,-170,-40,0,10,0.1,0,3,"Action.19","MO_504_11_ACT_19" +433,"ベルゲルミル_攻撃20_右ステップ",15041100,19,1,-1,False,True,False,False,40,130,0,10,0.1,0,3,"Action.20","MO_504_11_ACT_20" +434,"ベルゲルミル_攻撃21_背後攻撃",15041100,20,1,-1,True,False,False,False,130,230,0,10,0,0,3,"Action.21","MO_504_11_ACT_21" +435,"ベルゲルミル_攻撃22_背後攻撃",15041100,21,1,-1,False,True,False,False,130,230,0,10,0,0,3,"Action.22","MO_504_11_ACT_22" +436,"ベルゲルミル_攻撃23_マルチ吹っ飛ばし",15041100,22,1,-1,True,True,False,True,0,360,0,8,0,0,10,"Action.23","MO_504_11_ACT_23" +437,"ヘル_攻撃1_右手による打撃",15050000,0,1,-1,True,True,False,False,-50,50,0,10,0.1,0,2,"Action.01","MO_505_00_ACT_01" +438,"ヘル_攻撃2_尻尾のトゲによる三連突き",15050000,1,1,-1,True,False,False,False,-50,50,0,8,0.2,0,10,"Action.02","MO_505_00_ACT_02" +439,"ヘル_攻撃3_溜めからの尻尾の突き>突進",15050000,2,1,-1,True,False,False,False,-50,50,5,30,0.2,0,10,"Action.03","MO_505_00_ACT_03" +440,"ヘル_攻撃4_毒のキッス",15050000,3,1,-1,True,False,True,False,-50,50,0,5,0.1,0,4,"Action.04","MO_505_00_ACT_04" +441,"ヘル_攻撃5_飛行ポーズ",15050000,4,1,-1,True,False,True,False,-90,90,8,30,0.1,10,10,"Action.05","MO_505_00_ACT_05" +442,"ヘル_攻撃6a_横回転攻撃1",15050000,5,1,-1,True,False,True,False,-50,50,4,15,0.1,10,3,"Action.06","MO_505_00_ACT_06" +444,"ヘル_攻撃8_バックステップ",15050000,7,1,-1,True,False,False,False,-20,20,0,8,0.1,1,1,"Action.08","MO_505_00_ACT_08" +445,"ヘル_攻撃9_左ステップ",15050000,8,1,-1,True,False,False,False,-120,-20,0,8,0.1,1,1,"Action.09","MO_505_00_ACT_09" +446,"ヘル_攻撃10_右ステップ",15050000,9,1,-1,True,False,False,False,20,120,0,8,0.1,1,1,"Action.10","MO_505_00_ACT_10" +447,"ヘル_攻撃11_右手による打撃",15050000,10,1,-1,False,True,False,False,-50,50,0,10,0.1,0,6,"Action.11","MO_505_00_ACT_11" +448,"ヘル_攻撃12_尻尾のトゲによる三連突き",15050000,11,1,-1,False,True,False,False,-50,50,0,8,0.2,0,20,"Action.12","MO_505_00_ACT_12" +449,"ヘル_攻撃13_溜めからの尻尾の突き>突進",15050000,12,1,-1,False,True,False,False,-50,50,5,30,0.1,10,20,"Action.13","MO_505_00_ACT_13" +450,"ヘル_攻撃14_毒のキッス",15050000,13,1,-1,False,True,True,False,-90,90,0,5,0.1,0,4,"Action.14","MO_505_00_ACT_14" +451,"ヘル_攻撃15_飛行ポーズ",15050000,14,1,-1,False,True,True,False,-90,90,8,30,0.2,0,10,"Action.15","MO_505_00_ACT_15" +452,"ヘル_攻撃16a_横回転攻撃1",15050000,15,1,-1,False,True,True,False,-50,50,4,15,0.2,0,4,"Action.16","MO_505_00_ACT_16" +453,"ヘル_攻撃16b_横回転攻撃2(毒攻撃)",15050000,16,1,-1,False,True,True,False,-90,90,0,15,0.1,0,8,"Action.17","MO_505_00_ACT_17" +454,"ヘル_攻撃18_バックステップ",15050000,17,1,-1,False,True,False,False,-20,20,0,8,0.1,5,1,"Action.18","MO_505_00_ACT_18" +455,"ヘル_攻撃19_左ステップ",15050000,18,1,-1,False,True,False,False,-120,-20,0,8,0.1,5,1,"Action.19","MO_505_00_ACT_19" +456,"ヘル_攻撃20_右ステップ",15050000,19,1,-1,False,True,False,False,20,120,0,8,0.1,5,1,"Action.20","MO_505_00_ACT_20" +457,"ヘル_攻撃21_召喚",15050000,20,1,3,False,True,True,False,-45,45,0,30,0,0,30,"Action.21","MO_505_00_ACT_21" +458,"ヘル_攻撃23_マルチ吹っ飛ばし",15050000,21,1,-1,True,True,False,True,0,360,0,8,0,0,10,"Action.22","MO_505_00_ACT_22" +459,"ランドクリーズ_攻撃1_右手による打撃",15050300,0,1,-1,True,True,False,False,-50,50,0,10,0.1,0,2,"Action.01","MO_505_03_ACT_01" +460,"ランドクリーズ_攻撃2_尻尾のトゲによる三連突き",15050300,1,1,-1,True,False,False,False,-50,50,0,8,0.2,0,10,"Action.02","MO_505_03_ACT_02" +461,"ランドクリーズ_攻撃3_溜めからの尻尾の突き>突進",15050300,2,1,-1,True,False,False,False,-50,50,5,30,0.2,0,10,"Action.03","MO_505_03_ACT_03" +462,"ランドクリーズ_攻撃4_毒のキッス",15050300,3,1,-1,True,False,True,False,-50,50,0,5,0.1,0,4,"Action.04","MO_505_03_ACT_04" +463,"ランドクリーズ_攻撃5_飛行ポーズ",15050300,4,1,-1,True,False,True,False,-90,90,8,30,0.1,10,10,"Action.05","MO_505_03_ACT_05" +464,"ランドクリーズ_攻撃6a_横回転攻撃1",15050300,5,1,-1,True,False,True,False,-50,50,4,15,0.1,10,3,"Action.06","MO_505_03_ACT_06" +466,"ランドクリーズ_攻撃8_バックステップ",15050300,7,1,-1,True,False,False,False,-20,20,0,8,0.1,1,1,"Action.08","MO_505_03_ACT_08" +467,"ランドクリーズ_攻撃9_左ステップ",15050300,8,1,-1,True,False,False,False,-120,-20,0,8,0.1,1,1,"Action.09","MO_505_03_ACT_09" +468,"ランドクリーズ_攻撃10_右ステップ",15050300,9,1,-1,True,False,False,False,20,120,0,8,0.1,1,1,"Action.10","MO_505_03_ACT_10" +469,"ランドクリーズ_攻撃11_右手による打撃",15050300,10,1,-1,False,True,False,False,-50,50,0,10,0.1,0,6,"Action.11","MO_505_03_ACT_11" +470,"ランドクリーズ_攻撃12_尻尾のトゲによる三連突き",15050300,11,1,-1,False,True,False,False,-50,50,0,8,0.2,0,20,"Action.12","MO_505_03_ACT_12" +471,"ランドクリーズ_攻撃13_溜めからの尻尾の突き>突進",15050300,12,1,-1,False,True,False,False,-50,50,5,30,0.1,10,20,"Action.13","MO_505_03_ACT_13" +472,"ランドクリーズ_攻撃14_毒のキッス",15050300,13,1,-1,False,True,True,False,-90,90,0,5,0.1,0,4,"Action.14","MO_505_03_ACT_14" +473,"ランドクリーズ_攻撃15_飛行ポーズ",15050300,14,1,-1,False,True,True,False,-90,90,8,30,0.2,0,10,"Action.15","MO_505_03_ACT_15" +474,"ランドクリーズ_攻撃16a_横回転攻撃1",15050300,15,1,-1,False,True,True,False,-50,50,4,15,0.2,0,4,"Action.16","MO_505_03_ACT_16" +475,"ランドクリーズ_攻撃16b_横回転攻撃2(毒攻撃)",15050300,16,1,-1,False,True,True,False,-90,90,0,15,0.1,0,8,"Action.17","MO_505_03_ACT_17" +476,"ランドクリーズ_攻撃18_バックステップ",15050300,17,1,-1,False,True,False,False,-20,20,0,8,0.1,5,1,"Action.18","MO_505_03_ACT_18" +477,"ランドクリーズ_攻撃19_左ステップ",15050300,18,1,-1,False,True,False,False,-120,-20,0,8,0.1,5,1,"Action.19","MO_505_03_ACT_19" +478,"ランドクリーズ_攻撃20_右ステップ",15050300,19,1,-1,False,True,False,False,20,120,0,8,0.1,5,1,"Action.20","MO_505_03_ACT_20" +479,"ランドクリーズ_攻撃21_召喚",15050300,20,1,-1,False,True,True,False,-45,45,0,30,0,0,30,"Action.21","MO_505_03_ACT_21" +480,"ランドクリーズ_攻撃23_マルチ吹っ飛ばし",15050300,21,1,-1,True,True,False,True,0,360,0,8,0,0,10,"Action.22","MO_505_03_ACT_22" +481,"ランドクリーズ_攻撃24_近接突き",15050300,23,70,-1,True,False,False,False,0,360,0,8,0.2,0,3,"Action.24","MO_505_03_ACT_23" +482,"ランドクリーズ_攻撃25_近接突き2",15050300,24,70,-1,False,True,False,False,0,360,0,8,0.2,0,3,"Action.25","MO_505_03_ACT_24" +484,"ナンナ_攻撃1_右手による打撃",15050400,0,1,-1,True,True,False,False,-50,50,0,10,0.1,0,2,"Action.01","MO_505_04_ACT_01" +485,"ナンナ_攻撃2_尻尾のトゲによる三連突き",15050400,1,1,-1,True,False,False,False,-50,50,0,8,0.2,0,10,"Action.02","MO_505_04_ACT_02" +486,"ナンナ_攻撃3_溜めからの尻尾の突き>突進",15050400,2,1,-1,True,False,False,False,-50,50,5,30,0.2,0,10,"Action.03","MO_505_04_ACT_03" +487,"ナンナ_攻撃4_毒のキッス",15050400,3,1,-1,True,False,True,False,-50,50,0,5,0.1,0,4,"Action.04","MO_505_04_ACT_04" +488,"ナンナ_攻撃5_飛行ポーズ",15050400,4,1,-1,True,False,True,False,-90,90,8,30,0.1,10,10,"Action.05","MO_505_04_ACT_05" +489,"ナンナ_攻撃6a_横回転攻撃1",15050400,5,1,-1,True,False,True,False,-50,50,4,15,0.1,10,3,"Action.06","MO_505_04_ACT_06" +491,"ナンナ_攻撃8_バックステップ",15050400,7,1,-1,True,False,False,False,-20,20,0,8,0.1,1,1,"Action.08","MO_505_04_ACT_08" +492,"ナンナ_攻撃9_左ステップ",15050400,8,1,-1,True,False,False,False,-120,-20,0,8,0.1,1,1,"Action.09","MO_505_04_ACT_09" +493,"ナンナ_攻撃10_右ステップ",15050400,9,1,-1,True,False,False,False,20,120,0,8,0.1,1,1,"Action.10","MO_505_04_ACT_10" +494,"ナンナ_攻撃11_右手による打撃",15050400,10,1,-1,False,True,False,False,-50,50,0,10,0.1,0,6,"Action.11","MO_505_04_ACT_11" +495,"ナンナ_攻撃12_尻尾のトゲによる三連突き",15050400,11,1,-1,False,True,False,False,-50,50,0,8,0.2,0,20,"Action.12","MO_505_04_ACT_12" +496,"ナンナ_攻撃13_溜めからの尻尾の突き>突進",15050400,12,1,-1,False,True,False,False,-50,50,5,30,0.1,10,20,"Action.13","MO_505_04_ACT_13" +497,"ナンナ_攻撃14_毒のキッス",15050400,13,1,-1,False,True,True,False,-90,90,0,5,0.1,0,4,"Action.14","MO_505_04_ACT_14" +498,"ナンナ_攻撃15_飛行ポーズ",15050400,14,1,-1,False,True,True,False,-90,90,8,30,0.2,0,10,"Action.15","MO_505_04_ACT_15" +499,"ナンナ_攻撃16a_横回転攻撃1",15050400,15,1,-1,False,True,True,False,-50,50,4,15,0.2,0,4,"Action.16","MO_505_04_ACT_16" +500,"ナンナ_攻撃16b_横回転攻撃2(毒攻撃)",15050400,16,1,-1,False,True,True,False,-90,90,0,15,0.1,0,8,"Action.17","MO_505_04_ACT_17" +501,"ナンナ_攻撃18_バックステップ",15050400,17,1,-1,False,True,False,False,-20,20,0,8,0.1,5,1,"Action.18","MO_505_04_ACT_18" +502,"ナンナ_攻撃19_左ステップ",15050400,18,1,-1,False,True,False,False,-120,-20,0,8,0.1,5,1,"Action.19","MO_505_04_ACT_19" +503,"ナンナ_攻撃20_右ステップ",15050400,19,1,-1,False,True,False,False,20,120,0,8,0.1,5,1,"Action.20","MO_505_04_ACT_20" +504,"ナンナ_攻撃21_召喚",15050400,20,1,-1,False,True,True,False,-45,45,0,30,0,0,30,"Action.21","MO_505_04_ACT_21" +505,"ナンナ_攻撃23_マルチ吹っ飛ばし",15050400,21,1,-1,True,True,False,True,0,360,0,8,0,0,10,"Action.22","MO_505_04_ACT_22" +506,"スカジ_攻撃1_右手による射撃",15050100,0,1,-1,True,False,False,False,-30,30,2,50,0.1,5,8,"Action.01","MO_505_01_ACT_01" +507,"スカジ_攻撃2_両手水平撃ち",15050100,1,1,-1,True,False,False,False,-45,45,0,25,0.2,5,5,"Action.02","MO_505_01_ACT_02" +509,"スカジ_攻撃4_4本構え",15050100,3,1,-1,True,True,True,False,-120,-20,0,8,0.1,10,6,"Action.04","MO_505_01_ACT_04" +510,"スカジ_攻撃6a_垂直構え>上空射撃",15050100,5,1,-1,True,False,True,False,-30,30,0,6,0,10,20,"Action.06","MO_505_01_ACT_06a" +512,"スカジ_攻撃7_バックステップ",15050100,7,1,-1,True,False,False,False,-20,20,0,50,0.1,0,4,"Action.08","MO_505_01_ACT_08" +513,"スカジ_攻撃8_左ステップ",15050100,8,1,-1,True,False,False,False,-180,-20,0,50,0.1,0,4,"Action.09","MO_505_01_ACT_09" +514,"スカジ_攻撃9_右ステップ",15050100,9,1,-1,True,False,False,False,20,180,0,50,0.1,0,4,"Action.10","MO_505_01_ACT_10" +515,"スカジ_攻撃11_右手による射撃",15050100,10,1,-1,False,True,False,False,-30,30,2,50,0.2,0,8,"Action.11","MO_505_01_ACT_11" +516,"スカジ_攻撃12_両手水平撃ち",15050100,11,1,-1,False,True,False,False,-45,45,0,25,0.2,0,8,"Action.12","MO_505_01_ACT_12" +518,"スカジ_攻撃14_4本構え",15050100,13,1,-1,True,True,True,False,20,120,0,6,0.1,10,6,"Action.14","MO_505_01_ACT_14" +519,"スカジ_攻撃16a_垂直構え>上空射撃",15050100,15,1,-1,False,True,True,False,-30,30,0,6,0,10,10,"Action.16","MO_505_01_ACT_16a" +521,"スカジ_攻撃18_バックステップ",15050100,17,1,-1,False,True,False,False,-20,20,0,50,0.1,0,4,"Action.18","MO_505_01_ACT_18" +522,"スカジ_攻撃19_左ステップ",15050100,18,1,-1,False,True,False,False,-180,-20,0,50,0.1,0,4,"Action.19","MO_505_01_ACT_19" +523,"スカジ_攻撃20_右ステップ",15050100,19,1,-1,False,True,False,False,20,180,0,50,0.1,0,4,"Action.20","MO_505_01_ACT_20" +524,"スカジ_攻撃21_右手による射撃2",15050100,20,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.21","MO_505_01_ACT_21" +525,"スカジ_攻撃22_右手による射撃3",15050100,21,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.22","MO_505_01_ACT_22" +526,"スカジ_攻撃23_移動攻撃前",15050100,22,1,-1,False,True,False,False,-5,45,0,25,0.1,0,16,"Action.23","MO_505_01_ACT_23" +527,"スカジ_攻撃24_移動攻撃右後ろ",15050100,23,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.24","MO_505_01_ACT_24" +528,"スカジ_攻撃25_移動攻撃左後ろ",15050100,24,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.25","MO_505_01_ACT_25" +529,"スカジ_攻撃26_移動攻撃前",15050100,25,1,-1,False,True,False,False,-45,5,0,25,0.1,0,16,"Action.26","MO_505_01_ACT_26" +530,"スカジ_攻撃27_移動攻撃右後ろ",15050100,26,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.27","MO_505_01_ACT_27" +531,"スカジ_攻撃28_移動攻撃左後ろ",15050100,27,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.28","MO_505_01_ACT_28" +532,"スカジ_攻撃29_移動攻撃右後ろ",15050100,28,1,-1,True,False,False,False,20,120,0,20,0.1,0,16,"Action.29","MO_505_01_ACT_29" +533,"スカジ_攻撃30_移動攻撃左後ろ",15050100,29,1,-1,True,False,False,False,-120,-20,0,20,0.1,0,16,"Action.30","MO_505_01_ACT_30" +534,"スカジ_攻撃31_移動攻撃右後ろ",15050100,30,1,-1,False,True,False,False,20,120,0,20,0.1,0,16,"Action.31","MO_505_01_ACT_31" +535,"スカジ_攻撃32_移動攻撃左後ろ",15050100,31,1,-1,False,True,False,False,-120,-20,0,20,0.1,0,16,"Action.32","MO_505_01_ACT_32" +536,"スカジ_攻撃33_射撃2始動動作",15050100,32,1,-1,False,True,True,False,-45,45,6,25,0,0,8,"Action.33","MO_505_01_ACT_33" +537,"スカジ_攻撃34_射撃3始動動作",15050100,33,1,-1,False,True,True,False,-45,45,6,25,0,0,4,"Action.34","MO_505_01_ACT_34" +538,"スカジ_攻撃35_マルチ吹き飛ばし",15050100,34,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.35","MO_505_01_ACT_35" +543,"ヤールンサクサ_攻撃1_右手による射撃",15050200,0,1,-1,True,False,False,False,-30,30,2,50,0.1,5,8,"Action.01","MO_505_02_ACT_01" +544,"ヤールンサクサ_攻撃2_両手水平撃ち",15050200,1,1,-1,True,False,False,False,-45,45,0,25,0.2,5,5,"Action.02","MO_505_02_ACT_02" +546,"ヤールンサクサ_攻撃4_4本構え",15050200,3,1,-1,True,True,True,False,-120,-20,0,8,0.1,10,6,"Action.04","MO_505_02_ACT_04" +547,"ヤールンサクサ_攻撃6a_垂直構え>上空射撃",15050200,5,1,-1,True,False,True,False,-30,30,0,6,0,10,20,"Action.06","MO_505_02_ACT_06a" +549,"ヤールンサクサ_攻撃7_バックステップ",15050200,7,1,-1,True,False,False,False,-20,20,0,6,0.1,0,4,"Action.08","MO_505_02_ACT_08" +550,"ヤールンサクサ_攻撃8_左ステップ",15050200,8,1,-1,True,False,False,False,-180,-20,0,30,0.1,0,4,"Action.09","MO_505_02_ACT_09" +551,"ヤールンサクサ_攻撃9_右ステップ",15050200,9,1,-1,True,False,False,False,20,180,0,30,0.1,0,4,"Action.10","MO_505_02_ACT_10" +552,"ヤールンサクサ_攻撃11_右手による射撃",15050200,10,1,-1,False,True,False,False,-30,30,2,50,0.2,0,12,"Action.11","MO_505_02_ACT_11" +553,"ヤールンサクサ_攻撃12_両手水平撃ち",15050200,11,1,-1,False,True,False,False,-45,45,0,25,0.2,0,15,"Action.12","MO_505_02_ACT_12" +555,"ヤールンサクサ_攻撃14_4本構え",15050200,13,1,-1,True,True,True,False,20,120,0,6,0.1,10,4,"Action.14","MO_505_02_ACT_14" +556,"ヤールンサクサ_攻撃16a_垂直構え>上空射撃",15050200,15,1,-1,False,True,True,False,-30,30,0,6,0,10,12,"Action.16","MO_505_02_ACT_16a" +558,"ヤールンサクサ_攻撃18_バックステップ",15050200,17,1,-1,False,True,False,False,-20,20,0,6,0.1,0,4,"Action.18","MO_505_02_ACT_18" +559,"ヤールンサクサ_攻撃19_左ステップ",15050200,18,1,-1,False,True,False,False,-180,-20,0,30,0.1,0,4,"Action.19","MO_505_02_ACT_19" +560,"ヤールンサクサ_攻撃20_右ステップ",15050200,19,1,-1,False,True,False,False,20,180,0,30,0.1,0,4,"Action.20","MO_505_02_ACT_20" +561,"ヤールンサクサ_攻撃21_右手による射撃2",15050200,20,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.21","MO_505_02_ACT_21" +562,"ヤールンサクサ_攻撃22_右手による射撃3",15050200,21,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.22","MO_505_02_ACT_22" +563,"ヤールンサクサ_攻撃23_移動攻撃前",15050200,22,1,-1,False,True,False,False,-5,45,0,25,0.1,0,5,"Action.23","MO_505_02_ACT_23" +564,"ヤールンサクサ_攻撃24_移動攻撃右後ろ",15050200,23,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.24","MO_505_02_ACT_24" +565,"ヤールンサクサ_攻撃25_移動攻撃左後ろ",15050200,24,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.25","MO_505_02_ACT_25" +566,"ヤールンサクサ_攻撃26_移動攻撃前",15050200,25,1,-1,False,True,False,False,-45,5,0,25,0.1,0,5,"Action.26","MO_505_02_ACT_26" +567,"ヤールンサクサ_攻撃27_移動攻撃右後ろ",15050200,26,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.27","MO_505_02_ACT_27" +568,"ヤールンサクサ_攻撃28_移動攻撃左後ろ",15050200,27,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.28","MO_505_02_ACT_28" +569,"ヤールンサクサ_攻撃29_移動攻撃右後ろ",15050200,28,1,-1,True,False,False,False,20,120,0,20,0.1,0,8,"Action.29","MO_505_02_ACT_29" +570,"ヤールンサクサ_攻撃30_移動攻撃左後ろ",15050200,29,1,-1,True,False,False,False,-120,-20,0,20,0.1,0,8,"Action.30","MO_505_02_ACT_30" +571,"ヤールンサクサ_攻撃31_移動攻撃右後ろ",15050200,30,1,-1,False,True,False,False,20,120,0,20,0.1,0,8,"Action.31","MO_505_02_ACT_31" +572,"ヤールンサクサ_攻撃32_移動攻撃左後ろ",15050200,31,1,-1,False,True,False,False,-120,-20,0,20,0.1,0,8,"Action.32","MO_505_02_ACT_32" +573,"ヤールンサクサ_攻撃33_射撃2始動動作",15050200,32,1,-1,False,True,True,False,-45,45,6,25,0,0,8,"Action.33","MO_505_02_ACT_33" +574,"ヤールンサクサ_攻撃34_射撃3始動動作",15050200,33,1,-1,False,True,True,False,-45,45,6,25,0,0,4,"Action.34","MO_505_02_ACT_34" +575,"ヤールンサクサ_攻撃35_マルチ吹き飛ばし",15050200,34,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.35","MO_505_02_ACT_35" +576,"ヤールンサクサ_攻撃36_バフ",15050200,35,1,-1,False,True,True,False,0,360,0,10,0.01,0,30,"Action.36","MO_505_02_ACT_36" +577,"ヤールンサクサ_攻撃37_弾幕始動",15050200,36,1,-1,False,True,True,False,-90,90,0,20,0.05,0,5,"Action.37","MO_505_02_ACT_37" +578,"ヤールンサクサ_攻撃38_弾幕1",15050200,37,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.38","MO_505_02_ACT_38" +579,"ヤールンサクサ_攻撃39_弾幕2",15050200,38,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.39","MO_505_02_ACT_39" +580,"アウルボダ_攻撃1_右手による射撃",15050500,0,1,-1,True,False,False,False,-30,30,2,50,0.1,5,8,"Action.01","MO_505_05_ACT_01" +581,"アウルボダ_攻撃2_両手水平撃ち",15050500,1,1,-1,True,False,False,False,-45,45,0,25,0.2,5,5,"Action.02","MO_505_05_ACT_02" +583,"アウルボダ_攻撃4_4本構え",15050500,3,1,-1,True,True,True,False,-120,-20,0,8,0.1,10,6,"Action.04","MO_505_05_ACT_04" +584,"アウルボダ_攻撃6a_垂直構え>上空射撃",15050500,5,1,-1,True,False,True,False,-30,30,0,6,0,10,20,"Action.06","MO_505_05_ACT_06a" +585,"アウルボダ_攻撃6b_上空射撃後>水平射撃",15050500,6,70,-1,False,True,True,False,0,360,0,30,0.01,0,3,"Action.07","MO_505_05_ACT_06b" +586,"アウルボダ_攻撃7_バックステップ",15050500,7,1,-1,True,False,False,False,-20,20,0,6,0.1,0,4,"Action.08","MO_505_05_ACT_08" +587,"アウルボダ_攻撃8_左ステップ",15050500,8,1,-1,True,False,False,False,-180,-20,0,30,0.1,0,4,"Action.09","MO_505_05_ACT_09" +588,"アウルボダ_攻撃9_右ステップ",15050500,9,1,-1,True,False,False,False,20,180,0,30,0.1,0,4,"Action.10","MO_505_05_ACT_10" +589,"アウルボダ_攻撃11_右手による射撃",15050500,10,1,-1,False,True,False,False,-30,30,2,50,0.2,0,8,"Action.11","MO_505_05_ACT_11" +590,"アウルボダ_攻撃12_両手水平撃ち",15050500,11,1,-1,False,True,False,False,-45,45,0,25,0.2,0,8,"Action.12","MO_505_05_ACT_12" +592,"アウルボダ_攻撃14_4本構え",15050500,13,1,-1,True,True,True,False,20,120,0,6,0.1,10,6,"Action.14","MO_505_05_ACT_14" +593,"アウルボダ_攻撃16a_垂直構え>上空射撃",15050500,15,1,-1,False,True,True,False,-30,30,0,6,0,10,10,"Action.16","MO_505_05_ACT_16a" +595,"アウルボダ_攻撃18_バックステップ",15050500,17,1,-1,False,True,False,False,-20,20,0,6,0.1,0,4,"Action.18","MO_505_05_ACT_18" +596,"アウルボダ_攻撃19_左ステップ",15050500,18,1,-1,False,True,False,False,-180,-20,0,30,0.1,0,4,"Action.19","MO_505_05_ACT_19" +597,"アウルボダ_攻撃20_右ステップ",15050500,19,1,-1,False,True,False,False,20,180,0,30,0.1,0,4,"Action.20","MO_505_05_ACT_20" +598,"アウルボダ_攻撃21_右手による射撃2",15050500,20,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.21","MO_505_05_ACT_21" +599,"アウルボダ_攻撃22_右手による射撃3",15050500,21,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.22","MO_505_05_ACT_22" +600,"アウルボダ_攻撃23_移動攻撃前",15050500,22,1,-1,False,True,False,False,-5,45,0,25,0.1,0,16,"Action.23","MO_505_05_ACT_23" +601,"アウルボダ_攻撃24_移動攻撃右後ろ",15050500,23,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.24","MO_505_05_ACT_24" +602,"アウルボダ_攻撃25_移動攻撃左後ろ",15050500,24,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.25","MO_505_05_ACT_25" +603,"アウルボダ_攻撃26_移動攻撃前",15050500,25,1,-1,False,True,False,False,-45,5,0,25,0.1,0,16,"Action.26","MO_505_05_ACT_26" +604,"アウルボダ_攻撃27_移動攻撃右後ろ",15050500,26,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.27","MO_505_05_ACT_27" +605,"アウルボダ_攻撃28_移動攻撃左後ろ",15050500,27,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.28","MO_505_05_ACT_28" +606,"アウルボダ_攻撃29_移動攻撃右後ろ",15050500,28,1,-1,True,False,False,False,20,120,0,20,0.1,0,16,"Action.29","MO_505_05_ACT_29" +607,"アウルボダ_攻撃30_移動攻撃左後ろ",15050500,29,1,-1,True,False,False,False,-120,-20,0,20,0.1,0,16,"Action.30","MO_505_05_ACT_30" +608,"アウルボダ_攻撃31_移動攻撃右後ろ",15050500,30,1,-1,False,True,False,False,20,120,0,20,0.1,0,16,"Action.31","MO_505_05_ACT_31" +609,"アウルボダ_攻撃32_移動攻撃左後ろ",15050500,31,1,-1,False,True,False,False,-120,-20,0,20,0.1,0,16,"Action.32","MO_505_05_ACT_32" +610,"アウルボダ_攻撃33_射撃2始動動作",15050500,32,1,-1,False,True,True,False,-45,45,6,25,0,0,8,"Action.33","MO_505_05_ACT_33" +611,"アウルボダ_攻撃34_射撃3始動動作",15050500,33,1,-1,False,True,True,False,-45,45,6,25,0,0,4,"Action.34","MO_505_05_ACT_34" +612,"アウルボダ_攻撃35_マルチ吹き飛ばし",15050500,34,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.35","MO_505_05_ACT_35" +617,"スィアチ_攻撃1_右羽にはたき",15080000,0,1,-1,True,False,False,False,-45,45,0,4,0.1,0.3,10,"Action.01","MO_508_00_ACT_01" +618,"スィアチ_攻撃2_羽ばたき",15080000,1,1,-1,True,False,False,False,-45,45,2,8,0.1,0.3,8,"Action.02","MO_508_00_ACT_02" +619,"スィアチ_攻撃3_宙返り衝撃波",15080000,2,1,-1,True,False,True,False,60,300,0,8,0.1,0.5,8,"Action.03","MO_508_00_ACT_03" +620,"スィアチ_攻撃4_ソニック攻撃1",15080000,3,1,-1,True,False,True,False,-45,45,12,25,0.1,0.1,4,"Action.04","MO_508_00_ACT_04" +621,"スィアチ_攻撃5_ソニック攻撃2",15080000,4,1,-1,True,False,True,False,-45,45,4,10,0.1,0.1,12,"Action.05","MO_508_00_ACT_05" +622,"スィアチ_攻撃6a_溜めからの開放1",15080000,5,1,-1,True,False,True,False,0,360,0,6,0.5,30,8,"Action.06","MO_508_00_ACT_06" +624,"スィアチ_攻撃8_両足での引っ掻き",15080000,7,1,-1,True,False,False,False,-45,45,0,8,0.1,0.3,12,"Action.08","MO_508_00_ACT_08" +625,"スィアチ_攻撃9_両足での引っ掻き(ロング)",15080000,8,1,-1,True,False,True,False,-20,20,4,15,0.1,0.3,12,"Action.09","MO_508_00_ACT_09" +626,"スィアチ_攻撃10_バックステップ",15080000,9,1,-1,True,False,False,False,-20,20,0,40,0.1,0.5,4,"Action.10","MO_508_00_ACT_10" +627,"スィアチ_攻撃11_左移動",15080000,10,1,-1,True,False,False,False,-180,-20,0,40,0.1,0.5,4,"Action.11","MO_508_00_ACT_11" +628,"スィアチ_攻撃12_右移動",15080000,11,1,-1,True,False,False,False,20,180,0,40,0.1,0.5,4,"Action.12","MO_508_00_ACT_12" +629,"スィアチ_攻撃13_ダッシュ攻撃",15080000,12,1,-1,True,False,False,False,-60,60,12,40,0.01,10,5,"Action.13","MO_508_00_ACT_13" +630,"スィアチ_攻撃21_右羽にはたき",15080000,20,1,-1,False,True,False,False,-45,45,0,4,0.1,0,10,"Action.21","MO_508_00_ACT_21" +631,"スィアチ_攻撃22_羽ばたき",15080000,21,1,-1,False,True,False,False,-45,45,2,8,0.1,0,8,"Action.22","MO_508_00_ACT_22" +632,"スィアチ_攻撃23_宙返り衝撃波",15080000,22,1,-1,False,True,True,False,60,300,0,8,0.1,0,8,"Action.23","MO_508_00_ACT_23" +633,"スィアチ_攻撃24_ソニック攻撃1",15080000,23,1,-1,False,True,True,False,-45,45,12,25,0.1,0,4,"Action.24","MO_508_00_ACT_24" +634,"スィアチ_攻撃25_ソニック攻撃2",15080000,24,1,-1,False,True,True,False,-45,45,4,10,0.1,0,12,"Action.25","MO_508_00_ACT_25" +635,"スィアチ_攻撃26a_溜めからの開放1",15080000,25,1,-1,False,True,True,False,0,360,0,6,0.5,0,8,"Action.26","MO_508_00_ACT_26" +637,"スィアチ_攻撃28_両足での引っ掻き",15080000,27,1,-1,False,True,False,False,-45,45,0,8,0.1,0,12,"Action.28","MO_508_00_ACT_28" +638,"スィアチ_攻撃29_両足での引っ掻き(ロング)",15080000,28,1,-1,False,True,True,False,-20,20,12,25,0.1,0,12,"Action.29","MO_508_00_ACT_29" +639,"スィアチ_攻撃30_バックステップ",15080000,29,1,-1,False,True,False,False,-20,20,0,40,0.1,0,4,"Action.30","MO_508_00_ACT_30" +640,"スィアチ_攻撃31_左移動",15080000,30,1,-1,False,True,False,False,-180,-20,0,40,0.1,0,4,"Action.31","MO_508_00_ACT_31" +641,"スィアチ_攻撃32_右移動",15080000,31,1,-1,False,True,False,False,20,180,0,40,0.1,0,4,"Action.32","MO_508_00_ACT_32" +642,"スィアチ_攻撃33_ダッシュ攻撃",15080000,32,1,-1,False,True,False,False,-60,60,12,40,0.01,30,5,"Action.33","MO_508_00_ACT_33" +643,"スィアチ_攻撃34_マルチ吹き飛ばし",15080000,33,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.34","MO_508_00_ACT_34" +646,"スィアチ_攻撃37_アイドリング",15080000,36,1,-1,True,True,False,False,0,0,0,8,0,0,0,"Action.37","MO_508_00_ACT_37" +647,"フレースヴェルグ_攻撃1_右羽にはたき",15080100,0,1,-1,True,False,False,False,-45,45,0,6,0.1,0,4,"Action.01","MO_508_01_ACT_01" +648,"フレースヴェルグ_攻撃2_羽ばたき",15080100,1,1,-1,True,False,False,False,-45,45,4,16,0.1,0,12,"Action.02","MO_508_01_ACT_02" +649,"フレースヴェルグ_攻撃3_宙返り衝撃波",15080100,2,1,-1,True,False,True,False,60,300,0,8,0.1,0,8,"Action.03","MO_508_01_ACT_03" +650,"フレースヴェルグ_攻撃4_ソニック攻撃1",15080100,3,1,-1,True,False,True,False,-45,45,10,20,0.1,0,4,"Action.04","MO_508_01_ACT_04" +651,"フレースヴェルグ_攻撃5_ソニック攻撃2",15080100,4,1,-1,True,False,True,False,-45,45,4,10,0.1,0,8,"Action.05","MO_508_01_ACT_05" +652,"フレースヴェルグ_攻撃6a_溜めからの開放1",15080100,5,1,-1,True,False,True,False,0,360,0,6,0.5,30,8,"Action.06","MO_508_01_ACT_06" +654,"フレースヴェルグ_攻撃8_両足での引っ掻き",15080100,7,1,-1,True,False,False,False,-45,45,0,8,0.1,0,8,"Action.08","MO_508_01_ACT_08" +655,"フレースヴェルグ_攻撃9_両足での引っ掻き(ロング)",15080100,8,1,-1,True,False,True,False,-20,20,4,15,0.1,0,8,"Action.09","MO_508_01_ACT_09" +656,"フレースヴェルグ_攻撃10_バックステップ",15080100,9,1,-1,True,False,False,False,-20,20,0,40,0.1,0.5,4,"Action.10","MO_508_01_ACT_10" +657,"フレースヴェルグ_攻撃11_左移動",15080100,10,1,-1,True,False,False,False,-180,-20,0,40,0.1,0.5,4,"Action.11","MO_508_01_ACT_11" +658,"フレースヴェルグ_攻撃12_右移動",15080100,11,1,-1,True,False,False,False,20,180,0,40,0.1,0.5,4,"Action.12","MO_508_01_ACT_12" +659,"フレースヴェルグ_攻撃13_ダッシュ攻撃",15080100,12,1,-1,True,False,False,False,-60,60,8,40,0.01,30,2,"Action.13","MO_508_01_ACT_13" +660,"フレースヴェルグ_攻撃21_右羽にはたき",15080100,20,1,-1,False,True,False,False,-45,45,0,6,0.1,0,4,"Action.21","MO_508_01_ACT_21" +661,"フレースヴェルグ_攻撃22_羽ばたき",15080100,21,1,-1,False,True,False,False,-45,45,4,16,0.1,0,12,"Action.22","MO_508_01_ACT_22" +662,"フレースヴェルグ_攻撃23_宙返り衝撃波",15080100,22,1,-1,False,True,True,False,60,300,0,8,0.1,0,12,"Action.23","MO_508_01_ACT_23" +663,"フレースヴェルグ_攻撃24_ソニック攻撃1",15080100,23,1,-1,False,True,True,False,-45,45,10,20,0.1,0,4,"Action.24","MO_508_01_ACT_24" +664,"フレースヴェルグ_攻撃25_ソニック攻撃2",15080100,24,1,-1,False,True,True,False,-45,45,4,10,0.1,0,8,"Action.25","MO_508_01_ACT_25" +665,"フレースヴェルグ_攻撃26a_溜めからの開放1",15080100,25,1,-1,False,True,True,False,0,360,0,6,0.5,0,8,"Action.26","MO_508_01_ACT_26" +667,"フレースヴェルグ_攻撃28_両足での引っ掻き",15080100,27,1,-1,False,True,False,False,-45,45,0,8,0.1,0,8,"Action.28","MO_508_01_ACT_28" +668,"フレースヴェルグ_攻撃29_両足での引っ掻き(ロング)",15080100,28,1,-1,False,True,True,False,-20,20,4,15,0.1,0,8,"Action.29","MO_508_01_ACT_29" +669,"フレースヴェルグ_攻撃30_バックステップ",15080100,29,1,-1,False,True,False,False,-20,20,0,40,0.1,0,4,"Action.30","MO_508_01_ACT_30" +670,"フレースヴェルグ_攻撃31_左移動",15080100,30,1,-1,False,True,False,False,-180,-20,0,40,0.1,0,4,"Action.31","MO_508_01_ACT_31" +671,"フレースヴェルグ_攻撃32_右移動",15080100,31,1,-1,False,True,False,False,20,180,0,40,0.1,0,4,"Action.32","MO_508_01_ACT_32" +672,"フレースヴェルグ_攻撃33_ダッシュ攻撃",15080100,32,1,-1,False,True,False,False,-60,60,8,40,0.01,30,2,"Action.33","MO_508_01_ACT_33" +673,"フレースヴェルグ_攻撃34_マルチ吹き飛ばし",15080100,33,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.34","MO_508_01_ACT_34" +674,"フレースヴェルグ_攻撃35_残撃アタック始動",15080100,34,1,-1,False,True,False,False,-90,90,0,10,0.01,0,4,"Action.35","MO_508_01_ACT_35" +675,"フレースヴェルグ_攻撃36_残撃アタック",15080100,35,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.36","MO_508_01_ACT_36" +676,"フィヨルズヴァルトニル_攻撃1_右羽にはたき",15080200,0,1,-1,True,False,False,False,-45,45,0,6,0.05,0,10,"Action.01","MO_508_02_ACT_01" +677,"フィヨルズヴァルトニル_攻撃2_羽ばたき",15080200,1,1,-1,True,False,False,False,-45,45,4,16,0.01,0,4,"Action.02","MO_508_02_ACT_02" +678,"フィヨルズヴァルトニル_攻撃3_宙返り衝撃波",15080200,2,1,-1,True,False,True,False,60,300,0,8,0.1,0,8,"Action.03","MO_508_02_ACT_03" +679,"フィヨルズヴァルトニル_攻撃4_ソニック攻撃1",15080200,3,1,-1,True,False,True,False,-45,45,10,20,0.02,0,4,"Action.04","MO_508_02_ACT_04" +680,"フィヨルズヴァルトニル_攻撃5_ソニック攻撃2",15080200,4,1,-1,True,False,True,False,-45,45,4,10,0.05,0,12,"Action.05","MO_508_02_ACT_05" +681,"フィヨルズヴァルトニル_攻撃6a_溜めからの開放1",15080200,5,1,-1,True,False,True,False,0,360,0,6,0.5,30,8,"Action.06","MO_508_02_ACT_06" +683,"フィヨルズヴァルトニル_攻撃8_両足での引っ掻き",15080200,7,1,-1,True,False,False,False,-45,45,0,8,0.1,0,12,"Action.08","MO_508_02_ACT_08" +684,"フィヨルズヴァルトニル_攻撃9_両足での引っ掻き(ロング)",15080200,8,1,-1,True,False,True,False,-20,20,4,15,0.1,0,12,"Action.09","MO_508_02_ACT_09" +685,"フィヨルズヴァルトニル_攻撃10_バックステップ",15080200,9,1,-1,True,False,False,False,-20,20,0,40,0.01,0,4,"Action.10","MO_508_02_ACT_10" +686,"フィヨルズヴァルトニル_攻撃11_左移動",15080200,10,1,-1,True,False,False,False,-180,-20,0,40,0.01,0,4,"Action.11","MO_508_02_ACT_11" +687,"フィヨルズヴァルトニル_攻撃12_右移動",15080200,11,1,-1,True,False,False,False,20,180,0,40,0.01,0,4,"Action.12","MO_508_02_ACT_12" +688,"フィヨルズヴァルトニル_攻撃13_ダッシュ攻撃",15080200,12,1,-1,True,False,False,False,-60,60,8,40,0,30,30,"Action.13","MO_508_02_ACT_13" +689,"フィヨルズヴァルトニル_攻撃21_右羽にはたき",15080200,20,1,-1,False,True,False,False,-45,45,0,6,0.05,0,10,"Action.21","MO_508_02_ACT_21" +690,"フィヨルズヴァルトニル_攻撃22_羽ばたき",15080200,21,1,-1,False,True,False,False,-90,90,0,20,0.01,0,2,"Action.22","MO_508_02_ACT_22" +691,"フィヨルズヴァルトニル_攻撃23_宙返り衝撃波",15080200,22,1,-1,False,True,True,False,60,300,0,8,0.1,0,8,"Action.23","MO_508_02_ACT_23" +692,"フィヨルズヴァルトニル_攻撃24_ソニック攻撃1",15080200,23,1,-1,False,True,True,False,-45,45,10,20,0.02,0,4,"Action.24","MO_508_02_ACT_24" +693,"フィヨルズヴァルトニル_攻撃25_ソニック攻撃2",15080200,24,1,-1,False,True,True,False,-45,45,4,10,0.05,0,12,"Action.25","MO_508_02_ACT_25" +694,"フィヨルズヴァルトニル_攻撃26a_溜めからの開放1",15080200,25,1,-1,False,True,True,False,0,360,0,6,0.5,0,8,"Action.26","MO_508_02_ACT_26" +696,"フィヨルズヴァルトニル_攻撃28_両足での引っ掻き",15080200,27,1,-1,False,True,False,False,-45,45,0,8,0.1,0,12,"Action.28","MO_508_02_ACT_28" +697,"フィヨルズヴァルトニル_攻撃29_両足での引っ掻き(ロング)",15080200,28,1,-1,False,True,True,False,-20,20,4,15,0.1,0,12,"Action.29","MO_508_02_ACT_29" +698,"フィヨルズヴァルトニル_攻撃30_バックステップ",15080200,29,1,-1,False,True,False,False,-20,20,0,40,0.01,0,4,"Action.30","MO_508_02_ACT_30" +699,"フィヨルズヴァルトニル_攻撃31_左移動",15080200,30,1,-1,False,True,False,False,-180,-20,0,40,0.01,0,4,"Action.31","MO_508_02_ACT_31" +700,"フィヨルズヴァルトニル_攻撃32_右移動",15080200,31,1,-1,False,True,False,False,20,180,0,40,0.01,0,4,"Action.32","MO_508_02_ACT_32" +701,"フィヨルズヴァルトニル_攻撃33_ダッシュ攻撃",15080200,32,1,-1,False,True,False,False,-60,60,8,40,0.01,30,10,"Action.33","MO_508_02_ACT_33" +702,"フィヨルズヴァルトニル_攻撃34_マルチ吹き飛ばし",15080200,33,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.34","MO_508_02_ACT_34" +703,"フィヨルズヴァルトニル_攻撃35_残撃アタック始動",15080200,34,1,-1,False,True,False,False,-90,90,10,20,0.01,0,10,"Action.35","MO_508_02_ACT_35" +704,"フィヨルズヴァルトニル_攻撃36_残撃アタック",15080200,35,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.36","MO_508_02_ACT_36" +705,"ヨルムンガンド_攻撃1_首による三連撃",15090000,0,1,-1,True,True,False,False,-30,30,0,10,0.1,0,1,"Action.01","MO_509_00_ACT_01" +706,"ヨルムンガンド_攻撃2_前面への尻尾攻撃",15090000,1,1,-1,True,True,False,False,40,320,0,10,0.1,0,2,"Action.02","MO_509_00_ACT_02" +707,"ヨルムンガンド_攻撃3_背後への尻尾攻撃",15090000,2,1,-1,True,True,False,False,160,200,0,5,0.1,0,8,"Action.03","MO_509_00_ACT_03" +708,"ヨルムンガンド_攻撃31_ブレス1",15090000,30,70,-1,False,True,True,False,-60,60,0,15,0.01,0,4,"Action.31","MO_509_00_ACT_31" +709,"ヨルムンガンド_攻撃5_移動攻撃",15090000,4,20,-1,False,True,True,False,-30,30,8,15,0.2,0,8,"Action.05","MO_509_00_ACT_05" +710,"ヨルムンガンド_攻撃32_ブレス2",15090000,31,70,-1,False,True,True,False,0,360,0,8,0.01,0,4,"Action.32","MO_509_00_ACT_32" +711,"ヨルムンガンド_攻撃33_ブレス3方向",15090000,32,70,-1,False,True,True,False,-140,140,0,45,0.01,0,8,"Action.33","MO_509_00_ACT_33" +712,"ヨルムンガンド_攻撃7_尻尾と頭によるはたき左",15090000,7,1,-1,True,True,True,False,-120,0,0,8,0.1,0,3,"Action.08","MO_509_00_ACT_07" +713,"ヨルムンガンド_攻撃8_尻尾と頭によるはたき右",15090000,8,1,-1,True,True,True,False,0,120,0,8,0.1,0,3,"Action.09","MO_509_00_ACT_08" +714,"ヨルムンガンド_攻撃9_暴れ攻撃",15090000,9,1,-1,False,True,True,False,0,360,0,10,1,30,20,"Action.10","MO_509_00_ACT_09" +715,"ヨルムンガンド_攻撃10_ブレス1(コンボ用)",15090000,10,1,-1,False,True,True,False,-30,30,5,10,0.2,0,8,"Action.11","MO_509_00_ACT_10" +716,"ヨルムンガンド_攻撃11_首による三連撃",15090000,11,70,-1,True,True,True,False,-45,45,0,10,0.01,0,4,"Action.12","MO_509_00_ACT_11" +719,"ヨルムンガンド_攻撃14_突進攻撃",15090000,14,110,-1,True,True,True,False,-30,30,0,15,0.1,0,15,"Action.15","MO_509_00_ACT_14" +720,"ヨルムンガンド_攻撃15_移動攻撃",15090000,15,110,-1,True,True,True,False,-30,30,8,15,0.2,0,15,"Action.16","MO_509_00_ACT_15" +721,"ヨルムンガンド_攻撃16a_ブレス1",15090000,16,1,-1,False,True,True,False,-30,30,5,10,0.2,0,8,"Action.17","MO_509_00_ACT_16a" +722,"ヨルムンガンド_攻撃16b_ブレス3方向",15090000,17,1,-1,False,True,True,False,-90,90,0,8,0.1,0,5,"Action.18","MO_509_00_ACT_16b" +725,"ヨルムンガンド_攻撃34_首による三連撃(コンボ用)",15090000,33,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.34","MO_509_00_ACT_34" +726,"ヨルムンガンド_攻撃20_左ステップ",15090000,21,1,-1,True,True,False,False,-220,-20,0,50,0.1,0,1,"Action.22","MO_509_00_ACT_20" +727,"ヨルムンガンド_攻撃21_右ステップ",15090000,22,1,-1,True,True,False,False,20,220,0,50,0.1,0,1,"Action.23","MO_509_00_ACT_21" +728,"ヨルムンガンド_攻撃22_反転",15090000,23,1,-1,True,True,False,False,90,270,0,50,0.1,0,1,"Action.24","MO_509_00_ACT_22" +729,"ヨルムンガンド_攻撃23_マルチ吹き飛ばし",15090000,24,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.25","MO_509_00_ACT_23" +730,"ニーズヘッグ_攻撃1_首による三連撃",15090100,0,1,-1,True,False,False,False,-30,30,0,10,0.1,0,1,"Action.01","MO_509_01_ACT_01" +731,"ニーズヘッグ_攻撃2_前面への尻尾攻撃",15090100,1,1,-1,True,False,False,False,40,320,0,10,0.1,0,2,"Action.02","MO_509_01_ACT_02" +732,"ニーズヘッグ_攻撃3_背後への尻尾攻撃",15090100,2,1,-1,True,False,False,False,160,200,0,5,0.1,0,8,"Action.03","MO_509_01_ACT_03" +733,"ニーズヘッグ_攻撃4_突進攻撃",15090100,3,1,-1,True,False,True,False,-30,30,0,20,0.01,0,10,"Action.04","MO_509_01_ACT_04" +737,"ニーズヘッグ_攻撃7_尻尾と頭によるはたき左",15090100,7,1,-1,True,False,True,False,-120,0,0,8,0.1,0,3,"Action.08","MO_509_01_ACT_07" +738,"ニーズヘッグ_攻撃8_尻尾と頭によるはたき右",15090100,8,1,-1,True,False,True,False,0,120,0,8,0.1,0,3,"Action.09","MO_509_01_ACT_08" +739,"ニーズヘッグ_攻撃9_暴れ攻撃",15090100,9,1,-1,True,False,True,False,0,360,0,10,0.1,30,15,"Action.10","MO_509_01_ACT_09" +740,"ニーズヘッグ_攻撃10_ブレス1(コンボ用)",15090100,10,1,-1,False,True,True,False,-30,30,5,10,0.2,0,8,"Action.11","MO_509_01_ACT_10" +741,"ニーズヘッグ_攻撃11_首による三連撃",15090100,11,1,-1,False,True,False,False,-30,30,0,10,0.1,0,2,"Action.12","MO_509_01_ACT_11" +742,"ニーズヘッグ_攻撃12_前面への尻尾攻撃",15090100,12,1,-1,False,True,False,False,40,320,0,10,0.1,0,4,"Action.13","MO_509_01_ACT_12" +743,"ニーズヘッグ_攻撃13_背後への尻尾攻撃",15090100,13,1,-1,False,True,False,False,160,200,0,5,0.1,0,8,"Action.14","MO_509_01_ACT_13" +744,"ニーズヘッグ_攻撃14_突進攻撃",15090100,14,1,-1,False,True,True,False,-30,30,0,15,0.1,0,0,"Action.15","MO_509_01_ACT_14" +745,"ニーズヘッグ_攻撃15_移動攻撃",15090100,15,1,-1,False,True,True,False,-90,90,8,30,0.02,0,8,"Action.16","MO_509_01_ACT_15" +746,"ニーズヘッグ_攻撃16a_ブレス1",15090100,16,1,-1,False,True,True,False,-30,30,5,10,0.2,0,8,"Action.17","MO_509_01_ACT_16a" +747,"ニーズヘッグ_攻撃16b_ブレス3方向",15090100,17,1,-1,False,True,True,False,-90,90,0,8,0.1,0,5,"Action.18","MO_509_01_ACT_16b" +748,"ニーズヘッグ_攻撃17_尻尾と頭によるはたき左",15090100,18,1,-1,False,True,True,False,-120,-20,0,8,0.1,0,3,"Action.19","MO_509_01_ACT_17" +749,"ニーズヘッグ_攻撃18_尻尾と頭によるはたき右",15090100,19,1,-1,False,True,True,False,20,120,0,8,0.1,0,3,"Action.20","MO_509_01_ACT_18" +750,"ニーズヘッグ_攻撃19_暴れ攻撃",15090100,20,1,-1,False,True,True,False,0,360,0,10,0.1,30,15,"Action.21","MO_509_01_ACT_19" +751,"ニーズヘッグ_攻撃20_左ステップ",15090100,21,1,-1,True,False,False,False,-220,-20,0,50,0.1,0,1,"Action.22","MO_509_01_ACT_20" +752,"ニーズヘッグ_攻撃21_右ステップ",15090100,22,1,-1,True,False,False,False,20,220,0,50,0.1,0,1,"Action.23","MO_509_01_ACT_21" +753,"ニーズヘッグ_攻撃22_反転",15090100,23,1,-1,True,False,False,False,90,270,0,50,0.01,0,1,"Action.24","MO_509_01_ACT_22" +754,"ニーズヘッグ_攻撃23_マルチ吹き飛ばし",15090100,24,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.25","MO_509_01_ACT_23" +755,"ニーズヘッグ_攻撃24_バフ",15090100,25,1,-1,False,True,True,False,0,360,0,10,0,0,30,"Action.26","MO_509_01_ACT_24" +756,"ニーズヘッグ_攻撃25_突進攻撃(長距離)",15090100,26,1,-1,True,True,False,False,-90,90,10,50,0.1,0,1,"Action.27","MO_509_01_ACT_25" +757,"ニーズヘッグ_攻撃26_左ステップ(怒り)",15090100,27,1,-1,False,True,False,False,-220,-20,0,50,0.1,0,1,"Action.28","MO_509_01_ACT_26" +758,"ニーズヘッグ_攻撃27_右ステップ(怒り)",15090100,28,1,-1,False,True,False,False,20,220,0,50,0.1,0,1,"Action.29","MO_509_01_ACT_27" +759,"ニーズヘッグ_攻撃28_反転(怒り)",15090100,29,1,-1,False,True,False,False,90,270,0,50,0.01,0,1,"Action.30","MO_509_01_ACT_28" +760,"グレンデル_攻撃1_頭突き",15100000,0,1,-1,True,False,False,False,0,0,0,0,0,0,0,"Action.01","MO_510_00_ACT_01" +761,"グレンデル_攻撃2_背面攻撃",15100000,1,1,-1,True,False,False,False,140,220,0,10,1,10,10,"Action.02","MO_510_00_ACT_02" +764,"グレンデル_攻撃5_ストンプ",15100000,4,1,-1,True,False,True,False,-70,70,0,10,0.2,0,4,"Action.05","MO_510_00_ACT_05" +768,"グレンデル_攻撃7_右手振り下ろし",15100000,8,1,-1,True,False,False,False,-30,60,0,10,0.1,0,5,"Action.09","MO_510_00_ACT_07" +771,"グレンデル_攻撃10_頭突き",15100000,11,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.12","MO_510_00_ACT_10" +772,"グレンデル_攻撃11_背面攻撃",15100000,12,1,-1,False,True,False,False,140,220,0,10,0.1,10,6,"Action.13","MO_510_00_ACT_11" +773,"グレンデル_攻撃12_咆哮",15100000,13,1,-1,False,True,True,False,-20,20,0,10,0.3,0,10,"Action.14","MO_510_00_ACT_12" +774,"グレンデル_攻撃13_プレス",15100000,14,1,-1,False,True,True,False,-40,40,0,10,0.3,0,10,"Action.15","MO_510_00_ACT_13" +775,"グレンデル_攻撃14_ストンプ",15100000,15,1,-1,False,True,True,False,30,330,0,10,0.3,0,4,"Action.16","MO_510_00_ACT_14" +778,"グレンデル_攻撃15c_突進2",15100000,18,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.19","MO_510_00_ACT_15c" +779,"グレンデル_攻撃16_右手振り下ろし",15100000,19,1,-1,False,True,False,False,-30,60,0,16,0.1,0,5,"Action.20","MO_510_00_ACT_16" +780,"グレンデル攻撃17_左ステップ",15100000,20,1,-1,False,True,False,False,-180,-20,0,50,0.2,5,5,"Action.21","MO_510_00_ACT_17" +781,"グレンデル攻撃18_右ステップ",15100000,21,1,-1,False,True,False,False,20,180,0,50,0.2,5,5,"Action.22","MO_510_00_ACT_18" +782,"グレンデル攻撃19_攻撃15c予兆",15100000,22,1,-1,False,True,True,False,-60,60,0,50,0.1,0,6,"Action.23","MO_510_00_ACT_19" +783,"グレンデル攻撃20_余韻",15100000,23,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.24","MO_510_00_ACT_20" +784,"グレンデル攻撃21_攻撃10予兆",15100000,24,1,-1,False,True,False,False,-60,60,0,10,0.1,0,6,"Action.25","MO_510_00_ACT_21" +785,"グレンデル攻撃22_攻撃1予兆",15100000,25,1,-1,True,False,False,False,-60,60,0,10,0.1,0,3,"Action.26","MO_510_00_ACT_22" +786,"グレンデル攻撃23_左ステップ攻撃",15100000,26,1,-1,True,False,False,False,-180,-20,0,50,0.01,0,2,"Action.27","MO_510_00_ACT_23" +787,"グレンデル攻撃24_右ステップ攻撃",15100000,27,1,-1,True,False,False,False,20,180,0,50,0.01,0,2,"Action.28","MO_510_00_ACT_24" +788,"グレンデル攻撃25_左手振り下ろし",15100000,28,1,-1,True,False,False,False,-60,30,0,10,0.1,0,5,"Action.29","MO_510_00_ACT_25" +789,"グレンデル攻撃26_ブレス",15100000,29,1,-1,True,False,True,False,-5,5,0,25,0,0,30,"Action.30","MO_510_00_ACT_26" +790,"グレンデル攻撃27_左手振り下ろし",15100000,30,1,-1,False,True,False,False,-60,30,0,16,0.1,0,5,"Action.31","MO_510_00_ACT_27" +791,"グレンデル攻撃28_左ステップ攻撃",15100000,31,1,-1,False,True,False,False,-180,-20,0,50,0.01,0,2,"Action.32","MO_510_00_ACT_28" +792,"グレンデル攻撃29_右ステップ攻撃",15100000,32,1,-1,False,True,False,False,20,180,0,50,0.01,0,2,"Action.33","MO_510_00_ACT_29" +793,"グレンデル攻撃30_怒りブレス",15100000,33,1,-1,False,True,True,False,-5,5,0,25,0,0,0,"Action.34","MO_510_00_ACT_30" +794,"グレンデル攻撃31_マルチ吹き飛ばし",15100000,34,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.35","MO_510_00_ACT_31" +795,"ベルグリシ_攻撃1_頭突き",15100100,0,1,-1,True,False,False,False,0,0,0,0,0,0,0,"Action.01","MO_510_01_ACT_01" +796,"ベルグリシ_攻撃2_背面攻撃",15100100,1,1,-1,True,False,False,False,140,220,0,10,1,10,10,"Action.02","MO_510_01_ACT_02" +799,"ベルグリシ_攻撃5_ストンプ",15100100,4,1,-1,True,False,True,False,-70,70,0,10,0.2,0,4,"Action.05","MO_510_01_ACT_05" +803,"ベルグリシ_攻撃7_右手振り下ろし",15100100,8,1,-1,True,False,False,False,-30,60,0,10,0.01,0,2,"Action.09","MO_510_01_ACT_07" +806,"ベルグリシ_攻撃10_頭突き",15100100,11,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.12","MO_510_01_ACT_10" +807,"ベルグリシ_攻撃11_背面攻撃",15100100,12,1,-1,False,True,False,False,140,220,0,10,0.1,10,6,"Action.13","MO_510_01_ACT_11" +808,"ベルグリシ_攻撃12_咆哮",15100100,13,1,-1,False,True,True,False,-20,20,0,10,0.3,0,10,"Action.14","MO_510_01_ACT_12" +809,"ベルグリシ_攻撃13_プレス",15100100,14,1,-1,False,True,True,False,-40,40,0,10,0.3,0,10,"Action.15","MO_510_01_ACT_13" +810,"ベルグリシ_攻撃14_ストンプ",15100100,15,1,-1,False,True,True,False,30,330,0,10,0.3,0,4,"Action.16","MO_510_01_ACT_14" +813,"ベルグリシ_攻撃15c_突進2",15100100,18,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.19","MO_510_01_ACT_15c" +814,"ベルグリシ_攻撃16_右手振り下ろし",15100100,19,1,-1,False,True,False,False,-30,60,0,16,0.01,0,2,"Action.20","MO_510_01_ACT_16" +815,"ベルグリシ攻撃17_左ステップ",15100100,20,1,-1,False,True,False,False,-180,-20,0,50,0.2,5,5,"Action.21","MO_510_01_ACT_17" +816,"ベルグリシ攻撃18_右ステップ",15100100,21,1,-1,False,True,False,False,20,180,0,50,0.2,5,5,"Action.22","MO_510_01_ACT_18" +817,"ベルグリシ攻撃19_攻撃15c予兆",15100100,22,1,-1,False,True,True,False,-60,60,0,50,0.1,0,6,"Action.23","MO_510_01_ACT_19" +818,"ベルグリシ攻撃20_余韻",15100100,23,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.24","MO_510_01_ACT_20" +819,"ベルグリシ攻撃21_攻撃10予兆",15100100,24,1,-1,False,True,False,False,-60,60,0,10,0.1,0,6,"Action.25","MO_510_01_ACT_21" +820,"ベルグリシ攻撃22_攻撃1予兆",15100100,25,1,-1,True,False,False,False,-60,60,0,10,0.1,0,3,"Action.26","MO_510_01_ACT_22" +821,"ベルグリシ攻撃23_左ステップ攻撃",15100100,26,1,-1,True,False,False,False,-180,-20,0,50,0.01,0,2,"Action.27","MO_510_01_ACT_23" +822,"ベルグリシ攻撃24_右ステップ攻撃",15100100,27,1,-1,True,False,False,False,20,180,0,50,0.01,0,2,"Action.28","MO_510_01_ACT_24" +823,"ベルグリシ攻撃25_左手振り下ろし",15100100,28,1,-1,True,False,False,False,-60,30,0,10,0.01,0,2,"Action.29","MO_510_01_ACT_25" +824,"ベルグリシ攻撃26_ブレス",15100100,29,1,-1,True,False,True,False,-5,5,0,25,0,0,30,"Action.30","MO_510_01_ACT_26" +825,"ベルグリシ攻撃27_左手振り下ろし",15100100,30,1,-1,False,True,False,False,-60,30,0,16,0.01,0,2,"Action.31","MO_510_01_ACT_27" +826,"ベルグリシ攻撃28_左ステップ攻撃",15100100,31,1,-1,False,True,False,False,-180,-20,0,50,0.01,0,2,"Action.32","MO_510_01_ACT_28" +827,"ベルグリシ攻撃29_右ステップ攻撃",15100100,32,1,-1,False,True,False,False,20,180,0,50,0.01,0,2,"Action.33","MO_510_01_ACT_29" +828,"ベルグリシ攻撃30_怒りブレス",15100100,33,1,-1,False,True,True,False,-5,5,0,25,0,0,0,"Action.34","MO_510_01_ACT_30" +829,"ベルグリシ攻撃31_マルチ吹き飛ばし",15100100,34,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.35","MO_510_01_ACT_31" +830,"ファールバウティ_攻撃1_頭突き",15100200,0,1,-1,True,False,False,False,0,0,0,0,0,0,0,"Action.01","MO_510_02_ACT_01" +831,"ファールバウティ_攻撃2_背面攻撃",15100200,1,1,-1,True,False,False,False,140,220,0,10,1,10,10,"Action.02","MO_510_02_ACT_02" +834,"ファールバウティ_攻撃5_ストンプ",15100200,4,1,-1,True,False,True,False,-70,70,0,10,0.2,0,4,"Action.05","MO_510_02_ACT_05" +838,"ファールバウティ_攻撃7_右手振り下ろし",15100200,8,1,-1,True,False,False,False,-30,60,0,10,0.1,5,5,"Action.09","MO_510_02_ACT_07" +841,"ファールバウティ_攻撃10_頭突き",15100200,11,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.12","MO_510_02_ACT_10" +842,"ファールバウティ_攻撃11_背面攻撃",15100200,12,1,-1,False,True,False,False,140,220,0,10,0.1,10,6,"Action.13","MO_510_02_ACT_11" +843,"ファールバウティ_攻撃12_咆哮",15100200,13,1,-1,False,True,True,False,-20,20,0,10,0.3,0,10,"Action.14","MO_510_02_ACT_12" +844,"ファールバウティ_攻撃13_プレス",15100200,14,1,-1,False,True,True,False,-40,40,0,10,0.3,0,10,"Action.15","MO_510_02_ACT_13" +845,"ファールバウティ_攻撃14_ストンプ",15100200,15,1,-1,False,True,True,False,30,330,0,10,0.3,0,4,"Action.16","MO_510_02_ACT_14" +848,"ファールバウティ_攻撃15c_突進2",15100200,18,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.19","MO_510_02_ACT_15c" +849,"ファールバウティ_攻撃16_右手振り下ろし",15100200,19,1,-1,False,True,False,False,-30,60,0,16,0.1,0,5,"Action.20","MO_510_02_ACT_16" +850,"ファールバウティ攻撃17_左ステップ",15100200,20,1,-1,False,True,False,False,-180,-20,0,50,0.2,5,5,"Action.21","MO_510_02_ACT_17" +851,"ファールバウティ攻撃18_右ステップ",15100200,21,1,-1,False,True,False,False,20,180,0,50,0.2,5,5,"Action.22","MO_510_02_ACT_18" +852,"ファールバウティ攻撃19_攻撃15c予兆",15100200,22,1,-1,False,True,True,False,-60,60,0,50,0.1,0,2,"Action.23","MO_510_02_ACT_19" +853,"ファールバウティ攻撃20_余韻",15100200,23,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.24","MO_510_02_ACT_20" +854,"ファールバウティ攻撃21_攻撃10予兆",15100200,24,1,-1,False,True,False,False,-60,60,0,10,0.1,0,6,"Action.25","MO_510_02_ACT_21" +855,"ファールバウティ攻撃22_攻撃1予兆",15100200,25,1,-1,True,False,False,False,-60,60,0,10,0.1,0,3,"Action.26","MO_510_02_ACT_22" +856,"ファールバウティ攻撃23_左ステップ攻撃",15100200,26,1,-1,True,False,False,False,-180,-20,0,50,0.01,0,4,"Action.27","MO_510_02_ACT_23" +857,"ファールバウティ攻撃24_右ステップ攻撃",15100200,27,1,-1,True,False,False,False,20,180,0,50,0.01,0,2,"Action.28","MO_510_02_ACT_24" +858,"ファールバウティ攻撃25_左手振り下ろし",15100200,28,1,-1,True,False,False,False,-60,30,0,10,0.1,0,5,"Action.29","MO_510_02_ACT_25" +859,"ファールバウティ攻撃26_ブレス",15100200,29,1,-1,True,False,True,False,-5,5,0,25,0,0,30,"Action.30","MO_510_02_ACT_26" +860,"ファールバウティ攻撃27_左手振り下ろし",15100200,30,1,-1,False,True,False,False,-60,30,0,16,0.1,0,5,"Action.31","MO_510_02_ACT_27" +861,"ファールバウティ攻撃28_左ステップ攻撃",15100200,31,1,-1,False,True,False,False,-180,-20,0,50,0.01,0,2,"Action.32","MO_510_02_ACT_28" +862,"ファールバウティ攻撃29_右ステップ攻撃",15100200,32,1,-1,False,True,False,False,20,180,0,50,0.01,0,2,"Action.33","MO_510_02_ACT_29" +863,"ファールバウティ攻撃30_怒りブレス",15100200,33,1,-1,False,True,True,False,-5,5,0,25,0,0,0,"Action.34","MO_510_02_ACT_30" +864,"ファールバウティ攻撃31_マルチ吹き飛ばし",15100200,34,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.35","MO_510_02_ACT_31" +865,"ラタトスク攻撃1_噛み付き",15110000,0,1,-1,True,False,False,False,-45,45,0,10,0.1,0,7,"Action.01","MO_511_00_ACT_01" +866,"ラタトスク攻撃2_右手叩きつけ",15110000,1,1,-1,True,False,False,False,-10,90,0,15,0.01,0,6,"Action.02","MO_511_00_ACT_02" +867,"ラタトスク攻撃3_突進1",15110000,2,1,-1,True,False,False,False,-30,30,0,20,0.1,0,8,"Action.03","MO_511_00_ACT_03" +868,"ラタトスク攻撃4_背面尻尾攻撃",15110000,3,1,-1,True,False,False,False,140,220,0,10,0.2,0,5,"Action.04","MO_511_00_ACT_04" +870,"ラタトスク攻撃6a_目の前にブレス",15110000,5,1,-1,True,False,True,False,-45,45,0,5,0.2,10,3,"Action.06","MO_511_00_ACT_06" +871,"ラタトスク攻撃6b_ダッシュ攻撃",15110000,6,1,-1,True,False,True,False,-30,30,5,20,0.1,0,10,"Action.07","MO_511_00_ACT_07" +873,"ラタトスク攻撃8_左手叩きつけ",15110000,8,1,-1,True,False,False,False,-10,90,0,15,0.01,0,6,"Action.09","MO_511_00_ACT_09" +874,"ラタトスク攻撃11_左ステップ",15110000,9,1,-1,True,False,False,False,-140,-40,5,40,0.1,0,6,"Action.10","MO_511_00_ACT_10" +875,"ラタトスク攻撃12_右ステップ",15110000,10,1,-1,True,False,False,False,40,140,5,40,0.1,0,6,"Action.11","MO_511_00_ACT_11" +876,"ラタトスク攻撃13_振り返り",15110000,11,1,-1,True,False,False,False,140,220,0,40,0,0,7,"Action.12","MO_511_00_ACT_12" +877,"ラタトスク攻撃14_噛み付き",15110000,12,1,-1,False,True,False,False,-45,45,0,10,0.1,0,7,"Action.13","MO_511_00_ACT_13" +878,"ラタトスク攻撃15_右手叩きつけ",15110000,13,1,-1,False,True,False,False,-10,90,0,15,0.01,0,6,"Action.14","MO_511_00_ACT_14" +879,"ラタトスク攻撃16_突進1",15110000,14,1,-1,False,True,False,False,-30,30,0,20,0.1,0,8,"Action.15","MO_511_00_ACT_15" +880,"ラタトスク攻撃17_背面尻尾攻撃",15110000,15,1,-1,False,True,False,False,140,220,0,10,0.1,0,5,"Action.16","MO_511_00_ACT_16" +881,"ラタトスク攻撃18_ジャンプからのプレス",15110000,16,1,-1,False,True,True,False,0,360,0,10,0.2,0,10,"Action.17","MO_511_00_ACT_17" +882,"ラタトスク攻撃19a_目の前にブレス",15110000,17,1,-1,False,True,True,False,-45,45,0,5,0.2,10,3,"Action.18","MO_511_00_ACT_18" +883,"ラタトスク攻撃19b_ダッシュ攻撃",15110000,18,1,-1,False,True,True,False,-30,30,5,20,0.1,0,10,"Action.19","MO_511_00_ACT_19" +884,"ラタトスク攻撃20_空中ブレスからの着地",15110000,19,1,-1,False,True,True,False,-45,45,0,20,0.1,15,10,"Action.20","MO_511_00_ACT_20" +885,"ラタトスク攻撃21_左手叩きつけ",15110000,20,1,-1,False,True,False,False,-10,90,0,15,0.01,0,6,"Action.21","MO_511_00_ACT_21" +886,"ラタトスク攻撃22_左ステップ",15110000,21,1,-1,False,True,False,False,-140,-40,0,40,0.1,0,6,"Action.22","MO_511_00_ACT_22" +887,"ラタトスク攻撃23_右ステップ",15110000,22,1,-1,False,True,False,False,40,140,0,40,0.1,0,6,"Action.23","MO_511_00_ACT_23" +888,"ラタトスク攻撃24_振り返り",15110000,23,1,-1,False,True,False,False,140,220,0,40,0,0,7,"Action.24","MO_511_00_ACT_24" +890,"ラタトスク攻撃26_マルチ吹き飛ばし",15110000,25,1,-1,True,True,False,True,0,360,0,8,0,10,30,"Action.26","MO_511_00_ACT_26" +891,"ラタトスク攻撃27_バックジャンプファイア1",15110000,26,1,-1,True,True,True,False,-140,-40,0,40,0.1,0,2,"Action.27","MO_511_00_ACT_27" +892,"ラタトスク攻撃28_バックジャンプファイア2",15110000,27,1,-1,True,True,True,False,40,140,0,40,0.1,0,2,"Action.28","MO_511_00_ACT_28" +893,"リンドブルム攻撃1_噛み付き",15110100,0,1,-1,True,False,False,False,-45,45,0,10,0.1,0,7,"Action.01","MO_511_01_ACT_01" +894,"リンドブルム攻撃2_右手叩きつけ",15110100,1,1,-1,True,False,False,False,-10,90,0,15,0.01,0,6,"Action.02","MO_511_01_ACT_02" +895,"リンドブルム攻撃3_突進1",15110100,2,1,-1,True,False,False,False,-30,30,0,20,0.1,0,8,"Action.03","MO_511_01_ACT_03" +896,"リンドブルム攻撃4_背面尻尾攻撃",15110100,3,1,-1,True,False,False,False,140,220,0,10,0.2,0,5,"Action.04","MO_511_01_ACT_04" +898,"リンドブルム攻撃6a_目の前にブレス",15110100,5,1,-1,True,False,True,False,-45,45,0,5,0.2,10,3,"Action.06","MO_511_01_ACT_06" +899,"リンドブルム攻撃6b_ダッシュ攻撃",15110100,6,1,-1,True,False,True,False,-30,30,5,20,0.1,0,10,"Action.07","MO_511_01_ACT_07" +901,"リンドブルム攻撃8_左手叩きつけ",15110100,8,1,-1,True,False,False,False,-10,90,0,15,0.01,0,6,"Action.09","MO_511_01_ACT_09" +902,"リンドブルム攻撃11_左ステップ",15110100,9,1,-1,True,False,False,False,-140,-40,5,40,0.1,0,6,"Action.10","MO_511_01_ACT_10" +903,"リンドブルム攻撃12_右ステップ",15110100,10,1,-1,True,False,False,False,40,140,5,40,0.1,0,6,"Action.11","MO_511_01_ACT_11" +904,"リンドブルム攻撃13_振り返り",15110100,11,1,-1,True,False,False,False,140,220,0,40,0,0,7,"Action.12","MO_511_01_ACT_12" +905,"リンドブルム攻撃14_噛み付き",15110100,12,1,-1,False,True,False,False,-45,45,0,10,0.1,0,7,"Action.13","MO_511_01_ACT_13" +906,"リンドブルム攻撃15_右手叩きつけ",15110100,13,1,-1,False,True,False,False,-10,90,0,15,0.01,0,6,"Action.14","MO_511_01_ACT_14" +907,"リンドブルム攻撃16_突進1",15110100,14,1,-1,False,True,False,False,-30,30,0,20,0.1,0,8,"Action.15","MO_511_01_ACT_15" +908,"リンドブルム攻撃17_背面尻尾攻撃",15110100,15,1,-1,False,True,False,False,140,220,0,10,0.1,0,5,"Action.16","MO_511_01_ACT_16" +909,"リンドブルム攻撃18_ジャンプからのプレス",15110100,16,1,-1,False,True,True,False,0,360,0,10,0.2,0,10,"Action.17","MO_511_01_ACT_17" +910,"リンドブルム攻撃19a_目の前にブレス",15110100,17,1,-1,False,True,True,False,-45,45,0,5,0.2,10,3,"Action.18","MO_511_01_ACT_18" +911,"リンドブルム攻撃19b_ダッシュ攻撃",15110100,18,1,-1,False,True,True,False,-30,30,5,20,0.1,0,10,"Action.19","MO_511_01_ACT_19" +912,"リンドブルム攻撃20_空中ブレスからの着地",15110100,19,1,-1,False,True,True,False,-45,45,0,20,0.1,15,10,"Action.20","MO_511_01_ACT_20" +913,"リンドブルム攻撃21_左手叩きつけ",15110100,20,1,-1,False,True,False,False,-10,90,0,15,0.01,0,6,"Action.21","MO_511_01_ACT_21" +914,"リンドブルム攻撃22_左ステップ",15110100,21,1,-1,False,True,False,False,-140,-40,0,40,0.1,0,6,"Action.22","MO_511_01_ACT_22" +915,"リンドブルム攻撃23_右ステップ",15110100,22,1,-1,False,True,False,False,40,140,0,40,0.1,0,6,"Action.23","MO_511_01_ACT_23" +916,"リンドブルム攻撃24_振り返り",15110100,23,1,-1,False,True,False,False,140,220,0,40,0,0,7,"Action.24","MO_511_01_ACT_24" +918,"リンドブルム攻撃26_マルチ吹き飛ばし",15110100,25,1,-1,True,True,False,True,0,360,0,8,0,10,30,"Action.26","MO_511_01_ACT_26" +919,"リンドブルム攻撃27_バックジャンプファイア1",15110100,26,1,-1,True,True,True,False,-140,-40,0,40,0.1,0,2,"Action.27","MO_511_01_ACT_27" +920,"リンドブルム攻撃28_バックジャンプファイア2",15110100,27,1,-1,True,True,True,False,40,140,0,40,0.1,0,2,"Action.28","MO_511_01_ACT_28" +921,"チェルノボグ_攻撃1_射撃00(滅びの唄)",15140000,0,1,-1,True,True,True,False,-45,45,0,18,0.1,0,2,"Action.01","MO_514_00_ACT_01" +922,"チェルノボグ_攻撃2_射撃01(呪詛の唄)",15140000,1,1,-1,True,False,True,False,-90,90,5,20,0.1,0,8,"Action.02","MO_514_00_ACT_02" +926,"チェルノボグ_攻撃6_格闘00(威勢の翼閃)",15140000,5,1,-1,True,True,False,False,-60,60,0,25,0.05,0,5,"Action.06","MO_514_00_ACT_06" +927,"チェルノボグ_攻撃7_格闘01(切り裂きの翼閃・壱)",15140000,6,1,-1,True,True,False,False,0,-140,0,18,0.1,0,8,"Action.07","MO_514_00_ACT_07" +928,"チェルノボグ_攻撃8_格闘02(切り裂きの翼閃・弐)",15140000,7,1,-1,True,True,False,False,0,140,0,18,0.1,0,8,"Action.08","MO_514_00_ACT_08" +929,"チェルノボグ_攻撃9_格闘03(切り裂きの翼閃・参)",15140000,8,1,-1,True,True,False,False,30,330,0,18,0.1,0,8,"Action.09","MO_514_00_ACT_09" +930,"チェルノボグ_攻撃10_格闘04(切り裂きの翼閃・肆)",15140000,9,1,-1,True,True,False,False,60,300,0,18,0.1,0,8,"Action.10","MO_514_00_ACT_10" +931,"チェルノボグ_攻撃11バックダッシュ",15140000,10,1,-1,True,True,False,False,0,360,0,18,0.1,0,6,"Action.11","MO_514_00_ACT_11" +932,"チェルノボグ_攻撃12_左ステップ",15140000,11,1,-1,True,True,False,False,-120,-20,0,18,0.5,0,4,"Action.12","MO_514_00_ACT_12" +933,"チェルノボグ_攻撃13_右ステップ",15140000,12,1,-1,True,True,False,False,20,120,0,18,0.5,0,4,"Action.13","MO_514_00_ACT_13" +934,"チェルノボグ_攻撃14_射撃01(呪詛の唄)2",15140000,13,1,-1,False,True,True,False,-90,90,5,20,0.1,0,4,"Action.14","MO_514_00_ACT_14" +935,"チェルノボグ_攻撃15_格闘00(威勢の翼閃)",15140000,14,1,-1,False,True,False,False,-60,60,5,30,0.1,0,2,"Action.15","MO_514_00_ACT_15" +937,"チェルノボグ_攻撃17_格闘00(威勢の翼閃)2",15140000,16,1,-1,False,True,False,False,-120,-60,5,30,0.1,0,2,"Action.17","MO_514_00_ACT_17" +938,"チェルノボグ_攻撃18_格闘00(威勢の翼閃)3",15140000,17,1,-1,False,True,False,False,60,120,5,30,0.1,0,2,"Action.18","MO_514_00_ACT_18" +939,"チェルノボグ_攻撃19_回転攻撃",15140000,18,70,-1,False,True,False,False,0,360,0,20,0.1,0,20,"Action.19","MO_514_00_ACT_19" +942,"チェルノボグ_攻撃22_マルチ吹き飛ばし",15140000,21,1,-1,True,True,False,True,0,360,0,18,0,10,30,"Action.22","MO_514_00_ACT_22" +943,"チェルノボグ_攻撃23_デバフ攻撃1",15140000,22,1,-1,True,True,True,False,-90,90,0,18,0.01,0,15,"Action.23","MO_514_00_ACT_23" +944,"チェルノボグ_攻撃24_背面時回転",15140000,23,1,-1,True,True,True,False,110,250,0,50,0.01,0,4,"Action.24","MO_514_00_ACT_24" +945,"アバドーン_攻撃1_射撃00(滅びの唄)",15140100,0,1,-1,False,True,True,False,-45,45,0,18,0.1,0,8,"Action.01","MO_514_01_ACT_01" +946,"アバドーン_攻撃2_射撃01(呪詛の唄)",15140100,1,1,-1,True,False,True,False,-90,90,5,20,0.1,0,8,"Action.02","MO_514_01_ACT_02" +950,"アバドーン_攻撃6_格闘00(威勢の翼閃)",15140100,5,1,-1,True,True,False,False,-60,60,0,25,0.05,0,5,"Action.06","MO_514_01_ACT_06" +951,"アバドーン_攻撃7_格闘01(切り裂きの翼閃・壱)",15140100,6,1,-1,True,True,False,False,0,-140,0,18,0.1,0,8,"Action.07","MO_514_01_ACT_07" +952,"アバドーン_攻撃8_格闘02(切り裂きの翼閃・弐)",15140100,7,1,-1,True,True,False,False,0,140,0,18,0.1,0,8,"Action.08","MO_514_01_ACT_08" +953,"アバドーン_攻撃9_格闘03(切り裂きの翼閃・参)",15140100,8,1,-1,True,True,False,False,30,330,0,18,0.1,0,8,"Action.09","MO_514_01_ACT_09" +954,"アバドーン_攻撃10_格闘04(切り裂きの翼閃・肆)",15140100,9,1,-1,True,True,False,False,60,300,0,18,0.1,0,8,"Action.10","MO_514_01_ACT_10" +955,"アバドーン_攻撃11バックダッシュ",15140100,10,1,-1,True,True,False,False,0,360,0,18,0.1,0,6,"Action.11","MO_514_01_ACT_11" +956,"アバドーン_攻撃12_左ステップ",15140100,11,1,-1,True,True,False,False,-120,-20,0,18,0.5,0,4,"Action.12","MO_514_01_ACT_12" +957,"アバドーン_攻撃13_右ステップ",15140100,12,1,-1,True,True,False,False,20,120,0,18,0.5,0,4,"Action.13","MO_514_01_ACT_13" +958,"アバドーン_攻撃14_射撃01(呪詛の唄)2",15140100,13,1,-1,False,True,True,False,-90,90,5,20,0.1,0,4,"Action.14","MO_514_01_ACT_14" +959,"アバドーン_攻撃15_格闘00(威勢の翼閃)2",15140100,14,1,-1,False,True,False,False,-60,60,5,30,0.1,0,2,"Action.15","MO_514_01_ACT_15" +960,"アバドーン_攻撃16_召喚",15140100,15,1,-1,False,True,True,False,0,360,0,18,0,0,30,"Action.16","MO_514_01_ACT_16" +961,"アバドーン_攻撃17_格闘00(威勢の翼閃)3",15140100,16,1,-1,False,True,False,False,-120,-60,5,30,0.1,0,2,"Action.17","MO_514_01_ACT_17" +962,"アバドーン_攻撃18_格闘00(威勢の翼閃)4",15140100,17,1,-1,False,True,False,False,60,120,5,30,0.1,0,2,"Action.18","MO_514_01_ACT_18" +963,"アバドーン_攻撃19_突進始動1",15140100,18,70,-1,False,True,False,False,0,360,0,20,0.1,0,20,"Action.19","MO_514_01_ACT_19" +966,"アバドーン_攻撃19_マルチ吹き飛ばし",15140100,21,1,-1,True,True,False,True,0,360,0,18,0,10,30,"Action.22","MO_514_01_ACT_22" +967,"アバドーン_攻撃23_デバフ攻撃1",15140100,22,1,-1,True,True,True,False,-90,90,0,18,0.01,0,15,"Action.23","MO_514_01_ACT_23" +968,"アバドーン_攻撃24_背面時回転",15140100,23,1,-1,True,True,True,False,110,250,0,50,0.01,0,4,"Action.24","MO_514_01_ACT_24" +970,"ハティ攻撃2_右前足引っ掻き",15150000,1,1,-1,True,False,False,False,-5,90,0,12,0.1,0,6,"Action.02","MO_515_00_ACT_02" +971,"ハティ攻撃3_噛みつき",15150000,2,1,-1,True,False,False,False,-5,90,0,12,0.1,0,4,"Action.03","MO_515_00_ACT_03" +972,"ハティ攻撃4_尻尾薙ぎ払い",15150000,3,1,-1,True,True,False,False,110,250,0,12,0.1,0,4,"Action.04","MO_515_00_ACT_04" +973,"ハティ攻撃9_右前足引っ掻き2",15150000,4,1,-1,False,True,False,False,-90,5,0,12,0.1,2,12,"Action.05","MO_515_00_ACT_09" +974,"ハティ攻撃5_尻尾回転攻撃",15150000,5,1,-1,True,False,True,False,0,360,2,20,0.3,18,18,"Action.06","MO_515_00_ACT_05" +975,"ハティ攻撃5b_尻尾回転攻撃(大)",15150000,6,1,-1,False,True,True,False,0,360,2,20,0.3,0,10,"Action.07","MO_515_00_ACT_05b" +976,"ハティ攻撃6_遠吠え",15150000,7,1,-1,True,False,True,False,0,360,8,40,0.1,0,10,"Action.08","MO_515_00_ACT_06" +977,"ハティ攻撃8_左前足引っ掻き2",15150000,8,1,-1,False,True,True,False,-5,90,0,12,0.1,2,12,"Action.09","MO_515_00_ACT_08" +978,"ハティ_攻撃10_バックステップ",15150000,9,1,-1,True,False,False,False,-30,30,0,10,0.1,10,2,"Action.10","MO_515_00_ACT_10" +979,"ハティ攻撃11_左前足引っ掻き",15150000,10,1,-1,True,False,True,False,-90,5,0,12,0.1,0,6,"Action.11","MO_515_00_ACT_11" +980,"ハティ_攻撃12_バックステップ2",15150000,11,1,-1,False,True,False,False,-90,90,0,10,0.1,1,2,"Action.12","MO_515_00_ACT_12" +981,"ハティ攻撃13_噛みつき逆",15150000,12,1,-1,True,False,True,False,-90,5,0,12,0.1,0,14,"Action.13","MO_515_00_ACT_13" +982,"ハティ_攻撃14_右旋回",15150000,13,1,-1,True,False,False,False,30,180,0,10,0.1,0,5,"Action.14","MO_515_00_ACT_14" +983,"ハティ_攻撃15_左旋回",15150000,14,1,-1,True,False,False,False,-180,-30,0,10,0.1,0,5,"Action.15","MO_515_00_ACT_15" +985,"ハティ攻撃17_噛みつき毒",15150000,16,1,-1,False,True,True,False,-90,5,0,12,0.1,2,12,"Action.17","MO_515_00_ACT_17" +986,"ハティ攻撃18_噛みつき逆毒",15150000,17,1,-1,False,True,True,False,-180,-30,0,10,0.1,4,14,"Action.18","MO_515_00_ACT_18" +987,"ハティ_攻撃19_右旋回",15150000,18,1,-1,False,True,False,False,30,180,0,12,0.1,2,12,"Action.19","MO_515_00_ACT_19" +988,"ハティ_攻撃20_左旋回",15150000,19,1,-1,False,True,False,False,-180,-30,0,10,0.1,4,14,"Action.20","MO_515_00_ACT_20" +989,"ハティ攻撃21_召喚",15150000,20,1,5,False,True,True,False,0,360,0,8,0,0,30,"Action.21","MO_515_00_ACT_21" +990,"ハティ攻撃22_突進(ショート)",15150000,21,1,-1,True,True,False,False,-20,20,8,80,0.1,0,10,"Action.22","MO_515_00_ACT_22" +991,"ハティ攻撃23_毒吐き",15150000,22,1,-1,True,True,True,False,-90,90,0,15,0.05,20,5,"Action.23","MO_515_00_ACT_23" +992,"ハティ攻撃24_反転",15150000,23,1,-1,True,True,False,False,0,360,10,100,0,10,2,"Action.24","MO_515_00_ACT_24" +993,"ハティ攻撃25_マルチ吹き飛ばし",15150000,24,1,-1,True,True,False,True,0,360,0,10,0,10,30,"Action.25","MO_515_00_ACT_25" +997,"ハティ(Type2)攻撃4_尻尾薙ぎ払い",15150400,3,1,-1,True,True,False,False,110,250,0,12,0.1,0,4,"Action.04","MO_515_04_ACT_04" +998,"ハティ(Type2)攻撃9_右前足引っ掻き2",15150400,4,1,-1,True,True,False,False,-90,5,0,12,0.1,0,12,"Action.05","MO_515_04_ACT_09" +1000,"ハティ(Type2)攻撃5b_尻尾回転攻撃(大)",15150400,6,1,-1,True,True,True,False,0,360,2,20,0.3,0,10,"Action.07","MO_515_04_ACT_05b" +1002,"ハティ(Type2)攻撃8_左前足引っ掻き2",15150400,8,1,-1,True,True,True,False,-5,90,0,12,0.1,0,12,"Action.09","MO_515_04_ACT_08" +1005,"ハティ(Type2)_攻撃12_バックステップ2",15150400,11,1,-1,True,True,False,False,-90,90,0,10,0.1,0,2,"Action.12","MO_515_04_ACT_12" +1010,"ハティ(Type2)攻撃17_噛みつき毒",15150400,16,1,-1,True,True,True,False,-90,5,0,12,0.1,0,12,"Action.17","MO_515_04_ACT_17" +1011,"ハティ(Type2)攻撃18_噛みつき逆毒",15150400,17,1,-1,True,True,True,False,-180,-30,0,10,0.1,0,14,"Action.18","MO_515_04_ACT_18" +1012,"ハティ(Type2)_攻撃19_右旋回",15150400,18,1,-1,True,True,False,False,30,180,0,12,0.1,0,12,"Action.19","MO_515_04_ACT_19" +1013,"ハティ(Type2)_攻撃20_左旋回",15150400,19,1,-1,True,True,False,False,-180,-30,0,10,0.1,0,14,"Action.20","MO_515_04_ACT_20" +1014,"ハティ(Type2)攻撃21_召喚",15150400,20,30,5,True,True,True,False,0,360,0,8,0,0,30,"Action.21","MO_515_04_ACT_21" +1015,"ハティ(Type2)攻撃22_突進(ショート)",15150400,21,1,-1,True,True,False,False,-20,20,8,80,0.1,0,10,"Action.22","MO_515_04_ACT_22" +1016,"ハティ(Type2)攻撃23_毒吐き",15150400,22,1,-1,True,True,True,False,-90,90,0,15,0.05,0,5,"Action.23","MO_515_04_ACT_23" +1017,"ハティ(Type2)攻撃24_反転",15150400,23,1,-1,True,True,False,False,0,360,10,100,0,0,2,"Action.24","MO_515_04_ACT_24" +1018,"ハティ攻撃25_マルチ吹き飛ばし",15150400,24,1,-1,True,True,False,True,0,360,0,10,0,10,30,"Action.25","MO_515_04_ACT_25" +1020,"スコル攻撃2_右前足引っ掻き",15150100,1,1,-1,True,False,False,False,-5,90,0,12,0.1,0,6,"Action.02","MO_515_01_ACT_02" +1021,"スコル攻撃3_噛みつき",15150100,2,1,-1,True,False,False,False,-5,90,0,12,0.1,0,4,"Action.03","MO_515_01_ACT_03" +1022,"スコル攻撃4_尻尾薙ぎ払い",15150100,3,1,-1,True,True,False,False,110,250,0,12,0.1,0,4,"Action.04","MO_515_01_ACT_04" +1023,"スコル攻撃9_右前足引っ掻き2",15150100,4,1,-1,False,True,False,False,-90,5,0,12,0.1,2,12,"Action.05","MO_515_01_ACT_09" +1024,"スコル攻撃5_尻尾回転攻撃",15150100,5,1,-1,True,False,True,False,0,360,2,20,0.3,0,18,"Action.06","MO_515_01_ACT_05" +1025,"スコル攻撃5b_尻尾回転攻撃(大)",15150100,6,1,-1,False,True,True,False,0,360,2,20,0.3,0,10,"Action.07","MO_515_01_ACT_05b" +1026,"スコル攻撃6_遠吠え",15150100,7,1,-1,True,False,True,False,0,360,8,40,0.1,0,10,"Action.08","MO_515_01_ACT_06" +1027,"スコル攻撃8_左前足引っ掻き2",15150100,8,1,-1,False,True,True,False,-5,90,0,12,0.1,2,12,"Action.09","MO_515_01_ACT_08" +1028,"スコル_攻撃10_バックステップ",15150100,9,1,-1,True,False,False,False,-30,30,0,10,0.1,0,2,"Action.10","MO_515_01_ACT_10" +1029,"スコル攻撃11_左前足引っ掻き",15150100,10,1,-1,True,False,True,False,-90,5,0,12,0.1,0,6,"Action.11","MO_515_01_ACT_11" +1030,"スコル_攻撃12_バックステップ2",15150100,11,1,-1,False,True,False,False,-90,90,0,10,0.1,1,2,"Action.12","MO_515_01_ACT_12" +1031,"スコル攻撃13_噛みつき逆",15150100,12,1,-1,True,False,True,False,-90,5,0,12,0.1,0,14,"Action.13","MO_515_01_ACT_13" +1032,"スコル_攻撃14_右旋回",15150100,13,1,-1,True,False,False,False,30,180,0,10,0.1,0,5,"Action.14","MO_515_01_ACT_14" +1033,"スコル_攻撃15_左旋回",15150100,14,1,-1,True,False,False,False,-180,-30,0,10,0.1,0,5,"Action.15","MO_515_01_ACT_15" +1035,"スコル攻撃17_噛みつき毒",15150100,16,1,-1,False,True,True,False,-90,5,0,12,0.1,2,12,"Action.17","MO_515_01_ACT_17" +1036,"スコル攻撃18_噛みつき逆毒",15150100,17,1,-1,False,True,True,False,-180,-30,0,10,0.1,4,14,"Action.18","MO_515_01_ACT_18" +1037,"スコル_攻撃19_右旋回",15150100,18,1,-1,False,True,False,False,30,180,0,12,0.1,2,12,"Action.19","MO_515_01_ACT_19" +1038,"スコル_攻撃20_左旋回",15150100,19,1,-1,False,True,False,False,-180,-30,0,10,0.1,4,14,"Action.20","MO_515_01_ACT_20" +1039,"スコル攻撃21_召喚",15150100,20,10,5,False,True,True,False,0,360,0,8,0,0,30,"Action.21","MO_515_01_ACT_21" +1040,"スコル攻撃22_突進(ショート)",15150100,21,1,-1,True,True,False,False,-20,20,8,80,0.1,0,10,"Action.22","MO_515_01_ACT_22" +1041,"スコル攻撃23_毒吐き",15150100,22,1,-1,True,True,True,False,-90,90,0,15,0.05,0,5,"Action.23","MO_515_01_ACT_23" +1042,"スコル攻撃24_反転",15150100,23,1,-1,True,True,False,False,0,360,10,100,0,0,2,"Action.24","MO_515_01_ACT_24" +1043,"スコル攻撃25_マルチ吹き飛ばし",15150100,24,1,-1,True,True,False,True,0,360,0,10,0,10,30,"Action.25","MO_515_01_ACT_25" +1044,"スコル攻撃26_弾幕始動用",15150100,25,1,-1,True,True,True,False,-90,90,10,40,0,0,10,"Action.26","MO_515_01_ACT_26" +1045,"スコル攻撃27_弾幕発射",15150100,26,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.27","MO_515_01_ACT_27" +1046,"スコル攻撃28_弾幕発射2",15150100,27,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.28","MO_515_01_ACT_28" +1048,"ハティパピー攻撃2_右前足引っ掻き",15150200,1,1,-1,True,True,False,False,-5,90,0,12,0.1,6,6,"Action.02","MO_515_02_ACT_02" +1049,"ハティパピー攻撃3_噛みつき",15150200,2,1,-1,True,True,False,False,-5,90,0,12,0.1,4,4,"Action.03","MO_515_02_ACT_03" +1056,"ハティパピー_攻撃10_バックステップ",15150200,9,1,-1,True,True,False,False,-30,30,0,10,0.1,10,2,"Action.10","MO_515_02_ACT_10" +1057,"ハティパピー攻撃11_左前足引っ掻き",15150200,10,1,-1,True,True,False,False,-90,5,0,12,0.1,6,6,"Action.11","MO_515_02_ACT_11" +1060,"ハティパピー_攻撃14_右旋回",15150200,13,1,-1,True,True,False,False,30,180,0,10,0.1,5,5,"Action.14","MO_515_02_ACT_14" +1061,"ハティパピー_攻撃15_左旋回",15150200,14,1,-1,True,True,False,False,-180,-30,0,10,0.1,5,5,"Action.15","MO_515_02_ACT_15" +1062,"ハティパピー攻撃16_遠吠え2(バフ付き)",15150200,15,1,-1,True,True,True,False,0,360,0,10,0.1,5,15,"Action.16","MO_515_02_ACT_16" +1068,"ハティパピー攻撃22_突進(ショート)",15150200,21,1,-1,True,True,False,False,-20,20,8,30,0.1,0,10,"Action.22","MO_515_02_ACT_22" +1070,"スコルパピー攻撃2_右前足引っ掻き",15150300,1,1,-1,True,True,False,False,-5,90,0,12,0.1,6,6,"Action.02","MO_515_03_ACT_02" +1071,"スコルパピー攻撃3_噛みつき",15150300,2,1,-1,True,True,False,False,-5,90,0,12,0.1,4,4,"Action.03","MO_515_03_ACT_03" +1078,"スコルパピー_攻撃10_バックステップ",15150300,9,1,-1,True,True,False,False,-30,30,0,10,0.1,10,2,"Action.10","MO_515_03_ACT_10" +1079,"スコルパピー攻撃11_左前足引っ掻き",15150300,10,1,-1,True,True,False,False,-90,5,0,12,0.1,6,6,"Action.11","MO_515_03_ACT_11" +1082,"スコルパピー_攻撃14_右旋回",15150300,13,1,-1,True,True,False,False,30,180,0,10,0.1,5,5,"Action.14","MO_515_03_ACT_14" +1083,"スコルパピー_攻撃15_左旋回",15150300,14,1,-1,True,True,False,False,-180,-30,0,10,0.1,5,5,"Action.15","MO_515_03_ACT_15" +1090,"スコルパピー攻撃22_突進(ショート)",15150300,21,1,-1,True,True,False,False,-20,20,8,30,0.1,0,10,"Action.22","MO_515_03_ACT_22" +1091,"ガングレト攻撃1_滑空",15170000,0,1,-1,False,True,False,False,-25,25,15,30,0.1,8,16,"Action.01","MO_517_00_ACT_01" +1092,"ガングレト攻撃2_キック突進",15170000,1,1,-1,False,True,False,False,-20,20,12,30,0.1,5,13,"Action.02","MO_517_00_ACT_02" +1093,"ガングレト攻撃3_羽ばたきキック",15170000,2,1,-1,True,False,False,False,-60,60,0,8,0.1,0,4,"Action.03","MO_517_00_ACT_03" +1094,"ガングレト攻撃4_後方宙返り1",15170000,3,1,-1,True,True,True,False,-90,90,6,50,0.1,20,4,"Action.04","MO_517_00_ACT_04" +1095,"ガングレト攻撃6_風攻撃",15170000,5,70,-1,False,True,True,False,-60,60,0,20,0.01,0,10,"Action.06","MO_517_00_ACT_06" +1096,"ガングレト攻撃7_羽ばたき水晶散弾",15170000,6,1,-1,False,True,True,False,-20,20,1,20,0.1,15,15,"Action.07","MO_517_00_ACT_07" +1097,"ガングレト攻撃8_爆発",15170000,7,1,-1,False,True,True,False,0,360,0,5,0.5,25,30,"Action.08","MO_517_00_ACT_08" +1098,"ガングレト攻撃9_バック",15170000,8,1,-1,True,True,False,False,-60,60,0,50,0.3,3,11,"Action.09","MO_517_00_ACT_09" +1099,"ガングレト攻撃10_滑空2(ショート)",15170000,9,1,-1,False,True,True,False,-25,25,3,10,0.5,3,11,"Action.10","MO_517_00_ACT_10" +1100,"ガングレト攻撃11_キック突進2(ショート)",15170000,10,1,-1,True,True,True,False,-20,20,0,10,0.1,3,2,"Action.11","MO_517_00_ACT_11" +1101,"ガングレト攻撃12_羽ばたきキック_ロング",15170000,11,1,-1,False,True,False,False,-20,20,8,15,0.1,1,10,"Action.12","MO_517_00_ACT_12" +1102,"ガングレト攻撃13_羽ばたきキック2",15170000,12,1,-1,False,True,False,False,-60,60,0,8,0.1,2,10,"Action.13","MO_517_00_ACT_13" +1103,"ガングレト攻撃14_自己回復",15170000,13,1,1,False,True,False,False,0,360,0,10,0,120,120,"Action.14","MO_517_00_ACT_14" +1105,"ガングレト攻撃16_左旋回",15170000,15,1,-1,True,True,False,False,-180,20,0,50,0.3,0,4,"Action.16","MO_517_00_ACT_16" +1106,"ガングレト攻撃17_右旋回",15170000,16,1,-1,True,True,False,False,-20,180,0,50,0.3,0,4,"Action.17","MO_517_00_ACT_17" +1107,"ガングレト攻撃18_マルチ吹き飛ばし",15170000,17,1,-1,True,True,False,True,0,360,0,10,0,10,30,"Action.18","MO_517_00_ACT_18" +1108,"ガングラティ攻撃1_滑空",15170100,0,1,-1,False,True,False,False,-25,25,15,30,0.1,8,16,"Action.01","MO_517_01_ACT_01" +1109,"ガングラティ攻撃2_キック突進",15170100,1,1,-1,False,True,False,False,-20,20,12,30,0.1,5,13,"Action.02","MO_517_01_ACT_02" +1110,"ガングラティ攻撃3_羽ばたきキック",15170100,2,1,-1,True,False,False,False,-60,60,0,8,0.1,0,4,"Action.03","MO_517_01_ACT_03" +1111,"ガングラティ攻撃4_後方宙返り1",15170100,3,1,-1,True,True,True,False,-90,90,6,50,0.1,20,4,"Action.04","MO_517_01_ACT_04" +1112,"ガングラティ攻撃7_羽ばたき水晶散弾",15170100,6,1,-1,True,True,True,False,-20,20,1,20,0.1,15,15,"Action.07","MO_517_01_ACT_07" +1113,"ガングラティ攻撃8_爆発",15170100,7,1,-1,False,True,True,False,0,360,0,5,0.5,25,30,"Action.08","MO_517_01_ACT_08" +1114,"ガングラティ攻撃9_バック",15170100,8,1,-1,True,True,False,False,-60,60,0,50,0.3,3,11,"Action.09","MO_517_01_ACT_09" +1115,"ガングラティ攻撃10_滑空2(ショート)",15170100,9,1,-1,False,True,True,False,-25,25,3,10,0.5,3,11,"Action.10","MO_517_01_ACT_10" +1116,"ガングラティ攻撃11_キック突進2(ショート)",15170100,10,1,-1,True,True,True,False,-20,20,0,10,0.1,3,2,"Action.11","MO_517_01_ACT_11" +1117,"ガングラティ攻撃12_羽ばたきキック_ロング",15170100,11,1,-1,False,True,False,False,-20,20,8,15,0.1,1,10,"Action.12","MO_517_01_ACT_12" +1118,"ガングラティ攻撃13_羽ばたきキック2",15170100,12,1,-1,False,True,False,False,-60,60,0,8,0.1,2,10,"Action.13","MO_517_01_ACT_13" +1119,"ガングラティ攻撃14_自己回復",15170100,13,1,-1,False,True,False,False,0,360,0,10,0,120,120,"Action.14","MO_517_01_ACT_14" +1120,"ガングラティ攻撃15_羽ばたき誘導弾",15170100,14,1,-1,False,True,True,False,-45,45,4,25,0.1,60,20,"Action.15","MO_517_01_ACT_15" +1121,"ガングラティ攻撃16_左旋回",15170100,15,1,-1,True,True,False,False,-180,20,0,50,0.3,0,4,"Action.16","MO_517_01_ACT_16" +1122,"ガングラティ攻撃17_右旋回",15170100,16,1,-1,True,True,False,False,-20,180,0,50,0.3,0,4,"Action.17","MO_517_01_ACT_17" +1123,"ガングラティ攻撃18_マルチ吹き飛ばし",15170100,17,1,-1,True,True,False,True,0,360,0,10,0,10,30,"Action.18","MO_517_01_ACT_18" +1124,"ジ・アンブレイカブル_攻撃1_首出し攻撃",15180000,0,1,-1,True,True,False,False,-30,30,0,10,0.1,0,3,"Action.01","MO_518_00_ACT_01" +1125,"ジ・アンブレイカブル_攻撃2a_右手はたき",15180000,1,1,-1,True,True,False,False,-90,-30,0,10,0.1,0,3,"Action.02","MO_518_00_ACT_02a" +1126,"ジ・アンブレイカブル_攻撃2b_左手はたき",15180000,2,1,-1,True,True,False,False,30,90,0,10,0.1,0,3,"Action.03","MO_518_00_ACT_02b" +1127,"ジ・アンブレイカブル_攻撃3_回転攻撃1",15180000,3,1,-1,True,True,False,False,0,360,0,10,0.1,0,20,"Action.04","MO_518_00_ACT_03" +1128,"ジ・アンブレイカブル_攻撃4_回転ジャンププレス攻撃",15180000,4,1,-1,False,True,True,False,60,300,0,15,0.3,0,5,"Action.05","MO_518_00_ACT_04" +1129,"ジ・アンブレイカブル_攻撃5_突進",15180000,5,1,-1,True,True,True,False,-20,20,8,40,0.1,0,5,"Action.06","MO_518_00_ACT_05" +1130,"ジ・アンブレイカブル_攻撃6_回転攻撃2",15180000,6,1,-1,True,False,True,False,60,300,0,15,0.3,0,5,"Action.07","MO_518_00_ACT_06" +1136,"ジ・アンブレイカブル_攻撃10_ブレス",15180000,9,1,-1,True,True,False,False,-25,25,0,20,0.2,60,4,"Action.10","MO_518_00_ACT_10" +1137,"ジ・アンブレイカブル_攻撃13_ガードと召喚",15180000,12,1,-1,True,True,True,False,-30,30,0,15,0.1,0,20,"Action.13","MO_518_00_ACT_13" +1138,"ジ・アンブレイカブル_攻撃14_バックステップ",15180000,13,1,-1,True,True,False,False,-30,30,0,8,0.1,0,2,"Action.14","MO_518_00_ACT_14" +1139,"ジ・アンブレイカブル_攻撃15_左ステップ",15180000,14,1,-1,True,True,False,False,-120,20,0,8,0.1,0,2,"Action.15","MO_518_00_ACT_15" +1140,"ジ・アンブレイカブル_攻撃16_右ステップ",15180000,15,1,-1,True,True,False,False,-20,120,0,8,0.1,0,2,"Action.16","MO_518_00_ACT_16" +1141,"ゴッズツローン_攻撃1_首出し攻撃",15180100,0,1,-1,True,True,False,False,-30,30,0,20,0.1,0,3,"Action.01","MO_518_01_ACT_01" +1142,"ゴッズツローン_攻撃2a_右手はたき",15180100,1,1,-1,True,True,False,False,30,90,0,20,0.1,0,3,"Action.02","MO_518_01_ACT_02a" +1143,"ゴッズツローン_攻撃2b_左手はたき",15180100,2,1,-1,True,True,False,False,-90,-30,0,20,0.1,0,3,"Action.03","MO_518_01_ACT_02b" +1144,"ゴッズツローン_攻撃3_回転攻撃1",15180100,3,1,-1,True,True,False,False,0,360,0,30,0.1,0,20,"Action.04","MO_518_01_ACT_03" +1145,"ゴッズツローン_攻撃4_回転ジャンププレス攻撃",15180100,4,1,-1,False,True,True,False,60,300,0,25,0.3,0,5,"Action.05","MO_518_01_ACT_04" +1146,"ゴッズツローン_攻撃5_突進",15180100,5,1,-1,True,True,True,False,-20,20,10,40,0.1,0,5,"Action.06","MO_518_01_ACT_05" +1147,"ゴッズツローン_攻撃6_回転攻撃2",15180100,6,1,-1,True,False,True,False,60,300,0,16,0.3,0,5,"Action.07","MO_518_01_ACT_06" +1153,"ゴッズツローン_攻撃10_ブレス",15180100,9,1,-1,True,True,False,False,-25,25,0,30,0.2,60,4,"Action.10","MO_518_01_ACT_10" +1154,"ゴッズツローン_攻撃13_ガードと召喚",15180100,12,1,-1,True,True,True,False,-30,30,0,25,0.1,0,20,"Action.13","MO_518_01_ACT_13" +1155,"ゴッズツローン_攻撃14_バックステップ",15180100,13,1,-1,True,True,False,False,110,250,0,8,0.3,0,2,"Action.14","MO_518_01_ACT_14" +1156,"ゴッズツローン_攻撃15_左ステップ",15180100,14,1,-1,True,True,False,False,-180,20,0,8,0.3,0,2,"Action.15","MO_518_01_ACT_15" +1157,"ゴッズツローン_攻撃16_右ステップ",15180100,15,1,-1,True,True,False,False,-20,180,0,8,0.3,0,2,"Action.16","MO_518_01_ACT_16" +1158,"ジ・アンブレイカブルベビー_攻撃1_首出し攻撃",15180200,0,1,-1,True,True,False,False,-30,30,0,10,0.1,0,3,"Action.01","MO_518_02_ACT_01" +1159,"ジ・アンブレイカブルベビー_攻撃2a_右手はたき",15180200,1,1,-1,True,True,False,False,-90,-30,0,10,0.1,0,3,"Action.02","MO_518_02_ACT_02a" +1160,"ジ・アンブレイカブルベビー_攻撃2b_左手はたき",15180200,2,1,-1,True,True,False,False,30,90,0,10,0.1,0,3,"Action.03","MO_518_02_ACT_02b" +1163,"ジ・アンブレイカブルベビー_攻撃5_突進",15180200,5,1,-1,True,True,False,False,-20,20,8,30,0.1,0,5,"Action.06","MO_518_02_ACT_05" +1170,"ジ・アンブレイカブルベビー_攻撃12_回復",15180200,11,1,-1,True,True,True,False,-30,30,0,40,0.1,0,10,"Action.12","MO_518_02_ACT_12" +1172,"ジ・アンブレイカブルベビー_攻撃14_バックステップ",15180200,13,1,-1,True,True,False,False,-30,30,0,10,0.1,0,2,"Action.14","MO_518_02_ACT_14" +1173,"ジ・アンブレイカブルベビー_攻撃15_左ステップ",15180200,14,1,-1,True,True,False,False,-120,20,0,30,0.1,0,2,"Action.15","MO_518_02_ACT_15" +1174,"ジ・アンブレイカブルベビー_攻撃16_右ステップ",15180200,15,1,-1,True,True,False,False,-20,120,0,30,0.1,0,2,"Action.16","MO_518_02_ACT_16" +1175,"カローン攻撃1_鎌の横なぎ",15200000,0,1,-1,True,False,False,False,-90,90,0,7,1,6,6,"Action.01","MO_520_00_ACT_01" +1176,"カローン攻撃2_横なぎ連続切り",15200000,1,1,-1,True,False,False,False,-45,45,0,7,1,10,10,"Action.02","MO_520_00_ACT_02" +1177,"カローン攻撃4_弾幕1",15200000,3,1,-1,True,False,True,False,0,360,10,20,0.5,30,30,"Action.04","MO_520_00_ACT_04" +1178,"カローン攻撃5_突進鎌の横なぎ",15200000,4,1,-1,True,False,False,False,-45,45,0,15,0.1,8,8,"Action.05","MO_520_00_ACT_05" +1179,"カローン攻撃6_突進横なぎ連続切り",15200000,5,1,-1,True,False,False,False,-45,45,0,20,0.1,10,10,"Action.06","MO_520_00_ACT_06" +1180,"カローン攻撃7_突進鎌の横なぎ2",15200000,6,1,-1,False,True,False,False,-45,45,0,15,0.1,8,8,"Action.07","MO_520_00_ACT_07" +1181,"カローン攻撃8_突進横なぎ連続切り2",15200000,7,1,-1,False,True,False,False,-45,45,0,20,0.1,10,10,"Action.08","MO_520_00_ACT_08" +1182,"カローン攻撃9_弾幕2",15200000,8,1,-1,False,True,True,False,0,360,4,20,0.5,4,4,"Action.09","MO_520_00_ACT_09" +1183,"カローン攻撃15_火柱",15200000,14,1,-1,True,False,True,False,-90,90,0,6,0.1,6,6,"Action.15","MO_520_00_ACT_14" +1184,"カローン攻撃16_火柱",15200000,15,1,-1,False,True,True,False,-90,90,0,6,0.1,6,6,"Action.16","MO_520_00_ACT_15" +1185,"カローン攻撃17_鎌の横なぎ",15200000,16,1,-1,False,True,False,False,-90,90,0,7,1,6,6,"Action.17","MO_520_00_ACT_16" +1186,"カローン攻撃18_横なぎ連続切り",15200000,17,1,-1,False,True,False,False,-45,45,0,7,1,10,10,"Action.18","MO_520_00_ACT_17" +1187,"カローン攻撃19_召喚",15200000,18,1,-1,False,True,True,False,0,360,0,30,0,0,30,"Action.19","MO_520_00_ACT_18" +1191,"カローン攻撃24_マルチ吹き飛ばし",15200000,23,1,-1,True,True,False,True,0,360,0,8,0,10,30,"Action.24","MO_520_00_ACT_23" +1192,"カローン攻撃25_ニュートラル(連携用)",15200000,24,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.25","MO_520_00_ACT_24" +1193,"カローン攻撃26_ニュートラルロング(連携用)",15200000,25,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.26","MO_520_00_ACT_25" +1197,"カローン攻撃29_左ダッシュ",15200000,29,1,-1,True,True,True,False,-180,0,0,50,0.01,0,2,"Action.30","MO_520_00_ACT_29" +1198,"カローン攻撃30_右ダッシュ",15200000,30,1,-1,True,True,True,False,0,180,0,50,0.01,0,2,"Action.31","MO_520_00_ACT_30" +1199,"デス攻撃1_鎌の横なぎ",15200100,0,1,-1,True,False,False,False,-90,90,0,7,0.2,0,6,"Action.01","MO_520_01_ACT_01" +1200,"デス攻撃2_横なぎ連続切り",15200100,1,1,-1,True,False,False,False,-45,45,0,7,0.2,0,10,"Action.02","MO_520_01_ACT_02" +1201,"デス攻撃4_弾幕1",15200100,3,1,-1,True,False,True,False,0,360,10,20,0.5,10,30,"Action.04","MO_520_01_ACT_04" +1202,"デス攻撃5_突進鎌の横なぎ",15200100,4,1,-1,True,False,False,False,-45,45,0,15,0.1,6,8,"Action.05","MO_520_01_ACT_05" +1203,"デス攻撃6_突進横なぎ連続切り",15200100,5,1,-1,True,False,False,False,-45,45,0,20,0.1,6,8,"Action.06","MO_520_01_ACT_06" +1204,"デス攻撃7_突進鎌の横なぎ2",15200100,6,1,-1,False,True,False,False,-45,45,0,15,0.1,0,8,"Action.07","MO_520_01_ACT_07" +1205,"デス攻撃8_突進横なぎ連続切り2",15200100,7,1,-1,False,True,False,False,-45,45,0,20,0.1,0,8,"Action.08","MO_520_01_ACT_08" +1206,"デス攻撃9_弾幕2",15200100,8,1,-1,False,True,True,False,0,360,4,20,0.3,10,4,"Action.09","MO_520_01_ACT_09" +1207,"デス攻撃15_火柱",15200100,14,1,-1,True,False,True,False,-90,90,0,6,0.1,6,6,"Action.15","MO_520_01_ACT_14" +1208,"デス攻撃16_火柱",15200100,15,1,-1,False,True,True,False,-90,90,0,6,0.03,6,6,"Action.16","MO_520_01_ACT_15" +1209,"デス攻撃17_鎌の横なぎ",15200100,16,1,-1,False,True,False,False,-90,90,0,7,0.2,6,6,"Action.17","MO_520_01_ACT_16" +1210,"デス攻撃18_横なぎ連続切り",15200100,17,1,-1,False,True,False,False,-45,45,0,7,0.2,10,10,"Action.18","MO_520_01_ACT_17" +1211,"デス攻撃19_召喚",15200100,18,1,4,False,True,True,False,0,360,0,30,0,0,60,"Action.19","MO_520_01_ACT_18" +1213,"デス攻撃22_魔法2発動",15200100,21,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.22","MO_520_01_ACT_21" +1214,"デス攻撃23_魔法2始動(移動のみ)",15200100,22,1,-1,False,True,True,False,-90,90,0,15,0.03,0,10,"Action.23","MO_520_01_ACT_22" +1215,"デス攻撃24_マルチ吹き飛ばし",15200100,23,1,-1,True,True,False,True,0,360,0,8,0,10,30,"Action.24","MO_520_01_ACT_23" +1216,"デス攻撃25_ニュートラル(連携用)",15200100,24,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.25","MO_520_01_ACT_24" +1217,"デス攻撃26_ニュートラルロング(連携用)",15200100,25,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.26","MO_520_01_ACT_25" +1218,"デス攻撃27_魔法3",15200100,26,1,-1,False,True,True,False,-90,90,0,15,0.02,0,12,"Action.27","MO_520_01_ACT_26" +1219,"デス攻撃28_鎌切り上げ攻撃1",15200100,27,1,-1,False,True,True,False,-60,60,5,20,0.01,0,10,"Action.28","MO_520_01_ACT_27" +1220,"デス攻撃28_鎌切り上げ攻撃2",15200100,28,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.29","MO_520_01_ACT_28" +1221,"デス攻撃29_左ダッシュ",15200100,29,1,-1,True,True,True,False,-180,0,0,50,0.01,0,2,"Action.30","MO_520_01_ACT_29" +1222,"デス攻撃30_右ダッシュ",15200100,30,1,-1,True,True,True,False,0,180,0,50,0.01,0,2,"Action.31","MO_520_01_ACT_30" +1223,"ヒルディスヴィーニ攻撃1_叩き潰す",15020000,0,1,-1,True,True,False,False,-45,45,0,12,0.1,0,6,"Action.01","MO_502_00_ACT_01" +1224,"ヒルディスヴィーニ攻撃2_ロケットパンチ(左>右)",15020000,1,1,-1,True,True,True,False,-30,30,5,20,0.1,5,6,"Action.02","MO_502_00_ACT_02" +1225,"ヒルディスヴィーニ攻撃3_回転攻撃",15020000,2,1,-1,True,False,True,False,-60,60,8,20,0.2,5,10,"Action.03","MO_502_00_ACT_03" +1226,"ヒルディスヴィーニ攻撃4_岩石落とし",15020000,3,1,-1,True,False,True,False,0,360,0,8,0.1,45,45,"Action.04","MO_502_00_ACT_04" +1227,"ヒルディスヴィーニ攻撃5_アースブレス",15020000,4,1,-1,False,True,True,False,-60,60,8,15,0.1,0,4,"Action.05","MO_502_00_ACT_05" +1228,"ヒルディスヴィーニ攻撃6a_目の前にパンチ(左>右)",15020000,5,1,-1,True,False,True,False,-45,45,0,12,0.1,5,6,"Action.06","MO_502_00_ACT_06a" +1229,"ヒルディスヴィーニ攻撃6b_目の前にパンチ乱打",15020000,6,1,-1,False,True,True,False,0,0,0,0,0.1,0,0,"Action.07","MO_502_00_ACT_06b" +1230,"ヒルディスヴィーニ攻撃8_岩石落とし2",15020000,7,1,-1,False,True,True,False,0,360,0,8,0,0,20,"Action.08","MO_502_00_ACT_08" +1231,"ヒルディスヴィーニ攻撃9_パンチコンボ始動",15020000,8,1,-1,False,True,True,False,-45,45,0,10,0,0,4,"Action.09","MO_502_00_ACT_09" +1232,"ヒルディスヴィーニ攻撃10_左ステップ",15020000,9,1,-1,True,True,False,False,-120,-20,0,8,0.1,0,4,"Action.10","MO_502_00_ACT_10" +1233,"ヒルディスヴィーニ攻撃11_右ステップ",15020000,10,1,-1,True,True,False,False,20,120,0,8,0.1,0,4,"Action.11","MO_502_00_ACT_11" +1234,"ヒルディスヴィーニ攻撃12_召喚",15020000,11,1,-1,False,True,False,False,0,360,0,20,0,0,40,"Action.12","MO_502_00_ACT_12" +1235,"ヒルディスヴィーニ攻撃13_バックステップ",15020000,12,1,-1,True,True,False,False,-45,45,0,8,0.1,0,4,"Action.13","MO_502_00_ACT_13" +1236,"ヒルディスヴィーニ攻撃14_目の前にパンチ(左>右)",15020000,13,1,-1,True,True,True,False,-150,-40,0,8,0.1,0,4,"Action.14","MO_502_00_ACT_14" +1237,"ヒルディスヴィーニ攻撃15_目の前にパンチ(左>右)",15020000,14,1,-1,True,True,True,False,40,150,0,8,0.1,0,4,"Action.15","MO_502_00_ACT_15" +1238,"ヒルディスヴィーニ攻撃16_回転攻撃2",15020000,15,1,-1,False,True,True,False,-60,60,8,20,0.1,0,10,"Action.16","MO_502_00_ACT_16" +1239,"ヒルディスヴィーニ攻撃17_マルチ吹き飛ばし",15020000,16,1,-1,True,True,False,True,0,360,0,8,0,10,30,"Action.17","MO_502_00_ACT_17" +1240,"グリンブルスティ攻撃1_叩き潰す",15020100,0,1,-1,True,True,False,False,-45,45,0,12,0.1,0,6,"Action.01","MO_502_01_ACT_01" +1241,"グリンブルスティ攻撃2_ロケットパンチ(左>右)",15020100,1,1,-1,True,True,True,False,-30,30,5,20,0.1,5,6,"Action.02","MO_502_01_ACT_02" +1242,"グリンブルスティ攻撃3_回転攻撃",15020100,2,1,-1,True,False,True,False,-60,60,8,20,0.2,5,10,"Action.03","MO_502_01_ACT_03" +1243,"グリンブルスティ攻撃4_岩石落とし",15020100,3,1,-1,True,False,True,False,0,360,0,8,0.1,45,45,"Action.04","MO_502_01_ACT_04" +1244,"グリンブルスティ攻撃5_アースブレス",15020100,4,1,-1,False,True,True,False,-60,60,8,15,0.1,0,4,"Action.05","MO_502_01_ACT_05" +1245,"グリンブルスティ攻撃6a_目の前にパンチ(左>右)",15020100,5,1,-1,True,False,True,False,-45,45,0,12,0.1,5,6,"Action.06","MO_502_01_ACT_06a" +1246,"グリンブルスティ攻撃6b_目の前にパンチ乱打",15020100,6,1,-1,False,True,True,False,0,0,0,0,0.1,0,0,"Action.07","MO_502_01_ACT_06b" +1247,"グリンブルスティ攻撃8_岩石落とし2",15020100,7,1,-1,False,True,True,False,0,360,0,8,0,0,20,"Action.08","MO_502_01_ACT_08" +1248,"グリンブルスティ攻撃9_パンチコンボ始動",15020100,8,1,-1,False,True,True,False,-45,45,0,10,0,0,4,"Action.09","MO_502_01_ACT_09" +1249,"グリンブルスティ攻撃10_左ステップ",15020100,9,1,-1,True,True,False,False,-120,-20,0,8,0.1,0,4,"Action.10","MO_502_01_ACT_10" +1250,"グリンブルスティ攻撃11_右ステップ",15020100,10,1,-1,True,True,False,False,20,120,0,8,0.1,0,4,"Action.11","MO_502_01_ACT_11" +1251,"グリンブルスティ攻撃12_召喚",15020100,11,1,-1,False,True,False,False,0,360,0,20,0,0,40,"Action.12","MO_502_01_ACT_12" +1252,"グリンブルスティ攻撃13_バックステップ",15020100,12,1,-1,True,True,False,False,-45,45,0,8,0.1,0,4,"Action.13","MO_502_01_ACT_13" +1253,"グリンブルスティ攻撃14_目の前にパンチ(左>右)",15020100,13,1,-1,True,True,True,False,-150,-40,0,8,0.1,0,4,"Action.14","MO_502_01_ACT_14" +1254,"グリンブルスティ攻撃15_目の前にパンチ(左>右)",15020100,14,1,-1,True,True,True,False,40,150,0,8,0.1,0,4,"Action.15","MO_502_01_ACT_15" +1255,"グリンブルスティ攻撃16_回転攻撃2",15020100,15,1,-1,False,True,True,False,-60,60,8,20,0.1,0,10,"Action.16","MO_502_01_ACT_16" +1256,"グリンブルスティ攻撃17_マルチ吹き飛ばし",15020100,16,1,-1,True,True,False,True,0,360,0,8,0,10,30,"Action.17","MO_502_01_ACT_17" +1257,"アウドムラ攻撃1_叩き潰す",15020200,0,1,-1,True,True,False,False,-45,45,0,12,0.05,0,6,"Action.01","MO_502_02_ACT_01" +1258,"アウドムラ攻撃2_ロケットパンチ(左>右)",15020200,1,1,-1,True,False,True,False,-30,30,5,20,0.05,5,6,"Action.02","MO_502_02_ACT_02" +1259,"アウドムラ攻撃3_回転攻撃",15020200,2,1,-1,True,False,True,False,-60,60,8,20,0.05,5,10,"Action.03","MO_502_02_ACT_03" +1260,"アウドムラ攻撃4_岩石落とし",15020200,3,1,-1,True,False,True,False,0,360,0,8,0.02,45,45,"Action.04","MO_502_02_ACT_04" +1261,"アウドムラ攻撃5_アースブレス",15020200,4,1,-1,False,True,True,False,-60,60,8,15,0.03,0,4,"Action.05","MO_502_02_ACT_05" +1262,"アウドムラ攻撃6a_目の前にパンチ(左>右)",15020200,5,1,-1,True,False,True,False,-45,45,0,12,0.02,5,6,"Action.06","MO_502_02_ACT_06a" +1263,"アウドムラ攻撃6b_目の前にパンチ乱打",15020200,6,1,-1,False,True,True,False,0,0,0,0,0.02,0,0,"Action.07","MO_502_02_ACT_06b" +1264,"アウドムラ攻撃8_岩石落とし2",15020200,7,1,-1,False,True,False,False,0,360,0,8,0.02,0,20,"Action.08","MO_502_02_ACT_08" +1265,"アウドムラ攻撃9_パンチコンボ始動",15020200,8,1,-1,False,True,True,False,-45,45,0,10,0.02,0,4,"Action.09","MO_502_02_ACT_09" +1266,"アウドムラ攻撃10_左ステップ",15020200,9,1,-1,True,True,False,False,-120,-20,0,8,0.02,0,4,"Action.10","MO_502_02_ACT_10" +1267,"アウドムラ攻撃11_右ステップ",15020200,10,1,-1,True,True,False,False,20,120,0,8,0.02,0,4,"Action.11","MO_502_02_ACT_11" +1268,"アウドムラ攻撃12_召喚",15020200,11,1,-1,False,True,True,False,0,360,0,20,0,0,40,"Action.12","MO_502_02_ACT_12" +1269,"アウドムラ攻撃13_バックステップ",15020200,12,1,-1,True,True,False,False,-45,45,0,8,0.05,0,4,"Action.13","MO_502_02_ACT_13" +1270,"アウドムラ攻撃14_目の前にパンチ(左>右)",15020200,13,1,-1,True,True,True,False,-150,-40,0,8,0.05,0,4,"Action.14","MO_502_02_ACT_14" +1271,"アウドムラ攻撃15_目の前にパンチ(左>右)",15020200,14,1,-1,True,True,True,False,40,150,0,8,0.05,0,4,"Action.15","MO_502_02_ACT_15" +1272,"アウドムラ攻撃16_回転攻撃2",15020200,15,1,-1,False,True,True,False,-60,60,8,20,0.05,0,10,"Action.16","MO_502_02_ACT_16" +1273,"アウドムラ攻撃17_マルチ吹き飛ばし",15020200,16,1,-1,True,True,False,True,0,360,0,8,0,10,30,"Action.17","MO_502_02_ACT_17" +1275,"アウドムラ攻撃19_スーパーロケットパンチ",15020200,18,1,-1,False,True,True,False,-90,90,0,25,0.01,0,4,"Action.19","MO_502_02_ACT_19" +1276,"アウドムラ攻撃20_突進1(近距離)",15020200,19,1,-1,True,True,True,False,-60,60,0,15,0.01,0,6,"Action.20","MO_502_02_ACT_20" +1277,"アウドムラ攻撃21_突進2(遠距離)",15020200,20,1,-1,True,True,True,False,-60,60,20,50,0.01,0,2,"Action.21","MO_502_02_ACT_21" +1278,"ディアボロス_攻撃1_挌闘コンボ1段目",15212000,0,1,-1,True,False,False,False,-30,30,0,10,1.2,0,2,"Action.01","MO_521_20_ACT_01" +1280,"ディアボロス_攻撃2b_挌闘コンボ2(2の単体版)",15212000,2,1,-1,True,False,True,False,-90,10,0,10,0.5,0,10,"Action.03","MO_521_20_ACT_02b" +1282,"ディアボロス_攻撃3b_連続袈裟切り(3の単体版)",15212000,4,1,-1,True,False,True,False,-30,30,5,15,0.5,0,9,"Action.05","MO_521_20_ACT_03b" +1283,"ディアボロス_攻撃4_回転斬り",15212000,5,1,-1,True,False,True,False,-10,90,0,10,0.5,0,8,"Action.06","MO_521_20_ACT_04" +1285,"ディアボロス_攻撃5_跳びかかり斬り",15212000,7,1,-1,True,False,True,False,-30,30,8,15,0.5,0,7,"Action.08","MO_521_20_ACT_05" +1289,"ディアボロス_攻撃8_デバフ空間弾発射",15212000,11,1,-1,True,False,True,False,-60,60,5,20,0.1,20,6,"Action.12","MO_521_20_ACT_08" +1290,"ディアボロス_攻撃11_挌闘コンボ1段目",15212000,12,1,-1,False,True,False,False,-30,30,0,25,1.2,0,8,"Action.13","MO_521_20_ACT_11" +1292,"ディアボロス_攻撃12b_挌闘コンボ3段目",15212000,14,1,-1,False,True,True,False,-90,10,0,25,0.1,0,2,"Action.15","MO_521_20_ACT_12b" +1294,"ディアボロス_攻撃13b_連続袈裟切り(3の単体版)",15212000,16,1,-1,False,True,True,False,-30,30,10,30,0.3,0,8,"Action.17","MO_521_20_ACT_13b" +1295,"ディアボロス_攻撃14_回転斬り",15212000,17,1,-1,False,True,True,False,-10,90,0,25,0.1,0,2,"Action.18","MO_521_20_ACT_14" +1296,"ディアボロス_攻撃14b_連続回転斬り",15212000,18,1,-1,False,True,False,False,100,260,0,25,0.2,0,10,"Action.19","MO_521_20_ACT_14b" +1297,"ディアボロス_攻撃15_跳びかかり斬り",15212000,19,1,-1,False,True,False,False,-30,30,10,30,0.4,0,8,"Action.20","MO_521_20_ACT_15" +1302,"ディアボロス_攻撃19_装甲パージ",15212000,24,1,1,False,True,False,False,0,360,0,100,0,0,0,"Action.25","MO_521_20_ACT_19" +1303,"ディアボロス_攻撃20_バック攻撃",15212000,25,1,-1,False,True,False,False,-45,45,0,8,0.5,0,4,"Action.26","MO_521_20_ACT_20" +1304,"ディアボロス_攻撃21_左攻撃",15212000,26,1,-1,False,True,False,False,-180,-45,0,8,0.5,0,4,"Action.27","MO_521_20_ACT_21" +1305,"ディアボロス_攻撃22_右攻撃",15212000,27,1,-1,False,True,False,False,45,180,0,8,0.5,0,4,"Action.28","MO_521_20_ACT_22" +1306,"ディアボロス_攻撃23_バックステップ",15212000,28,1,-1,True,False,False,False,90,270,0,20,0.05,0,2,"Action.29","MO_521_20_ACT_23" +1307,"ディアボロス_攻撃24_左ステップ",15212000,29,1,-1,True,False,False,False,-180,-45,0,20,0.01,0,4,"Action.30","MO_521_20_ACT_24" +1308,"ディアボロス_攻撃25_右ステップ",15212000,30,1,-1,True,False,False,False,45,180,0,20,0.01,0,4,"Action.31","MO_521_20_ACT_25" +1309,"ディアボロス_攻撃26_マルチ吹き飛ばし",15212000,31,1,-1,True,True,False,True,0,360,0,8,0,10,30,"Action.32","MO_521_20_ACT_26" +1310,"ディアボロス_攻撃27_弾幕",15212000,32,1,-1,True,False,False,False,0,0,0,0,0,0,0,"Action.33","MO_521_20_ACT_27" +1312,"ディアボロス_攻撃35_挌闘コンボ1段目",15212000,34,109,-1,True,True,False,False,-90,90,0,10,0.5,0,15,"Action.35","MO_521_20_ACT_35" +1313,"ディアボロス_攻撃36_挌闘コンボ2段目",15212000,35,109,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.36","MO_521_20_ACT_36" +1314,"ディアボロス_攻撃37_挌闘コンボ3段目",15212000,36,109,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.37","MO_521_20_ACT_37" +1315,"サタナキア_攻撃1_挌闘コンボ1段目",15212100,0,1,-1,False,True,False,False,-30,30,0,10,0.5,0,11,"Action.01","MO_521_21_ACT_01" +1317,"サタナキア_攻撃2b_挌闘コンボ2(2の単体版)",15212100,2,1,-1,False,True,True,False,-90,10,0,10,0.5,0,10,"Action.03","MO_521_21_ACT_02b" +1319,"サタナキア_攻撃3b_連続袈裟切り(3の単体版)",15212100,4,1,-1,False,True,True,False,-30,30,5,15,0.5,0,9,"Action.05","MO_521_21_ACT_03b" +1320,"サタナキア_攻撃4_回転斬り",15212100,5,1,-1,False,True,True,False,-10,90,0,10,0.5,0,8,"Action.06","MO_521_21_ACT_04" +1322,"サタナキア_攻撃5_跳びかかり斬り",15212100,7,1,-1,False,True,True,False,-30,30,8,15,0.5,0,7,"Action.08","MO_521_21_ACT_05" +1326,"サタナキア_攻撃8_デバフ空間弾発射",15212100,11,1,-1,False,True,True,False,-60,60,5,20,0.1,20,6,"Action.12","MO_521_21_ACT_08" +1327,"サタナキア_攻撃11_挌闘コンボ1段目",15212100,12,1,-1,True,False,False,False,-30,30,0,25,0.1,0,8,"Action.13","MO_521_21_ACT_11" +1329,"サタナキア_攻撃12b_挌闘コンボ2(2の単体版)",15212100,14,1,-1,True,False,True,False,-90,10,0,25,0.1,0,2,"Action.15","MO_521_21_ACT_12b" +1331,"サタナキア_攻撃13b_連続袈裟切り(3の単体版)",15212100,16,1,-1,True,False,True,False,-30,30,10,30,0.3,0,8,"Action.17","MO_521_21_ACT_13b" +1332,"サタナキア_攻撃14_回転斬り",15212100,17,1,-1,True,False,True,False,-10,90,0,25,0.1,0,2,"Action.18","MO_521_21_ACT_14" +1333,"サタナキア_攻撃14b_連続回転斬り",15212100,18,1,-1,True,False,False,False,100,260,0,25,0.2,0,10,"Action.19","MO_521_21_ACT_14b" +1334,"サタナキア_攻撃15_跳びかかり斬り",15212100,19,1,-1,True,False,False,False,-30,30,10,30,0.4,0,8,"Action.20","MO_521_21_ACT_15" +1338,"サタナキア_攻撃18_デバフ空間弾発射",15212100,23,1,-1,False,True,True,False,0,360,0,100,0.1,0,20,"Action.24","MO_521_21_ACT_18" +1339,"サタナキア_攻撃19_装甲パージ",15212100,24,1,1,False,False,False,False,0,360,0,100,0,0,0,"Action.25","MO_521_21_ACT_19" +1340,"サタナキア_攻撃20_バック攻撃",15212100,25,1,-1,True,False,False,False,-45,45,0,8,0.5,0,4,"Action.26","MO_521_21_ACT_20" +1341,"サタナキア_攻撃21_左攻撃",15212100,26,1,-1,True,False,False,False,-180,-45,0,8,0.5,0,4,"Action.27","MO_521_21_ACT_21" +1342,"サタナキア_攻撃22_右攻撃",15212100,27,1,-1,True,False,False,False,45,180,0,8,0.5,0,4,"Action.28","MO_521_21_ACT_22" +1343,"サタナキア_攻撃23_バックステップ",15212100,28,1,-1,False,True,False,False,90,270,0,20,0.05,0,2,"Action.29","MO_521_21_ACT_23" +1344,"サタナキア_攻撃24_左ステップ",15212100,29,1,-1,False,True,False,False,-180,-45,0,20,0.01,0,4,"Action.30","MO_521_21_ACT_24" +1345,"サタナキア_攻撃25_右ステップ",15212100,30,1,-1,False,True,False,False,45,180,0,20,0.01,0,4,"Action.31","MO_521_21_ACT_25" +1346,"サタナキア_攻撃26_マルチ吹き飛ばし",15212100,31,1,-1,True,True,False,True,0,360,0,8,0,10,30,"Action.32","MO_521_21_ACT_26" +1347,"サタナキア_攻撃27_弾幕",15212100,32,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.33","MO_521_21_ACT_27" +1348,"サタナキア_攻撃35_挌闘コンボ1段目",15212100,34,109,-1,True,True,False,False,-90,90,0,8,0.7,0,10,"Action.35","MO_521_21_ACT_35" +1349,"サタナキア_攻撃36_挌闘コンボ2段目",15212100,35,109,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.36","MO_521_21_ACT_36" +1350,"サタナキア_攻撃37_挌闘コンボ3段目",15212100,36,109,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.37","MO_521_21_ACT_37" +1351,"パノプティコン_攻撃1_レーザー発射用モーション",15220000,0,1,-1,False,True,False,False,-70,70,5,20,0.1,0,4,"Action.01","MO_522_00_ACT_01" +1353,"パノプティコン_攻撃3_回転頭突きのようなモーション",15220000,2,1,-1,True,True,False,False,-45,45,0,10,0.2,0,4,"Action.03","MO_522_00_ACT_03" +1355,"パノプティコン_攻撃5_右パンチ",15220000,4,1,-1,True,True,False,False,45,180,0,8,0.2,0,4,"Action.05","MO_522_00_ACT_05" +1356,"パノプティコン_攻撃6_左パンチ",15220000,5,1,-1,True,True,False,False,-180,-45,0,8,0.2,0,4,"Action.06","MO_522_00_ACT_06" +1357,"パノプティコン_攻撃7_正面パンチ",15220000,6,1,-1,True,False,False,False,-45,45,7,20,0.2,0,5,"Action.07","MO_522_00_ACT_07" +1358,"パノプティコン_攻撃8_連撃",15220000,7,1,-1,False,True,True,False,-45,45,7,20,0.2,0,5,"Action.08","MO_522_00_ACT_08" +1360,"パノプティコン_攻撃10_ミサイル一斉発射モーション",15220000,9,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.10","MO_522_00_ACT_10" +1361,"パノプティコン_攻撃11_背面攻撃",15220000,10,1,-1,True,True,False,False,100,260,0,8,0.2,0,2,"Action.11","MO_522_00_ACT_11" +1362,"パノプティコン_攻撃12_右アタック",15220000,11,1,-1,False,True,False,False,45,180,0,8,0.2,0,1,"Action.12","MO_522_00_ACT_12" +1363,"パノプティコン_攻撃13_左アタック",15220000,12,1,-1,False,True,False,False,-180,-45,0,8,0.2,0,1,"Action.13","MO_522_00_ACT_13" +1364,"パノプティコン_攻撃14_ミサイル発射始動",15220000,13,1,-1,False,True,True,False,0,360,0,30,0.2,0,15,"Action.14","MO_522_00_ACT_14" +1367,"パノプティコン_攻撃17_レーザー発射用モーション2",15220000,16,1,-1,True,False,True,False,-70,70,5,20,0.1,0,4,"Action.17","MO_522_00_ACT_17" +1368,"パノプティコン_攻撃18_マルチ吹き飛ばし",15220000,17,1,-1,True,True,False,True,0,360,0,8,0,10,30,"Action.18","MO_522_00_ACT_18" +1369,"パノプティコン_攻撃19_バフ",15220000,18,1,-1,False,True,True,False,0,360,0,10,0,0,30,"Action.19","MO_522_00_ACT_19" +1370,"プロビデンス_攻撃23_ジグザグ",15220000,22,110,-1,True,True,False,False,0,360,0,10,0,0,15,"Action.23","MO_522_00_ACT_23" +1371,"プロビデンス_攻撃1_レーザー発射用モーション",15220100,0,80,-1,True,True,False,False,-70,70,5,30,0.1,0,4,"Action.01","MO_522_01_ACT_01" +1372,"プロビデンス_攻撃2_バフ展開",15220100,1,1,-1,True,True,False,False,0,360,0,100,0.01,40,40,"Action.02","MO_522_01_ACT_02" +1373,"プロビデンス_攻撃3_回転頭突きのようなモーション",15220100,2,1,-1,True,True,False,False,0,360,0,6,0.05,0,4,"Action.03","MO_522_01_ACT_03" +1375,"プロビデンス_攻撃5_右パンチ",15220100,4,1,-1,True,True,False,False,45,180,0,8,0.2,0,4,"Action.05","MO_522_01_ACT_05" +1376,"プロビデンス_攻撃6_左パンチ",15220100,5,1,-1,True,True,False,False,-180,-45,0,8,0.2,0,4,"Action.06","MO_522_01_ACT_06" +1377,"プロビデンス_攻撃7_正面パンチ",15220100,6,1,-1,True,True,False,False,-45,45,7,20,0.2,0,5,"Action.07","MO_522_01_ACT_07" +1378,"プロビデンス_攻撃8_連撃",15220100,7,1,-1,True,True,True,False,-45,45,7,20,0.2,0,5,"Action.08","MO_522_01_ACT_08" +1379,"プロビデンス_攻撃9_ダメージバリア発生",15220100,8,1,-1,True,True,False,False,0,360,0,100,0,20,30,"Action.09","MO_522_01_ACT_09" +1380,"プロビデンス_攻撃10_ミサイル一斉発射モーション",15220100,9,80,-1,True,True,False,False,0,0,0,0,0.01,0,0,"Action.10","MO_522_01_ACT_10" +1381,"プロビデンス_攻撃11_背面攻撃",15220100,10,1,-1,True,True,False,False,100,260,0,8,0.2,0,2,"Action.11","MO_522_01_ACT_11" +1382,"プロビデンス_攻撃12_右アタック",15220100,11,1,-1,True,True,False,False,45,180,0,8,0.2,0,1,"Action.12","MO_522_01_ACT_12" +1383,"プロビデンス_攻撃13_左アタック",15220100,12,1,-1,True,True,False,False,-180,-45,0,8,0.2,0,1,"Action.13","MO_522_01_ACT_13" +1384,"プロビデンス_攻撃14_ミサイル発射始動",15220100,13,80,-1,True,True,True,False,0,360,0,30,0.2,0,15,"Action.14","MO_522_01_ACT_14" +1385,"プロビデンス_攻撃15_暗黒弾散布",15220100,14,85,-1,True,True,True,False,0,360,0,50,0.1,0,15,"Action.15","MO_522_01_ACT_15" +1386,"プロビデンス_攻撃16_突進",15220100,15,80,-1,True,True,True,False,-45,45,5,30,0.05,0,4,"Action.16","MO_522_01_ACT_16" +1388,"プロビデンス_攻撃18_マルチ吹き飛ばし",15220100,17,1,-1,True,True,False,True,0,360,0,8,0,10,30,"Action.18","MO_522_01_ACT_18" +1389,"プロビデンス_攻撃22_単体爆発",15220100,21,1,-1,True,True,True,False,10,360,0,20,0,0,4,"Action.22","MO_522_01_ACT_22" +1390,"プロビデンス_攻撃23_ジグザグ",15220100,22,75,-1,True,True,False,False,0,360,0,10,0,0,15,"Action.23","MO_522_01_ACT_23" +1392,"プロビデンス(討伐用)_攻撃2_バフ展開",15220101,1,1,-1,True,True,False,False,0,360,0,100,0.01,40,80,"Action.02","MO_522_01_01_ACT_02" +1393,"プロビデンス(討伐用)_攻撃3_回転頭突きのようなモーション",15220101,2,1,-1,True,True,False,False,0,360,0,6,0.05,0,4,"Action.03","MO_522_01_01_ACT_03" +1395,"プロビデンス(討伐用)_攻撃5_右パンチ",15220101,4,1,-1,True,True,False,False,45,180,0,8,0.2,0,4,"Action.05","MO_522_01_01_ACT_05" +1396,"プロビデンス(討伐用)_攻撃6_左パンチ",15220101,5,1,-1,True,True,False,False,-180,-45,0,8,0.2,0,4,"Action.06","MO_522_01_01_ACT_06" +1397,"プロビデンス(討伐用)_攻撃7_正面パンチ",15220101,6,1,-1,True,True,False,False,-45,45,7,20,0.2,0,5,"Action.07","MO_522_01_01_ACT_07" +1398,"プロビデンス(討伐用)_攻撃8_連撃",15220101,7,1,-1,True,True,True,False,-45,45,7,20,0.2,0,5,"Action.08","MO_522_01_01_ACT_08" +1399,"プロビデンス(討伐用)_攻撃9_ダメージバリア発生",15220101,8,1,-1,True,True,False,False,0,360,0,100,0,20,35,"Action.09","MO_522_01_01_ACT_09" +1401,"プロビデンス(討伐用)_攻撃11_背面攻撃",15220101,10,1,-1,True,True,False,False,100,260,0,8,0.2,0,2,"Action.11","MO_522_01_01_ACT_11" +1402,"プロビデンス(討伐用)_攻撃12_右アタック",15220101,11,1,-1,True,True,False,False,45,180,0,8,0.2,0,2,"Action.12","MO_522_01_01_ACT_12" +1403,"プロビデンス(討伐用)_攻撃13_左アタック",15220101,12,1,-1,True,True,False,False,-180,-45,0,8,0.2,0,2,"Action.13","MO_522_01_01_ACT_13" +1408,"プロビデンス(討伐用)_攻撃18_マルチ吹き飛ばし",15220101,17,1,-1,True,True,False,True,0,360,0,8,0,10,30,"Action.18","MO_522_01_01_ACT_18" +1409,"プロビデンス(討伐用)_攻撃22_単体爆発",15220101,21,1,-1,True,True,True,False,10,360,0,20,0,30,15,"Action.22","MO_522_01_01_ACT_22" +1413,"ホロウ・リーパー_攻撃3_両手鎌による振り下ろし1(ジャンプ攻撃)",15310000,2,1,-1,True,False,False,False,-30,30,5,15,0.1,10,8,"Action.03","MO_531_00_ACT_03" +1414,"ホロウ・リーパー_攻撃4_両鎌による突き刺し1(ジャンプ攻撃)",15310000,3,1,-1,True,False,False,False,-30,30,15,30,0.1,10,8,"Action.04","MO_531_00_ACT_04" +1415,"ホロウ・リーパー_攻撃5_右鎌による斬り下ろし2",15310000,4,1,-1,True,True,False,False,-45,45,0,15,0.05,2,6,"Action.05","MO_531_00_ACT_05" +1416,"ホロウ・リーパー_攻撃6_両手鎌による振り下ろし2(ジャンプ攻撃)",15310000,5,1,-1,False,True,True,False,-30,30,10,25,0.1,0,8,"Action.06","MO_531_00_ACT_06" +1417,"ホロウ・リーパー_攻撃7_両鎌による突き刺し2(ジャンプ攻撃)",15310000,6,1,-1,True,False,True,False,-30,30,10,20,0.1,10,8,"Action.07","MO_531_00_ACT_07" +1418,"ホロウ・リーパー_攻撃8_右鎌による鋭い突き",15310000,7,1,-1,True,True,False,False,-30,30,0,15,0.05,0,6,"Action.08","MO_531_00_ACT_08" +1419,"ホロウ・リーパー_攻撃9_右鎌による斬り込み",15310000,8,1,-1,True,True,False,False,-45,45,0,15,0.05,0,6,"Action.09","MO_531_00_ACT_09" +1420,"ホロウ・リーパー_攻撃10_鎌による乱舞7攻撃",15310000,9,1,-1,True,True,True,False,-30,30,0,7,0.01,10,6,"Action.10","MO_531_00_ACT_10" +1422,"ホロウ・リーパー_攻撃12_左鎌による斬り下ろし1",15310000,11,1,-1,True,True,False,False,-45,45,0,15,0.1,0,6,"Action.12","MO_531_00_ACT_12" +1423,"ホロウ・リーパー_攻撃13_尻尾による薙ぎ払い",15310000,12,1,-1,True,True,False,False,140,220,0,15,0.01,0,4,"Action.13","MO_531_00_ACT_13" +1424,"ホロウ・リーパー_攻撃14_回転移動",15310000,13,1,-1,False,True,True,False,-30,30,5,25,0.2,0,15,"Action.14","MO_531_00_ACT_14" +1425,"ホロウ・リーパー_攻撃15_連続突き",15310000,14,1,-1,False,True,True,False,-30,30,5,15,0.1,0,6,"Action.15","MO_531_00_ACT_15" +1426,"ホロウ・リーパー_攻撃16_高出力ビーム",15310000,15,1,-1,False,True,True,False,-45,45,5,20,0.1,0,15,"Action.16","MO_531_00_ACT_16" +1427,"ホロウ・リーパー_攻撃17_突進",15310000,16,1,-1,True,True,True,False,-45,45,6,25,0.01,0,8,"Action.17","MO_531_00_ACT_17" +1428,"ホロウ・リーパー_攻撃18_上空移動>落下攻撃",15310000,17,1,-1,False,True,True,False,0,360,6,25,0.1,0,6,"Action.18","MO_531_00_ACT_18" +1429,"ホロウ・リーパー_攻撃19_右鎌による斬り下ろし1b",15310000,18,1,-1,True,True,False,False,-45,45,0,15,0.05,0,6,"Action.19","MO_531_00_ACT_19" +1430,"ホロウ・リーパー_攻撃20_バックステップ",15310000,19,1,-1,True,True,False,False,-30,30,0,8,0.01,10,10,"Action.20","MO_531_00_ACT_20" +1431,"ホロウ・リーパー_攻撃21_左ステップ",15310000,20,1,-1,True,True,False,False,-160,-30,0,12,0.01,10,10,"Action.21","MO_531_00_ACT_21" +1432,"ホロウ・リーパー_攻撃22_右ステップ",15310000,21,1,-1,True,True,False,False,30,160,0,12,0.01,10,10,"Action.22","MO_531_00_ACT_22" +1433,"ホロウ・リーパー_攻撃23_背後回避ステップ",15310000,22,1,-1,True,True,False,False,140,220,0,50,0,0,2,"Action.23","MO_531_00_ACT_23" +1434,"ホロウ・リーパー_攻撃24_マルチ吹き飛ばし",15310000,23,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.24","MO_531_00_ACT_24" +1435,"ホロウ・リーパー_攻撃25_ショートバックステップ",15310000,24,1,-1,True,True,False,False,-30,30,0,8,0,0,1,"Action.25","MO_531_00_ACT_25" +1436,"ホロウ・リーパー_攻撃26_ショート左ステップ",15310000,25,1,-1,True,True,False,False,-160,-30,0,12,0,0,1,"Action.26","MO_531_00_ACT_26" +1437,"ホロウ・リーパー_攻撃27_ショート右ステップ",15310000,26,1,-1,True,True,False,False,30,160,0,12,0,0,1,"Action.27","MO_531_00_ACT_27" +1438,"ホロウ・リーパー_攻撃28_バフ",15310000,27,1,-1,False,True,True,False,0,360,0,20,0,0,30,"Action.28","MO_531_00_ACT_28" +1442,"スカル・リーパー_攻撃4_両鎌による突き刺し1(ジャンプ攻撃)",15311000,3,1,-1,True,False,False,False,-30,30,15,30,0.1,10,8,"Action.04","MO_531_10_ACT_04" +1443,"スカル・リーパー_攻撃5_右鎌による斬り下ろし2",15311000,4,1,-1,True,True,False,False,-45,45,0,15,0.05,2,6,"Action.05","MO_531_10_ACT_05" +1445,"スカル・リーパー_攻撃7_両鎌による突き刺し2(ジャンプ攻撃)",15311000,6,1,-1,True,False,True,False,-30,30,10,20,0.1,10,8,"Action.07","MO_531_10_ACT_07" +1446,"スカル・リーパー_攻撃8_右鎌による鋭い突き",15311000,7,1,-1,True,True,False,False,-30,30,0,15,0.05,0,6,"Action.08","MO_531_10_ACT_08" +1447,"スカル・リーパー_攻撃9_右鎌による斬り込み",15311000,8,1,-1,True,True,False,False,-45,45,0,15,0.05,0,6,"Action.09","MO_531_10_ACT_09" +1448,"スカル・リーパー_攻撃10_鎌による乱舞7攻撃",15311000,9,1,-1,True,True,True,False,-30,30,0,7,0.01,10,6,"Action.10","MO_531_10_ACT_10" +1450,"スカル・リーパー_攻撃12_左鎌による斬り下ろし1",15311000,11,1,-1,True,True,False,False,-45,45,0,15,0.1,0,6,"Action.12","MO_531_10_ACT_12" +1451,"スカル・リーパー_攻撃13_尻尾による薙ぎ払い",15311000,12,1,-1,True,True,False,False,140,220,0,15,0.01,0,4,"Action.13","MO_531_10_ACT_13" +1452,"スカル・リーパー_攻撃14_回転移動",15311000,13,1,-1,False,True,True,False,-30,30,5,25,0.2,0,15,"Action.14","MO_531_10_ACT_14" +1453,"スカル・リーパー_攻撃15_連続突き",15311000,14,1,-1,False,True,True,False,-30,30,5,15,0.1,0,6,"Action.15","MO_531_10_ACT_15" +1454,"スカル・リーパー_攻撃16_高出力ビーム",15311000,15,1,-1,False,True,True,False,-45,45,5,20,0.1,0,15,"Action.16","MO_531_10_ACT_16" +1455,"スカル・リーパー_攻撃17_突進",15311000,16,1,-1,True,True,True,False,-45,45,6,25,0.01,0,8,"Action.17","MO_531_10_ACT_17" +1456,"スカル・リーパー_攻撃18_上空移動>落下攻撃",15311000,17,1,-1,False,True,True,False,0,360,6,25,0.1,0,6,"Action.18","MO_531_10_ACT_18" +1457,"スカル・リーパー_攻撃19_右鎌による斬り下ろし1b",15311000,18,1,-1,True,True,False,False,-45,45,0,15,0.05,0,6,"Action.19","MO_531_10_ACT_19" +1458,"スカル・リーパー_攻撃20_バックステップ",15311000,19,1,-1,True,True,False,False,-30,30,0,8,0.01,10,10,"Action.20","MO_531_10_ACT_20" +1459,"スカル・リーパー_攻撃21_左ステップ",15311000,20,1,-1,True,True,False,False,-160,-30,0,12,0.01,10,10,"Action.21","MO_531_10_ACT_21" +1460,"スカル・リーパー_攻撃22_右ステップ",15311000,21,1,-1,True,True,False,False,30,160,0,12,0.01,10,10,"Action.22","MO_531_10_ACT_22" +1461,"スカル・リーパー_攻撃23_背後回避ステップ",15311000,22,1,-1,True,True,False,False,140,220,0,50,0,0,2,"Action.23","MO_531_10_ACT_23" +1462,"スカル・リーパー_攻撃24_マルチ吹き飛ばし",15311000,23,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.24","MO_531_10_ACT_24" +1463,"スカル・リーパー_攻撃25_ショートバックステップ",15311000,24,1,-1,True,True,False,False,-30,30,0,8,0,0,1,"Action.25","MO_531_10_ACT_25" +1464,"スカル・リーパー_攻撃26_ショート左ステップ",15311000,25,1,-1,True,True,False,False,-160,-30,0,12,0,0,1,"Action.26","MO_531_10_ACT_26" +1465,"スカル・リーパー_攻撃27_ショート右ステップ",15311000,26,1,-1,True,True,False,False,30,160,0,12,0,0,1,"Action.27","MO_531_10_ACT_27" +1466,"スカル・リーパー_攻撃28_バフ",15311000,27,1,-1,False,True,True,False,0,360,0,20,0,0,30,"Action.28","MO_531_10_ACT_28" +1470,"スカル・リーパー_攻撃4_両鎌による突き刺し1(ジャンプ攻撃)",15311001,3,1,-1,True,False,False,False,-30,30,15,30,0.1,10,8,"Action.04","MO_531_10_ACT_04" +1471,"スカル・リーパー_攻撃5_右鎌による斬り下ろし2",15311001,4,1,-1,True,True,False,False,-45,45,0,15,0.1,2,6,"Action.05","MO_531_10_ACT_05" +1473,"スカル・リーパー_攻撃7_両鎌による突き刺し2(ジャンプ攻撃)",15311001,6,1,-1,True,False,True,False,-30,30,10,20,0.1,10,8,"Action.07","MO_531_10_ACT_07" +1474,"スカル・リーパー_攻撃8_右鎌による鋭い突き",15311001,7,1,-1,True,True,False,False,-30,30,0,15,0.1,0,6,"Action.08","MO_531_10_ACT_08" +1475,"スカル・リーパー_攻撃9_右鎌による斬り込み",15311001,8,1,-1,True,True,False,False,-45,45,0,15,0.1,0,6,"Action.09","MO_531_10_ACT_09" +1476,"スカル・リーパー_攻撃10_鎌による乱舞7攻撃",15311001,9,1,-1,True,False,True,False,-45,45,0,15,0.1,10,6,"Action.10","MO_531_10_ACT_10" +1478,"スカル・リーパー_攻撃12_左鎌による斬り下ろし1",15311001,11,1,-1,True,True,False,False,-45,45,0,15,0.1,0,6,"Action.12","MO_531_10_ACT_12" +1479,"スカル・リーパー_攻撃13_尻尾による薙ぎ払い",15311001,12,1,-1,True,True,False,False,140,220,0,15,0,0,4,"Action.13","MO_531_10_ACT_13" +1480,"スカル・リーパー_攻撃14_回転移動",15311001,13,1,-1,False,True,True,False,-30,30,5,25,0.2,0,15,"Action.14","MO_531_10_ACT_14" +1481,"スカル・リーパー_攻撃15_連続突き",15311001,14,1,-1,False,True,True,False,-30,30,5,15,0.1,0,6,"Action.15","MO_531_10_ACT_15" +1482,"スカル・リーパー_攻撃16_高出力ビーム",15311001,15,1,-1,False,True,True,False,-45,45,5,20,0.1,0,15,"Action.16","MO_531_10_ACT_16" +1483,"スカル・リーパー_攻撃17_突進",15311001,16,1,-1,True,True,True,False,-45,45,5,25,0,0,4,"Action.17","MO_531_10_ACT_17" +1484,"スカル・リーパー_攻撃18_上空移動>落下攻撃",15311001,17,1,-1,False,True,True,False,0,360,0,15,0.1,0,6,"Action.18","MO_531_10_ACT_18" +1485,"スカル・リーパー_攻撃19_右鎌による斬り下ろし1b",15311001,18,1,-1,True,True,False,False,-45,45,0,15,0.1,0,6,"Action.19","MO_531_10_ACT_19" +1486,"スカル・リーパー_攻撃20_バックステップ",15311001,19,1,-1,True,True,False,False,-30,30,0,8,0,0,1,"Action.20","MO_531_10_ACT_20" +1487,"スカル・リーパー_攻撃21_左ステップ",15311001,20,1,-1,True,True,False,False,-160,-30,0,8,0,0,1,"Action.21","MO_531_10_ACT_21" +1488,"スカル・リーパー_攻撃22_右ステップ",15311001,21,1,-1,True,True,False,False,30,160,0,8,0,0,1,"Action.22","MO_531_10_ACT_22" +1489,"スカル・リーパー_攻撃23_背後回避ステップ",15311001,22,1,-1,True,True,False,False,140,220,0,15,0,0,2,"Action.23","MO_531_00_ACT_23" +1490,"スカル・リーパー_攻撃24_マルチ吹き飛ばし",15311001,23,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.24","MO_531_10_ACT_24" +1491,"スカル・リーパー_攻撃25_ショートバックステップ",15311001,24,1,-1,True,True,False,False,-30,30,0,8,0,0,1,"Action.25","MO_531_10_ACT_25" +1492,"スカル・リーパー_攻撃26_ショート左ステップ",15311001,25,1,-1,True,True,False,False,-160,-30,0,12,0,0,1,"Action.26","MO_531_10_ACT_26" +1493,"スカル・リーパー_攻撃27_ショート右ステップ",15311001,26,1,-1,True,True,False,False,30,160,0,12,0,0,1,"Action.27","MO_531_10_ACT_27" +1494,"スカル・リーパー_攻撃28_バフ",15311001,27,1,-1,False,True,True,False,0,360,0,20,0,0,30,"Action.28","MO_531_10_ACT_28" +1495,"グリームアイズ攻撃1_縦切り1",15500000,0,1,-1,True,True,False,False,-45,45,2,10,0.1,0,6,"Action.01","MO_550_00_ACT_01" +1496,"グリームアイズ攻撃2_横なぎ斬り1(右>左)",15500000,1,1,-1,True,True,False,False,-90,-10,2,10,0.1,0,8,"Action.02","MO_550_00_ACT_02" +1497,"グリームアイズ攻撃3_横なぎ斬り2(左>右)",15500000,2,1,-1,True,True,False,False,10,90,2,10,0.1,0,8,"Action.03","MO_550_00_ACT_03" +1498,"グリームアイズ攻撃4_ブレス",15500000,3,1,-1,True,False,True,False,-45,45,2,10,0.1,0,6,"Action.04","MO_550_00_ACT_04" +1499,"グリームアイズ攻撃5_縦斬り2(ジャンプ切り)",15500000,4,1,-1,True,True,True,False,-20,20,10,20,0.1,0,4,"Action.05","MO_550_00_ACT_05" +1500,"グリームアイズ攻撃6_切り上げ",15500000,5,1,-1,False,True,True,False,-45,45,5,15,0.1,0,6,"Action.06","MO_550_00_ACT_06" +1501,"グリームアイズ攻撃7_ガード&パンチ",15500000,6,1,-1,True,True,True,False,-30,30,0,6,0,0,6,"Action.07","MO_550_00_ACT_07" +1502,"グリームアイズ攻撃8_3連撃",15500000,7,1,-1,True,False,True,False,-30,30,5,12,0.1,0,8,"Action.08","MO_550_00_ACT_08" +1503,"グリームアイズ攻撃9_突き刺し",15500000,8,1,-1,True,True,True,False,-90,90,0,5,0,0,6,"Action.09","MO_550_00_ACT_09" +1505,"グリームアイズ攻撃11_ビーム攻撃",15500000,10,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.11","MO_550_00_ACT_11" +1506,"グリームアイズ攻撃12_尻尾薙ぎ払い",15500000,11,1,-1,True,True,True,False,140,220,2,10,0.1,0,2,"Action.12","MO_550_00_ACT_12" +1507,"グリームアイズ攻撃13_バックステップ",15500000,12,1,-1,True,True,False,False,-30,30,0,5,0.1,0,5,"Action.13","MO_550_00_ACT_13" +1508,"グリームアイズ攻撃14_左ステップ",15500000,13,1,-1,True,True,False,False,-180,-45,0,50,0.1,0,6,"Action.14","MO_550_00_ACT_14" +1509,"グリームアイズ攻撃15_右ステップ",15500000,14,1,-1,True,True,False,False,45,180,0,50,0.1,0,6,"Action.15","MO_550_00_ACT_15" +1510,"グリームアイズ攻撃16_横なぎ斬り1(右>左)",15500000,15,1,-1,False,True,False,False,-180,-45,0,8,0.1,0,4,"Action.16","MO_550_00_ACT_16" +1511,"グリームアイズ攻撃17_横なぎ斬り2(左>右)",15500000,16,1,-1,False,True,False,False,45,180,0,8,0.1,0,4,"Action.17","MO_550_00_ACT_17" +1512,"グリームアイズ攻撃18_レーザー予備動作(咆哮)",15500000,17,1,-1,False,True,True,False,-15,15,2,15,0,0,15,"Action.18","MO_550_00_ACT_18" +1513,"グリームアイズ攻撃19_3連撃",15500000,18,1,-1,False,True,True,False,-45,45,2,10,0.01,0,2,"Action.19","MO_550_00_ACT_19" +1514,"グリームアイズ攻撃20_ビーム攻撃",15500000,19,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.20","MO_550_00_ACT_20" +1515,"グリームアイズ攻撃21_マルチ吹っ飛ばし",15500000,20,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.21","MO_550_00_ACT_21" +1516,"グリームアイズ攻撃28_無敵ビーム攻撃",15500000,27,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.28","MO_550_00_ACT_28" +1517,"グリームアイズ攻撃29_左ステップ(高機動)",15500000,28,100,-1,True,True,False,False,-90,90,0,50,0,30,15,"Action.29","MO_550_00_ACT_29" +1518,"グリームアイズ攻撃30_右ステップ(高機動)",15500000,29,100,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.30","MO_550_00_ACT_30" +1519,"グリームアイズ攻撃31_移動横なぎ斬り1(右>左)",15500000,30,100,-1,True,True,False,False,-90,90,0,50,0,10,10,"Action.31","MO_550_00_ACT_31" +1520,"グリームアイズ攻撃32_移動横なぎ斬り2(左>右)",15500000,31,100,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.32","MO_550_00_ACT_32" +1521,"グリームアイズ攻撃1_縦切り1",15500001,0,1,-1,True,True,False,False,-45,45,2,10,0.1,0,6,"Action.01","MO_550_00_ACT_01" +1522,"グリームアイズ攻撃2_横なぎ斬り1(右>左)",15500001,1,1,-1,True,True,False,False,-90,-10,2,10,0.1,0,8,"Action.02","MO_550_00_ACT_02" +1523,"グリームアイズ攻撃3_横なぎ斬り2(左>右)",15500001,2,1,-1,True,True,False,False,10,90,2,10,0.1,0,8,"Action.03","MO_550_00_ACT_03" +1524,"グリームアイズ攻撃4_ブレス",15500001,3,1,-1,True,False,True,False,-45,45,2,10,0.1,0,6,"Action.04","MO_550_00_ACT_04" +1525,"グリームアイズ攻撃5_縦斬り2(ジャンプ切り)",15500001,4,1,-1,True,True,True,False,-20,20,10,20,0.1,0,4,"Action.05","MO_550_00_ACT_05" +1526,"グリームアイズ攻撃6_切り上げ",15500001,5,1,-1,False,True,True,False,-45,45,5,15,0.1,0,6,"Action.06","MO_550_00_ACT_06" +1527,"グリームアイズ攻撃7_ガード&パンチ",15500001,6,1,-1,True,True,True,False,-30,30,0,6,0,0,6,"Action.07","MO_550_00_ACT_07" +1528,"グリームアイズ攻撃8_3連撃",15500001,7,1,-1,True,False,True,False,-30,30,5,12,0.1,0,8,"Action.08","MO_550_00_ACT_08" +1529,"グリームアイズ攻撃9_突き刺し",15500001,8,1,-1,True,True,True,False,-90,90,0,5,0,0,6,"Action.09","MO_550_00_ACT_09" +1531,"グリームアイズ攻撃11_ビーム攻撃",15500001,10,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.11","MO_550_00_ACT_11" +1532,"グリームアイズ攻撃12_尻尾薙ぎ払い",15500001,11,1,-1,True,True,True,False,140,220,2,10,0.1,0,2,"Action.12","MO_550_00_ACT_12" +1533,"グリームアイズ攻撃13_バックステップ",15500001,12,1,-1,True,True,False,False,-30,30,0,5,0.1,0,5,"Action.13","MO_550_00_ACT_13" +1534,"グリームアイズ攻撃14_左ステップ",15500001,13,1,-1,True,True,False,False,-180,-45,0,50,0.1,0,6,"Action.14","MO_550_00_ACT_14" +1535,"グリームアイズ攻撃15_右ステップ",15500001,14,1,-1,True,True,False,False,45,180,0,50,0.1,0,6,"Action.15","MO_550_00_ACT_15" +1536,"グリームアイズ攻撃16_横なぎ斬り1(右>左)",15500001,15,1,-1,False,True,False,False,-180,-45,0,8,0.1,0,4,"Action.16","MO_550_00_ACT_16" +1537,"グリームアイズ攻撃17_横なぎ斬り2(左>右)",15500001,16,1,-1,False,True,False,False,45,180,0,8,0.1,0,4,"Action.17","MO_550_00_ACT_17" +1538,"グリームアイズ攻撃18_レーザー予備動作(咆哮)",15500001,17,1,-1,False,True,True,False,-15,15,2,15,0,0,15,"Action.18","MO_550_00_ACT_18" +1539,"グリームアイズ攻撃19_3連撃",15500001,18,1,-1,False,True,True,False,-45,45,2,10,0.01,0,2,"Action.19","MO_550_00_ACT_19" +1540,"グリームアイズ攻撃20_ビーム攻撃(連動用)",15500001,19,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.20","MO_550_00_ACT_20" +1541,"グリームアイズ攻撃21_マルチ吹っ飛ばし",15500001,20,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.21","MO_550_00_ACT_21" +1542,"D・ザ・コボルドロード_攻撃1_斧による切り上げ",15300000,0,2,-1,True,False,False,False,-60,60,0,8,0.1,0,4,"Action.01","MO_530_00_ACT_01" +1543,"D・ザ・コボルドロード_攻撃2_盾>斧による連撃",15300000,1,2,-1,True,False,False,False,-60,60,0,8,0.1,0,4,"Action.02","MO_530_00_ACT_02" +1544,"D・ザ・コボルドロード_攻撃3_斧3連撃",15300000,2,2,-1,True,False,True,False,-30,30,0,8,0.1,0,2,"Action.03","MO_530_00_ACT_03" +1545,"D・ザ・コボルドロード_攻撃4_大剣斬り上げ",15300000,3,2,-1,False,True,False,False,-60,60,0,8,0.1,0,2,"Action.04","MO_530_00_ACT_04" +1546,"D・ザ・コボルドロード_攻撃5_大剣斬り下ろし2連撃",15300000,4,2,-1,False,True,False,False,-60,60,0,10,0.1,0,2,"Action.05","MO_530_00_ACT_05" +1547,"D・ザ・コボルドロード_攻撃6_大剣振り下ろし",15300000,5,2,-1,False,True,True,False,-60,60,0,15,0.1,0,4,"Action.06","MO_530_00_ACT_06" +1548,"D・ザ・コボルドロード_攻撃7_大剣水平斬り",15300000,6,2,-1,False,True,False,False,-60,60,8,15,0.1,0,4,"Action.07","MO_530_00_ACT_07" +1549,"D・ザ・コボルドロード_攻撃8_斧で右払い",15300000,7,1,-1,True,False,False,False,-90,45,0,10,0.1,0,10,"Action.08","MO_530_00_ACT_08" +1550,"D・ザ・コボルドロード_攻撃9_斧で左払い",15300000,8,1,-1,True,False,False,False,-45,90,0,10,0.1,0,20,"Action.09","MO_530_00_ACT_09" +1551,"D・ザ・コボルドロード_攻撃10_盾突き出し",15300000,9,2,-1,True,False,True,False,-60,60,0,8,0.1,0,4,"Action.10","MO_530_00_ACT_10" +1552,"D・ザ・コボルドロード_攻撃11_大剣で右払い",15300000,10,1,-1,False,True,False,False,-90,30,0,8,0.1,0,10,"Action.11","MO_530_00_ACT_11" +1553,"D・ザ・コボルドロード_攻撃12_大剣で左払い",15300000,11,2,-1,False,True,False,False,-30,9,0,8,0.1,0,20,"Action.12","MO_530_00_ACT_12" +1554,"D・ザ・コボルドロード_攻撃13_大剣で突き",15300000,12,2,-1,False,True,True,False,-60,60,8,15,0.1,5,4,"Action.13","MO_530_00_ACT_13" +1555,"D・ザ・コボルドロード_攻撃14_大剣を所持状態でタックル",15300000,13,2,-1,False,True,False,False,0,0,0,0,0.05,0,0,"Action.14","MO_530_00_ACT_14" +1556,"D・ザ・コボルドロード_攻撃15_タックル",15300000,14,2,-1,True,False,False,False,0,0,0,0,0,0,0,"Action.15","MO_530_00_ACT_15" +1557,"D・ザ・コボルドロード_攻撃16_モードチェンジ",15300000,15,1,1,False,True,False,False,0,360,0,1000,0,0,0,"Action.16","MO_530_00_ACT_16" +1558,"D・ザ・コボルドロード_攻撃17_バックステップ",15300000,16,1,-1,True,True,False,False,110,250,0,8,0.01,0,10,"Action.17","MO_530_00_ACT_17" +1559,"D・ザ・コボルドロード_攻撃18_右旋回",15300000,17,2,-1,True,False,True,False,-180,-45,0,8,0.1,0,2,"Action.18","MO_530_00_ACT_18" +1560,"D・ザ・コボルドロード_攻撃19_左旋回",15300000,18,2,-1,True,False,True,False,45,180,0,8,0.1,0,2,"Action.19","MO_530_00_ACT_19" +1561,"D・ザ・コボルドロード_攻撃20_大剣右旋回",15300000,19,2,-1,False,True,True,False,-180,-10,0,8,0.1,0,2,"Action.20","MO_530_00_ACT_20" +1562,"D・ザ・コボルドロード_攻撃21_大剣左旋回",15300000,20,2,-1,False,True,True,False,10,180,0,8,0.1,0,2,"Action.21","MO_530_00_ACT_21" +1564,"D・ザ・コボルドロード_攻撃23_タックル始動1",15300000,22,2,-1,True,False,False,False,-45,45,8,30,0.1,5,4,"Action.23","MO_530_00_ACT_23" +1565,"D・ザ・コボルドロード_攻撃24_タックル始動2",15300000,23,2,-1,False,True,False,False,-45,45,8,30,0.1,5,4,"Action.24","MO_530_00_ACT_24" +1566,"D・ザ・コボルドロード_攻撃25_左ステップ",15300000,24,1,-1,True,True,False,False,5,180,0,20,0.1,0,6,"Action.25","MO_530_00_ACT_25" +1567,"D・ザ・コボルドロード_攻撃26_右ステップ",15300000,25,1,-1,True,True,False,False,-180,-5,0,20,0.1,0,6,"Action.26","MO_530_00_ACT_26" +1569,"D・ザ・コボルドロード_攻撃28_マルチ吹き飛ばし",15300000,27,1,-1,True,True,False,True,0,360,0,8,0,10,30,"Action.28","MO_530_00_ACT_28" +1570,"D・ザ・コボルドロード_攻撃29_召喚",15300000,28,1,6,False,True,True,False,0,360,0,15,0,0,30,"Action.29","MO_530_00_ACT_29" +1571,"D・ザ・コボルドロード_攻撃30_右払い",15300000,29,70,-1,True,False,False,False,-180,10,0,20,0.05,0,2,"Action.30","MO_530_00_ACT_30" +1572,"D・ザ・コボルドロード_攻撃31_左払い",15300000,30,70,-1,True,False,False,False,-10,180,0,20,0.05,0,2,"Action.31","MO_530_00_ACT_31" +1573,"D・ザ・コボルドロード_攻撃32_右払い",15300000,31,70,-1,False,True,False,False,-180,10,0,20,0.05,0,2,"Action.32","MO_530_00_ACT_32" +1574,"D・ザ・コボルドロード_攻撃33_左払い",15300000,32,70,-1,False,True,False,False,-10,180,0,20,0.05,0,2,"Action.33","MO_530_00_ACT_33" +1575,"イルファング・ザ・コボルドロード_攻撃1_斧による切り上げ",15301000,0,2,-1,True,False,False,False,-60,60,0,8,0.1,0,4,"Action.01","MO_530_10_ACT_01" +1576,"イルファング・ザ・コボルドロード_攻撃2_盾>斧による連撃",15301000,1,2,-1,True,False,False,False,-60,60,0,8,0.1,0,4,"Action.02","MO_530_10_ACT_02" +1577,"イルファング・ザ・コボルドロード_攻撃3_斧3連撃",15301000,2,2,-1,True,False,True,False,-30,30,0,8,0.1,0,2,"Action.03","MO_530_10_ACT_03" +1578,"イルファング・ザ・コボルドロード_攻撃4_大剣斬り上げ",15301000,3,2,-1,False,True,False,False,-60,60,0,8,0.1,0,2,"Action.04","MO_530_10_ACT_04" +1579,"イルファング・ザ・コボルドロード_攻撃5_大剣斬り下ろし2連撃",15301000,4,2,-1,False,True,False,False,-60,60,0,10,0.1,0,2,"Action.05","MO_530_10_ACT_05" +1580,"イルファング・ザ・コボルドロード_攻撃6_大剣振り下ろし",15301000,5,2,-1,False,True,True,False,-60,60,0,15,0.1,0,4,"Action.06","MO_530_10_ACT_06" +1581,"イルファング・ザ・コボルドロード_攻撃7_大剣水平斬り",15301000,6,2,-1,False,True,False,False,-60,60,8,15,0.1,0,4,"Action.07","MO_530_10_ACT_07" +1582,"イルファング・ザ・コボルドロード_攻撃8_斧で右払い",15301000,7,1,-1,True,False,False,False,-90,45,0,10,0,0,10,"Action.08","MO_530_10_ACT_08" +1583,"イルファング・ザ・コボルドロード_攻撃9_斧で左払い",15301000,8,1,-1,True,False,False,False,-45,90,0,10,0,60,20,"Action.09","MO_530_10_ACT_09" +1584,"イルファング・ザ・コボルドロード_攻撃10_盾突き出し",15301000,9,2,-1,True,False,True,False,-60,60,0,8,0.1,0,4,"Action.10","MO_530_10_ACT_10" +1585,"イルファング・ザ・コボルドロード_攻撃11_大剣で右払い",15301000,10,1,-1,False,True,False,False,-90,30,0,8,0.05,0,10,"Action.11","MO_530_10_ACT_11" +1586,"イルファング・ザ・コボルドロード_攻撃12_大剣で左払い",15301000,11,2,-1,False,True,False,False,-30,90,0,8,0.05,60,20,"Action.12","MO_530_10_ACT_12" +1587,"イルファング・ザ・コボルドロード_攻撃13_大剣で突き",15301000,12,2,-1,False,True,True,False,-60,60,8,15,0.1,5,4,"Action.13","MO_530_10_ACT_13" +1588,"イルファング・ザ・コボルドロード_攻撃14_大剣を所持状態でタックル",15301000,13,2,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.14","MO_530_10_ACT_14" +1589,"イルファング・ザ・コボルドロード_攻撃15_タックル",15301000,14,2,-1,True,False,False,False,0,0,0,0,0,0,0,"Action.15","MO_530_10_ACT_15" +1590,"イルファング・ザコボルドロード_攻撃16_モードチェンジ",15301000,15,1,1,False,True,False,False,0,360,0,1000,0,0,0,"Action.16","MO_530_10_ACT_16" +1591,"イルファング・ザ・コボルドロード_攻撃17_バックステップ",15301000,16,1,-1,True,True,False,False,110,250,0,8,0.01,0,8,"Action.17","MO_530_10_ACT_17" +1592,"イルファング・ザ・コボルドロード_攻撃18_右旋回",15301000,17,2,-1,True,False,True,False,-180,-45,0,8,0.1,0,2,"Action.18","MO_530_10_ACT_18" +1593,"イルファング・ザ・コボルドロード_攻撃19_左旋回",15301000,18,2,-1,True,False,True,False,45,180,0,8,0.1,0,2,"Action.19","MO_530_10_ACT_19" +1594,"イルファング・ザ・コボルドロード_攻撃20_大剣右旋回",15301000,19,2,-1,False,True,True,False,-180,-10,0,8,0.1,0,2,"Action.20","MO_530_10_ACT_20" +1595,"イルファング・ザ・コボルドロード_攻撃21_大剣左旋回",15301000,20,2,-1,False,True,True,False,10,180,0,8,0.1,0,2,"Action.21","MO_530_10_ACT_21" +1597,"イルファング・ザ・コボルドロード_攻撃23_タックル始動1",15301000,22,2,-1,True,False,False,False,-45,45,8,30,0,5,2,"Action.23","MO_530_10_ACT_23" +1598,"イルファング・ザ・コボルドロード_攻撃24_タックル始動2",15301000,23,2,-1,False,True,False,False,-45,45,8,30,0.05,5,2,"Action.24","MO_530_10_ACT_24" +1599,"イルファング・ザ・コボルドロード_攻撃25_左ステップ",15301000,24,1,-1,True,True,False,False,5,180,0,8,0,0,2,"Action.25","MO_530_10_ACT_25" +1600,"イルファング・ザ・コボルドロード_攻撃26_右ステップ",15301000,25,1,-1,True,True,False,False,-180,-5,0,20,0,0,2,"Action.26","MO_530_10_ACT_26" +1601,"イルファング・ザ・コボルドロード_攻撃27_ノーマル",15301000,26,1,-1,True,True,False,False,-90,90,0,20,0.3,0,2,"Action.27","MO_530_10_ACT_27" +1602,"イルファング・ザ・コボルドロード_攻撃28_マルチ吹き飛ばし",15301000,27,1,-1,True,True,False,True,0,360,0,8,0,10,30,"Action.28","MO_530_10_ACT_28" +1604,"イルファング・ザ・コボルドロード_攻撃30_右払い",15301000,29,70,-1,True,False,False,False,-180,10,0,20,0.05,0,2,"Action.30","MO_530_10_ACT_30" +1605,"イルファング・ザ・コボルドロード_攻撃31_左払い",15301000,30,70,-1,True,False,False,False,-10,180,0,20,0.05,0,2,"Action.31","MO_530_10_ACT_31" +1606,"イルファング・ザ・コボルドロード_攻撃32_右払い",15301000,31,70,-1,False,True,False,False,-180,10,0,20,0.05,0,2,"Action.32","MO_530_10_ACT_32" +1607,"イルファング・ザ・コボルドロード_攻撃33_左払い",15301000,32,70,-1,False,True,False,False,-10,180,0,20,0.05,0,2,"Action.33","MO_530_10_ACT_33" +1608,"アメディスター・ザ・クイーン攻撃1_クラッシャー",15420000,0,1,-1,True,False,False,False,-60,-30,0,10,0.4,4,2,"Action.01","MO_542_00_ACT_01" +1609,"アメディスター・ザ・クイーン攻撃2_スタンピングポリューション",15420000,1,1,-1,True,False,True,False,0,360,5,15,0,30,15,"Action.02","MO_542_00_ACT_02" +1610,"アメディスター・ザ・クイーン攻撃3_飛び込み攻撃",15420000,2,1,-1,True,False,True,False,-60,60,20,50,0,2,2,"Action.03","MO_542_00_ACT_03" +1611,"アメディスター・ザ・クイーン攻撃4_ベノムハザード",15420000,3,1,-1,True,False,True,False,-60,60,8,10,0.1,2,12,"Action.04","MO_542_00_ACT_04" +1613,"アメディスター・ザ・クイーン攻撃6_尻尾からの攻撃",15420000,5,1,-1,True,False,True,False,-30,30,15,40,0,2,10,"Action.06","MO_542_00_ACT_06" +1615,"アメディスター・ザ・クイーン攻撃8_クラッシャー2",15420000,7,1,-1,True,False,False,False,-60,30,0,10,0.4,4,2,"Action.08","MO_542_00_ACT_08" +1616,"アメディスター・ザ・クイーン攻撃9_左ステップ",15420000,8,1,-1,True,False,False,False,30,140,0,10,0.02,2,12,"Action.09","MO_542_00_ACT_09" +1617,"アメディスター・ザ・クイーン攻撃10_右ステップ",15420000,9,1,-1,True,False,False,False,-140,-30,0,10,0.02,2,12,"Action.10","MO_542_00_ACT_10" +1618,"アメディスター・ザ・クイーン攻撃11_クラッシャー",15420000,10,1,-1,False,True,False,False,-60,30,0,10,0.2,4,2,"Action.11","MO_542_00_ACT_11" +1619,"アメディスター・ザ・クイーン攻撃12_スタンピングポリューション",15420000,11,1,-1,False,True,True,False,0,360,5,15,0,2,15,"Action.12","MO_542_00_ACT_12" +1620,"アメディスター・ザ・クイーン攻撃13_飛び込み攻撃",15420000,12,1,-1,False,True,True,False,-60,60,20,50,0,2,2,"Action.13","MO_542_00_ACT_13" +1621,"アメディスター・ザ・クイーン攻撃14_ベノムハザード",15420000,13,1,-1,False,True,True,False,-60,60,8,10,0.1,2,12,"Action.14","MO_542_00_ACT_14" +1622,"アメディスター・ザ・クイーン攻撃15_タイラントペイン",15420000,14,1,-1,False,True,True,False,-25,25,0,10,0.1,2,12,"Action.15","MO_542_00_ACT_15" +1623,"アメディスター・ザ・クイーン攻撃16_尻尾からの攻撃",15420000,15,1,-1,False,True,True,False,-30,30,15,40,0,2,10,"Action.16","MO_542_00_ACT_16" +1625,"アメディスター・ザ・クイーン攻撃18_クラッシャー2",15420000,17,1,-1,False,True,False,False,-30,60,0,10,0.2,4,2,"Action.18","MO_542_00_ACT_18" +1626,"アメディスター・ザ・クイーン攻撃19_左ステップ",15420000,18,1,-1,False,True,False,False,30,140,0,10,0.02,0,12,"Action.19","MO_542_00_ACT_19" +1627,"アメディスター・ザ・クイーン攻撃20_右ステップ",15420000,19,1,-1,False,True,False,False,-140,-30,0,10,0.02,0,12,"Action.20","MO_542_00_ACT_20" +1628,"アメディスター・ザ・クイーン攻撃21_バックステップ",15420000,20,1,-1,True,False,False,False,110,250,0,50,0.02,0,8,"Action.21","MO_542_00_ACT_21" +1629,"アメディスター・ザ・クイーン攻撃22_バックステップ",15420000,21,1,-1,False,True,False,False,110,250,0,50,0.02,0,8,"Action.22","MO_542_00_ACT_22" +1630,"アメディスター・ザ・クイーン攻撃23_左Fステップ",15420000,22,1,-1,True,True,False,False,-30,90,5,50,0.5,0,15,"Action.23","MO_542_00_ACT_23" +1631,"アメディスター・ザ・クイーン攻撃24_右Fステップ",15420000,23,1,-1,True,True,False,False,-90,30,5,50,0.5,0,15,"Action.24","MO_542_00_ACT_24" +1632,"アメディスター・ザ・クイーン攻撃25_召喚",15420000,24,1,-1,False,True,True,False,0,360,0,20,0,0,15,"Action.25","MO_542_00_ACT_25" +1633,"アメディスター・ザ・クイーン攻撃26_マルチ吹き飛ばし",15420000,25,1,-1,True,True,False,True,0,360,0,8,0,10,30,"Action.26","MO_542_00_ACT_26" +1634,"アメディスター・ザ・クイーン攻撃27_ピット1",15420000,26,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.27","MO_542_00_ACT_27" +1635,"アメディスター・ザ・クイーン攻撃28_ピット2",15420000,27,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.28","MO_542_00_ACT_28" +1636,"アメディスター・ザ・クイーン攻撃29_背後着地",15420000,28,1,-1,True,True,False,False,-30,30,0,8,0.5,0,15,"Action.29","MO_542_00_ACT_29" +1637,"アメディスター・ザ・クイーン攻撃30_背後着地2",15420000,29,1,-1,False,True,False,False,-30,30,0,8,0.01,0,15,"Action.30","MO_542_00_ACT_30" +1638,"アメディスター・ザ・クイーン攻撃31_クラッシャー(遠距離)",15420000,30,1,-1,True,True,False,False,-90,90,15,25,0,0,2,"Action.31","MO_542_00_ACT_31" +1639,"アメディスター・ザ・クイーン攻撃32_クラッシャー(遠距離)",15420000,31,1,-1,True,True,False,False,-90,90,20,50,0,0,2,"Action.32","MO_542_00_ACT_32" +1640,"アントクイーン攻撃1_顎による突き",15430000,0,1,-1,True,False,False,False,-60,60,0,8,0.1,0,12,"Action.01","MO_543_00_ACT_01" +1641,"アントクイーン攻撃2_顎によるかち上げ",15430000,1,1,-1,True,False,True,False,-60,60,0,8,0.1,0,12,"Action.02","MO_543_00_ACT_02" +1642,"アントクイーン攻撃3_顎による二連撃",15430000,2,1,-1,True,False,True,False,-80,80,0,8,0.1,0,12,"Action.03","MO_543_00_ACT_03" +1644,"アントクイーン攻撃5_連続噛み付き",15430000,4,1,-1,True,False,True,False,-60,60,8,8,0.1,0,12,"Action.05","MO_543_00_ACT_05" +1645,"アントクイーン攻撃6_仲間召喚",15430000,5,1,-1,True,False,True,False,0,360,0,20,0,0,20,"Action.06","MO_543_00_ACT_06" +1646,"アントクイーン攻撃7_ダッシュ攻撃",15430000,6,1,-1,True,False,False,False,-60,60,0,50,0,60,30,"Action.07","MO_543_00_ACT_07" +1650,"アントクイーン攻撃11_顎による突き",15430000,10,1,-1,False,True,False,False,-60,60,0,8,0.1,0,6,"Action.11","MO_543_00_ACT_11" +1651,"アントクイーン攻撃12_顎によるかち上げ",15430000,11,1,-1,False,True,True,False,-60,60,0,8,0.1,0,6,"Action.12","MO_543_00_ACT_12" +1652,"アントクイーン攻撃13_顎による二連撃",15430000,12,1,-1,False,True,True,False,-80,80,0,8,0.1,0,6,"Action.13","MO_543_00_ACT_13" +1654,"アントクイーン攻撃15_連続噛み付き",15430000,14,1,-1,False,True,True,False,-60,60,8,8,0.1,0,6,"Action.15","MO_543_00_ACT_15" +1655,"アントクイーン攻撃16_仲間召喚",15430000,15,1,-1,False,True,True,False,0,360,0,20,0,0,10,"Action.16","MO_543_00_ACT_16" +1656,"アントクイーン攻撃17_ダッシュ攻撃",15430000,16,1,-1,False,True,False,False,-60,60,0,50,0.1,0,10,"Action.17","MO_543_00_ACT_17" +1657,"アントクイーン攻撃18_回復",15430000,17,1,-1,False,True,True,False,0,360,0,20,0,0,15,"Action.18","MO_543_00_ACT_18" +1658,"アントクイーン攻撃19_反転",15430000,18,1,-1,True,True,False,False,90,270,8,50,0.1,0,2,"Action.19","MO_543_00_ACT_19" +1659,"アントクイーン攻撃20_マルチ吹き飛ばし",15430000,19,1,-1,True,True,False,True,0,360,0,8,0,0,10,"Action.20","MO_543_00_ACT_20" +1660,"スリュム_攻撃1_右パンチ",15510000,0,1,-1,True,True,False,False,-60,10,0,8,0.2,0,10,"Action.01","MO_551_00_ACT_01" +1661,"スリュム_攻撃2_左パンチ",15510000,1,1,-1,True,True,False,False,-5,60,0,8,0.2,0,10,"Action.02","MO_551_00_ACT_02" +1662,"スリュム_攻撃3_右平手プレス",15510000,2,1,-1,True,True,True,False,-60,5,0,8,0.1,0,12,"Action.03","MO_551_00_ACT_03" +1663,"スリュム_攻撃4_左平手プレス",15510000,3,1,-1,True,True,True,False,-5,60,0,8,0.1,0,12,"Action.04","MO_551_00_ACT_04" +1664,"スリュム_攻撃5_震脚",15510000,4,1,-1,False,True,True,False,-60,60,3,10,0.1,0,4,"Action.05","MO_551_00_ACT_05" +1665,"スリュム_攻撃6_右ストンピング",15510000,5,1,-1,True,True,False,False,-5,60,0,5,0.1,0,1,"Action.06","MO_551_00_ACT_06" +1666,"スリュム_攻撃7_左ストンピング",15510000,6,1,-1,True,True,False,False,-60,5,0,5,0.1,0,1,"Action.07","MO_551_00_ACT_07" +1667,"スリュム_攻撃8_氷ブレス",15510000,7,1,-1,True,False,True,False,-45,45,4,15,0.1,0,10,"Action.08","MO_551_00_ACT_08" +1668,"スリュム_攻撃9_吸引氷結ブレス",15510000,8,1,-1,False,True,True,False,-30,30,6,25,0.1,0,10,"Action.09","MO_551_00_ACT_09" +1669,"スリュム_攻撃10_突撃",15510000,9,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.10","MO_551_00_ACT_10" +1670,"スリュム_攻撃11_斧振り下ろし1",15510000,10,1,-1,False,True,True,False,-60,5,0,10,0.01,0,6,"Action.11","MO_551_00_ACT_11" +1671,"スリュム_攻撃12_斧振り下ろし2",15510000,11,1,-1,False,True,True,False,-5,60,0,10,0.01,0,6,"Action.12","MO_551_00_ACT_12" +1672,"スリュム_攻撃13_バックステップ",15510000,12,1,-1,True,True,False,False,-45,45,0,8,0.1,10,6,"Action.13","MO_551_00_ACT_13" +1673,"スリュム_攻撃14_左ステップ",15510000,13,1,-1,True,True,False,False,5,180,0,50,0.1,10,6,"Action.14","MO_551_00_ACT_14" +1674,"スリュム_攻撃15_右ステップ",15510000,14,1,-1,True,True,False,False,-180,-5,0,50,0.1,10,6,"Action.15","MO_551_00_ACT_15" +1675,"スリュム_攻撃16_予備動作>突撃",15510000,15,1,-1,True,False,False,False,-60,60,0,5,0.01,10,10,"Action.16","MO_551_00_ACT_16" +1676,"スリュム_攻撃17_右ストンピング",15510000,16,1,-1,True,True,False,False,90,180,0,5,0.01,0,1,"Action.17","MO_551_00_ACT_17" +1677,"スリュム_攻撃18_左ストンピング",15510000,17,1,-1,True,True,False,False,-180,-90,0,5,0.01,0,1,"Action.18","MO_551_00_ACT_18" +1678,"スリュム_攻撃19_斧振り下ろし1",15510000,18,1,-1,False,True,True,False,90,180,0,10,0.01,0,1,"Action.19","MO_551_00_ACT_19" +1679,"スリュム_攻撃20_斧振り下ろし2",15510000,19,1,-1,False,True,True,False,-180,-90,0,10,0.01,0,1,"Action.20","MO_551_00_ACT_20" +1680,"スリュム_攻撃21_予備動作2>突撃",15510000,20,1,-1,True,True,False,False,-45,45,0,50,0.1,10,10,"Action.21","MO_551_00_ACT_21" +1681,"スリュム_攻撃22_マルチ吹き飛ばし",15510000,21,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.22","MO_551_00_ACT_22" +1682,"スリュム_攻撃23_パンチコンボ始動",15510000,22,71,-1,True,True,True,False,-45,45,5,15,0.01,0,15,"Action.23","MO_551_00_ACT_23" +1683,"スリュム_攻撃24_右平手プレス",15510000,23,71,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.24","MO_551_00_ACT_24" +1684,"スリュム_攻撃25_左平手プレス",15510000,24,71,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.25","MO_551_00_ACT_25" +1685,"スリュム_攻撃26_バックステップ",15510000,25,110,-1,True,True,False,False,-45,45,0,50,0.1,0,5,"Action.26","MO_551_00_ACT_26" +1686,"スリュム_攻撃27_突進2",15510000,26,110,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.27","MO_551_00_ACT_27" +1687,"スリュム_攻撃28_突進3",15510000,27,110,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.28","MO_551_00_ACT_28" +1690,"スリュム_攻撃1_右パンチ",15510001,0,1,-1,True,True,False,False,-60,10,0,8,0.2,0,10,"Action.01","MO_551_00_ACT_01" +1691,"スリュム_攻撃2_左パンチ",15510001,1,1,-1,True,True,False,False,-5,60,0,8,0.2,0,10,"Action.02","MO_551_00_ACT_02" +1692,"スリュム_攻撃3_右平手プレス",15510001,2,1,-1,True,True,True,False,-60,5,0,8,0.1,0,12,"Action.03","MO_551_00_ACT_03" +1693,"スリュム_攻撃4_左平手プレス",15510001,3,1,-1,True,True,True,False,-5,60,0,8,0.1,0,12,"Action.04","MO_551_00_ACT_04" +1694,"スリュム_攻撃5_震脚",15510001,4,1,-1,False,True,True,False,-60,60,3,10,0.1,0,4,"Action.05","MO_551_00_ACT_05" +1695,"スリュム_攻撃6_右ストンピング",15510001,5,1,-1,True,True,False,False,-5,60,0,5,0.1,0,1,"Action.06","MO_551_00_ACT_06" +1696,"スリュム_攻撃7_左ストンピング",15510001,6,1,-1,True,True,False,False,-60,5,0,5,0.1,0,1,"Action.07","MO_551_00_ACT_07" +1697,"スリュム_攻撃8_氷ブレス",15510001,7,1,-1,True,False,True,False,-45,45,4,15,0.1,0,10,"Action.08","MO_551_00_ACT_08" +1698,"スリュム_攻撃9_吸引氷結ブレス",15510001,8,1,-1,False,True,True,False,-30,30,6,25,0.1,0,10,"Action.09","MO_551_00_ACT_09" +1699,"スリュム_攻撃10_突撃",15510001,9,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.10","MO_551_00_ACT_10" +1700,"スリュム_攻撃11_斧振り下ろし1",15510001,10,1,-1,False,True,True,False,-60,5,0,10,0.01,0,6,"Action.11","MO_551_00_ACT_11" +1701,"スリュム_攻撃12_斧振り下ろし2",15510001,11,1,-1,False,True,True,False,-5,60,0,10,0.01,0,6,"Action.12","MO_551_00_ACT_12" +1702,"スリュム_攻撃13_バックステップ",15510001,12,1,-1,True,True,False,False,-45,45,0,8,0.1,10,6,"Action.13","MO_551_00_ACT_13" +1703,"スリュム_攻撃14_左ステップ",15510001,13,1,-1,True,True,False,False,5,180,0,50,0.1,10,6,"Action.14","MO_551_00_ACT_14" +1704,"スリュム_攻撃15_右ステップ",15510001,14,1,-1,True,True,False,False,-180,-5,0,50,0.1,10,6,"Action.15","MO_551_00_ACT_15" +1705,"スリュム_攻撃16_予備動作>突撃",15510001,15,1,-1,True,False,False,False,-60,60,0,5,0.01,10,10,"Action.16","MO_551_00_ACT_16" +1706,"スリュム_攻撃17_右ストンピング",15510001,16,1,-1,True,True,False,False,90,180,0,5,0.01,0,1,"Action.17","MO_551_00_ACT_17" +1707,"スリュム_攻撃18_左ストンピング",15510001,17,1,-1,True,True,False,False,-180,-90,0,5,0.01,0,1,"Action.18","MO_551_00_ACT_18" +1708,"スリュム_攻撃19_斧振り下ろし1",15510001,18,1,-1,False,True,True,False,90,180,0,10,0.01,0,1,"Action.19","MO_551_00_ACT_19" +1709,"スリュム_攻撃20_斧振り下ろし2",15510001,19,1,-1,False,True,True,False,-180,-90,0,10,0.01,0,1,"Action.20","MO_551_00_ACT_20" +1710,"スリュム_攻撃21_予備動作2>突撃",15510001,20,1,-1,True,True,False,False,-45,45,0,50,0.1,10,10,"Action.21","MO_551_00_ACT_21" +1711,"スリュム_攻撃22_マルチ吹き飛ばし",15510001,21,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.22","MO_551_00_ACT_22" +1712,"スリュム_攻撃23_パンチコンボ始動",15510001,22,71,-1,True,True,True,False,-45,45,5,15,0.01,0,15,"Action.23","MO_551_00_ACT_23" +1713,"スリュム_攻撃24_右平手プレス",15510001,23,71,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.24","MO_551_00_ACT_24" +1714,"スリュム_攻撃25_左平手プレス",15510001,24,71,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.25","MO_551_00_ACT_25" +1715,"守護騎士攻撃1_剣切りつけ",10000000,0,1,-1,True,True,False,False,-45,45,0,2,1,0,3,"Action.01","MO_000_00_00_ACT_01" +1716,"守護騎士攻撃2_滑空突撃",10000000,1,1,-1,True,True,True,False,-45,45,5,10,1,0,6,"Action.02","MO_000_00_00_ACT_02" +1717,"守護騎士攻撃1_剣切りつけ",10000001,0,1,-1,True,True,False,False,-45,45,0,2,0.1,0,2,"Action.01","MO_000_00_00_ACT_01" +1718,"守護騎士攻撃2_滑空突撃",10000001,1,1,-1,True,True,True,False,-45,45,5,12,0.1,0,5,"Action.02","MO_000_00_00_ACT_02" +1719,"守護騎士攻撃1_剣切りつけ",10000002,0,1,-1,True,True,False,False,-45,45,0,2,2,0,4,"Action.01","MO_000_00_00_ACT_01" +1720,"守護騎士攻撃2_滑空突撃",10000002,1,1,-1,True,True,True,False,-45,45,5,9,2,0,7,"Action.02","MO_000_00_00_ACT_02" +1721,"重装守護騎士攻撃1_剣切りつけ",10000100,0,1,-1,True,True,False,False,-45,45,0,2,1,0,3,"Action.01","MO_000_01_00_ACT_01" +1722,"重装守護騎士攻撃2_滑空突撃",10000100,1,1,-1,True,True,True,False,-45,45,5,10,1,0,6,"Action.02","MO_000_01_00_ACT_02" +1723,"重装守護騎士攻撃1_剣切りつけ",10000101,0,1,-1,True,True,False,False,-45,45,0,2,0.1,0,2,"Action.01","MO_000_01_00_ACT_01" +1724,"重装守護騎士攻撃2_滑空突撃",10000101,1,1,-1,True,True,True,False,-45,45,5,12,0.1,0,5,"Action.02","MO_000_01_00_ACT_02" +1725,"重装守護騎士攻撃1_剣切りつけ",10000102,0,1,-1,True,True,False,False,-45,45,0,2,2,0,4,"Action.01","MO_000_01_00_ACT_01" +1726,"重装守護騎士攻撃2_滑空突撃",10000102,1,1,-1,True,True,True,False,-45,45,5,9,2,0,7,"Action.02","MO_000_01_00_ACT_02" +1727,"守護騎士・射手攻撃1_射撃",10000200,0,1,-1,True,True,True,False,-45,45,5,12,1.5,0,3,"Action.01","MO_000_02_00_ACT_01" +1728,"強守護騎士・射手攻撃1_射撃",10000201,1,1,-1,True,True,True,False,-45,45,5,15,0.5,0,2,"Action.02","MO_000_02_00_ACT_02" +1729,"守護騎士・射手攻撃1_射撃",10000202,0,1,-1,True,True,True,False,-45,45,5,12,2,0,4,"Action.01","MO_000_02_00_ACT_01" +1730,"守護騎士・射手攻撃1_射撃",10000203,0,1,-1,True,True,True,False,-45,45,5,12,2,0,4,"Action.01","MO_000_02_00_ACT_01" +1731,"守護騎士・射手攻撃3_自爆",10000203,2,1,-1,True,True,True,False,-90,90,0,15,0.8,10,0.5,"Action.03","MO_000_02_00_ACT_03" +1732,"守護騎士・射手攻撃1_射撃",10000204,0,1,-1,True,True,True,False,-45,45,5,20,2,0,4,"Action.01","MO_000_02_00_ACT_01" +1733,"守護騎士・射手攻撃3_自爆",10000204,2,1,-1,True,True,True,False,-90,90,0,10,1,30,0.5,"Action.03","MO_000_02_00_ACT_03" +1734,"守護騎士・狙撃手攻撃1_射撃",10000300,0,1,-1,True,True,True,False,-45,45,5,15,1,0,3,"Action.01","MO_000_03_00_ACT_01" +1735,"強守護騎士・狙撃手攻撃1_射撃",10000301,1,1,-1,True,True,True,False,-45,45,5,15,0.1,0,2,"Action.02","MO_000_03_00_ACT_02" +1736,"守護騎士・狙撃手攻撃1_射撃",10000302,0,1,-1,True,True,True,False,-45,45,5,15,1.5,0,4,"Action.01","MO_000_03_00_ACT_01" +1737,"イビルグランサー攻撃1_ひっかき",10010000,0,1,-1,True,True,False,False,-45,45,0,3,0.5,0,3,"Action.01","MO_001_00_00_ACT_01" +1738,"イビルグランサー攻撃2_滑空突撃",10010000,1,1,-1,True,True,True,False,-45,45,5,10,0.5,0,6,"Action.02","MO_001_00_00_ACT_02" +1739,"イビルグランサー攻撃1_ひっかき",10010001,0,1,-1,True,True,False,False,-45,45,0,3,0.1,0,2,"Action.01","MO_001_00_00_ACT_01" +1740,"イビルグランサー攻撃2_滑空突撃",10010001,1,1,-1,True,True,True,False,-45,45,5,10,0.1,0,4,"Action.02","MO_001_00_00_ACT_02" +1741,"イビルグランサー攻撃1_ひっかき",10010002,0,1,-1,True,True,False,False,-45,45,0,3,0.5,0,4,"Action.01","MO_001_00_00_ACT_01" +1743,"フライングテイル攻撃1_ひっかき",10010100,0,1,-1,True,True,False,False,-45,45,0,3,0.5,0,3,"Action.01","MO_001_01_00_ACT_01" +1744,"フライングテイル攻撃2_滑空突撃",10010100,1,1,-1,True,True,True,False,-45,45,5,10,0.5,0,6,"Action.02","MO_001_01_00_ACT_02" +1745,"フライングテイル攻撃1_ひっかき",10010101,0,1,-1,True,True,False,False,-45,45,0,3,0.1,0,2,"Action.01","MO_001_01_00_ACT_01" +1746,"フライングテイル攻撃2_滑空突撃",10010101,1,1,-1,True,True,True,False,-45,45,5,10,0.1,0,4,"Action.02","MO_001_01_00_ACT_02" +1747,"フライングテイル攻撃1_ひっかき",10010102,0,1,-1,True,True,False,False,-45,45,0,3,0.5,0,4,"Action.01","MO_001_01_00_ACT_01" +1749,"ヴァイスグレア攻撃1_ひっかき",10010200,0,1,-1,True,True,False,False,-45,45,0,3,0.5,0,4,"Action.01","MO_001_02_00_ACT_01" +1750,"ヴァイスグレア攻撃2_突進",10010200,1,1,-1,True,True,True,False,-45,45,3,7,1,0,20,"Action.02","MO_001_02_00_ACT_02" +1751,"ヴァイスグレア攻撃3_飛び道具",10010200,2,1,-1,True,True,True,False,-45,45,6,12,0.5,0,3,"Action.03","MO_001_02_00_ACT_03" +1752,"ヴァイスグレア攻撃1_ひっかき",10010201,0,1,-1,True,True,False,False,-45,45,0,3,0.5,0,4,"Action.01","MO_001_02_00_ACT_01" +1753,"ヴァイスグレア攻撃2_突進",10010201,1,1,-1,True,True,True,False,-45,45,3,7,1,0,20,"Action.02","MO_001_02_00_ACT_02" +1754,"ヴァイスグレア攻撃3_飛び道具",10010201,2,1,-1,True,True,True,False,-45,45,6,12,0.3,0,2,"Action.03","MO_001_02_00_ACT_03" +1755,"ヴァイスグレア攻撃1_ひっかき",10010202,0,1,-1,True,True,False,False,-45,45,0,3,0.5,0,4,"Action.01","MO_001_02_00_ACT_01" +1757,"ヴァイスグレア攻撃3_飛び道具",10010202,2,1,-1,True,True,True,False,-45,45,6,12,1,0,3,"Action.03","MO_001_02_00_ACT_03" +1758,"フーピー・ドラゴン攻撃1_ひっかき",10010300,0,1,-1,True,True,False,False,-45,45,0,3,0.5,0,3,"Action.01","MO_001_03_00_ACT_01" +1759,"フーピー・ドラゴン攻撃2_滑空突撃",10010300,1,1,-1,True,True,True,False,-45,45,5,10,1,0,6,"Action.02","MO_001_03_00_ACT_02" +1760,"フーピー・ドラゴン攻撃1_ひっかき",10010301,0,1,-1,True,True,False,False,-45,45,0,3,0.5,0,2,"Action.01","MO_001_03_00_ACT_01" +1761,"フーピー・ドラゴン攻撃2_滑空突撃",10010301,1,1,-1,True,True,True,False,-45,45,5,10,0.1,0,3,"Action.02","MO_001_03_00_ACT_02" +1762,"フーピー・ドラゴン攻撃1_ひっかき",10010302,0,1,-1,True,True,False,False,-45,45,0,3,1,0,4,"Action.01","MO_001_03_00_ACT_01" +1764,"クアジット攻撃1_体当たり",10020000,0,1,-1,True,True,True,False,-45,45,0,3,0.1,0,0.5,"Action.01","MO_002_00_00_ACT_01" +1765,"クアジット攻撃1_体当たり",10020001,0,1,-1,True,True,False,False,-45,45,0,3,0.1,0,0.5,"Action.01","MO_002_00_00_ACT_01" +1766,"強グアジッド攻撃2_飛び道具",10020001,2,1,-1,True,True,True,False,-45,45,3,12,0.2,0,3,"Action.03","MO_002_00_00_ACT_02" +1767,"クアジット攻撃1_体当たり",10020002,0,1,-1,True,True,True,False,-45,45,0,3,0.1,0,0.5,"Action.01","MO_002_00_00_ACT_01" +1768,"ドゥアジット攻撃1_体当たり",10020100,0,1,-1,True,True,True,False,-45,45,0,3,0.1,0,0.5,"Action.01","MO_002_01_00_ACT_01" +1769,"ドゥアジット攻撃1_体当たり",10020101,0,1,-1,True,True,False,False,-45,45,0,3,0.1,0,0.5,"Action.01","MO_002_01_00_ACT_01" +1770,"強ドゥアジット攻撃2_飛び道具",10020101,2,1,-1,True,True,True,False,-45,45,3,12,0.2,0,3,"Action.03","MO_002_01_00_ACT_02" +1771,"ドゥアジット攻撃1_体当たり",10020102,0,1,-1,True,True,True,False,-45,45,0,3,0.1,0,0.5,"Action.01","MO_002_01_00_ACT_01" +1772,"プチデビル攻撃1_体当たり",10020200,0,1,-1,True,True,True,False,-45,45,0,3,0.1,0,0.5,"Action.01","MO_002_02_00_ACT_01" +1773,"プチデビル攻撃1_体当たり",10020201,0,1,-1,True,True,False,False,-45,45,0,3,0.1,0,0.5,"Action.01","MO_002_02_00_ACT_01" +1774,"強プチデビル攻撃2_飛び道具",10020201,2,1,-1,True,True,True,False,-45,45,3,12,0.2,0,3,"Action.03","MO_002_02_00_ACT_02" +1775,"プチデビル攻撃1_体当たり",10020202,0,1,-1,True,True,True,False,-45,45,0,3,0.1,0,0.5,"Action.01","MO_002_02_00_ACT_01" +1776,"スフィアドラコ攻撃1_体当たり",10020300,0,1,-1,True,True,True,False,-45,45,0,3,0.1,0,0.5,"Action.01","MO_002_03_00_ACT_01" +1777,"スフィアドラコ攻撃1_体当たり",10020301,0,1,-1,True,True,False,False,-45,45,0,3,0.1,0,0.5,"Action.01","MO_002_03_00_ACT_01" +1778,"強スフィアドラコ攻撃2_飛び道具",10020301,2,1,-1,True,True,True,False,-45,45,3,12,0.2,0,3,"Action.03","MO_002_03_00_ACT_02" +1779,"スフィアドラコ攻撃1_体当たり",10020302,0,1,-1,True,True,True,False,-45,45,0,3,0.1,0,0.5,"Action.01","MO_002_03_00_ACT_01" +1780,"ボム・スフィア攻撃1_体当たり",10020400,0,1,-1,True,True,False,False,-45,45,0,5,0.1,0,0.5,"Action.01","MO_002_04_00_ACT_01" +1781,"ボム・スフィア攻撃2_自爆?",10020400,1,1,-1,True,True,False,False,-90,90,0,10,0.8,10,0.5,"Action.02","MO_002_04_00_ACT_02" +1782,"ボム・スフィア攻撃3_飛び道具",10020400,2,1,-1,True,True,True,False,-45,45,3,15,0.2,0,3,"Action.03","MO_002_04_00_ACT_03" +1783,"ボム・スフィア攻撃1_体当たり",10020401,0,1,-1,True,True,False,False,-45,45,0,5,0.1,0,0.5,"Action.01","MO_002_04_00_ACT_01" +1784,"ボム・スフィア攻撃2_自爆?",10020401,1,1,-1,True,True,False,False,-90,90,0,10,0.8,10,0.5,"Action.02","MO_002_04_00_ACT_02" +1785,"ボム・スフィア攻撃3_飛び道具",10020401,2,1,-1,True,True,True,False,-45,45,3,15,0.2,0,3,"Action.03","MO_002_04_00_ACT_03" +1786,"ボム・スフィア攻撃1_体当たり",10020402,0,1,-1,True,True,False,False,-45,45,0,5,0.1,0,0.5,"Action.01","MO_002_04_00_ACT_01" +1787,"ボム・スフィア攻撃2_自爆?",10020402,1,1,-1,True,True,False,False,-90,90,0,10,0.8,10,0.5,"Action.02","MO_002_04_00_ACT_02" +1788,"ボム・スフィア攻撃3_飛び道具",10020402,2,1,-1,True,True,True,False,-45,45,3,15,0.2,0,3,"Action.03","MO_002_04_00_ACT_03" +1789,"シルキー攻撃1_突進斬り",10030000,0,1,-1,True,True,False,False,-45,45,3,10,0.8,0.5,5,"Action.01","MO_003_00_00_ACT_01" +1790,"シルキー攻撃2_毒",10030000,1,1,-1,True,True,True,False,0,360,0,3,1,0,10,"Action.02","MO_003_00_00_ACT_02" +1791,"シルキー攻撃1_突進斬り",10030001,0,1,-1,True,True,False,False,-45,45,5,10,0.5,0,2,"Action.01","MO_003_00_00_ACT_01" +1792,"シルキー攻撃2_毒",10030001,1,1,-1,True,True,True,False,0,360,0,3,0.8,0,4,"Action.02","MO_003_00_00_ACT_02" +1793,"シルキー攻撃1_突進斬り",10030002,0,1,-1,True,True,True,False,-45,45,0,10,1.3,0.5,6,"Action.01","MO_003_00_00_ACT_01" +1795,"シルキー攻撃1_突進斬り",10030003,0,1,-1,True,True,True,False,-45,45,3,10,1.3,0.5,6,"Action.01","MO_003_00_00_ACT_01" +1796,"シルキー攻撃2_毒",10030003,1,1,-1,True,True,True,False,0,360,0,3,1.5,0,12,"Action.02","MO_003_00_00_ACT_02" +1797,"シルキー攻撃5自爆",10030003,5,1,-1,True,True,False,False,-60,60,0,30,0.1,10,0,"Action.06","MO_003_00_00_ACT_05" +1798,"シルキー攻撃1_突進斬り",10030004,0,1,-1,True,True,True,False,-45,45,3,10,1.3,0.5,6,"Action.01","MO_003_00_00_ACT_01" +1799,"シルキー攻撃2_毒",10030004,1,1,-1,True,True,True,False,0,360,0,3,1.5,0,12,"Action.02","MO_003_00_00_ACT_02" +1800,"シルキー攻撃5自爆",10030004,5,1,-1,True,True,False,False,-60,60,0,30,0.1,10,0,"Action.06","MO_003_00_00_ACT_05" +1801,"シルキー・ベイン攻撃1_突進斬り",10030100,0,1,-1,True,True,False,False,-45,45,3,10,0.8,0.5,5,"Action.01","MO_003_01_00_ACT_01" +1802,"シルキー・ベイン攻撃2_毒",10030100,1,1,-1,True,True,True,False,0,360,0,3,1,0,10,"Action.02","MO_003_01_00_ACT_02" +1803,"シルキー・ベイン攻撃1_突進斬り",10030101,0,1,-1,True,True,False,False,-45,45,5,10,0.5,0,2,"Action.01","MO_003_01_00_ACT_01" +1804,"シルキー・ベイン攻撃2_毒",10030101,1,1,-1,True,True,True,False,0,360,0,3,0.8,0,4,"Action.02","MO_003_01_00_ACT_02" +1805,"シルキー・ベイン攻撃1_突進斬り",10030102,0,1,-1,True,True,True,False,-45,45,0,10,1.3,0.5,6,"Action.01","MO_003_01_00_ACT_01" +1807,"シルキー・ルーツ攻撃1_突進斬り",10030300,0,1,-1,True,True,False,False,-45,45,3,10,0.8,0.5,5,"Action.01","MO_003_03_00_ACT_01" +1808,"シルキー・ルーツ攻撃2_毒",10030300,1,1,-1,True,True,True,False,0,360,0,3,1,0,10,"Action.02","MO_003_03_00_ACT_02" +1809,"シルキー・ルーツ攻撃1_突進斬り",10030301,0,1,-1,True,True,False,False,-45,45,5,10,0.5,0,3,"Action.01","MO_003_03_00_ACT_01" +1810,"シルキー・ルーツ攻撃2_毒",10030301,1,1,-1,True,True,True,False,0,360,0,3,0.8,0,5,"Action.02","MO_003_03_00_ACT_02" +1811,"強シルキー・ルーツ攻撃3_闇玉",10030301,2,1,-1,True,True,True,False,-90,90,3,15,0.5,0,3,"Action.03","MO_003_03_00_ACT_03" +1812,"シルキー・ルーツ攻撃1_突進斬り",10030302,0,1,-1,True,True,True,False,-45,45,0,10,1.3,0.5,6,"Action.01","MO_003_03_00_ACT_01" +1814,"レイス・オブ・オーメン攻撃1_突進斬り",10030400,0,1,-1,True,True,False,False,-45,45,5,10,0.1,0,0.1,"Action.01","MO_003_04_00_ACT_01" +1815,"レイス・オブ・オーメン攻撃2_毒",10030400,1,1,-1,True,True,True,False,0,360,0,3,0.1,3,5,"Action.02","MO_003_04_00_ACT_02" +1816,"レイス・オブ・オーメン攻撃5自爆",10030401,5,1,-1,True,True,False,False,-60,60,0,30,0.1,10,0,"Action.06","MO_003_04_00_ACT_05" +1817,"レイス・オブ・オーメン攻撃1_突進斬り",10030401,0,1,-1,True,True,False,False,-45,45,5,10,0.5,0,3,"Action.01","MO_003_04_00_ACT_01" +1818,"レイス・オブ・オーメン攻撃2_毒",10030401,1,1,-1,True,True,True,False,0,360,0,3,0.8,0,5,"Action.02","MO_003_04_00_ACT_02" +1819,"レイス・オブ・オーメン攻撃1_突進斬り",10030402,0,1,-1,True,True,True,False,-45,45,5,10,1.3,0.5,6,"Action.01","MO_003_04_00_ACT_01" +1821,"キリング・ボット攻撃1_回転斬り",10040000,0,1,-1,True,True,False,False,-45,45,0,4,0.8,0.5,5,"Action.01","MO_004_00_00_ACT_01" +1822,"キリング・ボット攻撃2_前進斬り",10040000,1,1,-1,True,True,True,False,-45,45,3,7,1,0.5,8,"Action.02","MO_004_00_00_ACT_02" +1823,"キリング・ボット攻撃1_回転斬り",10040001,0,1,-1,True,True,False,False,-45,45,0,3,0.5,0,3,"Action.01","MO_004_00_00_ACT_01" +1824,"キリング・ボット攻撃2_前進斬り",10040001,1,1,-1,True,True,True,False,-45,45,4,8,0.8,0,5,"Action.02","MO_004_00_00_ACT_02" +1825,"キリング・ボット攻撃1_回転斬り",10040002,0,1,-1,True,True,False,False,-45,45,0,5,1.2,0.5,6,"Action.01","MO_004_00_00_ACT_01" +1826,"キリング・ボット攻撃2_前進斬り",10040002,1,1,-1,True,True,True,False,-45,45,5,10,1.5,0.5,10,"Action.02","MO_004_00_00_ACT_02" +1827,"ブッチャー・ボット攻撃1_回転斬り",10040100,0,1,-1,True,True,False,False,-45,45,0,4,0.8,0.5,5,"Action.01","MO_004_01_00_ACT_01" +1828,"ブッチャー・ボット攻撃2_前進斬り",10040100,1,1,-1,True,True,True,False,-45,45,3,7,1,0.5,6,"Action.02","MO_004_01_00_ACT_02" +1829,"ブッチャー・ボットバクステ",10040100,3,1,-1,True,True,False,False,-90,90,0,6,0.1,0,3,"Action.04","MO_004_01_00_ACT_03" +1830,"ブッチャー・ボット攻撃1_回転斬り",10040101,0,1,-1,True,True,False,False,-45,45,0,3,0.5,0,3,"Action.01","MO_004_01_00_ACT_01" +1831,"ブッチャー・ボット攻撃2_前進斬り",10040101,1,1,-1,True,True,True,False,-45,45,4,8,0.5,0,5,"Action.02","MO_004_01_00_ACT_02" +1832,"ブッチャー・ボットバクステ",10040101,3,1,-1,True,True,False,False,-90,90,0,6,0,0,2,"Action.04","MO_004_01_00_ACT_03" +1833,"ブッチャー・ボット攻撃1_回転斬り",10040102,0,1,-1,True,True,False,False,-45,45,0,5,1.2,0.5,5,"Action.01","MO_004_01_00_ACT_01" +1834,"ブッチャー・ボット攻撃2_前進斬り",10040102,1,1,-1,True,True,True,False,-45,45,5,10,1.5,0.5,6,"Action.02","MO_004_01_00_ACT_02" +1835,"ブッチャー・ボットバクステ",10040102,3,1,-1,True,True,False,False,-90,90,0,6,0.1,0,3,"Action.04","MO_004_01_00_ACT_03" +1836,"グリーフ・ドール攻撃1_回転斬り",10040200,0,1,-1,True,True,False,False,-45,45,0,4,0.8,0.5,5,"Action.01","MO_004_02_00_ACT_01" +1837,"グリーフ・ドール攻撃2_前進斬り",10040200,1,1,-1,True,True,True,False,-45,45,3,7,1,0.5,8,"Action.02","MO_004_02_00_ACT_02" +1838,"グリーフ・ドール攻撃1_回転斬り",10040201,0,1,-1,True,True,False,False,-45,45,0,3,0.5,0,3,"Action.01","MO_004_02_00_ACT_01" +1839,"グリーフ・ドール攻撃2_前進斬り",10040201,1,1,-1,True,True,True,False,-45,45,4,8,0.5,0,5,"Action.02","MO_004_02_00_ACT_02" +1840,"グリーフ・ドール攻撃1_回転斬り",10040202,0,1,-1,True,True,False,False,-45,45,0,5,1.2,0.5,6,"Action.01","MO_004_02_00_ACT_01" +1841,"グリーフ・ドール攻撃2_前進斬り",10040202,1,1,-1,True,True,True,False,-45,45,5,10,1.5,0.5,10,"Action.02","MO_004_02_00_ACT_02" +1842,"カラミティ・ドール攻撃1_回転斬り",10040300,0,1,-1,True,True,False,False,-45,45,5,10,0.8,0.5,3,"Action.01","MO_004_03_00_ACT_01" +1843,"カラミティ・ドール攻撃2_前進斬り",10040300,1,1,-1,True,True,True,False,-45,45,8,15,0.5,0.5,5,"Action.02","MO_004_03_00_ACT_02" +1844,"カラミティ・ドールバクステ",10040300,3,1,-1,True,True,False,False,-90,90,0,6,0.1,0,3,"Action.04","MO_004_03_00_ACT_03" +1845,"カラミティ・ドール攻撃1_回転斬り",10040301,0,1,-1,True,True,False,False,-45,45,5,10,0.5,0,2,"Action.01","MO_004_03_00_ACT_01" +1846,"カラミティ・ドール攻撃2_前進斬り",10040301,1,1,-1,True,True,True,False,-45,45,8,15,0.5,0,4,"Action.02","MO_004_03_00_ACT_02" +1847,"カラミティ・ドールバクステ",10040301,3,1,-1,True,True,False,False,-90,90,0,6,0.1,0,3,"Action.04","MO_004_03_00_ACT_03" +1848,"カラミティ・ドール攻撃1_回転斬り",10040302,0,1,-1,True,True,False,False,-45,45,5,10,0.8,0.5,3,"Action.01","MO_004_03_00_ACT_01" +1849,"カラミティ・ドール攻撃2_前進斬り",10040302,1,1,-1,True,True,True,False,-45,45,8,15,0.5,0.5,5,"Action.02","MO_004_03_00_ACT_02" +1850,"カラミティ・ドールバクステ",10040302,3,1,-1,True,True,False,False,-90,90,0,6,0.1,0,3,"Action.04","MO_004_03_00_ACT_03" +1851,"リザードマン攻撃1_剣",10050000,0,1,-1,True,True,True,False,-45,45,0,3,0.3,0.5,4,"Action.01","MO_005_00_00_ACT_01" +1852,"リザードマン攻撃1_剣",10050001,0,1,-1,True,True,True,False,-45,45,0,4,0.1,0,2,"Action.01","MO_005_00_00_ACT_01" +1853,"リザードマン攻撃1_剣",10050002,0,1,-1,True,True,True,False,-45,45,0,3,0.5,0.5,6,"Action.01","MO_005_00_00_ACT_01" +1854,"ハイアー・リザード攻撃1_剣",10050100,0,1,-1,True,True,True,False,-45,45,0,3,0.3,0.5,4,"Action.01","MO_005_01_00_ACT_01" +1855,"ハイアー・リザード攻撃1_剣",10050101,0,1,-1,True,True,True,False,-45,45,0,4,0.1,0,2,"Action.01","MO_005_01_00_ACT_01" +1856,"ハイアー・リザード攻撃1_剣",10050102,0,1,-1,True,True,True,False,-45,45,0,3,0.5,0.5,6,"Action.01","MO_005_01_00_ACT_01" +1857,"リザードフォーク攻撃1_剣",10050200,0,1,-1,True,True,False,False,-45,45,0,4,0.3,0.5,4,"Action.01","MO_005_02_00_ACT_01" +1858,"リザードフォーク攻撃2_闇の弾",10050200,3,1,-1,True,True,True,False,-90,90,7,12,0.5,0.5,8,"Action.04","MO_005_02_00_ACT_02" +1859,"リザードフォーク攻撃1_剣",10050201,0,1,-1,True,True,False,False,-45,45,0,4,0.1,0,3,"Action.01","MO_005_02_00_ACT_01" +1860,"リザードフォーク攻撃2_闇の弾",10050201,3,1,-1,True,True,True,False,-90,90,7,12,0.1,0,5,"Action.04","MO_005_02_00_ACT_02" +1861,"リザードフォーク攻撃1_剣",10050202,0,1,-1,True,True,True,False,-45,45,0,4,0.3,0.5,4,"Action.01","MO_005_02_00_ACT_01" +1863,"ディノサウロイド攻撃1_剣",10050300,0,1,-1,True,True,False,False,-45,45,0,3,0.3,0.5,4,"Action.01","MO_005_03_00_ACT_01" +1864,"ディノサウロイド攻撃2_バフ",10050300,4,1,-1,True,True,True,False,0,360,8,20,0.3,0.5,5,"Action.05","MO_005_03_00_ACT_02" +1865,"ディノサウロイド攻撃1_剣",10050301,0,1,-1,True,True,False,False,-45,45,0,3,0.1,0,2,"Action.01","MO_005_03_00_ACT_01" +1866,"ディノサウロイド攻撃2_バフ",10050301,4,1,-1,True,True,True,False,0,360,8,20,0.1,0,5,"Action.05","MO_005_03_00_ACT_02" +1867,"ディノサウロイド攻撃1_剣",10050302,0,1,-1,True,True,True,False,-45,45,0,3,0.3,0.5,4,"Action.01","MO_005_03_00_ACT_01" +1869,"ベイン・オーバーリザード攻撃1_剣",10050400,0,1,-1,True,True,False,False,-45,45,0,3,0.3,0.5,4,"Action.01","MO_005_04_00_ACT_01" +1870,"ベイン・オーバーリザード攻撃2_光混乱ブレス",10050400,3,1,-1,True,True,True,False,-45,45,1,5,0.5,0.5,5,"Action.04","MO_005_04_00_ACT_02" +1871,"ベイン・オーバーリザード攻撃1_剣",10050401,0,1,-1,True,True,False,False,-45,45,0,3,0.1,0,2,"Action.01","MO_005_04_00_ACT_01" +1872,"ベイン・オーバーリザード攻撃2_光混乱ブレス",10050401,3,1,-1,True,True,True,False,-45,45,1,5,0.1,0,5,"Action.04","MO_005_04_00_ACT_02" +1873,"ベイン・オーバーリザード攻撃1_剣",10050402,0,1,-1,True,True,True,False,-45,45,0,3,0.5,0.5,5,"Action.01","MO_005_04_00_ACT_01" +1875,"スケルトン攻撃1_突き",10060000,0,1,-1,True,True,False,False,-45,45,0,3,0.8,0.5,4,"Action.01","MO_006_00_00_ACT_01" +1876,"スケルトン攻撃2_踏み込み2段払い",10060000,1,1,-1,True,True,True,False,-45,45,2,6,1,0.5,6,"Action.02","MO_006_00_00_ACT_02" +1877,"スケルトン攻撃1_突き",10060001,0,1,-1,True,True,False,False,-45,45,0,3,0.3,0,2,"Action.01","MO_006_00_00_ACT_01" +1878,"スケルトン攻撃2_踏み込み2段払い",10060001,1,1,-1,True,True,True,False,-45,45,2,6,0.3,0,5,"Action.02","MO_006_00_00_ACT_02" +1879,"スケルトン攻撃1_突き",10060002,0,1,-1,True,True,True,False,-45,45,0,4,1.2,0.5,5,"Action.01","MO_006_00_00_ACT_01" +1881,".スケルトン(ボスお供)攻撃1_突き",10060003,0,1,-1,True,True,False,False,-45,45,0,3,0.5,0.5,2,"Action.01","MO_006_00_00_ACT_01" +1882,".スケルトン(ボスお供)攻撃2_踏み込み2段払い",10060003,1,1,-1,True,True,True,False,-45,45,3,7,0.5,0.5,3,"Action.02","MO_006_00_00_ACT_02" +1883,".スケルトン(ボスお供)攻撃3_自爆?",10060003,9,1,-1,True,True,False,False,-45,45,2,10,0.8,30,30,"Action.10","MO_006_00_00_ACT_03" +1884,".スケルトン(ボスお供2)攻撃1_突き",10060004,0,1,-1,True,True,False,False,-45,45,0,3,0.5,0.5,2,"Action.01","MO_006_00_00_ACT_01" +1885,".スケルトン(ボスお供2)攻撃2_踏み込み2段払い",10060004,1,1,-1,True,True,True,False,-45,45,3,7,0.5,0.5,3,"Action.02","MO_006_00_00_ACT_02" +1886,".スケルトン(ボスお供2)攻撃3_自爆?",10060004,9,1,-1,True,True,False,False,-45,45,2,10,0.8,30,30,"Action.10","MO_006_00_00_ACT_03" +1887,"カーズ・スカル攻撃1_突き",10060100,0,1,-1,True,True,False,False,-45,45,0,3,0.8,0.5,4,"Action.01","MO_006_01_00_ACT_01" +1888,"カーズ・スカル攻撃2_踏み込み2段払い",10060100,1,1,-1,True,True,True,False,-45,45,2,7,1,0.5,6,"Action.02","MO_006_01_00_ACT_02" +1889,"カーズ・スカルバクステ",10060100,6,1,-1,True,True,False,False,-45,45,0,5,0.1,0,4,"Action.07","MO_006_01_00_ACT_03" +1890,"カーズ・スカル攻撃1_突き",10060101,0,1,-1,True,True,False,False,-45,45,0,3,0.3,0,2,"Action.01","MO_006_01_00_ACT_01" +1891,"カーズ・スカル攻撃2_踏み込み2段払い",10060101,1,1,-1,True,True,True,False,-45,45,2,7,0.3,0,5,"Action.02","MO_006_01_00_ACT_02" +1892,"カーズ・スカルバクステ",10060101,6,1,-1,True,True,False,False,-45,45,0,5,0.1,0,3,"Action.07","MO_006_01_00_ACT_03" +1893,"カーズ・スカル攻撃1_突き",10060102,0,1,-1,True,True,True,False,-45,45,0,3,1.2,0.5,4,"Action.01","MO_006_01_00_ACT_01" +1895,"カーズ・スカルバクステ",10060102,6,1,-1,True,True,False,False,-45,45,0,5,0.1,0,4,"Action.07","MO_006_01_00_ACT_03" +1896,"デス・トルーパー攻撃1_突き",10060200,0,1,-1,True,True,False,False,-45,45,0,4,0.8,0.5,4,"Action.01","MO_006_02_00_ACT_01" +1897,"デス・トルーパー攻撃2_踏み込み2段払い",10060200,1,1,-1,True,True,True,False,-45,45,3,8,1,0.5,5,"Action.02","MO_006_02_00_ACT_02" +1898,"デス・トルーパー攻撃3_バフSTR",10060200,4,1,-1,True,True,True,False,0,360,8,20,0.3,0,5,"Action.05","MO_006_02_00_ACT_03" +1899,"デス・トルーパー攻撃4_バフVIT",10060200,7,1,-1,True,True,True,False,0,360,8,20,0.3,0,5,"Action.08","MO_006_02_00_ACT_04" +1900,"デス・トルーパー攻撃1_突き",10060201,0,1,-1,True,True,False,False,-45,45,0,4,0.5,0,2,"Action.01","MO_006_02_00_ACT_01" +1901,"デス・トルーパー攻撃2_踏み込み2段払い",10060201,1,1,-1,True,True,True,False,-45,45,2,8,0.5,0,4,"Action.02","MO_006_02_00_ACT_02" +1902,"デス・トルーパー攻撃3_バフSTR",10060201,4,1,-1,True,True,True,False,0,360,8,20,0.3,0,5,"Action.05","MO_006_02_00_ACT_03" +1903,"デス・トルーパー攻撃4_バフVIT",10060201,7,1,-1,True,True,True,False,0,360,8,20,0.3,0,5,"Action.08","MO_006_02_00_ACT_04" +1904,"デス・トルーパー攻撃1_突き",10060202,0,1,-1,True,True,False,False,-45,45,0,3,1.2,0.5,4,"Action.01","MO_006_02_00_ACT_01" +1906,"デス・トルーパー攻撃3_バフSTR",10060202,4,1,-1,True,True,True,False,0,360,8,20,0.3,0.5,5,"Action.05","MO_006_02_00_ACT_03" +1907,"デス・トルーパー攻撃4_バフVIT",10060202,7,1,-1,True,True,True,False,0,360,8,20,0.3,0.5,5,"Action.08","MO_006_02_00_ACT_04" +1908,"デス・トルーパー攻撃1_突き",10060203,0,1,-1,True,True,False,False,-45,45,0,3,1.2,0.5,5,"Action.01","MO_006_02_00_ACT_01" +1909,"デス・トルーパー攻撃2_踏み込み2段払い",10060203,1,1,-1,True,True,True,False,-45,45,2,8,1.5,0.5,8,"Action.02","MO_006_02_00_ACT_02" +1910,"デス・トルーパー攻撃3_バフSTR",10060203,4,1,-1,True,True,True,False,0,360,8,20,0.3,0.5,5,"Action.05","MO_006_02_00_ACT_03" +1911,"デス・トルーパー攻撃4_バフVIT",10060203,7,1,-1,True,True,True,False,0,360,8,20,0.3,0.5,5,"Action.08","MO_006_02_00_ACT_04" +1912,"デス・トルーパー攻撃5_自爆?",10060203,9,1,-1,True,True,False,False,-45,45,2,5,0.8,30,10,"Action.10","MO_006_02_00_ACT_05" +1913,"レヴェナント攻撃1_突き",10060300,0,1,-1,True,True,False,False,-45,45,0,3,0.5,0.5,2,"Action.01","MO_006_03_00_ACT_01" +1914,"レヴェナント攻撃2_踏み込み2段払い",10060300,1,1,-1,True,True,True,False,-45,45,2,7,0.5,0.5,3,"Action.02","MO_006_03_00_ACT_02" +1915,"レヴェナント攻撃3_光混乱ブレス",10060300,5,1,-1,True,True,True,False,-45,45,2,10,1,0.5,5,"Action.06","MO_006_03_00_ACT_03" +1916,"レヴェナント攻撃4_自爆?",10060300,9,1,-1,True,True,False,False,-45,45,1,3,0.8,30,10,"Action.10","MO_006_03_00_ACT_04" +1917,"レヴェナント攻撃1_突き",10060301,0,1,-1,True,True,False,False,-45,45,0,3,0.3,0,2,"Action.01","MO_006_03_00_ACT_01" +1918,"レヴェナント攻撃2_踏み込み2段払い",10060301,1,1,-1,True,True,True,False,-45,45,2,7,0.3,0,3,"Action.02","MO_006_03_00_ACT_02" +1919,"レヴェナント攻撃3_光混乱ブレス",10060301,5,1,-1,True,True,True,False,-45,45,2,10,1,0,5,"Action.06","MO_006_03_00_ACT_03" +1920,"レヴェナント攻撃4_自爆?",10060301,9,1,-1,True,True,False,False,-45,45,1,3,0.8,30,10,"Action.10","MO_006_03_00_ACT_04" +1921,"レヴェナント攻撃1_突き",10060302,0,1,-1,True,True,False,False,-45,45,0,3,0.5,0.5,2,"Action.01","MO_006_03_00_ACT_01" +1923,"レヴェナント攻撃3_光混乱ブレス",10060302,5,1,-1,True,True,True,False,-45,45,2,10,1,0.5,5,"Action.06","MO_006_03_00_ACT_03" +1924,"レヴェナント攻撃4_自爆?",10060302,9,1,-1,True,True,False,False,-45,45,1,3,0.8,30,10,"Action.10","MO_006_03_00_ACT_04" +1925,"スカルノイド攻撃1_突き",10060400,0,1,-1,True,True,False,False,-45,45,0,3,0.5,0.5,2,"Action.01","MO_006_04_00_ACT_01" +1926,"スカルノイド攻撃2_踏み込み2段払い",10060400,1,1,-1,True,True,True,False,-45,45,2,7,0.5,0.5,3,"Action.02","MO_006_04_00_ACT_02" +1927,"スカルノイド攻撃3_自爆?",10060400,9,1,-1,True,True,False,False,-45,45,1,4,0.8,30,10,"Action.10","MO_006_04_00_ACT_03" +1928,"スカルノイド攻撃4_銃射撃",10060400,10,1,-1,True,True,True,False,-45,45,3,15,0.5,0.5,3,"Action.11","MO_006_04_00_ACT_04" +1929,"スカルノイド攻撃1_突き",10060401,0,1,-1,True,True,False,False,-45,45,0,3,0.5,0,2,"Action.01","MO_006_04_00_ACT_01" +1930,"スカルノイド攻撃2_踏み込み2段払い",10060401,1,1,-1,True,True,True,False,-45,45,2,7,0.5,0,3,"Action.02","MO_006_04_00_ACT_02" +1931,"スカルノイド攻撃3_自爆?",10060401,9,1,-1,True,True,False,False,-45,45,1,4,0.8,30,10,"Action.10","MO_006_04_00_ACT_03" +1932,"スカルノイド攻撃4_銃射撃",10060401,10,1,-1,True,True,True,False,-45,45,3,15,0.5,0,3,"Action.11","MO_006_04_00_ACT_04" +1933,"スカルノイド攻撃1_突き",10060402,0,1,-1,True,True,False,False,-45,45,0,3,0.5,0.5,2,"Action.01","MO_006_04_00_ACT_01" +1935,"スカルノイド攻撃3_自爆?",10060402,9,1,-1,True,True,False,False,-45,45,1,4,0.8,30,10,"Action.10","MO_006_04_00_ACT_03" +1936,"スカルノイド攻撃4_銃射撃",10060402,10,1,-1,True,True,True,False,-45,45,3,15,0.5,0.5,3,"Action.11","MO_006_04_00_ACT_04" +1937,"スカルノイド攻撃1_突き",10060403,0,1,-1,True,True,False,False,-45,45,0,3,0.5,0,2,"Action.01","MO_006_04_00_ACT_01" +1938,"スカルノイド攻撃2_踏み込み2段払い",10060403,1,1,-1,True,True,True,False,-45,45,2,7,0.5,0,3,"Action.02","MO_006_04_00_ACT_02" +1939,"スカルノイド攻撃3_自爆?",10060403,9,1,-1,True,True,False,False,-45,45,1,4,0.8,30,10,"Action.10","MO_006_04_00_ACT_03" +1940,"スカルノイド攻撃4_銃射撃",10060403,10,1,-1,True,True,True,False,-45,45,3,15,0.5,0,3,"Action.11","MO_006_04_00_ACT_04" +1941,"コボルド攻撃1_ハンマー2回殴り",10070000,0,1,-1,True,True,False,False,-45,45,0,4,0.3,0.5,3,"Action.01","MO_007_00_00_ACT_01" +1942,"コボルド攻撃2_飛び込みハンマー",10070000,1,1,-1,True,True,True,False,-45,45,3,10,0.3,0.5,5,"Action.02","MO_007_00_00_ACT_02" +1943,"コボルド攻撃1_ハンマー2回殴り",10070001,0,1,-1,True,True,False,False,-45,45,0,4,0.3,0,2,"Action.01","MO_007_00_00_ACT_01" +1944,"コボルド攻撃2_飛び込みハンマー",10070001,1,1,-1,True,True,True,False,-45,45,3,10,0.3,0,5,"Action.02","MO_007_00_00_ACT_02" +1945,"コボルド攻撃1_ハンマー2回殴り",10070002,0,1,-1,True,True,True,False,-45,45,0,4,0.3,0.5,3,"Action.01","MO_007_00_00_ACT_01" +1947,"コボルド攻撃1_ハンマー2回殴り",10070003,0,1,-1,True,True,False,False,-45,45,0,4,0.3,0.5,3,"Action.01","MO_007_00_00_ACT_01" +1948,"コボルド攻撃2_飛び込みハンマー",10070003,1,1,-1,True,True,True,False,-45,45,3,10,0.3,0.5,5,"Action.02","MO_007_00_00_ACT_02" +1949,"チーフコボルド攻撃1_ハンマー2回殴り",10070100,0,1,-1,True,True,False,False,-45,45,0,4,0.3,0.5,3,"Action.01","MO_007_01_00_ACT_01" +1950,"チーフコボルド攻撃2_飛び込みハンマー",10070100,1,1,-1,True,True,True,False,-45,45,5,12,0.3,0.5,6,"Action.02","MO_007_01_00_ACT_02" +1951,"チーフコボルド攻撃1_ハンマー2回殴り",10070101,0,1,-1,True,True,False,False,-45,45,0,4,0.3,0,3,"Action.01","MO_007_01_00_ACT_01" +1952,"チーフコボルド攻撃2_飛び込みハンマー",10070101,1,1,-1,True,True,True,False,-45,45,3,12,0.3,0,5,"Action.02","MO_007_01_00_ACT_02" +1953,"チーフコボルド攻撃1_ハンマー2回殴り",10070102,0,1,-1,True,True,True,False,-45,45,0,4,0.3,0.5,3,"Action.01","MO_007_01_00_ACT_01" +1955,"コボルド・バトラー攻撃1_ハンマー2回殴り",10070200,0,1,-1,True,True,False,False,-45,45,0,5,0.3,0.5,2,"Action.01","MO_007_02_00_ACT_01" +1956,"コボルド・バトラー攻撃2_飛び込みハンマー",10070200,1,1,-1,True,True,True,False,-45,45,2,12,0.3,0.5,5,"Action.02","MO_007_02_00_ACT_02" +1957,"コボルド・バトラー攻撃1_ハンマー2回殴り",10070201,0,1,-1,True,True,False,False,-45,45,0,5,0.3,0,2,"Action.01","MO_007_02_00_ACT_01" +1958,"コボルド・バトラー攻撃2_飛び込みハンマー",10070201,1,1,-1,True,True,True,False,-45,45,2,12,0.3,0,5,"Action.02","MO_007_02_00_ACT_02" +1959,"コボルド・バトラー攻撃1_ハンマー2回殴り",10070202,0,1,-1,True,True,True,False,-45,45,0,5,0.3,0.5,2,"Action.01","MO_007_02_00_ACT_01" +1961,"コボルド・ワンダラー攻撃1_ハンマー2回殴り",10070300,0,1,-1,True,True,False,False,-45,45,0,5,0.3,0.5,2,"Action.01","MO_007_03_00_ACT_01" +1962,"コボルド・ワンダラー攻撃2_飛び込みハンマー",10070300,1,1,-1,True,True,True,False,-45,45,2,15,0.3,0.5,5,"Action.02","MO_007_03_00_ACT_02" +1963,"コボルド・ワンダラー攻撃1_ハンマー2回殴り",10070301,0,1,-1,True,True,False,False,-45,45,0,5,0.3,0,2,"Action.01","MO_007_03_00_ACT_01" +1964,"コボルド・ワンダラー攻撃2_飛び込みハンマー",10070301,1,1,-1,True,True,True,False,-45,45,2,15,0.3,0,4,"Action.02","MO_007_03_00_ACT_02" +1965,"コボルド・ワンダラー攻撃1_ハンマー2回殴り",10070302,0,1,-1,True,True,True,False,-45,45,0,5,0.3,0.5,2,"Action.01","MO_007_03_00_ACT_01" +1967,"コボルド・ワンダラー攻撃1_ハンマー2回殴り",10070303,0,1,-1,True,True,False,False,-45,45,0,5,0.3,0,2,"Action.01","MO_007_03_00_ACT_01" +1968,"コボルド・ワンダラー攻撃2_飛び込みハンマー",10070303,1,1,-1,True,True,True,False,-45,45,2,15,0.3,0,4,"Action.02","MO_007_03_00_ACT_02" +1969,"オーク攻撃1_斧殴り",10080000,0,1,-1,True,True,False,False,-45,45,0,3,0.5,0.5,1,"Action.01","MO_008_00_00_ACT_01" +1970,"オーク攻撃2_踏み込み斧殴り",10080000,1,1,-1,True,True,True,False,-45,45,1,4,0.5,0.5,2,"Action.02","MO_008_00_00_ACT_02" +1971,"オーク攻撃1_斧殴り",10080001,0,1,-1,True,True,False,False,-45,45,0,3,0.5,0,1,"Action.01","MO_008_00_00_ACT_01" +1972,"オーク攻撃2_踏み込み斧殴り",10080001,1,1,-1,True,True,True,False,-45,45,2,4,0.5,0,2,"Action.02","MO_008_00_00_ACT_02" +1973,"強オーク攻撃3_斧投げ",10080001,2,1,-1,True,True,True,False,-45,45,2,15,0.5,0,3,"Action.03","MO_008_00_00_ACT_03" +1974,"オーク攻撃1_斧殴り",10080002,0,1,-1,True,True,True,False,-45,45,0,3,0.5,0.5,1,"Action.01","MO_008_00_00_ACT_01" +1976,"オークダーティ攻撃1_斧殴り",10080100,0,1,-1,True,True,False,False,-45,45,0,3,0.5,0.5,1,"Action.01","MO_008_01_00_ACT_01" +1977,"オークダーティ攻撃2_踏み込み斧殴り",10080100,1,1,-1,True,True,True,False,-45,45,1,4,0.5,0.5,2,"Action.02","MO_008_01_00_ACT_02" +1978,"オークダーティ攻撃1_斧殴り",10080101,0,1,-1,True,True,False,False,-45,45,0,3,0.5,0,1,"Action.01","MO_008_01_00_ACT_01" +1979,"オークダーティ攻撃2_踏み込み斧殴り",10080101,1,1,-1,True,True,True,False,-45,45,1,4,0.5,0,2,"Action.02","MO_008_01_00_ACT_02" +1980,"強オークダーティ攻撃3_斧投げ",10080101,2,1,-1,True,True,True,False,-45,45,2,15,0.5,0,3,"Action.03","MO_008_01_00_ACT_03" +1981,"オークダーティ攻撃1_斧殴り",10080102,0,1,-1,True,True,True,False,-45,45,0,3,0.5,0.5,1,"Action.01","MO_008_01_00_ACT_01" +1983,"オークウォリアー攻撃1_斧殴り",10080200,0,1,-1,True,True,False,False,-45,45,0,3,0.5,0.5,1,"Action.01","MO_008_02_00_ACT_01" +1984,"オークウォリアー攻撃2_踏み込み斧殴り",10080200,1,1,-1,True,True,True,False,-45,45,1,4,0.5,0.5,2,"Action.02","MO_008_02_00_ACT_02" +1985,"オークウォリアー攻撃3_バフ",10080200,5,1,-1,True,True,True,False,0,360,0,20,0.8,0.5,5,"Action.06","MO_008_02_00_ACT_03" +1986,"オークウォリアー攻撃4_斧投げ",10080200,2,1,-1,True,True,True,False,-45,45,2,15,0.5,0,3,"Action.03","MO_008_02_00_ACT_04" +1987,"オークウォリアー攻撃1_斧殴り",10080201,0,1,-1,True,True,False,False,-45,45,0,3,0.5,0,1,"Action.01","MO_008_02_00_ACT_01" +1988,"オークウォリアー攻撃2_踏み込み斧殴り",10080201,1,1,-1,True,True,True,False,-45,45,1,4,0.5,0,2,"Action.02","MO_008_02_00_ACT_02" +1989,"オークウォリアー攻撃3_バフ",10080201,5,1,-1,True,True,True,False,0,360,0,20,0.8,0,5,"Action.06","MO_008_02_00_ACT_03" +1990,"オークウォリアー攻撃4_斧投げ",10080201,2,1,-1,True,True,True,False,-45,45,2,15,0.5,0,3,"Action.03","MO_008_02_00_ACT_04" +1991,"オークウォリアー攻撃1_斧殴り",10080202,0,1,-1,True,True,False,False,-45,45,0,3,0.5,0.5,1,"Action.01","MO_008_02_00_ACT_01" +1993,"オークウォリアー攻撃3_バフ",10080202,5,1,-1,True,True,True,False,0,360,0,20,0.8,0.5,5,"Action.06","MO_008_02_00_ACT_03" +1994,"オークウォリアー攻撃4_斧投げ",10080202,2,1,-1,True,True,True,False,-45,45,2,15,0.5,0,3,"Action.03","MO_008_02_00_ACT_04" +1995,"オークフォルテ攻撃1_斧殴り",10080300,0,1,-1,True,True,False,False,-45,45,0,3,0.5,0.5,1,"Action.01","MO_008_03_00_ACT_01" +1996,"オークフォルテ攻撃2_踏み込み斧殴り",10080300,1,1,-1,True,True,True,False,-45,45,1,4,0.5,0.5,2,"Action.02","MO_008_03_00_ACT_02" +1997,"オークフォルテ攻撃3_バフ",10080300,5,1,-1,True,True,True,False,0,360,0,25,0.5,0.5,5,"Action.06","MO_008_03_00_ACT_03" +1998,"オークフォルテ攻撃4_斧投げ",10080300,2,1,-1,True,True,True,False,-45,45,2,20,0.5,0,3,"Action.03","MO_008_03_00_ACT_04" +1999,"オークフォルテ攻撃1_斧殴り",10080301,0,1,-1,True,True,False,False,-45,45,0,3,0.5,0,1,"Action.01","MO_008_03_00_ACT_01" +2000,"オークフォルテ攻撃2_踏み込み斧殴り",10080301,1,1,-1,True,True,True,False,-45,45,1,4,0.5,0,2,"Action.02","MO_008_03_00_ACT_02" +2001,"オークフォルテ攻撃3_バフ",10080301,5,1,-1,True,True,True,False,0,360,0,25,0.5,0,5,"Action.06","MO_008_03_00_ACT_03" +2002,"オークフォルテ攻撃4_斧投げ",10080301,2,1,-1,True,True,True,False,-45,45,2,20,0.5,0,3,"Action.03","MO_008_03_00_ACT_04" +2003,"オークフォルテ攻撃1_斧殴り",10080302,0,1,-1,True,True,False,False,-45,45,0,3,0.5,0.5,1,"Action.01","MO_008_03_00_ACT_01" +2005,"オークフォルテ攻撃3_バフ",10080302,5,1,-1,True,True,True,False,0,360,0,25,0.5,0.5,5,"Action.06","MO_008_03_00_ACT_03" +2006,"オークフォルテ攻撃4_斧投げ",10080302,2,1,-1,True,True,True,False,-45,45,2,20,0.5,0,3,"Action.03","MO_008_03_00_ACT_04" +2007,"ゴーレム攻撃1",10090000,0,1,-1,True,True,False,False,-90,90,0,2,0.5,0,3,"Action.01","MO_009_00_00_ACT_01" +2008,"ゴーレム攻撃2",10090000,1,1,-1,True,True,True,False,0,360,0,4,2,0,6,"Action.02","MO_009_00_00_ACT_02" +2009,"ゴーレム攻撃1",10090001,0,1,-1,True,True,False,False,-90,90,0,5,0.3,0,1,"Action.01","MO_009_00_00_ACT_04" +2010,"ゴーレム攻撃2",10090001,1,1,-1,True,True,True,False,0,360,0,4,0.5,0,2,"Action.02","MO_009_00_00_ACT_05" +2011,"ゴーレム攻撃1",10090002,0,1,-1,True,True,False,False,-90,90,0,2,1.5,0,4,"Action.01","MO_009_00_00_ACT_01" +2012,"ゴーレム攻撃2",10090002,1,1,-1,True,True,True,False,0,360,0,4,3,0,7,"Action.02","MO_009_00_00_ACT_02" +2013,"ゴーレム攻撃1",10090003,0,1,-1,True,True,False,False,-90,90,0,4,0.5,0,2,"Action.01","MO_009_00_00_ACT_01" +2014,"ゴーレム攻撃2",10090003,1,1,-1,True,True,True,False,0,360,0,3,1.5,0,2,"Action.02","MO_009_00_00_ACT_02" +2015,"ゴーレム攻撃3",10090003,2,1,-1,True,True,False,False,0,360,0,100,1,12,1,"Action.03","MO_009_00_00_ACT_03" +2016,"ゴーレム攻撃1",10090004,0,1,-1,True,True,False,False,-90,90,0,4,0.5,0,2,"Action.01","MO_009_00_00_ACT_01" +2017,"ゴーレム攻撃2",10090004,1,1,-1,True,True,True,False,0,360,0,3,1.5,0,2,"Action.02","MO_009_00_00_ACT_02" +2018,"ゴーレム攻撃3",10090004,2,1,-1,True,True,False,False,0,360,0,100,1,12,1,"Action.03","MO_009_00_00_ACT_03" +2019,"ゴーレム攻撃1",10090005,0,1,-1,True,True,False,False,-90,90,0,4,0.5,0,2,"Action.01","MO_009_00_00_ACT_01" +2020,"ゴーレム攻撃2",10090005,1,1,-1,True,True,True,False,0,360,0,3,1.5,0,2,"Action.02","MO_009_00_00_ACT_02" +2021,"ゴーレム攻撃3",10090005,2,1,-1,True,True,False,False,0,360,0,100,1,12,1,"Action.03","MO_009_00_00_ACT_03" +2022,"ゴーレム攻撃1(チュートリアル用)",10090006,0,1,-1,True,True,False,False,-90,90,0,5,1.5,1,5,"Action.01","MO_009_00_00_ACT_04" +2023,"ゴーレム攻撃2(チュートリアル用)",10090006,1,1,-1,True,True,True,False,0,360,0,4,3,15,15,"Action.02","MO_009_00_00_ACT_05" +2024,"コロッサス攻撃1",10090200,0,1,-1,True,True,False,False,-90,90,0,4,0.5,0,4,"Action.01","MO_009_02_00_ACT_01" +2025,"コロッサス攻撃2",10090200,3,1,-1,True,True,True,False,-90,90,5,10,2,0,5,"Action.04","MO_009_02_00_ACT_02" +2026,"コロッサス攻撃1",10090201,0,1,-1,True,True,False,False,-90,90,0,5,0,0,1,"Action.01","MO_009_02_00_ACT_04" +2027,"コロッサス攻撃2",10090201,3,1,-1,True,True,True,False,-90,90,5,10,0,0,2,"Action.04","MO_009_02_00_ACT_05" +2028,"コロッサス攻撃1",10090202,0,1,-1,True,True,False,False,-90,90,0,4,1.5,0,4,"Action.01","MO_009_02_00_ACT_01" +2029,"コロッサス攻撃2",10090202,3,1,-1,True,True,True,False,-90,90,5,10,3,0,5,"Action.04","MO_009_02_00_ACT_02" +2030,"コロッサス攻撃1",10090203,0,1,-1,True,True,False,False,-90,90,0,4,1.5,0,4,"Action.01","MO_009_02_00_ACT_01" +2031,"コロッサス攻撃2",10090203,3,1,-1,True,True,True,False,-90,90,5,10,3,0,5,"Action.04","MO_009_02_00_ACT_02" +2032,"コロッサス攻撃3 自爆",10090203,2,1,-1,True,True,False,False,0,360,0,100,1,12,1,"Action.03","MO_009_02_00_ACT_03" +2033,"フロストスタチュー攻撃1",10090300,0,1,-1,True,True,False,False,-90,90,0,3,0.5,0,2,"Action.01","MO_009_03_00_ACT_01" +2034,"フロストスタチュー攻撃2",10090300,1,1,-1,True,True,True,False,0,360,0,4,2,0,3,"Action.02","MO_009_03_00_ACT_02" +2035,"フロストスタチュー攻撃1",10090301,0,1,-1,True,True,False,False,-90,90,0,5,0,0,1,"Action.01","MO_009_03_00_ACT_06" +2036,"フロストスタチュー攻撃2",10090301,1,1,-1,True,True,True,False,0,360,0,4,0,0,2,"Action.02","MO_009_03_00_ACT_07" +2037,"フロストスタチュー攻撃3 氷の弾",10090301,2,1,-1,True,True,True,False,-90,90,0,10,0,0,1,"Action.03","MO_009_03_00_ACT_08" +2038,"フロストスタチュー攻撃1",10090302,0,1,-1,True,True,False,False,-90,90,0,3,1.5,0,2,"Action.01","MO_009_03_00_ACT_01" +2039,"フロストスタチュー攻撃2",10090302,1,1,-1,True,True,True,False,0,360,0,4,3,0,3,"Action.02","MO_009_03_00_ACT_02" +2040,"フロストスタチュー攻撃1",10090303,0,1,-1,True,True,False,False,-90,90,0,2,1.5,0,2,"Action.01","MO_009_03_00_ACT_01" +2041,"フロストスタチュー攻撃2",10090303,1,1,-1,True,True,True,False,0,360,0,4,3,0,3,"Action.02","MO_009_03_00_ACT_02" +2042,"フロストスタチュー攻撃5 自爆",10090303,2,1,-1,True,True,False,False,0,360,0,100,1,12,1,"Action.03","MO_009_03_00_ACT_05" +2043,"ホーリー・ロックドール攻撃1",10090400,0,1,-1,True,True,False,False,-90,90,0,2,0.5,0,2,"Action.01","MO_009_04_00_ACT_01" +2044,"ホーリー・ロックドール攻撃2",10090400,1,1,-1,True,True,True,False,0,360,0,4,2,0,3,"Action.02","MO_009_04_00_ACT_02" +2045,"ホーリー・ロックドールバフ",10090400,4,1,-1,True,True,True,False,0,360,0,15,0.3,0,10,"Action.05","MO_009_04_00_ACT_03" +2046,"ホーリー・ロックドール攻撃1",10090401,0,1,-1,True,True,False,False,-90,90,0,5,0,0,1,"Action.01","MO_009_04_00_ACT_05" +2047,"ホーリー・ロックドール攻撃2",10090401,1,1,-1,True,True,True,False,0,360,0,4,0,0,2,"Action.02","MO_009_04_00_ACT_06" +2048,"ホーリー・ロックドールバフ",10090401,4,1,-1,True,True,True,False,0,360,0,15,0,0,10,"Action.05","MO_009_04_00_ACT_03" +2049,"ホーリー・ロックドール_回復",10090401,5,1,-1,True,True,True,False,0,360,5,15,0,0,15,"Action.06","MO_009_04_00_ACT_04" +2050,"ホーリー・ロックドール攻撃1",10090402,0,1,-1,True,True,False,False,-90,90,0,2,1.5,0,2,"Action.01","MO_009_04_00_ACT_01" +2051,"ホーリー・ロックドール攻撃2",10090402,1,1,-1,True,True,True,False,0,360,0,4,3,0,3,"Action.02","MO_009_04_00_ACT_02" +2052,"ホーリー・ロックドールバフ",10090402,4,1,-1,True,True,True,False,0,360,0,15,0.3,0,10,"Action.05","MO_009_04_00_ACT_03" +2053,"キャノンドール射撃1",10090500,6,1,-1,True,True,True,False,-90,90,4,10,0.5,0,2,"Action.07","MO_009_05_00_ACT_01" +2054,"キャノンドール射撃2",10090500,7,1,-1,True,True,True,False,-90,90,2,15,0.5,0,3,"Action.08","MO_009_05_00_ACT_02" +2055,"キャノンドール近接",10090500,1,1,-1,True,True,False,False,0,360,0,3,0.5,0,6,"Action.02","MO_009_05_00_ACT_03" +2056,"キャノンドール射撃1",10090501,6,1,-1,True,True,True,False,-90,90,4,10,0,0,1,"Action.07","MO_009_05_00_ACT_04" +2057,"キャノンドール射撃2",10090501,7,1,-1,True,True,True,False,-90,90,2,15,0,0,2,"Action.08","MO_009_05_00_ACT_05" +2058,"キャノンドール近接",10090501,1,1,-1,True,True,False,False,0,360,0,3,0,0,3,"Action.02","MO_009_05_00_ACT_06" +2059,"キャノンドール射撃1",10090502,6,1,-1,True,True,True,False,-90,90,4,10,0.5,0,2,"Action.07","MO_009_05_00_ACT_01" +2060,"キャノンドール射撃2",10090502,7,1,-1,True,True,True,False,-90,90,2,15,0.5,0,3,"Action.08","MO_009_05_00_ACT_02" +2061,"キャノンドール近接",10090502,1,1,-1,True,True,False,False,0,360,0,3,0.5,0,6,"Action.02","MO_009_05_00_ACT_03" +2062,"スコーピオ攻撃1_ハサミ2回",10100000,0,1,-1,True,True,False,False,-45,45,0,5,0.1,0.3,3,"Action.01","MO_010_00_00_ACT_01" +2063,"スコーピオ攻撃2_踏み込み尻尾",10100000,1,1,-1,True,True,True,False,-45,45,5,15,0.5,0.3,4,"Action.02","MO_010_00_00_ACT_02" +2064,"スコーピオ攻撃1_ハサミ2回",10100001,0,1,-1,True,True,False,False,-45,45,0,5,0.1,0,3,"Action.01","MO_010_00_00_ACT_01" +2065,"スコーピオ攻撃2_踏み込み尻尾",10100001,1,1,-1,True,True,True,False,-45,45,5,15,0.5,0,4,"Action.02","MO_010_00_00_ACT_02" +2066,"スコーピオ攻撃1_ハサミ2回",10100002,0,1,-1,True,True,False,False,-45,45,0,5,0.1,0.3,3,"Action.01","MO_010_00_00_ACT_01" +2067,"スコーピオ攻撃2_踏み込み尻尾",10100002,1,1,-1,True,True,True,False,-45,45,5,15,0.5,0.3,4,"Action.02","MO_010_00_00_ACT_02" +2068,"ブライトスティンガー攻撃1_ハサミ2回",10100100,0,1,-1,True,True,False,False,-45,45,0,5,0.1,0.3,3,"Action.01","MO_010_01_00_ACT_01" +2069,"ブライトスティンガー攻撃2_踏み込み尻尾",10100100,1,1,-1,True,True,True,False,-45,45,5,15,0.5,0.3,4,"Action.02","MO_010_01_00_ACT_02" +2070,"ブライトスティンガー攻撃1_ハサミ2回",10100101,0,1,-1,True,True,False,False,-45,45,0,5,0.1,0,3,"Action.01","MO_010_01_00_ACT_01" +2071,"ブライトスティンガー攻撃2_踏み込み尻尾",10100101,1,1,-1,True,True,True,False,-45,45,5,15,0.5,0,4,"Action.02","MO_010_01_00_ACT_02" +2072,"ブライトスティンガー攻撃1_ハサミ2回",10100102,0,1,-1,True,True,False,False,-45,45,0,5,0.1,0.3,3,"Action.01","MO_010_01_00_ACT_01" +2073,"ブライトスティンガー攻撃2_踏み込み尻尾",10100102,1,1,-1,True,True,True,False,-45,45,5,15,0.5,0.3,4,"Action.02","MO_010_01_00_ACT_02" +2074,"デス・ストーカー攻撃1_ハサミ2回",10100200,0,1,-1,True,True,False,False,-45,45,0,5,0.1,0.3,3,"Action.01","MO_010_02_00_ACT_01" +2075,"デス・ストーカー攻撃2_踏み込み尻尾",10100200,1,1,-1,True,True,True,False,-45,45,4,15,0.5,0.3,4,"Action.02","MO_010_02_00_ACT_02" +2076,"デス・ストーカーバクステ",10100200,2,1,-1,True,True,False,False,-140,140,1,7,0.1,0,1,"Action.03","MO_010_02_00_ACT_03" +2077,"デス・ストーカー攻撃1_ハサミ2回",10100201,0,1,-1,True,True,False,False,-45,45,0,5,0.1,0,2,"Action.01","MO_010_02_00_ACT_01" +2078,"デス・ストーカー攻撃2_踏み込み尻尾",10100201,1,1,-1,True,True,True,False,-45,45,4,15,0.5,0,4,"Action.02","MO_010_02_00_ACT_02" +2079,"デス・ストーカーバクステ",10100201,2,1,-1,True,True,False,False,-140,140,1,7,0.1,0,1,"Action.03","MO_010_02_00_ACT_03" +2080,"デス・ストーカー攻撃1_ハサミ2回",10100202,0,1,-1,True,True,False,False,-45,45,0,5,0.1,0.3,3,"Action.01","MO_010_03_00_ACT_01" +2081,"デス・ストーカー攻撃2_踏み込み尻尾",10100202,1,1,-1,True,True,True,False,-45,45,4,15,0.5,0.3,4,"Action.02","MO_010_03_00_ACT_02" +2082,"デス・ストーカーバクステ",10100202,2,1,-1,True,True,False,False,-140,140,1,7,0.1,0,1,"Action.03","MO_010_02_00_ACT_03" +2083,"ポイズンシューター攻撃1_ハサミ2回",10100300,0,1,-1,True,True,False,False,-45,45,0,5,0.1,0.3,3,"Action.01","MO_010_03_00_ACT_01" +2084,"ポイズンシューター攻撃2_踏み込み尻尾",10100300,1,1,-1,True,True,True,False,-45,45,5,15,0.5,0.3,4,"Action.02","MO_010_03_00_ACT_02" +2085,"ポイズンシューター_ハサミ射撃",10100300,4,1,-1,True,True,True,False,-90,90,3,12,0.5,0,2,"Action.05","MO_010_03_00_ACT_03" +2086,"ポイズンシューター_しっぽ射撃",10100300,5,1,-1,True,True,True,False,-90,90,2,15,0.5,0,3,"Action.06","MO_010_03_00_ACT_04" +2087,"ポイズンシューター攻撃1_ハサミ2回",10100301,0,1,-1,True,True,False,False,-45,45,0,5,0.1,0,3,"Action.01","MO_010_03_00_ACT_01" +2088,"ポイズンシューター攻撃2_踏み込み尻尾",10100301,1,1,-1,True,True,True,False,-45,45,5,15,0.3,0,4,"Action.02","MO_010_03_00_ACT_02" +2089,"ポイズンシューター_ハサミ射撃",10100301,4,1,-1,True,True,True,False,-90,90,3,12,0.3,0,2,"Action.05","MO_010_03_00_ACT_03" +2090,"ポイズンシューター_しっぽ射撃",10100301,5,1,-1,True,True,True,False,-90,90,2,15,0.3,0,3,"Action.06","MO_010_03_00_ACT_04" +2091,"ポイズンシューター攻撃1_ハサミ2回",10100302,0,1,-1,True,True,False,False,-45,45,0,5,0.1,0.3,3,"Action.01","MO_010_03_00_ACT_01" +2092,"ポイズンシューター攻撃2_踏み込み尻尾",10100302,1,1,-1,True,True,True,False,-45,45,5,15,0.5,0.3,4,"Action.02","MO_010_03_00_ACT_02" +2093,"ポイズンシューター_ハサミ射撃",10100302,4,1,-1,True,True,True,False,-90,90,3,12,0.5,0,2,"Action.05","MO_010_03_00_ACT_03" +2094,"ポイズンシューター_しっぽ射撃",10100302,5,1,-1,True,True,True,False,-90,90,2,15,0.5,0,3,"Action.06","MO_010_03_00_ACT_04" +2095,"レッサーデーモン攻撃1",10120000,0,1,-1,True,True,False,False,-45,45,0,4,0.1,0,2,"Action.01","MO_012_00_00_ACT_01" +2096,"レッサーデーモン攻撃2",10120000,1,1,-1,True,True,True,False,-90,90,5,12,0.1,0,4,"Action.02","MO_012_00_00_ACT_02" +2097,"レッサーデーモンバクステ",10120000,3,1,-1,True,True,False,False,-45,45,0,5,0.1,0,2,"Action.04","MO_012_01_00_ACT_03" +2098,"レッサーデーモン(強)攻撃1",10120001,0,1,-1,True,True,False,False,-45,45,0,4,0,0,2,"Action.01","MO_012_00_00_ACT_01" +2099,"レッサーデーモン(強)攻撃2",10120001,1,1,-1,True,True,True,False,-90,90,5,12,0,0,4,"Action.02","MO_012_00_00_ACT_02" +2100,"レッサーデーモンバクステ",10120001,3,1,-1,True,True,False,False,-45,45,0,4,0,0,2,"Action.04","MO_012_00_00_ACT_03" +2101,"レッサーデーモン(弱)攻撃1",10120002,0,1,-1,True,True,False,False,-45,45,0,5,0.1,0,2,"Action.01","MO_012_00_00_ACT_01" +2102,"レッサーデーモン(弱)攻撃2",10120002,1,1,-1,True,True,True,False,-90,90,5,12,0.1,0,4,"Action.02","MO_012_00_00_ACT_02" +2103,"レッサーデーモンバクステ",10120002,3,1,-1,True,True,False,False,-45,45,0,5,0.1,0,2,"Action.04","MO_012_00_00_ACT_03" +2104,"アークデーモン攻撃1",10120200,0,1,-1,True,True,False,False,-45,45,0,5,0.1,0,1,"Action.01","MO_012_02_00_ACT_01" +2105,"アークデーモン攻撃2",10120200,1,1,-1,True,True,True,False,-90,90,3,15,0.1,0,2,"Action.02","MO_012_02_00_ACT_02" +2106,"アークデーモン(強)攻撃1",10120201,0,1,-1,True,True,False,False,-45,45,0,5,0,0,1,"Action.01","MO_012_02_00_ACT_01" +2107,"アークデーモン(強)攻撃2",10120201,1,1,-1,True,True,True,False,-90,90,4,15,0,0,2,"Action.02","MO_012_02_00_ACT_02" +2108,"アークデーモン(弱)攻撃1",10120202,0,1,-1,True,True,False,False,-45,45,0,5,0.1,0,1,"Action.01","MO_012_02_00_ACT_01" +2109,"アークデーモン(弱)攻撃2",10120202,1,1,-1,True,True,True,False,-90,90,4,15,0.1,0,2,"Action.02","MO_012_02_00_ACT_02" +2110,"グリフォン攻撃1",10130000,0,1,-1,True,True,False,False,-45,45,0,5,0.5,0,2,"Action.01","MO_013_00_00_ACT_01" +2111,"グリフォン攻撃2",10130000,1,1,-1,True,True,True,False,0,360,3,10,0.5,0,10,"Action.02","MO_013_00_00_ACT_02" +2112,"グリフォン攻撃3",10130000,2,1,-1,True,True,True,False,-90,90,4,15,0.5,0,4,"Action.03","MO_013_00_00_ACT_03" +2113,"グリフォン攻撃1",10130001,0,1,-1,True,True,False,False,-45,45,0,5,0.3,0,2,"Action.01","MO_013_00_00_ACT_01" +2114,"グリフォン攻撃2",10130001,1,1,-1,True,True,True,False,0,360,3,10,0.3,0,8,"Action.02","MO_013_00_00_ACT_02" +2115,"グリフォン攻撃3",10130001,2,1,-1,True,True,True,False,-90,90,4,15,0.3,0,3,"Action.03","MO_013_00_00_ACT_03" +2116,"グリフォン攻撃1",10130002,0,1,-1,True,True,False,False,-45,45,0,5,0.5,0,3,"Action.01","MO_013_00_00_ACT_01" +2117,"グリフォン攻撃2",10130002,1,1,-1,True,True,True,False,0,360,3,10,0.5,0,10,"Action.02","MO_013_00_00_ACT_02" +2118,"グリフォン攻撃3",10130002,2,1,-1,True,True,True,False,-90,90,4,15,0.5,0,4,"Action.03","MO_013_00_00_ACT_03" +2119,"デュオグリフォン攻撃1",10130100,0,1,-1,True,True,False,False,-45,45,0,5,0.5,0,2,"Action.01","MO_013_01_00_ACT_01" +2120,"デュオグリフォン攻撃2",10130100,1,1,-1,True,True,True,False,0,360,3,10,0.5,0,10,"Action.02","MO_013_01_00_ACT_02" +2121,"デュオグリフォン攻撃3",10130100,2,1,-1,True,True,True,False,-90,90,4,15,0.5,0,4,"Action.03","MO_013_01_00_ACT_03" +2122,"デュオグリフォン攻撃1",10130101,0,1,-1,True,True,False,False,-45,45,0,5,0,0,2,"Action.01","MO_013_01_00_ACT_01" +2123,"デュオグリフォン攻撃2",10130101,1,1,-1,True,True,True,False,0,360,3,10,0,0,8,"Action.02","MO_013_01_00_ACT_02" +2124,"デュオグリフォン攻撃3",10130101,2,1,-1,True,True,True,False,-90,90,4,15,0,0,3,"Action.03","MO_013_01_00_ACT_03" +2125,"デュオグリフォン攻撃1",10130102,0,1,-1,True,True,False,False,-45,45,0,5,0.5,0,3,"Action.01","MO_013_01_00_ACT_01" +2126,"デュオグリフォン攻撃2",10130102,1,1,-1,True,True,True,False,0,360,3,10,0.5,0,10,"Action.02","MO_013_01_00_ACT_02" +2127,"デュオグリフォン攻撃3",10130102,2,1,-1,True,True,True,False,-90,90,4,15,0.5,0,4,"Action.03","MO_013_01_00_ACT_03" +2128,"ダブルブラッド攻撃1",10130200,0,1,-1,True,True,False,False,-45,45,0,5,0.5,0,3,"Action.01","MO_013_02_00_ACT_01" +2129,"ダブルブラッド攻撃2",10130200,1,1,-1,True,True,True,False,0,360,3,10,0.5,0,10,"Action.02","MO_013_02_00_ACT_02" +2130,"ダブルブラッド攻撃3",10130200,2,1,-1,True,True,True,False,-90,90,4,15,0.5,0,4,"Action.03","MO_013_02_00_ACT_03" +2131,"ダブルブラッド_バフ",10130200,5,1,-1,True,True,True,False,0,360,10,15,0.3,0,5,"Action.06","MO_013_02_00_ACT_04" +2132,"ダブルブラッド攻撃1",10130201,0,1,-1,True,True,False,False,-45,45,0,5,0,0,2,"Action.01","MO_013_02_00_ACT_01" +2133,"ダブルブラッド攻撃2",10130201,1,1,-1,True,True,True,False,0,360,3,10,0,0,10,"Action.02","MO_013_02_00_ACT_02" +2134,"ダブルブラッド攻撃3",10130201,2,1,-1,True,True,True,False,-90,90,4,15,0,0,3,"Action.03","MO_013_02_00_ACT_03" +2135,"ダブルブラッド_バフ",10130201,5,1,-1,True,True,True,False,0,360,10,15,0,0,5,"Action.06","MO_013_02_00_ACT_04" +2136,"ダブルブラッド攻撃1",10130202,0,1,-1,True,True,False,False,-45,45,0,5,0.5,0,3,"Action.01","MO_013_02_00_ACT_01" +2137,"ダブルブラッド攻撃2",10130202,1,1,-1,True,True,True,False,0,360,3,10,0.5,0,10,"Action.02","MO_013_02_00_ACT_02" +2138,"ダブルブラッド攻撃3",10130202,2,1,-1,True,True,True,False,-90,90,4,15,0.5,0,4,"Action.03","MO_013_02_00_ACT_03" +2139,"ダブルブラッド_バフ",10130202,5,1,-1,True,True,True,False,0,360,10,15,0.3,0,5,"Action.06","MO_013_02_00_ACT_04" +2140,"ブライトグリフォン攻撃1",10130300,0,1,-1,True,True,False,False,-45,45,0,5,0.5,0,2,"Action.01","MO_013_03_00_ACT_01" +2141,"ブライトグリフォン攻撃2",10130300,1,1,-1,True,True,True,False,0,360,3,10,0.5,0,10,"Action.02","MO_013_03_00_ACT_02" +2142,"ブライトグリフォン攻撃3",10130300,2,1,-1,True,True,True,False,-90,90,4,15,0.5,0,4,"Action.03","MO_013_03_00_ACT_03" +2143,"ブライトグリフォン_回復",10130300,5,1,-1,True,True,True,False,0,360,10,15,0.5,0,10,"Action.06","MO_013_03_00_ACT_04" +2144,"ブライトグリフォン攻撃1",10130301,0,1,-1,True,True,False,False,-45,45,0,5,0,0,2,"Action.01","MO_013_03_00_ACT_01" +2145,"ブライトグリフォン攻撃2",10130301,1,1,-1,True,True,True,False,0,360,3,10,0,0,8,"Action.02","MO_013_03_00_ACT_02" +2146,"ブライトグリフォン攻撃3",10130301,2,1,-1,True,True,True,False,-90,90,4,15,0,0,3,"Action.03","MO_013_03_00_ACT_03" +2147,"ブライトグリフォン_回復",10130301,5,1,-1,True,True,True,False,0,360,10,15,0,0,10,"Action.06","MO_013_03_00_ACT_04" +2148,"ブライトグリフォン攻撃1",10130302,0,1,-1,True,True,False,False,-45,45,0,5,0.5,0,2,"Action.01","MO_013_03_00_ACT_01" +2149,"ブライトグリフォン攻撃2",10130302,1,1,-1,True,True,True,False,0,360,3,10,0.5,0,10,"Action.02","MO_013_03_00_ACT_02" +2150,"ブライトグリフォン攻撃3",10130302,2,1,-1,True,True,True,False,-90,90,4,15,0.5,0,4,"Action.03","MO_013_03_00_ACT_03" +2151,"ブライトグリフォン_回復",10130302,5,1,-1,True,True,True,False,0,360,10,15,0.5,0,10,"Action.06","MO_013_03_00_ACT_04" +2152,"ハーピー攻撃1_射撃",10140000,0,1,-1,True,True,True,False,-45,45,3,12,0.8,0,3,"Action.01","MO_014_00_00_ACT_01" +2155,"強ハーピー攻撃2_射撃",10140001,1,1,-1,True,True,True,False,-45,45,0,15,0.5,0,3,"Action.02","MO_014_00_00_ACT_02" +2156,"ハーピー攻撃1_射撃",10140002,0,1,-1,True,True,True,False,-45,45,3,10,1.2,0,4,"Action.01","MO_014_00_00_ACT_01" +2158,"バイオレットフェザー攻撃1_射撃",10140100,0,1,-1,True,True,True,False,-45,45,3,12,0.8,0,3,"Action.01","MO_014_01_00_ACT_01" +2160,"バイオレットフェザー攻撃1_射撃",10140101,0,1,-1,True,True,True,False,-45,45,3,10,0.5,0,2,"Action.01","MO_014_01_00_ACT_01" +2162,"バイオレットフェザー攻撃1_射撃",10140102,0,1,-1,True,True,True,False,-45,45,3,10,1.2,0,4,"Action.01","MO_014_01_00_ACT_01" +2164,"ブレイズクイーン攻撃1_射撃",10140200,0,1,-1,True,True,True,False,-45,45,3,12,0.8,0,3,"Action.01","MO_014_02_00_ACT_01" +2166,"ブレイズクイーン攻撃1_射撃",10140201,0,1,-1,True,True,True,False,-45,45,3,10,0.5,0,2,"Action.01","MO_014_02_00_ACT_01" +2168,"ブレイズクイーン攻撃1_射撃",10140202,0,1,-1,True,True,True,False,-45,45,3,10,1.2,0,4,"Action.01","MO_014_02_00_ACT_01" +2170,"サイレーン攻撃1_射撃",10140300,0,1,-1,True,True,True,False,-45,45,3,12,0.8,0,3,"Action.01","MO_014_03_00_ACT_01" +2172,"サイレーン攻撃1_射撃",10140301,0,1,-1,True,True,True,False,-45,45,3,10,0.5,0,2,"Action.01","MO_014_03_00_ACT_01" +2174,"サイレーン攻撃1_射撃",10140302,0,1,-1,True,True,True,False,-45,45,3,10,1.2,0,4,"Action.01","MO_014_03_00_ACT_01" +2176,"ザ・セイクリッドフェザー攻撃1_射撃",10140400,0,1,-1,True,True,False,False,-45,45,3,10,0.8,0,3,"Action.01","MO_014_04_00_ACT_01" +2178,"ザ・セイクリッドフェザー_回復",10140400,2,1,-1,True,True,True,False,0,360,5,15,0.3,0,10,"Action.03","MO_014_04_00_ACT_03" +2179,"ザ・セイクリッドフェザー攻撃1_射撃",10140401,0,1,-1,True,True,False,False,-45,45,3,10,0.3,0,2,"Action.01","MO_014_04_00_ACT_01" +2181,"ザ・セイクリッドフェザー_回復",10140401,2,1,-1,True,True,True,False,0,360,5,15,0.1,0,10,"Action.03","MO_014_04_00_ACT_03" +2182,"ザ・セイクリッドフェザー攻撃1_射撃",10140402,0,1,-1,True,True,False,False,-45,45,3,10,1.2,0,4,"Action.01","MO_014_04_00_ACT_01" +2184,"ザ・セイクリッドフェザー_回復",10140402,2,1,-1,True,True,True,False,0,360,5,15,0.5,0,10,"Action.03","MO_014_04_00_ACT_03" +2185,"ワイバーン攻撃1_滑空体当たり",10150000,0,1,-1,True,True,False,False,-60,60,1,15,0.1,1000,1.5,"Action.01","MO_015_00_00_ACT_01" +2186,"ワイバーン攻撃2_ブレス",10150000,2,1,-1,True,True,True,False,-80,80,2,10,0.1,0,3,"Action.03","MO_015_00_00_ACT_02" +2187,"ワイバーン攻撃1_発見",10150000,4,1,-1,True,True,False,False,-60,60,1,15,0.1,0,1,"Action.05","MO_015_00_00_ACT_03" +2188,"ワイバーン攻撃1_滑空体当たり",10150001,0,1,-1,True,True,False,False,-60,60,1,15,0,1000,1,"Action.01","MO_015_00_00_ACT_01" +2189,"ワイバーン攻撃2_ブレス",10150001,2,1,-1,True,True,True,False,-80,80,2,10,0,0,2,"Action.03","MO_015_00_00_ACT_02" +2190,"ワイバーン攻撃1_発見",10150001,4,1,-1,True,True,False,False,-60,60,1,15,0,0,1.5,"Action.05","MO_015_00_00_ACT_03" +2191,"ワイバーン攻撃1_滑空体当たり",10150002,0,1,-1,True,True,False,False,-60,60,1,15,0.5,1000,1.5,"Action.01","MO_015_00_00_ACT_01" +2192,"ワイバーン攻撃2_ブレス",10150002,2,1,-1,True,True,True,False,-80,80,2,10,0.5,0,3,"Action.03","MO_015_00_00_ACT_02" +2193,"ワイバーン攻撃1_発見",10150002,4,1,-1,True,True,False,False,-60,60,1,15,0.5,0,5,"Action.05","MO_015_00_00_ACT_03" +2194,"ワイバーングロウル攻撃1_滑空体当たり",10150100,0,1,-1,True,True,False,False,-60,60,10,20,0.1,1000,10,"Action.01","MO_015_01_00_ACT_01" +2195,"ワイバーングロウル攻撃2_ブレス",10150100,2,1,-1,True,True,True,False,-60,60,5,20,0.1,0,5,"Action.03","MO_015_01_00_ACT_02" +2196,"ワイバーングロウル攻撃1_発見",10150100,4,1,-1,True,True,False,False,-60,60,10,15,0.1,0,10,"Action.05","MO_015_01_00_ACT_03" +2197,"ワイバーングロウル攻撃1_滑空体当たり",10150101,0,1,-1,True,True,False,False,-60,60,10,20,0,1000,7,"Action.01","MO_015_01_00_ACT_01" +2198,"ワイバーングロウル攻撃2_ブレス",10150101,2,1,-1,True,True,True,False,-60,60,5,20,0,0,2,"Action.03","MO_015_01_00_ACT_02" +2199,"ワイバーングロウル攻撃1_発見",10150101,4,1,-1,True,True,False,False,-60,60,10,15,0,0,7,"Action.05","MO_015_01_00_ACT_03" +2200,"ワイバーングロウル攻撃1_滑空体当たり",10150102,0,1,-1,True,True,False,False,-60,60,10,20,0.5,1000,15,"Action.01","MO_015_01_00_ACT_01" +2201,"ワイバーングロウル攻撃2_ブレス",10150102,2,1,-1,True,True,True,False,-60,60,5,20,0.5,0,6,"Action.03","MO_015_01_00_ACT_02" +2202,"ワイバーングロウル攻撃1_発見",10150102,4,1,-1,True,True,False,False,-60,60,10,15,0.5,0,15,"Action.05","MO_015_01_00_ACT_03" +2203,"ホワイトドレイク攻撃1_滑空体当たり",10150200,0,1,-1,True,True,False,False,-60,60,5,15,0.1,1000,2,"Action.01","MO_015_02_00_ACT_01" +2204,"ホワイトドレイク攻撃2_ブレス",10150200,2,1,-1,True,True,True,False,-60,60,3,10,0.1,0,3,"Action.03","MO_015_02_00_ACT_02" +2205,"ホワイトドレイク攻撃1_発見",10150200,4,1,-1,True,True,False,False,-60,60,1,15,0.1,0,1.5,"Action.05","MO_015_02_00_ACT_03" +2206,"ホワイトドレイク攻撃1_滑空体当たり",10150201,0,1,-1,True,True,False,False,-60,60,5,15,0,1000,2,"Action.01","MO_015_02_00_ACT_01" +2207,"ホワイトドレイク攻撃2_ブレス",10150201,2,1,-1,True,True,True,False,-60,60,3,10,0,0,3,"Action.03","MO_015_02_00_ACT_02" +2208,"ホワイトドレイク攻撃1_発見",10150201,4,1,-1,True,True,False,False,-60,60,1,15,0,0,1.5,"Action.05","MO_015_02_00_ACT_03" +2209,"ホワイトドレイク攻撃1_滑空体当たり",10150202,0,1,-1,True,True,False,False,-60,60,5,15,0.5,1000,2,"Action.01","MO_015_02_00_ACT_01" +2210,"ホワイトドレイク攻撃2_ブレス",10150202,2,1,-1,True,True,True,False,-60,60,3,10,0.5,0,3,"Action.03","MO_015_02_00_ACT_02" +2211,"ホワイトドレイク攻撃1_発見",10150202,4,1,-1,True,True,False,False,-60,60,1,15,0.5,0,1.5,"Action.05","MO_015_02_00_ACT_03" +2212,"フロストドレイク攻撃1_滑空体当たり",10150300,0,1,-1,True,True,False,False,-60,60,5,15,0.1,1000,2,"Action.01","MO_015_03_00_ACT_01" +2213,"フロストドレイク攻撃2_ブレス",10150300,2,1,-1,True,True,True,False,-60,60,3,10,0.1,0,4,"Action.03","MO_015_03_00_ACT_02" +2214,"フロストドレイク攻撃1_発見",10150300,4,1,-1,True,True,False,False,-60,60,1,15,0.1,0,1.5,"Action.05","MO_015_03_00_ACT_03" +2215,"フロストドレイク_バフVIT",10150300,5,1,-1,True,True,True,False,0,360,8,20,0.2,0,5,"Action.06","MO_015_03_00_ACT_04" +2216,"フロストドレイク攻撃1_滑空体当たり",10150301,0,1,-1,True,True,False,False,-60,60,5,15,0,1000,2,"Action.01","MO_015_03_00_ACT_01" +2217,"フロストドレイク攻撃2_ブレス",10150301,2,1,-1,True,True,True,False,-60,60,3,10,0,0,3,"Action.03","MO_015_03_00_ACT_02" +2218,"フロストドレイク攻撃1_発見",10150301,4,1,-1,True,True,False,False,-60,60,1,15,0,0,1.5,"Action.05","MO_015_03_00_ACT_03" +2219,"フロストドレイク_バフVIT",10150301,5,1,-1,True,True,True,False,0,360,8,20,0.2,0,5,"Action.06","MO_015_03_00_ACT_04" +2220,"フロストドレイク攻撃1_滑空体当たり",10150302,0,1,-1,True,True,False,False,-60,60,5,15,0.5,1000,2,"Action.01","MO_015_03_00_ACT_01" +2221,"フロストドレイク攻撃2_ブレス",10150302,2,1,-1,True,True,True,False,-60,60,3,10,0.5,0,4,"Action.03","MO_015_03_00_ACT_02" +2222,"フロストドレイク攻撃1_発見",10150302,4,1,-1,True,True,False,False,-60,60,1,15,0.5,0,1.5,"Action.05","MO_015_03_00_ACT_03" +2223,"フロストドレイク_バフVIT",10150302,5,1,-1,True,True,True,False,0,360,8,20,0.2,0,5,"Action.06","MO_015_03_00_ACT_04" +2224,"ワイバーン・ルナライト攻撃1_滑空体当たり",10150400,0,1,-1,True,True,False,False,-60,60,5,15,0.1,1000,2,"Action.01","MO_015_04_00_ACT_01" +2225,"ワイバーン・ルナライト攻撃2_ブレス",10150400,2,1,-1,True,True,True,False,-60,60,3,10,0.1,0,4,"Action.03","MO_015_04_00_ACT_02" +2226,"ワイバーン・ルナライト攻撃1_発見",10150400,4,1,-1,True,True,False,False,-60,60,1,15,0.1,0,1.5,"Action.05","MO_015_04_00_ACT_03" +2227,"ワイバーン・ルナライト攻撃1_滑空体当たり",10150401,0,1,-1,True,True,False,False,-60,60,5,15,0,1000,2,"Action.01","MO_015_04_00_ACT_01" +2228,"ワイバーン・ルナライト攻撃2_ブレス",10150401,2,1,-1,True,True,True,False,-60,60,3,10,0,0,3,"Action.03","MO_015_04_00_ACT_02" +2229,"ワイバーン・ルナライト攻撃1_発見",10150401,4,1,-1,True,True,False,False,-60,60,1,15,0,0,1.5,"Action.05","MO_015_04_00_ACT_03" +2230,"ワイバーン・ルナライト攻撃1_滑空体当たり",10150402,0,1,-1,True,True,False,False,-60,60,5,15,0.5,1000,2,"Action.01","MO_015_04_00_ACT_01" +2231,"ワイバーン・ルナライト攻撃2_ブレス",10150402,2,1,-1,True,True,True,False,-60,60,3,10,0.5,0,4,"Action.03","MO_015_04_00_ACT_02" +2232,"ワイバーン・ルナライト攻撃1_発見",10150402,4,1,-1,True,True,False,False,-60,60,1,15,0.5,0,1.5,"Action.05","MO_015_04_00_ACT_03" +2233,"フライングサイズ攻撃1_ブレス?",10160000,0,1,-1,True,True,True,False,-45,45,0,6,0,0,4,"Action.01","MO_016_00_00_ACT_01" +2234,"フライングサイズ攻撃2_回転体当たり",10160000,1,1,-1,True,True,False,False,-45,45,4,10,0.2,0,2,"Action.02","MO_016_00_00_ACT_02" +2235,"フライングサイズ攻撃1_ブレス?",10160001,0,1,-1,True,True,True,False,-45,45,0,6,0,0,3,"Action.01","MO_016_00_00_ACT_01" +2236,"フライングサイズ攻撃2_回転体当たり",10160001,1,1,-1,True,True,False,False,-45,45,4,10,0,0,2,"Action.02","MO_016_00_00_ACT_02" +2237,"フライングサイズ攻撃1_ブレス?",10160002,0,1,-1,True,True,True,False,-45,45,0,6,0.2,0,4,"Action.01","MO_016_00_00_ACT_01" +2238,"フライングサイズ攻撃2_回転体当たり",10160002,1,1,-1,True,True,False,False,-45,45,4,10,0.2,0,2,"Action.02","MO_016_00_00_ACT_02" +2239,"ブラッディサイズ攻撃1_ブレス?",10160100,0,1,-1,True,True,True,False,-45,45,0,6,0.2,0,4,"Action.01","MO_016_01_00_ACT_01" +2240,"ブラッディサイズ攻撃2_回転体当たり",10160100,1,1,-1,True,True,False,False,-45,45,4,10,0.2,0,2,"Action.02","MO_016_01_00_ACT_02" +2241,"ブラッディサイズ攻撃1_ブレス?",10160101,0,1,-1,True,True,True,False,-45,45,0,6,0,0,3,"Action.01","MO_016_01_00_ACT_01" +2242,"ブラッディサイズ攻撃2_回転体当たり",10160101,1,1,-1,True,True,False,False,-45,45,4,10,0,0,2,"Action.02","MO_016_01_00_ACT_02" +2243,"ブラッディサイズ攻撃1_ブレス?",10160102,0,1,-1,True,True,True,False,-45,45,0,6,0.2,0,4,"Action.01","MO_016_01_00_ACT_01" +2244,"ブラッディサイズ攻撃2_回転体当たり",10160102,1,1,-1,True,True,False,False,-45,45,4,10,0.2,0,2,"Action.02","MO_016_01_00_ACT_02" +2245,"デスサイズ攻撃1_ブレス?",10160200,0,1,-1,True,True,True,False,-45,45,0,6,0.2,0,4,"Action.01","MO_016_02_00_ACT_01" +2246,"デスサイズ攻撃2_回転体当たり",10160200,1,1,-1,True,True,False,False,-45,45,4,10,0.2,0,2,"Action.02","MO_016_02_00_ACT_02" +2247,"デスサイズ攻撃3_バフVIT",10160200,5,1,-1,True,True,True,False,0,360,5,15,0.2,0,5,"Action.06","MO_016_02_00_ACT_03" +2248,"デスサイズ攻撃1_ブレス?",10160201,0,1,-1,True,True,True,False,-45,45,0,6,0,0,3,"Action.01","MO_016_02_00_ACT_01" +2249,"デスサイズ攻撃2_回転体当たり",10160201,1,1,-1,True,True,False,False,-45,45,4,10,0,0,2,"Action.02","MO_016_02_00_ACT_02" +2250,"デスサイズ攻撃3_バフVIT",10160201,5,1,-1,True,True,True,False,0,360,5,15,0,0,5,"Action.06","MO_016_02_00_ACT_03" +2251,"デスサイズ攻撃1_ブレス?",10160202,0,1,-1,True,True,True,False,-45,45,0,6,0.2,0,4,"Action.01","MO_016_02_00_ACT_01" +2252,"デスサイズ攻撃2_回転体当たり",10160202,1,1,-1,True,True,False,False,-45,45,4,10,0.2,0,2,"Action.02","MO_016_02_00_ACT_02" +2253,"デスサイズ攻撃3_バフVIT",10160202,5,1,-1,True,True,True,False,0,360,5,15,0.2,0,5,"Action.06","MO_016_02_00_ACT_03" +2254,"ブルースライム攻撃1",10180000,0,1,-1,True,True,False,False,-45,45,0,2,2.5,0,5,"Action.01","MO_018_00_00_ACT_01" +2255,"ブルースライム攻撃2",10180000,1,1,-1,True,True,True,False,0,360,0,2,3,0,10,"Action.02","MO_018_00_00_ACT_02" +2256,"ブルースライム攻撃1",10180001,0,1,-1,True,True,False,False,-45,45,0,2,1.5,0,3,"Action.01","MO_018_00_00_ACT_01" +2257,"ブルースライム攻撃2",10180001,1,1,-1,True,True,True,False,0,360,0,2,2,0,8,"Action.02","MO_018_00_00_ACT_02" +2258,"ブルースライム攻撃1",10180002,0,1,-1,True,True,False,False,-45,45,0,2,3,0,7,"Action.01","MO_018_00_00_ACT_01" +2259,"ブルースライム攻撃2",10180002,1,1,-1,True,True,True,False,0,360,0,2,3.5,0,12,"Action.02","MO_018_00_00_ACT_02" +2260,"ブラッドスライム攻撃1",10180100,0,1,-1,True,True,False,False,-45,45,0,2,2.5,0,5,"Action.01","MO_018_01_00_ACT_01" +2261,"ブラッドスライム攻撃2",10180100,1,1,-1,True,True,True,False,0,360,0,2,3,0,10,"Action.02","MO_018_01_00_ACT_02" +2262,"ブラッドスライム攻撃1",10180101,0,1,-1,True,True,False,False,-45,45,0,2,1.5,0,3,"Action.01","MO_018_01_00_ACT_01" +2263,"ブラッドスライム攻撃2",10180101,1,1,-1,True,True,True,False,0,360,0,2,2,0,8,"Action.02","MO_018_01_00_ACT_02" +2264,"ブラッドスライム攻撃1",10180102,0,1,-1,True,True,False,False,-45,45,0,2,3,0,7,"Action.01","MO_018_01_00_ACT_01" +2265,"ブラッドスライム攻撃2",10180102,1,1,-1,True,True,True,False,0,360,0,2,3.5,0,12,"Action.02","MO_018_01_00_ACT_02" +2272,"ホムンクルス攻撃1",10230100,0,1,-1,True,True,False,False,-45,45,0,3,0.1,0,1,"Action.01","MO_023_01_00_ACT_01" +2273,"ホムンクルス光の玉",10230100,1,1,-1,True,True,True,False,-45,45,8,15,0.5,0,3,"Action.02","MO_023_01_00_ACT_02" +2274,"ホムンクルス回復",10230100,3,1,-1,True,True,True,False,0,360,10,20,0.5,2,10,"Action.04","MO_023_01_00_ACT_03" +2275,"ホムンクルス攻撃1",10230101,0,1,-1,True,True,False,False,-45,45,0,3,0,0,1,"Action.01","MO_023_01_00_ACT_01" +2276,"ホムンクルス光の玉",10230101,1,1,-1,True,True,True,False,-45,45,8,15,0,0,3,"Action.02","MO_023_01_00_ACT_02" +2277,"ホムンクルス回復",10230101,3,1,-1,True,True,True,False,0,360,10,20,0,0,10,"Action.04","MO_023_01_00_ACT_03" +2278,"ホムンクルス攻撃1",10230102,0,1,-1,True,True,False,False,-45,45,0,3,0.1,0,1,"Action.01","MO_023_01_00_ACT_01" +2279,"ホムンクルス光の玉",10230102,1,1,-1,True,True,True,False,-45,45,8,15,0.5,0,3,"Action.02","MO_023_01_00_ACT_02" +2280,"ホムンクルス回復",10230102,3,1,-1,True,True,True,False,0,360,10,20,0.5,3,10,"Action.04","MO_023_01_00_ACT_03" +2281,"ミミック攻撃1",10190000,0,1,-1,True,True,False,False,-45,45,0,3,0.5,0,2,"Action.01","MO_019_00_00_ACT_01" +2282,"ミミック攻撃2",10190000,1,1,-1,True,True,True,False,-45,45,2,5,0.5,0,5,"Action.02","MO_019_00_00_ACT_02" +2283,"グリード行動",10190100,3,1,-1,True,True,True,False,0,360,0,2000,5,15,5,"Action.04","MO_019_01_00_ACT_01" +2285,"スカイクリーパー攻撃1_かみつき",10240000,0,1,-1,True,True,False,False,-60,60,0,5,0.3,0,2,"Action.01","MO_024_00_00_ACT_01" +2286,"スカイクリーパー攻撃2_前進かみつき",10240000,1,1,-1,True,True,True,False,-60,60,5,10,0.3,0,2,"Action.02","MO_024_00_00_ACT_02" +2287,"スカイクリーパー攻撃1_かみつき",10240001,0,1,-1,True,True,False,False,-60,60,0,5,0,0,2,"Action.01","MO_024_00_00_ACT_01" +2288,"スカイクリーパー攻撃2_前進かみつき",10240001,1,1,-1,True,True,True,False,-60,60,5,10,0,0,2,"Action.02","MO_024_00_00_ACT_02" +2289,"スカイクリーパー攻撃1_かみつき",10240002,0,1,-1,True,True,False,False,-60,60,0,5,0.3,0,2,"Action.01","MO_024_00_00_ACT_01" +2290,"スカイクリーパー攻撃2_前進かみつき",10240002,1,1,-1,True,True,True,False,-60,60,5,10,0.3,0,2,"Action.02","MO_024_00_00_ACT_02" +2291,"エア・ドレイク攻撃1_かみつき",10240100,0,1,-1,True,True,False,False,-60,60,0,5,0.3,0,2,"Action.01","MO_024_01_00_ACT_01" +2292,"エア・ドレイク攻撃2_前進かみつき",10240100,1,1,-1,True,True,True,False,-60,60,5,10,0.3,0,2,"Action.02","MO_024_01_00_ACT_02" +2293,"エア・ドレイク攻撃3_火の玉",10240100,5,1,-1,True,True,True,False,-60,60,7,15,0.3,0,2,"Action.06","MO_024_01_00_ACT_03" +2294,"エア・ドレイク攻撃1_かみつき",10240101,0,1,-1,True,True,False,False,-60,60,0,5,0,0,2,"Action.01","MO_024_01_00_ACT_01" +2295,"エア・ドレイク攻撃2_前進かみつき",10240101,1,1,-1,True,True,True,False,-60,60,5,10,0,0,2,"Action.02","MO_024_01_00_ACT_02" +2296,"エア・ドレイク攻撃3_火の玉",10240101,5,1,-1,True,True,True,False,-60,60,7,15,0,0,2,"Action.06","MO_024_01_00_ACT_03" +2297,"エア・ドレイク攻撃1_かみつき",10240102,0,1,-1,True,True,False,False,-60,60,0,5,0.3,0,2,"Action.01","MO_024_01_00_ACT_01" +2298,"エア・ドレイク攻撃2_前進かみつき",10240102,1,1,-1,True,True,True,False,-60,60,5,10,0.3,0,2,"Action.02","MO_024_01_00_ACT_02" +2299,"エア・ドレイク攻撃3_火の玉",10240102,5,1,-1,True,True,True,False,-60,60,7,15,0.3,0,2,"Action.06","MO_024_01_00_ACT_03" +2300,"エア・ドレイク攻撃1_かみつき",10240103,0,1,-1,True,True,False,False,-60,60,0,5,0.3,0,2,"Action.01","MO_024_01_00_ACT_01" +2301,"エア・ドレイク攻撃2_前進かみつき",10240103,1,1,-1,True,True,True,False,-60,60,5,10,0.3,0,2,"Action.02","MO_024_01_00_ACT_02" +2302,"エア・ドレイク攻撃3_火の玉",10240103,5,1,-1,True,True,True,False,-60,60,7,15,0.3,0,2,"Action.06","MO_024_01_00_ACT_03" +2303,"ファントム攻撃1_踏み込み鎌",10250000,0,1,-1,True,True,False,False,-60,60,0,7,0.5,0,4,"Action.01","MO_025_00_00_ACT_01" +2304,"ファントム攻撃2_火の玉",10250000,10,1,-1,True,True,True,False,-60,60,5,20,0.1,0,2,"Action.11","MO_025_00_00_ACT_02" +2305,"ファントム攻撃1_踏み込み鎌",10250001,0,1,-1,True,True,False,False,-60,60,0,7,0,0,3,"Action.01","MO_025_00_00_ACT_01" +2306,"ファントム攻撃2_火の玉",10250001,10,1,-1,True,True,True,False,-60,60,5,20,0,0,2,"Action.11","MO_025_00_00_ACT_02" +2307,"ファントム攻撃1_踏み込み鎌",10250002,0,1,-1,True,True,False,False,-60,60,0,7,0.5,0,5,"Action.01","MO_025_00_00_ACT_01" +2308,"ファントム攻撃2_火の玉",10250002,10,1,-1,True,True,True,False,-60,60,5,20,0.1,0,2,"Action.11","MO_025_00_00_ACT_02" +2309,"ファントム攻撃1_踏み込み鎌",10250003,0,1,-1,True,True,False,False,-60,60,0,7,0.5,0,5,"Action.01","MO_025_00_00_ACT_01" +2310,"ファントム攻撃2_火の玉",10250003,10,1,-1,True,True,True,False,-60,60,5,20,0.1,0,2,"Action.11","MO_025_00_00_ACT_02" +2311,"ワイト攻撃1_踏み込み鎌",10250100,9,1,-1,True,True,False,False,-60,60,4,10,0,0,3,"Action.10","MO_025_01_00_ACT_01" +2312,"ワイト攻撃2_鎌2回斬り",10250100,1,1,-1,True,True,True,False,-60,60,0,5,0,0,0.5,"Action.02","MO_025_01_00_ACT_02" +2313,"ワイト攻撃1_踏み込み鎌",10250101,9,1,-1,True,True,False,False,-60,60,4,10,0,0,3,"Action.10","MO_025_01_00_ACT_01" +2314,"ワイト攻撃2_鎌2回斬り",10250101,1,1,-1,True,True,True,False,-60,60,0,5,0,0,0.5,"Action.02","MO_025_01_00_ACT_02" +2315,"ワイト攻撃1_踏み込み鎌",10250102,9,1,-1,True,True,False,False,-60,60,4,10,0,0,1,"Action.10","MO_025_01_00_ACT_01" +2316,"ワイト攻撃2_鎌2回斬り",10250102,1,1,-1,True,True,True,False,-60,60,0,5,0,0,0.5,"Action.02","MO_025_01_00_ACT_02" +2317,"ワイト攻撃1_踏み込み鎌",10250103,9,1,-1,True,True,False,False,-60,60,4,10,0,0,3,"Action.10","MO_025_01_00_ACT_01" +2318,"ワイト攻撃2_鎌2回斬り",10250103,1,1,-1,True,True,True,False,-60,60,0,5,0,0,0.5,"Action.02","MO_025_01_00_ACT_02" +2319,"ワイト攻撃1_踏み込み鎌",10250104,9,1,-1,True,True,False,False,-60,60,4,10,0,0,3,"Action.10","MO_025_01_00_ACT_01" +2320,"ワイト攻撃2_鎌2回斬り",10250104,1,1,-1,True,True,True,False,-60,60,0,5,0,0,0.5,"Action.02","MO_025_01_00_ACT_02" +2321,"ホーンビースト攻撃1",10260000,0,1,-1,True,True,False,False,-45,45,0,4,0.3,0,2,"Action.01","MO_026_00_00_ACT_01" +2322,"ホーンビースト攻撃2",10260000,1,1,-1,True,True,True,False,-45,45,2,6,0.5,0,3,"Action.02","MO_026_00_00_ACT_02" +2323,"ホーンビースト攻撃3",10260000,5,1,-1,True,True,True,False,-90,90,5,10,0.5,0,4,"Action.06","MO_026_00_00_ACT_03" +2324,"ホーンビースト攻撃4",10260000,6,1,-1,True,True,True,False,-45,45,7,15,0.5,0,5,"Action.07","MO_026_00_00_ACT_04" +2325,"ホーンビーストバクステ",10260000,7,1,-1,True,True,False,False,-140,140,0,3,0.1,0,4,"Action.08","MO_026_00_00_ACT_05" +2326,"ホーンビースト攻撃1",10260001,0,1,-1,True,True,False,False,-45,45,0,4,0.2,0,1,"Action.01","MO_026_00_00_ACT_01" +2327,"ホーンビースト攻撃2",10260001,1,1,-1,True,True,True,False,-45,45,2,6,0.2,0,2,"Action.02","MO_026_00_00_ACT_02" +2328,"ホーンビースト攻撃3",10260001,5,1,-1,True,True,True,False,-45,45,5,10,0.2,0,3,"Action.06","MO_026_00_00_ACT_03" +2329,"ホーンビースト攻撃4",10260001,6,1,-1,True,True,True,False,-90,90,7,15,0.2,0,4,"Action.07","MO_026_00_00_ACT_04" +2330,"ホーンビーストバクステ",10260001,7,1,-1,True,True,False,False,-140,140,0,3,0.1,0,1,"Action.08","MO_026_00_00_ACT_05" +2331,"ホーンビースト攻撃1",10260002,0,1,-1,True,True,False,False,-45,45,0,4,0.5,0,2,"Action.01","MO_026_00_00_ACT_01" +2332,"ホーンビースト攻撃2",10260002,1,1,-1,True,True,True,False,-45,45,2,6,0.7,0,3,"Action.02","MO_026_00_00_ACT_02" +2333,"ホーンビースト攻撃3",10260002,5,1,-1,True,True,True,False,-45,45,5,10,0.7,0,4,"Action.06","MO_026_00_00_ACT_03" +2334,"ホーンビースト攻撃4",10260002,6,1,-1,True,True,True,False,-90,90,7,15,1,0,5,"Action.07","MO_026_00_00_ACT_04" +2335,"ホーンビーストバクステ",10260002,7,1,-1,True,True,False,False,-140,140,0,3,0.1,0,4,"Action.08","MO_026_00_00_ACT_05" +2336,"モノケロス攻撃1",10260100,0,1,-1,True,True,False,False,-45,45,0,4,0.3,0,2,"Action.01","MO_026_01_00_ACT_01" +2337,"モノケロス攻撃2",10260100,1,1,-1,True,True,True,False,-45,45,2,6,0.5,0,3,"Action.02","MO_026_01_00_ACT_02" +2338,"モノケロス攻撃3",10260100,5,1,-1,True,True,True,False,-90,90,5,10,0.5,0,4,"Action.06","MO_026_01_00_ACT_03" +2339,"モノケロス攻撃4",10260100,6,1,-1,True,True,True,False,-45,45,7,15,0.5,0,5,"Action.07","MO_026_01_00_ACT_04" +2340,"モノケロスバクステ",10260100,7,1,-1,True,True,False,False,-140,140,0,3,0.1,0,3,"Action.08","MO_026_01_00_ACT_05" +2341,"モノケロス攻撃1",10260101,0,1,-1,True,True,False,False,-45,45,0,4,0.2,0,1,"Action.01","MO_026_01_00_ACT_01" +2342,"モノケロス攻撃2",10260101,1,1,-1,True,True,True,False,-45,45,2,6,0.2,0,2,"Action.02","MO_026_01_00_ACT_02" +2343,"モノケロス攻撃3",10260101,5,1,-1,True,True,True,False,-45,45,5,10,0.2,0,3,"Action.06","MO_026_01_00_ACT_03" +2344,"モノケロス攻撃4",10260101,6,1,-1,True,True,True,False,-90,90,7,15,0.2,0,4,"Action.07","MO_026_01_00_ACT_04" +2345,"モノケロスバクステ",10260101,7,1,-1,True,True,False,False,-140,140,0,3,0.1,0,1,"Action.08","MO_026_01_00_ACT_05" +2346,"モノケロス攻撃1",10260102,0,1,-1,True,True,False,False,-45,45,0,4,0.5,0,2,"Action.01","MO_026_01_00_ACT_01" +2347,"モノケロス攻撃2",10260102,1,1,-1,True,True,True,False,-45,45,2,6,0.7,0,3,"Action.02","MO_026_01_00_ACT_02" +2348,"モノケロス攻撃3",10260102,5,1,-1,True,True,True,False,-45,45,5,10,0.7,0,4,"Action.06","MO_026_01_00_ACT_03" +2349,"モノケロス攻撃4",10260102,6,1,-1,True,True,True,False,-90,90,7,15,1,0,5,"Action.07","MO_026_01_00_ACT_04" +2350,"モノケロスバクステ",10260102,7,1,-1,True,True,False,False,-140,140,0,3,0.1,0,3,"Action.08","MO_026_01_00_ACT_05" +2351,"アクアロア攻撃1",10260200,0,1,-1,True,True,False,False,-45,45,0,4,0.3,0,3,"Action.01","MO_026_02_00_ACT_01" +2352,"アクアロア攻撃2",10260200,1,1,-1,True,True,True,False,-45,45,2,6,0.5,0,5,"Action.02","MO_026_02_00_ACT_02" +2353,"アクアロア攻撃3",10260200,5,1,-1,True,True,True,False,-90,90,5,10,0.5,0,6,"Action.06","MO_026_02_00_ACT_03" +2354,"アクアロア攻撃4",10260200,6,1,-1,True,True,True,False,-45,45,7,15,0.5,0,7,"Action.07","MO_026_02_00_ACT_04" +2355,"アクアロアバクステ",10260200,7,1,-1,True,True,False,False,-140,140,0,3,0.1,0,3,"Action.08","MO_026_02_00_ACT_05" +2356,"アクアロア攻撃1",10260201,0,1,-1,True,True,False,False,-45,45,0,4,0.2,0,1,"Action.01","MO_026_02_00_ACT_01" +2357,"アクアロア攻撃2",10260201,1,1,-1,True,True,True,False,-45,45,2,6,0.2,0,2,"Action.02","MO_026_02_00_ACT_02" +2358,"アクアロア攻撃3",10260201,5,1,-1,True,True,True,False,-45,45,5,10,0.2,0,3,"Action.06","MO_026_02_00_ACT_03" +2359,"アクアロア攻撃4",10260201,6,1,-1,True,True,True,False,-90,90,7,15,0.2,0,4,"Action.07","MO_026_02_00_ACT_04" +2360,"アクアロアバクステ",10260201,7,1,-1,True,True,False,False,-140,140,0,3,0.1,0,1,"Action.08","MO_026_02_00_ACT_05" +2361,"アクアロア攻撃1",10260202,0,1,-1,True,True,False,False,-45,45,0,4,0.5,0,3,"Action.01","MO_026_02_00_ACT_01" +2362,"アクアロア攻撃2",10260202,1,1,-1,True,True,True,False,-45,45,2,6,0.7,0,5,"Action.02","MO_026_02_00_ACT_02" +2363,"アクアロア攻撃3",10260202,5,1,-1,True,True,True,False,-45,45,5,10,0.7,0,6,"Action.06","MO_026_02_00_ACT_03" +2364,"アクアロア攻撃4",10260202,6,1,-1,True,True,True,False,-90,90,7,15,1,0,7,"Action.07","MO_026_02_00_ACT_04" +2365,"アクアロアバクステ",10260202,7,1,-1,True,True,False,False,-140,140,0,3,0.1,0,3,"Action.08","MO_026_02_00_ACT_05" +2366,"ホーリービースト攻撃1",10260300,0,1,-1,True,True,False,False,-45,45,0,4,0.3,0,3,"Action.01","MO_026_03_00_ACT_01" +2367,"ホーリービースト攻撃2",10260300,1,1,-1,True,True,True,False,-45,45,2,6,0.5,0,5,"Action.02","MO_026_03_00_ACT_02" +2368,"ホーリービースト攻撃3",10260300,5,1,-1,True,True,True,False,-90,90,5,10,0.5,0,6,"Action.06","MO_026_03_00_ACT_03" +2369,"ホーリービースト攻撃4",10260300,6,1,-1,True,True,True,False,-45,45,7,15,0.5,0,7,"Action.07","MO_026_03_00_ACT_04" +2370,"ホーリービーストバクステ",10260300,7,1,-1,True,True,False,False,-140,140,0,3,0.1,0,2,"Action.08","MO_026_03_00_ACT_05" +2371,"ホーリービースト攻撃6_回復",10260300,8,1,-1,True,True,True,False,0,360,10,15,0.5,0,10,"Action.09","MO_026_03_00_ACT_06" +2372,"ホーリービースト攻撃1",10260301,0,1,-1,True,True,False,False,-45,45,0,4,0.2,0,1,"Action.01","MO_026_03_00_ACT_01" +2373,"ホーリービースト攻撃2",10260301,1,1,-1,True,True,True,False,-45,45,2,6,0.2,0,2,"Action.02","MO_026_03_00_ACT_02" +2374,"ホーリービースト攻撃3",10260301,5,1,-1,True,True,True,False,-45,45,5,10,0.2,0,3,"Action.06","MO_026_03_00_ACT_03" +2375,"ホーリービースト攻撃4",10260301,6,1,-1,True,True,True,False,-90,90,7,15,0.2,0,4,"Action.07","MO_026_03_00_ACT_04" +2376,"ホーリービーストバクステ",10260301,7,1,-1,True,True,False,False,-140,140,0,3,0.1,0,1,"Action.08","MO_026_03_00_ACT_05" +2377,"ホーリービースト攻撃6_回復",10260301,8,1,-1,True,True,True,False,0,360,10,15,0.5,0,10,"Action.09","MO_026_03_00_ACT_06" +2378,"ホーリービースト攻撃1",10260302,0,1,-1,True,True,False,False,-45,45,0,4,0.5,0,3,"Action.01","MO_026_03_00_ACT_01" +2379,"ホーリービースト攻撃2",10260302,1,1,-1,True,True,True,False,-45,45,2,6,0.7,0,5,"Action.02","MO_026_03_00_ACT_02" +2380,"ホーリービースト攻撃3",10260302,5,1,-1,True,True,True,False,-45,45,5,10,0.7,0,6,"Action.06","MO_026_03_00_ACT_03" +2381,"ホーリービースト攻撃4",10260302,6,1,-1,True,True,True,False,-90,90,7,15,1,0,7,"Action.07","MO_026_03_00_ACT_04" +2382,"ホーリービーストバクステ",10260302,7,1,-1,True,True,False,False,-140,140,0,3,0.1,0,2,"Action.08","MO_026_03_00_ACT_05" +2383,"ホーリービースト攻撃6_回復",10260302,8,1,-1,True,True,True,False,0,360,10,15,0.5,0,7,"Action.09","MO_026_03_00_ACT_06" +2384,"フーア攻撃1",10270000,0,1,-1,True,True,True,False,-45,45,0,3,1,0,3,"Action.01","MO_027_00_00_ACT_01" +2386,"フーア攻撃1",10270001,0,1,-1,True,True,True,False,-45,45,0,3,0.5,0,1,"Action.01","MO_027_00_00_ACT_01" +2388,"フーア攻撃1",10270002,0,1,-1,True,True,True,False,-45,45,0,3,2,0,4,"Action.01","MO_027_00_00_ACT_01" +2390,"ピアレイ攻撃1",10270100,0,1,-1,True,True,False,False,-45,45,0,3,1,0,3,"Action.01","MO_027_01_00_ACT_01" +2391,"ピアレイ攻撃2 弾",10270100,3,1,-1,True,True,True,False,-45,45,3,10,0.7,0,5,"Action.04","MO_027_01_00_ACT_02" +2392,"ピアレイ攻撃1",10270101,0,1,-1,True,True,False,False,-45,45,0,3,0,0,2,"Action.01","MO_027_01_00_ACT_01" +2393,"ピアレイ攻撃2 弾",10270101,3,1,-1,True,True,True,False,-45,45,3,10,0,0,3,"Action.04","MO_027_01_00_ACT_02" +2394,"ピアレイ攻撃1",10270102,0,1,-1,True,True,False,False,-45,45,0,3,2,0,4,"Action.01","MO_027_01_00_ACT_01" +2395,"ピアレイ攻撃2 弾",10270102,3,1,-1,True,True,True,False,-45,45,3,10,1,0,5,"Action.04","MO_027_01_00_ACT_02" +2396,"ブッカブー攻撃1_踏み込み殴り",10280000,0,1,-1,True,True,False,False,-45,45,0,3,0.1,0,1,"Action.01","MO_028_00_00_ACT_01" +2397,"ブッカブー攻撃2_回転殴り",10280000,1,1,-1,True,True,True,False,-45,45,0,5,0.1,0,1,"Action.02","MO_028_00_00_ACT_02" +2398,"ブッカブー攻撃3_デバフ",10280000,2,1,-1,True,True,True,False,0,360,3,20,3,0,5,"Action.03","MO_028_00_00_ACT_03" +2399,"ブッカブー攻撃1_踏み込み殴り",10280001,0,1,-1,True,True,False,False,-45,45,0,3,0,0,0.5,"Action.01","MO_028_00_00_ACT_01" +2400,"ブッカブー攻撃2_回転殴り",10280001,1,1,-1,True,True,True,False,-45,45,0,5,0,0,0.5,"Action.02","MO_028_00_00_ACT_02" +2401,"ブッカブー攻撃3_デバフ",10280001,2,1,-1,True,True,True,False,0,360,3,20,3,0,5,"Action.03","MO_028_00_00_ACT_03" +2402,"ブッカブー攻撃1_踏み込み殴り",10280002,0,1,-1,True,True,False,False,-45,45,0,3,0.1,0,1,"Action.01","MO_028_00_00_ACT_01" +2403,"ブッカブー攻撃2_回転殴り",10280002,1,1,-1,True,True,True,False,-45,45,0,5,0.1,0,1,"Action.02","MO_028_00_00_ACT_02" +2404,"ブッカブー攻撃3_デバフ",10280002,2,1,-1,True,True,True,False,0,360,3,20,3,0,5,"Action.03","MO_028_00_00_ACT_03" +2405,"ブッカブー攻撃1_踏み込み殴り",10280003,0,1,-1,True,True,False,False,-45,45,0,3,0,0,0.5,"Action.01","MO_028_00_00_ACT_01" +2406,"ブッカブー攻撃2_回転殴り",10280003,1,1,-1,True,True,True,False,-45,45,0,5,0,0,0.5,"Action.02","MO_028_00_00_ACT_02" +2407,"ブッカブー攻撃3_デバフ",10280003,2,1,-1,True,True,True,False,0,360,3,20,3,0,5,"Action.03","MO_028_00_00_ACT_03" +2408,"デモンブロブ攻撃1",10180300,0,1,-1,True,True,False,False,0,360,0,15,3,0,6,"Action.01","MO_018_03_00_ACT_01" +2409,"デモンブロブ攻撃2",10180300,1,1,-1,True,True,True,False,0,360,0,15,3,0,7,"Action.02","MO_018_03_00_ACT_02" +2410,"デモンブロブ攻撃1",10180301,0,1,-1,True,True,False,False,0,360,0,15,0,0,2,"Action.01","MO_018_03_00_ACT_01" +2411,"デモンブロブ攻撃2",10180301,1,1,-1,True,True,True,False,0,360,0,15,0,0,3,"Action.02","MO_018_03_00_ACT_02" +2412,"デモンブロブ攻撃1",10180302,0,1,-1,True,True,False,False,0,360,0,15,4,0,8,"Action.01","MO_018_03_00_ACT_01" +2413,"デモンブロブ攻撃2",10180302,1,1,-1,True,True,True,False,0,360,0,15,5,0,9,"Action.02","MO_018_03_00_ACT_02" +2414,"ルーンナイト攻撃1",10230000,0,1,-1,True,True,False,False,-45,45,0,6,1,0,0.5,"Action.01","MO_023_00_00_ACT_01" +2415,"ルーンナイト攻撃2火の玉",10230000,1,1,-1,True,True,True,False,-45,45,8,15,1,0,3,"Action.02","MO_023_00_00_ACT_02" +2416,"ルーンナイト攻撃1",10230001,0,1,-1,True,True,False,False,-45,45,0,6,0,0,0.5,"Action.01","MO_023_00_00_ACT_01" +2417,"ルーンナイト攻撃2火の玉",10230001,1,1,-1,True,True,True,False,-45,45,8,15,0,0,2,"Action.02","MO_023_00_00_ACT_02" +2418,"ルーンナイト攻撃1",10230002,0,1,-1,True,True,False,False,-45,45,0,6,2,0,1,"Action.01","MO_023_00_00_ACT_01" +2419,"ルーンナイト攻撃2火の玉",10230002,1,1,-1,True,True,True,False,-45,45,8,15,2,0,3,"Action.02","MO_023_00_00_ACT_02" +2420,"ブッカドゥー攻撃1_踏み込み殴り",10280100,0,1,-1,True,True,False,False,-45,45,0,3,1,0,0.5,"Action.01","MO_028_01_00_ACT_01" +2421,"ブッカドゥー攻撃2_回転殴り",10280100,1,1,-1,True,True,True,False,-45,45,0,5,1,0,0.5,"Action.02","MO_028_01_00_ACT_02" +2422,"ブッカドゥー攻撃3_回復",10280100,2,1,-1,True,True,True,False,0,360,3,12,1,0,12,"Action.03","MO_028_01_00_ACT_03" +2423,"ブッカドゥー攻撃1_踏み込み殴り",10280101,0,1,-1,True,True,False,False,-45,45,0,3,0,0,0.3,"Action.01","MO_028_01_00_ACT_01" +2424,"ブッカドゥー攻撃2_回転殴り",10280101,1,1,-1,True,True,True,False,-45,45,0,5,0,0,0.3,"Action.02","MO_028_01_00_ACT_02" +2425,"ブッカドゥー攻撃3_回復",10280101,2,1,-1,True,True,True,False,0,360,3,12,0,0,10,"Action.03","MO_028_01_00_ACT_03" +2426,"ブッカドゥー攻撃1_踏み込み殴り",10280102,0,1,-1,True,True,False,False,-45,45,0,3,1.5,0,0.7,"Action.01","MO_028_01_00_ACT_01" +2427,"ブッカドゥー攻撃2_回転殴り",10280102,1,1,-1,True,True,True,False,-45,45,0,5,1.5,0,0.7,"Action.02","MO_028_01_00_ACT_02" +2428,"ブッカドゥー攻撃3_回復",10280102,2,1,-1,True,True,True,False,0,360,3,12,1.5,0,15,"Action.03","MO_028_01_00_ACT_03" +2429,"ブッカドゥー攻撃1_踏み込み殴り",10280103,0,1,-1,True,True,False,False,-45,45,0,3,0,0,0.3,"Action.01","MO_028_01_00_ACT_01" +2430,"ブッカドゥー攻撃2_回転殴り",10280103,1,1,-1,True,True,True,False,-45,45,0,5,0,0,0.3,"Action.02","MO_028_01_00_ACT_02" +2431,"ブッカドゥー攻撃3_回復",10280103,2,1,-1,True,True,True,False,0,360,3,12,0,0,10,"Action.03","MO_028_01_00_ACT_03" +2432,"イビル・レイス攻撃1_風の弾",10030200,0,1,-1,True,True,False,False,-45,45,5,12,0.8,0.5,5,"Action.01","MO_003_02_00_ACT_01" +2433,"イビル・レイス攻撃2_毒",10030200,1,1,-1,True,True,True,False,0,360,0,3,0.5,0.5,10,"Action.02","MO_003_02_00_ACT_02" +2434,"イビル・レイス攻撃1_風の弾",10030201,0,1,-1,True,True,False,False,-45,45,5,12,0,0,2,"Action.01","MO_003_02_00_ACT_01" +2435,"イビル・レイス攻撃2_毒",10030201,1,1,-1,True,True,True,False,0,360,0,3,0,0,4,"Action.02","MO_003_02_00_ACT_02" +2436,"イビル・レイス攻撃1_風の弾",10030202,0,1,-1,True,True,False,False,-45,45,5,12,1,0.5,6,"Action.01","MO_003_02_00_ACT_01" +2437,"イビル・レイス攻撃2_毒",10030202,1,1,-1,True,True,True,False,0,360,0,3,2,0.5,10,"Action.02","MO_003_02_00_ACT_02" +2438,"グレートゴーレム攻撃1",10090100,0,1,-1,True,True,False,False,-90,90,0,4,0.5,0,3,"Action.01","MO_009_01_00_ACT_01" +2439,"グレートゴーレム攻撃2",10090100,2,1,-1,True,True,True,False,-90,90,2,10,0.5,0,4,"Action.03","MO_009_01_00_ACT_02" +2440,"グレートゴーレム攻撃1",10090101,0,1,-1,True,True,False,False,-90,90,0,4,0,0,1,"Action.01","MO_009_01_00_ACT_03" +2441,"グレートゴーレム攻撃2",10090101,2,1,-1,True,True,True,False,-90,90,2,15,0,0,2,"Action.03","MO_009_01_00_ACT_04" +2442,"グレートゴーレム攻撃1",10090102,0,1,-1,True,True,False,False,-90,90,0,4,0.5,0,3,"Action.01","MO_009_01_00_ACT_01" +2443,"グレートゴーレム攻撃2",10090102,2,1,-1,True,True,True,False,-90,90,2,10,1,0,4,"Action.03","MO_009_01_00_ACT_02" +2444,"デーモン攻撃1",10120100,0,1,-1,True,True,True,False,-45,45,5,8,0.3,0,7,"Action.01","MO_012_01_00_ACT_01" +2445,"デーモン攻撃2",10120100,1,1,-1,True,True,True,False,-45,45,10,15,0.5,0,10,"Action.02","MO_012_01_00_ACT_02" +2446,"デーモンバクステ",10120100,3,1,-1,True,True,False,False,-45,45,0,5,0.1,0,2,"Action.04","MO_012_01_00_ACT_03" +2447,"デーモン攻撃1",10120101,0,1,-1,True,True,True,False,-45,45,5,8,0,0,2,"Action.01","MO_012_01_00_ACT_01" +2448,"デーモン攻撃2",10120101,1,1,-1,True,True,True,False,-45,45,10,15,0,0,4,"Action.02","MO_012_01_00_ACT_02" +2449,"デーモンバクステ",10120101,3,1,-1,True,True,False,False,-45,45,0,5,0,0,1,"Action.04","MO_012_01_00_ACT_03" +2450,"デーモン攻撃1",10120102,0,1,-1,True,True,True,False,-45,45,5,8,0.3,0,8,"Action.01","MO_012_01_00_ACT_01" +2451,"デーモン攻撃2",10120102,1,1,-1,True,True,True,False,-45,45,10,15,0.5,0,12,"Action.02","MO_012_01_00_ACT_02" +2452,"デーモンバクステ",10120102,3,1,-1,True,True,False,False,-45,45,0,5,0.1,0,2,"Action.04","MO_012_01_00_ACT_03" +2453,"フレンジー・ボア攻撃1",10500000,0,1,-1,True,True,False,False,-45,45,0,4,0.3,0,2,"Action.01","MO_050_00_00_ACT_01" +2454,"フレンジー・ボア攻撃2",10500000,4,1,-1,True,True,True,False,-45,45,3,10,0.2,0,5,"Action.05","MO_050_00_00_ACT_02" +2455,"フレンジー・ボア攻撃1",10500001,0,1,-1,True,True,False,False,-45,45,0,3,0,0,0.5,"Action.01","MO_050_00_00_ACT_03" +2456,"フレンジー・ボア攻撃2",10500001,4,1,-1,True,True,True,False,-20,20,3,12,0,0,1,"Action.05","MO_050_00_00_ACT_04" +2457,"フレンジー・ボア攻撃1",10500002,0,1,-1,True,True,False,False,-45,45,0,4,0.2,0,3,"Action.01","MO_050_00_00_ACT_01" +2458,"フレンジー・ボア攻撃2",10500002,4,1,-1,True,True,True,False,-45,45,3,10,0.5,0,6,"Action.05","MO_050_00_00_ACT_02" +2459,"フューリー・ボア攻撃1",10500100,0,1,-1,True,True,False,False,-45,45,0,4,0.3,0,2,"Action.01","MO_050_01_00_ACT_01" +2460,"フューリー・ボア攻撃2",10500100,4,1,-1,True,True,True,False,-45,45,3,10,0.2,0,5,"Action.05","MO_050_01_00_ACT_02" +2461,"フューリー・ボア攻撃1",10500101,0,1,-1,True,True,False,False,-45,45,0,3,0,0,0.5,"Action.01","MO_050_01_00_ACT_03" +2462,"フューリー・ボア攻撃2",10500101,4,1,-1,True,True,True,False,-20,20,3,12,0,0,1,"Action.05","MO_050_01_00_ACT_04" +2463,"フューリー・ボア攻撃1",10500102,0,1,-1,True,True,False,False,-45,45,0,4,0.2,0,3,"Action.01","MO_050_01_00_ACT_01" +2464,"フューリー・ボア攻撃2",10500102,4,1,-1,True,True,True,False,-45,45,3,10,0.5,0,6,"Action.05","MO_050_01_00_ACT_02" +2465,"ポーラー・ボア攻撃1",10500200,0,1,-1,True,True,False,False,-45,45,0,4,0.3,0,2,"Action.01","MO_050_02_00_ACT_01" +2466,"ポーラー・ボア攻撃2",10500200,4,1,-1,True,True,True,False,-45,45,3,10,0.2,0,5,"Action.05","MO_050_02_00_ACT_02" +2467,"ポーラー・ボア攻撃1",10500201,0,1,-1,True,True,False,False,-45,45,0,3,0,0,0.5,"Action.01","MO_050_02_00_ACT_03" +2468,"ポーラー・ボア攻撃2",10500201,4,1,-1,True,True,True,False,-20,20,3,12,0,0,1,"Action.05","MO_050_02_00_ACT_04" +2469,"ポーラー・ボア攻撃1",10500202,0,1,-1,True,True,False,False,-45,45,0,4,0.2,0,3,"Action.01","MO_050_02_00_ACT_01" +2470,"ポーラー・ボア攻撃2",10500202,4,1,-1,True,True,True,False,-45,45,3,10,0.5,0,6,"Action.05","MO_050_02_00_ACT_02" +2471,"セイクリッド・ボア攻撃1",10500300,0,1,-1,True,True,False,False,-45,45,0,4,0.3,0,2,"Action.01","MO_050_03_00_ACT_01" +2472,"セイクリッド・ボア攻撃2",10500300,4,1,-1,True,True,True,False,-45,45,3,10,0.2,0,5,"Action.05","MO_050_03_00_ACT_02" +2473,"セイクリッド・ボア攻撃1",10500301,0,1,-1,True,True,False,False,-45,45,0,3,0,0,0.5,"Action.01","MO_050_03_00_ACT_03" +2474,"セイクリッド・ボア攻撃2",10500301,4,1,-1,True,True,True,False,-20,20,3,12,0,0,1,"Action.05","MO_050_03_00_ACT_04" +2475,"セイクリッド・ボア攻撃1",10500302,0,1,-1,True,True,False,False,-45,45,0,4,0.2,0,3,"Action.01","MO_050_03_00_ACT_01" +2476,"セイクリッド・ボア攻撃2",10500302,4,1,-1,True,True,True,False,-45,45,3,10,0.5,0,6,"Action.05","MO_050_03_00_ACT_02" +2477,"ガーリッシュ・ガーベラ攻撃1",10510000,1,1,-1,True,True,False,False,-45,45,0,5,0.3,0,3,"Action.02","MO_051_00_00_ACT_01" +2478,"ガーリッシュ・ガーベラ攻撃2",10510000,2,1,-1,True,True,True,False,-45,45,3,8,0.2,0,6,"Action.03","MO_051_00_00_ACT_02" +2479,"ガーリッシュ・ガーベラ攻撃1",10510001,1,1,-1,True,True,False,False,-45,45,0,5,0,0,2,"Action.02","MO_051_00_00_ACT_01" +2480,"ガーリッシュ・ガーベラ攻撃2",10510001,2,1,-1,True,True,True,False,-45,45,3,8,0,0,5,"Action.03","MO_051_00_00_ACT_02" +2481,"ガーリッシュ・ガーベラ攻撃1",10510002,1,1,-1,True,True,False,False,-45,45,0,5,0.2,0,3,"Action.02","MO_051_00_00_ACT_01" +2482,"ガーリッシュ・ガーベラ攻撃2",10510002,2,1,-1,True,True,True,False,-45,45,3,8,0.5,0,6,"Action.03","MO_051_00_00_ACT_02" +2483,"ヴェノム・プラント攻撃1",10510100,1,1,-1,True,True,False,False,-45,45,0,5,0.3,0,2,"Action.02","MO_051_01_00_ACT_01" +2484,"ヴェノム・プラント攻撃2",10510100,2,1,-1,True,True,True,False,-45,45,3,8,0.2,0,5,"Action.03","MO_051_01_00_ACT_02" +2485,"ヴェノム・プラント攻撃1",10510101,1,1,-1,True,True,False,False,-45,45,0,5,0,0,2,"Action.02","MO_051_01_00_ACT_01" +2486,"ヴェノム・プラント攻撃2",10510101,2,1,-1,True,True,True,False,-45,45,3,8,0,0,5,"Action.03","MO_051_01_00_ACT_02" +2487,"ヴェノム・プラント攻撃1",10510102,1,1,-1,True,True,False,False,-45,45,0,5,0.2,0,2,"Action.02","MO_051_01_00_ACT_01" +2488,"ヴェノム・プラント攻撃2",10510102,2,1,-1,True,True,True,False,-45,45,3,8,0.5,0,5,"Action.03","MO_051_01_00_ACT_02" +2489,"マッシュピープル攻撃1",10530000,1,1,-1,True,True,False,False,-45,45,0,2,0.3,0,4,"Action.02","MO_053_00_00_ACT_01" +2490,"マッシュピープル攻撃2",10530000,4,1,-1,True,True,True,False,0,360,7,15,0.2,0,3,"Action.05","MO_053_00_00_ACT_02" +2491,"マッシュピープル攻撃1",10530001,1,1,-1,True,True,False,False,-45,45,0,2,0,0,5,"Action.02","MO_053_00_00_ACT_01" +2492,"マッシュピープル攻撃2",10530001,4,1,-1,True,True,True,False,0,360,7,15,0,0,3,"Action.05","MO_053_00_00_ACT_02" +2493,"マッシュピープル攻撃1",10530002,1,1,-1,True,True,False,False,-45,45,0,2,0,0,3,"Action.02","MO_053_00_00_ACT_01" +2494,"マッシュピープル攻撃2",10530002,4,1,-1,True,True,True,False,0,360,7,15,0.5,0,6,"Action.05","MO_053_00_00_ACT_02" +2495,"バッドトリップ攻撃1",10530100,1,1,-1,True,True,False,False,-45,45,0,2,0.3,0,4,"Action.02","MO_053_01_00_ACT_01" +2496,"バッドトリップ攻撃2",10530100,4,1,-1,True,True,True,False,0,360,7,15,0.2,0,3,"Action.05","MO_053_01_00_ACT_02" +2497,"バッドトリップ攻撃1",10530101,1,1,-1,True,True,False,False,-45,45,0,2,0,0,4,"Action.02","MO_053_01_00_ACT_01" +2498,"バッドトリップ攻撃2",10530101,4,1,-1,True,True,True,False,0,360,7,15,0,0,2,"Action.05","MO_053_01_00_ACT_02" +2499,"バッドトリップ攻撃1",10530102,1,1,-1,True,True,False,False,-45,45,0,2,0.2,0,3,"Action.02","MO_053_01_00_ACT_01" +2500,"バッドトリップ攻撃2",10530102,4,1,-1,True,True,True,False,0,360,7,15,0.5,0,6,"Action.05","MO_053_01_00_ACT_02" +2501,"メディックマッシュルーム攻撃1",10530200,1,1,-1,True,True,False,False,-45,45,0,2,0.3,0,2.5,"Action.02","MO_053_02_00_ACT_01" +2502,"メディックマッシュルーム回復胞子",10530200,4,1,-1,True,True,True,False,0,360,8,15,1,0,4,"Action.05","MO_053_02_00_ACT_02" +2503,"メディックマッシュルーム攻撃1",10530201,1,1,-1,True,True,False,False,-45,45,0,2,0,0,2,"Action.02","MO_053_02_00_ACT_01" +2504,"メディックマッシュルーム回復胞子",10530201,4,1,-1,True,True,True,False,0,360,8,15,0,0,3,"Action.05","MO_053_02_00_ACT_02" +2505,"メディックマッシュルーム攻撃1",10530202,1,1,-1,True,True,False,False,-45,45,0,2,0.2,0,2.5,"Action.02","MO_053_02_00_ACT_01" +2506,"メディックマッシュルーム回復胞子",10530202,4,1,-1,True,True,True,False,0,360,8,15,1,0,5,"Action.05","MO_053_02_00_ACT_02" +2507,"シザース攻撃1",10540000,0,1,-1,True,True,False,False,-45,45,0,2,0.3,0,2,"Action.01","MO_054_00_00_ACT_01" +2508,"シザース攻撃2",10540000,1,1,-1,True,True,True,False,-45,45,1,3,0.2,0,4,"Action.02","MO_054_00_00_ACT_02" +2509,"シザース攻撃1",10540001,0,1,-1,True,True,False,False,-45,45,0,2,0,0,2,"Action.01","MO_054_00_00_ACT_01" +2510,"シザース攻撃2",10540001,1,1,-1,True,True,True,False,-45,45,1,3,0,0,3,"Action.02","MO_054_00_00_ACT_02" +2511,"シザース攻撃1",10540002,0,1,-1,True,True,False,False,-45,45,0,2,0.2,0,2,"Action.01","MO_054_00_00_ACT_01" +2512,"シザース攻撃2",10540002,1,1,-1,True,True,True,False,-45,45,1,3,0.5,0,4,"Action.02","MO_054_00_00_ACT_02" +2513,"スパウター・シザース攻撃1",10540100,0,1,-1,True,True,False,False,-45,45,0,2,0.3,0,2,"Action.01","MO_054_01_00_ACT_01" +2514,"スパウター・シザース攻撃2弾",10540100,5,1,-1,True,True,True,False,-90,90,4,15,0.5,0,5,"Action.06","MO_054_01_00_ACT_02" +2515,"スパウター・シザース攻撃1",10540101,0,1,-1,True,True,False,False,-45,45,0,2,0,0,2,"Action.01","MO_054_01_00_ACT_01" +2516,"スパウター・シザース攻撃2弾",10540101,5,1,-1,True,True,True,False,-90,90,4,15,0,0,3,"Action.06","MO_054_01_00_ACT_02" +2517,"スパウター・シザース攻撃1",10540102,0,1,-1,True,True,False,False,-45,45,0,2,0.3,0,2,"Action.01","MO_054_01_00_ACT_01" +2518,"スパウター・シザース攻撃2弾",10540102,5,1,-1,True,True,True,False,-90,90,4,15,0.5,0,6,"Action.06","MO_054_01_00_ACT_02" +2519,"ランドクローラー攻撃1",10540200,0,1,-1,True,True,False,False,-45,45,0,2,0.3,0,2,"Action.01","MO_054_02_00_ACT_01" +2520,"ランドクローラー攻撃2",10540200,2,1,-1,True,True,True,False,-45,45,2,4,0.2,0,3,"Action.03","MO_054_02_00_ACT_02" +2521,"ランドクローラー攻撃1",10540201,0,1,-1,True,True,False,False,-45,45,0,2,0,0,2,"Action.01","MO_054_02_00_ACT_01" +2522,"ランドクローラー攻撃2",10540201,2,1,-1,True,True,True,False,-45,45,2,4,0,0,3,"Action.03","MO_054_02_00_ACT_02" +2523,"ランドクローラー攻撃1",10540202,0,1,-1,True,True,False,False,-45,45,0,2,0.2,0,2,"Action.01","MO_054_02_00_ACT_01" +2524,"ランドクローラー攻撃2",10540202,2,1,-1,True,True,True,False,-45,45,2,4,0.5,0,3,"Action.03","MO_054_02_00_ACT_02" +2525,"バッファークラブ攻撃1",10540300,0,1,-1,True,True,False,False,-45,45,0,2,0.3,0,2,"Action.01","MO_054_03_00_ACT_01" +2526,"バッファークラブ攻撃2バフ",10540300,6,1,-1,True,True,True,False,0,360,8,15,0.2,0,5,"Action.07","MO_054_03_00_ACT_02" +2527,"バッファークラブ攻撃1",10540301,0,1,-1,True,True,False,False,-45,45,0,2,0,0,2,"Action.01","MO_054_03_00_ACT_01" +2528,"バッファークラブ攻撃2バフ",10540301,6,1,-1,True,True,True,False,0,360,8,15,0,0,5,"Action.07","MO_054_03_00_ACT_02" +2529,"バッファークラブ攻撃1",10540302,0,1,-1,True,True,False,False,-45,45,0,2,0.2,0,2,"Action.01","MO_054_03_00_ACT_01" +2530,"バッファークラブ攻撃2バフ",10540302,6,1,-1,True,True,True,False,0,360,8,15,0.5,0,5,"Action.07","MO_054_03_00_ACT_02" +2531,"ダイノアント攻撃1",10550000,0,1,-1,True,True,False,False,-45,45,0,2,0.3,0,3,"Action.01","MO_055_00_00_ACT_01" +2532,"ダイノアント攻撃2",10550000,2,1,-1,True,True,True,False,-45,45,1.5,5,0.2,0,5,"Action.03","MO_055_00_00_ACT_02" +2533,"ダイノアント攻撃1",10550001,0,1,-1,True,True,False,False,-45,45,0,2,0,0,2,"Action.01","MO_055_00_00_ACT_01" +2534,"ダイノアント攻撃2",10550001,2,1,-1,True,True,True,False,-45,45,1.5,5,0,0,4,"Action.03","MO_055_00_00_ACT_02" +2535,"ダイノアント攻撃1",10550002,0,1,-1,True,True,False,False,-45,45,0,2,0.2,0,3,"Action.01","MO_055_00_00_ACT_01" +2536,"ダイノアント攻撃2",10550002,2,1,-1,True,True,True,False,-45,45,1.5,5,0.5,0,5,"Action.03","MO_055_00_00_ACT_02" +2537,"ソルジャーダイノアント攻撃1",10560100,0,1,-1,True,True,False,False,-45,45,0,3,0.3,0,2.5,"Action.01","MO_056_00_00_ACT_01" +2538,"ソルジャーダイノアント攻撃2",10560100,4,1,-1,True,True,True,False,-45,45,2,4,0.2,0,4,"Action.05","MO_056_00_00_ACT_02" +2539,"ソルジャーダイノアント攻撃1",10560101,0,1,-1,True,True,False,False,-45,45,0,3,0,0,2,"Action.01","MO_056_00_00_ACT_01" +2540,"ソルジャーダイノアント攻撃2",10560101,4,1,-1,True,True,True,False,-45,45,2,4,0,0,3,"Action.05","MO_056_00_00_ACT_02" +2541,"ソルジャーダイノアント攻撃1",10560102,0,1,-1,True,True,False,False,-45,45,0,3,0.2,0,2.5,"Action.01","MO_056_00_00_ACT_01" +2542,"ソルジャーダイノアント攻撃2",10560102,4,1,-1,True,True,True,False,-45,45,2,4,0.5,0,4,"Action.05","MO_056_00_00_ACT_02" +2543,"ソルジャーダイノアント攻撃1",10560103,0,1,-1,True,True,False,False,-45,45,0,3,0.2,0,2.5,"Action.01","MO_056_00_00_ACT_01" +2544,"ソルジャーダイノアント攻撃2",10560103,4,1,-1,True,True,True,False,-45,45,2,4,0.5,0,4,"Action.05","MO_056_00_00_ACT_02" +2545,"ソルジャーダイノアント攻撃3自爆",10560103,5,1,-1,True,True,False,False,-60,60,0,30,0.1,10,0,"Action.06","MO_056_00_00_ACT_03" +2546,"ソルジャーダイノアント攻撃1",10560104,0,1,-1,True,True,False,False,-45,45,0,3,0.2,0,2.5,"Action.01","MO_056_00_00_ACT_01" +2547,"ソルジャーダイノアント攻撃2",10560104,4,1,-1,True,True,True,False,-45,45,2,4,0.5,0,4,"Action.05","MO_056_00_00_ACT_02" +2548,"ソルジャーダイノアント攻撃3自爆",10560104,5,1,-1,True,True,False,False,-60,60,0,30,0.1,10,0,"Action.06","MO_056_00_00_ACT_03" +2549,"ソルジャーダイノアント攻撃1",10560105,0,1,-1,True,True,False,False,-45,45,0,3,0.2,0,2.5,"Action.01","MO_056_00_00_ACT_01" +2550,"ソルジャーダイノアント攻撃2",10560105,4,1,-1,True,True,True,False,-45,45,2,4,0.5,0,4,"Action.05","MO_056_00_00_ACT_02" +2551,"ソルジャーダイノアント攻撃3自爆",10560105,5,1,-1,True,True,False,False,-60,60,0,30,0.1,10,0,"Action.06","MO_056_00_05_ACT_03" +2552,"守護騎士上位種攻撃1_剣切りつけ",10000010,0,1,-1,True,True,False,False,-45,45,0,4,0.3,0,1,"Action.01","MO_000_00_10_ACT_01" +2553,"守護騎士上位種攻撃2_滑空突撃",10000010,1,1,-1,True,True,True,False,-45,45,3,15,0.3,0,5,"Action.02","MO_000_00_10_ACT_02" +2554,"守護騎士上位種攻撃3_バフ",10000010,2,1,-1,True,True,True,False,0,360,8,20,0.3,0,5,"Action.03","MO_000_00_10_ACT_03" +2555,"重装守護騎士上位種攻撃1_剣切りつけ",10000110,0,1,-1,True,True,False,False,-45,45,0,4,0.5,0,1,"Action.01","MO_000_01_10_ACT_01" +2556,"重装守護騎士上位種攻撃2_滑空突撃",10000110,1,1,-1,True,True,True,False,-45,45,3,10,0.5,0,5,"Action.02","MO_000_01_10_ACT_02" +2557,"重装守護騎士上位種攻撃3_バフ",10000110,2,1,-1,True,True,True,False,0,360,8,20,0.3,0,5,"Action.03","MO_000_01_10_ACT_03" +2558,"守護騎士射手上位種攻撃1_射撃",10000210,0,1,-1,True,True,False,False,-45,45,3,15,0.5,0,1,"Action.01","MO_000_02_10_ACT_01" +2559,"守護騎士射手上位種攻撃2_バフ",10000210,2,1,-1,True,True,True,False,0,360,8,20,0.3,0,5,"Action.03","MO_000_02_10_ACT_02" +2560,"守護騎士射手上位種攻撃1_射撃",10000211,0,1,-1,True,True,False,False,-45,45,3,15,0.5,0,1,"Action.01","MO_000_02_10_ACT_01" +2561,"守護騎士射手上位種攻撃2_バフ",10000211,2,1,-1,True,True,True,False,0,360,8,20,0.3,0,5,"Action.03","MO_000_02_10_ACT_02" +2562,"守護騎士射手上位種攻撃3_召喚",10000211,4,1,-1,True,True,False,False,0,360,0,25,0,5,20,"Action.05","MO_000_02_10_ACT_03" +2563,"守護騎士射手上位種攻撃3_自爆",10000211,2,1,-1,True,True,True,False,0,360,0,50,0.8,40,0.5,"Action.03","MO_000_02_00_ACT_03" +2564,"守護騎士・狙撃手上位種攻撃1_射撃",10000310,0,1,-1,True,True,False,False,-45,45,3,15,0.5,0,1,"Action.01","MO_000_03_10_ACT_01" +2565,"守護騎士狙撃手上位種攻撃2_バフ",10000310,2,1,-1,True,True,True,False,0,360,8,20,0.3,0,5,"Action.03","MO_000_03_10_ACT_02" +2566,"シルキー上位種攻撃1_突進斬り",10030010,0,1,-1,True,True,False,False,-45,45,3,8,0.5,0,2,"Action.01","MO_003_00_10_ACT_01" +2567,"シルキー上位種攻撃2_毒",10030010,1,1,-1,True,True,True,False,0,360,0,5,0.5,0,5,"Action.02","MO_003_00_10_ACT_02" +2568,"シルキー上位種攻撃3_バフ",10030010,2,1,-1,True,True,True,False,0,360,8,15,0.5,0,5,"Action.03","MO_003_00_10_ACT_03" +2569,"シルキー・ペイン上位種攻撃1_突進斬り",10030110,0,1,-1,True,True,False,False,-45,45,3,8,0.5,0,2,"Action.01","MO_003_01_10_ACT_01" +2570,"シルキー・ペイン上位種攻撃2_毒",10030110,1,1,-1,True,True,True,False,0,360,0,5,0.5,0,5,"Action.02","MO_003_01_10_ACT_02" +2571,"シルキー・ペイン上位種攻撃3_バフ",10030110,2,1,-1,True,True,True,False,0,360,8,15,0.5,0,5,"Action.03","MO_003_01_10_ACT_03" +2572,"シルキー・ルーツ上位種攻撃1_突進斬り",10030310,0,1,-1,True,True,False,False,-45,45,3,8,0.5,0,1,"Action.01","MO_003_03_10_ACT_01" +2573,"シルキー・ルーツ上位種攻撃2_毒",10030310,1,1,-1,True,True,True,False,0,360,0,5,0.5,0,5,"Action.02","MO_003_03_10_ACT_02" +2574,"シルキー・ルーツ上位種攻撃3_バフ",10030310,2,1,-1,True,True,True,False,0,360,8,15,0.5,0,5,"Action.03","MO_003_03_10_ACT_03" +2575,"シルキー・ルーツ上位種攻撃4_闇玉",10030310,4,1,-1,True,True,True,False,-90,90,3,15,0.5,0.5,3,"Action.05","MO_003_03_10_ACT_04" +2576,"リザードマン上位種攻撃1_剣横",10050010,2,1,-1,True,True,False,False,-45,45,0,5,0.3,0,0.8,"Action.03","MO_005_00_10_ACT_01" +2577,"リザードマン上位種攻撃1_剣",10050010,0,1,-1,True,True,True,False,-45,45,1,10,0.3,0,1,"Action.01","MO_005_00_10_ACT_02" +2578,"リザードマン上位種_バフ",10050010,4,1,-1,True,True,True,False,0,360,8,20,0.3,0.5,5,"Action.05","MO_005_00_10_ACT_03" +2579,"ハイアー・リザード上位種攻撃1_剣横",10050110,2,1,-1,True,True,False,False,-45,45,0,5,0.3,0,0.5,"Action.03","MO_005_01_10_ACT_01" +2580,"ハイアー・リザード上位種攻撃1_剣",10050110,0,1,-1,True,True,True,False,-45,45,1,10,0.3,0,1,"Action.01","MO_005_01_10_ACT_02" +2581,"ハイアー・リザード上位種_バフ",10050110,4,1,-1,True,True,True,False,0,360,8,20,0.3,0.5,5,"Action.05","MO_005_01_10_ACT_03" +2582,"リザードフォーク上位種攻撃1_剣横",10050210,2,1,-1,True,True,False,False,-45,45,0,5,0.3,0,0.3,"Action.03","MO_005_02_10_ACT_01" +2583,"リザードフォーク上位種攻撃1_剣",10050210,0,1,-1,True,True,True,False,-45,45,1,10,0.3,0,1,"Action.01","MO_005_02_10_ACT_02" +2584,"リザードフォーク上位種攻撃2_闇の弾",10050210,3,1,-1,True,True,True,False,-90,90,2,12,1,0,3,"Action.04","MO_005_02_10_ACT_03" +2585,"リザードフォーク上位種_バフ",10050210,6,1,-1,True,True,True,False,0,360,8,20,0.3,0.5,5,"Action.07","MO_005_02_10_ACT_04" +2586,"ディノサウロイド上位種攻撃1_剣横",10050310,2,1,-1,True,True,False,False,-45,45,0,5,0.3,0,0.3,"Action.03","MO_005_03_10_ACT_01" +2587,"ディノサウロイド上位種攻撃1_剣",10050310,0,1,-1,True,True,True,False,-45,45,1,10,0.3,0,0.5,"Action.01","MO_005_03_10_ACT_02" +2588,"ディノサウロイド上位種攻撃2_バフ",10050310,4,1,-1,True,True,True,False,0,360,8,20,0.3,0,5,"Action.05","MO_005_03_10_ACT_03" +2589,"ベイン・オーバーリザード上位種攻撃1_剣横",10050410,2,1,-1,True,True,False,False,-45,45,0,5,0.2,0,0.3,"Action.03","MO_005_04_10_ACT_01" +2590,"ベイン・オーバーリザード上位種攻撃1_剣",10050410,0,1,-1,True,True,True,False,-45,45,2,10,0.2,0,0.5,"Action.01","MO_005_04_10_ACT_02" +2591,"ベイン・オーバーリザード上位種攻撃2_光混乱ブレス",10050410,3,1,-1,True,True,True,False,-45,45,1,7,0.3,0,3,"Action.04","MO_005_04_10_ACT_03" +2592,"ベイン・オーバーリザード上位種_バフ",10050410,4,1,-1,True,True,True,False,0,360,8,20,0.3,0.1,5,"Action.05","MO_005_04_10_ACT_04" +2593,"ベイン・オーバーリザード上位種_回復",10050410,6,1,-1,True,True,True,False,0,360,8,20,0.3,5,8,"Action.07","MO_005_04_10_ACT_05" +2594,"スケルトン上位種攻撃1_突き",10060010,0,1,-1,True,True,False,False,-45,45,0,4,0.5,0,0.5,"Action.01","MO_006_00_10_ACT_01" +2595,"スケルトン上位種攻撃2_踏み込み2段払い",10060010,1,1,-1,True,True,True,False,-45,45,5,10,0.8,0,1,"Action.02","MO_006_00_10_ACT_02" +2596,"スケルトン上位種_バフ",10060010,4,1,-1,True,True,True,False,0,360,8,15,0.3,0.5,5,"Action.05","MO_006_00_10_ACT_03" +2597,"カーズ・スカル上位種攻撃1_突き",10060110,0,1,-1,True,True,False,False,-45,45,0,4,0.5,0,0.5,"Action.01","MO_006_01_10_ACT_01" +2598,"カーズ・スカル上位種攻撃2_踏み込み2段払い",10060110,1,1,-1,True,True,True,False,-45,45,5,10,0.5,0,1,"Action.02","MO_006_01_10_ACT_02" +2599,"カーズ・スカル上位種バクステ",10060110,6,1,-1,True,True,False,False,-45,45,0,7,0.1,0.5,2,"Action.07","MO_006_01_10_ACT_03" +2600,"カーズ・スカル上位種_バフ",10060110,4,1,-1,True,True,True,False,0,360,8,15,0.3,0.5,5,"Action.05","MO_006_01_10_ACT_04" +2601,"デス・トルーパー上位種攻撃1_突き",10060210,0,1,-1,True,True,False,False,-45,45,0,4,0.5,0,0.5,"Action.01","MO_006_02_10_ACT_01" +2602,"デス・トルーパー上位種攻撃2_踏み込み2段払い",10060210,1,1,-1,True,True,True,False,-45,45,5,15,0.5,0,1,"Action.02","MO_006_02_10_ACT_02" +2603,"デス・トルーパー攻撃3_バフSTR",10060210,4,1,-1,True,True,True,False,0,360,8,20,0.3,0.5,5,"Action.05","MO_006_02_10_ACT_03" +2604,"デス・トルーパー攻撃4_バフVIT",10060210,7,1,-1,True,True,True,False,0,360,8,20,0.3,0.5,5,"Action.08","MO_006_02_10_ACT_04" +2605,"レヴェナント上位種攻撃1_突き",10060310,0,1,-1,True,True,False,False,-45,45,0,4,0.5,0,0.5,"Action.01","MO_006_03_10_ACT_01" +2606,"レヴェナント上位種攻撃2_踏み込み2段払い",10060310,1,1,-1,True,True,True,False,-45,45,5,15,0.8,0,1,"Action.02","MO_006_03_10_ACT_02" +2607,"レヴェナント上位種_光混乱ブレス",10060310,5,1,-1,True,True,True,False,-45,45,2,10,1,0.5,5,"Action.06","MO_006_03_10_ACT_03" +2608,"レヴェナント上位種_バフ",10060310,4,1,-1,True,True,True,False,0,360,8,20,0.3,0.5,5,"Action.05","MO_006_03_10_ACT_05" +2609,"スカルノイド攻撃1_突き",10060410,0,1,-1,True,True,False,False,-45,45,0,4,0.5,0.5,0.5,"Action.01","MO_006_04_10_ACT_01" +2610,"スカルノイド攻撃2_踏み込み2段払い",10060410,1,1,-1,True,True,True,False,-45,45,3,10,0.5,0.5,1,"Action.02","MO_006_04_10_ACT_02" +2611,"スカルノイド上位種_バフ",10060410,4,1,-1,True,True,True,False,0,360,8,20,0.3,0.5,5,"Action.05","MO_006_04_10_ACT_04" +2612,"スカルノイド上位種攻撃4_銃射撃",10060410,10,1,-1,True,True,True,False,-45,45,3,15,0.5,0.5,2,"Action.11","MO_006_04_10_ACT_05" +2613,"コボルド上位種攻撃1_ハンマー2回殴り",10070010,0,1,-1,True,True,False,False,-45,45,0,5,0.3,0,0.5,"Action.01","MO_007_00_10_ACT_01" +2614,"コボルド上位種攻撃2_飛び込みハンマー",10070010,1,1,-1,True,True,True,False,-45,45,5,15,0.3,0,1,"Action.02","MO_007_00_10_ACT_02" +2615,"コボルド上位種_バフ",10070010,5,1,-1,True,True,True,False,0,360,8,20,0.3,0.5,5,"Action.06","MO_007_00_10_ACT_03" +2616,"チーフコボルド上位種攻撃1_ハンマー2回殴り",10070110,0,1,-1,True,True,False,False,-45,45,0,5,0.3,0,0.5,"Action.01","MO_007_01_10_ACT_01" +2617,"チーフコボルド上位種攻撃2_飛び込みハンマー",10070110,1,1,-1,True,True,True,False,-45,45,5,20,0.3,0,1,"Action.02","MO_007_01_10_ACT_02" +2618,"チーフコボルド上位種_バフ",10070110,5,1,-1,True,True,True,False,0,360,8,15,0.3,0.5,5,"Action.06","MO_007_01_10_ACT_03" +2619,"コボルド・バトラー上位種攻撃1_ハンマー2回殴り",10070210,0,1,-1,True,True,False,False,-45,45,0,5,0.3,0,0.5,"Action.01","MO_007_02_10_ACT_01" +2620,"コボルド・バトラー上位種攻撃2_飛び込みハンマー",10070210,1,1,-1,True,True,True,False,-45,45,5,15,0.3,0,0.5,"Action.02","MO_007_02_10_ACT_02" +2621,"コボルド・バトラー上位種_バフ",10070210,5,1,-1,True,True,True,False,0,360,8,20,0.3,0.5,5,"Action.06","MO_007_02_10_ACT_03" +2622,"コボルド・ワンダラー上位種攻撃1_ハンマー2回殴り",10070310,0,1,-1,True,True,False,False,-45,45,0,5,0.3,0,0.5,"Action.01","MO_007_03_10_ACT_01" +2623,"コボルド・ワンダラー上位種攻撃2_飛び込みハンマー",10070310,1,1,-1,True,True,True,False,-45,45,5,15,0.3,0,0.5,"Action.02","MO_007_03_10_ACT_02" +2624,"コボルド・ワンダラー上位種_バフ",10070310,5,1,-1,True,True,True,False,0,360,8,15,0.3,0.5,5,"Action.06","MO_007_03_10_ACT_03" +2625,"コボルド・ワンダラー3_回復",10070310,6,1,-1,True,True,True,False,0,360,8,20,0.3,5,10,"Action.07","MO_007_03_10_ACT_04" +2626,"オーク上位種攻撃1_斧殴り",10080010,0,1,-1,True,True,False,False,-45,45,0,3,0.1,0,1,"Action.01","MO_008_00_10_ACT_01" +2627,"オーク上位種攻撃2_踏み込み斧殴り",10080010,1,1,-1,True,True,True,False,-45,45,3,5,0.1,0,3,"Action.02","MO_008_00_10_ACT_02" +2628,"オーク上位種_バフ",10080010,5,1,-1,True,True,True,False,0,360,8,20,0.3,0.5,5,"Action.06","MO_008_00_10_ACT_03" +2629,"オーク上位種攻撃4_斧投げ",10080010,2,1,-1,True,True,True,False,-45,45,3,20,0.1,0,2,"Action.03","MO_008_00_10_ACT_04" +2630,"オークダーティ上位種攻撃1_斧殴り",10080110,0,1,-1,True,True,False,False,-45,45,0,3,0.1,0,1,"Action.01","MO_008_01_10_ACT_01" +2631,"オークダーティ上位種攻撃2_踏み込み斧殴り",10080110,1,1,-1,True,True,True,False,-45,45,3,5,0.1,0,3,"Action.02","MO_008_01_10_ACT_02" +2632,"オークダーティ上位種_バフ",10080110,5,1,-1,True,True,True,False,0,360,8,20,0.3,0.5,5,"Action.06","MO_008_01_10_ACT_03" +2633,"オークダーティ上位種攻撃4_斧投げ",10080110,2,1,-1,True,True,True,False,-45,45,3,20,0.1,0,2,"Action.03","MO_008_01_10_ACT_04" +2634,"オークウォリアー上位種攻撃1_斧殴り",10080210,0,1,-1,True,True,False,False,-45,45,0,3,0.1,0,1,"Action.01","MO_008_02_10_ACT_01" +2635,"オークウォリアー上位種攻撃2_踏み込み斧殴り",10080210,1,1,-1,True,True,True,False,-45,45,3,5,0.1,0,3,"Action.02","MO_008_02_10_ACT_02" +2636,"オークウォリアー上位種_バフ",10080210,5,1,-1,True,True,True,False,0,360,8,20,0.3,0.5,5,"Action.06","MO_008_02_10_ACT_03" +2637,"オークウォリアー上位種攻撃4_斧投げ",10080210,2,1,-1,True,True,True,False,-45,45,3,20,0.1,0,1.5,"Action.03","MO_008_02_10_ACT_04" +2638,"オークフォルテ上位種攻撃1_斧殴り",10080310,0,1,-1,True,True,False,False,-45,45,0,3,0.1,0,1,"Action.01","MO_008_03_10_ACT_01" +2639,"オークフォルテ上位種攻撃2_踏み込み斧殴り",10080310,1,1,-1,True,True,True,False,-45,45,3,5,0.1,0,3,"Action.02","MO_008_03_10_ACT_02" +2640,"オークフォルテ上位種_バフ",10080310,5,1,-1,True,True,True,False,0,360,8,20,0.3,0.5,5,"Action.06","MO_008_03_10_ACT_03" +2641,"オークフォルテ上位種攻撃4_斧投げ",10080310,2,1,-1,True,True,True,False,-45,45,3,20,0.1,0,1.5,"Action.03","MO_008_03_10_ACT_04" +2642,"ハーピー上位種攻撃1_射撃",10140010,0,1,-1,True,True,False,False,-45,45,0,20,0.5,0,1,"Action.01","MO_014_00_10_ACT_01" +2644,"ハーピー上位種_回復",10140010,2,1,-1,True,True,True,False,0,360,8,20,0.5,0,10,"Action.03","MO_014_00_10_ACT_03" +2645,"バイオレットフェザー上位種攻撃1_射撃",10140110,0,1,-1,True,True,False,False,-45,45,0,20,0.5,0,1,"Action.01","MO_014_01_10_ACT_01" +2647,"バイオレットフェザー上位種_回復",10140110,2,1,-1,True,True,True,False,0,360,8,20,0.5,0,10,"Action.03","MO_014_01_10_ACT_03" +2648,"ブレイズクイーン上位種攻撃1_射撃",10140210,0,1,-1,True,True,False,False,-45,45,0,20,0.5,0,1,"Action.01","MO_014_02_10_ACT_01" +2650,"ブレイズクイーン上位種_バフ",10140210,2,1,-1,True,True,True,False,0,360,8,20,0.5,0,5,"Action.03","MO_014_02_10_ACT_03" +2651,"サイレーン上位種攻撃1_射撃",10140310,0,1,-1,True,True,False,False,-45,45,0,20,0.5,0,1,"Action.01","MO_014_03_10_ACT_01" +2653,"サイレーン上位種_バフ",10140310,2,1,-1,True,True,True,False,0,360,8,20,0.5,0,5,"Action.03","MO_014_03_10_ACT_03" +2654,"ザ・セイクリッドフェザー上位種攻撃1_射撃",10140410,0,1,-1,True,True,False,False,-45,45,0,20,0.5,0,1,"Action.01","MO_014_04_10_ACT_01" +2656,"ザ・セイクリッドフェザー上位種_回復",10140410,2,1,-1,True,True,True,False,0,360,8,20,0.5,0,10,"Action.03","MO_014_04_10_ACT_03" +2657,"ザ・セイクリッドフェザー上位種_バフ",10140410,3,1,-1,True,True,True,False,0,360,8,20,0.5,0,5,"Action.04","MO_014_04_10_ACT_04" +2658,"ルーンナイト上位種攻撃1",10230010,0,1,-1,True,True,False,False,-45,45,0,5,0.3,0,1,"Action.01","MO_023_00_10_ACT_01" +2660,"ルーンナイト上位種攻撃3_バフ",10230010,2,1,-1,True,True,True,False,0,360,8,20,0.3,0,5,"Action.03","MO_023_00_10_ACT_03" +2661,"ルーンナイト上位種攻撃4_3way",10230010,3,1,-1,True,True,True,False,-45,45,3,15,0.5,0,5,"Action.04","MO_023_00_10_ACT_04" +2662,"ルーンナイト上位種攻撃5_回復",10230010,5,1,-1,True,True,True,False,0,360,8,15,0.3,0,10,"Action.06","MO_023_00_10_ACT_05" +2663,"ホムンクルス上位種攻撃1",10230110,0,1,-1,True,True,False,False,0,360,0,5,0.3,3,1,"Action.01","MO_023_01_10_ACT_01" +2665,"ホムンクルス上位種攻撃3_バフ",10230110,2,1,-1,True,True,True,False,0,360,8,20,0.3,0,5,"Action.03","MO_023_01_10_ACT_03" +2666,"ホムンクルス上位種攻撃4_3way",10230110,3,1,-1,True,True,True,False,-45,45,3,15,0.5,0,5,"Action.04","MO_023_01_10_ACT_04" +2667,"ホムンクルス上位種攻撃5_回復",10230110,5,1,-1,True,True,True,False,0,360,8,15,0.3,0,10,"Action.06","MO_023_01_10_ACT_05" +2668,"ガーリッシュ・ガーベラ上位種攻撃1",10510010,1,1,-1,True,True,False,False,-45,45,0,8,0.5,0,1,"Action.02","MO_051_00_10_ACT_01" +2669,"ガーリッシュ・ガーベラ上位種攻撃2",10510010,2,1,-1,True,True,True,False,-45,45,6,12,0.3,0,3,"Action.03","MO_051_00_10_ACT_02" +2670,"ガーリッシュ・ガーベラ上位種攻撃3_バフ",10510010,3,1,-1,True,True,True,False,0,360,8,20,0.3,0,5,"Action.04","MO_051_00_10_ACT_03" +2671,"ダイノアント上位種攻撃1",10550010,0,1,-1,True,True,False,False,-45,45,0,8,0.5,0,1,"Action.01","MO_055_00_10_ACT_01" +2672,"ダイノアント上位種攻撃2",10550010,1,1,-1,True,True,True,False,-45,45,6,12,0.3,0,2,"Action.02","MO_055_00_10_ACT_02" +2673,"ダイノアント上位種攻撃3_バフ",10550010,2,1,-1,True,True,True,False,0,360,8,20,0.3,0,5,"Action.03","MO_055_00_10_ACT_03" +2674,"ソルジャーダイノアント上位種攻撃1",10560110,0,1,-1,True,True,False,False,-45,45,0,8,0.5,0,1,"Action.01","MO_056_00_10_ACT_01" +2675,"ソルジャーダイノアント上位種攻撃2",10560110,4,1,-1,True,True,True,False,-45,45,6,12,0.3,0,2,"Action.05","MO_056_00_10_ACT_02" +2676,"ソルジャーダイノアント上位種攻撃3_バフ",10560110,2,1,-1,True,True,True,False,0,360,8,20,0.3,0,5,"Action.03","MO_056_00_10_ACT_03" +2677,"ラフコフ_01_バク転(後方倒立回転跳び)",15540000,0,1,-1,True,True,False,False,-45,45,0,5,0.2,0,10,"Action.01","MO_554_00_ACT_01" +2678,"ラフコフ_02_前転(前方倒立回転跳び)",15540000,1,1,-1,True,True,False,False,-60,60,10,20,0.1,0,10,"Action.02","MO_554_00_ACT_02" +2680,"ラフコフ_04_ジャンプ背面向き",15540000,3,1,-1,True,True,False,False,120,240,0,30,0.5,0,2,"Action.04","MO_554_00_ACT_04" +2681,"ラフコフ_05_バフ01片手剣用",15540000,4,1,-1,True,True,False,False,0,360,0,30,0.01,10,20,"Action.05","MO_554_00_ACT_05" +2684,"ラフコフ_08_片手剣攻撃01_近接攻撃",15540000,7,1,-1,True,True,False,False,-45,45,0,5,0.2,0,5,"Action.08","MO_554_00_ACT_08" +2685,"ラフコフ_09_片手剣攻撃02_遠距離攻撃",15540000,8,1,-1,True,True,False,False,-45,45,10,25,0.2,0,5,"Action.09","MO_554_00_ACT_09" +2686,"ラフコフ_16_剣技>崩し",15540000,15,1,-1,True,True,False,False,-45,45,0,5,0.1,0,10,"Action.16","MO_554_00_ACT_16" +2687,"ラフコフ_17_前ステップ",15540000,16,1,-1,True,True,False,False,-45,45,5,12,0.2,0,10,"Action.17","MO_554_00_ACT_17" +2688,"ラフコフ_18_後ステップ",15540000,17,1,-1,True,True,False,False,-45,45,0,6,0.5,10,10,"Action.18","MO_554_00_ACT_18" +2689,"ラフコフ_19_左ステップ",15540000,18,1,-1,True,True,False,False,-180,20,0,12,0.1,0,10,"Action.19","MO_554_00_ACT_19" +2690,"ラフコフ_20_右ステップ",15540000,19,1,-1,True,True,False,False,-20,180,0,12,0.1,0,10,"Action.20","MO_554_00_ACT_20" +2691,"ラフコフ_アクション21_片手剣スキル01_シャープネイル(LV1:連撃)",15540000,20,1,-1,True,True,True,False,-45,45,0,8,0.01,0,10,"Action.21","MO_554_00_ACT_21" +2692,"ラフコフ_アクション22_片手剣スキル02_レイジスパイク(LV1:突進)",15540000,21,1,-1,True,True,True,False,-45,45,8,20,0.01,5,10,"Action.22","MO_554_00_ACT_22" +2694,"ラフコフアクション_28_片手剣スキル04_バーチカル・スクエア(LV2:連撃)",15540000,27,1,-1,True,True,True,False,-45,45,0,10,0.01,25,15,"Action.28","MO_554_00_ACT_28" +2698,"ラフコフ_33_ボス左ステップ",15540000,32,109,-1,True,True,False,False,-90,90,0,50,0,10,10,"Action.33","MO_554_00_ACT_33" +2699,"ラフコフ_34_ボス右ステップ",15540000,33,109,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.34","MO_554_00_ACT_34" +2700,"ラフコフ_01_バク転(後方倒立回転跳び)",15541000,0,1,-1,True,True,False,False,-45,45,0,5,0.2,0,10,"Action.01","MO_554_00_ACT_01" +2701,"ラフコフ_02_前転(前方倒立回転跳び)",15541000,1,1,-1,True,True,False,False,-60,60,10,20,0.1,0,10,"Action.02","MO_554_00_ACT_02" +2703,"ラフコフ_04_ジャンプ背面向き",15541000,3,1,-1,True,True,False,False,120,240,0,30,0.5,0,2,"Action.04","MO_554_00_ACT_04" +2705,"ラフコフ_06_バフ01細剣用",15541000,5,1,-1,True,True,False,False,0,360,0,30,0.01,10,20,"Action.06","MO_554_00_ACT_06" +2707,"ラフコフ_10_細剣攻撃01_近接攻撃",15541000,9,1,-1,True,True,False,False,-45,45,0,5,0.2,0,5,"Action.10","MO_554_00_ACT_10" +2708,"ラフコフ_11_細剣攻撃02_遠距離攻撃",15541000,10,1,-1,True,True,False,False,-45,45,10,25,0.2,0,5,"Action.11","MO_554_00_ACT_11" +2709,"ラフコフ_17_前ステップ",15541000,16,1,-1,True,True,False,False,-45,45,5,12,0.2,0,10,"Action.17","MO_554_00_ACT_17" +2710,"ラフコフ_18_後ステップ",15541000,17,1,-1,True,True,False,False,-45,45,0,6,0.5,10,10,"Action.18","MO_554_00_ACT_18" +2711,"ラフコフ_19_左ステップ",15541000,18,1,-1,True,True,False,False,-180,20,0,12,0.1,0,10,"Action.19","MO_554_00_ACT_19" +2712,"ラフコフ_20_右ステップ",15541000,19,1,-1,True,True,False,False,-20,180,0,12,0.1,0,10,"Action.20","MO_554_00_ACT_20" +2713,"ラフコフ_アクション23_細剣スキル01_カドラプル・ペイン(LV2:連撃)",15541000,22,1,-1,True,True,True,False,-45,45,0,6,0.01,20,10,"Action.23","MO_554_00_ACT_23" +2714,"ラフコフ_アクション24_細剣スキル02_ニュートロン(LV3:連撃)",15541000,23,1,-1,True,True,True,False,-45,45,0,10,0.01,30,15,"Action.24","MO_554_00_ACT_24" +2715,"ラフコフアクション_29_細剣スキル03_ソニック・インパルス(LV2:遠距離)",15541000,28,1,-1,True,True,True,False,-45,45,10,20,0.01,10,10,"Action.29","MO_554_00_ACT_29" +2716,"ラフコフ_アクション30_細剣スキル04_ペネトレイト(LV3:単発)",15541000,29,1,-1,True,True,True,False,-45,45,5,15,0.01,0,15,"Action.30","MO_554_00_ACT_30" +2720,"ラフコフ_33_ボス左ステップ",15541000,32,109,-1,True,True,False,False,-90,90,0,50,0,10,10,"Action.33","MO_554_00_ACT_33" +2721,"ラフコフ_34_ボス右ステップ",15541000,33,109,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.34","MO_554_00_ACT_34" +2722,"ラフコフ_01_バク転(後方倒立回転跳び)",15542000,0,1,-1,True,True,False,False,-45,45,0,5,0.2,0,10,"Action.01","MO_554_00_ACT_01" +2723,"ラフコフ_02_前転(前方倒立回転跳び)",15542000,1,1,-1,False,False,False,False,-60,60,10,20,0.1,0,10,"Action.02","MO_554_00_ACT_02" +2724,"ラフコフ_03_左右確認モーション",15542000,2,1,-1,True,True,False,False,-45,45,0,8,0.01,0,10,"Action.03","MO_554_00_ACT_03" +2725,"ラフコフ_04_ジャンプ背面向き",15542000,3,1,-1,True,True,False,False,120,240,0,30,0.5,0,2,"Action.04","MO_554_00_ACT_04" +2728,"ラフコフ_07_バフ01短剣用",15542000,6,1,-1,True,True,False,False,0,360,0,30,0.01,10,20,"Action.07","MO_554_00_ACT_07" +2729,"ラフコフ_12_短剣攻撃01_近距離攻撃",15542000,11,1,-1,True,True,False,False,-45,45,0,4,0.01,0,10,"Action.12","MO_554_00_ACT_12" +2730,"ラフコフ_13_短剣攻撃02_近距離攻撃2",15542000,12,1,-1,True,True,False,False,-45,45,0,4,0.01,0,10,"Action.13","MO_554_00_ACT_13" +2731,"ラフコフ_14_投擲ナイフ1_単発",15542000,13,1,-1,True,True,True,False,-45,45,8,30,0.01,0,10,"Action.14","MO_554_00_ACT_14" +2732,"ラフコフ_15_投擲ナイフ2_連撃",15542000,14,1,-1,True,True,True,False,-45,45,8,30,0.01,0,10,"Action.15","MO_554_00_ACT_15" +2734,"ラフコフ_18_後ステップ",15542000,17,1,-1,True,True,False,False,-45,45,0,6,0.5,10,10,"Action.18","MO_554_00_ACT_18" +2735,"ラフコフ_19_左ステップ",15542000,18,1,-1,True,True,False,False,-180,20,0,12,0.1,0,10,"Action.19","MO_554_00_ACT_19" +2736,"ラフコフ_20_右ステップ",15542000,19,1,-1,True,True,False,False,-20,180,0,12,0.1,0,10,"Action.20","MO_554_00_ACT_20" +2737,"ラフコフ_アクション25_短剣スキル01_ヴェノム・バイト(LV1:単発毒)",15542000,24,1,-1,True,True,True,False,-45,45,0,4,0,20,5,"Action.25","MO_554_00_ACT_25" +2738,"ラフコフ_アクション26_短剣スキル02_シャドウ・ステッチ(LV3連撃)",15542000,25,1,-1,True,True,True,False,-45,45,0,4,0,0,5,"Action.26","MO_554_00_ACT_26" +2739,"ラフコフ_アクション31_短剣スキル03_ラピッドバイト(LV2:突進",15542000,30,1,-1,True,True,True,False,-45,45,10,20,0,0,15,"Action.31","MO_554_00_ACT_31" +2740,"ラフコフ_アクション32_短剣スキル04_ペネトレイト・スロウ(LV3:遠距離)",15542000,31,1,-1,True,True,True,False,-45,45,10,20,0,0,15,"Action.32","MO_554_00_ACT_32" +2744,"ラフコフ_33_ボス左ステップ",15542000,32,109,-1,True,True,False,False,-90,90,0,50,0,10,10,"Action.33","MO_554_00_ACT_33" +2745,"ラフコフ_34_ボス右ステップ",15542000,33,109,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.34","MO_554_00_ACT_34" +2746,"ラフコフ_01_バク転(後方倒立回転跳び)",15540001,0,1,-1,True,True,False,False,-45,45,0,5,0.2,0,10,"Action.01","MO_554_00_ACT_01" +2747,"ラフコフ_02_前転(前方倒立回転跳び)",15540001,1,1,-1,True,True,False,False,-60,60,10,20,0.1,0,10,"Action.02","MO_554_00_ACT_02" +2749,"ラフコフ_04_ジャンプ背面向き",15540001,3,1,-1,True,True,False,False,120,240,0,30,0.5,0,2,"Action.04","MO_554_00_ACT_04" +2750,"ラフコフ_05_バフ01片手剣用",15540001,4,1,2,True,True,False,False,0,360,0,30,0.01,60,60,"Action.05","MO_554_00_ACT_05" +2753,"ラフコフ_08_片手剣攻撃01_近接攻撃",15540001,7,1,-1,True,True,False,False,-45,45,0,5,0.2,0,5,"Action.08","MO_554_00_ACT_08" +2754,"ラフコフ_09_片手剣攻撃02_遠距離攻撃",15540001,8,1,-1,True,True,False,False,-45,45,10,25,0.2,0,5,"Action.09","MO_554_00_ACT_09" +2755,"ラフコフ_16_剣技>崩し",15540001,15,1,-1,True,True,False,False,-45,45,0,3,0.1,0,20,"Action.16","MO_554_00_ACT_16" +2756,"ラフコフ_17_前ステップ",15540001,16,1,-1,True,True,False,False,-45,45,5,12,0.2,0,10,"Action.17","MO_554_00_ACT_17" +2757,"ラフコフ_18_後ステップ",15540001,17,1,-1,True,True,False,False,-45,45,0,6,0.5,10,10,"Action.18","MO_554_00_ACT_18" +2758,"ラフコフ_19_左ステップ",15540001,18,1,-1,True,True,False,False,-180,20,0,12,0.1,0,10,"Action.19","MO_554_00_ACT_19" +2759,"ラフコフ_20_右ステップ",15540001,19,1,-1,True,True,False,False,-20,180,0,12,0.1,0,10,"Action.20","MO_554_00_ACT_20" +2760,"ラフコフ_アクション21_片手剣スキル01_シャープネイル(LV1:連撃)",15540001,20,1,-1,True,True,True,False,-45,45,0,8,0.01,0,40,"Action.21","MO_554_00_ACT_21" +2761,"ラフコフ_アクション22_片手剣スキル02_レイジスパイク(LV1:突進)",15540001,21,1,-1,True,True,True,False,-45,45,8,20,0.01,10,40,"Action.22","MO_554_00_ACT_22" +2763,"ラフコフアクション_28_片手剣スキル04_バーチカル・スクエア(LV2:連撃)",15540001,27,1,-1,True,True,True,False,-45,45,0,10,0.01,30,40,"Action.28","MO_554_00_ACT_28" +2767,"ラフコフ_33_ボス左ステップ",15540001,32,109,-1,True,True,False,False,-90,90,0,50,0,10,10,"Action.33","MO_554_00_ACT_33" +2768,"ラフコフ_34_ボス右ステップ",15540001,33,109,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.34","MO_554_00_ACT_34" +2769,"ラフコフ_01_バク転(後方倒立回転跳び)",15541001,0,1,-1,True,True,False,False,-45,45,0,5,0.2,0,10,"Action.01","MO_554_00_ACT_01" +2770,"ラフコフ_02_前転(前方倒立回転跳び)",15541001,1,1,-1,True,True,False,False,-60,60,10,20,0.1,0,10,"Action.02","MO_554_00_ACT_02" +2772,"ラフコフ_04_ジャンプ背面向き",15541001,3,1,-1,True,True,False,False,120,240,0,30,0.5,0,2,"Action.04","MO_554_00_ACT_04" +2774,"ラフコフ_06_バフ01細剣用",15541001,5,1,2,True,True,False,False,0,360,0,30,0.01,120,60,"Action.06","MO_554_00_ACT_06" +2776,"ラフコフ_10_細剣攻撃01_近接攻撃",15541001,9,1,-1,True,True,False,False,-45,45,0,4,0.2,0,5,"Action.10","MO_554_00_ACT_10" +2777,"ラフコフ_11_細剣攻撃02_遠距離攻撃",15541001,10,1,-1,True,True,False,False,-45,45,10,25,0.2,0,5,"Action.11","MO_554_00_ACT_11" +2778,"ラフコフ_17_前ステップ",15541001,16,1,-1,True,True,False,False,-45,45,5,12,0.2,0,10,"Action.17","MO_554_00_ACT_17" +2779,"ラフコフ_18_後ステップ",15541001,17,1,-1,True,True,False,False,-45,45,0,6,0.5,10,10,"Action.18","MO_554_00_ACT_18" +2780,"ラフコフ_19_左ステップ",15541001,18,1,-1,True,True,False,False,-180,20,0,12,0.1,0,10,"Action.19","MO_554_00_ACT_19" +2781,"ラフコフ_20_右ステップ",15541001,19,1,-1,True,True,False,False,-20,180,0,12,0.1,0,10,"Action.20","MO_554_00_ACT_20" +2782,"ラフコフ_アクション23_細剣スキル01_カドラプル・ペイン(LV2:連撃)",15541001,22,1,-1,True,True,True,False,-45,45,0,6,0.01,20,40,"Action.23","MO_554_00_ACT_23" +2783,"ラフコフ_アクション24_細剣スキル02_ニュートロン(LV3:連撃)",15541001,23,1,-1,True,True,True,False,-45,45,0,10,0.01,30,40,"Action.24","MO_554_00_ACT_24" +2784,"ラフコフアクション_29_細剣スキル03_ソニック・インパルス(LV2:遠距離)",15541001,28,1,-1,True,True,True,False,-45,45,10,20,0.01,10,40,"Action.29","MO_554_00_ACT_29" +2785,"ラフコフ_アクション30_細剣スキル04_ペネトレイト(LV3:単発)",15541001,29,1,-1,True,True,True,False,-45,45,5,15,0.01,10,40,"Action.30","MO_554_00_ACT_30" +2789,"ラフコフ_33_ボス左ステップ",15541001,32,109,-1,True,True,False,False,-90,90,0,50,0,10,10,"Action.33","MO_554_00_ACT_33" +2790,"ラフコフ_34_ボス右ステップ",15541001,33,109,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.34","MO_554_00_ACT_34" +2791,"ラフコフ_01_バク転(後方倒立回転跳び)",15542001,0,1,-1,True,True,False,False,-45,45,0,5,0.2,0,10,"Action.01","MO_554_00_ACT_01" +2792,"ラフコフ_02_前転(前方倒立回転跳び)",15542001,1,1,-1,False,False,False,False,-60,60,10,20,0.1,0,10,"Action.02","MO_554_00_ACT_02" +2793,"ラフコフ_03_左右確認モーション",15542001,2,1,-1,True,True,False,False,-45,45,0,8,0.01,0,10,"Action.03","MO_554_00_ACT_03" +2794,"ラフコフ_04_ジャンプ背面向き",15542001,3,1,-1,True,True,False,False,120,240,0,30,0.5,0,2,"Action.04","MO_554_00_ACT_04" +2797,"ラフコフ_07_バフ01短剣用",15542001,6,1,2,True,True,False,False,0,360,0,30,0.01,240,60,"Action.07","MO_554_00_ACT_07" +2798,"ラフコフ_12_短剣攻撃01_近距離攻撃",15542001,11,1,-1,True,True,False,False,-45,45,0,5,0.01,0,10,"Action.12","MO_554_00_ACT_12" +2799,"ラフコフ_13_短剣攻撃02_近距離攻撃2",15542001,12,1,-1,True,True,False,False,-45,45,0,5,0.01,0,10,"Action.13","MO_554_00_ACT_13" +2800,"ラフコフ_14_投擲ナイフ1_単発",15542001,13,1,-1,True,True,True,False,-45,45,8,30,0.01,0,10,"Action.14","MO_554_00_ACT_14" +2801,"ラフコフ_15_投擲ナイフ2_連撃",15542001,14,1,-1,True,True,True,False,-45,45,8,30,0.01,0,10,"Action.15","MO_554_00_ACT_15" +2803,"ラフコフ_18_後ステップ",15542001,17,1,-1,True,True,False,False,-45,45,0,6,0.5,10,10,"Action.18","MO_554_00_ACT_18" +2804,"ラフコフ_19_左ステップ",15542001,18,1,-1,True,True,False,False,-180,20,0,12,0.1,0,10,"Action.19","MO_554_00_ACT_19" +2805,"ラフコフ_20_右ステップ",15542001,19,1,-1,True,True,False,False,-20,180,0,12,0.1,0,10,"Action.20","MO_554_00_ACT_20" +2806,"ラフコフ_アクション25_短剣スキル01_ヴェノム・バイト(LV1:単発毒)",15542001,24,1,-1,True,True,True,False,-45,45,0,5,0,10,10,"Action.25","MO_554_00_ACT_25" +2807,"ラフコフ_アクション26_短剣スキル02_シャドウ・ステッチ(LV3連撃)",15542001,25,1,-1,True,True,True,False,-45,45,0,5,0,10,10,"Action.26","MO_554_00_ACT_26" +2808,"ラフコフ_アクション31_短剣スキル03_ラピッドバイト(LV2:突進",15542001,30,1,-1,True,True,True,False,-45,45,10,20,0,10,40,"Action.31","MO_554_00_ACT_31" +2809,"ラフコフ_アクション32_短剣スキル04_ペネトレイト・スロウ(LV3:遠距離)",15542001,31,1,-1,True,True,True,False,-45,45,10,20,0,10,40,"Action.32","MO_554_00_ACT_32" +2813,"ラフコフ_33_ボス左ステップ",15542001,32,109,-1,True,True,False,False,-90,90,0,50,0,10,10,"Action.33","MO_554_00_ACT_33" +2814,"ラフコフ_34_ボス右ステップ",15542001,33,109,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.34","MO_554_00_ACT_34" +2815,"ラフコフ_01_バク転(後方倒立回転跳び)",15540002,0,1,-1,True,True,False,False,-45,45,0,5,0.2,0,10,"Action.01","MO_554_00_ACT_01" +2816,"ラフコフ_02_前転(前方倒立回転跳び)",15540002,1,1,-1,True,True,False,False,-60,60,10,20,0.1,0,10,"Action.02","MO_554_00_ACT_02" +2818,"ラフコフ_04_ジャンプ背面向き",15540002,3,1,-1,True,True,False,False,120,240,0,30,0.5,0,2,"Action.04","MO_554_00_ACT_04" +2819,"ラフコフ_05_バフ01片手剣用",15540002,4,1,2,True,True,False,False,0,360,0,30,0.01,60,60,"Action.05","MO_554_00_ACT_05" +2822,"ラフコフ_08_片手剣攻撃01_近接攻撃",15540002,7,1,-1,True,True,False,False,-45,45,0,5,0.2,0,5,"Action.08","MO_554_00_ACT_08" +2823,"ラフコフ_09_片手剣攻撃02_遠距離攻撃",15540002,8,1,-1,True,True,False,False,-45,45,10,25,0.2,0,5,"Action.09","MO_554_00_ACT_09" +2824,"ラフコフ_16_剣技>崩し",15540002,15,1,-1,True,True,False,False,-45,45,0,3,0.1,0,20,"Action.16","MO_554_00_ACT_16" +2825,"ラフコフ_17_前ステップ",15540002,16,1,-1,True,True,False,False,-45,45,5,12,0.2,0,10,"Action.17","MO_554_00_ACT_17" +2826,"ラフコフ_18_後ステップ",15540002,17,1,-1,True,True,False,False,-45,45,0,6,0.5,10,10,"Action.18","MO_554_00_ACT_18" +2827,"ラフコフ_19_左ステップ",15540002,18,1,-1,True,True,False,False,-180,20,0,12,0.1,0,10,"Action.19","MO_554_00_ACT_19" +2828,"ラフコフ_20_右ステップ",15540002,19,1,-1,True,True,False,False,-20,180,0,12,0.1,0,10,"Action.20","MO_554_00_ACT_20" +2829,"ラフコフ_アクション21_片手剣スキル01_シャープネイル(LV1:連撃)",15540002,20,1,-1,True,True,True,False,-45,45,0,8,0.01,0,40,"Action.21","MO_554_00_ACT_21" +2830,"ラフコフ_アクション22_片手剣スキル02_レイジスパイク(LV1:突進)",15540002,21,1,-1,True,True,True,False,-45,45,8,20,0.01,10,40,"Action.22","MO_554_00_ACT_22" +2832,"ラフコフアクション_28_片手剣スキル04_バーチカル・スクエア(LV2:連撃)",15540002,27,1,-1,True,True,True,False,-45,45,0,10,0.01,30,40,"Action.28","MO_554_00_ACT_28" +2836,"ラフコフ_33_ボス左ステップ",15540002,32,109,-1,True,True,False,False,-90,90,0,50,0,10,10,"Action.33","MO_554_00_ACT_33" +2837,"ラフコフ_34_ボス右ステップ",15540002,33,109,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.34","MO_554_00_ACT_34" +2838,"ラフコフ_01_バク転(後方倒立回転跳び)",15541002,0,1,-1,True,True,False,False,-45,45,0,5,0.2,0,10,"Action.01","MO_554_00_ACT_01" +2839,"ラフコフ_02_前転(前方倒立回転跳び)",15541002,1,1,-1,True,True,False,False,-60,60,10,20,0.1,0,10,"Action.02","MO_554_00_ACT_02" +2841,"ラフコフ_04_ジャンプ背面向き",15541002,3,1,-1,True,True,False,False,120,240,0,30,0.5,0,2,"Action.04","MO_554_00_ACT_04" +2843,"ラフコフ_06_バフ01細剣用",15541002,5,1,2,True,True,False,False,0,360,0,30,0.01,120,60,"Action.06","MO_554_00_ACT_06" +2845,"ラフコフ_10_細剣攻撃01_近接攻撃",15541002,9,1,-1,True,True,False,False,-45,45,0,4,0.2,0,5,"Action.10","MO_554_00_ACT_10" +2846,"ラフコフ_11_細剣攻撃02_遠距離攻撃",15541002,10,1,-1,True,True,False,False,-45,45,10,25,0.2,0,5,"Action.11","MO_554_00_ACT_11" +2847,"ラフコフ_17_前ステップ",15541002,16,1,-1,True,True,False,False,-45,45,5,12,0.2,0,10,"Action.17","MO_554_00_ACT_17" +2848,"ラフコフ_18_後ステップ",15541002,17,1,-1,True,True,False,False,-45,45,0,6,0.5,10,10,"Action.18","MO_554_00_ACT_18" +2849,"ラフコフ_19_左ステップ",15541002,18,1,-1,True,True,False,False,-180,20,0,12,0.1,0,10,"Action.19","MO_554_00_ACT_19" +2850,"ラフコフ_20_右ステップ",15541002,19,1,-1,True,True,False,False,-20,180,0,12,0.1,0,10,"Action.20","MO_554_00_ACT_20" +2851,"ラフコフ_アクション23_細剣スキル01_カドラプル・ペイン(LV2:連撃)",15541002,22,1,-1,True,True,True,False,-45,45,0,6,0.01,20,40,"Action.23","MO_554_00_ACT_23" +2852,"ラフコフ_アクション24_細剣スキル02_ニュートロン(LV3:連撃)",15541002,23,1,-1,True,True,True,False,-45,45,0,10,0.01,30,40,"Action.24","MO_554_00_ACT_24" +2853,"ラフコフアクション_29_細剣スキル03_ソニック・インパルス(LV2:遠距離)",15541002,28,1,-1,True,True,True,False,-45,45,10,20,0.01,10,40,"Action.29","MO_554_00_ACT_29" +2854,"ラフコフ_アクション30_細剣スキル04_ペネトレイト(LV3:単発)",15541002,29,1,-1,True,True,True,False,-45,45,5,15,0.01,10,40,"Action.30","MO_554_00_ACT_30" +2858,"ラフコフ_33_ボス左ステップ",15541002,32,109,-1,True,True,False,False,-90,90,0,50,0,10,10,"Action.33","MO_554_00_ACT_33" +2859,"ラフコフ_34_ボス右ステップ",15541002,33,109,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.34","MO_554_00_ACT_34" +2860,"ラフコフ_01_バク転(後方倒立回転跳び)",15542002,0,1,-1,True,True,False,False,-45,45,0,5,0.2,0,10,"Action.01","MO_554_00_ACT_01" +2861,"ラフコフ_02_前転(前方倒立回転跳び)",15542002,1,1,-1,False,False,False,False,-60,60,10,20,0.1,0,10,"Action.02","MO_554_00_ACT_02" +2862,"ラフコフ_03_左右確認モーション",15542002,2,1,-1,True,True,False,False,-45,45,0,8,0.01,0,10,"Action.03","MO_554_00_ACT_03" +2863,"ラフコフ_04_ジャンプ背面向き",15542002,3,1,-1,True,True,False,False,120,240,0,30,0.5,0,2,"Action.04","MO_554_00_ACT_04" +2866,"ラフコフ_07_バフ01短剣用",15542002,6,1,2,True,True,False,False,0,360,0,30,0.01,240,60,"Action.07","MO_554_00_ACT_07" +2867,"ラフコフ_12_短剣攻撃01_近距離攻撃",15542002,11,1,-1,True,True,False,False,-45,45,0,5,0.01,0,10,"Action.12","MO_554_00_ACT_12" +2868,"ラフコフ_13_短剣攻撃02_近距離攻撃2",15542002,12,1,-1,True,True,False,False,-45,45,0,5,0.01,0,10,"Action.13","MO_554_00_ACT_13" +2869,"ラフコフ_14_投擲ナイフ1_単発",15542002,13,1,-1,True,True,True,False,-45,45,8,30,0.01,0,10,"Action.14","MO_554_00_ACT_14" +2870,"ラフコフ_15_投擲ナイフ2_連撃",15542002,14,1,-1,True,True,True,False,-45,45,8,30,0.01,0,10,"Action.15","MO_554_00_ACT_15" +2872,"ラフコフ_18_後ステップ",15542002,17,1,-1,True,True,False,False,-45,45,0,6,0.5,10,10,"Action.18","MO_554_00_ACT_18" +2873,"ラフコフ_19_左ステップ",15542002,18,1,-1,True,True,False,False,-180,20,0,12,0.1,0,10,"Action.19","MO_554_00_ACT_19" +2874,"ラフコフ_20_右ステップ",15542002,19,1,-1,True,True,False,False,-20,180,0,12,0.1,0,10,"Action.20","MO_554_00_ACT_20" +2875,"ラフコフ_アクション25_短剣スキル01_ヴェノム・バイト(LV1:単発毒)",15542002,24,1,-1,True,True,True,False,-45,45,0,5,0,10,10,"Action.25","MO_554_00_ACT_25" +2876,"ラフコフ_アクション26_短剣スキル02_シャドウ・ステッチ(LV3連撃)",15542002,25,1,-1,True,True,True,False,-45,45,0,5,0,10,10,"Action.26","MO_554_00_ACT_26" +2877,"ラフコフ_アクション31_短剣スキル03_ラピッドバイト(LV2:突進",15542002,30,1,-1,True,True,True,False,-45,45,10,20,0,10,40,"Action.31","MO_554_00_ACT_31" +2878,"ラフコフ_アクション32_短剣スキル04_ペネトレイト・スロウ(LV3:遠距離)",15542002,31,1,-1,True,True,True,False,-45,45,10,20,0,10,40,"Action.32","MO_554_00_ACT_32" +2882,"ラフコフ_33_ボス左ステップ",15542002,32,109,-1,True,True,False,False,-90,90,0,50,0,10,10,"Action.33","MO_554_00_ACT_33" +2883,"ラフコフ_34_ボス右ステップ",15542002,33,109,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.34","MO_554_00_ACT_34" +2884,"ラフコフ_03_左右確認モーション",10570000,2,1,-1,True,True,False,False,0,360,0,50,0,0,2,"Action.03","MO_057_00_ACT_03" +2885,"ラフコフ_08_片手剣攻撃01_近接攻撃",10570000,7,1,-1,True,True,False,False,-45,45,0,4,0.01,0,10,"Action.08","MO_057_00_ACT_08" +2886,"ラフコフ_18_後ステップ",10570000,17,1,-1,True,True,False,False,-45,45,0,8,0.3,0,30,"Action.18","MO_057_00_ACT_18" +2887,"ラフコフ_19_左ステップ",10570000,18,1,-1,True,True,False,False,-180,20,0,8,0.3,0,10,"Action.19","MO_057_00_ACT_19" +2888,"ラフコフ_20_右ステップ",10570000,19,1,-1,True,True,False,False,-20,180,0,8,0.3,0,10,"Action.20","MO_057_00_ACT_20" +2889,"ラフコフ_38_アイドリング01",10570000,37,1,-1,True,True,False,False,0,360,10,100,1,0,5,"Action.38","MO_057_00_ACT_38" +2890,"ラフコフ_39_アイドリング02",10570000,38,1,-1,True,True,False,False,0,360,10,100,1,0,5,"Action.39","MO_057_00_ACT_39" +2891,"ラフコフ_40_アイドリング03",10570000,39,1,-1,True,True,False,False,0,360,10,100,1,0,5,"Action.40","MO_057_00_ACT_40" +2892,"ラフコフ_03_左右確認モーション",10571000,2,1,-1,True,True,False,False,0,360,0,50,0,0,2,"Action.03","MO_057_00_ACT_03" +2893,"ラフコフ_10_細剣攻撃01_近接攻撃",10571000,9,1,-1,True,True,False,False,-45,45,0,8,0.01,0,10,"Action.10","MO_057_00_ACT_10" +2894,"ラフコフ_18_後ステップ",10571000,17,1,-1,True,True,False,False,-45,45,0,8,0.3,0,8,"Action.18","MO_057_00_ACT_18" +2895,"ラフコフ_19_左ステップ",10571000,18,1,-1,True,True,False,False,-180,20,0,8,0.3,0,15,"Action.19","MO_057_00_ACT_19" +2896,"ラフコフ_20_右ステップ",10571000,19,1,-1,True,True,False,False,-20,180,0,8,0.3,0,15,"Action.20","MO_057_00_ACT_20" +2897,"ラフコフ_38_アイドリング01",10571000,37,1,-1,True,True,False,False,0,360,10,100,1,0,5,"Action.38","MO_057_00_ACT_38" +2898,"ラフコフ_39_アイドリング02",10571000,38,1,-1,True,True,False,False,0,360,10,100,1,0,5,"Action.39","MO_057_00_ACT_39" +2899,"ラフコフ_40_アイドリング03",10571000,39,1,-1,True,True,False,False,0,360,10,100,1,0,5,"Action.40","MO_057_00_ACT_40" +2900,"ラフコフ_03_左右確認モーション",10572000,2,1,-1,True,True,False,False,0,360,0,50,0,0,2,"Action.03","MO_057_00_ACT_03" +2901,"ラフコフ_12_短剣攻撃01_近距離攻撃",10572000,11,1,-1,True,True,False,False,-45,45,0,5,0.01,0,10,"Action.12","MO_057_00_ACT_12" +2902,"ラフコフ_14_投擲ナイフ1_単発",10572000,13,1,-1,True,True,True,False,-90,90,4,12,0.01,0,4,"Action.14","MO_057_00_ACT_14" +2903,"ラフコフ_18_後ステップ",10572000,17,1,-1,True,True,False,False,-45,45,0,8,0.01,0,2,"Action.18","MO_057_00_ACT_18" +2904,"ラフコフ_19_左ステップ",10572000,18,1,-1,True,True,False,False,-180,20,0,20,0.3,0,8,"Action.19","MO_057_00_ACT_19" +2905,"ラフコフ_20_右ステップ",10572000,19,1,-1,True,True,False,False,-20,180,0,20,0.3,0,8,"Action.20","MO_057_00_ACT_20" +2906,"ラフコフ_38_アイドリング01",10572000,37,1,-1,True,True,False,False,0,360,10,100,1,0,5,"Action.38","MO_057_00_ACT_38" +2907,"ラフコフ_39_アイドリング02",10572000,38,1,-1,True,True,False,False,0,360,10,100,1,0,5,"Action.39","MO_057_00_ACT_39" +2908,"ラフコフ_40_アイドリング03",10572000,39,1,-1,True,True,False,False,0,360,10,100,1,0,5,"Action.40","MO_057_00_ACT_40" +2909,"ラフコフ_03_左右確認モーション",10570001,2,1,-1,True,True,False,False,0,360,0,50,0,0,2,"Action.03","MO_057_00_ACT_03" +2910,"ラフコフ_08_片手剣攻撃01_近接攻撃",10570001,7,1,-1,True,True,False,False,-45,45,0,4,0.01,0,10,"Action.08","MO_057_00_ACT_08" +2911,"ラフコフ_18_後ステップ",10570001,17,1,-1,True,True,False,False,-45,45,0,8,0.3,0,30,"Action.18","MO_057_00_ACT_18" +2912,"ラフコフ_19_左ステップ",10570001,18,1,-1,True,True,False,False,-180,20,0,8,0.3,0,10,"Action.19","MO_057_00_ACT_19" +2913,"ラフコフ_20_右ステップ",10570001,19,1,-1,True,True,False,False,-20,180,0,8,0.3,0,10,"Action.20","MO_057_00_ACT_20" +2914,"ラフコフ_38_アイドリング01",10570001,37,1,-1,True,True,False,False,0,360,10,100,1,0,5,"Action.38","MO_057_00_ACT_38" +2915,"ラフコフ_39_アイドリング02",10570001,38,1,-1,True,True,False,False,0,360,10,100,1,0,5,"Action.39","MO_057_00_ACT_39" +2916,"ラフコフ_40_アイドリング03",10570001,39,1,-1,True,True,False,False,0,360,10,100,1,0,5,"Action.40","MO_057_00_ACT_40" +2917,"ラフコフ_アクション21_片手剣スキル01_シャープネイル(LV1:連撃)",10570001,20,1,-1,True,True,True,False,-45,45,0,8,0.01,0,40,"Action.21","MO_554_00_ACT_21" +2918,"ラフコフ_03_左右確認モーション",10571001,2,1,-1,True,True,False,False,0,360,0,50,0,0,2,"Action.03","MO_057_00_ACT_03" +2919,"ラフコフ_10_細剣攻撃01_近接攻撃",10571001,9,1,-1,True,True,False,False,-45,45,0,8,0.01,0,10,"Action.10","MO_057_00_ACT_10" +2920,"ラフコフ_18_後ステップ",10571001,17,1,-1,True,True,False,False,-45,45,0,8,0.3,0,8,"Action.18","MO_057_00_ACT_18" +2921,"ラフコフ_19_左ステップ",10571001,18,1,-1,True,True,False,False,-180,20,0,8,0.3,0,15,"Action.19","MO_057_00_ACT_19" +2922,"ラフコフ_20_右ステップ",10571001,19,1,-1,True,True,False,False,-20,180,0,8,0.3,0,15,"Action.20","MO_057_00_ACT_20" +2923,"ラフコフ_38_アイドリング01",10571001,37,1,-1,True,True,False,False,0,360,10,100,1,0,5,"Action.38","MO_057_00_ACT_38" +2924,"ラフコフ_39_アイドリング02",10571001,38,1,-1,True,True,False,False,0,360,10,100,1,0,5,"Action.39","MO_057_00_ACT_39" +2925,"ラフコフ_40_アイドリング03",10571001,39,1,-1,True,True,False,False,0,360,10,100,1,0,5,"Action.40","MO_057_00_ACT_40" +2926,"ラフコフ_アクション23_細剣スキル01_カドラプル・ペイン(LV2:連撃)",10571001,22,1,-1,True,True,True,False,-45,45,0,6,0.01,20,40,"Action.23","MO_554_00_ACT_23" +2927,"ラフコフ_03_左右確認モーション",10572001,2,1,-1,True,True,False,False,0,360,0,50,0,0,2,"Action.03","MO_057_00_ACT_03" +2928,"ラフコフ_12_短剣攻撃01_近距離攻撃",10572001,11,1,-1,True,True,False,False,-45,45,0,5,0.01,0,10,"Action.12","MO_057_00_ACT_12" +2929,"ラフコフ_14_投擲ナイフ1_単発",10572001,13,1,-1,True,True,True,False,-90,90,4,12,0.01,0,4,"Action.14","MO_057_00_ACT_14" +2930,"ラフコフ_18_後ステップ",10572001,17,1,-1,True,True,False,False,-45,45,0,8,0.01,0,2,"Action.18","MO_057_00_ACT_18" +2931,"ラフコフ_19_左ステップ",10572001,18,1,-1,True,True,False,False,-180,20,0,20,0.3,0,8,"Action.19","MO_057_00_ACT_19" +2932,"ラフコフ_20_右ステップ",10572001,19,1,-1,True,True,False,False,-20,180,0,20,0.3,0,8,"Action.20","MO_057_00_ACT_20" +2933,"ラフコフ_38_アイドリング01",10572001,37,1,-1,True,True,False,False,0,360,10,100,1,0,5,"Action.38","MO_057_00_ACT_38" +2934,"ラフコフ_39_アイドリング02",10572001,38,1,-1,True,True,False,False,0,360,10,100,1,0,5,"Action.39","MO_057_00_ACT_39" +2935,"ラフコフ_40_アイドリング03",10572001,39,1,-1,True,True,False,False,0,360,10,100,1,0,5,"Action.40","MO_057_00_ACT_40" +2936,"ラフコフ_アクション25_短剣スキル01_ヴェノム・バイト(LV1:単発毒)",10572001,24,1,-1,True,True,True,False,-45,45,0,5,0,10,10,"Action.25","MO_554_00_ACT_25" +2937,"ラフコフ_03_左右確認モーション",10570002,2,1,-1,True,True,False,False,0,360,0,50,0,0,2,"Action.03","MO_057_00_ACT_03" +2938,"ラフコフ_08_片手剣攻撃01_近接攻撃",10570002,7,1,-1,True,True,False,False,-45,45,0,4,0.01,0,10,"Action.08","MO_057_00_ACT_08" +2939,"ラフコフ_18_後ステップ",10570002,17,1,-1,True,True,False,False,-45,45,0,8,0.3,0,30,"Action.18","MO_057_00_ACT_18" +2940,"ラフコフ_19_左ステップ",10570002,18,1,-1,True,True,False,False,-180,20,0,8,0.3,0,10,"Action.19","MO_057_00_ACT_19" +2941,"ラフコフ_20_右ステップ",10570002,19,1,-1,True,True,False,False,-20,180,0,8,0.3,0,10,"Action.20","MO_057_00_ACT_20" +2942,"ラフコフ_38_アイドリング01",10570002,37,1,-1,True,True,False,False,0,360,10,100,1,0,5,"Action.38","MO_057_00_ACT_38" +2943,"ラフコフ_39_アイドリング02",10570002,38,1,-1,True,True,False,False,0,360,10,100,1,0,5,"Action.39","MO_057_00_ACT_39" +2944,"ラフコフ_40_アイドリング03",10570002,39,1,-1,True,True,False,False,0,360,10,100,1,0,5,"Action.40","MO_057_00_ACT_40" +2945,"ラフコフ_03_左右確認モーション",10571002,2,1,-1,True,True,False,False,0,360,0,50,0,0,2,"Action.03","MO_057_00_ACT_03" +2946,"ラフコフ_10_細剣攻撃01_近接攻撃",10571002,9,1,-1,True,True,False,False,-45,45,0,8,0.01,0,10,"Action.10","MO_057_00_ACT_10" +2947,"ラフコフ_18_後ステップ",10571002,17,1,-1,True,True,False,False,-45,45,0,8,0.3,0,8,"Action.18","MO_057_00_ACT_18" +2948,"ラフコフ_19_左ステップ",10571002,18,1,-1,True,True,False,False,-180,20,0,8,0.3,0,15,"Action.19","MO_057_00_ACT_19" +2949,"ラフコフ_20_右ステップ",10571002,19,1,-1,True,True,False,False,-20,180,0,8,0.3,0,15,"Action.20","MO_057_00_ACT_20" +2950,"ラフコフ_38_アイドリング01",10571002,37,1,-1,True,True,False,False,0,360,10,100,1,0,5,"Action.38","MO_057_00_ACT_38" +2951,"ラフコフ_39_アイドリング02",10571002,38,1,-1,True,True,False,False,0,360,10,100,1,0,5,"Action.39","MO_057_00_ACT_39" +2952,"ラフコフ_40_アイドリング03",10571002,39,1,-1,True,True,False,False,0,360,10,100,1,0,5,"Action.40","MO_057_00_ACT_40" +2953,"ラフコフ_03_左右確認モーション",10572002,2,1,-1,True,True,False,False,0,360,0,50,0,0,2,"Action.03","MO_057_00_ACT_03" +2954,"ラフコフ_12_短剣攻撃01_近距離攻撃",10572002,11,1,-1,True,True,False,False,-45,45,0,5,0.01,0,10,"Action.12","MO_057_00_ACT_12" +2955,"ラフコフ_14_投擲ナイフ1_単発",10572002,13,1,-1,True,True,True,False,-90,90,4,12,0.01,0,4,"Action.14","MO_057_00_ACT_14" +2956,"ラフコフ_18_後ステップ",10572002,17,1,-1,True,True,False,False,-45,45,0,8,0.01,0,2,"Action.18","MO_057_00_ACT_18" +2957,"ラフコフ_19_左ステップ",10572002,18,1,-1,True,True,False,False,-180,20,0,20,0.3,0,8,"Action.19","MO_057_00_ACT_19" +2958,"ラフコフ_20_右ステップ",10572002,19,1,-1,True,True,False,False,-20,180,0,20,0.3,0,8,"Action.20","MO_057_00_ACT_20" +2959,"ラフコフ_38_アイドリング01",10572002,37,1,-1,True,True,False,False,0,360,10,100,1,0,5,"Action.38","MO_057_00_ACT_38" +2960,"ラフコフ_39_アイドリング02",10572002,38,1,-1,True,True,False,False,0,360,10,100,1,0,5,"Action.39","MO_057_00_ACT_39" +2961,"ラフコフ_40_アイドリング03",10572002,39,1,-1,True,True,False,False,0,360,10,100,1,0,5,"Action.40","MO_057_00_ACT_40" +2962,"サムライロード_攻撃01_開幕召喚",15520000,0,1,1,False,False,False,False,0,360,0,100,0,0,0,"Action.01","MO_552_00_ACT_01" +2963,"サムライロード_攻撃02_マルチ吹き飛ばし",15520000,1,1,-1,True,True,False,True,0,360,0,100,0,30,30,"Action.02","MO_552_00_ACT_02" +2964,"サムライロード_攻撃3_上段からの斬り下ろし1",15520000,2,1,-1,True,True,False,False,-30,30,4,8,0.1,0,5,"Action.03","MO_552_00_ACT_03" +2965,"サムライロード_攻撃4_上段からの斬り下ろし2",15520000,3,1,-1,True,True,True,False,-30,30,4,8,0.2,0,5,"Action.04","MO_552_00_ACT_04" +2966,"サムライロード_攻撃5_正面への突き1",15520000,4,1,-1,True,False,False,False,-30,30,5,10,0.1,0,6,"Action.05","MO_552_00_ACT_05" +2967,"サムライロード_攻撃6_正面への突き2",15520000,5,1,-1,False,True,True,False,-30,30,5,15,0.02,0,6,"Action.06","MO_552_00_ACT_06" +2968,"サムライロード_攻撃7_左右への斬り",15520000,6,1,-1,True,True,False,False,-45,45,0,8,0.1,0,4,"Action.07","MO_552_00_ACT_07" +2969,"サムライロード_攻撃8_地面を斬りながらの斬り上げ",15520000,7,1,-1,True,True,False,False,-30,30,4,8,0.1,5,6,"Action.08","MO_552_00_ACT_08" +2970,"サムライロード_攻撃9_白蛇による正面への攻撃",15520000,8,1,-1,True,False,True,False,-45,45,6,20,0.1,10,4,"Action.09","MO_552_00_ACT_09" +2971,"サムライロード_攻撃10_白蛇による左薙ぎ払い",15520000,9,1,-1,False,True,True,False,30,160,6,20,0.01,0,15,"Action.10","MO_552_00_ACT_10" +2972,"サムライロード_攻撃11_白蛇による右薙ぎ払い",15520000,10,1,-1,False,True,True,False,-160,-30,6,20,0.01,0,15,"Action.11","MO_552_00_ACT_11" +2973,"サムライロード_攻撃12_右への払い斬り(二刀流)",15520000,11,1,-1,False,True,False,False,20,120,0,8,0.01,0,8,"Action.12","MO_552_00_ACT_12" +2974,"サムライロード_攻撃13_左への払い斬り(二刀流)",15520000,12,1,-1,False,True,False,False,-120,-20,0,8,0.01,0,8,"Action.13","MO_552_00_ACT_13" +2975,"サムライロード_攻撃14_斬り下ろし(二刀流)",15520000,13,1,-1,False,True,False,False,-45,45,8,20,0.02,0,4,"Action.14","MO_552_00_ACT_14" +2976,"サムライロード_攻撃15_左右への斬り(二刀流)",15520000,14,1,-1,False,True,False,False,120,240,0,8,0.02,0,2,"Action.15","MO_552_00_ACT_15" +2977,"サムライロード_攻撃16_正面への突き1(二刀流)",15520000,15,1,-1,False,True,False,False,-45,45,8,30,0.1,0,15,"Action.16","MO_552_00_ACT_16" +2978,"サムライロード_攻撃17_正面への突き2(二刀流)",15520000,16,1,-1,False,True,True,False,-45,45,8,30,0.05,0,20,"Action.17","MO_552_00_ACT_17" +2979,"サムライロード_攻撃18_十字斬り(二刀流)",15520000,17,1,-1,False,True,True,False,-45,45,4,15,0.01,10,8,"Action.18","MO_552_00_ACT_18" +2980,"サムライロード_攻撃19_後ステップ",15520000,18,1,-1,True,True,False,False,-45,45,0,5,0.01,0,6,"Action.19","MO_552_00_ACT_19" +2981,"サムライロード_攻撃20_左ステップ",15520000,19,1,-1,True,True,False,False,-120,20,0,20,0.1,0,6,"Action.20","MO_552_00_ACT_20" +2982,"サムライロード_攻撃21_右ステップ",15520000,20,1,-1,True,True,False,False,-20,120,0,20,0.1,0,6,"Action.21","MO_552_00_ACT_21" +2983,"サムライロード_攻撃22_緊急旋回",15520000,21,1,-1,True,False,False,False,110,250,0,30,0.1,0,1,"Action.22","MO_552_00_ACT_22" +2984,"サムライロード_攻撃23_右への払い斬り",15520000,22,1,-1,True,False,False,False,20,90,0,6,0.01,0,4,"Action.23","MO_552_00_ACT_23" +2985,"サムライロード_攻撃24_左への払い斬り",15520000,23,1,-1,True,False,False,False,-90,-20,0,6,0.01,0,4,"Action.24","MO_552_00_ACT_24" +2986,"サムライロード_攻撃25_烈華斬の型",15520000,24,1,-1,False,True,True,False,-60,60,2,20,0,0,4,"Action.25","MO_552_00_ACT_25" +2987,"サムライロード_攻撃26_烈華斬の型弐式",15520000,25,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.26","MO_552_00_ACT_26" +2988,"サムライロード_攻撃27_バフ",15520000,26,1,-1,True,True,False,False,0,360,0,100,0,20,20,"Action.27","MO_552_00_ACT_27" +2989,"サムライロード_攻撃28_遠距離水平ソニック",15520000,27,1,-1,True,False,False,False,-90,90,15,50,0,0,4,"Action.28","MO_552_00_ACT_28" +2990,"サムライロード_攻撃29_遠距離垂直ソニック",15520000,28,1,-1,True,False,False,False,-90,90,15,50,0,0,4,"Action.29","MO_552_00_ACT_29" +2991,"サムライロード_攻撃30_遠距離水平ソニック(怒り用)",15520000,29,1,-1,False,True,False,False,-90,90,15,50,0,0,4,"Action.30","MO_552_00_ACT_30" +2992,"サムライロード_攻撃31_遠距離垂直ソニック(怒り用)",15520000,30,1,-1,False,True,False,False,-90,90,15,50,0,0,4,"Action.31","MO_552_00_ACT_31" +2993,"ラーヴァクリーパー_攻撃01_マルチ吹き飛ばし",15450000,0,1,-1,True,True,False,True,0,360,0,100,0,30,30,"Action.01","MO_545_00_ACT_01" +2995,"ラーヴァクリーパー_攻撃03_左右連撃",15450000,2,1,-1,True,True,False,False,-45,45,0,10,0.1,0,6,"Action.03","MO_545_00_ACT_03" +2996,"ラーヴァクリーパー_攻撃04_デスティニーネット",15450000,3,1,-1,True,True,True,False,-30,30,0,15,0.05,0,2,"Action.04","MO_545_00_ACT_04" +2997,"ラーヴァクリーパー_攻撃05_溜めからの突き",15450000,4,1,-1,True,True,False,False,-45,45,10,30,0.1,0,5,"Action.05","MO_545_00_ACT_05" +2998,"ラーヴァクリーパー_攻撃06_ダッシュ攻撃",15450000,5,1,-1,True,True,False,False,-45,45,8,30,0.1,0,5,"Action.06","MO_545_00_ACT_06" +2999,"ラーヴァクリーパー_攻撃07_ジャンプ>背後取り",15450000,6,1,-1,True,True,False,False,-45,45,0,8,0.1,0,5,"Action.07","MO_545_00_ACT_07" +3000,"ラーヴァクリーパー_攻撃08_6本脚による突き",15450000,7,1,-1,True,True,False,False,-30,30,0,10,0.1,0,4,"Action.08","MO_545_00_ACT_08" +3001,"ラーヴァクリーパー_攻撃09_左引っ掻き",15450000,8,1,-1,True,True,False,False,-45,45,0,8,0.1,0,4,"Action.09","MO_545_00_ACT_09" +3002,"ラーヴァクリーパー_攻撃10_後ステップショート",15450000,9,1,-1,True,True,False,False,-45,45,0,8,0.01,0,15,"Action.10","MO_545_00_ACT_10" +3003,"ラーヴァクリーパー_攻撃11_前ステップショート",15450000,10,1,-1,True,True,False,False,90,270,0,6,0.1,0,4,"Action.11","MO_545_00_ACT_11" +3004,"ラーヴァクリーパー_攻撃12_左ステップショート",15450000,11,1,-1,True,True,False,False,-180,20,0,12,0.2,0,4,"Action.12","MO_545_00_ACT_12" +3005,"ラーヴァクリーパー_攻撃13_右ステップショート",15450000,12,1,-1,True,True,False,False,-20,180,0,12,0.2,0,4,"Action.13","MO_545_00_ACT_13" +3006,"ラーヴァクリーパー_攻撃14_前ステップ",15450000,13,1,-1,True,True,False,False,-45,45,0,6,0.1,0,4,"Action.14","MO_545_00_ACT_14" +3007,"ラーヴァクリーパー_攻撃15_左ステップ",15450000,14,1,-1,True,True,False,False,-180,20,8,50,0.2,0,5,"Action.15","MO_545_00_ACT_15" +3008,"ラーヴァクリーパー_攻撃16_右ステップ",15450000,15,1,-1,True,True,False,False,-20,180,8,50,0.2,0,5,"Action.16","MO_545_00_ACT_16" +3009,"ラーヴァクリーパー_攻撃17_左ステップショート2",15450000,16,1,-1,True,True,False,False,-180,40,0,5,0.1,0,4,"Action.17","MO_545_00_ACT_17" +3010,"ラーヴァクリーパー_攻撃18_右ステップショート2",15450000,17,1,-1,True,True,False,False,-40,180,0,5,0.1,0,4,"Action.18","MO_545_00_ACT_18" +3011,"ラーヴァクリーパー_攻撃19_6本脚による突きロング",15450000,18,1,-1,True,True,False,False,-30,30,9,20,0.05,0,5,"Action.19","MO_545_00_ACT_19" +3013,"ラーヴァクリーパー_攻撃21_緊急反転",15450000,20,1,-1,True,True,False,False,90,270,0,30,0.01,0,2,"Action.21","MO_545_00_ACT_21" +3014,"ラーヴァクリーパー_攻撃22_ディステニーネットスピン",15450000,21,1,-1,False,True,True,False,0,360,0,8,0.01,0,10,"Action.22","MO_545_00_ACT_22" +3015,"ラーヴァクリーパー_攻撃23_蟲召喚",15450000,22,1,3,False,True,True,False,0,360,0,15,0.01,15,30,"Action.23","MO_545_00_ACT_23" +3016,"ラーヴァクリーパー_攻撃24_毒装備",15450000,23,1,-1,False,True,True,False,0,360,0,30,0.01,0,20,"Action.24","MO_545_00_ACT_24" +3017,"ラーヴァクリーパー_攻撃25_蟲召喚(マルチ専用)",15450000,24,1,3,False,True,False,True,0,360,0,15,0.01,15,30,"Action.25","MO_545_00_ACT_25" +3019,"ラーヴァクリーパー_攻撃03_左右連撃",15450001,2,1,-1,True,True,False,False,-45,45,0,10,0.1,0,6,"Action.03","MO_545_01_ACT_03" +3020,"ラーヴァクリーパー_攻撃04_デスティニーネット",15450001,3,1,-1,True,True,True,False,-60,60,0,15,0.05,0,20,"Action.04","MO_545_01_ACT_04" +3021,"ラーヴァクリーパー_攻撃05_溜めからの突き",15450001,4,1,-1,True,True,False,False,-45,45,10,30,0.1,0,5,"Action.05","MO_545_01_ACT_05" +3022,"ラーヴァクリーパー_攻撃06_ダッシュ攻撃",15450001,5,1,-1,True,True,False,False,-45,45,8,30,0.1,0,5,"Action.06","MO_545_01_ACT_06" +3023,"ラーヴァクリーパー_攻撃08_6本脚による突き",15450001,7,1,-1,True,True,False,False,-30,30,0,10,0.1,0,4,"Action.08","MO_545_01_ACT_08" +3024,"ラーヴァクリーパー_攻撃09_左引っ掻き",15450001,8,1,-1,True,True,False,False,-45,45,0,8,0.1,0,4,"Action.09","MO_545_01_ACT_09" +3025,"ラーヴァクリーパー_攻撃10_後ステップショート",15450001,9,1,-1,True,True,False,False,-45,45,0,8,0.01,0,15,"Action.10","MO_545_01_ACT_10" +3026,"ラーヴァクリーパー_攻撃11_前ステップショート",15450001,10,1,-1,True,True,False,False,90,270,0,6,0.1,0,4,"Action.11","MO_545_01_ACT_11" +3027,"ラーヴァクリーパー_攻撃12_左ステップショート",15450001,11,1,-1,True,True,False,False,-180,20,0,12,0.2,0,4,"Action.12","MO_545_01_ACT_12" +3028,"ラーヴァクリーパー_攻撃13_右ステップショート",15450001,12,1,-1,True,True,False,False,-20,180,0,12,0.2,0,4,"Action.13","MO_545_01_ACT_13" +3029,"ラーヴァクリーパー_攻撃14_前ステップ",15450001,13,1,-1,True,True,False,False,-45,45,0,6,0.1,0,4,"Action.14","MO_545_01_ACT_14" +3030,"ラーヴァクリーパー_攻撃15_左ステップ",15450001,14,1,-1,True,True,False,False,-180,20,8,50,0.2,0,4,"Action.15","MO_545_01_ACT_15" +3031,"ラーヴァクリーパー_攻撃16_右ステップ",15450001,15,1,-1,True,True,False,False,-20,180,8,50,0.2,0,4,"Action.16","MO_545_01_ACT_16" +3032,"ラーヴァクリーパー_攻撃17_左ステップショート2",15450001,16,1,-1,True,True,False,False,-180,40,0,5,0.1,0,4,"Action.17","MO_545_01_ACT_17" +3033,"ラーヴァクリーパー_攻撃18_右ステップショート2",15450001,17,1,-1,True,True,False,False,-40,180,0,5,0.1,0,4,"Action.18","MO_545_01_ACT_18" +3034,"ラーヴァクリーパー_攻撃03_左右連撃",15450002,2,1,-1,True,True,False,False,-45,45,0,10,0.1,0,15,"Action.03","MO_545_01_ACT_03" +3035,"ラーヴァクリーパー_攻撃04_デスティニーネット",15450002,3,1,-1,True,True,True,False,-60,60,5,20,0.05,0,10,"Action.04","MO_545_01_ACT_04" +3036,"ラーヴァクリーパー_攻撃11_前ステップショート",15450002,10,1,-1,True,True,False,False,90,270,0,6,0.1,0,10,"Action.11","MO_545_01_ACT_11" +3037,"ラーヴァクリーパー_攻撃12_左ステップショート",15450002,11,1,-1,True,True,False,False,-180,20,0,12,0.2,0,10,"Action.12","MO_545_01_ACT_12" +3038,"ラーヴァクリーパー_攻撃13_右ステップショート",15450002,12,1,-1,True,True,False,False,-20,180,0,12,0.2,0,10,"Action.13","MO_545_01_ACT_13" +3039,"ラーヴァクリーパー_攻撃14_前ステップ",15450002,13,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.14","MO_545_01_ACT_14" +3040,"ラーヴァクリーパー_攻撃15_左ステップ",15450002,14,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.15","MO_545_01_ACT_15" +3041,"ラーヴァクリーパー_攻撃16_右ステップ",15450002,15,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.16","MO_545_01_ACT_16" +3042,"ラーヴァクリーパー_攻撃17_左ステップショート2",15450002,16,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.17","MO_545_01_ACT_17" +3043,"ラーヴァクリーパー_攻撃18_右ステップショート2",15450002,17,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.18","MO_545_01_ACT_18" +3044,"キャノンドール超上位種射撃1",10090520,6,1,-1,True,True,True,False,-90,90,0,0,0,0,1,"Action.07","MO_009_05_20_ACT_01" +3045,"キャノンドール超上位種射撃2",10090520,7,1,-1,True,True,True,False,-90,90,2,30,0,0,1,"Action.08","MO_009_05_20_ACT_02" +3046,"キャノンドール超上位種近接",10090520,2,1,-1,True,True,False,False,0,360,0,3,0,0,3,"Action.03","MO_009_05_20_ACT_03" +3047,"キャノンドール超上位種タックル",10090520,3,1,-1,True,True,True,False,0,360,0,20,1,0,5,"Action.04","MO_009_05_20_ACT_04" +3048,"キャノンドール超上位種バフ",10090520,4,1,-1,True,True,True,False,0,360,8,20,0.1,0,20,"Action.05","MO_009_05_20_ACT_05" +3049,"モノケロス超上位種攻撃1",10260120,0,1,-1,True,True,False,False,-45,45,0,4,0.3,0,2,"Action.01","MO_026_01_20_ACT_01" +3050,"モノケロス超上位種攻撃2",10260120,1,1,-1,True,True,True,False,0,360,0,6,1,0,3,"Action.02","MO_026_01_20_ACT_02" +3051,"モノケロス超上位種攻撃3",10260120,5,1,-1,True,True,True,False,-90,90,0,10,2,0,4,"Action.06","MO_026_01_20_ACT_03" +3052,"モノケロス超上位種攻撃4",10260120,6,1,-1,True,True,True,False,-45,45,6,15,0.5,0,5,"Action.07","MO_026_01_20_ACT_04" +3053,"モノケロス超上位種バクステ",10260120,7,1,-1,True,True,False,False,90,-90,0,20,0.1,0,0,"Action.08","MO_026_01_20_ACT_05" +3054,"モノケロス超上位種バフ",10260120,8,1,-1,True,True,True,False,0,360,8,20,0.1,0,20,"Action.09","MO_026_01_20_ACT_06" +3055,"アークデーモン超上位種攻撃_弾",10120220,0,1,-1,True,True,True,False,-45,45,2,20,0.3,0,3,"Action.01","MO_012_02_20_ACT_01" +3056,"アークデーモン超上位種攻撃_突進爪",10120220,1,1,-1,True,True,False,False,-45,45,2,20,0.5,0,3,"Action.02","MO_012_02_20_ACT_02" +3057,"アークデーモン超上位種バクステ",10120220,3,1,-1,True,True,True,False,0,360,0,5,0.1,0,4,"Action.04","MO_012_02_20_ACT_04" +3058,"アークデーモン超上位種バフ",10120220,4,1,-1,True,True,True,False,0,360,0,20,0.1,0,20,"Action.05","MO_012_02_20_ACT_05" +3059,"ファントム超上位種攻撃1_踏み込み鎌",10250020,0,1,-1,True,True,False,False,-60,60,0,10,0.5,0,4,"Action.01","MO_025_00_20_ACT_01" +3060,"ファントム超上位種攻撃2_火の玉",10250020,10,1,-1,True,True,True,False,-90,90,5,20,0.1,0,2,"Action.11","MO_025_00_20_ACT_02" +3061,"ファントム超上位種攻撃3_火の玉打ち上げ",10250020,11,1,-1,True,True,True,False,-90,90,5,20,0.2,5,10,"Action.12","MO_025_00_20_ACT_03" +3062,"ファントム超上位種攻撃4_接近時回転",10250020,1,1,-1,True,True,False,False,0,360,0,5,0.2,0,1,"Action.02","MO_025_00_20_ACT_04" +3063,"ファントム超上位種_バフ",10250020,12,1,-1,True,True,True,False,0,360,8,20,0.1,0,20,"Action.13","MO_025_00_20_ACT_05" +3064,"ブッカブー超上位種_デバフ",10280020,2,1,-1,True,True,True,False,0,360,3,20,0.1,0,0.1,"Action.03","MO_028_00_20_ACT_03" +3065,"ブッカブー超上位種_デバフ",10280020,4,110,-1,True,True,True,False,0,360,3,20,1,5,0.1,"Action.05","MO_028_00_20_ACT_03" +3066,"マッシュピープル上位種攻撃_ワンツー",10530010,1,1,-1,True,True,False,False,-45,45,3,8,0.1,0,2,"Action.02","MO_053_00_10_ACT_01" +3067,"マッシュピープル上位種攻撃_ヘッドバット",10530010,2,1,-1,True,True,False,False,-45,45,0,4,0.1,0,2,"Action.03","MO_053_00_10_ACT_03" +3068,"マッシュピープル上位種攻撃_胞子",10530010,4,1,-1,True,True,True,False,0,360,0,6,3,0,5,"Action.05","MO_053_00_10_ACT_02" +3069,"マッシュピープル上位種_バフ",10530010,5,1,-1,True,True,True,False,0,360,8,20,0.3,0,5,"Action.06","MO_053_00_10_ACT_06" +3070,"ワイバーン・ルナライト超上位種攻撃1_滑空体当たり",10150420,0,1,-1,True,True,False,False,0,360,0,25,0.1,5,10,"Action.01","MO_015_04_20_ACT_01" +3071,"ワイバーン・ルナライト超上位種攻撃2_ブレス",10150420,2,1,-1,True,True,True,False,0,360,0,10,0.1,0,5,"Action.03","MO_015_04_20_ACT_02" +3072,"ワイバーン・ルナライト超上位種攻撃3_弾",10150420,4,1,-1,True,True,True,False,-90,90,5,25,0.1,0,0.5,"Action.05","MO_015_04_20_ACT_03" +3073,"ワイバーン・ルナライト超上位種_バフ",10150420,5,1,-1,True,True,True,False,0,360,8,20,0,0,10,"Action.06","MO_015_04_20_ACT_04" +3074,"ワイバーン・ルナライト超上位種_バクステ",10150420,6,1,-1,True,True,True,False,0,360,0,6,0.2,5,3,"Action.07","MO_015_04_20_ACT_05" +3075,"ワイバーン・ルナライト超上位種_突進2(逃走)",10150420,7,1,-1,True,True,True,False,0,360,0,6,0.5,5,0.1,"Action.08","MO_015_04_20_ACT_06" +3076,"ハデス_撤退",15590000,0,0,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.01","MO_559_00_ACT_01" +3077,"ハデス_戦闘開始",15590000,1,1,-1,True,True,False,False,60,300,0,15,0,5,10,"Action.02","MO_559_00_ACT_02" +3080,"ハデス_ダークコアIn_攻撃1【地面に現れる闇】",15590000,4,1,1,False,False,True,False,0,360,40,80,0,180,180,"Action.05","MO_559_00_ACT_05" +3081,"ハデス_ダークコアOut_攻撃2【地面に現れる闇】",15590000,5,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.06","MO_559_00_ACT_06" +3082,"ハデス_シールドアタック_攻撃3【盾による左薙ぎ払い】",15590000,6,1,-1,True,True,False,False,-160,30,0,7,0.08,8,2,"Action.07","MO_559_00_ACT_07" +3083,"ハデス_ソードスラッシュ_攻撃4【剣による右払い】",15590000,7,1,-1,True,True,False,False,-30,160,0,7,0.08,8,2,"Action.08","MO_559_00_ACT_08" +3084,"ハデス_パワーストライク_攻撃5【馬による突進】",15590000,8,1,-1,True,True,False,False,-60,60,30,50,0.2,8,4,"Action.09","MO_559_00_ACT_09" +3085,"ハデス_リアスパイク_攻撃6【馬による背後への鋭い蹴り】",15590000,9,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.10","MO_559_00_ACT_10" +3086,"ハデス_ターンスパイク_攻撃7【馬による正面への鋭い蹴り】",15590000,10,1,-1,True,True,False,False,0,360,0,40,0.5,30,10,"Action.11","MO_559_00_ACT_11" +3087,"ハデス_ソードヘルスタッブ_攻撃8【剣による地獄突き】",15590000,11,1,-1,True,True,False,False,-30,30,5,15,0.01,8,6,"Action.12","MO_559_00_ACT_12" +3088,"ハデス_シールドショット_攻撃9【盾からの火炎散弾】",15590000,12,1,-1,True,True,True,False,-90,90,10,30,0.01,30,20,"Action.13","MO_559_00_ACT_13" +3089,"ハデス_スラッシュテンペスト_攻撃10【剣による乱斬り】",15590000,13,1,-1,True,True,False,False,-60,60,5,15,0.01,20,2,"Action.14","MO_559_00_ACT_14" +3090,"ハデス_スラッシュアラウンド_攻撃11【剣による全体攻撃】",15590000,14,1,-1,True,True,False,False,0,360,0,10,0.3,20,20,"Action.15","MO_559_00_ACT_15" +3091,"ハデス_シールドインパクト_攻撃12【盾による前方への打撃攻撃】",15590000,15,1,-1,True,True,False,False,-20,20,5,25,0.01,8,8,"Action.16","MO_559_00_ACT_16" +3092,"ハデス_ソードインパクト_攻撃13【剣による前方への斬攻撃】",15590000,16,1,-1,True,True,False,False,-20,20,5,25,0.01,8,4,"Action.17","MO_559_00_ACT_17" +3093,"ハデス_シールドノヴァeins_攻撃14【盾から巨大な属性弾】",15590000,17,1,-1,True,True,True,False,-90,90,0,20,0.1,8,2,"Action.18","MO_559_00_ACT_18" +3094,"ハデス_攻撃19_サンダーストーム",15590000,18,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.19","MO_559_00_ACT_19" +3095,"ハデス攻撃20_左ステップ",15590000,19,1,-1,True,True,False,False,120,240,10,80,0.1,8,5,"Action.20","MO_559_00_ACT_20" +3096,"ハデス攻撃21_右ステップ",15590000,20,1,-1,True,True,False,False,120,240,10,80,0.1,8,5,"Action.21","MO_559_00_ACT_21" +3097,"ハデス攻撃22_前ステップ",15590000,21,1,-1,True,True,False,False,-90,90,10,20,0.1,30,40,"Action.22","MO_559_00_ACT_22" +3098,"ハデス攻撃23_後ステップ",15590000,22,1,-1,True,True,False,False,120,240,10,80,0.1,8,5,"Action.23","MO_559_00_ACT_23" +3099,"ハデス攻撃24_嘶き前足踏みつけ",15590000,23,1,-1,True,True,False,False,-90,90,0,8,0,8,2,"Action.24","MO_559_00_ACT_24" +3100,"ハデス攻撃25_地底移動",15590000,24,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.25","MO_559_00_ACT_25" +3102,"ハデス攻撃27_アイドリング1(嘶き)",15590000,26,1,1,True,False,False,False,0,360,0,80,0.5,0,2,"Action.27","MO_559_00_ACT_27" +3103,"ハデス攻撃28_アイドリング2(睥睨)",15590000,27,1,1,True,False,False,False,0,360,0,80,0.5,0,2,"Action.28","MO_559_00_ACT_28" +3104,"ハデス_ホワイトホール攻撃29",15590000,28,1,-1,True,True,True,False,0,360,0,8,0.01,20,15,"Action.29","MO_559_00_ACT_29" +3105,"ハデス攻撃30_背後への蹴りの予兆",15590000,29,1,-1,True,True,False,False,120,240,0,15,0.1,8,4,"Action.30","MO_559_00_ACT_30" +3106,"ハデス攻撃31_サンダーストーム予兆",15590000,30,1,-1,True,True,True,False,0,360,0,8,0.05,30,30,"Action.31","MO_559_00_ACT_31" +3108,"グースロード攻撃2マルチ吹き飛ばし",15560000,1,1,-1,True,True,False,True,0,360,0,100,0,30,30,"Action.02","MO_556_00_ACT_02" +3109,"グースロード攻撃3メイルストローム",15560000,2,1,-1,True,False,True,False,0,360,0,25,0.1,10,20,"Action.03","MO_556_00_ACT_03" +3110,"グースロード攻撃4ニュートラル",15560000,3,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.04","MO_556_00_ACT_04" +3111,"グースロード攻撃5フィッシュロケット",15560000,4,1,-1,True,True,False,False,-60,60,8,25,0.1,0,3,"Action.05","MO_556_00_ACT_05" +3112,"グースロード攻撃6ボディトゥボディ",15560000,5,1,-1,True,True,False,False,-60,60,0,15,0.02,0,8,"Action.06","MO_556_00_ACT_06" +3113,"グースロード攻撃7ジェットウォーター",15560000,6,1,-1,True,True,True,False,-45,45,12,30,0.02,0,3,"Action.07","MO_556_00_ACT_07" +3115,"グースロード攻撃9ゲイザーゲイザー",15560000,8,1,-1,False,True,True,False,0,360,0,8,0.1,30,20,"Action.09","MO_556_00_ACT_09" +3116,"グースロード攻撃10バブルバブル",15560000,9,1,-1,False,True,True,False,-30,30,0,12,0.02,20,5,"Action.10","MO_556_00_ACT_10" +3117,"グースロード攻撃11クレイジーテイルACT1",15560000,10,1,-1,True,True,False,False,120,240,0,8,0,60,60,"Action.11","MO_556_00_ACT_11" +3118,"グースロード攻撃12クレイジーテイルACT2",15560000,11,1,-1,True,True,False,False,120,240,0,8,0,60,60,"Action.12","MO_556_00_ACT_12" +3119,"グースロード攻撃13メイルストローム",15560000,12,1,-1,False,True,True,False,0,360,0,25,0.1,20,60,"Action.13","MO_556_00_ACT_13" +3120,"グースロード攻撃14フラッシュ",15560000,13,1,-1,True,True,True,False,-30,30,0,6,0.01,0,8,"Action.14","MO_556_00_ACT_14" +3121,"グースロード攻撃15レフトターンアラウンド",15560000,14,1,-1,True,True,False,False,-10,180,0,20,0,0,4,"Action.15","MO_556_00_ACT_15" +3122,"グースロード攻撃16ライトターンアラウンド",15560000,15,1,-1,True,True,False,False,-180,10,0,20,0,0,4,"Action.16","MO_556_00_ACT_16" +3123,"グースロード攻撃17フィッシュロケットループ1",15560000,16,1,-1,True,True,False,False,-60,60,0,30,0,0,30,"Action.17","MO_556_00_ACT_17" +3124,"グースロード攻撃18フィッシュロケットループ2",15560000,17,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.18","MO_556_00_ACT_18" +3125,"グースロード攻撃19フィッシュロケットループ3",15560000,18,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.19","MO_556_00_ACT_19" +3126,"グースロード攻撃20レフトターンアラウンド2",15560000,19,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.20","MO_556_00_ACT_20" +3127,"グースロード攻撃21ライトターンアラウンド2",15560000,20,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.21","MO_556_00_ACT_21" +3128,"クン・リンドルム攻撃09_尻尾背後攻撃",15010201,8,1,-1,False,True,False,False,110,250,0,10,0.01,0,10,"Action.09","MO_501_02_ACT_09" +3129,"クン・リンドルム攻撃10_近距離噛みつき",15010201,9,1,-1,True,True,False,False,-30,30,0,10,0.05,0,5,"Action.10","MO_501_02_ACT_10" +3130,"クン・リンドルム攻撃11_尻尾背後攻撃",15010201,10,1,-1,True,False,False,False,110,250,0,10,0.01,0,10,"Action.11","MO_501_02_ACT_11" +3131,"クン・リンドルム攻撃12_咆哮1",15010201,11,1,-1,True,True,True,False,-90,90,0,20,0.1,0,5,"Action.12","MO_501_02_ACT_12" +3132,"クン・リンドルム攻撃13_咆哮2",15010201,12,1,-1,False,True,True,False,0,360,0,10,0.01,0,10,"Action.13","MO_501_02_ACT_13" +3133,"クン・リンドルム攻撃14_地上ブレス",15010201,13,1,-1,True,False,True,False,0,0,0,0,0,0,0,"Action.14","MO_501_02_ACT_14" +3134,"クン・リンドルム攻撃16_地上ブレス始動用",15010201,15,1,-1,True,False,True,False,0,360,0,10,0.01,0,4,"Action.16","MO_501_02_ACT_16" +3135,"クン・リンドルム攻撃17_左ステップ",15010201,16,1,-1,True,True,False,False,-120,-30,0,10,0.05,0,4,"Action.17","MO_501_02_ACT_17" +3136,"クン・リンドルム攻撃18_右ステップ",15010201,17,1,-1,True,True,False,False,30,120,0,10,0.05,0,4,"Action.18","MO_501_02_ACT_18" +3137,"クン・リンドルム攻撃19_地上ブレス始動用2",15010201,18,1,-1,False,True,True,False,-30,30,0,50,0.1,10,10,"Action.19","MO_501_02_ACT_19" +3138,"クン・リンドルム攻撃20_地上ブレス2",15010201,19,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.20","MO_501_02_ACT_20" +3139,"クン・リンドルム攻撃21_地上ブレス3",15010201,20,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.21","MO_501_02_ACT_21" +3140,"クン・リンドルム攻撃22_地上ブレス4",15010201,21,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.22","MO_501_02_ACT_22" +3141,"クン・リンドルム攻撃23_地上走り2",15010201,22,1,-1,True,True,False,False,-60,60,5,50,0.1,0,2,"Action.23","MO_501_02_ACT_23" +3142,"クン・リンドルム攻撃24_マルチ吹き飛ばし",15010201,23,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.24","MO_501_02_ACT_24" +3143,"クン・リンドルム攻撃25_離陸",15010201,24,1,-1,True,False,False,False,-90,90,0,10,0,0,30,"Action.25","MO_501_02_ACT_25" +3144,"クン・リンドルム攻撃26_突進",15010201,25,1,-1,True,False,False,False,0,0,0,0,0,0,0,"Action.26","MO_501_02_ACT_26" +3145,"クン・リンドルム攻撃27_着陸",15010201,26,1,-1,True,False,False,False,0,0,0,0,0,0,0,"Action.27","MO_501_02_ACT_27" +3146,"クン・リンドルム攻撃28_離陸2",15010201,27,1,-1,False,True,False,False,-90,90,0,50,0,0,30,"Action.28","MO_501_02_ACT_28" +3147,"クン・リンドルム攻撃29_突進2&ブレス",15010201,28,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.29","MO_501_02_ACT_29" +3148,"クン・リンドルム攻撃30_着陸2",15010201,29,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.30","MO_501_02_ACT_30" +3149,"クン・リンドルム攻撃31_反転",15010201,30,1,-1,True,False,False,False,110,250,0,50,0.05,0,4,"Action.31","MO_501_02_ACT_31" +3150,"クン・リンドルム攻撃32_離陸3",15010201,31,1,-1,False,True,True,False,-90,90,0,8,0,0,10,"Action.32","MO_501_02_ACT_32" +3151,"クン・リンドルム攻撃33_ブレス",15010201,32,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.33","MO_501_02_ACT_33" +3152,"クン・リンドルム攻撃34_着陸3",15010201,33,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.34","MO_501_02_ACT_34" +3153,"クン・リンドルム攻撃35_反転2",15010201,34,1,-1,False,True,False,False,110,250,0,50,0.2,0,4,"Action.35","MO_501_02_ACT_35" +3154,"クン・リンドルム攻撃36_地上ブレス始動用3",15010201,35,1,-1,True,True,True,False,-30,30,0,20,0.01,0,4,"Action.36","MO_501_02_ACT_36" +3155,"クン・リンドルム攻撃37_連続ブレス",15010201,36,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.37","MO_501_02_ACT_37" +3156,"クン・リンドルム攻撃38_連続ブレス2",15010201,37,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.38","MO_501_02_ACT_38" +3157,"クン・リンドルム攻撃39_バフ",15010201,38,1,-1,False,True,True,False,0,360,0,15,0,0,20,"Action.39","MO_501_02_ACT_39" +3158,"アウドムラ攻撃1_叩き潰す",15020201,0,1,-1,True,True,False,False,-45,45,0,12,0.05,0,6,"Action.01","MO_502_02_01_ACT_01" +3159,"アウドムラ攻撃2_ロケットパンチ(左>右)",15020201,1,1,-1,True,False,True,False,-30,30,5,20,0.05,5,6,"Action.02","MO_502_02_01_ACT_02" +3160,"アウドムラ攻撃3_回転攻撃",15020201,2,1,-1,True,False,True,False,-60,60,8,20,0.05,5,10,"Action.03","MO_502_02_01_ACT_03" +3161,"アウドムラ攻撃4_岩石落とし",15020201,3,1,-1,True,False,True,False,0,360,0,8,0.02,45,45,"Action.04","MO_502_02_01_ACT_04" +3162,"アウドムラ攻撃5_アースブレス",15020201,4,1,-1,False,True,True,False,-60,60,8,15,0.03,0,4,"Action.05","MO_502_02_01_ACT_05" +3163,"アウドムラ攻撃6a_目の前にパンチ(左>右)",15020201,5,1,-1,True,False,True,False,-45,45,0,12,0.02,5,6,"Action.06","MO_502_02_01_ACT_06a" +3164,"アウドムラ攻撃6b_目の前にパンチ乱打",15020201,6,1,-1,False,True,True,False,0,0,0,0,0.02,0,0,"Action.07","MO_502_02_01_ACT_06b" +3165,"アウドムラ攻撃8_岩石落とし2",15020201,7,1,-1,False,True,False,False,0,360,0,8,0.02,0,20,"Action.08","MO_502_02_01_ACT_08" +3166,"アウドムラ攻撃9_パンチコンボ始動",15020201,8,1,-1,False,True,True,False,-45,45,0,10,0.02,0,4,"Action.09","MO_502_02_01_ACT_09" +3167,"アウドムラ攻撃10_左ステップ",15020201,9,1,-1,True,True,False,False,-120,-20,0,8,0.02,0,4,"Action.10","MO_502_02_01_ACT_10" +3168,"アウドムラ攻撃11_右ステップ",15020201,10,1,-1,True,True,False,False,20,120,0,8,0.02,0,4,"Action.11","MO_502_02_01_ACT_11" +3170,"アウドムラ攻撃13_バックステップ",15020201,12,1,-1,True,True,False,False,-45,45,0,8,0.05,0,4,"Action.13","MO_502_02_01_ACT_13" +3171,"アウドムラ攻撃14_目の前にパンチ(左>右)",15020201,13,1,-1,True,True,True,False,-150,-40,0,8,0.05,0,4,"Action.14","MO_502_02_01_ACT_14" +3172,"アウドムラ攻撃15_目の前にパンチ(左>右)",15020201,14,1,-1,True,True,True,False,40,150,0,8,0.05,0,4,"Action.15","MO_502_02_01_ACT_15" +3173,"アウドムラ攻撃16_回転攻撃2",15020201,15,1,-1,False,True,True,False,-60,60,8,20,0.05,0,10,"Action.16","MO_502_02_01_ACT_16" +3174,"アウドムラ攻撃17_マルチ吹き飛ばし",15020201,16,1,-1,True,True,False,True,0,360,0,8,0,10,30,"Action.17","MO_502_02_01_ACT_17" +3175,"アウドムラ攻撃19_スーパーロケットパンチ",15020201,18,1,-1,False,True,True,False,-90,90,0,25,0.01,0,4,"Action.19","MO_502_02_01_ACT_19" +3176,"アウドムラ攻撃20_突進1(近距離)",15020201,19,1,-1,True,True,True,False,-60,60,0,15,0.01,0,6,"Action.20","MO_502_02_01_ACT_20" +3177,"アウドムラ攻撃21_突進2(遠距離)",15020201,20,1,-1,True,True,True,False,-60,60,20,50,0.01,0,2,"Action.21","MO_502_02_01_ACT_21" +3178,"オーディン攻撃1_二段振り下ろし",15040001,0,1,-1,True,False,False,False,-20,20,0,15,0.1,1,5,"Action.01","MO_504_00_01_ACT_01" +3179,"オーディン攻撃2_やり回転投げ",15040001,1,1,-1,True,False,False,False,40,320,0,5,1,1,10,"Action.02","MO_504_00_01_ACT_02" +3180,"オーディン攻撃3_連続突き",15040001,2,1,-1,True,False,False,False,-30,30,8,15,0.2,1,10,"Action.03","MO_504_00_01_ACT_03" +3181,"オーディン攻撃4_一撃振り下ろし",15040001,3,1,-1,True,False,True,False,-70,70,8,20,1,1,4,"Action.04","MO_504_00_01_ACT_04" +3182,"オーディン攻撃5_溜めの後、攻撃",15040001,4,1,-1,True,False,True,False,-30,30,10,30,1,1,20,"Action.05","MO_504_00_01_ACT_05" +3183,"オーディン攻撃6a_渾身の突き",15040001,5,1,-1,True,False,True,False,-60,60,5,15,1,1,5,"Action.06","MO_504_00_01_ACT_06" +3184,"オーディン攻撃8_二段振り下ろし",15040001,7,1,-1,False,True,False,False,-20,20,0,15,0.1,1,8,"Action.08","MO_504_00_01_ACT_08" +3185,"オーディン攻撃9_やり回転投げ",15040001,8,1,-1,False,True,False,False,40,320,0,5,1,1,8,"Action.09","MO_504_00_01_ACT_09" +3186,"オーディン攻撃10_連続突き",15040001,9,1,-1,False,True,False,False,-30,30,8,15,0.2,1,8,"Action.10","MO_504_00_01_ACT_10" +3187,"オーディン攻撃11_一撃振り下ろし",15040001,10,1,-1,False,True,True,False,-70,70,8,20,1,1,4,"Action.11","MO_504_00_01_ACT_11" +3188,"オーディン攻撃12_溜めの後、攻撃",15040001,11,1,-1,False,True,True,False,-30,30,10,30,1,1,10,"Action.12","MO_504_00_01_ACT_12" +3189,"オーディン攻撃13_渾身の突き",15040001,12,1,-1,False,True,True,False,-60,60,5,15,1,1,5,"Action.13","MO_504_00_01_ACT_13" +3190,"オーディン攻撃14_左ステップ",15040001,13,1,-1,True,True,False,False,-20,90,0,5,0,10,3,"Action.14","MO_504_00_01_ACT_14" +3191,"オーディン攻撃15_右ステップ",15040001,14,1,-1,True,True,False,False,-90,20,0,5,0,10,3,"Action.15","MO_504_00_01_ACT_15" +3192,"オーディン攻撃16_クリスタルビット",15040001,15,1,-1,False,False,False,False,0,0,0,0,0,1,0,"Action.16","MO_504_00_01_ACT_16" +3194,"オーディン攻撃20_マルチ吹き飛ばし",15040001,19,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.20","MO_504_00_01_ACT_20" +3195,"オーディン_バリア",15040001,22,71,1,False,False,False,False,0,360,0,100,0,0,0,"Action.23","MO_504_00_01_ACT_23" +3196,"ジークフリートアクション1(振り下ろし)",15040101,0,1,-1,True,False,False,False,-50,50,0,6,0.1,0,1,"Action.01","MO_504_01_ACT_01" +3197,"ジークフリートアクション2(回転切り)",15040101,1,1,-1,True,False,False,False,0,360,0,4,1,0,3,"Action.02","MO_504_01_ACT_02" +3198,"ジークフリートアクション3(ソニックブーム)",15040101,2,1,-1,True,False,False,False,-90,90,4,100,0.5,0,5,"Action.03","MO_504_01_ACT_03" +3199,"ジークフリートアクション4(突進)",15040101,3,1,-1,True,False,False,False,-50,50,4,50,0.01,0,5,"Action.04","MO_504_01_ACT_04" +3200,"ジークフリートアクション2(怒り・回転切り)",15040101,7,1,-1,False,True,False,False,0,360,0,4,0.1,0,2,"Action.08","MO_504_01_ACT_02b" +3201,"ジークフリートアクション4(怒り・突進B)",15040101,8,1,-1,False,True,False,False,0,360,0,50,1,0,2,"Action.09","MO_504_01_ACT_04b" +3202,"ジークフリートアクション3(怒り・ソニックブーム)",15040101,9,1,-1,False,True,True,False,-20,20,8,50,0.01,0,5,"Action.10","MO_504_01_ACT_03b" +3203,"ジークフリートアクション5(怒り・レーザー)",15040101,17,1,-1,False,True,True,False,-45,45,5,20,0.01,0,15,"Action.18","MO_504_01_ACT_18" +3204,"ジークフリートアクション6_(怒り・2連撃)",15040101,5,1,-1,False,True,True,False,-60,60,12,25,0.01,0,2,"Action.06","MO_504_01_ACT_06" +3205,"ジークフリート20_マルチ吹き飛ばし",15040101,19,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.20","MO_504_01_ACT_20" +3206,"ジークフリート攻撃21_コンボ1:始動",15040101,20,1,-1,False,True,True,False,0,360,4,10,0.01,0,5,"Action.21","MO_504_01_ACT_21" +3207,"ジークフリート攻撃22_コンボ2:縦切り",15040101,21,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.22","MO_504_01_ACT_22" +3208,"ジークフリート攻撃23_コンボ3:両手水平斬り内向き",15040101,22,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.23","MO_504_01_ACT_23" +3209,"ジークフリート攻撃24_コンボ4:両手水平斬り底向き>斬り下ろし",15040101,23,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.24","MO_504_01_ACT_24" +3210,"ジークフリート攻撃25_コンボ5:回転斬り",15040101,24,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.25","MO_504_01_ACT_25" +3211,"ジークフリート攻撃26_コンボ6:ソニック",15040101,25,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.26","MO_504_01_ACT_26" +3212,"ジークフリート攻撃27_コンボ7:咆哮",15040101,26,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.27","MO_504_01_ACT_27" +3213,"ジークフリート攻撃28_エンチャントファイア",15040101,27,1,-1,False,True,False,False,0,360,0,1000,0,0,0,"Action.28","MO_504_01_ACT_28" +3214,"ジークフリート攻撃29_背面用回転攻撃",15040101,28,1,-1,True,True,False,False,110,250,0,50,0.01,0,2,"Action.29","MO_504_01_ACT_29" +3215,"ジークフリート攻撃30_バックステップ",15040101,29,1,-1,True,True,False,False,0,360,0,100,0.5,0,1,"Action.30","MO_504_01_ACT_30" +3216,"ロキ攻撃1_両触手による突き",15040202,0,1,-1,True,True,False,False,-90,90,0,10,0.1,0,2,"Action.01","MO_504_02_02_ACT_01" +3217,"ロキ攻撃2_右手を挙げての魔法(斬)",15040202,1,1,-1,True,False,True,False,0,360,5,10,0.1,5,5,"Action.02","MO_504_02_02_ACT_02" +3218,"ロキ攻撃3_両手を掲げての全体魔法(魔法発射)",15040202,2,1,-1,True,False,True,False,0,360,10,20,0.1,10,10,"Action.03","MO_504_02_02_ACT_03" +3220,"ロキ攻撃5_両手を広げてからの魔法(ブラックホール)",15040202,4,1,-1,False,True,True,False,0,360,6,25,0.2,0,10,"Action.05","MO_504_02_02_ACT_05" +3221,"ロキ攻撃7_両手を突き出す魔法2(レーザー攻撃)",15040202,6,1,-1,False,True,True,False,-30,30,0,20,0.2,0,15,"Action.07","MO_504_02_02_ACT_07" +3222,"ロキ攻撃9_左ステップ",15040202,8,1,-1,True,False,False,False,-120,-30,0,8,0.1,5,5,"Action.09","MO_504_02_02_ACT_09" +3223,"ロキ攻撃10_右ステップ",15040202,9,1,-1,True,False,False,False,30,120,0,8,0.1,4,4,"Action.10","MO_504_02_02_ACT_10" +3224,"ロキ攻撃11_両触手による突き",15040202,10,1,-1,True,True,False,False,-90,90,8,30,0.1,0,3,"Action.11","MO_504_02_02_ACT_11" +3225,"ロキ攻撃12_右手を挙げての魔法(斬)",15040202,11,1,-1,False,True,True,False,0,360,8,25,0.1,0,2,"Action.12","MO_504_02_02_ACT_12" +3226,"ロキ攻撃13_両手を掲げての全体魔法(魔法発射)",15040202,12,1,-1,False,True,True,False,0,360,10,20,0.05,10,10,"Action.13","MO_504_02_02_ACT_13" +3227,"ロキ攻撃19_左ステップ",15040202,18,1,-1,False,True,False,False,-120,-30,0,8,0.1,0,2,"Action.19","MO_504_02_02_ACT_19" +3228,"ロキ攻撃20_右ステップ",15040202,19,1,-1,False,True,False,False,30,120,0,8,0.1,0,2,"Action.20","MO_504_02_02_ACT_20" +3229,"ロキ攻撃21_反転1",15040202,20,1,-1,True,False,False,False,90,270,0,30,0.1,0,2,"Action.21","MO_504_02_02_ACT_21" +3230,"ロキ攻撃22_反転2",15040202,21,1,-1,False,True,False,False,90,270,0,30,0.1,0,2,"Action.22","MO_504_02_02_ACT_22" +3231,"ロキ攻撃23_ニュートラル",15040202,22,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.23","MO_504_02_02_ACT_23" +3232,"ロキ_攻撃27_マルチ吹き飛ばし",15040202,26,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.27","MO_504_02_02_ACT_27" +3234,"ジークムントアクション1(振り下ろし)",15040701,0,1,-1,True,False,False,False,-50,50,0,6,0.1,0,1,"Action.01","MO_504_07_ACT_01" +3235,"ジークムントアクション2(回転切り)",15040701,1,1,-1,True,False,True,False,0,360,0,4,1,0,3,"Action.02","MO_504_07_ACT_02" +3236,"ジークムントアクション13(怒りゴーレム召喚)_討伐用",15040701,12,1,-1,False,True,True,False,-90,90,5,30,1,0,16,"Action.13","MO_504_07_01_ACT_13" +3237,"ジークムントアクション15(特殊移動)",15040701,14,1,-1,False,True,True,False,0,90,0,13,0.1,5,5,"Action.15","MO_504_07_ACT_15" +3238,"ジークムントアクション16(特殊移動)",15040701,15,1,-1,False,True,True,False,-90,0,0,13,0.1,5,5,"Action.16","MO_504_07_ACT_16" +3239,"ジークムントアクション14(怒り・地面攻撃)",15040701,13,1,-1,False,True,False,False,-45,45,0,10,0.01,0,1,"Action.14","MO_504_07_ACT_14" +3240,"ジークムントアクション8(怒り・回転切り)",15040701,7,1,-1,False,True,True,False,0,360,0,5,0.01,0,1,"Action.08","MO_504_07_ACT_08" +3241,"ジークムントアクション21_隕石群",15040701,37,1,-1,False,True,True,False,0,360,0,30,0,0,20,"Action.38","MO_504_07_ACT_21" +3242,"ジークムントト20_マルチ吹き飛ばし",15040701,19,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.20","MO_504_07_ACT_20" +3243,"ドルグスラシル攻撃1_両触手による突き",15040902,0,1,-1,True,True,False,False,-90,90,0,10,0.1,0,2,"Action.01","MO_504_09_ACT_01" +3244,"ドルグスラシル攻撃2_右手を挙げての魔法",15040902,1,1,-1,True,False,True,False,0,360,5,10,0.1,5,5,"Action.02","MO_504_09_ACT_02" +3245,"ドルグスラシル攻撃3_両手を掲げての全体魔法",15040902,2,1,-1,True,True,True,False,0,360,10,20,0.1,10,10,"Action.03","MO_504_09_ACT_03" +3246,"ドルグスラシル攻撃5_両手を広げてからの魔法",15040902,4,1,-1,False,True,True,False,0,360,6,25,0.2,0,10,"Action.05","MO_504_09_ACT_05" +3247,"ドルグスラシル攻撃7_両手を突き出す魔法2",15040902,6,1,-1,False,True,True,False,-30,30,0,20,0.2,0,15,"Action.07","MO_504_09_ACT_07" +3248,"ドルグスラシル攻撃9_左ステップ",15040902,8,1,-1,True,False,False,False,-120,-30,0,8,0.1,5,5,"Action.09","MO_504_09_ACT_09" +3249,"ドルグスラシル攻撃10_右ステップ",15040902,9,1,-1,True,False,False,False,30,120,0,8,0.1,4,4,"Action.10","MO_504_09_ACT_10" +3250,"ドルグスラシル攻撃11_両触手による突き",15040902,10,1,-1,True,True,False,False,-90,90,8,30,0.1,0,3,"Action.11","MO_504_09_ACT_11" +3251,"ドルグスラシル攻撃12_右手を挙げての魔法",15040902,11,1,-1,False,True,True,False,0,360,8,25,0.1,0,2,"Action.12","MO_504_09_ACT_12" +3252,"ドルグスラシル攻撃14_魔法突進",15040902,13,1,-1,False,True,True,False,-45,45,0,20,0.01,0,4,"Action.14","MO_504_09_ACT_14" +3253,"ドルグスラシル攻撃19_左ステップ",15040902,18,1,-1,False,True,False,False,-120,-30,0,8,0.1,2,2,"Action.19","MO_504_09_ACT_19" +3254,"ドルグスラシル攻撃20_右ステップ",15040902,19,1,-1,False,True,False,False,30,120,0,8,0.1,2,2,"Action.20","MO_504_09_ACT_20" +3255,"ドルグスラシル攻撃21_反転1",15040902,20,1,-1,True,False,False,False,90,270,0,30,0.1,0,2,"Action.21","MO_504_09_ACT_21" +3256,"ドルグスラシル攻撃22_反転2",15040902,21,1,-1,False,True,False,False,90,270,0,30,0.1,0,2,"Action.22","MO_504_09_ACT_22" +3257,"ドルグスラシル攻撃23_ニュートラル",15040902,22,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.23","MO_504_09_ACT_23" +3258,"ドルグスラシル攻撃27_マルチ吹き飛ばし",15040902,26,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.27","MO_504_09_ACT_27" +3259,"ベルゲルミル_攻撃1_鎌の横なぎ",15041101,0,1,-1,True,False,False,False,-50,50,0,10,0.1,0,2,"Action.01","MO_504_11_ACT_01" +3260,"ベルゲルミル_攻撃2_回転攻撃01",15041101,1,1,-1,False,False,False,False,-50,50,0,10,0.1,10,6,"Action.02","MO_504_11_ACT_02" +3261,"ベルゲルミル_攻撃3_振り下ろし1",15041101,2,1,-1,True,False,False,False,-60,60,8,25,0.1,20,7,"Action.03","MO_504_11_ACT_03" +3262,"ベルゲルミル_攻撃4_連続振り下ろし",15041101,3,1,-1,True,False,True,False,-50,50,8,20,0.1,30,3,"Action.04","MO_504_11_ACT_04" +3263,"ベルゲルミル_攻撃6a_振り下ろし2",15041101,5,1,-1,False,False,True,False,0,360,8,15,0.1,30,4,"Action.06","MO_504_11_ACT_06a" +3264,"ベルゲルミル_攻撃8_移動1",15041101,7,1,-1,True,False,False,False,-60,60,0,10,0.1,0,3,"Action.08","MO_504_11_ACT_08" +3265,"ベルゲルミル_攻撃9_左ステップ",15041101,8,1,-1,True,False,False,False,-170,-40,0,10,0.1,0,3,"Action.09","MO_504_11_ACT_09" +3266,"ベルゲルミル_攻撃10_右ステップ",15041101,9,1,-1,True,False,False,False,40,170,0,10,0.1,0,3,"Action.10","MO_504_11_ACT_10" +3267,"ベルゲルミル_攻撃11_鎌の横なぎ",15041101,10,1,-1,False,True,False,False,-50,50,0,10,0.1,0,10,"Action.11","MO_504_11_ACT_11" +3268,"ベルゲルミル_攻撃12_回転攻撃01",15041101,11,1,-1,False,True,False,False,-50,50,0,10,0.1,0,8,"Action.12","MO_504_11_ACT_12" +3269,"ベルゲルミル_攻撃13_振り下ろし1",15041101,12,1,-1,False,True,False,False,-60,60,8,25,0.1,0,12,"Action.13","MO_504_11_ACT_13" +3270,"ベルゲルミル_攻撃14_連続振り下ろし",15041101,13,1,-1,False,True,True,False,-50,50,8,20,0.1,0,12,"Action.14","MO_504_11_ACT_14" +3272,"ベルゲルミル_攻撃16a_振り下ろし2",15041101,15,1,-1,False,True,True,False,0,360,8,15,0.1,0,10,"Action.16","MO_504_11_ACT_16a" +3273,"ベルゲルミル_攻撃18_移動1",15041101,17,1,-1,False,True,False,False,-60,60,0,10,0.1,0,3,"Action.18","MO_504_11_ACT_18" +3274,"ベルゲルミル_攻撃19_左ステップ",15041101,18,1,-1,False,True,False,False,-170,-40,0,10,0.1,0,3,"Action.19","MO_504_11_ACT_19" +3275,"ベルゲルミル_攻撃20_右ステップ",15041101,19,1,-1,False,True,False,False,40,130,0,10,0.1,0,3,"Action.20","MO_504_11_ACT_20" +3276,"ベルゲルミル_攻撃21_背後攻撃",15041101,20,1,-1,True,False,False,False,130,230,0,10,0,0,3,"Action.21","MO_504_11_ACT_21" +3277,"ベルゲルミル_攻撃22_背後攻撃",15041101,21,1,-1,False,True,False,False,130,230,0,10,0,0,3,"Action.22","MO_504_11_ACT_22" +3278,"ベルゲルミル_攻撃23_マルチ吹っ飛ばし",15041101,22,1,-1,True,True,False,True,0,360,0,8,0,0,10,"Action.23","MO_504_11_ACT_23" +3279,"ヘル_攻撃1_右手による打撃",15050001,0,1,-1,True,True,False,False,-50,50,0,10,0.1,0,2,"Action.01","MO_505_00_01_ACT_01" +3280,"ヘル_攻撃2_尻尾のトゲによる三連突き",15050001,1,1,-1,True,False,False,False,-50,50,0,8,0.2,0,10,"Action.02","MO_505_00_01_ACT_02" +3281,"ヘル_攻撃3_溜めからの尻尾の突き>突進",15050001,2,1,-1,True,False,True,False,-50,50,5,30,0.2,0,10,"Action.03","MO_505_00_01_ACT_03" +3282,"ヘル_攻撃4_毒のキッス",15050001,3,1,-1,True,False,True,False,-50,50,0,5,0.1,0,4,"Action.04","MO_505_00_01_ACT_04" +3283,"ヘル_攻撃5_飛行ポーズ",15050001,4,1,-1,True,False,True,False,-90,90,8,30,0.1,10,10,"Action.05","MO_505_00_01_ACT_05" +3284,"ヘル_攻撃6a_横回転攻撃1",15050001,5,1,-1,True,False,True,False,-50,50,4,15,0.1,10,3,"Action.06","MO_505_00_01_ACT_06" +3285,"ヘル_攻撃8_バックステップ",15050001,7,1,-1,True,False,False,False,-20,20,0,8,0.1,1,1,"Action.08","MO_505_00_01_ACT_08" +3286,"ヘル_攻撃9_左ステップ",15050001,8,1,-1,True,False,False,False,-120,-20,0,8,0.1,1,1,"Action.09","MO_505_00_01_ACT_09" +3287,"ヘル_攻撃10_右ステップ",15050001,9,1,-1,True,False,False,False,20,120,0,8,0.1,1,1,"Action.10","MO_505_00_01_ACT_10" +3288,"ヘル_攻撃11_右手による打撃",15050001,10,1,-1,False,True,False,False,-50,50,0,10,0.1,0,6,"Action.11","MO_505_00_01_ACT_11" +3289,"ヘル_攻撃12_尻尾のトゲによる三連突き",15050001,11,1,-1,False,True,False,False,-50,50,0,8,0.2,0,20,"Action.12","MO_505_00_01_ACT_12" +3290,"ヘル_攻撃13_溜めからの尻尾の突き>突進",15050001,12,1,-1,False,True,True,False,-50,50,5,30,0.1,10,20,"Action.13","MO_505_00_01_ACT_13" +3291,"ヘル_攻撃14_毒のキッス",15050001,13,1,-1,False,True,True,False,-90,90,0,5,0.1,0,4,"Action.14","MO_505_00_01_ACT_14" +3292,"ヘル_攻撃15_飛行ポーズ",15050001,14,1,-1,False,True,True,False,-90,90,8,30,0.2,0,10,"Action.15","MO_505_00_01_ACT_15" +3293,"ヘル_攻撃16a_横回転攻撃1",15050001,15,1,-1,False,True,True,False,-50,50,4,15,0.2,0,4,"Action.16","MO_505_00_01_ACT_16" +3294,"ヘル_攻撃16b_横回転攻撃2(毒攻撃)",15050001,16,1,-1,False,True,True,False,-90,90,0,15,0.1,0,8,"Action.17","MO_505_00_01_ACT_17" +3295,"ヘル_攻撃18_バックステップ",15050001,17,1,-1,False,True,False,False,-20,20,0,8,0.1,5,1,"Action.18","MO_505_00_01_ACT_18" +3296,"ヘル_攻撃19_左ステップ",15050001,18,1,-1,False,True,False,False,-120,-20,0,8,0.1,5,1,"Action.19","MO_505_00_01_ACT_19" +3297,"ヘル_攻撃20_右ステップ",15050001,19,1,-1,False,True,False,False,20,120,0,8,0.1,5,1,"Action.20","MO_505_00_01_ACT_20" +3298,"ヘル_攻撃21_討伐用(召喚無し)",15050001,20,1,-1,False,True,True,False,-45,45,0,30,0,0,30,"Action.21","MO_505_00_01_ACT_21" +3299,"ヘル_攻撃23_マルチ吹っ飛ばし",15050001,21,1,-1,True,True,False,True,0,360,0,8,0,0,10,"Action.22","MO_505_00_01_ACT_22" +3300,"ヤールンサクサ_攻撃1_右手による射撃",15050201,0,1,-1,True,False,False,False,-30,30,2,50,0.1,5,8,"Action.01","MO_505_02_01_ACT_01" +3301,"ヤールンサクサ_攻撃2_両手水平撃ち",15050201,1,1,-1,True,False,False,False,-45,45,0,25,0.2,5,5,"Action.02","MO_505_02_01_ACT_02" +3302,"ヤールンサクサ_攻撃4_4本構え",15050201,3,1,-1,True,True,True,False,-120,-20,0,8,0.1,10,6,"Action.04","MO_505_02_01_ACT_04" +3303,"ヤールンサクサ_攻撃6a_垂直構え>上空射撃",15050201,5,1,-1,True,False,True,False,-30,30,0,6,0,10,20,"Action.06","MO_505_02_01_ACT_06a" +3304,"ヤールンサクサ_攻撃7_バックステップ",15050201,7,1,-1,True,False,False,False,-20,20,0,6,0.1,0,4,"Action.08","MO_505_02_01_ACT_08" +3305,"ヤールンサクサ_攻撃8_左ステップ",15050201,8,1,-1,True,False,False,False,-180,-20,0,30,0.1,0,4,"Action.09","MO_505_02_01_ACT_09" +3306,"ヤールンサクサ_攻撃9_右ステップ",15050201,9,1,-1,True,False,False,False,20,180,0,30,0.1,0,4,"Action.10","MO_505_02_01_ACT_10" +3307,"ヤールンサクサ_攻撃11_右手による射撃",15050201,10,1,-1,False,True,False,False,-30,30,2,50,0.2,0,12,"Action.11","MO_505_02_01_ACT_11" +3308,"ヤールンサクサ_攻撃12_両手水平撃ち",15050201,11,1,-1,False,True,False,False,-45,45,0,25,0.2,0,15,"Action.12","MO_505_02_01_ACT_12" +3309,"ヤールンサクサ_攻撃14_4本構え",15050201,13,1,-1,True,True,True,False,20,120,0,6,0.1,10,4,"Action.14","MO_505_02_01_ACT_14" +3310,"ヤールンサクサ_攻撃16a_垂直構え>上空射撃",15050201,15,1,-1,False,True,True,False,-30,30,0,6,0,10,12,"Action.16","MO_505_02_01_ACT_16a" +3311,"ヤールンサクサ_攻撃18_バックステップ",15050201,17,1,-1,False,True,False,False,-20,20,0,6,0.1,0,4,"Action.18","MO_505_02_01_ACT_18" +3312,"ヤールンサクサ_攻撃19_左ステップ",15050201,18,1,-1,False,True,False,False,-180,-20,0,30,0.1,0,4,"Action.19","MO_505_02_01_ACT_19" +3313,"ヤールンサクサ_攻撃20_右ステップ",15050201,19,1,-1,False,True,False,False,20,180,0,30,0.1,0,4,"Action.20","MO_505_02_01_ACT_20" +3314,"ヤールンサクサ_攻撃21_右手による射撃2",15050201,20,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.21","MO_505_02_01_ACT_21" +3315,"ヤールンサクサ_攻撃22_右手による射撃3",15050201,21,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.22","MO_505_02_01_ACT_22" +3316,"ヤールンサクサ_攻撃23_移動攻撃前",15050201,22,1,-1,False,True,False,False,-5,45,0,25,0.1,0,5,"Action.23","MO_505_02_01_ACT_23" +3317,"ヤールンサクサ_攻撃24_移動攻撃右後ろ",15050201,23,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.24","MO_505_02_01_ACT_24" +3318,"ヤールンサクサ_攻撃25_移動攻撃左後ろ",15050201,24,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.25","MO_505_02_01_ACT_25" +3319,"ヤールンサクサ_攻撃26_移動攻撃前",15050201,25,1,-1,False,True,False,False,-45,5,0,25,0.1,0,5,"Action.26","MO_505_02_01_ACT_26" +3320,"ヤールンサクサ_攻撃27_移動攻撃右後ろ",15050201,26,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.27","MO_505_02_01_ACT_27" +3321,"ヤールンサクサ_攻撃28_移動攻撃左後ろ",15050201,27,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.28","MO_505_02_01_ACT_28" +3322,"ヤールンサクサ_攻撃29_移動攻撃右後ろ",15050201,28,1,-1,True,False,False,False,20,120,0,20,0.1,0,8,"Action.29","MO_505_02_01_ACT_29" +3323,"ヤールンサクサ_攻撃30_移動攻撃左後ろ",15050201,29,1,-1,True,False,False,False,-120,-20,0,20,0.1,0,8,"Action.30","MO_505_02_01_ACT_30" +3324,"ヤールンサクサ_攻撃31_移動攻撃右後ろ",15050201,30,1,-1,False,True,False,False,20,120,0,20,0.1,0,8,"Action.31","MO_505_02_01_ACT_31" +3325,"ヤールンサクサ_攻撃32_移動攻撃左後ろ",15050201,31,1,-1,False,True,False,False,-120,-20,0,20,0.1,0,8,"Action.32","MO_505_02_01_ACT_32" +3326,"ヤールンサクサ_攻撃33_射撃2始動動作",15050201,32,1,-1,False,True,True,False,-45,45,6,25,0,0,8,"Action.33","MO_505_02_01_ACT_33" +3327,"ヤールンサクサ_攻撃34_射撃3始動動作",15050201,33,1,-1,False,True,True,False,-45,45,6,25,0,0,4,"Action.34","MO_505_02_01_ACT_34" +3328,"ヤールンサクサ_攻撃35_マルチ吹き飛ばし",15050201,34,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.35","MO_505_02_01_ACT_35" +3329,"ヤールンサクサ_攻撃36_バフ",15050201,35,1,-1,False,True,True,False,0,360,0,10,0.01,0,30,"Action.36","MO_505_02_01_ACT_36" +3330,"ヤールンサクサ_攻撃37_弾幕始動",15050201,36,1,-1,False,True,True,False,-90,90,0,20,0.05,0,5,"Action.37","MO_505_02_01_ACT_37" +3331,"ヤールンサクサ_攻撃38_弾幕1",15050201,37,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.38","MO_505_02_01_ACT_38" +3332,"ヤールンサクサ_攻撃39_弾幕2",15050201,38,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.39","MO_505_02_01_ACT_39" +3333,"フィヨルズ(討伐用)_攻撃1_右羽にはたき",15080201,0,1,-1,True,False,False,False,-45,45,0,6,0.05,0,10,"Action.01","MO_508_02_01_ACT_01" +3334,"フィヨルズ(討伐用)_攻撃2_羽ばたき",15080201,1,1,-1,True,False,False,False,-45,45,10,20,0.01,0,4,"Action.02","MO_508_02_01_ACT_02" +3335,"フィヨルズ(討伐用)_攻撃3_宙返り衝撃波",15080201,2,1,-1,True,False,True,False,60,300,0,8,0.1,0,8,"Action.03","MO_508_02_01_ACT_03" +3336,"フィヨルズ(討伐用)_攻撃4_ソニック攻撃1",15080201,3,1,-1,True,False,True,False,-45,45,15,20,0.02,0,4,"Action.04","MO_508_02_01_ACT_04" +3337,"フィヨルズ(討伐用)_攻撃5_ソニック攻撃2",15080201,4,1,-1,True,False,True,False,-45,45,4,10,0.05,0,12,"Action.05","MO_508_02_01_ACT_05" +3338,"フィヨルズ(討伐用)_攻撃6a_溜めからの開放1",15080201,5,1,-1,True,False,True,False,0,360,0,6,0.5,30,8,"Action.06","MO_508_02_01_ACT_06" +3339,"フィヨルズ(討伐用)_攻撃8_両足での引っ掻き",15080201,7,1,-1,True,False,False,False,-45,45,0,8,0.1,0,12,"Action.08","MO_508_02_01_ACT_08" +3340,"フィヨルズ(討伐用)_攻撃9_両足での引っ掻き(ロング)",15080201,8,1,-1,True,False,True,False,-20,20,15,30,0.1,0,12,"Action.09","MO_508_02_01_ACT_09" +3341,"フィヨルズ(討伐用)_攻撃10_バックステップ",15080201,9,1,-1,False,False,False,False,-20,20,0,40,0.01,0,10,"Action.10","MO_508_02_01_ACT_10" +3342,"フィヨルズ(討伐用)_攻撃11_左移動",15080201,10,1,-1,False,False,False,False,-180,-20,0,40,0.01,0,10,"Action.11","MO_508_02_01_ACT_11" +3343,"フィヨルズ(討伐用)_攻撃12_右移動",15080201,11,1,-1,False,False,False,False,20,180,0,40,0.01,0,10,"Action.12","MO_508_02_01_ACT_12" +3344,"フィヨルズ(討伐用)_攻撃13_ダッシュ攻撃",15080201,12,1,-1,True,False,False,False,-60,60,15,40,0,30,30,"Action.13","MO_508_02_01_ACT_13" +3345,"フィヨルズ(討伐用)_攻撃21_右羽にはたき",15080201,20,1,-1,False,True,False,False,-45,45,0,6,0.05,0,10,"Action.21","MO_508_02_01_ACT_21" +3346,"フィヨルズ(討伐用)_攻撃22_羽ばたき",15080201,21,1,-1,False,True,False,False,-90,90,0,20,0.01,0,2,"Action.22","MO_508_02_01_ACT_22" +3347,"フィヨルズ(討伐用)_攻撃23_宙返り衝撃波",15080201,22,1,-1,False,True,True,False,60,300,0,8,0.1,0,8,"Action.23","MO_508_02_01_ACT_23" +3348,"フィヨルズ(討伐用)_攻撃24_ソニック攻撃1",15080201,23,1,-1,False,True,True,False,-45,45,10,20,0.02,0,4,"Action.24","MO_508_02_01_ACT_24" +3349,"フィヨルズ(討伐用)_攻撃25_ソニック攻撃2",15080201,24,1,-1,False,True,True,False,-45,45,10,10,0.05,0,12,"Action.25","MO_508_02_01_ACT_25" +3350,"フィヨルズ(討伐用)_攻撃26a_溜めからの開放1",15080201,25,1,-1,False,True,True,False,0,360,0,6,0.5,0,8,"Action.26","MO_508_02_01_ACT_26" +3351,"フィヨルズ(討伐用)_攻撃28_両足での引っ掻き",15080201,27,1,-1,False,True,False,False,-45,45,0,8,0.1,0,12,"Action.28","MO_508_02_01_ACT_28" +3352,"フィヨルズ(討伐用)_攻撃29_両足での引っ掻き(ロング)",15080201,28,1,-1,False,True,True,False,-20,20,12,30,0.1,0,12,"Action.29","MO_508_02_01_ACT_29" +3353,"フィヨルズ(討伐用)_攻撃30_バックステップ",15080201,29,1,-1,False,True,False,False,-20,20,0,40,0.01,0,4,"Action.30","MO_508_02_01_ACT_30" +3354,"フィヨルズ(討伐用)_攻撃31_左移動",15080201,30,1,-1,False,True,False,False,-180,-20,0,40,0.01,0,4,"Action.31","MO_508_02_01_ACT_31" +3355,"フィヨルズ(討伐用)_攻撃32_右移動",15080201,31,1,-1,False,True,False,False,20,180,0,40,0.01,0,4,"Action.32","MO_508_02_01_ACT_32" +3356,"フィヨルズ(討伐用)_攻撃33_ダッシュ攻撃",15080201,32,1,-1,False,True,False,False,-60,60,15,40,0.01,30,5,"Action.33","MO_508_02_01_ACT_33" +3357,"フィヨルズ(討伐用)_攻撃34_マルチ吹き飛ばし",15080201,33,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.34","MO_508_02_01_ACT_34" +3358,"フィヨルズ(討伐用)_攻撃35_残撃アタック始動",15080201,34,1,-1,False,True,False,False,-90,90,10,30,0.01,0,10,"Action.35","MO_508_02_01_ACT_35" +3359,"フィヨルズ(討伐用)_攻撃36_残撃アタック",15080201,35,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.36","MO_508_02_01_ACT_36" +3360,"ニーズヘッグ_攻撃1_首による三連撃",15090101,0,1,-1,True,False,False,False,-30,30,0,10,0.1,0,1,"Action.01","MO_509_01_01_ACT_01" +3361,"ニーズヘッグ_攻撃2_前面への尻尾攻撃",15090101,1,1,-1,True,False,False,False,40,320,0,10,0.1,0,2,"Action.02","MO_509_01_01_ACT_02" +3362,"ニーズヘッグ_攻撃3_背後への尻尾攻撃",15090101,2,1,-1,True,False,False,False,160,200,0,5,0.1,0,8,"Action.03","MO_509_01_01_ACT_03" +3363,"ニーズヘッグ_攻撃4_突進攻撃",15090101,3,1,-1,True,False,True,False,-30,30,0,20,0.01,0,10,"Action.04","MO_509_01_01_ACT_04" +3364,"ニーズヘッグ_攻撃7_尻尾と頭によるはたき左",15090101,7,1,-1,True,False,True,False,-120,0,0,8,0.1,0,3,"Action.08","MO_509_01_01_ACT_07" +3365,"ニーズヘッグ_攻撃8_尻尾と頭によるはたき右",15090101,8,1,-1,True,False,True,False,0,120,0,8,0.1,0,3,"Action.09","MO_509_01_01_ACT_08" +3366,"ニーズヘッグ_攻撃9_暴れ攻撃",15090101,9,1,-1,True,False,True,False,0,360,0,10,0.1,30,15,"Action.10","MO_509_01_01_ACT_09" +3367,"ニーズヘッグ_攻撃10_ブレス1(コンボ用)",15090101,10,1,-1,False,True,True,False,-30,30,5,10,0.2,0,8,"Action.11","MO_509_01_01_ACT_10" +3368,"ニーズヘッグ_攻撃11_首による三連撃",15090101,11,1,-1,False,True,False,False,-30,30,0,10,0.1,0,2,"Action.12","MO_509_01_01_ACT_11" +3369,"ニーズヘッグ_攻撃12_前面への尻尾攻撃",15090101,12,1,-1,False,True,False,False,40,320,0,10,0.1,0,4,"Action.13","MO_509_01_01_ACT_12" +3370,"ニーズヘッグ_攻撃13_背後への尻尾攻撃",15090101,13,1,-1,False,True,False,False,160,200,0,5,0.1,0,8,"Action.14","MO_509_01_01_ACT_13" +3371,"ニーズヘッグ_攻撃14_突進攻撃",15090101,14,1,-1,False,True,True,False,-30,30,0,15,0.1,0,0,"Action.15","MO_509_01_01_ACT_14" +3372,"ニーズヘッグ_攻撃15_移動攻撃",15090101,15,1,-1,False,True,True,False,-90,90,8,30,0.02,0,8,"Action.16","MO_509_01_01_ACT_15" +3373,"ニーズヘッグ_攻撃16a_ブレス1",15090101,16,1,-1,False,True,True,False,-30,30,5,10,0.2,0,8,"Action.17","MO_509_01_01_ACT_16a" +3374,"ニーズヘッグ_攻撃16b_ブレス3方向",15090101,17,1,-1,False,True,True,False,-90,90,0,8,0.1,0,5,"Action.18","MO_509_01_01_ACT_16b" +3375,"ニーズヘッグ_攻撃17_尻尾と頭によるはたき左",15090101,18,1,-1,False,True,True,False,-120,-20,0,8,0.1,0,3,"Action.19","MO_509_01_01_ACT_17" +3376,"ニーズヘッグ_攻撃18_尻尾と頭によるはたき右",15090101,19,1,-1,False,True,True,False,20,120,0,8,0.1,0,3,"Action.20","MO_509_01_01_ACT_18" +3377,"ニーズヘッグ_攻撃19_暴れ攻撃",15090101,20,1,-1,False,True,True,False,0,360,0,10,0.1,30,15,"Action.21","MO_509_01_01_ACT_19" +3378,"ニーズヘッグ_攻撃20_左ステップ",15090101,21,1,-1,True,False,False,False,-220,-20,0,50,0.1,0,1,"Action.22","MO_509_01_01_ACT_20" +3379,"ニーズヘッグ_攻撃21_右ステップ",15090101,22,1,-1,True,False,False,False,20,220,0,50,0.1,0,1,"Action.23","MO_509_01_01_ACT_21" +3380,"ニーズヘッグ_攻撃22_反転",15090101,23,1,-1,True,False,False,False,90,270,0,50,0.01,0,1,"Action.24","MO_509_01_01_ACT_22" +3381,"ニーズヘッグ_攻撃23_マルチ吹き飛ばし",15090101,24,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.25","MO_509_01_01_ACT_23" +3382,"ニーズヘッグ_攻撃24_バフ",15090101,25,1,-1,False,True,True,False,0,360,0,10,0,0,30,"Action.26","MO_509_01_01_ACT_24" +3383,"ニーズヘッグ_攻撃25_突進攻撃(長距離)",15090101,26,1,-1,True,True,False,False,-90,90,10,50,0.1,0,1,"Action.27","MO_509_01_01_ACT_25" +3384,"ニーズヘッグ_攻撃26_左ステップ(怒り)",15090101,27,1,-1,False,True,False,False,-220,-20,0,50,0.1,0,1,"Action.28","MO_509_01_01_ACT_26" +3385,"ニーズヘッグ_攻撃27_右ステップ(怒り)",15090101,28,1,-1,False,True,False,False,20,220,0,50,0.1,0,1,"Action.29","MO_509_01_01_ACT_27" +3386,"ニーズヘッグ_攻撃28_反転(怒り)",15090101,29,1,-1,False,True,False,False,90,270,0,50,0.01,0,1,"Action.30","MO_509_01_01_ACT_28" +3387,"グレンデル_攻撃1_頭突き",15100001,0,1,-1,True,False,False,False,0,0,0,0,0,0,0,"Action.01","MO_510_00_ACT_01" +3388,"グレンデル_攻撃2_背面攻撃",15100001,1,1,-1,True,False,False,False,140,220,0,10,1,10,10,"Action.02","MO_510_00_ACT_02" +3389,"グレンデル_攻撃5_ストンプ",15100001,4,1,-1,True,False,True,False,-70,70,0,10,0.2,0,4,"Action.05","MO_510_00_ACT_05" +3390,"グレンデル_攻撃7_右手振り下ろし",15100001,8,1,-1,True,False,False,False,-30,60,0,10,0.1,0,5,"Action.09","MO_510_00_ACT_07" +3391,"グレンデル_攻撃10_頭突き",15100001,11,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.12","MO_510_00_ACT_10" +3392,"グレンデル_攻撃11_背面攻撃",15100001,12,1,-1,False,True,False,False,140,220,0,10,0.1,10,6,"Action.13","MO_510_00_ACT_11" +3393,"グレンデル_攻撃12_咆哮",15100001,13,1,-1,False,True,True,False,-20,20,0,10,0.3,0,10,"Action.14","MO_510_00_ACT_12" +3394,"グレンデル_攻撃13_プレス",15100001,14,1,-1,False,True,True,False,-40,40,0,10,0.3,0,10,"Action.15","MO_510_00_ACT_13" +3395,"グレンデル_攻撃14_ストンプ",15100001,15,1,-1,False,True,True,False,30,330,0,10,0.3,0,4,"Action.16","MO_510_00_ACT_14" +3396,"グレンデル_攻撃15c_突進2",15100001,18,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.19","MO_510_00_ACT_15c" +3397,"グレンデル_攻撃16_右手振り下ろし",15100001,19,1,-1,False,True,False,False,-30,60,0,16,0.1,0,5,"Action.20","MO_510_00_ACT_16" +3398,"グレンデル攻撃17_左ステップ",15100001,20,1,-1,False,True,False,False,-180,-20,0,50,0.2,5,5,"Action.21","MO_510_00_ACT_17" +3399,"グレンデル攻撃18_右ステップ",15100001,21,1,-1,False,True,False,False,20,180,0,50,0.2,5,5,"Action.22","MO_510_00_ACT_18" +3400,"グレンデル攻撃19_攻撃15c予兆",15100001,22,1,-1,False,True,True,False,-60,60,0,50,0.1,0,6,"Action.23","MO_510_00_ACT_19" +3401,"グレンデル攻撃20_余韻",15100001,23,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.24","MO_510_00_ACT_20" +3402,"グレンデル攻撃21_攻撃10予兆",15100001,24,1,-1,False,True,False,False,-60,60,0,10,0.1,0,6,"Action.25","MO_510_00_ACT_21" +3403,"グレンデル攻撃22_攻撃1予兆",15100001,25,1,-1,True,False,False,False,-60,60,0,10,0.1,0,3,"Action.26","MO_510_00_ACT_22" +3404,"グレンデル攻撃23_左ステップ攻撃",15100001,26,1,-1,True,False,False,False,-180,-20,0,50,0.01,0,2,"Action.27","MO_510_00_ACT_23" +3405,"グレンデル攻撃24_右ステップ攻撃",15100001,27,1,-1,True,False,False,False,20,180,0,50,0.01,0,2,"Action.28","MO_510_00_ACT_24" +3406,"グレンデル攻撃25_左手振り下ろし",15100001,28,1,-1,True,False,False,False,-60,30,0,10,0.1,0,5,"Action.29","MO_510_00_ACT_25" +3407,"グレンデル攻撃26_ブレス",15100001,29,1,-1,True,False,True,False,-5,5,0,25,0,0,30,"Action.30","MO_510_00_ACT_26" +3408,"グレンデル攻撃27_左手振り下ろし",15100001,30,1,-1,False,True,False,False,-60,30,0,16,0.1,0,5,"Action.31","MO_510_00_ACT_27" +3409,"グレンデル攻撃28_左ステップ攻撃",15100001,31,1,-1,False,True,False,False,-180,-20,0,50,0.01,0,2,"Action.32","MO_510_00_ACT_28" +3410,"グレンデル攻撃29_右ステップ攻撃",15100001,32,1,-1,False,True,False,False,20,180,0,50,0.01,0,2,"Action.33","MO_510_00_ACT_29" +3411,"グレンデル攻撃30_怒りブレス",15100001,33,1,-1,False,True,True,False,-5,5,0,25,0,0,0,"Action.34","MO_510_00_ACT_30" +3412,"グレンデル攻撃31_マルチ吹き飛ばし",15100001,34,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.35","MO_510_00_ACT_31" +3413,"ベルグリシ_攻撃1_頭突き",15100101,0,1,-1,True,False,False,False,0,0,0,0,0,0,0,"Action.01","MO_510_01_ACT_01" +3414,"ベルグリシ_攻撃2_背面攻撃",15100101,1,1,-1,True,False,False,False,140,220,0,10,1,10,10,"Action.02","MO_510_01_ACT_02" +3415,"ベルグリシ_攻撃5_ストンプ",15100101,4,1,-1,True,False,True,False,-70,70,0,10,0.2,0,4,"Action.05","MO_510_01_ACT_05" +3416,"ベルグリシ_攻撃7_右手振り下ろし",15100101,8,1,-1,True,False,False,False,-30,60,0,10,0.01,0,2,"Action.09","MO_510_01_ACT_07" +3417,"ベルグリシ_攻撃10_頭突き",15100101,11,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.12","MO_510_01_ACT_10" +3418,"ベルグリシ_攻撃11_背面攻撃",15100101,12,1,-1,False,True,False,False,140,220,0,10,0.1,10,6,"Action.13","MO_510_01_ACT_11" +3419,"ベルグリシ_攻撃12_咆哮",15100101,13,1,-1,False,True,True,False,-20,20,0,10,0.3,0,10,"Action.14","MO_510_01_ACT_12" +3420,"ベルグリシ_攻撃13_プレス",15100101,14,1,-1,False,True,True,False,-40,40,0,10,0.3,0,10,"Action.15","MO_510_01_ACT_13" +3421,"ベルグリシ_攻撃14_ストンプ",15100101,15,1,-1,False,True,True,False,30,330,0,10,0.3,0,4,"Action.16","MO_510_01_ACT_14" +3422,"ベルグリシ_攻撃15c_突進2",15100101,18,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.19","MO_510_01_ACT_15c" +3423,"ベルグリシ_攻撃16_右手振り下ろし",15100101,19,1,-1,False,True,False,False,-30,60,0,16,0.01,0,2,"Action.20","MO_510_01_ACT_16" +3424,"ベルグリシ攻撃17_左ステップ",15100101,20,1,-1,False,True,False,False,-180,-20,0,50,0.2,5,5,"Action.21","MO_510_01_ACT_17" +3425,"ベルグリシ攻撃18_右ステップ",15100101,21,1,-1,False,True,False,False,20,180,0,50,0.2,5,5,"Action.22","MO_510_01_ACT_18" +3426,"ベルグリシ攻撃19_攻撃15c予兆",15100101,22,1,-1,False,True,True,False,-60,60,0,50,0.1,0,6,"Action.23","MO_510_01_ACT_19" +3427,"ベルグリシ攻撃20_余韻",15100101,23,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.24","MO_510_01_ACT_20" +3428,"ベルグリシ攻撃21_攻撃10予兆",15100101,24,1,-1,False,True,False,False,-60,60,0,10,0.1,0,6,"Action.25","MO_510_01_ACT_21" +3429,"ベルグリシ攻撃22_攻撃1予兆",15100101,25,1,-1,True,False,False,False,-60,60,0,10,0.1,0,3,"Action.26","MO_510_01_ACT_22" +3430,"ベルグリシ攻撃23_左ステップ攻撃",15100101,26,1,-1,True,False,False,False,-180,-20,0,50,0.01,0,2,"Action.27","MO_510_01_ACT_23" +3431,"ベルグリシ攻撃24_右ステップ攻撃",15100101,27,1,-1,True,False,False,False,20,180,0,50,0.01,0,2,"Action.28","MO_510_01_ACT_24" +3432,"ベルグリシ攻撃25_左手振り下ろし",15100101,28,1,-1,True,False,False,False,-60,30,0,10,0.01,0,2,"Action.29","MO_510_01_ACT_25" +3433,"ベルグリシ攻撃26_ブレス",15100101,29,1,-1,True,False,True,False,-5,5,0,25,0,0,30,"Action.30","MO_510_01_ACT_26" +3434,"ベルグリシ攻撃27_左手振り下ろし",15100101,30,1,-1,False,True,False,False,-60,30,0,16,0.01,0,2,"Action.31","MO_510_01_ACT_27" +3435,"ベルグリシ攻撃28_左ステップ攻撃",15100101,31,1,-1,False,True,False,False,-180,-20,0,50,0.01,0,2,"Action.32","MO_510_01_ACT_28" +3436,"ベルグリシ攻撃29_右ステップ攻撃",15100101,32,1,-1,False,True,False,False,20,180,0,50,0.01,0,2,"Action.33","MO_510_01_ACT_29" +3437,"ベルグリシ攻撃30_怒りブレス",15100101,33,1,-1,False,True,True,False,-5,5,0,25,0,0,0,"Action.34","MO_510_01_ACT_30" +3438,"ベルグリシ攻撃31_マルチ吹き飛ばし",15100101,34,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.35","MO_510_01_ACT_31" +3439,"ファールバウティ_攻撃1_頭突き",15100201,0,1,-1,True,False,False,False,0,0,0,0,0,0,0,"Action.01","MO_510_02_ACT_01" +3440,"ファールバウティ_攻撃2_背面攻撃",15100201,1,1,-1,True,False,False,False,140,220,0,10,1,10,10,"Action.02","MO_510_02_ACT_02" +3441,"ファールバウティ_攻撃5_ストンプ",15100201,4,1,-1,True,False,True,False,-70,70,0,10,0.2,0,4,"Action.05","MO_510_02_ACT_05" +3442,"ファールバウティ_攻撃7_右手振り下ろし",15100201,8,1,-1,True,False,False,False,-30,60,0,10,0.1,5,5,"Action.09","MO_510_02_ACT_07" +3443,"ファールバウティ_攻撃10_頭突き",15100201,11,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.12","MO_510_02_ACT_10" +3444,"ファールバウティ_攻撃11_背面攻撃",15100201,12,1,-1,False,True,False,False,140,220,0,10,0.1,10,6,"Action.13","MO_510_02_ACT_11" +3445,"ファールバウティ_攻撃12_咆哮",15100201,13,1,-1,False,True,True,False,-20,20,0,10,0.3,0,10,"Action.14","MO_510_02_ACT_12" +3446,"ファールバウティ_攻撃13_プレス",15100201,14,1,-1,False,True,True,False,-40,40,0,10,0.3,0,10,"Action.15","MO_510_02_ACT_13" +3447,"ファールバウティ_攻撃14_ストンプ",15100201,15,1,-1,False,True,True,False,30,330,0,10,0.3,0,4,"Action.16","MO_510_02_ACT_14" +3448,"ファールバウティ_攻撃15c_突進2",15100201,18,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.19","MO_510_02_ACT_15c" +3449,"ファールバウティ_攻撃16_右手振り下ろし",15100201,19,1,-1,False,True,False,False,-30,60,0,16,0.1,0,5,"Action.20","MO_510_02_ACT_16" +3450,"ファールバウティ攻撃17_左ステップ",15100201,20,1,-1,False,True,False,False,-180,-20,0,50,0.2,5,5,"Action.21","MO_510_02_ACT_17" +3451,"ファールバウティ攻撃18_右ステップ",15100201,21,1,-1,False,True,False,False,20,180,0,50,0.2,5,5,"Action.22","MO_510_02_ACT_18" +3452,"ファールバウティ攻撃19_攻撃15c予兆",15100201,22,1,-1,False,True,True,False,-60,60,0,50,0.1,0,2,"Action.23","MO_510_02_ACT_19" +3453,"ファールバウティ攻撃20_余韻",15100201,23,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.24","MO_510_02_ACT_20" +3454,"ファールバウティ攻撃21_攻撃10予兆",15100201,24,1,-1,False,True,False,False,-60,60,0,10,0.1,0,6,"Action.25","MO_510_02_ACT_21" +3455,"ファールバウティ攻撃22_攻撃1予兆",15100201,25,1,-1,True,False,False,False,-60,60,0,10,0.1,0,3,"Action.26","MO_510_02_ACT_22" +3456,"ファールバウティ攻撃23_左ステップ攻撃",15100201,26,1,-1,True,False,False,False,-180,-20,0,50,0.01,0,4,"Action.27","MO_510_02_ACT_23" +3457,"ファールバウティ攻撃24_右ステップ攻撃",15100201,27,1,-1,True,False,False,False,20,180,0,50,0.01,0,2,"Action.28","MO_510_02_ACT_24" +3458,"ファールバウティ攻撃25_左手振り下ろし",15100201,28,1,-1,True,False,False,False,-60,30,0,10,0.1,0,5,"Action.29","MO_510_02_ACT_25" +3459,"ファールバウティ攻撃26_ブレス",15100201,29,1,-1,True,False,True,False,-5,5,0,25,0,0,30,"Action.30","MO_510_02_ACT_26" +3460,"ファールバウティ攻撃27_左手振り下ろし",15100201,30,1,-1,False,True,False,False,-60,30,0,16,0.1,0,5,"Action.31","MO_510_02_ACT_27" +3461,"ファールバウティ攻撃28_左ステップ攻撃",15100201,31,1,-1,False,True,False,False,-180,-20,0,50,0.01,0,2,"Action.32","MO_510_02_ACT_28" +3462,"ファールバウティ攻撃29_右ステップ攻撃",15100201,32,1,-1,False,True,False,False,20,180,0,50,0.01,0,2,"Action.33","MO_510_02_ACT_29" +3463,"ファールバウティ攻撃30_怒りブレス",15100201,33,1,-1,False,True,True,False,-5,5,0,25,0,0,0,"Action.34","MO_510_02_ACT_30" +3464,"ファールバウティ攻撃31_マルチ吹き飛ばし",15100201,34,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.35","MO_510_02_ACT_31" +3465,"ラタトスク攻撃1_噛み付き",15110001,0,1,-1,True,False,False,False,-45,45,0,10,0.1,0,7,"Action.01","MO_511_00_ACT_01" +3466,"ラタトスク攻撃2_右手叩きつけ",15110001,1,1,-1,True,False,False,False,-10,90,0,15,0.01,0,6,"Action.02","MO_511_00_ACT_02" +3467,"ラタトスク攻撃3_突進1",15110001,2,1,-1,True,False,False,False,-30,30,0,20,0.1,0,8,"Action.03","MO_511_00_ACT_03" +3468,"ラタトスク攻撃4_背面尻尾攻撃",15110001,3,1,-1,True,False,False,False,140,220,0,10,0.2,0,5,"Action.04","MO_511_00_ACT_04" +3469,"ラタトスク攻撃6a_目の前にブレス",15110001,5,1,-1,True,False,True,False,-45,45,0,5,0.2,10,3,"Action.06","MO_511_00_ACT_06" +3470,"ラタトスク攻撃6b_ダッシュ攻撃",15110001,6,1,-1,True,False,True,False,-30,30,5,20,0.1,0,10,"Action.07","MO_511_00_ACT_07" +3471,"ラタトスク攻撃8_左手叩きつけ",15110001,8,1,-1,True,False,False,False,-10,90,0,15,0.01,0,6,"Action.09","MO_511_00_ACT_09" +3472,"ラタトスク攻撃11_左ステップ",15110001,9,1,-1,True,False,False,False,-140,-40,5,40,0.1,0,6,"Action.10","MO_511_00_ACT_10" +3473,"ラタトスク攻撃12_右ステップ",15110001,10,1,-1,True,False,False,False,40,140,5,40,0.1,0,6,"Action.11","MO_511_00_ACT_11" +3474,"ラタトスク攻撃13_振り返り",15110001,11,1,-1,True,False,False,False,140,220,0,40,0,0,7,"Action.12","MO_511_00_ACT_12" +3475,"ラタトスク攻撃14_噛み付き",15110001,12,1,-1,False,True,False,False,-45,45,0,10,0.1,0,7,"Action.13","MO_511_00_ACT_13" +3476,"ラタトスク攻撃15_右手叩きつけ",15110001,13,1,-1,False,True,False,False,-10,90,0,15,0.01,0,6,"Action.14","MO_511_00_ACT_14" +3477,"ラタトスク攻撃16_突進1",15110001,14,1,-1,False,True,False,False,-30,30,0,20,0.1,0,8,"Action.15","MO_511_00_ACT_15" +3478,"ラタトスク攻撃17_背面尻尾攻撃",15110001,15,1,-1,False,True,False,False,140,220,0,10,0.1,0,5,"Action.16","MO_511_00_ACT_16" +3479,"ラタトスク攻撃18_ジャンプからのプレス",15110001,16,1,-1,False,True,True,False,0,360,0,10,0.2,0,10,"Action.17","MO_511_00_ACT_17" +3480,"ラタトスク攻撃19a_目の前にブレス",15110001,17,1,-1,False,True,True,False,-45,45,0,5,0.2,10,3,"Action.18","MO_511_00_ACT_18" +3481,"ラタトスク攻撃19b_ダッシュ攻撃",15110001,18,1,-1,False,True,True,False,-30,30,5,20,0.1,0,10,"Action.19","MO_511_00_ACT_19" +3482,"ラタトスク攻撃20_空中ブレスからの着地",15110001,19,1,-1,False,True,True,False,-45,45,0,20,0.1,15,10,"Action.20","MO_511_00_ACT_20" +3483,"ラタトスク攻撃21_左手叩きつけ",15110001,20,1,-1,False,True,False,False,-10,90,0,15,0.01,0,6,"Action.21","MO_511_00_ACT_21" +3484,"ラタトスク攻撃22_左ステップ",15110001,21,1,-1,False,True,False,False,-140,-40,0,40,0.1,0,6,"Action.22","MO_511_00_ACT_22" +3485,"ラタトスク攻撃23_右ステップ",15110001,22,1,-1,False,True,False,False,40,140,0,40,0.1,0,6,"Action.23","MO_511_00_ACT_23" +3486,"ラタトスク攻撃24_振り返り",15110001,23,1,-1,False,True,False,False,140,220,0,40,0,0,7,"Action.24","MO_511_00_ACT_24" +3487,"ラタトスク攻撃26_マルチ吹き飛ばし",15110001,25,1,-1,True,True,False,True,0,360,0,8,0,10,30,"Action.26","MO_511_00_ACT_26" +3488,"ラタトスク攻撃27_バックジャンプファイア1",15110001,26,1,-1,True,True,True,False,-140,-40,0,40,0.1,0,2,"Action.27","MO_511_00_ACT_27" +3489,"ラタトスク攻撃28_バックジャンプファイア2",15110001,27,1,-1,True,True,True,False,40,140,0,40,0.1,0,2,"Action.28","MO_511_00_ACT_28" +3490,"リンドブルム攻撃1_噛み付き",15110101,0,1,-1,True,False,False,False,-45,45,0,10,0.1,0,7,"Action.01","MO_511_01_ACT_01" +3491,"リンドブルム攻撃2_右手叩きつけ",15110101,1,1,-1,True,False,False,False,-10,90,0,15,0.01,0,6,"Action.02","MO_511_01_ACT_02" +3492,"リンドブルム攻撃3_突進1",15110101,2,1,-1,True,False,False,False,-30,30,0,20,0.1,0,8,"Action.03","MO_511_01_ACT_03" +3493,"リンドブルム攻撃4_背面尻尾攻撃",15110101,3,1,-1,True,False,False,False,140,220,0,10,0.2,0,5,"Action.04","MO_511_01_ACT_04" +3494,"リンドブルム攻撃6a_目の前にブレス",15110101,5,1,-1,True,False,True,False,-45,45,0,5,0.2,10,3,"Action.06","MO_511_01_ACT_06" +3495,"リンドブルム攻撃6b_ダッシュ攻撃",15110101,6,1,-1,True,False,True,False,-30,30,5,20,0.1,0,10,"Action.07","MO_511_01_ACT_07" +3496,"リンドブルム攻撃8_左手叩きつけ",15110101,8,1,-1,True,False,False,False,-10,90,0,15,0.01,0,6,"Action.09","MO_511_01_ACT_09" +3497,"リンドブルム攻撃11_左ステップ",15110101,9,1,-1,True,False,False,False,-140,-40,5,40,0.1,0,6,"Action.10","MO_511_01_ACT_10" +3498,"リンドブルム攻撃12_右ステップ",15110101,10,1,-1,True,False,False,False,40,140,5,40,0.1,0,6,"Action.11","MO_511_01_ACT_11" +3499,"リンドブルム攻撃13_振り返り",15110101,11,1,-1,True,False,False,False,140,220,0,40,0,0,7,"Action.12","MO_511_01_ACT_12" +3500,"リンドブルム攻撃14_噛み付き",15110101,12,1,-1,False,True,False,False,-45,45,0,10,0.1,0,7,"Action.13","MO_511_01_ACT_13" +3501,"リンドブルム攻撃15_右手叩きつけ",15110101,13,1,-1,False,True,False,False,-10,90,0,15,0.01,0,6,"Action.14","MO_511_01_ACT_14" +3502,"リンドブルム攻撃16_突進1",15110101,14,1,-1,False,True,False,False,-30,30,0,20,0.1,0,8,"Action.15","MO_511_01_ACT_15" +3503,"リンドブルム攻撃17_背面尻尾攻撃",15110101,15,1,-1,False,True,False,False,140,220,0,10,0.1,0,5,"Action.16","MO_511_01_ACT_16" +3504,"リンドブルム攻撃18_ジャンプからのプレス",15110101,16,1,-1,False,True,True,False,0,360,0,10,0.2,0,10,"Action.17","MO_511_01_ACT_17" +3505,"リンドブルム攻撃19a_目の前にブレス",15110101,17,1,-1,False,True,True,False,-45,45,0,5,0.2,10,3,"Action.18","MO_511_01_ACT_18" +3506,"リンドブルム攻撃19b_ダッシュ攻撃",15110101,18,1,-1,False,True,True,False,-30,30,5,20,0.1,0,10,"Action.19","MO_511_01_ACT_19" +3507,"リンドブルム攻撃20_空中ブレスからの着地",15110101,19,1,-1,False,True,True,False,-45,45,0,20,0.1,15,10,"Action.20","MO_511_01_ACT_20" +3508,"リンドブルム攻撃21_左手叩きつけ",15110101,20,1,-1,False,True,False,False,-10,90,0,15,0.01,0,6,"Action.21","MO_511_01_ACT_21" +3509,"リンドブルム攻撃22_左ステップ",15110101,21,1,-1,False,True,False,False,-140,-40,0,40,0.1,0,6,"Action.22","MO_511_01_ACT_22" +3510,"リンドブルム攻撃23_右ステップ",15110101,22,1,-1,False,True,False,False,40,140,0,40,0.1,0,6,"Action.23","MO_511_01_ACT_23" +3511,"リンドブルム攻撃24_振り返り",15110101,23,1,-1,False,True,False,False,140,220,0,40,0,0,7,"Action.24","MO_511_01_ACT_24" +3512,"リンドブルム攻撃26_マルチ吹き飛ばし",15110101,25,1,-1,True,True,False,True,0,360,0,8,0,10,30,"Action.26","MO_511_01_ACT_26" +3513,"リンドブルム攻撃27_バックジャンプファイア1",15110101,26,1,-1,True,True,True,False,-140,-40,0,40,0.1,0,2,"Action.27","MO_511_01_ACT_27" +3514,"リンドブルム攻撃28_バックジャンプファイア2",15110101,27,1,-1,True,True,True,False,40,140,0,40,0.1,0,2,"Action.28","MO_511_01_ACT_28" +3515,"アバドーン_攻撃1_射撃00(滅びの唄)",15140101,0,1,-1,False,True,True,False,-45,45,0,18,0.1,0,8,"Action.01","MO_514_01_ACT_01" +3516,"アバドーン_攻撃2_射撃01(呪詛の唄)",15140101,1,1,-1,True,False,True,False,-90,90,5,20,0.1,0,8,"Action.02","MO_514_01_ACT_02" +3517,"アバドーン_攻撃6_格闘00(威勢の翼閃)",15140101,5,1,-1,True,True,False,False,-60,60,0,25,0.05,0,5,"Action.06","MO_514_01_ACT_06" +3518,"アバドーン_攻撃7_格闘01(切り裂きの翼閃・壱)",15140101,6,1,-1,True,True,False,False,0,-140,0,18,0.1,0,8,"Action.07","MO_514_01_ACT_07" +3519,"アバドーン_攻撃8_格闘02(切り裂きの翼閃・弐)",15140101,7,1,-1,True,True,False,False,0,140,0,18,0.1,0,8,"Action.08","MO_514_01_ACT_08" +3520,"アバドーン_攻撃9_格闘03(切り裂きの翼閃・参)",15140101,8,1,-1,True,True,False,False,30,330,0,18,0.1,0,8,"Action.09","MO_514_01_ACT_09" +3521,"アバドーン_攻撃10_格闘04(切り裂きの翼閃・肆)",15140101,9,1,-1,True,True,False,False,60,300,0,18,0.1,0,8,"Action.10","MO_514_01_ACT_10" +3522,"アバドーン_攻撃11バックダッシュ",15140101,10,1,-1,True,True,False,False,0,360,0,18,0.1,0,6,"Action.11","MO_514_01_ACT_11" +3523,"アバドーン_攻撃12_左ステップ",15140101,11,1,-1,True,True,False,False,-120,-20,0,18,0.5,0,4,"Action.12","MO_514_01_ACT_12" +3524,"アバドーン_攻撃13_右ステップ",15140101,12,1,-1,True,True,False,False,20,120,0,18,0.5,0,4,"Action.13","MO_514_01_ACT_13" +3525,"アバドーン_攻撃14_射撃01(呪詛の唄)2",15140101,13,1,-1,False,True,True,False,-90,90,5,20,0.1,0,4,"Action.14","MO_514_01_ACT_14" +3526,"アバドーン_攻撃15_格闘00(威勢の翼閃)2",15140101,14,1,-1,False,True,False,False,-60,60,5,30,0.1,0,2,"Action.15","MO_514_01_ACT_15" +3527,"アバドーン_攻撃16_召喚_討伐用",15140101,15,1,-1,False,True,True,False,0,360,0,18,0,0,30,"Action.16","MO_514_01_01_ACT_16" +3528,"アバドーン_攻撃17_格闘00(威勢の翼閃)3",15140101,16,1,-1,False,True,False,False,-120,-60,5,30,0.1,0,2,"Action.17","MO_514_01_ACT_17" +3529,"アバドーン_攻撃18_格闘00(威勢の翼閃)4",15140101,17,1,-1,False,True,False,False,60,120,5,30,0.1,0,2,"Action.18","MO_514_01_ACT_18" +3530,"アバドーン_攻撃19_突進始動1",15140101,18,1,-1,False,True,False,False,0,360,0,20,0.1,0,20,"Action.19","MO_514_01_ACT_19" +3531,"アバドーン_攻撃19_マルチ吹き飛ばし",15140101,21,1,-1,True,True,False,True,0,360,0,18,0,10,30,"Action.22","MO_514_01_ACT_22" +3532,"アバドーン_攻撃23_デバフ攻撃1",15140101,22,1,-1,True,True,True,False,-90,90,0,18,0.01,0,15,"Action.23","MO_514_01_ACT_23" +3533,"アバドーン_攻撃24_背面時回転",15140101,23,1,-1,True,True,True,False,110,250,0,50,0.01,0,4,"Action.24","MO_514_01_ACT_24" +3534,"ジ・アンブレイカブル_攻撃1_首出し攻撃",15180001,0,1,-1,True,True,False,False,-30,30,0,10,0.1,0,3,"Action.01","MO_518_00_ACT_01" +3535,"ジ・アンブレイカブル_攻撃2a_右手はたき",15180001,1,1,-1,True,True,False,False,-90,-30,0,10,0.1,0,3,"Action.02","MO_518_00_ACT_02a" +3536,"ジ・アンブレイカブル_攻撃2b_左手はたき",15180001,2,1,-1,True,True,False,False,30,90,0,10,0.1,0,3,"Action.03","MO_518_00_ACT_02b" +3537,"ジ・アンブレイカブル_攻撃3_回転攻撃1",15180001,3,1,-1,True,True,False,False,0,360,0,10,0.1,0,20,"Action.04","MO_518_00_ACT_03" +3538,"ジ・アンブレイカブル_攻撃4_回転ジャンププレス攻撃",15180001,4,1,-1,False,True,True,False,60,300,0,15,0.3,0,5,"Action.05","MO_518_00_ACT_04" +3539,"ジ・アンブレイカブル_攻撃5_突進",15180001,5,1,-1,True,True,True,False,-20,20,8,40,0.1,0,5,"Action.06","MO_518_00_ACT_05" +3540,"ジ・アンブレイカブル_攻撃6_回転攻撃2",15180001,6,1,-1,True,False,True,False,60,300,0,15,0.3,0,5,"Action.07","MO_518_00_ACT_06" +3541,"ジ・アンブレイカブル_攻撃10_ブレス",15180001,9,1,-1,True,True,False,False,-25,25,0,20,0.2,60,4,"Action.10","MO_518_00_ACT_10" +3543,"ジ・アンブレイカブル_攻撃14_バックステップ",15180001,13,1,-1,True,True,False,False,-30,30,0,8,0.1,0,2,"Action.14","MO_518_00_ACT_14" +3544,"ジ・アンブレイカブル_攻撃15_左ステップ",15180001,14,1,-1,True,True,False,False,-120,20,0,8,0.1,0,2,"Action.15","MO_518_00_ACT_15" +3545,"ジ・アンブレイカブル_攻撃16_右ステップ",15180001,15,1,-1,True,True,False,False,-20,120,0,8,0.1,0,2,"Action.16","MO_518_00_ACT_16" +3546,"デス攻撃1_鎌の横なぎ",15200101,0,1,-1,True,False,False,False,-90,90,0,7,0.2,0,6,"Action.01","MO_520_01_01_ACT_01" +3547,"デス攻撃2_横なぎ連続切り",15200101,1,1,-1,True,False,False,False,-45,45,0,7,0.2,0,10,"Action.02","MO_520_01_01_ACT_02" +3548,"デス攻撃4_弾幕1",15200101,3,1,-1,True,False,True,False,0,360,10,20,0.5,10,30,"Action.04","MO_520_01_01_ACT_04" +3549,"デス攻撃5_突進鎌の横なぎ",15200101,4,1,-1,True,False,False,False,-45,45,0,15,0.1,6,8,"Action.05","MO_520_01_01_ACT_05" +3550,"デス攻撃6_突進横なぎ連続切り",15200101,5,1,-1,True,False,False,False,-45,45,0,20,0.1,6,8,"Action.06","MO_520_01_01_ACT_06" +3551,"デス攻撃7_突進鎌の横なぎ2",15200101,6,1,-1,False,True,False,False,-45,45,0,15,0.1,0,8,"Action.07","MO_520_01_01_ACT_07" +3552,"デス攻撃8_突進横なぎ連続切り2",15200101,7,1,-1,False,True,False,False,-45,45,0,20,0.1,0,8,"Action.08","MO_520_01_01_ACT_08" +3553,"デス攻撃9_弾幕2",15200101,8,1,-1,False,True,True,False,0,360,4,20,0.3,10,4,"Action.09","MO_520_01_01_ACT_09" +3554,"デス攻撃15_火柱",15200101,14,1,-1,True,False,True,False,-90,90,0,6,0.1,6,6,"Action.15","MO_520_01_01_ACT_14" +3555,"デス攻撃16_火柱",15200101,15,1,-1,False,True,True,False,-90,90,0,6,0.03,6,6,"Action.16","MO_520_01_01_ACT_15" +3556,"デス攻撃17_鎌の横なぎ",15200101,16,1,-1,False,True,False,False,-90,90,0,7,0.2,6,6,"Action.17","MO_520_01_01_ACT_16" +3557,"デス攻撃18_横なぎ連続切り",15200101,17,1,-1,False,True,False,False,-45,45,0,7,0.2,10,10,"Action.18","MO_520_01_01_ACT_17" +3558,"デス攻撃19_召喚_討伐用",15200101,18,1,-1,False,True,True,False,0,360,0,30,0,0,60,"Action.19","MO_520_01_01_ACT_18" +3559,"デス攻撃22_魔法2発動",15200101,21,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.22","MO_520_01_01_ACT_21" +3560,"デス攻撃23_魔法2始動(移動のみ)",15200101,22,1,-1,False,True,True,False,-90,90,0,15,0.03,0,10,"Action.23","MO_520_01_01_ACT_22" +3561,"デス攻撃24_マルチ吹き飛ばし",15200101,23,1,-1,True,True,False,True,0,360,0,8,0,10,30,"Action.24","MO_520_01_01_ACT_23" +3562,"デス攻撃25_ニュートラル(連携用)",15200101,24,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.25","MO_520_01_01_ACT_24" +3563,"デス攻撃26_ニュートラルロング(連携用)",15200101,25,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.26","MO_520_01_01_ACT_25" +3564,"デス攻撃27_魔法3",15200101,26,1,-1,False,True,True,False,-90,90,0,15,0.02,0,12,"Action.27","MO_520_01_01_ACT_26" +3565,"デス攻撃28_鎌切り上げ攻撃1",15200101,27,1,-1,False,True,True,False,-60,60,5,20,0.01,0,10,"Action.28","MO_520_01_01_ACT_27" +3566,"デス攻撃28_鎌切り上げ攻撃2",15200101,28,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.29","MO_520_01_01_ACT_28" +3567,"デス攻撃29_左ダッシュ",15200101,29,1,-1,True,True,True,False,-180,0,0,50,0.01,0,2,"Action.30","MO_520_01_01_ACT_29" +3568,"デス攻撃30_右ダッシュ",15200101,30,1,-1,True,True,True,False,0,180,0,50,0.01,0,2,"Action.31","MO_520_01_01_ACT_30" +3569,"D・ザ・コボルドロード_攻撃1_斧による切り上げ",15300001,0,1,-1,True,False,False,False,-60,60,0,8,0.1,0,4,"Action.01","MO_530_00_ACT_01" +3570,"D・ザ・コボルドロード_攻撃2_盾>斧による連撃",15300001,1,1,-1,True,False,False,False,-60,60,0,8,0.1,0,4,"Action.02","MO_530_00_ACT_02" +3571,"D・ザ・コボルドロード_攻撃3_斧3連撃",15300001,2,1,-1,True,False,True,False,-30,30,0,8,0.1,0,2,"Action.03","MO_530_00_ACT_03" +3572,"D・ザ・コボルドロード_攻撃4_大剣斬り上げ",15300001,3,1,-1,False,True,False,False,-60,60,0,8,0.1,0,2,"Action.04","MO_530_00_ACT_04" +3573,"D・ザ・コボルドロード_攻撃5_大剣斬り下ろし2連撃",15300001,4,1,-1,False,True,False,False,-60,60,0,10,0.1,0,2,"Action.05","MO_530_00_ACT_05" +3574,"D・ザ・コボルドロード_攻撃6_大剣振り下ろし",15300001,5,1,-1,False,True,True,False,-60,60,0,15,0.1,0,4,"Action.06","MO_530_00_ACT_06" +3575,"D・ザ・コボルドロード_攻撃7_大剣水平斬り",15300001,6,1,-1,False,True,False,False,-60,60,8,15,0.1,0,4,"Action.07","MO_530_00_ACT_07" +3576,"D・ザ・コボルドロード_攻撃8_斧で右払い",15300001,7,1,-1,True,False,False,False,-90,45,0,10,0.1,0,10,"Action.08","MO_530_00_ACT_08" +3577,"D・ザ・コボルドロード_攻撃9_斧で左払い",15300001,8,1,-1,True,False,False,False,-45,90,0,10,0.1,0,20,"Action.09","MO_530_00_ACT_09" +3578,"D・ザ・コボルドロード_攻撃10_盾突き出し",15300001,9,1,-1,True,False,True,False,-60,60,0,8,0.1,0,4,"Action.10","MO_530_00_ACT_10" +3579,"D・ザ・コボルドロード_攻撃11_大剣で右払い",15300001,10,1,-1,False,True,False,False,-90,30,0,8,0.1,0,10,"Action.11","MO_530_00_ACT_11" +3580,"D・ザ・コボルドロード_攻撃12_大剣で左払い",15300001,11,1,-1,False,True,False,False,-30,9,0,8,0.1,0,20,"Action.12","MO_530_00_ACT_12" +3581,"D・ザ・コボルドロード_攻撃13_大剣で突き",15300001,12,1,-1,False,True,True,False,-60,60,8,15,0.1,5,4,"Action.13","MO_530_00_ACT_13" +3582,"D・ザ・コボルドロード_攻撃14_大剣を所持状態でタックル",15300001,13,1,-1,False,True,False,False,0,0,0,0,0.05,0,0,"Action.14","MO_530_00_ACT_14" +3583,"D・ザ・コボルドロード_攻撃15_タックル",15300001,14,1,-1,True,False,False,False,0,0,0,0,0,0,0,"Action.15","MO_530_00_ACT_15" +3584,"D・ザ・コボルドロード_攻撃16_モードチェンジ",15300001,15,1,1,False,True,False,False,0,360,0,1000,0,0,0,"Action.16","MO_530_00_ACT_16" +3585,"D・ザ・コボルドロード_攻撃17_バックステップ",15300001,16,1,-1,True,True,False,False,110,250,0,8,0.01,0,10,"Action.17","MO_530_00_ACT_17" +3586,"D・ザ・コボルドロード_攻撃18_右旋回",15300001,17,1,-1,True,False,True,False,-180,-45,0,8,0.1,0,2,"Action.18","MO_530_00_ACT_18" +3587,"D・ザ・コボルドロード_攻撃19_左旋回",15300001,18,1,-1,True,False,True,False,45,180,0,8,0.1,0,2,"Action.19","MO_530_00_ACT_19" +3588,"D・ザ・コボルドロード_攻撃20_大剣右旋回",15300001,19,1,-1,False,True,True,False,-180,-10,0,8,0.1,0,2,"Action.20","MO_530_00_ACT_20" +3589,"D・ザ・コボルドロード_攻撃21_大剣左旋回",15300001,20,1,-1,False,True,True,False,10,180,0,8,0.1,0,2,"Action.21","MO_530_00_ACT_21" +3590,"D・ザ・コボルドロード_攻撃23_タックル始動1",15300001,22,1,-1,True,False,False,False,-45,45,8,30,0.1,5,4,"Action.23","MO_530_00_ACT_23" +3591,"D・ザ・コボルドロード_攻撃24_タックル始動2",15300001,23,1,-1,False,True,False,False,-45,45,8,30,0.1,5,4,"Action.24","MO_530_00_ACT_24" +3592,"D・ザ・コボルドロード_攻撃25_左ステップ",15300001,24,1,-1,True,True,False,False,5,180,0,20,0.1,0,6,"Action.25","MO_530_00_ACT_25" +3593,"D・ザ・コボルドロード_攻撃26_右ステップ",15300001,25,1,-1,True,True,False,False,-180,-5,0,20,0.1,0,6,"Action.26","MO_530_00_ACT_26" +3594,"D・ザ・コボルドロード_攻撃28_マルチ吹き飛ばし",15300001,27,1,-1,True,True,False,True,0,360,0,8,0,10,30,"Action.28","MO_530_00_ACT_28" +3595,"D・ザ・コボルドロード_攻撃29_召喚_討伐用(召喚無し)",15300001,28,1,-1,False,True,True,False,0,360,0,15,0,0,30,"Action.29","MO_530_00_01_ACT_29" +3596,"D・ザ・コボルドロード_攻撃30_右払い",15300001,29,1,-1,True,False,False,False,-180,10,0,20,0.05,0,2,"Action.30","MO_530_00_ACT_30" +3597,"D・ザ・コボルドロード_攻撃31_左払い",15300001,30,1,-1,True,False,False,False,-10,180,0,20,0.05,0,2,"Action.31","MO_530_00_ACT_31" +3598,"D・ザ・コボルドロード_攻撃32_右払い",15300001,31,1,-1,False,True,False,False,-180,10,0,20,0.05,0,2,"Action.32","MO_530_00_ACT_32" +3599,"D・ザ・コボルドロード_攻撃33_左払い",15300001,32,1,-1,False,True,False,False,-10,180,0,20,0.05,0,2,"Action.33","MO_530_00_ACT_33" +3600,"アメディスター・ザ・クイーン攻撃1_クラッシャー",15420001,0,1,-1,True,False,False,False,-60,-30,0,10,0.4,4,2,"Action.01","MO_542_00_ACT_01" +3601,"アメディスター・ザ・クイーン攻撃2_スタンピングポリューション",15420001,1,1,-1,True,False,True,False,0,360,5,15,0,30,15,"Action.02","MO_542_00_ACT_02" +3602,"アメディスター・ザ・クイーン攻撃3_飛び込み攻撃",15420001,2,1,-1,True,False,True,False,-60,60,20,50,0,2,2,"Action.03","MO_542_00_ACT_03" +3603,"アメディスター・ザ・クイーン攻撃4_ベノムハザード",15420001,3,1,-1,True,False,True,False,-60,60,8,10,0.1,2,12,"Action.04","MO_542_00_ACT_04" +3604,"アメディスター・ザ・クイーン攻撃6_尻尾からの攻撃",15420001,5,1,-1,True,False,True,False,-30,30,15,40,0,2,10,"Action.06","MO_542_00_ACT_06" +3605,"アメディスター・ザ・クイーン攻撃8_クラッシャー2",15420001,7,1,-1,True,False,False,False,-60,30,0,10,0.4,4,2,"Action.08","MO_542_00_ACT_08" +3606,"アメディスター・ザ・クイーン攻撃9_左ステップ",15420001,8,1,-1,True,False,False,False,30,140,0,10,0.02,2,12,"Action.09","MO_542_00_ACT_09" +3607,"アメディスター・ザ・クイーン攻撃10_右ステップ",15420001,9,1,-1,True,False,False,False,-140,-30,0,10,0.02,2,12,"Action.10","MO_542_00_ACT_10" +3608,"アメディスター・ザ・クイーン攻撃11_クラッシャー",15420001,10,1,-1,False,True,False,False,-60,30,0,10,0.2,4,2,"Action.11","MO_542_00_ACT_11" +3609,"アメディスター・ザ・クイーン攻撃12_スタンピングポリューション",15420001,11,1,-1,False,True,True,False,0,360,5,15,0,2,15,"Action.12","MO_542_00_ACT_12" +3610,"アメディスター・ザ・クイーン攻撃13_飛び込み攻撃",15420001,12,1,-1,False,True,True,False,-60,60,20,50,0,2,2,"Action.13","MO_542_00_ACT_13" +3611,"アメディスター・ザ・クイーン攻撃14_ベノムハザード",15420001,13,1,-1,False,True,True,False,-60,60,8,10,0.1,2,12,"Action.14","MO_542_00_ACT_14" +3612,"アメディスター・ザ・クイーン攻撃15_タイラントペイン",15420001,14,1,-1,False,True,True,False,-25,25,0,10,0.1,2,12,"Action.15","MO_542_00_ACT_15" +3613,"アメディスター・ザ・クイーン攻撃16_尻尾からの攻撃",15420001,15,1,-1,False,True,True,False,-30,30,15,40,0,2,10,"Action.16","MO_542_00_ACT_16" +3614,"アメディスター・ザ・クイーン攻撃18_クラッシャー2",15420001,17,1,-1,False,True,False,False,-30,60,0,10,0.2,4,2,"Action.18","MO_542_00_ACT_18" +3615,"アメディスター・ザ・クイーン攻撃19_左ステップ",15420001,18,1,-1,False,True,False,False,30,140,0,10,0.02,0,12,"Action.19","MO_542_00_ACT_19" +3616,"アメディスター・ザ・クイーン攻撃20_右ステップ",15420001,19,1,-1,False,True,False,False,-140,-30,0,10,0.02,0,12,"Action.20","MO_542_00_ACT_20" +3617,"アメディスター・ザ・クイーン攻撃21_バックステップ",15420001,20,1,-1,True,False,False,False,110,250,0,50,0.02,0,8,"Action.21","MO_542_00_ACT_21" +3618,"アメディスター・ザ・クイーン攻撃22_バックステップ",15420001,21,1,-1,False,True,False,False,110,250,0,50,0.02,0,8,"Action.22","MO_542_00_ACT_22" +3619,"アメディスター・ザ・クイーン攻撃23_左Fステップ",15420001,22,1,-1,True,True,False,False,-30,90,5,50,0.5,0,15,"Action.23","MO_542_00_ACT_23" +3620,"アメディスター・ザ・クイーン攻撃24_右Fステップ",15420001,23,1,-1,True,True,False,False,-90,30,5,50,0.5,0,15,"Action.24","MO_542_00_ACT_24" +3622,"アメディスター・ザ・クイーン攻撃26_マルチ吹き飛ばし",15420001,25,1,-1,True,True,False,True,0,360,0,8,0,10,30,"Action.26","MO_542_00_ACT_26" +3623,"アメディスター・ザ・クイーン攻撃27_ピット1",15420001,26,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.27","MO_542_00_ACT_27" +3624,"アメディスター・ザ・クイーン攻撃28_ピット2",15420001,27,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.28","MO_542_00_ACT_28" +3625,"アメディスター・ザ・クイーン攻撃29_背後着地",15420001,28,1,-1,True,True,False,False,-30,30,0,8,0.5,0,15,"Action.29","MO_542_00_ACT_29" +3626,"アメディスター・ザ・クイーン攻撃30_背後着地2",15420001,29,1,-1,False,True,False,False,-30,30,0,8,0.01,0,15,"Action.30","MO_542_00_ACT_30" +3627,"アメディスター・ザ・クイーン攻撃31_クラッシャー(遠距離)",15420001,30,1,-1,True,True,False,False,-90,90,15,25,0,0,2,"Action.31","MO_542_00_ACT_31" +3628,"アメディスター・ザ・クイーン攻撃32_クラッシャー(遠距離)",15420001,31,1,-1,True,True,False,False,-90,90,20,50,0,0,2,"Action.32","MO_542_00_ACT_32" +3629,"ラーヴァクリーパー_攻撃01_マルチ吹き飛ばし",15450003,0,1,-1,True,True,False,True,0,360,0,100,0,30,30,"Action.01","MO_545_00_ACT_01" +3630,"ラーヴァクリーパー_攻撃03_左右連撃",15450003,2,1,-1,True,True,False,False,-45,45,0,10,0.1,0,6,"Action.03","MO_545_00_ACT_03" +3631,"ラーヴァクリーパー_攻撃04_デスティニーネット",15450003,3,1,-1,True,True,True,False,-30,30,0,15,0.05,0,2,"Action.04","MO_545_00_ACT_04" +3632,"ラーヴァクリーパー_攻撃05_溜めからの突き",15450003,4,1,-1,True,True,False,False,-45,45,10,30,0.1,0,5,"Action.05","MO_545_00_ACT_05" +3633,"ラーヴァクリーパー_攻撃06_ダッシュ攻撃",15450003,5,1,-1,True,True,False,False,-45,45,8,30,0.1,0,5,"Action.06","MO_545_00_ACT_06" +3634,"ラーヴァクリーパー_攻撃07_ジャンプ>背後取り",15450003,6,1,-1,True,True,False,False,-45,45,0,8,0.1,0,5,"Action.07","MO_545_00_ACT_07" +3635,"ラーヴァクリーパー_攻撃08_6本脚による突き",15450003,7,1,-1,True,True,False,False,-30,30,0,10,0.1,0,4,"Action.08","MO_545_00_ACT_08" +3636,"ラーヴァクリーパー_攻撃09_左引っ掻き",15450003,8,1,-1,True,True,False,False,-45,45,0,8,0.1,0,4,"Action.09","MO_545_00_ACT_09" +3637,"ラーヴァクリーパー_攻撃10_後ステップショート",15450003,9,1,-1,True,True,False,False,-45,45,0,8,0.01,0,15,"Action.10","MO_545_00_ACT_10" +3638,"ラーヴァクリーパー_攻撃11_前ステップショート",15450003,10,1,-1,True,True,False,False,90,270,0,6,0.1,0,4,"Action.11","MO_545_00_ACT_11" +3639,"ラーヴァクリーパー_攻撃12_左ステップショート",15450003,11,1,-1,True,True,False,False,-180,20,0,12,0.2,0,4,"Action.12","MO_545_00_ACT_12" +3640,"ラーヴァクリーパー_攻撃13_右ステップショート",15450003,12,1,-1,True,True,False,False,-20,180,0,12,0.2,0,4,"Action.13","MO_545_00_ACT_13" +3641,"ラーヴァクリーパー_攻撃14_前ステップ",15450003,13,1,-1,True,True,False,False,-45,45,0,6,0.1,0,4,"Action.14","MO_545_00_ACT_14" +3642,"ラーヴァクリーパー_攻撃15_左ステップ",15450003,14,1,-1,True,True,False,False,-180,20,8,50,0.2,0,5,"Action.15","MO_545_00_ACT_15" +3643,"ラーヴァクリーパー_攻撃16_右ステップ",15450003,15,1,-1,True,True,False,False,-20,180,8,50,0.2,0,5,"Action.16","MO_545_00_ACT_16" +3644,"ラーヴァクリーパー_攻撃17_左ステップショート2",15450003,16,1,-1,True,True,False,False,-180,40,0,5,0.1,0,4,"Action.17","MO_545_00_ACT_17" +3645,"ラーヴァクリーパー_攻撃18_右ステップショート2",15450003,17,1,-1,True,True,False,False,-40,180,0,5,0.1,0,4,"Action.18","MO_545_00_ACT_18" +3646,"ラーヴァクリーパー_攻撃19_6本脚による突きロング",15450003,18,1,-1,True,True,False,False,-30,30,9,20,0.05,0,5,"Action.19","MO_545_00_ACT_19" +3647,"ラーヴァクリーパー_攻撃21_緊急反転",15450003,20,1,-1,True,True,False,False,90,270,0,30,0.01,0,2,"Action.21","MO_545_00_ACT_21" +3648,"ラーヴァクリーパー_攻撃22_ディステニーネットスピン",15450003,21,1,-1,False,True,True,False,0,360,0,8,0.01,0,10,"Action.22","MO_545_00_ACT_22" +3650,"ラーヴァクリーパー_攻撃24_毒装備",15450003,23,1,-1,False,True,True,False,0,360,0,30,0.01,0,20,"Action.24","MO_545_00_ACT_24" +3652,"グースロード攻撃2マルチ吹き飛ばし",15560001,1,1,-1,True,True,False,True,0,360,0,100,0,30,30,"Action.02","MO_556_00_ACT_02" +3653,"グースロード攻撃4ニュートラル",15560001,3,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.04","MO_556_00_ACT_04" +3654,"グースロード攻撃5フィッシュロケット",15560001,4,1,-1,True,True,False,False,-60,60,8,25,0.1,0,3,"Action.05","MO_556_00_ACT_05" +3655,"グースロード攻撃6ボディトゥボディ",15560001,5,1,-1,True,True,False,False,-60,60,0,15,0.02,0,8,"Action.06","MO_556_00_ACT_06" +3656,"グースロード攻撃7ジェットウォーター",15560001,6,1,-1,True,True,True,False,-45,45,12,30,0.02,0,3,"Action.07","MO_556_00_ACT_07" +3657,"グースロード攻撃9ゲイザーゲイザー",15560001,8,1,-1,True,True,True,False,0,360,0,8,0.1,30,20,"Action.09","MO_556_00_ACT_09" +3658,"グースロード攻撃10バブルバブル",15560001,9,1,-1,True,True,True,False,-30,30,0,12,0.02,20,10,"Action.10","MO_556_00_ACT_10" +3659,"グースロード攻撃11クレイジーテイルACT1",15560001,10,1,-1,True,True,False,False,120,240,0,8,0,60,60,"Action.11","MO_556_00_ACT_11" +3660,"グースロード攻撃12クレイジーテイルACT2",15560001,11,1,-1,True,True,False,False,120,240,0,8,0,60,60,"Action.12","MO_556_00_ACT_12" +3661,"グースロード攻撃13メイルストローム",15560001,12,1,-1,True,True,True,False,0,360,0,25,0.1,20,30,"Action.13","MO_556_00_ACT_13" +3662,"グースロード攻撃14フラッシュ",15560001,13,1,-1,True,True,True,False,-30,30,0,6,0.01,0,8,"Action.14","MO_556_00_ACT_14" +3663,"グースロード攻撃15レフトターンアラウンド",15560001,14,1,-1,True,True,False,False,-10,180,0,20,0,0,4,"Action.15","MO_556_00_ACT_15" +3664,"グースロード攻撃16ライトターンアラウンド",15560001,15,1,-1,True,True,False,False,-180,10,0,20,0,0,4,"Action.16","MO_556_00_ACT_16" +3665,"グースロード攻撃17フィッシュロケットループ1",15560001,16,1,-1,True,True,False,False,-60,60,0,30,0,0,30,"Action.17","MO_556_00_ACT_17" +3666,"グースロード攻撃18フィッシュロケットループ2",15560001,17,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.18","MO_556_00_ACT_18" +3667,"グースロード攻撃19フィッシュロケットループ3",15560001,18,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.19","MO_556_00_ACT_19" +3668,"グースロード攻撃20レフトターンアラウンド2",15560001,19,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.20","MO_556_00_ACT_20" +3669,"グースロード攻撃21ライトターンアラウンド2",15560001,20,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.21","MO_556_00_ACT_21" +3670,"グースロード攻撃2マルチ吹き飛ばし",35560000,1,1,-1,True,True,False,True,0,360,0,100,0,30,30,"Action.02","MO_556_00_ACT_02" +3671,"グースロード攻撃4ニュートラル",35560000,3,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.04","MO_556_00_ACT_04" +3672,"グースロード攻撃5フィッシュロケット",35560000,4,1,-1,True,True,False,False,-60,60,8,25,0.1,0,3,"Action.05","MO_556_00_ACT_05" +3673,"グースロード攻撃6ボディトゥボディ",35560000,5,1,-1,True,True,False,False,-60,60,0,15,0.02,0,8,"Action.06","MO_556_00_ACT_06" +3674,"グースロード攻撃7ジェットウォーター",35560000,6,1,-1,True,True,True,False,-45,45,12,30,0.02,0,3,"Action.07","MO_556_00_ACT_07" +3675,"グースロード攻撃9ゲイザーゲイザー",35560000,8,1,-1,True,True,True,False,0,360,0,8,0.1,30,20,"Action.09","MO_556_00_ACT_09" +3676,"グースロード攻撃10バブルバブル",35560000,9,1,-1,True,True,True,False,-30,30,0,12,0.02,20,10,"Action.10","MO_556_00_ACT_10" +3677,"グースロード攻撃11クレイジーテイルACT1",35560000,10,1,-1,True,True,False,False,120,240,0,8,0,60,60,"Action.11","MO_556_00_ACT_11" +3678,"グースロード攻撃12クレイジーテイルACT2",35560000,11,1,-1,True,True,False,False,120,240,0,8,0,60,60,"Action.12","MO_556_00_ACT_12" +3679,"グースロード攻撃13メイルストローム",35560000,12,1,-1,True,True,True,False,0,360,0,25,0.1,20,30,"Action.13","MO_556_00_ACT_13" +3680,"グースロード攻撃14フラッシュ",35560000,13,1,-1,True,True,True,False,-30,30,0,6,0.01,0,8,"Action.14","MO_556_00_ACT_14" +3681,"グースロード攻撃15レフトターンアラウンド",35560000,14,1,-1,True,True,False,False,-10,180,0,20,0,0,4,"Action.15","MO_556_00_ACT_15" +3682,"グースロード攻撃16ライトターンアラウンド",35560000,15,1,-1,True,True,False,False,-180,10,0,20,0,0,4,"Action.16","MO_556_00_ACT_16" +3683,"グースロード攻撃17フィッシュロケットループ1",35560000,16,1,-1,True,True,False,False,-60,60,0,30,0,0,30,"Action.17","MO_556_00_ACT_17" +3684,"グースロード攻撃18フィッシュロケットループ2",35560000,17,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.18","MO_556_00_ACT_18" +3685,"グースロード攻撃19フィッシュロケットループ3",35560000,18,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.19","MO_556_00_ACT_19" +3686,"グースロード攻撃20レフトターンアラウンド2",35560000,19,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.20","MO_556_00_ACT_20" +3687,"グースロード攻撃21ライトターンアラウンド2",35560000,20,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.21","MO_556_00_ACT_21" +3688,"グリード(お供・空)行動",20190100,3,1,-1,True,True,True,False,0,360,0,2000,5,15,5,"Action.04","MO_019_01_00_ACT_01" +3689,"触手研究員攻撃1",10580000,0,1,-1,True,True,False,False,-45,45,0,5,0.1,0,3,"Action.01","MO_058_00_00_ACT_01" +3690,"触手研究員攻撃2",10580000,1,1,-1,True,True,True,False,-45,45,0,15,2,5,5,"Action.02","MO_058_00_00_ACT_02" +3691,"ホムンクルス攻撃1",20230101,0,1,-1,True,True,False,False,-45,45,0,2,0,0,0.1,"Action.01","MO_023_01_00_ACT_01" +3692,"ホムンクルス光の玉",20230101,1,1,-1,True,True,True,False,-45,45,8,15,0,0,1,"Action.02","MO_023_01_00_ACT_02" +3693,"ホムンクルス回復",20230101,3,1,-1,True,True,True,False,0,360,10,20,0,20,20,"Action.04","MO_023_01_00_ACT_03" +3694,"コボルド・バトラー攻撃1_ハンマー2回殴り",20070201,0,1,-1,True,True,False,False,-45,45,0,3,0.1,0,0.1,"Action.01","MO_007_02_00_ACT_01" +3695,"コボルド・バトラー攻撃2_飛び込みハンマー",20070201,1,1,-1,True,True,True,False,-45,45,2,12,0.3,0,1,"Action.02","MO_007_02_00_ACT_02" +3696,"ワイバーン攻撃1_滑空体当たり",20150001,0,1,-1,True,True,False,False,-60,60,0,0,0,1000,1,"Action.01","MO_015_00_00_ACT_01" +3697,"ワイバーン攻撃2_ブレス",20150001,2,1,-1,True,True,True,False,-80,80,2,10,0,0,2,"Action.03","MO_015_00_00_ACT_02" +3698,"ワイバーン攻撃1_発見",20150001,4,1,-1,True,True,False,False,-60,60,1,15,0,0,0.5,"Action.05","MO_015_00_00_ACT_03" +3699,"レヴェナント攻撃1_突き",20060301,0,1,-1,True,True,False,False,-45,45,0,2,0.3,0,0.1,"Action.01","MO_006_03_00_ACT_01" +3700,"レヴェナント攻撃2_踏み込み2段払い",20060301,1,1,-1,True,True,True,False,-45,45,2,7,0.3,0,0.5,"Action.02","MO_006_03_00_ACT_02" +3701,"レヴェナント攻撃3_光混乱ブレス",20060301,5,1,-1,True,True,True,False,-45,45,2,10,1,0,5,"Action.06","MO_006_03_00_ACT_03" +3702,"レヴェナント攻撃4_自爆?",20060301,9,1,-1,True,True,False,False,-45,45,1,3,0.8,30,10,"Action.10","MO_006_03_00_ACT_04" +3703,"強守護騎士・狙撃手攻撃1_射撃",20000301,1,1,-1,True,True,True,False,-45,45,5,15,0.1,0,2,"Action.02","MO_000_03_00_ACT_02" +3704,"ベイン・オーバーリザード攻撃1_剣",20050401,0,1,-1,True,True,False,False,-45,45,0,3,0.1,0,2,"Action.01","MO_005_04_00_ACT_01" +3705,"ベイン・オーバーリザード攻撃2_光混乱ブレス",20050401,3,1,-1,True,True,True,False,-45,45,1,5,0.1,0,5,"Action.04","MO_005_04_00_ACT_02" +3706,"ザ・セイクリッドフェザー攻撃1_射撃",20140401,0,1,-1,True,True,False,False,-45,45,3,10,0.3,0,2,"Action.01","MO_014_04_00_ACT_01" +3707,"ザ・セイクリッドフェザー_回復",20140401,2,1,-1,True,True,True,False,0,360,5,15,0.1,0,10,"Action.03","MO_014_04_00_ACT_03" +3709,"レイディアンスイーター_02_潜行:ダイブイン(怒り時)",15440000,1,1,-1,False,True,False,False,10,350,0,14.9,0.01,5,10,"Action.02","MO_544_00_ACT_02" +3710,"レイディアンスイーター_03_正面への噛み付き",15440000,2,1,-1,True,True,False,False,-30,30,0,10,0.1,0,3,"Action.03","MO_544_00_ACT_03" +3711,"レイディアンスイーター_04_正面へのかち上げ",15440000,3,1,-1,True,True,False,False,-30,30,0,10,0.1,0,8,"Action.04","MO_544_00_ACT_04" +3712,"レイディアンスイーター_05_右左への連撃",15440000,4,1,-1,True,True,False,False,-60,60,8,15,0.1,0,12,"Action.05","MO_544_00_ACT_05" +3713,"レイディアンスイーター_06_毒吐きスピット",15440000,5,1,-1,False,True,True,False,-30,30,0,10,0.05,0,12,"Action.06","MO_544_00_ACT_06" +3714,"レイディアンスイーター_07_ジャンプからの落下攻撃",15440000,6,1,-1,False,True,True,False,-30,30,5,20,0.01,0,15,"Action.07","MO_544_00_ACT_07" +3715,"レイディアンスイーター_08_右旋回攻撃",15440000,7,1,-1,True,True,False,False,30,180,0,10,0.01,0,4,"Action.08","MO_544_00_ACT_08" +3716,"レイディアンスイーター_09_左旋回攻撃",15440000,8,1,-1,True,True,False,False,-180,-30,0,10,0.01,0,4,"Action.09","MO_544_00_ACT_09" +3717,"レイディアンスイーター_10_クリスタル攻撃",15440000,9,1,-1,False,True,True,False,-60,60,0,12,0,0,20,"Action.10","MO_544_00_ACT_10" +3718,"レイディアンスイーター_11_潜行:ダイブイン",15440000,10,1,-1,True,False,True,False,5,355,0,14.9,0,0,20,"Action.11","MO_544_00_ACT_11" +3719,"レイディアンスイーター_12_潜行:ダイブアウト",15440000,11,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.12","MO_544_00_ACT_12" +3720,"レイディアンスイーター_13_旋回",15440000,12,1,-1,True,True,False,False,90,270,0,50,0.1,0,4,"Action.13","MO_544_00_ACT_13" +3721,"レイディアンスイーター_14_左ステップ",15440000,13,1,-1,True,True,False,False,-180,0,0,10,0.1,0,4,"Action.14","MO_544_00_ACT_14" +3722,"レイディアンスイーター_15_右ステップ",15440000,14,1,-1,True,True,False,False,0,180,0,10,0.1,0,4,"Action.15","MO_544_00_ACT_15" +3723,"レイディアンスイーター_16_デススワンプ",15440000,15,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.16","MO_544_00_ACT_16" +3724,"レイディアンスイーター_17_移動攻撃01",15440000,16,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.17","MO_544_00_ACT_17" +3725,"レイディアンスイーター_18_移動攻撃02",15440000,17,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.18","MO_544_00_ACT_18" +3726,"レイディアンスイーター_19_移動攻撃03T",15440000,18,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.19","MO_544_00_ACT_19" +3727,"レイディアンスイーター_20_潜行:DD01",15440000,19,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.20","MO_544_00_ACT_20" +3728,"レイディアンスイーター_21_潜行:DD02",15440000,20,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.21","MO_544_00_ACT_21" +3729,"レイディアンスイーター_22_潜行:DD03T",15440000,21,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.22","MO_544_00_ACT_22" +3730,"レイディアンスイーター_23_ヘルアッパー1",15440000,22,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.23","MO_544_00_ACT_23" +3731,"レイディアンスイーター_24_ヘルアッパー2",15440000,23,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.24","MO_544_00_ACT_24" +3732,"レイディアンスイーター_25_ヘルアッパー3T",15440000,24,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.25","MO_544_00_ACT_25" +3733,"レイディアンスイーター_26_ヘルスピット1",15440000,25,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.26","MO_544_00_ACT_26" +3734,"レイディアンスイーター_27_ヘルスピット2",15440000,26,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.27","MO_544_00_ACT_27" +3735,"レイディアンスイーター_28_ヘルスピット3T",15440000,27,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.28","MO_544_00_ACT_28" +3736,"レイディアンスイーター_29_潜行:ダイブイン遠距離",15440000,28,1,-1,True,True,False,False,0,360,15,200,0,0,2,"Action.29","MO_544_00_ACT_29" +3737,"レイディアンスイーター_30_移動攻撃01遠距離",15440000,29,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.30","MO_544_00_ACT_30" +3738,"ガストアイズ攻撃1_縦切り1",15501000,0,1,-1,True,True,False,False,-45,45,2,8,0.1,0,6,"Action.01","MO_550_10_ACT_01" +3739,"ガストアイズ攻撃2_横なぎ斬り1(右>左)",15501000,1,1,-1,False,False,False,False,-90,-10,2,8,0.1,0,8,"Action.02","MO_550_10_ACT_02" +3740,"ガストアイズ攻撃3_横なぎ斬り2(左>右)",15501000,2,1,-1,False,False,False,False,10,90,2,8,0.1,0,8,"Action.03","MO_550_10_ACT_03" +3741,"ガストアイズ攻撃4_ブレス",15501000,3,1,-1,True,True,True,False,-45,45,2,10,0.05,0,20,"Action.04","MO_550_10_ACT_04" +3742,"ガストアイズ攻撃5_縦斬り2(ジャンプ切り)",15501000,4,1,-1,True,True,False,False,-20,20,10,20,0.1,0,4,"Action.05","MO_550_10_ACT_05" +3743,"ガストアイズ攻撃6_切り上げ",15501000,5,1,-1,True,True,False,False,-90,90,0,10,0.03,0,4,"Action.06","MO_550_10_ACT_06" +3744,"ガストアイズ攻撃7_ガード&パンチ",15501000,6,1,-1,True,True,False,False,-30,30,0,6,0,0,6,"Action.07","MO_550_10_ACT_07" +3745,"ガストアイズ攻撃8_3連撃",15501000,7,1,-1,False,False,False,False,-30,30,5,12,0.1,0,8,"Action.08","MO_550_10_ACT_08" +3746,"ガストアイズ攻撃9_突き刺し",15501000,8,1,-1,True,True,False,False,-90,90,0,5,0.01,0,6,"Action.09","MO_550_10_ACT_09" +3747,"ガストアイズ攻撃10_咆哮(バフ)",15501000,9,1,-1,True,True,False,False,0,360,0,50,0,15,15,"Action.10","MO_550_10_ACT_10" +3748,"ガストアイズ攻撃11_ビーム攻撃",15501000,10,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.11","MO_550_10_ACT_11" +3749,"ガストアイズ攻撃12_尻尾薙ぎ払い",15501000,11,1,-1,True,True,False,False,140,220,2,10,0.1,0,2,"Action.12","MO_550_10_ACT_12" +3750,"ガストアイズ攻撃13_バックステップ",15501000,12,1,-1,True,True,False,False,-30,30,0,5,0.1,0,5,"Action.13","MO_550_10_ACT_13" +3751,"ガストアイズ攻撃14_左ステップ",15501000,13,1,-1,True,True,False,False,-180,-45,0,50,0.1,0,6,"Action.14","MO_550_10_ACT_14" +3752,"ガストアイズ攻撃15_右ステップ",15501000,14,1,-1,True,True,False,False,45,180,0,50,0.1,0,6,"Action.15","MO_550_10_ACT_15" +3753,"ガストアイズ攻撃16_横なぎ斬り1(右>左)",15501000,15,1,-1,True,True,False,False,-180,-45,0,8,0.01,0,4,"Action.16","MO_550_10_ACT_16" +3754,"ガストアイズ攻撃17_横なぎ斬り2(左>右)",15501000,16,1,-1,True,True,False,False,45,180,0,8,0.01,0,4,"Action.17","MO_550_10_ACT_17" +3755,"ガストアイズ攻撃18_レーザー予備動作(咆哮)",15501000,17,1,-1,True,True,True,False,-15,15,2,15,0.05,20,20,"Action.18","MO_550_10_ACT_18" +3756,"ガストアイズ攻撃19_3連撃",15501000,18,1,-1,True,True,False,False,-45,45,2,10,0.1,0,4,"Action.19","MO_550_10_ACT_19" +3757,"ガストアイズ攻撃20_ビーム攻撃",15501000,19,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.20","MO_550_10_ACT_20" +3758,"ガストアイズ攻撃21_マルチ吹っ飛ばし",15501000,20,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.21","MO_550_10_ACT_21" +3759,"ガストアイズ攻撃22_横なぎ斬り1_Sonic",15501000,21,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.22","MO_550_10_ACT_22" +3760,"ガストアイズ攻撃23_横なぎ斬り2_Sonic",15501000,22,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.23","MO_550_10_ACT_23" +3761,"ガストアイズ攻撃24_呪いのブレス",15501000,23,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.24","MO_550_10_ACT_24" +3762,"ガストアイズ攻撃25_呪いのブレス予兆",15501000,24,1,-1,True,True,True,False,-20,20,2,15,0.01,30,20,"Action.25","MO_550_10_ACT_25" +3763,"ガストアイズ攻撃26_咆哮2",15501000,25,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.26","MO_550_10_ACT_26" +3764,"グリンブルスティ攻撃1_叩き潰す",15020101,0,1,-1,True,True,False,False,-45,45,0,12,0.1,0,6,"Action.01","MO_502_01_ACT_01" +3765,"グリンブルスティ攻撃2_ロケットパンチ(左>右)",15020101,1,1,-1,True,True,True,False,-30,30,5,20,0.1,5,6,"Action.02","MO_502_01_ACT_02" +3766,"グリンブルスティ攻撃3_回転攻撃",15020101,2,1,-1,True,False,True,False,-60,60,8,20,0.2,5,10,"Action.03","MO_502_01_ACT_03" +3767,"グリンブルスティ攻撃4_岩石落とし",15020101,3,1,-1,True,False,True,False,0,360,0,8,0.1,45,45,"Action.04","MO_502_01_ACT_04" +3768,"グリンブルスティ攻撃5_アースブレス",15020101,4,1,-1,False,True,True,False,-60,60,8,15,0.1,0,4,"Action.05","MO_502_01_ACT_05" +3769,"グリンブルスティ攻撃6a_目の前にパンチ(左>右)",15020101,5,1,-1,True,False,True,False,-45,45,0,12,0.1,5,6,"Action.06","MO_502_01_ACT_06a" +3770,"グリンブルスティ攻撃6b_目の前にパンチ乱打",15020101,6,1,-1,False,True,True,False,0,0,0,0,0.1,0,0,"Action.07","MO_502_01_ACT_06b" +3771,"グリンブルスティ攻撃8_岩石落とし2",15020101,7,1,-1,False,True,True,False,0,360,0,8,0,0,20,"Action.08","MO_502_01_ACT_08" +3772,"グリンブルスティ攻撃9_パンチコンボ始動",15020101,8,1,-1,False,True,True,False,-45,45,0,10,0,0,4,"Action.09","MO_502_01_ACT_09" +3773,"グリンブルスティ攻撃10_左ステップ",15020101,9,1,-1,True,True,False,False,-120,-20,0,8,0.1,0,4,"Action.10","MO_502_01_ACT_10" +3774,"グリンブルスティ攻撃11_右ステップ",15020101,10,1,-1,True,True,False,False,20,120,0,8,0.1,0,4,"Action.11","MO_502_01_ACT_11" +3776,"グリンブルスティ攻撃13_バックステップ",15020101,12,1,-1,True,True,False,False,-45,45,0,8,0.1,0,4,"Action.13","MO_502_01_ACT_13" +3777,"グリンブルスティ攻撃14_目の前にパンチ(左>右)",15020101,13,1,-1,True,True,True,False,-150,-40,0,8,0.1,0,4,"Action.14","MO_502_01_ACT_14" +3778,"グリンブルスティ攻撃15_目の前にパンチ(左>右)",15020101,14,1,-1,True,True,True,False,40,150,0,8,0.1,0,4,"Action.15","MO_502_01_ACT_15" +3779,"グリンブルスティ攻撃16_回転攻撃2",15020101,15,1,-1,False,True,True,False,-60,60,8,20,0.1,0,10,"Action.16","MO_502_01_ACT_16" +3780,"グリンブルスティ攻撃17_マルチ吹き飛ばし",15020101,16,1,-1,True,True,False,True,0,360,0,8,0,10,30,"Action.17","MO_502_01_ACT_17" +3781,"イルファング・ザ・コボルドロード_攻撃1_斧による切り上げ",15301001,0,2,-1,True,False,False,False,-60,60,0,8,0.1,0,4,"Action.01","MO_530_10_ACT_01" +3782,"イルファング・ザ・コボルドロード_攻撃2_盾>斧による連撃",15301001,1,2,-1,True,False,False,False,-60,60,0,8,0.1,0,4,"Action.02","MO_530_10_ACT_02" +3783,"イルファング・ザ・コボルドロード_攻撃3_斧3連撃",15301001,2,2,-1,True,False,True,False,-30,30,0,8,0.1,0,2,"Action.03","MO_530_10_ACT_03" +3784,"イルファング・ザ・コボルドロード_攻撃4_大剣斬り上げ",15301001,3,2,-1,False,True,False,False,-60,60,0,8,0.1,0,2,"Action.04","MO_530_10_ACT_04" +3785,"イルファング・ザ・コボルドロード_攻撃5_大剣斬り下ろし2連撃",15301001,4,2,-1,False,True,False,False,-60,60,0,10,0.1,0,2,"Action.05","MO_530_10_ACT_05" +3786,"イルファング・ザ・コボルドロード_攻撃6_大剣振り下ろし",15301001,5,2,-1,False,True,True,False,-60,60,0,15,0.1,0,4,"Action.06","MO_530_10_ACT_06" +3787,"イルファング・ザ・コボルドロード_攻撃7_大剣水平斬り",15301001,6,2,-1,False,True,False,False,-60,60,8,15,0.1,0,4,"Action.07","MO_530_10_ACT_07" +3788,"イルファング・ザ・コボルドロード_攻撃8_斧で右払い",15301001,7,1,-1,True,False,False,False,-90,45,0,10,0,0,10,"Action.08","MO_530_10_ACT_08" +3789,"イルファング・ザ・コボルドロード_攻撃9_斧で左払い",15301001,8,1,-1,True,False,False,False,-45,90,0,10,0,60,20,"Action.09","MO_530_10_ACT_09" +3790,"イルファング・ザ・コボルドロード_攻撃10_盾突き出し",15301001,9,2,-1,True,False,True,False,-60,60,0,8,0.1,0,4,"Action.10","MO_530_10_ACT_10" +3791,"イルファング・ザ・コボルドロード_攻撃11_大剣で右払い",15301001,10,1,-1,False,True,False,False,-90,30,0,8,0.05,0,10,"Action.11","MO_530_10_ACT_11" +3792,"イルファング・ザ・コボルドロード_攻撃12_大剣で左払い",15301001,11,2,-1,False,True,False,False,-30,90,0,8,0.05,60,20,"Action.12","MO_530_10_ACT_12" +3793,"イルファング・ザ・コボルドロード_攻撃13_大剣で突き",15301001,12,2,-1,False,True,True,False,-60,60,8,15,0.1,5,4,"Action.13","MO_530_10_ACT_13" +3794,"イルファング・ザ・コボルドロード_攻撃14_大剣を所持状態でタックル",15301001,13,2,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.14","MO_530_10_ACT_14" +3795,"イルファング・ザ・コボルドロード_攻撃15_タックル",15301001,14,2,-1,True,False,False,False,0,0,0,0,0,0,0,"Action.15","MO_530_10_ACT_15" +3796,"イルファング・ザコボルドロード_攻撃16_モードチェンジ",15301001,15,1,1,False,True,False,False,0,360,0,1000,0,0,0,"Action.16","MO_530_10_ACT_16" +3797,"イルファング・ザ・コボルドロード_攻撃17_バックステップ",15301001,16,1,-1,True,True,False,False,110,250,0,8,0.01,0,8,"Action.17","MO_530_10_ACT_17" +3798,"イルファング・ザ・コボルドロード_攻撃18_右旋回",15301001,17,2,-1,True,False,True,False,-180,-45,0,8,0.1,0,2,"Action.18","MO_530_10_ACT_18" +3799,"イルファング・ザ・コボルドロード_攻撃19_左旋回",15301001,18,2,-1,True,False,True,False,45,180,0,8,0.1,0,2,"Action.19","MO_530_10_ACT_19" +3800,"イルファング・ザ・コボルドロード_攻撃20_大剣右旋回",15301001,19,2,-1,False,True,True,False,-180,-10,0,8,0.1,0,2,"Action.20","MO_530_10_ACT_20" +3801,"イルファング・ザ・コボルドロード_攻撃21_大剣左旋回",15301001,20,2,-1,False,True,True,False,10,180,0,8,0.1,0,2,"Action.21","MO_530_10_ACT_21" +3803,"イルファング・ザ・コボルドロード_攻撃23_タックル始動1",15301001,22,2,-1,True,False,False,False,-45,45,8,30,0,5,2,"Action.23","MO_530_10_ACT_23" +3804,"イルファング・ザ・コボルドロード_攻撃24_タックル始動2",15301001,23,2,-1,False,True,False,False,-45,45,8,30,0.05,5,2,"Action.24","MO_530_10_ACT_24" +3805,"イルファング・ザ・コボルドロード_攻撃25_左ステップ",15301001,24,1,-1,True,True,False,False,5,180,0,8,0,0,2,"Action.25","MO_530_10_ACT_25" +3806,"イルファング・ザ・コボルドロード_攻撃26_右ステップ",15301001,25,1,-1,True,True,False,False,-180,-5,0,20,0,0,2,"Action.26","MO_530_10_ACT_26" +3807,"イルファング・ザ・コボルドロード_攻撃27_ノーマル",15301001,26,1,-1,True,True,False,False,-90,90,0,20,0.3,0,2,"Action.27","MO_530_10_ACT_27" +3808,"イルファング・ザ・コボルドロード_攻撃28_マルチ吹き飛ばし",15301001,27,1,-1,True,True,False,True,0,360,0,8,0,10,30,"Action.28","MO_530_10_ACT_28" +3810,"イルファング・ザ・コボルドロード_攻撃30_右払い",15301001,29,70,-1,True,False,False,False,-180,10,0,20,0.05,0,2,"Action.30","MO_530_10_ACT_30" +3811,"イルファング・ザ・コボルドロード_攻撃31_左払い",15301001,30,70,-1,True,False,False,False,-10,180,0,20,0.05,0,2,"Action.31","MO_530_10_ACT_31" +3812,"イルファング・ザ・コボルドロード_攻撃32_右払い",15301001,31,70,-1,False,True,False,False,-180,10,0,20,0.05,0,2,"Action.32","MO_530_10_ACT_32" +3813,"イルファング・ザ・コボルドロード_攻撃33_左払い",15301001,32,70,-1,False,True,False,False,-10,180,0,20,0.05,0,2,"Action.33","MO_530_10_ACT_33" +3814,"ガングラティ攻撃1_滑空",15170101,0,1,-1,False,True,False,False,-25,25,15,30,0.1,8,16,"Action.01","MO_517_01_ACT_01" +3815,"ガングラティ攻撃2_キック突進",15170101,1,1,-1,False,True,False,False,-20,20,12,30,0.1,5,13,"Action.02","MO_517_01_ACT_02" +3816,"ガングラティ攻撃3_羽ばたきキック",15170101,2,1,-1,True,False,False,False,-60,60,0,8,0.1,0,4,"Action.03","MO_517_01_ACT_03" +3817,"ガングラティ攻撃4_後方宙返り1",15170101,3,1,-1,True,True,True,False,-90,90,6,50,0.1,20,4,"Action.04","MO_517_01_ACT_04" +3818,"ガングラティ攻撃7_羽ばたき水晶散弾",15170101,6,1,-1,True,True,True,False,-20,20,1,20,0.1,15,15,"Action.07","MO_517_01_ACT_07" +3819,"ガングラティ攻撃8_爆発",15170101,7,1,-1,False,True,True,False,0,360,0,5,0.5,25,30,"Action.08","MO_517_01_ACT_08" +3820,"ガングラティ攻撃9_バック",15170101,8,1,-1,True,True,False,False,-60,60,0,50,0.3,3,11,"Action.09","MO_517_01_ACT_09" +3821,"ガングラティ攻撃10_滑空2(ショート)",15170101,9,1,-1,False,True,True,False,-25,25,3,10,0.5,3,11,"Action.10","MO_517_01_ACT_10" +3822,"ガングラティ攻撃11_キック突進2(ショート)",15170101,10,1,-1,True,True,True,False,-20,20,0,10,0.1,3,2,"Action.11","MO_517_01_ACT_11" +3823,"ガングラティ攻撃12_羽ばたきキック_ロング",15170101,11,1,-1,False,True,False,False,-20,20,8,15,0.1,1,10,"Action.12","MO_517_01_ACT_12" +3824,"ガングラティ攻撃13_羽ばたきキック2",15170101,12,1,-1,False,True,False,False,-60,60,0,8,0.1,2,10,"Action.13","MO_517_01_ACT_13" +3825,"ガングラティ攻撃14_自己回復",15170101,13,1,-1,False,True,False,False,0,360,0,10,0,120,120,"Action.14","MO_517_01_ACT_14" +3826,"ガングラティ攻撃15_羽ばたき誘導弾",15170101,14,1,-1,False,True,True,False,-45,45,4,25,0.1,60,20,"Action.15","MO_517_01_ACT_15" +3827,"ガングラティ攻撃16_左旋回",15170101,15,1,-1,True,True,False,False,-180,20,0,50,0.3,0,4,"Action.16","MO_517_01_ACT_16" +3828,"ガングラティ攻撃17_右旋回",15170101,16,1,-1,True,True,False,False,-20,180,0,50,0.3,0,4,"Action.17","MO_517_01_ACT_17" +3829,"ガングラティ攻撃18_マルチ吹き飛ばし",15170101,17,1,-1,True,True,False,True,0,360,0,10,0,10,30,"Action.18","MO_517_01_ACT_18" +3830,"(討伐用)ガストアイズ攻撃1_縦切り1",15501001,0,1,-1,True,True,False,False,-45,45,2,8,0.1,0,6,"Action.01","MO_550_101_ACT_01" +3831,"(討伐用)ガストアイズ攻撃2_横なぎ斬り1(右>左)",15501001,1,1,-1,False,False,False,False,-90,-10,2,8,0.1,0,8,"Action.02","MO_550_101_ACT_02" +3832,"(討伐用)ガストアイズ攻撃3_横なぎ斬り2(左>右)",15501001,2,1,-1,False,False,False,False,10,90,2,8,0.1,0,8,"Action.03","MO_550_101_ACT_03" +3833,"ガストアイズ攻撃4_ブレス",15501001,3,1,-1,True,True,True,False,-45,45,2,10,0.05,0,20,"Action.04","MO_550_10_ACT_04" +3834,"(討伐用)ガストアイズ攻撃5_縦斬り2(ジャンプ切り)",15501001,4,1,-1,True,True,False,False,-20,20,10,20,0.1,0,4,"Action.05","MO_550_101_ACT_05" +3835,"ガストアイズ攻撃6_切り上げ",15501001,5,1,-1,True,True,False,False,-90,90,0,10,0.03,0,4,"Action.06","MO_550_10_ACT_06" +3836,"ガストアイズ攻撃7_ガード&パンチ",15501001,6,1,-1,True,True,False,False,-30,30,0,6,0,0,6,"Action.07","MO_550_10_ACT_07" +3837,"ガストアイズ攻撃8_3連撃",15501001,7,1,-1,False,False,False,False,-30,30,5,12,0.1,0,8,"Action.08","MO_550_10_ACT_08" +3838,"ガストアイズ攻撃9_突き刺し",15501001,8,1,-1,True,True,False,False,-90,90,0,5,0.01,0,6,"Action.09","MO_550_101_ACT_09" +3839,"(討伐用)ガストアイズ攻撃10_咆哮(バフ)",15501001,9,1,-1,True,True,False,False,0,360,0,50,0,15,15,"Action.10","MO_550_101_ACT_10" +3840,"ガストアイズ攻撃11_ビーム攻撃",15501001,10,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.11","MO_550_10_ACT_11" +3841,"ガストアイズ攻撃12_尻尾薙ぎ払い",15501001,11,1,-1,True,True,False,False,140,220,2,10,0.1,0,2,"Action.12","MO_550_10_ACT_12" +3842,"ガストアイズ攻撃13_バックステップ",15501001,12,1,-1,True,True,False,False,-30,30,0,5,0.1,0,5,"Action.13","MO_550_10_ACT_13" +3843,"ガストアイズ攻撃14_左ステップ",15501001,13,1,-1,True,True,False,False,-180,-45,0,50,0.1,0,6,"Action.14","MO_550_10_ACT_14" +3844,"ガストアイズ攻撃15_右ステップ",15501001,14,1,-1,True,True,False,False,45,180,0,50,0.1,0,6,"Action.15","MO_550_10_ACT_15" +3845,"(討伐用)ガストアイズ攻撃16_横なぎ斬り1(右>左)",15501001,15,1,-1,True,True,False,False,-180,-45,0,8,0.01,0,4,"Action.16","MO_550_101_ACT_16" +3846,"(討伐用)ガストアイズ攻撃17_横なぎ斬り2(左>右)",15501001,16,1,-1,True,True,False,False,45,180,0,8,0.01,0,4,"Action.17","MO_550_101_ACT_17" +3847,"ガストアイズ攻撃18_レーザー予備動作(咆哮)",15501001,17,1,-1,True,True,True,False,-15,15,2,15,0.05,20,20,"Action.18","MO_550_10_ACT_18" +3848,"ガストアイズ攻撃19_3連撃",15501001,18,1,-1,True,True,False,False,-45,45,2,10,0.1,0,4,"Action.19","MO_550_10_ACT_19" +3849,"ガストアイズ攻撃20_ビーム攻撃",15501001,19,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.20","MO_550_10_ACT_20" +3850,"ガストアイズ攻撃21_マルチ吹っ飛ばし",15501001,20,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.21","MO_550_10_ACT_21" +3851,"ガストアイズ攻撃22_横なぎ斬り1_Sonic",15501001,21,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.22","MO_550_10_ACT_22" +3852,"ガストアイズ攻撃23_横なぎ斬り2_Sonic",15501001,22,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.23","MO_550_10_ACT_23" +3853,"ガストアイズ攻撃24_呪いのブレス",15501001,23,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.24","MO_550_10_ACT_24" +3854,"(討伐用)ガストアイズ攻撃25_呪いのブレス予兆",15501001,24,1,-1,True,True,True,False,-20,20,2,15,0.01,30,20,"Action.25","MO_550_101_ACT_25" +3855,"ガストアイズ攻撃26_咆哮2",15501001,25,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.26","MO_550_10_ACT_26" +3856,"(討伐用)ガストアイズ攻撃27_咆哮3",15501001,26,1,-1,True,True,False,False,0,360,0,100,0,10,10,"Action.27","MO_550_101_ACT_27" +3857,"ゴールデン・グリード行動",10190200,3,1,-1,True,True,True,False,0,360,0,2000,5,15,5,"Action.04","MO_019_01_00_ACT_01" +3858,"モノケロス超上位種攻撃1",20260121,0,1,-1,True,True,False,False,-45,45,0,4,0.1,0,0.5,"Action.01","MO_026_01_20_ACT_01" +3859,"モノケロス超上位種攻撃2",20260121,1,1,-1,True,True,True,False,0,360,0,6,0.1,0,1,"Action.02","MO_026_01_20_ACT_02" +3860,"モノケロス超上位種攻撃3",20260121,5,1,-1,True,True,True,False,-90,90,0,10,0.1,0,1,"Action.06","MO_026_01_20_ACT_03" +3861,"モノケロス超上位種攻撃4",20260121,6,1,-1,True,True,True,False,-45,45,6,15,0.1,0,1,"Action.07","MO_026_01_20_ACT_04" +3862,"モノケロス超上位種バクステ",20260121,7,1,-1,True,True,False,False,90,-90,0,20,0.1,0,0,"Action.08","MO_026_01_20_ACT_05" +3863,"モノケロス超上位種バフ",20260121,8,1,-1,True,True,True,False,0,360,8,20,0.1,0,20,"Action.09","MO_026_01_20_ACT_06" +3864,"アークデーモン超上位種攻撃_弾",20120221,0,1,-1,True,True,True,False,-45,45,2,20,0.3,0,0.1,"Action.01","MO_012_02_20_ACT_01" +3865,"アークデーモン超上位種攻撃_突進爪",20120221,1,1,-1,True,True,False,False,-45,45,2,20,0.5,0,0.1,"Action.02","MO_012_02_20_ACT_02" +3866,"アークデーモン超上位種バクステ",20120221,3,1,-1,True,True,True,False,0,360,0,5,0.1,0,4,"Action.04","MO_012_02_20_ACT_04" +3867,"アークデーモン超上位種バフ",20120221,4,1,-1,True,True,True,False,0,360,0,20,0.1,0,20,"Action.05","MO_012_02_20_ACT_05" +3868,"ファントム超上位種攻撃1_踏み込み鎌",20250021,0,1,-1,True,True,False,False,-60,60,0,10,0.5,0,2,"Action.01","MO_025_00_20_ACT_01" +3869,"ファントム超上位種攻撃2_火の玉",20250021,10,1,-1,True,True,True,False,-90,90,5,20,0.1,0,2,"Action.11","MO_025_00_20_ACT_02" +3870,"ファントム超上位種攻撃3_火の玉打ち上げ",20250021,11,1,-1,True,True,True,False,-90,90,5,20,0.2,5,5,"Action.12","MO_025_00_20_ACT_03" +3871,"ファントム超上位種攻撃4_接近時回転",20250021,1,1,-1,True,True,False,False,0,360,0,5,0.1,0,0.5,"Action.02","MO_025_00_20_ACT_04" +3872,"ファントム超上位種_バフ",20250021,12,1,-1,True,True,True,False,0,360,8,20,0.1,0,20,"Action.13","MO_025_00_20_ACT_05" +3873,"ワイバーン・ルナライト超上位種攻撃1_滑空体当たり",20150421,0,1,-1,True,True,False,False,0,360,0,25,0.1,5,5,"Action.01","MO_015_04_20_ACT_01" +3874,"ワイバーン・ルナライト超上位種攻撃2_ブレス",20150421,2,1,-1,True,True,True,False,0,360,0,5,0.1,10,10,"Action.03","MO_015_04_20_ACT_02" +3875,"ワイバーン・ルナライト超上位種攻撃3_弾",20150421,4,1,-1,True,True,True,False,-90,90,5,25,0.1,0,0.2,"Action.05","MO_015_04_20_ACT_03" +3876,"ワイバーン・ルナライト超上位種_バフ",20150421,5,1,-1,True,True,True,False,0,360,8,20,0,0,10,"Action.06","MO_015_04_20_ACT_04" +3877,"ワイバーン・ルナライト超上位種_バクステ",20150421,6,1,-1,True,True,True,False,0,360,0,6,0.2,5,3,"Action.07","MO_015_04_20_ACT_05" +3878,"ワイバーン・ルナライト超上位種_突進2(逃走)",20150421,7,1,-1,True,True,True,False,0,360,0,6,0.5,5,0.1,"Action.08","MO_015_04_20_ACT_06" +3879,"サムライADP_属性チェンジ_六属性+1",15521000,0,1,-1,True,True,True,False,0,360,0,500,0,0,30,"Action.01","MO_552_10_ACT_01" +3880,"サムライADP_右への払い斬り",15521000,1,1,-1,True,True,False,False,0,90,3,10,0.1,0,10,"Action.02","MO_552_10_ACT_02" +3881,"サムライADP_左への払い斬り",15521000,2,1,-1,True,True,False,False,-90,0,3,10,0.1,0,10,"Action.03","MO_552_10_ACT_03" +3882,"サムライADP_地面を斬りながらの斬り上げ",15521000,3,1,-1,True,True,False,False,-30,30,3,10,0.1,0,10,"Action.04","MO_552_10_ACT_04" +3883,"サムライADP_右への払い斬り(二刀流)",15521000,4,1,-1,True,True,False,False,-30,30,3,10,0.1,0,10,"Action.05","MO_552_10_ACT_05" +3884,"サムライADP_左への払い斬り(二刀流)",15521000,5,1,-1,True,True,False,False,-30,30,3,10,0.1,0,10,"Action.06","MO_552_10_ACT_06" +3885,"サムライADP_斬り下ろし(二刀流)",15521000,6,1,-1,True,True,False,False,-30,30,3,40,0.1,0,10,"Action.07","MO_552_10_ACT_07" +3886,"サムライADP_正面への突き1(二刀流)",15521000,7,1,-1,True,True,False,False,-30,30,3,40,0.1,0,10,"Action.08","MO_552_10_ACT_08" +3887,"サムライADP_正面への突き2(二刀流)",15521000,8,1,-1,True,True,False,False,-30,30,3,40,0.1,0,10,"Action.09","MO_552_10_ACT_09" +3888,"サムライADP_左右への斬り陽(二刀流)",15521000,9,1,-1,True,True,False,False,0,360,0,10,0.5,0,1,"Action.10","MO_552_10_ACT_10" +3889,"サムライADP_左右への斬り陰(二刀流)",15521000,10,1,-1,True,True,False,False,0,360,0,10,0.5,0,1,"Action.11","MO_552_10_ACT_11" +3890,"サムライADP_龍による正面への攻撃",15521000,11,1,-1,True,True,True,False,-30,30,5,20,0.1,10,10,"Action.12","MO_552_10_ACT_12" +3891,"サムライADP_龍による左薙ぎ払い",15521000,12,1,-1,True,True,True,False,-90,30,5,20,0.1,10,10,"Action.13","MO_552_10_ACT_13" +3892,"サムライADP_龍による右薙ぎ払い",15521000,13,1,-1,True,True,True,False,-30,90,5,20,0.1,10,10,"Action.14","MO_552_10_ACT_14" +3893,"サムライADP_烈華斬の型_壱式",15521000,14,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.15","MO_552_10_ACT_15" +3894,"サムライADP_裂空閃_壱式",15521000,15,1,-1,True,True,False,False,-45,45,8,25,0.05,0,5,"Action.16","MO_552_10_ACT_16" +3895,"サムライADP_裂空断_壱式",15521000,16,1,-1,True,True,False,False,-45,45,8,25,0.05,0,5,"Action.17","MO_552_10_ACT_17" +3896,"サムライADP_滅左舷_壱式",15521000,17,1,-1,True,True,False,False,-180,0,0,10,0.1,0,10,"Action.18","MO_552_10_ACT_18" +3897,"サムライADP_滅右舷_壱式",15521000,18,1,-1,True,True,False,False,0,180,0,10,0.1,0,10,"Action.19","MO_552_10_ACT_19" +3898,"サムライADP_居合斬り始動",15521000,19,1,-1,True,True,True,False,0,360,0,15,0.05,0,10,"Action.20","MO_552_10_ACT_20" +3899,"サムライADP_居合斬り01",15521000,20,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.21","MO_552_10_ACT_21" +3900,"サムライADP_居合斬り02",15521000,21,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.22","MO_552_10_ACT_22" +3901,"サムライADP_カウンター01",15521000,22,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.23","MO_552_10_ACT_23" +3902,"サムライADP_カウンター02",15521000,23,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.24","MO_552_10_ACT_24" +3903,"サムライADP_滅左舷_零式",15521000,24,1,-1,True,True,False,False,0,360,0,50,0.5,0,10,"Action.25","MO_552_10_ACT_25" +3904,"サムライADP_滅右舷_零式",15521000,25,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.26","MO_552_10_ACT_26" +3905,"サムライADP_烈華斬の型_零式陽",15521000,26,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.27","MO_552_10_ACT_27" +3906,"サムライADP_烈華斬の型_零式陰",15521000,27,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.28","MO_552_10_ACT_28" +3907,"サムライADP_インターバル01",15521000,29,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.30","MO_552_10_ACT_30" +3908,"サムライADP_烈華斬の型_百八式陽",15521000,38,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.39","MO_552_10_ACT_39" +3909,"サムライADP_烈華斬の型_百八式陰",15521000,39,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.40","MO_552_10_ACT_40" +3910,"サムライADP(討伐用)_属性チェンジ_六属性+1",15521001,0,1,-1,True,True,True,False,0,360,0,500,0,0,30,"Action.01","MO_552_10_01_ACT_01" +3911,"サムライADP(討伐用)_右への払い斬り",15521001,1,1,-1,True,True,False,False,0,90,3,10,0.1,0,10,"Action.02","MO_552_10_ACT_02" +3912,"サムライADP(討伐用)_左への払い斬り",15521001,2,1,-1,True,True,False,False,-90,0,3,10,0.1,0,10,"Action.03","MO_552_10_ACT_03" +3913,"サムライADP(討伐用)_地面を斬りながらの斬り上げ",15521001,3,1,-1,True,True,False,False,-30,30,3,10,0.1,0,10,"Action.04","MO_552_10_ACT_04" +3914,"サムライADP(討伐用)_右への払い斬り(二刀流)",15521001,4,1,-1,True,True,False,False,-30,30,3,10,0.1,0,10,"Action.05","MO_552_10_ACT_05" +3915,"サムライADP(討伐用)_左への払い斬り(二刀流)",15521001,5,1,-1,True,True,False,False,-30,30,3,10,0.1,0,10,"Action.06","MO_552_10_ACT_06" +3916,"サムライADP(討伐用)_斬り下ろし(二刀流)",15521001,6,1,-1,True,True,False,False,-30,30,3,40,0.1,0,10,"Action.07","MO_552_10_ACT_07" +3917,"サムライADP(討伐用)_正面への突き1(二刀流)",15521001,7,1,-1,True,True,False,False,-30,30,3,40,0.1,0,10,"Action.08","MO_552_10_ACT_08" +3918,"サムライADP(討伐用)_正面への突き2(二刀流)",15521001,8,1,-1,True,True,False,False,-30,30,3,40,0.1,0,10,"Action.09","MO_552_10_ACT_09" +3919,"サムライADP(討伐用)_左右への斬り陽(二刀流)",15521001,9,1,-1,True,True,False,False,0,360,0,10,0.5,0,1,"Action.10","MO_552_10_ACT_10" +3920,"サムライADP(討伐用)_左右への斬り陰(二刀流)",15521001,10,1,-1,True,True,False,False,0,360,0,10,0.5,0,1,"Action.11","MO_552_10_ACT_11" +3921,"サムライADP(討伐用)_龍による正面への攻撃",15521001,11,1,-1,True,True,True,False,-30,30,5,20,0.1,10,10,"Action.12","MO_552_10_ACT_12" +3922,"サムライADP(討伐用)_龍による左薙ぎ払い",15521001,12,1,-1,True,True,True,False,-90,30,5,20,0.1,10,10,"Action.13","MO_552_10_ACT_13" +3923,"サムライADP(討伐用)_龍による右薙ぎ払い",15521001,13,1,-1,True,True,True,False,-30,90,5,20,0.1,10,10,"Action.14","MO_552_10_ACT_14" +3924,"サムライADP(討伐用)_烈華斬の型_壱式",15521001,14,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.15","MO_552_10_ACT_15" +3925,"サムライADP(討伐用)_裂空閃_壱式",15521001,15,1,-1,True,True,False,False,-45,45,8,25,0.05,0,5,"Action.16","MO_552_10_ACT_16" +3926,"サムライADP(討伐用)_裂空断_壱式",15521001,16,1,-1,True,True,False,False,-45,45,8,25,0.05,0,5,"Action.17","MO_552_10_ACT_17" +3927,"サムライADP(討伐用)_滅左舷_壱式",15521001,17,1,-1,True,True,False,False,-180,0,0,10,0.1,0,10,"Action.18","MO_552_10_ACT_18" +3928,"サムライADP(討伐用)_滅右舷_壱式",15521001,18,1,-1,True,True,False,False,0,180,0,10,0.1,0,10,"Action.19","MO_552_10_ACT_19" +3929,"サムライADP(討伐用)_居合斬り始動",15521001,19,1,-1,True,True,True,False,0,360,0,15,0.05,0,10,"Action.20","MO_552_10_ACT_20" +3930,"サムライADP(討伐用)_居合斬り01",15521001,20,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.21","MO_552_10_ACT_21" +3931,"サムライADP(討伐用)_居合斬り02",15521001,21,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.22","MO_552_10_ACT_22" +3932,"サムライADP(討伐用)_カウンター01",15521001,22,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.23","MO_552_10_01_ACT_23" +3933,"サムライADP(討伐用)_カウンター02",15521001,23,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.24","MO_552_10_01_ACT_24" +3934,"サムライADP(討伐用)_滅左舷_零式",15521001,24,1,-1,True,True,False,False,0,360,0,50,0.5,0,10,"Action.25","MO_552_10_ACT_25" +3935,"サムライADP(討伐用)_滅右舷_零式",15521001,25,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.26","MO_552_10_ACT_26" +3936,"サムライADP(討伐用)_烈華斬の型_零式陽",15521001,26,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.27","MO_552_10_ACT_27" +3937,"サムライADP(討伐用)_烈華斬の型_零式陰",15521001,27,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.28","MO_552_10_ACT_28" +3938,"サムライADP(討伐用)_インターバル01",15521001,29,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.30","MO_552_10_ACT_30" +3939,"サムライADP(討伐用)_烈華斬の型_百八式陽",15521001,38,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.39","MO_552_10_ACT_39" +3940,"サムライADP(討伐用)_烈華斬の型_百八式陰",15521001,39,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.40","MO_552_10_ACT_40" +3942,"ゴッズペットEX頭突きMot01",15530000,1,1,-1,True,True,False,False,-30,30,0,20,0.4,0,8,"Action.02","MO_553_00_ACT_02" +3943,"ゴッズペットEX突進Mot02",15530000,2,1,-1,True,False,False,False,-30,30,5,50,0.04,0,16,"Action.03","MO_553_00_ACT_03" +3944,"ゴッズペットEX右キックMot11",15530000,3,1,-1,True,True,False,False,-20,160,0,20,0.4,0,8,"Action.04","MO_553_00_ACT_04" +3945,"ゴッズペットEX左キックMot12",15530000,4,1,-1,True,True,False,False,-160,20,0,20,0.4,0,8,"Action.05","MO_553_00_ACT_05" +3946,"ゴッズペットEX毒のブレスMot10",15530000,5,1,-1,True,True,True,False,-30,30,10,20,0.4,0,16,"Action.06","MO_553_00_ACT_06" +3947,"ゴッズペットEXレーザー攻撃(近)Mot03",15530000,6,1,-1,True,False,False,False,-30,30,0,20,0.04,0,10,"Action.07","MO_553_00_ACT_07" +3948,"ゴッズペットEXレーザー攻撃(中)Mot04",15530000,7,1,-1,True,False,False,False,-30,30,10,20,0.04,0,10,"Action.08","MO_553_00_ACT_08" +3949,"ゴッズペットEXレーザー攻撃(遠)Mot05",15530000,8,1,-1,True,False,False,False,-30,30,10,30,0.04,0,10,"Action.09","MO_553_00_ACT_09" +3950,"ゴッズペットEXレーザー攻撃(背後)Mot06",15530000,9,1,-1,True,False,False,False,90,270,10,30,0.04,0,10,"Action.10","MO_553_00_ACT_10" +3951,"ゴッズペットEXロングレーザー攻撃Mot07",15530000,10,1,-1,True,False,False,False,-30,30,10,30,0.4,0,16,"Action.11","MO_553_00_ACT_11" +3952,"ゴッズペットEXサークルレーザー(右)Mot08",15530000,11,1,-1,True,False,False,False,0,360,10,20,0.4,0,16,"Action.12","MO_553_00_ACT_12" +3953,"ゴッズペットEXサークルレーザー(左)Mot09",15530000,12,1,-1,True,False,False,False,0,360,10,20,0.4,0,16,"Action.13","MO_553_00_ACT_13" +3954,"ゴッズペットEX_左ステップ",15530000,13,1,-1,True,True,False,False,-180,20,0,20,0,0,10,"Action.14","MO_553_00_ACT_14" +3955,"ゴッズペットEX_右ステップ",15530000,14,1,-1,True,True,False,False,-20,180,0,20,0,0,10,"Action.15","MO_553_00_ACT_15" +3956,"ゴッズペットEX_後ステップ",15530000,15,1,-1,True,True,False,False,-45,45,0,20,0,0,10,"Action.16","MO_553_00_ACT_16" +3957,"ゴッズペットEX_毒散布",15530000,16,1,-1,True,True,True,False,0,360,0,20,0,0,10,"Action.17","MO_553_00_ACT_17" +3958,"ゴッズペットEXレーザー攻撃(近)Mot03_1",15530000,17,1,-1,False,True,False,False,-30,30,0,20,0.2,0,10,"Action.18","MO_553_00_ACT_18" +3959,"ゴッズペットEXレーザー攻撃(中)Mot04_1",15530000,18,1,-1,False,True,False,False,-30,30,10,20,0.02,0,10,"Action.19","MO_553_00_ACT_19" +3960,"ゴッズペットEXレーザー攻撃(遠)Mot05_1",15530000,19,1,-1,False,True,False,False,-30,30,10,25,0.2,0,10,"Action.20","MO_553_00_ACT_20" +3961,"ゴッズペットEXレーザー攻撃(背後)Mot06_1",15530000,20,1,-1,False,True,False,False,90,270,10,30,0.2,0,10,"Action.21","MO_553_00_ACT_21" +3962,"ゴッズペットEXロングレーザー攻撃Mot07_1",15530000,21,1,-1,False,True,False,False,-30,30,10,30,0.2,0,16,"Action.22","MO_553_00_ACT_22" +3963,"ゴッズペットEXサークルレーザー(右)Mot08_1",15530000,22,1,-1,False,True,False,False,0,360,10,20,0.02,0,16,"Action.23","MO_553_00_ACT_23" +3964,"ゴッズペットEXサークルレーザー(左)Mot09_1",15530000,23,1,-1,False,True,False,False,0,360,10,20,0.02,0,16,"Action.24","MO_553_00_ACT_24" +3965,"ゴッズペットEX突進2Mot02",15530000,24,1,-1,False,True,False,False,-30,30,5,50,0.01,0,16,"Action.25","MO_553_00_ACT_25" +3966,"ゴッズペットEXロングレーザー2攻撃Mot07_2",15530000,25,1,-1,False,True,False,False,-30,30,10,50,0.1,0,8,"Action.26","MO_553_00_ACT_26" +3967,"ゴッズペットEXサークルレーザー2(左)Mot09_1",15530000,26,1,-1,False,True,False,False,0,360,10,50,0.1,0,8,"Action.27","MO_553_00_ACT_27" +3968,"ゴッズペットEX開幕用_突進1_Mot02",15530000,27,1,-1,True,True,False,False,0,360,20,50,0.1,0,10,"Action.28","MO_553_00_ACT_28" +3969,"ゴッズペットEX開幕用_突進2_Mot02",15530000,28,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.29","MO_553_00_ACT_29" +3981,"守護騎士・狙撃手 高速攻撃 攻撃1_射撃",10000303,5,1,-1,True,True,True,False,-90,90,5,25,0.1,0,2,"Action.06","MO_000_03_03_ACT_02" +3983,"ボム・スフィア 高速攻撃 攻撃2_自爆?",10020403,1,1,-1,True,True,False,False,0,360,0,5,0.1,0,0.1,"Action.02","MO_002_04_03_ACT_02" +3984,"ボム・スフィア 高速攻撃 攻撃3_飛び道具",10020403,3,1,3,True,True,True,False,-90,90,3,25,0.1,0,0.1,"Action.04","MO_002_04_03_ACT_03" +3985,"スカルノイド 高速攻撃 攻撃1_突き",10060404,0,1,-1,True,True,False,False,-45,45,0,3,0.5,0,2,"Action.01","MO_006_04_00_ACT_01" +3986,"スカルノイド 高速攻撃 攻撃2_踏み込み2段払い",10060404,1,1,-1,True,True,True,False,-45,45,2,7,0.5,0,3,"Action.02","MO_006_04_00_ACT_02" +3987,"スカルノイド 高速攻撃 攻撃3_自爆?",10060404,9,1,-1,True,True,False,False,0,360,1,4,0.8,30,10,"Action.10","MO_006_04_04_ACT_03" +3988,"スカルノイド 高速攻撃 攻撃4_銃射撃",10060404,11,1,-1,True,True,True,False,-45,45,3,25,0.1,0,2,"Action.12","MO_006_04_04_ACT_04" +3989,"ブラッディサイズ超上位種攻撃1_ブレス?",10160120,0,1,-1,True,True,True,False,-90,90,0,20,0.2,0,3,"Action.01","MO_016_01_20_ACT_01" +3990,"ブラッディサイズ超上位種攻撃2_回転体当たり",10160120,1,1,-1,True,True,False,False,0,360,0,8,0.2,0,2,"Action.02","MO_016_01_20_ACT_02" +3991,"ブラッディサイズ超上位種_バフ",10160120,5,1,-1,True,True,True,False,0,360,0,20,0.1,0,10,"Action.06","MO_016_01_20_ACT_06" +3992,"ミミック超上位種攻撃1",10190020,4,1,-1,True,True,False,False,-45,45,0,5,0.1,0,2,"Action.05","MO_019_00_20_ACT_01" +3993,"ミミック超上位種攻撃2",10190020,1,1,-1,True,True,True,False,0,360,0,5,0.5,0,6,"Action.02","MO_019_00_20_ACT_02" +3994,"ミミック超上位種攻撃3",10190020,2,1,-1,True,True,True,False,0,360,0,15,1,0,5,"Action.03","MO_019_00_20_ACT_03" +3995,"バッド・トリップ超上位種攻撃_ワンツー",10530120,1,1,-1,True,True,False,False,-45,45,3,8,0.1,0,2,"Action.02","MO_053_01_20_ACT_01" +3996,"バッド・トリップ超上位種攻撃_ヘッドバット",10530120,2,1,-1,True,True,False,False,-45,45,0,4,0.1,0,2,"Action.03","MO_053_01_20_ACT_03" +3997,"バッド・トリップ超上位種攻撃_胞子",10530120,4,1,-1,True,True,True,False,0,360,0,6,3,0,5,"Action.05","MO_053_01_20_ACT_02" +3998,"バッド・トリップ超上位種_バフ",10530120,5,1,-1,True,True,True,False,0,360,8,20,0.3,0,5,"Action.06","MO_053_01_20_ACT_06" +4000,"バッドトリップ_ミニ攻撃2",10530103,4,1,-1,True,True,True,False,0,360,0,3,0.1,0,3,"Action.05","MO_053_01_03_ACT_02" +4003,"ニコラス_攻撃3_前方への斬撃:斧",15550000,2,1,-1,True,True,False,False,-30,30,0,10,0.1,0,5,"Action.03","MO_555_00_ACT_03" +4004,"ニコラス_攻撃4_正面から右方向への払い斬り:斧",15550000,3,1,-1,True,True,False,False,-30,30,0,10,0.1,0,5,"Action.04","MO_555_00_ACT_04" +4005,"ニコラス_攻撃5_正面から左方向への払い斬り:斧",15550000,4,1,-1,True,True,False,False,-30,30,0,10,0.1,0,5,"Action.05","MO_555_00_ACT_05" +4006,"ニコラス_攻撃6_背後への斬撃右:斧",15550000,5,1,-1,True,True,False,False,90,180,0,10,0.1,0,8,"Action.06","MO_555_00_ACT_06" +4007,"ニコラス_攻撃7_背後への斬撃左:袋",15550000,6,1,-1,True,True,False,False,-180,-90,0,10,0.1,0,8,"Action.07","MO_555_00_ACT_07" +4008,"ニコラス_攻撃8_スローアックス:斧",15550000,7,1,-1,True,True,False,False,-90,90,5,40,0.1,0,15,"Action.08","MO_555_00_ACT_08" +4009,"ニコラス_攻撃9_キャッチアックス:斧",15550000,8,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.09","MO_555_00_ACT_09" +4010,"ニコラス_攻撃10_ステップインスラッシュ:斧",15550000,9,1,-1,True,True,False,False,-90,90,16,50,0.1,0,5,"Action.10","MO_555_00_ACT_10" +4011,"ニコラス_攻撃11_ステップインクラッシュ:袋",15550000,10,1,-1,True,True,False,False,-90,90,16,50,0.1,0,5,"Action.11","MO_555_00_ACT_11" +4012,"ニコラス_攻撃12_前方への打撃:袋",15550000,11,1,-1,True,True,False,False,-30,30,10,20,0.01,0,15,"Action.12","MO_555_00_ACT_12" +4013,"ニコラス_攻撃13_サンタクローススピン",15550000,12,1,-1,True,True,False,False,0,360,10,50,0.1,0,15,"Action.13","MO_555_00_ACT_13" +4014,"ニコラス_攻撃14_リングアベル",15550000,13,1,-1,True,True,True,False,0,360,0,20,0,0,10,"Action.14","MO_555_00_ACT_14" +4015,"ニコラス_攻撃15_Present of The Death",15550000,14,1,-1,True,True,True,False,-90,90,0,30,0.01,0,15,"Action.15","MO_555_00_ACT_15" +4016,"ニコラス_攻撃16_ドリームバム",15550000,15,1,-1,False,True,True,False,-90,90,5,30,0,0,15,"Action.16","MO_555_00_ACT_16" +4017,"ニコラス_攻撃17_サンタの瘴気",15550000,16,1,-1,False,True,True,False,0,360,5,30,0.01,0,10,"Action.17","MO_555_00_ACT_17" +4018,"ニコラス_攻撃18_サンタロケット1",15550000,17,1,-1,True,False,True,False,0,360,0,50,0.1,0,20,"Action.18","MO_555_00_ACT_18" +4019,"ニコラス_攻撃19_サンタロケット2",15550000,18,1,-1,False,True,True,False,0,360,0,50,0.1,0,20,"Action.19","MO_555_00_ACT_19" +4020,"ニコラス_攻撃20_バックステップ",15550000,19,1,-1,True,True,False,False,0,360,0,10,0.1,0,20,"Action.20","MO_555_00_ACT_20" +4021,"ニコラス_攻撃21_フォワードステップ",15550000,20,1,-1,True,True,False,False,-30,30,0,10,0.1,0,10,"Action.21","MO_555_00_ACT_21" +4022,"ニコラス_攻撃22_左ステップ",15550000,21,1,-1,True,True,False,False,0,180,0,10,0.1,0,10,"Action.22","MO_555_00_ACT_22" +4023,"ニコラス_攻撃23_右ステップ",15550000,22,1,-1,True,True,False,False,-180,0,0,10,0.1,0,10,"Action.23","MO_555_00_ACT_23" +4024,"ニコラス_攻撃24_PresentAgain",15550000,23,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.24","MO_555_00_ACT_24" +4025,"ニコラス_攻撃25_スローアックス2:斧(連投用)",15550000,24,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.25","MO_555_00_ACT_25" +4026,"ニコラス_攻撃26_サンタロケット3(連携用)",15550000,25,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.26","MO_555_00_ACT_26" +4027,"メカボス_モードチェンジ_アクション",15570000,0,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.01","MO_557_00_ACT_01" +4028,"メカボス_All_オーバーヒート【mo20】",15570000,1,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.02","MO_557_00_ACT_02" +4029,"メカボス_All_スピットファイア【mo21】",15570000,2,1,-1,True,True,False,False,-30,30,0,80,0.5,0,3,"Action.03","MO_557_00_ACT_03" +4030,"メカボス_All_スピットファイア_ランド【mo22】",15570000,3,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.04","MO_557_00_ACT_04" +4031,"メカボス_All_ホップダム_ジャンプ【mo1】",15570000,4,1,-1,True,True,False,False,-60,60,15,40,0.2,30,15,"Action.05","MO_557_00_ACT_05" +4032,"メカボス_All_ホップダム_ランド【mo1b】",15570000,5,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.06","MO_557_00_ACT_06" +4033,"メカボス_G4_Lセイバー1【mo2】",15570000,6,1,-1,True,True,False,False,0,70,3,10,0.2,0,3,"Action.07","MO_557_00_ACT_07" +4034,"メカボス_G4_Rセイバー1【mo3】",15570000,7,1,-1,True,True,False,False,-70,0,3,10,0.2,0,3,"Action.08","MO_557_00_ACT_08" +4035,"メカボス_G4_Fセイバー1【mo4】",15570000,8,1,-1,True,True,False,False,-70,70,3,10,0.2,0,3,"Action.09","MO_557_00_ACT_09" +4036,"メカボス_G4_セイバーニードル【mo5】",15570000,9,1,-1,True,True,True,False,-60,60,0,12,0.1,0,3,"Action.10","MO_557_00_ACT_10" +4037,"メカボス_G4_Aセイバー1【mo23】",15570000,10,1,-1,True,True,False,False,0,360,3,10,0.1,0,3,"Action.11","MO_557_00_ACT_11" +4038,"メカボス_G4_バルカン_ニア【mo6】",15570000,11,1,-1,True,True,False,False,-30,30,3,10,0.2,0,3,"Action.12","MO_557_00_ACT_12" +4039,"メカボス_G4_バルカン_ファー【mo7】",15570000,12,1,-1,True,True,False,False,-30,30,0,18,0.2,0,3,"Action.13","MO_557_00_ACT_13" +4040,"メカボス_G3_背面レーザー【mo8】",15570000,13,1,-1,True,True,False,False,90,270,0,15,0.02,0,5,"Action.14","MO_557_00_ACT_14" +4041,"メカボス_G3_ミサイル:スパロウ【mo9】",15570000,14,1,-1,True,True,True,False,-60,60,15,50,0.04,0,6,"Action.15","MO_557_00_ACT_15" +4042,"メカボス_G3_ミサイル:オウル【mo10】",15570000,15,1,-1,True,True,True,False,-60,60,15,80,0.02,0,5,"Action.16","MO_557_00_ACT_16" +4043,"メカボス_G2_対人地雷:風神【mo11】",15570000,16,1,-1,True,True,False,False,-60,60,0,25,0.1,0,15,"Action.17","MO_557_00_ACT_17" +4044,"メカボス_G2_対人地雷:雷神【mo12】",15570000,17,1,-1,True,True,False,False,-60,60,0,25,0.1,0,15,"Action.18","MO_557_00_ACT_18" +4045,"メカボス_G2_ビーム攪乱幕【mo13】",15570000,18,1,-1,True,True,True,False,-90,90,0,50,0.1,0,15,"Action.19","MO_557_00_ACT_19" +4046,"メカボス_G2_グレネードレイン【mo14】",15570000,19,1,-1,True,True,True,False,-90,90,0,20,0.05,0,15,"Action.20","MO_557_00_ACT_20" +4047,"メカボス_G1_ファランクスL【mo15】",15570000,20,1,-1,True,True,False,False,-60,60,0,30,0,0,2,"Action.21","MO_557_00_ACT_21" +4048,"メカボス_G1_ファランクスR【mo16】",15570000,21,1,-1,True,True,False,False,-60,60,0,30,0,0,2,"Action.22","MO_557_00_ACT_22" +4049,"メカボス_G1_ファランクスF【mo17】",15570000,22,1,-1,True,True,True,False,-60,60,0,30,0,0,1,"Action.23","MO_557_00_ACT_23" +4050,"メカボス_G1_ビッグバンフルサイズ【mo18】",15570000,23,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.24","MO_557_00_ACT_24" +4051,"メカボス_G1_バリアフィールド【mo19】",15570000,24,1,-1,True,True,True,False,0,360,0,100,0,0,10,"Action.25","MO_557_00_ACT_25" +4052,"メカボス_All_召喚【Roar】",15570000,25,1,-1,True,True,False,False,0,360,0,50,0,60,60,"Action.26","MO_557_00_ACT_26" +4053,"メカボス_All_オーバーヒートロング【mo20b】",15570000,26,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.27","MO_557_00_ACT_27" +4054,"メカボス_G1_ビッグバンフルサイズ発動【Found】",15570000,27,1,-1,True,True,True,False,0,360,0,20,0,0,30,"Action.28","MO_557_00_ACT_28" +4055,"メカボス_All_オーバーヒートロング2【mo20c】",15570000,28,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.29","MO_557_00_ACT_29" +4056,"メカボス_All_オーバーヒートアウト【mo20d】",15570000,29,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.30","MO_557_00_ACT_30" +4057,"メカボス_発見時_ステップL【Left_step】",15570000,34,1,-1,True,True,False,False,-90,90,0,15,0.5,30,10,"Action.35","MO_557_00_ACT_35" +4058,"メカボス_発見時_ステップR【Right_step】",15570000,35,1,-1,True,True,False,False,-90,90,0,15,0.5,30,10,"Action.36","MO_557_00_ACT_36" +4059,"メカボス_All_ステップB【Back_step】",15570000,36,1,-1,True,True,False,False,-60,60,0,10,0.1,10,3,"Action.37","MO_557_00_ACT_37" +4060,"メカボス_All_ステップFターン【forward_step】",15570000,37,1,-1,True,True,False,False,30,330,0,30,0.1,0,3,"Action.38","MO_557_00_ACT_38" +4061,"メカボス_All_ステップL【Left_step】",15570000,38,1,-1,True,True,False,False,0,90,0,10,0.1,0,3,"Action.39","MO_557_00_ACT_39" +4062,"メカボス_All_ステップR【Right_step】",15570000,39,1,-1,True,True,False,False,-90,0,0,10,0.1,0,3,"Action.40","MO_557_00_ACT_40" +4063,"メカボス_モードチェンジ_アクション",15570001,0,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.01","MO_557_00_01_ACT_01" +4064,"メカボス_All_オーバーヒート【mo20】",15570001,1,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.02","MO_557_00_01_ACT_02" +4065,"メカボス_All_スピットファイア【mo21】",15570001,2,1,-1,True,True,False,False,-30,30,0,80,0.5,0,3,"Action.03","MO_557_00_01_ACT_03" +4066,"メカボス_All_スピットファイア_ランド【mo22】",15570001,3,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.04","MO_557_00_01_ACT_04" +4067,"メカボス_All_ホップダム_ジャンプ【mo1】",15570001,4,1,-1,True,True,False,False,-60,60,15,40,0.2,30,15,"Action.05","MO_557_00_01_ACT_05" +4068,"メカボス_All_ホップダム_ランド【mo1b】",15570001,5,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.06","MO_557_00_01_ACT_06" +4069,"メカボス_G4_Lセイバー1【mo2】",15570001,6,1,-1,True,True,False,False,0,70,3,10,0.2,0,3,"Action.07","MO_557_00_01_ACT_07" +4070,"メカボス_G4_Rセイバー1【mo3】",15570001,7,1,-1,True,True,False,False,-70,0,3,10,0.2,0,3,"Action.08","MO_557_00_01_ACT_08" +4071,"メカボス_G4_Fセイバー1【mo4】",15570001,8,1,-1,True,True,False,False,-70,70,3,10,0.2,0,3,"Action.09","MO_557_00_01_ACT_09" +4072,"メカボス_G4_セイバーニードル【mo5】",15570001,9,1,-1,True,True,True,False,-60,60,0,12,0.1,0,3,"Action.10","MO_557_00_01_ACT_10" +4073,"メカボス_G4_Aセイバー1【mo23】",15570001,10,1,-1,True,True,False,False,0,360,3,10,0.1,0,3,"Action.11","MO_557_00_01_ACT_11" +4074,"メカボス_G4_バルカン_ニア【mo6】",15570001,11,1,-1,True,True,False,False,-30,30,3,10,0.2,0,3,"Action.12","MO_557_00_01_ACT_12" +4075,"メカボス_G4_バルカン_ファー【mo7】",15570001,12,1,-1,True,True,False,False,-30,30,0,18,0.2,0,3,"Action.13","MO_557_00_01_ACT_13" +4076,"メカボス_G3_背面レーザー【mo8】",15570001,13,1,-1,True,True,False,False,90,270,0,15,0.02,0,5,"Action.14","MO_557_00_01_ACT_14" +4077,"メカボス_G3_ミサイル:スパロウ【mo9】",15570001,14,1,-1,True,True,True,False,-60,60,15,50,0.04,0,6,"Action.15","MO_557_00_01_ACT_15" +4078,"メカボス_G3_ミサイル:オウル【mo10】",15570001,15,1,-1,True,True,True,False,-60,60,15,80,0.02,0,5,"Action.16","MO_557_00_01_ACT_16" +4079,"メカボス_G2_対人地雷:風神【mo11】",15570001,16,1,-1,True,True,False,False,-60,60,0,25,0.1,0,15,"Action.17","MO_557_00_01_ACT_17" +4080,"メカボス_G2_対人地雷:雷神【mo12】",15570001,17,1,-1,True,True,False,False,-60,60,0,25,0.1,0,15,"Action.18","MO_557_00_01_ACT_18" +4081,"メカボス_G2_ビーム攪乱幕【mo13】",15570001,18,1,-1,True,True,True,False,-90,90,0,50,0.1,0,15,"Action.19","MO_557_00_01_ACT_19" +4082,"メカボス_G2_グレネードレイン【mo14】",15570001,19,1,-1,True,True,True,False,-90,90,0,20,0.05,0,15,"Action.20","MO_557_00_01_ACT_20" +4083,"メカボス_G1_ファランクスL【mo15】",15570001,20,1,-1,True,True,False,False,-60,60,0,30,0,0,2,"Action.21","MO_557_00_01_ACT_21" +4084,"メカボス_G1_ファランクスR【mo16】",15570001,21,1,-1,True,True,False,False,-60,60,0,30,0,0,2,"Action.22","MO_557_00_01_ACT_22" +4085,"メカボス_G1_ファランクスF【mo17】",15570001,22,1,-1,True,True,True,False,-60,60,0,30,0,0,1,"Action.23","MO_557_00_01_ACT_23" +4086,"メカボス_G1_ビッグバンフルサイズ【mo18】",15570001,23,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.24","MO_557_00_01_ACT_24" +4087,"メカボス_G1_バリアフィールド【mo19】",15570001,24,1,-1,True,True,True,False,0,360,0,100,0,30,30,"Action.25","MO_557_00_01_ACT_25" +4089,"メカボス_All_オーバーヒートロング【mo20b】",15570001,26,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.27","MO_557_00_01_ACT_27" +4090,"メカボス_G1_ビッグバンフルサイズ発動【Found】",15570001,27,1,-1,True,True,True,False,0,360,0,20,0,0,30,"Action.28","MO_557_00_01_ACT_28" +4091,"メカボス_All_オーバーヒートロング2【mo20c】",15570001,28,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.29","MO_557_00_01_ACT_29" +4092,"メカボス_All_オーバーヒートアウト【mo20d】",15570001,29,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.30","MO_557_00_01_ACT_30" +4093,"メカボス_発見時_ステップL【Left_step】",15570001,34,1,-1,True,True,False,False,-90,90,0,15,0.5,30,10,"Action.35","MO_557_00_01_ACT_35" +4094,"メカボス_発見時_ステップR【Right_step】",15570001,35,1,-1,True,True,False,False,-90,90,0,15,0.5,30,10,"Action.36","MO_557_00_01_ACT_36" +4095,"メカボス_All_ステップB【Back_step】",15570001,36,1,-1,True,True,False,False,-60,60,0,10,0.1,10,3,"Action.37","MO_557_00_01_ACT_37" +4096,"メカボス_All_ステップFターン【forward_step】",15570001,37,1,-1,True,True,False,False,30,330,0,30,0.1,0,3,"Action.38","MO_557_00_01_ACT_38" +4097,"メカボス_All_ステップL【Left_step】",15570001,38,1,-1,True,True,False,False,0,90,0,10,0.1,0,3,"Action.39","MO_557_00_01_ACT_39" +4098,"メカボス_All_ステップR【Right_step】",15570001,39,1,-1,True,True,False,False,-90,0,0,10,0.1,0,3,"Action.40","MO_557_00_01_ACT_40" +4099,"ドローン_攻撃1回復",10590000,0,1,-1,True,True,True,False,0,360,0,30,0.01,0,5,"Action.01","MO_059_00_ACT_01" +4100,"ドローン_攻撃2",10590000,1,1,-1,True,True,False,False,0,360,0,30,0.1,0,5,"Action.02","MO_059_00_ACT_02" +4101,"ドローン_攻撃3_自爆",10590000,2,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.03","MO_059_00_ACT_03" +4102,"ドローン_攻撃4_自爆2",10590000,3,1,-1,True,True,False,False,0,360,0,200,0.1,120,0,"Action.04","MO_059_00_ACT_04" +4103,"ガーリッシュ・ガーベラ上位種攻撃1",20510012,1,1,-1,True,True,False,False,-45,45,0,8,0.5,0,1,"Action.02","SMO_051_00_12_ACT_01" +4104,"ガーリッシュ・ガーベラ上位種攻撃2",20510012,2,1,-1,True,True,True,False,-45,45,0,8,0.3,0,3,"Action.03","SMO_051_00_12_ACT_02" +4105,"TT用ハーデス_撤退",15590001,0,0,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.01","MO_559_00_01_ACT_01" +4106,"TT用ハーデス_戦闘開始",15590001,1,1,-1,True,True,False,False,-140,140,0,20,0.01,0,3,"Action.02","MO_559_00_01_ACT_02" +4107,"TT用ハーデス_バフ",15590001,2,1,-1,False,False,False,False,0,360,0,20,0.1,0,2,"Action.03","MO_559_00_01_ACT_03" +4108,"TT用ハーデス_召喚",15590001,3,1,-1,False,False,False,False,0,360,0,20,0.1,0,2,"Action.04","MO_559_00_01_ACT_04" +4109,"TT用ハーデス_ダークコアIn_攻撃1【地面に現れる闇】",15590001,4,1,1,True,True,True,False,0,360,20,80,0.01,60,120,"Action.05","MO_559_00_01_ACT_05" +4110,"TT用ハーデス_ダークコアOut_攻撃2【地面に現れる闇】",15590001,5,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.06","MO_559_00_01_ACT_06" +4111,"TT用ハーデス_シールドアタック_攻撃3【盾による左薙ぎ払い】",15590001,6,1,-1,True,True,False,False,-160,30,0,7,0.08,2,2,"Action.07","MO_559_00_01_ACT_07" +4112,"TT用ハーデス_ソードスラッシュ_攻撃4【剣による右払い】",15590001,7,1,-1,True,True,False,False,-30,160,0,7,0.08,2,2,"Action.08","MO_559_00_01_ACT_08" +4113,"TT用ハーデス_パワーストライク_攻撃5【馬による突進】",15590001,8,1,-1,True,True,False,False,-60,60,20,50,0.2,2,4,"Action.09","MO_559_00_01_ACT_09" +4114,"TT用ハーデス_リアスパイク_攻撃6【馬による背後への鋭い蹴り】",15590001,9,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.10","MO_559_00_01_ACT_10" +4115,"TT用ハーデス_ターンスパイク_攻撃7【馬による正面への鋭い蹴り】",15590001,10,1,-1,True,True,False,False,-90,90,0,8,1,2,2,"Action.11","MO_559_00_01_ACT_11" +4116,"TT用ハーデス_ソードヘルスタッブ_攻撃8【剣による地獄突き】",15590001,11,1,-1,True,True,False,False,-30,30,5,15,0.01,2,6,"Action.12","MO_559_00_01_ACT_12" +4117,"TT用ハーデス_シールドショット_攻撃9【盾からの火炎散弾】",15590001,12,1,-1,True,True,True,False,-90,90,10,30,0.01,8,20,"Action.13","MO_559_00_01_ACT_13" +4118,"TT用ハーデス_スラッシュテンペスト_攻撃10【剣による乱斬り】",15590001,13,1,-1,True,True,False,False,-60,60,5,15,0.01,8,2,"Action.14","MO_559_00_01_ACT_14" +4119,"TT用ハーデス_スラッシュアラウンド_攻撃11【剣による全体攻撃】",15590001,14,1,-1,True,True,False,False,0,360,0,10,0.3,8,20,"Action.15","MO_559_00_01_ACT_15" +4120,"TT用ハーデス_シールドインパクト_攻撃12【盾による前方への打撃攻撃】",15590001,15,1,-1,True,True,False,False,-20,20,5,25,0.05,2,8,"Action.16","MO_559_00_01_ACT_16" +4121,"TT用ハーデス_ソードインパクト_攻撃13【剣による前方への斬攻撃】",15590001,16,1,-1,True,True,False,False,-20,20,5,25,0.05,2,4,"Action.17","MO_559_00_01_ACT_17" +4122,"TT用ハーデス_シールドノヴァeins_攻撃14【盾から巨大な属性弾】",15590001,17,1,-1,True,True,True,False,-90,90,0,20,0.1,2,2,"Action.18","MO_559_00_01_ACT_18" +4123,"TT用ハーデス_攻撃19_サンダーストーム",15590001,18,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.19","MO_559_00_01_ACT_19" +4124,"TT用ハーデス攻撃20_左ステップ",15590001,19,1,-1,True,True,False,False,120,240,10,80,0.1,2,5,"Action.20","MO_559_00_01_ACT_20" +4125,"TT用ハーデス攻撃21_右ステップ",15590001,20,1,-1,True,True,False,False,120,240,10,80,0.1,2,5,"Action.21","MO_559_00_01_ACT_21" +4126,"TT用ハーデス攻撃22_前ステップ",15590001,21,1,-1,True,True,False,False,-90,90,10,20,0.1,8,40,"Action.22","MO_559_00_01_ACT_22" +4127,"TT用ハーデス攻撃23_後ステップ",15590001,22,1,-1,True,True,False,False,120,240,10,80,0.1,8,5,"Action.23","MO_559_00_01_ACT_23" +4128,"TT用ハーデス攻撃24_嘶き前足踏みつけ",15590001,23,1,-1,True,True,False,False,-90,90,0,8,0,2,2,"Action.24","MO_559_00_01_ACT_24" +4129,"TT用ハーデス攻撃25_地底移動",15590001,24,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.25","MO_559_00_01_ACT_25" +4131,"TT用ハーデス攻撃27_アイドリング1(嘶き)",15590001,26,1,1,False,False,False,False,0,360,0,80,0.5,0,2,"Action.27","MO_559_00_01_ACT_27" +4132,"TT用ハーデス攻撃28_アイドリング2(睥睨)",15590001,27,1,1,False,False,False,False,0,360,0,80,0.5,0,2,"Action.28","MO_559_00_01_ACT_28" +4133,"TT用ハーデス_ホワイトホール攻撃29",15590001,28,1,-1,True,True,True,False,0,360,0,8,0.15,2,15,"Action.29","MO_559_00_01_ACT_29" +4134,"TT用ハーデス攻撃30_背後への蹴りの予兆",15590001,29,1,-1,True,True,False,False,140,220,0,15,0,2,3,"Action.30","MO_559_00_01_ACT_30" +4135,"TT用ハーデス攻撃31_サンダーストーム予兆",15590001,30,1,-1,False,True,True,False,0,360,0,8,0.1,30,30,"Action.31","MO_559_00_01_ACT_31" +4137,"スコル攻撃2_右前足引っ掻き",15150101,1,1,-1,True,False,False,False,-5,90,0,12,0.1,0,6,"Action.02","MO_515_01_ACT_02" +4138,"スコル攻撃3_噛みつき",15150101,2,1,-1,True,False,False,False,-5,90,0,12,0.1,0,4,"Action.03","MO_515_01_ACT_03" +4139,"スコル攻撃4_尻尾薙ぎ払い",15150101,3,1,-1,True,True,False,False,110,250,0,12,0.1,0,4,"Action.04","MO_515_01_ACT_04" +4140,"スコル攻撃9_右前足引っ掻き2",15150101,4,1,-1,False,True,False,False,-90,5,0,12,0.1,2,12,"Action.05","MO_515_01_ACT_09" +4141,"スコル攻撃5_尻尾回転攻撃",15150101,5,1,-1,True,False,True,False,0,360,2,20,0.3,0,18,"Action.06","MO_515_01_ACT_05" +4142,"スコル攻撃5b_尻尾回転攻撃(大)",15150101,6,1,-1,False,True,True,False,0,360,2,20,0.3,0,10,"Action.07","MO_515_01_ACT_05b" +4143,"スコル攻撃6_遠吠え",15150101,7,1,-1,True,False,True,False,0,360,8,40,0.1,0,10,"Action.08","MO_515_01_ACT_06" +4144,"スコル攻撃8_左前足引っ掻き2",15150101,8,1,-1,False,True,True,False,-5,90,0,12,0.1,2,12,"Action.09","MO_515_01_ACT_08" +4145,"スコル_攻撃10_バックステップ",15150101,9,1,-1,True,False,False,False,-30,30,0,10,0.1,0,2,"Action.10","MO_515_01_ACT_10" +4146,"スコル攻撃11_左前足引っ掻き",15150101,10,1,-1,True,False,True,False,-90,5,0,12,0.1,0,6,"Action.11","MO_515_01_ACT_11" +4147,"スコル_攻撃12_バックステップ2",15150101,11,1,-1,False,True,False,False,-90,90,0,10,0.1,1,2,"Action.12","MO_515_01_ACT_12" +4148,"スコル攻撃13_噛みつき逆",15150101,12,1,-1,True,False,True,False,-90,5,0,12,0.1,0,14,"Action.13","MO_515_01_ACT_13" +4149,"スコル_攻撃14_右旋回",15150101,13,1,-1,True,False,False,False,30,180,0,10,0.1,0,5,"Action.14","MO_515_01_ACT_14" +4150,"スコル_攻撃15_左旋回",15150101,14,1,-1,True,False,False,False,-180,-30,0,10,0.1,0,5,"Action.15","MO_515_01_ACT_15" +4152,"スコル攻撃17_噛みつき毒",15150101,16,1,-1,False,True,True,False,-90,5,0,12,0.1,2,12,"Action.17","MO_515_01_ACT_17" +4153,"スコル攻撃18_噛みつき逆毒",15150101,17,1,-1,False,True,True,False,-180,-30,0,10,0.1,4,14,"Action.18","MO_515_01_ACT_18" +4154,"スコル_攻撃19_右旋回",15150101,18,1,-1,False,True,False,False,30,180,0,12,0.1,2,12,"Action.19","MO_515_01_ACT_19" +4155,"スコル_攻撃20_左旋回",15150101,19,1,-1,False,True,False,False,-180,-30,0,10,0.1,4,14,"Action.20","MO_515_01_ACT_20" +4157,"スコル攻撃22_突進(ショート)",15150101,21,1,-1,True,True,False,False,-20,20,8,80,0.1,0,10,"Action.22","MO_515_01_ACT_22" +4158,"スコル攻撃23_毒吐き",15150101,22,1,-1,True,True,True,False,-90,90,0,15,0.05,0,5,"Action.23","MO_515_01_ACT_23" +4159,"スコル攻撃24_反転",15150101,23,1,-1,True,True,False,False,0,360,10,100,0,0,2,"Action.24","MO_515_01_ACT_24" +4160,"スコル攻撃25_マルチ吹き飛ばし",15150101,24,1,-1,True,True,False,True,0,360,0,10,0,10,30,"Action.25","MO_515_01_ACT_25" +4161,"スコル攻撃26_弾幕始動用",15150101,25,1,-1,True,True,True,False,-90,90,10,40,0,0,10,"Action.26","MO_515_01_ACT_26" +4162,"スコル攻撃27_弾幕発射",15150101,26,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.27","MO_515_01_ACT_27" +4163,"スコル攻撃28_弾幕発射2",15150101,27,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.28","MO_515_01_ACT_28" +4164,"ガングラティ攻撃1_滑空",15170102,0,1,-1,False,True,False,False,-25,25,15,30,0.1,8,16,"Action.01","MO_517_01_ACT_01" +4165,"ガングラティ攻撃2_キック突進",15170102,1,1,-1,False,True,False,False,-20,20,12,30,0.1,5,13,"Action.02","MO_517_01_ACT_02" +4166,"ガングラティ攻撃3_羽ばたきキック",15170102,2,1,-1,True,False,False,False,-60,60,0,8,0.1,0,4,"Action.03","MO_517_01_ACT_03" +4167,"ガングラティ攻撃4_後方宙返り1",15170102,3,1,-1,True,True,True,False,-90,90,6,50,0.1,20,4,"Action.04","MO_517_01_ACT_04" +4168,"ガングラティ攻撃7_羽ばたき水晶散弾",15170102,6,1,-1,True,True,True,False,-20,20,1,20,0.1,15,15,"Action.07","MO_517_01_ACT_07" +4169,"ガングラティ攻撃8_爆発",15170102,7,1,-1,False,True,True,False,0,360,0,5,0.5,25,30,"Action.08","MO_517_01_ACT_08" +4170,"ガングラティ攻撃9_バック",15170102,8,1,-1,True,True,False,False,-60,60,0,50,0.3,3,11,"Action.09","MO_517_01_ACT_09" +4171,"ガングラティ攻撃10_滑空2(ショート)",15170102,9,1,-1,False,True,True,False,-25,25,3,10,0.5,3,11,"Action.10","MO_517_01_ACT_10" +4172,"ガングラティ攻撃11_キック突進2(ショート)",15170102,10,1,-1,True,True,True,False,-20,20,0,10,0.1,3,2,"Action.11","MO_517_01_ACT_11" +4173,"ガングラティ攻撃12_羽ばたきキック_ロング",15170102,11,1,-1,False,True,False,False,-20,20,8,15,0.1,1,10,"Action.12","MO_517_01_ACT_12" +4174,"ガングラティ攻撃13_羽ばたきキック2",15170102,12,1,-1,False,True,False,False,-60,60,0,8,0.1,2,10,"Action.13","MO_517_01_ACT_13" +4175,"ガングラティ攻撃14_自己回復",15170102,13,1,-1,False,True,False,False,0,360,0,10,0,120,120,"Action.14","MO_517_01_ACT_14" +4176,"ガングラティ攻撃15_羽ばたき誘導弾",15170102,14,1,-1,False,True,True,False,-45,45,4,25,0.1,60,20,"Action.15","MO_517_01_ACT_15" +4177,"ガングラティ攻撃16_左旋回",15170102,15,1,-1,True,True,False,False,-180,20,0,50,0.3,0,4,"Action.16","MO_517_01_ACT_16" +4178,"ガングラティ攻撃17_右旋回",15170102,16,1,-1,True,True,False,False,-20,180,0,50,0.3,0,4,"Action.17","MO_517_01_ACT_17" +4179,"ガングラティ攻撃18_マルチ吹き飛ばし",15170102,17,1,-1,True,True,False,True,0,360,0,10,0,10,30,"Action.18","MO_517_01_ACT_18" +4180,"ラタトスク攻撃1_噛み付き",15110002,0,1,-1,True,False,False,False,-45,45,0,10,0.1,0,7,"Action.01","MO_511_00_ACT_01" +4181,"ラタトスク攻撃2_右手叩きつけ",15110002,1,1,-1,True,False,False,False,-10,90,0,15,0.01,0,6,"Action.02","MO_511_00_ACT_02" +4182,"ラタトスク攻撃3_突進1",15110002,2,1,-1,True,False,False,False,-30,30,0,20,0.1,0,8,"Action.03","MO_511_00_ACT_03" +4183,"ラタトスク攻撃4_背面尻尾攻撃",15110002,3,1,-1,True,False,False,False,140,220,0,10,0.2,0,5,"Action.04","MO_511_00_ACT_04" +4185,"ラタトスク攻撃6a_目の前にブレス",15110002,5,1,-1,True,False,True,False,-45,45,0,5,0.2,10,3,"Action.06","MO_511_00_ACT_06" +4186,"ラタトスク攻撃6b_ダッシュ攻撃",15110002,6,1,-1,True,False,True,False,-30,30,5,20,0.1,0,10,"Action.07","MO_511_00_ACT_07" +4188,"ラタトスク攻撃8_左手叩きつけ",15110002,8,1,-1,True,False,False,False,-10,90,0,15,0.01,0,6,"Action.09","MO_511_00_ACT_09" +4189,"ラタトスク攻撃11_左ステップ",15110002,9,1,-1,True,False,False,False,-140,-40,5,40,0.1,0,6,"Action.10","MO_511_00_ACT_10" +4190,"ラタトスク攻撃12_右ステップ",15110002,10,1,-1,True,False,False,False,40,140,5,40,0.1,0,6,"Action.11","MO_511_00_ACT_11" +4191,"ラタトスク攻撃13_振り返り",15110002,11,1,-1,True,False,False,False,140,220,0,40,0,0,7,"Action.12","MO_511_00_ACT_12" +4192,"ラタトスク攻撃14_噛み付き",15110002,12,1,-1,False,True,False,False,-45,45,0,10,0.1,0,7,"Action.13","MO_511_00_ACT_13" +4193,"ラタトスク攻撃15_右手叩きつけ",15110002,13,1,-1,False,True,False,False,-10,90,0,15,0.01,0,6,"Action.14","MO_511_00_ACT_14" +4194,"ラタトスク攻撃16_突進1",15110002,14,1,-1,False,True,False,False,-30,30,0,20,0.1,0,8,"Action.15","MO_511_00_ACT_15" +4195,"ラタトスク攻撃17_背面尻尾攻撃",15110002,15,1,-1,False,True,False,False,140,220,0,10,0.1,0,5,"Action.16","MO_511_00_ACT_16" +4196,"ラタトスク攻撃18_ジャンプからのプレス",15110002,16,1,-1,False,True,True,False,0,360,0,10,0.2,0,10,"Action.17","MO_511_00_ACT_17" +4197,"ラタトスク攻撃19a_目の前にブレス",15110002,17,1,-1,False,True,True,False,-45,45,0,5,0.2,10,3,"Action.18","MO_511_00_ACT_18" +4198,"ラタトスク攻撃19b_ダッシュ攻撃",15110002,18,1,-1,False,True,True,False,-30,30,5,20,0.1,0,10,"Action.19","MO_511_00_ACT_19" +4199,"ラタトスク攻撃20_空中ブレスからの着地",15110002,19,1,-1,False,True,True,False,-45,45,0,20,0.1,15,10,"Action.20","MO_511_00_ACT_20" +4200,"ラタトスク攻撃21_左手叩きつけ",15110002,20,1,-1,False,True,False,False,-10,90,0,15,0.01,0,6,"Action.21","MO_511_00_ACT_21" +4201,"ラタトスク攻撃22_左ステップ",15110002,21,1,-1,False,True,False,False,-140,-40,0,40,0.1,0,6,"Action.22","MO_511_00_ACT_22" +4202,"ラタトスク攻撃23_右ステップ",15110002,22,1,-1,False,True,False,False,40,140,0,40,0.1,0,6,"Action.23","MO_511_00_ACT_23" +4203,"ラタトスク攻撃24_振り返り",15110002,23,1,-1,False,True,False,False,140,220,0,40,0,0,7,"Action.24","MO_511_00_ACT_24" +4205,"ラタトスク攻撃26_マルチ吹き飛ばし",15110002,25,1,-1,True,True,False,True,0,360,0,8,0,10,30,"Action.26","MO_511_00_ACT_26" +4206,"ラタトスク攻撃27_バックジャンプファイア1",15110002,26,1,-1,True,True,True,False,-140,-40,0,40,0.1,0,2,"Action.27","MO_511_00_ACT_27" +4207,"ラタトスク攻撃28_バックジャンプファイア2",15110002,27,1,-1,True,True,True,False,40,140,0,40,0.1,0,2,"Action.28","MO_511_00_ACT_28" +4208,"ニーズヘッグ_攻撃1_首による三連撃",15090102,0,1,-1,True,False,False,False,-30,30,0,10,0.1,0,1,"Action.01","MO_509_01_01_ACT_01" +4209,"ニーズヘッグ_攻撃2_前面への尻尾攻撃",15090102,1,1,-1,True,False,False,False,40,320,0,10,0.1,0,2,"Action.02","MO_509_01_01_ACT_02" +4210,"ニーズヘッグ_攻撃3_背後への尻尾攻撃",15090102,2,1,-1,True,False,False,False,160,200,0,5,0.1,0,8,"Action.03","MO_509_01_01_ACT_03" +4211,"ニーズヘッグ_攻撃4_突進攻撃",15090102,3,1,-1,True,False,True,False,-30,30,0,20,0.01,0,10,"Action.04","MO_509_01_01_ACT_04" +4212,"ニーズヘッグ_攻撃7_尻尾と頭によるはたき左",15090102,7,1,-1,True,False,True,False,-120,0,0,8,0.1,0,3,"Action.08","MO_509_01_01_ACT_07" +4213,"ニーズヘッグ_攻撃8_尻尾と頭によるはたき右",15090102,8,1,-1,True,False,True,False,0,120,0,8,0.1,0,3,"Action.09","MO_509_01_01_ACT_08" +4214,"ニーズヘッグ_攻撃9_暴れ攻撃",15090102,9,1,-1,True,False,True,False,0,360,0,10,0.1,30,15,"Action.10","MO_509_01_01_ACT_09" +4215,"ニーズヘッグ_攻撃10_ブレス1(コンボ用)",15090102,10,1,-1,False,True,True,False,-30,30,5,10,0.2,0,8,"Action.11","MO_509_01_01_ACT_10" +4216,"ニーズヘッグ_攻撃11_首による三連撃",15090102,11,1,-1,False,True,False,False,-30,30,0,10,0.1,0,2,"Action.12","MO_509_01_01_ACT_11" +4217,"ニーズヘッグ_攻撃12_前面への尻尾攻撃",15090102,12,1,-1,False,True,False,False,40,320,0,10,0.1,0,4,"Action.13","MO_509_01_01_ACT_12" +4218,"ニーズヘッグ_攻撃13_背後への尻尾攻撃",15090102,13,1,-1,False,True,False,False,160,200,0,5,0.1,0,8,"Action.14","MO_509_01_01_ACT_13" +4219,"ニーズヘッグ_攻撃14_突進攻撃",15090102,14,1,-1,False,True,True,False,-30,30,0,15,0.1,0,0,"Action.15","MO_509_01_01_ACT_14" +4220,"ニーズヘッグ_攻撃15_移動攻撃",15090102,15,1,-1,False,True,True,False,-90,90,8,30,0.02,0,8,"Action.16","MO_509_01_01_ACT_15" +4221,"ニーズヘッグ_攻撃16a_ブレス1",15090102,16,1,-1,False,True,True,False,-30,30,5,10,0.2,0,8,"Action.17","MO_509_01_01_ACT_16a" +4222,"ニーズヘッグ_攻撃16b_ブレス3方向",15090102,17,1,-1,False,True,True,False,-90,90,0,8,0.1,0,5,"Action.18","MO_509_01_01_ACT_16b" +4223,"ニーズヘッグ_攻撃17_尻尾と頭によるはたき左",15090102,18,1,-1,False,True,True,False,-120,-20,0,8,0.1,0,3,"Action.19","MO_509_01_01_ACT_17" +4224,"ニーズヘッグ_攻撃18_尻尾と頭によるはたき右",15090102,19,1,-1,False,True,True,False,20,120,0,8,0.1,0,3,"Action.20","MO_509_01_01_ACT_18" +4225,"ニーズヘッグ_攻撃19_暴れ攻撃",15090102,20,1,-1,False,True,True,False,0,360,0,10,0.1,30,15,"Action.21","MO_509_01_01_ACT_19" +4226,"ニーズヘッグ_攻撃20_左ステップ",15090102,21,1,-1,True,False,False,False,-220,-20,0,50,0.1,0,1,"Action.22","MO_509_01_01_ACT_20" +4227,"ニーズヘッグ_攻撃21_右ステップ",15090102,22,1,-1,True,False,False,False,20,220,0,50,0.1,0,1,"Action.23","MO_509_01_01_ACT_21" +4228,"ニーズヘッグ_攻撃22_反転",15090102,23,1,-1,True,False,False,False,90,270,0,50,0.01,0,1,"Action.24","MO_509_01_01_ACT_22" +4229,"ニーズヘッグ_攻撃23_マルチ吹き飛ばし",15090102,24,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.25","MO_509_01_01_ACT_23" +4230,"ニーズヘッグ_攻撃24_バフ",15090102,25,1,-1,False,True,True,False,0,360,0,10,0,0,30,"Action.26","MO_509_01_01_ACT_24" +4231,"ニーズヘッグ_攻撃25_突進攻撃(長距離)",15090102,26,1,-1,True,True,False,False,-90,90,10,50,0.1,0,1,"Action.27","MO_509_01_01_ACT_25" +4232,"ニーズヘッグ_攻撃26_左ステップ(怒り)",15090102,27,1,-1,False,True,False,False,-220,-20,0,50,0.1,0,1,"Action.28","MO_509_01_01_ACT_26" +4233,"ニーズヘッグ_攻撃27_右ステップ(怒り)",15090102,28,1,-1,False,True,False,False,20,220,0,50,0.1,0,1,"Action.29","MO_509_01_01_ACT_27" +4234,"ニーズヘッグ_攻撃28_反転(怒り)",15090102,29,1,-1,False,True,False,False,90,270,0,50,0.01,0,1,"Action.30","MO_509_01_01_ACT_28" +4235,"守護騎士・狙撃手上位種攻撃1_射撃",20000311,0,1,-1,True,True,False,False,-45,45,0,15,0.1,0,0.5,"Action.01","MO_000_03_10_ACT_01" +4236,"守護騎士狙撃手上位種攻撃2_バフ",20000311,2,1,-1,True,True,True,False,0,360,8,20,0.3,0,5,"Action.03","MO_000_03_10_ACT_02" +4237,"ショコラ・ドール攻撃1_打撃",10091000,10,51,-1,True,True,False,False,-90,90,0,4,0.5,0,2,"Action.11","MO_009_10_ACT_01" +4238,"ショコラ・ドール攻撃2_回転",10091000,1,51,-1,True,True,True,False,0,360,0,3,1.5,0,10,"Action.02","MO_009_10_ACT_02" +4239,"ショコラ・ドール攻撃3_投石",10091000,2,1,-1,True,True,False,False,0,360,0,100,1,3,4,"Action.03","MO_009_10_ACT_03" +4240,"ショコラ・ドール攻撃4_タックル",10091000,3,51,-1,True,True,True,False,-90,90,5,10,3,0,5,"Action.04","MO_009_10_ACT_04" +4242,"ショコラ・ドール攻撃10_打撃2",10091000,9,51,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.10","MO_009_10_ACT_10" +4243,"ボム・スフィア 大型 攻撃2_自爆?",10020404,1,1,-1,True,True,False,False,0,360,0,5,3,5,0.1,"Action.02","MO_002_04_04_ACT_02" +4244,"ボム・スフィア 大型 攻撃3_飛び道具",10020404,3,1,5,True,True,True,False,-90,90,0,25,0.1,0,1,"Action.04","MO_002_04_04_ACT_03" +4245,"リザードマン高速攻撃_剣",10050003,0,1,-1,True,True,True,False,-45,45,0,4,0.1,0,2,"Action.01","MO_005_00_00_ACT_01" +4246,"リザードマン高速攻撃_剣横",10050003,2,1,-1,True,True,False,False,-45,45,0,5,0.3,0,0.8,"Action.03","MO_005_00_03_ACT_03" +4247,"リザードマン高速攻撃_ヘリコプター",10050003,7,1,-1,True,True,True,False,0,360,0,20,0.1,0,10,"Action.08","MO_005_00_03_ACT_08" +4248,"グリーフ・ドール高速攻撃_回転斬り",10040203,0,1,-1,True,True,False,False,-45,45,0,10,0.5,0,3,"Action.01","MO_004_02_03_ACT_01" +4249,"グリーフ・ドール高速攻撃_前進斬り",10040203,1,1,-1,True,True,True,False,-45,45,4,20,0.5,0,5,"Action.02","MO_004_02_03_ACT_02" +4250,"ポイズンシューター高速攻撃_ハサミ2回",10100303,0,1,-1,True,True,False,False,-45,45,0,5,0.1,0,3,"Action.01","MO_010_03_00_ACT_01" +4251,"ポイズンシューター高速攻撃_踏み込み尻尾",10100303,1,1,-1,True,True,True,False,-45,45,0,10,0.3,0,4,"Action.02","MO_010_03_00_ACT_02" +4252,"ポイズンシューター高速攻撃_ハサミ射撃",10100303,4,1,-1,True,True,True,False,-90,90,3,12,0.3,0,2,"Action.05","MO_010_03_00_ACT_03" +4253,"ポイズンシューター高速攻撃_しっぽ射撃",10100303,5,1,-1,True,True,True,False,-90,90,2,15,0.3,0,3,"Action.06","MO_010_03_00_ACT_04" +4254,"フレンジー・ボア高速攻撃1",10500003,0,1,-1,True,True,False,False,-45,45,0,3,0,0,0.5,"Action.01","MO_050_00_00_ACT_03" +4255,"フレンジー・ボア高速攻撃2",10500003,4,1,-1,True,True,True,False,-20,20,3,25,0,0,1,"Action.05","MO_050_00_00_ACT_04" +4256,"スルト_攻撃1_右パンチ",15511000,0,1,-1,True,True,False,False,-60,10,5,50,0.7,0,5,"Action.01","MO_551_10_ACT_01" +4257,"スルト_攻撃2_左パンチ",15511000,1,1,-1,True,True,False,False,-5,60,5,50,0.7,0,5,"Action.02","MO_551_10_ACT_02" +4258,"スルト_攻撃3_右平手プレス",15511000,2,1,-1,True,True,True,False,-60,5,0,30,0.6,0,12,"Action.03","MO_551_10_ACT_03" +4259,"スルト_攻撃4_左平手プレス",15511000,3,1,-1,True,True,True,False,-5,60,0,30,0.6,0,12,"Action.04","MO_551_10_ACT_04" +4260,"スルト_攻撃33_右平手プレス(コンボ用)",15511000,32,1,-1,False,False,False,False,0,0,0,0,0.5,0,0,"Action.33","MO_551_10_ACT_33" +4261,"スルト_攻撃34_左平手プレス(コンボ用)",15511000,33,1,-1,False,False,False,False,0,0,0,0,0.5,0,0,"Action.34","MO_551_10_ACT_34" +4262,"スルト_攻撃5_震脚",15511000,4,1,-1,True,True,True,False,-60,60,0,20,0.6,0,4,"Action.05","MO_551_10_ACT_05" +4263,"スルト_攻撃35_震脚2(コンボ用)",15511000,34,1,-1,True,True,True,False,-60,60,0,20,0.6,0,4,"Action.35","MO_551_10_ACT_35" +4266,"スルト_攻撃8_火炎ブレス",15511000,7,1,-1,True,True,True,False,-45,45,5,20,0.1,0,10,"Action.08","MO_551_10_ACT_08" +4267,"スルト_攻撃9_吸引火炎ブレス",15511000,8,1,-1,True,True,True,False,-30,30,0,30,0.01,0,10,"Action.09","MO_551_10_ACT_09" +4268,"スルト_攻撃10_突撃",15511000,9,1,-1,False,False,False,False,0,0,0,0,0.5,0,0,"Action.10","MO_551_10_ACT_10" +4271,"スルト_攻撃13_バックステップ",15511000,12,1,-1,True,True,False,False,-45,45,0,8,0.6,10,6,"Action.13","MO_551_10_ACT_13" +4274,"スルト_攻撃16_予備動作>突撃(近距離)",15511000,15,1,-1,True,True,False,False,-60,60,0,5,0.8,10,10,"Action.16","MO_551_10_ACT_16" +4275,"スルト_攻撃17_右ストンピング",15511000,16,1,-1,True,True,False,False,0,180,0,5,1,0,5,"Action.17","MO_551_10_ACT_17" +4276,"スルト_攻撃18_左ストンピング",15511000,17,1,-1,True,True,False,False,-180,0,0,5,1,0,5,"Action.18","MO_551_10_ACT_18" +4277,"スルト_攻撃36_右ストンピング(コンボ用)",15511000,35,1,-1,False,False,False,False,0,0,0,0,0.5,0,0,"Action.36","MO_551_10_ACT_36" +4278,"スルト_攻撃37_左ストンピング(コンボ用)",15511000,36,1,-1,False,False,False,False,0,0,0,0,0.5,0,0,"Action.37","MO_551_10_ACT_37" +4279,"スルト_攻撃19_斧振り下ろし1",15511000,18,1,-1,True,True,True,False,0,180,0,50,1,0,1,"Action.19","MO_551_10_ACT_19" +4280,"スルト_攻撃20_斧振り下ろし2",15511000,19,1,-1,True,True,True,False,-180,0,0,50,1,0,1,"Action.20","MO_551_10_ACT_20" +4281,"スルト_攻撃29_斧振り下ろし1(コンボ用)",15511000,28,1,-1,False,False,False,False,0,0,0,0,0.5,0,0,"Action.29","MO_551_10_ACT_29" +4282,"スルト_攻撃30_斧振り下ろし2(コンボ用)",15511000,29,1,-1,False,False,False,False,0,0,0,0,0.5,0,0,"Action.30","MO_551_10_ACT_30" +4283,"スルト_攻撃21_予備動作2>突撃(遠距離用)",15511000,20,1,-1,True,True,False,False,-45,45,20,100,0.7,10,10,"Action.21","MO_551_10_ACT_21" +4284,"スルト_攻撃22_マルチ吹き飛ばし",15511000,21,1,-1,True,True,False,True,0,360,0,8,0.5,10,10,"Action.22","MO_551_10_ACT_22" +4285,"スルト_攻撃23_パンチコンボ始動",15511000,22,1,-1,True,True,True,False,-45,45,5,15,0.6,0,15,"Action.23","MO_551_10_ACT_23" +4286,"スルト_攻撃26_バックステップ",15511000,25,1,-1,True,True,False,False,-45,45,0,50,0.6,0,10,"Action.26","MO_551_10_ACT_26" +4287,"スルト_攻撃27_突進2(コンボ用)",15511000,26,1,-1,False,False,False,False,0,0,0,0,0.5,0,0,"Action.27","MO_551_10_ACT_27" +4288,"スルト_攻撃28_突進3(コンボ用)",15511000,27,1,-1,False,False,False,False,0,0,0,0,0.5,0,0,"Action.28","MO_551_10_ACT_28" +4289,"スルト_攻撃31_左ステップ(高速)",15511000,30,1,-1,True,True,False,False,0,180,0,15,0.2,0,2,"Action.31","MO_551_10_ACT_31" +4290,"スルト_攻撃32_右ステップ(高速)",15511000,31,1,-1,True,True,False,False,-180,0,0,15,0.2,0,2,"Action.32","MO_551_10_ACT_32" +4291,"スルト_攻撃39_左ステップ(開幕)",15511000,38,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.39","MO_551_10_ACT_39" +4292,"スルト_攻撃40_右ステップ(開幕)",15511000,39,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.40","MO_551_10_ACT_40" +4294,"ファイアスコルパピー_攻撃01_左旋回",15150500,0,1,-1,True,True,False,False,-5,180,0,8,0.2,0,2,"Action.01","MO_515_05_ACT_01" +4295,"ファイアスコルパピー_攻撃02_右旋回",15150500,1,1,-1,True,True,False,False,-180,5,0,8,0.2,0,2,"Action.02","MO_515_05_ACT_02" +4296,"ファイアスコルパピー_攻撃03_後退",15150500,2,1,-1,True,True,False,False,-90,90,0,10,0.1,1,10,"Action.03","MO_515_05_ACT_03" +4297,"ファイアスコルパピー_攻撃04_突進(ショート)",15150500,3,1,-1,True,True,False,False,-45,45,8,30,0.05,0,10,"Action.04","MO_515_05_ACT_04" +4298,"ファイアスコルパピー_攻撃05_火炎弾01",15150500,4,1,-1,True,True,True,False,-90,90,8,30,0.02,5,5,"Action.05","MO_515_05_ACT_05" +4299,"ファイアスコルパピー_攻撃06_各種バフ",15150500,5,1,-1,True,True,True,False,0,360,0,100,0.01,20,20,"Action.06","MO_515_05_ACT_06" +4300,"ファイアスコルパピー_攻撃7_噛みつき",15150500,6,1,-1,True,True,False,False,-45,45,0,10,0.01,0,10,"Action.07","MO_515_05_ACT_07" +4301,"ファイアスコルパピー_攻撃10_バックステップ",15150500,9,1,-1,True,True,False,False,0,360,20,500,0.5,0,2,"Action.10","MO_515_05_ACT_10" +4303,"グリーフ・ドール超上位種_回転斬り",10040220,4,1,-1,True,True,False,False,0,360,0,10,0.1,0,2,"Action.05","MO_004_02_20_ACT_01" +4304,"グリーフ・ドール超上位種_前進斬り",10040220,1,1,-1,True,True,True,False,-45,45,8,20,0.5,0,0.1,"Action.02","MO_004_02_20_ACT_02" +4305,"グリーフ・ドール超上位種_バフ",10040220,5,1,-1,True,True,True,False,0,360,8,20,0.5,0,5,"Action.06","MO_004_02_20_ACT_03" +4306,"ポイズンシューター超上位種_ハサミ2回",10100320,0,1,-1,True,True,False,False,-45,45,0,5,0.1,0,3,"Action.01","MO_010_03_20_ACT_01" +4307,"ポイズンシューター超上位種_踏み込み尻尾",10100320,1,1,-1,True,True,True,False,-15,15,0,8,0.3,0,4,"Action.02","MO_010_03_20_ACT_02" +4308,"ポイズンシューター超上位種_ハサミ射撃",10100320,4,1,-1,True,True,True,False,0,360,0,12,0.3,0,2,"Action.05","MO_010_03_20_ACT_03" +4309,"ポイズンシューター超上位種_しっぽ射撃",10100320,5,1,-1,True,True,True,False,-90,90,3,15,0.3,0,3,"Action.06","MO_010_03_20_ACT_04" +4310,"ポイズンシューター超上位種_バフ",10100320,6,1,-1,True,True,True,False,0,360,5,15,0.3,0,5,"Action.07","MO_010_03_20_ACT_05" +4311,"ポイズンシューター超上位種_火炎放射",10100320,7,1,-1,True,True,True,False,-90,90,0,10,0.3,0,3,"Action.08","MO_010_03_20_ACT_06" +4312,"ジャイアントスカルリーパー_攻撃1_右鎌による斬り下ろし1",15312000,0,1,-1,True,True,False,False,-70,70,0,15,0.05,0,2,"Action.01","MO_531_20_ACT_01" +4313,"ジャイアントスカルリーパー_攻撃8_右鎌による鋭い突き",15312000,7,1,-1,True,True,False,False,-30,30,0,30,0.1,0,2,"Action.08","MO_531_20_ACT_08" +4314,"ジャイアントスカルリーパー_攻撃13_尻尾による薙ぎ払い",15312000,12,1,-1,True,True,False,False,140,220,0,20,0.1,0,2,"Action.13","MO_531_20_ACT_13" +4315,"ジャイアントスカルリーパー_攻撃17_突進",15312000,16,1,-1,True,True,True,False,-45,45,6,100,0.1,0,10,"Action.17","MO_531_20_ACT_17" +4316,"ジャイアントスカルリーパー_攻撃20_バックステップ",15312000,19,1,-1,True,True,False,False,-30,30,0,100,0.1,0,10,"Action.20","MO_531_20_ACT_20" +4317,"ジャイアントスカルリーパー_攻撃21_左ステップ",15312000,20,1,-1,True,True,False,False,-160,-30,0,100,0.1,0,10,"Action.21","MO_531_20_ACT_21" +4318,"ジャイアントスカルリーパー_攻撃22_右ステップ",15312000,21,1,-1,True,True,False,False,30,160,0,100,0.1,0,10,"Action.22","MO_531_20_ACT_22" +4319,"ジャイアントスカルリーパー_攻撃24_マルチ吹き飛ばし",15312000,23,1,-1,True,True,False,True,0,360,0,10,0,10,10,"Action.24","MO_531_20_ACT_24" +4320,"ジャイアントスカルリーパー_攻撃29_天井へジャンプ",15312000,28,1,-1,True,True,False,False,0,360,0,100,0.2,0,30,"Action.29","MO_531_20_ACT_29" +4321,"ジャイアントスカルリーパー_攻撃30_天井移動",15312000,29,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.30","MO_531_20_ACT_30" +4322,"ジャイアントスカルリーパー_攻撃31_地上へドロップ",15312000,30,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.31","MO_531_20_ACT_31" +4323,"ジャイアントスカルリーパー_攻撃32_回転攻撃(コンボ用)",15312000,31,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.32","MO_531_20_ACT_32" +4324,"ジャイアントスカルリーパー_攻撃12_左鎌による斬り下ろし1",15312000,11,1,-1,True,True,False,False,-70,70,0,15,0.01,0,2,"Action.12","MO_531_20_ACT_12" +4325,"ジャイアントスカルリーパー_攻撃16_高出力ビーム",15312000,15,1,-1,False,True,True,False,-45,45,5,30,0.02,0,30,"Action.16","MO_531_20_ACT_16" +4327,"ジャイアントスカルリーパー_攻撃34_雄叫び",15312000,33,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.34","MO_531_20_ACT_34" +4328,"スカルリーパー(召喚用)_攻撃1_右鎌による斬り下ろし1",15313000,0,1,-1,True,True,False,False,-60,60,0,15,0.05,0,2,"Action.01","MO_531_30_ACT_01" +4329,"スカルリーパー(召喚用)_攻撃8_右鎌による鋭い突き",15313000,7,1,-1,True,True,False,False,-30,30,0,30,0.1,0,2,"Action.08","MO_531_30_ACT_08" +4330,"スカルリーパー(召喚用)_攻撃13_尻尾による薙ぎ払い",15313000,12,1,-1,True,True,False,False,140,220,0,20,0.1,0,2,"Action.13","MO_531_30_ACT_13" +4331,"スカルリーパー(召喚用)_攻撃17_突進",15313000,16,1,-1,True,True,True,False,-45,45,6,100,0.1,0,10,"Action.17","MO_531_30_ACT_17" +4332,"スカルリーパー(召喚用)_攻撃20_バックステップ",15313000,19,1,-1,True,True,False,False,-60,60,0,50,0.01,0,1,"Action.20","MO_531_30_ACT_20" +4333,"スカルリーパー(召喚用)_攻撃21_左ステップ",15313000,20,1,-1,True,True,False,False,-160,-30,0,50,0.1,0,4,"Action.21","MO_531_30_ACT_21" +4334,"スカルリーパー(召喚用)_攻撃22_右ステップ",15313000,21,1,-1,True,True,False,False,30,160,0,50,0.1,0,4,"Action.22","MO_531_30_ACT_22" +4336,"スカルリーパー(召喚用)_攻撃29_天井へジャンプ",15313000,28,1,-1,False,False,False,False,0,360,0,100,0.2,0,20,"Action.29","MO_531_30_ACT_29" +4337,"スカルリーパー(召喚用)_攻撃30_天井移動",15313000,29,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.30","MO_531_30_ACT_30" +4338,"スカルリーパー(召喚用)_攻撃31_地上へドロップ",15313000,30,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.31","MO_531_30_ACT_31" +4339,"スカルリーパー(召喚用)_攻撃32_回転攻撃(コンボ用)",15313000,31,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.32","MO_531_30_ACT_32" +4340,"スカルリーパー(召喚用)_攻撃12_左鎌による斬り下ろし1",15313000,11,1,-1,True,True,False,False,-60,60,0,15,0.01,0,2,"Action.12","MO_531_30_ACT_12" +4341,"スカルリーパー(召喚用)_攻撃16_高出力ビーム",15313000,15,1,-1,False,False,True,False,-45,45,5,30,0.02,0,20,"Action.16","MO_531_30_ACT_16" +4342,"スカルリーパー(召喚用)_攻撃33_回復orバフ",15313000,32,1,-1,True,True,False,False,0,360,0,100,0,0,30,"Action.33","MO_531_30_ACT_33" +4343,"スカルリーパー(召喚用)_攻撃34_雄叫び",15313000,33,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.34","MO_531_30_ACT_34" +4344,"D・ザ・コボルドロード(EX)_攻撃1_斧による切り上げ",15300002,0,2,-1,True,False,False,False,-60,60,0,8,0.1,0,4,"Action.01","MO_530_00_ACT_01" +4345,"D・ザ・コボルドロード(EX)_攻撃2_盾>斧による連撃",15300002,1,2,-1,True,False,False,False,-60,60,0,8,0.1,0,4,"Action.02","MO_530_00_ACT_02" +4346,"D・ザ・コボルドロード(EX)_攻撃3_斧3連撃",15300002,2,2,-1,True,False,True,False,-30,30,0,8,0.1,0,2,"Action.03","MO_530_00_ACT_03" +4347,"D・ザ・コボルドロード(EX)_攻撃4_大剣斬り上げ",15300002,3,2,-1,False,True,False,False,-60,60,0,8,0.1,0,2,"Action.04","MO_530_00_ACT_04" +4348,"D・ザ・コボルドロード(EX)_攻撃5_大剣斬り下ろし2連撃",15300002,4,2,-1,False,True,False,False,-60,60,0,10,0.1,0,2,"Action.05","MO_530_00_ACT_05" +4349,"D・ザ・コボルドロード(EX)_攻撃6_大剣振り下ろし",15300002,5,2,-1,False,True,True,False,-60,60,0,15,0.1,0,4,"Action.06","MO_530_00_ACT_06" +4350,"D・ザ・コボルドロード(EX)_攻撃7_大剣水平斬り",15300002,6,2,-1,False,True,False,False,-60,60,8,15,0.1,0,4,"Action.07","MO_530_00_ACT_07" +4351,"D・ザ・コボルドロード(EX)_攻撃8_斧で右払い",15300002,7,1,-1,True,False,False,False,-90,45,0,10,0.1,0,10,"Action.08","MO_530_00_ACT_08" +4352,"D・ザ・コボルドロード(EX)_攻撃9_斧で左払い",15300002,8,1,-1,True,False,False,False,-45,90,0,10,0.1,0,20,"Action.09","MO_530_00_ACT_09" +4353,"D・ザ・コボルドロード(EX)_攻撃10_盾突き出し",15300002,9,2,-1,True,False,True,False,-60,60,0,8,0.1,0,4,"Action.10","MO_530_00_ACT_10" +4354,"D・ザ・コボルドロード(EX)_攻撃11_大剣で右払い",15300002,10,1,-1,False,True,False,False,-90,30,0,8,0.1,0,10,"Action.11","MO_530_00_ACT_11" +4355,"D・ザ・コボルドロード(EX)_攻撃12_大剣で左払い",15300002,11,2,-1,False,True,False,False,-30,9,0,8,0.1,0,20,"Action.12","MO_530_00_ACT_12" +4356,"D・ザ・コボルドロード(EX)_攻撃13_大剣で突き",15300002,12,2,-1,False,True,True,False,-60,60,8,15,0.1,5,4,"Action.13","MO_530_00_ACT_13" +4357,"D・ザ・コボルドロード(EX)_攻撃14_大剣を所持状態でタックル",15300002,13,2,-1,False,True,False,False,0,0,0,0,0.05,0,0,"Action.14","MO_530_00_ACT_14" +4358,"D・ザ・コボルドロード(EX)_攻撃15_タックル",15300002,14,2,-1,True,False,False,False,0,0,0,0,0,0,0,"Action.15","MO_530_00_ACT_15" +4359,"D・ザ・コボルドロード(EX)_攻撃16_モードチェンジ",15300002,15,1,1,False,True,False,False,0,360,0,1000,0,0,0,"Action.16","MO_530_00_ACT_16" +4360,"D・ザ・コボルドロード(EX)_攻撃17_バックステップ",15300002,16,1,-1,True,True,False,False,110,250,0,8,0.01,0,10,"Action.17","MO_530_00_ACT_17" +4361,"D・ザ・コボルドロード(EX)_攻撃18_右旋回",15300002,17,2,-1,True,False,True,False,-180,-45,0,8,0.1,0,2,"Action.18","MO_530_00_ACT_18" +4362,"D・ザ・コボルドロード(EX)_攻撃19_左旋回",15300002,18,2,-1,True,False,True,False,45,180,0,8,0.1,0,2,"Action.19","MO_530_00_ACT_19" +4363,"D・ザ・コボルドロード(EX)_攻撃20_大剣右旋回",15300002,19,2,-1,False,True,True,False,-180,-10,0,8,0.1,0,2,"Action.20","MO_530_00_ACT_20" +4364,"D・ザ・コボルドロード(EX)_攻撃21_大剣左旋回",15300002,20,2,-1,False,True,True,False,10,180,0,8,0.1,0,2,"Action.21","MO_530_00_ACT_21" +4366,"D・ザ・コボルドロード(EX)_攻撃23_タックル始動1",15300002,22,2,-1,True,False,False,False,-45,45,8,30,0.1,5,4,"Action.23","MO_530_00_ACT_23" +4367,"D・ザ・コボルドロード(EX)_攻撃24_タックル始動2",15300002,23,2,-1,False,True,False,False,-45,45,8,30,0.1,5,4,"Action.24","MO_530_00_ACT_24" +4368,"D・ザ・コボルドロード(EX)_攻撃25_左ステップ",15300002,24,1,-1,True,True,False,False,5,180,0,20,0.1,0,6,"Action.25","MO_530_00_ACT_25" +4369,"D・ザ・コボルドロード(EX)_攻撃26_右ステップ",15300002,25,1,-1,True,True,False,False,-180,-5,0,20,0.1,0,6,"Action.26","MO_530_00_ACT_26" +4371,"D・ザ・コボルドロード(EX)_攻撃28_マルチ吹き飛ばし",15300002,27,1,-1,True,True,False,True,0,360,0,8,0,10,30,"Action.28","MO_530_00_ACT_28" +4372,"D・ザ・コボルドロード(EX)_攻撃29_召喚",15300002,28,1,6,False,True,True,False,0,360,0,15,0,0,30,"Action.29","MO_530_00_ACT_29" +4373,"D・ザ・コボルドロード(EX)_攻撃30_右払い",15300002,29,70,-1,True,False,False,False,-180,10,0,20,0.05,0,2,"Action.30","MO_530_00_ACT_30" +4374,"D・ザ・コボルドロード(EX)_攻撃31_左払い",15300002,30,70,-1,True,False,False,False,-10,180,0,20,0.05,0,2,"Action.31","MO_530_00_ACT_31" +4375,"D・ザ・コボルドロード(EX)_攻撃32_右払い",15300002,31,70,-1,False,True,False,False,-180,10,0,20,0.05,0,2,"Action.32","MO_530_00_ACT_32" +4376,"D・ザ・コボルドロード(EX)_攻撃33_左払い",15300002,32,70,-1,False,True,False,False,-10,180,0,20,0.05,0,2,"Action.33","MO_530_00_ACT_33" +4377,"ミーミル_攻撃1_鎌の横なぎ",15041000,0,1,-1,True,False,False,False,-50,50,0,10,0.1,5,2,"Action.01","MO_504_10_ACT_01" +4379,"ミーミル(EX)_攻撃3_振り下ろし1",15041001,2,1,-1,True,False,False,False,-60,60,8,25,0.1,20,7,"Action.03","MO_504_10_01_ACT_03" +4380,"ミーミル(EX)_攻撃4_連続振り下ろし",15041001,3,1,-1,True,True,True,False,-50,50,8,20,0.1,30,3,"Action.04","MO_504_10_01_ACT_04" +4381,"ミーミル(EX)_攻撃5_詠唱1",15041001,4,1,-1,True,False,True,False,0,360,0,50,0,4,10,"Action.05","MO_504_10_01_ACT_05" +4384,"ミーミル(EX)_攻撃8_移動1",15041001,7,1,-1,True,False,False,False,-60,60,0,10,0.1,5,3,"Action.08","MO_504_10_01_ACT_08" +4385,"ミーミル(EX)_攻撃9_左ステップ",15041001,8,1,-1,True,False,False,False,-170,-40,0,10,0.1,5,3,"Action.09","MO_504_10_01_ACT_09" +4386,"ミーミル(EX)_攻撃10_右ステップ",15041001,9,1,-1,True,False,False,False,40,170,0,10,0.1,5,3,"Action.10","MO_504_10_01_ACT_10" +4387,"ミーミル(EX)_攻撃11_鎌の横なぎ",15041001,10,1,-1,False,True,False,False,-50,50,0,10,0.1,0,10,"Action.11","MO_504_10_01_ACT_11" +4388,"ミーミル(EX)_攻撃12_回転攻撃01",15041001,11,1,-1,False,True,False,False,-50,50,0,10,0.1,0,8,"Action.12","MO_504_10_01_ACT_12" +4389,"ミーミル(EX)_攻撃13_振り下ろし1",15041001,12,1,-1,False,True,False,False,-60,60,8,25,0.1,0,12,"Action.13","MO_504_10_01_ACT_13" +4391,"ミーミル(EX)_攻撃15_詠唱1",15041001,14,1,-1,False,True,True,False,0,360,0,50,0,0,10,"Action.15","MO_504_10_01_ACT_15" +4392,"ミーミル(EX)_攻撃16a_振り下ろし2",15041001,15,1,-1,False,True,True,False,0,360,8,15,0.1,0,10,"Action.16","MO_504_10_01_ACT_16a" +4394,"ミーミル(EX)_攻撃18_移動1",15041001,17,1,-1,False,True,False,False,-60,60,0,10,0.1,0,3,"Action.18","MO_504_10_01_ACT_18" +4395,"ミーミル(EX)_攻撃19_左ステップ",15041001,18,1,-1,False,True,False,False,-170,-40,0,10,0.1,0,3,"Action.19","MO_504_10_01_ACT_19" +4396,"ミーミル(EX)_攻撃20_右ステップ",15041001,19,1,-1,False,True,False,False,40,130,0,10,0.1,0,3,"Action.20","MO_504_10_01_ACT_20" +4397,"ミーミル(EX)_攻撃21_背後攻撃",15041001,20,1,-1,True,False,False,False,130,230,0,10,0,0,3,"Action.21","MO_504_10_01_ACT_21" +4398,"ミーミル(EX)_攻撃22_背後攻撃",15041001,21,1,-1,False,True,False,False,130,230,0,10,0,0,3,"Action.22","MO_504_10_01_ACT_22" +4399,"ミーミル(EX)_攻撃23_マルチ吹っ飛ばし",15041001,22,1,-1,True,True,False,True,0,360,0,8,0,0,10,"Action.23","MO_504_10_01_ACT_23" +4400,"ミーミル(EX)_攻撃24_連続振り下ろし",15041001,23,1,-1,False,False,True,False,0,0,0,0,0,0,0,"Action.24","MO_504_10_01_ACT_24" +4401,"ミーミル(EX)_攻撃25_弾幕",15041001,24,1,-1,True,True,True,False,-90,90,10,50,0.01,0,15,"Action.25","MO_504_10_01_ACT_25" +4402,"ミーミル(EX)_攻撃26_弾幕(コンボ用)",15041001,25,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.26","MO_504_10_01_ACT_26" +4403,"アウルボダ_攻撃1_右手による射撃",15050501,0,1,-1,True,False,False,False,-30,30,2,50,0.1,5,8,"Action.01","MO_505_05_ACT_01" +4404,"アウルボダ_攻撃2_両手水平撃ち",15050501,1,1,-1,True,False,False,False,-45,45,0,25,0.2,5,5,"Action.02","MO_505_05_ACT_02" +4406,"アウルボダ_攻撃6a_垂直構え>上空射撃",15050501,5,1,-1,True,False,True,False,-30,30,0,6,0,10,20,"Action.06","MO_505_05_ACT_06a" +4407,"アウルボダ_攻撃7_バックステップ",15050501,7,1,-1,True,False,False,False,-20,20,0,6,0.1,0,4,"Action.08","MO_505_05_ACT_08" +4408,"アウルボダ_攻撃8_左ステップ",15050501,8,1,-1,True,False,False,False,-180,-20,0,30,0.1,0,4,"Action.09","MO_505_05_ACT_09" +4409,"アウルボダ_攻撃9_右ステップ",15050501,9,1,-1,True,False,False,False,20,180,0,30,0.1,0,4,"Action.10","MO_505_05_ACT_10" +4410,"アウルボダ_攻撃29_移動攻撃右後ろ",15050501,28,1,-1,True,False,False,False,20,120,0,20,0.1,0,16,"Action.29","MO_505_05_ACT_29" +4411,"アウルボダ_攻撃30_移動攻撃左後ろ",15050501,29,1,-1,True,False,False,False,-120,-20,0,20,0.1,0,16,"Action.30","MO_505_05_ACT_30" +4412,"アウルボダ_攻撃6b_上空射撃後>水平射撃",15050501,6,1,-1,False,True,True,False,0,360,0,30,0.01,0,3,"Action.07","MO_505_05_ACT_06b" +4413,"アウルボダ_攻撃11_右手による射撃",15050501,10,1,-1,False,True,False,False,-30,30,2,50,0.2,0,8,"Action.11","MO_505_05_ACT_11" +4414,"アウルボダ_攻撃12_両手水平撃ち",15050501,11,1,-1,False,True,False,False,-45,45,0,25,0.2,0,8,"Action.12","MO_505_05_ACT_12" +4416,"アウルボダ_攻撃16a_垂直構え>上空射撃",15050501,15,1,-1,False,True,True,False,-30,30,0,6,0,10,10,"Action.16","MO_505_05_ACT_16a" +4418,"アウルボダ_攻撃18_バックステップ",15050501,17,1,-1,False,True,False,False,-20,20,0,6,0.1,0,4,"Action.18","MO_505_05_ACT_18" +4419,"アウルボダ_攻撃19_左ステップ",15050501,18,1,-1,False,True,False,False,-180,-20,0,30,0.1,0,4,"Action.19","MO_505_05_ACT_19" +4420,"アウルボダ_攻撃20_右ステップ",15050501,19,1,-1,False,True,False,False,20,180,0,30,0.1,0,4,"Action.20","MO_505_05_ACT_20" +4421,"アウルボダ_攻撃23_移動攻撃前",15050501,22,1,-1,False,True,False,False,-5,45,0,25,0.1,0,16,"Action.23","MO_505_05_ACT_23" +4422,"アウルボダ_攻撃24_移動攻撃右後ろ",15050501,23,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.24","MO_505_05_ACT_24" +4423,"アウルボダ_攻撃25_移動攻撃左後ろ",15050501,24,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.25","MO_505_05_ACT_25" +4424,"アウルボダ_攻撃26_移動攻撃前",15050501,25,1,-1,False,True,False,False,-45,5,0,25,0.1,0,16,"Action.26","MO_505_05_ACT_26" +4425,"アウルボダ_攻撃27_移動攻撃右後ろ",15050501,26,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.27","MO_505_05_ACT_27" +4426,"アウルボダ_攻撃28_移動攻撃左後ろ",15050501,27,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.28","MO_505_05_ACT_28" +4427,"アウルボダ_攻撃31_移動攻撃右後ろ",15050501,30,1,-1,False,True,False,False,20,120,0,20,0.1,0,16,"Action.31","MO_505_05_ACT_31" +4428,"アウルボダ_攻撃32_移動攻撃左後ろ",15050501,31,1,-1,False,True,False,False,-120,-20,0,20,0.1,0,16,"Action.32","MO_505_05_ACT_32" +4429,"アウルボダ_攻撃33_射撃2始動動作",15050501,32,1,-1,False,True,True,False,-45,45,6,25,0,0,8,"Action.33","MO_505_05_ACT_33" +4430,"アウルボダ_攻撃34_射撃3始動動作",15050501,33,1,-1,False,True,True,False,-45,45,6,25,0,0,4,"Action.34","MO_505_05_ACT_34" +4435,"アウルボダ_攻撃4_4本構え",15050501,3,1,-1,True,True,True,False,-120,-20,0,8,0.1,10,6,"Action.04","MO_505_05_ACT_04" +4436,"アウルボダ_攻撃14_4本構え",15050501,13,1,-1,True,True,True,False,20,120,0,6,0.1,10,6,"Action.14","MO_505_05_ACT_14" +4437,"アウルボダ_攻撃21_右手による射撃2",15050501,20,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.21","MO_505_05_ACT_21" +4438,"アウルボダ_攻撃22_右手による射撃3",15050501,21,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.22","MO_505_05_ACT_22" +4439,"アウルボダ_攻撃35_マルチ吹き飛ばし",15050501,34,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.35","MO_505_05_ACT_35" +4440,"ラーヴァクリーパー(EX)_攻撃01_マルチ吹き飛ばし",15450004,0,1,-1,True,True,False,True,0,360,0,100,0,30,30,"Action.01","MO_545_00_04_ACT_01" +4442,"ラーヴァクリーパー(EX)_攻撃03_左右連撃",15450004,2,1,-1,True,True,False,False,-45,45,0,10,0.1,0,6,"Action.03","MO_545_00_04_ACT_03" +4444,"ラーヴァクリーパー(EX)_攻撃05_溜めからの突き",15450004,4,1,-1,True,True,False,False,-45,45,10,30,0.1,0,5,"Action.05","MO_545_00_04_ACT_05" +4445,"ラーヴァクリーパー(EX)_攻撃06_ダッシュ攻撃",15450004,5,1,-1,True,True,False,False,-45,45,8,30,0.1,0,5,"Action.06","MO_545_00_04_ACT_06" +4446,"ラーヴァクリーパー(EX)_攻撃07_ジャンプ>背後取り",15450004,6,1,-1,True,True,False,False,-45,45,0,8,0.1,0,5,"Action.07","MO_545_00_04_ACT_07" +4447,"ラーヴァクリーパー(EX)_攻撃08_6本脚による突き",15450004,7,1,-1,True,True,False,False,-30,30,0,10,0.1,0,4,"Action.08","MO_545_00_04_ACT_08" +4448,"ラーヴァクリーパー(EX)_攻撃09_左引っ掻き",15450004,8,1,-1,True,True,False,False,-45,45,0,8,0.1,0,4,"Action.09","MO_545_00_04_ACT_09" +4449,"ラーヴァクリーパー(EX)_攻撃10_後ステップショート",15450004,9,1,-1,True,True,False,False,-45,45,0,8,0.01,0,15,"Action.10","MO_545_00_04_ACT_10" +4450,"ラーヴァクリーパー(EX)_攻撃11_前ステップショート",15450004,10,1,-1,True,True,False,False,90,270,0,6,0.1,0,4,"Action.11","MO_545_00_04_ACT_11" +4451,"ラーヴァクリーパー(EX)_攻撃12_左ステップショート",15450004,11,1,-1,True,True,False,False,-180,20,0,12,0.2,0,4,"Action.12","MO_545_00_04_ACT_12" +4452,"ラーヴァクリーパー(EX)_攻撃13_右ステップショート",15450004,12,1,-1,True,True,False,False,-20,180,0,12,0.2,0,4,"Action.13","MO_545_00_04_ACT_13" +4453,"ラーヴァクリーパー(EX)_攻撃14_前ステップ",15450004,13,1,-1,True,True,False,False,-45,45,0,6,0.1,0,4,"Action.14","MO_545_00_04_ACT_14" +4454,"ラーヴァクリーパー(EX)_攻撃15_左ステップ",15450004,14,1,-1,True,True,False,False,-180,20,8,50,0.2,0,5,"Action.15","MO_545_00_04_ACT_15" +4455,"ラーヴァクリーパー(EX)_攻撃16_右ステップ",15450004,15,1,-1,True,True,False,False,-20,180,8,50,0.2,0,5,"Action.16","MO_545_00_04_ACT_16" +4456,"ラーヴァクリーパー(EX)_攻撃17_左ステップショート2",15450004,16,1,-1,True,True,False,False,-180,40,0,5,0.1,0,4,"Action.17","MO_545_00_04_ACT_17" +4457,"ラーヴァクリーパー(EX)_攻撃18_右ステップショート2",15450004,17,1,-1,True,True,False,False,-40,180,0,5,0.1,0,4,"Action.18","MO_545_00_04_ACT_18" +4458,"ラーヴァクリーパー(EX)_攻撃19_6本脚による突きロング",15450004,18,1,-1,True,True,False,False,-30,30,8,15,0.05,0,5,"Action.19","MO_545_00_04_ACT_19" +4460,"ラーヴァクリーパー(EX)_攻撃21_緊急反転",15450004,20,1,-1,True,True,False,False,90,270,0,30,0.03,0,2,"Action.21","MO_545_00_04_ACT_21" +4461,"ラーヴァクリーパー(EX)_攻撃22_ディステニーネットスピン",15450004,21,1,-1,True,True,True,False,0,360,0,8,0.03,0,10,"Action.22","MO_545_00_04_ACT_22" +4462,"ラーヴァクリーパー(EX)_攻撃23_蟲召喚",15450004,22,1,-1,True,True,True,False,0,360,0,100,0.01,0,20,"Action.23","MO_545_00_04_ACT_23" +4463,"ラーヴァクリーパー(EX)_攻撃24_毒装備",15450004,23,1,-1,True,True,True,False,0,360,0,30,0.03,0,20,"Action.24","MO_545_00_04_ACT_24" +4465,"ラーヴァクリーパー(EX)_攻撃26_大ジャンプ",15450004,25,1,-1,True,True,False,False,0,360,0,50,0.01,0,8,"Action.26","MO_545_00_04_ACT_26" +4466,"ラーヴァクリーパー(EX)_攻撃28_大ジャンプロング",15450004,27,1,-1,True,True,False,False,0,360,0,50,0.01,0,8,"Action.28","MO_545_00_04_ACT_28" +4467,"ラーヴァクリーパー(EX)_攻撃29_大ジャンプエンド",15450004,28,1,-1,True,True,False,False,0,360,0,50,0.01,0,8,"Action.29","MO_545_00_04_ACT_29" +4468,"ラーヴァクリーパー(EX)_攻撃27_デスティニーネット2",15450004,26,1,-1,True,True,True,False,-60,60,0,15,0.01,0,2,"Action.27","MO_545_00_04_ACT_27" +4469,"ラーヴァクリーパー_攻撃03_左右連撃",15450005,2,1,-1,True,True,False,False,-45,45,0,10,0.1,0,4,"Action.03","MO_545_01_ACT_03" +4470,"ラーヴァクリーパー_攻撃04_デスティニーネット",15450005,3,1,-1,True,True,True,False,-60,60,5,20,0.05,0,40,"Action.04","MO_545_00_05_ACT_04" +4471,"ラーヴァクリーパー_攻撃11_前ステップショート",15450005,10,1,-1,True,True,False,False,90,270,0,6,0.1,0,10,"Action.11","MO_545_01_ACT_11" +4472,"ラーヴァクリーパー_攻撃12_左ステップショート",15450005,11,1,-1,True,True,False,False,-180,20,0,12,0.2,0,10,"Action.12","MO_545_01_ACT_12" +4473,"ラーヴァクリーパー_攻撃13_右ステップショート",15450005,12,1,-1,True,True,False,False,-20,180,0,12,0.2,0,10,"Action.13","MO_545_01_ACT_13" +4474,"ラーヴァクリーパー_攻撃14_前ステップ",15450005,13,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.14","MO_545_01_ACT_14" +4475,"ラーヴァクリーパー_攻撃15_左ステップ",15450005,14,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.15","MO_545_01_ACT_15" +4476,"ラーヴァクリーパー_攻撃16_右ステップ",15450005,15,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.16","MO_545_01_ACT_16" +4477,"ラーヴァクリーパー_攻撃17_左ステップショート2",15450005,16,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.17","MO_545_01_ACT_17" +4478,"ラーヴァクリーパー_攻撃18_右ステップショート2",15450005,17,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.18","MO_545_01_ACT_18" +4479,"ラーヴァクリーパー(EX)_攻撃06_ダッシュ攻撃",15450005,5,1,-1,True,True,False,False,-45,45,15,80,0,0,5,"Action.06","MO_545_01_ACT_06" +4480,"ジ・アンブレイカブル_攻撃1_首出し攻撃",15180002,0,1,-1,True,True,False,False,-30,30,0,10,0.1,0,3,"Action.01","MO_518_00_02_ACT_01" +4481,"ジ・アンブレイカブル_攻撃2a_右手はたき",15180002,1,1,-1,True,True,False,False,-45,45,0,50,0.1,0,3,"Action.02","MO_518_00_02_ACT_02a" +4482,"ジ・アンブレイカブル_攻撃2b_左手はたき",15180002,2,1,-1,True,True,False,False,-45,45,0,50,0.1,0,3,"Action.03","MO_518_00_02_ACT_02b" +4483,"ジ・アンブレイカブル_攻撃3_回転攻撃1",15180002,3,1,-1,True,True,False,False,0,360,0,10,0.1,0,20,"Action.04","MO_518_00_02_ACT_03" +4484,"ジ・アンブレイカブル_攻撃4_回転ジャンププレス攻撃",15180002,4,1,-1,False,True,True,False,60,300,0,15,0.3,0,5,"Action.05","MO_518_00_02_ACT_04" +4485,"ジ・アンブレイカブル_攻撃5_突進",15180002,5,1,-1,True,True,True,False,-20,20,8,40,0.1,0,5,"Action.06","MO_518_00_02_ACT_05" +4486,"ジ・アンブレイカブル_攻撃6_回転攻撃2",15180002,6,1,-1,True,False,True,False,60,300,0,15,0.3,0,5,"Action.07","MO_518_00_02_ACT_06" +4492,"ジ・アンブレイカブル_攻撃10_ブレス",15180002,9,1,-1,True,True,False,False,-25,25,0,20,0.2,60,4,"Action.10","MO_518_00_02_ACT_10" +4493,"ジ・アンブレイカブル_攻撃13_ガードと召喚",15180002,12,1,-1,True,True,True,False,-30,30,0,15,0.1,0,20,"Action.13","MO_518_00_02_ACT_13" +4494,"ジ・アンブレイカブル_攻撃14_バックステップ",15180002,13,1,-1,True,True,False,False,-30,30,0,8,0.1,0,2,"Action.14","MO_518_00_02_ACT_14" +4495,"ジ・アンブレイカブル_攻撃15_左ステップ",15180002,14,1,-1,True,True,False,False,-120,20,0,8,0.1,0,2,"Action.15","MO_518_00_02_ACT_15" +4496,"ジ・アンブレイカブル_攻撃16_右ステップ",15180002,15,1,-1,True,True,False,False,-20,120,0,8,0.1,0,2,"Action.16","MO_518_00_02_ACT_16" +4497,"グリンブルスティ攻撃1_叩き潰す",15020102,0,1,-1,True,True,False,False,-45,45,0,12,0.1,0,6,"Action.01","MO_502_01_02_ACT_01" +4499,"グリンブルスティ攻撃3_回転攻撃",15020102,2,1,-1,True,False,True,False,-60,60,8,20,0.2,5,10,"Action.03","MO_502_01_02_ACT_03" +4500,"グリンブルスティ攻撃4_岩石落とし",15020102,3,1,-1,True,False,True,False,0,360,0,30,1,0,4,"Action.04","MO_502_01_02_ACT_04" +4501,"グリンブルスティ攻撃5_アースブレス",15020102,4,1,-1,False,True,True,False,-60,60,8,15,0.1,0,4,"Action.05","MO_502_01_02_ACT_05" +4502,"グリンブルスティ攻撃6a_目の前にパンチ(左>右)",15020102,5,1,-1,True,False,True,False,-45,45,0,12,0.1,5,6,"Action.06","MO_502_01_02_ACT_06a" +4503,"グリンブルスティ攻撃6b_目の前にパンチ乱打",15020102,6,1,-1,False,True,True,False,0,0,0,0,0.1,0,0,"Action.07","MO_502_01_02_ACT_06b" +4504,"グリンブルスティ攻撃8_岩石落とし2",15020102,7,1,-1,False,True,True,False,0,360,0,8,0,0,20,"Action.08","MO_502_01_02_ACT_08" +4505,"グリンブルスティ攻撃9_パンチコンボ始動",15020102,8,1,-1,False,True,True,False,-45,45,0,10,0,0,4,"Action.09","MO_502_01_02_ACT_09" +4506,"グリンブルスティ攻撃10_左ステップ",15020102,9,1,-1,True,True,False,False,-120,-20,0,8,0.1,0,4,"Action.10","MO_502_01_02_ACT_10" +4507,"グリンブルスティ攻撃11_右ステップ",15020102,10,1,-1,True,True,False,False,20,120,0,8,0.1,0,4,"Action.11","MO_502_01_02_ACT_11" +4509,"グリンブルスティ攻撃13_バックステップ",15020102,12,1,-1,True,True,False,False,-45,45,0,8,0.1,0,4,"Action.13","MO_502_01_02_ACT_13" +4510,"グリンブルスティ攻撃14_目の前にパンチ(左>右)",15020102,13,1,-1,True,True,True,False,-150,-40,0,8,0.1,0,4,"Action.14","MO_502_01_02_ACT_14" +4511,"グリンブルスティ攻撃15_目の前にパンチ(左>右)",15020102,14,1,-1,True,True,True,False,40,150,0,8,0.1,0,4,"Action.15","MO_502_01_02_ACT_15" +4512,"グリンブルスティ攻撃16_回転攻撃2",15020102,15,1,-1,False,True,True,False,-60,60,8,20,0.1,0,10,"Action.16","MO_502_01_02_ACT_16" +4513,"グリンブルスティ攻撃17_マルチ吹き飛ばし",15020102,16,1,-1,True,True,False,True,0,360,0,8,0,10,30,"Action.17","MO_502_01_02_ACT_17" +4514,"グリンブルスティ攻撃19_スーパーロケットパンチ",15020102,18,1,-1,False,True,False,False,-90,90,0,25,0.01,0,4,"Action.19","MO_502_01_02_ACT_19" +4515,"グリンブルスティ攻撃20_突進1(近距離)",15020102,19,1,-1,True,True,False,False,-60,60,0,15,0.01,0,6,"Action.20","MO_502_01_02_ACT_20" +4516,"グリンブルスティ攻撃21_突進2(遠距離)",15020102,20,1,-1,True,True,False,False,-60,60,20,50,0.01,0,2,"Action.21","MO_502_01_02_ACT_21" +4517,"グリンブルスティ攻撃22_ラピッドパンチ",15020102,21,1,-1,True,True,False,False,-90,90,0,50,0.02,0,4,"Action.22","MO_502_01_02_ACT_22" +4519,"グースロード攻撃2マルチ吹き飛ばし",15560003,1,1,-1,True,True,False,True,0,360,0,100,0,30,30,"Action.02","MO_556_00_03_ACT_02" +4520,"グースロード攻撃3メイルストローム",15560003,2,1,-1,True,False,True,False,0,360,0,25,0.1,10,20,"Action.03","MO_556_00_03_ACT_03" +4521,"グースロード攻撃4ニュートラル",15560003,3,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.04","MO_556_00_03_ACT_04" +4522,"グースロード攻撃5フィッシュロケット",15560003,4,1,-1,True,True,False,False,-60,60,8,25,0.1,0,3,"Action.05","MO_556_00_03_ACT_05" +4523,"グースロード攻撃6ボディトゥボディ",15560003,5,1,-1,True,True,False,False,-60,60,0,15,0.02,0,8,"Action.06","MO_556_00_03_ACT_06" +4524,"グースロード攻撃7ジェットウォーター",15560003,6,1,-1,True,True,True,False,-45,45,12,30,0.02,0,3,"Action.07","MO_556_00_03_ACT_07" +4526,"グースロード攻撃9ゲイザーゲイザー",15560003,8,1,-1,False,True,True,False,0,360,0,8,0.1,30,20,"Action.09","MO_556_00_03_ACT_09" +4527,"グースロード攻撃10バブルバブル",15560003,9,1,-1,False,True,True,False,-30,30,0,12,0.02,20,5,"Action.10","MO_556_00_03_ACT_10" +6,"グースロード攻撃11クレイジーテイルACT1",15560003,10,1,-1,True,True,False,False,120,240,0,8,0,60,60,"Action.11","MO_556_00_03_ACT_11" +4529,"グースロード攻撃12クレイジーテイルACT2",15560003,11,1,-1,True,True,False,False,120,240,0,8,0,60,60,"Action.12","MO_556_00_03_ACT_12" +4530,"グースロード攻撃13メイルストローム",15560003,12,1,-1,False,True,True,False,0,360,0,25,0.1,20,60,"Action.13","MO_556_00_03_ACT_13" +4531,"グースロード攻撃14フラッシュ",15560003,13,1,-1,True,True,True,False,-30,30,0,6,0.01,0,8,"Action.14","MO_556_00_03_ACT_14" +4532,"グースロード攻撃15レフトターンアラウンド",15560003,14,1,-1,True,True,False,False,-10,180,0,20,0,0,4,"Action.15","MO_556_00_03_ACT_15" +4533,"グースロード攻撃16ライトターンアラウンド",15560003,15,1,-1,True,True,False,False,-180,10,0,20,0,0,4,"Action.16","MO_556_00_03_ACT_16" +4534,"グースロード攻撃17フィッシュロケットループ1",15560003,16,1,-1,True,True,False,False,-60,60,0,30,0,0,30,"Action.17","MO_556_00_03_ACT_17" +4535,"グースロード攻撃18フィッシュロケットループ2",15560003,17,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.18","MO_556_00_03_ACT_18" +4536,"グースロード攻撃19フィッシュロケットループ3",15560003,18,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.19","MO_556_00_03_ACT_19" +4537,"グースロード攻撃20レフトターンアラウンド2",15560003,19,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.20","MO_556_00_03_ACT_20" +4538,"グースロード攻撃21ライトターンアラウンド2",15560003,20,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.21","MO_556_00_03_ACT_21" +4539,"グースロード攻撃22遠距離ジェットウオーター",15560003,21,1,-1,True,True,False,False,-60,60,20,80,0,0,4,"Action.22","MO_556_00_03_ACT_22" +4540,"グースロード攻撃23フィッシュロケット2",15560003,22,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.23","MO_556_00_03_ACT_23" +4541,"ヘル_攻撃11_右手による打撃",15050002,10,1,-1,True,True,False,False,0,360,0,8,0.4,0,3,"Action.11","MO_505_00_02_ACT_11" +4542,"ヘル_攻撃12_尻尾のトゲによる三連突き",15050002,11,1,-1,True,True,False,False,0,360,0,20,0.6,0,10,"Action.12","MO_505_00_02_ACT_12" +4543,"ヘル_攻撃13_溜めからの尻尾の突き>突進",15050002,12,1,-1,False,False,True,False,-50,50,5,30,0.1,0,20,"Action.13","MO_505_00_02_ACT_13" +4544,"ヘル_攻撃14_毒のキッス",15050002,13,1,-1,True,True,True,False,-90,90,0,5,0.1,0,4,"Action.14","MO_505_00_02_ACT_14" +4545,"ヘル_攻撃15_飛行ポーズ",15050002,14,1,-1,True,True,True,False,-90,90,8,30,0.2,0,10,"Action.15","MO_505_00_02_ACT_15" +4546,"ヘル_攻撃16a_横回転攻撃1",15050002,15,1,-1,True,True,True,False,0,360,0,15,0.5,0,4,"Action.16","MO_505_00_02_ACT_16" +4547,"ヘル_攻撃16b_横回転攻撃2(毒攻撃)",15050002,16,1,-1,True,True,True,False,0,360,0,20,0.1,0,4,"Action.17","MO_505_00_02_ACT_17" +4548,"ヘル_攻撃18_バックステップ",15050002,17,1,-1,True,True,False,False,-20,20,0,8,0.1,5,1,"Action.18","MO_505_00_02_ACT_18" +4549,"ヘル_攻撃19_左ステップ",15050002,18,1,-1,True,True,False,False,-90,0,0,8,1,5,3,"Action.19","MO_505_00_02_ACT_19" +4550,"ヘル_攻撃20_右ステップ",15050002,19,1,-1,True,True,False,False,0,90,0,8,1,5,3,"Action.20","MO_505_00_02_ACT_20" +4551,"ヘル_攻撃21_召喚",15050002,20,1,-1,True,True,True,False,0,360,0,80,0,0,5,"Action.21","MO_505_00_02_ACT_21" +4552,"ヘル_攻撃23_マルチ吹っ飛ばし",15050002,21,1,-1,True,True,False,True,0,360,0,8,0,0,10,"Action.22","MO_505_00_02_ACT_22" +4553,"ヘル_攻撃27_緊急突進",15050002,26,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.27","MO_505_00_02_ACT_27" +4554,"ヘル_攻撃28_弾幕",15050002,27,1,-1,True,True,False,False,-90,90,20,80,0.1,0,3,"Action.28","MO_505_00_02_ACT_28" +4555,"ヘル_攻撃29_転回",15050002,28,1,-1,True,True,False,False,0,360,0,80,1,0,0,"Action.29","MO_505_00_02_ACT_29" +4556,"ラーン攻撃01_スタンプフィート【Mot01】",15030000,0,1,-1,True,True,False,False,0,360,0,10,0.01,0,4,"Action.01","MO_503_00_ACT_01" +4557,"ラーン攻撃02_サモンズビート【Mot02a】",15030000,1,1,-1,True,True,False,False,0,360,0,100,0,0,30,"Action.02","MO_503_00_ACT_02" +4558,"ラーン攻撃17_サモンズビート【Mot02a2】(コンボ専用)",15030000,16,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.17","MO_503_00_ACT_17" +4559,"ラーン攻撃03_テンタクルアタック01【Mot03】",15030000,2,1,-1,True,True,False,False,-60,60,0,16,0.1,0,2,"Action.03","MO_503_00_ACT_03" +4560,"ラーン攻撃04_メイルストローム_Level-1",15030000,3,1,-1,True,True,True,False,0,360,0,20,0.05,0,20,"Action.04","MO_503_00_ACT_04" +4562,"ラーン攻撃08_【Mot05c】スクウィッドラッシュ(始動)",15030000,7,1,-1,True,True,False,False,0,360,0,100,0.2,0,10,"Action.08","MO_503_00_ACT_08" +4563,"ラーン攻撃06_【Mot05b】スクウィッドラッシュ終了(コンボ専用)",15030000,5,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.06","MO_503_00_ACT_06" +4564,"ラーン攻撃07_【Mot05d】スクウィッドラッシュループ(コンボ専用)",15030000,6,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.07","MO_503_00_ACT_07" +4565,"ラーン攻撃09_【Mot02b】レーザーショット",15030000,8,1,-1,True,True,True,False,-60,60,10,50,0.1,0,4,"Action.09","MO_503_00_ACT_09" +4566,"ラーン攻撃10_【Mot06a2】タイダルバレット_ショット01",15030000,9,1,-1,True,True,False,False,-60,60,10,80,0.05,0,10,"Action.10","MO_503_00_ACT_10" +4567,"ラーン攻撃08_【Mot06b2】タイダルバレットスパイク(コンボ専用)",15030000,11,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.12","MO_503_00_ACT_12" +4568,"ラーン攻撃11_【Mot02b】スティンガーケイン",15030000,10,1,-1,True,True,False,False,0,360,0,30,0.02,0,4,"Action.11","MO_503_00_ACT_11" +4569,"ラーン攻撃13_【ModeChange2】キックバックショット",15030000,12,1,-1,True,True,False,False,-90,90,0,15,0.02,0,4,"Action.13","MO_503_00_ACT_13" +4570,"ラーン攻撃14_【Mot08a】ヒールIN",15030000,13,1,-1,True,True,True,False,0,360,0,16,0.01,0,30,"Action.14","MO_503_00_ACT_14" +4571,"ラーン攻撃15_【Mot08a】ヒールLOOP",15030000,14,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.15","MO_503_00_ACT_15" +4572,"ラーン攻撃16_【Mot08a】ヒールOUT",15030000,15,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.16","MO_503_00_ACT_16" +4574,"ヤンググースロード(召喚専用)攻撃4ニュートラル",15560002,3,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.04","MO_556_00_02_ACT_04" +4575,"ヤンググースロード(召喚専用)攻撃5フィッシュロケット",15560002,4,1,-1,True,True,False,False,-60,60,8,25,0.1,0,5,"Action.05","MO_556_00_02_ACT_05" +4576,"ヤンググースロード(召喚専用)攻撃6ボディトゥボディ",15560002,5,1,-1,True,True,False,False,-60,60,0,15,0.02,0,8,"Action.06","MO_556_00_02_ACT_06" +4577,"ヤンググースロード(召喚専用)攻撃7ジェットウォーター",15560002,6,1,-1,True,True,True,False,-45,45,12,30,0.02,0,20,"Action.07","MO_556_00_02_ACT_07" +4578,"ヤンググースロード(召喚専用)攻撃9ゲイザーゲイザー",15560002,8,1,-1,True,True,True,False,0,360,0,8,0.1,0,30,"Action.09","MO_556_00_02_ACT_09" +4579,"ヤンググースロード(召喚用)攻撃10うずしお(旧バブルバブル)",15560002,9,1,-1,True,True,True,False,-30,30,0,12,0.02,0,30,"Action.10","MO_556_00_02_ACT_10" +4580,"ヤンググースロード(召喚専用)攻撃11クレイジーテイルACT1",15560002,10,1,-1,True,True,False,False,120,240,0,8,0,0,10,"Action.11","MO_556_00_02_ACT_11" +4581,"ヤンググースロード(召喚専用)攻撃12クレイジーテイルACT2",15560002,11,1,-1,True,True,False,False,120,240,0,8,0,0,10,"Action.12","MO_556_00_02_ACT_12" +4582,"ヤンググースロード(召喚専用)攻撃13メイルストローム",15560002,12,1,-1,True,True,True,False,0,360,0,25,0.1,0,30,"Action.13","MO_556_00_02_ACT_13" +4583,"ヤンググースロード(召喚専用)攻撃14フラッシュ",15560002,13,1,-1,True,True,True,False,-30,30,0,6,0.01,0,8,"Action.14","MO_556_00_02_ACT_14" +4584,"ヤンググースロード(召喚専用)攻撃15レフトターンアラウンド",15560002,14,1,-1,True,True,False,False,-10,180,0,20,0,0,4,"Action.15","MO_556_00_02_ACT_15" +4585,"ヤンググースロード(召喚専用)攻撃16ライトターンアラウンド",15560002,15,1,-1,True,True,False,False,-180,10,0,20,0,0,4,"Action.16","MO_556_00_02_ACT_16" +4586,"ヤンググースロード(召喚専用)攻撃17フィッシュロケットループ1",15560002,16,1,-1,True,True,False,False,-60,60,0,30,0,0,30,"Action.17","MO_556_00_02_ACT_17" +4587,"ヤンググースロード(召喚専用)攻撃18フィッシュロケットループ2",15560002,17,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.18","MO_556_00_02_ACT_18" +4588,"ヤンググースロード(召喚専用)攻撃19フィッシュロケットループ3",15560002,18,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.19","MO_556_00_02_ACT_19" +4589,"ヤンググースロード(召喚専用)攻撃20レフトターンアラウンド2",15560002,19,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.20","MO_556_00_02_ACT_20" +4590,"ヤンググースロード(召喚専用)攻撃21ライトターンアラウンド2",15560002,20,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.21","MO_556_00_02_ACT_21" +4591,"グースロード(エギルお供)攻撃5フィッシュロケット",25560001,4,1,-1,True,True,True,False,-60,60,0,20,0.1,0,1,"Action.05","SMO_556_00_01_ACT_05" +4592,"グースロード(エギルお供)攻撃6ボディトゥボディ",25560001,5,1,-1,True,True,False,False,-60,60,0,15,0.02,0,2,"Action.06","SMO_556_00_01_ACT_06" +4593,"グースロード(エギルお供)攻撃15レフトターンアラウンド",25560001,14,1,-1,True,True,False,False,-10,180,0,20,0,0,1,"Action.15","SMO_556_00_01_ACT_15" +4594,"グースロード(エギルお供)攻撃16ライトターンアラウンド",25560001,15,1,-1,True,True,False,False,-180,10,0,20,0,0,1,"Action.16","SMO_556_00_01_ACT_16" +4595,"フェアドレング(仮)攻撃01_技管理【MOT05】",15160000,0,1,-1,True,True,False,False,0,360,0,360,0,0,2,"Action.01","MO_516_00_ACT_01" +4596,"フェアドレング(仮)攻撃22_バフキャンセル1【neutral】(封印不可)",15160000,21,1,-1,True,True,False,False,0,360,0,360,0,0,2,"Action.22","MO_516_00_ACT_22" +4597,"フェアドレング(仮)攻撃23_バフキャンセル2【neutral】(封印可能)",15160000,22,1,-1,True,True,True,False,0,360,0,360,0,0,2,"Action.23","MO_516_00_ACT_23" +4600,"フェアドレング(仮)攻撃11_腕管理",15160000,10,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.11","MO_516_00_ACT_11" +4602,"フェアドレング(仮)攻撃21_予兆【mode_change2】",15160000,20,1,-1,True,True,False,False,0,360,30,100,1,0,2,"Action.21","MO_516_00_ACT_21" +4603,"フェアドレング(仮)攻撃24_旋回【neutral】",15160000,23,1,-1,True,True,False,False,0,360,0,100,1,0,1,"Action.24","MO_516_00_ACT_24" +4604,"フェアドレング(仮)攻撃03_三連光輪【MOT3】",15160000,2,1,-1,True,True,True,False,0,360,0,20,1,0,15,"Action.03","MO_516_00_ACT_03" +4605,"フェアドレング(仮)攻撃04_★ラウンドレーザー【MOT4】",15160000,3,1,-1,True,True,False,False,0,360,0,30,1.2,0,10,"Action.04","MO_516_00_ACT_04" +4606,"フェアドレング(仮)攻撃05_六連魔弾【MOT05】",15160000,4,1,-1,True,True,False,False,0,360,0,20,1.5,0,10,"Action.05","MO_516_00_ACT_05" +4607,"フェアドレング(仮)攻撃10_レーザードライブ【MOT10】",15160000,9,1,-1,True,True,False,False,0,360,0,30,1,0,5,"Action.10","MO_516_00_ACT_10" +4608,"フェアドレング(仮)攻撃14_★遠距離弾幕【MOT07S】",15160000,13,1,-1,True,True,False,False,0,360,20,100,1,0,2,"Action.14","MO_516_00_ACT_14" +4609,"フェアドレング(仮)攻撃19_遠距離弾幕【MOT07S2】",15160000,18,1,-1,False,False,False,False,0,0,0,0,1,0,0,"Action.19","MO_516_00_ACT_19" +4610,"フェアドレング(仮)攻撃20_遠距離レーザー【MOT08S2】",15160000,19,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.20","MO_516_00_ACT_20" +4611,"フェアドレング(仮)攻撃06_★ハンドレーザー【MOT06】",15160000,5,1,-1,True,True,False,False,0,360,5,30,0.5,0,15,"Action.06","MO_516_00_ACT_06" +4612,"フェアドレング(仮)攻撃15_中距離レーザー【MOT08S2】",15160000,14,1,-1,True,True,False,False,0,360,5,30,0.4,0,5,"Action.15","MO_516_00_ACT_15" +4613,"フェアドレング(仮)攻撃16_腕魔弾2【MOT05】",15160000,15,1,-1,True,True,False,False,0,360,0,30,0.3,0,5,"Action.16","MO_516_00_ACT_16" +4614,"フェアドレング(仮)攻撃07_★閃光乱撃【MOT07】",15160000,6,1,-1,True,True,False,False,0,360,0,20,0.02,0,15,"Action.07","MO_516_00_ACT_07" +4615,"フェアドレング(仮)攻撃08_★千の腕【MOT08】",15160000,7,1,-1,True,True,True,False,0,360,0,10,0.1,0,15,"Action.08","MO_516_00_ACT_08" +4616,"フェアドレング(仮)攻撃13_拡散砲弾【mode_change2】",15160000,12,1,-1,True,True,False,False,0,360,0,30,0.05,0,15,"Action.13","MO_516_00_ACT_13" +4617,"フェアドレング(仮)攻撃17_転移In【mode_change2】",15160000,16,1,-1,False,False,True,False,0,0,0,0,0,0,0,"Action.17","MO_516_00_ACT_17" +4618,"フェアドレング(仮)攻撃18_転移Out【mode_change2】",15160000,17,1,-1,False,False,True,False,0,0,0,0,0,0,0,"Action.18","MO_516_00_ACT_18" +4619,"フェアドレング左腕(仮)攻撃01",15160001,0,1,-1,True,True,False,False,0,360,0,100,0,0,10,"Action.01","MO_516_00_01_ACT_01" +4620,"フェアドレング左腕(仮)攻撃02",15160001,1,1,-1,True,True,False,False,0,360,0,100,0,0,10,"Action.02","MO_516_00_01_ACT_02" +4621,"フェアドレング右腕(仮)攻撃01",15160002,0,1,-1,True,True,False,False,0,360,0,100,0,0,10,"Action.01","MO_516_00_02_ACT_01" +4622,"フェアドレング右腕(仮)攻撃02",15160002,1,1,-1,True,True,False,False,0,360,0,100,0,0,10,"Action.02","MO_516_00_02_ACT_02" +4623,"カローン攻撃1_鎌の横なぎ",15200001,0,1,-1,True,False,False,False,-90,90,0,7,1,6,6,"Action.01","MO_520_00_ACT_01" +4624,"カローン攻撃2_横なぎ連続切り",15200001,1,1,-1,True,False,False,False,-45,45,0,7,1,10,10,"Action.02","MO_520_00_ACT_02" +4625,"カローン攻撃4_弾幕1",15200001,3,1,-1,True,False,True,False,0,360,10,20,0.5,30,30,"Action.04","MO_520_00_ACT_04" +4626,"カローン攻撃5_突進鎌の横なぎ",15200001,4,1,-1,True,False,False,False,-45,45,0,15,0.1,8,8,"Action.05","MO_520_00_ACT_05" +4627,"カローン攻撃6_突進横なぎ連続切り",15200001,5,1,-1,True,False,False,False,-45,45,0,20,0.1,10,10,"Action.06","MO_520_00_ACT_06" +4628,"カローン攻撃7_突進鎌の横なぎ2",15200001,6,1,-1,False,True,False,False,-45,45,0,15,0.1,8,8,"Action.07","MO_520_00_ACT_07" +4629,"カローン攻撃8_突進横なぎ連続切り2",15200001,7,1,-1,False,True,False,False,-45,45,0,20,0.1,10,10,"Action.08","MO_520_00_ACT_08" +4630,"カローン攻撃9_弾幕2",15200001,8,1,-1,False,True,True,False,0,360,4,20,0.5,4,4,"Action.09","MO_520_00_ACT_09" +4631,"カローン攻撃15_火柱",15200001,14,1,-1,True,False,True,False,-90,90,0,6,0.1,6,6,"Action.15","MO_520_00_ACT_14" +4632,"カローン攻撃16_火柱",15200001,15,1,-1,False,True,True,False,-90,90,0,6,0.1,6,6,"Action.16","MO_520_00_ACT_15" +4633,"カローン攻撃17_鎌の横なぎ",15200001,16,1,-1,False,True,False,False,-90,90,0,7,1,6,6,"Action.17","MO_520_00_ACT_16" +4634,"カローン攻撃18_横なぎ連続切り",15200001,17,1,-1,False,True,False,False,-45,45,0,7,1,10,10,"Action.18","MO_520_00_ACT_17" +4635,"カローン攻撃19_召喚",15200001,18,1,-1,False,True,True,False,0,360,0,30,0,0,30,"Action.19","MO_520_00_ACT_18" +4636,"カローン攻撃24_マルチ吹き飛ばし",15200001,23,1,-1,True,True,False,True,0,360,0,8,0,10,30,"Action.24","MO_520_00_ACT_23" +4637,"カローン攻撃25_ニュートラル(連携用)",15200001,24,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.25","MO_520_00_ACT_24" +4638,"カローン攻撃26_ニュートラルロング(連携用)",15200001,25,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.26","MO_520_00_ACT_25" +4639,"カローン攻撃29_左ダッシュ",15200001,29,1,-1,True,True,True,False,-180,0,0,50,0.01,0,2,"Action.30","MO_520_00_ACT_29" +4640,"カローン攻撃30_右ダッシュ",15200001,30,1,-1,True,True,True,False,0,180,0,50,0.01,0,2,"Action.31","MO_520_00_ACT_30" +4641,"アントクイーン攻撃1_顎による突き",15430001,0,1,-1,True,False,False,False,-60,60,0,8,0.1,0,12,"Action.01","MO_543_00_01_ACT_01" +4642,"アントクイーン攻撃2_顎によるかち上げ",15430001,1,1,-1,True,False,True,False,-60,60,0,8,0.1,0,12,"Action.02","MO_543_00_01_ACT_02" +4643,"アントクイーン攻撃3_顎による二連撃",15430001,2,1,-1,True,False,True,False,-80,80,0,8,0.1,0,12,"Action.03","MO_543_00_01_ACT_03" +4644,"アントクイーン攻撃5_連続噛み付き",15430001,4,1,-1,True,False,True,False,-60,60,8,8,0.1,0,12,"Action.05","MO_543_00_01_ACT_05" +4645,"アントクイーン攻撃6_仲間召喚",15430001,5,1,-1,True,False,True,False,0,360,0,20,0,0,20,"Action.06","MO_543_00_01_ACT_06" +4646,"アントクイーン攻撃7_ダッシュ攻撃",15430001,6,1,-1,True,False,False,False,-60,60,0,50,0,60,30,"Action.07","MO_543_00_01_ACT_07" +4647,"アントクイーン攻撃11_顎による突き",15430001,10,1,-1,False,True,False,False,-60,60,0,8,0.1,0,6,"Action.11","MO_543_00_01_ACT_11" +4648,"アントクイーン攻撃12_顎によるかち上げ",15430001,11,1,-1,False,True,True,False,-60,60,0,8,0.1,0,6,"Action.12","MO_543_00_01_ACT_12" +4649,"アントクイーン攻撃13_顎による二連撃",15430001,12,1,-1,False,True,True,False,-80,80,0,8,0.1,0,6,"Action.13","MO_543_00_01_ACT_13" +4650,"アントクイーン攻撃15_連続噛み付き",15430001,14,1,-1,False,True,True,False,-60,60,8,8,0.1,0,6,"Action.15","MO_543_00_01_ACT_15" +4651,"アントクイーン攻撃16_仲間召喚",15430001,15,1,-1,False,True,True,False,0,360,0,20,0,0,10,"Action.16","MO_543_00_01_ACT_16" +4652,"アントクイーン攻撃17_ダッシュ攻撃",15430001,16,1,-1,False,True,False,False,-60,60,0,50,0.1,0,10,"Action.17","MO_543_00_01_ACT_17" +4653,"アントクイーン攻撃18_回復",15430001,17,1,-1,False,True,True,False,0,360,0,20,0,0,15,"Action.18","MO_543_00_01_ACT_18" +4654,"アントクイーン攻撃19_反転",15430001,18,1,-1,True,True,False,False,90,270,8,50,0.1,0,2,"Action.19","MO_543_00_01_ACT_19" +4655,"アントクイーン攻撃20_マルチ吹き飛ばし",15430001,19,1,-1,True,True,False,True,0,360,0,8,0,0,10,"Action.20","MO_543_00_01_ACT_20" +4656,"アントクイーン攻撃21_ランダムステップ",15430001,20,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.21","MO_543_00_01_ACT_21" +4657,"チェルノボグ_攻撃1_射撃00(滅びの唄)",15140001,0,1,-1,True,True,True,False,-45,45,0,18,0.1,0,2,"Action.01","MO_514_00_ACT_01" +4658,"チェルノボグ_攻撃2_射撃01(呪詛の唄)",15140001,1,1,-1,True,False,True,False,-90,90,5,20,0.1,0,8,"Action.02","MO_514_00_ACT_02" +4659,"チェルノボグ_攻撃6_格闘00(威勢の翼閃)",15140001,5,1,-1,True,True,False,False,-60,60,0,25,0.05,0,5,"Action.06","MO_514_00_ACT_06" +4660,"チェルノボグ_攻撃7_格闘01(切り裂きの翼閃・壱)",15140001,6,1,-1,True,True,False,False,0,-140,0,18,0.1,0,8,"Action.07","MO_514_00_ACT_07" +4661,"チェルノボグ_攻撃8_格闘02(切り裂きの翼閃・弐)",15140001,7,1,-1,True,True,False,False,0,140,0,18,0.1,0,8,"Action.08","MO_514_00_ACT_08" +4662,"チェルノボグ_攻撃9_格闘03(切り裂きの翼閃・参)",15140001,8,1,-1,True,True,False,False,30,330,0,18,0.1,0,8,"Action.09","MO_514_00_ACT_09" +4663,"チェルノボグ_攻撃10_格闘04(切り裂きの翼閃・肆)",15140001,9,1,-1,True,True,False,False,60,300,0,18,0.1,0,8,"Action.10","MO_514_00_ACT_10" +4664,"チェルノボグ_攻撃11バックダッシュ",15140001,10,1,-1,True,True,False,False,0,360,0,18,0.1,0,6,"Action.11","MO_514_00_ACT_11" +4665,"チェルノボグ_攻撃12_左ステップ",15140001,11,1,-1,True,True,False,False,-120,-20,0,18,0.5,0,4,"Action.12","MO_514_00_ACT_12" +4666,"チェルノボグ_攻撃13_右ステップ",15140001,12,1,-1,True,True,False,False,20,120,0,18,0.5,0,4,"Action.13","MO_514_00_ACT_13" +4667,"チェルノボグ_攻撃14_射撃01(呪詛の唄)2",15140001,13,1,-1,False,True,True,False,-90,90,5,20,0.1,0,4,"Action.14","MO_514_00_ACT_14" +4668,"チェルノボグ_攻撃15_格闘00(威勢の翼閃)",15140001,14,1,-1,False,True,False,False,-60,60,5,30,0.1,0,2,"Action.15","MO_514_00_ACT_15" +4669,"チェルノボグ_攻撃17_格闘00(威勢の翼閃)2",15140001,16,1,-1,False,True,False,False,-120,-60,5,30,0.1,0,2,"Action.17","MO_514_00_ACT_17" +4670,"チェルノボグ_攻撃18_格闘00(威勢の翼閃)3",15140001,17,1,-1,False,True,False,False,60,120,5,30,0.1,0,2,"Action.18","MO_514_00_ACT_18" +4671,"チェルノボグ_攻撃19_回転攻撃",15140001,18,70,-1,False,True,False,False,0,360,0,20,0.1,0,20,"Action.19","MO_514_00_ACT_19" +4672,"チェルノボグ_攻撃22_マルチ吹き飛ばし",15140001,21,1,-1,True,True,False,True,0,360,0,18,0,10,30,"Action.22","MO_514_00_ACT_22" +4673,"チェルノボグ_攻撃23_デバフ攻撃1",15140001,22,1,-1,True,True,True,False,-90,90,0,18,0.01,0,15,"Action.23","MO_514_00_ACT_23" +4674,"チェルノボグ_攻撃24_背面時回転",15140001,23,1,-1,True,True,True,False,110,250,0,50,0.01,0,4,"Action.24","MO_514_00_ACT_24" +4675,"ブッカドゥー攻撃3_回復",10280120,2,1,-1,True,True,True,False,0,360,0,20,0,0,3,"Action.03","MO_028_01_20_ACT_03" +4676,"ジークムントEXアクション1(通常ゴーレム召喚)",15040702,16,1,-1,True,False,True,False,0,360,0,30,1,10,20,"Action.17","MO_504_07_ACT_17" +4677,"ジークムントEXアクション1(振り下ろし)",15040702,0,1,-1,True,False,False,False,-50,50,0,6,0.1,0,1,"Action.01","MO_504_07_ACT_01" +4678,"ジークムントEXアクション2(回転切り)",15040702,1,10,-1,True,False,True,False,0,360,0,4,1,0,3,"Action.02","MO_504_07_ACT_02" +4679,"ジークムントEXアクション13(怒りゴーレム召喚)",15040702,12,1,-1,False,True,True,False,-90,90,5,30,1,0,16,"Action.13","MO_504_07_ACT_13" +4680,"ジークムントEXアクション15(特殊移動)",15040702,14,1,-1,False,True,True,False,0,90,0,13,0.1,5,5,"Action.15","MO_504_07_ACT_15" +4681,"ジークムントEXアクション16(特殊移動)",15040702,15,1,-1,False,True,True,False,-90,0,0,13,0.1,5,5,"Action.16","MO_504_07_ACT_16" +4682,"ジークムントEXアクション14(怒り・地面攻撃)",15040702,13,1,-1,False,True,False,False,-45,45,0,10,0.01,0,1,"Action.14","MO_504_07_ACT_14" +4683,"ジークムントEXアクション8(怒り・回転切り)",15040702,7,10,-1,False,True,True,False,0,360,0,5,0.01,0,1,"Action.08","MO_504_07_ACT_08" +4684,"ジークムントEXアクション21_隕石群",15040702,37,70,-1,False,True,True,False,0,360,0,30,0,0,20,"Action.38","MO_504_07_ACT_21" +4685,"ジークムントEXト20_マルチ吹き飛ばし",15040702,19,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.20","MO_504_07_ACT_20" +4686,"フィヨルズヴァルトニルEX_攻撃1_右羽にはたき",15080202,0,1,-1,True,False,False,False,-45,45,0,6,0.05,0,10,"Action.01","MO_508_02_02_ACT_01" +4687,"フィヨルズヴァルトニルEX_攻撃2_羽ばたき",15080202,1,1,-1,True,False,False,False,-45,45,4,16,0.01,0,4,"Action.02","MO_508_02_02_ACT_02" +4688,"フィヨルズヴァルトニルEX_攻撃3_宙返り衝撃波",15080202,2,1,-1,True,False,True,False,60,300,0,8,0.1,0,8,"Action.03","MO_508_02_02_ACT_03" +4689,"フィヨルズヴァルトニルEX_攻撃4_ソニック攻撃1",15080202,3,1,-1,True,False,True,False,-45,45,10,20,0.02,0,4,"Action.04","MO_508_02_02_ACT_04" +4690,"フィヨルズヴァルトニルEX_攻撃5_ソニック攻撃2",15080202,4,1,-1,True,False,True,False,-45,45,4,10,0.05,0,12,"Action.05","MO_508_02_02_ACT_05" +4691,"フィヨルズヴァルトニルEX_攻撃6a_溜めからの開放1",15080202,5,1,-1,True,False,True,False,0,360,0,6,0.5,30,8,"Action.06","MO_508_02_02_ACT_06" +4692,"フィヨルズヴァルトニルEX_攻撃8_両足での引っ掻き",15080202,7,1,-1,True,False,False,False,-45,45,0,8,0.1,0,12,"Action.08","MO_508_02_02_ACT_08" +4693,"フィヨルズヴァルトニルEX_攻撃9_両足での引っ掻き(ロング)",15080202,8,1,-1,True,False,True,False,-20,20,4,15,0.1,0,12,"Action.09","MO_508_02_02_ACT_09" +4694,"フィヨルズヴァルトニルEX_攻撃10_バックステップ",15080202,9,1,-1,True,False,False,False,-20,20,0,40,0.01,0,4,"Action.10","MO_508_02_02_ACT_10" +4695,"フィヨルズヴァルトニルEX_攻撃11_左移動",15080202,10,1,-1,True,False,False,False,-180,-20,0,40,0.01,0,4,"Action.11","MO_508_02_02_ACT_11" +4696,"フィヨルズヴァルトニルEX_攻撃12_右移動",15080202,11,1,-1,True,False,False,False,20,180,0,40,0.01,0,4,"Action.12","MO_508_02_02_ACT_12" +4697,"フィヨルズヴァルトニルEX_攻撃13_ダッシュ攻撃",15080202,12,1,-1,True,False,False,False,-60,60,8,40,0,30,30,"Action.13","MO_508_02_02_ACT_13" +4698,"フィヨルズヴァルトニルEX_攻撃21_右羽にはたき",15080202,20,1,-1,False,True,False,False,-45,45,0,6,0.05,0,10,"Action.21","MO_508_02_02_ACT_21" +4699,"フィヨルズヴァルトニルEX_攻撃22_羽ばたき",15080202,21,1,-1,False,True,False,False,-90,90,0,20,0.01,0,2,"Action.22","MO_508_02_02_ACT_22" +4700,"フィヨルズヴァルトニルEX_攻撃23_宙返り衝撃波",15080202,22,1,-1,False,True,True,False,60,300,0,8,0.1,0,8,"Action.23","MO_508_02_02_ACT_23" +4701,"フィヨルズヴァルトニルEX_攻撃24_ソニック攻撃1",15080202,23,1,-1,False,True,True,False,-45,45,10,20,0.02,0,4,"Action.24","MO_508_02_02_ACT_24" +4702,"フィヨルズヴァルトニルEX_攻撃25_ソニック攻撃2",15080202,24,1,-1,False,True,True,False,-45,45,4,10,0.05,0,12,"Action.25","MO_508_02_02_ACT_25" +4703,"フィヨルズヴァルトニルEX_攻撃26a_溜めからの開放1",15080202,25,1,-1,False,True,True,False,0,360,0,6,0.5,0,8,"Action.26","MO_508_02_02_ACT_26" +4704,"フィヨルズヴァルトニルEX_攻撃28_両足での引っ掻き",15080202,27,1,-1,False,True,False,False,-45,45,0,8,0.1,0,12,"Action.28","MO_508_02_02_ACT_28" +4705,"フィヨルズヴァルトニルEX_攻撃29_両足での引っ掻き(ロング)",15080202,28,1,-1,False,True,True,False,-20,20,4,15,0.1,0,12,"Action.29","MO_508_02_02_ACT_29" +4706,"フィヨルズヴァルトニルEX_攻撃30_バックステップ",15080202,29,1,-1,False,True,False,False,-20,20,0,40,0.01,0,4,"Action.30","MO_508_02_02_ACT_30" +4707,"フィヨルズヴァルトニルEX_攻撃31_左移動",15080202,30,1,-1,False,True,False,False,-180,-20,0,40,0.01,0,4,"Action.31","MO_508_02_02_ACT_31" +4708,"フィヨルズヴァルトニルEX_攻撃32_右移動",15080202,31,1,-1,False,True,False,False,20,180,0,40,0.01,0,4,"Action.32","MO_508_02_02_ACT_32" +4709,"フィヨルズヴァルトニルEX_攻撃33_ダッシュ攻撃",15080202,32,1,-1,False,True,False,False,-60,60,8,40,0.01,30,10,"Action.33","MO_508_02_02_ACT_33" +4710,"フィヨルズヴァルトニルEX_攻撃34_マルチ吹き飛ばし",15080202,33,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.34","MO_508_02_02_ACT_34" +4711,"フィヨルズヴァルトニルEX_攻撃35_残撃アタック始動",15080202,34,1,-1,False,True,False,False,-90,90,10,20,0.01,0,10,"Action.35","MO_508_02_02_ACT_35" +4712,"フィヨルズヴァルトニルEX_攻撃36_残撃アタック",15080202,35,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.36","MO_508_02_02_ACT_36" +4713,"グレンデルEX_攻撃1_頭突き",15100002,0,1,-1,True,False,False,False,0,0,0,0,0,0,0,"Action.01","MO_510_00_02_ACT_01" +4714,"グレンデルEX_攻撃2_背面攻撃",15100002,1,1,-1,True,False,False,False,140,220,0,10,1,10,10,"Action.02","MO_510_00_02_ACT_02" +4715,"グレンデルEX_攻撃5_ストンプ",15100002,4,1,-1,True,False,True,False,-70,70,0,10,0.2,0,4,"Action.05","MO_510_00_02_ACT_05" +4716,"グレンデルEX_攻撃7_右手振り下ろし",15100002,8,1,-1,True,False,False,False,-30,60,0,10,0.1,0,5,"Action.09","MO_510_00_02_ACT_07" +4717,"グレンデルEX_攻撃10_頭突き",15100002,11,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.12","MO_510_00_02_ACT_10" +4718,"グレンデルEX_攻撃11_背面攻撃",15100002,12,1,-1,False,True,False,False,140,220,0,10,0.1,10,6,"Action.13","MO_510_00_02_ACT_11" +4719,"グレンデルEX_攻撃12_咆哮",15100002,13,1,-1,False,True,True,False,-20,20,0,10,0.3,0,10,"Action.14","MO_510_00_02_ACT_12" +4720,"グレンデルEX_攻撃13_プレス",15100002,14,1,-1,False,True,True,False,-40,40,0,10,0.3,0,10,"Action.15","MO_510_00_02_ACT_13" +4721,"グレンデルEX_攻撃14_ストンプ",15100002,15,1,-1,False,True,True,False,30,330,0,10,0.3,0,4,"Action.16","MO_510_00_02_ACT_14" +4722,"グレンデルEX_攻撃15c_突進2",15100002,18,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.19","MO_510_00_02_ACT_15c" +4723,"グレンデルEX_攻撃16_右手振り下ろし",15100002,19,1,-1,False,True,False,False,-30,60,0,16,0.1,0,5,"Action.20","MO_510_00_02_ACT_16" +4724,"グレンデルEX攻撃17_左ステップ",15100002,20,1,-1,False,True,False,False,-180,-20,0,50,0.2,5,5,"Action.21","MO_510_00_02_ACT_17" +4725,"グレンデルEX攻撃18_右ステップ",15100002,21,1,-1,False,True,False,False,20,180,0,50,0.2,5,5,"Action.22","MO_510_00_02_ACT_18" +4726,"グレンデルEX攻撃19_攻撃15c予兆",15100002,22,1,-1,False,True,True,False,-60,60,0,50,0.1,0,6,"Action.23","MO_510_00_02_ACT_19" +4727,"グレンデルEX攻撃20_余韻",15100002,23,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.24","MO_510_00_02_ACT_20" +4728,"グレンデルEX攻撃21_攻撃10予兆",15100002,24,1,-1,False,True,False,False,-60,60,0,10,0.1,0,6,"Action.25","MO_510_00_02_ACT_21" +4729,"グレンデルEX攻撃22_攻撃1予兆",15100002,25,1,-1,True,False,False,False,-60,60,0,10,0.1,0,3,"Action.26","MO_510_00_02_ACT_22" +4730,"グレンデルEX攻撃23_左ステップ攻撃",15100002,26,1,-1,True,False,False,False,-180,-20,0,50,0.01,0,2,"Action.27","MO_510_00_02_ACT_23" +4731,"グレンデルEX攻撃24_右ステップ攻撃",15100002,27,1,-1,True,False,False,False,20,180,0,50,0.01,0,2,"Action.28","MO_510_00_02_ACT_24" +4732,"グレンデルEX攻撃25_左手振り下ろし",15100002,28,1,-1,True,False,False,False,-60,30,0,10,0.1,0,5,"Action.29","MO_510_00_02_ACT_25" +4733,"グレンデルEX攻撃26_ブレス",15100002,29,1,-1,True,False,True,False,-5,5,0,25,0,0,30,"Action.30","MO_510_00_02_ACT_26" +4734,"グレンデルEX攻撃27_左手振り下ろし",15100002,30,1,-1,False,True,False,False,-60,30,0,16,0.1,0,5,"Action.31","MO_510_00_02_ACT_27" +4735,"グレンデルEX攻撃28_左ステップ攻撃",15100002,31,1,-1,False,True,False,False,-180,-20,0,50,0.01,0,2,"Action.32","MO_510_00_02_ACT_28" +4736,"グレンデルEX攻撃29_右ステップ攻撃",15100002,32,1,-1,False,True,False,False,20,180,0,50,0.01,0,2,"Action.33","MO_510_00_02_ACT_29" +4737,"グレンデルEX攻撃30_怒りブレス",15100002,33,1,-1,False,True,True,False,-5,5,0,25,0,0,0,"Action.34","MO_510_00_02_ACT_30" +4738,"グレンデルEX攻撃31_マルチ吹き飛ばし",15100002,34,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.35","MO_510_00_02_ACT_31" +4739,"ガングレトEX攻撃1_滑空",15170001,0,1,-1,False,True,False,False,-25,25,15,30,0.1,8,16,"Action.01","MO_517_00_01_ACT_01" +4740,"ガングレトEX攻撃2_キック突進",15170001,1,1,-1,False,True,False,False,-20,20,12,30,0.1,5,13,"Action.02","MO_517_00_01_ACT_02" +4741,"ガングレトEX攻撃3_羽ばたきキック",15170001,2,1,-1,True,False,False,False,-60,60,0,8,0.1,0,4,"Action.03","MO_517_00_01_ACT_03" +4742,"ガングレトEX攻撃4_後方宙返り1",15170001,3,1,-1,True,True,True,False,-90,90,6,50,0.1,20,4,"Action.04","MO_517_00_01_ACT_04" +4743,"ガングレトEX攻撃6_風攻撃",15170001,5,70,-1,False,True,True,False,-60,60,0,20,0.01,0,10,"Action.06","MO_517_00_01_ACT_06" +4744,"ガングレトEX攻撃7_羽ばたき水晶散弾",15170001,6,1,-1,False,True,True,False,-20,20,1,20,0.1,15,15,"Action.07","MO_517_00_01_ACT_07" +4745,"ガングレトEX攻撃8_爆発",15170001,7,1,-1,False,True,True,False,0,360,0,5,0.5,25,30,"Action.08","MO_517_00_01_ACT_08" +4746,"ガングレトEX攻撃9_バック",15170001,8,1,-1,True,True,False,False,-60,60,0,50,0.3,3,11,"Action.09","MO_517_00_01_ACT_09" +4747,"ガングレトEX攻撃10_滑空2(ショート)",15170001,9,1,-1,False,True,True,False,-25,25,3,10,0.5,3,11,"Action.10","MO_517_00_01_ACT_10" +4748,"ガングレトEX攻撃11_キック突進2(ショート)",15170001,10,1,-1,True,True,True,False,-20,20,0,10,0.1,3,2,"Action.11","MO_517_00_01_ACT_11" +4749,"ガングレトEX攻撃12_羽ばたきキック_ロング",15170001,11,1,-1,False,True,False,False,-20,20,8,15,0.1,1,10,"Action.12","MO_517_00_01_ACT_12" +4750,"ガングレトEX攻撃13_羽ばたきキック2",15170001,12,1,-1,False,True,False,False,-60,60,0,8,0.1,2,10,"Action.13","MO_517_00_01_ACT_13" +4751,"ガングレトEX攻撃14_自己回復",15170001,13,1,1,False,True,False,False,0,360,0,10,0,120,120,"Action.14","MO_517_00_01_ACT_14" +4752,"ガングレトEX攻撃16_左旋回",15170001,15,1,-1,True,True,False,False,-180,20,0,50,0.3,0,4,"Action.16","MO_517_00_01_ACT_16" +4753,"ガングレトEX攻撃17_右旋回",15170001,16,1,-1,True,True,False,False,-20,180,0,50,0.3,0,4,"Action.17","MO_517_00_01_ACT_17" +4754,"ガングレトEX攻撃18_マルチ吹き飛ばし",15170001,17,1,-1,True,True,False,True,0,360,0,10,0,10,30,"Action.18","MO_517_00_01_ACT_18" +4755,"ディアボロスEX_攻撃1_挌闘コンボ1段目",15212001,0,1,-1,True,False,False,False,-30,30,0,10,1.2,0,2,"Action.01","MO_521_20_01_ACT_01" +4756,"ディアボロスEX_攻撃2b_挌闘コンボ2(2の単体版)",15212001,2,1,-1,True,False,True,False,-90,10,0,10,0.5,0,10,"Action.03","MO_521_20_01_ACT_02b" +4757,"ディアボロスEX_攻撃3b_連続袈裟切り(3の単体版)",15212001,4,1,-1,True,False,True,False,-30,30,5,15,0.5,0,9,"Action.05","MO_521_20_01_ACT_03b" +4758,"ディアボロスEX_攻撃4_回転斬り",15212001,5,1,-1,True,False,True,False,-10,90,0,10,0.5,0,8,"Action.06","MO_521_20_01_ACT_04" +4759,"ディアボロスEX_攻撃5_跳びかかり斬り",15212001,7,1,-1,True,False,True,False,-30,30,8,15,0.5,0,7,"Action.08","MO_521_20_01_ACT_05" +4760,"ディアボロスEX_攻撃8_デバフ空間弾発射",15212001,11,1,-1,True,False,True,False,-60,60,5,20,0.1,20,6,"Action.12","MO_521_20_01_ACT_08" +4761,"ディアボロスEX_攻撃11_挌闘コンボ1段目",15212001,12,1,-1,False,True,False,False,-30,30,0,25,1.2,0,8,"Action.13","MO_521_20_01_ACT_11" +4762,"ディアボロスEX_攻撃12b_挌闘コンボ3段目",15212001,14,1,-1,False,True,True,False,-90,10,0,25,0.1,0,2,"Action.15","MO_521_20_01_ACT_12b" +4763,"ディアボロスEX_攻撃13b_連続袈裟切り(3の単体版)",15212001,16,1,-1,False,True,True,False,-30,30,10,30,0.3,0,8,"Action.17","MO_521_20_01_ACT_13b" +4764,"ディアボロスEX_攻撃14_回転斬り",15212001,17,1,-1,False,True,True,False,-10,90,0,25,0.1,0,2,"Action.18","MO_521_20_01_ACT_14" +4765,"ディアボロスEX_攻撃14b_連続回転斬り",15212001,18,1,-1,False,True,False,False,100,260,0,25,0.2,0,10,"Action.19","MO_521_20_01_ACT_14b" +4766,"ディアボロスEX_攻撃15_跳びかかり斬り",15212001,19,1,-1,False,True,False,False,-30,30,10,30,0.4,0,8,"Action.20","MO_521_20_01_ACT_15" +4767,"ディアボロスEX_攻撃19_装甲パージ",15212001,24,1,1,False,True,False,False,0,360,0,100,0,0,0,"Action.25","MO_521_20_01_ACT_19" +4768,"ディアボロスEX_攻撃20_バック攻撃",15212001,25,1,-1,False,True,False,False,-45,45,0,8,0.5,0,4,"Action.26","MO_521_20_01_ACT_20" +4769,"ディアボロスEX_攻撃21_左攻撃",15212001,26,1,-1,False,True,False,False,-180,-45,0,8,0.5,0,4,"Action.27","MO_521_20_01_ACT_21" +4770,"ディアボロスEX_攻撃22_右攻撃",15212001,27,1,-1,False,True,False,False,45,180,0,8,0.5,0,4,"Action.28","MO_521_20_01_ACT_22" +4771,"ディアボロスEX_攻撃23_バックステップ",15212001,28,1,-1,True,False,False,False,90,270,0,20,0.05,0,2,"Action.29","MO_521_20_01_ACT_23" +4772,"ディアボロスEX_攻撃24_左ステップ",15212001,29,1,-1,True,False,False,False,-180,-45,0,20,0.01,0,4,"Action.30","MO_521_20_01_ACT_24" +4773,"ディアボロスEX_攻撃25_右ステップ",15212001,30,1,-1,True,False,False,False,45,180,0,20,0.01,0,4,"Action.31","MO_521_20_01_ACT_25" +4774,"ディアボロスEX_攻撃26_マルチ吹き飛ばし",15212001,31,1,-1,True,True,False,True,0,360,0,8,0,10,30,"Action.32","MO_521_20_01_ACT_26" +4775,"ディアボロスEX_攻撃27_弾幕",15212001,32,1,-1,True,False,False,False,0,0,0,0,0,0,0,"Action.33","MO_521_20_01_ACT_27" +4776,"ディアボロスEX_攻撃35_挌闘コンボ1段目",15212001,34,109,-1,True,True,False,False,-90,90,0,10,0.5,0,15,"Action.35","MO_521_20_01_ACT_35" +4777,"ディアボロスEX_攻撃36_挌闘コンボ2段目",15212001,35,109,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.36","MO_521_20_01_ACT_36" +4778,"ディアボロスEX_攻撃37_挌闘コンボ3段目",15212001,36,109,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.37","MO_521_20_01_ACT_37" +4779,"パノプティコンEX_攻撃1_レーザー発射用モーション",15220001,0,1,-1,False,True,False,False,-70,70,5,20,0.1,0,4,"Action.01","MO_522_00_01_ACT_01" +4780,"パノプティコンEX_攻撃3_回転頭突きのようなモーション",15220001,2,1,-1,True,True,False,False,-45,45,0,10,0.2,0,4,"Action.03","MO_522_00_01_ACT_03" +4781,"パノプティコンEX_攻撃5_右パンチ",15220001,4,1,-1,True,True,False,False,45,180,0,8,0.2,0,4,"Action.05","MO_522_00_01_ACT_05" +4782,"パノプティコンEX_攻撃6_左パンチ",15220001,5,1,-1,True,True,False,False,-180,-45,0,8,0.2,0,4,"Action.06","MO_522_00_01_ACT_06" +4783,"パノプティコンEX_攻撃7_正面パンチ",15220001,6,1,-1,True,False,False,False,-45,45,7,20,0.2,0,5,"Action.07","MO_522_00_01_ACT_07" +4784,"パノプティコンEX_攻撃8_連撃",15220001,7,1,-1,False,True,True,False,-45,45,7,20,0.2,0,5,"Action.08","MO_522_00_01_ACT_08" +4785,"パノプティコンEX_攻撃10_ミサイル一斉発射モーション",15220001,9,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.10","MO_522_00_01_ACT_10" +4786,"パノプティコンEX_攻撃11_背面攻撃",15220001,10,1,-1,True,True,False,False,100,260,0,8,0.2,0,2,"Action.11","MO_522_00_01_ACT_11" +4787,"パノプティコンEX_攻撃12_右アタック",15220001,11,1,-1,False,True,False,False,45,180,0,8,0.2,0,1,"Action.12","MO_522_00_01_ACT_12" +4788,"パノプティコンEX_攻撃13_左アタック",15220001,12,1,-1,False,True,False,False,-180,-45,0,8,0.2,0,1,"Action.13","MO_522_00_01_ACT_13" +4789,"パノプティコンEX_攻撃14_ミサイル発射始動",15220001,13,1,-1,False,True,True,False,0,360,0,30,0.2,0,15,"Action.14","MO_522_00_01_ACT_14" +4790,"パノプティコンEX_攻撃17_レーザー発射用モーション2",15220001,16,1,-1,True,False,True,False,-70,70,5,20,0.1,0,4,"Action.17","MO_522_00_01_ACT_17" +4791,"パノプティコンEX_攻撃18_マルチ吹き飛ばし",15220001,17,1,-1,True,True,False,True,0,360,0,8,0,10,30,"Action.18","MO_522_00_01_ACT_18" +4792,"パノプティコンEX_攻撃19_バフ",15220001,18,1,-1,False,True,True,False,0,360,0,10,0,0,30,"Action.19","MO_522_00_01_ACT_19" +4793,"プロビデンス_攻撃23_ジグザグ",15220001,22,110,-1,True,True,False,False,0,360,0,10,0,0,15,"Action.23","MO_522_00_01_ACT_23" +4794,"ホムンクルス(高速攻撃)攻撃1",10230103,0,1,-1,True,True,False,False,0,360,0,8,0,0,1,"Action.01","MO_023_01_03_ACT_01" +4795,"ホムンクルス(高速攻撃)光の玉_撃ち下ろし",10230103,1,1,-1,True,True,True,False,-90,90,0,15,0,0,3,"Action.02","MO_023_01_03_ACT_02" +4796,"ホムンクルス(高速攻撃)回復",10230103,3,1,-1,True,True,True,False,0,360,10,20,0,0,10,"Action.04","MO_023_01_03_ACT_03" +4797,"ホムンクルス(高速攻撃)光の玉_ホーミング",10230103,5,1,-1,True,True,True,False,-90,90,0,15,0,0,10,"Action.06","MO_023_01_03_ACT_04" +4798,"ホムンクルス(高速攻撃)バックステップ",10230103,6,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.07","MO_023_01_03_ACT_05" +4799,"ホーリー・ロックドール超上位種攻撃1",10090420,0,1,-1,True,True,False,False,-120,120,0,5,0,0,2,"Action.01","MO_009_04_20_ACT_05" +4800,"ホーリー・ロックドール超上位種攻撃2",10090420,1,1,-1,True,True,True,False,-90,90,0,4,0,0,2,"Action.02","MO_009_04_20_ACT_06" +4801,"ホーリー・ロックドール超上位種バフ",10090420,4,1,-1,True,True,True,False,0,360,0,15,0,0,10,"Action.05","MO_009_04_20_ACT_03" +4802,"ホーリー・ロックドール_超上位種回復",10090420,5,1,-1,True,True,True,False,0,360,5,15,0,10,15,"Action.06","MO_009_04_20_ACT_04" +4803,"ホーリー・ロックドール超上位種突進",10090420,3,1,-1,True,True,True,False,-90,90,5,10,0,0,2,"Action.04","MO_009_04_20_ACT_07" +4804,"スフィアドラコ(お供)攻撃2_飛び道具",20020301,2,1,-1,True,True,True,False,-90,90,0,12,0.2,0,2,"Action.03","SMO_002_03_00_ACT_02" +4805,"ベルゼブブADP_攻撃01_高速移動",15131000,0,1,-1,True,True,False,False,0,360,0,0,0,0,0,"Action.01","MO_513_10_ACT_01" +4806,"ベルゼブブADP_攻撃02_ジグザグ",15131000,1,1,-1,True,True,False,False,0,360,0,40,0.5,0,5,"Action.02","MO_513_10_ACT_02" +4807,"ベルゼブブADP_攻撃03_スォーム01",15131000,2,1,-1,True,True,False,False,0,360,0,30,0.1,0,5,"Action.03","MO_513_10_ACT_03" +4808,"ベルゼブブADP_攻撃04_ジグザグ2",15131000,3,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.04","MO_513_10_ACT_04" +4809,"ベルゼブブADP_攻撃05_ダブルスラッシュ",15131000,4,1,-1,True,True,False,False,0,180,0,15,0.1,0,10,"Action.05","MO_513_10_ACT_05" +4810,"ベルゼブブADP_攻撃06_スォームインパクト",15131000,5,1,-1,True,True,True,False,0,180,20,60,0.2,0,20,"Action.06","MO_513_10_ACT_06" +4811,"ベルゼブブADP_攻撃07_ビートルアタック",15131000,6,1,-1,True,True,True,False,0,360,20,60,0.2,0,20,"Action.07","MO_513_10_ACT_07" +4812,"ベルゼブブADP_攻撃08_エンチャント",15131000,7,1,-1,False,True,True,False,0,360,0,60,0.01,0,60,"Action.08","MO_513_10_ACT_08" +4813,"ベルゼブブADP_攻撃04_ジグザグ3",15131000,8,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.09","MO_513_10_ACT_09" +4815,"守護騎士・狙撃手 高速攻撃 攻撃1_射撃",10000304,5,1,-1,True,True,True,False,-90,90,5,25,0.1,0,2,"Action.06","MO_000_03_04_ACT_02" +4816,"ブラッディサイズ超上位種(召喚専用)攻撃1_ブレス?",10160121,0,1,-1,True,True,True,False,-90,90,0,20,0.2,0,3,"Action.01","MO_016_01_21_ACT_01" +4817,"ブラッディサイズ超上位種(召喚専用)攻撃2_回転体当たり",10160121,1,1,-1,True,True,False,False,0,360,0,8,0.2,0,2,"Action.02","MO_016_01_21_ACT_02" +4818,"ブラッディサイズ超上位種(召喚専用)_バフ",10160121,5,1,-1,True,True,True,False,0,360,0,20,0.1,0,10,"Action.06","MO_016_01_21_ACT_06" +4819,"デスEX攻撃1_鎌の横なぎ",15200102,0,1,-1,True,False,False,False,-90,90,0,7,0.2,0,6,"Action.01","MO_520_01_02_ACT_01" +4820,"デスEX攻撃2_横なぎ連続切り",15200102,1,1,-1,True,False,False,False,-45,45,0,7,0.2,0,10,"Action.02","MO_520_01_02_ACT_02" +4821,"デスEX攻撃4_弾幕1",15200102,3,1,-1,True,False,True,False,0,360,10,20,0.5,10,30,"Action.04","MO_520_01_02_ACT_04" +4822,"デスEX攻撃5_突進鎌の横なぎ",15200102,4,1,-1,True,False,False,False,-45,45,0,15,0.1,6,8,"Action.05","MO_520_01_02_ACT_05" +4823,"デスEX攻撃6_突進横なぎ連続切り",15200102,5,1,-1,True,False,False,False,-45,45,0,20,0.1,6,8,"Action.06","MO_520_01_02_ACT_06" +4824,"デスEX攻撃7_突進鎌の横なぎ2",15200102,6,1,-1,False,True,False,False,-45,45,0,15,0.1,0,8,"Action.07","MO_520_01_02_ACT_07" +4825,"デスEX攻撃8_突進横なぎ連続切り2",15200102,7,1,-1,False,True,False,False,-45,45,0,20,0.1,0,8,"Action.08","MO_520_01_02_ACT_08" +4826,"デスEX攻撃9_弾幕2",15200102,8,1,-1,False,True,True,False,0,360,4,20,0.3,10,4,"Action.09","MO_520_01_02_ACT_09" +4827,"デスEX攻撃15_火柱",15200102,14,1,-1,True,False,True,False,-90,90,0,6,0.1,6,6,"Action.15","MO_520_01_02_ACT_14" +4828,"デスEX攻撃16_火柱",15200102,15,1,-1,False,True,True,False,-90,90,0,6,0.03,6,6,"Action.16","MO_520_01_02_ACT_15" +4829,"デスEX攻撃17_鎌の横なぎ",15200102,16,1,-1,False,True,False,False,-90,90,0,7,0.2,6,6,"Action.17","MO_520_01_02_ACT_16" +4830,"デスEX攻撃18_横なぎ連続切り",15200102,17,1,-1,False,True,False,False,-45,45,0,7,0.2,10,10,"Action.18","MO_520_01_02_ACT_17" +4831,"デスEX攻撃19_召喚",15200102,18,1,4,False,True,True,False,0,360,0,30,0,0,60,"Action.19","MO_520_01_02_ACT_18" +4832,"デスEX攻撃22_魔法2発動",15200102,21,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.22","MO_520_01_02_ACT_21" +4833,"デスEX攻撃23_魔法2始動(移動のみ)",15200102,22,1,-1,False,True,True,False,-90,90,0,15,0.03,0,10,"Action.23","MO_520_01_02_ACT_22" +4834,"デスEX攻撃24_マルチ吹き飛ばし",15200102,23,1,-1,True,True,False,True,0,360,0,8,0,10,30,"Action.24","MO_520_01_02_ACT_23" +4835,"デスEX攻撃25_ニュートラル(連携用)",15200102,24,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.25","MO_520_01_02_ACT_24" +4836,"デスEX攻撃26_ニュートラルロング(連携用)",15200102,25,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.26","MO_520_01_02_ACT_25" +4837,"デスEX攻撃27_魔法3",15200102,26,1,-1,False,True,True,False,-90,90,0,15,0.02,0,12,"Action.27","MO_520_01_02_ACT_26" +4838,"デスEX攻撃28_鎌切り上げ攻撃1",15200102,27,1,-1,False,True,True,False,-60,60,5,20,0.01,0,10,"Action.28","MO_520_01_02_ACT_27" +4839,"デスEX攻撃28_鎌切り上げ攻撃2",15200102,28,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.29","MO_520_01_02_ACT_28" +4840,"デスEX攻撃29_左ダッシュ",15200102,29,1,-1,True,True,True,False,-180,0,0,50,0.01,0,2,"Action.30","MO_520_01_02_ACT_29" +4841,"デスEX攻撃30_右ダッシュ",15200102,30,1,-1,True,True,True,False,0,180,0,50,0.01,0,2,"Action.31","MO_520_01_02_ACT_30" +4842,"ヴィゾーヴニルEX攻撃10_近距離噛みつき",15010101,9,1,-1,True,True,False,False,-30,30,0,10,0.1,0,5,"Action.10","MO_501_01_01_ACT_10" +4843,"ヴィゾーヴニルEX攻撃11_尻尾背後攻撃",15010101,10,1,-1,True,True,False,False,110,250,0,10,0.05,0,10,"Action.11","MO_501_01_01_ACT_11" +4844,"ヴィゾーヴニルEX攻撃13_咆哮2",15010101,12,1,-1,False,True,True,False,0,360,0,8,0.01,0,12,"Action.13","MO_501_01_01_ACT_13" +4845,"ヴィゾーヴニルEX攻撃14_地上ブレス",15010101,13,1,-1,True,False,True,False,0,0,0,0,0,0,0,"Action.14","MO_501_01_01_ACT_14" +4846,"ヴィゾーヴニルEX攻撃16_地上ブレス始動用",15010101,15,1,-1,True,False,True,False,0,360,0,10,0.01,0,4,"Action.16","MO_501_01_01_ACT_16" +4847,"ヴィゾーヴニルEX攻撃17_左ステップ",15010101,16,1,-1,True,True,False,False,-120,-30,0,50,0.05,0,2,"Action.17","MO_501_01_01_ACT_17" +4848,"ヴィゾーヴニルEX攻撃18_右ステップ",15010101,17,1,-1,True,True,False,False,30,120,0,50,0.05,0,2,"Action.18","MO_501_01_01_ACT_18" +4849,"ヴィゾーヴニルEX攻撃19_地上ブレス始動用2",15010101,18,1,-1,False,True,True,False,-30,30,0,50,0.02,10,10,"Action.19","MO_501_01_01_ACT_19" +4850,"ヴィゾーヴニルEX攻撃20_地上ブレス2",15010101,19,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.20","MO_501_01_01_ACT_20" +4851,"ヴィゾーヴニルEX攻撃21_地上ブレス3",15010101,20,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.21","MO_501_01_01_ACT_21" +4852,"ヴィゾーヴニルEX攻撃22_地上ブレス4",15010101,21,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.22","MO_501_01_01_ACT_22" +4853,"ヴィゾーヴニルEX攻撃23_地上走り2",15010101,22,1,-1,True,True,False,False,-60,60,5,50,0.01,0,2,"Action.23","MO_501_01_01_ACT_23" +4854,"ヴィゾーヴニルEX攻撃24_マルチ吹き飛ばし",15010101,23,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.24","MO_501_01_01_ACT_24" +4855,"ヴィゾーヴニルEX攻撃25_離陸",15010101,24,1,-1,True,False,False,False,-90,90,0,10,0,0,30,"Action.25","MO_501_01_01_ACT_25" +4856,"ヴィゾーヴニルEX攻撃26_突進",15010101,25,1,-1,True,False,False,False,0,0,0,0,0,0,0,"Action.26","MO_501_01_01_ACT_26" +4857,"ヴィゾーヴニルEX攻撃27_着陸",15010101,26,1,-1,True,False,False,False,0,0,0,0,0,0,0,"Action.27","MO_501_01_01_ACT_27" +4858,"ヴィゾーヴニルEX攻撃28_離陸2",15010101,27,1,-1,False,True,False,False,-90,90,0,50,0,0,30,"Action.28","MO_501_01_01_ACT_28" +4859,"ヴィゾーヴニルEX攻撃29_突進2&ブレス",15010101,28,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.29","MO_501_01_01_ACT_29" +4860,"ヴィゾーヴニルEX攻撃30_着陸2",15010101,29,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.30","MO_501_01_01_ACT_30" +4861,"ヴィゾーヴニルEX攻撃31_反転",15010101,30,1,-1,True,False,False,False,110,250,0,50,0.05,0,2,"Action.31","MO_501_01_01_ACT_31" +4862,"ヴィゾーヴニルEX攻撃32_離陸3",15010101,31,1,-1,False,True,True,False,-90,90,0,8,0,0,10,"Action.32","MO_501_01_01_ACT_32" +4863,"ヴィゾーヴニルEX攻撃33_ブレス",15010101,32,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.33","MO_501_01_01_ACT_33" +4864,"ヴィゾーヴニルEX攻撃34_着陸3",15010101,33,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.34","MO_501_01_01_ACT_34" +4865,"ヴィゾーヴニルEX攻撃35_反転2",15010101,34,1,-1,False,True,False,False,110,250,0,50,0.2,0,2,"Action.35","MO_501_01_01_ACT_35" +4866,"ヴィゾーヴニルEX攻撃36_地上ブレス始動用3",15010101,35,1,-1,False,True,True,False,-30,30,0,20,0.01,0,4,"Action.36","MO_501_01_01_ACT_36" +4867,"ヴィゾーヴニルEX攻撃37_連続ブレス",15010101,36,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.37","MO_501_01_01_ACT_37" +4868,"ヴィゾーヴニルEX攻撃38_連続ブレス2",15010101,37,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.38","MO_501_01_01_ACT_38" +4869,"ヴィゾーヴニルEX攻撃39_バフ",15010101,38,1,-1,False,True,True,False,0,360,0,10,0,0,30,"Action.39","MO_501_01_01_ACT_39" +4870,"ヴィゾーヴニルEX攻撃40_ブレス打ち上げ3",15010101,39,1,-1,True,True,True,False,-120,120,0,30,0.02,0,5,"Action.40","MO_501_01_01_ACT_40" +4871,"アメディスター・ザ・クイーンEX攻撃1_クラッシャー",15420002,0,1,-1,True,False,False,False,-60,-30,0,10,0.4,4,2,"Action.01","MO_542_00_02_ACT_01" +4872,"アメディスター・ザ・クイーンEX攻撃2_スタンピングポリューション",15420002,1,1,-1,True,False,True,False,0,360,5,15,0,30,15,"Action.02","MO_542_00_02_ACT_02" +4873,"アメディスター・ザ・クイーンEX攻撃3_飛び込み攻撃",15420002,2,1,-1,True,False,True,False,-60,60,20,50,0,2,2,"Action.03","MO_542_00_02_ACT_03" +4874,"アメディスター・ザ・クイーンEX攻撃4_ベノムハザード",15420002,3,1,-1,True,False,True,False,-60,60,8,10,0.1,2,12,"Action.04","MO_542_00_02_ACT_04" +4875,"アメディスター・ザ・クイーンEX攻撃6_尻尾からの攻撃",15420002,5,1,-1,True,False,True,False,-30,30,15,40,0,2,10,"Action.06","MO_542_00_02_ACT_06" +4876,"アメディスター・ザ・クイーンEX攻撃8_クラッシャー2",15420002,7,1,-1,True,False,False,False,-60,30,0,10,0.4,4,2,"Action.08","MO_542_00_02_ACT_08" +4877,"アメディスター・ザ・クイーンEX攻撃9_左ステップ",15420002,8,1,-1,True,False,False,False,30,140,0,10,0.02,2,12,"Action.09","MO_542_00_02_ACT_09" +4878,"アメディスター・ザ・クイーンEX攻撃10_右ステップ",15420002,9,1,-1,True,False,False,False,-140,-30,0,10,0.02,2,12,"Action.10","MO_542_00_02_ACT_10" +4879,"アメディスター・ザ・クイーンEX攻撃11_クラッシャー",15420002,10,1,-1,False,True,False,False,-60,30,0,10,0.2,4,2,"Action.11","MO_542_00_02_ACT_11" +4880,"アメディスター・ザ・クイーンEX攻撃12_スタンピングポリューション",15420002,11,1,-1,False,True,True,False,0,360,5,15,0,2,15,"Action.12","MO_542_00_02_ACT_12" +4881,"アメディスター・ザ・クイーンEX攻撃13_飛び込み攻撃",15420002,12,1,-1,False,True,True,False,-60,60,20,50,0,2,2,"Action.13","MO_542_00_02_ACT_13" +4882,"アメディスター・ザ・クイーンEX攻撃14_ベノムハザード",15420002,13,1,-1,False,True,True,False,-60,60,8,10,0.1,2,12,"Action.14","MO_542_00_02_ACT_14" +4883,"アメディスター・ザ・クイーンEX攻撃15_タイラントペイン",15420002,14,1,-1,False,True,True,False,-25,25,0,10,0.1,2,12,"Action.15","MO_542_00_02_ACT_15" +4884,"アメディスター・ザ・クイーンEX攻撃16_尻尾からの攻撃",15420002,15,1,-1,False,True,True,False,-30,30,15,40,0,2,10,"Action.16","MO_542_00_02_ACT_16" +4885,"アメディスター・ザ・クイーンEX攻撃18_クラッシャー2",15420002,17,1,-1,False,True,False,False,-30,60,0,10,0.2,4,2,"Action.18","MO_542_00_02_ACT_18" +4886,"アメディスター・ザ・クイーンEX攻撃19_左ステップ",15420002,18,1,-1,False,True,False,False,30,140,0,10,0.02,0,12,"Action.19","MO_542_00_02_ACT_19" +4887,"アメディスター・ザ・クイーンEX攻撃20_右ステップ",15420002,19,1,-1,False,True,False,False,-140,-30,0,10,0.02,0,12,"Action.20","MO_542_00_02_ACT_20" +4888,"アメディスター・ザ・クイーンEX攻撃21_バックステップ",15420002,20,1,-1,True,False,False,False,110,250,0,50,0.02,0,8,"Action.21","MO_542_00_02_ACT_21" +4889,"アメディスター・ザ・クイーンEX攻撃22_バックステップ",15420002,21,1,-1,False,True,False,False,110,250,0,50,0.02,0,8,"Action.22","MO_542_00_02_ACT_22" +4890,"アメディスター・ザ・クイーンEX攻撃23_左Fステップ",15420002,22,1,-1,True,True,False,False,-30,90,5,50,0.5,0,15,"Action.23","MO_542_00_02_ACT_23" +4891,"アメディスター・ザ・クイーンEX攻撃24_右Fステップ",15420002,23,1,-1,True,True,False,False,-90,30,5,50,0.5,0,15,"Action.24","MO_542_00_02_ACT_24" +4892,"アメディスター・ザ・クイーンEX攻撃25_召喚",15420002,24,1,-1,False,True,True,False,0,360,0,20,0,0,15,"Action.25","MO_542_00_02_ACT_25" +4893,"アメディスター・ザ・クイーンEX攻撃26_マルチ吹き飛ばし",15420002,25,1,-1,True,True,False,True,0,360,0,8,0,10,30,"Action.26","MO_542_00_02_ACT_26" +4894,"アメディスター・ザ・クイーンEX攻撃27_ピット1",15420002,26,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.27","MO_542_00_02_ACT_27" +4895,"アメディスター・ザ・クイーンEX攻撃28_ピット2",15420002,27,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.28","MO_542_00_02_ACT_28" +4896,"アメディスター・ザ・クイーンEX攻撃29_背後着地",15420002,28,1,-1,True,True,False,False,-30,30,0,8,0.5,0,15,"Action.29","MO_542_00_02_ACT_29" +4897,"アメディスター・ザ・クイーンEX攻撃30_背後着地2",15420002,29,1,-1,False,True,False,False,-30,30,0,8,0.01,0,15,"Action.30","MO_542_00_02_ACT_30" +4898,"アメディスター・ザ・クイーンEX攻撃31_クラッシャー(遠距離)",15420002,30,1,-1,True,True,False,False,-90,90,15,25,0,0,2,"Action.31","MO_542_00_02_ACT_31" +4899,"アメディスター・ザ・クイーンEX攻撃32_クラッシャー(遠距離)",15420002,31,1,-1,True,True,False,False,-90,90,20,50,0,0,2,"Action.32","MO_542_00_02_ACT_32" +4900,"ニコラスEX_攻撃3_前方への斬撃:斧",15550001,2,1,-1,True,True,False,False,-30,30,0,10,0.1,0,5,"Action.03","MO_555_00_ACT_03" +4901,"ニコラスEX_攻撃4_正面から右方向への払い斬り:斧",15550001,3,1,-1,True,True,False,False,-30,30,0,10,0.1,0,5,"Action.04","MO_555_00_ACT_04" +4902,"ニコラスEX_攻撃5_正面から左方向への払い斬り:斧",15550001,4,1,-1,True,True,False,False,-30,30,0,10,0.1,0,5,"Action.05","MO_555_00_ACT_05" +4903,"ニコラスEX_攻撃6_背後への斬撃右:斧",15550001,5,1,-1,True,True,False,False,90,180,0,10,0.1,0,8,"Action.06","MO_555_00_ACT_06" +4904,"ニコラスEX_攻撃7_背後への斬撃左:袋",15550001,6,1,-1,True,True,False,False,-180,-90,0,10,0.1,0,8,"Action.07","MO_555_00_ACT_07" +4905,"ニコラスEX_攻撃8_スローアックス:斧",15550001,7,1,-1,True,True,False,False,-90,90,5,40,0.1,0,15,"Action.08","MO_555_00_ACT_08" +4906,"ニコラスEX_攻撃9_キャッチアックス:斧",15550001,8,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.09","MO_555_00_ACT_09" +4907,"ニコラスEX_攻撃10_ステップインスラッシュ:斧",15550001,9,1,-1,True,True,False,False,-90,90,16,50,0.1,0,5,"Action.10","MO_555_00_ACT_10" +4908,"ニコラスEX_攻撃11_ステップインクラッシュ:袋",15550001,10,1,-1,True,True,False,False,-90,90,16,50,0.1,0,5,"Action.11","MO_555_00_ACT_11" +4909,"ニコラスEX_攻撃12_前方への打撃:袋",15550001,11,1,-1,True,True,False,False,-30,30,10,20,0.01,0,15,"Action.12","MO_555_00_ACT_12" +4910,"ニコラスEX_攻撃13_サンタクローススピン",15550001,12,1,-1,True,True,False,False,0,360,10,50,0.1,0,15,"Action.13","MO_555_00_ACT_13" +4911,"ニコラスEX_攻撃14_リングアベル",15550001,13,1,-1,True,True,True,False,0,360,0,20,0,0,10,"Action.14","MO_555_00_ACT_14" +4912,"ニコラスEX_攻撃15_Present of The Death",15550001,14,1,-1,True,True,True,False,-90,90,0,30,0.01,0,15,"Action.15","MO_555_00_ACT_15" +4913,"ニコラスEX_攻撃16_ドリームバム",15550001,15,1,-1,False,True,True,False,-90,90,5,30,0,0,15,"Action.16","MO_555_00_ACT_16" +4914,"ニコラスEX_攻撃17_サンタの瘴気",15550001,16,1,-1,False,True,True,False,0,360,5,30,0.01,0,10,"Action.17","MO_555_00_ACT_17" +4915,"ニコラスEX_攻撃18_サンタロケット1",15550001,17,1,-1,True,False,True,False,0,360,0,50,0.1,0,20,"Action.18","MO_555_00_ACT_18" +4916,"ニコラスEX_攻撃19_サンタロケット2",15550001,18,1,-1,False,True,True,False,0,360,0,50,0.1,0,20,"Action.19","MO_555_00_ACT_19" +4917,"ニコラスEX_攻撃20_バックステップ",15550001,19,1,-1,True,True,False,False,0,360,0,10,0.1,0,20,"Action.20","MO_555_00_ACT_20" +4918,"ニコラスEX_攻撃21_フォワードステップ",15550001,20,1,-1,True,True,False,False,-30,30,0,10,0.1,0,10,"Action.21","MO_555_00_ACT_21" +4919,"ニコラスEX_攻撃22_左ステップ",15550001,21,1,-1,True,True,False,False,0,180,0,10,0.1,0,10,"Action.22","MO_555_00_ACT_22" +4920,"ニコラスEX_攻撃23_右ステップ",15550001,22,1,-1,True,True,False,False,-180,0,0,10,0.1,0,10,"Action.23","MO_555_00_ACT_23" +4921,"ニコラスEX_攻撃24_PresentAgain",15550001,23,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.24","MO_555_00_ACT_24" +4922,"ニコラスEX_攻撃25_スローアックス2:斧(連投用)",15550001,24,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.25","MO_555_00_ACT_25" +4923,"ニコラスEX_攻撃26_サンタロケット3(連携用)",15550001,25,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.26","MO_555_00_ACT_26" +4924,"ニコラス(お供)_前方への斬撃:斧",25550001,2,1,-1,True,True,False,False,-30,30,0,10,0.1,0,1,"Action.03","SMO_555_00_ACT_03" +4925,"ニコラス(お供)_Present of The Death",25550001,14,1,-1,True,True,True,False,-90,90,0,30,0.01,0,2,"Action.15","SMO_555_00_ACT_15" +4926,"マモン_攻撃01_ランダムステップ",15212200,0,1,-1,True,True,False,False,0,360,0,40,0.5,0,2,"Action.01","MO_521_22_00_ACT_01" +4927,"マモン_攻撃02_ランダムエレメントボム",15212200,1,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.02","MO_521_22_00_ACT_02" +4928,"マモン_攻撃03_ホリゾンタルスラッシュ",15212200,2,1,-1,True,True,False,False,-90,90,0,20,0.1,0,10,"Action.03","MO_521_22_00_ACT_03" +4929,"マモン_攻撃04_ビッグバン",15212200,3,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.04","MO_521_22_00_ACT_04" +4930,"マモン_攻撃05_アイドル",15212200,4,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.05","MO_521_22_00_ACT_05" +4931,"マモン_攻撃06_斬撃01",15212200,5,1,-1,True,True,True,False,-90,90,0,20,0.1,1,4,"Action.06","MO_521_22_00_ACT_06" +4932,"マモン_攻撃07_斬撃02",15212200,6,1,-1,True,True,True,False,0,0,0,0,0,1,0,"Action.07","MO_521_22_00_ACT_07" +4933,"マモン_攻撃08_斬撃03",15212200,7,1,-1,True,True,True,False,0,0,0,0,0,1,0,"Action.08","MO_521_22_00_ACT_08" +4934,"マモン_攻撃09_旋回斬01",15212200,8,1,-1,True,True,True,False,-90,90,10,40,0.1,1,8,"Action.09","MO_521_22_00_ACT_09" +4935,"マモン_攻撃10_ニードル",15212200,9,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.10","MO_521_22_00_ACT_10" +4936,"マモン_攻撃11_斬撃01(封印時用)",15212200,10,1,-1,True,True,False,False,-90,90,0,20,1,1,4,"Action.11","MO_521_22_00_ACT_11" +4951,"マモン_攻撃39_鎧ニュートラル",15212200,38,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.39","MO_521_22_00_ACT_39" +4952,"マモン_攻撃40_属性チェンジ",15212200,39,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.40","MO_521_22_00_ACT_40" +4953,"ファントム超上位種攻撃1_踏み込み鎌",10250200,0,1,-1,True,True,False,False,-60,60,0,10,0.5,0,4,"Action.01","MO_025_02_00_ACT_01" +4954,"ファントム超上位種攻撃2_火の玉",10250200,10,1,-1,True,True,True,False,-90,90,5,20,0.1,0,2,"Action.11","MO_025_02_00_ACT_02" +4955,"ファントム超上位種攻撃3_火の玉打ち上げ",10250200,11,1,-1,True,True,True,False,-90,90,5,20,0.2,5,10,"Action.12","MO_025_02_00_ACT_03" +4956,"ファントム超上位種攻撃4_接近時回転",10250200,1,1,-1,True,True,False,False,0,360,0,5,0.2,0,1,"Action.02","MO_025_02_00_ACT_04" +4957,"ファントム超上位種_バフ",10250200,12,1,-1,True,True,True,False,0,360,8,20,0.1,0,20,"Action.13","MO_025_02_00_ACT_05" +4958,"スカジEX_攻撃1_右手による射撃",15050101,0,1,-1,True,False,False,False,-30,30,2,50,0.1,5,8,"Action.01","MO_505_01_01_ACT_01" +4959,"スカジEX_攻撃2_両手水平撃ち",15050101,1,1,-1,True,False,False,False,-45,45,0,25,0.2,5,5,"Action.02","MO_505_01_01_ACT_02" +4961,"スカジEX_攻撃4_4本構え",15050101,3,1,-1,True,True,True,False,-120,-20,0,8,0.1,10,6,"Action.04","MO_505_01_01_ACT_04" +4962,"スカジEX_攻撃6a_垂直構え>上空射撃",15050101,5,1,-1,True,False,True,False,-30,30,0,6,0,10,20,"Action.06","MO_505_01_01_ACT_06a" +4964,"スカジEX_攻撃7_バックステップ",15050101,7,1,-1,True,False,False,False,-20,20,0,50,0.1,0,4,"Action.08","MO_505_01_01_ACT_08" +4965,"スカジEX_攻撃8_左ステップ",15050101,8,1,-1,True,False,False,False,-180,-20,0,50,0.1,0,4,"Action.09","MO_505_01_01_ACT_09" +4966,"スカジEX_攻撃9_右ステップ",15050101,9,1,-1,True,False,False,False,20,180,0,50,0.1,0,4,"Action.10","MO_505_01_01_ACT_10" +4967,"スカジEX_攻撃11_右手による射撃",15050101,10,1,-1,False,True,False,False,-30,30,2,50,0.2,0,8,"Action.11","MO_505_01_01_ACT_11" +4968,"スカジEX_攻撃12_両手水平撃ち",15050101,11,1,-1,False,True,False,False,-45,45,0,25,0.2,0,8,"Action.12","MO_505_01_01_ACT_12" +4970,"スカジEX_攻撃14_4本構え",15050101,13,1,-1,True,True,True,False,20,120,0,6,0.1,10,6,"Action.14","MO_505_01_01_ACT_14" +4971,"スカジEX_攻撃16a_垂直構え>上空射撃",15050101,15,1,-1,False,True,True,False,-30,30,0,6,0,10,10,"Action.16","MO_505_01_01_ACT_16a" +4973,"スカジEX_攻撃18_バックステップ",15050101,17,1,-1,False,True,False,False,-20,20,0,50,0.1,0,4,"Action.18","MO_505_01_01_ACT_18" +4974,"スカジEX_攻撃19_左ステップ",15050101,18,1,-1,False,True,False,False,-180,-20,0,50,0.1,0,4,"Action.19","MO_505_01_01_ACT_19" +4975,"スカジEX_攻撃20_右ステップ",15050101,19,1,-1,False,True,False,False,20,180,0,50,0.1,0,4,"Action.20","MO_505_01_01_ACT_20" +4976,"スカジEX_攻撃21_右手による射撃2",15050101,20,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.21","MO_505_01_01_ACT_21" +4977,"スカジEX_攻撃22_右手による射撃3",15050101,21,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.22","MO_505_01_01_ACT_22" +4978,"スカジEX_攻撃23_移動攻撃前",15050101,22,1,-1,False,True,False,False,-5,45,0,25,0.1,0,16,"Action.23","MO_505_01_01_ACT_23" +4979,"スカジEX_攻撃24_移動攻撃右後ろ",15050101,23,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.24","MO_505_01_01_ACT_24" +4980,"スカジEX_攻撃25_移動攻撃左後ろ",15050101,24,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.25","MO_505_01_01_ACT_25" +4981,"スカジEX_攻撃26_移動攻撃前",15050101,25,1,-1,False,True,False,False,-45,5,0,25,0.1,0,16,"Action.26","MO_505_01_01_ACT_26" +4982,"スカジEX_攻撃27_移動攻撃右後ろ",15050101,26,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.27","MO_505_01_01_ACT_27" +4983,"スカジEX_攻撃28_移動攻撃左後ろ",15050101,27,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.28","MO_505_01_01_ACT_28" +4984,"スカジEX_攻撃29_移動攻撃右後ろ",15050101,28,1,-1,True,False,False,False,20,120,0,20,0.1,0,16,"Action.29","MO_505_01_01_ACT_29" +4985,"スカジEX_攻撃30_移動攻撃左後ろ",15050101,29,1,-1,True,False,False,False,-120,-20,0,20,0.1,0,16,"Action.30","MO_505_01_01_ACT_30" +4986,"スカジEX_攻撃31_移動攻撃右後ろ",15050101,30,1,-1,False,True,False,False,20,120,0,20,0.1,0,16,"Action.31","MO_505_01_01_ACT_31" +4987,"スカジEX_攻撃32_移動攻撃左後ろ",15050101,31,1,-1,False,True,False,False,-120,-20,0,20,0.1,0,16,"Action.32","MO_505_01_01_ACT_32" +4988,"スカジEX_攻撃33_射撃2始動動作",15050101,32,1,-1,False,True,True,False,-45,45,6,25,0,0,8,"Action.33","MO_505_01_01_ACT_33" +4989,"スカジEX_攻撃34_射撃3始動動作",15050101,33,1,-1,False,True,True,False,-45,45,6,25,0,0,4,"Action.34","MO_505_01_01_ACT_34" +4990,"スカジEX_攻撃35_マルチ吹き飛ばし",15050101,34,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.35","MO_505_01_01_ACT_35" +4995,"フリュムEX_攻撃1_鎌の横なぎ",15040301,0,1,-1,True,False,False,False,-50,50,0,10,0.1,0,2,"Action.01","MO_504_03_01_ACT_01" +4997,"フリュムEX_攻撃3_振り下ろし1",15040301,2,1,-1,True,False,False,False,-60,60,8,25,0.1,20,7,"Action.03","MO_504_03_01_ACT_03" +4998,"フリュムEX_攻撃4_連続振り下ろし",15040301,3,1,-1,True,False,True,False,-50,50,8,20,0.1,30,3,"Action.04","MO_504_03_01_ACT_04" +5002,"フリュムEX_攻撃8_移動1",15040301,7,1,-1,True,False,False,False,-60,60,0,10,0.1,0,3,"Action.08","MO_504_03_01_ACT_08" +5003,"フリュムEX_攻撃9_左ステップ",15040301,8,1,-1,True,False,False,False,-170,-40,0,10,0.1,0,3,"Action.09","MO_504_03_01_ACT_09" +5004,"フリュムEX_攻撃10_右ステップ",15040301,9,1,-1,True,False,False,False,40,170,0,10,0.1,0,3,"Action.10","MO_504_03_01_ACT_10" +5005,"フリュムEX_攻撃11_鎌の横なぎ",15040301,10,1,-1,False,True,False,False,-50,50,0,10,0.1,0,10,"Action.11","MO_504_03_01_ACT_11" +5006,"フリュムEX_攻撃12_回転攻撃01",15040301,11,1,-1,False,True,False,False,-50,50,0,10,0.1,0,8,"Action.12","MO_504_03_01_ACT_12" +5007,"フリュムEX_攻撃13_振り下ろし1",15040301,12,1,-1,False,True,False,False,-60,60,8,25,0.1,0,12,"Action.13","MO_504_03_01_ACT_13" +5008,"フリュムEX_攻撃14_連続振り下ろし",15040301,13,1,-1,False,True,True,False,-50,50,8,20,0.1,0,12,"Action.14","MO_504_03_01_ACT_14" +5009,"フリュムEX_攻撃15_詠唱1",15040301,14,5,-1,False,True,True,False,0,360,0,10,0.1,0,25,"Action.15","MO_504_03_01_ACT_15" +5010,"フリュムEX_攻撃16a_振り下ろし2",15040301,15,1,-1,False,True,True,False,0,360,8,15,0.1,0,10,"Action.16","MO_504_03_01_ACT_16a" +5012,"フリュムEX_攻撃18_移動1",15040301,17,1,-1,False,True,False,False,-60,60,0,10,0.1,0,3,"Action.18","MO_504_03_01_ACT_18" +5013,"フリュムEX_攻撃19_左ステップ",15040301,18,1,-1,False,True,False,False,-130,-40,0,10,0.1,0,3,"Action.19","MO_504_03_01_ACT_19" +5014,"フリュムEX_攻撃20_右ステップ",15040301,19,1,-1,False,True,False,False,40,130,0,10,0.1,0,3,"Action.20","MO_504_03_01_ACT_20" +5015,"フリュムEX_攻撃21_背後攻撃",15040301,20,1,-1,True,False,False,False,130,230,0,10,0,0,3,"Action.21","MO_504_03_01_ACT_21" +5016,"フリュムEX_攻撃22_背後攻撃",15040301,21,1,-1,False,True,False,False,130,230,0,10,0,0,3,"Action.22","MO_504_03_01_ACT_22" +5017,"フリュムEX_攻撃23_マルチ吹っ飛ばし",15040301,22,1,-1,True,True,False,True,0,360,0,8,0,0,10,"Action.23","MO_504_03_01_ACT_23" +5018,"ジークフリートEXアクション1(振り下ろし)",15040102,0,1,-1,True,False,False,False,-50,50,0,6,0.1,0,1,"Action.01","MO_504_01_02_ACT_01" +5019,"ジークフリートEXアクション2(回転切り)",15040102,1,1,-1,True,False,False,False,0,360,0,4,1,0,3,"Action.02","MO_504_01_02_ACT_02" +5020,"ジークフリートEXアクション3(ソニックブーム)",15040102,2,1,-1,True,False,False,False,-90,90,4,100,0.5,0,5,"Action.03","MO_504_01_02_ACT_03" +5022,"ジークフリートEXアクション4(突進)",15040102,3,1,-1,True,False,False,False,-50,50,4,50,0.01,0,5,"Action.04","MO_504_01_02_ACT_04" +5023,"ジークフリートEXアクション2(怒り・回転切り)",15040102,7,1,-1,False,True,False,False,0,360,0,4,0.1,0,2,"Action.08","MO_504_01_02_ACT_02b" +5024,"ジークフリートEXアクション4(怒り・突進B)",15040102,8,1,-1,False,True,False,False,0,360,0,50,1,0,2,"Action.09","MO_504_01_02_ACT_04b" +5025,"ジークフリートEXアクション3(怒り・ソニックブーム)",15040102,9,1,-1,False,True,True,False,-20,20,8,50,0.01,0,5,"Action.10","MO_504_01_02_ACT_03b" +5026,"ジークフリートEXアクション5(怒り・レーザー)",15040102,17,1,-1,False,True,True,False,-45,45,5,20,0.01,0,15,"Action.18","MO_504_01_02_ACT_18" +5027,"ジークフリートEXアクション6_(怒り・2連撃)",15040102,5,1,-1,False,True,True,False,-60,60,12,25,0.01,0,2,"Action.06","MO_504_01_02_ACT_06" +5028,"ジークフリートEX20_マルチ吹き飛ばし",15040102,19,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.20","MO_504_01_02_ACT_20" +5029,"ジークフリートEX攻撃21_コンボ1:始動",15040102,20,1,-1,False,True,True,False,0,360,4,10,0.01,0,5,"Action.21","MO_504_01_02_ACT_21" +5030,"ジークフリートEX攻撃22_コンボ2:縦切り",15040102,21,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.22","MO_504_01_02_ACT_22" +5031,"ジークフリートEX攻撃23_コンボ3:両手水平斬り内向き",15040102,22,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.23","MO_504_01_02_ACT_23" +5032,"ジークフリートEX攻撃24_コンボ4:両手水平斬り底向き>斬り下ろし",15040102,23,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.24","MO_504_01_02_ACT_24" +5033,"ジークフリートEX攻撃25_コンボ5:回転斬り",15040102,24,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.25","MO_504_01_02_ACT_25" +5034,"ジークフリートEX攻撃26_コンボ6:ソニック",15040102,25,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.26","MO_504_01_02_ACT_26" +5035,"ジークフリートEX攻撃27_コンボ7:咆哮",15040102,26,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.27","MO_504_01_02_ACT_27" +5036,"ジークフリートEX攻撃28_エンチャントファイア",15040102,27,1,1,False,True,False,False,0,360,0,1000,0,0,0,"Action.28","MO_504_01_02_ACT_28" +5037,"ジークフリートEX攻撃29_背面用回転攻撃",15040102,28,1,-1,True,True,False,False,110,250,0,50,0.01,0,2,"Action.29","MO_504_01_02_ACT_29" +5038,"ジークフリートEX攻撃30_バックステップ",15040102,29,1,-1,True,True,False,False,0,360,0,100,0.5,0,1,"Action.30","MO_504_01_02_ACT_30" +5040,"ゴッズペットEX頭突きMot01",15530001,1,1,-1,True,True,False,False,-30,30,0,20,0.4,0,8,"Action.02","MO_553_00_01_ACT_02" +5041,"ゴッズペットEX突進Mot02",15530001,2,1,-1,True,False,False,False,-30,30,5,50,0.04,0,16,"Action.03","MO_553_00_01_ACT_03" +5042,"ゴッズペットEX右キックMot11",15530001,3,1,-1,True,True,False,False,-20,160,0,20,0.4,0,8,"Action.04","MO_553_00_01_ACT_04" +5043,"ゴッズペットEX左キックMot12",15530001,4,1,-1,True,True,False,False,-160,20,0,20,0.4,0,8,"Action.05","MO_553_00_01_ACT_05" +5044,"ゴッズペットEX毒のブレスMot10",15530001,5,1,-1,True,True,True,False,-30,30,10,20,0.4,0,16,"Action.06","MO_553_00_01_ACT_06" +5045,"ゴッズペットEXレーザー攻撃(近)Mot03",15530001,6,1,-1,True,False,False,False,-30,30,0,20,0.04,0,10,"Action.07","MO_553_00_01_ACT_07" +5046,"ゴッズペットEXレーザー攻撃(中)Mot04",15530001,7,1,-1,True,False,False,False,-30,30,10,20,0.04,0,10,"Action.08","MO_553_00_01_ACT_08" +5047,"ゴッズペットEXレーザー攻撃(遠)Mot05",15530001,8,1,-1,True,False,False,False,-30,30,10,30,0.04,0,10,"Action.09","MO_553_00_01_ACT_09" +5048,"ゴッズペットEXレーザー攻撃(背後)Mot06",15530001,9,1,-1,True,False,False,False,90,270,10,30,0.04,0,10,"Action.10","MO_553_00_01_ACT_10" +5049,"ゴッズペットEXロングレーザー攻撃Mot07",15530001,10,1,-1,True,False,False,False,-30,30,10,30,0.4,0,16,"Action.11","MO_553_00_01_ACT_11" +5050,"ゴッズペットEXサークルレーザー(右)Mot08",15530001,11,1,-1,True,False,False,False,0,360,10,20,0.4,0,16,"Action.12","MO_553_00_01_ACT_12" +5051,"ゴッズペットEXサークルレーザー(左)Mot09",15530001,12,1,-1,True,False,False,False,0,360,10,20,0.4,0,16,"Action.13","MO_553_00_01_ACT_13" +5052,"ゴッズペットEX_左ステップ",15530001,13,1,-1,True,True,False,False,-180,20,0,20,0,0,10,"Action.14","MO_553_00_01_ACT_14" +5053,"ゴッズペットEX_右ステップ",15530001,14,1,-1,True,True,False,False,-20,180,0,20,0,0,10,"Action.15","MO_553_00_01_ACT_15" +5054,"ゴッズペットEX_後ステップ",15530001,15,1,-1,True,True,False,False,-45,45,0,20,0,0,10,"Action.16","MO_553_00_01_ACT_16" +5055,"ゴッズペットEX_毒散布",15530001,16,1,-1,True,True,True,False,0,360,0,20,0,0,10,"Action.17","MO_553_00_01_ACT_17" +5056,"ゴッズペットEXレーザー攻撃(近)Mot03_1",15530001,17,1,-1,False,True,False,False,-30,30,0,20,0.2,0,10,"Action.18","MO_553_00_01_ACT_18" +5057,"ゴッズペットEXレーザー攻撃(中)Mot04_1",15530001,18,1,-1,False,True,False,False,-30,30,10,20,0.02,0,10,"Action.19","MO_553_00_01_ACT_19" +5058,"ゴッズペットEXレーザー攻撃(遠)Mot05_1",15530001,19,1,-1,False,True,False,False,-30,30,10,25,0.2,0,10,"Action.20","MO_553_00_01_ACT_20" +5059,"ゴッズペットEXレーザー攻撃(背後)Mot06_1",15530001,20,1,-1,False,True,False,False,90,270,10,30,0.2,0,10,"Action.21","MO_553_00_01_ACT_21" +5060,"ゴッズペットEXロングレーザー攻撃Mot07_1",15530001,21,1,-1,False,True,False,False,-30,30,10,30,0.2,0,16,"Action.22","MO_553_00_01_ACT_22" +5061,"ゴッズペットEXサークルレーザー(右)Mot08_1",15530001,22,1,-1,False,True,False,False,0,360,10,20,0.02,0,16,"Action.23","MO_553_00_01_ACT_23" +5062,"ゴッズペットEXサークルレーザー(左)Mot09_1",15530001,23,1,-1,False,True,False,False,0,360,10,20,0.02,0,16,"Action.24","MO_553_00_01_ACT_24" +5063,"ゴッズペットEX突進2Mot02",15530001,24,1,-1,False,True,False,False,-30,30,5,50,0.01,0,16,"Action.25","MO_553_00_01_ACT_25" +5064,"ゴッズペットEXロングレーザー2攻撃Mot07_2",15530001,25,1,-1,False,True,False,False,-30,30,10,50,0.1,0,8,"Action.26","MO_553_00_01_ACT_26" +5065,"ゴッズペットEXサークルレーザー2(左)Mot09_1",15530001,26,1,-1,False,True,False,False,0,360,10,50,0.1,0,8,"Action.27","MO_553_00_01_ACT_27" +5066,"ゴッズペットEX開幕用_突進1_Mot02",15530001,27,1,-1,True,True,False,False,0,360,20,50,0.1,0,10,"Action.28","MO_553_00_01_ACT_28" +5067,"ゴッズペットEX開幕用_突進2_Mot02",15530001,28,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.29","MO_553_00_01_ACT_29" +5068,"ゴースト攻撃1_踏み込み鎌",10250300,9,1,-1,True,True,False,False,-60,60,4,10,0,0,3,"Action.10","MO_025_03_00_ACT_01" +5069,"ゴースト攻撃2_鎌2回斬り",10250300,1,1,-1,True,True,True,False,-60,60,0,5,0,0,0.5,"Action.02","MO_025_03_00_ACT_02" +5070,"ゴースト攻撃3_衰弱弾",10250300,10,1,-1,True,True,True,False,-60,60,5,20,0,0,2,"Action.11","MO_025_03_00_ACT_03" +5071,"ゴーストアイズ攻撃5_縦斬り2(ジャンプ切り)",15502000,4,1,-1,False,False,False,False,-60,60,0,10,0.1,0,8,"Action.05","MO_550_20_ACT_05" +5072,"ゴーストアイズ攻撃7_パンチ",15502000,6,1,-1,False,False,False,False,-60,60,0,8,0.1,0,3,"Action.07","MO_550_20_ACT_07" +5073,"ゴーストアイズ攻撃1_縦切り1",15502000,0,1,-1,True,False,False,False,-45,45,0,50,0.1,0,3,"Action.01","MO_550_20_ACT_01" +5074,"ゴーストアイズ攻撃2_横なぎ斬り1(右>左)",15502000,14,1,-1,True,True,False,False,-90,90,0,12,0.1,0,3,"Action.15","MO_550_20_ACT_02" +5075,"ゴーストアイズ攻撃3_横なぎ斬り2(左>右)",15502000,2,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.03","MO_550_20_ACT_03" +5076,"ゴーストアイズ攻撃4_ブレス",15502000,3,1,-1,True,True,True,False,-90,90,12,50,0.05,0,3,"Action.04","MO_550_20_ACT_04" +5077,"ゴーストアイズ攻撃6_切り上げ",15502000,5,1,-1,True,True,False,False,0,360,0,50,0.03,12,8,"Action.06","MO_550_20_ACT_06" +5078,"ゴーストアイズ攻撃12_蛇炎",15502000,11,1,-1,True,True,False,False,135,225,6,50,0.1,0,2,"Action.12","MO_550_20_ACT_12" +5079,"ゴーストアイズ攻撃13_縦切り1_状態2近距離",15502000,12,1,-1,False,True,False,False,-60,60,0,8,0.1,0,3,"Action.13","MO_550_20_ACT_13" +5080,"ゴーストアイズ攻撃1_縦切り1_状態2遠距離",15502000,13,1,-1,False,True,False,False,-45,45,8,50,0.1,0,3,"Action.14","MO_550_20_ACT_01" +5081,"ゴーストアイズ攻撃24_最終形態ブレス",15502000,23,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.24","MO_550_20_ACT_24" +5082,"ゴーストアイズ_HP低下時テレポート",15502000,33,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.34","MO_550_20_ACT_34" +5083,"ゴーストアイズ_HP低下時最終テレポート",15502000,34,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.35","MO_550_20_ACT_35" +5084,"ゴーストアイズ攻撃36_最終形態切り上げ",15502000,35,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.36","MO_550_20_ACT_36" +5085,"スフィアドラコ 大型 攻撃2_自爆?",10020303,1,1,-1,True,True,False,False,0,360,0,5,3,5,0.1,"Action.02","MO_002_03_04_ACT_02" +5086,"スフィアドラコ 大型 攻撃3_飛び道具",10020303,3,1,5,True,True,True,False,-90,90,0,50,0.1,0,2,"Action.04","MO_002_03_04_ACT_03" +5087,"ワイト(高速攻撃)攻撃1_踏み込み鎌",10250105,9,1,-1,True,True,False,False,-60,60,4,10,0,0,1,"Action.10","MO_025_01_00_ACT_01" +5088,"ワイト攻撃2_鎌2回斬り",10250105,1,1,-1,True,True,True,False,-60,60,0,5,0,0,0.5,"Action.02","MO_025_01_00_ACT_02" +5089,"スペクター攻撃1_突き",10060500,0,1,-1,True,True,False,False,-60,60,0,9,0.1,0,0.8,"Action.01","MO_006_05_00_ACT_01" +5090,"スペクター攻撃6_魔法",10060500,5,1,-1,True,True,True,False,-45,45,5,15,1,3,3,"Action.06","MO_006_05_00_ACT_06" +5091,"スペクター攻撃13_魔法突進",10060500,12,1,-1,True,True,True,False,0,360,0,25,0.5,3,3,"Action.13","MO_006_05_00_ACT_13" +5092,"フロストスタチュー超スーパー上位種_パンチ",10090330,0,1,-1,True,True,False,False,-90,90,0,15,0.1,0,2,"Action.01","MO_009_03_30_ACT_01" +5093,"フロストスタチュー超スーパー上位種_突進",10090330,3,1,-1,True,True,False,False,0,360,0,22,8,10,1,"Action.04","MO_009_03_30_ACT_04" +5094,"フロストスタチュー超スーパー上位種_バフ",10090330,4,1,-1,True,True,True,False,0,360,6,30,3,0,15,"Action.05","MO_009_03_30_ACT_05" +5095,"フロストスタチュー超スーパー上位種_氷塊",10090330,5,1,-1,True,True,True,False,0,360,0,12,1,15,12,"Action.06","MO_009_03_30_ACT_06" +5096,"ファールバウティEX_攻撃2_背面攻撃",15100210,1,1,-1,True,True,False,False,140,220,0,20,1,0,15,"Action.02","MO_510_02_10_ACT_02" +5097,"ファールバウティEX_攻撃4_ボディプレス",15100210,3,1,-1,True,True,False,False,0,360,0,10,1,0,5,"Action.04","MO_510_02_10_ACT_04" +5098,"ファールバウティEX_攻撃6a_突進1",15100210,5,1,-1,True,True,False,False,-80,80,0,25,0.2,0,5,"Action.06","MO_510_02_10_ACT_06a" +5099,"ファールバウティEX_攻撃6c_突進2",15100210,7,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.08","MO_510_02_10_ACT_06c" +5100,"ファールバウティEX攻撃17_左ステップ",15100210,20,1,-1,True,True,False,False,30,180,0,50,0.01,0,0.1,"Action.21","MO_510_02_10_ACT_17" +5101,"ファールバウティEX攻撃18_右ステップ",15100210,21,1,-1,True,True,False,False,-180,-30,0,50,0.01,0,0.1,"Action.22","MO_510_02_10_ACT_18" +5102,"ファールバウティ攻撃19_攻撃6c予兆",15100210,22,1,-1,True,True,True,False,-60,60,0,80,0.1,20,20,"Action.23","MO_510_02_10_ACT_19" +5103,"ファールバウティEX攻撃20_余韻",15100210,23,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.24","MO_510_02_10_ACT_20" +5104,"ファールバウティEX攻撃30_炎ブレス",15100210,33,1,-1,True,True,True,False,-20,20,12,25,0.1,0,5,"Action.34","MO_510_02_10_ACT_30" +5105,"ホムンクルス(高速攻撃)攻撃1",20230102,0,1,-1,True,True,False,False,0,360,0,8,0,0,1,"Action.01","MO_023_01_03_ACT_01" +5106,"ホムンクルス(高速攻撃)光の玉_撃ち下ろし",20230102,1,1,-1,True,True,True,False,-90,90,0,15,0,0,4,"Action.02","MO_023_01_03_ACT_02" +5107,"ホムンクルス(高速攻撃)光の玉_ホーミング",20230102,5,1,-1,True,True,True,False,-90,90,0,15,0,0,4,"Action.06","MO_023_01_03_ACT_04" +5108,"ホムンクルス(高速攻撃)バックステップ",20230102,6,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.07","MO_023_01_03_ACT_05" +5109,"レイディアンスイーターEX_02_潜行:ダイブイン(怒り時)",15440001,1,1,-1,False,True,True,False,10,350,0,14.9,0.01,5,10,"Action.02","MO_544_00_01_ACT_02" +5110,"レイディアンスイーターEX_03_正面への噛み付き",15440001,2,1,-1,True,True,False,False,-30,30,0,10,0.1,0,3,"Action.03","MO_544_00_01_ACT_03" +5111,"レイディアンスイーターEX_04_正面へのかち上げ",15440001,3,1,-1,True,True,False,False,-30,30,0,10,0.1,0,8,"Action.04","MO_544_00_01_ACT_04" +5112,"レイディアンスイーターEX_05_右左への連撃",15440001,4,1,-1,True,True,False,False,-60,60,8,15,0.1,0,12,"Action.05","MO_544_00_01_ACT_05" +5113,"レイディアンスイーターEX_06_毒吐きスピット",15440001,5,1,-1,False,True,True,False,-30,30,0,10,0.05,0,12,"Action.06","MO_544_00_01_ACT_06" +5114,"レイディアンスイーターEX_07_ジャンプからの落下攻撃",15440001,6,1,-1,False,True,True,False,-30,30,5,20,0.01,0,15,"Action.07","MO_544_00_01_ACT_07" +5115,"レイディアンスイーターEX_08_右旋回攻撃",15440001,7,1,-1,True,True,False,False,30,180,0,10,0.01,0,4,"Action.08","MO_544_00_01_ACT_08" +5116,"レイディアンスイーターEX_09_左旋回攻撃",15440001,8,1,-1,True,True,False,False,-180,-30,0,10,0.01,0,4,"Action.09","MO_544_00_01_ACT_09" +5117,"レイディアンスイーターEX_10_クリスタル攻撃",15440001,9,1,-1,False,True,True,False,-60,60,0,12,0,0,20,"Action.10","MO_544_00_01_ACT_10" +5118,"レイディアンスイーターEX_11_潜行:ダイブイン",15440001,10,1,-1,True,False,True,False,5,355,0,14.9,0,0,20,"Action.11","MO_544_00_01_ACT_11" +5119,"レイディアンスイーターEX_12_潜行:ダイブアウト",15440001,11,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.12","MO_544_00_01_ACT_12" +5120,"レイディアンスイーターEX_13_旋回",15440001,12,1,-1,True,True,False,False,90,270,0,50,0.1,0,4,"Action.13","MO_544_00_01_ACT_13" +5121,"レイディアンスイーターEX_14_左ステップ",15440001,13,1,-1,True,True,False,False,-180,0,0,10,0.1,0,4,"Action.14","MO_544_00_01_ACT_14" +5122,"レイディアンスイーターEX_15_右ステップ",15440001,14,1,-1,True,True,False,False,0,180,0,10,0.1,0,4,"Action.15","MO_544_00_01_ACT_15" +5123,"レイディアンスイーターEX_16_デススワンプ",15440001,15,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.16","MO_544_00_01_ACT_16" +5124,"レイディアンスイーターEX_17_移動攻撃01",15440001,16,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.17","MO_544_00_01_ACT_17" +5125,"レイディアンスイーターEX_18_移動攻撃02",15440001,17,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.18","MO_544_00_01_ACT_18" +5126,"レイディアンスイーターEX_19_移動攻撃03T",15440001,18,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.19","MO_544_00_01_ACT_19" +5127,"レイディアンスイーターEX_20_潜行:DD01",15440001,19,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.20","MO_544_00_01_ACT_20" +5128,"レイディアンスイーターEX_21_潜行:DD02",15440001,20,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.21","MO_544_00_01_ACT_21" +5129,"レイディアンスイーターEX_22_潜行:DD03T",15440001,21,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.22","MO_544_00_01_ACT_22" +5130,"レイディアンスイーターEX_23_ヘルアッパー1",15440001,22,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.23","MO_544_00_01_ACT_23" +5131,"レイディアンスイーターEX_24_ヘルアッパー2",15440001,23,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.24","MO_544_00_01_ACT_24" +5132,"レイディアンスイーターEX_25_ヘルアッパー3T",15440001,24,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.25","MO_544_00_01_ACT_25" +5133,"レイディアンスイーターEX_26_ヘルスピット1",15440001,25,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.26","MO_544_00_01_ACT_26" +5134,"レイディアンスイーターEX_27_ヘルスピット2",15440001,26,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.27","MO_544_00_01_ACT_27" +5135,"レイディアンスイーターEX_28_ヘルスピット3T",15440001,27,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.28","MO_544_00_01_ACT_28" +5136,"レイディアンスイーターEX_29_潜行:ダイブイン遠距離",15440001,28,1,-1,True,True,True,False,0,360,15,200,0,0,2,"Action.29","MO_544_00_01_ACT_29" +5137,"レイディアンスイーターEX_30_移動攻撃01遠距離",15440001,29,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.30","MO_544_00_01_ACT_30" +5138,"レイディアンMob2(地上Type)_03_正面への噛み付き",15440101,2,1,-1,True,True,False,False,-30,30,0,10,0.1,0,3,"Action.03","MO_544_01_01_ACT_03" +5139,"レイディアンMob2(地上Type)_04_正面へのかち上げ",15440101,3,1,-1,True,True,False,False,-30,30,0,10,0.1,0,8,"Action.04","MO_544_01_01_ACT_04" +5140,"レイディアンMob2(地上Type)_06_毒吐きスピット",15440101,5,1,-1,True,True,True,False,-30,30,0,10,0.05,0,12,"Action.06","MO_544_01_01_ACT_06" +5142,"レイディアンMob2(地上Type)_12_潜行:ダイブアウト",15440101,11,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.12","MO_544_01_01_ACT_12" +5143,"レイディアンMob2(地上Type)_13_旋回",15440101,12,1,-1,True,True,False,False,90,270,0,50,0.1,0,4,"Action.13","MO_544_01_01_ACT_13" +5144,"レイディアンMob2(地上Type)_14_左ステップ",15440101,13,1,-1,True,True,False,False,-180,0,0,10,0.1,0,4,"Action.14","MO_544_01_01_ACT_14" +5145,"レイディアンMob2(地上Type)_15_右ステップ",15440101,14,1,-1,True,True,False,False,0,180,0,10,0.1,0,4,"Action.15","MO_544_01_01_ACT_15" +5146,"レイディアンMob2(地上Type)_16_デススワンプ",15440101,15,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.16","MO_544_01_01_ACT_16" +5147,"レイディアンMob2(地上Type)_17_移動攻撃01",15440101,16,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.17","MO_544_01_01_ACT_17" +5148,"レイディアンMob2(地上Type)_18_移動攻撃02",15440101,17,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.18","MO_544_01_01_ACT_18" +5149,"レイディアンMob2(地上Type)_19_移動攻撃03T",15440101,18,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.19","MO_544_01_01_ACT_19" +5150,"レイディアンMob2(地上Type)_20_潜行:DD01",15440101,19,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.20","MO_544_01_01_ACT_20" +5151,"レイディアンMob2(地上Type)_21_潜行:DD02",15440101,20,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.21","MO_544_01_01_ACT_21" +5152,"レイディアンMob2(地上Type)_22_潜行:DD03T",15440101,21,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.22","MO_544_01_01_ACT_22" +5153,"レイディアンMob2(地上Type)_23_ヘルアッパー1",15440101,22,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.23","MO_544_01_01_ACT_23" +5154,"レイディアンMob2(地上Type)_24_ヘルアッパー2",15440101,23,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.24","MO_544_01_01_ACT_24" +5155,"レイディアンMob2(地上Type)_25_ヘルアッパー3T",15440101,24,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.25","MO_544_01_01_ACT_25" +5156,"レイディアンMob2(地上Type)_26_ヘルスピット1",15440101,25,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.26","MO_544_01_01_ACT_26" +5157,"レイディアンMob2(地上Type)_27_ヘルスピット2",15440101,26,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.27","MO_544_01_01_ACT_27" +5158,"レイディアンMob2(地上Type)_28_ヘルスピット3T",15440101,27,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.28","MO_544_01_01_ACT_28" +5159,"レイディアンMob2(地底Type)_03_正面への噛み付き",15440102,2,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.03","MO_544_01_02_ACT_03" +5160,"レイディアンMob2(地底Type)_04_正面へのかち上げ",15440102,3,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.04","MO_544_01_02_ACT_04" +5161,"レイディアンMob2(地底Type)_06_毒吐きスピット",15440102,5,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.06","MO_544_01_02_ACT_06" +5162,"レイディアンMob2(地底Type)_11_潜行:ダイブイン",15440102,10,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.11","MO_544_01_02_ACT_11" +5163,"レイディアンMob2(地底Type)_12_潜行:ダイブアウト",15440102,11,1,-1,True,True,False,False,-45,45,8,16,0,20,15,"Action.12","MO_544_01_02_ACT_12" +5164,"レイディアンMob2(地底Type)_16_デススワンプ",15440102,15,1,-1,True,True,True,False,0,360,0,6,0.1,0,10,"Action.16","MO_544_01_02_ACT_16" +5165,"レイディアンMob2(地底Type)_17_移動攻撃01",15440102,16,1,-1,True,True,True,False,-45,45,0,10,0.1,0,5,"Action.17","MO_544_01_02_ACT_17" +5166,"レイディアンMob2(地底Type)_18_移動攻撃02",15440102,17,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.18","MO_544_01_02_ACT_18" +5167,"レイディアンMob2(地底Type)_19_移動攻撃03T",15440102,18,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.19","MO_544_01_02_ACT_19" +5168,"レイディアンMob2(地底Type)_20_潜行:DD01",15440102,19,1,-1,True,True,False,False,0,0,0,0,0,0,1,"Action.20","MO_544_01_02_ACT_20" +5169,"レイディアンMob2(地底Type)_21_潜行:DD02",15440102,20,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.21","MO_544_01_02_ACT_21" +5170,"レイディアンMob2(地底Type)_22_潜行:DD03T",15440102,21,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.22","MO_544_01_02_ACT_22" +5171,"レイディアンMob2(地底Type)_23_ヘルアッパー1",15440102,22,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.23","MO_544_01_02_ACT_23" +5172,"レイディアンMob2(地底Type)_24_ヘルアッパー2",15440102,23,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.24","MO_544_01_02_ACT_24" +5173,"レイディアンMob2(地底Type)_25_ヘルアッパー3T",15440102,24,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.25","MO_544_01_02_ACT_25" +5174,"レイディアンMob2(地底Type)_26_ヘルスピット1",15440102,25,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.26","MO_544_01_02_ACT_26" +5175,"レイディアンMob2(地底Type)_27_ヘルスピット2",15440102,26,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.27","MO_544_01_02_ACT_27" +5176,"レイディアンMob2(地底Type)_28_ヘルスピット3T",15440102,27,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.28","MO_544_01_02_ACT_28" +5177,"レイディアンMob2(地底Type)_31_地上ループ",15440102,30,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.31","MO_544_01_02_ACT_31" +5178,"ガングレトMob攻撃1_滑空",15170002,0,1,-1,False,True,False,False,-25,25,15,30,0.1,8,16,"Action.01","MO_517_01_03_ACT_01" +5179,"ガングレトMob攻撃2_キック突進",15170002,1,1,-1,False,True,False,False,-20,20,12,30,0.1,5,13,"Action.02","MO_517_01_03_ACT_02" +5180,"ガングレトMob攻撃3_羽ばたきキック",15170002,2,1,-1,True,False,False,False,-60,60,0,8,0.1,0,4,"Action.03","MO_517_01_03_ACT_03" +5181,"ガングレトMob攻撃4_後方宙返り1",15170002,3,1,-1,True,True,True,False,-90,90,6,50,0.1,20,4,"Action.04","MO_517_01_03_ACT_04" +5182,"ガングレトMob攻撃9_バック",15170002,8,1,-1,True,True,False,False,-60,60,0,50,0.3,3,11,"Action.09","MO_517_01_03_ACT_09" +5183,"ガングレトMob攻撃10_滑空2(ショート)",15170002,9,1,-1,False,True,True,False,-25,25,3,10,0.5,3,11,"Action.10","MO_517_01_03_ACT_10" +5184,"ガングレトMob攻撃11_キック突進2(ショート)",15170002,10,1,-1,True,True,True,False,-20,20,0,10,0.1,3,2,"Action.11","MO_517_01_03_ACT_11" +5185,"ガングレトMob攻撃13_羽ばたきキック2",15170002,12,1,-1,False,True,False,False,-60,60,0,8,0.1,2,10,"Action.13","MO_517_01_03_ACT_13" +5186,"ガングレトMob攻撃16_左旋回",15170002,15,1,-1,True,True,False,False,-180,20,0,50,0.3,0,4,"Action.16","MO_517_01_03_ACT_16" +5187,"ガングレトMob攻撃17_右旋回",15170002,16,1,-1,True,True,False,False,-20,180,0,50,0.3,0,4,"Action.17","MO_517_01_03_ACT_17" +5188,"ガングラティMob攻撃1_滑空",15170103,0,1,-1,False,True,False,False,-25,25,15,30,0.1,8,16,"Action.01","MO_517_01_03_ACT_01" +5189,"ガングラティMob攻撃2_キック突進",15170103,1,1,-1,False,True,False,False,-20,20,12,30,0.1,5,13,"Action.02","MO_517_01_03_ACT_02" +5190,"ガングラティMob攻撃3_羽ばたきキック",15170103,2,1,-1,True,False,False,False,-60,60,0,8,0.1,0,4,"Action.03","MO_517_01_03_ACT_03" +5191,"ガングラティMob攻撃4_後方宙返り1",15170103,3,1,-1,True,True,True,False,-90,90,6,50,0.1,20,4,"Action.04","MO_517_01_03_ACT_04" +5192,"ガングラティMob攻撃9_バック",15170103,8,1,-1,True,True,False,False,-60,60,0,50,0.3,3,11,"Action.09","MO_517_01_03_ACT_09" +5193,"ガングラティMob攻撃10_滑空2(ショート)",15170103,9,1,-1,False,True,True,False,-25,25,3,10,0.5,3,11,"Action.10","MO_517_01_03_ACT_10" +5194,"ガングラティMob攻撃11_キック突進2(ショート)",15170103,10,1,-1,True,True,True,False,-20,20,0,10,0.1,3,2,"Action.11","MO_517_01_03_ACT_11" +5195,"ガングラティMob攻撃13_羽ばたきキック2",15170103,12,1,-1,False,True,False,False,-60,60,0,8,0.1,2,10,"Action.13","MO_517_01_03_ACT_13" +5196,"ガングラティMob攻撃16_左旋回",15170103,15,1,-1,True,True,False,False,-180,20,0,50,0.3,0,4,"Action.16","MO_517_01_03_ACT_16" +5197,"ガングラティMob攻撃17_右旋回",15170103,16,1,-1,True,True,False,False,-20,180,0,50,0.3,0,4,"Action.17","MO_517_01_03_ACT_17" +5198,"ヤンググースロードMob攻撃4ニュートラル",15560004,3,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.04","MO_556_00_04_ACT_04" +5199,"ヤンググースロードMob攻撃5フィッシュロケット",15560004,4,1,-1,True,True,False,False,-60,60,8,25,0.1,0,5,"Action.05","MO_556_00_04_ACT_05" +5200,"ヤンググースロードMob攻撃6ボディトゥボディ",15560004,5,1,-1,True,True,False,False,-60,60,0,15,0.02,0,8,"Action.06","MO_556_00_04_ACT_06" +5201,"ヤンググースロードMob攻撃7ジェットウォーター",15560004,6,1,-1,True,True,True,False,-45,45,12,30,0.02,0,20,"Action.07","MO_556_00_04_ACT_07" +5202,"ヤンググースロードMob攻撃9ゲイザーゲイザー",15560004,8,1,-1,True,True,True,False,0,360,0,8,0.1,0,30,"Action.09","MO_556_00_04_ACT_09" +5203,"ヤンググースロード(召喚用)攻撃10うずしお(旧バブルバブル)",15560004,9,1,-1,True,True,True,False,-30,30,0,12,0.02,0,30,"Action.10","MO_556_00_04_ACT_10" +5204,"ヤンググースロードMob攻撃11クレイジーテイルACT1",15560004,10,1,-1,True,True,False,False,120,240,0,8,0,0,10,"Action.11","MO_556_00_04_ACT_11" +5205,"ヤンググースロードMob攻撃12クレイジーテイルACT2",15560004,11,1,-1,True,True,False,False,120,240,0,8,0,0,10,"Action.12","MO_556_00_04_ACT_12" +5206,"ヤンググースロードMob攻撃13メイルストローム",15560004,12,1,-1,True,True,True,False,0,360,0,25,0.1,0,30,"Action.13","MO_556_00_04_ACT_13" +5207,"ヤンググースロードMob攻撃14フラッシュ",15560004,13,1,-1,True,True,True,False,-30,30,0,6,0.01,0,8,"Action.14","MO_556_00_04_ACT_14" +5208,"ヤンググースロードMob攻撃15レフトターンアラウンド",15560004,14,1,-1,True,True,False,False,-10,180,0,20,0,0,4,"Action.15","MO_556_00_04_ACT_15" +5209,"ヤンググースロードMob攻撃16ライトターンアラウンド",15560004,15,1,-1,True,True,False,False,-180,10,0,20,0,0,4,"Action.16","MO_556_00_04_ACT_16" +5210,"ヤンググースロードMob攻撃17フィッシュロケットループ1",15560004,16,1,-1,True,True,False,False,-60,60,0,30,0,0,30,"Action.17","MO_556_00_04_ACT_17" +5211,"ヤンググースロードMob攻撃18フィッシュロケットループ2",15560004,17,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.18","MO_556_00_04_ACT_18" +5212,"ヤンググースロードMob攻撃19フィッシュロケットループ3",15560004,18,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.19","MO_556_00_04_ACT_19" +5213,"ヤンググースロードMob攻撃20レフトターンアラウンド2",15560004,19,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.20","MO_556_00_04_ACT_20" +5214,"ヤンググースロードMob攻撃21ライトターンアラウンド2",15560004,20,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.21","MO_556_00_04_ACT_21" +5215,"クン・リンドルムEX攻撃09_尻尾背後攻撃",15010202,8,1,-1,False,True,False,False,110,250,0,10,0.01,0,10,"Action.09","MO_501_02_02_ACT_09" +5216,"クン・リンドルムEX攻撃10_近距離噛みつき",15010202,9,1,-1,True,True,False,False,-30,30,0,10,0.05,0,5,"Action.10","MO_501_02_02_ACT_10" +5217,"クン・リンドルムEX攻撃11_尻尾背後攻撃",15010202,10,1,-1,True,False,False,False,110,250,0,10,0.01,0,10,"Action.11","MO_501_02_02_ACT_11" +5218,"クン・リンドルムEX攻撃12_咆哮1",15010202,11,1,-1,True,True,True,False,-90,90,0,20,0.1,0,5,"Action.12","MO_501_02_02_ACT_12" +5219,"クン・リンドルムEX攻撃13_咆哮2",15010202,12,1,-1,False,True,True,False,0,360,0,10,0.01,0,10,"Action.13","MO_501_02_02_ACT_13" +5220,"クン・リンドルムEX攻撃14_地上ブレス",15010202,13,1,-1,True,False,True,False,0,0,0,0,0,0,0,"Action.14","MO_501_02_02_ACT_14" +5221,"クン・リンドルムEX攻撃16_地上ブレス始動用",15010202,15,1,-1,True,False,True,False,0,360,0,10,0.01,0,4,"Action.16","MO_501_02_02_ACT_16" +5222,"クン・リンドルムEX攻撃17_左ステップ",15010202,16,1,-1,True,True,False,False,-120,-30,0,10,0.05,0,4,"Action.17","MO_501_02_02_ACT_17" +5223,"クン・リンドルムEX攻撃18_右ステップ",15010202,17,1,-1,True,True,False,False,30,120,0,10,0.05,0,4,"Action.18","MO_501_02_02_ACT_18" +5224,"クン・リンドルムEX攻撃19_地上ブレス始動用2",15010202,18,1,-1,False,True,True,False,-30,30,0,50,0.1,10,10,"Action.19","MO_501_02_02_ACT_19" +5225,"クン・リンドルムEX攻撃20_地上ブレス2",15010202,19,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.20","MO_501_02_02_ACT_20" +5226,"クン・リンドルムEX攻撃21_地上ブレス3",15010202,20,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.21","MO_501_02_02_ACT_21" +5227,"クン・リンドルムEX攻撃22_地上ブレス4",15010202,21,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.22","MO_501_02_02_ACT_22" +5228,"クン・リンドルムEX攻撃23_地上走り2",15010202,22,1,-1,True,True,False,False,-60,60,5,50,0.1,0,2,"Action.23","MO_501_02_02_ACT_23" +5229,"クン・リンドルムEX攻撃24_マルチ吹き飛ばし",15010202,23,1,-1,True,True,False,True,0,360,0,8,0,10,10,"Action.24","MO_501_02_02_ACT_24" +5230,"クン・リンドルムEX攻撃25_離陸",15010202,24,1,-1,True,False,False,False,-90,90,0,10,0,0,30,"Action.25","MO_501_02_02_ACT_25" +5231,"クン・リンドルムEX攻撃26_突進",15010202,25,1,-1,True,False,False,False,0,0,0,0,0,0,0,"Action.26","MO_501_02_02_ACT_26" +5232,"クン・リンドルムEX攻撃27_着陸",15010202,26,1,-1,True,False,False,False,0,0,0,0,0,0,0,"Action.27","MO_501_02_02_ACT_27" +5233,"クン・リンドルムEX攻撃28_離陸2",15010202,27,1,-1,False,True,False,False,-90,90,0,50,0,0,30,"Action.28","MO_501_02_02_ACT_28" +5234,"クン・リンドルムEX攻撃29_突進2&ブレス",15010202,28,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.29","MO_501_02_02_ACT_29" +5235,"クン・リンドルムEX攻撃30_着陸2",15010202,29,1,-1,False,True,False,False,0,0,0,0,0,0,0,"Action.30","MO_501_02_02_ACT_30" +5236,"クン・リンドルムEX攻撃31_反転",15010202,30,1,-1,True,False,False,False,110,250,0,50,0.05,0,4,"Action.31","MO_501_02_02_ACT_31" +5237,"クン・リンドルムEX攻撃32_離陸3",15010202,31,1,-1,False,True,True,False,-90,90,0,8,0,0,10,"Action.32","MO_501_02_02_ACT_32" +5238,"クン・リンドルムEX攻撃33_ブレス",15010202,32,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.33","MO_501_02_02_ACT_33" +5239,"クン・リンドルムEX攻撃34_着陸3",15010202,33,1,-1,False,True,True,False,0,0,0,0,0,0,0,"Action.34","MO_501_02_02_ACT_34" +5240,"クン・リンドルムEX攻撃35_反転2",15010202,34,1,-1,False,True,False,False,110,250,0,50,0.2,0,4,"Action.35","MO_501_02_02_ACT_35" +5241,"クン・リンドルムEX攻撃36_地上ブレス始動用3",15010202,35,1,-1,True,True,True,False,-30,30,0,20,0.01,0,4,"Action.36","MO_501_02_02_ACT_36" +5242,"クン・リンドルムEX攻撃37_連続ブレス",15010202,36,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.37","MO_501_02_02_ACT_37" +5243,"クン・リンドルムEX攻撃38_連続ブレス2",15010202,37,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.38","MO_501_02_02_ACT_38" +5244,"クン・リンドルムEX攻撃39_バフ",15010202,38,1,-1,False,True,True,False,0,360,0,15,0,0,20,"Action.39","MO_501_02_02_ACT_39" +5245,"ラタトスクEX攻撃1_噛み付き",15110003,0,1,-1,True,False,False,False,-45,45,0,10,0.1,0,7,"Action.01","MO_511_00_03_ACT_01" +5246,"ラタトスクEX攻撃2_右手叩きつけ",15110003,1,1,-1,True,False,False,False,-10,90,0,15,0.01,0,6,"Action.02","MO_511_00_03_ACT_02" +5247,"ラタトスクEX攻撃3_突進1",15110003,2,1,-1,True,False,False,False,-30,30,0,20,0.1,0,8,"Action.03","MO_511_00_03_ACT_03" +5248,"ラタトスクEX攻撃4_背面尻尾攻撃",15110003,3,1,-1,True,False,False,False,140,220,0,10,0.2,0,5,"Action.04","MO_511_00_03_ACT_04" +5249,"ラタトスクEX攻撃6a_目の前にブレス",15110003,5,1,-1,True,False,True,False,-45,45,0,5,0.2,10,3,"Action.06","MO_511_00_03_ACT_06" +5250,"ラタトスクEX攻撃6b_ダッシュ攻撃",15110003,6,1,-1,True,False,True,False,-30,30,5,20,0.1,0,10,"Action.07","MO_511_00_03_ACT_07" +5251,"ラタトスクEX攻撃8_左手叩きつけ",15110003,8,1,-1,True,False,False,False,-10,90,0,15,0.01,0,6,"Action.09","MO_511_00_03_ACT_09" +5252,"ラタトスクEX攻撃11_左ステップ",15110003,9,1,-1,True,False,False,False,-140,-40,5,40,0.1,0,6,"Action.10","MO_511_00_03_ACT_10" +5253,"ラタトスクEX攻撃12_右ステップ",15110003,10,1,-1,True,False,False,False,40,140,5,40,0.1,0,6,"Action.11","MO_511_00_03_ACT_11" +5254,"ラタトスクEX攻撃13_振り返り",15110003,11,1,-1,True,False,False,False,140,220,0,40,0,0,7,"Action.12","MO_511_00_03_ACT_12" +5255,"ラタトスクEX攻撃14_噛み付き",15110003,12,1,-1,False,True,False,False,-45,45,0,10,0.1,0,7,"Action.13","MO_511_00_03_ACT_13" +5256,"ラタトスクEX攻撃15_右手叩きつけ",15110003,13,1,-1,False,True,False,False,-10,90,0,15,0.01,0,6,"Action.14","MO_511_00_03_ACT_14" +5257,"ラタトスクEX攻撃16_突進1",15110003,14,1,-1,False,True,False,False,-30,30,0,20,0.1,0,8,"Action.15","MO_511_00_03_ACT_15" +5258,"ラタトスクEX攻撃17_背面尻尾攻撃",15110003,15,1,-1,False,True,False,False,140,220,0,10,0.1,0,5,"Action.16","MO_511_00_03_ACT_16" +5259,"ラタトスクEX攻撃18_ジャンプからのプレス",15110003,16,1,-1,False,True,True,False,0,360,0,10,0.2,0,10,"Action.17","MO_511_00_03_ACT_17" +5260,"ラタトスクEX攻撃19a_目の前にブレス",15110003,17,1,-1,False,True,True,False,-45,45,0,5,0.2,10,3,"Action.18","MO_511_00_03_ACT_18" +5261,"ラタトスクEX攻撃19b_ダッシュ攻撃",15110003,18,1,-1,False,True,True,False,-30,30,5,20,0.1,0,10,"Action.19","MO_511_00_03_ACT_19" +5262,"ラタトスクEX攻撃20_空中ブレスからの着地",15110003,19,1,-1,False,True,True,False,-45,45,0,20,0.1,15,10,"Action.20","MO_511_00_03_ACT_20" +5263,"ラタトスクEX攻撃21_左手叩きつけ",15110003,20,1,-1,False,True,False,False,-10,90,0,15,0.01,0,6,"Action.21","MO_511_00_03_ACT_21" +5264,"ラタトスクEX攻撃22_左ステップ",15110003,21,1,-1,False,True,False,False,-140,-40,0,40,0.1,0,6,"Action.22","MO_511_00_03_ACT_22" +5265,"ラタトスクEX攻撃23_右ステップ",15110003,22,1,-1,False,True,False,False,40,140,0,40,0.1,0,6,"Action.23","MO_511_00_03_ACT_23" +5266,"ラタトスクEX攻撃24_振り返り",15110003,23,1,-1,False,True,False,False,140,220,0,40,0,0,7,"Action.24","MO_511_00_03_ACT_24" +5267,"ラタトスクEX攻撃26_マルチ吹き飛ばし",15110003,25,1,-1,True,True,False,True,0,360,0,8,0,10,30,"Action.26","MO_511_00_03_ACT_26" +5268,"ラタトスクEX攻撃27_バックジャンプファイア1",15110003,26,1,-1,True,True,True,False,-140,-40,0,40,0.1,0,2,"Action.27","MO_511_00_03_ACT_27" +5269,"ラタトスクEX攻撃28_バックジャンプファイア2",15110003,27,1,-1,True,True,True,False,40,140,0,40,0.1,0,2,"Action.28","MO_511_00_03_ACT_28" +5270,"スコルEX攻撃2_右前足引っ掻き",15150102,1,1,-1,True,False,False,False,-5,90,0,12,0.1,0,6,"Action.02","MO_515_01_02_ACT_02" +5271,"スコルEX攻撃3_噛みつき",15150102,2,1,-1,True,False,False,False,-5,90,0,12,0.1,0,4,"Action.03","MO_515_01_02_ACT_03" +5272,"スコルEX攻撃4_尻尾薙ぎ払い",15150102,3,1,-1,True,True,False,False,110,250,0,12,0.1,0,4,"Action.04","MO_515_01_02_ACT_04" +5273,"スコルEX攻撃9_右前足引っ掻き2",15150102,4,1,-1,False,True,False,False,-90,5,0,12,0.1,2,12,"Action.05","MO_515_01_02_ACT_09" +5274,"スコルEX攻撃5_尻尾回転攻撃",15150102,5,1,-1,True,False,True,False,0,360,2,20,0.3,0,18,"Action.06","MO_515_01_02_ACT_05" +5275,"スコルEX攻撃5b_尻尾回転攻撃(大)",15150102,6,1,-1,False,True,True,False,0,360,2,20,0.3,0,10,"Action.07","MO_515_01_02_ACT_05b" +5276,"スコルEX攻撃6_遠吠え",15150102,7,1,-1,True,False,True,False,0,360,8,40,0.1,0,10,"Action.08","MO_515_01_02_ACT_06" +5277,"スコルEX攻撃8_左前足引っ掻き2",15150102,8,1,-1,False,True,True,False,-5,90,0,12,0.1,2,12,"Action.09","MO_515_01_02_ACT_08" +5278,"スコルEX_攻撃10_バックステップ",15150102,9,1,-1,True,False,False,False,-30,30,0,10,0.1,0,2,"Action.10","MO_515_01_02_ACT_10" +5279,"スコルEX攻撃11_左前足引っ掻き",15150102,10,1,-1,True,False,True,False,-90,5,0,12,0.1,0,6,"Action.11","MO_515_01_02_ACT_11" +5280,"スコルEX_攻撃12_バックステップ2",15150102,11,1,-1,False,True,False,False,-90,90,0,10,0.1,1,2,"Action.12","MO_515_01_02_ACT_12" +5281,"スコルEX攻撃13_噛みつき逆",15150102,12,1,-1,True,False,True,False,-90,5,0,12,0.1,0,14,"Action.13","MO_515_01_02_ACT_13" +5282,"スコルEX_攻撃14_右旋回",15150102,13,1,-1,True,False,False,False,30,180,0,10,0.1,0,5,"Action.14","MO_515_01_02_ACT_14" +5283,"スコルEX_攻撃15_左旋回",15150102,14,1,-1,True,False,False,False,-180,-30,0,10,0.1,0,5,"Action.15","MO_515_01_02_ACT_15" +5284,"スコルEX攻撃17_噛みつき毒",15150102,16,1,-1,False,True,True,False,-90,5,0,12,0.1,2,12,"Action.17","MO_515_01_02_ACT_17" +5285,"スコルEX攻撃18_噛みつき逆毒",15150102,17,1,-1,False,True,True,False,-180,-30,0,10,0.1,4,14,"Action.18","MO_515_01_02_ACT_18" +5286,"スコルEX_攻撃19_右旋回",15150102,18,1,-1,False,True,False,False,30,180,0,12,0.1,2,12,"Action.19","MO_515_01_02_ACT_19" +5287,"スコルEX_攻撃20_左旋回",15150102,19,1,-1,False,True,False,False,-180,-30,0,10,0.1,4,14,"Action.20","MO_515_01_02_ACT_20" +5288,"スコルEX攻撃21_召喚",15150102,20,10,5,False,True,True,False,0,360,0,8,0,0,30,"Action.21","MO_515_01_02_ACT_21" +5289,"スコルEX攻撃22_突進(ショート)",15150102,21,1,-1,True,True,False,False,-20,20,8,80,0.1,0,10,"Action.22","MO_515_01_02_ACT_22" +5290,"スコルEX攻撃23_毒吐き",15150102,22,1,-1,True,True,True,False,-90,90,0,15,0.05,0,5,"Action.23","MO_515_01_02_ACT_23" +5291,"スコルEX攻撃24_反転",15150102,23,1,-1,True,True,False,False,0,360,10,100,0,0,2,"Action.24","MO_515_01_02_ACT_24" +5292,"スコルEX攻撃25_マルチ吹き飛ばし",15150102,24,1,-1,True,True,False,True,0,360,0,10,0,10,30,"Action.25","MO_515_01_02_ACT_25" +5293,"スコルEX攻撃26_弾幕始動用",15150102,25,1,-1,True,True,True,False,-90,90,10,40,0,0,10,"Action.26","MO_515_01_02_ACT_26" +5294,"スコルEX攻撃27_弾幕発射",15150102,26,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.27","MO_515_01_02_ACT_27" +5295,"スコルEX攻撃28_弾幕発射2",15150102,27,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.28","MO_515_01_02_ACT_28" +5296,"エア・ドレイク(小型)攻撃1_かみつき",10240104,0,1,-1,True,True,False,False,-60,60,0,5,0.1,5,5,"Action.01","MO_024_01_04_ACT_01" +5297,"エア・ドレイク(小型)攻撃2_前進かみつき",10240104,1,1,-1,True,True,True,False,-60,60,7,25,0.1,0,0.1,"Action.02","MO_024_01_04_ACT_02" +5298,"エア・ドレイク(小型)攻撃3_火の玉",10240104,5,1,-1,True,True,True,False,-60,60,0,15,0.1,0,2,"Action.06","MO_024_01_04_ACT_03" +5299,"パイロナイト:近接二連",10230200,0,1,-1,True,True,False,False,0,360,0,12,0,0,1,"Action.01","MO_023_02_00_ACT_01" +5300,"パイロナイト:光の玉_撃ち下ろし",10230200,1,1,-1,True,True,True,False,-90,90,0,15,0,0,5,"Action.02","MO_023_02_00_ACT_02" +5301,"パイロナイト:光の玉_ホーミング",10230200,5,1,-1,True,True,True,False,-90,90,0,15,0,0,5,"Action.06","MO_023_02_00_ACT_04" +5302,"パイロナイト:バックステップ",10230200,6,1,-1,True,True,False,False,0,360,0,4,0.1,5,10,"Action.07","MO_023_02_00_ACT_05" +5303,"パイロナイト:即射火炎弾",10230200,7,1,-1,True,True,True,False,-90,90,0,12,0.1,0,5,"Action.08","MO_023_02_00_ACT_06" +5304,"フューリー・ボア攻撃1:近接",10500103,0,1,-1,True,True,False,False,-45,45,0,3,0.1,0,0.5,"Action.01","MO_050_01_03_ACT_01" +5305,"フューリー・ボア攻撃2:突進",10500103,4,1,-1,True,True,True,False,-20,20,0,20,0.1,0,1,"Action.05","MO_050_01_03_ACT_02" +5306,"シザース攻撃1",10540003,0,1,-1,True,True,False,False,-45,45,0,3.5,0.1,0,2,"Action.01","MO_054_00_03_ACT_01" +5307,"シザース攻撃2",10540003,1,1,-1,True,True,True,False,-45,45,1,5,0.1,0,3,"Action.02","MO_054_00_03_ACT_02" +5308,"エア・ドレイク(小型_召喚用)攻撃1_かみつき",10240105,0,1,-1,True,True,False,False,-60,60,0,5,0.1,5,5,"Action.01","MO_024_01_05_ACT_01" +5309,"エア・ドレイク(小型_召喚用)攻撃2_前進かみつき",10240105,1,1,-1,True,True,True,False,-60,60,7,25,0.1,0,0.1,"Action.02","MO_024_01_05_ACT_02" +5310,"エア・ドレイク(小型_召喚用)攻撃3_火の玉",10240105,5,1,-1,True,True,True,False,-60,60,0,15,0.1,0,2,"Action.06","MO_024_01_05_ACT_03" +5311,"熱圏スルト_攻撃1_踏みつけ",15511001,0,1,-1,True,False,False,False,0,360,0,6,0.1,0,0.1,"Action.01","MO_551_10_2_ACT_01" +5312,"熱圏スルト_攻撃2_地面叩き",15511001,1,1,-1,True,False,False,False,-60,60,0,15,0.1,0,0.1,"Action.02","MO_551_10_2_ACT_02" +5313,"熱圏スルト_攻撃3_ダッシュ",15511001,2,1,-1,True,False,False,False,0,360,0,100,0.5,0,10,"Action.03","MO_551_10_2_ACT_03" +5314,"熱圏スルト_攻撃4_ブレス",15511001,3,1,-1,True,False,True,False,-90,90,6,100,0.1,0,0.1,"Action.04","MO_551_10_2_ACT_04" +5315,"熱圏スルト_攻撃5_状態1_左ステップ",15511001,4,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.05","MO_551_10_2_ACT_05" +5316,"熱圏スルト_攻撃6_状態1_右ステップ",15511001,5,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.06","MO_551_10_2_ACT_06" +5317,"熱圏スルト_攻撃7_状態1_後ステップ",15511001,6,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.07","MO_551_10_2_ACT_07" +5318,"熱圏スルト_攻撃8_状態2_左ステップ",15511001,7,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.08","MO_551_10_2_ACT_08" +5319,"熱圏スルト_攻撃9_状態2_右ステップ",15511001,8,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.09","MO_551_10_2_ACT_09" +5320,"熱圏スルト_攻撃10_状態2_後ステップ",15511001,9,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.10","MO_551_10_2_ACT_10" +5321,"熱圏スルト_攻撃11_状態2_斧近距離",15511001,10,1,-1,False,True,False,False,-90,90,0,15,0.1,0,0.1,"Action.11","MO_551_10_2_ACT_11" +5322,"熱圏スルト_攻撃12_状態2_斧遠距離",15511001,11,1,-1,False,True,False,False,0,360,15,100,0.1,0,0.1,"Action.12","MO_551_10_2_ACT_12" +5323,"熱圏スルト_攻撃13_状態2_斧呼び出し時",15511001,12,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.13","MO_551_10_2_ACT_13" +5324,"熱圏スルト_攻撃14_状態2_炎オーラ",15511001,13,1,-1,False,True,False,False,0,360,0,8,0.1,0,0.1,"Action.14","MO_551_10_2_ACT_14" +5325,"熱圏スルト_攻撃15_状態2_召喚",15511001,14,1,-1,False,True,True,False,0,360,15,30,0.1,0,0.1,"Action.15","MO_551_10_2_ACT_15" +5326,"熱圏スルト_攻撃16_状態2_吸い込み",15511001,15,1,-1,False,False,False,False,-90,90,0,100,0.1,0,0.1,"Action.16","MO_551_10_2_ACT_16" +5327,"熱圏スルト_攻撃17_状態3_ダッシュ",15511001,16,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.17","MO_551_10_2_ACT_17" +5328,"熱圏スルト_攻撃20_開幕処理_左ステップ",15511001,19,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.20","MO_551_10_2_ACT_20" +5329,"熱圏スルト_攻撃21_開幕処理_右ステップ",15511001,20,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.21","MO_551_10_2_ACT_21" +5330,"熱圏スルト_攻撃23_フライングボディプレス",15511001,22,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.23","MO_551_10_2_ACT_23" +5331,"熱圏サタナキア_攻撃11_挌闘コンボ1段目",15212101,12,1,-1,True,True,True,False,-60,60,12,25,0.1,0,3,"Action.13","MO_521_21_01_ACT_11" +5332,"熱圏サタナキア_攻撃13b_切り開き前進",15212101,16,1,-1,True,True,False,False,-90,90,0,6,0.1,0,0.1,"Action.17","MO_521_21_01_ACT_13b" +5333,"熱圏サタナキア_攻撃14_薙ぎ払い",15212101,17,1,-1,True,True,False,False,-90,90,6,12,0.1,0,1,"Action.18","MO_521_21_01_ACT_14" +5334,"熱圏サタナキア_攻撃14b_連続回転斬り",15212101,18,1,-1,True,True,True,False,0,360,0,25,0.2,5,20,"Action.19","MO_521_21_01_ACT_14b" +5335,"熱圏サタナキア_攻撃23_大型炎弾",15212101,22,1,-1,False,False,False,False,-90,90,0,100,0.01,0,10,"Action.23","MO_521_21_01_ACT_23" +5336,"熱圏サタナキア_攻撃24_左ステップ",15212101,29,1,-1,True,True,False,False,60,180,0,100,0.01,0,0.2,"Action.30","MO_521_21_01_ACT_24" +5337,"熱圏サタナキア_攻撃25_右ステップ",15212101,30,1,-1,True,True,False,False,-180,-60,0,100,0.01,0,0.2,"Action.31","MO_521_21_01_ACT_25" +5338,"熱圏サタナキア_攻撃27_弾幕",15212101,32,1,-1,False,False,False,False,-90,90,0,100,0.1,0,5,"Action.33","MO_521_21_01_ACT_27" +5339,"熱圏サタナキア_攻撃38_鎧オン",15212101,37,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.38","MO_521_21_01_ACT_38" +5340,"ハーデス下位モデル_撤退",15590002,0,0,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.01","MO_559_00_01_ACT_01" +5341,"ハーデス下位モデル_戦闘開始",15590002,1,1,-1,True,True,True,False,-140,140,5,20,0.01,0,3,"Action.02","MO_559_00_02_ACT_02" +5342,"ハーデス下位モデル_バフ",15590002,2,1,-1,False,False,False,False,0,360,0,20,0.1,0,2,"Action.03","MO_559_00_01_ACT_03" +5343,"ハーデス下位モデル_召喚",15590002,3,1,-1,False,False,False,False,0,360,0,20,0.1,0,2,"Action.04","MO_559_00_01_ACT_04" +5344,"ハーデス下位モデル_ダークコアIn_攻撃1【地面に現れる闇】",15590002,4,1,1,True,True,True,False,0,360,20,80,0.01,60,120,"Action.05","MO_559_00_01_ACT_05" +5345,"ハーデス下位モデル_ダークコアOut_攻撃2【地面に現れる闇】",15590002,5,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.06","MO_559_00_01_ACT_06" +5346,"ハーデス下位モデル_シールドアタック_攻撃3【盾による左薙ぎ払い】",15590002,6,1,-1,True,True,False,False,-160,30,0,7,0.08,2,2,"Action.07","MO_559_00_01_ACT_07" +5347,"ハーデス下位モデル_ソードスラッシュ_攻撃4【剣による右払い】",15590002,7,1,-1,True,True,False,False,-30,160,0,7,0.08,2,2,"Action.08","MO_559_00_01_ACT_08" +5348,"ハーデス下位モデル_パワーストライク_攻撃5【馬による突進】",15590002,8,1,-1,True,True,True,False,-60,60,20,50,0.2,2,4,"Action.09","MO_559_00_02_ACT_09" +5349,"ハーデス下位モデル_リアスパイク_攻撃6【馬による背後への鋭い蹴り】",15590002,9,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.10","MO_559_00_01_ACT_10" +5350,"ハーデス下位モデル_ターンスパイク_攻撃7【馬による正面への鋭い蹴り】",15590002,10,1,-1,True,True,False,False,-90,90,0,8,1,2,2,"Action.11","MO_559_00_01_ACT_11" +5351,"ハーデス下位モデル_ソードヘルスタッブ_攻撃8【剣による地獄突き】",15590002,11,1,-1,True,True,False,False,-30,30,5,15,0.01,2,6,"Action.12","MO_559_00_01_ACT_12" +5352,"ハーデス下位モデル_シールドショット_攻撃9【盾からの火炎散弾】",15590002,12,1,-1,True,True,True,False,-90,90,10,30,0.01,8,20,"Action.13","MO_559_00_01_ACT_13" +5353,"ハーデス下位モデル_スラッシュテンペスト_攻撃10【剣による乱斬り】",15590002,13,1,-1,True,True,False,False,-60,60,5,15,0.01,8,2,"Action.14","MO_559_00_01_ACT_14" +5354,"ハーデス下位モデル_スラッシュアラウンド_攻撃11【剣による全体攻撃】",15590002,14,1,-1,True,True,True,False,0,360,0,10,0.3,8,20,"Action.15","MO_559_00_01_ACT_15" +5355,"ハーデス下位モデル_シールドインパクト_攻撃12【盾による前方への打撃攻撃】",15590002,15,1,-1,True,True,False,False,-20,20,5,25,0.05,2,8,"Action.16","MO_559_00_01_ACT_16" +5356,"ハーデス下位モデル_ソードインパクト_攻撃13【剣による前方への斬攻撃】",15590002,16,1,-1,True,True,False,False,-20,20,5,25,0.05,2,4,"Action.17","MO_559_00_01_ACT_17" +5357,"ハーデス下位モデル_シールドノヴァeins_攻撃14【盾から巨大な属性弾】",15590002,17,1,-1,True,True,True,False,-90,90,0,20,0.1,2,2,"Action.18","MO_559_00_01_ACT_18" +5358,"ハーデス下位モデル_攻撃19_サンダーストーム",15590002,18,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.19","MO_559_00_01_ACT_19" +5359,"ハーデス下位モデル攻撃20_左ステップ",15590002,19,1,-1,True,True,False,False,120,240,10,80,0.1,2,5,"Action.20","MO_559_00_01_ACT_20" +5360,"ハーデス下位モデル攻撃21_右ステップ",15590002,20,1,-1,True,True,False,False,120,240,10,80,0.1,2,5,"Action.21","MO_559_00_01_ACT_21" +5361,"ハーデス下位モデル攻撃22_前ステップ",15590002,21,1,-1,True,True,False,False,-90,90,10,20,0.1,8,40,"Action.22","MO_559_00_01_ACT_22" +5362,"ハーデス下位モデル攻撃23_後ステップ",15590002,22,1,-1,True,True,False,False,120,240,10,80,0.1,8,5,"Action.23","MO_559_00_01_ACT_23" +5363,"ハーデス下位モデル攻撃24_嘶き前足踏みつけ",15590002,23,1,-1,True,True,False,False,-90,90,0,8,0,2,2,"Action.24","MO_559_00_01_ACT_24" +5364,"ハーデス下位モデル攻撃25_地底移動",15590002,24,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.25","MO_559_00_02_ACT_25" +5366,"ハーデス下位モデル攻撃27_アイドリング1(嘶き)",15590002,26,1,1,False,False,False,False,0,360,0,80,0.5,0,2,"Action.27","MO_559_00_01_ACT_27" +5367,"ハーデス下位モデル攻撃28_アイドリング2(睥睨)",15590002,27,1,1,False,False,False,False,0,360,0,80,0.5,0,2,"Action.28","MO_559_00_01_ACT_28" +5368,"ハーデス下位モデル_ホワイトホール攻撃29",15590002,28,1,-1,True,True,True,False,0,360,0,8,0.15,2,15,"Action.29","MO_559_00_01_ACT_29" +5369,"ハーデス下位モデル攻撃30_背後への蹴りの予兆",15590002,29,1,-1,True,True,False,False,140,220,0,15,0,2,3,"Action.30","MO_559_00_01_ACT_30" +5370,"ハーデス下位モデル攻撃31_サンダーストーム予兆",15590002,30,1,-1,False,True,True,False,0,360,0,8,0.1,30,30,"Action.31","MO_559_00_01_ACT_31" +5371,"カースド・リーパー_攻撃1_右鎌斬撃",15312001,0,1,-1,True,False,False,False,-90,90,10,100,0.1,0,3,"Action.01","MO_531_21_ACT_01" +5372,"カースド・リーパー_攻撃2_左鎌斬撃",15312001,1,1,-1,True,False,False,False,-90,90,10,100,0.1,0,3,"Action.02","MO_531_21_ACT_02" +5373,"カースド・リーパー_攻撃3_突進後の旋回ジャンプ",15312001,2,1,-1,True,False,True,False,0,0,0,0,0,0,0,"Action.03","MO_531_21_ACT_03" +5374,"カースド・リーパー_攻撃4_突進",15312001,3,1,-1,True,False,True,False,0,360,0,12,0.2,0,0.1,"Action.04","MO_531_21_ACT_04" +5375,"カースド・リーパー_攻撃5_レーザー",15312001,4,1,-1,True,False,True,False,-90,90,12,100,3,5,0.1,"Action.05","MO_531_21_ACT_05" +5376,"カースド・リーパー_攻撃6_バックステップ",15312001,5,1,-1,True,False,False,False,30,330,0,100,0.1,0,0.1,"Action.06","MO_531_21_ACT_06" +5377,"カースド・リーパー_攻撃7_怒り時突進",15312001,6,1,-1,False,True,False,False,0,360,0,30,0.1,0,0.1,"Action.07","MO_531_21_ACT_07" +5378,"カースド・リーパー_攻撃8_怒り時レーザー",15312001,7,1,-1,False,True,True,False,0,360,30,100,0.1,0,0.1,"Action.08","MO_531_21_ACT_08" +5379,"カースド・リーパー_攻撃9_天井ジャンプ(HP行動)",15312001,8,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.09","MO_531_21_ACT_09" +5380,"カースド・リーパー_攻撃10_グルグル突進",15312001,9,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.10","MO_531_21_ACT_10" +5383,"スカルリーパー(召喚用)_攻撃1_右鎌による斬り下ろし1",15313001,0,1,-1,True,True,False,False,0,60,0,10,0.5,0,2,"Action.01","MO_531_30_01_ACT_01" +5384,"スカルリーパー(召喚用)_攻撃12_左鎌による斬り下ろし1",15313001,11,1,-1,True,True,False,False,-60,0,0,10,0.5,0,2,"Action.12","MO_531_30_01_ACT_12" +5385,"スカルリーパー(召喚用)_攻撃13_尻尾による薙ぎ払い",15313001,12,1,-1,True,True,True,False,90,270,0,20,0.1,0,2,"Action.13","MO_531_30_01_ACT_13" +5386,"スカルリーパー(召喚用)_攻撃17_突進",15313001,16,1,-1,True,True,True,False,-45,45,6,100,0.5,0,5,"Action.17","MO_531_30_01_ACT_17" +5387,"スカルリーパー(召喚用)_攻撃20_バックステップ",15313001,19,1,-1,True,True,False,False,40,320,0,100,0.2,0,0.1,"Action.20","MO_531_30_01_ACT_20" +5388,"スカルリーパー(召喚用)_攻撃35_高出力ビーム",15313001,34,1,-1,False,False,True,False,0,0,0,0,0,0,0,"Action.35","MO_531_30_01_ACT_35" +5389,"刑場サムライ_攻撃01_状態1ソニック&ワープ(水平)",15520001,0,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.01","MO_552_01_ACT_01" +5390,"刑場サムライ_攻撃02_状態1ソニック&ワープ(垂直)",15520001,1,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.02","MO_552_01_ACT_02" +5391,"刑場サムライ_攻撃03_状態1ディスカス&ワープ",15520001,2,1,-1,True,True,False,False,0,360,0,7,0.01,0,0.01,"Action.03","MO_552_01_ACT_03" +5392,"刑場サムライ_攻撃04_状態1蛇",15520001,3,1,-1,True,True,False,False,-60,60,10,25,1,0,0.1,"Action.04","MO_552_01_ACT_04" +5393,"刑場サムライ_攻撃05_HP25%毎処理ハブ",15520001,4,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.05","MO_552_01_ACT_05" +5394,"刑場サムライ_攻撃06_HP50%で二刀化",15520001,5,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.06","MO_552_01_ACT_06" +5395,"刑場サムライ_攻撃07_状態2ソニック&ワープ(水平)",15520001,6,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.07","MO_552_01_ACT_07" +5396,"刑場サムライ_攻撃08_状態2ソニック&ワープ(垂直→水平)",15520001,7,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.08","MO_552_01_ACT_08" +5397,"刑場サムライ_攻撃09_遠距離ハブ",15520001,8,1,-1,True,True,False,False,-90,90,7,100,0.5,0,0.1,"Action.09","MO_552_01_ACT_09" +5398,"刑場サムライ_攻撃10_状態1_両手斬り下ろし",15520001,9,1,-1,True,True,False,False,-90,90,7,100,0.2,0,0.1,"Action.10","MO_552_01_ACT_10" +5399,"刑場サムライ_攻撃11_状態2_二刀斬り下ろし",15520001,10,1,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.11","MO_552_01_ACT_11" +5400,"刑場サムライ_攻撃12_状態2_突進",15520001,11,1,-1,True,True,False,False,-90,90,7,100,0.1,0,0.1,"Action.12","MO_552_01_ACT_12" +5401,"刑場サムライ_攻撃13_ディスカス&ワープ(回り込み対策)",15520001,12,1,-1,True,True,False,False,30,330,0,100,0.01,0,0.01,"Action.13","MO_552_01_ACT_13" +5402,"レッドフード_バフ",10280200,2,1,-1,True,True,True,False,0,360,0,20,0.1,2,0.1,"Action.03","MO_028_02_ACT_03" +5403,"ギロチン・メイデン_回転斬り",10040400,4,1,-1,True,True,True,False,0,360,0,6,0.01,0,2,"Action.05","MO_004_04_ACT_01" +5404,"ギロチン・メイデン_前進斬り",10040400,1,1,-1,True,True,True,False,-45,45,8,20,0.5,0,0.1,"Action.02","MO_004_04_ACT_02" +5405,"ヴェノム・プラント超上位種_二連薙ぎ払い",10510120,1,1,-1,True,True,False,False,-90,90,0,7,0.1,0,1,"Action.02","MO_051_01_20_ACT_01" +5406,"ヴェノム・プラント超上位種_毒弾連射",10510120,3,1,-1,True,True,True,False,-90,90,5,20,0.1,0,5,"Action.04","MO_051_01_20_ACT_02" +5407,"ヴェノム・プラント超上位種_コンボ",10510120,4,1,-1,True,True,True,False,-90,90,0,7,0.2,0,5,"Action.05","MO_051_01_20_ACT_03" +5408,"ヴェノム・プラント超上位種_バフ+毒弾",10510120,5,1,-1,True,True,True,False,0,360,0,25,2,10,0.2,"Action.06","MO_051_01_20_ACT_04" +5409,"ビッグフット_横なぎ",10080400,0,1,-1,True,True,False,False,0,360,0,6,0.2,0,2,"Action.01","MO_008_04_00_ACT_01" +5410,"ビッグフット_振り下ろし",10080400,1,1,-1,True,True,False,False,-45,45,0,16,0.5,0,3,"Action.02","MO_008_04_00_ACT_02" +5411,"巨大青ガニ攻撃1",10540303,0,1,-1,True,True,False,False,-45,45,0,3.5,0.1,0,2,"Action.01","MO_054_03_03_ACT_01" +5412,"巨大青ガニ攻撃2",10540303,5,1,-1,True,True,True,False,0,360,0,3,0.5,1,3,"Action.06","MO_054_03_03_ACT_06" +5413,"ギロチン・メイデン_回転斬り",20040401,4,1,-1,True,True,True,False,0,360,0,6,0.01,0,2,"Action.05","MO_004_04_ACT_01" +5414,"ギロチン・メイデン_前進斬り",20040401,1,1,-1,True,True,True,False,-45,45,8,20,0.5,0,0.1,"Action.02","MO_004_04_ACT_02" +5415,"ロキ攻撃1_召喚",15040203,0,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.01","MO_504_02_03_ACT_01" +5416,"ロキ攻撃2_左ステップ",15040203,1,1,-1,True,True,False,False,0,360,10,30,0.01,0,0.5,"Action.02","MO_504_02_03_ACT_02" +5417,"ロキ攻撃3_右ステップ",15040203,2,1,-1,True,True,False,False,0,360,0,10,0.01,0,0.5,"Action.03","MO_504_02_03_ACT_03" +5418,"ロキ攻撃4_吸引爆発",15040203,3,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.04","MO_504_02_03_ACT_04" +5419,"ロキ攻撃5_レーザー",15040203,4,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.05","MO_504_02_03_ACT_05" +5420,"ロキ攻撃6_バフ",15040203,5,1,-1,True,True,True,False,0,360,0,100,5,0,10,"Action.06","MO_504_02_03_ACT_06" +5421,"ロキ攻撃7_行動ハブ",15040203,6,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.07","MO_504_02_03_ACT_07" +5422,"ロキ攻撃8_触手振り回し",15040203,7,1,-1,True,False,False,False,0,0,0,0,0,0,0,"Action.08","MO_504_02_03_ACT_08" +5423,"ロキ_攻撃9_最終ゲージ突進",15040203,8,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.09","MO_504_02_03_ACT_09" +5424,"ロキ(クローン)攻撃24_両触手による突き",15040204,23,1,-1,True,True,False,False,-90,90,0,20,0.1,0,0.5,"Action.24","MO_504_02_04_ACT_24" +5425,"ロキ(クローン)攻撃25_右手を挙げての魔法(斬)",15040204,24,1,-1,True,True,False,False,0,360,0,10,0.1,0,0.5,"Action.25","MO_504_02_04_ACT_25" +5426,"ブッカドゥー攻撃3_回復",10280121,2,1,-1,True,True,True,False,0,360,0,100,0,0,3,"Action.03","MO_028_01_21_ACT_03" +5427,"ブッカドゥー攻撃4_前進(こける)",10280121,3,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.04","MO_028_01_21_ACT_04" +5428,"ブッカドゥー攻撃6_前進",10280121,5,1,-1,True,True,True,False,-90,90,15,200,1,0,2,"Action.06","MO_028_01_21_ACT_06" +5429,"氷河ラーン_イカダッシュ(始動)",15030001,0,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.01","MO_503_00_01_ACT_01" +5430,"氷河ラーン_イカダッシュ(ループ)",15030001,1,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.02","MO_503_00_01_ACT_02" +5431,"氷河ラーン_無敵イカダッシュ",15030001,2,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.03","MO_503_00_01_ACT_03" +5432,"氷河ラーン_イカダッシュ終了",15030001,3,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.04","MO_503_00_01_ACT_04" +5433,"氷河ラーン_イカバシャバシャ",15030001,4,1,-1,True,True,False,False,0,360,0,5,0.1,0,0.1,"Action.05","MO_503_00_01_ACT_05" +5434,"氷河ラーン_イカキック",15030001,5,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.06","MO_503_00_01_ACT_06" +5435,"氷河ラーン_イカショット",15030001,6,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.07","MO_503_00_01_ACT_07" +5436,"氷河ラーン_低空攻撃",15030001,7,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.08","MO_503_00_01_ACT_08" +5437,"氷河ラーン_高高度氷弾",15030001,8,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.09","MO_503_00_01_ACT_09" +5438,"氷河ラーン_高高度氷弾2",15030001,9,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.10","MO_503_00_01_ACT_10" +5439,"氷河ラーン_サンタ化",15030001,10,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.11","MO_503_00_01_ACT_11" +5440,"氷河ラーン_メリクリ",15030001,11,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.12","MO_503_00_01_ACT_12" +5441,"氷河ラーン_近距離ハブ",15030001,12,1,-1,True,True,False,False,0,360,0,12,0.1,0,2,"Action.13","MO_503_00_01_ACT_13" +5442,"氷河ラーン_遠距離ハブ",15030001,13,1,-1,True,True,False,False,0,360,12,100,1,0,2,"Action.14","MO_503_00_01_ACT_14" +5443,"ハーデス(22年春CP)_撤退",15590003,0,0,-1,False,False,False,False,0,0,0,0,0,0,0,"Action.01","MO_559_00_01_ACT_01" +5444,"ハーデス(22年春CP)_戦闘開始",15590003,1,1,-1,True,True,True,False,-140,140,5,20,0.01,0,3,"Action.02","MO_559_00_01_ACT_02" +5445,"ハーデス(22年春CP)_バフ",15590003,2,1,-1,False,False,False,False,0,360,0,20,0.1,0,2,"Action.03","MO_559_00_01_ACT_03" +5446,"ハーデス(22年春CP)_召喚",15590003,3,1,-1,False,False,False,False,0,360,0,20,0.1,0,2,"Action.04","MO_559_00_01_ACT_04" +5447,"ハーデス(22年春CP)_ダークコアIn_攻撃1【地面に現れる闇】",15590003,4,1,1,True,True,True,False,0,360,20,80,0.01,60,120,"Action.05","MO_559_00_01_ACT_05" +5448,"ハーデス(22年春CP)_ダークコアOut_攻撃2【地面に現れる闇】",15590003,5,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.06","MO_559_00_01_ACT_06" +5449,"ハーデス(22年春CP)_シールドアタック_攻撃3【盾による左薙ぎ払い】",15590003,6,1,-1,True,True,False,False,-160,30,0,7,0.08,2,2,"Action.07","MO_559_00_01_ACT_07" +5450,"ハーデス(22年春CP)_ソードスラッシュ_攻撃4【剣による右払い】",15590003,7,1,-1,True,True,False,False,-30,160,0,7,0.08,2,2,"Action.08","MO_559_00_01_ACT_08" +5451,"ハーデス(22年春CP)_パワーストライク_攻撃5【馬による突進】",15590003,8,1,-1,True,True,True,False,-60,60,20,50,0.2,2,4,"Action.09","MO_559_00_01_ACT_09" +5452,"ハーデス(22年春CP)_リアスパイク_攻撃6【馬による背後への鋭い蹴り】",15590003,9,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.10","MO_559_00_01_ACT_10" +5453,"ハーデス(22年春CP)_ターンスパイク_攻撃7【馬による正面への鋭い蹴り】",15590003,10,1,-1,True,True,False,False,-90,90,0,8,1,2,2,"Action.11","MO_559_00_01_ACT_11" +5454,"ハーデス(22年春CP)_ソードヘルスタッブ_攻撃8【剣による地獄突き】",15590003,11,1,-1,True,True,False,False,-30,30,5,15,0.01,2,6,"Action.12","MO_559_00_01_ACT_12" +5455,"ハーデス(22年春CP)_シールドショット_攻撃9【盾からの火炎散弾】",15590003,12,1,-1,True,True,True,False,-90,90,10,30,0.01,8,20,"Action.13","MO_559_00_01_ACT_13" +5456,"ハーデス(22年春CP)_スラッシュテンペスト_攻撃10【剣による乱斬り】",15590003,13,1,-1,True,True,False,False,-60,60,5,15,0.01,8,2,"Action.14","MO_559_00_01_ACT_14" +5457,"ハーデス(22年春CP)_スラッシュアラウンド_攻撃11【剣による全体攻撃】",15590003,14,1,-1,True,True,True,False,0,360,0,10,0.3,8,20,"Action.15","MO_559_00_01_ACT_15" +5458,"ハーデス(22年春CP)_シールドインパクト_攻撃12【盾による前方への打撃攻撃】",15590003,15,1,-1,True,True,False,False,-20,20,5,25,0.05,2,8,"Action.16","MO_559_00_01_ACT_16" +5459,"ハーデス(22年春CP)_ソードインパクト_攻撃13【剣による前方への斬攻撃】",15590003,16,1,-1,True,True,False,False,-20,20,5,25,0.05,2,4,"Action.17","MO_559_00_01_ACT_17" +5460,"ハーデス(22年春CP)_シールドノヴァeins_攻撃14【盾から巨大な属性弾】",15590003,17,1,-1,True,True,True,False,-90,90,0,20,0.1,2,2,"Action.18","MO_559_00_01_ACT_18" +5461,"ハーデス(22年春CP)_攻撃19_サンダーストーム",15590003,18,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.19","MO_559_00_01_ACT_19" +5462,"ハーデス(22年春CP)攻撃20_左ステップ",15590003,19,1,-1,True,True,False,False,120,240,10,80,0.1,2,5,"Action.20","MO_559_00_01_ACT_20" +5463,"ハーデス(22年春CP)攻撃21_右ステップ",15590003,20,1,-1,True,True,False,False,120,240,10,80,0.1,2,5,"Action.21","MO_559_00_01_ACT_21" +5464,"ハーデス(22年春CP)攻撃22_前ステップ",15590003,21,1,-1,True,True,False,False,-90,90,10,20,0.1,8,40,"Action.22","MO_559_00_01_ACT_22" +5465,"ハーデス(22年春CP)攻撃23_後ステップ",15590003,22,1,-1,True,True,False,False,120,240,10,80,0.1,8,5,"Action.23","MO_559_00_01_ACT_23" +5466,"ハーデス(22年春CP)攻撃24_嘶き前足踏みつけ",15590003,23,1,-1,True,True,False,False,-90,90,0,8,0,2,2,"Action.24","MO_559_00_01_ACT_24" +5467,"ハーデス(22年春CP)攻撃25_地底移動",15590003,24,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.25","MO_559_00_01_ACT_25" +5469,"ハーデス(22年春CP)攻撃27_アイドリング1(嘶き)",15590003,26,1,1,False,False,False,False,0,360,0,80,0.5,0,2,"Action.27","MO_559_00_01_ACT_27" +5470,"ハーデス(22年春CP)攻撃28_アイドリング2(睥睨)",15590003,27,1,1,False,False,False,False,0,360,0,80,0.5,0,2,"Action.28","MO_559_00_01_ACT_28" +5471,"ハーデス(22年春CP)_ホワイトホール攻撃29",15590003,28,1,-1,True,True,True,False,0,360,0,8,0.15,2,15,"Action.29","MO_559_00_01_ACT_29" +5472,"ハーデス(22年春CP)攻撃30_背後への蹴りの予兆",15590003,29,1,-1,True,True,False,False,140,220,0,15,0,2,3,"Action.30","MO_559_00_01_ACT_30" +5473,"ハーデス(22年春CP)攻撃31_サンダーストーム予兆",15590003,30,1,-1,False,True,True,False,0,360,0,8,0.1,30,30,"Action.31","MO_559_00_01_ACT_31" +5474,"イルファング・ザ・コボルドロード_攻撃1_斧による切り上げ",15301002,0,2,-1,True,False,False,False,-60,60,0,8,0.1,0,4,"Action.01","MO_530_10_ACT_01" +5475,"イルファング・ザ・コボルドロード_攻撃2_盾>斧による連撃",15301002,1,2,-1,False,False,False,False,-60,60,0,8,0.1,0,4,"Action.02","MO_530_10_ACT_02" +5476,"イルファング・ザ・コボルドロード_攻撃3_斧3連撃",15301002,2,2,-1,False,False,True,False,-30,30,0,8,0.1,0,2,"Action.03","MO_530_10_ACT_03" +5477,"イルファング・ザ・コボルドロード_攻撃4_大剣斬り上げ",15301002,3,2,-1,False,True,False,False,-60,60,0,8,0.1,0,2,"Action.04","MO_530_10_ACT_04" +5478,"イルファング・ザ・コボルドロード_攻撃5_大剣斬り下ろし2連撃",15301002,4,2,-1,False,True,False,False,-60,60,0,10,0.1,0,2,"Action.05","MO_530_10_ACT_05" +5479,"イルファング・ザ・コボルドロード_攻撃6_大剣振り下ろし",15301002,5,2,-1,False,True,True,False,-60,60,0,15,0.1,0,4,"Action.06","MO_530_10_ACT_06" +5480,"イルファング・ザ・コボルドロード_攻撃7_大剣水平斬り",15301002,6,2,-1,False,True,False,False,-60,60,8,15,0.1,0,4,"Action.07","MO_530_10_ACT_07" +5481,"イルファング・ザ・コボルドロード_攻撃8_斧で右払い",15301002,7,1,-1,True,False,False,False,-90,45,0,10,0,0,10,"Action.08","MO_530_10_ACT_08" +5482,"イルファング・ザ・コボルドロード_攻撃9_斧で左払い",15301002,8,1,-1,True,False,False,False,-45,90,0,10,0,60,20,"Action.09","MO_530_10_ACT_09" +5483,"イルファング・ザ・コボルドロード_攻撃10_盾突き出し",15301002,9,2,-1,True,False,True,False,-60,60,0,8,0.1,0,4,"Action.10","MO_530_10_ACT_10" +5484,"イルファング・ザ・コボルドロード_攻撃11_大剣で右払い",15301002,10,1,-1,False,True,False,False,-90,30,0,8,0.05,0,10,"Action.11","MO_530_10_ACT_11" +5485,"イルファング・ザ・コボルドロード_攻撃12_大剣で左払い",15301002,11,2,-1,False,True,False,False,-30,90,0,8,0.05,60,20,"Action.12","MO_530_10_ACT_12" +5486,"イルファング・ザ・コボルドロード_攻撃13_大剣で突き",15301002,12,2,-1,False,True,True,False,-60,60,8,15,0.1,5,4,"Action.13","MO_530_10_ACT_13" +5487,"イルファング・ザ・コボルドロード_攻撃14_大剣を所持状態でタックル",15301002,13,2,-1,False,True,False,False,0,360,0,30,0.1,3,2,"Action.14","MO_530_10_ACT_14" +5488,"イルファング・ザ・コボルドロード_攻撃15_タックル",15301002,14,2,-1,True,False,False,False,0,360,0,30,0.05,3,2,"Action.15","MO_530_10_ACT_15" +5489,"イルファング・ザコボルドロード_攻撃16_モードチェンジ",15301002,15,1,1,False,False,False,False,0,360,0,1000,0,0,0,"Action.16","MO_530_10_ACT_16" +5490,"イルファング・ザ・コボルドロード_攻撃17_バックステップ",15301002,16,1,-1,True,True,False,False,110,250,0,8,0.01,0,8,"Action.17","MO_530_10_ACT_17" +5491,"イルファング・ザ・コボルドロード_攻撃18_右旋回",15301002,17,2,-1,True,False,True,False,-180,-45,0,8,0.1,0,2,"Action.18","MO_530_10_ACT_18" +5492,"イルファング・ザ・コボルドロード_攻撃19_左旋回",15301002,18,2,-1,True,False,True,False,45,180,0,8,0.1,0,2,"Action.19","MO_530_10_ACT_19" +5493,"イルファング・ザ・コボルドロード_攻撃20_大剣右旋回",15301002,19,2,-1,False,True,True,False,-180,-10,0,8,0.1,0,2,"Action.20","MO_530_10_ACT_20" +5494,"イルファング・ザ・コボルドロード_攻撃21_大剣左旋回",15301002,20,2,-1,False,True,True,False,10,180,0,8,0.1,0,2,"Action.21","MO_530_10_ACT_21" +5496,"イルファング・ザ・コボルドロード_攻撃23_タックル始動1",15301002,22,2,-1,False,False,False,False,0,360,8,30,0,5,2,"Action.23","MO_530_10_ACT_23" +5497,"イルファング・ザ・コボルドロード_攻撃24_タックル始動2",15301002,23,2,-1,False,False,False,False,0,360,8,30,0.05,5,2,"Action.24","MO_530_10_ACT_24" +5498,"イルファング・ザ・コボルドロード_攻撃25_左ステップ",15301002,24,1,-1,True,True,False,False,5,180,0,8,0,0,2,"Action.25","MO_530_10_ACT_25" +5499,"イルファング・ザ・コボルドロード_攻撃26_右ステップ",15301002,25,1,-1,True,True,False,False,-180,-5,0,20,0,0,2,"Action.26","MO_530_10_ACT_26" +5500,"イルファング・ザ・コボルドロード_攻撃27_ノーマル",15301002,26,1,-1,True,True,False,False,-90,90,0,20,0.3,0,2,"Action.27","MO_530_10_ACT_27" +5501,"イルファング・ザ・コボルドロード_攻撃28_マルチ吹き飛ばし",15301002,27,1,-1,True,True,False,True,0,360,0,8,0,10,30,"Action.28","MO_530_10_ACT_28" +5503,"イルファング・ザ・コボルドロード_攻撃30_右払い",15301002,29,70,-1,True,False,False,False,-180,10,0,20,0.05,0,2,"Action.30","MO_530_10_ACT_30" +5504,"イルファング・ザ・コボルドロード_攻撃31_左払い",15301002,30,70,-1,True,False,False,False,-10,180,0,20,0.05,0,2,"Action.31","MO_530_10_ACT_31" +5505,"イルファング・ザ・コボルドロード_攻撃32_右払い",15301002,31,70,-1,False,True,False,False,-180,10,0,20,0.05,0,2,"Action.32","MO_530_10_ACT_32" +5506,"イルファング・ザ・コボルドロード_攻撃33_左払い",15301002,32,70,-1,False,True,False,False,-10,180,0,20,0.05,0,2,"Action.33","MO_530_10_ACT_33" +5507,"重装守護騎士(高速攻撃)攻撃1_剣切りつけ",10000103,0,1,-1,True,True,False,False,-45,45,0,2,0.1,0,0.1,"Action.01","MO_000_01_00_ACT_01" +5508,"重装守護騎士(高速攻撃)攻撃2_滑空突撃",10000103,1,1,-1,True,True,True,False,-45,45,2,12,0.1,0,1,"Action.02","MO_000_01_03_ACT_02" +5509,"楽土フェアドレング 拝み火炎弾",15160003,2,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.03","MO_516_00_ACT_03" +5510,"楽土フェアドレング 拝み撃ち下ろし",15160003,3,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.04","MO_516_00_ACT_04" +5511,"楽土フェアドレング 連続弾",15160003,6,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.07","MO_516_00_ACT_07" +5512,"楽土フェアドレング 照射レーザー",15160003,9,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.10","MO_516_00_ACT_10" +5513,"楽土フェアドレング ワープ開始",15160003,16,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.17","MO_516_00_ACT_17" +5514,"楽土フェアドレング ワープ終了",15160003,17,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.18","MO_516_00_ACT_18" +5515,"楽土フェアドレング 旋回",15160003,23,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.24","MO_516_00_ACT_24" +5516,"楽土フェアドレング 遠距離レーザー&6連弾",15160003,25,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.26","MO_516_00_ACT_26" +5517,"楽土フェアドレング HPトリガーワープ開始",15160003,26,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.27","MO_516_00_ACT_27" +5518,"楽土フェアドレング HPトリガーワープ終了",15160003,27,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.28","MO_516_00_ACT_28" +5519,"楽土フェアドレング 回転攻撃",15160003,28,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.29","MO_516_00_ACT_29" +5520,"楽土フェアドレング 突進",15160003,29,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.30","MO_516_00_ACT_30" +5521,"楽土フェアドレング 最終形態_前進",15160003,30,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.31","MO_516_00_ACT_31" +5522,"楽土フェアドレング 最終形態_左移動",15160003,31,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.32","MO_516_00_ACT_32" +5523,"楽土フェアドレング 最終形態_右移動",15160003,32,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.33","MO_516_00_ACT_33" +5524,"楽土フェアドレング 最終形態_後退",15160003,33,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.34","MO_516_00_ACT_34" +5525,"楽土フェアドレング 最終形態_突進",15160003,34,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.35","MO_516_00_ACT_35" +5526,"楽土フェアドレング 最終形態_連射",15160003,35,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.36","MO_516_00_ACT_36" +5527,"楽土フェアドレング 最終形態_ビーム",15160003,36,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.37","MO_516_00_ACT_37" +5528,"楽土フェアドレング 近距離ハブ",15160003,37,1,-1,True,True,False,False,0,360,0,8,0.1,0,0.1,"Action.38","MO_516_00_ACT_38" +5529,"楽土フェアドレング 中距離ハブ",15160003,38,1,-1,True,True,False,False,0,360,8,16,0.1,0,0.5,"Action.39","MO_516_00_ACT_39" +5530,"楽土フェアドレング 遠距離ハブ",15160003,39,1,-1,True,True,False,False,0,360,16,100,0.1,0,1,"Action.40","MO_516_00_ACT_40" +5531,"楽土オーディン 槍回転投げ",15040002,1,1,-1,True,True,False,False,0,360,0,10,1,0,5,"Action.02","MO_504_00_ACT_02" +5532,"楽土オーディン_連射",15040002,19,1,-1,True,True,False,False,-90,90,4,30,1,0,5,"Action.20","MO_504_00_ACT_20" +5533,"楽土オーディン_電撃",15040002,20,1,-1,True,True,False,False,0,360,0,4,0.1,0,3,"Action.21","MO_504_00_ACT_21" +5534,"楽土オーディン_電撃(HPトリガー)",15040002,21,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.22","MO_504_00_ACT_22" +5535,"楽土オーディン 槍回転投げ(対モンスター)",15040002,22,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.23","MO_504_00_ACT_23" +5536,"パノプティコンEX_攻撃1_レーザー発射用モーション",15220002,0,1,-1,False,True,False,False,-70,70,5,20,0.1,0,4,"Action.01","MO_522_00_01_ACT_01" +5537,"パノプティコンEX_攻撃3_回転頭突きのようなモーション",15220002,2,1,-1,False,False,False,False,-45,45,0,5,0.2,0,4,"Action.03","MO_522_00_01_ACT_03" +5538,"パノプティコンEX_攻撃5_右パンチ",15220002,4,1,-1,False,False,False,False,45,180,0,8,0.2,0,4,"Action.05","MO_522_00_01_ACT_05" +5539,"パノプティコンEX_攻撃6_左パンチ",15220002,5,1,-1,False,False,False,False,-180,-45,0,8,0.2,0,4,"Action.06","MO_522_00_01_ACT_06" +5540,"パノプティコンEX_攻撃7_正面パンチ",15220002,6,1,-1,True,False,False,False,-45,45,0,10,0.2,0,5,"Action.07","MO_522_00_01_ACT_07" +5541,"パノプティコンEX_攻撃8_連撃",15220002,7,1,-1,False,True,True,False,-45,45,0,10,0.2,0,5,"Action.08","MO_522_00_01_ACT_08" +5542,"パノプティコンEX_攻撃10_ミサイル一斉発射モーション",15220002,9,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.10","MO_522_00_01_ACT_10" +5543,"パノプティコンEX_攻撃11_背面攻撃",15220002,10,1,-1,False,False,False,False,100,260,0,8,0.2,0,2,"Action.11","MO_522_00_01_ACT_11" +5544,"パノプティコンEX_攻撃12_右アタック",15220002,11,1,-1,False,False,False,False,45,180,0,8,0.2,0,1,"Action.12","MO_522_00_01_ACT_12" +5545,"パノプティコンEX_攻撃13_左アタック",15220002,12,1,-1,False,False,False,False,-180,-45,0,8,0.2,0,1,"Action.13","MO_522_00_01_ACT_13" +5546,"パノプティコンEX_攻撃14_ミサイル発射始動",15220002,13,1,-1,False,True,True,False,0,360,0,30,0.2,0,15,"Action.14","MO_522_00_01_ACT_14" +5547,"パノプティコンEX_攻撃17_レーザー発射用モーション2",15220002,16,1,-1,True,False,True,False,-70,70,5,20,0.1,0,4,"Action.17","MO_522_00_01_ACT_17" +5548,"パノプティコンEX_攻撃18_マルチ吹き飛ばし",15220002,17,1,-1,False,False,False,False,0,360,0,8,0,10,30,"Action.18","MO_522_00_01_ACT_18" +5549,"パノプティコンEX_攻撃19_バフ",15220002,18,1,-1,False,False,True,False,0,360,0,10,0,0,30,"Action.19","MO_522_00_01_ACT_19" +5550,"パノプティコンEX_攻撃23_ジグザグ",15220002,22,110,-1,True,True,False,False,0,360,0,10,0,0,15,"Action.23","MO_522_00_01_ACT_23" +5551,"重装守護騎士(高速攻撃)攻撃1_剣切りつけ",10000104,0,1,-1,True,True,False,False,-45,45,0,2,0.1,0,0.1,"Action.01","MO_000_01_00_ACT_01" +5552,"重装守護騎士(高速攻撃)攻撃2_滑空突撃",10000104,1,1,-1,True,True,True,False,-45,45,2,12,0.1,0,1,"Action.02","MO_000_01_03_ACT_02" +5553,"守護騎士・狙撃手 高速攻撃 攻撃1_射撃",10000305,5,1,-1,True,True,True,False,-90,90,5,25,0.1,0,2,"Action.06","MO_000_03_03_ACT_02" +5554,"守護騎士・狙撃手 地形越え反応 攻撃1_射撃",10000306,5,1,-1,True,True,True,False,-90,90,0,40,0.1,0,2,"Action.06","MO_000_03_03_ACT_02" +5555,"ホムンクルス(地形越え反応)攻撃1",10230104,0,1,-1,True,True,False,False,0,360,0,8,0,0,1,"Action.01","MO_023_01_03_ACT_01" +5556,"ホムンクルス(地形越え反応)光の玉_撃ち下ろし",10230104,1,1,-1,True,True,True,False,-90,90,0,15,0,0,3,"Action.02","MO_023_01_03_ACT_02" +5557,"ホムンクルス(地形越え反応)回復",10230104,3,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.04","MO_023_01_03_ACT_03" +5558,"ホムンクルス(地形越え反応)光の玉_ホーミング",10230104,5,1,-1,True,True,True,False,-90,90,0,40,0,0,10,"Action.06","MO_023_01_03_ACT_04" +5559,"ホムンクルス(地形越え反応)バックステップ",10230104,6,1,-1,True,True,True,False,0,0,0,0,0,0,0,"Action.07","MO_023_01_03_ACT_05" +5560,"無限ハーデス_盾による左側攻撃",15590004,6,1,-1,True,True,False,False,-90,0,0,10,0.08,0.1,2,"Action.07","MO_559_00_04_ACT_07" +5561,"無限ハーデス_剣による右切り上げ",15590004,7,1,-1,True,True,False,False,0,90,0,10,0.08,0.1,2,"Action.08","MO_559_00_04_ACT_08" +5562,"無限ハーデス_突進",15590004,8,1,-1,True,True,False,False,60,300,0,50,0.2,0,1,"Action.09","MO_559_00_04_ACT_09" +5563,"無限ハーデス_4連突き",15590004,11,1,-1,True,True,False,False,-45,45,3,15,0.01,0,1,"Action.12","MO_559_00_04_ACT_12" +5564,"無限ハーデス_盾を振りながらの連続弾",15590004,12,1,-1,True,True,False,False,-90,90,0,30,0.01,2,4,"Action.13","MO_559_00_04_ACT_13" +5565,"無限ハーデス_全方位回転斬撃",15590004,14,1,-1,True,True,False,False,0,360,0,8,0.1,0,4,"Action.15","MO_559_00_04_ACT_15" +5566,"無限ハーデス_HPトリガーワープ",15590004,29,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.30","MO_559_00_04_ACT_30" +5567,"無限ハーデス_落雷電撃",15590004,30,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.31","MO_559_00_04_ACT_31" +5568,"無限ハーデス_炎障壁",15590004,32,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.33","MO_559_00_04_ACT_33" +5569,"無限ハーデス_最終形態移動",15590004,33,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.34","MO_559_00_04_ACT_34" +5570,"無限ハーデス_最終形態魔法弾",15590004,34,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.35","MO_559_00_04_ACT_35" +5571,"無限ハーデス_最終形態突進",15590004,35,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.36","MO_559_00_04_ACT_36" +5572,"無限ハーデス_最終形態への変身",15590004,36,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.37","MO_559_00_04_ACT_37" +5573,"キャノンドール超上位種射撃2",10090521,7,1,-1,True,True,True,False,-90,90,2,30,0,0,1,"Action.08","MO_009_05_21_ACT_02" +5574,"キャノンドール超上位種近接",10090521,2,1,-1,True,True,False,False,0,360,0,3,0,0,3,"Action.03","MO_009_05_21_ACT_03" +5575,"キャノンドール超上位種バフ",10090521,4,1,-1,True,True,True,False,0,360,8,20,0.1,10,20,"Action.05","MO_009_05_21_ACT_05" +5576,"ブッカドゥー攻撃3_回復",10280122,2,1,-1,True,True,True,False,0,360,0,100,0,0,3,"Action.03","MO_028_01_22_ACT_03" +5577,"ラフコフ_13_短剣_バック宙",10572003,0,1,-1,True,True,False,False,0,0,0,0,0,0,0,"Action.01","MO_057_20_03_ACT_01" +5578,"ラフコフ_13_短剣攻撃02_近距離攻撃2",10572003,12,1,-1,True,True,False,False,-90,90,0,6,0.01,0,1,"Action.13","MO_057_20_03_ACT_13" +5579,"ラフコフ_15_投擲ナイフ2_連撃",10572003,14,1,-1,True,True,True,False,-45,45,3,30,0.01,0,1,"Action.15","MO_057_20_03_ACT_15" diff --git a/titles/sao/data/1/MonsterAttack.csv b/titles/sao/data/1/MonsterAttack.csv new file mode 100644 index 0000000..06f8838 --- /dev/null +++ b/titles/sao/data/1/MonsterAttack.csv @@ -0,0 +1,428 @@ +// MonsterAttackId,Name,AttackCoef,FlipDamage,DownDamage,PoisonIncidence,SealedIncidence,QuestionIncidence,ReduceMaxHpIncidence,BurningIncidence,Quake,CanParry,KnockBack,KnockBackG,ForwardKnockBack,AttackType,PhysicsAttr,MagicAttr,SpellBlast,HitSe,WeakSe,ResistSe +14,"汎用斬撃",1,250,25,0,0,0,0,0,False,True,0,0,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +15,"汎用打撃",1,250,25,0,0,0,0,0,False,True,0,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +16,"汎用刺突",1,250,25,0,0,0,0,0,False,True,0,0,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +33,"守護騎士攻撃1_剣切りつけ",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +34,"守護騎士攻撃2_滑空突撃",1,100,25,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +35,"重装守護騎士攻撃1_剣切りつけ",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +36,"重装守護騎士攻撃2_滑空突撃",1,100,25,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +37,"守護騎士・射手攻撃1_射撃",1,0,0,0,0,0,0,0,False,False,0,0,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +38,"守護騎士・射手攻撃3_自爆",1,0,0,0,0,0,0,0,False,False,0,0,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +39,"強守護騎士・射手攻撃1_射撃",1.2,0,0,0,0,0,0,0,False,False,0,0,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +40,"守護騎士・狙撃手攻撃1_射撃",1,0,0,0,0,0,0,0,False,False,0,0,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +41,"強守護騎士・狙撃手攻撃1_射撃",1.5,0,0,0,0,0,0,0,False,False,0,0,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +42,"イビルグランサー攻撃1_ひっかき",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +43,"イビルグランサー攻撃2_滑空突撃",1,100,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +44,"フライングテイル攻撃1_ひっかき",1,100,25,50,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +45,"フライングテイル攻撃2_滑空突撃",1,100,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +46,"ヴァイスグレア攻撃1_ひっかき",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +47,"ヴァイスグレア攻撃2_滑空突撃",1,100,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +48,"ヴァイスグレア攻撃3_飛び道具",1,100,25,0,0,0,0,0,False,False,2,1,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +49,"フーピー・ドラゴン攻撃1_ひっかき",1,100,25,0,50,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +50,"フーピー・ドラゴン攻撃2_滑空突撃",1,100,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +51,"クアジット攻撃1_体当たり",1,100,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +52,"強クアジット攻撃飛び道具",1,100,25,0,0,0,0,0,False,False,2,1,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +53,"ドゥアジット攻撃1_体当たり",1,100,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +54,"強ドゥアジット飛び道具",1,100,25,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +55,"プチデビル攻撃1_体当たり",1,100,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +56,"強プチデビル飛び道具",1,100,25,0,0,0,0,0,False,False,2,1,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +57,"スフィアドラゴ攻撃1_体当たり",1,100,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +58,"強スフィアドラゴ飛び道具",1,100,25,0,0,0,0,0,False,False,2,1,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +59,"ボム・スフィア攻撃1_体当たり",1,100,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +60,"ボム・スフィア攻撃2_自爆?",1.5,300,500,0,0,0,0,0,False,False,5,2,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +61,"ボム・スフィア攻撃3_飛び道具",1,100,25,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +62,"シルキー攻撃1_突進斬り",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +63,"シルキー攻撃2_毒",1,100,25,100,0,0,0,0,False,False,2,1,False,0,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +64,"シルキー攻撃5_自爆",1,300,500,0,0,0,0,0,False,False,5,2,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +65,"シルキー攻撃1_突進斬り",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +66,"シルキー攻撃2_毒",1,100,25,100,0,0,0,0,False,False,2,1,False,0,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +67,"シルキー攻撃5_自爆",1,300,500,0,0,0,0,0,False,False,5,2,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +68,"シルキー・ベイン攻撃1_突進斬り",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +69,"シルキー・ベイン攻撃2_毒",1,100,25,0,0,100,0,0,False,False,2,1,False,0,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +70,"イビル・レイス攻撃1_風の弾",0.5,100,25,0,0,0,0,0,False,False,2,1,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +71,"イビル・レイス攻撃2_毒",1,100,25,100,0,0,0,0,False,False,2,1,False,0,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +72,"シルキー・ルーツ攻撃1_突進斬り",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +73,"シルキー・ルーツ攻撃2_毒",1,100,25,0,100,0,0,0,False,False,2,1,False,0,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +74,"シルキー・ルーツ攻撃3_闇弾",0.5,100,25,0,0,0,0,0,False,False,2,1,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +75,"キリング・ポット攻撃1_回転斬り",1.3,150,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +76,"キリング・ポット攻撃2_前進斬り",1.3,200,50,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +77,"ブッチャー・ポット攻撃1_回転斬り",1.2,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +78,"ブッチャー・ポット攻撃2_前進斬り",1.2,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +79,"グリーフ・ドール攻撃1_回転斬り",1.4,200,50,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +80,"グリーフ・ドール攻撃2_前進斬り",1.4,250,100,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +81,"カラミティ・ドール攻撃1_回転斬り",1.3,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +82,"カラミティ・ドール攻撃2_前進斬り",1.3,150,50,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +83,"リザードマン攻撃1_剣",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +84,"ハイアー・リザード攻撃1_剣",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +85,"リザードフォーク攻撃1_剣",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +86,"リザードフォーク攻撃2_弾",1,100,25,0,0,0,0,0,False,False,2,1,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +87,"ディノサウロイド攻撃1_剣",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +88,"ベイン・オーバーリザード攻撃1_剣",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +89,"ベイン・オーバーリザード攻撃2_ブレス",1,100,25,0,0,50,0,0,False,False,2,1,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +90,"スケルトン攻撃1_突き",1,100,25,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +91,"スケルトン攻撃2_踏み込み2段払い",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +92,"スケルトン攻撃3_自爆",1,300,500,0,0,0,0,0,False,False,5,2,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +93,"カーズ・スカル攻撃1_突き",1,100,25,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +94,"カーズ・スカル攻撃2_踏み込み2段払い",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +95,"デス・トルーパー攻撃1_突き",1,100,25,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +96,"デス・トルーパー攻撃2_踏み込み2段払い",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +97,"デス・トルーパー攻撃3_自爆",1,300,500,0,0,0,0,0,False,False,5,2,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +98,"レヴェナント攻撃1_突き",1,100,25,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +99,"レヴェナント攻撃2_踏み込み2段払い",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +100,"レヴェナント攻撃3_光混乱ブレス",1,100,25,0,0,50,0,0,False,False,2,1,False,0,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +101,"レヴェナント攻撃4_自爆",1,300,500,0,0,0,0,0,False,False,5,2,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +102,"スカルノイド攻撃1_突き",1,100,25,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +103,"スカルノイド攻撃2_2段突き",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +104,"スカルノイド攻撃3_自爆",1.5,300,500,0,0,0,0,0,False,False,5,2,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +105,"スカルノイド攻撃4_銃射撃",0.8,100,25,0,0,0,0,0,False,False,2,1,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +106,"コボルド攻撃1_ハンマー2回殴り",1,100,25,0,0,0,0,0,False,True,0.5,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +107,"コボルド攻撃2_飛び込みハンマー",1,100,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +108,"チーフコボルド攻撃1_ハンマー2回殴り",1,100,25,0,0,0,0,0,False,True,0.5,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +109,"チーフコボルド攻撃2_飛び込みハンマー",1,100,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +110,"コボルド・バトラー攻撃1_ハンマー2回殴り",1,100,25,0,0,0,0,0,False,True,0.5,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +111,"コボルド・バトラー攻撃2_飛び込みハンマー",1,100,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +112,"コボルド・ワンダラー攻撃1_ハンマー2回殴り",1,100,25,0,0,0,0,0,False,True,0.5,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +113,"コボルド・ワンダラー攻撃2_飛び込みハンマー",1,100,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +114,"コボルド・ワンダラー攻撃2_火の粉1",1,10,10,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +115,"コボルド・ワンダラー攻撃2_火の粉2",1,10,10,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +116,"オーク攻撃1_斧殴り",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +117,"オーク攻撃2_踏み込み斧殴り",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +118,"オーク攻撃3_斧投げ",1,100,25,0,0,0,0,0,False,False,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +119,"オークダーティー攻撃1_斧殴り",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +120,"オークダーティー攻撃2_踏み込み斧殴り",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +121,"オークダーティー攻撃3_斧投げ",1,100,25,0,0,0,0,0,False,False,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +122,"オークウォリアー攻撃1_斧殴り",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +123,"オークウォリアー攻撃2_踏み込み斧殴り",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +124,"オークウォリアー攻撃3_斧投げ",1,100,25,0,0,0,0,0,False,False,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +125,"オークフォルテ攻撃1_斧殴り",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +126,"オークフォルテ攻撃2_踏み込み斧殴り",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +127,"オークフォルテ攻撃3_斧投げ",1,100,25,0,0,0,0,0,False,False,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +128,"ゴーレム攻撃1",1,250,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +129,"ゴーレム攻撃2回転",0.6,250,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +130,"ゴーレム攻撃3(自爆)",2,250,25,0,0,0,0,0,False,False,2,1,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +131,"グレートゴーレム攻撃1",0.5,250,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +132,"グレートゴーレム攻撃2投石",1,250,25,0,0,0,0,0,False,False,2,1,False,0,2,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +133,"グレートゴーレム攻撃2投石爆発",1,250,300,0,0,0,0,0,False,False,3,1,False,0,2,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +134,"コロッサス攻撃1",1,250,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +135,"コロッサス攻撃2突進",1,250,500,0,0,25,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +136,"コロッサス攻撃3(自爆)",2,250,25,0,0,0,0,0,False,False,2,1,False,1,0,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +137,"フロストスタチュー攻撃1",1,250,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +138,"フロストスタチュー攻撃2回転",0.6,250,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +139,"フロストスタチュー攻撃3 氷の弾",1,250,25,0,0,0,0,0,False,False,2,1,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +140,"フロストスタチュー攻撃4 氷の爆発",1,250,300,0,0,0,0,0,False,False,3,1,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +141,"フロストスタチュー攻撃5(自爆)",2,250,25,0,0,0,0,0,False,False,2,1,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +142,"ホーリー・ロックドール攻撃1",1,250,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +143,"ホーリー・ロックドール攻撃2回転",0.6,250,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +144,"キャノンドール射撃1",0.8,250,25,0,0,0,0,0,False,False,2,1,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +145,"キャノンドール射撃2",0.8,250,25,0,0,0,0,0,False,False,2,1,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +146,"キャノンドール近接",0.6,250,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +147,"スコーピオ攻撃1_ハサミ2回",1,100,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +148,"スコーピオ攻撃2_踏み込み尻尾",1,100,25,50,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +149,"ブライトスティンガー攻撃1_ハサミ2回",1,100,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +150,"ブライトスティンガー攻撃2_踏み込み尻尾",1,100,25,25,25,25,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +151,"デス・ストーカー攻撃1_ハサミ2回",1,100,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +152,"デス・ストーカー攻撃2_踏み込み尻尾",1,100,25,50,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +153,"ポイズンシューター攻撃1_ハサミ2回",1,100,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +154,"ポイズンシューター攻撃2_踏み込み尻尾",1,100,25,50,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +155,"ポイズンシューター_ハサミ射撃",0.6,250,25,0,0,0,0,0,False,False,2,1,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +156,"ポイズンシューター_しっぽ射撃",1.2,250,25,0,0,0,0,0,False,False,2,1,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +157,"レッサーデーモン攻撃1",1,250,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +158,"レッサーデーモン攻撃2",1,250,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +159,"レッサーデーモン攻撃3",1,250,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +160,"デーモン攻撃1",1,250,25,0,0,0,0,0,False,False,2,1,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +161,"デーモン攻撃2",1,250,25,0,0,0,0,0,False,False,2,1,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +162,"アークデーモン攻撃1",1,250,25,0,25,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +163,"アークデーモン攻撃2",1,250,25,0,25,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +164,"アークデーモン攻撃3",1,250,25,0,25,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +165,"グリフォン攻撃1",1,250,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +166,"グリフォン攻撃2",1,250,500,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +167,"グリフォン攻撃3",1,250,1000,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +168,"デュオグリフォン攻撃1",1,250,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +169,"デュオグリフォン攻撃2",1,250,500,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +170,"デュオグリフォン攻撃3",1,250,1000,0,0,25,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +171,"ダブルブラッド攻撃1",1,250,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +172,"ダブルブラッド攻撃2",1,250,500,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +173,"ダブルブラッド攻撃2",1,250,1000,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +174,"ブライトグリフォン攻撃1",1,250,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +175,"ブライトグリフォン攻撃2",1,250,500,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +176,"ブライトグリフォン攻撃3",1,250,1000,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +177,"ハーピー攻撃1_射撃",0.5,100,25,0,0,0,0,0,False,False,2,1,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +178,"強ハーピー攻撃2_射撃",0.5,100,25,0,0,0,0,0,False,False,2,1,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +179,"バイオレットフェザー攻撃1_射撃",0.5,100,25,0,25,0,0,0,False,False,2,1,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +180,"バイオレットフェザー攻撃2_射撃",0.5,100,25,0,25,0,0,0,False,False,2,1,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +181,"ブレイズクイーン攻撃1_射撃",0.5,100,25,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +182,"ブレイズクイーン攻撃2_射撃",0.5,100,25,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +183,"サイレーン攻撃1_射撃",0.5,100,25,0,0,0,0,0,False,False,2,1,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +184,"サイレーン攻撃2_射撃",0.5,100,25,0,0,0,0,0,False,False,2,1,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +185,"ザ・セイクリッドフェザー攻撃1_射撃",0.5,100,25,0,0,0,0,0,False,False,2,1,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +186,"ザ・セイクリッドフェザー攻撃2_射撃",0.5,100,25,0,0,0,0,0,False,False,2,1,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +187,"ワイバーン攻撃1_滑空体当たり",1,100,500,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +188,"ワイバーン攻撃2_ブレス",1,100,25,0,0,0,0,0,False,False,2,1,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +189,"ワイバーングロウル攻撃1_滑空体当たり",1,100,500,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +190,"ワイバーングロウル攻撃2_ブレス",1,100,25,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +191,"ホワイトドレイク攻撃1_滑空体当たり",1,100,500,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +192,"ホワイトドレイク攻撃2_ブレス",1,100,25,0,50,0,0,0,False,False,2,1,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +193,"フロストドレイク攻撃1_滑空体当たり",1,100,500,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +194,"フロストドレイク攻撃2_ブレス",1,100,25,0,0,0,0,0,False,False,2,1,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +195,"ワイバーン・ルナライト攻撃1_滑空体当たり",1,100,500,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +196,"ワイバーン・ルナライト攻撃2_ブレス",1,100,25,0,0,25,0,0,False,False,2,1,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +197,"フライングサイズ攻撃1_ブレス?",1,100,25,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +198,"フライングサイズ攻撃2_回転体当たり",1,100,100,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +199,"ブラッディサイズ攻撃1_ブレス?",1,100,25,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +200,"ブラッディサイズ攻撃2_回転体当たり",1,100,100,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +201,"デスサイズレ攻撃1_ブレス?",1,100,25,0,0,0,0,0,False,False,2,1,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +202,"デスサイズレ攻撃2_回転体当たり",1,100,100,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +203,"ブルースライム攻撃1",0.5,250,0,0,0,0,0,0,False,True,0,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +204,"ブルースライム攻撃2",0.5,250,0,0,0,0,0,0,False,True,0,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +205,"ブラッドスライム攻撃1",0.5,250,0,20,0,0,0,0,False,True,0,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +206,"ブラッドスライム攻撃2",0.5,250,0,20,0,0,0,0,False,True,0,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +207,"ハニースライム攻撃1",0.5,250,0,0,0,0,0,0,False,True,0,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +208,"ハニースライム攻撃2",0.5,250,0,0,0,0,0,0,False,True,0,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +209,"デモンブロブ攻撃1",0.5,250,0,25,0,0,0,0,False,False,0,0,False,1,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +210,"デモンブロブ攻撃2",0.5,250,0,25,0,0,0,0,False,False,0,0,False,1,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +211,"ミミック攻撃1",0.5,250,100,0,0,0,0,0,False,True,0,0,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +212,"ミミック攻撃2",1.5,500,500,20,20,20,0,0,False,False,0,0,False,0,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +213,"ルーンナイト攻撃1",0.5,250,0,0,0,0,0,0,False,True,0,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +214,"ルーンナイト攻撃1の2",1,250,0,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +215,"ルーンナイト攻撃2火の玉",1,250,25,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +216,"ホムンクルス攻撃1の1",0.5,250,0,0,0,0,0,0,False,True,0,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +217,"ホムンクルス攻撃1の2",1,250,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +218,"ホムンクルス光の弾",1,250,25,0,0,0,0,0,False,False,2,1,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +219,"スカイクリーパー攻撃1_かみつき",1,100,25,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +220,"スカイクリーパー攻撃2_前進かみつき",1,100,25,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +221,"エア・ドレイク攻撃1_かみつき",1,100,25,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +222,"エア・ドレイク攻撃2_前進かみつき",1,100,25,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +223,"エア・ドレイク攻撃3_火の玉",1,250,25,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +224,"ファントム攻撃1_踏み込み鎌",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +225,"ファントム攻撃2_火の玉",1,100,25,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +226,"ワイト攻撃1_踏み込み鎌",1,100,25,10,5,10,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +227,"ワイト攻撃2_鎌2回斬り",1,100,25,5,10,5,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +228,"ホーンビースト攻撃1角",1,250,25,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +229,"ホーンビースト攻撃2ジャンプ",1,300,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +230,"ホーンビースト攻撃3突進",1,250,300,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +231,"ホーンビースト攻撃4飛び道具",1,250,25,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +232,"モノケロス攻撃1角",1,250,25,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +233,"モノケロス攻撃2ジャンプ",1,300,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +234,"モノケロス攻撃3突進",1,250,300,0,0,25,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +235,"モノケロス攻撃4飛び道具",1,250,25,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +236,"アクアロア攻撃1",1,250,25,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +237,"アクアロア攻撃2",1,300,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +238,"アクアロア攻撃3突進",1,250,300,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +239,"アクアロア攻撃4飛び道具",1,250,25,0,0,0,0,0,False,False,2,1,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +240,"ホーリービースト攻撃1",1,250,25,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +241,"ホーリービースト攻撃2",1,300,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +242,"ホーリービースト攻撃3突進",1,250,300,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +243,"ホーリービースト攻撃4飛び道具",1,250,25,0,0,0,0,0,False,False,2,1,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +244,"フーア攻撃1",1,100,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +245,"フーア攻撃2",1,100,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +246,"ピアレイ攻撃1",1,100,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +247,"ピアレイ水の弾",1,100,25,0,0,0,0,0,False,False,2,1,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +248,"ブッカブー攻撃1_踏み込み殴り",1,100,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +249,"ブッカブー攻撃2_回転殴り",1,100,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +250,"ブッカドゥー攻撃1_踏み込み殴り",1,100,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +251,"ブッカドゥー攻撃2_回転殴り",1,100,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +252,"フレンジー・ボア攻撃1",1,100,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +253,"フレンジー・ボア攻撃2",1,100,300,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +254,"強フレンジー・ボア攻撃2",1,100,1000,0,0,0,0,0,False,True,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +255,"フューリー・ボア攻撃1",1,100,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +256,"フューリー・ボア攻撃2",1,100,300,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +257,"強フューリー・ボア攻撃2",1,100,1000,0,0,0,0,0,False,True,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +258,"ポーラー・ボア攻撃1",1,100,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +259,"ポーラー・ボア攻撃2",1,100,300,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +260,"強ポーラー・ボア攻撃2",1,100,1000,0,0,0,0,0,False,True,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +261,"セイクリッド・ボア攻撃1",1,100,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +262,"セイクリッド・ボア攻撃2",1,100,300,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +263,"強セイクリッド・ボア攻撃2",1,100,1000,0,0,0,0,0,False,True,4,2,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +264,"ガーリッシュ・ガーベラ攻撃1",1,100,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +265,"ガーリッシュ・ガーベラ攻撃2",1,100,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +266,"ヴェノム・プラント攻撃1",1,100,25,50,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +267,"ヴェノム・プラント攻撃2",1,100,25,25,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +268,"マッシュ・ピープル攻撃1",1,100,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +269,"マッシュ・ピープル攻撃2胞子",1,100,25,0,0,25,0,0,False,True,2,1,False,0,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +270,"バッドトリップ攻撃1",1,100,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +271,"バッドトリップ攻撃2胞子",1,100,25,25,0,25,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +272,"メディックマッシュルーム攻撃1",1,100,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +273,"シザース攻撃1",1,100,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +274,"シザース攻撃2",1,100,25,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +275,"スパウター・シザース攻撃1",1,100,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +276,"スパウター・シザース攻撃2水の玉",1,100,25,0,0,0,0,0,False,False,2,1,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +277,"ランドクローラー攻撃1",1,100,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +278,"ランドクローラー攻撃2",1,100,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +279,"バッファークラブ攻撃1",1,100,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +280,"ダイノアント攻撃1",1,100,25,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +281,"ダイノアント攻撃2",1,100,25,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +282,"ソルジャーダイノアント攻撃1",1,100,25,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +283,"ソルジャーダイノアント攻撃2",1,100,25,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +284,"ソルジャーダイノアント攻撃3自爆",1,100,25,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +285,"守護騎士上位種攻撃1",1,250,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +286,"守護騎士上位種攻撃2",1,250,25,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +287,"重装守護騎騎士上位種攻撃1_剣切りつけ",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +288,"重装守護騎士上位種攻撃2_滑空突撃",1,100,25,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +289,"守護騎士・射手上位種攻撃1_射撃",1.2,0,0,0,0,0,0,0,False,False,0,0,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +290,"守護騎士・射手上位種攻撃3_召喚",0.2,0,0,0,0,0,0,0,False,False,0,0,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +291,"守護騎士・狙撃手上位種攻撃1_射撃",1.5,0,0,0,0,0,0,0,False,False,0,0,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +292,"シルキー上位種攻撃1_突進斬り",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +293,"シルキー上位種攻撃2_毒",1,100,25,100,0,0,0,0,False,False,2,1,False,0,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +294,"シルキー・ベイン上位種攻撃1_突進斬り",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +295,"シルキー・ベイン上位種攻撃2_毒",1,100,25,0,0,100,0,0,False,False,2,1,False,0,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +296,"シルキー・ルーツ攻撃1上位種_突進斬り",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +297,"シルキー・ルーツ攻撃2上位種_毒",1,100,25,0,100,0,0,0,False,False,2,1,False,0,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +298,"シルキー・ルーツ攻撃4上位種_闇弾",0.5,100,25,0,0,0,0,0,False,False,2,1,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +299,"リザードマン上位種攻撃1_剣横",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +300,"リザードマン上位種攻撃1_剣",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +301,"ハイアー・リザード上位種攻撃1_剣横",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +302,"ハイアー・リザード上位種攻撃1_剣",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +303,"リザードフォーク上位種攻撃1_剣横",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +304,"リザードフォーク上位種攻撃1_剣",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +305,"リザードフォーク上位種攻撃2_弾",1,100,25,0,0,0,0,0,False,False,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +306,"ディノサウロイド上位種攻撃1_剣横",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +307,"ディノサウロイド上位種攻撃1_剣",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +308,"ベイン・オーバーリザード上位種攻撃1_剣横",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +309,"ベイン・オーバーリザード上位種攻撃1_剣",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +310,"ベイン・オーバーリザード上位種攻撃2_ブレス",1,100,25,0,0,50,0,0,False,False,2,1,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +311,"スケルトン上位種攻撃1_突き",1,100,25,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +312,"スケルトン上位種攻撃2_踏み込み2段払い",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +313,"カーズ・スカル上位種攻撃1_突き",1,100,25,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +314,"カーズ・スカル上位種攻撃2_踏み込み2段払い",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +315,"デス・トルーパー上位種攻撃1_突き",1,100,25,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +316,"デス・トルーパー上位種攻撃2_踏み込み2段払い",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +317,"レヴェナント上位種攻撃1_突き",1,100,25,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +318,"レヴェナント上位種攻撃2_踏み込み2段払い",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +319,"レヴェナント攻撃3_光混乱ブレス",1,100,25,0,0,0,0,0,False,False,2,1,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +320,"スカルノイド上位種攻撃1_突き",1,100,25,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +321,"スカルノイド上位種攻撃2_2段突き",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +322,"スカルノイド上位種攻撃3_自爆",1,100,25,0,0,0,0,0,False,False,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +323,"スカルノイド上位種攻撃4_銃射撃",1,100,25,0,0,0,0,0,False,False,2,1,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +324,"コボルド上位種攻撃1_ハンマー2回殴り",1,100,100,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +325,"コボルド上位種攻撃2_飛び込みハンマー",1,100,300,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +326,"チーフコボルド上位種攻撃1_ハンマー2回殴り",1,100,100,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +327,"チーフコボルド上位種攻撃2_飛び込みハンマー",1,100,300,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +328,"コボルド・バトラー上位種攻撃1_ハンマー2回殴り",1,100,100,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +329,"コボルド・バトラー上位種攻撃2_飛び込みハンマー",1,100,300,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +330,"コボルド・ワンダラー上位種攻撃1_ハンマー2回殴り",1,100,100,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +331,"コボルド・ワンダラー上位種攻撃2_飛び込みハンマー",1,100,300,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +332,"コボルド・ワンダラー上位種攻撃2_火の粉",1,10,10,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +333,"コボルド・ワンダラー上位種攻撃2_火の粉2",1,10,10,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +334,"オーク上位種攻撃1_斧殴り",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +335,"オーク上位種攻撃2_踏み込み斧殴り",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +336,"オーク上位種攻撃3_斧投げ",1,100,25,0,0,0,0,0,False,False,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +337,"オークダーティー上位種攻撃1_斧殴り",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +338,"オークダーティー上位種攻撃2_踏み込み斧殴り",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +339,"オークダーティー上位種攻撃3_斧投げ",1,100,25,0,0,0,0,0,False,False,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +340,"オークウォリアー上位種攻撃1_斧殴り",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +341,"オークウォリアー上位種攻撃2_踏み込み斧殴り",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +342,"オークウォリアー上位種攻撃3_斧投げ",1,100,25,0,0,0,0,0,False,False,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +343,"オークフォルテ上位種攻撃1_斧殴り",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +344,"オークフォルテ上位種攻撃2_踏み込み斧殴り",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +345,"オークフォルテ上位種攻撃3_斧投げ",1,100,25,0,0,0,0,0,False,False,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +346,"ハーピー上位種攻撃1_射撃",1,100,25,0,0,0,0,0,False,False,2,1,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +347,"ハーピー上位種攻撃2_射撃",1,100,25,0,0,0,0,0,False,False,2,1,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +348,"バイオレットフェザー上位種攻撃1_射撃",1,100,25,0,0,0,0,0,False,False,2,1,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +349,"バイオレットフェザー上位種攻撃2_射撃",1,100,25,0,0,0,0,0,False,False,2,1,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +350,"ブレイズクイーン上位種攻撃1_射撃",1,100,25,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +351,"ブレイズクイーン上位種攻撃2_射撃",1,100,25,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +352,"サイレーン上位種攻撃1_射撃",1,100,25,0,0,0,0,0,False,False,2,1,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +353,"サイレーン上位種攻撃2_射撃",1,100,25,0,0,0,0,0,False,False,2,1,False,1,0,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +354,"ザ・セイクリッドフェザー上位種攻撃1_射撃",1,100,25,0,0,0,0,0,False,False,2,1,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +355,"ザ・セイクリッドフェザー上位種攻撃2_射撃",1,100,25,0,0,0,0,0,False,False,2,1,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +356,"ルーンナイト上位種攻撃1",0.5,250,0,0,0,0,0,0,False,True,0,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +357,"ルーンナイト上位種攻撃1の2",1,250,0,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +358,"ルーンナイト上位種攻撃4",1,250,25,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +359,"ホムンクルス上位種攻撃1の1",0.5,250,0,0,0,0,0,0,False,True,0,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +360,"ホムンクルス上位種攻撃1の2",1,250,25,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +361,"ホムンクルス上位種攻撃4",1,250,25,0,0,0,0,0,False,False,2,1,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +362,"ガーリッシュ・ガーベラ上位種攻撃1",1,100,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +363,"ガーリッシュ・ガーベラ上位種攻撃2",1,100,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +364,"ダイノアント上位種攻撃1",1,100,25,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +365,"ダイノアント上位種攻撃2",1,100,25,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +366,"ソルジャーダイノアント上位種攻撃1",1,100,25,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +367,"ソルジャーダイノアント上位種攻撃2",1,100,25,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +368,"キャノンドール超上位種射撃1",0.8,250,25,0,0,0,0,0,False,False,2,1,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +369,"キャノンドール超上位種射撃2",0.8,250,25,0,0,0,0,0,False,False,2,1,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +370,"キャノンドール超上位種近接",1,250,25,0,0,0,0,0,True,True,2,1,False,0,2,4,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +371,"キャノンドール超上位種タックル",1,250,300,0,0,100,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +372,"モノケロス超上位種1_角",1,250,25,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +373,"モノケロス超上位種2_たたきつけ",1,250,25,0,0,0,0,0,True,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +374,"モノケロス超上位種3?突進",1,250,300,0,0,100,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +375,"モノケロス超上位種4_炎",1,250,25,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +376,"モノケロス超上位種4_火柱",1,250,25,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +377,"アークデーモン超上位種_闇弾",0.8,250,25,0,100,0,0,0,False,False,2,1,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +378,"アークデーモン超上位種_タックル中",1,250,25,0,25,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +379,"アークデーモン超上位種_爪攻撃",1,250,100,0,100,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +380,"ファントム超上位種1_飛び込み切り",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +381,"ファントム超上位種2_火の玉",1,100,25,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +382,"ファントム超上位種3_火の玉",1,100,25,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +383,"ファントム超上位種3_火柱",1,100,25,0,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +384,"ファントム超上位種4_回転切り1",1,100,25,0,0,0,0,0,False,True,1,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +385,"ファントム超上位種4_飛回転切り2",1,100,100,0,0,0,0,0,False,True,3,1.5,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +386,"マッシュ・ピープル上位種ワンツー1",1,250,25,0,0,0,0,0,False,True,0.5,0.5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +387,"マッシュ・ピープル上位種ワンツー2",1,250,25,0,0,0,0,0,False,True,3,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +388,"マッシュ・ピープル上位種胞子",1,250,25,0,0,100,0,0,False,False,2,1,False,0,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +389,"マッシュ・ピープル上位種ヘッドバット",1,250,300,0,0,0,0,0,False,True,3,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +390,"マッシュ・ピープル上位種ヘッド胞子",1,250,25,0,0,100,0,0,False,False,2,1,False,0,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +391,"ワイバーン・ルナライト攻撃1_滑空体当たり",1,100,500,0,0,25,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +392,"ワイバーン・ルナライト攻撃2_ブレス",1,100,25,0,0,25,0,0,False,False,2,1,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +393,"ワイバーン・ルナライト攻撃3_弾",1,100,25,0,0,25,0,0,False,False,1,0.5,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +394,"ワイバーン・ルナライト攻撃1_滑空体当たり",1,100,500,0,0,25,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +395,"触手研究員攻撃1",1,100,25,0,0,0,0,0,False,True,1,0.5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +396,"触手研究員攻撃2",0.5,100,25,100,0,0,0,0,False,False,0.5,0.5,False,0,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +397,"強守護騎士・狙撃手攻撃1_射撃",0.5,0,0,100,0,0,25,0,False,False,0,0,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +398,"ブラッディサイズ超上位種攻撃1_ブレス?",0.5,100,25,100,0,0,0,0,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +399,"ブラッディサイズ超上位種攻撃2_回転体当たり",1,100,100,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +400,"ミミック超上位種攻撃1",1,250,2000,0,0,0,0,0,False,True,0,0,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +401,"ミミック超上位種攻撃2",0.5,500,500,20,20,20,0,0,False,False,0,0,False,0,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +402,"ミミック超上位種攻撃3炎球",0.2,100,100,0,0,0,0,0,False,False,0,0,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +403,"ミミック超上位種攻撃3火柱",0.2,100,100,0,0,0,0,0,False,False,0,0,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +404,"ミミック超上位種攻撃3衰弱弾",0.2,100,100,0,0,0,100,0,False,False,0,0,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +405,"バッド・トリップ超上位種ワンツー1",1,250,25,0,0,0,0,0,False,True,0.5,0.5,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +406,"バッド・トリップ超上位種ワンツー2",1,250,25,0,0,0,0,0,False,True,3,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +407,"バッド・トリップ超上位種胞子",1,250,25,100,0,25,0,0,False,False,2,1,False,0,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +408,"バッド・トリップ超上位種ヘッドバット",1,250,300,0,0,0,0,0,False,True,3,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +409,"バッド・トリップ超上位種ヘッド胞子",1,250,25,100,0,25,0,0,False,False,2,1,False,0,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +410,"バッドトリップ攻撃2胞子",1,100,25,25,0,25,0,0,False,False,2,1,False,0,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +411,"ドローン_攻撃1",0.2,250,0,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +412,"ドローン_攻撃2_自爆",1,250,1000,0,0,0,0,0,False,True,6,3,False,0,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +413,"ガーリッシュ・ガーベラ(シリカお供)攻撃1_1",1,1000,100,0,0,0,0,0,False,True,0,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +414,"ガーリッシュ・ガーベラ(シリカお供)攻撃1_2",1,1000,500,0,0,0,0,0,False,True,1,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +415,"ガーリッシュ・ガーベラ(シリカお供)攻撃2",2,1000,1000,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +416,"ボム・スフィア大型_自爆",1.5,300,500,0,0,0,0,100,False,False,5,2,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +417,"ポイズン・シューター超上位種_火炎放射",1,100,100,0,0,0,0,100,False,False,1,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +418,"ホムンクルス(高速攻撃)光の弾撃ち下ろし",1,250,25,0,0,25,0,0,False,False,1,1,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +419,"ホムンクルス光の弾(高速攻撃)光の弾爆発",2,250,25,0,0,100,0,0,False,False,2,1,False,1,0,5,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +420,"ホーリー・ロックドール超上位種攻撃1",1,250,25,0,0,0,0,0,True,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +421,"ホーリー・ロックドール超上位種突進",1,250,500,0,0,25,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +422,"スフィアドラゴ(お供)自爆",3,5000,5000,0,0,0,0,0,False,False,2,1,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +423,"強守護騎士・狙撃手攻撃1_射撃毒(召喚専用)",0.5,0,0,100,0,0,25,0,False,False,0,0,False,0,3,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +424,"強守護騎士・狙撃手攻撃1_射撃炎(召喚専用)",0.5,0,0,0,0,0,0,100,False,False,0,0,False,0,3,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +425,"サポログニコラス_ツリー爆発",2,5000,5000,0,0,0,0,0,False,False,8,4,False,0,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +426,"ゴースト攻撃1_踏み込み鎌",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +427,"ゴースト攻撃2_鎌2回斬り",1,100,25,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +428,"ゴースト攻撃3_衰弱弾",1,100,25,100,0,0,50,0,False,False,2,1,False,1,0,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +429,"スペクター_突き",1,100,25,0,0,0,0,0,False,True,2,1,False,0,3,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +430,"スペクター_魔法",0.5,100,25,0,25,0,0,0,False,False,2,1,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +431,"スペクター_魔法突進",1,100,25,0,50,0,0,0,False,False,4,2,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +432,"スフィアドラコ大型_自爆",1.5,300,500,0,20000,0,0,0,False,False,5,2,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +433,"スフィアドラゴ大型_飛び道具",1,100,25,0,100,0,0,0,False,False,2,1,False,1,0,6,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +434,"フロストスタチュー超スーパー上位種_パンチ",1,250,25,0,0,0,0,0,True,True,2,1,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +435,"フロストスタチュー超スーパー上位種_突進",1,250,25,0,0,0,0,0,False,False,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +436,"フロストスタチュー超スーパー上位種_氷塊",1,250,25,0,0,0,0,0,False,False,2,1,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +437,"パイロナイト_シールドバッシュ",0.5,1000,0,0,0,0,0,0,False,True,0,0,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +438,"パイロナイト_突き",1,250,0,0,0,0,0,0,False,True,2,1,False,0,3,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +439,"パイロナイト_火の玉",1,250,25,0,0,0,0,60,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +440,"パイロナイト_火柱",1,250,25,0,0,0,0,60,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +441,"パイロナイト_火のオーラ",1,250,25,0,0,0,0,60,False,False,2,1,False,1,0,1,True,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +442,"パイロナイト_死亡時爆発",2,300,500,0,0,0,0,100,False,False,5,2,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +443,"フューリー・ボア_火柱",1,250,25,0,0,0,0,10,False,False,2,1,False,1,0,1,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +444,"ギロチン・メイデン攻撃1_回転斬り",1,100,0,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +445,"ギロチン・メイデン攻撃2_前進斬り",1,150,50,0,0,0,0,0,False,True,4,1,True,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +446,"ヴェノム・プラント超上位種_ツルビンタ",1,100,25,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +447,"ヴェノム・プラント超上位種_ツルビンタ(引き寄せ)",1,100,0,0,0,0,0,0,False,True,-1,-1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +448,"ヴェノム・プラント超上位種_ツルスタンプ",2,1000,1000,0,0,0,0,0,False,True,2,1,False,0,2,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +449,"ヴェノム・プラント超上位種_毒",1,1000,0,200,0,0,50,0,False,False,4,2,False,1,0,3,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +450,"ビッグフット攻撃1_斧殴り",1,1000,1000,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +451,"ビッグフット攻撃1_ディスカス",0.5,100,25,0,0,0,0,0,False,False,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +452,"ビッグフット攻撃2_踏み込み斧殴り",1,1000,1000,0,0,0,0,0,False,True,2,1,False,0,1,0,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +453,"ビッグフット攻撃2_氷",0.5,100,25,0,0,0,0,0,False,False,2,1,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +454,"バッファークラブ(大)氷",1,1000,1000,0,0,0,0,0,False,False,2,1,False,0,2,2,False,"SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01","SE_BTL_CHR_SLASH_HIT_01" +455,"ダミー",0,0,0,0,0,0,0,0,False,False,0,0,False,0,0,0,False,,, +456,"ダミー?火属性",0,0,0,0,0,0,0,0,False,False,0,0,False,0,0,1,False,,, diff --git a/titles/sao/data/1/NavigatorChara.csv b/titles/sao/data/1/NavigatorChara.csv new file mode 100644 index 0000000..e1a42ac --- /dev/null +++ b/titles/sao/data/1/NavigatorChara.csv @@ -0,0 +1,3 @@ +// NavigatorCharaId,ConditionStartEpisodeId,ConditionEndEpisodeId,DispChara +1,0,10003,0 +2,10003,0,1 diff --git a/titles/sao/data/1/NavigatorComment.csv b/titles/sao/data/1/NavigatorComment.csv new file mode 100644 index 0000000..5651a72 --- /dev/null +++ b/titles/sao/data/1/NavigatorComment.csv @@ -0,0 +1,132 @@ +// NavigatorCommentId,MenuId,DrawType,ConditionPastMenu,Priority,ConditionStartEpisodeId,ConditionEndEpisodeId,OnlyOnce,ShowStartTime,ShowEndTime,OnlyRico,CommentAi,CommentRico,Expression,VoiceId +10001,0,0,-1,0,0,0,False,,,False,"《ViSTer
ステーション》
へようこそ","《ViSTerステーション》へ
ようこそ。マスター、
お待ちしておりました。",101,"CH_REC_MENU_008" +10040,0,0,-1,20,0,0,False,"10/31 00:00:00","10/31 23:59:59",True,,"トリックオアトリート!",102,"CH_REC_MENU_067" +10041,0,0,-1,20,0,0,False,"12/25 00:00:00","12/25 23:59:59",True,,"メリークリスマス、です。
マスター。",104,"CH_REC_MENU_068" +10042,0,0,-1,20,0,0,False,"01/01 00:00:00","01/03 23:59:59",True,,"明けまして
おめでとうございます。",102,"CH_REC_MENU_069" +10043,0,0,-1,20,0,0,False,"02/14 00:00:00","02/14 23:59:59",True,,"バレンタインは、大切な方に
チョコレートを贈るのですね。",104,"CH_REC_MENU_070" +10044,0,0,-1,20,0,0,False,"03/14 00:00:00","03/14 23:59:59",True,,"ホワイトデーのお返しですか?
そんな…ありがとうございます。",104,"CH_REC_MENU_071" +10045,0,0,-1,20,0,0,False,"03/03 00:00:00","03/03 23:59:59",True,,"本日はひな祭り
なのだそうです。",101,"CH_REC_MENU_072" +10046,0,0,-1,20,0,0,False,"05/05 00:00:00","05/05 23:59:59",True,,"本日はこどもの日ですね。",101,"CH_REC_MENU_073" +10047,0,0,-1,20,0,0,False,"10/07 00:00:00","10/07 23:59:59",True,,"キリト様のお誕生日ですね。
おめでとうございます!",102,"CH_REC_MENU_078" +10048,0,0,-1,20,0,0,False,"09/30 00:00:00","09/30 23:59:59",True,,"アスナ様のお誕生日ですね。
おめでとうございます!",102,"CH_REC_MENU_079" +10049,0,0,-1,20,0,0,False,"04/19 00:00:00","04/19 23:59:59",True,,"リーファ様のお誕生日ですね。
おめでとうございます!",102,"CH_REC_MENU_080" +10050,0,0,-1,20,0,0,False,"08/21 00:00:00","08/21 23:59:59",True,,"シノン様のお誕生日ですね。
おめでとうございます!",102,"CH_REC_MENU_081" +10051,0,0,-1,20,0,0,False,"05/18 00:00:00","05/18 23:59:59",True,,"リズベット様のお誕生日ですね。
おめでとうございます!",102,"CH_REC_MENU_082" +10052,0,0,-1,20,0,0,False,"10/04 00:00:00","10/04 23:59:59",True,,"シリカ様のお誕生日ですね。
おめでとうございます!",102,"CH_REC_MENU_083" +10053,0,0,-1,20,0,0,False,"05/23 00:00:00","05/23 23:59:59",True,,"ユウキ様のお誕生日ですね。
おめでとうございます!",102,"CH_REC_MENU_086" +10054,0,0,-1,20,0,0,False,"04/09 00:00:00","04/09 23:59:59",True,,"アリス様のお誕生日ですね。
おめでとうございます!",102,"CH_REC_MENU_088" +10055,0,0,-1,20,0,0,False,"04/10 00:00:00","04/10 23:59:59",True,,"ユージオ様のお誕生日ですね。
おめでとうございます!",102,"CH_REC_MENU_089" +10002,0,0,0,200,10003,10004,True,,,True,,"こちらでもお世話になることと
なりました。以後よろしく
お願い致します、マスター。",102,"CH_REC_MENU_007" +10003,0,0,0,100,0,0,False,,,False,"クエストクリア
おめでとう
ございます","クエストクリア、
おめでとうございます。
素晴らしい手腕でございました。",104,"CH_REC_MENU_010" +10004,0,0,1,100,0,0,False,,,False,"リソースを
強化して
リトライ
しましょう","お疲れ様でございました。
得られた情報を元に
再挑戦いたしましょう。",101,"CH_REC_MENU_011" +10030,0,0,2,100,0,0,False,,,False,"クエストクリア
おめでとう
ございます","クエストクリア、
おめでとうございます。
素晴らしい手腕でございました。",104,"CH_REC_MENU_010" +10031,0,0,3,100,0,0,False,,,False,"リソースを
強化して
リトライ
しましょう","お疲れ様でございました。
得られた情報を元に
再挑戦いたしましょう。",101,"CH_REC_MENU_011" +10032,0,0,4,200,0,0,False,,,True,,"リーグ昇格、
おめでとうございます。
流石です、マスター。",104,"CH_REC_MENU_063" +10033,0,0,5,200,0,0,False,,,True,,"マスターなら
すぐ復帰できます。どうか
お気を落とされませぬよう。",101,"CH_REC_MENU_064" +10005,0,0,10,100,0,0,False,,,False,"次に行うメニュー
をタッチして
ください","マスター、
次はどちらへ向かわれますか?",101,"CH_REC_MENU_012" +10006,0,1,-1,0,0,0,False,,,False,"《エピソード》
では
この世界を
探索できます","《エピソード》では
チャンクを探索し、この世界を
解明していくことが出来ます。",101,"CH_REC_MENU_014" +10007,0,1,-1,0,0,0,False,,,False,"《トライアル
タワー》では
リソースを
効率的に入手
できます","《トライアルタワー》では
効率的にリソースを収集する
ことが可能です。",101,"CH_REC_MENU_014" +10008,0,1,-1,0,0,0,False,,,False,"《ショップ》
では
《リソース
カード》を
読み込むこと
ができます","お持ちの《リソースカード》は
《ショップ》にて
ご利用いただけます。",101,"CH_REC_MENU_013" +10009,0,1,-1,0,0,0,False,,,False,"《カスタム》
では
クエストへ
向かう準備が
行えます","クエストの準備が
必要でしたら《カスタム》に
向かわれてはいかがでしょうか。",101,"CH_REC_MENU_013" +10021,0,1,-1,0,0,0,False,,,False,"《特典カード》
では特典カード
二次元コードを
スキャン
できます","《特典カード》ではお持ちの
特典二次元コードをスキャンして
リソースを取得できます。",101,"CH_REC_MENU_013" +10022,0,1,-1,0,0,0,False,,,False,"《デフラグ
マッチ》で
上位リーグを
目指して
頑張りましょう","《デフラグマッチ》はより上位の
リーグを目指して他プレイヤーと
競い合うモードです。",101,"CH_REC_MENU_013" +10011,0,1,20,200,0,0,False,,,False,"イベント
開催中です
詳細をご確認
ください","催し物が行われているようです。
マスター、是非ご確認ください。",101,"CH_REC_MENU_023" +10012,0,2,-1,0,0,0,False,,,True,,"どうかなさいましたか、
マスター?",101,"CH_REC_MENU_025" +10013,0,2,-1,0,0,0,False,,,True,,"あら、何かついておりましたか?
お手を煩わせてしまい
申し訳ございません。",104,"CH_REC_MENU_026" +10014,0,2,-1,0,0,0,False,,,True,,"いけませんよ、マスター。
ハラスメント防止コードが
発動してしまいます。",104,"CH_REC_MENU_027" +10101,0,2,-1,0,0,0,False,"03/01 00:00:00","05/31 23:59:59",True,,"あたたかな日が
増えて参りましたね。",104,"CH_REC_MENU_074" +10102,0,2,-1,0,0,0,False,"06/01 00:00:00","08/31 23:59:59",True,,"水分補給をお忘れなきよう
お気をつけくださいね。",101,"CH_REC_MENU_075" +10103,0,2,-1,0,0,0,False,"09/01 00:00:00","11/30 23:59:59",True,,"秋…と言っても年々短くなって
おりますね。",101,"CH_REC_MENU_076" +10104,0,2,-1,0,0,0,False,"12/01 00:00:00","02/29 23:59:59",True,,"本日は厳しい冷え込みだと
伺いました。",101,"CH_REC_MENU_077" +20001,1,0,-1,0,0,0,False,,,False,"こちらは
《エピソード》
です
挑戦する
クエストを
選択して
ください","こちらは《エピソード》です。
チャンクの探索を行えます。
参りましょう、マスター。",101,"CH_REC_MENU_009" +20002,1,1,-1,0,0,0,False,,,False,"クエストに
挑戦することで
《Unknown》
の実情を
調査すること
が出来ます","こちらではチャンクを探索する
ことで、Unknownの調査を
進めることが出来ます。",101,"CH_REC_MENU_014" +20003,1,1,-1,0,0,0,False,,,False,"最新クエスト
へ向かい
調査を
進めましょう","探索エリアに迷われましたら
最新のクエストへ向かわれては
いかがでしょうか?",101,"CH_REC_MENU_013" +20004,1,2,-1,0,0,0,False,,,True,,"どうかなさいましたか、
マスター?",101,"CH_REC_MENU_025" +20005,1,2,-1,0,0,0,False,,,True,,"あら、何かついておりましたか?
お手を煩わせてしまい
申し訳ございません。",104,"CH_REC_MENU_026" +20006,1,2,-1,0,0,0,False,,,True,,"いけませんよ、マスター。
ハラスメント防止コードが
発動してしまいます。",104,"CH_REC_MENU_027" +30001,2,0,-1,0,0,0,False,,,False,"こちらは
《トライアル
タワー》です
挑戦する階層を
選択して
ください","こちらは
《トライアルタワー》です。
挑戦する階層をご選択ください。",101,"CH_REC_MENU_009" +30002,2,1,-1,0,0,0,False,,,False,"クリアすると
次の階層が
開放されます","クエストクリアで次の階層が
開放されます。上層へ行くほど
貴重なリソースを入手可能です。",101,"CH_REC_MENU_014" +30003,2,1,-1,0,0,0,False,,,False,"最上層へ挑戦
しましょう","探索エリアに迷われましたら
最上層のクエストに挑戦しては
いかがでしょうか?",101,"CH_REC_MENU_013" +30004,2,2,-1,0,0,0,False,,,True,,"どうかなさいましたか、
マスター?",101,"CH_REC_MENU_025" +30005,2,2,-1,0,0,0,False,,,True,,"あら、何かついておりましたか?
お手を煩わせてしまい
申し訳ございません。",104,"CH_REC_MENU_026" +30006,2,2,-1,0,0,0,False,,,True,,"いけませんよ、マスター。
ハラスメント防止コードが
発動してしまいます。",104,"CH_REC_MENU_027" +40001,3,0,-1,0,0,0,False,,,False,"こちらは
《ショップ》
です
アイテムを
取得しましょう","こちらは《ショップ》です。
御用がございましたら
お申し付けくださいませ。",101,"CH_REC_MENU_009" +40002,3,1,-1,0,0,0,False,,,False,"《リソース
複製》では
二次元コードで
読み取った
リソースを
購入できます","《リソース複製》では、二次元
コードより生成したリソースを
購入することが可能です。",101,"CH_REC_MENU_014" +40003,3,1,-1,0,0,0,False,,,False,"《リソース
カード》の
二次元コード
はこの画面で
読み取ること
ができます","《リソースカード》を
お持ちでしたら、こちらで
二次元コードを読み取れます。",101,"CH_REC_MENU_013" +40007,3,1,-1,0,0,0,False,,,False,"《リソース
購入》では
ユイメダル等で
リソースを購入
できます","《リソース購入》ではユイメダル
などを消費してリソースを購入
することができます。",101,"CH_REC_MENU_014" +40004,3,2,-1,0,0,0,False,,,True,,"どうかなさいましたか、
マスター?",101,"CH_REC_MENU_025" +40005,3,2,-1,0,0,0,False,,,True,,"あら、何かついておりましたか?
お手を煩わせてしまい
申し訳ございません。",104,"CH_REC_MENU_026" +40006,3,2,-1,0,0,0,False,,,True,,"いけませんよ、マスター。
ハラスメント防止コードが
発動してしまいます。",104,"CH_REC_MENU_027" +50001,4,0,-1,0,0,0,False,,,False,"こちらは
《ガシャ》です
特殊な解析で
ランダムに
リソースを
入手できます","こちらは《ガシャ》です。
特殊な解析でリソースを
得ることが出来るようです。",101,"CH_REC_MENU_009" +50002,4,1,-1,0,0,0,False,,,False,"Unknown
空間を解析し
デブリを
抽出することで
ランダムに
リソースを
獲得します","Unknown空間を解析し、デブリ
を抽出することで、ランダムに
リソースを獲得します。",101,"CH_REC_MENU_014" +50004,4,2,-1,0,0,0,False,,,True,,"どうかなさいましたか、
マスター?",101,"CH_REC_MENU_025" +50005,4,2,-1,0,0,0,False,,,True,,"あら、何かついておりましたか?
お手を煩わせてしまい
申し訳ございません。",104,"CH_REC_MENU_026" +50006,4,2,-1,0,0,0,False,,,True,,"いけませんよ、マスター。
ハラスメント防止コードが
発動してしまいます。",104,"CH_REC_MENU_027" +60001,5,0,-1,0,0,0,False,,,False,"《ViSTer
ターミナル》
へようこそ","《ViSTerターミナル》へ
ようこそ。
御用でしょうか、マスター?",101,"CH_REC_MENU_008" +60002,5,0,11,100,0,0,False,,,False,"次に行う
メニューを
タッチして
ください","御用件はお済みでしょうか?
お手伝い出来ることがございまし
たらお声かけくださいませ。",101,"CH_REC_MENU_009" +60003,5,1,-1,0,0,0,False,,,False,"《ガシャ》では
特殊な解析で
ランダムに
リソースを
入手できます","《ガシャ》では
特殊な解析を行い、リソースを
得ることができるようです。",101,"CH_REC_MENU_014" +60004,5,1,-1,0,0,0,False,,,False,"《カード印刷》
では既に
所持している
リソースを
印刷すること
ができます","《カード印刷》より
既にお持ちのリソースを
印刷していただけます。",101,"CH_REC_MENU_014" +60005,5,1,-1,0,0,0,False,,,False,"《剣士の碑》
では
ベストスコアと
ランキングを
閲覧できます","《剣士の碑》では、
ベストスコアとランキングを
ご確認いただけます。",101,"CH_REC_MENU_014" +60012,5,1,-1,0,0,0,False,,,False,"《ストレージ
整理》では
リソースの売却
やロックを
行えます","《ストレージ整理》では
リソースの売却やロックを
行えます。",101,"CH_REC_MENU_014" +60006,5,2,-1,0,0,0,False,,,True,,"どうかなさいましたか、
マスター?",101,"CH_REC_MENU_025" +60007,5,2,-1,0,0,0,False,,,True,,"あら、何かついておりましたか?
お手を煩わせてしまい
申し訳ございません。",104,"CH_REC_MENU_026" +60008,5,2,-1,0,0,0,False,,,True,,"いけませんよ、マスター。
ハラスメント防止コードが
発動してしまいます。",104,"CH_REC_MENU_027" +70001,6,0,-1,0,0,0,False,,,False,"探索手段を
選択して
ください","単独での探索を行いますか?
それとも、他のプレイヤーと
協力なさいますか?",101,"CH_REC_MENU_009" +70002,6,1,-1,0,0,0,False,,,False,"《店舗内協力
プレイ》では
同店舗にいる
プレイヤーと
一緒に探索
できます","《店舗内協力プレイ》では
現在同店舗でアクセス中の方と
共に探索することが可能です。",101,"CH_REC_MENU_014" +70003,6,1,-1,0,0,0,False,,,False,"《オンライン
協力プレイ》
では全国の
プレイヤーと
一緒に探索
できます","《オンライン協力プレイ》では
全国でアクセス中の方と
共に探索することが可能です。",101,"CH_REC_MENU_013" +70004,6,2,-1,0,0,0,False,,,True,,"どうかなさいましたか、
マスター?",101,"CH_REC_MENU_025" +70005,6,2,-1,0,0,0,False,,,True,,"あら、何かついておりましたか?
お手を煩わせてしまい
申し訳ございません。",104,"CH_REC_MENU_026" +70006,6,2,-1,0,0,0,False,,,True,,"いけませんよ、マスター。
ハラスメント防止コードが
発動してしまいます。",104,"CH_REC_MENU_027" +80001,7,0,-1,0,0,0,False,,,False,"こちらは
《デフラグ
マッチ》です
対戦の準備を
整えましょう","こちらは
《デフラグマッチ》です。
準備はよろしいでしょうか?",101,"CH_REC_MENU_061" +80002,7,0,12,0,0,0,False,,,False,"こちらは
《デフラグ
マッチ》です
対戦の準備を
整えましょう","こちらは
《デフラグマッチ》です。
準備はよろしいでしょうか?",101,"CH_REC_MENU_061" +80003,7,1,-1,0,0,0,False,,,False,"他のプレイヤー
と競い合い
上位リーグを
目指しましょう","ボーダーを達成してより上位の
リーグを目指しましょう。
MVPになるとボーナス獲得です!",101,"CH_REC_MENU_062" +80004,7,1,-1,0,0,0,False,,,False,"《ランキング》
では2種類の
ランキングを
確認できます","《ランキング》では
2種類のランキングを
確認することが出来ます。",101,"CH_REC_MENU_013" +80008,7,1,-1,0,0,0,False,,,False,"《サポートログ
編成》で準備を
整えましょう","戦いの前に《サポートログ編成》
で準備を整えましょう。
デッキ構成が勝負のカギですよ。",101,"CH_REC_MENU_014" +80009,7,1,-1,0,0,0,False,,,False,"《リーグ情報》
ではリーグ情報
を確認できます","《リーグ情報》ではマスターが
現在おられるリーグなどを
確認することが出来ます。",101,"CH_REC_MENU_013" +80010,7,1,-1,0,0,0,False,,,False,"現在のボーナス
詳細は《期間
ボーナス》に
表示されます","《期間ボーナス》には
ボーナスの詳細が表示されて
おります。",101,"CH_REC_MENU_014" +80005,7,2,-1,0,0,0,False,,,True,,"どうかなさいましたか、
マスター?",101,"CH_REC_MENU_025" +80006,7,2,-1,0,0,0,False,,,True,,"あら、何かついておりましたか?
お手を煩わせてしまい
申し訳ございません。",104,"CH_REC_MENU_026" +80007,7,2,-1,0,0,0,False,,,True,,"いけませんよ、マスター。
ハラスメント防止コードが
発動してしまいます。",104,"CH_REC_MENU_027" +90001,8,0,-1,0,0,0,False,,,False,"こちらは
《リーグ情報》
です
リーグ関連情報
を確認できます","こちらは《リーグ情報》です。
リーグ関連情報をご確認
いただけます。",101,"CH_REC_MENU_065" +90002,8,1,-1,0,0,0,False,,,False,"現在のリーグを
確認しましょう","マスターが現在おられるリーグを
ご確認ください。",101,"CH_REC_MENU_014" +90003,8,1,-1,0,0,0,False,,,False,"《アドミン
リーグ》はより
上位を目指す
リーグです
結果に応じて
降格もあります","《アドミンリーグ》はより上位を
目指すリーグです。結果に応じて
リーグ降格の可能性もあります。",101,"CH_REC_MENU_013" +90004,8,1,-1,0,0,0,False,,,False,"《スタンダード
リーグ》では
降格しません
《アドミン
リーグ》目指し
頑張りましょう","《スタンダードリーグ》で勝ち
進むと《アドミンリーグ》に
昇格出来ます。頑張りましょう!",101,"CH_REC_MENU_013" +90005,8,2,-1,0,0,0,False,,,True,,"どうかなさいましたか、
マスター?",101,"CH_REC_MENU_025" +90006,8,2,-1,0,0,0,False,,,True,,"あら、何かついておりましたか?
お手を煩わせてしまい
申し訳ございません。",104,"CH_REC_MENU_026" +90007,8,2,-1,0,0,0,False,,,True,,"いけませんよ、マスター。
ハラスメント防止コードが
発動してしまいます。",104,"CH_REC_MENU_027" +110001,10,0,-1,0,0,0,False,,,False,"こちらは
《特典カード》
です
特典リソースを
入手できます","こちらは《特典カード》です。
各種キャンペーンにより
特別なリソースを入手できます。",101,"CH_REC_MENU_013" +110002,10,1,-1,0,0,0,False,,,False,"特典二次元
コードを読取り
該当のリソース
を入手できます","お持ちの特典二次元コードを
スキャンすることで、該当の
リソースを受け取れます。",101,"CH_REC_MENU_014" +110003,10,1,-1,0,0,0,False,,,False,"特典カードを
持っている場合
はこちらで
スキャンして
ください","特典カードをお持ちでしたら、
こちらで二次元コードを読み取る
ことが出来ます。",101,"CH_REC_MENU_013" +110004,10,2,-1,0,0,0,False,,,True,,"どうかなさいましたか、
マスター?",101,"CH_REC_MENU_025" +110005,10,2,-1,0,0,0,False,,,True,,"あら、何かついておりましたか?
お手を煩わせてしまい
申し訳ございません。",104,"CH_REC_MENU_026" +110006,10,2,-1,0,0,0,False,,,True,,"いけませんよ、マスター。
ハラスメント防止コードが
発動してしまいます。",104,"CH_REC_MENU_027" +1000001,100,3,-1,0,0,0,False,,,False,"《ViSTerモバイル》へようこそ","《ViSTerモバイル》へ
ようこそ、マスター",101,"CH_REC_MENU_035" +1000040,100,4,-1,20,0,0,False,"10/31 00:00:00","10/31 23:59:59",True,,"トリックオアトリート!",102,"CH_REC_MENU_067" +1000041,100,4,-1,20,0,0,False,"12/25 00:00:00","12/25 23:59:59",True,,"メリークリスマス、です
マスター",104,"CH_REC_MENU_068" +1000042,100,4,-1,20,0,0,False,"01/01 00:00:00","01/03 23:59:59",True,,"明けまして
おめでとうございます",102,"CH_REC_MENU_069" +1000043,100,4,-1,20,0,0,False,"02/14 00:00:00","02/14 23:59:59",True,,"バレンタインは、大切な方に
チョコレートを贈るのですね",104,"CH_REC_MENU_070" +1000044,100,4,-1,20,0,0,False,"03/14 00:00:00","03/14 23:59:59",True,,"ホワイトデーのお返しですか?
そんな…ありがとうございます",104,"CH_REC_MENU_071" +1000045,100,4,-1,20,0,0,False,"03/03 00:00:00","03/03 23:59:59",True,,"本日はひな祭り
なのだそうです",101,"CH_REC_MENU_072" +1000046,100,4,-1,20,0,0,False,"05/05 00:00:00","05/05 23:59:59",True,,"本日はこどもの日ですね",101,"CH_REC_MENU_073" +1000047,100,4,-1,20,0,0,False,"10/07 00:00:00","10/07 23:59:59",True,,"キリト様のお誕生日ですね
おめでとうございます!",102,"CH_REC_MENU_078" +1000048,100,4,-1,20,0,0,False,"09/30 00:00:00","09/30 23:59:59",True,,"アスナ様のお誕生日ですね
おめでとうございます!",102,"CH_REC_MENU_079" +1000049,100,4,-1,20,0,0,False,"04/19 00:00:00","04/19 23:59:59",True,,"リーファ様のお誕生日ですね
おめでとうございます!",102,"CH_REC_MENU_080" +1000050,100,4,-1,20,0,0,False,"08/21 00:00:00","08/21 23:59:59",True,,"シノン様のお誕生日ですね
おめでとうございます!",102,"CH_REC_MENU_081" +1000051,100,4,-1,20,0,0,False,"05/18 00:00:00","05/18 23:59:59",True,,"リズベット様のお誕生日ですね
おめでとうございます!",102,"CH_REC_MENU_082" +1000052,100,4,-1,20,0,0,False,"10/04 00:00:00","10/04 23:59:59",True,,"シリカ様のお誕生日ですね
おめでとうございます!",102,"CH_REC_MENU_083" +1000053,100,4,-1,20,0,0,False,"05/23 00:00:00","05/23 23:59:59",True,,"ユウキ様のお誕生日ですね
おめでとうございます!",102,"CH_REC_MENU_086" +1000054,100,4,-1,20,0,0,False,"04/09 00:00:00","04/09 23:59:59",True,,"アリス様のお誕生日ですね
おめでとうございます!",102,"CH_REC_MENU_088" +1000055,100,4,-1,20,0,0,False,"04/10 00:00:00","04/10 23:59:59",True,,"ユージオ様のお誕生日ですね
おめでとうございます!",102,"CH_REC_MENU_089" +1000002,100,3,100,0,0,0,False,,,False,"次に行うメニューを
選択してください","次は何をいたしますか、
マスター?",101,"CH_REC_MENU_012" +1000003,100,3,101,0,0,0,False,,,False,"《受取BOX》に
アイテムがあります","《受取BOX》に
アイテムが届いております",101,"CH_REC_MENU_036" +1000004,100,3,102,0,0,0,False,,,False,"《派遣探索》が完了しました","《派遣探索》から
メンバーが帰還しております",101,"CH_REC_MENU_038" +1000005,100,3,103,0,0,0,False,,,False,"《チャット》が更新されました","《チャット》に新着の
メッセージがあるようです",101,"CH_REC_MENU_037" +1000006,100,3,104,0,0,0,False,,,False,"《お知らせ》が更新されました","《お知らせ》がございます
最新情報をご確認ください",101,"CH_REC_MENU_023" +1000007,100,3,105,0,0,0,False,,,False,"《ViSTer》にて
イベント開催中です","《ViSTer》で
催し物がございます",101,"CH_REC_MENU_039" +1000008,100,2,-1,0,0,0,False,,,True,,"どうかなさいましたか
マスター?",101,"CH_REC_MENU_025" +1000009,100,2,-1,0,0,0,False,,,True,,"あら
何かついておりましたか?",104,"CH_REC_MENU_026" +1000010,100,2,-1,0,0,0,False,,,True,,"いけませんよ、マスター",104,"CH_REC_MENU_027" +1000101,100,2,-1,0,0,0,False,"03/01 00:00:00","05/31 23:59:59",True,,"あたたかな日が
増えて参りましたね",104,"CH_REC_MENU_074" +1000102,100,2,-1,0,0,0,False,"06/01 00:00:00","08/31 23:59:59",True,,"水分補給をお忘れなきよう
お気をつけくださいね",101,"CH_REC_MENU_075" +1000103,100,2,-1,0,0,0,False,"09/01 00:00:00","11/30 23:59:59",True,,"秋…と言っても年々短くなって
おりますね",101,"CH_REC_MENU_076" +1000104,100,2,-1,0,0,0,False,"12/01 00:00:00","02/29 23:59:59",True,,"本日は厳しい冷え込みだと
伺いました",101,"CH_REC_MENU_077" diff --git a/titles/sao/data/1/PayingYuiMedalBonuses.csv b/titles/sao/data/1/PayingYuiMedalBonuses.csv new file mode 100644 index 0000000..91a77c4 --- /dev/null +++ b/titles/sao/data/1/PayingYuiMedalBonuses.csv @@ -0,0 +1,3 @@ +// PayingYuiMedalBonusId,Title,OpenStartDate,OpenEndDate,RewardYuiMedalNum,NewsId,HelpId,AdBannerId +10001,"ボーナス1","2020/01/01","2021/06/30 23:59:59",1,"0",0,0 +10002,"ボーナス2","2020/07/01","2021/01/01 23:59:59",2,"0",0,0 diff --git a/titles/sao/data/1/PlayCampaignRewards.csv b/titles/sao/data/1/PlayCampaignRewards.csv new file mode 100644 index 0000000..627fbee --- /dev/null +++ b/titles/sao/data/1/PlayCampaignRewards.csv @@ -0,0 +1,2 @@ +// PlayCampaignRewardId,PlayCampaignId,ProductNo,ProductName,ProductType,ResourceType,RequiredCreditNum,CommonRewardType,CommonRewardId,CommonRewardNum,Strength,Property1PropertyId,Property1Value1,Property1Value2,Property2PropertyId,Property2Value1,Property2Value2,Property3PropertyId,Property3Value1,Property3Value2,Property4PropertyId,Property4Value1,Property4Value2,TitleId +1,1,1,"プレゼント",1,1,5,1,101000230,1,0,1,0,0,1,0,0,2,0,0,2,0,0,0 diff --git a/titles/sao/data/1/PlayCampaigns.csv b/titles/sao/data/1/PlayCampaigns.csv new file mode 100644 index 0000000..96ec39c --- /dev/null +++ b/titles/sao/data/1/PlayCampaigns.csv @@ -0,0 +1,2 @@ +// PlayCampaignId,Title,CampaignType,OpenStartDate,OpenEndDate,PostingStartDate,PostingEndDate,NewsId,HelpId,AdBannerId +1,"プレイキャンペーンテスト",2,"2020/01/01","2021/01/01 23:59:59","2020/01/01","2021/01/01 23:59:59","0",0,0 diff --git a/titles/sao/data/1/PlayerRank.csv b/titles/sao/data/1/PlayerRank.csv new file mode 100644 index 0000000..fe95c74 --- /dev/null +++ b/titles/sao/data/1/PlayerRank.csv @@ -0,0 +1,301 @@ +// PlayerRankId,TotalExp,Storage,TeamPreset +1,0,1500,2 +2,100,1505,2 +3,300,1510,2 +4,500,1515,2 +5,800,1520,3 +6,1100,1525,3 +7,1400,1530,3 +8,1800,1535,3 +9,2200,1540,3 +10,2600,1545,4 +11,3000,1550,4 +12,3500,1555,4 +13,4000,1560,4 +14,4500,1565,4 +15,5000,1570,5 +16,5500,1575,5 +17,6100,1580,5 +18,6700,1585,5 +19,7300,1590,5 +20,7900,1595,6 +21,8500,1600,6 +22,9100,1605,6 +23,9800,1610,6 +24,10500,1615,6 +25,11200,1620,6 +26,11900,1625,6 +27,12600,1630,6 +28,13300,1635,6 +29,14000,1640,6 +30,14800,1645,6 +31,15600,1650,6 +32,16400,1655,6 +33,17200,1660,6 +34,18000,1665,6 +35,18800,1670,6 +36,19600,1675,6 +37,20400,1680,6 +38,21300,1685,6 +39,22200,1690,6 +40,23100,1695,6 +41,24000,1700,6 +42,24900,1705,6 +43,25800,1710,6 +44,26700,1715,6 +45,27600,1720,6 +46,28500,1725,6 +47,29500,1730,6 +48,30600,1735,6 +49,31800,1740,6 +50,33100,1745,6 +51,34500,1750,6 +52,36000,1755,6 +53,37600,1760,6 +54,39300,1765,6 +55,41100,1770,6 +56,43000,1775,6 +57,45000,1780,6 +58,47100,1785,6 +59,49300,1790,6 +60,51600,1795,6 +61,54000,1800,6 +62,56500,1805,6 +63,59100,1810,6 +64,61800,1815,6 +65,64600,1820,6 +66,67500,1825,6 +67,70500,1830,6 +68,73600,1835,6 +69,76800,1840,6 +70,80100,1845,6 +71,83500,1850,6 +72,87000,1855,6 +73,90600,1860,6 +74,94300,1865,6 +75,98100,1870,6 +76,102000,1875,6 +77,106000,1880,6 +78,110100,1885,6 +79,114300,1890,6 +80,118600,1895,6 +81,123000,1900,6 +82,127500,1905,6 +83,132100,1910,6 +84,136800,1915,6 +85,141600,1920,6 +86,146500,1925,6 +87,151500,1930,6 +88,156600,1935,6 +89,161800,1940,6 +90,167100,1945,6 +91,172500,1950,6 +92,178000,1955,6 +93,183600,1960,6 +94,189300,1965,6 +95,195100,1970,6 +96,201000,1975,6 +97,207000,1980,6 +98,213100,1985,6 +99,219300,1990,6 +100,225600,1995,6 +101,232000,2000,6 +102,238500,2000,6 +103,245100,2000,6 +104,251800,2000,6 +105,258600,2000,6 +106,265500,2000,6 +107,272500,2000,6 +108,279600,2000,6 +109,286800,2000,6 +110,294100,2000,6 +111,301500,2000,6 +112,309000,2000,6 +113,316600,2000,6 +114,324300,2000,6 +115,332100,2000,6 +116,340000,2000,6 +117,348000,2000,6 +118,356100,2000,6 +119,364300,2000,6 +120,372600,2000,6 +121,381000,2000,6 +122,389500,2000,6 +123,398100,2000,6 +124,406800,2000,6 +125,415600,2000,6 +126,424500,2000,6 +127,433500,2000,6 +128,442600,2000,6 +129,451800,2000,6 +130,461100,2000,6 +131,470500,2000,6 +132,480000,2000,6 +133,489600,2000,6 +134,499300,2000,6 +135,509100,2000,6 +136,519000,2000,6 +137,529000,2000,6 +138,539100,2000,6 +139,549300,2000,6 +140,559600,2000,6 +141,570000,2000,6 +142,580500,2000,6 +143,591100,2000,6 +144,601800,2000,6 +145,612600,2000,6 +146,623500,2000,6 +147,634500,2000,6 +148,645600,2000,6 +149,656800,2000,6 +150,668100,2000,6 +151,679500,2000,6 +152,691000,2000,6 +153,702600,2000,6 +154,714300,2000,6 +155,726100,2000,6 +156,738000,2000,6 +157,750000,2000,6 +158,762100,2000,6 +159,774300,2000,6 +160,786600,2000,6 +161,799000,2000,6 +162,811500,2000,6 +163,824100,2000,6 +164,836800,2000,6 +165,849600,2000,6 +166,862500,2000,6 +167,875500,2000,6 +168,888600,2000,6 +169,901800,2000,6 +170,915100,2000,6 +171,928500,2000,6 +172,942000,2000,6 +173,955600,2000,6 +174,969300,2000,6 +175,983100,2000,6 +176,997000,2000,6 +177,1011000,2000,6 +178,1025100,2000,6 +179,1039300,2000,6 +180,1053600,2000,6 +181,1068000,2000,6 +182,1082500,2000,6 +183,1097100,2000,6 +184,1111800,2000,6 +185,1126600,2000,6 +186,1141500,2000,6 +187,1156500,2000,6 +188,1171600,2000,6 +189,1186800,2000,6 +190,1202100,2000,6 +191,1217500,2000,6 +192,1233000,2000,6 +193,1248600,2000,6 +194,1264300,2000,6 +195,1280100,2000,6 +196,1296000,2000,6 +197,1312000,2000,6 +198,1328100,2000,6 +199,1344300,2000,6 +200,1360600,2000,6 +201,1377000,2000,6 +202,1393500,2000,6 +203,1410100,2000,6 +204,1426800,2000,6 +205,1443600,2000,6 +206,1460500,2000,6 +207,1477500,2000,6 +208,1494600,2000,6 +209,1511800,2000,6 +210,1529100,2000,6 +211,1546500,2000,6 +212,1564000,2000,6 +213,1581600,2000,6 +214,1599300,2000,6 +215,1617100,2000,6 +216,1635000,2000,6 +217,1653000,2000,6 +218,1671100,2000,6 +219,1689300,2000,6 +220,1707600,2000,6 +221,1726000,2000,6 +222,1744500,2000,6 +223,1763100,2000,6 +224,1781800,2000,6 +225,1800600,2000,6 +226,1819500,2000,6 +227,1838500,2000,6 +228,1857600,2000,6 +229,1876800,2000,6 +230,1896100,2000,6 +231,1915500,2000,6 +232,1935000,2000,6 +233,1954600,2000,6 +234,1974300,2000,6 +235,1994100,2000,6 +236,2014000,2000,6 +237,2034000,2000,6 +238,2054100,2000,6 +239,2074300,2000,6 +240,2094600,2000,6 +241,2115000,2000,6 +242,2135500,2000,6 +243,2156100,2000,6 +244,2176800,2000,6 +245,2197600,2000,6 +246,2218500,2000,6 +247,2239500,2000,6 +248,2260600,2000,6 +249,2281800,2000,6 +250,2303100,2000,6 +251,2324500,2000,6 +252,2346000,2000,6 +253,2367600,2000,6 +254,2389300,2000,6 +255,2411100,2000,6 +256,2433000,2000,6 +257,2455000,2000,6 +258,2477100,2000,6 +259,2499300,2000,6 +260,2521600,2000,6 +261,2544000,2000,6 +262,2566500,2000,6 +263,2589100,2000,6 +264,2611800,2000,6 +265,2634600,2000,6 +266,2657500,2000,6 +267,2680500,2000,6 +268,2703600,2000,6 +269,2726800,2000,6 +270,2750100,2000,6 +271,2773500,2000,6 +272,2797000,2000,6 +273,2820600,2000,6 +274,2844300,2000,6 +275,2868100,2000,6 +276,2892000,2000,6 +277,2916000,2000,6 +278,2940100,2000,6 +279,2964300,2000,6 +280,2988600,2000,6 +281,3013000,2000,6 +282,3037500,2000,6 +283,3062100,2000,6 +284,3086800,2000,6 +285,3111600,2000,6 +286,3136500,2000,6 +287,3161500,2000,6 +288,3186600,2000,6 +289,3211800,2000,6 +290,3237100,2000,6 +291,3262500,2000,6 +292,3288000,2000,6 +293,3313600,2000,6 +294,3339300,2000,6 +295,3365100,2000,6 +296,3391000,2000,6 +297,3417000,2000,6 +298,3443100,2000,6 +299,3469300,2000,6 +300,3495600,2000,6 diff --git a/titles/sao/data/1/PlayerTraceTable.csv b/titles/sao/data/1/PlayerTraceTable.csv new file mode 100644 index 0000000..1d36d9a --- /dev/null +++ b/titles/sao/data/1/PlayerTraceTable.csv @@ -0,0 +1,23 @@ +// PlayerTraceTableId,PlayerTraceTableSubId,CommonRewardType,CommonRewardId,CommonRewardNum,Rate +1,1,4,0,100,9 +2,1,3,170000,1,1 +3,1000,4,0,1000,60 +4,1000,4,0,3000,30 +5,1000,3,170001,1,9 +6,1000,3,170002,1,1 +7,2000,4,0,1000,60 +8,2000,4,0,3000,30 +9,2000,3,170001,1,9 +10,2000,3,170002,1,1 +11,2010,4,0,1500,60 +12,2010,4,0,4500,30 +13,2010,3,170002,1,9 +14,2010,3,170003,1,1 +15,2020,4,0,2000,60 +16,2020,4,0,6000,30 +17,2020,3,170003,1,9 +18,2020,3,170004,1,1 +19,2030,4,0,3000,60 +20,2030,4,0,9000,30 +21,2030,3,170004,1,9 +22,2030,3,170005,1,1 diff --git a/titles/sao/data/1/Property.csv b/titles/sao/data/1/Property.csv new file mode 100644 index 0000000..d7d8c30 --- /dev/null +++ b/titles/sao/data/1/Property.csv @@ -0,0 +1,159 @@ +// PropertyId,PropertyTargetType,PropertyName,PropertyNameFormat,PropertyTypeId,Value1Min,Value1Max,Value2Min,Value2Max +1,0,"なし","なし",1,0,0,0,0 +2,0,"未開放","未開放",2,0,0,0,0 +100200,1,"HP上昇","HP +{0}",3,200,3200,0,0 +100210,1,"HP上昇","HP +{0}",3,400,6400,0,0 +100300,1,"STR上昇","STR +{0}",4,20,320,0,0 +100400,1,"VIT上昇","VIT +{0}",5,20,320,0,0 +100410,1,"VIT上昇","VIT +{0}",5,40,640,0,0 +100500,1,"INT上昇","INT +{0}",6,20,320,0,0 +100510,1,"INT上昇","INT +{0}",6,40,640,0,0 +100600,1,"斬属性の被ダメージ減少","斬属性の被ダメージ -{0}%",7,0,100,0,0 +100700,1,"打属性の被ダメージ減少","打属性の被ダメージ -{0}%",8,0,100,0,0 +100800,1,"突属性の被ダメージ減少","突属性の被ダメージ -{0}%",9,0,100,0,0 +100900,1,"火属性の被ダメージ減少","火属性の被ダメージ -{0}%",10,0,100,0,0 +101000,1,"水属性の被ダメージ減少","水属性の被ダメージ -{0}%",11,0,100,0,0 +101100,1,"風属性の被ダメージ減少","風属性の被ダメージ -{0}%",12,0,100,0,0 +101200,1,"土属性の被ダメージ減少","土属性の被ダメージ -{0}%",13,0,100,0,0 +101300,1,"聖属性の被ダメージ減少","聖属性の被ダメージ -{0}%",14,0,100,0,0 +101400,1,"闇属性の被ダメージ減少","闇属性の被ダメージ -{0}%",15,0,100,0,0 +101500,1,"毒無効","毒無効",16,0,0,0,0 +101600,1,"混乱無効","混乱無効",17,0,0,0,0 +101700,1,"封印無効","封印無効",18,0,0,0,0 +101800,1,"地震無効","地震無効",19,0,0,0,0 +101900,1,"クエストでの獲得Col上昇","クエストでの獲得Col +{0}%",20,0,100,0,0 +102000,1,"クエストでの獲得EXP上昇","クエストでの獲得EXP +{0}%",21,0,100,0,0 +102100,1,"探索効率上昇","探索効率上昇 +{0}%",22,0,100,0,0 +102200,1,"全スキルのクールタイム短縮","全スキルのクールタイム -{0}%",23,0,100,0,0 +102300,1,"全損状態の修復時間を短縮","全損状態の修復時間を{0}%短縮",24,0,100,0,0 +102400,1,"ボスへのダメージ上昇","ボスへのダメージ +{0}%",25,0,100,0,0 +102500,1,"Mobへのダメージ上昇","Mobへのダメージ +{0}%",26,0,100,0,0 +102600,1,"HPMAXの時、与ダメージ上昇","HPMAXの時、与ダメージ +{0}%",27,0,100,0,0 +102700,1,"HP25%未満の時、与ダメージ上昇","HP25%未満の時、与ダメージ +{0}%",28,0,100,0,0 +102800,1,"パーティに女性がいるとHP上昇","パーティに女性がいるとHP +{0}",29,400,6400,0,0 +102900,1,"パーティにキリトがいるとHP上昇","パーティにキリトがいるとHP +{0}",30,400,6400,0,0 +104000,1,"攻撃スキルのクールタイム短縮","攻撃スキルのクールタイム -{0}%",41,0,100,0,0 +104100,1,"コンボによるダメージ上昇率アップ","コンボによるダメージ上昇率アップ",42,0,100,0,0 +105100,1,"補助スキルのクールタイム短縮","補助スキルのクールタイム -{0}%",52,0,100,0,0 +105400,1,"デバフ無効","デバフ無効",55,0,0,0,0 +105600,1,"アクセラレーションのダメージ上昇率アップ","アクセラレーションのダメージ上昇率アップ",57,0,0,0,0 +106200,1,"VITに応じて魔法属性被ダメージ減少","VITの{0}%、魔法属性被ダメージ減少",63,0,100,0,0 +106400,1,"パーティにアスナがいるとSTR上昇","パーティにアスナがいるとSTR +{0}",65,40,640,0,0 +106500,1,"パーティにユウキがいるとSTR上昇","パーティにユウキがいるとSTR +{0}",66,40,640,0,0 +106600,1,"ドロップしたColを吸引","ドロップしたColを吸引",67,0,0,0,0 +106700,1,"魔法詠唱中によろけにくくなる","魔法詠唱中によろけにくくなる",68,0,0,0,0 +106800,1,"衰弱無効","衰弱無効",69,0,0,0,0 +106900,1,"状態異常付与率上昇","状態異常の付与率を{0}%上昇",70,0,100,0,0 +107000,1,"全損回避","全損時に1度だけHP1で持ちこたえる",71,0,0,0,0 +107300,1,"弱点を突いた時、与ダメージ上昇","弱点を突いた時、与ダメージ +{0}%",74,0,100,0,0 +107500,1,"全損時にキリトのSTR上昇","全損時に1度だけキリトのSTR +{0}",76,40,640,0,0 +107600,1,"パーティに女性がいるとSTR上昇","パーティに女性がいるとSTR +{0}",77,40,640,0,0 +107800,1,"ショコラ・ドールの位置がわかる","ショコラ・ドールの位置がわかる",79,2041,2041,0,0 +107900,1,"炎上無効","炎上無効",80,0,0,0,0 +108000,1,"バフキャンセル無効","バフキャンセル無効",81,0,0,0,0 +108100,1,"氷咲状態の敵への与ダメージ上昇","氷咲状態の敵への与ダメージ +{0}%",82,0,100,0,0 +108200,1,"パーティにキリトがいるとSTR上昇","パーティにキリトがいるとSTR +{0}",83,40,640,0,0 +109900,1,"斬属性攻撃の与ダメージ上昇","斬属性攻撃の与ダメージ +{0}%",100,0,100,0,0 +110000,1,"打属性攻撃の与ダメージ上昇","打属性攻撃の与ダメージ +{0}%",101,0,100,0,0 +110100,1,"突属性攻撃の与ダメージ上昇","突属性攻撃の与ダメージ +{0}%",102,0,100,0,0 +110200,1,"魔法攻撃の与ダメージ上昇","魔法攻撃の与ダメージ +{0}%",103,0,100,0,0 +110300,1,"火属性攻撃の与ダメージ上昇","火属性攻撃の与ダメージ +{0}%",104,0,100,0,0 +110400,1,"水属性攻撃の与ダメージ上昇","水属性攻撃の与ダメージ +{0}%",105,0,100,0,0 +110500,1,"風属性攻撃の与ダメージ上昇","風属性攻撃の与ダメージ +{0}%",106,0,100,0,0 +110600,1,"土属性攻撃の与ダメージ上昇","土属性攻撃の与ダメージ +{0}%",107,0,100,0,0 +110700,1,"聖属性攻撃の与ダメージ上昇","聖属性攻撃の与ダメージ +{0}%",108,0,100,0,0 +110800,1,"闇属性攻撃の与ダメージ上昇","闇属性攻撃の与ダメージ +{0}%",109,0,100,0,0 +110900,1,"使い魔による攻撃の与ダメージ上昇","使い魔による攻撃の与ダメージ +{0}%",110,0,100,0,0 +111000,1,"通常攻撃の与ダメージ上昇","通常攻撃の与ダメージ +{0}%",111,0,100,0,0 +111100,1,"全損するまで与ダメージ上昇","全損するまで与ダメージ +{0}%",112,0,100,0,0 +111200,1,"全損するまで状態異常無効","全損するまで状態異常無効",113,0,0,0,0 +111500,1,"補助スキルの対象を拡張","補助スキルの対象を自パーティに拡張",116,20,20,0,0 +111600,1,"攻撃スキルの与ダメージ上昇","攻撃スキルの与ダメージ +{0}%",117,0,100,0,0 +112700,1,"雪や氷のマップで与ダメージ上昇","雪や氷のマップだと与ダメージ +{0}%",128,0,100,0,0 +112800,1,"アダプタブルへのダメージ上昇","アダプタブルへのダメージ +{0}%",129,0,100,0,0 +200200,2,"HP上昇","HP +{0}",3,200,3200,0,0 +200300,2,"STR上昇","STR +{0}",4,20,320,0,0 +200400,2,"VIT上昇","VIT +{0}",5,20,320,0,0 +200500,2,"INT上昇","INT +{0}",6,20,320,0,0 +202400,2,"ボスへのダメージ上昇","ボスへのダメージ +{0}%",25,0,100,0,0 +202500,2,"Mobへのダメージ上昇","Mobへのダメージ +{0}%",26,0,100,0,0 +202600,2,"HPMAXの時、与ダメージ上昇","HPMAXの時、与ダメージ +{0}%",27,0,100,0,0 +202700,2,"HP25%未満の時、与ダメージ上昇","HP25%未満の時、与ダメージ +{0}%",28,0,100,0,0 +203000,2,"攻撃に火属性を付与","攻撃に属性を付与",31,0,0,0,0 +203100,2,"攻撃に水属性を付与","攻撃に属性を付与",32,0,0,0,0 +203200,2,"攻撃に風属性を付与","攻撃に属性を付与",33,0,0,0,0 +203300,2,"攻撃に土属性を付与","攻撃に属性を付与",34,0,0,0,0 +203400,2,"攻撃に聖属性を付与","攻撃に属性を付与",35,0,0,0,0 +203500,2,"攻撃に闇属性を付与","攻撃に属性を付与",36,0,0,0,0 +203600,2,"攻撃時に確率で毒付与","攻撃時に{0}%の確率で毒付与",37,0,100,0,0 +203700,2,"攻撃時に確率で麻痺付与","攻撃時に{0}%の確率で麻痺付与",38,0,100,0,0 +203800,2,"攻撃時に確率で混乱付与","攻撃時に{0}%の確率で混乱付与",39,0,100,0,0 +203900,2,"攻撃時に確率で封印付与","攻撃時に{0}%の確率で封印付与",40,0,100,0,0 +204000,2,"攻撃スキルのクールタイム短縮","攻撃スキルのクールタイム -{0}%",41,0,100,0,0 +204100,2,"コンボによるダメージ上昇率アップ","コンボによるダメージ上昇率アップ",42,0,100,0,0 +204200,2,"攻撃時に自分のHPを回復","与ダメージの{0}%、自分のHPを回復",43,0,100,0,0 +204300,2,"敵のVITを無視","敵のVITを{0}%無視",44,0,100,0,0 +204400,2,"物理属性無し","物理属性無し",45,0,0,0,0 +204500,2,"攻撃時に確率でSTRデバフ付与","攻撃時に{0}%の確率でSTRデバフ付与",46,0,100,0,0 +204600,2,"攻撃時に確率でVITデバフ付与","攻撃時に{0}%の確率でVITデバフ付与",47,0,100,0,0 +204700,2,"攻撃時に自分にもダメージ","攻撃時に自分にもダメージ",48,0,100,0,0 +204800,2,"全スキルのクールタイム延長","全スキルのクールタイム延長",49,0,100,0,0 +204900,2,"パリィできない","パリィできない",50,0,100,0,0 +205000,2,"ガード時のダメージ減少効果上昇","ガード時のダメージ減少効果2倍",51,0,100,0,0 +205500,2,"攻撃時に確率で追加攻撃","攻撃時に{0}%の確率で追加攻撃",56,0,100,0,0 +205600,2,"アクセラレーションのダメージ上昇率アップ","アクセラレーションのダメージ上昇率アップ",57,0,0,0,0 +205700,2,"攻撃時に確率で速度低下付与","攻撃時に{0}%の確率で速度低下付与",58,0,100,0,0 +207100,2,"属性残存","付与された魔法属性が武器に残存する",72,0,100,0,0 +207300,2,"弱点を突いた時、与ダメージ上昇","弱点を突いた時、与ダメージ +{0}%",74,0,100,0,0 +207400,2,"バリア破壊","この武器での攻撃命中時にバリアを破壊",75,0,0,0,0 +207700,2,"武器によるダメージにSTRを加算","この武器で攻撃時、STRをダメージに加算",78,0,100,0,0 +209900,2,"斬属性攻撃の与ダメージ上昇","斬属性攻撃の与ダメージ +{0}%",100,0,100,0,0 +210000,2,"打属性攻撃の与ダメージ上昇","打属性攻撃の与ダメージ +{0}%",101,0,100,0,0 +210100,2,"突属性攻撃の与ダメージ上昇","突属性攻撃の与ダメージ +{0}%",102,0,100,0,0 +210200,2,"魔法攻撃の与ダメージ上昇","魔法攻撃の与ダメージ +{0}%",103,0,100,0,0 +210300,2,"火属性攻撃の与ダメージ上昇","火属性攻撃の与ダメージ +{0}%",104,0,100,0,0 +210400,2,"水属性攻撃の与ダメージ上昇","水属性攻撃の与ダメージ +{0}%",105,0,100,0,0 +210500,2,"風属性攻撃の与ダメージ上昇","風属性攻撃の与ダメージ +{0}%",106,0,100,0,0 +210600,2,"土属性攻撃の与ダメージ上昇","土属性攻撃の与ダメージ +{0}%",107,0,100,0,0 +210700,2,"聖属性攻撃の与ダメージ上昇","聖属性攻撃の与ダメージ +{0}%",108,0,100,0,0 +210800,2,"闇属性攻撃の与ダメージ上昇","闇属性攻撃の与ダメージ +{0}%",109,0,100,0,0 +211000,2,"通常攻撃の与ダメージ上昇","通常攻撃の与ダメージ +{0}%",111,0,100,0,0 +211100,2,"全損するまで与ダメージ上昇","全損するまで与ダメージ +{0}%",112,0,100,0,0 +211400,2,"パニッシャーフィールド貫通","パニッシャーフィールドを{0}%貫通",115,0,100,0,0 +211600,2,"攻撃スキルの与ダメージ上昇","攻撃スキルの与ダメージ +{0}%",117,0,100,0,0 +300200,3,"HP上昇","HP +{0}",3,200,3200,0,0 +300300,3,"STR上昇","STR +{0}",4,20,320,0,0 +300400,3,"VIT上昇","VIT +{0}",5,20,320,0,0 +300500,3,"INT上昇","INT +{0}",6,20,320,0,0 +300600,3,"斬属性の被ダメージ減少","斬属性の被ダメージ -{0}%",7,0,100,0,0 +300700,3,"打属性の被ダメージ減少","打属性の被ダメージ -{0}%",8,0,100,0,0 +300800,3,"突属性の被ダメージ減少","突属性の被ダメージ -{0}%",9,0,100,0,0 +300900,3,"火属性の被ダメージ減少","火属性の被ダメージ -{0}%",10,0,100,0,0 +301000,3,"水属性の被ダメージ減少","水属性の被ダメージ -{0}%",11,0,100,0,0 +301100,3,"風属性の被ダメージ減少","風属性の被ダメージ -{0}%",12,0,100,0,0 +301200,3,"土属性の被ダメージ減少","土属性の被ダメージ -{0}%",13,0,100,0,0 +301300,3,"聖属性の被ダメージ減少","聖属性の被ダメージ -{0}%",14,0,100,0,0 +301400,3,"闇属性の被ダメージ減少","闇属性の被ダメージ -{0}%",15,0,100,0,0 +301500,3,"毒無効","毒無効",16,0,0,0,0 +301600,3,"混乱無効","混乱無効",17,0,0,0,0 +301700,3,"封印無効","封印無効",18,0,0,0,0 +301800,3,"地震無効","地震無効",19,0,0,0,0 +301900,3,"クエストでの獲得Col上昇","クエストでの獲得Col +{0}%",20,0,100,0,0 +302000,3,"クエストでの獲得EXP上昇","クエストでの獲得EXP +{0}%",21,0,100,0,0 +304200,3,"攻撃時に自分のHPを回復","与ダメージの{0}%、自分のHPを回復",43,0,100,0,0 +305000,3,"ガード時のダメージ減少効果上昇","ガード時のダメージ減少効果2倍",51,0,100,0,0 +305010,3,"ガード時のダメージ減少効果上昇","ガード時のダメージ減少効果4倍",51,0,300,0,0 +305100,3,"補助スキルのクールタイム短縮","補助スキルのクールタイム -{0}%",52,0,100,0,0 +305200,3,"ガード時に状態異常を付与されない","ガード時に状態異常を付与されない",53,0,0,0,0 +305300,3,"HP自動回復","10秒毎にHPを{0}%回復",54,0,100,0,0 +305400,3,"デバフ無効","デバフ無効",55,0,0,0,0 +306600,3,"ドロップしたColを吸引","ドロップしたColを吸引",67,0,0,0,0 +306800,3,"衰弱無効","衰弱無効",69,0,0,0,0 +307000,3,"全損回避","全損時に1度だけHP1で持ちこたえる",71,0,0,0,0 +307200,3,"耐性記憶","最後に受けた魔法属性の被ダメージ -{0}%",73,0,100,0,0 +307900,3,"炎上無効","炎上無効",80,0,0,0,0 +308000,3,"バフキャンセル無効","バフキャンセル無効",81,0,0,0,0 +311200,3,"全損するまで状態異常無効","全損するまで状態異常無効",113,0,0,0,0 +311300,3,"属性保護","自パーティ以外からの魔法属性付与を無視",114,0,0,0,0 +311700,3,"魔法弾攻撃","ガード時に魔法弾を発射",118,23,23,0,0 +99999,0,"使用不可","使用不可",99999,0,0,0,0 diff --git a/titles/sao/data/1/PropertyTable.csv b/titles/sao/data/1/PropertyTable.csv new file mode 100644 index 0000000..17a29bc --- /dev/null +++ b/titles/sao/data/1/PropertyTable.csv @@ -0,0 +1,4885 @@ +// PropertyTableId,PropertyTableSubId,PropertyId,Value1Min,Value1Max,Value2Min,Value2Max,Rate +15,10000,1,0,0,0,0,10000 +17,10001,1,0,0,0,0,5000 +18,10001,100200,1,50,0,0,1250 +19,10001,100300,1,50,0,0,1250 +20,10001,100400,1,50,0,0,1250 +21,10001,100500,1,50,0,0,1250 +23,10010,1,0,0,0,0,2500 +24,10010,100200,1,20,0,0,900 +25,10010,100300,1,20,0,0,900 +26,10010,100400,1,20,0,0,900 +27,10010,100500,1,20,0,0,900 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+5,"VIT強化",0,0,True,True +6,"INT強化",0,0,True,True +7,"斬属性の被ダメージ減少",0,0,True,True +8,"打属性の被ダメージ減少",0,0,True,True +9,"突属性の被ダメージ減少",0,0,True,True +10,"火属性の被ダメージ減少",0,0,True,True +11,"水属性の被ダメージ減少",0,0,True,True +12,"風属性の被ダメージ減少",0,0,True,True +13,"土属性の被ダメージ減少",0,0,True,True +14,"聖属性の被ダメージ減少",0,0,True,True +15,"闇属性の被ダメージ減少",0,0,True,True +16,"毒無効",0,0,False,True +17,"混乱無効",0,0,False,True +18,"封印無効",0,0,False,True +19,"地震無効",0,0,False,True +20,"クエストでの獲得Col上昇",0,0,True,True +21,"クエストでの獲得EXP上昇",0,0,True,True +22,"探索効率上昇",0,0,True,True +23,"全スキルのクールタイム短縮",0,0,False,True +24,"全損状態の修復時間を短縮",0,0,True,True +25,"ボスへのダメージ上昇",0,0,True,True +26,"Mobへのダメージ上昇",0,0,True,True +27,"HPMAXの時、与ダメージ上昇",0,0,True,True +28,"HP25%未満の時、与ダメージ上昇",0,0,True,True +29,"パーティに女性がいるとHP上昇",0,0,True,True +30,"パーティにキリトがいるとHP上昇",0,0,True,True +31,"攻撃に火属性を付与",0,1,False,True +32,"攻撃に水属性を付与",0,2,False,True +33,"攻撃に風属性を付与",0,3,False,True +34,"攻撃に土属性を付与",0,4,False,True +35,"攻撃に聖属性を付与",0,5,False,True +36,"攻撃に闇属性を付与",0,6,False,True +37,"攻撃時に確率で毒付与",0,0,True,True +38,"攻撃時に確率で麻痺付与",0,0,True,True +39,"攻撃時に確率で混乱付与",0,0,True,True +40,"攻撃時に確率で封印付与",0,0,True,True +41,"攻撃スキルのクールタイム短縮",0,0,False,True +42,"コンボによるダメージ上昇率アップ",0,0,True,True +43,"攻撃時に自分のHPを回復",0,0,True,True +44,"敵のVITを無視",0,0,True,True +45,"物理属性無し",0,0,False,True +46,"攻撃時に確率でSTRデバフ付与",0,0,True,True +47,"攻撃時に確率でVITデバフ付与",0,0,True,True +48,"攻撃時に自分にもダメージ",0,0,False,False +49,"全スキルのクールタイム延長",0,0,False,True +50,"パリィできない",0,0,False,True +51,"ガード時のダメージ減少効果上昇",0,0,False,True +52,"補助スキルのクールタイム短縮",0,0,False,True +53,"ガード時に状態異常を付与されない",0,0,False,True +54,"HP自動回復",0,0,True,True +55,"デバフ無効",0,0,False,True +56,"追加攻撃",0,0,True,True +57,"アクセラレーションのダメージ上昇率アップ",0,0,True,True +58,"攻撃時に確率で速度低下付与",0,0,True,True +59,"強化値と覚醒LVに応じてSTR上昇",0,0,True,True +60,"強化値と覚醒LVに応じてVIT上昇",0,0,True,True +61,"この武器のSTRを1.5倍する",0,0,False,True +62,"この防具のVITを1.5倍する",0,0,False,True +63,"VITに応じて魔法属性被ダメージ減少",0,0,False,True +64,"この武器での攻撃時、コンボの受付時間延長",0,0,True,True +65,"パーティにアスナがいるとSTR上昇",0,0,True,True +66,"パーティにユウキがいるとSTR上昇",0,0,True,True +67,"ドロップしたColを吸引",0,0,False,True +68,"魔法詠唱中にヨロケもダウンもしなくなる",0,0,False,True +69,"衰弱無効",0,0,False,True +70,"状態異常付与率上昇",0,0,True,True +71,"全損回避",0,0,True,True +72,"属性残存",0,0,False,True +73,"耐性記憶",0,0,True,True +74,"弱点を突いた時、与ダメージ上昇",0,0,True,True +75,"バリア破壊",0,0,False,True +76,"全損時にキリトのSTR上昇",0,0,True,True +77,"パーティに女性がいるとSTR上昇",0,0,True,True +78,"ダメージにSTRを加算",0,0,True,True +79,"イベントモンスターアイコン表示",0,0,False,True +80,"火だるま無効",0,0,False,True +81,"バフキャンセル無効",0,0,False,True +82,"氷咲相手に与ダメージ上昇",0,0,True,True +83,"パーティにキリトがいるとSTR上昇",0,0,True,True +100,"斬強化",0,0,True,True +101,"打強化",0,0,True,True +102,"突強化",0,0,True,True +103,"魔法強化",0,0,True,True +104,"火属性の与ダメージ上昇",0,0,True,True +105,"水属性の与ダメージ上昇",0,0,True,True +106,"風属性の与ダメージ上昇",0,0,True,True +107,"土属性の与ダメージ上昇",0,0,True,True +108,"聖属性の与ダメージ上昇",0,0,True,True +109,"闇属性の与ダメージ上昇",0,0,True,True +110,"ピナの与ダメージ上昇",0,0,True,True +111,"通常攻撃の与ダメージ上昇",0,0,True,True +112,"全損するまで与ダメージ上昇",0,0,True,True +113,"全損するまで状態異常無効",0,0,False,True +114,"他者からの属性付与無視",0,0,False,True +115,"パニッシャーフィールド貫通",0,0,True,True +116,"スキル条件をセット",0,0,False,True +117,"スキルの与ダメージ上昇",0,0,True,True +118,"スキル条件をセット1",0,0,False,True +119,"スキル条件をセット2",0,0,False,True +120,"スキル条件をセット3",0,0,False,True +121,"スキル条件をセット4",0,0,False,True +122,"スキル条件をセット5",0,0,False,True +123,"スキル条件をセット6",0,0,False,True +124,"スキル条件をセット7",0,0,False,True +125,"スキル条件をセット8",0,0,False,True +126,"スキル条件をセット9",0,0,False,True +127,"スキル条件をセット10",0,0,False,True +128,"寒冷地での与ダメージ上昇",0,0,True,True +129,"アダプタブルへのダメージ上昇",0,0,True,True +99999,"使用不可",0,0,True,True diff --git a/titles/sao/data/1/QuestDropBoostCampaigns.csv b/titles/sao/data/1/QuestDropBoostCampaigns.csv new file mode 100644 index 0000000..347b692 --- /dev/null +++ b/titles/sao/data/1/QuestDropBoostCampaigns.csv @@ -0,0 +1,2 @@ +// QuestDropBoostCampaignId,Name,ConsumeTicketNum,DropMagnification,OpenStartDate,OpenEndDate +1000,"クエストドロップブーストキャンペーン",3,2,"2020/10/06 7:00:00","2030/01/01 2:00:00" diff --git a/titles/sao/data/1/QuestEpisodeAppendRewards.csv b/titles/sao/data/1/QuestEpisodeAppendRewards.csv new file mode 100644 index 0000000..26efbb1 --- /dev/null +++ b/titles/sao/data/1/QuestEpisodeAppendRewards.csv @@ -0,0 +1,235 @@ +// QuestEpisodeAppendRewardId,QuestSceneId,EpisodeAppendId,EpisodeAppendNum +100001,1001,10001,1 +100002,1002,10001,1 +100003,1003,10001,1 +100004,1004,10001,1 +100005,1005,10001,1 +100006,1006,10001,1 +100007,1007,10001,1 +100008,1008,10001,1 +100009,1009,10001,1 +100010,1010,10001,1 +100011,1011,10001,1 +100012,1012,10001,1 +100013,1013,10001,1 +100014,1014,10001,1 +100015,1015,10001,1 +100016,1016,10001,1 +100017,1017,10001,1 +100018,1018,10001,1 +100019,1019,10001,1 +100020,1020,10001,1 +100021,1021,10001,1 +100022,1022,10001,1 +100023,1023,10001,1 +100024,1024,10001,1 +100025,1025,10001,1 +100026,1026,10001,1 +100027,1027,10001,1 +100028,1028,10001,1 +100029,1029,10001,1 +100030,1030,10001,1 +100031,1031,10001,1 +100032,1032,10001,1 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+965,4945,10190100,3,220002,1,0,0,0,0.05 diff --git a/titles/sao/data/QuestScene.csv b/titles/sao/data/1/QuestScene.csv similarity index 89% rename from titles/sao/data/QuestScene.csv rename to titles/sao/data/1/QuestScene.csv index 3e6b402..3307404 100644 --- a/titles/sao/data/QuestScene.csv +++ b/titles/sao/data/1/QuestScene.csv @@ -1,243 +1,243 @@ -QuestSceneId,SortNo,Name,MapData,UnitData,DemoMap,BgmBasic,BgmBoss,Tutorial,CharaCommentId0,CharaCommentId1,CharaCommentId2,CharaCommentId3,CharaCommentId4,ColRate,LimitDefault,LimitTimeDec,LimitCharaDec,LimitResurrection,MissionTableSubId,MissionEnemyLvLimit,RewardTableSubId,PlayerTraceTableSubId,SuccessPlayerExp,FailedPlayerExp,GreedSpawnWaitCount,HoneySpawnWaitCount,MenuDisplayEnemySetId,StageFilepath,RarityUpChanceRate,PairMobHpRate,PairMobAtkRate,PairLeaderHpRate,PairLeaderAtkRate,PairBossHpRate,PairBossAtkRate,PairExpRate,TrioMobHpRate,TrioMobAtkRate,TrioLeaderHpRate,TrioLeaderAtkRate,TrioBossHpRate,TrioBossAtkRate,TrioExpRate,SingleRewardVp,PairRewardVp,TrioRewardVp, -1001,14,"sao_wf_day_009","sao_wf_day_009_mapData","sao_wf_day_009_unitData","sao_wf_day","BGM_F_WEST_DAYTIME_BASIC","BGM_F_WEST_BOSS",True,0,0,0,0,0,1,500,1,0,200,99,4,100001,1000,100,50,100,0,1001,"Stage_WF_day",0,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, 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-1011,33,"sao_wf_night_008","sao_wf_night_008_mapData","sao_wf_night_008_unitData","sao_dk_night","BGM_F_DANAK_NIGHT_BASIC","BGM_F_DANAK_BOSS",False,10023,10002,0,20000,20001,2.838,330,0,0,165,1,16,110011,1000,100,50,100,0,1011,"Stage_DNK_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -1012,66,"alo_ip_basic_007","alo_ip_basic_007_mapData","alo_ip_basic_007_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,10007,10024,10002,20000,20001,3.036,360,0,0,180,1,17,110011,1000,100,50,100,0,1012,"Stage_SF",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -1013,37,"sao_fm_74_005","sao_fm_74_005_mapData","sao_fm_74_005_unitData","sao_fm_47","BGM_F_LABYRINTH_BASIC","BGM_F_LABYRINTH_BOSS",False,10005,10024,10002,20000,20001,3.3,300,0,0,150,1,18,110011,1000,100,50,100,0,1013,"Stage_FM",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, 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-1017,68,"alo_ip_basic_009","alo_ip_basic_009_mapData","alo_ip_basic_009_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,10007,10024,10003,20000,20001,4.818,340,0,0,170,1,25,110011,1000,100,50,100,0,1017,"Stage_SF",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -1018,38,"sao_fm_74_006","sao_fm_74_006_mapData","sao_fm_74_006_unitData","sao_fm_47","BGM_F_LABYRINTH_BASIC","BGM_F_LABYRINTH_BOSS",False,10005,10024,10003,20000,20001,5.478,300,0,0,150,1,28,110011,1000,100,50,100,0,1018,"Stage_FM",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -1019,2001,"sao_ff_day_001","sao_ff_day_001_mapData","sao_ff_day_001_unitData","sao_ff_day","BGM_F_FLORIA_DAYTIME_BASIC","BGM_F_FLORIA_BOSS",False,10010,10021,10003,20000,20001,5.5,380,0,0,190,1,26,110019,1000,100,50,100,0,1019,"Stage_FLO_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -1020,2002,"sao_wf_day_014","sao_wf_day_014_mapData","sao_wf_day_014_unitData","sao_wf_day","BGM_F_WEST_DAYTIME_BASIC","BGM_F_WEST_BOSS",False,10004,10021,10003,20000,20001,5.6,340,0,0,170,1,27,110020,1000,100,50,100,0,1020,"Stage_WF_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -1021,2003,"ggo_at_night_012","ggo_at_night_012_mapData","ggo_at_night_012_unitData","ggo_at_night","BGM_F_RUIN_NIGHT_BASIC","BGM_F_RUIN_BOSS",False,10008,10031,10003,20000,20001,5.7,360,0,0,180,1,28,110020,1000,100,50,100,0,1021,"Stage_GGO_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -1022,2004,"alo_st_day_011","alo_st_day_011_mapData","alo_st_day_011_unitData","alo_st_day","BGM_F_WORLDTREE_DAYTIME_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10026,10003,20000,20001,5.8,350,0,0,175,1,29,110020,1000,100,50,100,0,1022,"Stage_ST_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -1023,2005,"alo_ip_basic_012","alo_ip_basic_012_mapData","alo_ip_basic_012_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,10007,10029,10003,20000,20001,5.9,350,0,0,175,1,30,110020,1000,100,50,100,0,1023,"Stage_SF",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -1024,2006,"sao_wf_night_011","sao_wf_night_011_mapData","sao_wf_night_011_unitData","sao_dk_night","BGM_F_DANAK_NIGHT_BASIC","BGM_F_DANAK_BOSS",False,10023,10003,0,20000,20001,6,330,0,0,165,1,31,110024,1000,100,50,100,0,1024,"Stage_DNK_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -1025,2007,"sao_ff_dusk_001","sao_ff_dusk_001_mapData","sao_ff_dusk_001_unitData","sao_ff_dusk","BGM_F_FLORIA_EVENING_BASIC","BGM_F_FLORIA_BOSS",False,10010,10022,10003,20000,20001,6.1,340,0,0,170,1,32,110024,1000,100,50,100,0,1025,"Stage_FLO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -1026,2008,"ggo_gt_day_001","ggo_gt_day_001_mapData","ggo_gt_day_001_unitData","ggo_gt_day","BGM_F_GLOCKEN_DAYTIME_BASIC","BGM_F_GLOCKEN_BOSS",False,10017,10003,0,20000,20001,6.2,340,0,0,170,1,33,110024,1000,100,50,100,0,1026,"Stage_GLO_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -1027,2009,"sao_fm_74_013","sao_fm_74_013_mapData","sao_fm_74_013_unitData","sao_fm_47","BGM_F_LABYRINTH_BASIC","BGM_F_LABYRINTH_BOSS",False,10005,10024,10003,20000,20001,6.3,330,0,0,165,1,34,110024,1000,100,50,100,0,1027,"Stage_FM",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -1028,2010,"alo_st_night_003","alo_st_night_003_mapData","alo_st_night_003_unitData","alo_st_night","BGM_F_WORLDTREE_NIGHT_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10023,10003,20000,20001,6.4,330,0,0,165,1,35,110024,1000,100,50,100,0,1028,"Stage_ST_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -1029,2011,"sao_wf_day_015","sao_wf_day_015_mapData","sao_wf_day_015_unitData","sao_wf_day","BGM_F_WEST_DAYTIME_BASIC","BGM_F_WEST_BOSS",False,10004,10021,10003,20000,20001,6.5,320,0,0,160,1,36,110024,1000,100,50,100,0,1029,"Stage_WF_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -1030,2012,"ggo_at_dusk_013","ggo_at_dusk_013_mapData","ggo_at_dusk_013_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,10008,10022,10003,20000,20001,6.6,340,0,0,170,1,37,110024,1000,100,50,100,0,1030,"Stage_GGO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -1031,2013,"sao_ff_day_002","sao_ff_day_002_mapData","sao_ff_day_002_unitData","sao_ff_day","BGM_F_FLORIA_DAYTIME_BASIC","BGM_F_FLORIA_BOSS",False,10010,10021,10003,20000,20001,6.7,350,0,0,175,1,38,110024,1000,100,50,100,0,1031,"Stage_FLO_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -1032,2014,"ggo_gt_night_001","ggo_gt_night_001_mapData","ggo_gt_night_001_unitData","ggo_gt_night","BGM_F_GLOCKEN_NIGHT_BASIC","BGM_F_GLOCKEN_BOSS",False,10017,10003,0,20000,20001,6.8,360,0,0,180,1,39,110024,1000,100,50,100,0,1032,"Stage_GLO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -2001,43,"sao_fm_74_011","sao_fm_74_011_mapData","sao_fm_74_011_unitData","sao_fm_47","BGM_F_LABYRINTH_BASIC","BGM_F_LABYRINTH_BOSS",False,10005,10024,0,20000,20001,6.996,300,0,0,150,1,35,190100,1000,100,50,100,0,2001,"Stage_FM",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -2002,59,"alo_st_night_008","alo_st_night_008_mapData","alo_st_night_008_unitData","alo_st_night","BGM_F_WORLDTREE_NIGHT_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10023,10026,20000,20001,5.478,340,0,0,170,1,35,190200,1000,100,50,100,0,2002,"Stage_ST_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -2003,52,"alo_st_day_010","alo_st_day_010_mapData","alo_st_day_010_unitData","alo_st_day","BGM_F_WORLDTREE_DAYTIME_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10021,10026,20000,20001,5.478,340,0,0,170,1,35,190300,1000,100,50,100,0,2003,"Stage_ST_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -2004,77,"ggo_at_dusk_008","ggo_at_dusk_008_mapData","ggo_at_dusk_008_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,10008,10022,10031,20000,20001,5.478,340,0,0,170,1,35,190400,1000,100,50,100,0,2004,"Stage_GGO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -2005,26,"sao_wf_dusk_010","sao_wf_dusk_010_mapData","sao_wf_dusk_010_unitData","sao_wf_dusk","BGM_F_WEST_EVENING_BASIC","BGM_F_WEST_BOSS",False,10004,10022,10025,20000,20001,5.478,320,0,0,160,1,35,190500,1000,100,50,100,0,2005,"Stage_WF_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -2006,17,"sao_wf_day_012","sao_wf_day_012_mapData","sao_wf_day_012_unitData","sao_wf_day","BGM_F_WEST_DAYTIME_BASIC","BGM_F_WEST_BOSS",False,10004,10021,0,20000,20001,5.478,300,0,0,150,1,35,190600,1000,100,50,100,0,2006,"Stage_WF_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -2007,69,"alo_ip_basic_010","alo_ip_basic_010_mapData","alo_ip_basic_010_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,10007,10024,10029,20000,20001,5.478,340,0,0,170,1,35,190700,1000,100,50,100,0,2007,"Stage_SF",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -2008,44,"sao_fm_74_012","sao_fm_74_012_mapData","sao_fm_74_012_unitData","sao_fm_47","BGM_F_LABYRINTH_BASIC","BGM_F_LABYRINTH_BOSS",False,10005,10024,0,20000,20001,5.478,300,0,0,150,1,35,190800,1000,100,50,100,0,2008,"Stage_FM",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -2009,3001,"sao_wf_day_018","sao_wf_day_018_mapData","sao_wf_day_018_unitData","sao_wf_day","BGM_F_WEST_DAYTIME_BASIC","BGM_F_WEST_BOSS",False,10019,10021,0,20000,20001,7.38,320,0,0,160,1,40,190300,1000,100,50,100,0,2009,"Stage_WF_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -2010,3002,"sao_wf_dusk_013","sao_wf_dusk_013_mapData","sao_wf_dusk_013_unitData","sao_dk_dusk","BGM_F_DANAK_EVENING_BASIC","BGM_F_DANAK_BOSS",False,10022,0,0,20000,20001,7.38,330,0,0,165,1,40,191000,1000,100,50,100,0,2010,"Stage_DNK_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -2011,3003,"sao_wf_day_023","sao_wf_day_023_mapData","sao_wf_day_023_unitData","sao_wf_day","BGM_F_WEST_DAYTIME_BASIC","BGM_F_WEST_BOSS",False,10021,10025,0,20000,20001,7.38,320,0,0,160,1,40,191100,1000,100,50,100,0,2011,"Stage_WF_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -2012,3004,"sao_wm_day_002","sao_wm_day_002_mapData","sao_wm_day_002_unitData","sao_wm_day","BGM_F_WEST_MOUNTAIN_BASIC","BGM_F_WEST_MOUNTAIN_BOSS",False,10013,10029,0,20000,20001,7.38,340,0,0,170,1,40,191200,1000,100,50,100,0,2012,"Stage_WM_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -2013,3005,"alo_st_day_015","alo_st_day_015_mapData","alo_st_day_015_unitData","alo_st_day","BGM_F_WORLDTREE_DAYTIME_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10021,10026,20000,20001,7.38,320,0,0,160,1,40,191300,1000,100,50,100,0,2013,"Stage_ST_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3001,7,"sao_wf_day_002","sao_wf_day_002_mapData","sao_wf_day_002_unitData","sao_dk_day","BGM_F_DANAK_DAYTIME_BASIC","BGM_F_DANAK_BOSS",False,10009,10021,0,20000,20001,5,460,0,0,230,1,8,200001,2000,100,50,100,0,3001,"Stage_DNK_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3002,18,"sao_wf_dusk_002","sao_wf_dusk_002_mapData","sao_wf_dusk_002_unitData","sao_wf_dusk","BGM_F_WEST_EVENING_BASIC","BGM_F_WEST_BOSS",False,10004,10022,0,20000,20001,6,460,0,0,230,1,9,200002,2000,100,50,100,0,3002,"Stage_WF_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3003,27,"sao_wf_night_002","sao_wf_night_002_mapData","sao_wf_night_002_unitData","sao_dk_night","BGM_F_DANAK_NIGHT_BASIC","BGM_F_DANAK_BOSS",False,10023,0,0,20000,20001,7,430,0,0,215,1,10,200003,2000,100,50,100,0,3003,"Stage_DNK_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3004,45,"alo_st_day_003","alo_st_day_003_mapData","alo_st_day_003_unitData","alo_st_day","BGM_F_WORLDTREE_DAYTIME_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10021,10026,20000,20001,8,460,0,0,230,1,11,200004,2000,100,50,100,0,3004,"Stage_ST_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3005,34,"sao_fm_74_002","sao_fm_74_002_mapData","sao_fm_74_002_unitData","sao_fm_47","BGM_F_LABYRINTH_BASIC","BGM_F_LABYRINTH_BOSS",False,10005,10024,0,20000,20001,9,460,0,0,230,1,13,200005,2000,100,50,100,0,3005,"Stage_FM",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3006,70,"ggo_at_dusk_001","ggo_at_dusk_001_mapData","ggo_at_dusk_001_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,10008,10022,10031,20000,20001,10,460,0,0,230,1,14,200006,2000,100,50,100,0,3006,"Stage_GGO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3007,60,"alo_ip_basic_001","alo_ip_basic_001_mapData","alo_ip_basic_001_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,10007,10024,10029,20000,20001,11,460,0,0,230,1,15,200007,2000,100,50,100,0,3007,"Stage_SF",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3008,8,"sao_wf_day_003","sao_wf_day_003_mapData","sao_wf_day_003_unitData","sao_wf_day","BGM_F_WEST_DAYTIME_BASIC","BGM_F_WEST_BOSS",False,10004,10021,10025,20000,20001,12,430,0,0,215,1,16,200008,2000,100,50,100,0,3008,"Stage_WF_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3009,53,"alo_st_night_002","alo_st_night_002_mapData","alo_st_night_002_unitData","alo_st_night","BGM_F_WORLDTREE_NIGHT_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10023,10026,20000,20001,13,460,0,0,230,1,17,200009,2000,100,50,100,0,3009,"Stage_ST_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -10001,991,"sao_wf_day_013","sao_wf_day_013_mapData","sao_wf_day_013_unitData","sao_wf_day","BGM_F_WEST_DAYTIME_BASIC","BGM_F_WEST_BOSS",False,10004,10021,0,20000,20001,19,400,0,0,200,1,20,200010,2000,100,50,100,0,3010,"Stage_WF_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3011,46,"alo_st_day_004","alo_st_day_004_mapData","alo_st_day_004_unitData","alo_st_day","BGM_F_WORLDTREE_DAYTIME_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10021,10026,20000,20001,20,400,0,0,200,1,21,200011,2000,100,50,100,0,3011,"Stage_ST_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3012,71,"ggo_at_dusk_002","ggo_at_dusk_002_mapData","ggo_at_dusk_002_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,10008,10022,10031,20000,20001,21,380,0,0,190,1,22,200012,2000,100,50,100,0,3012,"Stage_GGO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3013,36,"sao_fm_74_004","sao_fm_74_004_mapData","sao_fm_74_004_unitData","sao_fm_47","BGM_F_LABYRINTH_BASIC","BGM_F_LABYRINTH_BOSS",False,10005,10024,0,20000,20001,22,380,0,0,190,1,23,200013,2000,100,50,100,0,3013,"Stage_FM",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3014,20,"sao_wf_dusk_004","sao_wf_dusk_004_mapData","sao_wf_dusk_004_unitData","sao_dk_dusk","BGM_F_DANAK_EVENING_BASIC","BGM_F_DANAK_BOSS",False,10022,0,0,20000,20001,23,360,0,0,180,1,24,200014,2000,100,50,100,0,3014,"Stage_DNK_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3015,61,"alo_ip_basic_002","alo_ip_basic_002_mapData","alo_ip_basic_002_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,10007,10024,10029,20000,20001,24,380,0,0,180,1,26,200015,2000,100,50,100,0,3015,"Stage_SF",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3016,78,"ggo_at_night_001","ggo_at_night_001_mapData","ggo_at_night_001_unitData","ggo_at_night","BGM_F_RUIN_NIGHT_BASIC","BGM_F_RUIN_BOSS",False,10008,10023,10031,20000,20001,25,380,0,0,190,1,27,200016,2000,100,50,100,0,3016,"Stage_GGO_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3017,9,"sao_wf_day_004","sao_wf_day_004_mapData","sao_wf_day_004_unitData","sao_wf_day","BGM_F_WEST_DAYTIME_BASIC","BGM_F_WEST_BOSS",False,10004,10021,10025,20000,20001,26,360,0,0,180,1,28,200017,2000,100,50,100,0,3017,"Stage_WF_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3018,28,"sao_wf_night_003","sao_wf_night_003_mapData","sao_wf_night_003_unitData","sao_wf_night","BGM_F_WEST_NIGHT_BASIC","BGM_F_WEST_BOSS",False,10004,10023,10025,20000,20001,27,380,0,0,190,1,29,200018,2000,100,50,100,0,3018,"Stage_WF_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3019,72,"ggo_at_dusk_003","ggo_at_dusk_003_mapData","ggo_at_dusk_003_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,10008,10022,10031,20000,20001,28,380,0,0,190,1,30,200019,2000,100,50,100,0,3019,"Stage_GGO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -10002,992,"sao_wf_dusk_011","sao_wf_dusk_011_mapData","sao_wf_dusk_011_unitData","sao_wf_dusk","BGM_F_WEST_EVENING_BASIC","BGM_F_WEST_BOSS",False,10004,10022,10025,0,0,34,360,0,0,180,1,33,200020,2000,100,50,100,0,3020,"Stage_WF_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3021,47,"alo_st_day_005","alo_st_day_005_mapData","alo_st_day_005_unitData","alo_st_day","BGM_F_WORLDTREE_DAYTIME_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10021,10026,20000,20001,35,360,0,0,180,1,34,200021,2000,100,50,100,0,3021,"Stage_ST_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3022,10,"sao_wf_day_005","sao_wf_day_005_mapData","sao_wf_day_005_unitData","sao_wf_day","BGM_F_WEST_DAYTIME_BASIC","BGM_F_WEST_BOSS",False,10004,10021,10025,20000,20001,36,330,0,0,165,1,35,200022,2000,100,50,100,0,3022,"Stage_WF_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3023,62,"alo_ip_basic_003","alo_ip_basic_003_mapData","alo_ip_basic_003_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,10007,10024,10029,20000,20001,37,360,0,0,180,1,36,200023,2000,100,50,100,0,3023,"Stage_SF",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3024,73,"ggo_at_dusk_004","ggo_at_dusk_004_mapData","ggo_at_dusk_004_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,10008,10022,10031,20000,20001,38,330,0,0,165,1,37,200024,2000,100,50,100,0,3024,"Stage_GGO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3025,29,"sao_wf_night_004","sao_wf_night_004_mapData","sao_wf_night_004_unitData","sao_dk_night","BGM_F_DANAK_NIGHT_BASIC","BGM_F_DANAK_BOSS",False,10023,0,0,20000,20001,39,360,0,0,180,1,39,200025,2000,100,50,100,0,3025,"Stage_DNK_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3026,39,"sao_fm_74_007","sao_fm_74_007_mapData","sao_fm_74_007_unitData","sao_fm_47","BGM_F_LABYRINTH_BASIC","BGM_F_LABYRINTH_BOSS",False,10005,10024,0,20000,20001,40,300,0,0,150,1,40,200026,2010,100,50,100,0,3026,"Stage_FM",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3027,21,"sao_wf_dusk_005","sao_wf_dusk_005_mapData","sao_wf_dusk_005_unitData","sao_wf_dusk","BGM_F_WEST_EVENING_BASIC","BGM_F_WEST_BOSS",False,10004,10022,10025,20000,20001,41,300,0,0,150,1,41,200027,2010,100,50,100,0,3027,"Stage_WF_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3028,55,"alo_st_night_004","alo_st_night_004_mapData","alo_st_night_004_unitData","alo_st_night","BGM_F_WORLDTREE_NIGHT_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10023,10026,20000,20001,42,360,0,0,180,1,42,200028,2010,100,50,100,0,3028,"Stage_ST_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3029,11,"sao_wf_day_006","sao_wf_day_006_mapData","sao_wf_day_006_unitData","sao_dk_day","BGM_F_DANAK_DAYTIME_BASIC","BGM_F_DANAK_BOSS",False,10009,10021,0,20000,20001,43,330,0,0,165,1,43,200029,2010,100,50,100,0,3029,"Stage_DNK_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -10004,994,"ggo_at_dusk_009","ggo_at_dusk_009_mapData","ggo_at_dusk_009_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,10008,10022,10031,0,0,49,360,0,0,180,1,46,200030,2010,100,50,100,0,3030,"Stage_GGO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3031,56,"alo_st_night_005","alo_st_night_005_mapData","alo_st_night_005_unitData","alo_st_night","BGM_F_WORLDTREE_NIGHT_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10023,10026,20000,20001,50,360,0,0,180,1,47,200031,2010,100,50,100,0,3031,"Stage_ST_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3032,79,"ggo_at_night_002","ggo_at_night_002_mapData","ggo_at_night_002_unitData","ggo_at_night","BGM_F_RUIN_NIGHT_BASIC","BGM_F_RUIN_BOSS",False,10008,10023,10031,20000,20001,51,330,0,0,165,1,48,200032,2010,100,50,100,0,3032,"Stage_GGO_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3033,22,"sao_wf_dusk_006","sao_wf_dusk_006_mapData","sao_wf_dusk_006_unitData","sao_wf_dusk","BGM_F_WEST_EVENING_BASIC","BGM_F_WEST_BOSS",False,10004,10022,10025,20000,20001,52,330,0,0,165,1,49,200033,2010,100,50,100,0,3033,"Stage_WF_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3034,63,"alo_ip_basic_004","alo_ip_basic_004_mapData","alo_ip_basic_004_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,10007,10024,10029,20000,20001,53,360,0,0,180,1,50,200034,2010,100,50,100,0,3034,"Stage_SF",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3035,74,"ggo_at_dusk_005","ggo_at_dusk_005_mapData","ggo_at_dusk_005_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,10008,10022,10031,20000,20001,54,360,0,0,180,1,52,200035,2010,100,50,100,0,3035,"Stage_GGO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3036,30,"sao_wf_night_005","sao_wf_night_005_mapData","sao_wf_night_005_unitData","sao_dk_night","BGM_F_DANAK_NIGHT_BASIC","BGM_F_DANAK_BOSS",False,10023,0,0,20000,20001,55,330,0,0,165,1,54,200036,2010,100,50,100,0,3036,"Stage_DNK_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3037,12,"sao_wf_day_007","sao_wf_day_007_mapData","sao_wf_day_007_unitData","sao_wf_day","BGM_F_WEST_DAYTIME_BASIC","BGM_F_WEST_BOSS",False,10004,10021,0,20000,20001,56,330,0,0,165,1,55,200037,2010,100,50,100,0,3037,"Stage_WF_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3038,41,"sao_fm_74_009","sao_fm_74_009_mapData","sao_fm_74_009_unitData","sao_fm_47","BGM_F_LABYRINTH_BASIC","BGM_F_LABYRINTH_BOSS",False,10005,10024,0,20000,20001,57,300,0,0,150,1,56,200038,2010,100,50,100,0,3038,"Stage_FM",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3039,48,"alo_st_day_006","alo_st_day_006_mapData","alo_st_day_006_unitData","alo_st_day","BGM_F_WORLDTREE_DAYTIME_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10021,10026,20000,20001,58,360,0,0,180,1,57,200039,2010,100,50,100,0,3039,"Stage_ST_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -10003,993,"sao_wf_night_009","sao_wf_night_009_mapData","sao_wf_night_009_unitData","sao_wf_night","BGM_F_WEST_NIGHT_BASIC","BGM_F_WEST_BOSS",False,10004,10023,10025,0,0,64,360,0,0,180,1,60,200040,2010,100,50,100,0,3040,"Stage_WF_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3041,42,"sao_fm_74_010","sao_fm_74_010_mapData","sao_fm_74_010_unitData","sao_fm_47","BGM_F_LABYRINTH_BASIC","BGM_F_LABYRINTH_BOSS",False,10005,10024,0,20000,20001,65,330,0,0,165,1,61,200041,2010,100,50,100,0,3041,"Stage_FM",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3042,13,"sao_wf_day_008","sao_wf_day_008_mapData","sao_wf_day_008_unitData","sao_dk_day","BGM_F_DANAK_DAYTIME_BASIC","BGM_F_DANAK_BOSS",False,10009,10021,0,20000,20001,66,330,0,0,165,1,62,200042,2010,100,50,100,0,3042,"Stage_DNK_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3043,64,"alo_ip_basic_005","alo_ip_basic_005_mapData","alo_ip_basic_005_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,10007,10024,10029,20000,20001,67,360,0,0,180,1,63,200043,2010,100,50,100,0,3043,"Stage_SF",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3044,31,"sao_wf_night_006","sao_wf_night_006_mapData","sao_wf_night_006_unitData","sao_wf_night","BGM_F_WEST_NIGHT_BASIC","BGM_F_WEST_BOSS",False,10004,10023,0,20000,20001,68,360,0,0,180,1,64,200044,2010,100,50,100,0,3044,"Stage_WF_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3045,40,"sao_fm_74_008","sao_fm_74_008_mapData","sao_fm_74_008_unitData","sao_fm_47","BGM_F_LABYRINTH_BASIC","BGM_F_LABYRINTH_BOSS",False,10005,10024,0,20000,20001,69,360,0,0,180,1,66,200045,2010,100,50,100,0,3045,"Stage_FM",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3046,65,"alo_ip_basic_006","alo_ip_basic_006_mapData","alo_ip_basic_006_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,10007,10024,10029,20000,20001,70,360,0,0,180,1,67,200046,2010,100,50,100,0,3046,"Stage_SF",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3047,75,"ggo_at_dusk_006","ggo_at_dusk_006_mapData","ggo_at_dusk_006_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,10008,10022,10031,20000,20001,71,330,0,0,165,1,68,200047,2010,100,50,100,0,3047,"Stage_GGO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3048,57,"alo_st_night_006","alo_st_night_006_mapData","alo_st_night_006_unitData","alo_st_night","BGM_F_WORLDTREE_NIGHT_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10023,10026,20000,20001,72,360,0,0,180,1,69,200048,2010,100,50,100,0,3048,"Stage_ST_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3049,23,"sao_wf_dusk_007","sao_wf_dusk_007_mapData","sao_wf_dusk_007_unitData","sao_wf_dusk","BGM_F_WEST_EVENING_BASIC","BGM_F_WEST_BOSS",False,10004,10022,10025,20000,20001,73,330,0,0,165,1,70,200049,2010,100,50,100,0,3049,"Stage_WF_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -10005,995,"alo_ip_basic_011","alo_ip_basic_011_mapData","alo_ip_basic_011_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,10007,10024,10029,0,0,79,460,0,0,230,1,73,200050,2010,100,50,100,0,3050,"Stage_SF",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3051,4001,"ggo_at_dusk_011","ggo_at_dusk_011_mapData","ggo_at_dusk_011_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,10008,10022,10031,20000,20001,80,330,0,0,165,1,71,200051,2020,100,50,100,0,3051,"Stage_GGO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3052,4002,"sao_wf_dusk_014","sao_wf_dusk_014_mapData","sao_wf_dusk_014_unitData","sao_wf_dusk","BGM_F_WEST_EVENING_BASIC","BGM_F_WEST_BOSS",False,10004,10022,10025,20000,20001,81,310,0,0,155,1,72,200052,2020,100,50,100,0,3052,"Stage_WF_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3053,4003,"sao_ff_day_005","sao_ff_day_005_mapData","sao_ff_day_005_unitData","sao_ff_day","BGM_F_FLORIA_DAYTIME_BASIC","BGM_F_FLORIA_BOSS",False,10010,10021,0,20000,20001,82,360,0,0,180,1,73,200053,2020,100,50,100,0,3053,"Stage_FLO_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3054,4004,"ggo_gt_day_003","ggo_gt_day_003_mapData","ggo_gt_day_003_unitData","ggo_gt_day","BGM_F_GLOCKEN_DAYTIME_BASIC","BGM_F_GLOCKEN_BOSS",False,10017,0,0,20000,20001,83,340,0,0,170,1,74,200054,2020,100,50,100,0,3054,"Stage_GLO_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3055,4005,"sao_wf_day_022","sao_wf_day_022_mapData","sao_wf_day_022_unitData","sao_dk_day","BGM_F_DANAK_DAYTIME_BASIC","BGM_F_DANAK_BOSS",False,10009,10021,0,20000,20001,84,320,0,0,160,1,77,200055,2020,100,50,100,0,3055,"Stage_DNK_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3056,4006,"alo_ip_basic_013","alo_ip_basic_013_mapData","alo_ip_basic_013_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,10007,10024,10029,20000,20001,85,340,0,0,170,1,78,200056,2020,100,50,100,0,3056,"Stage_SF",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3057,4007,"sao_wf_night_012","sao_wf_night_012_mapData","sao_wf_night_012_unitData","sao_wf_night","BGM_F_WEST_NIGHT_BASIC","BGM_F_WEST_BOSS",False,10004,10023,0,20000,20001,86,330,0,0,165,1,79,200057,2020,100,50,100,0,3057,"Stage_WF_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3058,4008,"alo_st_day_013","alo_st_day_013_mapData","alo_st_day_013_unitData","alo_st_day","BGM_F_WORLDTREE_DAYTIME_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10021,10026,20000,20001,87,360,0,0,180,1,80,200058,2020,100,50,100,0,3058,"Stage_ST_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3059,4009,"sao_ff_dusk_004","sao_ff_dusk_004_mapData","sao_ff_dusk_004_unitData","sao_ff_dusk","BGM_F_FLORIA_EVENING_BASIC","BGM_F_FLORIA_BOSS",False,10010,10022,0,20000,20001,88,320,0,0,160,1,81,200059,2020,100,50,100,0,3059,"Stage_FLO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3060,4010,"sao_fm_74_014","sao_fm_74_014_mapData","sao_fm_74_014_unitData","sao_fm_47","BGM_F_LABYRINTH_BASIC","BGM_F_LABYRINTH_BOSS",False,10005,10024,0,0,0,89,360,0,0,180,1,85,200060,2020,100,50,100,0,3060,"Stage_FM",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3061,4011,"sao_wf_day_026","sao_wf_day_026_mapData","sao_wf_day_026_unitData","sao_wf_day","BGM_F_WEST_DAYTIME_BASIC","BGM_F_WEST_BOSS",False,10004,10021,0,20000,20001,90,320,0,0,160,1,86,200061,2020,100,50,100,0,3061,"Stage_WF_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3062,4012,"ggo_at_night_007","ggo_at_night_007_mapData","ggo_at_night_007_unitData","ggo_at_night","BGM_F_RUIN_NIGHT_BASIC","BGM_F_RUIN_BOSS",False,10008,10023,10031,20000,20001,91,360,0,0,180,1,87,200062,2020,100,50,100,0,3062,"Stage_GGO_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3063,4013,"alo_st_night_010","alo_st_night_010_mapData","alo_st_night_010_unitData","alo_st_night","BGM_F_WORLDTREE_NIGHT_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10023,10026,20000,20001,92,320,0,0,160,1,88,200063,2020,100,50,100,0,3063,"Stage_ST_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3064,4014,"sao_wf_day_021","sao_wf_day_021_mapData","sao_wf_day_021_unitData","sao_wf_day","BGM_F_WEST_DAYTIME_BASIC","BGM_F_WEST_BOSS",False,10004,10021,0,20000,20001,93,320,0,0,160,1,89,200064,2020,100,50,100,0,3064,"Stage_WF_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3065,4015,"ggo_gt_night_005","ggo_gt_night_005_mapData","ggo_gt_night_005_unitData","ggo_gt_night","BGM_F_GLOCKEN_NIGHT_BASIC","BGM_F_GLOCKEN_BOSS",False,10017,0,0,20000,20001,94,360,0,0,180,1,92,200065,2020,100,50,100,0,3065,"Stage_GLO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3066,4016,"sao_ff_day_006","sao_ff_day_006_mapData","sao_ff_day_006_unitData","sao_ff_day","BGM_F_FLORIA_DAYTIME_BASIC","BGM_F_FLORIA_BOSS",False,10010,10021,0,20000,20001,95,330,0,0,165,1,93,200066,2020,100,50,100,0,3066,"Stage_FLO_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3067,4017,"sao_fm_74_015","sao_fm_74_015_mapData","sao_fm_74_015_unitData","sao_fm_47","BGM_F_LABYRINTH_BASIC","BGM_F_LABYRINTH_BOSS",False,10005,10024,0,20000,20001,96,320,0,0,160,1,94,200067,2020,100,50,100,0,3067,"Stage_FM",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3068,4018,"alo_ip_basic_014","alo_ip_basic_014_mapData","alo_ip_basic_014_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,10007,10024,10029,20000,20001,97,350,0,0,175,1,95,200068,2020,100,50,100,0,3068,"Stage_SF",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3069,4019,"sao_wf_dusk_012","sao_wf_dusk_012_mapData","sao_wf_dusk_012_unitData","sao_wf_dusk","BGM_F_WEST_EVENING_BASIC","BGM_F_WEST_BOSS",False,10004,10022,10025,20000,20001,98,360,0,0,180,1,96,200069,2020,100,50,100,0,3069,"Stage_WF_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3070,4020,"ggo_at_dusk_012","ggo_at_dusk_012_mapData","ggo_at_dusk_012_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,10008,10031,0,0,0,99,380,0,0,190,1,100,200070,2020,100,50,100,0,3070,"Stage_GGO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3071,4021,"sao_ff_dusk_005","sao_ff_dusk_005_mapData","sao_ff_dusk_005_unitData","sao_ff_dusk","BGM_F_FLORIA_EVENING_BASIC","BGM_F_FLORIA_BOSS",False,10010,10022,0,20000,20001,100,330,0,0,165,1,101,200071,2020,100,50,100,0,3071,"Stage_FLO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3072,4022,"sao_fm_74_016","sao_fm_74_016_mapData","sao_fm_74_016_unitData","sao_fm_47","BGM_F_LABYRINTH_BASIC","BGM_F_LABYRINTH_BOSS",False,10005,10024,0,20000,20001,101,380,0,0,190,1,102,200072,2020,100,50,100,0,3072,"Stage_FM",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3073,4023,"sao_wf_day_019","sao_wf_day_019_mapData","sao_wf_day_019_unitData","sao_dk_day","BGM_F_DANAK_DAYTIME_BASIC","BGM_F_DANAK_BOSS",False,10009,10021,0,20000,20001,102,320,0,0,160,1,103,200073,2020,100,50,100,0,3073,"Stage_DNK_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3074,4024,"ggo_at_dusk_010","ggo_at_dusk_010_mapData","ggo_at_dusk_010_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,10008,10031,0,20000,20001,103,360,0,0,180,1,104,200074,2020,100,50,100,0,3074,"Stage_GGO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3075,4025,"alo_ti_day_006","alo_ti_day_006_mapData","alo_ti_day_006_unitData","alo_ti_day","BGM_F_COAST_BASIC","BGM_F_WEST_BOSS",False,20004,10025,0,20000,20001,104,380,0,0,190,1,105,200075,2020,100,50,100,0,3075,"Stage_TI_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3076,4026,"alo_st_night_009","alo_st_night_009_mapData","alo_st_night_009_unitData","alo_st_night","BGM_F_WORLDTREE_NIGHT_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10023,10026,20000,20001,105,320,0,0,160,1,106,200076,2030,100,50,100,0,3076,"Stage_ST_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3077,4027,"sao_wm_day_001","sao_wm_day_001_mapData","sao_wm_day_001_unitData","sao_wm_day","BGM_F_WEST_MOUNTAIN_BASIC","BGM_F_WEST_MOUNTAIN_BOSS",False,10013,10029,0,20000,20001,106,360,0,0,180,1,107,200077,2030,100,50,100,0,3077,"Stage_WM_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3078,4028,"sao_wf_night_014","sao_wf_night_014_mapData","sao_wf_night_014_unitData","sao_wf_night","BGM_F_WEST_NIGHT_BASIC","BGM_F_WEST_BOSS",False,10004,10023,0,20000,20001,107,380,0,0,190,1,108,200078,2030,100,50,100,0,3078,"Stage_WF_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3079,4029,"sao_wf_dusk_015","sao_wf_dusk_015_mapData","sao_wf_dusk_015_unitData","sao_dk_dusk","BGM_F_DANAK_EVENING_BASIC","BGM_F_DANAK_BOSS",False,10022,0,0,20000,20001,108,320,0,0,160,1,109,200079,2030,100,50,100,0,3079,"Stage_DNK_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3080,4030,"ggo_gt_day_004","ggo_gt_day_004_mapData","ggo_gt_day_004_unitData","ggo_gt_day","BGM_F_GLOCKEN_DAYTIME_BASIC","BGM_F_GLOCKEN_BOSS",False,10017,0,0,0,0,109,400,0,0,200,1,110,200080,2030,100,50,100,0,3080,"Stage_GLO_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3081,4031,"ggo_at_night_004","ggo_at_night_004_mapData","ggo_at_night_004_unitData","ggo_at_night","BGM_F_RUIN_NIGHT_BASIC","BGM_F_RUIN_BOSS",False,10008,10023,10031,20000,20001,110,360,0,0,180,1,110,200081,2030,100,50,100,0,3081,"Stage_GGO_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3082,4032,"sao_wf_day_020","sao_wf_day_020_mapData","sao_wf_day_020_unitData","sao_wf_day","BGM_F_WEST_DAYTIME_BASIC","BGM_F_WEST_BOSS",False,10004,10021,0,20000,20001,111,380,0,0,190,1,110,200082,2030,100,50,100,0,3082,"Stage_WF_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3083,4033,"alo_ti_day_007","alo_ti_day_007_mapData","alo_ti_day_007_unitData","alo_ti_day","BGM_F_COAST_BASIC","BGM_F_WEST_BOSS",False,20004,10025,0,20000,20001,112,360,0,0,180,1,110,200083,2030,100,50,100,0,3083,"Stage_TI_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3084,4034,"ggo_gt_night_002","ggo_gt_night_002_mapData","ggo_gt_night_002_unitData","ggo_gt_night","BGM_F_GLOCKEN_NIGHT_BASIC","BGM_F_GLOCKEN_BOSS",False,10017,0,0,20000,20001,113,360,0,0,180,1,110,200084,2030,100,50,100,0,3084,"Stage_GLO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3085,4035,"ggo_at_dusk_014","ggo_at_dusk_014_mapData","ggo_at_dusk_014_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,10008,10031,0,20000,20001,114,380,0,0,190,1,110,200085,2030,100,50,100,0,3085,"Stage_GGO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3086,4036,"sao_ff_dusk_006","sao_ff_dusk_006_mapData","sao_ff_dusk_006_unitData","sao_ff_dusk","BGM_F_FLORIA_EVENING_BASIC","BGM_F_FLORIA_BOSS",False,10010,10021,0,20000,20001,115,340,0,0,170,1,110,200086,2030,100,50,100,0,3086,"Stage_FLO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3087,4037,"sao_wm_night_001","sao_wm_night_001_mapData","sao_wm_night_001_unitData","sao_wm_night","BGM_F_WEST_MOUNTAIN_BASIC","BGM_F_WEST_MOUNTAIN_BOSS",False,10013,10029,0,20000,20001,116,360,0,0,180,1,110,200087,2030,100,50,100,0,3087,"Stage_WM_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3088,4038,"sao_fm_74_017","sao_fm_74_017_mapData","sao_fm_74_017_unitData","sao_fm_47","BGM_F_LABYRINTH_BASIC","BGM_F_LABYRINTH_BOSS",False,10005,10024,0,20000,20001,117,380,0,0,190,1,110,200088,2030,100,50,100,0,3088,"Stage_FM",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3089,4039,"alo_st_night_011","alo_st_night_011_mapData","alo_st_night_011_unitData","alo_st_night","BGM_F_WORLDTREE_NIGHT_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10023,10026,20000,20001,118,340,0,0,170,1,110,200089,2030,100,50,100,0,3089,"Stage_ST_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3090,4040,"alo_ip_basic_015","alo_ip_basic_015_mapData","alo_ip_basic_015_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,10007,10024,10029,0,0,119,400,0,0,200,1,110,200090,2030,100,50,100,0,3090,"Stage_SF",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3091,4041,"sao_wf_dusk_016","sao_wf_dusk_016_mapData","sao_wf_dusk_016_unitData","sao_dk_dusk","BGM_F_DANAK_EVENING_BASIC","BGM_F_DANAK_BOSS",False,10022,0,0,20000,20001,120,340,0,0,170,1,110,200091,2030,100,50,100,0,3091,"Stage_DNK_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3092,4042,"ggo_at_night_009","ggo_at_night_009_mapData","ggo_at_night_009_unitData","ggo_at_night","BGM_F_RUIN_NIGHT_BASIC","BGM_F_RUIN_BOSS",False,10008,10023,10031,20000,20001,121,380,0,0,190,1,110,200092,2030,100,50,100,0,3092,"Stage_GGO_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3093,4043,"alo_ti_day_008","alo_ti_day_008_mapData","alo_ti_day_008_unitData","alo_ti_day","BGM_F_COAST_BASIC","BGM_F_WEST_BOSS",False,20004,10025,0,20000,20001,122,360,0,0,180,1,110,200093,2030,100,50,100,0,3093,"Stage_TI_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3094,4044,"alo_st_day_012","alo_st_day_012_mapData","alo_st_day_012_unitData","alo_st_day","BGM_F_WORLDTREE_DAYTIME_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10021,10026,20000,20001,123,340,0,0,170,1,110,200094,2030,100,50,100,0,3094,"Stage_ST_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3095,4045,"sao_lw_night_001","sao_lw_night_001_mapData","sao_lw_night_001_unitData","sao_lw_night","BGM_F_LOST_FOREST_BASIC","BGM_F_LOST_FOREST_BOSS",False,10014,10029,0,20000,20001,124,400,0,0,200,1,110,200095,2030,100,50,100,0,3095,"Stage_LW_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3096,4046,"sao_ff_dusk_002","sao_ff_dusk_002_mapData","sao_ff_dusk_002_unitData","sao_ff_dusk","BGM_F_FLORIA_EVENING_BASIC","BGM_F_FLORIA_BOSS",False,10010,10022,0,20000,20001,125,340,0,0,170,1,110,200096,2030,100,50,100,0,3096,"Stage_FLO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3097,4047,"sao_wf_day_016","sao_wf_day_016_mapData","sao_wf_day_016_unitData","sao_dk_day","BGM_F_DANAK_DAYTIME_BASIC","BGM_F_DANAK_BOSS",False,10009,10021,0,20000,20001,126,340,0,0,170,1,110,200097,2030,100,50,100,0,3097,"Stage_DNK_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3098,4048,"ggo_gt_day_005","ggo_gt_day_005_mapData","ggo_gt_day_005_unitData","ggo_gt_day","BGM_F_GLOCKEN_DAYTIME_BASIC","BGM_F_GLOCKEN_BOSS",False,10017,0,0,20000,20001,127,380,0,0,190,1,110,200098,2030,100,50,100,0,3098,"Stage_GLO_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3099,4049,"alo_st_night_012","alo_st_night_012_mapData","alo_st_night_012_unitData","alo_st_night","BGM_F_WORLDTREE_NIGHT_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10023,10026,20000,20001,128,340,0,0,170,1,110,200099,2030,100,50,100,0,3099,"Stage_ST_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -3100,4050,"sao_wm_dawn_001","sao_wm_dawn_001_mapData","sao_wm_dawn_001_unitData","sao_wm_dawn","BGM_F_WEST_MOUNTAIN_BASIC","BGM_F_PUNISHER_BOSS",False,10013,10029,0,0,0,129,400,0,0,200,1,110,200100,2030,100,50,100,0,3100,"Stage_WM_dawn",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4011,6001,"alo_st_day_014","alo_st_day_014_mapData","alo_st_day_014_unitData","alo_st_day","BGM_F_WORLDTREE_DAYTIME_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10021,10026,20000,20001,20,340,0,0,170,1,110,201001,2030,100,50,100,0,4011,"Stage_ST_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4012,6002,"sao_ff_day_003","sao_ff_day_003_mapData","sao_ff_day_003_unitData","sao_ff_day","BGM_F_FLORIA_DAYTIME_BASIC","BGM_F_FLORIA_BOSS",False,10010,10021,0,20000,20001,22,360,0,0,180,1,110,201002,2030,100,50,100,0,4012,"Stage_FLO_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4013,6003,"ggo_at_dusk_015","ggo_at_dusk_015_mapData","ggo_at_dusk_015_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,10008,10031,0,20000,20001,24,380,0,0,190,1,110,201003,2030,100,50,100,0,4013,"Stage_GGO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4014,6004,"sao_wm_night_002","sao_wm_night_002_mapData","sao_wm_night_002_unitData","sao_wm_night","BGM_F_WEST_MOUNTAIN_BASIC","BGM_F_WEST_MOUNTAIN_BOSS",False,10013,10029,0,20000,20001,26,400,0,0,200,1,120,201004,2030,100,50,100,0,4014,"Stage_WM_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4021,6005,"sao_fm_74_018","sao_fm_74_018_mapData","sao_fm_74_018_unitData","sao_fm_47","BGM_F_LABYRINTH_BASIC","BGM_F_LABYRINTH_BOSS",False,10005,10024,0,20000,20001,20,340,0,0,170,1,110,202001,2030,100,50,100,0,4021,"Stage_FM",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4022,6006,"alo_ip_basic_016","alo_ip_basic_016_mapData","alo_ip_basic_016_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,10007,10024,10029,20000,20001,22,380,0,0,190,1,110,202002,2030,100,50,100,0,4022,"Stage_SF",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4023,6007,"sao_wf_night_015","sao_wf_night_015_mapData","sao_wf_night_015_unitData","sao_wf_night","BGM_F_WEST_NIGHT_BASIC","BGM_F_WEST_BOSS",False,10004,10023,0,20000,20001,24,380,0,0,190,1,110,202003,2030,100,50,100,0,4023,"Stage_WF_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4024,6008,"ggo_gt_day_006","ggo_gt_day_006_mapData","ggo_gt_day_006_unitData","ggo_gt_day","BGM_F_GLOCKEN_DAYTIME_BASIC","BGM_F_GLOCKEN_BOSS",False,10017,0,0,20000,20001,26,400,0,0,200,1,120,202004,2030,100,50,100,0,4024,"Stage_GLO_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4031,6009,"alo_ti_day_009","alo_ti_day_009_mapData","alo_ti_day_009_unitData","alo_ti_day","BGM_F_COAST_BASIC","BGM_F_WEST_BOSS",False,20004,10025,0,20000,20001,20,360,0,0,180,1,110,203001,2030,100,50,100,0,4031,"Stage_TI_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4032,6010,"alo_ti_day_010","alo_ti_day_010_mapData","alo_ti_day_010_unitData","alo_ti_day","BGM_F_COAST_BASIC","BGM_F_WEST_BOSS",False,20004,10025,0,20000,20001,22,360,0,0,180,1,110,203002,2030,100,50,100,0,4032,"Stage_TI_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4033,6011,"alo_ti_day_011","alo_ti_day_011_mapData","alo_ti_day_011_unitData","alo_ti_day","BGM_F_COAST_BASIC","BGM_F_WEST_BOSS",False,20004,10025,0,20000,20001,24,380,0,0,190,1,110,203003,2030,100,50,100,0,4033,"Stage_TI_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4034,6012,"alo_ti_day_012","alo_ti_day_012_mapData","alo_ti_day_012_unitData","alo_ti_day","BGM_F_COAST_BASIC","BGM_F_WEST_BOSS",False,20004,10025,0,20000,20001,26,400,0,0,200,1,120,203004,2030,100,50,100,0,4034,"Stage_TI_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4041,6013,"sao_wf_night_016","sao_wf_night_016_mapData","sao_wf_night_016_unitData","sao_wf_night","BGM_F_WEST_NIGHT_BASIC","BGM_F_WEST_BOSS",False,10004,10023,0,20000,20001,20,360,0,0,180,1,110,204001,2030,100,50,100,0,4041,"Stage_WF_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4042,6014,"sao_ff_day_007","sao_ff_day_007_mapData","sao_ff_day_007_unitData","sao_ff_day","BGM_F_FLORIA_DAYTIME_BASIC","BGM_F_FLORIA_BOSS",False,10010,10021,0,20000,20001,22,360,0,0,180,1,110,204002,2030,100,50,100,0,4042,"Stage_FLO_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4043,6015,"sao_wf_day_028","sao_wf_day_028_mapData","sao_wf_day_028_unitData","sao_wf_day","BGM_F_WEST_DAYTIME_BASIC","BGM_F_WEST_BOSS",False,10004,10021,0,20000,20001,24,380,0,0,190,1,110,204003,2030,100,50,100,0,4043,"Stage_WF_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4044,6016,"alo_st_day_016","alo_st_day_016_mapData","alo_st_day_016_unitData","alo_st_day","BGM_F_WORLDTREE_DAYTIME_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10021,10026,20000,20001,26,400,0,0,200,1,120,204004,2030,100,50,100,0,4044,"Stage_ST_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4051,6017,"sao_fm_74_019","sao_fm_74_019_mapData","sao_fm_74_019_unitData","sao_fm_47","BGM_F_LABYRINTH_BASIC","BGM_F_LABYRINTH_BOSS",False,10005,10024,0,20000,20001,20,300,0,0,170,1,110,205001,2030,100,50,100,0,4051,"Stage_FM",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4052,6018,"alo_st_night_013","alo_st_night_013_mapData","alo_st_night_013_unitData","alo_st_night","BGM_F_WORLDTREE_NIGHT_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10023,10026,20000,20001,16.6,320,0,0,170,1,110,205002,2030,100,50,100,0,4052,"Stage_ST_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4053,6019,"sao_ff_day_008","sao_ff_day_008_mapData","sao_ff_day_008_unitData","sao_ff_day","BGM_F_FLORIA_DAYTIME_BASIC","BGM_F_FLORIA_BOSS",False,10010,10021,0,20000,20001,22,330,0,0,180,1,110,205003,2030,100,50,100,0,4053,"Stage_FLO_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4054,6020,"sao_lw_night_002","sao_lw_night_002_mapData","sao_lw_night_002_unitData","sao_lw_night","BGM_F_LOST_FOREST_BASIC","BGM_F_LOST_FOREST_BOSS",False,10014,10029,0,20000,20001,16.2,340,0,0,200,1,110,205004,2030,100,50,100,0,4054,"Stage_LW_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4061,6021,"alo_ip_basic_017","alo_ip_basic_017_mapData","alo_ip_basic_017_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,10007,10024,10029,20000,20001,20,300,0,0,170,1,110,206001,2030,100,50,100,0,4061,"Stage_SF",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4062,6022,"ggo_gt_night_006","ggo_gt_night_006_mapData","ggo_gt_night_006_unitData","ggo_gt_night","BGM_F_GLOCKEN_NIGHT_BASIC","BGM_F_GLOCKEN_BOSS",False,10017,0,0,20000,20001,22,320,0,0,170,1,110,206002,2030,100,50,100,0,4062,"Stage_GLO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4063,6023,"sao_wf_dusk_019","sao_wf_dusk_019_mapData","sao_wf_dusk_019_unitData","sao_wf_dusk","BGM_F_WEST_EVENING_BASIC","BGM_F_WEST_BOSS",False,10004,10022,10025,20000,20001,24,380,0,0,180,1,110,206003,2030,100,50,100,0,4063,"Stage_WF_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4064,6024,"ggo_at_dusk_018","ggo_at_dusk_018_mapData","ggo_at_dusk_018_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,10008,10031,0,20000,20001,26,340,0,0,200,1,120,206004,2030,100,50,100,0,4064,"Stage_GGO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4071,6025,"sao_wf_night_017","sao_wf_night_017_mapData","sao_wf_night_017_unitData","sao_dk_night","BGM_F_DANAK_NIGHT_BASIC","BGM_F_DANAK_BOSS",False,10023,0,0,20000,20001,20,340,0,0,170,1,110,207001,2030,100,50,100,0,4071,"Stage_DNK_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4072,6026,"ggo_at_night_013","ggo_at_night_013_mapData","ggo_at_night_013_unitData","ggo_at_night","BGM_F_RUIN_NIGHT_BASIC","BGM_F_RUIN_BOSS",False,10008,10023,10031,20000,20001,22,340,0,0,170,1,110,207002,2030,100,50,100,0,4072,"Stage_GGO_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4073,6027,"sao_fm_74_021","sao_fm_74_021_mapData","sao_fm_74_021_unitData","sao_fm_47","BGM_F_LABYRINTH_BASIC","BGM_F_LABYRINTH_BOSS",False,10005,10024,0,20000,20001,24,380,0,0,190,1,110,207003,2030,100,50,100,0,4073,"Stage_FM",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4074,6028,"sao_wm_night_003","sao_wm_night_003_mapData","sao_wm_night_003_unitData","sao_lw_night","BGM_F_WEST_MOUNTAIN_BASIC","BGM_F_WEST_MOUNTAIN_BOSS",False,10013,10029,0,20000,20001,26,360,0,0,180,1,120,207004,2030,100,50,100,0,4074,"Stage_WM_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4081,6029,"ggo_at_dusk_015_re","ggo_at_dusk_015_mapData","ggo_at_dusk_015_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,10008,10031,0,20000,20001,24,380,0,0,190,1,110,208001,2030,100,50,100,0,4081,"Stage_GGO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4082,6030,"ggo_at_dusk_019","ggo_at_dusk_019_mapData","ggo_at_dusk_019_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,10008,10031,0,20000,20001,22,380,0,0,190,1,105,208002,2030,100,50,100,0,4082,"Stage_GGO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4083,6031,"alo_ti_day_013","alo_ti_day_013_mapData","alo_ti_day_013_unitData","alo_ti_day","BGM_F_COAST_BASIC","BGM_F_WEST_BOSS",False,20004,10025,0,20000,20001,24,380,0,0,190,1,110,208003,2030,100,50,100,0,4083,"Stage_TI_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4084,6032,"alo_ti_day_014","alo_ti_day_014_mapData","alo_ti_day_014_unitData","alo_ti_day","BGM_F_COAST_BASIC","BGM_F_WEST_BOSS",False,20004,10025,0,20000,20001,26,360,0,0,180,1,120,208004,2030,100,50,100,0,4084,"Stage_TI_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4091,6033,"sao_wf_night_015_re","sao_wf_night_015_mapData","sao_wf_night_015_unitData","sao_wf_night","BGM_F_WEST_NIGHT_BASIC","BGM_F_WEST_BOSS",False,10004,10023,0,20000,20001,24,380,0,0,190,1,110,209001,2030,100,50,100,0,4091,"Stage_WF_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4092,6034,"sao_ff_day_009","sao_ff_day_009_mapData","sao_ff_day_009_unitData","sao_ff_day","BGM_F_FLORIA_DAYTIME_BASIC","BGM_F_FLORIA_BOSS",False,10010,10021,0,20000,20001,22,360,0,0,180,1,105,209002,2030,100,50,100,0,4092,"Stage_FLO_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4093,6035,"ggo_gt_day_007","ggo_gt_day_007_mapData","ggo_gt_day_007_unitData","ggo_gt_day","BGM_F_GLOCKEN_DAYTIME_BASIC","BGM_F_GLOCKEN_BOSS",False,10017,0,0,20000,20001,24,380,0,0,190,1,110,209003,2030,100,50,100,0,4093,"Stage_GLO_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4094,6036,"sao_ff_dusk_007","sao_ff_dusk_007_mapData","sao_ff_dusk_007_unitData","sao_ff_dusk","BGM_F_FLORIA_EVENING_BASIC","BGM_F_FLORIA_BOSS",False,10010,10022,0,20000,20001,26,340,0,0,170,1,120,209004,2030,100,50,100,0,4094,"Stage_FLO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4101,6037,"alo_ti_day_011_re","alo_ti_day_011_mapData","alo_ti_day_011_unitData","alo_ti_day","BGM_F_COAST_BASIC","BGM_F_WEST_BOSS",False,20004,10025,0,20000,20001,24,380,0,0,190,1,110,210001,2030,100,50,100,0,4101,"Stage_TI_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4102,6038,"sao_lw_night_003","sao_lw_night_003_mapData","sao_lw_night_003_unitData","sao_lw_night","BGM_F_LOST_FOREST_BASIC","BGM_F_LOST_FOREST_BOSS",False,10014,10029,0,20000,20001,22,360,0,0,180,1,105,210002,2030,100,50,100,0,4102,"Stage_LW_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4103,6039,"sao_wm_day_005","sao_wm_day_005_mapData","sao_wm_day_005_unitData","sao_wm_day","BGM_F_WEST_MOUNTAIN_BASIC","BGM_F_WEST_MOUNTAIN_BOSS",False,10013,10029,0,20000,20001,24,380,0,0,190,1,110,210003,2030,100,50,100,0,4103,"Stage_WM_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4104,6040,"alo_ip_basic_018","alo_ip_basic_018_mapData","alo_ip_basic_018_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,10007,10024,10029,20000,20001,26,340,0,0,170,1,120,210004,2030,100,50,100,0,4104,"Stage_SF",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4111,6041,"sao_wf_day_028_re","sao_wf_day_028_mapData","sao_wf_day_028_unitData","sao_wf_day","BGM_F_WEST_DAYTIME_BASIC","BGM_F_WEST_BOSS",False,10004,10021,0,20000,20001,24,380,0,0,190,1,110,211001,2030,100,50,100,0,4111,"Stage_WF_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4112,6042,"alo_ti_day_015","alo_ti_day_015_mapData","alo_ti_day_015_unitData","alo_ti_day","BGM_F_COAST_BASIC","BGM_F_WEST_BOSS",False,20004,10025,0,20000,20001,22,380,0,0,190,1,110,211002,2030,100,50,100,0,4112,"Stage_TI_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4113,6043,"sao_ff_day_010","sao_ff_day_010_mapData","sao_ff_day_010_unitData","sao_ff_day","BGM_F_FLORIA_DAYTIME_BASIC","BGM_F_FLORIA_BOSS",False,10010,10021,0,20000,20001,24,380,0,0,190,1,110,211003,2030,100,50,100,0,4113,"Stage_FLO_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4114,6044,"alo_st_day_018","alo_st_day_018_mapData","alo_st_day_018_unitData","alo_st_day","BGM_F_WORLDTREE_DAYTIME_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10021,10026,20000,20001,26,380,0,0,190,1,120,211004,2030,100,50,100,0,4114,"Stage_ST_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4901,6045,"alo_st_day_014_ex","alo_st_day_014_mapData","alo_st_day_014_unitData","alo_st_day","BGM_F_WORLDTREE_DAYTIME_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10021,10026,20000,20001,130,340,0,0,170,1,110,201001,2030,100,50,100,0,4011,"Stage_ST_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4902,6046,"sao_ff_day_003_ex","sao_ff_day_003_mapData","sao_ff_day_003_unitData","sao_ff_day","BGM_F_FLORIA_DAYTIME_BASIC","BGM_F_FLORIA_BOSS",False,10010,10021,0,20000,20001,130,360,0,0,180,1,110,201002,2030,100,50,100,0,4012,"Stage_FLO_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4903,6047,"ggo_at_dusk_015_ex","ggo_at_dusk_015_mapData","ggo_at_dusk_015_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,10008,10031,0,20000,20001,130,380,0,0,190,1,110,201003,2030,100,50,100,0,4013,"Stage_GGO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4904,6048,"sao_wm_night_002_ex","sao_wm_night_002_mapData","sao_wm_night_002_unitData","sao_wm_night","BGM_F_WEST_MOUNTAIN_BASIC","BGM_F_WEST_MOUNTAIN_BOSS",False,10013,10029,0,20000,20001,130,400,0,0,200,1,120,201004,2030,100,50,100,0,4014,"Stage_WM_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4905,6049,"sao_fm_74_018_ex","sao_fm_74_018_mapData","sao_fm_74_018_unitData","sao_fm_47","BGM_F_LABYRINTH_BASIC","BGM_F_LABYRINTH_BOSS",False,10005,10024,0,20000,20001,130,340,0,0,170,1,110,202001,2030,100,50,100,0,4021,"Stage_FM",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4906,6050,"alo_ip_basic_016_ex","alo_ip_basic_016_mapData","alo_ip_basic_016_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,10007,10024,10029,20000,20001,130,380,0,0,190,1,110,202002,2030,100,50,100,0,4022,"Stage_SF",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4907,6051,"sao_wf_night_015_ex","sao_wf_night_015_mapData","sao_wf_night_015_unitData","sao_wf_night","BGM_F_WEST_NIGHT_BASIC","BGM_F_WEST_BOSS",False,10004,10023,0,20000,20001,130,380,0,0,190,1,110,202003,2030,100,50,100,0,4023,"Stage_WF_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4908,6052,"ggo_gt_day_006_ex","ggo_gt_day_006_mapData","ggo_gt_day_006_unitData","ggo_gt_day","BGM_F_GLOCKEN_DAYTIME_BASIC","BGM_F_GLOCKEN_BOSS",False,10017,0,0,20000,20001,130,400,0,0,200,1,120,202004,2030,100,50,100,0,4024,"Stage_GLO_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4909,6053,"alo_ti_day_009_ex","alo_ti_day_009_mapData","alo_ti_day_009_unitData","alo_ti_day","BGM_F_COAST_BASIC","BGM_F_WEST_BOSS",False,20004,10025,0,20000,20001,130,360,0,0,180,1,110,203001,2030,100,50,100,0,4031,"Stage_TI_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4910,6054,"alo_ti_day_010_ex","alo_ti_day_010_mapData","alo_ti_day_010_unitData","alo_ti_day","BGM_F_COAST_BASIC","BGM_F_WEST_BOSS",False,20004,10025,0,20000,20001,130,360,0,0,180,1,110,203002,2030,100,50,100,0,4032,"Stage_TI_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4911,6055,"alo_ti_day_011_ex","alo_ti_day_011_mapData","alo_ti_day_011_unitData","alo_ti_day","BGM_F_COAST_BASIC","BGM_F_WEST_BOSS",False,20004,10025,0,20000,20001,130,380,0,0,190,1,110,203003,2030,100,50,100,0,4033,"Stage_TI_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4912,6056,"alo_ti_day_012_ex","alo_ti_day_012_mapData","alo_ti_day_012_unitData","alo_ti_day","BGM_F_COAST_BASIC","BGM_F_WEST_BOSS",False,20004,10025,0,20000,20001,130,400,0,0,200,1,120,203004,2030,100,50,100,0,4034,"Stage_TI_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4913,6057,"sao_wf_night_016_ex","sao_wf_night_016_mapData","sao_wf_night_016_unitData","sao_wf_night","BGM_F_WEST_NIGHT_BASIC","BGM_F_WEST_BOSS",False,10004,10023,0,20000,20001,130,360,0,0,180,1,110,204001,2030,100,50,100,0,4041,"Stage_WF_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4914,6058,"sao_ff_day_007_ex","sao_ff_day_007_mapData","sao_ff_day_007_unitData","sao_ff_day","BGM_F_FLORIA_DAYTIME_BASIC","BGM_F_FLORIA_BOSS",False,10010,10021,0,20000,20001,130,360,0,0,180,1,110,204002,2030,100,50,100,0,4042,"Stage_FLO_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4915,6059,"sao_wf_day_028_ex","sao_wf_day_028_mapData","sao_wf_day_028_unitData","sao_wf_day","BGM_F_WEST_DAYTIME_BASIC","BGM_F_WEST_BOSS",False,10004,10021,0,20000,20001,130,380,0,0,190,1,110,204003,2030,100,50,100,0,4043,"Stage_WF_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4916,6060,"alo_st_day_016_ex","alo_st_day_016_mapData","alo_st_day_016_unitData","alo_st_day","BGM_F_WORLDTREE_DAYTIME_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10021,10026,20000,20001,130,400,0,0,200,1,120,204004,2030,100,50,100,0,4044,"Stage_ST_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4917,6061,"sao_fm_74_019_ex","sao_fm_74_019_mapData","sao_fm_74_019_unitData","sao_fm_47","BGM_F_LABYRINTH_BASIC","BGM_F_LABYRINTH_BOSS",False,10005,10024,0,20000,20001,130,300,0,0,170,1,110,205001,2030,100,50,100,0,4051,"Stage_FM",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4918,6062,"alo_st_night_013_ex","alo_st_night_013_mapData","alo_st_night_013_unitData","alo_st_night","BGM_F_WORLDTREE_NIGHT_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10023,10026,20000,20001,130,320,0,0,170,1,110,205002,2030,100,50,100,0,4052,"Stage_ST_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4919,6063,"sao_ff_day_008_ex","sao_ff_day_008_mapData","sao_ff_day_008_unitData","sao_ff_day","BGM_F_FLORIA_DAYTIME_BASIC","BGM_F_FLORIA_BOSS",False,10010,10021,0,20000,20001,130,330,0,0,180,1,110,205003,2030,100,50,100,0,4053,"Stage_FLO_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4920,6064,"sao_lw_night_002_ex","sao_lw_night_002_mapData","sao_lw_night_002_unitData","sao_lw_night","BGM_F_LOST_FOREST_BASIC","BGM_F_LOST_FOREST_BOSS",False,10014,10029,0,20000,20001,130,340,0,0,200,1,110,205004,2030,100,50,100,0,4054,"Stage_LW_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4921,6065,"alo_ip_basic_017_ex","alo_ip_basic_017_mapData","alo_ip_basic_017_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,10007,10024,10029,20000,20001,130,300,0,0,170,1,110,206001,2030,100,50,100,0,4061,"Stage_SF",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4922,6066,"ggo_gt_night_006_ex","ggo_gt_night_006_mapData","ggo_gt_night_006_unitData","ggo_gt_night","BGM_F_GLOCKEN_NIGHT_BASIC","BGM_F_GLOCKEN_BOSS",False,10017,0,0,20000,20001,130,320,0,0,170,1,110,206002,2030,100,50,100,0,4062,"Stage_GLO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4923,6067,"sao_wf_dusk_019_ex","sao_wf_dusk_019_mapData","sao_wf_dusk_019_unitData","sao_wf_dusk","BGM_F_WEST_EVENING_BASIC","BGM_F_WEST_BOSS",False,10004,10022,10025,20000,20001,130,380,0,0,180,1,110,206003,2030,100,50,100,0,4063,"Stage_WF_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4924,6068,"ggo_at_dusk_018_ex","ggo_at_dusk_018_mapData","ggo_at_dusk_018_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,10008,10031,0,20000,20001,130,340,0,0,200,1,120,206004,2030,100,50,100,0,4064,"Stage_GGO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4925,6069,"sao_wf_night_017_ex","sao_wf_night_017_mapData","sao_wf_night_017_unitData","sao_dk_night","BGM_F_DANAK_NIGHT_BASIC","BGM_F_DANAK_BOSS",False,10023,0,0,20000,20001,130,340,0,0,170,1,110,207001,2030,100,50,100,0,4071,"Stage_DNK_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4926,6070,"ggo_at_night_013_ex","ggo_at_night_013_mapData","ggo_at_night_013_unitData","ggo_at_night","BGM_F_RUIN_NIGHT_BASIC","BGM_F_RUIN_BOSS",False,10008,10023,10031,20000,20001,130,340,0,0,170,1,110,207002,2030,100,50,100,0,4072,"Stage_GGO_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4927,6071,"sao_fm_74_021_ex","sao_fm_74_021_mapData","sao_fm_74_021_unitData","sao_fm_47","BGM_F_LABYRINTH_BASIC","BGM_F_LABYRINTH_BOSS",False,10005,10024,0,20000,20001,130,380,0,0,190,1,110,207003,2030,100,50,100,0,4073,"Stage_FM",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4928,6072,"sao_wm_night_003_ex","sao_wm_night_003_mapData","sao_wm_night_003_unitData","sao_lw_night","BGM_F_WEST_MOUNTAIN_BASIC","BGM_F_WEST_MOUNTAIN_BOSS",False,10013,10029,0,20000,20001,130,360,0,0,180,1,120,207004,2030,100,50,100,0,4074,"Stage_WM_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4929,6073,"ggo_at_dusk_015_re_ex","ggo_at_dusk_015_mapData","ggo_at_dusk_015_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,10008,10031,0,20000,20001,130,380,0,0,190,1,110,208001,2030,100,50,100,0,4081,"Stage_GGO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4930,6074,"ggo_at_dusk_019_ex","ggo_at_dusk_019_mapData","ggo_at_dusk_019_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,10008,10031,0,20000,20001,130,380,0,0,190,1,105,208002,2030,100,50,100,0,4082,"Stage_GGO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4931,6075,"alo_ti_day_013_ex","alo_ti_day_013_mapData","alo_ti_day_013_unitData","alo_ti_day","BGM_F_COAST_BASIC","BGM_F_WEST_BOSS",False,20004,10025,0,20000,20001,130,380,0,0,190,1,110,208003,2030,100,50,100,0,4083,"Stage_TI_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4932,6076,"alo_ti_day_014_ex","alo_ti_day_014_mapData","alo_ti_day_014_unitData","alo_ti_day","BGM_F_COAST_BASIC","BGM_F_WEST_BOSS",False,20004,10025,0,20000,20001,130,360,0,0,180,1,120,208004,2030,100,50,100,0,4084,"Stage_TI_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4933,6077,"sao_wf_night_015_re_ex","sao_wf_night_015_mapData","sao_wf_night_015_unitData","sao_wf_night","BGM_F_WEST_NIGHT_BASIC","BGM_F_WEST_BOSS",False,10004,10023,0,20000,20001,130,380,0,0,190,1,110,209001,2030,100,50,100,0,4091,"Stage_WF_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4934,6078,"sao_ff_day_009_ex","sao_ff_day_009_mapData","sao_ff_day_009_unitData","sao_ff_day","BGM_F_FLORIA_DAYTIME_BASIC","BGM_F_FLORIA_BOSS",False,10010,10021,0,20000,20001,130,360,0,0,180,1,105,209002,2030,100,50,100,0,4092,"Stage_FLO_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4935,6079,"ggo_gt_day_007_ex","ggo_gt_day_007_mapData","ggo_gt_day_007_unitData","ggo_gt_day","BGM_F_GLOCKEN_DAYTIME_BASIC","BGM_F_GLOCKEN_BOSS",False,10017,0,0,20000,20001,130,380,0,0,190,1,110,209003,2030,100,50,100,0,4093,"Stage_GLO_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4936,6080,"sao_ff_dusk_007_ex","sao_ff_dusk_007_mapData","sao_ff_dusk_007_unitData","sao_ff_dusk","BGM_F_FLORIA_EVENING_BASIC","BGM_F_FLORIA_BOSS",False,10010,10022,0,20000,20001,130,340,0,0,170,1,120,209004,2030,100,50,100,0,4094,"Stage_FLO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4937,6081,"alo_ti_day_011_re_ex","alo_ti_day_011_mapData","alo_ti_day_011_unitData","alo_ti_day","BGM_F_COAST_BASIC","BGM_F_WEST_BOSS",False,20004,10025,0,20000,20001,130,380,0,0,190,1,110,210001,2030,100,50,100,0,4101,"Stage_TI_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4938,6082,"sao_lw_night_003_ex","sao_lw_night_003_mapData","sao_lw_night_003_unitData","sao_lw_night","BGM_F_LOST_FOREST_BASIC","BGM_F_LOST_FOREST_BOSS",False,10014,10029,0,20000,20001,130,360,0,0,180,1,105,210002,2030,100,50,100,0,4102,"Stage_LW_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4939,6083,"sao_wm_day_005_ex","sao_wm_day_005_mapData","sao_wm_day_005_unitData","sao_wm_day","BGM_F_WEST_MOUNTAIN_BASIC","BGM_F_WEST_MOUNTAIN_BOSS",False,10013,10029,0,20000,20001,130,380,0,0,190,1,110,210003,2030,100,50,100,0,4103,"Stage_WM_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4940,6084,"alo_ip_basic_018_ex","alo_ip_basic_018_mapData","alo_ip_basic_018_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,10007,10024,10029,20000,20001,130,340,0,0,170,1,120,210004,2030,100,50,100,0,4104,"Stage_SF",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4941,6085,"sao_wf_day_028_re_ex","sao_wf_day_028_mapData","sao_wf_day_028_unitData","sao_wf_day","BGM_F_WEST_DAYTIME_BASIC","BGM_F_WEST_BOSS",False,10004,10021,0,20000,20001,130,380,0,0,190,1,110,211001,2030,100,50,100,0,4111,"Stage_WF_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4942,6086,"alo_ti_day_015_ex","alo_ti_day_015_mapData","alo_ti_day_015_unitData","alo_ti_day","BGM_F_COAST_BASIC","BGM_F_WEST_BOSS",False,20004,10025,0,20000,20001,130,380,0,0,190,1,110,211002,2030,100,50,100,0,4112,"Stage_TI_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4943,6087,"sao_ff_day_010_ex","sao_ff_day_010_mapData","sao_ff_day_010_unitData","sao_ff_day","BGM_F_FLORIA_DAYTIME_BASIC","BGM_F_FLORIA_BOSS",False,10010,10021,0,20000,20001,130,380,0,0,190,1,110,211003,2030,100,50,100,0,4113,"Stage_FLO_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4944,6088,"alo_st_day_018_ex","alo_st_day_018_mapData","alo_st_day_018_unitData","alo_st_day","BGM_F_WORLDTREE_DAYTIME_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10021,10026,20000,20001,130,380,0,0,190,1,120,211004,2030,100,50,100,0,4114,"Stage_ST_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -4945,6089,"sao_wm_dawn_002","sao_wm_dawn_002_mapData","sao_wm_dawn_002_unitData","sao_wm_dawn","BGM_F_WEST_MOUNTAIN_BASIC","BGM_F_PUNISHER_BOSS",False,10013,10029,0,0,0,130,400,0,0,200,1,120,290045,2030,100,50,100,0,4945,"Stage_WM_dawn",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -29003,4903,"VS_sao_wf_day_003","VS_sao_wf_day_003_mapData","VS_sao_wf_day_003_unitData","sao_wf_day","BGM_F_WEST_DAYTIME_BASIC","BGM_F_WEST_BOSS",False,20023,0,0,0,0,10,400,0,0,400,1,99,301700,1,100,50,180,0,1,"Stage_WF_day",0,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -29004,4904,"VS_alo_ip_basic_002","VS_alo_ip_basic_002_mapData","VS_alo_ip_basic_002_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,20023,0,0,0,0,10,400,0,0,400,1,99,301700,1,100,50,180,0,1,"Stage_SF",0,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -29005,4905,"VS_ggo_at_dusk_001","VS_ggo_at_dusk_001_mapData","VS_ggo_at_dusk_001_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,20023,0,0,0,0,10,400,0,0,400,1,99,301700,1,100,50,180,0,1,"Stage_GGO_dusk",0,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -29006,4906,"VS_alo_ti_day_001","VS_alo_ti_day_001_mapData","VS_alo_ti_day_001_unitData","alo_ti_day","BGM_F_COAST_BASIC","BGM_F_WEST_BOSS",False,20023,0,0,0,0,10,400,0,0,400,1,99,301700,1,100,50,180,0,1,"Stage_TI_day",0,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -29007,4907,"VS_sao_ff_day_001","VS_sao_ff_day_001_mapData","VS_sao_ff_day_001_unitData","sao_ff_day","BGM_F_FLORIA_DAYTIME_BASIC","BGM_F_FLORIA_BOSS",False,20023,0,0,0,0,10,400,0,0,400,1,99,301700,1,100,50,180,0,1,"Stage_FLO_day",0,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -29008,4908,"VS_sao_wm_day_001","VS_sao_wm_day_001_mapData","VS_sao_wm_day_001_unitData","sao_wm_day","BGM_F_WEST_MOUNTAIN_BASIC","BGM_F_WEST_MOUNTAIN_BOSS",False,20023,0,0,0,0,10,400,0,0,400,1,99,301700,1,100,50,180,0,1,"Stage_WM_day",0,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -30001,5001,"vs_test","vs_test_mapData","vs_test_unitData","sao_wf_day","BGM_F_WEST_DAYTIME_BASIC","BGM_F_WEST_BOSS",False,20023,0,0,0,0,2,999,0,0,999,1,99,300000,1,100,50,180,0,1,"Stage_WF_day",0,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, -30002,5002,"vs_test2","vs_test2_mapData","vs_test2_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,20023,0,0,0,0,2,999,0,0,999,1,99,300000,1,100,50,180,0,1,"Stage_WF_day",0,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20, +// QuestSceneId,SortNo,Name,MapData,UnitData,DemoMap,BgmBasic,BgmBoss,Tutorial,CharaCommentId0,CharaCommentId1,CharaCommentId2,CharaCommentId3,CharaCommentId4,ColRate,LimitDefault,LimitTimeDec,LimitCharaDec,LimitResurrection,MissionTableSubId,MissionEnemyLvLimit,RewardTableSubId,PlayerTraceTableSubId,SuccessPlayerExp,FailedPlayerExp,GreedSpawnWaitCount,HoneySpawnWaitCount,MenuDisplayEnemySetId,StageFilepath,RarityUpChanceRate,PairMobHpRate,PairMobAtkRate,PairLeaderHpRate,PairLeaderAtkRate,PairBossHpRate,PairBossAtkRate,PairExpRate,TrioMobHpRate,TrioMobAtkRate,TrioLeaderHpRate,TrioLeaderAtkRate,TrioBossHpRate,TrioBossAtkRate,TrioExpRate,SingleRewardVp,PairRewardVp,TrioRewardVp +1001,14,"sao_wf_day_009","sao_wf_day_009_mapData","sao_wf_day_009_unitData","sao_wf_day","BGM_F_WEST_DAYTIME_BASIC","BGM_F_WEST_BOSS",True,0,0,0,0,0,1,500,1,0,200,99,4,100001,1000,100,50,100,0,1001,"Stage_WF_day",0,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +1002,15,"sao_wf_day_010","sao_wf_day_010_mapData","sao_wf_day_010_unitData","sao_wf_day","BGM_F_WEST_DAYTIME_BASIC","BGM_F_WEST_BOSS",False,10004,10021,0,20000,20001,0.6,450,0,0,200,1,5,110002,1000,100,50,100,0,1002,"Stage_WF_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +1003,35,"sao_fm_74_003","sao_fm_74_003_mapData","sao_fm_74_003_unitData","sao_fm_47","BGM_F_LABYRINTH_BASIC","BGM_F_LABYRINTH_BOSS",False,10005,10024,0,20000,20001,1,450,0,0,200,1,6,110002,1000,100,50,100,0,1003,"Stage_FM",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +1004,16,"sao_wf_day_011","sao_wf_day_011_mapData","sao_wf_day_011_unitData","sao_dk_day","BGM_F_DANAK_DAYTIME_BASIC","BGM_F_DANAK_BOSS",False,10009,10021,10002,20000,20001,1.1,400,0,0,200,1,7,110002,1000,100,50,100,0,1004,"Stage_DNK_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +1005,24,"sao_wf_dusk_008","sao_wf_dusk_008_mapData","sao_wf_dusk_008_unitData","sao_wf_dusk","BGM_F_WEST_EVENING_BASIC","BGM_F_WEST_BOSS",False,10004,10022,10002,20000,20001,1.3,400,0,0,200,1,9,110002,1000,100,50,100,0,1005,"Stage_WF_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +1006,50,"alo_st_day_008","alo_st_day_008_mapData","alo_st_day_008_unitData","alo_st_day","BGM_F_WORLDTREE_DAYTIME_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10021,10002,20000,20001,1.5,360,0,0,180,1,10,110002,1000,100,50,100,0,1006,"Stage_ST_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +1007,32,"sao_wf_night_007","sao_wf_night_007_mapData","sao_wf_night_007_unitData","sao_wf_night","BGM_F_WEST_NIGHT_BASIC","BGM_F_WEST_BOSS",False,10004,10023,10002,20000,20001,1.7,330,0,0,165,1,11,110002,1000,100,50,100,0,1007,"Stage_WF_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +1008,76,"ggo_at_dusk_007","ggo_at_dusk_007_mapData","ggo_at_dusk_007_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,10008,10022,10002,20000,20001,1.98,330,0,0,165,1,12,110002,1000,100,50,100,0,1008,"Stage_GGO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +1009,82,"ggo_at_night_005","ggo_at_night_005_mapData","ggo_at_night_005_unitData","ggo_at_night","BGM_F_RUIN_NIGHT_BASIC","BGM_F_RUIN_BOSS",False,10008,10023,10002,20000,20001,2.178,360,0,0,180,1,13,110002,1000,100,50,100,0,1009,"Stage_GGO_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +1010,51,"alo_st_day_009","alo_st_day_009_mapData","alo_st_day_009_unitData","alo_st_day","BGM_F_WORLDTREE_DAYTIME_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10021,10002,20000,20001,2.64,360,0,0,180,1,15,110002,1000,100,50,100,0,1010,"Stage_ST_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +1011,33,"sao_wf_night_008","sao_wf_night_008_mapData","sao_wf_night_008_unitData","sao_dk_night","BGM_F_DANAK_NIGHT_BASIC","BGM_F_DANAK_BOSS",False,10023,10002,0,20000,20001,2.838,330,0,0,165,1,16,110011,1000,100,50,100,0,1011,"Stage_DNK_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +1012,66,"alo_ip_basic_007","alo_ip_basic_007_mapData","alo_ip_basic_007_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,10007,10024,10002,20000,20001,3.036,360,0,0,180,1,17,110011,1000,100,50,100,0,1012,"Stage_SF",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +1013,37,"sao_fm_74_005","sao_fm_74_005_mapData","sao_fm_74_005_unitData","sao_fm_47","BGM_F_LABYRINTH_BASIC","BGM_F_LABYRINTH_BOSS",False,10005,10024,10002,20000,20001,3.3,300,0,0,150,1,18,110011,1000,100,50,100,0,1013,"Stage_FM",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +1014,67,"alo_ip_basic_008","alo_ip_basic_008_mapData","alo_ip_basic_008_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,10007,10024,10002,20000,20001,3.498,340,0,0,170,1,19,110011,1000,100,50,100,0,1014,"Stage_SF",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +1015,58,"alo_st_night_007","alo_st_night_007_mapData","alo_st_night_007_unitData","alo_st_night","BGM_F_WORLDTREE_NIGHT_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10023,10003,20000,20001,4.356,340,0,0,170,1,23,110011,1000,100,50,100,0,1015,"Stage_ST_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +1016,25,"sao_wf_dusk_009","sao_wf_dusk_009_mapData","sao_wf_dusk_009_unitData","sao_dk_dusk","BGM_F_DANAK_EVENING_BASIC","BGM_F_DANAK_BOSS",False,10022,10003,0,20000,20001,4.62,320,0,0,160,1,24,110011,1000,100,50,100,0,1016,"Stage_DNK_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +1017,68,"alo_ip_basic_009","alo_ip_basic_009_mapData","alo_ip_basic_009_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,10007,10024,10003,20000,20001,4.818,340,0,0,170,1,25,110011,1000,100,50,100,0,1017,"Stage_SF",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +1018,38,"sao_fm_74_006","sao_fm_74_006_mapData","sao_fm_74_006_unitData","sao_fm_47","BGM_F_LABYRINTH_BASIC","BGM_F_LABYRINTH_BOSS",False,10005,10024,10003,20000,20001,5.478,300,0,0,150,1,28,110011,1000,100,50,100,0,1018,"Stage_FM",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +1019,2001,"sao_ff_day_001","sao_ff_day_001_mapData","sao_ff_day_001_unitData","sao_ff_day","BGM_F_FLORIA_DAYTIME_BASIC","BGM_F_FLORIA_BOSS",False,10010,10021,10003,20000,20001,5.5,380,0,0,190,1,26,110019,1000,100,50,100,0,1019,"Stage_FLO_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +1020,2002,"sao_wf_day_014","sao_wf_day_014_mapData","sao_wf_day_014_unitData","sao_wf_day","BGM_F_WEST_DAYTIME_BASIC","BGM_F_WEST_BOSS",False,10004,10021,10003,20000,20001,5.6,340,0,0,170,1,27,110020,1000,100,50,100,0,1020,"Stage_WF_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +1021,2003,"ggo_at_night_012","ggo_at_night_012_mapData","ggo_at_night_012_unitData","ggo_at_night","BGM_F_RUIN_NIGHT_BASIC","BGM_F_RUIN_BOSS",False,10008,10031,10003,20000,20001,5.7,360,0,0,180,1,28,110020,1000,100,50,100,0,1021,"Stage_GGO_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +1022,2004,"alo_st_day_011","alo_st_day_011_mapData","alo_st_day_011_unitData","alo_st_day","BGM_F_WORLDTREE_DAYTIME_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10026,10003,20000,20001,5.8,350,0,0,175,1,29,110020,1000,100,50,100,0,1022,"Stage_ST_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +1023,2005,"alo_ip_basic_012","alo_ip_basic_012_mapData","alo_ip_basic_012_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,10007,10029,10003,20000,20001,5.9,350,0,0,175,1,30,110020,1000,100,50,100,0,1023,"Stage_SF",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +1024,2006,"sao_wf_night_011","sao_wf_night_011_mapData","sao_wf_night_011_unitData","sao_dk_night","BGM_F_DANAK_NIGHT_BASIC","BGM_F_DANAK_BOSS",False,10023,10003,0,20000,20001,6,330,0,0,165,1,31,110024,1000,100,50,100,0,1024,"Stage_DNK_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +1025,2007,"sao_ff_dusk_001","sao_ff_dusk_001_mapData","sao_ff_dusk_001_unitData","sao_ff_dusk","BGM_F_FLORIA_EVENING_BASIC","BGM_F_FLORIA_BOSS",False,10010,10022,10003,20000,20001,6.1,340,0,0,170,1,32,110024,1000,100,50,100,0,1025,"Stage_FLO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +1026,2008,"ggo_gt_day_001","ggo_gt_day_001_mapData","ggo_gt_day_001_unitData","ggo_gt_day","BGM_F_GLOCKEN_DAYTIME_BASIC","BGM_F_GLOCKEN_BOSS",False,10017,10003,0,20000,20001,6.2,340,0,0,170,1,33,110024,1000,100,50,100,0,1026,"Stage_GLO_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +1027,2009,"sao_fm_74_013","sao_fm_74_013_mapData","sao_fm_74_013_unitData","sao_fm_47","BGM_F_LABYRINTH_BASIC","BGM_F_LABYRINTH_BOSS",False,10005,10024,10003,20000,20001,6.3,330,0,0,165,1,34,110024,1000,100,50,100,0,1027,"Stage_FM",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +1028,2010,"alo_st_night_003","alo_st_night_003_mapData","alo_st_night_003_unitData","alo_st_night","BGM_F_WORLDTREE_NIGHT_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10023,10003,20000,20001,6.4,330,0,0,165,1,35,110024,1000,100,50,100,0,1028,"Stage_ST_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +1029,2011,"sao_wf_day_015","sao_wf_day_015_mapData","sao_wf_day_015_unitData","sao_wf_day","BGM_F_WEST_DAYTIME_BASIC","BGM_F_WEST_BOSS",False,10004,10021,10003,20000,20001,6.5,320,0,0,160,1,36,110024,1000,100,50,100,0,1029,"Stage_WF_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +1030,2012,"ggo_at_dusk_013","ggo_at_dusk_013_mapData","ggo_at_dusk_013_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,10008,10022,10003,20000,20001,6.6,340,0,0,170,1,37,110024,1000,100,50,100,0,1030,"Stage_GGO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +1031,2013,"sao_ff_day_002","sao_ff_day_002_mapData","sao_ff_day_002_unitData","sao_ff_day","BGM_F_FLORIA_DAYTIME_BASIC","BGM_F_FLORIA_BOSS",False,10010,10021,10003,20000,20001,6.7,350,0,0,175,1,38,110024,1000,100,50,100,0,1031,"Stage_FLO_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +1032,2014,"ggo_gt_night_001","ggo_gt_night_001_mapData","ggo_gt_night_001_unitData","ggo_gt_night","BGM_F_GLOCKEN_NIGHT_BASIC","BGM_F_GLOCKEN_BOSS",False,10017,10003,0,20000,20001,6.8,360,0,0,180,1,39,110024,1000,100,50,100,0,1032,"Stage_GLO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +2001,43,"sao_fm_74_011","sao_fm_74_011_mapData","sao_fm_74_011_unitData","sao_fm_47","BGM_F_LABYRINTH_BASIC","BGM_F_LABYRINTH_BOSS",False,10005,10024,0,20000,20001,6.996,300,0,0,150,1,35,190100,1000,100,50,100,0,2001,"Stage_FM",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +2002,59,"alo_st_night_008","alo_st_night_008_mapData","alo_st_night_008_unitData","alo_st_night","BGM_F_WORLDTREE_NIGHT_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10023,10026,20000,20001,5.478,340,0,0,170,1,35,190200,1000,100,50,100,0,2002,"Stage_ST_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +2003,52,"alo_st_day_010","alo_st_day_010_mapData","alo_st_day_010_unitData","alo_st_day","BGM_F_WORLDTREE_DAYTIME_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10021,10026,20000,20001,5.478,340,0,0,170,1,35,190300,1000,100,50,100,0,2003,"Stage_ST_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +2004,77,"ggo_at_dusk_008","ggo_at_dusk_008_mapData","ggo_at_dusk_008_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,10008,10022,10031,20000,20001,5.478,340,0,0,170,1,35,190400,1000,100,50,100,0,2004,"Stage_GGO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +2005,26,"sao_wf_dusk_010","sao_wf_dusk_010_mapData","sao_wf_dusk_010_unitData","sao_wf_dusk","BGM_F_WEST_EVENING_BASIC","BGM_F_WEST_BOSS",False,10004,10022,10025,20000,20001,5.478,320,0,0,160,1,35,190500,1000,100,50,100,0,2005,"Stage_WF_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +2006,17,"sao_wf_day_012","sao_wf_day_012_mapData","sao_wf_day_012_unitData","sao_wf_day","BGM_F_WEST_DAYTIME_BASIC","BGM_F_WEST_BOSS",False,10004,10021,0,20000,20001,5.478,300,0,0,150,1,35,190600,1000,100,50,100,0,2006,"Stage_WF_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +2007,69,"alo_ip_basic_010","alo_ip_basic_010_mapData","alo_ip_basic_010_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,10007,10024,10029,20000,20001,5.478,340,0,0,170,1,35,190700,1000,100,50,100,0,2007,"Stage_SF",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +2008,44,"sao_fm_74_012","sao_fm_74_012_mapData","sao_fm_74_012_unitData","sao_fm_47","BGM_F_LABYRINTH_BASIC","BGM_F_LABYRINTH_BOSS",False,10005,10024,0,20000,20001,5.478,300,0,0,150,1,35,190800,1000,100,50,100,0,2008,"Stage_FM",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +2009,3001,"sao_wf_day_018","sao_wf_day_018_mapData","sao_wf_day_018_unitData","sao_wf_day","BGM_F_WEST_DAYTIME_BASIC","BGM_F_WEST_BOSS",False,10019,10021,0,20000,20001,7.38,320,0,0,160,1,40,190300,1000,100,50,100,0,2009,"Stage_WF_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +2010,3002,"sao_wf_dusk_013","sao_wf_dusk_013_mapData","sao_wf_dusk_013_unitData","sao_dk_dusk","BGM_F_DANAK_EVENING_BASIC","BGM_F_DANAK_BOSS",False,10022,0,0,20000,20001,7.38,330,0,0,165,1,40,191000,1000,100,50,100,0,2010,"Stage_DNK_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +2011,3003,"sao_wf_day_023","sao_wf_day_023_mapData","sao_wf_day_023_unitData","sao_wf_day","BGM_F_WEST_DAYTIME_BASIC","BGM_F_WEST_BOSS",False,10021,10025,0,20000,20001,7.38,320,0,0,160,1,40,191100,1000,100,50,100,0,2011,"Stage_WF_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +2012,3004,"sao_wm_day_002","sao_wm_day_002_mapData","sao_wm_day_002_unitData","sao_wm_day","BGM_F_WEST_MOUNTAIN_BASIC","BGM_F_WEST_MOUNTAIN_BOSS",False,10013,10029,0,20000,20001,7.38,340,0,0,170,1,40,191200,1000,100,50,100,0,2012,"Stage_WM_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +2013,3005,"alo_st_day_015","alo_st_day_015_mapData","alo_st_day_015_unitData","alo_st_day","BGM_F_WORLDTREE_DAYTIME_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10021,10026,20000,20001,7.38,320,0,0,160,1,40,191300,1000,100,50,100,0,2013,"Stage_ST_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3001,7,"sao_wf_day_002","sao_wf_day_002_mapData","sao_wf_day_002_unitData","sao_dk_day","BGM_F_DANAK_DAYTIME_BASIC","BGM_F_DANAK_BOSS",False,10009,10021,0,20000,20001,5,460,0,0,230,1,8,200001,2000,100,50,100,0,3001,"Stage_DNK_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3002,18,"sao_wf_dusk_002","sao_wf_dusk_002_mapData","sao_wf_dusk_002_unitData","sao_wf_dusk","BGM_F_WEST_EVENING_BASIC","BGM_F_WEST_BOSS",False,10004,10022,0,20000,20001,6,460,0,0,230,1,9,200002,2000,100,50,100,0,3002,"Stage_WF_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3003,27,"sao_wf_night_002","sao_wf_night_002_mapData","sao_wf_night_002_unitData","sao_dk_night","BGM_F_DANAK_NIGHT_BASIC","BGM_F_DANAK_BOSS",False,10023,0,0,20000,20001,7,430,0,0,215,1,10,200003,2000,100,50,100,0,3003,"Stage_DNK_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3004,45,"alo_st_day_003","alo_st_day_003_mapData","alo_st_day_003_unitData","alo_st_day","BGM_F_WORLDTREE_DAYTIME_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10021,10026,20000,20001,8,460,0,0,230,1,11,200004,2000,100,50,100,0,3004,"Stage_ST_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3005,34,"sao_fm_74_002","sao_fm_74_002_mapData","sao_fm_74_002_unitData","sao_fm_47","BGM_F_LABYRINTH_BASIC","BGM_F_LABYRINTH_BOSS",False,10005,10024,0,20000,20001,9,460,0,0,230,1,13,200005,2000,100,50,100,0,3005,"Stage_FM",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3006,70,"ggo_at_dusk_001","ggo_at_dusk_001_mapData","ggo_at_dusk_001_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,10008,10022,10031,20000,20001,10,460,0,0,230,1,14,200006,2000,100,50,100,0,3006,"Stage_GGO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3007,60,"alo_ip_basic_001","alo_ip_basic_001_mapData","alo_ip_basic_001_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,10007,10024,10029,20000,20001,11,460,0,0,230,1,15,200007,2000,100,50,100,0,3007,"Stage_SF",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3008,8,"sao_wf_day_003","sao_wf_day_003_mapData","sao_wf_day_003_unitData","sao_wf_day","BGM_F_WEST_DAYTIME_BASIC","BGM_F_WEST_BOSS",False,10004,10021,10025,20000,20001,12,430,0,0,215,1,16,200008,2000,100,50,100,0,3008,"Stage_WF_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3009,53,"alo_st_night_002","alo_st_night_002_mapData","alo_st_night_002_unitData","alo_st_night","BGM_F_WORLDTREE_NIGHT_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10023,10026,20000,20001,13,460,0,0,230,1,17,200009,2000,100,50,100,0,3009,"Stage_ST_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +10001,991,"sao_wf_day_013","sao_wf_day_013_mapData","sao_wf_day_013_unitData","sao_wf_day","BGM_F_WEST_DAYTIME_BASIC","BGM_F_WEST_BOSS",False,10004,10021,0,20000,20001,19,400,0,0,200,1,20,200010,2000,100,50,100,0,3010,"Stage_WF_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3011,46,"alo_st_day_004","alo_st_day_004_mapData","alo_st_day_004_unitData","alo_st_day","BGM_F_WORLDTREE_DAYTIME_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10021,10026,20000,20001,20,400,0,0,200,1,21,200011,2000,100,50,100,0,3011,"Stage_ST_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3012,71,"ggo_at_dusk_002","ggo_at_dusk_002_mapData","ggo_at_dusk_002_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,10008,10022,10031,20000,20001,21,380,0,0,190,1,22,200012,2000,100,50,100,0,3012,"Stage_GGO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3013,36,"sao_fm_74_004","sao_fm_74_004_mapData","sao_fm_74_004_unitData","sao_fm_47","BGM_F_LABYRINTH_BASIC","BGM_F_LABYRINTH_BOSS",False,10005,10024,0,20000,20001,22,380,0,0,190,1,23,200013,2000,100,50,100,0,3013,"Stage_FM",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3014,20,"sao_wf_dusk_004","sao_wf_dusk_004_mapData","sao_wf_dusk_004_unitData","sao_dk_dusk","BGM_F_DANAK_EVENING_BASIC","BGM_F_DANAK_BOSS",False,10022,0,0,20000,20001,23,360,0,0,180,1,24,200014,2000,100,50,100,0,3014,"Stage_DNK_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3015,61,"alo_ip_basic_002","alo_ip_basic_002_mapData","alo_ip_basic_002_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,10007,10024,10029,20000,20001,24,380,0,0,180,1,26,200015,2000,100,50,100,0,3015,"Stage_SF",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3016,78,"ggo_at_night_001","ggo_at_night_001_mapData","ggo_at_night_001_unitData","ggo_at_night","BGM_F_RUIN_NIGHT_BASIC","BGM_F_RUIN_BOSS",False,10008,10023,10031,20000,20001,25,380,0,0,190,1,27,200016,2000,100,50,100,0,3016,"Stage_GGO_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3017,9,"sao_wf_day_004","sao_wf_day_004_mapData","sao_wf_day_004_unitData","sao_wf_day","BGM_F_WEST_DAYTIME_BASIC","BGM_F_WEST_BOSS",False,10004,10021,10025,20000,20001,26,360,0,0,180,1,28,200017,2000,100,50,100,0,3017,"Stage_WF_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3018,28,"sao_wf_night_003","sao_wf_night_003_mapData","sao_wf_night_003_unitData","sao_wf_night","BGM_F_WEST_NIGHT_BASIC","BGM_F_WEST_BOSS",False,10004,10023,10025,20000,20001,27,380,0,0,190,1,29,200018,2000,100,50,100,0,3018,"Stage_WF_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3019,72,"ggo_at_dusk_003","ggo_at_dusk_003_mapData","ggo_at_dusk_003_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,10008,10022,10031,20000,20001,28,380,0,0,190,1,30,200019,2000,100,50,100,0,3019,"Stage_GGO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +10002,992,"sao_wf_dusk_011","sao_wf_dusk_011_mapData","sao_wf_dusk_011_unitData","sao_wf_dusk","BGM_F_WEST_EVENING_BASIC","BGM_F_WEST_BOSS",False,10004,10022,10025,0,0,34,360,0,0,180,1,33,200020,2000,100,50,100,0,3020,"Stage_WF_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3021,47,"alo_st_day_005","alo_st_day_005_mapData","alo_st_day_005_unitData","alo_st_day","BGM_F_WORLDTREE_DAYTIME_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10021,10026,20000,20001,35,360,0,0,180,1,34,200021,2000,100,50,100,0,3021,"Stage_ST_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3022,10,"sao_wf_day_005","sao_wf_day_005_mapData","sao_wf_day_005_unitData","sao_wf_day","BGM_F_WEST_DAYTIME_BASIC","BGM_F_WEST_BOSS",False,10004,10021,10025,20000,20001,36,330,0,0,165,1,35,200022,2000,100,50,100,0,3022,"Stage_WF_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3023,62,"alo_ip_basic_003","alo_ip_basic_003_mapData","alo_ip_basic_003_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,10007,10024,10029,20000,20001,37,360,0,0,180,1,36,200023,2000,100,50,100,0,3023,"Stage_SF",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3024,73,"ggo_at_dusk_004","ggo_at_dusk_004_mapData","ggo_at_dusk_004_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,10008,10022,10031,20000,20001,38,330,0,0,165,1,37,200024,2000,100,50,100,0,3024,"Stage_GGO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3025,29,"sao_wf_night_004","sao_wf_night_004_mapData","sao_wf_night_004_unitData","sao_dk_night","BGM_F_DANAK_NIGHT_BASIC","BGM_F_DANAK_BOSS",False,10023,0,0,20000,20001,39,360,0,0,180,1,39,200025,2000,100,50,100,0,3025,"Stage_DNK_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3026,39,"sao_fm_74_007","sao_fm_74_007_mapData","sao_fm_74_007_unitData","sao_fm_47","BGM_F_LABYRINTH_BASIC","BGM_F_LABYRINTH_BOSS",False,10005,10024,0,20000,20001,40,300,0,0,150,1,40,200026,2010,100,50,100,0,3026,"Stage_FM",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3027,21,"sao_wf_dusk_005","sao_wf_dusk_005_mapData","sao_wf_dusk_005_unitData","sao_wf_dusk","BGM_F_WEST_EVENING_BASIC","BGM_F_WEST_BOSS",False,10004,10022,10025,20000,20001,41,300,0,0,150,1,41,200027,2010,100,50,100,0,3027,"Stage_WF_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3028,55,"alo_st_night_004","alo_st_night_004_mapData","alo_st_night_004_unitData","alo_st_night","BGM_F_WORLDTREE_NIGHT_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10023,10026,20000,20001,42,360,0,0,180,1,42,200028,2010,100,50,100,0,3028,"Stage_ST_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3029,11,"sao_wf_day_006","sao_wf_day_006_mapData","sao_wf_day_006_unitData","sao_dk_day","BGM_F_DANAK_DAYTIME_BASIC","BGM_F_DANAK_BOSS",False,10009,10021,0,20000,20001,43,330,0,0,165,1,43,200029,2010,100,50,100,0,3029,"Stage_DNK_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +10004,994,"ggo_at_dusk_009","ggo_at_dusk_009_mapData","ggo_at_dusk_009_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,10008,10022,10031,0,0,49,360,0,0,180,1,46,200030,2010,100,50,100,0,3030,"Stage_GGO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3031,56,"alo_st_night_005","alo_st_night_005_mapData","alo_st_night_005_unitData","alo_st_night","BGM_F_WORLDTREE_NIGHT_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10023,10026,20000,20001,50,360,0,0,180,1,47,200031,2010,100,50,100,0,3031,"Stage_ST_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3032,79,"ggo_at_night_002","ggo_at_night_002_mapData","ggo_at_night_002_unitData","ggo_at_night","BGM_F_RUIN_NIGHT_BASIC","BGM_F_RUIN_BOSS",False,10008,10023,10031,20000,20001,51,330,0,0,165,1,48,200032,2010,100,50,100,0,3032,"Stage_GGO_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3033,22,"sao_wf_dusk_006","sao_wf_dusk_006_mapData","sao_wf_dusk_006_unitData","sao_wf_dusk","BGM_F_WEST_EVENING_BASIC","BGM_F_WEST_BOSS",False,10004,10022,10025,20000,20001,52,330,0,0,165,1,49,200033,2010,100,50,100,0,3033,"Stage_WF_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3034,63,"alo_ip_basic_004","alo_ip_basic_004_mapData","alo_ip_basic_004_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,10007,10024,10029,20000,20001,53,360,0,0,180,1,50,200034,2010,100,50,100,0,3034,"Stage_SF",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3035,74,"ggo_at_dusk_005","ggo_at_dusk_005_mapData","ggo_at_dusk_005_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,10008,10022,10031,20000,20001,54,360,0,0,180,1,52,200035,2010,100,50,100,0,3035,"Stage_GGO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3036,30,"sao_wf_night_005","sao_wf_night_005_mapData","sao_wf_night_005_unitData","sao_dk_night","BGM_F_DANAK_NIGHT_BASIC","BGM_F_DANAK_BOSS",False,10023,0,0,20000,20001,55,330,0,0,165,1,54,200036,2010,100,50,100,0,3036,"Stage_DNK_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3037,12,"sao_wf_day_007","sao_wf_day_007_mapData","sao_wf_day_007_unitData","sao_wf_day","BGM_F_WEST_DAYTIME_BASIC","BGM_F_WEST_BOSS",False,10004,10021,0,20000,20001,56,330,0,0,165,1,55,200037,2010,100,50,100,0,3037,"Stage_WF_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3038,41,"sao_fm_74_009","sao_fm_74_009_mapData","sao_fm_74_009_unitData","sao_fm_47","BGM_F_LABYRINTH_BASIC","BGM_F_LABYRINTH_BOSS",False,10005,10024,0,20000,20001,57,300,0,0,150,1,56,200038,2010,100,50,100,0,3038,"Stage_FM",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3039,48,"alo_st_day_006","alo_st_day_006_mapData","alo_st_day_006_unitData","alo_st_day","BGM_F_WORLDTREE_DAYTIME_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10021,10026,20000,20001,58,360,0,0,180,1,57,200039,2010,100,50,100,0,3039,"Stage_ST_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +10003,993,"sao_wf_night_009","sao_wf_night_009_mapData","sao_wf_night_009_unitData","sao_wf_night","BGM_F_WEST_NIGHT_BASIC","BGM_F_WEST_BOSS",False,10004,10023,10025,0,0,64,360,0,0,180,1,60,200040,2010,100,50,100,0,3040,"Stage_WF_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3041,42,"sao_fm_74_010","sao_fm_74_010_mapData","sao_fm_74_010_unitData","sao_fm_47","BGM_F_LABYRINTH_BASIC","BGM_F_LABYRINTH_BOSS",False,10005,10024,0,20000,20001,65,330,0,0,165,1,61,200041,2010,100,50,100,0,3041,"Stage_FM",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3042,13,"sao_wf_day_008","sao_wf_day_008_mapData","sao_wf_day_008_unitData","sao_dk_day","BGM_F_DANAK_DAYTIME_BASIC","BGM_F_DANAK_BOSS",False,10009,10021,0,20000,20001,66,330,0,0,165,1,62,200042,2010,100,50,100,0,3042,"Stage_DNK_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3043,64,"alo_ip_basic_005","alo_ip_basic_005_mapData","alo_ip_basic_005_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,10007,10024,10029,20000,20001,67,360,0,0,180,1,63,200043,2010,100,50,100,0,3043,"Stage_SF",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3044,31,"sao_wf_night_006","sao_wf_night_006_mapData","sao_wf_night_006_unitData","sao_wf_night","BGM_F_WEST_NIGHT_BASIC","BGM_F_WEST_BOSS",False,10004,10023,0,20000,20001,68,360,0,0,180,1,64,200044,2010,100,50,100,0,3044,"Stage_WF_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3045,40,"sao_fm_74_008","sao_fm_74_008_mapData","sao_fm_74_008_unitData","sao_fm_47","BGM_F_LABYRINTH_BASIC","BGM_F_LABYRINTH_BOSS",False,10005,10024,0,20000,20001,69,360,0,0,180,1,66,200045,2010,100,50,100,0,3045,"Stage_FM",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3046,65,"alo_ip_basic_006","alo_ip_basic_006_mapData","alo_ip_basic_006_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,10007,10024,10029,20000,20001,70,360,0,0,180,1,67,200046,2010,100,50,100,0,3046,"Stage_SF",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3047,75,"ggo_at_dusk_006","ggo_at_dusk_006_mapData","ggo_at_dusk_006_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,10008,10022,10031,20000,20001,71,330,0,0,165,1,68,200047,2010,100,50,100,0,3047,"Stage_GGO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3048,57,"alo_st_night_006","alo_st_night_006_mapData","alo_st_night_006_unitData","alo_st_night","BGM_F_WORLDTREE_NIGHT_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10023,10026,20000,20001,72,360,0,0,180,1,69,200048,2010,100,50,100,0,3048,"Stage_ST_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3049,23,"sao_wf_dusk_007","sao_wf_dusk_007_mapData","sao_wf_dusk_007_unitData","sao_wf_dusk","BGM_F_WEST_EVENING_BASIC","BGM_F_WEST_BOSS",False,10004,10022,10025,20000,20001,73,330,0,0,165,1,70,200049,2010,100,50,100,0,3049,"Stage_WF_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +10005,995,"alo_ip_basic_011","alo_ip_basic_011_mapData","alo_ip_basic_011_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,10007,10024,10029,0,0,79,460,0,0,230,1,73,200050,2010,100,50,100,0,3050,"Stage_SF",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3051,4001,"ggo_at_dusk_011","ggo_at_dusk_011_mapData","ggo_at_dusk_011_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,10008,10022,10031,20000,20001,80,330,0,0,165,1,71,200051,2020,100,50,100,0,3051,"Stage_GGO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3052,4002,"sao_wf_dusk_014","sao_wf_dusk_014_mapData","sao_wf_dusk_014_unitData","sao_wf_dusk","BGM_F_WEST_EVENING_BASIC","BGM_F_WEST_BOSS",False,10004,10022,10025,20000,20001,81,310,0,0,155,1,72,200052,2020,100,50,100,0,3052,"Stage_WF_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3053,4003,"sao_ff_day_005","sao_ff_day_005_mapData","sao_ff_day_005_unitData","sao_ff_day","BGM_F_FLORIA_DAYTIME_BASIC","BGM_F_FLORIA_BOSS",False,10010,10021,0,20000,20001,82,360,0,0,180,1,73,200053,2020,100,50,100,0,3053,"Stage_FLO_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3054,4004,"ggo_gt_day_003","ggo_gt_day_003_mapData","ggo_gt_day_003_unitData","ggo_gt_day","BGM_F_GLOCKEN_DAYTIME_BASIC","BGM_F_GLOCKEN_BOSS",False,10017,0,0,20000,20001,83,340,0,0,170,1,74,200054,2020,100,50,100,0,3054,"Stage_GLO_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3055,4005,"sao_wf_day_022","sao_wf_day_022_mapData","sao_wf_day_022_unitData","sao_dk_day","BGM_F_DANAK_DAYTIME_BASIC","BGM_F_DANAK_BOSS",False,10009,10021,0,20000,20001,84,320,0,0,160,1,77,200055,2020,100,50,100,0,3055,"Stage_DNK_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3056,4006,"alo_ip_basic_013","alo_ip_basic_013_mapData","alo_ip_basic_013_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,10007,10024,10029,20000,20001,85,340,0,0,170,1,78,200056,2020,100,50,100,0,3056,"Stage_SF",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3057,4007,"sao_wf_night_012","sao_wf_night_012_mapData","sao_wf_night_012_unitData","sao_wf_night","BGM_F_WEST_NIGHT_BASIC","BGM_F_WEST_BOSS",False,10004,10023,0,20000,20001,86,330,0,0,165,1,79,200057,2020,100,50,100,0,3057,"Stage_WF_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3058,4008,"alo_st_day_013","alo_st_day_013_mapData","alo_st_day_013_unitData","alo_st_day","BGM_F_WORLDTREE_DAYTIME_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10021,10026,20000,20001,87,360,0,0,180,1,80,200058,2020,100,50,100,0,3058,"Stage_ST_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3059,4009,"sao_ff_dusk_004","sao_ff_dusk_004_mapData","sao_ff_dusk_004_unitData","sao_ff_dusk","BGM_F_FLORIA_EVENING_BASIC","BGM_F_FLORIA_BOSS",False,10010,10022,0,20000,20001,88,320,0,0,160,1,81,200059,2020,100,50,100,0,3059,"Stage_FLO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3060,4010,"sao_fm_74_014","sao_fm_74_014_mapData","sao_fm_74_014_unitData","sao_fm_47","BGM_F_LABYRINTH_BASIC","BGM_F_LABYRINTH_BOSS",False,10005,10024,0,0,0,89,360,0,0,180,1,85,200060,2020,100,50,100,0,3060,"Stage_FM",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3061,4011,"sao_wf_day_026","sao_wf_day_026_mapData","sao_wf_day_026_unitData","sao_wf_day","BGM_F_WEST_DAYTIME_BASIC","BGM_F_WEST_BOSS",False,10004,10021,0,20000,20001,90,320,0,0,160,1,86,200061,2020,100,50,100,0,3061,"Stage_WF_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3062,4012,"ggo_at_night_007","ggo_at_night_007_mapData","ggo_at_night_007_unitData","ggo_at_night","BGM_F_RUIN_NIGHT_BASIC","BGM_F_RUIN_BOSS",False,10008,10023,10031,20000,20001,91,360,0,0,180,1,87,200062,2020,100,50,100,0,3062,"Stage_GGO_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3063,4013,"alo_st_night_010","alo_st_night_010_mapData","alo_st_night_010_unitData","alo_st_night","BGM_F_WORLDTREE_NIGHT_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10023,10026,20000,20001,92,320,0,0,160,1,88,200063,2020,100,50,100,0,3063,"Stage_ST_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3064,4014,"sao_wf_day_021","sao_wf_day_021_mapData","sao_wf_day_021_unitData","sao_wf_day","BGM_F_WEST_DAYTIME_BASIC","BGM_F_WEST_BOSS",False,10004,10021,0,20000,20001,93,320,0,0,160,1,89,200064,2020,100,50,100,0,3064,"Stage_WF_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3065,4015,"ggo_gt_night_005","ggo_gt_night_005_mapData","ggo_gt_night_005_unitData","ggo_gt_night","BGM_F_GLOCKEN_NIGHT_BASIC","BGM_F_GLOCKEN_BOSS",False,10017,0,0,20000,20001,94,360,0,0,180,1,92,200065,2020,100,50,100,0,3065,"Stage_GLO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3066,4016,"sao_ff_day_006","sao_ff_day_006_mapData","sao_ff_day_006_unitData","sao_ff_day","BGM_F_FLORIA_DAYTIME_BASIC","BGM_F_FLORIA_BOSS",False,10010,10021,0,20000,20001,95,330,0,0,165,1,93,200066,2020,100,50,100,0,3066,"Stage_FLO_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3067,4017,"sao_fm_74_015","sao_fm_74_015_mapData","sao_fm_74_015_unitData","sao_fm_47","BGM_F_LABYRINTH_BASIC","BGM_F_LABYRINTH_BOSS",False,10005,10024,0,20000,20001,96,320,0,0,160,1,94,200067,2020,100,50,100,0,3067,"Stage_FM",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3068,4018,"alo_ip_basic_014","alo_ip_basic_014_mapData","alo_ip_basic_014_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,10007,10024,10029,20000,20001,97,350,0,0,175,1,95,200068,2020,100,50,100,0,3068,"Stage_SF",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3069,4019,"sao_wf_dusk_012","sao_wf_dusk_012_mapData","sao_wf_dusk_012_unitData","sao_wf_dusk","BGM_F_WEST_EVENING_BASIC","BGM_F_WEST_BOSS",False,10004,10022,10025,20000,20001,98,360,0,0,180,1,96,200069,2020,100,50,100,0,3069,"Stage_WF_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3070,4020,"ggo_at_dusk_012","ggo_at_dusk_012_mapData","ggo_at_dusk_012_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,10008,10031,0,0,0,99,380,0,0,190,1,100,200070,2020,100,50,100,0,3070,"Stage_GGO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3071,4021,"sao_ff_dusk_005","sao_ff_dusk_005_mapData","sao_ff_dusk_005_unitData","sao_ff_dusk","BGM_F_FLORIA_EVENING_BASIC","BGM_F_FLORIA_BOSS",False,10010,10022,0,20000,20001,100,330,0,0,165,1,101,200071,2020,100,50,100,0,3071,"Stage_FLO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3072,4022,"sao_fm_74_016","sao_fm_74_016_mapData","sao_fm_74_016_unitData","sao_fm_47","BGM_F_LABYRINTH_BASIC","BGM_F_LABYRINTH_BOSS",False,10005,10024,0,20000,20001,101,380,0,0,190,1,102,200072,2020,100,50,100,0,3072,"Stage_FM",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3073,4023,"sao_wf_day_019","sao_wf_day_019_mapData","sao_wf_day_019_unitData","sao_dk_day","BGM_F_DANAK_DAYTIME_BASIC","BGM_F_DANAK_BOSS",False,10009,10021,0,20000,20001,102,320,0,0,160,1,103,200073,2020,100,50,100,0,3073,"Stage_DNK_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3074,4024,"ggo_at_dusk_010","ggo_at_dusk_010_mapData","ggo_at_dusk_010_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,10008,10031,0,20000,20001,103,360,0,0,180,1,104,200074,2020,100,50,100,0,3074,"Stage_GGO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3075,4025,"alo_ti_day_006","alo_ti_day_006_mapData","alo_ti_day_006_unitData","alo_ti_day","BGM_F_COAST_BASIC","BGM_F_WEST_BOSS",False,20004,10025,0,20000,20001,104,380,0,0,190,1,105,200075,2020,100,50,100,0,3075,"Stage_TI_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3076,4026,"alo_st_night_009","alo_st_night_009_mapData","alo_st_night_009_unitData","alo_st_night","BGM_F_WORLDTREE_NIGHT_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10023,10026,20000,20001,105,320,0,0,160,1,106,200076,2030,100,50,100,0,3076,"Stage_ST_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3077,4027,"sao_wm_day_001","sao_wm_day_001_mapData","sao_wm_day_001_unitData","sao_wm_day","BGM_F_WEST_MOUNTAIN_BASIC","BGM_F_WEST_MOUNTAIN_BOSS",False,10013,10029,0,20000,20001,106,360,0,0,180,1,107,200077,2030,100,50,100,0,3077,"Stage_WM_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3078,4028,"sao_wf_night_014","sao_wf_night_014_mapData","sao_wf_night_014_unitData","sao_wf_night","BGM_F_WEST_NIGHT_BASIC","BGM_F_WEST_BOSS",False,10004,10023,0,20000,20001,107,380,0,0,190,1,108,200078,2030,100,50,100,0,3078,"Stage_WF_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3079,4029,"sao_wf_dusk_015","sao_wf_dusk_015_mapData","sao_wf_dusk_015_unitData","sao_dk_dusk","BGM_F_DANAK_EVENING_BASIC","BGM_F_DANAK_BOSS",False,10022,0,0,20000,20001,108,320,0,0,160,1,109,200079,2030,100,50,100,0,3079,"Stage_DNK_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3080,4030,"ggo_gt_day_004","ggo_gt_day_004_mapData","ggo_gt_day_004_unitData","ggo_gt_day","BGM_F_GLOCKEN_DAYTIME_BASIC","BGM_F_GLOCKEN_BOSS",False,10017,0,0,0,0,109,400,0,0,200,1,110,200080,2030,100,50,100,0,3080,"Stage_GLO_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3081,4031,"ggo_at_night_004","ggo_at_night_004_mapData","ggo_at_night_004_unitData","ggo_at_night","BGM_F_RUIN_NIGHT_BASIC","BGM_F_RUIN_BOSS",False,10008,10023,10031,20000,20001,110,360,0,0,180,1,110,200081,2030,100,50,100,0,3081,"Stage_GGO_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3082,4032,"sao_wf_day_020","sao_wf_day_020_mapData","sao_wf_day_020_unitData","sao_wf_day","BGM_F_WEST_DAYTIME_BASIC","BGM_F_WEST_BOSS",False,10004,10021,0,20000,20001,111,380,0,0,190,1,110,200082,2030,100,50,100,0,3082,"Stage_WF_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3083,4033,"alo_ti_day_007","alo_ti_day_007_mapData","alo_ti_day_007_unitData","alo_ti_day","BGM_F_COAST_BASIC","BGM_F_WEST_BOSS",False,20004,10025,0,20000,20001,112,360,0,0,180,1,110,200083,2030,100,50,100,0,3083,"Stage_TI_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3084,4034,"ggo_gt_night_002","ggo_gt_night_002_mapData","ggo_gt_night_002_unitData","ggo_gt_night","BGM_F_GLOCKEN_NIGHT_BASIC","BGM_F_GLOCKEN_BOSS",False,10017,0,0,20000,20001,113,360,0,0,180,1,110,200084,2030,100,50,100,0,3084,"Stage_GLO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3085,4035,"ggo_at_dusk_014","ggo_at_dusk_014_mapData","ggo_at_dusk_014_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,10008,10031,0,20000,20001,114,380,0,0,190,1,110,200085,2030,100,50,100,0,3085,"Stage_GGO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3086,4036,"sao_ff_dusk_006","sao_ff_dusk_006_mapData","sao_ff_dusk_006_unitData","sao_ff_dusk","BGM_F_FLORIA_EVENING_BASIC","BGM_F_FLORIA_BOSS",False,10010,10021,0,20000,20001,115,340,0,0,170,1,110,200086,2030,100,50,100,0,3086,"Stage_FLO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3087,4037,"sao_wm_night_001","sao_wm_night_001_mapData","sao_wm_night_001_unitData","sao_wm_night","BGM_F_WEST_MOUNTAIN_BASIC","BGM_F_WEST_MOUNTAIN_BOSS",False,10013,10029,0,20000,20001,116,360,0,0,180,1,110,200087,2030,100,50,100,0,3087,"Stage_WM_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3088,4038,"sao_fm_74_017","sao_fm_74_017_mapData","sao_fm_74_017_unitData","sao_fm_47","BGM_F_LABYRINTH_BASIC","BGM_F_LABYRINTH_BOSS",False,10005,10024,0,20000,20001,117,380,0,0,190,1,110,200088,2030,100,50,100,0,3088,"Stage_FM",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3089,4039,"alo_st_night_011","alo_st_night_011_mapData","alo_st_night_011_unitData","alo_st_night","BGM_F_WORLDTREE_NIGHT_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10023,10026,20000,20001,118,340,0,0,170,1,110,200089,2030,100,50,100,0,3089,"Stage_ST_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3090,4040,"alo_ip_basic_015","alo_ip_basic_015_mapData","alo_ip_basic_015_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,10007,10024,10029,0,0,119,400,0,0,200,1,110,200090,2030,100,50,100,0,3090,"Stage_SF",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3091,4041,"sao_wf_dusk_016","sao_wf_dusk_016_mapData","sao_wf_dusk_016_unitData","sao_dk_dusk","BGM_F_DANAK_EVENING_BASIC","BGM_F_DANAK_BOSS",False,10022,0,0,20000,20001,120,340,0,0,170,1,110,200091,2030,100,50,100,0,3091,"Stage_DNK_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3092,4042,"ggo_at_night_009","ggo_at_night_009_mapData","ggo_at_night_009_unitData","ggo_at_night","BGM_F_RUIN_NIGHT_BASIC","BGM_F_RUIN_BOSS",False,10008,10023,10031,20000,20001,121,380,0,0,190,1,110,200092,2030,100,50,100,0,3092,"Stage_GGO_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3093,4043,"alo_ti_day_008","alo_ti_day_008_mapData","alo_ti_day_008_unitData","alo_ti_day","BGM_F_COAST_BASIC","BGM_F_WEST_BOSS",False,20004,10025,0,20000,20001,122,360,0,0,180,1,110,200093,2030,100,50,100,0,3093,"Stage_TI_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3094,4044,"alo_st_day_012","alo_st_day_012_mapData","alo_st_day_012_unitData","alo_st_day","BGM_F_WORLDTREE_DAYTIME_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10021,10026,20000,20001,123,340,0,0,170,1,110,200094,2030,100,50,100,0,3094,"Stage_ST_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3095,4045,"sao_lw_night_001","sao_lw_night_001_mapData","sao_lw_night_001_unitData","sao_lw_night","BGM_F_LOST_FOREST_BASIC","BGM_F_LOST_FOREST_BOSS",False,10014,10029,0,20000,20001,124,400,0,0,200,1,110,200095,2030,100,50,100,0,3095,"Stage_LW_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3096,4046,"sao_ff_dusk_002","sao_ff_dusk_002_mapData","sao_ff_dusk_002_unitData","sao_ff_dusk","BGM_F_FLORIA_EVENING_BASIC","BGM_F_FLORIA_BOSS",False,10010,10022,0,20000,20001,125,340,0,0,170,1,110,200096,2030,100,50,100,0,3096,"Stage_FLO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3097,4047,"sao_wf_day_016","sao_wf_day_016_mapData","sao_wf_day_016_unitData","sao_dk_day","BGM_F_DANAK_DAYTIME_BASIC","BGM_F_DANAK_BOSS",False,10009,10021,0,20000,20001,126,340,0,0,170,1,110,200097,2030,100,50,100,0,3097,"Stage_DNK_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3098,4048,"ggo_gt_day_005","ggo_gt_day_005_mapData","ggo_gt_day_005_unitData","ggo_gt_day","BGM_F_GLOCKEN_DAYTIME_BASIC","BGM_F_GLOCKEN_BOSS",False,10017,0,0,20000,20001,127,380,0,0,190,1,110,200098,2030,100,50,100,0,3098,"Stage_GLO_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3099,4049,"alo_st_night_012","alo_st_night_012_mapData","alo_st_night_012_unitData","alo_st_night","BGM_F_WORLDTREE_NIGHT_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10023,10026,20000,20001,128,340,0,0,170,1,110,200099,2030,100,50,100,0,3099,"Stage_ST_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +3100,4050,"sao_wm_dawn_001","sao_wm_dawn_001_mapData","sao_wm_dawn_001_unitData","sao_wm_dawn","BGM_F_WEST_MOUNTAIN_BASIC","BGM_F_PUNISHER_BOSS",False,10013,10029,0,0,0,129,400,0,0,200,1,110,200100,2030,100,50,100,0,3100,"Stage_WM_dawn",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4011,6001,"alo_st_day_014","alo_st_day_014_mapData","alo_st_day_014_unitData","alo_st_day","BGM_F_WORLDTREE_DAYTIME_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10021,10026,20000,20001,20,340,0,0,170,1,110,201001,2030,100,50,100,0,4011,"Stage_ST_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4012,6002,"sao_ff_day_003","sao_ff_day_003_mapData","sao_ff_day_003_unitData","sao_ff_day","BGM_F_FLORIA_DAYTIME_BASIC","BGM_F_FLORIA_BOSS",False,10010,10021,0,20000,20001,22,360,0,0,180,1,110,201002,2030,100,50,100,0,4012,"Stage_FLO_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4013,6003,"ggo_at_dusk_015","ggo_at_dusk_015_mapData","ggo_at_dusk_015_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,10008,10031,0,20000,20001,24,380,0,0,190,1,110,201003,2030,100,50,100,0,4013,"Stage_GGO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4014,6004,"sao_wm_night_002","sao_wm_night_002_mapData","sao_wm_night_002_unitData","sao_wm_night","BGM_F_WEST_MOUNTAIN_BASIC","BGM_F_WEST_MOUNTAIN_BOSS",False,10013,10029,0,20000,20001,26,400,0,0,200,1,120,201004,2030,100,50,100,0,4014,"Stage_WM_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4021,6005,"sao_fm_74_018","sao_fm_74_018_mapData","sao_fm_74_018_unitData","sao_fm_47","BGM_F_LABYRINTH_BASIC","BGM_F_LABYRINTH_BOSS",False,10005,10024,0,20000,20001,20,340,0,0,170,1,110,202001,2030,100,50,100,0,4021,"Stage_FM",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4022,6006,"alo_ip_basic_016","alo_ip_basic_016_mapData","alo_ip_basic_016_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,10007,10024,10029,20000,20001,22,380,0,0,190,1,110,202002,2030,100,50,100,0,4022,"Stage_SF",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4023,6007,"sao_wf_night_015","sao_wf_night_015_mapData","sao_wf_night_015_unitData","sao_wf_night","BGM_F_WEST_NIGHT_BASIC","BGM_F_WEST_BOSS",False,10004,10023,0,20000,20001,24,380,0,0,190,1,110,202003,2030,100,50,100,0,4023,"Stage_WF_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4024,6008,"ggo_gt_day_006","ggo_gt_day_006_mapData","ggo_gt_day_006_unitData","ggo_gt_day","BGM_F_GLOCKEN_DAYTIME_BASIC","BGM_F_GLOCKEN_BOSS",False,10017,0,0,20000,20001,26,400,0,0,200,1,120,202004,2030,100,50,100,0,4024,"Stage_GLO_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4031,6009,"alo_ti_day_009","alo_ti_day_009_mapData","alo_ti_day_009_unitData","alo_ti_day","BGM_F_COAST_BASIC","BGM_F_WEST_BOSS",False,20004,10025,0,20000,20001,20,360,0,0,180,1,110,203001,2030,100,50,100,0,4031,"Stage_TI_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4032,6010,"alo_ti_day_010","alo_ti_day_010_mapData","alo_ti_day_010_unitData","alo_ti_day","BGM_F_COAST_BASIC","BGM_F_WEST_BOSS",False,20004,10025,0,20000,20001,22,360,0,0,180,1,110,203002,2030,100,50,100,0,4032,"Stage_TI_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4033,6011,"alo_ti_day_011","alo_ti_day_011_mapData","alo_ti_day_011_unitData","alo_ti_day","BGM_F_COAST_BASIC","BGM_F_WEST_BOSS",False,20004,10025,0,20000,20001,24,380,0,0,190,1,110,203003,2030,100,50,100,0,4033,"Stage_TI_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4034,6012,"alo_ti_day_012","alo_ti_day_012_mapData","alo_ti_day_012_unitData","alo_ti_day","BGM_F_COAST_BASIC","BGM_F_WEST_BOSS",False,20004,10025,0,20000,20001,26,400,0,0,200,1,120,203004,2030,100,50,100,0,4034,"Stage_TI_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4041,6013,"sao_wf_night_016","sao_wf_night_016_mapData","sao_wf_night_016_unitData","sao_wf_night","BGM_F_WEST_NIGHT_BASIC","BGM_F_WEST_BOSS",False,10004,10023,0,20000,20001,20,360,0,0,180,1,110,204001,2030,100,50,100,0,4041,"Stage_WF_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4042,6014,"sao_ff_day_007","sao_ff_day_007_mapData","sao_ff_day_007_unitData","sao_ff_day","BGM_F_FLORIA_DAYTIME_BASIC","BGM_F_FLORIA_BOSS",False,10010,10021,0,20000,20001,22,360,0,0,180,1,110,204002,2030,100,50,100,0,4042,"Stage_FLO_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4043,6015,"sao_wf_day_028","sao_wf_day_028_mapData","sao_wf_day_028_unitData","sao_wf_day","BGM_F_WEST_DAYTIME_BASIC","BGM_F_WEST_BOSS",False,10004,10021,0,20000,20001,24,380,0,0,190,1,110,204003,2030,100,50,100,0,4043,"Stage_WF_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4044,6016,"alo_st_day_016","alo_st_day_016_mapData","alo_st_day_016_unitData","alo_st_day","BGM_F_WORLDTREE_DAYTIME_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10021,10026,20000,20001,26,400,0,0,200,1,120,204004,2030,100,50,100,0,4044,"Stage_ST_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4051,6017,"sao_fm_74_019","sao_fm_74_019_mapData","sao_fm_74_019_unitData","sao_fm_47","BGM_F_LABYRINTH_BASIC","BGM_F_LABYRINTH_BOSS",False,10005,10024,0,20000,20001,20,300,0,0,170,1,110,205001,2030,100,50,100,0,4051,"Stage_FM",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4052,6018,"alo_st_night_013","alo_st_night_013_mapData","alo_st_night_013_unitData","alo_st_night","BGM_F_WORLDTREE_NIGHT_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10023,10026,20000,20001,16.6,320,0,0,170,1,110,205002,2030,100,50,100,0,4052,"Stage_ST_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4053,6019,"sao_ff_day_008","sao_ff_day_008_mapData","sao_ff_day_008_unitData","sao_ff_day","BGM_F_FLORIA_DAYTIME_BASIC","BGM_F_FLORIA_BOSS",False,10010,10021,0,20000,20001,22,330,0,0,180,1,110,205003,2030,100,50,100,0,4053,"Stage_FLO_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4054,6020,"sao_lw_night_002","sao_lw_night_002_mapData","sao_lw_night_002_unitData","sao_lw_night","BGM_F_LOST_FOREST_BASIC","BGM_F_LOST_FOREST_BOSS",False,10014,10029,0,20000,20001,16.2,340,0,0,200,1,110,205004,2030,100,50,100,0,4054,"Stage_LW_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4061,6021,"alo_ip_basic_017","alo_ip_basic_017_mapData","alo_ip_basic_017_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,10007,10024,10029,20000,20001,20,300,0,0,170,1,110,206001,2030,100,50,100,0,4061,"Stage_SF",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4062,6022,"ggo_gt_night_006","ggo_gt_night_006_mapData","ggo_gt_night_006_unitData","ggo_gt_night","BGM_F_GLOCKEN_NIGHT_BASIC","BGM_F_GLOCKEN_BOSS",False,10017,0,0,20000,20001,22,320,0,0,170,1,110,206002,2030,100,50,100,0,4062,"Stage_GLO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4063,6023,"sao_wf_dusk_019","sao_wf_dusk_019_mapData","sao_wf_dusk_019_unitData","sao_wf_dusk","BGM_F_WEST_EVENING_BASIC","BGM_F_WEST_BOSS",False,10004,10022,10025,20000,20001,24,380,0,0,180,1,110,206003,2030,100,50,100,0,4063,"Stage_WF_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4064,6024,"ggo_at_dusk_018","ggo_at_dusk_018_mapData","ggo_at_dusk_018_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,10008,10031,0,20000,20001,26,340,0,0,200,1,120,206004,2030,100,50,100,0,4064,"Stage_GGO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4071,6025,"sao_wf_night_017","sao_wf_night_017_mapData","sao_wf_night_017_unitData","sao_dk_night","BGM_F_DANAK_NIGHT_BASIC","BGM_F_DANAK_BOSS",False,10023,0,0,20000,20001,20,340,0,0,170,1,110,207001,2030,100,50,100,0,4071,"Stage_DNK_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4072,6026,"ggo_at_night_013","ggo_at_night_013_mapData","ggo_at_night_013_unitData","ggo_at_night","BGM_F_RUIN_NIGHT_BASIC","BGM_F_RUIN_BOSS",False,10008,10023,10031,20000,20001,22,340,0,0,170,1,110,207002,2030,100,50,100,0,4072,"Stage_GGO_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4073,6027,"sao_fm_74_021","sao_fm_74_021_mapData","sao_fm_74_021_unitData","sao_fm_47","BGM_F_LABYRINTH_BASIC","BGM_F_LABYRINTH_BOSS",False,10005,10024,0,20000,20001,24,380,0,0,190,1,110,207003,2030,100,50,100,0,4073,"Stage_FM",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4074,6028,"sao_wm_night_003","sao_wm_night_003_mapData","sao_wm_night_003_unitData","sao_lw_night","BGM_F_WEST_MOUNTAIN_BASIC","BGM_F_WEST_MOUNTAIN_BOSS",False,10013,10029,0,20000,20001,26,360,0,0,180,1,120,207004,2030,100,50,100,0,4074,"Stage_WM_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4081,6029,"ggo_at_dusk_015_re","ggo_at_dusk_015_mapData","ggo_at_dusk_015_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,10008,10031,0,20000,20001,24,380,0,0,190,1,110,208001,2030,100,50,100,0,4081,"Stage_GGO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4082,6030,"ggo_at_dusk_019","ggo_at_dusk_019_mapData","ggo_at_dusk_019_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,10008,10031,0,20000,20001,22,380,0,0,190,1,105,208002,2030,100,50,100,0,4082,"Stage_GGO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4083,6031,"alo_ti_day_013","alo_ti_day_013_mapData","alo_ti_day_013_unitData","alo_ti_day","BGM_F_COAST_BASIC","BGM_F_WEST_BOSS",False,20004,10025,0,20000,20001,24,380,0,0,190,1,110,208003,2030,100,50,100,0,4083,"Stage_TI_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4084,6032,"alo_ti_day_014","alo_ti_day_014_mapData","alo_ti_day_014_unitData","alo_ti_day","BGM_F_COAST_BASIC","BGM_F_WEST_BOSS",False,20004,10025,0,20000,20001,26,360,0,0,180,1,120,208004,2030,100,50,100,0,4084,"Stage_TI_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4091,6033,"sao_wf_night_015_re","sao_wf_night_015_mapData","sao_wf_night_015_unitData","sao_wf_night","BGM_F_WEST_NIGHT_BASIC","BGM_F_WEST_BOSS",False,10004,10023,0,20000,20001,24,380,0,0,190,1,110,209001,2030,100,50,100,0,4091,"Stage_WF_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4092,6034,"sao_ff_day_009","sao_ff_day_009_mapData","sao_ff_day_009_unitData","sao_ff_day","BGM_F_FLORIA_DAYTIME_BASIC","BGM_F_FLORIA_BOSS",False,10010,10021,0,20000,20001,22,360,0,0,180,1,105,209002,2030,100,50,100,0,4092,"Stage_FLO_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4093,6035,"ggo_gt_day_007","ggo_gt_day_007_mapData","ggo_gt_day_007_unitData","ggo_gt_day","BGM_F_GLOCKEN_DAYTIME_BASIC","BGM_F_GLOCKEN_BOSS",False,10017,0,0,20000,20001,24,380,0,0,190,1,110,209003,2030,100,50,100,0,4093,"Stage_GLO_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4094,6036,"sao_ff_dusk_007","sao_ff_dusk_007_mapData","sao_ff_dusk_007_unitData","sao_ff_dusk","BGM_F_FLORIA_EVENING_BASIC","BGM_F_FLORIA_BOSS",False,10010,10022,0,20000,20001,26,340,0,0,170,1,120,209004,2030,100,50,100,0,4094,"Stage_FLO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4101,6037,"alo_ti_day_011_re","alo_ti_day_011_mapData","alo_ti_day_011_unitData","alo_ti_day","BGM_F_COAST_BASIC","BGM_F_WEST_BOSS",False,20004,10025,0,20000,20001,24,380,0,0,190,1,110,210001,2030,100,50,100,0,4101,"Stage_TI_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4102,6038,"sao_lw_night_003","sao_lw_night_003_mapData","sao_lw_night_003_unitData","sao_lw_night","BGM_F_LOST_FOREST_BASIC","BGM_F_LOST_FOREST_BOSS",False,10014,10029,0,20000,20001,22,360,0,0,180,1,105,210002,2030,100,50,100,0,4102,"Stage_LW_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4103,6039,"sao_wm_day_005","sao_wm_day_005_mapData","sao_wm_day_005_unitData","sao_wm_day","BGM_F_WEST_MOUNTAIN_BASIC","BGM_F_WEST_MOUNTAIN_BOSS",False,10013,10029,0,20000,20001,24,380,0,0,190,1,110,210003,2030,100,50,100,0,4103,"Stage_WM_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4104,6040,"alo_ip_basic_018","alo_ip_basic_018_mapData","alo_ip_basic_018_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,10007,10024,10029,20000,20001,26,340,0,0,170,1,120,210004,2030,100,50,100,0,4104,"Stage_SF",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4111,6041,"sao_wf_day_028_re","sao_wf_day_028_mapData","sao_wf_day_028_unitData","sao_wf_day","BGM_F_WEST_DAYTIME_BASIC","BGM_F_WEST_BOSS",False,10004,10021,0,20000,20001,24,380,0,0,190,1,110,211001,2030,100,50,100,0,4111,"Stage_WF_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4112,6042,"alo_ti_day_015","alo_ti_day_015_mapData","alo_ti_day_015_unitData","alo_ti_day","BGM_F_COAST_BASIC","BGM_F_WEST_BOSS",False,20004,10025,0,20000,20001,22,380,0,0,190,1,110,211002,2030,100,50,100,0,4112,"Stage_TI_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4113,6043,"sao_ff_day_010","sao_ff_day_010_mapData","sao_ff_day_010_unitData","sao_ff_day","BGM_F_FLORIA_DAYTIME_BASIC","BGM_F_FLORIA_BOSS",False,10010,10021,0,20000,20001,24,380,0,0,190,1,110,211003,2030,100,50,100,0,4113,"Stage_FLO_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4114,6044,"alo_st_day_018","alo_st_day_018_mapData","alo_st_day_018_unitData","alo_st_day","BGM_F_WORLDTREE_DAYTIME_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10021,10026,20000,20001,26,380,0,0,190,1,120,211004,2030,100,50,100,0,4114,"Stage_ST_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4901,6045,"alo_st_day_014_ex","alo_st_day_014_mapData","alo_st_day_014_unitData","alo_st_day","BGM_F_WORLDTREE_DAYTIME_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10021,10026,20000,20001,130,340,0,0,170,1,110,201001,2030,100,50,100,0,4011,"Stage_ST_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4902,6046,"sao_ff_day_003_ex","sao_ff_day_003_mapData","sao_ff_day_003_unitData","sao_ff_day","BGM_F_FLORIA_DAYTIME_BASIC","BGM_F_FLORIA_BOSS",False,10010,10021,0,20000,20001,130,360,0,0,180,1,110,201002,2030,100,50,100,0,4012,"Stage_FLO_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4903,6047,"ggo_at_dusk_015_ex","ggo_at_dusk_015_mapData","ggo_at_dusk_015_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,10008,10031,0,20000,20001,130,380,0,0,190,1,110,201003,2030,100,50,100,0,4013,"Stage_GGO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4904,6048,"sao_wm_night_002_ex","sao_wm_night_002_mapData","sao_wm_night_002_unitData","sao_wm_night","BGM_F_WEST_MOUNTAIN_BASIC","BGM_F_WEST_MOUNTAIN_BOSS",False,10013,10029,0,20000,20001,130,400,0,0,200,1,120,201004,2030,100,50,100,0,4014,"Stage_WM_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4905,6049,"sao_fm_74_018_ex","sao_fm_74_018_mapData","sao_fm_74_018_unitData","sao_fm_47","BGM_F_LABYRINTH_BASIC","BGM_F_LABYRINTH_BOSS",False,10005,10024,0,20000,20001,130,340,0,0,170,1,110,202001,2030,100,50,100,0,4021,"Stage_FM",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4906,6050,"alo_ip_basic_016_ex","alo_ip_basic_016_mapData","alo_ip_basic_016_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,10007,10024,10029,20000,20001,130,380,0,0,190,1,110,202002,2030,100,50,100,0,4022,"Stage_SF",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4907,6051,"sao_wf_night_015_ex","sao_wf_night_015_mapData","sao_wf_night_015_unitData","sao_wf_night","BGM_F_WEST_NIGHT_BASIC","BGM_F_WEST_BOSS",False,10004,10023,0,20000,20001,130,380,0,0,190,1,110,202003,2030,100,50,100,0,4023,"Stage_WF_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4908,6052,"ggo_gt_day_006_ex","ggo_gt_day_006_mapData","ggo_gt_day_006_unitData","ggo_gt_day","BGM_F_GLOCKEN_DAYTIME_BASIC","BGM_F_GLOCKEN_BOSS",False,10017,0,0,20000,20001,130,400,0,0,200,1,120,202004,2030,100,50,100,0,4024,"Stage_GLO_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4909,6053,"alo_ti_day_009_ex","alo_ti_day_009_mapData","alo_ti_day_009_unitData","alo_ti_day","BGM_F_COAST_BASIC","BGM_F_WEST_BOSS",False,20004,10025,0,20000,20001,130,360,0,0,180,1,110,203001,2030,100,50,100,0,4031,"Stage_TI_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4910,6054,"alo_ti_day_010_ex","alo_ti_day_010_mapData","alo_ti_day_010_unitData","alo_ti_day","BGM_F_COAST_BASIC","BGM_F_WEST_BOSS",False,20004,10025,0,20000,20001,130,360,0,0,180,1,110,203002,2030,100,50,100,0,4032,"Stage_TI_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4911,6055,"alo_ti_day_011_ex","alo_ti_day_011_mapData","alo_ti_day_011_unitData","alo_ti_day","BGM_F_COAST_BASIC","BGM_F_WEST_BOSS",False,20004,10025,0,20000,20001,130,380,0,0,190,1,110,203003,2030,100,50,100,0,4033,"Stage_TI_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4912,6056,"alo_ti_day_012_ex","alo_ti_day_012_mapData","alo_ti_day_012_unitData","alo_ti_day","BGM_F_COAST_BASIC","BGM_F_WEST_BOSS",False,20004,10025,0,20000,20001,130,400,0,0,200,1,120,203004,2030,100,50,100,0,4034,"Stage_TI_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4913,6057,"sao_wf_night_016_ex","sao_wf_night_016_mapData","sao_wf_night_016_unitData","sao_wf_night","BGM_F_WEST_NIGHT_BASIC","BGM_F_WEST_BOSS",False,10004,10023,0,20000,20001,130,360,0,0,180,1,110,204001,2030,100,50,100,0,4041,"Stage_WF_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4914,6058,"sao_ff_day_007_ex","sao_ff_day_007_mapData","sao_ff_day_007_unitData","sao_ff_day","BGM_F_FLORIA_DAYTIME_BASIC","BGM_F_FLORIA_BOSS",False,10010,10021,0,20000,20001,130,360,0,0,180,1,110,204002,2030,100,50,100,0,4042,"Stage_FLO_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4915,6059,"sao_wf_day_028_ex","sao_wf_day_028_mapData","sao_wf_day_028_unitData","sao_wf_day","BGM_F_WEST_DAYTIME_BASIC","BGM_F_WEST_BOSS",False,10004,10021,0,20000,20001,130,380,0,0,190,1,110,204003,2030,100,50,100,0,4043,"Stage_WF_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4916,6060,"alo_st_day_016_ex","alo_st_day_016_mapData","alo_st_day_016_unitData","alo_st_day","BGM_F_WORLDTREE_DAYTIME_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10021,10026,20000,20001,130,400,0,0,200,1,120,204004,2030,100,50,100,0,4044,"Stage_ST_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4917,6061,"sao_fm_74_019_ex","sao_fm_74_019_mapData","sao_fm_74_019_unitData","sao_fm_47","BGM_F_LABYRINTH_BASIC","BGM_F_LABYRINTH_BOSS",False,10005,10024,0,20000,20001,130,300,0,0,170,1,110,205001,2030,100,50,100,0,4051,"Stage_FM",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4918,6062,"alo_st_night_013_ex","alo_st_night_013_mapData","alo_st_night_013_unitData","alo_st_night","BGM_F_WORLDTREE_NIGHT_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10023,10026,20000,20001,130,320,0,0,170,1,110,205002,2030,100,50,100,0,4052,"Stage_ST_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4919,6063,"sao_ff_day_008_ex","sao_ff_day_008_mapData","sao_ff_day_008_unitData","sao_ff_day","BGM_F_FLORIA_DAYTIME_BASIC","BGM_F_FLORIA_BOSS",False,10010,10021,0,20000,20001,130,330,0,0,180,1,110,205003,2030,100,50,100,0,4053,"Stage_FLO_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4920,6064,"sao_lw_night_002_ex","sao_lw_night_002_mapData","sao_lw_night_002_unitData","sao_lw_night","BGM_F_LOST_FOREST_BASIC","BGM_F_LOST_FOREST_BOSS",False,10014,10029,0,20000,20001,130,340,0,0,200,1,110,205004,2030,100,50,100,0,4054,"Stage_LW_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4921,6065,"alo_ip_basic_017_ex","alo_ip_basic_017_mapData","alo_ip_basic_017_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,10007,10024,10029,20000,20001,130,300,0,0,170,1,110,206001,2030,100,50,100,0,4061,"Stage_SF",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4922,6066,"ggo_gt_night_006_ex","ggo_gt_night_006_mapData","ggo_gt_night_006_unitData","ggo_gt_night","BGM_F_GLOCKEN_NIGHT_BASIC","BGM_F_GLOCKEN_BOSS",False,10017,0,0,20000,20001,130,320,0,0,170,1,110,206002,2030,100,50,100,0,4062,"Stage_GLO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4923,6067,"sao_wf_dusk_019_ex","sao_wf_dusk_019_mapData","sao_wf_dusk_019_unitData","sao_wf_dusk","BGM_F_WEST_EVENING_BASIC","BGM_F_WEST_BOSS",False,10004,10022,10025,20000,20001,130,380,0,0,180,1,110,206003,2030,100,50,100,0,4063,"Stage_WF_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4924,6068,"ggo_at_dusk_018_ex","ggo_at_dusk_018_mapData","ggo_at_dusk_018_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,10008,10031,0,20000,20001,130,340,0,0,200,1,120,206004,2030,100,50,100,0,4064,"Stage_GGO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4925,6069,"sao_wf_night_017_ex","sao_wf_night_017_mapData","sao_wf_night_017_unitData","sao_dk_night","BGM_F_DANAK_NIGHT_BASIC","BGM_F_DANAK_BOSS",False,10023,0,0,20000,20001,130,340,0,0,170,1,110,207001,2030,100,50,100,0,4071,"Stage_DNK_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4926,6070,"ggo_at_night_013_ex","ggo_at_night_013_mapData","ggo_at_night_013_unitData","ggo_at_night","BGM_F_RUIN_NIGHT_BASIC","BGM_F_RUIN_BOSS",False,10008,10023,10031,20000,20001,130,340,0,0,170,1,110,207002,2030,100,50,100,0,4072,"Stage_GGO_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4927,6071,"sao_fm_74_021_ex","sao_fm_74_021_mapData","sao_fm_74_021_unitData","sao_fm_47","BGM_F_LABYRINTH_BASIC","BGM_F_LABYRINTH_BOSS",False,10005,10024,0,20000,20001,130,380,0,0,190,1,110,207003,2030,100,50,100,0,4073,"Stage_FM",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4928,6072,"sao_wm_night_003_ex","sao_wm_night_003_mapData","sao_wm_night_003_unitData","sao_lw_night","BGM_F_WEST_MOUNTAIN_BASIC","BGM_F_WEST_MOUNTAIN_BOSS",False,10013,10029,0,20000,20001,130,360,0,0,180,1,120,207004,2030,100,50,100,0,4074,"Stage_WM_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4929,6073,"ggo_at_dusk_015_re_ex","ggo_at_dusk_015_mapData","ggo_at_dusk_015_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,10008,10031,0,20000,20001,130,380,0,0,190,1,110,208001,2030,100,50,100,0,4081,"Stage_GGO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4930,6074,"ggo_at_dusk_019_ex","ggo_at_dusk_019_mapData","ggo_at_dusk_019_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,10008,10031,0,20000,20001,130,380,0,0,190,1,105,208002,2030,100,50,100,0,4082,"Stage_GGO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4931,6075,"alo_ti_day_013_ex","alo_ti_day_013_mapData","alo_ti_day_013_unitData","alo_ti_day","BGM_F_COAST_BASIC","BGM_F_WEST_BOSS",False,20004,10025,0,20000,20001,130,380,0,0,190,1,110,208003,2030,100,50,100,0,4083,"Stage_TI_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4932,6076,"alo_ti_day_014_ex","alo_ti_day_014_mapData","alo_ti_day_014_unitData","alo_ti_day","BGM_F_COAST_BASIC","BGM_F_WEST_BOSS",False,20004,10025,0,20000,20001,130,360,0,0,180,1,120,208004,2030,100,50,100,0,4084,"Stage_TI_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4933,6077,"sao_wf_night_015_re_ex","sao_wf_night_015_mapData","sao_wf_night_015_unitData","sao_wf_night","BGM_F_WEST_NIGHT_BASIC","BGM_F_WEST_BOSS",False,10004,10023,0,20000,20001,130,380,0,0,190,1,110,209001,2030,100,50,100,0,4091,"Stage_WF_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4934,6078,"sao_ff_day_009_ex","sao_ff_day_009_mapData","sao_ff_day_009_unitData","sao_ff_day","BGM_F_FLORIA_DAYTIME_BASIC","BGM_F_FLORIA_BOSS",False,10010,10021,0,20000,20001,130,360,0,0,180,1,105,209002,2030,100,50,100,0,4092,"Stage_FLO_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4935,6079,"ggo_gt_day_007_ex","ggo_gt_day_007_mapData","ggo_gt_day_007_unitData","ggo_gt_day","BGM_F_GLOCKEN_DAYTIME_BASIC","BGM_F_GLOCKEN_BOSS",False,10017,0,0,20000,20001,130,380,0,0,190,1,110,209003,2030,100,50,100,0,4093,"Stage_GLO_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4936,6080,"sao_ff_dusk_007_ex","sao_ff_dusk_007_mapData","sao_ff_dusk_007_unitData","sao_ff_dusk","BGM_F_FLORIA_EVENING_BASIC","BGM_F_FLORIA_BOSS",False,10010,10022,0,20000,20001,130,340,0,0,170,1,120,209004,2030,100,50,100,0,4094,"Stage_FLO_dusk",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4937,6081,"alo_ti_day_011_re_ex","alo_ti_day_011_mapData","alo_ti_day_011_unitData","alo_ti_day","BGM_F_COAST_BASIC","BGM_F_WEST_BOSS",False,20004,10025,0,20000,20001,130,380,0,0,190,1,110,210001,2030,100,50,100,0,4101,"Stage_TI_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4938,6082,"sao_lw_night_003_ex","sao_lw_night_003_mapData","sao_lw_night_003_unitData","sao_lw_night","BGM_F_LOST_FOREST_BASIC","BGM_F_LOST_FOREST_BOSS",False,10014,10029,0,20000,20001,130,360,0,0,180,1,105,210002,2030,100,50,100,0,4102,"Stage_LW_night",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4939,6083,"sao_wm_day_005_ex","sao_wm_day_005_mapData","sao_wm_day_005_unitData","sao_wm_day","BGM_F_WEST_MOUNTAIN_BASIC","BGM_F_WEST_MOUNTAIN_BOSS",False,10013,10029,0,20000,20001,130,380,0,0,190,1,110,210003,2030,100,50,100,0,4103,"Stage_WM_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4940,6084,"alo_ip_basic_018_ex","alo_ip_basic_018_mapData","alo_ip_basic_018_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,10007,10024,10029,20000,20001,130,340,0,0,170,1,120,210004,2030,100,50,100,0,4104,"Stage_SF",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4941,6085,"sao_wf_day_028_re_ex","sao_wf_day_028_mapData","sao_wf_day_028_unitData","sao_wf_day","BGM_F_WEST_DAYTIME_BASIC","BGM_F_WEST_BOSS",False,10004,10021,0,20000,20001,130,380,0,0,190,1,110,211001,2030,100,50,100,0,4111,"Stage_WF_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4942,6086,"alo_ti_day_015_ex","alo_ti_day_015_mapData","alo_ti_day_015_unitData","alo_ti_day","BGM_F_COAST_BASIC","BGM_F_WEST_BOSS",False,20004,10025,0,20000,20001,130,380,0,0,190,1,110,211002,2030,100,50,100,0,4112,"Stage_TI_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4943,6087,"sao_ff_day_010_ex","sao_ff_day_010_mapData","sao_ff_day_010_unitData","sao_ff_day","BGM_F_FLORIA_DAYTIME_BASIC","BGM_F_FLORIA_BOSS",False,10010,10021,0,20000,20001,130,380,0,0,190,1,110,211003,2030,100,50,100,0,4113,"Stage_FLO_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4944,6088,"alo_st_day_018_ex","alo_st_day_018_mapData","alo_st_day_018_unitData","alo_st_day","BGM_F_WORLDTREE_DAYTIME_BASIC","BGM_F_WORLDTREE_BOSS",False,10006,10021,10026,20000,20001,130,380,0,0,190,1,120,211004,2030,100,50,100,0,4114,"Stage_ST_day",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +4945,6089,"sao_wm_dawn_002","sao_wm_dawn_002_mapData","sao_wm_dawn_002_unitData","sao_wm_dawn","BGM_F_WEST_MOUNTAIN_BASIC","BGM_F_PUNISHER_BOSS",False,10013,10029,0,0,0,130,400,0,0,200,1,120,290045,2030,100,50,100,0,4945,"Stage_WM_dawn",20,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +29003,4903,"VS_sao_wf_day_003","VS_sao_wf_day_003_mapData","VS_sao_wf_day_003_unitData","sao_wf_day","BGM_F_WEST_DAYTIME_BASIC","BGM_F_WEST_BOSS",False,20023,0,0,0,0,10,400,0,0,400,1,99,301700,1,100,50,180,0,1,"Stage_WF_day",0,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +29004,4904,"VS_alo_ip_basic_002","VS_alo_ip_basic_002_mapData","VS_alo_ip_basic_002_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,20023,0,0,0,0,10,400,0,0,400,1,99,301700,1,100,50,180,0,1,"Stage_SF",0,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +29005,4905,"VS_ggo_at_dusk_001","VS_ggo_at_dusk_001_mapData","VS_ggo_at_dusk_001_unitData","ggo_at_dusk","BGM_F_RUIN_EVENING_BASIC","BGM_F_RUIN_BOSS",False,20023,0,0,0,0,10,400,0,0,400,1,99,301700,1,100,50,180,0,1,"Stage_GGO_dusk",0,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +29006,4906,"VS_alo_ti_day_001","VS_alo_ti_day_001_mapData","VS_alo_ti_day_001_unitData","alo_ti_day","BGM_F_COAST_BASIC","BGM_F_WEST_BOSS",False,20023,0,0,0,0,10,400,0,0,400,1,99,301700,1,100,50,180,0,1,"Stage_TI_day",0,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +29007,4907,"VS_sao_ff_day_001","VS_sao_ff_day_001_mapData","VS_sao_ff_day_001_unitData","sao_ff_day","BGM_F_FLORIA_DAYTIME_BASIC","BGM_F_FLORIA_BOSS",False,20023,0,0,0,0,10,400,0,0,400,1,99,301700,1,100,50,180,0,1,"Stage_FLO_day",0,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +29008,4908,"VS_sao_wm_day_001","VS_sao_wm_day_001_mapData","VS_sao_wm_day_001_unitData","sao_wm_day","BGM_F_WEST_MOUNTAIN_BASIC","BGM_F_WEST_MOUNTAIN_BOSS",False,20023,0,0,0,0,10,400,0,0,400,1,99,301700,1,100,50,180,0,1,"Stage_WM_day",0,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +30001,5001,"vs_test","vs_test_mapData","vs_test_unitData","sao_wf_day","BGM_F_WEST_DAYTIME_BASIC","BGM_F_WEST_BOSS",False,20023,0,0,0,0,2,999,0,0,999,1,99,300000,1,100,50,180,0,1,"Stage_WF_day",0,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 +30002,5002,"vs_test2","vs_test2_mapData","vs_test2_unitData","alo_id_srymheimr","BGM_F_SRYMHEIMR_BASIC","BGM_F_SRYMHEIMR_BOSS",False,20023,0,0,0,0,2,999,0,0,999,1,99,300000,1,100,50,180,0,1,"Stage_WF_day",0,1,1,1,1,2,1,1,1,1,1,1,3,1,1,10,15,20 diff --git a/titles/sao/data/1/QuestSpecialRareDropSettings.csv b/titles/sao/data/1/QuestSpecialRareDropSettings.csv new file mode 100644 index 0000000..ed7ced5 --- /dev/null +++ b/titles/sao/data/1/QuestSpecialRareDropSettings.csv @@ -0,0 +1,5 @@ +// QuestSpecialRareDropSettingId,TowerType,StartTrialTowerId,EndTrialTowerId,RareDropUpwardRate,QuestSpecialRareDropSubId,GenericCampaignPeriodId,StartDate,EndDate +1001,1,1,20,1.5,1000,1001,"1899/12/31 12:00:00","1902/09/26" +1002,1,21,40,2,1000,1002,"1900/01/01","1902/09/26" +1003,1,41,60,1.5,1000,1003,"1899/12/31 12:00:00","1902/09/26" +1004,1,61,80,2,1000,1004,"1900/01/01","1902/09/26" diff --git a/titles/sao/data/1/QuestSpecialRareDrops.csv b/titles/sao/data/1/QuestSpecialRareDrops.csv new file mode 100644 index 0000000..623a264 --- /dev/null +++ b/titles/sao/data/1/QuestSpecialRareDrops.csv @@ -0,0 +1,3 @@ +// QuestSpecialRareDropId,QuestSpecialRareDropSubId,UnitId,CommonRewardType,CommonRewardId,CommonRewardNum,StrengthMin,StrengthMax,PropertyTableSubId,DropRate +1001,1000,10190200,1,101000140,1,0,0,10062,0.5 +1002,1000,10190200,3,210001,1,0,0,0,0.5 diff --git a/titles/sao/data/1/QuestTutorial.csv b/titles/sao/data/1/QuestTutorial.csv new file mode 100644 index 0000000..ea45ad9 --- /dev/null +++ b/titles/sao/data/1/QuestTutorial.csv @@ -0,0 +1,36 @@ +// Id,Trigger,TriggerDelay,TriggerDuring,UnitId,UnitRange,CommentText,VoiceID,CommentPos,YuiFace,ArrowDirect,ArrowPosition,ImagePlus,ImagePlusPos,StickInfo,MarkEffect,MarkPos +1,6,0,5,0,0,"まずは《ViSTer》とアバター情報を紐付けましょう!
パパたちの手にタッチしてみてください!","CH_YUI_MENU_032","-505,-290",,,,,,,, +2,7,0.2,5,0,0,"やりました!接続成功です!
さあ、クエストに行ってみましょう!","CH_YUI_MENU_049","-505,-290","楽しい",,,,,,, +3,1,0.3,-1,51001,8,"プレイアバターへの行動指示は
こちらの《スティック》によって行います。
自由に動かしてみましょう!","CH_YUI_MENU_043","-505,-290",,,,,,"STICK_MOVE",, +4,0,0,1,51101,8,,,,,,,,,,, +5,0,0,-1,51014,8,"スティックを倒しながら《L1ボタン》を押すと
《ステップ》で素早く移動します!","CH_YUI_MENU_032","-505,-290",,,,,,"STICK_L1",, +7,0,0,1,51114,8,,,,,,,,,,, +8,0,0,-1,51114,7,"クエストの目標は奥にいるボスを倒すことです。
《ミニマップ》を見て、先へ進みましょう。","CH_YUI_MENU_043","-140,480",,"右","620,470",,,,, +9,0,0,1,51002,11,,,,,,,,,,, +10,0,0,-1,51002,10,"《アクションボタン》を押すと、攻撃指示を送れます。
ボタンとアバターが連動しているので
攻撃してほしいアバターの色を押してください。","CH_YUI_MENU_051","-505,-290",,,,,,"BUTTON_ACTION",, +11,0,0,1,51102,8,,,,,,,,,,, +14,0,0,-1,51005,8,"異なる色のアクションボタンを押すと
前衛と後衛を切り替える指示を送れます。
《スイッチ》です!","CH_YUI_MENU_054","-505,-290",,,,,,"BUTTON_SWITCH",, +16,0,0,1,51105,8,,,,,,,,,,, +17,0,0,-1,51004,8,"アクションボタンを長押しすると《ため攻撃》です!
アバターが白く光るまで長押ししてから
手を離してみましょう!","CH_YUI_MENU_032","-505,-290",,,,,,,, +18,0,0,1,51104,8,,,,,,,,,,, +19,0,0,-1,51006,12,"探索を進めると《スキルレベル》が上がっていきます。
スキルレベルが上昇すると、そのレベルに該当する
《スキル》が使用できるようになります!","CH_YUI_MENU_044","-505,-290",,,,,,,"SelectInfo03","0,0" +21,0,0,1,51106,16,,,,,,,,,,, +22,0,0,-1,51016,16,"使用可能なスキルは、こちらの《スキルパネル》
スキルアイコンが明るくなって表示されます。
アイコンをタッチしてスキルを発動してみましょう!","CH_YUI_MENU_053","-505,-290",,"右","250,-400",,,,"RECT","350,-420" +24,0,0,1,51116,8,,,,,,,,,,, +25,0,0,-1,51008,8,"今フィールドに見えている装置が
《ミッション発生ユニット》です!
隣接してタッチするとミッションが発生します。","CH_YUI_MENU_046","-400,480",,,,,,,, +26,4,0,1,0,8,,,,,,,,,,, +27,4,4,-1,0,8,"ミッションを発生させると、フィールド内にエリアが
表示されます。エリアから出たり、制限時間を超えると
ミッション失敗です。気をつけましょう!","CH_YUI_MENU_047","-505,-290","真面目",,,,,,, +28,5,0,-1,0,8,"ミッションをクリアすると、
スキルレベルがぐーんと上がります!
積極的に挑戦していきましょう!","CH_YUI_MENU_033","-505,-290","楽しい",,,,,,, +29,0,0,1,51108,8,,,,,,,,,,, +30,0,0,10,51009,8,"フィールド内には、未確定な情報結晶
《フラグメント》が散見されます。一定量収集すると、
リソースの塊《未解析ログ》をゲットできます!","CH_YUI_MENU_046","-400,480",,,,"InfoImage04","300,280",,"SelectInfo04","0,0" +31,0,10,10,51009,8,"未解析ログは、クエストの終了時に解析を行い
内容物を取得することが出来るようになりますよ!
沢山集めて持ち帰りましょう!","CH_YUI_MENU_057","-400,480","楽しい",,,,,,, +33,0,0,-1,51000,12,"この数字は《活動限界》です。
数字がゼロになると、アバターを維持できなくなり
強制的に撤退しちゃいます。気をつけてください!","CH_YUI_MENU_050","-690,480","普通","左","-690,440",,,,"CIRCLE","-860,440" +35,0,0,-1,51010,12,"プレイアバターの耐久値がゼロになると《全損》です!
活動限界が減少してしまうので注意しましょう!","CH_YUI_MENU_058","-690,480","真面目",,,"InfoImage05","-800,250",,"SelectInfo02","0,0" +36,0,0,10,51110,12,"とはいえ、今回はテストダイブなので、
活動限界にもかなり余裕があります。
落ち着いて進んでいきましょうね。","CH_YUI_MENU_045","-690,480",,,,,,,, +38,0,0,-1,51007,8,"攻撃には《斬》《打》《突》の物理属性があり、
使い分けることで敵に大ダメージを与えられます。
ゴーレムは《打》属性のメイスが弱点ですよ!","CH_YUI_MENU_055","-505,-290",,,,,,,, +40,0,0,1,51107,8,,,,,,,,,,, +41,0,0,-1,51011,8,"今フィールドに見えている装置が
《ヒールスポット》です!
ヒールスポットでは全員の耐久値が徐々に回復します!","CH_YUI_MENU_060","-505,-290","楽しい",,,,,,, +42,0,0,1,51111,8,,,,,,,,,,, +43,0,0,-1,51012,8,"現在はまだ設置テスト中ですが、
あそこにある《エスケープポイント》を使用すると
獲得した未解析ログを持ってクエストを離脱できます。","CH_YUI_MENU_031","-505,-290",,,,,,,, +46,0,0,1,51112,8,,,,,,,,,,, +47,0,0,8,51013,8,"この先にボスがいるみたいです!
ボスを倒すと、クエストクリアですよ!","CH_YUI_MENU_043","-505,-290","真面目",,,,,,, diff --git a/titles/sao/data/1/Rarity.csv b/titles/sao/data/1/Rarity.csv new file mode 100644 index 0000000..40f6f41 --- /dev/null +++ b/titles/sao/data/1/Rarity.csv @@ -0,0 +1,6 @@ +// RarityId,RequireColMyCard,RequireColOtherCard,RequireMedalOtherCard,SynthesisExpRate +1,10000,10000,0,1 +2,20000,20000,0,1 +3,40000,40000,0,1 +4,80000,0,2,1 +5,160000,0,5,1 diff --git a/titles/sao/data/1/ResEarnCampaignShopItems.csv b/titles/sao/data/1/ResEarnCampaignShopItems.csv new file mode 100644 index 0000000..e2bc6fd --- /dev/null +++ b/titles/sao/data/1/ResEarnCampaignShopItems.csv @@ -0,0 +1,7 @@ +// ResEarnCampaignShopItemId,ResEarnCampaignShopId,CommonRewardType,CommonRewardId,CommonRewardNum,Strength,Property1PropertyId,Property1Value1,Property1Value2,Property2PropertyId,Property2Value1,Property2Value2,Property3PropertyId,Property3Value1,Property3Value2,Property4PropertyId,Property4Value1,Property4Value2 +15701,15701,1,101000220,1,0,1,0,0,1,0,0,2,0,0,2,0,0 +15702,15702,1,102000230,1,0,1,0,0,1,0,0,2,0,0,2,0,0 +15703,15703,2,101000009,1,0,204000,5,0,1,0,0,2,0,0,2,0,0 +15801,15801,8,212000030,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +15802,15802,8,201000060,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +15803,15803,8,297000090,1,0,1,0,0,1,0,0,1,0,0,1,0,0 diff --git a/titles/sao/data/ResEarnCampaignShops.csv b/titles/sao/data/1/ResEarnCampaignShops.csv similarity index 77% rename from titles/sao/data/ResEarnCampaignShops.csv rename to titles/sao/data/1/ResEarnCampaignShops.csv index 2c201c9..9413883 100644 --- a/titles/sao/data/ResEarnCampaignShops.csv +++ b/titles/sao/data/1/ResEarnCampaignShops.csv @@ -1,7 +1,7 @@ -ResEarnCampaignShopId,ResEarnCampaignApplicationId,Name,SellingYuiMedal,SellingCol,SellingEventItemId,SellingEventItemNum,PurchaseLimit,GetApplicationPoint,StartDate,EndDate -15701,10001,"≪不屈の誓い≫キリト",-1,1,-1,-1,-1,1,"2020/01/01 7:00:00","2020/03/31 2:00:00" -15702,10001,"≪明日への誓い≫アスナ",-1,12,-1,-1,-1,1,"2020/01/01 7:00:00","2020/03/31 2:00:00" -15703,10001,"ダークリパルサー",-1,123,-1,-1,-1,1,"2020/01/01 7:00:00","2020/03/31 2:00:00" -15801,10001,"《恒久の愛情》ユージオ",-1,1234,-1,-1,-1,1,"2020/01/01 7:00:00","2020/03/24 2:00:00" -15802,10001,"《赤誠の求愛》キリト",-1,12345,-1,-1,-1,1,"2020/01/01 7:00:00","2020/03/24 2:00:00" -15803,10001,"《狂愛の誓い》クラディール",-1,123456,-1,-1,-1,1,"2020/01/01 7:00:00","2020/03/24 2:00:00" +// ResEarnCampaignShopId,ResEarnCampaignApplicationId,Name,SellingYuiMedal,SellingCol,SellingEventItemId,SellingEventItemNum,PurchaseLimit,GetApplicationPoint,StartDate,EndDate +15701,10001,"≪不屈の誓い≫キリト",-1,1,-1,-1,-1,1,"2020/01/01 7:00:00","2020/03/31 2:00:00" +15702,10001,"≪明日への誓い≫アスナ",-1,12,-1,-1,-1,1,"2020/01/01 7:00:00","2020/03/31 2:00:00" +15703,10001,"ダークリパルサー",-1,123,-1,-1,-1,1,"2020/01/01 7:00:00","2020/03/31 2:00:00" +15801,10001,"《恒久の愛情》ユージオ",-1,1234,-1,-1,-1,1,"2020/01/01 7:00:00","2020/03/24 2:00:00" +15802,10001,"《赤誠の求愛》キリト",-1,12345,-1,-1,-1,1,"2020/01/01 7:00:00","2020/03/24 2:00:00" +15803,10001,"《狂愛の誓い》クラディール",-1,123456,-1,-1,-1,1,"2020/01/01 7:00:00","2020/03/24 2:00:00" diff --git a/titles/sao/data/1/RewardSet.csv b/titles/sao/data/1/RewardSet.csv new file mode 100644 index 0000000..7858328 --- /dev/null +++ b/titles/sao/data/1/RewardSet.csv @@ -0,0 +1,22 @@ +// RewardSetId,RewardSetSubId,CommonRewardType,CommonRewardId,CommonRewardNum,Strength,Property1PropertyId,Property1Value1,Property1Value2,Property2PropertyId,Property2Value1,Property2Value2,Property3PropertyId,Property3Value1,Property3Value2,Property4PropertyId,Property4Value1,Property4Value2 +1,1,3,170003,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +2,1,3,180003,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +3,2,3,170004,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +4,2,3,180004,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +5,3,1,101000120,1,0,1,0,0,1,0,0,2,0,0,2,0,0 +6,3,3,170004,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +7,3,3,180004,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +8,4,1,111000060,1,0,1,0,0,1,0,0,2,0,0,2,0,0 +9,5,1,101000200,1,0,1,0,0,1,0,0,2,0,0,2,0,0 +10,6,3,170005,20,0,1,0,0,1,0,0,1,0,0,1,0,0 +11,7,8,299000700,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +12,8,1,111000150,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +13,9,1,101000260,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +14,10,8,291000030,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +15,11,1,104000280,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +16,12,8,290000090,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +17,13,1,102000270,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +18,14,8,297000110,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +19,15,1,102000150,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +20,16,1,104000140,1,0,1,0,0,1,0,0,1,0,0,1,0,0 +21,17,1,103000140,1,0,1,0,0,1,0,0,1,0,0,1,0,0 diff --git a/titles/sao/data/1/RewardTable.csv b/titles/sao/data/1/RewardTable.csv new file mode 100644 index 0000000..50ea22b --- /dev/null +++ b/titles/sao/data/1/RewardTable.csv @@ -0,0 +1,17274 @@ +// RewardTableId,RewardTableSubId,UnanalyzedLogGradeId,CommonRewardType,CommonRewardId,CommonRewardNum,StrengthMin,StrengthMax,PropertyTableSubId,QuestInfoDisplayFlag,Rate +142,10,1,2,101000000,1,1,5,20010,True,37500 +143,10,2,2,101000001,1,1,5,20010,True,25000 +144,10,3,2,101000002,1,1,5,20000,True,6875 +145,10,4,2,101000008,1,1,5,20010,True,1250 +146,10,5,2,101000004,1,1,5,20040,True,625 +147,10,1,2,102000000,1,1,5,20010,True,37500 +148,10,2,2,102000001,1,1,5,20010,True,25000 +149,10,3,2,102000002,1,1,5,20010,True,6875 +150,10,4,2,102000003,1,1,5,20010,True,1250 +151,10,5,2,102000004,1,1,5,20010,True,625 +152,10,1,2,103000000,1,1,5,20020,True,37500 +153,10,2,2,103000001,1,1,5,20050,True,25000 +154,10,3,2,103000002,1,1,5,20020,True,6875 +155,10,4,2,103000003,1,1,5,20020,True,1250 +156,10,5,2,103000004,1,1,5,20020,True,625 +157,10,1,2,105000000,1,1,5,20010,True,37500 +158,10,2,2,105000001,1,1,5,20010,True,25000 +159,10,3,2,105000002,1,1,5,20010,True,6875 +160,10,4,2,105000003,1,1,5,20000,True,1250 +161,10,5,2,105000004,1,1,5,20000,True,625 +162,10,1,2,108000000,1,1,5,20010,True,37500 +163,10,2,2,108000001,1,1,5,20010,True,25000 +164,10,3,2,108000002,1,1,5,20010,True,6875 +165,10,4,2,108000003,1,1,5,20000,True,1250 +166,10,5,2,108000004,1,1,5,20010,True,625 +167,10,1,2,109000000,1,1,5,20030,True,37500 +168,10,2,2,109000001,1,1,5,20030,True,25000 +169,10,3,2,109000002,1,1,5,20030,True,6875 +170,10,4,2,109000003,1,1,5,20000,True,1250 +171,10,5,2,109000004,1,1,5,20030,True,625 +172,10,1,2,111000000,1,1,5,20070,True,37500 +173,10,2,2,111000001,1,1,5,20060,True,25000 +174,10,3,2,111000002,1,1,5,20010,True,6875 +175,10,4,2,111000003,1,1,5,20070,True,1250 +176,10,5,2,111000004,1,1,5,20070,True,625 +177,10,1,2,112000000,1,1,5,30010,True,37500 +178,10,2,2,112000001,1,1,5,30010,True,25000 +179,10,3,2,112000002,1,1,5,30010,True,6875 +180,10,4,2,112000003,1,1,5,30010,True,1250 +181,10,5,2,112000004,1,1,5,30010,True,625 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+17538,301700,5,8,216000130,1,0,0,0,False,350 +17539,301700,5,8,217000080,1,0,0,0,False,350 +17540,301700,5,8,218000090,1,0,0,0,False,350 +17541,301700,5,8,299001070,1,0,0,0,False,350 +17542,301700,5,8,299001080,1,0,0,0,False,350 +17543,301700,5,8,299001090,1,0,0,0,False,350 +17544,301700,5,8,215000120,1,0,0,0,False,350 +17545,301700,5,8,202000390,1,0,0,0,False,350 +17546,301700,5,8,203000310,1,0,0,0,False,350 +17547,301700,5,8,204000330,1,0,0,0,False,350 +17548,301700,5,8,205000240,1,0,0,0,False,350 +17549,301700,5,8,206000260,1,0,0,0,False,350 +17550,301700,5,8,209000290,1,0,0,0,False,350 +17551,301700,5,8,210000040,1,0,0,0,False,350 +17552,301700,5,8,211000130,1,0,0,0,False,350 +17553,301700,5,8,212000080,1,0,0,0,False,350 +17554,301700,5,8,215000140,1,0,0,0,False,350 +17555,301700,5,8,216000140,1,0,0,0,False,350 +17556,301700,5,8,217000090,1,0,0,0,False,350 +17557,301700,5,8,218000100,1,0,0,0,False,350 +17558,301700,5,8,220000090,1,0,0,0,False,350 +17559,301700,5,8,299001100,1,0,0,0,False,350 +17560,301700,5,8,299001110,1,0,0,0,False,350 +17561,301700,5,8,299001120,1,0,0,0,False,350 +17562,301700,5,8,299001130,1,0,0,0,False,350 +17563,301700,5,8,299001140,1,0,0,0,False,350 +17564,301700,5,8,299001150,1,0,0,0,False,350 +17565,301700,5,8,299000430,1,0,0,0,False,350 +17566,301700,5,8,299000690,1,0,0,0,False,350 +17567,301700,5,8,299000710,1,0,0,0,False,350 +17568,301700,5,8,299000720,1,0,0,0,False,350 +17569,301700,5,8,215000100,1,0,0,0,False,350 +17570,301700,5,8,216000090,1,0,0,0,False,350 +17571,301700,5,8,217000070,1,0,0,0,False,350 +17572,301700,5,8,218000080,1,0,0,0,False,350 +17573,301700,5,8,299000970,1,0,0,0,False,350 +17574,301700,5,8,299000980,1,0,0,0,False,350 +17575,301700,5,8,299000990,1,0,0,0,False,350 +17576,301700,5,8,299001000,1,0,0,0,False,350 +17577,301700,5,8,299001010,1,0,0,0,False,350 +17578,301700,5,8,299001020,1,0,0,0,False,350 +17579,301700,5,8,299001030,1,0,0,0,False,350 +17580,301700,5,8,299001040,1,0,0,0,False,350 +17581,301700,3,2,101000006,1,0,0,120010,False,350 +17582,301700,3,2,103000005,1,0,0,120020,False,350 +17583,301700,4,2,101000003,1,0,0,120010,False,350 +17584,301700,4,2,102000005,1,0,0,120010,False,350 +17585,301700,4,2,107000005,1,0,0,120010,False,350 +17586,301700,4,2,112000006,1,0,0,130010,False,350 +17587,301700,5,2,101000009,1,0,0,120010,False,500 +17588,301700,5,2,101000011,1,0,0,120010,False,500 +17589,301700,5,2,101000012,1,0,0,120010,False,500 +17590,301700,5,2,101000013,1,0,0,120010,False,500 +17591,301700,5,2,101000014,1,0,0,120010,False,500 +17592,301700,5,2,101000015,1,0,0,120010,False,500 +17593,301700,5,2,101000016,1,0,0,120010,False,500 +17594,301700,5,2,101000017,1,0,0,120010,False,500 +17595,301700,5,2,101000018,1,0,0,120010,False,500 +17596,301700,5,2,102000008,1,0,0,120010,False,500 +17597,301700,5,2,102000009,1,0,0,120010,False,500 +17598,301700,5,2,107000007,1,0,0,120010,False,500 +17599,301700,5,2,109000008,1,0,0,120030,False,500 +17600,301700,5,2,111000007,1,0,0,120010,False,500 +17601,301700,5,2,111000008,1,0,0,120010,False,500 +17602,301700,5,2,112000008,1,0,0,30000,False,500 +17603,301700,5,2,120000008,1,0,0,30000,False,500 +17605,290045,2,1,118000010,1,0,0,210120,True,100 +17606,290045,3,1,118000020,1,0,0,210120,True,100 +17607,290045,3,1,118000030,1,0,0,210120,True,100 +17608,290045,3,1,118000040,1,0,0,210120,True,100 +17609,290045,4,1,118000050,1,0,0,210120,True,100 +17610,290045,4,1,118000060,1,0,0,210120,True,100 +17611,290045,5,1,118000070,1,0,0,210120,True,100 +17612,290045,1,2,101000000,1,60,60,220010,True,100 +17613,290045,3,2,101000006,1,60,60,220010,True,100 +17614,290045,3,2,103000005,1,60,60,220020,True,100 +17615,290045,4,2,101000003,1,60,60,220010,True,100 +17616,290045,4,2,102000005,1,60,60,220010,True,100 +17617,290045,4,2,107000005,1,60,60,220010,True,100 +17618,290045,4,2,112000006,1,60,60,30014,True,100 +17619,290045,5,2,101000009,1,60,60,220010,True,100 +17620,290045,5,2,101000011,1,60,60,220010,True,100 +17621,290045,5,2,101000012,1,60,60,220010,True,100 +17622,290045,5,2,101000013,1,60,60,220010,True,100 +17623,290045,5,2,101000014,1,60,60,220010,True,100 +17624,290045,5,2,101000015,1,60,60,220010,True,100 +17625,290045,5,2,101000016,1,60,60,220010,True,100 +17626,290045,5,2,101000017,1,60,60,220010,True,100 +17627,290045,5,2,101000018,1,60,60,220010,True,100 +17628,290045,5,2,102000008,1,60,60,220010,True,100 +17629,290045,5,2,102000009,1,60,60,220010,True,100 +17630,290045,5,2,107000007,1,60,60,220010,True,100 +17631,290045,5,2,109000008,1,60,60,220030,True,100 +17632,290045,5,2,111000007,1,60,60,220010,True,100 +17633,290045,5,2,111000008,1,60,60,220010,True,100 +17634,290045,5,2,112000008,1,60,60,30014,True,100 +17635,290045,5,2,120000008,1,60,60,230030,True,100 +17636,290045,3,3,110540,1,0,0,0,True,100 +17637,290045,3,3,110680,1,0,0,0,True,100 +17638,290045,3,3,110790,1,0,0,0,True,100 +17639,290045,3,3,110800,1,0,0,0,True,100 +17640,290045,3,3,120440,1,0,0,0,True,100 +17641,290045,5,3,110055,1,0,0,0,True,100 +17642,290045,5,3,110241,1,0,0,0,True,100 +17643,290045,5,3,110251,1,0,0,0,True,100 +17644,290045,5,3,110261,1,0,0,0,True,100 +17645,290045,5,3,110271,1,0,0,0,True,100 +17646,290045,5,3,110730,1,0,0,0,True,100 +17647,290045,5,3,111020,1,0,0,0,True,100 +17648,290045,5,3,111100,1,0,0,0,True,100 +17649,290045,5,3,111160,1,0,0,0,True,100 +17650,290045,5,3,120551,1,0,0,0,True,100 +17651,290045,5,3,121160,1,0,0,0,True,100 diff --git a/titles/sao/data/1/SideQuest.csv b/titles/sao/data/1/SideQuest.csv new file mode 100644 index 0000000..970ce37 --- /dev/null +++ b/titles/sao/data/1/SideQuest.csv @@ -0,0 +1,14 @@ +// SideQuestId,DisplayName,EpisodeNum,ExBonusTableSubId,QuestSceneId,RecommendLv,CommentSummary,CommentIntroduction,StartAdvName,EndAdvName +10001,"黒の剣士",1,2001,2001,32,"キリトに呼び出されてアクセスすると","新たなクエストが発生していた 共に攻略に挑む",,"SDEP01_01_ADV_01" +10002,"閃光",2,2002,2002,32,"アスナに呼び出されてアクセスすると","新たなクエストが発生していた 共に攻略に挑む",,"SDEP02_01_ADV_01" +10003,"スピードホリック",3,2003,2003,32,"リーファに呼び出されてアクセスすると","新たなクエストが発生していた 共に攻略に挑む",,"SDEP03_01_ADV_01" +10004,"冥界の女神",4,2004,2004,32,"シノンに呼び出されてアクセスすると","新たなクエストが発生していた 共に攻略に挑む",,"SDEP04_01_ADV_01" +10005,"マスターメイサー",5,2005,2005,32,"リズベットに呼び出されてアクセスすると","新たなクエストが発生していた 共に攻略に挑む",,"SDEP05_01_ADV_01" +10006,"ドラゴンテイマー",6,2006,2006,32,"シリカに呼び出されてアクセスすると","新たなクエストが発生していた 共に攻略に挑む",,"SDEP06_01_ADV_01" +10007,"風林火山",7,2007,2007,32,"クラインに呼び出されてアクセスすると","新たなクエストが発生していた 共に攻略に挑む",,"SDEP07_01_ADV_01" +10008,"剛腕マスター",8,2008,2008,32,"エギルに呼び出されてアクセスすると","新たなクエストが発生していた 共に攻略に挑む",,"SDEP08_01_ADV_01" +10009,"絶剣",9,2009,2009,40,"ユウキに呼び出されてアクセスすると","新たなクエストが発生していた 共に攻略に挑む",,"SDEP09_01_ADV_01" +10010,"鼠の情報屋",10,2010,2010,40,"アルゴに呼び出されてアクセスすると","新たなクエストが発生していた 共に攻略に挑む",,"SDEP10_01_ADV_01" +10011,"金木犀の騎士",11,2011,2011,40,"アリスに呼び出されてアクセスすると","新たなクエストが発生していた 共に攻略に挑む",,"SDEP11_01_ADV_01" +10012,"青薔薇の騎士",12,2012,2012,40,"ユージオに呼び出されてアクセスすると","新たなクエストが発生していた 共に攻略に挑む",,"SDEP12_01_ADV_01" +10018,"虹架ける歌声",18,2013,2013,40,"レインに呼び出されてアクセスすると","新たなクエストが発生していた 共に攻略に挑む",,"SDEP18_01_ADV_01" diff --git a/titles/sao/data/1/Skill.csv b/titles/sao/data/1/Skill.csv new file mode 100644 index 0000000..6fe8939 --- /dev/null +++ b/titles/sao/data/1/Skill.csv @@ -0,0 +1,600 @@ +// SkillId,WeaponTypeId,Name,Attack,Passive,Pet,Level,SkillCondition,CoolTime,SwordColorR,SwordColorG,SwordColorB,MotionIndex,State,SubState,SkillIcon,FriendSkillIcon,InfoText +1001,1,"シャープネイル",True,False,False,1,0,3,0.2,0.8,1,1,"SwordSkill.01",,"skillicon_01_03","FS_skillicon_01_03","前方へ踏み込みつつ、
素早く剣を薙ぐ3連撃。" +1002,1,"レイジスパイク",True,False,False,1,0,3,0.2,0.8,1,2,"SwordSkill.02",,"skillicon_01_02","FS_skillicon_01_02","剣に力を込めつつ、
勢いよく突進し突きを繰り出す。" +1003,1,"ホリゾンタル・スクエア",True,False,False,2,0,6,0.2,0.8,1,3,"SwordSkill.03",,"skillicon_01_01","FS_skillicon_01_01","標的周辺の敵を巻き込みつつ、
正方形を描くように移動して
斬りつける。" +1005,1,"ノヴァ・アセンション",True,False,False,5,0,90,0.2,0.8,1,5,"SwordSkill.05",,"skillicon_01_03","FS_skillicon_01_03","片手剣最高のスキルの一種。
激しい斬り返しの末、
とどめの一突きを放つ10連撃。" +1006,1,"マザーズ・ロザリオ",True,False,False,5,0,90,0.2,0.8,1,6,"SwordSkill.06",,"skillicon_01_03","FS_skillicon_01_03","十字を描くような刺突の後、
中心部に強烈な一撃を見舞う
11連撃。" +1009,1,"スラント",True,False,False,1,0,3,0.2,0.8,1,9,"SwordSkill.09",,"skillicon_01_06","FS_skillicon_01_06","片手剣の基本的なスキルの一種。
対象に袈裟懸けに斬りつける。" +1011,1,"バーチカル・スクエア",True,False,False,2,0,6,0.2,0.8,1,11,"SwordSkill.11",,"skillicon_01_03","FS_skillicon_01_03","その場で正方形を描くように
素早く4回斬りつける。" +1012,1,"スピニングシールド",True,False,False,2,0,6,0.2,0.8,1,12,"SwordSkill.12",,"skillicon_01_06","FS_skillicon_01_06","剣を体の前で高速回転させ、
あらゆる攻撃を無効化する
盾とする。" +1013,1,"ライトニング・フォール",True,False,False,3,0,10,0.2,0.8,1,13,"SwordSkill.13",,"skillicon_01_33","FS_skillicon_01_33","跳躍後、剣を地面へ突き立て、
相手を麻痺させる電撃を伴った
衝撃波を放つ。" +1014,1,"ヴォーパル・ストライク",True,False,False,3,0,10,0.2,0.8,1,14,"SwordSkill.14",,"skillicon_01_06","FS_skillicon_01_06","渾身の力を込め、
強烈な突きの一撃を繰り出す。" +1015,1,"デッドリー・シンズ",True,False,False,3,0,10,0.2,0.8,1,15,"SwordSkill.15",,"skillicon_01_03","FS_skillicon_01_03","かろやかな動きの7連撃。
敵の攻撃を無効化するため、
攻撃中はダメージを受けない。" +1016,1,"ハウリング・オクターブ",True,False,False,4,0,60,0.2,0.8,1,16,"SwordSkill.16",,"skillicon_01_03","FS_skillicon_01_03","音速の連続突きと連続斬撃を行う
強力な8連撃。" +1017,1,"グリント・ショット",True,False,False,1,0,2,0.2,0.8,1,17,"SwordSkill.17",,"skillicon_01_07","FS_skillicon_01_07","拳銃を用いたスキル。
片手で銃を構え1発撃ち出す。
※拳銃による射撃は突攻撃となる" +1018,1,"ダブルサーキュラー",True,False,False,2,0,10,0.2,0.8,1,18,"SwordSkill.18",,"skillicon_01_08","FS_skillicon_01_08","突進しながら拳銃で撃ったのち、
一方の手に構えた剣で
斬撃を繰り出す。
※拳銃による射撃は突攻撃となる" +1019,1,"ハウリング・オクターブ",True,False,False,4,0,60,0.2,0.8,1,19,"SwordSkill.19",,"skillicon_01_22","FS_skillicon_01_22","音速の連続突きと連続斬撃を行う
強力な火属性8連撃。" +1020,1,"ビッグウェーブ・オクターブ",True,False,False,4,0,60,0.2,0.8,1,20,"SwordSkill.20",,"skillicon_01_34","FS_skillicon_01_34","果て無き海に思いをはせて
音速の連続突きと連続斬撃を行う
強力な水属性8連撃。" +1021,1,"ビーチ・スマッシュ",True,False,False,1,0,3,0.2,0.8,1,21,"SwordSkill.21",,"skillicon_01_07","FS_skillicon_01_07","ビーチボールを取り出し、正面へ
思い切りスマッシュを決める。
敵を大きく吹き飛ばす。" +1022,1,"ノヴァ・アセンション",True,False,False,5,0,90,0.2,0.8,1,5,"SwordSkill.05",,"skillicon_01_03","FS_skillicon_01_03","片手剣最高のスキルの一種。
激しい斬り返しの末、
とどめの一突きを放つ10連撃。" +1023,1,"フリーズ・ウェイブ",True,False,False,4,0,60,0.2,0.8,1,23,"SwordSkill.23",,"skillicon_01_44","FS_skillicon_01_44","《青薔薇の剣》の武装完全支配
術。前方を広範囲に渡って氷漬け
にする水属性攻撃。
敵を氷咲状態にすることがある。" +1024,1,"ブルーム・リストレイント",True,False,False,5,0,90,0.2,0.8,1,24,"SwordSkill.24",,"skillicon_01_44","FS_skillicon_01_44","《青薔薇の剣》の記憶解放術。
自身の周囲の敵を、水属性の
大規模な氷塊で攻撃する。
敵を氷咲状態にすることがある。" +1025,1,"ソニック・リープ",True,False,False,2,0,6,0.2,0.8,1,25,"SwordSkill.25",,"skillicon_01_02","FS_skillicon_01_02","地面を強く蹴り、猛烈な勢いで
突進しながら強力な突きを
繰り出す。" +1026,1,"バーチカル・アーク",True,False,False,1,0,3,0.2,0.8,1,26,"SwordSkill.26",,"skillicon_01_03","FS_skillicon_01_03","袈裟懸けに斬りつけた後、勢い
よく斬り上げるV字の2連撃。" +1027,1,"嵐花裂天",True,False,False,4,0,60,1,1,0,27,"SwordSkill.27",,"skillicon_01_45","FS_skillicon_01_45","《金木犀の剣》の武装完全支配
術。自身の周囲に金木犀の嵐を
吹き荒れさせ、近寄る敵全てを
斬り刻む。" +1028,1,"散花流転",True,False,False,5,0,90,1,1,0,28,"SwordSkill.28",,"skillicon_01_46","FS_skillicon_01_46","《金木犀の剣》の記憶解放術。
金木犀の花弁を前方へ旋らせ、
あらゆるものをなぎ倒す強力な
範囲攻撃。" +1029,1,"輪渦",True,False,False,1,0,3,0.2,0.8,1,29,"SwordSkill.29",,"skillicon_01_01","FS_skillicon_01_01","セルルト流秘奥義。
高速回転し、全方向の敵を
同時に攻撃する。" +1030,1,"天山烈波",True,False,False,3,0,10,0.2,0.8,1,30,"SwordSkill.30",,"skillicon_01_06","FS_skillicon_01_06","ハイ・ノルキア流秘奥義。
渾身の力を込めた強力な一太刀。" +1031,1,"蒼風斬",True,False,False,1,0,3,0.2,0.8,1,9,"SwordSkill.09",,"skillicon_01_06","FS_skillicon_01_06","ザッカライト流秘奥義。
対象を袈裟懸けに斬りつける。" +1032,1,"雷閃斬",True,False,False,2,0,6,0.2,0.8,1,32,"SwordSkill.32",,"skillicon_01_06","FS_skillicon_01_06","ノルキア流秘奥義。
対象を上から一刀両断する。" +1033,1,"逆浪",True,False,False,2,0,6,0.2,0.8,1,33,"SwordSkill.33",,"skillicon_01_01","FS_skillicon_01_01","バルティオ流秘奥義。
振り返りざまに、広範囲を薙ぎ
払う。" +1034,1,"穿花通貫",True,False,False,3,0,12,1,1,0,34,"SwordSkill.34",,"skillicon_01_46","FS_skillicon_01_46","《金木犀の剣》の武装完全支配
術。前方へ花弁を飛ばし、強力な
一撃を見舞う。" +1035,1,"旋花砕厳",True,False,False,3,0,12,1,1,0,35,"SwordSkill.35",,"skillicon_01_47","FS_skillicon_01_47","《金木犀の剣》の武装完全支配
術。金木犀の花弁をその身に纏い
強力な突進と共に敵を斬り刻む。" +1036,1,"護廻",True,False,False,2,0,10,1,1,0,36,"SwordSkill.36",,"skillicon_01_45","FS_skillicon_01_45","《金木犀の剣》の武装完全支配
術。剣から変じた花弁を自身の
周囲に旋らせ、近寄る敵を攻撃
するベールを一定時間纏う。" +1037,1,"アブゾーブ・ソルスグレイス",True,False,False,4,0,60,0.2,0.8,1,37,"SwordSkill.37",,"skillicon_01_48","FS_skillicon_01_48","《夜空の剣》の武装完全支配術。
全ての光を吸収して育つ、強力な
波動を前方へ放つ闇属性攻撃。" +1038,1,"ホリゾンタル",True,False,False,1,0,3,0.2,0.8,1,38,"SwordSkill.38",,"skillicon_01_01","FS_skillicon_01_01","剣を素早く横薙ぎに払い
前方広範囲の敵を攻撃する。" +1039,1,"バーチカル",True,False,False,2,0,6,0.2,0.8,1,32,"SwordSkill.32",,"skillicon_01_06","FS_skillicon_01_06","対象を上から一刀両断する
重い一太刀。" +1040,1,"散花流転",True,False,False,5,0,90,1,1,0,28,"SwordSkill.28",,"skillicon_01_46","FS_skillicon_01_46","《金木犀の剣》の記憶解放術。
金木犀の花弁を前方へ旋らせ、
あらゆるものをなぎ倒す強力な
範囲攻撃。" +1041,1,"マザーズ・ロザリオ",True,False,False,5,0,90,0.2,0.8,1,6,"SwordSkill.06",,"skillicon_01_03","FS_skillicon_01_03","十字を描くような刺突の後、
中心部に強烈な一撃を見舞う
11連撃。" +1042,1,"飛逐通花",True,False,False,1,0,4,1,1,0,39,"SwordSkill.39",,"skillicon_01_61","FS_skillicon_01_61","《金木犀の剣》の武装完全支配
術。敵に追尾するよう花弁を操り
勢いのまま敵を貫通して
周囲にもダメージを与える。" +1043,1,"グリーム・グングニル",True,False,False,5,0,90,1,0,0,40,"SwordSkill.40",,"skillicon_01_06","FS_skillicon_01_06","意志の力で巨大な光の槍を
生み出し、前方へ突き出す
強力な突攻撃。" +1044,1,"散花流転",True,False,False,5,0,90,1,1,0,28,"SwordSkill.28",,"skillicon_01_46","FS_skillicon_01_46","《金木犀の剣》の記憶解放術。
金木犀の花弁を前方へ旋らせ、
あらゆるものをなぎ倒す強力な
範囲攻撃。" +1045,1,"リップル・スラッシュ",True,False,False,3,0,10,0,0.2,0.8,41,"SwordSkill.41",,"skillicon_01_02","FS_skillicon_01_02","前進しながら連続で斬撃する
突進攻撃。ステップやガードを
押下しながら放つことで、
移動距離を調整できる。" +1046,1,"サラウンド・スレイヤー",True,False,False,3,0,10,0,1,0,42,"SwordSkill.42",,"skillicon_01_08","FS_skillicon_01_08","円弧の軌道を描き素早く剣を
振りぬき、複数の斬撃波を
前方へ放つ。" +1047,1,"リペル・シュート",True,False,False,3,0,10,0,0.2,0.8,43,"SwordSkill.43",,"skillicon_01_08","FS_skillicon_01_08","右手の剣で攻撃を弾き飛ばしつつ
前進し、左手で銃弾を複数放つ。
前進中は無敵になる。
※拳銃による射撃は突攻撃となる" +1048,1,"スライス・ディスタンス",True,False,False,3,0,10,0,0.2,0.8,44,"SwordSkill.44",,"skillicon_01_07","FS_skillicon_01_07","前方を全力で素早く切り裂き、
強烈な衝撃波を放つ。" +1049,1,"ノヴァ・アセンション",True,False,False,5,0,90,0.2,0.8,1,5,"SwordSkill.05",,"skillicon_01_03","FS_skillicon_01_03","片手剣最高のスキルの一種。
激しい斬り返しの末、
とどめの一突きを放つ10連撃。" +1050,1,"散花流転",True,False,False,5,0,90,1,1,0,28,"SwordSkill.28",,"skillicon_01_46","FS_skillicon_01_46","《金木犀の剣》の記憶解放術。
金木犀の花弁を前方へ旋らせ、
あらゆるものをなぎ倒す強力な
範囲攻撃。" +1051,1,"グレイシエイト・ドロップ",True,False,False,3,0,10,0,0.2,0.8,45,"SwordSkill.45",,"skillicon_01_44","FS_skillicon_01_44","跳躍し、地面に剣を突き立てる。
その勢いで氷の蔓を広範囲に
伸ばす水属性範囲攻撃。
敵を氷咲状態にすることがある。" +1052,1,"連飛通花",True,False,False,2,0,6,1,1,0,46,"SwordSkill.46",,"skillicon_01_71","FS_skillicon_01_71","《金木犀の剣》の武装完全支配
術。敵を追尾する花弁を複数回に
分けて飛ばし、敵を貫通して
周囲にもダメージを与える。" +1053,1,"ノヴァ・アセンション",True,False,False,5,0,90,0.2,0.8,1,5,"SwordSkill.05",,"skillicon_01_03","FS_skillicon_01_03","片手剣最高のスキルの一種。
激しい斬り返しの末、
とどめの一突きを放つ10連撃。" +1054,1,"マザーズ・ロザリオ",True,False,False,5,0,90,0.2,0.8,1,6,"SwordSkill.06",,"skillicon_01_03","FS_skillicon_01_03","十字を描くような刺突の後、
中心部に強烈な一撃を見舞う
11連撃。" +1055,1,"ヴォーパル・ストライク",True,False,False,3,0,10,0.2,0.8,1,47,"SwordSkill.47",,"skillicon_01_06","FS_skillicon_01_06","渾身の力を込め、
強烈な突きの一撃を繰り出す。" +1056,1,"ヴォーパル・ストライク",True,False,False,3,0,10,0.2,0.8,1,48,"SwordSkill.48",,"skillicon_01_06","FS_skillicon_01_06","渾身の力を込め、
強烈な突きの一撃を繰り出す。" +1057,1,"ヴォーパル・ストライク",True,False,False,3,0,10,0.2,0.8,1,49,"SwordSkill.49",,"skillicon_01_06","FS_skillicon_01_06","渾身の力を込め、
強烈な突きの一撃を繰り出す。" +1058,1,"ヴォーパル・ストライク",True,False,False,3,0,10,0.2,0.8,1,50,"SwordSkill.50",,"skillicon_01_06","FS_skillicon_01_06","渾身の力を込め、
強烈な突きの一撃を繰り出す。" +1059,1,"ハウリング・オクターブ",True,False,False,4,0,60,0.2,0.8,1,16,"SwordSkill.16",,"skillicon_01_03","FS_skillicon_01_03","音速の連続突きと連続斬撃を行う
強力な8連撃。" +1060,1,"マザーズ・ロザリオ",True,False,False,5,0,90,0.2,0.8,1,6,"SwordSkill.06",,"skillicon_01_03","FS_skillicon_01_03","十字を描くような刺突の後、
中心部に強烈な一撃を見舞う
11連撃。" +1061,1,"嵐花裂天",True,False,False,4,0,60,1,1,0,27,"SwordSkill.27",,"skillicon_01_45","FS_skillicon_01_45","《金木犀の剣》の武装完全支配
術。自身の周囲に金木犀の嵐を
吹き荒れさせ、近寄る敵全てを
斬り刻む。" +1062,1,"散花流転",True,False,False,5,0,90,1,1,0,28,"SwordSkill.28",,"skillicon_01_46","FS_skillicon_01_46","《金木犀の剣》の記憶解放術。
金木犀の花弁を前方へ旋らせ、
あらゆるものをなぎ倒す強力な
範囲攻撃。" +1063,1,"マザーズ・ロザリオ",True,False,False,5,0,90,0.2,0.8,1,6,"SwordSkill.06",,"skillicon_01_03","FS_skillicon_01_03","十字を描くような刺突の後、
中心部に強烈な一撃を見舞う
11連撃。" +1064,1,"グレネード",True,False,False,2,0,6,1,1,0,51,"SwordSkill.51",,"skillicon_01_42","FS_skillicon_01_42","前方へグレネードを投擲する
高威力な範囲攻撃。ガードを
押しながら発動すると
より近くに投擲する。" +1065,1,"嵐花裂天",True,False,False,4,0,60,1,1,0,27,"SwordSkill.27",,"skillicon_01_45","FS_skillicon_01_45","《金木犀の剣》の武装完全支配
術。自身の周囲に金木犀の嵐を
吹き荒れさせ、近寄る敵全てを
斬り刻む。" +1066,1,"散花流転",True,False,False,5,0,90,1,1,0,28,"SwordSkill.28",,"skillicon_01_46","FS_skillicon_01_46","《金木犀の剣》の記憶解放術。
金木犀の花弁を前方へ旋らせ、
あらゆるものをなぎ倒す強力な
範囲攻撃。" +1067,1,"ハウリング・オクターブ",True,False,False,4,0,60,0.2,0.8,1,16,"SwordSkill.16",,"skillicon_01_03","FS_skillicon_01_03","音速の連続突きと連続斬撃を行う
強力な8連撃。" +1068,1,"マザーズ・ロザリオ",True,False,False,5,0,90,0.2,0.8,1,6,"SwordSkill.06",,"skillicon_01_03","FS_skillicon_01_03","十字を描くような刺突の後、
中心部に強烈な一撃を見舞う
11連撃。" +1069,1,"ノヴァ・アセンション",True,False,False,3,0,90,0.2,0.8,1,5,"SwordSkill.05",,"skillicon_01_92","FS_skillicon_01_92","片手剣最高のスキルの一種。
激しい斬り返しの末、
とどめの一突きを放つ10連撃。" +1070,1,"マザーズ・ロザリオ",True,False,False,3,0,90,0.2,0.8,1,6,"SwordSkill.06",,"skillicon_01_92","FS_skillicon_01_92","十字を描くような刺突の後、
中心部に強烈な一撃を見舞う
11連撃。" +1071,1,"散花流転",True,False,False,3,0,90,1,1,0,28,"SwordSkill.28",,"skillicon_01_92","FS_skillicon_01_92","《金木犀の剣》の記憶解放術。
金木犀の花弁を前方へ旋らせ、
あらゆるものをなぎ倒す強力な
範囲攻撃。" +2001,2,"ゲイル・スライサー",True,False,False,2,0,6,0,0.2,0.8,1,"SwordSkill.01",,"skillicon_01_02","FS_skillicon_01_02","両手の剣を振り払いつつ、
突進して敵を押し込む。" +2002,2,"エンド・リボルバー",True,False,False,1,0,3,0,0.2,0.8,2,"SwordSkill.02",,"skillicon_01_01","FS_skillicon_01_01","両手の剣を広げ、
その場で高速回転する。
攻撃範囲内の敵全てに
ダメージを与える。" +2004,2,"スターバースト・ストリーム",True,False,False,4,0,60,0,0.2,0.8,4,"SwordSkill.04",,"skillicon_01_03","FS_skillicon_01_03","両手の剣を高速で振るい、
斬撃と刺突を織り交ぜた
16連撃を繰り出す剣技。" +2005,2,"ジ・イクリプス",True,False,False,5,0,90,0,0.2,0.8,5,"SwordSkill.05",,"skillicon_01_03","FS_skillicon_01_03","二刀流最高のスキルの一種。
間合いを詰め、
超高速で斬撃と刺突の
27連撃を繰り出す絶技。" +2010,2,"ダブルサーキュラー",True,False,False,1,0,3,0,0.2,0.8,10,"SwordSkill.10",,"skillicon_01_06","FS_skillicon_01_06","二本の剣で薙ぎ払う、
ニ段構えの攻撃。" +2011,2,"スネークバイト",True,False,False,1,0,3,0,0.2,0.8,11,"SwordSkill.11",,"skillicon_01_03","FS_skillicon_01_03","右手の剣で繰り出す2連撃。
素早く水平に連続で振るう。" +2012,2,"スピニングシールド",True,False,False,2,0,6,0,0.2,0.8,12,"SwordSkill.12",,"skillicon_01_06","FS_skillicon_01_06","剣を体の前で高速回転させ、
あらゆる攻撃を無効化する
盾とする。" +2013,2,"サベージ・フルクラム",True,False,False,2,0,6,0,0.2,0.8,13,"SwordSkill.13",,"skillicon_01_03","FS_skillicon_01_03","左手の剣のみで行う、
敵を切り裂く重3連撃。" +2014,2,"ナイトメア・レイン",True,False,False,3,0,10,0,0.2,0.8,14,"SwordSkill.14",,"skillicon_01_03","FS_skillicon_01_03","二刀流多連撃技。
刺突の直後に斬撃を浴びせる、
高速な8連撃。" +2015,2,"ヴォーパル・ストライク",True,False,False,3,0,10,0,0.2,0.8,15,"SwordSkill.15",,"skillicon_01_06","FS_skillicon_01_06","渾身の力を込め、
強烈な突きの一撃を繰り出す。" +2016,2,"ライトニング・フォール",True,False,False,3,0,10,0,0.2,0.8,16,"SwordSkill.16",,"skillicon_01_33","FS_skillicon_01_33","跳躍後、剣を地面へ突き立て、
相手を麻痺させる電撃を伴った
衝撃波を放つ。" +2017,2,"サベージ・フルクラム",True,False,False,2,0,6,0,0.2,0.8,17,"SwordSkill.17",,"skillicon_01_34","FS_skillicon_01_34","左手の剣のみで行う、
敵を切り裂く水属性の重3連撃。" +2018,2,"護廻",True,False,False,2,0,10,1,1,0,18,"SwordSkill.18",,"skillicon_01_45","FS_skillicon_01_45","《金木犀の剣》の武装完全支配
術。剣から変じた花弁を自身の
周囲に旋らせ、近寄る敵を攻撃
するベールを一定時間纏う。" +2019,2,"フラッシング・ペネトレイター",True,False,False,5,8,90,0,0.2,0.8,19,"SwordSkill.19",,"skillicon_01_55","FS_skillicon_01_55","【特殊:副装備が片手剣でない時
細剣を左手に装備+該当時のみス
キル使用可】激しい突進と共に、
左手で猛烈な突きを繰り出す。" +2020,2,"ペネトレイト",True,False,False,3,8,10,0,0.2,0.8,20,"SwordSkill.20",,"skillicon_01_56","FS_skillicon_01_56","【特殊:副装備が片手剣でない時
細剣を左手に装備+該当時のみス
キル使用可】大きく力を溜め、
左手で渾身の一撃を繰り出す。" +2021,2,"スティンガー",True,False,False,1,8,3,0,0.2,0.8,21,"SwordSkill.21",,"skillicon_01_55","FS_skillicon_01_55","【特殊:副装備が片手剣でない時
細剣を左手に装備+該当時のみス
キル使用可】素早く間合いを詰め
左手で突きを繰り出す。" +2022,2,"ピアース・テリトリー",True,False,False,2,8,6,0,0.2,0.8,22,"SwordSkill.22",,"skillicon_01_57","FS_skillicon_01_57","【特殊:副装備が片手剣でない時
細剣を左手に装備+該当時のみス
キル使用可】左手で周囲に向けて
無数の高速突きを放つ。" +2023,2,"サウザンドレイン",True,False,False,5,0,90,0,0.2,0.8,23,"SwordSkill.23",,"skillicon_01_08","FS_skillicon_01_08","自身のストレージから無数の武器
をランダムに召喚し一斉に放つ。
伝説級武器のレプリカ等も含まれ
稀に敵に特殊な効果を与える。" +2024,2,"アサルト・スライス",True,False,False,3,0,10,0,0.2,0.8,24,"SwordSkill.24",,"skillicon_01_02","FS_skillicon_01_02","大きく前進して距離を詰め、
斬撃を素早く2回放つ。" +2025,2,"ペルト・ライト",True,False,False,3,0,10,0,0.2,0.8,25,"SwordSkill.25",,"skillicon_01_07","FS_skillicon_01_07","右手に持った剣を投擲して行う、
敵を貫通する突属性攻撃。" +2026,2,"ヴォーパル・ストライク",True,False,False,3,0,10,0,0.2,0.8,26,"SwordSkill.26",,"skillicon_01_66","FS_skillicon_01_66","渾身の力を込め、左手で
強烈な突きの一撃を繰り出す。" +2027,2,"アブゾーブ・ソルスグレイス",True,False,False,4,0,60,0.2,0.8,1,27,"SwordSkill.27",,"skillicon_01_48","FS_skillicon_01_48","《夜空の剣》の武装完全支配術。
右手の剣から、全ての光を吸収し
て育つ、強力な波動を前方へ放つ
闇属性攻撃。" +2028,2,"クイック・フライト",False,False,False,1,0,2,0,1,0,28,"SwordSkill.28",,"skillicon_02_67","FS_skillicon_02_67","空を蹴るようにして低空を高速で
意のままに飛行し、飛行中はあら
ゆる攻撃を避けることが出来る。" +2029,2,"ブルーム・リストレイント",True,False,False,5,0,90,0.2,0.8,1,29,"SwordSkill.29",,"skillicon_01_44","FS_skillicon_01_44","《青薔薇の剣》の記憶解放術。
自身の周囲の敵を、水属性の
大規模な氷塊で攻撃する。
敵を氷咲状態にすることがある。" +2030,2,"デッドリー・シンズ",True,False,False,3,0,10,0.2,0.8,1,30,"SwordSkill.30",,"skillicon_01_03","FS_skillicon_01_03","かろやかな動きの7連撃。
敵の攻撃を無効化するため、
攻撃中はダメージを受けない。" +2031,2,"スターバースト・ストリーム",True,False,False,4,0,60,0,0.2,0.8,31,"SwordSkill.31",,"skillicon_01_03","FS_skillicon_01_03","両手の剣を高速で振るい、
斬撃と刺突を織り交ぜた
16連撃を繰り出す剣技。" +2032,2,"サウザンドレイン",True,False,False,5,0,90,0,0.2,0.8,23,"SwordSkill.23",,"skillicon_01_08","FS_skillicon_01_08","自身のストレージから無数の武器
をランダムに召喚し一斉に放つ。
伝説級武器のレプリカ等も含まれ
稀に敵に特殊な効果を与える。" +2033,2,"クロス・トラップ",True,False,False,3,0,10,0,0.2,0.8,33,"SwordSkill.33",,"skillicon_01_65","FS_skillicon_01_65","守りの構えをとり、攻撃を受ける
とその攻撃を無効化して、斬撃に
より反撃する。ガードを押しなが
ら発動すると、刺突で反撃する。" +2034,2,"サウザンドレイン",True,False,False,5,0,90,0,0.2,0.8,23,"SwordSkill.23",,"skillicon_01_08","FS_skillicon_01_08","自身のストレージから無数の武器
をランダムに召喚し一斉に放つ。
伝説級武器のレプリカ等も含まれ
稀に敵に特殊な効果を与える。" +2035,2,"ブルー・バーズ",True,False,False,3,0,10,0,0.2,0.8,36,"SwordSkill.36",,"skillicon_01_08","FS_skillicon_01_08","右手の剣を素早く振るい、
3連続で衝撃波を飛ばす
遠距離攻撃。" +2036,2,"サウザンドレイン",True,False,False,5,0,90,0,0.2,0.8,23,"SwordSkill.23",,"skillicon_01_08","FS_skillicon_01_08","自身のストレージから無数の武器
をランダムに召喚し一斉に放つ。
伝説級武器のレプリカ等も含まれ
稀に敵に特殊な効果を与える。" +2037,2,"ヴォーパル・ストライク",True,False,False,3,0,10,0,0.2,0.8,37,"SwordSkill.37",,"skillicon_01_06","FS_skillicon_01_06","渾身の力を込め、
強烈な突きの一撃を繰り出す。" +2038,2,"ヴォーパル・ストライク",True,False,False,3,0,10,0,0.2,0.8,38,"SwordSkill.38",,"skillicon_01_06","FS_skillicon_01_06","渾身の力を込め、
強烈な突きの一撃を繰り出す。" +2039,2,"ヴォーパル・ストライク",True,False,False,3,0,10,0,0.2,0.8,39,"SwordSkill.39",,"skillicon_01_06","FS_skillicon_01_06","渾身の力を込め、
強烈な突きの一撃を繰り出す。" +2040,2,"ヴォーパル・ストライク",True,False,False,3,0,10,0,0.2,0.8,40,"SwordSkill.40",,"skillicon_01_06","FS_skillicon_01_06","渾身の力を込め、
強烈な突きの一撃を繰り出す。" +2041,2,"スターバースト・ストリーム",True,False,False,4,0,60,0,0.2,0.8,4,"SwordSkill.04",,"skillicon_01_03","FS_skillicon_01_03","両手の剣を高速で振るい、
斬撃と刺突を織り交ぜた
16連撃を繰り出す剣技。" +2042,2,"サウザンドレイン",True,False,False,5,0,90,0,0.2,0.8,23,"SwordSkill.23",,"skillicon_01_08","FS_skillicon_01_08","自身のストレージから無数の武器
をランダムに召喚し一斉に放つ。
伝説級武器のレプリカ等も含まれ
稀に敵に特殊な効果を与える。" +2043,2,"スターバースト・ストリーム",True,False,False,4,0,60,0,0.2,0.8,4,"SwordSkill.04",,"skillicon_01_03","FS_skillicon_01_03","両手の剣を高速で振るい、
斬撃と刺突を織り交ぜた
16連撃を繰り出す剣技。" +2044,2,"サウザンドレイン",True,False,False,5,0,90,0,0.2,0.8,23,"SwordSkill.23",,"skillicon_01_08","FS_skillicon_01_08","自身のストレージから無数の武器
をランダムに召喚し一斉に放つ。
伝説級武器のレプリカ等も含まれ
稀に敵に特殊な効果を与える。" +2045,2,"ジ・イクリプス",True,False,False,3,0,90,0,0.2,0.8,5,"SwordSkill.05",,"skillicon_01_92","FS_skillicon_01_92","二刀流最高のスキルの一種。
間合いを詰め、
超高速で斬撃と刺突の
27連撃を繰り出す絶技。" +3001,3,"スティンガー",True,False,False,1,0,3,0,1,1,1,"SwordSkill.01",,"skillicon_01_02","FS_skillicon_01_02","素早く間合いを詰め
突きを繰り出す。" +3002,3,"カドラブル・ペイン",True,False,False,2,0,6,0,1,1,2,"SwordSkill.02",,"skillicon_01_03","FS_skillicon_01_03","斬撃と突きを連続で繰り出す
高速4連撃。" +3003,3,"ピアース・テリトリー",True,False,False,2,0,6,0,1,1,3,"SwordSkill.03",,"skillicon_01_01","FS_skillicon_01_01","周囲へ向けた無数の高速突き。
攻撃範囲内の敵全てに
ダメージを与える。" +3004,3,"ペネトレイト",True,False,False,3,0,10,0,1,1,4,"SwordSkill.04",,"skillicon_01_06","FS_skillicon_01_06","大きく力を溜め、
渾身の一撃を繰り出す。" +3005,3,"スター・スプラッシュ",True,False,False,4,0,60,0,1,1,5,"SwordSkill.05",,"skillicon_01_03","FS_skillicon_01_03","舞い踊るように
突きや斬撃を繰り出す8連撃。" +3006,3,"マザーズ・ロザリオ",True,False,False,5,0,90,0,1,1,6,"SwordSkill.06",,"skillicon_01_03","FS_skillicon_01_03","十字を描くような刺突の後、
中心部に強烈な一撃を見舞う
11連撃。" +3007,3,"ソニック・インパルス",True,False,False,2,0,6,0,1,1,7,"SwordSkill.07",,"skillicon_01_07","FS_skillicon_01_07","鋭い剣閃が衝撃波となって
前方の敵を切り裂く。" +3011,3,"リニアー",True,False,False,1,0,3,0,1,1,11,"SwordSkill.11",,"skillicon_01_06","FS_skillicon_01_06","細剣の基本的なスキルの一種。
華麗な構えから繰り出す、
強力な刺突の一撃。" +3012,3,"パラレル・スティング",True,False,False,1,0,3,0,1,1,12,"SwordSkill.12",,"skillicon_01_03","FS_skillicon_01_03","細剣術の2連撃。
素早い突きを連続で繰り出す。" +3013,3,"シューティング・スター",True,False,False,3,0,6,0,1,1,13,"SwordSkill.13",,"skillicon_01_02","FS_skillicon_01_02","前方へ突進しながら
剣を突き立てる。" +3014,3,"ニュートロン",True,False,False,3,0,6,0,1,1,14,"SwordSkill.14",,"skillicon_01_03","FS_skillicon_01_03","前方を素早く乱れ突く、
5連続刺突攻撃。" +3015,3,"フラッシング・ペネトレイター",True,False,False,5,0,90,0,1,1,15,"SwordSkill.15",,"skillicon_01_02","FS_skillicon_01_02","細剣最高スキルの一種。
激しい突進と共に、
周囲の敵をなぎ倒す
猛烈な突きを繰り出す。" +3016,3,"ニュートロン",True,False,False,3,0,6,0,1,1,16,"SwordSkill.16",,"skillicon_01_41","FS_skillicon_01_41","前方を素早く乱れ突く、
聖属性5連続刺突攻撃。" +3017,3,"サマーバカンス・スプラッシュ",True,False,False,4,0,60,0,1,1,17,"SwordSkill.17",,"skillicon_01_34","FS_skillicon_01_34","海の思い出を胸に放つ、
突きや斬撃による水属性8連撃。" +3018,3,"ビーチ・スマッシュ",True,False,False,1,0,3,0,1,1,18,"SwordSkill.18",,"skillicon_01_07","FS_skillicon_01_07","ビーチボールを取り出し、正面へ
思い切りスマッシュを決める。
敵を大きく吹き飛ばす。" +3019,3,"フラッシング・ペネトレイター",True,False,False,5,0,90,0,1,1,15,"SwordSkill.15",,"skillicon_01_02","FS_skillicon_01_02","細剣最高スキルの一種。
激しい突進と共に、
周囲の敵をなぎ倒す
猛烈な突きを繰り出す。" +3020,3,"フラッシング・ペネトレイター",True,False,False,5,0,90,0,1,1,15,"SwordSkill.15",,"skillicon_01_02","FS_skillicon_01_02","細剣最高スキルの一種。
激しい突進と共に、
周囲の敵をなぎ倒す
猛烈な突きを繰り出す。" +3021,3,"スキップ・クリーブ",True,False,False,3,0,10,0,1,1,20,"SwordSkill.20",,"skillicon_01_02","FS_skillicon_01_02","力強く地を蹴り、
大きく前進してその勢いのままに
敵を貫く突進突攻撃。" +3022,3,"コンフィギュア・グラウンド",True,False,False,1,0,3,0,1,1,21,"SwordSkill.21",,"skillicon_01_62","FS_skillicon_01_62","【特殊:地形操作】前方に大きな
地割れを発生させる、非常に強力
な土属性攻撃。地形操作を繰り返
すと反動でダメージを受ける。" +3023,3,"ディバイド・アース",True,False,False,1,0,3,0,1,1,22,"SwordSkill.22",,"skillicon_01_63","FS_skillicon_01_63","【特殊:地形操作】前方の地面を
左右に切り裂く、非常に強力な
土属性攻撃。地形操作を繰り返す
と反動でダメージを受ける。" +3024,3,"リジェクト・アラウンド",True,False,False,1,0,3,0,1,1,23,"SwordSkill.23",,"skillicon_01_26","FS_skillicon_01_26","【特殊:地形操作】周囲の地面を
大きく隆起させる、非常に強力な
土属性攻撃。地形操作を繰り返す
と反動でダメージを受ける。" +3025,3,"ピアース・スパッター",True,False,False,3,0,10,0,1,1,24,"SwordSkill.24",,"skillicon_01_08","FS_skillicon_01_08","その場で高速で刺突を繰り出し、
4発の衝撃波を放つ遠距離攻撃。" +3026,3,"ラース・オブ・ゴッド",True,False,False,5,0,90,0,1,1,25,"SwordSkill.25",,"skillicon_01_63","FS_skillicon_01_63","【特殊:地形操作】前方の大地を
広範囲に渡り引き裂く非常に強力
な土属性攻撃。地形操作を繰り返
すと反動でダメージを受ける。" +3027,3,"護廻",True,False,False,2,0,10,1,1,0,26,"SwordSkill.26",,"skillicon_01_45","FS_skillicon_01_45","《金木犀の剣》の武装完全支配
術。剣から変じた花弁を自身の
周囲に旋らせ、近寄る敵を斬り
払うベールを一定時間纏う。" +3028,3,"飛逐通花",True,False,False,1,0,4,1,1,0,27,"SwordSkill.27",,"skillicon_01_61","FS_skillicon_01_61","《金木犀の剣》の武装完全支配
術。敵に追尾するよう花弁を操り
勢いのまま敵を貫通して周囲にも
ダメージを与える斬属性攻撃。" +3029,3,"カウンター・アサルト",True,False,False,1,0,3,0,1,1,28,"SwordSkill.28",,"skillicon_01_65","FS_skillicon_01_65","守りの構えをとる。
構えを解くまでに敵の攻撃を
受けると、その攻撃を無効化して
身を転じて突進し敵を貫く。" +3030,3,"フラッシング・ペネトレイター",True,False,False,5,0,90,0,1,1,15,"SwordSkill.15",,"skillicon_01_02","FS_skillicon_01_02","細剣最高スキルの一種。
激しい突進と共に、
周囲の敵をなぎ倒す
猛烈な突きを繰り出す。" +3031,3,"グレネード",True,False,False,2,0,6,1,1,0,31,"SwordSkill.31",,"skillicon_01_42","FS_skillicon_01_42","前方へグレネードを投擲する
高威力な範囲攻撃。ガードを
押しながら発動すると
より近くに投擲する。" +3032,3,"スモーク・グレネード",True,False,False,2,0,6,1,1,0,32,"SwordSkill.32",,"skillicon_01_43","FS_skillicon_01_43","前方へスモーク・グレネードを
投擲し、敵を混乱させる。
ガードを押しながら発動すると
より近くに投擲する。" +3033,3,"フラッシング・ペネトレイター",True,False,False,5,0,90,0,1,1,33,"SwordSkill.33",,"skillicon_01_02","FS_skillicon_01_02","細剣最高スキルの一種。
激しい突進と共に、
周囲の敵をなぎ倒す
猛烈な突きを繰り出す。" +3034,3,"フラッシング・ペネトレイター",True,False,False,5,0,90,0,1,1,15,"SwordSkill.15",,"skillicon_01_02","FS_skillicon_01_02","細剣最高スキルの一種。
激しい突進と共に、
周囲の敵をなぎ倒す
猛烈な突きを繰り出す。" +3035,3,"コンバージョン・カウンター",True,False,False,3,0,10,0,1,1,35,"SwordSkill.35",,"skillicon_01_65","FS_skillicon_01_65","守りの構えをとり、攻撃を受ける
とその攻撃を無効化して、刺突に
より反撃する。ガードを押しなが
ら発動すると、斬撃で反撃する。" +3036,3,"スター・スプラッシュ",True,False,False,4,0,60,0,1,1,5,"SwordSkill.05",,"skillicon_01_03","FS_skillicon_01_03","舞い踊るように
突きや斬撃を繰り出す8連撃。" +3037,3,"フラッシング・ペネトレイター",True,False,False,5,0,90,0,1,1,15,"SwordSkill.15",,"skillicon_01_02","FS_skillicon_01_02","細剣最高スキルの一種。
激しい突進と共に、
周囲の敵をなぎ倒す
猛烈な突きを繰り出す。" +3038,3,"ニードル・ラッシュ",True,False,False,2,0,6,0,1,1,38,"SwordSkill.38",,"skillicon_01_02","FS_skillicon_01_02","凄まじいスピードで
前方へと突撃し敵を刺し貫く。
発動中は敵の攻撃を受けない。" +3039,3,"スター・スプラッシュ",True,False,False,4,0,60,0,1,1,5,"SwordSkill.05",,"skillicon_01_03","FS_skillicon_01_03","舞い踊るように
突きや斬撃を繰り出す8連撃。" +3040,3,"フラッシング・ペネトレイター",True,False,False,5,0,90,0,1,1,15,"SwordSkill.15",,"skillicon_01_02","FS_skillicon_01_02","細剣最高スキルの一種。
激しい突進と共に、
周囲の敵をなぎ倒す
猛烈な突きを繰り出す。" +3041,3,"フラッシング・ペネトレイター",True,False,False,3,0,90,0,1,1,15,"SwordSkill.15",,"skillicon_01_92","FS_skillicon_01_92","細剣最高スキルの一種。
激しい突進と共に、
周囲の敵をなぎ倒す
猛烈な突きを繰り出す。" +4001,4,"ファッドエッジ",True,False,False,2,0,4,0.2,0.8,1,1,"SwordSkill.01",,"skillicon_01_03","FS_skillicon_01_03","短剣を自在に操り
すばやく斬りつける4連撃。" +4002,4,"シングルシュート",True,False,False,1,0,2,0.2,0.8,1,2,"SwordSkill.02",,"skillicon_01_07","FS_skillicon_01_07","持っている短剣を
標的へ向かって投げつける。" +4003,4,"ラピッドバイト",True,False,False,2,0,4,0.2,0.8,1,3,"SwordSkill.03",,"skillicon_01_02","FS_skillicon_01_02","前方へ素早く移動し、
すれ違いざまに斬りつける。" +4004,4,"アクセル・レイド",True,False,False,4,0,50,0.2,0.8,1,4,"SwordSkill.04",,"skillicon_01_03","FS_skillicon_01_03","軽量の刀身を高速に振るい、
鮮やかな8連撃を繰り出す。" +4005,4,"ライトニング・リッパー",True,False,False,5,0,75,0.2,0.8,1,18,"SwordSkill.18",,"skillicon_01_23","FS_skillicon_01_23","短剣最高のスキルの一種。
麻痺効果を持った得物で
素早く切り裂く連続攻撃。" +4011,4,"ヴェノム・バイト",True,False,False,1,0,2,0.2,0.8,1,11,"SwordSkill.11",,"skillicon_01_18","FS_skillicon_01_18","毒が塗られた刃で
標的を斬りつける。" +4012,4,"アーマーピアース",True,False,False,1,0,2,0.2,0.8,1,12,"SwordSkill.12",,"skillicon_01_06","FS_skillicon_01_06","鎧の隙間を縫って刃を突き立て、
防御力・耐性を無視して
敵へダメージを与える。" +4013,4,"パライズ・バイト",True,False,False,2,0,4,0.2,0.8,1,13,"SwordSkill.13",,"skillicon_01_19","FS_skillicon_01_19","麻痺薬が塗られた刃で
標的を斬りつける。" +4014,4,"シャドウ・ステッチ",True,False,False,3,0,7,0.2,0.8,1,14,"SwordSkill.14",,"skillicon_01_03","FS_skillicon_01_03","剣術と体術の複合技。
回転しながら敵を斬りつけ、
体術で2連続の打撃を打ち込む。" +4015,4,"トリック・アクセル",True,False,False,3,0,7,0.2,0.8,1,15,"SwordSkill.15",,"skillicon_01_02","FS_skillicon_01_02","突進して敵を斬りつけた後、
間髪入れずに方向を変え突進し
再度移動先で敵を斬りつける。" +4016,4,"スナップ・スラスト",True,False,False,2,0,4,0.2,0.8,1,16,"SwordSkill.16",,"skillicon_01_07","FS_skillicon_01_07","手に持った短剣に力を込め、
一直線に強く投げつける。" +4017,4,"ペネトレイト・スロウ",True,False,False,3,0,7,0.2,0.8,1,17,"SwordSkill.17",,"skillicon_01_07","FS_skillicon_01_07","渾身の力で短剣を投擲する。
撃ち放たれた短剣は、
敵を貫く弾丸と化す。" +4018,4,"ライトニング・リッパー",True,False,False,5,0,75,0.2,0.8,1,18,"SwordSkill.18",,"skillicon_01_23","FS_skillicon_01_23","短剣最高のスキルの一種。
麻痺効果を持った得物で
素早く切り裂く連続攻撃。" +4019,4,"ライトニング・リッパー",True,False,False,5,0,75,0.2,0.8,1,18,"SwordSkill.18",,"skillicon_01_23","FS_skillicon_01_23","短剣最高のスキルの一種。
麻痺効果を持った得物で
素早く切り裂く連続攻撃。" +4020,4,"アクセル・レイド",True,False,False,4,0,50,0.2,0.8,1,4,"SwordSkill.04",,"skillicon_01_03","FS_skillicon_01_03","軽量の刀身を高速に振るい、
鮮やかな8連撃を繰り出す。" +4021,4,"ビーナンド・ミンス",True,False,False,3,0,7,0.2,0.8,1,21,"SwordSkill.21",,"skillicon_01_23","FS_skillicon_01_23","麻痺効果のある短剣を素早く
振り回し、斬撃を複数放つ
特殊な連続攻撃。" +4022,4,"護廻",True,False,False,2,0,10,1,1,0,22,"SwordSkill.22",,"skillicon_01_45","FS_skillicon_01_45","《金木犀の剣》の武装完全支配
術。剣から変じた花弁を自身の
周囲に旋らせ、近寄る敵を攻撃
するベールを一定時間纏う。" +4023,4,"飛逐通花",True,False,False,1,0,4,1,1,0,23,"SwordSkill.23",,"skillicon_01_61","FS_skillicon_01_61","《金木犀の剣》の武装完全支配
術。敵に追尾するよう花弁を操り
勢いのまま敵を貫通して
周囲にもダメージを与える。" +4024,4,"ヴェノム・シュート",True,False,False,3,0,7,0.2,0.8,1,24,"SwordSkill.24",,"skillicon_01_09","FS_skillicon_01_09","猛毒を塗った短剣を
前方に投擲する。
命中した敵をかなり高い確率で
毒状態にする。" +4025,4,"グレネード",True,False,False,2,0,6,1,1,0,25,"SwordSkill.25",,"skillicon_01_42","FS_skillicon_01_42","前方へグレネードを投擲する
高威力な範囲攻撃。ガードを
押しながら発動すると
より近くに投擲する。" +4026,4,"スモーク・グレネード",True,False,False,2,0,6,1,1,0,26,"SwordSkill.26",,"skillicon_01_43","FS_skillicon_01_43","前方へスモーク・グレネードを
投擲し、敵を混乱させる。
ガードを押しながら発動すると
より近くに投擲する。" +4027,4,"ライトニング・リッパー",True,False,False,5,0,75,0.2,0.8,1,18,"SwordSkill.18",,"skillicon_01_23","FS_skillicon_01_23","短剣最高のスキルの一種。
麻痺効果を持った得物で
素早く切り裂く連続攻撃。" +4028,4,"アクセル・レイド",True,False,False,4,0,50,0.2,0.8,1,4,"SwordSkill.04",,"skillicon_01_03","FS_skillicon_01_03","軽量の刀身を高速に振るい、
鮮やかな8連撃を繰り出す。" +4029,4,"ライトニング・リッパー",True,False,False,5,0,75,0.2,0.8,1,18,"SwordSkill.18",,"skillicon_01_23","FS_skillicon_01_23","短剣最高のスキルの一種。
麻痺効果を持った得物で
素早く切り裂く連続攻撃。" +4030,4,"アクセル・レイド",True,False,False,4,0,50,0.2,0.8,1,4,"SwordSkill.04",,"skillicon_01_03","FS_skillicon_01_03","軽量の刀身を高速に振るい、
鮮やかな8連撃を繰り出す。" +4031,4,"ライトニング・リッパー",True,False,False,5,0,75,0.2,0.8,1,18,"SwordSkill.18",,"skillicon_01_23","FS_skillicon_01_23","短剣最高のスキルの一種。
麻痺効果を持った得物で
素早く切り裂く連続攻撃。" +6001,6,"辻風",True,False,False,1,0,3,1,0,0,1,"SwordSkill.01",,"skillicon_01_06","FS_skillicon_01_06","刀を脇に構え、
勢いよく斬り上げる一撃。" +6002,6,"緋扇",True,False,False,1,0,3,1,0,0,2,"SwordSkill.02",,"skillicon_01_03","FS_skillicon_01_03","前方へ踏み込みつつ、
高速で斬撃を繰り出す3連撃。" +6003,6,"朧月夜",True,False,False,3,0,10,1,0,0,3,"SwordSkill.03",,"skillicon_01_03","FS_skillicon_01_03","前方へ突きを繰り出し、
周囲を巻き込む強力な斬撃を
連続で行う。" +6004,6,"残月",True,False,False,2,0,6,1,0,0,4,"SwordSkill.04",,"skillicon_01_07","FS_skillicon_01_07","力を込めて振るった刀身より
衝撃波を飛ばす。" +6005,6,"羅生門",True,False,False,5,0,90,1,0,0,5,"SwordSkill.05",,"skillicon_01_03","FS_skillicon_01_03","刀最高のスキルの一種。
斬撃と刺突を織り交ぜた
怒涛の連撃を放ち、
敵を慈悲なく切り捨てる。" +6007,6,"窮奇",True,False,False,2,0,6,1,0,0,7,"SwordSkill.07",,"skillicon_01_03","FS_skillicon_01_03","一心不乱に前転しながら
斬り続ける6連撃。" +6009,6,"禊椿",True,False,False,2,0,6,1,0,0,9,"SwordSkill.09",,"skillicon_01_06","FS_skillicon_01_06","守りを捨て、
全ての力を込めた一太刀。" +6010,6,"紅結",True,False,False,1,0,3,1,0,0,10,"SwordSkill.10",,"skillicon_01_24","FS_skillicon_01_24","刀身に炎を纏わせ、
突進と共に斬りつける。" +6011,6,"旋車",True,False,False,3,0,10,1,0,0,11,"SwordSkill.11",,"skillicon_01_01","FS_skillicon_01_01","身体を捻り周囲を薙ぎ払い、
自身を中心とした
広範囲に攻撃を行う。" +6012,6,"絶空",True,False,False,3,0,10,1,0,0,12,"SwordSkill.12",,"skillicon_01_06","FS_skillicon_01_06","間合いを詰め、
強烈な居合を浴びせる。" +6013,6,"散華",True,False,False,4,0,60,1,0,0,13,"SwordSkill.13",,"skillicon_01_03","FS_skillicon_01_03","洗練された太刀筋で、
5連続の重い斬撃を浴びせる。" +6014,6,"絶空",True,False,False,3,0,10,1,0,0,14,"SwordSkill.14",,"skillicon_01_25","FS_skillicon_01_25","間合いを詰め、
強烈な火属性の居合を浴びせる。" +6015,6,"薄雲",True,False,False,1,0,3,1,0,0,15,"SwordSkill.15",,"skillicon_01_01","FS_skillicon_01_01","刃全体で薙ぐようにして
前方を切り払う範囲攻撃。" +6016,6,"霞結",True,False,False,1,0,3,1,0,0,16,"SwordSkill.16",,"skillicon_01_02","FS_skillicon_01_02","素早く構え、
突進と共に斬りつける。" +6017,6,"月裂",True,False,False,3,0,10,1,0,0,17,"SwordSkill.17",,"skillicon_01_07","FS_skillicon_01_07","前方を全力で素早く切り裂き、
強烈な衝撃波を生み出す
遠距離攻撃。" +6018,6,"蓮華通",True,False,False,3,0,10,1,0,0,18,"SwordSkill.18",,"skillicon_01_02","FS_skillicon_01_02","居合の姿勢から
前方へ大きく突進しながら一閃
する。" +6019,6,"待宵",True,False,False,1,0,3,1,0,0,19,"SwordSkill.19",,"skillicon_01_65","FS_skillicon_01_65","守りの構えをとる。
構えを解くまでに敵の攻撃を
受けると、その攻撃を無効化し
反撃の一太刀を浴びせる。" +6020,6,"羅生門",True,False,False,5,0,90,1,0,0,5,"SwordSkill.05",,"skillicon_01_03","FS_skillicon_01_03","刀最高のスキルの一種。
斬撃と刺突を織り交ぜた
怒涛の連撃を放ち、
敵を慈悲なく切り捨てる。" +6021,6,"甚三紅",True,False,False,3,0,10,1,0,0,21,"SwordSkill.21",,"skillicon_01_08","FS_skillicon_01_08","素早く三度前方を切り払い、
強烈な衝撃波を連続で放つ
遠距離攻撃。" +6022,6,"逆貫",True,False,False,3,0,10,1,0,0,22,"SwordSkill.22",,"skillicon_01_65","FS_skillicon_01_65","守りの構えをとり、攻撃を受ける
とその攻撃を無効化して、斬撃に
より反撃する。ガードを押しなが
ら発動すると、刺突で反撃する。" +6025,6,"絶三門",True,False,False,3,0,3,1,0,0,25,"SwordSkill.25",,"skillicon_01_77","FS_skillicon_01_77","ダメージと共に敵を弱体化させる
三連撃。初撃から順にSTR、
VIT、INTを低下させる。
※効果量は使用者のINTに依存" +6026,6,"流連剣",True,False,False,3,0,3,1,0,0,26,"SwordSkill.26",,"skillicon_01_78","FS_skillicon_01_78","味方を鼓舞しつつ放つ斬撃。
攻撃直前に自パーティのSTRを
一定時間上昇させる。
※効果量は使用者のINTに依存" +6027,6,"散華",True,False,False,4,0,60,1,0,0,13,"SwordSkill.13",,"skillicon_01_03","FS_skillicon_01_03","洗練された太刀筋で、
5連続の重い斬撃を浴びせる。" +6028,6,"羅生門",True,False,False,5,0,90,1,0,0,5,"SwordSkill.05",,"skillicon_01_03","FS_skillicon_01_03","刀最高のスキルの一種。
斬撃と刺突を織り交ぜた
怒涛の連撃を放ち、
敵を慈悲なく切り捨てる。" +6029,6,"月華",True,False,False,4,0,60,1,0,0,27,"SwordSkill.27",,"skillicon_01_07","FS_skillicon_01_07","大きく振りかぶってから
繰り出す一太刀と共に、
前方へ巨大な衝撃波を飛ばす。" +6030,6,"羅生門",True,False,False,5,0,90,1,0,0,5,"SwordSkill.05",,"skillicon_01_03","FS_skillicon_01_03","刀最高のスキルの一種。
斬撃と刺突を織り交ぜた
怒涛の連撃を放ち、
敵を慈悲なく切り捨てる。" +8001,8,"ビート・アッパー",True,False,False,1,0,2,0.8,0.2,1,1,"SwordSkill.01",,"skillicon_01_06","FS_skillicon_01_06","防御の構えを用い、敵の攻撃に
対してカウンターのアッパーを
放つ打属性攻撃。" +8002,8,"スマッシュ・ナックル",True,False,False,1,0,2,0.8,0.2,1,2,"SwordSkill.02",,"skillicon_01_02","FS_skillicon_01_02","標的の懐にすばやく潜りこみ、
一打を見舞う。" +8003,8,"サージ・テラフィスト",True,False,False,2,0,4,0.8,0.2,1,3,"SwordSkill.03",,"skillicon_01_07","FS_skillicon_01_07","闘気を込めた自身の拳より
打属性の気弾を放つ。" +8004,8,"タービュランス・ラッシュ",True,False,False,4,0,50,0.8,0.2,1,4,"SwordSkill.04",,"skillicon_01_03","FS_skillicon_01_03","すばやいダッシュで標的の懐に
入り、斬撃・打撃を織り交ぜた
11連撃を繰り出す。" +8005,8,"デッドリー・ブロウ",True,False,False,5,0,75,0.8,0.2,1,5,"SwordSkill.05",,"skillicon_01_06","FS_skillicon_01_06","クロー最高のスキルの一種。
全身全霊の力で打ち抜く一撃。
ガードをしながら放つと
斬属性攻撃に変化する。" +8008,8,"ガゼル・ラッシュ",True,False,False,2,0,4,0.8,0.2,1,8,"SwordSkill.08",,"skillicon_01_03","FS_skillicon_01_03","軽やかな蹴りによる3連打撃。" +8009,8,"ブレイジング・ブロウ",True,False,False,3,0,7,0.8,0.2,1,9,"SwordSkill.09",,"skillicon_01_01","FS_skillicon_01_01","大地を震わせ、打属性の衝撃波を
生む、守りを捨てた強力な一撃。" +8011,8,"フロント・キャスト",True,False,False,1,0,2,0.8,0.2,1,11,"SwordSkill.11",,"skillicon_01_01","FS_skillicon_01_01","素早く右腕を振るい
前方を大きく斬り裂く範囲攻撃。" +8012,8,"ファー・エクスパンダー",True,False,False,2,0,4,0.8,0.2,1,12,"SwordSkill.12",,"skillicon_01_01","FS_skillicon_01_01","両腕を振り回し広範囲を薙ぎ払う
斬属性攻撃。" +8013,8,"フルー・スラッシュ",True,False,False,3,0,7,0.8,0.2,1,13,"SwordSkill.13",,"skillicon_01_07","FS_skillicon_01_07","力強くクローを振るい、
遠くまで斬撃の余波を伝える。" +8014,8,"アキュート・ヴォールト",True,False,False,3,0,7,0.8,0.2,1,14,"SwordSkill.14",,"skillicon_01_02","FS_skillicon_01_02","身体を回転させることで威力を
増しながら敵に突進し、斬撃を
浴びせる。" +8015,8,"フィスト・ブレイズ",True,False,False,3,0,7,0.8,0.2,1,15,"SwordSkill.15",,"skillicon_01_08","FS_skillicon_01_08","両手を素早く叩き込み、
その衝撃波を連続で飛ばす
打属性の遠距離8連撃。" +8016,8,"バージ・エイサー",True,False,False,3,0,7,0.8,0.2,1,16,"SwordSkill.16",,"skillicon_01_03","FS_skillicon_01_03","前進しながら両拳で連打を見舞う
8連打撃。
" +8017,8,"ラブリー・リップ",True,False,False,1,0,2,0,0,0,17,"SwordSkill.17",,"skillicon_01_58","FS_skillicon_01_58","キュートな投げキッスで
着弾した地点にいるMobに
魅了を付与する。" +8018,8,"らぶりー・りっぷ?",True,False,False,1,0,2,0,0,0,18,"SwordSkill.18",,"skillicon_01_58","FS_skillicon_01_58","強烈な投げキッスを飛ばし
着弾した場所で敵を巻き込む
爆発を引き起こす。
まれに魅了を付与する。" +8019,8,"グリント・ショット",True,False,False,1,0,2,0,0,0,19,"SwordSkill.19",,"skillicon_01_07","FS_skillicon_01_07","拳銃を用いたスキル。
片手で銃を構え1発撃ち出す。
※拳銃による射撃は突攻撃となる" +8020,8,"ダブルサーキュラー",True,False,False,2,0,4,0.8,0.2,1,20,"SwordSkill.20",,"skillicon_01_08","FS_skillicon_01_08","突進しながら拳銃で撃ったのち、
一方の手に構えたクローで
斬撃を繰り出す。
※拳銃による射撃は突攻撃となる" +8021,8,"ポイズン・ストライク",True,False,False,3,0,7,0.8,0.2,1,21,"SwordSkill.21",,"skillicon_01_18","FS_skillicon_01_18","毒薬を染み込ませたクローで
力強く相手を切り裂く
単発斬属性攻撃。" +8022,8,"アンブッシュ・アーム",True,False,False,3,0,7,0.8,0.2,1,22,"SwordSkill.22",,"skillicon_01_65","FS_skillicon_01_65","守りの構えをとり、攻撃を受ける
とその攻撃を無効化して、打撃に
より反撃する。ガードを押しなが
ら発動すると、斬撃で反撃する。" +8025,8,"チャーム・オーラ",True,False,False,2,0,4,0.8,0.2,1,25,"SwordSkill.25",,"skillicon_01_58","FS_skillicon_01_58","キュートな空気を身に纏い、
近づいたMobを魅了する。" +8026,8,"ヴァイオレット・ホイール",True,False,False,4,0,50,0.8,0.2,1,26,"SwordSkill.26",,"skillicon_01_02","FS_skillicon_01_02","身体を激しく回転させながら
突進し、進路上にいる敵に
連続で斬撃を浴びせる。" +8027,8,"ちゃーむ・おーら?",True,False,False,2,0,4,0.8,0.2,1,27,"SwordSkill.27",,"skillicon_01_58","FS_skillicon_01_58","衝撃的にキュートな空気を
身に纏い、近づいた敵に
ダメージを与える。
生き残ったMobは魅了する。" +8028,8,"デッドリー・ブロウ",True,False,False,5,0,75,0.8,0.2,1,5,"SwordSkill.05",,"skillicon_01_06","FS_skillicon_01_06","クロー最高のスキルの一種。
全身全霊の力で打ち抜く一撃。
ガードをしながら放つと
斬属性攻撃に変化する。" +8029,8,"護廻",True,False,False,2,0,10,1,1,0,28,"SwordSkill.28",,"skillicon_01_45","FS_skillicon_01_45","《金木犀の剣》の武装完全支配
術。剣から変じた花弁を自身の
周囲に旋らせ、近寄る敵を攻撃
するベールを一定時間纏う。" +8030,8,"飛逐通花",True,False,False,1,0,4,1,1,0,29,"SwordSkill.29",,"skillicon_01_61","FS_skillicon_01_61","《金木犀の剣》の武装完全支配
術。敵に追尾するよう花弁を操り
勢いのまま敵を貫通して
周囲にもダメージを与える。" +8031,8,"連飛通花",True,False,False,2,0,6,1,1,0,30,"SwordSkill.30",,"skillicon_01_71","FS_skillicon_01_71","《金木犀の剣》の武装完全支配
術。敵を追尾する花弁を複数回に
分けて飛ばし、敵を貫通して
周囲にもダメージを与える。" +8032,8,"グリント・ショット",True,False,False,1,0,2,0,0,0,31,"SwordSkill.31",,"skillicon_01_07","FS_skillicon_01_07","拳銃を用いたスキル。
片手で銃を構え1発撃ち出す。
※拳銃による射撃は突攻撃となる" +9001,9,"ワールウィンド",True,False,False,1,0,3,0,1,0,1,"SwordSkill.01",,"skillicon_01_01","FS_skillicon_01_01","斧を大きく薙ぎ払い、
前方の広範囲を攻撃する。" +9003,9,"ラウンドトリプル・スラッシュ",True,False,False,2,0,6,0,1,0,3,"SwordSkill.03",,"skillicon_01_03","FS_skillicon_01_03","斧の重量を活かした、
力任せの3連撃。" +9004,9,"カタパルト・トマホーク",True,False,False,3,0,10,0,1,0,4,"SwordSkill.04",,"skillicon_01_07","FS_skillicon_01_07","力を纏った斧を振り、
高速の斬撃を撃ち放つ。" +9005,9,"グラビティ・インパクト",True,False,False,4,0,60,0,1,0,5,"SwordSkill.05",,"skillicon_01_06","FS_skillicon_01_06","広範囲の敵を巻き込む、
凄まじい振り下ろしの一撃。" +9006,9,"ヴァイオレント・スパイク",True,False,False,1,0,3,0,1,0,6,"SwordSkill.06",,"skillicon_01_03","FS_skillicon_01_03","敵に飛びかかり、
荒々しく斧を振り回す2連撃。" +9007,9,"フラット",True,False,False,1,0,3,0,1,0,7,"SwordSkill.07",,"skillicon_01_06","FS_skillicon_01_06","真横に振りぬく一撃。
両手斧スキルの中では
比較的隙が少ない。" +9009,9,"シャマル・ブルータル",True,False,False,3,0,10,0,1,0,9,"SwordSkill.09",,"skillicon_01_03","FS_skillicon_01_03","斧の重量に回転エネルギーを
加えた範囲攻撃。" +9011,9,"ランバー・ジャック",True,False,False,2,0,6,0,1,0,11,"SwordSkill.11",,"skillicon_01_01","FS_skillicon_01_01","力任せに斧を振り回し、
周囲を連続で薙ぎ払う。" +9012,9,"スマッシュ",True,False,False,2,0,6,0,1,0,12,"SwordSkill.12",,"skillicon_01_06","FS_skillicon_01_06","前方へ飛び、斧を叩きつける。
周囲の敵にもダメージを与える。" +9013,9,"アース・クラッシャー",True,False,False,3,0,10,0,1,0,13,"SwordSkill.13",,"skillicon_01_26","FS_skillicon_01_26","力を溜め斧を地面に叩きつける。
衝撃により岩石の尖頭が出現し、
周囲の敵に突き刺さる。" +9014,9,"ダイナミック・ヴァイオレンス",True,False,False,5,0,90,0,1,0,14,"SwordSkill.14",,"skillicon_01_03","FS_skillicon_01_03","両手斧最高のスキルの一種。
鬼神の如く斧を振り回し、
敵をなぎ倒す4連撃。" +9015,9,"レックレス・ドライブ",True,False,False,3,0,10,0,1,0,15,"SwordSkill.15",,"skillicon_01_02","FS_skillicon_01_02","前方へ突進しながら
斧を振り回し、進路にいる敵を
幾度も攻撃する。" +9016,9,"ヘヴィ・スレイ",True,False,False,3,0,10,0,1,0,16,"SwordSkill.16",,"skillicon_01_06","FS_skillicon_01_06","渾身の力を込めて
斧を袈裟懸けに振り下ろす
重い一撃。" +10001,10,"レイジ・ブロウ",True,False,False,1,0,3,0.8,0,0.3,1,"SwordSkill.01",,"skillicon_01_03","FS_skillicon_01_03","片手棍に力を込め、
連続で振り払う。" +10002,10,"パワー・ストライク",True,False,False,2,0,6,0.8,0,0.3,2,"SwordSkill.02",,"skillicon_01_01","FS_skillicon_01_01","片手棍を地面に叩きつけ、
衝撃波で攻撃する。
中心で捉えた敵に対しては、
強力なダウン効果がある。" +10003,10,"アサルト・ダイブ",True,False,False,2,0,6,0.8,0,0.3,3,"SwordSkill.03",,"skillicon_01_02","FS_skillicon_01_02","敵の懐へ勢いよく跳び込み、
棍を激しく叩きつける。" +10004,10,"ライオット・スマッシュ",True,False,False,3,0,10,0.8,0,0.3,4,"SwordSkill.04",,"skillicon_01_03","FS_skillicon_01_03","片手棍を力任せに振り回す、
重たい連撃。" +10005,10,"フューリー・スマッシュ",True,False,False,1,0,3,0.8,0,0.3,5,"SwordSkill.05",,"skillicon_01_06","FS_skillicon_01_06","強力な一撃で
敵を大きく吹き飛ばす。" +10006,10,"スピリット・ボンバー",True,False,False,3,0,10,0.8,0,0.3,6,"SwordSkill.06",,"skillicon_01_01","FS_skillicon_01_01","自らの攻撃力を高めた後、
棍に注いだ力を爆発させる
渾身の一撃を放つ。
※効果量は使用者のINTに依存" +10008,10,"ナミング・インパクト",True,False,False,1,0,3,0.8,0,0.3,8,"SwordSkill.08",,"skillicon_01_33","FS_skillicon_01_33","棍に電撃を纏わせて叩きつけ、
麻痺効果を持った衝撃波で
敵を攻撃する。" +10012,10,"サイレント・ブロウ",True,False,False,2,0,6,0.8,0,0.3,12,"SwordSkill.12",,"skillicon_01_06","FS_skillicon_01_06","身体を回転させながら、
横薙ぎの攻撃を繰り出す。" +10013,10,"ミョルニル・ハンマー",True,False,False,3,0,10,0.8,0,0.3,13,"SwordSkill.13",,"skillicon_01_33","FS_skillicon_01_33","雷神の力を纏った棍を叩きつけ、
広範囲の敵へ麻痺効果を持った
衝撃波で攻撃する。" +10014,10,"ヴァリアブル・ブロウ",True,False,False,4,0,60,0.8,0,0.3,14,"SwordSkill.14",,"skillicon_01_03","FS_skillicon_01_03","回転力を利用し連打を繰り出す、
怒涛の8連撃。" +10015,10,"アダマン・ブレイカー",True,False,False,5,0,90,0.8,0,0.3,15,"SwordSkill.15",,"skillicon_01_06","FS_skillicon_01_06","片手棍最高のスキルの一種。
膂力の全てを注いだ激しい一撃。" +10016,10,"ナミング・デトネーション",True,False,False,2,0,6,0.8,0,0.3,16,"SwordSkill.16",,"skillicon_01_33","FS_skillicon_01_33","棍に強力な電撃を纏わせて
叩きつけ、麻痺効果を持った
衝撃波で広範囲の敵を攻撃する。" +10017,10,"セントリフュガル・フォース",True,False,False,3,0,10,0.8,0,0.3,17,"SwordSkill.17",,"skillicon_01_06","FS_skillicon_01_06","空中で回転することで、自重と
遠心力をのせた強烈な一撃を
見舞う。" +10018,10,"アダマン・ブレイカー",True,False,False,5,0,90,0.8,0,0.3,15,"SwordSkill.15",,"skillicon_01_06","FS_skillicon_01_06","片手棍最高のスキルの一種。
膂力の全てを注いだ激しい一撃。" +10019,10,"アダマン・ブレイカー",True,False,False,5,0,90,0.8,0,0.3,15,"SwordSkill.15",,"skillicon_01_06","FS_skillicon_01_06","片手棍最高のスキルの一種。
膂力の全てを注いだ激しい一撃。" +10020,10,"ピボット・フォワード",True,False,False,3,0,10,0.8,0,0.3,20,"SwordSkill.20",,"skillicon_01_02","FS_skillicon_01_02","棍を力いっぱい振り回し、敵を
巻き込みつつ突進する。ステップ
やガードを押下しながら放つこと
で、移動距離を調整できる。" +10021,10,"グラウンド・クラッカー",True,False,False,3,0,10,0.8,0,0.3,21,"SwordSkill.21",,"skillicon_01_07","FS_skillicon_01_07","片手棍を全力で地面に叩きつけ、
前方へ連鎖的に広がる衝撃波を
生み出す。" +10022,10,"ヴァリアブル・ブロウ",True,False,False,4,0,60,0.8,0,0.3,14,"SwordSkill.14",,"skillicon_01_03","FS_skillicon_01_03","回転力を利用し連打を繰り出す、
怒涛の8連撃。" +10023,10,"アダマン・ブレイカー",True,False,False,5,0,90,0.8,0,0.3,15,"SwordSkill.15",,"skillicon_01_06","FS_skillicon_01_06","片手棍最高のスキルの一種。
膂力の全てを注いだ激しい一撃。" +10024,10,"ヴァリアブル・ブロウ",True,False,False,4,0,60,0.8,0,0.3,14,"SwordSkill.14",,"skillicon_01_03","FS_skillicon_01_03","回転力を利用し連打を繰り出す、
怒涛の8連撃。" +10025,10,"アダマン・ブレイカー",True,False,False,5,0,90,0.8,0,0.3,15,"SwordSkill.15",,"skillicon_01_06","FS_skillicon_01_06","片手棍最高のスキルの一種。
膂力の全てを注いだ激しい一撃。" +12001,11,"ホーネット",True,False,False,1,0,3,1,1,0,1,"SwordSkill.01",,"skillicon_01_09","FS_skillicon_01_09","毒薬を塗布した矢を
敵へ向かって放つ。" +12002,11,"エレクトリック・レイ",True,False,False,2,0,6,1,1,0,2,"SwordSkill.02",,"skillicon_01_10","FS_skillicon_01_10","麻痺薬を塗布した矢を
敵へ向かって放つ。" +12003,11,"エイムシュート",True,False,False,2,0,6,1,1,0,3,"SwordSkill.03",,"skillicon_01_07","FS_skillicon_01_07","矢を番える際に特殊な力を込め、
敵を貫通する強力な射撃を行う。" +12004,11,"ラディアル・シーカー",True,False,False,2,0,6,1,1,0,4,"SwordSkill.04",,"skillicon_01_08","FS_skillicon_01_08","複数の矢を同時に番えて射る。
放射状に放たれた矢は、
敵へ吸い寄せられるように進む。" +12005,11,"ヘイル・バレット",True,False,False,1,0,3,1,1,0,5,"SwordSkill.05",,"skillicon_01_07","FS_skillicon_01_07","強く弓を引き、
貫通力を高めた矢を放つ。" +12006,11,"ワイド・ショット",True,False,False,1,0,3,1,1,0,6,"SwordSkill.06",,"skillicon_01_08","FS_skillicon_01_08","前方の広い範囲へ
複数の矢を同時に射る。" +12007,11,"ダイヤモンド・ダスト",True,False,False,3,0,10,1,1,0,7,"SwordSkill.07",,"skillicon_01_05","FS_skillicon_01_05","氷の魔法を纏った矢を、
素早く5回連続で射る。" +12008,11,"エクスプロード・アロー",True,False,False,3,0,10,1,1,0,8,"SwordSkill.08",,"skillicon_01_05b","FS_skillicon_01_05b","炎の魔法を纏った矢を、
素早く5回連続で射る。" +12009,11,"マルチプル・チェイサー",True,False,False,3,0,10,1,1,0,9,"SwordSkill.09",,"skillicon_01_08","FS_skillicon_01_08","標的を追尾し貫通する
特殊な矢を連射する。" +12010,11,"ストライク・ノヴァ",True,False,False,4,0,60,1,1,0,10,"SwordSkill.10",,"skillicon_01_07","FS_skillicon_01_07","あらん限りの力を込め射る。
放たれた矢は光条となり、
敵と周囲を巻き込み滅する。" +12011,11,"ミリオン・ハウリング",True,False,False,5,0,90,1,1,0,11,"SwordSkill.11",,"skillicon_01_08","FS_skillicon_01_08","弓最高のスキルの一種。
敵を貫く怒涛の如き連射の直後、
とどめの強烈な一矢を撃ち放つ。" +12012,11,"ミリオン・ハウリング",True,False,False,5,0,90,1,1,0,11,"SwordSkill.11",,"skillicon_01_08","FS_skillicon_01_08","弓最高のスキルの一種。
敵を貫く怒涛の如き連射の直後、
とどめの強烈な一矢を撃ち放つ。" +12013,11,"スコールド・エグジット",True,False,False,3,0,10,1,1,0,13,"SwordSkill.13",,"skillicon_01_07","FS_skillicon_01_07","矢に回転をかけて弓を引き絞り、
敵を抉るように穿つ
高威力な貫通弾を放つ。" +12014,11,"ダウンプア・アーク",True,False,False,2,0,6,1,1,0,14,"SwordSkill.14",,"skillicon_01_01","FS_skillicon_01_01","上空へ複数の弓を放ち、
自重による加速が加わった矢の雨
を降らせる範囲攻撃。" +12015,11,"キューピッド・アロー",True,False,False,1,0,3,1,1,0,15,"SwordSkill.15",,"skillicon_01_60","FS_skillicon_01_60","魅惑の一矢を放ち、
当たった相手に魅了を付与する。" +12016,11,"ヘブンリー・ブレイズ",True,False,False,1,0,75,1,1,0,16,"SwordSkill.16",,"skillicon_01_42","FS_skillicon_01_42","エネルギーを凝縮した光矢を
前方へ放射状に放つ火属性攻撃。
矢は着弾と共に爆発を引き起こし
周囲の敵を巻き込む。" +12017,11,"クイック・フライト",False,False,False,1,0,2,1,1,0,17,"SwordSkill.17",,"skillicon_02_67","FS_skillicon_02_67","空を蹴るようにして低空を高速で
意のままに飛行し、飛行中はあら
ゆる攻撃を避けることが出来る。" +12018,11,"マインド・バレット",True,False,False,4,0,60,1,1,0,18,"SwordSkill.18",,"skillicon_01_07","FS_skillicon_01_07","強力な心意により弓を自身の愛銃
に変貌させて、素早く射撃する。
ガードを押すと、範囲内で最も近
い敵に照準を合わせる。" +12019,11,"マインド・ペネトレイト",True,False,False,5,0,90,1,1,0,19,"SwordSkill.19",,"skillicon_01_07","FS_skillicon_01_07","強力な心意により弓を自身の愛銃
に変貌させ、伏せ撃ちの姿勢から
放つ一撃。敵の防御と耐性を無視
する特殊な貫通弾を正面に放つ。" +12020,11,"ライトニング・チェイサー",True,False,False,3,0,10,1,1,0,20,"SwordSkill.20",,"skillicon_01_10","FS_skillicon_01_10","稲妻のように左右に曲がる軌道を
取りながら敵を追尾し、貫通する
特殊な矢を放つ。接触した敵に
麻痺を付与する。" +14001,14,"ハンド・ラピッド",True,False,False,1,0,3,1,1,0,1,"SwordSkill.01",,"skillicon_01_08","FS_skillicon_01_08","左手で拳銃を抜き、10連射する。
射撃中に方向を指示すると旋回し
多方向へ攻撃することが可能。" +14002,14,"ローショット",True,False,False,1,0,3,1,1,0,2,"SwordSkill.02",,"skillicon_01_07","FS_skillicon_01_07","隙無く素早く伏せ撃ちの姿勢を
とり、正面を射撃する。弾丸は
貫通し複数の敵を貫く。射撃中は
無敵効果が付与される。" +14003,14,"スタンド・ファイアリング",True,False,False,2,0,6,1,1,0,3,"SwordSkill.03",,"skillicon_01_07","FS_skillicon_01_07","立ち撃ちの姿勢をとり、貫通弾で
正面を射撃する。構えた瞬間に
方向を指示することで、旋回して
狙いを定めることが可能。" +14004,14,"グレネード",True,False,False,2,0,6,1,1,0,4,"SwordSkill.04",,"skillicon_01_42","FS_skillicon_01_42","前方へグレネードを投擲する
高威力な範囲攻撃。ガードを
押しながら発動すると
より近くに投擲する。" +14005,14,"ピアース・ファイブショット",True,False,False,3,0,10,1,1,0,5,"SwordSkill.05",,"skillicon_01_08","FS_skillicon_01_08","立ち撃ちの姿勢で素早く5発
連射する。" +14006,14,"ファントム・バレット",True,False,False,3,0,10,1,1,0,6,"SwordSkill.06",,"skillicon_01_06","FS_skillicon_01_06","銃を構え、敵の視界にバレット・
ラインを表示させて、敵を怯ませ
る。ガードを押すと、範囲内で
最も近い敵に照準を合わせる。" +14007,14,"ウルトラウォーターブラスト",True,False,False,4,0,60,1,1,0,7,"SwordSkill.07",,"skillicon_01_04","FS_skillicon_01_04","海の楽しさをめいっぱい詰め込ん
だ、強力な水鉄砲を噴射する。" +14008,14,"クイック・ファイヤー",True,False,False,4,0,60,1,1,0,8,"SwordSkill.08",,"skillicon_01_07","FS_skillicon_01_07","立ち撃ちの姿勢で素早く射撃す
る。ガードを押すと、範囲内で
最も近い敵に照準を合わせる。" +14009,14,"プローン・ペネトレイト",True,False,False,5,0,90,1,1,0,9,"SwordSkill.09",,"skillicon_01_07","FS_skillicon_01_07","伏せ撃ちの姿勢から放つ強力な
一撃。敵の防御と耐性を無視する
特殊な貫通弾を正面に放つ。" +14010,14,"ビーチ・スマッシュ",True,False,False,1,0,3,1,1,0,10,"SwordSkill.10",,"skillicon_01_07","FS_skillicon_01_07","ビーチボールを取り出し、正面へ
思い切りスマッシュを決める。
敵を大きく吹き飛ばす。" +14011,14,"プローン・ペネトレイト",True,False,False,5,0,90,1,1,0,9,"SwordSkill.09",,"skillicon_01_07","FS_skillicon_01_07","伏せ撃ちの姿勢から放つ強力な
一撃。敵の防御と耐性を無視する
特殊な貫通弾を正面に放つ。" +14012,14,"スモーク・グレネード",True,False,False,2,0,6,1,1,0,12,"SwordSkill.12",,"skillicon_01_43","FS_skillicon_01_43","前方へスモーク・グレネードを
投擲し、敵を混乱させる。
ガードを押しながら発動すると
より近くに投擲する。" +14013,14,"スタッフド・ショット",True,False,False,3,0,10,1,1,0,13,"SwordSkill.13",,"skillicon_01_07","FS_skillicon_01_07","立ち撃ちの姿勢で強力な一弾を
放つ。チャージレベルに応じて
威力が上昇し、最大時には防御・
耐性無視の効果が付く。" +14014,14,"グレネード・マルチプル",True,False,False,3,0,10,1,1,0,14,"SwordSkill.14",,"skillicon_01_42","FS_skillicon_01_42","前方へ複数のグレネードを同時に
投擲する高威力な範囲攻撃。
ガードを押しながら発動すると
より近くに投擲する。" +14015,14,"ヘブンリー・ブレイズ",True,False,False,1,0,75,1,1,0,15,"SwordSkill.15",,"skillicon_01_42","FS_skillicon_01_42","武器を元の姿へと戻し、光矢を
前方へ放射状に放つ火属性攻撃。
矢は着弾と共に爆発を引き起こし
周囲の敵を巻き込む。" +14016,14,"クイック・フライト",False,False,False,1,0,2,1,1,0,16,"SwordSkill.16",,"skillicon_02_67","FS_skillicon_02_67","空を蹴るようにして低空を高速で
意のままに飛行し、飛行中はあら
ゆる攻撃を避けることが出来る。" +14017,14,"プローン・ペネトレイト",True,False,False,5,0,90,1,1,0,9,"SwordSkill.09",,"skillicon_01_07","FS_skillicon_01_07","伏せ撃ちの姿勢から放つ強力な
一撃。敵の防御と耐性を無視する
特殊な貫通弾を正面に放つ。" +14018,14,"護廻",True,False,False,2,0,10,1,1,0,17,"SwordSkill.17",,"skillicon_01_45","FS_skillicon_01_45","《金木犀の剣》の武装完全支配
術。剣から変じた花弁を自身の
周囲に旋らせ、近寄る敵を斬り
払うベールを一定時間纏う。" +14019,14,"散花流転",True,False,False,5,0,90,1,1,0,18,"SwordSkill.18",,"skillicon_01_46","FS_skillicon_01_46","《金木犀の剣》の記憶解放術。
金木犀の花弁を前方へ旋らせ、
あらゆるものをなぎ倒す強力な
範囲攻撃。" +14020,14,"クイック・ファイヤー",True,False,False,4,0,60,1,1,0,8,"SwordSkill.08",,"skillicon_01_07","FS_skillicon_01_07","立ち撃ちの姿勢で素早く射撃す
る。ガードを押すと、範囲内で
最も近い敵に照準を合わせる。" +14021,14,"プローン・ペネトレイト",True,False,False,5,0,90,1,1,0,9,"SwordSkill.09",,"skillicon_01_07","FS_skillicon_01_07","伏せ撃ちの姿勢から放つ強力な
一撃。敵の防御と耐性を無視する
特殊な貫通弾を正面に放つ。" +14022,14,"マザーズ・ロザリオ",True,False,False,5,0,90,1,1,0,19,"SwordSkill.19",,"skillicon_01_03","FS_skillicon_01_03","フォトンソードを
取り出して放つ
物理無属性の11連撃。" +14023,14,"プローン・ペネトレイト",True,False,False,3,0,90,1,1,0,9,"SwordSkill.09",,"skillicon_01_92","FS_skillicon_01_92","伏せ撃ちの姿勢から放つ強力な
一撃。敵の防御と耐性を無視する
特殊な貫通弾を正面に放つ。" +29000,0,"ベイシン・バッシュ!",True,False,False,1,0,3,1,1,0,1,"Skill.Alone01","SkillOnsen_01","skillicon_01_50","FS_skillicon_01_50","何見てんのよ!と言わんばかりに
手元の桶を投げつける
打属性遠距離攻撃。" +29001,0,"コンフューズ・スチーム",True,False,False,2,0,10,1,1,0,2,"Skill.Alone02","SkillOnsen_02","skillicon_01_50","FS_skillicon_01_50","幻想的な湯けむりを周囲に漂わせ
触れた敵を混乱させる。" +29002,0,"インテンス・ガイザー",True,False,False,3,0,10,1,1,0,3,"Skill.Alone03","SkillOnsen_03","skillicon_01_51","FS_skillicon_01_50","前方にある温泉の源泉を刺激し、
地中から連続して噴出させる
火属性攻撃。
ガード同時押しで水属性になる。" +29003,0,"オラクルオブイグレット",True,False,False,4,0,60,1,1,0,4,"Skill.Alone04","SkillOnsen_04","skillicon_01_51","FS_skillicon_01_50","温泉の湯を広範囲に浴びせかける
火属性範囲攻撃。ガード同時押し
で水属性になる。自パーティが
温泉に触れると回復する。" +29004,0,"ホーリーギフト・デトネーション",True,False,False,2,0,6,1,1,0,1,"Skill.Alone01","SkillXmasAttack_01","skillicon_01_53","FS_skillicon_01_53","前方へプレゼントを投擲し、聖夜
を乱す邪魔者を滅する聖属性範囲
攻撃。ガードを押しながら発動
するとより近くに投擲する。" +29005,0,"シャドウギフト・デトネーション",True,False,False,2,0,6,1,1,0,2,"Skill.Alone02","SkillXmasAttack_02","skillicon_01_54","FS_skillicon_01_54","前方へプレゼントを投擲し、聖夜
を乱す邪魔者を滅する闇属性範囲
攻撃。ガードを押しながら発動
するとより近くに投擲する。" +29006,0,"メリー・メリー・クリスマス!",True,False,False,4,0,60,1,1,0,3,"Skill.Alone03","SkillXmasAttack_03","skillicon_01_52","FS_skillicon_01_52","天に祈りを捧げ、聖夜を邪魔する
者たちへ大量のプレゼントを配布
し攻撃する。プレゼントは自分を
中心とした広範囲に降り注ぐ。" +29007,0,"オーバー・ショコラ",True,False,False,1,0,3,0,0,0,2,"Skill.Alone02","Skill214Attack_01","skillicon_01_59","FS_skillicon_01_59","バレンタインのチョコレートを
渡す。当たった敵に魅了を付与
する。" +29008,0,"ボム・アフェクション",True,False,False,2,0,30,0,0,0,3,"Skill.Alone03","Skill214Attack_02","skillicon_01_59","FS_skillicon_01_59","想いを詰め込んだチョコレートを
投げ渡し、広範囲の敵に魅了を
付与する。ガードを押しながら
発動するとより近くに投擲する。" +29009,0,"サプライズ・ショコラ",True,False,False,1,0,3,0,0,0,2,"Skill.Alone02","Skill214Attack_03","skillicon_01_59","FS_skillicon_01_59","バレンタインのチョコレートを
渡す。当たった敵にダメージと
混乱を与え、まれに魅了を付与
することもある。" +29010,0,"ビーチ・スマッシュ",True,False,False,1,0,3,1,1,0,1,"Skill.Alone01","SkillMizugi01","skillicon_01_07","FS_skillicon_01_07","ビーチボールを取り出し、正面へ
思い切りスマッシュを決める。
敵を大きく吹き飛ばす。" +29011,0,"サンドバー・ウェイブ",True,False,False,2,0,6,1,1,0,2,"Skill.Alone02","SkillMizugi02","skillicon_01_04","FS_skillicon_01_04","波を起こして前方を攻撃する
水属性攻撃。海の浅瀬で使用
すると威力が増す。" +29012,0,"ビッグウェイブ・ロアーズ",True,False,False,4,0,60,1,1,0,2,"Skill.Alone02","SkillMizugi03","skillicon_01_04","FS_skillicon_01_04","海の加護を得て大波を起こし
前方へ強力な水属性攻撃を行う。
海の浅瀬で使用すると
威力が増す。" +29013,0,"贈花金斬",True,False,False,2,0,6,1,1,0,1,"Skill.Alone01","SkillXmasAttack_04","skillicon_01_68","FS_skillicon_01_68","贈答箱に金木犀の花弁を忍ばせ、
前方へ投擲して敵を追尾させる斬
属性攻撃。ガードを押しながら発
動するとより近くに投擲する。" +29014,0,"ファイアギフト・デトネーション",True,False,False,2,0,6,1,1,0,1,"Skill.Alone01","SkillXmasAttack_05","skillicon_01_67","FS_skillicon_01_67","前方へプレゼントを投擲し、聖夜
を乱す邪魔者を滅する火属性範囲
攻撃。ガードを押しながら発動
するとより近くに投擲する。" +29015,0,"ファイアギフト・マルチプル",True,False,False,3,0,10,1,1,0,1,"Skill.Alone01","SkillXmasAttack_06","skillicon_01_67","FS_skillicon_01_67","前方へ複数のプレゼントを同時に
投擲し、敵を殲滅する火属性範囲
攻撃。ガードを押しながら発動
するとより近くに投擲する。" +29016,0,"バレット・チャージャー",True,False,False,3,0,10,1,1,0,5,"Skill.Alone05","SkillChargeSsSniper","skillicon_01_73","FS_skillicon_01_73","伏せ撃ちの姿勢で強力な弾丸を
射出する。ガードを押下している
間、集中力を高め、その時間の
長さに応じて威力が増す。" +29017,0,"チャージ・プッシュ",True,False,False,3,0,10,0,1,1,5,"Skill.Alone05","SkillChargeSsRapier","skillicon_01_73","FS_skillicon_01_73","強力な刺突攻撃を行う。
ガードを押下している間
集中力を高め、その時間の長さに
応じて威力が増す。" +29018,0,"八柳",True,False,False,3,0,10,1,0,0,5,"Skill.Alone05","SkillChargeSsKatana","skillicon_01_73","FS_skillicon_01_73","抜刀と共に激しく切りつける。
ガードを押下している間
集中力を高め、その時間の長さに
応じて威力が増す。" +29019,0,"ジャイロ・シューター",True,False,False,2,0,6,0,0.2,0.8,5,"Skill.Alone05","SkillChargeSsNitouryu","skillicon_01_73","FS_skillicon_01_73","両手の剣で周囲を薙ぎ払う。
発動時にガードを押下していると
チャージが可能。チャージ時間に
応じて威力が増し、斬撃が飛ぶ。" +29020,0,"ハイドロ・カノンボール",True,False,False,3,0,10,1,1,0,3,"Skill.Alone03","SkillMizugi04","skillicon_01_04","FS_skillicon_01_04","前方へ水属性の弾を放つ。
海の浅瀬で使用すると
発射数が増加する。" +29021,0,"スリーカード",True,False,False,2,0,6,0,0,0,1,"Skill.Alone01","SkillBunny01","skillicon_01_79","FS_skillicon_01_79","敵を追尾するトランプを3連続で
投げる防御無視斬属性攻撃。
ガードを押しながら発動すると
追尾はせず貫通弾となる。" +29022,0,"ハート・ショットガン",True,False,False,1,0,3,0,0,0,1,"Skill.Alone01","SkillBunny02","skillicon_01_80","FS_skillicon_01_80","5枚のトランプを放射状に投げる
防御無視斬属性攻撃。
ダメージを与える他、
Mob相手には魅了を付与する。" +29023,0,"パワー・ダイス",True,False,False,1,0,3,0,0,0,1,"Skill.Alone01","SkillBunny03","skillicon_01_81","FS_skillicon_01_81","敵が近づくと爆発するダイスを前
方に投げる打属性攻撃。出目が大
きいほど威力が上昇。ガード押下
中に発動すると近くに投擲する。" +29024,0,"レイズアップ・フィーバー",True,False,False,3,0,10,0,0,0,2,"Skill.Alone02","SkillBunny04","skillicon_01_82","FS_skillicon_01_82","カジノのチップを前方に射出する
打属性攻撃。
クエスト中の発動回数に応じて
性能が20段階まで強化される。" +29025,0,"リトル・メリー・クリスマス",True,False,False,3,0,10,1,1,0,3,"Skill.Alone03","SkillXmasAttack_07","skillicon_01_52","FS_skillicon_01_52","天に祈りを捧げ、
前方へ複数のプレゼントを
投下し攻撃する。
" +29026,0,"ストライク・ベル",True,False,False,2,0,6,1,1,0,5,"Skill.Alone05","SkillXmasAttack_08","skillicon_01_84","FS_skillicon_01_84","前方へ打属性のベルを射出する。
ベルは敵にぶつかると無属性の爆
発を起こす。ガードを押しながら
発動するとベルが敵を貫通する。" +29027,0,"アサルト・スウィーパー",True,False,False,2,0,6,1,1,0,1,"Skill.Alone01","SkillMaidAttack_01","skillicon_01_91","FS_skillicon_01_91","周囲を掃除するためにモップを取
り出し、地面を掃きながら突進す
る無属性攻撃。発動中無敵。" +29028,0,"ティーブレイクショット",True,False,False,2,0,6,1,1,0,3,"Skill.Alone03","SkillMaidAttack_02","skillicon_01_86","FS_skillicon_01_86","お茶の準備もメイドの務め。敵の
元へティーセットを飛ばす防御無
視打属性攻撃。ガード押下により
チャージを行うと発射数が増加。" +29029,0,"ラブラブ・チャージャー",True,False,False,1,0,3,1,1,0,3,"Skill.Alone03","SkillMaidAttack_03","skillicon_01_87","FS_skillicon_01_87","愛情のこもったオムライスを前方
に飛ばして敵を魅了する。ガード
を押下していると愛情をチャージ
して魅了範囲が拡大する。" +29030,0,"インパクト・エッグ",True,False,False,2,0,6,1,1,0,2,"Skill.Alone02","SkillEasterEgg01","skillicon_01_88","FS_skillicon_01_88","打属性の爆発を起こす
イースターエッグを前方に投擲。
ステップやガードを押下しながら
放つと飛距離を調整できる。" +29031,0,"ムーディー・エッグ",True,False,False,2,0,6,1,1,0,2,"Skill.Alone02","SkillEasterEgg02","skillicon_01_89","FS_skillicon_01_89","魅了効果のある爆発を起こす
イースターエッグを前方に投擲。
ステップやガードを押下しながら
放つと飛距離を調整できる。" +29032,0,"プランク・エッグ",True,False,False,2,0,6,1,1,0,2,"Skill.Alone02","SkillEasterEgg03","skillicon_01_90","FS_skillicon_01_90","敵を弱体化させる効果のある
イースターエッグを前方に投擲。
ステップやガードを押下しながら
放つと飛距離を調整できる。" +30000,0,"クイック",False,False,False,1,0,30,0,0,0,0,,"SkillBuffAGI","skillicon_02_05","FS_skillicon_02_05","身体能力を活性化し、
自パーティ全員の移動速度を
一定時間上昇させる。" +30001,0,"ファースト・エイド",False,False,False,1,0,15,0,0,0,0,,"SkillHealSELF","skillicon_02_03","FS_skillicon_02_03","癒しの光を使用して、
使用者のHPを小回復する。
※回復量は使用者のINTに依存" +30002,0,"ヒール",False,False,False,2,0,20,0,0,0,0,,"SkillHealAll","skillicon_02_01","FS_skillicon_02_01","癒しの光を使用して、
味方全員の
HPを回復する。
※回復量は使用者のINTに依存" +30003,0,"リストア",False,False,False,1,0,15,0,0,0,0,,"SkillCureHeal","skillicon_02_21","FS_skillicon_02_21","癒しの光を使用して、
使用者のHPを小回復し、
身体の状態異常を回復する。
※回復量は使用者のINTに依存" +30004,0,"リカバリー",False,False,False,2,0,20,0,0,0,0,,"SkillCureHealAll","skillicon_02_22","FS_skillicon_02_22","癒しの光を使用して、
味方全員のHPと
身体の状態異常を回復する。
※回復量は使用者のINTに依存" +30005,0,"キュア",False,False,False,1,0,5,0,0,0,0,,"SkillCureAll","skillicon_02_07","FS_skillicon_02_07","癒しの光を使用して、
味方全員の
身体の状態異常を回復する。" +30006,0,"シャープネス",False,False,False,2,0,15,0,0,0,0,,"SkillBuffStr","skillicon_02_04","FS_skillicon_02_04","筋力を活性化し、
使用者のSTRを
一定時間上昇させる。
※効果量は使用者のINTに依存" +30007,0,"シャープ・ウェル",False,False,False,2,0,15,0,0,0,0,,"SkillBuffStrAll","skillicon_02_02","FS_skillicon_02_02","筋力を活性化し、
味方全員のSTRを
一定時間上昇させる。
※効果量は使用者のINTに依存" +30008,0,"シャープ・フォア",False,False,False,3,0,15,0,0,0,0,,"SkillBuffStrAttack","skillicon_02_23","FS_skillicon_02_23","筋力を活性化し、
味方内アタッカーの
STRを一定時間上昇させる。
※効果量は使用者のINTに依存" +30009,0,"プロテクション",False,False,False,2,0,10,0,0,0,0,,"SkillBuffVit","skillicon_02_09","FS_skillicon_02_09","体表面を硬化し、
使用者のVITを
一定時間上昇させる。
※効果量は使用者のINTに依存" +30010,0,"プロテクト・ウェル",False,False,False,2,0,10,0,0,0,0,,"SkillBuffVitAll","skillicon_02_08","FS_skillicon_02_08","体表面を硬化し、
味方全員のVITを
一定時間上昇させる。
※効果量は使用者のINTに依存" +30011,0,"プロテクト・フォア",False,False,False,3,0,10,0,0,0,0,,"SkillBuffVitTank","skillicon_02_24","FS_skillicon_02_24","体表面を硬化し、
味方内タンクの
VITを一定時間上昇させる。
※効果量は使用者のINTに依存" +30012,0,"レイズ・フレア",False,False,False,2,0,20,0,0,0,0,,"SkillEnchantFire","skillicon_02_10b","FS_skillicon_02_10b","炎の加護を宿し、
使用者の攻撃に一定時間
火属性攻撃を付与する。" +30013,0,"レイズ・アクア",False,False,False,2,0,20,0,0,0,0,,"SkillEnchantWater","skillicon_02_10","FS_skillicon_02_10","水の加護を宿し、
使用者の攻撃に一定時間
水属性攻撃を付与する。" +30014,0,"レイズ・エアロ",False,False,False,2,0,20,0,0,0,0,,"SkillEnchantAir","skillicon_02_10d","FS_skillicon_02_10d","風の加護を宿し、
使用者の攻撃に一定時間
風属性攻撃を付与する。" +30015,0,"レイズ・ソイル",False,False,False,2,0,20,0,0,0,0,,"SkillEnchantEarth","skillicon_02_10c","FS_skillicon_02_10c","土の加護を宿し、
使用者の攻撃に一定時間
土属性攻撃を付与する。" +30016,0,"レイズ・ホーリー",False,False,False,2,0,20,0,0,0,0,,"SkillEnchantHoly","skillicon_02_10e","FS_skillicon_02_10e","聖なる加護を宿し、
使用者の攻撃に一定時間
聖属性攻撃を付与する。" +30017,0,"レイズ・ダーク",False,False,False,2,0,20,0,0,0,0,,"SkillEnchantDark","skillicon_02_10f","FS_skillicon_02_10f","闇の加護を宿し、
使用者の攻撃に一定時間
闇属性攻撃を付与する。" +30019,0,"エンハンス・フレア",False,False,False,2,0,20,0,0,0,0,,"SkillEnchantFireAll","skillicon_02_25","FS_skillicon_02_25","炎の加護を宿し、
味方全員の攻撃に
一定時間火属性攻撃を付与する。" +30020,0,"エンハンス・アクア",False,False,False,2,0,20,0,0,0,0,,"SkillEnchantWaterAll","skillicon_02_26","FS_skillicon_02_26","水の加護を宿し、
味方全員の攻撃に
一定時間水属性攻撃を付与する。" +30021,0,"エンハンス・エアロ",False,False,False,2,0,20,0,0,0,0,,"SkillEnchantAirAll","skillicon_02_27","FS_skillicon_02_27","風の加護を宿し、
味方全員の攻撃に
一定時間風属性攻撃を付与する。" +30022,0,"エンハンス・ソイル",False,False,False,2,0,20,0,0,0,0,,"SkillEnchantEarthAll","skillicon_02_28","FS_skillicon_02_28","土の加護を宿し、
味方全員の攻撃に
一定時間土属性攻撃を付与する。" +30023,0,"エンハンス・ホーリー",False,False,False,2,0,20,0,0,0,0,,"SkillEnchantHolyAll","skillicon_02_29","FS_skillicon_02_29","聖なる加護を宿し、
味方全員の攻撃に
一定時間聖属性攻撃を付与する。" +30024,0,"エンハンス・ダーク",False,False,False,2,0,20,0,0,0,0,,"SkillEnchantDarkAll","skillicon_02_30","FS_skillicon_02_30","闇の加護を宿し、
味方全員の攻撃に
一定時間闇属性攻撃を付与する。" +30040,0,"リリーフ・フレア",False,False,False,2,0,10,0,0,0,0,,"SkillResistFire","skillicon_02_31","FS_skillicon_02_31","炎の加護を賜り、
使用者の火属性耐性を
一定時間強化する。" +30041,0,"リリーフ・アクア",False,False,False,2,0,10,0,0,0,0,,"SkillResistWater","skillicon_02_32","FS_skillicon_02_32","水の加護を賜り、
使用者の水属性耐性を
一定時間強化する。" +30042,0,"リリーフ・エアロ",False,False,False,2,0,10,0,0,0,0,,"SkillResistAir","skillicon_02_33","FS_skillicon_02_33","風の加護を賜り、
使用者の風属性耐性を
一定時間強化する。" +30043,0,"リリーフ・ソイル",False,False,False,2,0,10,0,0,0,0,,"SkillResistEarth","skillicon_02_34","FS_skillicon_02_34","土の加護を賜り、
使用者の土属性耐性を
一定時間強化する。" +30044,0,"リリーフ・ホーリー",False,False,False,2,0,10,0,0,0,0,,"SkillResistHoly","skillicon_02_35","FS_skillicon_02_35","聖なる加護を賜り、
使用者の聖属性耐性を
一定時間強化する。" +30045,0,"リリーフ・ダーク",False,False,False,2,0,10,0,0,0,0,,"SkillResistDark","skillicon_02_36","FS_skillicon_02_36","闇の加護を賜り、
使用者の闇属性耐性を
一定時間強化する。" +30046,0,"リリーフ・エレメンタル",False,False,False,2,0,10,0,0,0,0,,"SkillResistAll","skillicon_02_37","FS_skillicon_02_37","全能の加護を賜り、
使用者の全属性耐性を
一定時間強化する。" +30047,0,"レジスト・フレア",False,False,False,2,0,10,0,0,0,0,,"SkillResistFireAll","skillicon_02_15b","FS_skillicon_02_15b","炎の加護を賜り、
味方全員の火属性耐性を
一定時間強化する。" +30048,0,"レジスト・アクア",False,False,False,2,0,10,0,0,0,0,,"SkillResistWaterAll","skillicon_02_15","FS_skillicon_02_15","水の加護を賜り、
味方全員の水属性耐性を
一定時間強化する。" +30049,0,"レジスト・エアロ",False,False,False,2,0,10,0,0,0,0,,"SkillResistAirAll","skillicon_02_15d","FS_skillicon_02_15d","風の加護を賜り、
味方全員の風属性耐性を
一定時間強化する。" +30050,0,"レジスト・ソイル",False,False,False,2,0,10,0,0,0,0,,"SkillResistEarthAll","skillicon_02_15c","FS_skillicon_02_15c","土の加護を賜り、
味方全員の土属性耐性を
一定時間強化する。" +30051,0,"レジスト・ホーリー",False,False,False,2,0,10,0,0,0,0,,"SkillResistHolyAll","skillicon_02_15e","FS_skillicon_02_15e","聖なる加護を賜り、
味方全員の聖属性耐性を
一定時間強化する。" +30052,0,"レジスト・ダーク",False,False,False,2,0,10,0,0,0,0,,"SkillResistDarkAll","skillicon_02_15f","FS_skillicon_02_15f","闇の加護を賜り、
味方全員の闇属性耐性を
一定時間強化する。" +30053,0,"レジスト・エレメンタル",False,False,False,2,0,10,0,0,0,0,,"SkillResistAllAll","skillicon_02_38","FS_skillicon_02_38","全能の加護を賜り、
味方全員の全属性耐性を
一定時間強化する。" +30054,0,"エグゾースト",False,False,False,2,0,5,0,0,0,0,,"SkillDebuffStrAllR","skillicon_02_39","FS_skillicon_02_39","周囲にいる敵を疲労させ、
攻撃力を一定時間減少させる。
※効果量は使用者のINTに依存" +30055,0,"ウィークネス",False,False,False,2,0,5,0,0,0,0,,"SkillDebuffVitAllR","skillicon_02_40","FS_skillicon_02_40","周囲にいる敵を脱力させ、
防御力を一定時間減少させる。
※効果量は使用者のINTに依存" +30056,0,"ディスクロージャー",False,False,False,2,0,5,0,0,0,0,,"SkillRemoveBuffEnemyR","skillicon_02_41","FS_skillicon_02_41","敵が纏う加護を破り、
画面内にいる全ての敵の
バフを解除する。" +30057,0,"ポイズンミスト",False,False,False,2,0,15,0,0,0,0,,"SkillEnchantPoison","skillicon_02_11","FS_skillicon_02_11","毒薬を利用して、
使用者が攻撃を行った相手を
一定時間毒状態にする。" +30058,0,"パラライズミスト",False,False,False,2,0,15,0,0,0,0,,"SkillEnchantParalysis","skillicon_02_12","FS_skillicon_02_12","しびれ薬を利用して、
使用者が攻撃を行った相手を
一定時間麻痺状態にする。" +30059,0,"コンフュージョン",False,False,False,2,0,15,0,0,0,0,,"SkillEnchantConfuse","skillicon_02_13","FS_skillicon_02_13","相手の思考力を低下させる。
使用者が攻撃を行った相手を
一定時間混乱状態にする。" +30060,0,"リストリクション",False,False,False,2,0,15,0,0,0,0,,"SkillEnchantSealed","skillicon_02_14","FS_skillicon_02_14","特定の行動を禁止する。
使用者が攻撃を行った相手を
一定時間封印状態にする。" +30061,0,"ピアーシング",False,False,False,1,0,15,0,0,0,0,,"SkillShootPenetrate","skillicon_02_42","FS_skillicon_02_42","一定時間、通常攻撃が
標的を貫通するようになる。" +30062,0,"バトルクライ",False,False,False,2,0,15,0,0,0,0,,"SkillSuperArmor","skillicon_02_43","FS_skillicon_02_43","溢れるガッツにより、
使用者が一定時間
よろけ・ダウン無効状態になる。
※修復中は効果が発動しない" +30063,0,"ウォークライ",False,False,False,2,0,15,0,0,0,0,,"SkillSuperArmorAll","skillicon_02_44","FS_skillicon_02_44","溢れるガッツにより、
味方全員が一定時間
よろけ・ダウン無効状態になる。
※修復中は効果が発動しない" +30064,0,"リジェネレイト",False,False,False,2,0,20,0,0,0,0,,"SkillRegenerate","skillicon_02_45","FS_skillicon_02_45","癒しの光を使用して、
使用者のHPを
一定時間徐々に回復する。
※回復量は使用者のINTに依存" +30065,0,"エンジェル・レイ",False,False,False,2,0,20,0,0,0,0,,"SkillRegenerateAll","skillicon_02_46","FS_skillicon_02_46","癒しの光を使用して、
味方全員のHPを
一定時間徐々に回復する。
※回復量は使用者のINTに依存" +30066,0,"フラグメントサーチ",False,False,False,1,0,5,0,0,0,0,,"SkillShowCrystal","skillicon_02_06","FS_skillicon_02_06","神経を研ぎ澄まし、
フラグメントの位置を
マップ上に表示する。" +30067,0,"ヒール・ブレス",False,False,True,2,0,6,0,0,0,0,,"SkillPet01","skillicon_02_20","FS_skillicon_02_20","使い魔を操り、
HP回復の効果を持った
ブレスを放つ。
※回復量は使用者のINTに依存" +30068,0,"リストア・ブレス",False,False,True,2,0,6,0,0,0,0,,"SkillPet02","skillicon_02_47","FS_skillicon_02_47","使い魔を操り、
HP回復・状態異常回復の
効果を持ったブレスを放つ。
※回復量は使用者のINTに依存" +30069,0,"シャープ・ブレス",False,False,True,2,0,6,0,0,0,0,,"SkillPet03","skillicon_02_48","FS_skillicon_02_48","使い魔を操り、
攻撃力上昇の効果を持った
ブレスを放つ。
※効果量は使用者のINTに依存" +30070,0,"プロテクト・ブレス",False,False,True,2,0,6,0,0,0,0,,"SkillPet04","skillicon_02_49","FS_skillicon_02_49","使い魔を操り、
防御力上昇の効果を持った
ブレスを放つ。
※効果量は使用者のINTに依存" +30071,0,"エグゾースト・アーツ",False,False,False,2,0,15,0,0,0,0,,"SkillEnchantDebuffStr","skillicon_02_39","FS_skillicon_02_39","敵を疲労させるスキル。
使用者の攻撃に付与され、ヒット
時に標的の攻撃力を減少させる。
※効果量は使用者のINTに依存" +30072,0,"ウィークネス・フォーミュラ",False,False,False,2,0,15,0,0,0,0,,"SkillEnchantDebuffVit","skillicon_02_40","FS_skillicon_02_40","敵を脱力させるスキル。
使用者の攻撃に付与され、ヒット
時に標的の防御力を減少させる。
※効果量は使用者のINTに依存" +30073,0,"ハピネス・ピクニック",False,False,False,2,0,30,0,0,0,1,"Skill.Alone01","SkillPicnicLunch","skillicon_02_52","FS_skillicon_02_52","最高の景色と美味しいお弁当で
全員の体力と気力を回復する。
HP・状態異常を回復し、更に
STRと移動速度が上昇する。" +30074,0,"バースト・エンフォース",False,False,False,4,0,15,0,0,0,0,,"SkillBuffStrLv4","skillicon_02_04","FS_skillicon_02_04","瞬間的に筋力を活性化し、
使用者のSTRを
短時間大きく上昇させる。
※効果量は使用者のINTに依存" +30075,0,"グレイスフォーオール",False,False,False,3,0,15,0,0,0,0,,"SkillBuffStrAndVitAll","skillicon_02_53","FS_skillicon_02_53","聖なる祈りで加護を得て、
味方全員のSTRとVITを
一定時間上昇させる。
※効果量は使用者のINTに依存" +30076,0,"フェイバリット・プラント",False,False,False,1,0,90,0,0,0,0,,"SkillFavoritePlant","skillicon_02_54","FS_skillicon_02_54","幾度も植物系モンスターに宙吊り
にされる内、気に入られてしまっ
た様子。懐いたガリッシュ・ガー
ベラを呼び、共に戦ってもらう。" +30077,0,"ディア・グッドチャイルド",False,False,False,2,0,20,0,0,0,4,"Skill.Alone04","SkillXmasHeal","skillicon_02_55","FS_skillicon_02_55","サンタさんから良い子への
プレゼント。HP・状態異常を
回復し、更にSTRとVITが上昇
する。" +30078,0,"エンデュランス・クイック",False,False,False,4,0,30,0,0,0,0,,"SkillBuffAGILv4","skillicon_02_05","FS_skillicon_02_05","身体能力を活性化した上、
持久性を持たせ、自パーティ全員
の移動速度を長時間上昇させる。" +30079,0,"オースオブナイツ",False,False,False,3,0,15,0,0,0,0,,"SkillBuffStrAndVit","skillicon_02_56","FS_skillicon_02_56","誓いを立て自身を鼓舞することで
使用者のSTRとVITを
一定時間上昇させる。" +30080,0,"ビー・ノーブル",False,False,False,3,0,15,0,0,0,0,,"SkillBuffStr30080","skillicon_02_57","FS_skillicon_02_57","高潔な意志力により使用者の
STR弱体効果を解除し、
STRを一定時間上昇させる。" +30081,0,"スース・フレンズ",False,False,False,2,0,15,0,0,0,1,"Skill.Alone01","SkillCatKissHeal","skillicon_02_58","FS_skillicon_02_58","キュートな動きでメンバーを癒し
元気にさせる。全員のHP・状態
異常を回復し、更にHPを
一定時間徐々に回復する。" +30082,0,"スウィート・ブリムフル",False,False,False,2,0,15,0,0,0,1,"Skill.Alone01","Skill214Heal","skillicon_02_59","FS_skillicon_02_59","貰ったチョコレートを食べ、想い
の力を漲らせる。全員のHP・
状態異常を回復し、更に一定時間
よろけ・ダウン無効状態になる。" +30083,0,"レイズ・フレア・ブレス",False,False,True,2,0,15,0,0,0,0,,"SkillPetEnchantFire","skillicon_02_60","FS_skillicon_02_60","使い魔を操り、
炎の加護を宿したブレスを放つ。
先頭のキャラの攻撃に
一定時間火属性攻撃を付与する。" +30084,0,"レイズ・アクア・ブレス",False,False,True,2,0,15,0,0,0,0,,"SkillPetEnchantWater","skillicon_02_61","FS_skillicon_02_61","使い魔を操り、
水の加護を宿したブレスを放つ。
先頭のキャラの攻撃に
一定時間水属性攻撃を付与する。" +30085,0,"レイズ・エアロ・ブレス",False,False,True,2,0,15,0,0,0,0,,"SkillPetEnchantAir","skillicon_02_62","FS_skillicon_02_62","使い魔を操り、
風の加護を宿したブレスを放つ。
先頭のキャラの攻撃に
一定時間風属性攻撃を付与する。" +30086,0,"レイズ・ソイル・ブレス",False,False,True,2,0,15,0,0,0,0,,"SkillPetEnchantEarth","skillicon_02_63","FS_skillicon_02_63","使い魔を操り、
土の加護を宿したブレスを放つ。
先頭のキャラの攻撃に
一定時間土属性攻撃を付与する。" +30087,0,"レイズ・ホーリー・ブレス",False,False,True,2,0,15,0,0,0,0,,"SkillPetEnchantHoly","skillicon_02_64","FS_skillicon_02_64","使い魔を操り、
聖の加護を宿したブレスを放つ。
先頭のキャラの攻撃に
一定時間聖属性攻撃を付与する。" +30088,0,"レイズ・ダーク・ブレス",False,False,True,2,0,15,0,0,0,0,,"SkillPetEnchantDark","skillicon_02_65","FS_skillicon_02_65","使い魔を操り、
闇の加護を宿したブレスを放つ。
先頭のキャラの攻撃に
一定時間闇属性攻撃を付与する。" +30089,0,"オウフリー・エグゾースト",False,False,False,4,0,10,0,0,0,0,,"SkillDebuffStrAllLv4R","skillicon_02_39","FS_skillicon_02_39","周囲にいる敵をとても疲労させ、
攻撃力を長時間、大きく減少
させる。
※効果量は使用者のINTに依存" +30090,0,"オウフリー・ウィークネス",False,False,False,4,0,10,0,0,0,0,,"SkillDebuffVitAllLv4R","skillicon_02_40","FS_skillicon_02_40","周囲にいる敵をとても脱力させ、
防御力を長時間、大きく減少
させる。
※効果量は使用者のINTに依存" +30091,0,"レイテント・トラッカー",False,False,False,1,0,30,0,0,0,0,,"SkillHideParty","skillicon_02_66","FS_skillicon_02_66","気配を忍ばせ、自パーティ全員が
まだ見つかっていないMobに
感知されなくなる。※攻撃を
当てた相手には効果が無くなる" +30092,0,"情報拡張",False,False,False,2,0,30,0,0,0,0,,"SkillAugmaOn","skillicon_02_68","FS_skillicon_02_68","オーグマーの機能拡張により、
ミニマップ上に、フラグメント・
グリード・イベントモンスターの
位置が表示される。" +30093,0,"チャームミスト",False,False,False,2,0,15,0,0,0,0,,"SkillEnchantCharm","skillicon_02_69","FS_skillicon_02_69","溢れ出る魅力により、
使用者が攻撃を行った相手を
一定時間魅了状態にする。" +30094,0,"キープ・コンディション",False,False,False,2,0,20,0,0,0,0,,"SkillPreventionBadStatus","skillicon_02_70","FS_skillicon_02_70","全員の体調管理を万全にし、
一定時間、味方全員が状態異常に
かからないようにする。" +30095,0,"パラライズエフェクト",False,False,False,4,0,30,0,0,0,0,,"SkillEnchantParalysisSuper","skillicon_02_12","FS_skillicon_02_12","強力な麻痺効果を宿し、
使用者が攻撃を行った相手を
一定時間強力な麻痺状態にする。" +30096,0,"リカバリー・ブレス",False,False,True,3,0,10,0,0,0,0,,"SkillPetSuperHeal","skillicon_02_47","FS_skillicon_02_47","癒しのブレスにより、
先頭のキャラのHPを大幅に回復
し、状態異常も回復させる。
※回復量は使用者のINTに依存" +30097,0,"エンフォース・ブレス",False,False,True,4,0,10,0,0,0,0,,"SkillPetSuperSTRBuff","skillicon_02_48","FS_skillicon_02_48","筋力を活性化するブレスにより
先頭のキャラのSTRを
短時間大きく上昇させる。
※効果量は使用者のINTに依存" +30100,0,"フォース",False,True,False,2,0,0,0,0,0,0,,"SkillPassiveBuffStr","skillicon_03_01",,"鍛え上げられた筋力により、
保有者のSTRが上昇する。" +30101,0,"タフネス",False,True,False,2,0,0,0,0,0,0,,"SkillPassiveBuffVit","skillicon_03_05",,"強靭な肉体により、
保有者のVITが上昇する。" +30102,0,"レイド",False,True,False,3,0,0,0,0,0,0,,"SkillBuffStrAttackPassive","skillicon_03_11",,"強襲体勢を整え、
味方内アタッカーの
STRが上昇する。" +30103,0,"フォートレス",False,True,False,3,0,0,0,0,0,0,,"SkillBuffVitTankPassive","skillicon_03_12",,"互いをフォローし合い、
味方内タンクの
VITが上昇する。" +30104,0,"コンクェスト",False,True,False,4,0,0,0,0,0,0,,"SkillPassiveBuffStrAll","skillicon_03_03",,"完璧なチームワークにより、
味方全員のSTRが上昇する。" +30105,0,"シェルター",False,True,False,4,0,0,0,0,0,0,,"SkillPassiveBuffVitAll","skillicon_03_04",,"鉄壁のチームワークにより、
味方全員のVITが上昇する。" +30106,0,"グリードサーチ",False,True,False,1,0,0,0,0,0,0,,"SkillShowGreed","skillicon_03_02",,"研ぎ澄まされた直感で、
フィールド上のグリードを
マップ上に表示する。" +30107,0,"コンバットヒーリング",False,True,False,1,0,0,0,0,0,0,,"SkillRegeneratePassive1","skillicon_03_10",,"自然治癒力を高め、
保有者のHPが一定間隔で
ごく少量ずつ、徐々に回復する。
※回復量は保有者のINTに依存" +30108,0,"バトルヒーリング",False,True,False,2,0,0,0,0,0,0,,"SkillRegeneratePassive2","skillicon_03_10",,"自然治癒力をより高め、
保有者のHPが一定間隔で
少しずつ、徐々に回復する。
※回復量は保有者のINTに依存" +30109,0,"ウォーヒーリング",False,True,False,3,0,0,0,0,0,0,,"SkillRegeneratePassive3","skillicon_03_10",,"自然治癒力を大幅に高め、
保有者のHPが一定間隔で
中程度ずつ、徐々に回復する。
※回復量は保有者のINTに依存" +30110,0,"アクティブガード",False,True,False,1,0,0,0,0,0,0,,"SkillGuardMove","skillicon_03_08",,"熟達した動きで、
保有者はガード中でも
移動することができる。" +30111,0,"アクティブ・サポート",False,True,False,1,0,0,0,0,0,0,,"SkillAutoAttackSpeed","skillicon_03_09",,"積極的な援護を行う。
保有者が後衛のときに、
攻撃頻度が増える。" +30112,0,"パリィ",False,True,False,1,0,0,0,0,0,0,,"SkillParry","skillicon_03_07",,"斬撃の刹那を見切る。
保有者が敵の攻撃を
ジャストガードで防いだ場合、
攻撃を弾いて敵の体勢を崩す。" +30113,0,"オートガード",False,True,False,1,0,0,0,0,0,0,,"SkillAutoGuard","skillicon_03_13",,"周囲からの攻撃を警戒する。
保有者は待機時と通常移動時、
敵の攻撃を自動的にガードする。" +30114,0,"心眼",False,True,False,1,0,0,0,0,0,0,,"SkillIgnoreResistStab","skillicon_03_14",,"精神を統一することで、
小さな的も貫くことができる。
保有者が攻撃した相手の
突属性耐性を無視する。" +30115,0,"イーグルアイ",False,True,False,1,0,0,0,0,0,0,,"SkillArcherCamera","skillicon_03_06",,"全てを見通す目。
鷲のように広い視点から、
周囲を見回すことができる。" +30120,0,"Mobキラー",False,True,False,1,0,0,0,0,0,0,,"SkillMobKiller","skillicon_03_19",,"小物狩りの極意。
保有者がMobに与える
ダメージが上昇する。
※効果量は保有者のINTに依存" +30121,0,"ボスキラー",False,True,False,5,0,0,0,0,0,0,,"SkillBossKiller","skillicon_03_20",,"大物狩りの極意。
保有者がボスに与える
ダメージが上昇する。
※効果量は保有者のINTに依存" +30134,0,"ロックオン",False,True,False,1,0,0,0,0,0,0,,"SkillLockOn","skillicon_03_33",,"ガードボタンと攻撃ボタンを
同時に押下すると、範囲内で
最も近い敵に照準を合わせる。" +30135,0,"インパーシャルギフト",False,True,False,5,0,0,0,0,0,0,,"SkillPassiveBuffStrAndVitAll","skillicon_03_39",,"天の恵みにより加護を得て、
味方全員のSTRとVITが上昇する。" +30136,0,"ブレスオブヘヴン",False,True,False,2,0,0,0,0,0,0,,"SkillRegeneratePassiveAllLv2","skillicon_03_10b",,"天の恵みを受け、自パーティ
全員のHPが一定間隔で
少しずつ、徐々に回復する。
※回復量は保有者のINTに依存" +30137,0,"パートナー・ブースト",False,True,False,3,0,0,0,0,0,0,,"SkillPartnerBoost","skillicon_03_40",,"使い魔の攻撃を
グレードアップさせる。" +30138,0,"ノーマライズ・ガード",False,True,False,1,0,0,0,0,0,0,,"SkillNormalizeGuard","skillicon_03_41",,"ガード中に状態異常やデバフを
受けた時、それを無効化する。" +30139,0,"堅忍質直",False,True,False,1,0,0,0,0,0,0,,"SkillSuzuneSpecial","skillicon_03_42",,"防具の持つ守護特効により、
HPが50%以上の時、強力な一撃
を受けても全損せずに耐える。" +30140,0,"マニピュレイト・アロー",False,True,False,1,0,0,0,0,0,0,,"SkillHomingArrow","skillicon_03_43",,"弓を巧みに繰り、
矢を敵に追従させる。" +30141,0,"ハイスキル・プルーン",False,True,False,4,0,0,0,0,0,0,,"SkillCoolTimeCutLv4","skillicon_03_35",,"保有者の、スキルレベルが4以上
の攻撃スキルのクールタイムを
10秒短縮する。" +30142,0,"マーベラス・ラヴ",False,True,False,1,0,0,0,0,0,0,,"SkillAsunaSpecial","skillicon_03_44",,"強い意志力により、
ガードボタンを入力する度に
一定確率で状態異常とデバフを
回復する。" +30143,0,"花変化",False,True,False,1,0,0,0,0,0,0,,"SkillEnhanceOsmanthus","skillicon_03_45",,"自在に花弁を操り、敵によって
刃の当て方を変化させることで、
金木犀の花弁による斬打突攻撃に
対する物理耐性を無効にする。" +30144,0,"ワイルド・ブレーン",False,True,False,1,0,0,0,0,0,0,,"SkillWildBrain","skillicon_03_46",,"INTに依存している攻撃スキルの
威力が、使用者のSTRに依存する
ようになる。" +30145,0,"フル・オブ・ライフ",False,True,False,1,0,0,0,0,0,0,,"SkillRegeneratePassiveTerraria","skillicon_03_47",,"ガードを押すと大地を踏みしめ、
生命エネルギーを取り込んで
自身のHPを回復する。
※回復量は保有者のINTに依存" +30146,0,"剣心一如",False,True,False,1,0,0,0,0,0,0,,"SkillSuperLongSword","skillicon_03_48",,"強い意志力により武具を拡張し、
物理攻撃スキルの間合いを
大きく広げる。" +30147,0,"アクア・ポイント",False,True,False,1,0,0,0,0,0,0,,"SkillIgnoreResistWater","skillicon_03_50",,"敵の耐性が弱い箇所を見抜き、
使用者の攻撃に対する
水耐性を無効にする。" +30148,0,"灼熱!アタック",False,True,False,3,0,0,0,0,0,0,,"SkillSuperBeachBall","skillicon_03_49",,"圧倒的なジャンプ力により
ビーチ・スマッシュを
グレードアップさせる。" +30149,0,"オウフリー・フォース",False,True,False,4,0,0,0,0,0,0,,"SkillPassiveBuffStrLv4","skillicon_03_01",,"非常に鍛え上げられた
筋力により、
保有者のSTRが大きく上昇する。" +30150,0,"ソイル・ポイント",False,True,False,1,0,0,0,0,0,0,,"SkillIgnoreResistEarth","skillicon_03_51",,"敵の耐性が弱い箇所を見抜き、
使用者の攻撃に対する
土耐性を無効にする。" +30151,0,"バック・アタッカー",False,True,False,2,0,0,0,0,0,0,,"SkillPartnerAttackEX","skillicon_03_52",,"距離をとって狙撃の効果を
高める。保有者が後衛のときに、
援護攻撃をグレードアップ
させる。" +30152,0,"グレネード(サポート)",False,True,False,2,0,0,0,0,0,0,,"SkillPartnerGrenade","skillicon_03_53",,"後衛からの援護攻撃の際に
グレネードを投擲する。
援護攻撃は通常攻撃の
一種として扱われる。" +30153,0,"カスタム・ピストル",False,True,False,1,0,0,0,0,0,0,,"SkillHandgunEX","skillicon_03_54",,"拳銃をカスタマイズし、
保有者の拳銃による攻撃を
グレードアップさせる。" +30154,0,"Mobキラー・ティーチ",False,True,False,1,0,0,0,0,0,0,,"SkillMobKillerAll","skillicon_03_56",,"小物狩りの極意を伝授する。
味方全員がMobに与える
ダメージが上昇する。
※効果量は保有者のINTに依存" +30155,0,"ボスキラー・ティーチ",False,True,False,5,0,0,0,0,0,0,,"SkillBossKillerAll","skillicon_03_57",,"大物狩りの極意を伝授する。
味方全員がボスに与える
ダメージが上昇する。
※効果量は保有者のINTに依存" +30156,0,"スウィフト・コンボ",False,True,False,1,0,0,0,0,0,0,,"SkillFastCombo","skillicon_03_58",,"アクションボタンを連続で押下
した際に、通常よりも
高速で連撃を行う。" +30157,0,"フィジカル・レイズ",False,True,False,3,0,0,0,0,0,0,,"SkillPassiveBuffStrAndVit","skillicon_03_55",,"全身を強化し、筋力・体力共に
向上させる。
保有者のSTRとVITが上昇する。" +30158,0,"コンシール・クーラー",False,True,False,1,0,0,0,0,0,0,,"SkillPassiveBackCoolTime","skillicon_03_61",,"前衛で支え、後衛が攻撃準備を
整える隙を作る。保有者が前衛に
いる間、後衛のクールタイムを
大幅に短縮する。" +30159,0,"原泉拡張",False,True,False,3,0,0,0,0,0,0,,"SkillPassiveOnsen","skillicon_03_59",,"自パーティ内の「インテンス・ガイザー」「オラクルオブイグレット」の発動回数に応じて、両スキルを最大3回まで強化する。" +30160,0,"行動予測",False,True,False,2,0,0,0,0,0,0,,"SkillPassiveCheatAugma","skillicon_03_60",,"行動を予測するプログラムの
アシストを受け、ガードをすると
常にジャストガードとなる。" +30161,0,"ハイスキル・プルーン",False,True,False,4,0,0,0,0,0,0,,"SkillCoolTimeCutLv4_2nd","skillicon_03_35",,"保有者の、スキルレベルが4以上
の攻撃スキルのクールタイムを
10秒短縮する。" +30162,0,"クレバリー",False,True,False,2,0,0,0,0,0,0,,"SkillPassiveBuffInt","skillicon_03_62",,"磨き上げられた学力により、
保有者のINTが上昇する。" +30163,0,"サーチ・スペシャル",False,True,False,3,0,0,0,0,0,0,,"SkillPassiveLv5Search","skillicon_03_63",,"探し物に精神を集中し、
ミニマップ上に、フラグメント・
グリード・イベントモンスターの
位置を表示する。" +30164,0,"ドロップオブヘブン",False,True,False,1,0,0,0,0,0,0,,"SkillRegeneratePassiveAllLv1","skillicon_03_10b",,"僅かな天の恵みを受け自パーティ
全員のHPが一定間隔でほんの
少しずつ、徐々に回復する。
※回復量は保有者のINTに依存" +30165,0,"サポート・ショートニング",False,True,False,1,0,0,0,0,0,0,,"SkillCoolTimeCutSupport","skillicon_03_35",,"保有者の補助スキルの
クールタイムを1秒短縮する。" +30166,0,"パワー・スプレッダー",False,True,False,1,0,0,0,0,0,0,,"SkillAttackSpread","skillicon_03_64",,"気合を込めて攻撃を行い、
通常攻撃の間合いを広げる。" +30167,0,"フューエル・オブ・ライフ",False,True,False,2,0,0,0,0,0,0,,"SkillRegenePassTerrariaAll","skillicon_03_47",,"ガードを押すと大地を踏みしめ、
生命エネルギーを取り込んで
自パーティのHPを回復する。
※回復量は保有者のINTに依存" +30168,0,"ウェポン・シューター",False,True,False,1,0,0,0,0,0,0,,"SkillPassiveDaggerShoot","skillicon_03_67",,"アクションボタン押下による
通常攻撃の初撃および連撃時に
武器を投擲して攻撃する。" +30169,0,"エレメント・リボルバー",False,True,False,1,0,0,0,0,0,0,,"SkillPassiveElementRevolver","skillicon_03_72",,"ガード中にステップボタンを押下
すると、HPを消費しつつ一定時
間自身の攻撃に属性を付与する。
属性は付与毎に切り替わる。" +30170,0,"セーフティ・ウォール",False,True,False,1,0,0,0,0,0,0,,"SkillPassiveBackHeal","skillicon_03_68",,"前衛で支え、後衛を休ませる。
保有者が前衛にいる間、後衛の
HPが定期的に大きく回復する。
※効果は回復対象のINTに依存" +30171,0,"サポーターズ・ギルド",False,True,False,1,0,0,0,0,0,0,,"SkillBuffStViSpPassive1","skillicon_03_75",,"互いをサポートし合い、
自パーティ内のサポーターの
STRとVITが上昇する。" +30172,0,"サポーターズ・カルテル",False,True,False,5,0,0,0,0,0,0,,"SkillBuffStViSpPassive2","skillicon_03_75",,"互いをサポートし合い、
自パーティ内のサポーターの
STRとVITが大きく上昇する。" +30173,0,"アンブロークン・アローズ",False,True,False,2,0,0,0,0,0,0,,"SkillPassiveMultiArrow","skillicon_03_77",,"通常攻撃の際に、
3本の矢を同時に放って攻撃。" +30174,0,"メディカル・メイル",False,True,False,5,0,0,0,0,0,0,,"SkillPassiveHealthArmor","skillicon_03_76",,"心身を健やかに保ち、
保有者が状態異常に
かからなくなる。" +30175,0,"テクニカル・ダイスロール",False,True,False,3,0,0,0,0,0,0,,"SkillPassiveDiceSix","skillicon_03_73",,"保有者が「パワー・ダイス」「ダ
イス・サポート」を発動すると、
必ず出目が6になる。" +30176,0,"ブレイク・シューター",False,True,False,1,0,0,0,0,0,0,,"SkillHandgunBrAt","skillicon_03_79",,"保有者がブレイクアタック
(ガード+攻撃)を行う際、
拳銃を用いて突属性の
射撃攻撃を行うようになる。" +30177,0,"タツジン・インパクト",False,True,False,1,0,0,0,0,0,0,,"SkillIgnoreResistBlow","skillicon_03_80",,"技巧を凝らした打撃法により、
あらゆる相手に衝撃を与える。
保有者が攻撃した相手の
打属性耐性を無視する。" +30178,0,"ハグオブヘヴン",False,True,False,3,0,0,0,0,0,0,,"SkillRegeneratePassiveAllLv3","skillicon_03_10b",,"天の加護を受け、自パーティ
全員のHPが一定間隔で
中程度ずつ、徐々に回復する。
※回復量は保有者のINTに依存" +30179,0,"バランサーズ・ギルド",False,True,False,1,0,0,0,0,0,0,,"SkillBuffStViBaPassive1","skillicon_03_81",,"互いに連携を取り
自パーティ内バランスの
STRとVITが上昇する。" +30180,0,"ブレイク・スウィーパー",False,True,False,1,0,0,0,0,0,0,,"SkillMaidMopBrAt","skillicon_03_82",,"保有者がブレイクアタック
(ガード+攻撃)を行う際、
モップを用いて無属性の
突進攻撃を行うようになる。" +30181,0,"レイズ・ラーニング",False,True,False,3,0,0,0,0,0,0,,"SkillSchoolPassive00","skillicon_03_84",,"勤勉な学習により、
保有者が属性付与スキルを
発動した際に効果時間を
無制限にする。" +30182,0,"サード・ショートニング",False,True,False,3,0,0,0,0,0,0,,"SkillCoolTimeCutLv3","skillicon_03_83",,"保有者の攻撃スキルの
クールタイムを3秒短縮する。" +30315,0,"ファスト・チャージャー",False,True,False,1,0,0,0,0,0,0,,"SkillQuickCharge","skillicon_03_34",,"保有者のチャージにかかる時間が
短縮される。" +30316,0,"スキル・ショートニング",False,True,False,1,0,0,0,0,0,0,,"SkillCoolTimeCut","skillicon_03_35",,"保有者の攻撃スキルの
クールタイムを1秒短縮する。" +30300,0,"ファイア・ボール",True,False,False,1,0,3,0,0,0,0,"Skill.03","SkillFireMagic1","skillicon_01_35","FS_skillicon_01_35","小型の火球を生み出し、
標的に向けて放つ。
※威力は使用者のINTに依存" +30301,0,"ボルカニック・キャノン",True,False,False,2,0,6,0,0,0,0,"Skill.01","SkillFireMagic2","skillicon_01_35","FS_skillicon_01_35","触れると大爆発を起こす灼熱の
火山弾を標的へ向けて飛ばす。
※威力は使用者のINTに依存" +30302,0,"アイス・バレット",True,False,False,1,0,3,0,0,0,0,"Skill.01","SkillWaterMagic1","skillicon_01_36","FS_skillicon_01_36","小型の氷弾を生み出し、
標的に向けて放つ。
※威力は使用者のINTに依存" +30303,0,"アブソリュート・ゼロ",True,False,False,2,0,6,0,0,0,0,"Skill.03","SkillWaterMagic2","skillicon_01_36","FS_skillicon_01_36","極温の冷気を収斂し、
絶対零度の光条を放つ。
※威力は使用者のINTに依存" +30304,0,"ウィンド・カッター",True,False,False,1,0,3,0,0,0,0,"Skill.01","SkillAirMagic1","skillicon_01_37","FS_skillicon_01_37","かまいたちを標的に向けて放つ。
小さいが貫通力を持つ。
※威力は使用者のINTに依存" +30305,0,"タイラント・ハリケーン",True,False,False,2,0,6,0,0,0,0,"Skill.02","SkillAirMagic2","skillicon_01_37","FS_skillicon_01_37","竜巻を巻き起こし、
周囲にいる敵を攻撃する。
※威力は使用者のINTに依存" +30306,0,"スリング・ストーン",True,False,False,1,0,3,0,0,0,0,"Skill.03","SkillEarthMagic1","skillicon_01_38","FS_skillicon_01_38","岩石を招来し、
標的に向けて放つ。
※威力は使用者のINTに依存" +30307,0,"タイタン・スパイク",True,False,False,2,0,6,0,0,0,0,"Skill.02","SkillEarthMagic2","skillicon_01_38","FS_skillicon_01_38","地中より岩石の尖頭を招来し、
周囲の敵を突き刺す。
※威力は使用者のINTに依存" +30308,0,"ライトニング・アロー",True,False,False,1,0,3,0,0,0,0,"Skill.01","SkillHolyMagic1","skillicon_01_39","FS_skillicon_01_39","光の矢を生み出し、
標的に向けて放つ。
※威力は使用者のINTに依存" +30309,0,"ディバイン・レイ",True,False,False,2,0,6,0,0,0,0,"Skill.03","SkillHolyMagic2","skillicon_01_39","FS_skillicon_01_39","天の光を集束させ、
前方にいる敵を巻き込み滅する、
強烈なエネルギーを放射する。
※威力は使用者のINTに依存" +30310,0,"ダーク・キャノン",True,False,False,1,0,3,0,0,0,0,"Skill.01","SkillDarkMagic1","skillicon_01_40","FS_skillicon_01_40","闇のエネルギーを表出し、
標的を貫通する闇弾を放つ。
※威力は使用者のINTに依存" +30311,0,"アビス・ディメンジョン",True,False,False,2,0,6,0,0,0,0,"Skill.02","SkillDarkMagic2","skillicon_01_40","FS_skillicon_01_40","巨大な闇を出現させ、
強烈な次元の渦に
周囲の敵を巻き込む。
※威力は使用者のINTに依存" +30320,0,"アローシェイプ《サーマル》",True,False,False,1,0,3,0,0,0,0,"Skill.01","SkillSsjArrowFire","skillicon_01_35","FS_skillicon_01_35","熱素を生成し、貫通力のある
3本の矢に変じて放つ神聖術。
※威力は使用者のINTに依存" +30321,0,"アローシェイプ《アクウィアス》",True,False,False,1,0,3,0,0,0,0,"Skill.01","SkillSsjArrowWater","skillicon_01_36","FS_skillicon_01_36","水素を生成し、貫通力のある
3本の矢に変じて放つ神聖術。
※威力は使用者のINTに依存" +30322,0,"アローシェイプ《エアリアル》",True,False,False,1,0,3,0,0,0,0,"Skill.01","SkillSsjArrowWind","skillicon_01_37","FS_skillicon_01_37","風素を生成し、貫通力のある
3本の矢に変じて放つ神聖術。
※威力は使用者のINTに依存" +30323,0,"アローシェイプ《メタリック》",True,False,False,1,0,3,0,0,0,0,"Skill.01","SkillSsjArrowEarth","skillicon_01_38","FS_skillicon_01_38","鋼素を生成し、貫通力のある
3本の矢に変じて放つ神聖術。
※威力は使用者のINTに依存" +30324,0,"アローシェイプ《ルミナス》",True,False,False,1,0,3,0,0,0,0,"Skill.01","SkillSsjArrowHoly","skillicon_01_39","FS_skillicon_01_39","光素を生成し、貫通力のある
3本の矢に変じて放つ神聖術。
※威力は使用者のINTに依存" +30325,0,"アローシェイプ《アンブラ》",True,False,False,1,0,3,0,0,0,0,"Skill.01","SkillSsjArrowDark","skillicon_01_40","FS_skillicon_01_40","闇素を生成し、貫通力のある
3本の矢に変じて放つ神聖術。
※威力は使用者のINTに依存" +30326,0,"バードシェイプ《サーマル》",True,False,False,2,0,6,0,0,0,0,"Skill.02","SkillSsjBirdFire","skillicon_01_35","FS_skillicon_01_35","熱素を生成し、追尾能力のある
3羽の鳥に変じて放つ神聖術。
※威力は使用者のINTに依存" +30327,0,"バードシェイプ《アクウィアス》",True,False,False,2,0,6,0,0,0,0,"Skill.02","SkillSsjBirdWater","skillicon_01_36","FS_skillicon_01_36","水素を生成し、追尾能力のある
3羽の鳥に変じて放つ神聖術。
※威力は使用者のINTに依存" +30328,0,"バードシェイプ《エアリアル》",True,False,False,2,0,6,0,0,0,0,"Skill.02","SkillSsjBirdWind","skillicon_01_37","FS_skillicon_01_37","風素を生成し、追尾能力のある
3羽の鳥に変じて放つ神聖術。
※威力は使用者のINTに依存" +30329,0,"バードシェイプ《メタリック》",True,False,False,2,0,6,0,0,0,0,"Skill.02","SkillSsjBirdEarth","skillicon_01_38","FS_skillicon_01_38","鋼素を生成し、追尾能力のある
3羽の鳥に変じて放つ神聖術。
※威力は使用者のINTに依存" +30330,0,"バードシェイプ《ルミナス》",True,False,False,2,0,6,0,0,0,0,"Skill.02","SkillSsjBirdHoly","skillicon_01_39","FS_skillicon_01_39","光素を生成し、追尾能力のある
3羽の鳥に変じて放つ神聖術。
※威力は使用者のINTに依存" +30331,0,"バードシェイプ《アンブラ》",True,False,False,2,0,6,0,0,0,0,"Skill.02","SkillSsjBirdDark","skillicon_01_40","FS_skillicon_01_40","闇素を生成し、追尾能力のある
3羽の鳥に変じて放つ神聖術。
※威力は使用者のINTに依存" +30332,0,"反射凝集光線術",True,False,False,3,0,10,0,0,0,5,"Skill.Alone05","SkillChargeShot","skillicon_01_39","FS_skillicon_01_39","晶素と鋼素で出来た閉じた鏡に
大量の光素を貯め込み、一気に
開放する。ガードを押下中、詠唱
時間が延長され、威力が上がる。" +30333,0,"フレイム・スネーク",True,False,False,3,0,10,0,0,0,0,"Skill.03","SkillFireMagic3","skillicon_01_35","FS_skillicon_01_35","前方に一列に並ぶ火球を発生させ
る。火球は使用者に追随して動き
触れた敵を攻撃する。
※威力は使用者のINTに依存" +30334,0,"ワールプール・スプラッシュ",True,False,False,3,0,10,0,0,0,0,"Skill.02","SkillWaterMagic3","skillicon_01_36","FS_skillicon_01_36","その場に渦潮を発生させ
敵を巻き込んで攻撃する。
※威力は使用者のINTに依存" +30335,0,"スタグネイト・タイフーン",True,False,False,3,0,10,0,0,0,0,"Skill.02","SkillAirMagic3","skillicon_01_37","FS_skillicon_01_37","複数の竜巻をしばらく発生させ
続ける。竜巻はゆっくりと敵に
近付き、触れた敵を攻撃する。
※威力は使用者のINTに依存" +30336,0,"コール・メテオライト",True,False,False,3,0,10,0,0,0,0,"Skill.02","SkillEarthMagic3","skillicon_01_38","FS_skillicon_01_38","大量の隕石を降らせ、
広範囲の敵にダメージを与える。
※威力は使用者のINTに依存" +30337,0,"シャイニング・ルーター",True,False,False,3,0,10,0,0,0,0,"Skill.03","SkillHolyMagic3","skillicon_01_39","FS_skillicon_01_39","敵を追尾する聖属性の弾を
複数放つ。ガードを押しながら
放つと追尾はせず貫通弾となる。
※威力は使用者のINTに依存" +30338,0,"クリーピング・シャドウ",True,False,False,3,0,10,0,0,0,0,"Skill.02","SkillDarkMagic3","skillicon_01_40","FS_skillicon_01_40","敵に忍び寄る闇のエネルギーを複
数放出する。ガードを押しながら
発動すると、闇弾は使用者の周囲
を浮遊し近寄る敵を攻撃する。" +30340,0,"バーストエレメント《アクア》",True,False,False,3,0,10,0,0,0,0,"Skill.02","SkillSsjBurstWater","skillicon_01_36","FS_skillicon_01_36","凝縮した水素を生成し、
前方へ飛ばす。敵や地形に
接触した瞬間に爆発させる。
※威力は使用者のINTに依存" +30341,0,"バーストエレメント《エアロ》",True,False,False,3,0,10,0,0,0,0,"Skill.02","SkillSsjBurstWind","skillicon_01_37","FS_skillicon_01_37","凝縮した風素を生成し、
前方へ飛ばす。敵や地形に
接触した瞬間に爆発させる。
※威力は使用者のINTに依存" +30344,0,"バーストエレメント《ダーク》",True,False,False,3,0,10,0,0,0,0,"Skill.02","SkillSsjBurstDark","skillicon_01_40","FS_skillicon_01_40","凝縮した闇素を生成し、
前方へ飛ばす。敵や地形に
接触した瞬間に爆発させる。
※威力は使用者のINTに依存" +30345,0,"オールエレメント・トラスト",True,False,False,3,0,20,0,0,0,0,"Skill.02","SkillSsjDischargeAll","skillicon_01_69","FS_skillicon_01_69","強力な心意を用いて
全属性の素因を生成し、
前方へ飛ばす。
※威力は使用者のINTに依存" +30346,0,"シンプル・ボール",True,False,False,3,0,10,0,0,0,0,"Skill.02","SkillNeutralMagic3","skillicon_01_72","FS_skillicon_01_72","属性を持たない
強力な魔力の弾を前方へ飛ばし
敵を攻撃する。
※威力は使用者のINTに依存" +30347,0,"フラジール・バレット",True,False,False,2,0,6,0,0,0,0,"Skill.03","SkillMagicDebuffShoot","skillicon_01_76","FS_skillicon_01_76","敵のSTR、VIT、INTを
低下させる弱体弾を
前方へ飛ばす。
※効果量は使用者のINTに依存" +30348,0,"サラウンド・サンダー",True,False,False,2,0,6,0,0,0,0,"Skill.02","SkillMagicThunderBarrier","skillicon_01_75","FS_skillicon_01_75","一定時間、自身の周辺に電撃を
召喚し周囲の敵を攻撃し続ける。
敵に麻痺を付与することもある。
※威力は使用者のINTに依存" +30400,0,"バブルブレス",True,False,True,1,0,3,0,0,0,0,,"SkillPetAttack03","skillicon_01_27","FS_skillicon_01_27","使い魔を操り、
混乱効果をもつ
泡のブレスを放つ。
※威力は使用者のINTに依存" +30401,0,"ファイアブレス",True,False,True,2,0,6,0,0,0,0,,"SkillPetAttack04","skillicon_01_17c","FS_skillicon_01_17c","使い魔を操り、
炎のブレスを放つ。
※威力は使用者のINTに依存" +30402,0,"アイスブレス",True,False,True,2,0,6,0,0,0,0,,"SkillPetAttack05","skillicon_01_17b","FS_skillicon_01_17b","使い魔を操り、
氷のブレスを放つ。
※威力は使用者のINTに依存" +30403,0,"ウィンドブレス",True,False,True,2,0,6,0,0,0,0,,"SkillPetAttack06","skillicon_01_28","FS_skillicon_01_28","使い魔を操り、
真空波のブレスを放つ。
※威力は使用者のINTに依存" +30404,0,"サンドブレス",True,False,True,2,0,6,0,0,0,0,,"SkillPetAttack07","skillicon_01_29","FS_skillicon_01_29","使い魔を操り、
砂塵のブレスを放つ。
※威力は使用者のINTに依存" +30405,0,"ライトニングブレス",True,False,True,2,0,6,0,0,0,0,,"SkillPetAttack08","skillicon_01_30","FS_skillicon_01_30","使い魔を操り、
天の光のブレスを放つ。
※威力は使用者のINTに依存" +30406,0,"シャドウブレス",True,False,True,2,0,6,0,0,0,0,,"SkillPetAttack09","skillicon_01_31","FS_skillicon_01_31","使い魔を操り、
暗黒のブレスを放つ。
※威力は使用者のINTに依存" +30407,0,"ドラゴニック・チャージ",True,False,True,3,0,10,0,0,0,0,,"SkillPetAttack10","skillicon_01_32","FS_skillicon_01_32","使い魔を操り、
標的へ向けて激しく突進させる。
※威力は使用者のSTRに依存" +30408,0,"エアーパフ・シュート",True,False,True,3,0,10,0,0,0,0,,"SkillPetAttack11","skillicon_01_64","FS_skillicon_01_64","使い魔を操り、
体内で凝縮した空気を
弾丸のように複数放つ。
※威力は使用者のINTに依存" +30409,0,"オーシャン・バブルブレス",True,False,True,3,0,10,0,0,0,0,,"SkillPetAttack14","skillicon_01_27","FS_skillicon_01_27","使い魔を操り、混乱効果を持つ
泡の弾を連射する。海の浅瀬で
使用すると発射数が増加する。
※威力は使用者のINTに依存" +30410,0,"ドラゴン・カードマジック",True,False,True,2,0,6,0,0,0,0,,"SkillPetAttack15","skillicon_01_83","FS_skillicon_01_83","使い魔を操り、敵を追尾する
防御無視斬属性のトランプを
連続で射出して攻撃。
※威力は使用者のSTRに依存" +30411,0,"ドラゴン・ギフトデリバリー",True,False,True,2,0,6,0,0,0,0,,"SkillPetAttack16","skillicon_01_85","FS_skillicon_01_85","使い魔を操り、
プレゼントを投下して攻撃する。
※威力は使用者のSTRに依存" +30500,0,"バブルブレス《盟友》",True,False,True,1,0,3,0,0,0,0,,"SkillPetAttack03","skillicon_01_27","FS_skillicon_01_27","仲間の使い魔にお願いして、
混乱効果をもつ
泡のブレスを放つ。
※威力は使用者のINTに依存" +30501,0,"ファイアブレス《盟友》",True,False,True,2,0,6,0,0,0,0,,"SkillPetAttack04","skillicon_01_17c","FS_skillicon_01_17c","仲間の使い魔にお願いして、
炎のブレスを放つ。
※威力は使用者のINTに依存" +30502,0,"アイスブレス《盟友》",True,False,True,2,0,6,0,0,0,0,,"SkillPetAttack05","skillicon_01_17b","FS_skillicon_01_17b","仲間の使い魔にお願いして、
氷のブレスを放つ。
※威力は使用者のINTに依存" +30503,0,"ウィンドブレス《盟友》",True,False,True,2,0,6,0,0,0,0,,"SkillPetAttack06","skillicon_01_28","FS_skillicon_01_28","仲間の使い魔にお願いして、
真空波のブレスを放つ。
※威力は使用者のINTに依存" +30504,0,"サンドブレス《盟友》",True,False,True,2,0,6,0,0,0,0,,"SkillPetAttack07","skillicon_01_29","FS_skillicon_01_29","仲間の使い魔にお願いして、
砂塵のブレスを放つ。
※威力は使用者のINTに依存" +30505,0,"ライトニングブレス《盟友》",True,False,True,2,0,6,0,0,0,0,,"SkillPetAttack08","skillicon_01_30","FS_skillicon_01_30","仲間の使い魔にお願いして、
天の光のブレスを放つ。
※威力は使用者のINTに依存" +30506,0,"シャドウブレス《盟友》",True,False,True,2,0,6,0,0,0,0,,"SkillPetAttack09","skillicon_01_31","FS_skillicon_01_31","仲間の使い魔にお願いして、
暗黒のブレスを放つ。
※威力は使用者のINTに依存" +30507,0,"ドラゴニック・チャージ《盟友》",True,False,True,3,0,10,0,0,0,0,,"SkillPetAttack10f","skillicon_01_32","FS_skillicon_01_32","仲間の使い魔にお願いして、
標的へ向けて激しく突進させる。
※威力は使用者のSTRに依存" +30508,0,"エアーパフ・シュート《盟友》",True,False,True,3,0,10,0,0,0,0,,"SkillPetAttack11f","skillicon_01_64","FS_skillicon_01_64","仲間の使い魔にお願いして、
体内で凝縮した空気を
弾丸のように複数放つ。
※威力は使用者のINTに依存" +30509,0,"ヒール・ブレス《盟友》",False,False,True,2,0,6,0,0,0,0,,"SkillPet01","skillicon_02_20","FS_skillicon_02_20","仲間の使い魔にお願いして、
HP回復の効果を持った
ブレスを放つ。
※回復量は使用者のINTに依存" +30510,0,"リストア・ブレス《盟友》",False,False,True,2,0,6,0,0,0,0,,"SkillPet02","skillicon_02_47","FS_skillicon_02_47","仲間の使い魔にお願いして、
HP回復・状態異常回復の
効果を持ったブレスを放つ。
※回復量は使用者のINTに依存" +30511,0,"シャープ・ブレス《盟友》",False,False,True,2,0,6,0,0,0,0,,"SkillPet03","skillicon_02_48","FS_skillicon_02_48","仲間の使い魔にお願いして、
攻撃力上昇の効果を持った
ブレスを放つ。
※効果量は使用者のINTに依存" +30512,0,"プロテクト・ブレス《盟友》",False,False,True,2,0,6,0,0,0,0,,"SkillPet04","skillicon_02_49","FS_skillicon_02_49","仲間の使い魔にお願いして、
防御力上昇の効果を持った
ブレスを放つ。
※効果量は使用者のINTに依存" +30513,0,"レイズ・フレア・ブレス《盟友》",False,False,True,2,0,15,0,0,0,0,,"SkillPetEnchantFire","skillicon_02_60","FS_skillicon_02_60","仲間の使い魔にお願いして、
炎の加護を宿したブレスを放つ。
先頭のキャラの攻撃に
一定時間火属性攻撃を付与する。" +30514,0,"レイズ・アクア・ブレス《盟友》",False,False,True,2,0,15,0,0,0,0,,"SkillPetEnchantWater","skillicon_02_61","FS_skillicon_02_61","仲間の使い魔にお願いして、
水の加護を宿したブレスを放つ。
先頭のキャラの攻撃に
一定時間水属性攻撃を付与する。" +30515,0,"レイズ・エアロ・ブレス《盟友》",False,False,True,2,0,15,0,0,0,0,,"SkillPetEnchantAir","skillicon_02_62","FS_skillicon_02_62","仲間の使い魔にお願いして、
風の加護を宿したブレスを放つ。
先頭のキャラの攻撃に
一定時間風属性攻撃を付与する。" +30516,0,"レイズ・ソイル・ブレス《盟友》",False,False,True,2,0,15,0,0,0,0,,"SkillPetEnchantEarth","skillicon_02_63","FS_skillicon_02_63","仲間の使い魔にお願いして、
土の加護を宿したブレスを放つ。
先頭のキャラの攻撃に
一定時間土属性攻撃を付与する。" +30517,0,"レイズ・ホーリー・ブレス《盟友》",False,False,True,2,0,15,0,0,0,0,,"SkillPetEnchantHoly","skillicon_02_64","FS_skillicon_02_64","仲間の使い魔にお願いして、
聖の加護を宿したブレスを放つ。
先頭のキャラの攻撃に
一定時間聖属性攻撃を付与する。" +30518,0,"レイズ・ダーク・ブレス《盟友》",False,False,True,2,0,15,0,0,0,0,,"SkillPetEnchantDark","skillicon_02_65","FS_skillicon_02_65","仲間の使い魔にお願いして、
闇の加護を宿したブレスを放つ。
先頭のキャラの攻撃に
一定時間闇属性攻撃を付与する。" +30519,0,"パートナー・ブースト《盟友》",False,True,False,3,0,0,0,0,0,0,,"SkillPartnerBoost","skillicon_03_40",,"保有者が仲間の使い魔に戦闘を
手伝ってもらう時、使い魔の
攻撃をグレードアップさせる。" +30520,0,"レイズ・フレアアクア・ブレス",False,False,True,3,0,20,0,0,0,0,,"SkillPetEnchantFireWater","skillicon_02_87","FS_skillicon_02_87","使い魔のブレスで先頭のキャラの
攻撃に火属性を付与する。
ガードを押下しながら発動すると
加護が変容し水属性を付与する。" +30521,0,"レイズ・エアロソイル・ブレス",False,False,True,3,0,20,0,0,0,0,,"SkillPetEnchantAirEarth","skillicon_02_88","FS_skillicon_02_88","使い魔のブレスで先頭のキャラの
攻撃に風属性を付与する。
ガードを押下しながら発動すると
加護が変容し土属性を付与する。" +30522,0,"レイズ・ホーリーダーク・ブレス",False,False,True,3,0,20,0,0,0,0,,"SkillPetEnchantHolyDark","skillicon_02_89","FS_skillicon_02_89","使い魔のブレスで先頭のキャラの
攻撃に聖属性を付与する。
ガードを押下しながら発動すると
加護が変容し闇属性を付与する。" +30523,0,"ポイズンミスト・ブレス",False,False,True,2,0,15,0,0,0,0,,"SkillPetEnchantPosion","skillicon_02_91","FS_skillicon_02_91","使い魔を操り、先頭のキャラの
攻撃に毒付与効果を追加する
ブレスを放つ。" +30524,0,"パラライズミスト・ブレス",False,False,True,2,0,15,0,0,0,0,,"SkillPetEnchantParalysis","skillicon_02_92","FS_skillicon_02_92","使い魔を操り、先頭のキャラの
攻撃に麻痺付与効果を追加する
ブレスを放つ。" +30525,0,"グレイス・ブレス",False,False,True,3,0,15,0,0,0,0,,"SkillPetBuffStrAndVit","skillicon_02_93","FS_skillicon_02_93","使い魔を操り、先頭のキャラに
攻撃力と防御力上昇の
効果を持ったブレスを放つ。
※効果量は使用者のINTに依存" +31000,0,"ディスターブ・キャンセル",False,False,False,1,0,5,0,0,0,0,,"SkillRemoveDebuff","skillicon_02_72","FS_skillicon_02_72","味方全員にかけられた
弱体効果を解除する。" +31001,0,"背水の陣",False,False,False,1,0,5,0,0,0,0,,"SkillBuffStrWithSelfDamage","skillicon_02_71","FS_skillicon_02_71","自身の耐久値を1に減少させ、
自身のSTRを大きく上昇
させる。
※効果量は使用者のINTに依存" +31002,0,"バトルクライ・エンデュアレンス",False,False,False,4,0,10,0,0,0,0,,"SkillSuperArmorLv4","skillicon_02_43","FS_skillicon_02_43","溢れ出るガッツにより、
使用者が長時間
よろけ・ダウン無効状態になる。
※修復中は効果が発動しない" +31003,0,"ウォークライ・エンデュアレンス",False,False,False,4,0,10,0,0,0,0,,"SkillSuperArmorAllLv4","skillicon_02_44","FS_skillicon_02_44","溢れ出るガッツにより、
味方全員が長時間
よろけ・ダウン無効状態になる。
※修復中は効果が発動しない" +31004,0,"レイズフレア・シフトアクア",False,False,False,3,0,25,0,0,0,0,,"SkillEnchantFireWater","skillicon_02_73","FS_skillicon_02_73","使用者の攻撃に一定時間
火属性を付与する。
ガードを押下しながら発動すると
加護が変容し水属性を付与する。" +31005,0,"レイズエアロ・シフトソイル",False,False,False,3,0,25,0,0,0,0,,"SkillEnchantAirEarth","skillicon_02_74","FS_skillicon_02_74","使用者の攻撃に一定時間
風属性を付与する。
ガードを押下しながら発動すると
加護が変容し土属性を付与する。" +31006,0,"レイズホーリー・シフトダーク",False,False,False,3,0,25,0,0,0,0,,"SkillEnchantHolyDark","skillicon_02_75","FS_skillicon_02_75","使用者の攻撃に一定時間
聖属性を付与する。
ガードを押下しながら発動すると
加護が変容し闇属性を付与する。" +31007,0,"エンハンスフレア・シフトアクア",False,False,False,3,0,25,0,0,0,0,,"SkillEnchantFireWaterAll","skillicon_02_76","FS_skillicon_02_76","自パーティ全員の攻撃に
一定時間火属性を付与する。
ガードを押下しながら発動すると
加護が変容し水属性を付与する。" +31008,0,"エンハンスエアロ・シフトソイル",False,False,False,3,0,25,0,0,0,0,,"SkillEnchantAirEarthAll","skillicon_02_77","FS_skillicon_02_77","自パーティ全員の攻撃に
一定時間風属性を付与する。
ガードを押下しながら発動すると
加護が変容し土属性を付与する。" +31009,0,"エンハンスホーリー・シフトダーク",False,False,False,3,0,25,0,0,0,0,,"SkillEnchantHolyDarkAll","skillicon_02_78","FS_skillicon_02_78","自パーティ全員の攻撃に
一定時間聖属性を付与する。
ガードを押下しながら発動すると
加護が変容し闇属性を付与する。" +31010,0,"スクイーズ・バリア",False,False,False,1,0,25,0,0,0,0,,"SkillTankBarrier","skillicon_02_80","FS_skillicon_02_80","自パーティ全員に、
一定量のダメージを無効化する
バリアを付与する。
※効果量は使用者のレベルに依存" +31011,0,"ディフェンス・ポスチャー",False,False,False,1,0,10,0,0,0,5,"Skill.Alone05","SkillSpecialDefense","skillicon_02_81","FS_skillicon_02_81","足を止めて防御姿勢を取り、受け
るダメージを1に抑える。
ガード押下中、効果が継続する。
※修復中は効果が発動しない" +31012,0,"ステップ・エンチャント",False,False,False,1,0,10,0,0,0,5,"Skill.Alone05","SkillYunaSound","skillicon_02_79","FS_skillicon_02_79","味方全員のSTRとVITを一定
時間上昇させるステップを行う。
最中にガードを押下し続けると
2段階延長され効果も上昇する。" +31013,0,"アンコール・トレーニング",False,False,False,1,0,10,0,0,0,0,,"SkillBuffStrAndVitStepUp","skillicon_02_56","FS_skillicon_02_56","使用者のSTRとVITを
一定時間上昇させる。
クエスト中に使用した回数に
応じて、効果が4段階上昇する。" +31014,0,"アンコール・エブリワン",False,False,False,1,0,10,0,0,0,0,,"SkillBuffStrAndVitStepUpAll","skillicon_02_53","FS_skillicon_02_53","味方全員のSTRとVITを
一定時間上昇させる。
クエスト中に使用した回数に
応じて、効果が4段階上昇する。" +31015,0,"アンコール・パンプアップ",False,False,False,1,0,10,0,0,0,0,,"SkillBuffStrStepUp","skillicon_02_04","FS_skillicon_02_04","使用者のSTRを
一定時間上昇させる。
クエスト中に使用した回数に
応じて、効果が4段階上昇する。" +31016,0,"ポイズンミスト・ディープ",False,False,False,4,0,30,0,0,0,0,,"SkillEnchantPoisonSuper","skillicon_02_11","FS_skillicon_02_11","毒薬を利用して、
使用者が攻撃を行った相手を
一定時間、高確率で
毒状態にする。" +31017,0,"リストリクション・ディープ",False,False,False,4,0,30,0,0,0,0,,"SkillEnchantSealedSuper","skillicon_02_14","FS_skillicon_02_14","特定の行動を禁止する。
使用者が攻撃を行った相手を
一定時間、高確率で
封印状態にする。" +31018,0,"リストア・プレミア",False,False,False,3,0,20,0,0,0,0,,"SkillLv3HealCureSELF","skillicon_02_03","FS_skillicon_02_03","癒しの光を使用して、
使用者のHPを大きく回復し、
身体の状態異常を回復する。
※回復量は使用者のINTに依存" +31019,0,"Mobオーダー",False,False,False,1,0,15,0,0,0,0,,"SkillMobKillerSupport","skillicon_02_83","FS_skillicon_02_83","小物狩りに集中する。
保有者がMobに与える
ダメージが上昇する。
※効果量は保有者のINTに依存" +31020,0,"ボスオーダー",False,False,False,5,0,15,0,0,0,0,,"SkillBossKillerSupport","skillicon_02_84","FS_skillicon_02_84","大物狩りに集中する。
保有者がボスに与える
ダメージが上昇する。
※効果量は保有者のINTに依存" +31021,0,"Mobオーダー・ティーチ",False,False,False,1,0,15,0,0,0,0,,"SkillMobKillerAllSupport","skillicon_02_85","FS_skillicon_02_85","小物狩りの指令を伝達する。
味方全員がMobに与える
ダメージが上昇する。
※効果量は保有者のINTに依存" +31022,0,"ボスオーダー・ティーチ",False,False,False,5,0,15,0,0,0,0,,"SkillBossKillerAllSupport","skillicon_02_86","FS_skillicon_02_86","大物狩りの指令を伝達する。
味方全員がボスに与える
ダメージが上昇する。
※効果量は保有者のINTに依存" +31023,0,"イディオット",False,False,False,2,0,5,0,0,0,0,,"SkillDebuffIntAllR","skillicon_02_82","FS_skillicon_02_82","周囲にいる敵の知能を奪い、
知力を一定時間減少させる。
※効果量は使用者のINTに依存" +31024,0,"オウフリー・イディオット",False,False,False,4,0,10,0,0,0,0,,"SkillDebuffIntAllLv4R","skillicon_02_82","FS_skillicon_02_82","周囲にいる敵の知能をかなり
奪い、知力を長時間、
大きく減少させる。
※効果量は使用者のINTに依存" +31025,0,"リカバリー・プレミア",False,False,False,3,0,20,0,0,0,0,,"SkillCureHealAllLv3","skillicon_02_22","FS_skillicon_02_22","癒しの光を使用して、
味方全員の状態異常を回復し、
HPも大きく回復する。
※回復量は使用者のINTに依存" +31026,0,"モバイル・オーシャン",False,False,False,2,0,20,0,0,0,0,,"SkillMobileOcean","skillicon_02_90","FS_skillicon_02_90","自パーティのキャラが海の浅瀬で
強化されるスキルを発動した時、
一度だけ浅瀬以外でも強化する。
※重ねがけ不可" +31027,0,"リフレッシュ",False,False,False,3,0,5,0,0,0,0,,"SkillCureAndRemDebuff","skillicon_02_96","FS_skillicon_02_96","心身を清め、
使用者の状態異常を回復し
デバフも解除する。" +31028,0,"リフレッシュ・オール",False,False,False,3,0,5,0,0,0,0,,"SkillCureAndRemDebuffAll","skillicon_02_97","FS_skillicon_02_97","心身を清め、
味方全員の状態異常を回復し
デバフも解除する。" +31029,0,"アタック・コマンド",False,False,False,3,0,10,0,0,0,0,,"SkillStrBuffAndRemBuffER","skillicon_02_98","FS_skillicon_02_98","周囲にいる敵のバフを解除し、
同時に使用者のSTRを
一定時間上昇させる。
※効果量は使用者のINTに依存" +31030,0,"ナーバス・ブレイクダウン",False,False,False,5,0,15,0,0,0,0,,"SkillDebuffStrVitLV5R","skillicon_02_99","FS_skillicon_02_99","周囲にいる敵の
攻撃力と防御力を長時間、
大きく減少させる。
※効果量は使用者のINTに依存" +31031,0,"レイテント・レイダー",False,False,False,3,0,25,0,0,0,0,,"SkillHideAndStrBuff","skillicon_02_100","FS_skillicon_02_100","一定時間、自パーティを
Mobから感知されにくくし、
さらにSTRを上昇させる。
※効果量は使用者のINTに依存" +31032,0,"ダイス・サポート",False,False,False,2,0,10,0,0,0,2,"Skill.Alone02","SkillSupportDice","skillicon_02_94","FS_skillicon_02_94","頭上でダイスを振り、出目決定時
味方全員のHPを回復する。
出目が2以上の時、数字が大きい
ほど様々な追加効果が発生する。" +31033,0,"ダイス・エンハンス",False,False,False,2,0,10,0,0,0,2,"Skill.Alone02","SkillEnchantDice","skillicon_02_95","FS_skillicon_02_95","自パーティの攻撃に時間無制限の
属性付与を行う。付与する属性は
頭上で振ったダイスの目に応じて
ランダムに変化する。" +31034,0,"ハッピーハッピー・ホーリーナイト",False,False,False,5,0,40,0,0,0,4,"Skill.Alone04","SkillXmasSuperSupport","skillicon_02_55","FS_skillicon_02_55","聖夜にとっておきのプレゼント。
HP・状態異常が回復し、一定時
間複数の補助効果が付与される。
発動動作中無敵。" +31035,0,"メイドイン・ティータイム",False,False,False,1,0,5,0,0,0,2,"Skill.Alone02","SkillMaidSupport01","skillicon_02_101","FS_skillicon_02_101","メイドの供するお茶の時間。
味方全員のHP・状態異常・
デバフが回復し、
一定時間VITが上昇する。" +31036,0,"ラブラブ・エンチャント",False,False,False,1,0,10,0,0,0,2,"Skill.Alone02","SkillMaidSupport02","skillicon_02_102","FS_skillicon_02_102","オムライスに愛を込めて。
一定時間、味方全員のSTRが
上昇し、攻撃に魅了効果が
付与される。" +31037,0,"ハッピー・エッグ",False,False,False,1,0,10,0,0,0,3,"Skill.Alone03","SkillEasterEggSupport00","skillicon_02_103","FS_skillicon_02_103","春を祝うイースターエッグ。
味方全員のHPが回復し、
一定時間STRが上昇する。" diff --git a/titles/sao/data/1/SkillCutInTextIndex.csv b/titles/sao/data/1/SkillCutInTextIndex.csv new file mode 100644 index 0000000..982ea23 --- /dev/null +++ b/titles/sao/data/1/SkillCutInTextIndex.csv @@ -0,0 +1,249 @@ +// Id,Text,Roma,FilepathLightBoy,FilepathLightGirl,FilepathBaseBoy,FilepathBaseGirl +1,"ア","a","star3_moji_tex/m3akt_hikari_01_a","star3_moji_tex/m3bkt_hikari_01_a","star4_moji_tex/m3akt_l_01_a","star4_moji_tex/m3bkt_l_01_a" +2,"イ","i","star3_moji_tex/m3akt_hikari_02_i","star3_moji_tex/m3bkt_hikari_02_i","star4_moji_tex/m3akt_l_02_i","star4_moji_tex/m3bkt_l_02_i" +3,"ウ","u","star3_moji_tex/m3akt_hikari_03_u","star3_moji_tex/m3bkt_hikari_03_u","star4_moji_tex/m3akt_l_03_u","star4_moji_tex/m3bkt_l_03_u" +4,"エ","e","star3_moji_tex/m3akt_hikari_04_e","star3_moji_tex/m3bkt_hikari_04_e","star4_moji_tex/m3akt_l_04_e","star4_moji_tex/m3bkt_l_04_e" +5,"オ","o","star3_moji_tex/m3akt_hikari_05_o","star3_moji_tex/m3bkt_hikari_05_o","star4_moji_tex/m3akt_l_05_o","star4_moji_tex/m3bkt_l_05_o" +6,"カ","ka","star3_moji_tex/m3akt_hikari_06_ka","star3_moji_tex/m3bkt_hikari_06_ka","star4_moji_tex/m3akt_l_06_ka","star4_moji_tex/m3bkt_l_06_ka" +7,"キ","ki","star3_moji_tex/m3akt_hikari_07_ki","star3_moji_tex/m3bkt_hikari_07_ki","star4_moji_tex/m3akt_l_07_ki","star4_moji_tex/m3bkt_l_07_ki" +8,"ク","ku","star3_moji_tex/m3akt_hikari_08_ku","star3_moji_tex/m3bkt_hikari_08_ku","star4_moji_tex/m3akt_l_08_ku","star4_moji_tex/m3bkt_l_08_ku" +9,"ケ","ke","star3_moji_tex/m3akt_hikari_09_ke","star3_moji_tex/m3bkt_hikari_09_ke","star4_moji_tex/m3akt_l_09_ke","star4_moji_tex/m3bkt_l_09_ke" +10,"コ","ko","star3_moji_tex/m3akt_hikari_10_ko","star3_moji_tex/m3bkt_hikari_10_ko","star4_moji_tex/m3akt_l_10_ko","star4_moji_tex/m3bkt_l_10_ko" +11,"サ","sa","star3_moji_tex/m3akt_hikari_11_sa","star3_moji_tex/m3bkt_hikari_11_sa","star4_moji_tex/m3akt_l_11_sa","star4_moji_tex/m3bkt_l_11_sa" +12,"シ","si","star3_moji_tex/m3akt_hikari_12_si","star3_moji_tex/m3bkt_hikari_12_si","star4_moji_tex/m3akt_l_12_si","star4_moji_tex/m3bkt_l_12_si" +13,"ス","su","star3_moji_tex/m3akt_hikari_13_su","star3_moji_tex/m3bkt_hikari_13_su","star4_moji_tex/m3akt_l_13_su","star4_moji_tex/m3bkt_l_13_su" +14,"セ","se","star3_moji_tex/m3akt_hikari_14_se","star3_moji_tex/m3bkt_hikari_14_se","star4_moji_tex/m3akt_l_14_se","star4_moji_tex/m3bkt_l_14_se" +15,"ソ","so","star3_moji_tex/m3akt_hikari_15_so","star3_moji_tex/m3bkt_hikari_15_so","star4_moji_tex/m3akt_l_15_so","star4_moji_tex/m3bkt_l_15_so" +16,"タ","ta","star3_moji_tex/m3akt_hikari_16_ta","star3_moji_tex/m3bkt_hikari_16_ta","star4_moji_tex/m3akt_l_16_ta","star4_moji_tex/m3bkt_l_16_ta" +17,"チ","ti","star3_moji_tex/m3akt_hikari_17_ti","star3_moji_tex/m3bkt_hikari_17_ti","star4_moji_tex/m3akt_l_17_ti","star4_moji_tex/m3bkt_l_17_ti" +18,"ツ","tu","star3_moji_tex/m3akt_hikari_18_tu","star3_moji_tex/m3bkt_hikari_18_tu","star4_moji_tex/m3akt_l_18_tu","star4_moji_tex/m3bkt_l_18_tu" +19,"テ","te","star3_moji_tex/m3akt_hikari_19_te","star3_moji_tex/m3bkt_hikari_19_te","star4_moji_tex/m3akt_l_19_te","star4_moji_tex/m3bkt_l_19_te" +20,"ト","to","star3_moji_tex/m3akt_hikari_20_to","star3_moji_tex/m3bkt_hikari_20_to","star4_moji_tex/m3akt_l_20_to","star4_moji_tex/m3bkt_l_20_to" +21,"ナ","na","star3_moji_tex/m3akt_hikari_21_na","star3_moji_tex/m3bkt_hikari_21_na","star4_moji_tex/m3akt_l_21_na","star4_moji_tex/m3bkt_l_21_na" +22,"ニ","ni","star3_moji_tex/m3akt_hikari_22_ni","star3_moji_tex/m3bkt_hikari_22_ni","star4_moji_tex/m3akt_l_22_ni","star4_moji_tex/m3bkt_l_22_ni" +23,"ヌ","nu","star3_moji_tex/m3akt_hikari_23_nu","star3_moji_tex/m3bkt_hikari_23_nu","star4_moji_tex/m3akt_l_23_nu","star4_moji_tex/m3bkt_l_23_nu" +24,"ネ","ne","star3_moji_tex/m3akt_hikari_24_ne","star3_moji_tex/m3bkt_hikari_24_ne","star4_moji_tex/m3akt_l_24_ne","star4_moji_tex/m3bkt_l_24_ne" +25,"ノ","no","star3_moji_tex/m3akt_hikari_25_no","star3_moji_tex/m3bkt_hikari_25_no","star4_moji_tex/m3akt_l_25_no","star4_moji_tex/m3bkt_l_25_no" +26,"ハ","ha","star3_moji_tex/m3akt_hikari_26_ha","star3_moji_tex/m3bkt_hikari_26_ha","star4_moji_tex/m3akt_l_26_ha","star4_moji_tex/m3bkt_l_26_ha" +27,"ヒ","hi","star3_moji_tex/m3akt_hikari_27_hi","star3_moji_tex/m3bkt_hikari_27_hi","star4_moji_tex/m3akt_l_27_hi","star4_moji_tex/m3bkt_l_27_hi" +28,"フ","fu","star3_moji_tex/m3akt_hikari_28_fu","star3_moji_tex/m3bkt_hikari_28_fu","star4_moji_tex/m3akt_l_28_fu","star4_moji_tex/m3bkt_l_28_fu" +29,"ヘ","he","star3_moji_tex/m3akt_hikari_29_he","star3_moji_tex/m3bkt_hikari_29_he","star4_moji_tex/m3akt_l_29_he","star4_moji_tex/m3bkt_l_29_he" +30,"ホ","ho","star3_moji_tex/m3akt_hikari_30_ho","star3_moji_tex/m3bkt_hikari_30_ho","star4_moji_tex/m3akt_l_30_ho","star4_moji_tex/m3bkt_l_30_ho" +31,"マ","ma","star3_moji_tex/m3akt_hikari_31_ma","star3_moji_tex/m3bkt_hikari_31_ma","star4_moji_tex/m3akt_l_31_ma","star4_moji_tex/m3bkt_l_31_ma" +32,"ミ","mi","star3_moji_tex/m3akt_hikari_32_mi","star3_moji_tex/m3bkt_hikari_32_mi","star4_moji_tex/m3akt_l_32_mi","star4_moji_tex/m3bkt_l_32_mi" +33,"ム","mu","star3_moji_tex/m3akt_hikari_33_mu","star3_moji_tex/m3bkt_hikari_33_mu","star4_moji_tex/m3akt_l_33_mu","star4_moji_tex/m3bkt_l_33_mu" +34,"メ","me","star3_moji_tex/m3akt_hikari_34_me","star3_moji_tex/m3bkt_hikari_34_me","star4_moji_tex/m3akt_l_34_me","star4_moji_tex/m3bkt_l_34_me" +35,"モ","mo","star3_moji_tex/m3akt_hikari_35_mo","star3_moji_tex/m3bkt_hikari_35_mo","star4_moji_tex/m3akt_l_35_mo","star4_moji_tex/m3bkt_l_35_mo" +36,"ラ","ra","star3_moji_tex/m3akt_hikari_36_ra","star3_moji_tex/m3bkt_hikari_36_ra","star4_moji_tex/m3akt_l_36_ra","star4_moji_tex/m3bkt_l_36_ra" +37,"リ","ri","star3_moji_tex/m3akt_hikari_37_ri","star3_moji_tex/m3bkt_hikari_37_ri","star4_moji_tex/m3akt_l_37_ri","star4_moji_tex/m3bkt_l_37_ri" +38,"ル","ru","star3_moji_tex/m3akt_hikari_38_ru","star3_moji_tex/m3bkt_hikari_38_ru","star4_moji_tex/m3akt_l_38_ru","star4_moji_tex/m3bkt_l_38_ru" +39,"レ","re","star3_moji_tex/m3akt_hikari_39_re","star3_moji_tex/m3bkt_hikari_39_re","star4_moji_tex/m3akt_l_39_re","star4_moji_tex/m3bkt_l_39_re" +40,"ロ","ro","star3_moji_tex/m3akt_hikari_40_ro","star3_moji_tex/m3bkt_hikari_40_ro","star4_moji_tex/m3akt_l_40_ro","star4_moji_tex/m3bkt_l_40_ro" 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+216,"波","nam","star3_moji_tex/m3azk_hikarim_62","star3_moji_tex/m3bzk_hikarim_62","star4_moji_tex/m3azk_l_62","star4_moji_tex/m3bzk_l_62" +217,"穿","gaa","star3_moji_tex/m3azk_hikarim_63","star3_moji_tex/m3bzk_hikarim_63","star4_moji_tex/m3azk_l_63","star4_moji_tex/m3bzk_l_63" +218,"砕","sai","star3_moji_tex/m3azk_hikarim_64","star3_moji_tex/m3bzk_hikarim_64","star4_moji_tex/m3azk_l_64","star4_moji_tex/m3bzk_l_64" +219,"厳","gen","star3_moji_tex/m3azk_hikarim_65","star3_moji_tex/m3bzk_hikarim_65","star4_moji_tex/m3azk_l_65","star4_moji_tex/m3bzk_l_65" +220,"湯","yu","star3_moji_tex/m3azk_hikarim_66","star3_moji_tex/m3bzk_hikarim_66","star4_moji_tex/m3azk_l_66","star4_moji_tex/m3bzk_l_66" +221,"気","ki","star3_moji_tex/m3azk_hikarim_67","star3_moji_tex/m3bzk_hikarim_67","star4_moji_tex/m3azk_l_67","star4_moji_tex/m3bzk_l_67" +222,"壮","sou","star3_moji_tex/m3azk_hikarim_68","star3_moji_tex/m3bzk_hikarim_68","star4_moji_tex/m3azk_l_68","star4_moji_tex/m3bzk_l_68" +223,"健","ken","star3_moji_tex/m3azk_hikarim_69","star3_moji_tex/m3bzk_hikarim_69","star4_moji_tex/m3azk_l_69","star4_moji_tex/m3bzk_l_69" +224,"満","man","star3_moji_tex/m3azk_hikarim_70","star3_moji_tex/m3bzk_hikarim_70","star4_moji_tex/m3azk_l_70","star4_moji_tex/m3bzk_l_70" +225,"開","kai","star3_moji_tex/m3azk_hikarim_71","star3_moji_tex/m3bzk_hikarim_71","star4_moji_tex/m3azk_l_71","star4_moji_tex/m3bzk_l_71" +226,"秘","hi","star3_moji_tex/m3azk_hikarim_72","star3_moji_tex/m3bzk_hikarim_72","star4_moji_tex/m3azk_l_72","star4_moji_tex/m3bzk_l_72" +227,"舞","mai","star3_moji_tex/m3azk_hikarim_73","star3_moji_tex/m3bzk_hikarim_73","star4_moji_tex/m3azk_l_73","star4_moji_tex/m3bzk_l_73" +228,"反","han","star3_moji_tex/m3azk_hikarim_74","star3_moji_tex/m3bzk_hikarim_74","star4_moji_tex/m3azk_l_74","star4_moji_tex/m3bzk_l_74" +229,"射","sya","star3_moji_tex/m3azk_hikarim_75","star3_moji_tex/m3bzk_hikarim_75","star4_moji_tex/m3azk_l_75","star4_moji_tex/m3bzk_l_75" +230,"凝","gyou","star3_moji_tex/m3azk_hikarim_76","star3_moji_tex/m3bzk_hikarim_76","star4_moji_tex/m3azk_l_76","star4_moji_tex/m3bzk_l_76" +231,"集","syuu","star3_moji_tex/m3azk_hikarim_77","star3_moji_tex/m3bzk_hikarim_77","star4_moji_tex/m3azk_l_77","star4_moji_tex/m3bzk_l_77" +232,"光","kou","star3_moji_tex/m3azk_hikarim_78","star3_moji_tex/m3bzk_hikarim_78","star4_moji_tex/m3azk_l_78","star4_moji_tex/m3bzk_l_78" +233,"線","sen","star3_moji_tex/m3azk_hikarim_79","star3_moji_tex/m3bzk_hikarim_79","star4_moji_tex/m3azk_l_79","star4_moji_tex/m3bzk_l_79" +234,"術","jutsu","star3_moji_tex/m3azk_hikarim_80","star3_moji_tex/m3bzk_hikarim_80","star4_moji_tex/m3azk_l_80","star4_moji_tex/m3bzk_l_80" +235,"?","hatena","star3_moji_tex/m3azk_hikarim_81","star3_moji_tex/m3bzk_hikarim_81","star4_moji_tex/m3azk_l_81","star4_moji_tex/m3bzk_l_81" +236,"飛","tob","star3_moji_tex/m3azk_hikarim_82","star3_moji_tex/m3bzk_hikarim_82","star4_moji_tex/m3azk_l_82","star4_moji_tex/m3bzk_l_82" +237,"逐","tik","star3_moji_tex/m3azk_hikarim_83","star3_moji_tex/m3bzk_hikarim_83","star4_moji_tex/m3azk_l_83","star4_moji_tex/m3bzk_l_83" +238,"地","jim","star3_moji_tex/m3azk_hikarim_84","star3_moji_tex/m3bzk_hikarim_84","star4_moji_tex/m3azk_l_84","star4_moji_tex/m3bzk_l_84" +239,"鼓","tud","star3_moji_tex/m3azk_hikarim_85","star3_moji_tex/m3bzk_hikarim_85","star4_moji_tex/m3azk_l_85","star4_moji_tex/m3bzk_l_85" +240,"苔","kok","star3_moji_tex/m3azk_hikarim_86","star3_moji_tex/m3bzk_hikarim_86","star4_moji_tex/m3azk_l_86","star4_moji_tex/m3bzk_l_86" +241,"待","mat","star3_moji_tex/m3azk_hikarim_87","star3_moji_tex/m3bzk_hikarim_87","star4_moji_tex/m3azk_l_87","star4_moji_tex/m3bzk_l_87" +242,"宵","yoi","star3_moji_tex/m3azk_hikarim_88","star3_moji_tex/m3bzk_hikarim_88","star4_moji_tex/m3azk_l_88","star4_moji_tex/m3bzk_l_88" +243,"盟","mei","star3_moji_tex/m3azk_hikarim_89","star3_moji_tex/m3bzk_hikarim_89","star4_moji_tex/m3azk_l_89","star4_moji_tex/m3bzk_l_89" +244,"友","tom","star3_moji_tex/m3azk_hikarim_90","star3_moji_tex/m3bzk_hikarim_90","star4_moji_tex/m3azk_l_90","star4_moji_tex/m3bzk_l_90" +245,"藻","nij","star3_moji_tex/m3azk_hikarim_91","star3_moji_tex/m3bzk_hikarim_91","star4_moji_tex/m3azk_l_91","star4_moji_tex/m3bzk_l_91" +246,"藪","toj","star3_moji_tex/m3azk_hikarim_92","star3_moji_tex/m3bzk_hikarim_92","star4_moji_tex/m3azk_l_92","star4_moji_tex/m3bzk_l_92" +247,"甚","jin","star3_moji_tex/m3azk_hikarim_93","star3_moji_tex/m3bzk_hikarim_93","star4_moji_tex/m3azk_l_93","star4_moji_tex/m3bzk_l_93" +248,"三","san","star3_moji_tex/m3azk_hikarim_94","star3_moji_tex/m3bzk_hikarim_94","star4_moji_tex/m3azk_l_94","star4_moji_tex/m3bzk_l_94" +249,"落","rak","star3_moji_tex/m3azk_hikarim_95","star3_moji_tex/m3bzk_hikarim_95","star4_moji_tex/m3azk_l_95","star4_moji_tex/m3bzk_l_95" +250,"滴","tek","star3_moji_tex/m3azk_hikarim_96","star3_moji_tex/m3bzk_hikarim_96","star4_moji_tex/m3azk_l_96","star4_moji_tex/m3bzk_l_96" +251,"連","ren","star3_moji_tex/m3azk_hikarim_97","star3_moji_tex/m3bzk_hikarim_97","star4_moji_tex/m3azk_l_97","star4_moji_tex/m3bzk_l_97" +252,"逆","gyaku","star3_moji_tex/m3azk_hikarim_98","star3_moji_tex/m3bzk_hikarim_98","star4_moji_tex/m3azk_l_98","star4_moji_tex/m3bzk_l_98" +253,"八","yat","star3_moji_tex/m3azk_hikarim_99","star3_moji_tex/m3bzk_hikarim_99","star4_moji_tex/m3azk_l_99","star4_moji_tex/m3bzk_l_99" +254,"柳","yana","star3_moji_tex/m3azk_hikarim_100","star3_moji_tex/m3bzk_hikarim_100","star4_moji_tex/m3azk_l_100","star4_moji_tex/m3bzk_l_100" diff --git a/titles/sao/data/1/SkillCutin.csv b/titles/sao/data/1/SkillCutin.csv new file mode 100644 index 0000000..ccae1b0 --- /dev/null +++ b/titles/sao/data/1/SkillCutin.csv @@ -0,0 +1,215 @@ +// SkillCutinId,SkillId,LevelLimit,SkillName4,SkillName3,Prefab,SubScene,CutInMode,PrefabMulti,SubSceneMulti,CutInModeMulti,SeName,Weapon +1,2004,4,"スターバースト・ストリーム","スターバースト・ストリーム","Develop/UI_cutinb/Prefabs/skill/skill_4_nit_01_sbs","skill_4_nit_01_sbs_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV04",2 +2,3005,4,"スター・〇〇〇〇スプラッシュ","スター・〇〇〇〇スプラッシュ","Prefabs/UI/Cutin/skill/skill_4_rap_01_ssp","skill_4_rap_01_ssp_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV04",3 +3,6003,3,"朧月夜","朧月夜","Prefabs/UI/Cutin/skill/skill_3_1line_mojix3","wazacutin_skill_3_ForSubscene","un_1line_mojix3","Prefabs/UI/Cutin/skill/skill_3_1line_mojix3","wazacutin_skill_3_ForSubscene","un_1line_mojix3","SEUI_BTL_CUTIN_LV03",6 +5,1005,5,"ノヴァ・〇〇〇〇アセンション","ノヴァ・〇〇〇〇アセンション","Prefabs/UI/Cutin/skill/skill_5_oha_01_nva","skill_5_oha_01_nva_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",1 +6,10015,5,"アダマン・〇〇〇〇ブレイカー","アダマン・〇〇〇ブレイカー","Prefabs/UI/Cutin/skill/skill_5_mac_01_adm","skill_5_mac_01_adm_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",10 +7,4004,4,"アクセル・レイド","アクセル・〇〇〇レイド","Prefabs/UI/Cutin/skill/skill_4_dag_01_acr","skill_4_dag_01_acr_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV04",4 +8,6005,5,"羅生門","羅生門","Prefabs/UI/Cutin/skill/skill_5_kat_01_rsm","skill_5_kat_01_rsm_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_1line_mojix3","wazacutin_skill_3_ForSubscene","un_1line_mojix3","SEUI_BTL_CUTIN_LV05",6 +9,9005,4,"グラビティ・〇〇〇インパクト","グラビティ・〇〇インパクト","Prefabs/UI/Cutin/skill/skill_4_axe_01_gri","skill_4_axe_01_gri_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV04",9 +10,12010,4,"ストライク・〇〇〇〇ノヴァ","ストライク・〇〇ノヴァ","Prefabs/UI/Cutin/skill/skill_4_bow_01_stn","skill_4_bow_01_stn_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV04",11 +11,2005,5,"ジ・イクリプス","ジ・イクリプス","Prefabs/UI/Cutin/skill/skill_5_nit_01_ecl","skill_5_nit_01_ecl_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",2 +12,6011,3,"旋車","旋車","Prefabs/UI/Cutin/skill/skill_3_1line_mojix2","wazacutin_skill_3_ForSubscene","un_1line_mojix2","Prefabs/UI/Cutin/skill/skill_3_1line_mojix2","wazacutin_skill_3_ForSubscene","un_1line_mojix2","SEUI_BTL_CUTIN_LV03",6 +13,6012,3,"絶空","絶空","Prefabs/UI/Cutin/skill/skill_3_1line_mojix2","wazacutin_skill_3_ForSubscene","un_1line_mojix2","Prefabs/UI/Cutin/skill/skill_3_1line_mojix2","wazacutin_skill_3_ForSubscene","un_1line_mojix2","SEUI_BTL_CUTIN_LV03",6 +14,6014,3,"絶空","絶空","Prefabs/UI/Cutin/skill/skill_3_1line_mojix2","wazacutin_skill_3_ForSubscene","un_1line_mojix2","Prefabs/UI/Cutin/skill/skill_3_1line_mojix2","wazacutin_skill_3_ForSubscene","un_1line_mojix2","SEUI_BTL_CUTIN_LV03",6 +15,2014,3,"ナイトメア・〇〇〇レイン","ナイトメア・〇〇〇レイン","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",2 +16,2015,3,"ヴォーパル・〇〇ストライク","ヴォーパル・〇〇ストライク","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",2 +17,2016,3,"ライトニング・〇〇フォール","ライトニング・〇〇フォール","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",2 +18,1004,3,"ヴォーパル・〇〇ストライク","ヴォーパル・〇〇ストライク","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",1 +19,1013,3,"ライトニング・〇〇フォール","ライトニング・〇〇フォール","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",1 +20,1014,3,"ヴォーパル・〇〇ストライク","ヴォーパル・〇〇ストライク","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",1 +21,1015,3,"デッドリー・〇〇〇シンズ","デッドリー・〇〇〇シンズ","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",1 +22,3004,3,"ペネトレイト","ペネトレイト","Prefabs/UI/Cutin/skill/skill_3_1line_mojix6","wazacutin_skill_3_ForSubscene","un_1line_mojix6","Prefabs/UI/Cutin/skill/skill_3_1line_mojix6","wazacutin_skill_3_ForSubscene","un_1line_mojix6","SEUI_BTL_CUTIN_LV03",3 +23,3013,3,"シューティング・〇〇〇スター","シューティング・〇〇〇スター","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",3 +24,3014,3,"ニュートロン","ニュートロン","Prefabs/UI/Cutin/skill/skill_3_1line_mojix6","wazacutin_skill_3_ForSubscene","un_1line_mojix6","Prefabs/UI/Cutin/skill/skill_3_1line_mojix6","wazacutin_skill_3_ForSubscene","un_1line_mojix6","SEUI_BTL_CUTIN_LV03",3 +25,3016,3,"ニュートロン","ニュートロン","Prefabs/UI/Cutin/skill/skill_3_1line_mojix6","wazacutin_skill_3_ForSubscene","un_1line_mojix6","Prefabs/UI/Cutin/skill/skill_3_1line_mojix6","wazacutin_skill_3_ForSubscene","un_1line_mojix6","SEUI_BTL_CUTIN_LV03",3 +26,4014,3,"シャドウ・〇〇〇〇ステッチ","シャドウ・〇〇〇〇ステッチ","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",4 +27,4017,3,"ペネトレイト・〇〇〇スロウ","ペネトレイト・〇〇〇スロウ","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",4 +28,4015,3,"トリック・〇〇〇〇アクセル","トリック・〇〇〇〇アクセル","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",4 +29,9004,3,"カタパルト・〇〇トマホーク","カタパルト・〇〇トマホーク","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",9 +30,9009,3,"シャマル・〇〇〇〇ブルータル","シャマル・〇〇〇〇ブルータル","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",9 +31,9013,3,"アース・〇〇〇〇クラッシャー","アース・〇〇〇〇クラッシャー","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",9 +32,10004,3,"ライオット・〇〇スマッシュ","ライオット・〇〇スマッシュ","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",10 +33,10006,3,"スピリット・〇〇〇ボンバー","スピリット・〇〇〇ボンバー","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",10 +34,10013,3,"ミョルニル・〇〇〇ハンマー","ミョルニル・〇〇〇ハンマー","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",10 +35,12007,3,"ダイヤモンド・〇〇〇ダスト","ダイヤモンド・〇〇〇ダスト","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",11 +36,12008,3,"エクスプロード・〇〇〇アロー","エクスプロード・〇〇〇アロー","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",11 +37,12009,3,"マルチプル・〇〇〇チェイサー","マルチプル・〇〇〇チェイサー","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",11 +38,1016,4,"ハウリング・〇〇〇オクターブ","ハウリング・〇〇〇オクターブ","Prefabs/UI/Cutin/skill/skill_4_oha_01_hoc","skill_4_oha_01_hoc_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV04",1 +39,1019,4,"ハウリング・〇〇〇オクターブ","ハウリング・〇〇〇オクターブ","Prefabs/UI/Cutin/skill/skill_4_oha_02_hoc","skill_4_oha_02_hoc_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV04",1 +40,3015,5,"フラッシング・〇ペネトレイター","フラッシング・〇ペネトレイター","Prefabs/UI/Cutin/skill/skill_5_rap_01_flb","skill_5_rap_01_flb_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",3 +41,10014,4,"ヴァリアブル・〇〇〇〇ブロウ","ヴァリアブル・〇〇ブロウ","Prefabs/UI/Cutin/skill/skill_4_mac_01_var","skill_4_mac_01_var_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV04",10 +42,6013,4,"散華","散華","Prefabs/UI/Cutin/skill/skill_4_kat_01_snk","skill_4_kat_01_snk_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_1line_mojix2","wazacutin_skill_3_ForSubscene","un_1line_mojix2","SEUI_BTL_CUTIN_LV04",6 +43,9014,5,"〇ダイナミック・ヴァイオレンス","ダイナミック・〇ヴァイオレンス","Prefabs/UI/Cutin/skill/skill_5_axe_01_div","skill_5_axe_01_div_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",9 +44,12011,5,"ミリオン・〇〇〇〇ハウリング","ミリオン・〇〇〇ハウリング","Prefabs/UI/Cutin/skill/skill_5_bow_01_mlh","skill_5_bow_01_mlh_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",11 +45,4005,5,"ライトニング・〇〇〇リッパー","ライトニング・〇〇リッパー","Prefabs/UI/Cutin/skill/skill_5_dag_01_lir","skill_5_dag_01_lir_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",4 +46,30407,3,"ドラゴニック・〇チャージ","ドラゴニック・〇チャージ","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",0 +47,1006,5,"マザーズ・〇〇〇〇ロザリオ","マザーズ・〇〇〇〇ロザリオ","Prefabs/UI/Cutin/skill/skill_5_oha_02_mor","skill_5_oha_02_mor_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",1 +48,3006,5,"マザーズ・〇〇〇〇ロザリオ","マザーズ・〇〇〇〇ロザリオ","Prefabs/UI/Cutin/skill/skill_5_oha_02_mor","skill_5_oha_02_mor_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",3 +49,8004,4,"タービュランス・〇〇ラッシュ","タービュランス・ラッシュ","Prefabs/UI/Cutin/skill/skill_4_clw_01_tbr","skill_4_clw_01_tbr_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV04",8 +50,8005,5,"デッドリー・〇〇〇〇〇ブロウ","デッドリー・〇〇〇ブロウ","Prefabs/UI/Cutin/skill/skill_5_clw_01_ddb","skill_5_clw_01_ddb_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",8 +51,8009,3,"ブレイジング・〇ブロウ","ブレイジング・〇ブロウ","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",8 +52,8013,3,"フルー・〇〇〇〇スラッシュ","フルー・〇〇〇〇スラッシュ","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",8 +53,8014,3,"アキュート・〇〇ヴォールト","アキュート・〇〇ヴォールト","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",8 +54,14008,4,"クイック・〇〇〇ファイヤー","クイック・〇〇〇ファイヤー","Prefabs/UI/Cutin/skill/skill_4_rif_01_qif","skill_4_rif_01_qif_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV04",14 +55,14007,4,"ウルトラウォーターブラスト","ウルトラウォーターブラスト","Prefabs/UI/Cutin/skill/skill_4_rif_02_wub","skill_4_rif_02_wub_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji96","wazacutin_skill_3_ForSubscene","un_2line_moji96","SEUI_BTL_CUTIN_LV04",14 +56,14009,5,"プローン・〇〇〇ペネトレイト","プローン・〇〇〇〇ペネトレイト","Prefabs/UI/Cutin/skill/skill_5_rif_01_prp","skill_5_rif_01_prp_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",14 +57,14005,3,"ピアース・〇〇〇ファイブショット","ピアース・〇〇〇ファイブショット","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",8 +58,14006,3,"ファントム・〇〇〇バレット","ファントム・〇〇〇バレット","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",8 +59,1020,4,"ビッグウェーブ・オクターブ","ビッグウェーブ・オクターブ","Prefabs/UI/Cutin/skill/skill_4_oha_03_wbo","skill_4_oha_03_wbo_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV04",1 +60,3017,4,"サマーバカンス・スプラッシュ","サマーバカンス・スプラッシュ","Prefabs/UI/Cutin/skill/skill_4_rap_02_wss","skill_4_rap_02_wss_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV04",3 +61,1022,5,"ノヴァ・〇〇〇〇アセンション","ノヴァ・〇〇〇〇アセンション","Prefabs/UI/Cutin/skill/skill_5_oha_01_nva","skill_5_oha_01_nva_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",1 +62,3019,5,"フラッシング・〇ペネトレイター","フラッシング・〇ペネトレイター","Prefabs/UI/Cutin/skill/skill_5_rap_01_flb","skill_5_rap_01_flb_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",3 +63,14011,5,"プローン・〇〇〇ペネトレイト","プローン・〇〇〇〇ペネトレイト","Prefabs/UI/Cutin/skill/skill_5_rif_01_prp","skill_5_rif_01_prp_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",14 +64,14013,3,"スタッフド・〇〇〇ショット","スタッフド・〇〇〇ショット","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",14 +65,10017,3,"セントリフュガル・フォース","セントリフュガル・フォース","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",10 +66,1023,4,"フリーズ・〇〇〇〇ウェイブ","フリーズ・〇〇〇ウェイブ","Prefabs/UI/Cutin/skill/skill_4_oha_05_br4","skill_4_oha_05_br4_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV04",1 +67,1024,5,"ブルーム・〇〇〇リストレイント","ブルーム・〇〇〇リストレイント","Prefabs/UI/Cutin/skill/skill_5_oha_04_br5","skill_5_oha_04_br5_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",1 +68,1027,4,"嵐花裂天","嵐花裂天","Prefabs/UI/Cutin/skill/skill_4_oha_04_km4","skill_4_oha_04_km4_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_1line_mojix4","wazacutin_skill_3_ForSubscene","un_1line_mojix4","SEUI_BTL_CUTIN_LV04",1 +69,1028,5,"散花流転","散花流転","Prefabs/UI/Cutin/skill/skill_5_oha_03_km5","skill_5_oha_03_km5_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_1line_mojix4","wazacutin_skill_3_ForSubscene","un_1line_mojix4","SEUI_BTL_CUTIN_LV05",1 +70,1030,3,"天山烈波","天山烈波","Prefabs/UI/Cutin/skill/skill_3_1line_mojix4","wazacutin_skill_3_ForSubscene","un_1line_mojix4","Prefabs/UI/Cutin/skill/skill_3_1line_mojix4","wazacutin_skill_3_ForSubscene","un_1line_mojix4","SEUI_BTL_CUTIN_LV03",1 +71,1034,3,"穿花通貫","穿花通貫","Prefabs/UI/Cutin/skill/skill_3_1line_mojix4","wazacutin_skill_3_ForSubscene","un_1line_mojix4","Prefabs/UI/Cutin/skill/skill_3_1line_mojix4","wazacutin_skill_3_ForSubscene","un_1line_mojix4","SEUI_BTL_CUTIN_LV03",1 +72,1035,3,"旋花砕厳","旋花砕厳","Prefabs/UI/Cutin/skill/skill_3_1line_mojix4","wazacutin_skill_3_ForSubscene","un_1line_mojix4","Prefabs/UI/Cutin/skill/skill_3_1line_mojix4","wazacutin_skill_3_ForSubscene","un_1line_mojix4","SEUI_BTL_CUTIN_LV03",1 +73,1037,4,"アブゾーブ・〇〇〇ソルスグレイス","アブゾーブ・〇〇〇ソルスグレイス","Prefabs/UI/Cutin/skill/skill_4_oha_06_yz1","skill_4_oha_06_yz1_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV04",1 +74,29002,3,"インテンス・〇〇〇ガイザー","インテンス・〇〇〇ガイザー","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",0 +75,29003,4,"オラクルオブ〇〇イグレット","オラクルオブ〇〇イグレット","Prefabs/UI/Cutin/skill/skill_4_xxx_01_zza","skill_4_xxx_01_zza_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV04",0 +76,1040,5,"散花流転","散花流転","Prefabs/UI/Cutin/skill/skill_5_oha_03_km5","skill_5_oha_03_km5_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_1line_mojix4","wazacutin_skill_3_ForSubscene","un_1line_mojix4","SEUI_BTL_CUTIN_LV05",1 +77,4018,5,"ライトニング・〇〇〇リッパー","ライトニング・〇〇リッパー","Prefabs/UI/Cutin/skill/skill_5_dag_01_lir","skill_5_dag_01_lir_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",4 +78,12012,5,"ミリオン・〇〇〇〇ハウリング","ミリオン・〇〇〇ハウリング","Prefabs/UI/Cutin/skill/skill_5_bow_01_mlh","skill_5_bow_01_mlh_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",11 +79,9015,3,"レックレス・〇〇〇ドライブ","レックレス・〇〇〇ドライブ","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",9 +80,9016,3,"ヘヴィ・〇〇〇〇〇スレイ","ヘヴィ・〇〇〇〇〇スレイ","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",9 +81,29006,4,"メリー・メリー・クリスマス!","メリー・メリー・クリスマス!","Prefabs/UI/Cutin/skill/skill_4_xxx_01_zzb","skill_4_xxx_01_zzb_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV04",0 +82,1041,5,"マザーズ・〇〇〇〇ロザリオ","マザーズ・〇〇〇〇ロザリオ","Prefabs/UI/Cutin/skill/skill_5_oha_02_mor","skill_5_oha_02_mor_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",1 +83,3020,5,"フラッシング・〇ペネトレイター","フラッシング・〇ペネトレイター","Prefabs/UI/Cutin/skill/skill_5_rap_01_flb","skill_5_rap_01_flb_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",3 +84,10018,5,"アダマン・〇〇〇〇ブレイカー","アダマン・〇〇〇ブレイカー","Prefabs/UI/Cutin/skill/skill_5_mac_01_adm","skill_5_mac_01_adm_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",10 +85,6017,3,"月裂","月裂","Prefabs/UI/Cutin/skill/skill_3_1line_mojix2","wazacutin_skill_3_ForSubscene","un_1line_mojix2","Prefabs/UI/Cutin/skill/skill_3_1line_mojix2","wazacutin_skill_3_ForSubscene","un_1line_mojix2","SEUI_BTL_CUTIN_LV03",6 +86,6018,3,"蓮華通","蓮華通","Prefabs/UI/Cutin/skill/skill_3_1line_mojix3","wazacutin_skill_3_ForSubscene","un_1line_mojix3","Prefabs/UI/Cutin/skill/skill_3_1line_mojix3","wazacutin_skill_3_ForSubscene","un_1line_mojix3","SEUI_BTL_CUTIN_LV03",6 +87,12013,3,"スコールド・〇〇〇エグジット","スコールド・〇〇〇エグジット","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",11 +88,2019,5,"フラッシング・〇ペネトレイター","フラッシング・〇ペネトレイター","Prefabs/UI/Cutin/skill/skill_5_rap_01_flb","skill_5_rap_01_flb_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",2 +89,2020,3,"ペネトレイト","ペネトレイト","Prefabs/UI/Cutin/skill/skill_3_1line_mojix6","wazacutin_skill_3_ForSubscene","un_1line_mojix6","Prefabs/UI/Cutin/skill/skill_3_1line_mojix6","wazacutin_skill_3_ForSubscene","un_1line_mojix6","SEUI_BTL_CUTIN_LV03",2 +90,8015,3,"フィスト・〇〇〇ブレイズ","フィスト・〇〇〇ブレイズ","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",8 +91,8016,3,"バージ・〇〇〇〇エイサー","バージ・〇〇〇〇エイサー","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",8 +92,30332,3,"反射凝集〇〇〇〇光線術","反射凝集〇〇〇〇光線術","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",0 +93,2024,3,"アサルト・〇〇〇スライス","アサルト・〇〇〇スライス","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",2 +94,3021,3,"スキップ・〇〇〇クリーブ","スキップ・〇〇〇クリーブ","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",3 +95,3025,3,"ピアース・〇〇〇スパッター","ピアース・〇〇〇スパッター","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",3 +96,2023,5,"サウザンド・〇〇レイン","サウザンド・〇〇レイン","Prefabs/UI/Cutin/skill/skill_5_xxx_01_zzc","skill_5_xxx_01_zzc_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",2 +97,2025,3,"ペルト・〇〇〇〇ライト","ペルト・〇〇〇〇ライト","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",2 +98,30335,3,"スタグネイト・〇タイフーン","スタグネイト・〇タイフーン","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",0 +99,30336,3,"コール・〇〇〇〇メテオライト","コール・〇〇〇〇メテオライト","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",0 +100,30408,3,"エアーパフ・〇〇シュート","エアーパフ・〇〇シュート","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",0 +101,30507,3,"ドラゴニック・〇チャージ藻盟友藪","ドラゴニック・〇チャージ藻盟友藪","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",0 +102,30508,3,"エアーパフ・〇〇シュート藻盟友藪","エアーパフ・〇〇シュート藻盟友藪","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",0 +103,1043,5,"グリーム〇〇〇〇・グングニル","グリーム〇〇〇〇・グングニル","Prefabs/UI/Cutin/skill/skill_5_oha_01_nva","skill_5_oha_01_nva_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",1 +104,2026,3,"ヴォーパル・〇〇ストライク","ヴォーパル・〇〇ストライク","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",2 +105,2027,4,"アブゾーブ・〇〇〇ソルスグレイス","アブゾーブ・〇〇〇ソルスグレイス","Prefabs/UI/Cutin/skill/skill_4_oha_06_yz1","skill_4_oha_06_yz1_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV04",2 +106,3026,5,"ラース・オブ〇〇〇・ゴッド","ラース・オブ〇〇〇・ゴッド","Prefabs/UI/Cutin/skill/skill_4_axe_01_gri","skill_4_axe_01_gri_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",3 +107,12018,4,"マインド・〇〇〇バレット","マインド・〇〇〇バレット","Prefabs/UI/Cutin/skill/skill_4_rif_01_qif","skill_4_rif_01_qif_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV04",11 +108,12019,5,"マインド・〇〇〇ペネトレイト","マインド・〇〇〇〇ペネトレイト","Prefabs/UI/Cutin/skill/skill_5_rif_01_prp","skill_5_rif_01_prp_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",11 +109,30338,3,"クリーピング・〇シャドウ","クリーピング・〇シャドウ","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",0 +110,30334,3,"ワールプール・〇スプラッシュ","ワールプール・〇スプラッシュ","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",0 +111,6021,3,"甚三紅","甚三紅","Prefabs/UI/Cutin/skill/skill_3_1line_mojix3","wazacutin_skill_3_ForSubscene","un_1line_mojix3","Prefabs/UI/Cutin/skill/skill_3_1line_mojix3","wazacutin_skill_3_ForSubscene","un_1line_mojix3","SEUI_BTL_CUTIN_LV03",6 +112,12020,3,"ライトニング・〇〇チェイサー","ライトニング・〇〇チェイサー","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",11 +113,14014,3,"グレネード・〇〇マルチプル","グレネード・〇〇マルチプル","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",0 +114,29012,4,"ビッグウェーブ・ロアーズ","ビッグウェーブ・ロアーズ","Prefabs/UI/Cutin/skill/skill_4_oha_03_wbo","skill_4_oha_03_wbo_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV04",0 +115,1044,5,"散花流転","散花流転","Prefabs/UI/Cutin/skill/skill_5_oha_03_km5","skill_5_oha_03_km5_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_1line_mojix4","wazacutin_skill_3_ForSubscene","un_1line_mojix4","SEUI_BTL_CUTIN_LV05",1 +116,4019,5,"ライトニング・〇〇〇リッパー","ライトニング・〇〇リッパー","Prefabs/UI/Cutin/skill/skill_5_dag_01_lir","skill_5_dag_01_lir_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",4 +117,10019,5,"アダマン・〇〇〇〇ブレイカー","アダマン・〇〇〇ブレイカー","Prefabs/UI/Cutin/skill/skill_5_mac_01_adm","skill_5_mac_01_adm_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",10 +118,6020,5,"羅生門","羅生門","Prefabs/UI/Cutin/skill/skill_5_kat_01_rsm","skill_5_kat_01_rsm_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_1line_mojix3","wazacutin_skill_3_ForSubscene","un_1line_mojix3","SEUI_BTL_CUTIN_LV05",6 +119,3030,5,"フラッシング・〇ペネトレイター","フラッシング・〇ペネトレイター","Prefabs/UI/Cutin/skill/skill_5_rap_01_flb","skill_5_rap_01_flb_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",3 +120,4020,4,"アクセル・レイド","アクセル・〇〇〇レイド","Prefabs/UI/Cutin/skill/skill_4_dag_01_acr","skill_4_dag_01_acr_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV04",4 +121,1045,3,"リップル・〇〇〇〇スラッシュ","リップル・〇〇〇〇スラッシュ","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",1 +122,1046,3,"サラウンド・〇〇〇スレイヤー","サラウンド・〇〇〇スレイヤー","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",1 +123,1047,3,"リペル・〇〇〇〇〇シュート","リペル・〇〇〇〇〇シュート","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",1 +124,1048,3,"スライス・〇〇〇〇ディスタンス","スライス・〇〇〇〇ディスタンス","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",1 +125,4021,3,"ビーナンド・〇〇〇ミンス","ビーナンド・〇〇〇ミンス","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",4 +126,8021,3,"ポイズン・〇〇〇〇ストライク","ポイズン・〇〇〇〇ストライク","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",8 +127,10020,3,"ピボット・〇〇〇〇フォワード","ピボット・〇〇〇〇フォワード","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",10 +128,10021,3,"グラウンド・〇〇〇クラッカー","グラウンド・〇〇〇クラッカー","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",10 +129,1049,5,"ノヴァ・〇〇〇〇アセンション","ノヴァ・〇〇〇〇アセンション","Prefabs/UI/Cutin/skill/skill_5_oha_01_nva","skill_5_oha_01_nva_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",1 +130,1050,5,"散花流転","散花流転","Prefabs/UI/Cutin/skill/skill_5_oha_03_km5","skill_5_oha_03_km5_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_1line_mojix4","wazacutin_skill_3_ForSubscene","un_1line_mojix4","SEUI_BTL_CUTIN_LV05",1 +131,14017,5,"プローン・〇〇〇ペネトレイト","プローン・〇〇〇〇ペネトレイト","Prefabs/UI/Cutin/skill/skill_5_rif_01_prp","skill_5_rif_01_prp_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",14 +132,29015,3,"ファイアギフト・マルチプル","ファイアギフト・マルチプル","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",0 +133,30337,3,"シャイニング・〇ルーター","シャイニング・〇ルーター","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",0 +134,30340,3,"バーストエレメント藻アクア藪","バーストエレメント藻アクア藪","Prefabs/UI/Cutin/skill/skill_3_2line_moji96","wazacutin_skill_3_ForSubscene","un_2line_moji96","Prefabs/UI/Cutin/skill/skill_3_2line_moji96","wazacutin_skill_3_ForSubscene","un_2line_moji96","SEUI_BTL_CUTIN_LV03",0 +135,30341,3,"バーストエレメント藻エアロ藪","バーストエレメント藻エアロ藪","Prefabs/UI/Cutin/skill/skill_3_2line_moji96","wazacutin_skill_3_ForSubscene","un_2line_moji96","Prefabs/UI/Cutin/skill/skill_3_2line_moji96","wazacutin_skill_3_ForSubscene","un_2line_moji96","SEUI_BTL_CUTIN_LV03",0 +136,1051,3,"グレイシエイト・ドロップ","グレイシエイト・ドロップ","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",1 +137,2029,5,"ブルーム・〇〇〇リストレイント","ブルーム・〇〇〇リストレイント","Prefabs/UI/Cutin/skill/skill_5_oha_04_br5","skill_5_oha_04_br5_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",2 +138,2030,3,"デッドリー・〇〇〇シンズ","デッドリー・〇〇〇シンズ","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",2 +139,2031,4,"スターバースト・ストリーム","スターバースト・ストリーム","Develop/UI_cutinb/Prefabs/skill/skill_4_nit_01_sbs","skill_4_nit_01_sbs_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV04",2 +140,3033,5,"フラッシング・〇ペネトレイター","フラッシング・〇ペネトレイター","Prefabs/UI/Cutin/skill/skill_5_rap_01_flb","skill_5_rap_01_flb_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",3 +141,30345,3,"オールエレメント・トラスト","オールエレメント・トラスト","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",0 +142,1053,5,"ノヴァ・〇〇〇〇アセンション","ノヴァ・〇〇〇〇アセンション","Prefabs/UI/Cutin/skill/skill_5_oha_01_nva","skill_5_oha_01_nva_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",1 +143,2032,5,"サウザンド・〇〇レイン","サウザンド・〇〇レイン","Prefabs/UI/Cutin/skill/skill_5_xxx_01_zzc","skill_5_xxx_01_zzc_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",2 +144,3034,5,"フラッシング・〇ペネトレイター","フラッシング・〇ペネトレイター","Prefabs/UI/Cutin/skill/skill_5_rap_01_flb","skill_5_rap_01_flb_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",3 +145,1054,5,"マザーズ・〇〇〇〇ロザリオ","マザーズ・〇〇〇〇ロザリオ","Prefabs/UI/Cutin/skill/skill_5_oha_02_mor","skill_5_oha_02_mor_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",1 +146,3035,3,"コンバージョン・カウンター","コンバージョン・カウンター","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",3 +147,6022,3,"逆貫","逆貫","Prefabs/UI/Cutin/skill/skill_3_1line_mojix2","wazacutin_skill_3_ForSubscene","un_1line_mojix2","Prefabs/UI/Cutin/skill/skill_3_1line_mojix2","wazacutin_skill_3_ForSubscene","un_1line_mojix2","SEUI_BTL_CUTIN_LV03",6 +148,29016,3,"バレット・〇〇〇チャージャー","バレット・〇〇〇チャージャー","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",0 +149,29017,3,"チャージ・〇〇〇プッシュ","チャージ・〇〇〇プッシュ","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",0 +150,29018,3,"八柳","八柳","Prefabs/UI/Cutin/skill/skill_3_1line_mojix2","wazacutin_skill_3_ForSubscene","un_1line_mojix2","Prefabs/UI/Cutin/skill/skill_3_1line_mojix2","wazacutin_skill_3_ForSubscene","un_1line_mojix2","SEUI_BTL_CUTIN_LV03",0 +151,30346,3,"シンプル・〇〇〇ボール","シンプル・〇〇〇ボール","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",0 +152,1055,3,"ヴォーパル・〇〇ストライク","ヴォーパル・〇〇ストライク","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",1 +153,1056,3,"ヴォーパル・〇〇ストライク","ヴォーパル・〇〇ストライク","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",1 +154,1057,3,"ヴォーパル・〇〇ストライク","ヴォーパル・〇〇ストライク","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",1 +155,1058,3,"ヴォーパル・〇〇ストライク","ヴォーパル・〇〇ストライク","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",1 +156,1059,4,"ハウリング・〇〇〇オクターブ","ハウリング・〇〇〇オクターブ","Prefabs/UI/Cutin/skill/skill_4_oha_01_hoc","skill_4_oha_01_hoc_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV04",1 +157,1060,5,"マザーズ・〇〇〇〇ロザリオ","マザーズ・〇〇〇〇ロザリオ","Prefabs/UI/Cutin/skill/skill_5_oha_02_mor","skill_5_oha_02_mor_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",1 +158,1061,4,"嵐花裂天","嵐花裂天","Prefabs/UI/Cutin/skill/skill_4_oha_04_km4","skill_4_oha_04_km4_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_1line_mojix4","wazacutin_skill_3_ForSubscene","un_1line_mojix4","SEUI_BTL_CUTIN_LV04",1 +159,1062,5,"散花流転","散花流転","Prefabs/UI/Cutin/skill/skill_5_oha_03_km5","skill_5_oha_03_km5_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_1line_mojix4","wazacutin_skill_3_ForSubscene","un_1line_mojix4","SEUI_BTL_CUTIN_LV05",1 +160,3036,4,"スター・〇〇〇〇スプラッシュ","スター・〇〇〇〇スプラッシュ","Prefabs/UI/Cutin/skill/skill_4_rap_01_ssp","skill_4_rap_01_ssp_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV04",3 +161,3037,5,"フラッシング・〇ペネトレイター","フラッシング・〇ペネトレイター","Prefabs/UI/Cutin/skill/skill_5_rap_01_flb","skill_5_rap_01_flb_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",3 +162,6025,3,"絶三門","絶三門","Prefabs/UI/Cutin/skill/skill_3_1line_mojix3","wazacutin_skill_3_ForSubscene","un_1line_mojix3","Prefabs/UI/Cutin/skill/skill_3_1line_mojix3","wazacutin_skill_3_ForSubscene","un_1line_mojix3","SEUI_BTL_CUTIN_LV03",6 +163,6026,3,"流連剣","流連剣","Prefabs/UI/Cutin/skill/skill_3_1line_mojix3","wazacutin_skill_3_ForSubscene","un_1line_mojix3","Prefabs/UI/Cutin/skill/skill_3_1line_mojix3","wazacutin_skill_3_ForSubscene","un_1line_mojix3","SEUI_BTL_CUTIN_LV03",6 +164,2033,3,"クロス・〇〇〇〇〇トラップ","クロス・〇〇〇〇〇トラップ","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",2 +165,8022,3,"アンブッシュ・〇アーム","アンブッシュ・〇アーム","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",8 +166,8026,4,"ヴァイオレット・〇〇ホイール","ヴァイオレット・ホイール","Prefabs/UI/Cutin/skill/skill_4_clw_01_tbr","skill_4_clw_01_tbr_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV04",8 +167,4024,3,"ヴェノム・〇〇〇シュート","ヴェノム・〇〇〇シュート","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",4 +168,29020,3,"ハイドロ・〇〇〇カノンボール","ハイドロ・〇〇〇カノンボール","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",0 +169,1063,5,"マザーズ・〇〇〇〇ロザリオ","マザーズ・〇〇〇〇ロザリオ","Prefabs/UI/Cutin/skill/skill_5_oha_02_mor","skill_5_oha_02_mor_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",1 +170,2034,5,"サウザンド・〇〇レイン","サウザンド・〇〇レイン","Prefabs/UI/Cutin/skill/skill_5_xxx_01_zzc","skill_5_xxx_01_zzc_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",2 +171,14019,5,"散花流転","散花流転","Prefabs/UI/Cutin/skill/skill_5_oha_03_km5","skill_5_oha_03_km5_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_1line_mojix4","wazacutin_skill_3_ForSubscene","un_1line_mojix4","SEUI_BTL_CUTIN_LV05",14 +172,30409,3,"オーシャン・〇〇バブルブレス","オーシャン・〇〇バブルブレス","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",0 +173,2035,3,"ブルー・〇〇〇〇バーズ","ブルー・〇〇〇〇バーズ","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",2 +174,29024,3,"レイズアップ・〇フィーバー","レイズアップ・〇フィーバー","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",0 +175,2036,5,"サウザンド・〇〇レイン","サウザンド・〇〇レイン","Prefabs/UI/Cutin/skill/skill_5_xxx_01_zzc","skill_5_xxx_01_zzc_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",2 +176,4027,5,"ライトニング・〇〇〇リッパー","ライトニング・〇〇リッパー","Prefabs/UI/Cutin/skill/skill_5_dag_01_lir","skill_5_dag_01_lir_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",4 +177,8028,5,"デッドリー・〇〇〇〇〇ブロウ","デッドリー・〇〇〇ブロウ","Prefabs/UI/Cutin/skill/skill_5_clw_01_ddb","skill_5_clw_01_ddb_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",8 +178,3039,4,"スター・〇〇〇〇スプラッシュ","スター・〇〇〇〇スプラッシュ","Prefabs/UI/Cutin/skill/skill_4_rap_01_ssp","skill_4_rap_01_ssp_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV04",3 +179,3040,5,"フラッシング・〇ペネトレイター","フラッシング・〇ペネトレイター","Prefabs/UI/Cutin/skill/skill_5_rap_01_flb","skill_5_rap_01_flb_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",3 +180,14020,4,"クイック・〇〇〇ファイヤー","クイック・〇〇〇ファイヤー","Prefabs/UI/Cutin/skill/skill_4_rif_01_qif","skill_4_rif_01_qif_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV04",14 +181,14021,5,"プローン・〇〇〇ペネトレイト","プローン・〇〇〇〇ペネトレイト","Prefabs/UI/Cutin/skill/skill_5_rif_01_prp","skill_5_rif_01_prp_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",14 +182,10022,4,"ヴァリアブル・〇〇〇〇ブロウ","ヴァリアブル・〇〇ブロウ","Prefabs/UI/Cutin/skill/skill_4_mac_01_var","skill_4_mac_01_var_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV04",10 +183,10023,5,"アダマン・〇〇〇〇ブレイカー","アダマン・〇〇〇ブレイカー","Prefabs/UI/Cutin/skill/skill_5_mac_01_adm","skill_5_mac_01_adm_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",10 +184,1065,4,"嵐花裂天","嵐花裂天","Prefabs/UI/Cutin/skill/skill_4_oha_04_km4","skill_4_oha_04_km4_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_1line_mojix4","wazacutin_skill_3_ForSubscene","un_1line_mojix4","SEUI_BTL_CUTIN_LV04",1 +185,1066,5,"散花流転","散花流転","Prefabs/UI/Cutin/skill/skill_5_oha_03_km5","skill_5_oha_03_km5_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_1line_mojix4","wazacutin_skill_3_ForSubscene","un_1line_mojix4","SEUI_BTL_CUTIN_LV05",1 +186,29025,3,"リトル・メリー〇クリスマス","リトル・メリー〇クリスマス","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",0 +187,2037,3,"ヴォーパル・〇〇ストライク","ヴォーパル・〇〇ストライク","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",2 +188,2038,3,"ヴォーパル・〇〇ストライク","ヴォーパル・〇〇ストライク","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",2 +189,2039,3,"ヴォーパル・〇〇ストライク","ヴォーパル・〇〇ストライク","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",2 +190,2040,3,"ヴォーパル・〇〇ストライク","ヴォーパル・〇〇ストライク","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV03",2 +191,14022,5,"マザーズ・〇〇〇〇ロザリオ","マザーズ・〇〇〇〇ロザリオ","Prefabs/UI/Cutin/skill/skill_5_oha_02_mor","skill_5_oha_02_mor_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",14 +192,30344,3,"バーストエレメント藻ダーク藪","バーストエレメント藻ダーク藪","Prefabs/UI/Cutin/skill/skill_3_2line_moji96","wazacutin_skill_3_ForSubscene","un_2line_moji96","Prefabs/UI/Cutin/skill/skill_3_2line_moji96","wazacutin_skill_3_ForSubscene","un_2line_moji96","SEUI_BTL_CUTIN_LV03",0 +193,1067,4,"ハウリング・〇〇〇オクターブ","ハウリング・〇〇〇オクターブ","Prefabs/UI/Cutin/skill/skill_4_oha_01_hoc","skill_4_oha_01_hoc_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV04",1 +194,1068,5,"マザーズ・〇〇〇〇ロザリオ","マザーズ・〇〇〇〇ロザリオ","Prefabs/UI/Cutin/skill/skill_5_oha_02_mor","skill_5_oha_02_mor_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",1 +195,2041,4,"スターバースト・ストリーム","スターバースト・ストリーム","Develop/UI_cutinb/Prefabs/skill/skill_4_nit_01_sbs","skill_4_nit_01_sbs_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV04",2 +196,2042,5,"サウザンド・〇〇レイン","サウザンド・〇〇レイン","Prefabs/UI/Cutin/skill/skill_5_xxx_01_zzc","skill_5_xxx_01_zzc_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",2 +197,2043,4,"スターバースト・ストリーム","スターバースト・ストリーム","Develop/UI_cutinb/Prefabs/skill/skill_4_nit_01_sbs","skill_4_nit_01_sbs_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV04",2 +198,2044,5,"サウザンド・〇〇レイン","サウザンド・〇〇レイン","Prefabs/UI/Cutin/skill/skill_5_xxx_01_zzc","skill_5_xxx_01_zzc_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",2 +199,4028,4,"アクセル・レイド","アクセル・〇〇〇レイド","Prefabs/UI/Cutin/skill/skill_4_dag_01_acr","skill_4_dag_01_acr_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV04",4 +200,4029,5,"ライトニング・〇〇〇リッパー","ライトニング・〇〇リッパー","Prefabs/UI/Cutin/skill/skill_5_dag_01_lir","skill_5_dag_01_lir_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",4 +201,4030,4,"アクセル・レイド","アクセル・〇〇〇レイド","Prefabs/UI/Cutin/skill/skill_4_dag_01_acr","skill_4_dag_01_acr_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV04",4 +202,4031,5,"ライトニング・〇〇〇リッパー","ライトニング・〇〇リッパー","Prefabs/UI/Cutin/skill/skill_5_dag_01_lir","skill_5_dag_01_lir_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",4 +203,6027,4,"散華","散華","Prefabs/UI/Cutin/skill/skill_4_kat_01_snk","skill_4_kat_01_snk_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_1line_mojix2","wazacutin_skill_3_ForSubscene","un_1line_mojix2","SEUI_BTL_CUTIN_LV04",6 +204,6028,5,"羅生門","羅生門","Prefabs/UI/Cutin/skill/skill_5_kat_01_rsm","skill_5_kat_01_rsm_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_1line_mojix3","wazacutin_skill_3_ForSubscene","un_1line_mojix3","SEUI_BTL_CUTIN_LV05",6 +205,6029,4,"月華","月華","Prefabs/UI/Cutin/skill/skill_4_kat_01_snk","skill_4_kat_01_snk_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_1line_mojix2","wazacutin_skill_3_ForSubscene","un_1line_mojix2","SEUI_BTL_CUTIN_LV04",6 +206,6030,5,"羅生門","羅生門","Prefabs/UI/Cutin/skill/skill_5_kat_01_rsm","skill_5_kat_01_rsm_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_1line_mojix3","wazacutin_skill_3_ForSubscene","un_1line_mojix3","SEUI_BTL_CUTIN_LV05",6 +207,10024,4,"ヴァリアブル・〇〇〇〇ブロウ","ヴァリアブル・〇〇ブロウ","Prefabs/UI/Cutin/skill/skill_4_mac_01_var","skill_4_mac_01_var_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV04",10 +208,10025,5,"アダマン・〇〇〇〇ブレイカー","アダマン・〇〇〇ブレイカー","Prefabs/UI/Cutin/skill/skill_5_mac_01_adm","skill_5_mac_01_adm_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",10 +209,2045,5,"ジ・イクリプス","ジ・イクリプス","Prefabs/UI/Cutin/skill/skill_5_nit_01_ecl","skill_5_nit_01_ecl_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",2 +210,3041,5,"フラッシング・〇ペネトレイター","フラッシング・〇ペネトレイター","Prefabs/UI/Cutin/skill/skill_5_rap_01_flb","skill_5_rap_01_flb_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",3 +211,1069,5,"ノヴァ・〇〇〇〇アセンション","ノヴァ・〇〇〇〇アセンション","Prefabs/UI/Cutin/skill/skill_5_oha_01_nva","skill_5_oha_01_nva_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",1 +212,14023,5,"プローン・〇〇〇ペネトレイト","プローン・〇〇〇〇ペネトレイト","Prefabs/UI/Cutin/skill/skill_5_rif_01_prp","skill_5_rif_01_prp_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",14 +213,1070,5,"マザーズ・〇〇〇〇ロザリオ","マザーズ・〇〇〇〇ロザリオ","Prefabs/UI/Cutin/skill/skill_5_oha_02_mor","skill_5_oha_02_mor_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_2line_moji86","wazacutin_skill_3_ForSubscene","un_2line_moji86","SEUI_BTL_CUTIN_LV05",1 +214,1071,5,"散花流転","散花流転","Prefabs/UI/Cutin/skill/skill_5_oha_03_km5","skill_5_oha_03_km5_ForSubscene","Wait","Prefabs/UI/Cutin/skill/skill_3_1line_mojix4","wazacutin_skill_3_ForSubscene","un_1line_mojix4","SEUI_BTL_CUTIN_LV05",1 +215,30333,3,"フレイム・〇〇〇〇スネーク","フレイム・〇〇〇〇スネーク","Prefabs/UI/Cutin/skill/skill_3_2line_moji96","wazacutin_skill_3_ForSubscene","un_2line_moji96","Prefabs/UI/Cutin/skill/skill_3_2line_moji96","wazacutin_skill_3_ForSubscene","un_2line_moji96","SEUI_BTL_CUTIN_LV03",0 diff --git a/titles/sao/data/1/SkillLevel.csv b/titles/sao/data/1/SkillLevel.csv new file mode 100644 index 0000000..2ed21d7 --- /dev/null +++ b/titles/sao/data/1/SkillLevel.csv @@ -0,0 +1,6 @@ +// SkillLevelId,Exp,ExpTotal +1,500,500 +2,3000,3500 +3,6000,9500 +4,9000,18500 +5,18000,36500 diff --git a/titles/sao/data/1/SkillTable.csv b/titles/sao/data/1/SkillTable.csv new file mode 100644 index 0000000..4273c80 --- /dev/null +++ b/titles/sao/data/1/SkillTable.csv @@ -0,0 +1,8713 @@ +// SkillTableId,SkillTableSubId,Level,AwakeningId,SkillId +2,101000010,1,0,1002 +3,101000010,1,0,1003 +4,101000010,1,0,1014 +5,101000010,3,0,30001 +6,101000010,6,0,30310 +7,101000010,10,0,30017 +8,101000010,13,0,1011 +9,101000010,16,0,30066 +10,101000010,20,0,1016 +11,101000010,25,0,30059 +12,101000010,30,0,1009 +13,101000010,40,0,30045 +14,101000010,50,0,30311 +15,101000010,1,1,30106 +16,101000010,1,2,30062 +17,101000010,1,3,30100 +18,101000010,1,4,30101 +19,101000010,1,5,30121 +20,101000020,1,0,6001 +21,101000020,1,0,6009 +22,101000020,1,0,6014 +23,101000020,3,0,30001 +24,101000020,6,0,30310 +25,101000020,10,0,30066 +26,101000020,13,0,6007 +27,101000020,16,0,30017 +28,101000020,20,0,6013 +29,101000020,25,0,30071 +30,101000020,30,0,6011 +31,101000020,40,0,30059 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+193,101000110,40,0,30108 +194,101000110,50,0,2011 +195,101000110,1,1,2005 +196,101000110,1,2,30100 +197,101000110,1,3,30101 +198,101000110,1,4,30120 +199,101000110,1,5,30121 +200,101000120,1,0,1009 +201,101000120,1,0,1011 +202,101000120,1,0,1019 +203,101000120,3,0,30001 +204,101000120,6,0,1013 +205,101000120,10,0,30112 +206,101000120,13,0,30310 +207,101000120,16,0,30017 +208,101000120,20,0,1014 +209,101000120,25,0,30006 +210,101000120,30,0,1012 +211,101000120,40,0,30009 +212,101000120,50,0,30311 +213,101000120,1,1,1005 +214,101000120,1,2,30100 +215,101000120,1,3,30101 +216,101000120,1,4,30062 +217,101000120,1,5,30121 +218,101000130,1,0,2002 +219,101000130,1,0,2001 +220,101000130,1,0,2004 +221,101000130,3,0,30006 +222,101000130,6,0,2015 +223,101000130,10,0,30112 +224,101000130,13,0,2011 +225,101000130,16,0,30071 +226,101000130,20,0,2013 +227,101000130,25,0,30008 +228,101000130,30,0,2014 +229,101000130,40,0,30060 +230,101000130,50,0,2012 +231,101000130,1,1,2005 +232,101000130,1,2,30100 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+8710,104000550,1,2,31029 +8711,104000550,1,3,30111 +8712,104000550,1,4,30149 +8713,104000550,1,5,30114 diff --git a/titles/sao/data/1/SoundBgm.csv b/titles/sao/data/1/SoundBgm.csv new file mode 100644 index 0000000..f43eedc --- /dev/null +++ b/titles/sao/data/1/SoundBgm.csv @@ -0,0 +1,63 @@ +// SoundBgmId,RecordId,QueName,CueId,Volume,FadeIn,FadeOut +15,"BGM_BTL_BOSS","bgm",2,1,1,1 +17,"BGM_ADV_BRIGHT","bgm",0,0.5,1,1 +19,"BGM_BATTLE_BOSS","bgm",2,0.5,1,1 +20,"BGM_BATTLE_BOSS401","bgm",5,0.5,1,1 +21,"BGM_BTL_ALPHA_BOSS","bgm",6,0.5,1,1 +22,"BGM_BTL_ALPHA_CLEARDEMO","bgm",7,0.5,1,1 +23,"BGM_BTL_ALPHA_FIELD","bgm",8,0.5,1,1 +24,"BGM_FIELD_GRASSLAND","bgm",3,0.5,1,1 +25,"BGM_FIELD_TOWN","bgm",4,0.5,1,1 +27,"BGM_ADV_BRIGHT_NORMAL","bgm",0,0.5,1,1 +28,"BGM_ADV_BRIGHT_SMALL","bgm",0,0.5,1,1 +29,"BGM_ADV_ALPHA_DUMMY_01","bgm",19,0.5,1,1 +30,"BGM_ADV_LOVE","bgm",31,0.5,1,1 +31,"BGM_ADV_HAPPY","bgm",30,0.5,1,1 +32,"BGM_ADV_SAD","bgm",32,0.55,1,1 +33,"BGM_ADV_SERIOUS","bgm",33,0.6,1,1 +34,"BGM_ADV_DARK","bgm",1,0.6,1,1 +35,"BGM_ADV_DAILY_CYBER","bgm",34,0.4,1,1 +36,"BGM_ADV_DAILY_SAOALO","bgm",37,0.65,1,1 +37,"BGM_ADV_DAILY_GGO","bgm",39,0.65,1,1 +45,"BGM_F_WEST_DAYTIME_BASIC","bgm",15,0.65,3,1 +46,"BGM_F_WEST_EVENING_BASIC","bgm",21,0.65,3,1 +47,"BGM_F_WEST_NIGHT_BASIC","bgm",29,0.83,3,1 +48,"BGM_F_WEST_BOSS","bgm",14,0.7,1,3 +49,"BGM_F_DANAK_DAYTIME_BASIC","bgm",20,0.65,3,1 +50,"BGM_F_DANAK_EVENING_BASIC","bgm",10,0.7,3,1 +51,"BGM_F_DANAK_NIGHT_BASIC","bgm",11,0.65,3,1 +52,"BGM_F_DANAK_BOSS","bgm",9,0.7,1,3 +53,"BGM_F_LABYRINTH_BASIC","bgm",22,0.7,3,1 +54,"BGM_F_LABYRINTH_BOSS","bgm",35,0.7,1,3 +55,"BGM_F_WORLDTREE_DAYTIME_BASIC","bgm",17,0.65,3,1 +56,"BGM_F_WORLDTREE_NIGHT_BASIC","bgm",28,0.75,3,1 +57,"BGM_F_WORLDTREE_BOSS","bgm",16,0.65,1,3 +58,"BGM_F_SRYMHEIMR_BASIC","bgm",13,0.65,3,1 +59,"BGM_F_SRYMHEIMR_BOSS","bgm",38,0.65,1,3 +60,"BGM_F_RUIN_EVENING_BASIC","bgm",26,0.75,3,1 +61,"BGM_F_RUIN_NIGHT_BASIC","bgm",23,0.65,3,1 +62,"BGM_F_RUIN_BOSS","bgm",12,0.8,1,3 +63,"BGM_F_LEGEND_BOSS","bgm",40,0.65,1,3 +64,"BGM_F_SWORD_LAND","bgm",34,0.5,3,1 +65,"BGM_F_FLORIA_DAYTIME_BASIC","bgm_02",0,0.85,3,1 +66,"BGM_F_FLORIA_EVENING_BASIC","bgm_201906patch",0,0.85,3,1 +67,"BGM_F_FLORIA_BOSS","bgm",9,0.75,1,3 +68,"BGM_F_GLOCKEN_DAYTIME_BASIC","bgm_201906patch",1,0.75,3,1 +69,"BGM_F_GLOCKEN_NIGHT_BASIC","bgm_201906patch",2,0.8,3,1 +70,"BGM_F_GLOCKEN_BOSS","bgm",12,0.8,1,3 +71,"BGM_F_ADAPTABLE_BOSS","bgm_201906patch",3,0.75,1,3 +72,"BGM_F_PUNISHER_BOSS","bgm_201907patch",1,0.75,1,3 +73,"BGM_F_COAST_BASIC","bgm_201907patch",0,0.75,3,1 +74,"BGM_F_WEST_MOUNTAIN_BASIC","bgm_201909patch_early",0,0.7,3,1 +75,"BGM_F_WEST_MOUNTAIN_BOSS","bgm",14,0.7,1,3 +76,"BGM_F_LOST_FOREST_BASIC","bgm_201912patch",0,0.8,3,1 +77,"BGM_F_LOST_FOREST_BOSS","bgm",14,0.7,1,3 +78,"BGM_F_ADAPTABLE_BOSS_EX","bgm_202002patch",0,0.75,1,3 +80,"BGM_SYS_ATTRACT","bgm",42,0.5,3,3 +81,"BGM_SYS_ATTRACT_DUMMY","bgm",42,0.5,3,3 +82,"BGM_SYS_BANAPASS","bgm",25,0.7,3,3 +83,"BGM_SYS_MAIN_MENU","bgm",18,0.6,3,3 +84,"BGM_SYS_QUEST_READY","bgm",18,0.5,3,3 +85,"BGM_SYS_QUEST_RESULT","bgm",7,0.5,3,3 +86,"BGM_SYS_SITE_MENU","bgm",24,0.5,3,3 +87,"BGM_SYS_DEFRAG_MENU","bgm_201911patch",0,0.85,3,3 diff --git a/titles/sao/data/1/SoundSe.csv b/titles/sao/data/1/SoundSe.csv new file mode 100644 index 0000000..30a1699 --- /dev/null +++ b/titles/sao/data/1/SoundSe.csv @@ -0,0 +1,2101 @@ +// SoundSeId,RecordId,QueName,CueId,Volume,DecayMin,DecayMax,PriorityIdentifier,SkipTime,IsUsePan,IsLoop +15,"SE_ADV_FOOT_NORMAL","se",2,1,20,25,0,1,True,True +16,"SE_ADV_FOOT_SMALL_VOLUME","se",2,0.5,20,25,0,1,True,True +17,"SE_ADV_FOOT_SMALL_RANGE","se",2,1,20,25,0,1,True,True +18,"SE_ADV_FOOT_LAST_ARRIVAL","se",2,1,20,25,1,1,True,True +19,"SE_ADV_FOOT_USE_PAN","se",2,1,20,25,0,1,False,True +20,"SE_ADV_FOOT_NO_USE_LOOP","se",2,1,20,25,0,1,True,False +22,"SE_BTL_CHR_CHANGE","se",113,1,20,25,1,1,True,False +23,"SE_BTL_CHR_DOWN","se",18,1,20,25,1,1,True,False +24,"SE_BTL_CHR_GETUP","se",19,1,20,25,1,1,True,False +25,"SE_BTL_CHR_GUARD_CATCH","se",20,1,20,25,1,1,True,False +26,"SE_BTL_CHR_GUARD_MOTION","se",21,1,20,25,1,1,True,False +27,"SE_BTL_CHR_MACE_HIT_01","se",22,1,20,25,1,1,True,False +28,"SE_BTL_CHR_MACE_HIT_02","se",23,1,20,25,1,1,True,False +29,"SE_BTL_CHR_MACE_HIT_03","se",24,1,20,25,1,1,True,False +30,"SE_BTL_CHR_MACE_MOTION","se",25,1,20,25,1,1,True,False +31,"SE_BTL_CHR_MAGIC_CHANT","se",26,1,20,25,1,1,True,False +32,"SE_BTL_CHR_MAGIC_HEAL_HIT","se",27,1,20,25,1,1,True,False +33,"SE_BTL_CHR_MAGIC_WATER_CAST","se",114,1,20,25,1,1,True,False +34,"SE_BTL_CHR_MOVE_L","se",28,1,20,25,1,1,True,False +35,"SE_BTL_CHR_MOVE_R","se",29,1,20,25,1,1,True,False +36,"SE_BTL_CHR_ON_HEAL_POINT_LOOP","se",135,1,20,25,1,1,True,False +37,"SE_BTL_CHR_SKILL_BUFF","se",30,1,20,25,1,1,True,False +38,"SE_BTL_CHR_SKILL_CHARGE","se",31,1,20,25,1,1,True,False +39,"SE_BTL_CHR_SKILL_ER","se",32,1,20,25,1,1,True,False 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+179,"SEUI_BTL_SKILL_SYNC_OCCUR","SE_BTL_SKILL_SYNC_OCCUR" +180,"SEUI_BTL_SKILL_FRIEND_OCCUR","SE_BTL_SKILL_FRIEND_OCCUR" +181,"SEUI_BTL_WARN_01","SE_BTL_WARN_01" +182,"SEUI_BTL_WARN_02","SE_BTL_WARN_02" +183,"SEUI_BTL_WARN_03","SE_BTL_WARN_03" +184,"SEUI_BTL_GAME_OVER","SE_RESULT_GAME_OVER" +185,"SEUI_BTL_ESCAPE_START","SE_RESULT_SAFE_RETURN" +186,"SEUI_BTL_CHR_SWITCH","SE_SYS_CHR_SWITCH" +187,"SEUI_BTL_ACCELERATION","SE_BTL_ACCELERRATION" +188,"SEUI_BTL_TOUCH_LOOP","SE_BTL_TOUCH_LOOP" +189,"SEUI_BTL_TOUCH","SE_BTL_TOUCH_START" +190,"SEUI_BTL_CHARA_INTRO","SE_BTL_CHARA_INTRODUCE" +191,"SEUI_BTL_CUTIN_LV05","SE_CUTIN_CUTIN_LV5" +192,"SEUI_BTL_CUTIN_LV04","SE_CUTIN_CUTIN_LV4" +193,"SEUI_BTL_CUTIN_LV03","SE_CUTIN_CUTIN_LV3" +194,"SEUI_BTL_CUTIN_KAKUSEI","SE_CUTIN_KAKUSEI" +195,"SEUI_BTL_CUTIN_SYNCHRO","SE_CUTIN_SYNCHRO" +196,"SEUI_BTL_SKILL_AVAILABLE","SE_BTL_SKILL_AVAILABLE" +197,"SEUI_BTL_COMBO_GREEN","SE_BTL_COMBO_GREEN" +198,"SEUI_BTL_COMBO_YELLOW","SE_BTL_COMBO_YELLOW" +199,"SEUI_BTL_COMBO_RED","SE_BTL_COMBO_RED" +200,"SEUI_BTL_","SE_BTL_SKILL_AVAILABLE" +201,"SEUI_BTL_","SE_BTL_COMBO_GREEN" +202,"SEUI_BTL_","SE_BTL_COMBO_YELLOW" +203,"SEUI_BTL_","SE_BTL_COMBO_RED" +204,"SEUI_BTL_PLAYERTRACE_GET","SE_SYS_BTL_PLAYERTRACE_GET" +205,"SEUI_BTL_RAREDROP_GET","SE_SYS_BTL_RAREDROP_GET" +206,"SEUI_BTL_", +207,"SEUI_EXTRA_WIN_UP","SE_RESULT_WINDOW_UP" +208,"SEUI_EXTRA_WIN_DOWN","SE_RESULT_WINDOW_DOWN" +209,"SEUI_EXTRA_BONUS_CLEAR","SE_TASK_CLEAR" +210,"SEUI_MAINTASK_CLEAR","SE_TASK_MAIN_CLEAR" +211,"SEUI_SUBTASK_CLEAR","SE_TASK_CLEAR" +212,"SEUI_LIMITEDTASK_CLEAR","SE_TASK_CLEAR" +213,"SEUI_QUEST_EXTRA_CLEAR","SE_RESULT_CLEAR" +214,"SEUI_EXTRA_SUBTASK_CHANGE","SE_MENU_TOUCH_S" +215,"SEUI_BTL_CUTIN_ADAPTABLE_APPEAR","SE_CUTIN_ADAPTABLE_APPEAR" +216,"SEUI_BTL_ADAPTABLE_DEFEAT","SE_SYS_BTL_ADAPTABLE_DEFEAT" +217,"SEUI_BTL_ADAPTABLE_KEY_GET","SE_SYS_BTL_ADAPTABLE_KEY_GET" +218,"SEUI_BTL_DM_FIRSTATTACK","SE_CUTIN_DM_FIRSTATTACK" +219,"SEUI_BTL_DM_LASTATTACK","SE_CUTIN_DM_LASTATTACK" +220,"SEUI_BTL_DM_WAVE","SE_CUTIN_DM_WAVE" +221,"SEUI_BTL_DM_WAVE_LAST","SE_CUTIN_DM_WAVE_LAST" +222,"SEUI_BTL_DM_PUNISHER","SE_CUTIN_DM_PUNISHER" +223,"SEUI_BTL_DM_PUNISHER_ESCAPE","SE_CUTIN_DM_PUNISHER_ESCAPE" +224,"SEUI_BTL_DM_PUNISHER_DEFEAT","SE_CUTIN_DM_PUNISHER_DEFEAT" +225,"SEUI_BTL_CUTIN_SUPPORTSKILL","SE_CUTIN_SUPPORTSKILL" +226,"SEUI_BTL_DM_ITEM_EFF_DMMEDAL","SE_ITEM_EFF_DMMEDA" +227,"SEUI_BTL_CHARA_UNSELECTABLE","SE_SYS_BTL_CHARA_UNSELECTABLE" +228,"SEUI_BTL_SPPORTSKILL_BUTTON_PUSH","SE_SYS_BTL_SPPORTSKILL_BUTTON_PUSH" +229,"SEUI_BTL_SUPPORTSKILL_ANOTHER_PLAYER","SE_SYS_BTL_SUPPORTSKILL_ANOTHER_PLAYER" +230,"SEUI_BTL_SPPORTSKILL_BUTTON_PUSH_NG","SE_SYS_BTL_SPPORTSKILL_BUTTON_PUSH_NG" +231,"SEUI_BTL_EFF_SKILL_POTION","SE_ITEM_EFF_SKILL_POTION" +232,"SEUI_BTL_RECORDMEDAL_MOVE","SE_SYS_BTL_RECORDMEDAL_MOVE" +233,"SEUI_BTL_ZENSON_SAFE","SE_SYS_BTL_ZENSON_SAFE" +234,"SEUI_BTL_PUNISHERFIELD_DOWN","SE_SYS_BTL_PUNISHERFIELD_DOWN" +235,"SEUI_BTL_PUNISHERFIELD_LOST","SE_SYS_BTL_PUNISHERFIELD_LOST" +236,"SEUI_BTL_GREED_HUNT","SE_SYS_BTL_GREED_HUNT" +238,"SEUI_EVRESULT_MAINTASK_WINDOW","SE_RESULT_WINDOW_UP" +239,"SEUI_EVRESULT_MAINTASK_LINE","SE_RESULT_RECORD_BAR" +240,"SEUI_EVRESULT_MAINTASK_SHINE","SE_RESULT_WINDOW_SHINE" +241,"SEUI_EVRESULT_MAINTASK_CLEAR","SE_RESULT_CLEAR" +242,"SEUI_EVRESULT_MAINTASK_SWITCH","SE_EVRESULT_MAINTASK_SWITCH" +243,"SEUI_EVRESULT_SUBTASK_WINDOW","SE_RESULT_WINDOW_UP" +244,"SEUI_EVRESULT_SUBTASK_LINE","SE_RESULT_RECORD_BAR" +245,"SEUI_EVRESULT_SUBTASK_SHINE","SE_RESULT_WINDOW_SHINE" +246,"SEUI_EVRESULT_SUBTASK_CLEAR","SE_RESULT_CLEAR" +247,"SEUI_EVRESULT_LIMITEDTASK_WINDOW","SE_RESULT_WINDOW_UP" +248,"SEUI_EVRESULT_LIMITEDTASK_LINE","SE_RESULT_RECORD_BAR" +249,"SEUI_EVRESULT_LIMITEDTASK_SHINE","SE_RESULT_WINDOW_SHINE" +250,"SEUI_EVRESULT_LIMITEDTASK_CLEAR","SE_RESULT_CLEAR" +251,"SEUI_EVRESULT_LIMITEDTASK_SWITCH","SE_EVRESULT_MAINTASK_SWITCH" +252,"SEUI_EVRESULT_POINT","SE_RESULT_COUNT_UP" +253,"SEUI_EVRESULT_RESOURCE_FLASH","SE_EVRESULT_RESOURCE_FLASH" +254,"SEUI_EVRESULT_RESOURCE_POINT_LIGHT","SE_EVRESULT_RESOURCE_POINT_LIGHT" +255,"SEUI_EVRESULT_RESOURCE_REALIZE","SE_EVRESULT_RESOURCE_REALIZE" +256,"SEUI_EVRESULT_TITLE_FLASH","SE_EVRESULT_TITLE_FLASH" +257,"SEUI_EVRESULT_TITLE_POINT_LIGHT","SE_EVRESULT_TITLE_POINT_LIGHT" +258,"SEUI_EVRESULT_TITLE_REALIZE","SE_EVRESULT_TITLE_REALIZE" +260,"SEUI_RESULT_WINDOW_UP","SE_RESULT_WINDOW_UP" +261,"SEUI_RESULT_WINDOW_DOWN","SE_RESULT_WINDOW_DOWN" +262,"SEUI_RESULT_WINDOW_SHINE","SE_RESULT_WINDOW_SHINE" +263,"SEUI_RESULT_NEW_RECORD","SE_RESULT_NEW_RECORD" +264,"SEUI_RESULT_EXP_BAR","SE_RESULT_EXP_BAR" +265,"SEUI_RESULT_EXP_BAR_MAX","SE_RESULT_EXP_BAR_MAX" +266,"SEUI_RESULT_LOG_LEVELUP","SE_RESULT_LOG_LEVELUP" +267,"SEUI_RESULT_RANKUP_BONUS","SE_RESULT_RANKUP_BONUS" +268,"SEUI_RESULT_NEW_LOG_RELEASE","SE_RESULT_NEW_LOG_RELEASE" +269,"SEUI_RESULT_EXTRA_BONUS_GET","SE_RESULT_EXTRA_BONUS_GET" +270,"SEUI_RESULT_CHANCE","SE_RESULT_CHANCE" +271,"SEUI_RESULT_CHANGE","SE_RESULT_CHANGE" +272,"SEUI_RESULT_RECORD_BAR","SE_RESULT_RECORD_BAR" +273,"SEUI_RESULT_SORT","SE_RESULT_SORT" +274,"SEUI_RESULT_YUICHANCE_NO","SE_RESULT_YUICHANCE_NO" +275,"SEUI_RESULT_YUICHANCE_START","SE_RESULT_YUICHANCE_START" +276,"SEUI_RESULT_YUICHANCE_YES","SE_RESULT_YUICHANCE_YES" +277,"SEUI_RESULT_EXTRA BOUNUS_SORT","SE_RESULT_EXTRA BOUNUS_SORT" +278,"SEUI_RESULT_RANK_IN","SE_RESULT_RANK_IN" +279,"SEUI_RESULT_RANK_UP_01","SE_RESULT_RANK_UP_01" +280,"SEUI_RESULT_RANK_UP_02","SE_RESULT_RANK_UP_02" +281,"SEUI_RESULT_COUNT_UP","SE_RESULT_COUNT_UP" +282,"SEUI_RESULT_CLEAR","SE_RESULT_CLEAR" +283,"SEUI_RESULT_EVENT_BONUS_GET","SE_RESULT_CLEAR" +285,"SEUI_DMRESULT_PANEL_IN","SE_DMRESULT_PANEL_IN" +286,"SEUI_DMRESULT_MVP_FLASH","SE_DMRESULT_MVP_FLASH" +287,"SEUI_DMRESULT_TRIPLE_PANEL_IN","SE_DMRESULT_TRIPLE_PANEL_IN" +288,"SEUI_DMRESULT_BORDER_PANEL_IN","SE_DMRESULT_BORDER_PANEL_IN" +289,"SEUI_DMRESULT_BORDER_GAUGE_UP","SE_DMRESULT_BORDER_GAUGE_UP" +290,"SEUI_DMRESULT_BORDER_STAR_LIGHT","SE_DMRESULT_BORDER_STAR_LIGHT" +291,"SEUI_DMRESULT_BORDER_CLEAR","SE_DMRESULT_BORDER_CLEAR" +292,"SEUI_DMRESULT_LEAGUE_STAR_ABSORB","SE_DMRESULT_LEAGUE_STAR_ABSORB" +293,"SEUI_DMRESULT_LEAGUE_GAUGE_FLASH","SE_DMRESULT_LEAGUE_GAUGE_FLASH" +294,"SEUI_DMRESULT_LEAGUE_POINT_UP","SE_DMRESULT_LEAGUE_POINT_UP" +295,"SEUI_DMRESULT_LEAGUE_POINT_DOWN","SE_DMRESULT_LEAGUE_POINT_DOWN" +296,"SEUI_DMRESULT_LEAGUE_CLASSUP","SE_DMRESULT_LEAGUE_CLASSUP" +297,"SEUI_DMRESULT_LEAGUE_CLASSDOWN","SE_DMRESULT_LEAGUE_CLASSDOWN" +298,"SEUI_DMRESULT_MVP_COUNT_UP","SE_DMRESULT_MVP_COUNT_UP" +300,"SEUI_SYS_DM_BODER_CLEAR_01","SE_SYS_DM_BODER_CLEAR_01" +301,"SEUI_SYS_DM_BODER_CLEAR_02","SE_SYS_DM_BODER_CLEAR_02" +302,"SEUI_SYS_DM_EMERGENCY_ESCAPE","SE_SYS_DM_EMERGENCY_ESCAPE" +303,"SEUI_SYS_DM_GREED_APPEAR","SE_SYS_DM_GREED_APPEAR" +304,"SEUI_SYS_DM_GREED_DEFEAT","SE_SYS_DM_GREED_DEFEAT" +305,"SEUI_SYS_DM_INTERMEDIATE_RESULT_01","SE_SYS_DM_INTERMEDIATE_RESULT_01" +306,"SEUI_SYS_DM_INTERMEDIATE_RESULT_02","SE_SYS_DM_INTERMEDIATE_RESULT_02" +307,"SEUI_SYS_DM_INTERMEDIATE_RESULT_03","SE_SYS_DM_INTERMEDIATE_RESULT_03" +308,"SEUI_SYS_DM_INTERMEDIATE_RESULT_04","SE_SYS_DM_INTERMEDIATE_RESULT_04" +309,"SEUI_SYS_DM_MVP_MOVE","SE_SYS_DM_MVP_MOVE" +310,"SEUI_SYS_DM_RANDOM_BONUS_CLEAR","SE_SYS_DM_RANDOM_BONUS_CLEAR" +311,"SEUI_SYS_DM_RANDOM_BONUS_DISPLAY_01","SE_SYS_DM_RANDOM_BONUS_DISPLAY_01" +312,"SEUI_SYS_DM_RANDOM_BONUS_DISPLAY_02","SE_SYS_DM_RANDOM_BONUS_DISPLAY_02" +313,"SEUI_SYS_DM_SKILL_PORTION_APPEAR","SE_SYS_DM_SKILL_PORTION_APPEAR" +314,"SEUI_SYS_DM_SKILL_PORTION_MINUS_ONE","SE_SYS_DM_SKILL_PORTION_MINUS_ONE" +316,"SEUI_MULTI_MEMBER_IN","SE_MULTI_MEMBER_IN" +317,"SEUI_MULTI_ENTER","SE_MENU_TOUCH_M" +318,"SEUI_MULTI_PRIVATE_TAP","SE_MENU_TOUCH_S" +319,"SEUI_MULTI_PRIVATE_DELETE","SE_TERM_TOUCH_CANCEL" +320,"SEUI_MULTI_BOSS_ENCOUNT","SE_MULTI_BOSS_ENCOUNT" +321,"SEUI_MULTI_CHAT_CANCEL","SE_MULTI_CHAT_CANCEL" +322,"SEUI_MULTI_CHAT_TAP","SE_MULTI_CHAT_TAP" +323,"SEUI_MULTI_MISSION_START","SE_MULTI_MISSION_START" +324,"SEUI_MULTI_READY_END","SE_MULTI_READY_END" +325,"SEUI_MULTI_READY_START","SE_MULTI_READY_START" diff --git a/titles/sao/data/1/SoundVoice.csv b/titles/sao/data/1/SoundVoice.csv new file mode 100644 index 0000000..a4900b9 --- /dev/null +++ b/titles/sao/data/1/SoundVoice.csv @@ -0,0 +1,5973 @@ +// SoundVoiceId,RecordId,QueName,Volume,DecayMin,DecayMax,PriorityIdentifier,SkipTime,IsUsePan +1,"CH_AGI_ADV_001","ch_agi",1,1000,2000,1,0.1,True +2,"CH_AGI_ADV_002","ch_agi",1,1000,2000,1,0.1,True +3,"CH_AGI_ADV_003","ch_agi",1,1000,2000,1,0.1,True +4,"CH_AGI_ADV_004","ch_agi",1,1000,2000,1,0.1,True +5,"CH_AGI_ADV_005","ch_agi",1,1000,2000,1,0.1,True +6,"CH_AGI_ADV_006","ch_agi",1,1000,2000,1,0.1,True +7,"CH_AGI_ADV_007","ch_agi",1,1000,2000,1,0.1,True +8,"CH_AGI_ADV_008","ch_agi",1,1000,2000,1,0.1,True +9,"CH_AGI_ADV_009","ch_agi",1,1000,2000,1,0.1,True +10,"CH_AGI_ADV_010","ch_agi",1,1000,2000,1,0.1,True +11,"CH_AGI_ADV_011","ch_agi",1,1000,2000,1,0.1,True +12,"CH_AGI_ADV_012","ch_agi",1,1000,2000,1,0.1,True +13,"CH_AGI_ADV_013","ch_agi",1,1000,2000,1,0.1,True +14,"CH_AGI_ADV_014","ch_agi",1,1000,2000,1,0.1,True +15,"CH_AGI_ADV_015","ch_agi",1,1000,2000,1,0.1,True +16,"CH_AGI_ADV_016","ch_agi",1,1000,2000,1,0.1,True +17,"CH_AGI_ADV_017","ch_agi",1,1000,2000,1,0.1,True +18,"CH_AGI_ADV_018","ch_agi",1,1000,2000,1,0.1,True +19,"CH_AGI_ADV_019","ch_agi",1,1000,2000,1,0.1,True +20,"CH_AGI_ADV_020","ch_agi",1,1000,2000,1,0.1,True +21,"CH_AGI_ADV_021","ch_agi",1,1000,2000,1,0.1,True +22,"CH_AGI_ADV_022","ch_agi",1,1000,2000,1,0.1,True +23,"CH_AGI_ADV_023","ch_agi",1,1000,2000,1,0.1,True +24,"CH_AGI_ADV_024","ch_agi",1,1000,2000,1,0.1,True +25,"CH_AGI_ADV_025","ch_agi",1,1000,2000,1,0.1,True +26,"CH_AGI_ADV_026","ch_agi",1,1000,2000,1,0.1,True +27,"CH_AGI_ADV_027","ch_agi",1,1000,2000,1,0.1,True +28,"CH_AGI_ADV_028","ch_agi",1,1000,2000,1,0.1,True +29,"CH_AGI_ADV_029","ch_agi",1,1000,2000,1,0.1,True +30,"CH_AGI_ADV_030","ch_agi",1,1000,2000,1,0.1,True +31,"CH_AGI_BTL_001","ch_agi",1,20,40,1,0.1,True +32,"CH_AGI_BTL_002","ch_agi",1,20,40,1,0.1,True +33,"CH_AGI_BTL_003","ch_agi",1,20,40,1,0.1,True +34,"CH_AGI_BTL_004","ch_agi",1,20,40,1,0.1,True +35,"CH_AGI_BTL_005","ch_agi",1,20,40,1,0.1,True +36,"CH_AGI_BTL_006","ch_agi",1,20,40,1,0.1,True +37,"CH_AGI_BTL_007","ch_agi",1,20,40,1,0.1,True +38,"CH_AGI_BTL_008","ch_agi",1,20,40,1,0.1,True +39,"CH_AGI_BTL_009","ch_agi",1,20,40,1,0.1,True +40,"CH_AGI_BTL_010","ch_agi",1,20,40,1,0.1,True +41,"CH_AGI_BTL_011","ch_agi",1,20,40,1,0.1,True +42,"CH_AGI_BTL_012","ch_agi",1,20,40,1,0.1,True +43,"CH_AGI_BTL_013","ch_agi",1,20,40,1,0.1,True +44,"CH_AGI_BTL_014","ch_agi",1,20,40,1,0.1,True +45,"CH_AGI_BTL_015","ch_agi",1,20,40,1,0.1,True +46,"CH_AGI_BTL_016","ch_agi",1,20,40,1,0.1,True +47,"CH_AGI_BTL_017","ch_agi",1,20,40,1,0.1,True +48,"CH_AGI_BTL_018","ch_agi",1,20,40,1,0.1,True +49,"CH_AGI_BTL_019","ch_agi",1,20,40,1,0.1,True +50,"CH_AGI_BTL_020","ch_agi",1,20,40,1,0.1,True +51,"CH_AGI_BTL_021","ch_agi",1,20,40,1,0.1,True +52,"CH_AGI_BTL_022","ch_agi",1,20,40,1,0.1,True +53,"CH_AGI_BTL_023","ch_agi",1,20,40,1,0.1,True +54,"CH_AGI_BTL_024","ch_agi",1,20,40,1,0.1,True +55,"CH_AGI_BTL_025","ch_agi",1,20,40,1,0.1,True +56,"CH_AGI_BTL_026","ch_agi",1,20,40,1,0.1,True +57,"CH_AGI_BTL_027","ch_agi",1,20,40,1,0.1,True +58,"CH_AGI_BTL_028","ch_agi",1,1000,2000,1,0.1,True +59,"CH_AGI_BTL_029","ch_agi",1,1000,2000,1,0.1,True +60,"CH_AGI_BTL_030","ch_agi",1,1000,2000,1,0.1,True +61,"CH_AGI_BTL_031","ch_agi",1,1000,2000,1,0.1,True +62,"CH_AGI_BTL_032","ch_agi",1,1000,2000,1,0.1,True 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+768,"CH_KIR_BTL_056","ch_kir",1,20,40,1,0.1,True +769,"CH_KIR_BTL_057","ch_kir",1,20,40,1,0.1,True +770,"CH_KIR_BTL_058","ch_kir",1,20,40,1,0.1,True +771,"CH_KIR_BTL_059","ch_kir",1,20,40,1,0.1,True +772,"CH_KIR_BTL_060","ch_kir",1,20,40,1,0.1,True +773,"CH_KIR_BTL_061","ch_kir",1,20,40,1,0.1,True +774,"CH_KIR_BTL_062","ch_kir",1,20,40,1,0.1,True +775,"CH_KIR_BTL_063","ch_kir",1,20,40,1,0.1,True +776,"CH_KIR_BTL_064","ch_kir",1,20,40,1,0.1,True +777,"CH_KIR_BTL_065","ch_kir",1,20,40,1,0.1,True +778,"CH_KIR_BTL_066","ch_kir",1,20,40,1,0.1,True +779,"CH_KIR_BTL_067","ch_kir",1,20,40,1,0.1,True +780,"CH_KIR_BTL_068","ch_kir",1,20,40,1,0.1,True +781,"CH_KIR_BTL_069","ch_kir",1,20,40,1,0.1,True +782,"CH_KIR_BTL_070","ch_kir",1,20,40,1,0.1,True +783,"CH_KIR_BTL_071","ch_kir",1,20,40,1,0.1,True +784,"CH_KIR_BTL_072","ch_kir",1,20,40,1,0.1,True +785,"CH_KIR_BTL_073","ch_kir",1,20,40,1,0.1,True +786,"CH_KIR_BTL_074","ch_kir",1,20,40,1,0.1,True +787,"CH_KIR_BTL_075","ch_kir",1,20,40,1,0.1,True +788,"CH_KIR_BTL_076","ch_kir",1,20,40,1,0.1,True +789,"CH_KIR_BTL_077","ch_kir",1,20,40,1,0.1,True +790,"CH_KIR_BTL_078","ch_kir",1,20,40,1,0.1,True +791,"CH_KIR_BTL_079","ch_kir",1,20,40,1,0.1,True +792,"CH_KIR_BTL_080","ch_kir",1,20,40,1,0.1,True +793,"CH_KIR_BTL_081","ch_kir",1,20,40,1,0.1,True +794,"CH_KIR_BTL_082","ch_kir",1,20,40,1,0.1,True +795,"CH_KIR_BTL_083","ch_kir",1,20,40,1,0.1,True +796,"CH_KIR_BTL_084","ch_kir",1,20,40,1,0.1,True +797,"CH_KIR_BTL_085","ch_kir",1,20,40,1,0.1,True +798,"CH_KIR_BTL_086","ch_kir",1,20,40,1,0.1,True +799,"CH_KIR_BTL_087","ch_kir",1,20,40,1,0.1,True +800,"CH_KIR_BTL_088","ch_kir",1,20,40,1,0.1,True +801,"CH_KIR_BTL_089","ch_kir",1,1000,2000,1,0.1,True +802,"CH_KIR_BTL_090","ch_kir",1,1000,2000,1,0.1,True +803,"CH_KIR_BTL_091","ch_kir",1,1000,2000,1,0.1,True +804,"CH_KIR_BTL_092","ch_kir",1,1000,2000,1,0.1,True +805,"CH_KIR_BTL_093","ch_kir",1,1000,2000,1,0.1,True +806,"CH_KIR_BTL_094","ch_kir",1,1000,2000,1,0.1,True +807,"CH_KIR_BTL_095","ch_kir",1,1000,2000,1,0.1,True +808,"CH_KIR_BTL_096","ch_kir",1,1000,2000,1,0.1,True +809,"CH_KIR_BTL_097","ch_kir",1,1000,2000,1,0.1,True +810,"CH_KIR_BTL_098","ch_kir",1,1000,2000,1,0.1,True +811,"CH_KIR_BTL_099","ch_kir",1,1000,2000,1,0.1,True +812,"CH_KIR_BTL_100","ch_kir",1,1000,2000,1,0.1,True +813,"CH_KIR_BTL_101","ch_kir",1,1000,2000,1,0.1,True +814,"CH_KIR_BTL_102","ch_kir",1,1000,2000,1,0.1,True +815,"CH_KIR_BTL_103","ch_kir",1,1000,2000,1,0.1,True +816,"CH_KIR_BTL_104","ch_kir",1,1000,2000,1,0.1,True +817,"CH_KIR_BTL_105","ch_kir",1,1000,2000,1,0.1,True +818,"CH_KIR_BTL_106","ch_kir",1,1000,2000,1,0.1,True +819,"CH_KIR_BTL_107","ch_kir",1,1000,2000,1,0.1,True +820,"CH_KIR_BTL_108","ch_kir",1,1000,2000,1,0.1,True +821,"CH_KIR_BTL_109","ch_kir",1,1000,2000,1,0.1,True +822,"CH_KIR_BTL_110","ch_kir",1,1000,2000,1,0.1,True +823,"CH_KIR_BTL_111","ch_kir",1,1000,2000,1,0.1,True +824,"CH_KIR_BTL_112","ch_kir",1,1000,2000,1,0.1,True +825,"CH_KIR_BTL_113","ch_kir",1,1000,2000,1,0.1,True +826,"CH_KIR_BTL_114","ch_kir",1,1000,2000,1,0.1,True +827,"CH_KIR_BTL_115","ch_kir",1,1000,2000,1,0.1,True +828,"CH_KIR_BTL_116","ch_kir",1,1000,2000,1,0.1,True +829,"CH_KIR_BTL_117","ch_kir",1,1000,2000,1,0.1,True +830,"CH_KIR_BTL_118","ch_kir",1,1000,2000,1,0.1,True +831,"CH_KIR_BTL_119","ch_kir",1,1000,2000,1,0.1,True +832,"CH_KIR_BTL_120","ch_kir",1,1000,2000,1,0.1,True +833,"CH_KIR_BTL_121","ch_kir",1,1000,2000,1,0.1,True +834,"CH_KIR_BTL_122","ch_kir",1,1000,2000,1,0.1,True +835,"CH_KIR_BTL_123","ch_kir",1,1000,2000,1,0.1,True +836,"CH_KIR_BTL_124","ch_kir",1,1000,2000,1,0.1,True +837,"CH_KIR_BTL_125","ch_kir",1,1000,2000,1,0.1,True +838,"CH_KIR_BTL_126","ch_kir",1,1000,2000,1,0.1,True +839,"CH_KIR_BTL_127","ch_kir",1,1000,2000,1,0.1,True +840,"CH_KIR_BTL_128","ch_kir",1,1000,2000,1,0.1,True +841,"CH_KIR_BTL_129","ch_kir",1,1000,2000,1,0.1,True +842,"CH_KIR_BTL_130","ch_kir",1,1000,2000,1,0.1,True +845,"CH_KIR_BTL_133","ch_kir",1,20,40,1,0.1,True +846,"CH_KIR_BTL_134","ch_kir",1,20,40,1,0.1,True +847,"CH_KIR_BTL_135","ch_kir",1,20,40,1,0.1,True +848,"CH_KIR_BTL_136","ch_kir",1,20,40,1,0.1,True +849,"CH_KIR_CHAT_001","ch_kir",1,1000,2000,1,0.1,True +850,"CH_KIR_CHAT_002","ch_kir",1,1000,2000,1,0.1,True +851,"CH_KIR_CHAT_003","ch_kir",1,1000,2000,1,0.1,True +852,"CH_KIR_CHAT_004","ch_kir",1,1000,2000,1,0.1,True +853,"CH_KIR_CHAT_005","ch_kir",1,1000,2000,1,0.1,True +854,"CH_KIR_CHAT_006","ch_kir",1,1000,2000,1,0.1,True +855,"CH_KIR_CHAT_007","ch_kir",1,1000,2000,1,0.1,True +856,"CH_KIR_CHAT_008","ch_kir",1,1000,2000,1,0.1,True +857,"CH_KIR_CHAT_009","ch_kir",1,1000,2000,1,0.1,True +858,"CH_KIR_CHAT_010","ch_kir",1,1000,2000,1,0.1,True +859,"CH_KIR_CHAT_011","ch_kir",1,1000,2000,1,0.1,True +860,"CH_KIR_CHAT_012","ch_kir",1,1000,2000,1,0.1,True +861,"CH_KIR_CHAT_013","ch_kir",1,1000,2000,1,0.1,True +862,"CH_KIR_CHAT_014","ch_kir",1,1000,2000,1,0.1,True +863,"CH_KIR_CHAT_015","ch_kir",1,1000,2000,1,0.1,True +864,"CH_KIR_CHAT_016","ch_kir",1,1000,2000,1,0.1,True +865,"CH_KIR_CHAT_017","ch_kir",1,1000,2000,1,0.1,True +866,"CH_KIR_CHAT_018","ch_kir",1,1000,2000,1,0.1,True +867,"CH_KIR_CHAT_019","ch_kir",1,1000,2000,1,0.1,True +868,"CH_KIR_CHAT_020","ch_kir",1,1000,2000,1,0.1,True +869,"CH_KIR_CHAT_021","ch_kir",1,1000,2000,1,0.1,True +870,"CH_KIR_CHAT_022","ch_kir",1,1000,2000,1,0.1,True +871,"CH_KIR_CHAT_023","ch_kir",1,1000,2000,1,0.1,True +872,"CH_KIR_CHAT_024","ch_kir",1,1000,2000,1,0.1,True +873,"CH_KIR_JOI_001","ch_kir",1,1000,2000,1,0.1,True +874,"CH_KIR_JOI_002","ch_kir",1,1000,2000,1,0.1,True +875,"CH_KIR_JOI_003","ch_kir",1,1000,2000,1,0.1,True +876,"CH_KIR_JOI_004","ch_kir",1,1000,2000,1,0.1,True +877,"CH_KIR_JOI_005","ch_kir",1,1000,2000,1,0.1,True +878,"CH_KIR_JOI_006","ch_kir",1,1000,2000,1,0.1,True +879,"CH_KIR_JOI_007","ch_kir",1,1000,2000,1,0.1,True +880,"CH_KIR_JOI_008","ch_kir",1,1000,2000,1,0.1,True +881,"CH_KIR_JOI_009","ch_kir",1,1000,2000,1,0.1,True +882,"CH_KIR_JOI_010","ch_kir",1,1000,2000,1,0.1,True +883,"CH_KIR_JOI_011","ch_kir",1,1000,2000,1,0.1,True +884,"CH_KIR_JOI_012","ch_kir",1,1000,2000,1,0.1,True +885,"CH_KIR_JOI_013","ch_kir",1,1000,2000,1,0.1,True +886,"CH_KIR_JOI_014","ch_kir",1,1000,2000,1,0.1,True +887,"CH_KIR_JOI_015","ch_kir",1,1000,2000,1,0.1,True +888,"CH_KIR_JOI_016","ch_kir",1,1000,2000,1,0.1,True +889,"CH_KIR_JOI_017","ch_kir",1,1000,2000,1,0.1,True +890,"CH_KIR_JOI_018","ch_kir",1,1000,2000,1,0.1,True +891,"CH_KIR_JOI_019","ch_kir",1,1000,2000,1,0.1,True +892,"CH_KIR_JOI_020","ch_kir",1,1000,2000,1,0.1,True +893,"CH_KIR_JOI_021","ch_kir",1,1000,2000,1,0.1,True +894,"CH_KIR_JOI_022","ch_kir",1,1000,2000,1,0.1,True +895,"CH_KIR_JOI_023","ch_kir",1,1000,2000,1,0.1,True +896,"CH_KIR_JOI_024","ch_kir",1,1000,2000,1,0.1,True +897,"CH_KIR_JOI_025","ch_kir",1,1000,2000,1,0.1,True +898,"CH_KIR_JOI_026","ch_kir",1,1000,2000,1,0.1,True +899,"CH_KIR_JOI_027","ch_kir",1,1000,2000,1,0.1,True +900,"CH_KIR_JOI_028","ch_kir",1,1000,2000,1,0.1,True +901,"CH_KIR_JOI_029","ch_kir",1,1000,2000,1,0.1,True +902,"CH_KIR_JOI_030","ch_kir",1,1000,2000,1,0.1,True +903,"CH_KIR_JOI_031","ch_kir",1,1000,2000,1,0.1,True +904,"CH_KIR_JOI_032","ch_kir",1,1000,2000,1,0.1,True +905,"CH_KIR_JOI_033","ch_kir",1,1000,2000,1,0.1,True +906,"CH_KIR_JOI_034","ch_kir",1,1000,2000,1,0.1,True +907,"CH_KIR_JOI_035","ch_kir",1,1000,2000,1,0.1,True +908,"CH_KIR_JOI_036","ch_kir",1,1000,2000,1,0.1,True +909,"CH_KIR_JOI_037","ch_kir",1,1000,2000,1,0.1,True +910,"CH_KIR_JOI_038","ch_kir",1,1000,2000,1,0.1,True +911,"CH_KIR_JOI_039","ch_kir",1,1000,2000,1,0.1,True +912,"CH_KIR_JOI_040","ch_kir",1,1000,2000,1,0.1,True +913,"CH_KIR_JOI_041","ch_kir",1,1000,2000,1,0.1,True +914,"CH_KIR_JOI_042","ch_kir",1,1000,2000,1,0.1,True +915,"CH_KIR_JOI_043","ch_kir",1,1000,2000,1,0.1,True +916,"CH_KIR_JOI_044","ch_kir",1,1000,2000,1,0.1,True +917,"CH_KIR_JOI_045","ch_kir",1,1000,2000,1,0.1,True +918,"CH_KIR_JOI_046","ch_kir",1,1000,2000,1,0.1,True +919,"CH_KIR_JOI_047","ch_kir",1,1000,2000,1,0.1,True +920,"CH_KIR_JOI_048","ch_kir",1,1000,2000,1,0.1,True +921,"CH_KIR_JOI_049","ch_kir",1,1000,2000,1,0.1,True +922,"CH_KIR_JOI_050","ch_kir",1,1000,2000,1,0.1,True +923,"CH_KIR_JOI_051","ch_kir",1,1000,2000,1,0.1,True +924,"CH_KIR_JOI_052","ch_kir",1,1000,2000,1,0.1,True +925,"CH_KIR_JOI_053","ch_kir",1,1000,2000,1,0.1,True +926,"CH_KIR_JOI_054","ch_kir",1,1000,2000,1,0.1,True +927,"CH_KIR_JOI_055","ch_kir",1,1000,2000,1,0.1,True +928,"CH_KIR_JOI_056","ch_kir",1,1000,2000,1,0.1,True +929,"CH_KIR_JOI_057","ch_kir",1,1000,2000,1,0.1,True +930,"CH_KIR_JOI_058","ch_kir",1,1000,2000,1,0.1,True +931,"CH_KIR_JOI_059","ch_kir",1,1000,2000,1,0.1,True +932,"CH_KIR_JOI_060","ch_kir",1,1000,2000,1,0.1,True +933,"CH_KIR_JOI_061","ch_kir",1,1000,2000,1,0.1,True +934,"CH_KIR_JOI_062","ch_kir",1,1000,2000,1,0.1,True +935,"CH_KIR_JOI_063","ch_kir",1,1000,2000,1,0.1,True +936,"CH_KIR_JOI_064","ch_kir",1,1000,2000,1,0.1,True +937,"CH_KIR_JOI_065","ch_kir",1,1000,2000,1,0.1,True +938,"CH_KIR_JOI_066","ch_kir",1,1000,2000,1,0.1,True +939,"CH_KIR_JOI_067","ch_kir",1,1000,2000,1,0.1,True +940,"CH_KIR_JOI_068","ch_kir",1,1000,2000,1,0.1,True +941,"CH_KIR_JOI_069","ch_kir",1,1000,2000,1,0.1,True +942,"CH_KIR_JOI_070","ch_kir",1,1000,2000,1,0.1,True +943,"CH_KIR_JOI_071","ch_kir",1,1000,2000,1,0.1,True +944,"CH_KIR_JOI_072","ch_kir",1,1000,2000,1,0.1,True +945,"CH_KIR_JOI_073","ch_kir",1,1000,2000,1,0.1,True +946,"CH_KIR_MENU_001","ch_kir",1,1000,2000,1,0.1,True +947,"CH_KIR_MENU_002","ch_kir",1,1000,2000,1,0.1,True +948,"CH_KIR_MENU_003","ch_kir",1,1000,2000,1,0.1,True +949,"CH_KIR_MENU_004","ch_kir",1,1000,2000,1,0.1,True +950,"CH_KIR_MENU_005","ch_kir",1,1000,2000,1,0.1,True +951,"CH_KIR_MENU_006","ch_kir",1,1000,2000,1,0.1,True +952,"CH_KIR_MENU_034","ch_kir",1,1000,2000,1,0.1,True 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+3179,"CH_ARG_BTL_110","ch_arg",1,1000,2000,1,0.1,True +3180,"CH_ARG_BTL_111","ch_arg",1,1000,2000,1,0.1,True +3181,"CH_ARG_BTL_112","ch_arg",1,1000,2000,1,0.1,True +3182,"CH_ARG_BTL_113","ch_arg",1,1000,2000,1,0.1,True +3183,"CH_ARG_BTL_114","ch_arg",1,1000,2000,1,0.1,True +3184,"CH_ARG_BTL_115","ch_arg",1,1000,2000,1,0.1,True +3185,"CH_ARG_BTL_116","ch_arg",1,1000,2000,1,0.1,True +3186,"CH_ARG_BTL_117","ch_arg",1,1000,2000,1,0.1,True +3187,"CH_ARG_BTL_118","ch_arg",1,1000,2000,1,0.1,True +3188,"CH_ARG_BTL_119","ch_arg",1,1000,2000,1,0.1,True +3189,"CH_ARG_BTL_120","ch_arg",1,1000,2000,1,0.1,True +3190,"CH_ARG_BTL_121","ch_arg",1,1000,2000,1,0.1,True +3191,"CH_ARG_BTL_122","ch_arg",1,1000,2000,1,0.1,True +3192,"CH_ARG_BTL_123","ch_arg",1,1000,2000,1,0.1,True +3193,"CH_ARG_BTL_124","ch_arg",1,1000,2000,1,0.1,True +3194,"CH_ARG_BTL_125","ch_arg",1,1000,2000,1,0.1,True +3195,"CH_ARG_BTL_126","ch_arg",1,1000,2000,1,0.1,True +3196,"CH_ARG_BTL_127","ch_arg",1,1000,2000,1,0.1,True +3197,"CH_ARG_BTL_128","ch_arg",1,1000,2000,1,0.1,True +3198,"CH_ARG_BTL_129","ch_arg",1,1000,2000,1,0.1,True +3199,"CH_ARG_BTL_130","ch_arg",1,1000,2000,1,0.1,True +3200,"CH_ARG_BTL_131","ch_arg",1,20,40,1,0.1,True +3201,"CH_ARG_CHAT_001","ch_arg",1,1000,1000,1,0.1,True +3202,"CH_ARG_CHAT_002","ch_arg",1,1000,1000,1,0.1,True +3203,"CH_ARG_CHAT_003","ch_arg",1,1000,2000,1,0.1,True +3204,"CH_ARG_CHAT_004","ch_arg",1,1000,2000,1,0.1,True +3205,"CH_ARG_CHAT_005","ch_arg",1,1000,2000,1,0.1,True +3206,"CH_ARG_CHAT_006","ch_arg",1,1000,2000,1,0.1,True +3207,"CH_ARG_CHAT_007","ch_arg",1,1000,2000,1,0.1,True +3208,"CH_ARG_CHAT_008","ch_arg",1,1000,2000,1,0.1,True +3209,"CH_ARG_CHAT_009","ch_arg",1,1000,2000,1,0.1,True +3210,"CH_ARG_CHAT_010","ch_arg",1,1000,2000,1,0.1,True +3211,"CH_ARG_CHAT_011","ch_arg",1,1000,2000,1,0.1,True +3212,"CH_ARG_CHAT_012","ch_arg",1,1000,2000,1,0.1,True +3213,"CH_ARG_CHAT_013","ch_arg",1,1000,2000,1,0.1,True +3214,"CH_ARG_CHAT_014","ch_arg",1,1000,2000,1,0.1,True +3215,"CH_ARG_CHAT_015","ch_arg",1,1000,2000,1,0.1,True +3216,"CH_ARG_CHAT_016","ch_arg",1,1000,2000,1,0.1,True +3217,"CH_ARG_CHAT_017","ch_arg",1,1000,2000,1,0.1,True +3218,"CH_ARG_CHAT_018","ch_arg",1,1000,2000,1,0.1,True +3219,"CH_ARG_CHAT_019","ch_arg",1,1000,2000,1,0.1,True +3220,"CH_ARG_CHAT_020","ch_arg",1,1000,2000,1,0.1,True +3221,"CH_ARG_CHAT_021","ch_arg",1,1000,2000,1,0.1,True +3222,"CH_ARG_CHAT_022","ch_arg",1,1000,2000,1,0.1,True +3223,"CH_ARG_CHAT_023","ch_arg",1,1000,2000,1,0.1,True +3224,"CH_ARG_CHAT_024","ch_arg",1,1000,2000,1,0.1,True +3225,"CH_ARG_JOI_001","ch_arg",1,1000,2000,1,0.1,True +3226,"CH_ARG_JOI_002","ch_arg",1,1000,2000,1,0.1,True +3227,"CH_ARG_JOI_003","ch_arg",1,1000,2000,1,0.1,True +3228,"CH_ARG_JOI_004","ch_arg",1,1000,2000,1,0.1,True +3229,"CH_ARG_JOI_005","ch_arg",1,1000,2000,1,0.1,True +3230,"CH_ARG_JOI_006","ch_arg",1,1000,2000,1,0.1,True +3231,"CH_ARG_JOI_007","ch_arg",1,1000,2000,1,0.1,True +3232,"CH_ARG_JOI_008","ch_arg",1,1000,2000,1,0.1,True +3233,"CH_ARG_JOI_009","ch_arg",1,1000,2000,1,0.1,True +3234,"CH_ARG_JOI_010","ch_arg",1,1000,2000,1,0.1,True +3235,"CH_ARG_JOI_011","ch_arg",1,1000,2000,1,0.1,True +3236,"CH_ARG_JOI_012","ch_arg",1,1000,2000,1,0.1,True +3237,"CH_ARG_JOI_013","ch_arg",1,1000,2000,1,0.1,True +3238,"CH_ARG_JOI_014","ch_arg",1,1000,2000,1,0.1,True +3239,"CH_ARG_JOI_015","ch_arg",1,1000,2000,1,0.1,True +3240,"CH_ARG_JOI_016","ch_arg",1,1000,2000,1,0.1,True +3241,"CH_ARG_JOI_017","ch_arg",1,1000,2000,1,0.1,True +3242,"CH_ARG_JOI_018","ch_arg",1,1000,2000,1,0.1,True +3243,"CH_ARG_JOI_019","ch_arg",1,1000,2000,1,0.1,True +3244,"CH_ARG_JOI_020","ch_arg",1,1000,2000,1,0.1,True +3245,"CH_ARG_JOI_021","ch_arg",1,1000,2000,1,0.1,True +3246,"CH_ARG_JOI_022","ch_arg",1,1000,2000,1,0.1,True +3247,"CH_ARG_JOI_023","ch_arg",1,1000,2000,1,0.1,True +3248,"CH_ARG_JOI_024","ch_arg",1,1000,2000,1,0.1,True +3249,"CH_ARG_JOI_025","ch_arg",1,1000,2000,1,0.1,True +3250,"CH_ARG_JOI_026","ch_arg",1,1000,2000,1,0.1,True +3251,"CH_ARG_JOI_027","ch_arg",1,1000,2000,1,0.1,True +3252,"CH_ARG_JOI_028","ch_arg",1,1000,2000,1,0.1,True +3253,"CH_ARG_JOI_029","ch_arg",1,1000,2000,1,0.1,True +3254,"CH_ARG_JOI_030","ch_arg",1,1000,2000,1,0.1,True +3255,"CH_ARG_JOI_031","ch_arg",1,1000,2000,1,0.1,True +3256,"CH_ARG_JOI_032","ch_arg",1,1000,2000,1,0.1,True +3257,"CH_ARG_JOI_033","ch_arg",1,1000,2000,1,0.1,True +3258,"CH_ARG_JOI_034","ch_arg",1,1000,2000,1,0.1,True +3259,"CH_ARG_JOI_035","ch_arg",1,1000,2000,1,0.1,True +3260,"CH_ARG_JOI_036","ch_arg",1,1000,2000,1,0.1,True +3261,"CH_ARG_JOI_037","ch_arg",1,1000,2000,1,0.1,True +3262,"CH_ARG_JOI_038","ch_arg",1,1000,2000,1,0.1,True +3263,"CH_ARG_JOI_039","ch_arg",1,1000,2000,1,0.1,True +3264,"CH_ARG_JOI_040","ch_arg",1,1000,2000,1,0.1,True +3265,"CH_ARG_JOI_041","ch_arg",1,1000,2000,1,0.1,True +3266,"CH_ARG_JOI_042","ch_arg",1,1000,2000,1,0.1,True +3267,"CH_ARG_JOI_043","ch_arg",1,1000,2000,1,0.1,True +3268,"CH_ARG_JOI_044","ch_arg",1,1000,2000,1,0.1,True +3269,"CH_ARG_JOI_045","ch_arg",1,1000,2000,1,0.1,True +3270,"CH_ARG_JOI_046","ch_arg",1,1000,2000,1,0.1,True +3271,"CH_ARG_JOI_047","ch_arg",1,1000,2000,1,0.1,True +3272,"CH_ARG_JOI_048","ch_arg",1,1000,2000,1,0.1,True +3273,"CH_ARG_JOI_049","ch_arg",1,1000,2000,1,0.1,True +3274,"CH_ARG_JOI_050","ch_arg",1,1000,2000,1,0.1,True +3275,"CH_ARG_JOI_051","ch_arg",1,1000,2000,1,0.1,True +3276,"CH_ARG_JOI_052","ch_arg",1,1000,2000,1,0.1,True +3277,"CH_ARG_JOI_053","ch_arg",1,1000,2000,1,0.1,True +3278,"CH_ARG_JOI_054","ch_arg",1,1000,2000,1,0.1,True +3279,"CH_ARG_JOI_055","ch_arg",1,1000,2000,1,0.1,True +3280,"CH_ARG_JOI_056","ch_arg",1,1000,2000,1,0.1,True +3281,"CH_ARG_JOI_057","ch_arg",1,1000,2000,1,0.1,True +3282,"CH_ARG_JOI_058","ch_arg",1,1000,2000,1,0.1,True +3283,"CH_ARG_JOI_059","ch_arg",1,1000,2000,1,0.1,True +3284,"CH_ARG_JOI_060","ch_arg",1,1000,2000,1,0.1,True +3285,"CH_ARG_JOI_061","ch_arg",1,1000,2000,1,0.1,True +3286,"CH_ARG_JOI_062","ch_arg",1,1000,2000,1,0.1,True +3287,"CH_ARG_JOI_063","ch_arg",1,1000,2000,1,0.1,True +3288,"CH_ARG_JOI_064","ch_arg",1,1000,2000,1,0.1,True +3289,"CH_ARG_JOI_065","ch_arg",1,1000,2000,1,0.1,True +3290,"CH_ARG_JOI_066","ch_arg",1,1000,2000,1,0.1,True +3291,"CH_ARG_JOI_067","ch_arg",1,1000,2000,1,0.1,True +3292,"CH_ARG_JOI_068","ch_arg",1,1000,2000,1,0.1,True +3293,"CH_ARG_JOI_069","ch_arg",1,1000,2000,1,0.1,True +3294,"CH_ARG_JOI_070","ch_arg",1,1000,2000,1,0.1,True +3295,"CH_ARG_JOI_071","ch_arg",1,1000,2000,1,0.1,True +3296,"CH_ARG_JOI_072","ch_arg",1,1000,2000,1,0.1,True +3297,"CH_ARG_JOI_073","ch_arg",1,1000,2000,1,0.1,True +3298,"CH_ARG_MENU_001","ch_arg",1,1000,2000,1,0.1,True +3299,"CH_ARG_MENU_002","ch_arg",1,1000,2000,1,0.1,True +3300,"CH_ARG_MENU_003","ch_arg",1,1000,2000,1,0.1,True +3301,"CH_ARG_MENU_004","ch_arg",1,1000,2000,1,0.1,True +3302,"CH_ARG_MENU_005","ch_arg",1,1000,2000,1,0.1,True +3303,"CH_ARG_MENU_006","ch_arg",1,1000,2000,1,0.1,True +3304,"CH_ARG_MENU_034","ch_arg",1,1000,2000,1,0.1,True +3305,"CH_ARG_QUE_001","ch_arg",1,1000,2000,1,0.1,True +3306,"CH_ARG_QUE_002","ch_arg",1,1000,2000,1,0.1,True +3307,"CH_ARG_QUE_003","ch_arg",1,1000,2000,1,0.1,True +3308,"CH_ARG_QUE_004","ch_arg",1,1000,2000,1,0.1,True +3309,"CH_ARG_QUE_006","ch_arg",1,1000,2000,1,0.1,True +3310,"CH_ARG_QUE_007","ch_arg",1,1000,2000,1,0.1,True +3311,"CH_ARG_QUE_009","ch_arg",1,1000,2000,1,0.1,True +3312,"CH_ARG_QUE_012","ch_arg",1,1000,2000,1,0.1,True +3313,"CH_ARG_QUE_014","ch_arg",1,1000,2000,1,0.1,True +3314,"CH_ARG_QUE_019","ch_arg",1,1000,2000,1,0.1,True +3315,"CH_ARG_QUE_020","ch_arg",1,1000,2000,1,0.1,True +3316,"CH_ARG_QUE_021","ch_arg",1,1000,2000,1,0.1,True +3317,"CH_ARG_QUE_022","ch_arg",1,1000,2000,1,0.1,True +3318,"CH_ARG_QUE_023","ch_arg",1,1000,2000,1,0.1,True +3319,"CH_ARG_QUE_024","ch_arg",1,1000,2000,1,0.1,True +3320,"CH_ARG_QUE_025","ch_arg",1,1000,2000,1,0.1,True +3321,"CH_ARG_QUE_026","ch_arg",1,1000,2000,1,0.1,True +3322,"CH_ARG_QUE_027","ch_arg",1,1000,2000,1,0.1,True +3323,"CH_ARG_QUE_028","ch_arg",1,1000,2000,1,0.1,True +3324,"CH_ARG_QUE_029","ch_arg",1,1000,2000,1,0.1,True +3325,"CH_ARG_QUE_030","ch_arg",1,1000,2000,1,0.1,True +3326,"CH_ARG_QUE_031","ch_arg",1,1000,2000,1,0.1,True +3327,"CH_ARG_QUE_032","ch_arg",1,1000,2000,1,0.1,True +3328,"CH_ARG_QUE_033","ch_arg",1,1000,2000,1,0.1,True +3329,"CH_ARG_QUE_034","ch_arg",1,1000,2000,1,0.1,True +3330,"CH_ARG_QUE_035","ch_arg",1,1000,2000,1,0.1,True +3331,"CH_ARG_QUE_036","ch_arg",1,1000,2000,1,0.1,True +3332,"CH_ARG_QUE_037","ch_arg",1,1000,2000,1,0.1,True +3333,"CH_ARG_QUE_038","ch_arg",1,1000,2000,1,0.1,True +3334,"CH_ARG_QUE_039","ch_arg",1,1000,2000,1,0.1,True +3335,"CH_ARG_QUE_040","ch_arg",1,1000,2000,1,0.1,True +3336,"CH_ARG_QUE_041","ch_arg",1,1000,2000,1,0.1,True +3337,"CH_ARG_QUE_042","ch_arg",1,1000,2000,1,0.1,True +3338,"CH_ARG_QUE_043","ch_arg",1,1000,2000,1,0.1,True +3339,"CH_ARG_QUE_044","ch_arg",1,1000,2000,1,0.1,True +3340,"CH_ARG_QUE_045","ch_arg",1,1000,2000,1,0.1,True +3341,"CH_ARG_QUE_046","ch_arg",1,1000,2000,1,0.1,True +3342,"CH_ARG_QUE_047","ch_arg",1,1000,2000,1,0.1,True +3343,"CH_ARG_QUE_048","ch_arg",1,1000,2000,1,0.1,True +3344,"CH_ARG_QUE_049","ch_arg",1,1000,2000,1,0.1,True +3345,"CH_ARG_QUE_051","ch_arg",1,1000,2000,1,0.1,True +3346,"CH_ARG_QUE_052","ch_arg",1,1000,2000,1,0.1,True +3347,"CH_ARG_QUE_053","ch_arg",1,1000,2000,1,0.1,True +3348,"CH_ARG_QUE_054","ch_arg",1,1000,2000,1,0.1,True +3349,"CH_ARG_QUE_055","ch_arg",1,1000,2000,1,0.1,True +3350,"CH_ARG_QUE_056","ch_arg",1,1000,2000,1,0.1,True +3351,"CH_ARG_QUE_057","ch_arg",1,1000,2000,1,0.1,True +3352,"CH_ARG_QUE_058","ch_arg",1,1000,2000,1,0.1,True +3353,"CH_ARG_QUE_059","ch_arg",1,1000,2000,1,0.1,True +3354,"CH_ARG_QUE_060","ch_arg",1,1000,2000,1,0.1,True +3355,"CH_ARG_QUE_061","ch_arg",1,1000,2000,1,0.1,True +3356,"CH_ARG_QUE_062","ch_arg",1,1000,2000,1,0.1,True +3357,"CH_ARG_QUE_063","ch_arg",1,1000,2000,1,0.1,True +3358,"CH_ARG_RES_001","ch_arg",1,1000,2000,1,0.1,True +3359,"CH_ARG_RES_002","ch_arg",1,1000,2000,1,0.1,True +3360,"CH_ARG_RES_003","ch_arg",1,1000,2000,1,0.1,True +3362,"CH_ASU_BTL_163","ch_asu_201907patch",1,20,40,1,0.1,True +3363,"CH_ASU_BTL_164","ch_asu_201907patch",1,20,40,1,0.1,True +3364,"CH_ASU_BTL_165","ch_asu_201907patch",1,20,40,1,0.1,True +3365,"CH_ASU_BTL_166","ch_asu_201907patch",1,20,40,1,0.1,True +3366,"CH_ASU_BTL_167","ch_asu_201907patch",1,20,40,1,0.1,True +3367,"CH_ASU_BTL_168","ch_asu_201907patch",1,20,40,1,0.1,True +3368,"CH_ASU_BTL_169","ch_asu_201907patch",1,20,40,1,0.1,True +3369,"CH_ASU_BTL_170","ch_asu_201907patch",1,20,40,1,0.1,True +3370,"CH_ASU_BTL_171","ch_asu_201907patch",1,20,40,1,0.1,True +3371,"CH_ASU_BTL_172","ch_asu_201907patch",1,20,40,1,0.1,True +3372,"CH_ASU_BTL_173","ch_asu_201907patch",1,20,40,1,0.1,True +3373,"CH_ASU_BTL_174","ch_asu_201907patch",1,20,40,1,0.1,True +3374,"CH_LEA_BTL_163","ch_lea_201907patch",1,20,40,1,0.1,True +3375,"CH_LEA_BTL_164","ch_lea_201907patch",1,20,40,1,0.1,True 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+5857,"CH_RAI_SUP_029","ch_rai_202003patch",1,1000,2000,1,0.1,True +5858,"CH_RAI_SUP_031","ch_rai_202003patch",1,1000,2000,1,0.1,True +5859,"CH_RAI_SUP_032","ch_rai_202003patch",1,1000,2000,1,0.1,True +5860,"CH_RAI_SUP_035","ch_rai_202003patch",1,1000,2000,1,0.1,True +5861,"CH_RAI_SUP_040","ch_rai_202003patch",1,1000,2000,1,0.1,True +5862,"CH_ALI_MENU_034","ch_ali_202003patch",1,1000,2000,1,0.1,True +5863,"CH_EUG_MENU_034","ch_eug_202003patch",1,1000,2000,1,0.1,True +5864,"CH_SIN_SUP_015","ch_sin_202003patch",1,1000,2000,1,0.1,True +5865,"CH_SUP_SUP_014","ch_sup_202004patch",1,1000,2000,1,0.1,True +5866,"CH_KIR_BTL_131","ch_kir_202005patch_late",1,20,40,1,0.1,True +5867,"CH_KIR_BTL_132","ch_kir_202005patch_late",1,20,40,1,0.1,True +5868,"CH_ASU_BTL_132","ch_asu_202005patch_late",1,20,40,1,0.1,True +5869,"CH_ASU_BTL_133","ch_asu_202005patch_late",1,20,40,1,0.1,True +5870,"CH_ASU_BTL_134","ch_asu_202005patch_late",1,20,40,1,0.1,True +5871,"CH_YUU_BTL_131","ch_yuu_202005patch_late",1,20,40,1,0.1,True +5872,"CH_ASU_ETC_001","ch_asu_202007patch",1,20,40,1,0.1,True +5873,"CH_BRE_ADV_001","ch_bre_202010patch",1,1000,2000,1,0.1,True +5874,"CH_BRE_ADV_002","ch_bre_202010patch",1,1000,2000,1,0.1,True +5875,"CH_BRE_ADV_003","ch_bre_202010patch",1,1000,2000,1,0.1,True +5876,"CH_BRE_ADV_004","ch_bre_202010patch",1,1000,2000,1,0.1,True +5877,"CH_BRE_ADV_005","ch_bre_202010patch",1,1000,2000,1,0.1,True +5878,"CH_BRE_ADV_006","ch_bre_202010patch",1,1000,2000,1,0.1,True +5879,"CH_BRE_ADV_007","ch_bre_202010patch",1,1000,2000,1,0.1,True +5880,"CH_BRE_ADV_008","ch_bre_202010patch",1,1000,2000,1,0.1,True +5881,"CH_BRE_ADV_009","ch_bre_202010patch",1,1000,2000,1,0.1,True +5882,"CH_BRE_ADV_010","ch_bre_202010patch",1,1000,2000,1,0.1,True +5883,"CH_BRE_ADV_011","ch_bre_202010patch",1,1000,2000,1,0.1,True +5884,"CH_BRE_ADV_012","ch_bre_202010patch",1,1000,2000,1,0.1,True +5885,"CH_BRE_ADV_013","ch_bre_202010patch",1,1000,2000,1,0.1,True +5886,"CH_BRE_ADV_014","ch_bre_202010patch",1,1000,2000,1,0.1,True +5887,"CH_BRE_ADV_015","ch_bre_202010patch",1,1000,2000,1,0.1,True +5888,"CH_BRE_ADV_016","ch_bre_202010patch",1,1000,2000,1,0.1,True +5889,"CH_BRE_ADV_017","ch_bre_202010patch",1,1000,2000,1,0.1,True +5890,"CH_BRE_ADV_018","ch_bre_202010patch",1,1000,2000,1,0.1,True +5891,"CH_BRE_ADV_019","ch_bre_202010patch",1,1000,2000,1,0.1,True +5892,"CH_BRE_ADV_020","ch_bre_202010patch",1,1000,2000,1,0.1,True +5893,"CH_BRE_ADV_021","ch_bre_202010patch",1,1000,2000,1,0.1,True +5894,"CH_BRE_ADV_022","ch_bre_202010patch",1,1000,2000,1,0.1,True +5895,"CH_BRE_ADV_023","ch_bre_202010patch",1,1000,2000,1,0.1,True +5896,"CH_BRE_ADV_024","ch_bre_202010patch",1,1000,2000,1,0.1,True +5897,"CH_BRE_ADV_025","ch_bre_202010patch",1,1000,2000,1,0.1,True +5898,"CH_BRE_ADV_026","ch_bre_202010patch",1,1000,2000,1,0.1,True +5899,"CH_BRE_ADV_027","ch_bre_202010patch",1,1000,2000,1,0.1,True +5900,"CH_BRE_ADV_028","ch_bre_202010patch",1,1000,2000,1,0.1,True +5901,"CH_BRE_ADV_029","ch_bre_202010patch",1,1000,2000,1,0.1,True +5902,"CH_BRE_ADV_030","ch_bre_202010patch",1,1000,2000,1,0.1,True +5903,"CH_BRE_ADV_042","ch_bre_202010patch",1,1000,2000,1,0.1,True +5904,"CH_BRE_ADV_043","ch_bre_202010patch",1,1000,2000,1,0.1,True +5905,"CH_BRE_ADV_044","ch_bre_202010patch",1,1000,2000,1,0.1,True +5906,"CH_BRE_ADV_045","ch_bre_202010patch",1,1000,2000,1,0.1,True +5907,"CH_BRE_ADV_046","ch_bre_202010patch",1,1000,2000,1,0.1,True +5908,"CH_BRE_ADV_047","ch_bre_202010patch",1,1000,2000,1,0.1,True +5909,"CH_BRE_ADV_048","ch_bre_202010patch",1,1000,2000,1,0.1,True +5910,"CH_BRE_ADV_049","ch_bre_202010patch",1,1000,2000,1,0.1,True +5911,"CH_BRE_MENU_034","ch_bre_202010patch",1,1000,2000,1,0.1,True +5912,"CH_BRE_MENU_094","ch_bre_202010patch",1,1000,2000,1,0.1,True +5913,"CH_BRE_MENU_095","ch_bre_202010patch",1,1000,2000,1,0.1,True +5914,"CH_BRE_SUP_004","ch_bre_202010patch",1,1000,2000,1,0.1,True +5915,"CH_BRE_SUP_005","ch_bre_202010patch",1,1000,2000,1,0.1,True +5916,"CH_BRE_SUP_006","ch_bre_202010patch",1,1000,2000,1,0.1,True +5917,"CH_KAZ_ADV_001","ch_kaz_202010patch",1,1000,2000,1,0.1,True +5918,"CH_KAZ_ADV_002","ch_kaz_202010patch",1,1000,2000,1,0.1,True +5919,"CH_KAZ_ADV_003","ch_kaz_202010patch",1,1000,2000,1,0.1,True +5920,"CH_KAZ_ADV_004","ch_kaz_202010patch",1,1000,2000,1,0.1,True +5921,"CH_KAZ_ADV_005","ch_kaz_202010patch",1,1000,2000,1,0.1,True +5922,"CH_KAZ_ADV_006","ch_kaz_202010patch",1,1000,2000,1,0.1,True +5923,"CH_KAZ_ADV_007","ch_kaz_202010patch",1,1000,2000,1,0.1,True +5924,"CH_KAZ_ADV_008","ch_kaz_202010patch",1,1000,2000,1,0.1,True +5925,"CH_KAZ_ADV_009","ch_kaz_202010patch",1,1000,2000,1,0.1,True +5926,"CH_KAZ_ADV_010","ch_kaz_202010patch",1,1000,2000,1,0.1,True +5927,"CH_KAZ_ADV_011","ch_kaz_202010patch",1,1000,2000,1,0.1,True +5928,"CH_KAZ_ADV_012","ch_kaz_202010patch",1,1000,2000,1,0.1,True +5929,"CH_KAZ_ADV_013","ch_kaz_202010patch",1,1000,2000,1,0.1,True +5930,"CH_KAZ_ADV_014","ch_kaz_202010patch",1,1000,2000,1,0.1,True +5931,"CH_KAZ_ADV_015","ch_kaz_202010patch",1,1000,2000,1,0.1,True +5932,"CH_KAZ_ADV_016","ch_kaz_202010patch",1,1000,2000,1,0.1,True +5933,"CH_KAZ_ADV_017","ch_kaz_202010patch",1,1000,2000,1,0.1,True +5934,"CH_KAZ_ADV_018","ch_kaz_202010patch",1,1000,2000,1,0.1,True +5935,"CH_KAZ_ADV_019","ch_kaz_202010patch",1,1000,2000,1,0.1,True +5936,"CH_KAZ_ADV_020","ch_kaz_202010patch",1,1000,2000,1,0.1,True +5937,"CH_KAZ_ADV_021","ch_kaz_202010patch",1,1000,2000,1,0.1,True +5938,"CH_KAZ_ADV_022","ch_kaz_202010patch",1,1000,2000,1,0.1,True +5939,"CH_KAZ_ADV_023","ch_kaz_202010patch",1,1000,2000,1,0.1,True +5940,"CH_KAZ_ADV_024","ch_kaz_202010patch",1,1000,2000,1,0.1,True +5941,"CH_KAZ_ADV_025","ch_kaz_202010patch",1,1000,2000,1,0.1,True +5942,"CH_KAZ_ADV_026","ch_kaz_202010patch",1,1000,2000,1,0.1,True +5943,"CH_KAZ_ADV_027","ch_kaz_202010patch",1,1000,2000,1,0.1,True +5944,"CH_KAZ_ADV_028","ch_kaz_202010patch",1,1000,2000,1,0.1,True +5945,"CH_KAZ_ADV_029","ch_kaz_202010patch",1,1000,2000,1,0.1,True +5946,"CH_KAZ_ADV_030","ch_kaz_202010patch",1,1000,2000,1,0.1,True +5947,"CH_KAZ_ADV_042","ch_kaz_202010patch",1,1000,2000,1,0.1,True +5948,"CH_KAZ_MENU_034","ch_kaz_202010patch",1,1000,2000,1,0.1,True +5949,"CH_KAZ_MENU_094","ch_kaz_202010patch",1,1000,2000,1,0.1,True +5950,"CH_KAZ_MENU_095","ch_kaz_202010patch",1,1000,2000,1,0.1,True +5951,"CH_KAZ_SUP_004","ch_kaz_202010patch",1,1000,2000,1,0.1,True +5952,"CH_KAZ_SUP_005","ch_kaz_202010patch",1,1000,2000,1,0.1,True +5953,"CH_KAZ_SUP_006","ch_kaz_202010patch",1,1000,2000,1,0.1,True +5954,"CH_KAZ_SUP_007","ch_kaz_202010patch",1,1000,2000,1,0.1,True +5955,"CH_NUI_ADV_001","ch_nui_202010patch",1,1000,2000,1,0.1,True +5956,"CH_NUI_ADV_002","ch_nui_202010patch",1,1000,2000,1,0.1,True +5957,"CH_NUI_ADV_003","ch_nui_202010patch",1,1000,2000,1,0.1,True +5958,"CH_NUI_ADV_004","ch_nui_202010patch",1,1000,2000,1,0.1,True +5959,"CH_NUI_ADV_005","ch_nui_202010patch",1,1000,2000,1,0.1,True +5960,"CH_NUI_ADV_006","ch_nui_202010patch",1,1000,2000,1,0.1,True +5961,"CH_NUI_ADV_007","ch_nui_202010patch",1,1000,2000,1,0.1,True +5962,"CH_NUI_ADV_008","ch_nui_202010patch",1,1000,2000,1,0.1,True +5963,"CH_NUI_ADV_009","ch_nui_202010patch",1,1000,2000,1,0.1,True +5964,"CH_NUI_ADV_010","ch_nui_202010patch",1,1000,2000,1,0.1,True +5965,"CH_NUI_ADV_011","ch_nui_202010patch",1,1000,2000,1,0.1,True +5966,"CH_NUI_ADV_012","ch_nui_202010patch",1,1000,2000,1,0.1,True +5967,"CH_NUI_ADV_013","ch_nui_202010patch",1,1000,2000,1,0.1,True +5968,"CH_NUI_ADV_014","ch_nui_202010patch",1,1000,2000,1,0.1,True +5969,"CH_NUI_ADV_015","ch_nui_202010patch",1,1000,2000,1,0.1,True +5970,"CH_NUI_ADV_016","ch_nui_202010patch",1,1000,2000,1,0.1,True +5971,"CH_NUI_ADV_017","ch_nui_202010patch",1,1000,2000,1,0.1,True +5972,"CH_NUI_ADV_018","ch_nui_202010patch",1,1000,2000,1,0.1,True +5973,"CH_NUI_ADV_019","ch_nui_202010patch",1,1000,2000,1,0.1,True +5974,"CH_NUI_ADV_020","ch_nui_202010patch",1,1000,2000,1,0.1,True +5975,"CH_NUI_ADV_021","ch_nui_202010patch",1,1000,2000,1,0.1,True +5976,"CH_NUI_ADV_022","ch_nui_202010patch",1,1000,2000,1,0.1,True +5977,"CH_NUI_ADV_023","ch_nui_202010patch",1,1000,2000,1,0.1,True +5978,"CH_NUI_ADV_024","ch_nui_202010patch",1,1000,2000,1,0.1,True +5979,"CH_NUI_ADV_025","ch_nui_202010patch",1,1000,2000,1,0.1,True +5980,"CH_NUI_ADV_026","ch_nui_202010patch",1,1000,2000,1,0.1,True +5981,"CH_NUI_ADV_027","ch_nui_202010patch",1,1000,2000,1,0.1,True +5982,"CH_NUI_ADV_028","ch_nui_202010patch",1,1000,2000,1,0.1,True +5983,"CH_NUI_ADV_029","ch_nui_202010patch",1,1000,2000,1,0.1,True +5984,"CH_NUI_ADV_030","ch_nui_202010patch",1,1000,2000,1,0.1,True +5985,"CH_NUI_ADV_042","ch_nui_202010patch",1,1000,2000,1,0.1,True +5986,"CH_NUI_ADV_043","ch_nui_202010patch",1,1000,2000,1,0.1,True +5987,"CH_NUI_ADV_044","ch_nui_202010patch",1,1000,2000,1,0.1,True +5988,"CH_NUI_ADV_045","ch_nui_202010patch",1,1000,2000,1,0.1,True +5989,"CH_NUI_ADV_046","ch_nui_202010patch",1,1000,2000,1,0.1,True +5990,"CH_NUI_ADV_047","ch_nui_202010patch",1,1000,2000,1,0.1,True +5991,"CH_NUI_ADV_048","ch_nui_202010patch",1,1000,2000,1,0.1,True +5992,"CH_NUI_ADV_049","ch_nui_202010patch",1,1000,2000,1,0.1,True +5993,"CH_NUI_ADV_050","ch_nui_202010patch",1,1000,2000,1,0.1,True +5994,"CH_NUI_MENU_034","ch_nui_202010patch",1,1000,2000,1,0.1,True +5995,"CH_NUI_MENU_094","ch_nui_202010patch",1,1000,2000,1,0.1,True +5996,"CH_NUI_MENU_095","ch_nui_202010patch",1,1000,2000,1,0.1,True +5997,"CH_NUI_SUP_004","ch_nui_202010patch",1,1000,2000,1,0.1,True +5998,"CH_NUI_SUP_005","ch_nui_202010patch",1,1000,2000,1,0.1,True +5999,"CH_NUI_SUP_006","ch_nui_202010patch",1,1000,2000,1,0.1,True +6000,"CH_NUI_SUP_007","ch_nui_202010patch",1,1000,2000,1,0.1,True diff --git a/titles/sao/data/1/Sound_SkillCutinVoice.csv b/titles/sao/data/1/Sound_SkillCutinVoice.csv new file mode 100644 index 0000000..a169923 --- /dev/null +++ b/titles/sao/data/1/Sound_SkillCutinVoice.csv @@ -0,0 +1,290 @@ +// ListId,SkillId,CharaId,RecordId,QueName,DelayTime +1,2004,1,"CH_KIR_BTL_131","ch_kir",50 +2,2004,12,"CH_EUG_BTL_065","ch_eug",50 +3,3005,2,"CH_ASU_BTL_132","ch_asu",50 +4,3005,3,"CH_LEA_BTL_065","ch_lea",50 +5,3005,4,"CH_SIN_BTL_066","ch_sin",50 +6,3005,5,"CH_LIS_BTL_066","ch_lis",50 +7,3005,6,"CH_SIL_BTL_065","ch_sil",50 +8,3005,9,"CH_YUU_BTL_065","ch_yuu",50 +9,3005,11,"CH_ALI_BTL_065","ch_ali",50 +15,1005,1,"CH_KIR_BTL_067","ch_kir",160 +16,1005,2,"CH_ASU_BTL_067","ch_asu",160 +17,1005,3,"CH_LEA_BTL_067","ch_lea",160 +18,1005,7,"CH_KLE_BTL_067","ch_kle",160 +19,1005,9,"CH_YUU_BTL_067","ch_yuu",160 +20,1005,10,"CH_ARG_BTL_066","ch_arg",160 +21,1005,11,"CH_ALI_BTL_066","ch_ali",160 +22,1005,12,"CH_EUG_BTL_067","ch_eug",160 +23,1005,18,"CH_RAI_BTL_067","ch_rai",160 +24,10015,2,"CH_ASU_BTL_066","ch_asu",160 +25,10015,3,"CH_LEA_BTL_066","ch_lea",160 +26,10015,4,"CH_SIN_BTL_067","ch_sin",160 +27,10015,5,"CH_LIS_BTL_065","ch_lis",160 +28,10015,6,"CH_SIL_BTL_066","ch_sil",160 +29,10015,8,"CH_AGI_BTL_066","ch_agi",160 +30,10015,10,"CH_ARG_BTL_065","ch_arg",160 +31,4004,1,"CH_KIR_BTL_065","ch_kir",50 +32,4004,4,"CH_SIN_BTL_066","ch_sin",50 +33,4004,5,"CH_LIS_BTL_066","ch_lis",50 +34,4004,6,"CH_SIL_BTL_065","ch_sil",50 +35,4004,9,"CH_YUU_BTL_065","ch_yuu",50 +36,4004,10,"CH_ARG_BTL_067","ch_arg",50 +37,6005,1,"CH_KIR_BTL_066","ch_kir",160 +38,6005,3,"CH_LEA_BTL_066","ch_lea",160 +39,6005,7,"CH_KLE_BTL_066","ch_kle",160 +40,6005,8,"CH_AGI_BTL_066","ch_agi",160 +41,6005,9,"CH_YUU_BTL_066","ch_yuu",160 +42,9005,5,"CH_LIS_BTL_066","ch_lis",50 +43,9005,6,"CH_SIL_BTL_065","ch_sil",50 +44,9005,7,"CH_KLE_BTL_065","ch_kle",50 +45,9005,8,"CH_AGI_BTL_065","ch_agi",50 +46,9005,10,"CH_ARG_BTL_067","ch_arg",50 +47,9005,12,"CH_EUG_BTL_065","ch_eug",50 +48,12010,2,"CH_ASU_BTL_065","ch_asu",50 +49,12010,4,"CH_SIN_BTL_065","ch_sin",50 +50,12010,7,"CH_KLE_BTL_065","ch_kle",50 +51,12010,8,"CH_AGI_BTL_065","ch_agi",50 +52,12010,5,"CH_LIS_BTL_066","ch_lis",50 +53,12010,9,"CH_YUU_BTL_065","ch_yuu",50 +54,2005,1,"CH_KIR_BTL_132","ch_kir",160 +55,2005,12,"CH_EUG_BTL_066","ch_eug",160 +175,1016,1,"CH_KIR_BTL_134","ch_kir",50 +176,1016,2,"CH_ASU_BTL_065","ch_asu",50 +177,1016,3,"CH_LEA_BTL_065","ch_lea",50 +178,1016,7,"CH_KLE_BTL_065","ch_kle",50 +179,1016,9,"CH_YUU_BTL_065","ch_yuu",50 +180,1016,10,"CH_ARG_BTL_067","ch_arg",50 +181,1016,11,"CH_ALI_BTL_065","ch_ali",50 +182,1016,12,"CH_EUG_BTL_065","ch_eug",50 +183,1016,18,"CH_RAI_BTL_066","ch_rai",50 +184,1019,1,"CH_KIR_BTL_065","ch_kir",50 +185,1019,2,"CH_ASU_BTL_065","ch_asu",50 +186,1019,3,"CH_LEA_BTL_065","ch_lea",50 +187,1019,7,"CH_KLE_BTL_065","ch_kle",50 +188,1019,9,"CH_YUU_BTL_065","ch_yuu",50 +189,1019,10,"CH_ARG_BTL_067","ch_arg",50 +190,1019,11,"CH_ALI_BTL_065","ch_ali",50 +191,1019,12,"CH_EUG_BTL_065","ch_eug",50 +192,1019,18,"CH_RAI_BTL_066","ch_rai",50 +193,3015,2,"CH_ASU_BTL_134","ch_asu",160 +194,3015,3,"CH_LEA_BTL_067","ch_lea",160 +195,3015,4,"CH_SIN_BTL_067","ch_sin",160 +196,3015,5,"CH_LIS_BTL_067","ch_lis",160 +197,3015,6,"CH_SIL_BTL_067","ch_sil",160 +198,3015,9,"CH_YUU_BTL_067","ch_yuu",160 +199,3015,11,"CH_ALI_BTL_067","ch_ali",160 +200,10014,2,"CH_ASU_BTL_065","ch_asu",50 +201,10014,3,"CH_LEA_BTL_065","ch_lea",50 +202,10014,4,"CH_SIN_BTL_066","ch_sin",50 +203,10014,5,"CH_LIS_BTL_066","ch_lis",50 +204,10014,6,"CH_SIL_BTL_065","ch_sil",50 +205,10014,8,"CH_AGI_BTL_065","ch_agi",50 +206,10014,10,"CH_ARG_BTL_067","ch_arg",50 +207,6013,1,"CH_KIR_BTL_065","ch_kir",50 +208,6013,3,"CH_LEA_BTL_065","ch_lea",50 +209,6013,7,"CH_KLE_BTL_065","ch_kle",50 +210,6013,8,"CH_AGI_BTL_065","ch_agi",50 +211,6013,9,"CH_YUU_BTL_065","ch_yuu",50 +212,9014,5,"CH_LIS_BTL_066","ch_lis",160 +213,9014,6,"CH_SIL_BTL_066","ch_sil",160 +214,9014,7,"CH_KLE_BTL_066","ch_kle",160 +215,9014,8,"CH_AGI_BTL_066","ch_agi",160 +216,9014,10,"CH_ARG_BTL_066","ch_arg",160 +217,9014,12,"CH_EUG_BTL_067","ch_eug",160 +218,12011,2,"CH_ASU_BTL_067","ch_asu",160 +219,12011,4,"CH_SIN_BTL_067","ch_sin",160 +220,12011,7,"CH_KLE_BTL_067","ch_kle",160 +221,12011,8,"CH_AGI_BTL_067","ch_agi",160 +222,12011,5,"CH_LIS_BTL_067","ch_lis",160 +223,12011,9,"CH_YUU_BTL_067","ch_yuu",160 +224,4005,1,"CH_KIR_BTL_067","ch_kir",160 +225,4005,4,"CH_SIN_BTL_067","ch_sin",160 +226,4005,5,"CH_LIS_BTL_067","ch_lis",160 +227,4005,6,"CH_SIL_BTL_067","ch_sil",160 +228,4005,9,"CH_YUU_BTL_066","ch_yuu",160 +229,4005,10,"CH_ARG_BTL_065","ch_arg",160 +230,1006,9,"CH_YUU_BTL_131","ch_yuu",160 +231,1006,2,"CH_ASU_BTL_133","ch_asu",160 +232,3006,9,"CH_YUU_BTL_131","ch_yuu",160 +233,3006,2,"CH_ASU_BTL_133","ch_asu",160 +234,8004,10,"CH_ARG_BTL_067","ch_arg",50 +235,8004,6,"CH_SIL_BTL_066","ch_sil",50 +236,8005,10,"CH_ARG_BTL_065","ch_arg",160 +237,8005,6,"CH_SIL_BTL_067","ch_sil",160 +238,14008,4,"CH_SIN_BTL_065","ch_sin",50 +239,14009,4,"CH_SIN_BTL_067","ch_sin",160 +240,1020,3,"CH_LEA_BTL_163","ch_lea",50 +241,3017,2,"CH_ASU_BTL_163","ch_asu",50 +242,14007,4,"CH_SIN_BTL_164","ch_sin",50 +243,1022,3,"CH_LEA_BTL_164","ch_lea",160 +244,3019,2,"CH_ASU_BTL_164","ch_asu",160 +245,14011,4,"CH_SIN_BTL_163","ch_sin",160 +246,1023,12,"CH_EUG_BTL_131","ch_eug",50 +247,1024,12,"CH_EUG_BTL_132","ch_eug",160 +248,1027,11,"CH_ALI_BTL_134","ch_ali",50 +249,1028,11,"CH_ALI_BTL_135","ch_ali",160 +250,1037,1,"CH_KIR_SUP_004","ch_kir",50 +251,29003,4,"CH_SIN_BTL_169","ch_sin",50 +252,29003,6,"CH_SIL_BTL_169","ch_sil",50 +253,29003,11,"CH_ALI_BTL_170","ch_ali",50 +254,1040,11,"CH_ALI_BTL_169","ch_ali",160 +255,4018,6,"CH_SIL_BTL_170","ch_sil",160 +256,12012,4,"CH_SIN_BTL_170","ch_sin",160 +257,29006,9,"CH_YUU_BTL_165","ch_yuu",50 +258,29006,2,"CH_ASU_BTL_165","ch_asu",50 +259,29006,5,"CH_LIS_BTL_165","ch_lis",50 +260,1041,9,"CH_YUU_BTL_166","ch_yuu",160 +261,3020,2,"CH_ASU_BTL_166","ch_asu",160 +262,10018,5,"CH_LIS_BTL_166","ch_lis",160 +263,2019,1,"CH_KIR_BTL_066","ch_kir",160 +264,2004,3,"CH_LEA_BTL_065","ch_lea",50 +265,2004,11,"CH_ALI_BTL_065","ch_ali",50 +266,2005,3,"CH_LEA_BTL_066","ch_lea",160 +267,2005,11,"CH_ALI_BTL_067","ch_ali",160 +268,8004,1,"CH_KIR_BTL_065","ch_kir",50 +269,8004,2,"CH_ASU_BTL_066","ch_asu",50 +270,8004,3,"CH_LEA_BTL_066","ch_lea",50 +271,8004,4,"CH_SIN_BTL_066","ch_sin",50 +272,8004,5,"CH_LIS_BTL_066","ch_lis",50 +273,8004,8,"CH_AGI_BTL_065","ch_agi",50 +274,8004,9,"CH_YUU_BTL_066","ch_yuu",50 +275,8005,1,"CH_KIR_BTL_067","ch_kir",160 +276,8005,2,"CH_ASU_BTL_067","ch_asu",160 +277,8005,3,"CH_LEA_BTL_067","ch_lea",160 +278,8005,4,"CH_SIN_BTL_067","ch_sin",160 +279,8005,5,"CH_LIS_BTL_067","ch_lis",160 +280,8005,8,"CH_AGI_BTL_067","ch_agi",160 +281,8005,9,"CH_YUU_BTL_067","ch_yuu",160 +282,2023,18,"CH_RAI_BTL_131","ch_rai",160 +283,2004,18,"CH_RAI_BTL_303","ch_rai",50 +284,1043,3,"CH_LEA_BTL_067","ch_lea",160 +285,2027,1,"CH_KIR_SUP_004","ch_kir",50 +286,3026,2,"CH_ASU_BTL_066","ch_asu",160 +287,12018,4,"CH_SIN_BTL_065","ch_sin",50 +288,12019,4,"CH_SIN_BTL_067","ch_sin",160 +289,2004,9,"CH_YUU_BTL_065","ch_yuu",50 +290,2005,9,"CH_YUU_BTL_066","ch_yuu",160 +291,29012,2,"CH_ASU_BTL_164","ch_asu",50 +292,29012,3,"CH_LEA_BTL_163","ch_lea",50 +293,29012,5,"CH_LIS_BTL_164","ch_lis",50 +294,29012,6,"CH_SIL_BTL_164","ch_sil",50 +295,29012,11,"CH_ALI_BTL_163","ch_ali",50 +296,1044,11,"CH_ALI_BTL_164","ch_ali",160 +297,4019,6,"CH_SIL_BTL_163","ch_sil",160 +298,10019,5,"CH_LIS_BTL_163","ch_lis",160 +299,6020,3,"CH_LEA_BTL_164","ch_lea",160 +300,3030,2,"CH_ASU_ETC_001","ch_asu",160 +301,4020,6,"CH_SIL_BTL_066","ch_sil",50 +302,29006,3,"CH_LEA_BTL_165","ch_lea",50 +303,29006,4,"CH_SIN_BTL_165","ch_sin",50 +304,29006,11,"CH_ALI_BTL_165","ch_ali",50 +305,1049,3,"CH_LEA_BTL_166","ch_lea",160 +306,14017,4,"CH_SIN_BTL_166","ch_sin",160 +307,1050,11,"CH_ALI_BTL_166","ch_ali",160 +308,14008,2,"CH_ASU_BTL_065","ch_asu",50 +309,14009,2,"CH_ASU_BTL_067","ch_asu",160 +310,4004,11,"CH_ALI_BTL_065","ch_ali",50 +311,4005,11,"CH_ALI_BTL_067","ch_ali",160 +312,10014,9,"CH_YUU_BTL_065","ch_yuu",50 +313,10015,9,"CH_YUU_BTL_066","ch_yuu",160 +314,2029,1,"CH_KIR_BTL_058","ch_kir",160 +315,2031,1,"CH_KIR_BTL_131","ch_kir",50 +316,3033,2,"CH_ASU_BTL_134","ch_asu",160 +317,29003,3,"CH_LEA_BTL_169","ch_lea",50 +318,29003,10,"CH_ARG_BTL_170","ch_arg",50 +319,29003,18,"CH_RAI_BTL_169","ch_rai",50 +320,29003,2,"CH_ASU_BTL_169","ch_asu",50 +321,29003,9,"CH_YUU_BTL_169","ch_yuu",50 +322,1053,3,"CH_LEA_BTL_170","ch_lea",160 +323,4018,10,"CH_ARG_BTL_169","ch_arg",160 +324,2032,18,"CH_RAI_BTL_170","ch_rai",160 +325,3034,2,"CH_ASU_BTL_170","ch_asu",160 +326,1054,9,"CH_YUU_BTL_170","ch_yuu",160 +327,1059,9,"CH_YUU_BTL_167","ch_yuu",50 +328,1061,11,"CH_ALI_BTL_167","ch_ali",50 +329,3036,2,"CH_ASU_BTL_167","ch_asu",50 +330,1060,9,"CH_YUU_BTL_168","ch_yuu",160 +331,1062,11,"CH_ALI_BTL_168","ch_ali",160 +332,3037,2,"CH_ASU_BTL_168","ch_asu",160 +333,8026,10,"CH_ARG_BTL_067","ch_arg",50 +334,8026,6,"CH_SIL_BTL_066","ch_sil",50 +335,8026,4,"CH_SIN_BTL_066","ch_sin",50 +336,8026,5,"CH_LIS_BTL_066","ch_lis",50 +337,8026,8,"CH_AGI_BTL_065","ch_agi",50 +338,8026,9,"CH_YUU_BTL_066","ch_yuu",50 +339,9005,9,"CH_YUU_BTL_065","ch_yuu",50 +340,9014,9,"CH_YUU_BTL_066","ch_yuu",160 +341,1022,2,"CH_ASU_SEA_001","ch_asu",160 +342,3019,11,"CH_ALI_BTL_164","ch_ali",160 +343,3005,18,"CH_RAI_BTL_066","ch_rai",50 +345,3015,18,"CH_RAI_BTL_067","ch_rai",160 +346,1063,9,"CH_YUU_BTL_164","ch_yuu",160 +347,4019,10,"CH_ARG_BTL_164","ch_sil",160 +348,2034,18,"CH_RAI_BTL_163","ch_rai",160 +349,1020,9,"CH_YUU_BTL_163","ch_yuu",50 +350,29012,9,"CH_YUU_BTL_163","ch_yuu",50 +351,29012,10,"CH_ARG_BTL_163","ch_sil",50 +352,29012,18,"CH_RAI_BTL_164","ch_rai",50 +353,2005,18,"CH_RAI_BTL_304","ch_rai",160 +354,1027,4,"CH_SIN_BTL_066","ch_sin",50 +355,1028,4,"CH_SIN_BTL_067","ch_sin",160 +356,14008,11,"CH_ALI_BTL_065","ch_ali",50 +357,14009,11,"CH_ALI_BTL_067","ch_ali",160 +358,14019,11,"CH_ALI_BTL_135","ch_ali",160 +359,29012,4,"CH_SIN_BTL_163","ch_sin",50 +360,2004,5,"CH_LIS_BTL_066","ch_lis",50 +361,2004,6,"CH_SIL_BTL_066","ch_sil",50 +362,2004,10,"CH_ARG_BTL_067","ch_arg",50 +363,2004,2,"CH_ASU_BTL_065","ch_asu",50 +364,2005,5,"CH_LIS_BTL_067","ch_lis",160 +365,2005,6,"CH_SIL_BTL_067","ch_sil",160 +366,2005,10,"CH_ARG_BTL_065","ch_arg",160 +367,2005,2,"CH_ASU_BTL_067","ch_asu",160 +368,3005,1,"CH_KIR_BTL_065","ch_kir",50 +369,3015,1,"CH_KIR_BTL_067","ch_kir",160 +370,29006,18,"CH_RAI_BTL_165","ch_rai",50 +371,29006,6,"CH_SIL_BTL_165","ch_sil",50 +372,29006,10,"CH_ARG_BTL_165","ch_arg",50 +373,2036,18,"CH_RAI_BTL_166","ch_rai",160 +374,4027,6,"CH_SIL_BTL_166","ch_sil",160 +375,8028,10,"CH_ARG_BTL_166","ch_arg",160 +376,3039,2,"CH_ASU_BTL_174","ch_asu",50 +377,3040,2,"CH_ASU_BTL_173","ch_asu",160 +378,14020,4,"CH_SIN_BTL_173","ch_sin",50 +379,14021,4,"CH_SIN_BTL_174","ch_sin",160 +380,10022,5,"CH_LIS_BTL_173","ch_lis",50 +381,10023,5,"CH_LIS_BTL_174","ch_lis",160 +382,1065,11,"CH_ALI_BTL_173","ch_ali",50 +383,1066,11,"CH_ALI_BTL_174","ch_ali",160 +384,10014,18,"CH_RAI_BTL_066","ch_rai",50 +385,10015,18,"CH_RAI_BTL_067","ch_rai",160 +386,14008,9,"CH_YUU_BTL_065","ch_yuu",50 +387,14009,9,"CH_YUU_BTL_066","ch_yuu",160 +388,14022,9,"CH_YUU_BTL_131","ch_yuu",160 +389,1067,9,"CH_YUU_BTL_173","ch_yuu",50 +390,1068,9,"CH_YUU_BTL_174","ch_yuu",160 +391,2041,18,"CH_RAI_BTL_173","ch_rai",50 +392,2042,18,"CH_RAI_BTL_174","ch_rai",160 +393,2043,18,"CH_RAI_BTL_167","ch_rai",50 +394,2044,18,"CH_RAI_BTL_168","ch_rai",160 +395,4028,6,"CH_SIL_BTL_167","ch_sil",50 +396,4029,6,"CH_SIL_BTL_168","ch_sil",160 +397,4030,6,"CH_SIL_BTL_173","ch_sil",50 +398,4031,6,"CH_SIL_BTL_174","ch_sil",160 +399,6027,3,"CH_LEA_BTL_173","ch_lea",50 +400,6028,3,"CH_LEA_BTL_174","ch_lea",160 +401,6029,3,"CH_LEA_BTL_167","ch_lea",50 +402,6030,3,"CH_LEA_BTL_168","ch_lea",160 +403,10024,5,"CH_LIS_BTL_167","ch_lis",50 +404,10025,5,"CH_LIS_BTL_168","ch_lis",160 +405,2045,1,"CH_KIR_BTL_132","ch_kir",160 +406,3041,2,"CH_ASU_BTL_134","ch_asu",160 +407,1069,3,"CH_LEA_BTL_067","ch_lea",160 +408,14023,4,"CH_SIN_BTL_067","ch_sin",160 +409,1070,9,"CH_YUU_BTL_131","ch_yuu",160 +410,1071,11,"CH_ALI_BTL_135","ch_ali",160 +411,8026,1,"CH_KIR_BTL_065","ch_kir",50 +412,8026,2,"CH_ASU_BTL_066","ch_asu",50 +413,8026,11,"CH_ALI_BTL_065","ch_ali",50 +414,8005,11,"CH_ALI_BTL_067","ch_ali",160 diff --git a/titles/sao/data/1/SubStateMonster.csv b/titles/sao/data/1/SubStateMonster.csv new file mode 100644 index 0000000..b800149 --- /dev/null +++ b/titles/sao/data/1/SubStateMonster.csv @@ -0,0 +1,176 @@ +// SubStateMonsterId,Name,UnitId,Pop,Dead,Found,Damage,Angry,Appear +15,"15010200.クン・リンドルム",15010200,,,"MO_501_02_Found","MO_501_02_DamState",, +16,"15540000.ラフコフボス(片手剣)",15540000,,,"MO_554_00_Found","MO_554_00_DamState",, +17,"15541000.ラフコフボス(細剣)",15541000,,,"MO_554_00_Found","MO_554_10_DamState",, +18,"15542000.ラフコフボス(短剣)",15542000,,,"MO_554_00_Found","MO_554_20_DamState",, +19,"15450000.ラーヴァクリーパー",15450000,,,"MO_545_00_Found",,"MO_545_00_Angry", +20,"15212000.ディアボロス(レジェンド)",15212000,,,"MO_521_20_Found","MO_521_20_DamState",, +21,"15212100.サタナキア(レジェンド)",15212100,,,"MO_521_21_Found","MO_521_21_DamState","MO_521_21_Angry", +22,"15520000.カガチ・ザ・サムライロード",15520000,,,"MO_552_00_Found",,"MO_552_00_Angry", +23,"15040200.ロキ",15040200,,,"MO_504_02_Found",,, +24,"15040000.オーディン",15040000,,,"MO_504_00_Found","MO_504_00_DamState","MO_504_00_Angry", +25,"15040400.バルドル",15040400,,,"MO_504_04_Found",,, +26,"15040600.ヴァ―リ",15040600,,,"MO_504_06_Found","MO_504_06_DamState","MO_504_06_Angry", +27,"15040700.ジークムント",15040700,,,"MO_504_07_Found",,, +28,"15040500.フルングニル",15040500,,,"MO_504_05_Found",,, +29,"15040900.ドルグスラシル",15040900,,,"MO_504_09_Found","MO_504_09_DamState","MO_504_09_Angry", +30,"15041000.ミーミル",15041000,,,"MO_504_10_Found",,, +31,"15050300.ランドクリーズ",15050300,,,"MO_505_03_Found",,, +32,"15050500.アウルボダ",15050500,,,"MO_505_05_Found",,, +33,"15090000.ヨルムンガンド",15090000,,,"MO_509_00_Found","MO_509_00_DamState","MO_509_00_Angry", +34,"15100100.ベルグリシ",15100100,,,"MO_510_01_Found",,, +35,"15110000.ラタトスク",15110000,,,"MO_511_00_Found",,, +36,"15140000.チェルノボグ",15140000,,,"MO_514_00_Found",,, +37,"15140100.アバドーン",15140100,,,"MO_514_01_Found",,, +38,"15170000.ガングレト",15170000,,,"MO_517_00_Found",,, +39,"15180000.ジ・アンブレイカブル",15180000,,,"MO_518_00_Found","MO_518_00_DamState",, +40,"15220000.パノプティコン(レジェンド)",15220000,,,"MO_522_00_Found","MO_522_00_DamState",, +41,"15300000.デトネイター・ザ・コボルドロード",15300000,,,"MO_530_00_Found",,, +42,"15301000.イルファング・ザ・コボルドロード",15301000,,,"MO_530_10_Found",,, +43,"15500000.グリームアイズ",15500000,,,"MO_550_00_Found","MO_550_00_DamState",, +44,"15510000.スリュム",15510000,,,"MO_551_00_Found",,, +45,"15500001.グリームアイズ(レジェンド)",15500001,,,"MO_550_00_Found","MO_550_00_DamState",, +46,"15510001.スリュム(レジェンド)",15510001,,,"MO_551_00_Found",,, +47,"15220100.プロビデンス(レジェンド)",15220100,"MO_522_01_Pop",,"MO_522_01_Found",,, +48,"15220101.プロビデンス(討伐用01)",15220101,"MO_522_01_Pop",,"MO_522_01_01_Found",,, +49,"15560000.スピリット・ザ・グースロード",15560000,,,"MO_556_00_Found",,, +50,"15590000.冥界王ハーデス",15590000,,,"MO_559_00_Found",,, +51,"15590001.冥界王ハーデス(TT用)",15590001,,,"MO_559_00_01_Found","MO_559_00_01_DamState","MO_559_00_01_Angry", +52,"15440000.レイディアンスイーター",15440000,,,"MO_544_00_Found",,, +53,"15501000.ガストアイズ",15501000,"MO_550_10_Pop",,"MO_550_10_Found",,,"MO_550_10_AdaptableDrop" +54,"15420000.アメディスター・ザ・クイーン",15420000,,,"MO_542_00_Found",,, +55,"15050400.ナンナ",15050400,,,"MO_505_04_Found","MO_505_04_DamState","MO_505_04_Angry", +56,"15100200.ファールバウティ",15100200,,,"MO_510_02_Found",,, +57,"15010100.ヴィゾーヴニル",15010100,,,"MO_501_01_Found",,, +58,"15560000.スピリット・ザ・グースロード",15560000,,,"MO_556_00_Found",,, +59,"15560001.スピリット・ザ・グースロード(討伐用01)",15560001,,,"MO_556_00_Found",,, +60,"35560000.スピリット・ザ・グースロード(サポログ召喚敵)",35560000,,,"MO_556_00_Found",,, +61,"15080100.フレースヴェルグ",15080100,,,"MO_508_01_Found",,, +62,"15150000.ハティ",15150000,,,"MO_515_00_Found",,, +63,"15150100.スコル",15150100,,,"MO_515_01_Found",,, +64,"15150101.スコル(中ボス用)",15150101,,,"MO_515_01_01_Found",,, +65,"15040800.ベオウルフ",15040800,,,"MO_504_08_Found",,, +66,"15200000.カローン",15200000,,,"MO_520_00_Found",,, +67,"15311000.スカルリーパー",15311000,,,"MO_531_10_Found","MO_531_10_DamState",, +69,"15301001.イルファング・ザ・コボルドロード(討伐用01)",15301001,,,"MO_530_10_Found",,, +71,"15501001.ガストアイズ(討伐用01)",15501001,"MO_550_10_Pop",,"MO_550_10_Found2",,,"MO_550_10_AdaptableDrop2" +72,"10190200.ゴールデン・グリード",10190200,,,"MO_019_02_00_Found",,, +73,"15521000.サムライロード_アダプタブル",15521000,,,"MO_552_10_Found",,,"MO_552_10_Drop" +74,"15530000.ゴッズペット",15530000,,,"MO_553_00_Found","MO_553_00_DamState","MO_553_00_Angry", +75,"10000303.守護騎士・狙撃手(高速攻撃)",10000303,,,"MO_000_03_10_Found",,, +76,"10020403.ボム・スフィア(高速攻撃)",10020403,,,"MO_002_04_00_Found",,, +77,"10060404.スカルノイド(高速攻撃)",10060404,,,"MO_006_04_00_Found",,, +78,"10160120.ブラッディ・サイズ超上位種",10160120,,,"MO_016_01_00_Found",,, +79,"10190020.ミミック超上位種",10190020,,,"MO_019_00_00_Found",,, +80,"15020200.アウドムラ",15020200,,,"MO_502_02_Found",,, +81,"15041100.ベルゲルミル",15041100,,,"MO_504_11__Found",,, +82,"15050200.ヤールンサクサ",15050200,,,"MO_505_02_Found",,, +83,"15550000.背教者ニコラス",15550000,,,"MO_555_00_Found","MO_555_00_DamState",, +84,"15570000.メカ型ボス",15570000,,,"MO_557_00_Found","MO_557_00_DamState","MO_557_00_Angry","MO_557_00_Drop" +85,"15521001.サムライロード_アダプタブル(討伐用01)",15521001,,,"MO_552_10_Found",,,"MO_552_10_01_Drop" +86,"10590000.ドローン",10590000,,,"MO_059_00_Found",,, +87,"15570001.メカ型ボス(討伐用01)",15570001,,,"MO_557_00_01_Found","MO_557_00_DamState","MO_557_00_Angry","MO_557_00_01_Drop" +88,"10091000.ショコラ・ドール",10091000,,,"MO_009_10_Found",,, +89,"15511000.スルト",15511000,,,"MO_551_10_Found","MO_515_05_DamState","MO_515_05_Angry","MO_551_10_Drop" +90,"15150500.ファイアスコルパピー",15150500,"MO_515_05_Pop","MO_515_05_Dead","MO_515_05_Found",,, +91,"10020404.ボム・スフィア(大型)",10020404,,"MO_002_04_04_Dead",,,, +92,"10040203.グリーフ・ドール(高速攻撃)",10040203,,,"MO_004_02_03_Found",,, +93,"10050003.リザードマン(高速攻撃)",10050003,,,"MO_005_00_03_Found",,, +94,"10100303.ポイズンシューター(高速攻撃)",10100303,,,"MO_010_03_03_Found",,, +95,"10040220.グリーフ・ドール超上位種",10040220,,,"MO_004_02_20_Found",,, +96,"10100320.ポイズン・シューター超上位種",10100320,,,"MO_010_03_20_Found",,, +97,"10500003.フレンジー・ボア(高速攻撃)",10500003,,,"MO_050_00_03_Found",,, +98,"10030004.シルキー(召喚用2)",10030004,,"MO_003_00_00_Dead",,,, +99,"15312000.ジャイアントスカルリーパー",15312000,,"MO_531_20_Dead","MO_531_20_Found","MO_531_20_DamState","MO_531_20_Angry","MO_531_20_Drop" +100,"15313000.スカルリーパー(召喚用)",15313000,"MO_531_30_Pop","MO_531_30_Dead","MO_531_30_Found","MO_531_30_DamState",, +101,"15300002.デトネイター・ザ・コボルドロード(EX)",15300002,,,"MO_530_00_Found",,, +102,"15041001.ミーミル(EX)",15041001,,,"MO_504_10_01_Found","MO_504_10_01_DamState",, +103,"10250104.ワイト(召喚用2)",10250104,"MO_025_01_04_Pop","MO_025_01_04_Dead",,,, +104,"15050501.アウルボダ(EX)",15050501,,,"MO_505_05_Found",,, +105,"15450004.ラーヴァクリーパー(EX)",15450004,,,"MO_545_00_04_Found","MO_545_00_04_DamState","MO_545_00_04_Angry", +106,"15450005.ラーヴァクリーパーミニ(召喚専用)",15450005,"MO_545_00_05_Pop","MO_545_00_05_Dead",,,, +107,"15180002.ジ・アンブレイカブルEX",15180002,,,"MO_518_00_02_Found",,, +108,"15020102.グリンブルスティEX",15020102,,,"MO_502_01_02_Found",,"MO_502_01_02_Angry", +109,"15560003.スピリッツ・ザ・グースロードEX",15560003,,,"MO_556_00_03_Found","MO_556_00_03_DamState","MO_556_00_03_Angry", +110,"15050002.ヘルEX",15050002,,,"MO_505_00_02_Found","MO_505_00_02_DamState",, +111,"15030000.ラーン",15030000,,,"MO_503_00_Found","MO_503_00_DamState","MO_503_00_Angry","MO_503_00_Drop" +112,"15560002.ヤンググースロード(召喚専用)",15560002,"MO_556_00_02_Pop","MO_556_00_02_Dead","MO_556_00_02_Found",,, +113,"15160000.フェアドレング",15160000,,"MO_516_00_Dead","MO_516_00_Found","MO_516_00_DamState","MO_516_00_Angry","MO_516_00_Drop" +114,"15160001.フェアドレング_左腕",15160001,"MO_516_00_01_Pop","MO_516_00_01_Dead",,,, +115,"15160002.フェアドレング_右腕",15160002,"MO_516_00_02_Pop","MO_516_00_02_Dead",,,, +116,"10560105.ソルジャーダイノアント(召喚用3)",10560105,"MO_056_01_05_Pop","MO_056_01_05_Dead",,,, +117,"15200001.カローンEX",15200001,,,"MO_520_00_Found",,, +118,"15430001.アントクイーンEX",15430001,,,"MO_543_00_01_Found",,"MO_543_00_01_Angry", +119,"15140001.チェルノボグEX",15140001,,,"MO_514_00_Found",,, +120,"15040702.ジークムントEX",15040702,,,"MO_504_07_Found",,, +121,"15170001.ガングレトEX",15170001,,,"MO_517_00_01_Found",,"MO_517_00_01_Angry", +122,"15100002.グレンデルEX",15100002,,,"MO_510_00_02_Found",,"MO_510_00_02_Angry", +123,"15080202.フィヨルズヴァルトニルEX",15080202,,,"MO_508_02_02_Found",,"MO_508_02_02_Angry", +124,"15212001.ディアボロスEX",15212001,,,"MO_521_20_01_Found","MO_521_20_01_DamState","MO_521_20_01_Angry", +125,"15220001.パノプティコンEX",15220001,,,"MO_522_00_01_Found","MO_522_00_01_DamState","MO_522_00_01_Angry", +126,"10230103.ホムンクルス(高速攻撃)",10230103,,,"MO_023_01_03_Found",,, +127,"10280120.ブッカドゥー超上位種",10280120,,,"MO_028_01_20_Found",,, +128,"10090420.ホーリー・ロックドール超上位種",10090420,,,"MO_009_04_20_Found",,, +129,"20020301.スフィアドラコ(お供)",20020301,,"SMO_002_03_01_Dead",,,, +130,"25560001.グースロード(エギルお供)",25560001,,,"SMO_556_00_01_Found",,, +131,"15131000.ベルゼブブ",15131000,,,"MO_513_10_Found","MO_513_10_DamState","MO_513_10_Angry","MO_513_10_Drop" +132,"10160121.ブラッディ・サイズ超上位種(召喚専用)",10160121,"MO_016_01_21_Pop","MO_016_01_21_Dead","MO_016_01_21_Found",,, +133,"10000304.守護騎士・狙撃手(高速攻撃召喚専用)",10000304,,,"MO_000_03_04_Found",,, +134,"15010101.ヴィゾーヴニルEX",15010101,,,"MO_501_01_01_Found",,"MO_501_01_01_Angry", +135,"15200102.デスEX",15200102,,,"MO_520_01_02_Found",,, +136,"15420002.アメディスター・ザ・クイーンEX",15420002,,,"MO_542_00_02_Found",,, +137,"15550001.背教者ニコラスEX",15550001,,,"MO_555_00_01_Found","MO_555_00_DamState",, +138,"15212200.ゴールデン・サタナキア",15212200,,,"MO_521_22_00_Found","MO_521_22_00_DamState","MO_521_22_00_Angry","MO_521_22_00_Drop" +139,"10250200.ハイ・ファントム(召喚専用)",10250200,"MO_025_02_00_Pop","MO_025_02_00_Dead","MO_025_02_00_Found",,, +140,"15050101.スカジ",15050101,,,"MO_505_01_01_Found",,, +141,"15040301.フリュム",15040301,,,"MO_504_03_01_Found",,, +142,"15040102.ジークフリート",15040102,,,"MO_504_01_02_Found",,, +143,"15530001.ゴッズペット",15530001,,,"MO_553_00_01_Found","MO_553_00_01_DamState","MO_553_00_01_Angry", +144,"15502000.ゴーストアイズ",15502000,,,"MO_550_20_00_Found","MO_550_20_00_DamState","MO_550_20_00_Angry","MO_550_20_00_Drop" +145,"15100210.ファールバウティEX",15100210,,,"MO_510_02_10_Found","MO_510_02_10_DamState",, +146,"10250300.ゴースト",10250300,"MO_025_03_00_Pop",,"MO_025_03_00_Found",,, +147,"10020303.スフィアドラコ(大型:ゴーストアイズ召喚用)",10020303,"MO_002_03_04_Pop","MO_002_03_04_Dead","MO_002_03_04_Found",,, +148,"10250105.ワイト(高速攻撃)",10250105,,,"MO_025_01_05_Found",,, +149,"15560004.ヤンググースロードMob",15560004,,,"MO_556_00_04_Found",,, +150,"15170002.ガングレトMob",15170002,,,"MO_517_01_03_Found",,, +151,"15170103.ガングラティMob",15170103,,,"MO_517_01_03_Found",,, +152,"15440001.レイディアンスイーターEX",15440001,,,"MO_544_00_01_Found",,, +153,"15440101.レイディアンMob(地上タイプ)",15440101,,,"MO_544_01_01_Found",,, +154,"15440102.レイディアンMob2(地底タイプ)",15440102,,,"MO_544_01_02_Found",,, +155,"15010202.クン・リンドルムEX",15010202,,,"MO_501_02_02_Found","MO_501_02_02_DamState",, +156,"15110003.ラタトスクEX",15110003,,,"MO_511_00_03_Found",,, +157,"15150102.スコルEX",15150102,,,"MO_515_01_02_Found",,, +158,"10500103.フューリー・ボア(炎)",10500103,"MO_050_01_03_Pop",,,,, +159,"10230200.パイロナイト",10230200,"MO_023_02_00_Pop","MO_023_02_00_Dead","MO_023_02_00_Found",,, +160,"15511001.スルト(熱圏)",15511001,,,"MO_551_10_2_Found","MO_551_10_2_DamState","MO_551_10_2_Angry","MO_551_10_2_Drop" +161,"10240105.エアドレイク(小型_召喚用)",10240105,"MO_024_01_05_Pop","MO_024_01_05_Dead","MO_024_01_05_Found",,, +162,"15212101.サタナキア(熱圏)",15212101,"MO_521_21_01_Pop","MO_521_21_01_Dead","MO_521_21_01_Found","MO_521_21_01_DamState",, +163,"15212102.サタナキア(熱圏)_鎧",15212102,"MO_521_21_02_Pop","MO_521_21_02_Dead","MO_521_21_02_Found",,, +164,"15590002.冥界王ハーデス(21年夏CP)",15590002,,,"MO_559_00_01_Found",,, +165,"15312001.カースド・リーパー(刑場)",15312001,,,"MO_531_20_01_Found","MO_531_20_01_DamState","MO_531_20_01_Angry","MO_531_20_01_Drop" +166,"15520001.カガチ・ザ・サムライロード(刑場)",15520001,"MO_552_00_01_Pop","MO_552_00_01_Dead","MO_552_00_01_Found","MO_552_00_01_DamState",, +167,"10280200.レッドフード",10280200,"MO_028_02_00_Pop",,"MO_028_02_00_Found",,, +168,"10040400.ギロチン・メイデン",10040400,"MO_004_04_00_Pop",,"MO_004_04_00_Found",,, +169,"10510120.ヴェノム・プラント超上位種",10510120,,,"MO_051_01_20_Found",,, +170,"15312002.カースド・リーパー(刑場)_仮面",15312002,"MO_531_20_02_Pop","MO_531_20_02_Dead","MO_531_20_02_Found",,, +171,"15313001.スカルリーパー(召喚用)(刑場)",15313001,"MO_531_30_01_Pop","MO_531_30_01_Dead","MO_531_30_01_Found",,, +172,"10080400.ビッグフット",10080400,,,"MO_008_04_00_Found",,, +173,"10540303.バッファークラブ(大)",10540303,,,"MO_054_03_03_Found",,, +174,"20040401.ギロチン・メイデン(お供)",20040401,"MO_004_04_00_Pop",,"MO_004_04_00_Found",,, +175,"15040203.ロキ(氷河)",15040203,"MO_504_02_03_Pop","MO_504_02_03_Dead","MO_504_02_03_Found","MO_504_02_03_DamState",, +176,"15040204.ロキ_分身(氷河)",15040204,"MO_504_02_04_Pop","MO_504_02_04_Dead","MO_504_02_04_Found",,, +177,"15030001.ラーン(氷河)",15030001,,,"MO_503_00_01_Found","MO_503_00_01_DamState","MO_503_00_01_Angry","MO_503_00_01_Drop" +178,"10280121.ブッカドゥー超上位種(ラーン召喚)",10280121,"MO_028_01_21_Pop","MO_028_01_21_Dead","MO_028_01_21_Found",,, +179,"10000103.重装守護騎士(高速攻撃)",10000103,"MO_000_01_03_Pop",,"MO_000_01_03_Found",,, +180,"15040002.オーディン(楽土)",15040002,"MO_504_00_02_Pop","MO_504_00_02_Dead","MO_504_00_02_Found","MO_504_00_02_DamState",, +181,"15220002.パノプティコンEX(楽土)",15220002,,,"MO_522_00_01_Found","MO_522_00_01_DamState","MO_522_00_01_Angry", +182,"15301002.イルファング・ザ・コボルドロードEX",15301002,,,"MO_530_10_02_Found",,"MO_530_10_02_Angry", +183,"10000104.重装守護騎士(楽土召喚用)",10000104,"MO_000_01_04_Pop","MO_000_01_04_Dead","MO_000_01_04_Found",,, +184,"10000305.守護騎士・狙撃手(楽土召喚用)",10000305,"MO_000_03_05_Pop","MO_000_03_05_Dead","MO_000_03_05_Found",,, +185,"15160003.フェアドレング(楽土)",15160003,,,"MO_516_00_03_Found","MO_516_00_03_DamState","MO_516_00_03_Angry","MO_516_00_03_Drop" +186,"10000306.守護騎士・狙撃手(地形越え反応)",10000306,"MO_000_03_06_Pop",,"MO_000_03_05_Found",,, +187,"10230104.ホムンクルス(地形越え反応)",10230104,"MO_023_01_03_Pop",,"MO_023_01_03_Found",,, +188,"15590004.冥界王ハーデス(無限)",15590004,"MO_559_00_04_Pop",,"MO_559_00_04_Found","MO_559_00_04_DamState",, +189,"10090521.キャノンドール超上位種(無限)",10090521,"MO_009_05_21_Pop",,,,, +190,"10280122.ブッカドゥー超上位種(無限)",10280122,"MO_028_01_22_Pop",,,,, +191,"10572003.ラフコフ(短剣)(無限)",10572003,"MO_057_20_03_Pop",,,"MO_057_20_03_DamState",, diff --git a/titles/sao/data/SupportLog.csv b/titles/sao/data/1/SupportLog.csv similarity index 95% rename from titles/sao/data/SupportLog.csv rename to titles/sao/data/1/SupportLog.csv index 92295b1..1c64be5 100644 --- a/titles/sao/data/SupportLog.csv +++ b/titles/sao/data/1/SupportLog.csv @@ -1,484 +1,484 @@ -SupportLogId,CharaId,Name,Rarity,SupportLogTypeId,SalePrice,CompositionExp,AwakeningExp,UseRank,GroupNo,AdaptableAppearAppend,PunisherAppearAppend,State,PassiveState,PowerDefaultValue,CltDefaultValue,Awakening1Power,Awakening1Clt,Awakening2Power,Awakening2Clt,Awakening3Power,Awakening3Clt,Awakening4Power,Awakening4Clt,Awakening5Power,Awakening5Clt,NormalLeader,HoloLeader,UiDisplayPowerTitle,UiDisplayPowerContent,Prefab,CutinMode,SkillVoiceId,SkillName,NameInSkillCutin,SkillText,SkillTextInSkillCutin,CharaInfo,CutinImage,CutinImageAwake,StatusCharaIcon,StatusCharaIconAwake,CollectionDisplayStartDate,CollectionEmptyFrameDisplayFlag,DateVersionId, -201000010,999,"《赤の盟約》キリト",1,2,100,1500,100,1,0,0,0,"s201000010",,30,90,30,85,40,85,40,80,50,80,50,75,10,20,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_KIR_SUP_006","ブラッド・プレッジ","ブラッド・〇〇〇〇〇〇プレッジ","30秒間、ラストアタックで
得られるボーナスポイントが
増加する。
覚醒で増加量が上昇。","ラストアタックで得られるボーナスポイント量上昇","伝説的に語られる《黒の剣士》
だが、彼にも敗北はあった。
聖騎士に敗れ《血盟騎士団》に
所属した時の記録。","slog_201000010","slog_201000010","Chara_icon/201000010","Chara_icon/201000010","2019/01/01",True,"1", -202000010,999,"《穢れなき願い》アスナ",2,1,200,5000,100,1,0,0,0,"s202000010",,60,120,60,114,65,114,65,108,70,102,75,96,10,20,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_ASU_SUP_006","ホープフル・ティアー","ホープフル・〇〇〇〇〇ティアー","戦闘不能状態のメンバーを2人
復帰させ、耐久値を回復する。
覚醒で復帰時の回復量が上昇。","戦闘不能状態の自パーティメンバー2人を復帰","かの《ALO事件》において特殊
な状況に置かれていた彼女。
どんなに過酷な逆境にあっても
その想いは高潔であった。","slog_202000010","slog_202000010","Chara_icon/202000010","Chara_icon/202000010","2019/01/01",True,"1", -208000010,999,"《灼熱の踊夫》エギル",3,3,400,10000,100,1,0,0,0,"s208000010",,20,130,20,124,25,118,30,112,32,106,34,100,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_AGI_SUP_006","ファイヤーカーニバル","ファイヤー〇〇〇〇〇カーニバル","攻撃に火属性を付与しSTRを
50%上昇させるとともに、
広範囲に火炎トラップを設置。
覚醒で効果時間が延長。","火属性付与+STR上昇+広範囲に火炎トラップ","男は祭りだ!そして炎だ!
ファイヤートーチを手に
血が滾ったのか、誰よりも
ヒートアップしているようだ。","slog_208000010","slog_208000010","Chara_icon/208000010","Chara_icon/208000010","2019/01/01",True,"1", -215000010,999,"《魔性の美貌》ストレア",2,3,200,5000,100,1,0,0,0,"s215000010",,10,90,10,85,12,85,12,80,14,75,15,70,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ミステリアスビューティ","ミステリアス〇〇〇〇〇ビューティ","敵に感知されず、他パーティの
ミニマップ上からも見えなくなり
移動速度も上昇する。
覚醒で効果時間が延長。","ハイディング+移動速度上昇","《SAO》にてキリト達の前に
現れた謎の美女。かつては
ユイと同じ《MHCP》だったが
今では自由の身となっている。","slog_215000010","slog_215000010","Chara_icon/215000010","Chara_icon/215000010","2019/01/01",True,"1", -216000010,999,"《疾駆の斬撃》フィリア",2,2,200,5000,100,1,0,0,0,"s216000010",,10,80,10,75,12,75,12,70,14,65,15,60,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"トレジャーハンティング","トレジャー〇〇〇〇〇ハンティング","スキルポーションとグリードの
位置がミニマップに表示され、
移動速度も上昇する。
覚醒で効果時間が延長。","スキルポーション&グリードサーチ発動+移動速度上昇","《SAO》に現れたホロウエリア
で出会った少女。キリトにより
助け出され、現在はトレジャー
ハンターとして活動している。","slog_216000010","slog_216000010","Chara_icon/216000010","Chara_icon/216000010","2019/01/01",True,"1", -217000010,999,"《七色の歌姫》セブン",2,3,200,5000,100,1,0,0,0,"s217000010",,15,120,15,114,20,114,20,108,25,102,27,96,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"レインボー・コンサート","レインボー・〇〇〇〇コンサート","自パーティに敵の注目を集め、
一定範囲内の全パーティと全敵の
STRを80%上昇させる。
覚醒で効果時間が延長。","自パーティに敵の注目を集める+全ユニットのSTR上昇","リアルでは七色博士としても
有名な少女。VR世界ではアイド
ル活動を行っていたが、現在は
休止している。","slog_217000010","slog_217000010","Chara_icon/217000010","Chara_icon/217000010","2019/01/01",True,"1", -218000010,999,"《千光の剣閃》レイン",2,2,200,5000,100,1,0,0,0,"s218000010",,40,120,40,114,45,114,45,108,50,102,52,96,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_RAI_SUP_004","マーグル・メキアー・レクン","マーグル・〇〇〇メキアー・レクン","攻撃時に50%の確率で
追加攻撃を発生させる。
覚醒で効果時間を延長。","攻撃時に確率で追加攻撃","《ALO》でキリト達と出会った
少女。レプラコーンのスキルを
応用した多刀流の使い手。セブン
の実の姉で、アイドルの卵。","slog_218000010","slog_218000010","Chara_icon/218000010","Chara_icon/218000010","2019/01/01",True,"1", -220000010,999,"《星光の笑顔》サチ",2,1,200,5000,100,1,0,0,0,"s220000010",,40,30,40,28,45,28,45,26,50,24,55,22,10,20,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ムーンナイト・ウィッシュ","ムーンナイト・〇〇〇〇ウィッシュ","自パーティの耐久値と状態異常を
回復する。
覚醒で回復量が上昇。","耐久値と状態異常を回復","《月夜の黒猫団》メンバー。
《SAO》で一時期キリトと
行動を共にした。臆病な所も
あるが、純粋で優しい少女。","slog_220000010","slog_220000010","Chara_icon/220000010","Chara_icon/220000010","2019/01/01",True,"1", -290000010,999,"《最愛の愛娘》ユイ",2,2,200,5000,100,1,0,0,0,"s290000010",,12,40,12,38,14,38,14,36,16,34,17,32,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_YUI_SUP_004","プログラム・オーソリティ","プログラム・〇〇〇〇オーソリティ","スキルポーションと
レコードメダル、グリードの
位置をミニマップに表示する。
覚醒で効果時間が延長。","スキルポーション&レコードメダル&グリードサーチ発動","《SAO》でキリトとアスナが
出会った女の子。二人のことを
「パパ」「ママ」と呼び慕う。
その絆は血の繋がりにも勝る。","slog_290000010","slog_290000010","Chara_icon/290000010","Chara_icon/290000010","2019/01/01",True,"1", -291000010,999,"《電脳の迷い子》リコ",4,3,800,15000,100,1,0,0,0,"s291000010",,20,120,25,108,30,102,32,96,34,90,36,84,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_REC_SUP_002","ネクストナビゲート","ネクスト〇〇〇〇〇〇ナビゲート","その時点で最も耐久値の少ない
大型モンスターの元へ転移する
ワープポイントを設置する。
覚醒で設置時間が延長。","ボス部屋へ移動するワープポイントを設置","《Unknown》で出会った謎の
少女。何故かプレイヤーに忠誠
心を抱いている。行きたい場所
があるようだが…?
","slog_291000010","slog_291000010","Chara_icon/291000010","Chara_icon/291000010","2019/01/01",True,"1", -292000010,999,"《飄逸な策略家》クリスハイト",1,1,100,1500,100,1,0,0,0,"s292000010",,30,75,30,70,35,70,35,65,40,65,40,60,10,20,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_KIK_SUP_003","エンドレスワーキング","エンドレス〇〇〇〇〇ワーキング","戦闘不能状態のメンバーを1人
復帰させ、自パーティのINTを
10秒間70%上昇させる。
覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー1人復帰+自パーティのINT上昇","政府の役人、菊岡誠二郎の
《ALO》におけるアバター。
キリト達パーティにとっては
貴重なメイジ役。","slog_292000010","slog_292000010","Chara_icon/292000010","Chara_icon/292000010","2019/01/01",True,"1", -202000020,999,"《風雅なる舞踊家》アスナ",5,2,1600,20000,100,1,0,0,0,"s202000020",,50,185,60,169,70,153,80,145,85,137,90,129,10,20,"ボーナス増加量","{0}%","skill_3_1line_mojix6","un_1line_mojix6","CH_ASU_SUP_012","花鳥風月・花","花鳥風月・花","50秒間、ファーストアタックで
得られるボーナスポイントが
増加する。
覚醒で増加量が上昇。","ファーストアタックで得られるボーナスポイント量上昇","和装防具を入手したので早速
着てみたとのこと。祖父母家が
京都にあることもあってか、
舞踊の腕も見事の一言である。","slog_202000020","slog_202000020","Chara_icon/202000020","Chara_icon/202000020","2019/01/01",True,"1", -290000020,999,"《まねっこ舞踊家》ユイ",4,1,800,15000,100,1,0,0,0,"s290000020",,45,100,50,88,55,82,60,76,65,70,70,64,10,20,"耐久値回復量","{0}%","skill_3_1line_mojix6","un_1line_mojix6","CH_YUI_SUP_012","花鳥風月・鳥","花鳥風月・鳥","戦闘不能状態のメンバーを2人
復帰させ、レコードメダルの位置
を30秒間ミニマップに表示。
覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+レコードメダルサーチ","和装防具を入手したので早速
着てみたとのこと。アスナと
共に練習したという舞は、見る者
皆の心を温かくする。","slog_290000020","slog_290000020","Chara_icon/290000020","Chara_icon/290000020","2019/01/01",True,"1", -203000010,999,"《麗傘の武人》直葉",5,2,1600,20000,100,1,0,0,0,"s203000010",,30,210,34,202,38,194,40,190,42,186,44,182,5,10,"効果時間","{0}秒","skill_3_1line_mojix6","un_1line_mojix6","CH_LEA_SUP_012","花鳥風月・風","花鳥風月・風","リーグポイントの獲得量が
45%増加する。
覚醒で効果時間が延長。","リーグポイントの獲得量上昇","和装防具を入手したので早速
着てみたとのこと。竹刀を傘に
持ち替えて舞う姿は、勇猛で
ありながら美しい。
","slog_203000010","slog_203000010","Chara_icon/203000010","Chara_icon/203000010","2019/01/01",True,"1", -204000010,999,"《番傘の佳人》シノン",4,2,800,15000,100,1,0,0,0,"s204000010",,60,155,65,145,70,140,75,135,80,130,82,125,10,20,"ボーナス増加量","{0}%","skill_3_1line_mojix6","un_1line_mojix6","CH_SIN_SUP_012","花鳥風月・月","花鳥風月・月","30秒間、ファーストアタックで
得られるボーナスポイントが
増加する。
覚醒で増加量が上昇。","ファーストアタックで得られるボーナスポイント量上昇","和装防具を入手したので早速
着てみたとのこと。番傘を携え
優雅に佇む彼女。その美しさに
みなが目を奪われる。","slog_204000010","slog_204000010","Chara_icon/204000010","Chara_icon/204000010","2019/01/01",True,"1", -298000010,999,"《英雄の絆》キリト&アスナ",5,3,1600,20000,100,1,0,0,0,"s298000010",,60,165,70,151,80,137,85,130,90,123,95,116,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_SUP_SUP_001","トラスト・チャージ","トラスト・〇〇〇〇〇〇チャージ","前方へ非常に強力な剣撃を放ち、
敵に大ダメージを与える。
覚醒で攻撃力が上昇。","前方へ非常に強力な剣撃を放つ","攻略最前線において、互いを高め
あい絆を深めていった2人。その
絆の力こそが《SAO》をクリア
するための糧となった。","slog_298000010","slog_298000010","Chara_icon/298000010","Chara_icon/298000010","2019/01/01",True,"1", -298000020,999,"《天空の対影》キリト&リーファ",4,2,800,15000,100,1,0,0,0,"s298000020",,12,90,14,80,16,75,17,70,18,65,19,60,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SUP_SUP_002","ベンチャーブースト","ベンチャー〇〇〇〇〇〇ブースト","レコードメダルとグリードの位置
をミニマップに表示、自パーティ
の移動速度を上昇させる。
覚醒で効果時間が延長。","レコードメダル&グリードサーチ発動+移動速度上昇","《ALO》において空を駆ける
2人に追いつける者は互いの他に
誰もいない。その姿は流星の如く
二つの影を残すのみ。","slog_298000020","slog_298000020","Chara_icon/298000020","Chara_icon/298000020","2019/01/01",True,"1", -298000030,999,"《戦閃の双撃》リズベット&シリカ",3,2,400,10000,100,3,0,0,0,"s298000030",,100,115,100,110,110,105,120,100,130,95,140,90,10,20,"STR上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_SUP_SUP_003","ネバー・ギブアップ!","ネバー・〇〇〇〇〇〇ギブアップ!","【獲得ポイントが3位の時のみ
発動可能】60秒間、自パーティ
のSTRを上昇させる。
覚醒で上昇量が増加。","【発動条件・3位】自パーティのSTR上昇","気が合う2人は行動を共にする
ことも多く、コンビネーションも
お手の物だ。《ALO》では仲良く
クエスト攻略に勤しんでいる。","slog_298000030","slog_298000030","Chara_icon/298000030","Chara_icon/298000030","2019/01/01",True,"1", -298000040,999,"《愛心の絆》ユウキ&アスナ",4,2,800,15000,100,1,0,0,0,"s298000040",,30,180,34,172,36,168,38,164,40,160,42,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SUP_SUP_004","ロザリアハーモニー","ロザリア〇〇〇〇〇〇〇ハーモニー","リーグポイントの獲得量を
35%増加させる。
覚醒で効果時間が延長。","リーグポイントの獲得量上昇","2人が互いに対して抱く気持ちは
友情とも親愛とも一概には
言い切れない、何物にも代えられ
ない唯一無二の絆なのだろう。","slog_298000040","slog_298000040","Chara_icon/298000040","Chara_icon/298000040","2019/01/01",True,"1", -298000050,999,"《双麗の英剣》ストレア&フィリア",3,1,400,10000,100,1,0,0,0,"s298000050",,60,145,60,140,65,135,70,130,75,125,80,120,10,20,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"リライアンス・バディ","リライアンス〇〇〇〇〇〇・バディ","自パーティの耐久値と状態異常を
回復し、移動速度を30秒間上昇
させる。
覚醒で回復量が上昇。","自パーティの耐久値と状態異常を回復+移動速度上昇","キリトによって救われた彼女たち
は、今度はキリトのためにその
剣を振るう。今や無くてはなら
ない2人の仲間の勇姿だ。","slog_298000050","slog_298000050","Chara_icon/298000050","Chara_icon/298000050","2019/01/01",True,"1", -298000060,999,"《天響の歌声》セブン&レイン",3,3,400,10000,100,1,0,0,0,"s298000060",,2,125,2,122,3,119,3,116,4,113,4,110,1,2,"召喚体数","{0}体","skill_3_2line_moji86","un_2line_moji86",,"アイドリング・フラッシュ!","アイドリング・〇〇〇フラッシュ!","幻影グリードを召喚し他パーティ
の注意を引き、グリードの位置を
10秒間ミニマップに表示。
覚醒で幻影グリードの数が増加。","グリードの幻影を召喚+グリードサーチ発動","アイドル活動を行うセブンと、
アイドルを夢見るレイン。
夢を叶え共演する姉妹の歌声は
遠く高く、天までも響き渡る。","slog_298000060","slog_298000060","Chara_icon/298000060","Chara_icon/298000060","2019/01/01",True,"1", -299000010,999,"《騎士の矜持》ディアベル",2,2,200,5000,100,1,0,0,0,"s299000010",,40,110,40,104,50,104,50,98,60,92,65,86,10,20,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"プライド・オブ・ナイト","プライド・〇〇〇〇〇オブ・ナイト","20秒間、ラストアタックで
得られるボーナスポイントが
増加する。
覚醒で増加量が上昇。","ラストアタックで得られるボーナスポイント量上昇","ジョブ制の無い《SAO》において
ナイトを名乗る青年。
そのカリスマ性で第1層クリアに
貢献し、大きな影響を残した。","slog_299000010","slog_299000010","Chara_icon/299000010","Chara_icon/299000010","2019/01/01",True,"1", -299000020,999,"《ナニワの継承者》キバオウ",2,3,200,5000,100,1,0,0,0,"s299000020",,20,120,20,114,25,114,25,108,30,102,30,96,5,10,"召喚増強レベル","{0}レベル","skill_3_2line_moji86","un_2line_moji86",,"ちょお待ってんか!","ちょお〇〇〇〇〇〇〇待ってんか!","アインクラッド解放隊員風のやや強い亜人系Mobを5体召喚し、
戦闘支援を受ける。覚醒で
召喚Mobのレベルが増強。","お助けMob【亜人系】を召喚","関西弁が目立つ《SAO》の名物プ
レイヤー。第1層で命を落とした
彼の矜持も受け継ぎ、アインク
ラッド低層の攻略に尽力した。","slog_299000020","slog_299000020","Chara_icon/299000020","Chara_icon/299000020","2019/01/01",True,"1", -299000030,999,"《鉄壁の聖騎士》ヒースクリフ",3,2,400,10000,100,1,0,0,0,"s299000030",,30,150,30,145,35,140,35,135,40,130,42,125,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"オブソリュート・ディフェンス","オブソリュート〇〇・ディフェンス","耐久値が50%を超えて減らなく
なる。既に50%以下ならば
それ以上減らなくなる。
覚醒で効果時間が延長。","スキル発動中、耐久値が5割を超えて減らなくなる","《SAO》最強との呼び声高い
攻略ギルド《血盟騎士団》の長。
ユニークスキル《神聖剣》を持ち
《聖騎士》の異名で呼ばれる。","slog_299000030","slog_299000030","Chara_icon/299000030","Chara_icon/299000030","2019/01/01",True,"1", -299000040,999,"《執念の護衛》クラディール",1,2,100,1500,100,1,0,0,0,"s299000040",,40,90,40,85,45,85,45,80,50,80,50,75,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"オーバーガーディアン","オーバー〇〇〇〇〇〇ガーディアン","自パーティのVITが
250%上昇する。
覚醒で効果時間が延長。
【アスナのみ効果が2倍】","【効果上昇・アスナ】自パーティのVIT上昇","ギルド《血盟騎士団》において
副団長であるアスナの護衛任務に
就いていた人物。そのアスナへの
執着心は危険なほど。","slog_299000040","slog_299000040","Chara_icon/299000040","Chara_icon/299000040","2019/01/01",True,"1", -299000050,999,"《老巧の釣り師》ニシダ",1,3,100,1500,100,1,0,0,0,"s299000050",,1,60,1,55,2,55,2,50,3,50,3,45,1,2,"ドロップ数","{0}個","skill_3_2line_moji86","un_2line_moji86",,"ベテランフィッシャー","ベテラン〇〇〇〇〇〇フィッシャー","ランダムで敵モンスターを1体
釣り上げる。
覚醒でスキルポーションの
ドロップ数が増加。","ランダムで敵モンスターを召喚","アインクラッド第22層コラル
郊外の湖を拠点に釣りを楽しむ
男性。《SAO》の回線保守責任者
で仕事の確認中に巻き込まれた。","slog_299000050","slog_299000050","Chara_icon/299000050","Chara_icon/299000050","2019/01/01",True,"1", -299000060,999,"《悪夢の扇動者》PoH",3,3,400,10000,100,3,0,0,0,"s299000060",,1,125,1,120,2,115,2,110,3,105,3,100,1,2,"ドロップ数","{0}個","skill_3_1line_mojix6","un_1line_mojix6",,"ショータイム","ショータイム","【獲得ポイントが3位の時のみ発動可能】グリードを2体召喚。
覚醒でスキルポーションの
ドロップ数が増加。","【発動条件・3位】グリードを召喚","《SAO》で暗躍する殺人ギルド
《ラフィン・コフィン》の
リーダー。他者を扇動し混乱を
巻き起こす手口を得意とする。","slog_299000060","slog_299000060","Chara_icon/299000060","Chara_icon/299000060","2019/01/01",True,"1", -299000070,999,"《赤眼の狂気》ザザ",1,3,100,1500,100,1,0,0,0,"s299000070",,1,90,1,85,2,85,2,80,3,80,3,75,1,2,"ドロップ数","{0}個","skill_3_2line_moji86","un_2line_moji86",,"コール・ミニオンズ","コール・〇〇〇〇〇〇ミニオンズ","ラフィン・コフィンの微力な
下位メンバーを5体召喚する。
覚醒でスキルポーションの
ドロップ数が増加。","敵Mob【ラフィン・コフィン】を召喚","《SAO》で暗躍する殺人ギルド
《ラフィン・コフィン》の幹部。
キリトに対して深い憎しみを抱く
エストック使い。","slog_299000070","slog_299000070","Chara_icon/299000070","Chara_icon/299000070","2019/01/01",True,"1", -299000080,999,"《タイタンズハンド》ロザリア",1,3,100,1500,100,1,0,0,0,"s299000080",,10,90,10,85,15,85,15,80,20,80,20,75,5,10,"召喚増強レベル","{0}レベル","skill_3_2line_moji86","un_2line_moji86",,"サポート・ミニオンズ","サポート・〇〇〇〇〇〇ミニオンズ","微力な獣人系Mobを5体召喚し
戦闘支援を受ける。
覚醒で召喚Mobのレベルが
増強。","お助けMob【獣人系】を召喚","《SAO》で犯罪に手を染めていた
オレンジギルド《タイタンズ
ハンド》のリーダー。キリトに
よって監獄エリアに送られた。","slog_299000080","slog_299000080","Chara_icon/299000080","Chara_icon/299000080","2019/01/01",True,"1", -299000090,999,"《聡明なる領主》サクヤ",1,1,100,1500,100,1,0,0,0,"s299000090",,15,75,15,70,20,70,20,65,25,65,25,60,10,20,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ソリッドロード","ソリッドロード","戦闘不能状態のメンバーを1人
復帰させ、自パーティのVITを
30秒間250%上昇させる。
覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー1人復帰+自パーティのVIT上昇","《ALO》においてシルフ領を治め
ている領主。剣の名手でもあり、
プレイヤー間での信頼も厚い
名領主として知られる。","slog_299000090","slog_299000090","Chara_icon/299000090","Chara_icon/299000090","2019/01/01",True,"1", -299000100,999,"《朗らかな領主》アリシャ",1,3,100,1500,100,1,0,0,0,"s299000100",,10,90,10,85,15,85,15,80,20,80,20,75,5,10,"召喚増強レベル","{0}レベル","skill_3_2line_moji86","un_2line_moji86",,"ドラグーンコープス","ドラグーン〇〇〇〇〇〇コープス","やや強い飛竜系Mobを2体
召喚し、戦闘支援を受ける。
覚醒で召喚Mobのレベルが
増強。","お助けMob【飛竜系】を召喚","《ALO》においてケットシー領を
治めている領主。サクヤとは古い
友人。巨大な竜を操り戦う
《竜騎士隊》を率いる。","slog_299000100","slog_299000100","Chara_icon/299000100","Chara_icon/299000100","2019/01/01",True,"1", -299000110,999,"《炎熱の武者》ユージーン",1,3,100,1500,100,1,0,0,0,"s299000110",,30,85,30,80,35,80,35,75,40,75,40,70,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"エアリアルシフト","エアリアルシフト","周囲にいる敵モンスターの
VITを30%低下させる。
覚醒で効果時間が延長。","敵モンスターのVIT低下","《ALO》のサラマンダー領領主の
弟にして、全プレイヤー中最強と
目される男。伝説級武器《魔剣
グラム》の持ち主。","slog_299000110","slog_299000110","Chara_icon/299000110","Chara_icon/299000110","2019/01/01",True,"1", -299000120,999,"《ひたむきな慕情》レコン",1,3,100,1500,100,1,0,0,0,"s299000120",,10,35,10,33,12,33,12,31,14,31,14,29,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ブレイブリーステルス","ブレイブリー〇〇〇〇〇ステルス","攻撃を受けるまで敵に感知されず
他パーティのミニマップ上からも
見えなくなる。
覚醒で効果時間が延長。","攻撃を受けるまでハイディング状態","リーファの友人の少年。リアルで
は直葉のクラスメイトであり、
《ALO》を紹介した。彼女に淡い
想いを抱いているようだ。","slog_299000120","slog_299000120","Chara_icon/299000120","Chara_icon/299000120","2019/01/01",True,"1", -299000130,999,"《尊大な自尊心》シグルド",1,3,100,1500,100,1,0,0,0,"s299000130",,10,90,10,85,15,85,15,80,20,80,20,75,5,10,"召喚増強レベル","{0}レベル","skill_3_2line_moji86","un_2line_moji86",,"サポート・ミニオンズ","サポート・〇〇〇〇〇ミニオンズ","微力な骸霊系Mobを4体召喚し
戦闘支援を受ける。
覚醒で召喚Mobのレベルが
増強。","お助けMob【骸霊系】を召喚","リーファとレコンが一時期所属
していたパーティのメンバー。
シルフ領の幹部だったが、不正が
発覚し領地を追放された。","slog_299000130","slog_299000130","Chara_icon/299000130","Chara_icon/299000130","2019/01/01",True,"1", -299000140,999,"《仮初の妖精王》オベイロン",1,3,100,1500,100,1,0,0,0,"s299000140",,4,60,4,50,6,50,6,40,8,40,8,30,1,2,"召喚体数","{0}体","skill_3_2line_moji86","un_2line_moji86",,"ジャミングスラッグ","ジャミング〇〇〇〇〇〇スラッグ","微力な研究員Mobを他パーティ
それぞれのそばに召喚する。
覚醒で研究員Mobの召喚数が
増加。","敵Mob【研究員】を他パーティのそばに召喚","《ALO》のシンボルである世界樹
頂上で待ち構える妖精王。しかし
その実、《SAO生還者》を幽閉し
違法研究を行っていた。","slog_299000140","slog_299000140","Chara_icon/299000140","Chara_icon/299000140","2019/01/01",True,"1", -299000150,999,"《結ばれる縁》ルクス",2,2,200,5000,100,1,0,0,0,"s299000150",,40,100,40,94,45,88,45,82,50,76,52,70,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ディフェンシブ・ソード","ディフェンシブ〇〇〇〇〇・ソード","自パーティのVITを200%
上昇させるとともに、
状態異常を回復する。
覚醒で効果時間が延長。","自パーティのVIT上昇+状態異常を回復","シリカ達が《ALO》で出会った
少女。キリトに憧れ、片方の剣を
盾のように使用する変則的な二刀
流を扱う。","slog_299000150","slog_299000150","Chara_icon/299000150","Chara_icon/299000150","2019/01/01",True,"1", -299000160,999,"《誇り高き紫花》キズメル",1,2,100,1500,100,1,0,0,0,"s299000160",,30,75,30,70,35,70,35,65,40,65,40,60,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ダークエルフガーディアン","ダークエルフ〇〇〇〇ガーディアン","自パーティのVITが
300%上昇する。
覚醒で効果時間が延長。","自パーティのVIT上昇","キリトとアスナがアインクラッド
下層で冒険を共にしたダークエル
フ族の戦士。NPCだが、人間と
見紛うほど感情豊か。","slog_299000160","slog_299000160","Chara_icon/299000160","Chara_icon/299000160","2019/01/01",True,"1", -299000170,999,"《忍び寄る凶刺》死銃",3,3,400,10000,100,1,0,0,0,"s299000170",,12,90,12,85,14,80,14,75,15,70,16,65,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"メタマテリアルオプチカル・カモ","メタマテリアル〇オプチカル・カモ","敵に感知されず、他パーティの
ミニマップ上からも見えなくなり
移動速度も上昇する。
覚醒で効果時間が延長。","ハイディング+移動速度上昇","《GGO》に現れた殺人鬼。キリト
に並々ならぬ憎しみを抱く。
狙撃はもちろん、刺剣の扱いも
得意とする。","slog_299000170","slog_299000170","Chara_icon/299000170","Chara_icon/299000170","2019/01/01",True,"1", -299000180,999,"《氷檻の姫君》フレイヤ",2,3,200,5000,100,1,1,0,0,"s299000180",,70,120,70,114,65,114,65,108,60,102,58,96,-5,-10,"生育時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"レコード・ハーヴェスト","レコード・〇〇〇〇〇ハーヴェスト","種を蒔く。一定時間後、花が咲き
レコードメダルがランダムな量
ドロップする。
覚醒で生育時間が短縮。","レコードメダルが実る花の種を蒔く","《スリュムヘイム》で出会った
スリュムと敵対する姫。氷の檻に
囚われていたところをクラインが
助け、冒険を共にした。","slog_299000180","slog_299000180","Chara_icon/299000180","Chara_icon/299000180","2019/01/01",True,"1", -299000190,999,"《清涼な癒し》シウネー",2,1,200,5000,100,1,0,0,0,"s299000190",,35,30,35,28,40,28,40,26,45,24,50,22,10,20,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリーピー・ヒーリング","スリーピー・〇〇〇〇ヒーリング","自パーティの耐久値と状態異常を
回復する。
覚醒で回復量が上昇。
【ユウキのみ効果が2倍】","【効果上昇・ユウキ】耐久値と状態異常を回復","ユウキのギルド《スリーピング・
ナイツ》のお姉さん的存在。
パーティの中では後方援護役を
務めている。","slog_299000190","slog_299000190","Chara_icon/299000190","Chara_icon/299000190","2019/01/01",True,"1", -299000200,999,"《明影の速棍》ノリ&ジュン",2,2,200,5000,100,1,0,0,0,"s299000200",,6,40,6,39,8,39,8,38,10,37,11,36,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"スリーピー・ブースト","スリーピー・〇〇〇〇〇ブースト","スキルポーションとレコード
メダルの位置をミニマップに表示
する。覚醒で効果時間が延長。
【ユウキがいると効果時間2倍】","【効果上昇・ユウキ】スキル&メダルサーチ発動","ユウキのギルド《スリーピング・
ナイツ》のメンバー。スピードで
翻弄するノリとパワータイプの
ジュン。賑やかな2人。","slog_299000200","slog_299000200","Chara_icon/299000200","Chara_icon/299000200","2019/01/01",True,"1", -299000210,999,"《堅盾の鍛槍》テッチ&タルケン",2,2,200,5000,100,1,0,0,0,"s299000210",,35,80,35,75,40,75,40,70,45,65,47,60,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"スリーピー・ガーディアン","スリーピー・〇〇〇〇ガーディアン","自パーティのVITが
300%上昇する。
覚醒で効果時間が延長。
【ユウキのみ効果が2倍】","【効果上昇・ユウキ】自パーティのVIT上昇","ユウキのギルド《スリーピング・
ナイツ》のメンバー。中距離型の
タルケンとタンクのテッチ。堅実
さが伺える2人。","slog_299000210","slog_299000210","Chara_icon/299000210","Chara_icon/299000210","2019/01/01",True,"1", -299000220,999,"《華麗な歌姫》ユナ",3,3,400,10000,100,1,0,0,0,"s299000220",,20,135,20,129,25,123,30,117,32,111,34,105,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ライヴ・オン・ステージ!","ライヴ・オン・〇〇〇〇ステージ!","自パーティに敵の注目を集め、
一定範囲内の全パーティと全敵の
STRを100%上昇させる。
覚醒で効果時間が延長。","自パーティに敵の注目を集める+全ユニットのSTR上昇","《オーディナル・スケール》の
電脳アイドル。AIとは思えない
ほど感情豊かな仕草と歌声で
多くの人を魅了している。","slog_299000220","slog_299000220","Chara_icon/299000220","Chara_icon/299000220","2019/01/01",True,"1", -209000010,999,"《晴天の高揚》ユウキ",5,3,1600,20000,100,1,0,0,0,"s209000010",,45,210,48,204,51,201,53,198,55,196,57,194,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86_exa9to13","un_2line_moji86_exa9to13","CH_YUU_SUP_024","パッション・バレー!","パッション・〇〇〇〇〇〇バレー!","ビーチボールで思い切り
スマッシュする。周囲の敵に
非常に強力なダメージを与える。
覚醒で攻撃力が上昇。","ビーチボールにより強力な範囲攻撃を放つ","夏だ!海だ!ビーチバレーだ!
まばゆい日差しに心も弾み、
いてもたってもいられない様子。
楽しい夏はこれからだ!","slog_209000010","slog_209000010","Chara_icon/209000010","Chara_icon/209000010","2019/01/01",True,"1", -205000010,999,"《熱砂の輝き》リズベット",5,2,1600,20000,100,1,0,0,0,"s205000010",,70,210,76,196,82,182,88,175,91,168,94,161,6,12,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_LIS_SUP_024","パーフェクトサマー!","パーフェクト〇〇〇〇〇〇サマー!","自パーティのVITを450%
上昇させ、全属性への耐性も
付与される。
覚醒で効果時間が延長。","自パーティのVIT上昇+全属性耐性を付与","スポーティな水着を纏い海へと
繰り出せば、一面輝きに満ちた
青い水平線に白い砂浜。それに
いつメンが揃えば乙女は無敵!","slog_205000010","slog_205000010","Chara_icon/205000010","Chara_icon/205000010","2019/01/01",True,"1", -215000020,999,"《炎夏のひと時》ストレア",5,3,1600,20000,100,1,0,0,0,"s215000020",,30,190,35,182,40,174,44,170,46,166,48,162,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"サマーテンプテーション","サマー〇〇〇〇〇テンプテーション","敵の注目を集め、リーグポイント
獲得量が20%上昇。範囲内の
全ユニットのSTRも120%
上昇。覚醒で効果時間が延長。","敵からの注目&リーグポイント上昇+全ユニットSTR上昇","グラマラスな体を惜しげもなく
曝け出す彼女。無邪気な性格も
あいまって、無意識にビーチ中の
男性を虜にしてしまいそう。","slog_215000020","slog_215000020","Chara_icon/215000020","Chara_icon/215000020","2019/01/01",True,"1", -220000020,999,"《盛夏の思い出》サチ",5,1,1600,20000,100,1,0,0,0,"s220000020",,35,85,45,75,50,65,55,60,60,55,65,50,10,20,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ワンサマー・メモリーズ","ワンサマー・〇〇〇〇〇メモリーズ","戦闘不能状態のメンバーを2人
復帰させ、自パーティのINTを
10秒間150%上昇させる。
覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+自パーティのINT上昇","いつしか一緒にいったあの夏の
砂浜。その思い出が色あせること
は無い。彼女の笑顔はいつまでも
眩しく、心に深く刻まれる。","slog_220000020","slog_220000020","Chara_icon/220000020","Chara_icon/220000020","2019/01/01",True,"1", -206000010,999,"《はじける笑顔》シリカ",4,3,800,15000,100,1,0,0,0,"s206000010",,60,100,68,90,76,85,84,80,92,75,96,70,15,30,"攻撃力上昇量","{0}%","skill_3_2line_moji96","un_2line_moji96","CH_SIL_SUP_024","ピナズ・サマーフラッシュ!","ピナズ・〇〇〇〇〇サマーフラッシュ!","ピナが現れ、6属性のブレスの内
ランダムで1つを放ち敵に強力な
ダメージを与える。
覚醒で攻撃力が上昇。","ピナが現れ、6属性のブレスの内ランダムで1つを放つ","いつも仲良しの2人は、もちろん
夏でも一緒!少女は水着で、小竜
はスカーフでおめかしモード。
とっても楽しいね、ピナ!","slog_206000010","slog_206000010","Chara_icon/206000010","Chara_icon/206000010","2019/01/01",True,"1", -201000020,999,"《真夏の遊戯》キリト",4,3,800,15000,100,1,0,0,0,"s201000020",,25,180,25,166,30,159,30,152,35,145,35,138,5,10,"召喚増強レベル","{0}レベル","skill_3_2line_moji86","un_2line_moji86","CH_KIR_SUP_024","ルーキーフィッシャー","ルーキー〇〇〇〇〇〇フィッシャー","ランダムで強力なお助けMobを
釣り上げる。
覚醒で召喚Mobのレベルが
増強。","ランダムでお助けMobを召喚","馴染みの片手剣を、今日は釣り竿
に持ち替え、大海原へ繰り出して
今こそ上達した釣りの腕を見せる
時!負けられない戦いがここに。","slog_201000020","slog_201000020","Chara_icon/201000020","Chara_icon/201000020","2019/01/01",True,"1", -216000020,999,"《納涼の誘い》フィリア",4,2,800,15000,100,1,0,0,0,"s216000020",,20,105,25,95,30,90,32,85,34,80,36,75,7,14,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"フレッシュブレイク","フレッシュ〇〇〇〇〇〇ブレイク","スキルEXPの獲得量を
50%増加させる。
覚醒で効果時間が延長。","スキルEXPの獲得量上昇","砂浜にきらめく純白のワンピース
に目を奪われれば、その誘いを
断れる者などいないだろう。共に
涼をとる心地よさは格別だ。","slog_216000020","slog_216000020","Chara_icon/216000020","Chara_icon/216000020","2019/01/01",True,"1", -290000030,999,"《暑熱の高鳴り》ユイ",4,3,800,15000,100,1,0,0,0,"s290000030",,35,140,45,128,55,122,60,116,65,110,70,104,10,20,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_YUI_SUP_024","ファン・ファン・サマー!!","ファン・ファン・〇〇〇サマー!!","攻撃中のメンバーのスキルを
再使用可能にした後、30秒間
ラストアタックボーナスを増加
させる。覚醒で増加量が上昇。","クールタイムスキップ+ラストアタックボーナス上昇","初めて目の当たりにする海に、
胸の高鳴りがやまない様子。浮輪
も装備し準備は万端!皆で過ごす
夏は最高のものになるだろう。","slog_290000030","slog_290000030","Chara_icon/290000030","Chara_icon/290000030","2019/01/01",True,"1", -297000010,999,"《熱暑の漢達》エギル&クライン",3,3,400,10000,100,1,0,0,0,"s297000010",,6,150,6,143,7,136,7,129,8,122,8,115,1,2,"ドロップ数","{0}個","skill_3_2line_moji86","un_2line_moji86","CH_SUP_SUP_005","ゴールデン・クリッター","ゴールデン・〇〇〇〇〇クリッター","ハニースライムを5体召喚する。
覚醒でスキルポーションの
ドロップ数が増加。","敵Mob【ハニースライム】を召喚","最高の夏には最高の仲間がつき
もの。それなら彼らの誘いを断る
理由は無いだろう。全力で夏を
楽しまないなんて漢じゃねえぜ!","slog_297000010","slog_297000010","Chara_icon/297000010","Chara_icon/297000010","2019/01/01",True,"1", -297000020,999,"《水辺の戯れ》セブン&レイン",3,1,400,10000,100,1,0,0,0,"s297000020",,40,90,40,85,45,80,50,75,55,70,60,65,10,20,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"シスターズレスト","シスターズレスト","自パーティの耐久値と状態異常を
回復し、VITを30秒間250%
上昇させる。
覚醒で回復量が上昇。","耐久値と状態異常を回復+自パーティのVIT上昇","離れ離れだった時間を埋めるよう
に親密な時間を過ごす2人。
姉妹の屈託ない戯れは、周囲の者
までも笑顔にしてくれる。","slog_297000020","slog_297000020","Chara_icon/297000020","Chara_icon/297000020","2019/01/01",True,"1", -204000020,999,"《華夜の巧者》シノン",5,3,1600,20000,100,1,0,0,0,"s204000020",,45,210,48,204,51,201,53,198,55,196,57,194,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_SIN_SUP_025","アメイジング・シューティング","アメイジング・〇〇シューティング","射的ライフルで前方を複数回射撃
し、敵に非常に強力なダメージを
与える。
覚醒で攻撃力が上昇。","射的ライフルで前方を複数回射撃する","率先してはしゃぐタイプではない
彼女だが、夏祭りとなれば話は別
だ。お得意の狙撃技術が大活躍。
さ、お次は何が欲しい?","slog_204000020","slog_204000020","Chara_icon/204000020","Chara_icon/204000020","2019/01/01",True,"1", -202000030,999,"《一夏の華》アスナ",4,3,800,15000,100,1,0,0,0,"s202000030",,25,180,25,172,30,168,30,164,35,160,35,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_ASU_SUP_025","チャーミー・フラワー","チャーミー・〇〇〇〇〇〇フラワー","敵の注目を集め、リーグポイント
獲得量が15%上昇。範囲内の
全ユニットのSTRも100%
上昇。覚醒で効果時間が延長。","敵からの注目&リーグポイント上昇+全ユニットSTR上昇","浴衣姿に身を包んだ彼女は
まさに一輪の華の如く美しい。
夏にしか出会えない艶姿に
惑わされぬ者はいないだろう。","slog_202000030","slog_202000030","Chara_icon/202000030","Chara_icon/202000030","2019/01/01",True,"1", -203000020,999,"《華輝の妖精》リーファ",4,2,800,15000,100,1,0,0,0,"s203000020",,50,155,55,145,60,140,65,135,70,130,72,125,10,20,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_LEA_SUP_025","フェアリーグリッター","フェアリー〇〇〇〇〇〇グリッター","40秒間、ファーストアタックで
得られるボーナスポイントが
増加する。
覚醒で増加量が上昇。","ファーストアタックで得られるボーナスポイント量上昇","夜空に咲く大輪の華と、星々の
きらめき。それらにも負けぬ輝き
を放つ夏の妖精は、無邪気な笑顔
を見せてくれる。","slog_203000020","slog_203000020","Chara_icon/203000020","Chara_icon/203000020","2019/01/01",True,"1", -209000020,999,"《真夏の憧憬》ユウキ",4,1,800,15000,100,1,0,0,0,"s209000020",,30,90,35,80,40,75,45,70,50,65,55,60,10,20,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_YUU_SUP_025","ファストトリップサマーナイト","ファストトリップ〇〇サマーナイト","戦闘不能状態のメンバーを2人
復帰させ、自パーティの移動速度
を10秒間上昇させる。
覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+移動速度上昇","憧れの屋台に、ついついあれも
これもと手が伸びる。今は提灯に
照らされ煌めく真っ赤な甘味に
ご執心のようだ。","slog_209000020","slog_209000020","Chara_icon/209000020","Chara_icon/209000020","2019/01/01",True,"1", -298000070,999,"《犀薔薇の誓い》アリス&ユージオ",5,3,1600,20000,100,1,0,0,0,"s298000070",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_SUP_SUP_006","セイクリッド・ディザイア","セイクリッド・〇〇〇〇ディザイア","2つの神器で非常に強力な広範囲
攻撃を放ち、敵にダメージと
氷咲状態&VIT・INT低下を
与える。覚醒で攻撃力上昇。","強力な広範囲攻撃+氷咲&VIT・INT低下を付与","少年は少女のために。
少女は全ての民のために。
己の守るべきものを信じ
彼らはその剣を振るう。","slog_298000070","slog_298000070","Chara_icon/298000070","Chara_icon/298000070","2019/01/01",True,"1", -298000080,999,"《SAOゲーム攻略会議2019》APKZ",5,2,1600,20000,100,1,0,0,0,"s298000080",,20,185,22,177,24,169,26,165,27,161,28,157,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"アピール・カズー","〇〇アピール・〇〇〇〇〇カズー","自パーティのSTRを100%、
リーグポイント獲得量を25%、
移動速度も上昇させる。
覚醒で効果時間が延長。","自パーティのSTR&リーグポイント獲得量&移動速度上昇","攻略会議に集ったアスナ、プレミ
ア、クレハ、ツェリスカの4人。
堅実かつ大胆な作戦を立案して
皆を勝利に導くことだろう。","slog_298000080","slog_298000080","Chara_icon/298000080","Chara_icon/298000080","2019/01/01",False,"1", -298000090,999,"《SAOゲーム攻略会議2019》SPRS",5,3,1600,20000,100,1,0,0,0,"s298000090",,25,185,29,177,33,169,36,165,38,161,40,157,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"スペシャル・ライジング","スペシャル・〇〇〇ライジング","敵の注目を集め、移動速度が上昇
する。範囲内の全ユニットの
STRも150%上昇させる。
覚醒で効果時間が延長。","敵からの注目&移動速度上昇+全ユニットSTR上昇","攻略会議に集ったストレア、フィ
リア、レイン、セブンの4人。
みんなを盛り上げ士気を高め、勝
利に貢献してくれることだろう。","slog_298000090","slog_298000090","Chara_icon/298000090","Chara_icon/298000090","2019/01/01",False,"1", -299000230,999,"《SWORD ART ONLINE》キリト",4,2,800,15000,100,1,0,0,0,"sSaoDot",,50,180,55,172,60,168,62,164,64,160,66,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ドット・アドベンチャー","ドット・〇〇〇〇アドベンチャー","自パーティのVIT・INTを
70%上昇させ、ラストアタック
ボーナスも50%増加させる。
覚醒で効果時間が延長。","自パーティのVIT・INT&ラストアタックボーナス上昇","攻略会議の最中、ドットで描かれ
た英雄達の記録。かの世界を駆け
抜けた彼らの記憶は、永久にここ
に刻まれるであろう。","slog_299000230","slog_299000230","Chara_icon/299000230","Chara_icon/299000230","2019/01/01",True,"1", -299000240,999,"《SWORD ART ONLINE》アスナ",4,2,800,15000,100,1,0,0,0,"sSaoDot",,50,180,55,172,60,168,62,164,64,160,66,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ドット・アドベンチャー","ドット・〇〇〇〇アドベンチャー","自パーティのVIT・INTを
70%上昇させ、ラストアタック
ボーナスも50%増加させる。
覚醒で効果時間が延長。","自パーティのVIT・INT&ラストアタックボーナス上昇","攻略会議の最中、ドットで描かれ
た英雄達の記録。かの世界を駆け
抜けた彼らの記憶は、永久にここ
に刻まれるであろう。","slog_299000240","slog_299000240","Chara_icon/299000240","Chara_icon/299000240","2019/01/01",True,"1", -299000250,999,"《SWORD ART ONLINE》リーファ",4,2,800,15000,100,1,0,0,0,"sSaoDot",,50,180,55,172,60,168,62,164,64,160,66,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ドット・アドベンチャー","ドット・〇〇〇〇アドベンチャー","自パーティのVIT・INTを
70%上昇させ、ラストアタック
ボーナスも50%増加させる。
覚醒で効果時間が延長。","自パーティのVIT・INT&ラストアタックボーナス上昇","攻略会議の最中、ドットで描かれ
た英雄達の記録。かの世界を駆け
抜けた彼らの記憶は、永久にここ
に刻まれるであろう。","slog_299000250","slog_299000250","Chara_icon/299000250","Chara_icon/299000250","2019/01/01",True,"1", -299000260,999,"《SWORD ART ONLINE》シノン",4,2,800,15000,100,1,0,0,0,"sSaoDot",,50,180,55,172,60,168,62,164,64,160,66,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ドット・アドベンチャー","ドット・〇〇〇〇アドベンチャー","自パーティのVIT・INTを
70%上昇させ、ラストアタック
ボーナスも50%増加させる。
覚醒で効果時間が延長。","自パーティのVIT・INT&ラストアタックボーナス上昇","攻略会議の最中、ドットで描かれ
た英雄達の記録。かの世界を駆け
抜けた彼らの記憶は、永久にここ
に刻まれるであろう。","slog_299000260","slog_299000260","Chara_icon/299000260","Chara_icon/299000260","2019/01/01",True,"1", -299000270,999,"《SWORD ART ONLINE》リズベット",4,2,800,15000,100,1,0,0,0,"sSaoDot",,50,180,55,172,60,168,62,164,64,160,66,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ドット・アドベンチャー","ドット・〇〇〇〇アドベンチャー","自パーティのVIT・INTを
70%上昇させ、ラストアタック
ボーナスも50%増加させる。
覚醒で効果時間が延長。","自パーティのVIT・INT&ラストアタックボーナス上昇","攻略会議の最中、ドットで描かれ
た英雄達の記録。かの世界を駆け
抜けた彼らの記憶は、永久にここ
に刻まれるであろう。","slog_299000270","slog_299000270","Chara_icon/299000270","Chara_icon/299000270","2019/01/01",True,"1", -299000280,999,"《SWORD ART ONLINE》シリカ",4,2,800,15000,100,1,0,0,0,"sSaoDot",,50,180,55,172,60,168,62,164,64,160,66,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ドット・アドベンチャー","ドット・〇〇〇〇アドベンチャー","自パーティのVIT・INTを
70%上昇させ、ラストアタック
ボーナスも50%増加させる。
覚醒で効果時間が延長。","自パーティのVIT・INT&ラストアタックボーナス上昇","攻略会議の最中、ドットで描かれ
た英雄達の記録。かの世界を駆け
抜けた彼らの記憶は、永久にここ
に刻まれるであろう。","slog_299000280","slog_299000280","Chara_icon/299000280","Chara_icon/299000280","2019/01/01",True,"1", -299000290,999,"《SWORD ART ONLINE》ユウキ",4,2,800,15000,100,1,0,0,0,"sSaoDot",,50,180,55,172,60,168,62,164,64,160,66,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ドット・アドベンチャー","ドット・〇〇〇〇アドベンチャー","自パーティのVIT・INTを
70%上昇させ、ラストアタック
ボーナスも50%増加させる。
覚醒で効果時間が延長。","自パーティのVIT・INT&ラストアタックボーナス上昇","攻略会議の最中、ドットで描かれ
た英雄達の記録。かの世界を駆け
抜けた彼らの記憶は、永久にここ
に刻まれるであろう。","slog_299000290","slog_299000290","Chara_icon/299000290","Chara_icon/299000290","2019/01/01",True,"1", -299000300,999,"《SWORD ART ONLINE》アリス",4,2,800,15000,100,1,0,0,0,"sSaoDot",,50,180,55,172,60,168,62,164,64,160,66,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ドット・アドベンチャー","ドット・〇〇〇〇アドベンチャー","自パーティのVIT・INTを
70%上昇させ、ラストアタック
ボーナスも50%増加させる。
覚醒で効果時間が延長。","自パーティのVIT・INT&ラストアタックボーナス上昇","攻略会議の最中、ドットで描かれ
た英雄達の記録。かの世界を駆け
抜けた彼らの記憶は、永久にここ
に刻まれるであろう。","slog_299000300","slog_299000300","Chara_icon/299000300","Chara_icon/299000300","2019/01/01",True,"1", -299000310,999,"《SWORD ART ONLINE》ユージオ",4,2,800,15000,100,1,0,0,0,"sSaoDot",,50,180,55,172,60,168,62,164,64,160,66,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ドット・アドベンチャー","ドット・〇〇〇〇アドベンチャー","自パーティのVIT・INTを
70%上昇させ、ラストアタック
ボーナスも50%増加させる。
覚醒で効果時間が延長。","自パーティのVIT・INT&ラストアタックボーナス上昇","攻略会議の最中、ドットで描かれ
た英雄達の記録。かの世界を駆け
抜けた彼らの記憶は、永久にここ
に刻まれるであろう。","slog_299000310","slog_299000310","Chara_icon/299000310","Chara_icon/299000310","2019/01/01",True,"1", -299000320,999,"《SWORD ART ONLINE》ストレア",4,2,800,15000,100,1,0,0,0,"sSaoDot",,50,180,55,172,60,168,62,164,64,160,66,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ドット・アドベンチャー","ドット・〇〇〇〇アドベンチャー","自パーティのVIT・INTを
70%上昇させ、ラストアタック
ボーナスも50%増加させる。
覚醒で効果時間が延長。","自パーティのVIT・INT&ラストアタックボーナス上昇","攻略会議の最中、ドットで描かれ
た英雄達の記録。かの世界を駆け
抜けた彼らの記憶は、永久にここ
に刻まれるであろう。","slog_299000320","slog_299000320","Chara_icon/299000320","Chara_icon/299000320","2019/01/01",True,"1", -299000330,999,"《SWORD ART ONLINE》フィリア",4,2,800,15000,100,1,0,0,0,"sSaoDot",,50,180,55,172,60,168,62,164,64,160,66,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ドット・アドベンチャー","ドット・〇〇〇〇アドベンチャー","自パーティのVIT・INTを
70%上昇させ、ラストアタック
ボーナスも50%増加させる。
覚醒で効果時間が延長。","自パーティのVIT・INT&ラストアタックボーナス上昇","攻略会議の最中、ドットで描かれ
た英雄達の記録。かの世界を駆け
抜けた彼らの記憶は、永久にここ
に刻まれるであろう。","slog_299000330","slog_299000330","Chara_icon/299000330","Chara_icon/299000330","2019/01/01",True,"1", -299000340,999,"《SWORD ART ONLINE》セブン",4,2,800,15000,100,1,0,0,0,"sSaoDot",,50,180,55,172,60,168,62,164,64,160,66,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ドット・アドベンチャー","ドット・〇〇〇〇アドベンチャー","自パーティのVIT・INTを
70%上昇させ、ラストアタック
ボーナスも50%増加させる。
覚醒で効果時間が延長。","自パーティのVIT・INT&ラストアタックボーナス上昇","攻略会議の最中、ドットで描かれ
た英雄達の記録。かの世界を駆け
抜けた彼らの記憶は、永久にここ
に刻まれるであろう。","slog_299000340","slog_299000340","Chara_icon/299000340","Chara_icon/299000340","2019/01/01",True,"1", -299000350,999,"《SWORD ART ONLINE》レイン",4,2,800,15000,100,1,0,0,0,"sSaoDot",,50,180,55,172,60,168,62,164,64,160,66,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ドット・アドベンチャー","ドット・〇〇〇〇アドベンチャー","自パーティのVIT・INTを
70%上昇させ、ラストアタック
ボーナスも50%増加させる。
覚醒で効果時間が延長。","自パーティのVIT・INT&ラストアタックボーナス上昇","攻略会議の最中、ドットで描かれ
た英雄達の記録。かの世界を駆け
抜けた彼らの記憶は、永久にここ
に刻まれるであろう。","slog_299000350","slog_299000350","Chara_icon/299000350","Chara_icon/299000350","2019/01/01",True,"1", -299000360,999,"《SWORD ART ONLINE》プレミア",4,2,800,15000,100,1,0,0,0,"sSaoDot",,50,180,55,172,60,168,62,164,64,160,66,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ドット・アドベンチャー","ドット・〇〇〇〇アドベンチャー","自パーティのVIT・INTを
70%上昇させ、ラストアタック
ボーナスも50%増加させる。
覚醒で効果時間が延長。","自パーティのVIT・INT&ラストアタックボーナス上昇","攻略会議の最中、ドットで描かれ
た英雄達の記録。かの世界を駆け
抜けた彼らの記憶は、永久にここ
に刻まれるであろう。","slog_299000360","slog_299000360","Chara_icon/299000360","Chara_icon/299000360","2019/01/01",True,"1", -299000370,999,"《SWORD ART ONLINE》イツキ",4,2,800,15000,100,1,0,0,0,"sSaoDot",,50,180,55,172,60,168,62,164,64,160,66,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ドット・アドベンチャー","ドット・〇〇〇〇アドベンチャー","自パーティのVIT・INTを
70%上昇させ、ラストアタック
ボーナスも50%増加させる。
覚醒で効果時間が延長。","自パーティのVIT・INT&ラストアタックボーナス上昇","攻略会議の最中、ドットで描かれ
た英雄達の記録。かの世界を駆け
抜けた彼らの記憶は、永久にここ
に刻まれるであろう。","slog_299000370","slog_299000370","Chara_icon/299000370","Chara_icon/299000370","2019/01/01",True,"1", -299000380,999,"《SWORD ART ONLINE》ツェリスカ",4,2,800,15000,100,1,0,0,0,"sSaoDot",,50,180,55,172,60,168,62,164,64,160,66,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ドット・アドベンチャー","ドット・〇〇〇〇アドベンチャー","自パーティのVIT・INTを
70%上昇させ、ラストアタック
ボーナスも50%増加させる。
覚醒で効果時間が延長。","自パーティのVIT・INT&ラストアタックボーナス上昇","攻略会議の最中、ドットで描かれ
た英雄達の記録。かの世界を駆け
抜けた彼らの記憶は、永久にここ
に刻まれるであろう。","slog_299000380","slog_299000380","Chara_icon/299000380","Chara_icon/299000380","2019/01/01",True,"1", -299000390,999,"《SWORD ART ONLINE》クレハ",4,2,800,15000,100,1,0,0,0,"sSaoDot",,50,180,55,172,60,168,62,164,64,160,66,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ドット・アドベンチャー","ドット・〇〇〇〇アドベンチャー","自パーティのVIT・INTを
70%上昇させ、ラストアタック
ボーナスも50%増加させる。
覚醒で効果時間が延長。","自パーティのVIT・INT&ラストアタックボーナス上昇","攻略会議の最中、ドットで描かれ
た英雄達の記録。かの世界を駆け
抜けた彼らの記憶は、永久にここ
に刻まれるであろう。","slog_299000390","slog_299000390","Chara_icon/299000390","Chara_icon/299000390","2019/01/01",True,"1", -299000400,999,"《SWORD ART ONLINE》メディナ",4,2,800,15000,100,1,0,0,0,"sSaoDot",,50,180,55,172,60,168,62,164,64,160,66,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ドット・アドベンチャー","ドット・〇〇〇〇アドベンチャー","自パーティのVIT・INTを
70%上昇させ、ラストアタック
ボーナスも50%増加させる。
覚醒で効果時間が延長。","自パーティのVIT・INT&ラストアタックボーナス上昇","攻略会議の最中、ドットで描かれ
た英雄達の記録。かの世界を駆け
抜けた彼らの記憶は、永久にここ
に刻まれるであろう。","slog_299000400","slog_299000400","Chara_icon/299000400","Chara_icon/299000400","2019/01/01",True,"1", -202000040,999,"《ドリーミィ・バニー》アスナ",5,3,1600,20000,100,1,0,0,0,"s202000040",,20,185,23,177,26,169,28,165,29,161,30,157,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_ASU_SUP_037","ジャックポット・ドリーム","ジャックポット・〇ドリーム","レコードメダルを再配置。メダル
の位置をミニマップに表示し、
リーグポイント獲得量も30%
増加。覚醒で効果時間が延長。","メダル再配置+サーチ発動+リーグポイント獲得量上昇","満月の元、夢を運ぶ彼女の笑顔は
多くの人を癒してくれることだろ
う。麗しき娯楽のひと時をお楽し
みあれ。","slog_202000040","slog_202000040","Chara_icon/202000040","Chara_icon/202000040","2019/01/01",True,"1", -203000030,999,"《ファイン・サービング》直葉",4,3,800,15000,100,1,0,0,0,"s203000030",,1,90,1,85,2,85,2,80,3,80,3,75,1,2,"ドロップ数","{0}個","skill_3_2line_moji86","un_2line_moji86","CH_LEA_SUP_037","ラビッシュ・パーティ","ラビッシュ・〇〇〇〇パーティ","ランダムで敵モンスターを
2~3体召喚する。
覚醒でのスキルポーションの
ドロップ数が増加。","ランダムで敵モンスターを召喚","勝負に夢中になるあまり、グラス
が空になってしまっても大丈夫。
気遣い上手な彼女が、すぐにお代
わりを注いでくれるはずだ。","slog_203000030","slog_203000030","Chara_icon/203000030","Chara_icon/203000030","2019/01/01",True,"1", -209000030,999,"《ベット・タイム!》ユウキ",4,2,800,15000,100,1,0,0,0,"s209000030",,30,165,38,157,42,153,46,149,50,145,54,141,5,10,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_YUU_SUP_037","ベットオンボーナス","ベットオン〇〇〇〇〇ボーナス","40秒間、ファーストアタックと
ラストアタックで得られる
ボーナスポイントが増加する。
覚醒で増加量が上昇。","ファースト&ラストアタックのボーナスポイント量上昇","さあ、準備はいいかな!
高らかな宣言と共に、誰もが夢を
握りしめる。最も胸高鳴る瞬間で
ある。","slog_209000030","slog_209000030","Chara_icon/209000030","Chara_icon/209000030","2019/01/01",True,"1", -215000030,999,"《ベスト・サービス》ストレア",4,2,800,15000,100,1,0,0,0,"s215000030",,30,160,34,152,36,148,38,144,40,140,42,136,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"エンジョイスプリー","エンジョイ〇〇〇〇スプリー","リーグポイント獲得量が
30%増加する。
覚醒で効果時間が延長。","リーグポイントの獲得量上昇","心躍らせる者あれば、夢破れる者
もある。美しき彼女の微笑は、
さながら美酒のように皆を等しく
酔わせ、惑わせる。","slog_215000030","slog_215000030","Chara_icon/215000030","Chara_icon/215000030","2019/01/01",True,"1", -290000040,999,"《スウィートウィッチ》ユイ",5,3,1600,20000,100,1,0,0,0,"s290000040",,20,165,22,151,24,137,26,130,27,123,28,116,3,6,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_YUI_SUP_027","スウィートハロウィーン","スウィート〇〇〇〇ハロウィーン","一定範囲内の敵の6属性全ての
耐性を無効化し、封印状態を
付与する。覚醒で属性耐性無効化
の効果時間が延長。","敵の6属性耐性を無効化+一定時間封印状態を付与","いつもはとっても良い子な彼女も
今日は悪戯魔女っ子に大変身。
沢山のお菓子に囲まれて
甘い甘~い夢が見られそう。","slog_290000040","slog_290000040","Chara_icon/290000040","Chara_icon/290000040","2019/01/01",True,"1", -204000030,999,"《クレバーソーサレス》シノン",4,2,800,15000,100,1,0,0,0,"s204000030",,10,150,12,140,14,135,15,130,16,125,17,120,2,4,"効果時間","{0}秒","skill_3_2line_moji86_exa4","un_2line_moji86_exa4","CH_SIN_SUP_027","ナイトメア・マジック","ナイトメア・〇〇〇マジック","ファーストアタックで得られる
ボーナスポイントが100%
増加し、移動速度も上昇する。
覚醒で効果時間が延長。","ファーストアタックのボーナスポイント量&移動速度上昇","普段はクールな彼女も、今日は
特別。魔女に扮して街へ繰り出す
足取りは、心なしか弾んでいる
ようだ。","slog_204000030","slog_204000030","Chara_icon/204000030","Chara_icon/204000030","2019/01/01",True,"1", -205000020,999,"《マジカルスミス》リズベット",4,3,800,15000,100,1,0,0,0,"s205000020",,60,165,65,151,70,144,72,137,74,130,76,123,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_LIS_SUP_027","マジカルエンチャント","マジカル〇〇〇〇〇エンチャント","一定範囲内の敵のSTR・INTを
30%低下させ、自パーティの
STR・INTを50%上昇させる。
覚醒で効果時間が延長。","敵にSTR・INT低下を付与+自パーティのSTR・INT上昇","甘~い悪戯を考えるのも、ハロ
ウィンの醍醐味のひとつ。彼女も
楽し気に思案中だ。さーて、どん
なことをしちゃおうかしら?","slog_205000020","slog_205000020","Chara_icon/205000020","Chara_icon/205000020","2019/01/01",True,"1", -206000020,999,"《キャットモンスター》シリカ",4,3,800,15000,100,1,0,0,0,"s206000020",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86_exa9to10","un_2line_moji86_exa9to10","CH_SIL_SUP_027","プランク・パンプキン","プランク・〇〇〇〇パンプキン","無数のカボチャを降らせて強力な
広範囲攻撃を行い、敵にダメージ
と麻痺状態を与える。
覚醒で攻撃力が上昇。","広範囲攻撃+麻痺を付与","キュートな猫耳衣装に身を包んだ
彼女も、今日は悪戯な笑みを浮か
べる。可愛いからって油断して
いると痛い目見ちゃうかも?","slog_206000020","slog_206000020","Chara_icon/206000020","Chara_icon/206000020","2019/01/01",True,"1", -201000030,999,"《ヒミツの魔法少女》キリト",5,3,1600,20000,100,1,0,0,0,"s201000030",,45,165,55,151,65,137,70,130,75,123,80,116,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_KIR_SUP_017","マジカルバーストストリーム","マジカルバースト〇〇ストリーム","星を降らせて強力な広範囲攻撃を
行うとともに、自パーティの移動
速度を18秒間上昇させる。
覚醒で攻撃力が上昇。","広範囲攻撃+自パーティの移動速度上昇","危険を顧みず夜な夜な悪と戦う
彼女(!?)には超特大の秘密が
あった。絶対バレるわけにはいか
ぬのだ!世界を救うその日まで!","slog_201000030","slog_201000030","Chara_icon/201000030","Chara_icon/201000030","2019/01/01",True,"1", -202000050,999,"《愛情の魔法少女》アスナ",4,3,800,15000,100,1,0,0,0,"s202000050",,10,155,12,145,14,140,15,135,16,130,17,125,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_ASU_SUP_017","マジカルラブリー・パワー","マジカル〇〇〇〇ラブリー・パワー","グリードからの注目を集め、
リーグポイント獲得量が
15%上昇する。
覚醒で効果時間が延長。","グリードからの注目&リーグポイント獲得量上昇","普段は超優等生のお嬢様な彼女。
その正体は、なんと悪と戦う魔法
少女だった――!今宵もどこかで
愛の鉄槌が炸裂する。","slog_202000050","slog_202000050","Chara_icon/202000050","Chara_icon/202000050","2019/01/01",True,"1", -206000030,999,"《幼猫の魔法少女》シリカ",5,1,1600,20000,100,1,0,0,0,"s206000030",,45,180,50,166,55,152,57,145,59,138,61,131,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIL_SUP_017","にゃんにゃんドリーム","にゃんにゃん〇〇〇〇ドリーム","触れると戦闘不能状態、
状態異常、耐久値を回復する
ヒールスポットを設置する。
覚醒で設置時間が延長。","ヒールスポットを設置","見習い魔法少女のシリカは今日も
ドジばかり。愛猫《ピナ》の力も
借りて、今宵こそはと悪と相対す
るが、果たして――!?","slog_206000030","slog_206000030","Chara_icon/206000030","Chara_icon/206000030","2019/01/01",True,"1", -209000040,999,"《快活の魔法少女》ユウキ",4,2,800,15000,100,1,0,0,0,"s209000040",,60,165,65,151,70,144,72,137,74,130,76,123,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_YUU_SUP_017","キャットスターイリュージョン","キャットスター〇イリュージョン","一定範囲内の敵の物理耐性を無効
化させるとともに、自パーティの
STRを60%上昇させる。
覚醒で効果時間が延長。","敵の物理耐性を無効化+自パーティのSTR上昇","いつでも溌剌と悪に立ち向かう
彼女。その元気さとは裏腹に、
時折寂しげな表情を見せる。彼女
の抱えた秘密とは――?","slog_209000040","slog_209000040","Chara_icon/209000040","Chara_icon/209000040","2019/01/01",True,"1", -211000010,999,"《在りし日の宝物》アリス",5,3,1600,20000,100,1,0,0,0,"s211000010",,30,80,40,78,50,76,60,74,70,72,80,70,10,20,"メダル増加量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_ALI_SUP_007","ブリリアント・メモリーズ","ブリリアント・〇〇メモリーズ","一定範囲内にいるグリードを
メダル排出量の多いゴールデン・
グリードに転成させる。
覚醒でメダル排出量が増加。","グリードをゴールデン・グリードに転成","陽光に髪をきらめかせ、手作りの
昼食を勧める可憐な少女。
これは、いつか、どこかにあった
はずの大切な日常。","slog_211000010","slog_211000010","Chara_icon/211000010","Chara_icon/211000010","2019/01/01",True,"1", -212000010,999,"《在りし日の親友》ユージオ",4,3,800,15000,100,1,0,15,0,"s212000010",,20,140,25,130,30,125,32,120,34,115,36,110,5,10,"効果時間","{0}秒","skill_3_2line_moji86_exb4","un_2line_moji86_exb4","CH_EUG_SUP_007","プレザント・メモリーズ","プレザント・〇〇〇〇メモリーズ","自パーティのSTRを100%上昇
させる。覚醒で効果時間が延長。
【パッシブ】アダプタブル出現率
が上昇。重複で効果増。","自パーティのSTR上昇","暴走気味のあの子に、いつものよ
うに手を差し伸べる。けれどこの
手を握った相手は一体誰だったか
――大切な人だったはずなのに。","slog_212000010","slog_212000010","Chara_icon/212000010","Chara_icon/212000010","2019/01/01",True,"1", -297000050,999,"《竹馬の友》キリト&ユージオ",5,2,1600,20000,100,1,0,0,0,"s297000050",,160,130,170,120,180,110,190,105,195,100,200,95,20,40,"STR上昇量","{0}%","skill_3_2line_moji86_exa15","un_2line_moji86_exa15","CH_SUP_SUP_009","スティミュラス・ライバル","スティミュラス・〇〇〇ライバル","15秒間、自パーティの
STR・移動速度が上昇する。
覚醒でSTR上昇量が増加。","自パーティのSTR&移動速度上昇","活発なキリトと穏やかなユージオ
の相性は抜群と言っていい。好奇
心旺盛な2人は今日も競い合う
ように駆けてゆく。","slog_297000050","slog_297000050","Chara_icon/297000050","Chara_icon/297000050","2019/01/01",True,"1", -297000060,999,"《協同調和》アリス&アスナ",4,3,800,15000,100,1,0,0,0,"s297000060",,25,120,35,110,40,105,45,100,50,95,55,90,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_SUP_SUP_011","ハーモニアス・コーポレーション","ハーモニアス・〇コーポレーション","一定時間、自身の周囲に
心意の剣を召喚する広範囲攻撃。
敵に複数回ダメージを与える。
覚醒で攻撃力が上昇。","一定時間継続する広範囲攻撃","Unknownでないどこかの世界で、
彼を巡って対立した2人だったが
まずは目の前の戦から。本当の
戦いは全てに片がついてからだ。","slog_297000060","slog_297000060","Chara_icon/297000060","Chara_icon/297000060","2019/01/01",True,"1", -297000030,999,"《永久の約束》キリト&アスナ&ユイ",5,3,1600,20000,100,1,1,0,0,"s297000030",,50,100,47,94,44,88,41,85,39,82,38,80,-5,-10,"生育時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SUP_SUP_007","ナーチャー・ラブ","ナーチャー・ラブ","ミニマップにメダルの位置を表示
し、種を蒔く。一定時間後、開花
しメダルがランダムな量ドロップ
する。覚醒で生育時間が短縮。","レコードメダルが実る花の種を蒔く+メダルサーチ発動","《SAO》で出会った彼らだが、心
の深い所で結びついた本物の親子
だと言える。変わらずずっと、
3人で一緒に。淡い永遠の約束。","slog_297000030","slog_297000030","Chara_icon/297000030","Chara_icon/297000030","2019/01/01",True,"1", -202000060,999,"《優艶な幼な妻》アスナ",4,3,800,15000,100,1,0,0,0,"s202000060",,25,180,30,170,33,160,36,155,38,150,40,145,5,10,"召喚増強レベル","{0}レベル","skill_3_2line_moji86","un_2line_moji86",,"チャーミーブライドガール","チャーミー〇〇〇ブライドガール","強力な飛竜系Mobを2体召喚し
戦闘支援を受ける。
覚醒で召喚Mobのレベルが
増強。","お助けMob【飛竜系】を召喚","《SAO》における結婚生活は短く
も甘く、幸福な時間だった。
甘えるのが苦手だった彼女も、
ここでは素直に頬を赤らめる。","slog_202000060","slog_202000060","Chara_icon/202000060","Chara_icon/202000060","2019/01/01",True,"1", -290000050,999,"《光彩の加護》ユイ",4,3,800,15000,100,1,0,0,0,"s290000050",,60,210,66,200,72,195,75,190,78,185,81,180,6,12,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_YUI_SUP_002","ブレス・マイ・ファミリー","ブレス・マイ・〇〇〇ファミリー","攻撃を受けるまで、一定時間毎に
リーグポイントを獲得する状態に
なる。
覚醒で効果時間が延長。","敵の攻撃を受けるまでリーグポイント自動獲得状態","2人の英雄の心を支えたのは、
彼らの娘の存在だった。彼女の
エールを胸に、一刻も早い再会を
夢見て、2人は再び立ち上がる。","slog_290000050","slog_290000050","Chara_icon/290000050","Chara_icon/290000050","2019/01/01",True,"1", -297000040,999,"《絆の双刃》キリト&アスナ",4,2,800,15000,100,1,0,0,0,"s297000040","s297000040_passive",20,140,25,130,30,125,32,120,34,115,36,110,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ヒロイックテイルズ","ヒロイック〇〇〇〇テイルズ","自パーティのSTRを120%上昇
させる。覚醒で効果時間が延長。
【パッシブ】ラストアタック回数
を重ねる毎にボーナスが増加。","自パーティのSTR上昇","心を通じ合わせ、まるで一対の
双刃のようにシンクロした剣技を
操る彼らの存在は言うまでもなく
《SAO》攻略に不可欠であった。","slog_297000040","slog_297000040","Chara_icon/297000040","Chara_icon/297000040","2019/01/01",True,"1", -205000030,999,"《はにかみ露天》リズベット",5,3,1600,20000,100,1,0,0,0,"s205000030",,30,190,35,182,40,174,44,170,46,166,48,162,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_LIS_SUP_028","湯けむりテンプテーション","湯けむり〇〇〇〇テンプテーション","敵の注目を集め、リーグポイント獲得量が20%上昇。範囲内の
全ユニットのINTも120%
上昇。覚醒で効果時間が延長。","敵からの注目&リーグポイント上昇+全ユニットINT上昇","火照る身体を秋風で冷ますその姿
は、普段の明るい彼女とは少し
雰囲気が異なる様子。いたずらな
笑顔によろめいてしまいそう。","slog_205000030","slog_205000030","Chara_icon/205000030","Chara_icon/205000030","2019/01/01",True,"1", -290000060,999,"《湯煙のひと時》ユイ",5,2,1600,20000,100,1,0,0,0,"s290000060",,65,200,71,186,77,172,83,165,86,158,89,151,6,12,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_YUI_SUP_028","ワンダー・シャワー!","ワンダー・〇〇〇〇〇シャワー!","自パーティの状態異常を回復後、STRを100%上昇させ、
全属性への耐性も付与される。
覚醒で効果時間が延長。","自パーティの状態異常回復+STR上昇+全属性耐性付与","ちゃんと自分で洗えます!と洗い
場へ向かった少女。シャンプー
ハットを携えて完璧に洗い上げ、
仕上げは仲良しのピナと一緒に!","slog_290000060","slog_290000060","Chara_icon/290000060","Chara_icon/290000060","2019/01/01",True,"1", -203000040,999,"《温熱の誘惑》リーファ",4,1,800,15000,100,1,0,0,0,"s203000040",,30,90,35,80,40,75,45,70,50,65,55,60,10,20,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_LEA_SUP_028","アトラクト・トリップ","アトラクト・〇〇〇〇トリップ","戦闘不能状態のメンバーを2人
復帰させ、自パーティのVITを
20秒間330%上昇させる。
覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+自パーティのVIT上昇","しとどに濡れた身体を外気に晒し
休憩中の様子。いつもよりも
しおらしく上気した彼女に惑わさ
れないようにご用心。","slog_203000040","slog_203000040","Chara_icon/203000040","Chara_icon/203000040","2019/01/01",True,"1", -209000050,999,"《浴場の洗戯》ユウキ",4,3,800,15000,100,1,0,0,0,"s209000050",,28,180,30,172,32,168,35,164,38,160,40,156,5,10,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_YUU_SUP_028","チアフル・ウォッシュ!!","チアフル・〇〇〇ウォッシュ!!","攻撃中のメンバーのスキルを
再使用可能にした後、30秒間
リーグポイントの獲得量を増加
させる。覚醒で増加量が上昇。","クールタイムスキップ+リーグポイントの獲得量上昇","大浴場の醍醐味と言えば、皆で
わいわい一緒に入れること!
そんなところにいないで、こっち
で一緒に洗いっこしよ!","slog_209000050","slog_209000050","Chara_icon/209000050","Chara_icon/209000050","2019/01/01",True,"1", -208000020,999,"《湯上りの一本》エギル",3,2,400,10000,100,1,0,0,0,"s208000020",,10,125,10,120,12,115,14,110,15,105,16,100,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_AGI_SUP_028","ぐっと一気に!","ぐっと一気に!","自パーティのSTR・VIT・INT
を50%上昇させ、移動速度も
上昇させる。
覚醒で効果時間が延長。","自パーティのSTR・VIT・INT&移動速度上昇","心ゆくまで温泉を堪能した後は、
定番のアレが欠かせない。腰に
手を当て一気に飲み干す!それが
男の嗜みというものだ。","slog_208000020","slog_208000020","Chara_icon/208000020","Chara_icon/208000020","2019/01/01",True,"1", -204000040,999,"《堅実ナース》シノン",5,2,1600,20000,100,1,0,0,0,"s204000040",,20,150,25,142,30,134,34,130,36,126,38,122,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIN_SUP_020","スピリットインジェクション","スピリット〇〇〇インジェクション","自パーティのSTR・VITを
100%上昇させ、ラスト
アタックボーナスも80%増加
させる。覚醒で効果時間が延長。","自パーティのSTR・VIT&ラストアタックボーナス上昇","沢山ある仕事も丁寧迅速にこなす
凄腕ナースの彼女。中でも特に
評判なのは注射の腕。痛みも感じ
ぬ早業で終わらせてくれる。","slog_204000040","slog_204000040","Chara_icon/204000040","Chara_icon/204000040","2019/01/01",True,"1", -206000040,999,"《奔走ナース》シリカ",4,2,800,15000,100,1,0,0,0,"s206000040",,20,140,25,130,30,125,32,120,34,115,36,110,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIL_SUP_020","イノセンスプロテクション","イノセンス〇〇〇プロテクション","自パーティのSTRが120%上昇
し、耐久値も50%以下からは
減らなくなる。
覚醒で効果時間が延長。","STR上昇+耐久値が5割を超えて減らなくなる","新米ナースの彼女はいつだって大
忙し!あっちへこっちへ奔走する
毎日だが、それでも患者さんへ
贈る笑顔だけは忘れない。","slog_206000040","slog_206000040","Chara_icon/206000040","Chara_icon/206000040","2019/01/01",True,"1", -203000050,999,"《献身ナース》リーファ",5,3,1600,20000,100,1,0,0,0,"s203000050",,45,165,55,151,65,137,70,130,75,123,80,116,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_LEA_SUP_020","ドーピングロケット!","ドーピング〇〇〇〇ロケット!","特別製の注射器ロケットを前方に
複数回発射し、敵に非常に強力な
ダメージを与える。
覚醒で攻撃力が上昇。","注射器ロケットを前方に複数回発射する","あなたのために用意しました!と
ばかりの笑顔で差し出されれば、
誰しも断れまい。例えそれが、人
間ほどある巨大注射であっても…","slog_203000050","slog_203000050","Chara_icon/203000050","Chara_icon/203000050","2019/01/01",True,"1", -202000070,999,"《微笑みナース》アスナ",4,1,800,15000,100,1,0,0,0,"s202000070",,30,85,35,75,40,70,45,65,50,60,55,55,10,20,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_ASU_SUP_020","エンジェリックスマイル","エンジェリック〇〇〇スマイル","戦闘不能状態のメンバーを2人
復帰させ、自パーティのINTを
10秒間120%上昇させる。
覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+自パーティのINT上昇","白衣の天使の名に相応しく、いつ
でも微笑みを絶やさない彼女の
存在は、全ての患者の癒しとなっ
ていることだろう。","slog_202000070","slog_202000070","Chara_icon/202000070","Chara_icon/202000070","2019/01/01",True,"1", -211000020,999,"《お姫様メイド》アリス",5,3,1600,20000,100,1,0,0,0,"s211000020",,60,130,70,118,80,106,85,100,90,94,95,88,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_ALI_SUP_013","ブルーム・スイーパー","ブルーム・〇〇〇〇スイーパー","手にした箒で周りをお掃除する
広範囲攻撃。敵に非常に強力な
ダメージと封印状態を与える。
覚醒で攻撃力が上昇。","広範囲攻撃+封印を付与","美しく高貴な姫のごとき容姿に
惑わされ、敷地に踏み込めば最期
だ。細腕に似合わぬ剛力で、即座
に粛清されてしまうことだろう。","slog_211000020","slog_211000020","Chara_icon/211000020","Chara_icon/211000020","2020/09/08 7:00:00",True,"1", -202000080,999,"《お嬢様メイド》アスナ",4,2,800,15000,100,1,0,0,0,"s202000080",,20,100,25,90,30,85,32,80,34,75,36,70,6,12,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_ASU_SUP_013","プレッピー・レティニュー","プレッピー・〇〇〇レティニュー","自パーティの状態異常を回復後、
STR・VITを90%上昇させる。
覚醒で効果時間が延長。","自パーティの状態異常回復+STR・VIT上昇","育ちの良い彼女の所作は、いかに
高貴な家庭においても恥ずるとこ
ろは無い。思いやり溢れる仕事ぶ
りに、誰もが笑顔を取り戻す。","slog_202000080","slog_202000080","Chara_icon/202000080","Chara_icon/202000080","2020/09/08 7:00:00",True,"1", -203000060,999,"《お世話好きメイド》直葉",4,2,800,15000,100,1,0,0,0,"s203000060",,20,150,25,142,30,138,32,134,34,130,38,126,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_LEA_SUP_013","リーブ・イット・トゥ・ミー!","リーブ・イット・〇トゥ・ミー!","自パーティのSTRを120%
上昇させ、ラストアタック
ボーナスも50%増加させる。
覚醒で効果時間が延長。","自パーティのSTR&ラストアタックボーナス上昇","世話焼きな彼女はいつも大忙し。
それでもどこか楽しそうに笑顔を
絶やさない。実家の兄との生活で
お世話慣れしているのだとか。","slog_203000060","slog_203000060","Chara_icon/203000060","Chara_icon/203000060","2020/09/08 7:00:00",True,"1", -290000070,999,"《純真メイド》ユイ",4,3,800,15000,100,1,0,0,0,"s290000070",,10,120,12,110,14,105,15,100,16,95,17,90,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_YUI_SUP_013","ちびっこクリーナー","ちびっこ〇〇〇〇〇クリーナー","敵と他パーティから感知されず、
ファーストアタックボーナスが
50%増加し、移動速度も上昇。
覚醒で効果時間が延長。","ハイディング+ファーストアタックボーナス&速度上昇","幼さ故の純粋さを持つ彼女にとっ
て、お屋敷の仕事は目新しいもの
ばかり。今日は覚えたてのはたき
がけ、一生懸命頑張ります!","slog_290000070","slog_290000070","Chara_icon/290000070","Chara_icon/290000070","2020/09/08 7:00:00",True,"1", -206000050,999,"《食いしん坊トナカイ》シリカ",5,2,1600,20000,100,1,0,0,0,"s206000050",,45,145,55,137,65,129,70,125,75,121,80,117,5,10,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_SIL_SUP_029","スペシャルホーリースイーツ","スペシャル〇〇〇ホーリースイーツ","30秒間、ファーストアタックと
ラストアタックで得られる
ボーナスポイントが増加する。
覚醒で増加量が上昇。","ファースト&ラストアタックのボーナスポイント量上昇","最高のクリスマスパーティ!勿論
お楽しみは、デコレーションいっ
ぱいの特別なケーキ…これは摘み
食いじゃなくって味見ですっ!","slog_206000050","slog_206000050","Chara_icon/206000050","Chara_icon/206000050","2019/01/01",True,"1", -220000030,999,"《聖夜の歌声》サチ",5,3,1600,20000,100,1,0,0,0,"s220000030",,10,90,12,82,14,74,16,70,17,66,18,62,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"シークレットチャント","シークレット〇〇〇〇チャント","敵に感知されず、他パーティの
ミニマップ上からも見えなくなり
INTも160%上昇する。
覚醒で効果時間が延長。","ハイディング+INT上昇","聖なる夜に響くのは、ある平凡な
少女の願いを乗せた清らかな
歌声。願わくば、君の旅路に幸
多からんことを――","slog_220000030","slog_220000030","Chara_icon/220000030","Chara_icon/220000030","2019/01/01",True,"1", -203000070,999,"《魅惑の綺羅星》リーファ",4,3,800,15000,100,1,0,0,0,"s203000070",,20,150,22,140,24,135,25,130,26,125,27,120,3,6,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_LEA_SUP_029","キューティクリスマス","キューティ〇〇〇クリスマス","グリードからの注目を集め、
リーグポイント獲得量が10%
上昇する。
覚醒で効果時間が延長。","グリードからの注目&リーグポイント獲得量上昇","今宵は聖なるクリスマス。煌びや
かな街へ繰り出せば、心も身体も
踊りだしてしまいそう。一夜限り
のショータイムを共に。","slog_203000070","slog_203000070","Chara_icon/203000070","Chara_icon/203000070","2019/01/01",True,"1", -204000050,999,"《雪明りの贈り物》シノン",4,3,800,15000,100,1,0,0,0,"s204000050",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_SIN_SUP_029","デンジャラスプレゼント","デンジャラス〇〇〇プレゼント","無数の贈り物を降らせて強力な
広範囲攻撃を行い、敵にダメージ
と混乱状態を与える。
覚醒で攻撃力が上昇。","広範囲攻撃+混乱を付与","クリスマスの定番と言えば、親し
い人とのプレゼント交換。悪戯っ
ぽい笑みから手渡される中身は、
おうちに帰ってからのお楽しみ。","slog_204000050","slog_204000050","Chara_icon/204000050","Chara_icon/204000050","2019/01/01",True,"1", -216000030,999,"《雪旅の宝物》フィリア",3,3,400,10000,100,1,0,0,0,"s216000030",,80,150,80,144,90,138,100,132,105,126,110,120,8,16,"INT上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ギフト・フォー・ユー","ギフト・〇〇〇〇フォー・ユー","攻撃中のメンバーのスキルを
再使用可能にした後、10秒間
自パーティのINTを上昇させる。
覚醒でINT上昇量が増加。","クールタイムスキップ+INT上昇","今夜限りのサンタクロースの使命
は、良い子にプレゼントをあげる
こと。今年一年、良い子にしてた
子はだあれ?","slog_216000030","slog_216000030","Chara_icon/216000030","Chara_icon/216000030","2019/01/01",True,"1", -297000070,999,"《胸懐の欠片》ロニエ&ティーゼ",5,2,1600,20000,100,1,0,0,0,"s297000070",,30,95,32,91,34,87,36,84,37,82,38,80,7,15,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"プルーフオブライフ","プルーフ〇〇〇〇オブライフ","リーグポイントの獲得量が
25%増加する。
覚醒で効果時間が延長。","リーグポイントの獲得量上昇","少女たちの胸に去来するのは、
幸福な思い出、自責の念、恋焦が
れる想いと残酷な別れ――そして
未だ剣に宿る持ち主の意志だ。","slog_297000070","slog_297000070","Chara_icon/297000070","Chara_icon/297000070","2019/01/01",True,"1", -297000080,999,"《時斬の偉丈夫》ベルクーリ",4,3,800,15000,100,1,0,0,0,"s297000080",,105,150,115,138,120,132,125,126,130,120,135,114,8,16,"STR上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ビヘッド・ザ・タイム","ビヘッド・〇〇〇〇ザ・タイム","攻撃中のメンバーのスキルを
再使用可能にした後、10秒間
自パーティのSTRを上昇させ
る。覚醒でSTR上昇量が増加。","クールタイムスキップ+STR上昇","整合騎士長を務める剣豪。
ゆったりとしつつも威厳ある佇ま
いは、整合騎士第一位の貫禄を感
じさせる。","slog_297000080","slog_297000080","Chara_icon/297000080","Chara_icon/297000080","2019/01/01",True,"1", -201000040,999,"《秘技!二刀剣法》キリト",5,2,1600,20000,100,1,0,15,0,"s201000040",,35,160,37,153,39,146,41,140,42,135,43,130,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_KIR_SUP_018","秘剣ノ舞","秘剣ノ舞","リーグポイントの獲得量が20%
増加する。覚醒で効果時間が
延長。【パッシブ】アダプタブル
出現率が上昇。重複で効果増。","リーグポイントの獲得量上昇","剣の扱いに熟達した者にのみ
許された秘技、今宵ご披露いたし
ましょう!片手剣を刀に持ち替え
魅せる、超絶技巧をご覧あれ。","slog_201000040","slog_201000040","Chara_icon/201000040","Chara_icon/201000040","2019/01/01",True,"1", -204000060,999,"《氷雪の弦音》シノン",4,2,800,15000,100,1,0,0,0,"s204000060",,10,50,12,45,14,41,15,39,16,37,17,35,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIN_SUP_018","ズボシ・シューター","ズボシ・〇〇〇〇シューター","自パーティのINTを
160%上昇させる。
覚醒で効果時間が延長。","自パーティのINT上昇","和風な服飾に身を包み、弓を携え
る姿は、常より更に凛として
見える。新しい年を祝した弓武芸
は当然百発百中だ。","slog_204000060","slog_204000060","Chara_icon/204000060","Chara_icon/204000060","2019/01/01",True,"1", -205000040,999,"《彩赤の木槌》リズベット",4,3,800,15000,100,1,0,0,0,"s205000040",,10,200,12,192,14,184,15,180,16,176,17,172,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_LIS_SUP_018","ウチデノ・ハンマー","ウチデノ・〇〇〇〇ハンマー","レコードメダルを再配置し、
メダルの位置をミニマップに
一定時間表示する。
覚醒で効果時間が延長。","レコードメダル再配置+レコードメダルサーチ発動","来たる年が皆にとって、より良き
年になるように。ついでに商売繁
盛も祈りつつ!?祝福の小槌を
高々と掲げ、福を呼び込もう!","slog_205000040","slog_205000040","Chara_icon/205000040","Chara_icon/205000040","2019/01/01",True,"1", -207000010,999,"《戦炎の武将》クライン",4,2,800,15000,100,1,0,0,0,"s207000010",,10,50,12,45,14,41,15,39,16,37,17,35,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_KLE_SUP_018","サムライ・フレイマー","サムライ・〇〇〇〇フレイマー","自パーティの攻撃に
火属性を付与するとともに
STRを125%上昇させる。
覚醒で効果時間が延長。","火属性付与+STR上昇","VR界のサムライと言えばこの男。
今回は年末年始のお祝いとあって
尚更張り切っている模様。大将戦
ならオレに任せとけィ!","slog_207000010","slog_207000010","Chara_icon/207000010","Chara_icon/207000010","2019/01/01",True,"1", -212000020,999,"《天性の剣才》ユージオ",5,2,1600,20000,100,1,0,0,0,"s212000020","s212000020_passive",15,65,17,61,19,57,21,54,22,52,23,50,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_EUG_SUP_018","天砕ノ舞","天砕ノ舞","自パーティのSTRを140%上昇
させる。覚醒で効果時間が延長。
【パッシブ】ラストアタック回数
を重ねる毎にボーナスが増加。","自パーティのSTR上昇","早くも刀の扱いに慣れてきた剣の
天才は、戸惑いよりも初めて見る
和風防具への好奇心が勝り、珍し
く少々はしゃいでいる様子。","slog_212000020","slog_212000020","Chara_icon/212000020","Chara_icon/212000020","2019/01/01",True,"1", -203000080,999,"《真剣勝負!》直葉",4,2,800,15000,100,1,0,0,0,"s203000080",,10,50,12,45,14,41,15,39,16,37,17,35,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_LEA_SUP_018","タチカゼ・ストーマー","タチカゼ・〇〇〇〇ストーマー","自パーティの攻撃に
風属性を付与するとともに
STRを125%上昇させる。
覚醒で効果時間が延長。","風属性付与+STR上昇","真剣での立ち合いは常ではない
とはいえ、剣道は彼女の独壇場。
刀を抜き向き合えば、その鋭い
眼光が隙を見逃すことは無い。","slog_203000080","slog_203000080","Chara_icon/203000080","Chara_icon/203000080","2019/01/01",True,"1", -210000010,999,"《隠密の傑忍》アルゴ",4,3,800,15000,100,1,0,0,0,"s210000010",,12,90,14,80,16,75,17,70,18,65,19,60,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_ARG_SUP_018","トコヤミ・シークレシー","トコヤミ・〇〇〇シークレシー","レコードメダルとグリードの位置
をミニマップに表示、自パーティ
の移動速度を上昇させる。
覚醒で効果時間が延長。","レコードメダル&グリードサーチ発動+移動速度上昇","闇夜の空を音もなく駆ける小さな
影が一つ、誰に気付かれることも
なく去ってゆく。街を見守る義忍
は今宵も孤独に戦い続ける。","slog_210000010","slog_210000010","Chara_icon/210000010","Chara_icon/210000010","2019/01/01",True,"1", -290000080,999,"《招福の舞姫》ユイ",4,1,800,15000,100,1,0,0,0,"s290000080",,45,25,50,23,55,21,60,20,65,19,70,18,10,20,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_YUI_SUP_030","カホウ・カミング","カホウ・カミング","自パーティ全員の耐久値を回復し
状態異常も解除する。
覚醒で回復量が上昇。","耐久値と状態異常を回復","新年の祈りを込めた舞を捧げる
愛らしい巫女さんのお陰で、今年
も良い年になること間違いなし。
皆に幸福が訪れますように。","slog_290000080","slog_290000080","Chara_icon/290000080","Chara_icon/290000080","2019/01/01",True,"1", -218000020,999,"《安息のひと時》レイン",5,3,1600,20000,100,1,0,0,0,"s218000020",,45,165,55,151,65,137,70,130,75,123,80,116,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_RAI_SUP_035","スターリーナイト","スターリーナイト","星を降らせて強力な広範囲攻撃を
行い、敵にダメージと麻痺状態を
与える。
覚醒で攻撃力が上昇。","広範囲攻撃+麻痺を付与","柔らかな寝具に包まれて、穏やか
な時間を過ごす彼女の表情に偽り
は感じられない。自ら人を遠ざけ
た寂しい嘘つきはもういない。","slog_218000020","slog_218000020","Chara_icon/218000020","Chara_icon/218000020","2019/01/01",True,"1", -205000050,999,"《夢境のくつろぎ》リズベット",4,1,800,15000,100,1,0,0,0,"s205000050",,30,65,35,55,40,50,45,45,50,40,55,35,10,20,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_LIS_SUP_035","ウィッシュ・オン・スター","ウィッシュ・〇〇〇オン・スター","戦闘不能状態のメンバーを2人
復帰させ、耐久値を回復する。
覚醒で復帰時の回復量が上昇。","戦闘不能状態の自パーティメンバー2人を復帰","朝から晩まで忙しい鍛冶職人に
とって休息の時間は貴重なもの。
寝ぼけた眼を瞬かせて、夢の狭間
を揺蕩う時間は至福の時だ。","slog_205000050","slog_205000050","Chara_icon/205000050","Chara_icon/205000050","2019/01/01",True,"1", -209000060,999,"《剣聖の覚醒》ユウキ",4,2,800,15000,100,1,0,0,0,"s209000060",,10,50,12,45,14,41,15,39,16,37,17,35,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_YUU_SUP_035","ナイトリー・ドリーマー","ナイトリー・〇〇〇ドリーマー","自パーティの攻撃に
闇属性を付与するとともに
STRを125%上昇させる。
覚醒で効果時間が延長。","闇属性付与+STR上昇","《絶剣》と謳われる彼女も、装備
を解けば無防備な笑顔を見せてく
れる。寝起きの良い彼女の覚醒は
清々しい朝の空気を匂わせる。","slog_209000060","slog_209000060","Chara_icon/209000060","Chara_icon/209000060","2019/01/01",True,"1", -216000040,999,"《夢想の願い》フィリア",4,3,800,15000,100,1,0,0,0,"s216000040",,20,100,30,98,40,96,50,94,60,92,70,90,10,20,"メダル増加量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ヴィジョナリー・トレジャー","ヴィジョナリー・〇トレジャー","一定範囲内にいるグリードを
メダル排出量の多いゴールデン・
グリードに転成させる。
覚醒でメダル排出量が増加。","グリードをゴールデン・グリードに転成","心休まる眠りを得られない期間を
長く過ごした彼女にとって、あた
たかに安らげる今は幸福な時だ。
願わくば、いつまでも平穏に…。","slog_216000040","slog_216000040","Chara_icon/216000040","Chara_icon/216000040","2019/01/01",True,"1", -299000410,999,"《咲き誇る技巧》スズネ",5,2,1600,20000,100,1,0,15,0,"s299000410",,10,150,11,140,12,130,13,125,14,120,15,115,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"壮健満開はなざかり","壮健満開〇〇〇〇〇はなざかり","自パーティがダメージを受けなく
なる。覚醒で効果時間が延長。
【パッシブ】アダプタブル出現率
が上昇。重複で効果増。","ダメージを受けなくなる","和風防具専門の鍛冶師。裁縫の腕
にも秀で、《SAO》で多くの作品
を生み出した。自作の品で笑顔に
なる人を見るのが何よりの喜び。","slog_299000410","slog_299000410","Chara_icon/299000410","Chara_icon/299000410","2019/01/01",True,"1", -202000090,999,"《シャイニーオース》アスナ",5,2,1600,20000,100,1,0,0,0,"s202000090",,10,60,12,55,14,51,16,49,17,47,18,45,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_ASU_SUP_015","ブライト・シャイン","ブライト・〇〇〇〇シャイン","自パーティのINTを
130%上昇させるとともに、
よろけ・ダウン無効状態にする。
覚醒で効果時間が延長。","INT上昇+よろけ・ダウン無効付与","誰もが愛するアイドルは、その
輝きで世界を照らし、神々しさ
すら感じさせる。みんなの声援が
わたしに力をくれるんだよ。","slog_202000090","slog_202000090","Chara_icon/202000090","Chara_icon/202000090","2019/01/01",True,"1", -209000070,999,"《ブレイブリースター》ユウキ",4,2,800,15000,100,1,0,0,0,"s209000070",,10,50,12,45,14,41,15,39,16,37,17,35,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_YUU_SUP_015","ファイト・カムオン!","ファイト・〇〇〇〇カムオン!","自パーティのSTRを
220%上昇させる。
覚醒で効果時間が延長。","自パーティのSTR上昇","彼女が魅せる何にでも立ち向かう
強さは、見る者すべてを勇気づけ
てくれる。アイドルに大事なのは
勇気…なんてね♪","slog_209000070","slog_209000070","Chara_icon/209000070","Chara_icon/209000070","2019/01/01",True,"1", -211000030,999,"《バッシュフルセイバー》アリス",5,2,1600,20000,100,1,0,0,0,"s211000030",,30,210,34,202,38,194,40,190,42,186,44,182,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_ALI_SUP_015","イノセント・フェアー","イノセント・〇〇〇〇フェアー","リーグポイントの獲得量が
45%増加する。
覚醒で効果時間が延長。","リーグポイントの獲得量上昇","異界の少女は初めて知るアイドル
文化に戸惑いを隠せない様子。そ
の初々しさに目が離せない。待つ
のです!この姿は…流石に…!
","slog_211000030","slog_211000030","Chara_icon/211000030","Chara_icon/211000030","2019/01/01",True,"1", -201000050,999,"《ヴァーチャルルシファー》キリト",4,3,800,15000,100,1,0,0,0,"s201000050",,20,80,23,75,26,72,28,69,29,67,30,65,3,6,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_KIR_SUP_015","ヴァーチャル・エディクション","ヴァーチャル・〇〇エディクション","一定範囲内の敵のバフを解除し、
INTを60%低下させる。
覚醒で効果時間が延長。","敵のバフ解除+敵にINT低下を付与","仮想世界に舞い降りた、可憐な
少女(?!)。熱狂的ファン急増
中、一大ブームを巻き起こすや
も。君たち…応援してねっ!","slog_201000050","slog_201000050","Chara_icon/201000050","Chara_icon/201000050","2019/01/01",True,"1", -203000090,999,"《恋情パティシエ》リーファ",5,2,1600,20000,100,1,0,0,0,"s203000090","s203000090_passive",10,80,11,75,12,72,13,69,14,67,15,65,1,2,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_LEA_SUP_032","ハートグロウ・ファウンダー","ハートグロウ・〇〇〇ファウンダー","自パーティの移動速度を上昇させ
る。覚醒で効果時間が延長。
【パッシブ】ファーストアタック
を重ねる毎にボーナスが増加。","自パーティの移動速度上昇","妖精界でもバレンタインは超重要
イベント。恋する乙女は大忙し!
愛しの彼に渡すため、真心込めて
元気一杯レッツクッキング!","slog_203000090","slog_203000090","Chara_icon/203000090","Chara_icon/203000090","2019/01/01",True,"1", -202000100,999,"《最愛パティシエ》アスナ",4,2,800,15000,100,1,0,0,0,"s202000100",,10,50,12,45,14,41,15,39,16,37,17,35,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_ASU_SUP_032","ウンディーネ・パティスリー","ウンディーネ・〇〇〇パティスリー","自パーティの攻撃に
水属性を付与するとともに
STRを125%上昇させる。
覚醒で効果時間が延長。","水属性付与+STR上昇","なんでもこなす才女には、チョコ
作りだってお任せあれ。愛する彼
のため、とびきり美味しい逸品を
目指して日夜研究中。","slog_202000100","slog_202000100","Chara_icon/202000100","Chara_icon/202000100","2019/01/01",True,"1", -204000070,999,"《純情ショコラ》シノン",4,3,800,15000,100,1,0,0,0,"s204000070",,25,180,30,170,33,160,36,155,38,150,40,145,5,10,"召喚増強レベル","{0}レベル","skill_3_2line_moji86","un_2line_moji86","CH_SIN_SUP_032","リサーチヘルプ・テイスト","リサーチヘルプ・〇〇テイスト","守護騎士系上位種Mobを2体
召喚し、戦闘支援を受ける。
覚醒で召喚Mobのレベルが
増強。","お助けMob【守護騎士系】を召喚","数あるチョコに差をつけるべく、
まずは標的のリサーチから。甘す
ぎるより、ちょっぴりビターが
お好みかも?","slog_204000070","slog_204000070","Chara_icon/204000070","Chara_icon/204000070","2019/01/01",True,"1", -206000060,999,"《恋慕ショコラ》シリカ",4,2,800,15000,100,1,0,0,0,"s206000060",,40,90,45,85,50,81,52,79,54,77,55,75,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIL_SUP_032","スウィート・ヒーリング","スウィート・〇〇〇〇ヒーリング","自パーティのVITを
250%上昇させるとともに、
耐久値を徐々に回復する。
覚醒で効果時間が延長。","VIT上昇+リジェネレイト付与","幼い恋心を募らせる少女は、甘い
甘~いチョコを作る。例え不格好
でも、込められたとろけるような
甘い気持ちはきっと届くはず。","slog_206000060","slog_206000060","Chara_icon/206000060","Chara_icon/206000060","2019/01/01",True,"1", -215000040,999,"《千夜の遊楽》ストレア",5,2,1600,20000,100,1,0,0,0,"s215000040",,20,150,22,142,24,134,26,130,27,127,28,125,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"グラマー・ノックアウト","グラマー・〇〇〇ノックアウト","ボスに与えるダメージが上昇し、
リーグポイントの獲得量も
30%増加する。
覚醒で効果時間が延長。","ボスキラー+リーグポイントの獲得量上昇","千夜一夜の一幕で、束の間の遊楽
に溺れてみるのはいかが?
甘い誘惑によろめかない人は、
恐らくひとりもいないだろう。","slog_215000040","slog_215000040","Chara_icon/215000040","Chara_icon/215000040","2019/01/01",True,"1", -203000100,999,"《純金の輝風》リーファ",4,1,800,15000,100,1,0,0,0,"s203000100",,45,25,50,23,55,21,60,20,65,19,70,18,10,20,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_LEA_SUP_014","ファンシー・サルテイション","ファンシー・〇〇〇サルテイション","自パーティ全員の耐久値を回復し
状態異常も解除する。
覚醒で回復量が上昇。","耐久値と状態異常を回復","金糸を編んだようなポニーテール
を翻し、風のように舞い踊る妖精
のような少女。楽し気な舞に思わ
ず見とれてしまいそう。","slog_203000100","slog_203000100","Chara_icon/203000100","Chara_icon/203000100","2019/01/01",True,"1", -205000060,999,"《桃閃の舞踏》リズベット",4,2,800,15000,100,1,0,0,0,"s205000060",,10,50,12,45,14,41,15,39,16,37,17,35,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_LIS_SUP_014","グラウンド・ダンサー","グラウンド・〇〇〇〇ダンサー","自パーティの攻撃に
土属性を付与するとともに
STRを125%上昇させる。
覚醒で効果時間が延長。","土属性付与+STR上昇","彼女のトレードマークとも言える
桃色を弾ませて、舞を捧げる快活
な彼女。親し気な微笑みにこちら
も一緒に踊りだしたくなる。","slog_205000060","slog_205000060","Chara_icon/205000060","Chara_icon/205000060","2019/01/01",True,"1", -209000080,999,"《紫電の舞踊》ユウキ",4,3,800,15000,100,1,0,0,0,"s209000080",,30,90,35,85,38,82,41,79,43,77,45,75,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_YUU_SUP_014","ヴィゴラスリー・トランス","ヴィゴラスリー・〇トランス","周囲にいる敵モンスターの
STR・VIT・INTを
45%低下させる。
覚醒で効果時間が延長。","敵にSTR・VIT・INT低下を付与","人一倍小さな身体に、人一倍豪奢
な衣装を纏い、弾むように元気に
踊る。純粋無垢な笑顔を見れば、
誰もが元気を貰えるだろう。","slog_209000080","slog_209000080","Chara_icon/209000080","Chara_icon/209000080","2019/01/01",True,"1", -212000030,999,"《恒久の愛情》ユージオ",5,3,1600,20000,100,1,0,0,0,"s212000030",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_EUG_SUP_033","エタニティ・ディザイア","エタニティ・〇〇〇ディザイア","非常に強力な広範囲攻撃を放ち、
敵にダメージと氷咲状態を
与える。
覚醒で攻撃力上昇。","強力な広範囲攻撃+氷咲を付与","生真面目な彼にとって、言葉にの
せた愛は、すなわち永遠を表す。
心込めた花束と、永久の誓いを
あなたに――。","slog_212000030","slog_212000030","Chara_icon/212000030","Chara_icon/212000030","2020/03/03 7:00:00",True,"1", -201000060,999,"《赤誠の求愛》キリト",4,2,800,15000,100,1,0,0,0,"s201000060",,10,50,12,45,14,41,15,39,16,37,17,35,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_KIR_SUP_033","トゥルー・ラバー","トゥルー・ラバー","自パーティの攻撃に
聖属性を付与するとともに
STRを125%上昇させる。
覚醒で効果時間が延長。","聖属性付与+STR上昇","普段は少し照れくさいけれど、
誠実な情愛を示すこの時は、真摯
に静謐に向き合いたい。静かに手
渡したそれは、大きな愛の証。","slog_201000060","slog_201000060","Chara_icon/201000060","Chara_icon/201000060","2020/03/03 7:00:00",True,"1", -297000090,999,"《狂愛の誓い》クラディール",4,3,800,15000,100,1,0,0,0,"s297000090",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ディジェネレイト・ギフト","ディジェネレイト〇〇・ギフト","無数の贈り物を降らせて強力な
広範囲攻撃を行い、敵にダメージ
と麻痺状態を与える。
覚醒で攻撃力が上昇。","広範囲攻撃+麻痺を付与","狂信とも呼べるほどの激しい想い
を胸に秘め、男は恭しく愛を差し
出す。全てはあなたを我が物とす
るため。","slog_297000090","slog_297000090","Chara_icon/297000090","Chara_icon/297000090","2020/03/03 7:00:00",True,"1", -297000100,999,"《刻苦の訴え》ユイ&アスナ",5,2,1600,20000,100,1,0,0,0,"s297000100",,10,50,12,47,14,44,16,41,17,38,18,36,4,8,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_YUI_SUP_005","アーネスト・アシスト","アーネスト・〇〇〇〇アシスト","自パーティの
スキルEXPの獲得量を100%、
VITを300%増加させる。
覚醒で効果時間が延長。","スキルEXPの獲得量+VIT上昇","後輩とも、妹とも言える彼女の
苦悩に、少女の小さな胸は張り裂
けんばかりに痛む。母に寄り添わ
れ、訴えるは切なる想い。","slog_297000100","slog_297000100","Chara_icon/297000100","Chara_icon/297000100","2020/06/09 7:00:00",True,"1", -291000020,999,"《背信の下僕》リコ",5,3,1600,20000,100,1,0,0,0,"s291000020",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_REC_SUP_006","トレイター・インサニティ","トレイター・〇〇〇インサニティ","周囲のフィールドデータを改ざん
して敵を攻撃、甚大なダメージを
与える。
覚醒で攻撃力が上昇。","強力な広範囲攻撃","プレイヤー達に敵対し、自身を
フィールドオブジェクトに変じた
リコ。彼女の意志は、想いは、
果たして――。","slog_291000020","slog_291000021","Chara_icon/291000020","Chara_icon/291000021","2020/06/09 7:00:00",True,"1", -290000090,999,"《一路順風》ユイ",5,3,1600,20000,100,1,0,0,0,"s290000090",,1,100,2,95,2,90,3,85,3,80,3,70,1,2,"ドロップ数","{0}個","skill_3_2line_moji86","un_2line_moji86","CH_YUI_SUP_002","アニバーサリー・トレジャー","アニバーサリー・〇〇〇トレジャー","グリードを1体召喚。
覚醒でスキルポーションの
ドロップ数が増加。","敵Mob【グリード】を召喚","調査が始まって1年。楽しいこと
ばかりでは無かったけれど、それ
でも皆で笑ってこの日を迎えられ
た。この先の旅路にも幸あれ。","slog_290000090","slog_290000090","Chara_icon/290000090","Chara_icon/290000090","2020/06/23 7:00:00",True,"1", -291000030,999,"《一言芳恩》リコ",5,3,1600,20000,100,1,0,0,0,"s291000030",,30,200,35,192,40,184,44,180,46,176,48,172,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_REC_SUP_019","アニバーサリー・アテンション","アニバーサリー・〇アテンション","グリードからの注目を集め、
リーグポイント獲得量が
30%上昇する。
覚醒で効果時間が延長。","グリードからの注目&リーグポイント獲得量上昇","主との出会いから1年、彼女の
世界は今も広がり続けている。
これからも新しい旅へと、お供
いたします、マスター。","slog_291000030","slog_291000030","Chara_icon/291000030","Chara_icon/291000030","2020/06/23 7:00:00",True,"1", -297000110,999,"《一念天に通ず》オールキャスト",5,2,1600,20000,100,1,0,0,0,"s297000110",,10,85,12,82,14,79,16,76,18,73,20,70,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ファースト・アニバーサリー","ファースト・〇〇アニバーサリー","自パーティのSTR・VIT・INT
を150%上昇させる。
覚醒で効果時間が延長。","自パーティのSTR・VIT・INT上昇","全員の協力が無ければ、ここまで
来ることは叶わなかっただろう。
1年間の軌跡が鮮やかに記憶を
彩る。","slog_297000110","slog_297000110","Chara_icon/297000110","Chara_icon/297000110","2020/06/23 7:00:00",True,"1", -209000090,999,"《愛おしい日常》ユウキ",5,2,1600,20000,100,1,0,0,0,"s209000090",,160,130,170,120,180,110,190,105,195,100,200,95,20,40,"STR上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_YUU_SUP_034","ドリーミン・オーディナリー","ドリーミン・〇〇オーディナリー","15秒間、自パーティの
STR・移動速度が上昇する。
覚醒でSTR上昇量が増加。","自パーティのSTR&移動速度上昇","制服に腕を通し、友と語らい、
通いなれた道を踏みしめて――
そんな、どこかにあったかもしれ
ない、愛おしい日常の景色。","slog_209000090","slog_209000090","Chara_icon/209000090","Chara_icon/209000090","2020/07/07 7:00:00",True,"1", -202000110,999,"《早朝の誘い》アスナ",4,2,800,15000,100,1,0,0,0,"s202000110",,30,160,34,152,36,148,38,144,40,140,42,136,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_ASU_SUP_034","モーニング・グリーティング","モーニング・〇〇グリーティング","リーグポイント獲得量が
30%増加する。
覚醒で効果時間が延長。","リーグポイントの獲得量上昇","優等生の彼女は朝も早い。でも、
早起きすれば一緒に登校できるか
も。ほら、いつまでも寝ぼけてな
いの。置いてっちゃうよ!","slog_202000110","slog_202000110","Chara_icon/202000110","Chara_icon/202000110","2020/07/07 7:00:00",True,"1", -205000070,999,"《花の女子高生》リズベット",4,3,800,15000,100,1,0,0,0,"s205000070",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_LIS_SUP_034","ガールズ・フォース!","ガールズ・〇〇〇〇フォース!","無数の岩を呼び出して周囲の敵を
攻撃、大きなダメージを与える。
覚醒で攻撃力が上昇。","強力な広範囲攻撃","カラオケにお買い物に、いつもの
カフェで勉強会。花の女子高生の
日常は忙しくも華やかで、楽しい
時間ほどあっという間なのだ。","slog_205000070","slog_205000070","Chara_icon/205000070","Chara_icon/205000070","2020/07/07 7:00:00",True,"1", -206000070,999,"《通学路の乙女》シリカ",4,1,800,15000,100,1,0,0,0,"s206000070",,20,130,24,120,27,110,29,105,30,100,31,98,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIL_SUP_034","ヒーリング・ロリポップ","ヒーリング・〇〇ロリポップ","触れると戦闘不能状態、
状態異常、耐久値を回復する
ヒールスポットを設置する。
覚醒で設置時間が延長。","ヒールスポットを設置","おはようございまーす!
町内を駆ける軽やかな挨拶に、
誰もが顔を綻ばせる。通学路の
乙女は今日も元気に邁進中。","slog_206000070","slog_206000070","Chara_icon/206000070","Chara_icon/206000070","2020/07/07 7:00:00",True,"1", -204000080,999,"《スターリーハート》シノン",5,3,1600,20000,100,1,0,0,0,"s204000080",,20,124,22,113,24,102,26,97,27,92,28,87,3,6,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIN_SUP_015","ファシネイテッド・スター","ファシネイテッド〇〇〇〇・スター","一定範囲内の敵の6属性全ての
耐性を無効化し、封印状態を
付与する。覚醒で属性耐性無効化
の効果時間が延長。","敵の6属性耐性を無効化+一定時間封印状態を付与","普段はクールな彼女が浮かべる、
羞恥に赤らむ表情に、観客は皆
魅了される。恥ずかしいけど、
みんなに負けてられないわ…!","slog_204000080","slog_204000080","Chara_icon/204000080","Chara_icon/204000080","2020/06/09 7:00:00",True,"1", -203000110,999,"《フェアリードリーマー》リーファ",4,3,800,15000,100,1,0,0,0,"s203000110",,28,180,30,172,32,168,35,164,38,160,40,156,5,10,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_LEA_SUP_015","シスターズ・チアリング","シスターズ・〇〇〇チアリング","攻撃中のメンバーのスキルを
再使用可能にした後、30秒間
リーグポイントの獲得量を増加
させる。覚醒で増加量が上昇。","クールタイムスキップ+リーグポイントの獲得量上昇","妹ゆえの人懐っこい笑顔を向けら
れれば、誰もが心癒される。
来てくれてありがとう!これから
も応援してね!","slog_203000110","slog_203000110","Chara_icon/203000110","Chara_icon/203000110","2020/06/09 7:00:00",True,"1", -206000080,999,"《プリティシンガー》シリカ",5,2,1600,20000,100,1,0,0,0,"s206000080",,20,185,22,177,24,169,26,165,28,161,30,157,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIL_SUP_015","エンカレッジ・ソング","エンカレッジ・〇〇〇〇ソング","自パーティのINTを100%、
リーグポイント獲得量を25%、
移動速度も上昇させる。
覚醒で効果時間が延長。","自パーティのINT&リーグポイント獲得量&移動速度上昇","普段からアイドルに憧れる彼女に
とって、この舞台は独壇場!その
歌声は会場を熱狂させる。
えへへっ皆!応援ありがとうー!","slog_206000080","slog_206000080","Chara_icon/206000080","Chara_icon/206000080","2020/06/09 7:00:00",True,"1", -205000080,999,"《スイートスミス》リズベット",4,1,800,15000,100,1,0,0,0,"s205000080",,30,85,35,75,40,70,45,65,50,60,55,55,10,20,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_LIS_SUP_015","ブリング・オポチュニティ","ブリング・〇〇〇オポチュニティ","戦闘不能状態のメンバーを2人
復帰させ、自パーティのSTRを
10秒間120%上昇させる。
覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+自パーティのSTR上昇","面倒見の良い彼女がいれば、お客
さん皆が喜ぶステージを作り上げ
られるはず!
さぁみんな、いっくわよー!","slog_205000080","slog_205000080","Chara_icon/205000080","Chara_icon/205000080","2020/06/09 7:00:00",True,"1", -291000040,999,"《マスターの贈り物》リコ",5,3,1600,20000,100,1,0,0,0,"s291000040",,95,155,97,154,100,152,104,149,110,145,120,140,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_REC_SUP_032","ジェニュイン・ナビゲーション","ジェニュイン・〇ナビゲーション","スキルポーションと
レコードメダル、グリードの
位置をミニマップに表示する。
覚醒で効果時間が延長。","スキルポーション&レコードメダル&グリードサーチ発動","大切な方からいただいた、信頼の
証。私の心のままに過ごして良い
のだと、あなたと共にいて良いの
だと言って貰えているようで。","slog_291000040","slog_291000040","Chara_icon/291000040","Chara_icon/291000040","2020/06/16 7:00:00",True,"1", -216000050,999,"《チアー・アップ!》フィリア",5,2,1600,20000,100,1,0,0,0,"s216000050",,25,180,30,160,33,150,36,140,38,130,40,120,4,8,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"スウィフト・アドベンチャー","スウィフト・〇〇〇アドベンチャー","レコードメダルとグリードの位置
をミニマップに表示、自パーティ
の移動速度を上昇させる。
覚醒で効果時間が延長。","レコードメダル&グリードサーチ発動+移動速度上昇","数多の冒険を経験した彼女に応援
されれば逆転の発想が閃くかも。
フレー!フレー!まだまだいける
よ!","slog_216000050","slog_216000050","Chara_icon/216000050","Chara_icon/216000050","2020/09/22 7:00:00",True,"1", -202000120,999,"《チアフル・リーダー》アスナ",4,1,800,15000,100,1,0,0,0,"s202000120",,40,90,40,85,45,80,50,75,55,70,60,65,10,20,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_ASU_SUP_016","リカバー・ディレクション","リカバー・〇〇〇ディレクション","自パーティの耐久値と状態異常を
回復し、STRを10秒間200%
上昇させる。
覚醒で回復量が上昇。","耐久値と状態異常を回復+自パーティのSTR上昇","副団長として攻略組を率いた彼女
の統率力で、皆も一致団結。
みんな、もうひと踏ん張りだよ!
頑張ってね♪","slog_202000120","slog_202000120","Chara_icon/202000120","Chara_icon/202000120","2020/09/22 7:00:00",True,"1", -203000120,999,"《チアフル・ジャンプ》リーファ",4,2,800,15000,100,1,0,0,0,"s203000120",,60,60,66,58,71,56,75,54,78,52,80,50,10,20,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_LEA_SUP_016","エフィシェント・コール","エフィシェント・〇〇〇〇コール","10秒間、ラストアタックで
得られるボーナスポイントが
増加する。
覚醒で増加量が上昇。","ラストアタックで得られるボーナスポイント量上昇","エネルギッシュな妖精の応援を
受ければ、攻撃も冴え渡るはず。
精一杯応援するよ!あたしの元気
を分けてあげる!","slog_203000120","slog_203000120","Chara_icon/203000120","Chara_icon/203000120","2020/09/22 7:00:00",True,"1", -206000090,999,"《チアフル・エール》シリカ",4,2,800,15000,100,1,0,0,0,"s206000090",,60,60,66,58,71,56,75,54,78,52,80,50,10,20,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_SIL_SUP_016","ファースト・スピリット","ファースト・〇〇〇〇スピリット","10秒間、ファーストアタックで
得られるボーナスポイントが
増加する。
覚醒で増加量が上昇。","ファーストアタックで得られるボーナスポイント量上昇","アイドル的な愛らしさを持つ
彼女の声援で、皆の士気も上昇
間違いなし。
みなさーん!ファイトですよっ!","slog_206000090","slog_206000090","Chara_icon/206000090","Chara_icon/206000090","2020/09/22 7:00:00",True,"1", -202000130,999,"《愛を紡ぐ天使》アスナ",5,2,1600,20000,100,1,0,0,0,"s202000130",,80,200,86,185,91,172,95,161,98,153,100,150,10,20,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_ASU_SUP_036","エンジェル・ブレッシング","エンジェル・〇〇ブレッシング","自パーティに全属性への耐性を
付与するとともに、
耐久値を徐々に回復する。
覚醒で効果時間が延長。","全属性耐性+リジェネレイト付与","純白の羽根に包まれた美しき天使
は、豊かな愛を教えてくれる。
一片の穢れ無き清らかな想いが
世界を導くことだろう。","slog_202000130","slog_202000130","Chara_icon/202000130","Chara_icon/202000130","2020/10/13 7:00:00",True,"1", -212000040,999,"《闇の貴公子》ユージオ",4,3,800,15000,100,1,0,0,0,"s212000040",,25,180,30,170,33,160,36,155,38,150,40,145,5,10,"召喚増強レベル","{0}レベル","skill_3_2line_moji86","un_2line_moji86","CH_EUG_SUP_036","コール・デーモン","コール・デーモン","強力な悪魔系Mobを
2体召喚し、戦闘支援を
受ける。覚醒で召喚Mobの
レベルが増強。","お助けMob【悪魔系】を召喚","凍てついた闇のオーラを纏った
漆黒の貴公子。全てを手にし、意
のままにする彼の、それでもなお
満たされぬ心を埋めるものとは。","slog_212000040","slog_212000040","Chara_icon/212000040","Chara_icon/212000040","2020/10/13 7:00:00",True,"1", -201000070,999,"《宵闇の戦士》キリト",5,3,1600,20000,100,1,0,0,0,"s201000070",,60,130,70,118,80,106,85,100,90,94,95,88,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_KIR_SUP_036","デーモン・ブロー","デーモン・ブロー","闇属性の強力な広範囲攻撃を放ち
敵にダメージと麻痺状態を
与える。
覚醒で攻撃力上昇。","闇属性の広範囲攻撃+麻痺を付与","夜闇を彷徨う最強の戦士。彼に
敵わぬ相手など、この世界のどこ
にもいない。それでも彼は頂点を
目指して、矛を振るい続ける。","slog_201000070","slog_201000070","Chara_icon/201000070","Chara_icon/201000070","2020/10/13 7:00:00",True,"1", -211000040,999,"《光輝の天使》アリス",4,1,800,15000,100,1,0,0,0,"s211000040",,45,85,50,75,55,70,60,65,65,60,70,55,10,20,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_ALI_SUP_036","ホーリー・セラピー","ホーリー・〇〇〇〇〇セラピー","戦闘不能状態のメンバーを2人
復帰させ、自パーティのSTRを
10秒間100%上昇させる。
覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+自パーティのSTR上昇","光り輝く美しき天使は、規律ある
正しき世の中へと導いてくれる。
世界中が思いやりにあふれ、秩序
ある暮らしが保たれますように。","slog_211000040","slog_211000040","Chara_icon/211000040","Chara_icon/211000040","2020/10/13 7:00:00",True,"1", -290000100,999,"《愛しき闇天使》ユイ",3,2,400,10000,100,3,0,0,0,"s290000100",,800,300,820,299,840,298,860,297,880,296,900,295,10,20,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_YUI_SUP_036","ヘヴンアンドヘル","ヘヴンアンドヘル","【獲得ポイントが3位の時のみ
発動可能】30秒間、ラスト
アタックボーナスポイントが
増加する。覚醒で増加量が上昇。","【発動条件・3位】ラストアタックボーナスポイント上昇","愛情深き天使と最強の戦士の間に
生まれた子は、両翼の愛らしい
闇天使。彼女こそが、二つの世界
の架け橋となることだろう。","slog_290000100","slog_290000100","Chara_icon/290000100","Chara_icon/290000100","2020/10/13 7:00:00",True,"1", -204000090,999,"《揺るぎない信愛》シノン",5,2,1600,20000,100,1,0,0,0,"s204000090",,20,200,22,194,24,189,26,185,27,182,28,180,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIN_SUP_022","トラスト・オブ・ラブ","トラスト・〇〇〇〇オブ・ラブ","自パーティのSTRを120%、
リーグポイント獲得量を30%、
移動速度も上昇させる。
覚醒で効果時間が延長。","自パーティのSTR&リーグポイント獲得量&移動速度上昇","普段はクールな彼女も、絆を結ん
だ伴侶と寄り添い、穏やかな笑み
を浮かべる。こんな日が来るとは
ね…嬉しいに決まってるわよ。","slog_204000090","slog_204000090","Chara_icon/204000090","Chara_icon/204000090","2020/07/21 7:00:00",True,"1", -209000100,999,"《夢へ至る純愛》ユウキ",5,3,1600,20000,100,1,0,0,0,"s209000100",,30,300,34,298,38,296,40,294,42,292,44,290,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_YUU_SUP_022","ピュアリー・ウィッシュ","ピュアリー・〇〇〇ウィッシュ","レコードメダルを再配置。メダル
の位置をミニマップに表示し、
リーグポイント獲得量も50%
増加。覚醒で効果時間が延長。","メダル再配置+サーチ発動+リーグポイント獲得量上昇","傍らに佇むは絆を結んだ伴侶。少
女の儚い願いが、花開く瞬間だっ
た。こんなに幸せでいいのかな?
嬉しくて仕方ないんだ。","slog_209000100","slog_209000100","Chara_icon/209000100","Chara_icon/209000100","2020/07/21 7:00:00",True,"1", -201000080,999,"《運命の寵愛》キリト",4,3,800,15000,100,1,0,0,0,"s201000080",,10,90,12,85,14,81,15,79,16,77,17,75,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_KIR_SUP_022","ブラッキー・ブライド","ブラッキー・〇〇〇〇ブライド","攻撃中のメンバーのスキルを
再使用可能にした後、自パーティ
の攻撃に闇属性を付与する。
覚醒で効果時間が延長。","クールタイムスキップ+闇属性付与","はぁ、仕方ないな…たまには流さ
れてみますか。そんなことを言う
彼女(?)だが、堂に入った花嫁
姿に、伴侶も思わず困惑ぎみ。","slog_201000080","slog_201000080","Chara_icon/201000080","Chara_icon/201000080","2020/07/21 7:00:00",True,"1", -202000140,999,"《美貌の愛妻》アスナ",4,3,800,15000,100,1,0,0,0,"s202000140",,10,90,12,85,14,81,15,79,16,77,17,75,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_ASU_SUP_022","ビューティ・ブライド","ビューティ・〇〇〇〇ブライド","攻撃中のメンバーのスキルを
再使用可能にした後、自パーティ
の攻撃に火属性を付与する。
覚醒で効果時間が延長。","クールタイムスキップ+火属性付与","純白のドレスを纏った彼女は、眩
い閃光の如く美しい。絆を結んだ
伴侶は幸せ者だろう。わたしね、
今日のことは永遠に忘れないよ。","slog_202000140","slog_202000140","Chara_icon/202000140","Chara_icon/202000140","2020/07/21 7:00:00",True,"1", -203000130,999,"《豊かなる恵愛》直葉",4,3,800,15000,100,1,0,0,0,"s203000130",,10,90,12,85,14,81,15,79,16,77,17,75,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_LEA_SUP_022","グレイス・ブライド","グレイス・〇〇〇〇〇ブライド","攻撃中のメンバーのスキルを
再使用可能にした後、自パーティ
の攻撃に風属性を付与する。
覚醒で効果時間が延長。","クールタイムスキップ+風属性付与","豊かな想いを胸に、一歩踏み出す
少女の姿は、祝福する誰もの心を
温かく満たす。あたし、今…とっ
ても満たされてるんです。","slog_203000130","slog_203000130","Chara_icon/203000130","Chara_icon/203000130","2020/07/21 7:00:00",True,"1", -205000090,999,"《端麗な深愛》リズベット",4,3,800,15000,100,1,0,0,0,"s205000090",,10,90,12,85,14,81,15,79,16,77,17,75,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_LIS_SUP_022","スナッズ・ブライド","スナッズ・〇〇〇〇〇ブライド","攻撃中のメンバーのスキルを
再使用可能にした後、自パーティ
の攻撃に土属性を付与する。
覚醒で効果時間が延長。","クールタイムスキップ+土属性付与","美しいウェディングドレスを纏う
彼女は喜びを露に伴侶を見やる。
見惚れちゃった?あたしとしては
ちょっと自信あるんだけど。","slog_205000090","slog_205000090","Chara_icon/205000090","Chara_icon/205000090","2020/07/21 7:00:00",True,"1", -206000100,999,"《純真な情愛》シリカ",4,3,800,15000,100,1,0,0,0,"s206000100",,10,90,12,85,14,81,15,79,16,77,17,75,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIL_SUP_022","プリティ・ブライド","プリティ・〇〇〇〇〇ブライド","攻撃中のメンバーのスキルを
再使用可能にした後、自パーティ
の攻撃に水属性を付与する。
覚醒で効果時間が延長。","クールタイムスキップ+水属性付与","ドレスを纏いあどけない笑顔を見
せる彼女に、絆を結んだ伴侶も喜
ばしいだろう。ウェディングドレ
ス姿は、女の子の憧れですよね!","slog_206000100","slog_206000100","Chara_icon/206000100","Chara_icon/206000100","2020/07/21 7:00:00",True,"1", -211000050,999,"《高潔なる忠愛》アリス",4,3,800,15000,100,1,0,0,0,"s211000050",,10,90,12,85,14,81,15,79,16,77,17,75,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_ALI_SUP_022","エレガント・ブライド","エレガント・〇〇〇〇ブライド","攻撃中のメンバーのスキルを
再使用可能にした後、自パーティ
の攻撃に聖属性を付与する。
覚醒で効果時間が延長。","クールタイムスキップ+聖属性付与","美しい衣装に思わず顔を綻ばせる
も、騎士の矜持で素直に受け入れ
られない様子。せ、整合騎士たる
私がこのような…しかし…!","slog_211000050","slog_211000050","Chara_icon/211000050","Chara_icon/211000050","2020/07/21 7:00:00",True,"1", -202000150,999,"《彩華の水精》アスナ",5,2,1600,20000,100,1,0,0,0,"s202000150",,160,130,170,120,180,110,190,105,195,100,200,95,20,40,"INT上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_ASU_SUP_019","ブライト・パーティ","ブライト・〇〇〇〇〇パーティ","15秒間、自パーティの
INT・移動速度が上昇する。
覚醒でINT上昇量が増加。","自パーティのINT&移動速度上昇","パーティドレスに身を包み、華や
かな出で立ち。白を基調とした
シンプルなドレスは彼女の美しさ
を引き立てること請け合いだ。","slog_202000150","slog_202000150","Chara_icon/202000150","Chara_icon/202000150","2020/08/11 7:00:00",True,"1", -290000110,999,"《祝福の愛妖精》ユイ",4,3,800,15000,100,1,0,0,0,"s290000110",,17,255,20,245,23,240,25,235,27,230,28,225,4,8,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_YUI_SUP_019","パフォーム・パーティ","パフォーム・〇〇〇パーティ","グリードからの注目を集め、
リーグポイント獲得量が
20%上昇する。
覚醒で効果時間が延長。","グリードからの注目&リーグポイント獲得量上昇","晴れの舞台に、おめかしして
ちょっぴり背伸びをしてみるも、
美味しそうな果物の誘惑には
勝てなかった様子で愛らしい。","slog_290000110","slog_290000110","Chara_icon/290000110","Chara_icon/290000110","2020/08/11 7:00:00",True,"1", -203000140,999,"《祝風の舞踊》リーファ",5,3,1600,20000,100,1,0,0,0,"s203000140",,20,120,23,114,26,109,29,105,31,102,32,100,4,8,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_LEA_SUP_019","チャーミー・パーティ","チャーミー・〇〇〇パーティ","敵の注目を集め、リーグポイント
獲得量が20%上昇。範囲内の
全ユニットのSTRも120%
上昇。覚醒で効果時間が延長。","敵からの注目&リーグポイント上昇+全ユニットSTR上昇","爽やかなライムグリーンのドレス
は、快活な彼女にぴったりだ。
大胆な胸元で、無意識のうちに
皆を魅了してしまうことだろう。","slog_203000140","slog_203000140","Chara_icon/203000140","Chara_icon/203000140","2020/08/11 7:00:00",True,"1", -205000100,999,"《華麗な踊匠》リズベット",4,1,800,15000,100,1,0,0,0,"s205000100",,50,27,55,25,60,23,65,22,70,21,75,20,10,20,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_LIS_SUP_019","ヒーリング・パーティ","ヒーリング・〇〇〇パーティ","自パーティ全員の耐久値を回復し
状態異常も解除する。
覚醒で回復量が上昇。","耐久値と状態異常を回復","深い赤とピンクのコントラストが
美しいドレスに身を包んで、決め
ポーズ。本人は冗談めかしている
が、その魅力は本物だ。","slog_205000100","slog_205000100","Chara_icon/205000100","Chara_icon/205000100","2020/08/11 7:00:00",True,"1", -298000100,999,"《絆の女神》リーファ&シノン",5,3,1600,20000,100,1,0,0,0,"s298000100",,40,130,50,120,55,112,60,106,65,102,70,100,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_SUP_SUP_014","天地の鼓動","天地の鼓苔","強力な広範囲攻撃を行う。
その攻撃中、自パーティの耐久値
が徐々に回復し続ける。
覚醒で攻撃力が上昇。","強力な広範囲攻撃+リジェネレイト付与","大切な人を守るため、大切な友を
助けるため、少女たちは戦場へと
その身を投じる。女神たちの絆が
世界に奇跡を呼ぶことだろう。","slog_298000100","slog_298000100","Chara_icon/298000100","Chara_icon/298000100","2020/07/09 7:00:00",False,"1", -299000420,999,"《大戦》アリシゼーションWoU",5,3,1600,20000,100,1,0,0,0,"s299000420",,20,185,23,177,26,169,28,165,29,161,30,157,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"アンダーワールド・ラストホープ","アンダーワールド・〇ラストホープ","レコードメダルを再配置。メダルの位置をミニマップに表示し、自パーティの移動速度を上昇。
覚醒で効果時間が延長。","メダル再配置+サーチ発動+移動速度上昇","アンダーワールドに襲い来る悪意
の手に、立ち向かうは伝承の三女
神。光の巫女の、この世界の危機
に、英雄は再び立ち上がる。","slog_299000420","slog_299000420","Chara_icon/299000420","Chara_icon/299000420","2020/07/11 7:00:00",False,"1", -299000430,999,"《華》アリシゼーション・リコリス",5,2,1600,20000,100,1,0,0,0,"s299000430",,80,75,86,73,91,71,95,69,98,67,100,65,10,20,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ユア・メモライズ","ユア・メモライズ","15秒間、ファーストアタックで得られるボーナスポイントが増加する。
覚醒で増加量が上昇。","ファーストアタックで得られるボーナスポイント量上昇","動乱のアンダーワールドを生きる
剣士たちは、それぞれの信念を胸
に、正しき道を目指す。その高潔
な姿は一輪の華のよう。","slog_299000430","slog_299000430","Chara_icon/299000430","Chara_icon/299000430","2020/07/09 7:00:00",True,"1", -299000440,999,"《彼岸花の君》メディナ",4,2,800,15000,100,1,0,0,0,"s299000440",,30,180,34,172,36,168,38,164,40,160,42,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"クランズ・プライド","クランズ・〇〇〇〇プライド","自パーティのSTRを20%上昇させ、リーグポイントの獲得量も25%増加させる。
覚醒で効果時間が延長。","自パーティのSTR上昇+リーグポイントの獲得量上昇","オルティナノス家の汚名を雪ぐ
べく奮戦する若き九代目当主。
本来穏やかな気質だが、
剣を取ると好戦的になる一面も。","slog_299000440","slog_299000440","Chara_icon/299000440","Chara_icon/299000440","2020/07/14 7:00:00",True,"1", -299000450,999,"《柔靭なる剣士》ソルティリーナ",4,3,800,15000,100,1,1,0,0,"s299000450",,55,110,52,104,49,98,46,92,44,88,43,86,-5,-10,"生育時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"エフォート・ブロッサム","エフォート・〇〇〇ブロッサム","種を蒔く。一定時間後、花が咲きレコードメダルがランダムな量ドロップする。
覚醒で生育時間が短縮。","レコードメダルが実る花の種を蒔く","北セントリア帝立修剣学院の
三年生で学院次席の上級修剣士。
片手剣と鞭を併用した柔の剣術
《セルルト流》の後継者。","slog_299000450","slog_299000450","Chara_icon/299000450","Chara_icon/299000450","2020/07/14 7:00:00",True,"1", -299000460,999,"《図書室の賢者》カーディナル",4,1,800,15000,100,1,0,0,0,"s299000460",,30,85,35,75,40,70,45,65,50,60,55,55,10,20,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ラスト・サポート","ラスト・サポート","戦闘不能状態のメンバーを2人復帰させ、自パーティの攻撃に10秒間麻痺を付与させる。
覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+自パーティの攻撃に麻痺付与","《セントラル・カセドラル》の
大図書室に住まう世界の理を知る
者。ある事情により外へ出られず
鳥や虫を介して外界を見守る。","slog_299000460","slog_299000460","Chara_icon/299000460","Chara_icon/299000460","2020/07/14 7:00:00",True,"1", -299000470,999,"《絶対的支配者》アドミニストレータ",4,3,800,15000,100,1,0,0,0,"s299000470",,20,105,30,103,40,101,50,99,60,97,70,95,10,20,"メダル増加量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"アブソリュート・ルーラー","アブソリュート・〇〇〇ルーラー","一定範囲内のグリードをゴールデン・グリードに転生し、さらに周囲のMobに魅了を付与する。
覚醒で排出メダル量が増加。","グリードをゴールデン・グリードに転成+周囲のMobを魅了","公理教会の最高司祭。禁忌目録を
制定し、絶対的な支配力で人界の
全ての民の頂点に君臨する。","slog_299000470","slog_299000470","Chara_icon/299000470","Chara_icon/299000470","2020/07/14 7:00:00",True,"1", -299000480,999,"《愛の忠臣》チュデルキン",4,3,800,15000,100,1,0,0,0,"s299000480",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"デーモン・オブ・ファイア","デーモン・オブ・〇〇〇ファイア","周囲に炎の弾をばら撒いて
広範囲攻撃を行い、
敵にダメージを与える。
覚醒で攻撃力が上昇。","火属性の広範囲攻撃","アドミニストレータに絶対の忠誠
を誓う、公理教会元老長。体格を
利用し、最大二十の素因を同時に
操る強力な神聖術の使い手。","slog_299000480","slog_299000480","Chara_icon/299000480","Chara_icon/299000480","2020/07/14 7:00:00",True,"1", -204000100,999,"《可憐な蒼華》シノン",5,2,1600,20000,100,1,0,0,0,"s204000100",,22,145,27,137,32,129,35,125,38,121,40,117,5,10,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_SIN_SUP_019","ビューティ・パーティ","ビューティ・〇〇〇パーティ","60秒間、ファーストアタックと
ラストアタックで得られる
ボーナスポイントが増加する。
覚醒で増加量が上昇。","ファースト&ラストアタックのボーナスポイント量上昇","普段はクールな彼女も、今日は
ミニ丈のワンピースで甘めな
コーデ。魅惑的な装いでパーティ
会場に花を添える。","slog_204000100","slog_204000100","Chara_icon/204000100","Chara_icon/204000100","2020/10/06 7:00:00",True,"1", -206000110,999,"《遊宴の竜姫》シリカ",4,1,800,15000,100,1,0,0,0,"s206000110",,30,85,35,75,40,70,45,65,50,60,55,55,10,20,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_SIL_SUP_019","グロウン・パーティ","グロウン・〇〇〇〇パーティ","戦闘不能状態のメンバーを2人
復帰させ、自パーティのINTを
10秒間120%上昇させる。
覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+自パーティのINT上昇","涼やかなドレスに身を包み、今夜
はちょっぴりオトナな気分?
祝いの宴を楽しみながらも、
お姫様のようにおしとやかに。","slog_206000110","slog_206000110","Chara_icon/206000110","Chara_icon/206000110","2020/10/06 7:00:00",True,"1", -209000110,999,"《祝宴の輝珠》ユウキ",5,3,1600,20000,100,1,0,0,0,"s209000110",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_YUU_SUP_019","スマイル・パーティ","スマイル・〇〇〇〇パーティ","周囲に闇属性の弾をばら撒いて
広範囲攻撃を行い、
敵にダメージを与える。
覚醒で攻撃力が上昇。","闇属性の広範囲攻撃","みんなと一緒におめかしして楽し
むパーティに、眩しい笑顔が弾け
る。常と違うフォーマルな衣装も
特別な時間を演出してくれる。","slog_209000110","slog_209000110","Chara_icon/209000110","Chara_icon/209000110","2020/10/06 7:00:00",True,"1", -220000040,999,"《静淑の蒼星》サチ",4,2,800,15000,100,1,0,0,0,"s220000040",,30,180,34,172,36,168,38,164,40,160,42,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"フリーティング・パーティ","フリーティング・〇〇〇パーティ","敵と他パーティから感知されず、リーグポイントの獲得量も25%増加させる。
覚醒で効果時間が延長。","ハイディング+リーグポイントの獲得量上昇","深い青が印象的な美しいドレスは
夜空にまたたく星々を思わせる。
小さく、しかし鮮烈な輝きは
彼女の儚さを一層引き立てる。","slog_220000040","slog_220000040","Chara_icon/220000040","Chara_icon/220000040","2020/10/06 7:00:00",True,"1", -215000050,999,"《無邪気な愛》ストレア",4,2,800,15000,100,1,0,0,0,"s215000050",,30,180,34,172,36,168,38,164,40,160,42,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ビーターズ・ラバー","ビーターズ・〇〇〇〇ラバー","レコードメダルの位置をミニマップに表示し、リーグポイントの獲得量を25%増加させる。
覚醒で効果時間が延長。","レコードメダルの位置表示+リーグポイントの獲得量上昇","《SAO》でキリト達に救われ、
以来、様々なゲームで共に冒険し
てきた。明るく無邪気で、その
愛情表現は時に大胆に見える。","slog_215000050","slog_215000050","Chara_icon/215000050","Chara_icon/215000050","2020/07/28 7:00:00",True,"1", -216000060,999,"《宝物はここに》フィリア",4,2,800,15000,100,1,0,0,0,"s216000060",,30,180,34,172,36,168,38,164,40,160,42,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ビーターズ・トレジャー","ビーターズ・〇〇トレジャー","レコードメダルの位置をミニマップに表示し、リーグポイントの獲得量を25%増加させる。
覚醒で効果時間が延長。","レコードメダルの位置表示+リーグポイントの獲得量上昇","《SAO》の《ホロウ・エリア》で
キリトに救われた少女。以前より
トレジャーハンターを名乗る彼女
は仲間と言う宝物を手に入れた。","slog_216000060","slog_216000060","Chara_icon/216000060","Chara_icon/216000060","2020/07/28 7:00:00",True,"1", -218000030,999,"《七色の夢》レイン",4,2,800,15000,100,1,0,0,0,"s218000030",,30,180,34,172,36,168,38,164,40,160,42,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ビーターズ・ドリーム","ビーターズ・〇〇〇ドリーム","レコードメダルの位置をミニマップに表示し、リーグポイントの獲得量を25%増加させる。
覚醒で効果時間が延長。","レコードメダルの位置表示+リーグポイントの獲得量上昇","《ALO》でキリト達と出会った
多刀流使いの少女。アイドルとし
て人々を魅了したいという夢に
向かい、日々邁進中。","slog_218000030","slog_218000030","Chara_icon/218000030","Chara_icon/218000030","2020/07/28 7:00:00",True,"1", -217000020,999,"《真の繋がり》セブン",4,2,800,15000,100,1,0,0,0,"s217000020",,30,180,34,172,36,168,38,164,40,160,42,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ビーターズ・リンク","ビーターズ・〇〇〇〇リンク","レコードメダルの位置をミニマップに表示し、リーグポイントの獲得量を25%増加させる。
覚醒で効果時間が延長。","レコードメダルの位置表示+リーグポイントの獲得量上昇","《ALO》でキリト達と出会った
天才研究者。人々の繋がりに可能
性を見出した彼女だが、レインの
お陰で真の絆を知った。","slog_217000020","slog_217000020","Chara_icon/217000020","Chara_icon/217000020","2020/07/28 7:00:00",True,"1", -299000500,999,"《芽吹きの時》プレミア",4,2,800,15000,100,1,0,0,0,"s299000500",,30,180,34,172,36,168,38,164,40,160,42,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ビーターズ・グロウス","ビーターズ・〇〇〇グロウス","レコードメダルの位置をミニマップに表示し、リーグポイントの獲得量を25%増加させる。
覚醒で効果時間が延長。","レコードメダルの位置表示+リーグポイントの獲得量上昇","《SA:O》でキリト達と出会った
特別なクエストNPC。皆との交流
を通じて、本物の感情を芽生えさ
せてゆく。","slog_299000500","slog_299000500","Chara_icon/299000500","Chara_icon/299000500","2020/07/28 7:00:00",True,"1", -299000510,999,"《私の証明》クレハ",4,2,800,15000,100,1,0,0,0,"s299000510",,30,180,34,172,36,168,38,164,40,160,42,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ビーターズ・プルーフ","ビーターズ・〇〇〇プルーフ","レコードメダルの位置をミニマップに表示し、リーグポイントの獲得量を25%増加させる。
覚醒で効果時間が延長。","レコードメダルの位置表示+リーグポイントの獲得量上昇","主人公を《GGO》へ誘った幼馴染
で、ベテランプレイヤー。明るく
世話焼きな彼女だが、強さを追い
求めるストイックな面も。","slog_299000510","slog_299000510","Chara_icon/299000510","Chara_icon/299000510","2020/07/28 7:00:00",True,"1", -299000520,999,"《無冠の女王》ツェリスカ",4,2,800,15000,100,1,0,0,0,"s299000520",,30,180,34,172,36,168,38,164,40,160,42,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ビーターズ・クイーン","ビーターズ・〇〇〇クイーン","レコードメダルの位置をミニマップに表示し、リーグポイントの獲得量を25%増加させる。
覚醒で効果時間が延長。","レコードメダルの位置表示+リーグポイントの獲得量上昇","《GGO》で主人公やキリト達と
出会った凄腕ソロプレイヤー。
相棒のアファシスを溺愛してい
る。","slog_299000520","slog_299000520","Chara_icon/299000520","Chara_icon/299000520","2020/07/28 7:00:00",True,"1", -299000530,999,"《特別な存在》イツキ",4,2,800,15000,100,1,0,0,0,"s299000530",,30,180,34,172,36,168,38,164,40,160,42,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ビーターズ・スペシャル","ビーターズ・〇〇スペシャル","レコードメダルの位置をミニマップに表示し、リーグポイントの獲得量を25%増加させる。
覚醒で効果時間が延長。","レコードメダルの位置表示+リーグポイントの獲得量上昇","《GGO》で出会ったプレイヤー。
戦闘、策略共に長けた人気者。
次第に主人公に対する執着心を
垣間見せるようになり…。","slog_299000530","slog_299000530","Chara_icon/299000530","Chara_icon/299000530","2020/07/28 7:00:00",True,"1", -299000540,999,"《踏み出す一歩》コハル",4,2,800,15000,100,1,0,0,0,"s299000540",,30,180,34,172,36,168,38,164,40,160,42,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ビーターズ・パートナー","ビーターズ・〇〇パートナー","レコードメダルの位置をミニマップに表示し、リーグポイントの獲得量を25%増加させる。
覚醒で効果時間が延長。","レコードメダルの位置表示+リーグポイントの獲得量上昇","《SAO》で君と共に攻略を目指す
若きプレイヤー。βテストで
出会ったのを切っ掛けに、正式稼
働後も一緒に冒険している。","slog_299000540","slog_299000540","Chara_icon/299000540","Chara_icon/299000540","2020/07/28 7:00:00",True,"1", -201000090,999,"《異世界の英雄》キリト",4,2,800,15000,100,1,0,0,0,"s201000090",,10,50,12,45,14,41,15,39,16,37,17,35,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ライズアップ・ヒーロー","ライズアップ・〇〇〇ヒーロー","自パーティのSTR・VIT・INT
を100%上昇させる。
覚醒で効果時間が延長。","自パーティのSTR・VIT・INT上昇","様々なVRMMOで活躍してきた
英雄《黒の剣士》。最先端フルダ
イブ技術で生まれた全く新しい世
界で、彼は一体何と出会うのか。","slog_201000090","slog_201000090","Chara_icon/201000090","Chara_icon/201000090","2020/07/14 7:00:00",True,"1", -202000160,999,"《愛する人へ》アスナ",4,2,800,15000,100,1,0,0,0,"s202000160",,30,60,33,58,36,56,38,54,39,52,40,50,10,20,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ディアレスト・エンラージ","ディアレスト・〇〇エンラージ","10秒間、獲得リーグポイントが増加する。覚醒で増加量が上昇。【キリトが前衛時に発動すると効果時間2倍】","【効果上昇・キリト】獲得リーグポイント上昇","失踪したキリトを追って《アン
ダーワールド》へダイブした。
愛する人の無事を確かめたい一心
で、未知の世界を奔走する。","slog_202000160","slog_202000160","Chara_icon/202000160","Chara_icon/202000160","2020/08/11 7:00:00",True,"1", -203000150,999,"《大切な家族》リーファ",4,2,800,15000,100,1,0,0,0,"s203000150",,60,60,66,58,71,56,75,54,78,52,80,50,10,20,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ディアレスト・スピアヘッド","ディアレスト・〇スピアヘッド","10秒間、ファーストアタックでのボーナスポイントが増加。覚醒で増加量が上昇。【キリトが前衛時に発動すると効果時間2倍】","【効果上昇・キリト】ファーストアタックで得られるボーナスポイント量上昇","失踪したキリトを追って《アン
ダーワールド》へダイブした。
大切な兄のためならば、どんな
苦難だって乗り越えてみせる。","slog_203000150","slog_203000150","Chara_icon/203000150","Chara_icon/203000150","2020/08/11 7:00:00",True,"1", -204000110,999,"《強さを知って》シノン",4,2,800,15000,100,1,0,0,0,"s204000110",,60,60,66,58,71,56,75,54,78,52,80,50,10,20,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ディアレスト・リアー","ディアレスト・〇〇〇〇リアー","10秒間、ラストアタックでのボーナスポイントが増加。覚醒で増加量が上昇。【キリトが前衛時に発動すると効果時間2倍】","【効果上昇・キリト】ラストアタックで得られるボーナスポイント量上昇","失踪したキリトを追って《アン
ダーワールド》へダイブした。
磨いてきた技術を、強さとは何か
教えてくれた貴方のために。","slog_204000110","slog_204000110","Chara_icon/204000110","Chara_icon/204000110","2020/08/11 7:00:00",True,"1", -205000110,999,"《この温度を君に》リズベット",4,2,800,15000,100,1,0,0,0,"s205000110",,160,60,165,58,170,56,175,54,178,52,180,50,10,20,"STR上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ディアレスト・ビルドアップ","ディアレスト・〇ビルドアップ","10秒間、自パーティのSTRを上昇させる。覚醒でSTR上昇量が増加。【キリトが前衛時に発動すると効果時間2倍】","【効果上昇・キリト】STR上昇","失踪したキリトを追って《アン
ダーワールド》へダイブした。
心の温度を教えてくれた君に、
今度はあたしが熱を届けたい。","slog_205000110","slog_205000110","Chara_icon/205000110","Chara_icon/205000110","2020/08/11 7:00:00",True,"1", -206000120,999,"《今度はあたしが》シリカ",4,2,800,15000,100,1,0,0,0,"s206000120",,160,60,165,58,170,56,175,54,178,52,180,50,10,20,"INT上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ディアレスト・サポート","ディアレスト・〇〇〇サポート","10秒間、自パーティのINTが上昇する。覚醒でINT上昇量が増加。【キリトが前衛時に発動すると効果時間2倍】","【効果上昇・キリト】INT上昇","失踪したキリトを追って《アン
ダーワールド》へダイブした。
沢山助けてくれた大切な人を、
今度は自身が助けると誓って。","slog_206000120","slog_206000120","Chara_icon/206000120","Chara_icon/206000120","2020/08/11 7:00:00",True,"1", -212000050,999,"《傍らの相棒》ユージオ",4,2,800,15000,100,1,0,0,0,"s212000050",,200,60,205,58,210,56,215,54,218,52,220,50,10,20,"ダメージ増加量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"バディ・レジスタンス","バディ・〇〇〇〇レジスタンス","10秒間、ボスに与えるダメージを上昇させる。覚醒で攻撃力上昇量が増加。【キリトが前衛時に発動すると効果時間2倍】","【効果上昇・キリト】ボスキラー","キリトが《アンダーワールド》で
出会った青年。かの地での冒険を
常に共にした、親友とも呼ぶべき
相棒だ。","slog_212000050","slog_212000050","Chara_icon/212000050","Chara_icon/212000050","2020/08/11 7:00:00",True,"1", -299000550,999,"《整合騎士長》ベルクーリ",4,3,800,15000,100,1,0,0,0,"s299000550",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"タイム・スプリット","タイム・〇〇〇〇スプリット","10秒後、発動した地点にVITと耐性を無視する強力な斬属性の広範囲攻撃が発生する。覚醒で攻撃力が上昇。","10秒後、発動地点に強力な広範囲攻撃","《公理教会》の整合騎士を束ねる
整合騎士長。飄々として掴み所の
無い印象も受けるが、自信と威厳
にあふれた風格も併せ持つ。","slog_299000550","slog_299000550","Chara_icon/299000550","Chara_icon/299000550","2020/09/08 7:00:00",True,"1", -299000560,999,"《天穿の光》ファナティオ",4,3,800,15000,100,1,0,0,0,"s299000560",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ヘヴン・ピアス","ヘヴン・ピアス","一定時間、前方にレーザーを照射し敵にダメージを与える。覚醒で攻撃力が上昇。","一定時間、前方にレーザーを照射","《公理教会》の整合騎士第二位の
副騎士団長。自身の性別に劣等感
を抱いていたが、キリトに敗北し
たことを機に徐々に受け入れる。","slog_299000560","slog_299000560","Chara_icon/299000560","Chara_icon/299000560","2020/09/08 7:00:00",True,"1", -299000570,999,"《焔の弓騎士》デュソルバート",4,3,800,15000,100,1,0,0,0,"s299000570",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"フレイム・アロー","フレイム・アロー","一定時間、前方に炎の矢を連射して敵にダメージを与える。覚醒で攻撃力が上昇。","一定時間、前方に炎の矢を連射","《公理教会》の整合騎士の一人で
炎の弓《熾焔弓》の使い手。剛毅
な武人で、その実力は折り紙付。","slog_299000570","slog_299000570","Chara_icon/299000570","Chara_icon/299000570","2020/09/08 7:00:00",True,"1", -299000580,999,"《師への敬愛》エルドリエ",4,2,800,15000,100,1,0,0,0,"s299000580",,35,70,38,68,41,66,43,64,44,62,45,60,10,20,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"リスペクト・フォー・メンター","リスペクト・〇〇フォー・メンター","10秒間、獲得リーグポイントが増加する。覚醒で増加量が上昇。【アリスが前衛時に発動すると効果時間2倍】","【効果上昇・アリス】獲得リーグポイント上昇","《公理教会》の整合騎士として
召喚されたばかりの三十一番目の
騎士。アリスに師事しており、
彼女を敬愛している。","slog_299000580","slog_299000580","Chara_icon/299000580","Chara_icon/299000580","2020/09/08 7:00:00",True,"1", -299000590,999,"《黒百合の一閃》シェータ",4,2,800,15000,100,1,0,0,0,"s299000590",,10,50,12,45,14,41,15,39,16,37,17,35,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ブラックリリィ","ブラックリリィ","自パーティのSTRを200%上昇させ、周囲の敵のVITを大幅に低下させる。
覚醒で効果時間が延長。","自パーティのSTR上昇+周囲の敵のVITを低下","《公理教会》の整合騎士の一人で
《無音》の二つ名を持つ。あらゆ
るものを斬るという神器《黒百合
の剣》の使い手。","slog_299000590","slog_299000590","Chara_icon/299000590","Chara_icon/299000590","2020/09/08 7:00:00",True,"1", -299000600,999,"《失くした片翼》レンリ",4,3,800,15000,100,1,0,0,0,"s299000600",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ツイン・ハンター","ツイン・ハンター","斬属性の誘導弾を二発射出し、敵にダメージを与える。覚醒で攻撃力が上昇。","斬属性の誘導弾を射出","《公理教会》の整合騎士の一人だ
が、《武装完全支配術》を使うこ
とが出来ず、失敗作の烙印を押さ
れて何年も凍結されていた。","slog_299000600","slog_299000600","Chara_icon/299000600","Chara_icon/299000600","2020/09/08 7:00:00",True,"1", -211000060,999,"《誇り高き騎士》アリス",4,3,800,15000,100,1,0,0,0,"s211000060",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"フレグラント・オリーブ","フレグラント・〇〇〇〇オリーブ","斬属性の誘導弾をばら撒き、敵にダメージを与える。覚醒で攻撃力が上昇。","斬属性の誘導弾を射出","誇りと強固な意志、そして圧倒的
な強さを持つ高潔な整合騎士。
人界の民を守るため、成すべき
ことを成すために戦う。","slog_211000060","slog_211000060","Chara_icon/211000060","Chara_icon/211000060","2020/10/20 7:00:00",True,"1", -299000610,999,"《姉想う祈り》セルカ",4,2,800,15000,100,1,0,0,0,"s299000610",,30,60,33,58,36,56,38,54,39,52,40,50,10,20,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"シスターズ・グレイス","シスターズ・〇〇〇グレイス","10秒間、獲得リーグポイントが増加する。覚醒で増加量が上昇。【アリスが前衛時に発動すると効果時間2倍】","【効果上昇・アリス】獲得リーグポイント上昇","アリスの実の妹。ルーリッドの村
で神聖術を学んでいる。優秀だっ
た姉に追いつこうと懸命に努力を
続けている。","slog_299000610","slog_299000610","Chara_icon/299000610","Chara_icon/299000610","2020/10/20 7:00:00",True,"1", -299000620,999,"《正しき道》ロニエ",4,2,800,15000,100,1,0,0,0,"s299000620",,30,60,33,58,36,56,38,54,39,52,40,50,10,20,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ジャスティス・ウィル","ジャスティス・〇〇〇〇〇ウィル","10秒間、獲得リーグポイントが増加する。覚醒で増加量が上昇。【キリトが前衛時に発動すると効果時間2倍】","【効果上昇・キリト】獲得リーグポイント上昇","北セントリア帝立修剣学院で
キリトの傍付きを務めた下級
修剣士。彼の教えを胸に、自身の
信ずる正しき道を歩まんとする。","slog_299000620","slog_299000620","Chara_icon/299000620","Chara_icon/299000620","2020/10/20 7:00:00",True,"1", -299000630,999,"《受け継ぐ希望》ティーゼ",4,2,800,15000,100,1,0,0,0,"s299000630",,30,60,33,58,36,56,38,54,39,52,40,50,10,20,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"リリーブ・ウィル","リリーブ・ウィル","10秒間、獲得リーグポイントが増加する。覚醒で増加量が上昇。【ユージオが前衛時に発動すると効果時間2倍】","【効果上昇・ユージオ】獲得リーグポイント上昇","北セントリア帝立修剣学院で
ユージオの傍付きを務めた下級
修剣士。救ってくれた彼を今度は
自身が助けようと修練に励む。","slog_299000630","slog_299000630","Chara_icon/299000630","Chara_icon/299000630","2020/10/20 7:00:00",True,"1", -299000640,999,"《無邪気な毒牙》フィゼル",4,2,800,15000,100,1,0,0,0,"s299000640",,60,120,65,115,70,110,75,105,78,102,80,100,10,20,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"パラライズ・プレイ","パラライズ・〇〇〇〇プレイ","Mobに与えるダメージを100%上昇させ、自パーティの攻撃に麻痺を付与させる。覚醒で効果時間が延長。","Mobキラー+自パーティの攻撃に麻痺付与","《公理教会》の整合騎士見習い。
リネルと共に、整合騎士として
認めてもらおうと手柄を立てる
機会を狙う。","slog_299000640","slog_299000640","Chara_icon/299000640","Chara_icon/299000640","2020/10/20 7:00:00",True,"1", -299000650,999,"《穏やかな殺戮》リネル",4,2,800,15000,100,1,0,0,0,"s299000650",,60,120,65,115,70,110,75,105,78,102,80,100,10,20,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"パラライズ・フィニッシュ","パラライズ・〇〇フィニッシュ","ボスに与えるダメージを100%上昇させ、自パーティの攻撃に麻痺を付与させる。覚醒で効果時間が延長。","ボスキラー+自パーティの攻撃に麻痺付与","《公理教会》の整合騎士見習い。
フィゼルと共に、アドミニスト
レータの実験体となっていた過去
があり、急所を突くのが得意。","slog_299000650","slog_299000650","Chara_icon/299000650","Chara_icon/299000650","2020/10/20 7:00:00",True,"1", -202000170,999,"《納涼の令嬢》アスナ",5,3,1600,20000,100,1,0,0,0,"s202000170",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_ASU_SUP_024","ウォーター・スプラッシュ","ウォーター・〇〇スプラッシュ","一定時間周囲に留まった後、敵に向かって飛んで行く水の弾を呼び出す。覚醒で攻撃力が上昇。","水属性の弾による強力な攻撃","納涼に訪れたお嬢様は、涼やかな
色合いの上品な水着に身を包み、
仲間たちと楽しむ。その優雅な姿
はさながらサマープリンセス。","slog_202000170","slog_202000170","Chara_icon/202000170","Chara_icon/202000170","2020/08/18 7:00:00",True,"1", -204000120,999,"《真夏の誘惑》シノン",5,2,1600,20000,100,1,0,0,0,"s204000120",,5,150,6,145,7,140,8,135,9,132,10,130,1,2,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIN_SUP_024","サマー・ブースト","サマー・ブースト","自パーティのSTRとラストアタックで得られるボーナスポイントが500%増加する。覚醒で効果時間が延長。","STR上昇+ラストアタックで得られるボーナスポイント量上昇","真夏の熱砂も、彼女の涼やかな
魅力には敵わない。彼女こそ、
クールビューティならぬ、サマー
ビューティに相応しい。","slog_204000120","slog_204000120","Chara_icon/204000120","Chara_icon/204000120","2020/08/18 7:00:00",True,"1", -203000160,999,"《優美な夏姫》直葉",4,1,800,15000,100,1,0,0,0,"s203000160",,40,90,45,85,50,81,52,79,54,77,55,75,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_LEA_SUP_024","トロピカル・リフレッシュ","トロピカル・〇〇リフレッシュ","戦闘不能状態のメンバーを2人復帰させ、自パーティに自動回復を付与する。
覚醒で効果時間が延長。","戦闘不能状態のメンバー2人復帰+リジェネレイト付与","夏らしい快活な水着に身を包み、
手にするは南国のトロピカル
フルーツ。瑞々しい果実に喉を
潤す、優美な夏の過ごし方だ。","slog_203000160","slog_203000160","Chara_icon/203000160","Chara_icon/203000160","2020/08/18 7:00:00",True,"1", -208000030,999,"《海の漢》エギル",4,3,800,15000,100,1,0,0,0,"s208000030",,25,180,30,170,33,160,36,155,38,150,40,145,5,10,"召喚増強レベル","{0}レベル","skill_3_2line_moji86","un_2line_moji86","CH_AGI_SUP_007","マグロ・バディ","マグロ・バディ","お助けMobスピリット・ザ・グースロードを召喚し、戦闘支援を受ける。覚醒で召喚Mobのレベルが増強。","お助けMob【スピリット・ザ・グースロード】を召喚","夏と言えば海!海と言えば漢!
漢エギル、真夏の海に繰り出して
獲って来たるは巨大なマグロ!!
どうだ?立派なモンだろう?","slog_208000030","slog_208000030","Chara_icon/208000030","Chara_icon/208000030","2020/08/18 7:00:00",True,"1", -209000120,999,"《南風の爛漫娘》ユウキ",4,2,800,15000,100,1,0,0,0,"s209000120",,60,120,65,115,70,110,75,105,78,102,80,100,10,20,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_YUU_SUP_024","フレッシュ・スイープ","フレッシュ・〇〇〇スイープ","Mobに与えるダメージを200%上昇させる。覚醒で効果時間が延長。","Mobキラー","元気いっぱいの天真爛漫娘には、
真夏の海が良く似合う!
フレッシュなグレープフルーツを
片手に、愛らしい笑顔が弾ける。","slog_209000120","slog_209000120","Chara_icon/209000120","Chara_icon/209000120","2020/08/18 7:00:00",True,"1", -210000020,999,"《炎天の疾影》アルゴ",4,2,800,15000,100,1,0,0,0,"s210000020",,10,150,12,140,14,135,15,130,16,125,17,120,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_ARG_SUP_024","クイック・バケーション","クイック・〇〇〇バケーション","ファーストアタックで得られる
ボーナスポイントが100%
増加し、移動速度も上昇する。
覚醒で効果時間が延長。","ファーストアタックのボーナスポイント量&移動速度上昇","普段はマントに隠れた身体を、今
だけは惜しみなく太陽の元に晒す
彼女。常でない姿に動揺した誰か
さんの姿に、彼女も楽し気だ。","slog_210000020","slog_210000020","Chara_icon/210000020","Chara_icon/210000020","2020/08/18 7:00:00",True,"1", -216000070,999,"《清夏の羽休め》フィリア",4,2,800,15000,100,1,0,0,0,"s216000070",,40,180,44,172,46,168,48,164,50,160,52,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"クール・ハンター","クール・ハンター","リーグポイントの獲得量を25%増加させる。覚醒で効果時間が延長。","リーグポイントの獲得量上昇","シンプルな水着にガーリーな小物
が良く似合う、クールさと可愛ら
しさが両立した出で立ち。夏を
楽しむ準備は万端!","slog_216000070","slog_216000070","Chara_icon/216000070","Chara_icon/216000070","2020/08/18 7:00:00",True,"1", -297000120,999,"《夏空の遊翼》ユイ&ピナ",4,3,800,15000,100,1,0,0,0,"s297000120",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_SUP_SUP_013","サマー・アドベンチャー","サマー・〇〇〇〇アドベンチャー","10秒間、レコードメダルの位置をミニマップに表示する。さらにピナが現れブレスで敵を攻撃。覚醒で攻撃力が上昇。","レコードメダルの位置表示+ピナがブレスで攻撃","小さな身体に好奇心をめいっぱい
詰め込んで飛び出せば、なんだっ
て煌めいて見える。1人と1匹の
真夏の大冒険が今、始まる!","slog_297000120","slog_297000120","Chara_icon/297000120","Chara_icon/297000120","2020/08/18 7:00:00",True,"1", -217000030,999,"《盛夏の花形》セブン",5,2,1600,20000,100,1,0,0,0,"s217000030",,12,190,13,182,14,178,15,174,16,170,17,166,1,2,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"フェスティバル・アイドル","フェスティバル〇〇〇・アイドル","85秒間、グリードからの注目を集め、獲得リーグポイントを増加させる。覚醒でボーナス増加量が上昇。","グリードからの注目+リーグポイントの獲得量上昇","アイドルらしいキュートなミニ丈
浴衣で、夏を彩るゲリラリサイタ
ル!?その愛らしさと歌声に、誰
もが魅了されること間違いなし。","slog_217000030","slog_217000030","Chara_icon/217000030","Chara_icon/217000030","2020/08/25 7:00:00",True,"1", -205000120,999,"《艶やか彩花》リズベット",4,2,800,15000,100,1,0,0,0,"s205000120",,10,180,11,172,12,168,13,164,14,160,15,156,1,2,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_LIS_SUP_025","フェスティバル・リポート","フェスティバル〇〇〇・リポート","75秒間、レコードメダルの位置をミニマップに表示し、獲得リーグポイントを増加させる。覚醒でボーナス増加量が上昇。","レコードメダルの位置表示+リーグポイントの獲得量上昇","夏祭りと言えば美味しい物に綺麗
な花火…楽しみがいっぱい。全部
満喫するには時間が足りないくら
い!女子高生は欲張りなのです。","slog_205000120","slog_205000120","Chara_icon/205000120","Chara_icon/205000120","2020/08/25 7:00:00",True,"1", -206000130,999,"《祭礼の彩り》シリカ",4,2,800,15000,100,1,0,0,0,"s206000130",,10,180,11,172,12,168,13,164,14,160,15,156,1,2,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_SIL_SUP_025","フェスティバル・メイクアップ","フェスティバル〇〇・メイクアップ","75秒間、グリードの位置をミニマップに表示し、獲得リーグポイントを増加させる。覚醒でボーナス増加量が上昇。","グリードサーチ発動+リーグポイントの獲得量上昇","愛らしい薄桃色の浴衣に身を包み
相棒と一緒に待ち合わせ場所へ。
大好きな人の反応を想像し、胸を
膨らませる。似合ってますか…?","slog_206000130","slog_206000130","Chara_icon/206000130","Chara_icon/206000130","2020/08/25 7:00:00",True,"1", -218000040,999,"《賑わいの明光》レイン",4,2,800,15000,100,1,0,0,0,"s218000040",,10,180,11,172,12,168,13,164,14,160,15,156,1,2,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_RAI_SUP_025","フェスティバル・プロモーション","フェスティバル〇・プロモーション","75秒間、攻撃時に25%の確率で追加攻撃を発生させ、獲得リーグポイントを増加させる。覚醒でボーナス増加量が上昇。","攻撃時に確率で追加攻撃+リーグポイントの獲得量上昇","黒を基調とした少し大人びた浴衣
は、彼女の奥ゆかしい性格をよく
表している。賑わう会場で、花火
の光をうけ輝く彼女は美しい。","slog_218000040","slog_218000040","Chara_icon/218000040","Chara_icon/218000040","2020/08/25 7:00:00",True,"1", -299000660,999,"《攻略者憩う店》テリア",4,2,800,15000,100,1,0,0,0,"s299000660",,30,180,34,172,36,168,38,164,40,160,42,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ビーターズ・マネージャー","ビーターズ・〇〇マネージャー","レコードメダルの位置をミニマップに表示し、リーグポイントの獲得量を25%増加させる。
覚醒で効果時間が延長。","レコードメダルの位置表示+リーグポイントの獲得量上昇","ここは攻略者が集う憩いの場、
《βeater's cafe》。
最新情報と癒しを届けるべく、
幼き店長は今日も奮闘中です。","slog_299000660","slog_299000660","Chara_icon/299000660","Chara_icon/299000660","2020/07/28 7:00:00",True,"1", -299000670,999,"《未確認領域の女帝》ブリーゼ",4,3,800,15000,100,1,0,0,0,"s299000670",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_BRE_SUP_004","インビジブル・マスターマインド","インビジブル・〇マスターマインド","ボス部屋へ移動するワープポイン
トを短時間設置し、その後に聖属
性・闇属性の広範囲攻撃を行う。
覚醒で攻撃力が上昇。","ワープポイント設置+広範囲攻撃","Unknownに現れた、黒幕と
名乗る女性。リコを操り、キリト
達《SAO生還者》の記憶を集めて
鑑賞しようとしていた。","slog_299000670","slog_299000670","Chara_icon/299000670","Chara_icon/299000670","2020/10/06 7:00:00",True,"1", -299000680,999,"《皮肉屋な相棒》ニュイ",4,2,800,15000,100,1,0,0,0,"s299000680",,180,165,200,151,220,144,230,137,235,130,240,123,10,20,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_NUI_SUP_005","プロヴォーキング・フィクサー","プロヴォーキング〇〇・フィクサー","15秒間、自パーティのINTが200%上昇し、ラストアタックのボーナスも増加する。
覚醒でボーナス増加量が上昇。","INT上昇+ラストアタックで得られるボーナスポイント量上昇","Unknownに現れた、黒幕と
名乗る猫で、ブリーゼの相棒。
憎まれ口が多い皮肉屋だが、ブ
リーゼの事は尊重する素振りも。","slog_299000680","slog_299000680","Chara_icon/299000680","Chara_icon/299000680","2020/10/06 7:00:00",True,"1", -297000130,999,"《真の姿》ブリーゼ",5,3,1600,20000,100,1,0,0,0,"s297000130",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_BRE_SUP_005","ライトアンドダーク","ライトアンド〇〇〇〇〇ダーク","聖属性と闇属性の弾による
広範囲攻撃を行い、
敵にダメージを与える。
覚醒で攻撃力が上昇。","聖属性と闇属性の広範囲攻撃","菊岡によって、ブリーゼの現実の
姿が明かされる。過酷な環境に
おかれた幼き彼女が望むものと
は、一体――。","slog_297000130","slog_297000130","Chara_icon/297000130","Chara_icon/297000130","2020/10/06 7:00:00",True,"1", -297000140,999,"《育む絆》風音&リコ",5,2,1600,20000,100,1,0,0,0,"s297000140",,35,190,40,182,43,178,46,174,48,170,50,166,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_KAZ_SUP_004","フレンドリー・リクアイタル","フレンドリー・〇リクアイタル","レコードメダルとグリードの位置をミニマップに表示し、リーグポイントの獲得量を30%増加させる。覚醒で効果時間が延長。","レコードメダル&グリードサーチ発動+リーグポイントの獲得量上昇","管理者権限を返却し、Unknown
を立ち去る風音とニュイ。彼らに
リコが声をかける。またここで
会える日を楽しみに。","slog_297000140","slog_297000140","Chara_icon/297000140","Chara_icon/297000140","2020/10/06 7:00:00",True,"1", -290000120,999,"《朝露の少女》ユイ",3,2,400,10000,100,1,0,0,0,"s290000120",,20,50,22,48,24,46,26,44,27,43,28,42,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_YUI_SUP_002","アナライズ・サポート","アナライズ・〇〇〇サポート","スキルポーションと
レコードメダル、グリードの
位置をミニマップに表示する。
覚醒で効果時間が延長。","スキルポーション&レコードメダル&グリードサーチ発動","《SAO》でキリトとアスナが
出会った少女。本来は《MHCP》
と呼ばれるプレイヤーのメンタル
をフォローするAIだった。","slog_290000120","slog_290000120","Chara_icon/290000120","Chara_icon/290000120","2020/10/06 7:00:00",True,"1", -291000050,999,"《あなたに寄り添う》リコ",3,2,400,10000,100,1,0,0,0,"s291000050",,30,75,32,70,34,65,36,61,37,59,38,57,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_REC_SUP_005","アナライズ・サポート","アナライズ・〇〇〇サポート","スキルポーションと
レコードメダル、グリードの
位置をミニマップに表示する。
覚醒で効果時間が延長。","スキルポーション&レコードメダル&グリードサーチ発動","元々はプレイヤーの持つ携帯端末
に搭載されたレコメンドAI。
カーディナルに人格を付与され
NPC化されていた。","slog_291000050","slog_291000050","Chara_icon/291000050","Chara_icon/291000050","2020/10/06 7:00:00",True,"1", -292000020,999,"《仮想空間管理課》菊岡誠二郎",3,2,400,10000,100,1,0,0,0,"s292000020",,40,100,42,93,44,86,46,79,47,75,48,72,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_KIK_SUP_002","アナライズ・サポート","アナライズ・〇〇〇サポート","スキルポーションと
レコードメダル、グリードの
位置をミニマップに表示する。
覚醒で効果時間が延長。","スキルポーション&レコードメダル&グリードサーチ発動","通称《仮想課》に所属する役人。
SAO事件の際には、率先して動き
多くの人命を助けた。キリト達に
協力を仰ぎUnknown調査を行う。","slog_292000020","slog_292000020","Chara_icon/292000020","Chara_icon/292000020","2020/10/06 7:00:00",True,"1", -209000130,999,"《キューティ・ウルフ》ユウキ",5,2,1600,20000,100,1,0,0,0,"s209000130",,30,180,32,160,34,155,35,150,36,145,37,140,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_YUU_SUP_027","ハロウィンロリポップ","ハロウィン〇〇〇〇ロリポップ","ファーストアタックで得られる
ボーナスポイントが150%
増加し、移動速度も上昇する。
覚醒で効果時間が延長。","ファーストアタックのボーナスポイント量&移動速度上昇","愛らしい人狼が、ハロウィンの夜
に大暴れ!?美味しいお菓子に
誘われて、可愛いイタズラでおね
だり攻撃!","slog_209000130","slog_209000130","Chara_icon/209000130","Chara_icon/209000130","2020/10/27 7:00:00",True,"1", -201000100,999,"《ブラッキー・ヴァンプ》キリト",4,3,800,15000,100,1,0,0,0,"s201000100",,25,180,30,170,33,160,36,155,38,150,40,145,5,10,"召喚増強レベル","{0}レベル","skill_3_2line_moji86","un_2line_moji86","CH_KIR_SUP_027","ブラッディー・トリック","ブラッディー・〇〇〇トリック","お助けMobスフィアドラコを6体召喚し、戦闘支援を受ける。覚醒で召喚Mobのレベルが増強。","お助けMob【スフィアドラコ】を召喚","今宵は1年で最も特別な夜。漆黒
の闇より生まれ出し古の血族も、
その力を目覚めさせる。命が惜し
くば、お菓子を献上?!","slog_201000100","slog_201000100","Chara_icon/201000100","Chara_icon/201000100","2020/10/27 7:00:00",True,"1", -202000180,999,"《ラグー・ウィッチ》アスナ",4,2,800,15000,100,1,0,0,0,"s202000180",,15,50,18,45,21,41,23,39,24,37,25,35,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_ASU_SUP_027","スペシャル・シチュー","スペシャル・〇〇〇〇シチュー","自パーティのSTR・INT
を100%上昇させる。
覚醒で効果時間が延長。","自パーティのSTR・INT上昇","美しき魔女が取り出したるは、
パンプキン仕様のラグー・ラビッ
ト!窯で煮込んだ絶品シチューで
皆をおもてなし。","slog_202000180","slog_202000180","Chara_icon/202000180","Chara_icon/202000180","2020/10/27 7:00:00",True,"1", -203000170,999,"《ムーンナイト・ウルフ》リーファ",4,3,800,15000,100,1,0,0,0,"s203000170",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_LEA_SUP_027","ジャック・オ・ランタン","ジャック・オ・〇〇〇〇ランタン","低速で敵を追尾する打属性の誘導弾を発射し、敵にダメージを与える。覚醒で攻撃力が上昇。","打属性の誘導弾による攻撃","特別な夜、ぽっかり浮かんだ満月
に狼の血が騒ぐ!解き放たれた
美しき獣を鎮めるには、美味しい
お菓子が必要かも?!","slog_203000170","slog_203000170","Chara_icon/203000170","Chara_icon/203000170","2020/10/27 7:00:00",True,"1", -218000050,999,"《笑顔の奉迎》レイン",5,2,1600,20000,100,1,0,0,0,"s218000050",,55,190,60,182,65,178,70,174,75,170,80,166,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_RAI_SUP_013","スマイリー・サービス","スマイリー・〇〇〇サービス","Mobに与えるダメージを100%上昇させ、リーグポイントの獲得量も20%増加させる。
覚醒で効果時間が延長。","Mobキラー+リーグポイントの獲得量上昇","おもてなしならお手の物!
明るい笑顔でお出迎えされて
ご主人様も思わず笑顔。
誰もがメイドさんの虜に。","slog_218000050","slog_218000050","Chara_icon/218000050","Chara_icon/218000050","2020/11/17 7:00:00",True,"1", -204000140,999,"《氷静の差添》シノン",4,2,800,15000,100,1,0,0,0,"s204000140",,50,180,55,172,60,168,65,164,70,160,75,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIN_SUP_013","シャイ・サービス","シャイ・サービス","ボスに与えるダメージを100%上昇させ、リーグポイントの獲得量も15%増加させる。
覚醒で効果時間が延長。","ボスキラー+リーグポイントの獲得量上昇","不慣れな衣装に戸惑いが隠せない
様子だが、そこが良い!と熱狂的
ファンが続出?!照れながらの
接客に皆メロメロだ。","slog_204000140","slog_204000140","Chara_icon/204000140","Chara_icon/204000140","2020/11/17 7:00:00",True,"1", -206000140,999,"《桜袖の応援》シリカ",4,2,800,15000,100,1,0,0,0,"s206000140",,50,180,55,172,60,168,65,164,70,160,75,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIL_SUP_013","ラブリー・サービス","ラブリー・〇〇〇サービス","自パーティのINTを100%上昇させ、リーグポイントの獲得量も15%増加させる。
覚醒で効果時間が延長。","自パーティのINT上昇+リーグポイントの獲得量上昇","和風メイド服に身を包んだ可憐な
少女。愛情たっぷりに応援され
れば、みんなが元気になること
請け合い。","slog_206000140","slog_206000140","Chara_icon/206000140","Chara_icon/206000140","2020/11/17 7:00:00",True,"1", -215000060,999,"《奉仕の戦華》ストレア",4,2,800,15000,100,1,0,0,0,"s215000060",,50,180,55,172,60,168,65,164,70,160,75,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"グラマー・サービス","グラマー・〇〇〇サービス","自パーティのSTRを50%上昇させ、リーグポイントの獲得量も15%増加させる。
覚醒で効果時間が延長。","自パーティのSTR上昇+リーグポイントの獲得量上昇","豊かな身体を活かした魅惑的な
メイドさん。献身的なご奉仕に
胸を高鳴らせない人はいない
だろう。","slog_215000060","slog_215000060","Chara_icon/215000060","Chara_icon/215000060","2020/11/17 7:00:00",True,"1", -202000190,999,"《輝夜の月うさぎ》アスナ",5,3,1600,20000,100,3,0,0,0,"s202000190",,2,180,2,175,3,170,3,165,4,162,4,160,1,2,"召喚体数","{0}体","skill_3_2line_moji86","un_2line_moji86","CH_ASU_SUP_026","グレイテスト・シャイニング","グレイテスト・〇シャイニング","【獲得ポイントが3位の時のみ発動可能】グリードを召喚。
覚醒で召喚数が増加。","【発動条件・3位】グリードを召喚","満月に宿った不思議な力で、
世界を浄化する美しきうさぎ。
今宵は月夜の奇跡をあなたに。","slog_202000190","slog_202000190","Chara_icon/202000190","Chara_icon/202000190","2020/11/03 7:00:00",True,"1", -211000070,999,"《佳宵の月うさぎ》アリス",5,3,1600,20000,100,1,0,0,0,"s211000070",,30,80,40,78,50,76,60,74,70,72,80,70,10,20,"メダル増加量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_ALI_SUP_026","シャイニング・トリップ","シャイニング・〇〇〇トリップ","一定範囲内にいるグリードを
メダル排出量の多いゴールデン・
グリードに転成させる。
覚醒でメダル排出量が増加。","グリードをゴールデン・グリードに転成","満月の神秘を身に纏い、
舞い踊るは佳宵の剣舞。
軽やかに舞い跳ぶ姿はうさぎ
そのもの。","slog_211000070","slog_211000070","Chara_icon/211000070","Chara_icon/211000070","2020/11/03 7:00:00",True,"1", -203000180,999,"《暁の月うさぎ》リーファ",4,2,800,15000,100,1,0,0,0,"s203000180",,12,90,14,80,16,75,17,70,18,65,19,60,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_LEA_SUP_026","シャイニー・ラピッド","シャイニー・〇〇〇〇ラピッド","レコードメダルとグリードの位置
をミニマップに表示、自パーティ
の移動速度を上昇させる。
覚醒で効果時間が延長。","レコードメダル&グリードサーチ発動+移動速度上昇","満月を見上げ、人々は祈りを、
願いを心に祭りを行う。月より
来たるうさぎが、きっとその祈り
を月まで運んでくれるから。","slog_203000180","slog_203000180","Chara_icon/203000180","Chara_icon/203000180","2020/11/03 7:00:00",True,"1", -204000130,999,"《宵闇の月うさぎ》シノン",4,2,800,15000,100,1,0,0,0,"s204000130",,180,60,200,58,220,56,230,54,235,52,240,50,10,20,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_SIN_SUP_026","シャイニー・プレイヤー","シャイニー・〇〇〇プレイヤー","5秒間、ファーストアタックで
得られるボーナスポイントが
増加する。
覚醒で増加量が上昇。","ファーストアタックで得られるボーナスポイント量上昇","満月の強大な力は、邪な物をも
惹きつける。全ての闇を浄化する
はうさぎの使命。力を宿した弓で
敵を屠る。","slog_204000130","slog_204000130","Chara_icon/204000130","Chara_icon/204000130","2020/11/03 7:00:00",True,"1", -209000140,999,"《黄昏の月うさぎ》ユウキ",3,2,400,10000,100,1,0,0,0,"s209000140",,10,40,12,35,14,31,15,29,16,27,17,25,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_YUU_SUP_026","シャイニー・アタッカー","シャイニー・〇〇〇アタッカー","自パーティのSTRを100%上昇させる。
覚醒で効果時間が延長。","自パーティのSTR上昇","満月の夜は特別な夜。清らかな
願いと、邪な闇が集う夜。月の
神秘を担うは、5人の美しき
うさぎ達。","slog_209000140","slog_209000140","Chara_icon/209000140","Chara_icon/209000140","2020/11/03 7:00:00",True,"1", -299000690,999,"《光照らす時》メモリー・デフラグ",5,2,1600,20000,100,1,0,0,0,"s299000690",,30,200,33,193,36,186,39,179,42,172,45,165,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"レジェンド・オブ・メモリー","レジェンド・〇〇オブ・メモリー","自パーティのSTR・VIT・INT
を100%上昇させ、リーグポイントの獲得量も25%増加させる。覚醒で効果時間が延長。","自パーティのSTR・VIT・INT上昇+リーグポイントの獲得量上昇","三柱の女神と英雄が立ち上がる時
暗黒に覆われた世界に光が射す。
傍らには掛け替えのない友が――
これは、新たな伝説の1ページ。","slog_299000690","slog_299000690","Chara_icon/299000690","Chara_icon/299000690","2020/10/06 7:00:00",True,"1", -202000200,999,"《雪華の美姫》アスナ",5,2,1600,20000,100,1,0,0,0,"s202000200",,30,85,36,82,42,79,48,76,54,73,60,70,4,8,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"スノー・マジック","スノー・マジック","自パーティのSTR・VIT・INT
を70%上昇させる。
覚醒で効果時間が延長。","自パーティのSTR・VIT・INT上昇","雪の煌めきを施した美しいドレス
を纏う姿は、正しく雪華を統べる
姫君であろう。冬を彩る美しい
御姿だ。","slog_202000200","slog_202000200","Chara_icon/202000200","Chara_icon/202000200","2020/12/01 7:00:00",True,"1", -203000190,999,"《プリンセスオリオン》直葉",4,2,800,15000,100,1,0,0,0,"s203000190",,30,50,31,49,32,48,33,47,34,46,35,45,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"スターライト・ギフト","スターライト・〇〇〇〇ギフト","自パーティのSTR・INTを
50%上昇させる。
覚醒で効果時間が延長。","自パーティのSTR・INT上昇","誰もが目を奪われる愛くるしい冬
の装い。姫の秘めたる思いは、
心温まるプレゼントに込めて。","slog_203000190","slog_203000190","Chara_icon/203000190","Chara_icon/203000190","2020/12/01 7:00:00",True,"1", -204000150,999,"《聖夜の妖精》シノン",4,2,800,15000,100,1,0,0,0,"s204000150",,30,50,31,49,32,48,33,47,34,46,35,45,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"スノー・フェアリー","スノー・〇〇〇〇フェアリー","自パーティのSTRを50%
上昇させ、さらにボスに与える
ダメージを30%上昇させる。
覚醒で効果時間が延長。","自パーティのSTR上昇+ボスキラー","煌めくドレスに、彼女の涼やかな
瞳も相まって、その美しさは正に
雪の妖精のよう。","slog_204000150","slog_204000150","Chara_icon/204000150","Chara_icon/204000150","2020/12/01 7:00:00",True,"1", -209000150,999,"《ウインタークラウス》ユウキ",4,2,800,15000,100,1,0,0,0,"s209000150",,30,50,31,49,32,48,33,47,34,46,35,45,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ウインター・ギフト","ウインター・〇〇〇〇ギフト","自パーティのSTRを50%上昇させ、周囲の敵のVITを大幅に低下させる。覚醒で効果時間が延長。","自パーティのSTR上昇+周囲の敵のVITを低下","小柄な彼女には大きすぎるくらい
のコートも、元気いっぱいの彼女
には関係ない!さあ、皆に幸せを
届けに行こう!!","slog_209000150","slog_209000150","Chara_icon/209000150","Chara_icon/209000150","2020/12/01 7:00:00",True,"1", -215000070,999,"《冬宴の魅雪》ストレア",5,3,1600,20000,100,1,0,0,0,"s215000070",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"クリスマス・ビッグラブ","クリスマス・〇〇〇ビッグラブ","一定時間後に爆発する
巨大なプレゼントを投下する。
覚醒で攻撃力が上昇。","プレゼントによる強力な広範囲攻撃","丈の短いサンタ衣装で大人の魅力
たっぷり。雪をも魅了する艶やか
なサンタさんが、皆に幸福をくれ
る。","slog_215000070","slog_215000070","Chara_icon/215000070","Chara_icon/215000070","2020/12/15 7:00:00",True,"1", -202000210,999,"《妖精のクリスマス》アスナ",4,3,800,15000,100,1,0,0,0,"s202000210",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_ASU_SUP_029","ダウンプア・プレゼント","ダウンプア・〇〇〇プレゼント","プレゼントを大量に飛ばして
周囲を攻撃する。
覚醒で攻撃力が上昇。","プレゼントによる広範囲攻撃","涼やかな水妖精の髪色と、クリス
マスらしい赤のコントラストが
眩しい。妖精界にもクリスマスが
やってきた。","slog_202000210","slog_202000210","Chara_icon/202000210","Chara_icon/202000210","2020/12/15 7:00:00",True,"1", -205000130,999,"《秘める恋心》リズベット",4,3,800,15000,100,1,0,0,0,"s205000130",,1,180,1,175,2,170,2,165,3,162,3,160,1,2,"ドロップ数","{0}個","skill_3_2line_moji86","un_2line_moji86","CH_LIS_SUP_029","シークレット・プレゼント","シークレット・〇〇〇プレゼント","グリードを2体召喚。
覚醒でスキルポーションのドロップ数が増加。","グリードを召喚","乙女の心はとっても複雑。あの人
だけのサンタクロースになりたく
て、けれどなかなか素直に渡せ
なくて…。","slog_205000130","slog_205000130","Chara_icon/205000130","Chara_icon/205000130","2020/12/15 7:00:00",True,"1", -220000050,999,"《聖夜の贈り物》サチ",4,3,800,15000,100,1,0,0,0,"s220000050",,25,180,30,170,33,160,36,155,38,150,40,145,5,10,"召喚増強レベル","{0}レベル","skill_3_2line_moji86","un_2line_moji86",,"サンタクロース・カミング","サンタクロース・〇〇カミング","お助けMob背教者ニコラスを
召喚し、戦闘支援を受ける。
覚醒で召喚Mobの
レベルが増強。","お助けMob【背教者ニコラス】を召喚","今日は君だけのサンタさん。一夜
限りの奇跡を携えて、少女は
雪舞う聖夜に微笑む。","slog_220000050","slog_220000050","Chara_icon/220000050","Chara_icon/220000050","2020/12/15 7:00:00",True,"1", -204000160,999,"《温泉の弓姫》シノン",5,3,1600,20000,100,1,0,0,0,"s204000160",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_SIN_SUP_028","ベイシン・シャワー","ベイシン・〇〇〇〇シャワー","乱れ飛ぶ風呂桶で周囲の敵に
打属性のダメージを与える。
覚醒で攻撃力が上昇。","打属性の強力な広範囲攻撃","温かな湯の湧く天然温泉。偶然見
つけたその場所で、入浴を楽しむ
少女が一人。偶然であれ出くわせ
ば、叱責の怒号が――。","slog_204000160","slog_204000160","Chara_icon/204000160","Chara_icon/204000160","2021/01/19 7:00:00",True,"1", -201000110,999,"《湯上り剣士》キリト",4,3,800,15000,100,1,0,0,0,"s201000110",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_KIR_SUP_028","ホットスプリング・スチーム","ホットスプリング〇〇・スチーム","湯気を身に纏い触れた敵に
火属性のダメージを与えつつ、
自パーティに自動回復を付与。
覚醒で攻撃力が上昇。","火属性の攻撃+リジェネレイト付与","男性アバターだと分かっていても
何故かドギマギしてしまう美少女
ぶり。その視線に気付かぬは本人
ばかり…?","slog_201000110","slog_201000110","Chara_icon/201000110","Chara_icon/201000110","2021/01/19 7:00:00",True,"1", -202000220,999,"《背流し癒湯姫》アスナ",4,3,800,15000,100,1,0,0,0,"s202000220",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_ASU_SUP_028","ホットスプリング・スプラッシュ","ホットスプリング・スプラッシュ","周囲で間欠泉を噴き上げ、
火属性のダメージを与える。
覚醒で攻撃力が上昇。","火属性の広範囲攻撃","洗い場に佇む美しい少女。折角
一緒にいるんだものと目配せを
受けたら、こちらがくらりとして
しまいそう。","slog_202000220","slog_202000220","Chara_icon/202000220","Chara_icon/202000220","2021/01/19 7:00:00",True,"1", -206000160,999,"《仲良し洗いっこ》シリカ",4,1,800,15000,100,1,0,0,0,"s206000160",,30,85,35,75,40,70,45,65,50,60,55,55,10,20,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_SIL_SUP_028","ホットスプリング・ヒーリング","ホットスプリング〇・ヒーリング","戦闘不能状態のメンバーを2人復帰させ、20秒間自パーティに自動回復と状態異常予防を付与。
覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+リジェネレイト付与+状態異常予防付与","いつでも一緒の仲良しコンビ、
今日は揃って体を洗いっこ。元気
な小竜も、ちゃんとじっとしてい
られて偉かったね。","slog_206000160","slog_206000160","Chara_icon/206000160","Chara_icon/206000160","2021/01/19 7:00:00",True,"1", -202000230,999,"《甘々さくらもち》アスナ",5,1,1600,20000,100,1,0,0,0,"s202000230",,50,100,55,98,60,96,65,94,70,92,75,90,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"サクラ・ヒール","サクラ・ヒール","戦闘不能状態のメンバーを2人復帰させ、自パーティに自動回復を付与する。
覚醒で効果時間が延長。","戦闘不能状態のメンバー2人復帰+リジェネレイト付与","甘くて美味しい和菓子はいかが?
愛らしいお給仕さんと、優しく
とろける美味しい和菓子に
魅了される人続出。","slog_202000230","slog_202000230","Chara_icon/202000230","Chara_icon/202000230","2020/12/01 7:00:00",True,"1", -203000200,999,"《献身かしわもち》直葉",4,2,800,15000,100,1,0,0,0,"s203000200",,20,50,22,47,24,44,26,41,28,38,30,35,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"カシワ・フォース","カシワ・フォース","自パーティのSTRを
120%上昇させる。
覚醒で効果時間が延長。","自パーティのSTR上昇","美味しい和菓子はもちろんのこと
優しいお給仕さんがいることも
ここの人気の秘密。甘い甘~い
癒しの空間だ。","slog_203000200","slog_203000200","Chara_icon/203000200","Chara_icon/203000200","2020/12/01 7:00:00",True,"1", -206000170,999,"《きらきらあんみつ》シリカ",5,3,1600,20000,100,1,0,0,0,"s206000170",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"アンミツ・ドラゴン","アンミツ・〇〇〇ドラゴン","ピナが現れ突進で敵を攻撃。
覚醒で攻撃力が上昇。","ピナが突進で攻撃","甘い香りに誘われて、迷い込んだ
のは不思議な和菓子カフェ。
可愛い猫ちゃん給仕さんが
お出迎えしてくれる。","slog_206000170","slog_206000170","Chara_icon/206000170","Chara_icon/206000170","2020/12/01 7:00:00",True,"1", -209000160,999,"《愛々わらびもち》ユウキ",4,2,800,15000,100,1,0,0,0,"s209000160",,20,60,24,58,28,56,32,54,36,52,40,50,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ワラビ・キラー","ワラビ・キラー","ボスに与えるダメージを
150%上昇させる。
覚醒で効果時間が延長。","ボスキラー","元気な猫ちゃんに迎えられ、
甘い和菓子に舌鼓。これぞ正に
この世の楽園かも!?
虜になること間違いなし。","slog_209000160","slog_209000160","Chara_icon/209000160","Chara_icon/209000160","2020/12/01 7:00:00",True,"1", -299000700,999,"《鈴の音護身具店》スズネ",4,2,800,15000,100,1,0,0,0,"s299000700",,10,150,11,140,12,130,13,125,14,120,15,115,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ワビサビ・イクイプメント","ワビサビ・〇〇〇イクイプメント","自パーティがダメージを受けなくなり、リーグポイントの獲得量が70%増加する。覚醒で効果時間が延長。","ダメージを受けなくなる+リーグポイントの獲得量上昇","和装を得意とする防具鍛冶師。
年始やお盆の季節には特に人気が
あり、多彩な和服で皆の日常を
取り戻すのに一役買っていた。","slog_299000700","slog_299000700","Chara_icon/299000700","Chara_icon/299000700","2020/12/25",True,"1", -299000710,999,"《私の物語》コハル",5,2,1600,20000,100,1,0,0,0,"s299000710",,45,145,55,137,65,129,70,125,75,121,80,117,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"パートナー・エール","パートナー・〇〇〇〇エール","ファーストアタックとラスト
アタックで得られるボーナス
ポイントが30%増加する。
覚醒で効果時間が延長。","ファースト&ラストアタックのボーナスポイント量上昇","《SAO》の世界においては、
誰もが主人公であった。自分の
道を切り開けるのは、いつだって
自分自身だ。","slog_299000710","slog_299000710","Chara_icon/299000710","Chara_icon/299000710","2020/12/08 7:00:00",True,"1", -299000720,999,"《漆黒を切り裂く》イーディス",5,2,1600,20000,100,1,0,0,0,"s299000720",,20,85,24,82,28,79,32,76,36,73,40,70,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ダーク・レイクベッド","ダーク・〇〇〇〇レイクベッド","自パーティの攻撃に闇属性を付与し、STRを100%上昇させ、周囲の敵の耐性を除去する。覚醒で効果時間が延長。","闇属性付与+自パーティのSTR上昇+周囲の敵の耐性を除去","闇夜に閃く刃が悪を討つ。情の
厚い彼女だからこそ、その信念の
刃は鋭く硬い。湖底の常闇を統べ
悪しきを遍く飲み込むだろう。","slog_299000720","slog_299000720","Chara_icon/299000720","Chara_icon/299000720","2020/12/08 7:00:00",True,"1", -201000120,999,"《世界を結ぶ》キリト",5,3,1600,20000,100,1,0,0,0,"s201000120",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"アブゾーブ・レーザー","アブゾーブ・〇〇〇レーザー","前方に強力な闇属性のレーザーを
照射し、敵にダメージを与える。
覚醒で攻撃力が上昇。","前方に強力な闇属性のレーザーを照射","外の世界を知る彼だからこそ、
この世界の人々はいがみ合うべき
でないと知っている。皆が手と手
を取り合える世界を目指して。","slog_201000120","slog_201000120","Chara_icon/201000120","Chara_icon/201000120","2020/12/08 7:00:00",True,"1", -202000240,999,"《永遠を共に》アスナ",5,3,1600,20000,100,1,0,0,0,"s202000240",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"グラウンド・オーソリティ","グラウンド・〇〇オーソリティ","周囲に強力な土属性の広範囲攻撃
を行い、敵にダメージを与える。
覚醒で攻撃力が上昇。","土属性の強力な広範囲攻撃","愛する者と共にあれるならば、
どんな困難が訪れようと恐れは
しない。覚悟を胸に彼女は凛と
前を向く。","slog_202000240","slog_202000240","Chara_icon/202000240","Chara_icon/202000240","2020/12/08 7:00:00",True,"1", -211000080,999,"《見通せぬ未来》アリス",5,3,1600,20000,100,1,0,0,0,"s211000080",,20,120,22,116,24,112,26,108,28,104,30,100,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"テナシティ・リアル","テナシティ・〇〇〇〇リアル","攻撃中のメンバーのスキルを再使
用可能にした後、自パーティの
INTを50%上昇させる。
覚醒で効果時間が延長。","クールタイムスキップ+INT上昇","己の成すべきことを成す。しかし
先の見えぬ新天地において、成す
べきは何なのか…。彼女の自問
自答は続く。","slog_211000080","slog_211000080","Chara_icon/211000080","Chara_icon/211000080","2020/12/08 7:00:00",True,"1", -299000730,999,"《決意を秘めて》イーディス",5,3,1600,20000,100,1,0,0,0,"s299000730",,20,120,22,116,24,112,26,108,28,104,30,100,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"フォアサイト・ワンサイド","フォアサイト・〇〇ワンサイド","攻撃中のメンバーのスキルを再使
用可能にした後、ボスに与える
ダメージを50%上昇させる。
覚醒で効果時間が延長。","クールタイムスキップ+ボスキラー","変わりゆく世界の中で、決意に満
ちた瞳が光を宿す。真の自由意志
を手に入れた彼女の目に、世界は
如何に映るのか――。","slog_299000730","slog_299000730","Chara_icon/299000730","Chara_icon/299000730","2020/12/08 7:00:00",True,"1", -299000740,999,"《立ち向かう意志》ロニエ",5,2,1600,20000,100,1,0,0,0,"s299000740",,80,75,84,73,88,71,92,69,96,67,100,65,10,20,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"マイ・ジャスティス","マイ・〇〇〇〇〇ジャスティス","15秒間、ラストアタックでのボーナスポイントが増加。覚醒で増加量が上昇。","ラストアタックで得られるボーナスポイント量上昇","大戦を経て世界を知った少女は今
自分の信じる正義を胸に、自分の
足で大地を踏みしめる。相棒の小
竜と共に、新たな冒険が始まる。","slog_299000740","slog_299000740","Chara_icon/299000740","Chara_icon/299000740","2020/12/08 7:00:00",True,"1", -299000750,999,"《惑う心》ティーゼ",5,2,1600,20000,100,1,0,0,0,"s299000750",,80,75,84,73,88,71,92,69,96,67,100,65,10,20,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ヴァシレイト・ハート","ヴァシレイト・〇〇〇〇ハート","15秒間、ファーストアタックでのボーナスポイントが増加。覚醒で増加量が上昇。","ファーストアタックで得られるボーナスポイント量上昇","別れと出会いを経た彼女の胸は
答えの出せぬまま惑い揺れ動く。
世界の変革の最中において、彼女
は誰へと想いを馳せる。","slog_299000750","slog_299000750","Chara_icon/299000750","Chara_icon/299000750","2020/12/08 7:00:00",True,"1", -299000760,999,"《薄青の精鋭》エントキア",5,2,1600,20000,100,1,0,0,0,"s299000760",,35,180,38,168,41,156,44,144,47,132,50,120,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ペイルブルー・エリート","ペイルブルー・〇〇〇エリート","グリードの位置をミニマップに表示し、移動速度も上昇する。
覚醒で効果時間が延長。","グリードサーチ発動&移動速度上昇","《公理教会》の整合騎士の一人。
大戦時は山脈の警備にあたってお
り、その実力は未知数。","slog_299000760","slog_299000760","Chara_icon/299000760","Chara_icon/299000760","2020/12/08 7:00:00",True,"1", -299000770,999,"《萌ゆる深緑》ネルギウス",5,2,1600,20000,100,1,0,0,0,"s299000770",,60,120,65,116,70,112,75,108,80,104,85,100,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"スプラウト・プラント","スプラウト・〇〇〇プラント","自パーティがよろけ・ダウン無効状態になる。
覚醒で効果時間が延長。","よろけ・ダウン無効","《公理教会》の整合騎士の一人で
神器《萌嵐槍》の使い手。大戦時
は山脈の警備にあたっていた。","slog_299000770","slog_299000770","Chara_icon/299000770","Chara_icon/299000770","2020/12/08 7:00:00",True,"1", -206000150,999,"《碧海の踊り子》シリカ",5,2,1600,20000,100,1,0,0,0,"s206000150",,5,150,6,145,7,140,8,135,9,132,10,130,1,2,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIL_SUP_014","ジョンティ・ステップ","ジョンティ・〇〇〇ステップ","ファーストアタックで得られる
ボーナスポイントが500%増加
する。覚醒で効果時間が延長。","ファーストアタックで得られるボーナスポイント量上昇","飛び跳ね舞い踊る幼い少女の軽快
な足音。その小気味好いリズムは
不思議と観る者に力を与える。彼
女こそが勝利の女神なのかも。","slog_206000150","slog_206000150","Chara_icon/206000150","Chara_icon/206000150","2021/04/20 7:00:00",True,"1", -202000250,999,"《閃花の舞姫》アスナ",4,3,800,15000,100,1,0,0,0,"s202000250",,1,180,1,175,2,170,2,165,3,162,3,160,1,2,"ドロップ数","{0}個","skill_3_2line_moji86","un_2line_moji86","CH_ASU_SUP_014","チャーム・ブルーム","チャーム・〇〇〇〇〇ブルーム","ランダムで敵Mobのミミックか
グリードを4体召喚する。
覚醒でスキルポーションの
ドロップ数が増加。","ランダムで敵Mob【ミミック】かグリードを召喚","美しい長髪を揺らめかせ、刃の光
を閃かせ、笑顔を絶やさず彼女は
踊る。その心は、愛する者の勝利
を願って。","slog_202000250","slog_202000250","Chara_icon/202000250","Chara_icon/202000250","2021/04/20 7:00:00",True,"1", -204000170,999,"《氷弾の闘舞》シノン",4,2,800,15000,100,1,0,0,0,"s204000170",,15,60,18,58,21,56,24,54,27,52,30,50,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIN_SUP_014","トリップ・ウィナー","トリップ・〇〇〇〇ウィナー","ボスに与えるダメージを
200%上昇させる。
覚醒で効果時間が延長。","ボスキラー","涼やかな眼差しの奥底には、勝利
への渇望が静かに燃える。そんな
彼女の猛き舞に、闘志を刺激され
ない者はいない。","slog_204000170","slog_204000170","Chara_icon/204000170","Chara_icon/204000170","2021/04/20 7:00:00",True,"1", -216000080,999,"《探求の踊り手》フィリア",4,3,800,15000,100,1,0,0,0,"s216000080",,20,105,30,103,40,101,50,99,60,97,70,95,10,20,"メダル増加量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"トレジャー・サルテーション","トレジャー・〇〇サルテーション","一定範囲内のグリードをゴールデン・グリードに転生し、20秒間グリードの位置をミニマップに表示。覚醒で排出メダル量が増加。","グリードをゴールデン・グリードに転成+グリードサーチ発動","この砂漠のどこかに眠る秘宝を求
め、旅を続ける美しい踊り子。探
求の果てに、彼女は如何なるもの
と出会うのか。","slog_216000080","slog_216000080","Chara_icon/216000080","Chara_icon/216000080","2021/04/20 7:00:00",True,"1", -205000140,999,"《甘い真心》リズベット",5,3,1600,20000,100,1,0,20,0,"s205000140",,20,100,22,97,24,94,26,91,28,88,30,85,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_LIS_SUP_032","スウィート・シャワー","スウィート・〇〇〇〇シャワー","一定時間、魅了効果のあるチョコ
を周囲に投下。覚醒で効果時間が
延長。【パッシブ】アダプタブル
出現率が上昇。重複で効果増。","一定時間、周囲に魅了効果のあるチョコを投下","今宵は女子の祭典。その手に握る
道具を、槌から泡立て器に持ち替
えて。普段は照れ臭くても、今日
ばかりは恋心に素直になろう。","slog_205000140","slog_205000140","Chara_icon/205000140","Chara_icon/205000140","2021/02/02 7:00:00",True,"1", -204000180,999,"《甘い恋のコクハク》シノン",4,2,800,15000,100,1,0,0,0,"s204000180",,20,100,22,97,24,94,26,91,28,88,30,85,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIN_SUP_032","シュガー・プレゼント","シュガー・〇〇〇プレゼント","一定時間自パーティの攻撃に魅了
を付与し、ラストアタックボーナ
スを60%増加する。
覚醒で効果時間が延長。","自パーティの攻撃に魅了付与+ラストアタックで得られるボーナスポイント量上昇","普段はクールな彼女も、この日だ
けは甘い笑顔を覗かせる。気持ち
をギフトにいっぱい詰めて、大切
な告白をあなたに。","slog_204000180","slog_204000180","Chara_icon/204000180","Chara_icon/204000180","2021/02/02 7:00:00",True,"1", -206000180,999,"《思慕の猫姫》シリカ",4,2,800,15000,100,1,0,0,0,"s206000180",,20,100,22,97,24,94,26,91,28,88,30,85,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIL_SUP_032","ラブリー・プレゼント","ラブリー・〇〇〇プレゼント","一定時間自パーティの攻撃に魅了
を付与し、ファーストアタック
ボーナスを50%増加する。
覚醒で効果時間が延長。","自パーティの攻撃に魅了付与+ファーストアタックで得られるボーナスポイント量上昇","ドキドキで胸が張り裂けそう。
いたいけな少女の切なる想い、
大切なあの人に届けることが
出来るのか――?","slog_206000180","slog_206000180","Chara_icon/206000180","Chara_icon/206000180","2021/02/02 7:00:00",True,"1", -209000170,999,"《恋焦がれるココロ》ユウキ",4,2,800,15000,100,1,0,0,0,"s209000170",,20,100,22,97,24,94,26,91,28,88,30,85,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_YUU_SUP_032","ハニー・プレゼント","ハニー・〇〇〇〇プレゼント","一定時間自パーティの攻撃に魅了
を付与し、リーグポイントの獲得
量を30%増加する。
覚醒で効果時間が延長。","自パーティの攻撃に魅了付与+リーグポイントの獲得量上昇","元気印の少女も今日はちょっぴり
緊張気味?普段は言葉に出来ない
甘いココロを贈る――そんなワガ
ママも今日は許されるよね。","slog_209000170","slog_209000170","Chara_icon/209000170","Chara_icon/209000170","2021/02/02 7:00:00",True,"1", -203000210,999,"《安らかな夢見》リーファ",5,2,1600,20000,100,1,0,0,0,"s203000210","s203000210_passive",20,150,23,145,26,140,29,135,32,132,35,130,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_LEA_SUP_035","フェアリー・ドリーム","フェアリー・〇〇〇ドリーム","ファーストアタックボーナスが
100%増加。覚醒で時間延長。
【パッシブ】ファーストアタック
を重ねる毎にボーナスが増加。","ファーストアタックで得られるボーナスポイント量上昇","今日はのんびりお休みタイム。
スピードホリックな妖精も、翅を
休めてリラックス。あなたと一緒
なら素敵な夢が見られるかも。","slog_203000210","slog_203000210","Chara_icon/203000210","Chara_icon/203000210","2021/02/16 7:00:00",True,"1", -204000190,999,"《早天の射手》シノン",4,2,800,15000,100,1,0,0,0,"s204000190",,12,90,14,80,16,75,17,70,18,65,19,60,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIN_SUP_035","アーリー・アングリー","アーリー・〇〇〇アングリー","一定時間スキルポーションと
グリードの位置をミニマップに
表示し、移動速度も上昇する。
覚醒で効果時間が延長。","スキルポーション&グリードサーチ発動+移動速度上昇","目覚めの朝、無防備な彼女。そこ
に居合わせてしまったのは幸か
不幸か?!恥じらいの弾丸で蜂の
巣にされる前に逃亡あるのみ。","slog_204000190","slog_204000190","Chara_icon/204000190","Chara_icon/204000190","2021/02/16 7:00:00",True,"1", -215000080,999,"《夢路への誘い》ストレア",4,2,800,15000,100,1,0,0,0,"s215000080",,16,50,18,47,20,44,22,41,23,38,24,35,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ドリーミー・シェア","ドリーミー・〇〇〇〇〇シェア","自パーティのSTRを
150%上昇させる。
覚醒で効果時間が延長。","自パーティのSTR上昇","まどろみの中、柔らかな体温に
誘われるは幸福な夢の中。優しい
笑みを浮かべた彼女の添い寝に
温かな気持ちがあふれだす。","slog_215000080","slog_215000080","Chara_icon/215000080","Chara_icon/215000080","2021/02/16 7:00:00",True,"1", -217000040,999,"《憩いの歌姫》セブン",4,2,800,15000,100,1,0,0,0,"s217000040",,20,160,22,152,24,148,26,144,28,140,30,136,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"リラックス・ジーニアス","リラックス・〇〇ジーニアス","リーグポイント獲得量が
45%増加する。
覚醒で効果時間が延長。","獲得リーグポイント上昇","忙しい天才少女の束の間の休息。
寝る間も惜しんで研究に勤しむ
彼女も、今日は愛らしい寝間着で
リラックス。","slog_217000040","slog_217000040","Chara_icon/217000040","Chara_icon/217000040","2021/02/16 7:00:00",True,"1", -209000180,999,"《紫光の絶拳》ユウキ",5,2,1600,20000,100,1,0,0,0,"s209000180",,20,180,22,176,24,172,26,168,28,164,30,160,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"カンフー・パワー!","カンフー・〇〇〇〇パワー!","自パーティのSTRを150%
上昇させ、リーグポイントの
獲得量を50%増加させる。
覚醒で効果時間が延長。","自パーティのSTR上昇+獲得リーグポイント上昇","長い三つ編みを揺らして、元気
いっぱいカンフー娘のご登場!
見た目の愛らしさとは裏腹に、
その一撃はかなり重いとか…!?","slog_209000180","slog_209000180","Chara_icon/209000180","Chara_icon/209000180","2021/03/02 7:00:00",True,"1", -202000260,999,"《華麗な紅華》アスナ",4,2,800,15000,100,1,0,0,0,"s202000260",,10,60,12,58,14,56,16,54,18,52,20,50,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"エレガント・カンフー","エレガント・〇〇〇カンフー","自パーティのSTRが120%
上昇し、ラストアタック
ボーナスが50%増加する。
覚醒で効果時間が延長。","自パーティのSTR上昇+ラストアタックで得られるボーナスポイント量上昇","チャイナドレスでエレガントな
夜を。中華娘が見せる今宵の夢は
鮮やかな深紅が織りなす、艶やか
な時間――。","slog_202000260","slog_202000260","Chara_icon/202000260","Chara_icon/202000260","2021/03/02 7:00:00",True,"1", -203000220,999,"《疾風の美技》リーファ",4,2,800,15000,100,1,0,0,0,"s203000220",,10,60,12,58,14,56,16,54,18,52,20,50,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"フェアリー・カンフー","フェアリー・〇〇〇カンフー","自パーティのSTRが120%
上昇し、ファーストアタック
ボーナスが40%増加する。
覚醒で効果時間が延長。","自パーティのSTR上昇+ファーストアタックで得られるボーナスポイント量上昇","元気に誘う妖精娘も、セクシーな
スリットで無意識に皆を誘惑して
しまう。その手を取れば、夢のよ
うな一時が約束されている。","slog_203000220","slog_203000220","Chara_icon/203000220","Chara_icon/203000220","2021/03/02 7:00:00",True,"1", -218000060,999,"《赤影の明花》レイン",4,2,800,15000,100,1,0,0,0,"s218000060",,10,60,12,58,14,56,16,54,18,52,20,50,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"グレイス・カンフー","グレイス・〇〇〇〇カンフー","自パーティのSTRが120%上
昇。ファーストアタックとラスト
アタックのボーナスが35%増加
覚醒で効果時間が延長。","自パーティのSTR上昇+ファーストアタック&ラストアタックで得られるボーナスポイント量上昇","少し控え目な上品なチャイナ服…
と見せかけて、大胆なスリットに
皆の視線は釘付け。彼女には珍し
い青い衣装もよく映えている。","slog_218000060","slog_218000060","Chara_icon/218000060","Chara_icon/218000060","2021/03/02 7:00:00",True,"1", -204000200,999,"《パステルイノセンス》シノン",5,3,1600,20000,100,1,0,0,0,"s204000200",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"パステル・アローシャワー","パステル・〇〇〇アローシャワー","一定時間、前方に様々な矢を連射
して敵にダメージを与える。
覚醒で攻撃力が上昇。","一定時間、前方に矢を連射","気品ある白を基調にしたパステル
なゴシック衣装に身を包んだ彼女
は、さながらお人形さんのよう。
可憐な姿で見る者を魅了する。","slog_204000200","slog_204000200","Chara_icon/204000200","Chara_icon/204000200","2021/01/26 7:00:00",True,"1", -209000190,999,"《ロリータプリンセス》ユウキ",4,2,800,15000,100,1,0,0,0,"s209000190",,30,160,34,152,36,148,38,144,40,140,42,136,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ロリータ・チアー","ロリータ・チアー","リーグポイント獲得量が
30%増加する。
覚醒で効果時間が延長。","獲得リーグポイント上昇","ピンクのリボンがアクセントの
愛らしいロリータドレス。小さな
プリンセスにピッタリの衣装で、
気分はお嬢様。","slog_209000190","slog_209000190","Chara_icon/209000190","Chara_icon/209000190","2021/01/26 7:00:00",True,"1", -299000780,999,"《心照らす歌声》ユナ",5,2,1600,20000,100,1,0,0,0,"s299000780",,20,100,24,90,28,80,31,70,33,65,35,60,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"エンチャント・シンガー","エンチャント・〇〇〇シンガー","敵からの注目を集め、さらに自パーティのSTR・VIT・INTを200%上昇させる。覚醒で効果時間が延長。","自パーティに敵の注目を集める+自パーティのSTR・VIT・INT上昇","この歌は、皆のために――。
全ての人を等しく照らす彼女の歌
声は、特別な一人の心にも深く響
く。魂の本質は変わらぬままで。","slog_299000780","slog_299000780","Chara_icon/299000780","Chara_icon/299000780","2021/03/16 7:00:00",True,"1", -299000790,999,"《心奮う戦い》エイジ",5,2,1600,20000,100,1,0,0,0,"s299000790",,30,180,32,160,34,155,35,150,36,145,37,140,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ロンリー・ソルジャー","ロンリー・〇〇〇ソルジャー","リーグポイント獲得量が40%
増加し、移動速度も上昇する。
覚醒で効果時間が延長。","獲得リーグポイント上昇+移動速度上昇","愛するたった一人を取り戻すため
青年は孤独に剣を握る。彼女であ
り彼女でない、その幻影を追い求
めて。この刃は誰のため。","slog_299000790","slog_299000790","Chara_icon/299000790","Chara_icon/299000790","2021/03/16 7:00:00",True,"1", -204000210,999,"《男らしく見えて…》シノン",5,1,1600,20000,100,1,0,0,0,"s204000210",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・チャンス","スリープウィズ・〇〇チャンス","戦闘不能状態のメンバーを2人復帰させ、10秒間ラストアタックボーナスを50%増加させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+ラストアタックで得られるボーナスポイント量上昇","かの世界で数年を過ごした彼は、
なんだかとても男らしく見えて…
記憶を巡らせる間にも、いつもよ
りドギマギしてしまう乙女心。","slog_204000210","slog_204000210","Chara_icon/204000210","Chara_icon/204000210","2021/02/02 7:00:00",True,"1", -205000150,999,"《温かな距離》リズベット",5,1,1600,20000,100,1,0,0,0,"s205000150",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・アーミー","スリープウィズ・〇〇アーミー","戦闘不能状態のメンバーを2人復帰させ、30秒間自パーティがよろけ・ダウン無効状態になる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+よろけ・ダウン無効","あの時、生きていて良かった。
一緒に居られて良かった。それは
二人の共通の思い。すぐそばで、
心の温度を再確認しよう。","slog_205000150","slog_205000150","Chara_icon/205000150","Chara_icon/205000150","2021/02/02 7:00:00",True,"1", -299000800,999,"《目と目を合わせて》メディナ",5,1,1600,20000,100,1,0,0,0,"s299000800",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・キラー","スリープウィズ・〇〇〇キラー","戦闘不能状態のメンバーを2人復帰させ、20秒間ボスに与えるダメージを100%上昇させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+ボスキラー","こんな距離で話をするのは、慣れ
ていないから落ち着かない。でも
一緒の思い出だからこそ――
最後には、目と目を合わせて。","slog_299000800","slog_299000800","Chara_icon/299000800","Chara_icon/299000800","2021/02/02 7:00:00",True,"1", -299000810,999,"《幼妹の添寝》セルカ",5,1,1600,20000,100,1,0,0,0,"s299000810",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ヒール","スリープウィズ・〇〇〇ヒール","戦闘不能状態のメンバーを2人復帰させ、20秒間自パーティに自動回復を付与する。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+リジェネレイト付与","幼い少女は、お世話になった彼の
ため、緊張を抱えながらも添い寝
する。思い出を辿れば、段々緊張
もほぐれるかも。","slog_299000810","slog_299000810","Chara_icon/299000810","Chara_icon/299000810","2021/02/02 7:00:00",True,"1", -299000820,999,"《人との接し方》シェータ",5,1,1600,20000,100,1,0,0,0,"s299000820",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・スルー","スリープウィズ・〇〇〇スルー","戦闘不能状態のメンバーを2人復帰させ、15秒間周囲の敵のVITを大幅に低下させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+周囲の敵のVITを低下","人との距離感は難しい。彼女に
とって、興味とは斬る対象。そう
でない接し方は分からぬまま…。
近付きすぎにはご用心。","slog_299000820","slog_299000820","Chara_icon/299000820","Chara_icon/299000820","2021/02/02 7:00:00",True,"1", -299000830,999,"《死の天使》サトライザー",5,3,1600,20000,100,1,0,0,0,"s299000830",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"オムニポテント・ニヒリティ","オムニポテント・〇ニヒリティ","闇属性の広範囲攻撃を行い、さらに15秒間周囲の敵のSTR・VIT・INTを大幅に低下させる。
覚醒で攻撃力が上昇。","闇属性の広範囲攻撃+周囲の敵のSTR・VIT・INTを低下","虚無を統べる真の邪悪。全能感に
支配され、暗黒の翼を携えたその
姿は、正しく《死の天使》の名に
相応しい。","slog_299000830","slog_299000830","Chara_icon/299000830","Chara_icon/299000830","2021/02/02 7:00:00",True,"1", -201000130,999,"《夜空に煌く星》キリト",5,3,1600,20000,100,1,0,0,0,"s201000130",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スターリー・ブルーナイト","スターリー・〇〇ブルーナイト","周囲に氷咲効果のある広範囲攻撃
を行い、その後に強力な闇属性の
レーザーを照射する。
覚醒で攻撃力が上昇。","氷咲効果のある広範囲攻撃+闇属性のレーザーを照射","温かな闇の中、人々を照らす星々
の光。この世界にとって彼という
英雄の存在は、正しく星のよう。
彼にとっての親友と同じように。","slog_201000130","slog_201000130","Chara_icon/201000130","Chara_icon/201000130","2021/02/02 7:00:00",True,"1", -202000270,999,"《女神の笑顔》アスナ",5,2,1600,20000,100,1,0,0,0,"s202000270",,10,60,12,58,14,56,16,54,18,52,20,50,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"キューティ・ゴッデス","キューティ・〇〇〇ゴッデス","自パーティのINTが100%
上昇し、ラストアタック
ボーナスが50%増加する。
覚醒で効果時間が延長。","INT上昇+ラストアタックで得られるボーナスポイント量上昇","攻略の鬼と揶揄される彼女でも、
オフの日に見せる輝く笑顔は女神
のように愛らしい。大切な日は
大切な人と共に。","slog_202000270","slog_202000270","Chara_icon/202000270","Chara_icon/202000270","2021/02/02 7:00:00",True,"1", -206000190,999,"《再生の花》シリカ",5,2,1600,20000,100,1,0,0,0,"s206000190",,10,60,12,58,14,56,16,54,18,52,20,50,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"フラワリー・メモリー","フラワリー・〇〇〇メモリー","自パーティのINTが100%
上昇し、ファーストアタック
ボーナスが40%増加する。
覚醒で効果時間が延長。","INT上昇+ファーストアタックで得られるボーナスポイント量上昇","大事な相棒を蘇らせてくれた、思
い出の花。大切な日にこそ、この
花のことを思い出す。助けてくれ
た優しいあの人のことと一緒に。","slog_206000190","slog_206000190","Chara_icon/206000190","Chara_icon/206000190","2021/02/02 7:00:00",True,"1", -220000060,999,"《憩いの場》サチ",5,2,1600,20000,100,1,0,0,0,"s220000060",,10,60,12,58,14,56,16,54,18,52,20,50,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"グロウリング・レスト","グロウリング・〇〇〇〇レスト","自パーティのINTを100%
上昇させ、リーグポイントの
獲得量を30%増加させる。
覚醒で効果時間が延長。","INT上昇+獲得リーグポイント上昇","あの日の乾杯が、大事な一歩に繋
がった。共に歩む切っ掛けをくれ
た出会いを祝って、大切な日に再
び杯を交わそう。","slog_220000060","slog_220000060","Chara_icon/220000060","Chara_icon/220000060","2021/02/02 7:00:00",True,"1", -206000200,999,"《抱きしめ幼愛》シリカ",5,1,1600,20000,100,1,0,0,0,"s206000200",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ハグ","スリープウィズ・〇〇〇〇〇ハグ","戦闘不能状態のメンバーを2人復帰させ、10秒間ファーストアタックボーナスを40%増加。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+ファーストアタックで得られるボーナスポイント量上昇","大好きな相棒のぬいぐるみを抱き
しめて、大好きなあの人の隣へ。
火照る頬と高鳴る胸は、ぬいぐる
みに埋めて誤魔化して。","slog_206000200","slog_206000200","Chara_icon/206000200","Chara_icon/206000200","2021/03/30 7:00:00",True,"1", -211000090,999,"《折り重なる感情》アリス",5,1,1600,20000,100,1,0,0,0,"s211000090",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・フィール","スリープウィズ・〇〇〇フィール","戦闘不能状態のメンバーを2人復帰させ、30秒間グリードからの注目を集める。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+グリードからの注目","彼と出会うまで、こんなに色々な
感情を抱くことは無かった。喜び
も、怒りも、悲しみも…そして、
温かく大切な想いも。","slog_211000090","slog_211000090","Chara_icon/211000090","Chara_icon/211000090","2021/03/30 7:00:00",True,"1", -299000840,999,"《憧れの先輩と》ロニエ",5,1,1600,20000,100,1,0,0,0,"s299000840",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ウィッシュ","スリープウィズ・〇〇ウィッシュ","戦闘不能状態のメンバーを2人復帰させ、15秒間レコードメダルの位置をミニマップに表示する。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+レコードメダルサーチ","傍付き練士として仕えた憧れの
先輩。強くて優しい、大好きな彼
と添い寝して、緊張しないはずが
ない! 少女の心臓は爆発寸前。","slog_299000840","slog_299000840","Chara_icon/299000840","Chara_icon/299000840","2021/03/30 7:00:00",True,"1", -299000850,999,"《悪戯な捕食者》フィゼル&リネル",5,1,1600,20000,100,1,0,0,0,"s299000850",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ツイン","スリープウィズ・〇〇〇〇ツイン","戦闘不能状態のメンバーを2人復帰させ、周囲の敵に麻痺を付与する。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+周囲の敵に麻痺付与","小さな騎士見習いたちは、自分た
ちを出し抜いた獲物に興味津々。
虎視眈々と機会を伺う幼い捕食者
には、彼も翻弄されるばかり。","slog_299000850","slog_299000850","Chara_icon/299000850","Chara_icon/299000850","2021/03/30 7:00:00",True,"1", -299000860,999,"《坊やの傍ら》ファナティオ",5,1,1600,20000,100,1,0,0,0,"s299000860",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・アダルト","スリープウィズ・〇〇〇アダルト","戦闘不能状態のメンバーを2人復帰させ、20秒間Mobに与えるダメージを100%上昇させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+Mobキラー","自身を打ち負かし、そして救って
くれた坊や。そんな興味の尽きな
い彼に協力するんだもの、折角な
ら可愛がってあげなくちゃね。","slog_299000860","slog_299000860","Chara_icon/299000860","Chara_icon/299000860","2021/03/30 7:00:00",True,"1", -202000280,999,"《攻略の最前線へ》アスナ",5,2,1600,20000,100,1,0,0,0,"s202000280",,40,120,48,116,56,112,64,108,72,104,80,100,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"フロントランナー","フロントランナー","ボスに与えるダメージを150%上昇させる。
覚醒で効果時間が延長。","ボスキラー","SAO攻略の最前線を切り拓く、
鋭くも厳しい彼女。《攻略の鬼》
とまで呼ばれたその原動力は、
現実への帰還にかける想い。","slog_202000280","slog_202000280","Chara_icon/202000280","Chara_icon/202000280","2021/03/30 7:00:00",True,"1", -204000220,999,"《切り拓く弾道》シノン",5,2,1600,20000,100,1,0,0,0,"s204000220",,30,120,36,116,42,112,48,108,54,104,60,100,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"バレット・ゲットオーバー","バレット・〇〇〇ゲットオーバー","ボスに与えるダメージを200%上昇させる。
覚醒で効果時間が延長。","ボスキラー","ショッキングな過去を乗り越える
ため、強くなるために、少女は銃
を手にした。その弾丸が切り拓く
のは、明るい未来への道筋。","slog_204000220","slog_204000220","Chara_icon/204000220","Chara_icon/204000220","2021/03/30 7:00:00",True,"1", -201000140,999,"《浮遊城の救世主》キリト",5,2,1600,20000,100,1,0,0,0,"s201000140",,15,75,16,73,17,71,18,69,19,67,20,65,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ヒーローオブブラッキー","ヒーローオブ〇〇〇〇ブラッキー","ラストアタックで得られるボーナスポイントが75%増加する。覚醒で効果時間が延長。","ラストアタックで得られるボーナスポイント量上昇","浮遊城アインクラッド。その攻略
を語る上で彼の存在を欠くことは
出来ない。人を思う故に孤独を
選んだ、孤高のブラッキー。","slog_201000140","slog_201000140","Chara_icon/201000140","Chara_icon/201000140","2021/03/30 7:00:00",True,"1", -203000230,999,"《華麗なる妖精》リーファ",5,2,1600,20000,100,1,0,0,0,"s203000230",,15,75,16,73,17,71,18,69,19,67,20,65,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"フェアリー・ダンス","フェアリー・〇〇〇ダンス","ファーストアタックで得られるボーナスポイントが60%増加。覚醒で効果時間が延長。","ファーストアタックで得られるボーナスポイント量上昇","同じ心を持った者同士なら、どん
な相手だって仲良くなれるはず。
しがらみや偏見を嫌う彼女の優し
い精神は、まさに妖精のよう。","slog_203000230","slog_203000230","Chara_icon/203000230","Chara_icon/203000230","2021/03/30 7:00:00",True,"1", -205000160,999,"《鍛冶屋の恋心》リズベット",5,2,1600,20000,100,1,0,0,0,"s205000160",,15,75,16,73,17,71,18,69,19,67,20,65,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"スノウリー・メモリー","スノウリー・〇〇〇メモリー","リーグポイントの獲得量を45%増加させる。覚醒で効果時間が延長。","リーグポイントの獲得量上昇","雪山の山頂で、共に見た朝日の
美しさは、生涯忘れられない大切
な思い出。彼の手の温もりが、心
の温度になって脈を打つ。","slog_205000160","slog_205000160","Chara_icon/205000160","Chara_icon/205000160","2021/03/30 7:00:00",True,"1", -202000290,999,"《愛情の眼差し》アスナ",5,1,1600,20000,100,1,0,0,0,"s202000290",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ラバー","スリープウィズ・〇〇〇〇ラバー","戦闘不能状態のメンバーを2人復帰させ、10秒間獲得リーグポイントを30%増加させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+獲得リーグポイント上昇","遠き異界の地において、新たな
戦いに身を投じる愛しい人。彼の
心を癒すため、愛の温もりを届け
るために、寄り添い続ける。","slog_202000290","slog_202000290","Chara_icon/202000290","Chara_icon/202000290","2021/04/27 7:00:00",True,"1", -203000240,999,"《親愛なる兄と》リーファ",5,1,1600,20000,100,1,0,0,0,"s203000240",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・シスター","スリープウィズ・〇〇〇シスター","戦闘不能状態のメンバーを2人復帰させ、10秒間自パーティの移動速度を上昇させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+移動速度上昇","大切な兄との共寝はどこか懐かし
いような、けれどやっぱりドキド
キするような。家族の温もりは
何物にも代えられない。","slog_203000240","slog_203000240","Chara_icon/203000240","Chara_icon/203000240","2021/04/27 7:00:00",True,"1", -299000870,999,"《尊敬する先輩》ティーゼ",5,1,1600,20000,100,1,0,0,0,"s299000870",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・リスペクト","スリープウィズ・〇〇リスペクト","戦闘不能状態のメンバーを2人復帰させ、15秒間グリードの位置をミニマップに表示する。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+グリードサーチ","尊敬する相手だけれど、つい口を
ついて出るのは憧れの先輩――彼
の相棒のことばかり。互いの大事
な人だからこそ、話も弾む。","slog_299000870","slog_299000870","Chara_icon/299000870","Chara_icon/299000870","2021/04/27 7:00:00",True,"1", -299000880,999,"《流麗なる華》ソルティリーナ",5,1,1600,20000,100,1,0,0,0,"s299000880",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・コーチ","スリープウィズ・〇〇〇〇コーチ","戦闘不能状態のメンバーを2人復帰させ、20秒間自パーティのSTRを75%上昇させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+自パーティのSTR上昇","後輩の危機とあらばひと肌脱ぐの
が良き先輩というもの。大切なこ
とに気付かせてくれたお礼…
それ以上の気持ちも込めて。","slog_299000880","slog_299000880","Chara_icon/299000880","Chara_icon/299000880","2021/04/27 7:00:00",True,"1", -299000890,999,"《内に潜む想い》カーディナル",5,1,1600,20000,100,1,0,0,0,"s299000890",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ティーチ","スリープウィズ・〇〇〇ティーチ","戦闘不能状態のメンバーを2人復帰させ、20秒間自パーティのINTを100%上昇させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+自パーティのINT上昇","感情が表に出にくい彼女だが、そ
れでもその胸中には様々な想いが
巡っている。温かな触れ合いの中
で、彼女の心も色濃く見える。","slog_299000890","slog_299000890","Chara_icon/299000890","Chara_icon/299000890","2021/04/27 7:00:00",True,"1", -212000060,999,"《寄り添う親友》ユージオ",5,1,1600,20000,100,1,0,0,0,"s212000060",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ベストフレンド","スリープウィズ・〇ベストフレンド","戦闘不能状態のメンバーを2人復帰させ、周囲の敵に氷咲を付与する。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+周囲の敵に氷咲付与","旅を共にした相棒同士、共寝くら
いは慣れたもの。とはいえ、どこ
か気恥ずかしい。親愛なる友との
語らいは夜更けまで続く。","slog_212000060","slog_212000060","Chara_icon/212000060","Chara_icon/212000060","2021/04/27 7:00:00",True,"1", -201000150,999,"《剣に宿る絆》キリト",5,2,1600,20000,100,1,0,0,0,"s201000150",,15,65,17,61,19,57,21,54,22,52,23,50,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ブラッディ・ソード","ブラッディ・〇〇〇ソード","自パーティのSTRを140%上昇させる。覚醒で効果時間が延長。【キリトのみ効果が2倍】","【効果上昇・キリト】STR上昇","世界の命運を握る一戦で、友はそ
の命を賭して戦い抜いた。彼の魂
を映し、赤き一閃はどこまでも
凛々しくひらめく。","slog_201000150","slog_201000150","Chara_icon/201000150","Chara_icon/201000150","2021/04/27 7:00:00",True,"1", -204000230,999,"《ショート・ブレイク》シノン",5,2,1600,20000,100,1,0,0,0,"s204000230",,30,100,31,96,32,92,33,88,34,84,35,80,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ストロング・シューター","ストロング・〇〇シューター","自パーティのSTRを100%上昇させ、さらにボスに与えるダメージを60%上昇させる。覚醒で効果時間が延長。","自パーティのSTR上昇+ボスキラー","己に厳しい弓使いの休息の一幕。
強さを追い求める日々こそ、彼女
の日常。今日も高みを目指して、
信じる道を歩んでゆく。","slog_204000230","slog_204000230","Chara_icon/204000230","Chara_icon/204000230","2021/04/27 7:00:00",True,"1", -209000200,999,"《剣姫の願い》ユウキ",5,2,1600,20000,100,1,0,0,0,"s209000200",,20,85,24,82,28,79,32,76,36,73,40,70,4,8,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"スプリング・ホープ","スプリング・〇〇〇〇ホープ","自パーティのSTR・VIT・INTを110%上昇させる。覚醒で効果時間が延長。","自パーティのSTR・VIT・INT上昇","凄まじい強さを誇る絶剣も、一人
の少女に違いない。これからも皆
と共にあれるよう、皆が幸せでい
られるよう。願いを込めて。","slog_209000200","slog_209000200","Chara_icon/209000200","Chara_icon/209000200","2021/04/27 7:00:00",True,"1", -299000900,999,"《柳絮の守護》コハル",5,2,1600,20000,100,1,0,0,0,"s299000900",,15,60,18,58,21,56,24,54,27,52,30,50,3,6,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"リアル・サバイブ","リアル・サバイブ","自パーティのSTRを50%上昇させ、獲得リーグポイントも20%上昇させる。覚醒で効果時間が延長。","自パーティのSTR上昇+獲得リーグポイント上昇","ゲームの中の死が、現実の死とな
る世界。過酷な環境でそれでも
頑張れるのは、きっと君がいる
から。必ず共に帰ると誓って。","slog_299000900","slog_299000900","Chara_icon/299000900","Chara_icon/299000900","2021/04/27 7:00:00",True,"1", -204000240,999,"《心の傷を越えて》シノン",5,2,1600,20000,100,1,0,0,0,"s204000240","s204000240_passive",15,120,18,116,21,112,24,108,27,104,30,100,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIN_SUP_034","フェアレス・トリガー","フェアレス・〇〇〇トリガー","ボスへのダメージを300%上昇させる。覚醒で効果時間が延長。【パッシブ】ラストアタックを重ねる毎にボーナスが増加。","ボスキラー","学校というものに忌避感すら覚え
ていた彼女だったが、ある出会い
が彼女を変えた。恐れを捨て、前
を向いた彼女にもう敵はいない。","slog_204000240","slog_204000240","Chara_icon/204000240","Chara_icon/204000240","2021/04/06 7:00:00",True,"1", -203000250,999,"《春満開》リーファ",4,3,800,15000,100,1,0,0,0,"s203000250",,10,90,12,85,14,81,15,79,16,77,17,75,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_LEA_SUP_034","フルブルーム・スプリング","フルブルーム・〇〇〇スプリング","攻撃中のメンバーのスキルを再使用可能にし、自パーティの移動速度を上昇させる。覚醒で効果時間が延長。","クールタイムスキップ+移動速度上昇","春一番に吹かれて、スポーツ少女
は通学路を駆ける。ハツラツとし
たその姿は、見る者皆に元気を
分けてくれるようだ。","slog_203000250","slog_203000250","Chara_icon/203000250","Chara_icon/203000250","2021/04/06 7:00:00",True,"1", -206000210,999,"《敬慕の瞳》シリカ",4,2,800,15000,100,1,0,0,0,"s206000210",,20,150,24,144,28,138,32,134,35,130,38,126,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIL_SUP_034","メイデン・スローブ","メイデン・〇〇〇スローブ","自パーティのINTを150%上昇させ、ラストアタックボーナスを50%増加させる。覚醒で効果時間が延長。","自パーティのINT上昇+ラストアタックで得られるボーナスポイント量上昇","憧れのあの人と同じ学校。それだ
けでも、少女の胸を高鳴らせるに
は十分だ。彼の姿をみとめれば、
その瞳は大きく輝く。","slog_206000210","slog_206000210","Chara_icon/206000210","Chara_icon/206000210","2021/04/06 7:00:00",True,"1", -299000910,999,"《番長》キバオウ",4,3,800,15000,100,1,0,0,0,"s299000910",,25,180,30,170,33,160,36,155,38,150,40,145,5,10,"召喚増強レベル","{0}レベル","skill_3_2line_moji86","un_2line_moji86",,"ジュブナイル・ギャング","ジュブナイル・〇〇〇ギャング","亜人系Mobを5体召喚し、さらに自パーティと召喚Mobがよろけ・ダウン無効状態になる。覚醒で召喚Mobのレベルが増強。","お助けMob【亜人系】を召喚+よろけ・ダウン無効","学園の支配者の座を虎視眈々と
狙うならず者。一大徒党を作り
あげ、学内を我が物顔で闊歩する
迷惑な人だが、根は良い奴だ。","slog_299000910","slog_299000910","Chara_icon/299000910","Chara_icon/299000910","2021/04/06 7:00:00",True,"1", -202000300,999,"《完全無欠メイド》アスナ",5,3,1600,20000,100,1,0,0,0,"s202000300","s202000300_passive",65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_ASU_SUP_013","パーフェクト・スイーパー","パーフェクト・〇〇スイーパー","手にした箒で周りをお掃除する広範囲攻撃。覚醒で攻撃力が上昇。【パッシブ】ラストアタック回数を重ねる毎にボーナスが増加。","広範囲攻撃","どんな家事でもお任せあれ。ご主
人様の危機には戦闘までも華麗に
こなし、類稀なる美貌まで兼ね備
えたスーパーメイド。","slog_202000300","slog_202000300","Chara_icon/202000300","Chara_icon/202000300","2021/05/11 7:00:00",True,"1", -201000160,999,"《有頂天外メイド》キリト",4,3,800,15000,100,1,0,0,0,"s201000160",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_KIR_SUP_013","トランス・シークレット","トランス・〇〇〇シークレット","一定時間周囲に留まった後、敵に向かって飛んで行く闇の弾を呼び出す。覚醒で攻撃力が上昇。","闇属性の弾による攻撃","愛らしい容姿でご奉仕する姿は、
美少女以外の何物でもない。しか
し正体は…?! 彼女の秘密は、
屋敷のトップシークレットだ。","slog_201000160","slog_201000160","Chara_icon/201000160","Chara_icon/201000160","2021/05/11 7:00:00",True,"1", -209000210,999,"《天真爛漫メイド》ユウキ",4,2,800,15000,100,1,0,0,0,"s209000210",,50,180,55,172,60,168,65,164,70,160,75,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_YUU_SUP_013","イノセント・チアフル","イノセント・〇〇〇チアフル","Mobに与えるダメージを100%上昇させ、リーグポイントの獲得量も15%増加させる。覚醒で効果時間が延長。","Mobキラー+獲得リーグポイント上昇","いつでも明るい笑顔で、屋敷中に
元気を与えてくれる。お仕事も
テキパキこなし、クルクル駆けま
わる姿は皆に愛されている。","slog_209000210","slog_209000210","Chara_icon/209000210","Chara_icon/209000210","2021/05/11 7:00:00",True,"1", -217000050,999,"《才色兼備メイド》セブン",4,2,800,15000,100,1,0,0,0,"s217000050",,20,160,22,152,24,148,26,144,28,140,30,136,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"アイドル・ハウスワーク","アイドル・〇〇〇ハウスワーク","自パーティに敵の注目を集め、リーグポイント獲得量を45%上昇させる。覚醒で効果時間が延長。","自パーティに敵の注目を集める+獲得リーグポイント上昇","知性と可憐さを併せ持つ彼女の歌
は、いつでも皆を奮い立たせる。
家事はまだ、ちょっぴり苦手だけ
れど、それもまたご愛嬌だ。","slog_217000050","slog_217000050","Chara_icon/217000050","Chara_icon/217000050","2021/05/11 7:00:00",True,"1", -298000110,999,"《親愛の一時》アスナ&リズベット",5,2,1600,20000,100,1,0,0,0,"s298000110",,15,120,18,116,21,112,24,108,27,104,30,100,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SUP_SUP_010","リラックス・ベストフレンド","リラックス・〇〇ベストフレンド","ボスに与えるダメージが300%上昇し、自パーティがよろけ・ダウン無効状態になる。覚醒で効果時間が延長。","ボスキラー+よろけ・ダウン無効","いつも頑張る親友の、珍しい隙だ
らけの姿。疲れを癒せるよう、温
かな膝枕を添えて。今日はゆっく
り、休んでね。","slog_298000110","slog_298000110","Chara_icon/298000110","Chara_icon/298000110","2021/03/23 7:00:00",True,"1", -298000120,999,"《愛恋の双精》リーファ&シリカ",4,2,800,15000,100,1,0,0,0,"s298000120",,10,150,12,140,14,135,15,130,16,125,17,120,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SUP_SUP_012","フェアリー・シスターズ","フェアリー・〇〇シスターズ","ファーストアタックで得られるボーナスポイントが100%増加し、移動速度も上昇する。覚醒で効果時間が延長。","ファーストアタックのボーナスポイント量&移動速度上昇","妹(?)コンビは、歳が近いのも
相まって、気の合う友達同士。
遊びに恋に勉強に。今日も二人の
妖精は、会話に花を咲かせる。","slog_298000120","slog_298000120","Chara_icon/298000120","Chara_icon/298000120","2021/03/23 7:00:00",True,"1", -203000260,999,"《妖精の風術》リーファ",5,3,1600,20000,100,1,0,0,0,"s203000260",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_LEA_SUP_017","マジカル・タイフーン","マジカル・〇〇〇タイフーン","敵を追尾する竜巻を
複数呼び出して、
周囲の敵を攻撃する。
覚醒で攻撃力が上昇。","風属性の強力な広範囲攻撃","風を司る妖精なら、このくらいの
魔法は朝飯前。あなたのことも
風で捕まえて、ふわり空中散歩に
ご招待しちゃうかも?","slog_203000260","slog_203000260","Chara_icon/203000260","Chara_icon/203000260","2021/06/01 7:00:00",True,"1", -290000130,999,"《プリティーマジック》ユイ",4,3,800,15000,100,1,0,0,0,"s290000130",,25,180,30,170,33,160,36,155,38,150,40,145,5,10,"召喚増強レベル","{0}レベル","skill_3_2line_moji86","un_2line_moji86","CH_YUI_SUP_017","マジカル・サモン","マジカル・〇〇〇サモン","お助けMobスフィアドラコを6体召喚し、戦闘支援を受ける。覚醒で召喚Mobのレベルが増強。","お助けMob【スフィアドラコ】を召喚","幼い少女と侮るなかれ。あらゆる
魔法を熟知し、操ることのできる
天才少女とは彼女のこと。誰より
も頼りになる存在だ。","slog_290000130","slog_290000130","Chara_icon/290000130","Chara_icon/290000130","2021/06/01 7:00:00",True,"1", -202000310,999,"《天幸の恩愛》アスナ",5,3,1600,20000,100,1,0,0,0,"s202000310",,30,300,34,298,38,296,40,294,42,292,44,290,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_ASU_SUP_022","フューチャー・ウィズユー","フューチャー・〇〇〇ウィズユー","レコードメダルを再配置。
自パーティの移動速度が上昇し、
リーグポイント獲得量も50%
増加。覚醒で効果時間が延長。","メダル再配置+移動速度上昇+リーグポイント獲得量上昇","永遠を誓った伴侶と、温かな笑み
を交わして。ふたりのこれからの
歩みが、豊かなものになりますよ
うに。一緒に幸せになろうね。","slog_202000310","slog_202000310","Chara_icon/202000310","Chara_icon/202000310","2021/06/01 7:00:00",True,"1", -204000250,999,"《甘やかな誓愛》シノン",4,3,800,15000,100,1,0,0,0,"s204000250",,10,90,12,85,14,81,15,79,16,77,17,75,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIN_SUP_022","ボウ・ブライド","ボウ・〇〇〇〇〇ブライド","攻撃中のメンバーのスキルを
再使用可能にした後、ボスへの
ダメージを75%上昇させる。
覚醒で効果時間が延長。","クールタイムスキップ+ボスキラー","愛する人の前では、普段よりも
ちょっぴり柔らかな表情に。
ずっと隣にいてくれるのよね?
甘い誓いをあなたと。","slog_204000250","slog_204000250","Chara_icon/204000250","Chara_icon/204000250","2021/06/01 7:00:00",True,"1", -209000220,999,"《無邪気な幼愛》ユウキ",4,3,800,15000,100,1,0,0,0,"s209000220",,10,90,12,85,14,81,15,79,16,77,17,75,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_YUU_SUP_022","ピュアリー・ブライド","ピュアリー・〇〇ブライド","攻撃中のメンバーのスキルを
再使用可能にした後、自パーティ
のSTRを50%上昇させる。
覚醒で効果時間が延長。","クールタイムスキップ+自パーティのSTR上昇","慣れない動きにくい衣装だけれど
それは同時に憧れの衣装でもあっ
て。幸福に無邪気な笑みを咲かせ
る。えへへ、似合うかな?","slog_209000220","slog_209000220","Chara_icon/209000220","Chara_icon/209000220","2021/06/01 7:00:00",True,"1", -215000090,999,"《優艶な祝愛》ストレア",4,3,800,15000,100,1,0,0,0,"s215000090",,10,90,12,85,14,81,15,79,16,77,17,75,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"グラマー・ブライド","グラマー・〇〇〇ブライド","攻撃中のメンバーのスキルを再
使用可能にした後、自パーティが
よろけ・ダウン無効状態になる。
覚醒で効果時間が延長。","クールタイムスキップ+よろけ・ダウン無効","無垢なドレスに身を包んでも、
マイペースな彼女は茶目っ気を
忘れない。それでも隠しきれない
艶めきが、2人の愛を物語る。","slog_215000090","slog_215000090","Chara_icon/215000090","Chara_icon/215000090","2021/06/01 7:00:00",True,"1", -205000170,999,"《夜天の桃虹》リズベット",5,3,1600,20000,100,1,0,0,0,"s205000170",,1,365,1,320,2,300,2,280,3,260,3,240,1,2,"ドロップ数","{0}個","skill_3_2line_moji86","un_2line_moji86",,"タナバタ・ギフト","タナバタ・〇〇〇ギフト","グリードを7体、
7秒間だけ召喚する。
覚醒でスキルポーションのドロップ数が増加。","グリードを召喚","7月の空にかかる天の川。その
傍らには世にも美しい天女が。
働き者の彼女だからこそ、七夕の
願いはきっと叶えられるだろう。","slog_205000170","slog_205000170","Chara_icon/205000170","Chara_icon/205000170","2021/07/06 7:00:00",True,"1", -202000320,999,"《光星の天女》アスナ",4,3,800,15000,100,1,0,0,0,"s202000320",,20,105,30,103,40,101,50,99,60,97,70,95,10,20,"メダル増加量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"オリヒメ・ミラクル","オリヒメ・〇〇〇ミラクル","一定範囲内のグリードをゴールデン・グリードに転生し、10秒間攻撃に水属性を付与する。覚醒で排出メダル量が増加。","グリードをゴールデン・グリードに転成+水属性付与","運命のあの人と会える今日だけは
自分の心に正直に。天も舞う程の
喜びが滲む足取りで、約束のあの
地へと向かおう。","slog_202000320","slog_202000320","Chara_icon/202000320","Chara_icon/202000320","2021/07/06 7:00:00",True,"1", -206000220,999,"《星彩の願い》シリカ",4,3,800,15000,100,1,0,0,0,"s206000220",,10,150,12,140,14,130,16,120,18,110,20,100,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"アマノガワ・ループホール","アマノガワ・〇〇ループホール","ボス部屋へ移動するワープポイン
トを設置し、ラストアタックボー
ナスを125%増加させる。
覚醒で効果時間が延長。","ワープポイント設置+ラストアタックで得られるボーナスポイント量上昇","頑張り屋さんの少女は、天の川へ
願いをかける。運命のあの人と
一緒にいられますように。ずっと
隣にいられますように。","slog_206000220","slog_206000220","Chara_icon/206000220","Chara_icon/206000220","2021/07/06 7:00:00",True,"1", -209000230,999,"《宵闇の流星》ユウキ",4,3,800,15000,100,1,0,0,0,"s209000230",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"カササギ・ダークウィング","カササギ・〇〇〇ダークウィング","左右に闇属性のレーザーを
照射し、敵にダメージを与える。
覚醒で攻撃力が上昇。","左右に闇属性のレーザーを照射","闇夜に流れる願い星。その刹那の
輝きは、儚く美しく、何よりも
尊い。誰もが見上げる星空で、皆
に愛されることだろう。","slog_209000230","slog_209000230","Chara_icon/209000230","Chara_icon/209000230","2021/07/06 7:00:00",True,"1", -217000060,999,"《心舞の熱唱》セブン",5,2,1600,20000,100,1,0,0,0,"s217000060",,30,180,32,160,34,155,35,150,36,145,37,140,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ジャガーノート・サウンド","ジャガーノート・サウンド","自パーティがよろけ・ダウン無効
状態になり、リーグポイント獲得
量が40%増加する。
覚醒で効果時間が延長。","よろけ・ダウン無効+リーグポイント獲得量上昇","天才少女の応援は、何物にも代え
がたい価値を持つ。心の繋がりが
生み出すパワーを信じて、皆の力
を最大限に引き出してくれる。","slog_217000060","slog_217000060","Chara_icon/217000060","Chara_icon/217000060","2021/09/14 7:00:00",True,"1", -204000260,999,"《快勝の導き》シノン",4,2,800,15000,100,1,0,0,0,"s204000260",,20,50,22,47,24,44,26,41,28,38,30,35,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIN_SUP_016","ヴィクトリー・ロード","ヴィクトリー・〇〇〇ロード","自パーティがよろけ・ダウン無効
状態になり、ボスへのダメージが
150%上昇する。
覚醒で効果時間が延長。","よろけ・ダウン無効+ボスキラー","勝利への情熱が人一倍強い彼女の
声援は、味方の士気を高めてくれ
る。勝利の女神の応援を胸に、
必ず白星を勝ち取ると誓って。","slog_204000260","slog_204000260","Chara_icon/204000260","Chara_icon/204000260","2021/09/14 7:00:00",True,"1", -205000180,999,"《熱烈な鼓舞》リズベット",4,2,800,15000,100,1,0,0,0,"s205000180",,20,50,22,47,24,44,26,41,28,38,30,35,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_LIS_SUP_016","パワフル・マーチ","パワフル・〇〇〇マーチ","自パーティがよろけ・ダウン無効
状態になり、
STRが100%上昇する。
覚醒で効果時間が延長。","よろけ・ダウン無効+自パーティのSTR上昇","友達想いの溌剌とした応援で、
仲間の元気をフル充電!勇気が
出ない時も、彼女の声援が力強く
背中を押してくれる。","slog_205000180","slog_205000180","Chara_icon/205000180","Chara_icon/205000180","2021/09/14 7:00:00",True,"1", -218000070,999,"《飛躍の舞踊》レイン",4,2,800,15000,100,1,0,0,0,"s218000070",,20,50,22,47,24,44,26,41,28,38,30,35,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ドレッドノート・ステップ","ドレッドノート・ステップ","自パーティがよろけ・ダウン無効
状態になり、攻撃時に75%の
確率で追加攻撃を発生させる。
覚醒で効果時間が延長。","よろけ・ダウン無効+攻撃時に確率で追加攻撃","普段メイドで培ったご奉仕力は、
応援の場でも大活躍。細やかな
気配りを受け、誰もが実力以上の
力を発揮できるはず。","slog_218000070","slog_218000070","Chara_icon/218000070","Chara_icon/218000070","2021/09/14 7:00:00",True,"1", -299000920,999,"《真》インフィニティ・モーメント",5,2,1600,20000,100,1,0,0,0,"s299000920",,76,130,81,128,86,126,91,124,96,122,100,120,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"レジェンド・オブ・モーメント","レジェンド・オブ・モーメント","ファーストアタックとラスト
アタックで得られるボーナス
ポイントが15%増加する。
覚醒で効果時間が延長。","ファースト&ラストアタックのボーナスポイント量上昇","浮遊城第100層。その頂に至る
道は、真の英雄にしか歩めない
だろう。死闘を共にした仲間たち
と共に、救世主は頂を目指す。","slog_299000920","slog_299000920","Chara_icon/299000920","Chara_icon/299000920","2021/06/08 7:00:00",True,"1", -299000930,999,"《裏》ホロウ・フラグメント",5,2,1600,20000,100,1,0,0,0,"s299000930",,76,130,81,128,86,126,91,124,96,122,100,120,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"レジェンド・オブ・ホロウ","レジェンド・オブ・ホロウ","リーグポイント獲得量が
10%増加する。
覚醒で効果時間が延長。","獲得リーグポイント上昇","浮遊城に隠されたもう一つの
物語。かの世界の裏側にある、
もう一つの世界での冒険譚は、
いつしか宝物に変わる。","slog_299000930","slog_299000930","Chara_icon/299000930","Chara_icon/299000930","2021/06/08 7:00:00",True,"1", -299000940,999,"《絆》ロスト・ソング",5,2,1600,20000,100,1,0,0,0,"s299000940",,20,175,23,155,26,145,29,135,32,125,35,115,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"レジェンド・オブ・ソング","レジェンド・オブ・ソング","スキルポーションとレコード
メダルの位置がミニマップに
表示され、移動速度も上昇する。
覚醒で効果時間が延長。","スキルポーション&レコードメダルサーチ発動+移動速度上昇","妖精界に舞い降りた、1人の天才
アイドル。彼女が育む、人々の
繋がりの可能性とは。不器用な
姉妹はいつしか本物の絆を得る。","slog_299000940","slog_299000940","Chara_icon/299000940","Chara_icon/299000940","2021/06/08 7:00:00",True,"1", -299000950,999,"《心》ホロウ・リアリゼーション",5,2,1600,20000,100,1,0,0,0,"s299000950",,25,100,28,90,31,80,34,70,37,65,40,60,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"レジェンド・オブ・オリジン","レジェンド・オブ・オリジン","自パーティのSTR・INTを
120%上昇させる。
覚醒で効果時間が延長。","自パーティのSTR・INT上昇","原初の世界にて、無垢なる存在と
の出会いが生んだ奇跡の物語。
人々との触れ合いが、少女の心を
育んでゆく。","slog_299000950","slog_299000950","Chara_icon/299000950","Chara_icon/299000950","2021/06/08 7:00:00",True,"1", -299000960,999,"《銃》フェイタル・バレット",5,2,1600,20000,100,3,0,0,0,"s299000960",,45,150,47,140,49,135,51,130,53,125,55,120,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"レジェンド・オブ・バレット","レジェンド・オブ・バレット","【獲得ポイントが3位の時のみ発動可能】リーグポイント獲得量が50%増加する。
覚醒で効果時間が延長。","【発動条件・3位】獲得リーグポイント上昇","強さこそが物を言う、銃の世界。
沢山の出会いとバトルを経た先に
待ち受ける命を賭した戦いとは。
これは、君自身の選択の物語。","slog_299000960","slog_299000960","Chara_icon/299000960","Chara_icon/299000960","2021/06/08 7:00:00",True,"1", -218000080,999,"《あなたのために》虹架",5,3,1600,20000,100,1,0,0,0,"s218000080",,1,100,2,95,2,90,3,85,3,80,3,70,1,2,"ドロップ数","{0}個","skill_3_2line_moji86","un_2line_moji86",,"ディア・レイン","ディア・〇〇〇〇レイン","グリードを1体召喚。
覚醒でスキルポーションの
ドロップ数が増加。","グリードを召喚","学校とバイト、そして夢。やらな
きゃいけないことが沢山あるけれ
ど、皆がいるから頑張れる。今日
はお礼に、沢山ご奉仕するね。","slog_218000080","slog_218000080","Chara_icon/218000080","Chara_icon/218000080","2021/06/01 7:00:00",True,"1", -299000970,999,"《お姉ちゃんの休息》イーディス",5,3,1600,20000,100,1,0,0,0,"s299000970",,1,100,2,95,2,90,3,85,3,80,3,70,1,2,"ドロップ数","{0}個","skill_3_2line_moji86","un_2line_moji86",,"ディア・イーディス","ディア・〇〇〇〇イーディス","グリードを1体召喚。
覚醒でスキルポーションの
ドロップ数が増加。","グリードを召喚","今日は任務もお休み。だから、
一緒に過ごせる時間を大切にしよ
う。愛すべき日常も、永遠に続く
とは限らないから。","slog_299000970","slog_299000970","Chara_icon/299000970","Chara_icon/299000970","2021/07/01 7:00:00",True,"1", -299000980,999,"《今日は素直に》メディナ",5,3,1600,20000,100,1,0,0,0,"s299000980",,1,100,2,95,2,90,3,85,3,80,3,70,1,2,"ドロップ数","{0}個","skill_3_2line_moji86","un_2line_moji86",,"ディア・メディナ","ディア・〇〇〇〇メディナ","グリードを1体召喚。
覚醒でスキルポーションの
ドロップ数が増加。","グリードを召喚","普段は照れ臭くて伝えられないこ
とも、特別な今日は態度と言葉で
示してみたい。仲間以上に大切な
あなたへ。","slog_299000980","slog_299000980","Chara_icon/299000980","Chara_icon/299000980","2021/08/01 7:00:00",True,"1", -215000100,999,"《お出かけモード》ストレア",5,3,1600,20000,100,1,0,0,0,"s215000100",,1,100,2,95,2,90,3,85,3,80,3,70,1,2,"ドロップ数","{0}個","skill_3_2line_moji86","un_2line_moji86",,"ディア・ストレア","ディア・〇〇〇〇ストレア","グリードを1体召喚。
覚醒でスキルポーションの
ドロップ数が増加。","グリードを召喚","今日は一緒にお出かけの日!
とびきり可愛いお洋服で、今日は
あなたを独り占め。さぁ、どこへ
行ってみようか?","slog_215000100","slog_215000100","Chara_icon/215000100","Chara_icon/215000100","2021/09/01 7:00:00",True,"1", -299000990,999,"《自分の道を》紅葉",5,3,1600,20000,100,1,0,0,0,"s299000990",,1,100,2,95,2,90,3,85,3,80,3,70,1,2,"ドロップ数","{0}個","skill_3_2line_moji86","un_2line_moji86",,"ディア・クレハ","ディア・〇〇〇〇クレハ","グリードを1体召喚。
覚醒でスキルポーションの
ドロップ数が増加。","グリードを召喚","上を見上げてばかりの人生だった
けれど、もう迷わない。今日と言
う特別な日を、胸を張って生きて
いけるのは、君が一緒だから。","slog_299000990","slog_299000990","Chara_icon/299000990","Chara_icon/299000990","2021/10/01 7:00:00",True,"1", -217000070,999,"《今日は家族と》七色",5,3,1600,20000,100,1,0,0,0,"s217000070",,1,100,2,95,2,90,3,85,3,80,3,70,1,2,"ドロップ数","{0}個","skill_3_2line_moji86","un_2line_moji86",,"ディア・セブン","ディア・〇〇〇〇セブン","グリードを1体召喚。
覚醒でスキルポーションの
ドロップ数が増加。","グリードを召喚","大切な日は、大切な人と。多忙な
研究も今日はお休みにして、遠い
かの地へ行ってみようか。大切な
仲間と、家族の待つ場所へ。","slog_217000070","slog_217000070","Chara_icon/217000070","Chara_icon/217000070","2021/11/01 7:00:00",True,"1", -299001000,999,"《ずっと一緒に》プレミア&ティア",5,3,1600,20000,100,1,0,0,0,"s299001000",,1,100,2,95,2,90,3,85,3,80,3,70,1,2,"ドロップ数","{0}個","skill_3_2line_moji86","un_2line_moji86",,"ディア・プレミア・アンド・ティア","ディア・プレミア・アンド・ティア","グリードを1体召喚。
覚醒でスキルポーションの
ドロップ数が増加。","グリードを召喚","共に生まれた2人は、それぞれの
道で、心を育んでいった。2人の
大事な今日は、思い出を分け合っ
て、皆で一緒に過ごそうか。","slog_299001000","slog_299001000","Chara_icon/299001000","Chara_icon/299001000","2021/12/01 7:00:00",True,"1", -299001010,999,"《もちもちお年賀》テリア",5,3,1600,20000,100,1,0,0,0,"s299001010",,1,100,2,95,2,90,3,85,3,80,3,70,1,2,"ドロップ数","{0}個","skill_3_2line_moji86","un_2line_moji86",,"ディア・テリア","ディア・〇〇〇〇テリア","グリードを1体召喚。
覚醒でスキルポーションの
ドロップ数が増加。","グリードを召喚","βeater's cafeにも
お正月が到来!もちもち伸び~る
お雑煮片手に、本年もよろしく
お願いいたします!","slog_299001010","slog_299001010","Chara_icon/299001010","Chara_icon/299001010","2022/01/01 7:00:00",True,"1", -299001020,999,"《芽吹きの季節》小春",5,3,1600,20000,100,1,0,0,0,"s299001020",,1,100,2,95,2,90,3,85,3,80,3,70,1,2,"ドロップ数","{0}個","skill_3_2line_moji86","un_2line_moji86",,"ディア・コハル","ディア・〇〇〇〇コハル","グリードを1体召喚。
覚醒でスキルポーションの
ドロップ数が増加。","グリードを召喚","春目前の今日。穏やかに笑って
迎えられたのは、隣に君がいてく
れたから。この気持ちが芽吹くの
も、もう時間の問題かも。","slog_299001020","slog_299001020","Chara_icon/299001020","Chara_icon/299001020","2022/02/01 7:00:00",True,"1", -216000090,999,"《現実の宝物》琴音",5,3,1600,20000,100,1,0,0,0,"s216000090",,1,100,2,95,2,90,3,85,3,80,3,70,1,2,"ドロップ数","{0}個","skill_3_2line_moji86","un_2line_moji86",,"ディア・フィリア","ディア・〇〇〇〇フィリア","グリードを1体召喚。
覚醒でスキルポーションの
ドロップ数が増加。","グリードを召喚","君がくれた宝物は、ずっと心の
真ん中にある。現実世界で過ごす
特別な今日を、君と共に。一緒な
ら、宝物ももっと見つかるから。","slog_216000090","slog_216000090","Chara_icon/216000090","Chara_icon/216000090","2022/03/01 7:00:00",True,"1", -299001030,999,"《いつも通りの日々》雪嗣",5,3,1600,20000,100,1,0,0,0,"s299001030",,1,100,2,95,2,90,3,85,3,80,3,70,1,2,"ドロップ数","{0}個","skill_3_2line_moji86","un_2line_moji86",,"ディア・イツキ","ディア・〇〇〇〇イツキ","グリードを1体召喚。
覚醒でスキルポーションの
ドロップ数が増加。","グリードを召喚","どこか味気ないのは、隣に君がい
ないからだろうか。いつも通りの
日常の最中。特別な日に、特別な
存在である君を想って。","slog_299001030","slog_299001030","Chara_icon/299001030","Chara_icon/299001030","2022/03/30 7:00:00",True,"1", -299001040,999,"《お仕事の時間》翠子",5,3,1600,20000,100,1,0,0,0,"s299001040",,1,100,2,95,2,90,3,85,3,80,3,70,1,2,"ドロップ数","{0}個","skill_3_2line_moji86","un_2line_moji86",,"ディア・ツェリスカ","ディア・〇〇〇〇ツェリスカ","グリードを1体召喚。
覚醒でスキルポーションの
ドロップ数が増加。","グリードを召喚","特別な今日だからこそ、普段通り
仕事に向かう。誇りある大事な仕
事だから。これが終わったら、皆
でパーッと銃をぶっ放そう!","slog_299001040","slog_299001040","Chara_icon/299001040","Chara_icon/299001040","2022/05/01 7:00:00",True,"1", -204000270,999,"《極暑の涼銃》シノン",5,3,1600,20000,100,1,0,0,0,"s204000270",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スプラッシュ・バレット","スプラッシュ・〇バレット","一定時間、前方にレーザー状の強力な水属性攻撃を照射し敵にダメージを与える。覚醒で攻撃力が上昇。","一定時間、レーザー状の強力な水属性攻撃を前方に照射","愛銃が水鉄砲に大変身?!…とい
うわけでなく海辺のマナーを守っ
て込める弾丸は海水に。武器が変
わろうと、腕前は変わらない。","slog_204000270","slog_204000270","Chara_icon/204000270","Chara_icon/204000270","2021/07/27 7:00:00",True,"1", -201000170,999,"《大波の黒弾》キリト",4,3,800,15000,100,1,0,0,0,"s201000170",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スプラッシュ・リロード","スプラッシュ・〇リロード","一定時間、前方に水属性の弾を連射して敵にダメージを与える。覚醒で攻撃力が上昇。","一定時間、前方に水属性の弾を連射","銃と剣のプレイスタイルから一転
銃のみで戦うと決めたよう。引き
金を引かれる前に、素早く距離を
つめるのは彼しか出来ない芸当。","slog_201000170","slog_201000170","Chara_icon/201000170","Chara_icon/201000170","2021/07/27 7:00:00",True,"1", -203000270,999,"《嬉戯の煌花》リーファ",4,3,800,15000,100,1,0,0,0,"s203000270",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スプラッシュ・ショット","スプラッシュ・〇ショット","一定時間、前方に水属性の弾を放射状に連射して敵にダメージを与える。覚醒で攻撃力が上昇。","一定時間、前方に水属性の弾を放射状に連射","剣道で鍛えた動体視力は伊達じゃ
ない。砂浜のガンナーとして妖精
の実力を見せる時。いざとなれば
間合いをつめて戦うそう。","slog_203000270","slog_203000270","Chara_icon/203000270","Chara_icon/203000270","2021/07/27 7:00:00",True,"1", -209000240,999,"《炎陽の閃水》ユウキ",4,3,800,15000,100,1,0,0,0,"s209000240",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スプラッシュ・ストライカー","スプラッシュ・〇ストライカー","一定時間、前方にレーザー状の水属性攻撃を照射し敵にダメージを与える。覚醒で攻撃力が上昇。","一定時間、レーザー状の水属性攻撃を前方に照射","彼女の編み出した11連撃が水鉄
砲に適用され、11連射に?!
生まれ変わった愛剣と辻デュエル
を挑んで勝利しよう。","slog_209000240","slog_209000240","Chara_icon/209000240","Chara_icon/209000240","2021/07/27 7:00:00",True,"1", -206000230,999,"《キャンディポップ》シリカ",5,2,1600,20000,100,1,0,0,0,"s206000230",,10,120,11,116,12,112,13,108,14,104,15,100,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIL_SUP_024","レモネード・サマー","レモネード・〇〇サマー","自パーティのSTRを700%上昇させる。覚醒で効果時間が延長。","自パーティのSTR上昇","アイスをかじってひと休み。たく
さんのフレーバーから檸檬を選ぶ
と、甘くてすっぱい夏の味が口の
中に広がっていった。","slog_206000230","slog_206000230","Chara_icon/206000230","Chara_icon/206000230","2021/08/03 7:00:00",True,"1", -204000280,999,"《オーシャンケットシー》シノン",4,2,800,15000,100,1,0,0,0,"s204000280",,60,120,65,115,70,110,75,105,78,102,80,100,10,20,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIN_SUP_024","スウェイト・テール","スウェイト・〇〇テール","Mobに与えるダメージを100%上昇させ、自パーティの移動速度を上昇させる。覚醒で効果時間が延長。","Mobキラー+移動速度上昇","砂浜で皆と追いかけっこ。銃や弓
よりずっと単純だけど、大好きな
仲間たちとする遊びはなんでも
楽しくて揺れる尻尾が隠せない。","slog_204000280","slog_204000280","Chara_icon/204000280","Chara_icon/204000280","2021/08/03 7:00:00",True,"1", -211000100,999,"《サマーサンシャイン》アリス",4,2,800,15000,100,1,0,0,0,"s211000100",,20,100,22,97,24,94,26,91,28,88,30,85,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_ALI_SUP_024","ブリム・オブ・ハット","ブリム・オブ・〇〇ハット","自パーティに敵の注目を集め、リーグポイント獲得量を30%上昇させる。覚醒で効果時間が延長。","自パーティに敵の注目を集める+獲得リーグポイント上昇","パラソルの下、賑やかな仲間を眺
めながら南国のジュースに口を付
ける。火照る頬がバレないように
麦わら帽子を深く被った。","slog_211000100","slog_211000100","Chara_icon/211000100","Chara_icon/211000100","2021/08/03 7:00:00",True,"1", -290000140,999,"《サマープリティ》ユイ",4,2,800,15000,100,1,0,0,0,"s290000140",,10,40,12,38,14,36,16,34,18,32,20,30,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_YUI_SUP_024","スウィート・ビーチ","スウィート・〇〇ビーチ","自パーティのINTを150%上昇させ、ラストアタックボーナスを35%増加させる。覚醒で効果時間が延長。","INT上昇+ラストアタックで得られるボーナスポイント量上昇","可愛らしいフリルとリボンが彼女
の愛らしさを引き立てる。もう少
し休憩したら、今度は向こうの浜
辺に行こう。","slog_290000140","slog_290000140","Chara_icon/290000140","Chara_icon/290000140","2021/08/03 7:00:00",True,"1", -216000100,999,"《夏夜の彩り》フィリア",5,2,1600,20000,100,1,0,0,0,"s216000100","s216000100_passive",10,65,11,62,12,59,13,56,14,53,15,50,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"モーニング・ナイト","モーニング・〇〇ナイト","自パーティのINTが300%上昇。覚醒で効果時間が延長。【パッシブ】ラストアタック毎にボーナス増加。","自パーティのINT上昇","夜に咲く大輪の朝顔と花火たちが
あまりにも華やかだから、見失い
そうになる。大切な宝物は既に手
の中でそっと咲いているのだ。","slog_216000100","slog_216000100","Chara_icon/216000100","Chara_icon/216000100","2021/08/24 7:00:00",True,"1", -202000330,999,"《月下の憩い》アスナ",4,2,800,15000,100,1,0,0,0,"s202000330",,15,100,16,95,17,90,18,85,19,80,20,75,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_ASU_SUP_025","ノクス・チェリー","ノクス・チェリー","自パーティのSTRとINTを
200%上昇させる。覚醒で効果時間が延長。","自パーティのSTR・INT上昇","喧騒を避けて高台へ。先ほどまで
巡っていた屋台は遠く、静かな境
内には二人の声がよく通る。囁き
あって花火の輪郭をなぞった夏。","slog_202000330","slog_202000330","Chara_icon/202000330","Chara_icon/202000330","2021/08/24 7:00:00",True,"1", -204000290,999,"《納涼の弓姫》シノン",4,2,800,15000,100,1,0,0,0,"s204000290",,10,60,12,58,14,56,16,54,18,52,20,50,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIN_SUP_025","バタフライ・リボン","バタフライ・〇〇リボン","自パーティのSTRを150%上昇させ、ファーストアタックボーナスを35%増加させる。覚醒で効果時間が延長。","STR上昇+ファーストアタックで得られるボーナスポイント量上昇","妖精たちの間を縫って、もっと、
もっと前の席へ。逸る気持ちと足
取りを見失わないよう、揺れる帯
の蝶々を見つめた。","slog_204000290","slog_204000290","Chara_icon/204000290","Chara_icon/204000290","2021/08/24 7:00:00",True,"1", -209000250,999,"《ひと夏の思い出》ユウキ",4,2,800,15000,100,1,0,0,0,"s209000250",,15,50,17,47,19,44,21,41,23,38,25,35,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ピオニー・スパークル","ピオニー・〇〇〇スパークル","自パーティのINTを150%上昇させ、ラストアタックボーナスを30%増加させる。覚醒で効果時間が延長。","INT上昇+ラストストアタックで得られるボーナスポイント量上昇","打ち上げ花火の大きな音が手元の
牡丹を小さく揺らす。いつまでも
落ちないように、心臓の音を花火
に紛れさせた。","slog_209000250","slog_209000250","Chara_icon/209000250","Chara_icon/209000250","2021/08/24 7:00:00",True,"1", -202000340,999,"《スイカ・サースト》アスナ",5,3,1600,20000,100,1,0,0,0,"s202000340",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スプリット・オブ・サースト","スプリット・オブ・サースト","一定時間、前方に突属性の強力な弾を連射して敵にダメージを与える。覚醒で攻撃力が上昇。","一定時間、前方に突属性の強力な弾を連射","スイカ割りならぬスイカ刺し?!
美しい剣技で中心を捉えた瞬間、
命中を喜ぶ笑顔が眩しい。それに
しても、どうやって食べよう?","slog_202000340","slog_202000340","Chara_icon/202000340","Chara_icon/202000340","2021/07/27 7:00:00",True,"1", -205000190,999,"《スイカ・ストライク》リズベット",5,3,1600,20000,100,1,0,0,0,"s205000190",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スプリット・オブ・ストライク","スプリット・オブ・ストライク","一定時間、前方に打属性の強力な弾を連射して敵にダメージを与える。覚醒で攻撃力が上昇。","一定時間、前方に打属性の強力な弾を連射","自慢のメイスを振りかざし、まっ
すぐスイカに振り落とす。
大きいスイカは皆で、小さなスイ
カはピナ用に取り分けよう。","slog_205000190","slog_205000190","Chara_icon/205000190","Chara_icon/205000190","2021/07/27 7:00:00",True,"1", -208000040,999,"《不可避の魔球》エギル",5,3,1600,20000,100,1,0,0,0,"s208000040",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ソーサリー・スフィア","ソーサリー・〇〇スフィア","ビーチボールを飛ばして周囲の敵に強力なダメージを与える。飛ばすボールは段々大きくなる。覚醒で攻撃力が上昇。","ビーチボールによる強力な範囲攻撃","彼が持つとボールがなんだか小さ
く見える。鍛えられた大きな体の
後ろに、構えられた斧が光るたび
胸が高鳴るのは夏のせい…?","slog_208000040","slog_208000040","Chara_icon/208000040","Chara_icon/208000040","2021/07/27 7:00:00",True,"1", -211000110,999,"《スイカ・セーバー》アリス",5,3,1600,20000,100,1,0,0,0,"s211000110",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スプリット・オブ・セーバー","スプリット・オブ・セーバー","一定時間、前方に斬属性の強力な弾を連射して敵にダメージを与える。覚醒で攻撃力が上昇。","一定時間、前方に斬属性の強力な弾を連射","まるで包丁で切り分けたような、
滑らかな断面。綺麗に等分された
スイカは、平等に皆のお腹の中へ
吸い込まれていった。","slog_211000110","slog_211000110","Chara_icon/211000110","Chara_icon/211000110","2021/07/27 7:00:00",True,"1", -220000070,999,"《空砲に駆けて》サチ",5,2,1600,20000,100,1,0,0,0,"s220000070",,10,65,11,61,12,57,13,54,14,52,15,50,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ファイア・サルート","ファイア・〇〇〇サルート","自パーティのSTRを210%上昇させる。覚醒で効果時間が延長。【キリトのみ効果が2倍】","【効果上昇・キリト】STR上昇","射的に輪投げ、金魚すくい…。夢
中になっていたら、いつの間にか
花火大会を告げる空砲が。全て打
ちあがる前に彼女の手を取った。","slog_220000070","slog_220000070","Chara_icon/220000070","Chara_icon/220000070","2021/07/27 7:00:00",True,"1", -203000280,999,"《湖上の大輪》リーファ",5,2,1600,20000,100,1,0,0,0,"s203000280",,60,140,65,136,70,132,75,128,80,124,85,120,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ラクス・ブロッサム","ラクス・〇〇〇〇ブロッサム","ファーストアタックとラストアタックで得られるボーナスポイントが25%増加する。覚醒で効果時間が延長。","ファースト&ラストアタックのボーナスポイント量上昇","湖面に映る仕掛け花火たちの間か
ら高く高く打ち上げられていく。
桟橋に手をかけて身を乗り出せば
空いっぱいに光が広がった。","slog_203000280","slog_203000280","Chara_icon/203000280","Chara_icon/203000280","2021/07/27 7:00:00",True,"1", -202000350,999,"《海中散策》アスナ",5,1,1600,20000,100,1,0,0,0,"s202000350",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ウォークイン・マリーン","ウォークイン・〇マリーン","戦闘不能状態のメンバーを2人復帰させ、15秒間獲得リーグポイントを20%増加させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+獲得リーグポイント上昇","色とりどりの魚たちを辿っていた
ら、随分と遠くまで来ていた。
もしかしたら、珊瑚が連なる彼ら
の家まで招待してくれたのかも。","slog_202000350","slog_202000350","Chara_icon/202000350","Chara_icon/202000350","2021/07/27 7:00:00",True,"1", -205000200,999,"《海上遊歩》リズベット",5,1,1600,20000,100,1,0,0,0,"s205000200",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ウォークオン・マリーン","ウォークオン・〇マリーン","戦闘不能状態のメンバーを2人復帰させ、10秒間自パーティの移動速度を上昇させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+移動速度上昇","波と潮風が自由気ままに彼女を揺
らす。元気いっぱいな皆のムード
メーカーも、今日はゆっくりと海
水浴を楽しんでいるようだ。","slog_205000200","slog_205000200","Chara_icon/205000200","Chara_icon/205000200","2021/07/27 7:00:00",True,"1", -299001050,999,"《海飛沫ガード》ロニエ",5,1,1600,20000,100,1,0,0,0,"s299001050",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ディフェンス・スプリンクル","ディフェンス・〇スプリンクル","戦闘不能状態のメンバーを2人復帰させ、15秒間自パーティのINTを140%上昇させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+自パーティのINT上昇","ちょっとしたじゃれ合いが、いつ
の間にか水の掛け合いに発展。
水越しにちらりと見える親友のい
たずらっぽい笑顔が眩しくて。","slog_299001050","slog_299001050","Chara_icon/299001050","Chara_icon/299001050","2021/07/27 7:00:00",True,"1", -299001060,999,"《海飛沫アタック》ティーゼ",5,1,1600,20000,100,1,0,0,0,"s299001060",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"オフェンス・スプリンクル","オフェンス・〇〇スプリンクル","戦闘不能状態のメンバーを2人復帰させ、15秒間自パーティのSTRを100%上昇させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+自パーティのSTR上昇","先に仕掛けたのはどちらだったか
既にお互いの水着はびしょ濡れ。
親友に放った飛沫が太陽に反射し
て今日の思い出のように輝いた。","slog_299001060","slog_299001060","Chara_icon/299001060","Chara_icon/299001060","2021/07/27 7:00:00",True,"1", -201000180,999,"《ジェット・ヴォルフ》キリト",5,2,1600,20000,100,1,0,0,0,"s201000180","s201000180_passive",30,200,33,196,36,192,39,188,42,184,45,180,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ウルフ・ラン","ウルフ・ラン","自パーティの移動速度を上昇させる。覚醒で効果時間が延長。【パッシブ】ラストアタックを重ねる毎にボーナスが増加。","移動速度上昇","トリック・オア・トリート!
闇夜に紛れて現れるという一匹の
黒狼。きらりと悪戯っぽく光る大
きな瞳と目が合った。","slog_201000180","slog_201000180","Chara_icon/201000180","Chara_icon/201000180","2021/10/05 7:00:00",True,"1", -204000300,999,"《弓猫の魔法》シノン",4,3,800,15000,100,1,0,0,0,"s204000300",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ウィッチ・シューティング","ウィッチ・〇〇〇シューティング","一定時間、前方に矢を連射して敵にダメージと魅了を与える。覚醒で攻撃力が上昇。","一定時間、前方に魅了効果のある矢を連射","トリック・オア・トリート!
お菓子を探している間にカウント
ダウンが始まる。楽しそうな声色
と共に、悪戯が近づいてくる。","slog_204000300","slog_204000300","Chara_icon/204000300","Chara_icon/204000300","2021/10/05 7:00:00",True,"1", -209000260,999,"《トリックキャット》ユウキ",4,3,800,15000,100,1,0,0,0,"s209000260",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"キャット・スタンピード","キャット・〇〇〇スタンピード","一定時間、前方に斬属性の弾を連射して敵にダメージを与える。覚醒で攻撃力が上昇。","一定時間、前方に斬属性の弾を連射","トリック・オア・トリート!
今日のために用意した甘いお菓子
は彼女の呪文で消えていく。お気
に召したものはどれだろう?","slog_209000260","slog_209000260","Chara_icon/209000260","Chara_icon/209000260","2021/10/05 7:00:00",True,"1", -216000110,999,"《キャットマジック》フィリア",4,3,800,15000,100,1,0,0,0,"s216000110",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"パンプキン・カーニバル","パンプキン・〇〇カーニバル","無数のカボチャを降らせて打属性の広範囲攻撃を行い、敵にダメージを与える。
覚醒で攻撃力が上昇。","打属性の広範囲攻撃","トリック・オア・トリート!
お菓子はいつの間にか彼女の手元
に!魔法か宝探しの技術なのか、
それはハロウィンの秘密にして。","slog_216000110","slog_216000110","Chara_icon/216000110","Chara_icon/216000110","2021/10/05 7:00:00",True,"1", -203000290,999,"《黒煌の剣影》リーファ",5,2,1600,20000,100,1,0,0,0,"s203000290",,30,200,33,193,36,186,39,179,42,172,45,165,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"チャーミング・ファッション","チャーミング・〇ファッション","周囲のMobに魅了を付与する。さらに、リーグポイントの獲得量を40%増加させる。覚醒で効果時間が延長。","周囲のMobを魅了+獲得リーグポイント上昇","白い肌に黒いドレスがよく映え
る。裾を翻しながら、可憐に戦う
様を見てあるものは死神を思い、
あるものは戦乙女を見出した。","slog_203000290","slog_203000290","Chara_icon/203000290","Chara_icon/203000290","2021/10/26 7:00:00",True,"1", -205000210,999,"《漆黒の桃華》リズベット",4,2,800,15000,100,1,0,0,0,"s205000210",,20,100,22,97,24,94,26,91,28,88,30,85,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"プリティ・ファッション","プリティ・〇〇〇ファッション","周囲のMobに魅了を付与する。さらに、ファーストアタックボーナスを50%増加させる。覚醒で効果時間が延長。","周囲のMobを魅了+ファーストアタックで得られるボーナスポイント量上昇","大人になり切れない少女のあどけ
なさを隠すように桃色の薔薇と黒
ドレスが彼女を包む。すらりと伸
びる足から慌てて目を逸らした。","slog_205000210","slog_205000210","Chara_icon/205000210","Chara_icon/205000210","2021/10/26 7:00:00",True,"1", -215000110,999,"《ゴシックビウィッチ》ストレア",4,2,800,15000,100,1,0,0,0,"s215000110",,20,100,22,97,24,94,26,91,28,88,30,85,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"エレガント・ファッション","エレガント・〇〇ファッション","周囲のMobに魅了を付与する。さらに、ラストアタックボーナスを60%増加させる。覚醒で効果時間が延長。","周囲のMobを魅了+ラストアタックで得られるボーナスポイント量上昇","フリルとリボンの甘さすら艶やか
な色気に変えてしまう。日傘の下
の彼女を知りたくて、気が付くと
傘の柄に手をかけた。","slog_215000110","slog_215000110","Chara_icon/215000110","Chara_icon/215000110","2021/10/26 7:00:00",True,"1", -290000150,999,"《可憐な小華》ユイ",4,2,800,15000,100,1,0,0,0,"s290000150",,20,100,22,97,24,94,26,91,28,88,30,85,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"キュート・ファッション","キュート・〇〇〇ファッション","周囲のMobに魅了を付与する。さらに、リーグポイントの獲得量を30%増加させる。覚醒で効果時間が延長。","周囲のMobを魅了+獲得リーグポイント上昇","白色と桃色のフリルが重なる姿は
まるでイチゴのパフェのよう。
帽子が飛ばされないように、大好
きな両親を振り返った。","slog_290000150","slog_290000150","Chara_icon/290000150","Chara_icon/290000150","2021/10/26 7:00:00",True,"1", -202000360,999,"《聖夜の純愛》アスナ",5,3,1600,20000,100,1,0,0,0,"s202000360",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"プレゼント・アバランチ","プレゼント・〇〇アバランチ","大量のプレゼントを前方に飛ばす強力な遠距離攻撃。覚醒で攻撃力が上昇。","プレゼントによる強力な遠距離攻撃","大切なあの人に渡すプレゼントは
素敵なラッピングで。自分のこと
も可愛い洋服で飾り付けたら、あ
とは彼を待つのみ。","slog_202000360","slog_202000360","Chara_icon/202000360","Chara_icon/202000360","2021/12/07 7:00:00",True,"1", -204000310,999,"《彩氷の福音》シノン",4,2,800,15000,100,1,0,0,0,"s204000310",,44,140,46,136,48,134,50,132,51,130,52,128,10,20,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ジングル・ギフト","ジングル・〇〇〇ギフト","ボスに与えるダメージを100%上昇させ、リーグポイントの獲得量も15%増加させる。覚醒で効果時間が延長。","ボスキラー+獲得リーグポイント上昇","いつもはあなたに恋するただの女
の子。けれど、今夜はあなたに喜
んで欲しいから、サンタになって
プレゼントを届けよう。","slog_204000310","slog_204000310","Chara_icon/204000310","Chara_icon/204000310","2021/12/07 7:00:00",True,"1", -209000270,999,"《冬宴の楽しみ》ユウキ",4,2,800,15000,100,1,0,0,0,"s209000270",,44,140,46,136,48,134,50,132,51,130,52,128,10,20,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ジングル・プレゼント","ジングル・〇〇〇プレゼント","自パーティのSTRを75%上昇させ、リーグポイントの獲得量も15%増加させる。覚醒で効果時間が延長。","STR上昇+獲得リーグポイント上昇","ツリーの下で待ち合わせ。来るま
で待とうと思ったけれど、大切な
人に、いの一番に渡したくて。姿
を見つけて駆けだした。","slog_209000270","slog_209000270","Chara_icon/209000270","Chara_icon/209000270","2021/12/07 7:00:00",True,"1", -216000120,999,"《魅惑の甘味》フィリア",4,2,800,15000,100,1,0,0,0,"s216000120",,44,140,46,136,48,134,50,132,51,130,52,128,10,20,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ジングル・スウィート","ジングル・〇〇〇スウィート","Mobに与えるダメージを100%上昇させ、リーグポイントの獲得量も15%増加させる。覚醒で効果時間が延長。","Mobキラー+獲得リーグポイント上昇","あなたと過ごすクリスマスは特別
だから、ケーキも同じくらい特別
にしたい。抑えられない気持ちの
分だけ段を増やした。","slog_216000120","slog_216000120","Chara_icon/216000120","Chara_icon/216000120","2021/12/07 7:00:00",True,"1", -220000080,999,"《星空の涙歌》サチ",5,3,1600,20000,100,1,0,0,0,"s220000080",,90,250,99,240,108,230,114,220,120,215,123,210,9,18,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"メモリー・オブ・ティアドロップ","メモリー・オブ・ティアドロップ","攻撃を受けるまで、一定時間毎に
リーグポイントを獲得する状態に
なる。
覚醒で効果時間が延長。","敵の攻撃を受けるまでリーグポイント自動獲得状態","最期に伝えたかった言葉は、頬を
伝う涙で掻き消されてしまった。
けれど、その気持ちが優しい彼に
届く日はそう遠くはないはずだ。","slog_220000080","slog_220000080","Chara_icon/220000080","Chara_icon/220000080","2021/09/28 7:00:00",True,"1", -202000370,999,"《ひとときの満悦》アスナ",4,2,800,15000,100,1,0,0,0,"s202000370",,50,180,55,172,60,168,65,164,70,160,75,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"メモリー・オブ・クリーム","メモリー・オブ・クリーム","自パーティのINTを75%上昇し、リーグポイントの獲得量も20%増加させる。
覚醒で効果時間が延長。","INT上昇+獲得リーグポイント上昇","目に映るもの触れるもの、周りに
本当のものは一つもないと思って
いた。それなのに、口にした味は
本当だと思えて…。","slog_202000370","slog_202000370","Chara_icon/202000370","Chara_icon/202000370","2021/09/28 7:00:00",True,"1", -205000220,999,"《名工の原石》リズベット",4,2,800,15000,100,1,0,0,0,"s205000220",,55,190,60,182,65,178,70,174,75,170,80,166,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"メモリー・オブ・フォーリング","メモリー・オブ・フォーリング","自パーティのINTを75%上昇し、リーグポイントの獲得量も20%増加させる。
覚醒で効果時間が延長。","INT上昇+獲得リーグポイント上昇","あなたと結んだ掌が、暖かすぎる
ものだから、きっとこれが恋だと
信じたくて。二人で落ちていけた
らと願った。","slog_205000220","slog_205000220","Chara_icon/205000220","Chara_icon/205000220","2021/09/28 7:00:00",True,"1", -206000240,999,"《絆を求める瞳》シリカ",4,2,800,15000,100,1,0,0,0,"s206000240",,45,170,50,162,55,158,60,154,65,150,70,146,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"メモリー・オブ・フラワー","メモリー・オブ・フラワー","自パーティのINTを75%上昇し、リーグポイントの獲得量も20%増加させる。
覚醒で効果時間が延長。","INT上昇+獲得リーグポイント上昇","大切な家族を失って目の前が真っ
暗になったとき、その闇に溶け込
むような優しさで彼は現れた。
戻ってきたら彼の話をしよう。","slog_206000240","slog_206000240","Chara_icon/206000240","Chara_icon/206000240","2021/09/28 7:00:00",True,"1", -298000130,999,"《兎の歓待》リズベット&シリカ",5,3,1600,20000,100,1,0,0,0,"s298000130",,2,220,2,212,3,204,3,196,4,188,4,180,1,2,"ドロップ数","{0}個","skill_3_2line_moji86","un_2line_moji86",,"ギャンブル・タイム","ギャンブル・〇〇タイム","全パーティのそばにランダムで敵Mobのミミックかグリードを4体召喚する。覚醒でスキルポーションのドロップ数が増加。","全パーティの近くにランダムで敵Mob【ミミック】かグリードを召喚","商売繁盛に欠かせないものは美味
しい肉まんと、それから可愛い看
板娘!ライバル店に負けないよう
バニー姿でおもてなししよう。","slog_298000130","slog_298000130","Chara_icon/298000130","Chara_icon/298000130","2021/09/28 7:00:00",True,"1", -215000120,999,"《博打ごっこ》ストレア",5,3,1600,20000,100,1,0,0,0,"s215000120",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"サイクロン・ディール","サイクロン・〇〇ディール","一定時間、周囲に斬属性のトランプを連射して敵にダメージを与える。覚醒で攻撃力が上昇。","一定時間、周囲に斬属性のトランプを発射","挑戦者のチップ総どりを目指し
て、ディーラーを体験することに
した彼女。大胆な制服を着こなし
て、いざ勝負!","slog_215000120","slog_215000120","Chara_icon/215000120","Chara_icon/215000120","2021/09/28 7:00:00",True,"1", -202000380,999,"《深まる夜》アスナ",5,1,1600,20000,100,1,0,0,0,"s202000380",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・リリーフロック","スリープウィズ・リリーフロック","戦闘不能状態のメンバーを1人復帰させ、15秒間獲得リーグポイントを30%増加させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー1人復帰+獲得リーグポイント上昇","昔のこと今日のこと、君のこと私
のこと…。夢を見る前に話したい
ことが尽きなくて、瞼を閉じるの
がこんなにも難しい。","slog_202000380","slog_202000380","Chara_icon/202000380","Chara_icon/202000380","2021/11/02 7:00:00",True,"1", -203000300,999,"《心弛の寝息》リーファ",5,1,1600,20000,100,1,0,0,0,"s203000300",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・シルフィード","スリープウィズ・シルフィード","戦闘不能状態のメンバーを1人復帰させ、15秒間自パーティの移動速度を上昇させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー1人復帰+移動速度上昇","一つ屋根の下、それは昔と同じだ
けれど、共に寝るには理由が必要
になってしまった。この世界だけ
でいいから、兄の隣で眠りたい。","slog_203000300","slog_203000300","Chara_icon/203000300","Chara_icon/203000300","2021/09/28 7:00:00",True,"1", -204000320,999,"《安堵の就眠》シノン",5,1,1600,20000,100,1,0,0,0,"s204000320",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・スナイプ","スリープウィズ・スナイプ","戦闘不能状態のメンバーを1人復帰させ、15秒間ラストアタックボーナスを50%増加させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー1人復帰+ラストアタックで得られるボーナスポイント量上昇","一人暮らしの彼女にとって、誰か
と共に寝ることは珍しくて暖かい
体験だった。冷たいベッドで寝る
よりも、よい夢見になりそうだ。","slog_204000320","slog_204000320","Chara_icon/204000320","Chara_icon/204000320","2021/09/28 7:00:00",True,"1", -205000230,999,"《消えゆく憂心》リズベット",5,1,1600,20000,100,1,0,0,0,"s205000230",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・スミス","スリープウィズ・スミス","戦闘不能状態のメンバーを1人復帰させ、45秒間自パーティがよろけ・ダウン無効状態になる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー1人復帰+よろけ・ダウン無効","彼と共に体を横にすると、いつの
間にか小さな不安は消えていく。
何があっても揺るがない彼が夢に
現れたら、気持ちを伝えよう。","slog_205000230","slog_205000230","Chara_icon/205000230","Chara_icon/205000230","2021/11/02 7:00:00",True,"1", -206000250,999,"《抱擁の慕情》シリカ",5,1,1600,20000,100,1,0,0,0,"s206000250",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・テイマー","スリープウィズ・テイマー","戦闘不能状態のメンバーを1人復帰させ、15秒間ファーストアタックボーナスを40%増加。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー1人復帰+ファーストアタックで得られるボーナスポイント量上昇","あの日も宿を共にしたけれど、今
の方が心の距離も近づいた。大き
くなった気持ちに釣り合うくらい
素敵なレディになれますように。","slog_206000250","slog_206000250","Chara_icon/206000250","Chara_icon/206000250","2021/11/02 7:00:00",True,"1", -210000030,999,"《たまゆらの逢瀬》アルゴ",5,1,1600,20000,100,1,0,0,0,"s210000030",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ラット","スリープウィズ・ラット","戦闘不能状態のメンバーを2人復帰させ、20秒間敵に感知されなくなる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+ハイディング","情報屋として動く彼女が取れる時
間は、どうしたって限られてしま
う。多くない触れ合いだから、
せめて、手を握った。","slog_210000030","slog_210000030","Chara_icon/210000030","Chara_icon/210000030","2021/11/02 7:00:00",True,"1", -217000080,999,"《ご馳走ドリーム》セブン",5,1,1600,20000,100,1,0,0,0,"s217000080",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ジーニアス","スリープウィズ・ジーニアス","戦闘不能状態のメンバーを2人復帰させ、15秒間周囲の敵のINTを大幅に低下させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+周囲の敵のINTを低下","素敵な女性になるためにVRでの
食事は我慢中。でも、夢の中なら
いくら食べても大丈夫。…やけに
柔らかい食感だったけど。","slog_217000080","slog_217000080","Chara_icon/217000080","Chara_icon/217000080","2021/09/28 7:00:00",True,"1", -218000090,999,"《胸の旋律》レイン",5,1,1600,20000,100,1,0,0,0,"s218000090",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・レインボー","スリープウィズ・レインボー","戦闘不能状態のメンバーを2人復帰させ、20秒間攻撃時に50%の確率で追加攻撃を発生させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+追加攻撃","恋愛をテーマにした作詞のために
恋人みたいに触れ合ってみたけれ
ど、訳のわからない気持ちを言葉
にするのはまだ恥ずかしくて…。","slog_218000090","slog_218000090","Chara_icon/218000090","Chara_icon/218000090","2021/09/28 7:00:00",True,"1", -299001070,999,"《和みの理趣》プレミア",5,1,1600,20000,100,1,0,0,0,"s299001070",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ノーデータ","スリープウィズ・ノーデータ","戦闘不能状態のメンバーを2人復帰させ、45秒間耐久値が1%未満には減らなくなる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+耐久値が1%未満にならなくなる","知りたいことは多いから、あなた
から教えてほしくなる。胸の中へ
飛び込んだ理由が分からなくても
それでいいと言ってくれるから。","slog_299001070","slog_299001070","Chara_icon/299001070","Chara_icon/299001070","2021/09/28 7:00:00",True,"1", -299001080,999,"《慥かな腕枕》ティア",5,1,1600,20000,100,1,0,0,0,"s299001080",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・プレイヤー","スリープウィズ・プレイヤー","戦闘不能状態のメンバーを2人復帰させ、15秒間自パーティがダメージを受けなくなる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+ダメージを受けなくなる","ふかふかの枕も、隣に誰かがいる
のも、何だか少し落ち着かない。
けれど、あなたがいるのは不思議
と嫌ではなくて、むしろ…。","slog_299001080","slog_299001080","Chara_icon/299001080","Chara_icon/299001080","2021/09/28 7:00:00",True,"1", -299001090,999,"《溶融の招》キズメル",5,1,1600,20000,100,1,0,0,0,"s299001090",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ダークエルフ","スリープウィズ・ダークエルフ","戦闘不能状態のメンバーを2人復帰させ、10秒間スキルEXPの獲得量を50%増加させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+スキルEXPの獲得量上昇","人の彼に優しくできるのは、彼か
ら貰った優しさを返しているだけ
のこと。だから不安があるのなら
遠慮なく溶かしてあげたいのだ。
","slog_299001090","slog_299001090","Chara_icon/299001090","Chara_icon/299001090","2021/11/02 7:00:00",True,"1", -220000090,999,"《泡沫の安臥》サチ",5,1,1600,20000,100,1,0,0,0,"s220000090",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・メモリー","スリープウィズ・メモリー","戦闘不能状態のメンバーを2人復帰させ、15秒間スキルポーションの位置をミニマップに表示。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+スキルポーションサーチ","不安で仕方のない日々を少しでも
乗り越えられたのは彼が隣にいた
から。前とは違う彼の周りを見て
繋いだ手の中に願いを隠した。","slog_220000090","slog_220000090","Chara_icon/220000090","Chara_icon/220000090","2021/11/02 7:00:00",True,"1", -299001100,999,"《打ち明ける閨》エイジ",5,1,1600,20000,100,1,0,0,0,"s299001100",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ノーチラス","スリープウィズ・ノーチラス","戦闘不能状態のメンバーを2人復帰させ、15秒間周囲の敵のSTRを大幅に低下させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+周囲の敵のSTRを低下","フルダイブの世界で染みついた恐
怖は中々抜けないけれど、自分の
気持ちを吐露していれば、いつか
前向きになれる予感がして。
","slog_299001100","slog_299001100","Chara_icon/299001100","Chara_icon/299001100","2021/11/02 7:00:00",True,"1", -299001110,999,"《浮きたつ真意》ユナ",5,1,1600,20000,100,1,0,0,0,"s299001110",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・バード","スリープウィズ・バード","戦闘不能状態のメンバーを2人復帰させ、20秒間自パーティのSTR・INTを60%上昇。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+自パーティのSTR・INT上昇","フルダイブの世界は彼女にとって
は新鮮で毎日がドキドキの連続。
あなたに付いていけば、きっと
楽しいがもっと増えていく予感。","slog_299001110","slog_299001110","Chara_icon/299001110","Chara_icon/299001110","2021/11/02 7:00:00",True,"1", -299001160,999,"《前進》プログレッシブ",5,2,1600,20000,100,1,0,0,0,"s299001160",,30,200,33,193,36,186,39,179,42,172,45,165,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"スターレス・ナイト","スターレス・〇〇ナイト","自パーティのSTR・VIT・INT
を80%上昇させ、リーグポイントの獲得量も30%増加させる。覚醒で効果時間が延長。","STR・VIT・INT上昇+獲得リーグポイント上昇","別れよりも出会いに溢れていた
あの頃、長い道のりになる始まり
の物語。デスゲームとなった世界
で彼らはどう生きるのだろう。","slog_299001160","slog_299001160","Chara_icon/299001160","Chara_icon/299001160","2021/10/30 7:00:00",False,"1", -290000160,999,"《端麗巫女》ユイ",5,3,1600,20000,100,1,0,0,0,"s290000160",,30,250,34,248,38,246,40,244,42,242,44,240,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"カグラベル・ミラクル","カグラベル・〇〇ミラクル","レコードメダルを再配置し、
リーグポイント獲得量も
50%増加。
覚醒で効果時間が延長。","メダル再配置+リーグポイント獲得量上昇","澄んだ鈴の音が、振りかかる不幸
を遠ざけようとあたりに響く。
もうシステムコマンドを操れずと
も、仮想世界の神へ呼びかけた。","slog_290000160","slog_290000160","Chara_icon/290000160","Chara_icon/290000160","2021/12/14 7:00:00",True,"1", -202000400,999,"《神域の舞踊》アスナ",4,2,800,15000,100,1,0,0,0,"s202000400",,15,90,16,88,17,86,18,84,19,82,20,80,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"オラクル・ダンス","オラクル・〇〇〇ダンス","レコードメダルとグリードの位置をミニマップに表示し、リーグポイントの獲得量を20%増加させる。覚醒で効果時間が延長。","レコードメダル&グリードサーチ発動+リーグポイントの獲得量上昇","太陽を受けて煌めく栗色の髪が、
白い装束に影を落とす。その舞は
天女の如く美しく、雲中の通り道
など閉じてしまえと願った。","slog_202000400","slog_202000400","Chara_icon/202000400","Chara_icon/202000400","2021/12/14 7:00:00",True,"1", -206000270,999,"《可憐巫女》シリカ",4,3,800,15000,100,1,0,0,0,"s206000270",,25,180,30,170,33,160,36,155,38,150,40,145,5,10,"召喚増強レベル","{0}レベル","skill_3_2line_moji86","un_2line_moji86",,"シキガミ・サーヴァント","シキガミ・〇〇〇サーヴァント","偶像系Mobを3体召喚し、戦闘支援を受ける。
覚醒で召喚Mobのレベルが
増強。","お助けMob【偶像系】を召喚","清らかで穢れのない巫に相応しい
彼女が神楽鈴を鳴らすたび、心が
惹きつけられる。
空の上の神様と、同じように。","slog_206000270","slog_206000270","Chara_icon/206000270","Chara_icon/206000270","2021/12/14 7:00:00",True,"1", -215000150,999,"《玲瓏巫女》ストレア",4,2,800,15000,100,1,0,0,0,"s215000150",,30,100,32,96,34,92,36,88,38,84,40,80,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ゴッズ・ロード","ゴッズ・〇〇〇〇ロード","自パーティがよろけ・ダウン無効状態になり、
移動速度も上昇する。
覚醒で効果時間が延長。","よろけ・ダウン無効+移動速度上昇","姉たちの鳴らす鈴の音に続いて、
大幣をリズミカルに振るう。あな
たが健やかに過ごせるよう、電脳
世界のどこかへ祈りを捧げた。","slog_215000150","slog_215000150","Chara_icon/215000150","Chara_icon/215000150","2021/12/14 7:00:00",True,"1", -209000300,999,"《鏡花水月》ユウキ",5,2,1600,20000,100,1,0,0,0,"s209000300",,5,150,6,145,7,140,8,135,9,132,10,130,1,2,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ハネツキ・ビッグチャンス","ハネツキ・〇〇〇ビッグチャンス","ラストアタックで得られるボーナスポイントが600%増加する。覚醒で効果時間が延長。","ラストアタックで得られるボーナスポイント量上昇","羽根を落としたら負けるルールは
もちろん《ALO》でも同じ。
羽子板に打ち返された渾身の一打
に自慢の翅で追いつこう。","slog_209000300","slog_209000300","Chara_icon/209000300","Chara_icon/209000300","2021/12/28 7:00:00",True,"1", -201000190,999,"《萬福衝打》キリト",4,2,800,15000,100,1,0,0,0,"s201000190",,5,130,6,128,7,126,8,124,9,122,10,120,1,2,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"モチツキ・チャンス","モチツキ・〇〇〇チャンス","ファーストアタックとラストアタックで得られるボーナスポイントが250%増加する。覚醒で効果時間が延長。","ファースト&ラストアタックのボーナスポイント量上昇","つきたてのお餅を食べたいという
娘の願いに応えるべく張り切って
杵を振りかぶる。夫婦のやる気は
満ちて、息ピッタリの餅つきだ。","slog_201000190","slog_201000190","Chara_icon/201000190","Chara_icon/201000190","2021/12/28 7:00:00",True,"1", -203000320,999,"《錦上添花》直葉",4,2,800,15000,100,1,0,0,0,"s203000320",,5,130,6,128,7,126,8,124,9,122,10,120,1,2,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ラクガン・チャンス","ラクガン・〇〇〇チャンス","ファーストアタックで得られる
ボーナスポイントが300%
増加する。
覚醒で効果時間が延長。","ファーストアタックで得られるボーナスポイント量上昇","甘酒を呑めない代わりに、碗に
盛り付けられた落雁を頬張る。
優しい甘さが癖になって、つい
つい手が止まらない。","slog_203000320","slog_203000320","Chara_icon/203000320","Chara_icon/203000320","2021/12/28 7:00:00",True,"1", -204000340,999,"《雲中白鶴》シノン",4,2,800,15000,100,1,0,0,0,"s204000340",,5,130,6,128,7,126,8,124,9,122,10,120,1,2,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ハマヤ・チャンス","ハマヤ・〇〇〇〇チャンス","ラストアタックで得られるボーナスポイントが350%増加する。覚醒で効果時間が延長。","ラストアタックで得られるボーナスポイント量上昇","射手に相応しい縁起物の破魔矢は
禍を払い好機を射止めるという。
直感を信じて心の矢をつがえれば
あなたを射止められそう。","slog_204000340","slog_204000340","Chara_icon/204000340","Chara_icon/204000340","2021/12/28 7:00:00",True,"1", -206000280,999,"《火照り身少女》シリカ",5,3,1600,20000,100,1,0,0,0,"s206000280",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ベイシン・ガーディアンズ","ベイシン・〇〇〇ガーディアンズ","一定時間周囲に留まった後、前方に飛んで行く打属性の風呂桶を呼び出す。覚醒で攻撃力が上昇。","打属性の風呂桶による強力な攻撃","身も心も温まり、お湯から上がる
と予想外の人物が?!固まってし
まった彼女に慌てて弁明するが、
どこかから桶が飛んできて…。","slog_206000280","slog_206000280","Chara_icon/206000280","Chara_icon/206000280","2022/01/18 7:00:00",True,"1", -205000250,999,"《ほっと一息》リズベット",4,1,800,15000,100,1,0,0,0,"s205000250",,30,85,35,75,40,70,45,65,50,60,55,55,10,20,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ホット・ヒート・エリア","ホット・ヒート・〇エリア","戦闘不能状態のメンバーを2人復帰させ、周囲の敵に混乱を付与。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+周囲の敵に混乱付与","鍛冶師としてハンマーを振るい、
店主として接客も怠らない。
日々の疲れを温泉で癒していると
心地よさに溶けてしまいそうだ。","slog_205000250","slog_205000250","Chara_icon/205000250","Chara_icon/205000250","2022/01/18 7:00:00",True,"1", -209000310,999,"《湯船の遊影》ユウキ",4,3,800,15000,100,1,0,0,0,"s209000310",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ショッキング・ホットスパ","ショッキング・〇ホットスパ","周囲に火属性の温泉で範囲攻撃を行い、同時に自パーティの耐久値と状態異常を回復する。覚醒で攻撃力が上昇。","火属性の範囲攻撃+耐久値と状態異常を回復","ひろ~い露天風呂に浮かれて、
思わず走り出してしまった彼女。
あなたの咎める声も聞かず、その
まま飛沫を上げて湯船にダイブ!","slog_209000310","slog_209000310","Chara_icon/209000310","Chara_icon/209000310","2022/01/18 7:00:00",True,"1", -217000100,999,"《保養の湯掛》セブン",4,2,800,15000,100,1,0,0,0,"s217000100",,50,120,54,116,58,112,62,108,66,104,70,100,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ロング・バスタイム","ロング・〇〇〇〇バスタイム","リーグポイント獲得量が
10%増加する。
覚醒で効果時間が延長。","獲得リーグポイント上昇","何事もメリハリが大切。研究に
息詰まったら温泉で気分転換を。
ロシアで育った彼女には、裸の
付き合いはまだ恥ずかしいよう。","slog_217000100","slog_217000100","Chara_icon/217000100","Chara_icon/217000100","2022/01/18 7:00:00",True,"1", -203000330,999,"《一途なラブハート》リーファ",5,2,1600,20000,100,3,0,0,0,"s203000330",,40,200,42,192,44,184,46,176,48,168,50,160,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ラブハート・メイクミラクル","ラブハート・〇〇メイクミラクル","【獲得ポイントが3位の時のみ発動可能】リーグポイント獲得量が100%増加する。
覚醒で効果時間が延長。","【発動条件・3位】獲得リーグポイント上昇","あたしの気持ちが、余すことなく
伝わりますように…。ハートに
込めた想いを味わってほしくて、
あなたの口に放り込んだ。","slog_203000330","slog_203000330","Chara_icon/203000330","Chara_icon/203000330","2022/02/08 7:00:00",True,"1", -202000410,999,"《愛のメッセージ》アスナ",4,3,800,15000,100,1,0,0,0,"s202000410",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ハート・フォートレス","ハート・〇〇〇〇フォートレス","触れた敵に魅了を付与するハートが周囲に出現。ハートは一定時間経過後に爆発し、ダメージを与える。覚醒で攻撃力が上昇。","魅了&範囲攻撃を行うハートが周囲に出現","チョコレートに込めた気持ちを
知ってほしいのはあなただけ。
リボンがほどかれたら想いを伝え
るから、受け取ってほしくて。","slog_202000410","slog_202000410","Chara_icon/202000410","Chara_icon/202000410","2022/02/08 7:00:00",True,"1", -204000350,999,"《愛情の弾丸》シノン",4,3,800,15000,100,1,0,0,0,"s204000350",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ハート・バレット","ハート・〇〇〇〇バレット","敵にダメージを与えるハートを前方に射出。着弾後、魅了を付与する爆発を起こす。覚醒で攻撃力が上昇。","前方にハート型の弾を飛ばして攻撃&広範囲に魅了を付与","早く気持ちが伝わるように、けれ
どタイミングは見極めて。今日こ
そあなたの胸を撃ち抜きたくて、
チョコレートに想いを込めた。","slog_204000350","slog_204000350","Chara_icon/204000350","Chara_icon/204000350","2022/02/08 7:00:00",True,"1", -216000150,999,"《甘い恋心》フィリア",4,2,800,15000,100,1,0,0,0,"s216000150",,16,120,18,110,20,100,22,90,24,85,25,80,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ハート・サーチャー","ハート・〇〇〇〇サーチャー","レコードメダルとグリードの位置
をミニマップに表示、自パーティ
のINTを50%上昇させる。
覚醒で効果時間が延長。","レコードメダル&グリードサーチ発動+自パーティのINT上昇","甘くとろけるチョコレートは、
言葉にできない想いのよう。何度
でも、あなたの笑顔を見たいから
アタシの気持ちをお裾分け!","slog_216000150","slog_216000150","Chara_icon/216000150","Chara_icon/216000150","2022/02/08 7:00:00",True,"1", -202000420,999,"《聖夜は白く》アスナ",5,3,1600,20000,100,1,0,0,0,"s202000420",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ジングル・ワルツ","ジングル・〇〇〇ワルツ","敵に接触するか一定時間経過で爆発するベルを周囲に出現させる。覚醒で攻撃力が上昇。","周囲に浮遊するベルによる強力な範囲攻撃","雪降る夜のホワイトクリスマスに
現れた真っ白なサンタさん。
あなたの聖夜が輝かしく、白く
あるようにと贈物を届けた。","slog_202000420","slog_202000420","Chara_icon/202000420","Chara_icon/202000420","2021/12/14 7:00:00",True,"1", -203000340,999,"《想望の家路》リーファ",5,3,1600,20000,100,1,0,0,0,"s203000340",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"テディベア・パーティー","テディベア・〇〇パーティー","打属性のぬいぐるみを
大量に飛ばして周囲を攻撃する。
覚醒で攻撃力が上昇。","ぬいぐるみによる強力な打属性攻撃","暖炉にあたりながら、あなたの
遅い帰りを今かと待っている。
今日のため悩みぬいたプレゼント
を大事に抱えながら。","slog_203000340","slog_203000340","Chara_icon/203000340","Chara_icon/203000340","2021/12/14 7:00:00",True,"1", -204000360,999,"《宿り木の下で》シノン",5,3,1600,20000,100,1,0,0,0,"s204000360",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"サプライズ・ギフト","サプライズ・〇〇ギフト","プレゼントを連射して前方を攻撃する。覚醒で攻撃力が上昇。","プレゼントの連射による強力な遠距離攻撃","細身の後ろに隠しきれない大きな
プレゼント。あなたに喜んでもら
いたくて、でも素直に伝えるのは
恥ずかしくて…。","slog_204000360","slog_204000360","Chara_icon/204000360","Chara_icon/204000360","2021/12/14 7:00:00",True,"1", -211000140,999,"《星に願いを》アリス",5,3,1600,20000,100,1,0,0,0,"s211000140",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ティンクル・ツリー","ティンクル・〇〇ツリー","敵に接触するか一定時間経過で
爆発するツリーを
前方に出現させる。
覚醒で攻撃力が上昇。","ツリーによる強力な範囲攻撃","彼女にとってクリスマスは未知の
文化。プレゼントを用意したり、
飾り付けをしたり、色んな初めて
をあなたと一緒に楽しみたい。","slog_211000140","slog_211000140","Chara_icon/211000140","Chara_icon/211000140","2021/12/14 7:00:00",True,"1", -212000090,999,"《駈走る雪空》ユージオ",5,3,1600,20000,100,1,0,0,0,"s212000090",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"トイ・ファランクス","トイ・〇〇〇〇〇ファランクス","敵を追尾して爆発する玩具のロボを前方に並べて出現させる。覚醒で攻撃力が上昇。","玩具のロボによる強力な遠距離攻撃","街中の子供たちの夢が詰まった
麻袋を背中に家々を飛びまわって
いく。寒い夜、凍えることなく
過ごせるようにと願いながら。","slog_212000090","slog_212000090","Chara_icon/212000090","Chara_icon/212000090","2021/12/14 7:00:00",True,"1", -201000200,999,"《視線の先に》キリト",5,2,1600,20000,100,1,0,0,0,"s201000200",,30,100,35,90,39,80,42,70,45,65,48,60,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"アイズ・オブ・ブラッキー","アイズ・オブ・〇〇ブラッキー","自パーティのSTR・INTを
100%上昇させる。
覚醒で効果時間が延長。","自パーティのSTR・INT上昇","頼れる友人と、愛すべき恋人…。
仮想世界で見つけた守りたいもの
全てが、これから先も己の瞳に
映っていてほしいから。","slog_201000200","slog_201000200","Chara_icon/201000200","Chara_icon/201000200","2021/12/14 7:00:00",True,"1", -202000430,999,"《最前へ臨む朝》アスナ",5,2,1600,20000,100,1,0,0,0,"s202000430",,50,120,55,116,60,112,65,108,70,104,75,100,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"モーニング・ミラーイメージ","モーニング・〇〇ミラーイメージ","自パーティがよろけ・ダウン無効状態になり、スキルポーションの位置がミニマップに表示される。覚醒で効果時間が延長。","よろけ・ダウン無効+スキルポーションサーチ","仮想世界に生きる全員の願いが
華奢な双肩にのしかかる。
誰一人欠けることなく、その理想
を現実にするための朝を迎えた。","slog_202000430","slog_202000430","Chara_icon/202000430","Chara_icon/202000430","2021/12/14 7:00:00",True,"1", -211000150,999,"《夜会を抜け出して》アリス",5,2,1600,20000,100,1,0,0,0,"s211000150",,15,75,16,73,17,71,18,69,19,67,20,65,1,2,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"シークレット・シーカー","シークレット・〇シーカー","敵に感知されなくなり、ファーストアタックボーナスが80%増加する。覚醒で効果時間が延長。","ハイディング+ファーストアタックで得られるボーナスポイント量上昇","華々しさに酔った頬の熱を冷ます
ためバルコニーで夜風を浴びる。
賑やかな空気を背中に感じながら
あなたと共に静かに語り合った。","slog_211000150","slog_211000150","Chara_icon/211000150","Chara_icon/211000150","2021/12/14 7:00:00",True,"1", -299001170,999,"《あの日、金木犀の下で》イーディス",5,2,1600,20000,100,1,0,0,0,"s299001170",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"メモラブル・ペタルス","メモラブル・〇〇ペタルス","自パーティのSTRを110%上昇させる。覚醒で効果時間が延長。【アリスのみ効果が3倍】","【効果上昇・アリス】STR上昇","甘く香る花の香りに包まれると、
あたたかくて、どこか切ない。
けれど、あなたが隣にいれば、
その切なさも心地よくて。","slog_299001170","slog_299001170","Chara_icon/299001170","Chara_icon/299001170","2021/12/14 7:00:00",True,"1", -299001180,999,"《永遠の美》アドミニストレータ",5,2,1600,20000,100,1,0,0,0,"s299001180",,15,65,17,62,19,59,21,56,23,53,25,50,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ビューティー・オーラ","ビューティー・〇オーラ","自パーティの攻撃に
魅了を付与し、
INTを200%上昇させる。
覚醒で効果時間が延長。","自パーティの攻撃に魅了付与+INT上昇","美しい肢体が水面を揺らすたびに
思わず感嘆の息が漏れる。優美な
光景に頭がぼうっとして、薔薇の
香りに誘われるまま傍へ寄った。","slog_299001180","slog_299001180","Chara_icon/299001180","Chara_icon/299001180","2021/12/14 7:00:00",True,"1", -209000280,999,"《寧静の眠り》ユウキ",5,1,1600,20000,100,1,0,0,0,"s209000280",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ロザリウム","スリープウィズ・ロザリウム","戦闘不能状態のメンバーを2人復帰させ、20秒間自パーティのSTRを50%上昇&闇属性付与。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+自パーティのSTR上昇&闇属性付与","もしも兄がいたらと夢想する。
あなたのように、どんな状況でも
後ろから守ってくれる絶対的な
安心を与えてくれるのだろうか。","slog_209000280","slog_209000280","Chara_icon/209000280","Chara_icon/209000280","2022/01/25 7:00:00",True,"1", -211000120,999,"《高まる体温》アリス",5,1,1600,20000,100,1,0,0,0,"s211000120",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・オスマンサス","スリープウィズ・オスマンサス","戦闘不能状態のメンバーを1人復帰させ、45秒間グリードからの注目を集める。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー1人復帰+グリードからの注目","何度あなたの隣で寝ようとも鼓動
は早く頬も熱くなるばかりで、平
常心ではいられない。私と同じく
らい、私を意識してほしいのに。","slog_211000120","slog_211000120","Chara_icon/211000120","Chara_icon/211000120","2022/01/25 7:00:00",True,"1", -212000070,999,"《分け合う心》ユージオ",5,1,1600,20000,100,1,0,0,0,"s212000070",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ブルーローズ","スリープウィズ・ブルーローズ","戦闘不能状態のメンバーを1人復帰させ、周囲の敵にダメージと氷咲を付与する。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー1人復帰+周囲の敵にダメージ&氷咲付与","二人で掛けるには小さい布団を
寒さを凌ぐため、あなたと分け
合う。こうして枕を並べれば、
いつか隣に並べる気がして。","slog_212000070","slog_212000070","Chara_icon/212000070","Chara_icon/212000070","2022/01/25 7:00:00",True,"1", -215000130,999,"《癒しの懐抱》ストレア",5,1,1600,20000,100,1,0,0,0,"s215000130",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ライラック","スリープウィズ・ライラック","戦闘不能状態のメンバーを2人復帰させ、20秒間自パーティのSTRを50%上昇&土属性付与。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+自パーティのSTR上昇&土属性付与","彼女のハグはあなたを癒すため。
そして、あなたから元気を貰う
ため。ずっと大好きだから、
一生そばにいてね。","slog_215000130","slog_215000130","Chara_icon/215000130","Chara_icon/215000130","2022/01/25 7:00:00",True,"1", -216000130,999,"《臥房の什宝》フィリア",5,1,1600,20000,100,1,0,0,0,"s216000130",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・シーカー","スリープウィズ・シーカー","戦闘不能状態のメンバーを2人復帰させ、7秒間レコードメダルとグリードの位置をサーチする。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+レコードメダル&グリードサーチ","トレジャーハンターの彼女が見つ
けたとびっきりのお宝は、孤独な
未来を変えてくれたあなた。これ
からは、一緒に未来を作りたい。","slog_216000130","slog_216000130","Chara_icon/216000130","Chara_icon/216000130","2022/01/25 7:00:00",True,"1", -299001130,999,"《夢の浮橋》イツキ",5,1,1600,20000,100,1,0,0,0,"s299001130",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・シリウス","スリープウィズ・シリウス","戦闘不能状態のメンバーを2人復帰させ、20秒間獲得リーグポイントを15%増加させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+獲得リーグポイント上昇","いつも見る夢には弾かれたように
自分の姿が見当たらない。けれど
あなたを撃つ自身が夢に現れて。
夢のままであれと、神に祈った。","slog_299001130","slog_299001130","Chara_icon/299001130","Chara_icon/299001130","2022/01/25 7:00:00",True,"1", -299001140,999,"《浮雲の温度》ツェリスカ",5,1,1600,20000,100,1,0,0,0,"s299001140",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ピーコック","スリープウィズ・ピーコック","戦闘不能状態のメンバーを2人復帰させ、20秒間ラストアタックボーナスを25%増加させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+ラストアタックで得られるボーナスポイント量上昇","現実でも仮想世界でも、人の
温もりを感じながら就く眠りは
心地よい。そう感じるのは、隣
にいるのがあなただからだ。","slog_299001140","slog_299001140","Chara_icon/299001140","Chara_icon/299001140","2022/01/25 7:00:00",True,"1", -299001150,999,"《色葉散らず》クレハ",5,1,1600,20000,100,1,0,0,0,"s299001150",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・シロッコ","スリープウィズ・シロッコ","戦闘不能状態のメンバーを2人復帰させ、20秒間ファーストアタックボーナスを20%増加。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+ファーストアタックで得られるボーナスポイント量上昇","幼馴染として知る過去と今の彼女
が変わっていても、根底にある
優しさは同じだと感じたから、
足蹴にされても隣で眠りたい。","slog_299001150","slog_299001150","Chara_icon/299001150","Chara_icon/299001150","2022/01/25 7:00:00",True,"1", -291000060,999,"《絆の軌跡》リコ",5,2,1600,20000,100,1,0,0,34,"s291000060",,10,65,11,62,12,59,13,56,14,53,15,50,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"リコメンド・マイハート","リコメンド・〇〇マイハート","自パーティのINTが300%上昇。覚醒で効果時間が延長。【パッシブ】パニッシャー出現率が上昇。重複で効果増。","自パーティのINT上昇","あなたと歩んだ3年間。それは、
あなたや友と育んだ愛の軌跡。
これからもあなたの側で、
その笑顔のお役に立てたら。","slog_291000060","slog_291000061","Chara_icon/291000060","Chara_icon/291000061","2022/03/08 7:00:00",True,"1", -297000150,999,"《奇跡の出会い》オールキャスト",5,3,1600,20000,100,1,0,0,0,"s297000150",,1,380,1,360,2,340,2,320,3,310,3,300,1,2,"ドロップ数","{0}個","skill_3_2line_moji86","un_2line_moji86",,"サンキューパーティー","サンキュー〇〇〇パーティー","3秒間だけグリードを9体召喚する。覚醒でスキルポーションのドロップ数が増加。","グリードを召喚","この仮想世界で、三度四季が
巡った。仲間と重ねた春夏秋冬を
彼らは決して忘れない。どうか
あなたの心にも残りますように。","slog_297000150","slog_297000151","Chara_icon/297000150","Chara_icon/297000151","2022/03/08 7:00:00",True,"1", -209000320,999,"《幻想の桜姫》ユウキ",5,3,1600,20000,100,1,0,0,0,"s209000320",,90,180,96,176,102,172,108,168,114,164,120,160,10,20,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"サクラ・フロントライン","サクラ・〇〇〇〇フロントライン","自パーティに敵の注目を集め、
攻撃を受けるまで一定時間毎に
リーグポイントを獲得する状態に
なる。覚醒で効果時間が延長。","敵の注目を集める+攻撃を受けるまでリーグポイント自動獲得状態","彼女が剣を一振りすれば、桜の花
が舞い踊る。その美しい剣技は、
桜のように讃えられ、多くの人の
心の中で咲き続けていく。","slog_209000320","slog_209000320","Chara_icon/209000320","Chara_icon/209000320","2022/03/08 7:00:00",True,"1", -202000440,999,"《桜花女王》アスナ",4,3,800,15000,100,1,0,0,0,"s202000440",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ブロッサム・スピアーズ","ブロッサム・〇〇スピアーズ","一定時間、前方に突属性の
追尾弾を連射して敵にダメージを
与える。覚醒で攻撃力が上昇。","一定時間、前方に突属性の追尾弾を連射","妖精たちの女王が、麗らかな春の
訪れを告げる。その姿は花明かり
のように華やかに輝いて、人々の
心を照らすだろう。","slog_202000440","slog_202000440","Chara_icon/202000440","Chara_icon/202000440","2022/03/08 7:00:00",True,"1", -203000350,999,"《桜光の姫騎士》リーファ",4,3,800,15000,100,1,0,0,0,"s203000350",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ブロッサム・スラッシャーズ","ブロッサム・〇〇スラッシャーズ","乱れ飛ぶ衝撃波によって周囲の敵に斬属性のダメージを与える。覚醒で攻撃力が上昇。","斬属性の衝撃波による範囲攻撃","妖精のお花見は場所を選ばない。
突然の花嵐に見舞われたら、
それは空から桜を楽しむ妖精の
羽ばたきのせいかもしれない。","slog_203000350","slog_203000350","Chara_icon/203000350","Chara_icon/203000350","2022/03/08 7:00:00",True,"1", -204000370,999,"《桜麗の弓士》シノン",4,3,800,15000,100,1,0,0,0,"s204000370",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ブロッサム・アローズ","ブロッサム・〇〇アローズ","乱れ飛ぶ矢によって周囲の敵に突属性のダメージを与える。覚醒で攻撃力が上昇。","突属性の矢による範囲攻撃","彼女が放つ一矢が、あなたに桜の
便りを届ける。外に出てみれば、
昨日より色づいた景色が広がって
暖かい風が頬を撫でた。","slog_204000370","slog_204000370","Chara_icon/204000370","Chara_icon/204000370","2022/03/08 7:00:00",True,"1", -202000390,999,"《目配せのしとね》アスナ",5,1,1600,20000,100,1,0,0,0,"s202000390",,5,95,10,85,15,80,20,75,25,70,30,65,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ベテルギウス","スリープウィズ・ベテルギウス","戦闘不能状態のメンバーを2人復帰させ、15秒間獲得リーグポイントを30%増加させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+獲得リーグポイント上昇","眠りにつく前は、二人きりの
穏やかな時間。あなたを独り占め
できる今だけは、その闇のような
瞳に私だけを映してほしくて。","slog_202000390","slog_202000390","Chara_icon/202000390","Chara_icon/202000390","2022/04/26 7:00:00",True,"1", -203000310,999,"《不壊の縁故》リーファ",5,1,1600,20000,100,1,0,0,0,"s203000310",,5,95,10,85,15,80,20,75,25,70,30,65,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・シルフ","スリープウィズ・シルフ","戦闘不能状態のメンバーを2人復帰させ、15秒間自パーティの移動速度を上昇させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+移動速度上昇","どれだけ時が経とうとも、兄妹の
絆は不変のまま。けれど、枕を
共にするほどの距離が、いつまで
も続かないと知っているから。","slog_203000310","slog_203000310","Chara_icon/203000310","Chara_icon/203000310","2022/04/26 7:00:00",True,"1", -204000330,999,"《解きほぐす内心》シノン",5,1,1600,20000,100,1,0,0,0,"s204000330",,5,95,10,85,15,80,20,75,25,70,30,65,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ティアマト","スリープウィズ・ティアマト","戦闘不能状態のメンバーを2人復帰させ、15秒間ラストアタックボーナスを50%増加させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+ラストアタックで得られるボーナスポイント量上昇","いつも誰かを想って立ち上がる
あなたの、心ごとほぐせたら。
せめて夢の中では憂うことのない
ように、掴む手に力を込めた。","slog_204000330","slog_204000330","Chara_icon/204000330","Chara_icon/204000330","2022/04/26 7:00:00",True,"1", -205000240,999,"《安眠の廉》リズベット",5,1,1600,20000,100,1,0,0,0,"s205000240",,5,95,10,85,15,80,20,75,25,70,30,65,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ヴァルキリー","スリープウィズ・ヴァルキリー","戦闘不能状態のメンバーを2人復帰させ、45秒間自パーティがよろけ・ダウン無効状態になる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+よろけ・ダウン無効","培った鍛冶の経験を寝具に活かし
寝心地の良さを追求する彼女。
けれど、どんな眠りも信頼する
彼の隣には敵わないと思えて。","slog_205000240","slog_205000240","Chara_icon/205000240","Chara_icon/205000240","2022/03/08 7:00:00",True,"1", -206000260,999,"《守られる吉夢》シリカ",5,1,1600,20000,100,1,0,0,0,"s206000260",,5,95,10,85,15,80,20,75,25,70,30,65,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・シュトルム","スリープウィズ・シュトルム","戦闘不能状態のメンバーを2人復帰させ、15秒間ファーストアタックボーナスを40%増加。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+ファーストアタックで得られるボーナスポイント量上昇","夢の中、弱い自分の影に囚われ
る。もう少し、一人で真っ直ぐ
立てるようになるまでは、彼の
側で優しい夢を見たい。","slog_206000260","slog_206000260","Chara_icon/206000260","Chara_icon/206000260","2022/03/08 7:00:00",True,"1", -209000290,999,"《東雲の契り》ユウキ",5,1,1600,20000,100,1,0,0,0,"s209000290",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・クサナギ","スリープウィズ・クサナギ","戦闘不能状態のメンバーを1人復帰させ、30秒間自パーティのSTRを50%上昇&闇属性付与。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー1人復帰+自パーティのSTR上昇&闇属性付与","体を休めることも戦法のうち。
全力で仮想世界を駆けた今日を
思いながら心地よい眠りにつく。
また明日の約束を果たすために。","slog_209000290","slog_209000290","Chara_icon/209000290","Chara_icon/209000290","2022/04/26 7:00:00",True,"1", -210000040,999,"《密かな処方》アルゴ",5,1,1600,20000,100,1,0,0,0,"s210000040",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ハニーコム","スリープウィズ・ハニーコム","戦闘不能状態のメンバーを1人復帰させ、30秒間敵に感知されなくなる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー1人復帰+ハイディング","怪しげな薬の効能を確かめるべく
ひと息で全て呷ったものの、結果
は分からずじまい。本当の効能は
彼女の心の中に秘められたまま。","slog_210000040","slog_210000040","Chara_icon/210000040","Chara_icon/210000040","2022/04/26 7:00:00",True,"1", -211000130,999,"《二人寝は繁く》アリス",5,1,1600,20000,100,1,0,0,0,"s211000130",,5,95,10,85,15,80,20,75,25,70,30,65,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ロイヤルガード","スリープウィズ・ロイヤルガード","戦闘不能状態のメンバーを2人復帰させ、45秒間グリードからの注目を集める。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+グリードからの注目","己の使命を果たすため、元の世界
の手がかりをあなたと探す日々。
けれど、帰ってしまえば、
独り寝は難しい気がして。","slog_211000130","slog_211000130","Chara_icon/211000130","Chara_icon/211000130","2022/04/26 7:00:00",True,"1", -212000080,999,"《追懐の夜語り》ユージオ",5,1,1600,20000,100,1,0,0,0,"s212000080",,5,95,10,85,15,80,20,75,25,70,30,65,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ジェントル","スリープウィズ・ジェントル","戦闘不能状態のメンバーを2人復帰させ、周囲の敵にダメージと氷咲を付与する。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+周囲の敵にダメージ&氷咲付与","一日の出来事を君と振り返る。
なんてことない時間のはずなのに
胸が締め付けられるほど、
どこか懐かしさがあって。","slog_212000080","slog_212000080","Chara_icon/212000080","Chara_icon/212000080","2022/04/26 7:00:00",True,"1", -215000140,999,"《開かれる愁眉》ストレア",5,1,1600,20000,100,1,0,0,0,"s215000140",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・バンカーコメット","スリープウィズ・バンカーコメット","戦闘不能状態のメンバーを1人復帰させ、30秒間自パーティのSTRを50%上昇&土属性付与。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー1人復帰+自パーティのSTR上昇&土属性付与","キミのことを癒してあげたい、
キミのことを、もっと知りたい。
この気持ちはプログラムを超えた
純粋な想いだと知ってほしい。","slog_215000140","slog_215000140","Chara_icon/215000140","Chara_icon/215000140","2022/03/08 7:00:00",True,"1", -216000140,999,"《安らぎの香》フィリア",5,1,1600,20000,100,1,0,0,0,"s216000140",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・クワイエット","スリープウィズ・クワイエット","戦闘不能状態のメンバーを1人復帰させ、10秒間レコードメダルとグリードの位置をサーチする。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー1人復帰+レコードメダル&グリードサーチ","疲れを癒すアロマの香りが部屋に
漂う。あなたが安心して眠れる
のは、この優しい香りのおかげ?
それとも、わたしの隣だから…?","slog_216000140","slog_216000140","Chara_icon/216000140","Chara_icon/216000140","2022/03/08 7:00:00",True,"1", -217000090,999,"《聞き澄ます愛吟》セブン",5,1,1600,20000,100,1,0,0,0,"s217000090",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ライト","スリープウィズ・ライト","戦闘不能状態のメンバーを1人復帰させ、22秒間周囲の敵のINTを大幅に低下させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー1人復帰+周囲の敵のINTを低下","家族みたいな大切なあなただから
聞かせる特別な子守歌。
いつかあなたの声で、その歌を
聞いて眠りにつきたい。","slog_217000090","slog_217000090","Chara_icon/217000090","Chara_icon/217000090","2022/03/08 7:00:00",True,"1", -218000100,999,"《傾慕の子守歌》レイン",5,1,1600,20000,100,1,0,0,0,"s218000100",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・スパイラル","スリープウィズ・スパイラル","戦闘不能状態のメンバーを1人復帰させ、30秒間攻撃時に50%の確率で追加攻撃を発生させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー1人復帰+追加攻撃","あなたが元気になりますように。
そんな想いを込めて作った曲を
眠れないあなたのために歌う。
夢の中でもあなたに会えたらと。","slog_218000100","slog_218000100","Chara_icon/218000100","Chara_icon/218000100","2022/03/08 7:00:00",True,"1", -299001120,999,"《受ける薫陶》プレミア",5,1,1600,20000,100,1,0,0,0,"s299001120",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ナイトスカイ","スリープウィズ・ナイトスカイ","戦闘不能状態のメンバーを1人復帰させ、55秒間耐久値が1%未満には減らなくなる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー1人復帰+耐久値が1%未満にならなくなる","どうしてあなたと一緒にいると、
頬の温度が上がるのか。不思議
だらけのこの世界を、これから
一緒に知っていきたい。","slog_299001120","slog_299001120","Chara_icon/299001120","Chara_icon/299001120","2022/03/08 7:00:00",True,"1", -291000070,999,"《雅懐の一葉》リコ",5,2,1600,20000,100,1,0,0,0,"s291000070",,500,60,600,56,650,52,700,48,750,44,800,40,100,199,"STR上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"オーバードライブ・オーダー","オーバードライブ〇〇・オーダー","自パーティのSTRを
5秒間上昇させる。
覚醒でSTR上昇量が増加。","自パーティのSTR上昇","あなたと出会い、言葉を交わし、
彼女は生まれた。胸の内で熱を
持ち続けるこの気持ちを、人は
愛と呼ぶのかもしれない。","slog_291000070","slog_291000071","Chara_icon/291000070","Chara_icon/291000071","2022/03/08 7:00:00",True,"1", +// SupportLogId,CharaId,Name,Rarity,SupportLogTypeId,SalePrice,CompositionExp,AwakeningExp,UseRank,GroupNo,AdaptableAppearAppend,PunisherAppearAppend,State,PassiveState,PowerDefaultValue,CltDefaultValue,Awakening1Power,Awakening1Clt,Awakening2Power,Awakening2Clt,Awakening3Power,Awakening3Clt,Awakening4Power,Awakening4Clt,Awakening5Power,Awakening5Clt,NormalLeader,HoloLeader,UiDisplayPowerTitle,UiDisplayPowerContent,Prefab,CutinMode,SkillVoiceId,SkillName,NameInSkillCutin,SkillText,SkillTextInSkillCutin,CharaInfo,CutinImage,CutinImageAwake,StatusCharaIcon,StatusCharaIconAwake,CollectionDisplayStartDate,CollectionEmptyFrameDisplayFlag,DateVersionId +201000010,999,"《赤の盟約》キリト",1,2,100,1500,100,1,0,0,0,"s201000010",,30,90,30,85,40,85,40,80,50,80,50,75,10,20,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_KIR_SUP_006","ブラッド・プレッジ","ブラッド・〇〇〇〇〇〇プレッジ","30秒間、ラストアタックで
得られるボーナスポイントが
増加する。
覚醒で増加量が上昇。","ラストアタックで得られるボーナスポイント量上昇","伝説的に語られる《黒の剣士》
だが、彼にも敗北はあった。
聖騎士に敗れ《血盟騎士団》に
所属した時の記録。","slog_201000010","slog_201000010","Chara_icon/201000010","Chara_icon/201000010","2019/01/01",True,"1" +202000010,999,"《穢れなき願い》アスナ",2,1,200,5000,100,1,0,0,0,"s202000010",,60,120,60,114,65,114,65,108,70,102,75,96,10,20,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_ASU_SUP_006","ホープフル・ティアー","ホープフル・〇〇〇〇〇ティアー","戦闘不能状態のメンバーを2人
復帰させ、耐久値を回復する。
覚醒で復帰時の回復量が上昇。","戦闘不能状態の自パーティメンバー2人を復帰","かの《ALO事件》において特殊
な状況に置かれていた彼女。
どんなに過酷な逆境にあっても
その想いは高潔であった。","slog_202000010","slog_202000010","Chara_icon/202000010","Chara_icon/202000010","2019/01/01",True,"1" +208000010,999,"《灼熱の踊夫》エギル",3,3,400,10000,100,1,0,0,0,"s208000010",,20,130,20,124,25,118,30,112,32,106,34,100,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_AGI_SUP_006","ファイヤーカーニバル","ファイヤー〇〇〇〇〇カーニバル","攻撃に火属性を付与しSTRを
50%上昇させるとともに、
広範囲に火炎トラップを設置。
覚醒で効果時間が延長。","火属性付与+STR上昇+広範囲に火炎トラップ","男は祭りだ!そして炎だ!
ファイヤートーチを手に
血が滾ったのか、誰よりも
ヒートアップしているようだ。","slog_208000010","slog_208000010","Chara_icon/208000010","Chara_icon/208000010","2019/01/01",True,"1" +215000010,999,"《魔性の美貌》ストレア",2,3,200,5000,100,1,0,0,0,"s215000010",,10,90,10,85,12,85,12,80,14,75,15,70,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ミステリアスビューティ","ミステリアス〇〇〇〇〇ビューティ","敵に感知されず、他パーティの
ミニマップ上からも見えなくなり
移動速度も上昇する。
覚醒で効果時間が延長。","ハイディング+移動速度上昇","《SAO》にてキリト達の前に
現れた謎の美女。かつては
ユイと同じ《MHCP》だったが
今では自由の身となっている。","slog_215000010","slog_215000010","Chara_icon/215000010","Chara_icon/215000010","2019/01/01",True,"1" +216000010,999,"《疾駆の斬撃》フィリア",2,2,200,5000,100,1,0,0,0,"s216000010",,10,80,10,75,12,75,12,70,14,65,15,60,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"トレジャーハンティング","トレジャー〇〇〇〇〇ハンティング","スキルポーションとグリードの
位置がミニマップに表示され、
移動速度も上昇する。
覚醒で効果時間が延長。","スキルポーション&グリードサーチ発動+移動速度上昇","《SAO》に現れたホロウエリア
で出会った少女。キリトにより
助け出され、現在はトレジャー
ハンターとして活動している。","slog_216000010","slog_216000010","Chara_icon/216000010","Chara_icon/216000010","2019/01/01",True,"1" +217000010,999,"《七色の歌姫》セブン",2,3,200,5000,100,1,0,0,0,"s217000010",,15,120,15,114,20,114,20,108,25,102,27,96,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"レインボー・コンサート","レインボー・〇〇〇〇コンサート","自パーティに敵の注目を集め、
一定範囲内の全パーティと全敵の
STRを80%上昇させる。
覚醒で効果時間が延長。","自パーティに敵の注目を集める+全ユニットのSTR上昇","リアルでは七色博士としても
有名な少女。VR世界ではアイド
ル活動を行っていたが、現在は
休止している。","slog_217000010","slog_217000010","Chara_icon/217000010","Chara_icon/217000010","2019/01/01",True,"1" +218000010,999,"《千光の剣閃》レイン",2,2,200,5000,100,1,0,0,0,"s218000010",,40,120,40,114,45,114,45,108,50,102,52,96,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_RAI_SUP_004","マーグル・メキアー・レクン","マーグル・〇〇〇メキアー・レクン","攻撃時に50%の確率で
追加攻撃を発生させる。
覚醒で効果時間を延長。","攻撃時に確率で追加攻撃","《ALO》でキリト達と出会った
少女。レプラコーンのスキルを
応用した多刀流の使い手。セブン
の実の姉で、アイドルの卵。","slog_218000010","slog_218000010","Chara_icon/218000010","Chara_icon/218000010","2019/01/01",True,"1" +220000010,999,"《星光の笑顔》サチ",2,1,200,5000,100,1,0,0,0,"s220000010",,40,30,40,28,45,28,45,26,50,24,55,22,10,20,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ムーンナイト・ウィッシュ","ムーンナイト・〇〇〇〇ウィッシュ","自パーティの耐久値と状態異常を
回復する。
覚醒で回復量が上昇。","耐久値と状態異常を回復","《月夜の黒猫団》メンバー。
《SAO》で一時期キリトと
行動を共にした。臆病な所も
あるが、純粋で優しい少女。","slog_220000010","slog_220000010","Chara_icon/220000010","Chara_icon/220000010","2019/01/01",True,"1" +290000010,999,"《最愛の愛娘》ユイ",2,2,200,5000,100,1,0,0,0,"s290000010",,12,40,12,38,14,38,14,36,16,34,17,32,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_YUI_SUP_004","プログラム・オーソリティ","プログラム・〇〇〇〇オーソリティ","スキルポーションと
レコードメダル、グリードの
位置をミニマップに表示する。
覚醒で効果時間が延長。","スキルポーション&レコードメダル&グリードサーチ発動","《SAO》でキリトとアスナが
出会った女の子。二人のことを
「パパ」「ママ」と呼び慕う。
その絆は血の繋がりにも勝る。","slog_290000010","slog_290000010","Chara_icon/290000010","Chara_icon/290000010","2019/01/01",True,"1" +291000010,999,"《電脳の迷い子》リコ",4,3,800,15000,100,1,0,0,0,"s291000010",,20,120,25,108,30,102,32,96,34,90,36,84,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_REC_SUP_002","ネクストナビゲート","ネクスト〇〇〇〇〇〇ナビゲート","その時点で最も耐久値の少ない
大型モンスターの元へ転移する
ワープポイントを設置する。
覚醒で設置時間が延長。","ボス部屋へ移動するワープポイントを設置","《Unknown》で出会った謎の
少女。何故かプレイヤーに忠誠
心を抱いている。行きたい場所
があるようだが…?
","slog_291000010","slog_291000010","Chara_icon/291000010","Chara_icon/291000010","2019/01/01",True,"1" +292000010,999,"《飄逸な策略家》クリスハイト",1,1,100,1500,100,1,0,0,0,"s292000010",,30,75,30,70,35,70,35,65,40,65,40,60,10,20,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_KIK_SUP_003","エンドレスワーキング","エンドレス〇〇〇〇〇ワーキング","戦闘不能状態のメンバーを1人
復帰させ、自パーティのINTを
10秒間70%上昇させる。
覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー1人復帰+自パーティのINT上昇","政府の役人、菊岡誠二郎の
《ALO》におけるアバター。
キリト達パーティにとっては
貴重なメイジ役。","slog_292000010","slog_292000010","Chara_icon/292000010","Chara_icon/292000010","2019/01/01",True,"1" +202000020,999,"《風雅なる舞踊家》アスナ",5,2,1600,20000,100,1,0,0,0,"s202000020",,50,185,60,169,70,153,80,145,85,137,90,129,10,20,"ボーナス増加量","{0}%","skill_3_1line_mojix6","un_1line_mojix6","CH_ASU_SUP_012","花鳥風月・花","花鳥風月・花","50秒間、ファーストアタックで
得られるボーナスポイントが
増加する。
覚醒で増加量が上昇。","ファーストアタックで得られるボーナスポイント量上昇","和装防具を入手したので早速
着てみたとのこと。祖父母家が
京都にあることもあってか、
舞踊の腕も見事の一言である。","slog_202000020","slog_202000020","Chara_icon/202000020","Chara_icon/202000020","2019/01/01",True,"1" +290000020,999,"《まねっこ舞踊家》ユイ",4,1,800,15000,100,1,0,0,0,"s290000020",,45,100,50,88,55,82,60,76,65,70,70,64,10,20,"耐久値回復量","{0}%","skill_3_1line_mojix6","un_1line_mojix6","CH_YUI_SUP_012","花鳥風月・鳥","花鳥風月・鳥","戦闘不能状態のメンバーを2人
復帰させ、レコードメダルの位置
を30秒間ミニマップに表示。
覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+レコードメダルサーチ","和装防具を入手したので早速
着てみたとのこと。アスナと
共に練習したという舞は、見る者
皆の心を温かくする。","slog_290000020","slog_290000020","Chara_icon/290000020","Chara_icon/290000020","2019/01/01",True,"1" +203000010,999,"《麗傘の武人》直葉",5,2,1600,20000,100,1,0,0,0,"s203000010",,30,210,34,202,38,194,40,190,42,186,44,182,5,10,"効果時間","{0}秒","skill_3_1line_mojix6","un_1line_mojix6","CH_LEA_SUP_012","花鳥風月・風","花鳥風月・風","リーグポイントの獲得量が
45%増加する。
覚醒で効果時間が延長。","リーグポイントの獲得量上昇","和装防具を入手したので早速
着てみたとのこと。竹刀を傘に
持ち替えて舞う姿は、勇猛で
ありながら美しい。
","slog_203000010","slog_203000010","Chara_icon/203000010","Chara_icon/203000010","2019/01/01",True,"1" +204000010,999,"《番傘の佳人》シノン",4,2,800,15000,100,1,0,0,0,"s204000010",,60,155,65,145,70,140,75,135,80,130,82,125,10,20,"ボーナス増加量","{0}%","skill_3_1line_mojix6","un_1line_mojix6","CH_SIN_SUP_012","花鳥風月・月","花鳥風月・月","30秒間、ファーストアタックで
得られるボーナスポイントが
増加する。
覚醒で増加量が上昇。","ファーストアタックで得られるボーナスポイント量上昇","和装防具を入手したので早速
着てみたとのこと。番傘を携え
優雅に佇む彼女。その美しさに
みなが目を奪われる。","slog_204000010","slog_204000010","Chara_icon/204000010","Chara_icon/204000010","2019/01/01",True,"1" +298000010,999,"《英雄の絆》キリト&アスナ",5,3,1600,20000,100,1,0,0,0,"s298000010",,60,165,70,151,80,137,85,130,90,123,95,116,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_SUP_SUP_001","トラスト・チャージ","トラスト・〇〇〇〇〇〇チャージ","前方へ非常に強力な剣撃を放ち、
敵に大ダメージを与える。
覚醒で攻撃力が上昇。","前方へ非常に強力な剣撃を放つ","攻略最前線において、互いを高め
あい絆を深めていった2人。その
絆の力こそが《SAO》をクリア
するための糧となった。","slog_298000010","slog_298000010","Chara_icon/298000010","Chara_icon/298000010","2019/01/01",True,"1" +298000020,999,"《天空の対影》キリト&リーファ",4,2,800,15000,100,1,0,0,0,"s298000020",,12,90,14,80,16,75,17,70,18,65,19,60,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SUP_SUP_002","ベンチャーブースト","ベンチャー〇〇〇〇〇〇ブースト","レコードメダルとグリードの位置
をミニマップに表示、自パーティ
の移動速度を上昇させる。
覚醒で効果時間が延長。","レコードメダル&グリードサーチ発動+移動速度上昇","《ALO》において空を駆ける
2人に追いつける者は互いの他に
誰もいない。その姿は流星の如く
二つの影を残すのみ。","slog_298000020","slog_298000020","Chara_icon/298000020","Chara_icon/298000020","2019/01/01",True,"1" +298000030,999,"《戦閃の双撃》リズベット&シリカ",3,2,400,10000,100,3,0,0,0,"s298000030",,100,115,100,110,110,105,120,100,130,95,140,90,10,20,"STR上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_SUP_SUP_003","ネバー・ギブアップ!","ネバー・〇〇〇〇〇〇ギブアップ!","【獲得ポイントが3位の時のみ
発動可能】60秒間、自パーティ
のSTRを上昇させる。
覚醒で上昇量が増加。","【発動条件・3位】自パーティのSTR上昇","気が合う2人は行動を共にする
ことも多く、コンビネーションも
お手の物だ。《ALO》では仲良く
クエスト攻略に勤しんでいる。","slog_298000030","slog_298000030","Chara_icon/298000030","Chara_icon/298000030","2019/01/01",True,"1" +298000040,999,"《愛心の絆》ユウキ&アスナ",4,2,800,15000,100,1,0,0,0,"s298000040",,30,180,34,172,36,168,38,164,40,160,42,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SUP_SUP_004","ロザリアハーモニー","ロザリア〇〇〇〇〇〇〇ハーモニー","リーグポイントの獲得量を
35%増加させる。
覚醒で効果時間が延長。","リーグポイントの獲得量上昇","2人が互いに対して抱く気持ちは
友情とも親愛とも一概には
言い切れない、何物にも代えられ
ない唯一無二の絆なのだろう。","slog_298000040","slog_298000040","Chara_icon/298000040","Chara_icon/298000040","2019/01/01",True,"1" +298000050,999,"《双麗の英剣》ストレア&フィリア",3,1,400,10000,100,1,0,0,0,"s298000050",,60,145,60,140,65,135,70,130,75,125,80,120,10,20,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"リライアンス・バディ","リライアンス〇〇〇〇〇〇・バディ","自パーティの耐久値と状態異常を
回復し、移動速度を30秒間上昇
させる。
覚醒で回復量が上昇。","自パーティの耐久値と状態異常を回復+移動速度上昇","キリトによって救われた彼女たち
は、今度はキリトのためにその
剣を振るう。今や無くてはなら
ない2人の仲間の勇姿だ。","slog_298000050","slog_298000050","Chara_icon/298000050","Chara_icon/298000050","2019/01/01",True,"1" +298000060,999,"《天響の歌声》セブン&レイン",3,3,400,10000,100,1,0,0,0,"s298000060",,2,125,2,122,3,119,3,116,4,113,4,110,1,2,"召喚体数","{0}体","skill_3_2line_moji86","un_2line_moji86",,"アイドリング・フラッシュ!","アイドリング・〇〇〇フラッシュ!","幻影グリードを召喚し他パーティ
の注意を引き、グリードの位置を
10秒間ミニマップに表示。
覚醒で幻影グリードの数が増加。","グリードの幻影を召喚+グリードサーチ発動","アイドル活動を行うセブンと、
アイドルを夢見るレイン。
夢を叶え共演する姉妹の歌声は
遠く高く、天までも響き渡る。","slog_298000060","slog_298000060","Chara_icon/298000060","Chara_icon/298000060","2019/01/01",True,"1" +299000010,999,"《騎士の矜持》ディアベル",2,2,200,5000,100,1,0,0,0,"s299000010",,40,110,40,104,50,104,50,98,60,92,65,86,10,20,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"プライド・オブ・ナイト","プライド・〇〇〇〇〇オブ・ナイト","20秒間、ラストアタックで
得られるボーナスポイントが
増加する。
覚醒で増加量が上昇。","ラストアタックで得られるボーナスポイント量上昇","ジョブ制の無い《SAO》において
ナイトを名乗る青年。
そのカリスマ性で第1層クリアに
貢献し、大きな影響を残した。","slog_299000010","slog_299000010","Chara_icon/299000010","Chara_icon/299000010","2019/01/01",True,"1" +299000020,999,"《ナニワの継承者》キバオウ",2,3,200,5000,100,1,0,0,0,"s299000020",,20,120,20,114,25,114,25,108,30,102,30,96,5,10,"召喚増強レベル","{0}レベル","skill_3_2line_moji86","un_2line_moji86",,"ちょお待ってんか!","ちょお〇〇〇〇〇〇〇待ってんか!","アインクラッド解放隊員風のやや強い亜人系Mobを5体召喚し、
戦闘支援を受ける。覚醒で
召喚Mobのレベルが増強。","お助けMob【亜人系】を召喚","関西弁が目立つ《SAO》の名物プ
レイヤー。第1層で命を落とした
彼の矜持も受け継ぎ、アインク
ラッド低層の攻略に尽力した。","slog_299000020","slog_299000020","Chara_icon/299000020","Chara_icon/299000020","2019/01/01",True,"1" +299000030,999,"《鉄壁の聖騎士》ヒースクリフ",3,2,400,10000,100,1,0,0,0,"s299000030",,30,150,30,145,35,140,35,135,40,130,42,125,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"オブソリュート・ディフェンス","オブソリュート〇〇・ディフェンス","耐久値が50%を超えて減らなく
なる。既に50%以下ならば
それ以上減らなくなる。
覚醒で効果時間が延長。","スキル発動中、耐久値が5割を超えて減らなくなる","《SAO》最強との呼び声高い
攻略ギルド《血盟騎士団》の長。
ユニークスキル《神聖剣》を持ち
《聖騎士》の異名で呼ばれる。","slog_299000030","slog_299000030","Chara_icon/299000030","Chara_icon/299000030","2019/01/01",True,"1" +299000040,999,"《執念の護衛》クラディール",1,2,100,1500,100,1,0,0,0,"s299000040",,40,90,40,85,45,85,45,80,50,80,50,75,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"オーバーガーディアン","オーバー〇〇〇〇〇〇ガーディアン","自パーティのVITが
250%上昇する。
覚醒で効果時間が延長。
【アスナのみ効果が2倍】","【効果上昇・アスナ】自パーティのVIT上昇","ギルド《血盟騎士団》において
副団長であるアスナの護衛任務に
就いていた人物。そのアスナへの
執着心は危険なほど。","slog_299000040","slog_299000040","Chara_icon/299000040","Chara_icon/299000040","2019/01/01",True,"1" +299000050,999,"《老巧の釣り師》ニシダ",1,3,100,1500,100,1,0,0,0,"s299000050",,1,60,1,55,2,55,2,50,3,50,3,45,1,2,"ドロップ数","{0}個","skill_3_2line_moji86","un_2line_moji86",,"ベテランフィッシャー","ベテラン〇〇〇〇〇〇フィッシャー","ランダムで敵モンスターを1体
釣り上げる。
覚醒でスキルポーションの
ドロップ数が増加。","ランダムで敵モンスターを召喚","アインクラッド第22層コラル
郊外の湖を拠点に釣りを楽しむ
男性。《SAO》の回線保守責任者
で仕事の確認中に巻き込まれた。","slog_299000050","slog_299000050","Chara_icon/299000050","Chara_icon/299000050","2019/01/01",True,"1" +299000060,999,"《悪夢の扇動者》PoH",3,3,400,10000,100,3,0,0,0,"s299000060",,1,125,1,120,2,115,2,110,3,105,3,100,1,2,"ドロップ数","{0}個","skill_3_1line_mojix6","un_1line_mojix6",,"ショータイム","ショータイム","【獲得ポイントが3位の時のみ発動可能】グリードを2体召喚。
覚醒でスキルポーションの
ドロップ数が増加。","【発動条件・3位】グリードを召喚","《SAO》で暗躍する殺人ギルド
《ラフィン・コフィン》の
リーダー。他者を扇動し混乱を
巻き起こす手口を得意とする。","slog_299000060","slog_299000060","Chara_icon/299000060","Chara_icon/299000060","2019/01/01",True,"1" +299000070,999,"《赤眼の狂気》ザザ",1,3,100,1500,100,1,0,0,0,"s299000070",,1,90,1,85,2,85,2,80,3,80,3,75,1,2,"ドロップ数","{0}個","skill_3_2line_moji86","un_2line_moji86",,"コール・ミニオンズ","コール・〇〇〇〇〇〇ミニオンズ","ラフィン・コフィンの微力な
下位メンバーを5体召喚する。
覚醒でスキルポーションの
ドロップ数が増加。","敵Mob【ラフィン・コフィン】を召喚","《SAO》で暗躍する殺人ギルド
《ラフィン・コフィン》の幹部。
キリトに対して深い憎しみを抱く
エストック使い。","slog_299000070","slog_299000070","Chara_icon/299000070","Chara_icon/299000070","2019/01/01",True,"1" +299000080,999,"《タイタンズハンド》ロザリア",1,3,100,1500,100,1,0,0,0,"s299000080",,10,90,10,85,15,85,15,80,20,80,20,75,5,10,"召喚増強レベル","{0}レベル","skill_3_2line_moji86","un_2line_moji86",,"サポート・ミニオンズ","サポート・〇〇〇〇〇〇ミニオンズ","微力な獣人系Mobを5体召喚し
戦闘支援を受ける。
覚醒で召喚Mobのレベルが
増強。","お助けMob【獣人系】を召喚","《SAO》で犯罪に手を染めていた
オレンジギルド《タイタンズ
ハンド》のリーダー。キリトに
よって監獄エリアに送られた。","slog_299000080","slog_299000080","Chara_icon/299000080","Chara_icon/299000080","2019/01/01",True,"1" +299000090,999,"《聡明なる領主》サクヤ",1,1,100,1500,100,1,0,0,0,"s299000090",,15,75,15,70,20,70,20,65,25,65,25,60,10,20,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ソリッドロード","ソリッドロード","戦闘不能状態のメンバーを1人
復帰させ、自パーティのVITを
30秒間250%上昇させる。
覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー1人復帰+自パーティのVIT上昇","《ALO》においてシルフ領を治め
ている領主。剣の名手でもあり、
プレイヤー間での信頼も厚い
名領主として知られる。","slog_299000090","slog_299000090","Chara_icon/299000090","Chara_icon/299000090","2019/01/01",True,"1" +299000100,999,"《朗らかな領主》アリシャ",1,3,100,1500,100,1,0,0,0,"s299000100",,10,90,10,85,15,85,15,80,20,80,20,75,5,10,"召喚増強レベル","{0}レベル","skill_3_2line_moji86","un_2line_moji86",,"ドラグーンコープス","ドラグーン〇〇〇〇〇〇コープス","やや強い飛竜系Mobを2体
召喚し、戦闘支援を受ける。
覚醒で召喚Mobのレベルが
増強。","お助けMob【飛竜系】を召喚","《ALO》においてケットシー領を
治めている領主。サクヤとは古い
友人。巨大な竜を操り戦う
《竜騎士隊》を率いる。","slog_299000100","slog_299000100","Chara_icon/299000100","Chara_icon/299000100","2019/01/01",True,"1" +299000110,999,"《炎熱の武者》ユージーン",1,3,100,1500,100,1,0,0,0,"s299000110",,30,85,30,80,35,80,35,75,40,75,40,70,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"エアリアルシフト","エアリアルシフト","周囲にいる敵モンスターの
VITを30%低下させる。
覚醒で効果時間が延長。","敵モンスターのVIT低下","《ALO》のサラマンダー領領主の
弟にして、全プレイヤー中最強と
目される男。伝説級武器《魔剣
グラム》の持ち主。","slog_299000110","slog_299000110","Chara_icon/299000110","Chara_icon/299000110","2019/01/01",True,"1" +299000120,999,"《ひたむきな慕情》レコン",1,3,100,1500,100,1,0,0,0,"s299000120",,10,35,10,33,12,33,12,31,14,31,14,29,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ブレイブリーステルス","ブレイブリー〇〇〇〇〇ステルス","攻撃を受けるまで敵に感知されず
他パーティのミニマップ上からも
見えなくなる。
覚醒で効果時間が延長。","攻撃を受けるまでハイディング状態","リーファの友人の少年。リアルで
は直葉のクラスメイトであり、
《ALO》を紹介した。彼女に淡い
想いを抱いているようだ。","slog_299000120","slog_299000120","Chara_icon/299000120","Chara_icon/299000120","2019/01/01",True,"1" +299000130,999,"《尊大な自尊心》シグルド",1,3,100,1500,100,1,0,0,0,"s299000130",,10,90,10,85,15,85,15,80,20,80,20,75,5,10,"召喚増強レベル","{0}レベル","skill_3_2line_moji86","un_2line_moji86",,"サポート・ミニオンズ","サポート・〇〇〇〇〇ミニオンズ","微力な骸霊系Mobを4体召喚し
戦闘支援を受ける。
覚醒で召喚Mobのレベルが
増強。","お助けMob【骸霊系】を召喚","リーファとレコンが一時期所属
していたパーティのメンバー。
シルフ領の幹部だったが、不正が
発覚し領地を追放された。","slog_299000130","slog_299000130","Chara_icon/299000130","Chara_icon/299000130","2019/01/01",True,"1" +299000140,999,"《仮初の妖精王》オベイロン",1,3,100,1500,100,1,0,0,0,"s299000140",,4,60,4,50,6,50,6,40,8,40,8,30,1,2,"召喚体数","{0}体","skill_3_2line_moji86","un_2line_moji86",,"ジャミングスラッグ","ジャミング〇〇〇〇〇〇スラッグ","微力な研究員Mobを他パーティ
それぞれのそばに召喚する。
覚醒で研究員Mobの召喚数が
増加。","敵Mob【研究員】を他パーティのそばに召喚","《ALO》のシンボルである世界樹
頂上で待ち構える妖精王。しかし
その実、《SAO生還者》を幽閉し
違法研究を行っていた。","slog_299000140","slog_299000140","Chara_icon/299000140","Chara_icon/299000140","2019/01/01",True,"1" +299000150,999,"《結ばれる縁》ルクス",2,2,200,5000,100,1,0,0,0,"s299000150",,40,100,40,94,45,88,45,82,50,76,52,70,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ディフェンシブ・ソード","ディフェンシブ〇〇〇〇〇・ソード","自パーティのVITを200%
上昇させるとともに、
状態異常を回復する。
覚醒で効果時間が延長。","自パーティのVIT上昇+状態異常を回復","シリカ達が《ALO》で出会った
少女。キリトに憧れ、片方の剣を
盾のように使用する変則的な二刀
流を扱う。","slog_299000150","slog_299000150","Chara_icon/299000150","Chara_icon/299000150","2019/01/01",True,"1" +299000160,999,"《誇り高き紫花》キズメル",1,2,100,1500,100,1,0,0,0,"s299000160",,30,75,30,70,35,70,35,65,40,65,40,60,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ダークエルフガーディアン","ダークエルフ〇〇〇〇ガーディアン","自パーティのVITが
300%上昇する。
覚醒で効果時間が延長。","自パーティのVIT上昇","キリトとアスナがアインクラッド
下層で冒険を共にしたダークエル
フ族の戦士。NPCだが、人間と
見紛うほど感情豊か。","slog_299000160","slog_299000160","Chara_icon/299000160","Chara_icon/299000160","2019/01/01",True,"1" +299000170,999,"《忍び寄る凶刺》死銃",3,3,400,10000,100,1,0,0,0,"s299000170",,12,90,12,85,14,80,14,75,15,70,16,65,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"メタマテリアルオプチカル・カモ","メタマテリアル〇オプチカル・カモ","敵に感知されず、他パーティの
ミニマップ上からも見えなくなり
移動速度も上昇する。
覚醒で効果時間が延長。","ハイディング+移動速度上昇","《GGO》に現れた殺人鬼。キリト
に並々ならぬ憎しみを抱く。
狙撃はもちろん、刺剣の扱いも
得意とする。","slog_299000170","slog_299000170","Chara_icon/299000170","Chara_icon/299000170","2019/01/01",True,"1" +299000180,999,"《氷檻の姫君》フレイヤ",2,3,200,5000,100,1,1,0,0,"s299000180",,70,120,70,114,65,114,65,108,60,102,58,96,-5,-10,"生育時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"レコード・ハーヴェスト","レコード・〇〇〇〇〇ハーヴェスト","種を蒔く。一定時間後、花が咲き
レコードメダルがランダムな量
ドロップする。
覚醒で生育時間が短縮。","レコードメダルが実る花の種を蒔く","《スリュムヘイム》で出会った
スリュムと敵対する姫。氷の檻に
囚われていたところをクラインが
助け、冒険を共にした。","slog_299000180","slog_299000180","Chara_icon/299000180","Chara_icon/299000180","2019/01/01",True,"1" +299000190,999,"《清涼な癒し》シウネー",2,1,200,5000,100,1,0,0,0,"s299000190",,35,30,35,28,40,28,40,26,45,24,50,22,10,20,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリーピー・ヒーリング","スリーピー・〇〇〇〇ヒーリング","自パーティの耐久値と状態異常を
回復する。
覚醒で回復量が上昇。
【ユウキのみ効果が2倍】","【効果上昇・ユウキ】耐久値と状態異常を回復","ユウキのギルド《スリーピング・
ナイツ》のお姉さん的存在。
パーティの中では後方援護役を
務めている。","slog_299000190","slog_299000190","Chara_icon/299000190","Chara_icon/299000190","2019/01/01",True,"1" +299000200,999,"《明影の速棍》ノリ&ジュン",2,2,200,5000,100,1,0,0,0,"s299000200",,6,40,6,39,8,39,8,38,10,37,11,36,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"スリーピー・ブースト","スリーピー・〇〇〇〇〇ブースト","スキルポーションとレコード
メダルの位置をミニマップに表示
する。覚醒で効果時間が延長。
【ユウキがいると効果時間2倍】","【効果上昇・ユウキ】スキル&メダルサーチ発動","ユウキのギルド《スリーピング・
ナイツ》のメンバー。スピードで
翻弄するノリとパワータイプの
ジュン。賑やかな2人。","slog_299000200","slog_299000200","Chara_icon/299000200","Chara_icon/299000200","2019/01/01",True,"1" +299000210,999,"《堅盾の鍛槍》テッチ&タルケン",2,2,200,5000,100,1,0,0,0,"s299000210",,35,80,35,75,40,75,40,70,45,65,47,60,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"スリーピー・ガーディアン","スリーピー・〇〇〇〇ガーディアン","自パーティのVITが
300%上昇する。
覚醒で効果時間が延長。
【ユウキのみ効果が2倍】","【効果上昇・ユウキ】自パーティのVIT上昇","ユウキのギルド《スリーピング・
ナイツ》のメンバー。中距離型の
タルケンとタンクのテッチ。堅実
さが伺える2人。","slog_299000210","slog_299000210","Chara_icon/299000210","Chara_icon/299000210","2019/01/01",True,"1" +299000220,999,"《華麗な歌姫》ユナ",3,3,400,10000,100,1,0,0,0,"s299000220",,20,135,20,129,25,123,30,117,32,111,34,105,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ライヴ・オン・ステージ!","ライヴ・オン・〇〇〇〇ステージ!","自パーティに敵の注目を集め、
一定範囲内の全パーティと全敵の
STRを100%上昇させる。
覚醒で効果時間が延長。","自パーティに敵の注目を集める+全ユニットのSTR上昇","《オーディナル・スケール》の
電脳アイドル。AIとは思えない
ほど感情豊かな仕草と歌声で
多くの人を魅了している。","slog_299000220","slog_299000220","Chara_icon/299000220","Chara_icon/299000220","2019/01/01",True,"1" +209000010,999,"《晴天の高揚》ユウキ",5,3,1600,20000,100,1,0,0,0,"s209000010",,45,210,48,204,51,201,53,198,55,196,57,194,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86_exa9to13","un_2line_moji86_exa9to13","CH_YUU_SUP_024","パッション・バレー!","パッション・〇〇〇〇〇〇バレー!","ビーチボールで思い切り
スマッシュする。周囲の敵に
非常に強力なダメージを与える。
覚醒で攻撃力が上昇。","ビーチボールにより強力な範囲攻撃を放つ","夏だ!海だ!ビーチバレーだ!
まばゆい日差しに心も弾み、
いてもたってもいられない様子。
楽しい夏はこれからだ!","slog_209000010","slog_209000010","Chara_icon/209000010","Chara_icon/209000010","2019/01/01",True,"1" +205000010,999,"《熱砂の輝き》リズベット",5,2,1600,20000,100,1,0,0,0,"s205000010",,70,210,76,196,82,182,88,175,91,168,94,161,6,12,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_LIS_SUP_024","パーフェクトサマー!","パーフェクト〇〇〇〇〇〇サマー!","自パーティのVITを450%
上昇させ、全属性への耐性も
付与される。
覚醒で効果時間が延長。","自パーティのVIT上昇+全属性耐性を付与","スポーティな水着を纏い海へと
繰り出せば、一面輝きに満ちた
青い水平線に白い砂浜。それに
いつメンが揃えば乙女は無敵!","slog_205000010","slog_205000010","Chara_icon/205000010","Chara_icon/205000010","2019/01/01",True,"1" +215000020,999,"《炎夏のひと時》ストレア",5,3,1600,20000,100,1,0,0,0,"s215000020",,30,190,35,182,40,174,44,170,46,166,48,162,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"サマーテンプテーション","サマー〇〇〇〇〇テンプテーション","敵の注目を集め、リーグポイント
獲得量が20%上昇。範囲内の
全ユニットのSTRも120%
上昇。覚醒で効果時間が延長。","敵からの注目&リーグポイント上昇+全ユニットSTR上昇","グラマラスな体を惜しげもなく
曝け出す彼女。無邪気な性格も
あいまって、無意識にビーチ中の
男性を虜にしてしまいそう。","slog_215000020","slog_215000020","Chara_icon/215000020","Chara_icon/215000020","2019/01/01",True,"1" +220000020,999,"《盛夏の思い出》サチ",5,1,1600,20000,100,1,0,0,0,"s220000020",,35,85,45,75,50,65,55,60,60,55,65,50,10,20,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ワンサマー・メモリーズ","ワンサマー・〇〇〇〇〇メモリーズ","戦闘不能状態のメンバーを2人
復帰させ、自パーティのINTを
10秒間150%上昇させる。
覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+自パーティのINT上昇","いつしか一緒にいったあの夏の
砂浜。その思い出が色あせること
は無い。彼女の笑顔はいつまでも
眩しく、心に深く刻まれる。","slog_220000020","slog_220000020","Chara_icon/220000020","Chara_icon/220000020","2019/01/01",True,"1" +206000010,999,"《はじける笑顔》シリカ",4,3,800,15000,100,1,0,0,0,"s206000010",,60,100,68,90,76,85,84,80,92,75,96,70,15,30,"攻撃力上昇量","{0}%","skill_3_2line_moji96","un_2line_moji96","CH_SIL_SUP_024","ピナズ・サマーフラッシュ!","ピナズ・〇〇〇〇〇サマーフラッシュ!","ピナが現れ、6属性のブレスの内
ランダムで1つを放ち敵に強力な
ダメージを与える。
覚醒で攻撃力が上昇。","ピナが現れ、6属性のブレスの内ランダムで1つを放つ","いつも仲良しの2人は、もちろん
夏でも一緒!少女は水着で、小竜
はスカーフでおめかしモード。
とっても楽しいね、ピナ!","slog_206000010","slog_206000010","Chara_icon/206000010","Chara_icon/206000010","2019/01/01",True,"1" +201000020,999,"《真夏の遊戯》キリト",4,3,800,15000,100,1,0,0,0,"s201000020",,25,180,25,166,30,159,30,152,35,145,35,138,5,10,"召喚増強レベル","{0}レベル","skill_3_2line_moji86","un_2line_moji86","CH_KIR_SUP_024","ルーキーフィッシャー","ルーキー〇〇〇〇〇〇フィッシャー","ランダムで強力なお助けMobを
釣り上げる。
覚醒で召喚Mobのレベルが
増強。","ランダムでお助けMobを召喚","馴染みの片手剣を、今日は釣り竿
に持ち替え、大海原へ繰り出して
今こそ上達した釣りの腕を見せる
時!負けられない戦いがここに。","slog_201000020","slog_201000020","Chara_icon/201000020","Chara_icon/201000020","2019/01/01",True,"1" +216000020,999,"《納涼の誘い》フィリア",4,2,800,15000,100,1,0,0,0,"s216000020",,20,105,25,95,30,90,32,85,34,80,36,75,7,14,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"フレッシュブレイク","フレッシュ〇〇〇〇〇〇ブレイク","スキルEXPの獲得量を
50%増加させる。
覚醒で効果時間が延長。","スキルEXPの獲得量上昇","砂浜にきらめく純白のワンピース
に目を奪われれば、その誘いを
断れる者などいないだろう。共に
涼をとる心地よさは格別だ。","slog_216000020","slog_216000020","Chara_icon/216000020","Chara_icon/216000020","2019/01/01",True,"1" +290000030,999,"《暑熱の高鳴り》ユイ",4,3,800,15000,100,1,0,0,0,"s290000030",,35,140,45,128,55,122,60,116,65,110,70,104,10,20,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_YUI_SUP_024","ファン・ファン・サマー!!","ファン・ファン・〇〇〇サマー!!","攻撃中のメンバーのスキルを
再使用可能にした後、30秒間
ラストアタックボーナスを増加
させる。覚醒で増加量が上昇。","クールタイムスキップ+ラストアタックボーナス上昇","初めて目の当たりにする海に、
胸の高鳴りがやまない様子。浮輪
も装備し準備は万端!皆で過ごす
夏は最高のものになるだろう。","slog_290000030","slog_290000030","Chara_icon/290000030","Chara_icon/290000030","2019/01/01",True,"1" +297000010,999,"《熱暑の漢達》エギル&クライン",3,3,400,10000,100,1,0,0,0,"s297000010",,6,150,6,143,7,136,7,129,8,122,8,115,1,2,"ドロップ数","{0}個","skill_3_2line_moji86","un_2line_moji86","CH_SUP_SUP_005","ゴールデン・クリッター","ゴールデン・〇〇〇〇〇クリッター","ハニースライムを5体召喚する。
覚醒でスキルポーションの
ドロップ数が増加。","敵Mob【ハニースライム】を召喚","最高の夏には最高の仲間がつき
もの。それなら彼らの誘いを断る
理由は無いだろう。全力で夏を
楽しまないなんて漢じゃねえぜ!","slog_297000010","slog_297000010","Chara_icon/297000010","Chara_icon/297000010","2019/01/01",True,"1" +297000020,999,"《水辺の戯れ》セブン&レイン",3,1,400,10000,100,1,0,0,0,"s297000020",,40,90,40,85,45,80,50,75,55,70,60,65,10,20,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"シスターズレスト","シスターズレスト","自パーティの耐久値と状態異常を
回復し、VITを30秒間250%
上昇させる。
覚醒で回復量が上昇。","耐久値と状態異常を回復+自パーティのVIT上昇","離れ離れだった時間を埋めるよう
に親密な時間を過ごす2人。
姉妹の屈託ない戯れは、周囲の者
までも笑顔にしてくれる。","slog_297000020","slog_297000020","Chara_icon/297000020","Chara_icon/297000020","2019/01/01",True,"1" +204000020,999,"《華夜の巧者》シノン",5,3,1600,20000,100,1,0,0,0,"s204000020",,45,210,48,204,51,201,53,198,55,196,57,194,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_SIN_SUP_025","アメイジング・シューティング","アメイジング・〇〇シューティング","射的ライフルで前方を複数回射撃
し、敵に非常に強力なダメージを
与える。
覚醒で攻撃力が上昇。","射的ライフルで前方を複数回射撃する","率先してはしゃぐタイプではない
彼女だが、夏祭りとなれば話は別
だ。お得意の狙撃技術が大活躍。
さ、お次は何が欲しい?","slog_204000020","slog_204000020","Chara_icon/204000020","Chara_icon/204000020","2019/01/01",True,"1" +202000030,999,"《一夏の華》アスナ",4,3,800,15000,100,1,0,0,0,"s202000030",,25,180,25,172,30,168,30,164,35,160,35,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_ASU_SUP_025","チャーミー・フラワー","チャーミー・〇〇〇〇〇〇フラワー","敵の注目を集め、リーグポイント
獲得量が15%上昇。範囲内の
全ユニットのSTRも100%
上昇。覚醒で効果時間が延長。","敵からの注目&リーグポイント上昇+全ユニットSTR上昇","浴衣姿に身を包んだ彼女は
まさに一輪の華の如く美しい。
夏にしか出会えない艶姿に
惑わされぬ者はいないだろう。","slog_202000030","slog_202000030","Chara_icon/202000030","Chara_icon/202000030","2019/01/01",True,"1" +203000020,999,"《華輝の妖精》リーファ",4,2,800,15000,100,1,0,0,0,"s203000020",,50,155,55,145,60,140,65,135,70,130,72,125,10,20,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_LEA_SUP_025","フェアリーグリッター","フェアリー〇〇〇〇〇〇グリッター","40秒間、ファーストアタックで
得られるボーナスポイントが
増加する。
覚醒で増加量が上昇。","ファーストアタックで得られるボーナスポイント量上昇","夜空に咲く大輪の華と、星々の
きらめき。それらにも負けぬ輝き
を放つ夏の妖精は、無邪気な笑顔
を見せてくれる。","slog_203000020","slog_203000020","Chara_icon/203000020","Chara_icon/203000020","2019/01/01",True,"1" +209000020,999,"《真夏の憧憬》ユウキ",4,1,800,15000,100,1,0,0,0,"s209000020",,30,90,35,80,40,75,45,70,50,65,55,60,10,20,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_YUU_SUP_025","ファストトリップサマーナイト","ファストトリップ〇〇サマーナイト","戦闘不能状態のメンバーを2人
復帰させ、自パーティの移動速度
を10秒間上昇させる。
覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+移動速度上昇","憧れの屋台に、ついついあれも
これもと手が伸びる。今は提灯に
照らされ煌めく真っ赤な甘味に
ご執心のようだ。","slog_209000020","slog_209000020","Chara_icon/209000020","Chara_icon/209000020","2019/01/01",True,"1" +298000070,999,"《犀薔薇の誓い》アリス&ユージオ",5,3,1600,20000,100,1,0,0,0,"s298000070",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_SUP_SUP_006","セイクリッド・ディザイア","セイクリッド・〇〇〇〇ディザイア","2つの神器で非常に強力な広範囲
攻撃を放ち、敵にダメージと
氷咲状態&VIT・INT低下を
与える。覚醒で攻撃力上昇。","強力な広範囲攻撃+氷咲&VIT・INT低下を付与","少年は少女のために。
少女は全ての民のために。
己の守るべきものを信じ
彼らはその剣を振るう。","slog_298000070","slog_298000070","Chara_icon/298000070","Chara_icon/298000070","2019/01/01",True,"1" +298000080,999,"《SAOゲーム攻略会議2019》APKZ",5,2,1600,20000,100,1,0,0,0,"s298000080",,20,185,22,177,24,169,26,165,27,161,28,157,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"アピール・カズー","〇〇アピール・〇〇〇〇〇カズー","自パーティのSTRを100%、
リーグポイント獲得量を25%、
移動速度も上昇させる。
覚醒で効果時間が延長。","自パーティのSTR&リーグポイント獲得量&移動速度上昇","攻略会議に集ったアスナ、プレミ
ア、クレハ、ツェリスカの4人。
堅実かつ大胆な作戦を立案して
皆を勝利に導くことだろう。","slog_298000080","slog_298000080","Chara_icon/298000080","Chara_icon/298000080","2019/01/01",False,"1" +298000090,999,"《SAOゲーム攻略会議2019》SPRS",5,3,1600,20000,100,1,0,0,0,"s298000090",,25,185,29,177,33,169,36,165,38,161,40,157,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"スペシャル・ライジング","スペシャル・〇〇〇ライジング","敵の注目を集め、移動速度が上昇
する。範囲内の全ユニットの
STRも150%上昇させる。
覚醒で効果時間が延長。","敵からの注目&移動速度上昇+全ユニットSTR上昇","攻略会議に集ったストレア、フィ
リア、レイン、セブンの4人。
みんなを盛り上げ士気を高め、勝
利に貢献してくれることだろう。","slog_298000090","slog_298000090","Chara_icon/298000090","Chara_icon/298000090","2019/01/01",False,"1" +299000230,999,"《SWORD ART ONLINE》キリト",4,2,800,15000,100,1,0,0,0,"sSaoDot",,50,180,55,172,60,168,62,164,64,160,66,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ドット・アドベンチャー","ドット・〇〇〇〇アドベンチャー","自パーティのVIT・INTを
70%上昇させ、ラストアタック
ボーナスも50%増加させる。
覚醒で効果時間が延長。","自パーティのVIT・INT&ラストアタックボーナス上昇","攻略会議の最中、ドットで描かれ
た英雄達の記録。かの世界を駆け
抜けた彼らの記憶は、永久にここ
に刻まれるであろう。","slog_299000230","slog_299000230","Chara_icon/299000230","Chara_icon/299000230","2019/01/01",True,"1" +299000240,999,"《SWORD ART ONLINE》アスナ",4,2,800,15000,100,1,0,0,0,"sSaoDot",,50,180,55,172,60,168,62,164,64,160,66,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ドット・アドベンチャー","ドット・〇〇〇〇アドベンチャー","自パーティのVIT・INTを
70%上昇させ、ラストアタック
ボーナスも50%増加させる。
覚醒で効果時間が延長。","自パーティのVIT・INT&ラストアタックボーナス上昇","攻略会議の最中、ドットで描かれ
た英雄達の記録。かの世界を駆け
抜けた彼らの記憶は、永久にここ
に刻まれるであろう。","slog_299000240","slog_299000240","Chara_icon/299000240","Chara_icon/299000240","2019/01/01",True,"1" +299000250,999,"《SWORD ART ONLINE》リーファ",4,2,800,15000,100,1,0,0,0,"sSaoDot",,50,180,55,172,60,168,62,164,64,160,66,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ドット・アドベンチャー","ドット・〇〇〇〇アドベンチャー","自パーティのVIT・INTを
70%上昇させ、ラストアタック
ボーナスも50%増加させる。
覚醒で効果時間が延長。","自パーティのVIT・INT&ラストアタックボーナス上昇","攻略会議の最中、ドットで描かれ
た英雄達の記録。かの世界を駆け
抜けた彼らの記憶は、永久にここ
に刻まれるであろう。","slog_299000250","slog_299000250","Chara_icon/299000250","Chara_icon/299000250","2019/01/01",True,"1" +299000260,999,"《SWORD ART ONLINE》シノン",4,2,800,15000,100,1,0,0,0,"sSaoDot",,50,180,55,172,60,168,62,164,64,160,66,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ドット・アドベンチャー","ドット・〇〇〇〇アドベンチャー","自パーティのVIT・INTを
70%上昇させ、ラストアタック
ボーナスも50%増加させる。
覚醒で効果時間が延長。","自パーティのVIT・INT&ラストアタックボーナス上昇","攻略会議の最中、ドットで描かれ
た英雄達の記録。かの世界を駆け
抜けた彼らの記憶は、永久にここ
に刻まれるであろう。","slog_299000260","slog_299000260","Chara_icon/299000260","Chara_icon/299000260","2019/01/01",True,"1" +299000270,999,"《SWORD ART ONLINE》リズベット",4,2,800,15000,100,1,0,0,0,"sSaoDot",,50,180,55,172,60,168,62,164,64,160,66,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ドット・アドベンチャー","ドット・〇〇〇〇アドベンチャー","自パーティのVIT・INTを
70%上昇させ、ラストアタック
ボーナスも50%増加させる。
覚醒で効果時間が延長。","自パーティのVIT・INT&ラストアタックボーナス上昇","攻略会議の最中、ドットで描かれ
た英雄達の記録。かの世界を駆け
抜けた彼らの記憶は、永久にここ
に刻まれるであろう。","slog_299000270","slog_299000270","Chara_icon/299000270","Chara_icon/299000270","2019/01/01",True,"1" +299000280,999,"《SWORD ART ONLINE》シリカ",4,2,800,15000,100,1,0,0,0,"sSaoDot",,50,180,55,172,60,168,62,164,64,160,66,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ドット・アドベンチャー","ドット・〇〇〇〇アドベンチャー","自パーティのVIT・INTを
70%上昇させ、ラストアタック
ボーナスも50%増加させる。
覚醒で効果時間が延長。","自パーティのVIT・INT&ラストアタックボーナス上昇","攻略会議の最中、ドットで描かれ
た英雄達の記録。かの世界を駆け
抜けた彼らの記憶は、永久にここ
に刻まれるであろう。","slog_299000280","slog_299000280","Chara_icon/299000280","Chara_icon/299000280","2019/01/01",True,"1" +299000290,999,"《SWORD ART ONLINE》ユウキ",4,2,800,15000,100,1,0,0,0,"sSaoDot",,50,180,55,172,60,168,62,164,64,160,66,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ドット・アドベンチャー","ドット・〇〇〇〇アドベンチャー","自パーティのVIT・INTを
70%上昇させ、ラストアタック
ボーナスも50%増加させる。
覚醒で効果時間が延長。","自パーティのVIT・INT&ラストアタックボーナス上昇","攻略会議の最中、ドットで描かれ
た英雄達の記録。かの世界を駆け
抜けた彼らの記憶は、永久にここ
に刻まれるであろう。","slog_299000290","slog_299000290","Chara_icon/299000290","Chara_icon/299000290","2019/01/01",True,"1" +299000300,999,"《SWORD ART ONLINE》アリス",4,2,800,15000,100,1,0,0,0,"sSaoDot",,50,180,55,172,60,168,62,164,64,160,66,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ドット・アドベンチャー","ドット・〇〇〇〇アドベンチャー","自パーティのVIT・INTを
70%上昇させ、ラストアタック
ボーナスも50%増加させる。
覚醒で効果時間が延長。","自パーティのVIT・INT&ラストアタックボーナス上昇","攻略会議の最中、ドットで描かれ
た英雄達の記録。かの世界を駆け
抜けた彼らの記憶は、永久にここ
に刻まれるであろう。","slog_299000300","slog_299000300","Chara_icon/299000300","Chara_icon/299000300","2019/01/01",True,"1" +299000310,999,"《SWORD ART ONLINE》ユージオ",4,2,800,15000,100,1,0,0,0,"sSaoDot",,50,180,55,172,60,168,62,164,64,160,66,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ドット・アドベンチャー","ドット・〇〇〇〇アドベンチャー","自パーティのVIT・INTを
70%上昇させ、ラストアタック
ボーナスも50%増加させる。
覚醒で効果時間が延長。","自パーティのVIT・INT&ラストアタックボーナス上昇","攻略会議の最中、ドットで描かれ
た英雄達の記録。かの世界を駆け
抜けた彼らの記憶は、永久にここ
に刻まれるであろう。","slog_299000310","slog_299000310","Chara_icon/299000310","Chara_icon/299000310","2019/01/01",True,"1" +299000320,999,"《SWORD ART ONLINE》ストレア",4,2,800,15000,100,1,0,0,0,"sSaoDot",,50,180,55,172,60,168,62,164,64,160,66,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ドット・アドベンチャー","ドット・〇〇〇〇アドベンチャー","自パーティのVIT・INTを
70%上昇させ、ラストアタック
ボーナスも50%増加させる。
覚醒で効果時間が延長。","自パーティのVIT・INT&ラストアタックボーナス上昇","攻略会議の最中、ドットで描かれ
た英雄達の記録。かの世界を駆け
抜けた彼らの記憶は、永久にここ
に刻まれるであろう。","slog_299000320","slog_299000320","Chara_icon/299000320","Chara_icon/299000320","2019/01/01",True,"1" +299000330,999,"《SWORD ART ONLINE》フィリア",4,2,800,15000,100,1,0,0,0,"sSaoDot",,50,180,55,172,60,168,62,164,64,160,66,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ドット・アドベンチャー","ドット・〇〇〇〇アドベンチャー","自パーティのVIT・INTを
70%上昇させ、ラストアタック
ボーナスも50%増加させる。
覚醒で効果時間が延長。","自パーティのVIT・INT&ラストアタックボーナス上昇","攻略会議の最中、ドットで描かれ
た英雄達の記録。かの世界を駆け
抜けた彼らの記憶は、永久にここ
に刻まれるであろう。","slog_299000330","slog_299000330","Chara_icon/299000330","Chara_icon/299000330","2019/01/01",True,"1" +299000340,999,"《SWORD ART ONLINE》セブン",4,2,800,15000,100,1,0,0,0,"sSaoDot",,50,180,55,172,60,168,62,164,64,160,66,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ドット・アドベンチャー","ドット・〇〇〇〇アドベンチャー","自パーティのVIT・INTを
70%上昇させ、ラストアタック
ボーナスも50%増加させる。
覚醒で効果時間が延長。","自パーティのVIT・INT&ラストアタックボーナス上昇","攻略会議の最中、ドットで描かれ
た英雄達の記録。かの世界を駆け
抜けた彼らの記憶は、永久にここ
に刻まれるであろう。","slog_299000340","slog_299000340","Chara_icon/299000340","Chara_icon/299000340","2019/01/01",True,"1" +299000350,999,"《SWORD ART ONLINE》レイン",4,2,800,15000,100,1,0,0,0,"sSaoDot",,50,180,55,172,60,168,62,164,64,160,66,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ドット・アドベンチャー","ドット・〇〇〇〇アドベンチャー","自パーティのVIT・INTを
70%上昇させ、ラストアタック
ボーナスも50%増加させる。
覚醒で効果時間が延長。","自パーティのVIT・INT&ラストアタックボーナス上昇","攻略会議の最中、ドットで描かれ
た英雄達の記録。かの世界を駆け
抜けた彼らの記憶は、永久にここ
に刻まれるであろう。","slog_299000350","slog_299000350","Chara_icon/299000350","Chara_icon/299000350","2019/01/01",True,"1" +299000360,999,"《SWORD ART ONLINE》プレミア",4,2,800,15000,100,1,0,0,0,"sSaoDot",,50,180,55,172,60,168,62,164,64,160,66,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ドット・アドベンチャー","ドット・〇〇〇〇アドベンチャー","自パーティのVIT・INTを
70%上昇させ、ラストアタック
ボーナスも50%増加させる。
覚醒で効果時間が延長。","自パーティのVIT・INT&ラストアタックボーナス上昇","攻略会議の最中、ドットで描かれ
た英雄達の記録。かの世界を駆け
抜けた彼らの記憶は、永久にここ
に刻まれるであろう。","slog_299000360","slog_299000360","Chara_icon/299000360","Chara_icon/299000360","2019/01/01",True,"1" +299000370,999,"《SWORD ART ONLINE》イツキ",4,2,800,15000,100,1,0,0,0,"sSaoDot",,50,180,55,172,60,168,62,164,64,160,66,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ドット・アドベンチャー","ドット・〇〇〇〇アドベンチャー","自パーティのVIT・INTを
70%上昇させ、ラストアタック
ボーナスも50%増加させる。
覚醒で効果時間が延長。","自パーティのVIT・INT&ラストアタックボーナス上昇","攻略会議の最中、ドットで描かれ
た英雄達の記録。かの世界を駆け
抜けた彼らの記憶は、永久にここ
に刻まれるであろう。","slog_299000370","slog_299000370","Chara_icon/299000370","Chara_icon/299000370","2019/01/01",True,"1" +299000380,999,"《SWORD ART ONLINE》ツェリスカ",4,2,800,15000,100,1,0,0,0,"sSaoDot",,50,180,55,172,60,168,62,164,64,160,66,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ドット・アドベンチャー","ドット・〇〇〇〇アドベンチャー","自パーティのVIT・INTを
70%上昇させ、ラストアタック
ボーナスも50%増加させる。
覚醒で効果時間が延長。","自パーティのVIT・INT&ラストアタックボーナス上昇","攻略会議の最中、ドットで描かれ
た英雄達の記録。かの世界を駆け
抜けた彼らの記憶は、永久にここ
に刻まれるであろう。","slog_299000380","slog_299000380","Chara_icon/299000380","Chara_icon/299000380","2019/01/01",True,"1" +299000390,999,"《SWORD ART ONLINE》クレハ",4,2,800,15000,100,1,0,0,0,"sSaoDot",,50,180,55,172,60,168,62,164,64,160,66,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ドット・アドベンチャー","ドット・〇〇〇〇アドベンチャー","自パーティのVIT・INTを
70%上昇させ、ラストアタック
ボーナスも50%増加させる。
覚醒で効果時間が延長。","自パーティのVIT・INT&ラストアタックボーナス上昇","攻略会議の最中、ドットで描かれ
た英雄達の記録。かの世界を駆け
抜けた彼らの記憶は、永久にここ
に刻まれるであろう。","slog_299000390","slog_299000390","Chara_icon/299000390","Chara_icon/299000390","2019/01/01",True,"1" +299000400,999,"《SWORD ART ONLINE》メディナ",4,2,800,15000,100,1,0,0,0,"sSaoDot",,50,180,55,172,60,168,62,164,64,160,66,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ドット・アドベンチャー","ドット・〇〇〇〇アドベンチャー","自パーティのVIT・INTを
70%上昇させ、ラストアタック
ボーナスも50%増加させる。
覚醒で効果時間が延長。","自パーティのVIT・INT&ラストアタックボーナス上昇","攻略会議の最中、ドットで描かれ
た英雄達の記録。かの世界を駆け
抜けた彼らの記憶は、永久にここ
に刻まれるであろう。","slog_299000400","slog_299000400","Chara_icon/299000400","Chara_icon/299000400","2019/01/01",True,"1" +202000040,999,"《ドリーミィ・バニー》アスナ",5,3,1600,20000,100,1,0,0,0,"s202000040",,20,185,23,177,26,169,28,165,29,161,30,157,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_ASU_SUP_037","ジャックポット・ドリーム","ジャックポット・〇ドリーム","レコードメダルを再配置。メダル
の位置をミニマップに表示し、
リーグポイント獲得量も30%
増加。覚醒で効果時間が延長。","メダル再配置+サーチ発動+リーグポイント獲得量上昇","満月の元、夢を運ぶ彼女の笑顔は
多くの人を癒してくれることだろ
う。麗しき娯楽のひと時をお楽し
みあれ。","slog_202000040","slog_202000040","Chara_icon/202000040","Chara_icon/202000040","2019/01/01",True,"1" +203000030,999,"《ファイン・サービング》直葉",4,3,800,15000,100,1,0,0,0,"s203000030",,1,90,1,85,2,85,2,80,3,80,3,75,1,2,"ドロップ数","{0}個","skill_3_2line_moji86","un_2line_moji86","CH_LEA_SUP_037","ラビッシュ・パーティ","ラビッシュ・〇〇〇〇パーティ","ランダムで敵モンスターを
2~3体召喚する。
覚醒でのスキルポーションの
ドロップ数が増加。","ランダムで敵モンスターを召喚","勝負に夢中になるあまり、グラス
が空になってしまっても大丈夫。
気遣い上手な彼女が、すぐにお代
わりを注いでくれるはずだ。","slog_203000030","slog_203000030","Chara_icon/203000030","Chara_icon/203000030","2019/01/01",True,"1" +209000030,999,"《ベット・タイム!》ユウキ",4,2,800,15000,100,1,0,0,0,"s209000030",,30,165,38,157,42,153,46,149,50,145,54,141,5,10,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_YUU_SUP_037","ベットオンボーナス","ベットオン〇〇〇〇〇ボーナス","40秒間、ファーストアタックと
ラストアタックで得られる
ボーナスポイントが増加する。
覚醒で増加量が上昇。","ファースト&ラストアタックのボーナスポイント量上昇","さあ、準備はいいかな!
高らかな宣言と共に、誰もが夢を
握りしめる。最も胸高鳴る瞬間で
ある。","slog_209000030","slog_209000030","Chara_icon/209000030","Chara_icon/209000030","2019/01/01",True,"1" +215000030,999,"《ベスト・サービス》ストレア",4,2,800,15000,100,1,0,0,0,"s215000030",,30,160,34,152,36,148,38,144,40,140,42,136,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"エンジョイスプリー","エンジョイ〇〇〇〇スプリー","リーグポイント獲得量が
30%増加する。
覚醒で効果時間が延長。","リーグポイントの獲得量上昇","心躍らせる者あれば、夢破れる者
もある。美しき彼女の微笑は、
さながら美酒のように皆を等しく
酔わせ、惑わせる。","slog_215000030","slog_215000030","Chara_icon/215000030","Chara_icon/215000030","2019/01/01",True,"1" +290000040,999,"《スウィートウィッチ》ユイ",5,3,1600,20000,100,1,0,0,0,"s290000040",,20,165,22,151,24,137,26,130,27,123,28,116,3,6,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_YUI_SUP_027","スウィートハロウィーン","スウィート〇〇〇〇ハロウィーン","一定範囲内の敵の6属性全ての
耐性を無効化し、封印状態を
付与する。覚醒で属性耐性無効化
の効果時間が延長。","敵の6属性耐性を無効化+一定時間封印状態を付与","いつもはとっても良い子な彼女も
今日は悪戯魔女っ子に大変身。
沢山のお菓子に囲まれて
甘い甘~い夢が見られそう。","slog_290000040","slog_290000040","Chara_icon/290000040","Chara_icon/290000040","2019/01/01",True,"1" +204000030,999,"《クレバーソーサレス》シノン",4,2,800,15000,100,1,0,0,0,"s204000030",,10,150,12,140,14,135,15,130,16,125,17,120,2,4,"効果時間","{0}秒","skill_3_2line_moji86_exa4","un_2line_moji86_exa4","CH_SIN_SUP_027","ナイトメア・マジック","ナイトメア・〇〇〇マジック","ファーストアタックで得られる
ボーナスポイントが100%
増加し、移動速度も上昇する。
覚醒で効果時間が延長。","ファーストアタックのボーナスポイント量&移動速度上昇","普段はクールな彼女も、今日は
特別。魔女に扮して街へ繰り出す
足取りは、心なしか弾んでいる
ようだ。","slog_204000030","slog_204000030","Chara_icon/204000030","Chara_icon/204000030","2019/01/01",True,"1" +205000020,999,"《マジカルスミス》リズベット",4,3,800,15000,100,1,0,0,0,"s205000020",,60,165,65,151,70,144,72,137,74,130,76,123,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_LIS_SUP_027","マジカルエンチャント","マジカル〇〇〇〇〇エンチャント","一定範囲内の敵のSTR・INTを
30%低下させ、自パーティの
STR・INTを50%上昇させる。
覚醒で効果時間が延長。","敵にSTR・INT低下を付与+自パーティのSTR・INT上昇","甘~い悪戯を考えるのも、ハロ
ウィンの醍醐味のひとつ。彼女も
楽し気に思案中だ。さーて、どん
なことをしちゃおうかしら?","slog_205000020","slog_205000020","Chara_icon/205000020","Chara_icon/205000020","2019/01/01",True,"1" +206000020,999,"《キャットモンスター》シリカ",4,3,800,15000,100,1,0,0,0,"s206000020",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86_exa9to10","un_2line_moji86_exa9to10","CH_SIL_SUP_027","プランク・パンプキン","プランク・〇〇〇〇パンプキン","無数のカボチャを降らせて強力な
広範囲攻撃を行い、敵にダメージ
と麻痺状態を与える。
覚醒で攻撃力が上昇。","広範囲攻撃+麻痺を付与","キュートな猫耳衣装に身を包んだ
彼女も、今日は悪戯な笑みを浮か
べる。可愛いからって油断して
いると痛い目見ちゃうかも?","slog_206000020","slog_206000020","Chara_icon/206000020","Chara_icon/206000020","2019/01/01",True,"1" +201000030,999,"《ヒミツの魔法少女》キリト",5,3,1600,20000,100,1,0,0,0,"s201000030",,45,165,55,151,65,137,70,130,75,123,80,116,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_KIR_SUP_017","マジカルバーストストリーム","マジカルバースト〇〇ストリーム","星を降らせて強力な広範囲攻撃を
行うとともに、自パーティの移動
速度を18秒間上昇させる。
覚醒で攻撃力が上昇。","広範囲攻撃+自パーティの移動速度上昇","危険を顧みず夜な夜な悪と戦う
彼女(!?)には超特大の秘密が
あった。絶対バレるわけにはいか
ぬのだ!世界を救うその日まで!","slog_201000030","slog_201000030","Chara_icon/201000030","Chara_icon/201000030","2019/01/01",True,"1" +202000050,999,"《愛情の魔法少女》アスナ",4,3,800,15000,100,1,0,0,0,"s202000050",,10,155,12,145,14,140,15,135,16,130,17,125,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_ASU_SUP_017","マジカルラブリー・パワー","マジカル〇〇〇〇ラブリー・パワー","グリードからの注目を集め、
リーグポイント獲得量が
15%上昇する。
覚醒で効果時間が延長。","グリードからの注目&リーグポイント獲得量上昇","普段は超優等生のお嬢様な彼女。
その正体は、なんと悪と戦う魔法
少女だった――!今宵もどこかで
愛の鉄槌が炸裂する。","slog_202000050","slog_202000050","Chara_icon/202000050","Chara_icon/202000050","2019/01/01",True,"1" +206000030,999,"《幼猫の魔法少女》シリカ",5,1,1600,20000,100,1,0,0,0,"s206000030",,45,180,50,166,55,152,57,145,59,138,61,131,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIL_SUP_017","にゃんにゃんドリーム","にゃんにゃん〇〇〇〇ドリーム","触れると戦闘不能状態、
状態異常、耐久値を回復する
ヒールスポットを設置する。
覚醒で設置時間が延長。","ヒールスポットを設置","見習い魔法少女のシリカは今日も
ドジばかり。愛猫《ピナ》の力も
借りて、今宵こそはと悪と相対す
るが、果たして――!?","slog_206000030","slog_206000030","Chara_icon/206000030","Chara_icon/206000030","2019/01/01",True,"1" +209000040,999,"《快活の魔法少女》ユウキ",4,2,800,15000,100,1,0,0,0,"s209000040",,60,165,65,151,70,144,72,137,74,130,76,123,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_YUU_SUP_017","キャットスターイリュージョン","キャットスター〇イリュージョン","一定範囲内の敵の物理耐性を無効
化させるとともに、自パーティの
STRを60%上昇させる。
覚醒で効果時間が延長。","敵の物理耐性を無効化+自パーティのSTR上昇","いつでも溌剌と悪に立ち向かう
彼女。その元気さとは裏腹に、
時折寂しげな表情を見せる。彼女
の抱えた秘密とは――?","slog_209000040","slog_209000040","Chara_icon/209000040","Chara_icon/209000040","2019/01/01",True,"1" +211000010,999,"《在りし日の宝物》アリス",5,3,1600,20000,100,1,0,0,0,"s211000010",,30,80,40,78,50,76,60,74,70,72,80,70,10,20,"メダル増加量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_ALI_SUP_007","ブリリアント・メモリーズ","ブリリアント・〇〇メモリーズ","一定範囲内にいるグリードを
メダル排出量の多いゴールデン・
グリードに転成させる。
覚醒でメダル排出量が増加。","グリードをゴールデン・グリードに転成","陽光に髪をきらめかせ、手作りの
昼食を勧める可憐な少女。
これは、いつか、どこかにあった
はずの大切な日常。","slog_211000010","slog_211000010","Chara_icon/211000010","Chara_icon/211000010","2019/01/01",True,"1" +212000010,999,"《在りし日の親友》ユージオ",4,3,800,15000,100,1,0,15,0,"s212000010",,20,140,25,130,30,125,32,120,34,115,36,110,5,10,"効果時間","{0}秒","skill_3_2line_moji86_exb4","un_2line_moji86_exb4","CH_EUG_SUP_007","プレザント・メモリーズ","プレザント・〇〇〇〇メモリーズ","自パーティのSTRを100%上昇
させる。覚醒で効果時間が延長。
【パッシブ】アダプタブル出現率
が上昇。重複で効果増。","自パーティのSTR上昇","暴走気味のあの子に、いつものよ
うに手を差し伸べる。けれどこの
手を握った相手は一体誰だったか
――大切な人だったはずなのに。","slog_212000010","slog_212000010","Chara_icon/212000010","Chara_icon/212000010","2019/01/01",True,"1" +297000050,999,"《竹馬の友》キリト&ユージオ",5,2,1600,20000,100,1,0,0,0,"s297000050",,160,130,170,120,180,110,190,105,195,100,200,95,20,40,"STR上昇量","{0}%","skill_3_2line_moji86_exa15","un_2line_moji86_exa15","CH_SUP_SUP_009","スティミュラス・ライバル","スティミュラス・〇〇〇ライバル","15秒間、自パーティの
STR・移動速度が上昇する。
覚醒でSTR上昇量が増加。","自パーティのSTR&移動速度上昇","活発なキリトと穏やかなユージオ
の相性は抜群と言っていい。好奇
心旺盛な2人は今日も競い合う
ように駆けてゆく。","slog_297000050","slog_297000050","Chara_icon/297000050","Chara_icon/297000050","2019/01/01",True,"1" +297000060,999,"《協同調和》アリス&アスナ",4,3,800,15000,100,1,0,0,0,"s297000060",,25,120,35,110,40,105,45,100,50,95,55,90,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_SUP_SUP_011","ハーモニアス・コーポレーション","ハーモニアス・〇コーポレーション","一定時間、自身の周囲に
心意の剣を召喚する広範囲攻撃。
敵に複数回ダメージを与える。
覚醒で攻撃力が上昇。","一定時間継続する広範囲攻撃","Unknownでないどこかの世界で、
彼を巡って対立した2人だったが
まずは目の前の戦から。本当の
戦いは全てに片がついてからだ。","slog_297000060","slog_297000060","Chara_icon/297000060","Chara_icon/297000060","2019/01/01",True,"1" +297000030,999,"《永久の約束》キリト&アスナ&ユイ",5,3,1600,20000,100,1,1,0,0,"s297000030",,50,100,47,94,44,88,41,85,39,82,38,80,-5,-10,"生育時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SUP_SUP_007","ナーチャー・ラブ","ナーチャー・ラブ","ミニマップにメダルの位置を表示
し、種を蒔く。一定時間後、開花
しメダルがランダムな量ドロップ
する。覚醒で生育時間が短縮。","レコードメダルが実る花の種を蒔く+メダルサーチ発動","《SAO》で出会った彼らだが、心
の深い所で結びついた本物の親子
だと言える。変わらずずっと、
3人で一緒に。淡い永遠の約束。","slog_297000030","slog_297000030","Chara_icon/297000030","Chara_icon/297000030","2019/01/01",True,"1" +202000060,999,"《優艶な幼な妻》アスナ",4,3,800,15000,100,1,0,0,0,"s202000060",,25,180,30,170,33,160,36,155,38,150,40,145,5,10,"召喚増強レベル","{0}レベル","skill_3_2line_moji86","un_2line_moji86",,"チャーミーブライドガール","チャーミー〇〇〇ブライドガール","強力な飛竜系Mobを2体召喚し
戦闘支援を受ける。
覚醒で召喚Mobのレベルが
増強。","お助けMob【飛竜系】を召喚","《SAO》における結婚生活は短く
も甘く、幸福な時間だった。
甘えるのが苦手だった彼女も、
ここでは素直に頬を赤らめる。","slog_202000060","slog_202000060","Chara_icon/202000060","Chara_icon/202000060","2019/01/01",True,"1" +290000050,999,"《光彩の加護》ユイ",4,3,800,15000,100,1,0,0,0,"s290000050",,60,210,66,200,72,195,75,190,78,185,81,180,6,12,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_YUI_SUP_002","ブレス・マイ・ファミリー","ブレス・マイ・〇〇〇ファミリー","攻撃を受けるまで、一定時間毎に
リーグポイントを獲得する状態に
なる。
覚醒で効果時間が延長。","敵の攻撃を受けるまでリーグポイント自動獲得状態","2人の英雄の心を支えたのは、
彼らの娘の存在だった。彼女の
エールを胸に、一刻も早い再会を
夢見て、2人は再び立ち上がる。","slog_290000050","slog_290000050","Chara_icon/290000050","Chara_icon/290000050","2019/01/01",True,"1" +297000040,999,"《絆の双刃》キリト&アスナ",4,2,800,15000,100,1,0,0,0,"s297000040","s297000040_passive",20,140,25,130,30,125,32,120,34,115,36,110,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ヒロイックテイルズ","ヒロイック〇〇〇〇テイルズ","自パーティのSTRを120%上昇
させる。覚醒で効果時間が延長。
【パッシブ】ラストアタック回数
を重ねる毎にボーナスが増加。","自パーティのSTR上昇","心を通じ合わせ、まるで一対の
双刃のようにシンクロした剣技を
操る彼らの存在は言うまでもなく
《SAO》攻略に不可欠であった。","slog_297000040","slog_297000040","Chara_icon/297000040","Chara_icon/297000040","2019/01/01",True,"1" +205000030,999,"《はにかみ露天》リズベット",5,3,1600,20000,100,1,0,0,0,"s205000030",,30,190,35,182,40,174,44,170,46,166,48,162,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_LIS_SUP_028","湯けむりテンプテーション","湯けむり〇〇〇〇テンプテーション","敵の注目を集め、リーグポイント獲得量が20%上昇。範囲内の
全ユニットのINTも120%
上昇。覚醒で効果時間が延長。","敵からの注目&リーグポイント上昇+全ユニットINT上昇","火照る身体を秋風で冷ますその姿
は、普段の明るい彼女とは少し
雰囲気が異なる様子。いたずらな
笑顔によろめいてしまいそう。","slog_205000030","slog_205000030","Chara_icon/205000030","Chara_icon/205000030","2019/01/01",True,"1" +290000060,999,"《湯煙のひと時》ユイ",5,2,1600,20000,100,1,0,0,0,"s290000060",,65,200,71,186,77,172,83,165,86,158,89,151,6,12,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_YUI_SUP_028","ワンダー・シャワー!","ワンダー・〇〇〇〇〇シャワー!","自パーティの状態異常を回復後、STRを100%上昇させ、
全属性への耐性も付与される。
覚醒で効果時間が延長。","自パーティの状態異常回復+STR上昇+全属性耐性付与","ちゃんと自分で洗えます!と洗い
場へ向かった少女。シャンプー
ハットを携えて完璧に洗い上げ、
仕上げは仲良しのピナと一緒に!","slog_290000060","slog_290000060","Chara_icon/290000060","Chara_icon/290000060","2019/01/01",True,"1" +203000040,999,"《温熱の誘惑》リーファ",4,1,800,15000,100,1,0,0,0,"s203000040",,30,90,35,80,40,75,45,70,50,65,55,60,10,20,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_LEA_SUP_028","アトラクト・トリップ","アトラクト・〇〇〇〇トリップ","戦闘不能状態のメンバーを2人
復帰させ、自パーティのVITを
20秒間330%上昇させる。
覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+自パーティのVIT上昇","しとどに濡れた身体を外気に晒し
休憩中の様子。いつもよりも
しおらしく上気した彼女に惑わさ
れないようにご用心。","slog_203000040","slog_203000040","Chara_icon/203000040","Chara_icon/203000040","2019/01/01",True,"1" +209000050,999,"《浴場の洗戯》ユウキ",4,3,800,15000,100,1,0,0,0,"s209000050",,28,180,30,172,32,168,35,164,38,160,40,156,5,10,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_YUU_SUP_028","チアフル・ウォッシュ!!","チアフル・〇〇〇ウォッシュ!!","攻撃中のメンバーのスキルを
再使用可能にした後、30秒間
リーグポイントの獲得量を増加
させる。覚醒で増加量が上昇。","クールタイムスキップ+リーグポイントの獲得量上昇","大浴場の醍醐味と言えば、皆で
わいわい一緒に入れること!
そんなところにいないで、こっち
で一緒に洗いっこしよ!","slog_209000050","slog_209000050","Chara_icon/209000050","Chara_icon/209000050","2019/01/01",True,"1" +208000020,999,"《湯上りの一本》エギル",3,2,400,10000,100,1,0,0,0,"s208000020",,10,125,10,120,12,115,14,110,15,105,16,100,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_AGI_SUP_028","ぐっと一気に!","ぐっと一気に!","自パーティのSTR・VIT・INT
を50%上昇させ、移動速度も
上昇させる。
覚醒で効果時間が延長。","自パーティのSTR・VIT・INT&移動速度上昇","心ゆくまで温泉を堪能した後は、
定番のアレが欠かせない。腰に
手を当て一気に飲み干す!それが
男の嗜みというものだ。","slog_208000020","slog_208000020","Chara_icon/208000020","Chara_icon/208000020","2019/01/01",True,"1" +204000040,999,"《堅実ナース》シノン",5,2,1600,20000,100,1,0,0,0,"s204000040",,20,150,25,142,30,134,34,130,36,126,38,122,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIN_SUP_020","スピリットインジェクション","スピリット〇〇〇インジェクション","自パーティのSTR・VITを
100%上昇させ、ラスト
アタックボーナスも80%増加
させる。覚醒で効果時間が延長。","自パーティのSTR・VIT&ラストアタックボーナス上昇","沢山ある仕事も丁寧迅速にこなす
凄腕ナースの彼女。中でも特に
評判なのは注射の腕。痛みも感じ
ぬ早業で終わらせてくれる。","slog_204000040","slog_204000040","Chara_icon/204000040","Chara_icon/204000040","2019/01/01",True,"1" +206000040,999,"《奔走ナース》シリカ",4,2,800,15000,100,1,0,0,0,"s206000040",,20,140,25,130,30,125,32,120,34,115,36,110,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIL_SUP_020","イノセンスプロテクション","イノセンス〇〇〇プロテクション","自パーティのSTRが120%上昇
し、耐久値も50%以下からは
減らなくなる。
覚醒で効果時間が延長。","STR上昇+耐久値が5割を超えて減らなくなる","新米ナースの彼女はいつだって大
忙し!あっちへこっちへ奔走する
毎日だが、それでも患者さんへ
贈る笑顔だけは忘れない。","slog_206000040","slog_206000040","Chara_icon/206000040","Chara_icon/206000040","2019/01/01",True,"1" +203000050,999,"《献身ナース》リーファ",5,3,1600,20000,100,1,0,0,0,"s203000050",,45,165,55,151,65,137,70,130,75,123,80,116,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_LEA_SUP_020","ドーピングロケット!","ドーピング〇〇〇〇ロケット!","特別製の注射器ロケットを前方に
複数回発射し、敵に非常に強力な
ダメージを与える。
覚醒で攻撃力が上昇。","注射器ロケットを前方に複数回発射する","あなたのために用意しました!と
ばかりの笑顔で差し出されれば、
誰しも断れまい。例えそれが、人
間ほどある巨大注射であっても…","slog_203000050","slog_203000050","Chara_icon/203000050","Chara_icon/203000050","2019/01/01",True,"1" +202000070,999,"《微笑みナース》アスナ",4,1,800,15000,100,1,0,0,0,"s202000070",,30,85,35,75,40,70,45,65,50,60,55,55,10,20,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_ASU_SUP_020","エンジェリックスマイル","エンジェリック〇〇〇スマイル","戦闘不能状態のメンバーを2人
復帰させ、自パーティのINTを
10秒間120%上昇させる。
覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+自パーティのINT上昇","白衣の天使の名に相応しく、いつ
でも微笑みを絶やさない彼女の
存在は、全ての患者の癒しとなっ
ていることだろう。","slog_202000070","slog_202000070","Chara_icon/202000070","Chara_icon/202000070","2019/01/01",True,"1" +211000020,999,"《お姫様メイド》アリス",5,3,1600,20000,100,1,0,0,0,"s211000020",,60,130,70,118,80,106,85,100,90,94,95,88,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_ALI_SUP_013","ブルーム・スイーパー","ブルーム・〇〇〇〇スイーパー","手にした箒で周りをお掃除する
広範囲攻撃。敵に非常に強力な
ダメージと封印状態を与える。
覚醒で攻撃力が上昇。","広範囲攻撃+封印を付与","美しく高貴な姫のごとき容姿に
惑わされ、敷地に踏み込めば最期
だ。細腕に似合わぬ剛力で、即座
に粛清されてしまうことだろう。","slog_211000020","slog_211000020","Chara_icon/211000020","Chara_icon/211000020","2020/09/08 7:00:00",True,"1" +202000080,999,"《お嬢様メイド》アスナ",4,2,800,15000,100,1,0,0,0,"s202000080",,20,100,25,90,30,85,32,80,34,75,36,70,6,12,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_ASU_SUP_013","プレッピー・レティニュー","プレッピー・〇〇〇レティニュー","自パーティの状態異常を回復後、
STR・VITを90%上昇させる。
覚醒で効果時間が延長。","自パーティの状態異常回復+STR・VIT上昇","育ちの良い彼女の所作は、いかに
高貴な家庭においても恥ずるとこ
ろは無い。思いやり溢れる仕事ぶ
りに、誰もが笑顔を取り戻す。","slog_202000080","slog_202000080","Chara_icon/202000080","Chara_icon/202000080","2020/09/08 7:00:00",True,"1" +203000060,999,"《お世話好きメイド》直葉",4,2,800,15000,100,1,0,0,0,"s203000060",,20,150,25,142,30,138,32,134,34,130,38,126,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_LEA_SUP_013","リーブ・イット・トゥ・ミー!","リーブ・イット・〇トゥ・ミー!","自パーティのSTRを120%
上昇させ、ラストアタック
ボーナスも50%増加させる。
覚醒で効果時間が延長。","自パーティのSTR&ラストアタックボーナス上昇","世話焼きな彼女はいつも大忙し。
それでもどこか楽しそうに笑顔を
絶やさない。実家の兄との生活で
お世話慣れしているのだとか。","slog_203000060","slog_203000060","Chara_icon/203000060","Chara_icon/203000060","2020/09/08 7:00:00",True,"1" +290000070,999,"《純真メイド》ユイ",4,3,800,15000,100,1,0,0,0,"s290000070",,10,120,12,110,14,105,15,100,16,95,17,90,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_YUI_SUP_013","ちびっこクリーナー","ちびっこ〇〇〇〇〇クリーナー","敵と他パーティから感知されず、
ファーストアタックボーナスが
50%増加し、移動速度も上昇。
覚醒で効果時間が延長。","ハイディング+ファーストアタックボーナス&速度上昇","幼さ故の純粋さを持つ彼女にとっ
て、お屋敷の仕事は目新しいもの
ばかり。今日は覚えたてのはたき
がけ、一生懸命頑張ります!","slog_290000070","slog_290000070","Chara_icon/290000070","Chara_icon/290000070","2020/09/08 7:00:00",True,"1" +206000050,999,"《食いしん坊トナカイ》シリカ",5,2,1600,20000,100,1,0,0,0,"s206000050",,45,145,55,137,65,129,70,125,75,121,80,117,5,10,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_SIL_SUP_029","スペシャルホーリースイーツ","スペシャル〇〇〇ホーリースイーツ","30秒間、ファーストアタックと
ラストアタックで得られる
ボーナスポイントが増加する。
覚醒で増加量が上昇。","ファースト&ラストアタックのボーナスポイント量上昇","最高のクリスマスパーティ!勿論
お楽しみは、デコレーションいっ
ぱいの特別なケーキ…これは摘み
食いじゃなくって味見ですっ!","slog_206000050","slog_206000050","Chara_icon/206000050","Chara_icon/206000050","2019/01/01",True,"1" +220000030,999,"《聖夜の歌声》サチ",5,3,1600,20000,100,1,0,0,0,"s220000030",,10,90,12,82,14,74,16,70,17,66,18,62,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"シークレットチャント","シークレット〇〇〇〇チャント","敵に感知されず、他パーティの
ミニマップ上からも見えなくなり
INTも160%上昇する。
覚醒で効果時間が延長。","ハイディング+INT上昇","聖なる夜に響くのは、ある平凡な
少女の願いを乗せた清らかな
歌声。願わくば、君の旅路に幸
多からんことを――","slog_220000030","slog_220000030","Chara_icon/220000030","Chara_icon/220000030","2019/01/01",True,"1" +203000070,999,"《魅惑の綺羅星》リーファ",4,3,800,15000,100,1,0,0,0,"s203000070",,20,150,22,140,24,135,25,130,26,125,27,120,3,6,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_LEA_SUP_029","キューティクリスマス","キューティ〇〇〇クリスマス","グリードからの注目を集め、
リーグポイント獲得量が10%
上昇する。
覚醒で効果時間が延長。","グリードからの注目&リーグポイント獲得量上昇","今宵は聖なるクリスマス。煌びや
かな街へ繰り出せば、心も身体も
踊りだしてしまいそう。一夜限り
のショータイムを共に。","slog_203000070","slog_203000070","Chara_icon/203000070","Chara_icon/203000070","2019/01/01",True,"1" +204000050,999,"《雪明りの贈り物》シノン",4,3,800,15000,100,1,0,0,0,"s204000050",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_SIN_SUP_029","デンジャラスプレゼント","デンジャラス〇〇〇プレゼント","無数の贈り物を降らせて強力な
広範囲攻撃を行い、敵にダメージ
と混乱状態を与える。
覚醒で攻撃力が上昇。","広範囲攻撃+混乱を付与","クリスマスの定番と言えば、親し
い人とのプレゼント交換。悪戯っ
ぽい笑みから手渡される中身は、
おうちに帰ってからのお楽しみ。","slog_204000050","slog_204000050","Chara_icon/204000050","Chara_icon/204000050","2019/01/01",True,"1" +216000030,999,"《雪旅の宝物》フィリア",3,3,400,10000,100,1,0,0,0,"s216000030",,80,150,80,144,90,138,100,132,105,126,110,120,8,16,"INT上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ギフト・フォー・ユー","ギフト・〇〇〇〇フォー・ユー","攻撃中のメンバーのスキルを
再使用可能にした後、10秒間
自パーティのINTを上昇させる。
覚醒でINT上昇量が増加。","クールタイムスキップ+INT上昇","今夜限りのサンタクロースの使命
は、良い子にプレゼントをあげる
こと。今年一年、良い子にしてた
子はだあれ?","slog_216000030","slog_216000030","Chara_icon/216000030","Chara_icon/216000030","2019/01/01",True,"1" +297000070,999,"《胸懐の欠片》ロニエ&ティーゼ",5,2,1600,20000,100,1,0,0,0,"s297000070",,30,95,32,91,34,87,36,84,37,82,38,80,7,15,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"プルーフオブライフ","プルーフ〇〇〇〇オブライフ","リーグポイントの獲得量が
25%増加する。
覚醒で効果時間が延長。","リーグポイントの獲得量上昇","少女たちの胸に去来するのは、
幸福な思い出、自責の念、恋焦が
れる想いと残酷な別れ――そして
未だ剣に宿る持ち主の意志だ。","slog_297000070","slog_297000070","Chara_icon/297000070","Chara_icon/297000070","2019/01/01",True,"1" +297000080,999,"《時斬の偉丈夫》ベルクーリ",4,3,800,15000,100,1,0,0,0,"s297000080",,105,150,115,138,120,132,125,126,130,120,135,114,8,16,"STR上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ビヘッド・ザ・タイム","ビヘッド・〇〇〇〇ザ・タイム","攻撃中のメンバーのスキルを
再使用可能にした後、10秒間
自パーティのSTRを上昇させ
る。覚醒でSTR上昇量が増加。","クールタイムスキップ+STR上昇","整合騎士長を務める剣豪。
ゆったりとしつつも威厳ある佇ま
いは、整合騎士第一位の貫禄を感
じさせる。","slog_297000080","slog_297000080","Chara_icon/297000080","Chara_icon/297000080","2019/01/01",True,"1" +201000040,999,"《秘技!二刀剣法》キリト",5,2,1600,20000,100,1,0,15,0,"s201000040",,35,160,37,153,39,146,41,140,42,135,43,130,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_KIR_SUP_018","秘剣ノ舞","秘剣ノ舞","リーグポイントの獲得量が20%
増加する。覚醒で効果時間が
延長。【パッシブ】アダプタブル
出現率が上昇。重複で効果増。","リーグポイントの獲得量上昇","剣の扱いに熟達した者にのみ
許された秘技、今宵ご披露いたし
ましょう!片手剣を刀に持ち替え
魅せる、超絶技巧をご覧あれ。","slog_201000040","slog_201000040","Chara_icon/201000040","Chara_icon/201000040","2019/01/01",True,"1" +204000060,999,"《氷雪の弦音》シノン",4,2,800,15000,100,1,0,0,0,"s204000060",,10,50,12,45,14,41,15,39,16,37,17,35,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIN_SUP_018","ズボシ・シューター","ズボシ・〇〇〇〇シューター","自パーティのINTを
160%上昇させる。
覚醒で効果時間が延長。","自パーティのINT上昇","和風な服飾に身を包み、弓を携え
る姿は、常より更に凛として
見える。新しい年を祝した弓武芸
は当然百発百中だ。","slog_204000060","slog_204000060","Chara_icon/204000060","Chara_icon/204000060","2019/01/01",True,"1" +205000040,999,"《彩赤の木槌》リズベット",4,3,800,15000,100,1,0,0,0,"s205000040",,10,200,12,192,14,184,15,180,16,176,17,172,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_LIS_SUP_018","ウチデノ・ハンマー","ウチデノ・〇〇〇〇ハンマー","レコードメダルを再配置し、
メダルの位置をミニマップに
一定時間表示する。
覚醒で効果時間が延長。","レコードメダル再配置+レコードメダルサーチ発動","来たる年が皆にとって、より良き
年になるように。ついでに商売繁
盛も祈りつつ!?祝福の小槌を
高々と掲げ、福を呼び込もう!","slog_205000040","slog_205000040","Chara_icon/205000040","Chara_icon/205000040","2019/01/01",True,"1" +207000010,999,"《戦炎の武将》クライン",4,2,800,15000,100,1,0,0,0,"s207000010",,10,50,12,45,14,41,15,39,16,37,17,35,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_KLE_SUP_018","サムライ・フレイマー","サムライ・〇〇〇〇フレイマー","自パーティの攻撃に
火属性を付与するとともに
STRを125%上昇させる。
覚醒で効果時間が延長。","火属性付与+STR上昇","VR界のサムライと言えばこの男。
今回は年末年始のお祝いとあって
尚更張り切っている模様。大将戦
ならオレに任せとけィ!","slog_207000010","slog_207000010","Chara_icon/207000010","Chara_icon/207000010","2019/01/01",True,"1" +212000020,999,"《天性の剣才》ユージオ",5,2,1600,20000,100,1,0,0,0,"s212000020","s212000020_passive",15,65,17,61,19,57,21,54,22,52,23,50,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_EUG_SUP_018","天砕ノ舞","天砕ノ舞","自パーティのSTRを140%上昇
させる。覚醒で効果時間が延長。
【パッシブ】ラストアタック回数
を重ねる毎にボーナスが増加。","自パーティのSTR上昇","早くも刀の扱いに慣れてきた剣の
天才は、戸惑いよりも初めて見る
和風防具への好奇心が勝り、珍し
く少々はしゃいでいる様子。","slog_212000020","slog_212000020","Chara_icon/212000020","Chara_icon/212000020","2019/01/01",True,"1" +203000080,999,"《真剣勝負!》直葉",4,2,800,15000,100,1,0,0,0,"s203000080",,10,50,12,45,14,41,15,39,16,37,17,35,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_LEA_SUP_018","タチカゼ・ストーマー","タチカゼ・〇〇〇〇ストーマー","自パーティの攻撃に
風属性を付与するとともに
STRを125%上昇させる。
覚醒で効果時間が延長。","風属性付与+STR上昇","真剣での立ち合いは常ではない
とはいえ、剣道は彼女の独壇場。
刀を抜き向き合えば、その鋭い
眼光が隙を見逃すことは無い。","slog_203000080","slog_203000080","Chara_icon/203000080","Chara_icon/203000080","2019/01/01",True,"1" +210000010,999,"《隠密の傑忍》アルゴ",4,3,800,15000,100,1,0,0,0,"s210000010",,12,90,14,80,16,75,17,70,18,65,19,60,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_ARG_SUP_018","トコヤミ・シークレシー","トコヤミ・〇〇〇シークレシー","レコードメダルとグリードの位置
をミニマップに表示、自パーティ
の移動速度を上昇させる。
覚醒で効果時間が延長。","レコードメダル&グリードサーチ発動+移動速度上昇","闇夜の空を音もなく駆ける小さな
影が一つ、誰に気付かれることも
なく去ってゆく。街を見守る義忍
は今宵も孤独に戦い続ける。","slog_210000010","slog_210000010","Chara_icon/210000010","Chara_icon/210000010","2019/01/01",True,"1" +290000080,999,"《招福の舞姫》ユイ",4,1,800,15000,100,1,0,0,0,"s290000080",,45,25,50,23,55,21,60,20,65,19,70,18,10,20,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_YUI_SUP_030","カホウ・カミング","カホウ・カミング","自パーティ全員の耐久値を回復し
状態異常も解除する。
覚醒で回復量が上昇。","耐久値と状態異常を回復","新年の祈りを込めた舞を捧げる
愛らしい巫女さんのお陰で、今年
も良い年になること間違いなし。
皆に幸福が訪れますように。","slog_290000080","slog_290000080","Chara_icon/290000080","Chara_icon/290000080","2019/01/01",True,"1" +218000020,999,"《安息のひと時》レイン",5,3,1600,20000,100,1,0,0,0,"s218000020",,45,165,55,151,65,137,70,130,75,123,80,116,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_RAI_SUP_035","スターリーナイト","スターリーナイト","星を降らせて強力な広範囲攻撃を
行い、敵にダメージと麻痺状態を
与える。
覚醒で攻撃力が上昇。","広範囲攻撃+麻痺を付与","柔らかな寝具に包まれて、穏やか
な時間を過ごす彼女の表情に偽り
は感じられない。自ら人を遠ざけ
た寂しい嘘つきはもういない。","slog_218000020","slog_218000020","Chara_icon/218000020","Chara_icon/218000020","2019/01/01",True,"1" +205000050,999,"《夢境のくつろぎ》リズベット",4,1,800,15000,100,1,0,0,0,"s205000050",,30,65,35,55,40,50,45,45,50,40,55,35,10,20,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_LIS_SUP_035","ウィッシュ・オン・スター","ウィッシュ・〇〇〇オン・スター","戦闘不能状態のメンバーを2人
復帰させ、耐久値を回復する。
覚醒で復帰時の回復量が上昇。","戦闘不能状態の自パーティメンバー2人を復帰","朝から晩まで忙しい鍛冶職人に
とって休息の時間は貴重なもの。
寝ぼけた眼を瞬かせて、夢の狭間
を揺蕩う時間は至福の時だ。","slog_205000050","slog_205000050","Chara_icon/205000050","Chara_icon/205000050","2019/01/01",True,"1" +209000060,999,"《剣聖の覚醒》ユウキ",4,2,800,15000,100,1,0,0,0,"s209000060",,10,50,12,45,14,41,15,39,16,37,17,35,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_YUU_SUP_035","ナイトリー・ドリーマー","ナイトリー・〇〇〇ドリーマー","自パーティの攻撃に
闇属性を付与するとともに
STRを125%上昇させる。
覚醒で効果時間が延長。","闇属性付与+STR上昇","《絶剣》と謳われる彼女も、装備
を解けば無防備な笑顔を見せてく
れる。寝起きの良い彼女の覚醒は
清々しい朝の空気を匂わせる。","slog_209000060","slog_209000060","Chara_icon/209000060","Chara_icon/209000060","2019/01/01",True,"1" +216000040,999,"《夢想の願い》フィリア",4,3,800,15000,100,1,0,0,0,"s216000040",,20,100,30,98,40,96,50,94,60,92,70,90,10,20,"メダル増加量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ヴィジョナリー・トレジャー","ヴィジョナリー・〇トレジャー","一定範囲内にいるグリードを
メダル排出量の多いゴールデン・
グリードに転成させる。
覚醒でメダル排出量が増加。","グリードをゴールデン・グリードに転成","心休まる眠りを得られない期間を
長く過ごした彼女にとって、あた
たかに安らげる今は幸福な時だ。
願わくば、いつまでも平穏に…。","slog_216000040","slog_216000040","Chara_icon/216000040","Chara_icon/216000040","2019/01/01",True,"1" +299000410,999,"《咲き誇る技巧》スズネ",5,2,1600,20000,100,1,0,15,0,"s299000410",,10,150,11,140,12,130,13,125,14,120,15,115,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"壮健満開はなざかり","壮健満開〇〇〇〇〇はなざかり","自パーティがダメージを受けなく
なる。覚醒で効果時間が延長。
【パッシブ】アダプタブル出現率
が上昇。重複で効果増。","ダメージを受けなくなる","和風防具専門の鍛冶師。裁縫の腕
にも秀で、《SAO》で多くの作品
を生み出した。自作の品で笑顔に
なる人を見るのが何よりの喜び。","slog_299000410","slog_299000410","Chara_icon/299000410","Chara_icon/299000410","2019/01/01",True,"1" +202000090,999,"《シャイニーオース》アスナ",5,2,1600,20000,100,1,0,0,0,"s202000090",,10,60,12,55,14,51,16,49,17,47,18,45,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_ASU_SUP_015","ブライト・シャイン","ブライト・〇〇〇〇シャイン","自パーティのINTを
130%上昇させるとともに、
よろけ・ダウン無効状態にする。
覚醒で効果時間が延長。","INT上昇+よろけ・ダウン無効付与","誰もが愛するアイドルは、その
輝きで世界を照らし、神々しさ
すら感じさせる。みんなの声援が
わたしに力をくれるんだよ。","slog_202000090","slog_202000090","Chara_icon/202000090","Chara_icon/202000090","2019/01/01",True,"1" +209000070,999,"《ブレイブリースター》ユウキ",4,2,800,15000,100,1,0,0,0,"s209000070",,10,50,12,45,14,41,15,39,16,37,17,35,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_YUU_SUP_015","ファイト・カムオン!","ファイト・〇〇〇〇カムオン!","自パーティのSTRを
220%上昇させる。
覚醒で効果時間が延長。","自パーティのSTR上昇","彼女が魅せる何にでも立ち向かう
強さは、見る者すべてを勇気づけ
てくれる。アイドルに大事なのは
勇気…なんてね♪","slog_209000070","slog_209000070","Chara_icon/209000070","Chara_icon/209000070","2019/01/01",True,"1" +211000030,999,"《バッシュフルセイバー》アリス",5,2,1600,20000,100,1,0,0,0,"s211000030",,30,210,34,202,38,194,40,190,42,186,44,182,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_ALI_SUP_015","イノセント・フェアー","イノセント・〇〇〇〇フェアー","リーグポイントの獲得量が
45%増加する。
覚醒で効果時間が延長。","リーグポイントの獲得量上昇","異界の少女は初めて知るアイドル
文化に戸惑いを隠せない様子。そ
の初々しさに目が離せない。待つ
のです!この姿は…流石に…!
","slog_211000030","slog_211000030","Chara_icon/211000030","Chara_icon/211000030","2019/01/01",True,"1" +201000050,999,"《ヴァーチャルルシファー》キリト",4,3,800,15000,100,1,0,0,0,"s201000050",,20,80,23,75,26,72,28,69,29,67,30,65,3,6,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_KIR_SUP_015","ヴァーチャル・エディクション","ヴァーチャル・〇〇エディクション","一定範囲内の敵のバフを解除し、
INTを60%低下させる。
覚醒で効果時間が延長。","敵のバフ解除+敵にINT低下を付与","仮想世界に舞い降りた、可憐な
少女(?!)。熱狂的ファン急増
中、一大ブームを巻き起こすや
も。君たち…応援してねっ!","slog_201000050","slog_201000050","Chara_icon/201000050","Chara_icon/201000050","2019/01/01",True,"1" +203000090,999,"《恋情パティシエ》リーファ",5,2,1600,20000,100,1,0,0,0,"s203000090","s203000090_passive",10,80,11,75,12,72,13,69,14,67,15,65,1,2,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_LEA_SUP_032","ハートグロウ・ファウンダー","ハートグロウ・〇〇〇ファウンダー","自パーティの移動速度を上昇させ
る。覚醒で効果時間が延長。
【パッシブ】ファーストアタック
を重ねる毎にボーナスが増加。","自パーティの移動速度上昇","妖精界でもバレンタインは超重要
イベント。恋する乙女は大忙し!
愛しの彼に渡すため、真心込めて
元気一杯レッツクッキング!","slog_203000090","slog_203000090","Chara_icon/203000090","Chara_icon/203000090","2019/01/01",True,"1" +202000100,999,"《最愛パティシエ》アスナ",4,2,800,15000,100,1,0,0,0,"s202000100",,10,50,12,45,14,41,15,39,16,37,17,35,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_ASU_SUP_032","ウンディーネ・パティスリー","ウンディーネ・〇〇〇パティスリー","自パーティの攻撃に
水属性を付与するとともに
STRを125%上昇させる。
覚醒で効果時間が延長。","水属性付与+STR上昇","なんでもこなす才女には、チョコ
作りだってお任せあれ。愛する彼
のため、とびきり美味しい逸品を
目指して日夜研究中。","slog_202000100","slog_202000100","Chara_icon/202000100","Chara_icon/202000100","2019/01/01",True,"1" +204000070,999,"《純情ショコラ》シノン",4,3,800,15000,100,1,0,0,0,"s204000070",,25,180,30,170,33,160,36,155,38,150,40,145,5,10,"召喚増強レベル","{0}レベル","skill_3_2line_moji86","un_2line_moji86","CH_SIN_SUP_032","リサーチヘルプ・テイスト","リサーチヘルプ・〇〇テイスト","守護騎士系上位種Mobを2体
召喚し、戦闘支援を受ける。
覚醒で召喚Mobのレベルが
増強。","お助けMob【守護騎士系】を召喚","数あるチョコに差をつけるべく、
まずは標的のリサーチから。甘す
ぎるより、ちょっぴりビターが
お好みかも?","slog_204000070","slog_204000070","Chara_icon/204000070","Chara_icon/204000070","2019/01/01",True,"1" +206000060,999,"《恋慕ショコラ》シリカ",4,2,800,15000,100,1,0,0,0,"s206000060",,40,90,45,85,50,81,52,79,54,77,55,75,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIL_SUP_032","スウィート・ヒーリング","スウィート・〇〇〇〇ヒーリング","自パーティのVITを
250%上昇させるとともに、
耐久値を徐々に回復する。
覚醒で効果時間が延長。","VIT上昇+リジェネレイト付与","幼い恋心を募らせる少女は、甘い
甘~いチョコを作る。例え不格好
でも、込められたとろけるような
甘い気持ちはきっと届くはず。","slog_206000060","slog_206000060","Chara_icon/206000060","Chara_icon/206000060","2019/01/01",True,"1" +215000040,999,"《千夜の遊楽》ストレア",5,2,1600,20000,100,1,0,0,0,"s215000040",,20,150,22,142,24,134,26,130,27,127,28,125,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"グラマー・ノックアウト","グラマー・〇〇〇ノックアウト","ボスに与えるダメージが上昇し、
リーグポイントの獲得量も
30%増加する。
覚醒で効果時間が延長。","ボスキラー+リーグポイントの獲得量上昇","千夜一夜の一幕で、束の間の遊楽
に溺れてみるのはいかが?
甘い誘惑によろめかない人は、
恐らくひとりもいないだろう。","slog_215000040","slog_215000040","Chara_icon/215000040","Chara_icon/215000040","2019/01/01",True,"1" +203000100,999,"《純金の輝風》リーファ",4,1,800,15000,100,1,0,0,0,"s203000100",,45,25,50,23,55,21,60,20,65,19,70,18,10,20,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_LEA_SUP_014","ファンシー・サルテイション","ファンシー・〇〇〇サルテイション","自パーティ全員の耐久値を回復し
状態異常も解除する。
覚醒で回復量が上昇。","耐久値と状態異常を回復","金糸を編んだようなポニーテール
を翻し、風のように舞い踊る妖精
のような少女。楽し気な舞に思わ
ず見とれてしまいそう。","slog_203000100","slog_203000100","Chara_icon/203000100","Chara_icon/203000100","2019/01/01",True,"1" +205000060,999,"《桃閃の舞踏》リズベット",4,2,800,15000,100,1,0,0,0,"s205000060",,10,50,12,45,14,41,15,39,16,37,17,35,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_LIS_SUP_014","グラウンド・ダンサー","グラウンド・〇〇〇〇ダンサー","自パーティの攻撃に
土属性を付与するとともに
STRを125%上昇させる。
覚醒で効果時間が延長。","土属性付与+STR上昇","彼女のトレードマークとも言える
桃色を弾ませて、舞を捧げる快活
な彼女。親し気な微笑みにこちら
も一緒に踊りだしたくなる。","slog_205000060","slog_205000060","Chara_icon/205000060","Chara_icon/205000060","2019/01/01",True,"1" +209000080,999,"《紫電の舞踊》ユウキ",4,3,800,15000,100,1,0,0,0,"s209000080",,30,90,35,85,38,82,41,79,43,77,45,75,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_YUU_SUP_014","ヴィゴラスリー・トランス","ヴィゴラスリー・〇トランス","周囲にいる敵モンスターの
STR・VIT・INTを
45%低下させる。
覚醒で効果時間が延長。","敵にSTR・VIT・INT低下を付与","人一倍小さな身体に、人一倍豪奢
な衣装を纏い、弾むように元気に
踊る。純粋無垢な笑顔を見れば、
誰もが元気を貰えるだろう。","slog_209000080","slog_209000080","Chara_icon/209000080","Chara_icon/209000080","2019/01/01",True,"1" +212000030,999,"《恒久の愛情》ユージオ",5,3,1600,20000,100,1,0,0,0,"s212000030",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_EUG_SUP_033","エタニティ・ディザイア","エタニティ・〇〇〇ディザイア","非常に強力な広範囲攻撃を放ち、
敵にダメージと氷咲状態を
与える。
覚醒で攻撃力上昇。","強力な広範囲攻撃+氷咲を付与","生真面目な彼にとって、言葉にの
せた愛は、すなわち永遠を表す。
心込めた花束と、永久の誓いを
あなたに――。","slog_212000030","slog_212000030","Chara_icon/212000030","Chara_icon/212000030","2020/03/03 7:00:00",True,"1" +201000060,999,"《赤誠の求愛》キリト",4,2,800,15000,100,1,0,0,0,"s201000060",,10,50,12,45,14,41,15,39,16,37,17,35,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_KIR_SUP_033","トゥルー・ラバー","トゥルー・ラバー","自パーティの攻撃に
聖属性を付与するとともに
STRを125%上昇させる。
覚醒で効果時間が延長。","聖属性付与+STR上昇","普段は少し照れくさいけれど、
誠実な情愛を示すこの時は、真摯
に静謐に向き合いたい。静かに手
渡したそれは、大きな愛の証。","slog_201000060","slog_201000060","Chara_icon/201000060","Chara_icon/201000060","2020/03/03 7:00:00",True,"1" +297000090,999,"《狂愛の誓い》クラディール",4,3,800,15000,100,1,0,0,0,"s297000090",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ディジェネレイト・ギフト","ディジェネレイト〇〇・ギフト","無数の贈り物を降らせて強力な
広範囲攻撃を行い、敵にダメージ
と麻痺状態を与える。
覚醒で攻撃力が上昇。","広範囲攻撃+麻痺を付与","狂信とも呼べるほどの激しい想い
を胸に秘め、男は恭しく愛を差し
出す。全てはあなたを我が物とす
るため。","slog_297000090","slog_297000090","Chara_icon/297000090","Chara_icon/297000090","2020/03/03 7:00:00",True,"1" +297000100,999,"《刻苦の訴え》ユイ&アスナ",5,2,1600,20000,100,1,0,0,0,"s297000100",,10,50,12,47,14,44,16,41,17,38,18,36,4,8,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_YUI_SUP_005","アーネスト・アシスト","アーネスト・〇〇〇〇アシスト","自パーティの
スキルEXPの獲得量を100%、
VITを300%増加させる。
覚醒で効果時間が延長。","スキルEXPの獲得量+VIT上昇","後輩とも、妹とも言える彼女の
苦悩に、少女の小さな胸は張り裂
けんばかりに痛む。母に寄り添わ
れ、訴えるは切なる想い。","slog_297000100","slog_297000100","Chara_icon/297000100","Chara_icon/297000100","2020/06/09 7:00:00",True,"1" +291000020,999,"《背信の下僕》リコ",5,3,1600,20000,100,1,0,0,0,"s291000020",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_REC_SUP_006","トレイター・インサニティ","トレイター・〇〇〇インサニティ","周囲のフィールドデータを改ざん
して敵を攻撃、甚大なダメージを
与える。
覚醒で攻撃力が上昇。","強力な広範囲攻撃","プレイヤー達に敵対し、自身を
フィールドオブジェクトに変じた
リコ。彼女の意志は、想いは、
果たして――。","slog_291000020","slog_291000021","Chara_icon/291000020","Chara_icon/291000021","2020/06/09 7:00:00",True,"1" +290000090,999,"《一路順風》ユイ",5,3,1600,20000,100,1,0,0,0,"s290000090",,1,100,2,95,2,90,3,85,3,80,3,70,1,2,"ドロップ数","{0}個","skill_3_2line_moji86","un_2line_moji86","CH_YUI_SUP_002","アニバーサリー・トレジャー","アニバーサリー・〇〇〇トレジャー","グリードを1体召喚。
覚醒でスキルポーションの
ドロップ数が増加。","敵Mob【グリード】を召喚","調査が始まって1年。楽しいこと
ばかりでは無かったけれど、それ
でも皆で笑ってこの日を迎えられ
た。この先の旅路にも幸あれ。","slog_290000090","slog_290000090","Chara_icon/290000090","Chara_icon/290000090","2020/06/23 7:00:00",True,"1" +291000030,999,"《一言芳恩》リコ",5,3,1600,20000,100,1,0,0,0,"s291000030",,30,200,35,192,40,184,44,180,46,176,48,172,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_REC_SUP_019","アニバーサリー・アテンション","アニバーサリー・〇アテンション","グリードからの注目を集め、
リーグポイント獲得量が
30%上昇する。
覚醒で効果時間が延長。","グリードからの注目&リーグポイント獲得量上昇","主との出会いから1年、彼女の
世界は今も広がり続けている。
これからも新しい旅へと、お供
いたします、マスター。","slog_291000030","slog_291000030","Chara_icon/291000030","Chara_icon/291000030","2020/06/23 7:00:00",True,"1" +297000110,999,"《一念天に通ず》オールキャスト",5,2,1600,20000,100,1,0,0,0,"s297000110",,10,85,12,82,14,79,16,76,18,73,20,70,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ファースト・アニバーサリー","ファースト・〇〇アニバーサリー","自パーティのSTR・VIT・INT
を150%上昇させる。
覚醒で効果時間が延長。","自パーティのSTR・VIT・INT上昇","全員の協力が無ければ、ここまで
来ることは叶わなかっただろう。
1年間の軌跡が鮮やかに記憶を
彩る。","slog_297000110","slog_297000110","Chara_icon/297000110","Chara_icon/297000110","2020/06/23 7:00:00",True,"1" +209000090,999,"《愛おしい日常》ユウキ",5,2,1600,20000,100,1,0,0,0,"s209000090",,160,130,170,120,180,110,190,105,195,100,200,95,20,40,"STR上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_YUU_SUP_034","ドリーミン・オーディナリー","ドリーミン・〇〇オーディナリー","15秒間、自パーティの
STR・移動速度が上昇する。
覚醒でSTR上昇量が増加。","自パーティのSTR&移動速度上昇","制服に腕を通し、友と語らい、
通いなれた道を踏みしめて――
そんな、どこかにあったかもしれ
ない、愛おしい日常の景色。","slog_209000090","slog_209000090","Chara_icon/209000090","Chara_icon/209000090","2020/07/07 7:00:00",True,"1" +202000110,999,"《早朝の誘い》アスナ",4,2,800,15000,100,1,0,0,0,"s202000110",,30,160,34,152,36,148,38,144,40,140,42,136,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_ASU_SUP_034","モーニング・グリーティング","モーニング・〇〇グリーティング","リーグポイント獲得量が
30%増加する。
覚醒で効果時間が延長。","リーグポイントの獲得量上昇","優等生の彼女は朝も早い。でも、
早起きすれば一緒に登校できるか
も。ほら、いつまでも寝ぼけてな
いの。置いてっちゃうよ!","slog_202000110","slog_202000110","Chara_icon/202000110","Chara_icon/202000110","2020/07/07 7:00:00",True,"1" +205000070,999,"《花の女子高生》リズベット",4,3,800,15000,100,1,0,0,0,"s205000070",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_LIS_SUP_034","ガールズ・フォース!","ガールズ・〇〇〇〇フォース!","無数の岩を呼び出して周囲の敵を
攻撃、大きなダメージを与える。
覚醒で攻撃力が上昇。","強力な広範囲攻撃","カラオケにお買い物に、いつもの
カフェで勉強会。花の女子高生の
日常は忙しくも華やかで、楽しい
時間ほどあっという間なのだ。","slog_205000070","slog_205000070","Chara_icon/205000070","Chara_icon/205000070","2020/07/07 7:00:00",True,"1" +206000070,999,"《通学路の乙女》シリカ",4,1,800,15000,100,1,0,0,0,"s206000070",,20,130,24,120,27,110,29,105,30,100,31,98,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIL_SUP_034","ヒーリング・ロリポップ","ヒーリング・〇〇ロリポップ","触れると戦闘不能状態、
状態異常、耐久値を回復する
ヒールスポットを設置する。
覚醒で設置時間が延長。","ヒールスポットを設置","おはようございまーす!
町内を駆ける軽やかな挨拶に、
誰もが顔を綻ばせる。通学路の
乙女は今日も元気に邁進中。","slog_206000070","slog_206000070","Chara_icon/206000070","Chara_icon/206000070","2020/07/07 7:00:00",True,"1" +204000080,999,"《スターリーハート》シノン",5,3,1600,20000,100,1,0,0,0,"s204000080",,20,124,22,113,24,102,26,97,27,92,28,87,3,6,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIN_SUP_015","ファシネイテッド・スター","ファシネイテッド〇〇〇〇・スター","一定範囲内の敵の6属性全ての
耐性を無効化し、封印状態を
付与する。覚醒で属性耐性無効化
の効果時間が延長。","敵の6属性耐性を無効化+一定時間封印状態を付与","普段はクールな彼女が浮かべる、
羞恥に赤らむ表情に、観客は皆
魅了される。恥ずかしいけど、
みんなに負けてられないわ…!","slog_204000080","slog_204000080","Chara_icon/204000080","Chara_icon/204000080","2020/06/09 7:00:00",True,"1" +203000110,999,"《フェアリードリーマー》リーファ",4,3,800,15000,100,1,0,0,0,"s203000110",,28,180,30,172,32,168,35,164,38,160,40,156,5,10,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_LEA_SUP_015","シスターズ・チアリング","シスターズ・〇〇〇チアリング","攻撃中のメンバーのスキルを
再使用可能にした後、30秒間
リーグポイントの獲得量を増加
させる。覚醒で増加量が上昇。","クールタイムスキップ+リーグポイントの獲得量上昇","妹ゆえの人懐っこい笑顔を向けら
れれば、誰もが心癒される。
来てくれてありがとう!これから
も応援してね!","slog_203000110","slog_203000110","Chara_icon/203000110","Chara_icon/203000110","2020/06/09 7:00:00",True,"1" +206000080,999,"《プリティシンガー》シリカ",5,2,1600,20000,100,1,0,0,0,"s206000080",,20,185,22,177,24,169,26,165,28,161,30,157,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIL_SUP_015","エンカレッジ・ソング","エンカレッジ・〇〇〇〇ソング","自パーティのINTを100%、
リーグポイント獲得量を25%、
移動速度も上昇させる。
覚醒で効果時間が延長。","自パーティのINT&リーグポイント獲得量&移動速度上昇","普段からアイドルに憧れる彼女に
とって、この舞台は独壇場!その
歌声は会場を熱狂させる。
えへへっ皆!応援ありがとうー!","slog_206000080","slog_206000080","Chara_icon/206000080","Chara_icon/206000080","2020/06/09 7:00:00",True,"1" +205000080,999,"《スイートスミス》リズベット",4,1,800,15000,100,1,0,0,0,"s205000080",,30,85,35,75,40,70,45,65,50,60,55,55,10,20,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_LIS_SUP_015","ブリング・オポチュニティ","ブリング・〇〇〇オポチュニティ","戦闘不能状態のメンバーを2人
復帰させ、自パーティのSTRを
10秒間120%上昇させる。
覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+自パーティのSTR上昇","面倒見の良い彼女がいれば、お客
さん皆が喜ぶステージを作り上げ
られるはず!
さぁみんな、いっくわよー!","slog_205000080","slog_205000080","Chara_icon/205000080","Chara_icon/205000080","2020/06/09 7:00:00",True,"1" +291000040,999,"《マスターの贈り物》リコ",5,3,1600,20000,100,1,0,0,0,"s291000040",,95,155,97,154,100,152,104,149,110,145,120,140,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_REC_SUP_032","ジェニュイン・ナビゲーション","ジェニュイン・〇ナビゲーション","スキルポーションと
レコードメダル、グリードの
位置をミニマップに表示する。
覚醒で効果時間が延長。","スキルポーション&レコードメダル&グリードサーチ発動","大切な方からいただいた、信頼の
証。私の心のままに過ごして良い
のだと、あなたと共にいて良いの
だと言って貰えているようで。","slog_291000040","slog_291000040","Chara_icon/291000040","Chara_icon/291000040","2020/06/16 7:00:00",True,"1" +216000050,999,"《チアー・アップ!》フィリア",5,2,1600,20000,100,1,0,0,0,"s216000050",,25,180,30,160,33,150,36,140,38,130,40,120,4,8,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"スウィフト・アドベンチャー","スウィフト・〇〇〇アドベンチャー","レコードメダルとグリードの位置
をミニマップに表示、自パーティ
の移動速度を上昇させる。
覚醒で効果時間が延長。","レコードメダル&グリードサーチ発動+移動速度上昇","数多の冒険を経験した彼女に応援
されれば逆転の発想が閃くかも。
フレー!フレー!まだまだいける
よ!","slog_216000050","slog_216000050","Chara_icon/216000050","Chara_icon/216000050","2020/09/22 7:00:00",True,"1" +202000120,999,"《チアフル・リーダー》アスナ",4,1,800,15000,100,1,0,0,0,"s202000120",,40,90,40,85,45,80,50,75,55,70,60,65,10,20,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_ASU_SUP_016","リカバー・ディレクション","リカバー・〇〇〇ディレクション","自パーティの耐久値と状態異常を
回復し、STRを10秒間200%
上昇させる。
覚醒で回復量が上昇。","耐久値と状態異常を回復+自パーティのSTR上昇","副団長として攻略組を率いた彼女
の統率力で、皆も一致団結。
みんな、もうひと踏ん張りだよ!
頑張ってね♪","slog_202000120","slog_202000120","Chara_icon/202000120","Chara_icon/202000120","2020/09/22 7:00:00",True,"1" +203000120,999,"《チアフル・ジャンプ》リーファ",4,2,800,15000,100,1,0,0,0,"s203000120",,60,60,66,58,71,56,75,54,78,52,80,50,10,20,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_LEA_SUP_016","エフィシェント・コール","エフィシェント・〇〇〇〇コール","10秒間、ラストアタックで
得られるボーナスポイントが
増加する。
覚醒で増加量が上昇。","ラストアタックで得られるボーナスポイント量上昇","エネルギッシュな妖精の応援を
受ければ、攻撃も冴え渡るはず。
精一杯応援するよ!あたしの元気
を分けてあげる!","slog_203000120","slog_203000120","Chara_icon/203000120","Chara_icon/203000120","2020/09/22 7:00:00",True,"1" +206000090,999,"《チアフル・エール》シリカ",4,2,800,15000,100,1,0,0,0,"s206000090",,60,60,66,58,71,56,75,54,78,52,80,50,10,20,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_SIL_SUP_016","ファースト・スピリット","ファースト・〇〇〇〇スピリット","10秒間、ファーストアタックで
得られるボーナスポイントが
増加する。
覚醒で増加量が上昇。","ファーストアタックで得られるボーナスポイント量上昇","アイドル的な愛らしさを持つ
彼女の声援で、皆の士気も上昇
間違いなし。
みなさーん!ファイトですよっ!","slog_206000090","slog_206000090","Chara_icon/206000090","Chara_icon/206000090","2020/09/22 7:00:00",True,"1" +202000130,999,"《愛を紡ぐ天使》アスナ",5,2,1600,20000,100,1,0,0,0,"s202000130",,80,200,86,185,91,172,95,161,98,153,100,150,10,20,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_ASU_SUP_036","エンジェル・ブレッシング","エンジェル・〇〇ブレッシング","自パーティに全属性への耐性を
付与するとともに、
耐久値を徐々に回復する。
覚醒で効果時間が延長。","全属性耐性+リジェネレイト付与","純白の羽根に包まれた美しき天使
は、豊かな愛を教えてくれる。
一片の穢れ無き清らかな想いが
世界を導くことだろう。","slog_202000130","slog_202000130","Chara_icon/202000130","Chara_icon/202000130","2020/10/13 7:00:00",True,"1" +212000040,999,"《闇の貴公子》ユージオ",4,3,800,15000,100,1,0,0,0,"s212000040",,25,180,30,170,33,160,36,155,38,150,40,145,5,10,"召喚増強レベル","{0}レベル","skill_3_2line_moji86","un_2line_moji86","CH_EUG_SUP_036","コール・デーモン","コール・デーモン","強力な悪魔系Mobを
2体召喚し、戦闘支援を
受ける。覚醒で召喚Mobの
レベルが増強。","お助けMob【悪魔系】を召喚","凍てついた闇のオーラを纏った
漆黒の貴公子。全てを手にし、意
のままにする彼の、それでもなお
満たされぬ心を埋めるものとは。","slog_212000040","slog_212000040","Chara_icon/212000040","Chara_icon/212000040","2020/10/13 7:00:00",True,"1" +201000070,999,"《宵闇の戦士》キリト",5,3,1600,20000,100,1,0,0,0,"s201000070",,60,130,70,118,80,106,85,100,90,94,95,88,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_KIR_SUP_036","デーモン・ブロー","デーモン・ブロー","闇属性の強力な広範囲攻撃を放ち
敵にダメージと麻痺状態を
与える。
覚醒で攻撃力上昇。","闇属性の広範囲攻撃+麻痺を付与","夜闇を彷徨う最強の戦士。彼に
敵わぬ相手など、この世界のどこ
にもいない。それでも彼は頂点を
目指して、矛を振るい続ける。","slog_201000070","slog_201000070","Chara_icon/201000070","Chara_icon/201000070","2020/10/13 7:00:00",True,"1" +211000040,999,"《光輝の天使》アリス",4,1,800,15000,100,1,0,0,0,"s211000040",,45,85,50,75,55,70,60,65,65,60,70,55,10,20,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_ALI_SUP_036","ホーリー・セラピー","ホーリー・〇〇〇〇〇セラピー","戦闘不能状態のメンバーを2人
復帰させ、自パーティのSTRを
10秒間100%上昇させる。
覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+自パーティのSTR上昇","光り輝く美しき天使は、規律ある
正しき世の中へと導いてくれる。
世界中が思いやりにあふれ、秩序
ある暮らしが保たれますように。","slog_211000040","slog_211000040","Chara_icon/211000040","Chara_icon/211000040","2020/10/13 7:00:00",True,"1" +290000100,999,"《愛しき闇天使》ユイ",3,2,400,10000,100,3,0,0,0,"s290000100",,800,300,820,299,840,298,860,297,880,296,900,295,10,20,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_YUI_SUP_036","ヘヴンアンドヘル","ヘヴンアンドヘル","【獲得ポイントが3位の時のみ
発動可能】30秒間、ラスト
アタックボーナスポイントが
増加する。覚醒で増加量が上昇。","【発動条件・3位】ラストアタックボーナスポイント上昇","愛情深き天使と最強の戦士の間に
生まれた子は、両翼の愛らしい
闇天使。彼女こそが、二つの世界
の架け橋となることだろう。","slog_290000100","slog_290000100","Chara_icon/290000100","Chara_icon/290000100","2020/10/13 7:00:00",True,"1" +204000090,999,"《揺るぎない信愛》シノン",5,2,1600,20000,100,1,0,0,0,"s204000090",,20,200,22,194,24,189,26,185,27,182,28,180,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIN_SUP_022","トラスト・オブ・ラブ","トラスト・〇〇〇〇オブ・ラブ","自パーティのSTRを120%、
リーグポイント獲得量を30%、
移動速度も上昇させる。
覚醒で効果時間が延長。","自パーティのSTR&リーグポイント獲得量&移動速度上昇","普段はクールな彼女も、絆を結ん
だ伴侶と寄り添い、穏やかな笑み
を浮かべる。こんな日が来るとは
ね…嬉しいに決まってるわよ。","slog_204000090","slog_204000090","Chara_icon/204000090","Chara_icon/204000090","2020/07/21 7:00:00",True,"1" +209000100,999,"《夢へ至る純愛》ユウキ",5,3,1600,20000,100,1,0,0,0,"s209000100",,30,300,34,298,38,296,40,294,42,292,44,290,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_YUU_SUP_022","ピュアリー・ウィッシュ","ピュアリー・〇〇〇ウィッシュ","レコードメダルを再配置。メダル
の位置をミニマップに表示し、
リーグポイント獲得量も50%
増加。覚醒で効果時間が延長。","メダル再配置+サーチ発動+リーグポイント獲得量上昇","傍らに佇むは絆を結んだ伴侶。少
女の儚い願いが、花開く瞬間だっ
た。こんなに幸せでいいのかな?
嬉しくて仕方ないんだ。","slog_209000100","slog_209000100","Chara_icon/209000100","Chara_icon/209000100","2020/07/21 7:00:00",True,"1" +201000080,999,"《運命の寵愛》キリト",4,3,800,15000,100,1,0,0,0,"s201000080",,10,90,12,85,14,81,15,79,16,77,17,75,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_KIR_SUP_022","ブラッキー・ブライド","ブラッキー・〇〇〇〇ブライド","攻撃中のメンバーのスキルを
再使用可能にした後、自パーティ
の攻撃に闇属性を付与する。
覚醒で効果時間が延長。","クールタイムスキップ+闇属性付与","はぁ、仕方ないな…たまには流さ
れてみますか。そんなことを言う
彼女(?)だが、堂に入った花嫁
姿に、伴侶も思わず困惑ぎみ。","slog_201000080","slog_201000080","Chara_icon/201000080","Chara_icon/201000080","2020/07/21 7:00:00",True,"1" +202000140,999,"《美貌の愛妻》アスナ",4,3,800,15000,100,1,0,0,0,"s202000140",,10,90,12,85,14,81,15,79,16,77,17,75,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_ASU_SUP_022","ビューティ・ブライド","ビューティ・〇〇〇〇ブライド","攻撃中のメンバーのスキルを
再使用可能にした後、自パーティ
の攻撃に火属性を付与する。
覚醒で効果時間が延長。","クールタイムスキップ+火属性付与","純白のドレスを纏った彼女は、眩
い閃光の如く美しい。絆を結んだ
伴侶は幸せ者だろう。わたしね、
今日のことは永遠に忘れないよ。","slog_202000140","slog_202000140","Chara_icon/202000140","Chara_icon/202000140","2020/07/21 7:00:00",True,"1" +203000130,999,"《豊かなる恵愛》直葉",4,3,800,15000,100,1,0,0,0,"s203000130",,10,90,12,85,14,81,15,79,16,77,17,75,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_LEA_SUP_022","グレイス・ブライド","グレイス・〇〇〇〇〇ブライド","攻撃中のメンバーのスキルを
再使用可能にした後、自パーティ
の攻撃に風属性を付与する。
覚醒で効果時間が延長。","クールタイムスキップ+風属性付与","豊かな想いを胸に、一歩踏み出す
少女の姿は、祝福する誰もの心を
温かく満たす。あたし、今…とっ
ても満たされてるんです。","slog_203000130","slog_203000130","Chara_icon/203000130","Chara_icon/203000130","2020/07/21 7:00:00",True,"1" +205000090,999,"《端麗な深愛》リズベット",4,3,800,15000,100,1,0,0,0,"s205000090",,10,90,12,85,14,81,15,79,16,77,17,75,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_LIS_SUP_022","スナッズ・ブライド","スナッズ・〇〇〇〇〇ブライド","攻撃中のメンバーのスキルを
再使用可能にした後、自パーティ
の攻撃に土属性を付与する。
覚醒で効果時間が延長。","クールタイムスキップ+土属性付与","美しいウェディングドレスを纏う
彼女は喜びを露に伴侶を見やる。
見惚れちゃった?あたしとしては
ちょっと自信あるんだけど。","slog_205000090","slog_205000090","Chara_icon/205000090","Chara_icon/205000090","2020/07/21 7:00:00",True,"1" +206000100,999,"《純真な情愛》シリカ",4,3,800,15000,100,1,0,0,0,"s206000100",,10,90,12,85,14,81,15,79,16,77,17,75,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIL_SUP_022","プリティ・ブライド","プリティ・〇〇〇〇〇ブライド","攻撃中のメンバーのスキルを
再使用可能にした後、自パーティ
の攻撃に水属性を付与する。
覚醒で効果時間が延長。","クールタイムスキップ+水属性付与","ドレスを纏いあどけない笑顔を見
せる彼女に、絆を結んだ伴侶も喜
ばしいだろう。ウェディングドレ
ス姿は、女の子の憧れですよね!","slog_206000100","slog_206000100","Chara_icon/206000100","Chara_icon/206000100","2020/07/21 7:00:00",True,"1" +211000050,999,"《高潔なる忠愛》アリス",4,3,800,15000,100,1,0,0,0,"s211000050",,10,90,12,85,14,81,15,79,16,77,17,75,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_ALI_SUP_022","エレガント・ブライド","エレガント・〇〇〇〇ブライド","攻撃中のメンバーのスキルを
再使用可能にした後、自パーティ
の攻撃に聖属性を付与する。
覚醒で効果時間が延長。","クールタイムスキップ+聖属性付与","美しい衣装に思わず顔を綻ばせる
も、騎士の矜持で素直に受け入れ
られない様子。せ、整合騎士たる
私がこのような…しかし…!","slog_211000050","slog_211000050","Chara_icon/211000050","Chara_icon/211000050","2020/07/21 7:00:00",True,"1" +202000150,999,"《彩華の水精》アスナ",5,2,1600,20000,100,1,0,0,0,"s202000150",,160,130,170,120,180,110,190,105,195,100,200,95,20,40,"INT上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_ASU_SUP_019","ブライト・パーティ","ブライト・〇〇〇〇〇パーティ","15秒間、自パーティの
INT・移動速度が上昇する。
覚醒でINT上昇量が増加。","自パーティのINT&移動速度上昇","パーティドレスに身を包み、華や
かな出で立ち。白を基調とした
シンプルなドレスは彼女の美しさ
を引き立てること請け合いだ。","slog_202000150","slog_202000150","Chara_icon/202000150","Chara_icon/202000150","2020/08/11 7:00:00",True,"1" +290000110,999,"《祝福の愛妖精》ユイ",4,3,800,15000,100,1,0,0,0,"s290000110",,17,255,20,245,23,240,25,235,27,230,28,225,4,8,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_YUI_SUP_019","パフォーム・パーティ","パフォーム・〇〇〇パーティ","グリードからの注目を集め、
リーグポイント獲得量が
20%上昇する。
覚醒で効果時間が延長。","グリードからの注目&リーグポイント獲得量上昇","晴れの舞台に、おめかしして
ちょっぴり背伸びをしてみるも、
美味しそうな果物の誘惑には
勝てなかった様子で愛らしい。","slog_290000110","slog_290000110","Chara_icon/290000110","Chara_icon/290000110","2020/08/11 7:00:00",True,"1" +203000140,999,"《祝風の舞踊》リーファ",5,3,1600,20000,100,1,0,0,0,"s203000140",,20,120,23,114,26,109,29,105,31,102,32,100,4,8,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_LEA_SUP_019","チャーミー・パーティ","チャーミー・〇〇〇パーティ","敵の注目を集め、リーグポイント
獲得量が20%上昇。範囲内の
全ユニットのSTRも120%
上昇。覚醒で効果時間が延長。","敵からの注目&リーグポイント上昇+全ユニットSTR上昇","爽やかなライムグリーンのドレス
は、快活な彼女にぴったりだ。
大胆な胸元で、無意識のうちに
皆を魅了してしまうことだろう。","slog_203000140","slog_203000140","Chara_icon/203000140","Chara_icon/203000140","2020/08/11 7:00:00",True,"1" +205000100,999,"《華麗な踊匠》リズベット",4,1,800,15000,100,1,0,0,0,"s205000100",,50,27,55,25,60,23,65,22,70,21,75,20,10,20,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_LIS_SUP_019","ヒーリング・パーティ","ヒーリング・〇〇〇パーティ","自パーティ全員の耐久値を回復し
状態異常も解除する。
覚醒で回復量が上昇。","耐久値と状態異常を回復","深い赤とピンクのコントラストが
美しいドレスに身を包んで、決め
ポーズ。本人は冗談めかしている
が、その魅力は本物だ。","slog_205000100","slog_205000100","Chara_icon/205000100","Chara_icon/205000100","2020/08/11 7:00:00",True,"1" +298000100,999,"《絆の女神》リーファ&シノン",5,3,1600,20000,100,1,0,0,0,"s298000100",,40,130,50,120,55,112,60,106,65,102,70,100,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_SUP_SUP_014","天地の鼓動","天地の鼓苔","強力な広範囲攻撃を行う。
その攻撃中、自パーティの耐久値
が徐々に回復し続ける。
覚醒で攻撃力が上昇。","強力な広範囲攻撃+リジェネレイト付与","大切な人を守るため、大切な友を
助けるため、少女たちは戦場へと
その身を投じる。女神たちの絆が
世界に奇跡を呼ぶことだろう。","slog_298000100","slog_298000100","Chara_icon/298000100","Chara_icon/298000100","2020/07/09 7:00:00",False,"1" +299000420,999,"《大戦》アリシゼーションWoU",5,3,1600,20000,100,1,0,0,0,"s299000420",,20,185,23,177,26,169,28,165,29,161,30,157,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"アンダーワールド・ラストホープ","アンダーワールド・〇ラストホープ","レコードメダルを再配置。メダルの位置をミニマップに表示し、自パーティの移動速度を上昇。
覚醒で効果時間が延長。","メダル再配置+サーチ発動+移動速度上昇","アンダーワールドに襲い来る悪意
の手に、立ち向かうは伝承の三女
神。光の巫女の、この世界の危機
に、英雄は再び立ち上がる。","slog_299000420","slog_299000420","Chara_icon/299000420","Chara_icon/299000420","2020/07/11 7:00:00",False,"1" +299000430,999,"《華》アリシゼーション・リコリス",5,2,1600,20000,100,1,0,0,0,"s299000430",,80,75,86,73,91,71,95,69,98,67,100,65,10,20,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ユア・メモライズ","ユア・メモライズ","15秒間、ファーストアタックで得られるボーナスポイントが増加する。
覚醒で増加量が上昇。","ファーストアタックで得られるボーナスポイント量上昇","動乱のアンダーワールドを生きる
剣士たちは、それぞれの信念を胸
に、正しき道を目指す。その高潔
な姿は一輪の華のよう。","slog_299000430","slog_299000430","Chara_icon/299000430","Chara_icon/299000430","2020/07/09 7:00:00",True,"1" +299000440,999,"《彼岸花の君》メディナ",4,2,800,15000,100,1,0,0,0,"s299000440",,30,180,34,172,36,168,38,164,40,160,42,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"クランズ・プライド","クランズ・〇〇〇〇プライド","自パーティのSTRを20%上昇させ、リーグポイントの獲得量も25%増加させる。
覚醒で効果時間が延長。","自パーティのSTR上昇+リーグポイントの獲得量上昇","オルティナノス家の汚名を雪ぐ
べく奮戦する若き九代目当主。
本来穏やかな気質だが、
剣を取ると好戦的になる一面も。","slog_299000440","slog_299000440","Chara_icon/299000440","Chara_icon/299000440","2020/07/14 7:00:00",True,"1" +299000450,999,"《柔靭なる剣士》ソルティリーナ",4,3,800,15000,100,1,1,0,0,"s299000450",,55,110,52,104,49,98,46,92,44,88,43,86,-5,-10,"生育時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"エフォート・ブロッサム","エフォート・〇〇〇ブロッサム","種を蒔く。一定時間後、花が咲きレコードメダルがランダムな量ドロップする。
覚醒で生育時間が短縮。","レコードメダルが実る花の種を蒔く","北セントリア帝立修剣学院の
三年生で学院次席の上級修剣士。
片手剣と鞭を併用した柔の剣術
《セルルト流》の後継者。","slog_299000450","slog_299000450","Chara_icon/299000450","Chara_icon/299000450","2020/07/14 7:00:00",True,"1" +299000460,999,"《図書室の賢者》カーディナル",4,1,800,15000,100,1,0,0,0,"s299000460",,30,85,35,75,40,70,45,65,50,60,55,55,10,20,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ラスト・サポート","ラスト・サポート","戦闘不能状態のメンバーを2人復帰させ、自パーティの攻撃に10秒間麻痺を付与させる。
覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+自パーティの攻撃に麻痺付与","《セントラル・カセドラル》の
大図書室に住まう世界の理を知る
者。ある事情により外へ出られず
鳥や虫を介して外界を見守る。","slog_299000460","slog_299000460","Chara_icon/299000460","Chara_icon/299000460","2020/07/14 7:00:00",True,"1" +299000470,999,"《絶対的支配者》アドミニストレータ",4,3,800,15000,100,1,0,0,0,"s299000470",,20,105,30,103,40,101,50,99,60,97,70,95,10,20,"メダル増加量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"アブソリュート・ルーラー","アブソリュート・〇〇〇ルーラー","一定範囲内のグリードをゴールデン・グリードに転生し、さらに周囲のMobに魅了を付与する。
覚醒で排出メダル量が増加。","グリードをゴールデン・グリードに転成+周囲のMobを魅了","公理教会の最高司祭。禁忌目録を
制定し、絶対的な支配力で人界の
全ての民の頂点に君臨する。","slog_299000470","slog_299000470","Chara_icon/299000470","Chara_icon/299000470","2020/07/14 7:00:00",True,"1" +299000480,999,"《愛の忠臣》チュデルキン",4,3,800,15000,100,1,0,0,0,"s299000480",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"デーモン・オブ・ファイア","デーモン・オブ・〇〇〇ファイア","周囲に炎の弾をばら撒いて
広範囲攻撃を行い、
敵にダメージを与える。
覚醒で攻撃力が上昇。","火属性の広範囲攻撃","アドミニストレータに絶対の忠誠
を誓う、公理教会元老長。体格を
利用し、最大二十の素因を同時に
操る強力な神聖術の使い手。","slog_299000480","slog_299000480","Chara_icon/299000480","Chara_icon/299000480","2020/07/14 7:00:00",True,"1" +204000100,999,"《可憐な蒼華》シノン",5,2,1600,20000,100,1,0,0,0,"s204000100",,22,145,27,137,32,129,35,125,38,121,40,117,5,10,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_SIN_SUP_019","ビューティ・パーティ","ビューティ・〇〇〇パーティ","60秒間、ファーストアタックと
ラストアタックで得られる
ボーナスポイントが増加する。
覚醒で増加量が上昇。","ファースト&ラストアタックのボーナスポイント量上昇","普段はクールな彼女も、今日は
ミニ丈のワンピースで甘めな
コーデ。魅惑的な装いでパーティ
会場に花を添える。","slog_204000100","slog_204000100","Chara_icon/204000100","Chara_icon/204000100","2020/10/06 7:00:00",True,"1" +206000110,999,"《遊宴の竜姫》シリカ",4,1,800,15000,100,1,0,0,0,"s206000110",,30,85,35,75,40,70,45,65,50,60,55,55,10,20,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_SIL_SUP_019","グロウン・パーティ","グロウン・〇〇〇〇パーティ","戦闘不能状態のメンバーを2人
復帰させ、自パーティのINTを
10秒間120%上昇させる。
覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+自パーティのINT上昇","涼やかなドレスに身を包み、今夜
はちょっぴりオトナな気分?
祝いの宴を楽しみながらも、
お姫様のようにおしとやかに。","slog_206000110","slog_206000110","Chara_icon/206000110","Chara_icon/206000110","2020/10/06 7:00:00",True,"1" +209000110,999,"《祝宴の輝珠》ユウキ",5,3,1600,20000,100,1,0,0,0,"s209000110",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_YUU_SUP_019","スマイル・パーティ","スマイル・〇〇〇〇パーティ","周囲に闇属性の弾をばら撒いて
広範囲攻撃を行い、
敵にダメージを与える。
覚醒で攻撃力が上昇。","闇属性の広範囲攻撃","みんなと一緒におめかしして楽し
むパーティに、眩しい笑顔が弾け
る。常と違うフォーマルな衣装も
特別な時間を演出してくれる。","slog_209000110","slog_209000110","Chara_icon/209000110","Chara_icon/209000110","2020/10/06 7:00:00",True,"1" +220000040,999,"《静淑の蒼星》サチ",4,2,800,15000,100,1,0,0,0,"s220000040",,30,180,34,172,36,168,38,164,40,160,42,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"フリーティング・パーティ","フリーティング・〇〇〇パーティ","敵と他パーティから感知されず、リーグポイントの獲得量も25%増加させる。
覚醒で効果時間が延長。","ハイディング+リーグポイントの獲得量上昇","深い青が印象的な美しいドレスは
夜空にまたたく星々を思わせる。
小さく、しかし鮮烈な輝きは
彼女の儚さを一層引き立てる。","slog_220000040","slog_220000040","Chara_icon/220000040","Chara_icon/220000040","2020/10/06 7:00:00",True,"1" +215000050,999,"《無邪気な愛》ストレア",4,2,800,15000,100,1,0,0,0,"s215000050",,30,180,34,172,36,168,38,164,40,160,42,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ビーターズ・ラバー","ビーターズ・〇〇〇〇ラバー","レコードメダルの位置をミニマップに表示し、リーグポイントの獲得量を25%増加させる。
覚醒で効果時間が延長。","レコードメダルの位置表示+リーグポイントの獲得量上昇","《SAO》でキリト達に救われ、
以来、様々なゲームで共に冒険し
てきた。明るく無邪気で、その
愛情表現は時に大胆に見える。","slog_215000050","slog_215000050","Chara_icon/215000050","Chara_icon/215000050","2020/07/28 7:00:00",True,"1" +216000060,999,"《宝物はここに》フィリア",4,2,800,15000,100,1,0,0,0,"s216000060",,30,180,34,172,36,168,38,164,40,160,42,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ビーターズ・トレジャー","ビーターズ・〇〇トレジャー","レコードメダルの位置をミニマップに表示し、リーグポイントの獲得量を25%増加させる。
覚醒で効果時間が延長。","レコードメダルの位置表示+リーグポイントの獲得量上昇","《SAO》の《ホロウ・エリア》で
キリトに救われた少女。以前より
トレジャーハンターを名乗る彼女
は仲間と言う宝物を手に入れた。","slog_216000060","slog_216000060","Chara_icon/216000060","Chara_icon/216000060","2020/07/28 7:00:00",True,"1" +218000030,999,"《七色の夢》レイン",4,2,800,15000,100,1,0,0,0,"s218000030",,30,180,34,172,36,168,38,164,40,160,42,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ビーターズ・ドリーム","ビーターズ・〇〇〇ドリーム","レコードメダルの位置をミニマップに表示し、リーグポイントの獲得量を25%増加させる。
覚醒で効果時間が延長。","レコードメダルの位置表示+リーグポイントの獲得量上昇","《ALO》でキリト達と出会った
多刀流使いの少女。アイドルとし
て人々を魅了したいという夢に
向かい、日々邁進中。","slog_218000030","slog_218000030","Chara_icon/218000030","Chara_icon/218000030","2020/07/28 7:00:00",True,"1" +217000020,999,"《真の繋がり》セブン",4,2,800,15000,100,1,0,0,0,"s217000020",,30,180,34,172,36,168,38,164,40,160,42,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ビーターズ・リンク","ビーターズ・〇〇〇〇リンク","レコードメダルの位置をミニマップに表示し、リーグポイントの獲得量を25%増加させる。
覚醒で効果時間が延長。","レコードメダルの位置表示+リーグポイントの獲得量上昇","《ALO》でキリト達と出会った
天才研究者。人々の繋がりに可能
性を見出した彼女だが、レインの
お陰で真の絆を知った。","slog_217000020","slog_217000020","Chara_icon/217000020","Chara_icon/217000020","2020/07/28 7:00:00",True,"1" +299000500,999,"《芽吹きの時》プレミア",4,2,800,15000,100,1,0,0,0,"s299000500",,30,180,34,172,36,168,38,164,40,160,42,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ビーターズ・グロウス","ビーターズ・〇〇〇グロウス","レコードメダルの位置をミニマップに表示し、リーグポイントの獲得量を25%増加させる。
覚醒で効果時間が延長。","レコードメダルの位置表示+リーグポイントの獲得量上昇","《SA:O》でキリト達と出会った
特別なクエストNPC。皆との交流
を通じて、本物の感情を芽生えさ
せてゆく。","slog_299000500","slog_299000500","Chara_icon/299000500","Chara_icon/299000500","2020/07/28 7:00:00",True,"1" +299000510,999,"《私の証明》クレハ",4,2,800,15000,100,1,0,0,0,"s299000510",,30,180,34,172,36,168,38,164,40,160,42,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ビーターズ・プルーフ","ビーターズ・〇〇〇プルーフ","レコードメダルの位置をミニマップに表示し、リーグポイントの獲得量を25%増加させる。
覚醒で効果時間が延長。","レコードメダルの位置表示+リーグポイントの獲得量上昇","主人公を《GGO》へ誘った幼馴染
で、ベテランプレイヤー。明るく
世話焼きな彼女だが、強さを追い
求めるストイックな面も。","slog_299000510","slog_299000510","Chara_icon/299000510","Chara_icon/299000510","2020/07/28 7:00:00",True,"1" +299000520,999,"《無冠の女王》ツェリスカ",4,2,800,15000,100,1,0,0,0,"s299000520",,30,180,34,172,36,168,38,164,40,160,42,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ビーターズ・クイーン","ビーターズ・〇〇〇クイーン","レコードメダルの位置をミニマップに表示し、リーグポイントの獲得量を25%増加させる。
覚醒で効果時間が延長。","レコードメダルの位置表示+リーグポイントの獲得量上昇","《GGO》で主人公やキリト達と
出会った凄腕ソロプレイヤー。
相棒のアファシスを溺愛してい
る。","slog_299000520","slog_299000520","Chara_icon/299000520","Chara_icon/299000520","2020/07/28 7:00:00",True,"1" +299000530,999,"《特別な存在》イツキ",4,2,800,15000,100,1,0,0,0,"s299000530",,30,180,34,172,36,168,38,164,40,160,42,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ビーターズ・スペシャル","ビーターズ・〇〇スペシャル","レコードメダルの位置をミニマップに表示し、リーグポイントの獲得量を25%増加させる。
覚醒で効果時間が延長。","レコードメダルの位置表示+リーグポイントの獲得量上昇","《GGO》で出会ったプレイヤー。
戦闘、策略共に長けた人気者。
次第に主人公に対する執着心を
垣間見せるようになり…。","slog_299000530","slog_299000530","Chara_icon/299000530","Chara_icon/299000530","2020/07/28 7:00:00",True,"1" +299000540,999,"《踏み出す一歩》コハル",4,2,800,15000,100,1,0,0,0,"s299000540",,30,180,34,172,36,168,38,164,40,160,42,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ビーターズ・パートナー","ビーターズ・〇〇パートナー","レコードメダルの位置をミニマップに表示し、リーグポイントの獲得量を25%増加させる。
覚醒で効果時間が延長。","レコードメダルの位置表示+リーグポイントの獲得量上昇","《SAO》で君と共に攻略を目指す
若きプレイヤー。βテストで
出会ったのを切っ掛けに、正式稼
働後も一緒に冒険している。","slog_299000540","slog_299000540","Chara_icon/299000540","Chara_icon/299000540","2020/07/28 7:00:00",True,"1" +201000090,999,"《異世界の英雄》キリト",4,2,800,15000,100,1,0,0,0,"s201000090",,10,50,12,45,14,41,15,39,16,37,17,35,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ライズアップ・ヒーロー","ライズアップ・〇〇〇ヒーロー","自パーティのSTR・VIT・INT
を100%上昇させる。
覚醒で効果時間が延長。","自パーティのSTR・VIT・INT上昇","様々なVRMMOで活躍してきた
英雄《黒の剣士》。最先端フルダ
イブ技術で生まれた全く新しい世
界で、彼は一体何と出会うのか。","slog_201000090","slog_201000090","Chara_icon/201000090","Chara_icon/201000090","2020/07/14 7:00:00",True,"1" +202000160,999,"《愛する人へ》アスナ",4,2,800,15000,100,1,0,0,0,"s202000160",,30,60,33,58,36,56,38,54,39,52,40,50,10,20,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ディアレスト・エンラージ","ディアレスト・〇〇エンラージ","10秒間、獲得リーグポイントが増加する。覚醒で増加量が上昇。【キリトが前衛時に発動すると効果時間2倍】","【効果上昇・キリト】獲得リーグポイント上昇","失踪したキリトを追って《アン
ダーワールド》へダイブした。
愛する人の無事を確かめたい一心
で、未知の世界を奔走する。","slog_202000160","slog_202000160","Chara_icon/202000160","Chara_icon/202000160","2020/08/11 7:00:00",True,"1" +203000150,999,"《大切な家族》リーファ",4,2,800,15000,100,1,0,0,0,"s203000150",,60,60,66,58,71,56,75,54,78,52,80,50,10,20,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ディアレスト・スピアヘッド","ディアレスト・〇スピアヘッド","10秒間、ファーストアタックでのボーナスポイントが増加。覚醒で増加量が上昇。【キリトが前衛時に発動すると効果時間2倍】","【効果上昇・キリト】ファーストアタックで得られるボーナスポイント量上昇","失踪したキリトを追って《アン
ダーワールド》へダイブした。
大切な兄のためならば、どんな
苦難だって乗り越えてみせる。","slog_203000150","slog_203000150","Chara_icon/203000150","Chara_icon/203000150","2020/08/11 7:00:00",True,"1" +204000110,999,"《強さを知って》シノン",4,2,800,15000,100,1,0,0,0,"s204000110",,60,60,66,58,71,56,75,54,78,52,80,50,10,20,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ディアレスト・リアー","ディアレスト・〇〇〇〇リアー","10秒間、ラストアタックでのボーナスポイントが増加。覚醒で増加量が上昇。【キリトが前衛時に発動すると効果時間2倍】","【効果上昇・キリト】ラストアタックで得られるボーナスポイント量上昇","失踪したキリトを追って《アン
ダーワールド》へダイブした。
磨いてきた技術を、強さとは何か
教えてくれた貴方のために。","slog_204000110","slog_204000110","Chara_icon/204000110","Chara_icon/204000110","2020/08/11 7:00:00",True,"1" +205000110,999,"《この温度を君に》リズベット",4,2,800,15000,100,1,0,0,0,"s205000110",,160,60,165,58,170,56,175,54,178,52,180,50,10,20,"STR上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ディアレスト・ビルドアップ","ディアレスト・〇ビルドアップ","10秒間、自パーティのSTRを上昇させる。覚醒でSTR上昇量が増加。【キリトが前衛時に発動すると効果時間2倍】","【効果上昇・キリト】STR上昇","失踪したキリトを追って《アン
ダーワールド》へダイブした。
心の温度を教えてくれた君に、
今度はあたしが熱を届けたい。","slog_205000110","slog_205000110","Chara_icon/205000110","Chara_icon/205000110","2020/08/11 7:00:00",True,"1" +206000120,999,"《今度はあたしが》シリカ",4,2,800,15000,100,1,0,0,0,"s206000120",,160,60,165,58,170,56,175,54,178,52,180,50,10,20,"INT上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ディアレスト・サポート","ディアレスト・〇〇〇サポート","10秒間、自パーティのINTが上昇する。覚醒でINT上昇量が増加。【キリトが前衛時に発動すると効果時間2倍】","【効果上昇・キリト】INT上昇","失踪したキリトを追って《アン
ダーワールド》へダイブした。
沢山助けてくれた大切な人を、
今度は自身が助けると誓って。","slog_206000120","slog_206000120","Chara_icon/206000120","Chara_icon/206000120","2020/08/11 7:00:00",True,"1" +212000050,999,"《傍らの相棒》ユージオ",4,2,800,15000,100,1,0,0,0,"s212000050",,200,60,205,58,210,56,215,54,218,52,220,50,10,20,"ダメージ増加量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"バディ・レジスタンス","バディ・〇〇〇〇レジスタンス","10秒間、ボスに与えるダメージを上昇させる。覚醒で攻撃力上昇量が増加。【キリトが前衛時に発動すると効果時間2倍】","【効果上昇・キリト】ボスキラー","キリトが《アンダーワールド》で
出会った青年。かの地での冒険を
常に共にした、親友とも呼ぶべき
相棒だ。","slog_212000050","slog_212000050","Chara_icon/212000050","Chara_icon/212000050","2020/08/11 7:00:00",True,"1" +299000550,999,"《整合騎士長》ベルクーリ",4,3,800,15000,100,1,0,0,0,"s299000550",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"タイム・スプリット","タイム・〇〇〇〇スプリット","10秒後、発動した地点にVITと耐性を無視する強力な斬属性の広範囲攻撃が発生する。覚醒で攻撃力が上昇。","10秒後、発動地点に強力な広範囲攻撃","《公理教会》の整合騎士を束ねる
整合騎士長。飄々として掴み所の
無い印象も受けるが、自信と威厳
にあふれた風格も併せ持つ。","slog_299000550","slog_299000550","Chara_icon/299000550","Chara_icon/299000550","2020/09/08 7:00:00",True,"1" +299000560,999,"《天穿の光》ファナティオ",4,3,800,15000,100,1,0,0,0,"s299000560",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ヘヴン・ピアス","ヘヴン・ピアス","一定時間、前方にレーザーを照射し敵にダメージを与える。覚醒で攻撃力が上昇。","一定時間、前方にレーザーを照射","《公理教会》の整合騎士第二位の
副騎士団長。自身の性別に劣等感
を抱いていたが、キリトに敗北し
たことを機に徐々に受け入れる。","slog_299000560","slog_299000560","Chara_icon/299000560","Chara_icon/299000560","2020/09/08 7:00:00",True,"1" +299000570,999,"《焔の弓騎士》デュソルバート",4,3,800,15000,100,1,0,0,0,"s299000570",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"フレイム・アロー","フレイム・アロー","一定時間、前方に炎の矢を連射して敵にダメージを与える。覚醒で攻撃力が上昇。","一定時間、前方に炎の矢を連射","《公理教会》の整合騎士の一人で
炎の弓《熾焔弓》の使い手。剛毅
な武人で、その実力は折り紙付。","slog_299000570","slog_299000570","Chara_icon/299000570","Chara_icon/299000570","2020/09/08 7:00:00",True,"1" +299000580,999,"《師への敬愛》エルドリエ",4,2,800,15000,100,1,0,0,0,"s299000580",,35,70,38,68,41,66,43,64,44,62,45,60,10,20,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"リスペクト・フォー・メンター","リスペクト・〇〇フォー・メンター","10秒間、獲得リーグポイントが増加する。覚醒で増加量が上昇。【アリスが前衛時に発動すると効果時間2倍】","【効果上昇・アリス】獲得リーグポイント上昇","《公理教会》の整合騎士として
召喚されたばかりの三十一番目の
騎士。アリスに師事しており、
彼女を敬愛している。","slog_299000580","slog_299000580","Chara_icon/299000580","Chara_icon/299000580","2020/09/08 7:00:00",True,"1" +299000590,999,"《黒百合の一閃》シェータ",4,2,800,15000,100,1,0,0,0,"s299000590",,10,50,12,45,14,41,15,39,16,37,17,35,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ブラックリリィ","ブラックリリィ","自パーティのSTRを200%上昇させ、周囲の敵のVITを大幅に低下させる。
覚醒で効果時間が延長。","自パーティのSTR上昇+周囲の敵のVITを低下","《公理教会》の整合騎士の一人で
《無音》の二つ名を持つ。あらゆ
るものを斬るという神器《黒百合
の剣》の使い手。","slog_299000590","slog_299000590","Chara_icon/299000590","Chara_icon/299000590","2020/09/08 7:00:00",True,"1" +299000600,999,"《失くした片翼》レンリ",4,3,800,15000,100,1,0,0,0,"s299000600",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ツイン・ハンター","ツイン・ハンター","斬属性の誘導弾を二発射出し、敵にダメージを与える。覚醒で攻撃力が上昇。","斬属性の誘導弾を射出","《公理教会》の整合騎士の一人だ
が、《武装完全支配術》を使うこ
とが出来ず、失敗作の烙印を押さ
れて何年も凍結されていた。","slog_299000600","slog_299000600","Chara_icon/299000600","Chara_icon/299000600","2020/09/08 7:00:00",True,"1" +211000060,999,"《誇り高き騎士》アリス",4,3,800,15000,100,1,0,0,0,"s211000060",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"フレグラント・オリーブ","フレグラント・〇〇〇〇オリーブ","斬属性の誘導弾をばら撒き、敵にダメージを与える。覚醒で攻撃力が上昇。","斬属性の誘導弾を射出","誇りと強固な意志、そして圧倒的
な強さを持つ高潔な整合騎士。
人界の民を守るため、成すべき
ことを成すために戦う。","slog_211000060","slog_211000060","Chara_icon/211000060","Chara_icon/211000060","2020/10/20 7:00:00",True,"1" +299000610,999,"《姉想う祈り》セルカ",4,2,800,15000,100,1,0,0,0,"s299000610",,30,60,33,58,36,56,38,54,39,52,40,50,10,20,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"シスターズ・グレイス","シスターズ・〇〇〇グレイス","10秒間、獲得リーグポイントが増加する。覚醒で増加量が上昇。【アリスが前衛時に発動すると効果時間2倍】","【効果上昇・アリス】獲得リーグポイント上昇","アリスの実の妹。ルーリッドの村
で神聖術を学んでいる。優秀だっ
た姉に追いつこうと懸命に努力を
続けている。","slog_299000610","slog_299000610","Chara_icon/299000610","Chara_icon/299000610","2020/10/20 7:00:00",True,"1" +299000620,999,"《正しき道》ロニエ",4,2,800,15000,100,1,0,0,0,"s299000620",,30,60,33,58,36,56,38,54,39,52,40,50,10,20,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ジャスティス・ウィル","ジャスティス・〇〇〇〇〇ウィル","10秒間、獲得リーグポイントが増加する。覚醒で増加量が上昇。【キリトが前衛時に発動すると効果時間2倍】","【効果上昇・キリト】獲得リーグポイント上昇","北セントリア帝立修剣学院で
キリトの傍付きを務めた下級
修剣士。彼の教えを胸に、自身の
信ずる正しき道を歩まんとする。","slog_299000620","slog_299000620","Chara_icon/299000620","Chara_icon/299000620","2020/10/20 7:00:00",True,"1" +299000630,999,"《受け継ぐ希望》ティーゼ",4,2,800,15000,100,1,0,0,0,"s299000630",,30,60,33,58,36,56,38,54,39,52,40,50,10,20,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"リリーブ・ウィル","リリーブ・ウィル","10秒間、獲得リーグポイントが増加する。覚醒で増加量が上昇。【ユージオが前衛時に発動すると効果時間2倍】","【効果上昇・ユージオ】獲得リーグポイント上昇","北セントリア帝立修剣学院で
ユージオの傍付きを務めた下級
修剣士。救ってくれた彼を今度は
自身が助けようと修練に励む。","slog_299000630","slog_299000630","Chara_icon/299000630","Chara_icon/299000630","2020/10/20 7:00:00",True,"1" +299000640,999,"《無邪気な毒牙》フィゼル",4,2,800,15000,100,1,0,0,0,"s299000640",,60,120,65,115,70,110,75,105,78,102,80,100,10,20,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"パラライズ・プレイ","パラライズ・〇〇〇〇プレイ","Mobに与えるダメージを100%上昇させ、自パーティの攻撃に麻痺を付与させる。覚醒で効果時間が延長。","Mobキラー+自パーティの攻撃に麻痺付与","《公理教会》の整合騎士見習い。
リネルと共に、整合騎士として
認めてもらおうと手柄を立てる
機会を狙う。","slog_299000640","slog_299000640","Chara_icon/299000640","Chara_icon/299000640","2020/10/20 7:00:00",True,"1" +299000650,999,"《穏やかな殺戮》リネル",4,2,800,15000,100,1,0,0,0,"s299000650",,60,120,65,115,70,110,75,105,78,102,80,100,10,20,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"パラライズ・フィニッシュ","パラライズ・〇〇フィニッシュ","ボスに与えるダメージを100%上昇させ、自パーティの攻撃に麻痺を付与させる。覚醒で効果時間が延長。","ボスキラー+自パーティの攻撃に麻痺付与","《公理教会》の整合騎士見習い。
フィゼルと共に、アドミニスト
レータの実験体となっていた過去
があり、急所を突くのが得意。","slog_299000650","slog_299000650","Chara_icon/299000650","Chara_icon/299000650","2020/10/20 7:00:00",True,"1" +202000170,999,"《納涼の令嬢》アスナ",5,3,1600,20000,100,1,0,0,0,"s202000170",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_ASU_SUP_024","ウォーター・スプラッシュ","ウォーター・〇〇スプラッシュ","一定時間周囲に留まった後、敵に向かって飛んで行く水の弾を呼び出す。覚醒で攻撃力が上昇。","水属性の弾による強力な攻撃","納涼に訪れたお嬢様は、涼やかな
色合いの上品な水着に身を包み、
仲間たちと楽しむ。その優雅な姿
はさながらサマープリンセス。","slog_202000170","slog_202000170","Chara_icon/202000170","Chara_icon/202000170","2020/08/18 7:00:00",True,"1" +204000120,999,"《真夏の誘惑》シノン",5,2,1600,20000,100,1,0,0,0,"s204000120",,5,150,6,145,7,140,8,135,9,132,10,130,1,2,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIN_SUP_024","サマー・ブースト","サマー・ブースト","自パーティのSTRとラストアタックで得られるボーナスポイントが500%増加する。覚醒で効果時間が延長。","STR上昇+ラストアタックで得られるボーナスポイント量上昇","真夏の熱砂も、彼女の涼やかな
魅力には敵わない。彼女こそ、
クールビューティならぬ、サマー
ビューティに相応しい。","slog_204000120","slog_204000120","Chara_icon/204000120","Chara_icon/204000120","2020/08/18 7:00:00",True,"1" +203000160,999,"《優美な夏姫》直葉",4,1,800,15000,100,1,0,0,0,"s203000160",,40,90,45,85,50,81,52,79,54,77,55,75,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_LEA_SUP_024","トロピカル・リフレッシュ","トロピカル・〇〇リフレッシュ","戦闘不能状態のメンバーを2人復帰させ、自パーティに自動回復を付与する。
覚醒で効果時間が延長。","戦闘不能状態のメンバー2人復帰+リジェネレイト付与","夏らしい快活な水着に身を包み、
手にするは南国のトロピカル
フルーツ。瑞々しい果実に喉を
潤す、優美な夏の過ごし方だ。","slog_203000160","slog_203000160","Chara_icon/203000160","Chara_icon/203000160","2020/08/18 7:00:00",True,"1" +208000030,999,"《海の漢》エギル",4,3,800,15000,100,1,0,0,0,"s208000030",,25,180,30,170,33,160,36,155,38,150,40,145,5,10,"召喚増強レベル","{0}レベル","skill_3_2line_moji86","un_2line_moji86","CH_AGI_SUP_007","マグロ・バディ","マグロ・バディ","お助けMobスピリット・ザ・グースロードを召喚し、戦闘支援を受ける。覚醒で召喚Mobのレベルが増強。","お助けMob【スピリット・ザ・グースロード】を召喚","夏と言えば海!海と言えば漢!
漢エギル、真夏の海に繰り出して
獲って来たるは巨大なマグロ!!
どうだ?立派なモンだろう?","slog_208000030","slog_208000030","Chara_icon/208000030","Chara_icon/208000030","2020/08/18 7:00:00",True,"1" +209000120,999,"《南風の爛漫娘》ユウキ",4,2,800,15000,100,1,0,0,0,"s209000120",,60,120,65,115,70,110,75,105,78,102,80,100,10,20,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_YUU_SUP_024","フレッシュ・スイープ","フレッシュ・〇〇〇スイープ","Mobに与えるダメージを200%上昇させる。覚醒で効果時間が延長。","Mobキラー","元気いっぱいの天真爛漫娘には、
真夏の海が良く似合う!
フレッシュなグレープフルーツを
片手に、愛らしい笑顔が弾ける。","slog_209000120","slog_209000120","Chara_icon/209000120","Chara_icon/209000120","2020/08/18 7:00:00",True,"1" +210000020,999,"《炎天の疾影》アルゴ",4,2,800,15000,100,1,0,0,0,"s210000020",,10,150,12,140,14,135,15,130,16,125,17,120,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_ARG_SUP_024","クイック・バケーション","クイック・〇〇〇バケーション","ファーストアタックで得られる
ボーナスポイントが100%
増加し、移動速度も上昇する。
覚醒で効果時間が延長。","ファーストアタックのボーナスポイント量&移動速度上昇","普段はマントに隠れた身体を、今
だけは惜しみなく太陽の元に晒す
彼女。常でない姿に動揺した誰か
さんの姿に、彼女も楽し気だ。","slog_210000020","slog_210000020","Chara_icon/210000020","Chara_icon/210000020","2020/08/18 7:00:00",True,"1" +216000070,999,"《清夏の羽休め》フィリア",4,2,800,15000,100,1,0,0,0,"s216000070",,40,180,44,172,46,168,48,164,50,160,52,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"クール・ハンター","クール・ハンター","リーグポイントの獲得量を25%増加させる。覚醒で効果時間が延長。","リーグポイントの獲得量上昇","シンプルな水着にガーリーな小物
が良く似合う、クールさと可愛ら
しさが両立した出で立ち。夏を
楽しむ準備は万端!","slog_216000070","slog_216000070","Chara_icon/216000070","Chara_icon/216000070","2020/08/18 7:00:00",True,"1" +297000120,999,"《夏空の遊翼》ユイ&ピナ",4,3,800,15000,100,1,0,0,0,"s297000120",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_SUP_SUP_013","サマー・アドベンチャー","サマー・〇〇〇〇アドベンチャー","10秒間、レコードメダルの位置をミニマップに表示する。さらにピナが現れブレスで敵を攻撃。覚醒で攻撃力が上昇。","レコードメダルの位置表示+ピナがブレスで攻撃","小さな身体に好奇心をめいっぱい
詰め込んで飛び出せば、なんだっ
て煌めいて見える。1人と1匹の
真夏の大冒険が今、始まる!","slog_297000120","slog_297000120","Chara_icon/297000120","Chara_icon/297000120","2020/08/18 7:00:00",True,"1" +217000030,999,"《盛夏の花形》セブン",5,2,1600,20000,100,1,0,0,0,"s217000030",,12,190,13,182,14,178,15,174,16,170,17,166,1,2,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"フェスティバル・アイドル","フェスティバル〇〇〇・アイドル","85秒間、グリードからの注目を集め、獲得リーグポイントを増加させる。覚醒でボーナス増加量が上昇。","グリードからの注目+リーグポイントの獲得量上昇","アイドルらしいキュートなミニ丈
浴衣で、夏を彩るゲリラリサイタ
ル!?その愛らしさと歌声に、誰
もが魅了されること間違いなし。","slog_217000030","slog_217000030","Chara_icon/217000030","Chara_icon/217000030","2020/08/25 7:00:00",True,"1" +205000120,999,"《艶やか彩花》リズベット",4,2,800,15000,100,1,0,0,0,"s205000120",,10,180,11,172,12,168,13,164,14,160,15,156,1,2,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_LIS_SUP_025","フェスティバル・リポート","フェスティバル〇〇〇・リポート","75秒間、レコードメダルの位置をミニマップに表示し、獲得リーグポイントを増加させる。覚醒でボーナス増加量が上昇。","レコードメダルの位置表示+リーグポイントの獲得量上昇","夏祭りと言えば美味しい物に綺麗
な花火…楽しみがいっぱい。全部
満喫するには時間が足りないくら
い!女子高生は欲張りなのです。","slog_205000120","slog_205000120","Chara_icon/205000120","Chara_icon/205000120","2020/08/25 7:00:00",True,"1" +206000130,999,"《祭礼の彩り》シリカ",4,2,800,15000,100,1,0,0,0,"s206000130",,10,180,11,172,12,168,13,164,14,160,15,156,1,2,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_SIL_SUP_025","フェスティバル・メイクアップ","フェスティバル〇〇・メイクアップ","75秒間、グリードの位置をミニマップに表示し、獲得リーグポイントを増加させる。覚醒でボーナス増加量が上昇。","グリードサーチ発動+リーグポイントの獲得量上昇","愛らしい薄桃色の浴衣に身を包み
相棒と一緒に待ち合わせ場所へ。
大好きな人の反応を想像し、胸を
膨らませる。似合ってますか…?","slog_206000130","slog_206000130","Chara_icon/206000130","Chara_icon/206000130","2020/08/25 7:00:00",True,"1" +218000040,999,"《賑わいの明光》レイン",4,2,800,15000,100,1,0,0,0,"s218000040",,10,180,11,172,12,168,13,164,14,160,15,156,1,2,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_RAI_SUP_025","フェスティバル・プロモーション","フェスティバル〇・プロモーション","75秒間、攻撃時に25%の確率で追加攻撃を発生させ、獲得リーグポイントを増加させる。覚醒でボーナス増加量が上昇。","攻撃時に確率で追加攻撃+リーグポイントの獲得量上昇","黒を基調とした少し大人びた浴衣
は、彼女の奥ゆかしい性格をよく
表している。賑わう会場で、花火
の光をうけ輝く彼女は美しい。","slog_218000040","slog_218000040","Chara_icon/218000040","Chara_icon/218000040","2020/08/25 7:00:00",True,"1" +299000660,999,"《攻略者憩う店》テリア",4,2,800,15000,100,1,0,0,0,"s299000660",,30,180,34,172,36,168,38,164,40,160,42,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ビーターズ・マネージャー","ビーターズ・〇〇マネージャー","レコードメダルの位置をミニマップに表示し、リーグポイントの獲得量を25%増加させる。
覚醒で効果時間が延長。","レコードメダルの位置表示+リーグポイントの獲得量上昇","ここは攻略者が集う憩いの場、
《βeater's cafe》。
最新情報と癒しを届けるべく、
幼き店長は今日も奮闘中です。","slog_299000660","slog_299000660","Chara_icon/299000660","Chara_icon/299000660","2020/07/28 7:00:00",True,"1" +299000670,999,"《未確認領域の女帝》ブリーゼ",4,3,800,15000,100,1,0,0,0,"s299000670",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_BRE_SUP_004","インビジブル・マスターマインド","インビジブル・〇マスターマインド","ボス部屋へ移動するワープポイン
トを短時間設置し、その後に聖属
性・闇属性の広範囲攻撃を行う。
覚醒で攻撃力が上昇。","ワープポイント設置+広範囲攻撃","Unknownに現れた、黒幕と
名乗る女性。リコを操り、キリト
達《SAO生還者》の記憶を集めて
鑑賞しようとしていた。","slog_299000670","slog_299000670","Chara_icon/299000670","Chara_icon/299000670","2020/10/06 7:00:00",True,"1" +299000680,999,"《皮肉屋な相棒》ニュイ",4,2,800,15000,100,1,0,0,0,"s299000680",,180,165,200,151,220,144,230,137,235,130,240,123,10,20,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_NUI_SUP_005","プロヴォーキング・フィクサー","プロヴォーキング〇〇・フィクサー","15秒間、自パーティのINTが200%上昇し、ラストアタックのボーナスも増加する。
覚醒でボーナス増加量が上昇。","INT上昇+ラストアタックで得られるボーナスポイント量上昇","Unknownに現れた、黒幕と
名乗る猫で、ブリーゼの相棒。
憎まれ口が多い皮肉屋だが、ブ
リーゼの事は尊重する素振りも。","slog_299000680","slog_299000680","Chara_icon/299000680","Chara_icon/299000680","2020/10/06 7:00:00",True,"1" +297000130,999,"《真の姿》ブリーゼ",5,3,1600,20000,100,1,0,0,0,"s297000130",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_BRE_SUP_005","ライトアンドダーク","ライトアンド〇〇〇〇〇ダーク","聖属性と闇属性の弾による
広範囲攻撃を行い、
敵にダメージを与える。
覚醒で攻撃力が上昇。","聖属性と闇属性の広範囲攻撃","菊岡によって、ブリーゼの現実の
姿が明かされる。過酷な環境に
おかれた幼き彼女が望むものと
は、一体――。","slog_297000130","slog_297000130","Chara_icon/297000130","Chara_icon/297000130","2020/10/06 7:00:00",True,"1" +297000140,999,"《育む絆》風音&リコ",5,2,1600,20000,100,1,0,0,0,"s297000140",,35,190,40,182,43,178,46,174,48,170,50,166,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_KAZ_SUP_004","フレンドリー・リクアイタル","フレンドリー・〇リクアイタル","レコードメダルとグリードの位置をミニマップに表示し、リーグポイントの獲得量を30%増加させる。覚醒で効果時間が延長。","レコードメダル&グリードサーチ発動+リーグポイントの獲得量上昇","管理者権限を返却し、Unknown
を立ち去る風音とニュイ。彼らに
リコが声をかける。またここで
会える日を楽しみに。","slog_297000140","slog_297000140","Chara_icon/297000140","Chara_icon/297000140","2020/10/06 7:00:00",True,"1" +290000120,999,"《朝露の少女》ユイ",3,2,400,10000,100,1,0,0,0,"s290000120",,20,50,22,48,24,46,26,44,27,43,28,42,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_YUI_SUP_002","アナライズ・サポート","アナライズ・〇〇〇サポート","スキルポーションと
レコードメダル、グリードの
位置をミニマップに表示する。
覚醒で効果時間が延長。","スキルポーション&レコードメダル&グリードサーチ発動","《SAO》でキリトとアスナが
出会った少女。本来は《MHCP》
と呼ばれるプレイヤーのメンタル
をフォローするAIだった。","slog_290000120","slog_290000120","Chara_icon/290000120","Chara_icon/290000120","2020/10/06 7:00:00",True,"1" +291000050,999,"《あなたに寄り添う》リコ",3,2,400,10000,100,1,0,0,0,"s291000050",,30,75,32,70,34,65,36,61,37,59,38,57,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_REC_SUP_005","アナライズ・サポート","アナライズ・〇〇〇サポート","スキルポーションと
レコードメダル、グリードの
位置をミニマップに表示する。
覚醒で効果時間が延長。","スキルポーション&レコードメダル&グリードサーチ発動","元々はプレイヤーの持つ携帯端末
に搭載されたレコメンドAI。
カーディナルに人格を付与され
NPC化されていた。","slog_291000050","slog_291000050","Chara_icon/291000050","Chara_icon/291000050","2020/10/06 7:00:00",True,"1" +292000020,999,"《仮想空間管理課》菊岡誠二郎",3,2,400,10000,100,1,0,0,0,"s292000020",,40,100,42,93,44,86,46,79,47,75,48,72,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_KIK_SUP_002","アナライズ・サポート","アナライズ・〇〇〇サポート","スキルポーションと
レコードメダル、グリードの
位置をミニマップに表示する。
覚醒で効果時間が延長。","スキルポーション&レコードメダル&グリードサーチ発動","通称《仮想課》に所属する役人。
SAO事件の際には、率先して動き
多くの人命を助けた。キリト達に
協力を仰ぎUnknown調査を行う。","slog_292000020","slog_292000020","Chara_icon/292000020","Chara_icon/292000020","2020/10/06 7:00:00",True,"1" +209000130,999,"《キューティ・ウルフ》ユウキ",5,2,1600,20000,100,1,0,0,0,"s209000130",,30,180,32,160,34,155,35,150,36,145,37,140,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_YUU_SUP_027","ハロウィンロリポップ","ハロウィン〇〇〇〇ロリポップ","ファーストアタックで得られる
ボーナスポイントが150%
増加し、移動速度も上昇する。
覚醒で効果時間が延長。","ファーストアタックのボーナスポイント量&移動速度上昇","愛らしい人狼が、ハロウィンの夜
に大暴れ!?美味しいお菓子に
誘われて、可愛いイタズラでおね
だり攻撃!","slog_209000130","slog_209000130","Chara_icon/209000130","Chara_icon/209000130","2020/10/27 7:00:00",True,"1" +201000100,999,"《ブラッキー・ヴァンプ》キリト",4,3,800,15000,100,1,0,0,0,"s201000100",,25,180,30,170,33,160,36,155,38,150,40,145,5,10,"召喚増強レベル","{0}レベル","skill_3_2line_moji86","un_2line_moji86","CH_KIR_SUP_027","ブラッディー・トリック","ブラッディー・〇〇〇トリック","お助けMobスフィアドラコを6体召喚し、戦闘支援を受ける。覚醒で召喚Mobのレベルが増強。","お助けMob【スフィアドラコ】を召喚","今宵は1年で最も特別な夜。漆黒
の闇より生まれ出し古の血族も、
その力を目覚めさせる。命が惜し
くば、お菓子を献上?!","slog_201000100","slog_201000100","Chara_icon/201000100","Chara_icon/201000100","2020/10/27 7:00:00",True,"1" +202000180,999,"《ラグー・ウィッチ》アスナ",4,2,800,15000,100,1,0,0,0,"s202000180",,15,50,18,45,21,41,23,39,24,37,25,35,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_ASU_SUP_027","スペシャル・シチュー","スペシャル・〇〇〇〇シチュー","自パーティのSTR・INT
を100%上昇させる。
覚醒で効果時間が延長。","自パーティのSTR・INT上昇","美しき魔女が取り出したるは、
パンプキン仕様のラグー・ラビッ
ト!窯で煮込んだ絶品シチューで
皆をおもてなし。","slog_202000180","slog_202000180","Chara_icon/202000180","Chara_icon/202000180","2020/10/27 7:00:00",True,"1" +203000170,999,"《ムーンナイト・ウルフ》リーファ",4,3,800,15000,100,1,0,0,0,"s203000170",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_LEA_SUP_027","ジャック・オ・ランタン","ジャック・オ・〇〇〇〇ランタン","低速で敵を追尾する打属性の誘導弾を発射し、敵にダメージを与える。覚醒で攻撃力が上昇。","打属性の誘導弾による攻撃","特別な夜、ぽっかり浮かんだ満月
に狼の血が騒ぐ!解き放たれた
美しき獣を鎮めるには、美味しい
お菓子が必要かも?!","slog_203000170","slog_203000170","Chara_icon/203000170","Chara_icon/203000170","2020/10/27 7:00:00",True,"1" +218000050,999,"《笑顔の奉迎》レイン",5,2,1600,20000,100,1,0,0,0,"s218000050",,55,190,60,182,65,178,70,174,75,170,80,166,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_RAI_SUP_013","スマイリー・サービス","スマイリー・〇〇〇サービス","Mobに与えるダメージを100%上昇させ、リーグポイントの獲得量も20%増加させる。
覚醒で効果時間が延長。","Mobキラー+リーグポイントの獲得量上昇","おもてなしならお手の物!
明るい笑顔でお出迎えされて
ご主人様も思わず笑顔。
誰もがメイドさんの虜に。","slog_218000050","slog_218000050","Chara_icon/218000050","Chara_icon/218000050","2020/11/17 7:00:00",True,"1" +204000140,999,"《氷静の差添》シノン",4,2,800,15000,100,1,0,0,0,"s204000140",,50,180,55,172,60,168,65,164,70,160,75,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIN_SUP_013","シャイ・サービス","シャイ・サービス","ボスに与えるダメージを100%上昇させ、リーグポイントの獲得量も15%増加させる。
覚醒で効果時間が延長。","ボスキラー+リーグポイントの獲得量上昇","不慣れな衣装に戸惑いが隠せない
様子だが、そこが良い!と熱狂的
ファンが続出?!照れながらの
接客に皆メロメロだ。","slog_204000140","slog_204000140","Chara_icon/204000140","Chara_icon/204000140","2020/11/17 7:00:00",True,"1" +206000140,999,"《桜袖の応援》シリカ",4,2,800,15000,100,1,0,0,0,"s206000140",,50,180,55,172,60,168,65,164,70,160,75,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIL_SUP_013","ラブリー・サービス","ラブリー・〇〇〇サービス","自パーティのINTを100%上昇させ、リーグポイントの獲得量も15%増加させる。
覚醒で効果時間が延長。","自パーティのINT上昇+リーグポイントの獲得量上昇","和風メイド服に身を包んだ可憐な
少女。愛情たっぷりに応援され
れば、みんなが元気になること
請け合い。","slog_206000140","slog_206000140","Chara_icon/206000140","Chara_icon/206000140","2020/11/17 7:00:00",True,"1" +215000060,999,"《奉仕の戦華》ストレア",4,2,800,15000,100,1,0,0,0,"s215000060",,50,180,55,172,60,168,65,164,70,160,75,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"グラマー・サービス","グラマー・〇〇〇サービス","自パーティのSTRを50%上昇させ、リーグポイントの獲得量も15%増加させる。
覚醒で効果時間が延長。","自パーティのSTR上昇+リーグポイントの獲得量上昇","豊かな身体を活かした魅惑的な
メイドさん。献身的なご奉仕に
胸を高鳴らせない人はいない
だろう。","slog_215000060","slog_215000060","Chara_icon/215000060","Chara_icon/215000060","2020/11/17 7:00:00",True,"1" +202000190,999,"《輝夜の月うさぎ》アスナ",5,3,1600,20000,100,3,0,0,0,"s202000190",,2,180,2,175,3,170,3,165,4,162,4,160,1,2,"召喚体数","{0}体","skill_3_2line_moji86","un_2line_moji86","CH_ASU_SUP_026","グレイテスト・シャイニング","グレイテスト・〇シャイニング","【獲得ポイントが3位の時のみ発動可能】グリードを召喚。
覚醒で召喚数が増加。","【発動条件・3位】グリードを召喚","満月に宿った不思議な力で、
世界を浄化する美しきうさぎ。
今宵は月夜の奇跡をあなたに。","slog_202000190","slog_202000190","Chara_icon/202000190","Chara_icon/202000190","2020/11/03 7:00:00",True,"1" +211000070,999,"《佳宵の月うさぎ》アリス",5,3,1600,20000,100,1,0,0,0,"s211000070",,30,80,40,78,50,76,60,74,70,72,80,70,10,20,"メダル増加量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_ALI_SUP_026","シャイニング・トリップ","シャイニング・〇〇〇トリップ","一定範囲内にいるグリードを
メダル排出量の多いゴールデン・
グリードに転成させる。
覚醒でメダル排出量が増加。","グリードをゴールデン・グリードに転成","満月の神秘を身に纏い、
舞い踊るは佳宵の剣舞。
軽やかに舞い跳ぶ姿はうさぎ
そのもの。","slog_211000070","slog_211000070","Chara_icon/211000070","Chara_icon/211000070","2020/11/03 7:00:00",True,"1" +203000180,999,"《暁の月うさぎ》リーファ",4,2,800,15000,100,1,0,0,0,"s203000180",,12,90,14,80,16,75,17,70,18,65,19,60,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_LEA_SUP_026","シャイニー・ラピッド","シャイニー・〇〇〇〇ラピッド","レコードメダルとグリードの位置
をミニマップに表示、自パーティ
の移動速度を上昇させる。
覚醒で効果時間が延長。","レコードメダル&グリードサーチ発動+移動速度上昇","満月を見上げ、人々は祈りを、
願いを心に祭りを行う。月より
来たるうさぎが、きっとその祈り
を月まで運んでくれるから。","slog_203000180","slog_203000180","Chara_icon/203000180","Chara_icon/203000180","2020/11/03 7:00:00",True,"1" +204000130,999,"《宵闇の月うさぎ》シノン",4,2,800,15000,100,1,0,0,0,"s204000130",,180,60,200,58,220,56,230,54,235,52,240,50,10,20,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_SIN_SUP_026","シャイニー・プレイヤー","シャイニー・〇〇〇プレイヤー","5秒間、ファーストアタックで
得られるボーナスポイントが
増加する。
覚醒で増加量が上昇。","ファーストアタックで得られるボーナスポイント量上昇","満月の強大な力は、邪な物をも
惹きつける。全ての闇を浄化する
はうさぎの使命。力を宿した弓で
敵を屠る。","slog_204000130","slog_204000130","Chara_icon/204000130","Chara_icon/204000130","2020/11/03 7:00:00",True,"1" +209000140,999,"《黄昏の月うさぎ》ユウキ",3,2,400,10000,100,1,0,0,0,"s209000140",,10,40,12,35,14,31,15,29,16,27,17,25,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_YUU_SUP_026","シャイニー・アタッカー","シャイニー・〇〇〇アタッカー","自パーティのSTRを100%上昇させる。
覚醒で効果時間が延長。","自パーティのSTR上昇","満月の夜は特別な夜。清らかな
願いと、邪な闇が集う夜。月の
神秘を担うは、5人の美しき
うさぎ達。","slog_209000140","slog_209000140","Chara_icon/209000140","Chara_icon/209000140","2020/11/03 7:00:00",True,"1" +299000690,999,"《光照らす時》メモリー・デフラグ",5,2,1600,20000,100,1,0,0,0,"s299000690",,30,200,33,193,36,186,39,179,42,172,45,165,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"レジェンド・オブ・メモリー","レジェンド・〇〇オブ・メモリー","自パーティのSTR・VIT・INT
を100%上昇させ、リーグポイントの獲得量も25%増加させる。覚醒で効果時間が延長。","自パーティのSTR・VIT・INT上昇+リーグポイントの獲得量上昇","三柱の女神と英雄が立ち上がる時
暗黒に覆われた世界に光が射す。
傍らには掛け替えのない友が――
これは、新たな伝説の1ページ。","slog_299000690","slog_299000690","Chara_icon/299000690","Chara_icon/299000690","2020/10/06 7:00:00",True,"1" +202000200,999,"《雪華の美姫》アスナ",5,2,1600,20000,100,1,0,0,0,"s202000200",,30,85,36,82,42,79,48,76,54,73,60,70,4,8,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"スノー・マジック","スノー・マジック","自パーティのSTR・VIT・INT
を70%上昇させる。
覚醒で効果時間が延長。","自パーティのSTR・VIT・INT上昇","雪の煌めきを施した美しいドレス
を纏う姿は、正しく雪華を統べる
姫君であろう。冬を彩る美しい
御姿だ。","slog_202000200","slog_202000200","Chara_icon/202000200","Chara_icon/202000200","2020/12/01 7:00:00",True,"1" +203000190,999,"《プリンセスオリオン》直葉",4,2,800,15000,100,1,0,0,0,"s203000190",,30,50,31,49,32,48,33,47,34,46,35,45,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"スターライト・ギフト","スターライト・〇〇〇〇ギフト","自パーティのSTR・INTを
50%上昇させる。
覚醒で効果時間が延長。","自パーティのSTR・INT上昇","誰もが目を奪われる愛くるしい冬
の装い。姫の秘めたる思いは、
心温まるプレゼントに込めて。","slog_203000190","slog_203000190","Chara_icon/203000190","Chara_icon/203000190","2020/12/01 7:00:00",True,"1" +204000150,999,"《聖夜の妖精》シノン",4,2,800,15000,100,1,0,0,0,"s204000150",,30,50,31,49,32,48,33,47,34,46,35,45,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"スノー・フェアリー","スノー・〇〇〇〇フェアリー","自パーティのSTRを50%
上昇させ、さらにボスに与える
ダメージを30%上昇させる。
覚醒で効果時間が延長。","自パーティのSTR上昇+ボスキラー","煌めくドレスに、彼女の涼やかな
瞳も相まって、その美しさは正に
雪の妖精のよう。","slog_204000150","slog_204000150","Chara_icon/204000150","Chara_icon/204000150","2020/12/01 7:00:00",True,"1" +209000150,999,"《ウインタークラウス》ユウキ",4,2,800,15000,100,1,0,0,0,"s209000150",,30,50,31,49,32,48,33,47,34,46,35,45,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ウインター・ギフト","ウインター・〇〇〇〇ギフト","自パーティのSTRを50%上昇させ、周囲の敵のVITを大幅に低下させる。覚醒で効果時間が延長。","自パーティのSTR上昇+周囲の敵のVITを低下","小柄な彼女には大きすぎるくらい
のコートも、元気いっぱいの彼女
には関係ない!さあ、皆に幸せを
届けに行こう!!","slog_209000150","slog_209000150","Chara_icon/209000150","Chara_icon/209000150","2020/12/01 7:00:00",True,"1" +215000070,999,"《冬宴の魅雪》ストレア",5,3,1600,20000,100,1,0,0,0,"s215000070",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"クリスマス・ビッグラブ","クリスマス・〇〇〇ビッグラブ","一定時間後に爆発する
巨大なプレゼントを投下する。
覚醒で攻撃力が上昇。","プレゼントによる強力な広範囲攻撃","丈の短いサンタ衣装で大人の魅力
たっぷり。雪をも魅了する艶やか
なサンタさんが、皆に幸福をくれ
る。","slog_215000070","slog_215000070","Chara_icon/215000070","Chara_icon/215000070","2020/12/15 7:00:00",True,"1" +202000210,999,"《妖精のクリスマス》アスナ",4,3,800,15000,100,1,0,0,0,"s202000210",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_ASU_SUP_029","ダウンプア・プレゼント","ダウンプア・〇〇〇プレゼント","プレゼントを大量に飛ばして
周囲を攻撃する。
覚醒で攻撃力が上昇。","プレゼントによる広範囲攻撃","涼やかな水妖精の髪色と、クリス
マスらしい赤のコントラストが
眩しい。妖精界にもクリスマスが
やってきた。","slog_202000210","slog_202000210","Chara_icon/202000210","Chara_icon/202000210","2020/12/15 7:00:00",True,"1" +205000130,999,"《秘める恋心》リズベット",4,3,800,15000,100,1,0,0,0,"s205000130",,1,180,1,175,2,170,2,165,3,162,3,160,1,2,"ドロップ数","{0}個","skill_3_2line_moji86","un_2line_moji86","CH_LIS_SUP_029","シークレット・プレゼント","シークレット・〇〇〇プレゼント","グリードを2体召喚。
覚醒でスキルポーションのドロップ数が増加。","グリードを召喚","乙女の心はとっても複雑。あの人
だけのサンタクロースになりたく
て、けれどなかなか素直に渡せ
なくて…。","slog_205000130","slog_205000130","Chara_icon/205000130","Chara_icon/205000130","2020/12/15 7:00:00",True,"1" +220000050,999,"《聖夜の贈り物》サチ",4,3,800,15000,100,1,0,0,0,"s220000050",,25,180,30,170,33,160,36,155,38,150,40,145,5,10,"召喚増強レベル","{0}レベル","skill_3_2line_moji86","un_2line_moji86",,"サンタクロース・カミング","サンタクロース・〇〇カミング","お助けMob背教者ニコラスを
召喚し、戦闘支援を受ける。
覚醒で召喚Mobの
レベルが増強。","お助けMob【背教者ニコラス】を召喚","今日は君だけのサンタさん。一夜
限りの奇跡を携えて、少女は
雪舞う聖夜に微笑む。","slog_220000050","slog_220000050","Chara_icon/220000050","Chara_icon/220000050","2020/12/15 7:00:00",True,"1" +204000160,999,"《温泉の弓姫》シノン",5,3,1600,20000,100,1,0,0,0,"s204000160",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_SIN_SUP_028","ベイシン・シャワー","ベイシン・〇〇〇〇シャワー","乱れ飛ぶ風呂桶で周囲の敵に
打属性のダメージを与える。
覚醒で攻撃力が上昇。","打属性の強力な広範囲攻撃","温かな湯の湧く天然温泉。偶然見
つけたその場所で、入浴を楽しむ
少女が一人。偶然であれ出くわせ
ば、叱責の怒号が――。","slog_204000160","slog_204000160","Chara_icon/204000160","Chara_icon/204000160","2021/01/19 7:00:00",True,"1" +201000110,999,"《湯上り剣士》キリト",4,3,800,15000,100,1,0,0,0,"s201000110",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_KIR_SUP_028","ホットスプリング・スチーム","ホットスプリング〇〇・スチーム","湯気を身に纏い触れた敵に
火属性のダメージを与えつつ、
自パーティに自動回復を付与。
覚醒で攻撃力が上昇。","火属性の攻撃+リジェネレイト付与","男性アバターだと分かっていても
何故かドギマギしてしまう美少女
ぶり。その視線に気付かぬは本人
ばかり…?","slog_201000110","slog_201000110","Chara_icon/201000110","Chara_icon/201000110","2021/01/19 7:00:00",True,"1" +202000220,999,"《背流し癒湯姫》アスナ",4,3,800,15000,100,1,0,0,0,"s202000220",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_ASU_SUP_028","ホットスプリング・スプラッシュ","ホットスプリング・スプラッシュ","周囲で間欠泉を噴き上げ、
火属性のダメージを与える。
覚醒で攻撃力が上昇。","火属性の広範囲攻撃","洗い場に佇む美しい少女。折角
一緒にいるんだものと目配せを
受けたら、こちらがくらりとして
しまいそう。","slog_202000220","slog_202000220","Chara_icon/202000220","Chara_icon/202000220","2021/01/19 7:00:00",True,"1" +206000160,999,"《仲良し洗いっこ》シリカ",4,1,800,15000,100,1,0,0,0,"s206000160",,30,85,35,75,40,70,45,65,50,60,55,55,10,20,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_SIL_SUP_028","ホットスプリング・ヒーリング","ホットスプリング〇・ヒーリング","戦闘不能状態のメンバーを2人復帰させ、20秒間自パーティに自動回復と状態異常予防を付与。
覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+リジェネレイト付与+状態異常予防付与","いつでも一緒の仲良しコンビ、
今日は揃って体を洗いっこ。元気
な小竜も、ちゃんとじっとしてい
られて偉かったね。","slog_206000160","slog_206000160","Chara_icon/206000160","Chara_icon/206000160","2021/01/19 7:00:00",True,"1" +202000230,999,"《甘々さくらもち》アスナ",5,1,1600,20000,100,1,0,0,0,"s202000230",,50,100,55,98,60,96,65,94,70,92,75,90,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"サクラ・ヒール","サクラ・ヒール","戦闘不能状態のメンバーを2人復帰させ、自パーティに自動回復を付与する。
覚醒で効果時間が延長。","戦闘不能状態のメンバー2人復帰+リジェネレイト付与","甘くて美味しい和菓子はいかが?
愛らしいお給仕さんと、優しく
とろける美味しい和菓子に
魅了される人続出。","slog_202000230","slog_202000230","Chara_icon/202000230","Chara_icon/202000230","2020/12/01 7:00:00",True,"1" +203000200,999,"《献身かしわもち》直葉",4,2,800,15000,100,1,0,0,0,"s203000200",,20,50,22,47,24,44,26,41,28,38,30,35,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"カシワ・フォース","カシワ・フォース","自パーティのSTRを
120%上昇させる。
覚醒で効果時間が延長。","自パーティのSTR上昇","美味しい和菓子はもちろんのこと
優しいお給仕さんがいることも
ここの人気の秘密。甘い甘~い
癒しの空間だ。","slog_203000200","slog_203000200","Chara_icon/203000200","Chara_icon/203000200","2020/12/01 7:00:00",True,"1" +206000170,999,"《きらきらあんみつ》シリカ",5,3,1600,20000,100,1,0,0,0,"s206000170",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"アンミツ・ドラゴン","アンミツ・〇〇〇ドラゴン","ピナが現れ突進で敵を攻撃。
覚醒で攻撃力が上昇。","ピナが突進で攻撃","甘い香りに誘われて、迷い込んだ
のは不思議な和菓子カフェ。
可愛い猫ちゃん給仕さんが
お出迎えしてくれる。","slog_206000170","slog_206000170","Chara_icon/206000170","Chara_icon/206000170","2020/12/01 7:00:00",True,"1" +209000160,999,"《愛々わらびもち》ユウキ",4,2,800,15000,100,1,0,0,0,"s209000160",,20,60,24,58,28,56,32,54,36,52,40,50,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ワラビ・キラー","ワラビ・キラー","ボスに与えるダメージを
150%上昇させる。
覚醒で効果時間が延長。","ボスキラー","元気な猫ちゃんに迎えられ、
甘い和菓子に舌鼓。これぞ正に
この世の楽園かも!?
虜になること間違いなし。","slog_209000160","slog_209000160","Chara_icon/209000160","Chara_icon/209000160","2020/12/01 7:00:00",True,"1" +299000700,999,"《鈴の音護身具店》スズネ",4,2,800,15000,100,1,0,0,0,"s299000700",,10,150,11,140,12,130,13,125,14,120,15,115,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ワビサビ・イクイプメント","ワビサビ・〇〇〇イクイプメント","自パーティがダメージを受けなくなり、リーグポイントの獲得量が70%増加する。覚醒で効果時間が延長。","ダメージを受けなくなる+リーグポイントの獲得量上昇","和装を得意とする防具鍛冶師。
年始やお盆の季節には特に人気が
あり、多彩な和服で皆の日常を
取り戻すのに一役買っていた。","slog_299000700","slog_299000700","Chara_icon/299000700","Chara_icon/299000700","2020/12/25",True,"1" +299000710,999,"《私の物語》コハル",5,2,1600,20000,100,1,0,0,0,"s299000710",,45,145,55,137,65,129,70,125,75,121,80,117,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"パートナー・エール","パートナー・〇〇〇〇エール","ファーストアタックとラスト
アタックで得られるボーナス
ポイントが30%増加する。
覚醒で効果時間が延長。","ファースト&ラストアタックのボーナスポイント量上昇","《SAO》の世界においては、
誰もが主人公であった。自分の
道を切り開けるのは、いつだって
自分自身だ。","slog_299000710","slog_299000710","Chara_icon/299000710","Chara_icon/299000710","2020/12/08 7:00:00",True,"1" +299000720,999,"《漆黒を切り裂く》イーディス",5,2,1600,20000,100,1,0,0,0,"s299000720",,20,85,24,82,28,79,32,76,36,73,40,70,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ダーク・レイクベッド","ダーク・〇〇〇〇レイクベッド","自パーティの攻撃に闇属性を付与し、STRを100%上昇させ、周囲の敵の耐性を除去する。覚醒で効果時間が延長。","闇属性付与+自パーティのSTR上昇+周囲の敵の耐性を除去","闇夜に閃く刃が悪を討つ。情の
厚い彼女だからこそ、その信念の
刃は鋭く硬い。湖底の常闇を統べ
悪しきを遍く飲み込むだろう。","slog_299000720","slog_299000720","Chara_icon/299000720","Chara_icon/299000720","2020/12/08 7:00:00",True,"1" +201000120,999,"《世界を結ぶ》キリト",5,3,1600,20000,100,1,0,0,0,"s201000120",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"アブゾーブ・レーザー","アブゾーブ・〇〇〇レーザー","前方に強力な闇属性のレーザーを
照射し、敵にダメージを与える。
覚醒で攻撃力が上昇。","前方に強力な闇属性のレーザーを照射","外の世界を知る彼だからこそ、
この世界の人々はいがみ合うべき
でないと知っている。皆が手と手
を取り合える世界を目指して。","slog_201000120","slog_201000120","Chara_icon/201000120","Chara_icon/201000120","2020/12/08 7:00:00",True,"1" +202000240,999,"《永遠を共に》アスナ",5,3,1600,20000,100,1,0,0,0,"s202000240",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"グラウンド・オーソリティ","グラウンド・〇〇オーソリティ","周囲に強力な土属性の広範囲攻撃
を行い、敵にダメージを与える。
覚醒で攻撃力が上昇。","土属性の強力な広範囲攻撃","愛する者と共にあれるならば、
どんな困難が訪れようと恐れは
しない。覚悟を胸に彼女は凛と
前を向く。","slog_202000240","slog_202000240","Chara_icon/202000240","Chara_icon/202000240","2020/12/08 7:00:00",True,"1" +211000080,999,"《見通せぬ未来》アリス",5,3,1600,20000,100,1,0,0,0,"s211000080",,20,120,22,116,24,112,26,108,28,104,30,100,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"テナシティ・リアル","テナシティ・〇〇〇〇リアル","攻撃中のメンバーのスキルを再使
用可能にした後、自パーティの
INTを50%上昇させる。
覚醒で効果時間が延長。","クールタイムスキップ+INT上昇","己の成すべきことを成す。しかし
先の見えぬ新天地において、成す
べきは何なのか…。彼女の自問
自答は続く。","slog_211000080","slog_211000080","Chara_icon/211000080","Chara_icon/211000080","2020/12/08 7:00:00",True,"1" +299000730,999,"《決意を秘めて》イーディス",5,3,1600,20000,100,1,0,0,0,"s299000730",,20,120,22,116,24,112,26,108,28,104,30,100,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"フォアサイト・ワンサイド","フォアサイト・〇〇ワンサイド","攻撃中のメンバーのスキルを再使
用可能にした後、ボスに与える
ダメージを50%上昇させる。
覚醒で効果時間が延長。","クールタイムスキップ+ボスキラー","変わりゆく世界の中で、決意に満
ちた瞳が光を宿す。真の自由意志
を手に入れた彼女の目に、世界は
如何に映るのか――。","slog_299000730","slog_299000730","Chara_icon/299000730","Chara_icon/299000730","2020/12/08 7:00:00",True,"1" +299000740,999,"《立ち向かう意志》ロニエ",5,2,1600,20000,100,1,0,0,0,"s299000740",,80,75,84,73,88,71,92,69,96,67,100,65,10,20,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"マイ・ジャスティス","マイ・〇〇〇〇〇ジャスティス","15秒間、ラストアタックでのボーナスポイントが増加。覚醒で増加量が上昇。","ラストアタックで得られるボーナスポイント量上昇","大戦を経て世界を知った少女は今
自分の信じる正義を胸に、自分の
足で大地を踏みしめる。相棒の小
竜と共に、新たな冒険が始まる。","slog_299000740","slog_299000740","Chara_icon/299000740","Chara_icon/299000740","2020/12/08 7:00:00",True,"1" +299000750,999,"《惑う心》ティーゼ",5,2,1600,20000,100,1,0,0,0,"s299000750",,80,75,84,73,88,71,92,69,96,67,100,65,10,20,"ボーナス増加量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ヴァシレイト・ハート","ヴァシレイト・〇〇〇〇ハート","15秒間、ファーストアタックでのボーナスポイントが増加。覚醒で増加量が上昇。","ファーストアタックで得られるボーナスポイント量上昇","別れと出会いを経た彼女の胸は
答えの出せぬまま惑い揺れ動く。
世界の変革の最中において、彼女
は誰へと想いを馳せる。","slog_299000750","slog_299000750","Chara_icon/299000750","Chara_icon/299000750","2020/12/08 7:00:00",True,"1" +299000760,999,"《薄青の精鋭》エントキア",5,2,1600,20000,100,1,0,0,0,"s299000760",,35,180,38,168,41,156,44,144,47,132,50,120,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ペイルブルー・エリート","ペイルブルー・〇〇〇エリート","グリードの位置をミニマップに表示し、移動速度も上昇する。
覚醒で効果時間が延長。","グリードサーチ発動&移動速度上昇","《公理教会》の整合騎士の一人。
大戦時は山脈の警備にあたってお
り、その実力は未知数。","slog_299000760","slog_299000760","Chara_icon/299000760","Chara_icon/299000760","2020/12/08 7:00:00",True,"1" +299000770,999,"《萌ゆる深緑》ネルギウス",5,2,1600,20000,100,1,0,0,0,"s299000770",,60,120,65,116,70,112,75,108,80,104,85,100,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"スプラウト・プラント","スプラウト・〇〇〇プラント","自パーティがよろけ・ダウン無効状態になる。
覚醒で効果時間が延長。","よろけ・ダウン無効","《公理教会》の整合騎士の一人で
神器《萌嵐槍》の使い手。大戦時
は山脈の警備にあたっていた。","slog_299000770","slog_299000770","Chara_icon/299000770","Chara_icon/299000770","2020/12/08 7:00:00",True,"1" +206000150,999,"《碧海の踊り子》シリカ",5,2,1600,20000,100,1,0,0,0,"s206000150",,5,150,6,145,7,140,8,135,9,132,10,130,1,2,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIL_SUP_014","ジョンティ・ステップ","ジョンティ・〇〇〇ステップ","ファーストアタックで得られる
ボーナスポイントが500%増加
する。覚醒で効果時間が延長。","ファーストアタックで得られるボーナスポイント量上昇","飛び跳ね舞い踊る幼い少女の軽快
な足音。その小気味好いリズムは
不思議と観る者に力を与える。彼
女こそが勝利の女神なのかも。","slog_206000150","slog_206000150","Chara_icon/206000150","Chara_icon/206000150","2021/04/20 7:00:00",True,"1" +202000250,999,"《閃花の舞姫》アスナ",4,3,800,15000,100,1,0,0,0,"s202000250",,1,180,1,175,2,170,2,165,3,162,3,160,1,2,"ドロップ数","{0}個","skill_3_2line_moji86","un_2line_moji86","CH_ASU_SUP_014","チャーム・ブルーム","チャーム・〇〇〇〇〇ブルーム","ランダムで敵Mobのミミックか
グリードを4体召喚する。
覚醒でスキルポーションの
ドロップ数が増加。","ランダムで敵Mob【ミミック】かグリードを召喚","美しい長髪を揺らめかせ、刃の光
を閃かせ、笑顔を絶やさず彼女は
踊る。その心は、愛する者の勝利
を願って。","slog_202000250","slog_202000250","Chara_icon/202000250","Chara_icon/202000250","2021/04/20 7:00:00",True,"1" +204000170,999,"《氷弾の闘舞》シノン",4,2,800,15000,100,1,0,0,0,"s204000170",,15,60,18,58,21,56,24,54,27,52,30,50,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIN_SUP_014","トリップ・ウィナー","トリップ・〇〇〇〇ウィナー","ボスに与えるダメージを
200%上昇させる。
覚醒で効果時間が延長。","ボスキラー","涼やかな眼差しの奥底には、勝利
への渇望が静かに燃える。そんな
彼女の猛き舞に、闘志を刺激され
ない者はいない。","slog_204000170","slog_204000170","Chara_icon/204000170","Chara_icon/204000170","2021/04/20 7:00:00",True,"1" +216000080,999,"《探求の踊り手》フィリア",4,3,800,15000,100,1,0,0,0,"s216000080",,20,105,30,103,40,101,50,99,60,97,70,95,10,20,"メダル増加量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"トレジャー・サルテーション","トレジャー・〇〇サルテーション","一定範囲内のグリードをゴールデン・グリードに転生し、20秒間グリードの位置をミニマップに表示。覚醒で排出メダル量が増加。","グリードをゴールデン・グリードに転成+グリードサーチ発動","この砂漠のどこかに眠る秘宝を求
め、旅を続ける美しい踊り子。探
求の果てに、彼女は如何なるもの
と出会うのか。","slog_216000080","slog_216000080","Chara_icon/216000080","Chara_icon/216000080","2021/04/20 7:00:00",True,"1" +205000140,999,"《甘い真心》リズベット",5,3,1600,20000,100,1,0,20,0,"s205000140",,20,100,22,97,24,94,26,91,28,88,30,85,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_LIS_SUP_032","スウィート・シャワー","スウィート・〇〇〇〇シャワー","一定時間、魅了効果のあるチョコ
を周囲に投下。覚醒で効果時間が
延長。【パッシブ】アダプタブル
出現率が上昇。重複で効果増。","一定時間、周囲に魅了効果のあるチョコを投下","今宵は女子の祭典。その手に握る
道具を、槌から泡立て器に持ち替
えて。普段は照れ臭くても、今日
ばかりは恋心に素直になろう。","slog_205000140","slog_205000140","Chara_icon/205000140","Chara_icon/205000140","2021/02/02 7:00:00",True,"1" +204000180,999,"《甘い恋のコクハク》シノン",4,2,800,15000,100,1,0,0,0,"s204000180",,20,100,22,97,24,94,26,91,28,88,30,85,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIN_SUP_032","シュガー・プレゼント","シュガー・〇〇〇プレゼント","一定時間自パーティの攻撃に魅了
を付与し、ラストアタックボーナ
スを60%増加する。
覚醒で効果時間が延長。","自パーティの攻撃に魅了付与+ラストアタックで得られるボーナスポイント量上昇","普段はクールな彼女も、この日だ
けは甘い笑顔を覗かせる。気持ち
をギフトにいっぱい詰めて、大切
な告白をあなたに。","slog_204000180","slog_204000180","Chara_icon/204000180","Chara_icon/204000180","2021/02/02 7:00:00",True,"1" +206000180,999,"《思慕の猫姫》シリカ",4,2,800,15000,100,1,0,0,0,"s206000180",,20,100,22,97,24,94,26,91,28,88,30,85,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIL_SUP_032","ラブリー・プレゼント","ラブリー・〇〇〇プレゼント","一定時間自パーティの攻撃に魅了
を付与し、ファーストアタック
ボーナスを50%増加する。
覚醒で効果時間が延長。","自パーティの攻撃に魅了付与+ファーストアタックで得られるボーナスポイント量上昇","ドキドキで胸が張り裂けそう。
いたいけな少女の切なる想い、
大切なあの人に届けることが
出来るのか――?","slog_206000180","slog_206000180","Chara_icon/206000180","Chara_icon/206000180","2021/02/02 7:00:00",True,"1" +209000170,999,"《恋焦がれるココロ》ユウキ",4,2,800,15000,100,1,0,0,0,"s209000170",,20,100,22,97,24,94,26,91,28,88,30,85,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_YUU_SUP_032","ハニー・プレゼント","ハニー・〇〇〇〇プレゼント","一定時間自パーティの攻撃に魅了
を付与し、リーグポイントの獲得
量を30%増加する。
覚醒で効果時間が延長。","自パーティの攻撃に魅了付与+リーグポイントの獲得量上昇","元気印の少女も今日はちょっぴり
緊張気味?普段は言葉に出来ない
甘いココロを贈る――そんなワガ
ママも今日は許されるよね。","slog_209000170","slog_209000170","Chara_icon/209000170","Chara_icon/209000170","2021/02/02 7:00:00",True,"1" +203000210,999,"《安らかな夢見》リーファ",5,2,1600,20000,100,1,0,0,0,"s203000210","s203000210_passive",20,150,23,145,26,140,29,135,32,132,35,130,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_LEA_SUP_035","フェアリー・ドリーム","フェアリー・〇〇〇ドリーム","ファーストアタックボーナスが
100%増加。覚醒で時間延長。
【パッシブ】ファーストアタック
を重ねる毎にボーナスが増加。","ファーストアタックで得られるボーナスポイント量上昇","今日はのんびりお休みタイム。
スピードホリックな妖精も、翅を
休めてリラックス。あなたと一緒
なら素敵な夢が見られるかも。","slog_203000210","slog_203000210","Chara_icon/203000210","Chara_icon/203000210","2021/02/16 7:00:00",True,"1" +204000190,999,"《早天の射手》シノン",4,2,800,15000,100,1,0,0,0,"s204000190",,12,90,14,80,16,75,17,70,18,65,19,60,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIN_SUP_035","アーリー・アングリー","アーリー・〇〇〇アングリー","一定時間スキルポーションと
グリードの位置をミニマップに
表示し、移動速度も上昇する。
覚醒で効果時間が延長。","スキルポーション&グリードサーチ発動+移動速度上昇","目覚めの朝、無防備な彼女。そこ
に居合わせてしまったのは幸か
不幸か?!恥じらいの弾丸で蜂の
巣にされる前に逃亡あるのみ。","slog_204000190","slog_204000190","Chara_icon/204000190","Chara_icon/204000190","2021/02/16 7:00:00",True,"1" +215000080,999,"《夢路への誘い》ストレア",4,2,800,15000,100,1,0,0,0,"s215000080",,16,50,18,47,20,44,22,41,23,38,24,35,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ドリーミー・シェア","ドリーミー・〇〇〇〇〇シェア","自パーティのSTRを
150%上昇させる。
覚醒で効果時間が延長。","自パーティのSTR上昇","まどろみの中、柔らかな体温に
誘われるは幸福な夢の中。優しい
笑みを浮かべた彼女の添い寝に
温かな気持ちがあふれだす。","slog_215000080","slog_215000080","Chara_icon/215000080","Chara_icon/215000080","2021/02/16 7:00:00",True,"1" +217000040,999,"《憩いの歌姫》セブン",4,2,800,15000,100,1,0,0,0,"s217000040",,20,160,22,152,24,148,26,144,28,140,30,136,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"リラックス・ジーニアス","リラックス・〇〇ジーニアス","リーグポイント獲得量が
45%増加する。
覚醒で効果時間が延長。","獲得リーグポイント上昇","忙しい天才少女の束の間の休息。
寝る間も惜しんで研究に勤しむ
彼女も、今日は愛らしい寝間着で
リラックス。","slog_217000040","slog_217000040","Chara_icon/217000040","Chara_icon/217000040","2021/02/16 7:00:00",True,"1" +209000180,999,"《紫光の絶拳》ユウキ",5,2,1600,20000,100,1,0,0,0,"s209000180",,20,180,22,176,24,172,26,168,28,164,30,160,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"カンフー・パワー!","カンフー・〇〇〇〇パワー!","自パーティのSTRを150%
上昇させ、リーグポイントの
獲得量を50%増加させる。
覚醒で効果時間が延長。","自パーティのSTR上昇+獲得リーグポイント上昇","長い三つ編みを揺らして、元気
いっぱいカンフー娘のご登場!
見た目の愛らしさとは裏腹に、
その一撃はかなり重いとか…!?","slog_209000180","slog_209000180","Chara_icon/209000180","Chara_icon/209000180","2021/03/02 7:00:00",True,"1" +202000260,999,"《華麗な紅華》アスナ",4,2,800,15000,100,1,0,0,0,"s202000260",,10,60,12,58,14,56,16,54,18,52,20,50,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"エレガント・カンフー","エレガント・〇〇〇カンフー","自パーティのSTRが120%
上昇し、ラストアタック
ボーナスが50%増加する。
覚醒で効果時間が延長。","自パーティのSTR上昇+ラストアタックで得られるボーナスポイント量上昇","チャイナドレスでエレガントな
夜を。中華娘が見せる今宵の夢は
鮮やかな深紅が織りなす、艶やか
な時間――。","slog_202000260","slog_202000260","Chara_icon/202000260","Chara_icon/202000260","2021/03/02 7:00:00",True,"1" +203000220,999,"《疾風の美技》リーファ",4,2,800,15000,100,1,0,0,0,"s203000220",,10,60,12,58,14,56,16,54,18,52,20,50,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"フェアリー・カンフー","フェアリー・〇〇〇カンフー","自パーティのSTRが120%
上昇し、ファーストアタック
ボーナスが40%増加する。
覚醒で効果時間が延長。","自パーティのSTR上昇+ファーストアタックで得られるボーナスポイント量上昇","元気に誘う妖精娘も、セクシーな
スリットで無意識に皆を誘惑して
しまう。その手を取れば、夢のよ
うな一時が約束されている。","slog_203000220","slog_203000220","Chara_icon/203000220","Chara_icon/203000220","2021/03/02 7:00:00",True,"1" +218000060,999,"《赤影の明花》レイン",4,2,800,15000,100,1,0,0,0,"s218000060",,10,60,12,58,14,56,16,54,18,52,20,50,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"グレイス・カンフー","グレイス・〇〇〇〇カンフー","自パーティのSTRが120%上
昇。ファーストアタックとラスト
アタックのボーナスが35%増加
覚醒で効果時間が延長。","自パーティのSTR上昇+ファーストアタック&ラストアタックで得られるボーナスポイント量上昇","少し控え目な上品なチャイナ服…
と見せかけて、大胆なスリットに
皆の視線は釘付け。彼女には珍し
い青い衣装もよく映えている。","slog_218000060","slog_218000060","Chara_icon/218000060","Chara_icon/218000060","2021/03/02 7:00:00",True,"1" +204000200,999,"《パステルイノセンス》シノン",5,3,1600,20000,100,1,0,0,0,"s204000200",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"パステル・アローシャワー","パステル・〇〇〇アローシャワー","一定時間、前方に様々な矢を連射
して敵にダメージを与える。
覚醒で攻撃力が上昇。","一定時間、前方に矢を連射","気品ある白を基調にしたパステル
なゴシック衣装に身を包んだ彼女
は、さながらお人形さんのよう。
可憐な姿で見る者を魅了する。","slog_204000200","slog_204000200","Chara_icon/204000200","Chara_icon/204000200","2021/01/26 7:00:00",True,"1" +209000190,999,"《ロリータプリンセス》ユウキ",4,2,800,15000,100,1,0,0,0,"s209000190",,30,160,34,152,36,148,38,144,40,140,42,136,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ロリータ・チアー","ロリータ・チアー","リーグポイント獲得量が
30%増加する。
覚醒で効果時間が延長。","獲得リーグポイント上昇","ピンクのリボンがアクセントの
愛らしいロリータドレス。小さな
プリンセスにピッタリの衣装で、
気分はお嬢様。","slog_209000190","slog_209000190","Chara_icon/209000190","Chara_icon/209000190","2021/01/26 7:00:00",True,"1" +299000780,999,"《心照らす歌声》ユナ",5,2,1600,20000,100,1,0,0,0,"s299000780",,20,100,24,90,28,80,31,70,33,65,35,60,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"エンチャント・シンガー","エンチャント・〇〇〇シンガー","敵からの注目を集め、さらに自パーティのSTR・VIT・INTを200%上昇させる。覚醒で効果時間が延長。","自パーティに敵の注目を集める+自パーティのSTR・VIT・INT上昇","この歌は、皆のために――。
全ての人を等しく照らす彼女の歌
声は、特別な一人の心にも深く響
く。魂の本質は変わらぬままで。","slog_299000780","slog_299000780","Chara_icon/299000780","Chara_icon/299000780","2021/03/16 7:00:00",True,"1" +299000790,999,"《心奮う戦い》エイジ",5,2,1600,20000,100,1,0,0,0,"s299000790",,30,180,32,160,34,155,35,150,36,145,37,140,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ロンリー・ソルジャー","ロンリー・〇〇〇ソルジャー","リーグポイント獲得量が40%
増加し、移動速度も上昇する。
覚醒で効果時間が延長。","獲得リーグポイント上昇+移動速度上昇","愛するたった一人を取り戻すため
青年は孤独に剣を握る。彼女であ
り彼女でない、その幻影を追い求
めて。この刃は誰のため。","slog_299000790","slog_299000790","Chara_icon/299000790","Chara_icon/299000790","2021/03/16 7:00:00",True,"1" +204000210,999,"《男らしく見えて…》シノン",5,1,1600,20000,100,1,0,0,0,"s204000210",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・チャンス","スリープウィズ・〇〇チャンス","戦闘不能状態のメンバーを2人復帰させ、10秒間ラストアタックボーナスを50%増加させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+ラストアタックで得られるボーナスポイント量上昇","かの世界で数年を過ごした彼は、
なんだかとても男らしく見えて…
記憶を巡らせる間にも、いつもよ
りドギマギしてしまう乙女心。","slog_204000210","slog_204000210","Chara_icon/204000210","Chara_icon/204000210","2021/02/02 7:00:00",True,"1" +205000150,999,"《温かな距離》リズベット",5,1,1600,20000,100,1,0,0,0,"s205000150",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・アーミー","スリープウィズ・〇〇アーミー","戦闘不能状態のメンバーを2人復帰させ、30秒間自パーティがよろけ・ダウン無効状態になる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+よろけ・ダウン無効","あの時、生きていて良かった。
一緒に居られて良かった。それは
二人の共通の思い。すぐそばで、
心の温度を再確認しよう。","slog_205000150","slog_205000150","Chara_icon/205000150","Chara_icon/205000150","2021/02/02 7:00:00",True,"1" +299000800,999,"《目と目を合わせて》メディナ",5,1,1600,20000,100,1,0,0,0,"s299000800",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・キラー","スリープウィズ・〇〇〇キラー","戦闘不能状態のメンバーを2人復帰させ、20秒間ボスに与えるダメージを100%上昇させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+ボスキラー","こんな距離で話をするのは、慣れ
ていないから落ち着かない。でも
一緒の思い出だからこそ――
最後には、目と目を合わせて。","slog_299000800","slog_299000800","Chara_icon/299000800","Chara_icon/299000800","2021/02/02 7:00:00",True,"1" +299000810,999,"《幼妹の添寝》セルカ",5,1,1600,20000,100,1,0,0,0,"s299000810",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ヒール","スリープウィズ・〇〇〇ヒール","戦闘不能状態のメンバーを2人復帰させ、20秒間自パーティに自動回復を付与する。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+リジェネレイト付与","幼い少女は、お世話になった彼の
ため、緊張を抱えながらも添い寝
する。思い出を辿れば、段々緊張
もほぐれるかも。","slog_299000810","slog_299000810","Chara_icon/299000810","Chara_icon/299000810","2021/02/02 7:00:00",True,"1" +299000820,999,"《人との接し方》シェータ",5,1,1600,20000,100,1,0,0,0,"s299000820",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・スルー","スリープウィズ・〇〇〇スルー","戦闘不能状態のメンバーを2人復帰させ、15秒間周囲の敵のVITを大幅に低下させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+周囲の敵のVITを低下","人との距離感は難しい。彼女に
とって、興味とは斬る対象。そう
でない接し方は分からぬまま…。
近付きすぎにはご用心。","slog_299000820","slog_299000820","Chara_icon/299000820","Chara_icon/299000820","2021/02/02 7:00:00",True,"1" +299000830,999,"《死の天使》サトライザー",5,3,1600,20000,100,1,0,0,0,"s299000830",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"オムニポテント・ニヒリティ","オムニポテント・〇ニヒリティ","闇属性の広範囲攻撃を行い、さらに15秒間周囲の敵のSTR・VIT・INTを大幅に低下させる。
覚醒で攻撃力が上昇。","闇属性の広範囲攻撃+周囲の敵のSTR・VIT・INTを低下","虚無を統べる真の邪悪。全能感に
支配され、暗黒の翼を携えたその
姿は、正しく《死の天使》の名に
相応しい。","slog_299000830","slog_299000830","Chara_icon/299000830","Chara_icon/299000830","2021/02/02 7:00:00",True,"1" +201000130,999,"《夜空に煌く星》キリト",5,3,1600,20000,100,1,0,0,0,"s201000130",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スターリー・ブルーナイト","スターリー・〇〇ブルーナイト","周囲に氷咲効果のある広範囲攻撃
を行い、その後に強力な闇属性の
レーザーを照射する。
覚醒で攻撃力が上昇。","氷咲効果のある広範囲攻撃+闇属性のレーザーを照射","温かな闇の中、人々を照らす星々
の光。この世界にとって彼という
英雄の存在は、正しく星のよう。
彼にとっての親友と同じように。","slog_201000130","slog_201000130","Chara_icon/201000130","Chara_icon/201000130","2021/02/02 7:00:00",True,"1" +202000270,999,"《女神の笑顔》アスナ",5,2,1600,20000,100,1,0,0,0,"s202000270",,10,60,12,58,14,56,16,54,18,52,20,50,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"キューティ・ゴッデス","キューティ・〇〇〇ゴッデス","自パーティのINTが100%
上昇し、ラストアタック
ボーナスが50%増加する。
覚醒で効果時間が延長。","INT上昇+ラストアタックで得られるボーナスポイント量上昇","攻略の鬼と揶揄される彼女でも、
オフの日に見せる輝く笑顔は女神
のように愛らしい。大切な日は
大切な人と共に。","slog_202000270","slog_202000270","Chara_icon/202000270","Chara_icon/202000270","2021/02/02 7:00:00",True,"1" +206000190,999,"《再生の花》シリカ",5,2,1600,20000,100,1,0,0,0,"s206000190",,10,60,12,58,14,56,16,54,18,52,20,50,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"フラワリー・メモリー","フラワリー・〇〇〇メモリー","自パーティのINTが100%
上昇し、ファーストアタック
ボーナスが40%増加する。
覚醒で効果時間が延長。","INT上昇+ファーストアタックで得られるボーナスポイント量上昇","大事な相棒を蘇らせてくれた、思
い出の花。大切な日にこそ、この
花のことを思い出す。助けてくれ
た優しいあの人のことと一緒に。","slog_206000190","slog_206000190","Chara_icon/206000190","Chara_icon/206000190","2021/02/02 7:00:00",True,"1" +220000060,999,"《憩いの場》サチ",5,2,1600,20000,100,1,0,0,0,"s220000060",,10,60,12,58,14,56,16,54,18,52,20,50,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"グロウリング・レスト","グロウリング・〇〇〇〇レスト","自パーティのINTを100%
上昇させ、リーグポイントの
獲得量を30%増加させる。
覚醒で効果時間が延長。","INT上昇+獲得リーグポイント上昇","あの日の乾杯が、大事な一歩に繋
がった。共に歩む切っ掛けをくれ
た出会いを祝って、大切な日に再
び杯を交わそう。","slog_220000060","slog_220000060","Chara_icon/220000060","Chara_icon/220000060","2021/02/02 7:00:00",True,"1" +206000200,999,"《抱きしめ幼愛》シリカ",5,1,1600,20000,100,1,0,0,0,"s206000200",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ハグ","スリープウィズ・〇〇〇〇〇ハグ","戦闘不能状態のメンバーを2人復帰させ、10秒間ファーストアタックボーナスを40%増加。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+ファーストアタックで得られるボーナスポイント量上昇","大好きな相棒のぬいぐるみを抱き
しめて、大好きなあの人の隣へ。
火照る頬と高鳴る胸は、ぬいぐる
みに埋めて誤魔化して。","slog_206000200","slog_206000200","Chara_icon/206000200","Chara_icon/206000200","2021/03/30 7:00:00",True,"1" +211000090,999,"《折り重なる感情》アリス",5,1,1600,20000,100,1,0,0,0,"s211000090",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・フィール","スリープウィズ・〇〇〇フィール","戦闘不能状態のメンバーを2人復帰させ、30秒間グリードからの注目を集める。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+グリードからの注目","彼と出会うまで、こんなに色々な
感情を抱くことは無かった。喜び
も、怒りも、悲しみも…そして、
温かく大切な想いも。","slog_211000090","slog_211000090","Chara_icon/211000090","Chara_icon/211000090","2021/03/30 7:00:00",True,"1" +299000840,999,"《憧れの先輩と》ロニエ",5,1,1600,20000,100,1,0,0,0,"s299000840",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ウィッシュ","スリープウィズ・〇〇ウィッシュ","戦闘不能状態のメンバーを2人復帰させ、15秒間レコードメダルの位置をミニマップに表示する。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+レコードメダルサーチ","傍付き練士として仕えた憧れの
先輩。強くて優しい、大好きな彼
と添い寝して、緊張しないはずが
ない! 少女の心臓は爆発寸前。","slog_299000840","slog_299000840","Chara_icon/299000840","Chara_icon/299000840","2021/03/30 7:00:00",True,"1" +299000850,999,"《悪戯な捕食者》フィゼル&リネル",5,1,1600,20000,100,1,0,0,0,"s299000850",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ツイン","スリープウィズ・〇〇〇〇ツイン","戦闘不能状態のメンバーを2人復帰させ、周囲の敵に麻痺を付与する。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+周囲の敵に麻痺付与","小さな騎士見習いたちは、自分た
ちを出し抜いた獲物に興味津々。
虎視眈々と機会を伺う幼い捕食者
には、彼も翻弄されるばかり。","slog_299000850","slog_299000850","Chara_icon/299000850","Chara_icon/299000850","2021/03/30 7:00:00",True,"1" +299000860,999,"《坊やの傍ら》ファナティオ",5,1,1600,20000,100,1,0,0,0,"s299000860",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・アダルト","スリープウィズ・〇〇〇アダルト","戦闘不能状態のメンバーを2人復帰させ、20秒間Mobに与えるダメージを100%上昇させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+Mobキラー","自身を打ち負かし、そして救って
くれた坊や。そんな興味の尽きな
い彼に協力するんだもの、折角な
ら可愛がってあげなくちゃね。","slog_299000860","slog_299000860","Chara_icon/299000860","Chara_icon/299000860","2021/03/30 7:00:00",True,"1" +202000280,999,"《攻略の最前線へ》アスナ",5,2,1600,20000,100,1,0,0,0,"s202000280",,40,120,48,116,56,112,64,108,72,104,80,100,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"フロントランナー","フロントランナー","ボスに与えるダメージを150%上昇させる。
覚醒で効果時間が延長。","ボスキラー","SAO攻略の最前線を切り拓く、
鋭くも厳しい彼女。《攻略の鬼》
とまで呼ばれたその原動力は、
現実への帰還にかける想い。","slog_202000280","slog_202000280","Chara_icon/202000280","Chara_icon/202000280","2021/03/30 7:00:00",True,"1" +204000220,999,"《切り拓く弾道》シノン",5,2,1600,20000,100,1,0,0,0,"s204000220",,30,120,36,116,42,112,48,108,54,104,60,100,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"バレット・ゲットオーバー","バレット・〇〇〇ゲットオーバー","ボスに与えるダメージを200%上昇させる。
覚醒で効果時間が延長。","ボスキラー","ショッキングな過去を乗り越える
ため、強くなるために、少女は銃
を手にした。その弾丸が切り拓く
のは、明るい未来への道筋。","slog_204000220","slog_204000220","Chara_icon/204000220","Chara_icon/204000220","2021/03/30 7:00:00",True,"1" +201000140,999,"《浮遊城の救世主》キリト",5,2,1600,20000,100,1,0,0,0,"s201000140",,15,75,16,73,17,71,18,69,19,67,20,65,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ヒーローオブブラッキー","ヒーローオブ〇〇〇〇ブラッキー","ラストアタックで得られるボーナスポイントが75%増加する。覚醒で効果時間が延長。","ラストアタックで得られるボーナスポイント量上昇","浮遊城アインクラッド。その攻略
を語る上で彼の存在を欠くことは
出来ない。人を思う故に孤独を
選んだ、孤高のブラッキー。","slog_201000140","slog_201000140","Chara_icon/201000140","Chara_icon/201000140","2021/03/30 7:00:00",True,"1" +203000230,999,"《華麗なる妖精》リーファ",5,2,1600,20000,100,1,0,0,0,"s203000230",,15,75,16,73,17,71,18,69,19,67,20,65,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"フェアリー・ダンス","フェアリー・〇〇〇ダンス","ファーストアタックで得られるボーナスポイントが60%増加。覚醒で効果時間が延長。","ファーストアタックで得られるボーナスポイント量上昇","同じ心を持った者同士なら、どん
な相手だって仲良くなれるはず。
しがらみや偏見を嫌う彼女の優し
い精神は、まさに妖精のよう。","slog_203000230","slog_203000230","Chara_icon/203000230","Chara_icon/203000230","2021/03/30 7:00:00",True,"1" +205000160,999,"《鍛冶屋の恋心》リズベット",5,2,1600,20000,100,1,0,0,0,"s205000160",,15,75,16,73,17,71,18,69,19,67,20,65,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"スノウリー・メモリー","スノウリー・〇〇〇メモリー","リーグポイントの獲得量を45%増加させる。覚醒で効果時間が延長。","リーグポイントの獲得量上昇","雪山の山頂で、共に見た朝日の
美しさは、生涯忘れられない大切
な思い出。彼の手の温もりが、心
の温度になって脈を打つ。","slog_205000160","slog_205000160","Chara_icon/205000160","Chara_icon/205000160","2021/03/30 7:00:00",True,"1" +202000290,999,"《愛情の眼差し》アスナ",5,1,1600,20000,100,1,0,0,0,"s202000290",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ラバー","スリープウィズ・〇〇〇〇ラバー","戦闘不能状態のメンバーを2人復帰させ、10秒間獲得リーグポイントを30%増加させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+獲得リーグポイント上昇","遠き異界の地において、新たな
戦いに身を投じる愛しい人。彼の
心を癒すため、愛の温もりを届け
るために、寄り添い続ける。","slog_202000290","slog_202000290","Chara_icon/202000290","Chara_icon/202000290","2021/04/27 7:00:00",True,"1" +203000240,999,"《親愛なる兄と》リーファ",5,1,1600,20000,100,1,0,0,0,"s203000240",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・シスター","スリープウィズ・〇〇〇シスター","戦闘不能状態のメンバーを2人復帰させ、10秒間自パーティの移動速度を上昇させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+移動速度上昇","大切な兄との共寝はどこか懐かし
いような、けれどやっぱりドキド
キするような。家族の温もりは
何物にも代えられない。","slog_203000240","slog_203000240","Chara_icon/203000240","Chara_icon/203000240","2021/04/27 7:00:00",True,"1" +299000870,999,"《尊敬する先輩》ティーゼ",5,1,1600,20000,100,1,0,0,0,"s299000870",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・リスペクト","スリープウィズ・〇〇リスペクト","戦闘不能状態のメンバーを2人復帰させ、15秒間グリードの位置をミニマップに表示する。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+グリードサーチ","尊敬する相手だけれど、つい口を
ついて出るのは憧れの先輩――彼
の相棒のことばかり。互いの大事
な人だからこそ、話も弾む。","slog_299000870","slog_299000870","Chara_icon/299000870","Chara_icon/299000870","2021/04/27 7:00:00",True,"1" +299000880,999,"《流麗なる華》ソルティリーナ",5,1,1600,20000,100,1,0,0,0,"s299000880",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・コーチ","スリープウィズ・〇〇〇〇コーチ","戦闘不能状態のメンバーを2人復帰させ、20秒間自パーティのSTRを75%上昇させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+自パーティのSTR上昇","後輩の危機とあらばひと肌脱ぐの
が良き先輩というもの。大切なこ
とに気付かせてくれたお礼…
それ以上の気持ちも込めて。","slog_299000880","slog_299000880","Chara_icon/299000880","Chara_icon/299000880","2021/04/27 7:00:00",True,"1" +299000890,999,"《内に潜む想い》カーディナル",5,1,1600,20000,100,1,0,0,0,"s299000890",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ティーチ","スリープウィズ・〇〇〇ティーチ","戦闘不能状態のメンバーを2人復帰させ、20秒間自パーティのINTを100%上昇させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+自パーティのINT上昇","感情が表に出にくい彼女だが、そ
れでもその胸中には様々な想いが
巡っている。温かな触れ合いの中
で、彼女の心も色濃く見える。","slog_299000890","slog_299000890","Chara_icon/299000890","Chara_icon/299000890","2021/04/27 7:00:00",True,"1" +212000060,999,"《寄り添う親友》ユージオ",5,1,1600,20000,100,1,0,0,0,"s212000060",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ベストフレンド","スリープウィズ・〇ベストフレンド","戦闘不能状態のメンバーを2人復帰させ、周囲の敵に氷咲を付与する。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+周囲の敵に氷咲付与","旅を共にした相棒同士、共寝くら
いは慣れたもの。とはいえ、どこ
か気恥ずかしい。親愛なる友との
語らいは夜更けまで続く。","slog_212000060","slog_212000060","Chara_icon/212000060","Chara_icon/212000060","2021/04/27 7:00:00",True,"1" +201000150,999,"《剣に宿る絆》キリト",5,2,1600,20000,100,1,0,0,0,"s201000150",,15,65,17,61,19,57,21,54,22,52,23,50,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ブラッディ・ソード","ブラッディ・〇〇〇ソード","自パーティのSTRを140%上昇させる。覚醒で効果時間が延長。【キリトのみ効果が2倍】","【効果上昇・キリト】STR上昇","世界の命運を握る一戦で、友はそ
の命を賭して戦い抜いた。彼の魂
を映し、赤き一閃はどこまでも
凛々しくひらめく。","slog_201000150","slog_201000150","Chara_icon/201000150","Chara_icon/201000150","2021/04/27 7:00:00",True,"1" +204000230,999,"《ショート・ブレイク》シノン",5,2,1600,20000,100,1,0,0,0,"s204000230",,30,100,31,96,32,92,33,88,34,84,35,80,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ストロング・シューター","ストロング・〇〇シューター","自パーティのSTRを100%上昇させ、さらにボスに与えるダメージを60%上昇させる。覚醒で効果時間が延長。","自パーティのSTR上昇+ボスキラー","己に厳しい弓使いの休息の一幕。
強さを追い求める日々こそ、彼女
の日常。今日も高みを目指して、
信じる道を歩んでゆく。","slog_204000230","slog_204000230","Chara_icon/204000230","Chara_icon/204000230","2021/04/27 7:00:00",True,"1" +209000200,999,"《剣姫の願い》ユウキ",5,2,1600,20000,100,1,0,0,0,"s209000200",,20,85,24,82,28,79,32,76,36,73,40,70,4,8,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"スプリング・ホープ","スプリング・〇〇〇〇ホープ","自パーティのSTR・VIT・INTを110%上昇させる。覚醒で効果時間が延長。","自パーティのSTR・VIT・INT上昇","凄まじい強さを誇る絶剣も、一人
の少女に違いない。これからも皆
と共にあれるよう、皆が幸せでい
られるよう。願いを込めて。","slog_209000200","slog_209000200","Chara_icon/209000200","Chara_icon/209000200","2021/04/27 7:00:00",True,"1" +299000900,999,"《柳絮の守護》コハル",5,2,1600,20000,100,1,0,0,0,"s299000900",,15,60,18,58,21,56,24,54,27,52,30,50,3,6,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"リアル・サバイブ","リアル・サバイブ","自パーティのSTRを50%上昇させ、獲得リーグポイントも20%上昇させる。覚醒で効果時間が延長。","自パーティのSTR上昇+獲得リーグポイント上昇","ゲームの中の死が、現実の死とな
る世界。過酷な環境でそれでも
頑張れるのは、きっと君がいる
から。必ず共に帰ると誓って。","slog_299000900","slog_299000900","Chara_icon/299000900","Chara_icon/299000900","2021/04/27 7:00:00",True,"1" +204000240,999,"《心の傷を越えて》シノン",5,2,1600,20000,100,1,0,0,0,"s204000240","s204000240_passive",15,120,18,116,21,112,24,108,27,104,30,100,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIN_SUP_034","フェアレス・トリガー","フェアレス・〇〇〇トリガー","ボスへのダメージを300%上昇させる。覚醒で効果時間が延長。【パッシブ】ラストアタックを重ねる毎にボーナスが増加。","ボスキラー","学校というものに忌避感すら覚え
ていた彼女だったが、ある出会い
が彼女を変えた。恐れを捨て、前
を向いた彼女にもう敵はいない。","slog_204000240","slog_204000240","Chara_icon/204000240","Chara_icon/204000240","2021/04/06 7:00:00",True,"1" +203000250,999,"《春満開》リーファ",4,3,800,15000,100,1,0,0,0,"s203000250",,10,90,12,85,14,81,15,79,16,77,17,75,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_LEA_SUP_034","フルブルーム・スプリング","フルブルーム・〇〇〇スプリング","攻撃中のメンバーのスキルを再使用可能にし、自パーティの移動速度を上昇させる。覚醒で効果時間が延長。","クールタイムスキップ+移動速度上昇","春一番に吹かれて、スポーツ少女
は通学路を駆ける。ハツラツとし
たその姿は、見る者皆に元気を
分けてくれるようだ。","slog_203000250","slog_203000250","Chara_icon/203000250","Chara_icon/203000250","2021/04/06 7:00:00",True,"1" +206000210,999,"《敬慕の瞳》シリカ",4,2,800,15000,100,1,0,0,0,"s206000210",,20,150,24,144,28,138,32,134,35,130,38,126,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIL_SUP_034","メイデン・スローブ","メイデン・〇〇〇スローブ","自パーティのINTを150%上昇させ、ラストアタックボーナスを50%増加させる。覚醒で効果時間が延長。","自パーティのINT上昇+ラストアタックで得られるボーナスポイント量上昇","憧れのあの人と同じ学校。それだ
けでも、少女の胸を高鳴らせるに
は十分だ。彼の姿をみとめれば、
その瞳は大きく輝く。","slog_206000210","slog_206000210","Chara_icon/206000210","Chara_icon/206000210","2021/04/06 7:00:00",True,"1" +299000910,999,"《番長》キバオウ",4,3,800,15000,100,1,0,0,0,"s299000910",,25,180,30,170,33,160,36,155,38,150,40,145,5,10,"召喚増強レベル","{0}レベル","skill_3_2line_moji86","un_2line_moji86",,"ジュブナイル・ギャング","ジュブナイル・〇〇〇ギャング","亜人系Mobを5体召喚し、さらに自パーティと召喚Mobがよろけ・ダウン無効状態になる。覚醒で召喚Mobのレベルが増強。","お助けMob【亜人系】を召喚+よろけ・ダウン無効","学園の支配者の座を虎視眈々と
狙うならず者。一大徒党を作り
あげ、学内を我が物顔で闊歩する
迷惑な人だが、根は良い奴だ。","slog_299000910","slog_299000910","Chara_icon/299000910","Chara_icon/299000910","2021/04/06 7:00:00",True,"1" +202000300,999,"《完全無欠メイド》アスナ",5,3,1600,20000,100,1,0,0,0,"s202000300","s202000300_passive",65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_ASU_SUP_013","パーフェクト・スイーパー","パーフェクト・〇〇スイーパー","手にした箒で周りをお掃除する広範囲攻撃。覚醒で攻撃力が上昇。【パッシブ】ラストアタック回数を重ねる毎にボーナスが増加。","広範囲攻撃","どんな家事でもお任せあれ。ご主
人様の危機には戦闘までも華麗に
こなし、類稀なる美貌まで兼ね備
えたスーパーメイド。","slog_202000300","slog_202000300","Chara_icon/202000300","Chara_icon/202000300","2021/05/11 7:00:00",True,"1" +201000160,999,"《有頂天外メイド》キリト",4,3,800,15000,100,1,0,0,0,"s201000160",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_KIR_SUP_013","トランス・シークレット","トランス・〇〇〇シークレット","一定時間周囲に留まった後、敵に向かって飛んで行く闇の弾を呼び出す。覚醒で攻撃力が上昇。","闇属性の弾による攻撃","愛らしい容姿でご奉仕する姿は、
美少女以外の何物でもない。しか
し正体は…?! 彼女の秘密は、
屋敷のトップシークレットだ。","slog_201000160","slog_201000160","Chara_icon/201000160","Chara_icon/201000160","2021/05/11 7:00:00",True,"1" +209000210,999,"《天真爛漫メイド》ユウキ",4,2,800,15000,100,1,0,0,0,"s209000210",,50,180,55,172,60,168,65,164,70,160,75,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_YUU_SUP_013","イノセント・チアフル","イノセント・〇〇〇チアフル","Mobに与えるダメージを100%上昇させ、リーグポイントの獲得量も15%増加させる。覚醒で効果時間が延長。","Mobキラー+獲得リーグポイント上昇","いつでも明るい笑顔で、屋敷中に
元気を与えてくれる。お仕事も
テキパキこなし、クルクル駆けま
わる姿は皆に愛されている。","slog_209000210","slog_209000210","Chara_icon/209000210","Chara_icon/209000210","2021/05/11 7:00:00",True,"1" +217000050,999,"《才色兼備メイド》セブン",4,2,800,15000,100,1,0,0,0,"s217000050",,20,160,22,152,24,148,26,144,28,140,30,136,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"アイドル・ハウスワーク","アイドル・〇〇〇ハウスワーク","自パーティに敵の注目を集め、リーグポイント獲得量を45%上昇させる。覚醒で効果時間が延長。","自パーティに敵の注目を集める+獲得リーグポイント上昇","知性と可憐さを併せ持つ彼女の歌
は、いつでも皆を奮い立たせる。
家事はまだ、ちょっぴり苦手だけ
れど、それもまたご愛嬌だ。","slog_217000050","slog_217000050","Chara_icon/217000050","Chara_icon/217000050","2021/05/11 7:00:00",True,"1" +298000110,999,"《親愛の一時》アスナ&リズベット",5,2,1600,20000,100,1,0,0,0,"s298000110",,15,120,18,116,21,112,24,108,27,104,30,100,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SUP_SUP_010","リラックス・ベストフレンド","リラックス・〇〇ベストフレンド","ボスに与えるダメージが300%上昇し、自パーティがよろけ・ダウン無効状態になる。覚醒で効果時間が延長。","ボスキラー+よろけ・ダウン無効","いつも頑張る親友の、珍しい隙だ
らけの姿。疲れを癒せるよう、温
かな膝枕を添えて。今日はゆっく
り、休んでね。","slog_298000110","slog_298000110","Chara_icon/298000110","Chara_icon/298000110","2021/03/23 7:00:00",True,"1" +298000120,999,"《愛恋の双精》リーファ&シリカ",4,2,800,15000,100,1,0,0,0,"s298000120",,10,150,12,140,14,135,15,130,16,125,17,120,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SUP_SUP_012","フェアリー・シスターズ","フェアリー・〇〇シスターズ","ファーストアタックで得られるボーナスポイントが100%増加し、移動速度も上昇する。覚醒で効果時間が延長。","ファーストアタックのボーナスポイント量&移動速度上昇","妹(?)コンビは、歳が近いのも
相まって、気の合う友達同士。
遊びに恋に勉強に。今日も二人の
妖精は、会話に花を咲かせる。","slog_298000120","slog_298000120","Chara_icon/298000120","Chara_icon/298000120","2021/03/23 7:00:00",True,"1" +203000260,999,"《妖精の風術》リーファ",5,3,1600,20000,100,1,0,0,0,"s203000260",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86","CH_LEA_SUP_017","マジカル・タイフーン","マジカル・〇〇〇タイフーン","敵を追尾する竜巻を
複数呼び出して、
周囲の敵を攻撃する。
覚醒で攻撃力が上昇。","風属性の強力な広範囲攻撃","風を司る妖精なら、このくらいの
魔法は朝飯前。あなたのことも
風で捕まえて、ふわり空中散歩に
ご招待しちゃうかも?","slog_203000260","slog_203000260","Chara_icon/203000260","Chara_icon/203000260","2021/06/01 7:00:00",True,"1" +290000130,999,"《プリティーマジック》ユイ",4,3,800,15000,100,1,0,0,0,"s290000130",,25,180,30,170,33,160,36,155,38,150,40,145,5,10,"召喚増強レベル","{0}レベル","skill_3_2line_moji86","un_2line_moji86","CH_YUI_SUP_017","マジカル・サモン","マジカル・〇〇〇サモン","お助けMobスフィアドラコを6体召喚し、戦闘支援を受ける。覚醒で召喚Mobのレベルが増強。","お助けMob【スフィアドラコ】を召喚","幼い少女と侮るなかれ。あらゆる
魔法を熟知し、操ることのできる
天才少女とは彼女のこと。誰より
も頼りになる存在だ。","slog_290000130","slog_290000130","Chara_icon/290000130","Chara_icon/290000130","2021/06/01 7:00:00",True,"1" +202000310,999,"《天幸の恩愛》アスナ",5,3,1600,20000,100,1,0,0,0,"s202000310",,30,300,34,298,38,296,40,294,42,292,44,290,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_ASU_SUP_022","フューチャー・ウィズユー","フューチャー・〇〇〇ウィズユー","レコードメダルを再配置。
自パーティの移動速度が上昇し、
リーグポイント獲得量も50%
増加。覚醒で効果時間が延長。","メダル再配置+移動速度上昇+リーグポイント獲得量上昇","永遠を誓った伴侶と、温かな笑み
を交わして。ふたりのこれからの
歩みが、豊かなものになりますよ
うに。一緒に幸せになろうね。","slog_202000310","slog_202000310","Chara_icon/202000310","Chara_icon/202000310","2021/06/01 7:00:00",True,"1" +204000250,999,"《甘やかな誓愛》シノン",4,3,800,15000,100,1,0,0,0,"s204000250",,10,90,12,85,14,81,15,79,16,77,17,75,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIN_SUP_022","ボウ・ブライド","ボウ・〇〇〇〇〇ブライド","攻撃中のメンバーのスキルを
再使用可能にした後、ボスへの
ダメージを75%上昇させる。
覚醒で効果時間が延長。","クールタイムスキップ+ボスキラー","愛する人の前では、普段よりも
ちょっぴり柔らかな表情に。
ずっと隣にいてくれるのよね?
甘い誓いをあなたと。","slog_204000250","slog_204000250","Chara_icon/204000250","Chara_icon/204000250","2021/06/01 7:00:00",True,"1" +209000220,999,"《無邪気な幼愛》ユウキ",4,3,800,15000,100,1,0,0,0,"s209000220",,10,90,12,85,14,81,15,79,16,77,17,75,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_YUU_SUP_022","ピュアリー・ブライド","ピュアリー・〇〇ブライド","攻撃中のメンバーのスキルを
再使用可能にした後、自パーティ
のSTRを50%上昇させる。
覚醒で効果時間が延長。","クールタイムスキップ+自パーティのSTR上昇","慣れない動きにくい衣装だけれど
それは同時に憧れの衣装でもあっ
て。幸福に無邪気な笑みを咲かせ
る。えへへ、似合うかな?","slog_209000220","slog_209000220","Chara_icon/209000220","Chara_icon/209000220","2021/06/01 7:00:00",True,"1" +215000090,999,"《優艶な祝愛》ストレア",4,3,800,15000,100,1,0,0,0,"s215000090",,10,90,12,85,14,81,15,79,16,77,17,75,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"グラマー・ブライド","グラマー・〇〇〇ブライド","攻撃中のメンバーのスキルを再
使用可能にした後、自パーティが
よろけ・ダウン無効状態になる。
覚醒で効果時間が延長。","クールタイムスキップ+よろけ・ダウン無効","無垢なドレスに身を包んでも、
マイペースな彼女は茶目っ気を
忘れない。それでも隠しきれない
艶めきが、2人の愛を物語る。","slog_215000090","slog_215000090","Chara_icon/215000090","Chara_icon/215000090","2021/06/01 7:00:00",True,"1" +205000170,999,"《夜天の桃虹》リズベット",5,3,1600,20000,100,1,0,0,0,"s205000170",,1,365,1,320,2,300,2,280,3,260,3,240,1,2,"ドロップ数","{0}個","skill_3_2line_moji86","un_2line_moji86",,"タナバタ・ギフト","タナバタ・〇〇〇ギフト","グリードを7体、
7秒間だけ召喚する。
覚醒でスキルポーションのドロップ数が増加。","グリードを召喚","7月の空にかかる天の川。その
傍らには世にも美しい天女が。
働き者の彼女だからこそ、七夕の
願いはきっと叶えられるだろう。","slog_205000170","slog_205000170","Chara_icon/205000170","Chara_icon/205000170","2021/07/06 7:00:00",True,"1" +202000320,999,"《光星の天女》アスナ",4,3,800,15000,100,1,0,0,0,"s202000320",,20,105,30,103,40,101,50,99,60,97,70,95,10,20,"メダル増加量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"オリヒメ・ミラクル","オリヒメ・〇〇〇ミラクル","一定範囲内のグリードをゴールデン・グリードに転生し、10秒間攻撃に水属性を付与する。覚醒で排出メダル量が増加。","グリードをゴールデン・グリードに転成+水属性付与","運命のあの人と会える今日だけは
自分の心に正直に。天も舞う程の
喜びが滲む足取りで、約束のあの
地へと向かおう。","slog_202000320","slog_202000320","Chara_icon/202000320","Chara_icon/202000320","2021/07/06 7:00:00",True,"1" +206000220,999,"《星彩の願い》シリカ",4,3,800,15000,100,1,0,0,0,"s206000220",,10,150,12,140,14,130,16,120,18,110,20,100,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"アマノガワ・ループホール","アマノガワ・〇〇ループホール","ボス部屋へ移動するワープポイン
トを設置し、ラストアタックボー
ナスを125%増加させる。
覚醒で効果時間が延長。","ワープポイント設置+ラストアタックで得られるボーナスポイント量上昇","頑張り屋さんの少女は、天の川へ
願いをかける。運命のあの人と
一緒にいられますように。ずっと
隣にいられますように。","slog_206000220","slog_206000220","Chara_icon/206000220","Chara_icon/206000220","2021/07/06 7:00:00",True,"1" +209000230,999,"《宵闇の流星》ユウキ",4,3,800,15000,100,1,0,0,0,"s209000230",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"カササギ・ダークウィング","カササギ・〇〇〇ダークウィング","左右に闇属性のレーザーを
照射し、敵にダメージを与える。
覚醒で攻撃力が上昇。","左右に闇属性のレーザーを照射","闇夜に流れる願い星。その刹那の
輝きは、儚く美しく、何よりも
尊い。誰もが見上げる星空で、皆
に愛されることだろう。","slog_209000230","slog_209000230","Chara_icon/209000230","Chara_icon/209000230","2021/07/06 7:00:00",True,"1" +217000060,999,"《心舞の熱唱》セブン",5,2,1600,20000,100,1,0,0,0,"s217000060",,30,180,32,160,34,155,35,150,36,145,37,140,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ジャガーノート・サウンド","ジャガーノート・サウンド","自パーティがよろけ・ダウン無効
状態になり、リーグポイント獲得
量が40%増加する。
覚醒で効果時間が延長。","よろけ・ダウン無効+リーグポイント獲得量上昇","天才少女の応援は、何物にも代え
がたい価値を持つ。心の繋がりが
生み出すパワーを信じて、皆の力
を最大限に引き出してくれる。","slog_217000060","slog_217000060","Chara_icon/217000060","Chara_icon/217000060","2021/09/14 7:00:00",True,"1" +204000260,999,"《快勝の導き》シノン",4,2,800,15000,100,1,0,0,0,"s204000260",,20,50,22,47,24,44,26,41,28,38,30,35,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIN_SUP_016","ヴィクトリー・ロード","ヴィクトリー・〇〇〇ロード","自パーティがよろけ・ダウン無効
状態になり、ボスへのダメージが
150%上昇する。
覚醒で効果時間が延長。","よろけ・ダウン無効+ボスキラー","勝利への情熱が人一倍強い彼女の
声援は、味方の士気を高めてくれ
る。勝利の女神の応援を胸に、
必ず白星を勝ち取ると誓って。","slog_204000260","slog_204000260","Chara_icon/204000260","Chara_icon/204000260","2021/09/14 7:00:00",True,"1" +205000180,999,"《熱烈な鼓舞》リズベット",4,2,800,15000,100,1,0,0,0,"s205000180",,20,50,22,47,24,44,26,41,28,38,30,35,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_LIS_SUP_016","パワフル・マーチ","パワフル・〇〇〇マーチ","自パーティがよろけ・ダウン無効
状態になり、
STRが100%上昇する。
覚醒で効果時間が延長。","よろけ・ダウン無効+自パーティのSTR上昇","友達想いの溌剌とした応援で、
仲間の元気をフル充電!勇気が
出ない時も、彼女の声援が力強く
背中を押してくれる。","slog_205000180","slog_205000180","Chara_icon/205000180","Chara_icon/205000180","2021/09/14 7:00:00",True,"1" +218000070,999,"《飛躍の舞踊》レイン",4,2,800,15000,100,1,0,0,0,"s218000070",,20,50,22,47,24,44,26,41,28,38,30,35,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ドレッドノート・ステップ","ドレッドノート・ステップ","自パーティがよろけ・ダウン無効
状態になり、攻撃時に75%の
確率で追加攻撃を発生させる。
覚醒で効果時間が延長。","よろけ・ダウン無効+攻撃時に確率で追加攻撃","普段メイドで培ったご奉仕力は、
応援の場でも大活躍。細やかな
気配りを受け、誰もが実力以上の
力を発揮できるはず。","slog_218000070","slog_218000070","Chara_icon/218000070","Chara_icon/218000070","2021/09/14 7:00:00",True,"1" +299000920,999,"《真》インフィニティ・モーメント",5,2,1600,20000,100,1,0,0,0,"s299000920",,76,130,81,128,86,126,91,124,96,122,100,120,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"レジェンド・オブ・モーメント","レジェンド・オブ・モーメント","ファーストアタックとラスト
アタックで得られるボーナス
ポイントが15%増加する。
覚醒で効果時間が延長。","ファースト&ラストアタックのボーナスポイント量上昇","浮遊城第100層。その頂に至る
道は、真の英雄にしか歩めない
だろう。死闘を共にした仲間たち
と共に、救世主は頂を目指す。","slog_299000920","slog_299000920","Chara_icon/299000920","Chara_icon/299000920","2021/06/08 7:00:00",True,"1" +299000930,999,"《裏》ホロウ・フラグメント",5,2,1600,20000,100,1,0,0,0,"s299000930",,76,130,81,128,86,126,91,124,96,122,100,120,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"レジェンド・オブ・ホロウ","レジェンド・オブ・ホロウ","リーグポイント獲得量が
10%増加する。
覚醒で効果時間が延長。","獲得リーグポイント上昇","浮遊城に隠されたもう一つの
物語。かの世界の裏側にある、
もう一つの世界での冒険譚は、
いつしか宝物に変わる。","slog_299000930","slog_299000930","Chara_icon/299000930","Chara_icon/299000930","2021/06/08 7:00:00",True,"1" +299000940,999,"《絆》ロスト・ソング",5,2,1600,20000,100,1,0,0,0,"s299000940",,20,175,23,155,26,145,29,135,32,125,35,115,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"レジェンド・オブ・ソング","レジェンド・オブ・ソング","スキルポーションとレコード
メダルの位置がミニマップに
表示され、移動速度も上昇する。
覚醒で効果時間が延長。","スキルポーション&レコードメダルサーチ発動+移動速度上昇","妖精界に舞い降りた、1人の天才
アイドル。彼女が育む、人々の
繋がりの可能性とは。不器用な
姉妹はいつしか本物の絆を得る。","slog_299000940","slog_299000940","Chara_icon/299000940","Chara_icon/299000940","2021/06/08 7:00:00",True,"1" +299000950,999,"《心》ホロウ・リアリゼーション",5,2,1600,20000,100,1,0,0,0,"s299000950",,25,100,28,90,31,80,34,70,37,65,40,60,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"レジェンド・オブ・オリジン","レジェンド・オブ・オリジン","自パーティのSTR・INTを
120%上昇させる。
覚醒で効果時間が延長。","自パーティのSTR・INT上昇","原初の世界にて、無垢なる存在と
の出会いが生んだ奇跡の物語。
人々との触れ合いが、少女の心を
育んでゆく。","slog_299000950","slog_299000950","Chara_icon/299000950","Chara_icon/299000950","2021/06/08 7:00:00",True,"1" +299000960,999,"《銃》フェイタル・バレット",5,2,1600,20000,100,3,0,0,0,"s299000960",,45,150,47,140,49,135,51,130,53,125,55,120,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"レジェンド・オブ・バレット","レジェンド・オブ・バレット","【獲得ポイントが3位の時のみ発動可能】リーグポイント獲得量が50%増加する。
覚醒で効果時間が延長。","【発動条件・3位】獲得リーグポイント上昇","強さこそが物を言う、銃の世界。
沢山の出会いとバトルを経た先に
待ち受ける命を賭した戦いとは。
これは、君自身の選択の物語。","slog_299000960","slog_299000960","Chara_icon/299000960","Chara_icon/299000960","2021/06/08 7:00:00",True,"1" +218000080,999,"《あなたのために》虹架",5,3,1600,20000,100,1,0,0,0,"s218000080",,1,100,2,95,2,90,3,85,3,80,3,70,1,2,"ドロップ数","{0}個","skill_3_2line_moji86","un_2line_moji86",,"ディア・レイン","ディア・〇〇〇〇レイン","グリードを1体召喚。
覚醒でスキルポーションの
ドロップ数が増加。","グリードを召喚","学校とバイト、そして夢。やらな
きゃいけないことが沢山あるけれ
ど、皆がいるから頑張れる。今日
はお礼に、沢山ご奉仕するね。","slog_218000080","slog_218000080","Chara_icon/218000080","Chara_icon/218000080","2021/06/01 7:00:00",True,"1" +299000970,999,"《お姉ちゃんの休息》イーディス",5,3,1600,20000,100,1,0,0,0,"s299000970",,1,100,2,95,2,90,3,85,3,80,3,70,1,2,"ドロップ数","{0}個","skill_3_2line_moji86","un_2line_moji86",,"ディア・イーディス","ディア・〇〇〇〇イーディス","グリードを1体召喚。
覚醒でスキルポーションの
ドロップ数が増加。","グリードを召喚","今日は任務もお休み。だから、
一緒に過ごせる時間を大切にしよ
う。愛すべき日常も、永遠に続く
とは限らないから。","slog_299000970","slog_299000970","Chara_icon/299000970","Chara_icon/299000970","2021/07/01 7:00:00",True,"1" +299000980,999,"《今日は素直に》メディナ",5,3,1600,20000,100,1,0,0,0,"s299000980",,1,100,2,95,2,90,3,85,3,80,3,70,1,2,"ドロップ数","{0}個","skill_3_2line_moji86","un_2line_moji86",,"ディア・メディナ","ディア・〇〇〇〇メディナ","グリードを1体召喚。
覚醒でスキルポーションの
ドロップ数が増加。","グリードを召喚","普段は照れ臭くて伝えられないこ
とも、特別な今日は態度と言葉で
示してみたい。仲間以上に大切な
あなたへ。","slog_299000980","slog_299000980","Chara_icon/299000980","Chara_icon/299000980","2021/08/01 7:00:00",True,"1" +215000100,999,"《お出かけモード》ストレア",5,3,1600,20000,100,1,0,0,0,"s215000100",,1,100,2,95,2,90,3,85,3,80,3,70,1,2,"ドロップ数","{0}個","skill_3_2line_moji86","un_2line_moji86",,"ディア・ストレア","ディア・〇〇〇〇ストレア","グリードを1体召喚。
覚醒でスキルポーションの
ドロップ数が増加。","グリードを召喚","今日は一緒にお出かけの日!
とびきり可愛いお洋服で、今日は
あなたを独り占め。さぁ、どこへ
行ってみようか?","slog_215000100","slog_215000100","Chara_icon/215000100","Chara_icon/215000100","2021/09/01 7:00:00",True,"1" +299000990,999,"《自分の道を》紅葉",5,3,1600,20000,100,1,0,0,0,"s299000990",,1,100,2,95,2,90,3,85,3,80,3,70,1,2,"ドロップ数","{0}個","skill_3_2line_moji86","un_2line_moji86",,"ディア・クレハ","ディア・〇〇〇〇クレハ","グリードを1体召喚。
覚醒でスキルポーションの
ドロップ数が増加。","グリードを召喚","上を見上げてばかりの人生だった
けれど、もう迷わない。今日と言
う特別な日を、胸を張って生きて
いけるのは、君が一緒だから。","slog_299000990","slog_299000990","Chara_icon/299000990","Chara_icon/299000990","2021/10/01 7:00:00",True,"1" +217000070,999,"《今日は家族と》七色",5,3,1600,20000,100,1,0,0,0,"s217000070",,1,100,2,95,2,90,3,85,3,80,3,70,1,2,"ドロップ数","{0}個","skill_3_2line_moji86","un_2line_moji86",,"ディア・セブン","ディア・〇〇〇〇セブン","グリードを1体召喚。
覚醒でスキルポーションの
ドロップ数が増加。","グリードを召喚","大切な日は、大切な人と。多忙な
研究も今日はお休みにして、遠い
かの地へ行ってみようか。大切な
仲間と、家族の待つ場所へ。","slog_217000070","slog_217000070","Chara_icon/217000070","Chara_icon/217000070","2021/11/01 7:00:00",True,"1" +299001000,999,"《ずっと一緒に》プレミア&ティア",5,3,1600,20000,100,1,0,0,0,"s299001000",,1,100,2,95,2,90,3,85,3,80,3,70,1,2,"ドロップ数","{0}個","skill_3_2line_moji86","un_2line_moji86",,"ディア・プレミア・アンド・ティア","ディア・プレミア・アンド・ティア","グリードを1体召喚。
覚醒でスキルポーションの
ドロップ数が増加。","グリードを召喚","共に生まれた2人は、それぞれの
道で、心を育んでいった。2人の
大事な今日は、思い出を分け合っ
て、皆で一緒に過ごそうか。","slog_299001000","slog_299001000","Chara_icon/299001000","Chara_icon/299001000","2021/12/01 7:00:00",True,"1" +299001010,999,"《もちもちお年賀》テリア",5,3,1600,20000,100,1,0,0,0,"s299001010",,1,100,2,95,2,90,3,85,3,80,3,70,1,2,"ドロップ数","{0}個","skill_3_2line_moji86","un_2line_moji86",,"ディア・テリア","ディア・〇〇〇〇テリア","グリードを1体召喚。
覚醒でスキルポーションの
ドロップ数が増加。","グリードを召喚","βeater's cafeにも
お正月が到来!もちもち伸び~る
お雑煮片手に、本年もよろしく
お願いいたします!","slog_299001010","slog_299001010","Chara_icon/299001010","Chara_icon/299001010","2022/01/01 7:00:00",True,"1" +299001020,999,"《芽吹きの季節》小春",5,3,1600,20000,100,1,0,0,0,"s299001020",,1,100,2,95,2,90,3,85,3,80,3,70,1,2,"ドロップ数","{0}個","skill_3_2line_moji86","un_2line_moji86",,"ディア・コハル","ディア・〇〇〇〇コハル","グリードを1体召喚。
覚醒でスキルポーションの
ドロップ数が増加。","グリードを召喚","春目前の今日。穏やかに笑って
迎えられたのは、隣に君がいてく
れたから。この気持ちが芽吹くの
も、もう時間の問題かも。","slog_299001020","slog_299001020","Chara_icon/299001020","Chara_icon/299001020","2022/02/01 7:00:00",True,"1" +216000090,999,"《現実の宝物》琴音",5,3,1600,20000,100,1,0,0,0,"s216000090",,1,100,2,95,2,90,3,85,3,80,3,70,1,2,"ドロップ数","{0}個","skill_3_2line_moji86","un_2line_moji86",,"ディア・フィリア","ディア・〇〇〇〇フィリア","グリードを1体召喚。
覚醒でスキルポーションの
ドロップ数が増加。","グリードを召喚","君がくれた宝物は、ずっと心の
真ん中にある。現実世界で過ごす
特別な今日を、君と共に。一緒な
ら、宝物ももっと見つかるから。","slog_216000090","slog_216000090","Chara_icon/216000090","Chara_icon/216000090","2022/03/01 7:00:00",True,"1" +299001030,999,"《いつも通りの日々》雪嗣",5,3,1600,20000,100,1,0,0,0,"s299001030",,1,100,2,95,2,90,3,85,3,80,3,70,1,2,"ドロップ数","{0}個","skill_3_2line_moji86","un_2line_moji86",,"ディア・イツキ","ディア・〇〇〇〇イツキ","グリードを1体召喚。
覚醒でスキルポーションの
ドロップ数が増加。","グリードを召喚","どこか味気ないのは、隣に君がい
ないからだろうか。いつも通りの
日常の最中。特別な日に、特別な
存在である君を想って。","slog_299001030","slog_299001030","Chara_icon/299001030","Chara_icon/299001030","2022/03/30 7:00:00",True,"1" +299001040,999,"《お仕事の時間》翠子",5,3,1600,20000,100,1,0,0,0,"s299001040",,1,100,2,95,2,90,3,85,3,80,3,70,1,2,"ドロップ数","{0}個","skill_3_2line_moji86","un_2line_moji86",,"ディア・ツェリスカ","ディア・〇〇〇〇ツェリスカ","グリードを1体召喚。
覚醒でスキルポーションの
ドロップ数が増加。","グリードを召喚","特別な今日だからこそ、普段通り
仕事に向かう。誇りある大事な仕
事だから。これが終わったら、皆
でパーッと銃をぶっ放そう!","slog_299001040","slog_299001040","Chara_icon/299001040","Chara_icon/299001040","2022/05/01 7:00:00",True,"1" +204000270,999,"《極暑の涼銃》シノン",5,3,1600,20000,100,1,0,0,0,"s204000270",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スプラッシュ・バレット","スプラッシュ・〇バレット","一定時間、前方にレーザー状の強力な水属性攻撃を照射し敵にダメージを与える。覚醒で攻撃力が上昇。","一定時間、レーザー状の強力な水属性攻撃を前方に照射","愛銃が水鉄砲に大変身?!…とい
うわけでなく海辺のマナーを守っ
て込める弾丸は海水に。武器が変
わろうと、腕前は変わらない。","slog_204000270","slog_204000270","Chara_icon/204000270","Chara_icon/204000270","2021/07/27 7:00:00",True,"1" +201000170,999,"《大波の黒弾》キリト",4,3,800,15000,100,1,0,0,0,"s201000170",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スプラッシュ・リロード","スプラッシュ・〇リロード","一定時間、前方に水属性の弾を連射して敵にダメージを与える。覚醒で攻撃力が上昇。","一定時間、前方に水属性の弾を連射","銃と剣のプレイスタイルから一転
銃のみで戦うと決めたよう。引き
金を引かれる前に、素早く距離を
つめるのは彼しか出来ない芸当。","slog_201000170","slog_201000170","Chara_icon/201000170","Chara_icon/201000170","2021/07/27 7:00:00",True,"1" +203000270,999,"《嬉戯の煌花》リーファ",4,3,800,15000,100,1,0,0,0,"s203000270",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スプラッシュ・ショット","スプラッシュ・〇ショット","一定時間、前方に水属性の弾を放射状に連射して敵にダメージを与える。覚醒で攻撃力が上昇。","一定時間、前方に水属性の弾を放射状に連射","剣道で鍛えた動体視力は伊達じゃ
ない。砂浜のガンナーとして妖精
の実力を見せる時。いざとなれば
間合いをつめて戦うそう。","slog_203000270","slog_203000270","Chara_icon/203000270","Chara_icon/203000270","2021/07/27 7:00:00",True,"1" +209000240,999,"《炎陽の閃水》ユウキ",4,3,800,15000,100,1,0,0,0,"s209000240",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スプラッシュ・ストライカー","スプラッシュ・〇ストライカー","一定時間、前方にレーザー状の水属性攻撃を照射し敵にダメージを与える。覚醒で攻撃力が上昇。","一定時間、レーザー状の水属性攻撃を前方に照射","彼女の編み出した11連撃が水鉄
砲に適用され、11連射に?!
生まれ変わった愛剣と辻デュエル
を挑んで勝利しよう。","slog_209000240","slog_209000240","Chara_icon/209000240","Chara_icon/209000240","2021/07/27 7:00:00",True,"1" +206000230,999,"《キャンディポップ》シリカ",5,2,1600,20000,100,1,0,0,0,"s206000230",,10,120,11,116,12,112,13,108,14,104,15,100,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIL_SUP_024","レモネード・サマー","レモネード・〇〇サマー","自パーティのSTRを700%上昇させる。覚醒で効果時間が延長。","自パーティのSTR上昇","アイスをかじってひと休み。たく
さんのフレーバーから檸檬を選ぶ
と、甘くてすっぱい夏の味が口の
中に広がっていった。","slog_206000230","slog_206000230","Chara_icon/206000230","Chara_icon/206000230","2021/08/03 7:00:00",True,"1" +204000280,999,"《オーシャンケットシー》シノン",4,2,800,15000,100,1,0,0,0,"s204000280",,60,120,65,115,70,110,75,105,78,102,80,100,10,20,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIN_SUP_024","スウェイト・テール","スウェイト・〇〇テール","Mobに与えるダメージを100%上昇させ、自パーティの移動速度を上昇させる。覚醒で効果時間が延長。","Mobキラー+移動速度上昇","砂浜で皆と追いかけっこ。銃や弓
よりずっと単純だけど、大好きな
仲間たちとする遊びはなんでも
楽しくて揺れる尻尾が隠せない。","slog_204000280","slog_204000280","Chara_icon/204000280","Chara_icon/204000280","2021/08/03 7:00:00",True,"1" +211000100,999,"《サマーサンシャイン》アリス",4,2,800,15000,100,1,0,0,0,"s211000100",,20,100,22,97,24,94,26,91,28,88,30,85,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_ALI_SUP_024","ブリム・オブ・ハット","ブリム・オブ・〇〇ハット","自パーティに敵の注目を集め、リーグポイント獲得量を30%上昇させる。覚醒で効果時間が延長。","自パーティに敵の注目を集める+獲得リーグポイント上昇","パラソルの下、賑やかな仲間を眺
めながら南国のジュースに口を付
ける。火照る頬がバレないように
麦わら帽子を深く被った。","slog_211000100","slog_211000100","Chara_icon/211000100","Chara_icon/211000100","2021/08/03 7:00:00",True,"1" +290000140,999,"《サマープリティ》ユイ",4,2,800,15000,100,1,0,0,0,"s290000140",,10,40,12,38,14,36,16,34,18,32,20,30,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_YUI_SUP_024","スウィート・ビーチ","スウィート・〇〇ビーチ","自パーティのINTを150%上昇させ、ラストアタックボーナスを35%増加させる。覚醒で効果時間が延長。","INT上昇+ラストアタックで得られるボーナスポイント量上昇","可愛らしいフリルとリボンが彼女
の愛らしさを引き立てる。もう少
し休憩したら、今度は向こうの浜
辺に行こう。","slog_290000140","slog_290000140","Chara_icon/290000140","Chara_icon/290000140","2021/08/03 7:00:00",True,"1" +216000100,999,"《夏夜の彩り》フィリア",5,2,1600,20000,100,1,0,0,0,"s216000100","s216000100_passive",10,65,11,62,12,59,13,56,14,53,15,50,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"モーニング・ナイト","モーニング・〇〇ナイト","自パーティのINTが300%上昇。覚醒で効果時間が延長。【パッシブ】ラストアタック毎にボーナス増加。","自パーティのINT上昇","夜に咲く大輪の朝顔と花火たちが
あまりにも華やかだから、見失い
そうになる。大切な宝物は既に手
の中でそっと咲いているのだ。","slog_216000100","slog_216000100","Chara_icon/216000100","Chara_icon/216000100","2021/08/24 7:00:00",True,"1" +202000330,999,"《月下の憩い》アスナ",4,2,800,15000,100,1,0,0,0,"s202000330",,15,100,16,95,17,90,18,85,19,80,20,75,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_ASU_SUP_025","ノクス・チェリー","ノクス・チェリー","自パーティのSTRとINTを
200%上昇させる。覚醒で効果時間が延長。","自パーティのSTR・INT上昇","喧騒を避けて高台へ。先ほどまで
巡っていた屋台は遠く、静かな境
内には二人の声がよく通る。囁き
あって花火の輪郭をなぞった夏。","slog_202000330","slog_202000330","Chara_icon/202000330","Chara_icon/202000330","2021/08/24 7:00:00",True,"1" +204000290,999,"《納涼の弓姫》シノン",4,2,800,15000,100,1,0,0,0,"s204000290",,10,60,12,58,14,56,16,54,18,52,20,50,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86","CH_SIN_SUP_025","バタフライ・リボン","バタフライ・〇〇リボン","自パーティのSTRを150%上昇させ、ファーストアタックボーナスを35%増加させる。覚醒で効果時間が延長。","STR上昇+ファーストアタックで得られるボーナスポイント量上昇","妖精たちの間を縫って、もっと、
もっと前の席へ。逸る気持ちと足
取りを見失わないよう、揺れる帯
の蝶々を見つめた。","slog_204000290","slog_204000290","Chara_icon/204000290","Chara_icon/204000290","2021/08/24 7:00:00",True,"1" +209000250,999,"《ひと夏の思い出》ユウキ",4,2,800,15000,100,1,0,0,0,"s209000250",,15,50,17,47,19,44,21,41,23,38,25,35,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ピオニー・スパークル","ピオニー・〇〇〇スパークル","自パーティのINTを150%上昇させ、ラストアタックボーナスを30%増加させる。覚醒で効果時間が延長。","INT上昇+ラストストアタックで得られるボーナスポイント量上昇","打ち上げ花火の大きな音が手元の
牡丹を小さく揺らす。いつまでも
落ちないように、心臓の音を花火
に紛れさせた。","slog_209000250","slog_209000250","Chara_icon/209000250","Chara_icon/209000250","2021/08/24 7:00:00",True,"1" +202000340,999,"《スイカ・サースト》アスナ",5,3,1600,20000,100,1,0,0,0,"s202000340",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スプリット・オブ・サースト","スプリット・オブ・サースト","一定時間、前方に突属性の強力な弾を連射して敵にダメージを与える。覚醒で攻撃力が上昇。","一定時間、前方に突属性の強力な弾を連射","スイカ割りならぬスイカ刺し?!
美しい剣技で中心を捉えた瞬間、
命中を喜ぶ笑顔が眩しい。それに
しても、どうやって食べよう?","slog_202000340","slog_202000340","Chara_icon/202000340","Chara_icon/202000340","2021/07/27 7:00:00",True,"1" +205000190,999,"《スイカ・ストライク》リズベット",5,3,1600,20000,100,1,0,0,0,"s205000190",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スプリット・オブ・ストライク","スプリット・オブ・ストライク","一定時間、前方に打属性の強力な弾を連射して敵にダメージを与える。覚醒で攻撃力が上昇。","一定時間、前方に打属性の強力な弾を連射","自慢のメイスを振りかざし、まっ
すぐスイカに振り落とす。
大きいスイカは皆で、小さなスイ
カはピナ用に取り分けよう。","slog_205000190","slog_205000190","Chara_icon/205000190","Chara_icon/205000190","2021/07/27 7:00:00",True,"1" +208000040,999,"《不可避の魔球》エギル",5,3,1600,20000,100,1,0,0,0,"s208000040",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ソーサリー・スフィア","ソーサリー・〇〇スフィア","ビーチボールを飛ばして周囲の敵に強力なダメージを与える。飛ばすボールは段々大きくなる。覚醒で攻撃力が上昇。","ビーチボールによる強力な範囲攻撃","彼が持つとボールがなんだか小さ
く見える。鍛えられた大きな体の
後ろに、構えられた斧が光るたび
胸が高鳴るのは夏のせい…?","slog_208000040","slog_208000040","Chara_icon/208000040","Chara_icon/208000040","2021/07/27 7:00:00",True,"1" +211000110,999,"《スイカ・セーバー》アリス",5,3,1600,20000,100,1,0,0,0,"s211000110",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スプリット・オブ・セーバー","スプリット・オブ・セーバー","一定時間、前方に斬属性の強力な弾を連射して敵にダメージを与える。覚醒で攻撃力が上昇。","一定時間、前方に斬属性の強力な弾を連射","まるで包丁で切り分けたような、
滑らかな断面。綺麗に等分された
スイカは、平等に皆のお腹の中へ
吸い込まれていった。","slog_211000110","slog_211000110","Chara_icon/211000110","Chara_icon/211000110","2021/07/27 7:00:00",True,"1" +220000070,999,"《空砲に駆けて》サチ",5,2,1600,20000,100,1,0,0,0,"s220000070",,10,65,11,61,12,57,13,54,14,52,15,50,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ファイア・サルート","ファイア・〇〇〇サルート","自パーティのSTRを210%上昇させる。覚醒で効果時間が延長。【キリトのみ効果が2倍】","【効果上昇・キリト】STR上昇","射的に輪投げ、金魚すくい…。夢
中になっていたら、いつの間にか
花火大会を告げる空砲が。全て打
ちあがる前に彼女の手を取った。","slog_220000070","slog_220000070","Chara_icon/220000070","Chara_icon/220000070","2021/07/27 7:00:00",True,"1" +203000280,999,"《湖上の大輪》リーファ",5,2,1600,20000,100,1,0,0,0,"s203000280",,60,140,65,136,70,132,75,128,80,124,85,120,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ラクス・ブロッサム","ラクス・〇〇〇〇ブロッサム","ファーストアタックとラストアタックで得られるボーナスポイントが25%増加する。覚醒で効果時間が延長。","ファースト&ラストアタックのボーナスポイント量上昇","湖面に映る仕掛け花火たちの間か
ら高く高く打ち上げられていく。
桟橋に手をかけて身を乗り出せば
空いっぱいに光が広がった。","slog_203000280","slog_203000280","Chara_icon/203000280","Chara_icon/203000280","2021/07/27 7:00:00",True,"1" +202000350,999,"《海中散策》アスナ",5,1,1600,20000,100,1,0,0,0,"s202000350",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ウォークイン・マリーン","ウォークイン・〇マリーン","戦闘不能状態のメンバーを2人復帰させ、15秒間獲得リーグポイントを20%増加させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+獲得リーグポイント上昇","色とりどりの魚たちを辿っていた
ら、随分と遠くまで来ていた。
もしかしたら、珊瑚が連なる彼ら
の家まで招待してくれたのかも。","slog_202000350","slog_202000350","Chara_icon/202000350","Chara_icon/202000350","2021/07/27 7:00:00",True,"1" +205000200,999,"《海上遊歩》リズベット",5,1,1600,20000,100,1,0,0,0,"s205000200",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ウォークオン・マリーン","ウォークオン・〇マリーン","戦闘不能状態のメンバーを2人復帰させ、10秒間自パーティの移動速度を上昇させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+移動速度上昇","波と潮風が自由気ままに彼女を揺
らす。元気いっぱいな皆のムード
メーカーも、今日はゆっくりと海
水浴を楽しんでいるようだ。","slog_205000200","slog_205000200","Chara_icon/205000200","Chara_icon/205000200","2021/07/27 7:00:00",True,"1" +299001050,999,"《海飛沫ガード》ロニエ",5,1,1600,20000,100,1,0,0,0,"s299001050",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ディフェンス・スプリンクル","ディフェンス・〇スプリンクル","戦闘不能状態のメンバーを2人復帰させ、15秒間自パーティのINTを140%上昇させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+自パーティのINT上昇","ちょっとしたじゃれ合いが、いつ
の間にか水の掛け合いに発展。
水越しにちらりと見える親友のい
たずらっぽい笑顔が眩しくて。","slog_299001050","slog_299001050","Chara_icon/299001050","Chara_icon/299001050","2021/07/27 7:00:00",True,"1" +299001060,999,"《海飛沫アタック》ティーゼ",5,1,1600,20000,100,1,0,0,0,"s299001060",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"オフェンス・スプリンクル","オフェンス・〇〇スプリンクル","戦闘不能状態のメンバーを2人復帰させ、15秒間自パーティのSTRを100%上昇させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+自パーティのSTR上昇","先に仕掛けたのはどちらだったか
既にお互いの水着はびしょ濡れ。
親友に放った飛沫が太陽に反射し
て今日の思い出のように輝いた。","slog_299001060","slog_299001060","Chara_icon/299001060","Chara_icon/299001060","2021/07/27 7:00:00",True,"1" +201000180,999,"《ジェット・ヴォルフ》キリト",5,2,1600,20000,100,1,0,0,0,"s201000180","s201000180_passive",30,200,33,196,36,192,39,188,42,184,45,180,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ウルフ・ラン","ウルフ・ラン","自パーティの移動速度を上昇させる。覚醒で効果時間が延長。【パッシブ】ラストアタックを重ねる毎にボーナスが増加。","移動速度上昇","トリック・オア・トリート!
闇夜に紛れて現れるという一匹の
黒狼。きらりと悪戯っぽく光る大
きな瞳と目が合った。","slog_201000180","slog_201000180","Chara_icon/201000180","Chara_icon/201000180","2021/10/05 7:00:00",True,"1" +204000300,999,"《弓猫の魔法》シノン",4,3,800,15000,100,1,0,0,0,"s204000300",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ウィッチ・シューティング","ウィッチ・〇〇〇シューティング","一定時間、前方に矢を連射して敵にダメージと魅了を与える。覚醒で攻撃力が上昇。","一定時間、前方に魅了効果のある矢を連射","トリック・オア・トリート!
お菓子を探している間にカウント
ダウンが始まる。楽しそうな声色
と共に、悪戯が近づいてくる。","slog_204000300","slog_204000300","Chara_icon/204000300","Chara_icon/204000300","2021/10/05 7:00:00",True,"1" +209000260,999,"《トリックキャット》ユウキ",4,3,800,15000,100,1,0,0,0,"s209000260",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"キャット・スタンピード","キャット・〇〇〇スタンピード","一定時間、前方に斬属性の弾を連射して敵にダメージを与える。覚醒で攻撃力が上昇。","一定時間、前方に斬属性の弾を連射","トリック・オア・トリート!
今日のために用意した甘いお菓子
は彼女の呪文で消えていく。お気
に召したものはどれだろう?","slog_209000260","slog_209000260","Chara_icon/209000260","Chara_icon/209000260","2021/10/05 7:00:00",True,"1" +216000110,999,"《キャットマジック》フィリア",4,3,800,15000,100,1,0,0,0,"s216000110",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"パンプキン・カーニバル","パンプキン・〇〇カーニバル","無数のカボチャを降らせて打属性の広範囲攻撃を行い、敵にダメージを与える。
覚醒で攻撃力が上昇。","打属性の広範囲攻撃","トリック・オア・トリート!
お菓子はいつの間にか彼女の手元
に!魔法か宝探しの技術なのか、
それはハロウィンの秘密にして。","slog_216000110","slog_216000110","Chara_icon/216000110","Chara_icon/216000110","2021/10/05 7:00:00",True,"1" +203000290,999,"《黒煌の剣影》リーファ",5,2,1600,20000,100,1,0,0,0,"s203000290",,30,200,33,193,36,186,39,179,42,172,45,165,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"チャーミング・ファッション","チャーミング・〇ファッション","周囲のMobに魅了を付与する。さらに、リーグポイントの獲得量を40%増加させる。覚醒で効果時間が延長。","周囲のMobを魅了+獲得リーグポイント上昇","白い肌に黒いドレスがよく映え
る。裾を翻しながら、可憐に戦う
様を見てあるものは死神を思い、
あるものは戦乙女を見出した。","slog_203000290","slog_203000290","Chara_icon/203000290","Chara_icon/203000290","2021/10/26 7:00:00",True,"1" +205000210,999,"《漆黒の桃華》リズベット",4,2,800,15000,100,1,0,0,0,"s205000210",,20,100,22,97,24,94,26,91,28,88,30,85,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"プリティ・ファッション","プリティ・〇〇〇ファッション","周囲のMobに魅了を付与する。さらに、ファーストアタックボーナスを50%増加させる。覚醒で効果時間が延長。","周囲のMobを魅了+ファーストアタックで得られるボーナスポイント量上昇","大人になり切れない少女のあどけ
なさを隠すように桃色の薔薇と黒
ドレスが彼女を包む。すらりと伸
びる足から慌てて目を逸らした。","slog_205000210","slog_205000210","Chara_icon/205000210","Chara_icon/205000210","2021/10/26 7:00:00",True,"1" +215000110,999,"《ゴシックビウィッチ》ストレア",4,2,800,15000,100,1,0,0,0,"s215000110",,20,100,22,97,24,94,26,91,28,88,30,85,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"エレガント・ファッション","エレガント・〇〇ファッション","周囲のMobに魅了を付与する。さらに、ラストアタックボーナスを60%増加させる。覚醒で効果時間が延長。","周囲のMobを魅了+ラストアタックで得られるボーナスポイント量上昇","フリルとリボンの甘さすら艶やか
な色気に変えてしまう。日傘の下
の彼女を知りたくて、気が付くと
傘の柄に手をかけた。","slog_215000110","slog_215000110","Chara_icon/215000110","Chara_icon/215000110","2021/10/26 7:00:00",True,"1" +290000150,999,"《可憐な小華》ユイ",4,2,800,15000,100,1,0,0,0,"s290000150",,20,100,22,97,24,94,26,91,28,88,30,85,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"キュート・ファッション","キュート・〇〇〇ファッション","周囲のMobに魅了を付与する。さらに、リーグポイントの獲得量を30%増加させる。覚醒で効果時間が延長。","周囲のMobを魅了+獲得リーグポイント上昇","白色と桃色のフリルが重なる姿は
まるでイチゴのパフェのよう。
帽子が飛ばされないように、大好
きな両親を振り返った。","slog_290000150","slog_290000150","Chara_icon/290000150","Chara_icon/290000150","2021/10/26 7:00:00",True,"1" +202000360,999,"《聖夜の純愛》アスナ",5,3,1600,20000,100,1,0,0,0,"s202000360",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"プレゼント・アバランチ","プレゼント・〇〇アバランチ","大量のプレゼントを前方に飛ばす強力な遠距離攻撃。覚醒で攻撃力が上昇。","プレゼントによる強力な遠距離攻撃","大切なあの人に渡すプレゼントは
素敵なラッピングで。自分のこと
も可愛い洋服で飾り付けたら、あ
とは彼を待つのみ。","slog_202000360","slog_202000360","Chara_icon/202000360","Chara_icon/202000360","2021/12/07 7:00:00",True,"1" +204000310,999,"《彩氷の福音》シノン",4,2,800,15000,100,1,0,0,0,"s204000310",,44,140,46,136,48,134,50,132,51,130,52,128,10,20,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ジングル・ギフト","ジングル・〇〇〇ギフト","ボスに与えるダメージを100%上昇させ、リーグポイントの獲得量も15%増加させる。覚醒で効果時間が延長。","ボスキラー+獲得リーグポイント上昇","いつもはあなたに恋するただの女
の子。けれど、今夜はあなたに喜
んで欲しいから、サンタになって
プレゼントを届けよう。","slog_204000310","slog_204000310","Chara_icon/204000310","Chara_icon/204000310","2021/12/07 7:00:00",True,"1" +209000270,999,"《冬宴の楽しみ》ユウキ",4,2,800,15000,100,1,0,0,0,"s209000270",,44,140,46,136,48,134,50,132,51,130,52,128,10,20,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ジングル・プレゼント","ジングル・〇〇〇プレゼント","自パーティのSTRを75%上昇させ、リーグポイントの獲得量も15%増加させる。覚醒で効果時間が延長。","STR上昇+獲得リーグポイント上昇","ツリーの下で待ち合わせ。来るま
で待とうと思ったけれど、大切な
人に、いの一番に渡したくて。姿
を見つけて駆けだした。","slog_209000270","slog_209000270","Chara_icon/209000270","Chara_icon/209000270","2021/12/07 7:00:00",True,"1" +216000120,999,"《魅惑の甘味》フィリア",4,2,800,15000,100,1,0,0,0,"s216000120",,44,140,46,136,48,134,50,132,51,130,52,128,10,20,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ジングル・スウィート","ジングル・〇〇〇スウィート","Mobに与えるダメージを100%上昇させ、リーグポイントの獲得量も15%増加させる。覚醒で効果時間が延長。","Mobキラー+獲得リーグポイント上昇","あなたと過ごすクリスマスは特別
だから、ケーキも同じくらい特別
にしたい。抑えられない気持ちの
分だけ段を増やした。","slog_216000120","slog_216000120","Chara_icon/216000120","Chara_icon/216000120","2021/12/07 7:00:00",True,"1" +220000080,999,"《星空の涙歌》サチ",5,3,1600,20000,100,1,0,0,0,"s220000080",,90,250,99,240,108,230,114,220,120,215,123,210,9,18,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"メモリー・オブ・ティアドロップ","メモリー・オブ・ティアドロップ","攻撃を受けるまで、一定時間毎に
リーグポイントを獲得する状態に
なる。
覚醒で効果時間が延長。","敵の攻撃を受けるまでリーグポイント自動獲得状態","最期に伝えたかった言葉は、頬を
伝う涙で掻き消されてしまった。
けれど、その気持ちが優しい彼に
届く日はそう遠くはないはずだ。","slog_220000080","slog_220000080","Chara_icon/220000080","Chara_icon/220000080","2021/09/28 7:00:00",True,"1" +202000370,999,"《ひとときの満悦》アスナ",4,2,800,15000,100,1,0,0,0,"s202000370",,50,180,55,172,60,168,65,164,70,160,75,156,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"メモリー・オブ・クリーム","メモリー・オブ・クリーム","自パーティのINTを75%上昇し、リーグポイントの獲得量も20%増加させる。
覚醒で効果時間が延長。","INT上昇+獲得リーグポイント上昇","目に映るもの触れるもの、周りに
本当のものは一つもないと思って
いた。それなのに、口にした味は
本当だと思えて…。","slog_202000370","slog_202000370","Chara_icon/202000370","Chara_icon/202000370","2021/09/28 7:00:00",True,"1" +205000220,999,"《名工の原石》リズベット",4,2,800,15000,100,1,0,0,0,"s205000220",,55,190,60,182,65,178,70,174,75,170,80,166,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"メモリー・オブ・フォーリング","メモリー・オブ・フォーリング","自パーティのINTを75%上昇し、リーグポイントの獲得量も20%増加させる。
覚醒で効果時間が延長。","INT上昇+獲得リーグポイント上昇","あなたと結んだ掌が、暖かすぎる
ものだから、きっとこれが恋だと
信じたくて。二人で落ちていけた
らと願った。","slog_205000220","slog_205000220","Chara_icon/205000220","Chara_icon/205000220","2021/09/28 7:00:00",True,"1" +206000240,999,"《絆を求める瞳》シリカ",4,2,800,15000,100,1,0,0,0,"s206000240",,45,170,50,162,55,158,60,154,65,150,70,146,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"メモリー・オブ・フラワー","メモリー・オブ・フラワー","自パーティのINTを75%上昇し、リーグポイントの獲得量も20%増加させる。
覚醒で効果時間が延長。","INT上昇+獲得リーグポイント上昇","大切な家族を失って目の前が真っ
暗になったとき、その闇に溶け込
むような優しさで彼は現れた。
戻ってきたら彼の話をしよう。","slog_206000240","slog_206000240","Chara_icon/206000240","Chara_icon/206000240","2021/09/28 7:00:00",True,"1" +298000130,999,"《兎の歓待》リズベット&シリカ",5,3,1600,20000,100,1,0,0,0,"s298000130",,2,220,2,212,3,204,3,196,4,188,4,180,1,2,"ドロップ数","{0}個","skill_3_2line_moji86","un_2line_moji86",,"ギャンブル・タイム","ギャンブル・〇〇タイム","全パーティのそばにランダムで敵Mobのミミックかグリードを4体召喚する。覚醒でスキルポーションのドロップ数が増加。","全パーティの近くにランダムで敵Mob【ミミック】かグリードを召喚","商売繁盛に欠かせないものは美味
しい肉まんと、それから可愛い看
板娘!ライバル店に負けないよう
バニー姿でおもてなししよう。","slog_298000130","slog_298000130","Chara_icon/298000130","Chara_icon/298000130","2021/09/28 7:00:00",True,"1" +215000120,999,"《博打ごっこ》ストレア",5,3,1600,20000,100,1,0,0,0,"s215000120",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"サイクロン・ディール","サイクロン・〇〇ディール","一定時間、周囲に斬属性のトランプを連射して敵にダメージを与える。覚醒で攻撃力が上昇。","一定時間、周囲に斬属性のトランプを発射","挑戦者のチップ総どりを目指し
て、ディーラーを体験することに
した彼女。大胆な制服を着こなし
て、いざ勝負!","slog_215000120","slog_215000120","Chara_icon/215000120","Chara_icon/215000120","2021/09/28 7:00:00",True,"1" +202000380,999,"《深まる夜》アスナ",5,1,1600,20000,100,1,0,0,0,"s202000380",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・リリーフロック","スリープウィズ・リリーフロック","戦闘不能状態のメンバーを1人復帰させ、15秒間獲得リーグポイントを30%増加させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー1人復帰+獲得リーグポイント上昇","昔のこと今日のこと、君のこと私
のこと…。夢を見る前に話したい
ことが尽きなくて、瞼を閉じるの
がこんなにも難しい。","slog_202000380","slog_202000380","Chara_icon/202000380","Chara_icon/202000380","2021/11/02 7:00:00",True,"1" +203000300,999,"《心弛の寝息》リーファ",5,1,1600,20000,100,1,0,0,0,"s203000300",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・シルフィード","スリープウィズ・シルフィード","戦闘不能状態のメンバーを1人復帰させ、15秒間自パーティの移動速度を上昇させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー1人復帰+移動速度上昇","一つ屋根の下、それは昔と同じだ
けれど、共に寝るには理由が必要
になってしまった。この世界だけ
でいいから、兄の隣で眠りたい。","slog_203000300","slog_203000300","Chara_icon/203000300","Chara_icon/203000300","2021/09/28 7:00:00",True,"1" +204000320,999,"《安堵の就眠》シノン",5,1,1600,20000,100,1,0,0,0,"s204000320",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・スナイプ","スリープウィズ・スナイプ","戦闘不能状態のメンバーを1人復帰させ、15秒間ラストアタックボーナスを50%増加させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー1人復帰+ラストアタックで得られるボーナスポイント量上昇","一人暮らしの彼女にとって、誰か
と共に寝ることは珍しくて暖かい
体験だった。冷たいベッドで寝る
よりも、よい夢見になりそうだ。","slog_204000320","slog_204000320","Chara_icon/204000320","Chara_icon/204000320","2021/09/28 7:00:00",True,"1" +205000230,999,"《消えゆく憂心》リズベット",5,1,1600,20000,100,1,0,0,0,"s205000230",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・スミス","スリープウィズ・スミス","戦闘不能状態のメンバーを1人復帰させ、45秒間自パーティがよろけ・ダウン無効状態になる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー1人復帰+よろけ・ダウン無効","彼と共に体を横にすると、いつの
間にか小さな不安は消えていく。
何があっても揺るがない彼が夢に
現れたら、気持ちを伝えよう。","slog_205000230","slog_205000230","Chara_icon/205000230","Chara_icon/205000230","2021/11/02 7:00:00",True,"1" +206000250,999,"《抱擁の慕情》シリカ",5,1,1600,20000,100,1,0,0,0,"s206000250",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・テイマー","スリープウィズ・テイマー","戦闘不能状態のメンバーを1人復帰させ、15秒間ファーストアタックボーナスを40%増加。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー1人復帰+ファーストアタックで得られるボーナスポイント量上昇","あの日も宿を共にしたけれど、今
の方が心の距離も近づいた。大き
くなった気持ちに釣り合うくらい
素敵なレディになれますように。","slog_206000250","slog_206000250","Chara_icon/206000250","Chara_icon/206000250","2021/11/02 7:00:00",True,"1" +210000030,999,"《たまゆらの逢瀬》アルゴ",5,1,1600,20000,100,1,0,0,0,"s210000030",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ラット","スリープウィズ・ラット","戦闘不能状態のメンバーを2人復帰させ、20秒間敵に感知されなくなる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+ハイディング","情報屋として動く彼女が取れる時
間は、どうしたって限られてしま
う。多くない触れ合いだから、
せめて、手を握った。","slog_210000030","slog_210000030","Chara_icon/210000030","Chara_icon/210000030","2021/11/02 7:00:00",True,"1" +217000080,999,"《ご馳走ドリーム》セブン",5,1,1600,20000,100,1,0,0,0,"s217000080",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ジーニアス","スリープウィズ・ジーニアス","戦闘不能状態のメンバーを2人復帰させ、15秒間周囲の敵のINTを大幅に低下させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+周囲の敵のINTを低下","素敵な女性になるためにVRでの
食事は我慢中。でも、夢の中なら
いくら食べても大丈夫。…やけに
柔らかい食感だったけど。","slog_217000080","slog_217000080","Chara_icon/217000080","Chara_icon/217000080","2021/09/28 7:00:00",True,"1" +218000090,999,"《胸の旋律》レイン",5,1,1600,20000,100,1,0,0,0,"s218000090",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・レインボー","スリープウィズ・レインボー","戦闘不能状態のメンバーを2人復帰させ、20秒間攻撃時に50%の確率で追加攻撃を発生させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+追加攻撃","恋愛をテーマにした作詞のために
恋人みたいに触れ合ってみたけれ
ど、訳のわからない気持ちを言葉
にするのはまだ恥ずかしくて…。","slog_218000090","slog_218000090","Chara_icon/218000090","Chara_icon/218000090","2021/09/28 7:00:00",True,"1" +299001070,999,"《和みの理趣》プレミア",5,1,1600,20000,100,1,0,0,0,"s299001070",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ノーデータ","スリープウィズ・ノーデータ","戦闘不能状態のメンバーを2人復帰させ、45秒間耐久値が1%未満には減らなくなる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+耐久値が1%未満にならなくなる","知りたいことは多いから、あなた
から教えてほしくなる。胸の中へ
飛び込んだ理由が分からなくても
それでいいと言ってくれるから。","slog_299001070","slog_299001070","Chara_icon/299001070","Chara_icon/299001070","2021/09/28 7:00:00",True,"1" +299001080,999,"《慥かな腕枕》ティア",5,1,1600,20000,100,1,0,0,0,"s299001080",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・プレイヤー","スリープウィズ・プレイヤー","戦闘不能状態のメンバーを2人復帰させ、15秒間自パーティがダメージを受けなくなる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+ダメージを受けなくなる","ふかふかの枕も、隣に誰かがいる
のも、何だか少し落ち着かない。
けれど、あなたがいるのは不思議
と嫌ではなくて、むしろ…。","slog_299001080","slog_299001080","Chara_icon/299001080","Chara_icon/299001080","2021/09/28 7:00:00",True,"1" +299001090,999,"《溶融の招》キズメル",5,1,1600,20000,100,1,0,0,0,"s299001090",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ダークエルフ","スリープウィズ・ダークエルフ","戦闘不能状態のメンバーを2人復帰させ、10秒間スキルEXPの獲得量を50%増加させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+スキルEXPの獲得量上昇","人の彼に優しくできるのは、彼か
ら貰った優しさを返しているだけ
のこと。だから不安があるのなら
遠慮なく溶かしてあげたいのだ。
","slog_299001090","slog_299001090","Chara_icon/299001090","Chara_icon/299001090","2021/11/02 7:00:00",True,"1" +220000090,999,"《泡沫の安臥》サチ",5,1,1600,20000,100,1,0,0,0,"s220000090",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・メモリー","スリープウィズ・メモリー","戦闘不能状態のメンバーを2人復帰させ、15秒間スキルポーションの位置をミニマップに表示。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+スキルポーションサーチ","不安で仕方のない日々を少しでも
乗り越えられたのは彼が隣にいた
から。前とは違う彼の周りを見て
繋いだ手の中に願いを隠した。","slog_220000090","slog_220000090","Chara_icon/220000090","Chara_icon/220000090","2021/11/02 7:00:00",True,"1" +299001100,999,"《打ち明ける閨》エイジ",5,1,1600,20000,100,1,0,0,0,"s299001100",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ノーチラス","スリープウィズ・ノーチラス","戦闘不能状態のメンバーを2人復帰させ、15秒間周囲の敵のSTRを大幅に低下させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+周囲の敵のSTRを低下","フルダイブの世界で染みついた恐
怖は中々抜けないけれど、自分の
気持ちを吐露していれば、いつか
前向きになれる予感がして。
","slog_299001100","slog_299001100","Chara_icon/299001100","Chara_icon/299001100","2021/11/02 7:00:00",True,"1" +299001110,999,"《浮きたつ真意》ユナ",5,1,1600,20000,100,1,0,0,0,"s299001110",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・バード","スリープウィズ・バード","戦闘不能状態のメンバーを2人復帰させ、20秒間自パーティのSTR・INTを60%上昇。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+自パーティのSTR・INT上昇","フルダイブの世界は彼女にとって
は新鮮で毎日がドキドキの連続。
あなたに付いていけば、きっと
楽しいがもっと増えていく予感。","slog_299001110","slog_299001110","Chara_icon/299001110","Chara_icon/299001110","2021/11/02 7:00:00",True,"1" +299001160,999,"《前進》プログレッシブ",5,2,1600,20000,100,1,0,0,0,"s299001160",,30,200,33,193,36,186,39,179,42,172,45,165,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"スターレス・ナイト","スターレス・〇〇ナイト","自パーティのSTR・VIT・INT
を80%上昇させ、リーグポイントの獲得量も30%増加させる。覚醒で効果時間が延長。","STR・VIT・INT上昇+獲得リーグポイント上昇","別れよりも出会いに溢れていた
あの頃、長い道のりになる始まり
の物語。デスゲームとなった世界
で彼らはどう生きるのだろう。","slog_299001160","slog_299001160","Chara_icon/299001160","Chara_icon/299001160","2021/10/30 7:00:00",False,"1" +290000160,999,"《端麗巫女》ユイ",5,3,1600,20000,100,1,0,0,0,"s290000160",,30,250,34,248,38,246,40,244,42,242,44,240,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"カグラベル・ミラクル","カグラベル・〇〇ミラクル","レコードメダルを再配置し、
リーグポイント獲得量も
50%増加。
覚醒で効果時間が延長。","メダル再配置+リーグポイント獲得量上昇","澄んだ鈴の音が、振りかかる不幸
を遠ざけようとあたりに響く。
もうシステムコマンドを操れずと
も、仮想世界の神へ呼びかけた。","slog_290000160","slog_290000160","Chara_icon/290000160","Chara_icon/290000160","2021/12/14 7:00:00",True,"1" +202000400,999,"《神域の舞踊》アスナ",4,2,800,15000,100,1,0,0,0,"s202000400",,15,90,16,88,17,86,18,84,19,82,20,80,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"オラクル・ダンス","オラクル・〇〇〇ダンス","レコードメダルとグリードの位置をミニマップに表示し、リーグポイントの獲得量を20%増加させる。覚醒で効果時間が延長。","レコードメダル&グリードサーチ発動+リーグポイントの獲得量上昇","太陽を受けて煌めく栗色の髪が、
白い装束に影を落とす。その舞は
天女の如く美しく、雲中の通り道
など閉じてしまえと願った。","slog_202000400","slog_202000400","Chara_icon/202000400","Chara_icon/202000400","2021/12/14 7:00:00",True,"1" +206000270,999,"《可憐巫女》シリカ",4,3,800,15000,100,1,0,0,0,"s206000270",,25,180,30,170,33,160,36,155,38,150,40,145,5,10,"召喚増強レベル","{0}レベル","skill_3_2line_moji86","un_2line_moji86",,"シキガミ・サーヴァント","シキガミ・〇〇〇サーヴァント","偶像系Mobを3体召喚し、戦闘支援を受ける。
覚醒で召喚Mobのレベルが
増強。","お助けMob【偶像系】を召喚","清らかで穢れのない巫に相応しい
彼女が神楽鈴を鳴らすたび、心が
惹きつけられる。
空の上の神様と、同じように。","slog_206000270","slog_206000270","Chara_icon/206000270","Chara_icon/206000270","2021/12/14 7:00:00",True,"1" +215000150,999,"《玲瓏巫女》ストレア",4,2,800,15000,100,1,0,0,0,"s215000150",,30,100,32,96,34,92,36,88,38,84,40,80,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ゴッズ・ロード","ゴッズ・〇〇〇〇ロード","自パーティがよろけ・ダウン無効状態になり、
移動速度も上昇する。
覚醒で効果時間が延長。","よろけ・ダウン無効+移動速度上昇","姉たちの鳴らす鈴の音に続いて、
大幣をリズミカルに振るう。あな
たが健やかに過ごせるよう、電脳
世界のどこかへ祈りを捧げた。","slog_215000150","slog_215000150","Chara_icon/215000150","Chara_icon/215000150","2021/12/14 7:00:00",True,"1" +209000300,999,"《鏡花水月》ユウキ",5,2,1600,20000,100,1,0,0,0,"s209000300",,5,150,6,145,7,140,8,135,9,132,10,130,1,2,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ハネツキ・ビッグチャンス","ハネツキ・〇〇〇ビッグチャンス","ラストアタックで得られるボーナスポイントが600%増加する。覚醒で効果時間が延長。","ラストアタックで得られるボーナスポイント量上昇","羽根を落としたら負けるルールは
もちろん《ALO》でも同じ。
羽子板に打ち返された渾身の一打
に自慢の翅で追いつこう。","slog_209000300","slog_209000300","Chara_icon/209000300","Chara_icon/209000300","2021/12/28 7:00:00",True,"1" +201000190,999,"《萬福衝打》キリト",4,2,800,15000,100,1,0,0,0,"s201000190",,5,130,6,128,7,126,8,124,9,122,10,120,1,2,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"モチツキ・チャンス","モチツキ・〇〇〇チャンス","ファーストアタックとラストアタックで得られるボーナスポイントが250%増加する。覚醒で効果時間が延長。","ファースト&ラストアタックのボーナスポイント量上昇","つきたてのお餅を食べたいという
娘の願いに応えるべく張り切って
杵を振りかぶる。夫婦のやる気は
満ちて、息ピッタリの餅つきだ。","slog_201000190","slog_201000190","Chara_icon/201000190","Chara_icon/201000190","2021/12/28 7:00:00",True,"1" +203000320,999,"《錦上添花》直葉",4,2,800,15000,100,1,0,0,0,"s203000320",,5,130,6,128,7,126,8,124,9,122,10,120,1,2,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ラクガン・チャンス","ラクガン・〇〇〇チャンス","ファーストアタックで得られる
ボーナスポイントが300%
増加する。
覚醒で効果時間が延長。","ファーストアタックで得られるボーナスポイント量上昇","甘酒を呑めない代わりに、碗に
盛り付けられた落雁を頬張る。
優しい甘さが癖になって、つい
つい手が止まらない。","slog_203000320","slog_203000320","Chara_icon/203000320","Chara_icon/203000320","2021/12/28 7:00:00",True,"1" +204000340,999,"《雲中白鶴》シノン",4,2,800,15000,100,1,0,0,0,"s204000340",,5,130,6,128,7,126,8,124,9,122,10,120,1,2,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ハマヤ・チャンス","ハマヤ・〇〇〇〇チャンス","ラストアタックで得られるボーナスポイントが350%増加する。覚醒で効果時間が延長。","ラストアタックで得られるボーナスポイント量上昇","射手に相応しい縁起物の破魔矢は
禍を払い好機を射止めるという。
直感を信じて心の矢をつがえれば
あなたを射止められそう。","slog_204000340","slog_204000340","Chara_icon/204000340","Chara_icon/204000340","2021/12/28 7:00:00",True,"1" +206000280,999,"《火照り身少女》シリカ",5,3,1600,20000,100,1,0,0,0,"s206000280",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ベイシン・ガーディアンズ","ベイシン・〇〇〇ガーディアンズ","一定時間周囲に留まった後、前方に飛んで行く打属性の風呂桶を呼び出す。覚醒で攻撃力が上昇。","打属性の風呂桶による強力な攻撃","身も心も温まり、お湯から上がる
と予想外の人物が?!固まってし
まった彼女に慌てて弁明するが、
どこかから桶が飛んできて…。","slog_206000280","slog_206000280","Chara_icon/206000280","Chara_icon/206000280","2022/01/18 7:00:00",True,"1" +205000250,999,"《ほっと一息》リズベット",4,1,800,15000,100,1,0,0,0,"s205000250",,30,85,35,75,40,70,45,65,50,60,55,55,10,20,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ホット・ヒート・エリア","ホット・ヒート・〇エリア","戦闘不能状態のメンバーを2人復帰させ、周囲の敵に混乱を付与。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+周囲の敵に混乱付与","鍛冶師としてハンマーを振るい、
店主として接客も怠らない。
日々の疲れを温泉で癒していると
心地よさに溶けてしまいそうだ。","slog_205000250","slog_205000250","Chara_icon/205000250","Chara_icon/205000250","2022/01/18 7:00:00",True,"1" +209000310,999,"《湯船の遊影》ユウキ",4,3,800,15000,100,1,0,0,0,"s209000310",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ショッキング・ホットスパ","ショッキング・〇ホットスパ","周囲に火属性の温泉で範囲攻撃を行い、同時に自パーティの耐久値と状態異常を回復する。覚醒で攻撃力が上昇。","火属性の範囲攻撃+耐久値と状態異常を回復","ひろ~い露天風呂に浮かれて、
思わず走り出してしまった彼女。
あなたの咎める声も聞かず、その
まま飛沫を上げて湯船にダイブ!","slog_209000310","slog_209000310","Chara_icon/209000310","Chara_icon/209000310","2022/01/18 7:00:00",True,"1" +217000100,999,"《保養の湯掛》セブン",4,2,800,15000,100,1,0,0,0,"s217000100",,50,120,54,116,58,112,62,108,66,104,70,100,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ロング・バスタイム","ロング・〇〇〇〇バスタイム","リーグポイント獲得量が
10%増加する。
覚醒で効果時間が延長。","獲得リーグポイント上昇","何事もメリハリが大切。研究に
息詰まったら温泉で気分転換を。
ロシアで育った彼女には、裸の
付き合いはまだ恥ずかしいよう。","slog_217000100","slog_217000100","Chara_icon/217000100","Chara_icon/217000100","2022/01/18 7:00:00",True,"1" +203000330,999,"《一途なラブハート》リーファ",5,2,1600,20000,100,3,0,0,0,"s203000330",,40,200,42,192,44,184,46,176,48,168,50,160,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ラブハート・メイクミラクル","ラブハート・〇〇メイクミラクル","【獲得ポイントが3位の時のみ発動可能】リーグポイント獲得量が100%増加する。
覚醒で効果時間が延長。","【発動条件・3位】獲得リーグポイント上昇","あたしの気持ちが、余すことなく
伝わりますように…。ハートに
込めた想いを味わってほしくて、
あなたの口に放り込んだ。","slog_203000330","slog_203000330","Chara_icon/203000330","Chara_icon/203000330","2022/02/08 7:00:00",True,"1" +202000410,999,"《愛のメッセージ》アスナ",4,3,800,15000,100,1,0,0,0,"s202000410",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ハート・フォートレス","ハート・〇〇〇〇フォートレス","触れた敵に魅了を付与するハートが周囲に出現。ハートは一定時間経過後に爆発し、ダメージを与える。覚醒で攻撃力が上昇。","魅了&範囲攻撃を行うハートが周囲に出現","チョコレートに込めた気持ちを
知ってほしいのはあなただけ。
リボンがほどかれたら想いを伝え
るから、受け取ってほしくて。","slog_202000410","slog_202000410","Chara_icon/202000410","Chara_icon/202000410","2022/02/08 7:00:00",True,"1" +204000350,999,"《愛情の弾丸》シノン",4,3,800,15000,100,1,0,0,0,"s204000350",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ハート・バレット","ハート・〇〇〇〇バレット","敵にダメージを与えるハートを前方に射出。着弾後、魅了を付与する爆発を起こす。覚醒で攻撃力が上昇。","前方にハート型の弾を飛ばして攻撃&広範囲に魅了を付与","早く気持ちが伝わるように、けれ
どタイミングは見極めて。今日こ
そあなたの胸を撃ち抜きたくて、
チョコレートに想いを込めた。","slog_204000350","slog_204000350","Chara_icon/204000350","Chara_icon/204000350","2022/02/08 7:00:00",True,"1" +216000150,999,"《甘い恋心》フィリア",4,2,800,15000,100,1,0,0,0,"s216000150",,16,120,18,110,20,100,22,90,24,85,25,80,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ハート・サーチャー","ハート・〇〇〇〇サーチャー","レコードメダルとグリードの位置
をミニマップに表示、自パーティ
のINTを50%上昇させる。
覚醒で効果時間が延長。","レコードメダル&グリードサーチ発動+自パーティのINT上昇","甘くとろけるチョコレートは、
言葉にできない想いのよう。何度
でも、あなたの笑顔を見たいから
アタシの気持ちをお裾分け!","slog_216000150","slog_216000150","Chara_icon/216000150","Chara_icon/216000150","2022/02/08 7:00:00",True,"1" +202000420,999,"《聖夜は白く》アスナ",5,3,1600,20000,100,1,0,0,0,"s202000420",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ジングル・ワルツ","ジングル・〇〇〇ワルツ","敵に接触するか一定時間経過で爆発するベルを周囲に出現させる。覚醒で攻撃力が上昇。","周囲に浮遊するベルによる強力な範囲攻撃","雪降る夜のホワイトクリスマスに
現れた真っ白なサンタさん。
あなたの聖夜が輝かしく、白く
あるようにと贈物を届けた。","slog_202000420","slog_202000420","Chara_icon/202000420","Chara_icon/202000420","2021/12/14 7:00:00",True,"1" +203000340,999,"《想望の家路》リーファ",5,3,1600,20000,100,1,0,0,0,"s203000340",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"テディベア・パーティー","テディベア・〇〇パーティー","打属性のぬいぐるみを
大量に飛ばして周囲を攻撃する。
覚醒で攻撃力が上昇。","ぬいぐるみによる強力な打属性攻撃","暖炉にあたりながら、あなたの
遅い帰りを今かと待っている。
今日のため悩みぬいたプレゼント
を大事に抱えながら。","slog_203000340","slog_203000340","Chara_icon/203000340","Chara_icon/203000340","2021/12/14 7:00:00",True,"1" +204000360,999,"《宿り木の下で》シノン",5,3,1600,20000,100,1,0,0,0,"s204000360",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"サプライズ・ギフト","サプライズ・〇〇ギフト","プレゼントを連射して前方を攻撃する。覚醒で攻撃力が上昇。","プレゼントの連射による強力な遠距離攻撃","細身の後ろに隠しきれない大きな
プレゼント。あなたに喜んでもら
いたくて、でも素直に伝えるのは
恥ずかしくて…。","slog_204000360","slog_204000360","Chara_icon/204000360","Chara_icon/204000360","2021/12/14 7:00:00",True,"1" +211000140,999,"《星に願いを》アリス",5,3,1600,20000,100,1,0,0,0,"s211000140",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ティンクル・ツリー","ティンクル・〇〇ツリー","敵に接触するか一定時間経過で
爆発するツリーを
前方に出現させる。
覚醒で攻撃力が上昇。","ツリーによる強力な範囲攻撃","彼女にとってクリスマスは未知の
文化。プレゼントを用意したり、
飾り付けをしたり、色んな初めて
をあなたと一緒に楽しみたい。","slog_211000140","slog_211000140","Chara_icon/211000140","Chara_icon/211000140","2021/12/14 7:00:00",True,"1" +212000090,999,"《駈走る雪空》ユージオ",5,3,1600,20000,100,1,0,0,0,"s212000090",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"トイ・ファランクス","トイ・〇〇〇〇〇ファランクス","敵を追尾して爆発する玩具のロボを前方に並べて出現させる。覚醒で攻撃力が上昇。","玩具のロボによる強力な遠距離攻撃","街中の子供たちの夢が詰まった
麻袋を背中に家々を飛びまわって
いく。寒い夜、凍えることなく
過ごせるようにと願いながら。","slog_212000090","slog_212000090","Chara_icon/212000090","Chara_icon/212000090","2021/12/14 7:00:00",True,"1" +201000200,999,"《視線の先に》キリト",5,2,1600,20000,100,1,0,0,0,"s201000200",,30,100,35,90,39,80,42,70,45,65,48,60,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"アイズ・オブ・ブラッキー","アイズ・オブ・〇〇ブラッキー","自パーティのSTR・INTを
100%上昇させる。
覚醒で効果時間が延長。","自パーティのSTR・INT上昇","頼れる友人と、愛すべき恋人…。
仮想世界で見つけた守りたいもの
全てが、これから先も己の瞳に
映っていてほしいから。","slog_201000200","slog_201000200","Chara_icon/201000200","Chara_icon/201000200","2021/12/14 7:00:00",True,"1" +202000430,999,"《最前へ臨む朝》アスナ",5,2,1600,20000,100,1,0,0,0,"s202000430",,50,120,55,116,60,112,65,108,70,104,75,100,5,10,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"モーニング・ミラーイメージ","モーニング・〇〇ミラーイメージ","自パーティがよろけ・ダウン無効状態になり、スキルポーションの位置がミニマップに表示される。覚醒で効果時間が延長。","よろけ・ダウン無効+スキルポーションサーチ","仮想世界に生きる全員の願いが
華奢な双肩にのしかかる。
誰一人欠けることなく、その理想
を現実にするための朝を迎えた。","slog_202000430","slog_202000430","Chara_icon/202000430","Chara_icon/202000430","2021/12/14 7:00:00",True,"1" +211000150,999,"《夜会を抜け出して》アリス",5,2,1600,20000,100,1,0,0,0,"s211000150",,15,75,16,73,17,71,18,69,19,67,20,65,1,2,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"シークレット・シーカー","シークレット・〇シーカー","敵に感知されなくなり、ファーストアタックボーナスが80%増加する。覚醒で効果時間が延長。","ハイディング+ファーストアタックで得られるボーナスポイント量上昇","華々しさに酔った頬の熱を冷ます
ためバルコニーで夜風を浴びる。
賑やかな空気を背中に感じながら
あなたと共に静かに語り合った。","slog_211000150","slog_211000150","Chara_icon/211000150","Chara_icon/211000150","2021/12/14 7:00:00",True,"1" +299001170,999,"《あの日、金木犀の下で》イーディス",5,2,1600,20000,100,1,0,0,0,"s299001170",,65,210,68,204,71,201,73,198,75,196,77,194,10,20,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"メモラブル・ペタルス","メモラブル・〇〇ペタルス","自パーティのSTRを110%上昇させる。覚醒で効果時間が延長。【アリスのみ効果が3倍】","【効果上昇・アリス】STR上昇","甘く香る花の香りに包まれると、
あたたかくて、どこか切ない。
けれど、あなたが隣にいれば、
その切なさも心地よくて。","slog_299001170","slog_299001170","Chara_icon/299001170","Chara_icon/299001170","2021/12/14 7:00:00",True,"1" +299001180,999,"《永遠の美》アドミニストレータ",5,2,1600,20000,100,1,0,0,0,"s299001180",,15,65,17,62,19,59,21,56,23,53,25,50,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"ビューティー・オーラ","ビューティー・〇オーラ","自パーティの攻撃に
魅了を付与し、
INTを200%上昇させる。
覚醒で効果時間が延長。","自パーティの攻撃に魅了付与+INT上昇","美しい肢体が水面を揺らすたびに
思わず感嘆の息が漏れる。優美な
光景に頭がぼうっとして、薔薇の
香りに誘われるまま傍へ寄った。","slog_299001180","slog_299001180","Chara_icon/299001180","Chara_icon/299001180","2021/12/14 7:00:00",True,"1" +209000280,999,"《寧静の眠り》ユウキ",5,1,1600,20000,100,1,0,0,0,"s209000280",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ロザリウム","スリープウィズ・ロザリウム","戦闘不能状態のメンバーを2人復帰させ、20秒間自パーティのSTRを50%上昇&闇属性付与。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+自パーティのSTR上昇&闇属性付与","もしも兄がいたらと夢想する。
あなたのように、どんな状況でも
後ろから守ってくれる絶対的な
安心を与えてくれるのだろうか。","slog_209000280","slog_209000280","Chara_icon/209000280","Chara_icon/209000280","2022/01/25 7:00:00",True,"1" +211000120,999,"《高まる体温》アリス",5,1,1600,20000,100,1,0,0,0,"s211000120",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・オスマンサス","スリープウィズ・オスマンサス","戦闘不能状態のメンバーを1人復帰させ、45秒間グリードからの注目を集める。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー1人復帰+グリードからの注目","何度あなたの隣で寝ようとも鼓動
は早く頬も熱くなるばかりで、平
常心ではいられない。私と同じく
らい、私を意識してほしいのに。","slog_211000120","slog_211000120","Chara_icon/211000120","Chara_icon/211000120","2022/01/25 7:00:00",True,"1" +212000070,999,"《分け合う心》ユージオ",5,1,1600,20000,100,1,0,0,0,"s212000070",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ブルーローズ","スリープウィズ・ブルーローズ","戦闘不能状態のメンバーを1人復帰させ、周囲の敵にダメージと氷咲を付与する。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー1人復帰+周囲の敵にダメージ&氷咲付与","二人で掛けるには小さい布団を
寒さを凌ぐため、あなたと分け
合う。こうして枕を並べれば、
いつか隣に並べる気がして。","slog_212000070","slog_212000070","Chara_icon/212000070","Chara_icon/212000070","2022/01/25 7:00:00",True,"1" +215000130,999,"《癒しの懐抱》ストレア",5,1,1600,20000,100,1,0,0,0,"s215000130",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ライラック","スリープウィズ・ライラック","戦闘不能状態のメンバーを2人復帰させ、20秒間自パーティのSTRを50%上昇&土属性付与。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+自パーティのSTR上昇&土属性付与","彼女のハグはあなたを癒すため。
そして、あなたから元気を貰う
ため。ずっと大好きだから、
一生そばにいてね。","slog_215000130","slog_215000130","Chara_icon/215000130","Chara_icon/215000130","2022/01/25 7:00:00",True,"1" +216000130,999,"《臥房の什宝》フィリア",5,1,1600,20000,100,1,0,0,0,"s216000130",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・シーカー","スリープウィズ・シーカー","戦闘不能状態のメンバーを2人復帰させ、7秒間レコードメダルとグリードの位置をサーチする。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+レコードメダル&グリードサーチ","トレジャーハンターの彼女が見つ
けたとびっきりのお宝は、孤独な
未来を変えてくれたあなた。これ
からは、一緒に未来を作りたい。","slog_216000130","slog_216000130","Chara_icon/216000130","Chara_icon/216000130","2022/01/25 7:00:00",True,"1" +299001130,999,"《夢の浮橋》イツキ",5,1,1600,20000,100,1,0,0,0,"s299001130",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・シリウス","スリープウィズ・シリウス","戦闘不能状態のメンバーを2人復帰させ、20秒間獲得リーグポイントを15%増加させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+獲得リーグポイント上昇","いつも見る夢には弾かれたように
自分の姿が見当たらない。けれど
あなたを撃つ自身が夢に現れて。
夢のままであれと、神に祈った。","slog_299001130","slog_299001130","Chara_icon/299001130","Chara_icon/299001130","2022/01/25 7:00:00",True,"1" +299001140,999,"《浮雲の温度》ツェリスカ",5,1,1600,20000,100,1,0,0,0,"s299001140",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ピーコック","スリープウィズ・ピーコック","戦闘不能状態のメンバーを2人復帰させ、20秒間ラストアタックボーナスを25%増加させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+ラストアタックで得られるボーナスポイント量上昇","現実でも仮想世界でも、人の
温もりを感じながら就く眠りは
心地よい。そう感じるのは、隣
にいるのがあなただからだ。","slog_299001140","slog_299001140","Chara_icon/299001140","Chara_icon/299001140","2022/01/25 7:00:00",True,"1" +299001150,999,"《色葉散らず》クレハ",5,1,1600,20000,100,1,0,0,0,"s299001150",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・シロッコ","スリープウィズ・シロッコ","戦闘不能状態のメンバーを2人復帰させ、20秒間ファーストアタックボーナスを20%増加。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+ファーストアタックで得られるボーナスポイント量上昇","幼馴染として知る過去と今の彼女
が変わっていても、根底にある
優しさは同じだと感じたから、
足蹴にされても隣で眠りたい。","slog_299001150","slog_299001150","Chara_icon/299001150","Chara_icon/299001150","2022/01/25 7:00:00",True,"1" +291000060,999,"《絆の軌跡》リコ",5,2,1600,20000,100,1,0,0,34,"s291000060",,10,65,11,62,12,59,13,56,14,53,15,50,2,4,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"リコメンド・マイハート","リコメンド・〇〇マイハート","自パーティのINTが300%上昇。覚醒で効果時間が延長。【パッシブ】パニッシャー出現率が上昇。重複で効果増。","自パーティのINT上昇","あなたと歩んだ3年間。それは、
あなたや友と育んだ愛の軌跡。
これからもあなたの側で、
その笑顔のお役に立てたら。","slog_291000060","slog_291000061","Chara_icon/291000060","Chara_icon/291000061","2022/03/08 7:00:00",True,"1" +297000150,999,"《奇跡の出会い》オールキャスト",5,3,1600,20000,100,1,0,0,0,"s297000150",,1,380,1,360,2,340,2,320,3,310,3,300,1,2,"ドロップ数","{0}個","skill_3_2line_moji86","un_2line_moji86",,"サンキューパーティー","サンキュー〇〇〇パーティー","3秒間だけグリードを9体召喚する。覚醒でスキルポーションのドロップ数が増加。","グリードを召喚","この仮想世界で、三度四季が
巡った。仲間と重ねた春夏秋冬を
彼らは決して忘れない。どうか
あなたの心にも残りますように。","slog_297000150","slog_297000151","Chara_icon/297000150","Chara_icon/297000151","2022/03/08 7:00:00",True,"1" +209000320,999,"《幻想の桜姫》ユウキ",5,3,1600,20000,100,1,0,0,0,"s209000320",,90,180,96,176,102,172,108,168,114,164,120,160,10,20,"効果時間","{0}秒","skill_3_2line_moji86","un_2line_moji86",,"サクラ・フロントライン","サクラ・〇〇〇〇フロントライン","自パーティに敵の注目を集め、
攻撃を受けるまで一定時間毎に
リーグポイントを獲得する状態に
なる。覚醒で効果時間が延長。","敵の注目を集める+攻撃を受けるまでリーグポイント自動獲得状態","彼女が剣を一振りすれば、桜の花
が舞い踊る。その美しい剣技は、
桜のように讃えられ、多くの人の
心の中で咲き続けていく。","slog_209000320","slog_209000320","Chara_icon/209000320","Chara_icon/209000320","2022/03/08 7:00:00",True,"1" +202000440,999,"《桜花女王》アスナ",4,3,800,15000,100,1,0,0,0,"s202000440",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ブロッサム・スピアーズ","ブロッサム・〇〇スピアーズ","一定時間、前方に突属性の
追尾弾を連射して敵にダメージを
与える。覚醒で攻撃力が上昇。","一定時間、前方に突属性の追尾弾を連射","妖精たちの女王が、麗らかな春の
訪れを告げる。その姿は花明かり
のように華やかに輝いて、人々の
心を照らすだろう。","slog_202000440","slog_202000440","Chara_icon/202000440","Chara_icon/202000440","2022/03/08 7:00:00",True,"1" +203000350,999,"《桜光の姫騎士》リーファ",4,3,800,15000,100,1,0,0,0,"s203000350",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ブロッサム・スラッシャーズ","ブロッサム・〇〇スラッシャーズ","乱れ飛ぶ衝撃波によって周囲の敵に斬属性のダメージを与える。覚醒で攻撃力が上昇。","斬属性の衝撃波による範囲攻撃","妖精のお花見は場所を選ばない。
突然の花嵐に見舞われたら、
それは空から桜を楽しむ妖精の
羽ばたきのせいかもしれない。","slog_203000350","slog_203000350","Chara_icon/203000350","Chara_icon/203000350","2022/03/08 7:00:00",True,"1" +204000370,999,"《桜麗の弓士》シノン",4,3,800,15000,100,1,0,0,0,"s204000370",,40,165,50,151,55,144,60,137,65,130,70,123,5,10,"攻撃力上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"ブロッサム・アローズ","ブロッサム・〇〇アローズ","乱れ飛ぶ矢によって周囲の敵に突属性のダメージを与える。覚醒で攻撃力が上昇。","突属性の矢による範囲攻撃","彼女が放つ一矢が、あなたに桜の
便りを届ける。外に出てみれば、
昨日より色づいた景色が広がって
暖かい風が頬を撫でた。","slog_204000370","slog_204000370","Chara_icon/204000370","Chara_icon/204000370","2022/03/08 7:00:00",True,"1" +202000390,999,"《目配せのしとね》アスナ",5,1,1600,20000,100,1,0,0,0,"s202000390",,5,95,10,85,15,80,20,75,25,70,30,65,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ベテルギウス","スリープウィズ・ベテルギウス","戦闘不能状態のメンバーを2人復帰させ、15秒間獲得リーグポイントを30%増加させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+獲得リーグポイント上昇","眠りにつく前は、二人きりの
穏やかな時間。あなたを独り占め
できる今だけは、その闇のような
瞳に私だけを映してほしくて。","slog_202000390","slog_202000390","Chara_icon/202000390","Chara_icon/202000390","2022/04/26 7:00:00",True,"1" +203000310,999,"《不壊の縁故》リーファ",5,1,1600,20000,100,1,0,0,0,"s203000310",,5,95,10,85,15,80,20,75,25,70,30,65,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・シルフ","スリープウィズ・シルフ","戦闘不能状態のメンバーを2人復帰させ、15秒間自パーティの移動速度を上昇させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+移動速度上昇","どれだけ時が経とうとも、兄妹の
絆は不変のまま。けれど、枕を
共にするほどの距離が、いつまで
も続かないと知っているから。","slog_203000310","slog_203000310","Chara_icon/203000310","Chara_icon/203000310","2022/04/26 7:00:00",True,"1" +204000330,999,"《解きほぐす内心》シノン",5,1,1600,20000,100,1,0,0,0,"s204000330",,5,95,10,85,15,80,20,75,25,70,30,65,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ティアマト","スリープウィズ・ティアマト","戦闘不能状態のメンバーを2人復帰させ、15秒間ラストアタックボーナスを50%増加させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+ラストアタックで得られるボーナスポイント量上昇","いつも誰かを想って立ち上がる
あなたの、心ごとほぐせたら。
せめて夢の中では憂うことのない
ように、掴む手に力を込めた。","slog_204000330","slog_204000330","Chara_icon/204000330","Chara_icon/204000330","2022/04/26 7:00:00",True,"1" +205000240,999,"《安眠の廉》リズベット",5,1,1600,20000,100,1,0,0,0,"s205000240",,5,95,10,85,15,80,20,75,25,70,30,65,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ヴァルキリー","スリープウィズ・ヴァルキリー","戦闘不能状態のメンバーを2人復帰させ、45秒間自パーティがよろけ・ダウン無効状態になる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+よろけ・ダウン無効","培った鍛冶の経験を寝具に活かし
寝心地の良さを追求する彼女。
けれど、どんな眠りも信頼する
彼の隣には敵わないと思えて。","slog_205000240","slog_205000240","Chara_icon/205000240","Chara_icon/205000240","2022/03/08 7:00:00",True,"1" +206000260,999,"《守られる吉夢》シリカ",5,1,1600,20000,100,1,0,0,0,"s206000260",,5,95,10,85,15,80,20,75,25,70,30,65,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・シュトルム","スリープウィズ・シュトルム","戦闘不能状態のメンバーを2人復帰させ、15秒間ファーストアタックボーナスを40%増加。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+ファーストアタックで得られるボーナスポイント量上昇","夢の中、弱い自分の影に囚われ
る。もう少し、一人で真っ直ぐ
立てるようになるまでは、彼の
側で優しい夢を見たい。","slog_206000260","slog_206000260","Chara_icon/206000260","Chara_icon/206000260","2022/03/08 7:00:00",True,"1" +209000290,999,"《東雲の契り》ユウキ",5,1,1600,20000,100,1,0,0,0,"s209000290",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・クサナギ","スリープウィズ・クサナギ","戦闘不能状態のメンバーを1人復帰させ、30秒間自パーティのSTRを50%上昇&闇属性付与。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー1人復帰+自パーティのSTR上昇&闇属性付与","体を休めることも戦法のうち。
全力で仮想世界を駆けた今日を
思いながら心地よい眠りにつく。
また明日の約束を果たすために。","slog_209000290","slog_209000290","Chara_icon/209000290","Chara_icon/209000290","2022/04/26 7:00:00",True,"1" +210000040,999,"《密かな処方》アルゴ",5,1,1600,20000,100,1,0,0,0,"s210000040",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ハニーコム","スリープウィズ・ハニーコム","戦闘不能状態のメンバーを1人復帰させ、30秒間敵に感知されなくなる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー1人復帰+ハイディング","怪しげな薬の効能を確かめるべく
ひと息で全て呷ったものの、結果
は分からずじまい。本当の効能は
彼女の心の中に秘められたまま。","slog_210000040","slog_210000040","Chara_icon/210000040","Chara_icon/210000040","2022/04/26 7:00:00",True,"1" +211000130,999,"《二人寝は繁く》アリス",5,1,1600,20000,100,1,0,0,0,"s211000130",,5,95,10,85,15,80,20,75,25,70,30,65,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ロイヤルガード","スリープウィズ・ロイヤルガード","戦闘不能状態のメンバーを2人復帰させ、45秒間グリードからの注目を集める。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+グリードからの注目","己の使命を果たすため、元の世界
の手がかりをあなたと探す日々。
けれど、帰ってしまえば、
独り寝は難しい気がして。","slog_211000130","slog_211000130","Chara_icon/211000130","Chara_icon/211000130","2022/04/26 7:00:00",True,"1" +212000080,999,"《追懐の夜語り》ユージオ",5,1,1600,20000,100,1,0,0,0,"s212000080",,5,95,10,85,15,80,20,75,25,70,30,65,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ジェントル","スリープウィズ・ジェントル","戦闘不能状態のメンバーを2人復帰させ、周囲の敵にダメージと氷咲を付与する。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー2人復帰+周囲の敵にダメージ&氷咲付与","一日の出来事を君と振り返る。
なんてことない時間のはずなのに
胸が締め付けられるほど、
どこか懐かしさがあって。","slog_212000080","slog_212000080","Chara_icon/212000080","Chara_icon/212000080","2022/04/26 7:00:00",True,"1" +215000140,999,"《開かれる愁眉》ストレア",5,1,1600,20000,100,1,0,0,0,"s215000140",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・バンカーコメット","スリープウィズ・バンカーコメット","戦闘不能状態のメンバーを1人復帰させ、30秒間自パーティのSTRを50%上昇&土属性付与。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー1人復帰+自パーティのSTR上昇&土属性付与","キミのことを癒してあげたい、
キミのことを、もっと知りたい。
この気持ちはプログラムを超えた
純粋な想いだと知ってほしい。","slog_215000140","slog_215000140","Chara_icon/215000140","Chara_icon/215000140","2022/03/08 7:00:00",True,"1" +216000140,999,"《安らぎの香》フィリア",5,1,1600,20000,100,1,0,0,0,"s216000140",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・クワイエット","スリープウィズ・クワイエット","戦闘不能状態のメンバーを1人復帰させ、10秒間レコードメダルとグリードの位置をサーチする。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー1人復帰+レコードメダル&グリードサーチ","疲れを癒すアロマの香りが部屋に
漂う。あなたが安心して眠れる
のは、この優しい香りのおかげ?
それとも、わたしの隣だから…?","slog_216000140","slog_216000140","Chara_icon/216000140","Chara_icon/216000140","2022/03/08 7:00:00",True,"1" +217000090,999,"《聞き澄ます愛吟》セブン",5,1,1600,20000,100,1,0,0,0,"s217000090",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ライト","スリープウィズ・ライト","戦闘不能状態のメンバーを1人復帰させ、22秒間周囲の敵のINTを大幅に低下させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー1人復帰+周囲の敵のINTを低下","家族みたいな大切なあなただから
聞かせる特別な子守歌。
いつかあなたの声で、その歌を
聞いて眠りにつきたい。","slog_217000090","slog_217000090","Chara_icon/217000090","Chara_icon/217000090","2022/03/08 7:00:00",True,"1" +218000100,999,"《傾慕の子守歌》レイン",5,1,1600,20000,100,1,0,0,0,"s218000100",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・スパイラル","スリープウィズ・スパイラル","戦闘不能状態のメンバーを1人復帰させ、30秒間攻撃時に50%の確率で追加攻撃を発生させる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー1人復帰+追加攻撃","あなたが元気になりますように。
そんな想いを込めて作った曲を
眠れないあなたのために歌う。
夢の中でもあなたに会えたらと。","slog_218000100","slog_218000100","Chara_icon/218000100","Chara_icon/218000100","2022/03/08 7:00:00",True,"1" +299001120,999,"《受ける薫陶》プレミア",5,1,1600,20000,100,1,0,0,0,"s299001120",,5,85,10,75,15,70,20,65,25,60,30,55,5,10,"耐久値回復量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"スリープウィズ・ナイトスカイ","スリープウィズ・ナイトスカイ","戦闘不能状態のメンバーを1人復帰させ、55秒間耐久値が1%未満には減らなくなる。覚醒で復帰時の回復量が上昇。","戦闘不能状態のメンバー1人復帰+耐久値が1%未満にならなくなる","どうしてあなたと一緒にいると、
頬の温度が上がるのか。不思議
だらけのこの世界を、これから
一緒に知っていきたい。","slog_299001120","slog_299001120","Chara_icon/299001120","Chara_icon/299001120","2022/03/08 7:00:00",True,"1" +291000070,999,"《雅懐の一葉》リコ",5,2,1600,20000,100,1,0,0,0,"s291000070",,500,60,600,56,650,52,700,48,750,44,800,40,100,199,"STR上昇量","{0}%","skill_3_2line_moji86","un_2line_moji86",,"オーバードライブ・オーダー","オーバードライブ〇〇・オーダー","自パーティのSTRを
5秒間上昇させる。
覚醒でSTR上昇量が増加。","自パーティのSTR上昇","あなたと出会い、言葉を交わし、
彼女は生まれた。胸の内で熱を
持ち続けるこの気持ちを、人は
愛と呼ぶのかもしれない。","slog_291000070","slog_291000071","Chara_icon/291000070","Chara_icon/291000071","2022/03/08 7:00:00",True,"1" diff --git a/titles/sao/data/1/SupportLogType.csv b/titles/sao/data/1/SupportLogType.csv new file mode 100644 index 0000000..fda48a1 --- /dev/null +++ b/titles/sao/data/1/SupportLogType.csv @@ -0,0 +1,4 @@ +// SupportLogTypeId,Name +1,"回復" +2,"強化" +3,"固有" diff --git a/titles/sao/data/1/SynchroSkill.csv b/titles/sao/data/1/SynchroSkill.csv new file mode 100644 index 0000000..311b6dd --- /dev/null +++ b/titles/sao/data/1/SynchroSkill.csv @@ -0,0 +1,27 @@ +// SynchroSkillId,Name,NameInSkillCutin,SubState,CharaId,IconFilePath,InfoText,SeName,VoiceId,DelayTime +1,"クロス・アクセル","クロス・〇〇〇〇アクセル","PlayerSkillCoolSpeed",1,"SSIcon_Kirito_00","効果発動中、全スキル
クールタイムが短縮される。","SE_CUTIN_SYNCHRO",,0 +2,"ヒーリング・ユナイト","ヒーリング・〇〇ユナイト","PlayerSkillHeal",2,"SSIcon_Asuna_00","全員のHPを全快、状態異常
及びデバフを解除する。","SE_CUTIN_SYNCHRO",,0 +3,"行動拡張《リミットオーバー》","行動拡張","PlayerSkillLimitHeal",3,"SSIcon_Leafa_00","パーティの活動限界値を
回復する。","SE_CUTIN_SYNCHRO",,0 +4,"スキル・アドバンス","スキル・〇〇〇〇アドバンス","PlayerSkillSkillLvUp",4,"SSIcon_Sinon_00","全プレイヤーの
スキルレベルを上昇する。","SE_CUTIN_SYNCHRO",,0 +5,"オール・エンハンサー","オール・〇〇〇〇エンハンサー","PlayerSkillBuff",5,"SSIcon_Lisbeth_00","全員の全てのステータスに
バフ効果を付与する。","SE_CUTIN_SYNCHRO",,0 +6,"イルード・ライン","イルード・〇〇〇ライン","PlayerSkillWarp",6,"SSIcon_Silica_00","パーティ全員をエスケープ
ポイントに転移する。","SE_CUTIN_SYNCHRO",,0 +7,"紅蓮一刀・劫火絢爛","紅蓮一刀・〇〇〇劫火絢爛","PlayerSkillDeath",7,"SSIcon_Klein_00","周囲のMobを一掃する。","SE_CUTIN_SYNCHRO",,0 +8,"ヘラクレス・ロウ","ヘラクレス・〇〇ロウ","PlayerSkillInvincible",8,"SSIcon_Agil_00","効果発動中、パーティ全員が
ダメージを受けなくなる。","SE_CUTIN_SYNCHRO",,0 +9,"スターダスト・ドライブ","スターダスト・〇ドライブ","PlayerSkillVolatilePower",9,"SSIcon_Yuuki_00","ダメージを受けるか
後衛に回るまで攻撃力上昇。","SE_CUTIN_SYNCHRO",,0 +10,"オーバー・シーカー","オーバー・〇〇〇シーカー","PlayerSkillSearchAndQuick",10,"SSIcon_Argo_00","一定時間、移動速度が上昇し
マップに全ての情報を表示。","SE_CUTIN_SYNCHRO",,0 +11,"旋花一嵐・はなしぐれ","旋花一嵐・〇〇〇はなしぐれ","PlayerSkillEnhanceAction",11,"SSIcon_Alice_00","一定時間、攻撃に金木犀の
花弁による追加攻撃が発生。","SE_CUTIN_SYNCHRO",,0 +12,"スプラウト・ブルーローズ","スプラウト・〇〇ブルーローズ","PlayerSkillEnchantBlueRose",12,"SSIcon_Eugeo_00","一定時間、攻撃時に敵を
氷咲状態にすることがある。","SE_CUTIN_SYNCHRO",,0 +18,"エース・イン・ザ・ホール","エース・イン・〇〇〇ザ・ホール","PlayerSkillForcedActivation",18,"SSIcon_Rain_00","一度だけ無条件に
攻撃スキルを発動できる。","SE_CUTIN_SYNCHRO",,0 +1001,"クロス・アクセル","クロス・〇〇〇〇アクセル","PlayerSkillCoolSpeed",1,"SSIcon_Kirito_00","効果発動中、全スキル
クールタイムが短縮される。","SE_CUTIN_SYNCHRO",,0 +1002,"ヒーリング・ユナイト","ヒーリング・〇〇ユナイト","PlayerSkillHeal",2,"SSIcon_Asuna_00","全員のHPを全快、状態異常
及びデバフを解除する。","SE_CUTIN_SYNCHRO",,0 +1003,"ボーダー・リーチ","ボーダー・〇〇〇リーチ","PlayerSkillPointGet",3,"SSIcon_Leafa_00","自身のボーダーの10%分
リーグポイントを獲得","SE_CUTIN_SYNCHRO",,0 +1004,"スキル・アドバンス","スキル・〇〇〇〇アドバンス","PlayerSkillSkillLvUp",4,"SSIcon_Sinon_00","自身の
スキルレベルを上昇する。","SE_CUTIN_SYNCHRO",,0 +1005,"オール・エンハンサー","オール・〇〇〇〇エンハンサー","PlayerSkillBuff",5,"SSIcon_Lisbeth_00","全員の全てのステータスに
バフ効果を付与する。","SE_CUTIN_SYNCHRO",,0 +1006,"イルード・ライン","イルード・〇〇〇ライン","PlayerSkillWarp",6,"SSIcon_Silica_00","パーティ全員をヒール
スポットに転移する。","SE_CUTIN_SYNCHRO",,0 +1007,"紅蓮一刀・劫火絢爛","紅蓮一刀・〇〇〇劫火絢爛","PlayerSkillDeath",7,"SSIcon_Klein_00","周囲のMobを一掃する。","SE_CUTIN_SYNCHRO",,0 +1008,"ヘラクレス・ロウ","ヘラクレス・〇〇ロウ","PlayerSkillInvincible",8,"SSIcon_Agil_00","効果発動中、パーティ全員が
ダメージを受けなくなる。","SE_CUTIN_SYNCHRO",,0 +1009,"スターダスト・ドライブ","スターダスト・〇ドライブ","PlayerSkillVolatilePower",9,"SSIcon_Yuuki_00","ダメージを受けるか
後衛に回るまで攻撃力上昇。","SE_CUTIN_SYNCHRO",,0 +1010,"オーバー・シーカー","オーバー・〇〇〇シーカー","PlayerSkillSearchAndQuick",10,"SSIcon_Argo_00","一定時間、移動速度が上昇し
マップに追加情報を表示。","SE_CUTIN_SYNCHRO",,0 +1011,"旋花一嵐・はなしぐれ","旋花一嵐・〇〇〇はなしぐれ","PlayerSkillEnhanceAction",11,"SSIcon_Alice_00","一定時間、攻撃に金木犀の
花弁による追加攻撃が発生。","SE_CUTIN_SYNCHRO",,0 +1012,"スプラウト・ブルーローズ","スプラウト・〇〇ブルーローズ","PlayerSkillEnchantBlueRose",12,"SSIcon_Eugeo_00","一定時間、攻撃時に敵を
氷咲状態にすることがある。","SE_CUTIN_SYNCHRO",,0 +1018,"エース・イン・ザ・ホール","エース・イン・〇〇〇ザ・ホール","PlayerSkillForcedActivation",18,"SSIcon_Rain_00","一度だけ無条件に
攻撃スキルを発動できる。","SE_CUTIN_SYNCHRO",,0 diff --git a/titles/sao/data/1/Tips.csv b/titles/sao/data/1/Tips.csv new file mode 100644 index 0000000..8cf361c --- /dev/null +++ b/titles/sao/data/1/Tips.csv @@ -0,0 +1,92 @@ +// TipsId,TipsText,TipsCategory +1,"《ステップアタック》
ステップ中に攻撃を行うとステップアタックとなる。
距離を詰めて攻撃でき、多段ヒットすることもある。",0 +2,"《ブレイクアタック》
ガード中に攻撃を行うとブレイクアタックとなる。
自分はよろけにくく相手をよろけさせやすいため、
敵に囲まれた時等のピンチで使用すると良い。",0 +3,"《攻撃属性の変化》
刀、両手斧、クローはステップアタック
ブレイクアタック物理攻撃の属性が変化する。
敵の弱点属性に合わせて使い分けると良い。",0 +4,"《狙撃》
弓や狙撃銃を装備したメンバーは、ガードの最中に
アクションボタンを押し続けると武器を構え
任意の方向に狙いをつけて攻撃できる。",0 +5,"《攻撃キャンセル》
通常攻撃の最中にガードボタンを押すと、
攻撃をキャンセルして即座にガードできる。
危険を感じたらすぐにガードすると良い。",0 +6,"《斬属性攻撃》
斬属性攻撃はスライム等の柔らかい敵
植物系の敵にとって弱点となることが多く、
ゴーレム系を除けば耐性を持つ敵が少ない。",0 +7,"《打属性攻撃》
打属性攻撃はゴーレムやルーンナイト等の
硬い敵にとって弱点となることが多いが、
スライム等の柔らかい敵は耐性を持つ。",0 +8,"《突属性攻撃》
突属性攻撃は羽や翼を持ち飛行する敵にとって
弱点となることが多いが、スケルトン系の敵や
硬い敵など耐性を持つ敵が多い。",0 +9,"《魔法属性》
魔法攻撃や一部スキルには火・水・風・土・聖・闇の
魔法属性がある。大半の敵には弱点となる魔法属性が
複数あるため、状況に応じて使い分けると良い。",0 +10,"《火属性攻撃》
火属性攻撃は青い色の敵、虫系、植物系、
アンデッド系の敵の多くにとって弱点となるが、
赤い色の敵の多くは耐性をもつ。",0 +11,"《水属性攻撃》
水属性攻撃は赤い色の敵、金属の身体を持つ敵、
土や岩の身体を持つ敵の多くにとって弱点となるが、
青い色の敵や水棲生物の多くは耐性をもつ。",0 +12,"《風属性攻撃》
風属性攻撃は飛行する敵の多くにとって弱点となるが、
地を這う敵の多くは耐性をもつ。",0 +13,"《土属性攻撃》
土属性攻撃は地を這う敵水棲生物
多くにとって弱点となるが、
飛行する敵の多くは耐性をもつ。",0 +14,"《聖属性攻撃》
聖属性攻撃はアンデッド系悪魔系の敵
多くにとって弱点となる。
また、それ以外でも耐性を持つ敵が少ない。",0 +15,"《闇属性攻撃》
闇属性攻撃は聖なる力で強化された敵
多くにとって弱点となる。
また、それ以外でも耐性を持つ敵が少ない。",0 +16,"《亜人の弱点》
リザードマンやオークなど亜人系の敵の多くには、
聖属性、闇属性のいずれかが弱点となる。",0 +17,"《ボスの弱点》
多くのボスは弱点となる体の部位や属性を持っている。
戦闘開始後にメンバーが知らせる場合があるため、
報告をよく確認し積極的に狙うと良い。",0 +18,"《ボスのダウン》
ボスに攻撃を当て続けていると
ダウンを奪えることがある。この状態のボスには
一方的に攻撃できるため、積極的に狙うと良い。",0 +19,"《ジャストガード》
敵の攻撃を受ける直前でガードを行うと
ジャストガードとなりダメージを受けない。",0 +20,"《状態異常の回復》
毒や混乱等の状態異常は、
時間経過、一部補助スキルヒールスポット
回復ができる。",0 +21,"《状態異常:毒》
断続的にダメージを受け続ける
時間経過で自動的に回復する。",0 +22,"《状態異常:封印》
スキルが使用できなくなる
時間経過で自動的に回復する。",0 +23,"《状態異常:混乱》
メンバーの通常移動が
ViSTerからの指示通りにできなくなる
時間経過で自動的に回復する。",0 +24,"《状態異常:地震》
よろけてしまい、少しの間行動できなくなる
地震を引き起こす敵の近くにいる場合に発生しやすい。",0 +25,"《ボスの状態異常》
ボスは状態異常になりにくく回復も早いが、
ボスごとに弱点となる状態異常がある。",0 +26,"《状態異常:麻痺》
敵にのみ発生する状態異常。
痺れて行動できなくなる
時間経過で自動的に回復する。",0 +27,"《魔法攻撃》
魔法攻撃は相手の防御力を無視してダメージを与える。",0 +28,"《パッシブスキル》
パッシブスキルはスキルレベルを満たすと、
そのクエスト中は常時効果を発揮し続ける。",0 +29,"《スキルレベルの解放》
スキルレベルはクエスト中、
敵を倒す、ミッションクリアなどの行動で上昇し、
レベル毎に設定されたスキルが使用可能となる。",0 +30,"《リソースの能力合成》
同じリソースを複数所持している場合は、
能力合成を行うことで
ステータス強化プロパティ引き継ぎができる。",0 +31,"《プロパティの引き継ぎ》
プロパティには、数の制限や相性により
引き継ぎできないものがあるため、
能力合成時にしっかり確認を行うと良い。",0 +32,"《スキルスロット・1》
スキルスロットの数は、
ヒーローログのレベル上昇に伴い
最大5つまで増加する。",0 +33,"《スキルスロット・2》
スキルスロット最大のヒーローログが
複数種に達したメンバーからは、
個別チャットで連絡がもらえるらしい。",0 +34,"《探索効率上昇》
探索効率上昇のプロパティは、クエストで
獲得できるColとEXPを増加させる効果があり
派遣探索の成功率も上昇する。",0 +35,"《武器の装備》
パーティ編成画面
ヒーローログに武器を装備すると、
攻撃力が上昇する。",0 +36,"《二刀流》
二刀流のヒーローログは主装備・副装備に片手剣を
1本ずつ装備できる。主装備の性能は右手での攻撃に
副装備の性能は左手での攻撃に反映される。",0 +37,"《覚醒の開放》
全てのリソースはカードに印刷することで
覚醒を実行できるようになる。",0 +38,"《覚醒レベル》
能力合成または強化合成画面で、覚醒可能なリソースと
同じリソースを合成すると、覚醒EXPが蓄積される。
覚醒EXPが一定量に達すると覚醒レベルが上昇する。",0 +39,"《ヒーローログの覚醒》
ヒーローログを覚醒させると新たなスキルを覚える。
さらに、各スキルのクールタイムが短くなる。",0 +40,"《武器・防具の覚醒》
武器を覚醒させると攻撃力が強化され、
防具を覚醒させると防御力が強化される。",0 +41,"《リソースの複製と購入》
印刷されたリソースカードは、ショップで読み込む
ことで複製され、Colユイメダル
誰でも一度ずつ購入できるようになる。",0 +42,"《リソースの再印刷》
一度印刷したリソースは以後印刷できなくなるが、
覚醒レベルを最大まで強化したリソースのみ、
ターミナルからもう一度印刷することができる。",0 +43,"《リーダー任命》
クエスト準備画面で出撃メンバーと同じカード
読み込むと、対象メンバーがリーダーとなる。",0 +44,"《リーダー任命のメリット》
出撃メンバーからリーダーを任命すると、
クエスト中常時発動のリーダー任命効果を得られ、
一度だけ発動できるシンクロスキルが使用できる。",0 +45,"《メンバーのシンクロ率》
出撃メンバーのリーダー任命回数を重ねる
シンクロ率が上昇し、
リーダー任命効果が強化される。",0 +46,"《フレンドスキル》
出撃時、他プレイヤーのプロフィールカード
読み込むと、フレンドスキルが使えるようになる。",0 +47,"《プロフィールカード》
他プレイヤーが自分のプロフィールカード
使用する度、VP《ViSTerポイント》を入手できる。",0 +48,"《ミッション》
ミッションは敵殲滅、コンボ数達成等、
豊富な種類がある。また、
ミッションクリアでスキル経験値を獲得できる。",0 +49,"《ギミック》
フィールドにはトラップやスイッチ等のギミック
存在することがある。一部のギミックは
上手く使えば敵を巻き込むことができる。",0 +50,"《グリード》
クエスト中、ランダムな場所に出現するMob。
大量のフラグメントを保有するが、遭遇後一定時間で
消滅するため、迅速に倒す必要がある。",0 +51,"《ハニースライム》
クエスト中、ランダムな場所に出現するMob。
大量のスキル経験値を保有するが、遭遇後逃げ回る
ため、フィールドの端へ追い込むと倒しやすい。",0 +52,"《上位種》
Mobには大きく強力な上位種が存在する。
上位種は周囲のMobを強化する能力を持つが、
倒すと多くのフラグメントを獲得できることがある。",0 +53,"《レジェンドボス》
トライアルタワーのどこかのフロアにいるという。
フィールドボスとは異なりクリア条件とは関係ない
非常に強力だが倒せば高位のリソースを獲得できる。",0 +54,"《プレイヤートレース》
クエスト中、他のプレイヤーの遺品である
プレイヤートレースを発見することがある。
回収しクエストから帰還すれば報酬を獲得できる。",0 +55,"《鍵付きモンスター》
頭上に鍵アイコンの表示されたモンスターを倒すと、
隠された通路やフラグメントが出現することがあるが
強力なモンスターを呼び出してしまうこともある。",0 +56,"《信頼度》
クエストへ出撃する度、出撃メンバーの
信頼度が高まっていく。信頼度が一定以上に達すると
特別なクエストに誘われることも……",0 +57,"《やる気アップ》
時折、メンバーがチャットで出撃への意欲を見せてくる
ことがある。24時間以内に出撃させると、
そのクエスト中は能力が上昇信頼度が多く得られる。",0 +58,"《プロパティ》
リソースに付与される追加効果
リソース固有の能力とは別に、
能力の増減や属性付与など、様々な効果をもつ。",0 +59,"《後衛の回復》
後衛に下げたメンバーは、HPが徐々に回復する上、
敵から攻撃を受けない。前衛のHPが残り少ない
場合は後衛に下げて回復を待つと良い。",0 +60,"《修復中のダメージ》
耐久値を全損したメンバーが修復中にダメージ
受けると活動限界が減少する。修復中のメンバーは
後衛に下げるか、安全な場所で回復を待つと良い。",0 +61,"《敵の透明化》
一部の敵は時折透明状態となり、攻撃を受けなくなる
敵の様子をよく観察しながら行動すると良い。",0 +62,"《魔法の詠唱時間》
魔法は効果の発現まで長い時間を必要とするが、
同レベル帯のスキルと比べると大きな効果を持つ。",0 +63,"《エスケープポイント》
フィールド上のエスケープポイントから離脱すれば、
クエスト中に集めたリワードを獲得できる
ボスを倒しきれない場合等に利用すると良い。",0 +64,"《弱点と耐性》
敵は攻撃属性に対し弱点耐性を持っている。
攻撃した際、弱点属性は「WEAK」と表示され、
耐性を持つ属性は「RESIST」と表示される。",0 +65,"《エクストラボーナス》
クエスト毎に設定された特定条件を満たせば、
エクストラボーナスを獲得できる。それぞれの
条件・報酬はクエスト選択画面で確認できる。",0 +66,"《リソースの傾向》
トライアルタワーの各層では、ドロップする
リソースの種類一定の傾向があるという……",0 +67,"《レアドロップ》
クエストクリア後、希少なリソースを得られる
ドロップアイテム。特定の敵、またはトライアルタワー
のボスから入手できることがある。",0 +68,"《高位スキルの無敵時間》
スキルレベル4以上の攻撃スキルは、
発動中は無敵状態となり一切ダメージを受けない。",0 +69,"《ミッション難易度》
ミッションは条件によって難易度が異なり、
難易度が高いほどスキル経験値を多く獲得できる。
ミッション難易度はマップ上のアイコンで確認できる。",0 +70,"《ガード》
敵の攻撃をガードすると受けるダメージを半減でき、
よろけ・ダウンをしないためすぐに反撃できる。
を装備すればガード中のダメージがさらに減少する。",0 +71,"《VP》
VP《ViSTerポイント》クエストへの出撃等で
獲得できる。貯まったVPはVPガシャで使用できる。",0 +72,"《チャージアタック》
アクションボタンを押し続けてメンバーが光った後
ボタンを離すと、チャージアタックが発動する。
チャージは後衛でもボタンを押し続ければ継続する。",0 +73,"《ヒーローログ》
それぞれのヒーローログにはロールが設定されている。
アタッカー・タンク・サポーター・バランスの4種類が
存在し、ステータス習得するスキルの傾向が異なる。",0 +74,"《ユイメダル》
ステーションへのログイン日数に応じて入手できる
高レアリティのリソースの複製を購入する際に
使用する。",0 +75,"《アダプタブル》
適合体。
トライアルタワー51層以降の特定の階層で、
色つき鍵のついたMobを全て倒すことで
フィールド内のどこかに出現する。",0 +76,"《イベント特効効果》
各種ログには、
イベントポイント獲得量が増加する
特効効果を持つものがある。
パーティ編成に組み込むことで発揮される。",10 +77,"《イベント報酬》
イベントポイントの獲得量に応じて
様々な報酬がゲットできる。
中にはイベント限定のログや称号もある。",10 +78,"《メインタスク》
イベント期間内に一度だけ達成可能な大型の課題。
大量のイベントポイントを獲得できる。
メインタスクは達成されると、
さらに新たなメインタスクが開示されていく。",10 +79,"《リミテッドタスク》
イベント期間内の
さらに限定された期間に達成可能な課題。
とりわけ大量のイベントポイントを獲得できる。",10 +80,"《サブタスク》
イベント期間内に何度でも挑める課題
特定の階層にのみ設定されている。",10 +81,"《イベントポイント》
イベントポイントは、
各種タスクを達成することで獲得できる。",10 +83,"《狙撃銃のチャージアタック》
狙撃銃にはチャージ時間に応じ三段階の
チャージアタックがあり、威力が上昇する他、
最大までチャージすると敵の突属性耐性を無視できる。
また、チャージ中にガードボタンを押すと
銃を構えて任意の方向に狙いをつけることができる。",0 +84,"《サポートログ》
サポートログはデフラグマッチ専用のリソースである。
同時に3枚まで編成でき、使用すると
デフラグマッチで有効に働く様々なスキルが発動する。
ヒーローログと同様に覚醒とリーダー任命を行える。",0 +85,"《状態異常:衰弱》
耐久値の上限が半分になる。
時間経過で自動的に回復する。",0 +86,"《状態異常:氷咲》
敵にのみ発生する状態異常。
植え付けられた青薔薇により行動不能になり、
付与者のINTに応じた継続ダメージを受ける。
時間経過で自動的に回復する。",0 +87,"《フレンドスキルの耐性》
アダプタブル怒り状態のボス
特殊な装甲によりフレンドスキルによるダメージ
無効化する。ただし、ダメージ以外の効果は受ける。",0 +88,"《エピソードキー》
3章以降のエピソードは、連動サイト
エピソードキーを使用することで閲覧できる。
エピソードキーはViSTerステーションで
クエストをクリアすると入手できる。",0 +90,"《状態異常:魅了》
Mobにのみ発生する状態異常。
メンバーに魅了されたMobは、貢献したいあまりに
他のモンスターを攻撃するようになってしまう。
時間経過で目が覚め、自動的に回復する。",0 +92,"《EXタワー》
期間限定で登場する高難易度クエスト群。
トライアルタワーでは入手できない報酬が
ドロップする場合もある。
期間終了時にEXタワーランキングで5位以内に入ると
そのタワーの殿堂入りとして名前が残る。",0 +93,"《状態異常:炎上》
断続的にダメージを受け続ける
更に、攻撃が強制的に火属性攻撃となる
時間経過で自動的に回復する。",0 +94,"《メモリ・キューブ》
特定のイベントで入手できる圧縮データ。
特別なMobブラックボックスからドロップする。
複数個集めると、ショップでそのデータの解析物と
交換してもらうことが出来る。",10 diff --git a/titles/sao/data/1/Title.csv b/titles/sao/data/1/Title.csv new file mode 100644 index 0000000..1218ddf --- /dev/null +++ b/titles/sao/data/1/Title.csv @@ -0,0 +1,269 @@ +// TitleId,DisplayName,Requirement,Value1,Value2,Rank,ImageFilePath +1,"Unknown調査員",0,0,0,1,"DEG_1" +10001,"ビギニング",1,10,0,2,"DEG_10001" +10002,"ミドル・ホルダー",1,50,0,3,"DEG_10002" +10003,"ハイエスト・ホルダー",1,100,0,4,"DEG_10003" +10004,"アッパー・ランカー",1,200,0,5,"DEG_10004" +10005,"グラインド・マスター",1,300,0,5,"DEG_10005" +20001,"謎の少女;リコ",2,10018,0,3,"DEG_20001" +20002,"記憶の欠片",2,20014,0,3,"DEG_20002" +20004,"--error--error--",15,30017,0,3,"DEG_20004" +20005,"Master of Re:co",15,40023,0,3,"DEG_20005" +20006,"新しき友人",15,50019,0,4,"DEG_20006" +30001,"挑戦者",3,10,0,3,"DEG_30001" +30002,"下剋上",3,50,0,3,"DEG_30002" +30003,"達成者",3,100,0,3,"DEG_30003" +40001,"ブラッキー",4,1,50,3,"DEG_40001" +40002,"黒の剣士",4,1,100,5,"DEG_40002" +40003,"バーサクヒーラー",4,2,50,3,"DEG_40003" +40004,"閃光",4,2,100,5,"DEG_40004" +40005,"妖精剣士",4,3,50,3,"DEG_40005" +40006,"スピードホリック",4,3,100,5,"DEG_40006" +40007,"クールビューティ",4,4,50,3,"DEG_40007" +40008,"冥界の女神",4,4,100,5,"DEG_40008" +40009,"戦う鍛冶屋さん",4,5,50,3,"DEG_40009" +40010,"マスターメイサー",4,5,100,5,"DEG_40010" +40011,"中層のアイドル",4,6,50,3,"DEG_40011" +40012,"ドラゴンテイマー",4,6,100,5,"DEG_40012" +40013,"武士道を歩む者",4,7,50,3,"DEG_40013" +40014,"風林火山",4,7,100,5,"DEG_40014" +40015,"商人プレイヤー",4,8,50,3,"DEG_40015" +40016,"剛腕マスター",4,8,100,5,"DEG_40016" +40017,"スリーピング・ナイツ",4,9,50,3,"DEG_40017" +40018,"絶剣",4,9,100,5,"DEG_40018" +40019,"影の功労者",4,10,50,3,"DEG_40019" +40020,"鼠の情報屋",4,10,100,5,"DEG_40020" +40021,"整合騎士 第三十位",4,11,50,3,"DEG_40021" +40022,"金木犀の騎士",4,11,100,5,"DEG_40022" +40023,"上級修剣士",4,12,50,3,"DEG_40023" +40024,"青薔薇の騎士",4,12,100,5,"DEG_40024" +40025,"謎多き追跡者",4,18,50,3,"DEG_40025" +40026,"虹架ける歌声",4,18,100,5,"DEG_40026" +50001,"コレクション初級",5,10,0,2,"DEG_50001" +50002,"リソース収集家",5,50,0,3,"DEG_50002" +50003,"お宝ハンティング",5,100,0,4,"DEG_50003" +60001,"モンスター記録者",6,10,0,2,"DEG_60001" +60002,"モンスター博士",6,50,0,3,"DEG_60002" +60003,"モンスター・マスター",6,100,0,4,"DEG_60003" +70001,"パワーアップ初級",7,10,0,2,"DEG_70001" +70002,"リソース・トレーナー",7,50,0,3,"DEG_70002" +70003,"錬金術師",7,100,0,4,"DEG_70003" +80001,"調査報告・初級",8,10,0,2,"DEG_80001" +80002,"ベテラン調査員",8,50,0,3,"DEG_80002" +80003,"プロフェッショナル",8,100,0,4,"DEG_80003" +90001,"掃除屋",9,100,0,2,"DEG_90001" +90002,"ザ・スローター",9,500,0,3,"DEG_90002" +90003,"バウンティハンター",9,1000,0,4,"DEG_90003" +100001,"千里の道も一歩から",10,10,0,2,"DEG_100001" +100002,"雨垂れ石を穿つ",10,20,0,3,"DEG_100002" +100003,"質実剛健",10,30,0,4,"DEG_100003" +110003,"日々精進",11,30,0,0,"DEG_110003" +120001,"ビーター",12,0,0,3,"DEG_120001" +130001,"蒼穹を駆ける英傑:銅",13,4600,0,3,"DEG_130001" +130002,"蒼穹を駆ける英傑:銀",13,9700,0,4,"DEG_130002" +130003,"蒼穹を駆ける英傑:金",13,21600,0,5,"DEG_130003" +130011,"万天に通ずる鼠:銅",13,8400,0,3,"DEG_130011" +130012,"万天に通ずる鼠:銀",13,31500,0,4,"DEG_130012" +130013,"万天に通ずる鼠:金",13,63000,0,5,"DEG_130013" +130021,"心通う邂逅:銅",13,4100,0,3,"DEG_130021" +130022,"心通う邂逅:銀",13,47800,0,4,"DEG_130022" +130023,"心通う邂逅:金",13,143300,0,5,"DEG_130023" +130031,"かの剣技の継承者:銅",13,4100,0,3,"DEG_130031" +130032,"かの剣技の継承者:銀",13,47800,0,4,"DEG_130032" +130033,"かの剣技の継承者:金",13,143300,0,5,"DEG_130033" +130041,"咲き誇る技巧:銅",13,4100,0,3,"DEG_130041" +130042,"咲き誇る技巧:銀",13,52000,0,4,"DEG_130042" +130043,"咲き誇る技巧:金",13,143300,0,5,"DEG_130043" +130051,"まごころショコラティエ(銅)",13,1800,0,3,"DEG_130051" +130052,"まごころショコラティエ(銀)",13,58900,0,4,"DEG_130052" +130053,"まごころショコラティエ(金)",13,165400,0,5,"DEG_130053" +130061,"異界の女神(銅)",13,1800,0,3,"DEG_130061" +130062,"異界の女神(銀)",13,59300,0,4,"DEG_130062" +130063,"異界の女神(金)",13,166500,0,5,"DEG_130063" +130071,"クロス・イメージ(銅)",13,1800,0,3,"DEG_130071" +130072,"クロス・イメージ(銀)",13,59800,0,4,"DEG_130072" +130073,"クロス・イメージ(金)",13,167700,0,5,"DEG_130073" +130081,"灼熱!アタックガール(銅)",13,1800,0,3,"DEG_130081" +130082,"灼熱!アタックガール(銀)",13,59800,0,4,"DEG_130082" +130083,"灼熱!アタックガール(金)",13,167700,0,5,"DEG_130083" +130091,"0と1の狭間で(銅)",13,1800,0,3,"DEG_130091" +130092,"0と1の狭間で(銀)",13,59800,0,4,"DEG_130092" +130093,"0と1の狭間で(金)",13,167700,0,5,"DEG_130093" +130101,"変わらないもの(銅)",13,1800,0,3,"DEG_130101" +130102,"変わらないもの(銀)",13,59800,0,4,"DEG_130102" +130103,"変わらないもの(金)",13,167700,0,5,"DEG_130103" +130111,"サンタさん大作戦!(銅)",13,1800,0,3,"DEG_130111" +130112,"サンタさん大作戦!(銀)",13,59800,0,4,"DEG_130112" +130113,"サンタさん大作戦!(金)",13,167700,0,5,"DEG_130113" +130121,"いとしのショコラティエ(銅)",13,1800,0,3,"DEG_130121" +130122,"いとしのショコラティエ(銀)",13,59800,0,4,"DEG_130122" +130123,"いとしのショコラティエ(金)",13,167700,0,5,"DEG_130123" +130131,"ふたとせ廻りて(銅)",13,1800,0,3,"DEG_130131" +130132,"ふたとせ廻りて(銀)",13,59800,0,4,"DEG_130132" +130133,"ふたとせ廻りて(金)",13,167700,0,5,"DEG_130133" +130141,"私の現実(銅)",13,1800,0,3,"DEG_130141" +130142,"私の現実(銀)",13,59800,0,4,"DEG_130142" +130143,"私の現実(金)",13,167700,0,5,"DEG_130143" +130151,"にじさす未来(銅)",13,1800,0,3,"DEG_130151" +130152,"にじさす未来(銀)",13,59800,0,4,"DEG_130152" +130153,"にじさす未来(金)",13,167700,0,5,"DEG_130153" +130161,"大海の中の絆(銅)",13,1800,0,3,"DEG_130161" +130162,"大海の中の絆(銀)",13,59800,0,4,"DEG_130162" +130163,"大海の中の絆(金)",13,167700,0,5,"DEG_130163" +130171,"夢の逸楽(銅)",13,1800,0,3,"DEG_130171" +130172,"夢の逸楽(銀)",13,59800,0,4,"DEG_130172" +130173,"夢の逸楽(金)",13,167700,0,5,"DEG_130173" +130181,"忍ぶ外套(銅)",13,1800,0,3,"DEG_130181" +130182,"忍ぶ外套(銀)",13,59800,0,4,"DEG_130182" +130183,"忍ぶ外套(金)",13,167700,0,5,"DEG_130183" +130191,"駈走る雪原(銅)",13,1800,0,3,"DEG_130191" +130192,"駈走る雪原(銀)",13,59800,0,4,"DEG_130192" +130193,"駈走る雪原(金)",13,167700,0,5,"DEG_130193" +130201,"友愛はほろ苦く(銅)",13,1800,0,3,"DEG_130201" +130202,"友愛はほろ苦く(銀)",13,59800,0,4,"DEG_130202" +130203,"友愛はほろ苦く(金)",13,167700,0,5,"DEG_130203" +130211,"絆の軌跡(銅)",13,1800,0,3,"DEG_130211" +130212,"絆の軌跡(銀)",13,59800,0,4,"DEG_130212" +130213,"絆の軌跡(金)",13,167700,0,5,"DEG_130213" +130221,"一杯の息抜き(銅)",13,1800,0,3,"DEG_130221" +130222,"一杯の息抜き(銀)",13,59800,0,4,"DEG_130222" +130223,"一杯の息抜き(金)",13,167700,0,5,"DEG_130223" +140001,"スタンダードリーグ",14,2,5,1,"DEG_140001" +140002,"クラスフィフス",14,2,50,1,"DEG_140002" +140003,"クラスフォース",14,2,80,2,"DEG_140003" +140004,"クラスサード",14,2,130,3,"DEG_140004" +140005,"クラスセカンド",14,2,200,4,"DEG_140005" +140006,"クラスファースト",14,2,300,5,"DEG_140006" +140011,"スタンダードリーグ",14,3,5,1,"DEG_140011" +140012,"クラスフィフス",14,3,50,1,"DEG_140012" +140013,"クラスフォース",14,3,80,2,"DEG_140013" +140014,"クラスサード",14,3,130,3,"DEG_140014" +140015,"クラスセカンド",14,3,200,4,"DEG_140015" +140016,"クラスファースト",14,3,300,5,"DEG_140016" +140021,"スタンダードリーグ",14,4,5,1,"DEG_140021" +140022,"クラスフィフス",14,4,30,1,"DEG_140022" +140023,"クラスフォース",14,4,40,2,"DEG_140023" +140024,"クラスサード",14,4,55,3,"DEG_140024" +140025,"クラスセカンド",14,4,75,4,"DEG_140025" +140026,"クラスファースト",14,4,100,5,"DEG_140026" +140031,"スタンダードリーグ",14,5,5,1,"DEG_140031" +140032,"クラスフィフス",14,5,30,1,"DEG_140032" +140033,"クラスフォース",14,5,40,2,"DEG_140033" +140034,"クラスサード",14,5,55,3,"DEG_140034" +140035,"クラスセカンド",14,5,75,4,"DEG_140035" +140036,"クラスファースト",14,5,100,5,"DEG_140036" +140041,"スタンダードリーグ",14,6,5,1,"DEG_140041" +140042,"クラスフィフス",14,6,30,1,"DEG_140042" +140043,"クラスフォース",14,6,40,2,"DEG_140043" +140044,"クラスサード",14,6,55,3,"DEG_140044" +140045,"クラスセカンド",14,6,75,4,"DEG_140045" +140046,"クラスファースト",14,6,100,5,"DEG_140046" +150041,"スタンダードリーグ",14,7,5,1,"DEG_150041" +150042,"クラスフィフス",14,7,30,1,"DEG_150042" +150043,"クラスフォース",14,7,40,2,"DEG_150043" +150044,"クラスサード",14,7,55,3,"DEG_150044" +150045,"クラスセカンド",14,7,75,4,"DEG_150045" +150046,"クラスファースト",14,7,100,5,"DEG_150046" +140061,"スタンダードリーグ",14,8,5,1,"DEG_140061" +140062,"クラスフィフス",14,8,30,1,"DEG_140062" +140063,"クラスフォース",14,8,40,2,"DEG_140063" +140064,"クラスサード",14,8,55,3,"DEG_140064" +140065,"クラスセカンド",14,8,75,4,"DEG_140065" +140066,"クラスファースト",14,8,100,5,"DEG_140066" +140071,"スタンダードリーグ",14,9,5,1,"DEG_140071" +140072,"クラスフィフス",14,9,30,1,"DEG_140072" +140073,"クラスフォース",14,9,40,2,"DEG_140073" +140074,"クラスサード",14,9,55,3,"DEG_140074" +140075,"クラスセカンド",14,9,75,4,"DEG_140075" +140076,"クラスファースト",14,9,100,5,"DEG_140076" +140081,"スタンダードリーグ",14,10,5,1,"DEG_140081" +140082,"クラスフィフス",14,10,30,1,"DEG_140082" +140083,"クラスフォース",14,10,40,2,"DEG_140083" +140084,"クラスサード",14,10,55,3,"DEG_140084" +140085,"クラスセカンド",14,10,75,4,"DEG_140085" +140086,"クラスファースト",14,10,100,5,"DEG_140086" +140091,"スタンダードリーグ",14,11,5,1,"DEG_140091" +140092,"クラスフィフス",14,11,30,1,"DEG_140092" +140093,"クラスフォース",14,11,40,2,"DEG_140093" +140094,"クラスサード",14,11,55,3,"DEG_140094" +140095,"クラスセカンド",14,11,75,4,"DEG_140095" +140096,"クラスファースト",14,11,100,5,"DEG_140096" +140101,"スタンダードリーグ",14,12,5,1,"DEG_140101" +140102,"クラスフィフス",14,12,30,1,"DEG_140102" +140103,"クラスフォース",14,12,40,2,"DEG_140103" +140104,"クラスサード",14,12,55,3,"DEG_140104" +140105,"クラスセカンド",14,12,75,4,"DEG_140105" +140106,"クラスファースト",14,12,100,5,"DEG_140106" +140111,"スタンダードリーグ",14,13,5,1,"DEG_140111" +140112,"クラスフィフス",14,13,30,1,"DEG_140112" +140113,"クラスフォース",14,13,40,2,"DEG_140113" +140114,"クラスサード",14,13,55,3,"DEG_140114" +140115,"クラスセカンド",14,13,75,4,"DEG_140115" +140116,"クラスファースト",14,13,100,5,"DEG_140116" +140121,"スタンダードリーグ",14,14,5,1,"DEG_140121" +140122,"クラスフィフス",14,14,30,1,"DEG_140122" +140123,"クラスフォース",14,14,40,2,"DEG_140123" +140124,"クラスサード",14,14,55,3,"DEG_140124" +140125,"クラスセカンド",14,14,75,4,"DEG_140125" +140126,"クラスファースト",14,14,100,5,"DEG_140126" +140131,"スタンダードリーグ",14,15,5,1,"DEG_140131" +140132,"クラスフィフス",14,15,30,1,"DEG_140132" +140133,"クラスフォース",14,15,40,2,"DEG_140133" +140134,"クラスサード",14,15,55,3,"DEG_140134" +140135,"クラスセカンド",14,15,75,4,"DEG_140135" +140136,"クラスファースト",14,15,100,5,"DEG_140136" +140141,"スタンダードリーグ",14,16,5,1,"DEG_140141" +140142,"クラスフィフス",14,16,30,1,"DEG_140142" +140143,"クラスフォース",14,16,40,2,"DEG_140143" +140144,"クラスサード",14,16,55,3,"DEG_140144" +140145,"クラスセカンド",14,16,75,4,"DEG_140145" +140146,"クラスファースト",14,16,100,5,"DEG_140146" +140151,"スタンダードリーグ",14,17,5,1,"DEG_140151" +140152,"クラスフィフス",14,17,30,1,"DEG_140152" +140153,"クラスフォース",14,17,40,2,"DEG_140153" +140154,"クラスサード",14,17,55,3,"DEG_140154" +140155,"クラスセカンド",14,17,75,4,"DEG_140155" +140156,"クラスファースト",14,17,100,5,"DEG_140156" +160001,"月間称号《物思い耽る午後》",99,0,0,3,"DEG_160001" +160002,"月間称号《物思い耽る午後》 覚醒",99,0,0,5,"DEG_160002" +160003,"夏の特別称号《潮風の悪戯》",99,0,0,3,"DEG_160003" +160004,"夏の特別称号《潮風の悪戯》 覚醒",99,0,0,5,"DEG_160004" +160005,"月間称号《悪戯な視線》",99,0,0,3,"DEG_160005" +160006,"月間称号《悪戯な視線》 覚醒",99,0,0,5,"DEG_160006" +160007,"月間称号《花舞う昼下がり》",99,0,0,3,"DEG_160007" +160008,"月間称号《花舞う昼下がり》 覚醒",99,0,0,5,"DEG_160008" +160009,"月間称号《おやつ・タイム!》",99,0,0,3,"DEG_160009" +160010,"月間称号《おやつ・タイム!》 覚醒",99,0,0,5,"DEG_160010" +160011,"月間称号《妖精の戯れ》",99,0,0,3,"DEG_160011" +160012,"月間称号《妖精の戯れ》 覚醒",99,0,0,5,"DEG_160012" +160013,"月間称号《穏やかな一時》",99,0,0,3,"DEG_160013" +160014,"月間称号《穏やかな一時》 覚醒",99,0,0,5,"DEG_160014" +160015,"特別称号《プレゼント大作戦!》",99,0,0,3,"DEG_160015" +160016,"特別称号《プレゼント大作戦!》 覚醒",99,0,0,5,"DEG_160016" +160017,"月間称号《さかさま花世界》",99,0,0,3,"DEG_160017" +160018,"月間称号《さかさま花世界》 覚醒",99,0,0,5,"DEG_160018" +160019,"月間称号《休日の談笑》",99,0,0,3,"DEG_160019" +160020,"月間称号《休日の談笑》 覚醒",99,0,0,5,"DEG_160020" +160023,"月間称号《晴天の君》",99,0,0,3,"DEG_160023" +160024,"月間称号《晴天の君》 覚醒",99,0,0,5,"DEG_160024" +160021,"月間称号《安らぎの我が家》",99,0,0,3,"DEG_160021" +160022,"月間称号《安らぎの我が家》 覚醒",99,0,0,5,"DEG_160022" +160025,"月間称号《幸せの青い鳥》",99,0,0,3,"DEG_160025" +160026,"月間称号《幸せの青い鳥》 覚醒",99,0,0,5,"DEG_160026" +160027,"月間称号《秘密の甘邸》",99,0,0,3,"DEG_160027" +160028,"月間称号《秘密の甘邸》 覚醒",99,0,0,5,"DEG_160028" +160029,"特別称号《ふたとせ集ひて》",99,0,0,3,"DEG_160029" +160030,"特別称号《ふたとせ集ひて》覚醒",99,0,0,5,"DEG_160030" +160031,"月間称号《一輪の幼花》",99,0,0,3,"DEG_160031" +160032,"月間称号《一輪の幼花》 覚醒",99,0,0,5,"DEG_160032" +160033,"月間称号《寛ぎの我が家》",99,0,0,3,"DEG_160033" +160034,"月間称号《寛ぎの我が家》 覚醒",99,0,0,5,"DEG_160034" +160035,"月間称号《小径の花環》",99,0,0,3,"DEG_160035" +160036,"月間称号《小径の花環》 覚醒",99,0,0,5,"DEG_160036" +160037,"月間称号《虹架かる団らん》",99,0,0,3,"DEG_160037" +160038,"月間称号《虹架かる団らん》 覚醒",99,0,0,5,"DEG_160038" +160039,"特別称号《贈る一番星》",99,0,0,3,"DEG_160039" +160040,"特別称号《贈る一番星》 覚醒",99,0,0,5,"DEG_160040" +160041,"月間称号《約束の花束》",99,0,0,3,"DEG_160041" +160042,"月間称号《約束の花束》 覚醒",99,0,0,5,"DEG_160042" +990001,"新世界の伝道師",99,4,0,5,"DEG_990001" diff --git a/titles/sao/data/1/TreasureHuntTaskText.csv b/titles/sao/data/1/TreasureHuntTaskText.csv new file mode 100644 index 0000000..b737d5d --- /dev/null +++ b/titles/sao/data/1/TreasureHuntTaskText.csv @@ -0,0 +1,21 @@ +// TreasureHuntTaskTextId,TaskType,ConditionType,Format +100,1,0,"トライアルタワーを{1}回クリアせよ" +101,1,1,"{1}を{2}体討伐せよ" +102,1,2,"{1}を{2}個破壊せよ" +106,1,6,"{1}コンボ達成せよ" +107,1,7,"{1}秒以内にクリアせよ" +108,1,8,"ノーコンティニューでクリアせよ" +109,1,9,"未解析ログを{1}個獲得せよ!" +200,2,0,"トライアルタワーを{1}回クリアせよ" +201,2,1,"{1}を{2}体討伐せよ" +202,2,2,"{1}を{2}個破壊せよ" +206,2,6,"{1}コンボ達成せよ" +207,2,7,"{1}秒以内にクリアせよ" +208,2,8,"ノーコンティニューでクリアせよ" +209,2,9,"未解析ログを{1}個獲得せよ!" +300,3,0,"{0}階層をクリアせよ" +301,3,1,"{0}階層で{1}を{2}体討伐せよ" +302,3,2,"{0}階層で{1}を{2}個破壊せよ" +306,3,6,"{0}階層で{1}コンボ達成してクリアせよ" +307,3,7,"{0}階層を{1}秒以内にクリアせよ" +308,3,8,"{0}階層をノーコンティニューでクリアせよ" diff --git a/titles/sao/data/1/TrialTower.csv b/titles/sao/data/1/TrialTower.csv new file mode 100644 index 0000000..ff51b87 --- /dev/null +++ b/titles/sao/data/1/TrialTower.csv @@ -0,0 +1,101 @@ +// TrialTowerId,ReleaseTrialTowerId,ExBonusTableSubId,QuestSceneId,RecommendLv +1,0,93001,3001,5 +2,1,3002,3002,7 +3,1,3003,3003,9 +4,1,3004,3004,11 +5,1,93005,3005,14 +6,1,3006,3006,16 +7,1,3007,3007,18 +8,1,3008,3008,20 +9,1,3009,3009,22 +10,1,93010,10001,25 +11,10,3011,3011,26 +12,10,3012,3012,27 +13,10,3013,3013,28 +14,10,3014,3014,29 +15,10,93015,3015,30 +16,10,3016,3016,31 +17,10,3017,3017,32 +18,10,3018,3018,33 +19,10,3019,3019,34 +20,10,93020,10002,35 +21,20,3021,3021,36 +22,20,3022,3022,37 +23,20,3023,3023,38 +24,20,3024,3024,39 +25,20,93025,3025,40 +26,20,3026,3026,41 +27,20,3027,3027,42 +28,20,3028,3028,43 +29,20,3029,3029,44 +30,20,93030,10004,45 +31,30,3031,3031,46 +32,30,3032,3032,47 +33,30,3033,3033,48 +34,30,3034,3034,49 +35,30,93035,3035,50 +36,30,3036,3036,51 +37,30,3037,3037,52 +38,30,3038,3038,53 +39,30,3039,3039,54 +40,30,93040,10003,57 +41,40,3041,3041,58 +42,40,3042,3042,59 +43,40,3043,3043,60 +44,40,3044,3044,61 +45,40,93045,3045,63 +46,40,3046,3046,64 +47,40,3047,3047,65 +48,40,3048,3048,66 +49,40,3049,3049,67 +50,40,93050,10005,70 +51,50,3051,3051,71 +52,50,3052,3052,72 +53,50,3053,3053,73 +54,50,3054,3054,74 +55,50,93055,3055,77 +56,50,3056,3056,78 +57,50,3057,3057,79 +58,50,3058,3058,80 +59,50,3059,3059,81 +60,50,93060,3060,85 +61,60,3061,3061,86 +62,60,3062,3062,87 +63,60,3063,3063,88 +64,60,3064,3064,89 +65,60,93065,3065,92 +66,60,3066,3066,93 +67,60,3067,3067,94 +68,60,3068,3068,95 +69,60,3069,3069,96 +70,60,93070,3070,100 +71,70,3071,3071,101 +72,70,3072,3072,102 +73,70,3073,3073,103 +74,70,3074,3074,104 +75,70,93075,3075,105 +76,70,3076,3076,106 +77,70,3077,3077,107 +78,70,3078,3078,108 +79,70,3079,3079,109 +80,70,93080,3080,110 +81,80,3081,3081,110 +82,80,3082,3082,110 +83,80,3083,3083,110 +84,80,3084,3084,110 +85,80,93085,3085,110 +86,80,3086,3086,110 +87,80,3087,3087,110 +88,80,3088,3088,110 +89,80,3089,3089,110 +90,80,93090,3090,110 +91,90,3091,3091,110 +92,90,3092,3092,110 +93,90,3093,3093,110 +94,90,3094,3094,110 +95,90,93095,3095,110 +96,90,3096,3096,110 +97,90,3097,3097,110 +98,90,3098,3098,110 +99,90,3099,3099,110 +100,90,93100,3100,110 diff --git a/titles/sao/data/1/UnanalyzedLogGrade.csv b/titles/sao/data/1/UnanalyzedLogGrade.csv new file mode 100644 index 0000000..b0bf28a --- /dev/null +++ b/titles/sao/data/1/UnanalyzedLogGrade.csv @@ -0,0 +1,6 @@ +// UnanalyzedLogGradeId,Name,CommentId +1,"白","QUE_GET_LOG" +2,"銅","QUE_GET_LOG" +3,"銀","QUE_GET_LOG" +4,"金","QUE_GET_LOG_RARE" +5,"虹","QUE_GET_LOG_SUPERRARE" diff --git a/titles/sao/data/1/Unit.csv b/titles/sao/data/1/Unit.csv new file mode 100644 index 0000000..70fbca1 --- /dev/null +++ b/titles/sao/data/1/Unit.csv @@ -0,0 +1,1423 @@ +// UnitId,Name,Prefab,Animator,Collision,Radius,ChildUnitId,StageStartPrefab,StageStartY,StageStartZ,StageTouchY,StageTouchZ,Playable,Monster,Gimmick,Anger,Commander,Isolated,BaseBehaviour,SoundBehaviour,WeaponType,PoisonTimeCoef,ParalysisTimeCoef,SealedTimeCoef,QuestionTimeCoef,BlueRoseTimeCoef,CharmTimeCoef,BurningTimeCoef,InvalidQuake,GuardCoef,JustGuardTime,FlipHp,DownHp,FlipRecoverTime,DownRecoverTime,DownTime,LossDamage,LossTime,MoveSpeed,MoveSpeedAngry,RotSpeed,RotSpeedAngry,RangeMin,RangeMax,RangeMinAngry,RangeMaxAngry,BackStepSpeed,BackStepSpeedAngry,BackStepCoolTime,MonsterType,MonsterTypeAngry,VsBossType,BossCameraHeight,BossCameraNearDistance,BossCameraFarDistance,BossCameraNearRange,BossCameraFarRange,SearchRange,SearchAngle,LostRange,HomeRange,RoarId,AutoAttackRange,AutoAttackInterval,FindPriority,FindRangeMin,FindRangeMax,LeaveRange,ShowArrow,FindId,LeaveId,DefeatId,WarfareId,AngryId,BadStateBone,BadStateOffsetX,BadStateOffsetY,BadStateOffsetZ,DropOffsetY,ColDropPercentage,ColDropAmount,VpDropPercentage,VpDropAmount,EnemyKindId,DefragMatchLeaguePoint +101000010,"≪黒き妖精≫キリト (旧ALO・片手剣)","Prefabs/Characters/ch_kiroa","Animators/ch_kir/Kir1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,5,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101000020,"≪新生の黒き剣士≫キリト (ALO・刀)","Prefabs/Characters/ch_kir","Animators/ch_kir/KirKatanaAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",6,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,10,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101000030,"≪空舞う双牙≫キリト (ALO・二刀流)","Prefabs/Characters/ch_kir","Animators/ch_kir/KirAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,10,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101000040,"≪神技の黒影≫キリト (SAO・二刀流)","Prefabs/Characters/ch_kirsa","Animators/ch_kir/KirAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101000050,"≪銃世界の黒き剣士≫ キリト(GGO・片手剣)","Prefabs/Characters/ch_kirgg","Animators/ch_kir/Kirgg1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101000060,"≪漆黒の旋風≫キリト (旧ALO・片手剣)","Prefabs/Characters/ch_kiroa","Animators/ch_kir/Kir1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101000070,"≪神速の刃≫キリト (ALO・短剣)","Prefabs/Characters/ch_kir","Animators/ch_kir/KirDaggerAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101000080,"≪黒の剣士≫キリト (SAO・片手剣)","Prefabs/Characters/ch_kirsa","Animators/ch_kir/Kir1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101000090,"≪光剣一閃≫キリト (GGO・片手剣)","Prefabs/Characters/ch_kirgg","Animators/ch_kir/Kirgg1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101000100,"≪二剣瞬撃≫キリト (ALO・二刀流)","Prefabs/Characters/ch_kir","Animators/ch_kir/KirAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101000110,"≪団結と鼓舞≫キリト (SAO・片手剣)","Prefabs/Characters/ch_kirsa","Animators/ch_kir/KirAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101000120,"≪心頼の誓い≫キリト (ALO・片手剣)","Prefabs/Characters/ch_kir","Animators/ch_kir/Kir1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101000130,"≪神域の双剣使い≫キリト (SAO・二刀流)","Prefabs/Characters/ch_kirsa","Animators/ch_kir/KirAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101000140,"≪静穏の笑み≫キリト (ALO・二刀流)","Prefabs/Characters/ch_kir","Animators/ch_kir/KirAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000010,"≪煌輝の光影≫アスナ (SAO・細剣)","Prefabs/Characters/ch_asusa","Animators/ch_asu/AsusaRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,5,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000020,"≪ひだまりの笑顔≫アスナ (SAO・メイス)","Prefabs/Characters/ch_asusa","Animators/ch_asu/AsuMaceAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,10,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000030,"≪流水の如き剣≫アスナ (ALO・細剣)","Prefabs/Characters/ch_asu","Animators/ch_asu/AsuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,10,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000040,"≪煌きの蒼き妖精≫アスナ (ALO・細剣)","Prefabs/Characters/ch_asu","Animators/ch_asu/AsuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,10,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000050,"≪水閃の煌星≫アスナ (ALO・弓)","Prefabs/Characters/ch_asu","Animators/ch_asu/AsuBowAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",11,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000060,"≪流光の剣戟≫アスナ (ALO・細剣)","Prefabs/Characters/ch_asu","Animators/ch_asu/AsuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000070,"≪烈煌の剣閃≫アスナ (SAO・細剣)","Prefabs/Characters/ch_asusa","Animators/ch_asu/AsusaRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000080,"≪一条の閃光≫アスナ (SAO・細剣)","Prefabs/Characters/ch_asusa","Animators/ch_asu/AsusaRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000090,"≪慈愛の閃き≫アスナ (SAO・片手剣)","Prefabs/Characters/ch_asusa","Animators/ch_asu/Asu1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000100,"≪麗しき笑み≫アスナ (ALO・細剣)","Prefabs/Characters/ch_asu","Animators/ch_asu/AsuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000110,"≪まどろみの隣人≫アスナ (SAO・細剣)","Prefabs/Characters/ch_asusa","Animators/ch_asu/AsusaRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000120,"≪流麗なる剣士≫アスナ (ALO・細剣)","Prefabs/Characters/ch_asu","Animators/ch_asu/AsuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000130,"≪閃耀の刺突≫アスナ (SAO・細剣)","Prefabs/Characters/ch_asusa","Animators/ch_asu/AsusaRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000140,"≪情愛のまなざし≫アスナ (ALO・細剣)","Prefabs/Characters/ch_asu","Animators/ch_asu/AsusaRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000010,"≪翡翠の剣士≫リーファ (ALO・片手剣)","Prefabs/Characters/ch_lea","Animators/ch_lea/LeaAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,5,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000020,"≪翠緑の剣影≫リーファ (SAO・メイス)","Prefabs/Characters/ch_leasa","Animators/ch_lea/LeaMaceAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,10,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000030,"≪疾風の妖精≫リーファ (ALO・片手剣)","Prefabs/Characters/ch_lea","Animators/ch_lea/LeaAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,10,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000040,"≪颯の刃≫リーファ (SAO・片手剣)","Prefabs/Characters/ch_leasa","Animators/ch_lea/LeaAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,10,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000050,"≪春花の風剣≫リーファ (SAO・細剣)","Prefabs/Characters/ch_leasa","Animators/ch_lea/LeaRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000060,"≪迅速の嵐舞≫リーファ (SAO・片手剣)","Prefabs/Characters/ch_leasa","Animators/ch_lea/LeaAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000070,"≪旋閃の疾刃≫リーファ (ALO・片手剣)","Prefabs/Characters/ch_lea","Animators/ch_lea/LeaAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000080,"≪薫風の瞳≫リーファ (ALO・片手剣)","Prefabs/Characters/ch_lea","Animators/ch_lea/LeaAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000090,"≪親密な微笑≫リーファ (ALO・刀)","Prefabs/Characters/ch_lea","Animators/ch_lea/LeaKatanaAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",6,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000100,"≪清爽なる風≫リーファ (ALO・片手剣)","Prefabs/Characters/ch_lea","Animators/ch_lea/LeaAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000110,"≪爽風の笑み≫リーファ (ALO・片手剣)","Prefabs/Characters/ch_lea","Animators/ch_lea/LeaAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000120,"≪疾駆する剣閃≫リーファ (SAO・片手剣)","Prefabs/Characters/ch_leasa","Animators/ch_lea/LeaAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000130,"≪親愛の絆≫リーファ (ALO・片手剣)","Prefabs/Characters/ch_lea","Animators/ch_lea/LeaAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000010,"≪必撃の妖精≫シノン (ALO・弓)","Prefabs/Characters/ch_sin","Animators/ch_sin/SinAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",11,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,5,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000020,"≪信頼の微笑≫シノン (SAO・細剣)","Prefabs/Characters/ch_sinsa","Animators/ch_sin/SinsaRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,10,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000030,"≪飛躍の弓撃≫シノン (SAO・弓)","Prefabs/Characters/ch_sinsa","Animators/ch_sin/SinsaBowAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",11,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,10,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000040,"≪氷麗の華弓≫シノン (ALO・弓)","Prefabs/Characters/ch_sin","Animators/ch_sin/SinAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",11,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,10,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000050,"≪呼応する絆≫シノン (SAO・メイス)","Prefabs/Characters/ch_sinsa","Animators/ch_sin/SinsaMaceAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000060,"≪必中の撃弓≫シノン (SAO・弓)","Prefabs/Characters/ch_sinsa","Animators/ch_sin/SinsaBowAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",11,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000070,"≪凜閃の華弓≫シノン (ALO・弓)","Prefabs/Characters/ch_sin","Animators/ch_sin/SinAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",11,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000080,"≪対敵を射貫く者≫シノン (ALO・弓)","Prefabs/Characters/ch_sin","Animators/ch_sin/SinAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",11,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000090,"≪凍志のまなざし≫シノン (ALO・短剣)","Prefabs/Characters/ch_sin","Animators/ch_sin/SinDaggerAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000100,"≪必滅の一矢≫シノン (ALO・弓)","Prefabs/Characters/ch_sin","Animators/ch_sin/SinAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",11,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000110,"≪戦士の安息≫シノン (SAO・弓)","Prefabs/Characters/ch_sinsa","Animators/ch_sin/SinsaBowAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",11,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000120,"≪怜悧なる狙撃手≫シノン (ALO・弓)","Prefabs/Characters/ch_sin","Animators/ch_sin/SinAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",11,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000130,"≪傍らの休息≫シノン (ALO・弓)","Prefabs/Characters/ch_sin","Animators/ch_sin/SinAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",11,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +105000010,"≪技巧の鍛鎚≫リズベット (SAO・メイス)","Prefabs/Characters/ch_lissa","Animators/ch_lis/LissaMaceAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,5,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +105000020,"≪喜色満面≫リズベット (SAO・短剣)","Prefabs/Characters/ch_lissa","Animators/ch_lis/LisDaggerAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,10,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +105000030,"≪鍛花の砕鎚≫リズベット (ALO・メイス)","Prefabs/Characters/ch_lis","Animators/ch_lis/LisAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,10,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +105000040,"≪飛翼の技工士≫リズベット (ALO・メイス)","Prefabs/Characters/ch_lis","Animators/ch_lis/LisAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",0,1,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,10,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +105000050,"≪熱情の覇気≫リズベット (SAO・細剣)","Prefabs/Characters/ch_lissa","Animators/ch_lis/LisRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +105000060,"≪闘輝の錬鎚≫リズベット (ALO・メイス)","Prefabs/Characters/ch_lis","Animators/ch_lis/LisAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +105000070,"≪華麗な奉仕≫リズベット (ALO・メイス)","Prefabs/Characters/ch_lis","Animators/ch_lis/LisAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +105000080,"≪征野の刀工≫リズベット (SAO・メイス)","Prefabs/Characters/ch_lissa","Animators/ch_lis/LissaMaceAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +105000090,"≪生彩の鍛冶師≫リズベット (ALO・斧)","Prefabs/Characters/ch_lis","Animators/ch_lis/LisAxAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",9,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +105000100,"≪鎚戟の闘志≫リズベット (SAO・メイス)","Prefabs/Characters/ch_lissa","Animators/ch_lis/LissaMaceAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +105000110,"≪穏やかな休日≫リズベット (SAO・メイス)","Prefabs/Characters/ch_lissa","Animators/ch_lis/LissaMaceAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +105000120,"≪反撃の烽火≫リズベット (ALO・メイス)","Prefabs/Characters/ch_lis","Animators/ch_lis/LisAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +105000130,"≪絆つなぐ笑顔≫リズベット (ALO・メイス)","Prefabs/Characters/ch_lis","Animators/ch_lis/LissaMaceAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +106000010,"≪決意の刃≫シリカ (SAO・短剣)","Prefabs/Characters/ch_silsa","Animators/ch_sil/SilAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,5,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +106000020,"≪愛慕の竜星≫シリカ (SAO・斧)","Prefabs/Characters/ch_silsa","Animators/ch_sil/SilAxAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",-0.14,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",9,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,10,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +106000030,"≪竜伴の妖精≫シリカ (ALO・短剣)","Prefabs/Characters/ch_sil","Animators/ch_sil/SilAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,10,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +106000040,"≪竜翔の戦姫≫シリカ (SAO・短剣)","Prefabs/Characters/ch_silsa","Animators/ch_sil/SilAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,10,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +106000050,"≪解放の笑顔≫シリカ (ALO・メイス)","Prefabs/Characters/ch_sil","Animators/ch_sil/SilMaceAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",-0.15,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +106000060,"≪竜花の剣爪≫シリカ (ALO・短剣)","Prefabs/Characters/ch_sil","Animators/ch_sil/SilAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +106000070,"≪竜影の閃爪≫シリカ (SAO・短剣)","Prefabs/Characters/ch_silsa","Animators/ch_sil/SilAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +106000080,"≪可憐なる竜使い≫シリカ (SAO・短剣)","Prefabs/Characters/ch_silsa","Animators/ch_sil/SilAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +106000090,"≪慈愛の竜姫≫シリカ (ALO・細剣)","Prefabs/Characters/ch_sil","Animators/ch_sil/SilRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.15,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +106000100,"≪戯れの笑顔≫シリカ (SAO・短剣)","Prefabs/Characters/ch_silsa","Animators/ch_sil/SilAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +106000110,"≪歓談と休息≫シリカ (SAO・短剣)","Prefabs/Characters/ch_silsa","Animators/ch_sil/SilAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +106000120,"≪爪刃連撃≫シリカ (ALO・短剣)","Prefabs/Characters/ch_sil","Animators/ch_sil/SilAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +106000130,"≪友愛と安寧≫シリカ (ALO・短剣)","Prefabs/Characters/ch_sil","Animators/ch_sil/SilAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +107000010,"≪義侠の徒≫クライン (SAO・刀)","Prefabs/Characters/ch_klesa","Animators/ch_kle/KleAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0.15,-0.15,0.2,-0.1,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",6,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,5,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +107000020,"≪信義の剣豪≫クライン (SAO・片手剣)","Prefabs/Characters/ch_klesa","Animators/ch_kle/Kle1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0.15,0,0.2,-0.1,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,10,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +107000030,"≪新天地を馳せる者≫クライン (ALO・刀)","Prefabs/Characters/ch_kle","Animators/ch_kle/KleAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0.15,-0.15,0.2,-0.1,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",6,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,10,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +107000040,"≪義心の武将≫クライン (SAO・刀)","Prefabs/Characters/ch_klesa","Animators/ch_kle/KleAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0.15,-0.15,0.2,-0.1,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",6,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,10,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +107000050,"≪義勇の武士≫クライン (SAO・斧)","Prefabs/Characters/ch_klesa","Animators/ch_kle/KleAxAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0.15,-0.1,0.2,-0.1,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",9,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +107000060,"≪断撃の斬光≫クライン (SAO・刀)","Prefabs/Characters/ch_klesa","Animators/ch_kle/KleAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0.15,-0.15,0.2,-0.1,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",6,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +107000070,"≪炎燃ゆる侍妖精≫クライン (ALO・刀)","Prefabs/Characters/ch_kle","Animators/ch_kle/KleAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0.15,-0.15,0.2,-0.1,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",6,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +107000080,"≪真朱の武人≫クライン (SAO・刀)","Prefabs/Characters/ch_klesa","Animators/ch_kle/KleAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0.15,-0.15,0.2,-0.1,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",6,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +107000090,"≪歴戦の義将≫クライン (SAO・弓)","Prefabs/Characters/ch_klesa","Animators/ch_kle/KleBowAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0.15,-0.15,0.2,-0.1,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",11,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +107000100,"≪剣豪推参≫クライン (SAO・刀)","Prefabs/Characters/ch_klesa","Animators/ch_kle/KleAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0.15,-0.15,0.2,-0.1,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",6,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +107000110,"≪制空の構え≫クライン (ALO・刀)","Prefabs/Characters/ch_kle","Animators/ch_kle/KleAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0.15,-0.15,0.2,-0.1,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",6,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +107000120,"≪破顔の戦友≫クライン (ALO・刀)","Prefabs/Characters/ch_kle","Animators/ch_kle/KleAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0.15,-0.15,0.2,-0.1,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",6,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +108000010,"≪豪斧の戦士≫エギル (SAO・斧)","Prefabs/Characters/ch_agisa","Animators/ch_agi/AgiAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0.32,-0.15,0.42,-0.2,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",9,1,1,1,1,1,1,1,False,0.5,0.15,5000,5000,5,5,0.1,5,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +108000020,"≪不動の観察眼≫エギル (SAO・弓)","Prefabs/Characters/ch_agisa","Animators/ch_agi/AgiBowAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0.3,-0.3,0.42,-0.2,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",11,1,1,1,1,1,1,1,False,0.5,0.15,5000,5000,5,5,0.1,10,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +108000030,"≪撃滅の断斧≫エギル (SAO・斧)","Prefabs/Characters/ch_agisa","Animators/ch_agi/AgiAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0.32,-0.15,0.42,-0.2,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",9,1,1,1,1,1,1,1,False,0.5,0.15,5000,5000,5,5,0.1,10,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +108000040,"≪仇裂く戦斧≫エギル (SAO・斧)","Prefabs/Characters/ch_agisa","Animators/ch_agi/AgiAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0.32,-0.15,0.42,-0.2,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",9,1,1,1,1,1,1,1,False,0.5,0.15,5000,5000,5,5,0.1,10,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +108000050,"≪鎧袖一触≫エギル (ALO・刀)","Prefabs/Characters/ch_agi","Animators/ch_agi/AgiKatanaAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0.3,-0.4,0.42,-0.2,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",6,1,1,1,1,1,1,1,False,0.5,0.15,5000,5000,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +108000060,"≪轟閃の砕斧≫エギル (SAO・斧)","Prefabs/Characters/ch_agisa","Animators/ch_agi/AgiAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0.32,-0.15,0.42,-0.2,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",9,1,1,1,1,1,1,1,False,0.5,0.15,5000,5000,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +108000070,"≪闘斧の豪商≫エギル (SAO・斧)","Prefabs/Characters/ch_agisa","Animators/ch_agi/AgiAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0.32,-0.15,0.42,-0.2,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",9,1,1,1,1,1,1,1,False,0.5,0.15,5000,5000,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +108000080,"≪剛腕の威風≫エギル (SAO・斧)","Prefabs/Characters/ch_agisa","Animators/ch_agi/AgiAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0.32,-0.15,0.42,-0.2,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",9,1,1,1,1,1,1,1,False,0.5,0.15,5000,5000,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +108000090,"≪破砕の潰鎚≫エギル (ALO・メイス)","Prefabs/Characters/ch_agi","Animators/ch_agi/AgiMaceAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",0.18,-0.3,0.42,-0.2,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.5,0.15,5000,5000,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +108000100,"≪泰然の風柄≫エギル (SAO・斧)","Prefabs/Characters/ch_agisa","Animators/ch_agi/AgiAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0.32,-0.15,0.42,-0.2,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",9,1,1,1,1,1,1,1,False,0.5,0.15,5000,5000,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +108000110,"≪不動覇山≫エギル (ALO・斧)","Prefabs/Characters/ch_agi","Animators/ch_agi/AgiAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0.32,-0.15,0.42,-0.2,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",9,1,1,1,1,1,1,1,False,0.5,0.15,5000,5000,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +108000120,"≪寛ぎのもてなし≫エギル (ALO・斧)","Prefabs/Characters/ch_agi","Animators/ch_agi/AgiAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0.32,-0.15,0.42,-0.2,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",9,1,1,1,1,1,1,1,False,0.5,0.15,5000,5000,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +109000010,"≪剣聖の風格≫ユウキ","Prefabs/Characters/ch_yuu","Animators/ch_yuu/yuu1handAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,5,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +109000020,"≪真純の紫星≫ユウキ","Prefabs/Characters/ch_yuu","Animators/ch_yuu/yuuDaggerAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,10,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +109000030,"≪天雷の迅撃≫ユウキ","Prefabs/Characters/ch_yuu","Animators/ch_yuu/yuu1handAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,10,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +109000040,"≪神速の剣技≫ユウキ","Prefabs/Characters/ch_yuu","Animators/ch_yuu/yuu1handAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,10,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +109000050,"≪純真な閃風≫ユウキ","Prefabs/Characters/ch_yuu","Animators/ch_yuu/yuuKatanaAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",6,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +109000060,"≪意思貫く剣先≫ユウキ","Prefabs/Characters/ch_yuu","Animators/ch_yuu/yuu1handAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +109000070,"≪空裂く黒刃≫ユウキ","Prefabs/Characters/ch_yuu","Animators/ch_yuu/yuu1handAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +109000080,"≪絶剣≫ユウキ","Prefabs/Characters/ch_yuu","Animators/ch_yuu/yuu1handAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +109000090,"≪黄昏舞う黒翼≫ユウキ","Prefabs/Characters/ch_yuu","Animators/ch_yuu/yuuRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +109000100,"≪寸刻の微笑≫ユウキ","Prefabs/Characters/ch_yuu","Animators/ch_yuu/yuu1handAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +109000110,"≪神速の黒き閃光≫ユウキ","Prefabs/Characters/ch_yuu","Animators/ch_yuu/yuu1handAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +109000120,"≪知友の笑み≫ユウキ","Prefabs/Characters/ch_yuu","Animators/ch_yuu/yuu1handAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +109000130,"≪蒼穹を駆ける英傑≫ユウキ","Prefabs/Characters/ch_yuu","Animators/ch_yuu/yuu1handAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +110000010,"≪智慧賜う鼠≫アルゴ","Prefabs/Characters/ch_argsa","Animators/ch_arg/ArgClawAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",-0.23,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",8,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,5,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +110000020,"≪情報屋の矜持≫アルゴ","Prefabs/Characters/ch_argsa","Animators/ch_arg/ArgAxAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",-0.14,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",9,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,10,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +110000030,"≪空駆ける猫≫アルゴ","Prefabs/Characters/ch_arg","Animators/ch_arg/ArgDaggerAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,10,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +110000040,"≪疾風の戦爪≫アルゴ","Prefabs/Characters/ch_arg","Animators/ch_arg/ArgClawAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",-0.23,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",8,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,10,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +110000050,"≪迅疾の快足≫アルゴ","Prefabs/Characters/ch_argsa","Animators/ch_arg/Arg1handAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",-0.14,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +110000060,"≪看破する瞳≫アルゴ","Prefabs/Characters/ch_arg","Animators/ch_arg/ArgDaggerAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +110000070,"≪地馳せる素破≫アルゴ","Prefabs/Characters/ch_argsa","Animators/ch_arg/ArgClawAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",-0.23,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",8,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +110000080,"≪香染の諜報者≫アルゴ","Prefabs/Characters/ch_argsa","Animators/ch_arg/ArgClawAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",-0.23,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",8,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +110000090,"≪お茶目な情報屋≫アルゴ","Prefabs/Characters/ch_arg","Animators/ch_arg/ArgMaceAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",-0.15,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +110000100,"≪刻を望む双眸≫アルゴ","Prefabs/Characters/ch_argsa","Animators/ch_arg/ArgClawAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",-0.23,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",8,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +110000110,"≪陽光香る笑み≫アルゴ","Prefabs/Characters/ch_arg","Animators/ch_arg/ArgClawAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",-0.23,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",8,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +110000120,"≪束の間の素顔≫アルゴ","Prefabs/Characters/ch_arg","Animators/ch_arg/ArgClawAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",-0.23,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",8,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +110000130,"≪万天に通ずる鼠≫アルゴ","Prefabs/Characters/ch_arg","Animators/ch_arg/ArgClawAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",-0.23,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",8,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +106000140,"≪風光る笑み≫シリカ","Prefabs/Characters/ch_silsa","Animators/ch_sil/SilAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000150,"≪一矢心髄の青き瞳≫シノン","Prefabs/Characters/ch_sin","Animators/ch_sin/SinAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",11,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +110000140,"≪凌刃の双鉤≫アルゴ","Prefabs/Characters/ch_argsa","Animators/ch_arg/ArgClawAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",-0.23,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",8,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000160,"≪勇猛なる治癒士≫アスナ","Prefabs/Characters/ch_asu","Animators/ch_asu/AsuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +109000140,"≪絆抱く跳躍≫ユウキ","Prefabs/Characters/ch_yuu","Animators/ch_yuu/yuu1handAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000140,"≪未来望む笑み≫シノン","Prefabs/Characters/ch_singg","Animators/ch_sin/SinSniperAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",14,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000170,"≪真夏の眩耀≫アスナ","Prefabs/Characters/ch_asupb","Animators/ch_asu/AsusaRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000150,"≪魅惑の夏日≫リーファ","Prefabs/Characters/ch_leapb","Animators/ch_lea/LeaAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000160,"≪砂浜の女神≫シノン","Prefabs/Characters/ch_sinpb","Animators/ch_sin/SinSniperAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",14,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101000160,"≪らぶりー・さーびす≫キリト","Prefabs/Characters/ch_kirgg","Animators/ch_kir/Kirgg1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000180,"≪信頼の寛ぎ≫アスナ","Prefabs/Characters/ch_asu","Animators/ch_asu/AsuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101000150,"≪冒険への誘い≫キリト","Prefabs/Characters/ch_kirsa","Animators/ch_kir/Kir1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000140,"≪胸躍る旅立ち≫リーファ","Prefabs/Characters/ch_lea","Animators/ch_lea/LeaAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000150,"≪共に歩む光≫アスナ","Prefabs/Characters/ch_asusa","Animators/ch_asu/AsusaRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +106000150,"≪愛しの竜使い≫シリカ","Prefabs/Characters/ch_silsa","Animators/ch_sil/SilAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101000170,"≪SAOゲーム攻略会議2019≫キリト","Prefabs/Characters/ch_kirsa","Animators/ch_kir/KirAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101000180,"≪かの世界を生きた者≫キリト","Prefabs/Characters/ch_kirsa","Animators/ch_kir/KirAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000170,"≪闘輝の氷弾≫シノン","Prefabs/Characters/ch_singg","Animators/ch_sin/SinSniperAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",14,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000180,"≪戦慧の狙撃手≫シノン","Prefabs/Characters/ch_singg","Animators/ch_sin/SinSniperAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",14,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000190,"≪静謐なる覚悟≫シノン","Prefabs/Characters/ch_singg","Animators/ch_sin/SinSniperAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",14,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000160,"≪一陣の疾風≫リーファ","Prefabs/Characters/ch_lea","Animators/ch_lea/LeaAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +105000140,"≪昵懇の語らい≫リズベット","Prefabs/Characters/ch_lissa","Animators/ch_lis/LisAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000190,"≪生彩放つ飛躍≫アスナ","Prefabs/Characters/ch_asucc","Animators/ch_asu/Asu1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +109000150,"≪純真な想望≫ユウキ","Prefabs/Characters/ch_yuucc","Animators/ch_yuu/yuuRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101000190,"≪想い馳せる窓辺≫キリト","Prefabs/Characters/ch_kirsa","Animators/ch_kir/Kir1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +110000150,"≪悪戯なオネーサン≫アルゴ","Prefabs/Characters/ch_argsa","Animators/ch_arg/ArgClawAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",-0.23,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",8,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +111000010,"≪堅牢な意志≫アリス","Prefabs/Characters/ch_alc","Animators/ch_alc/Alc1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +111000020,"≪煌金の整合騎士≫アリス","Prefabs/Characters/ch_alc","Animators/ch_alc/Alc1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +111000030,"≪人界の守り手≫アリス","Prefabs/Characters/ch_alc","Animators/ch_alc/Alc1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +111000040,"≪黄金の英剣≫アリス","Prefabs/Characters/ch_alc","Animators/ch_alc/Alc1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +111000050,"≪気高き騎士≫アリス","Prefabs/Characters/ch_alc","Animators/ch_alc/Alc1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +111000060,"≪金木犀香る少女≫アリス","Prefabs/Characters/ch_alc","Animators/ch_alc/Alc1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +111000070,"≪心安らぐひと時≫アリス","Prefabs/Characters/ch_alc","Animators/ch_alc/Alc1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +111000080,"≪心通う邂逅≫アリス","Prefabs/Characters/ch_alc","Animators/ch_alc/Alc1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +112000010,"≪希求の若芽≫ユージオ","Prefabs/Characters/ch_ego","Animators/ch_ego/EgoAxAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",9,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +112000020,"≪氷銀の整合騎士≫ユージオ","Prefabs/Characters/ch_egosy","Animators/ch_ego/Ego1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +112000030,"≪精勤す修剣士≫ユージオ","Prefabs/Characters/ch_ego","Animators/ch_ego/Ego1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +112000040,"≪青銀の英剣≫ユージオ","Prefabs/Characters/ch_egosy","Animators/ch_ego/Ego1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +112000050,"≪安息日の朗笑≫ユージオ","Prefabs/Characters/ch_ego","Animators/ch_ego/Ego1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +112000060,"≪飢愛の繰人形≫ユージオ","Prefabs/Characters/ch_egosy","Animators/ch_ego/Ego1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +112000070,"≪安らぎの素顔≫ユージオ","Prefabs/Characters/ch_ego","Animators/ch_ego/Ego1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +112000080,"≪かの剣技の継承者≫ユージオ","Prefabs/Characters/ch_ego","Animators/ch_ego/EgoNitoryuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101000200,"≪修剣の異端児≫キリト","Prefabs/Characters/ch_kiral","Animators/ch_kir/KirAlc1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +109000160,"≪紅葉の祝福≫ユウキ","Prefabs/Characters/ch_yuu","Animators/ch_yuu/YuuDaggerPicnicAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000200,"≪慈愛の光彩≫アスナ","Prefabs/Characters/ch_asusa","Animators/ch_asu/AsuMacePicnicAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +105000150,"≪快活なお誘い≫リズベット","Prefabs/Characters/ch_lissa","Animators/ch_lis/LisBowPicnicAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",11,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +106000160,"≪至福のひと時≫シリカ","Prefabs/Characters/ch_silsa","Animators/ch_sil/SilClawPicnicAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",-0.23,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",8,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000170,"≪恥じらい乙女≫リーファ","Prefabs/Characters/ch_lea","Animators/ch_lea/LeaKatanaAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",6,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000180,"≪月夜にかける想い≫リーファ","Prefabs/Characters/ch_lea","Animators/ch_lea/LeaKatanaAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",6,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +105000160,"≪信頼の口付け≫リズベット","Prefabs/Characters/ch_lis","Animators/ch_lis/LisAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +111000090,"≪光明もたらす者≫アリス","Prefabs/Characters/ch_alcey","Animators/ch_alc/Alc1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000200,"≪湯浴みの紅潮≫シノン","Prefabs/Characters/ch_sinbt","Animators/ch_sin/SinBtBowAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",11,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +106000170,"≪秘湯の恥じらい≫シリカ","Prefabs/Characters/ch_silbt","Animators/ch_sil/SilBtDaggerAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +111000100,"≪火照る温浴≫アリス","Prefabs/Characters/ch_alcbt","Animators/ch_alc/AlcBt1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000210,"≪愛の誓い≫アスナ","Prefabs/Characters/ch_asusa","Animators/ch_asu/AsusaRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +109000170,"≪揺蕩う夢幻≫ユウキ","Prefabs/Characters/ch_yuu","Animators/ch_yuu/yuu1handAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +108000130,"≪雄大豪壮≫エギル","Prefabs/Characters/ch_agisa","Animators/ch_agi/AgiAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0.32,-0.15,0.42,-0.2,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",9,1,1,1,1,1,1,1,False,0.5,0.15,5000,5000,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000210,"≪いじっぱりスナイプ≫シノン","Prefabs/Characters/ch_singg","Animators/ch_sin/SinSniperAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",14,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101000210,"≪超越する意志力≫キリト","Prefabs/Characters/ch_kirsa","Animators/ch_kir/KirAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000220,"≪奇跡績む想愛≫アスナ","Prefabs/Characters/ch_asusa","Animators/ch_asu/AsusaRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +107000130,"≪緊褌の抜刀≫クライン","Prefabs/Characters/ch_klesa","Animators/ch_kle/KleAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0.15,-0.15,0.2,-0.1,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",6,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101000220,"≪不屈の誓い≫キリト","Prefabs/Characters/ch_kirsa","Animators/ch_kir/KirAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000230,"≪明日への誓い≫アスナ","Prefabs/Characters/ch_asusa","Animators/ch_asu/AsusaRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +106000180,"≪宙吊りプラント≫シリカ","Prefabs/Characters/ch_silsa","Animators/ch_sil/SilAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +109000180,"≪鋭敏なる剣技≫ユウキ","Prefabs/Characters/ch_yuu","Animators/ch_yuu/yuu1handAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101000230,"≪空舞う双剣≫キリト","Prefabs/Characters/ch_kir","Animators/ch_kir/KirAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000240,"≪ハッピークリスマス≫アスナ","Prefabs/Characters/ch_asuxm","Animators/ch_asu/AsuXmasRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +105000170,"≪ホーリーデコレイト≫リズベット","Prefabs/Characters/ch_lisxm","Animators/ch_lis/LisXmasMaceAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +109000190,"≪ギフト・トゥギャザー!≫ユウキ","Prefabs/Characters/ch_yuuxm","Animators/ch_yuu/yuuXmas1handAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +105000180,"≪温かな心≫リズベット","Prefabs/Characters/ch_lissa","Animators/ch_lis/LissaMaceAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000190,"≪戯れの海辺≫リーファ","Prefabs/Characters/ch_lea","Animators/ch_lea/LeaAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +109000200,"≪想い出の甘味≫ユウキ","Prefabs/Characters/ch_yuu","Animators/ch_yuu/yuu1handAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +112000090,"≪奇想の相棒≫ユージオ","Prefabs/Characters/ch_ego","Animators/ch_ego/Ego1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000220,"≪華綻ぶはにかみ≫シノン","Prefabs/Characters/ch_sinsa_megane","Animators/ch_sin/SinsaBowAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",11,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000200,"≪親愛なる漆黒≫リーファ","Prefabs/Characters/ch_leacc","Animators/ch_lea/LeaNitoryuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +111000110,"≪黒衣の聖騎士≫アリス","Prefabs/Characters/ch_alccc","Animators/ch_alc/AlcNitoryuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000230,"≪疾風迅雷≫シノン","Prefabs/Characters/ch_sin","Animators/ch_sin/SinAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",11,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +110000160,"≪休息の爪先≫アルゴ","Prefabs/Characters/ch_arg","Animators/ch_arg/ArgDaggerAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +112000100,"≪背氷の気迫≫ユージオ","Prefabs/Characters/ch_egosy","Animators/ch_ego/Ego1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +111000120,"≪熟達の志士≫アリス","Prefabs/Characters/ch_alc","Animators/ch_alc/Alc1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +111000130,"≪シカクシメンな彼女≫アリス","Prefabs/Characters/ch_alc","Animators/ch_alc/Alc1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +105000190,"≪ハツコイ同盟≫リズベット","Prefabs/Characters/ch_liscc","Animators/ch_lis/LisDaggerAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +106000190,"≪トキメキ同盟≫シリカ","Prefabs/Characters/ch_silcc","Animators/ch_sil/SilMaceAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",-0.15,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101000240,"≪気儘な黒猫≫キリト","Prefabs/Characters/ch_kirgg_nekomimi","Animators/ch_kir/KirggClawCatAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",8,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000250,"≪ねころび愛猫≫アスナ","Prefabs/Characters/ch_asu_nekomimi","Animators/ch_asu/AsuClawCatAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",-0.12,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",8,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000210,"≪奔放な萌猫≫リーファ","Prefabs/Characters/ch_leasa_nekomimi","Animators/ch_lea/LeaClawCatAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",-0.12,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",8,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +109000210,"≪またたび仔猫≫ユウキ","Prefabs/Characters/ch_yuu_nekomimi","Animators/ch_yuu/yuuClawCatAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",-0.12,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",8,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000240,"≪慧眼の弓猫≫シノン","Prefabs/Characters/ch_sinsa_nekomimi","Animators/ch_sin/SinsaClawCatAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",-0.12,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",8,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +105000200,"≪友情の桃猫≫リズベット","Prefabs/Characters/ch_lissa_nekomimi","Animators/ch_lis/LisClawCatAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",-0.12,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",8,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +106000200,"≪可憐な幼猫≫シリカ","Prefabs/Characters/ch_silsa_nekomimi","Animators/ch_sil/SilClawCatAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",-0.23,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",8,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +108000140,"≪猫耳の豪商≫エギル","Prefabs/Characters/ch_agisa_nekomimi","Animators/ch_agi/AgiClawCatAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0.22,-0.15,0.42,-0.2,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",8,1,1,1,1,1,1,1,False,0.5,0.15,5000,5000,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +109000220,"≪まごころショコラティエ≫ユウキ","Prefabs/Characters/ch_yuu","Animators/ch_yuu/yuu214KatanaAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",6,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101000250,"≪愛受のはにかみ≫キリト","Prefabs/Characters/ch_kirsa","Animators/ch_kir/Kir214NitoAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000260,"≪甘い贈り物≫アスナ","Prefabs/Characters/ch_asusa","Animators/ch_asu/Asusa214RapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000220,"≪恋慕の微笑≫リーファ","Prefabs/Characters/ch_lea","Animators/ch_lea/Lea214_1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000250,"≪静穏の秘め事≫シノン","Prefabs/Characters/ch_sin","Animators/ch_sin/Sin214BowAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",11,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +105000210,"≪親愛の鍛冶屋≫リズベット","Prefabs/Characters/ch_lissa","Animators/ch_lis/Lissa214MaceAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +106000210,"≪純情な恋路≫シリカ","Prefabs/Characters/ch_sil","Animators/ch_sil/Sil214DaggerAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +107000140,"≪歓喜の照笑≫クライン","Prefabs/Characters/ch_kle","Animators/ch_kle/Kle214KatanaAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0.15,-0.15,0.2,-0.1,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",6,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +108000150,"≪義理堅い甘露≫エギル","Prefabs/Characters/ch_agi","Animators/ch_agi/Agi214AxAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0.32,-0.15,0.42,-0.2,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",9,1,1,1,1,1,1,1,False,0.5,0.15,5000,5000,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +109000230,"≪純粋な愛情≫ユウキ","Prefabs/Characters/ch_yuu","Animators/ch_yuu/yuu214_1handAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +110000170,"≪秘密の贈り物≫アルゴ","Prefabs/Characters/ch_arg","Animators/ch_arg/Arg214ClawAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",-0.23,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",8,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +111000140,"≪裏腹な恋心≫アリス","Prefabs/Characters/ch_alc","Animators/ch_alc/Alc214_1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +112000110,"≪心届く笑顔≫ユージオ","Prefabs/Characters/ch_ego","Animators/ch_ego/Ego214_1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000260,"≪冥界の女神≫シノン","Prefabs/Characters/ch_singg","Animators/ch_sin/SinSniperAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",14,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000270,"≪親昵の相棒≫シノン","Prefabs/Characters/ch_singg","Animators/ch_sin/SinSniperAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",14,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000230,"≪秘めた胸奥≫リーファ","Prefabs/Characters/ch_leasa","Animators/ch_lea/LeaRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101000260,"≪一望千里≫キリト","Prefabs/Characters/ch_kirsa","Animators/ch_kir/KirAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000270,"≪一心同体≫アスナ","Prefabs/Characters/ch_asusa","Animators/ch_asu/AsusaRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000280,"≪一意専心≫シノン","Prefabs/Characters/ch_singg","Animators/ch_sin/SinSniperAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",14,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +111000150,"≪一糸不乱≫アリス","Prefabs/Characters/ch_alc","Animators/ch_alc/Alc1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +118000010,"≪天水の剣光≫レイン","Prefabs/Characters/ch_rai","Animators/ch_rai/RaiNitoryuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,10,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +118000020,"≪紅奏の斬響≫レイン","Prefabs/Characters/ch_rai","Animators/ch_rai/RaiNitoryuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +118000030,"≪新天地の追跡者≫レイン","Prefabs/Characters/ch_rai","Animators/ch_rai/RaiNitoryuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +118000040,"≪多刀流の使い手≫レイン","Prefabs/Characters/ch_rai","Animators/ch_rai/RaiNitoryuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,15,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +118000050,"≪一騎多閃≫レイン","Prefabs/Characters/ch_rai","Animators/ch_rai/RaiNitoryuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +118000060,"≪温かな眼差し≫レイン","Prefabs/Characters/ch_rai","Animators/ch_rai/RaiNitoryuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +118000070,"≪空島繋ぐ架け橋≫レイン","Prefabs/Characters/ch_rai","Animators/ch_rai/RaiNitoryuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +118000080,"≪虹架ける微笑み≫レイン","Prefabs/Characters/ch_rai","Animators/ch_rai/RaiNitoryuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +118000090,"≪かろやかスキップ≫レイン","Prefabs/Characters/ch_rai","Animators/ch_rai/RaiNitoryuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +105000220,"≪はつらつステップ≫リズベット","Prefabs/Characters/ch_lis","Animators/ch_lis/LisRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000280,"≪異界の女神≫アスナ","Prefabs/Characters/ch_asual","Animators/ch_asu/AsualRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +111000160,"≪固守の決意≫アリス","Prefabs/Characters/ch_alcey","Animators/ch_alc/Alc1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000240,"≪風の魔剣士≫リーファ","Prefabs/Characters/ch_lea","Animators/ch_lea/LeaAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +106000220,"≪獣の竜使い≫シリカ","Prefabs/Characters/ch_sil","Animators/ch_sil/SilAxAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",-0.14,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",9,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +107000150,"≪武人の少憩≫クライン","Prefabs/Characters/ch_kle","Animators/ch_kle/KleAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0.15,-0.15,0.2,-0.1,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",6,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +108000160,"≪金剛なる体躯≫エギル","Prefabs/Characters/ch_agi","Animators/ch_agi/AgiAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0.32,-0.15,0.42,-0.2,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",9,1,1,1,1,1,1,1,False,0.5,0.15,5000,5000,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000250,"≪兄想う妖精≫リーファ","Prefabs/Characters/ch_leasa","Animators/ch_lea/LeaAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000290,"≪向き合う勇気≫シノン","Prefabs/Characters/ch_sinsa","Animators/ch_sin/SinsaBowAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",11,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101000270,"≪クロス・イメージ≫キリト","Prefabs/Characters/ch_kiral","Animators/ch_kir/KiralNitoAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000300,"≪戦場に咲く花≫シノン","Prefabs/Characters/ch_singg","Animators/ch_sin/SinSniperAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",14,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000310,"≪予期せぬ接触≫シノン","Prefabs/Characters/ch_sin","Animators/ch_sin/SinAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",11,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +109000240,"≪君との内緒事≫ユウキ","Prefabs/Characters/ch_yuu","Animators/ch_yuu/YuuBowAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",11,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +118000100,"≪赤面プラクティカ≫レイン","Prefabs/Characters/ch_rai","Animators/ch_rai/Rai1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +111000170,"≪物思い耽る午後≫アリス","Prefabs/Characters/ch_alc","Animators/ch_alc/Alc1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +118000110,"≪想い滲む眼差し≫レイン","Prefabs/Characters/ch_rai","Animators/ch_rai/RaiNitoryuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000290,"≪導きの女神≫アスナ","Prefabs/Characters/ch_asual","Animators/ch_asu/AsualRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000300,"≪創世神ステイシア≫アスナ","Prefabs/Characters/ch_asual","Animators/ch_asu/AsualRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000260,"≪地神テラリア≫リーファ","Prefabs/Characters/ch_leaal","Animators/ch_lea/Leaal1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000320,"≪太陽神ソルス≫シノン","Prefabs/Characters/ch_sinal","Animators/ch_sin/SinalBowAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0.05,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",11,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +109000250,"≪英雄纏う剣才≫ユウキ","Prefabs/Characters/ch_yuucc_krt","Animators/ch_yuu/YuuNitoryuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +112000120,"≪忘却の憧憬≫ユージオ","Prefabs/Characters/ch_egosycc_krt","Animators/ch_ego/EgoNitoryuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +111000180,"≪劇甚なる金木犀≫アリス","Prefabs/Characters/ch_alc","Animators/ch_alc/Alc1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +106000230,"≪蒼撃の竜姫≫シリカ","Prefabs/Characters/ch_silsa","Animators/ch_sil/SilAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +109000260,"≪光速の絶技≫ユウキ","Prefabs/Characters/ch_yuu","Animators/ch_yuu/yuu1handAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +110000180,"≪疾鼠の刻爪≫アルゴ","Prefabs/Characters/ch_argsa","Animators/ch_arg/ArgClawAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",-0.23,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",8,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +111000190,"≪陽だまりの円舞曲≫アリス","Prefabs/Characters/ch_alc","Animators/ch_alc/AlcRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000330,"≪悪戯な視線≫シノン","Prefabs/Characters/ch_sin","Animators/ch_sin/SinDaggerAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +112000130,"≪花舞う昼下がり≫ユージオ","Prefabs/Characters/ch_ego","Animators/ch_ego/Ego1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +106000240,"≪おやつ・タイム!≫シリカ","Prefabs/Characters/ch_sil","Animators/ch_sil/SilRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.14,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +105000230,"≪目映い太陽≫リズベット","Prefabs/Characters/ch_lispb","Animators/ch_lis/LisPbMaceAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +106000250,"≪白砂の少女≫シリカ","Prefabs/Characters/ch_silpb","Animators/ch_sil/SilPbDaggerAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +111000200,"≪透き通る青≫アリス","Prefabs/Characters/ch_alcpb","Animators/ch_alc/AlcPb1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000270,"≪灼熱!アタックガール≫リーファ","Prefabs/Characters/ch_leapb","Animators/ch_lea/LeaPbKatanaAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",6,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000310,"≪潮風の悪戯≫アスナ","Prefabs/Characters/ch_asupb","Animators/ch_asu/AsuPbRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101000280,"≪現実を超えて≫キリト","Prefabs/Characters/ch_kiros","Animators/ch_kir/KirAlc1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000320,"≪鮮やかな閃光≫アスナ","Prefabs/Characters/ch_asuos","Animators/ch_asu/AsusaRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000280,"≪剣に乗せた想い≫リーファ","Prefabs/Characters/ch_leaos","Animators/ch_lea/LeaOSKatanaAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",6,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +106000260,"≪0と1の狭間で≫シリカ","Prefabs/Characters/ch_silos","Animators/ch_sil/SilBtDaggerAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000340,"≪現を射抜く眼≫シノン","Prefabs/Characters/ch_sinos","Animators/ch_sin/SinSniperAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",14,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +107000160,"≪同志と共に≫クライン","Prefabs/Characters/ch_kleos","Animators/ch_kle/KleOSKatanaAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0.15,-0.15,0.2,-0.1,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",6,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +109000270,"≪仮想を駆けて≫ユウキ","Prefabs/Characters/ch_yuuos","Animators/ch_yuu/yuu1handAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +105000240,"≪変わらないもの≫リズベット","Prefabs/Characters/ch_lisos","Animators/ch_lis/LisOSMaceAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000330,"≪羽ばたく希望≫アスナ","Prefabs/Characters/ch_asual","Animators/ch_asu/AsualRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000290,"≪倒れぬ意志≫リーファ","Prefabs/Characters/ch_leaal","Animators/ch_lea/Leaal1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000350,"≪見据える勝利≫シノン","Prefabs/Characters/ch_sinal","Animators/ch_sin/SinalSniperAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0.05,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",14,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +109000280,"≪輝く勇気≫ユウキ","Prefabs/Characters/ch_yuu","Animators/ch_yuu/yuu1handAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +110000190,"≪隠された素顔≫アルゴ","Prefabs/Characters/ch_argsa","Animators/ch_arg/ArgClawAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",-0.23,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",8,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +106000270,"≪あどけない笑み≫シリカ","Prefabs/Characters/ch_sil","Animators/ch_sil/SilAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +106000280,"≪駆け出す闘志≫シリカ","Prefabs/Characters/ch_silsa","Animators/ch_sil/SilAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +106000290,"≪ちゃーみー・けっとしー≫シリカ","Prefabs/Characters/ch_sil","Animators/ch_sil/SilAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101000290,"≪可憐な銃剣士≫キリト","Prefabs/Characters/ch_kirgg","Animators/ch_kir/Kirgg1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000360,"≪美麗な狙撃手≫シノン","Prefabs/Characters/ch_singg","Animators/ch_sin/SinSniperAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",14,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000300,"≪妖精の戯れ≫リーファ","Prefabs/Characters/ch_leasa","Animators/ch_lea/LeaMaceAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000340,"≪穏やかな一時≫アスナ","Prefabs/Characters/ch_asu","Animators/ch_asu/AsuBowAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",11,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000350,"≪思い出の味≫アスナ","Prefabs/Characters/ch_asusa","Animators/ch_asu/AsusaRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101000300,"≪共に歩む時≫キリト","Prefabs/Characters/ch_kirsa","Animators/ch_kir/KirAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000360,"≪立ち上がる時≫アスナ","Prefabs/Characters/ch_asual","Animators/ch_asu/AsualRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000310,"≪心繋がる時≫リーファ","Prefabs/Characters/ch_leaal","Animators/ch_lea/Leaal1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000370,"≪意志示す時≫シノン","Prefabs/Characters/ch_sinal","Animators/ch_sin/SinalBowAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0.05,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",11,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +109000290,"≪背中押す時≫ユウキ","Prefabs/Characters/ch_yuu","Animators/ch_yuu/yuu1handAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000320,"≪ジョイフルキャロル≫リーファ","Prefabs/Characters/ch_leaxm","Animators/ch_lea/LeaXmas1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000380,"≪ホワイトジングル≫シノン","Prefabs/Characters/ch_sinxm","Animators/ch_sin/SinXmasSniperAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",14,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +111000210,"≪スノープレゼント≫アリス","Prefabs/Characters/ch_alcxm","Animators/ch_alc/AlcXmas1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +109000300,"≪サンタさん大作戦!≫ユウキ","Prefabs/Characters/ch_yuuxm","Animators/ch_yuu/yuuXmas1handAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000370,"≪プレゼント大作戦!≫アスナ","Prefabs/Characters/ch_asuxm","Animators/ch_asu/AsuXmasRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000380,"≪荒野の閃光≫アスナ","Prefabs/Characters/ch_asusacc_sin","Animators/ch_asu/AsuSniperAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",14,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000390,"≪血盟の狙撃手≫シノン","Prefabs/Characters/ch_singgcc_asu","Animators/ch_sin/SinRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000390,"≪厳正な副団長≫アスナ","Prefabs/Characters/ch_asusa","Animators/ch_asu/AsusaRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000400,"≪麗姿の眼差し≫アスナ","Prefabs/Characters/ch_asu","Animators/ch_asu/AsuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +111000220,"≪光の巫女≫アリス","Prefabs/Characters/ch_alc","Animators/ch_alc/AlcDaggerAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +112000140,"≪休剣の手入れ≫ユージオ","Prefabs/Characters/ch_ego","Animators/ch_ego/Ego1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000330,"≪乙女の髪留め≫リーファ","Prefabs/Characters/ch_leaos","Animators/ch_lea/LeaOS1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +107000170,"≪頭領の音頭≫クライン","Prefabs/Characters/ch_kleos","Animators/ch_kle/KleOSKatanaAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0.15,-0.15,0.2,-0.1,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",6,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +105000250,"≪休日の談笑≫リズベット","Prefabs/Characters/ch_lis","Animators/ch_lis/LisClawAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",-0.12,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",8,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +109000310,"≪さかさま花世界≫ユウキ","Prefabs/Characters/ch_yuu","Animators/ch_yuu/YuuMaceAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101000310,"≪伝説の始まり≫キリト","Prefabs/Characters/ch_kirsa","Animators/ch_kir/KirAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000410,"≪閃光の救世主≫アスナ","Prefabs/Characters/ch_asusa","Animators/ch_asu/AsusaRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000340,"≪豊潤な湯浴み≫リーファ","Prefabs/Characters/ch_leabt","Animators/ch_lea/LeaBt1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +110000200,"≪秘境の癒湯≫アルゴ","Prefabs/Characters/ch_argbt","Animators/ch_arg/ArgBtDaggerAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +118000120,"≪湯上り素顔≫レイン","Prefabs/Characters/ch_raibt","Animators/ch_rai/RaiBtNitoryuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101000320,"≪世界を包む星空≫キリト","Prefabs/Characters/ch_kirsa","Animators/ch_kir/KirWouNitoAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +111000230,"≪世界を導く光≫アリス","Prefabs/Characters/ch_alc","Animators/ch_alc/Alc1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +112000150,"≪世界を見守る剣≫ユージオ","Prefabs/Characters/ch_ego","Animators/ch_ego/Ego1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101000330,"≪ふたとせ求めて≫キリト","Prefabs/Characters/ch_kirsa","Animators/ch_kir/KirWouNitoAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000420,"≪ふたとせ歩みて≫アスナ","Prefabs/Characters/ch_asual","Animators/ch_asu/AsualRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000350,"≪ふたとせ守りて≫リーファ","Prefabs/Characters/ch_leaal","Animators/ch_lea/Leaal1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000400,"≪ふたとせ挑みて≫シノン","Prefabs/Characters/ch_sinal","Animators/ch_sin/SinalSniperAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0.05,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",14,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +109000320,"≪ふたとせ笑いて≫ユウキ","Prefabs/Characters/ch_yuu","Animators/ch_yuu/yuu1handAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +111000240,"≪ふたとせ廻りて≫アリス","Prefabs/Characters/ch_alc","Animators/ch_alc/Alc1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000430,"≪いとしのショコラティエ≫アスナ","Prefabs/Characters/ch_asu","Animators/ch_asu/Asu214BowAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",11,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +105000260,"≪鍛冶師の平穏≫リズベット","Prefabs/Characters/ch_lis","Animators/ch_lis/LisAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +105000270,"≪闊達な誘い≫リズベット","Prefabs/Characters/ch_lissa","Animators/ch_lis/LisAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +105000280,"≪恋するお人形≫リズベット","Prefabs/Characters/ch_lissa","Animators/ch_lis/LisAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +108000170,"≪勇猛な巨躯≫エギル","Prefabs/Characters/ch_agisa","Animators/ch_agi/AgiAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0.32,-0.15,0.42,-0.2,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",9,1,1,1,1,1,1,1,False,0.5,0.15,5000,5000,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000410,"≪女神の羽休め≫シノン","Prefabs/Characters/ch_sinal","Animators/ch_sin/SinalBowAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0.05,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",11,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +109000330,"≪遠望の彼方≫ユウキ","Prefabs/Characters/ch_yuuos","Animators/ch_yuu/yuu1handAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +110000210,"≪月宙の飛躍≫アルゴ","Prefabs/Characters/ch_arg","Animators/ch_arg/ArgClawAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",-0.23,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",8,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101000340,"≪安らぎの我が家≫キリト","Prefabs/Characters/ch_kir","Animators/ch_kir/KirAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +118000130,"≪晴天の君≫レイン","Prefabs/Characters/ch_rai","Animators/ch_rai/Rai1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000440,"≪湯の華咲いた≫アスナ","Prefabs/Characters/ch_asubt","Animators/ch_asu/AsuBtRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +109000340,"≪温浴の寛ぎ≫ユウキ","Prefabs/Characters/ch_yuubt","Animators/ch_yuu/YuuBt1handAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101000350,"≪笑顔守るために≫キリト","Prefabs/Characters/ch_kiroscc_eg","Animators/ch_kir/KirAlc1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +106000300,"≪電脳の歌姫≫シリカ","Prefabs/Characters/ch_siloscc_yn","Animators/ch_sil/SilYunaDaggerAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +118000140,"≪繋ぐ想い≫レイン","Prefabs/Characters/ch_rai","Animators/ch_rai/Rai214NitoryuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101000360,"≪運命の相棒≫キリト","Prefabs/Characters/ch_kiral","Animators/ch_kir/KirAlc1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +112000160,"≪無二の相棒≫ユージオ","Prefabs/Characters/ch_ego","Animators/ch_ego/Ego1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +105000290,"≪頼れる盟友≫リズベット","Prefabs/Characters/ch_lisos","Animators/ch_lis/LisOSMaceAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +106000310,"≪勇気の跳躍≫シリカ","Prefabs/Characters/ch_silos","Animators/ch_sil/SilBtDaggerAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000450,"≪うららかジャンプ≫アスナ","Prefabs/Characters/ch_asusu","Animators/ch_asu/AsuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +109000350,"≪はるかぜジャンプ≫ユウキ","Prefabs/Characters/ch_yuusu","Animators/ch_yuu/yuu1handAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +111000250,"≪ゆきどけジャンプ≫アリス","Prefabs/Characters/ch_alcsu","Animators/ch_alc/AlcSu1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101000370,"≪黒衣の英雄≫キリト","Prefabs/Characters/ch_kirsa","Animators/ch_kir/Kir1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +105000300,"≪英雄の剣匠≫リズベット","Prefabs/Characters/ch_lissa","Animators/ch_lis/LisAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000420,"≪私の現実≫シノン","Prefabs/Characters/ch_sinos","Animators/ch_sin/SinSniperAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",14,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +111000260,"≪世界を越えて≫アリス","Prefabs/Characters/ch_alcos","Animators/ch_alc/Alc1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +112000170,"≪新たな挑戦≫ユージオ","Prefabs/Characters/ch_egoos","Animators/ch_ego/Ego1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +118000150,"≪共に駆ける今≫レイン","Prefabs/Characters/ch_raios","Animators/ch_rai/RaiNitoryuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000360,"≪南風に吹かれて≫リーファ","Prefabs/Characters/ch_lea","Animators/ch_lea/LeaAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000460,"≪親友スマイル≫アスナ","Prefabs/Characters/ch_asuos","Animators/ch_asu/AsusaRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +105000310,"≪親友ハピネス≫リズベット","Prefabs/Characters/ch_lisos","Animators/ch_lis/LisOSMaceAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000370,"≪無防備な女神≫リーファ","Prefabs/Characters/ch_leaal","Animators/ch_lea/Leaal1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000470,"≪フェアリー・ワルツ≫アスナ","Prefabs/Characters/ch_asu","Animators/ch_asu/AsuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000380,"≪フェアリー・マージ≫リーファ","Prefabs/Characters/ch_lea","Animators/ch_lea/LeaKatanaAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",6,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101000380,"≪妖精の決闘≫キリト","Prefabs/Characters/ch_kiroa","Animators/ch_kir/KirAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000430,"≪幸せの青い鳥≫シノン","Prefabs/Characters/ch_singg","Animators/ch_sin/SinSniperAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",14,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +110000220,"≪秘密の甘邸≫アルゴ","Prefabs/Characters/ch_argsa","Animators/ch_arg/ArgSaDaggerAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +110000230,"≪俊鼠の隠密≫アルゴ","Prefabs/Characters/ch_argsa","Animators/ch_arg/ArgSaDaggerAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +110000240,"≪見通す眼差し≫アルゴ","Prefabs/Characters/ch_arg","Animators/ch_arg/ArgClawAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",-0.23,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",8,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +118000160,"≪にじさす未来≫レイン","Prefabs/Characters/ch_rai","Animators/ch_rai/RaiNitoryuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000440,"≪麗凛な獣猫≫シノン","Prefabs/Characters/ch_sinsa_nekomimi","Animators/ch_sin/SinsaClawCatAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",-0.12,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",8,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +105000320,"≪毛繕い桃猫≫リズベット","Prefabs/Characters/ch_lissa_nekomimi","Animators/ch_lis/LisClawCatAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",-0.12,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",8,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +106000320,"≪まったり愛猫≫シリカ","Prefabs/Characters/ch_silsa_nekomimi","Animators/ch_sil/SilClawCatAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",-0.23,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",8,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +108000180,"≪隆隆狩猫≫エギル","Prefabs/Characters/ch_agisa_nekomimi","Animators/ch_agi/AgiClawCatAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0.22,-0.15,0.42,-0.2,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",8,1,1,1,1,1,1,1,False,0.5,0.15,5000,5000,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +109000360,"≪とびつき活猫≫ユウキ","Prefabs/Characters/ch_yuu_nekomimi","Animators/ch_yuu/yuuClawCatAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",-0.12,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",8,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +109000370,"≪おすわりリトル≫ユウキ","Prefabs/Characters/ch_yuu","Animators/ch_yuu/YuuAxAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",9,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101000390,"≪飛翔の新天地≫キリト","Prefabs/Characters/ch_kir","Animators/ch_kir/KirKatanaAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",6,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000390,"≪風舞う妖精≫リーファ","Prefabs/Characters/ch_lea","Animators/ch_lea/LeaKatanaAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",6,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +109000380,"≪十字の加護≫ユウキ","Prefabs/Characters/ch_yuu","Animators/ch_yuu/yuuRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +111000270,"≪世界を愛した少女≫アリス","Prefabs/Characters/ch_alc","Animators/ch_alc/Alc1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +112000180,"≪寄り添う心≫ユージオ","Prefabs/Characters/ch_ego","Animators/ch_ego/Ego1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000480,"≪犀薫る浜辺≫アスナ","Prefabs/Characters/ch_asupbcc_alc","Animators/ch_asu/AsuPb1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +111000280,"≪波打ち際の彩≫アリス","Prefabs/Characters/ch_alcpbcc_asu","Animators/ch_alc/AlcPbRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +118000170,"≪胸躍る一歩≫レイン","Prefabs/Characters/ch_rai","Animators/ch_rai/RaiRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +106000330,"≪一輪の幼花≫シリカ","Prefabs/Characters/ch_silsa","Animators/ch_sil/SilsaRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000400,"≪微睡の砂浜≫リーファ","Prefabs/Characters/ch_leapb","Animators/ch_lea/LeaPb1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +105000330,"≪海辺の休息≫リズベット","Prefabs/Characters/ch_lispb","Animators/ch_lis/LisPbMaceAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +109000390,"≪夏の陽の夢≫ユウキ","Prefabs/Characters/ch_yuupb","Animators/ch_yuu/YuuPb1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +110000250,"≪波際の司令塔≫アルゴ","Prefabs/Characters/ch_argpb","Animators/ch_arg/ArgPbDaggerAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +118000180,"≪心躍る岸辺≫レイン","Prefabs/Characters/ch_raipb","Animators/ch_rai/RaiPbNitoryuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000450,"≪砂辺の観戦者≫シノン","Prefabs/Characters/ch_sinpb","Animators/ch_sin/SinPbSniperAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",14,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +106000340,"≪大海の中の絆≫シリカ","Prefabs/Characters/ch_silpb","Animators/ch_sil/SilPbDaggerAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000460,"≪騎士の心得≫シノン","Prefabs/Characters/ch_sin_alc","Animators/ch_sin/SinKnight1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +111000290,"≪射撃手の心得≫アリス","Prefabs/Characters/ch_alcgg","Animators/ch_alc/AlcSniperAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",14,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000410,"≪休息の女神≫リーファ","Prefabs/Characters/ch_leaal","Animators/ch_lea/Leaal1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000490,"≪憩いの女神≫アスナ","Prefabs/Characters/ch_asual","Animators/ch_asu/AsualRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +106000350,"≪仔猫の交情≫シリカ","Prefabs/Characters/ch_sil","Animators/ch_sil/SilAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +118000190,"≪開襟への架け橋≫レイン","Prefabs/Characters/ch_rai","Animators/ch_rai/RaiNitoryuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000500,"≪水妖精の導き≫アスナ","Prefabs/Characters/ch_asu","Animators/ch_asu/AsuMaceAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000470,"≪同朋の待望≫シノン","Prefabs/Characters/ch_singg","Animators/ch_sin/SinDaggerAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000420,"≪寛ぎの我が家≫リーファ","Prefabs/Characters/ch_lea","Animators/ch_lea/LeaRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000510,"≪真夏の眩耀・彩≫アスナ","Prefabs/Characters/ch_asupb","Animators/ch_asu/AsusaRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000520,"≪潮風の悪戯・彩≫アスナ","Prefabs/Characters/ch_asupb","Animators/ch_asu/AsuPbRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000430,"≪魅惑の夏日・彩≫リーファ","Prefabs/Characters/ch_leapb","Animators/ch_lea/LeaAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000440,"≪灼熱!アタックガール・彩≫リーファ","Prefabs/Characters/ch_leapb","Animators/ch_lea/LeaPbKatanaAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",6,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000480,"≪砂浜の女神・彩≫シノン","Prefabs/Characters/ch_sinpb","Animators/ch_sin/SinSniperAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",14,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +105000340,"≪目映い太陽・彩≫リズベット","Prefabs/Characters/ch_lispb","Animators/ch_lis/LisPbMaceAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +106000360,"≪白砂の少女・彩≫シリカ","Prefabs/Characters/ch_silpb","Animators/ch_sil/SilPbDaggerAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +111000300,"≪透き通る青・彩≫アリス","Prefabs/Characters/ch_alcpb","Animators/ch_alc/AlcPb1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000530,"≪夢の逸楽≫アスナ","Prefabs/Characters/ch_asubn","Animators/ch_asu/AsuBnyRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000450,"≪賽の悦楽≫リーファ","Prefabs/Characters/ch_leabn","Animators/ch_lea/LeaBny1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000490,"≪廻る享楽≫シノン","Prefabs/Characters/ch_sinbn","Animators/ch_sin/SinBnySniperAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0.05,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",14,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +106000370,"≪二色の歓楽≫シリカ","Prefabs/Characters/ch_silbn","Animators/ch_sil/SilBnyDaggerAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +111000310,"≪兎の務め≫アリス","Prefabs/Characters/ch_alcbn","Animators/ch_alc/AlcBny1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +105000350,"≪ぬくもりの黒制服≫リズベット","Prefabs/Characters/ch_lissacc_kir","Animators/ch_lis/LisNitoryuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +106000380,"≪闇色の心頼≫シリカ","Prefabs/Characters/ch_silsacc_kir","Animators/ch_sil/SilNitoryuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +110000260,"≪黒尽くめの密か≫アルゴ","Prefabs/Characters/ch_argsacc_kir","Animators/ch_arg/ArgNitoryuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.23,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101000400,"≪純白の誓い≫キリト","Prefabs/Characters/ch_kirsacc_asu","Animators/ch_kir/KirRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000540,"≪純黒の誓い≫アスナ","Prefabs/Characters/ch_asusacc_krt","Animators/ch_asu/AsusaNitoryuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +107000180,"≪跳躍の托生≫クライン","Prefabs/Characters/ch_kle","Animators/ch_kle/KleBowAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0.15,-0.1,0.2,-0.1,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",11,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +109000400,"≪優姿の眼差し≫ユウキ","Prefabs/Characters/ch_yuu","Animators/ch_yuu/yuu1handAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +110000270,"≪忍ぶ外套≫アルゴ","Prefabs/Characters/ch_argsa","Animators/ch_arg/ArgClawAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",-0.23,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",8,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000550,"≪小径の花環≫アスナ","Prefabs/Characters/ch_asu","Animators/ch_asu/AsuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000500,"≪潜む強弩≫シノン","Prefabs/Characters/ch_sin","Animators/ch_sin/SinAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",11,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +105000360,"≪工匠の一驚≫リズベット","Prefabs/Characters/ch_lis","Animators/ch_lis/LisAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +112000190,"≪剣峰の決意≫ユージオ","Prefabs/Characters/ch_egosy","Animators/ch_ego/Ego1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101000410,"≪赦しの一振り≫キリト","Prefabs/Characters/ch_kirsa","Animators/ch_kir/KirAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000560,"≪正しき一突き≫アスナ","Prefabs/Characters/ch_asusa","Animators/ch_asu/AsusaRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101000420,"≪糾明の快刀 ≫キリト","Prefabs/Characters/ch_kirsa","Animators/ch_kir/KirAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000460,"≪贈る一番星≫リーファ","Prefabs/Characters/ch_leaxm","Animators/ch_lea/LeaXmas1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +106000390,"≪聖しあの夜≫シリカ","Prefabs/Characters/ch_silxm","Animators/ch_sil/SilXmasDaggerAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +110000290,"≪慶びの枕元≫アルゴ","Prefabs/Characters/ch_argxm","Animators/ch_arg/ArgXmasClawAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",-0.23,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",8,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +111000320,"≪駈走る雪原≫アリス","Prefabs/Characters/ch_alcxm","Animators/ch_alc/AlcXmas1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +118000200,"≪届ける聖歌≫レイン","Prefabs/Characters/ch_raixm","Animators/ch_rai/RaiXmasNitoryuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +110000280,"≪忍ぶ外套・冠≫アルゴ","Prefabs/Characters/ch_argsa_rank","Animators/ch_arg/ArgClawAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",-0.23,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",8,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000570,"≪相愛は甘やかに≫アスナ","Prefabs/Characters/ch_asumd","Animators/ch_asu/AsuMdRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000510,"≪親愛はとろけて≫シノン","Prefabs/Characters/ch_sinmd","Animators/ch_sin/SinMdSniperAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0.05,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",14,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +105000370,"≪友愛はほろ苦く≫リズベット","Prefabs/Characters/ch_lismd","Animators/ch_lis/LisMdMaceAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +111000330,"≪愛慕は未だ青く≫アリス","Prefabs/Characters/ch_alcmd","Animators/ch_alc/AlcMd1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +109000410,"≪狙い撃つ軌道≫ユウキ","Prefabs/Characters/ch_yuugg","Animators/ch_yuu/YuuSniperAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0.05,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",14,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +112000200,"≪魔剣稽古≫ユージオ","Prefabs/Characters/ch_egogg","Animators/ch_ego/Egogg1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +118000210,"≪虹架かる団らん≫レイン","Prefabs/Characters/ch_rai","Animators/ch_rai/RaiMaceAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000470,"≪序数の続きを≫リーファ","Prefabs/Characters/ch_leaos","Animators/ch_lea/LeaOS1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +109000420,"≪並び立つ基数≫ユウキ","Prefabs/Characters/ch_yuuos","Animators/ch_yuu/yuu1handAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +111000340,"≪陽炎の傾聴≫アリス","Prefabs/Characters/ch_alcos","Animators/ch_alc/Alc1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101000430,"≪受け止める軌跡≫キリト","Prefabs/Characters/ch_kirsa","Animators/ch_kir/KirAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000580,"≪見つめる軌跡≫アスナ","Prefabs/Characters/ch_asusa","Animators/ch_asu/AsusaRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000480,"≪信じきる軌跡≫リーファ","Prefabs/Characters/ch_lea","Animators/ch_lea/LeaAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000520,"≪向き合う軌跡≫シノン","Prefabs/Characters/ch_singg","Animators/ch_sin/SinSniperAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",14,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +109000430,"≪確かめる軌跡≫ユウキ","Prefabs/Characters/ch_yuu","Animators/ch_yuu/yuu1handAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +111000350,"≪思い返す軌跡≫アリス","Prefabs/Characters/ch_alc","Animators/ch_alc/Alc1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000530,"≪天翔る女神≫シノン","Prefabs/Characters/ch_sinal","Animators/ch_sin/SinalBowAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0.05,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",11,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000540,"≪厳格手ほどき≫シノン","Prefabs/Characters/ch_sinsu","Animators/ch_sin/SinAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",11,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +105000380,"≪ほどけぬ胸飾り≫リズベット","Prefabs/Characters/ch_lissu","Animators/ch_lis/LissuMaceAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +106000400,"≪夢想の放課後≫シリカ","Prefabs/Characters/ch_silsu","Animators/ch_sil/SilAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000590,"≪熊の招宴≫アスナ","Prefabs/Characters/ch_asukg","Animators/ch_asu/AsuClawKigAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",-0.12,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",8,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +111000360,"≪兎の密会≫アリス","Prefabs/Characters/ch_alckg","Animators/ch_alc/AlcClawKigAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",8,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +105000390,"≪約束の花束≫リズベット","Prefabs/Characters/ch_lissa","Animators/ch_lis/LisAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +110000300,"≪炯々たる瞳≫アルゴ","Prefabs/Characters/ch_arg","Animators/ch_arg/ArgClawAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",-0.23,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",8,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +106000410,"≪一杯の息抜き≫シリカ","Prefabs/Characters/ch_silmd","Animators/ch_sil/SilMdDaggerAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000490,"≪零れる活力≫リーファ","Prefabs/Characters/ch_leamd","Animators/ch_lea/LeaMdKatanaAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",6,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +109000440,"≪瞬きの宙≫ユウキ","Prefabs/Characters/ch_yuumd","Animators/ch_yuu/yuuMd1handAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +118000220,"≪就床の一揖≫レイン","Prefabs/Characters/ch_raimd","Animators/ch_rai/RaiMdNitoryuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +105000400,"≪不屈の鍛冶屋魂≫リズベット","Prefabs/Characters/ch_lissa","Animators/ch_lis/LisAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +106000420,"≪絆が生む力≫シリカ","Prefabs/Characters/ch_silsa","Animators/ch_sil/SilAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101000440,"≪頬張り黒猫≫キリト","Prefabs/Characters/ch_kirgg_nekomimi","Animators/ch_kir/KirggClawCatAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",8,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000600,"≪身支度愛猫≫アスナ","Prefabs/Characters/ch_asu_nekomimi","Animators/ch_asu/AsuClawCatAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",-0.12,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",8,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000500,"≪養う英気≫リーファ","Prefabs/Characters/ch_leasu","Animators/ch_lea/LeaKatanaAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",6,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +110000310,"≪秘めたる日誌≫アルゴ","Prefabs/Characters/ch_argsu","Animators/ch_arg/ArgClawAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",-0.23,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",8,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +118000230,"≪即席軽音楽団≫レイン","Prefabs/Characters/ch_raisu","Animators/ch_rai/RaiXmasNitoryuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101000450,"≪明日への一葉≫キリト","Prefabs/Characters/ch_kirsa","Animators/ch_kir/KirWouNitoAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +102000610,"≪流露の一葉≫アスナ","Prefabs/Characters/ch_asual","Animators/ch_asu/AsualRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +103000510,"≪篤実の一葉≫リーファ","Prefabs/Characters/ch_leaal","Animators/ch_lea/Leaal1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +104000550,"≪有縁の一葉≫シノン","Prefabs/Characters/ch_sinal","Animators/ch_sin/SinalSniperAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0.05,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",14,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +100,"キリト","Prefabs/Characters/ch_kir","Animators/ch_kir/KirAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.2,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +110,"キリト(SAO)","Prefabs/Characters/ch_kirsa","Animators/ch_kir/KirAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.2,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +120,"キリト(旧ALO)","Prefabs/Characters/ch_kiroa","Animators/ch_kir/Kir1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.2,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +130,"キリト(GGO)","Prefabs/Characters/ch_kirgg","Animators/ch_kir/Kirgg1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.2,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +200,"アスナ","Prefabs/Characters/ch_asu","Animators/ch_asu/AsuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.2,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +202,"アスナ(SAO)","Prefabs/Characters/ch_asusa","Animators/ch_asu/AsuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.2,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +300,"シリカ","Prefabs/Characters/ch_sil","Animators/ch_sil/SilAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.2,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +301,"シリカ(SAO)","Prefabs/Characters/ch_silsa","Animators/ch_sil/SilAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.2,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +400,"リズベット","Prefabs/Characters/ch_lis","Animators/ch_lis/LisAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.25,0.2,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +401,"リズベット(SAO)","Prefabs/Characters/ch_lissa","Animators/ch_lis/LisAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.25,0.2,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +500,"リーファ","Prefabs/Characters/ch_lea","Animators/ch_lea/LeaAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.2,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +501,"リーファ(SAO)","Prefabs/Characters/ch_leasa","Animators/ch_lea/LeaAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.2,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +600,"シノン","Prefabs/Characters/ch_sin","Animators/ch_sin/SinAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",11,1,1,1,1,1,1,1,False,0.5,0.2,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +610,"シノン(GGO)","Prefabs/Characters/ch_singg","Animators/ch_sin/SinAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",11,1,1,1,1,1,1,1,False,0.5,0.2,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +611,"シノン(SAO)","Prefabs/Characters/ch_sinsa","Animators/ch_sin/SinAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",11,1,1,1,1,1,1,1,False,0.5,0.2,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +700,"エギル(SAO)","Prefabs/Characters/ch_agisa","Animators/ch_agi/AgiAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0.3,-0.3,0.45,-0.2,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",9,1,1,1,1,1,1,1,False,0.5,0.2,5000,5000,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +701,"エギル","Prefabs/Characters/ch_agi","Animators/ch_agi/AgiAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0.3,-0.3,0.45,-0.2,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",9,1,1,1,1,1,1,1,False,0.5,0.2,5000,5000,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +800,"クライン","Prefabs/Characters/ch_kle","Animators/ch_kle/KleAnimatorController","CH_SP1",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0.15,-0.15,0.25,-0.1,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",6,1,1,1,1,1,1,1,False,0.5,0.2,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +801,"クライン(SAO)","Prefabs/Characters/ch_klesa","Animators/ch_kle/KleAnimatorController","CH_SP1",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0.15,-0.15,0.25,-0.1,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",6,1,1,1,1,1,1,1,False,0.5,0.2,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +101,"キリトOS(使用しないでください)","Prefabs/Characters/ch_kiros","Animators/ch_kir/KirAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.2,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +201,"弓アスナOS(使用しないでください)","Prefabs/Characters/ch_asuos","Animators/ch_asu/AsuBowAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",11,1,1,1,1,1,1,1,False,0.5,0.2,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +620,"OSシノン_テスト","Prefabs/Characters/ch_sinos","Animators/ch_sin/SinSniperAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",14,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +410,"OSリズベット_テスト","Prefabs/Characters/ch_lisos","Animators/ch_lis/LisPbMaceAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Center",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",10,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +810,"OSクライン_テスト","Prefabs/Characters/ch_kleos","Animators/ch_kle/KleAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0.15,-0.15,0.2,-0.1,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",6,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +510,"温泉リーファ_テスト","Prefabs/Characters/ch_leabt","Animators/ch_lea/LeaBt1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +1010,"温泉アルゴ_テスト","Prefabs/Characters/ch_argbt","Animators/ch_arg/ArgBtDaggerAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +1810,"温泉レイン_テスト","Prefabs/Characters/ch_raibt","Animators/ch_rai/RaiBtNitoryuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +210,"制服アスナ_テスト","Prefabs/Characters/ch_asusu","Animators/ch_asu/AsuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +910,"制服ユウキテスト","Prefabs/Characters/ch_yuusu","Animators/ch_yuu/yuu1handAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +1110,"制服アリス_テスト","Prefabs/Characters/ch_alcsu","Animators/ch_alc/AlcPb1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +220,"シノンカラーアスナ","Prefabs/Characters/ch_asusacc_sin","Animators/ch_asu/AsuSniperAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",14,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +630,"アスナカラーシノン","Prefabs/Characters/ch_singgcc_asu","Animators/ch_sin/SinRapierAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +520,"サンタリーファテスト","Prefabs/Characters/ch_leaxm","Animators/ch_lea/LeaXmas1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +640,"サンタシノンテスト","Prefabs/Characters/ch_sinxm","Animators/ch_sin/SinXmasSniperAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0.05,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",14,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +1120,"サンタアリステスト","Prefabs/Characters/ch_alcxm","Animators/ch_alc/AlcXmas1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +140,"WOUキリトテスト","Prefabs/Characters/ch_kirsa","Animators/ch_kir/KirWouNitoAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +920,"水着ユウキテスト","Prefabs/Characters/ch_yuupb","Animators/ch_yuu/yuu1handAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +1020,"水着アルゴテスト","Prefabs/Characters/ch_argpb","Animators/ch_arg/ArgBtDaggerAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +1820,"水着レインテスト","Prefabs/Characters/ch_raipb","Animators/ch_rai/RaiBtNitoryuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +230,"バニーアスナテスト","Prefabs/Characters/ch_asubn","Animators/ch_asu/AsuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",3,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +530,"バニーリーファテスト","Prefabs/Characters/ch_leabn","Animators/ch_lea/LeaXmas1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +650,"バニーシノンテスト","Prefabs/Characters/ch_sinbn","Animators/ch_sin/SinXmasSniperAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0.05,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",14,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,10,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +310,"バニーシリカテスト","Prefabs/Characters/ch_silbn","Animators/ch_sil/SilAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.2,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +1130,"バニーアリステスト","Prefabs/Characters/ch_alcbn","Animators/ch_alc/AlcXmas1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +660,"アリスカラーシノン","Prefabs/Characters/ch_sin_alc","Animators/ch_sin/SinXmasSniperAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0.05,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",14,1,1,1,1,1,1,1,False,0.5,0.2,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +1140,"シノンカラーアリス","Prefabs/Characters/ch_alcgg","Animators/ch_alc/AlcXmas1HandAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",1,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +320,"サンタシリカテスト","Prefabs/Characters/ch_silxm","Animators/ch_sil/SilAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",-0.2,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",4,1,1,1,1,1,1,1,False,0.5,0.2,100,100,5,5,0.1,20,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +1030,"サンタアルゴテスト","Prefabs/Characters/ch_argxm","Animators/ch_arg/ArgClawAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",-0.23,0,-0.2,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",8,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +1830,"サンタレインテスト","Prefabs/Characters/ch_raixm","Animators/ch_rai/RaiBtNitoryuAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Right",0,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",2,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +240,"着ぐるみアスナテスト","Prefabs/Characters/ch_asukg","Animators/ch_asu/AsuClawCatAnimatorController","CH_M",0,0,"Prefabs/Camera/Animation/camera_solo_Left",-0.12,0,0,0,True,False,False,False,False,False,"CharaBehaviour","CharaSoundBehaviour",8,1,1,1,1,1,1,1,False,0.5,0.15,100,100,5,5,0.1,25,10,7,7,1440,1440,2,3,2,3,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,4,3,999,20,40,40,True,,,,,,"Head",0,1,0,0,0,0,0,0,0,0 +15010000,"ファフニール","Prefabs/Characters/mo_501_00",,"MO_501_00",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,32000,60,60,4,0,0,4,12,30,50,10,20,15,25,30,30,10,0,1,0,305,60,120,10,16,80,360,100,100,"SE_BOSS_RTT_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_30","BTL_BOSS_COMMENT_32","Head",0,1,1,0,1,150,0,0,15010000,1000 +15010100,"ヴィゾーヴニル","Prefabs/Characters/mo_501_01",,"MO_501_01",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,32000,60,60,4,0,0,4,12,30,50,10,20,15,25,30,30,10,0,1,0,200,60,100,10,16,80,360,100,100,"SE_BOSS_RTT_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_30","BTL_BOSS_COMMENT_32","Head",0,1,1,0,1,150,0,0,15010100,1000 +15010200,"クン・リンドルム","Prefabs/Characters/mo_501_02",,"MO_501_02",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,32000,60,60,4,0,0,4,12,30,50,10,20,15,25,20,20,10,0,1,0,305,60,120,10,16,80,360,100,100,"SE_BOSS_RTT_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_30","BTL_BOSS_COMMENT_32","Head",0,1,1,0,1,150,0,0,15010200,1000 +15020000,"ヒルディスヴィーニ","Prefabs/Characters/mo_502_00",,"MO_502_00",0,10090004,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,8,30,50,10,20,10,20,20,20,10,0,0,0,40,80,100,10,16,80,360,100,100,"SE_BOSS_HIR_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_25","BTL_BOSS_COMMENT_06","Head",0,1,0,0,1,150,0,0,15020000,1000 +15020100,"グリンブルスティ","Prefabs/Characters/mo_502_01",,"MO_502_01",0,10090005,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,8,30,50,10,20,10,20,20,20,10,0,0,0,40,80,100,10,16,80,360,100,100,"SE_BOSS_HIR_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_25","BTL_BOSS_COMMENT_09","Head",0,1,0,0,1,150,0,0,15020100,1000 +15020200,"アウドムラ","Prefabs/Characters/mo_502_02",,"MO_502_02",0,10090203,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,6,30,50,10,20,10,20,20,20,10,0,0,0,40,80,100,10,16,80,360,100,100,"SE_BOSS_HIR_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_25","BTL_BOSS_COMMENT_30","Head",0,1,0,0,1,150,0,0,15020200,1000 +15040000,"オーディン","Prefabs/Characters/mo_504_00",,"MO_504_00",0,10000211,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,14,30,180,10,20,10,20,20,20,10,0,0,0,20,60,100,5,10,80,360,100,100,"SE_BTL_ENM_BEOWULF_ROAR",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_31","BTL_BOSS_COMMENT_03","Head",0,1.5,0.5,0,1,150,0,0,15040000,1000 +15040100,"ジークフリート","Prefabs/Characters/mo_504_01",,"MO_504_01",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,8,30,180,10,20,10,20,20,20,10,0,0,0,20,60,100,5,10,80,360,100,100,"SE_BOSS_BLD_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_31","BTL_BOSS_COMMENT_06","Head",0,1.5,1,0,1,150,0,0,15040100,1000 +15040200,"ロキ","Prefabs/Characters/mo_504_02",,"MO_504_02",0,15040201,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,8,30,180,4,15,4,20,20,20,10,0,1,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_LOK_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_30","BTL_BOSS_COMMENT_06","Head",0,1.5,0.5,0,1,150,0,0,15040200,1000 +15040201,"ロキ(クローン)","Prefabs/Characters/mo_504_02",,"MO_504_02",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,8,30,180,12,20,12,20,20,20,10,1,1,999,20,60,80,5,10,80,360,100,100,"SE_BOSS_LOK_ROAR_02",0,0,10,12,32,35,False,,,,,,"Head",0,1.5,0.5,0,1,150,0,0,15040200,1000 +15040300,"フリュム","Prefabs/Characters/mo_504_03",,"MO_504_03",0,10060003,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,12,20,120,180,4,20,15,30,20,20,5,0,1,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_FRM_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_29","BTL_BOSS_COMMENT_06","Head",0,1,0,0,1,150,0,0,15040300,1000 +15040400,"バルドル","Prefabs/Characters/mo_504_04",,"MO_504_04",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,14,30,180,4,20,4,20,20,20,10,0,0,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_BLD_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_31","BTL_BOSS_COMMENT_28","Head",0,1.5,0.5,0,1,150,0,0,15040400,1000 +15040500,"フルングニル","Prefabs/Characters/mo_504_05",,"MO_504_05",0,10060003,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,8,30,180,8,20,20,30,20,20,10,0,1,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_LOK_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_30","BTL_BOSS_COMMENT_28","Head",0,1.5,0.5,0,1,150,0,0,15040500,1000 +15040501,"フルングニル(クローン)","Prefabs/Characters/mo_504_05",,"MO_504_05",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,8,30,180,4,20,4,20,20,20,10,0,0,999,20,60,80,5,10,80,360,100,100,"SE_BOSS_LOK_ROAR_02",0,0,10,12,32,35,False,,,,,,"Head",0,1.5,0.5,0,1,150,0,0,15040500,1000 +15040600,"ヴァ―リ","Prefabs/Characters/mo_504_06",,"MO_504_06",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,14,30,180,4,20,4,20,20,20,10,0,0,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_BLD_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_31","BTL_BOSS_COMMENT_06","Head",0,1.5,0.5,0,1,150,0,0,15040600,1000 +15040700,"ジークムント","Prefabs/Characters/mo_504_07",,"MO_504_07",0,10090003,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,8,30,180,4,20,9,9,20,20,5,0,0,0,20,60,100,5,10,80,360,100,100,"SE_BOSS_BLD_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_09","BTL_BOSS_COMMENT_07","Head",0,1.5,1,0,1,150,0,0,15040700,1000 +15040800,"ベオウルフ","Prefabs/Characters/mo_504_08",,"MO_504_08",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,14,20,90,180,10,20,2,20,20,20,10,0,0,0,20,60,100,5,10,80,360,100,100,"SE_BOSS_BLD_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_29","BTL_BOSS_COMMENT_07","Head",0,1.5,1,0,1,150,0,0,15040800,1000 +15040900,"ドルグスラシル","Prefabs/Characters/mo_504_09",,"MO_504_09",0,10000203,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,8,30,180,8,20,20,30,20,20,10,0,1,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_LOK_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_30","BTL_BOSS_COMMENT_06","Head",0,1.5,0.5,0,1,150,0,0,15040900,1000 +15040901,"ドルグスラシル(クローン)","Prefabs/Characters/mo_504_09",,"MO_504_09",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,8,30,180,4,20,4,20,20,20,10,0,0,999,20,60,80,5,10,80,360,100,100,"SE_BOSS_LOK_ROAR_02",0,0,10,12,32,35,False,,,,,,"Head",0,1.5,0.5,0,1,150,0,0,15040900,1000 +15041000,"ミーミル","Prefabs/Characters/mo_504_10",,"MO_504_10",0,10250103,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,12,20,120,180,4,20,15,30,20,20,5,0,1,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_FRM_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_03","BTL_BOSS_COMMENT_29","Head",0,1,0,0,1,150,0,0,15041000,1000 +15041100,"ベルゲルミル","Prefabs/Characters/mo_504_11",,"MO_504_11",0,10090303,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,12,20,120,180,4,20,15,30,20,20,5,0,1,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_FRM_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_03","BTL_BOSS_COMMENT_29","Head",0,1,0,0,1,150,0,0,15041100,1000 +15050000,"ヘル","Prefabs/Characters/mo_505_00",,"MO_505_00",0,10240103,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,14,16,90,180,10,20,10,20,20,20,5,1,1,0,50,80,100,10,15,80,360,100,100,"SE_BOSS_HEL_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_22","BTL_BOSS_COMMENT_06","Head",0,1,0,0,1,150,0,0,15050000,1000 +15050100,"スカジ","Prefabs/Characters/mo_505_01",,"MO_505_01",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,10,18,60,60,12,25,15,30,20,25,5,1,1,0,20,80,90,15,20,80,360,100,100,"SE_BOSS_SKJ_HOWL_01",0,0,10,12,32,40,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_29","BTL_BOSS_COMMENT_28","Head",0,2.5,0,0,1,150,0,0,15050100,1000 +15050200,"ヤールンサクサ","Prefabs/Characters/mo_505_02",,"MO_505_02",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,16,22,180,180,5,15,5,20,20,25,5,1,1,0,20,80,90,15,20,80,360,100,100,"SE_BOSS_SKJ_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_29","BTL_BOSS_COMMENT_06","Head",0,2.5,0,0,1,150,0,0,15050200,1000 +15050300,"ランドクリーズ","Prefabs/Characters/mo_505_03",,"MO_505_03",0,10030003,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,8,30,180,10,20,10,20,20,20,5,1,1,0,50,80,100,10,15,80,360,100,100,"SE_BOSS_HEL_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_22","BTL_BOSS_COMMENT_06","Head",0,1,0,0,1,150,0,0,15050300,1000 +15050400,"ナンナ","Prefabs/Characters/mo_505_04",,"MO_505_04",0,10030004,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,8,12,60,180,10,20,10,20,20,20,5,1,1,0,50,80,100,10,15,80,360,100,100,"SE_BOSS_HEL_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_32","BTL_BOSS_COMMENT_06","Head",0,1,0,0,1,150,0,0,15050400,1000 +15050500,"アウルボダ","Prefabs/Characters/mo_505_05",,"MO_505_05",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,12,20,90,90,12,25,15,30,20,25,5,1,1,0,20,80,90,15,20,80,360,100,100,"SE_BOSS_SKJ_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_29","BTL_BOSS_COMMENT_28","Head",0,2.5,0,0,1,150,0,0,15050500,1000 +15080000,"スィアチ","Prefabs/Characters/mo_508_00",,"MO_508_00",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,16,24,100,140,12,25,15,30,20,25,5,1,1,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_THI_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_11","BTL_BOSS_COMMENT_06","Head",0,1,0,0,1,150,0,0,15080000,1000 +15080100,"フレースヴェルグ","Prefabs/Characters/mo_508_01",,"MO_508_01",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,20,28,140,180,4,15,4,15,20,25,5,1,1,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_THI_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_11","BTL_BOSS_COMMENT_06","Head",0,1,0,0,1,150,0,0,15080100,1000 +15080200,"フィヨルズヴァルトニル","Prefabs/Characters/mo_508_02",,"MO_508_02",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,16,24,120,160,15,25,15,30,20,25,5,1,1,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_THI_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_11","BTL_BOSS_COMMENT_06","Head",0,1,0,0,1,150,0,0,15080200,1000 +15090000,"ヨルムンガンド","Prefabs/Characters/mo_509_00",,"MO_509_00",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss2Behaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,32000,60,60,5,0,0,4,6,10,10,4,20,5,20,20,20,5,0,0,0,200,60,100,8,15,80,360,100,100,"SE_BOSS_JOR_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_15","BTL_BOSS_COMMENT_20","Head1",0,1,0.5,0,1,150,0,0,15090000,1000 +15090100,"ニーズヘッグ","Prefabs/Characters/mo_509_01",,"MO_509_01",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,32000,60,60,5,0,0,10,12,10,10,4,20,5,20,20,20,5,0,0,0,200,60,100,8,15,80,360,100,100,"SE_BOSS_JOR_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_32","BTL_BOSS_COMMENT_21","Head1",0,1,0.5,0,1,150,0,0,15090100,1000 +15100000,"グレンデル","Prefabs/Characters/mo_510_00",,"MO_510_00",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,32000,60,60,5,0,0,2,6,30,60,6,20,8,30,20,30,10,0,0,0,30,80,90,15,20,80,360,100,100,"SE_BOSS_GRN_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_15","BTL_BOSS_COMMENT_19","Head",0,1,1,0,1,150,0,0,15100000,1000 +15100100,"ベルグリシ","Prefabs/Characters/mo_510_01",,"MO_510_01",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,32000,60,60,5,0,0,2,6,30,60,6,20,8,30,20,30,10,0,0,0,30,80,90,15,20,80,360,100,100,"SE_BOSS_GRN_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_25","BTL_BOSS_COMMENT_15","Head",0,1,1,0,1,150,0,0,15100100,1000 +15100200,"ファールバウティ","Prefabs/Characters/mo_510_02",,"MO_510_02",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,32000,60,60,5,0,0,2,8,30,60,6,20,8,30,20,30,10,0,0,0,30,80,90,15,20,80,360,100,100,"SE_BOSS_GRN_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_15","BTL_BOSS_COMMENT_20","Head",0,1,1,0,1,150,0,0,15100200,1000 +15110000,"ラタトスク","Prefabs/Characters/mo_511_00",,"MO_511_00",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,8,12,10,10,4,20,4,20,20,20,10,0,0,0,30,80,90,15,20,80,360,100,100,"SE_BOSS_RTT_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_29","BTL_BOSS_COMMENT_18","Head",0,1,0,0,1,150,0,0,15110000,1000 +15110100,"リンドブルム","Prefabs/Characters/mo_511_01",,"MO_511_01",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,10,14,10,10,4,20,4,20,20,20,10,0,0,0,30,80,90,15,20,80,360,100,100,"SE_BOSS_RTT_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_29","BTL_BOSS_COMMENT_18","Head",0,1,0,0,1,150,0,0,15110100,1000 +15140000,"チェルノボグ","Prefabs/Characters/mo_514_00",,"MO_514_00",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,8,12,15,60,15,25,20,30,20,20,16,0,0,0,40,60,100,10,15,80,360,100,100,"SE_BOSS_CRB_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_23","BTL_BOSS_COMMENT_32","Head",0,1,1,0,1,150,0,0,15140000,1000 +15140100,"アバドーン","Prefabs/Characters/mo_514_01",,"MO_514_01",0,10030400,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,10,14,15,60,15,25,20,30,15,15,16,0,0,0,40,60,100,10,15,80,360,100,100,"SE_BOSS_CRB_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_23","BTL_BOSS_COMMENT_32","Head",0,1,1,0,1,150,0,0,15140100,1000 +15150000,"ハティ","Prefabs/Characters/mo_515_00",,"MO_515_00",0,15150200,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,32000,60,60,4,0,0,14,14,90,120,10,20,10,20,6,6,60,1,1,0,40,60,120,10,15,80,360,100,100,"SE_BOSS_HAT_ROAR_03",0,0,10,12,32,50,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_18","BTL_BOSS_COMMENT_01","Head",0,1,0.5,0,1,150,0,0,15150000,1000 +15150100,"スコル","Prefabs/Characters/mo_515_01",,"MO_515_01",0,15150300,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,32000,60,60,4,0,0,14,14,90,120,10,20,10,20,6,6,60,1,1,0,40,60,120,10,15,80,360,100,100,"SE_BOSS_HAT_ROAR_03",0,0,10,12,32,50,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_18","BTL_BOSS_COMMENT_09","Head",0,1,0.5,0,1,150,0,0,15150100,1000 +15170000,"ガングレト","Prefabs/Characters/mo_517_00",,"MO_517_00",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,5,0,0,10,10,160,160,5,15,5,15,6,6,10,0,0,0,305,60,120,8,16,80,360,100,100,"SE_BOSS_RUH_ROAR_03",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_26","BTL_BOSS_COMMENT_32","Head",0,1,0,0,1,150,0,0,15170000,1000 +15170100,"ガングラティ","Prefabs/Characters/mo_517_01",,"MO_517_01",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,5,0,0,14,14,160,160,5,15,5,15,8,8,10,0,0,0,305,60,120,8,16,80,360,100,100,"SE_BOSS_RUH_ROAR_03",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_26","BTL_BOSS_COMMENT_32","Head",0,1,0,0,1,150,0,0,15170100,1000 +15180000,"ジ・アンブレイカブル","Prefabs/Characters/mo_518_00",,"MO_518_00",0,10000204,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,32000,60,60,4,0,0,2,2,30,90,8,20,8,20,2,2,100,0,0,0,40,60,100,5,10,80,360,100,100,"SE_BOSS_SAT_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_25","BTL_BOSS_COMMENT_09","Head",0,2,0,0,1,150,0,0,15180000,1000 +15180100,"ゴッズツローン","Prefabs/Characters/mo_518_01",,"MO_518_01",0,10000204,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,2,2,10,10,8,30,8,30,2,2,100,0,0,0,200,90,120,10,20,80,360,100,100,"SE_BOSS_SAT_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_25","BTL_BOSS_COMMENT_09","Head",0,3,1,0,1,150,0,0,15180100,1000 +15200000,"カローン","Prefabs/Characters/mo_520_00",,"MO_520_00",0,10060203,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,4,0,0,8,20,8,20,4,4,10,0,0,0,20,60,90,5,10,80,360,100,100,"SE_BOSS_CHA_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_23","BTL_BOSS_COMMENT_29","Head",0,1,0,0,1,150,0,0,15200000,1000 +15200100,"デス","Prefabs/Characters/mo_520_01",,"MO_520_01",0,10250003,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,4,0,0,8,20,8,20,4,4,10,0,0,0,20,60,90,5,10,80,360,100,100,"SE_BOSS_CHA_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_23","BTL_BOSS_COMMENT_03","Head",0,1,0,0,1,150,0,0,15200100,1000 +15212000,"ディアボロス(レジェンド)","Prefabs/Characters/mo_521_20",,"MO_521_20",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,2,2,30,180,5,15,5,15,2,2,5,0,0,0,30,80,90,15,20,80,360,100,100,"SE_BOSS_DIA_HOWL_01",0,0,10,8,16,35,True,"QUE_DISCOVER_LEGENDBOSS",,,"BTL_BOSS_COMMENT_25","BTL_BOSS_COMMENT_07","Head",0,1,0.5,0,1,150,0,0,15212000,1000 +15212100,"サタナキア(レジェンド)","Prefabs/Characters/mo_521_21",,"MO_521_21",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,2,2,120,180,10,15,5,15,2,2,5,1,0,0,30,80,90,15,20,80,360,100,100,"SE_BOSS_DIA_HOWL_01",0,0,10,8,16,35,True,"QUE_DISCOVER_LEGENDBOSS",,,"BTL_BOSS_COMMENT_11","BTL_BOSS_COMMENT_07","Head",0,1,0.5,0,1,150,0,0,15212100,1000 +15220000,"パノプティコン(レジェンド)","Prefabs/Characters/mo_522_00",,"MO_522_00",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,4,30,80,8,20,8,20,4,4,10,0,0,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_PAN_HOWL_01",0,0,10,8,16,50,True,"QUE_DISCOVER_LEGENDBOSS",,,"BTL_BOSS_COMMENT_31","BTL_BOSS_COMMENT_30","Head",0,1,0,0,1,150,0,0,15220000,1000 +15220100,"プロビデンス(レジェンド)","Prefabs/Characters/mo_522_01",,"MO_522_01",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,4,30,80,8,20,8,20,4,4,10,0,0,1,20,60,80,5,10,80,360,100,100,"SE_BOSS_PAN_HOWL_01",0,0,10,8,16,50,True,,,,"BTL_BOSS_COMMENT_35","BTL_BOSS_COMMENT_23","Head",0,1,0,0,1,150,0,0,15220100,1000 +15300000,"デトネイター・ザ・コボルドロード","Prefabs/Characters/mo_530_00",,"MO_530_00",0,10070303,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,4,30,80,5,20,5,20,4,4,10,0,0,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_DCR_ROAR_LONG",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_20","BTL_BOSS_COMMENT_07","neck",0,1,0,0,1,150,0,0,15300000,1000 +15301000,"イルファング・ザ・コボルドロード","Prefabs/Characters/mo_530_10",,"MO_530_10",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,4,40,80,5,20,5,20,4,4,10,0,0,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_DCR_ROAR_LONG",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_36","BTL_BOSS_COMMENT_07","neck",0,1,0,0,1,150,0,0,15301000,1000 +15310000,"ホロウ・リーパー","Prefabs/Characters/mo_531_00",,"MO_531_00",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,12,12,20,20,5,20,5,20,12,12,5,0,0,0,20,60,100,10,15,80,360,100,100,"SE_BOSS_HWR_ROAR_LONG",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_32","BTL_BOSS_COMMENT_29","neck",0,1,1,0,1,150,0,0,15310000,1000 +15311000,"スカルリーパー","Prefabs/Characters/mo_531_10",,"MO_531_10",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,12,12,20,20,5,20,5,20,12,12,5,0,0,0,20,60,100,10,15,80,360,100,100,"SE_BOSS_HWR_ROAR_LONG",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_38","BTL_BOSS_COMMENT_32","neck",0,1,1,0,1,150,0,0,15311000,1000 +15420000,"アメディスター・ザ・クイーン","Prefabs/Characters/mo_542_00",,"MO_542_00",0,10560104,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,20,20,140,180,8,20,8,20,20,20,10,0,0,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_JOR_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_29","BTL_BOSS_COMMENT_09","neck",-0.5,1,0,0,1,150,0,0,15420000,1000 +15430000,"アントクイーン","Prefabs/Characters/mo_543_00",,"MO_543_00",0,10560103,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,6,6,80,140,10,25,10,25,6,6,10,0,0,0,40,60,100,10,15,80,360,100,100,"SE_BOSS_JOR_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_04","BTL_BOSS_COMMENT_06","neck",0,1,0.5,0,1,150,0,0,15430000,1000 +15440000,"レイディアンスイーター","Prefabs/Characters/mo_544_00",,"MO_544_00",0,50203,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,0.1,0,0,10,10,80,160,6,20,6,20,10,10,10,0,0,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_JOR_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_LEGENDBOSS",,,"BTL_BOSS_COMMENT_46","BTL_BOSS_COMMENT_19","neck",0,2,0.5,0,1,150,0,0,15440000,1000 +15450000,"ラーヴァクリーパー","Prefabs/Characters/mo_545_00",,"MO_545_00",0,15450001,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,7,7,60,60,2,20,2,20,10,10,10,1,1,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_JOR_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_19","BTL_BOSS_COMMENT_06","Head",0,1,0.5,0,1,150,0,0,15450000,1000 +15500000,"グリームアイズ","Prefabs/Characters/mo_550_00",,"MO_550_00",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss2Behaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,10,10,10,10,6,20,6,20,10,10,5,0,0,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_GRI_ROAR_LONG",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_37","BTL_BOSS_COMMENT_23","head",0,1,0.5,0,1,150,0,0,15500000,1000 +15501000,"ガストアイズ","Prefabs/Characters/mo_550_10",,"MO_550_10",2,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,0.2,1,1.5,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,5,5,60,60,8,15,8,15,10,10,20,0,0,1,20,60,80,5,10,80,360,100,100,"SE_BOSS_GRI_ROAR_LONG",0,0,10,12,32,35,True,,,,"BTL_BOSS_COMMENT_35","BTL_BOSS_COMMENT_45","head",0,1.5,0.5,0,1,150,0,0,15501000,1000 +15510000,"スリュム","Prefabs/Characters/mo_551_00",,"MO_551_00",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss2Behaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,4,10,10,2,15,2,15,4,4,20,0,0,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_CHA_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_39","BTL_BOSS_COMMENT_29","Head",0,2,0,0,1,150,0,0,15510000,1000 +15520000,"カガチ・ザ・サムライロード","Prefabs/Characters/mo_552_00",,"MO_552_00",0,10280020,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,4,50,120,6,20,6,20,4,4,10,0,0,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_CHA_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_LEGENDBOSS",,,"BTL_BOSS_COMMENT_40","BTL_BOSS_COMMENT_07","Head",0,1,0,0,1,150,0,0,15520000,1000 +15521000,"サムライロード_アダプタブル","Prefabs/Characters/mo_552_10",,"MO_552_10",2,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,4,160,160,10,30,10,30,4,4,10,0,0,1,20,60,80,5,10,80,360,100,100,"SE_BOSS_CHA_ROAR_01",0,0,10,12,32,35,True,,,,"BTL_BOSS_COMMENT_35","BTL_BOSS_COMMENT_11","Head",0,1,0,0,1,150,0,0,15521000,1000 +15530000,"ゴッズペット","Prefabs/Characters/mo_553_00",,"MO_553_00",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,6,6,90,90,10,30,10,30,4,4,10,1,1,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_CHA_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_41","BTL_BOSS_COMMENT_28","Head",0,1.25,0.5,0,1,150,0,0,15530000,1000 +15040801,"ベオウルフ","Prefabs/Characters/mo_504_08",,"MO_504_08",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,4,30,180,10,20,10,20,4,4,10,0,0,0,20,60,100,5,10,80,360,100,100,"SE_BTL_ENM_BEOWULF_ROAR",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_29","BTL_BOSS_COMMENT_07","Head",0,1.5,1,0,1,150,0,0,15040800,1000 +15150400,"ハティ(Type2)","Prefabs/Characters/mo_515_04",,"MO_515_04",0,15150200,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,32000,60,60,4,0,0,14,14,90,120,4,20,4,20,8,8,60,0,0,0,40,60,120,10,15,80,360,100,100,"SE_BOSS_HAT_ROAR_03",0,0,10,12,32,50,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_18","BTL_BOSS_COMMENT_01","Head",0,1,0.5,0,1,150,0,0,15150000,1000 +20408,"ベオウルフβ","Prefabs/Characters/mo_504_08",,"MO_504_08",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,8,30,120,10,20,2,20,20,20,10,0,0,0,20,60,100,5,10,80,360,100,100,"SE_BTL_ENM_BEOWULF_ROAR",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_29","BTL_BOSS_COMMENT_07","Head",0,1.5,1,0,1,150,0,0,15040800,1000 +15150200,"ハティパピー","Prefabs/Characters/mo_515_02",,"MO_515_02",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,5,5,120,120,5,10,5,10,20,20,10,0,0,999,0,0,0,0,0,80,360,100,100,"SE_BOSS_HAT_PUPPY_ROAR_01",0,0,999,12,32,40,True,,,,,,"Head",0,1,0.5,0,0.5,20,0,0,15150000,1000 +15150300,"スコルパピー","Prefabs/Characters/mo_515_03",,"MO_515_03",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,5,5,120,120,5,10,5,10,20,20,10,0,0,999,0,0,0,0,0,80,360,100,100,"SE_BOSS_HAT_PUPPY_ROAR_01",0,0,999,12,32,40,True,,,,,,"Head",0,1,0.5,0,0.5,20,0,0,15150100,1000 +15180200,"ジ・アンブレイカブルベビー","Prefabs/Characters/mo_518_02",,"MO_518_02",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,3,3,60,60,4,10,4,10,20,20,10,0,0,999,0,0,0,0,0,80,360,100,100,"SE_BOSS_SAT_HOWL_02",0,0,999,12,32,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,15180000,1000 +15500001,"グリームアイズ(レジェンド)","Prefabs/Characters/mo_550_00",,"MO_550_00",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss2Behaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,2,2,10,10,6,20,6,20,10,10,5,0,0,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_GRI_ROAR_LONG",0,0,10,8,16,35,True,"QUE_DISCOVER_LEGENDBOSS",,,"BTL_BOSS_COMMENT_37","BTL_BOSS_COMMENT_23","head",0,1,0.5,0,1,150,0,0,15500000,1000 +15311001,"スカルリーパー(レジェンド)","Prefabs/Characters/mo_531_10",,"MO_531_10",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,12,16,20,20,5,20,5,20,30,30,5,0,0,0,20,60,100,10,15,80,360,100,100,"SE_BOSS_HWR_ROAR_LONG",0,0,10,8,16,35,True,"QUE_DISCOVER_LEGENDBOSS",,,"BTL_BOSS_COMMENT_38","BTL_BOSS_COMMENT_32","neck",0,1,1,0,1,150,0,0,15311000,1000 +15510001,"スリュム(レジェンド)","Prefabs/Characters/mo_551_00",,"MO_551_00",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss2Behaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,14,14,10,10,2,15,2,15,10,10,20,0,0,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_CHA_ROAR_01",0,0,10,8,16,35,True,"QUE_DISCOVER_LEGENDBOSS",,,"BTL_BOSS_COMMENT_39","BTL_BOSS_COMMENT_29","Head",0,2,0,0,1,150,0,0,15510000,1000 +15540000,"ラフコフボス(片手剣)","Prefabs/Characters/mo_554_00",,"MO_554_00",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,8,8,120,120,2,10,2,10,15,15,20,0,0,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_LAC_1HAND_ROAR",0,0,10,8,16,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_29","BTL_BOSS_COMMENT_06","Head",0,2,0,0,1,150,0,0,15540000,1000 +15541000,"ラフコフボス(細剣)","Prefabs/Characters/mo_554_10",,"MO_554_10",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,8,8,120,120,8,20,8,20,15,15,20,1,1,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_LAC_RAPIER_ROAR",0,0,10,8,16,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_29","BTL_BOSS_COMMENT_06","Head",0,2,0,0,1,150,0,0,15541000,1000 +15542000,"ラフコフボス(短剣)","Prefabs/Characters/mo_554_20",,"MO_554_20",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,8,8,120,120,15,30,15,30,15,15,20,1,1,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_LAC_DAGGER_ROAR",0,0,10,8,16,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_29","BTL_BOSS_COMMENT_06","Head",0,2,0,0,1,150,0,0,15542000,1000 +15540001,"ラフコフボス(片手剣ボス専用Mob)","Prefabs/Characters/mo_057_00",,"MO_554_00_01",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,8,8,120,120,2,10,2,10,15,15,20,0,0,999,20,60,80,0,0,20,360,100,100,"SE_ENEMY_LAC_ROAR",0,0,10,8,16,35,True,,,,,,"Head",0,2,0,0,0.5,20,0,0,15540000,40 +15541001,"ラフコフボス(細剣ボス専用Mob)","Prefabs/Characters/mo_057_10",,"MO_554_10_01",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,8,8,120,120,8,20,8,20,15,15,20,1,1,999,20,60,80,0,0,20,360,100,100,"SE_ENEMY_LAC_ROAR",0,0,10,8,16,35,True,,,,,,"Head",0,2,0,0,0.5,20,0,0,15541000,40 +15542001,"ラフコフボス(短剣ボス専用Mob)","Prefabs/Characters/mo_057_20",,"MO_554_20_01",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,8,8,120,120,15,30,15,30,15,15,20,1,1,999,20,60,80,0,0,20,360,100,100,"SE_ENEMY_LAC_ROAR",0,0,10,8,16,35,True,,,,,,"Head",0,2,0,0,0.5,20,0,0,15542000,40 +15540002,"ラフコフボス(片手剣ボス専用Mob)Col無し","Prefabs/Characters/mo_057_00",,"MO_554_00_01",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,8,8,120,120,2,10,2,10,15,15,20,0,0,999,20,60,80,0,0,20,360,100,100,"SE_ENEMY_LAC_ROAR",0,0,10,8,16,35,True,,,,,,"Head",0,2,0,0,0,0,0,0,15540000,40 +15541002,"ラフコフボス(細剣ボス専用Mob)Col無し","Prefabs/Characters/mo_057_10",,"MO_554_10_01",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,8,8,120,120,8,20,8,20,15,15,20,1,1,999,20,60,80,0,0,20,360,100,100,"SE_ENEMY_LAC_ROAR",0,0,10,8,16,35,True,,,,,,"Head",0,2,0,0,0,0,0,0,15541000,40 +15542002,"ラフコフボス(短剣ボス専用Mob)Col無し","Prefabs/Characters/mo_057_20",,"MO_554_20_01",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,8,8,120,120,15,30,15,30,15,15,20,1,1,999,20,60,80,0,0,20,360,100,100,"SE_ENEMY_LAC_ROAR",0,0,10,8,16,35,True,,,,,,"Head",0,2,0,0,0,0,0,0,15542000,40 +10570000,"ラフコフ(片手剣)","Prefabs/Characters/mo_057_00",,"MO_057_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,3,3,120,120,2,10,2,10,15,15,10,0,0,999,0,0,0,0,0,28,360,30,50,"SE_ENEMY_LAC_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,15540000,40 +10571000,"ラフコフ(細剣)","Prefabs/Characters/mo_057_10",,"MO_057_10_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,3,3,120,120,8,20,8,20,15,15,10,1,1,999,0,0,0,0,0,28,360,30,50,"SE_ENEMY_LAC_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,15541000,40 +10572000,"ラフコフ(短剣)","Prefabs/Characters/mo_057_20",,"MO_057_20_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,3,3,120,120,15,30,15,30,15,15,10,1,1,999,0,0,0,0,0,28,360,30,50,"SE_ENEMY_LAC_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,15542000,40 +10570001,"ラフコフ(片手剣)(強)","Prefabs/Characters/mo_057_00",,"MO_057_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,3,3,120,120,2,10,2,10,15,15,10,0,0,999,0,0,0,0,0,28,360,30,50,"SE_ENEMY_LAC_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,15540000,40 +10571001,"ラフコフ(細剣)(強)","Prefabs/Characters/mo_057_10",,"MO_057_10_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,3,3,120,120,8,20,8,20,15,15,10,1,1,999,0,0,0,0,0,28,360,30,50,"SE_ENEMY_LAC_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,15541000,40 +10572001,"ラフコフ(短剣)(強)","Prefabs/Characters/mo_057_20",,"MO_057_20_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,3,3,120,120,15,30,15,30,15,15,10,1,1,999,0,0,0,0,0,28,360,30,50,"SE_ENEMY_LAC_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,15542000,40 +10570002,"ラフコフ(片手剣)(弱)","Prefabs/Characters/mo_057_00",,"MO_057_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,3,3,120,120,2,10,2,10,15,15,10,0,0,999,0,0,0,0,0,28,360,30,50,"SE_ENEMY_LAC_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,15540000,40 +10571002,"ラフコフ(細剣)(弱)","Prefabs/Characters/mo_057_10",,"MO_057_10_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,3,3,120,120,8,20,8,20,15,15,10,1,1,999,0,0,0,0,0,28,360,30,50,"SE_ENEMY_LAC_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,15541000,40 +10572002,"ラフコフ(短剣)(弱)","Prefabs/Characters/mo_057_20",,"MO_057_20_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,3,3,120,120,15,30,15,30,15,15,10,1,1,999,0,0,0,0,0,28,360,30,50,"SE_ENEMY_LAC_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,15542000,40 +10572003,"ラフコフ(短剣)(無限)","Prefabs/Characters/mo_057_20",,"MO_057_20_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterBoss4Behaviour","MonsterBoss4SoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,7,7,120,120,5,15,15,30,30,15,3,1,1,999,0,0,0,0,0,999,360,999,999,"SE_ENEMY_LAC_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,1,400,0,0,15542000,40 +15450001,"ラーヴァクリーパーミニ","Prefabs/Characters/mo_545_01",,"MO_545_00_01",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,5000,10000,60,60,2,0,0,7,7,60,60,8,8,8,8,10,10,10,1,1,999,0,0,0,0,0,50,360,60,50,"SE_BOSS_LAV_MINI_HOWL_02",0,0,999,20,40,40,True,,,,,,"Head",0,1,0.5,0,1,150,0,0,15450000,40 +15450002,"ラーヴァクリーパーミニ(弱)","Prefabs/Characters/mo_545_01",,"MO_545_00_02",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,5000,10000,60,60,2,0,0,7,7,60,60,4,8,4,8,10,10,10,1,1,999,0,0,0,0,0,10,180,10,20,"SE_BOSS_LAV_MINI_HOWL_02",0,0,999,20,40,40,True,,,,,,"Head",0,1,0.5,0,0.5,20,0,0,15450000,40 +15560000,"スピリット・ザ・グースロード","Prefabs/Characters/mo_556_00",,"MO_556_00",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,9,9,90,90,8,30,8,30,10,10,20,1,1,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_STG_ROAR_01",0,0,10,8,16,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_19","BTL_BOSS_COMMENT_32","Head_M",0,3,0,0,1,150,0,0,15560000,1000 +15590000,"冥界王ハーデス","Prefabs/Characters/mo_559_00",,"MO_559_00",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,6,6,120,120,10,25,10,25,10,10,10,0,0,3,20,60,80,5,10,80,360,100,80,"SE_BOSS_HDS_RORE_01_APPEAR",0,0,10,8,28,35,True,"JOI_DM_DISCOVER_PUN",,,"BTL_BOSS_COMMENT_35","BTL_BOSS_COMMENT_14","Head",0,2,0,0,1,150,0,0,15590000,20000 +15590001,"冥界王ハーデス(TT用)","Prefabs/Characters/mo_559_00",,"MO_559_00_01",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,0.1,0.5,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,6,6,120,120,10,25,10,25,10,10,10,0,0,3,20,60,80,5,10,80,360,100,80,"SE_BOSS_HDS_RORE_01_APPEAR",0,0,10,8,28,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_35","BTL_BOSS_COMMENT_14","Head",0,2,0,0,1,150,0,0,15590000,20000 +10580000,"触手研究員","Prefabs/Characters/mo_058_00",,"MO_058_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,30000,60,60,1,0,0,1,5,60,120,2,7,1.5,3,20,20,10,0,0,999,0,0,0,0,0,10,180,15,20,"SE_ENEMY_SLI_ROAR",0,0,10,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10580000,0 +15550000,"背教者ニコラス","Prefabs/Characters/mo_555_00",,"MO_555_00",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,6,6,90,90,10,20,10,20,10,10,20,0,0,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_NIC_RORE_01",0,0,10,8,16,35,True,"QUE_DISCOVER_LEGENDBOSS",,,"BTL_BOSS_COMMENT_42","BTL_BOSS_COMMENT_35","Head",0,2,0,0,1,150,0,0,15550000,1000 +15570000,"メカ型ボス","Prefabs/Characters/mo_557_00",,"MO_557_00",0,10590000,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,5,5,90,90,15,30,15,30,10,10,20,1,1,1,100,70,100,5,10,80,360,100,100,"SE_BOSS_MEC_RORE_01",0,0,10,8,16,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_35","BTL_BOSS_COMMENT_06","Head",0,2,0,0,1,150,0,0,15570000,10000 +15570001,"メカ型ボス(討伐用01)","Prefabs/Characters/mo_557_00",,"MO_557_00",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,5,5,90,90,15,30,15,30,10,10,20,1,1,1,100,70,100,5,10,80,360,100,100,"SE_BOSS_MEC_RORE_01",0,0,10,8,16,35,True,"JOI_DM_DISCOVER_ADP",,,"BTL_BOSS_COMMENT_35","BTL_BOSS_COMMENT_06","Head",0,2,0,0,1,150,0,0,15570000,10000 +10590000,"ドローン","Prefabs/Characters/mo_059_00",,"MO_059_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,5,5,180,180,10,20,10,20,10,20,10,1,1,999,0,0,0,0,0,30,360,30,30,"SE_ENEMY_DRN_RORE",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10590000,30 +15511000,"スルト","Prefabs/Characters/mo_551_10",,"MO_551_10",0,15150500,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss3Behaviour","MonsterBoss3SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,14,14,90,90,20,40,10,20,10,10,20,0,0,1,20,60,80,5,10,80,360,100,100,"SE_BOSS_CHA_ROAR_01",0,0,10,8,16,35,True,"QUE_DISCOVER_LEGENDBOSS",,,"BTL_BOSS_COMMENT_20","BTL_BOSS_COMMENT_45","Head",0,2,0,0,1,150,0,0,15511000,10000 +15150500,"ファイアスコルパピー","Prefabs/Characters/mo_515_05",,"MO_515_05",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterBoss3Behaviour","MonsterBoss3SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,5,5,160,160,8,16,8,16,20,20,3,1,0,999,0,0,0,0,0,40,360,40,50,"SE_BOSS_HAT_PUPPY_ROAR_01",0,0,999,12,32,40,True,,,,,,"Head",0,1,0.5,0,0.5,20,0,0,15150100,1000 +15312000,"ジャイアントスカルリーパー","Prefabs/Characters/mo_531_20",,"MO_531_20",0,15313000,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss3Behaviour","MonsterBoss3SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,12,12,40,40,15,40,15,40,30,30,2,0,0,1,320,90,120,10,15,80,360,100,100,"SE_BOSS_G_SKR_ROAR_LONG",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_17","BTL_BOSS_COMMENT_35","neck",0,2.5,2.5,0,1,150,0,0,15312000,1000 +15313000,"スカルリーパー(召喚用)","Prefabs/Characters/mo_531_30",,"MO_531_30",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterBoss3Behaviour","MonsterBoss3SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,5,5,40,40,10,16,10,16,20,20,3,1,1,999,0,0,0,0,0,80,360,100,100,"SE_BOSS_S_SKR_ROAR_LONG",0,0,10,12,32,35,True,,,,,,"neck",0,1,1,0,1,150,0,0,15311000,1000 +15300002,"デトネイター・ザ・コボルドロード(EX)","Prefabs/Characters/mo_530_00",,"MO_530_00",0,10070303,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,4,30,80,5,20,5,20,4,4,10,0,0,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_DCR_ROAR_LONG",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_20","BTL_BOSS_COMMENT_07","neck",0,1,0,0,1,150,0,0,15300000,1000 +15041001,"ミーミル(EX)","Prefabs/Characters/mo_504_10",,"MO_504_10",0,10250104,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss3Behaviour","MonsterBoss3SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,12,20,120,180,4,20,15,30,20,20,5,0,1,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_FRM_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_03","BTL_BOSS_COMMENT_29","Head",0,1,0,0,1,150,0,0,15041000,1000 +15050501,"アウルボダ(EX)","Prefabs/Characters/mo_505_05",,"MO_505_05",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,12,20,90,90,12,25,15,30,20,25,5,1,1,0,20,80,90,15,20,80,360,100,100,"SE_BOSS_SKJ_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_29","BTL_BOSS_COMMENT_28","Head",0,2.5,0,0,1,150,0,0,15050500,1000 +15450004,"ラーヴァクリーパー(EX)","Prefabs/Characters/mo_545_00",,"MO_545_00_04",0,15450005,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss3Behaviour","MonsterBoss3SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,7,7,60,60,2,20,2,20,10,10,10,1,1,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_JOR_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_19","BTL_BOSS_COMMENT_04","Head",0,1,0.5,0,1,150,0,0,15450000,1000 +15450005,"ラーヴァクリーパーミニ(召喚専用)","Prefabs/Characters/mo_545_01",,"MO_545_00_01",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,5000,10000,60,60,2,0,0,7,7,60,60,15,50,4,8,10,10,10,1,1,999,0,0,0,0,0,50,360,14,20,"SE_BOSS_LAV_MINI_HOWL_02",0,0,999,20,40,40,True,,,,,,"Head",0,1,0.5,0,0.5,20,0,0,15450000,40 +15180002,"ジ・アンブレイカブルEX","Prefabs/Characters/mo_518_00",,"MO_518_00_02",0,10000204,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss3Behaviour","MonsterBoss3SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,32000,60,60,4,0,0,2,2,30,90,8,20,8,20,2,2,100,0,0,0,40,60,100,5,10,80,360,100,100,"SE_BOSS_SAT_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_25","BTL_BOSS_COMMENT_09","Head",0,2,0,0,1,150,0,0,15180000,1000 +15020102,"グリンブルスティEX","Prefabs/Characters/mo_502_01",,"MO_502_01_02",0,10090005,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss3Behaviour","MonsterBoss3SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,8,30,50,10,20,10,20,20,20,10,0,0,0,40,80,100,10,16,80,360,100,100,"SE_BOSS_HIR_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_25","BTL_BOSS_COMMENT_06","Head",0,1,0,0,1,150,0,0,15020100,1000 +15560003,"スピリット・ザ・グースロードEX","Prefabs/Characters/mo_556_00",,"MO_556_00_03",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss3Behaviour","MonsterBoss3SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,9,9,90,90,8,30,8,30,10,10,20,1,1,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_STG_ROAR_01",0,0,10,8,16,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_19","BTL_BOSS_COMMENT_32","Head_M",0,3,0,0,1,150,0,0,15560000,1000 +15050002,"ヘルEX","Prefabs/Characters/mo_505_00",,"MO_505_00_02",0,10030004,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss3Behaviour","MonsterBoss3SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,14,16,90,180,10,20,10,20,20,20,5,1,1,0,50,80,100,10,15,80,360,100,100,"SE_BOSS_HEL_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_22","BTL_BOSS_COMMENT_22","Head",0,1,0,0,1,150,0,0,15050000,1000 +15030000,"ラーン","Prefabs/Characters/mo_503_00",,"MO_503_00",0,15560002,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss3Behaviour","MonsterBoss3SoundBehaviour",0,0.1,0.5,1,1,0.5,1,1,True,0.5,0,20000,30000,60,60,4,0,0,7,12,160,180,15,40,15,40,30,30,2,1,1,1,20,60,120,10,20,80,360,100,100,"SE_BOSS_HDR_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,,,"Head",0,1,0,0,1,150,0,0,15030000,1000 +15560002,"ヤンググースロード(召喚専用)","Prefabs/Characters/mo_556_01",,"MO_556_00_02",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterBoss3Behaviour","MonsterBoss3SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,9,9,90,90,20,40,20,40,10,10,2,1,1,999,20,60,80,5,10,80,360,100,100,"SE_BOSS_S_STG_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_19","BTL_BOSS_COMMENT_32","Head_M",0,3,0,0,1,150,0,0,15560000,2000 +15160000,"フェアドレング","Prefabs/Characters/mo_516_00",,"MO_516_00",0,15160001,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss3Behaviour","MonsterBoss3SoundBehaviour",0,0.1,0.5,1,1,0.5,1,1,True,0.5,0,20000,30000,0,0,1,0,0,0,0,60,60,5,15,5,15,30,30,999,0,0,1,320,90,120,10,15,80,360,100,100,"SE_BOSS_VER_ROAR_LONG",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,,,"Head",0,1,0,0,1,150,0,0,15160000,1000 +15160001,"フェアドレング_左腕","Prefabs/Characters/mo_516_00_l_arm",,"MO_516_00_01",0,15160002,,0,0,0,0,False,True,False,False,False,False,"MonsterBoss3Behaviour","MonsterBoss3SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,5000,10000,60,60,2,0,0,6,6,120,120,15,30,15,30,15,15,30,1,1,999,0,0,0,0,0,30,360,20,30,,0,0,999,20,40,40,True,,,,,,"BoneRoot",0,1,0.5,0,0,0,0,0,15160000,1000 +15160002,"フェアドレング_右腕","Prefabs/Characters/mo_516_00_r_arm",,"MO_516_00_02",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterBoss3Behaviour","MonsterBoss3SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,5000,10000,60,60,2,0,0,6,6,120,120,15,30,15,30,15,15,30,1,1,999,0,0,0,0,0,20,360,15,20,,0,0,999,20,40,40,True,,,,,,"BoneRoot",0,1,0.5,0,0,0,0,0,15160000,1000 +15200001,"カローンEX","Prefabs/Characters/mo_520_00",,"MO_520_00",0,10060203,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,4,0,0,8,20,8,20,4,4,10,0,0,0,20,60,90,5,10,80,360,100,100,"SE_BOSS_CHA_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_23","BTL_BOSS_COMMENT_29","Head",0,1,0,0,1,150,0,0,15200000,1000 +15430001,"アントクイーンEX","Prefabs/Characters/mo_543_00",,"MO_543_00",0,10560105,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss3Behaviour","MonsterBoss3SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,6,6,80,140,20,40,20,40,10,10,10,0,0,0,40,60,100,10,15,80,360,100,100,"SE_BOSS_JOR_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_04","BTL_BOSS_COMMENT_06","neck",0,1,0.5,0,1,150,0,0,15430000,1000 +15140001,"チェルノボグEX","Prefabs/Characters/mo_514_00",,"MO_514_00",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,8,12,15,60,15,25,20,30,20,20,16,0,0,0,40,60,100,10,15,80,360,100,100,"SE_BOSS_CRB_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_23","BTL_BOSS_COMMENT_32","Head",0,1,1,0,1,150,0,0,15140000,1000 +15040702,"ジークムントEX","Prefabs/Characters/mo_504_07",,"MO_504_07",0,10090003,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,8,30,180,4,20,9,9,20,20,5,0,0,0,20,60,100,5,10,80,360,100,100,"SE_BOSS_BLD_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_09","BTL_BOSS_COMMENT_07","Head",0,1.5,1,0,1,150,0,0,15040700,1000 +15080202,"フィヨルズヴァルトニルEX","Prefabs/Characters/mo_508_02",,"MO_508_02",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss3Behaviour","MonsterBoss3SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,16,24,120,160,15,25,15,30,20,25,5,1,1,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_THI_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_11","BTL_BOSS_COMMENT_06","Head",0,1,0,0,1,150,0,0,15080200,1000 +15100002,"グレンデルEX","Prefabs/Characters/mo_510_00",,"MO_510_00",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss3Behaviour","MonsterBoss3SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,32000,60,60,5,0,0,2,6,30,60,6,20,8,30,20,30,10,0,0,0,30,80,90,15,20,80,360,100,100,"SE_BOSS_GRN_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_15","BTL_BOSS_COMMENT_19","Head",0,1,1,0,1,150,0,0,15100000,1000 +15170001,"ガングレトEX","Prefabs/Characters/mo_517_00",,"MO_517_00",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss3Behaviour","MonsterBoss3SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,5,0,0,10,10,160,160,5,15,5,15,6,6,10,0,0,0,305,60,120,8,16,80,360,100,100,"SE_BOSS_RUH_ROAR_03",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_26","BTL_BOSS_COMMENT_32","Head",0,1,0,0,1,150,0,0,15170000,1000 +15212001,"ディアボロスEX","Prefabs/Characters/mo_521_20",,"MO_521_20",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss3Behaviour","MonsterBoss3SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,2,2,30,180,5,15,5,15,2,2,5,0,0,0,30,80,90,15,20,80,360,100,100,"SE_BOSS_DIA_HOWL_01",0,0,10,8,16,35,True,"QUE_DISCOVER_LEGENDBOSS",,,"BTL_BOSS_COMMENT_25","BTL_BOSS_COMMENT_07","Head",0,1,0.5,0,1,150,0,0,15212000,1000 +15220001,"パノプティコンEX","Prefabs/Characters/mo_522_00",,"MO_522_00",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss3Behaviour","MonsterBoss3SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,4,30,80,8,20,8,20,4,4,10,0,0,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_PAN_HOWL_01",0,0,10,8,16,50,True,"QUE_DISCOVER_LEGENDBOSS",,,"BTL_BOSS_COMMENT_31","BTL_BOSS_COMMENT_30","Head",0,1,0,0,1,150,0,0,15220000,1000 +15131000,"ベルゼブブ","Prefabs/Characters/mo_513_10",,"MO_513_10",0,10160121,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss3Behaviour","MonsterBoss3SoundBehaviour",0,0.1,0.5,1,1,0.5,1,1,True,0.5,0,20000,30000,0,0,1,0,0,10,10,240,240,20,30,20,30,20,20,30,1,1,1,30,80,90,15,20,80,360,100,100,"SE_BOSS_BST_ROAR_LONG",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,,,"Head",0,1,0,0,1,150,0,0,15131000,1000 +10160121,"ブラッディ・サイズ超上位種(召喚専用)","Prefabs/Characters/mo_016_01_10",,"MO_016_01_20",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterBoss3Behaviour","MonsterBoss3SoundBehaviour",0,1,0.5,1,1,1,1,1,True,0.5,0,5000,30000,60,60,2,0,0,10,3,240,120,12,20,20,3,0,20,2,1,1,999,0,0,0,0,0,30,360,30,30,"SE_ENEMY_BSL_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10160100,0 +15010101,"ヴィゾーヴニルEX","Prefabs/Characters/mo_501_01",,"MO_501_01",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss3Behaviour","MonsterBoss3SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,32000,60,60,4,0,0,4,12,30,50,10,20,15,25,30,30,10,0,1,0,200,60,100,10,16,80,360,100,100,"SE_BOSS_RTT_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_30","BTL_BOSS_COMMENT_32","Head",0,1,1,0,1,150,0,0,15010100,1000 +15200102,"デスEX","Prefabs/Characters/mo_520_01",,"MO_520_01",0,10250003,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss3Behaviour","MonsterBoss3SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,4,0,0,8,20,8,20,4,4,10,0,0,0,20,60,90,5,10,80,360,100,100,"SE_BOSS_CHA_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_23","BTL_BOSS_COMMENT_03","Head",0,1,0,0,1,150,0,0,15200100,1000 +15420002,"アメディスター・ザ・クイーンEX","Prefabs/Characters/mo_542_00",,"MO_542_00",0,10560104,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss3Behaviour","MonsterBoss3SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,20,20,140,180,8,20,8,20,20,20,10,0,0,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_JOR_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_29","BTL_BOSS_COMMENT_09","neck",-0.5,1,0,0,1,150,0,0,15420000,1000 +15550001,"背教者ニコラスEX","Prefabs/Characters/mo_555_00",,"MO_555_00",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,6,6,90,90,10,20,10,20,10,10,20,0,0,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_NIC_RORE_01",0,0,10,8,16,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_42","BTL_BOSS_COMMENT_35","Head",0,2,0,0,1,150,0,0,15550000,1000 +15212200,"ゴールデン・サタナキア","Prefabs/Characters/mo_521_22",,"MO_521_22_00",0,10250200,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss3Behaviour","MonsterBoss3SoundBehaviour",0,0.1,0.5,1,1,0.5,1,1,True,0.5,0,20000,30000,60,60,4,0,0,10,10,180,180,15,30,15,30,0,0,1000,1,1,1,30,80,90,15,20,80,360,100,100,"SE_BOSS_DIA_HOWL_01",0,0,10,8,16,35,True,"QUE_DISCOVER_BOSS_FAR",,,,,"Head",0,1,0.5,0,1,150,0,0,15212200,1000 +10250200,"ハイ・ファントム(召喚専用)","Prefabs/Characters/mo_025_02",,"MO_025_02_00",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterBoss3Behaviour","MonsterBoss3SoundBehaviour",0,1,0.5,1,1,1,1,1,True,0.5,0,5000,30000,60,60,2,0,0,20,4,240,200,10,20,1.5,3,30,0,10,1,1,999,0,0,0,0,0,80,360,100,100,"SE_ENEMY_RES_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10250000,400 +15050101,"スカジ","Prefabs/Characters/mo_505_01",,"MO_505_01",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss3Behaviour","MonsterBoss3SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,10,18,60,60,12,25,15,30,20,25,5,1,1,0,20,80,90,15,20,80,360,100,100,"SE_BOSS_SKJ_HOWL_01",0,0,10,12,32,40,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_29","BTL_BOSS_COMMENT_28","Head",0,2.5,0,0,1,150,0,0,15050100,1000 +15040301,"フリュム","Prefabs/Characters/mo_504_03",,"MO_504_03",0,10060003,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss3Behaviour","MonsterBoss3SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,12,20,120,180,4,20,15,30,20,20,5,0,1,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_FRM_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_29","BTL_BOSS_COMMENT_06","Head",0,1,0,0,1,150,0,0,15040300,1000 +15040102,"ジークフリート","Prefabs/Characters/mo_504_01",,"MO_504_01",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss3Behaviour","MonsterBoss3SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,8,30,180,10,20,10,20,20,20,10,0,0,0,20,60,100,5,10,80,360,100,100,"SE_BOSS_BLD_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_31","BTL_BOSS_COMMENT_06","Head",0,1.5,1,0,1,150,0,0,15040100,1000 +15530001,"ゴッズペット","Prefabs/Characters/mo_553_00",,"MO_553_00",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss3Behaviour","MonsterBoss3SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,6,6,90,90,10,30,10,30,4,4,10,1,1,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_CHA_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_41","BTL_BOSS_COMMENT_28","Head",0,1.25,0.5,0,1,150,0,0,15530000,1000 +15502000,"テラーアイズ","Prefabs/Characters/mo_550_20",,"MO_550_20",2,10020303,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss4Behaviour","MonsterBoss4SoundBehaviour",0,0.1,1,1.5,1,0.5,1,1,True,0.5,0,20000,30000,0.5,0.5,4,0,0,12,12,60,60,50,50,50,50,0,0,1000,1,1,1,200,60,100,5,12,80,360,100,100,"SE_BOSS_GRI_ROAR_LONG",0,0,10,12,32,35,True,,,,"BTL_BOSS_COMMENT_43","BTL_BOSS_COMMENT_07","head",0,1.5,0.5,0,1,150,0,0,15502000,1000 +15100210,"ファールバウティEX","Prefabs/Characters/mo_510_02_big",,"MO_510_02",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss4Behaviour","MonsterBoss4SoundBehaviour",0,0.3,1,1,1,1,1,1,True,0.5,0,20000,32000,0.5,60,5,0,0,2,4,30,45,10,20,10,30,20,30,10,0,0,0,30,80,90,15,20,80,360,100,100,"SE_BOSS_GRN_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_20",,"Head",0,1,1,0,1,150,0,0,15100200,1000 +15440001,"レイディアンスイーターEX","Prefabs/Characters/mo_544_00",,"MO_544_00",0,50226,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss3Behaviour","MonsterBoss3SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,0.1,0,0,10,10,80,160,6,20,6,20,10,10,10,0,0,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_JOR_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_LEGENDBOSS",,,"BTL_BOSS_COMMENT_46","BTL_BOSS_COMMENT_19","neck",0,2,0.5,0,1,150,0,0,15440000,1000 +15010202,"クン・リンドルムEX","Prefabs/Characters/mo_501_02",,"MO_501_02",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss3Behaviour","MonsterBoss3SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,32000,60,60,4,0,0,4,12,30,50,10,20,15,25,20,20,10,0,1,2,305,60,120,10,16,80,360,100,100,"SE_BOSS_RTT_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_30","BTL_BOSS_COMMENT_32","Head",0,1,1,0,1,150,0,0,15010200,1000 +15511001,"スルト(熱圏)","Prefabs/Characters/mo_551_10_2",,"MO_551_10_2",0,10240105,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss4Behaviour","MonsterBoss4SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,1,1,4,0,0,14,14,90,90,0,100,0,40,100,0,1000,1,1,1,40,60,100,5,10,150,360,200,200,"SE_BOSS_CHA_ROAR_01",0,0,10,8,16,35,True,,,,"BTL_BOSS_COMMENT_20","BTL_BOSS_COMMENT_07","Head",0,2,0,0,1,150,0,0,15511000,10000 +15212101,"サタナキア(熱圏)","Prefabs/Characters/mo_521_21",,"MO_521_21_01",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss4Behaviour","MonsterBoss4SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,1,1,4,0,0,10,10,90,90,28,28,28,28,0,0,0,1,1,0,30,80,100,15,20,80,360,100,100,"SE_BOSS_DIA_HOWL_01",0,0,10,8,16,35,True,,,,"BTL_BOSS_COMMENT_20",,"Head",0,1,0.5,0,1,150,0,0,15212100,1000 +15212102,"サタナキア(熱圏)_鎧","Prefabs/Characters/mo_521_21_armor",,"MO_521_21_02",0,0,,0,0,0,0,False,True,False,False,False,True,"MonsterBoss4Behaviour","MonsterBoss4SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,1,1,4,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,999,30,80,90,15,20,0,0,0,0,"SE_BOSS_DIA_HOWL_01",0,0,10,8,16,35,True,,,,,,"Head",0,1,0.5,0,1,200,0,0,0,1000 +15110003,"ラタトスクEX","Prefabs/Characters/mo_511_00",,"MO_511_00",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss3Behaviour","MonsterBoss3SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,8,12,10,10,4,20,4,20,20,20,10,0,0,0,30,80,90,15,20,80,360,100,100,"SE_BOSS_RTT_ROAR_01",0,0,10,12,32,35,True,,,,,,"Head",0,1,0,0,1,150,0,0,15110000,1000 +15150102,"スコルEX","Prefabs/Characters/mo_515_01",,"MO_515_01",0,15150300,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss3Behaviour","MonsterBoss3SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,32000,60,60,4,0,0,14,14,90,120,10,20,10,20,6,6,60,1,1,0,40,60,120,10,15,80,360,100,100,"SE_BOSS_HAT_ROAR_03",0,0,10,12,32,50,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_18","BTL_BOSS_COMMENT_09","Head",0,1,0.5,0,1,150,0,0,15150100,1000 +15590002,"冥界王ハーデス(21年夏CP)","Prefabs/Characters/mo_559_10",,"MO_559_00_02",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,6,6,120,120,10,25,10,25,10,10,10,0,0,3,20,60,80,5,10,80,360,100,80,"SE_BOSS_HDS_RORE_01_APPEAR",0,0,10,8,28,35,True,"JOI_DM_DISCOVER_PUN",,,"BTL_BOSS_COMMENT_35","BTL_BOSS_COMMENT_14","Head",0,2,0,0,1,150,0,0,15590000,20000 +15312001,"カースド・リーパー(刑場)","Prefabs/Characters/mo_531_22",,"MO_531_20_01",0,15313001,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss4Behaviour","MonsterBoss4SoundBehaviour",0,0.1,1,1,1,0.5,1,1,True,0.5,0,20000,30000,1,1,4,0,0,12,12,40,40,0,100,0,100,0,0,0,1,1,1,320,90,120,10,15,80,360,100,100,"SE_BOSS_G_SKR_ROAR_LONG",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_17","BTL_BOSS_COMMENT_07","neck",0,2.5,2.5,0,1,150,0,0,15312000,1000 +15312002,"カースド・リーパー(刑場)_仮面","Prefabs/Characters/mo_531_22_mask",,"MO_531_20_02",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterBoss4Behaviour","MonsterBoss4SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,1,1,4,0,0,0,0,0,0,0,100,0,100,0,0,0,2,2,999,320,90,120,10,15,80,360,100,100,"SE_BOSS_G_SKR_ROAR_LONG",0,0,10,12,32,35,True,,,,,,"neck",0,2.5,2.5,0,0,0,0,0,0,1000 +15313001,"スカルリーパー(召喚用)(刑場)","Prefabs/Characters/mo_531_30",,"MO_531_30",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterBoss4Behaviour","MonsterBoss4SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,5,5,40,40,10,16,10,16,0,0,0,1,1,999,0,0,0,0,0,80,360,100,100,"SE_BOSS_S_SKR_ROAR_LONG",0,0,10,12,32,35,True,,,,,,"neck",0,1,1,0,1,150,0,0,15311000,1000 +15520001,"カガチ・ザ・サムライロード(刑場)","Prefabs/Characters/mo_552_01",,"MO_552_00",0,10040400,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss4Behaviour","MonsterBoss4SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,1,1,4,0,0,10,10,90,90,0,100,0,100,0,0,0,1,1,0,40,60,100,5,10,80,360,100,100,"SE_BOSS_CHA_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_LEGENDBOSS",,,"BTL_BOSS_COMMENT_40",,"Head",0,1,0,0,1,150,0,0,15520000,1000 +15030001,"ラーン(氷河)","Prefabs/Characters/mo_503_03",,"MO_503_00_01",0,10280121,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss4Behaviour","MonsterBoss4SoundBehaviour",0,0.1,0.5,1,1,0.5,1,1,True,0.5,0,20000,30000,1,1,4,0,0,6,6,60,60,100,100,0,100,0,0,0,1,1,1,20,60,120,5,10,80,360,100,100,"SE_BOSS_HDR_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,,,"Head",0,1,0,0,1,150,0,0,15030000,1000 +10280121,"ブッカドゥー超上位種(ラーン召喚)","Prefabs/Characters/mo_028_01_10",,"MO_028_01_20",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterBoss4Behaviour","MonsterBoss4SoundBehaviour",0,1,0.5,3,1,1,3,1,True,0.5,0,500,30000,60,60,2,0,0,8,4,240,200,100,200,1.5,3,0,0,0,1,1,999,0,0,0,0,0,20,180,25,20,"SE_ENEMY_BOO_ROAR",0,0,40,6,20,20,True,,,,,,"Head",0,1,0,0,1,80,0,0,10280100,400 +15040203,"ロキ(氷河)","Prefabs/Characters/mo_504_02_ex",,"MO_504_02",0,15040204,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss4Behaviour","MonsterBoss4SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,10,10,60,60,100,100,100,100,0,0,0,1,1,0,20,60,120,5,10,80,360,100,100,"SE_BOSS_LOK_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_43",,"Head",0,1.5,0.5,0,1,150,0,0,15040200,1000 +15040204,"ロキ_分身(氷河)","Prefabs/Characters/mo_504_02",,"MO_504_02",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterBoss4Behaviour","MonsterBoss4SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,10,10,60,60,0,100,0,100,0,0,0,1,1,999,20,60,80,5,10,80,360,100,100,"SE_BOSS_LOK_ROAR_01",0,0,10,12,32,35,True,,,,,,"Head",0,1.5,0.5,0,1,150,0,0,15040200,1000 +15590003,"冥界王ハーデス(22年春CP)","Prefabs/Characters/mo_559_20",,"MO_559_00_02",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,6,6,120,120,10,25,10,25,10,10,10,0,0,3,20,60,80,5,10,80,360,100,80,"SE_BOSS_HDS_RORE_01_APPEAR",0,0,10,8,28,35,True,"JOI_DM_DISCOVER_PUN",,,"BTL_BOSS_COMMENT_35","BTL_BOSS_COMMENT_14","Head",0,2,0,0,1,150,0,0,15590000,20000 +15301002,"イルファング・ザ・コボルドロードEX","Prefabs/Characters/mo_530_10",,"MO_530_10",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,7,7,40,80,0,0,0,0,0,0,0,1,1,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_DCR_ROAR_LONG",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_36","BTL_BOSS_COMMENT_07","neck",0,1,0,0,1,150,0,0,15301000,1000 +15160003,"フェアドレング(楽土)","Prefabs/Characters/mo_516_02",,"MO_516_00",0,15160001,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss4Behaviour","MonsterBoss4SoundBehaviour",0,0.1,0.5,1,1,0.5,1,1,True,0.5,0,20000,30000,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,1,320,90,120,10,15,80,360,100,100,"SE_BOSS_VER_ROAR_LONG",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_12","BTL_BOSS_COMMENT_25","Head",0,1,0,0,1,150,0,0,15160000,1000 +15040002,"オーディン(楽土)","Prefabs/Characters/mo_504_00_ex",,"MO_504_00_ex",0,10000104,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss4Behaviour","MonsterBoss4SoundBehaviour",0,0.1,1,1,1,0.5,1,1,True,0.5,0,20000,30000,60,60,4,0,0,5,5,120,120,2,2,2,2,20,20,10,1,1,0,60,75,100,5,10,80,360,100,100,"SE_BTL_ENM_BEOWULF_ROAR",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_27",,"Head",0,1.5,0.5,0,1,150,0,0,15040000,1000 +15220002,"パノプティコンEX(楽土)","Prefabs/Characters/mo_522_00",,"MO_522_00",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss3Behaviour","MonsterBoss3SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,12,12,30,80,0,0,10,10,0,0,0,0,1,0,90,60,100,4,8,80,360,100,100,"SE_BOSS_PAN_HOWL_01",0,0,10,8,16,50,True,"QUE_DISCOVER_LEGENDBOSS",,,"BTL_BOSS_COMMENT_11","BTL_BOSS_COMMENT_30","Head",0,1,0,0,1,150,0,0,15220000,1000 +15590004,"冥界王ハーデス(無限)","Prefabs/Characters/mo_559_30",,"MO_559_00_04",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss4Behaviour","MonsterBoss4SoundBehaviour",0,0.1,0.5,1,1,0.5,1,1,True,0.5,0,20000,30000,1,1,4,0,0,6,6,120,120,0,15,0,15,0,0,0,1,1,3,60,75,120,5,15,80,360,100,80,"SE_BOSS_HDS_RORE_01_APPEAR",0,0,10,8,28,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_35","BTL_BOSS_COMMENT_14","Head",0,2,0,0,1,150,0,0,15590000,20000 +15010201,"クン・リンドルム(討伐用01)","Prefabs/Characters/mo_501_02",,"MO_501_02",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,32000,60,60,4,0,0,4,12,30,50,10,20,15,25,20,20,10,0,1,2,305,60,120,10,16,80,360,100,100,"SE_BOSS_RTT_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_30","BTL_BOSS_COMMENT_32","Head",0,1,1,0,1,150,0,0,15010200,5000 +15020201,"アウドムラ(討伐用01)","Prefabs/Characters/mo_502_02",,"MO_502_02",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,6,30,50,10,20,10,20,20,20,10,0,0,0,40,80,100,10,16,80,360,100,100,"SE_BOSS_HIR_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_25","BTL_BOSS_COMMENT_30","Head",0,1,0,0,1,150,0,0,15020200,2000 +15040001,"オーディン(討伐用01)","Prefabs/Characters/mo_504_00",,"MO_504_00",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,14,30,180,10,20,10,20,20,20,10,0,0,2,20,60,100,5,10,80,360,100,100,"SE_BTL_ENM_BEOWULF_ROAR",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_31","BTL_BOSS_COMMENT_24","Head",0,1.5,0.5,0,1,150,0,0,15040000,5000 +15040101,"ジークフリート(討伐用01)","Prefabs/Characters/mo_504_01",,"MO_504_01",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,8,30,180,10,20,10,20,20,20,10,0,0,0,20,60,100,5,10,80,360,100,100,"SE_BOSS_BLD_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_31","BTL_BOSS_COMMENT_06","Head",0,1.5,1,0,1,150,0,0,15040100,2000 +15040202,"ロキ(討伐用01)","Prefabs/Characters/mo_504_02",,"MO_504_02",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,8,30,180,4,15,4,20,20,20,10,0,1,2,20,60,80,5,10,80,360,100,100,"SE_BOSS_LOK_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_30","BTL_BOSS_COMMENT_06","Head",0,1.5,0.5,0,1,150,0,0,15040200,5000 +15040701,"ジークムント(討伐用01)","Prefabs/Characters/mo_504_07",,"MO_504_07",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,8,30,180,4,20,9,9,20,20,5,0,0,0,20,60,100,5,10,80,360,100,100,"SE_BOSS_BLD_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_20","BTL_BOSS_COMMENT_07","Head",0,1.5,1,0,1,150,0,0,15040700,2000 +15040902,"ドルグスラシル(討伐用01)","Prefabs/Characters/mo_504_09",,"MO_504_09",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,8,30,180,8,20,20,30,20,20,10,0,1,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_LOK_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_30","BTL_BOSS_COMMENT_06","Head",0,1.5,0.5,0,1,150,0,0,15040900,2000 +15041101,"ベルゲルミル(討伐用01)","Prefabs/Characters/mo_504_11",,"MO_504_11",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,12,20,120,180,4,20,15,30,20,20,5,0,1,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_FRM_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_19","BTL_BOSS_COMMENT_29","Head",0,1,0,0,1,150,0,0,15041100,2000 +15050001,"ヘル(討伐用01)","Prefabs/Characters/mo_505_00",,"MO_505_00",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,14,16,90,180,10,20,10,20,20,20,5,1,1,0,50,80,100,10,15,80,360,100,100,"SE_BOSS_HEL_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_22","BTL_BOSS_COMMENT_06","Head",0,1,0,0,1,150,0,0,15050000,2000 +15050201,"ヤールンサクサ(討伐用01)","Prefabs/Characters/mo_505_02",,"MO_505_02",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,16,22,180,180,5,15,5,20,20,25,5,1,1,0,20,80,90,15,20,80,360,100,100,"SE_BOSS_SKJ_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_29","BTL_BOSS_COMMENT_06","Head",0,2.5,0,0,1,150,0,0,15050200,2000 +15080201,"フィヨルズヴァルトニル(討伐用01)","Prefabs/Characters/mo_508_02",,"MO_508_02",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,16,24,120,160,15,25,15,30,20,25,5,1,1,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_THI_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_11","BTL_BOSS_COMMENT_06","Head",0,1,0,0,1,150,0,0,15080200,2000 +15090101,"ニーズヘッグ(討伐用01)","Prefabs/Characters/mo_509_01",,"MO_509_01",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,32000,60,60,5,0,0,10,12,10,10,4,20,5,20,20,20,5,0,0,0,200,60,100,8,15,80,360,100,100,"SE_BOSS_JOR_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_32","BTL_BOSS_COMMENT_21","Head1",0,1,0.5,0,1,150,0,0,15090100,2000 +15100001,"グレンデル(討伐用01)","Prefabs/Characters/mo_510_00",,"MO_510_00",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,32000,60,60,5,0,0,2,6,30,60,6,20,8,30,20,30,10,0,0,0,30,80,90,15,20,80,360,100,100,"SE_BOSS_GRN_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_15","BTL_BOSS_COMMENT_19","Head",0,1,1,0,1,150,0,0,15100000,2000 +15100101,"ベルグリシ(討伐用01)","Prefabs/Characters/mo_510_01",,"MO_510_01",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,32000,60,60,5,0,0,2,6,30,60,6,20,8,30,20,30,10,0,0,0,30,80,90,15,20,80,360,100,100,"SE_BOSS_GRN_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_25","BTL_BOSS_COMMENT_15","Head",0,1,1,0,1,150,0,0,15100100,2000 +15100201,"ファールバウティ(討伐用01)","Prefabs/Characters/mo_510_02",,"MO_510_02",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,32000,60,60,5,0,0,2,8,30,60,6,20,8,30,20,30,10,0,0,0,30,80,90,15,20,80,360,100,100,"SE_BOSS_GRN_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_15","BTL_BOSS_COMMENT_20","Head",0,1,1,0,1,150,0,0,15100200,2000 +15110001,"ラタトスク(討伐用01)","Prefabs/Characters/mo_511_00",,"MO_511_00",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,8,12,10,10,4,20,4,20,20,20,10,0,0,0,30,80,90,15,20,80,360,100,100,"SE_BOSS_RTT_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_29","BTL_BOSS_COMMENT_18","Head",0,1,0,0,1,150,0,0,15110000,2000 +15110101,"リンドブルム(討伐用01)","Prefabs/Characters/mo_511_01",,"MO_511_01",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,10,14,10,10,4,20,4,20,20,20,10,0,0,0,30,80,90,15,20,80,360,100,100,"SE_BOSS_RTT_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_29","BTL_BOSS_COMMENT_18","Head",0,1,0,0,1,150,0,0,15110100,2000 +15140101,"アバドーン(討伐用01)","Prefabs/Characters/mo_514_01",,"MO_514_01",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,10,14,15,60,15,25,20,30,15,15,16,0,0,0,40,60,100,10,15,80,360,100,100,"SE_BOSS_CRB_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_23","BTL_BOSS_COMMENT_32","Head",0,1,1,0,1,150,0,0,15140100,2000 +15180001,"ジ・アンブレイカブル(討伐用01)","Prefabs/Characters/mo_518_00",,"MO_518_00",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,32000,60,60,4,0,0,2,2,30,90,8,20,8,20,2,2,100,0,0,0,40,60,100,5,10,80,360,100,100,"SE_BOSS_SAT_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_25","BTL_BOSS_COMMENT_32","Head",0,2,0,0,1,150,0,0,15180000,2000 +15200101,"デス(討伐用01)","Prefabs/Characters/mo_520_01",,"MO_520_01",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,4,0,0,8,20,8,20,4,4,10,0,0,2,20,60,90,5,10,80,360,100,100,"SE_BOSS_CHA_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_23","BTL_BOSS_COMMENT_06","Head",0,1,0,0,1,150,0,0,15200100,5000 +15300001,"デトネイター・ザ・コボルドロード(討伐用01)","Prefabs/Characters/mo_530_00",,"MO_530_00",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,4,30,80,5,20,5,20,4,4,10,0,0,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_DCR_ROAR_LONG",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_20","BTL_BOSS_COMMENT_07","neck",0,1,0,0,1,150,0,0,15300000,2000 +15420001,"アメディスター・ザ・クイーン(討伐用01)","Prefabs/Characters/mo_542_00",,"MO_542_00",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,20,20,140,180,8,20,8,20,20,20,10,0,0,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_JOR_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_29","BTL_BOSS_COMMENT_19","neck",-0.5,1,0,0,1,150,0,0,15420000,2000 +15450003,"ラーヴァクリーパー(討伐用01)","Prefabs/Characters/mo_545_00",,"MO_545_00",3,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,7,7,60,60,2,20,2,20,10,10,10,1,1,2,20,60,80,5,10,80,360,100,100,"SE_BOSS_JOR_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_19","BTL_BOSS_COMMENT_06","Head",0,1,0.5,0,1,150,0,0,15450000,5000 +15560001,"スピリット・ザ・グースロード(討伐用01)","Prefabs/Characters/mo_556_00",,"MO_556_00",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,9,9,90,90,8,30,8,30,10,10,20,1,1,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_STG_ROAR_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_19","BTL_BOSS_COMMENT_32","Head_M",0,3,0,0,1,150,0,0,15560000,2000 +15220101,"プロビデンス(討伐用01)","Prefabs/Characters/mo_522_01",,"MO_522_01",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,4,30,80,8,20,8,20,4,4,10,0,0,1,20,60,80,5,10,80,360,100,100,"SE_BOSS_PAN_HOWL_01",0,0,10,8,28,50,True,"JOI_DM_DISCOVER_ADP",,,"BTL_BOSS_COMMENT_35","BTL_BOSS_COMMENT_23","Head",0,1,0,0,1,150,0,0,15220100,10000 +15020101,"グリンブルスティ(討伐用01)","Prefabs/Characters/mo_502_01",,"MO_502_01",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,8,30,50,10,20,10,20,20,20,10,0,0,0,40,80,100,10,16,80,360,100,100,"SE_BOSS_HIR_HOWL_01",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_25","BTL_BOSS_COMMENT_09","Head",0,1,0,0,1,150,0,0,15020100,2000 +15301001,"イルファング・ザ・コボルドロード(討伐用01)","Prefabs/Characters/mo_530_10",,"MO_530_10",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,4,40,80,5,20,5,20,4,4,10,0,0,0,20,60,80,5,10,80,360,100,100,"SE_BOSS_DCR_ROAR_LONG",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_36","BTL_BOSS_COMMENT_07","neck",0,1,0,0,1,150,0,0,15301000,2000 +15170101,"ガングラティ(討伐用01)","Prefabs/Characters/mo_517_01",,"MO_517_01",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,5,0,0,14,14,160,160,5,15,5,15,8,8,10,0,0,0,305,60,120,8,16,80,360,100,100,"SE_BOSS_RUH_ROAR_03",0,0,10,12,32,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_26","BTL_BOSS_COMMENT_32","Head",0,1,0,0,1,150,0,0,15170100,2000 +15501001,"ガストアイズ(討伐用01)","Prefabs/Characters/mo_550_10",,"MO_550_10",2,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,0.2,1,1.5,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,5,5,60,60,8,15,8,15,10,10,20,0,0,1,20,60,80,5,10,80,360,100,100,"SE_BOSS_GRI_ROAR_LONG",0,0,10,8,28,35,True,"JOI_DM_DISCOVER_ADP",,,"BTL_BOSS_COMMENT_35","BTL_BOSS_COMMENT_45","head",0,1.5,0.5,0,1,150,0,0,15501000,10000 +15521001,"ロン・ザ・ショーグングレイス(討伐用01)","Prefabs/Characters/mo_552_10",,"MO_552_10",2,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,4,4,160,160,10,30,10,30,4,4,10,0,0,1,20,60,80,5,10,80,360,100,100,"SE_BOSS_CHA_ROAR_01",0,0,10,12,32,35,True,,,,"BTL_BOSS_COMMENT_35","BTL_BOSS_COMMENT_11","Head",0,1,0,0,1,150,0,0,15521000,10000 +35560000,"スピリット・ザ・グースロード(サポログ召喚敵)","Prefabs/Characters/mo_556_00",,"SMO_556_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,9,9,90,90,8,30,8,30,10,10,20,1,1,999,20,60,80,5,10,80,360,100,100,"SE_BOSS_STG_ROAR_01",0,0,10,8,16,35,True,"QUE_DISCOVER_BOSS_FAR",,,"BTL_BOSS_COMMENT_39","BTL_BOSS_COMMENT_29","Head_M",0,3,0,0,1,150,0,0,15560000,2000 +15090102,"ニーズヘッグ(中ボス用)","Prefabs/Characters/mo_509_01",,"MO_509_01",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBoss2Behaviour","MonsterBoss2SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,32000,60,60,5,0,0,10,12,10,10,4,20,5,20,20,20,5,0,0,0,200,60,100,8,15,80,360,100,100,"SE_BOSS_JOR_HOWL_01",0,0,10,12,32,35,True,,,,,,"Head1",0,1,0.5,0,1,150,0,0,15090100,2000 +15110002,"ラタトスク(中ボス用)","Prefabs/Characters/mo_511_00",,"MO_511_00",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,8,12,10,10,4,20,4,20,20,20,10,0,0,0,30,80,90,15,20,80,360,100,100,"SE_BOSS_RTT_ROAR_01",0,0,10,12,32,35,True,,,,,,"Head",0,1,0,0,1,150,0,0,15110000,2000 +15170102,"ガングラティ(中ボス用)","Prefabs/Characters/mo_517_01",,"MO_517_01",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,5,0,0,14,14,160,160,5,15,5,15,8,8,10,0,0,0,305,60,120,8,16,80,360,100,100,"SE_BOSS_RUH_ROAR_03",0,0,10,12,32,35,True,,,,,,"Head",0,1,0,0,1,150,0,0,15170100,2000 +15150101,"スコル(中ボス用)","Prefabs/Characters/mo_515_01",,"MO_515_01",0,0,,0,0,0,0,False,True,False,True,False,False,"MonsterBossBehaviour","MonsterBossSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,32000,60,60,4,0,0,14,14,90,120,10,20,10,20,6,6,60,1,1,0,40,60,120,10,15,80,360,100,100,"SE_BOSS_HAT_ROAR_03",0,0,10,12,32,50,True,,,,,,"Head",0,1,0.5,0,1,150,0,0,15150100,1000 +20190100,"グリード(空箱・お供)","Prefabs/Characters/mo_019_01",,"MO_019_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,4000,60,60,1,0,0,9,10,360,360,30,50,20,20,40,20,3,3,3,999,0,0,0,0,0,3,360,10,20,"SE_ENEMY_MMK_ROAR",0,0,40,4,15,20,True,"QUE_DISCOVER_GREED","QUE_ESCAPE_GREED",,,,"Head",0,1,0,0,1,150,0,0,10190100,0 +20230101,"ホムンクルス(強)(お供)","Prefabs/Characters/mo_023_01",,"SMO_023_01_01",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,5000,20000,60,60,1,0,0,6,5,120,200,1,10,1.5,3,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_GUA_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10230100,0 +20070201,"コボルド・バトラー(強)(お供)","Prefabs/Characters/mo_007_02_st",,"SMO_007_02_01",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,5000,20000,60,60,1,0,0,4,4,140,200,2,15,4,8,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_KBL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10070200,0 +20150001,"ワイバーン(強)(お供)","Prefabs/Characters/mo_015_00",,"SMO_015_00_01",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,5000,20000,60,60,1,0,0,20,8,240,200,5,10,5,10,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_WYB_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10150000,0 +20060301,"レヴェナント(強)(お供)","Prefabs/Characters/mo_006_03_st",,"SMO_006_03_01",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,5000,20000,60,60,1,0,0,6,4,120,200,3,12,1.5,3,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_SKL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10060300,0 +20000301,"守護騎士・狙撃手(強)(お供)","Prefabs/Characters/mo_000_03",,"SMO_000_03_01",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,5000,20000,60,60,1,0,0,9,8,120,120,20,35,20,30,20,20,1,1,1,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_GUA_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10000300,0 +20050401,"ベイン・オーバーリザード(強)(お供)","Prefabs/Characters/mo_005_04_st",,"SMO_005_04_01",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,5000,20000,60,60,1,0,0,6,5,120,200,3,12,2,5,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_LIZ_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10050400,0 +20140401,"ザ・セイクリッドフェザー(強)(お供)","Prefabs/Characters/mo_014_04_st",,"SMO_014_04_01",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,5000,20000,60,60,1,0,0,15,6,180,200,25,40,12,15,25,20,3,1,1,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_HPY_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10140400,0 +20120221,"アークデーモン超上位種(お供)","Prefabs/Characters/mo_012_02_10",,"MO_012_02_20",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,0.5,1,1,1,1,1,True,0.5,0,5000,30000,60,60,2,0,0,20,3,240,120,12,20,20,3,0,20,4,1,1,999,0,0,0,0,0,20,180,15,20,"SE_ENEMY_GGL_ROAR",0,0,40,6,20,20,True,,,,,,"Head",0,1,0,0,1,80,0,0,10120200,0 +20250021,"ファントム超上位種(お供)","Prefabs/Characters/mo_025_00_10",,"MO_025_00_20",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,0.5,1,1,1,1,1,True,0.5,0,5000,30000,60,60,2,0,0,20,4,240,200,10,20,1.5,3,30,0,10,1,1,999,0,0,0,0,0,20,180,15,20,"SE_ENEMY_RES_ROAR",0,0,40,6,20,20,True,,,,,,"Head",0,1,0,0,1,80,0,0,10250000,0 +20260121,"モノケロス超上位種(お供)","Prefabs/Characters/mo_026_01_10",,"MO_026_01_20",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,0.5,1,1,1,1,1,True,0.5,0,20000,30000,60,60,2,0,0,10,4,120,200,5,10,1.5,3,0,0,0,1,1,999,0,0,0,0,0,20,180,15,20,"SE_ENEMY_FLR_ROAR",0,0,40,6,20,20,True,,,,,,"Head",0,1,0,0,1,80,0,0,10260100,0 +20150421,"ワイバーン・ルナライト超上位種(お供)","Prefabs/Characters/mo_015_04_10",,"MO_015_04_20",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,0.5,1,1,1,1,1,True,0.5,0,5000,30000,60,60,2,0,0,20,3,240,120,12,20,20,3,0,20,2,1,1,999,0,0,0,0,0,20,180,15,20,"SE_ENEMY_GGL_ROAR",0,0,40,6,20,20,True,,,,,,"Head",0,1,0,0,1,80,0,0,10150400,0 +20510012,"ガリッシュ・ガーベラ(シリカお供)","Prefabs/Characters/mo_051_00_12",,"MO_051_00_10",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,5000,20000,60,60,1,0,0,3,4,120,200,2,10,1.5,3,20,20,5,0,0,999,0,0,0,0,0,20,180,30,20,"SE_ENEMY_GER_ROAR",0,0,40,6,20,20,True,,,,,,"neck",0,3,0,0,1,80,0,0,10510000,0 +20000311,"守護騎士狙撃手上位種(お供)","Prefabs/Characters/mo_000_03_10",,"MO_000_03_10",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,5000,20000,60,60,1,0,0,20,3,240,180,12,20,10,15,15,30,10,1,1,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_GUA_ROAR",0,0,40,6,20,20,True,,,,,,"Head",0,1,0,0,1,80,0,0,10000300,0 +25560001,"グースロード(エギルお供)","Prefabs/Characters/mo_556_01_spl",,"MO_556_00_02",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,9,9,90,90,12,20,10,15,15,30,10,0,0,999,0,0,0,0,0,20,180,100,100,"SE_BOSS_S_STG_ROAR_01",0,0,40,6,20,20,True,,,,,,"Head_M",0,3,0,0,1,80,0,0,15560000,0 +20020301,"スフィアドラコ(お供)","Prefabs/Characters/mo_002_03_st",,"MO_002_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,5000,20000,60,60,1,0,0,10,10,120,200,5,10,3,7,20,20,10,0,0,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_QAZ_ROAR",0,0,40,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10020300,0 +25550001,"背教者ニコラス(お供)","Prefabs/Characters/mo_555_00",,"MO_555_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,6,6,90,90,10,20,10,20,10,10,20,0,0,999,20,60,80,5,10,80,360,100,100,"SE_BOSS_NIC_RORE_01",0,0,10,8,16,35,True,,,,,,"Head",0,2,0,0,1,150,0,0,15550000,0 +20230102,"ホムンクルス(強)(制服キバオウお供)","Prefabs/Characters/mo_023_01",,"SMO_023_01_01",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,5000,20000,60,60,1,0,0,6,5,120,200,1,10,1.5,3,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_GUA_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10230100,0 +20040401,"ギロチン・メイデン(お供)","Prefabs/Characters/mo_004_04",,"MO_004_04_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,0.2,1,1,1,2,1,True,0.5,0,5000,20000,1,1,1,0,0,15,15,120,120,10,20,3,10,40,0,3,1,1,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_UZU_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10040400,0 +10000000,"守護騎士","Prefabs/Characters/mo_000_00",,"MO_000_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,5,5,120,120,2,7,1.5,3,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_GUA_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10000000,30 +10000001,"守護騎士(強)","Prefabs/Characters/mo_000_00",,"MO_000_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,7,5,120,120,1.5,8,1.5,3,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_GUA_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10000000,30 +10000002,"守護騎士(弱)","Prefabs/Characters/mo_000_00",,"MO_000_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,4,5,120,120,3,6,1.5,3,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_GUA_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10000000,30 +10000100,"重装守護騎士","Prefabs/Characters/mo_000_01",,"MO_000_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,2000,60,60,1,0,0,4,4,100,100,2,7,1.5,3,10,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_GUA_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10000100,30 +10000101,"重装守護騎士(強)","Prefabs/Characters/mo_000_01",,"MO_000_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,2000,60,60,1,0,0,6,4,100,100,1.5,8,1.5,3,15,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_GUA_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10000100,30 +10000102,"重装守護騎士(弱)","Prefabs/Characters/mo_000_01",,"MO_000_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,2000,60,60,1,0,0,3,3,100,100,2,6,1.5,3,10,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_GUA_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10000100,30 +10000103,"重装守護騎士(高速攻撃)","Prefabs/Characters/mo_000_01",,"MO_000_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,2000,60,60,1,0,0,10,4,180,100,1.5,8,1.5,3,15,20,10,0,0,999,0,0,0,0,0,20,240,25,15,"SE_ENEMY_GUA_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10000100,30 +10000104,"重装守護騎士(楽土召喚用)","Prefabs/Characters/mo_000_01",,"MO_000_01_00",0,10000305,,0,0,0,0,False,True,False,False,False,False,"MonsterBoss4Behaviour","MonsterBoss4SoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,2000,60,60,1,0,0,10,4,180,100,1.5,8,1.5,3,15,20,10,0,0,999,0,0,0,0,0,20,240,25,15,"SE_ENEMY_GUA_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10000100,30 +10000200,"守護騎士・射手","Prefabs/Characters/mo_000_02",,"MO_000_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,100,1000,60,60,1,0,0,8,10,100,100,15,25,20,30,15,20,2,1,1,999,0,0,0,0,0,12,180,10,20,"SE_ENEMY_GUA_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10000200,30 +10000201,"守護騎士・射手(強)","Prefabs/Characters/mo_000_02",,"MO_000_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,100,1000,60,60,1,0,0,10,10,100,100,15,25,20,30,20,20,1,1,1,999,0,0,0,0,0,12,180,10,20,"SE_ENEMY_GUA_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10000200,30 +10000202,"守護騎士・射手(弱)","Prefabs/Characters/mo_000_02",,"MO_000_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,100,1000,60,60,1,0,0,7,10,100,100,15,25,20,30,15,20,5,1,1,999,0,0,0,0,0,12,180,10,20,"SE_ENEMY_GUA_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10000200,30 +10000203,"守護騎士射手(召喚用1)","Prefabs/Characters/mo_000_02",,"MO_000_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,100,1000,60,60,1,0,0,7,10,100,100,15,25,20,30,15,20,5,1,1,999,0,0,0,0,0,50,360,60,60,"SE_ENEMY_GUA_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10000200,30 +10000204,"守護騎士射手(亀ボス召喚用)","Prefabs/Characters/mo_000_02",,"MO_000_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,100,1000,60,60,1,0,0,7,10,100,100,15,25,20,30,15,20,5,1,1,999,0,0,0,0,0,50,360,60,60,"SE_ENEMY_GUA_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10000200,30 +10000300,"守護騎士・狙撃手","Prefabs/Characters/mo_000_03",,"MO_000_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,100,1000,60,60,1,0,0,7,8,120,120,20,35,20,30,15,20,2,1,1,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_GUA_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10000300,30 +10000301,"守護騎士・狙撃手(強)","Prefabs/Characters/mo_000_03",,"MO_000_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,100,1000,60,60,1,0,0,9,8,120,120,20,35,20,30,20,20,1,1,1,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_GUA_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10000300,30 +10000302,"守護騎士・狙撃手(弱)","Prefabs/Characters/mo_000_03",,"MO_000_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,100,1000,60,60,1,0,0,6,8,120,120,20,35,20,30,15,20,3,1,1,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_GUA_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10000300,30 +10000303,"守護騎士・狙撃手(高速攻撃)","Prefabs/Characters/mo_000_03",,"MO_000_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,100,1000,60,60,1,0,0,9,8,120,120,15,35,20,30,20,20,1,1,1,999,0,0,0,0,0,30,360,35,35,"SE_ENEMY_GUA_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10000300,30 +10000304,"守護騎士・狙撃手(高速攻撃召喚専用)","Prefabs/Characters/mo_000_03",,"MO_000_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,100,1000,60,60,1,0,0,9,8,120,120,15,35,20,30,20,20,1,1,1,999,0,0,0,0,0,30,360,35,35,"SE_ENEMY_GUA_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10000300,30 +10000305,"守護騎士・狙撃手(楽土召喚用)","Prefabs/Characters/mo_000_03",,"MO_000_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterBoss4Behaviour","MonsterBoss4SoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,100,1000,60,60,1,0,0,9,8,120,120,15,35,20,30,20,20,1,1,1,999,0,0,0,0,0,50,360,60,60,"SE_ENEMY_GUA_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10000300,30 +10000306,"守護騎士・狙撃手(地形越え反応)","Prefabs/Characters/mo_000_03",,"MO_000_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterBoss4Behaviour","MonsterBoss4SoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,100,1000,60,60,1,0,0,9,8,120,120,15,300,20,30,20,20,1,1,1,999,0,0,0,0,0,50,360,60,60,"SE_ENEMY_GUA_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10000300,30 +10010000,"イビルグランサー","Prefabs/Characters/mo_001_00",,"MO_001_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,5,8,120,200,3,8,2,6,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_EVG_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10010000,30 +10010001,"イビルグランサー(強)","Prefabs/Characters/mo_001_00_st",,"MO_001_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,7,8,120,200,3,8,2,6,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_EVG_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10010000,30 +10010002,"イビルグランサー(弱)","Prefabs/Characters/mo_001_00",,"MO_001_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,4,8,120,200,3,8,2,6,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_EVG_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10010000,30 +10010100,"フライングテイル","Prefabs/Characters/mo_001_01",,"MO_001_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,5,8,120,200,3,8,2,6,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_EVG_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10010100,30 +10010101,"フライングテイル(強)","Prefabs/Characters/mo_001_01_st",,"MO_001_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,7,8,120,200,3,8,2,6,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_EVG_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10010100,30 +10010102,"フライングテイル(弱)","Prefabs/Characters/mo_001_01",,"MO_001_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,4,8,120,200,3,8,2,6,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_EVG_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10010100,30 +10010200,"ヴァイスグレア","Prefabs/Characters/mo_001_02",,"MO_001_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,5,8,120,200,20,30,5,10,20,20,4,1,1,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_EVG_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10010200,30 +10010201,"ヴァイスグレア(強)","Prefabs/Characters/mo_001_02_st",,"MO_001_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,7,8,120,200,20,30,5,10,20,20,3,1,1,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_EVG_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10010200,30 +10010202,"ヴァイスグレア(弱)","Prefabs/Characters/mo_001_02",,"MO_001_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,4,8,120,200,20,30,5,10,20,20,5,1,1,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_EVG_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10010200,30 +10010300,"フーピー・ドラゴン","Prefabs/Characters/mo_001_03",,"MO_001_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,5,8,120,200,3,8,2,6,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_EVG_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10010300,30 +10010301,"フーピー・ドラゴン(強)","Prefabs/Characters/mo_001_03_st",,"MO_001_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,7,8,120,200,3,8,2,6,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_EVG_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10010300,30 +10010302,"フーピー・ドラゴン(弱)","Prefabs/Characters/mo_001_03",,"MO_001_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,4,8,120,200,3,8,2,6,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_EVG_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10010300,30 +10020000,"クアジット","Prefabs/Characters/mo_002_00",,"MO_002_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,10,1000,60,60,1,0,0,3,8,120,200,3,7,3,5,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_QAZ_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10020000,30 +10020001,"クアジット(強)","Prefabs/Characters/mo_002_00_st",,"MO_002_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,10,1000,60,60,1,0,0,5,8,120,200,5,10,3,7,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_QAZ_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10020000,30 +10020002,"クアジット(弱)","Prefabs/Characters/mo_002_00",,"MO_002_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,10,1000,60,60,1,0,0,2,8,120,200,3,7,3,5,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_QAZ_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10020000,30 +10020100,"ドゥアジット","Prefabs/Characters/mo_002_01",,"MO_002_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,10,1000,60,60,1,0,0,3,8,120,200,3,7,3,5,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_QAZ_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10020100,30 +10020101,"ドゥアジット(強)","Prefabs/Characters/mo_002_01_st",,"MO_002_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,10,1000,60,60,1,0,0,5,8,120,200,5,10,3,7,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_QAZ_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10020100,30 +10020102,"ドゥアジット(弱)","Prefabs/Characters/mo_002_01",,"MO_002_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,10,1000,60,60,1,0,0,2,8,120,200,3,7,3,5,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_QAZ_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10020100,30 +10020200,"プチデビル","Prefabs/Characters/mo_002_02",,"MO_002_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,10,1000,60,60,1,0,0,3,8,120,200,3,7,3,5,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_QAZ_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10020200,30 +10020201,"プチデビル(強)","Prefabs/Characters/mo_002_02_st",,"MO_002_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,10,1000,60,60,1,0,0,5,8,120,200,5,10,3,7,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_QAZ_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10020200,30 +10020202,"プチデビル(弱)","Prefabs/Characters/mo_002_02",,"MO_002_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,10,1000,60,60,1,0,0,2,8,120,200,3,7,3,5,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_QAZ_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10020200,30 +10020300,"スフィアドラコ","Prefabs/Characters/mo_002_03",,"MO_002_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,10,1000,60,60,1,0,0,3,8,120,200,3,7,3,5,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_QAZ_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10020300,30 +10020301,"スフィアドラコ(強)","Prefabs/Characters/mo_002_03_st",,"MO_002_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,10,1000,60,60,1,0,0,5,8,120,200,5,10,3,7,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_QAZ_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10020300,30 +10020302,"スフィアドラコ(弱)","Prefabs/Characters/mo_002_03",,"MO_002_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,10,1000,60,60,1,0,0,2,8,120,200,3,7,3,5,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_QAZ_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10020300,30 +10020303,"スフィアドラコ(大型:ゴーストアイズ召喚用)","Prefabs/Characters/mo_002_03_big",,"MO_002_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterBoss4Behaviour","MonsterBoss4SoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,10,1000,60,60,1,0,0,6,8,120,200,3,30,3,5,20,20,10,1,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_QAZ_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10020300,30 +10020400,"ボム・スフィア","Prefabs/Characters/mo_002_04",,"MO_002_04_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,10,1000,60,60,1,0,0,3,8,120,200,3,7,3,5,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_QAZ_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10020400,30 +10020401,"ボム・スフィア(強)","Prefabs/Characters/mo_002_04_st",,"MO_002_04_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,10,1000,60,60,1,0,0,6,8,120,200,5,10,3,7,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_QAZ_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10020400,30 +10020402,"ボム・スフィア(弱)","Prefabs/Characters/mo_002_04",,"MO_002_04_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,10,1000,60,60,1,0,0,2,8,120,200,3,7,3,5,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_QAZ_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10020400,30 +10020403,"ボム・スフィア(高速攻撃)","Prefabs/Characters/mo_002_04_st",,"MO_002_04_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,10,1000,60,60,1,0,0,6,8,120,200,0,2,3,7,0,0,10,1,0,999,0,0,0,0,0,30,360,35,35,"SE_ENEMY_QAZ_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10020400,30 +10020404,"ボム・スフィア(大型)","Prefabs/Characters/mo_002_04_big",,"MO_002_04_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,10,1000,60,60,1,0,0,6,8,120,200,0,2,3,7,0,0,10,1,0,999,0,0,0,0,0,30,360,35,35,"SE_ENEMY_QAZ_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10020400,30 +10030000,"シルキー","Prefabs/Characters/mo_003_00",,"MO_003_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,5,3,160,200,3.5,10,3,8,12,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_SLK_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10030000,30 +10030001,"シルキー(強)","Prefabs/Characters/mo_003_00_st",,"MO_003_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,7,3,160,200,2,10,3,8,12,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_SLK_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10030000,30 +10030002,"シルキー(弱)","Prefabs/Characters/mo_003_00",,"MO_003_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,4,3,160,200,5,10,3,8,12,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_SLK_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10030000,30 +10030003,"シルキー(召喚用1)","Prefabs/Characters/mo_003_00",,"MO_003_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,4,3,160,200,5,10,3,8,12,20,10,0,0,999,0,0,0,0,0,50,360,60,60,"SE_ENEMY_SLK_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10030000,30 +10030004,"シルキー(召喚用2)","Prefabs/Characters/mo_003_00",,"MO_003_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,4,3,160,200,5,10,3,8,12,20,10,0,0,999,0,0,0,0,0,50,360,60,60,"SE_ENEMY_SLK_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10030000,30 +10030100,"シルキー・ベイン","Prefabs/Characters/mo_003_01",,"MO_003_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,5,3,160,200,3.5,10,3,8,12,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_SLK_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10030100,30 +10030101,"シルキー・ベイン(強)","Prefabs/Characters/mo_003_01_st",,"MO_003_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,7,3,160,200,2,10,3,8,12,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_SLK_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10030100,30 +10030102,"シルキー・ベイン(弱)","Prefabs/Characters/mo_003_01",,"MO_003_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,4,3,160,200,5,10,3,8,12,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_SLK_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10030100,30 +10030300,"シルキー・ルーツ","Prefabs/Characters/mo_003_03",,"MO_003_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,5,3,160,200,3.5,10,3,8,12,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_SLK_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10030300,30 +10030301,"シルキー・ルーツ(強)","Prefabs/Characters/mo_003_03_st",,"MO_003_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,7,3,160,200,2,10,3,8,12,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_SLK_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10030300,30 +10030302,"シルキー・ルーツ(弱)","Prefabs/Characters/mo_003_03",,"MO_003_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,4,3,160,200,5,10,3,8,12,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_SLK_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10030300,30 +10030400,"レイス・オブ・オーメン","Prefabs/Characters/mo_003_04",,"MO_003_04_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,12,3,360,200,3.5,10,3,8,12,20,10,0,0,999,0,0,0,0,0,50,360,50,50,"SE_ENEMY_SLK_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10030400,30 +10030401,"レイス・オブ・オーメン(強)","Prefabs/Characters/mo_003_04_st",,"MO_003_04_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,7,3,160,200,2,10,3,8,12,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_SLK_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10030400,30 +10030402,"レイス・オブ・オーメン(弱)","Prefabs/Characters/mo_003_04",,"MO_003_04_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,4,3,160,200,5,10,3,8,12,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_SLK_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10030400,30 +10040000,"キリング・ボット","Prefabs/Characters/mo_004_00",,"MO_004_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,2000,60,60,1,0,0,3,7,160,200,3,5,3,8,12,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_UZU_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10040000,30 +10040001,"キリング・ボット(強)","Prefabs/Characters/mo_004_00",,"MO_004_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,2000,60,60,1,0,0,6,7,160,200,3,5,3,8,12,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_UZU_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10040000,30 +10040002,"キリング・ボット(弱)","Prefabs/Characters/mo_004_00",,"MO_004_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,3000,60,60,1,0,0,3,7,160,200,3,5,3,8,12,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_UZU_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10040000,30 +10040100,"ブッチャー・ボット","Prefabs/Characters/mo_004_01",,"MO_004_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,3000,60,60,1,0,0,5,7,160,200,10,20,3,10,15,20,10,1,1,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_UZU_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10040100,30 +10040101,"ブッチャー・ボット(強)","Prefabs/Characters/mo_004_01",,"MO_004_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,3000,60,60,1,0,0,6,7,160,200,10,20,3,10,15,20,10,1,1,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_UZU_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10040100,30 +10040102,"ブッチャー・ボット(弱)","Prefabs/Characters/mo_004_01",,"MO_004_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,2000,60,60,1,0,0,5,7,160,200,10,20,3,10,15,20,10,1,1,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_UZU_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10040100,30 +10040200,"グリーフ・ドール","Prefabs/Characters/mo_004_02",,"MO_004_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,2000,60,60,1,0,0,4,7,160,200,2,5,3,8,12,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_UZU_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10040200,30 +10040201,"グリーフ・ドール(強)","Prefabs/Characters/mo_004_02",,"MO_004_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,2000,60,60,1,0,0,6,7,160,200,2,5,3,8,12,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_UZU_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10040200,30 +10040202,"グリーフ・ドール(弱)","Prefabs/Characters/mo_004_02",,"MO_004_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,2000,60,60,1,0,0,3,7,160,200,2,5,3,8,12,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_UZU_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10040200,30 +10040203,"グリーフ・ドール(高速攻撃)","Prefabs/Characters/mo_004_02",,"MO_004_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,2000,60,60,1,0,0,6,7,160,200,20,30,3,8,12,20,10,0,0,999,0,0,0,0,0,30,360,35,35,"SE_ENEMY_UZU_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10040200,30 +10040300,"カラミティ・ドール","Prefabs/Characters/mo_004_03",,"MO_004_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,3000,60,60,1,0,0,6,7,160,200,10,20,3,10,20,20,10,1,1,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_UZU_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10040300,30 +10040301,"カラミティ・ドール(強)","Prefabs/Characters/mo_004_03",,"MO_004_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,3000,60,60,1,0,0,7,7,160,200,10,20,3,10,20,20,10,1,1,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_UZU_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10040300,30 +10040302,"カラミティ・ドール(弱)","Prefabs/Characters/mo_004_03",,"MO_004_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,3000,60,60,1,0,0,5,7,160,200,10,20,3,10,20,20,10,1,1,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_UZU_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10040300,30 +10040400,"ギロチン・メイデン","Prefabs/Characters/mo_004_04",,"MO_004_04_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,0.2,1,1,1,2,1,True,0.5,0,5000,5000,1,1,1,0,0,15,15,120,120,10,20,3,10,40,0,3,1,1,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_UZU_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10040400,30 +10050000,"リザードマン","Prefabs/Characters/mo_005_00",,"MO_005_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,3,5,120,200,3,7,2,5,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_LIZ_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10050000,30 +10050001,"リザードマン(強)","Prefabs/Characters/mo_005_00_st",,"MO_005_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,6,5,120,200,3,7,2,5,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_LIZ_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10050000,30 +10050002,"リザードマン(弱)","Prefabs/Characters/mo_005_00",,"MO_005_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,2,5,120,200,3,7,2,5,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_LIZ_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10050000,30 +10050003,"リザードマン(高速攻撃)","Prefabs/Characters/mo_005_00_st",,"MO_005_00_03",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,6,5,120,200,3,7,2,5,20,20,10,0,0,999,0,0,0,0,0,30,360,35,35,"SE_ENEMY_LIZ_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10050000,30 +10050100,"ハイアー・リザード","Prefabs/Characters/mo_005_01",,"MO_005_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,3,5,120,200,2.5,6,2,5,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_LIZ_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10050100,30 +10050101,"ハイアー・リザード(強)","Prefabs/Characters/mo_005_01_st",,"MO_005_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,6,5,120,200,2.5,6,2,5,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_LIZ_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10050100,30 +10050102,"ハイアー・リザード(弱)","Prefabs/Characters/mo_005_01",,"MO_005_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,2,5,120,200,2.5,6,2,5,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_LIZ_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10050100,30 +10050200,"リザードフォーク","Prefabs/Characters/mo_005_02",,"MO_005_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,3,7,120,200,3,15,2,5,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_LIZ_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10050200,30 +10050201,"リザードフォーク(強)","Prefabs/Characters/mo_005_02_st",,"MO_005_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,6,7,120,200,2.5,15,2,5,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_LIZ_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10050200,30 +10050202,"リザードフォーク(弱)","Prefabs/Characters/mo_005_02",,"MO_005_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,2,7,120,200,3,15,2,5,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_LIZ_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10050200,30 +10050300,"ディノサウロイド","Prefabs/Characters/mo_005_03",,"MO_005_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,2000,60,60,1,0,0,5,7,120,200,3,10,2,5,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_LIZ_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10050300,30 +10050301,"ディノサウロイド(強)","Prefabs/Characters/mo_005_03_st",,"MO_005_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,2000,60,60,1,0,0,7,5,120,200,2.5,10,2,5,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_LIZ_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10050300,30 +10050302,"ディノサウロイド(弱)","Prefabs/Characters/mo_005_03",,"MO_005_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,2000,60,60,1,0,0,4,5,120,200,3,10,2,5,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_LIZ_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10050300,30 +10050400,"ベイン・オーバーリザード","Prefabs/Characters/mo_005_04",,"MO_005_04_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,2000,60,60,1,0,0,5,5,120,200,2.5,12,2,5,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_LIZ_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10050400,30 +10050401,"ベイン・オーバーリザード(強)","Prefabs/Characters/mo_005_04_st",,"MO_005_04_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,2000,60,60,1,0,0,6,5,120,200,3,12,2,5,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_LIZ_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10050400,30 +10050402,"ベイン・オーバーリザード(弱)","Prefabs/Characters/mo_005_04",,"MO_005_04_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,2000,60,60,1,0,0,4,7,120,200,3,12,2,5,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_LIZ_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10050400,30 +10060000,"スケルトン","Prefabs/Characters/mo_006_00",,"MO_006_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,4,7,120,200,3,6,1.5,3,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_SKL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10060000,30 +10060001,"スケルトン(強)","Prefabs/Characters/mo_006_00_st",,"MO_006_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,6,4,120,200,3,6,1.5,3,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_SKL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10060000,30 +10060002,"スケルトン(弱)","Prefabs/Characters/mo_006_00",,"MO_006_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,4,4,120,200,3,7,1.5,3,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_SKL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10060000,30 +10060003,"スケルトン(召喚用1)","Prefabs/Characters/mo_006_00",,"MO_006_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,4,7,120,200,4,7,1.5,3,20,20,10,0,0,999,0,0,0,0,0,50,360,60,60,"SE_ENEMY_SKL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10060000,30 +10060004,"スケルトン(召喚用2)","Prefabs/Characters/mo_006_00",,"MO_006_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,4,7,120,200,4,7,1.5,3,20,20,10,0,0,999,0,0,0,0,0,50,360,60,60,"SE_ENEMY_SKL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10060000,30 +10060100,"カーズ・スカル","Prefabs/Characters/mo_006_01",,"MO_006_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,4,4,120,200,20,35,5,10,25,30,4,1,1,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_SKL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10060100,30 +10060101,"カーズ・スカル(強)","Prefabs/Characters/mo_006_01_st",,"MO_006_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,6,4,120,200,20,35,5,10,25,30,3,1,1,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_SKL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10060100,30 +10060102,"カーズ・スカル(弱)","Prefabs/Characters/mo_006_01",,"MO_006_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,3,4,120,200,20,35,5,10,25,30,6,1,1,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_SKL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10060100,30 +10060200,"デス・トルーパー","Prefabs/Characters/mo_006_02",,"MO_006_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,4,4,120,200,3,7,1.5,3,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_SKL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10060200,30 +10060201,"デス・トルーパー(強)","Prefabs/Characters/mo_006_02_st",,"MO_006_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,6,4,120,200,3,7,1.5,3,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_SKL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10060200,30 +10060202,"デス・トルーパー(弱)","Prefabs/Characters/mo_006_02",,"MO_006_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,3,4,120,200,3,7,1.5,3,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_SKL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10060200,30 +10060203,"デストルーパー(召喚用1)","Prefabs/Characters/mo_006_02",,"MO_006_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,3,4,120,200,3,7,1.5,3,20,20,10,0,0,999,0,0,0,0,0,50,360,60,60,"SE_ENEMY_SKL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10060200,30 +10060300,"レヴェナント","Prefabs/Characters/mo_006_03",,"MO_006_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,4,4,120,200,3,12,1.5,3,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_SKL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10060300,30 +10060301,"レヴェナント(強)","Prefabs/Characters/mo_006_03_st",,"MO_006_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,6,4,120,200,3,12,1.5,3,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_SKL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10060300,30 +10060302,"レヴェナント(弱)","Prefabs/Characters/mo_006_03",,"MO_006_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,3,4,120,200,3,12,1.5,3,20,20,10,0,0,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_SKL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10060300,30 +10060400,"スカルノイド","Prefabs/Characters/mo_006_04",,"MO_006_04_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,5,4,120,200,20,30,1.5,3,20,20,10,1,0,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_SKL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10060400,30 +10060401,"スカルノイド(強)","Prefabs/Characters/mo_006_04_st",,"MO_006_04_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,2000,60,60,1,0,0,6,4,120,200,20,30,1.5,3,20,20,10,1,0,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_SKL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10060400,30 +10060402,"スカルノイド(弱)","Prefabs/Characters/mo_006_04",,"MO_006_04_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,2000,60,60,1,0,0,4,4,120,200,20,30,1.5,3,20,20,10,1,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_SKL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10060400,30 +10060403,"スカルノイド(召喚用)","Prefabs/Characters/mo_006_04",,"MO_006_04_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,2000,60,60,1,0,0,6,4,120,200,2,6,1.5,3,20,20,10,1,0,999,0,0,0,0,0,50,360,60,60,"SE_ENEMY_SKL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10060400,30 +10060404,"スカルノイド(高速攻撃)","Prefabs/Characters/mo_006_04_st",,"MO_006_04_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,2000,60,60,1,0,0,4,4,120,200,20,30,1.5,3,20,20,10,1,0,999,0,0,0,0,0,30,360,35,35,"SE_ENEMY_SKL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10060400,30 +10060500,"スペクター","Prefabs/Characters/mo_006_05_st",,"MO_006_05_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,5000,60,60,1,0,0,6,4,120,200,20,30,1.5,3,20,20,10,0,0,999,0,0,0,0,0,20,240,25,40,"SE_ENEMY_SKL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10060500,30 +10070000,"コボルド","Prefabs/Characters/mo_007_00",,"MO_007_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,3,3,140,200,1.5,10,4,8,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_KBL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10070000,30 +10070001,"コボルド(強)","Prefabs/Characters/mo_007_00_st",,"MO_007_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,4,3,140,200,1.5,10,4,8,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_KBL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10070000,30 +10070002,"コボルド(弱)","Prefabs/Characters/mo_007_00",,"MO_007_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,3,3,140,200,1.5,10,4,8,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_KBL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10070000,30 +10070003,"コボルド(召喚用1)","Prefabs/Characters/mo_007_00",,"MO_007_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,3,3,140,200,1.5,10,4,8,20,20,10,0,0,999,0,0,0,0,0,50,360,60,60,"SE_ENEMY_KBL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10070000,30 +10070100,"チーフコボルド","Prefabs/Characters/mo_007_01",,"MO_007_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,3,3,140,200,1.5,10,4,8,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_KBL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10070100,30 +10070101,"チーフコボルド(強)","Prefabs/Characters/mo_007_01_st",,"MO_007_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,4,3,140,200,1.5,10,4,8,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_KBL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10070100,30 +10070102,"チーフコボルド(弱)","Prefabs/Characters/mo_007_01",,"MO_007_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,3,3,140,200,1.5,10,4,8,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_KBL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10070100,30 +10070200,"コボルド・バトラー","Prefabs/Characters/mo_007_02",,"MO_007_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,2000,60,60,1,0,0,3,4,140,200,2,15,4,8,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_KBL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10070200,30 +10070201,"コボルド・バトラー(強)","Prefabs/Characters/mo_007_02_st",,"MO_007_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,2000,60,60,1,0,0,4,4,140,200,2,15,4,8,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_KBL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10070200,30 +10070202,"コボルド・バトラー(弱)","Prefabs/Characters/mo_007_02",,"MO_007_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,2000,60,60,1,0,0,3,4,140,200,2,15,4,8,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_KBL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10070200,30 +10070300,"コボルド・ワンダラー","Prefabs/Characters/mo_007_03",,"MO_007_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,2500,60,60,1,0,0,3,4,140,200,3,15,4,8,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_KBL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10070300,30 +10070301,"コボルド・ワンダラー(強)","Prefabs/Characters/mo_007_03_st",,"MO_007_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,2500,60,60,1,0,0,4,4,140,200,3,15,4,8,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_KBL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10070300,30 +10070302,"コボルド・ワンダラー(弱)","Prefabs/Characters/mo_007_03",,"MO_007_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,2500,60,60,1,0,0,3,4,140,200,3,15,4,8,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_KBL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10070300,30 +10070303,"コボルド・ワンダラー(召喚用)","Prefabs/Characters/mo_007_03_st",,"MO_007_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,2500,60,60,1,0,0,4,4,140,200,3,15,4,8,20,20,10,0,0,999,0,0,0,0,0,50,360,60,60,"SE_ENEMY_KBL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10070300,30 +10080000,"オーク","Prefabs/Characters/mo_008_00",,"MO_008_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,3,3,140,200,2,8,2,8,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_ORC_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10080000,30 +10080001,"オーク(強)","Prefabs/Characters/mo_008_00_st",,"MO_008_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,5,3,140,200,2,10,2,8,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_ORC_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10080000,30 +10080002,"オーク(弱)","Prefabs/Characters/mo_008_00",,"MO_008_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,2,3,140,200,2,8,2,8,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_ORC_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10080000,30 +10080100,"オークダーティー","Prefabs/Characters/mo_008_01",,"MO_008_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,3,3,140,200,2,5,2,8,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_ORC_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10080100,30 +10080101,"オークダーティー(強)","Prefabs/Characters/mo_008_01_st",,"MO_008_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,5,3,140,200,2,10,2,8,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_ORC_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10080100,30 +10080102,"オークダーティー(弱)","Prefabs/Characters/mo_008_01",,"MO_008_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,3,3,140,200,2,5,2,8,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_ORC_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10080100,30 +10080200,"オークウォリアー","Prefabs/Characters/mo_008_02",,"MO_008_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,2500,60,60,1,0,0,4,3,140,200,2.5,12,2,8,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_ORC_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10080200,30 +10080201,"オークウォリアー(強)","Prefabs/Characters/mo_008_02_st",,"MO_008_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,2500,60,60,1,0,0,5,3,140,200,2.5,12,2,8,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_ORC_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10080200,30 +10080202,"オークウォリアー(弱)","Prefabs/Characters/mo_008_02",,"MO_008_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,2500,60,60,1,0,0,4,3,140,200,2.5,12,2,8,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_ORC_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10080200,30 +10080300,"オークフォルテ","Prefabs/Characters/mo_008_03",,"MO_008_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,2000,60,60,1,0,0,3,3,140,200,15,25,10,15,20,20,10,1,1,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_ORC_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10080300,30 +10080301,"オークフォルテ(強)","Prefabs/Characters/mo_008_03_st",,"MO_008_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,2000,60,60,1,0,0,4,3,140,200,15,25,10,15,20,20,10,1,1,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_ORC_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10080300,30 +10080302,"オークフォルテ(弱)","Prefabs/Characters/mo_008_03",,"MO_008_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,2000,60,60,1,0,0,3,3,140,200,15,25,10,15,20,20,10,1,1,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_ORC_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10080300,30 +10080400,"ビッグフット","Prefabs/Characters/mo_008_04",,"MO_008_04_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,0.3,1,1,1,1,1,True,0.5,0,10000,15000,60,60,1,0,0,5,4,140,200,1,3,1.5,3,20,20,10,1,1,999,0,0,0,0,0,20,240,25,40,"SE_ENEMY_SKL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10080400,30 +10090000,"ゴーレム","Prefabs/Characters/mo_009_00",,"MO_009_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3000,60,60,1,0,0,1,1,60,120,1.5,3,1.5,3,20,20,10,0,0,999,0,0,0,0,0,5,180,10,20,"SE_ENEMY_GLM_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,30,0,0,10090000,30 +10090001,"ゴーレム(強)","Prefabs/Characters/mo_009_00_st",,"MO_009_00_00_st",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,10000,15000,60,60,1,0,0,4,1,60,120,1.5,3,1.5,3,20,20,10,0,0,999,0,0,0,0,0,5,180,10,20,"SE_ENEMY_GLM_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,30,0,0,10090000,30 +10090002,"ゴーレム(弱)","Prefabs/Characters/mo_009_00",,"MO_009_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3000,60,60,1,0,0,1,1,60,120,1.5,3,1.5,3,20,20,10,0,0,999,0,0,0,0,0,5,180,10,20,"SE_ENEMY_GLM_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,30,0,0,10090000,30 +10090003,"ゴーレム(召喚用1)","Prefabs/Characters/mo_009_00",,"MO_009_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3000,60,60,1,0,0,3,3,120,120,1.5,3,1.5,3,20,20,10,0,0,999,0,0,0,0,0,50,360,60,60,"SE_ENEMY_GLM_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,30,0,0,10090000,30 +10090004,"ゴーレム(召喚用2)","Prefabs/Characters/mo_009_00",,"MO_009_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3000,60,60,1,0,0,3,3,120,120,1.5,3,1.5,3,20,20,10,0,0,999,0,0,0,0,0,50,360,60,60,"SE_ENEMY_GLM_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,30,0,0,10090000,30 +10090005,"ゴーレム(召喚用3)","Prefabs/Characters/mo_009_00",,"MO_009_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3000,60,60,1,0,0,3,3,120,120,1.5,3,1.5,3,20,20,10,0,0,999,0,0,0,0,0,50,360,60,60,"SE_ENEMY_GLM_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,30,0,0,10090000,30 +10090006,"ゴーレム(チュートリアル用)","Prefabs/Characters/mo_009_00_st",,"MO_009_00_00_st",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,10000,15000,60,60,1,0,0,2,1,60,120,3,3,1.5,3,20,20,10,0,0,999,0,0,0,0,0,5,180,10,20,"SE_ENEMY_GLM_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,30,0,0,10090000,30 +10090100,"グレートゴーレム","Prefabs/Characters/mo_009_01",,"MO_009_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3000,60,60,1,0,0,2,1,60,120,10,30,10,20,0,0,1000,1,1,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_GLM_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,30,0,0,10090100,30 +10090101,"グレートゴーレム(強)","Prefabs/Characters/mo_009_01_st",,"MO_009_01_00_st",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,10000,15000,60,60,1,0,0,4,1,60,120,10,30,10,20,0,0,1000,1,1,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_GLM_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,30,0,0,10090100,30 +10090102,"グレートゴーレム(弱)","Prefabs/Characters/mo_009_01",,"MO_009_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3000,60,60,1,0,0,2,1,60,120,10,30,10,20,0,0,1000,1,1,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_GLM_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,30,0,0,10090100,30 +10090200,"コロッサス","Prefabs/Characters/mo_009_02",,"MO_009_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3000,60,60,1,0,0,3,3,60,120,1.5,5,1.5,3,20,20,10,0,0,999,0,0,0,0,0,5,180,10,20,"SE_ENEMY_GLM_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,30,0,0,10090200,30 +10090201,"コロッサス(強)","Prefabs/Characters/mo_009_02_st",,"MO_009_02_00_st",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,10000,15000,60,60,1,0,0,5,3,60,120,1.5,5,1.5,3,20,20,10,0,0,999,0,0,0,0,0,5,180,10,20,"SE_ENEMY_GLM_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,30,0,0,10090200,30 +10090202,"コロッサス(弱)","Prefabs/Characters/mo_009_02",,"MO_009_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3000,60,60,1,0,0,3,3,60,120,1.5,5,1.5,3,20,20,10,0,0,999,0,0,0,0,0,5,180,10,20,"SE_ENEMY_GLM_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,30,0,0,10090200,30 +10090203,"コロッサス(召喚用1)","Prefabs/Characters/mo_009_02",,"MO_009_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3000,60,60,1,0,0,3,3,60,120,1.5,5,1.5,3,20,20,10,0,0,999,0,0,0,0,0,50,360,60,60,"SE_ENEMY_GLM_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,30,0,0,10090200,30 +10090300,"フロストスタチュー","Prefabs/Characters/mo_009_03",,"MO_009_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3000,60,60,1,0,0,3,2,60,120,1.5,10,1.5,3,20,20,10,0,0,999,0,0,0,0,0,5,180,10,20,"SE_ENEMY_GLM_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,30,0,0,10090300,30 +10090301,"フロストスタチュー(強)","Prefabs/Characters/mo_009_03_st",,"MO_009_03_00_st",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,10000,15000,60,60,1,0,0,4,2,60,120,1.5,10,1.5,3,20,20,10,0,0,999,0,0,0,0,0,5,180,10,20,"SE_ENEMY_GLM_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,30,0,0,10090300,30 +10090302,"フロストスタチュー(弱)","Prefabs/Characters/mo_009_03",,"MO_009_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3000,60,60,1,0,0,3,2,60,120,1.5,10,1.5,3,20,20,10,0,0,999,0,0,0,0,0,5,180,10,20,"SE_ENEMY_GLM_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,30,0,0,10090300,30 +10090303,"フロストスタチュー(召喚用1)","Prefabs/Characters/mo_009_03",,"MO_009_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3000,60,60,1,0,0,2,2,60,120,1.5,10,1.5,3,20,20,10,0,0,999,0,0,0,0,0,50,360,60,60,"SE_ENEMY_GLM_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,30,0,0,10090300,30 +10090400,"ホーリー・ロックドール","Prefabs/Characters/mo_009_04",,"MO_009_04_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3000,60,60,1,0,0,5,2,60,120,1.5,10,1.5,3,20,20,10,0,0,999,0,0,0,0,0,5,180,10,20,"SE_ENEMY_GLM_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,30,0,0,10090400,30 +10090401,"ホーリー・ロックドール(強)","Prefabs/Characters/mo_009_04_st",,"MO_009_04_00_st",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,10000,15000,60,60,1,0,0,6,2,60,120,1.5,10,1.5,3,20,20,10,0,0,999,0,0,0,0,0,5,180,10,20,"SE_ENEMY_GLM_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,30,0,0,10090400,30 +10090402,"ホーリー・ロックドール(弱)","Prefabs/Characters/mo_009_04",,"MO_009_04_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3000,60,60,1,0,0,5,2,60,120,1.5,10,1.5,3,20,20,10,0,0,999,0,0,0,0,0,5,180,10,20,"SE_ENEMY_GLM_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,30,0,0,10090400,30 +10090500,"キャノンドール","Prefabs/Characters/mo_009_05",,"MO_009_05_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3000,60,60,1,0,0,4,3,60,120,1.5,20,1.5,3,20,20,10,2,2,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_GLM_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,30,0,0,10090500,30 +10090501,"キャノンドール(強)","Prefabs/Characters/mo_009_05_st",,"MO_009_05_00_st",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,10000,15000,60,60,1,0,0,5,3,60,120,1.5,20,1.5,3,20,20,10,2,2,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_GLM_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,30,0,0,10090500,30 +10090502,"キャノンドール(弱)","Prefabs/Characters/mo_009_05",,"MO_009_05_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3000,60,60,1,0,0,4,3,60,120,1.5,20,1.5,3,20,20,10,2,2,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_GLM_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,30,0,0,10090500,30 +10091000,"ショコラ・ドール","Prefabs/Characters/mo_009_10_st",,"MO_009_10_00_st",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,10000,15000,60,60,1,0,0,4,3,60,120,10,20,1.5,3,0,20,10,0,0,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_GLM_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,30,0,0,10091000,30 +10100000,"スコーピオ","Prefabs/Characters/mo_010_00",,"MO_010_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,3000,6000,60,60,1,0,0,3,6,60,200,4,7,6,10,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_SKT_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10100000,30 +10100001,"スコーピオ(強)","Prefabs/Characters/mo_010_00",,"MO_010_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,3000,6000,60,60,1,0,0,5,6,60,200,4,7,6,10,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_SKT_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10100000,30 +10100002,"スコーピオ(弱)","Prefabs/Characters/mo_010_00",,"MO_010_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,3000,6000,60,60,1,0,0,2,6,60,200,4,7,6,10,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_SKT_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10100000,30 +10100100,"ブライトスティンガー","Prefabs/Characters/mo_010_01",,"MO_010_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,3000,6000,60,60,1,0,0,3,6,60,200,4,7,6,10,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_SKT_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10100100,30 +10100101,"ブライトスティンガー(強)","Prefabs/Characters/mo_010_01",,"MO_010_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,3000,6000,60,60,1,0,0,5,6,60,200,4,7,6,10,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_SKT_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10100100,30 +10100102,"ブライトスティンガー(弱)","Prefabs/Characters/mo_010_01",,"MO_010_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,3000,6000,60,60,1,0,0,2,6,60,200,4,7,6,10,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_SKT_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10100100,30 +10100200,"デス・ストーカー","Prefabs/Characters/mo_010_02",,"MO_010_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,3000,6000,60,60,1,0,0,4,6,60,200,3,7,6,10,25,30,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_SKT_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10100200,30 +10100201,"デス・ストーカー(強)","Prefabs/Characters/mo_010_02",,"MO_010_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,3000,6000,60,60,1,0,0,6,6,60,200,3,7,6,10,25,30,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_SKT_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10100200,30 +10100202,"デス・ストーカー(弱)","Prefabs/Characters/mo_010_02",,"MO_010_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,3000,6000,60,60,1,0,0,3,6,60,200,3,7,6,10,25,30,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_SKT_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10100200,30 +10100300,"ポイズンシューター","Prefabs/Characters/mo_010_03",,"MO_010_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,3000,6000,60,60,1,0,0,5,6,60,200,3,20,6,10,20,20,10,0,0,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_SKT_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10100300,30 +10100301,"ポイズンシューター(強)","Prefabs/Characters/mo_010_03",,"MO_010_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,3000,6000,60,60,1,0,0,6,6,60,200,3,20,6,10,20,20,10,0,0,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_SKT_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10100300,30 +10100302,"ポイズンシューター(弱)","Prefabs/Characters/mo_010_03",,"MO_010_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,3000,6000,60,60,1,0,0,4,6,60,200,3,20,6,10,20,20,10,0,0,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_SKT_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10100300,30 +10100303,"ポイズンシューター(高速攻撃)","Prefabs/Characters/mo_010_03",,"MO_010_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,3000,6000,60,60,1,0,0,4,6,60,200,10,20,6,10,20,20,10,0,0,999,0,0,0,0,0,30,360,35,35,"SE_ENEMY_SKT_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10100300,30 +10120000,"レッサーデーモン","Prefabs/Characters/mo_012_00",,"MO_012_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,3000,60,60,1,0,0,15,7,240,240,3,15,8,12,25,20,3,0,0,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_GGL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10120000,30 +10120001,"レッサーデーモン(強)","Prefabs/Characters/mo_012_00",,"MO_012_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,3000,60,60,1,0,0,20,7,240,240,3,15,8,12,25,20,2,0,0,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_GGL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10120000,30 +10120002,"レッサーデーモン(弱)","Prefabs/Characters/mo_012_00",,"MO_012_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,3000,60,60,1,0,0,15,7,240,240,3,15,8,12,25,20,4,0,0,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_GGL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10120000,30 +10120100,"デーモン","Prefabs/Characters/mo_012_01",,"MO_012_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,2000,60,60,1,0,0,20,7,240,240,20,35,10,20,30,35,4,1,1,999,0,0,0,0,0,25,180,10,20,"SE_ENEMY_GGL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10120100,30 +10120101,"デーモン(強)","Prefabs/Characters/mo_012_01",,"MO_012_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,2000,60,60,1,0,0,25,7,240,240,20,35,10,20,30,35,3,1,1,999,0,0,0,0,0,25,180,10,20,"SE_ENEMY_GGL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10120100,30 +10120102,"デーモン(弱)","Prefabs/Characters/mo_012_01",,"MO_012_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,2000,60,60,1,0,0,20,7,240,240,20,35,10,20,30,35,5,1,1,999,0,0,0,0,0,25,180,10,20,"SE_ENEMY_GGL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10120100,30 +10120200,"アークデーモン","Prefabs/Characters/mo_012_02",,"MO_012_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,3000,60,60,1,0,0,12,7,240,240,5,10,2,7,25,20,3,0,0,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_GGL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10120200,30 +10120201,"アークデーモン(強)","Prefabs/Characters/mo_012_02",,"MO_012_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,3000,60,60,1,0,0,20,7,240,240,5,10,2,7,25,20,2,0,0,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_GGL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10120200,30 +10120202,"アークデーモン(弱)","Prefabs/Characters/mo_012_02",,"MO_012_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,3000,60,60,1,0,0,12,7,240,240,5,10,2,7,25,20,4,0,0,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_GGL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10120200,30 +10130000,"グリフォン","Prefabs/Characters/mo_013_00",,"MO_013_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1500,3000,60,60,1,0,0,6.5,8,240,240,3,10,2,8,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_GRI_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10130000,30 +10130001,"グリフォン(強)","Prefabs/Characters/mo_013_00",,"MO_013_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1500,3000,60,60,1,0,0,10,8,240,240,3,10,2,8,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_GRI_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10130000,30 +10130002,"グリフォン(弱)","Prefabs/Characters/mo_013_00",,"MO_013_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1500,3000,60,60,1,0,0,5.5,8,240,240,3,10,2,8,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_GRI_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10130000,30 +10130100,"デュオグリフォン","Prefabs/Characters/mo_013_01",,"MO_013_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1500,3000,60,60,1,0,0,6.5,8,240,240,3,10,2,8,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_GRI_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10130100,30 +10130101,"デュオグリフォン(強)","Prefabs/Characters/mo_013_01",,"MO_013_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1500,3000,60,60,1,0,0,10,8,240,240,3,10,2,8,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_GRI_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10130100,30 +10130102,"デュオグリフォン(弱)","Prefabs/Characters/mo_013_01",,"MO_013_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1500,3000,60,60,1,0,0,5.5,8,240,240,3,10,2,8,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_GRI_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10130100,30 +10130200,"ダブルブラッド","Prefabs/Characters/mo_013_02",,"MO_013_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1500,3000,60,60,1,0,0,6.5,8,240,240,3,12,2,8,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_GRI_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10130200,30 +10130201,"ダブルブラッド(強)","Prefabs/Characters/mo_013_02",,"MO_013_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1500,3000,60,60,1,0,0,12,8,240,240,3,12,2,8,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_GRI_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10130200,30 +10130202,"ダブルブラッド(弱)","Prefabs/Characters/mo_013_02",,"MO_013_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1500,3000,60,60,1,0,0,5.5,8,240,240,3,12,2,8,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_GRI_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10130200,30 +10130300,"ブライトグリフォン","Prefabs/Characters/mo_013_03",,"MO_013_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1500,3000,60,60,1,0,0,6.5,8,240,240,3,15,2,8,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_GRI_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10130300,30 +10130301,"ブライトグリフォン(強)","Prefabs/Characters/mo_013_03",,"MO_013_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1500,3000,60,60,1,0,0,12,8,240,240,3,15,2,8,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_GRI_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10130300,30 +10130302,"ブライトグリフォン(弱)","Prefabs/Characters/mo_013_03",,"MO_013_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1500,3000,60,60,1,0,0,5.5,8,240,240,3,15,2,8,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_GRI_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10130300,30 +10140000,"ハーピー","Prefabs/Characters/mo_014_00",,"MO_014_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,6,6,180,200,25,40,12,15,25,20,5,1,1,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_HPY_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10140000,30 +10140001,"ハーピー(強)","Prefabs/Characters/mo_014_00_st",,"MO_014_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,15,6,180,200,25,40,12,15,25,20,3,1,1,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_HPY_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10140000,30 +10140002,"ハーピー(弱)","Prefabs/Characters/mo_014_00",,"MO_014_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,5,6,180,200,25,40,12,15,25,20,6,1,1,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_HPY_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10140000,30 +10140100,"バイオレットフェザー","Prefabs/Characters/mo_014_01",,"MO_014_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,6,6,180,200,25,40,12,15,25,20,5,1,1,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_HPY_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10140100,30 +10140101,"バイオレットフェザー(強)","Prefabs/Characters/mo_014_01_st",,"MO_014_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,15,6,180,200,25,40,12,15,25,20,3,1,1,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_HPY_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10140100,30 +10140102,"バイオレットフェザー(弱)","Prefabs/Characters/mo_014_01",,"MO_014_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,5,6,180,200,25,40,12,15,25,20,6,1,1,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_HPY_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10140100,30 +10140200,"ブレイズクイーン","Prefabs/Characters/mo_014_02",,"MO_014_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,6,6,180,200,25,40,12,15,25,20,5,1,1,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_HPY_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10140200,30 +10140201,"ブレイズクイーン(強)","Prefabs/Characters/mo_014_02_st",,"MO_014_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,15,6,180,200,25,40,12,15,25,20,3,1,1,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_HPY_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10140200,30 +10140202,"ブレイズクイーン(弱)","Prefabs/Characters/mo_014_02",,"MO_014_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,5,6,180,200,25,40,12,15,25,20,6,1,1,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_HPY_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10140200,30 +10140300,"サイレーン","Prefabs/Characters/mo_014_03",,"MO_014_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,6,6,180,200,25,40,12,15,25,20,5,1,1,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_HPY_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10140300,30 +10140301,"サイレーン(強)","Prefabs/Characters/mo_014_03_st",,"MO_014_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,15,6,180,200,25,40,12,15,25,20,3,1,1,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_HPY_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10140300,30 +10140302,"サイレーン(弱)","Prefabs/Characters/mo_014_03",,"MO_014_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,5,6,180,200,25,40,12,15,25,20,6,1,1,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_HPY_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10140300,30 +10140400,"ザ・セイクリッドフェザー","Prefabs/Characters/mo_014_04",,"MO_014_04_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,6,6,180,200,25,40,12,15,25,20,5,1,1,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_HPY_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10140400,30 +10140401,"ザ・セイクリッドフェザー(強)","Prefabs/Characters/mo_014_04_st",,"MO_014_04_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,15,6,180,200,25,40,12,15,25,20,3,1,1,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_HPY_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10140400,30 +10140402,"ザ・セイクリッドフェザー(弱)","Prefabs/Characters/mo_014_04",,"MO_014_04_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,5,6,180,200,25,40,12,15,25,20,6,1,1,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_HPY_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10140400,30 +10150000,"ワイバーン","Prefabs/Characters/mo_015_00",,"MO_015_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3500,60,60,1,0,0,15,8,240,200,5,10,5,10,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_WYB_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10150000,30 +10150001,"ワイバーン(強)","Prefabs/Characters/mo_015_00",,"MO_015_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3500,60,60,1,0,0,20,8,240,200,5,10,5,10,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_WYB_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10150000,30 +10150002,"ワイバーン(弱)","Prefabs/Characters/mo_015_00",,"MO_015_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3500,60,60,1,0,0,12,8,240,200,5,10,5,10,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_WYB_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10150000,30 +10150100,"ワイバーングロウル","Prefabs/Characters/mo_015_01",,"MO_015_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3500,60,60,1,0,0,15,8,240,200,10,20,5,10,20,20,10,1,1,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_WYB_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10150100,30 +10150101,"ワイバーングロウル(強)","Prefabs/Characters/mo_015_01",,"MO_015_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3500,60,60,1,0,0,20,8,240,200,10,20,5,10,20,20,10,1,1,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_WYB_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10150100,30 +10150102,"ワイバーングロウル(弱)","Prefabs/Characters/mo_015_01",,"MO_015_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3500,60,60,1,0,0,12,8,240,200,10,20,5,10,20,20,10,1,1,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_WYB_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10150100,30 +10150200,"デモリッシュドレイク","Prefabs/Characters/mo_015_02",,"MO_015_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3500,60,60,1,0,0,15,8,240,200,5,12,5,10,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_WYB_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10150200,30 +10150201,"デモリッシュドレイク(強)","Prefabs/Characters/mo_015_02",,"MO_015_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3500,60,60,1,0,0,20,8,240,200,5,12,5,10,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_WYB_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10150200,30 +10150202,"デモリッシュドレイク(弱)","Prefabs/Characters/mo_015_02",,"MO_015_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3500,60,60,1,0,0,12,8,240,200,5,12,5,10,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_WYB_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10150200,30 +10150300,"フロストドレイク","Prefabs/Characters/mo_015_03",,"MO_015_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3500,60,60,1,0,0,15,8,240,200,5,12,5,10,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_WYB_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10150300,30 +10150301,"フロストドレイク(強)","Prefabs/Characters/mo_015_03",,"MO_015_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3500,60,60,1,0,0,25,8,240,200,5,12,5,10,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_WYB_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10150300,30 +10150302,"フロストドレイク(弱)","Prefabs/Characters/mo_015_03",,"MO_015_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3500,60,60,1,0,0,12,8,240,200,5,12,5,10,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_WYB_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10150300,30 +10150400,"ワイバーン・ルナライト","Prefabs/Characters/mo_015_04",,"MO_015_04_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3500,60,60,1,0,0,17,8,240,200,5,12,5,10,20,20,10,1,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_WYB_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10150400,30 +10150401,"ワイバーン・ルナライト(強)","Prefabs/Characters/mo_015_04",,"MO_015_04_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3500,60,60,1,0,0,25,8,240,200,5,12,5,10,20,20,10,1,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_WYB_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10150400,30 +10150402,"ワイバーン・ルナライト(弱)","Prefabs/Characters/mo_015_04",,"MO_015_04_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3500,60,60,1,0,0,15,8,240,200,5,12,5,10,20,20,10,1,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_WYB_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10150400,30 +10160000,"フライングサイズ","Prefabs/Characters/mo_016_00",,"MO_016_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3000,60,60,1,0,0,12,8,200,200,4,12,4,10,20,20,10,0,0,999,0,0,0,0,0,12,180,10,20,"SE_ENEMY_BSL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10160000,30 +10160001,"フライングサイズ(強)","Prefabs/Characters/mo_016_00",,"MO_016_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3000,60,60,1,0,0,15,8,200,200,4,12,4,10,20,20,10,0,0,999,0,0,0,0,0,12,180,10,20,"SE_ENEMY_BSL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10160000,30 +10160002,"フライングサイズ(弱)","Prefabs/Characters/mo_016_00",,"MO_016_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3000,60,60,1,0,0,10,8,200,200,4,12,4,10,20,20,10,0,0,999,0,0,0,0,0,12,180,10,20,"SE_ENEMY_BSL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10160000,30 +10160100,"ブラッディサイズ","Prefabs/Characters/mo_016_01",,"MO_016_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3000,60,60,1,0,0,12,8,200,200,4,12,4,10,20,20,10,0,0,999,0,0,0,0,0,12,180,10,20,"SE_ENEMY_BSL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10160100,30 +10160101,"ブラッディサイズ(強)","Prefabs/Characters/mo_016_01",,"MO_016_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3000,60,60,1,0,0,15,8,200,200,4,12,4,10,20,20,10,0,0,999,0,0,0,0,0,12,180,10,20,"SE_ENEMY_BSL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10160100,30 +10160102,"ブラッディサイズ(弱)","Prefabs/Characters/mo_016_01",,"MO_016_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3000,60,60,1,0,0,10,8,200,200,4,12,4,10,20,20,10,0,0,999,0,0,0,0,0,12,180,10,20,"SE_ENEMY_BSL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10160100,30 +10160200,"デスザイズ","Prefabs/Characters/mo_016_02",,"MO_016_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3000,60,60,1,0,0,12,8,200,200,4,12,4,10,20,20,10,0,0,999,0,0,0,0,0,12,180,10,20,"SE_ENEMY_BSL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10160200,30 +10160201,"デスザイズ(強)","Prefabs/Characters/mo_016_02",,"MO_016_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3000,60,60,1,0,0,16,8,200,200,4,12,4,10,20,20,10,0,0,999,0,0,0,0,0,12,180,10,20,"SE_ENEMY_BSL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10160200,30 +10160202,"デスザイズ(弱)","Prefabs/Characters/mo_016_02",,"MO_016_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3000,60,60,1,0,0,10,8,200,200,4,12,4,10,20,20,10,0,0,999,0,0,0,0,0,12,180,10,20,"SE_ENEMY_BSL_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,40,0,0,10160200,30 +10180000,"ブルースライム","Prefabs/Characters/mo_018_00",,"MO_018_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1,1000,60,60,1,0,0,2,2,360,360,1,5,1.5,3,20,20,10,0,0,999,0,0,0,0,0,5,360,10,20,"SE_ENEMY_SLI_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10180000,30 +10180001,"ブルースライム(強)","Prefabs/Characters/mo_018_00",,"MO_018_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1,1000,60,60,1,0,0,4,2,360,360,1,5,1.5,3,20,20,10,0,0,999,0,0,0,0,0,5,360,10,20,"SE_ENEMY_SLI_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10180000,30 +10180002,"ブルースライム(弱)","Prefabs/Characters/mo_018_00",,"MO_018_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1,1000,60,60,1,0,0,1,2,360,360,1,5,1.5,3,20,20,10,0,0,999,0,0,0,0,0,5,360,10,20,"SE_ENEMY_SLI_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10180000,30 +10180100,"ブラッドスライム","Prefabs/Characters/mo_018_01",,"MO_018_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1,1000,60,60,1,0,0,2,2,360,360,1,7,1.5,3,20,20,10,0,0,999,0,0,0,0,0,5,360,10,20,"SE_ENEMY_SLI_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10180100,30 +10180101,"ブラッドスライム(強)","Prefabs/Characters/mo_018_01",,"MO_018_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1,1000,60,60,1,0,0,4,2,360,360,1,7,1.5,3,20,20,10,0,0,999,0,0,0,0,0,5,360,10,20,"SE_ENEMY_SLI_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10180100,30 +10180102,"ブラッドスライム(弱)","Prefabs/Characters/mo_018_01",,"MO_018_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1,1000,60,60,1,0,0,1,2,360,360,1,7,1.5,3,20,20,10,0,0,999,0,0,0,0,0,5,360,10,20,"SE_ENEMY_SLI_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10180100,30 +10180200,"ハニースライム","Prefabs/Characters/mo_018_02",,"MO_018_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1,1000,60,60,1,0,0,8,15,360,360,20,25,20,20,20,20,10,3,3,999,0,0,0,0,0,12,360,15,20,"SE_ENEMY_SLI_ROAR",0,0,40,4,15,20,True,"QUE_DISCOVER_HONEYSLIME","QUE_ESCAPE_HONEYSLIME","QUE_DEFEAT_HONEYSLIME",,,"Head",0,1,0,0,1,200,0,0,10180200,30 +10180201,"ハニースライム(強)","Prefabs/Characters/mo_018_02",,"MO_018_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1,1000,60,60,1,0,0,11,15,360,360,20,25,20,20,20,20,10,3,3,999,0,0,0,0,0,12,360,15,20,"SE_ENEMY_SLI_ROAR",0,0,40,4,15,20,True,"QUE_DISCOVER_HONEYSLIME","QUE_ESCAPE_HONEYSLIME","QUE_DEFEAT_HONEYSLIME",,,"Head",0,1,0,0,1,200,0,0,10180200,30 +10180202,"ハニースライム(弱)","Prefabs/Characters/mo_018_02",,"MO_018_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1,1000,60,60,1,0,0,9,15,360,360,20,25,20,20,20,20,10,3,3,999,0,0,0,0,0,12,360,15,20,"SE_ENEMY_SLI_ROAR",0,0,40,4,15,20,True,"QUE_DISCOVER_HONEYSLIME","QUE_ESCAPE_HONEYSLIME","QUE_DEFEAT_HONEYSLIME",,,"Head",0,1,0,0,1,200,0,0,10180200,30 +10190000,"ミミック","Prefabs/Characters/mo_019_00",,"MO_019_00_00",0,0,,0,0,0,0,False,True,False,False,False,True,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3000,60,60,1,0,0,8,10,360,360,2,3,2,5,20,20,3,0,0,999,0,0,0,0,0,3,180,10,20,"SE_ENEMY_MMK_ROAR",0,0,999,4,14,14,True,,,,,,"Head",0,1,0,0,1,400,0,0,10190000,30 +10190100,"グリード","Prefabs/Characters/mo_019_01",,"MO_019_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,4000,60,60,1,0,0,9,10,360,360,30,50,20,20,40,20,3,3,3,999,0,0,0,0,0,3,360,10,20,"SE_ENEMY_MMK_ROAR",0,0,40,4,15,20,True,"QUE_DISCOVER_GREED","QUE_ESCAPE_GREED","QUE_DEFEAT_GREED",,,"Head",0,1,0,0,1,150,0,0,10190100,0 +10190200,"ゴールデン・グリード","Prefabs/Characters/mo_019_02",,"MO_019_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,4000,60,60,1,0,0,9,10,360,360,30,50,20,20,40,20,3,3,3,999,0,0,0,0,0,3,360,10,20,"SE_ENEMY_MMK_ROAR",0,0,40,4,15,20,True,"QUE_DISCOVER_GREED","QUE_ESCAPE_GREED","QUE_DEFEAT_GREED",,,"Head",0,1,0,0,1,150,0,0,10190100,0 +10190300,"ブラックボックス","Prefabs/Characters/mo_019_03",,"MO_019_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,4000,60,60,1,0,0,12,10,360,360,30,50,20,20,30,20,10,1,3,999,0,0,0,0,0,7,360,15,20,"SE_ENEMY_MMK_ROAR",0,0,40,4,15,20,True,,,,,,"Head",0,1,0,0,1,150,0,0,10190300,0 +10190400,"ブラックボックス","Prefabs/Characters/mo_019_04",,"MO_019_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,4000,60,60,1,0,0,12,10,360,360,30,50,20,20,30,20,10,1,3,999,0,0,0,0,0,7,360,15,20,"SE_ENEMY_MMK_ROAR",0,0,40,4,15,20,True,,,,,,"Head",0,1,0,0,1,150,0,0,10190300,0 +10230100,"ホムンクルス","Prefabs/Characters/mo_023_01",,"MO_023_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,2000,60,60,1,0,0,3,5,120,200,2,10,1.5,3,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_GUA_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10230100,30 +10230101,"ホムンクルス(強)","Prefabs/Characters/mo_023_01",,"MO_023_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,2000,60,60,1,0,0,6,5,120,200,2,10,1.5,3,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_GUA_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10230100,30 +10230102,"ホムンクルス(弱)","Prefabs/Characters/mo_023_01",,"MO_023_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,2000,60,60,1,0,0,2,5,120,200,2,10,1.5,3,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_GUA_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10230100,30 +10230103,"ホムンクルス(高速攻撃)","Prefabs/Characters/mo_023_01",,"MO_023_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,2000,60,60,1,0,0,6,5,120,200,3,17,1.5,3,30,20,20,1,0,999,0,0,0,0,0,30,360,35,20,"SE_ENEMY_GUA_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10230100,30 +10230104,"ホムンクルス(地形越え反応)","Prefabs/Characters/mo_023_01",,"MO_023_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterBoss4Behaviour","MonsterBoss4SoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,2000,60,60,1,0,0,6,5,120,200,3,300,1.5,3,30,20,20,1,0,999,0,0,0,0,0,30,360,35,20,"SE_ENEMY_GUA_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10230100,30 +10240000,"スカイクリーパー","Prefabs/Characters/mo_024_00",,"MO_024_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,2000,2000,60,60,1,0,0,10,4,50,200,5,15,4,20,20,20,10,0,0,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_OHM_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10240000,30 +10240001,"スカイクリーパー(強)","Prefabs/Characters/mo_024_00",,"MO_024_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,2000,2000,60,60,1,0,0,15,4,50,200,5,15,4,20,20,20,10,0,0,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_OHM_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10240000,30 +10240002,"スカイクリーパー(弱)","Prefabs/Characters/mo_024_00",,"MO_024_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,2000,2000,60,60,1,0,0,10,4,50,200,5,15,4,20,20,20,10,0,0,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_OHM_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10240000,30 +10240100,"エア・ドレイク","Prefabs/Characters/mo_024_01",,"MO_024_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,2000,2000,60,60,1,0,0,15,8,240,200,4,15,3,20,20,20,10,1,1,999,0,0,0,0,0,25,180,10,20,"SE_ENEMY_OHM_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10240100,30 +10240101,"エア・ドレイク(強)","Prefabs/Characters/mo_024_01",,"MO_024_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,2000,2000,60,60,1,0,0,20,8,240,200,4,15,3,20,20,20,10,1,1,999,0,0,0,0,0,25,180,10,20,"SE_ENEMY_OHM_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10240100,30 +10240102,"エア・ドレイク(弱)","Prefabs/Characters/mo_024_01",,"MO_024_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,2000,2000,60,60,1,0,0,15,8,240,200,4,15,3,20,20,20,10,1,1,999,0,0,0,0,0,25,180,10,20,"SE_ENEMY_OHM_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10240100,30 +10240103,"エアドレイク(召喚用1)","Prefabs/Characters/mo_024_01",,"MO_024_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,2000,2000,60,60,1,0,0,15,8,240,200,4,15,3,20,20,20,10,1,1,999,0,0,0,0,0,50,360,60,60,"SE_ENEMY_OHM_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10240100,30 +10240104,"エアドレイク(小型)","Prefabs/Characters/mo_024_01_small",,"MO_024_01_04",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,2000,2000,60,60,1,0,0,15,8,240,200,4,15,3,20,0,20,1000,1,1,999,0,0,0,0,0,50,360,60,60,"SE_ENEMY_OHM_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10240100,30 +10240105,"エアドレイク(小型_召喚用)","Prefabs/Characters/mo_024_01_small",,"MO_024_01_04",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterBoss4Behaviour","MonsterBoss4SoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,2000,2000,60,60,1,0,0,15,8,240,200,4,15,3,20,0,20,1000,1,1,999,0,0,0,0,0,50,360,60,60,"SE_ENEMY_OHM_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10240100,30 +10250000,"ファントム","Prefabs/Characters/mo_025_00",,"MO_025_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3500,60,60,1,0,0,20,8,240,200,10,20,8,10,30,20,10,1,1,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_RES_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10250000,30 +10250001,"ファントム(強)","Prefabs/Characters/mo_025_00",,"MO_025_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3500,60,60,1,0,0,25,8,240,200,10,20,8,10,30,20,10,1,1,999,0,0,0,0,0,20,180,10,20,"SE_ENEMY_RES_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10250000,30 +10250002,"ファントム(弱)","Prefabs/Characters/mo_025_00",,"MO_025_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3500,60,60,1,0,0,20,8,240,200,10,20,8,10,30,20,10,1,1,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_RES_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10250000,30 +10250003,"ファントム(召喚用1)","Prefabs/Characters/mo_025_00",,"MO_025_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3500,60,60,1,0,0,20,8,240,200,10,20,8,10,30,20,10,1,1,999,0,0,0,0,0,50,360,60,60,"SE_ENEMY_RES_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10250000,30 +10250104,"ワイト(召喚用2)","Prefabs/Characters/mo_025_01",,"MO_025_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,4000,60,60,1,0,0,20,8,240,200,1,10,2,5,20,20,10,0,0,999,0,0,0,0,0,50,360,60,60,"SE_ENEMY_RES_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10250100,30 +10250100,"ワイト","Prefabs/Characters/mo_025_01",,"MO_025_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,4000,60,60,1,0,0,20,8,240,200,1,10,2,5,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_RES_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10250100,30 +10250101,"ワイト(強)","Prefabs/Characters/mo_025_01",,"MO_025_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,4000,60,60,1,0,0,25,8,240,200,1,10,2,5,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_RES_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10250100,30 +10250102,"ワイト(弱)","Prefabs/Characters/mo_025_01",,"MO_025_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,4000,60,60,1,0,0,20,8,240,200,1,10,2,5,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_RES_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10250100,30 +10250103,"ワイト(召喚用1)","Prefabs/Characters/mo_025_01",,"MO_025_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,4000,60,60,1,0,0,20,8,240,200,1,10,2,5,20,20,10,0,0,999,0,0,0,0,0,50,360,60,60,"SE_ENEMY_RES_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10250100,30 +10250105,"ワイト(高速攻撃)","Prefabs/Characters/mo_025_01",,"MO_025_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,4000,60,60,1,0,0,25,8,240,200,1,10,2,5,20,20,10,0,0,999,0,0,0,0,0,15,240,20,30,"SE_ENEMY_RES_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10250100,30 +10250300,"ゴースト","Prefabs/Characters/mo_025_03",,"MO_025_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterBoss4Behaviour","MonsterBoss4SoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,3500,60,60,1,0,0,20,8,240,200,10,20,8,10,30,20,10,1,1,999,0,0,0,0,0,15,360,20,20,"SE_ENEMY_RES_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,50,0,0,10250300,30 +10260000,"ボーンビースト","Prefabs/Characters/mo_026_00",,"MO_026_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,3000,6000,60,60,1,0,0,6,6,100,200,2.5,15,1.5,3,30,30,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_FLR_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,30,0,0,10260000,30 +10260001,"ボーンビースト(強)","Prefabs/Characters/mo_026_00",,"MO_026_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,3000,6000,60,60,1,0,0,10,6,100,200,2.5,15,1.5,3,30,30,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_FLR_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,30,0,0,10260000,30 +10260002,"ボーンビースト(弱)","Prefabs/Characters/mo_026_00",,"MO_026_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,3000,6000,60,60,1,0,0,6,6,100,200,2.5,15,1.5,3,30,30,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_FLR_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,30,0,0,10260000,30 +10260100,"モノケロス","Prefabs/Characters/mo_026_01",,"MO_026_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,3000,6000,60,60,1,0,0,7,6,100,200,2.5,15,1.5,3,30,30,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_FLR_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,30,0,0,10260100,30 +10260101,"モノケロス(強)","Prefabs/Characters/mo_026_01",,"MO_026_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,3000,6000,60,60,1,0,0,10,6,100,200,2.5,15,1.5,3,30,30,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_FLR_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,30,0,0,10260100,30 +10260102,"モノケロス(弱)","Prefabs/Characters/mo_026_01",,"MO_026_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,3000,6000,60,60,1,0,0,7,6,100,200,2.5,15,1.5,3,30,30,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_FLR_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,30,0,0,10260100,30 +10260200,"アクアロア","Prefabs/Characters/mo_026_02",,"MO_026_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,3000,6000,60,60,1,0,0,6,6,100,200,2.5,15,1.5,3,30,30,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_FLR_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,30,0,0,10260200,30 +10260201,"アクアロア(強)","Prefabs/Characters/mo_026_02",,"MO_026_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,3000,6000,60,60,1,0,0,10,6,100,200,2.5,15,1.5,3,30,30,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_FLR_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,30,0,0,10260200,30 +10260202,"アクアロア(弱)","Prefabs/Characters/mo_026_02",,"MO_026_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,3000,6000,60,60,1,0,0,6,6,100,200,2.5,15,1.5,3,30,30,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_FLR_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,30,0,0,10260200,30 +10260300,"ホーリービースト","Prefabs/Characters/mo_026_03",,"MO_026_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,3000,6000,60,60,1,0,0,6,6,100,200,2.5,15,1.5,3,30,30,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_FLR_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,30,0,0,10260300,30 +10260301,"ホーリービースト(強)","Prefabs/Characters/mo_026_03",,"MO_026_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,3000,6000,60,60,1,0,0,10,6,100,200,2.5,15,1.5,3,30,30,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_FLR_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,30,0,0,10260300,30 +10260302,"ホーリービースト(弱)","Prefabs/Characters/mo_026_03",,"MO_026_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,3000,6000,60,60,1,0,0,6,6,100,200,2.5,15,1.5,3,30,30,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_FLR_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.7,30,0,0,10260300,30 +10270000,"フーア","Prefabs/Characters/mo_027_00",,"MO_027_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,3,6,120,200,4,5,1.5,3,20,20,10,0,0,999,0,0,0,0,0,5,360,10,20,"SE_ENEMY_FUA_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10270000,30 +10270001,"フーア(強)","Prefabs/Characters/mo_027_00",,"MO_027_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,5,6,120,200,4,5,1.5,3,20,20,10,0,0,999,0,0,0,0,0,5,360,10,20,"SE_ENEMY_FUA_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10270000,30 +10270002,"フーア(弱)","Prefabs/Characters/mo_027_00",,"MO_027_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,3,6,120,200,4,5,1.5,3,20,20,10,0,0,999,0,0,0,0,0,5,360,10,20,"SE_ENEMY_FUA_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10270000,30 +10270100,"ピアレイ","Prefabs/Characters/mo_027_01",,"MO_027_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,3,6,120,200,3,5,1.5,3,20,20,10,0,0,999,0,0,0,0,0,5,360,10,20,"SE_ENEMY_FUA_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10270100,30 +10270101,"ピアレイ(強)","Prefabs/Characters/mo_027_01",,"MO_027_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,5,6,120,200,3,5,1.5,3,20,20,10,0,0,999,0,0,0,0,0,5,360,10,20,"SE_ENEMY_FUA_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10270100,30 +10270102,"ピアレイ(弱)","Prefabs/Characters/mo_027_01",,"MO_027_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,3,6,120,200,3,5,1.5,3,20,20,10,0,0,999,0,0,0,0,0,5,360,10,20,"SE_ENEMY_FUA_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10270100,30 +10280000,"ブッカブー","Prefabs/Characters/mo_028_00",,"MO_028_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,4,6,120,200,3,5,1.5,3,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_BOO_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10280000,30 +10280001,"ブッカブー(強)","Prefabs/Characters/mo_028_00",,"MO_028_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,5,6,120,200,3,5,1.5,3,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_BOO_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10280000,30 +10280002,"ブッカブー(弱)","Prefabs/Characters/mo_028_00",,"MO_028_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,4,6,120,200,3,5,1.5,3,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_BOO_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10280000,30 +10280003,"ブッカブー(召喚用)","Prefabs/Characters/mo_028_00",,"MO_028_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,5,6,120,200,15,15,1.5,3,20,20,10,0,0,999,0,0,0,0,0,50,360,60,60,"SE_ENEMY_BOO_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10280000,30 +10180300,"デモンブロブ","Prefabs/Characters/mo_018_03",,"MO_018_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1,1000,60,60,1,0,0,5,5,360,360,8,11,20,20,20,20,3,1,1,999,0,0,0,0,0,5,180,10,20,"SE_ENEMY_SLI_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10180300,30 +10180301,"デモンブロブ(強)","Prefabs/Characters/mo_018_03",,"MO_018_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1,1000,60,60,1,0,0,6,5,360,360,15,30,20,20,20,20,2,1,1,999,0,0,0,0,0,5,180,10,20,"SE_ENEMY_SLI_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10180300,30 +10180302,"デモンブロブ(弱)","Prefabs/Characters/mo_018_03",,"MO_018_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1,1000,60,60,1,0,0,5,5,360,360,15,30,20,20,20,20,5,1,1,999,0,0,0,0,0,5,180,10,20,"SE_ENEMY_SLI_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10180300,30 +10230000,"ルーンナイト","Prefabs/Characters/mo_023_00",,"MO_023_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,2000,60,60,1,0,0,3,4,160,200,2,7,1.5,3,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_GUA_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10230000,30 +10230001,"ルーンナイト(強)","Prefabs/Characters/mo_023_00",,"MO_023_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,2000,60,60,1,0,0,5,4,160,200,2,7,1.5,3,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_GUA_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10230000,30 +10230002,"ルーンナイト(弱)","Prefabs/Characters/mo_023_00",,"MO_023_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,2000,60,60,1,0,0,3,4,160,200,2,7,1.5,3,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_GUA_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10230000,30 +10230200,"パイロナイト","Prefabs/Characters/mo_023_02",,"MO_023_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,5000,5000,1,1,1,0,0,6,5,120,200,0,5,1.5,3,0,0,0,1,0,999,0,0,0,0,0,30,360,40,20,"SE_ENEMY_GUA_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10230200,30 +10280100,"ブッカドゥー","Prefabs/Characters/mo_028_01",,"MO_028_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,4,6,120,200,5,20,5,7,25,30,4,1,1,999,0,0,0,0,0,5,180,10,20,"SE_ENEMY_BOO_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10280100,30 +10280101,"ブッカドゥー(強)","Prefabs/Characters/mo_028_01",,"MO_028_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,5,6,120,200,5,20,5,7,25,30,3,1,1,999,0,0,0,0,0,5,180,10,20,"SE_ENEMY_BOO_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10280100,30 +10280102,"ブッカドゥー(弱)","Prefabs/Characters/mo_028_01",,"MO_028_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,4,6,120,200,5,20,5,7,25,30,6,1,1,999,0,0,0,0,0,5,180,10,20,"SE_ENEMY_BOO_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10280100,30 +10280103,"ブッカドゥー(召喚用)","Prefabs/Characters/mo_028_01",,"MO_028_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,5,6,120,200,6,10,5,7,25,30,3,1,1,999,0,0,0,0,0,50,360,60,60,"SE_ENEMY_BOO_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10280100,30 +10280200,"レッドフード","Prefabs/Characters/mo_028_02",,"MO_028_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,2,1,True,0.5,0,3000,3000,1,1,1,0,0,5,5,120,200,15,25,1.5,3,60,60,120,1,0,999,0,0,0,0,0,30,360,40,20,"SE_ENEMY_BOO_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,20,0,0,10280200,30 +10030200,"イビル・レイス","Prefabs/Characters/mo_003_02",,"MO_003_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,5,3,120,200,7,15,20,3,12,20,4,1,1,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_SLK_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10030200,30 +10030201,"イビル・レイス(強)","Prefabs/Characters/mo_003_02",,"MO_003_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,6,3,120,200,7,15,20,3,12,20,3,1,1,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_SLK_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10030200,30 +10030202,"イビル・レイス(弱)","Prefabs/Characters/mo_003_02",,"MO_003_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1500,60,60,1,0,0,4,3,120,200,7,15,20,3,12,20,6,1,1,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_SLK_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,0.5,10,0,0,10030200,30 +10000010,"守護騎士上位種","Prefabs/Characters/mo_000_00_10",,"MO_000_00_10",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,5000,5000,60,60,1,0,0,3,3,240,240,8,15,7,10,30,20,7,1,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_GUA_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10000000,400 +10000110,"重装守護騎士上位種","Prefabs/Characters/mo_000_01_10",,"MO_000_01_10",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,5000,5000,60,60,1,0,0,3,3,240,240,8,15,7,10,30,20,8,1,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_GUA_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10000100,400 +10000210,"守護騎士射手上位種","Prefabs/Characters/mo_000_02_10",,"MO_000_02_10",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1,2000,60,60,1,0,0,4,3,100,100,12,20,10,15,15,20,2,1,1,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_GUA_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10000200,400 +10000211,"守護騎士射手上位種(召喚用1)","Prefabs/Characters/mo_000_02_10",,"MO_000_02_11",0,10000203,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1,2000,60,60,1,0,0,4,3,100,100,12,20,10,15,15,20,2,1,1,999,0,0,0,0,0,50,360,60,60,"SE_ENEMY_GUA_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10000200,400 +10000310,"守護騎士狙撃手上位種","Prefabs/Characters/mo_000_03_10",,"MO_000_03_10",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1,2000,60,60,1,0,0,4,3,100,100,12,20,10,15,15,20,3,1,1,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_GUA_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10000300,400 +10030010,"シルキー上位種","Prefabs/Characters/mo_003_00_10",,"MO_003_00_10",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,5000,5000,60,60,1,0,0,7,3,240,240,8,20,7,10,30,20,4,1,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_SLK_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10030000,400 +10030110,"シルキー・ペイン上位種","Prefabs/Characters/mo_003_01_10",,"MO_003_01_10",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,5000,5000,60,60,1,0,0,7,3,240,240,8,20,7,10,30,20,4,1,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_SLK_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10030100,400 +10030310,"シルキー・ルーツ上位種","Prefabs/Characters/mo_003_03_10",,"MO_003_03_10",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,5000,5000,60,60,1,0,0,7,3,240,240,8,20,7,10,30,20,4,1,1,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_SLK_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10030300,400 +10040220,"グリーフ・ドール超上位種","Prefabs/Characters/mo_004_02_20",,"MO_004_02_00",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,0.5,1,1,1,1,1,True,0.5,0,10000,5000,60,60,1,0,0,10,3,240,240,10,20,3,8,20,20,5,1,1,999,0,0,0,0,0,20,180,22,20,"SE_ENEMY_UZU_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10040200,400 +10050010,"リザードマン上位種","Prefabs/Characters/mo_005_00_10",,"MO_005_00_10",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,5000,5000,60,60,1,0,0,3,3,240,240,7,20,3,8,20,20,5,1,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_LIZ_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10050000,400 +10050110,"ハイアー・リザード上位種","Prefabs/Characters/mo_005_01_10",,"MO_005_01_10",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,5000,5000,60,60,1,0,0,3,3,240,240,7,20,3,8,20,20,5,1,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_LIZ_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10050100,400 +10050210,"リザードフォーク上位種","Prefabs/Characters/mo_005_02_10",,"MO_005_02_10",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,5000,5000,60,60,1,0,0,3,3,240,240,7,20,3,8,20,20,5,1,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_LIZ_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10050200,400 +10050310,"ディノサウロイド上位種","Prefabs/Characters/mo_005_03_10",,"MO_005_03_10",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,5000,5000,60,60,1,0,0,3,3,240,240,8,20,3,8,20,20,5,1,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_LIZ_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10050300,400 +10050410,"ベイン・オーバーリザード上位種","Prefabs/Characters/mo_005_04_10",,"MO_005_04_10",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,5000,5000,60,60,1,0,0,3,3,240,240,8,20,3,8,20,20,5,1,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_LIZ_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10050400,400 +10060010,"スケルトン上位種","Prefabs/Characters/mo_006_00_10",,"MO_006_00_10",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,5000,5000,60,60,1,0,0,3,3,240,240,10,20,3,8,30,20,5,1,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_SKL_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10060000,400 +10060110,"カース・スカル上位種","Prefabs/Characters/mo_006_01_10",,"MO_006_01_10",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,5000,5000,60,60,1,0,0,3,3,240,240,10,20,3,8,30,20,5,1,1,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_SKL_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10060100,400 +10060210,"デス・トルーパー上位種","Prefabs/Characters/mo_006_02_10",,"MO_006_02_10",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,5000,5000,60,60,1,0,0,3,3,240,240,10,20,3,8,30,20,5,1,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_SKL_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10060200,400 +10060310,"レヴェナント上位種","Prefabs/Characters/mo_006_03_10",,"MO_006_03_10",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,5000,5000,60,60,1,0,0,3,3,240,240,10,20,3,8,30,20,5,1,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_SKL_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10060300,400 +10060410,"スカルノイド上位種","Prefabs/Characters/mo_006_04_10",,"MO_006_04_10",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,5000,5000,60,60,1,0,0,3,3,240,240,10,20,3,8,30,20,5,1,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_SKL_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10060400,400 +10070010,"コボルド上位種","Prefabs/Characters/mo_007_00_10",,"MO_007_00_10",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,5000,5000,60,60,1,0,0,3,3,240,240,8,20,3,8,30,20,5,1,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_KBL_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10070000,400 +10070110,"チーフコボルド上位種","Prefabs/Characters/mo_007_01_10",,"MO_007_01_10",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,5000,5000,60,60,1,0,0,3,3,240,240,8,20,3,8,30,20,5,1,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_KBL_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10070100,400 +10070210,"コボルド・バトラー上位種","Prefabs/Characters/mo_007_02_10",,"MO_007_02_10",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,5000,5000,60,60,1,0,0,3,3,240,240,10,20,3,8,30,20,5,1,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_KBL_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10070200,400 +10070310,"コボルド・ワンダラー上位種","Prefabs/Characters/mo_007_03_10",,"MO_007_03_10",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,5000,5000,60,60,1,0,0,3,3,240,240,10,20,3,8,30,20,5,1,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_KBL_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10070300,400 +10080010,"オーク上位種","Prefabs/Characters/mo_008_00_10",,"MO_008_00_10",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,5000,5000,60,60,1,0,0,3,3,240,240,7,20,3,8,30,20,5,1,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_ORC_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10080000,400 +10080110,"オークダーティー上位種","Prefabs/Characters/mo_008_01_10",,"MO_008_01_10",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,5000,5000,60,60,1,0,0,3,3,240,240,7,20,3,8,30,20,5,1,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_ORC_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10080100,400 +10080210,"オークウォリアー上位種","Prefabs/Characters/mo_008_02_10",,"MO_008_02_10",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,5000,5000,60,60,1,0,0,3,3,240,240,8,20,3,8,30,20,5,1,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_ORC_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10080200,400 +10080310,"オークフォルテ上位種","Prefabs/Characters/mo_008_03_10",,"MO_008_03_10",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,5000,5000,60,60,1,0,0,3,3,240,240,8,20,3,8,30,20,5,1,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_ORC_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10080300,400 +10090330,"フロストスタチュー超スーパー上位種","Prefabs/Characters/mo_009_03_big",,"MO_009_03_30",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,0.5,1,1,1,1,1,True,0.5,0,20000,30000,60,60,2,0,0,5,3,60,120,14,20,1.5,3,20,20,10,0,2,999,0,0,0,0,0,20,360,22,20,"SE_ENEMY_GLM_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10090300,400 +10090420,"ホーリー・ロックドール超上位種","Prefabs/Characters/mo_009_04_st",,"MO_009_04_20",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,0.5,1,1,1,1,1,True,0.5,0,20000,30000,60,60,2,0,0,5,3,60,120,5,20,1.5,3,20,20,10,0,2,999,0,0,0,0,0,20,360,22,20,"SE_ENEMY_GLM_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10090400,400 +10090520,"キャノンドール超上位種","Prefabs/Characters/mo_009_05_st",,"MO_009_05_20",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,0.5,1,1,1,1,1,True,0.5,0,20000,30000,60,60,2,0,0,5,3,60,120,1.5,20,1.5,3,20,20,10,2,2,999,0,0,0,0,0,20,180,20,20,"SE_ENEMY_GLM_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10090500,400 +10090521,"キャノンドール超上位種(無限)","Prefabs/Characters/mo_009_05_st",,"MO_009_05_20",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterBoss4Behaviour","MonsterBoss4SoundBehaviour",0,1,0.5,1,1,1,1,1,True,0.5,0,20000,30000,60,60,2,0,0,5,3,60,120,1.5,20,1.5,3,20,20,10,2,2,999,0,0,0,0,0,20,180,20,20,"SE_ENEMY_GLM_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10090500,400 +10100320,"ポイズン・シューター超上位種","Prefabs/Characters/mo_010_03_20",,"MO_010_03_00",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,0.5,1,1,1,1,1,True,0.5,0,20000,30000,60,60,2,0,0,5,3,60,120,3,20,1.5,3,20,20,3,1,1,999,0,0,0,0,0,20,180,22,20,"SE_ENEMY_SKT_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10100300,400 +10120220,"アークデーモン超上位種","Prefabs/Characters/mo_012_02_10",,"MO_012_02_20",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,0.5,1,1,1,1,1,True,0.5,0,5000,30000,60,60,2,0,0,20,3,240,120,12,20,20,3,0,20,4,1,1,999,0,0,0,0,0,20,180,15,20,"SE_ENEMY_GGL_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10120200,400 +10140010,"ハーピー上位種","Prefabs/Characters/mo_014_00_10",,"MO_014_00_10",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1,2000,60,60,1,0,0,10,3,240,120,12,20,20,3,30,20,4,1,1,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_HPY_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10140000,400 +10140110,"バイオレットフェザー上位種","Prefabs/Characters/mo_014_01_10",,"MO_014_01_10",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1,2000,60,60,1,0,0,10,3,240,120,12,20,20,3,30,20,4,1,1,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_HPY_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10140100,400 +10140210,"ブレイズクイーン上位種","Prefabs/Characters/mo_014_02_10",,"MO_014_02_10",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1,2000,60,60,1,0,0,10,3,240,120,12,20,20,3,30,20,4,1,1,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_HPY_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10140200,400 +10140310,"サイレーン上位種","Prefabs/Characters/mo_014_03_10",,"MO_014_03_10",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1,2000,60,60,1,0,0,10,3,240,120,12,20,20,3,30,20,4,1,1,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_HPY_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10140300,400 +10140410,"ザ・セイクリッドフェザー上位種","Prefabs/Characters/mo_014_04_10",,"MO_014_04_10",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1,2000,60,60,1,0,0,10,3,240,120,12,20,20,3,30,20,4,1,1,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_HPY_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10140400,400 +10150420,"ワイバーン・ルナライト超上位種","Prefabs/Characters/mo_015_04_10",,"MO_015_04_20",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,0.5,1,1,1,1,1,True,0.5,0,5000,30000,60,60,2,0,0,20,3,240,120,12,20,20,3,0,20,2,1,1,999,0,0,0,0,0,20,180,15,20,"SE_ENEMY_WYB_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10150400,400 +10160120,"ブラッディ・サイズ超上位種","Prefabs/Characters/mo_016_01_10",,"MO_016_01_20",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,0.5,1,1,1,1,1,True,0.5,0,5000,30000,60,60,2,0,0,10,3,240,120,12,20,20,3,0,20,2,1,1,999,0,0,0,0,0,15,180,20,20,"SE_ENEMY_BSL_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10160100,400 +10190020,"ミミック超上位種","Prefabs/Characters/mo_019_00_10",,"MO_019_00_20",0,0,,0,0,0,0,False,True,False,False,True,True,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,0.5,1,1,1,1,1,True,0.5,0,30000,30000,60,60,1,0,0,7,4,240,240,0,8,1.5,7,20,20,5,1,0,999,0,0,0,0,0,0,180,10,20,"SE_ENEMY_MMK_ROAR",0,0,40,0,5,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10190000,400 +10230010,"ルーンナイト上位種","Prefabs/Characters/mo_023_00_10",,"MO_023_00_10",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,5000,5000,60,60,1,0,0,3,4,240,240,7,20,1.5,7,20,20,5,1,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_GUA_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10230000,400 +10230110,"ホムンクルス上位種","Prefabs/Characters/mo_023_01_10",,"MO_023_01_10",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,5000,5000,60,60,1,0,0,3,4,240,240,7,20,1.5,7,20,20,5,1,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_GUA_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10230100,400 +10250020,"ファントム超上位種","Prefabs/Characters/mo_025_00_10",,"MO_025_00_20",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,0.5,1,1,1,1,1,True,0.5,0,5000,30000,60,60,2,0,0,20,4,240,200,10,20,1.5,3,30,0,10,1,1,999,0,0,0,0,0,20,180,15,20,"SE_ENEMY_RES_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10250000,400 +10260120,"モノケロス超上位種","Prefabs/Characters/mo_026_01_10",,"MO_026_01_20",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,0.5,1,1,1,1,1,True,0.5,0,20000,30000,60,60,2,0,0,10,4,120,200,5,10,1.5,3,0,0,0,1,1,999,0,0,0,0,0,20,180,22,20,"SE_ENEMY_FLR_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10260100,400 +10280020,"ブッカブー超上位種","Prefabs/Characters/mo_028_00_10",,"MO_028_00_20",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,0.5,1,1,1,1,1,True,0.5,0,500,30000,60,60,2,0,0,8,4,240,200,10,12,1.5,3,25,20,3,1,1,999,0,0,0,0,0,20,180,25,20,"SE_ENEMY_BOO_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10280000,400 +10280120,"ブッカドゥー超上位種","Prefabs/Characters/mo_028_01_10",,"MO_028_01_20",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,0.5,1,1,1,1,1,True,0.5,0,500,30000,60,60,2,0,0,8,4,240,200,10,12,1.5,3,25,20,3,1,1,999,0,0,0,0,0,20,180,25,20,"SE_ENEMY_BOO_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10280100,400 +10280122,"ブッカドゥー超上位種(無限)","Prefabs/Characters/mo_028_01_10",,"MO_028_01_20",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterBoss4Behaviour","MonsterBoss4SoundBehaviour",0,1,0.5,1,1,1,1,1,True,0.5,0,500,30000,60,60,2,0,0,8,4,240,200,0,0,1.5,3,25,20,3,2,2,999,0,0,0,0,0,20,180,25,20,"SE_ENEMY_BOO_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"Head",0,1,0,0,1,80,0,0,10280100,400 +10510010,"ガリッシュ・ガーベラ上位種","Prefabs/Characters/mo_051_00_10",,"MO_051_00_10",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,5000,5000,60,60,1,0,0,3,4,120,200,5,10,1.5,3,20,20,5,1,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_GER_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"neck",0,3,0,0,1,80,0,0,10510000,400 +10510120,"ヴェノム・プラント超上位種","Prefabs/Characters/mo_051_01_10",,"MO_051_01_20",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,0.5,1,1,1,1,1,True,0.5,0,30000,30000,60,60,2,0,0,3,4,120,200,5,10,1.5,3,0,0,0,2,2,999,0,0,0,0,0,20,180,30,20,"SE_ENEMY_GER_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"neck",0,3,0,0,1,80,0,0,10510100,400 +10530010,"マッシュ・ピープル上位種","Prefabs/Characters/mo_053_00_10",,"MO_053_00_10",2,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,5000,5000,60,60,1,0,0,3,4,120,200,6,10,1.5,3,20,20,15,1,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_KIN_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"neck",0,2,0,0,1,80,0,0,10530000,400 +10530120,"バッド・トリップ超上位種","Prefabs/Characters/mo_053_01_10",,"MO_053_01_20",2,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,0.5,1,1,1,1,1,True,0.5,0,5000,30000,60,60,1,0,0,3,4,120,200,6,10,1.5,3,20,20,15,1,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_KIN_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"neck",0,2,0,0,1,80,0,0,10530100,400 +10550010,"ダイノアント上位種","Prefabs/Characters/mo_055_00_10",,"MO_055_00_10",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,5000,5000,60,60,1,0,0,3,4,120,200,5,10,1.5,3,20,20,5,1,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_ANA_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"neck",0,1,0,0,1,80,0,0,10550000,400 +10560110,"ソルジャーダイノアント上位種","Prefabs/Characters/mo_056_00_10",,"MO_056_01_10",0,0,,0,0,0,0,False,True,False,False,True,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,5000,5000,60,60,1,0,0,3,4,120,200,5,10,1.5,3,20,20,5,1,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_ANB_ROAR",0,0,40,6,20,20,True,"QUE_DISCOVER_TARGET_FAR",,,,,"neck",0,1,0,0,1,80,0,0,10560100,400 +10500000,"フレンジー・ボア","Prefabs/Characters/mo_050_01",,"MO_050_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,1500,60,60,1,0,0,4,4,120,200,1,4,1.5,3,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_BOA_ROAR",0,0,999,20,40,40,True,,,,,,"neck",0,1,0,0,0.5,10,0,0,10500000,30 +10500001,"フレンジー・ボア(強)","Prefabs/Characters/mo_050_01_st",,"MO_050_00_00_st",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,3000,6000,60,60,1,0,0,5,4,90,200,1,4,1.5,3,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_BOA_ROAR",0,0,999,20,40,40,True,,,,,,"neck",0,1,0,0,0.5,10,0,0,10500000,30 +10500002,"フレンジー・ボア(弱)","Prefabs/Characters/mo_050_01",,"MO_050_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,1500,60,60,1,0,0,4,4,120,200,1,4,1.5,3,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_BOA_ROAR",0,0,999,20,40,40,True,,,,,,"neck",0,1,0,0,0.5,10,0,0,10500000,30 +10500003,"フレンジー・ボア(高速攻撃)","Prefabs/Characters/mo_050_01_st",,"MO_050_00_00_st",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,3000,6000,60,60,1,0,0,5,4,90,200,1,4,1.5,3,20,20,10,0,0,999,0,0,0,0,0,30,360,35,35,"SE_ENEMY_BOA_ROAR",0,0,999,20,40,40,True,,,,,,"neck",0,1,0,0,0.5,10,0,0,10500000,30 +10500100,"フューリー・ボア","Prefabs/Characters/mo_050_02",,"MO_050_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,1500,60,60,1,0,0,4,4,120,200,2,4,1.5,3,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_BOA_ROAR",0,0,999,20,40,40,True,,,,,,"neck",0,1,0,0,0.5,10,0,0,10500100,30 +10500101,"フューリー・ボア(強)","Prefabs/Characters/mo_050_02_st",,"MO_050_01_00_st",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,3000,6000,60,60,1,0,0,5,4,90,200,1,4,1.5,3,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_BOA_ROAR",0,0,999,20,40,40,True,,,,,,"neck",0,1,0,0,0.5,10,0,0,10500100,30 +10500102,"フューリー・ボア(弱)","Prefabs/Characters/mo_050_02",,"MO_050_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,1500,60,60,1,0,0,4,4,120,200,2,4,1.5,3,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_BOA_ROAR",0,0,999,20,40,40,True,,,,,,"neck",0,1,0,0,0.5,10,0,0,10500100,30 +10500103,"フューリー・ボア(炎)","Prefabs/Characters/mo_050_02_mid",,"MO_050_01_03",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,3000,6000,60,60,1,0,0,5,4,90,200,8,4,1.5,3,20,20,10,0,0,999,0,0,0,0,0,20,270,25,20,"SE_ENEMY_BOA_ROAR",0,0,999,20,40,40,True,,,,,,"neck",0,1,0,0,0.5,10,0,0,10500100,30 +10500200,"ポーラー・ボア","Prefabs/Characters/mo_050_00",,"MO_050_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,1500,60,60,1,0,0,4,4,120,200,2,5,1.5,3,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_BOA_ROAR",0,0,999,20,40,40,True,,,,,,"neck",0,1,0,0,0.5,10,0,0,10500200,30 +10500201,"ポーラー・ボア(強)","Prefabs/Characters/mo_050_00_st",,"MO_050_02_00_st",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,3000,6000,60,60,1,0,0,5,4,90,200,1,5,1.5,3,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_BOA_ROAR",0,0,999,20,40,40,True,,,,,,"neck",0,1,0,0,0.5,10,0,0,10500200,30 +10500202,"ポーラー・ボア(弱)","Prefabs/Characters/mo_050_00",,"MO_050_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,1500,60,60,1,0,0,4,4,120,200,2,5,1.5,3,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_BOA_ROAR",0,0,999,20,40,40,True,,,,,,"neck",0,1,0,0,0.5,10,0,0,10500200,30 +10500300,"セイクリッド・ボア","Prefabs/Characters/mo_050_03",,"MO_050_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,1500,60,60,1,0,0,4,4,120,200,2,6,1.5,3,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_BOA_ROAR",0,0,999,20,40,40,True,,,,,,"neck",0,1,0,0,0.5,10,0,0,10500300,30 +10500301,"セイクリッド・ボア(強)","Prefabs/Characters/mo_050_03_st",,"MO_050_03_00_st",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,3000,6000,60,60,1,0,0,5,4,90,200,1,6,1.5,3,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_BOA_ROAR",0,0,999,20,40,40,True,,,,,,"neck",0,1,0,0,0.5,10,0,0,10500300,30 +10500302,"セイクリッド・ボア(弱)","Prefabs/Characters/mo_050_03",,"MO_050_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,1500,60,60,1,0,0,4,4,120,200,2,6,1.5,3,20,20,10,0,0,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_BOA_ROAR",0,0,999,20,40,40,True,,,,,,"neck",0,1,0,0,0.5,10,0,0,10500300,30 +10510000,"ガリッシュ・ガーベラ","Prefabs/Characters/mo_051_00",,"MO_051_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,1500,60,60,1,0,0,3,4,100,180,2,8,1.5,3,20,20,10,0,0,999,0,0,0,0,0,5,180,10,20,"SE_ENEMY_GER_ROAR",0,0,999,20,40,40,True,,,,,,"neck",0,1,0,0,0.5,10,0,0,10510000,30 +10510001,"ガリッシュ・ガーベラ(強)","Prefabs/Characters/mo_051_00",,"MO_051_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,1500,60,60,1,0,0,5,4,100,180,2,8,1.5,3,20,20,10,0,0,999,0,0,0,0,0,5,180,10,20,"SE_ENEMY_GER_ROAR",0,0,999,20,40,40,True,,,,,,"neck",0,1,0,0,0.5,10,0,0,10510000,30 +10510002,"ガリッシュ・ガーベラ(弱)","Prefabs/Characters/mo_051_00",,"MO_051_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,1500,60,60,1,0,0,3,4,100,180,2,8,1.5,3,20,20,10,0,0,999,0,0,0,0,0,5,180,10,20,"SE_ENEMY_GER_ROAR",0,0,999,20,40,40,True,,,,,,"neck",0,1,0,0,0.5,10,0,0,10510000,30 +10510100,"ヴェノム・プラント","Prefabs/Characters/mo_051_01",,"MO_051_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,1500,60,60,1,0,0,3,4,100,180,3,8,1.5,3,20,20,10,0,0,999,0,0,0,0,0,5,180,10,20,"SE_ENEMY_GER_ROAR",0,0,999,20,40,40,True,,,,,,"neck",0,1,0,0,0.5,10,0,0,10510100,30 +10510101,"ヴェノム・プラント(強)","Prefabs/Characters/mo_051_01",,"MO_051_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,1500,60,60,1,0,0,5,4,100,180,3,8,1.5,3,20,20,10,0,0,999,0,0,0,0,0,5,180,10,20,"SE_ENEMY_GER_ROAR",0,0,999,20,40,40,True,,,,,,"neck",0,1,0,0,0.5,10,0,0,10510100,30 +10510102,"ヴェノム・プラント(弱)","Prefabs/Characters/mo_051_01",,"MO_051_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,1500,60,60,1,0,0,3,4,100,180,3,8,1.5,3,20,20,10,0,0,999,0,0,0,0,0,5,180,10,20,"SE_ENEMY_GER_ROAR",0,0,999,20,40,40,True,,,,,,"neck",0,1,0,0,0.5,10,0,0,10510100,30 +10530000,"マッシュ・ピープル","Prefabs/Characters/mo_053_00",,"MO_053_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,1000,60,60,1,0,0,3,4,100,180,2,6,1.5,3,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_KIN_ROAR",0,0,999,20,40,40,True,,,,,,"neck",0,1,0,0,0.5,20,0,0,10530000,30 +10530001,"マッシュ・ピープル(強)","Prefabs/Characters/mo_053_00",,"MO_053_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,1000,60,60,1,0,0,4,4,100,180,2,6,1.5,3,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_KIN_ROAR",0,0,999,20,40,40,True,,,,,,"neck",0,1,0,0,0.5,20,0,0,10530000,30 +10530002,"マッシュ・ピープル(弱)","Prefabs/Characters/mo_053_00",,"MO_053_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,1000,60,60,1,0,0,3,4,100,180,2,6,1.5,3,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_KIN_ROAR",0,0,999,20,40,40,True,,,,,,"neck",0,1,0,0,0.5,20,0,0,10530000,30 +10530100,"バッドトリップ","Prefabs/Characters/mo_053_01",,"MO_053_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,1000,60,60,1,0,0,3,4,100,180,3,6,1.5,3,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_KIN_ROAR",0,0,999,20,40,40,True,,,,,,"neck",0,1,0,0,0.5,20,0,0,10530100,30 +10530101,"バッドトリップ(強)","Prefabs/Characters/mo_053_01",,"MO_053_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,1000,60,60,1,0,0,5,4,100,180,3,6,1.5,3,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_KIN_ROAR",0,0,999,20,40,40,True,,,,,,"neck",0,1,0,0,0.5,20,0,0,10530100,30 +10530102,"バッドトリップ(弱)","Prefabs/Characters/mo_053_01",,"MO_053_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,1000,60,60,1,0,0,3,4,100,180,3,6,1.5,3,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_KIN_ROAR",0,0,999,20,40,40,True,,,,,,"neck",0,1,0,0,0.5,20,0,0,10530100,30 +10530103,"バッドトリップ(ミニ)","Prefabs/Characters/mo_053_01_20",,"MO_053_01_03",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,1000,60,60,1,0,0,3,4,100,180,0,6,1.5,3,20,20,10,0,0,999,0,0,0,0,0,20,180,20,20,"SE_ENEMY_KIN_ROAR",0,0,999,20,40,40,True,,,,,,"neck",0,1,0,0,0.5,20,0,0,10530100,30 +10530200,"メディックマッシュルーム","Prefabs/Characters/mo_053_02",,"MO_053_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,1000,60,60,1,0,0,3,4,100,180,3,6,1.5,3,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_KIN_ROAR",0,0,999,20,40,40,True,,,,,,"neck",0,1,0,0,0.5,20,0,0,10530200,30 +10530201,"メディックマッシュルーム(強)","Prefabs/Characters/mo_053_02",,"MO_053_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,1000,60,60,1,0,0,5,4,100,180,3,6,1.5,3,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_KIN_ROAR",0,0,999,20,40,40,True,,,,,,"neck",0,1,0,0,0.5,20,0,0,10530200,30 +10530202,"メディックマッシュルーム(弱)","Prefabs/Characters/mo_053_02",,"MO_053_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,1000,60,60,1,0,0,3,4,100,180,3,6,1.5,3,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_KIN_ROAR",0,0,999,20,40,40,True,,,,,,"neck",0,1,0,0,0.5,20,0,0,10530200,30 +10540000,"シザース","Prefabs/Characters/mo_054_00",,"MO_054_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,1500,60,60,1,0,0,3,4,100,180,12,15,1.5,3,0,10,1000,1,1,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_KAN_ROAR",0,0,999,20,40,40,True,,,,,,"root",0,1,0,0,0.5,20,0,0,10540000,30 +10540001,"シザース(強)","Prefabs/Characters/mo_054_00",,"MO_054_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,1500,60,60,1,0,0,5,4,120,200,12,15,1.5,3,0,10,1000,1,1,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_KAN_ROAR",0,0,999,20,40,40,True,,,,,,"root",0,1,0,0,0.5,20,0,0,10540000,30 +10540002,"シザース(弱)","Prefabs/Characters/mo_054_00",,"MO_054_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,1500,60,60,1,0,0,3,4,120,200,12,15,1.5,3,0,10,1000,1,1,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_KAN_ROAR",0,0,999,20,40,40,True,,,,,,"root",0,1,0,0,0.5,20,0,0,10540000,30 +10540003,"シザース(大)","Prefabs/Characters/mo_054_00_big",,"MO_054_00_03",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,5000,5000,1,1,1,0,0,3,4,40,200,12,15,1.5,3,0,10,1000,1,1,999,0,0,0,0,0,15,180,20,20,"SE_ENEMY_KAN_ROAR",0,0,999,20,40,40,True,,,,,,"root",0,1,0,0,0.5,20,0,0,10540000,30 +10540100,"スパウター・シザース","Prefabs/Characters/mo_054_01",,"MO_054_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,1500,60,60,1,0,0,3,4,120,200,15,25,1.5,3,0,10,1000,1,1,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_KAN_ROAR",0,0,999,20,40,40,True,,,,,,"root",0,1,0,0,0.5,20,0,0,10540100,30 +10540101,"スパウター・シザース(強)","Prefabs/Characters/mo_054_01",,"MO_054_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,1500,60,60,1,0,0,5,4,120,200,15,25,1.5,3,0,10,1000,1,1,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_KAN_ROAR",0,0,999,20,40,40,True,,,,,,"root",0,1,0,0,0.5,20,0,0,10540100,30 +10540102,"スパウター・シザース(弱)","Prefabs/Characters/mo_054_01",,"MO_054_01_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,1500,60,60,1,0,0,3,4,120,200,15,25,1.5,3,0,10,1000,1,1,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_KAN_ROAR",0,0,999,20,40,40,True,,,,,,"root",0,1,0,0,0.5,20,0,0,10540100,30 +10540200,"ランドクローラー","Prefabs/Characters/mo_054_02",,"MO_054_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,1500,60,60,1,0,0,3,4,120,200,10,15,1.5,3,0,10,1000,1,1,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_KAN_ROAR",0,0,999,20,40,40,True,,,,,,"root",0,1,0,0,0.5,20,0,0,10540200,30 +10540201,"ランドクローラー(強)","Prefabs/Characters/mo_054_02",,"MO_054_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,1500,60,60,1,0,0,5,4,120,200,10,15,1.5,3,0,10,1000,1,1,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_KAN_ROAR",0,0,999,20,40,40,True,,,,,,"root",0,1,0,0,0.5,20,0,0,10540200,30 +10540202,"ランドクローラー(弱)","Prefabs/Characters/mo_054_02",,"MO_054_02_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,1500,60,60,1,0,0,3,4,120,200,10,15,1.5,3,0,10,1000,1,1,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_KAN_ROAR",0,0,999,20,40,40,True,,,,,,"root",0,1,0,0,0.5,20,0,0,10540200,30 +10540300,"バッファークラブ","Prefabs/Characters/mo_054_03",,"MO_054_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,1500,60,60,1,0,0,3,4,120,200,12,20,1.5,3,0,10,1000,1,1,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_KAN_ROAR",0,0,999,20,40,40,True,,,,,,"root",0,1,0,0,0.5,20,0,0,10540300,30 +10540301,"バッファークラブ(強)","Prefabs/Characters/mo_054_03",,"MO_054_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,1500,60,60,1,0,0,5,4,120,200,12,20,1.5,3,0,10,1000,1,1,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_KAN_ROAR",0,0,999,20,40,40,True,,,,,,"root",0,1,0,0,0.5,20,0,0,10540300,30 +10540302,"バッファークラブ(弱)","Prefabs/Characters/mo_054_03",,"MO_054_03_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,1500,60,60,1,0,0,3,4,120,200,12,20,1.5,3,0,10,1000,1,1,999,0,0,0,0,0,15,180,10,20,"SE_ENEMY_KAN_ROAR",0,0,999,20,40,40,True,,,,,,"root",0,1,0,0,0.5,20,0,0,10540300,30 +10540303,"バッファークラブ(大)","Prefabs/Characters/mo_054_03_big",,"MO_054_03_03",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,5000,5000,1,1,1,0,0,3,4,40,200,12,15,1.5,3,0,10,1000,1,1,999,0,0,0,0,0,15,180,20,20,"SE_ENEMY_KAN_ROAR",0,0,999,20,40,40,True,,,,,,"root",0,1,0,0,0.5,20,0,0,10540300,30 +10550000,"ダイノアント","Prefabs/Characters/mo_055_00",,"MO_055_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,2000,60,60,1,0,0,4,4,120,200,0.5,3,1.5,3,20,20,10,1,1,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_ANA_ROAR",0,0,999,20,40,40,True,,,,,,"neck",0,1,0,0,0.5,10,0,0,10550000,30 +10550001,"ダイノアント(強)","Prefabs/Characters/mo_055_00",,"MO_055_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,2000,60,60,1,0,0,5,4,140,220,0.5,3,1.5,3,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_ANA_ROAR",0,0,999,20,40,40,True,,,,,,"neck",0,1,0,0,0.5,10,0,0,10550000,30 +10550002,"ダイノアント(弱)","Prefabs/Characters/mo_055_00",,"MO_055_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,2000,60,60,1,0,0,4,4,140,220,0.5,3,1.5,3,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_ANA_ROAR",0,0,999,20,40,40,True,,,,,,"neck",0,1,0,0,0.5,10,0,0,10550000,30 +10560100,"ソルジャーダイノアント","Prefabs/Characters/mo_056_00",,"MO_056_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,2000,60,60,1,0,0,4,4,140,220,0.5,3,1.5,3,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_ANB_ROAR",0,0,999,20,40,40,True,,,,,,"neck",0,1,0,0,0.5,10,0,0,10560100,30 +10560101,"ソルジャーダイノアント(強)","Prefabs/Characters/mo_056_00",,"MO_056_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,2000,60,60,1,0,0,5,4,140,220,0.5,3,1.5,3,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_ANB_ROAR",0,0,999,20,40,40,True,,,,,,"neck",0,1,0,0,0.5,10,0,0,10560100,30 +10560102,"ソルジャーダイノアント(弱)","Prefabs/Characters/mo_056_00",,"MO_056_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,2000,60,60,1,0,0,4,4,140,220,0.5,3,1.5,3,20,20,10,0,0,999,0,0,0,0,0,10,180,10,20,"SE_ENEMY_ANB_ROAR",0,0,999,20,40,40,True,,,,,,"neck",0,1,0,0,0.5,10,0,0,10560100,30 +10560103,"ソルジャーダイノアント(召喚用1)","Prefabs/Characters/mo_056_00",,"MO_056_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,2000,60,60,1,0,0,3,4,140,220,0.5,3,1.5,3,20,20,10,0,0,999,0,0,0,0,0,50,360,60,60,"SE_ENEMY_ANB_ROAR",0,0,999,20,40,40,True,,,,,,"neck",0,1,0,0,0.5,10,0,0,10560100,30 +10560104,"ソルジャーダイノアント(召喚用2)","Prefabs/Characters/mo_056_00",,"MO_056_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,2000,60,60,1,0,0,3,4,140,220,0.5,3,1.5,3,20,20,10,0,0,999,0,0,0,0,0,50,360,60,60,"SE_ENEMY_ANB_ROAR",0,0,999,20,40,40,True,,,,,,"neck",0,1,0,0,0.5,10,0,0,10560100,30 +10560105,"ソルジャーダイノアント(召喚用3)","Prefabs/Characters/mo_056_00",,"MO_056_00_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,1000,2000,60,60,1,0,0,3,4,140,220,0.5,3,1.5,3,20,20,10,0,0,999,0,0,0,0,0,50,360,60,60,"SE_ENEMY_ANB_ROAR",0,0,999,20,40,40,True,,,,,,"neck",0,1,0,0,0.5,10,0,0,10560100,30 +10050004,"リザードマン(リゾート)","Prefabs/Characters/mo_005_00_Sleep",,"MO_005_00_Sleep",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterMobBehaviour","MonsterMobSoundBehaviour",0,1,1,1,1,1,1,1,True,0.5,0,500,1000,60,60,1,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,999,0,0,0,0,0,0,0,0,0,"SE_ENEMY_LIZ_ROAR",0,0,999,20,40,40,True,,,,,,"Head",0,1,0,0,1,400,0,0,10050000,30 +15440101,"レイディアンMob(地上タイプ)","Prefabs/Characters/mo_544_00_01",,"MO_544_00",0,50224,,0,0,0,0,False,True,False,False,False,False,"MonsterBoss3Behaviour","MonsterBoss3SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,0.1,0,0,10,10,80,160,6,20,6,20,10,10,10,0,0,999,20,60,80,5,10,10,360,10,20,"SE_BOSS_JOR_HOWL_01",0,0,10,12,32,35,True,,,,,,"neck",0,2,0.5,0,1,100,0,0,15440000,30 +15440102,"レイディアンMob2(地底タイプ)","Prefabs/Characters/mo_544_00_02",,"MO_544_00_Mob",0,50224,,0,0,0,0,False,True,False,False,False,False,"MonsterBoss3Behaviour","MonsterBoss3SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,0.1,0,0,1,10,30,160,0,10,6,20,0,0,0,1,0,999,20,60,80,5,10,20,360,25,20,"SE_BOSS_JOR_HOWL_01",0,0,10,12,32,35,True,,,,,,"neck",0,2,0.5,0,1,100,0,0,15440000,30 +15170002,"ガングレトMob","Prefabs/Characters/mo_517_00_01",,"MO_517_00",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterBoss3Behaviour","MonsterBoss3SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,5,0,0,10,10,160,160,5,15,5,15,6,6,10,0,0,999,305,60,120,8,16,10,360,10,20,"SE_BOSS_RUH_ROAR_03",0,0,10,12,32,35,True,,,,,,"Head",0,1,0,0,1,100,0,0,15170000,30 +15170103,"ガングラティMob","Prefabs/Characters/mo_517_01_01",,"MO_517_01",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterBoss3Behaviour","MonsterBoss3SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,5,0,0,14,14,160,160,5,15,5,15,8,8,10,0,0,999,305,60,120,8,16,10,360,10,20,"SE_BOSS_RUH_ROAR_03",0,0,10,12,32,35,True,,,,,,"Head",0,1,0,0,1,100,0,0,15170100,30 +15560004,"ヤンググースロードMob","Prefabs/Characters/mo_556_01",,"MO_556_00_02",0,0,,0,0,0,0,False,True,False,False,False,False,"MonsterBoss3Behaviour","MonsterBoss3SoundBehaviour",0,0.1,1,1,1,1,1,1,True,0.5,0,20000,30000,60,60,4,0,0,9,9,90,90,20,40,20,40,10,10,2,1,1,999,0,0,0,0,0,30,360,35,25,"SE_BOSS_S_STG_ROAR_01",0,0,999,12,32,35,True,,,,,,"Head_M",0,3,0,0,1,100,0,0,15560000,30 +30000,"結晶(小)","Prefabs/map/CMN/Crystal/crystal_basic_small",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,30000,50 +30001,"結晶(中)","Prefabs/map/CMN/Crystal/crystal_basic_medium",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,30000,100 +30002,"結晶(大)","Prefabs/map/CMN/Crystal/crystal_basic_big",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,30000,300 +30003,"結晶(特大)","Prefabs/map/CMN/Crystal/crystal_basic_giant",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,30,6,20,20,True,"QUE_DISCOVER_TREASURE_FAR",,,,,,0,0,0,0,0,0,0,0,30000,1000 +30100,"根っこA","Prefabs/map/CMN/Roots/roots_a",,"GM_BOX",0.75,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0.5,30,0,0,30100,50 +30101,"根っこB","Prefabs/map/CMN/Roots/roots_b",,"GM_BOX",0.75,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0.5,30,0,0,30100,50 +30102,"根っこC","Prefabs/map/CMN/Roots/roots_c",,"GM_BOX",0.75,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0.5,30,0,0,30100,50 +30200,"バリケードA","Prefabs/map/CMN/Barricade/barricade_a",,"GM_WOOD",1,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,50 +30300,"回復スポットA","Prefabs/map/CMN/Gimmick/heal_spot_a",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,20,6,16,12,True,"QUE_DISCOVER_HEELSPOT_100",,,,,,0,0,0,0,0,0,0,0,0,0 +30350,"サポログ回復スポット","Prefabs/map/CMN/Gimmick/null_sync",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,20,6,16,12,True,"QUE_DISCOVER_HEELSPOT_100",,,,,,0,0,0,0,0,0,0,0,0,0 +30400,"壺A","Prefabs/map/CMN/Gimmick/amphora_pot_a",,"GM_BOX",0.5,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0.5,30,0,0,30400,50 +30401,"壺B","Prefabs/map/CMN/Gimmick/amphora_pot_b",,"GM_BOX",0.5,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0.5,30,0,0,30400,50 +30402,"壺C","Prefabs/map/CMN/Gimmick/amphora_pot_c",,"GM_BOX",0.5,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0.5,30,0,0,30400,50 +30500,"いばらの壁A","Prefabs/map/CMN/Gimmick/bramble_a",,"GM_BRAMBLE",1,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,50 +30600,"上昇気流装置A","Prefabs/map/CMN/Gimmick/upstream_spot_a",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,30,6,16,12,True,"QUE_DISCOVER_MOVINGDEVICE",,,,,,0,0,0,0,0,0,0,0,0,0 +30700,"飛び降りポイント","Prefabs/map/CMN/Gimmick/jumping_spot_a",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +30800,"謎のつぼみ(紫)","Prefabs/map/CMN/Gimmick/bud_poison",,"GM_BUD",0.75,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +30801,"謎のつぼみ(白)","Prefabs/map/CMN/Gimmick/bud_recover",,"GM_BUD",0.75,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +30802,"謎のつぼみ(青)","Prefabs/map/CMN/Gimmick/bud_crystal",,"GM_BUD",0.75,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +30803,"謎のつぼみ(メダル)","Prefabs/map/CMN/Gimmick/bud_medal",,,0.75,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +30900,"かがり火A","Prefabs/map/CMN/Gimmick/brazier_a",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +30950,"昼のかがり火A","Prefabs/map/CMN/Gimmick/brazier_a_day",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +31000,"光る花A","Prefabs/map/CMN/Gimmick/lantern_plant_a",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +31100,"鍾乳石A","Prefabs/map/CMN/Gimmick/rock_rune_a",,"GM_BOX",1,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0.5,30,0,0,31100,50 +31200,"馬車A","Prefabs/map/CMN/Gimmick/wagon_a",,"GM_BOX2",1,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0.5,50,0,0,31200,50 +31300,"木箱A","Prefabs/map/CMN/Gimmick/woodbox_a",,"GM_BOX",0.5,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0.5,30,0,0,31300,50 +31400,"樽A","Prefabs/map/CMN/Gimmick/barrel_a",,"GM_BOX",0.5,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0.5,30,0,0,31400,50 +31500,"コル(小)","Prefabs/map/CMN/Col/col_small",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +31501,"コル(大)","Prefabs/map/CMN/Col/col_big",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +31600,"壊れ壁A","Prefabs/map/CMN/Gimmick/collapse_wall_a",,"GM_STONE",1,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,50 +31700,"ミッション装置A","Prefabs/map/CMN/Gimmick/mission_device_a",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,10,6,16,12,True,"QUE_DISCOVER_MISSIONPOINT",,,,,,0,0,0,0,0,0,0,0,0,0 +31701,"ミッション装置B","Prefabs/map/CMN/Gimmick/mission_device_b",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,10,6,16,12,True,"QUE_DISCOVER_MISSIONPOINT",,,,,,0,0,0,0,0,0,0,0,0,0 +31800,"脱出装置A","Prefabs/map/CMN/Gimmick/escape_spot_a",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,10,6,16,12,True,"QUE_DISCOVER_ESCAPESPOT",,,,,,0,0,0,0,0,0,0,0,0,0 +31801,"脱出装置(ワープ対象外)","Prefabs/map/CMN/Gimmick/escape_spot_a",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,10,6,16,12,True,"QUE_DISCOVER_ESCAPESPOT",,,,,,0,0,0,0,0,0,0,0,0,0 +31900,"焚火A","Prefabs/map/CMN/Gimmick/fire_camp_a",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +32000,"遺品","Prefabs/map/CMN/Charatrace/charatrace_01",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +32100,"召喚装置A","Prefabs/map/CMN/Gimmick/monster_gen_a",,"GM_SUMMON",1,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,1,50,0,0,32100,100 +32101,"召喚装置30F","Prefabs/map/CMN/Gimmick/monster_gen_a",,"GM_SUMMON",1,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,1,50,0,0,32100,100 +32102,"召喚装置(海)","Prefabs/map/CMN/Gimmick/monster_gen_c",,"GM_SUMMON2",1,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,1,50,0,0,32100,100 +32103,"召喚装置(迷森)","Prefabs/map/CMN/Gimmick/igloo_a",,"GM_SUMMON2",1,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,1,50,0,0,32100,100 +32110,"召喚装置(NULL)","Prefabs/map/CMN/Gimmick/null_sync",,,1,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,1,0,0,0,32100,0 +32200,"砲台A","Prefabs/map/CMN/Gimmick/canon_a",,,1,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +32300,"氷柱A","Prefabs/map/CMN/Gimmick/icepilar_a",,"GM_ICEPILLAR",0.4,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +32400,"氷の壁A","Prefabs/map/CMN/Gimmick/icewall_a",,"GM_ICEWALL",0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,50 +32401,"氷の壁B(炎耐性弱体化)","Prefabs/map/CMN/Gimmick/icewall_a",,"GM_ICEWALL_B",0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,50 +32450,"つららの壁A","Prefabs/map/CMN/Gimmick/stalactite_a",,"GM_ICICLES",0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,50 +32500,"松明スイッチA","Prefabs/map/CMN/Gimmick/grounded_lamp_a",,"GM_GROUNDED_LAMP",0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +32501,"松明スイッチA(時限式)","Prefabs/map/CMN/Gimmick/grounded_lamp_a",,"GM_GROUNDED_LAMP",0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +32550,"松明A(スイッチではない)","Prefabs/map/CMN/Gimmick/grounded_lamp_a",,"GM_GROUNDED_LAMP",0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +32502,"松明スイッチB","Prefabs/map/CMN/Gimmick/grounded_lamp_b",,"GM_GROUNDED_LAMP",0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +32600,"床スイッチA","Prefabs/map/CMN/Gimmick/floorswitch_a",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +32601,"床スイッチB","Prefabs/map/CMN/Gimmick/floorswitch_b",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +32650,"透明床スイッチ","Prefabs/map/CMN/Gimmick/null_animator",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +32700,"閉ざされた扉A","Prefabs/map/CMN/Gimmick/icepalace_door_a",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +32701,"隠し結晶","Prefabs/map/CMN/Gimmick/hidden_crystal",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +32702,"隠し敵","Prefabs/map/CMN/Gimmick/hidden_enemy",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +32703,"インフェクテッド出現位置","Prefabs/map/CMN/Gimmick/infected_place",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +32704,"隠しギミック","Prefabs/map/CMN/Gimmick/hidden_gimmick",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +32800,"氷像A","Prefabs/map/CMN/Gimmick/frost_statue_a",,"GM_BOX",2,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,12,200,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +32900,"宝箱01","Prefabs/map/CMN/Gimmick/chest_01",,"GM_BOX",0.5,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,1,400,0,0,32900,0 +33000,"ボス部屋燭台炎","Prefabs/map/CMN/Gimmick/null_animator",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +33100,"ボス部屋床炎","Prefabs/map/CMN/Gimmick/null_animator",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +33200,"冷気溜まり","Prefabs/map/CMN/Gimmick/ice_smoke",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +33201,"冷気溜まり_ボス部屋用","Prefabs/map/CMN/Gimmick/ice_smoke",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +33300,"氷塊A","Prefabs/map/CMN/Gimmick/icecube_a",,,1.2,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +33400,"発電機A","Prefabs/map/CMN/Gimmick/fusebox_a",,"GM_MECHA",1,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,50 +33500,"蒸気パイプA","Prefabs/map/CMN/Gimmick/steampipes_a",,"GM_BOX",1,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,7.5,80,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +33501,"蒸気パイプB","Prefabs/map/CMN/Gimmick/steampipes_b",,"GM_BOX",1,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,7.5,80,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +33502,"蒸気パイプC","Prefabs/map/CMN/Gimmick/steampipes_c",,"GM_BOX",1,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,7.5,80,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +33600,"レアドロップ","Prefabs/map/CMN/Raredrop_Log/raredrop_log_01",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +33700,"倒壊する壁A","Prefabs/map/CMN/Gimmick/scafold_a",,"GM_BOX",1,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,50 +33800,"GGOコンテナA","Prefabs/map/CMN/Gimmick/container_a",,"GM_MECHA",1,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0.3,100,0,0,33800,50 +33801,"GGOコンテナB","Prefabs/map/CMN/Gimmick/container_b",,"GM_MECHA",1,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0.3,100,0,0,33800,50 +33900,"燃料タンクA","Prefabs/map/CMN/Gimmick/gastank_a",,"GM_MECHA",1,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +33901,"燃料タンクB","Prefabs/map/CMN/Gimmick/gastank_a",,"GM_MECHA",1,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +33910,"火炎タル(海)","Prefabs/map/CMN/Gimmick/barrel_b",,"GM_MECHA",1,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +34000,"スパーク","Prefabs/map/CMN/Gimmick/spark_area",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +34001,"スパーク(無音)","Prefabs/map/CMN/Gimmick/spark_area",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +34100,"蒸気","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +34200,"属性花(火)","Prefabs/map/CMN/Gimmick/flower_fire_a",,"GM_BOX",0.75,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +34201,"属性花(水)","Prefabs/map/CMN/Gimmick/flower_water_a",,"GM_BOX",0.75,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +34202,"属性花(風)","Prefabs/map/CMN/Gimmick/flower_wind_a",,"GM_BOX",0.75,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +34203,"属性花(地)","Prefabs/map/CMN/Gimmick/flower_soil_a",,"GM_BOX",0.75,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +34204,"属性花(聖)","Prefabs/map/CMN/Gimmick/flower_saint_a",,"GM_BOX",0.75,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +34205,"属性花(闇)","Prefabs/map/CMN/Gimmick/flower_darkness_a",,"GM_BOX",0.75,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +34300,"バリア扉A","Prefabs/map/CMN/Gimmick/barrierpod_a",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +34301,"バリア扉B","Prefabs/map/CMN/Gimmick/barrierpod_b",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +34400,"デバイススイッチA","Prefabs/map/CMN/Gimmick/deviceswitch_a",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,10,6,16,12,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +34500,"浮遊スイッチA","Prefabs/map/CMN/Gimmick/flyinglamp_a",,"GM_FLYING_LAMP",0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +34501,"浮遊スイッチA(トラップ)","Prefabs/map/CMN/Gimmick/flyinglamp_a",,"GM_FLYING_LAMP",0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +34600,"ごみ箱A","Prefabs/map/CMN/Gimmick/trashbin_a",,"GM_BOX",0.5,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0.5,30,0,0,34600,50 +34700,"ワープ装置A","Prefabs/map/CMN/Gimmick/warp_machine_a",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,30,6,16,12,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +34710,"ワープ装置(迷いの森","Prefabs/map/CMN/Gimmick/light_eggs_socle_a",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,30,6,16,12,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +34711,"ワープ装置(迷いの森_常時","Prefabs/map/CMN/Gimmick/light_eggs_socle_a",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,30,6,16,12,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +34750,"対戦ワープポイント","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,30,6,16,12,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +34800,"レコードメダル(小)","Prefabs/map/CMN/RecordMedal/record_medal_small",,,0.25,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,100 +34801,"レコードメダル(中)","Prefabs/map/CMN/RecordMedal/record_medal_medium",,,0.5,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,10,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,200 +34802,"レコードメダル(大)","Prefabs/map/CMN/RecordMedal/record_medal_big",,,0.75,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,10,20,40,40,True,"QUE_DM_DISCOVER_RECORDITEM",,"QUE_DM_GET_RECORDITEM_01",,,,0,0,0,0,0,0,0,0,0,1000 +34803,"レコードメダル(特大)","Prefabs/map/CMN/RecordMedal/record_medal_giant",,,1,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,10,20,40,40,True,"QUE_DM_DISCOVER_RECORDITEM",,"QUE_DM_GET_RECORDITEM_02",,,,0,0,0,0,0,0,0,0,0,1500 +34900,"スキルポーション(小)","Prefabs/map/CMN/SkillPotion/skill_potion_small",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +34901,"スキルポーション(中)","Prefabs/map/CMN/SkillPotion/skill_potion_medium",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,10,20,40,40,True,"QUE_DM_DISCOVER_SKILLEXP",,"QUE_DM_GET_SKILLEXP_01",,,,0,0,0,0,0,0,0,0,0,0 +34902,"スキルポーション(大)","Prefabs/map/CMN/SkillPotion/skill_potion_big",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,10,20,40,40,True,"QUE_DM_DISCOVER_SKILLEXP",,"QUE_DM_GET_SKILLEXP_02",,,,0,0,0,0,0,0,0,0,0,0 +34905,"スキルポーション(召喚)","Prefabs/map/CMN/SkillPotion/skill_potion_summon",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,"QUE_DM_GET_SKILLEXP_01",,,,0,0,0,0,0,0,0,0,0,0 +35000,"難破船","Prefabs/map/CMN/Gimmick/shipwreck_a",,"GM_SHIP",10,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,50 +35001,"難破船(熱圏3層)","Prefabs/map/CMN/Gimmick/shipwreck_a",,"GM_SHIP",10,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,50 +35100,"狙撃ポイント","Prefabs/map/CMN/Gimmick/sniper_point",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +35150,"バレットライン起動範囲","Prefabs/map/CMN/Gimmick/bullet_line_area",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +35200,"ツタの壁(海)","Prefabs/map/CMN/Gimmick/creeper_a",,"GM_WOOD",1,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,50 +35300,"砂に隠れている何かA","Prefabs/map/CMN/Gimmick/sand_hump_a",,"GM_BOX",1,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,7.5,80,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +35301,"砂に隠れている何かB","Prefabs/map/CMN/Gimmick/sand_hump_b",,"GM_BOX",1,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,7.5,80,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +35302,"砂に隠れている何かC","Prefabs/map/CMN/Gimmick/sand_hump_c",,"GM_BOX",1,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,7.5,80,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +35400,"吊り橋_2x1","Prefabs/map/CMN/Gimmick/suspension_bridge_a",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +35401,"吊り橋_3x1","Prefabs/map/CMN/Gimmick/suspension_bridge_b",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +35402,"吊り橋_4x1","Prefabs/map/CMN/Gimmick/suspension_bridge_c",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +35500,"壊せる結晶A","Prefabs/map/CMN/Gimmick/mountain_crystal_a",,"GM_STONE",1.3,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0.5,30,0,0,0,50 +35501,"壊せる結晶(デフラグ用","Prefabs/map/CMN/Gimmick/mountain_crystal_a",,"GM_STONE",1.3,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0.5,30,0,0,0,50 +35600,"逆さつららA","Prefabs/map/CMN/Gimmick/frostpike_a",,"GM_ICE",0.75,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0.5,30,0,0,0,50 +35601,"逆さつららB","Prefabs/map/CMN/Gimmick/frostpike_b",,"GM_ICE",0.75,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0.5,30,0,0,0,50 +35602,"逆さつららC","Prefabs/map/CMN/Gimmick/frostpike_c",,"GM_ICE",0.75,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0.5,30,0,0,0,50 +35700,"落下つららA","Prefabs/map/CMN/Gimmick/stalagtite_a",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,6,360,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +35800,"強風岩A","Prefabs/map/CMN/Gimmick/wind_wall_a",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +35900,"雪だるまA","Prefabs/map/CMN/Gimmick/snowman_a",,"GM_BOX",0.75,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0.5,30,0,0,0,50 +40010,"守護騎士系が多い","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_GUARDIAN",,,,,,0,0,0,0,0,0,0,0,0,0 +40020,"イビルグランサー系が多い","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_EVIL_GLANCER",,,,,,0,0,0,0,0,0,0,0,0,0 +40030,"シルキー系が多い","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_SILKY",,,,,,0,0,0,0,0,0,0,0,0,0 +40040,"ウズ系が多い","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_UNN",,,,,,0,0,0,0,0,0,0,0,0,0 +40050,"リザードマン系が多い","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_LIZARD_MAN",,,,,,0,0,0,0,0,0,0,0,0,0 +40060,"スケルトン系が多い","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_SKELETON",,,,,,0,0,0,0,0,0,0,0,0,0 +40070,"コボルド系が多い","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_KOBOLD",,,,,,0,0,0,0,0,0,0,0,0,0 +40080,"オーク系が多い","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_ORC",,,,,,0,0,0,0,0,0,0,0,0,0 +40090,"ゴーレム系が多い","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_GOLEM",,,,,,0,0,0,0,0,0,0,0,0,0 +40100,"セルケト系が多い","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_SERKET",,,,,,0,0,0,0,0,0,0,0,0,0 +40110,"ガーゴイル系が多い","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_GARGOYLE",,,,,,0,0,0,0,0,0,0,0,0,0 +40120,"グリフォン系が多い","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_GRIFFON",,,,,,0,0,0,0,0,0,0,0,0,0 +40130,"ハーピー系が多い","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_HARPY",,,,,,0,0,0,0,0,0,0,0,0,0 +40140,"ワイバーン系が多い","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_WYVERN",,,,,,0,0,0,0,0,0,0,0,0,0 +40150,"バジリスク系が多い","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_BASILISK",,,,,,0,0,0,0,0,0,0,0,0,0 +40160,"スライム系が多い","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_SLIME",,,,,,0,0,0,0,0,0,0,0,0,0 +40170,"ルーンナイト系が多い","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_RUNE_KNIGHT",,,,,,0,0,0,0,0,0,0,0,0,0 +40180,"スカイクリーパー系が多い","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_SKY_CREEPER",,,,,,0,0,0,0,0,0,0,0,0,0 +40190,"ファントム系が多い","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_PHANTOM",,,,,,0,0,0,0,0,0,0,0,0,0 +40200,"フラウロス系が多い","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_FLAUROS",,,,,,0,0,0,0,0,0,0,0,0,0 +40210,"フーア系が多い","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_FUATH",,,,,,0,0,0,0,0,0,0,0,0,0 +40220,"ブッカブー系が多い","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_BUCCA_BOO",,,,,,0,0,0,0,0,0,0,0,0,0 +40230,"クアジット系が多い","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_QUASIT",,,,,,0,0,0,0,0,0,0,0,0,0 +40240,"ボア系が多い","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_BOA",,,,,,0,0,0,0,0,0,0,0,0,0 +40250,"プラント系が多い","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_PLANT",,,,,,0,0,0,0,0,0,0,0,0,0 +40260,"マッシュ系が多い","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_TOADSTOOL",,,,,,0,0,0,0,0,0,0,0,0,0 +40270,"クラブ系が多い","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +40280,"アント系が多い","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_ANT",,,,,,0,0,0,0,0,0,0,0,0,0 +40290,"メカ系が多い","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_MECHA",,,,,,0,0,0,0,0,0,0,0,0,0 +40300,"砲台系が多い","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_CANNON",,,,,,0,0,0,0,0,0,0,0,0,0 +40310,"自爆するMobがいる","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_BOMB",,,,,,0,0,0,0,0,0,0,0,0,0 +40440,"ラフコフと遭遇","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_RAFFINCOFFIN",,,,,,0,0,0,0,0,0,0,0,0,0 +40450,"触手研究員と遭遇","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_TENTACLERESEARCHER",,,,,,0,0,0,0,0,0,0,0,0,0 +40460,"Mob発見時汎用","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_MOB_CMN",,,,,,0,0,0,0,0,0,0,0,0,0 +40470,"バレットラインが見える","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_BULLETLINE",,,,,,0,0,0,0,0,0,0,0,0,0 +40320,"雑談(昼)","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_DAY",,,,,,0,0,0,0,0,0,0,0,0,0 +40330,"雑談(夕方)","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_DUSK",,,,,,0,0,0,0,0,0,0,0,0,0 +40340,"雑談(夜)","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_NIGHT",,,,,,0,0,0,0,0,0,0,0,0,0 +40350,"雑談(室内)","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_INDOOR",,,,,,0,0,0,0,0,0,0,0,0,0 +40360,"雑談(水場)","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_WATER_FRONT",,,,,,0,0,0,0,0,0,0,0,0,0 +40370,"雑談(高い場所)","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_HIGH_PLACE",,,,,,0,0,0,0,0,0,0,0,0,0 +40380,"雑談(風の強い場所)","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_STRONG_WIND",,,,,,0,0,0,0,0,0,0,0,0,0 +40390,"雑談(暑い場所)","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_HOT_PLACE",,,,,,0,0,0,0,0,0,0,0,0,0 +40400,"雑談(寒い場所)","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_COLD_PLACE",,,,,,0,0,0,0,0,0,0,0,0,0 +40410,"雑談(蒸し暑い場所)","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_MUGGY_PLACE",,,,,,0,0,0,0,0,0,0,0,0,0 +40420,"雑談(埃っぽい場所)","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_DUSTY_PLACE",,,,,,0,0,0,0,0,0,0,0,0,0 +40430,"雑談(起伏が激しい場所)","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,50,4,14,14,False,"JOI_CHAT_UP_DOWN_PLACE",,,,,,0,0,0,0,0,0,0,0,0,0 +40000,"NULLテンプレ","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +50000,"味方シンボル","Prefabs/map/CMN/Gimmick/null_symbol",,"GM_BOX",1,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +50001,"敵シンボル","Prefabs/map/CMN/Gimmick/null_symbol",,"GM_BOX",1,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +50100,"レジェンドボスの封印","Prefabs/map/CMN/Gimmick/null_legend_barrier",,"GM_LEGEND_BARRIER",6,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +50200,"バリアA","Prefabs/map/CMN/Gimmick/null_animator_barrier",,"GM_BARRIER",2,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +50201,"バリアB","Prefabs/map/CMN/Gimmick/null_animator_barrier",,"GM_BARRIER",2,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +50202,"バリアC","Prefabs/map/CMN/Gimmick/null_animator_barrier",,"GM_BARRIER2",2,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +50203,"アリジゴク","Prefabs/map/CMN/Gimmick/null_animator_barrier",,"GM_BARRIER",2,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +50204,"バリアD(ドローン用)","Prefabs/map/CMN/Gimmick/null_animator_barrier",,"GM_BARRIER",2,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +50205,"バリアE1(メカボス用)","Prefabs/map/CMN/Gimmick/null_animator_barrier",,"GM_BARRIER",2,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +50206,"バリアF1(メカボス用)斬弱点","Prefabs/map/CMN/Gimmick/null_animator_barrier",,"GM_BARRIER_Slash_Weak",2,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +50207,"バリアF2(メカボス用)打弱点","Prefabs/map/CMN/Gimmick/null_animator_barrier",,"GM_BARRIER_Blow_Weak",2,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +50208,"バリアF3(メカボス用)突弱点","Prefabs/map/CMN/Gimmick/null_animator_barrier",,"GM_BARRIER_Stab_Weak",2,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +50209,"バリアG","Prefabs/map/CMN/Gimmick/null_animator_barrier",,"GM_BARRIER",2,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +50210,"バリアH1(汎用)斬弱点","Prefabs/map/CMN/Gimmick/null_animator_barrier",,"GM_BARRIER_Slash_Weak2",2,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +50211,"バリアH2(汎用)打弱点","Prefabs/map/CMN/Gimmick/null_animator_barrier",,"GM_BARRIER_Blow_Weak2",2,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +50212,"バリアH3(汎用)突弱点","Prefabs/map/CMN/Gimmick/null_animator_barrier",,"GM_BARRIER_Stab_Weak2",2,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +50213,"バリアH4(上位用)斬弱点","Prefabs/map/CMN/Gimmick/null_animator_barrier",,"GM_BARRIER_Slash_Weak2",2,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +50214,"バリアH5(上位用)打弱点","Prefabs/map/CMN/Gimmick/null_animator_barrier",,"GM_BARRIER_Blow_Weak2",2,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +50215,"バリアH6(上位用)突弱点","Prefabs/map/CMN/Gimmick/null_animator_barrier",,"GM_BARRIER_Stab_Weak2",2,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +50216,"バリア(Mob用)","Prefabs/map/CMN/Gimmick/null_animator_barrier",,"GM_BARRIER_MOB",2,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +50217,"バリア(プレイヤー用)","Prefabs/map/CMN/Gimmick/null_animator_barrier",,"GM_BARRIER_SKILL",2,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +50218,"バリア(フレンドのディフェンス・ポスチャー用)","Prefabs/map/CMN/Gimmick/null_animator_barrier",,"GM_BARRIER_SKILL",2,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +50219,"バリア(プレイヤー用)LV1~10","Prefabs/map/CMN/Gimmick/null_animator_barrier",,"GM_BARRIER_SKILL",2,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +50220,"バリア(プレイヤー用)LV11~40","Prefabs/map/CMN/Gimmick/null_animator_barrier",,"GM_BARRIER_SKILL",2,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +50221,"バリア(プレイヤー用)LV41 ~70","Prefabs/map/CMN/Gimmick/null_animator_barrier",,"GM_BARRIER_SKILL",2,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +50222,"バリア(プレイヤー用)LV71~100","Prefabs/map/CMN/Gimmick/null_animator_barrier",,"GM_BARRIER_SKILL",2,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +50223,"バリア(プレイヤー用)LV101~","Prefabs/map/CMN/Gimmick/null_animator_barrier",,"GM_BARRIER_SKILL",2,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +50224,"アリジゴクMob","Prefabs/map/CMN/Gimmick/null_animator_barrier",,"GM_BARRIER",2,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +50225,"バリア(熱圏サタナキア用)","Prefabs/map/CMN/Gimmick/null_animator_barrier",,"GM_BARRIER_5212101",2,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +50226,"アリジゴクEXレイディアンス","Prefabs/map/CMN/Gimmick/null_animator_barrier",,"GM_BARRIER",2,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +50227,"バリア(Mob用2)","Prefabs/map/CMN/Gimmick/null_animator_barrier",,"GM_BARRIER_MOB2",2,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +50228,"バリア(楽土オーディン用)","Prefabs/map/CMN/Gimmick/null_animator_barrier",,"GM_BARRIER",2,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,True,,,,,,,0,0,0,0,0,0,0,0,0,0 +51000,"活動限界の説明 ポイント","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +51001,"移動操作の説明 ポイント","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +51002,"攻撃方法の説明 ポイント","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +51004,"ため攻撃の説明 ポイント","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +51005,"操作キャラ交代の説明 ポイント","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +51006,"スキルレベルの説明 ポイント","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +51007,"斬/打/突の相性の説明 ポイント","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +51008,"ミッションの説明 ポイント","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +51009,"フラグメントの説明 ポイント","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +51010,"全損の説明 ポイント","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +51011,"ヒールスポットの説明 ポイント","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +51012,"エスケープスポットの説明 ポイント","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +51013,"ボス戦の説明 ポイント","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +51014,"ステップ&ガードの説明 ポイント","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +51016,"スキル使用方法の説明 ポイント","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +51017,"ミニマップの説明 ポイント","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +51100,"説明消去 ポイント:活動限界","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +51101,"説明消去 ポイント:移動操作","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +51102,"説明消去 ポイント:攻撃方法","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +51104,"説明消去 ポイント:ため攻撃","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +51105,"説明消去 ポイント:操作キャラ交代","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +51106,"説明消去 ポイント:スキルレベル","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +51107,"説明消去 ポイント:斬/打/突の相性","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +51108,"説明消去 ポイント:ミッション","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +51109,"説明消去 ポイント:フラグメント","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +51110,"説明消去 ポイント:全損","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +51111,"説明消去 ポイント:ヒールスポット","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +51112,"説明消去 ポイント:エスケープスポット","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +51113,"説明消去 ポイント:ボス戦","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +51114,"説明消去 ポイント:ステップ&ガード","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +51116,"説明消去 ポイント:スキル使用方法","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +51117,"説明消去 ポイント:ミニマップ","Prefabs/map/CMN/Gimmick/null",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,999,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +60010,"バレンタインチョコ(2020EV)","Prefabs/map/CMN/Valentine/valentine_01",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,10,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +60020,"メモリ・キューブ","Prefabs/map/CMN/datarecorder/datarecorder01",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,10,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +60030,"メモリ・キューブ【緑】","Prefabs/map/CMN/datarecorder/datarecorder02",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,10,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +60040,"メモリ・キューブ【赤】","Prefabs/map/CMN/datarecorder/datarecorder03",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,10,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 +60050,"カジノチップ","Prefabs/map/CMN/CasinoToken/CasinoToken",,,0,0,,0,0,0,0,False,False,True,False,False,False,"GimmickBehaviour",,0,1,1,1,1,1,1,1,True,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,0,0,0,0,,0,0,10,20,40,40,False,,,,,,,0,0,0,0,0,0,0,0,0,0 diff --git a/titles/sao/data/1/UnitCollision.csv b/titles/sao/data/1/UnitCollision.csv new file mode 100644 index 0000000..98eb0f9 --- /dev/null +++ b/titles/sao/data/1/UnitCollision.csv @@ -0,0 +1,2546 @@ +// Keyword,UnitCollisionId,Name,Bone,Usually,Angry,TypeIndex,BeginX,BeginY,BeginZ,EndX,EndY,EndZ,Radius,SlashCoef,StrikeCoef,ThrustCoef,FireCoef,WaterCoef,AirCoef,EarthCoef,HolyCoef,DarkCoef,PoisonCoef,ParalysisCoef,SealedCoef,QuestionCoef,BlueRoseCoef,CharmCoef,BurningCoef,FlipCoef,DownCoef,KnockBackCoef +"CH_S",14,"キャラクター小",,True,True,0,0,0,0,0,1.5,0,0.5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 +"CH_M",15,"キャラクター中",,True,True,0,0,0,0,0,1.5,0,0.5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 +"CH_L",16,"キャラクター大",,True,True,0,0,0,0,0,1.5,0,0.5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 +"CH_SP1",17,"キャラクター特殊1",,True,True,0,0,0,0,0,1.5,0,0.5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 +"MO_501_00",27,"ファフニール","Spine1",True,False,0,0,0,0,0,-2,0,4,1,1,1,0.5,2,1,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,0.5 +"MO_501_00",28,"ファフニール","Hips",True,False,0,0,0,0,0,-2,-2,4,1,1,1,0.5,2,1,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,0.5 +"MO_501_00",29,"ファフニール","Head",True,False,0,0,0,0,0,0,0,1.5,1,1,1,0.5,2,1,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,1 +"MO_501_00",30,"ファフニール","LeftWing_03",True,False,0,0,0,0,0,0,-1,3,1,1,1,0.5,2,1,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,0.5 +"MO_501_00",31,"ファフニール","RightWing_03",True,False,0,0,0,0,0,0,-1,3,1,1,1,0.5,2,1,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,0.5 +"MO_501_00",32,"ファフニール","LeftWing_04",True,False,0,0,0,0,-1,0,-2,3,1,1,1,0.5,2,1,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,0.5 +"MO_501_00",33,"ファフニール","RightWing_04",True,False,0,0,0,0,1,0,-2,3,1,1,1,0.5,2,1,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,0.5 +"MO_501_00",34,"ファフニール","Tail_02",True,False,0,0,0,0,0,0,0,2,1.5,1.2,1.2,0.5,2,1,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,0.5 +"MO_501_00",35,"ファフニール","Tail_04",True,False,0,0,0,0,0,0,0,2,1.5,1.2,1.2,0.5,2,1,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,0.5 +"MO_501_00",36,"ファフニール","Tail_06",True,False,0,0,0,0,0,0,-2,2,1.5,1.2,1.2,0.5,2,1,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,0.5 +"MO_501_00",37,"ファフニール","Spine1",False,True,0,0,0,0,0,-2,0,4,1,1,1,0.5,2,1,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_501_00",38,"ファフニール","Hips",False,True,0,0,0,0,0,-2,-2,4,1,1,1,0.5,2,1,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_501_00",39,"ファフニール","Head",False,True,0,0,0,0,0,0,0,1.5,1,1,1,0.5,2,1,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,1 +"MO_501_00",40,"ファフニール","LeftWing_03",False,True,0,0,0,0,0,0,-1,3,1,1,1,0.5,2,1,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_501_00",41,"ファフニール","RightWing_03",False,True,0,0,0,0,0,0,-1,3,1,1,1,0.5,2,1,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_501_00",42,"ファフニール","LeftWing_04",False,True,0,0,0,0,-1,0,-2,3,1,1,1,0.5,2,1,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_501_00",43,"ファフニール","RightWing_04",False,True,0,0,0,0,1,0,-2,3,1,1,1,0.5,2,1,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_501_00",44,"ファフニール","Tail_02",False,True,0,0,0,0,0,0,0,2,1.5,1.2,1.2,0.5,2,1,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_501_00",45,"ファフニール","Tail_04",False,True,0,0,0,0,0,0,0,2,1.5,1.2,1.2,0.5,2,1,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_501_00",46,"ファフニール","Tail_06",False,True,0,0,0,0,0,0,-2,2,1.5,1.2,1.2,0.5,2,1,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_501_01",47,"ヴィゾーヴニル","Spine1",True,False,0,0,0,0,0,-2,0,4,1,1,1,1,1,1,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,0.5 +"MO_501_01",48,"ヴィゾーヴニル","Hips",True,False,0,0,0,0,0,-2,-2,4,1,1,1,1,1,1,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,0.5 +"MO_501_01",49,"ヴィゾーヴニル","Head",True,False,0,0,0,0,0,0,0,1.5,1,1,1,1,1,1,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,1 +"MO_501_01",50,"ヴィゾーヴニル","LeftWing_03",True,False,0,0,0,0,0,0,-1,3,1,1,1,1,1,1,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,0.5 +"MO_501_01",51,"ヴィゾーヴニル","RightWing_03",True,False,0,0,0,0,0,0,-1,3,1,1,1,1,1,1,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,0.5 +"MO_501_01",52,"ヴィゾーヴニル","LeftWing_04",True,False,0,0,0,0,-1,0,-2,3,1,1,1,1,1,1,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,0.5 +"MO_501_01",53,"ヴィゾーヴニル","RightWing_04",True,False,0,0,0,0,1,0,-2,3,1,1,1,1,1,1,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,0.5 +"MO_501_01",54,"ヴィゾーヴニル","Tail_02",True,False,0,0,0,0,0,0,0,2,1.5,1.2,1.2,1,1,1,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,0.5 +"MO_501_01",55,"ヴィゾーヴニル","Tail_04",True,False,0,0,0,0,0,0,0,2,1.5,1.2,1.2,1,1,1,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,0.5 +"MO_501_01",56,"ヴィゾーヴニル","Tail_06",True,False,0,0,0,0,0,0,-2,2,1.5,1.2,1.2,1,1,1,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,0.5 +"MO_501_01",57,"ヴィゾーヴニル","Spine1",False,True,0,0,0,0,0,-2,0,4,1,1,1,1,1,1,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_501_01",58,"ヴィゾーヴニル","Hips",False,True,0,0,0,0,0,-2,-2,4,1,1,1,1,1,1,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_501_01",59,"ヴィゾーヴニル","Head",False,True,0,0,0,0,0,0,0,1.5,1,1,1,1,1,1,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,1 +"MO_501_01",60,"ヴィゾーヴニル","LeftWing_03",False,True,0,0,0,0,0,0,-1,3,1,1,1,1,1,1,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_501_01",61,"ヴィゾーヴニル","RightWing_03",False,True,0,0,0,0,0,0,-1,3,1,1,1,1,1,1,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_501_01",62,"ヴィゾーヴニル","LeftWing_04",False,True,0,0,0,0,-1,0,-2,3,1,1,1,1,1,1,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_501_01",63,"ヴィゾーヴニル","RightWing_04",False,True,0,0,0,0,1,0,-2,3,1,1,1,1,1,1,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_501_01",64,"ヴィゾーヴニル","Tail_02",False,True,0,0,0,0,0,0,0,2,1.5,1.2,1.2,1,1,1,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_501_01",65,"ヴィゾーヴニル","Tail_04",False,True,0,0,0,0,0,0,0,2,1.5,1.2,1.2,1,1,1,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_501_01",66,"ヴィゾーヴニル","Tail_06",False,True,0,0,0,0,0,0,-2,2,1.5,1.2,1.2,1,1,1,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_501_02",67,"クン・リンドルム","Spine1",True,False,0,0,0,0,0,-2,0,4,1,1,1,0.5,1,1,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,0.5 +"MO_501_02",68,"クン・リンドルム","Hips",True,False,0,0,0,0,0,-2,-2,4,1,1,1,0.5,1,1,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,0.5 +"MO_501_02",69,"クン・リンドルム","Head",True,False,0,0,0,0,0,0,0,1.5,1,1,1,0.5,1,1,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,1 +"MO_501_02",70,"クン・リンドルム","LeftWing_03",True,False,0,0,0,0,0,0,-1,3,1,1,1,0.5,1,1,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,0.5 +"MO_501_02",71,"クン・リンドルム","RightWing_03",True,False,0,0,0,0,0,0,-1,3,1,1,1,0.5,1,1,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,0.5 +"MO_501_02",72,"クン・リンドルム","LeftWing_04",True,False,0,0,0,0,-1,0,-2,3,1,1,1,0.5,1,1,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,0.5 +"MO_501_02",73,"クン・リンドルム","RightWing_04",True,False,0,0,0,0,1,0,-2,3,1,1,1,0.5,1,1,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,0.5 +"MO_501_02",74,"クン・リンドルム","Tail_02",True,False,0,0,0,0,0,0,0,2,1.5,1.2,1.2,0.5,1,1,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,0.5 +"MO_501_02",75,"クン・リンドルム","Tail_04",True,False,0,0,0,0,0,0,0,2,1.5,1.2,1.2,0.5,1,1,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,0.5 +"MO_501_02",76,"クン・リンドルム","Tail_06",True,False,0,0,0,0,0,0,-2,2,1.5,1.2,1.2,0.5,1,1,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,0.5 +"MO_501_02",77,"クン・リンドルム","Spine1",False,True,0,0,0,0,0,-2,0,4,1,1,1,0.5,1,1,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_501_02",78,"クン・リンドルム","Hips",False,True,0,0,0,0,0,-2,-2,4,1,1,1,0.5,1,1,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_501_02",79,"クン・リンドルム","Head",False,True,0,0,0,0,0,0,0,1.5,1,1,1,0.5,1,1,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,1 +"MO_501_02",80,"クン・リンドルム","LeftWing_03",False,True,0,0,0,0,0,0,-1,3,1,1,1,0.5,1,1,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_501_02",81,"クン・リンドルム","RightWing_03",False,True,0,0,0,0,0,0,-1,3,1,1,1,0.5,1,1,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_501_02",82,"クン・リンドルム","LeftWing_04",False,True,0,0,0,0,-1,0,-2,3,1,1,1,0.5,1,1,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_501_02",83,"クン・リンドルム","RightWing_04",False,True,0,0,0,0,1,0,-2,3,1,1,1,0.5,1,1,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_501_02",84,"クン・リンドルム","Tail_02",False,True,0,0,0,0,0,0,0,2,1.5,1.2,1.2,0.5,1,1,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_501_02",85,"クン・リンドルム","Tail_04",False,True,0,0,0,0,0,0,0,2,1.5,1.2,1.2,0.5,1,1,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_501_02",86,"クン・リンドルム","Tail_06",False,True,0,0,0,0,0,0,-2,2,1.5,1.2,1.2,0.5,1,1,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_502_00",87,"ヒルディスヴィーニ","spine",True,False,0,0,-8,0,0,12,0,7,0.5,1,0.5,1,2,1,0.5,1,1,0.05,0.05,0.05,0.2,0.2,0,0,0.5,0.5,0.2 +"MO_502_00",88,"ヒルディスヴィーニ","Ring_05",True,False,0,0,0,0,0,10,0,10,0.5,1,0.5,1,2,1,0.5,1,1,0.05,0.05,0.05,0.2,0.2,0,0,0.5,0.5,0.2 +"MO_502_00",89,"ヒルディスヴィーニ","LeftHand",True,False,0,0,-8,0,0,8,0,5,0.5,1,0.5,1,2,1,0.5,1,1,0.05,0.05,0.05,0.2,0.2,0,0,0.5,0.5,0.2 +"MO_502_00",90,"ヒルディスヴィーニ","RightHand",True,False,0,0,-8,0,0,8,0,5,0.5,1,0.5,1,2,1,0.5,1,1,0.05,0.05,0.05,0.2,0.2,0,0,0.5,0.5,0.2 +"MO_502_01",91,"グリンブルスティ","spine",True,False,0,0,-8,0,0,12,0,7,0.5,1,0.5,1,1,1,0.5,1,2,0.05,0.05,0.05,0.2,0.2,0,0,0.5,0.5,0.2 +"MO_502_01",92,"グリンブルスティ","Ring_05",True,False,0,0,0,0,0,10,0,10,0.5,1,0.5,1,1,1,0.5,1,2,0.05,0.05,0.05,0.2,0.2,0,0,0.5,0.5,0.2 +"MO_502_01",93,"グリンブルスティ","LeftHand",True,False,0,0,-8,0,0,8,0,5,0.5,1,0.5,1,1,1,0.5,1,2,0.05,0.05,0.05,0.2,0.2,0,0,0.5,0.5,0.2 +"MO_502_01",94,"グリンブルスティ","RightHand",True,False,0,0,-8,0,0,8,0,5,0.5,1,0.5,1,1,1,0.5,1,2,0.05,0.05,0.05,0.2,0.2,0,0,0.5,0.5,0.2 +"MO_502_02",95,"アウドムラ","spine",True,False,0,0,-8,0,0,12,0,7,0.5,1,0.5,0.5,1,1,0.5,2,1,0.05,0.05,0.05,0.2,0.2,0,0,0.5,0.5,0.2 +"MO_502_02",96,"アウドムラ","Ring_05",True,False,0,0,0,0,0,10,0,10,0.5,1,0.5,0.5,1,1,0.5,2,1,0.05,0.05,0.05,0.2,0.2,0,0,0.5,0.5,0.2 +"MO_502_02",97,"アウドムラ","LeftHand",True,False,0,0,-8,0,0,8,0,5,0.5,1,0.5,0.5,1,1,0.5,2,1,0.05,0.05,0.05,0.2,0.2,0,0,0.5,0.5,0.2 +"MO_502_02",98,"アウドムラ","RightHand",True,False,0,0,-8,0,0,8,0,5,0.5,1,0.5,0.5,1,1,0.5,2,1,0.05,0.05,0.05,0.2,0.2,0,0,0.5,0.5,0.2 +"MO_502_00",99,"ヒルディスヴィーニ","spine",False,True,0,0,-8,0,0,12,0,7,0.5,1,0.5,1,2,1,0.5,1,1,0.05,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.2 +"MO_502_00",100,"ヒルディスヴィーニ","Ring_05",False,True,0,0,0,0,0,10,0,10,0.5,1,0.5,1,2,1,0.5,1,1,0.05,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.2 +"MO_502_00",101,"ヒルディスヴィーニ","LeftHand",False,True,0,0,-8,0,0,8,0,5,0.5,1,0.5,1,2,1,0.5,1,1,0.05,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.2 +"MO_502_00",102,"ヒルディスヴィーニ","RightHand",False,True,0,0,-8,0,0,8,0,5,0.5,1,0.5,1,2,1,0.5,1,1,0.05,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.2 +"MO_502_01",103,"グリンブルスティ","spine",False,True,0,0,-8,0,0,12,0,7,0.5,1,0.5,1,1,1,0.5,1,2,0.05,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.2 +"MO_502_01",104,"グリンブルスティ","Ring_05",False,True,0,0,0,0,0,10,0,10,0.5,1,0.5,1,1,1,0.5,1,2,0.05,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.2 +"MO_502_01",105,"グリンブルスティ","LeftHand",False,True,0,0,-8,0,0,8,0,5,0.5,1,0.5,1,1,1,0.5,1,2,0.05,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.2 +"MO_502_01",106,"グリンブルスティ","RightHand",False,True,0,0,-8,0,0,8,0,5,0.5,1,0.5,1,1,1,0.5,1,2,0.05,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.2 +"MO_502_02",107,"アウドムラ","spine",False,True,0,0,-8,0,0,12,0,7,0.5,1,0.5,0.5,1,1,0.5,2,1,0.05,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.2 +"MO_502_02",108,"アウドムラ","Ring_05",False,True,0,0,0,0,0,10,0,10,0.5,1,0.5,0.5,1,1,0.5,2,1,0.05,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.2 +"MO_502_02",109,"アウドムラ","LeftHand",False,True,0,0,-8,0,0,8,0,5,0.5,1,0.5,0.5,1,1,0.5,2,1,0.05,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.2 +"MO_502_02",110,"アウドムラ","RightHand",False,True,0,0,-8,0,0,8,0,5,0.5,1,0.5,0.5,1,1,0.5,2,1,0.05,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.2 +"MO_504_04",111,"バルドル","Tail_04",True,False,0,0,0,0,0,0,0,2,1,1,1,1,1,1,1,1,2,0.01,0.2,0.05,0.01,0.2,0,0,1,1,1 +"MO_504_04",112,"バルドル","Spine",True,False,0,0,0,0,0,0,0,2,1,1,1,1,1,1,1,1,2,0.01,0.2,0.05,0.01,0.2,0,0,1,1,1 +"MO_504_04",113,"バルドル","Tail_04",False,True,0,0,0,0,0,0,0,2,1,1,1,1,1,1,1,1,2,0.01,0.2,0.05,0.01,0.2,0,0,0.2,0.2,1 +"MO_504_04",114,"バルドル","Spine",False,True,0,0,0,0,0,0,0,2,1,1,1,1,1,1,1,1,2,0.01,0.2,0.05,0.01,0.2,0,0,0.2,0.2,1 +"MO_504_06",115,"ヴァ―リ","Tail_04",True,False,0,0,0,0,0,0,0,2,1,1,1,1,1,1,1,2,1,0.01,0.2,0.05,0.01,0.2,0,0,1,1,1 +"MO_504_06",116,"ヴァ―リ","Spine",True,False,0,0,0,0,0,0,0,2,1,1,1,1,1,1,1,2,1,0.01,0.2,0.05,0.01,0.2,0,0,1,1,1 +"MO_504_06",117,"ヴァ―リ","Tail_04",False,True,0,0,0,0,0,0,0,2,1,1,1,1,1,1,1,2,1,0.01,0.2,0.05,0.01,0.2,0,0,0.2,0.2,1 +"MO_504_06",118,"ヴァ―リ","Spine",False,True,0,0,0,0,0,0,0,2,1,1,1,1,1,1,1,2,1,0.01,0.2,0.05,0.01,0.2,0,0,0.2,0.2,1 +"MO_504_00",119,"オーディン","Tail_04",True,False,0,0,0,0,0,0,0,2,1,1,1,1,1,1,1,0.5,2,0.01,0.2,0.05,0.01,0.2,0,0,0.8,0.8,1 +"MO_504_00",120,"オーディン","Spine",True,False,0,0,0,0,0,0,0,2,1,1,1,1,1,1,1,0.5,2,0.01,0.2,0.05,0.01,0.2,0,0,0.8,0.8,1 +"MO_504_00",121,"オーディン","Tail_04",False,True,0,0,0,0,0,0,0,2,1,1,1,1,1,1,1,0.5,2,0.01,0.2,0.05,0.01,0.2,0,0,0.2,0.2,1 +"MO_504_00",122,"オーディン","Spine",False,True,0,0,0,0,0,0,0,2,1,1,1,1,1,1,1,0.5,2,0.01,0.2,0.05,0.01,0.2,0,0,0.2,0.2,1 +"MO_504_01",123,"ジークフリート",,True,False,0,0,0,0,0,2,0,1,1,1,1,0.5,2,1,1,1,1,0.01,0.2,0.05,0.01,0.2,0,0,0.5,0.5,1 +"MO_504_01",124,"ジークフリート",,False,True,0,0,0,0,0,2,0,1,1,1,1,0.5,2,1,1,1,1,0.01,0.2,0.05,0.01,0.2,0,0,0.2,0.2,1 +"MO_504_07",125,"ジークムント",,True,False,0,0,0,0,0,2,0,1,1,1,1,1,2,1,1,1,1,0.01,0.2,0.05,0.01,0.2,0,0,0.5,0.5,1 +"MO_504_07",126,"ジークムント",,False,True,0,0,0,0,0,2,0,1,1,1,1,1,2,1,1,1,1,0.01,0.2,0.05,0.01,0.2,0,0,0.2,0.2,1 +"MO_504_08",127,"ベオウルフ",,True,False,0,0,0,0,0,2,0,1,1,1,1,1,1,1,1,1,2,0.01,0.2,0.05,0.01,0.2,0,0,0.5,0.5,1 +"MO_504_08",128,"ベオウルフ",,False,True,0,0,0,0,0,2,0,1,1,1,1,1,1,1,1,1,2,0.01,0.2,0.05,0.01,0.2,0,0,0.2,0.2,1 +"MO_504_02",129,"ロキ","Spine1",True,False,0,0,0,0,0,2,0,1.5,1,1,1,1,1,1,1,2,1,0.05,0.01,0.2,0.01,0.2,0,0,1,1,1 +"MO_504_02",130,"ロキ","Hips",True,False,0,0,0,0,0,2,0,1.5,1,1,1,1,1,1,1,2,1,0.05,0.01,0.2,0.01,0.2,0,0,1,1,1 +"MO_504_02",131,"ロキ","Tail_02",True,False,0,0,0,0,0,1,0,1,1,1,1,1,1,1,1,2,1,0.05,0.01,0.2,0.01,0.2,0,0,1,1,1 +"MO_504_02",132,"ロキ","Tail_03",True,False,0,0,0,0,0,1,0,1,1,1,1,1,1,1,1,2,1,0.05,0.01,0.2,0.01,0.2,0,0,1,1,1 +"MO_504_02",133,"ロキ","Tail_04",True,False,0,0,0,0,0,1,0,1,1,1,1,1,1,1,1,2,1,0.05,0.01,0.2,0.01,0.2,0,0,1,1,1 +"MO_504_05",134,"フルングニル","Spine1",True,False,0,0,0,0,0,2,0,1.5,1,1,1,1,1,1,1,1,2,0.05,0.1,0.2,0.2,0.2,0,0,1,1,1 +"MO_504_05",135,"フルングニル","Hips",True,False,0,0,0,0,0,2,0,1.5,1,1,1,1,1,1,1,1,2,0.05,0.1,0.2,0.2,0.2,0,0,1,1,1 +"MO_504_05",136,"フルングニル","Tail_02",True,False,0,0,0,0,0,1,0,1,1,1,1,1,1,1,1,1,2,0.05,0.1,0.2,0.2,0.2,0,0,1,1,1 +"MO_504_05",137,"フルングニル","Tail_03",True,False,0,0,0,0,0,1,0,1,1,1,1,1,1,1,1,1,2,0.05,0.1,0.2,0.2,0.2,0,0,1,1,1 +"MO_504_05",138,"フルングニル","Tail_04",True,False,0,0,0,0,0,1,0,1,1,1,1,1,1,1,1,1,2,0.05,0.1,0.2,0.2,0.2,0,0,1,1,1 +"MO_504_09",139,"ドルグスラシル","Spine1",True,False,0,0,0,0,0,2,0,1.5,1,1,1,1,1,1,1,2,1,0.05,0.05,0.2,0.01,0.2,0,0,1,1,1 +"MO_504_09",140,"ドルグスラシル","Hips",True,False,0,0,0,0,0,2,0,1.5,1,1,1,1,1,1,1,2,1,0.05,0.05,0.2,0.01,0.2,0,0,1,1,1 +"MO_504_09",141,"ドルグスラシル","Tail_02",True,False,0,0,0,0,0,1,0,1,1,1,1,1,1,1,1,2,1,0.05,0.05,0.2,0.01,0.2,0,0,1,1,1 +"MO_504_09",142,"ドルグスラシル","Tail_03",True,False,0,0,0,0,0,1,0,1,1,1,1,1,1,1,1,2,1,0.05,0.05,0.2,0.01,0.2,0,0,1,1,1 +"MO_504_09",143,"ドルグスラシル","Tail_04",True,False,0,0,0,0,0,1,0,1,1,1,1,1,1,1,1,2,1,0.05,0.05,0.2,0.01,0.2,0,0,1,1,1 +"MO_504_02",144,"ロキ","Spine1",False,True,0,0,0,0,0,2,0,1.5,1,1,1,1,1,1,1,2,1,0.05,0.01,0.2,0.01,0.2,0,0,0.2,0.2,1 +"MO_504_02",145,"ロキ","Hips",False,True,0,0,0,0,0,2,0,1.5,1,1,1,1,1,1,1,2,1,0.05,0.01,0.2,0.01,0.2,0,0,0.2,0.2,1 +"MO_504_02",146,"ロキ","Tail_02",False,True,0,0,0,0,0,1,0,1,1,1,1,1,1,1,1,2,1,0.05,0.01,0.2,0.01,0.2,0,0,0.2,0.2,1 +"MO_504_02",147,"ロキ","Tail_03",False,True,0,0,0,0,0,1,0,1,1,1,1,1,1,1,1,2,1,0.05,0.01,0.2,0.01,0.2,0,0,0.2,0.2,1 +"MO_504_02",148,"ロキ","Tail_04",False,True,0,0,0,0,0,1,0,1,1,1,1,1,1,1,1,2,1,0.05,0.01,0.2,0.01,0.2,0,0,0.2,0.2,1 +"MO_504_05",149,"フルングニル","Spine1",False,True,0,0,0,0,0,2,0,1.5,1,1,1,1,1,1,1,1,2,0.05,0.1,0.2,0.2,0.2,0,0,0.2,0.2,1 +"MO_504_05",150,"フルングニル","Hips",False,True,0,0,0,0,0,2,0,1.5,1,1,1,1,1,1,1,1,2,0.05,0.1,0.2,0.2,0.2,0,0,0.2,0.2,1 +"MO_504_05",151,"フルングニル","Tail_02",False,True,0,0,0,0,0,1,0,1,1,1,1,1,1,1,1,1,2,0.05,0.1,0.2,0.2,0.2,0,0,0.2,0.2,1 +"MO_504_05",152,"フルングニル","Tail_03",False,True,0,0,0,0,0,1,0,1,1,1,1,1,1,1,1,1,2,0.05,0.1,0.2,0.2,0.2,0,0,0.2,0.2,1 +"MO_504_05",153,"フルングニル","Tail_04",False,True,0,0,0,0,0,1,0,1,1,1,1,1,1,1,1,1,2,0.05,0.1,0.2,0.2,0.2,0,0,0.2,0.2,1 +"MO_504_09",154,"ドルグスラシル","Spine1",False,True,0,0,0,0,0,2,0,1.5,1,1,1,1,1,1,1,2,1,0.05,0.05,0.2,0.01,0.2,0,0,0.2,0.2,1 +"MO_504_09",155,"ドルグスラシル","Hips",False,True,0,0,0,0,0,2,0,1.5,1,1,1,1,1,1,1,2,1,0.05,0.05,0.2,0.01,0.2,0,0,0.2,0.2,1 +"MO_504_09",156,"ドルグスラシル","Tail_02",False,True,0,0,0,0,0,1,0,1,1,1,1,1,1,1,1,2,1,0.05,0.05,0.2,0.01,0.2,0,0,0.2,0.2,1 +"MO_504_09",157,"ドルグスラシル","Tail_03",False,True,0,0,0,0,0,1,0,1,1,1,1,1,1,1,1,2,1,0.05,0.05,0.2,0.01,0.2,0,0,0.2,0.2,1 +"MO_504_09",158,"ドルグスラシル","Tail_04",False,True,0,0,0,0,0,1,0,1,1,1,1,1,1,1,1,2,1,0.05,0.05,0.2,0.01,0.2,0,0,0.2,0.2,1 +"MO_504_03",159,"フリュム","Spine1",True,False,0,0,-1,0,0,1.5,0,1.5,1,1,1,1,1,1,1,2,1,0.05,0.05,0.2,0.01,0.2,0,0,1,1,1 +"MO_504_03",160,"フリュム","Hips",True,False,0,0,-2,0,0,2,0,1,1,1,1,1,1,1,1,2,1,0.05,0.05,0.2,0.01,0.2,0,0,1,1,1 +"MO_504_03",161,"フリュム","Tail_04",True,False,0,0,-1.5,0,0,1.5,0,1,1,1,1,1,1,1,1,2,1,0.05,0.05,0.2,0.01,0.2,0,0,1,1,1 +"MO_504_10",162,"ミーミル","Spine1",True,False,0,0,-1,0,0,1.5,0,1.5,1,1,1,0.5,0.5,1,1,2,1,0.05,0.05,0.2,0.01,0.2,0,0,1,1,1 +"MO_504_10",163,"ミーミル","Hips",True,False,0,0,-2,0,0,2,0,1,1,1,1,0.5,0.5,1,1,2,1,0.05,0.05,0.2,0.01,0.2,0,0,1,1,1 +"MO_504_10",164,"ミーミル","Tail_04",True,False,0,0,-1.5,0,0,1.5,0,1,1,1,1,0.5,0.5,1,1,2,1,0.05,0.05,0.2,0.01,0.2,0,0,1,1,1 +"MO_504_11",165,"ベルゲルミル","Spine1",True,False,0,0,-1,0,0,1.5,0,1.5,1,1,1,2,0.5,1,1,1,1,0.05,0.05,0.2,0.01,0.01,0,0,1,1,1 +"MO_504_11",166,"ベルゲルミル","Hips",True,False,0,0,-2,0,0,2,0,1,1,1,1,2,0.5,1,1,1,1,0.05,0.05,0.2,0.01,0.01,0,0,1,1,1 +"MO_504_11",167,"ベルゲルミル","Tail_04",True,False,0,0,-1.5,0,0,1.5,0,1,1,1,1,2,0.5,1,1,1,1,0.05,0.05,0.2,0.01,0.01,0,0,1,1,1 +"MO_504_03",168,"フリュム","Spine1",False,True,0,0,-1,0,0,1.5,0,1.5,1,1,1,1,1,1,1,2,1,0.05,0.05,0.2,0.01,0.2,0,0,0.2,0.2,1 +"MO_504_03",169,"フリュム","Hips",False,True,0,0,-2,0,0,2,0,1,1,1,1,1,1,1,1,2,1,0.05,0.05,0.2,0.01,0.2,0,0,0.2,0.2,1 +"MO_504_03",170,"フリュム","Tail_04",False,True,0,0,-1.5,0,0,1.5,0,1,1,1,1,1,1,1,1,2,1,0.05,0.05,0.2,0.01,0.2,0,0,0.2,0.2,1 +"MO_504_10",171,"ミーミル","Spine1",False,True,0,0,-1,0,0,1.5,0,1.5,1,1,1,0.5,0.5,1,1,2,1,0.05,0.05,0.2,0.01,0.2,0,0,0.2,0.2,1 +"MO_504_10",172,"ミーミル","Hips",False,True,0,0,-2,0,0,2,0,1,1,1,1,0.5,0.5,1,1,2,1,0.05,0.05,0.2,0.01,0.2,0,0,0.2,0.2,1 +"MO_504_10",173,"ミーミル","Tail_04",False,True,0,0,-1.5,0,0,1.5,0,1,1,1,1,0.5,0.5,1,1,2,1,0.05,0.05,0.2,0.01,0.2,0,0,0.2,0.2,1 +"MO_504_11",174,"ベルゲルミル","Spine1",False,True,0,0,-1,0,0,1.5,0,1.5,1,1,1,2,0.5,1,1,1,1,0.05,0.05,0.2,0.01,0.01,0,0,0.2,0.2,1 +"MO_504_11",175,"ベルゲルミル","Hips",False,True,0,0,-2,0,0,2,0,1,1,1,1,2,0.5,1,1,1,1,0.05,0.05,0.2,0.01,0.01,0,0,0.2,0.2,1 +"MO_504_11",176,"ベルゲルミル","Tail_04",False,True,0,0,-1.5,0,0,1.5,0,1,1,1,1,2,0.5,1,1,1,1,0.05,0.05,0.2,0.01,0.01,0,0,0.2,0.2,1 +"MO_505_00",177,"ヘル","Spine1",True,False,0,0,0,0,0,1.5,0,1.5,0.5,0.5,1.5,1,0.5,2,0.5,2,1,0.01,0.05,0.05,0.2,0.2,0,0,1,1,1 +"MO_505_00",178,"ヘル","Hips",True,False,0,0,0,0,0,0,0,1,0.5,0.5,1.5,1,0.5,2,0.5,2,1,0.01,0.05,0.05,0.2,0.2,0,0,1,1,1 +"MO_505_00",179,"ヘル","Tail_01",True,False,0,0,-1.5,0,0,1.5,0,1.5,0.5,0.5,1.5,1,0.5,2,0.5,2,1,0.01,0.05,0.05,0.2,0.2,0,0,1,1,1 +"MO_505_00",180,"ヘル","Tail_02",True,False,0,0,-1.5,0,0,1.5,0,1.5,0.5,0.5,1.5,1,0.5,2,0.5,2,1,0.01,0.05,0.05,0.2,0.2,0,0,1,1,1 +"MO_505_00",181,"ヘル","Tail_03",True,False,0,0,-1.5,0,0,1.5,0,1.5,0.5,0.5,1.5,1,0.5,2,0.5,2,1,0.01,0.05,0.05,0.2,0.2,0,0,1,1,1 +"MO_505_00",182,"ヘル","Tail_04",True,False,0,0,-2,0,0,1.5,0,1.5,0.5,0.5,1.5,1,0.5,2,0.5,2,1,0.01,0.05,0.05,0.2,0.2,0,0,1,1,1 +"MO_505_03",183,"ランドクリーズ","Spine1",True,False,0,0,0,0,0,2,0,1.5,0.5,0.5,1.5,2,1,2,0.5,2,1,0.01,0.05,0.05,0.2,0.2,0,0,1,1,1 +"MO_505_03",184,"ランドクリーズ","Hips",True,False,0,0,0,0,0,0,0,1,0.5,0.5,1.5,2,1,2,0.5,2,1,0.01,0.05,0.05,0.2,0.2,0,0,1,1,1 +"MO_505_03",185,"ランドクリーズ","Tail_01",True,False,0,0,-1.5,0,0,1.5,0,1.5,0.5,0.5,1.5,2,1,2,0.5,2,1,0.01,0.05,0.05,0.2,0.2,0,0,1,1,1 +"MO_505_03",186,"ランドクリーズ","Tail_02",True,False,0,0,-1.5,0,0,1.5,0,1.5,0.5,0.5,1.5,2,1,2,0.5,2,1,0.01,0.05,0.05,0.2,0.2,0,0,1,1,1 +"MO_505_03",187,"ランドクリーズ","Tail_03",True,False,0,0,-1.5,0,0,1.5,0,1.5,0.5,0.5,1.5,2,1,2,0.5,2,1,0.01,0.05,0.05,0.2,0.2,0,0,1,1,1 +"MO_505_03",188,"ランドクリーズ","Tail_04",True,False,0,0,-2,0,0,2,0,1.5,0.5,0.5,1.5,2,1,2,0.5,2,1,0.01,0.05,0.05,0.2,0.2,0,0,1,1,1 +"MO_505_04",189,"ナンナ","Spine1",True,False,0,0,0,0,0,1.5,0,1.5,0.5,0.5,1.5,2,1,2,0.5,1,1,0.01,0.05,0.05,0.2,0.2,0,0,1,1,1 +"MO_505_04",190,"ナンナ","Hips",True,False,0,0,0,0,0,0,0,1,0.5,0.5,1.5,2,1,2,0.5,1,1,0.01,0.05,0.05,0.2,0.2,0,0,1,1,1 +"MO_505_04",191,"ナンナ","Tail_01",True,False,0,0,-1.5,0,0,1.5,0,1.5,0.5,0.5,1.5,2,1,2,0.5,1,1,0.01,0.05,0.05,0.2,0.2,0,0,1,1,1 +"MO_505_04",192,"ナンナ","Tail_02",True,False,0,0,-1.5,0,0,1.5,0,1.5,0.5,0.5,1.5,2,1,2,0.5,1,1,0.01,0.05,0.05,0.2,0.2,0,0,1,1,1 +"MO_505_04",193,"ナンナ","Tail_03",True,False,0,0,-1.5,0,0,1.5,0,1.5,0.5,0.5,1.5,2,1,2,0.5,1,1,0.01,0.05,0.05,0.2,0.2,0,0,1,1,1 +"MO_505_04",194,"ナンナ","Tail_04",True,False,0,0,-2,0,0,2,0,1.5,0.5,0.5,1.5,2,1,2,0.5,1,1,0.01,0.05,0.05,0.2,0.2,0,0,1,1,1 +"MO_505_00",195,"ヘル","Spine1",False,True,0,0,0,0,0,1.5,0,1.5,0.5,0.5,1.5,1,0.5,2,0.5,2,1,0.01,0.05,0.05,0.2,0.2,0,0,0.2,0.2,1 +"MO_505_00",196,"ヘル","Hips",False,True,0,0,0,0,0,0,0,1,0.5,0.5,1.5,1,0.5,2,0.5,2,1,0.01,0.05,0.05,0.2,0.2,0,0,0.2,0.2,1 +"MO_505_00",197,"ヘル","Tail_01",False,True,0,0,-1.5,0,0,1.5,0,1.5,0.5,0.5,1.5,1,0.5,2,0.5,2,1,0.01,0.05,0.05,0.2,0.2,0,0,0.2,0.2,1 +"MO_505_00",198,"ヘル","Tail_02",False,True,0,0,-1.5,0,0,1.5,0,1.5,0.5,0.5,1.5,1,0.5,2,0.5,2,1,0.01,0.05,0.05,0.2,0.2,0,0,0.2,0.2,1 +"MO_505_00",199,"ヘル","Tail_03",False,True,0,0,-1.5,0,0,1.5,0,1.5,0.5,0.5,1.5,1,0.5,2,0.5,2,1,0.01,0.05,0.05,0.2,0.2,0,0,0.2,0.2,1 +"MO_505_00",200,"ヘル","Tail_04",False,True,0,0,-2,0,0,1.5,0,1.5,0.5,0.5,1.5,1,0.5,2,0.5,2,1,0.01,0.05,0.05,0.2,0.2,0,0,0.2,0.2,1 +"MO_505_03",201,"ランドクリーズ","Spine1",False,True,0,0,0,0,0,2,0,1.5,0.5,0.5,1.5,2,1,2,0.5,2,1,0.01,0.05,0.05,0.2,0.2,0,0,0.2,0.2,1 +"MO_505_03",202,"ランドクリーズ","Hips",False,True,0,0,0,0,0,0,0,1,0.5,0.5,1.5,2,1,2,0.5,2,1,0.01,0.05,0.05,0.2,0.2,0,0,0.2,0.2,1 +"MO_505_03",203,"ランドクリーズ","Tail_01",False,True,0,0,-1.5,0,0,1.5,0,1.5,0.5,0.5,1.5,2,1,2,0.5,2,1,0.01,0.05,0.05,0.2,0.2,0,0,0.2,0.2,1 +"MO_505_03",204,"ランドクリーズ","Tail_02",False,True,0,0,-1.5,0,0,1.5,0,1.5,0.5,0.5,1.5,2,1,2,0.5,2,1,0.01,0.05,0.05,0.2,0.2,0,0,0.2,0.2,1 +"MO_505_03",205,"ランドクリーズ","Tail_03",False,True,0,0,-1.5,0,0,1.5,0,1.5,0.5,0.5,1.5,2,1,2,0.5,2,1,0.01,0.05,0.05,0.2,0.2,0,0,0.2,0.2,1 +"MO_505_03",206,"ランドクリーズ","Tail_04",False,True,0,0,-2,0,0,2,0,1.5,0.5,0.5,1.5,2,1,2,0.5,2,1,0.01,0.05,0.05,0.2,0.2,0,0,0.2,0.2,1 +"MO_505_04",207,"ナンナ","Spine1",False,True,0,0,0,0,0,1.5,0,1.5,0.5,0.5,1.5,2,1,2,0.5,1,1,0.01,0.05,0.05,0.2,0.2,0,0,0.2,0.2,1 +"MO_505_04",208,"ナンナ","Hips",False,True,0,0,0,0,0,0,0,1,0.5,0.5,1.5,2,1,2,0.5,1,1,0.01,0.05,0.05,0.2,0.2,0,0,0.2,0.2,1 +"MO_505_04",209,"ナンナ","Tail_01",False,True,0,0,-1.5,0,0,1.5,0,1.5,0.5,0.5,1.5,2,1,2,0.5,1,1,0.01,0.05,0.05,0.2,0.2,0,0,0.2,0.2,1 +"MO_505_04",210,"ナンナ","Tail_02",False,True,0,0,-1.5,0,0,1.5,0,1.5,0.5,0.5,1.5,2,1,2,0.5,1,1,0.01,0.05,0.05,0.2,0.2,0,0,0.2,0.2,1 +"MO_505_04",211,"ナンナ","Tail_03",False,True,0,0,-1.5,0,0,1.5,0,1.5,0.5,0.5,1.5,2,1,2,0.5,1,1,0.01,0.05,0.05,0.2,0.2,0,0,0.2,0.2,1 +"MO_505_04",212,"ナンナ","Tail_04",False,True,0,0,-2,0,0,2,0,1.5,0.5,0.5,1.5,2,1,2,0.5,1,1,0.01,0.05,0.05,0.2,0.2,0,0,0.2,0.2,1 +"MO_505_01",213,"スカジ","Spine1",True,False,0,0,0,0,0,1.5,0,1.5,1,1,1,0.5,2,1,1,1,1,0.01,0.2,0.05,0.01,0.2,0,0,1,1,1 +"MO_505_01",214,"スカジ","Hips",True,False,0,0,-2.5,0,0,1,0,1,1,1,1,0.5,2,1,1,1,1,0.01,0.2,0.05,0.01,0.2,0,0,1,1,1 +"MO_505_01",215,"スカジ","LeftHand1",True,False,0,-0.75,0,-2,0,0,2,0.5,1,1,1,0.5,2,1,1,1,1,0.01,0.2,0.05,0.01,0.2,0,0,1,1,1 +"MO_505_01",216,"スカジ","LeftHand2",True,False,0,-0.75,0,-2,0,0,2,0.5,1,1,1,0.5,2,1,1,1,1,0.01,0.2,0.05,0.01,0.2,0,0,1,1,1 +"MO_505_01",217,"スカジ","RightHand1",True,False,0,0.75,0,-2,0,0,2,0.5,1,1,1,0.5,2,1,1,1,1,0.01,0.2,0.05,0.01,0.2,0,0,1,1,1 +"MO_505_01",218,"スカジ","RightHand2",True,False,0,0.75,0,-2,0,0,2,0.5,1,1,1,0.5,2,1,1,1,1,0.01,0.2,0.05,0.01,0.2,0,0,1,1,1 +"MO_505_02",219,"ヤールンサクサ","Spine1",True,False,0,0,0,0,0,1.5,0,1.5,1,1,1,0.5,2,1,1,0.5,1,0.01,0.2,0.05,0.01,0.2,0,0,1,1,1 +"MO_505_02",220,"ヤールンサクサ","Hips",True,False,0,0,-2.5,0,0,1,0,1,1,1,1,0.5,2,1,1,0.5,1,0.01,0.2,0.05,0.01,0.2,0,0,1,1,1 +"MO_505_02",221,"ヤールンサクサ","LeftHand1",True,False,0,-0.75,0,-2,0,0,2,0.5,1,1,1,0.5,2,1,1,0.5,1,0.01,0.2,0.05,0.01,0.2,0,0,1,1,1 +"MO_505_02",222,"ヤールンサクサ","LeftHand2",True,False,0,-0.75,0,-2,0,0,2,0.5,1,1,1,0.5,2,1,1,0.5,1,0.01,0.2,0.05,0.01,0.2,0,0,1,1,1 +"MO_505_02",223,"ヤールンサクサ","RightHand1",True,False,0,0.75,0,-2,0,0,2,0.5,1,1,1,0.5,2,1,1,0.5,1,0.01,0.2,0.05,0.01,0.2,0,0,1,1,1 +"MO_505_02",224,"ヤールンサクサ","RightHand2",True,False,0,0.75,0,-2,0,0,2,0.5,1,1,1,0.5,2,1,1,0.5,1,0.01,0.2,0.05,0.01,0.2,0,0,1,1,1 +"MO_505_05",225,"アウルボダ","Spine1",True,False,0,0,0,0,0,1.5,0,1.5,1,1,1,2,0.5,1,1,1,1,0.01,0.2,0.05,0.01,0.2,0,0,1,1,1 +"MO_505_05",226,"アウルボダ","Hips",True,False,0,0,-2.5,0,0,1,0,1,1,1,1,2,0.5,1,1,1,1,0.01,0.2,0.05,0.01,0.2,0,0,1,1,1 +"MO_505_05",227,"アウルボダ","LeftHand1",True,False,0,-0.75,0,-2,0,0,2,0.5,1,1,1,2,0.5,1,1,1,1,0.01,0.2,0.05,0.01,0.2,0,0,1,1,1 +"MO_505_05",228,"アウルボダ","LeftHand2",True,False,0,-0.75,0,-2,0,0,2,0.5,1,1,1,2,0.5,1,1,1,1,0.01,0.2,0.05,0.01,0.2,0,0,1,1,1 +"MO_505_05",229,"アウルボダ","RightHand1",True,False,0,0.75,0,-2,0,0,2,0.5,1,1,1,2,0.5,1,1,1,1,0.01,0.2,0.05,0.01,0.2,0,0,1,1,1 +"MO_505_05",230,"アウルボダ","RightHand2",True,False,0,0.75,0,-2,0,0,2,0.5,1,1,1,2,0.5,1,1,1,1,0.01,0.2,0.05,0.01,0.2,0,0,1,1,1 +"MO_505_01",231,"スカジ","Spine1",False,True,0,0,0,0,0,1.5,0,1.5,1,1,1,0.5,2,1,1,1,1,0.01,0.2,0.05,0.01,0.2,0,0,0.2,0.2,1 +"MO_505_01",232,"スカジ","Hips",False,True,0,0,-2.5,0,0,1,0,1,1,1,1,0.5,2,1,1,1,1,0.01,0.2,0.05,0.01,0.2,0,0,0.2,0.2,1 +"MO_505_01",233,"スカジ","LeftHand1",False,True,0,-0.75,0,-2,0,0,2,0.5,1,1,1,0.5,2,1,1,1,1,0.01,0.2,0.05,0.01,0.2,0,0,0.2,0.2,1 +"MO_505_01",234,"スカジ","LeftHand2",False,True,0,-0.75,0,-2,0,0,2,0.5,1,1,1,0.5,2,1,1,1,1,0.01,0.2,0.05,0.01,0.2,0,0,0.2,0.2,1 +"MO_505_01",235,"スカジ","RightHand1",False,True,0,0.75,0,-2,0,0,2,0.5,1,1,1,0.5,2,1,1,1,1,0.01,0.2,0.05,0.01,0.2,0,0,0.2,0.2,1 +"MO_505_01",236,"スカジ","RightHand2",False,True,0,0.75,0,-2,0,0,2,0.5,1,1,1,0.5,2,1,1,1,1,0.01,0.2,0.05,0.01,0.2,0,0,0.2,0.2,1 +"MO_505_02",237,"ヤールンサクサ","Spine1",False,True,0,0,0,0,0,1.5,0,1.5,1,1,1,0.5,2,1,1,0.5,1,0.01,0.2,0.05,0.01,0.2,0,0,0.2,0.2,1 +"MO_505_02",238,"ヤールンサクサ","Hips",False,True,0,0,-2.5,0,0,1,0,1,1,1,1,0.5,2,1,1,0.5,1,0.01,0.2,0.05,0.01,0.2,0,0,0.2,0.2,1 +"MO_505_02",239,"ヤールンサクサ","LeftHand1",False,True,0,-0.75,0,-2,0,0,2,0.5,1,1,1,0.5,2,1,1,0.5,1,0.01,0.2,0.05,0.01,0.2,0,0,0.2,0.2,1 +"MO_505_02",240,"ヤールンサクサ","LeftHand2",False,True,0,-0.75,0,-2,0,0,2,0.5,1,1,1,0.5,2,1,1,0.5,1,0.01,0.2,0.05,0.01,0.2,0,0,0.2,0.2,1 +"MO_505_02",241,"ヤールンサクサ","RightHand1",False,True,0,0.75,0,-2,0,0,2,0.5,1,1,1,0.5,2,1,1,0.5,1,0.01,0.2,0.05,0.01,0.2,0,0,0.2,0.2,1 +"MO_505_02",242,"ヤールンサクサ","RightHand2",False,True,0,0.75,0,-2,0,0,2,0.5,1,1,1,0.5,2,1,1,0.5,1,0.01,0.2,0.05,0.01,0.2,0,0,0.2,0.2,1 +"MO_505_05",243,"アウルボダ","Spine1",False,True,0,0,0,0,0,1.5,0,1.5,1,1,1,2,0.5,1,1,1,1,0.01,0.2,0.05,0.01,0.2,0,0,0.2,0.2,1 +"MO_505_05",244,"アウルボダ","Hips",False,True,0,0,-2.5,0,0,1,0,1,1,1,1,2,0.5,1,1,1,1,0.01,0.2,0.05,0.01,0.2,0,0,0.2,0.2,1 +"MO_505_05",245,"アウルボダ","LeftHand1",False,True,0,-0.75,0,-2,0,0,2,0.5,1,1,1,2,0.5,1,1,1,1,0.01,0.2,0.05,0.01,0.2,0,0,0.2,0.2,1 +"MO_505_05",246,"アウルボダ","LeftHand2",False,True,0,-0.75,0,-2,0,0,2,0.5,1,1,1,2,0.5,1,1,1,1,0.01,0.2,0.05,0.01,0.2,0,0,0.2,0.2,1 +"MO_505_05",247,"アウルボダ","RightHand1",False,True,0,0.75,0,-2,0,0,2,0.5,1,1,1,2,0.5,1,1,1,1,0.01,0.2,0.05,0.01,0.2,0,0,0.2,0.2,1 +"MO_505_05",248,"アウルボダ","RightHand2",False,True,0,0.75,0,-2,0,0,2,0.5,1,1,1,2,0.5,1,1,1,1,0.01,0.2,0.05,0.01,0.2,0,0,0.2,0.2,1 +"MO_508_00",249,"スィアチ","Spine1",True,False,0,0,0,0,0,1.5,0,1,1,1,1.5,2,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,1,1 +"MO_508_00",250,"スィアチ","Hips",True,False,0,0,0,0,0,-1,0,1,1,1,1.5,2,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,1,1 +"MO_508_00",251,"スィアチ","RightWing_04",True,False,0,-2,-2.5,-0.5,2,1,0.5,-1,1,1,1.5,2,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,1,1 +"MO_508_00",252,"スィアチ","LeftWing_04",True,False,0,-2,-2.5,-0.5,2,1,0.5,-1,1,1,1.5,2,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,1,1 +"MO_508_01",253,"フレースヴェルグ","Spine1",True,False,0,0,0,0,0,1.5,0,1,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,1,1 +"MO_508_01",254,"フレースヴェルグ","Hips",True,False,0,0,0,0,0,-1,0,1,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,1,1 +"MO_508_01",255,"フレースヴェルグ","RightWing_04",True,False,0,-2,-2.5,-0.5,2,1,0.5,-1,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,1,1 +"MO_508_01",256,"フレースヴェルグ","LeftWing_04",True,False,0,-2,-2.5,-0.5,2,1,0.5,-1,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,1,1 +"MO_508_02",257,"フィヨルズヴァルトニル","Spine1",True,False,0,0,0,0,0,1.5,0,1,1,1,1.5,1,0.5,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,1,1 +"MO_508_02",258,"フィヨルズヴァルトニル","Hips",True,False,0,0,0,0,0,-1,0,1,1,1,1.5,1,0.5,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,1,1 +"MO_508_02",259,"フィヨルズヴァルトニル","RightWing_04",True,False,0,-2,-2.5,-0.5,2,1,0.5,-1,1,1,1.5,1,0.5,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,1,1 +"MO_508_02",260,"フィヨルズヴァルトニル","LeftWing_04",True,False,0,-2,-2.5,-0.5,2,1,0.5,-1,1,1,1.5,1,0.5,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,1,1 +"MO_508_00",261,"スィアチ","Spine1",False,True,0,0,0,0,0,1.5,0,1,1,1,1.5,2,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_508_00",262,"スィアチ","Hips",False,True,0,0,0,0,0,-1,0,1,1,1,1.5,2,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_508_00",263,"スィアチ","RightWing_04",False,True,0,-2,-2.5,-0.5,2,1,0.5,-1,1,1,1.5,2,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_508_00",264,"スィアチ","LeftWing_04",False,True,0,-2,-2.5,-0.5,2,1,0.5,-1,1,1,1.5,2,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_508_01",265,"フレースヴェルグ","Spine1",False,True,0,0,0,0,0,1.5,0,1,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_508_01",266,"フレースヴェルグ","Hips",False,True,0,0,0,0,0,-1,0,1,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_508_01",267,"フレースヴェルグ","RightWing_04",False,True,0,-2,-2.5,-0.5,2,1,0.5,-1,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_508_01",268,"フレースヴェルグ","LeftWing_04",False,True,0,-2,-2.5,-0.5,2,1,0.5,-1,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_508_02",269,"フィヨルズヴァルトニル","Spine1",False,True,0,0,0,0,0,1.5,0,1,1,1,1.5,1,0.5,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_508_02",270,"フィヨルズヴァルトニル","Hips",False,True,0,0,0,0,0,-1,0,1,1,1,1.5,1,0.5,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_508_02",271,"フィヨルズヴァルトニル","RightWing_04",False,True,0,-2,-2.5,-0.5,2,1,0.5,-1,1,1,1.5,1,0.5,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_508_02",272,"フィヨルズヴァルトニル","LeftWing_04",False,True,0,-2,-2.5,-0.5,2,1,0.5,-1,1,1,1.5,1,0.5,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_509_00",273,"ヨルムンガンド","Spine1",True,False,0,0,0,0,0,0,1,1,1,1,1,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,1,0 +"MO_509_00",274,"ヨルムンガンド","Tail_01",True,False,0,0,0,0,0,0,0,1,1,1,1,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,1,0 +"MO_509_00",275,"ヨルムンガンド","Tail_02",True,False,0,0,0,0,0,0,0,0.5,1,1,1,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,1,0 +"MO_509_00",276,"ヨルムンガンド","Tail_03",True,False,0,0,0,0,0,0,0,0.4,1,1,1,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,1,0 +"MO_509_00",277,"ヨルムンガンド","Tail_04",True,False,0,0,0,0,0,0,0,0.3,1,1,1,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,1,0 +"MO_509_00",278,"ヨルムンガンド","Head1",True,False,0,0,0,0,0,0,0,0.5,1.5,1.5,1.5,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,1,0.5 +"MO_509_00",279,"ヨルムンガンド","Head2",True,False,0,0,0,0,0,0,0,0.5,1.5,1.5,1.5,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,1,0.5 +"MO_509_00",280,"ヨルムンガンド","Head3",True,False,0,0,0,0,0,0,0,0.5,1.5,1.5,1.5,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,1,0.5 +"MO_509_01",281,"ニーズヘッグ","Spine1",True,False,0,0,0,0,0,0,1,1,1,1,1,0.5,1,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,0 +"MO_509_01",282,"ニーズヘッグ","Tail_01",True,False,0,0,0,0,0,0,0,1,1,1,1,0.5,1,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,0 +"MO_509_01",283,"ニーズヘッグ","Tail_02",True,False,0,0,0,0,0,0,0,0.5,1,1,1,0.5,1,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,0 +"MO_509_01",284,"ニーズヘッグ","Tail_03",True,False,0,0,0,0,0,0,0,0.4,1,1,1,0.5,1,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,0 +"MO_509_01",285,"ニーズヘッグ","Tail_04",True,False,0,0,0,0,0,0,0,0.3,1,1,1,0.5,1,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,0 +"MO_509_01",286,"ニーズヘッグ","Head1",True,False,0,0,0,0,0,0,0,0.5,1.5,1.5,1.5,0.5,1,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,0.5 +"MO_509_01",287,"ニーズヘッグ","Head2",True,False,0,0,0,0,0,0,0,0.5,1.5,1.5,1.5,0.5,1,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,0.5 +"MO_509_01",288,"ニーズヘッグ","Head3",True,False,0,0,0,0,0,0,0,0.5,1.5,1.5,1.5,0.5,1,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,0.5 +"MO_509_00",289,"ヨルムンガンド","Spine1",False,True,0,0,0,0,0,0,1,1,1,1,1,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_509_00",290,"ヨルムンガンド","Tail_01",False,True,0,0,0,0,0,0,0,1,1,1,1,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_509_00",291,"ヨルムンガンド","Tail_02",False,True,0,0,0,0,0,0,0,0.5,1,1,1,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_509_00",292,"ヨルムンガンド","Tail_03",False,True,0,0,0,0,0,0,0,0.4,1,1,1,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_509_00",293,"ヨルムンガンド","Tail_04",False,True,0,0,0,0,0,0,0,0.3,1,1,1,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_509_00",294,"ヨルムンガンド","Head1",False,True,0,0,0,0,0,0,0,0.5,1.5,1.5,1.5,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_509_00",295,"ヨルムンガンド","Head2",False,True,0,0,0,0,0,0,0,0.5,1.5,1.5,1.5,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_509_00",296,"ヨルムンガンド","Head3",False,True,0,0,0,0,0,0,0,0.5,1.5,1.5,1.5,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_509_01",297,"ニーズヘッグ","Spine1",False,True,0,0,0,0,0,0,1,1,1,1,1,0.5,1,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,0 +"MO_509_01",298,"ニーズヘッグ","Tail_01",False,True,0,0,0,0,0,0,0,1,1,1,1,0.5,1,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,0 +"MO_509_01",299,"ニーズヘッグ","Tail_02",False,True,0,0,0,0,0,0,0,0.5,1,1,1,0.5,1,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,0 +"MO_509_01",300,"ニーズヘッグ","Tail_03",False,True,0,0,0,0,0,0,0,0.4,1,1,1,0.5,1,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,0 +"MO_509_01",301,"ニーズヘッグ","Tail_04",False,True,0,0,0,0,0,0,0,0.3,1,1,1,0.5,1,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,0 +"MO_509_01",302,"ニーズヘッグ","Head1",False,True,0,0,0,0,0,0,0,0.5,1.5,1.5,1.5,0.5,1,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_509_01",303,"ニーズヘッグ","Head2",False,True,0,0,0,0,0,0,0,0.5,1.5,1.5,1.5,0.5,1,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_509_01",304,"ニーズヘッグ","Head3",False,True,0,0,0,0,0,0,0,0.5,1.5,1.5,1.5,0.5,1,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_510_00",305,"グレンデル","Head",True,False,0,0,0,0,0,0,0,0.5,1.5,1.5,1.5,2,0.5,0.5,2,1,1,0.05,0.05,0.05,0.2,0.01,0,0,1.5,1,0.5 +"MO_510_00",306,"グレンデル","Spine",True,False,0,0,0,0,0,0,0,3,1,1,1,2,0.5,0.5,2,1,1,0.05,0.05,0.05,0.2,0.01,0,0,0.5,0.5,0 +"MO_510_00",307,"グレンデル","Hips",True,False,0,0,0,0,0,0,0,2,1,1,1,2,0.5,0.5,2,1,1,0.05,0.05,0.05,0.2,0.01,0,0,0.5,0.5,0 +"MO_510_00",308,"グレンデル","LeftForeArm",True,False,0,0,0,0,0,0,0,2,0.1,0.1,0.1,2,0.5,0.5,2,1,1,0.05,0.05,0.05,0.2,0.01,0,0,0.5,0.5,0 +"MO_510_00",309,"グレンデル","RightForeArm",True,False,0,0,0,0,0,0,0,2,0.1,0.1,0.1,2,0.5,0.5,2,1,1,0.05,0.05,0.05,0.2,0.01,0,0,0.5,0.5,0 +"MO_510_01",310,"ベルグリシ","Head",True,False,0,0,0,0,0,0,0,0.5,1.5,1.5,1.5,1,2,0.5,2,1,1,0.05,0.05,0.05,0.2,0.2,0,0,1.5,1,0.5 +"MO_510_01",311,"ベルグリシ","Spine",True,False,0,0,0,0,0,0,0,3,1,1,1,1,2,0.5,2,1,1,0.05,0.05,0.05,0.2,0.2,0,0,0.5,0.5,0 +"MO_510_01",312,"ベルグリシ","Hips",True,False,0,0,0,0,0,0,0,2,1,1,1,1,2,0.5,2,1,1,0.05,0.05,0.05,0.2,0.2,0,0,0.5,0.5,0 +"MO_510_01",313,"ベルグリシ","LeftForeArm",True,False,0,0,0,0,0,0,0,2,0.1,0.1,0.1,1,2,0.5,2,1,1,0.05,0.05,0.05,0.2,0.2,0,0,0.5,0.5,0 +"MO_510_01",314,"ベルグリシ","RightForeArm",True,False,0,0,0,0,0,0,0,2,0.1,0.1,0.1,1,2,0.5,2,1,1,0.05,0.05,0.05,0.2,0.2,0,0,0.5,0.5,0 +"MO_510_02",315,"ファールバウティ","Head",True,False,0,0,0,0,0,0,0,0.5,1.5,1.5,1.5,0.5,2,0.5,2,1,1,0.05,0.05,0.05,0.2,0.2,0,0,1.5,0.75,0.5 +"MO_510_02",316,"ファールバウティ","Spine",True,False,0,0,0,0,0,0,0,3,1,1,1,0.5,2,0.5,2,1,1,0.05,0.05,0.05,0.2,0.2,0,0,0.5,0.5,0 +"MO_510_02",317,"ファールバウティ","Hips",True,False,0,0,0,0,0,0,0,2,1,1,1,0.5,2,0.5,2,1,1,0.05,0.05,0.05,0.2,0.2,0,0,0.5,0.5,0 +"MO_510_02",318,"ファールバウティ","LeftForeArm",True,False,0,0,0,0,0,0,0,2,0.1,0.1,0.1,0.5,2,0.5,2,1,1,0.05,0.05,0.05,0.2,0.2,0,0,0.5,0.5,0 +"MO_510_02",319,"ファールバウティ","RightForeArm",True,False,0,0,0,0,0,0,0,2,0.1,0.1,0.1,0.5,2,0.5,2,1,1,0.05,0.05,0.05,0.2,0.2,0,0,0.5,0.5,0 +"MO_510_00",320,"グレンデル","Head",False,True,0,0,0,0,0,0,0,0.5,1.5,1.5,1.5,2,0.5,0.5,2,1,1,0.05,0.05,0.05,0.2,0.01,0,0,0.2,0.2,0.5 +"MO_510_00",321,"グレンデル","Spine",False,True,0,0,0,0,0,0,0,3,1,1,1,2,0.5,0.5,2,1,1,0.05,0.05,0.05,0.2,0.01,0,0,0.2,0.2,0 +"MO_510_00",322,"グレンデル","Hips",False,True,0,0,0,0,0,0,0,2,1,1,1,2,0.5,0.5,2,1,1,0.05,0.05,0.05,0.2,0.01,0,0,0.2,0.2,0 +"MO_510_00",323,"グレンデル","LeftForeArm",False,True,0,0,0,0,0,0,0,2,0.1,0.1,0.1,2,0.5,0.5,2,1,1,0.05,0.05,0.05,0.2,0.01,0,0,0.2,0.2,0 +"MO_510_00",324,"グレンデル","RightForeArm",False,True,0,0,0,0,0,0,0,2,0.1,0.1,0.1,2,0.5,0.5,2,1,1,0.05,0.05,0.05,0.2,0.01,0,0,0.2,0.2,0 +"MO_510_01",325,"ベルグリシ","Head",False,True,0,0,0,0,0,0,0,0.5,1.5,1.5,1.5,1,2,0.5,2,1,1,0.05,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_510_01",326,"ベルグリシ","Spine",False,True,0,0,0,0,0,0,0,3,1,1,1,1,2,0.5,2,1,1,0.05,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0 +"MO_510_01",327,"ベルグリシ","Hips",False,True,0,0,0,0,0,0,0,2,1,1,1,1,2,0.5,2,1,1,0.05,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0 +"MO_510_01",328,"ベルグリシ","LeftForeArm",False,True,0,0,0,0,0,0,0,2,0.1,0.1,0.1,1,2,0.5,2,1,1,0.05,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0 +"MO_510_01",329,"ベルグリシ","RightForeArm",False,True,0,0,0,0,0,0,0,2,0.1,0.1,0.1,1,2,0.5,2,1,1,0.05,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0 +"MO_510_02",330,"ファールバウティ","Head",False,True,0,0,0,0,0,0,0,0.5,1.5,1.5,1.5,0.5,2,0.5,2,1,1,0.05,0.05,0.05,0.2,0.2,0,0,0.2,0.1,0.5 +"MO_510_02",331,"ファールバウティ","Spine",False,True,0,0,0,0,0,0,0,3,1,1,1,0.5,2,0.5,2,1,1,0.05,0.05,0.05,0.2,0.2,0,0,0.2,0.1,0 +"MO_510_02",332,"ファールバウティ","Hips",False,True,0,0,0,0,0,0,0,2,1,1,1,0.5,2,0.5,2,1,1,0.05,0.05,0.05,0.2,0.2,0,0,0.2,0.1,0 +"MO_510_02",333,"ファールバウティ","LeftForeArm",False,True,0,0,0,0,0,0,0,2,0.1,0.1,0.1,0.5,2,0.5,2,1,1,0.05,0.05,0.05,0.2,0.2,0,0,0.2,0.1,0 +"MO_510_02",334,"ファールバウティ","RightForeArm",False,True,0,0,0,0,0,0,0,2,0.1,0.1,0.1,0.5,2,0.5,2,1,1,0.05,0.05,0.05,0.2,0.2,0,0,0.2,0.1,0 +"MO_511_00",335,"ラタトスク","Hips",True,False,0,0,0,0,0,0,0,2,1,1,1,2,0.5,1,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0.5 +"MO_511_00",336,"ラタトスク","Spine1",True,False,0,0,0,0,0,0,0,2,1,1,1,2,0.5,1,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0.5 +"MO_511_00",337,"ラタトスク","Neck1",True,False,0,0,0,0,0,0,0,0.5,1,1,1,2,0.5,1,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0.5 +"MO_511_00",338,"ラタトスク","Head",True,False,0,0,0,0,0,0,0,0.5,1,1,1,2,0.5,1,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0.5 +"MO_511_00",339,"ラタトスク","Tail_02",True,False,0,0,0,0,0,0,0,0.5,1.5,1.5,1.5,2,0.5,1,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,1.5,1.5,1 +"MO_511_00",340,"ラタトスク","Tail_03",True,False,0,0,0,0,0,0,0,0.5,1.5,1.5,1.5,2,0.5,1,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,1.5,1.5,1 +"MO_511_00",341,"ラタトスク","LeftForeArm",True,False,0,0,0,0,0,0,0,0.5,1,1,1,2,0.5,1,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0.5 +"MO_511_00",342,"ラタトスク","RightForeArm",True,False,0,0,0,0,0,0,0,0.5,1,1,1,2,0.5,1,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0.5 +"MO_511_00",343,"ラタトスク","LeftHand",True,False,0,0,0,0,0,0,0,0.5,1,1,1,2,0.5,1,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0.5 +"MO_511_00",344,"ラタトスク","RightHand",True,False,0,0,0,0,0,0,0,0.5,1,1,1,2,0.5,1,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0.5 +"MO_511_00",345,"ラタトスク","LeftFoot",True,False,0,0,0,0,0,0,0,0.5,1,1,1,2,0.5,1,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0.5 +"MO_511_00",346,"ラタトスク","RightFoot",True,False,0,0,0,0,0,0,0,0.5,1,1,1,2,0.5,1,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0.5 +"MO_511_01",347,"リンドブルム","Hips",True,False,0,0,0,0,0,0,0,2,1,1,1,0.5,2,1,2,1,2,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0.5 +"MO_511_01",348,"リンドブルム","Spine1",True,False,0,0,0,0,0,0,0,2,1,1,1,0.5,2,1,2,1,2,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0.5 +"MO_511_01",349,"リンドブルム","Neck1",True,False,0,0,0,0,0,0,0,0.5,1,1,1,0.5,2,1,2,1,2,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0.5 +"MO_511_01",350,"リンドブルム","Head",True,False,0,0,0,0,0,0,0,0.5,1,1,1,0.5,2,1,2,1,2,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0.5 +"MO_511_01",351,"リンドブルム","Tail_02",True,False,0,0,0,0,0,0,0,0.5,1.5,1.5,1.5,0.5,2,1,2,1,2,0.2,0.05,0.05,0.05,0.2,0,0,1.5,1.5,1 +"MO_511_01",352,"リンドブルム","Tail_03",True,False,0,0,0,0,0,0,0,0.5,1.5,1.5,1.5,0.5,2,1,2,1,2,0.2,0.05,0.05,0.05,0.2,0,0,1.5,1.5,1 +"MO_511_01",353,"リンドブルム","LeftForeArm",True,False,0,0,0,0,0,0,0,0.5,1,1,1,0.5,2,1,2,1,2,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0.5 +"MO_511_01",354,"リンドブルム","RightForeArm",True,False,0,0,0,0,0,0,0,0.5,1,1,1,0.5,2,1,2,1,2,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0.5 +"MO_511_01",355,"リンドブルム","LeftHand",True,False,0,0,0,0,0,0,0,0.5,1,1,1,0.5,2,1,2,1,2,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0.5 +"MO_511_01",356,"リンドブルム","RightHand",True,False,0,0,0,0,0,0,0,0.5,1,1,1,0.5,2,1,2,1,2,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0.5 +"MO_511_01",357,"リンドブルム","LeftFoot",True,False,0,0,0,0,0,0,0,0.5,1,1,1,0.5,2,1,2,1,2,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0.5 +"MO_511_01",358,"リンドブルム","RightFoot",True,False,0,0,0,0,0,0,0,0.5,1,1,1,0.5,2,1,2,1,2,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0.5 +"MO_511_00",359,"ラタトスク","Hips",False,True,0,0,0,0,0,0,0,2,1,1,1,2,0.5,1,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_511_00",360,"ラタトスク","Spine1",False,True,0,0,0,0,0,0,0,2,1,1,1,2,0.5,1,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_511_00",361,"ラタトスク","Neck1",False,True,0,0,0,0,0,0,0,0.5,1,1,1,2,0.5,1,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_511_00",362,"ラタトスク","Head",False,True,0,0,0,0,0,0,0,0.5,1,1,1,2,0.5,1,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_511_00",363,"ラタトスク","Tail_02",False,True,0,0,0,0,0,0,0,0.5,1.5,1.5,1.5,2,0.5,1,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,1 +"MO_511_00",364,"ラタトスク","Tail_03",False,True,0,0,0,0,0,0,0,0.5,1.5,1.5,1.5,2,0.5,1,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,1 +"MO_511_00",365,"ラタトスク","LeftForeArm",False,True,0,0,0,0,0,0,0,0.5,1,1,1,2,0.5,1,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_511_00",366,"ラタトスク","RightForeArm",False,True,0,0,0,0,0,0,0,0.5,1,1,1,2,0.5,1,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_511_00",367,"ラタトスク","LeftHand",False,True,0,0,0,0,0,0,0,0.5,1,1,1,2,0.5,1,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_511_00",368,"ラタトスク","RightHand",False,True,0,0,0,0,0,0,0,0.5,1,1,1,2,0.5,1,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_511_00",369,"ラタトスク","LeftFoot",False,True,0,0,0,0,0,0,0,0.5,1,1,1,2,0.5,1,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_511_00",370,"ラタトスク","RightFoot",False,True,0,0,0,0,0,0,0,0.5,1,1,1,2,0.5,1,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_511_01",371,"リンドブルム","Hips",False,True,0,0,0,0,0,0,0,2,1,1,1,0.5,2,1,2,1,2,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_511_01",372,"リンドブルム","Spine1",False,True,0,0,0,0,0,0,0,2,1,1,1,0.5,2,1,2,1,2,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_511_01",373,"リンドブルム","Neck1",False,True,0,0,0,0,0,0,0,0.5,1,1,1,0.5,2,1,2,1,2,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_511_01",374,"リンドブルム","Head",False,True,0,0,0,0,0,0,0,0.5,1,1,1,0.5,2,1,2,1,2,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_511_01",375,"リンドブルム","Tail_02",False,True,0,0,0,0,0,0,0,0.5,1.5,1.5,1.5,0.5,2,1,2,1,2,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,1 +"MO_511_01",376,"リンドブルム","Tail_03",False,True,0,0,0,0,0,0,0,0.5,1.5,1.5,1.5,0.5,2,1,2,1,2,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,1 +"MO_511_01",377,"リンドブルム","LeftForeArm",False,True,0,0,0,0,0,0,0,0.5,1,1,1,0.5,2,1,2,1,2,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_511_01",378,"リンドブルム","RightForeArm",False,True,0,0,0,0,0,0,0,0.5,1,1,1,0.5,2,1,2,1,2,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_511_01",379,"リンドブルム","LeftHand",False,True,0,0,0,0,0,0,0,0.5,1,1,1,0.5,2,1,2,1,2,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_511_01",380,"リンドブルム","RightHand",False,True,0,0,0,0,0,0,0,0.5,1,1,1,0.5,2,1,2,1,2,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_511_01",381,"リンドブルム","LeftFoot",False,True,0,0,0,0,0,0,0,0.5,1,1,1,0.5,2,1,2,1,2,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_511_01",382,"リンドブルム","RightFoot",False,True,0,0,0,0,0,0,0,0.5,1,1,1,0.5,2,1,2,1,2,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_514_00",383,"チェルノボグ","Null_Back",True,False,0,-6,0,0,6,0,0,5,1,1.5,1,0.5,2,0.5,2,2,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0 +"MO_514_00",384,"チェルノボグ","FrontBody_01",True,False,0,-3,0,0,3,0,0,4,1,1.5,1,0.5,2,0.5,2,2,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0 +"MO_514_00",385,"チェルノボグ","FrontBody_02",True,False,0,-3,0,0,3,0,0,4,1,1.5,1,0.5,2,0.5,2,2,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0 +"MO_514_00",386,"チェルノボグ","FrontBody_03",True,False,0,-3,0,0,3,0,0,4,1,1.5,1,0.5,2,0.5,2,2,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0 +"MO_514_00",387,"チェルノボグ","FrontBody_04",True,False,0,-4,0,0,4,0,0,5,1,1.5,1,0.5,2,0.5,2,2,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0 +"MO_514_00",388,"チェルノボグ","Spine1",True,False,0,0,0,0,0,0,0,4,1,1.5,1,0.5,2,0.5,2,2,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0 +"MO_514_00",389,"チェルノボグ","Hip",True,False,0,0,0,0,0,0,0,4,1,1.5,1,0.5,2,0.5,2,2,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0 +"MO_514_00",390,"チェルノボグ","Head",True,False,0,0,0,0,0,0,0,4,1,1.5,1,0.5,2,0.5,2,2,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0 +"MO_514_01",391,"アバドーン","Null_Back",True,False,0,-6,0,0,6,0,0,5,1,1.5,1,2,0.5,0.5,2,2,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0 +"MO_514_01",392,"アバドーン","FrontBody_01",True,False,0,-3,0,0,3,0,0,4,1,1.5,1,2,0.5,0.5,2,2,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0 +"MO_514_01",393,"アバドーン","FrontBody_02",True,False,0,-3,0,0,3,0,0,4,1,1.5,1,2,0.5,0.5,2,2,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0 +"MO_514_01",394,"アバドーン","FrontBody_03",True,False,0,-3,0,0,3,0,0,4,1,1.5,1,2,0.5,0.5,2,2,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0 +"MO_514_01",395,"アバドーン","FrontBody_04",True,False,0,-4,0,0,4,0,0,5,1,1.5,1,2,0.5,0.5,2,2,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0 +"MO_514_01",396,"アバドーン","Spine1",True,False,0,0,0,0,0,0,0,4,1,1.5,1,2,0.5,0.5,2,2,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0 +"MO_514_01",397,"アバドーン","Hip",True,False,0,0,0,0,0,0,0,4,1,1.5,1,2,0.5,0.5,2,2,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0 +"MO_514_01",398,"アバドーン","Head",True,False,0,0,0,0,0,0,0,4,1,1.5,1,2,0.5,0.5,2,2,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0 +"MO_514_00",399,"チェルノボグ","Null_Back",False,True,0,-6,0,0,6,0,0,5,1,1.5,1,0.5,2,0.5,2,2,1,0.05,0.2,0.05,0.01,0.2,0,0,0.2,0.2,0 +"MO_514_00",400,"チェルノボグ","FrontBody_01",False,True,0,-3,0,0,3,0,0,4,1,1.5,1,0.5,2,0.5,2,2,1,0.05,0.2,0.05,0.01,0.2,0,0,0.2,0.2,0 +"MO_514_00",401,"チェルノボグ","FrontBody_02",False,True,0,-3,0,0,3,0,0,4,1,1.5,1,0.5,2,0.5,2,2,1,0.05,0.2,0.05,0.01,0.2,0,0,0.2,0.2,0 +"MO_514_00",402,"チェルノボグ","FrontBody_03",False,True,0,-3,0,0,3,0,0,4,1,1.5,1,0.5,2,0.5,2,2,1,0.05,0.2,0.05,0.01,0.2,0,0,0.2,0.2,0 +"MO_514_00",403,"チェルノボグ","FrontBody_04",False,True,0,-4,0,0,4,0,0,5,1,1.5,1,0.5,2,0.5,2,2,1,0.05,0.2,0.05,0.01,0.2,0,0,0.2,0.2,0 +"MO_514_00",404,"チェルノボグ","Spine1",False,True,0,0,0,0,0,0,0,4,1,1.5,1,0.5,2,0.5,2,2,1,0.05,0.2,0.05,0.01,0.2,0,0,0.2,0.2,0 +"MO_514_00",405,"チェルノボグ","Hip",False,True,0,0,0,0,0,0,0,4,1,1.5,1,0.5,2,0.5,2,2,1,0.05,0.2,0.05,0.01,0.2,0,0,0.2,0.2,0 +"MO_514_00",406,"チェルノボグ","Head",False,True,0,0,0,0,0,0,0,4,1,1.5,1,0.5,2,0.5,2,2,1,0.05,0.2,0.05,0.01,0.2,0,0,0.2,0.2,0 +"MO_514_01",407,"アバドーン","Null_Back",False,True,0,-6,0,0,6,0,0,5,1,1.5,1,2,0.5,0.5,2,2,1,0.05,0.2,0.05,0.01,0.2,0,0,0.2,0.2,0 +"MO_514_01",408,"アバドーン","FrontBody_01",False,True,0,-3,0,0,3,0,0,4,1,1.5,1,2,0.5,0.5,2,2,1,0.05,0.2,0.05,0.01,0.2,0,0,0.2,0.2,0 +"MO_514_01",409,"アバドーン","FrontBody_02",False,True,0,-3,0,0,3,0,0,4,1,1.5,1,2,0.5,0.5,2,2,1,0.05,0.2,0.05,0.01,0.2,0,0,0.2,0.2,0 +"MO_514_01",410,"アバドーン","FrontBody_03",False,True,0,-3,0,0,3,0,0,4,1,1.5,1,2,0.5,0.5,2,2,1,0.05,0.2,0.05,0.01,0.2,0,0,0.2,0.2,0 +"MO_514_01",411,"アバドーン","FrontBody_04",False,True,0,-4,0,0,4,0,0,5,1,1.5,1,2,0.5,0.5,2,2,1,0.05,0.2,0.05,0.01,0.2,0,0,0.2,0.2,0 +"MO_514_01",412,"アバドーン","Spine1",False,True,0,0,0,0,0,0,0,4,1,1.5,1,2,0.5,0.5,2,2,1,0.05,0.2,0.05,0.01,0.2,0,0,0.2,0.2,0 +"MO_514_01",413,"アバドーン","Hip",False,True,0,0,0,0,0,0,0,4,1,1.5,1,2,0.5,0.5,2,2,1,0.05,0.2,0.05,0.01,0.2,0,0,0.2,0.2,0 +"MO_514_01",414,"アバドーン","Head",False,True,0,0,0,0,0,0,0,4,1,1.5,1,2,0.5,0.5,2,2,1,0.05,0.2,0.05,0.01,0.2,0,0,0.2,0.2,0 +"MO_515_00",415,"ハティ","Head",True,False,0,0,0,0,0,0,0,3,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,0.2,0,0,1,1,0.5 +"MO_515_00",416,"ハティ","Spine1",True,False,0,0,0,0,0,0,0,4,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,0.2,0,0,1,1,0.5 +"MO_515_00",417,"ハティ","Hips",True,False,0,0,0,0,0,0,0,3.5,1.5,1.5,1.5,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,0.2,0,0,1,1,1 +"MO_515_00",418,"ハティ","LeftFoot",True,False,0,0,0,0,0,0,0,2,1.5,1.5,1.5,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,0.2,0,0,1,1,1 +"MO_515_00",419,"ハティ","RightFoot",True,False,0,0,0,0,0,0,0,2,1.5,1.5,1.5,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,0.2,0,0,1,1,1 +"MO_515_00",420,"ハティ","LeftForeArm",True,False,0,0,0,0,0,0,0,2,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,0.2,0,0,1,1,0.5 +"MO_515_00",421,"ハティ","RightForeArm",True,False,0,0,0,0,0,0,0,2,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,0.2,0,0,1,1,0.5 +"MO_515_00",422,"ハティ","Tail_02",True,False,0,0,0,0,0,0,0,4,1.5,1.5,1.5,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,0.2,0,0,1,1,1 +"MO_515_00",423,"ハティ","Tail_04",True,False,0,0,0,0,0,0,0,4,1.5,1.5,1.5,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,0.2,0,0,1,1,1 +"MO_515_01",424,"スコル","Head",True,False,0,0,0,0,0,0,0,3,1,1,1,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,0.5 +"MO_515_01",425,"スコル","Spine1",True,False,0,0,0,0,0,0,0,4,1,1,1,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,0.5 +"MO_515_01",426,"スコル","Hips",True,False,0,0,0,0,0,0,0,3.5,1.5,1.5,1.5,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,1 +"MO_515_01",427,"スコル","LeftFoot",True,False,0,0,0,0,0,0,0,2,1.5,1.5,1.5,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,1 +"MO_515_01",428,"スコル","RightFoot",True,False,0,0,0,0,0,0,0,2,1.5,1.5,1.5,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,1 +"MO_515_01",429,"スコル","LeftForeArm",True,False,0,0,0,0,0,0,0,2,1,1,1,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,0.5 +"MO_515_01",430,"スコル","RightForeArm",True,False,0,0,0,0,0,0,0,2,1,1,1,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,0.5 +"MO_515_01",431,"スコル","Tail_02",True,False,0,0,0,0,0,0,0,4,1.5,1.5,1.5,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,1 +"MO_515_01",432,"スコル","Tail_04",True,False,0,0,0,0,0,0,0,4,1.5,1.5,1.5,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,0.4,1 +"MO_515_00",433,"ハティ","Head",False,True,0,0,0,0,0,0,0,3,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_515_00",434,"ハティ","Spine1",False,True,0,0,0,0,0,0,0,4,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_515_00",435,"ハティ","Hips",False,True,0,0,0,0,0,0,0,3.5,1.5,1.5,1.5,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,0.2,0,0,0.2,0.2,1 +"MO_515_00",436,"ハティ","LeftFoot",False,True,0,0,0,0,0,0,0,2,1.5,1.5,1.5,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,0.2,0,0,0.2,0.2,1 +"MO_515_00",437,"ハティ","RightFoot",False,True,0,0,0,0,0,0,0,2,1.5,1.5,1.5,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,0.2,0,0,0.2,0.2,1 +"MO_515_00",438,"ハティ","LeftForeArm",False,True,0,0,0,0,0,0,0,2,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_515_00",439,"ハティ","RightForeArm",False,True,0,0,0,0,0,0,0,2,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_515_00",440,"ハティ","Tail_02",False,True,0,0,0,0,0,0,0,4,1.5,1.5,1.5,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,0.2,0,0,0.2,0.2,1 +"MO_515_00",441,"ハティ","Tail_04",False,True,0,0,0,0,0,0,0,4,1.5,1.5,1.5,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,0.2,0,0,0.2,0.2,1 +"MO_515_01",442,"スコル","Head",False,True,0,0,0,0,0,0,0,3,1,1,1,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_515_01",443,"スコル","Spine1",False,True,0,0,0,0,0,0,0,4,1,1,1,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_515_01",444,"スコル","Hips",False,True,0,0,0,0,0,0,0,3.5,1.5,1.5,1.5,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,1 +"MO_515_01",445,"スコル","LeftFoot",False,True,0,0,0,0,0,0,0,2,1.5,1.5,1.5,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,1 +"MO_515_01",446,"スコル","RightFoot",False,True,0,0,0,0,0,0,0,2,1.5,1.5,1.5,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,1 +"MO_515_01",447,"スコル","LeftForeArm",False,True,0,0,0,0,0,0,0,2,1,1,1,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_515_01",448,"スコル","RightForeArm",False,True,0,0,0,0,0,0,0,2,1,1,1,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_515_01",449,"スコル","Tail_02",False,True,0,0,0,0,0,0,0,4,1.5,1.5,1.5,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,1 +"MO_515_01",450,"スコル","Tail_04",False,True,0,0,0,0,0,0,0,4,1.5,1.5,1.5,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.1,1 +"MO_515_04",451,"ハティ(Type2)","Head",True,False,0,0,0,0,0,0,0,3,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,0.2,0,0,1,1,0.5 +"MO_515_04",452,"ハティ(Type2)","Spine1",True,False,0,0,0,0,0,0,0,4,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,0.2,0,0,1,1,0.5 +"MO_515_04",453,"ハティ(Type2)","Hips",True,False,0,0,0,0,0,0,0,3.5,1.5,1.5,1.5,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,0.2,0,0,1,1,1 +"MO_515_04",454,"ハティ(Type2)","LeftFoot",True,False,0,0,0,0,0,0,0,2,1.5,1.5,1.5,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,0.2,0,0,1,1,1 +"MO_515_04",455,"ハティ(Type2)","RightFoot",True,False,0,0,0,0,0,0,0,2,1.5,1.5,1.5,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,0.2,0,0,1,1,1 +"MO_515_04",456,"ハティ(Type2)","LeftForeArm",True,False,0,0,0,0,0,0,0,2,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,0.2,0,0,1,1,0.5 +"MO_515_04",457,"ハティ(Type2)","RightForeArm",True,False,0,0,0,0,0,0,0,2,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,0.2,0,0,1,1,0.5 +"MO_515_04",458,"ハティ(Type2)","Tail_02",True,False,0,0,0,0,0,0,0,4,1.5,1.5,1.5,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,0.2,0,0,1,1,1 +"MO_515_04",459,"ハティ(Type2)","Tail_04",True,False,0,0,0,0,0,0,0,4,1.5,1.5,1.5,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,0.2,0,0,1,1,1 +"MO_515_04",460,"ハティ(Type2)","Head",False,True,0,0,0,0,0,0,0,3,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_515_04",461,"ハティ(Type2)","Spine1",False,True,0,0,0,0,0,0,0,4,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_515_04",462,"ハティ(Type2)","Hips",False,True,0,0,0,0,0,0,0,3.5,1.5,1.5,1.5,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,0.2,0,0,0.2,0.2,1 +"MO_515_04",463,"ハティ(Type2)","LeftFoot",False,True,0,0,0,0,0,0,0,2,1.5,1.5,1.5,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,0.2,0,0,0.2,0.2,1 +"MO_515_04",464,"ハティ(Type2)","RightFoot",False,True,0,0,0,0,0,0,0,2,1.5,1.5,1.5,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,0.2,0,0,0.2,0.2,1 +"MO_515_04",465,"ハティ(Type2)","LeftForeArm",False,True,0,0,0,0,0,0,0,2,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_515_04",466,"ハティ(Type2)","RightForeArm",False,True,0,0,0,0,0,0,0,2,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_515_04",467,"ハティ(Type2)","Tail_02",False,True,0,0,0,0,0,0,0,4,1.5,1.5,1.5,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,0.2,0,0,0.2,0.2,1 +"MO_515_04",468,"ハティ(Type2)","Tail_04",False,True,0,0,0,0,0,0,0,4,1.5,1.5,1.5,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,0.2,0,0,0.2,0.2,1 +"MO_515_02",469,"ハティパピー","Head",True,False,0,0,0,0,0,0,0,3,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,1,1,0,1,1,0.5 +"MO_515_02",470,"ハティパピー","Spine1",True,False,0,0,0,0,0,0,0,4,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,1,1,0,1,1,0.5 +"MO_515_02",471,"ハティパピー","Hips",True,False,0,0,0,0,0,0,0,3.5,1.5,1.5,1.5,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,1,1,0,1,1,1 +"MO_515_02",472,"ハティパピー","LeftFoot",True,False,0,0,0,0,0,0,0,2,1.5,1.5,1.5,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,1,1,0,1,1,1 +"MO_515_02",473,"ハティパピー","RightFoot",True,False,0,0,0,0,0,0,0,2,1.5,1.5,1.5,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,1,1,0,1,1,1 +"MO_515_02",474,"ハティパピー","LeftForeArm",True,False,0,0,0,0,0,0,0,2,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,1,1,0,1,1,0.5 +"MO_515_02",475,"ハティパピー","RightForeArm",True,False,0,0,0,0,0,0,0,2,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,1,1,0,1,1,0.5 +"MO_515_02",476,"ハティパピー","Tail_02",True,False,0,0,0,0,0,0,0,4,1.5,1.5,1.5,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,1,1,0,1,1,1 +"MO_515_02",477,"ハティパピー","Tail_04",True,False,0,0,0,0,0,0,0,4,1.5,1.5,1.5,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,1,1,0,1,1,1 +"MO_515_03",478,"スコルパピー","Head",True,False,0,0,0,0,0,0,0,3,1,1,1,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,1,1,0,1,0.4,0.5 +"MO_515_03",479,"スコルパピー","Spine1",True,False,0,0,0,0,0,0,0,4,1,1,1,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,1,1,0,1,0.4,0.5 +"MO_515_03",480,"スコルパピー","Hips",True,False,0,0,0,0,0,0,0,3.5,1.5,1.5,1.5,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,1,1,0,1,0.4,1 +"MO_515_03",481,"スコルパピー","LeftFoot",True,False,0,0,0,0,0,0,0,2,1.5,1.5,1.5,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,1,1,0,1,0.4,1 +"MO_515_03",482,"スコルパピー","RightFoot",True,False,0,0,0,0,0,0,0,2,1.5,1.5,1.5,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,1,1,0,1,0.4,1 +"MO_515_03",483,"スコルパピー","LeftForeArm",True,False,0,0,0,0,0,0,0,2,1,1,1,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,1,1,0,1,0.4,0.5 +"MO_515_03",484,"スコルパピー","RightForeArm",True,False,0,0,0,0,0,0,0,2,1,1,1,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,1,1,0,1,0.4,0.5 +"MO_515_03",485,"スコルパピー","Tail_02",True,False,0,0,0,0,0,0,0,4,1.5,1.5,1.5,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,1,1,0,1,0.4,1 +"MO_515_03",486,"スコルパピー","Tail_04",True,False,0,0,0,0,0,0,0,4,1.5,1.5,1.5,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,1,1,0,1,0.4,1 +"MO_515_02",487,"ハティパピー","Head",False,True,0,0,0,0,0,0,0,3,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,1,1,0,0.2,0.2,0.5 +"MO_515_02",488,"ハティパピー","Spine1",False,True,0,0,0,0,0,0,0,4,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,1,1,0,0.2,0.2,0.5 +"MO_515_02",489,"ハティパピー","Hips",False,True,0,0,0,0,0,0,0,3.5,1.5,1.5,1.5,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,1,1,0,0.2,0.2,1 +"MO_515_02",490,"ハティパピー","LeftFoot",False,True,0,0,0,0,0,0,0,2,1.5,1.5,1.5,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,1,1,0,0.2,0.2,1 +"MO_515_02",491,"ハティパピー","RightFoot",False,True,0,0,0,0,0,0,0,2,1.5,1.5,1.5,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,1,1,0,0.2,0.2,1 +"MO_515_02",492,"ハティパピー","LeftForeArm",False,True,0,0,0,0,0,0,0,2,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,1,1,0,0.2,0.2,0.5 +"MO_515_02",493,"ハティパピー","RightForeArm",False,True,0,0,0,0,0,0,0,2,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,1,1,0,0.2,0.2,0.5 +"MO_515_02",494,"ハティパピー","Tail_02",False,True,0,0,0,0,0,0,0,4,1.5,1.5,1.5,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,1,1,0,0.2,0.2,1 +"MO_515_02",495,"ハティパピー","Tail_04",False,True,0,0,0,0,0,0,0,4,1.5,1.5,1.5,2,1,0.5,2,1,1,0.01,0.05,0.2,0.05,1,1,0,0.2,0.2,1 +"MO_515_03",496,"スコルパピー","Head",False,True,0,0,0,0,0,0,0,3,1,1,1,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,1,1,0,0.2,0.1,0.5 +"MO_515_03",497,"スコルパピー","Spine1",False,True,0,0,0,0,0,0,0,4,1,1,1,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,1,1,0,0.2,0.1,0.5 +"MO_515_03",498,"スコルパピー","Hips",False,True,0,0,0,0,0,0,0,3.5,1.5,1.5,1.5,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,1,1,0,0.2,0.1,1 +"MO_515_03",499,"スコルパピー","LeftFoot",False,True,0,0,0,0,0,0,0,2,1.5,1.5,1.5,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,1,1,0,0.2,0.1,1 +"MO_515_03",500,"スコルパピー","RightFoot",False,True,0,0,0,0,0,0,0,2,1.5,1.5,1.5,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,1,1,0,0.2,0.1,1 +"MO_515_03",501,"スコルパピー","LeftForeArm",False,True,0,0,0,0,0,0,0,2,1,1,1,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,1,1,0,0.2,0.1,0.5 +"MO_515_03",502,"スコルパピー","RightForeArm",False,True,0,0,0,0,0,0,0,2,1,1,1,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,1,1,0,0.2,0.1,0.5 +"MO_515_03",503,"スコルパピー","Tail_02",False,True,0,0,0,0,0,0,0,4,1.5,1.5,1.5,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,1,1,0,0.2,0.1,1 +"MO_515_03",504,"スコルパピー","Tail_04",False,True,0,0,0,0,0,0,0,4,1.5,1.5,1.5,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,1,1,0,0.2,0.1,1 +"MO_517_00",505,"ガングレト","Head",True,False,0,0,0,0,0,0,0,2,1.5,1.5,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,1,1 +"MO_517_00",506,"ガングレト","Hips",True,False,0,0,0,0,0,0,0,3,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,1,0.5 +"MO_517_00",507,"ガングレト","Spine1",True,False,0,0,0,0,0,0,0,3,1.5,1.5,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,1,1 +"MO_517_00",508,"ガングレト","RightToeBase",True,False,0,0,0,0,0,0,0,2,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,1,0.5 +"MO_517_00",509,"ガングレト","LeftToeBase",True,False,0,0,0,0,0,0,0,2,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,1,0.5 +"MO_517_00",510,"ガングレト","LeftWing_02",True,False,0,0,0,0,0,0,-2,3,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,1,0.5 +"MO_517_00",511,"ガングレト","LeftWing_03",True,False,0,0,0,0,0,0,-2,3,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,1,0.5 +"MO_517_00",512,"ガングレト","LeftWing_04",True,False,0,0,0,0,-5,0,-5,4,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,1,0.5 +"MO_517_00",513,"ガングレト","RightWing_02",True,False,0,0,0,0,0,0,-2,3,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,1,0.5 +"MO_517_00",514,"ガングレト","RightWing_03",True,False,0,0,0,0,0,0,-2,3,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,1,0.5 +"MO_517_00",515,"ガングレト","RightWing_04",True,False,0,0,0,0,5,0,-5,4,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,1,0.5 +"MO_517_00",516,"ガングレト","Tail_03",True,False,0,0,0,0,0,0,0,1,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,1,0.5 +"MO_517_01",517,"ガングラティ","Head",True,False,0,0,0,0,0,0,0,2,1.5,1.5,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,1,1 +"MO_517_01",518,"ガングラティ","Hips",True,False,0,0,0,0,0,0,0,3,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,1,0.5 +"MO_517_01",519,"ガングラティ","Spine1",True,False,0,0,0,0,0,0,0,3,1.5,1.5,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,1,1 +"MO_517_01",520,"ガングラティ","RightToeBase",True,False,0,0,0,0,0,0,0,2,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,1,0.5 +"MO_517_01",521,"ガングラティ","LeftToeBase",True,False,0,0,0,0,0,0,0,2,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,1,0.5 +"MO_517_01",522,"ガングラティ","LeftWing_02",True,False,0,0,0,0,0,0,-2,3,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,1,0.5 +"MO_517_01",523,"ガングラティ","LeftWing_03",True,False,0,0,0,0,0,0,-2,3,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,1,0.5 +"MO_517_01",524,"ガングラティ","LeftWing_04",True,False,0,0,0,0,-5,0,-5,4,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,1,0.5 +"MO_517_01",525,"ガングラティ","RightWing_02",True,False,0,0,0,0,0,0,-2,3,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,1,0.5 +"MO_517_01",526,"ガングラティ","RightWing_03",True,False,0,0,0,0,0,0,-2,3,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,1,0.5 +"MO_517_01",527,"ガングラティ","RightWing_04",True,False,0,0,0,0,5,0,-5,4,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,1,0.5 +"MO_517_01",528,"ガングラティ","Tail_03",True,False,0,0,0,0,0,0,0,1,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,1,1,0.5 +"MO_517_00",529,"ガングレト","Head",False,True,0,0,0,0,0,0,0,2,1.5,1.5,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_517_00",530,"ガングレト","Hips",False,True,0,0,0,0,0,0,0,3,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_517_00",531,"ガングレト","Spine1",False,True,0,0,0,0,0,0,0,3,1.5,1.5,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_517_00",532,"ガングレト","RightToeBase",False,True,0,0,0,0,0,0,0,2,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_517_00",533,"ガングレト","LeftToeBase",False,True,0,0,0,0,0,0,0,2,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_517_00",534,"ガングレト","LeftWing_02",False,True,0,0,0,0,0,0,-2,3,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_517_00",535,"ガングレト","LeftWing_03",False,True,0,0,0,0,0,0,-2,3,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_517_00",536,"ガングレト","LeftWing_04",False,True,0,0,0,0,-5,0,-5,4,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_517_00",537,"ガングレト","RightWing_02",False,True,0,0,0,0,0,0,-2,3,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_517_00",538,"ガングレト","RightWing_03",False,True,0,0,0,0,0,0,-2,3,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_517_00",539,"ガングレト","RightWing_04",False,True,0,0,0,0,5,0,-5,4,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_517_00",540,"ガングレト","Tail_03",False,True,0,0,0,0,0,0,0,1,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_517_01",541,"ガングラティ","Head",False,True,0,0,0,0,0,0,0,2,1.5,1.5,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_517_01",542,"ガングラティ","Hips",False,True,0,0,0,0,0,0,0,3,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_517_01",543,"ガングラティ","Spine1",False,True,0,0,0,0,0,0,0,3,1.5,1.5,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_517_01",544,"ガングラティ","RightToeBase",False,True,0,0,0,0,0,0,0,2,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_517_01",545,"ガングラティ","LeftToeBase",False,True,0,0,0,0,0,0,0,2,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_517_01",546,"ガングラティ","LeftWing_02",False,True,0,0,0,0,0,0,-2,3,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_517_01",547,"ガングラティ","LeftWing_03",False,True,0,0,0,0,0,0,-2,3,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_517_01",548,"ガングラティ","LeftWing_04",False,True,0,0,0,0,-5,0,-5,4,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_517_01",549,"ガングラティ","RightWing_02",False,True,0,0,0,0,0,0,-2,3,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_517_01",550,"ガングラティ","RightWing_03",False,True,0,0,0,0,0,0,-2,3,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_517_01",551,"ガングラティ","RightWing_04",False,True,0,0,0,0,5,0,-5,4,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_517_01",552,"ガングラティ","Tail_03",False,True,0,0,0,0,0,0,0,1,1,1,1.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_518_00",553,"ジ・アンブレイカブル","Hip",True,False,0,0,0,0,0,0,0,8,0.1,0.1,0.1,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0 +"MO_518_00",554,"ジ・アンブレイカブル","Null_Head",True,False,0,0,0,0,0,0,0,3,1,1,1,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0.5 +"MO_518_00",555,"ジ・アンブレイカブル","Null_Neck_02",True,False,0,0,0,0,0,0,0,3,1,1,1,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0.5 +"MO_518_00",556,"ジ・アンブレイカブル","Null_Neck_03",True,False,0,0,0,0,0,0,0,3,1,1,1,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0.5 +"MO_518_00",558,"ジ・アンブレイカブル","L_Arm_02",True,False,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0 +"MO_518_00",559,"ジ・アンブレイカブル","L_Arm_03",True,False,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0 +"MO_518_00",560,"ジ・アンブレイカブル","L_Arm_04",True,False,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0 +"MO_518_00",561,"ジ・アンブレイカブル","L_Arm_05",True,False,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0 +"MO_518_00",562,"ジ・アンブレイカブル","R_Arm_02",True,False,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0 +"MO_518_00",563,"ジ・アンブレイカブル","R_Arm_03",True,False,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0 +"MO_518_00",564,"ジ・アンブレイカブル","R_Arm_04",True,False,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0 +"MO_518_00",565,"ジ・アンブレイカブル","R_Arm_05",True,False,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0 +"MO_518_00",566,"ジ・アンブレイカブル","L_Leg_03",True,False,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0 +"MO_518_00",567,"ジ・アンブレイカブル","L_Leg_04",True,False,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0 +"MO_518_00",568,"ジ・アンブレイカブル","R_Leg_03",True,False,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0 +"MO_518_00",569,"ジ・アンブレイカブル","R_Leg_04",True,False,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0 +"MO_518_00",570,"ジ・アンブレイカブル","Hip",True,False,0,0,1,0,0,1,-12,3,2,2,2,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_518_00",571,"ジ・アンブレイカブル","Hip",False,True,0,0,0,0,0,0,0,8,0.1,0.1,0.1,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_518_00",572,"ジ・アンブレイカブル","Null_Head",False,True,0,0,0,0,0,0,0,3,1,1,1,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_518_00",573,"ジ・アンブレイカブル","Null_Neck_02",False,True,0,0,0,0,0,0,0,3,1,1,1,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_518_00",574,"ジ・アンブレイカブル","Null_Neck_03",False,True,0,0,0,0,0,0,0,3,1,1,1,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_518_00",576,"ジ・アンブレイカブル","L_Arm_02",False,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_518_00",577,"ジ・アンブレイカブル","L_Arm_03",False,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_518_00",578,"ジ・アンブレイカブル","L_Arm_04",False,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_518_00",579,"ジ・アンブレイカブル","L_Arm_05",False,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_518_00",580,"ジ・アンブレイカブル","R_Arm_02",False,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_518_00",581,"ジ・アンブレイカブル","R_Arm_03",False,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_518_00",582,"ジ・アンブレイカブル","R_Arm_04",False,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_518_00",583,"ジ・アンブレイカブル","R_Arm_05",False,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_518_00",584,"ジ・アンブレイカブル","L_Leg_03",False,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_518_00",585,"ジ・アンブレイカブル","L_Leg_04",False,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_518_00",586,"ジ・アンブレイカブル","R_Leg_03",False,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_518_00",587,"ジ・アンブレイカブル","R_Leg_04",False,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_518_00",588,"ジ・アンブレイカブル","Hip",False,True,0,0,1,0,0,1,-12,3,2,2,2,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_518_01",589,"ゴッズツローン","Hip",True,False,0,0,0,0,0,0,0,8,0.1,0.1,0.1,1,0.5,0.5,2,0.5,2,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0 +"MO_518_01",590,"ゴッズツローン","Null_Head",True,False,0,0,0,0,0,0,0,3,1,1,1,1,0.5,0.5,2,0.5,2,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0 +"MO_518_01",591,"ゴッズツローン","Null_Neck_02",True,False,0,0,0,0,0,0,0,3,1,1,1,1,0.5,0.5,2,0.5,2,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0 +"MO_518_01",592,"ゴッズツローン","Null_Neck_03",True,False,0,0,0,0,0,0,0,3,1,1,1,1,0.5,0.5,2,0.5,2,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0 +"MO_518_01",594,"ゴッズツローン","L_Arm_02",True,False,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,0.5,2,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0 +"MO_518_01",595,"ゴッズツローン","L_Arm_03",True,False,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,0.5,2,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0 +"MO_518_01",596,"ゴッズツローン","L_Arm_04",True,False,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,0.5,2,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0 +"MO_518_01",597,"ゴッズツローン","L_Arm_05",True,False,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,0.5,2,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0 +"MO_518_01",598,"ゴッズツローン","R_Arm_02",True,False,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,0.5,2,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0 +"MO_518_01",599,"ゴッズツローン","R_Arm_03",True,False,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,0.5,2,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0 +"MO_518_01",600,"ゴッズツローン","R_Arm_04",True,False,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,0.5,2,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0 +"MO_518_01",601,"ゴッズツローン","R_Arm_05",True,False,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,0.5,2,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0 +"MO_518_01",602,"ゴッズツローン","L_Leg_03",True,False,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,0.5,2,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0 +"MO_518_01",603,"ゴッズツローン","L_Leg_04",True,False,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,0.5,2,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0 +"MO_518_01",604,"ゴッズツローン","R_Leg_03",True,False,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,0.5,2,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0 +"MO_518_01",605,"ゴッズツローン","R_Leg_04",True,False,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,0.5,2,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0 +"MO_518_01",606,"ゴッズツローン","Hip",True,False,0,0,1,0,0,1,-12,3,2,2,2,1,0.5,0.5,2,0.5,2,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0 +"MO_518_01",607,"ゴッズツローン","Hip",False,True,0,0,0,0,0,0,0,8,0.1,0.1,0.1,1,0.5,0.5,2,0.5,2,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_518_01",608,"ゴッズツローン","Null_Head",False,True,0,0,0,0,0,0,0,3,1,1,1,1,0.5,0.5,2,0.5,2,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_518_01",609,"ゴッズツローン","Null_Neck_02",False,True,0,0,0,0,0,0,0,3,1,1,1,1,0.5,0.5,2,0.5,2,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_518_01",610,"ゴッズツローン","Null_Neck_03",False,True,0,0,0,0,0,0,0,3,1,1,1,1,0.5,0.5,2,0.5,2,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_518_01",612,"ゴッズツローン","L_Arm_02",False,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,0.5,2,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_518_01",613,"ゴッズツローン","L_Arm_03",False,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,0.5,2,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_518_01",614,"ゴッズツローン","L_Arm_04",False,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,0.5,2,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_518_01",615,"ゴッズツローン","L_Arm_05",False,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,0.5,2,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_518_01",616,"ゴッズツローン","R_Arm_02",False,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,0.5,2,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_518_01",617,"ゴッズツローン","R_Arm_03",False,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,0.5,2,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_518_01",618,"ゴッズツローン","R_Arm_04",False,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,0.5,2,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_518_01",619,"ゴッズツローン","R_Arm_05",False,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,0.5,2,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_518_01",620,"ゴッズツローン","L_Leg_03",False,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,0.5,2,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_518_01",621,"ゴッズツローン","L_Leg_04",False,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,0.5,2,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_518_01",622,"ゴッズツローン","R_Leg_03",False,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,0.5,2,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_518_01",623,"ゴッズツローン","R_Leg_04",False,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,0.5,2,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_518_01",624,"ゴッズツローン","Hip",False,True,0,0,1,0,0,1,-12,3,2,2,2,1,0.5,0.5,2,0.5,2,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_518_02",625,"ジ・アンブレイカブルベビー",,True,True,0,0,0,0,0,0,0,0.5,0.5,1.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,1,1,0,1,1,1 +"MO_520_00",626,"カローン",,True,False,0,0,0,0,0,2,0,0.5,0.5,0.5,0.5,2,1,1,1,2,1,0.05,0.05,0.2,0.01,0.2,0,0,1,1,1 +"MO_520_01",627,"デス",,True,False,0,0,0,0,0,2,0,0.5,0.5,0.5,0.5,2,1,1,1,2,1,0.05,0.05,0.2,0.01,0.2,0,0,1,1,1 +"MO_520_00",628,"カローン",,False,True,0,0,0,0,0,2,0,0.5,0.5,0.5,0.5,2,1,1,1,2,1,0.05,0.05,0.2,0.01,0.2,0,0,0.2,0.2,1 +"MO_520_01",629,"デス",,False,True,0,0,0,0,0,2,0,0.5,0.5,0.5,0.5,2,1,1,1,2,1,0.05,0.05,0.2,0.01,0.2,0,0,0.2,0.2,1 +"MO_521_20",630,"ディアボロス","Hips",True,False,0,0,0,0,0,0,0,1.2,0.5,1,0.5,1,2,1,1,0.5,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0.5 +"MO_521_20",631,"ディアボロス","Spine1",True,False,0,0,0,0,0,2,0,1.4,0.5,1,0.5,1,2,1,1,0.5,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0.5 +"MO_521_20",632,"ディアボロス","Spine1",True,False,0,0,0,0,0,1,-5,2.5,0.5,1,0.5,1,2,1,1,0.5,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0.5 +"MO_521_20",633,"ディアボロス","LeftUpLeg",True,False,0,0,1,0,0,-1,0,1,0.5,1,0.5,1,2,1,1,0.5,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0.5 +"MO_521_20",634,"ディアボロス","LeftLeg",True,False,0,0,1,0,0,-1,0,1,0.5,1,0.5,1,2,1,1,0.5,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0.5 +"MO_521_20",635,"ディアボロス","LeftFoot",True,False,0,0,1,0,0,-1,0,1,0.5,1,0.5,1,2,1,1,0.5,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0.5 +"MO_521_20",636,"ディアボロス","RightUpLeg",True,False,0,0,1,0,0,-1,0,1,0.5,1,0.5,1,2,1,1,0.5,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0.5 +"MO_521_20",637,"ディアボロス","RightLeg",True,False,0,0,1,0,0,-1,0,1,0.5,1,0.5,1,2,1,1,0.5,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0.5 +"MO_521_20",638,"ディアボロス","RightFoot",True,False,0,0,1,0,0,-1,0,1,0.5,1,0.5,1,2,1,1,0.5,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0.5 +"MO_521_20",639,"ディアボロス","RightForeArmRoll",True,False,0,0,1,0,0,-1,0,1,0.5,1,0.5,1,2,1,1,0.5,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0.5 +"MO_521_20",640,"ディアボロス","LeftForeArmRoll",True,False,0,0,1,0,0,-1,0,1,0.5,1,0.5,1,2,1,1,0.5,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0.5 +"MO_521_20",641,"ディアボロス","Hips",False,True,0,0,0,0,0,0,0,1.2,1,1,1.5,0.5,0.5,2,0.5,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_521_20",642,"ディアボロス","Spine1",False,True,0,0,0,0,0,2,0,1.4,1,1,1.5,0.5,0.5,2,0.5,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_521_20",643,"ディアボロス","Spine1",False,True,0,0,0,0,0,1,-5,2.5,1,1,1.5,0.5,0.5,2,0.5,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_521_20",644,"ディアボロス","LeftUpLeg",False,True,0,0,1,0,0,-1,0,1,1,1,1.5,0.5,0.5,2,0.5,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_521_20",645,"ディアボロス","LeftLeg",False,True,0,0,1,0,0,-1,0,1,1,1,1.5,0.5,0.5,2,0.5,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_521_20",646,"ディアボロス","LeftFoot",False,True,0,0,1,0,0,-1,0,1,1,1,1.5,0.5,0.5,2,0.5,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_521_20",647,"ディアボロス","RightUpLeg",False,True,0,0,1,0,0,-1,0,1,1,1,1.5,0.5,0.5,2,0.5,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_521_20",648,"ディアボロス","RightLeg",False,True,0,0,1,0,0,-1,0,1,1,1,1.5,0.5,0.5,2,0.5,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_521_20",649,"ディアボロス","RightFoot",False,True,0,0,1,0,0,-1,0,1,1,1,1.5,0.5,0.5,2,0.5,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_521_20",650,"ディアボロス","RightForeArmRoll",False,True,0,0,1,0,0,-1,0,1,1,1,1.5,0.5,0.5,2,0.5,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_521_20",651,"ディアボロス","LeftForeArmRoll",False,True,0,0,1,0,0,-1,0,1,1,1,1.5,0.5,0.5,2,0.5,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_521_21",652,"サタナキア","Hips",False,True,0,0,0,0,0,0,0,1.2,0.5,1,0.5,0.5,2,1,1,0.5,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0.5 +"MO_521_21",653,"サタナキア","Spine1",False,True,0,0,0,0,0,2,0,1.4,0.5,1,0.5,0.5,2,1,1,0.5,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0.5 +"MO_521_21",654,"サタナキア","Spine1",False,True,0,0,0,0,0,1,-5,2.5,0.5,1,0.5,0.5,2,1,1,0.5,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0.5 +"MO_521_21",655,"サタナキア","LeftUpLeg",False,True,0,0,1,0,0,-1,0,1,0.5,1,0.5,0.5,2,1,1,0.5,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0.5 +"MO_521_21",656,"サタナキア","LeftLeg",False,True,0,0,1,0,0,-1,0,1,0.5,1,0.5,0.5,2,1,1,0.5,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0.5 +"MO_521_21",657,"サタナキア","LeftFoot",False,True,0,0,1,0,0,-1,0,1,0.5,1,0.5,0.5,2,1,1,0.5,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0.5 +"MO_521_21",658,"サタナキア","RightUpLeg",False,True,0,0,1,0,0,-1,0,1,0.5,1,0.5,0.5,2,1,1,0.5,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0.5 +"MO_521_21",659,"サタナキア","RightLeg",False,True,0,0,1,0,0,-1,0,1,0.5,1,0.5,0.5,2,1,1,0.5,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0.5 +"MO_521_21",660,"サタナキア","RightFoot",False,True,0,0,1,0,0,-1,0,1,0.5,1,0.5,0.5,2,1,1,0.5,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0.5 +"MO_521_21",661,"サタナキア","RightForeArmRoll",False,True,0,0,1,0,0,-1,0,1,0.5,1,0.5,0.5,2,1,1,0.5,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0.5 +"MO_521_21",662,"サタナキア","LeftForeArmRoll",False,True,0,0,1,0,0,-1,0,1,0.5,1,0.5,0.5,2,1,1,0.5,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0.5 +"MO_521_21",663,"サタナキア","Hips",True,False,0,0,0,0,0,0,0,1.2,1,1,1.5,0.5,2,2,0.5,2,0.5,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_521_21",664,"サタナキア","Spine1",True,False,0,0,0,0,0,2,0,1.4,1,1,1.5,0.5,2,2,0.5,2,0.5,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_521_21",665,"サタナキア","Spine1",True,False,0,0,0,0,0,1,-5,2.5,1,1,1.5,0.5,2,2,0.5,2,0.5,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_521_21",666,"サタナキア","LeftUpLeg",True,False,0,0,1,0,0,-1,0,1,1,1,1.5,0.5,2,2,0.5,2,0.5,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_521_21",667,"サタナキア","LeftLeg",True,False,0,0,1,0,0,-1,0,1,1,1,1.5,0.5,2,2,0.5,2,0.5,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_521_21",668,"サタナキア","LeftFoot",True,False,0,0,1,0,0,-1,0,1,1,1,1.5,0.5,2,2,0.5,2,0.5,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_521_21",669,"サタナキア","RightUpLeg",True,False,0,0,1,0,0,-1,0,1,1,1,1.5,0.5,2,2,0.5,2,0.5,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_521_21",670,"サタナキア","RightLeg",True,False,0,0,1,0,0,-1,0,1,1,1,1.5,0.5,2,2,0.5,2,0.5,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_521_21",671,"サタナキア","RightFoot",True,False,0,0,1,0,0,-1,0,1,1,1,1.5,0.5,2,2,0.5,2,0.5,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_521_21",672,"サタナキア","RightForeArmRoll",True,False,0,0,1,0,0,-1,0,1,1,1,1.5,0.5,2,2,0.5,2,0.5,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_521_21",673,"サタナキア","LeftForeArmRoll",True,False,0,0,1,0,0,-1,0,1,1,1,1.5,0.5,2,2,0.5,2,0.5,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_522_00",674,"パノプティコン","Root",True,False,0,0,-5,0,0,4,0,4,1,1,1,0.5,2,1,1,0.5,1,0.05,0.2,0.05,0.05,0.2,0,0,1,0.4,0.5 +"MO_522_01",676,"プロビデンス","Root",True,False,0,0,-5,0,0,4,0,4,1,1,1,1,2,1,1,2,1,0.2,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_522_00",678,"パノプティコン","Root",False,True,0,0,-5,0,0,4,0,4,1,1,1,0.5,2,1,1,0.5,1,0.05,0.2,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_522_01",680,"プロビデンス","Root",False,True,0,0,-5,0,0,4,0,4,1,1,1,1,2,1,1,2,1,0.2,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_530_00",682,"デトネイター・ザ・コボルドロード","spain",True,False,0,0,0,0,0,0,0,0.5,1,1,1,0.5,2,1,1,1,2,0.2,0.2,0.05,0.2,0.2,0,0,1,0.4,0.5 +"MO_530_00",683,"デトネイター・ザ・コボルドロード","hip",True,False,0,0,0,0,0,0,0,0.5,1,1,1,0.5,2,1,1,1,2,0.2,0.2,0.05,0.2,0.2,0,0,1,0.4,0.5 +"MO_530_00",684,"デトネイター・ザ・コボルドロード","neck",True,False,0,0,0,0,0,0,0,0.2,1,1,1,0.5,2,1,1,1,2,0.2,0.2,0.05,0.2,0.2,0,0,1,0.4,0.5 +"MO_530_00",685,"デトネイター・ザ・コボルドロード","l_thigh00",True,False,0,0,0.5,0,0,-0.5,0,0.2,1,1,1,0.5,2,1,1,1,2,0.2,0.2,0.05,0.2,0.2,0,0,1,0.4,0.5 +"MO_530_00",686,"デトネイター・ザ・コボルドロード","l_knee00",True,False,0,0,0.5,0,0,-0.5,0,0.2,1,1,1,0.5,2,1,1,1,2,0.2,0.2,0.05,0.2,0.2,0,0,1,0.4,0.5 +"MO_530_00",687,"デトネイター・ザ・コボルドロード","r_thigh00",True,False,0,0,0.5,0,0,-0.5,0,0.2,1,1,1,0.5,2,1,1,1,2,0.2,0.2,0.05,0.2,0.2,0,0,1,0.4,0.5 +"MO_530_00",688,"デトネイター・ザ・コボルドロード","r_knee00",True,False,0,0,0.5,0,0,-0.5,0,0.2,1,1,1,0.5,2,1,1,1,2,0.2,0.2,0.05,0.2,0.2,0,0,1,0.4,0.5 +"MO_530_00",689,"デトネイター・ザ・コボルドロード","l_shoulder",True,False,0,0,0.5,0,0,-0.5,0,0.2,1,1,1,0.5,2,1,1,1,2,0.2,0.2,0.05,0.2,0.2,0,0,1,0.4,0.5 +"MO_530_00",690,"デトネイター・ザ・コボルドロード","l_elbow",True,False,0,0,0.5,0,0,-0.5,0,0.2,1,1,1,0.5,2,1,1,1,2,0.2,0.2,0.05,0.2,0.2,0,0,1,0.4,0.5 +"MO_530_00",691,"デトネイター・ザ・コボルドロード","r_shoulder",True,False,0,0,0.5,0,0,-0.5,0,0.2,1,1,1,0.5,2,1,1,1,2,0.2,0.2,0.05,0.2,0.2,0,0,1,0.4,0.5 +"MO_530_00",692,"デトネイター・ザ・コボルドロード","r_elbow",True,False,0,0,0.5,0,0,-0.5,0,0.2,1,1,1,0.5,2,1,1,1,2,0.2,0.2,0.05,0.2,0.2,0,0,1,0.4,0.5 +"MO_530_10",694,"イルファング・ザ・コボルドロード","spain",True,False,0,0,0,0,0,0,0,0.5,1,1,1,1,2,1,1,1,2,0.2,0.2,0.05,0.2,0.2,0,0,1,0.5,0.5 +"MO_530_10",695,"イルファング・ザ・コボルドロード","hip",True,False,0,0,0,0,0,0,0,0.5,1,1,1,1,2,1,1,1,2,0.2,0.2,0.05,0.2,0.2,0,0,1,0.5,0.5 +"MO_530_10",696,"イルファング・ザ・コボルドロード","neck",True,False,0,0,0,0,0,0,0,0.2,1,1,1,1,2,1,1,1,2,0.2,0.2,0.05,0.2,0.2,0,0,1,0.5,0.5 +"MO_530_10",697,"イルファング・ザ・コボルドロード","l_thigh00",True,False,0,0,0.5,0,0,-0.5,0,0.2,1,1,1,1,2,1,1,1,2,0.2,0.2,0.05,0.2,0.2,0,0,1,0.5,0.5 +"MO_530_10",698,"イルファング・ザ・コボルドロード","l_knee00",True,False,0,0,0.5,0,0,-0.5,0,0.2,1,1,1,1,2,1,1,1,2,0.2,0.2,0.05,0.2,0.2,0,0,1,0.5,0.5 +"MO_530_10",699,"イルファング・ザ・コボルドロード","r_thigh00",True,False,0,0,0.5,0,0,-0.5,0,0.2,1,1,1,1,2,1,1,1,2,0.2,0.2,0.05,0.2,0.2,0,0,1,0.5,0.5 +"MO_530_10",700,"イルファング・ザ・コボルドロード","r_knee00",True,False,0,0,0.5,0,0,-0.5,0,0.2,1,1,1,1,2,1,1,1,2,0.2,0.2,0.05,0.2,0.2,0,0,1,0.5,0.5 +"MO_530_10",701,"イルファング・ザ・コボルドロード","l_shoulder",True,False,0,0,0.5,0,0,-0.5,0,0.2,1,1,1,1,2,1,1,1,2,0.2,0.2,0.05,0.2,0.2,0,0,1,0.5,0.5 +"MO_530_10",702,"イルファング・ザ・コボルドロード","l_elbow",True,False,0,0,0.5,0,0,-0.5,0,0.2,1,1,1,1,2,1,1,1,2,0.2,0.2,0.05,0.2,0.2,0,0,1,0.5,0.5 +"MO_530_10",703,"イルファング・ザ・コボルドロード","r_shoulder",True,False,0,0,0.5,0,0,-0.5,0,0.2,1,1,1,1,2,1,1,1,2,0.2,0.2,0.05,0.2,0.2,0,0,1,0.5,0.5 +"MO_530_10",704,"イルファング・ザ・コボルドロード","r_elbow",True,False,0,0,0.5,0,0,-0.5,0,0.2,1,1,1,1,2,1,1,1,2,0.2,0.2,0.05,0.2,0.2,0,0,1,0.5,0.5 +"MO_530_00",706,"デトネイター・ザ・コボルドロード","spain",False,True,0,0,0,0,0,0,0,0.5,1,1,1,0.5,2,1,1,1,2,0.2,0.2,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_530_00",707,"デトネイター・ザ・コボルドロード","hip",False,True,0,0,0,0,0,0,0,0.5,1,1,1,0.5,2,1,1,1,2,0.2,0.2,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_530_00",708,"デトネイター・ザ・コボルドロード","neck",False,True,0,0,0,0,0,0,0,0.2,1,1,1,0.5,2,1,1,1,2,0.2,0.2,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_530_00",709,"デトネイター・ザ・コボルドロード","l_thigh00",False,True,0,0,0.5,0,0,-0.5,0,0.2,1,1,1,0.5,2,1,1,1,2,0.2,0.2,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_530_00",710,"デトネイター・ザ・コボルドロード","l_knee00",False,True,0,0,0.5,0,0,-0.5,0,0.2,1,1,1,0.5,2,1,1,1,2,0.2,0.2,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_530_00",711,"デトネイター・ザ・コボルドロード","r_thigh00",False,True,0,0,0.5,0,0,-0.5,0,0.2,1,1,1,0.5,2,1,1,1,2,0.2,0.2,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_530_00",712,"デトネイター・ザ・コボルドロード","r_knee00",False,True,0,0,0.5,0,0,-0.5,0,0.2,1,1,1,0.5,2,1,1,1,2,0.2,0.2,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_530_00",713,"デトネイター・ザ・コボルドロード","l_shoulder",False,True,0,0,0.5,0,0,-0.5,0,0.2,1,1,1,0.5,2,1,1,1,2,0.2,0.2,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_530_00",714,"デトネイター・ザ・コボルドロード","l_elbow",False,True,0,0,0.5,0,0,-0.5,0,0.2,1,1,1,0.5,2,1,1,1,2,0.2,0.2,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_530_00",715,"デトネイター・ザ・コボルドロード","r_shoulder",False,True,0,0,0.5,0,0,-0.5,0,0.2,1,1,1,0.5,2,1,1,1,2,0.2,0.2,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_530_00",716,"デトネイター・ザ・コボルドロード","r_elbow",False,True,0,0,0.5,0,0,-0.5,0,0.2,1,1,1,0.5,2,1,1,1,2,0.2,0.2,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_530_10",718,"イルファング・ザ・コボルドロード","spain",False,True,0,0,0,0,0,0,0,0.5,1,1,1,1,2,1,1,1,2,0.2,0.2,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_530_10",719,"イルファング・ザ・コボルドロード","hip",False,True,0,0,0,0,0,0,0,0.5,1,1,1,1,2,1,1,1,2,0.2,0.2,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_530_10",720,"イルファング・ザ・コボルドロード","neck",False,True,0,0,0,0,0,0,0,0.2,1,1,1,1,2,1,1,1,2,0.2,0.2,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_530_10",721,"イルファング・ザ・コボルドロード","l_thigh00",False,True,0,0,0.5,0,0,-0.5,0,0.2,1,1,1,1,2,1,1,1,2,0.2,0.2,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_530_10",722,"イルファング・ザ・コボルドロード","l_knee00",False,True,0,0,0.5,0,0,-0.5,0,0.2,1,1,1,1,2,1,1,1,2,0.2,0.2,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_530_10",723,"イルファング・ザ・コボルドロード","r_thigh00",False,True,0,0,0.5,0,0,-0.5,0,0.2,1,1,1,1,2,1,1,1,2,0.2,0.2,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_530_10",724,"イルファング・ザ・コボルドロード","r_knee00",False,True,0,0,0.5,0,0,-0.5,0,0.2,1,1,1,1,2,1,1,1,2,0.2,0.2,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_530_10",725,"イルファング・ザ・コボルドロード","l_shoulder",False,True,0,0,0.5,0,0,-0.5,0,0.2,1,1,1,1,2,1,1,1,2,0.2,0.2,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_530_10",726,"イルファング・ザ・コボルドロード","l_elbow",False,True,0,0,0.5,0,0,-0.5,0,0.2,1,1,1,1,2,1,1,1,2,0.2,0.2,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_530_10",727,"イルファング・ザ・コボルドロード","r_shoulder",False,True,0,0,0.5,0,0,-0.5,0,0.2,1,1,1,1,2,1,1,1,2,0.2,0.2,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_530_10",728,"イルファング・ザ・コボルドロード","r_elbow",False,True,0,0,0.5,0,0,-0.5,0,0.2,1,1,1,1,2,1,1,1,2,0.2,0.2,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_531_00",730,"ホロウ・リーパー","neck",True,False,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,2,2,1,0.05,0.05,0.2,0.05,0.2,0,0,1,0.4,0.5 +"MO_531_00",731,"ホロウ・リーパー","CenterMove",True,False,0,0,0,0,0,0,0,2,1,1,0.5,2,1,0.5,2,2,1,0.05,0.05,0.2,0.05,0.2,0,0,1,0.4,0.5 +"MO_531_00",732,"ホロウ・リーパー","spine02",True,False,0,0,0,0,0,0,0,1.5,1,1,0.5,2,1,0.5,2,2,1,0.05,0.05,0.2,0.05,0.2,0,0,1,0.4,0.5 +"MO_531_00",733,"ホロウ・リーパー","l_wrist00",True,False,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,2,2,1,0.05,0.05,0.2,0.05,0.2,0,0,1,0.4,0.5 +"MO_531_00",734,"ホロウ・リーパー","r_wrist00",True,False,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,2,2,1,0.05,0.05,0.2,0.05,0.2,0,0,1,0.4,0.5 +"MO_531_00",735,"ホロウ・リーパー","l_wrist01",True,False,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,2,2,1,0.05,0.05,0.2,0.05,0.2,0,0,1,0.4,0.5 +"MO_531_00",736,"ホロウ・リーパー","r_wrist01",True,False,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,2,2,1,0.05,0.05,0.2,0.05,0.2,0,0,1,0.4,0.5 +"MO_531_00",737,"ホロウ・リーパー","tail1",True,False,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,2,2,1,0.05,0.05,0.2,0.05,0.2,0,0,1,0.4,0.5 +"MO_531_00",738,"ホロウ・リーパー","tail2",True,False,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,2,2,1,0.05,0.05,0.2,0.05,0.2,0,0,1,0.4,0.5 +"MO_531_00",739,"ホロウ・リーパー","tail3",True,False,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,2,2,1,0.05,0.05,0.2,0.05,0.2,0,0,1,0.4,0.5 +"MO_531_00",740,"ホロウ・リーパー","tail4",True,False,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,2,2,1,0.05,0.05,0.2,0.05,0.2,0,0,1,0.4,0.5 +"MO_531_00",741,"ホロウ・リーパー","tail5",True,False,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,2,2,1,0.05,0.05,0.2,0.05,0.2,0,0,1,0.4,0.5 +"MO_531_00",742,"ホロウ・リーパー","tail6",True,False,0,0,0,0,0,0,0,2,1,1,0.5,2,1,0.5,2,2,1,0.05,0.05,0.2,0.05,0.2,0,0,1,0.4,0.5 +"MO_531_10",743,"スカルリーパー","neck",True,False,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,1,1,1,0.05,0.05,0.2,0.05,0.2,0,0,1,0.4,0.5 +"MO_531_10",744,"スカルリーパー","CenterMove",True,False,0,0,0,0,0,0,0,2,1,1,0.5,2,1,0.5,1,1,1,0.05,0.05,0.2,0.05,0.2,0,0,1,0.4,0.5 +"MO_531_10",745,"スカルリーパー","spine02",True,False,0,0,0,0,0,0,0,1.5,1,1,0.5,2,1,0.5,1,1,1,0.05,0.05,0.2,0.05,0.2,0,0,1,0.4,0.5 +"MO_531_10",746,"スカルリーパー","l_wrist00",True,False,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,1,1,1,0.05,0.05,0.2,0.05,0.2,0,0,1,0.4,0.5 +"MO_531_10",747,"スカルリーパー","r_wrist00",True,False,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,1,1,1,0.05,0.05,0.2,0.05,0.2,0,0,1,0.4,0.5 +"MO_531_10",748,"スカルリーパー","l_wrist01",True,False,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,1,1,1,0.05,0.05,0.2,0.05,0.2,0,0,1,0.4,0.5 +"MO_531_10",749,"スカルリーパー","r_wrist01",True,False,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,1,1,1,0.05,0.05,0.2,0.05,0.2,0,0,1,0.4,0.5 +"MO_531_10",750,"スカルリーパー","tail1",True,False,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,1,1,1,0.05,0.05,0.2,0.05,0.2,0,0,1,0.4,0.5 +"MO_531_10",751,"スカルリーパー","tail2",True,False,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,1,1,1,0.05,0.05,0.2,0.05,0.2,0,0,1,0.4,0.5 +"MO_531_10",752,"スカルリーパー","tail3",True,False,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,1,1,1,0.05,0.05,0.2,0.05,0.2,0,0,1,0.4,0.5 +"MO_531_10",753,"スカルリーパー","tail4",True,False,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,1,1,1,0.05,0.05,0.2,0.05,0.2,0,0,1,0.4,0.5 +"MO_531_10",754,"スカルリーパー","tail5",True,False,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,1,1,1,0.05,0.05,0.2,0.05,0.2,0,0,1,0.4,0.5 +"MO_531_10",755,"スカルリーパー","tail6",True,False,0,0,0,0,0,0,0,2,1,1,0.5,2,1,0.5,1,1,1,0.05,0.05,0.2,0.05,0.2,0,0,1,0.4,0.5 +"MO_531_00",756,"ホロウ・リーパー","neck",False,True,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,2,2,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_531_00",757,"ホロウ・リーパー","CenterMove",False,True,0,0,0,0,0,0,0,2,1,1,0.5,2,1,0.5,2,2,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_531_00",758,"ホロウ・リーパー","spine02",False,True,0,0,0,0,0,0,0,1.5,1,1,0.5,2,1,0.5,2,2,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_531_00",759,"ホロウ・リーパー","l_wrist00",False,True,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,2,2,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_531_00",760,"ホロウ・リーパー","r_wrist00",False,True,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,2,2,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_531_00",761,"ホロウ・リーパー","l_wrist01",False,True,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,2,2,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_531_00",762,"ホロウ・リーパー","r_wrist01",False,True,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,2,2,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_531_00",763,"ホロウ・リーパー","tail1",False,True,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,2,2,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_531_00",764,"ホロウ・リーパー","tail2",False,True,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,2,2,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_531_00",765,"ホロウ・リーパー","tail3",False,True,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,2,2,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_531_00",766,"ホロウ・リーパー","tail4",False,True,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,2,2,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_531_00",767,"ホロウ・リーパー","tail5",False,True,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,2,2,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_531_00",768,"ホロウ・リーパー","tail6",False,True,0,0,0,0,0,0,0,2,1,1,0.5,2,1,0.5,2,2,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_531_10",769,"スカルリーパー","neck",False,True,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,1,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_531_10",770,"スカルリーパー","CenterMove",False,True,0,0,0,0,0,0,0,2,1,1,0.5,2,1,0.5,1,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_531_10",771,"スカルリーパー","spine02",False,True,0,0,0,0,0,0,0,1.5,1,1,0.5,2,1,0.5,1,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_531_10",772,"スカルリーパー","l_wrist00",False,True,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,1,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_531_10",773,"スカルリーパー","r_wrist00",False,True,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,1,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_531_10",774,"スカルリーパー","l_wrist01",False,True,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,1,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_531_10",775,"スカルリーパー","r_wrist01",False,True,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,1,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_531_10",776,"スカルリーパー","tail1",False,True,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,1,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_531_10",777,"スカルリーパー","tail2",False,True,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,1,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_531_10",778,"スカルリーパー","tail3",False,True,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,1,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_531_10",779,"スカルリーパー","tail4",False,True,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,1,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_531_10",780,"スカルリーパー","tail5",False,True,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,1,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_531_10",781,"スカルリーパー","tail6",False,True,0,0,0,0,0,0,0,2,1,1,0.5,2,1,0.5,1,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_542_00",782,"アメディスター・ザ・クイーン","CenterMove",True,False,0,0,0,0,0,0,0,2,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.2,0.2,0,0,1,1,0.5 +"MO_542_00",783,"アメディスター・ザ・クイーン","Head",True,False,0,0,0,0,0,0,0,1.5,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.2,0.2,0,0,1,1,0.5 +"MO_542_00",784,"アメディスター・ザ・クイーン","tail00",True,False,0,0,0,0,0,0,0,2,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.2,0.2,0,0,1,1,0.5 +"MO_542_00",785,"アメディスター・ザ・クイーン","tail01",True,False,0,-5,0,0,0,2,0,2,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.2,0.2,0,0,1,1,0.5 +"MO_542_00",786,"アメディスター・ザ・クイーン","tail01",True,False,0,-4,-4,0,4,4,0,2,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.2,0.2,0,0,1,1,0.5 +"MO_542_00",787,"アメディスター・ザ・クイーン","l_wrist",True,False,0,0,0,0,0,0,0,1,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.2,0.2,0,0,1,1,0.5 +"MO_542_00",788,"アメディスター・ザ・クイーン","r_wrist",True,False,0,0,0,0,0,0,0,1,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.2,0.2,0,0,1,1,0.5 +"MO_542_00",789,"アメディスター・ザ・クイーン","l_finger02",True,False,0,-2,0,0,2,0,0,1,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.2,0.2,0,0,1,1,0.5 +"MO_542_00",790,"アメディスター・ザ・クイーン","r_finger02",True,False,0,-2,0,0,2,0,0,1,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.2,0.2,0,0,1,1,0.5 +"MO_542_00",791,"アメディスター・ザ・クイーン","l_ankle00",True,False,0,-2,0,0,2,0,0,1,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.2,0.2,0,0,1,1,0.5 +"MO_542_00",792,"アメディスター・ザ・クイーン","l_ankle01",True,False,0,-2,0,0,2,0,0,1,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.2,0.2,0,0,1,1,0.5 +"MO_542_00",793,"アメディスター・ザ・クイーン","r_ankre00",True,False,0,-2,0,0,2,0,0,1,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.2,0.2,0,0,1,1,0.5 +"MO_542_00",794,"アメディスター・ザ・クイーン","r_ankre01",True,False,0,-2,0,0,2,0,0,1,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.2,0.2,0,0,1,1,0.5 +"MO_542_00",795,"アメディスター・ザ・クイーン","CenterMove",False,True,0,0,0,0,0,0,0,2,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_542_00",796,"アメディスター・ザ・クイーン","Head",False,True,0,0,0,0,0,0,0,1.5,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_542_00",797,"アメディスター・ザ・クイーン","tail00",False,True,0,0,0,0,0,0,0,2,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_542_00",798,"アメディスター・ザ・クイーン","tail01",False,True,0,-5,0,0,0,2,0,2,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_542_00",799,"アメディスター・ザ・クイーン","tail01",False,True,0,-4,-4,0,4,4,0,2,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_542_00",800,"アメディスター・ザ・クイーン","l_wrist",False,True,0,0,0,0,0,0,0,1,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_542_00",801,"アメディスター・ザ・クイーン","r_wrist",False,True,0,0,0,0,0,0,0,1,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_542_00",802,"アメディスター・ザ・クイーン","l_finger02",False,True,0,-2,0,0,2,0,0,1,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_542_00",803,"アメディスター・ザ・クイーン","r_finger02",False,True,0,-2,0,0,2,0,0,1,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_542_00",804,"アメディスター・ザ・クイーン","l_ankle00",False,True,0,-2,0,0,2,0,0,1,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_542_00",805,"アメディスター・ザ・クイーン","l_ankle01",False,True,0,-2,0,0,2,0,0,1,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_542_00",806,"アメディスター・ザ・クイーン","r_ankre00",False,True,0,-2,0,0,2,0,0,1,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_542_00",807,"アメディスター・ザ・クイーン","r_ankre01",False,True,0,-2,0,0,2,0,0,1,1,1,1,2,1,0.5,2,1,1,0.01,0.05,0.2,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_543_00",808,"アントクイーン",,True,False,0,0,0,0,0,2,0,1,1,1.5,0.5,2,1,0.5,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,1,1,0.5 +"MO_543_00",809,"アントクイーン",,False,True,0,0,0,0,0,2,0,1,1,1.5,0.5,2,1,0.5,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_544_00",810,"レイディアンスイーター","neck",True,False,0,0,0,0,0,0,0,1.5,1,1.5,1,2,1,0.5,2,1,1,0.05,0.05,0.05,0.05,0.2,0,0,1,2,0.5 +"MO_544_00",811,"レイディアンスイーター","hip",True,False,0,0,0,0,0,0,0,1.5,1,1.5,1,2,1,0.5,2,1,1,0.05,0.05,0.05,0.05,0.2,0,0,1,2,0.5 +"MO_544_00",812,"レイディアンスイーター","neck",False,True,0,0,0,0,0,0,0,1.5,1,1.5,1,2,1,0.5,2,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,2,0.5 +"MO_544_00",813,"レイディアンスイーター","hip",False,True,0,0,0,0,0,0,0,1.5,1,1.5,1,2,1,0.5,2,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,2,0.5 +"MO_545_00",814,"ラーヴァクリーパー",,True,False,0,0,0,0,0,2,0,1,1,1.5,1,2,1,0.5,2,1,1,0.05,0.05,0.05,0.05,0.2,0,0,1,1,0.5 +"MO_545_00",815,"ラーヴァクリーパー",,False,True,0,0,0,0,0,2,0,1,1,1.5,1,2,1,0.5,2,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_545_00_04",816,"ラーヴァクリーパー(EX)","hip",True,False,0,0,0,0.7,0,0,-1.2,0.5,1,1.5,1,2,1,0.5,2,1,1,0.05,0.05,0.05,0.05,0.2,0,0,1,1,0.5 +"MO_545_00_04",817,"ラーヴァクリーパー(EX)","Head",True,False,0,0,0,0,0,0,0.5,0.75,1,1.5,1,2,1,0.5,2,1,1,0.05,0.05,0.05,0.05,0.2,0,0,1,1,0.5 +"MO_545_00_04",818,"ラーヴァクリーパー(EX)","hip",False,True,0,0,0,0.7,0,0,-1.2,0.5,1,1.5,1,2,1,0.5,2,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_545_00_04",819,"ラーヴァクリーパー(EX)","Head",False,True,0,0,0,0,0,0,0.5,0.75,1,1.5,1,2,1,0.5,2,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_545_00_01",820,"ラーヴァクリーパーミニ",,True,True,0,0,0,0,0,2,0,1,1,1.5,1,2,1,0.5,2,1,1,0.05,0.05,0.05,0.05,0.2,1,0,1,1,0.5 +"MO_545_00_02",821,"ラーヴァクリーパーミニ(弱)",,True,True,0,0,0,0,0,2,0,1,1,1.5,1,2,1,0.5,2,1,1,0.05,0.05,0.05,0.05,0.2,1,0,0.2,0.2,0.5 +"MO_550_00",822,"グリームアイズ","head",True,False,0,0,0,0,0,0,0,0.5,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,1,1,0.5 +"MO_550_00",823,"グリームアイズ","spine_03",True,False,0,0,0,0,0,0,0,0.75,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,1,1,0.75 +"MO_550_00",824,"グリームアイズ","hip",True,False,0,0,0,0,0,0,0,0.75,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,1,1,0.75 +"MO_550_00",825,"グリームアイズ","l_shoulder",True,False,0,0,0,0,0,0,0,0.5,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,1,1,0.5 +"MO_550_00",826,"グリームアイズ","l_elbow",True,False,0,0,0,0,0,0,0,0.5,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,1,1,0.5 +"MO_550_00",827,"グリームアイズ","l_hand",True,False,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,1,1,0.5 +"MO_550_00",828,"グリームアイズ","r_shoulder",True,False,0,0,0,0,0,0,0,0.5,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,1,1,0.5 +"MO_550_00",829,"グリームアイズ","r_elbow",True,False,0,0,0,0,0,0,0,0.5,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,1,1,0.5 +"MO_550_00",830,"グリームアイズ","r_hand",True,False,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,1,1,0.5 +"MO_550_00",831,"グリームアイズ","l_thigh",True,False,0,0,0,0,0,0,0,0.5,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,1,1,0.5 +"MO_550_00",832,"グリームアイズ","l_knee",True,False,0,0,0,0,0,0,0,0.5,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,1,1,0.5 +"MO_550_00",833,"グリームアイズ","l_ankle",True,False,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,1,1,0.5 +"MO_550_00",834,"グリームアイズ","r_thigh",True,False,0,0,0,0,0,0,0,0.5,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,1,1,0.5 +"MO_550_00",835,"グリームアイズ","r_knee",True,False,0,0,0,0,0,0,0,0.5,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,1,1,0.5 +"MO_550_00",836,"グリームアイズ","r_ankle",True,False,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,1,1,0.5 +"MO_550_00",837,"グリームアイズ","snake_01",True,False,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,1,1,0.5 +"MO_550_00",838,"グリームアイズ","snake_02",True,False,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,1,1,0.5 +"MO_550_00",839,"グリームアイズ","snake_03",True,False,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,1,1,0.5 +"MO_550_00",840,"グリームアイズ","snake_04",True,False,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,1,1,0.5 +"MO_550_00",841,"グリームアイズ","snake_05",True,False,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,1,1,0.5 +"MO_550_00",842,"グリームアイズ","snake_06",True,False,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,1,1,0.5 +"MO_550_00",843,"グリームアイズ","snake_07",True,False,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,1,1,0.5 +"MO_550_00",844,"グリームアイズ","snake_08",True,False,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,1,1,0.5 +"MO_550_00",845,"グリームアイズ","snake_09",True,False,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,1,1,0.5 +"MO_550_00",846,"グリームアイズ","snake_10",True,False,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,1,1,0.5 +"MO_550_00",847,"グリームアイズ","snake_11",True,False,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,1,1,0.5 +"MO_550_00",848,"グリームアイズ","snake_12",True,False,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,1,1,0.5 +"MO_550_00",849,"グリームアイズ","snake_13",True,False,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,1,1,0.5 +"MO_550_00",850,"グリームアイズ","snake_head",True,False,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,1,1,0.5 +"MO_550_00",851,"グリームアイズ","head",False,True,0,0,0,0,0,0,0,0.5,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_00",852,"グリームアイズ","spine_03",False,True,0,0,0,0,0,0,0,0.75,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,0.2,0.2,0.75 +"MO_550_00",853,"グリームアイズ","hip",False,True,0,0,0,0,0,0,0,0.75,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,0.2,0.2,0.75 +"MO_550_00",854,"グリームアイズ","l_shoulder",False,True,0,0,0,0,0,0,0,0.5,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_00",855,"グリームアイズ","l_elbow",False,True,0,0,0,0,0,0,0,0.5,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_00",856,"グリームアイズ","l_hand",False,True,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_00",857,"グリームアイズ","r_shoulder",False,True,0,0,0,0,0,0,0,0.5,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_00",858,"グリームアイズ","r_elbow",False,True,0,0,0,0,0,0,0,0.5,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_00",859,"グリームアイズ","r_hand",False,True,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_00",860,"グリームアイズ","l_thigh",False,True,0,0,0,0,0,0,0,0.5,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_00",861,"グリームアイズ","l_knee",False,True,0,0,0,0,0,0,0,0.5,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_00",862,"グリームアイズ","l_ankle",False,True,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_00",863,"グリームアイズ","r_thigh",False,True,0,0,0,0,0,0,0,0.5,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_00",864,"グリームアイズ","r_knee",False,True,0,0,0,0,0,0,0,0.5,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_00",865,"グリームアイズ","r_ankle",False,True,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_00",866,"グリームアイズ","snake_01",False,True,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_00",867,"グリームアイズ","snake_02",False,True,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_00",868,"グリームアイズ","snake_03",False,True,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_00",869,"グリームアイズ","snake_04",False,True,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_00",870,"グリームアイズ","snake_05",False,True,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_00",871,"グリームアイズ","snake_06",False,True,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_00",872,"グリームアイズ","snake_07",False,True,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_00",873,"グリームアイズ","snake_08",False,True,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_00",874,"グリームアイズ","snake_09",False,True,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_00",875,"グリームアイズ","snake_10",False,True,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_00",876,"グリームアイズ","snake_11",False,True,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_00",877,"グリームアイズ","snake_12",False,True,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_00",878,"グリームアイズ","snake_13",False,True,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_00",879,"グリームアイズ","snake_head",False,True,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.2,0.05,0.05,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",880,"ガストアイズ","head",True,False,0,0,0,0,0,0,0,0.5,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",881,"ガストアイズ","spine_03",True,False,0,0,0,0,0,0,0,0.75,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",882,"ガストアイズ","hip",True,False,0,0,0,0,0,0,0,0.75,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",883,"ガストアイズ","l_shoulder",True,False,0,0,0,0,0,0,0,0.5,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",884,"ガストアイズ","l_elbow",True,False,0,0,0,0,0,0,0,0.5,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",885,"ガストアイズ","l_hand",True,False,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",886,"ガストアイズ","r_shoulder",True,False,0,0,0,0,0,0,0,0.5,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",887,"ガストアイズ","r_elbow",True,False,0,0,0,0,0,0,0,0.5,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",888,"ガストアイズ","r_hand",True,False,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",889,"ガストアイズ","l_thigh",True,False,0,0,0,0,0,0,0,0.5,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",890,"ガストアイズ","l_knee",True,False,0,0,0,0,0,0,0,0.5,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",891,"ガストアイズ","l_ankle",True,False,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",892,"ガストアイズ","r_thigh",True,False,0,0,0,0,0,0,0,0.5,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",893,"ガストアイズ","r_knee",True,False,0,0,0,0,0,0,0,0.5,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",894,"ガストアイズ","r_ankle",True,False,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",895,"ガストアイズ","snake_01",True,False,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",896,"ガストアイズ","snake_02",True,False,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",897,"ガストアイズ","snake_03",True,False,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",898,"ガストアイズ","snake_04",True,False,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",899,"ガストアイズ","snake_05",True,False,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",900,"ガストアイズ","snake_06",True,False,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",901,"ガストアイズ","snake_07",True,False,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",902,"ガストアイズ","snake_08",True,False,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",903,"ガストアイズ","snake_09",True,False,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",904,"ガストアイズ","snake_10",True,False,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",905,"ガストアイズ","snake_11",True,False,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",906,"ガストアイズ","snake_12",True,False,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",907,"ガストアイズ","snake_13",True,False,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",908,"ガストアイズ","snake_head",True,False,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",909,"ガストアイズ","head",False,True,0,0,0,0,0,0,0,0.5,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",910,"ガストアイズ","spine_03",False,True,0,0,0,0,0,0,0,0.75,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.75 +"MO_550_10",911,"ガストアイズ","hip",False,True,0,0,0,0,0,0,0,0.75,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.75 +"MO_550_10",912,"ガストアイズ","l_shoulder",False,True,0,0,0,0,0,0,0,0.5,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",913,"ガストアイズ","l_elbow",False,True,0,0,0,0,0,0,0,0.5,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",914,"ガストアイズ","l_hand",False,True,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",915,"ガストアイズ","r_shoulder",False,True,0,0,0,0,0,0,0,0.5,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",916,"ガストアイズ","r_elbow",False,True,0,0,0,0,0,0,0,0.5,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",917,"ガストアイズ","r_hand",False,True,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",918,"ガストアイズ","l_thigh",False,True,0,0,0,0,0,0,0,0.5,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",919,"ガストアイズ","l_knee",False,True,0,0,0,0,0,0,0,0.5,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",920,"ガストアイズ","l_ankle",False,True,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",921,"ガストアイズ","r_thigh",False,True,0,0,0,0,0,0,0,0.5,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",922,"ガストアイズ","r_knee",False,True,0,0,0,0,0,0,0,0.5,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",923,"ガストアイズ","r_ankle",False,True,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",924,"ガストアイズ","snake_01",False,True,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",925,"ガストアイズ","snake_02",False,True,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",926,"ガストアイズ","snake_03",False,True,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",927,"ガストアイズ","snake_04",False,True,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",928,"ガストアイズ","snake_05",False,True,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",929,"ガストアイズ","snake_06",False,True,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",930,"ガストアイズ","snake_07",False,True,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",931,"ガストアイズ","snake_08",False,True,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",932,"ガストアイズ","snake_09",False,True,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",933,"ガストアイズ","snake_10",False,True,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",934,"ガストアイズ","snake_11",False,True,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",935,"ガストアイズ","snake_12",False,True,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",936,"ガストアイズ","snake_13",False,True,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_550_10",937,"ガストアイズ","snake_head",False,True,0,0,0,0,0,0,0,0.3,1.5,1,1,1,1,1,1,2,1,0.5,0.01,1,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_551_00",938,"スリュム","Hips",True,False,0,0,0,0,0,0,0,1.5,1.5,1,1,2,0.5,1,1,1,2,0.2,0.05,0.05,0.01,0.01,0,0,1,1,0.5 +"MO_551_00",939,"スリュム","Spine1",True,False,0,0,0,0,0,0,0,1.5,1.5,1,1,2,0.5,1,1,1,2,0.2,0.05,0.05,0.01,0.01,0,0,1,1,0.5 +"MO_551_00",940,"スリュム","Spine2",True,False,0,0,0,0,0,0,0,1.5,1.5,1,1,2,0.5,1,1,1,2,0.2,0.05,0.05,0.01,0.01,0,0,1,1,0.5 +"MO_551_00",941,"スリュム","Head",True,False,0,0,0,0,0,0,0,1,1.5,1,1,2,0.5,1,1,1,2,0.2,0.05,0.05,0.01,0.01,0,0,1,1,0.5 +"MO_551_00",942,"スリュム","LeftUpLeg",True,False,0,0,0,0,0,0,0,1.5,1.5,1,1,2,0.5,1,1,1,2,0.2,0.05,0.05,0.01,0.01,0,0,1,1,0.5 +"MO_551_00",943,"スリュム","LeftLeg",True,False,0,0,0,0,0,0,0,1,1.5,1,1,2,0.5,1,1,1,2,0.2,0.05,0.05,0.01,0.01,0,0,1,1,0.5 +"MO_551_00",944,"スリュム","RightUpLeg",True,False,0,0,0,0,0,0,0,1.5,1.5,1,1,2,0.5,1,1,1,2,0.2,0.05,0.05,0.01,0.01,0,0,1,1,0.5 +"MO_551_00",945,"スリュム","RightLeg",True,False,0,0,0,0,0,0,0,1,1.5,1,1,2,0.5,1,1,1,2,0.2,0.05,0.05,0.01,0.01,0,0,1,1,0.5 +"MO_551_00",946,"スリュム","LeftArm",True,False,0,0,0,0,0,0,0,1,1.5,1,1,2,0.5,1,1,1,2,0.2,0.05,0.05,0.01,0.01,0,0,1,1,0.5 +"MO_551_00",947,"スリュム","LeftForeArm",True,False,0,0,0,0,0,0,0,1,1.5,1,1,2,0.5,1,1,1,2,0.2,0.05,0.05,0.01,0.01,0,0,1,1,0.5 +"MO_551_00",948,"スリュム","RightArm",True,False,0,0,0,0,0,0,0,1,1.5,1,1,2,0.5,1,1,1,2,0.2,0.05,0.05,0.01,0.01,0,0,1,1,0.5 +"MO_551_00",949,"スリュム","RightForeArm",True,False,0,0,0,0,0,0,0,1,1.5,1,1,2,0.5,1,1,1,2,0.2,0.05,0.05,0.01,0.01,0,0,1,1,0.5 +"MO_551_00",950,"スリュム","Hips",False,True,0,0,0,0,0,0,0,1.5,1.5,1,1,2,0.5,1,1,1,2,0.2,0.05,0.05,0.01,0.01,0,0,0.2,0.2,0.5 +"MO_551_00",951,"スリュム","Spine1",False,True,0,0,0,0,0,0,0,1.5,1.5,1,1,2,0.5,1,1,1,2,0.2,0.05,0.05,0.01,0.01,0,0,0.2,0.2,0.5 +"MO_551_00",952,"スリュム","Spine2",False,True,0,0,0,0,0,0,0,1.5,1.5,1,1,2,0.5,1,1,1,2,0.2,0.05,0.05,0.01,0.01,0,0,0.2,0.2,0.5 +"MO_551_00",953,"スリュム","Head",False,True,0,0,0,0,0,0,0,1,1.5,1,1,2,0.5,1,1,1,2,0.2,0.05,0.05,0.01,0.01,0,0,0.2,0.2,0.5 +"MO_551_00",954,"スリュム","LeftUpLeg",False,True,0,0,0,0,0,0,0,1.5,1.5,1,1,2,0.5,1,1,1,2,0.2,0.05,0.05,0.01,0.01,0,0,0.2,0.2,0.5 +"MO_551_00",955,"スリュム","LeftLeg",False,True,0,0,0,0,0,0,0,1,1.5,1,1,2,0.5,1,1,1,2,0.2,0.05,0.05,0.01,0.01,0,0,0.2,0.2,0.5 +"MO_551_00",956,"スリュム","RightUpLeg",False,True,0,0,0,0,0,0,0,1.5,1.5,1,1,2,0.5,1,1,1,2,0.2,0.05,0.05,0.01,0.01,0,0,0.2,0.2,0.5 +"MO_551_00",957,"スリュム","RightLeg",False,True,0,0,0,0,0,0,0,1,1.5,1,1,2,0.5,1,1,1,2,0.2,0.05,0.05,0.01,0.01,0,0,0.2,0.2,0.5 +"MO_551_00",958,"スリュム","LeftArm",False,True,0,0,0,0,0,0,0,1,1.5,1,1,2,0.5,1,1,1,2,0.2,0.05,0.05,0.01,0.01,0,0,0.2,0.2,0.5 +"MO_551_00",959,"スリュム","LeftForeArm",False,True,0,0,0,0,0,0,0,1,1.5,1,1,2,0.5,1,1,1,2,0.2,0.05,0.05,0.01,0.01,0,0,0.2,0.2,0.5 +"MO_551_00",960,"スリュム","RightArm",False,True,0,0,0,0,0,0,0,1,1.5,1,1,2,0.5,1,1,1,2,0.2,0.05,0.05,0.01,0.01,0,0,0.2,0.2,0.5 +"MO_551_00",961,"スリュム","RightForeArm",False,True,0,0,0,0,0,0,0,1,1.5,1,1,2,0.5,1,1,1,2,0.2,0.05,0.05,0.01,0.01,0,0,0.2,0.2,0.5 +"MO_553_00",962,"ゴッズペット","Head",True,False,0,0,0,0,0,0,0,0.5,1,1,1,0.5,2,1,1,1,1,0.2,0.05,0.05,0.01,0.2,0,0,1,0.2,0.5 +"MO_553_00",963,"ゴッズペット","Spine1",True,False,0,0,0,0,0,0,0,2.2,1,1,1,0.5,2,1,1,1,1,0.2,0.05,0.05,0.01,0.2,0,0,1,0.2,0.5 +"MO_553_00",964,"ゴッズペット","Spine2",True,False,0,0,0,0,0,0,0,1.6,1,1,1,0.5,2,1,1,1,1,0.2,0.05,0.05,0.01,0.2,0,0,1,0.2,0.5 +"MO_553_00",965,"ゴッズペット","Hips",True,False,0,0,0,0,0,0,0,1.5,1,1,1,0.5,2,1,1,1,1,0.2,0.05,0.05,0.01,0.2,0,0,1,0.2,0.5 +"MO_553_00",966,"ゴッズペット","LeftArm",True,False,0,0,0,0,0,0,0,1,1,1,1,0.5,2,1,1,1,1,0.2,0.05,0.05,0.01,0.2,0,0,1,0.2,0.5 +"MO_553_00",967,"ゴッズペット","LeftForeArm",True,False,0,0,0,0,0,0,0,1,1,1,1,0.5,2,1,1,1,1,0.2,0.05,0.05,0.01,0.2,0,0,1,0.2,0.5 +"MO_553_00",968,"ゴッズペット","RightArm",True,False,0,0,0,0,0,0,0,1,1,1,1,0.5,2,1,1,1,1,0.2,0.05,0.05,0.01,0.2,0,0,1,0.2,0.5 +"MO_553_00",969,"ゴッズペット","RightForeArm",True,False,0,0,0,0,0,0,0,1,1,1,1,0.5,2,1,1,1,1,0.2,0.05,0.05,0.01,0.2,0,0,1,0.2,0.5 +"MO_553_00",970,"ゴッズペット","Tail_00",True,False,0,0,0,0,0,0,0,0.8,1,1,1,0.5,2,1,1,1,1,0.2,0.05,0.05,0.01,0.2,0,0,1,0.2,0.5 +"MO_553_00",971,"ゴッズペット","Tail_01",True,False,0,0,0,0,0,0,0,0.8,1,1,1,0.5,2,1,1,1,1,0.2,0.05,0.05,0.01,0.2,0,0,1,0.2,0.5 +"MO_553_00",972,"ゴッズペット","Tail_02",True,False,0,0,0,0,0,0,0,0.8,1,1,1,0.5,2,1,1,1,1,0.2,0.05,0.05,0.01,0.2,0,0,1,0.2,0.5 +"MO_553_00",973,"ゴッズペット","Tail_03",True,False,0,0,0,0,0,0,0,0.8,1,1,1,0.5,2,1,1,1,1,0.2,0.05,0.05,0.01,0.2,0,0,1,0.2,0.5 +"MO_553_00",974,"ゴッズペット","Tail_04",True,False,0,0,0,0,0,0,0,0.8,1,1,1,0.5,2,1,1,1,1,0.2,0.05,0.05,0.01,0.2,0,0,1,0.2,0.5 +"MO_553_00",975,"ゴッズペット","Tail_05",True,False,0,0,0,0,0,0,0,0.8,1,1,1,0.5,2,1,1,1,1,0.2,0.05,0.05,0.01,0.2,0,0,1,0.2,0.5 +"MO_553_00",976,"ゴッズペット","Tail_06",True,False,0,0,0,0,0,0,0,0.8,1,1,1,0.5,2,1,1,1,1,0.2,0.05,0.05,0.01,0.2,0,0,1,0.2,0.5 +"MO_553_00",977,"ゴッズペット","Head",False,True,0,0,0,0,0,0,0,0.5,1,1,1,0.5,2,1,1,1,1,0.2,0.05,0.05,0.01,0.2,0,0,1,0.2,0.5 +"MO_553_00",978,"ゴッズペット","Spine1",False,True,0,0,0,0,0,0,0,2.2,1,1,1,0.5,2,1,1,1,1,0.2,0.05,0.05,0.01,0.2,0,0,1,0.2,0.5 +"MO_553_00",979,"ゴッズペット","Spine2",False,True,0,0,0,0,0,0,0,1.6,1,1,1,0.5,2,1,1,1,1,0.2,0.05,0.05,0.01,0.2,0,0,1,0.2,0.5 +"MO_553_00",980,"ゴッズペット","Hips",False,True,0,0,0,0,0,0,0,1.5,1,1,1,0.5,2,1,1,1,1,0.2,0.05,0.05,0.01,0.2,0,0,1,0.2,0.5 +"MO_553_00",981,"ゴッズペット","LeftArm",False,True,0,0,0,0,0,0,0,1,1,1,1,0.5,2,1,1,1,1,0.2,0.05,0.05,0.01,0.2,0,0,1,0.2,0.5 +"MO_553_00",982,"ゴッズペット","LeftForeArm",False,True,0,0,0,0,0,0,0,1,1,1,1,0.5,2,1,1,1,1,0.2,0.05,0.05,0.01,0.2,0,0,1,0.2,0.5 +"MO_553_00",983,"ゴッズペット","RightArm",False,True,0,0,0,0,0,0,0,1,1,1,1,0.5,2,1,1,1,1,0.2,0.05,0.05,0.01,0.2,0,0,1,0.2,0.5 +"MO_553_00",984,"ゴッズペット","RightForeArm",False,True,0,0,0,0,0,0,0,1,1,1,1,0.5,2,1,1,1,1,0.2,0.05,0.05,0.01,0.2,0,0,1,0.2,0.5 +"MO_553_00",985,"ゴッズペット","Tail_00",False,True,0,0,0,0,0,0,0,0.8,1,1,1,0.5,2,1,1,1,1,0.2,0.05,0.05,0.01,0.2,0,0,1,0.2,0.5 +"MO_553_00",986,"ゴッズペット","Tail_01",False,True,0,0,0,0,0,0,0,0.8,1,1,1,0.5,2,1,1,1,1,0.2,0.05,0.05,0.01,0.2,0,0,1,0.2,0.5 +"MO_553_00",987,"ゴッズペット","Tail_02",False,True,0,0,0,0,0,0,0,0.8,1,1,1,0.5,2,1,1,1,1,0.2,0.05,0.05,0.01,0.2,0,0,1,0.2,0.5 +"MO_553_00",988,"ゴッズペット","Tail_03",False,True,0,0,0,0,0,0,0,0.8,1,1,1,0.5,2,1,1,1,1,0.2,0.05,0.05,0.01,0.2,0,0,1,0.2,0.5 +"MO_553_00",989,"ゴッズペット","Tail_04",False,True,0,0,0,0,0,0,0,0.8,1,1,1,0.5,2,1,1,1,1,0.2,0.05,0.05,0.01,0.2,0,0,1,0.2,0.5 +"MO_553_00",990,"ゴッズペット","Tail_05",False,True,0,0,0,0,0,0,0,0.8,1,1,1,0.5,2,1,1,1,1,0.2,0.05,0.05,0.01,0.2,0,0,1,0.2,0.5 +"MO_553_00",991,"ゴッズペット","Tail_06",False,True,0,0,0,0,0,0,0,0.8,1,1,1,0.5,2,1,1,1,1,0.2,0.05,0.05,0.01,0.2,0,0,1,0.2,0.5 +"MO_000_00_00",992,"守護騎士",,True,True,0,0,0,0,0,2,0,0.5,1,2,2,1,1,1,0.5,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_000_01_00",993,"重装守護騎士",,True,True,0,0,0,0,0,2,0,0.5,1,2,2,1,1,1,0.5,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_000_02_00",994,"守護騎士・射手",,True,True,0,0,0,0,0,2,0,0.5,1,2,2,1,1,1,0.5,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_000_03_00",995,"守護騎士・狙撃手",,True,True,0,0,0,0,0,2,0,0.5,1,2,2,1,1,1,0.5,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_001_00_00",996,"イビルグランサー",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,1,1,2,0.5,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_001_00_00",997,"イビルグランサー","Tail_02",True,True,0,0,0,0,0,2,0,0.5,1,1,2,1,1,2,0.5,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_001_00_00",998,"イビルグランサー","Tail_05",True,True,0,0,0,0,0,2,0,0.5,1,1,2,1,1,2,0.5,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_001_01_00",999,"フライングテイル",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,2,1,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_001_01_00",1000,"フライングテイル","Tail_02",True,True,0,0,0,0,0,2,0,0.5,1,1,2,2,1,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_001_01_00",1001,"フライングテイル","Tail_05",True,True,0,0,0,0,0,2,0,0.5,1,1,2,2,1,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_001_02_00",1002,"ヴァイスグレア",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,1,1,2,0.5,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_001_02_00",1003,"ヴァイスグレア","Tail_02",True,True,0,0,0,0,0,2,0,0.5,1,1,2,1,1,2,0.5,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_001_02_00",1004,"ヴァイスグレア","Tail_05",True,True,0,0,0,0,0,2,0,0.5,1,1,2,1,1,2,0.5,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_001_03_00",1005,"フーピー・ドラゴン",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,1,1,2,0.5,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_001_03_00",1006,"フーピー・ドラゴン","Tail_02",True,True,0,0,0,0,0,2,0,0.5,1,1,2,1,1,2,0.5,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_001_03_00",1007,"フーピー・ドラゴン","Tail_05",True,True,0,0,0,0,0,2,0,0.5,1,1,2,1,1,2,0.5,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_002_00_00",1008,"クアジット",,True,True,0,0,0,0,0,2,0,0.5,2,0.5,2,2,1,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_002_01_00",1009,"ドゥアジット",,True,True,0,0,0,0,0,2,0,0.5,2,0.5,2,0.5,2,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_002_02_00",1010,"プチデビル",,True,True,0,0,0,0,0,2,0,0.5,2,0.5,2,2,0.5,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_002_03_00",1011,"スフィアドラコ",,True,True,0,0,0,0,0,2,0,0.5,2,0.5,2,1,1,2,0.5,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_002_04_00",1012,"ボム・スフィア",,True,True,0,0,0,0,0,2,0,0.5,2,0.5,2,0.5,2,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_003_00_00",1013,"シルキー",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,2,1,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_003_01_00",1014,"カラドリオス",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,2,1,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_003_03_00",1015,"シルキー・ベイン",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,2,1,2,0.5,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_003_04_00",1016,"レイス・オブ・オーメン",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,2,1,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_004_00_00",1017,"キリング・ボット",,True,True,0,0,0,0,0,2,0,0.5,1,2,2,1,2,1,0.5,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_004_01_00",1018,"ブッチャー・ボット",,True,True,0,0,0,0,0,2,0,0.5,1,2,2,1,2,1,0.5,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_004_02_00",1019,"グリーフ・ドール",,True,True,0,0,0,0,0,2,0,0.5,1,2,2,1,2,1,0.5,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_004_03_00",1020,"カラミティ・ドール",,True,True,0,0,0,0,0,2,0,0.5,1,2,2,1,2,1,0.5,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_005_00_00",1021,"リザードマン",,True,True,0,0,0,0,0,2,0,0.5,1,1,1,1,0.5,1,2,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_005_01_00",1022,"ハイアー・リザード",,True,True,0,0,0,0,0,2,0,0.5,1,1,1,0.5,2,1,2,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_005_02_00",1023,"リザードフォーク",,True,True,0,0,0,0,0,2,0,0.5,1,1,1,0.5,0.5,1,2,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_005_03_00",1024,"ディノサウロイド",,True,True,0,0,0,0,0,2,0,0.5,1,1,1,0.5,0.5,1,2,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_005_04_00",1025,"ベイン・オーバーリザード",,True,True,0,0,0,0,0,2,0,0.5,1,1,1,1,0.5,1,1,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_006_00_00",1026,"スケルトン",,True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,2,1,1,1,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_006_01_00",1027,"カーズ・スカル",,True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,2,1,1,1,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_006_02_00",1028,"デス・トルーパー",,True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,2,1,1,1,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_006_03_00",1029,"レヴェナント",,True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,2,1,1,1,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_006_04_00",1030,"スカルノイド",,True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,0.5,2,1,1,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_007_00_00",1031,"コボルド",,True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,1,2,1,1,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_007_01_00",1032,"チーフコボルド",,True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,2,0.5,1,1,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_007_02_00",1033,"コボルド・バトラー",,True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,1,2,1,1,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_007_03_00",1034,"コボルド・ワンダラー",,True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,0.5,2,1,1,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_008_00_00",1035,"オーク",,True,True,0,0,0,0,0,2,0,0.5,2,0.5,1,1,1,1,1,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_008_01_00",1036,"オークダーティ",,True,True,0,0,0,0,0,2,0,0.5,2,0.5,1,1,1,1,1,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_008_02_00",1037,"オークウォリアー",,True,True,0,0,0,0,0,2,0,0.5,2,0.5,1,1,1,1,1,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_008_03_00",1038,"オークフォルテ",,True,True,0,0,0,0,0,2,0,0.5,2,0.5,1,1,1,1,1,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_009_00_00",1039,"ゴーレム",,True,True,0,0,0,0,0,2,0,1.2,0.5,2,0.5,1,2,1,1,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_009_00_00_st",1040,"ゴーレム強",,True,True,0,0,0,0,0,2.5,0.5,1.3,0.5,2,0.5,1,2,1,1,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_009_01_00",1041,"グレートゴーレム",,True,True,0,0,0,0,0,2,0,1.2,0.5,2,0.5,1,2,1,1,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_009_01_00_st",1042,"グレートゴーレム強",,True,True,0,0,0,0,0,2.5,0.5,1.3,0.5,2,0.5,1,2,1,1,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_009_02_00",1043,"コロッサス",,True,True,0,0,0,0,0,2,0,1.2,0.5,2,0.5,0.5,2,1,1,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_009_02_00_st",1044,"コロッサス強",,True,True,0,0,0,0,0,2.5,0.5,1.3,0.5,2,0.5,0.5,2,1,1,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_009_03_00",1045,"フロストスタチュー強",,True,True,0,0,0,0,0,2,0,1.2,0.5,2,0.5,2,0.5,1,1,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_009_03_00_st",1046,"フロストスタチュー",,True,True,0,0,0,0,0,2.5,0.5,1.3,0.5,2,0.5,2,0.5,1,1,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_009_04_00",1047,"ホーリー・ロックドール強",,True,True,0,0,0,0,0,2,0,1.2,0.5,2,0.5,1,1,1,1,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_009_04_00_st",1048,"ホーリー・ロックドール",,True,True,0,0,0,0,0,2.5,0.5,1.3,0.5,2,0.5,1,1,1,1,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_009_05_00",1049,"キャノンドール",,True,True,0,0,0,0,0,2,0,1.2,0.5,2,0.5,0.5,2,1,1,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_009_05_00_st",1050,"キャノンドール強",,True,True,0,0,0,0,0,2.5,0.5,1.3,0.5,2,0.5,0.5,2,1,1,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_010_00_00",1051,"セルケト",,True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,0.5,2,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_010_00_00",1052,"セルケト","Tail_02",True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,0.5,2,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_010_00_00",1053,"セルケト","Tail_04",True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,0.5,2,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_010_01_00",1054,"ブライトスティンガー",,True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,2,1,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_010_01_00",1055,"ブライトスティンガー","Tail_02",True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,2,1,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_010_01_00",1056,"ブライトスティンガー","Tail_04",True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,2,1,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_010_02_00",1057,"デス・ストーカー",,True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,2,1,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_010_02_00",1058,"デス・ストーカー","Tail_02",True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,2,1,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_010_02_00",1059,"デス・ストーカー","Tail_04",True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,2,1,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_010_03_00",1060,"ポイズンシューター",,True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,0.5,2,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_010_03_00",1061,"ポイズンシューター","Tail_02",True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,0.5,2,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_010_03_00",1062,"ポイズンシューター","Tail_04",True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,0.5,2,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_012_00_00",1063,"レッサーデーモン",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,1,1,2,0.5,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_012_01_00",1064,"デーモン",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,1,1,2,0.5,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_012_02_00",1065,"アークデーモン",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,1,1,2,0.5,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_013_00_00",1066,"グリフォン",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,1,1,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_013_00_00",1067,"グリフォン","Head",True,True,0,0,0,0,0,0,0,0.5,1,1,2,1,1,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_013_00_00",1068,"グリフォン","RightWing_03",True,True,0,0,0,0,0,0,0,0.5,1,1,2,1,1,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_013_00_00",1069,"グリフォン","LeftWing_03",True,True,0,0,0,0,0,0,0,0.5,1,1,2,1,1,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_013_01_00",1070,"デュオグリフォン",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,1,1,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_013_01_00",1071,"デュオグリフォン","Head",True,True,0,0,0,0,0,0,0,0.5,1,1,2,1,1,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_013_01_00",1072,"デュオグリフォン","RightWing_03",True,True,0,0,0,0,0,0,0,0.5,1,1,2,1,1,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_013_01_00",1073,"デュオグリフォン","LeftWing_03",True,True,0,0,0,0,0,0,0,0.5,1,1,2,1,1,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_013_02_00",1074,"ダブルブラッド",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,2,0.5,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_013_02_00",1075,"ダブルブラッド","Head",True,True,0,0,0,0,0,0,0,0.5,1,1,2,2,0.5,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_013_02_00",1076,"ダブルブラッド","RightWing_03",True,True,0,0,0,0,0,0,0,0.5,1,1,2,2,0.5,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_013_02_00",1077,"ダブルブラッド","LeftWing_03",True,True,0,0,0,0,0,0,0,0.5,1,1,2,2,0.5,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_013_03_00",1078,"ブライトグリフォン",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,1,1,1,0.5,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_013_03_00",1079,"ブライトグリフォン","Head",True,True,0,0,0,0,0,0,0,0.5,1,1,2,1,1,1,0.5,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_013_03_00",1080,"ブライトグリフォン","RightWing_03",True,True,0,0,0,0,0,0,0,0.5,1,1,2,1,1,1,0.5,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_013_03_00",1081,"ブライトグリフォン","LeftWing_03",True,True,0,0,0,0,0,0,0,0.5,1,1,2,1,1,1,0.5,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_014_00_00",1082,"ハーピー",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,2,1,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_014_01_00",1083,"バイオレットフェザー",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,1,1,2,0.5,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_014_02_00",1084,"ブレイズクイーン",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,0.5,2,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_014_03_00",1085,"サイレーン",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,2,0.5,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_014_04_00",1086,"ザ・セイクリッドフェザー",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,1,1,1,0.5,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_015_00_00",1087,"ワイバーン",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,1,1,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_015_00_00",1088,"ワイバーン","Head",True,True,0,0,0,0,0,0,0,0.5,1,1,2,1,1,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_015_00_00",1089,"ワイバーン","RightWing_02",True,True,0,0,0,0,0,0,0,0.5,1,1,2,1,1,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_015_00_00",1090,"ワイバーン","LeftWing_02",True,True,0,0,0,0,0,0,0,0.5,1,1,2,1,1,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_015_00_00",1091,"ワイバーン","Tail_02",True,True,0,0,0,0,0,0,0,0.5,1,1,2,1,1,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_015_01_00",1092,"ワイバーングロウル",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,0.5,2,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_015_01_00",1093,"ワイバーングロウル","Head",True,True,0,0,0,0,0,2,0,0.5,1,1,2,0.5,2,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_015_01_00",1094,"ワイバーングロウル","RightWing_02",True,True,0,0,0,0,0,2,0,0.5,1,1,2,0.5,2,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_015_01_00",1095,"ワイバーングロウル","LeftWing_02",True,True,0,0,0,0,0,2,0,0.5,1,1,2,0.5,2,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_015_01_00",1096,"ワイバーングロウル","Tail_02",True,True,0,0,0,0,0,2,0,0.5,1,1,2,0.5,2,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_015_02_00",1097,"デモリッシュドレイク",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,1,1,2,0.5,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_015_02_00",1098,"デモリッシュドレイク","Head",True,True,0,0,0,0,0,2,0,0.5,1,1,2,1,1,2,0.5,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_015_02_00",1099,"デモリッシュドレイク","RightWing_02",True,True,0,0,0,0,0,2,0,0.5,1,1,2,1,1,2,0.5,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_015_02_00",1100,"デモリッシュドレイク","LeftWing_02",True,True,0,0,0,0,0,2,0,0.5,1,1,2,1,1,2,0.5,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_015_02_00",1101,"デモリッシュドレイク","Tail_02",True,True,0,0,0,0,0,2,0,0.5,1,1,2,1,1,2,0.5,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_015_03_00",1102,"フロストドレイク",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,2,0.5,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_015_03_00",1103,"フロストドレイク","Head",True,True,0,0,0,0,0,2,0,0.5,1,1,2,2,0.5,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_015_03_00",1104,"フロストドレイク","RightWing_02",True,True,0,0,0,0,0,2,0,0.5,1,1,2,2,0.5,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_015_03_00",1105,"フロストドレイク","LeftWing_02",True,True,0,0,0,0,0,2,0,0.5,1,1,2,2,0.5,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_015_03_00",1106,"フロストドレイク","Tail_02",True,True,0,0,0,0,0,2,0,0.5,1,1,2,2,0.5,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_015_04_00",1107,"ワイバーン・ルナライト",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,1,1,1,0.5,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_015_04_00",1108,"ワイバーン・ルナライト","Head",True,True,0,0,0,0,0,2,0,0.5,1,1,2,1,1,1,0.5,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_015_04_00",1109,"ワイバーン・ルナライト","RightWing_02",True,True,0,0,0,0,0,2,0,0.5,1,1,2,1,1,1,0.5,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_015_04_00",1110,"ワイバーン・ルナライト","LeftWing_02",True,True,0,0,0,0,0,2,0,0.5,1,1,2,1,1,1,0.5,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_015_04_00",1111,"ワイバーン・ルナライト","Tail_02",True,True,0,0,0,0,0,2,0,0.5,1,1,2,1,1,1,0.5,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_016_00_00",1112,"フライングサイズ",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,2,1,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_016_00_00",1113,"フライングサイズ","Head",True,True,0,0,0,0,0,2,0,0.5,1,1,2,2,1,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_016_00_00",1114,"フライングサイズ","Tail_02",True,True,0,0,0,0,0,2,0,0.5,1,1,2,2,1,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_016_00_00",1115,"フライングサイズ","Tail_05",True,True,0,0,0,0,0,2,0,0.5,1,1,2,2,1,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_016_01_00",1116,"ブラッディサイズ",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,0.5,2,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_016_01_00",1117,"ブラッディサイズ","Head",True,True,0,0,0,0,0,2,0,0.5,1,1,2,0.5,2,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_016_01_00",1118,"ブラッディサイズ","Tail_02",True,True,0,0,0,0,0,2,0,0.5,1,1,2,0.5,2,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_016_01_00",1119,"ブラッディサイズ","Tail_05",True,True,0,0,0,0,0,2,0,0.5,1,1,2,0.5,2,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_016_02_00",1120,"デスサイズ",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,2,0.5,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_016_02_00",1121,"デスサイズ","Head",True,True,0,0,0,0,0,2,0,0.5,1,1,2,2,0.5,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_016_02_00",1122,"デスサイズ","Tail_02",True,True,0,0,0,0,0,2,0,0.5,1,1,2,2,0.5,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_016_02_00",1123,"デスサイズ","Tail_05",True,True,0,0,0,0,0,2,0,0.5,1,1,2,2,0.5,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_018_00_00",1124,"ブルースライム",,True,True,0,0,0,0,0,2,0,0.5,2,0.5,1,1,0.5,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_018_01_00",1125,"ブラッドスライム",,True,True,0,0,0,0,0,2,0,0.5,2,0.5,1,1,0.5,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_018_02_00",1126,"ハニースライム",,True,True,0,0,0,0,0,2,0,0.5,2,0.5,1,1,0.5,0.5,2,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_019_00_00",1127,"ミミック",,True,True,0,0,0,0,0,2,0,0.5,0.5,0.5,0.5,2,1,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_019_01_00",1128,"グリード",,True,True,0,0,0,0,0,2,0,0.5,0.5,0.5,0.5,1,2,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_023_01_00",1129,"ホムンクルス",,True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,1,2,1,1,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_024_00_00",1130,"スカイクリーパー",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,2,1,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_024_00_00",1131,"スカイクリーパー","Tail_02",True,True,0,0,0,0,0,2,0,0.5,1,1,2,2,1,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_024_00_00",1132,"スカイクリーパー","Tail_04",True,True,0,0,0,0,0,2,0,0.5,1,1,2,2,1,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_024_00_00",1133,"スカイクリーパー","Tail_06",True,True,0,0,0,0,0,2,0,0.5,1,1,2,2,1,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_024_00_00",1134,"スカイクリーパー","Tail_08",True,True,0,0,0,0,0,2,0,0.5,1,1,2,2,1,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_024_00_00",1135,"スカイクリーパー","Tail_10",True,True,0,0,0,0,0,2,0,0.5,1,1,2,2,1,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_024_00_00",1136,"スカイクリーパー","Tail_12",True,True,0,0,0,0,0,2,0,0.5,1,1,2,2,1,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_024_00_00",1137,"スカイクリーパー","Tail_14",True,True,0,0,0,0,0,2,0,0.5,1,1,2,2,1,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_024_00_00",1138,"スカイクリーパー","Tail_16",True,True,0,0,0,0,0,2,0,0.5,1,1,2,2,1,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_024_01_00",1139,"エア・ドレイク",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,0.5,2,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_024_01_00",1140,"エア・ドレイク","Tail_02",True,True,0,0,0,0,0,2,0,0.5,1,1,2,0.5,2,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_024_01_00",1141,"エア・ドレイク","Tail_04",True,True,0,0,0,0,0,2,0,0.5,1,1,2,0.5,2,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_024_01_00",1142,"エア・ドレイク","Tail_06",True,True,0,0,0,0,0,2,0,0.5,1,1,2,0.5,2,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_024_01_00",1143,"エア・ドレイク","Tail_08",True,True,0,0,0,0,0,2,0,0.5,1,1,2,0.5,2,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_024_01_00",1144,"エア・ドレイク","Tail_10",True,True,0,0,0,0,0,2,0,0.5,1,1,2,0.5,2,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_024_01_00",1145,"エア・ドレイク","Tail_12",True,True,0,0,0,0,0,2,0,0.5,1,1,2,0.5,2,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_024_01_00",1146,"エア・ドレイク","Tail_14",True,True,0,0,0,0,0,2,0,0.5,1,1,2,0.5,2,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_024_01_00",1147,"エア・ドレイク","Tail_16",True,True,0,0,0,0,0,2,0,0.5,1,1,2,0.5,2,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_025_00_00",1148,"ファントム",,True,True,0,0,0,0,0,3.5,0,1,0.5,0.5,0.5,2,1,1,1,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_025_01_00",1149,"ワイト",,True,True,0,0,0,0,0,3.5,0,1,0.5,0.5,0.5,2,1,1,1,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_026_00_00",1150,"ホーンビースト",,True,True,0,0,0,0,0,2,0,0.5,1,1,1,0.5,2,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_026_00_00",1151,"ホーンビースト","Tail_01",True,True,0,0,0,0,0,2,0,0.5,1,1,1,0.5,2,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_026_00_00",1152,"ホーンビースト","Tail_03",True,True,0,0,0,0,0,2,0,0.5,1,1,1,0.5,2,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_026_00_00",1153,"ホーンビースト","Tail_05",True,True,0,0,0,0,0,2,0,0.5,1,1,1,0.5,2,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_026_01_00",1154,"モノケロス",,True,True,0,0,0,0,0,2,0,0.5,1,1,1,0.5,2,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_026_01_00",1155,"モノケロス","Tail_01",True,True,0,0,0,0,0,2,0,0.5,1,1,1,0.5,2,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_026_01_00",1156,"モノケロス","Tail_03",True,True,0,0,0,0,0,2,0,0.5,1,1,1,0.5,2,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_026_01_00",1157,"モノケロス","Tail_05",True,True,0,0,0,0,0,2,0,0.5,1,1,1,0.5,2,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_026_02_00",1158,"アクアロア",,True,True,0,0,0,0,0,2,0,0.5,1,1,1,2,0.5,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_026_02_00",1159,"アクアロア","Tail_01",True,True,0,0,0,0,0,2,0,0.5,1,1,1,2,0.5,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_026_02_00",1160,"アクアロア","Tail_03",True,True,0,0,0,0,0,2,0,0.5,1,1,1,2,0.5,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_026_02_00",1161,"アクアロア","Tail_05",True,True,0,0,0,0,0,2,0,0.5,1,1,1,2,0.5,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_026_03_00",1162,"ホーリービースト",,True,True,0,0,0,0,0,2,0,0.5,1,1,1,1,1,0.5,1,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_026_03_01",1163,"ホーリービースト","Tail_01",True,True,0,0,0,0,0,2,0,0.5,1,1,1,1,1,0.5,1,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_026_03_02",1164,"ホーリービースト","Tail_03",True,True,0,0,0,0,0,2,0,0.5,1,1,1,1,1,0.5,1,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_026_03_03",1165,"ホーリービースト","Tail_05",True,True,0,0,0,0,0,2,0,0.5,1,1,1,1,1,0.5,1,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_027_00_00",1166,"フーア",,True,True,0,0,0,0,0,2,0,0.5,2,0.5,2,1,0.5,1,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_027_01_00",1167,"ピアレイ",,True,True,0,0,0,0,0,2,0,0.5,2,0.5,2,1,0.5,1,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_028_00_00",1168,"ブッカブー",,True,True,0,0,0,0,0,2,0,0.5,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_018_03_00",1169,"デモンブロブ",,True,True,0,0,0,0,0,2,0,0.5,2,0.5,1,1,0.5,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_023_00_00",1170,"ルーンナイト",,True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,1,2,1,1,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_028_01_00",1171,"ブッカドゥー",,True,True,0,0,0,0,0,2,0,0.5,1,1,1,1,1,1,1,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_003_02_00",1172,"テルキーネス",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,2,1,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_000_00_10",1173,"守護騎士上位種",,True,True,0,0,0,0,0,2,0,0.5,1,2,2,1,1,1,0.5,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_000_01_10",1174,"重装守護騎士上位種",,True,True,0,0,0,0,0,2,0,0.5,1,2,2,1,1,1,0.5,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_000_02_10",1175,"守護騎士射手上位種",,True,True,0,0,0,0,0,2,0,0.5,1,2,2,1,1,1,0.5,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_000_02_11",1176,"守護騎士射手上位種(召喚用1)",,True,True,0,0,0,0,0,2,0,0.5,1,2,2,1,1,1,0.5,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_000_03_10",1177,"守護騎士狙撃手上位種",,True,True,0,0,0,0,0,2,0,0.5,1,2,2,1,1,1,0.5,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_003_00_10",1178,"シルキー上位種",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,2,1,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_003_01_10",1179,"シルキー・ベイン上位種",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,2,1,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_003_03_10",1180,"シルキー・ルーツ上位種",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,2,1,2,0.5,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_005_00_10",1181,"リザードマン上位種",,True,True,0,0,0,0,0,2,0,0.5,1,1,1,1,0.5,1,2,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_005_01_10",1182,"ハイアー・リザード上位種",,True,True,0,0,0,0,0,2,0,0.5,1,1,1,0.5,2,1,2,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_005_02_10",1183,"リザードフォーク上位種",,True,True,0,0,0,0,0,2,0,0.5,1,1,1,0.5,0.5,1,2,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_005_03_10",1184,"ディノサウロイド上位種",,True,True,0,0,0,0,0,2,0,0.5,1,1,1,0.5,0.5,1,2,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_005_04_10",1185,"ベイン・オーバーリザード上位種",,True,True,0,0,0,0,0,2,0,0.5,1,1,1,1,0.5,1,1,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_006_00_10",1186,"スケルトン上位種",,True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,2,1,1,1,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_006_01_10",1187,"カーズ・スカル上位種",,True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,2,1,1,1,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_006_02_10",1188,"デス・トルーパー上位種",,True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,2,1,1,1,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_006_03_10",1189,"レヴェナント上位種",,True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,2,1,1,1,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_006_04_10",1190,"スカルノイド上位種",,True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,0.5,2,1,1,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_007_00_10",1191,"コボルド上位種",,True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,1,2,1,1,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_007_01_10",1192,"チーフコボルド上位種",,True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,2,0.5,1,1,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_007_02_10",1193,"コボルド・バトラー上位種",,True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,1,2,1,1,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_007_03_10",1194,"コボルド・ワンダラー上位種",,True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,0.5,2,1,1,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_008_00_10",1195,"オーク上位種",,True,True,0,0,0,0,0,2,0,0.5,2,0.5,1,1,1,1,1,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_008_01_10",1196,"オークダーティ上位種",,True,True,0,0,0,0,0,2,0,0.5,2,0.5,1,1,1,1,1,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_008_02_10",1197,"オークウォリアー上位種",,True,True,0,0,0,0,0,2,0,0.5,2,0.5,1,1,1,1,1,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_008_03_10",1198,"オークフォルテ上位種",,True,True,0,0,0,0,0,2,0,0.5,2,0.5,1,1,1,1,1,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_014_00_10",1199,"ハーピー上位種",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,2,1,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_014_01_10",1200,"バイオレットフェザー上位種",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,1,1,2,0.5,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_014_02_10",1201,"ブレイズクイーン上位種",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,0.5,2,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_014_03_10",1202,"サイレーン上位種",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,2,0.5,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_014_04_10",1203,"ザ・セイクリッドフェザー上位種",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,1,1,1,0.5,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_023_00_10",1204,"ルーンナイト上位種",,True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,1,2,1,1,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_023_01_10",1205,"ホムンクルス上位種",,True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,1,2,1,1,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_051_00_10",1206,"ガリッシュ・ガーベラ上位種",,True,True,0,0,0,0,0,2,0,0.5,2,1,0.5,2,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_053_00_10",1207,"マッシュ・ピープル上位種",,True,True,0,0,0,0,0,2,0,0.5,2,0.5,1,2,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_055_00_10",1208,"ダイノアント上位種",,True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,2,1,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_056_01_10",1209,"ソルジャーダイノアント上位種",,True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,2,1,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_050_00_00",1210,"フレンジー・ボア",,True,True,0,0,0,0,0,2,0,0.5,1,1,1,1,1,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_050_00_00_st",1211,"フレンジー・ボア強",,True,True,0,0,0,0,0,2,0.25,1.1,1,1,1,1,1,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_050_01_00",1212,"フューリー・ボア",,True,True,0,0,0,0,0,2,0,0.5,1,1,1,0.5,2,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_050_01_00_st",1213,"フューリー・ボア強",,True,True,0,0,0,0,0,2,0.25,1.1,1,1,1,0.5,2,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_050_02_00",1214,"ポーラー・ボア",,True,True,0,0,0,0,0,2,0,0.5,1,1,1,2,0.5,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_050_02_00_st",1215,"ポーラー・ボア強",,True,True,0,0,0,0,0,2,0.25,1.1,1,1,1,2,0.5,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_050_03_00",1216,"セイクリッド・ボア",,True,True,0,0,0,0,0,2,0,0.5,1,1,1,1,1,0.5,1,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_050_03_00_st",1217,"セイクリッド・ボア強",,True,True,0,0,0,0,0,2,0.25,1.1,1,1,1,1,1,0.5,1,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_051_00_00",1218,"ガリッシュ・ガーベラ",,True,True,0,0,0,0,0,2,0,0.5,2,1,0.5,2,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_051_01_00",1219,"ヴェノム・プラント",,True,True,0,0,0,0,0,2,0,0.5,2,1,0.5,2,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_053_00_00",1221,"マッシュピープル",,True,True,0,0,0,0,0,2,0,0.5,2,0.5,1,2,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_053_01_00",1222,"バッドトリップ",,True,True,0,0,0,0,0,2,0,0.5,2,0.5,1,2,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_053_02_00",1223,"メディックマッシュルーム",,True,True,0,0,0,0,0,2,0,0.5,2,0.5,1,2,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_054_00_00",1224,"シザース",,True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,1,0.5,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_054_01_00",1225,"スパウター・シザース",,True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,1,0.5,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_054_02_00",1226,"ランドクローラー",,True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,0.5,2,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_054_03_00",1227,"バッファークラブ",,True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,2,0.5,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_055_00_00",1228,"ダイノアント",,True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,2,1,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_056_00_00",1229,"ソルジャーダイノアント",,True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,2,1,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"GM_BOX",1230,"汎用ギミック",,True,True,0,-1,0,-1,1,2,1,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,1,0,0,0,0 +"GM_SUMMON",1231,"召喚装置",,True,True,0,0,-1,0,0,4,0,1.6,0.5,0.5,0.5,1,1,1,1,1,1,0,0,0,0,0,1,0,0,0,0 +"GM_BRAMBLE",1232,"いばらの壁",,True,True,0,-2.7,0,-2.2,2.1,3.5,1.2,0,2,1,1,2,1,1,1,1,1,0,0,0,0,0,1,0,0,0,0 +"GM_ICE",1233,"氷系ギミック",,True,True,0,-1,0,-2,1,5,2,0,1,3,0.5,2,0.5,1,1,1,1,0,0,0,0,0,1,0,0,0,0 +"GM_WOOD",1234,"木製ギミック",,True,True,0,-1.5,0,-1.5,1.5,2,1.5,1,1,3,0.5,2,0.5,1,1,1,1,0,0,0,0,0,1,0,0,0,0 +"GM_STONE",1235,"石製ギミック",,True,True,0,-1,0,-1,1,2,1,0.5,1,3,0.5,0.5,1,2,1,1,1,0,0,0,0,0,1,0,0,0,0 +"GM_MECHA",1236,"機械系ギミック",,True,True,0,-1,0,-1,1,2,1,0.5,1,3,0.5,0.5,2,1,1,1,1,0,0,0,0,0,1,0,0,0,0 +"GM_LEGEND_BARRIER",1237,"レジェンドボスの封印",,True,True,0,-6,-6,-6,6,16,6,6,1,1,1,1,1,1,1,1,1,0,0,0,0,0,1,0,0,0,0 +"GM_BARRIER",1238,"バリア",,True,True,0,0,0,0,0,0,0,5,1,1,1,1,1,1,1,1,1,0,0,0,0,0,1,0,0,0,0 +"GM_SHIP",1239,"難破船",,True,True,0,-1.5,0,-10,1.5,4,10,4,1,1,1,1,1,1,1,1,1,0,0,0,0,0,1,0,0,0,0 +"MO_554_00",1240,"ラフコフボス(片手剣)",,True,False,0,0,0,0,0,2,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0.2,0.2,0.5 +"MO_554_00",1241,"ラフコフボス(片手剣)",,False,True,0,0,0,0,0,2,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0.2,0.2,0.5 +"MO_554_10",1242,"ラフコフボス(細剣)",,True,False,0,0,0,0,0,2,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0.2,0.2,0.5 +"MO_554_10",1243,"ラフコフボス(細剣)",,False,True,0,0,0,0,0,2,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0.2,0.2,0.5 +"MO_554_20",1244,"ラフコフボス(短剣)",,True,False,0,0,0,0,0,2,0,1,1,1,1,1,1,1,1,1,1,0.2,1,1,1,1,0,0,0.2,0.2,0.5 +"MO_554_20",1245,"ラフコフボス(短剣)",,False,True,0,0,0,0,0,2,0,1,1,1,1,1,1,1,1,1,1,0.2,1,1,1,1,0,0,0.2,0.2,0.5 +"MO_554_00_01",1246,"ラフコフボス(片手剣ボス専用Mob)",,True,False,0,0,0,0,0,2,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_554_00_01",1247,"ラフコフボス(片手剣ボス専用Mob)",,False,True,0,0,0,0,0,2,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_554_10_01",1248,"ラフコフボス(細剣ボス専用Mob)",,True,False,0,0,0,0,0,2,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_554_10_01",1249,"ラフコフボス(細剣ボス専用Mob)",,False,True,0,0,0,0,0,2,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_554_20_01",1250,"ラフコフボス(短剣ボス専用Mob)",,True,False,0,0,0,0,0,2,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_554_20_01",1251,"ラフコフボス(短剣ボス専用Mob)",,False,True,0,0,0,0,0,2,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_057_00_00",1252,"ラフコフ(片手剣)",,True,True,0,0,0,0,0,2,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_057_10_00",1253,"ラフコフ(細剣)",,True,True,0,0,0,0,0,2,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_057_20_00",1254,"ラフコフ(短剣)",,True,True,0,0,0,0,0,2,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_552_00",1255,"カガチ・ザ・サムライロード","Hips",True,False,0,0,-1,0,0,1,0,2,1,1,1,1,1,1,1,1,2,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_00",1256,"カガチ・ザ・サムライロード","Spine2",True,False,0,0,-1,0,0,1,0,2,1,1,1,1,1,1,1,1,2,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_00",1257,"カガチ・ザ・サムライロード","LeftUpLeg",True,False,0,0,-1,0,0,1,0,0.5,1,1,1,1,1,1,1,1,2,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_00",1258,"カガチ・ザ・サムライロード","LeftLeg",True,False,0,0,-1,0,0,1,0,0.5,1,1,1,1,1,1,1,1,2,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_00",1259,"カガチ・ザ・サムライロード","RightUpLeg",True,False,0,0,-1,0,0,1,0,0.5,1,1,1,1,1,1,1,1,2,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_00",1260,"カガチ・ザ・サムライロード","RightLeg",True,False,0,0,-1,0,0,1,0,0.5,1,1,1,1,1,1,1,1,2,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_00",1261,"カガチ・ザ・サムライロード","LeftArm",True,False,0,-1,0,0,1,0,0,0.5,1,1,1,1,1,1,1,1,2,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_00",1262,"カガチ・ザ・サムライロード","LeftForeArm",True,False,0,-1,0,0,1,0,0,0.5,1,1,1,1,1,1,1,1,2,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_00",1263,"カガチ・ザ・サムライロード","RightArm",True,False,0,-1,0,0,1,0,0,0.5,1,1,1,1,1,1,1,1,2,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_00",1264,"カガチ・ザ・サムライロード","RightForeArm",True,False,0,-1,0,0,1,0,0,0.5,1,1,1,1,1,1,1,1,2,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_00",1265,"カガチ・ザ・サムライロード","Hips",False,True,0,0,-1,0,0,1,0,2,1,1,1,1,1,1,1,1,2,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_00",1266,"カガチ・ザ・サムライロード","Spine2",False,True,0,0,-1,0,0,1,0,2,1,1,1,1,1,1,1,1,2,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_00",1267,"カガチ・ザ・サムライロード","LeftUpLeg",False,True,0,0,-1,0,0,1,0,0.5,1,1,1,1,1,1,1,1,2,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_00",1268,"カガチ・ザ・サムライロード","LeftLeg",False,True,0,0,-1,0,0,1,0,0.5,1,1,1,1,1,1,1,1,2,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_00",1269,"カガチ・ザ・サムライロード","RightUpLeg",False,True,0,0,-1,0,0,1,0,0.5,1,1,1,1,1,1,1,1,2,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_00",1270,"カガチ・ザ・サムライロード","RightLeg",False,True,0,0,-1,0,0,1,0,0.5,1,1,1,1,1,1,1,1,2,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_00",1271,"カガチ・ザ・サムライロード","LeftArm",False,True,0,-1,0,0,1,0,0,0.5,1,1,1,1,1,1,1,1,2,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_00",1272,"カガチ・ザ・サムライロード","LeftForeArm",False,True,0,-1,0,0,1,0,0,0.5,1,1,1,1,1,1,1,1,2,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_00",1273,"カガチ・ザ・サムライロード","RightArm",False,True,0,-1,0,0,1,0,0,0.5,1,1,1,1,1,1,1,1,2,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_00",1274,"カガチ・ザ・サムライロード","RightForeArm",False,True,0,-1,0,0,1,0,0,0.5,1,1,1,1,1,1,1,1,2,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1275,"サムライロード_改_無","Hips",True,False,0,0,-1,0,0,1,0,2,1,1,1,1,1,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1276,"サムライロード_改_無","Spine2",True,False,0,0,-1,0,0,1,0,2,1,1,1,1,1,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1277,"サムライロード_改_無","LeftUpLeg",True,False,0,0,-1,0,0,1,0,0.5,1,1,1,1,1,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1278,"サムライロード_改_無","LeftLeg",True,False,0,0,-1,0,0,1,0,0.5,1,1,1,1,1,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1279,"サムライロード_改_無","RightUpLeg",True,False,0,0,-1,0,0,1,0,0.5,1,1,1,1,1,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1280,"サムライロード_改_無","RightLeg",True,False,0,0,-1,0,0,1,0,0.5,1,1,1,1,1,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1281,"サムライロード_改_無","LeftArm",True,False,0,-1,0,0,1,0,0,0.5,1,1,1,1,1,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1282,"サムライロード_改_無","LeftForeArm",True,False,0,-1,0,0,1,0,0,0.5,1,1,1,1,1,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1283,"サムライロード_改_無","RightArm",True,False,0,-1,0,0,1,0,0,0.5,1,1,1,1,1,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1284,"サムライロード_改_無","RightForeArm",True,False,0,-1,0,0,1,0,0,0.5,1,1,1,1,1,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1285,"サムライロード_改_無","Hips",False,True,0,0,-1,0,0,1,0,2,1,1,1,1,1,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1286,"サムライロード_改_無","Spine2",False,True,0,0,-1,0,0,1,0,2,1,1,1,1,1,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1287,"サムライロード_改_無","LeftUpLeg",False,True,0,0,-1,0,0,1,0,0.5,1,1,1,1,1,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1288,"サムライロード_改_無","LeftLeg",False,True,0,0,-1,0,0,1,0,0.5,1,1,1,1,1,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1289,"サムライロード_改_無","RightUpLeg",False,True,0,0,-1,0,0,1,0,0.5,1,1,1,1,1,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1290,"サムライロード_改_無","RightLeg",False,True,0,0,-1,0,0,1,0,0.5,1,1,1,1,1,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1291,"サムライロード_改_無","LeftArm",False,True,0,-1,0,0,1,0,0,0.5,1,1,1,1,1,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1292,"サムライロード_改_無","LeftForeArm",False,True,0,-1,0,0,1,0,0,0.5,1,1,1,1,1,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1293,"サムライロード_改_無","RightArm",False,True,0,-1,0,0,1,0,0,0.5,1,1,1,1,1,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1294,"サムライロード_改_無","RightForeArm",False,True,0,-1,0,0,1,0,0,0.5,1,1,1,1,1,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1295,"サムライロード_改_火","Hips",True,False,1,0,-1,0,0,1,0,2,0.5,0.5,0.5,0.5,2,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1296,"サムライロード_改_火","Spine2",True,False,1,0,-1,0,0,1,0,2,0.5,0.5,0.5,0.5,2,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1297,"サムライロード_改_火","LeftUpLeg",True,False,1,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,0.5,2,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1298,"サムライロード_改_火","LeftLeg",True,False,1,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,0.5,2,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1299,"サムライロード_改_火","RightUpLeg",True,False,1,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,0.5,2,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1300,"サムライロード_改_火","RightLeg",True,False,1,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,0.5,2,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1301,"サムライロード_改_火","LeftArm",True,False,1,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,0.5,2,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1302,"サムライロード_改_火","LeftForeArm",True,False,1,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,0.5,2,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1303,"サムライロード_改_火","RightArm",True,False,1,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,0.5,2,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1304,"サムライロード_改_火","RightForeArm",True,False,1,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,0.5,2,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1305,"サムライロード_改_火","Hips",False,True,1,0,-1,0,0,1,0,2,0.5,0.5,0.5,0.5,2,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1306,"サムライロード_改_火","Spine2",False,True,1,0,-1,0,0,1,0,2,0.5,0.5,0.5,0.5,2,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1307,"サムライロード_改_火","LeftUpLeg",False,True,1,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,0.5,2,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1308,"サムライロード_改_火","LeftLeg",False,True,1,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,0.5,2,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1309,"サムライロード_改_火","RightUpLeg",False,True,1,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,0.5,2,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1310,"サムライロード_改_火","RightLeg",False,True,1,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,0.5,2,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1311,"サムライロード_改_火","LeftArm",False,True,1,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,0.5,2,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1312,"サムライロード_改_火","LeftForeArm",False,True,1,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,0.5,2,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1313,"サムライロード_改_火","RightArm",False,True,1,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,0.5,2,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1314,"サムライロード_改_火","RightForeArm",False,True,1,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,0.5,2,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1315,"サムライロード_改_水","Hips",True,False,2,0,-1,0,0,1,0,2,0.5,0.5,0.5,2,0.5,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1316,"サムライロード_改_水","Spine2",True,False,2,0,-1,0,0,1,0,2,0.5,0.5,0.5,2,0.5,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1317,"サムライロード_改_水","LeftUpLeg",True,False,2,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,2,0.5,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1318,"サムライロード_改_水","LeftLeg",True,False,2,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,2,0.5,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1319,"サムライロード_改_水","RightUpLeg",True,False,2,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,2,0.5,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1320,"サムライロード_改_水","RightLeg",True,False,2,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,2,0.5,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1321,"サムライロード_改_水","LeftArm",True,False,2,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,2,0.5,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1322,"サムライロード_改_水","LeftForeArm",True,False,2,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,2,0.5,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1323,"サムライロード_改_水","RightArm",True,False,2,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,2,0.5,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1324,"サムライロード_改_水","RightForeArm",True,False,2,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,2,0.5,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1325,"サムライロード_改_水","Hips",False,True,2,0,-1,0,0,1,0,2,0.5,0.5,0.5,2,0.5,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1326,"サムライロード_改_水","Spine2",False,True,2,0,-1,0,0,1,0,2,0.5,0.5,0.5,2,0.5,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1327,"サムライロード_改_水","LeftUpLeg",False,True,2,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,2,0.5,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1328,"サムライロード_改_水","LeftLeg",False,True,2,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,2,0.5,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1329,"サムライロード_改_水","RightUpLeg",False,True,2,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,2,0.5,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1330,"サムライロード_改_水","RightLeg",False,True,2,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,2,0.5,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1331,"サムライロード_改_水","LeftArm",False,True,2,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,2,0.5,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1332,"サムライロード_改_水","LeftForeArm",False,True,2,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,2,0.5,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1333,"サムライロード_改_水","RightArm",False,True,2,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,2,0.5,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1334,"サムライロード_改_水","RightForeArm",False,True,2,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,2,0.5,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1335,"サムライロード_改_風","Hips",True,False,3,0,-1,0,0,1,0,2,0.5,0.5,0.5,1,1,0.5,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1336,"サムライロード_改_風","Spine2",True,False,3,0,-1,0,0,1,0,2,0.5,0.5,0.5,1,1,0.5,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1337,"サムライロード_改_風","LeftUpLeg",True,False,3,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,1,1,0.5,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1338,"サムライロード_改_風","LeftLeg",True,False,3,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,1,1,0.5,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1339,"サムライロード_改_風","RightUpLeg",True,False,3,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,1,1,0.5,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1340,"サムライロード_改_風","RightLeg",True,False,3,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,1,1,0.5,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1341,"サムライロード_改_風","LeftArm",True,False,3,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,1,1,0.5,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1342,"サムライロード_改_風","LeftForeArm",True,False,3,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,1,1,0.5,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1343,"サムライロード_改_風","RightArm",True,False,3,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,1,1,0.5,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1344,"サムライロード_改_風","RightForeArm",True,False,3,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,1,1,0.5,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1345,"サムライロード_改_風","Hips",False,True,3,0,-1,0,0,1,0,2,0.5,0.5,0.5,1,1,0.5,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1346,"サムライロード_改_風","Spine2",False,True,3,0,-1,0,0,1,0,2,0.5,0.5,0.5,1,1,0.5,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1347,"サムライロード_改_風","LeftUpLeg",False,True,3,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,1,1,0.5,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1348,"サムライロード_改_風","LeftLeg",False,True,3,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,1,1,0.5,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1349,"サムライロード_改_風","RightUpLeg",False,True,3,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,1,1,0.5,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1350,"サムライロード_改_風","RightLeg",False,True,3,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,1,1,0.5,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1351,"サムライロード_改_風","LeftArm",False,True,3,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,1,1,0.5,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1352,"サムライロード_改_風","LeftForeArm",False,True,3,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,1,1,0.5,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1353,"サムライロード_改_風","RightArm",False,True,3,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,1,1,0.5,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1354,"サムライロード_改_風","RightForeArm",False,True,3,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,1,1,0.5,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1355,"サムライロード_改_地","Hips",True,False,4,0,-1,0,0,1,0,2,0.5,0.5,0.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1356,"サムライロード_改_地","Spine2",True,False,4,0,-1,0,0,1,0,2,0.5,0.5,0.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1357,"サムライロード_改_地","LeftUpLeg",True,False,4,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1358,"サムライロード_改_地","LeftLeg",True,False,4,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1359,"サムライロード_改_地","RightUpLeg",True,False,4,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1360,"サムライロード_改_地","RightLeg",True,False,4,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1361,"サムライロード_改_地","LeftArm",True,False,4,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1362,"サムライロード_改_地","LeftForeArm",True,False,4,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1363,"サムライロード_改_地","RightArm",True,False,4,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1364,"サムライロード_改_地","RightForeArm",True,False,4,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1365,"サムライロード_改_地","Hips",False,True,4,0,-1,0,0,1,0,2,0.5,0.5,0.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1366,"サムライロード_改_地","Spine2",False,True,4,0,-1,0,0,1,0,2,0.5,0.5,0.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1367,"サムライロード_改_地","LeftUpLeg",False,True,4,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1368,"サムライロード_改_地","LeftLeg",False,True,4,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1369,"サムライロード_改_地","RightUpLeg",False,True,4,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1370,"サムライロード_改_地","RightLeg",False,True,4,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1371,"サムライロード_改_地","LeftArm",False,True,4,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1372,"サムライロード_改_地","LeftForeArm",False,True,4,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1373,"サムライロード_改_地","RightArm",False,True,4,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1374,"サムライロード_改_地","RightForeArm",False,True,4,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,1,1,2,0.5,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1375,"サムライロード_改_聖","Hips",True,False,5,0,-1,0,0,1,0,2,0.5,0.5,0.5,1,1,1,1,0.5,2,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1376,"サムライロード_改_聖","Spine2",True,False,5,0,-1,0,0,1,0,2,0.5,0.5,0.5,1,1,1,1,0.5,2,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1377,"サムライロード_改_聖","LeftUpLeg",True,False,5,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,1,1,1,1,0.5,2,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1378,"サムライロード_改_聖","LeftLeg",True,False,5,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,1,1,1,1,0.5,2,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1379,"サムライロード_改_聖","RightUpLeg",True,False,5,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,1,1,1,1,0.5,2,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1380,"サムライロード_改_聖","RightLeg",True,False,5,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,1,1,1,1,0.5,2,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1381,"サムライロード_改_聖","LeftArm",True,False,5,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,1,1,1,1,0.5,2,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1382,"サムライロード_改_聖","LeftForeArm",True,False,5,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,1,1,1,1,0.5,2,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1383,"サムライロード_改_聖","RightArm",True,False,5,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,1,1,1,1,0.5,2,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1384,"サムライロード_改_聖","RightForeArm",True,False,5,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,1,1,1,1,0.5,2,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1385,"サムライロード_改_聖","Hips",False,True,5,0,-1,0,0,1,0,2,0.5,0.5,0.5,1,1,1,1,0.5,2,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1386,"サムライロード_改_聖","Spine2",False,True,5,0,-1,0,0,1,0,2,0.5,0.5,0.5,1,1,1,1,0.5,2,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1387,"サムライロード_改_聖","LeftUpLeg",False,True,5,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,1,1,1,1,0.5,2,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1388,"サムライロード_改_聖","LeftLeg",False,True,5,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,1,1,1,1,0.5,2,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1389,"サムライロード_改_聖","RightUpLeg",False,True,5,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,1,1,1,1,0.5,2,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1390,"サムライロード_改_聖","RightLeg",False,True,5,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,1,1,1,1,0.5,2,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1391,"サムライロード_改_聖","LeftArm",False,True,5,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,1,1,1,1,0.5,2,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1392,"サムライロード_改_聖","LeftForeArm",False,True,5,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,1,1,1,1,0.5,2,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1393,"サムライロード_改_聖","RightArm",False,True,5,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,1,1,1,1,0.5,2,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1394,"サムライロード_改_聖","RightForeArm",False,True,5,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,1,1,1,1,0.5,2,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1395,"サムライロード_改_闇","Hips",True,False,6,0,-1,0,0,1,0,2,0.5,0.5,0.5,1,1,1,1,2,0.5,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1396,"サムライロード_改_闇","Spine2",True,False,6,0,-1,0,0,1,0,2,0.5,0.5,0.5,1,1,1,1,2,0.5,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1397,"サムライロード_改_闇","LeftUpLeg",True,False,6,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,1,1,1,1,2,0.5,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1398,"サムライロード_改_闇","LeftLeg",True,False,6,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,1,1,1,1,2,0.5,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1399,"サムライロード_改_闇","RightUpLeg",True,False,6,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,1,1,1,1,2,0.5,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1400,"サムライロード_改_闇","RightLeg",True,False,6,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,1,1,1,1,2,0.5,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1401,"サムライロード_改_闇","LeftArm",True,False,6,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,1,1,1,1,2,0.5,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1402,"サムライロード_改_闇","LeftForeArm",True,False,6,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,1,1,1,1,2,0.5,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1403,"サムライロード_改_闇","RightArm",True,False,6,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,1,1,1,1,2,0.5,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1404,"サムライロード_改_闇","RightForeArm",True,False,6,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,1,1,1,1,2,0.5,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1405,"サムライロード_改_闇","Hips",False,True,6,0,-1,0,0,1,0,2,0.5,0.5,0.5,1,1,1,1,2,0.5,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1406,"サムライロード_改_闇","Spine2",False,True,6,0,-1,0,0,1,0,2,0.5,0.5,0.5,1,1,1,1,2,0.5,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1407,"サムライロード_改_闇","LeftUpLeg",False,True,6,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,1,1,1,1,2,0.5,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1408,"サムライロード_改_闇","LeftLeg",False,True,6,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,1,1,1,1,2,0.5,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1409,"サムライロード_改_闇","RightUpLeg",False,True,6,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,1,1,1,1,2,0.5,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1410,"サムライロード_改_闇","RightLeg",False,True,6,0,-1,0,0,1,0,0.5,0.5,0.5,0.5,1,1,1,1,2,0.5,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1411,"サムライロード_改_闇","LeftArm",False,True,6,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,1,1,1,1,2,0.5,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1412,"サムライロード_改_闇","LeftForeArm",False,True,6,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,1,1,1,1,2,0.5,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1413,"サムライロード_改_闇","RightArm",False,True,6,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,1,1,1,1,2,0.5,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_552_10",1414,"サムライロード_改_闇","RightForeArm",False,True,6,-1,0,0,1,0,0,0.5,0.5,0.5,0.5,1,1,1,1,2,0.5,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_009_05_20",1415,"キャノンドール超上位種",,True,True,0,0,0,0,0,2.5,0.5,1.3,0.5,2,0.5,0.5,2,1,1,1,1,1,1,1,1,1,1,0,1,1,0.5 +"MO_026_01_20",1416,"モノケロス超上位種",,True,True,0,0,0,0,0,2.5,0.5,1.3,1,1,1,0.5,2,0.5,2,1,1,1,1,1,1,1,1,0,1,1,0.5 +"MO_026_01_20",1417,"モノケロス超上位種","Tail_01",True,True,0,0,0,0,0,2,0,0.5,1,1,1,0.5,2,0.5,2,1,1,1,1,1,1,1,1,0,1,1,0.5 +"MO_026_01_20",1418,"モノケロス超上位種","Tail_03",True,True,0,0,0,0,0,2,0,0.5,1,1,1,0.5,2,0.5,2,1,1,1,1,1,1,1,1,0,1,1,0.5 +"MO_026_01_20",1419,"モノケロス超上位種","Tail_05",True,True,0,0,0,0,0,2,0,0.5,1,1,1,0.5,2,0.5,2,1,1,1,1,1,1,1,1,0,1,1,0.5 +"MO_012_02_20",1420,"アークデーモン超上位種",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,1,1,2,0.5,2,1,1,1,1,1,1,1,0,1,1,0.5 +"MO_025_00_20",1421,"ファントム超上位種",,True,True,0,0,0,0,0,3.5,0,1,0.5,0.5,0.5,2,1,1,1,2,1,1,1,1,1,1,1,0,1,1,0.5 +"MO_028_00_20",1422,"ブッカブー超上位種",,True,True,0,0,0,0,0,2,0,0.5,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,0,1,1,0.5 +"MO_015_04_20",1423,"ワイバーン・ルナライト超上位種",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,1,1,1,0.5,1,2,1,1,1,1,1,1,0,1,1,0.5 +"MO_015_04_20",1424,"ワイバーン・ルナライト超上位種","Head",True,True,0,0,0,0,0,2,0,0.5,1,1,2,1,1,1,0.5,1,2,1,1,1,1,1,1,0,1,1,0.5 +"MO_015_04_20",1425,"ワイバーン・ルナライト超上位種","RightWing_02",True,True,0,0,0,0,0,2,0,0.5,1,1,2,1,1,1,0.5,1,2,1,1,1,1,1,1,0,1,1,0.5 +"MO_015_04_20",1426,"ワイバーン・ルナライト超上位種","LeftWing_02",True,True,0,0,0,0,0,2,0,0.5,1,1,2,1,1,1,0.5,1,2,1,1,1,1,1,1,0,1,1,0.5 +"MO_015_04_20",1427,"ワイバーン・ルナライト超上位種","Tail_02",True,True,0,0,0,0,0,2,0,0.5,1,1,2,1,1,1,0.5,1,2,1,1,1,1,1,1,0,1,1,0.5 +"MO_556_00",1428,"スピリット・ザ・グースロード","eff_Antenna",True,False,0,0,0,0,0,0.2,-0.25,0.75,1.5,1.5,1.5,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,1,1,0.5 +"MO_556_00",1429,"スピリット・ザ・グースロード","Root_M",True,False,0,0,0,0,0,0,0,1.25,1,1,1,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_556_00",1430,"スピリット・ザ・グースロード","Head_M",True,False,0,0,0,0,-1,0,0,1.2,1,1,1,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_556_00",1431,"スピリット・ザ・グースロード","BackC_M",True,False,0,0,0,0,0,0,0,1.2,1,1,1,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_556_00",1432,"スピリット・ザ・グースロード","BackD_M",True,False,0,0,0,0,0,0,0,1,1,1,1,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_556_00",1433,"スピリット・ザ・グースロード","BackE_M",True,False,0,0,0,0,0,0,0,0.7,1,1,1,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_556_00",1434,"スピリット・ザ・グースロード","BackF_M",True,False,0,0,0,0,-0.2,0,0,0.8,1,1,1,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_556_00",1435,"スピリット・ザ・グースロード","eff_Antenna",False,True,0,0,0,0,0,0.2,-0.25,0.75,1.5,1.5,1.5,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,1,1,0.5 +"MO_556_00",1436,"スピリット・ザ・グースロード","Root_M",False,True,0,0,0,0,0,0,0,1.25,1,1,1,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_556_00",1437,"スピリット・ザ・グースロード","Head_M",False,True,0,0,0,0,-1,0,0,1.2,1,1,1,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_556_00",1438,"スピリット・ザ・グースロード","BackC_M",False,True,0,0,0,0,0,0,0,1.2,1,1,1,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_556_00",1439,"スピリット・ザ・グースロード","BackD_M",False,True,0,0,0,0,0,0,0,1,1,1,1,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_556_00",1440,"スピリット・ザ・グースロード","BackE_M",False,True,0,0,0,0,0,0,0,0.7,1,1,1,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_556_00",1441,"スピリット・ザ・グースロード","BackF_M",False,True,0,0,0,0,-0.2,0,0,0.8,1,1,1,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"SMO_556_00",1442,"スピリット・ザ・グースロード(サポログ用)","eff_Antenna",True,False,0,0,0,0,0,0.2,-0.25,0.75,1.5,1.5,1.5,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,1,0,1,1,0.5 +"SMO_556_00",1443,"スピリット・ザ・グースロード(サポログ用)","Root_M",True,False,0,0,0,0,0,0,0,1.25,1,1,1,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,1,0,0.2,0.2,0.5 +"SMO_556_00",1444,"スピリット・ザ・グースロード(サポログ用)","Head_M",True,False,0,0,0,0,-1,0,0,1.2,1,1,1,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,1,0,0.2,0.2,0.5 +"SMO_556_00",1445,"スピリット・ザ・グースロード(サポログ用)","BackC_M",True,False,0,0,0,0,0,0,0,1.2,1,1,1,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,1,0,0.2,0.2,0.5 +"SMO_556_00",1446,"スピリット・ザ・グースロード(サポログ用)","BackD_M",True,False,0,0,0,0,0,0,0,1,1,1,1,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,1,0,0.2,0.2,0.5 +"SMO_556_00",1447,"スピリット・ザ・グースロード(サポログ用)","BackE_M",True,False,0,0,0,0,0,0,0,0.7,1,1,1,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,1,0,0.2,0.2,0.5 +"SMO_556_00",1448,"スピリット・ザ・グースロード(サポログ用)","BackF_M",True,False,0,0,0,0,-0.2,0,0,0.8,1,1,1,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,1,0,0.2,0.2,0.5 +"SMO_556_00",1449,"スピリット・ザ・グースロード(サポログ用)","eff_Antenna",False,True,0,0,0,0,0,0.2,-0.25,0.75,1.5,1.5,1.5,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,1,0,1,1,0.5 +"SMO_556_00",1450,"スピリット・ザ・グースロード(サポログ用)","Root_M",False,True,0,0,0,0,0,0,0,1.25,1,1,1,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,1,0,0.2,0.2,0.5 +"SMO_556_00",1451,"スピリット・ザ・グースロード(サポログ用)","Head_M",False,True,0,0,0,0,-1,0,0,1.2,1,1,1,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,1,0,0.2,0.2,0.5 +"SMO_556_00",1452,"スピリット・ザ・グースロード(サポログ用)","BackC_M",False,True,0,0,0,0,0,0,0,1.2,1,1,1,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,1,0,0.2,0.2,0.5 +"SMO_556_00",1453,"スピリット・ザ・グースロード(サポログ用)","BackD_M",False,True,0,0,0,0,0,0,0,1,1,1,1,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,1,0,0.2,0.2,0.5 +"SMO_556_00",1454,"スピリット・ザ・グースロード(サポログ用)","BackE_M",False,True,0,0,0,0,0,0,0,0.7,1,1,1,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,1,0,0.2,0.2,0.5 +"SMO_556_00",1455,"スピリット・ザ・グースロード(サポログ用)","BackF_M",False,True,0,0,0,0,-0.2,0,0,0.8,1,1,1,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,1,0,0.2,0.2,0.5 +"MO_559_00",1456,"冥界王ハーデス","Ho_Hips",True,True,0,0,0,0,0,-0.5,0,1.2,1,1,1,1,1,1,1,1,1,0,0.05,0.05,0.05,0,0,0,0.2,0.2,0 +"MO_559_00",1457,"冥界王ハーデス","Ho_Spine1",True,True,0,0,0,0,0,-0.5,0,1.5,1,1,1,1,1,1,1,1,1,0,0.05,0.05,0.05,0,0,0,0.2,0.2,0 +"MO_559_00",1458,"冥界王ハーデス","Ho_Spine2",True,True,0,0,0,0,0,-0.5,0,1,1,1,1,1,1,1,1,1,1,0,0.05,0.05,0.05,0,0,0,0.2,0.2,0 +"MO_559_00",1459,"冥界王ハーデス","Ho_L_HindLeg_02",True,True,0,0,0,0,0,0,0,0.7,1,1,1,1,1,1,1,1,1,0,0.05,0.05,0.05,0,0,0,0.2,0.2,0 +"MO_559_00",1460,"冥界王ハーデス","Ho_L_HindLeg_03",True,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0,0.05,0.05,0.05,0,0,0,0.2,0.2,0 +"MO_559_00",1461,"冥界王ハーデス","Ho_L_HindLeg_04",True,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0,0.05,0.05,0.05,0,0,0,0.2,0.2,0 +"MO_559_00",1462,"冥界王ハーデス","Ho_R_HindLeg_02",True,True,0,0,0,0,0,0,0,0.7,1,1,1,1,1,1,1,1,1,0,0.05,0.05,0.05,0,0,0,0.2,0.2,0 +"MO_559_00",1463,"冥界王ハーデス","Ho_R_HindLeg_03",True,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0,0.05,0.05,0.05,0,0,0,0.2,0.2,0 +"MO_559_00",1464,"冥界王ハーデス","Ho_R_HindLeg_04",True,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0,0.05,0.05,0.05,0,0,0,0.2,0.2,0 +"MO_559_00",1465,"冥界王ハーデス","Ho_L_ForeLeg_02",True,True,0,0,0,0,0,0,0,0.75,1,1,1,1,1,1,1,1,1,0,0.05,0.05,0.05,0,0,0,0.2,0.2,0 +"MO_559_00",1466,"冥界王ハーデス","Ho_L_ForeLeg_03",True,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0,0.05,0.05,0.05,0,0,0,0.2,0.2,0 +"MO_559_00",1467,"冥界王ハーデス","Ho_L_ForeLeg_04",True,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0,0.05,0.05,0.05,0,0,0,0.2,0.2,0 +"MO_559_00",1468,"冥界王ハーデス","Ho_R_ForeLeg_02",True,True,0,0,0,0,0,0,0,0.75,1,1,1,1,1,1,1,1,1,0,0.05,0.05,0.05,0,0,0,0.2,0.2,0 +"MO_559_00",1469,"冥界王ハーデス","Ho_R_ForeLeg_03",True,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0,0.05,0.05,0.05,0,0,0,0.2,0.2,0 +"MO_559_00",1470,"冥界王ハーデス","Ho_R_ForeLeg_04",True,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0,0.05,0.05,0.05,0,0,0,0.2,0.2,0 +"MO_559_00",1471,"冥界王ハーデス","Hips",True,True,0,0,0,0,0,0,0,0.8,1,1,1,1,1,1,1,1,1,0,0.05,0.05,0.05,0,0,0,0.2,0.2,0 +"MO_559_00",1472,"冥界王ハーデス","Spine2",True,True,0,0,0,0,0,0,0,0.8,1,1,1,1,1,1,1,1,1,0,0.05,0.05,0.05,0,0,0,0.2,0.2,0 +"MO_559_00",1473,"冥界王ハーデス","Head",True,True,0,0,0,0,0,0.2,0,0.5,1,1,1,1,1,1,1,1,1,0,0.05,0.05,0.05,0,0,0,0.2,0.2,0 +"MO_559_00",1474,"冥界王ハーデス","L_Arm",True,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0,0.05,0.05,0.05,0,0,0,0.2,0.2,0 +"MO_559_00",1475,"冥界王ハーデス","L_ForeArm",True,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0,0.05,0.05,0.05,0,0,0,0.2,0.2,0 +"MO_559_00",1476,"冥界王ハーデス","R_Arm",True,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0,0.05,0.05,0.05,0,0,0,0.2,0.2,0 +"MO_559_00",1477,"冥界王ハーデス","R_ForeArm",True,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0,0.05,0.05,0.05,0,0,0,0.2,0.2,0 +"MO_559_00",1478,"冥界王ハーデス","L_Shield",True,True,0,0,0,-1.5,0,0,1.5,1,0.5,0.5,0.5,1,1,1,1,1,1,0,0.05,0.05,0.05,0,0,0,0.2,0.2,0 +"MO_559_00_01",1479,"冥界王ハーデス(TT用)","Ho_Hips",True,False,0,0,0,0,0,-0.5,0,1.2,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1480,"冥界王ハーデス(TT用)","Ho_Spine1",True,False,0,0,0,0,0,-0.5,0,1.5,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1481,"冥界王ハーデス(TT用)","Ho_Spine2",True,False,0,0,0,0,0,-0.5,0,1,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1482,"冥界王ハーデス(TT用)","Ho_L_HindLeg_02",True,False,0,0,0,0,0,0,0,0.7,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1483,"冥界王ハーデス(TT用)","Ho_L_HindLeg_03",True,False,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1484,"冥界王ハーデス(TT用)","Ho_L_HindLeg_04",True,False,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1485,"冥界王ハーデス(TT用)","Ho_R_HindLeg_02",True,False,0,0,0,0,0,0,0,0.7,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1486,"冥界王ハーデス(TT用)","Ho_R_HindLeg_03",True,False,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1487,"冥界王ハーデス(TT用)","Ho_R_HindLeg_04",True,False,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1488,"冥界王ハーデス(TT用)","Ho_L_ForeLeg_02",True,False,0,0,0,0,0,0,0,0.75,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1489,"冥界王ハーデス(TT用)","Ho_L_ForeLeg_03",True,False,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1490,"冥界王ハーデス(TT用)","Ho_L_ForeLeg_04",True,False,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1491,"冥界王ハーデス(TT用)","Ho_R_ForeLeg_02",True,False,0,0,0,0,0,0,0,0.75,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1492,"冥界王ハーデス(TT用)","Ho_R_ForeLeg_03",True,False,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1493,"冥界王ハーデス(TT用)","Ho_R_ForeLeg_04",True,False,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1494,"冥界王ハーデス(TT用)","Hips",True,False,0,0,0,0,0,0,0,0.8,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1495,"冥界王ハーデス(TT用)","Spine2",True,False,0,0,0,0,0,0,0,0.8,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1496,"冥界王ハーデス(TT用)","Head",True,False,0,0,0,0,0,0.2,0,0.5,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1497,"冥界王ハーデス(TT用)","L_Arm",True,False,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1498,"冥界王ハーデス(TT用)","L_ForeArm",True,False,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1499,"冥界王ハーデス(TT用)","R_Arm",True,False,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1500,"冥界王ハーデス(TT用)","R_ForeArm",True,False,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1501,"冥界王ハーデス(TT用)","L_Shield",True,False,0,0,0,-1.5,0,0,1.5,1,0.5,0.5,0.5,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1502,"冥界王ハーデス(TT用)","Ho_Hips",False,True,0,0,0,0,0,-0.5,0,1.2,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1503,"冥界王ハーデス(TT用)","Ho_Spine1",False,True,0,0,0,0,0,-0.5,0,1.5,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1504,"冥界王ハーデス(TT用)","Ho_Spine2",False,True,0,0,0,0,0,-0.5,0,1,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1505,"冥界王ハーデス(TT用)","Ho_L_HindLeg_02",False,True,0,0,0,0,0,0,0,0.7,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1506,"冥界王ハーデス(TT用)","Ho_L_HindLeg_03",False,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1507,"冥界王ハーデス(TT用)","Ho_L_HindLeg_04",False,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1508,"冥界王ハーデス(TT用)","Ho_R_HindLeg_02",False,True,0,0,0,0,0,0,0,0.7,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1509,"冥界王ハーデス(TT用)","Ho_R_HindLeg_03",False,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1510,"冥界王ハーデス(TT用)","Ho_R_HindLeg_04",False,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1511,"冥界王ハーデス(TT用)","Ho_L_ForeLeg_02",False,True,0,0,0,0,0,0,0,0.75,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1512,"冥界王ハーデス(TT用)","Ho_L_ForeLeg_03",False,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1513,"冥界王ハーデス(TT用)","Ho_L_ForeLeg_04",False,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1514,"冥界王ハーデス(TT用)","Ho_R_ForeLeg_02",False,True,0,0,0,0,0,0,0,0.75,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1515,"冥界王ハーデス(TT用)","Ho_R_ForeLeg_03",False,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1516,"冥界王ハーデス(TT用)","Ho_R_ForeLeg_04",False,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1517,"冥界王ハーデス(TT用)","Hips",False,True,0,0,0,0,0,0,0,0.8,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1518,"冥界王ハーデス(TT用)","Spine2",False,True,0,0,0,0,0,0,0,0.8,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1519,"冥界王ハーデス(TT用)","Head",False,True,0,0,0,0,0,0.2,0,0.5,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1520,"冥界王ハーデス(TT用)","L_Arm",False,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1521,"冥界王ハーデス(TT用)","L_ForeArm",False,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1522,"冥界王ハーデス(TT用)","R_Arm",False,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1523,"冥界王ハーデス(TT用)","R_ForeArm",False,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_559_00_01",1524,"冥界王ハーデス(TT用)","L_Shield",False,True,0,0,0,-1.5,0,0,1.5,1,0.5,0.5,0.5,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_555_00",1525,"背教者ニコラス","Hips",True,False,0,0,-3,0,0,0,0,3,1,1,1,2,0.5,1,1,1,1,0.2,0.01,0.05,0.2,0.01,0,0,1,0.2,0.5 +"MO_555_00",1526,"背教者ニコラス","Spine_02",True,False,0,0,0,0,0,0,0,2,1,1,1,2,0.5,1,1,1,1,0.2,0.01,0.05,0.2,0.01,0,0,1,0.2,0.5 +"MO_555_00",1527,"背教者ニコラス","Head",True,False,0,0,0,0,0,0,0,1,1,1,1,2,0.5,1,1,1,1,0.2,0.01,0.05,0.2,0.01,0,0,1,0.2,0.5 +"MO_555_00",1528,"背教者ニコラス","L_ForeArm",True,False,0,0,0,0,-3,0,0,1,1,1,1,2,0.5,1,1,1,1,0.2,0.01,0.05,0.2,0.01,0,0,1,0.2,0.5 +"MO_555_00",1529,"背教者ニコラス","R_ForeArm",True,False,0,0,0,0,-3,0,0,1,1,1,1,2,0.5,1,1,1,1,0.2,0.01,0.05,0.2,0.01,0,0,1,0.2,0.5 +"MO_555_00",1530,"背教者ニコラス","Hips",False,True,0,0,-3,0,0,0,0,3,1,1,1,2,0.5,1,1,1,1,0.2,0.01,0.05,0.2,0.01,0,0,1,0.2,0.5 +"MO_555_00",1531,"背教者ニコラス","Spine_02",False,True,0,0,0,0,0,0,0,2,1,1,1,2,0.5,1,1,1,1,0.2,0.01,0.05,0.2,0.01,0,0,1,0.2,0.5 +"MO_555_00",1532,"背教者ニコラス","Head",False,True,0,0,0,0,0,0,0,1,1,1,1,2,0.5,1,1,1,1,0.2,0.01,0.05,0.2,0.01,0,0,1,0.2,0.5 +"MO_555_00",1533,"背教者ニコラス","L_ForeArm",False,True,0,0,0,0,-3,0,0,1,1,1,1,2,0.5,1,1,1,1,0.2,0.01,0.05,0.2,0.01,0,0,1,0.2,0.5 +"MO_555_00",1534,"背教者ニコラス","R_ForeArm",False,True,0,0,0,0,-3,0,0,1,1,1,1,2,0.5,1,1,1,1,0.2,0.01,0.05,0.2,0.01,0,0,1,0.2,0.5 +"MO_557_00",1535,"メカ型ボス_第0形態","Hips",True,True,0,0,0,0,0,2,0,3,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0.01,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1536,"メカ型ボス_第0形態","BL_Leg_06",True,True,0,0,-2,0,0,2,0,1.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0.01,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1537,"メカ型ボス_第0形態","BR_Leg_06",True,True,0,0,-2,0,0,2,0,1.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0.01,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1538,"メカ型ボス_第0形態","FL_Leg_06",True,True,0,0,-2,0,0,2,0,1.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0.01,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1539,"メカ型ボス_第0形態","FR_Leg_06",True,True,0,0,-2,0,0,2,0,1.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0.01,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1540,"メカ型ボス_第0形態","Tail_03",True,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0.01,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1541,"メカ型ボス_第1形態","Hips",True,True,1,0,0,0,0,2,0,3,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0.01,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1542,"メカ型ボス_第1形態","BL_Leg_06",True,True,1,0,-2,0,0,2,0,1.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0.01,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1543,"メカ型ボス_第1形態","BR_Leg_06",True,True,1,0,-2,0,0,2,0,1.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0.01,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1544,"メカ型ボス_第1形態","FL_Leg_06",True,True,1,0,-2,0,0,2,0,1.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0.01,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1545,"メカ型ボス_第1形態","FR_Leg_06",True,True,1,0,-2,0,0,2,0,1.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0.01,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1546,"メカ型ボス_第1形態","Tail_03",True,True,1,0,0,0,0,0,0,2,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0.01,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1547,"メカ型ボス_第2形態","Hips",True,True,2,0,0,0,0,2,0,3,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0.01,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1548,"メカ型ボス_第2形態","BL_Leg_06",True,True,2,0,-2,0,0,2,0,1.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0.01,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1549,"メカ型ボス_第2形態","BR_Leg_06",True,True,2,0,-2,0,0,2,0,1.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0.01,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1550,"メカ型ボス_第2形態","FL_Leg_06",True,True,2,0,-2,0,0,2,0,1.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0.01,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1551,"メカ型ボス_第2形態","FR_Leg_06",True,True,2,0,-2,0,0,2,0,1.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0.01,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1552,"メカ型ボス_第2形態","Tail_03",True,True,2,0,0,0,0,0,0,2,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0.01,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1553,"メカ型ボス_第3形態","Hips",True,True,3,0,0,0,0,2,0,3,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0.01,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1554,"メカ型ボス_第3形態","BL_Leg_06",True,True,3,0,-2,0,0,2,0,1.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0.01,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1555,"メカ型ボス_第3形態","BR_Leg_06",True,True,3,0,-2,0,0,2,0,1.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0.01,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1556,"メカ型ボス_第3形態","FL_Leg_06",True,True,3,0,-2,0,0,2,0,1.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0.01,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1557,"メカ型ボス_第3形態","FR_Leg_06",True,True,3,0,-2,0,0,2,0,1.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0.01,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1558,"メカ型ボス_第3形態","Tail_03",True,True,3,0,0,0,0,0,0,2,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0.01,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1559,"メカ型ボス_第4形態","Hips",True,True,4,0,0,0,0,2,0,3,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0.01,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1560,"メカ型ボス_第4形態","BL_Leg_06",True,True,4,0,-2,0,0,2,0,1.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0.01,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1561,"メカ型ボス_第4形態","BR_Leg_06",True,True,4,0,-2,0,0,2,0,1.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0.01,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1562,"メカ型ボス_第4形態","FL_Leg_06",True,True,4,0,-2,0,0,2,0,1.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0.01,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1563,"メカ型ボス_第4形態","FR_Leg_06",True,True,4,0,-2,0,0,2,0,1.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0.01,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1564,"メカ型ボス_第4形態","Tail_03",True,True,4,0,0,0,0,0,0,2,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0.01,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1565,"メカ型ボス_第1形態_オーバーヒート","Hips",True,True,5,0,0,0,0,2,0,3,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1566,"メカ型ボス_第1形態_オーバーヒート","BL_Leg_06",True,True,5,0,-2,0,0,2,0,1.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1567,"メカ型ボス_第1形態_オーバーヒート","BR_Leg_06",True,True,5,0,-2,0,0,2,0,1.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1568,"メカ型ボス_第1形態_オーバーヒート","FL_Leg_06",True,True,5,0,-2,0,0,2,0,1.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1569,"メカ型ボス_第1形態_オーバーヒート","FR_Leg_06",True,True,5,0,-2,0,0,2,0,1.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1570,"メカ型ボス_第1形態_オーバーヒート","Tail_03",True,True,5,0,0,0,0,0,0,2,2,2,2,1,2,1,1,1,1,0.01,0,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1571,"メカ型ボス_第2形態_オーバーヒート","Hips",True,True,6,0,0,0,0,2,0,3,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1572,"メカ型ボス_第2形態_オーバーヒート","BL_Leg_06",True,True,6,0,-2,0,0,2,0,1.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1573,"メカ型ボス_第2形態_オーバーヒート","BR_Leg_06",True,True,6,0,-2,0,0,2,0,1.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1574,"メカ型ボス_第2形態_オーバーヒート","FL_Leg_06",True,True,6,0,-2,0,0,2,0,1.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1575,"メカ型ボス_第2形態_オーバーヒート","FR_Leg_06",True,True,6,0,-2,0,0,2,0,1.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1576,"メカ型ボス_第2形態_オーバーヒート","Tail_03",True,True,6,0,0,0,0,0,0,2,2,2,2,1,2,1,1,1,1,0.01,0,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1577,"メカ型ボス_第3形態_オーバーヒート","Hips",True,True,7,0,0,0,0,2,0,3,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1578,"メカ型ボス_第3形態_オーバーヒート","BL_Leg_06",True,True,7,0,-2,0,0,2,0,1.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1579,"メカ型ボス_第3形態_オーバーヒート","BR_Leg_06",True,True,7,0,-2,0,0,2,0,1.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1580,"メカ型ボス_第3形態_オーバーヒート","FL_Leg_06",True,True,7,0,-2,0,0,2,0,1.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1581,"メカ型ボス_第3形態_オーバーヒート","FR_Leg_06",True,True,7,0,-2,0,0,2,0,1.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1582,"メカ型ボス_第3形態_オーバーヒート","Tail_03",True,True,7,0,0,0,0,0,0,2,2,2,2,1,2,1,1,1,1,0.01,0,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1583,"メカ型ボス_第4形態_オーバーヒート","Hips",True,True,8,0,0,0,0,2,0,3,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1584,"メカ型ボス_第4形態_オーバーヒート","BL_Leg_06",True,True,8,0,-2,0,0,2,0,1.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1585,"メカ型ボス_第4形態_オーバーヒート","BR_Leg_06",True,True,8,0,-2,0,0,2,0,1.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1586,"メカ型ボス_第4形態_オーバーヒート","FL_Leg_06",True,True,8,0,-2,0,0,2,0,1.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1587,"メカ型ボス_第4形態_オーバーヒート","FR_Leg_06",True,True,8,0,-2,0,0,2,0,1.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.01,0,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_557_00",1588,"メカ型ボス_第4形態_オーバーヒート","Tail_03",True,True,8,0,0,0,0,0,0,2,2,2,2,1,2,1,1,1,1,0.01,0,0.05,0.2,0.2,0,0,0.2,0,0.1 +"MO_059_00_00",1589,"ドローン",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,1,2,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_059_00_00",1590,"ドローン",,True,True,1,0,0,0,0,2,0,0.5,1,1,2,1,2,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_551_10",1591,"スルト","Hips",True,False,0,0,0,0,0,0,0,1.5,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0.2,0,0,1,1,0.5 +"MO_551_10",1592,"スルト","Spine1",True,False,0,0,0,0,0,0,0,1.5,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0.2,0,0,1,1,0.5 +"MO_551_10",1593,"スルト","Spine2",True,False,0,0,0,0,0,0,0,1.5,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0.2,0,0,1,1,0.5 +"MO_551_10",1594,"スルト","Head",True,False,0,0,0,0,0,0,0,1,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0.2,0,0,1,1,0.5 +"MO_551_10",1595,"スルト","LeftUpLeg",True,False,0,0,0,0,0,0,0,1.5,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0.2,0,0,1,1,0.5 +"MO_551_10",1596,"スルト","LeftLeg",True,False,0,0,0,0,0,0,0,1,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0.2,0,0,1,1,0.5 +"MO_551_10",1597,"スルト","RightUpLeg",True,False,0,0,0,0,0,0,0,1.5,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0.2,0,0,1,1,0.5 +"MO_551_10",1598,"スルト","RightLeg",True,False,0,0,0,0,0,0,0,1,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0.2,0,0,1,1,0.5 +"MO_551_10",1599,"スルト","LeftArm",True,False,0,0,0,0,0,0,0,1,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0.2,0,0,1,1,0.5 +"MO_551_10",1600,"スルト","LeftForeArm",True,False,0,0,0,0,0,0,0,1,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0.2,0,0,1,1,0.5 +"MO_551_10",1601,"スルト","RightArm",True,False,0,0,0,0,0,0,0,1,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0.2,0,0,1,1,0.5 +"MO_551_10",1602,"スルト","RightForeArm",True,False,0,0,0,0,0,0,0,1,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0.2,0,0,1,1,0.5 +"MO_551_10",1603,"スルト","Hips",False,True,0,0,0,0,0,0,0,1.5,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_551_10",1604,"スルト","Spine1",False,True,0,0,0,0,0,0,0,1.5,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_551_10",1605,"スルト","Spine2",False,True,0,0,0,0,0,0,0,1.5,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_551_10",1606,"スルト","Head",False,True,0,0,0,0,0,0,0,1,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_551_10",1607,"スルト","LeftUpLeg",False,True,0,0,0,0,0,0,0,1.5,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_551_10",1608,"スルト","LeftLeg",False,True,0,0,0,0,0,0,0,1,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_551_10",1609,"スルト","RightUpLeg",False,True,0,0,0,0,0,0,0,1.5,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_551_10",1610,"スルト","RightLeg",False,True,0,0,0,0,0,0,0,1,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_551_10",1611,"スルト","LeftArm",False,True,0,0,0,0,0,0,0,1,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_551_10",1612,"スルト","LeftForeArm",False,True,0,0,0,0,0,0,0,1,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_551_10",1613,"スルト","RightArm",False,True,0,0,0,0,0,0,0,1,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_551_10",1614,"スルト","RightForeArm",False,True,0,0,0,0,0,0,0,1,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_515_05",1615,"ファイアスコルパピー","Head",True,True,0,0,0,0,0,0,0,3,1,1,1,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,1,1,0,0.2,0.1,0.5 +"MO_515_05",1616,"ファイアスコルパピー","Spine1",True,True,0,0,0,0,0,0,0,4,1,1,1,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,1,1,0,0.2,0.1,0.5 +"MO_515_05",1617,"ファイアスコルパピー","Hips",True,True,0,0,0,0,0,0,0,3.5,1,1,1,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,1,1,0,0.2,0.1,1 +"MO_515_05",1618,"ファイアスコルパピー","LeftFoot",True,True,0,0,0,0,0,0,0,2,1,1,1,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,1,1,0,0.2,0.1,1 +"MO_515_05",1619,"ファイアスコルパピー","RightFoot",True,True,0,0,0,0,0,0,0,2,1,1,1,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,1,1,0,0.2,0.1,1 +"MO_515_05",1620,"ファイアスコルパピー","LeftForeArm",True,True,0,0,0,0,0,0,0,2,1,1,1,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,1,1,0,0.2,0.1,0.5 +"MO_515_05",1621,"ファイアスコルパピー","RightForeArm",True,True,0,0,0,0,0,0,0,2,1,1,1,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,1,1,0,0.2,0.1,0.5 +"MO_515_05",1622,"ファイアスコルパピー","Tail_02",True,True,0,0,0,0,0,0,0,4,1,1,1,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,1,1,0,0.2,0.1,1 +"MO_515_05",1623,"ファイアスコルパピー","Tail_04",True,True,0,0,0,0,0,0,0,4,1,1,1,0.5,2,0.5,2,1,1,0.2,0.05,0.05,0.05,1,1,0,0.2,0.1,1 +"MO_531_20",1624,"ジャイアントスカルリーパー_Phase01","neck",True,True,0,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1625,"ジャイアントスカルリーパー_Phase01","CenterMove",True,True,0,0,0,0,0,0,0,2,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1626,"ジャイアントスカルリーパー_Phase01","spine02",True,True,0,0,0,0,0,0,0,1.5,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1627,"ジャイアントスカルリーパー_Phase01","spine04",True,True,0,0,0,0,0,0,0,1.5,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1628,"ジャイアントスカルリーパー_Phase01","l_wrist01",True,True,0,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1629,"ジャイアントスカルリーパー_Phase01","r_wrist01",True,True,0,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1630,"ジャイアントスカルリーパー_Phase01","l_ankle00",True,True,0,0,-0.2,0,-0.4,2,0,0.25,2,2,2,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1631,"ジャイアントスカルリーパー_Phase01","l_ankle01",True,True,0,0,-0.2,0,-0.4,2,0,0.25,2,2,2,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1632,"ジャイアントスカルリーパー_Phase01","l_ankle02",True,True,0,0,-0.2,0,-0.4,2,0,0.25,2,2,2,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1633,"ジャイアントスカルリーパー_Phase01","r_ankle00",True,True,0,0,0.2,0,0.4,-2,0,0.25,2,2,2,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1634,"ジャイアントスカルリーパー_Phase01","r_ankle01",True,True,0,0,0.2,0,0.4,-2,0,0.25,2,2,2,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1635,"ジャイアントスカルリーパー_Phase01","r_ankle02",True,True,0,0,0.2,0,0.4,-2,0,0.25,2,2,2,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1636,"ジャイアントスカルリーパー_Phase01","tail0",True,True,0,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1637,"ジャイアントスカルリーパー_Phase01","tail1",True,True,0,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1638,"ジャイアントスカルリーパー_Phase01","tail2",True,True,0,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1639,"ジャイアントスカルリーパー_Phase01","tail3",True,True,0,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1640,"ジャイアントスカルリーパー_Phase01","tail4",True,True,0,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1641,"ジャイアントスカルリーパー_Phase01","tail5",True,True,0,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1642,"ジャイアントスカルリーパー_Phase01","tail6",True,True,0,0,0,0,0,0,0,2,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1643,"ジャイアントスカルリーパー_Phase02","neck",True,True,1,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1644,"ジャイアントスカルリーパー_Phase02","CenterMove",True,True,1,0,0,0,0,0,0,2,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1645,"ジャイアントスカルリーパー_Phase02","spine02",True,True,1,0,0,0,0,0,0,1.5,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1646,"ジャイアントスカルリーパー_Phase02","spine04",True,True,1,0,0,0,0,0,0,1.5,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1647,"ジャイアントスカルリーパー_Phase02","l_wrist01",True,True,1,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1648,"ジャイアントスカルリーパー_Phase02","r_wrist01",True,True,1,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1649,"ジャイアントスカルリーパー_Phase02","l_ankle00",True,True,1,0,-0.2,0,-0.4,2,0,0.25,2.5,2.5,2.5,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1650,"ジャイアントスカルリーパー_Phase02","l_ankle01",True,True,1,0,-0.2,0,-0.4,2,0,0.25,2.5,2.5,2.5,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1651,"ジャイアントスカルリーパー_Phase02","l_ankle02",True,True,1,0,-0.2,0,-0.4,2,0,0.25,2.5,2.5,2.5,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1652,"ジャイアントスカルリーパー_Phase02","r_ankle00",True,True,1,0,0.2,0,0.4,-2,0,0.25,2.5,2.5,2.5,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1653,"ジャイアントスカルリーパー_Phase02","r_ankle01",True,True,1,0,0.2,0,0.4,-2,0,0.25,2.5,2.5,2.5,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1654,"ジャイアントスカルリーパー_Phase02","r_ankle02",True,True,1,0,0.2,0,0.4,-2,0,0.25,2.5,2.5,2.5,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1655,"ジャイアントスカルリーパー_Phase02","tail0",True,True,1,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1656,"ジャイアントスカルリーパー_Phase02","tail1",True,True,1,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1657,"ジャイアントスカルリーパー_Phase02","tail2",True,True,1,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1658,"ジャイアントスカルリーパー_Phase02","tail3",True,True,1,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1659,"ジャイアントスカルリーパー_Phase02","tail4",True,True,1,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1660,"ジャイアントスカルリーパー_Phase02","tail5",True,True,1,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1661,"ジャイアントスカルリーパー_Phase02","tail6",True,True,1,0,0,0,0,0,0,2,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1662,"ジャイアントスカルリーパー_Phase03","neck",True,True,2,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1663,"ジャイアントスカルリーパー_Phase03","CenterMove",True,True,2,0,0,0,0,0,0,2,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1664,"ジャイアントスカルリーパー_Phase03","spine02",True,True,2,0,0,0,0,0,0,1.5,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1665,"ジャイアントスカルリーパー_Phase03","spine04",True,True,2,0,0,0,0,0,0,1.5,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1666,"ジャイアントスカルリーパー_Phase03","l_wrist01",True,True,2,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1667,"ジャイアントスカルリーパー_Phase03","r_wrist01",True,True,2,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1668,"ジャイアントスカルリーパー_Phase03","l_ankle00",True,True,2,0,-0.2,0,-0.4,2,0,0.25,3,3,3,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1669,"ジャイアントスカルリーパー_Phase03","l_ankle01",True,True,2,0,-0.2,0,-0.4,2,0,0.25,3,3,3,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1670,"ジャイアントスカルリーパー_Phase03","l_ankle02",True,True,2,0,-0.2,0,-0.4,2,0,0.25,3,3,3,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1671,"ジャイアントスカルリーパー_Phase03","r_ankle00",True,True,2,0,0.2,0,0.4,-2,0,0.25,3,3,3,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1672,"ジャイアントスカルリーパー_Phase03","r_ankle01",True,True,2,0,0.2,0,0.4,-2,0,0.25,3,3,3,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1673,"ジャイアントスカルリーパー_Phase03","r_ankle02",True,True,2,0,0.2,0,0.4,-2,0,0.25,3,3,3,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1674,"ジャイアントスカルリーパー_Phase03","tail0",True,True,2,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1675,"ジャイアントスカルリーパー_Phase03","tail1",True,True,2,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1676,"ジャイアントスカルリーパー_Phase03","tail2",True,True,2,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1677,"ジャイアントスカルリーパー_Phase03","tail3",True,True,2,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1678,"ジャイアントスカルリーパー_Phase03","tail4",True,True,2,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1679,"ジャイアントスカルリーパー_Phase03","tail5",True,True,2,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1680,"ジャイアントスカルリーパー_Phase03","tail6",True,True,2,0,0,0,0,0,0,2,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1681,"ジャイアントスカルリーパー_Phase04","neck",True,True,3,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1682,"ジャイアントスカルリーパー_Phase04","CenterMove",True,True,3,0,0,0,0,0,0,2,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1683,"ジャイアントスカルリーパー_Phase04","spine02",True,True,3,0,0,0,0,0,0,1.5,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1684,"ジャイアントスカルリーパー_Phase04","spine04",True,True,3,0,0,0,0,0,0,1.5,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1685,"ジャイアントスカルリーパー_Phase04","l_wrist01",True,True,3,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1686,"ジャイアントスカルリーパー_Phase04","r_wrist01",True,True,3,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1687,"ジャイアントスカルリーパー_Phase04","l_ankle00",True,True,3,0,-0.2,0,-0.4,2,0,0.25,3.5,3.5,3.5,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1688,"ジャイアントスカルリーパー_Phase04","l_ankle01",True,True,3,0,-0.2,0,-0.4,2,0,0.25,3.5,3.5,3.5,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1689,"ジャイアントスカルリーパー_Phase04","l_ankle02",True,True,3,0,-0.2,0,-0.4,2,0,0.25,3.5,3.5,3.5,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1690,"ジャイアントスカルリーパー_Phase04","r_ankle00",True,True,3,0,0.2,0,0.4,-2,0,0.25,3.5,3.5,3.5,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1691,"ジャイアントスカルリーパー_Phase04","r_ankle01",True,True,3,0,0.2,0,0.4,-2,0,0.25,3.5,3.5,3.5,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1692,"ジャイアントスカルリーパー_Phase04","r_ankle02",True,True,3,0,0.2,0,0.4,-2,0,0.25,3.5,3.5,3.5,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1693,"ジャイアントスカルリーパー_Phase04","tail0",True,True,3,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1694,"ジャイアントスカルリーパー_Phase04","tail1",True,True,3,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1695,"ジャイアントスカルリーパー_Phase04","tail2",True,True,3,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1696,"ジャイアントスカルリーパー_Phase04","tail3",True,True,3,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1697,"ジャイアントスカルリーパー_Phase04","tail4",True,True,3,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1698,"ジャイアントスカルリーパー_Phase04","tail5",True,True,3,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1699,"ジャイアントスカルリーパー_Phase04","tail6",True,True,3,0,0,0,0,0,0,2,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1700,"ジャイアントスカルリーパー_Phase05","neck",True,True,4,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1701,"ジャイアントスカルリーパー_Phase05","CenterMove",True,True,4,0,0,0,0,0,0,2,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1702,"ジャイアントスカルリーパー_Phase05","spine02",True,True,4,0,0,0,0,0,0,1.5,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1703,"ジャイアントスカルリーパー_Phase05","spine04",True,True,4,0,0,0,0,0,0,1.5,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1704,"ジャイアントスカルリーパー_Phase05","l_wrist01",True,True,4,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1705,"ジャイアントスカルリーパー_Phase05","r_wrist01",True,True,4,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1706,"ジャイアントスカルリーパー_Phase05","l_ankle00",True,True,4,0,-0.2,0,-0.4,2,0,0.25,4,4,4,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1707,"ジャイアントスカルリーパー_Phase05","l_ankle01",True,True,4,0,-0.2,0,-0.4,2,0,0.25,4,4,4,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1708,"ジャイアントスカルリーパー_Phase05","l_ankle02",True,True,4,0,-0.2,0,-0.4,2,0,0.25,4,4,4,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1709,"ジャイアントスカルリーパー_Phase05","r_ankle00",True,True,4,0,0.2,0,0.4,-2,0,0.25,4,4,4,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1710,"ジャイアントスカルリーパー_Phase05","r_ankle01",True,True,4,0,0.2,0,0.4,-2,0,0.25,4,4,4,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1711,"ジャイアントスカルリーパー_Phase05","r_ankle02",True,True,4,0,0.2,0,0.4,-2,0,0.25,4,4,4,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1712,"ジャイアントスカルリーパー_Phase05","tail0",True,True,4,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1713,"ジャイアントスカルリーパー_Phase05","tail1",True,True,4,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1714,"ジャイアントスカルリーパー_Phase05","tail2",True,True,4,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1715,"ジャイアントスカルリーパー_Phase05","tail3",True,True,4,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1716,"ジャイアントスカルリーパー_Phase05","tail4",True,True,4,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1717,"ジャイアントスカルリーパー_Phase05","tail5",True,True,4,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1718,"ジャイアントスカルリーパー_Phase05","tail6",True,True,4,0,0,0,0,0,0,2,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1719,"ジャイアントスカルリーパー_Phase06","neck",True,True,5,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1720,"ジャイアントスカルリーパー_Phase06","CenterMove",True,True,5,0,0,0,0,0,0,2,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1721,"ジャイアントスカルリーパー_Phase06","spine02",True,True,5,0,0,0,0,0,0,1.5,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1722,"ジャイアントスカルリーパー_Phase06","spine04",True,True,5,0,0,0,0,0,0,1.5,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1723,"ジャイアントスカルリーパー_Phase06","l_wrist01",True,True,5,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1724,"ジャイアントスカルリーパー_Phase06","r_wrist01",True,True,5,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1725,"ジャイアントスカルリーパー_Phase06","l_ankle00",True,True,5,0,-0.2,0,-0.4,2,0,0.25,4.5,4.5,4.5,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1726,"ジャイアントスカルリーパー_Phase06","l_ankle01",True,True,5,0,-0.2,0,-0.4,2,0,0.25,4.5,4.5,4.5,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1727,"ジャイアントスカルリーパー_Phase06","l_ankle02",True,True,5,0,-0.2,0,-0.4,2,0,0.25,4.5,4.5,4.5,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1728,"ジャイアントスカルリーパー_Phase06","r_ankle00",True,True,5,0,0.2,0,0.4,-2,0,0.25,4.5,4.5,4.5,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1729,"ジャイアントスカルリーパー_Phase06","r_ankle01",True,True,5,0,0.2,0,0.4,-2,0,0.25,4.5,4.5,4.5,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1730,"ジャイアントスカルリーパー_Phase06","r_ankle02",True,True,5,0,0.2,0,0.4,-2,0,0.25,4.5,4.5,4.5,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1731,"ジャイアントスカルリーパー_Phase06","tail0",True,True,5,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1732,"ジャイアントスカルリーパー_Phase06","tail1",True,True,5,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1733,"ジャイアントスカルリーパー_Phase06","tail2",True,True,5,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1734,"ジャイアントスカルリーパー_Phase06","tail3",True,True,5,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1735,"ジャイアントスカルリーパー_Phase06","tail4",True,True,5,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1736,"ジャイアントスカルリーパー_Phase06","tail5",True,True,5,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1737,"ジャイアントスカルリーパー_Phase06","tail6",True,True,5,0,0,0,0,0,0,2,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1738,"ジャイアントスカルリーパー_Phase07","neck",True,True,6,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1739,"ジャイアントスカルリーパー_Phase07","CenterMove",True,True,6,0,0,0,0,0,0,2,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1740,"ジャイアントスカルリーパー_Phase07","spine02",True,True,6,0,0,0,0,0,0,1.5,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1741,"ジャイアントスカルリーパー_Phase07","spine04",True,True,6,0,0,0,0,0,0,1.5,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1742,"ジャイアントスカルリーパー_Phase07","l_wrist01",True,True,6,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1743,"ジャイアントスカルリーパー_Phase07","r_wrist01",True,True,6,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1744,"ジャイアントスカルリーパー_Phase07","l_ankle00",True,True,6,0,-0.2,0,-0.4,2,0,0.25,5,5,5,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1745,"ジャイアントスカルリーパー_Phase07","l_ankle01",True,True,6,0,-0.2,0,-0.4,2,0,0.25,5,5,5,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1746,"ジャイアントスカルリーパー_Phase07","l_ankle02",True,True,6,0,-0.2,0,-0.4,2,0,0.25,5,5,5,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1747,"ジャイアントスカルリーパー_Phase07","r_ankle00",True,True,6,0,0.2,0,0.4,-2,0,0.25,5,5,5,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1748,"ジャイアントスカルリーパー_Phase07","r_ankle01",True,True,6,0,0.2,0,0.4,-2,0,0.25,5,5,5,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1749,"ジャイアントスカルリーパー_Phase07","r_ankle02",True,True,6,0,0.2,0,0.4,-2,0,0.25,5,5,5,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1750,"ジャイアントスカルリーパー_Phase07","tail0",True,True,6,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1751,"ジャイアントスカルリーパー_Phase07","tail1",True,True,6,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1752,"ジャイアントスカルリーパー_Phase07","tail2",True,True,6,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1753,"ジャイアントスカルリーパー_Phase07","tail3",True,True,6,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1754,"ジャイアントスカルリーパー_Phase07","tail4",True,True,6,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1755,"ジャイアントスカルリーパー_Phase07","tail5",True,True,6,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1756,"ジャイアントスカルリーパー_Phase07","tail6",True,True,6,0,0,0,0,0,0,2,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1757,"ジャイアントスカルリーパー_Phase08(マルチ用)","neck",True,True,7,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1758,"ジャイアントスカルリーパー_Phase08(マルチ用)","CenterMove",True,True,7,0,0,0,0,0,0,2,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1759,"ジャイアントスカルリーパー_Phase08(マルチ用)","spine02",True,True,7,0,0,0,0,0,0,1.5,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1760,"ジャイアントスカルリーパー_Phase08(マルチ用)","spine04",True,True,7,0,0,0,0,0,0,1.5,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1761,"ジャイアントスカルリーパー_Phase08(マルチ用)","l_wrist01",True,True,7,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1762,"ジャイアントスカルリーパー_Phase08(マルチ用)","r_wrist01",True,True,7,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1763,"ジャイアントスカルリーパー_Phase08(マルチ用)","l_ankle00",True,True,7,0,-0.2,0,-0.4,2,0,0.25,2.2,2.2,2.2,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1764,"ジャイアントスカルリーパー_Phase08(マルチ用)","l_ankle01",True,True,7,0,-0.2,0,-0.4,2,0,0.25,2.2,2.2,2.2,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1765,"ジャイアントスカルリーパー_Phase08(マルチ用)","l_ankle02",True,True,7,0,-0.2,0,-0.4,2,0,0.25,2.2,2.2,2.2,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1766,"ジャイアントスカルリーパー_Phase08(マルチ用)","r_ankle00",True,True,7,0,0.2,0,0.4,-2,0,0.25,2.2,2.2,2.2,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1767,"ジャイアントスカルリーパー_Phase08(マルチ用)","r_ankle01",True,True,7,0,0.2,0,0.4,-2,0,0.25,2.2,2.2,2.2,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1768,"ジャイアントスカルリーパー_Phase08(マルチ用)","r_ankle02",True,True,7,0,0.2,0,0.4,-2,0,0.25,2.2,2.2,2.2,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1769,"ジャイアントスカルリーパー_Phase08(マルチ用)","tail0",True,True,7,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1770,"ジャイアントスカルリーパー_Phase08(マルチ用)","tail1",True,True,7,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1771,"ジャイアントスカルリーパー_Phase08(マルチ用)","tail2",True,True,7,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1772,"ジャイアントスカルリーパー_Phase08(マルチ用)","tail3",True,True,7,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1773,"ジャイアントスカルリーパー_Phase08(マルチ用)","tail4",True,True,7,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1774,"ジャイアントスカルリーパー_Phase08(マルチ用)","tail5",True,True,7,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1775,"ジャイアントスカルリーパー_Phase08(マルチ用)","tail6",True,True,7,0,0,0,0,0,0,2,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1776,"ジャイアントスカルリーパー_Phase09(マルチ用)","neck",True,True,8,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1777,"ジャイアントスカルリーパー_Phase09(マルチ用)","CenterMove",True,True,8,0,0,0,0,0,0,2,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1778,"ジャイアントスカルリーパー_Phase09(マルチ用)","spine02",True,True,8,0,0,0,0,0,0,1.5,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1779,"ジャイアントスカルリーパー_Phase09(マルチ用)","spine04",True,True,8,0,0,0,0,0,0,1.5,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1780,"ジャイアントスカルリーパー_Phase09(マルチ用)","l_wrist01",True,True,8,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1781,"ジャイアントスカルリーパー_Phase09(マルチ用)","r_wrist01",True,True,8,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1782,"ジャイアントスカルリーパー_Phase09(マルチ用)","l_ankle00",True,True,8,0,-0.2,0,-0.4,2,0,0.25,2.4,2.4,2.4,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1783,"ジャイアントスカルリーパー_Phase09(マルチ用)","l_ankle01",True,True,8,0,-0.2,0,-0.4,2,0,0.25,2.4,2.4,2.4,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1784,"ジャイアントスカルリーパー_Phase09(マルチ用)","l_ankle02",True,True,8,0,-0.2,0,-0.4,2,0,0.25,2.4,2.4,2.4,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1785,"ジャイアントスカルリーパー_Phase09(マルチ用)","r_ankle00",True,True,8,0,0.2,0,0.4,-2,0,0.25,2.4,2.4,2.4,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1786,"ジャイアントスカルリーパー_Phase09(マルチ用)","r_ankle01",True,True,8,0,0.2,0,0.4,-2,0,0.25,2.4,2.4,2.4,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1787,"ジャイアントスカルリーパー_Phase09(マルチ用)","r_ankle02",True,True,8,0,0.2,0,0.4,-2,0,0.25,2.4,2.4,2.4,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1788,"ジャイアントスカルリーパー_Phase09(マルチ用)","tail0",True,True,8,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1789,"ジャイアントスカルリーパー_Phase09(マルチ用)","tail1",True,True,8,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1790,"ジャイアントスカルリーパー_Phase09(マルチ用)","tail2",True,True,8,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1791,"ジャイアントスカルリーパー_Phase09(マルチ用)","tail3",True,True,8,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1792,"ジャイアントスカルリーパー_Phase09(マルチ用)","tail4",True,True,8,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1793,"ジャイアントスカルリーパー_Phase09(マルチ用)","tail5",True,True,8,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1794,"ジャイアントスカルリーパー_Phase09(マルチ用)","tail6",True,True,8,0,0,0,0,0,0,2,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1795,"ジャイアントスカルリーパー_Phase10(マルチ用)","neck",True,True,9,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1796,"ジャイアントスカルリーパー_Phase10(マルチ用)","CenterMove",True,True,9,0,0,0,0,0,0,2,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1797,"ジャイアントスカルリーパー_Phase10(マルチ用)","spine02",True,True,9,0,0,0,0,0,0,1.5,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1798,"ジャイアントスカルリーパー_Phase10(マルチ用)","spine04",True,True,9,0,0,0,0,0,0,1.5,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1799,"ジャイアントスカルリーパー_Phase10(マルチ用)","l_wrist01",True,True,9,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1800,"ジャイアントスカルリーパー_Phase10(マルチ用)","r_wrist01",True,True,9,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1801,"ジャイアントスカルリーパー_Phase10(マルチ用)","l_ankle00",True,True,9,0,-0.2,0,-0.4,2,0,0.25,2.6,2.6,2.6,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1802,"ジャイアントスカルリーパー_Phase10(マルチ用)","l_ankle01",True,True,9,0,-0.2,0,-0.4,2,0,0.25,2.6,2.6,2.6,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1803,"ジャイアントスカルリーパー_Phase10(マルチ用)","l_ankle02",True,True,9,0,-0.2,0,-0.4,2,0,0.25,2.6,2.6,2.6,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1804,"ジャイアントスカルリーパー_Phase10(マルチ用)","r_ankle00",True,True,9,0,0.2,0,0.4,-2,0,0.25,2.6,2.6,2.6,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1805,"ジャイアントスカルリーパー_Phase10(マルチ用)","r_ankle01",True,True,9,0,0.2,0,0.4,-2,0,0.25,2.6,2.6,2.6,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1806,"ジャイアントスカルリーパー_Phase10(マルチ用)","r_ankle02",True,True,9,0,0.2,0,0.4,-2,0,0.25,2.6,2.6,2.6,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1807,"ジャイアントスカルリーパー_Phase10(マルチ用)","tail0",True,True,9,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1808,"ジャイアントスカルリーパー_Phase10(マルチ用)","tail1",True,True,9,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1809,"ジャイアントスカルリーパー_Phase10(マルチ用)","tail2",True,True,9,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1810,"ジャイアントスカルリーパー_Phase10(マルチ用)","tail3",True,True,9,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1811,"ジャイアントスカルリーパー_Phase10(マルチ用)","tail4",True,True,9,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1812,"ジャイアントスカルリーパー_Phase10(マルチ用)","tail5",True,True,9,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1813,"ジャイアントスカルリーパー_Phase10(マルチ用)","tail6",True,True,9,0,0,0,0,0,0,2,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1814,"ジャイアントスカルリーパー_Phase11(マルチ用)","neck",True,True,10,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1815,"ジャイアントスカルリーパー_Phase11(マルチ用)","CenterMove",True,True,10,0,0,0,0,0,0,2,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1816,"ジャイアントスカルリーパー_Phase11(マルチ用)","spine02",True,True,10,0,0,0,0,0,0,1.5,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1817,"ジャイアントスカルリーパー_Phase11(マルチ用)","spine04",True,True,10,0,0,0,0,0,0,1.5,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1818,"ジャイアントスカルリーパー_Phase11(マルチ用)","l_wrist01",True,True,10,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1819,"ジャイアントスカルリーパー_Phase11(マルチ用)","r_wrist01",True,True,10,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1820,"ジャイアントスカルリーパー_Phase11(マルチ用)","l_ankle00",True,True,10,0,-0.2,0,-0.4,2,0,0.25,2.8,2.8,2.8,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1821,"ジャイアントスカルリーパー_Phase11(マルチ用)","l_ankle01",True,True,10,0,-0.2,0,-0.4,2,0,0.25,2.8,2.8,2.8,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1822,"ジャイアントスカルリーパー_Phase11(マルチ用)","l_ankle02",True,True,10,0,-0.2,0,-0.4,2,0,0.25,2.8,2.8,2.8,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1823,"ジャイアントスカルリーパー_Phase11(マルチ用)","r_ankle00",True,True,10,0,0.2,0,0.4,-2,0,0.25,2.8,2.8,2.8,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1824,"ジャイアントスカルリーパー_Phase11(マルチ用)","r_ankle01",True,True,10,0,0.2,0,0.4,-2,0,0.25,2.8,2.8,2.8,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1825,"ジャイアントスカルリーパー_Phase11(マルチ用)","r_ankle02",True,True,10,0,0.2,0,0.4,-2,0,0.25,2.8,2.8,2.8,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1826,"ジャイアントスカルリーパー_Phase11(マルチ用)","tail0",True,True,10,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1827,"ジャイアントスカルリーパー_Phase11(マルチ用)","tail1",True,True,10,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1828,"ジャイアントスカルリーパー_Phase11(マルチ用)","tail2",True,True,10,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1829,"ジャイアントスカルリーパー_Phase11(マルチ用)","tail3",True,True,10,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1830,"ジャイアントスカルリーパー_Phase11(マルチ用)","tail4",True,True,10,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1831,"ジャイアントスカルリーパー_Phase11(マルチ用)","tail5",True,True,10,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1832,"ジャイアントスカルリーパー_Phase11(マルチ用)","tail6",True,True,10,0,0,0,0,0,0,2,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1833,"ジャイアントスカルリーパー_Phase12(マルチ用)","neck",True,True,11,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1834,"ジャイアントスカルリーパー_Phase12(マルチ用)","CenterMove",True,True,11,0,0,0,0,0,0,2,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1835,"ジャイアントスカルリーパー_Phase12(マルチ用)","spine02",True,True,11,0,0,0,0,0,0,1.5,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1836,"ジャイアントスカルリーパー_Phase12(マルチ用)","spine04",True,True,11,0,0,0,0,0,0,1.5,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1837,"ジャイアントスカルリーパー_Phase12(マルチ用)","l_wrist01",True,True,11,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1838,"ジャイアントスカルリーパー_Phase12(マルチ用)","r_wrist01",True,True,11,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1839,"ジャイアントスカルリーパー_Phase12(マルチ用)","l_ankle00",True,True,11,0,-0.2,0,-0.4,2,0,0.25,3,3,3,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1840,"ジャイアントスカルリーパー_Phase12(マルチ用)","l_ankle01",True,True,11,0,-0.2,0,-0.4,2,0,0.25,3,3,3,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1841,"ジャイアントスカルリーパー_Phase12(マルチ用)","l_ankle02",True,True,11,0,-0.2,0,-0.4,2,0,0.25,3,3,3,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1842,"ジャイアントスカルリーパー_Phase12(マルチ用)","r_ankle00",True,True,11,0,0.2,0,0.4,-2,0,0.25,3,3,3,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1843,"ジャイアントスカルリーパー_Phase12(マルチ用)","r_ankle01",True,True,11,0,0.2,0,0.4,-2,0,0.25,3,3,3,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1844,"ジャイアントスカルリーパー_Phase12(マルチ用)","r_ankle02",True,True,11,0,0.2,0,0.4,-2,0,0.25,3,3,3,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1845,"ジャイアントスカルリーパー_Phase12(マルチ用)","tail0",True,True,11,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1846,"ジャイアントスカルリーパー_Phase12(マルチ用)","tail1",True,True,11,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1847,"ジャイアントスカルリーパー_Phase12(マルチ用)","tail2",True,True,11,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1848,"ジャイアントスカルリーパー_Phase12(マルチ用)","tail3",True,True,11,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1849,"ジャイアントスカルリーパー_Phase12(マルチ用)","tail4",True,True,11,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1850,"ジャイアントスカルリーパー_Phase12(マルチ用)","tail5",True,True,11,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1851,"ジャイアントスカルリーパー_Phase12(マルチ用)","tail6",True,True,11,0,0,0,0,0,0,2,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1852,"ジャイアントスカルリーパー_Phase13(マルチ用)","neck",True,True,12,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1853,"ジャイアントスカルリーパー_Phase13(マルチ用)","CenterMove",True,True,12,0,0,0,0,0,0,2,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1854,"ジャイアントスカルリーパー_Phase13(マルチ用)","spine02",True,True,12,0,0,0,0,0,0,1.5,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1855,"ジャイアントスカルリーパー_Phase13(マルチ用)","spine04",True,True,12,0,0,0,0,0,0,1.5,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1856,"ジャイアントスカルリーパー_Phase13(マルチ用)","l_wrist01",True,True,12,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1857,"ジャイアントスカルリーパー_Phase13(マルチ用)","r_wrist01",True,True,12,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1858,"ジャイアントスカルリーパー_Phase13(マルチ用)","l_ankle00",True,True,12,0,-0.2,0,-0.4,2,0,0.25,3.2,3.2,3.2,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1859,"ジャイアントスカルリーパー_Phase13(マルチ用)","l_ankle01",True,True,12,0,-0.2,0,-0.4,2,0,0.25,3.2,3.2,3.2,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1860,"ジャイアントスカルリーパー_Phase13(マルチ用)","l_ankle02",True,True,12,0,-0.2,0,-0.4,2,0,0.25,3.2,3.2,3.2,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1861,"ジャイアントスカルリーパー_Phase13(マルチ用)","r_ankle00",True,True,12,0,0.2,0,0.4,-2,0,0.25,3.2,3.2,3.2,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1862,"ジャイアントスカルリーパー_Phase13(マルチ用)","r_ankle01",True,True,12,0,0.2,0,0.4,-2,0,0.25,3.2,3.2,3.2,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1863,"ジャイアントスカルリーパー_Phase13(マルチ用)","r_ankle02",True,True,12,0,0.2,0,0.4,-2,0,0.25,3.2,3.2,3.2,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1864,"ジャイアントスカルリーパー_Phase13(マルチ用)","tail0",True,True,12,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1865,"ジャイアントスカルリーパー_Phase13(マルチ用)","tail1",True,True,12,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1866,"ジャイアントスカルリーパー_Phase13(マルチ用)","tail2",True,True,12,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1867,"ジャイアントスカルリーパー_Phase13(マルチ用)","tail3",True,True,12,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1868,"ジャイアントスカルリーパー_Phase13(マルチ用)","tail4",True,True,12,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1869,"ジャイアントスカルリーパー_Phase13(マルチ用)","tail5",True,True,12,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_20",1870,"ジャイアントスカルリーパー_Phase13(マルチ用)","tail6",True,True,12,0,0,0,0,0,0,2,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.2,0,0,0.2,0.4,0.5 +"MO_531_30",1871,"スカルリーパー(召喚用)","neck",True,False,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,1,1,1,0.2,0.05,0.05,0.05,1,1,0,0.2,0.1,0.5 +"MO_531_30",1872,"スカルリーパー(召喚用)","CenterMove",True,False,0,0,0,0,0,0,0,2,1,1,0.5,2,1,0.5,1,1,1,0.2,0.05,0.05,0.05,1,1,0,0.2,0.1,0.5 +"MO_531_30",1873,"スカルリーパー(召喚用)","spine02",True,False,0,0,0,0,0,0,0,1.5,1,1,0.5,2,1,0.5,1,1,1,0.2,0.05,0.05,0.05,1,1,0,0.2,0.1,0.5 +"MO_531_30",1874,"スカルリーパー(召喚用)","spine04",True,False,0,0,0,0,0,0,0,1.5,1,1,0.5,2,1,0.5,1,1,1,0.2,0.05,0.05,0.05,1,1,0,0.2,0.1,0.5 +"MO_531_30",1875,"スカルリーパー(召喚用)","l_wrist01",True,False,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,1,1,1,0.2,0.05,0.05,0.05,1,1,0,0.2,0.1,0.5 +"MO_531_30",1876,"スカルリーパー(召喚用)","r_wrist01",True,False,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,1,1,1,0.2,0.05,0.05,0.05,1,1,0,0.2,0.1,0.5 +"MO_531_30",1877,"スカルリーパー(召喚用)","l_ankle00",True,False,0,0,-0.2,0,-0.4,2,0,0.25,1,1,0.5,2,1,0.5,1,1,1,0.2,0.05,0.05,0.05,1,1,0,0.2,0.1,0.5 +"MO_531_30",1878,"スカルリーパー(召喚用)","l_ankle01",True,False,0,0,-0.2,0,-0.4,2,0,0.25,1,1,0.5,2,1,0.5,1,1,1,0.2,0.05,0.05,0.05,1,1,0,0.2,0.1,0.5 +"MO_531_30",1879,"スカルリーパー(召喚用)","l_ankle02",True,False,0,0,-0.2,0,-0.4,2,0,0.25,1,1,0.5,2,1,0.5,1,1,1,0.2,0.05,0.05,0.05,1,1,0,0.2,0.1,0.5 +"MO_531_30",1880,"スカルリーパー(召喚用)","r_ankle00",True,False,0,0,0.2,0,0.4,-2,0,0.25,1,1,0.5,2,1,0.5,1,1,1,0.2,0.05,0.05,0.05,1,1,0,0.2,0.1,0.5 +"MO_531_30",1881,"スカルリーパー(召喚用)","r_ankle01",True,False,0,0,0.2,0,0.4,-2,0,0.25,1,1,0.5,2,1,0.5,1,1,1,0.2,0.05,0.05,0.05,1,1,0,0.2,0.1,0.5 +"MO_531_30",1882,"スカルリーパー(召喚用)","r_ankle02",True,False,0,0,0.2,0,0.4,-2,0,0.25,1,1,0.5,2,1,0.5,1,1,1,0.2,0.05,0.05,0.05,1,1,0,0.2,0.1,0.5 +"MO_531_30",1883,"スカルリーパー(召喚用)","tail0",True,False,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,1,1,1,0.2,0.05,0.05,0.05,1,1,0,0.2,0.1,0.5 +"MO_531_30",1884,"スカルリーパー(召喚用)","tail1",True,False,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,1,1,1,0.2,0.05,0.05,0.05,1,1,0,0.2,0.1,0.5 +"MO_531_30",1885,"スカルリーパー(召喚用)","tail2",True,False,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,1,1,1,0.2,0.05,0.05,0.05,1,1,0,0.2,0.1,0.5 +"MO_531_30",1886,"スカルリーパー(召喚用)","tail3",True,False,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,1,1,1,0.2,0.05,0.05,0.05,1,1,0,0.2,0.1,0.5 +"MO_531_30",1887,"スカルリーパー(召喚用)","tail4",True,False,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,1,1,1,0.2,0.05,0.05,0.05,1,1,0,0.2,0.1,0.5 +"MO_531_30",1888,"スカルリーパー(召喚用)","tail5",True,False,0,0,0,0,0,0,0,1,1,1,0.5,2,1,0.5,1,1,1,0.2,0.05,0.05,0.05,1,1,0,0.2,0.1,0.5 +"MO_531_30",1889,"スカルリーパー(召喚用)","tail6",True,False,0,0,0,0,0,0,0,2,1,1,0.5,2,1,0.5,1,1,1,0.2,0.05,0.05,0.05,1,1,0,0.2,0.1,0.5 +"MO_058_00_00",1890,"触手研究員",,True,True,0,0,0,0,0,2,-1,1,2,0.5,1,1,1,0.5,2,1,2,0,0,0,0,0,1,0,1,0,1 +"SMO_023_01_01",1891,"ホムンクルス(強)(お供)",,True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,1,2,1,1,1,2,0.1,0.1,0.1,0.1,1,1,0,1,1,1 +"SMO_007_02_01",1892,"コボルド・バトラー(強)(お供)",,True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,1,2,1,1,2,1,0.1,0.1,0.1,0.1,1,1,0,1,1,1 +"SMO_015_00_01",1893,"ワイバーン(強)(お供)",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,1,1,2,0.5,1,1,0.1,0.1,0.1,0.1,1,1,0,1,1,1 +"SMO_015_00_01",1894,"ワイバーン(強)(お供)","Head",True,True,0,0,0,0,0,0,0,0.5,1,1,2,1,1,2,0.5,1,1,0.1,0.1,0.1,0.1,1,1,0,1,1,1 +"SMO_015_00_01",1895,"ワイバーン(強)(お供)","RightWing_02",True,True,0,0,0,0,0,0,0,0.5,1,1,2,1,1,2,0.5,1,1,0.1,0.1,0.1,0.1,1,1,0,1,1,1 +"SMO_015_00_01",1896,"ワイバーン(強)(お供)","LeftWing_02",True,True,0,0,0,0,0,0,0,0.5,1,1,2,1,1,2,0.5,1,1,0.1,0.1,0.1,0.1,1,1,0,1,1,1 +"SMO_015_00_01",1897,"ワイバーン(強)(お供)","Tail_02",True,True,0,0,0,0,0,0,0,0.5,1,1,2,1,1,2,0.5,1,1,0.1,0.1,0.1,0.1,1,1,0,1,1,1 +"SMO_006_03_01",1898,"レヴェナント(強)(お供)",,True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,2,1,1,1,2,1,0.1,0.1,0.1,0.1,1,1,0,1,1,1 +"SMO_000_03_01",1899,"守護騎士・狙撃手(強)(お供)",,True,True,0,0,0,0,0,2,0,0.5,1,2,2,1,1,1,0.5,1,2,0.1,0.1,0.1,0.1,1,1,0,1,1,1 +"SMO_005_04_01",1900,"ベイン・オーバーリザード(強)(お供)",,True,True,0,0,0,0,0,2,0,0.5,1,1,1,1,0.5,1,1,1,2,0.1,0.1,0.1,0.1,1,1,0,1,1,1 +"SMO_014_04_01",1901,"ザ・セイクリッドフェザー(強)(お供)",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,1,1,1,0.5,1,2,0.1,0.1,0.1,0.1,1,1,0,1,1,1 +"MO_016_01_20",1902,"ブラッディサイズ超上位種",,True,True,0,0,0,0,0,2,0,0.5,1,1,2,0.5,2,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_016_01_20",1903,"ブラッディサイズ超上位種","Head",True,True,0,0,0,0,0,2,0,0.5,1,1,2,0.5,2,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_016_01_20",1904,"ブラッディサイズ超上位種","Tail_02",True,True,0,0,0,0,0,2,0,0.5,1,1,2,0.5,2,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_016_01_20",1905,"ブラッディサイズ超上位種","Tail_05",True,True,0,0,0,0,0,2,0,0.5,1,1,2,0.5,2,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_019_00_20",1906,"ミミック超上位種",,True,True,0,0,0,0,0,2,0,0.5,0.5,0.5,0.5,2,1,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_053_01_20",1907,"バッドトリップ超上位種",,True,True,0,0,0,0,0,2,0,0.5,2,0.5,1,2,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_053_01_03",1908,"バッドトリップ(ミニ)",,True,True,0,0,0,0,0,2,0,0.5,2,0.5,1,2,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_019_02_00",1909,"ゴールデン・グリード",,True,True,0,0,0,0,0,2,0,0.5,0.5,0.5,0.5,1,2,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_009_10_00_st",1910,"ショコラ・ドール",,True,True,0,0,0,0,0,2.5,0.5,1.3,0.5,2,0.5,2,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1 +"GM_ANTLION",1911,"アリジゴク",,True,True,0,0,0,0,0,0,0,5,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0 +"GM_BOX2",1912,"汎用ギミック2",,True,True,0,-2,0,-1,2,3,1,0,1,3,0.5,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0 +"GM_BOX3",1913,"汎用ギミック3",,True,True,0,-1,0,-2,1,5,2,0,1,3,0.5,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0 +"GM_SUMMON2",1914,"召喚装置2",,True,True,0,0,-2,0,0,6,0,2.5,0.5,0.5,0.5,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0 +"GM_BOX4",1915,"汎用ギミック4",,True,True,0,-1.25,0,-1.25,1.25,2,1.25,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0 +"GM_ICEWALL",1916,"氷壁ギミック",,True,True,0,-0.2,0,-1.5,0.2,5,1.5,0,1,3,0.5,2,0.5,1,1,1,1,0,0,0,0,0,0,0,0,0,0 +"GM_ICEWALL_B",1917,"氷壁ギミック?B(炎耐性弱体化)",,True,True,0,-0.2,0,-1.5,0.2,5,1.5,0,1,3,0.5,100,0.5,1,1,1,1,0,0,0,0,0,0,0,0,0,0 +"GM_ICICLES",1918,"つらら壁ギミック",,True,True,0,-0.5,0,-1.5,0,5,1.5,0,1,3,0.5,2,0.5,1,1,1,1,0,0,0,0,0,0,0,0,0,0 +"GM_ICEPILLAR",1919,"氷柱ギミック",,True,True,0,0,0,0,0,5,0,0.4,1,3,0.5,2,0.5,1,1,1,1,0,0,0,0,0,0,0,0,0,0 +"GM_BUD",1920,"つぼみ系ギミック",,True,True,0,0,0,0,0,5,0,0.8,1,3,0.5,2,1,0.5,1,1,1,0,0,0,0,0,0,0,0,0,0 +"GM_GROUNDED_LAMP",1921,"松明スイッチ",,True,True,0,0,0,0,0,5,0,0.01,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0 +"GM_FLYING_LAMP",1922,"浮遊スイッチ",,True,True,0,0,0,0,0,5,0,0.01,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0 +"GM_BARRIER_Slash_Weak",1923,"バリア_斬弱点耐性用",,True,True,0,0,0,0,0,0,0,12,2,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0 +"GM_BARRIER_Blow_Weak",1924,"バリア_打弱点耐性用",,True,True,0,0,0,0,0,0,0,12,1,2,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0 +"GM_BARRIER_Stab_Weak",1925,"バリア_突弱点耐性用",,True,True,0,0,0,0,0,0,0,12,1,1,2,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0 +"GM_BARRIER_Slash_Weak2",1926,"バリア_斬弱点耐性用",,True,True,0,0,0,0,0,0,0,6,2,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0 +"GM_BARRIER_Blow_Weak2",1927,"バリア_打弱点耐性用",,True,True,0,0,0,0,0,0,0,6,1,2,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0 +"GM_BARRIER_Stab_Weak2",1928,"バリア_突弱点耐性用",,True,True,0,0,0,0,0,0,0,6,1,1,2,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0 +"GM_BARRIER2",1929,"バリア2",,True,True,0,0,0,0,0,0,0,6,1,1,1,1,1,1,1,1,1,0,0,0,0,0,1,0,0,0,0 +"MO_005_00_03",1930,"リザードマン高速攻撃","Hips",True,True,0,0,0,0,0,2,0,0.5,1,1,1,1,0.5,1,2,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_019_03_00",1931,"黒グリード",,True,True,0,0,0,0,0,2,0,0.5,0.5,0.5,0.5,1,2,0.5,2,1,1,1,1,1,1,1,0,0,0,0,1 +"MO_518_00_02",1932,"ジ・アンブレイカブルEX","Hip",True,False,0,0,0,0,0,0,0,8,0.1,0.1,0.1,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0 +"MO_518_00_02",1933,"ジ・アンブレイカブルEX","Null_Head",True,False,0,0,0,0,0,0,0,3,1,1,1,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0.5 +"MO_518_00_02",1934,"ジ・アンブレイカブルEX","Null_Neck_02",True,False,0,0,0,0,0,0,0,3,1,1,1,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0.5 +"MO_518_00_02",1935,"ジ・アンブレイカブルEX","Null_Neck_03",True,False,0,0,0,0,0,0,0,3,1,1,1,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0.5 +"MO_518_00_02",1937,"ジ・アンブレイカブルEX","L_Arm_02",True,False,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0 +"MO_518_00_02",1938,"ジ・アンブレイカブルEX","L_Arm_03",True,False,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0 +"MO_518_00_02",1939,"ジ・アンブレイカブルEX","L_Arm_04",True,False,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0 +"MO_518_00_02",1940,"ジ・アンブレイカブルEX","L_Arm_05",True,False,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0 +"MO_518_00_02",1941,"ジ・アンブレイカブルEX","R_Arm_02",True,False,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0 +"MO_518_00_02",1942,"ジ・アンブレイカブルEX","R_Arm_03",True,False,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0 +"MO_518_00_02",1943,"ジ・アンブレイカブルEX","R_Arm_04",True,False,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0 +"MO_518_00_02",1944,"ジ・アンブレイカブルEX","R_Arm_05",True,False,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0 +"MO_518_00_02",1945,"ジ・アンブレイカブルEX","L_Leg_03",True,False,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0 +"MO_518_00_02",1946,"ジ・アンブレイカブルEX","L_Leg_04",True,False,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0 +"MO_518_00_02",1947,"ジ・アンブレイカブルEX","R_Leg_03",True,False,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0 +"MO_518_00_02",1948,"ジ・アンブレイカブルEX","R_Leg_04",True,False,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.5,0.5,0 +"MO_518_00_02",1949,"ジ・アンブレイカブルEX","Hip",True,False,0,0,1,0,0,1,-12,3,2,2,2,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_518_00_02",1950,"ジ・アンブレイカブルEX","Hip",False,True,0,0,0,0,0,0,0,8,0.1,0.1,0.1,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_518_00_02",1951,"ジ・アンブレイカブルEX","Null_Head",False,True,0,0,0,0,0,0,0,3,1,1,1,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_518_00_02",1952,"ジ・アンブレイカブルEX","Null_Neck_02",False,True,0,0,0,0,0,0,0,3,1,1,1,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_518_00_02",1953,"ジ・アンブレイカブルEX","Null_Neck_03",False,True,0,0,0,0,0,0,0,3,1,1,1,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0.5 +"MO_518_00_02",1955,"ジ・アンブレイカブルEX","L_Arm_02",False,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_518_00_02",1956,"ジ・アンブレイカブルEX","L_Arm_03",False,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_518_00_02",1957,"ジ・アンブレイカブルEX","L_Arm_04",False,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_518_00_02",1958,"ジ・アンブレイカブルEX","L_Arm_05",False,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_518_00_02",1959,"ジ・アンブレイカブルEX","R_Arm_02",False,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_518_00_02",1960,"ジ・アンブレイカブルEX","R_Arm_03",False,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_518_00_02",1961,"ジ・アンブレイカブルEX","R_Arm_04",False,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_518_00_02",1962,"ジ・アンブレイカブルEX","R_Arm_05",False,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_518_00_02",1963,"ジ・アンブレイカブルEX","L_Leg_03",False,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_518_00_02",1964,"ジ・アンブレイカブルEX","L_Leg_04",False,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_518_00_02",1965,"ジ・アンブレイカブルEX","R_Leg_03",False,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_518_00_02",1966,"ジ・アンブレイカブルEX","R_Leg_04",False,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_518_00_02",1967,"ジ・アンブレイカブルEX","Hip",False,True,0,0,1,0,0,1,-12,3,2,2,2,1,0.5,0.5,2,2,1,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_502_01_02",1968,"グリンブルスティEX","spine",True,False,0,0,-8,0,0,12,0,7,0.5,1,0.5,1,1,1,0.5,1,2,0.05,0.05,0.05,0.2,0.2,0,0,0.5,0.5,0.2 +"MO_502_01_02",1969,"グリンブルスティEX","Ring_05",True,False,0,0,0,0,0,10,0,10,0.5,1,0.5,1,1,1,0.5,1,2,0.05,0.05,0.05,0.2,0.2,0,0,0.5,0.5,0.2 +"MO_502_01_02",1972,"グリンブルスティEX","spine",False,True,0,0,-8,0,0,12,0,7,0.5,1,0.5,1,1,1,0.5,1,2,0.05,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.2 +"MO_502_01_02",1973,"グリンブルスティEX","Ring_05",False,True,0,0,0,0,0,10,0,10,0.5,1,0.5,1,1,1,0.5,1,2,0.05,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.2 +"MO_556_00_03",1976,"スピリット・ザ・グースロードEX","eff_Antenna",True,False,0,0,0,0,0,0.2,-0.25,0.75,1.5,1.5,1.5,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,1,1,0.5 +"MO_556_00_03",1977,"スピリット・ザ・グースロードEX","Root_M",True,False,0,0,0,0,0,0,0,1.25,1,1,1,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_556_00_03",1978,"スピリット・ザ・グースロードEX","Head_M",True,False,0,0,0,0,-1,0,0,1.2,1,1,1,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_556_00_03",1979,"スピリット・ザ・グースロードEX","BackC_M",True,False,0,0,0,0,0,0,0,1.2,1,1,1,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_556_00_03",1980,"スピリット・ザ・グースロードEX","BackD_M",True,False,0,0,0,0,0,0,0,1,1,1,1,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_556_00_03",1981,"スピリット・ザ・グースロードEX","BackE_M",True,False,0,0,0,0,0,0,0,0.7,1,1,1,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_556_00_03",1982,"スピリット・ザ・グースロードEX","BackF_M",True,False,0,0,0,0,-0.2,0,0,0.8,1,1,1,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_556_00_03",1983,"スピリット・ザ・グースロードEX","eff_Antenna",False,True,0,0,0,0,0,0.2,-0.25,0.75,1.5,1.5,1.5,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,1,1,0.5 +"MO_556_00_03",1984,"スピリット・ザ・グースロードEX","Root_M",False,True,0,0,0,0,0,0,0,1.25,1,1,1,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_556_00_03",1985,"スピリット・ザ・グースロードEX","Head_M",False,True,0,0,0,0,-1,0,0,1.2,1,1,1,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_556_00_03",1986,"スピリット・ザ・グースロードEX","BackC_M",False,True,0,0,0,0,0,0,0,1.2,1,1,1,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_556_00_03",1987,"スピリット・ザ・グースロードEX","BackD_M",False,True,0,0,0,0,0,0,0,1,1,1,1,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_556_00_03",1988,"スピリット・ザ・グースロードEX","BackE_M",False,True,0,0,0,0,0,0,0,0.7,1,1,1,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_556_00_03",1989,"スピリット・ザ・グースロードEX","BackF_M",False,True,0,0,0,0,-0.2,0,0,0.8,1,1,1,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_505_00_02",1990,"ヘルEX","Spine1",True,False,0,0,0,0,0,1.5,0,1.5,0.5,0.5,1.5,1,0.5,2,0.5,2,1,0.01,0.05,0.05,0.2,0.2,0,0,1,1,1 +"MO_505_00_02",1991,"ヘルEX","Hips",True,False,0,0,0,0,0,0,0,1,0.5,0.5,1.5,1,0.5,2,0.5,2,1,0.01,0.05,0.05,0.2,0.2,0,0,1,1,1 +"MO_505_00_02",1992,"ヘルEX","Tail_01",True,False,0,0,-1.5,0,0,1.5,0,1.5,0.5,0.5,1.5,1,0.5,2,0.5,2,1,0.01,0.05,0.05,0.2,0.2,0,0,1,1,1 +"MO_505_00_02",1993,"ヘルEX","Tail_02",True,False,0,0,-1.5,0,0,1.5,0,1.5,0.5,0.5,1.5,1,0.5,2,0.5,2,1,0.01,0.05,0.05,0.2,0.2,0,0,1,1,1 +"MO_505_00_02",1994,"ヘルEX","Tail_03",True,False,0,0,-1.5,0,0,1.5,0,1.5,0.5,0.5,1.5,1,0.5,2,0.5,2,1,0.01,0.05,0.05,0.2,0.2,0,0,1,1,1 +"MO_505_00_02",1995,"ヘルEX","Tail_04",True,False,0,0,-2,0,0,1.5,0,1.5,0.5,0.5,1.5,1,0.5,2,0.5,2,1,0.01,0.05,0.05,0.2,0.2,0,0,1,1,1 +"MO_505_00_02",1996,"ヘルEX","Spine1",False,True,0,0,0,0,0,1.5,0,1.5,0.5,0.5,1.5,1,0.5,2,0.5,2,1,0.01,0.05,0.05,0.2,0.2,0,0,0.2,0.2,1 +"MO_505_00_02",1997,"ヘルEX","Hips",False,True,0,0,0,0,0,0,0,1,0.5,0.5,1.5,1,0.5,2,0.5,2,1,0.01,0.05,0.05,0.2,0.2,0,0,0.2,0.2,1 +"MO_505_00_02",1998,"ヘルEX","Tail_01",False,True,0,0,-1.5,0,0,1.5,0,1.5,0.5,0.5,1.5,1,0.5,2,0.5,2,1,0.01,0.05,0.05,0.2,0.2,0,0,0.2,0.2,1 +"MO_505_00_02",1999,"ヘルEX","Tail_02",False,True,0,0,-1.5,0,0,1.5,0,1.5,0.5,0.5,1.5,1,0.5,2,0.5,2,1,0.01,0.05,0.05,0.2,0.2,0,0,0.2,0.2,1 +"MO_505_00_02",2000,"ヘルEX","Tail_03",False,True,0,0,-1.5,0,0,1.5,0,1.5,0.5,0.5,1.5,1,0.5,2,0.5,2,1,0.01,0.05,0.05,0.2,0.2,0,0,0.2,0.2,1 +"MO_505_00_02",2001,"ヘルEX","Tail_04",False,True,0,0,-2,0,0,1.5,0,1.5,0.5,0.5,1.5,1,0.5,2,0.5,2,1,0.01,0.05,0.05,0.2,0.2,0,0,0.2,0.2,1 +"GM_BARRIERI",2002,"バリアI",,True,True,0,0,0,0,0,0,0,2,1,1,1,1,1,1,1,1,1,0,0,0,0,0,1,0,0,0,0 +"GM_BARRIERJ",2003,"バリアJ",,True,True,0,0,0,0,0,12,0,4,1,1,1,1,1,1,1,1,1,0,0,0,0,0,1,0,0,0,0 +"MO_503_00",2004,"ラーン","Spine1",True,True,0,0,0,0,0,0,0,3,1,1,1,4,0.5,1,4,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2005,"ラーン","CenterMove",True,True,0,0,-0.5,0,0,-7,0,3.5,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2006,"ラーン","Tentacle_B1_01",True,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2007,"ラーン","Tentacle_B1_02",True,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2008,"ラーン","Tentacle_B1_03",True,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2009,"ラーン","Tentacle_B1_04",True,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2010,"ラーン","Tentacle_B2_01",True,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2011,"ラーン","Tentacle_B2_02",True,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2012,"ラーン","Tentacle_B2_03",True,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2013,"ラーン","Tentacle_B2_04",True,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2014,"ラーン","Tentacle_B3_01",True,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2015,"ラーン","Tentacle_B3_02",True,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2016,"ラーン","Tentacle_B3_03",True,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2017,"ラーン","Tentacle_B3_04",True,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2018,"ラーン","Tentacle_B4_01",True,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2019,"ラーン","Tentacle_B4_02",True,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2020,"ラーン","Tentacle_B4_03",True,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2021,"ラーン","Tentacle_B4_04",True,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2022,"ラーン","Spine1",True,True,1,0,0,0,0,0,0,3,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2023,"ラーン","CenterMove",True,True,1,0,-0.5,0,0,-7,0,3.5,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2024,"ラーン","Tentacle_B1_01",True,True,1,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2025,"ラーン","Tentacle_B1_02",True,True,1,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2026,"ラーン","Tentacle_B1_03",True,True,1,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2027,"ラーン","Tentacle_B1_04",True,True,1,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2028,"ラーン","Tentacle_B2_01",True,True,1,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2029,"ラーン","Tentacle_B2_02",True,True,1,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2030,"ラーン","Tentacle_B2_03",True,True,1,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2031,"ラーン","Tentacle_B2_04",True,True,1,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2032,"ラーン","Tentacle_B3_01",True,True,1,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2033,"ラーン","Tentacle_B3_02",True,True,1,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2034,"ラーン","Tentacle_B3_03",True,True,1,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 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+"MO_503_00",2084,"ラーン","Tentacle_B2_03",True,True,4,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00",2085,"ラーン","Tentacle_B2_04",True,True,4,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00",2086,"ラーン","Tentacle_B3_01",True,True,4,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00",2087,"ラーン","Tentacle_B3_02",True,True,4,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00",2088,"ラーン","Tentacle_B3_03",True,True,4,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00",2089,"ラーン","Tentacle_B3_04",True,True,4,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00",2090,"ラーン","Tentacle_B4_01",True,True,4,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00",2091,"ラーン","Tentacle_B4_02",True,True,4,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00",2092,"ラーン","Tentacle_B4_03",True,True,4,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00",2093,"ラーン","Tentacle_B4_04",True,True,4,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00",2094,"ラーン","Spine1",True,True,5,0,0,0,0,0,0,5,1,1,1,6,0.5,1,6,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2095,"ラーン","CenterMove",True,True,5,0,-0.5,0,0,-7,0,3.5,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2096,"ラーン","Tentacle_B1_01",True,True,5,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2097,"ラーン","Tentacle_B1_02",True,True,5,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2098,"ラーン","Tentacle_B1_03",True,True,5,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2099,"ラーン","Tentacle_B1_04",True,True,5,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2100,"ラーン","Tentacle_B2_01",True,True,5,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2101,"ラーン","Tentacle_B2_02",True,True,5,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2102,"ラーン","Tentacle_B2_03",True,True,5,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2103,"ラーン","Tentacle_B2_04",True,True,5,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2104,"ラーン","Tentacle_B3_01",True,True,5,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2105,"ラーン","Tentacle_B3_02",True,True,5,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2106,"ラーン","Tentacle_B3_03",True,True,5,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2107,"ラーン","Tentacle_B3_04",True,True,5,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2108,"ラーン","Tentacle_B4_01",True,True,5,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2109,"ラーン","Tentacle_B4_02",True,True,5,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2110,"ラーン","Tentacle_B4_03",True,True,5,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2111,"ラーン","Tentacle_B4_04",True,True,5,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00",2112,"ラーン","Spine1",True,True,6,0,0,0,0,0,0,5,1,1,1,6,0.5,1,6,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00",2113,"ラーン","CenterMove",True,True,6,0,-0.5,0,0,-7,0,3.5,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00",2114,"ラーン","Tentacle_B1_01",True,True,6,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00",2115,"ラーン","Tentacle_B1_02",True,True,6,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00",2116,"ラーン","Tentacle_B1_03",True,True,6,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00",2117,"ラーン","Tentacle_B1_04",True,True,6,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00",2118,"ラーン","Tentacle_B2_01",True,True,6,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00",2119,"ラーン","Tentacle_B2_02",True,True,6,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00",2120,"ラーン","Tentacle_B2_03",True,True,6,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00",2121,"ラーン","Tentacle_B2_04",True,True,6,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00",2122,"ラーン","Tentacle_B3_01",True,True,6,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00",2123,"ラーン","Tentacle_B3_02",True,True,6,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00",2124,"ラーン","Tentacle_B3_03",True,True,6,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00",2125,"ラーン","Tentacle_B3_04",True,True,6,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00",2126,"ラーン","Tentacle_B4_01",True,True,6,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00",2127,"ラーン","Tentacle_B4_02",True,True,6,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00",2128,"ラーン","Tentacle_B4_03",True,True,6,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00",2129,"ラーン","Tentacle_B4_04",True,True,6,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_556_00_02",2130,"ヤンググースロード(召喚専用)","eff_Antenna",True,True,0,0,0,0,0,0.2,-0.25,0.75,1.5,1.5,1.5,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,1,0,1,1,0.5 +"MO_556_00_02",2131,"ヤンググースロード(召喚専用)","Root_M",True,True,0,0,0,0,0,0,0,1.25,1,1,1,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,1,0,0.5,0.5,0.5 +"MO_556_00_02",2132,"ヤンググースロード(召喚専用)","Head_M",True,True,0,0,0,0,-1,0,0,1.2,1,1,1,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,1,0,0.5,0.5,0.5 +"MO_556_00_02",2133,"ヤンググースロード(召喚専用)","BackC_M",True,True,0,0,0,0,0,0,0,1.2,1,1,1,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,1,0,0.5,0.5,0.5 +"MO_556_00_02",2134,"ヤンググースロード(召喚専用)","BackD_M",True,True,0,0,0,0,0,0,0,1,1,1,1,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,1,0,0.5,0.5,0.5 +"MO_556_00_02",2135,"ヤンググースロード(召喚専用)","BackE_M",True,True,0,0,0,0,0,0,0,0.7,1,1,1,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,1,0,0.5,0.5,0.5 +"MO_556_00_02",2136,"ヤンググースロード(召喚専用)","BackF_M",True,True,0,0,0,0,-0.2,0,0,0.8,1,1,1,2,0.5,1,2,1,1,0.2,0.05,0.05,0.2,0.2,1,0,0.5,0.5,0.5 +"MO_516_00",2137,"フェアドレング(仮)","CenterMove",True,True,0,0,-50,0,0,40,0,14,0.5,4,0.5,1,1,1,1,1,1,0.2,0.01,0.05,0.05,0.2,0,0,0,0,0 +"MO_516_00_01",2144,"フェアドレング_左腕","CenterMove",True,True,0,0,0,-25,0,0,0,5,1,1,1,1,1,1,1,1,1,0.2,0.05,0.05,0.2,0.2,1,0,0,0,0 +"MO_516_00_01",2145,"フェアドレング_左腕","L_Hand",True,True,0,-10,0,0,0,0,0,5,1,1,1,1,1,1,1,1,1,0.2,0.05,0.05,0.2,0.2,1,0,0,0,0 +"MO_516_00_02",2146,"フェアドレング_右腕","CenterMove",True,True,0,0,0,-25,0,0,0,5,1,1,1,1,1,1,1,1,1,0.2,0.05,0.05,0.2,0.2,1,0,0,0,0 +"MO_516_00_02",2147,"フェアドレング_右腕","R_Hand",True,True,0,-10,0,0,0,0,0,5,1,1,1,1,1,1,1,1,1,0.2,0.05,0.05,0.2,0.2,1,0,0,0,0 +"MO_009_04_20",2148,"ホーリー・ロックドール超上位種",,True,True,0,0,0,0,0,2,0,1.2,0.5,2,0.5,1,1,1,1,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_028_01_20",2149,"ブッカドゥー超上位種",,True,True,0,0,0,0,0,2,0,0.5,1,1,1,1,1,1,1,1,2,1,1,1,1,1,1,0,1,1,1 +"GM_BARRIER_MOB",2150,"バリア(MOB用)",,True,True,0,0,0,0.5,0,0,0.5,10,1,1,1,1,1,1,1,1,1,0,0,0,0,0,1,0,0,0,0 +"MO_513_10",2151,"ベルゼブブ",,True,True,0,0,0,0,0,8,0,2,1,1,1,0.5,1,2,0.5,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_513_10",2152,"ベルゼブブ",,True,True,1,0,0,0,0,8,0,2,1,1,1,0.5,1,2,0.5,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2153,"マモン_無","Hips",True,True,0,0,0,0,0,0,0,1.2,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0 +"MO_521_22_00",2154,"マモン_無","Spine1",True,True,0,0,0,0,0,2,0,1.4,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0 +"MO_521_22_00",2155,"マモン_無","Spine1",True,True,0,0,0,0,0,1,-5,2.5,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0 +"MO_521_22_00",2156,"マモン_無","LeftUpLeg",True,True,0,0,1,0,0,-1,0,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0 +"MO_521_22_00",2157,"マモン_無","LeftLeg",True,True,0,0,1,0,0,-1,0,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0 +"MO_521_22_00",2158,"マモン_無","LeftFoot",True,True,0,0,1,0,0,-1,0,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0 +"MO_521_22_00",2159,"マモン_無","RightUpLeg",True,True,0,0,1,0,0,-1,0,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0 +"MO_521_22_00",2160,"マモン_無","RightLeg",True,True,0,0,1,0,0,-1,0,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0 +"MO_521_22_00",2161,"マモン_無","RightFoot",True,True,0,0,1,0,0,-1,0,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0 +"MO_521_22_00",2162,"マモン_無","RightForeArmRoll",True,True,0,0,1,0,0,-1,0,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0 +"MO_521_22_00",2163,"マモン_無","LeftForeArmRoll",True,True,0,0,1,0,0,-1,0,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0 +"MO_521_22_00",2164,"マモン_火","Hips",True,True,1,0,0,0,0,0,0,1.2,1,1,1,0.5,3,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2165,"マモン_火","Spine1",True,True,1,0,0,0,0,2,0,1.4,1,1,1,0.5,3,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2166,"マモン_火","Spine1",True,True,1,0,0,0,0,1,-5,2.5,1,1,1,0.5,3,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2167,"マモン_火","LeftUpLeg",True,True,1,0,1,0,0,-1,0,1,1,1,1,0.5,3,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2168,"マモン_火","LeftLeg",True,True,1,0,1,0,0,-1,0,1,1,1,1,0.5,3,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2169,"マモン_火","LeftFoot",True,True,1,0,1,0,0,-1,0,1,1,1,1,0.5,3,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2170,"マモン_火","RightUpLeg",True,True,1,0,1,0,0,-1,0,1,1,1,1,0.5,3,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2171,"マモン_火","RightLeg",True,True,1,0,1,0,0,-1,0,1,1,1,1,0.5,3,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2172,"マモン_火","RightFoot",True,True,1,0,1,0,0,-1,0,1,1,1,1,0.5,3,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2173,"マモン_火","RightForeArmRoll",True,True,1,0,1,0,0,-1,0,1,1,1,1,0.5,3,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2174,"マモン_火","LeftForeArmRoll",True,True,1,0,1,0,0,-1,0,1,1,1,1,0.5,3,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2175,"マモン_水","Hips",True,True,2,0,0,0,0,0,0,1.2,1,1,1,3,0.5,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2176,"マモン_水","Spine1",True,True,2,0,0,0,0,2,0,1.4,1,1,1,3,0.5,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2177,"マモン_水","Spine1",True,True,2,0,0,0,0,1,-5,2.5,1,1,1,3,0.5,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2178,"マモン_水","LeftUpLeg",True,True,2,0,1,0,0,-1,0,1,1,1,1,3,0.5,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2179,"マモン_水","LeftLeg",True,True,2,0,1,0,0,-1,0,1,1,1,1,3,0.5,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2180,"マモン_水","LeftFoot",True,True,2,0,1,0,0,-1,0,1,1,1,1,3,0.5,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2181,"マモン_水","RightUpLeg",True,True,2,0,1,0,0,-1,0,1,1,1,1,3,0.5,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2182,"マモン_水","RightLeg",True,True,2,0,1,0,0,-1,0,1,1,1,1,3,0.5,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2183,"マモン_水","RightFoot",True,True,2,0,1,0,0,-1,0,1,1,1,1,3,0.5,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2184,"マモン_水","RightForeArmRoll",True,True,2,0,1,0,0,-1,0,1,1,1,1,3,0.5,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2185,"マモン_水","LeftForeArmRoll",True,True,2,0,1,0,0,-1,0,1,1,1,1,3,0.5,1,1,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2186,"マモン_風","Hips",True,True,3,0,0,0,0,0,0,1.2,1,1,1,1,1,0.5,3,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2187,"マモン_風","Spine1",True,True,3,0,0,0,0,2,0,1.4,1,1,1,1,1,0.5,3,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2188,"マモン_風","Spine1",True,True,3,0,0,0,0,1,-5,2.5,1,1,1,1,1,0.5,3,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2189,"マモン_風","LeftUpLeg",True,True,3,0,1,0,0,-1,0,1,1,1,1,1,1,0.5,3,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2190,"マモン_風","LeftLeg",True,True,3,0,1,0,0,-1,0,1,1,1,1,1,1,0.5,3,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2191,"マモン_風","LeftFoot",True,True,3,0,1,0,0,-1,0,1,1,1,1,1,1,0.5,3,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2192,"マモン_風","RightUpLeg",True,True,3,0,1,0,0,-1,0,1,1,1,1,1,1,0.5,3,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2193,"マモン_風","RightLeg",True,True,3,0,1,0,0,-1,0,1,1,1,1,1,1,0.5,3,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2194,"マモン_風","RightFoot",True,True,3,0,1,0,0,-1,0,1,1,1,1,1,1,0.5,3,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2195,"マモン_風","RightForeArmRoll",True,True,3,0,1,0,0,-1,0,1,1,1,1,1,1,0.5,3,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2196,"マモン_風","LeftForeArmRoll",True,True,3,0,1,0,0,-1,0,1,1,1,1,1,1,0.5,3,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2197,"マモン_地","Hips",True,True,4,0,0,0,0,0,0,1.2,1,1,1,1,1,3,0.5,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2198,"マモン_地","Spine1",True,True,4,0,0,0,0,2,0,1.4,1,1,1,1,1,3,0.5,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2199,"マモン_地","Spine1",True,True,4,0,0,0,0,1,-5,2.5,1,1,1,1,1,3,0.5,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2200,"マモン_地","LeftUpLeg",True,True,4,0,1,0,0,-1,0,1,1,1,1,1,1,3,0.5,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2201,"マモン_地","LeftLeg",True,True,4,0,1,0,0,-1,0,1,1,1,1,1,1,3,0.5,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2202,"マモン_地","LeftFoot",True,True,4,0,1,0,0,-1,0,1,1,1,1,1,1,3,0.5,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2203,"マモン_地","RightUpLeg",True,True,4,0,1,0,0,-1,0,1,1,1,1,1,1,3,0.5,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2204,"マモン_地","RightLeg",True,True,4,0,1,0,0,-1,0,1,1,1,1,1,1,3,0.5,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2205,"マモン_地","RightFoot",True,True,4,0,1,0,0,-1,0,1,1,1,1,1,1,3,0.5,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2206,"マモン_地","RightForeArmRoll",True,True,4,0,1,0,0,-1,0,1,1,1,1,1,1,3,0.5,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2207,"マモン_地","LeftForeArmRoll",True,True,4,0,1,0,0,-1,0,1,1,1,1,1,1,3,0.5,1,1,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2208,"マモン_聖","Hips",True,True,5,0,0,0,0,0,0,1.2,1,1,1,1,1,1,1,0.5,3,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2209,"マモン_聖","Spine1",True,True,5,0,0,0,0,2,0,1.4,1,1,1,1,1,1,1,0.5,3,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2210,"マモン_聖","Spine1",True,True,5,0,0,0,0,1,-5,2.5,1,1,1,1,1,1,1,0.5,3,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2211,"マモン_聖","LeftUpLeg",True,True,5,0,1,0,0,-1,0,1,1,1,1,1,1,1,1,0.5,3,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2212,"マモン_聖","LeftLeg",True,True,5,0,1,0,0,-1,0,1,1,1,1,1,1,1,1,0.5,3,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2213,"マモン_聖","LeftFoot",True,True,5,0,1,0,0,-1,0,1,1,1,1,1,1,1,1,0.5,3,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2214,"マモン_聖","RightUpLeg",True,True,5,0,1,0,0,-1,0,1,1,1,1,1,1,1,1,0.5,3,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2215,"マモン_聖","RightLeg",True,True,5,0,1,0,0,-1,0,1,1,1,1,1,1,1,1,0.5,3,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2216,"マモン_聖","RightFoot",True,True,5,0,1,0,0,-1,0,1,1,1,1,1,1,1,1,0.5,3,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2217,"マモン_聖","RightForeArmRoll",True,True,5,0,1,0,0,-1,0,1,1,1,1,1,1,1,1,0.5,3,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2218,"マモン_聖","LeftForeArmRoll",True,True,5,0,1,0,0,-1,0,1,1,1,1,1,1,1,1,0.5,3,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2219,"マモン_闇","Hips",True,True,6,0,0,0,0,0,0,1.2,1,1,1,1,1,1,1,3,0.5,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2220,"マモン_闇","Spine1",True,True,6,0,0,0,0,2,0,1.4,1,1,1,1,1,1,1,3,0.5,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2221,"マモン_闇","Spine1",True,True,6,0,0,0,0,1,-5,2.5,1,1,1,1,1,1,1,3,0.5,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2222,"マモン_闇","LeftUpLeg",True,True,6,0,1,0,0,-1,0,1,1,1,1,1,1,1,1,3,0.5,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2223,"マモン_闇","LeftLeg",True,True,6,0,1,0,0,-1,0,1,1,1,1,1,1,1,1,3,0.5,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2224,"マモン_闇","LeftFoot",True,True,6,0,1,0,0,-1,0,1,1,1,1,1,1,1,1,3,0.5,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2225,"マモン_闇","RightUpLeg",True,True,6,0,1,0,0,-1,0,1,1,1,1,1,1,1,1,3,0.5,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2226,"マモン_闇","RightLeg",True,True,6,0,1,0,0,-1,0,1,1,1,1,1,1,1,1,3,0.5,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2227,"マモン_闇","RightFoot",True,True,6,0,1,0,0,-1,0,1,1,1,1,1,1,1,1,3,0.5,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2228,"マモン_闇","RightForeArmRoll",True,True,6,0,1,0,0,-1,0,1,1,1,1,1,1,1,1,3,0.5,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_521_22_00",2229,"マモン_闇","LeftForeArmRoll",True,True,6,0,1,0,0,-1,0,1,1,1,1,1,1,1,1,3,0.5,0.2,0.05,0.05,0.2,0.2,0,0,0,0,0 +"MO_025_02_00",2230,"ハイ・ファントム(召喚専用)",,True,True,0,0,0,0,0,3.5,0,1,0.5,0.5,0.5,2,1,1,1,2,1,1,1,1,1,1,1,0,1,1,0.5 +"GM_BARRIER_SKILL",2231,"バリア(プレイヤー用)",,True,True,0,0,0,0.5,0,0,0.5,10,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0 +"MO_006_05_00",2232,"スペクター",,True,True,0,0,0,0,0,2,0,0.5,1,4,0.5,1,1,1,1,4,1,1,1,1,1,1,1,0,0.01,1,1 +"MO_025_03_00",2233,"ゴースト",,True,True,0,0,0,0,0,3.5,0,1,0.5,0.5,0.5,2,1,1,1,1,1,1,1,1,1,1,1,0,0.01,1,1 +"MO_009_03_30",2234,"フロストスタチュー超スーパー上位種",,True,True,0,0,0,0,0,2,0,1.2,0.5,2,0.5,2,0.5,1,1,1,1,1,1,1,1,1,1,0,0.01,0.2,0.5 +"MO_550_20",2235,"テラーアイズ","head",True,False,0,0,0,0,0,0,0,0.5,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0,0.5 +"MO_550_20",2236,"テラーアイズ","spine_03",True,False,0,0,0,0,0,0,0,0.75,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0,0.5 +"MO_550_20",2237,"テラーアイズ","hip",True,False,0,0,0,0,0,0,0,0.75,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0,0.5 +"MO_550_20",2238,"テラーアイズ","l_shoulder",True,False,0,0,0,0,0,0,0,0.5,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0,0.5 +"MO_550_20",2239,"テラーアイズ","l_elbow",True,False,0,0,0,0,0,0,0,0.5,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0,0.5 +"MO_550_20",2240,"テラーアイズ","l_hand",True,False,0,0,0,0,0,0,0,0.3,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0,0.5 +"MO_550_20",2241,"テラーアイズ","r_shoulder",True,False,0,0,0,0,0,0,0,0.5,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0,0.5 +"MO_550_20",2242,"テラーアイズ","r_elbow",True,False,0,0,0,0,0,0,0,0.5,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0,0.5 +"MO_550_20",2243,"テラーアイズ","r_hand",True,False,0,0,0,0,0,0,0,0.3,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0,0.5 +"MO_550_20",2244,"テラーアイズ","l_thigh",True,False,0,0,0,0,0,0,0,0.5,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0,0.5 +"MO_550_20",2245,"テラーアイズ","l_knee",True,False,0,0,0,0,0,0,0,0.5,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0,0.5 +"MO_550_20",2246,"テラーアイズ","l_ankle",True,False,0,0,0,0,0,0,0,0.3,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0,0.5 +"MO_550_20",2247,"テラーアイズ","r_thigh",True,False,0,0,0,0,0,0,0,0.5,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0,0.5 +"MO_550_20",2248,"テラーアイズ","r_knee",True,False,0,0,0,0,0,0,0,0.5,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0,0.5 +"MO_550_20",2249,"テラーアイズ","r_ankle",True,False,0,0,0,0,0,0,0,0.3,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0,0.5 +"MO_550_20",2250,"テラーアイズ","snake_01",True,False,0,0,0,0,0,0,0,0.3,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0,0.5 +"MO_550_20",2251,"テラーアイズ","snake_02",True,False,0,0,0,0,0,0,0,0.3,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0,0.5 +"MO_550_20",2252,"テラーアイズ","snake_03",True,False,0,0,0,0,0,0,0,0.3,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0,0.5 +"MO_550_20",2253,"テラーアイズ","snake_04",True,False,0,0,0,0,0,0,0,0.3,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0,0.5 +"MO_550_20",2254,"テラーアイズ","snake_05",True,False,0,0,0,0,0,0,0,0.3,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0,0.5 +"MO_550_20",2255,"テラーアイズ","snake_06",True,False,0,0,0,0,0,0,0,0.3,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0,0.5 +"MO_550_20",2256,"テラーアイズ","snake_07",True,False,0,0,0,0,0,0,0,0.3,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0,0.5 +"MO_550_20",2257,"テラーアイズ","snake_08",True,False,0,0,0,0,0,0,0,0.3,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0,0.5 +"MO_550_20",2258,"テラーアイズ","snake_09",True,False,0,0,0,0,0,0,0,0.3,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0,0.5 +"MO_550_20",2259,"テラーアイズ","snake_10",True,False,0,0,0,0,0,0,0,0.3,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0,0.5 +"MO_550_20",2260,"テラーアイズ","snake_11",True,False,0,0,0,0,0,0,0,0.3,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0,0.5 +"MO_550_20",2261,"テラーアイズ","snake_12",True,False,0,0,0,0,0,0,0,0.3,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0,0.5 +"MO_550_20",2262,"テラーアイズ","snake_13",True,False,0,0,0,0,0,0,0,0.3,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0,0.5 +"MO_550_20",2263,"テラーアイズ","snake_head",True,False,0,0,0,0,0,0,0,0.3,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0,0.5 +"MO_550_20",2264,"テラーアイズ","head",False,True,0,0,0,0,0,0,0,0.5,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_550_20",2265,"テラーアイズ","spine_03",False,True,0,0,0,0,0,0,0,0.75,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0.2,0.75 +"MO_550_20",2266,"テラーアイズ","hip",False,True,0,0,0,0,0,0,0,0.75,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0.2,0.75 +"MO_550_20",2267,"テラーアイズ","l_shoulder",False,True,0,0,0,0,0,0,0,0.5,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_550_20",2268,"テラーアイズ","l_elbow",False,True,0,0,0,0,0,0,0,0.5,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_550_20",2269,"テラーアイズ","l_hand",False,True,0,0,0,0,0,0,0,0.3,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_550_20",2270,"テラーアイズ","r_shoulder",False,True,0,0,0,0,0,0,0,0.5,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_550_20",2271,"テラーアイズ","r_elbow",False,True,0,0,0,0,0,0,0,0.5,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_550_20",2272,"テラーアイズ","r_hand",False,True,0,0,0,0,0,0,0,0.3,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_550_20",2273,"テラーアイズ","l_thigh",False,True,0,0,0,0,0,0,0,0.5,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_550_20",2274,"テラーアイズ","l_knee",False,True,0,0,0,0,0,0,0,0.5,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_550_20",2275,"テラーアイズ","l_ankle",False,True,0,0,0,0,0,0,0,0.3,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_550_20",2276,"テラーアイズ","r_thigh",False,True,0,0,0,0,0,0,0,0.5,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_550_20",2277,"テラーアイズ","r_knee",False,True,0,0,0,0,0,0,0,0.5,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_550_20",2278,"テラーアイズ","r_ankle",False,True,0,0,0,0,0,0,0,0.3,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_550_20",2279,"テラーアイズ","snake_01",False,True,0,0,0,0,0,0,0,0.3,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_550_20",2280,"テラーアイズ","snake_02",False,True,0,0,0,0,0,0,0,0.3,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_550_20",2281,"テラーアイズ","snake_03",False,True,0,0,0,0,0,0,0,0.3,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_550_20",2282,"テラーアイズ","snake_04",False,True,0,0,0,0,0,0,0,0.3,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_550_20",2283,"テラーアイズ","snake_05",False,True,0,0,0,0,0,0,0,0.3,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_550_20",2284,"テラーアイズ","snake_06",False,True,0,0,0,0,0,0,0,0.3,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_550_20",2285,"テラーアイズ","snake_07",False,True,0,0,0,0,0,0,0,0.3,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_550_20",2286,"テラーアイズ","snake_08",False,True,0,0,0,0,0,0,0,0.3,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_550_20",2287,"テラーアイズ","snake_09",False,True,0,0,0,0,0,0,0,0.3,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_550_20",2288,"テラーアイズ","snake_10",False,True,0,0,0,0,0,0,0,0.3,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_550_20",2289,"テラーアイズ","snake_11",False,True,0,0,0,0,0,0,0,0.3,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_550_20",2290,"テラーアイズ","snake_12",False,True,0,0,0,0,0,0,0,0.3,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_550_20",2291,"テラーアイズ","snake_13",False,True,0,0,0,0,0,0,0,0.3,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_550_20",2292,"テラーアイズ","snake_head",False,True,0,0,0,0,0,0,0,0.3,2,1,1,1,1,1,1,2,1,0.05,0.05,1,0.2,0.2,0,0,0.2,0.2,0.5 +"MO_024_01_04",2293,"エア・ドレイク(小型)",,True,True,0,0,0,0,0,1,0,0.25,1,1,2,0.5,2,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_024_01_04",2294,"エア・ドレイク(小型)","Tail_02",True,True,0,0,0,0,0,1,0,0.25,1,1,2,0.5,2,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_024_01_04",2295,"エア・ドレイク(小型)","Tail_04",True,True,0,0,0,0,0,1,0,0.25,1,1,2,0.5,2,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_024_01_04",2296,"エア・ドレイク(小型)","Tail_06",True,True,0,0,0,0,0,1,0,0.25,1,1,2,0.5,2,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_024_01_04",2297,"エア・ドレイク(小型)","Tail_08",True,True,0,0,0,0,0,1,0,0.25,1,1,2,0.5,2,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_024_01_04",2298,"エア・ドレイク(小型)","Tail_10",True,True,0,0,0,0,0,1,0,0.25,1,1,2,0.5,2,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_024_01_04",2299,"エア・ドレイク(小型)","Tail_12",True,True,0,0,0,0,0,1,0,0.25,1,1,2,0.5,2,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_024_01_04",2300,"エア・ドレイク(小型)","Tail_14",True,True,0,0,0,0,0,1,0,0.25,1,1,2,0.5,2,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_024_01_04",2301,"エア・ドレイク(小型)","Tail_16",True,True,0,0,0,0,0,1,0,0.25,1,1,2,0.5,2,2,0.5,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_023_02_00",2302,"パイロナイト",,True,True,0,0,0,0,0,2,0,0.5,1,2,0.5,0.1,2,1,1,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_050_01_03",2303,"フューリー・ボア炎",,True,True,0,0,0,0,0,2,0.25,1.1,1,1,1,0.5,2,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_054_00_03",2304,"シザース(大)",,True,True,0,0,0,0,0,0,0,0.5,1,2,0.5,1,0.5,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_054_00_03",2305,"シザース(大)","l_scissor",True,True,0,0,0,0,0,0,0,0.3,1,2,0.5,1,0.5,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_054_00_03",2306,"シザース(大)","r_scissor",True,True,0,0,0,0,0,0,0,0.3,1,2,0.5,1,0.5,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_521_21_01",2307,"熱圏サタナキア","Hips",True,True,0,0,0,0,0,0,0,1.2,1,1,1.5,0.5,2,2,0.5,2,0.5,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_521_21_01",2308,"熱圏サタナキア","Spine1",True,True,0,0,0,0,0,2,0,1.4,1,1,1.5,0.5,2,2,0.5,2,0.5,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_521_21_01",2309,"熱圏サタナキア","Spine1",True,True,0,0,0,0,0,1,-5,2.5,1,1,1.5,0.5,2,2,0.5,2,0.5,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_521_21_01",2310,"熱圏サタナキア","LeftUpLeg",True,True,0,0,1,0,0,-1,0,1,1,1,1.5,0.5,2,2,0.5,2,0.5,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_521_21_01",2311,"熱圏サタナキア","LeftLeg",True,True,0,0,1,0,0,-1,0,1,1,1,1.5,0.5,2,2,0.5,2,0.5,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_521_21_01",2312,"熱圏サタナキア","LeftFoot",True,True,0,0,1,0,0,-1,0,1,1,1,1.5,0.5,2,2,0.5,2,0.5,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_521_21_01",2313,"熱圏サタナキア","RightUpLeg",True,True,0,0,1,0,0,-1,0,1,1,1,1.5,0.5,2,2,0.5,2,0.5,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_521_21_01",2314,"熱圏サタナキア","RightLeg",True,True,0,0,1,0,0,-1,0,1,1,1,1.5,0.5,2,2,0.5,2,0.5,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_521_21_01",2315,"熱圏サタナキア","RightFoot",True,True,0,0,1,0,0,-1,0,1,1,1,1.5,0.5,2,2,0.5,2,0.5,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_521_21_01",2316,"熱圏サタナキア","RightForeArmRoll",True,True,0,0,1,0,0,-1,0,1,1,1,1.5,0.5,2,2,0.5,2,0.5,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_521_21_01",2317,"熱圏サタナキア","LeftForeArmRoll",True,True,0,0,1,0,0,-1,0,1,1,1,1.5,0.5,2,2,0.5,2,0.5,0.2,0.05,0.05,0.05,0.2,0,0,0.2,0.2,1 +"MO_521_21_01",2318,"熱圏サタナキア","Hips",True,True,1,0,0,0,0,0,0,1.2,0.5,1,0.5,0.5,2,1,1,0.5,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0.5 +"MO_521_21_01",2319,"熱圏サタナキア","Spine1",True,True,1,0,0,0,0,2,0,1.4,0.5,1,0.5,0.5,2,1,1,0.5,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0.5 +"MO_521_21_01",2320,"熱圏サタナキア","Spine1",True,True,1,0,0,0,0,1,-5,2.5,0.5,1,0.5,0.5,2,1,1,0.5,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0.5 +"MO_521_21_01",2321,"熱圏サタナキア","LeftUpLeg",True,True,1,0,1,0,0,-1,0,1,0.5,1,0.5,0.5,2,1,1,0.5,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0.5 +"MO_521_21_01",2322,"熱圏サタナキア","LeftLeg",True,True,1,0,1,0,0,-1,0,1,0.5,1,0.5,0.5,2,1,1,0.5,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0.5 +"MO_521_21_01",2323,"熱圏サタナキア","LeftFoot",True,True,1,0,1,0,0,-1,0,1,0.5,1,0.5,0.5,2,1,1,0.5,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0.5 +"MO_521_21_01",2324,"熱圏サタナキア","RightUpLeg",True,True,1,0,1,0,0,-1,0,1,0.5,1,0.5,0.5,2,1,1,0.5,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0.5 +"MO_521_21_01",2325,"熱圏サタナキア","RightLeg",True,True,1,0,1,0,0,-1,0,1,0.5,1,0.5,0.5,2,1,1,0.5,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0.5 +"MO_521_21_01",2326,"熱圏サタナキア","RightFoot",True,True,1,0,1,0,0,-1,0,1,0.5,1,0.5,0.5,2,1,1,0.5,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0.5 +"MO_521_21_01",2327,"熱圏サタナキア","RightForeArmRoll",True,True,1,0,1,0,0,-1,0,1,0.5,1,0.5,0.5,2,1,1,0.5,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0.5 +"MO_521_21_01",2328,"熱圏サタナキア","LeftForeArmRoll",True,True,1,0,1,0,0,-1,0,1,0.5,1,0.5,0.5,2,1,1,0.5,1,0.05,0.2,0.05,0.01,0.2,0,0,0.5,0.5,0.5 +"GM_BARRIER_5212101",2329,"バリア(熱圏サタナキア用)",,True,True,0,0,0,0,0,0,0,6,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0 +"MO_551_10_2",2330,"熱圏スルト","Hips",True,True,0,0,0,0,0,0,0,1.5,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_551_10_2",2331,"熱圏スルト","Spine1",True,True,0,0,0,0,0,0,0,1.5,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_551_10_2",2332,"熱圏スルト","Spine2",True,True,0,0,0,0,0,0,0,1.5,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_551_10_2",2333,"熱圏スルト","Head",True,True,0,0,0,0,0,0,0,1,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_551_10_2",2334,"熱圏スルト","LeftUpLeg",True,True,0,0,0,0,0,0,0,1.5,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_551_10_2",2335,"熱圏スルト","LeftLeg",True,True,0,0,0,0,0,0,0,1,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_551_10_2",2336,"熱圏スルト","RightUpLeg",True,True,0,0,0,0,0,0,0,1.5,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_551_10_2",2337,"熱圏スルト","RightLeg",True,True,0,0,0,0,0,0,0,1,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_551_10_2",2338,"熱圏スルト","LeftArm",True,True,0,0,0,0,0,0,0,1,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_551_10_2",2339,"熱圏スルト","LeftForeArm",True,True,0,0,0,0,0,0,0,1,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_551_10_2",2340,"熱圏スルト","RightArm",True,True,0,0,0,0,0,0,0,1,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_551_10_2",2341,"熱圏スルト","RightForeArm",True,True,0,0,0,0,0,0,0,1,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0.2,0,0,0.2,0.2,0.5 +"MO_551_10_2",2342,"熱圏スルト","Hips",True,True,1,0,0,0,0,0,0,1.5,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0,0,0,0.2,0.2,0.5 +"MO_551_10_2",2343,"熱圏スルト","Spine1",True,True,1,0,0,0,0,0,0,1.5,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0,0,0,0.2,0.2,0.5 +"MO_551_10_2",2344,"熱圏スルト","Spine2",True,True,1,0,0,0,0,0,0,1.5,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0,0,0,0.2,0.2,0.5 +"MO_551_10_2",2345,"熱圏スルト","Head",True,True,1,0,0,0,0,0,0,1,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0,0,0,0.2,0.2,0.5 +"MO_551_10_2",2346,"熱圏スルト","LeftUpLeg",True,True,1,0,0,0,0,0,0,1.5,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0,0,0,0.2,0.2,0.5 +"MO_551_10_2",2347,"熱圏スルト","LeftLeg",True,True,1,0,0,0,0,0,0,1,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0,0,0,0.2,0.2,0.5 +"MO_551_10_2",2348,"熱圏スルト","RightUpLeg",True,True,1,0,0,0,0,0,0,1.5,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0,0,0,0.2,0.2,0.5 +"MO_551_10_2",2349,"熱圏スルト","RightLeg",True,True,1,0,0,0,0,0,0,1,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0,0,0,0.2,0.2,0.5 +"MO_551_10_2",2350,"熱圏スルト","LeftArm",True,True,1,0,0,0,0,0,0,1,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0,0,0,0.2,0.2,0.5 +"MO_551_10_2",2351,"熱圏スルト","LeftForeArm",True,True,1,0,0,0,0,0,0,1,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0,0,0,0.2,0.2,0.5 +"MO_551_10_2",2352,"熱圏スルト","RightArm",True,True,1,0,0,0,0,0,0,1,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0,0,0,0.2,0.2,0.5 +"MO_551_10_2",2353,"熱圏スルト","RightForeArm",True,True,1,0,0,0,0,0,0,1,1,1,1,0.5,2,1,1,1,1,0.2,0.01,0.2,0.01,0,0,0,0.2,0.2,0.5 +"MO_521_21_02",2354,"熱圏サタナキア_鎧",,True,True,0,0,0,0,0,0,0,2,0.5,1,0.5,0.5,2,1,1,0.5,1,0,0,0,0,0,0,0,0,0,0 +"MO_544_00_Mob",2355,"レイディアンスイーターMob","neck",True,True,0,0,0,0,0,0,0,1.5,1,1.5,1,2,1,0.5,2,1,1,0.05,0.05,0.05,0.05,0.2,1,0,1,2,0 +"MO_544_00_Mob",2356,"レイディアンスイーターMob","hip",True,True,0,0,0,0,0,0,0,1.5,1,1.5,1,2,1,0.5,2,1,1,0.05,0.05,0.05,0.05,0.2,1,0,1,2,0 +"MO_005_00_Sleep",2357,"リザードマン(リゾート)",,True,True,0,0,0,0,0,2,0,0.5,1,1,1,1,0.5,1,2,1,2,0,0,0,0,0,0,0,0,0,0 +"MO_559_00_02",2358,"冥界王ハーデス(下位モデル)","Ho_Hips",True,False,0,0,0,0,0,-0.5,0,1.2,1,1,1,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2359,"冥界王ハーデス(下位モデル)","Ho_Spine1",True,False,0,0,0,0,0,-0.5,0,1.5,1,1,1,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2360,"冥界王ハーデス(下位モデル)","Ho_Spine2",True,False,0,0,0,0,0,-0.5,0,1,1,1,1,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2361,"冥界王ハーデス(下位モデル)","Ho_L_HindLeg_02",True,False,0,0,0,0,0,0,0,0.7,1,1,1,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2362,"冥界王ハーデス(下位モデル)","Ho_L_HindLeg_03",True,False,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2363,"冥界王ハーデス(下位モデル)","Ho_L_HindLeg_04",True,False,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2364,"冥界王ハーデス(下位モデル)","Ho_R_HindLeg_02",True,False,0,0,0,0,0,0,0,0.7,1,1,1,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2365,"冥界王ハーデス(下位モデル)","Ho_R_HindLeg_03",True,False,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2366,"冥界王ハーデス(下位モデル)","Ho_R_HindLeg_04",True,False,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2367,"冥界王ハーデス(下位モデル)","Ho_L_ForeLeg_02",True,False,0,0,0,0,0,0,0,0.75,1,1,1,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2368,"冥界王ハーデス(下位モデル)","Ho_L_ForeLeg_03",True,False,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2369,"冥界王ハーデス(下位モデル)","Ho_L_ForeLeg_04",True,False,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2370,"冥界王ハーデス(下位モデル)","Ho_R_ForeLeg_02",True,False,0,0,0,0,0,0,0,0.75,1,1,1,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2371,"冥界王ハーデス(下位モデル)","Ho_R_ForeLeg_03",True,False,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2372,"冥界王ハーデス(下位モデル)","Ho_R_ForeLeg_04",True,False,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2373,"冥界王ハーデス(下位モデル)","Hips",True,False,0,0,0,0,0,0,0,0.8,1,1,1,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2374,"冥界王ハーデス(下位モデル)","Spine2",True,False,0,0,0,0,0,0,0,0.8,1,1,1,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2375,"冥界王ハーデス(下位モデル)","Head",True,False,0,0,0,0,0,0.2,0,0.5,1,1,1,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2376,"冥界王ハーデス(下位モデル)","L_Arm",True,False,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2377,"冥界王ハーデス(下位モデル)","L_ForeArm",True,False,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2378,"冥界王ハーデス(下位モデル)","R_Arm",True,False,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2379,"冥界王ハーデス(下位モデル)","R_ForeArm",True,False,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2380,"冥界王ハーデス(下位モデル)","L_Shield",True,False,0,0,0,-1.5,0,0,1.5,1,0.5,0.5,0.5,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2381,"冥界王ハーデス(下位モデル)","Ho_Hips",False,True,0,0,0,0,0,-0.5,0,1.2,1,1,1,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2382,"冥界王ハーデス(下位モデル)","Ho_Spine1",False,True,0,0,0,0,0,-0.5,0,1.5,1,1,1,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2383,"冥界王ハーデス(下位モデル)","Ho_Spine2",False,True,0,0,0,0,0,-0.5,0,1,1,1,1,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2384,"冥界王ハーデス(下位モデル)","Ho_L_HindLeg_02",False,True,0,0,0,0,0,0,0,0.7,1,1,1,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2385,"冥界王ハーデス(下位モデル)","Ho_L_HindLeg_03",False,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2386,"冥界王ハーデス(下位モデル)","Ho_L_HindLeg_04",False,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2387,"冥界王ハーデス(下位モデル)","Ho_R_HindLeg_02",False,True,0,0,0,0,0,0,0,0.7,1,1,1,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2388,"冥界王ハーデス(下位モデル)","Ho_R_HindLeg_03",False,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2389,"冥界王ハーデス(下位モデル)","Ho_R_HindLeg_04",False,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2390,"冥界王ハーデス(下位モデル)","Ho_L_ForeLeg_02",False,True,0,0,0,0,0,0,0,0.75,1,1,1,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2391,"冥界王ハーデス(下位モデル)","Ho_L_ForeLeg_03",False,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2392,"冥界王ハーデス(下位モデル)","Ho_L_ForeLeg_04",False,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2393,"冥界王ハーデス(下位モデル)","Ho_R_ForeLeg_02",False,True,0,0,0,0,0,0,0,0.75,1,1,1,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2394,"冥界王ハーデス(下位モデル)","Ho_R_ForeLeg_03",False,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2395,"冥界王ハーデス(下位モデル)","Ho_R_ForeLeg_04",False,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2396,"冥界王ハーデス(下位モデル)","Hips",False,True,0,0,0,0,0,0,0,0.8,1,1,1,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2397,"冥界王ハーデス(下位モデル)","Spine2",False,True,0,0,0,0,0,0,0,0.8,1,1,1,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2398,"冥界王ハーデス(下位モデル)","Head",False,True,0,0,0,0,0,0.2,0,0.5,1,1,1,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2399,"冥界王ハーデス(下位モデル)","L_Arm",False,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2400,"冥界王ハーデス(下位モデル)","L_ForeArm",False,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2401,"冥界王ハーデス(下位モデル)","R_Arm",False,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2402,"冥界王ハーデス(下位モデル)","R_ForeArm",False,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_559_00_02",2403,"冥界王ハーデス(下位モデル)","L_Shield",False,True,0,0,0,-1.5,0,0,1.5,1,0.5,0.5,0.5,1,1,1,1,1,1,0.05,0.05,0.05,0.05,0.2,0,0,0.2,0.2,0 +"MO_028_02_00",2404,"レッドフード",,True,True,0,0,0,0,0,2,0,0.5,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,0,1,1,1 +"MO_004_04_00",2405,"ギロチン・メイデン",,True,True,0,0,0,0,0,2,0,0.5,1,4,4,1,1,1,0.5,4,1,1,1,1,1,1,1,0,0.01,1,1 +"MO_051_01_20",2406,"ヴェノム・プラント超上位種",,True,True,0,0,0,0,0,2,0,0.5,2,1,0.5,2,1,1,1,1,1,1,1,1,1,1,1,0,0.1,1,1 +"MO_531_20_02",2407,"カースド・リーパー(刑場)_仮面",,True,True,0,0,0,0,0,2,0,0.5,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0 +"MO_531_20_01",2408,"カースド・リーパー(刑場)?初期","neck",True,True,0,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2409,"カースド・リーパー(刑場)?初期","CenterMove",True,True,0,0,0,0,0,0,0,2,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2410,"カースド・リーパー(刑場)?初期","spine02",True,True,0,0,0,0,0,0,0,1.5,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2411,"カースド・リーパー(刑場)?初期","spine04",True,True,0,0,0,0,0,0,0,1.5,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2412,"カースド・リーパー(刑場)?初期","l_wrist01",True,True,0,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2413,"カースド・リーパー(刑場)?初期","r_wrist01",True,True,0,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2414,"カースド・リーパー(刑場)?初期","l_ankle00",True,True,0,0,-0.2,0,-0.4,2,0,0.25,2,2,2,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2415,"カースド・リーパー(刑場)?初期","l_ankle01",True,True,0,0,-0.2,0,-0.4,2,0,0.25,2,2,2,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2416,"カースド・リーパー(刑場)?初期","l_ankle02",True,True,0,0,-0.2,0,-0.4,2,0,0.25,2,2,2,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2417,"カースド・リーパー(刑場)?初期","r_ankle00",True,True,0,0,0.2,0,0.4,-2,0,0.25,2,2,2,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2418,"カースド・リーパー(刑場)?初期","r_ankle01",True,True,0,0,0.2,0,0.4,-2,0,0.25,2,2,2,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2419,"カースド・リーパー(刑場)?初期","r_ankle02",True,True,0,0,0.2,0,0.4,-2,0,0.25,2,2,2,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2420,"カースド・リーパー(刑場)?初期","tail0",True,True,0,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2421,"カースド・リーパー(刑場)?初期","tail1",True,True,0,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2422,"カースド・リーパー(刑場)?初期","tail2",True,True,0,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2423,"カースド・リーパー(刑場)?初期","tail3",True,True,0,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2424,"カースド・リーパー(刑場)?初期","tail4",True,True,0,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2425,"カースド・リーパー(刑場)?初期","tail5",True,True,0,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2426,"カースド・リーパー(刑場)?初期","tail6",True,True,0,0,0,0,0,0,0,2,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2427,"カースド・リーパー(刑場)?形態2","neck",True,True,2,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2428,"カースド・リーパー(刑場)?形態2","CenterMove",True,True,2,0,0,0,0,0,0,2,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2429,"カースド・リーパー(刑場)?形態2","spine02",True,True,2,0,0,0,0,0,0,1.5,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2430,"カースド・リーパー(刑場)?形態2","spine04",True,True,2,0,0,0,0,0,0,1.5,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2431,"カースド・リーパー(刑場)?形態2","l_wrist01",True,True,2,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2432,"カースド・リーパー(刑場)?形態2","r_wrist01",True,True,2,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2433,"カースド・リーパー(刑場)?形態2","l_ankle00",True,True,2,0,-0.2,0,-0.4,2,0,0.25,3,3,3,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2434,"カースド・リーパー(刑場)?形態2","l_ankle01",True,True,2,0,-0.2,0,-0.4,2,0,0.25,3,3,3,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2435,"カースド・リーパー(刑場)?形態2","l_ankle02",True,True,2,0,-0.2,0,-0.4,2,0,0.25,3,3,3,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2436,"カースド・リーパー(刑場)?形態2","r_ankle00",True,True,2,0,0.2,0,0.4,-2,0,0.25,3,3,3,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2437,"カースド・リーパー(刑場)?形態2","r_ankle01",True,True,2,0,0.2,0,0.4,-2,0,0.25,3,3,3,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2438,"カースド・リーパー(刑場)?形態2","r_ankle02",True,True,2,0,0.2,0,0.4,-2,0,0.25,3,3,3,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2439,"カースド・リーパー(刑場)?形態2","tail0",True,True,2,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2440,"カースド・リーパー(刑場)?形態2","tail1",True,True,2,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2441,"カースド・リーパー(刑場)?形態2","tail2",True,True,2,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2442,"カースド・リーパー(刑場)?形態2","tail3",True,True,2,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2443,"カースド・リーパー(刑場)?形態2","tail4",True,True,2,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2444,"カースド・リーパー(刑場)?形態2","tail5",True,True,2,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2445,"カースド・リーパー(刑場)?形態2","tail6",True,True,2,0,0,0,0,0,0,2,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2446,"カースド・リーパー(刑場)?形態3","neck",True,True,4,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2447,"カースド・リーパー(刑場)?形態3","CenterMove",True,True,4,0,0,0,0,0,0,2,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2448,"カースド・リーパー(刑場)?形態3","spine02",True,True,4,0,0,0,0,0,0,1.5,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2449,"カースド・リーパー(刑場)?形態3","spine04",True,True,4,0,0,0,0,0,0,1.5,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2450,"カースド・リーパー(刑場)?形態3","l_wrist01",True,True,4,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2451,"カースド・リーパー(刑場)?形態3","r_wrist01",True,True,4,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2452,"カースド・リーパー(刑場)?形態3","l_ankle00",True,True,4,0,-0.2,0,-0.4,2,0,0.25,4,4,4,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2453,"カースド・リーパー(刑場)?形態3","l_ankle01",True,True,4,0,-0.2,0,-0.4,2,0,0.25,4,4,4,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2454,"カースド・リーパー(刑場)?形態3","l_ankle02",True,True,4,0,-0.2,0,-0.4,2,0,0.25,4,4,4,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2455,"カースド・リーパー(刑場)?形態3","r_ankle00",True,True,4,0,0.2,0,0.4,-2,0,0.25,4,4,4,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2456,"カースド・リーパー(刑場)?形態3","r_ankle01",True,True,4,0,0.2,0,0.4,-2,0,0.25,4,4,4,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2457,"カースド・リーパー(刑場)?形態3","r_ankle02",True,True,4,0,0.2,0,0.4,-2,0,0.25,4,4,4,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2458,"カースド・リーパー(刑場)?形態3","tail0",True,True,4,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2459,"カースド・リーパー(刑場)?形態3","tail1",True,True,4,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2460,"カースド・リーパー(刑場)?形態3","tail2",True,True,4,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2461,"カースド・リーパー(刑場)?形態3","tail3",True,True,4,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2462,"カースド・リーパー(刑場)?形態3","tail4",True,True,4,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2463,"カースド・リーパー(刑場)?形態3","tail5",True,True,4,0,0,0,0,0,0,1,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_531_20_01",2464,"カースド・リーパー(刑場)?形態3","tail6",True,True,4,0,0,0,0,0,0,2,1,1,1,1,1,1,2,1,1,0.05,0.05,0.2,0.05,0.15,0,0,0.2,0.4,0.5 +"MO_008_04_00",2465,"ビッグフット",,True,True,0,0,0,0,0,2,0,0.5,2,0.5,1,2,0.5,1,1,1,2,1,1,1,1,1,1,0,1,1,1 +"MO_054_03_03",2466,"バッファークラブ(大)",,True,True,0,0,0,0,0,0,0,0.5,1,2,0.5,2,0.5,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_054_03_03",2467,"バッファークラブ(大)","l_scissor",True,True,0,0,0,0,0,0,0,0.3,1,2,0.5,2,0.5,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_054_03_03",2468,"バッファークラブ(大)","r_scissor",True,True,0,0,0,0,0,0,0,0.3,1,2,0.5,2,0.5,0.5,2,1,1,1,1,1,1,1,1,0,1,1,1 +"MO_503_00_01",2469,"氷河ラーン(初期:本体)","Spine1",True,True,0,0,0,0,0,0,0,3,1,1,1,4,0.5,1,4,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2470,"氷河ラーン","CenterMove",True,True,0,0,-0.5,0,0,-7,0,3.5,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2471,"氷河ラーン","Tentacle_B1_01",True,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2472,"氷河ラーン","Tentacle_B1_02",True,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2473,"氷河ラーン","Tentacle_B1_03",True,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2474,"氷河ラーン","Tentacle_B1_04",True,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2475,"氷河ラーン","Tentacle_B2_01",True,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2476,"氷河ラーン","Tentacle_B2_02",True,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2477,"氷河ラーン","Tentacle_B2_03",True,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2478,"氷河ラーン","Tentacle_B2_04",True,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2479,"氷河ラーン","Tentacle_B3_01",True,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2480,"氷河ラーン","Tentacle_B3_02",True,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2481,"氷河ラーン","Tentacle_B3_03",True,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2482,"氷河ラーン","Tentacle_B3_04",True,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2483,"氷河ラーン","Tentacle_B4_01",True,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2484,"氷河ラーン","Tentacle_B4_02",True,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2485,"氷河ラーン","Tentacle_B4_03",True,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2486,"氷河ラーン","Tentacle_B4_04",True,True,0,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2487,"氷河ラーン(イカ状態)","Spine1",True,True,1,0,0,0,0,0,0,3,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2488,"氷河ラーン","CenterMove",True,True,1,0,-0.5,0,0,-7,0,3.5,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2489,"氷河ラーン","Tentacle_B1_01",True,True,1,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2490,"氷河ラーン","Tentacle_B1_02",True,True,1,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2491,"氷河ラーン","Tentacle_B1_03",True,True,1,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2492,"氷河ラーン","Tentacle_B1_04",True,True,1,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2493,"氷河ラーン","Tentacle_B2_01",True,True,1,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2494,"氷河ラーン","Tentacle_B2_02",True,True,1,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2495,"氷河ラーン","Tentacle_B2_03",True,True,1,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2496,"氷河ラーン","Tentacle_B2_04",True,True,1,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2497,"氷河ラーン","Tentacle_B3_01",True,True,1,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2498,"氷河ラーン","Tentacle_B3_02",True,True,1,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2499,"氷河ラーン","Tentacle_B3_03",True,True,1,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2500,"氷河ラーン","Tentacle_B3_04",True,True,1,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2501,"氷河ラーン","Tentacle_B4_01",True,True,1,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2502,"氷河ラーン","Tentacle_B4_02",True,True,1,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2503,"氷河ラーン","Tentacle_B4_03",True,True,1,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2504,"氷河ラーン","Tentacle_B4_04",True,True,1,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2505,"氷河ラーン(イカダッシュ中)","Spine1",True,True,2,0,0,0,0,0,0,3,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00_01",2506,"氷河ラーン","CenterMove",True,True,2,0,-0.5,0,0,-7,0,3.5,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00_01",2507,"氷河ラーン","Tentacle_B1_01",True,True,2,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00_01",2508,"氷河ラーン","Tentacle_B1_02",True,True,2,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00_01",2509,"氷河ラーン","Tentacle_B1_03",True,True,2,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00_01",2510,"氷河ラーン","Tentacle_B1_04",True,True,2,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00_01",2511,"氷河ラーン","Tentacle_B2_01",True,True,2,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00_01",2512,"氷河ラーン","Tentacle_B2_02",True,True,2,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00_01",2513,"氷河ラーン","Tentacle_B2_03",True,True,2,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00_01",2514,"氷河ラーン","Tentacle_B2_04",True,True,2,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00_01",2515,"氷河ラーン","Tentacle_B3_01",True,True,2,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00_01",2516,"氷河ラーン","Tentacle_B3_02",True,True,2,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00_01",2517,"氷河ラーン","Tentacle_B3_03",True,True,2,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00_01",2518,"氷河ラーン","Tentacle_B3_04",True,True,2,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00_01",2519,"氷河ラーン","Tentacle_B4_01",True,True,2,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00_01",2520,"氷河ラーン","Tentacle_B4_02",True,True,2,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00_01",2521,"氷河ラーン","Tentacle_B4_03",True,True,2,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00_01",2522,"氷河ラーン","Tentacle_B4_04",True,True,2,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,10000,0,0 +"MO_503_00_01",2523,"氷河ラーン(後半:本体)","Spine1",True,True,3,0,0,0,0,0,0,5,1,1,1,6,0.5,1,6,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2524,"氷河ラーン","CenterMove",True,True,3,0,-0.5,0,0,-7,0,3.5,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2525,"氷河ラーン","Tentacle_B1_01",True,True,3,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2526,"氷河ラーン","Tentacle_B1_02",True,True,3,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2527,"氷河ラーン","Tentacle_B1_03",True,True,3,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2528,"氷河ラーン","Tentacle_B1_04",True,True,3,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2529,"氷河ラーン","Tentacle_B2_01",True,True,3,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2530,"氷河ラーン","Tentacle_B2_02",True,True,3,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2531,"氷河ラーン","Tentacle_B2_03",True,True,3,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2532,"氷河ラーン","Tentacle_B2_04",True,True,3,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2533,"氷河ラーン","Tentacle_B3_01",True,True,3,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2534,"氷河ラーン","Tentacle_B3_02",True,True,3,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2535,"氷河ラーン","Tentacle_B3_03",True,True,3,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2536,"氷河ラーン","Tentacle_B3_04",True,True,3,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2537,"氷河ラーン","Tentacle_B4_01",True,True,3,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2538,"氷河ラーン","Tentacle_B4_02",True,True,3,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2539,"氷河ラーン","Tentacle_B4_03",True,True,3,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"MO_503_00_01",2540,"氷河ラーン","Tentacle_B4_04",True,True,3,0,0,0,0,0,0,2,0.5,0.5,0.5,1,0.5,1,1,1,1,0.2,0.05,0.05,0.05,0.01,0,0,0.2,0.1,0.5 +"GM_BARRIER_MOB2",2541,"バリア(MOB用2)",,True,True,0,0,0,0,0,0,0,10,1,1,1,1,1,1,1,1,1,0,0,0,0,0,1,0,0,0,0 +"MO_504_00_ex",2542,"オーディン","Tail_04",True,False,0,0,0,0,0,0,0,2,1,1,1,1,1,1,1,0.5,2,0.01,0.2,0.05,0.01,0.2,0,0,0.01,0.2,1 +"MO_504_00_ex",2543,"オーディン","Spine",True,False,0,0,0,0,0,0,0,2,1,1,1,1,1,1,1,0.5,2,0.01,0.2,0.05,0.01,0.2,0,0,0.01,0.2,1 +"MO_504_00_ex",2544,"オーディン","Tail_04",False,True,0,0,0,0,0,0,0,2,1,1,1,1,1,1,1,0.5,2,0.01,0.2,0.05,0.01,0.2,0,0,0.01,0.2,1 +"MO_504_00_ex",2545,"オーディン","Spine",False,True,0,0,0,0,0,0,0,2,1,1,1,1,1,1,1,0.5,2,0.01,0.2,0.05,0.01,0.2,0,0,0.01,0.2,1 +"MO_559_00_04",2546,"冥界王ハーデス(無限)","Ho_Hips",True,True,0,0,0,0,0,-0.5,0,1.2,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2547,"冥界王ハーデス(無限)","Ho_Spine1",True,True,0,0,0,0,0,-0.5,0,1.5,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2548,"冥界王ハーデス(無限)","Ho_Spine2",True,True,0,0,0,0,0,-0.5,0,1,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2549,"冥界王ハーデス(無限)","Ho_L_HindLeg_02",True,True,0,0,0,0,0,0,0,0.7,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2550,"冥界王ハーデス(無限)","Ho_L_HindLeg_03",True,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2551,"冥界王ハーデス(無限)","Ho_L_HindLeg_04",True,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2552,"冥界王ハーデス(無限)","Ho_R_HindLeg_02",True,True,0,0,0,0,0,0,0,0.7,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2553,"冥界王ハーデス(無限)","Ho_R_HindLeg_03",True,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2554,"冥界王ハーデス(無限)","Ho_R_HindLeg_04",True,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2555,"冥界王ハーデス(無限)","Ho_L_ForeLeg_02",True,True,0,0,0,0,0,0,0,0.75,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2556,"冥界王ハーデス(無限)","Ho_L_ForeLeg_03",True,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2557,"冥界王ハーデス(無限)","Ho_L_ForeLeg_04",True,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2558,"冥界王ハーデス(無限)","Ho_R_ForeLeg_02",True,True,0,0,0,0,0,0,0,0.75,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2559,"冥界王ハーデス(無限)","Ho_R_ForeLeg_03",True,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2560,"冥界王ハーデス(無限)","Ho_R_ForeLeg_04",True,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2561,"冥界王ハーデス(無限)","Hips",True,True,0,0,0,0,0,0,0,0.8,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2562,"冥界王ハーデス(無限)","Spine2",True,True,0,0,0,0,0,0,0,0.8,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2563,"冥界王ハーデス(無限)","Head",True,True,0,0,0,0,0,0.2,0,0.5,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2564,"冥界王ハーデス(無限)","L_Arm",True,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2565,"冥界王ハーデス(無限)","L_ForeArm",True,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2566,"冥界王ハーデス(無限)","R_Arm",True,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2567,"冥界王ハーデス(無限)","R_ForeArm",True,True,0,0,0,0,0,0,0,0.5,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2568,"冥界王ハーデス(無限)","L_Shield",True,True,0,0,0,-1.5,0,0,1.5,1,0.5,0.5,0.5,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2569,"冥界王ハーデス(無限)","Ho_Hips",True,True,1,0,0,0,0,-0.5,0,0,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2570,"冥界王ハーデス(無限)","Ho_Spine1",True,True,1,0,0,0,0,-0.5,0,0,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2571,"冥界王ハーデス(無限)","Ho_Spine2",True,True,1,0,0,0,0,-0.5,0,0,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2572,"冥界王ハーデス(無限)","Ho_L_HindLeg_02",True,True,1,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2573,"冥界王ハーデス(無限)","Ho_L_HindLeg_03",True,True,1,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2574,"冥界王ハーデス(無限)","Ho_L_HindLeg_04",True,True,1,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2575,"冥界王ハーデス(無限)","Ho_R_HindLeg_02",True,True,1,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2576,"冥界王ハーデス(無限)","Ho_R_HindLeg_03",True,True,1,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2577,"冥界王ハーデス(無限)","Ho_R_HindLeg_04",True,True,1,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2578,"冥界王ハーデス(無限)","Ho_L_ForeLeg_02",True,True,1,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2579,"冥界王ハーデス(無限)","Ho_L_ForeLeg_03",True,True,1,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2580,"冥界王ハーデス(無限)","Ho_L_ForeLeg_04",True,True,1,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2581,"冥界王ハーデス(無限)","Ho_R_ForeLeg_02",True,True,1,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2582,"冥界王ハーデス(無限)","Ho_R_ForeLeg_03",True,True,1,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2583,"冥界王ハーデス(無限)","Ho_R_ForeLeg_04",True,True,1,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2584,"冥界王ハーデス(無限)","Hips",True,True,1,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2585,"冥界王ハーデス(無限)","Spine2",True,True,1,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2586,"冥界王ハーデス(無限)","Head",True,True,1,0,0,0,0,0.2,0,0,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2587,"冥界王ハーデス(無限)","L_Arm",True,True,1,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2588,"冥界王ハーデス(無限)","L_ForeArm",True,True,1,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2589,"冥界王ハーデス(無限)","R_Arm",True,True,1,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2590,"冥界王ハーデス(無限)","R_ForeArm",True,True,1,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2591,"冥界王ハーデス(無限)","L_Shield",True,True,1,0,0,-1.5,0,0,1.5,0,0.5,0.5,0.5,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 +"MO_559_00_04",2592,"冥界王ハーデス(無限)","Shield_solo",True,True,1,0,0,-1.5,0,0,1.5,1,1,1,1,1,1,1,1,1,1,0.01,0.01,0.05,0.05,0.2,0,0,0.2,0.1,0.5 diff --git a/titles/sao/data/1/UnitGimmick.csv b/titles/sao/data/1/UnitGimmick.csv new file mode 100644 index 0000000..0c10a6c --- /dev/null +++ b/titles/sao/data/1/UnitGimmick.csv @@ -0,0 +1,156 @@ +// UnitGimmickId,Name,GimmickType,Range,CrystalGrade,Col,SkillExp,HealRate,GimmickAttackId,Interval,SummonCount,Effect,EffectBone,EffectX,EffectY,EffectZ,Se,GroundSe,SubStateIdle,SubStateReaction,SubStateActive,SubStateBreak,TimeSubStateBreak +30000,"結晶(小)",1,0.5,1,0,0,0,0,0,0,,,0,0,0,"SE_ITEM_GET_CRYSTAL_S","SE_ITEM_DROP_CRYSTAL",,,,,0 +30001,"結晶(中)",1,1,2,0,0,0,0,0,0,,,0,0,0,"SE_ITEM_GET_CRYSTAL_M","SE_ITEM_DROP_CRYSTAL",,,,,0 +30002,"結晶(大)",1,1.5,3,0,0,0,0,0,0,,,0,0,0,"SE_ITEM_GET_CRYSTAL_L","SE_ITEM_DROP_CRYSTAL",,,,,0 +30003,"結晶(特大)",1,2,4,0,0,0,0,0,0,,,0,0,0,"SE_ITEM_GET_CRYSTAL_LL","SE_ITEM_DROP_CRYSTAL",,,,,0 +30100,"根っこA",2,0,0,0,0,0,0,0,0,,,0,0,0,"SE_BTL_OBJ_BREAK_ROCK",,,,,"DropCommon",0 +30101,"根っこB",2,0,0,0,0,0,0,0,0,,,0,0,0,"SE_BTL_OBJ_BREAK_ROCK",,,,,"DropCommon",0 +30102,"根っこC",2,0,0,0,0,0,0,0,0,,,0,0,0,"SE_BTL_OBJ_BREAK_ROCK",,,,,"DropCommon",0 +30200,"バリケードA",2,0,0,0,0,0,0,0,0,,,0,0,0,"SE_BTL_OBJ_BREAK_WOOD",,,,,,0 +30300,"回復スポットA",3,2,0,0,0,0.1,0,0,0,,,0,0,0,"SE_BTL_CHR_ON_HEAL_POINT_LOOP",,"HealSpot",,,,0 +30350,"サポログ回復スポット",3,2,0,0,0,0.1,0,0,0,"ef_p_suplg_89_Silica001",,0,0.2,0,"SE_BTL_CHR_ON_HEAL_POINT_LOOP",,"HealSpot",,,,0 +30400,"壺A",2,0,0,0,0,0,0,0,0,,,0,0,0,"SE_BTL_OBJ_BREAK_ROCK",,,,,"DropCommon",0 +30401,"壺B",2,0,0,0,0,0,0,0,0,,,0,0,0,"SE_BTL_OBJ_BREAK_ROCK",,,,,"DropCommon",0 +30402,"壺C",2,0,0,0,0,0,0,0,0,,,0,0,0,"SE_BTL_OBJ_BREAK_ROCK",,,,,"DropCommon",0 +30500,"いばらの壁A",2,0,0,0,0,0,14,0.5,0,,,0,0,0,"SE_BTL_OBJ_BREAK_ROCK",,,,,,0 +30600,"上昇気流装置A",4,2,0,0,0,0,0,0,0,,,0,0,0,,,,,,,0 +30700,"飛び降りポイント",5,2,0,0,0,0,0,0,0,,,0,0,0,,,,,,,0 +30800,"謎のつぼみ(紫)",2,0,0,0,0,0,0,0,0,,,0,0,0,"SE_GIMMICK_FLOWER_HIT",,,,,"BudPoison",1.9 +30801,"謎のつぼみ(白)",2,0,0,0,0,0,0,0,0,,,0,0,0,"SE_GIMMICK_FLOWER_HIT",,,,,"BudRecover",1.9 +30802,"謎のつぼみ(青)",2,0,0,0,0,0,0,0,0,,,0,0,0,"SE_GIMMICK_FLOWER_HIT",,,,,"BudCrystal",1.9 +30803,"謎のつぼみ(メダル)",0,0,0,0,0,0,0,0,0,,,0,0,0,,,"BudMedalIdle",,"BudMedalActive","BudMedaBreak",1.9 +30900,"かがり火A",0,0,0,0,0,0,0,0,0,"ef_p_stco_Fire001",,0,1.05,0,,,,,,,0 +31100,"鍾乳石A",2,0,0,0,0,0,0,0,0,,,0,0,0,"SE_BTL_OBJ_BREAK_ROCK",,,,,"DropCommon",0.2 +31200,"馬車A",2,0,0,0,0,0,0,0,0,,,0,0,0,"SE_BTL_OBJ_BREAK_ROCK",,,,,"DropCommon",0.3 +31300,"木箱A",2,0,0,0,0,0,0,0,0,,,0,0,0,"SE_BTL_OBJ_BREAK_ROCK",,,,,"DropCommon",0 +31400,"樽A",2,0,0,0,0,0,0,0,0,,,0,0,0,"SE_BTL_OBJ_BREAK_ROCK",,,,,"DropCommon",0.3 +31500,"コル(小)",1,0.4,0,10,0,0,0,0,0,,,0,0,0,"SE_ITEM_GET_COL","SE_ITEM_DROP_COL",,,,,0 +31501,"コル(大)",1,0.6,0,20,0,0,0,0,0,,,0,0,0,"SE_ITEM_GET_COL","SE_ITEM_DROP_COL",,,,,0 +31600,"壊れ壁A",2,0,0,0,0,0,0,0,0,,,0,0,0,"SE_BTL_OBJ_BREAK_ROCK",,,,,,0 +31700,"ミッション装置A",6,3,0,0,0,0,0,0,0,"ef_p_stco_MissionDeviceRune001","rune_locator",0,0,0,,,"MissionIdleA",,"MissionActiveA",,0 +31701,"ミッション装置B",6,3,0,0,0,0,0,0,0,"ef_p_stco_MissionDeviceRune001","rune_locator",0,0,0,,,"MissionIdleB",,"MissionActiveB",,0 +31800,"脱出装置A",7,2,0,0,0,0,0,0,0,,,0,0,0,,,,,,,0 +31801,"脱出装置(ワープ対象外)",7,2,0,0,0,0,0,0,0,,,0,0,0,,,,,,,0 +31900,"焚火A",0,0,0,0,0,0,0,0,0,"ef_p_stco_Fire000",,0,0.2,0,,,,,,,0 +32000,"遺品",1,1,0,0,0,0,0,0,0,,,0,0,0,"SE_ITEM_GET_VP","SE_ITEM_DROP_VP",,,,,0 +32100,"召喚装置A",8,8,0,0,0,0,0,2,6,"ef_p_stco_SummonDevice000",,0,0,0,,,,,,"DropCommon",0 +32101,"召喚装置30F",8,10,0,0,0,0,0,3,2,"ef_p_stco_SummonDevice000",,0,0,0,,,,,,"DropCommon",0 +32102,"召喚装置(海)",8,8,0,0,0,0,0,2,6,"ef_p_stco_GimmickSummoned000",,0,3,0,"SE_GIMMICK_SUMMON_DEVICE_SEA",,,,,"DropCommon",0 +32103,"召喚装置(迷森)",8,12,0,0,0,0,0,2,6,"ef_p_stco_GimmickSummoned000",,0,0,0,,,,,,"DropCommon",0 +32110,"召喚装置(NULL)",8,12,0,0,0,0,0,5,1,,,0,-2,0,,,,,,"DropCommon",0 +32200,"砲台A",6,3,0,0,0,0,0,10,0,,,0,0,0,,,,,"CanonShoot",,0 +32300,"氷柱A",2,0,0,0,0,0,0,0,0,,,0,0,0,,,,,,"IcePilar",0 +32400,"氷の壁A",2,0,0,0,0,0,0,0,0,,,0,0,0,,,,,,"IceWall",0 +32401,"氷の壁B(炎耐性弱体化)",2,0,0,0,0,0,0,0,0,,,0,0,0,,,,,,"IceWall",0 +32450,"つららの壁A",2,0,0,0,0,0,0,0,0,,,0,0,0,"SE_GIMMICK_ICE_CAGE_BREAK",,,,,,0 +32500,"松明スイッチA",9,0,0,0,0,0,0,0,0,,,0,0,0,,,"LampOff",,"LampOn",,0 +32501,"松明スイッチA(時限式)",9,0,0,0,0,0,0,0,0,,,0,0,0,,,"LampOff",,"LampOnTimer",,0 +32550,"松明A(スイッチではない)",0,0,0,0,0,0,0,0,0,,,0,0,0,,,"Lamp",,,,0 +32502,"松明スイッチB",9,0,0,0,0,0,0,0,0,,,0,0,0,,,"LampOff",,"LampOn",,0 +32600,"床スイッチA",10,1,0,0,0,0,0,0,0,,,0,0,0,,,,,"FloorSwitchOn",,0 +32601,"床スイッチB",10,1,0,0,0,0,0,0,0,,,0,0,0,,,,,"FloorSwitchOn",,0 +32650,"透明床スイッチ",10,1,0,0,0,0,0,0,0,,,0,0,0,,,,,,,0 +32700,"閉ざされた扉A",11,0,0,0,0,0,0,0,0,,,0,0,0,,,,,,,0 +32701,"隠し結晶",0,0,0,0,0,0,0,0,0,,,0,0,0,,,,,,,0 +32702,"隠し敵",0,0,0,0,0,0,0,0,0,,,0,0,0,,,,,,,0 +32800,"氷像A",0,0,0,0,0,0,0,0,0,,,0,0,0,,,"FrostStatueIdle",,"FrostStatueActive",,0 +32900,"宝箱01",2,0,0,0,0,0,0,0,0,,,0,0,0,"SE_BTL_OBJ_BREAK_ROCK",,,,,"Chest",0.2 +33000,"ボス部屋燭台炎",0,0,0,0,0,0,0,0,0,,,0,0,0,,,"BossRoomCandleFire",,,,0 +33100,"ボス部屋床炎",0,0,0,0,0,0,0,0,0,,,0,0,0,,,"BossRoomFloorFire",,,,0 +33200,"冷気溜まり",0,0,0,0,0,0,22,0.5,0,"ef_p_stco_GimmickFloorIceSmoke000",,0,0.5,0,,,,,,,0 +33201,"冷気溜まり_ボス部屋用",0,0,0,0,0,0,42,0.5,0,"ef_p_stco_GimmickFloorIceSmoke000",,0,0.5,0,,,,,,,0 +33300,"氷塊A",12,0,0,0,0,0,0,0,0,,,0,0,0,"SE_GIMMICK_ICE_BLOCK_BREAK",,,,"IceCube",,0 +33400,"発電機A",2,0,0,0,0,0,0,0,0,"ef_p_stco_GimmickElectro001",,0,0,0,"SE_BTL_OBJ_BREAK_WOOD",,"FuseBoxIdle",,,"FuseBoxBreak",0 +33500,"蒸気パイプA",0,0,0,0,0,0,0,0,0,"ef_p_stco_GimmickSteam002",,0,0,0,,,"SteamPipesIdle",,"SteamPipesActive",,0 +33501,"蒸気パイプB",0,0,0,0,0,0,0,0,0,"ef_p_stco_GimmickSteam002",,0,0,0,,,"SteamPipes",,,,0 +33502,"蒸気パイプC",0,0,0,0,0,0,0,0,0,"ef_p_stco_GimmickSteam002",,0,0,0,,,"SteamPipes",,,,0 +33600,"レアドロップ",1,0.6,0,0,0,0,0,0,0,,,0,0,0,,"SE_ITEM_DROP_VP",,,,,0 +33700,"倒壊する壁A",2,0,0,0,0,0,0,0,0,,,0,0,0,,,,,,"Scaffold",0 +33800,"GGOコンテナA",2,0,0,0,0,0,0,0,0,,,0,0,0,"SE_BTL_OBJ_BREAK_ROCK",,,,,"DropCommon",0 +33801,"GGOコンテナB",2,0,0,0,0,0,0,0,0,,,0,0,0,"SE_BTL_OBJ_BREAK_ROCK",,,,,"DropCommon",0 +33900,"燃料タンクA",2,0,0,0,0,0,0,0,0,,,0,0,0,,,,,,"GasTank",0 +33901,"燃料タンクB",2,0,0,0,0,0,0,0,0,,,0,0,0,,,,,,"GasTank",0 +33910,"火炎タル(海)",2,0,0,0,0,0,0,0,0,,,0,0,0,"SE_GIMMICK_BARREL_EXPLOSION_SEA",,,,,"FireBarrel",0 +34000,"スパーク",12,0,0,0,0,0,26,0.5,0,"ef_p_stco_GimmickElectroLine000",,0,0.5,0,,,,,"Destroy",,0 +34001,"スパーク(無音)",0,0,0,0,0,0,26,0.5,0,"ef_p_stco_GimmickElectroLine000_Silent",,0,0.5,0,,,,,,,0 +34100,"蒸気",0,0,0,0,0,0,0,0.5,0,"ef_p_stco_GimmickSteam003",,0,0.5,0,,,,,,,0 +34200,"属性花(火)",2,0,0,0,0,0,0,0,0,,,0,0,0,,,,,,"EnchantFire",0 +34201,"属性花(水)",2,0,0,0,0,0,0,0,0,,,0,0,0,,,,,,"EnchantWater",0 +34202,"属性花(風)",2,0,0,0,0,0,0,0,0,,,0,0,0,,,,,,"EnchantWind",0 +34203,"属性花(地)",2,0,0,0,0,0,0,0,0,,,0,0,0,,,,,,"EnchantSoil",0 +34204,"属性花(聖)",2,0,0,0,0,0,0,0,0,,,0,0,0,,,,,,"EnchantSaint",0 +34205,"属性花(闇)",2,0,0,0,0,0,0,0,0,,,0,0,0,,,,,,"EnchantDark",0 +34300,"バリア扉A",11,0,0,0,0,0,0,0,0,,,0,0,0,,,,,,,0 +34301,"バリア扉B",11,0,0,0,0,0,0,0,0,,,0,0,0,,,,,,,0 +34400,"デバイススイッチA",6,3,0,0,0,0,0,0,0,,,0,0,0,,,,,"DeviceSwitchOn",,0 +34500,"浮遊スイッチA",9,0,0,0,0,0,0,0,0,,,0,0,0,,,"FlyingLampOff",,"FlyingLampOn",,0 +34501,"浮遊スイッチA(トラップ)",9,0,0,0,0,0,0,0,0,,,0,0,0,,,"FlyingLampOff",,"FlyingLampTrap",,0 +34600,"ごみ箱A",2,0,0,0,0,0,0,0,0,,,0,0,0,"SE_BTL_OBJ_BREAK_ROCK",,,,,"DropCommon",0 +34700,"ワープ装置A",13,2,0,0,0,0,0,0,0,"ef_p_stco_warp_machine_Wait",,0,0.5,0,,,,,,,0 +34710,"ワープ装置(迷いの森",12,1.5,0,0,0,0,0,0,0,,,0,0,0,,,"WarpLWOff",,"WarpLWOn",,0 +34711,"ワープ装置(迷いの森_常時",13,1.5,0,0,0,0,0,0,0,,,0,0,0,,,"WarpLWAlways",,,,0 +34750,"対戦ワープポイント",13,2,0,0,0,0,0,0,0,"ef_p_suplg_10_WarpPoint000_Loop",,0,0.5,0,,,,,,,0 +34800,"レコードメダル(小)",1,0.5,0,0,0,0,0,0,0,,,0,0,0,"SE_ITEM_GET_DMMEDA","SE_ITEM_DROP_COL",,,,,0 +34801,"レコードメダル(中)",1,1,0,0,0,0,0,0,0,,,0,0,0,"SE_ITEM_GET_DMMEDA","SE_ITEM_DROP_COL",,,,,0 +34802,"レコードメダル(大)",1,1.5,0,0,0,0,0,0,0,,,0,0,0,"SE_ITEM_GET_DMMEDA","SE_ITEM_DROP_COL",,,,,0 +34803,"レコードメダル(特大)",1,2,0,0,0,0,0,0,0,,,0,0,0,"SE_ITEM_GET_DMMEDA","SE_ITEM_DROP_COL",,,,,0 +34900,"スキルポーション(小)",1,0.5,0,0,500,0,0,0,0,,,0,0,0,"SE_ITEM_GET_SKILL_POTION","SE_ITEM_DROP_CRYSTAL",,,,,0 +34901,"スキルポーション(中)",1,1,0,0,1000,0,0,0,0,,,0,0,0,"SE_ITEM_GET_SKILL_POTION","SE_ITEM_DROP_CRYSTAL",,,,,0 +34902,"スキルポーション(大)",1,1.5,0,0,5000,0,0,0,0,,,0,0,0,"SE_ITEM_GET_SKILL_POTION","SE_ITEM_DROP_CRYSTAL",,,,,0 +34905,"スキルポーション(召喚)",1,1,0,0,100,0,0,0,0,,,0,0,0,"SE_ITEM_GET_SKILL_POTION","SE_ITEM_DROP_CRYSTAL",,,,,0 +35000,"難破船",2,0,0,0,0,0,0,0,0,,,0,0,0,"SE_GIMMICK_SHIPWRECK_BREAK_SEA",,,"ShipDamage",,"ShipBreak",0 +35001,"難破船(熱圏3層)",2,0,0,0,0,0,0,0,0,,,0,0,0,"SE_GIMMICK_SHIPWRECK_BREAK_SEA",,,"ShipDamage",,"ShipBreak",0 +35100,"狙撃ポイント",14,0,0,0,0,0,0,0,0,,,0,0,0,,,"BulletLine",,,,0 +35150,"バレットライン起動範囲",0,0,0,0,0,0,0,0,0,,,0,0,0,,,,,,,0 +35200,"ツタの壁(海)",2,0,0,0,0,0,0,0,0,,,0,0,0,"SE_BTL_OBJ_BREAK_WOOD",,,,,,0 +35300,"砂に隠れている何かA",0,0,0,0,0,0,0,0,0,,,0,0,0,,,,,,,0 +35301,"砂に隠れている何かB",0,0,0,0,0,0,0,0,0,,,0,0,0,,,,,,,0 +35302,"砂に隠れている何かC",0,0,0,0,0,0,0,0,0,,,0,0,0,,,,,,,0 +35400,"吊り橋_2x1",0,0,0,0,0,0,0,0,0,,,0,0,0,,,,,,,0 +35401,"吊り橋_3x1",0,0,0,0,0,0,0,0,0,,,0,0,0,,,,,,,0 +35402,"吊り橋_4x1",0,0,0,0,0,0,0,0,0,,,0,0,0,,,,,,,0 +35500,"壊せる結晶A",2,0,0,0,0,0,0,0,0,,,0,0,0,"SE_GIMMICK_ICICLE_BREAK",,,,,"DropCommon",0 +35501,"壊せる結晶(デフラグ用",2,0,0,0,0,0,0,0,0,,,0,0,0,"SE_GIMMICK_ICICLE_BREAK",,,,,"DropCommon",0 +35600,"逆さつららA",2,0,0,0,0,0,0,0,0,,,0,0,0,"SE_GIMMICK_ICICLE_BREAK",,,,,"DropCommon",0 +35601,"逆さつららB",2,0,0,0,0,0,0,0,0,,,0,0,0,"SE_GIMMICK_ICICLE_BREAK",,,,,"DropCommon",0 +35602,"逆さつららC",2,0,0,0,0,0,0,0,0,,,0,0,0,"SE_GIMMICK_ICICLE_BREAK",,,,,"DropCommon",0 +35700,"落下つららA",0,0,0,0,0,0,0,0,0,,,0,0,0,,,"StalactiteIdle",,"StalactiteActive",,0 +35800,"強風岩A",0,0,0,0,0,0,0,0,0,,,0,0,0,,,"StormIdle",,"StormActive",,0 +35900,"雪だるまA",2,0,0,0,0,0,0,0,0,,,0,0,0,"SE_BTL_OBJ_BREAK_ROCK",,,,,"DropCommon",0 +50000,"味方シンボル",2,0,0,0,0,0,0,0,0,"ef_p_stco_MissionEffect000",,0,0.75,0,"SE_BTL_OBJ_BREAK_ROCK",,,,,,0 +50001,"敵シンボル",2,0,0,0,0,0,0,0,0,"ef_p_stco_MissionEffect500",,0,0.75,0,"SE_BTL_OBJ_BREAK_ROCK",,,,,,0 +50100,"レジェンドボスの封印",9,0,0,0,0,0,0,0,0,,,0,0,0,,,"LegendBarrierIdle",,"LegendBarrierActive",,0 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+50207,"バリアF2(メカボス用)",2,0,0,0,0,0,0,0,0,"ef_p_mo557_Barrier002",,0,8,0,"SE_BOSS_MEC_BARRIER_BREAK",,,,,"DestroyBarrierFG",0 +50208,"バリアF3(メカボス用)",2,0,0,0,0,0,0,0,0,"ef_p_mo557_Barrier002_R",,0,8,0,"SE_BOSS_MEC_BARRIER_BREAK",,,,,"DestroyBarrierFR",0 +50209,"バリアG",2,0,0,0,0,0,0,0,0,"ef_p_bsco_Barrier000",,0,5,-0.5,"SE_BTL_OBJ_BREAK_ROCK",,,,,"DestroyBarrier3",0 +60010,"バレンタインチョコ(2020EV)",1,1.5,0,0,0,0,0,0,0,,,0,0,0,,"SE_ITEM_DROP_VP",,,,,0 +60020,"メモリ・キューブ",1,1.5,0,0,0,0,0,0,0,,,0,0,0,,"SE_ITEM_DROP_VP",,,,,0 +60030,"メモリ・キューブ【緑】",1,1.5,0,0,0,0,0,0,0,,,0,0,0,,"SE_ITEM_DROP_VP",,,,,0 +60040,"メモリ・キューブ【赤】",1,1.5,0,0,0,0,0,0,0,,,0,0,0,,"SE_ITEM_DROP_VP",,,,,0 +50210,"バリアH1(汎用)斬弱点",2,0,0,0,0,0,0,0,0,"ef_p_mo557_Barrier000_B",,0,2,0,"SE_BOSS_MEC_BARRIER_BREAK",,,,,"DestroyBarrierFB2",0 +50211,"バリアH2(汎用)打弱点",2,0,0,0,0,0,0,0,0,"ef_p_mo557_Barrier000",,0,2,0,"SE_BOSS_MEC_BARRIER_BREAK",,,,,"DestroyBarrierFR2",0 +50212,"バリアH3(汎用)突弱点",2,0,0,0,0,0,0,0,0,"ef_p_mo557_Barrier000_G",,0,2,0,"SE_BOSS_MEC_BARRIER_BREAK",,,,,"DestroyBarrierFG2",0 +50213,"バリアH4(上位用)斬弱点",2,0,0,0,0,0,0,0,0,"ef_p_mo557_Barrier000_B",,0,2,0,"SE_BOSS_MEC_BARRIER_BREAK",,,,,"DestroyBarrierFB3",0 +50214,"バリアH5(上位用)打弱点",2,0,0,0,0,0,0,0,0,"ef_p_mo557_Barrier000",,0,2,0,"SE_BOSS_MEC_BARRIER_BREAK",,,,,"DestroyBarrierFR3",0 +50215,"バリアH6(上位用)突弱点",2,0,0,0,0,0,0,0,0,"ef_p_mo557_Barrier000_G",,0,2,0,"SE_BOSS_MEC_BARRIER_BREAK",,,,,"DestroyBarrierFG3",0 +50216,"バリア(Mob用)",2,0,0,0,0,0,0,0,0,"ef_p_bsco_Barrier000",,0,5,-0.5,"SE_BTL_OBJ_BREAK_ROCK",,,,,"DestroyBarrierMob",0 +50217,"バリア(プレイヤー用)",2,0,0,0,0,0,0,0,0,"ef_p_plco_Barrier000",,0,0,0,"SE_BTL_OBJ_BREAK_ROCK",,"SkillTankBarrierIdle",,,,0 +50218,"バリア(フレンドのディフェンス・ポスチャー用)",2,0,0,0,0,0,0,0,0,,,0,0,0,,,"Skill31011F",,,,0 +50219,"バリア(プレイヤー用)LV1~10",2,0,0,0,0,0,0,0,0,"ef_p_plco_Barrier000",,0,0,0,"SE_BTL_OBJ_BREAK_ROCK",,,,,,0 +50220,"バリア(プレイヤー用)LV11~40",2,0,0,0,0,0,0,0,0,"ef_p_plco_Barrier000",,0,0,0,"SE_BTL_OBJ_BREAK_ROCK",,,,,,0 +50221,"バリア(プレイヤー用)LV41 ~70",2,0,0,0,0,0,0,0,0,"ef_p_plco_Barrier000",,0,0,0,"SE_BTL_OBJ_BREAK_ROCK",,,,,,0 +50222,"バリア(プレイヤー用)LV71~100",2,0,0,0,0,0,0,0,0,"ef_p_plco_Barrier000",,0,0,0,"SE_BTL_OBJ_BREAK_ROCK",,,,,,0 +50223,"バリア(プレイヤー用)LV101~",2,0,0,0,0,0,0,0,0,"ef_p_plco_Barrier000",,0,0,0,"SE_BTL_OBJ_BREAK_ROCK",,,,,,0 +50225,"バリア(熱圏サタナキア用)",2,0,0,0,0,0,0,0,0,"ef_p_bsco_Barrier000",,0,3.5,-0.5,"SE_BTL_OBJ_BREAK_ROCK",,,,,"DestroyBarrier5212101",0 +60050,"カジノチップ",1,1.5,0,0,0,0,0,0,0,,,0,0,0,,"SE_ITEM_DROP_VP",,,,,0 +50227,"バリア(Mob用2)",2,0,0,0,0,0,0,0,0,"ef_p_bsco_Barrier000",,0,0,0,"SE_BTL_OBJ_BREAK_ROCK",,,,,"DestroyBarrierMob",0 +50228,"バリア(楽土オーディン用)",2,0,0,0,0,0,0,0,0,"ef_p_bsco_Barrier000",,0,3.5,-0.5,"SE_BTL_OBJ_BREAK_ROCK",,,,,"DestroyBarrier5040002",0 diff --git a/titles/sao/data/1/UnitPower.csv b/titles/sao/data/1/UnitPower.csv new file mode 100644 index 0000000..e9cf9b4 --- /dev/null +++ b/titles/sao/data/1/UnitPower.csv @@ -0,0 +1,2602 @@ +// UnitPowerId,UnitId,Lv,ParamHp,ParamStr,ParamVit,ParamInt,Exp +14,10000000,1,540,238,33,267,10 +15,10000000,10,1710,557,105,507,19 +16,10000000,99,19440,3802,594,2880,108 +17,10000000,999,181440,35482,5544,26880,1008 +18,10000001,1,540,238,33,267,10 +19,10000001,10,1710,557,105,507,19 +20,10000001,99,19440,3802,594,2880,108 +21,10000001,999,181440,35482,5544,26880,1008 +22,10000002,1,540,238,33,267,10 +23,10000002,10,1710,557,105,507,19 +24,10000002,99,19440,3802,594,2880,108 +25,10000002,999,181440,35482,5544,26880,1008 +26,10000100,1,594,260,36,267,10 +27,10000100,10,1881,608,114,507,19 +28,10000100,99,21384,4147,648,2880,108 +29,10000100,999,199584,38707,6048,26880,1008 +30,10000101,1,594,260,36,267,10 +31,10000101,10,1881,608,114,507,19 +32,10000101,99,21384,4147,648,2880,108 +33,10000101,999,199584,38707,6048,26880,1008 +34,10000102,1,594,260,36,267,10 +35,10000102,10,1881,608,114,507,19 +36,10000102,99,21384,4147,648,2880,108 +37,10000102,999,199584,38707,6048,26880,1008 +38,10000200,1,540,152,33,267,10 +39,10000200,10,1710,355,105,507,19 +40,10000200,99,19440,2419,594,2880,108 +41,10000200,999,181440,22579,5544,26880,1008 +42,10000201,1,540,152,33,267,10 +43,10000201,10,1710,355,105,507,19 +44,10000201,99,19440,2419,594,2880,108 +45,10000201,999,181440,22579,5544,26880,1008 +46,10000202,1,540,152,33,267,10 +47,10000202,10,1710,355,105,507,19 +48,10000202,99,19440,2419,594,2880,108 +49,10000202,999,181440,22579,5544,26880,1008 +50,10000203,1,540,152,33,267,10 +51,10000203,10,1710,355,105,507,19 +52,10000203,99,19440,2419,594,2880,108 +53,10000203,999,181440,22579,5544,26880,1008 +54,10000204,1,540,152,33,267,10 +55,10000204,10,1710,355,105,507,19 +56,10000204,99,19440,2419,594,2880,108 +57,10000204,999,181440,22579,5544,26880,1008 +58,10000300,1,594,217,36,267,10 +59,10000300,10,1881,507,114,507,19 +60,10000300,99,21384,3456,648,2880,108 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b/titles/sao/data/1/WeaponType.csv @@ -0,0 +1,15 @@ +// WeaponTypeId,Name,ActionBehaviour,SoundBehaviour,PhysicsAttr,MainEquip,SubEquip1,SubEquip2 +1,"片手剣","OneHandBehaviour","OneHandSoundBehaviour",1,1,12,13 +2,"二刀流","NitoryuBehaviour","NitoryuSoundBehaviour",1,1,1,13 +3,"細剣","RapierBehaviour","RapierSoundBehaviour",3,3,12,13 +4,"短剣","DaggerBehaviour","DaggerSoundBehaviour",1,4,12,13 +5,"両手剣",,,1,5,0,13 +6,"刀","KatanaBehaviour","KatanaSoundBehaviour",1,6,0,13 +7,"槍",,,3,7,0,13 +8,"クロー","ClawBehaviour","ClawSoundBehaviour",2,8,0,13 +9,"両手斧","TwoHandAxBehaviour","TwoHandAxSoundBehaviour",1,9,0,13 +10,"片手棍","MaceBehaviour","MaceSoundBehaviour",2,10,12,13 +11,"弓","BowBehaviour","BowSoundBehaviour",3,11,0,13 +12,"盾",,,0,0,0,13 +13,"アクセサリ",,,0,0,0,13 +14,"狙撃銃","SniperRifleBehaviour","SniperRifleSoundBehaviour",3,14,0,13 diff --git a/titles/sao/data/1/YuiMedalBonus.csv b/titles/sao/data/1/YuiMedalBonus.csv new file mode 100644 index 0000000..66bdb18 --- /dev/null +++ b/titles/sao/data/1/YuiMedalBonus.csv @@ -0,0 +1,4 @@ +// YuiMedalBonusId,StartDate,EndDate +100,"2019/01/01","2020/06/09 2:00:00" +101,"2020/06/09 7:00:00","2030/01/01 2:00:00" +102,"2030/01/01 7:00:00","2030/01/01 23:59:59" diff --git a/titles/sao/data/1/YuiMedalBonusCondition.csv b/titles/sao/data/1/YuiMedalBonusCondition.csv new file mode 100644 index 0000000..5f33487 --- /dev/null +++ b/titles/sao/data/1/YuiMedalBonusCondition.csv @@ -0,0 +1,6 @@ +// YuiMedalBonusConditionId,YuiMedalBonusId,TargetDays,GetNum,LoopFlag +10000,100,1,1,False +10001,100,2,0,True +10100,101,1,1,True +10200,102,1,1,False +10201,102,2,0,True diff --git a/titles/sao/data/1/YuiMedalGetCondition.csv b/titles/sao/data/1/YuiMedalGetCondition.csv new file mode 100644 index 0000000..606ec4c --- /dev/null +++ b/titles/sao/data/1/YuiMedalGetCondition.csv @@ -0,0 +1,94 @@ +// YuiMedalGetConditionId,NeedLoginDays,Num +1,1,1 +2,2,1 +3,3,1 +4,4,1 +5,5,1 +6,6,1 +7,7,1 +8,8,1 +9,9,1 +10,10,1 +11,11,1 +12,12,1 +13,13,1 +14,14,1 +15,15,1 +16,16,1 +17,17,1 +18,18,1 +19,19,1 +20,20,1 +21,21,1 +22,22,1 +23,23,1 +24,24,1 +25,25,1 +26,26,1 +27,27,1 +28,28,1 +29,29,1 +30,30,1 +31,31,1 +32,32,1 +33,33,1 +34,34,1 +35,35,1 +36,36,1 +37,37,1 +38,38,1 +39,39,1 +40,40,1 +41,41,1 +42,42,1 +43,43,1 +44,44,1 +45,45,1 +46,46,1 +47,47,1 +48,48,1 +49,49,1 +50,50,1 +51,51,1 +52,52,1 +53,53,1 +54,54,1 +55,55,1 +56,56,1 +57,57,1 +58,58,1 +59,59,1 +60,60,1 +61,61,1 +62,62,1 +63,63,1 +64,64,1 +65,65,1 +66,66,1 +67,67,1 +68,68,1 +69,69,1 +70,70,1 +71,71,1 +72,72,1 +73,73,1 +74,74,1 +75,75,1 +76,76,1 +77,77,1 +78,78,1 +79,79,1 +80,80,1 +81,81,1 +82,82,1 +83,83,1 +84,84,1 +85,85,1 +86,86,1 +87,87,1 +88,88,1 +89,89,1 +90,90,1 +91,91,1 +92,92,1 +93,93,1 diff --git a/titles/sao/data/YuiMedalShopItems.csv b/titles/sao/data/1/YuiMedalShopItems.csv similarity index 97% rename from titles/sao/data/YuiMedalShopItems.csv rename to titles/sao/data/1/YuiMedalShopItems.csv index f5d91fe..6a12e42 100644 --- a/titles/sao/data/YuiMedalShopItems.csv +++ b/titles/sao/data/1/YuiMedalShopItems.csv @@ -1,789 +1,789 @@ -YuiMedalShopItemId,YuiMedalShopId,CommonRewardType,CommonRewardId,CommonRewardNum,Strength,Property1PropertyId,Property1Value1,Property1Value2,Property2PropertyId,Property2Value1,Property2Value2,Property3PropertyId,Property3Value1,Property3Value2,Property4PropertyId,Property4Value1,Property4Value2 -1,1,1,101000190,1,0,1,0,0,1,0,0,2,0,0,2,0,0 -2,2,1,110000150,1,0,1,0,0,1,0,0,2,0,0,2,0,0 -3,3,2,120000003,1,0,302000,10,0,301900,20,0,2,0,0,2,0,0 -4,4,2,101000004,1,0,200400,90,0,200400,90,0,2,0,0,2,0,0 -5,5,2,102000004,1,0,1,0,0,1,0,0,2,0,0,2,0,0 -6,6,2,103000004,1,0,204100,0,0,204800,5,0,2,0,0,2,0,0 -7,7,2,109000004,1,0,1,0,0,1,0,0,2,0,0,2,0,0 -8,8,2,112000004,1,0,305000,100,0,1,0,0,2,0,0,2,0,0 -9,9,1,105000160,1,0,1,0,0,1,0,0,2,0,0,2,0,0 -10,10,1,102000210,1,0,1,0,0,1,0,0,2,0,0,2,0,0 -11,11,2,101000002,1,0,202400,75,0,202400,75,0,2,0,0,99999,0,0 -12,12,2,105000004,1,0,202700,50,0,204700,1,0,2,0,0,2,0,0 -13,13,2,108000004,1,0,1,0,0,1,0,0,2,0,0,2,0,0 -14,14,2,111000004,1,0,1,0,0,1,0,0,2,0,0,2,0,0 -15,15,2,107000004,1,0,205600,0,0,1,0,0,2,0,0,2,0,0 -16,16,2,115000004,1,0,1,0,0,1,0,0,2,0,0,2,0,0 -17,17,1,106000180,1,0,1,0,0,1,0,0,2,0,0,2,0,0 -18,18,1,112000090,1,0,1,0,0,1,0,0,2,0,0,2,0,0 -19,19,2,102000002,1,0,202600,50,0,202600,50,0,2,0,0,99999,0,0 -20,20,2,101000004,1,0,200400,90,0,200400,90,0,2,0,0,2,0,0 -21,21,2,102000004,1,0,1,0,0,1,0,0,2,0,0,2,0,0 -22,22,2,103000004,1,0,204100,0,0,204800,5,0,2,0,0,2,0,0 -23,23,2,109000004,1,0,1,0,0,1,0,0,2,0,0,2,0,0 -24,24,2,112000004,1,0,305000,100,0,1,0,0,2,0,0,2,0,0 -25,25,1,104000230,1,0,1,0,0,1,0,0,2,0,0,2,0,0 -26,26,1,101000250,1,0,1,0,0,1,0,0,2,0,0,2,0,0 -27,27,1,102000260,1,0,1,0,0,1,0,0,2,0,0,2,0,0 -28,28,1,103000220,1,0,1,0,0,1,0,0,2,0,0,2,0,0 -29,29,1,104000250,1,0,1,0,0,1,0,0,2,0,0,2,0,0 -30,30,1,105000210,1,0,1,0,0,1,0,0,2,0,0,2,0,0 -31,31,1,106000210,1,0,1,0,0,1,0,0,2,0,0,2,0,0 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-YuiMedalShopId,Name,Description,SellingYuiMedal,SellingCol,SellingEventItemId,SellingEventItemNum,SellingTicketNum,PurchaseLimit,PickUpFlag,ProductCategory,SalesType,TargetDays,TargetHour,IntervalHour,SalesStartDate,SalesEndDate,Sort -1,"≪想い馳せる窓辺≫キリト",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2019/08/01","2019/11/01 2:00:00",0 -2,"≪悪戯なオネーサン≫アルゴ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2019/08/01","2019/11/01 2:00:00",0 -3,"ネックレス",,2,-1,0,-1,-1,-1,False,0,0,0,0,0,"2019/08/01","2019/11/01 2:00:00",0 -4,"エリュシデータ",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2019/08/01","2019/11/01 2:00:00",0 -5,"アロンダイト",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2019/08/01","2019/11/01 2:00:00",0 -6,"スクレープ",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2019/08/01","2019/11/01 2:00:00",0 -7,"ジャイアント・タスク",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2019/08/01","2019/11/01 2:00:00",0 -8,"スヴェル",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2019/08/01","2019/11/01 2:00:00",0 -9,"≪信頼の口付け≫リズベット",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2019/10/01 7:00:00","2019/12/01 2:00:00",0 -10,"≪愛の誓い≫アスナ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2019/11/01 7:00:00","2020/01/01 2:00:00",0 -11,"ブラックプレート",,1,-1,0,-1,-1,-1,False,0,0,0,0,0,"2019/11/01 7:00:00","2021/01/01 2:00:00",1 -12,"ムラマサ",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2019/11/01 7:00:00","2021/01/01 2:00:00",0 -13,"ヴェンデッタ",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2019/11/01 7:00:00","2021/01/01 2:00:00",0 -14,"フェイルノート",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2019/11/01 7:00:00","2021/01/01 2:00:00",0 -15,"ヴィズィー・ガジェット",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2019/11/01 7:00:00","2021/01/01 2:00:00",0 -16,"MEBRカスタム",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2019/11/01 7:00:00","2021/01/01 2:00:00",0 -17,"《宙吊りプラント》シリカ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2019/12/01 7:00:00","2020/02/01 2:00:00",0 -18,"《奇想の相棒》ユージオ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2020/01/01 7:00:00","2020/03/01 2:00:00",0 -19,"エペ・ド・マルブル",,1,-1,0,-1,-1,-1,False,0,0,0,0,0,"2020/01/01 7:00:00","2021/01/01 2:00:00",2 -20,"エリュシデータ",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2020/01/01 7:00:00","2021/01/01 2:00:00",0 -21,"アロンダイト",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2020/01/01 7:00:00","2021/01/01 2:00:00",0 -22,"スクレープ",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2020/01/01 7:00:00","2021/01/01 2:00:00",0 -23,"ジャイアント・タスク",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2020/01/01 7:00:00","2021/01/01 2:00:00",0 -24,"スヴェル",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2020/01/01 7:00:00","2021/01/01 2:00:00",0 -25,"《疾風迅雷》シノン",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2020/02/01 7:00:00","2020/04/01 2:00:00",0 -26,"《愛受のはにかみ》キリト",,-1,-1,10001,3,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",20 -27,"《甘い贈り物》アスナ",,-1,-1,10001,3,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",19 -28,"《恋慕の微笑》リーファ",,-1,-1,10001,3,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",18 -29,"《静穏の秘め事》シノン",,-1,-1,10001,3,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",17 -30,"《親愛の鍛冶屋》リズベット",,-1,-1,10001,3,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",16 -31,"《純情な恋路》シリカ",,-1,-1,10001,3,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",15 -32,"《歓喜の照笑》クライン",,-1,-1,10001,3,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",14 -33,"《義理堅い甘露》エギル",,-1,-1,10001,3,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",13 -34,"《純粋な愛情》ユウキ",,-1,-1,10001,3,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",12 -35,"《秘密の贈り物》アルゴ",,-1,-1,10001,3,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",11 -36,"《裏腹な恋心》アリス",,-1,-1,10001,3,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",10 -37,"《心届く笑顔》ユージオ",,-1,-1,10001,3,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",9 -38,"EXPチップ《テラ》",,-1,-1,10001,3,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",7 -39,"ゴールド《テラ》",,-1,-1,10001,3,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",4 -40,"EXPチップ《キロ》",,-1,-1,10001,1,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",8 -41,"ゴールド《キロ》",,-1,-1,10001,1,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",5 -42,"EXPメモリ",,-1,-1,10001,5,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",6 -43,"プラチナ",,-1,-1,10001,5,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",3 -44,"プロパティアペンド",,-1,-1,10001,3,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",0 -45,"コードイレイサー:1",,-1,-1,10001,3,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",0 -46,"コードイレイサー:2",,-1,-1,10001,3,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",0 -47,"コードイレイサー:3",,-1,-1,10001,3,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",0 -48,"コードイレイサー:4",,-1,-1,10001,3,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",0 -49,"ヒーローレベルアペンド《1》",,-1,-1,10001,20,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",0 -50,"ウェポンレベルアペンド《1》",,-1,-1,10001,20,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",0 -51,"アクセサリレベルアペンド《1》",,-1,-1,10001,20,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",0 -52,"《秘めた胸奥》リーファ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2020/03/01 7:00:00","2020/07/01 2:00:00",1 -53,"《固守の決意》アリス",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2020/06/09 7:00:00","2020/09/01 2:00:00",2 -54,"《武人の少憩》クライン",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2020/07/01 7:00:00","2020/09/01 2:00:00",3 -55,"《金剛なる体躯》エギル",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2020/09/01 7:00:00","2020/11/01 2:00:00",4 -56,"《異世界の英雄》キリト",,-1,-1,10002,20,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",0 -57,"《彼岸花の君》メディナ",,-1,-1,10002,20,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",0 -58,"《柔靭なる剣士》ソルティリーナ",,-1,-1,10002,20,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",0 -59,"《図書室の賢者》カーディナル",,-1,-1,10002,20,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",0 -60,"《絶対的支配者》アドミニストレータ",,-1,-1,10002,20,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",0 -61,"《愛の忠臣》チュデルキン",,-1,-1,10002,20,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",0 -62,"EXPチップ《テラ》",,-1,-1,10002,3,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",0 -63,"ゴールド《テラ》",,-1,-1,10002,3,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",0 -64,"EXPチップ《キロ》",,-1,-1,10002,1,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",0 -65,"ゴールド《キロ》",,-1,-1,10002,1,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",0 -66,"EXPメモリ",,-1,-1,10002,5,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",0 -67,"プラチナ",,-1,-1,10002,5,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",0 -68,"プロパティアペンド",,-1,-1,10002,3,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",0 -69,"コードイレイサー:1",,-1,-1,10002,3,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",0 -70,"コードイレイサー:2",,-1,-1,10002,3,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",0 -71,"コードイレイサー:3",,-1,-1,10002,3,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",0 -72,"コードイレイサー:4",,-1,-1,10002,3,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",0 -73,"ヒーローレベルアペンド《1》",,-1,-1,10002,20,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",0 -74,"ウェポンレベルアペンド《1》",,-1,-1,10002,20,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",0 -75,"アクセサリレベルアペンド《1》",,-1,-1,10002,20,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",0 -76,"ヴァーデュラス・アニマ",,-1,-1,10002,8,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",22 -77,"ラディアント・ライト",,-1,-1,10002,8,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",21 -78,"アニヒレート・レイ",,-1,-1,10002,8,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",20 -79,"《愛する人へ》アスナ",,-1,-1,10003,3,-1,-1,False,0,0,0,0,0,"2020/08/11 7:00:00","2020/09/08 2:00:00",20 -80,"《大切な家族》リーファ",,-1,-1,10003,3,-1,-1,False,0,0,0,0,0,"2020/08/11 7:00:00","2020/09/08 2:00:00",19 -81,"《強さを知って》シノン",,-1,-1,10003,3,-1,-1,False,0,0,0,0,0,"2020/08/11 7:00:00","2020/09/08 2:00:00",18 -82,"《この温度を君に》リズベット",,-1,-1,10003,3,-1,-1,False,0,0,0,0,0,"2020/08/11 7:00:00","2020/09/08 2:00:00",17 -83,"《今度はあたしが》シリカ",,-1,-1,10003,3,-1,-1,False,0,0,0,0,0,"2020/08/11 7:00:00","2020/09/08 2:00:00",16 -84,"《傍らの相棒》ユージオ",,-1,-1,10003,3,-1,-1,False,0,0,0,0,0,"2020/08/11 7:00:00","2020/09/08 2:00:00",15 -85,"EXPチップ《テラ》",,-1,-1,10003,3,-1,-1,False,0,0,0,0,0,"2020/08/11 7:00:00","2020/09/08 2:00:00",12 -86,"ゴールド《テラ》",,-1,-1,10003,3,-1,-1,False,0,0,0,0,0,"2020/08/11 7:00:00","2020/09/08 2:00:00",9 -87,"EXPチップ《キロ》",,-1,-1,10003,1,-1,-1,False,0,0,0,0,0,"2020/08/11 7:00:00","2020/09/08 2:00:00",13 -88,"ゴールド《キロ》",,-1,-1,10003,1,-1,-1,False,0,0,0,0,0,"2020/08/11 7:00:00","2020/09/08 2:00:00",10 -89,"EXPメモリ",,-1,-1,10003,5,-1,-1,False,0,0,0,0,0,"2020/08/11 7:00:00","2020/09/08 2:00:00",11 -90,"プラチナ",,-1,-1,10003,5,-1,-1,False,0,0,0,0,0,"2020/08/11 7:00:00","2020/09/08 2:00:00",8 -91,"プロパティアペンド",,-1,-1,10003,3,-1,-1,False,0,0,0,0,0,"2020/08/11 7:00:00","2020/09/08 2:00:00",7 -92,"コードイレイサー:1",,-1,-1,10003,3,-1,-1,False,0,0,0,0,0,"2020/08/11 7:00:00","2020/09/08 2:00:00",6 -93,"コードイレイサー:2",,-1,-1,10003,3,-1,-1,False,0,0,0,0,0,"2020/08/11 7:00:00","2020/09/08 2:00:00",5 -94,"コードイレイサー:3",,-1,-1,10003,3,-1,-1,False,0,0,0,0,0,"2020/08/11 7:00:00","2020/09/08 2:00:00",4 -95,"コードイレイサー:4",,-1,-1,10003,3,-1,-1,False,0,0,0,0,0,"2020/08/11 7:00:00","2020/09/08 2:00:00",3 -96,"ヒーローレベルアペンド《1》",,-1,-1,10003,20,-1,-1,False,0,0,0,0,0,"2020/08/11 7:00:00","2020/09/08 2:00:00",2 -97,"ウェポンレベルアペンド《1》",,-1,-1,10003,20,-1,-1,False,0,0,0,0,0,"2020/08/11 7:00:00","2020/09/08 2:00:00",1 -98,"アクセサリレベルアペンド《1》",,-1,-1,10003,20,-1,-1,False,0,0,0,0,0,"2020/08/11 7:00:00","2020/09/08 2:00:00",0 -99,"≪蒼穹を駆ける英傑≫ユウキ",,-1,-1,10003,6,-1,-1,False,0,0,0,0,0,"2020/08/11 7:00:00","2020/09/08 2:00:00",14 -100,"《整合騎士長》ベルクーリ",,-1,-1,10004,3,-1,-1,False,0,0,0,0,0,"2020/09/08 7:00:00","2020/10/13 2:00:00",20 -101,"《天穿の光》ファナティオ",,-1,-1,10004,3,-1,-1,False,0,0,0,0,0,"2020/09/08 7:00:00","2020/10/13 2:00:00",19 -102,"《焔の弓騎士》デュソルバート",,-1,-1,10004,3,-1,-1,False,0,0,0,0,0,"2020/09/08 7:00:00","2020/10/13 2:00:00",18 -103,"《師への敬愛》エルドリエ",,-1,-1,10004,3,-1,-1,False,0,0,0,0,0,"2020/09/08 7:00:00","2020/10/13 2:00:00",17 -104,"《黒百合の一閃》シェータ",,-1,-1,10004,3,-1,-1,False,0,0,0,0,0,"2020/09/08 7:00:00","2020/10/13 2:00:00",16 -105,"《失くした片翼》レンリ",,-1,-1,10004,3,-1,-1,False,0,0,0,0,0,"2020/09/08 7:00:00","2020/10/13 2:00:00",15 -106,"EXPチップ《テラ》",,-1,-1,10004,3,-1,-1,False,0,0,0,0,0,"2020/09/08 7:00:00","2020/10/13 2:00:00",12 -107,"ゴールド《テラ》",,-1,-1,10004,3,-1,-1,False,0,0,0,0,0,"2020/09/08 7:00:00","2020/10/13 2:00:00",9 -108,"EXPチップ《キロ》",,-1,-1,10004,1,-1,-1,False,0,0,0,0,0,"2020/09/08 7:00:00","2020/10/13 2:00:00",13 -109,"ゴールド《キロ》",,-1,-1,10004,1,-1,-1,False,0,0,0,0,0,"2020/09/08 7:00:00","2020/10/13 2:00:00",10 -110,"EXPメモリ",,-1,-1,10004,5,-1,-1,False,0,0,0,0,0,"2020/09/08 7:00:00","2020/10/13 2:00:00",11 -111,"プラチナ",,-1,-1,10004,5,-1,-1,False,0,0,0,0,0,"2020/09/08 7:00:00","2020/10/13 2:00:00",8 -112,"プロパティアペンド",,-1,-1,10004,3,-1,-1,False,0,0,0,0,0,"2020/09/08 7:00:00","2020/10/13 2:00:00",7 -113,"コードイレイサー:1",,-1,-1,10004,3,-1,-1,False,0,0,0,0,0,"2020/09/08 7:00:00","2020/10/13 2:00:00",6 -114,"コードイレイサー:2",,-1,-1,10004,3,-1,-1,False,0,0,0,0,0,"2020/09/08 7:00:00","2020/10/13 2:00:00",5 -115,"コードイレイサー:3",,-1,-1,10004,3,-1,-1,False,0,0,0,0,0,"2020/09/08 7:00:00","2020/10/13 2:00:00",4 -116,"コードイレイサー:4",,-1,-1,10004,3,-1,-1,False,0,0,0,0,0,"2020/09/08 7:00:00","2020/10/13 2:00:00",3 -117,"ヒーローレベルアペンド《1》",,-1,-1,10004,20,-1,-1,False,0,0,0,0,0,"2020/09/08 7:00:00","2020/10/13 2:00:00",2 -118,"ウェポンレベルアペンド《1》",,-1,-1,10004,20,-1,-1,False,0,0,0,0,0,"2020/09/08 7:00:00","2020/10/13 2:00:00",1 -119,"アクセサリレベルアペンド《1》",,-1,-1,10004,20,-1,-1,False,0,0,0,0,0,"2020/09/08 7:00:00","2020/10/13 2:00:00",0 -120,"≪万天に通ずる鼠≫アルゴ",,-1,-1,10004,6,-1,-1,False,0,0,0,0,0,"2020/09/08 7:00:00","2020/10/13 2:00:00",14 -121,"ヒーローコード:斬耐性",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2020/07/28 7:00:00","2021/01/01 2:00:00",0 -122,"ヒーローコード:打耐性",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2020/07/28 7:00:00","2021/01/01 2:00:00",0 -123,"ヒーローコード:突耐性",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2020/07/28 7:00:00","2021/01/01 2:00:00",0 -124,"ヒーローコード:火耐性",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2020/07/28 7:00:00","2021/01/01 2:00:00",0 -125,"ヒーローコード:水耐性",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2020/07/28 7:00:00","2021/01/01 2:00:00",0 -126,"ヒーローコード:風耐性",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2020/07/28 7:00:00","2021/01/01 2:00:00",0 -127,"ヒーローコード:土耐性",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2020/07/28 7:00:00","2021/01/01 2:00:00",0 -128,"ヒーローコード:聖耐性",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2020/07/28 7:00:00","2021/01/01 2:00:00",0 -129,"ヒーローコード:闇耐性",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2020/07/28 7:00:00","2021/01/01 2:00:00",0 -130,"ヒーローコード:毒無効",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2020/07/28 7:00:00","2021/01/01 2:00:00",0 -131,"ヒーローコード:混乱無効",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2020/07/28 7:00:00","2021/01/01 2:00:00",0 -132,"ヒーローコード:封印無効",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2020/07/28 7:00:00","2021/01/01 2:00:00",0 -133,"ヒーローコード:地震無効",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2020/07/28 7:00:00","2021/01/01 2:00:00",0 -134,"≪君との内緒事≫ユウキ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2020/08/01 7:00:00","2020/10/01 2:00:00",1 -135,"《金剛なる体躯》エギル",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2020/09/01 7:00:00","2020/11/01 2:00:00",2 -136,"≪悪戯なオネーサン≫アルゴ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2020/09/01 7:00:00","2020/10/01 2:00:00",0 -137,"≪赤面プラクティカ≫レイン",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2020/10/01 7:00:00","2020/12/01 2:00:00",3 -138,"≪想い馳せる窓辺≫キリト",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2020/10/01 7:00:00","2020/11/01 2:00:00",0 -139,"《共に歩む時》キリト",,-1,-1,10005,3,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",26 -140,"《立ち上がる時》アスナ",,-1,-1,10005,3,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",25 -141,"《心繋がる時》リーファ",,-1,-1,10005,3,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",24 -142,"《意志示す時》シノン",,-1,-1,10005,3,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",23 -143,"《背中押す時》ユウキ",,-1,-1,10005,3,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",22 -144,"《誇り高き騎士》アリス",,-1,-1,10005,3,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",21 -145,"《姉想う祈り》セルカ",,-1,-1,10005,3,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",20 -146,"《正しき道》ロニエ",,-1,-1,10005,3,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",19 -147,"《受け継ぐ希望》ティーゼ",,-1,-1,10005,3,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",18 -148,"《無邪気な毒牙》フィゼル",,-1,-1,10005,3,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",17 -149,"《穏やかな殺戮》リネル",,-1,-1,10005,3,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",16 -150,"《心通う邂逅》アリス",,-1,-1,10005,10,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",15 -151,"《かの剣技の継承者》ユージオ",,-1,-1,10005,10,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",14 -152,"EXPチップ《テラ》",,-1,-1,10005,3,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",12 -153,"ゴールド《テラ》",,-1,-1,10005,3,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",9 -154,"EXPチップ《キロ》",,-1,-1,10005,1,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",13 -155,"ゴールド《キロ》",,-1,-1,10005,1,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",10 -156,"EXPメモリ",,-1,-1,10005,5,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",11 -157,"プラチナ",,-1,-1,10005,5,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",8 -158,"プロパティアペンド",,-1,-1,10005,3,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",7 -159,"コードイレイサー:1",,-1,-1,10005,3,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",6 -160,"コードイレイサー:2",,-1,-1,10005,3,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",5 -161,"コードイレイサー:3",,-1,-1,10005,3,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",4 -162,"コードイレイサー:4",,-1,-1,10005,3,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",3 -163,"ヒーローレベルアペンド《1》",,-1,-1,10005,20,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",2 -164,"ウェポンレベルアペンド《1》",,-1,-1,10005,20,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",1 -165,"アクセサリレベルアペンド《1》",,-1,-1,10005,20,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",0 -166,"《信頼の口付け》リズベット",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2020/11/01 7:00:00","2020/12/01 2:00:00",0 -167,"《隠された素顔》アルゴ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2020/11/01 7:00:00","2021/01/01 2:00:00",0 -168,"《愛の誓い》アスナ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2020/12/01 7:00:00","2021/01/01 2:00:00",0 -169,"《あどけない笑み》シリカ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2020/12/01 7:00:00","2021/02/01 2:00:00",0 -170,"《奇想の相棒》ユージオ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/01/01 7:00:00","2021/02/01 2:00:00",0 -171,"《光の巫女》アリス",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/01/01 7:00:00","2021/03/01 2:00:00",0 -172,"《宙吊りプラント》シリカ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/02/01 7:00:00","2021/03/01 2:00:00",0 -173,"《休剣の手入れ》ユージオ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/02/01 7:00:00","2021/04/01 2:00:00",0 -174,"《疾風迅雷》シノン",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/03/01 7:00:00","2021/04/01 2:00:00",0 -175,"《勇猛な巨躯》エギル",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/03/01 7:00:00","2021/05/01 2:00:00",0 -176,"《秘めた胸奥》リーファ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/04/01 7:00:00","2021/05/01 2:00:00",0 -177,"《恋するお人形》リズベット",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/04/01 7:00:00","2021/06/01 2:00:00",0 -178,"《固守の決意》アリス",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/05/01 7:00:00","2021/06/01 2:00:00",0 -179,"《南風に吹かれて》リーファ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/05/01 7:00:00","2021/07/01 2:00:00",0 -180,"《君との内緒事》ユウキ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/06/01 7:00:00","2021/07/01 2:00:00",0 -181,"《妖精の決闘》キリト",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/06/01 7:00:00","2021/08/01 2:00:00",1 -182,"《武人の少憩》クライン",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/07/01 7:00:00","2021/08/01 2:00:00",0 -183,"《おすわりリトル》ユウキ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/07/01 7:00:00","2021/09/01 2:00:00",2 -184,"《金剛なる体躯》エギル",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/08/01 7:00:00","2021/09/01 2:00:00",0 -185,"《胸躍る一歩》レイン",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/08/01 7:00:00","2021/10/01 2:00:00",3 -186,"《隠された素顔》アルゴ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/09/01 7:00:00","2021/10/01 2:00:00",0 -187,"《水妖精の導き》アスナ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/09/01 7:00:00","2021/11/01 2:00:00",4 -188,"《赤面プラクティカ》レイン",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/10/01 7:00:00","2021/11/01 2:00:00",0 -189,"《同朋の待望》シノン",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/10/01 7:00:00","2021/12/01 2:00:00",5 -190,"《あどけない笑み》シリカ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/11/01 7:00:00","2021/12/01 2:00:00",0 -191,"《跳躍の托生》クライン",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/11/01 7:00:00","2022/01/01 2:00:00",6 -192,"《休剣の手入れ》ユージオ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/12/01 7:00:00","2022/01/01 2:00:00",7 -193,"《物思い耽る午後》アリス",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/12/01 7:00:00","2022/01/01 2:00:00",8 -194,"《想い馳せる窓辺》キリト",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2022/01/01 7:00:00","2022/02/01 2:00:00",9 -195,"《光の巫女》アリス",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2022/01/01 7:00:00","2022/02/01 2:00:00",10 -196,"《悪戯な視線》シノン",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2022/01/01 7:00:00","2022/02/01 2:00:00",11 -197,"《悪戯なオネーサン》アルゴ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2022/02/01 7:00:00","2022/03/01 2:00:00",12 -198,"《勇猛な巨躯》エギル",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2022/02/01 7:00:00","2022/03/01 2:00:00",13 -199,"《花舞う昼下がり》ユージオ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2022/02/01 7:00:00","2022/03/01 2:00:00",14 -200,"《愛の誓い》アスナ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2022/03/01 7:00:00","2022/04/01 2:00:00",15 -201,"《恋するお人形》リズベット",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2022/03/01 7:00:00","2022/04/01 2:00:00",16 -202,"《おやつ・タイム!》シリカ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2022/03/01 7:00:00","2022/04/01 2:00:00",17 -203,"《信頼の口付け》リズベット",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2022/04/01 7:00:00","2022/05/01 2:00:00",18 -204,"《妖精の決闘》キリト",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2022/04/01 7:00:00","2022/05/01 2:00:00",19 -205,"《妖精の戯れ》リーファ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2022/04/01 7:00:00","2022/05/01 2:00:00",20 -206,"《宙吊りプラント》シリカ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2022/05/01 7:00:00","2022/06/07 2:00:00",21 -207,"《南風に吹かれて》リーファ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2022/05/01 7:00:00","2022/06/07 2:00:00",22 -208,"《穏やかな一時》アスナ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2022/05/01 7:00:00","2022/06/07 2:00:00",23 -5000,"《神域の双剣使い》キリト",,-1,-1,0,-1,5,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/03/08 2:00:00",99 -5001,"《流麗なる剣士》アスナ",,-1,-1,0,-1,5,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/03/08 2:00:00",98 -5002,"《反撃の烽火》リズベット",,-1,-1,0,-1,5,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/03/08 2:00:00",97 -5003,"《神速の黒き閃光》ユウキ",,-1,-1,0,-1,5,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/06/07 2:00:00",96 -5004,"《空島繋ぐ架け橋》レイン",,-1,-1,0,-1,5,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/06/07 2:00:00",95 -5005,"《陽光香る笑み》アルゴ",,-1,-1,0,-1,5,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/06/07 2:00:00",94 -10000,"《黒の剣士》キリト",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2020/12/01 7:00:00","2021/12/14 2:00:00",37 -10001,"《一条の閃光》アスナ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2020/12/01 7:00:00","2021/12/14 2:00:00",36 -10002,"《薫風の瞳》リーファ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2020/12/01 7:00:00","2021/12/14 2:00:00",35 -10003,"《冥界の女神》シノン",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2020/12/01 7:00:00","2021/12/14 2:00:00",34 -10004,"《征野の刀工》リズベット",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2020/12/01 7:00:00","2021/12/14 2:00:00",33 -10005,"《可憐なる竜使い》シリカ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2020/12/01 7:00:00","2021/12/14 2:00:00",32 -10006,"《真朱の武人》クライン",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2020/12/01 7:00:00","2021/12/14 2:00:00",31 -10007,"《剛腕の威風》エギル",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2020/12/01 7:00:00","2021/12/14 2:00:00",30 -10008,"《絶剣》ユウキ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2020/12/01 7:00:00","2021/12/14 2:00:00",29 -10009,"《香染の諜報者》アルゴ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2020/12/01 7:00:00","2021/12/14 2:00:00",28 -10010,"《人界の守り手》アリス",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2020/12/01 7:00:00","2021/12/14 2:00:00",27 -10011,"《精勤す修剣士》ユージオ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2020/12/01 7:00:00","2021/12/14 2:00:00",26 -10012,"《多刀流の使い手》レイン",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2020/12/01 7:00:00","2021/12/14 2:00:00",25 -10013,"ブラックプレート",,1,-1,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",24 -10014,"エペ・ド・マルブル",,1,-1,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",23 -10015,"エリュシデータ",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",22 -10016,"アロンダイト",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",21 -10017,"スクレープ",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",20 -10018,"ムラマサ",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",19 -10019,"ヴィズィー・ガジェット",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",18 -10020,"ヴェンデッタ",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",17 -10021,"ジャイアント・タスク",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",16 -10022,"フェイルノート",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",15 -10023,"MEBRカスタム",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",14 -10024,"スヴェル",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",13 -10025,"ヒーローコード:斬耐性",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",12 -10026,"ヒーローコード:打耐性",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",11 -10027,"ヒーローコード:突耐性",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",10 -10028,"ヒーローコード:火耐性",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",9 -10029,"ヒーローコード:水耐性",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",8 -10030,"ヒーローコード:風耐性",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",7 -10031,"ヒーローコード:土耐性",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",6 -10032,"ヒーローコード:聖耐性",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",5 -10033,"ヒーローコード:闇耐性",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",4 -10034,"ヒーローコード:毒無効",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",3 -10035,"ヒーローコード:混乱無効",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",2 -10036,"ヒーローコード:封印無効",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",1 -10037,"ヒーローコード:地震無効",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",0 -10038,"《黒の剣士》キリト",,-1,-1,0,-1,1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",47 -10039,"《一条の閃光》アスナ",,-1,-1,0,-1,1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",46 -10040,"《薫風の瞳》リーファ",,-1,-1,0,-1,1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",45 -10041,"《冥界の女神》シノン",,-1,-1,0,-1,1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",44 -10042,"《征野の刀工》リズベット",,-1,-1,0,-1,1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",43 -10043,"《可憐なる竜使い》シリカ",,-1,-1,0,-1,1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",42 -10044,"《真朱の武人》クライン",,-1,-1,0,-1,1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",41 -10045,"《剛腕の威風》エギル",,-1,-1,0,-1,1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",40 -10046,"《絶剣》ユウキ",,-1,-1,0,-1,1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",39 -10047,"《香染の諜報者》アルゴ",,-1,-1,0,-1,1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",38 -10048,"《人界の守り手》アリス",,-1,-1,0,-1,1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",37 -10049,"《精勤す修剣士》ユージオ",,-1,-1,0,-1,1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",36 -10050,"《多刀流の使い手》レイン",,-1,-1,0,-1,1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",35 -10051,"エリュシデータ",,-1,-1,0,-1,2,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",34 -10052,"アロンダイト",,-1,-1,0,-1,2,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",33 -10053,"スクレープ",,-1,-1,0,-1,2,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",32 -10054,"ムラマサ",,-1,-1,0,-1,2,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",31 -10055,"ウィズィー・ガジェット",,-1,-1,0,-1,2,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",30 -10056,"ヴェンデッタ",,-1,-1,0,-1,2,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",29 -10057,"ジャイアント・タスク",,-1,-1,0,-1,2,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",28 -10058,"フェイルノート",,-1,-1,0,-1,2,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",27 -10059,"MEBRマニアック",,-1,-1,0,-1,2,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",26 -10060,"スヴェル",,-1,-1,0,-1,2,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",25 -10061,"ブラックプレート",,1,-1,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",24 -10062,"エペ・ド・マルブル",,1,-1,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",23 -10063,"ヒーローコード:斬耐性",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",22 -10064,"ヒーローコード:打耐性",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",21 -10065,"ヒーローコード:突耐性",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",20 -10066,"ヒーローコード:火耐性",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",19 -10067,"ヒーローコード:水耐性",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",18 -10068,"ヒーローコード:風耐性",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",17 -10069,"ヒーローコード:土耐性",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",16 -10070,"ヒーローコード:聖耐性",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",15 -10071,"ヒーローコード:闇耐性",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",14 -10072,"ヒーローコード:毒無効",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",13 -10073,"ヒーローコード:混乱無効",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",12 -10074,"ヒーローコード:封印無効",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",11 -10075,"ヒーローコード:地震無効",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",10 -10076,"ウェポンコード:火属性",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",9 -10077,"ウェポンコード:水属性",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",8 -10078,"ウェポンコード:風属性",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",7 -10079,"ウェポンコード:土属性",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",6 -10080,"ウェポンコード:聖属性",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",5 -10081,"ウェポンコード:闇属性",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",4 -10082,"ウェポンコード:毒",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",3 -10083,"ウェポンコード:麻痺",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",2 -10084,"ウェポンコード:混乱",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",1 -10085,"ウェポンコード:封印",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",0 -15000,"《想い馳せる窓辺》キリト",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",64 -15001,"《妖精の決闘》キリト",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",63 -15002,"《愛の誓い》アスナ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",62 -15003,"《水妖精の導き》アスナ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",61 -15004,"《秘めた胸奥》リーファ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",60 -15005,"《南風に吹かれて》リーファ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",59 -15006,"《疾風迅雷》シノン",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",58 -15007,"《同朋の待望》シノン",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",57 -15008,"《信頼の口付け》リズベット",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",56 -15009,"《恋するお人形》リズベット",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",55 -15010,"《宙吊りプラント》シリカ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",54 -15011,"《あどけない笑み》シリカ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",53 -15012,"《武人の少憩》クライン",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",52 -15013,"《跳躍の托生》クライン",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",51 -15014,"《金剛なる体躯》エギル",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",50 -15015,"《勇猛な巨躯》エギル",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",49 -15016,"《君との内緒事》ユウキ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",48 -15017,"《おすわりリトル》ユウキ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",47 -15018,"《悪戯なオネーサン》アルゴ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",46 -15019,"《隠された素顔》アルゴ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",45 -15020,"《固守の決意》アリス",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",44 -15021,"《光の巫女》アリス",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",43 -15022,"《奇想の相棒》ユージオ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",42 -15023,"《休剣の手入れ》ユージオ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",41 -15024,"《赤面プラクティカ》レイン",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",40 -15025,"《胸躍る一歩》レイン",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",39 -15026,"《安らぎの我が家》キリト",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",38 -15027,"《穏やかな一時》アスナ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",37 -15028,"《小径の花環》アスナ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",36 -15029,"《妖精の戯れ》リーファ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",35 -15030,"《寛ぎの我が家》リーファ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",34 -15031,"《悪戯な視線》シノン",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",33 -15032,"《幸せの青い鳥》シノン",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",32 -15033,"《休日の談笑》リズベット",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",31 -15034,"《約束の花束》リズベット",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",30 -15035,"《おやつ・タイム!》シリカ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",29 -15036,"《一輪の幼花》シリカ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",28 -15037,"《さかさま花世界》ユウキ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",27 -15038,"《秘密の甘邸》アルゴ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",26 -15039,"《物思い耽る午後》アリス",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",25 -15040,"《花舞う昼下がり》ユージオ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",24 -15041,"《晴天の君》レイン",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",23 -15042,"《虹架かる団らん》レイン",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",22 -15043,"エリュシデータ",,-1,-1,0,-1,2,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",21 -15044,"アロンダイト",,-1,-1,0,-1,2,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",20 -15045,"スクレープ",,-1,-1,0,-1,2,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",19 -15046,"ムラマサ",,-1,-1,0,-1,2,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",18 -15047,"ウィズィー・ガジェット",,-1,-1,0,-1,2,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",17 -15048,"ヴェンデッタ",,-1,-1,0,-1,2,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",16 -15049,"ジャイアント・タスク",,-1,-1,0,-1,2,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",15 -15050,"フェイルノート",,-1,-1,0,-1,2,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",14 -15051,"MEBRマニアック",,-1,-1,0,-1,2,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",13 -15052,"スヴェル",,-1,-1,0,-1,2,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",12 -15053,"プロパティアペンド",,-1,10000,0,-1,-1,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",8 -15054,"コードイレイサー:1",,-1,10000,0,-1,-1,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",7 -15055,"コードイレイサー:2",,-1,10000,0,-1,-1,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",6 -15056,"コードイレイサー:3",,-1,10000,0,-1,-1,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",5 -15057,"コードイレイサー:4",,-1,10000,0,-1,-1,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",4 -15058,"EXPメモリ《グラン》",,-1,-1,0,-1,1,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",11 -15059,"プラチナ《グラン》",,-1,-1,0,-1,1,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",10 -15060,"ヒーローレベルアペンド《1》",,1,-1,0,-1,-1,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",3 -15061,"ウェポンレベルアペンド《1》",,1,-1,0,-1,-1,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",2 -15062,"アクセサリレベルアペンド《1》",,1,-1,0,-1,-1,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",1 -15063,"サンキューギフト",,10,-1,0,-1,-1,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",0 -15064,"EXPメモリ",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",9 -202901,"《伝説の始まり》キリト",,-1,-1,10006,3,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",25 -202902,"《閃光の救世主》アスナ",,-1,-1,10006,3,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",24 -202903,"《世界を結ぶ》キリト",,-1,-1,10006,3,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",23 -202904,"《永遠を共に》アスナ",,-1,-1,10006,3,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",22 -202905,"《見通せぬ未来》アリス",,-1,-1,10006,3,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",21 -202906,"《決意を秘めて》イーディス",,-1,-1,10006,3,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",20 -202907,"《立ち向かう意志》ロニエ",,-1,-1,10006,3,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",19 -202908,"《惑う心》ティーゼ",,-1,-1,10006,3,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",18 -202909,"《薄青の精鋭》エントキア",,-1,-1,10006,3,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",17 -202910,"《萌ゆる深緑》ネルギウス",,-1,-1,10006,3,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",16 -202911,"《華綻ぶはにかみ》シノン",,-1,-1,10006,10,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",15 -202912,"《咲き誇る技巧》スズネ",,-1,-1,10006,10,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",14 -202913,"EXPチップ《テラ》",,-1,-1,10006,3,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",12 -202914,"ゴールド《テラ》",,-1,-1,10006,3,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",9 -202915,"EXPチップ《キロ》",,-1,-1,10006,1,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",13 -202916,"ゴールド《キロ》",,-1,-1,10006,1,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",10 -202917,"EXPメモリ",,-1,-1,10006,5,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",11 -202918,"プラチナ",,-1,-1,10006,5,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",8 -202919,"プロパティアペンド",,-1,-1,10006,3,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",7 -202920,"コードイレイサー:1",,-1,-1,10006,3,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",6 -202921,"コードイレイサー:2",,-1,-1,10006,3,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",5 -202922,"コードイレイサー:3",,-1,-1,10006,3,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",4 -202923,"コードイレイサー:4",,-1,-1,10006,3,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",3 -202924,"ヒーローレベルアペンド《1》",,-1,-1,10006,20,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",2 -202925,"ウェポンレベルアペンド《1》",,-1,-1,10006,20,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",1 -202926,"アクセサリレベルアペンド《1》",,-1,-1,10006,20,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",0 -203001,"《男らしく見えて…》シノン",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",36 -203002,"《温かな距離》リズベット",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",35 -203003,"《目と目を合わせて》メディナ",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",34 -203004,"《幼妹の添寝》セルカ",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",33 -203005,"《人との接し方》シェータ",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",32 -203006,"《夜空に煌く星》キリト",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",31 -203007,"《死の天使》サトライザー",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",30 -203008,"《女神の笑顔》アスナ",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",29 -203009,"《再生の花》シリカ",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",28 -203010,"《憩いの場》サチ",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",27 -203011,"《まごころショコラティエ》ユウキ",,-1,-1,10007,10,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",26 -203012,"《愛受のはにかみ》キリト",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",25 -203013,"《甘い贈り物》アスナ",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",24 -203014,"《恋慕の微笑》リーファ",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",23 -203015,"《静穏の秘め事》シノン",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",22 -203016,"《親愛の鍛冶屋》リズベット",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",21 -203017,"《純情な恋路》シリカ",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",20 -203018,"《歓喜の照笑》クライン",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",19 -203019,"《義理堅い甘露》エギル",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",18 -203020,"《純粋な愛情》ユウキ",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",17 -203021,"《秘密の贈り物》アルゴ",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",16 -203022,"《裏腹な恋心》アリス",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",15 -203023,"《心届く笑顔》ユージオ",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",14 -203024,"《繋ぐ想い》レイン",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",37 -203025,"EXPチップ《テラ》",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",13 -203026,"ゴールド《テラ》",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",12 -203027,"EXPチップ《キロ》",,-1,-1,10007,1,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",11 -203028,"ゴールド《キロ》",,-1,-1,10007,1,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",10 -203029,"EXPメモリ",,-1,-1,10007,5,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",9 -203030,"プラチナ",,-1,-1,10007,5,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",8 -203031,"プロパティアペンド",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",7 -203032,"コードイレイサー:1",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",6 -203033,"コードイレイサー:2",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",5 -203034,"コードイレイサー:3",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",4 -203035,"コードイレイサー:4",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",3 -203036,"ヒーローレベルアペンド《1》",,-1,-1,10007,20,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",2 -203037,"ウェポンレベルアペンド《1》",,-1,-1,10007,20,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",1 -203038,"アクセサリレベルアペンド《1》",,-1,-1,10007,20,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",0 -203201,"《抱きしめ幼愛》シリカ",,-1,-1,10008,3,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",25 -203202,"《折り重なる感情》アリス",,-1,-1,10008,3,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",24 -203203,"《憧れの先輩と》ロニエ",,-1,-1,10008,3,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",23 -203204,"《悪戯な捕食者》フィゼル&リネル",,-1,-1,10008,3,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",22 -203205,"《坊やの傍ら》ファナティオ",,-1,-1,10008,3,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",21 -203206,"《攻略の最前線へ》アスナ",,-1,-1,10008,3,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",20 -203207,"《切り拓く弾道》シノン",,-1,-1,10008,3,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",19 -203208,"《浮遊城の救世主》キリト",,-1,-1,10008,3,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",18 -203209,"《華麗なる妖精》リーファ",,-1,-1,10008,3,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",17 -203210,"《鍛冶屋の恋心》リズベット",,-1,-1,10008,3,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",16 -203211,"《異界の女神》アスナ",,-1,-1,10008,10,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",15 -203213,"EXPチップ《キロ》",,-1,-1,10008,1,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",13 -203214,"EXPチップ《テラ》",,-1,-1,10008,3,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",12 -203215,"EXPメモリ",,-1,-1,10008,5,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",11 -203216,"ゴールド《キロ》",,-1,-1,10008,1,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",10 -203217,"ゴールド《テラ》",,-1,-1,10008,3,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",9 -203218,"プラチナ",,-1,-1,10008,5,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",8 -203219,"プロパティアペンド",,-1,-1,10008,3,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",7 -203220,"コードイレイサー:1",,-1,-1,10008,3,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",6 -203221,"コードイレイサー:2",,-1,-1,10008,3,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",5 -203222,"コードイレイサー:3",,-1,-1,10008,3,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",4 -203223,"コードイレイサー:4",,-1,-1,10008,3,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",3 -203224,"ヒーローレベルアペンド《1》",,-1,-1,10008,20,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",2 -203225,"ウェポンレベルアペンド《1》",,-1,-1,10008,20,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",1 -203226,"アクセサリレベルアペンド《1》",,-1,-1,10008,20,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",0 -203301,"《愛情の眼差し》アスナ",,-1,-1,10009,3,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",25 -203302,"《親愛なる兄と》リーファ",,-1,-1,10009,3,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",24 -203303,"《尊敬する先輩》ティーゼ",,-1,-1,10009,3,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",23 -203304,"《流麗なる華》ソルティリーナ",,-1,-1,10009,3,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",22 -203305,"《内に潜む想い》カーディナル",,-1,-1,10009,3,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",21 -203306,"《寄り添う親友》ユージオ",,-1,-1,10009,3,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",20 -203307,"《剣に宿る絆》キリト",,-1,-1,10009,3,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",19 -203308,"《ショート・ブレイク》シノン",,-1,-1,10009,3,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",18 -203309,"《剣姫の願い》ユウキ",,-1,-1,10009,3,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",17 -203310,"《栁絮の守護》コハル",,-1,-1,10009,3,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",16 -203312,"《マスターの贈り物》リコ",,-1,-1,10009,10,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",14 -203313,"EXPチップ《キロ》",,-1,-1,10009,1,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",13 -203314,"EXPチップ《テラ》",,-1,-1,10009,3,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",12 -203315,"EXPメモリ",,-1,-1,10009,5,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",11 -203316,"ゴールド《キロ》",,-1,-1,10009,1,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",10 -203317,"ゴールド《テラ》",,-1,-1,10009,3,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",9 -203318,"プラチナ",,-1,-1,10009,5,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",8 -203319,"プロパティアペンド",,-1,-1,10009,3,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",7 -203320,"コードイレイサー:1",,-1,-1,10009,3,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",6 -203321,"コードイレイサー:2",,-1,-1,10009,3,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",5 -203322,"コードイレイサー:3",,-1,-1,10009,3,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",4 -203323,"コードイレイサー:4",,-1,-1,10009,3,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",3 -203324,"ヒーローレベルアペンド《1》",,-1,-1,10009,20,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",2 -203325,"ウェポンレベルアペンド《1》",,-1,-1,10009,20,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",1 -203326,"アクセサリレベルアペンド《1》",,-1,-1,10009,20,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",0 -203501,"《真》インフィニティ・モーメント",,-1,-1,10010,3,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",31 -203502,"《裏》ホロウ・フラグメント",,-1,-1,10010,3,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",30 -203503,"《絆》ロスト・ソング",,-1,-1,10010,3,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",29 -203504,"《心》ホロウ・リアリゼーション",,-1,-1,10010,3,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",28 -203505,"《銃》フェイタル・バレット",,-1,-1,10010,3,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",27 -203506,"《抱きしめ幼愛》シリカ",,-1,-1,10010,3,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",26 -203507,"《折り重なる感情》アリス",,-1,-1,10010,3,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",25 -203508,"《憧れの先輩と》ロニエ",,-1,-1,10010,3,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",24 -203509,"《悪戯な捕食者》フィゼル&リネル",,-1,-1,10010,3,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",23 -203510,"《坊やの傍ら》ファナティオ",,-1,-1,10010,3,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",22 -203511,"《攻略の最前線へ》アスナ",,-1,-1,10010,3,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",21 -203512,"《切り拓く弾道》シノン",,-1,-1,10010,3,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",20 -203513,"《浮遊城の救世主》キリト",,-1,-1,10010,3,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",19 -203514,"《華麗なる妖精》リーファ",,-1,-1,10010,3,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",18 -203515,"《鍛冶屋の恋心》リズベット",,-1,-1,10010,3,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",17 -203516,"《クロス・イメージ》キリト",,-1,-1,10010,10,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",16 -203517,"《ふたとせ廻りて》アリス",,-1,-1,10010,10,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",15 -203518,"《異界の女神》アスナ",,-1,-1,10010,10,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",14 -203519,"EXPチップ《キロ》",,-1,-1,10010,1,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",13 -203520,"EXPチップ《テラ》",,-1,-1,10010,3,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",12 -203521,"EXPメモリ",,-1,-1,10010,5,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",11 -203522,"ゴールド《キロ》",,-1,-1,10010,1,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",10 -203523,"ゴールド《テラ》",,-1,-1,10010,3,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",9 -203524,"プラチナ",,-1,-1,10010,5,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",8 -203525,"プロパティアペンド",,-1,-1,10010,3,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",7 -203526,"コードイレイサー:1",,-1,-1,10010,3,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",6 -203527,"コードイレイサー:2",,-1,-1,10010,3,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",5 -203528,"コードイレイサー:3",,-1,-1,10010,3,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",4 -203529,"コードイレイサー:4",,-1,-1,10010,3,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",3 -203530,"ヒーローレベルアペンド《1》",,-1,-1,10010,20,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",2 -203531,"ウェポンレベルアペンド《1》",,-1,-1,10010,20,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",1 -203532,"アクセサリレベルアペンド《1》",,-1,-1,10010,20,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",0 -203601,"《スイカ・サースト》アスナ",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",42 -203602,"《スイカ・ストライク》リズベット",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",41 -203603,"《不可避の魔球》エギル",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",40 -203604,"《スイカ・セーバー》アリス",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",39 -203605,"《空砲に駆けて》サチ",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",38 -203606,"《湖上の大輪》リーファ",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",37 -203607,"《海中散策》アスナ",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",36 -203608,"《海上遊歩》リズベット",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",35 -203609,"《海飛沫ガード》ロニエ",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",34 -203610,"《海飛沫アタック》ティーゼ",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",33 -203611,"《灼熱!アタックガール》リーファ",,-1,-1,10011,10,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",32 -203612,"《私の現実》シノン",,-1,-1,10011,10,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",31 -203613,"《マスターの贈り物》リコ",,-1,-1,10011,10,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",30 -203614,"《異世界の英雄》キリト",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",29 -203615,"《彼岸花の君》メディナ",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",28 -203616,"《柔靭なる剣士》ソルティリーナ",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",27 -203617,"《図書室の賢者》カーディナル",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",26 -203618,"《絶対的支配者》アドミニストレータ",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",25 -203619,"《愛の忠臣》チュデルキン",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",24 -203620,"《愛情の眼差し》アスナ",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",23 -203621,"《親愛なる兄と》リーファ",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",22 -203622,"《尊敬する先輩》ティーゼ",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",21 -203623,"《流麗なる華》ソルティリーナ",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",20 -203624,"《内に潜む想い》カーディナル",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",19 -203625,"《寄り添う親友》ユージオ",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",18 -203626,"《剣に宿る絆》キリト",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",17 -203627,"《ショート・ブレイク》シノン",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",16 -203628,"《剣姫の願い》ユウキ",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",15 -203629,"《栁絮の守護》コハル",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",14 -203630,"EXPチップ《キロ》",,-1,-1,10011,1,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",13 -203631,"EXPチップ《テラ》",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",12 -203632,"EXPメモリ",,-1,-1,10011,5,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",11 -203633,"ゴールド《キロ》",,-1,-1,10011,1,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",10 -203634,"ゴールド《テラ》",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",9 -203635,"プラチナ",,-1,-1,10011,5,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",8 -203636,"プロパティアペンド",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",7 -203637,"コードイレイサー:1",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",6 -203638,"コードイレイサー:2",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",5 -203639,"コードイレイサー:3",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",4 -203640,"コードイレイサー:4",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",3 -203641,"ヒーローレベルアペンド《1》",,-1,-1,10011,20,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",2 -203642,"ウェポンレベルアペンド《1》",,-1,-1,10011,20,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",1 -203643,"アクセサリレベルアペンド《1》",,-1,-1,10011,20,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",0 -203701,"BET:アスナ",,-1,-1,10012,1,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",33 -203702,"BET:リーファ",,-1,-1,10012,1,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",32 -203703,"BET:シノン",,-1,-1,10012,1,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",31 -203704,"BET:シリカ",,-1,-1,10012,1,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",30 -203705,"BET:アリス",,-1,-1,10012,1,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",29 -203706,"《心弛の寝息》リーファ",,-1,-1,10012,3,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",28 -203707,"《安堵の就眠》シノン",,-1,-1,10012,3,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",27 -203708,"《ご馳走ドリーム》セブン",,-1,-1,10012,3,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",26 -203709,"《胸の旋律》レイン",,-1,-1,10012,3,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",25 -203710,"《和みの理趣》プレミア",,-1,-1,10012,3,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",24 -203711,"《慥かな腕枕》ティア",,-1,-1,10012,3,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",23 -203712,"《兎の歓待》リズベット&シリカ",,-1,-1,10012,3,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",22 -203713,"《博打ごっこ》ストレア",,-1,-1,10012,3,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",21 -203714,"《0と1の狭間で》シリカ",,-1,-1,10012,10,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",20 -203715,"《愛する人へ》アスナ",,-1,-1,10012,3,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",19 -203716,"《大切な家族》リーファ",,-1,-1,10012,3,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",18 -203717,"《強さを知って》シノン",,-1,-1,10012,3,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",17 -203718,"《この温度を君に》リズベット",,-1,-1,10012,3,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",16 -203719,"《今度はあたしが》シリカ",,-1,-1,10012,3,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",15 -203720,"《傍らの相棒》ユージオ",,-1,-1,10012,3,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",14 -203721,"EXPチップ《キロ》",,-1,-1,10012,1,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",13 -203722,"EXPチップ《テラ》",,-1,-1,10012,3,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",12 -203723,"EXPメモリ",,-1,-1,10012,5,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",11 -203724,"ゴールド《キロ》",,-1,-1,10012,1,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",10 -203725,"ゴールド《テラ》",,-1,-1,10012,3,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",9 -203726,"プラチナ",,-1,-1,10012,5,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",8 -203727,"プロパティアペンド",,-1,-1,10012,3,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",7 -203728,"コードイレイサー:1",,-1,-1,10012,3,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",6 -203729,"コードイレイサー:2",,-1,-1,10012,3,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",5 -203730,"コードイレイサー:3",,-1,-1,10012,3,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",4 -203731,"コードイレイサー:4",,-1,-1,10012,3,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",3 -203732,"ヒーローレベルアペンド《1》",,-1,-1,10012,20,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",2 -203733,"ウェポンレベルアペンド《1》",,-1,-1,10012,20,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",1 -203734,"アクセサリレベルアペンド《1》",,-1,-1,10012,20,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",0 -203801,"《深まる夜》アスナ",,-1,-1,10013,3,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",28 -203802,"《消えゆく憂心》リズベット",,-1,-1,10013,3,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",27 -203803,"《抱擁の慕情》シリカ",,-1,-1,10013,3,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",26 -203804,"《たまゆらの逢瀬》アルゴ",,-1,-1,10013,3,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",25 -203805,"《溶融の招》キズメル",,-1,-1,10013,3,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",24 -203806,"《泡沫の安臥》サチ",,-1,-1,10013,3,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",23 -203807,"《打ち明ける閨》エイジ",,-1,-1,10013,3,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",22 -203808,"《浮きたつ真意》ユナ",,-1,-1,10013,3,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",21 -203809,"《変わらないもの》リズベット",,-1,-1,10013,10,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",20 -203810,"《整合騎士長》ベルクーリ",,-1,-1,10013,3,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",19 -203811,"《天穿の光》ファナティオ",,-1,-1,10013,3,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",18 -203812,"《焔の弓騎士》デュソルバート",,-1,-1,10013,3,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",17 -203813,"《師への敬愛》エルドリエ",,-1,-1,10013,3,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",16 -203814,"《黒百合の一閃》シェータ",,-1,-1,10013,3,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",15 -203815,"《失くした片翼》レンリ",,-1,-1,10013,3,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",14 -203816,"EXPチップ《キロ》",,-1,-1,10013,1,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",13 -203817,"EXPチップ《テラ》",,-1,-1,10013,3,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",12 -203818,"EXPメモリ",,-1,-1,10013,5,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",11 -203819,"ゴールド《キロ》",,-1,-1,10013,1,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",10 -203820,"ゴールド《テラ》",,-1,-1,10013,3,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",9 -203821,"プラチナ",,-1,-1,10013,5,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",8 -203822,"プロパティアペンド",,-1,-1,10013,3,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",7 -203823,"コードイレイサー:1",,-1,-1,10013,3,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",6 -203824,"コードイレイサー:2",,-1,-1,10013,3,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",5 -203825,"コードイレイサー:3",,-1,-1,10013,3,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",4 -203826,"コードイレイサー:4",,-1,-1,10013,3,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",3 -203827,"ヒーローレベルアペンド《1》",,-1,-1,10013,20,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",2 -203828,"ウェポンレベルアペンド《1》",,-1,-1,10013,20,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",1 -203829,"アクセサリレベルアペンド《1》",,-1,-1,10013,20,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",0 -204001,"《聖夜は白く》アスナ",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",51 -204002,"《想望の家路》リーファ",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",50 -204003,"《宿り木の下で》シノン",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",49 -204004,"《星に願いを》アリス",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",48 -204005,"《駈走る雪空》ユージオ",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",47 -204006,"《共に歩む時》キリト",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",46 -204007,"《立ち上がる時》アスナ",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",45 -204008,"《心繋がる時》リーファ",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",44 -204009,"《意志示す時》シノン",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",43 -204010,"《背中押す時》ユウキ",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",42 -204011,"《蒼穹を駆ける英傑》ユウキ",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",41 -204012,"《万天に通ずる鼠》アルゴ",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",40 -204013,"《心通う邂逅》アリス",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",39 -204014,"《かの剣技の継承者》ユージオ",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",38 -204015,"《華綻ぶはにかみ》シノン",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",37 -204016,"《サンタさん大作戦!》ユウキ",,-1,-1,10014,10,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",36 -204017,"《誇り高き騎士》アリス",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",35 -204018,"《姉想う祈り》セルカ",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",34 -204019,"《正しき道》ロニエ",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",33 -204020,"《受け継ぐ希望》ティーゼ",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",32 -204021,"《無邪気な毒牙》フィゼル",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",31 -204022,"《穏やかな殺戮》リネル",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",30 -204023,"《咲き誇る技巧》スズネ",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",29 -204024,"《攻略者憩う店》テリア",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",28 -204025,"《無邪気な愛》ストレア",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",27 -204026,"《宝物はここに》フィリア",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",26 -204027,"《七色の夢》レイン",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",25 -204028,"《真の繋がり》セブン",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",24 -204029,"《芽吹きの時》プレミア",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",23 -204030,"《私の証明》クレハ",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",22 -204031,"《無冠の女王》ツェリスカ",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",21 -204032,"《特別な存在》イツキ",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",20 -204033,"《踏み出す一歩》コハル",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",19 -204034,"EXPチップ《キロ》",,-1,-1,10014,1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",18 -204035,"EXPチップ《テラ》",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",17 -204036,"EXPメモリ",,-1,-1,10014,5,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",16 -204037,"ゴールド《キロ》",,-1,-1,10014,1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",15 -204038,"ゴールド《テラ》",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",14 -204039,"プラチナ",,-1,-1,10014,5,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",13 -204040,"プロパティアペンド",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",12 -204041,"コードイレイサー:1",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",11 -204042,"コードイレイサー:2",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",10 -204043,"コードイレイサー:3",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",9 -204044,"コードイレイサー:4",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",8 -204045,"ウェポンコード:ボスキラー",,-1,-1,10014,10,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",7 -204046,"ウェポンコード:Mobキラー",,-1,-1,10014,10,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",6 -204047,"ウェポンコード:HP最大時強化",,-1,-1,10014,10,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",5 -204048,"ウェポンコード:HP低下時強化",,-1,-1,10014,10,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",4 -204049,"ウェポンコード:弱点攻撃強化",,-1,-1,10014,10,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",3 -204050,"ヒーローレベルアペンド《1》",,-1,-1,10014,20,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",2 -204051,"ウェポンレベルアペンド《1》",,-1,-1,10014,20,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",1 -204052,"アクセサリレベルアペンド《1》",,-1,-1,10014,20,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",0 -204101,"《寧静の眠り》ユウキ",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",46 -204102,"《高まる体温》アリス",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",45 -204103,"《分け合う心》ユージオ",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",44 -204104,"《癒しの懐抱》ストレア",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",43 -204105,"《臥房の什宝》フィリア",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",42 -204106,"《夢の浮橋》イツキ",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",41 -204107,"《浮雲の温度》ツェリスカ",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",40 -204108,"《色葉散らず》クレハ",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",39 -204109,"《いとしのショコラティエ》アスナ",,-1,-1,10015,10,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",38 -204110,"《まごころショコラティエ》ユウキ",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",37 -204111,"《伝説の始まり》キリト",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",36 -204112,"《閃光の救世主》アスナ",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",35 -204113,"《愛受のはにかみ》キリト",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",34 -204114,"《甘い贈り物》アスナ",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",33 -204115,"《恋慕の微笑》リーファ",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",32 -204116,"《静穏の秘め事》シノン",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",31 -204117,"《親愛の鍛冶屋》リズベット",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",30 -204118,"《純情な恋路》シリカ",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",29 -204119,"《歓喜の照笑》クライン",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",28 -204120,"《義理堅い甘露》エギル",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",27 -204121,"《純粋な愛情》ユウキ",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",26 -204122,"《秘密の贈り物》アルゴ",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",25 -204123,"《裏腹な恋心》アリス",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",24 -204124,"《心届く笑顔》ユージオ",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",23 -204125,"《繋ぐ想い》レイン",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",22 -204126,"《世界を結ぶ》キリト",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",21 -204127,"《永遠を共に》アスナ",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",20 -204128,"《見通せぬ未来》アリス",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",19 -204129,"《決意を秘めて》イーディス",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",18 -204130,"《立ち向かう意志》ロニエ",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",17 -204131,"《惑う心》ティーゼ",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",16 -204132,"《薄青の精鋭》エントキア",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",15 -204133,"《萌ゆる深緑》ネルギウス",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",14 -204134,"EXPチップ《キロ》",,-1,-1,10015,1,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",13 -204135,"EXPチップ《テラ》",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",12 -204136,"EXPメモリ",,-1,-1,10015,5,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",11 -204137,"ゴールド《キロ》",,-1,-1,10015,1,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",10 -204138,"ゴールド《テラ》",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",9 -204139,"プラチナ",,-1,-1,10015,5,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",8 -204140,"プロパティアペンド",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",7 -204141,"コードイレイサー:1",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",6 -204142,"コードイレイサー:2",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",5 -204143,"コードイレイサー:3",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",4 -204144,"コードイレイサー:4",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",3 -204145,"ヒーローレベルアペンド《1》",,-1,-1,10015,20,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",2 -204146,"ウェポンレベルアペンド《1》",,-1,-1,10015,20,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",1 -204147,"アクセサリレベルアペンド《1》",,-1,-1,10015,20,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",0 -204201,"《受け止める軌跡》キリト",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",38 -204202,"《見つめる軌跡》アスナ",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",37 -204203,"《信じきる軌跡》リーファ",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",36 -204204,"《向き合う軌跡》シノン",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",35 -204205,"《確かめる軌跡》ユウキ",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",34 -204206,"《思い返す軌跡》アリス",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",33 -204207,"《安眠の廉》リズベット",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",32 -204208,"《守られる吉夢》シリカ",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",31 -204209,"《開かれる愁眉》ストレア",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",30 -204210,"《安らぎの香》フィリア",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",29 -204211,"《聞き澄ます愛吟》セブン",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",28 -204212,"《傾慕の子守歌》レイン",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",27 -204213,"《受ける薫陶》プレミア",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",26 -204214,"《異界の女神》アスナ",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",25 -204215,"《マスターの贈り物》リコ",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",24 -204216,"《男らしく見えて…》シノン",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",23 -204217,"《温かな距離》リズベット",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",22 -204218,"《目と目を合わせて》メディナ",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",21 -204219,"《幼妹の添寝》セルカ",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",20 -204220,"《人との接し方》シェータ",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",19 -204221,"《夜空に煌く星》キリト",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",18 -204222,"《死の天使》サトライザー",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",17 -204223,"《女神の笑顔》アスナ",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",16 -204224,"《再生の花》シリカ",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",15 -204225,"《憩いの場》サチ",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",14 -204226,"EXPチップ《キロ》",,-1,-1,10016,1,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",13 -204227,"EXPチップ《テラ》",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",12 -204228,"EXPメモリ",,-1,-1,10016,5,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",11 -204229,"ゴールド《キロ》",,-1,-1,10016,1,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",10 -204230,"ゴールド《テラ》",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",9 -204231,"プラチナ",,-1,-1,10016,5,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",8 -204232,"プロパティアペンド",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",7 -204233,"コードイレイサー:1",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",6 -204234,"コードイレイサー:2",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",5 -204235,"コードイレイサー:3",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",4 -204236,"コードイレイサー:4",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",3 -204237,"ヒーローレベルアペンド《1》",,-1,-1,10016,20,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",2 -204238,"ウェポンレベルアペンド《1》",,-1,-1,10016,20,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",1 -204239,"アクセサリレベルアペンド《1》",,-1,-1,10016,20,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",0 -204301,"《目配せのしとね》アスナ",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",32 -204302,"《不壊の縁故》リーファ",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",31 -204303,"《解きほぐす内心》シノン",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",30 -204304,"《東雲の契り》ユウキ",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",29 -204305,"《密かな処方》アルゴ",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",28 -204306,"《二人寝は繁く》アリス",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",27 -204307,"《追懐の夜語り》ユージオ",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",26 -204308,"《クロス・イメージ》キリト",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",25 -204309,"《私の現実》シノン",,-1,-1,10017,10,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",24 -204310,"《抱きしめ幼愛》シリカ",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",23 -204311,"《折り重なる感情》アリス",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",22 -204312,"《憧れの先輩と》ロニエ",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",21 -204313,"《悪戯な捕食者》フィゼル&リネル",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",20 -204314,"《坊やの傍ら》ファナティオ",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",19 -204315,"《攻略の最前線へ》アスナ",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",18 -204316,"《切り拓く弾道》シノン",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",17 -204317,"《浮遊城の救世主》キリト",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",16 -204318,"《華麗なる妖精》リーファ",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",15 -204319,"《鍛冶屋の恋心》リズベット",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",14 -204320,"EXPチップ《キロ》",,-1,-1,10017,1,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",13 -204321,"EXPチップ《テラ》",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",12 -204322,"EXPメモリ",,-1,-1,10017,5,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",11 -204323,"ゴールド《キロ》",,-1,-1,10017,1,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",10 -204324,"ゴールド《テラ》",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",9 -204325,"プラチナ",,-1,-1,10017,5,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",8 -204326,"プロパティアペンド",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",7 -204327,"コードイレイサー:1",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",6 -204328,"コードイレイサー:2",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",5 -204329,"コードイレイサー:3",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",4 -204330,"コードイレイサー:4",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",3 -204331,"ヒーローレベルアペンド《1》",,-1,-1,10017,20,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",2 -204332,"ウェポンレベルアペンド《1》",,-1,-1,10017,20,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",1 -204333,"アクセサリレベルアペンド《1》",,-1,-1,10017,20,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",0 +// YuiMedalShopId,Name,Description,SellingYuiMedal,SellingCol,SellingEventItemId,SellingEventItemNum,SellingTicketNum,PurchaseLimit,PickUpFlag,ProductCategory,SalesType,TargetDays,TargetHour,IntervalHour,SalesStartDate,SalesEndDate,Sort +1,"≪想い馳せる窓辺≫キリト",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2019/08/01","2019/11/01 2:00:00",0 +2,"≪悪戯なオネーサン≫アルゴ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2019/08/01","2019/11/01 2:00:00",0 +3,"ネックレス",,2,-1,0,-1,-1,-1,False,0,0,0,0,0,"2019/08/01","2019/11/01 2:00:00",0 +4,"エリュシデータ",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2019/08/01","2019/11/01 2:00:00",0 +5,"アロンダイト",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2019/08/01","2019/11/01 2:00:00",0 +6,"スクレープ",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2019/08/01","2019/11/01 2:00:00",0 +7,"ジャイアント・タスク",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2019/08/01","2019/11/01 2:00:00",0 +8,"スヴェル",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2019/08/01","2019/11/01 2:00:00",0 +9,"≪信頼の口付け≫リズベット",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2019/10/01 7:00:00","2019/12/01 2:00:00",0 +10,"≪愛の誓い≫アスナ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2019/11/01 7:00:00","2020/01/01 2:00:00",0 +11,"ブラックプレート",,1,-1,0,-1,-1,-1,False,0,0,0,0,0,"2019/11/01 7:00:00","2021/01/01 2:00:00",1 +12,"ムラマサ",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2019/11/01 7:00:00","2021/01/01 2:00:00",0 +13,"ヴェンデッタ",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2019/11/01 7:00:00","2021/01/01 2:00:00",0 +14,"フェイルノート",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2019/11/01 7:00:00","2021/01/01 2:00:00",0 +15,"ヴィズィー・ガジェット",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2019/11/01 7:00:00","2021/01/01 2:00:00",0 +16,"MEBRカスタム",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2019/11/01 7:00:00","2021/01/01 2:00:00",0 +17,"《宙吊りプラント》シリカ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2019/12/01 7:00:00","2020/02/01 2:00:00",0 +18,"《奇想の相棒》ユージオ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2020/01/01 7:00:00","2020/03/01 2:00:00",0 +19,"エペ・ド・マルブル",,1,-1,0,-1,-1,-1,False,0,0,0,0,0,"2020/01/01 7:00:00","2021/01/01 2:00:00",2 +20,"エリュシデータ",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2020/01/01 7:00:00","2021/01/01 2:00:00",0 +21,"アロンダイト",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2020/01/01 7:00:00","2021/01/01 2:00:00",0 +22,"スクレープ",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2020/01/01 7:00:00","2021/01/01 2:00:00",0 +23,"ジャイアント・タスク",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2020/01/01 7:00:00","2021/01/01 2:00:00",0 +24,"スヴェル",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2020/01/01 7:00:00","2021/01/01 2:00:00",0 +25,"《疾風迅雷》シノン",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2020/02/01 7:00:00","2020/04/01 2:00:00",0 +26,"《愛受のはにかみ》キリト",,-1,-1,10001,3,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",20 +27,"《甘い贈り物》アスナ",,-1,-1,10001,3,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",19 +28,"《恋慕の微笑》リーファ",,-1,-1,10001,3,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",18 +29,"《静穏の秘め事》シノン",,-1,-1,10001,3,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",17 +30,"《親愛の鍛冶屋》リズベット",,-1,-1,10001,3,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",16 +31,"《純情な恋路》シリカ",,-1,-1,10001,3,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",15 +32,"《歓喜の照笑》クライン",,-1,-1,10001,3,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",14 +33,"《義理堅い甘露》エギル",,-1,-1,10001,3,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",13 +34,"《純粋な愛情》ユウキ",,-1,-1,10001,3,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",12 +35,"《秘密の贈り物》アルゴ",,-1,-1,10001,3,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",11 +36,"《裏腹な恋心》アリス",,-1,-1,10001,3,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",10 +37,"《心届く笑顔》ユージオ",,-1,-1,10001,3,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",9 +38,"EXPチップ《テラ》",,-1,-1,10001,3,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",7 +39,"ゴールド《テラ》",,-1,-1,10001,3,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",4 +40,"EXPチップ《キロ》",,-1,-1,10001,1,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",8 +41,"ゴールド《キロ》",,-1,-1,10001,1,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",5 +42,"EXPメモリ",,-1,-1,10001,5,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",6 +43,"プラチナ",,-1,-1,10001,5,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",3 +44,"プロパティアペンド",,-1,-1,10001,3,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",0 +45,"コードイレイサー:1",,-1,-1,10001,3,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",0 +46,"コードイレイサー:2",,-1,-1,10001,3,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",0 +47,"コードイレイサー:3",,-1,-1,10001,3,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",0 +48,"コードイレイサー:4",,-1,-1,10001,3,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",0 +49,"ヒーローレベルアペンド《1》",,-1,-1,10001,20,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",0 +50,"ウェポンレベルアペンド《1》",,-1,-1,10001,20,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",0 +51,"アクセサリレベルアペンド《1》",,-1,-1,10001,20,-1,-1,False,0,0,0,0,0,"2020/02/11 7:00:00","2020/05/15 13:59:59",0 +52,"《秘めた胸奥》リーファ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2020/03/01 7:00:00","2020/07/01 2:00:00",1 +53,"《固守の決意》アリス",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2020/06/09 7:00:00","2020/09/01 2:00:00",2 +54,"《武人の少憩》クライン",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2020/07/01 7:00:00","2020/09/01 2:00:00",3 +55,"《金剛なる体躯》エギル",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2020/09/01 7:00:00","2020/11/01 2:00:00",4 +56,"《異世界の英雄》キリト",,-1,-1,10002,20,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",0 +57,"《彼岸花の君》メディナ",,-1,-1,10002,20,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",0 +58,"《柔靭なる剣士》ソルティリーナ",,-1,-1,10002,20,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",0 +59,"《図書室の賢者》カーディナル",,-1,-1,10002,20,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",0 +60,"《絶対的支配者》アドミニストレータ",,-1,-1,10002,20,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",0 +61,"《愛の忠臣》チュデルキン",,-1,-1,10002,20,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",0 +62,"EXPチップ《テラ》",,-1,-1,10002,3,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",0 +63,"ゴールド《テラ》",,-1,-1,10002,3,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",0 +64,"EXPチップ《キロ》",,-1,-1,10002,1,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",0 +65,"ゴールド《キロ》",,-1,-1,10002,1,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",0 +66,"EXPメモリ",,-1,-1,10002,5,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",0 +67,"プラチナ",,-1,-1,10002,5,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",0 +68,"プロパティアペンド",,-1,-1,10002,3,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",0 +69,"コードイレイサー:1",,-1,-1,10002,3,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",0 +70,"コードイレイサー:2",,-1,-1,10002,3,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",0 +71,"コードイレイサー:3",,-1,-1,10002,3,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",0 +72,"コードイレイサー:4",,-1,-1,10002,3,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",0 +73,"ヒーローレベルアペンド《1》",,-1,-1,10002,20,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",0 +74,"ウェポンレベルアペンド《1》",,-1,-1,10002,20,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",0 +75,"アクセサリレベルアペンド《1》",,-1,-1,10002,20,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",0 +76,"ヴァーデュラス・アニマ",,-1,-1,10002,8,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",22 +77,"ラディアント・ライト",,-1,-1,10002,8,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",21 +78,"アニヒレート・レイ",,-1,-1,10002,8,-1,-1,False,0,0,0,0,0,"2020/07/14 7:00:00","2020/08/11 2:00:00",20 +79,"《愛する人へ》アスナ",,-1,-1,10003,3,-1,-1,False,0,0,0,0,0,"2020/08/11 7:00:00","2020/09/08 2:00:00",20 +80,"《大切な家族》リーファ",,-1,-1,10003,3,-1,-1,False,0,0,0,0,0,"2020/08/11 7:00:00","2020/09/08 2:00:00",19 +81,"《強さを知って》シノン",,-1,-1,10003,3,-1,-1,False,0,0,0,0,0,"2020/08/11 7:00:00","2020/09/08 2:00:00",18 +82,"《この温度を君に》リズベット",,-1,-1,10003,3,-1,-1,False,0,0,0,0,0,"2020/08/11 7:00:00","2020/09/08 2:00:00",17 +83,"《今度はあたしが》シリカ",,-1,-1,10003,3,-1,-1,False,0,0,0,0,0,"2020/08/11 7:00:00","2020/09/08 2:00:00",16 +84,"《傍らの相棒》ユージオ",,-1,-1,10003,3,-1,-1,False,0,0,0,0,0,"2020/08/11 7:00:00","2020/09/08 2:00:00",15 +85,"EXPチップ《テラ》",,-1,-1,10003,3,-1,-1,False,0,0,0,0,0,"2020/08/11 7:00:00","2020/09/08 2:00:00",12 +86,"ゴールド《テラ》",,-1,-1,10003,3,-1,-1,False,0,0,0,0,0,"2020/08/11 7:00:00","2020/09/08 2:00:00",9 +87,"EXPチップ《キロ》",,-1,-1,10003,1,-1,-1,False,0,0,0,0,0,"2020/08/11 7:00:00","2020/09/08 2:00:00",13 +88,"ゴールド《キロ》",,-1,-1,10003,1,-1,-1,False,0,0,0,0,0,"2020/08/11 7:00:00","2020/09/08 2:00:00",10 +89,"EXPメモリ",,-1,-1,10003,5,-1,-1,False,0,0,0,0,0,"2020/08/11 7:00:00","2020/09/08 2:00:00",11 +90,"プラチナ",,-1,-1,10003,5,-1,-1,False,0,0,0,0,0,"2020/08/11 7:00:00","2020/09/08 2:00:00",8 +91,"プロパティアペンド",,-1,-1,10003,3,-1,-1,False,0,0,0,0,0,"2020/08/11 7:00:00","2020/09/08 2:00:00",7 +92,"コードイレイサー:1",,-1,-1,10003,3,-1,-1,False,0,0,0,0,0,"2020/08/11 7:00:00","2020/09/08 2:00:00",6 +93,"コードイレイサー:2",,-1,-1,10003,3,-1,-1,False,0,0,0,0,0,"2020/08/11 7:00:00","2020/09/08 2:00:00",5 +94,"コードイレイサー:3",,-1,-1,10003,3,-1,-1,False,0,0,0,0,0,"2020/08/11 7:00:00","2020/09/08 2:00:00",4 +95,"コードイレイサー:4",,-1,-1,10003,3,-1,-1,False,0,0,0,0,0,"2020/08/11 7:00:00","2020/09/08 2:00:00",3 +96,"ヒーローレベルアペンド《1》",,-1,-1,10003,20,-1,-1,False,0,0,0,0,0,"2020/08/11 7:00:00","2020/09/08 2:00:00",2 +97,"ウェポンレベルアペンド《1》",,-1,-1,10003,20,-1,-1,False,0,0,0,0,0,"2020/08/11 7:00:00","2020/09/08 2:00:00",1 +98,"アクセサリレベルアペンド《1》",,-1,-1,10003,20,-1,-1,False,0,0,0,0,0,"2020/08/11 7:00:00","2020/09/08 2:00:00",0 +99,"≪蒼穹を駆ける英傑≫ユウキ",,-1,-1,10003,6,-1,-1,False,0,0,0,0,0,"2020/08/11 7:00:00","2020/09/08 2:00:00",14 +100,"《整合騎士長》ベルクーリ",,-1,-1,10004,3,-1,-1,False,0,0,0,0,0,"2020/09/08 7:00:00","2020/10/13 2:00:00",20 +101,"《天穿の光》ファナティオ",,-1,-1,10004,3,-1,-1,False,0,0,0,0,0,"2020/09/08 7:00:00","2020/10/13 2:00:00",19 +102,"《焔の弓騎士》デュソルバート",,-1,-1,10004,3,-1,-1,False,0,0,0,0,0,"2020/09/08 7:00:00","2020/10/13 2:00:00",18 +103,"《師への敬愛》エルドリエ",,-1,-1,10004,3,-1,-1,False,0,0,0,0,0,"2020/09/08 7:00:00","2020/10/13 2:00:00",17 +104,"《黒百合の一閃》シェータ",,-1,-1,10004,3,-1,-1,False,0,0,0,0,0,"2020/09/08 7:00:00","2020/10/13 2:00:00",16 +105,"《失くした片翼》レンリ",,-1,-1,10004,3,-1,-1,False,0,0,0,0,0,"2020/09/08 7:00:00","2020/10/13 2:00:00",15 +106,"EXPチップ《テラ》",,-1,-1,10004,3,-1,-1,False,0,0,0,0,0,"2020/09/08 7:00:00","2020/10/13 2:00:00",12 +107,"ゴールド《テラ》",,-1,-1,10004,3,-1,-1,False,0,0,0,0,0,"2020/09/08 7:00:00","2020/10/13 2:00:00",9 +108,"EXPチップ《キロ》",,-1,-1,10004,1,-1,-1,False,0,0,0,0,0,"2020/09/08 7:00:00","2020/10/13 2:00:00",13 +109,"ゴールド《キロ》",,-1,-1,10004,1,-1,-1,False,0,0,0,0,0,"2020/09/08 7:00:00","2020/10/13 2:00:00",10 +110,"EXPメモリ",,-1,-1,10004,5,-1,-1,False,0,0,0,0,0,"2020/09/08 7:00:00","2020/10/13 2:00:00",11 +111,"プラチナ",,-1,-1,10004,5,-1,-1,False,0,0,0,0,0,"2020/09/08 7:00:00","2020/10/13 2:00:00",8 +112,"プロパティアペンド",,-1,-1,10004,3,-1,-1,False,0,0,0,0,0,"2020/09/08 7:00:00","2020/10/13 2:00:00",7 +113,"コードイレイサー:1",,-1,-1,10004,3,-1,-1,False,0,0,0,0,0,"2020/09/08 7:00:00","2020/10/13 2:00:00",6 +114,"コードイレイサー:2",,-1,-1,10004,3,-1,-1,False,0,0,0,0,0,"2020/09/08 7:00:00","2020/10/13 2:00:00",5 +115,"コードイレイサー:3",,-1,-1,10004,3,-1,-1,False,0,0,0,0,0,"2020/09/08 7:00:00","2020/10/13 2:00:00",4 +116,"コードイレイサー:4",,-1,-1,10004,3,-1,-1,False,0,0,0,0,0,"2020/09/08 7:00:00","2020/10/13 2:00:00",3 +117,"ヒーローレベルアペンド《1》",,-1,-1,10004,20,-1,-1,False,0,0,0,0,0,"2020/09/08 7:00:00","2020/10/13 2:00:00",2 +118,"ウェポンレベルアペンド《1》",,-1,-1,10004,20,-1,-1,False,0,0,0,0,0,"2020/09/08 7:00:00","2020/10/13 2:00:00",1 +119,"アクセサリレベルアペンド《1》",,-1,-1,10004,20,-1,-1,False,0,0,0,0,0,"2020/09/08 7:00:00","2020/10/13 2:00:00",0 +120,"≪万天に通ずる鼠≫アルゴ",,-1,-1,10004,6,-1,-1,False,0,0,0,0,0,"2020/09/08 7:00:00","2020/10/13 2:00:00",14 +121,"ヒーローコード:斬耐性",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2020/07/28 7:00:00","2021/01/01 2:00:00",0 +122,"ヒーローコード:打耐性",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2020/07/28 7:00:00","2021/01/01 2:00:00",0 +123,"ヒーローコード:突耐性",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2020/07/28 7:00:00","2021/01/01 2:00:00",0 +124,"ヒーローコード:火耐性",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2020/07/28 7:00:00","2021/01/01 2:00:00",0 +125,"ヒーローコード:水耐性",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2020/07/28 7:00:00","2021/01/01 2:00:00",0 +126,"ヒーローコード:風耐性",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2020/07/28 7:00:00","2021/01/01 2:00:00",0 +127,"ヒーローコード:土耐性",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2020/07/28 7:00:00","2021/01/01 2:00:00",0 +128,"ヒーローコード:聖耐性",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2020/07/28 7:00:00","2021/01/01 2:00:00",0 +129,"ヒーローコード:闇耐性",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2020/07/28 7:00:00","2021/01/01 2:00:00",0 +130,"ヒーローコード:毒無効",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2020/07/28 7:00:00","2021/01/01 2:00:00",0 +131,"ヒーローコード:混乱無効",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2020/07/28 7:00:00","2021/01/01 2:00:00",0 +132,"ヒーローコード:封印無効",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2020/07/28 7:00:00","2021/01/01 2:00:00",0 +133,"ヒーローコード:地震無効",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2020/07/28 7:00:00","2021/01/01 2:00:00",0 +134,"≪君との内緒事≫ユウキ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2020/08/01 7:00:00","2020/10/01 2:00:00",1 +135,"《金剛なる体躯》エギル",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2020/09/01 7:00:00","2020/11/01 2:00:00",2 +136,"≪悪戯なオネーサン≫アルゴ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2020/09/01 7:00:00","2020/10/01 2:00:00",0 +137,"≪赤面プラクティカ≫レイン",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2020/10/01 7:00:00","2020/12/01 2:00:00",3 +138,"≪想い馳せる窓辺≫キリト",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2020/10/01 7:00:00","2020/11/01 2:00:00",0 +139,"《共に歩む時》キリト",,-1,-1,10005,3,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",26 +140,"《立ち上がる時》アスナ",,-1,-1,10005,3,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",25 +141,"《心繋がる時》リーファ",,-1,-1,10005,3,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",24 +142,"《意志示す時》シノン",,-1,-1,10005,3,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",23 +143,"《背中押す時》ユウキ",,-1,-1,10005,3,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",22 +144,"《誇り高き騎士》アリス",,-1,-1,10005,3,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",21 +145,"《姉想う祈り》セルカ",,-1,-1,10005,3,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",20 +146,"《正しき道》ロニエ",,-1,-1,10005,3,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",19 +147,"《受け継ぐ希望》ティーゼ",,-1,-1,10005,3,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",18 +148,"《無邪気な毒牙》フィゼル",,-1,-1,10005,3,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",17 +149,"《穏やかな殺戮》リネル",,-1,-1,10005,3,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",16 +150,"《心通う邂逅》アリス",,-1,-1,10005,10,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",15 +151,"《かの剣技の継承者》ユージオ",,-1,-1,10005,10,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",14 +152,"EXPチップ《テラ》",,-1,-1,10005,3,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",12 +153,"ゴールド《テラ》",,-1,-1,10005,3,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",9 +154,"EXPチップ《キロ》",,-1,-1,10005,1,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",13 +155,"ゴールド《キロ》",,-1,-1,10005,1,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",10 +156,"EXPメモリ",,-1,-1,10005,5,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",11 +157,"プラチナ",,-1,-1,10005,5,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",8 +158,"プロパティアペンド",,-1,-1,10005,3,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",7 +159,"コードイレイサー:1",,-1,-1,10005,3,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",6 +160,"コードイレイサー:2",,-1,-1,10005,3,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",5 +161,"コードイレイサー:3",,-1,-1,10005,3,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",4 +162,"コードイレイサー:4",,-1,-1,10005,3,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",3 +163,"ヒーローレベルアペンド《1》",,-1,-1,10005,20,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",2 +164,"ウェポンレベルアペンド《1》",,-1,-1,10005,20,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",1 +165,"アクセサリレベルアペンド《1》",,-1,-1,10005,20,-1,-1,False,0,0,0,0,0,"2020/10/20 7:00:00","2020/12/01 2:00:00",0 +166,"《信頼の口付け》リズベット",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2020/11/01 7:00:00","2020/12/01 2:00:00",0 +167,"《隠された素顔》アルゴ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2020/11/01 7:00:00","2021/01/01 2:00:00",0 +168,"《愛の誓い》アスナ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2020/12/01 7:00:00","2021/01/01 2:00:00",0 +169,"《あどけない笑み》シリカ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2020/12/01 7:00:00","2021/02/01 2:00:00",0 +170,"《奇想の相棒》ユージオ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/01/01 7:00:00","2021/02/01 2:00:00",0 +171,"《光の巫女》アリス",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/01/01 7:00:00","2021/03/01 2:00:00",0 +172,"《宙吊りプラント》シリカ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/02/01 7:00:00","2021/03/01 2:00:00",0 +173,"《休剣の手入れ》ユージオ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/02/01 7:00:00","2021/04/01 2:00:00",0 +174,"《疾風迅雷》シノン",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/03/01 7:00:00","2021/04/01 2:00:00",0 +175,"《勇猛な巨躯》エギル",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/03/01 7:00:00","2021/05/01 2:00:00",0 +176,"《秘めた胸奥》リーファ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/04/01 7:00:00","2021/05/01 2:00:00",0 +177,"《恋するお人形》リズベット",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/04/01 7:00:00","2021/06/01 2:00:00",0 +178,"《固守の決意》アリス",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/05/01 7:00:00","2021/06/01 2:00:00",0 +179,"《南風に吹かれて》リーファ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/05/01 7:00:00","2021/07/01 2:00:00",0 +180,"《君との内緒事》ユウキ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/06/01 7:00:00","2021/07/01 2:00:00",0 +181,"《妖精の決闘》キリト",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/06/01 7:00:00","2021/08/01 2:00:00",1 +182,"《武人の少憩》クライン",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/07/01 7:00:00","2021/08/01 2:00:00",0 +183,"《おすわりリトル》ユウキ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/07/01 7:00:00","2021/09/01 2:00:00",2 +184,"《金剛なる体躯》エギル",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/08/01 7:00:00","2021/09/01 2:00:00",0 +185,"《胸躍る一歩》レイン",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/08/01 7:00:00","2021/10/01 2:00:00",3 +186,"《隠された素顔》アルゴ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/09/01 7:00:00","2021/10/01 2:00:00",0 +187,"《水妖精の導き》アスナ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/09/01 7:00:00","2021/11/01 2:00:00",4 +188,"《赤面プラクティカ》レイン",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/10/01 7:00:00","2021/11/01 2:00:00",0 +189,"《同朋の待望》シノン",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/10/01 7:00:00","2021/12/01 2:00:00",5 +190,"《あどけない笑み》シリカ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/11/01 7:00:00","2021/12/01 2:00:00",0 +191,"《跳躍の托生》クライン",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/11/01 7:00:00","2022/01/01 2:00:00",6 +192,"《休剣の手入れ》ユージオ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/12/01 7:00:00","2022/01/01 2:00:00",7 +193,"《物思い耽る午後》アリス",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2021/12/01 7:00:00","2022/01/01 2:00:00",8 +194,"《想い馳せる窓辺》キリト",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2022/01/01 7:00:00","2022/02/01 2:00:00",9 +195,"《光の巫女》アリス",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2022/01/01 7:00:00","2022/02/01 2:00:00",10 +196,"《悪戯な視線》シノン",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2022/01/01 7:00:00","2022/02/01 2:00:00",11 +197,"《悪戯なオネーサン》アルゴ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2022/02/01 7:00:00","2022/03/01 2:00:00",12 +198,"《勇猛な巨躯》エギル",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2022/02/01 7:00:00","2022/03/01 2:00:00",13 +199,"《花舞う昼下がり》ユージオ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2022/02/01 7:00:00","2022/03/01 2:00:00",14 +200,"《愛の誓い》アスナ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2022/03/01 7:00:00","2022/04/01 2:00:00",15 +201,"《恋するお人形》リズベット",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2022/03/01 7:00:00","2022/04/01 2:00:00",16 +202,"《おやつ・タイム!》シリカ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2022/03/01 7:00:00","2022/04/01 2:00:00",17 +203,"《信頼の口付け》リズベット",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2022/04/01 7:00:00","2022/05/01 2:00:00",18 +204,"《妖精の決闘》キリト",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2022/04/01 7:00:00","2022/05/01 2:00:00",19 +205,"《妖精の戯れ》リーファ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2022/04/01 7:00:00","2022/05/01 2:00:00",20 +206,"《宙吊りプラント》シリカ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2022/05/01 7:00:00","2022/06/07 2:00:00",21 +207,"《南風に吹かれて》リーファ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2022/05/01 7:00:00","2022/06/07 2:00:00",22 +208,"《穏やかな一時》アスナ",,5,-1,0,-1,-1,-1,True,0,0,0,0,0,"2022/05/01 7:00:00","2022/06/07 2:00:00",23 +5000,"《神域の双剣使い》キリト",,-1,-1,0,-1,5,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/03/08 2:00:00",99 +5001,"《流麗なる剣士》アスナ",,-1,-1,0,-1,5,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/03/08 2:00:00",98 +5002,"《反撃の烽火》リズベット",,-1,-1,0,-1,5,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/03/08 2:00:00",97 +5003,"《神速の黒き閃光》ユウキ",,-1,-1,0,-1,5,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/06/07 2:00:00",96 +5004,"《空島繋ぐ架け橋》レイン",,-1,-1,0,-1,5,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/06/07 2:00:00",95 +5005,"《陽光香る笑み》アルゴ",,-1,-1,0,-1,5,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/06/07 2:00:00",94 +10000,"《黒の剣士》キリト",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2020/12/01 7:00:00","2021/12/14 2:00:00",37 +10001,"《一条の閃光》アスナ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2020/12/01 7:00:00","2021/12/14 2:00:00",36 +10002,"《薫風の瞳》リーファ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2020/12/01 7:00:00","2021/12/14 2:00:00",35 +10003,"《冥界の女神》シノン",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2020/12/01 7:00:00","2021/12/14 2:00:00",34 +10004,"《征野の刀工》リズベット",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2020/12/01 7:00:00","2021/12/14 2:00:00",33 +10005,"《可憐なる竜使い》シリカ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2020/12/01 7:00:00","2021/12/14 2:00:00",32 +10006,"《真朱の武人》クライン",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2020/12/01 7:00:00","2021/12/14 2:00:00",31 +10007,"《剛腕の威風》エギル",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2020/12/01 7:00:00","2021/12/14 2:00:00",30 +10008,"《絶剣》ユウキ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2020/12/01 7:00:00","2021/12/14 2:00:00",29 +10009,"《香染の諜報者》アルゴ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2020/12/01 7:00:00","2021/12/14 2:00:00",28 +10010,"《人界の守り手》アリス",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2020/12/01 7:00:00","2021/12/14 2:00:00",27 +10011,"《精勤す修剣士》ユージオ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2020/12/01 7:00:00","2021/12/14 2:00:00",26 +10012,"《多刀流の使い手》レイン",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2020/12/01 7:00:00","2021/12/14 2:00:00",25 +10013,"ブラックプレート",,1,-1,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",24 +10014,"エペ・ド・マルブル",,1,-1,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",23 +10015,"エリュシデータ",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",22 +10016,"アロンダイト",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",21 +10017,"スクレープ",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",20 +10018,"ムラマサ",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",19 +10019,"ヴィズィー・ガジェット",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",18 +10020,"ヴェンデッタ",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",17 +10021,"ジャイアント・タスク",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",16 +10022,"フェイルノート",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",15 +10023,"MEBRカスタム",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",14 +10024,"スヴェル",,5,-1,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",13 +10025,"ヒーローコード:斬耐性",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",12 +10026,"ヒーローコード:打耐性",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",11 +10027,"ヒーローコード:突耐性",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",10 +10028,"ヒーローコード:火耐性",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",9 +10029,"ヒーローコード:水耐性",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",8 +10030,"ヒーローコード:風耐性",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",7 +10031,"ヒーローコード:土耐性",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",6 +10032,"ヒーローコード:聖耐性",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",5 +10033,"ヒーローコード:闇耐性",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",4 +10034,"ヒーローコード:毒無効",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",3 +10035,"ヒーローコード:混乱無効",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",2 +10036,"ヒーローコード:封印無効",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",1 +10037,"ヒーローコード:地震無効",,-1,200000,0,-1,-1,-1,False,0,0,0,0,0,"2021/01/01 7:00:00","2021/12/14 2:00:00",0 +10038,"《黒の剣士》キリト",,-1,-1,0,-1,1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",47 +10039,"《一条の閃光》アスナ",,-1,-1,0,-1,1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",46 +10040,"《薫風の瞳》リーファ",,-1,-1,0,-1,1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",45 +10041,"《冥界の女神》シノン",,-1,-1,0,-1,1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",44 +10042,"《征野の刀工》リズベット",,-1,-1,0,-1,1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",43 +10043,"《可憐なる竜使い》シリカ",,-1,-1,0,-1,1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",42 +10044,"《真朱の武人》クライン",,-1,-1,0,-1,1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",41 +10045,"《剛腕の威風》エギル",,-1,-1,0,-1,1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",40 +10046,"《絶剣》ユウキ",,-1,-1,0,-1,1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",39 +10047,"《香染の諜報者》アルゴ",,-1,-1,0,-1,1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",38 +10048,"《人界の守り手》アリス",,-1,-1,0,-1,1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",37 +10049,"《精勤す修剣士》ユージオ",,-1,-1,0,-1,1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",36 +10050,"《多刀流の使い手》レイン",,-1,-1,0,-1,1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",35 +10051,"エリュシデータ",,-1,-1,0,-1,2,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",34 +10052,"アロンダイト",,-1,-1,0,-1,2,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",33 +10053,"スクレープ",,-1,-1,0,-1,2,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",32 +10054,"ムラマサ",,-1,-1,0,-1,2,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",31 +10055,"ウィズィー・ガジェット",,-1,-1,0,-1,2,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",30 +10056,"ヴェンデッタ",,-1,-1,0,-1,2,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",29 +10057,"ジャイアント・タスク",,-1,-1,0,-1,2,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",28 +10058,"フェイルノート",,-1,-1,0,-1,2,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",27 +10059,"MEBRマニアック",,-1,-1,0,-1,2,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",26 +10060,"スヴェル",,-1,-1,0,-1,2,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",25 +10061,"ブラックプレート",,1,-1,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",24 +10062,"エペ・ド・マルブル",,1,-1,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",23 +10063,"ヒーローコード:斬耐性",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",22 +10064,"ヒーローコード:打耐性",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",21 +10065,"ヒーローコード:突耐性",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",20 +10066,"ヒーローコード:火耐性",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",19 +10067,"ヒーローコード:水耐性",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",18 +10068,"ヒーローコード:風耐性",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",17 +10069,"ヒーローコード:土耐性",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",16 +10070,"ヒーローコード:聖耐性",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",15 +10071,"ヒーローコード:闇耐性",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",14 +10072,"ヒーローコード:毒無効",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",13 +10073,"ヒーローコード:混乱無効",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",12 +10074,"ヒーローコード:封印無効",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",11 +10075,"ヒーローコード:地震無効",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",10 +10076,"ウェポンコード:火属性",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",9 +10077,"ウェポンコード:水属性",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",8 +10078,"ウェポンコード:風属性",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",7 +10079,"ウェポンコード:土属性",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",6 +10080,"ウェポンコード:聖属性",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",5 +10081,"ウェポンコード:闇属性",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",4 +10082,"ウェポンコード:毒",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",3 +10083,"ウェポンコード:麻痺",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",2 +10084,"ウェポンコード:混乱",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",1 +10085,"ウェポンコード:封印",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/06/07 2:00:00",0 +15000,"《想い馳せる窓辺》キリト",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",64 +15001,"《妖精の決闘》キリト",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",63 +15002,"《愛の誓い》アスナ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",62 +15003,"《水妖精の導き》アスナ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",61 +15004,"《秘めた胸奥》リーファ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",60 +15005,"《南風に吹かれて》リーファ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",59 +15006,"《疾風迅雷》シノン",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",58 +15007,"《同朋の待望》シノン",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",57 +15008,"《信頼の口付け》リズベット",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",56 +15009,"《恋するお人形》リズベット",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",55 +15010,"《宙吊りプラント》シリカ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",54 +15011,"《あどけない笑み》シリカ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",53 +15012,"《武人の少憩》クライン",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",52 +15013,"《跳躍の托生》クライン",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",51 +15014,"《金剛なる体躯》エギル",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",50 +15015,"《勇猛な巨躯》エギル",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",49 +15016,"《君との内緒事》ユウキ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",48 +15017,"《おすわりリトル》ユウキ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",47 +15018,"《悪戯なオネーサン》アルゴ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",46 +15019,"《隠された素顔》アルゴ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",45 +15020,"《固守の決意》アリス",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",44 +15021,"《光の巫女》アリス",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",43 +15022,"《奇想の相棒》ユージオ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",42 +15023,"《休剣の手入れ》ユージオ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",41 +15024,"《赤面プラクティカ》レイン",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",40 +15025,"《胸躍る一歩》レイン",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",39 +15026,"《安らぎの我が家》キリト",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",38 +15027,"《穏やかな一時》アスナ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",37 +15028,"《小径の花環》アスナ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",36 +15029,"《妖精の戯れ》リーファ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",35 +15030,"《寛ぎの我が家》リーファ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",34 +15031,"《悪戯な視線》シノン",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",33 +15032,"《幸せの青い鳥》シノン",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",32 +15033,"《休日の談笑》リズベット",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",31 +15034,"《約束の花束》リズベット",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",30 +15035,"《おやつ・タイム!》シリカ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",29 +15036,"《一輪の幼花》シリカ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",28 +15037,"《さかさま花世界》ユウキ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",27 +15038,"《秘密の甘邸》アルゴ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",26 +15039,"《物思い耽る午後》アリス",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",25 +15040,"《花舞う昼下がり》ユージオ",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",24 +15041,"《晴天の君》レイン",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",23 +15042,"《虹架かる団らん》レイン",,-1,-1,0,-1,3,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",22 +15043,"エリュシデータ",,-1,-1,0,-1,2,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",21 +15044,"アロンダイト",,-1,-1,0,-1,2,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",20 +15045,"スクレープ",,-1,-1,0,-1,2,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",19 +15046,"ムラマサ",,-1,-1,0,-1,2,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",18 +15047,"ウィズィー・ガジェット",,-1,-1,0,-1,2,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",17 +15048,"ヴェンデッタ",,-1,-1,0,-1,2,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",16 +15049,"ジャイアント・タスク",,-1,-1,0,-1,2,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",15 +15050,"フェイルノート",,-1,-1,0,-1,2,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",14 +15051,"MEBRマニアック",,-1,-1,0,-1,2,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",13 +15052,"スヴェル",,-1,-1,0,-1,2,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",12 +15053,"プロパティアペンド",,-1,10000,0,-1,-1,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",8 +15054,"コードイレイサー:1",,-1,10000,0,-1,-1,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",7 +15055,"コードイレイサー:2",,-1,10000,0,-1,-1,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",6 +15056,"コードイレイサー:3",,-1,10000,0,-1,-1,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",5 +15057,"コードイレイサー:4",,-1,10000,0,-1,-1,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",4 +15058,"EXPメモリ《グラン》",,-1,-1,0,-1,1,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",11 +15059,"プラチナ《グラン》",,-1,-1,0,-1,1,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",10 +15060,"ヒーローレベルアペンド《1》",,1,-1,0,-1,-1,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",3 +15061,"ウェポンレベルアペンド《1》",,1,-1,0,-1,-1,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",2 +15062,"アクセサリレベルアペンド《1》",,1,-1,0,-1,-1,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",1 +15063,"サンキューギフト",,10,-1,0,-1,-1,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",0 +15064,"EXPメモリ",,-1,50000,0,-1,-1,-1,False,0,0,0,0,0,"2022/06/07 7:00:00","2030/01/01",9 +202901,"《伝説の始まり》キリト",,-1,-1,10006,3,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",25 +202902,"《閃光の救世主》アスナ",,-1,-1,10006,3,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",24 +202903,"《世界を結ぶ》キリト",,-1,-1,10006,3,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",23 +202904,"《永遠を共に》アスナ",,-1,-1,10006,3,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",22 +202905,"《見通せぬ未来》アリス",,-1,-1,10006,3,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",21 +202906,"《決意を秘めて》イーディス",,-1,-1,10006,3,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",20 +202907,"《立ち向かう意志》ロニエ",,-1,-1,10006,3,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",19 +202908,"《惑う心》ティーゼ",,-1,-1,10006,3,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",18 +202909,"《薄青の精鋭》エントキア",,-1,-1,10006,3,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",17 +202910,"《萌ゆる深緑》ネルギウス",,-1,-1,10006,3,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",16 +202911,"《華綻ぶはにかみ》シノン",,-1,-1,10006,10,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",15 +202912,"《咲き誇る技巧》スズネ",,-1,-1,10006,10,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",14 +202913,"EXPチップ《テラ》",,-1,-1,10006,3,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",12 +202914,"ゴールド《テラ》",,-1,-1,10006,3,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",9 +202915,"EXPチップ《キロ》",,-1,-1,10006,1,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",13 +202916,"ゴールド《キロ》",,-1,-1,10006,1,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",10 +202917,"EXPメモリ",,-1,-1,10006,5,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",11 +202918,"プラチナ",,-1,-1,10006,5,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",8 +202919,"プロパティアペンド",,-1,-1,10006,3,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",7 +202920,"コードイレイサー:1",,-1,-1,10006,3,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",6 +202921,"コードイレイサー:2",,-1,-1,10006,3,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",5 +202922,"コードイレイサー:3",,-1,-1,10006,3,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",4 +202923,"コードイレイサー:4",,-1,-1,10006,3,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",3 +202924,"ヒーローレベルアペンド《1》",,-1,-1,10006,20,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",2 +202925,"ウェポンレベルアペンド《1》",,-1,-1,10006,20,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",1 +202926,"アクセサリレベルアペンド《1》",,-1,-1,10006,20,-1,-1,False,0,0,0,0,0,"2020/12/08 7:00:00","2021/01/19 2:00:00",0 +203001,"《男らしく見えて…》シノン",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",36 +203002,"《温かな距離》リズベット",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",35 +203003,"《目と目を合わせて》メディナ",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",34 +203004,"《幼妹の添寝》セルカ",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",33 +203005,"《人との接し方》シェータ",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",32 +203006,"《夜空に煌く星》キリト",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",31 +203007,"《死の天使》サトライザー",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",30 +203008,"《女神の笑顔》アスナ",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",29 +203009,"《再生の花》シリカ",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",28 +203010,"《憩いの場》サチ",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",27 +203011,"《まごころショコラティエ》ユウキ",,-1,-1,10007,10,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",26 +203012,"《愛受のはにかみ》キリト",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",25 +203013,"《甘い贈り物》アスナ",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",24 +203014,"《恋慕の微笑》リーファ",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",23 +203015,"《静穏の秘め事》シノン",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",22 +203016,"《親愛の鍛冶屋》リズベット",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",21 +203017,"《純情な恋路》シリカ",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",20 +203018,"《歓喜の照笑》クライン",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",19 +203019,"《義理堅い甘露》エギル",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",18 +203020,"《純粋な愛情》ユウキ",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",17 +203021,"《秘密の贈り物》アルゴ",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",16 +203022,"《裏腹な恋心》アリス",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",15 +203023,"《心届く笑顔》ユージオ",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",14 +203024,"《繋ぐ想い》レイン",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",37 +203025,"EXPチップ《テラ》",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",13 +203026,"ゴールド《テラ》",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",12 +203027,"EXPチップ《キロ》",,-1,-1,10007,1,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",11 +203028,"ゴールド《キロ》",,-1,-1,10007,1,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",10 +203029,"EXPメモリ",,-1,-1,10007,5,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",9 +203030,"プラチナ",,-1,-1,10007,5,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",8 +203031,"プロパティアペンド",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",7 +203032,"コードイレイサー:1",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",6 +203033,"コードイレイサー:2",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",5 +203034,"コードイレイサー:3",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",4 +203035,"コードイレイサー:4",,-1,-1,10007,3,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",3 +203036,"ヒーローレベルアペンド《1》",,-1,-1,10007,20,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",2 +203037,"ウェポンレベルアペンド《1》",,-1,-1,10007,20,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",1 +203038,"アクセサリレベルアペンド《1》",,-1,-1,10007,20,-1,-1,False,0,0,0,0,0,"2021/02/02 7:00:00","2021/03/23 2:00:00",0 +203201,"《抱きしめ幼愛》シリカ",,-1,-1,10008,3,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",25 +203202,"《折り重なる感情》アリス",,-1,-1,10008,3,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",24 +203203,"《憧れの先輩と》ロニエ",,-1,-1,10008,3,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",23 +203204,"《悪戯な捕食者》フィゼル&リネル",,-1,-1,10008,3,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",22 +203205,"《坊やの傍ら》ファナティオ",,-1,-1,10008,3,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",21 +203206,"《攻略の最前線へ》アスナ",,-1,-1,10008,3,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",20 +203207,"《切り拓く弾道》シノン",,-1,-1,10008,3,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",19 +203208,"《浮遊城の救世主》キリト",,-1,-1,10008,3,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",18 +203209,"《華麗なる妖精》リーファ",,-1,-1,10008,3,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",17 +203210,"《鍛冶屋の恋心》リズベット",,-1,-1,10008,3,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",16 +203211,"《異界の女神》アスナ",,-1,-1,10008,10,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",15 +203213,"EXPチップ《キロ》",,-1,-1,10008,1,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",13 +203214,"EXPチップ《テラ》",,-1,-1,10008,3,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",12 +203215,"EXPメモリ",,-1,-1,10008,5,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",11 +203216,"ゴールド《キロ》",,-1,-1,10008,1,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",10 +203217,"ゴールド《テラ》",,-1,-1,10008,3,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",9 +203218,"プラチナ",,-1,-1,10008,5,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",8 +203219,"プロパティアペンド",,-1,-1,10008,3,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",7 +203220,"コードイレイサー:1",,-1,-1,10008,3,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",6 +203221,"コードイレイサー:2",,-1,-1,10008,3,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",5 +203222,"コードイレイサー:3",,-1,-1,10008,3,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",4 +203223,"コードイレイサー:4",,-1,-1,10008,3,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",3 +203224,"ヒーローレベルアペンド《1》",,-1,-1,10008,20,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",2 +203225,"ウェポンレベルアペンド《1》",,-1,-1,10008,20,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",1 +203226,"アクセサリレベルアペンド《1》",,-1,-1,10008,20,-1,-1,False,0,0,0,0,0,"2021/03/30 7:00:00","2021/04/27 2:00:00",0 +203301,"《愛情の眼差し》アスナ",,-1,-1,10009,3,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",25 +203302,"《親愛なる兄と》リーファ",,-1,-1,10009,3,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",24 +203303,"《尊敬する先輩》ティーゼ",,-1,-1,10009,3,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",23 +203304,"《流麗なる華》ソルティリーナ",,-1,-1,10009,3,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",22 +203305,"《内に潜む想い》カーディナル",,-1,-1,10009,3,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",21 +203306,"《寄り添う親友》ユージオ",,-1,-1,10009,3,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",20 +203307,"《剣に宿る絆》キリト",,-1,-1,10009,3,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",19 +203308,"《ショート・ブレイク》シノン",,-1,-1,10009,3,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",18 +203309,"《剣姫の願い》ユウキ",,-1,-1,10009,3,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",17 +203310,"《栁絮の守護》コハル",,-1,-1,10009,3,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",16 +203312,"《マスターの贈り物》リコ",,-1,-1,10009,10,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",14 +203313,"EXPチップ《キロ》",,-1,-1,10009,1,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",13 +203314,"EXPチップ《テラ》",,-1,-1,10009,3,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",12 +203315,"EXPメモリ",,-1,-1,10009,5,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",11 +203316,"ゴールド《キロ》",,-1,-1,10009,1,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",10 +203317,"ゴールド《テラ》",,-1,-1,10009,3,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",9 +203318,"プラチナ",,-1,-1,10009,5,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",8 +203319,"プロパティアペンド",,-1,-1,10009,3,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",7 +203320,"コードイレイサー:1",,-1,-1,10009,3,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",6 +203321,"コードイレイサー:2",,-1,-1,10009,3,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",5 +203322,"コードイレイサー:3",,-1,-1,10009,3,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",4 +203323,"コードイレイサー:4",,-1,-1,10009,3,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",3 +203324,"ヒーローレベルアペンド《1》",,-1,-1,10009,20,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",2 +203325,"ウェポンレベルアペンド《1》",,-1,-1,10009,20,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",1 +203326,"アクセサリレベルアペンド《1》",,-1,-1,10009,20,-1,-1,False,0,0,0,0,0,"2021/04/27 7:00:00","2021/06/08 2:00:00",0 +203501,"《真》インフィニティ・モーメント",,-1,-1,10010,3,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",31 +203502,"《裏》ホロウ・フラグメント",,-1,-1,10010,3,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",30 +203503,"《絆》ロスト・ソング",,-1,-1,10010,3,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",29 +203504,"《心》ホロウ・リアリゼーション",,-1,-1,10010,3,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",28 +203505,"《銃》フェイタル・バレット",,-1,-1,10010,3,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",27 +203506,"《抱きしめ幼愛》シリカ",,-1,-1,10010,3,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",26 +203507,"《折り重なる感情》アリス",,-1,-1,10010,3,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",25 +203508,"《憧れの先輩と》ロニエ",,-1,-1,10010,3,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",24 +203509,"《悪戯な捕食者》フィゼル&リネル",,-1,-1,10010,3,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",23 +203510,"《坊やの傍ら》ファナティオ",,-1,-1,10010,3,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",22 +203511,"《攻略の最前線へ》アスナ",,-1,-1,10010,3,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",21 +203512,"《切り拓く弾道》シノン",,-1,-1,10010,3,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",20 +203513,"《浮遊城の救世主》キリト",,-1,-1,10010,3,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",19 +203514,"《華麗なる妖精》リーファ",,-1,-1,10010,3,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",18 +203515,"《鍛冶屋の恋心》リズベット",,-1,-1,10010,3,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",17 +203516,"《クロス・イメージ》キリト",,-1,-1,10010,10,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",16 +203517,"《ふたとせ廻りて》アリス",,-1,-1,10010,10,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",15 +203518,"《異界の女神》アスナ",,-1,-1,10010,10,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",14 +203519,"EXPチップ《キロ》",,-1,-1,10010,1,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",13 +203520,"EXPチップ《テラ》",,-1,-1,10010,3,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",12 +203521,"EXPメモリ",,-1,-1,10010,5,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",11 +203522,"ゴールド《キロ》",,-1,-1,10010,1,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",10 +203523,"ゴールド《テラ》",,-1,-1,10010,3,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",9 +203524,"プラチナ",,-1,-1,10010,5,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",8 +203525,"プロパティアペンド",,-1,-1,10010,3,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",7 +203526,"コードイレイサー:1",,-1,-1,10010,3,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",6 +203527,"コードイレイサー:2",,-1,-1,10010,3,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",5 +203528,"コードイレイサー:3",,-1,-1,10010,3,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",4 +203529,"コードイレイサー:4",,-1,-1,10010,3,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",3 +203530,"ヒーローレベルアペンド《1》",,-1,-1,10010,20,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",2 +203531,"ウェポンレベルアペンド《1》",,-1,-1,10010,20,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",1 +203532,"アクセサリレベルアペンド《1》",,-1,-1,10010,20,-1,-1,False,0,0,0,0,0,"2021/06/08 7:00:00","2021/07/27 2:00:00",0 +203601,"《スイカ・サースト》アスナ",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",42 +203602,"《スイカ・ストライク》リズベット",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",41 +203603,"《不可避の魔球》エギル",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",40 +203604,"《スイカ・セーバー》アリス",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",39 +203605,"《空砲に駆けて》サチ",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",38 +203606,"《湖上の大輪》リーファ",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",37 +203607,"《海中散策》アスナ",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",36 +203608,"《海上遊歩》リズベット",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",35 +203609,"《海飛沫ガード》ロニエ",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",34 +203610,"《海飛沫アタック》ティーゼ",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",33 +203611,"《灼熱!アタックガール》リーファ",,-1,-1,10011,10,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",32 +203612,"《私の現実》シノン",,-1,-1,10011,10,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",31 +203613,"《マスターの贈り物》リコ",,-1,-1,10011,10,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",30 +203614,"《異世界の英雄》キリト",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",29 +203615,"《彼岸花の君》メディナ",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",28 +203616,"《柔靭なる剣士》ソルティリーナ",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",27 +203617,"《図書室の賢者》カーディナル",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",26 +203618,"《絶対的支配者》アドミニストレータ",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",25 +203619,"《愛の忠臣》チュデルキン",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",24 +203620,"《愛情の眼差し》アスナ",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",23 +203621,"《親愛なる兄と》リーファ",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",22 +203622,"《尊敬する先輩》ティーゼ",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",21 +203623,"《流麗なる華》ソルティリーナ",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",20 +203624,"《内に潜む想い》カーディナル",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",19 +203625,"《寄り添う親友》ユージオ",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",18 +203626,"《剣に宿る絆》キリト",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",17 +203627,"《ショート・ブレイク》シノン",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",16 +203628,"《剣姫の願い》ユウキ",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",15 +203629,"《栁絮の守護》コハル",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",14 +203630,"EXPチップ《キロ》",,-1,-1,10011,1,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",13 +203631,"EXPチップ《テラ》",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",12 +203632,"EXPメモリ",,-1,-1,10011,5,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",11 +203633,"ゴールド《キロ》",,-1,-1,10011,1,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",10 +203634,"ゴールド《テラ》",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",9 +203635,"プラチナ",,-1,-1,10011,5,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",8 +203636,"プロパティアペンド",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",7 +203637,"コードイレイサー:1",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",6 +203638,"コードイレイサー:2",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",5 +203639,"コードイレイサー:3",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",4 +203640,"コードイレイサー:4",,-1,-1,10011,3,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",3 +203641,"ヒーローレベルアペンド《1》",,-1,-1,10011,20,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",2 +203642,"ウェポンレベルアペンド《1》",,-1,-1,10011,20,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",1 +203643,"アクセサリレベルアペンド《1》",,-1,-1,10011,20,-1,-1,False,0,0,0,0,0,"2021/07/27 7:00:00","2021/09/28 2:00:00",0 +203701,"BET:アスナ",,-1,-1,10012,1,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",33 +203702,"BET:リーファ",,-1,-1,10012,1,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",32 +203703,"BET:シノン",,-1,-1,10012,1,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",31 +203704,"BET:シリカ",,-1,-1,10012,1,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",30 +203705,"BET:アリス",,-1,-1,10012,1,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",29 +203706,"《心弛の寝息》リーファ",,-1,-1,10012,3,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",28 +203707,"《安堵の就眠》シノン",,-1,-1,10012,3,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",27 +203708,"《ご馳走ドリーム》セブン",,-1,-1,10012,3,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",26 +203709,"《胸の旋律》レイン",,-1,-1,10012,3,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",25 +203710,"《和みの理趣》プレミア",,-1,-1,10012,3,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",24 +203711,"《慥かな腕枕》ティア",,-1,-1,10012,3,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",23 +203712,"《兎の歓待》リズベット&シリカ",,-1,-1,10012,3,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",22 +203713,"《博打ごっこ》ストレア",,-1,-1,10012,3,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",21 +203714,"《0と1の狭間で》シリカ",,-1,-1,10012,10,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",20 +203715,"《愛する人へ》アスナ",,-1,-1,10012,3,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",19 +203716,"《大切な家族》リーファ",,-1,-1,10012,3,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",18 +203717,"《強さを知って》シノン",,-1,-1,10012,3,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",17 +203718,"《この温度を君に》リズベット",,-1,-1,10012,3,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",16 +203719,"《今度はあたしが》シリカ",,-1,-1,10012,3,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",15 +203720,"《傍らの相棒》ユージオ",,-1,-1,10012,3,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",14 +203721,"EXPチップ《キロ》",,-1,-1,10012,1,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",13 +203722,"EXPチップ《テラ》",,-1,-1,10012,3,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",12 +203723,"EXPメモリ",,-1,-1,10012,5,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",11 +203724,"ゴールド《キロ》",,-1,-1,10012,1,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",10 +203725,"ゴールド《テラ》",,-1,-1,10012,3,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",9 +203726,"プラチナ",,-1,-1,10012,5,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",8 +203727,"プロパティアペンド",,-1,-1,10012,3,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",7 +203728,"コードイレイサー:1",,-1,-1,10012,3,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",6 +203729,"コードイレイサー:2",,-1,-1,10012,3,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",5 +203730,"コードイレイサー:3",,-1,-1,10012,3,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",4 +203731,"コードイレイサー:4",,-1,-1,10012,3,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",3 +203732,"ヒーローレベルアペンド《1》",,-1,-1,10012,20,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",2 +203733,"ウェポンレベルアペンド《1》",,-1,-1,10012,20,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",1 +203734,"アクセサリレベルアペンド《1》",,-1,-1,10012,20,-1,-1,False,0,0,0,0,0,"2021/09/28 7:00:00","2021/11/02 2:00:00",0 +203801,"《深まる夜》アスナ",,-1,-1,10013,3,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",28 +203802,"《消えゆく憂心》リズベット",,-1,-1,10013,3,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",27 +203803,"《抱擁の慕情》シリカ",,-1,-1,10013,3,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",26 +203804,"《たまゆらの逢瀬》アルゴ",,-1,-1,10013,3,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",25 +203805,"《溶融の招》キズメル",,-1,-1,10013,3,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",24 +203806,"《泡沫の安臥》サチ",,-1,-1,10013,3,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",23 +203807,"《打ち明ける閨》エイジ",,-1,-1,10013,3,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",22 +203808,"《浮きたつ真意》ユナ",,-1,-1,10013,3,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",21 +203809,"《変わらないもの》リズベット",,-1,-1,10013,10,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",20 +203810,"《整合騎士長》ベルクーリ",,-1,-1,10013,3,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",19 +203811,"《天穿の光》ファナティオ",,-1,-1,10013,3,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",18 +203812,"《焔の弓騎士》デュソルバート",,-1,-1,10013,3,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",17 +203813,"《師への敬愛》エルドリエ",,-1,-1,10013,3,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",16 +203814,"《黒百合の一閃》シェータ",,-1,-1,10013,3,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",15 +203815,"《失くした片翼》レンリ",,-1,-1,10013,3,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",14 +203816,"EXPチップ《キロ》",,-1,-1,10013,1,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",13 +203817,"EXPチップ《テラ》",,-1,-1,10013,3,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",12 +203818,"EXPメモリ",,-1,-1,10013,5,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",11 +203819,"ゴールド《キロ》",,-1,-1,10013,1,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",10 +203820,"ゴールド《テラ》",,-1,-1,10013,3,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",9 +203821,"プラチナ",,-1,-1,10013,5,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",8 +203822,"プロパティアペンド",,-1,-1,10013,3,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",7 +203823,"コードイレイサー:1",,-1,-1,10013,3,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",6 +203824,"コードイレイサー:2",,-1,-1,10013,3,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",5 +203825,"コードイレイサー:3",,-1,-1,10013,3,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",4 +203826,"コードイレイサー:4",,-1,-1,10013,3,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",3 +203827,"ヒーローレベルアペンド《1》",,-1,-1,10013,20,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",2 +203828,"ウェポンレベルアペンド《1》",,-1,-1,10013,20,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",1 +203829,"アクセサリレベルアペンド《1》",,-1,-1,10013,20,-1,-1,False,0,0,0,0,0,"2021/11/02 7:00:00","2021/12/14 2:00:00",0 +204001,"《聖夜は白く》アスナ",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",51 +204002,"《想望の家路》リーファ",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",50 +204003,"《宿り木の下で》シノン",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",49 +204004,"《星に願いを》アリス",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",48 +204005,"《駈走る雪空》ユージオ",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",47 +204006,"《共に歩む時》キリト",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",46 +204007,"《立ち上がる時》アスナ",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",45 +204008,"《心繋がる時》リーファ",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",44 +204009,"《意志示す時》シノン",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",43 +204010,"《背中押す時》ユウキ",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",42 +204011,"《蒼穹を駆ける英傑》ユウキ",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",41 +204012,"《万天に通ずる鼠》アルゴ",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",40 +204013,"《心通う邂逅》アリス",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",39 +204014,"《かの剣技の継承者》ユージオ",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",38 +204015,"《華綻ぶはにかみ》シノン",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",37 +204016,"《サンタさん大作戦!》ユウキ",,-1,-1,10014,10,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",36 +204017,"《誇り高き騎士》アリス",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",35 +204018,"《姉想う祈り》セルカ",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",34 +204019,"《正しき道》ロニエ",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",33 +204020,"《受け継ぐ希望》ティーゼ",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",32 +204021,"《無邪気な毒牙》フィゼル",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",31 +204022,"《穏やかな殺戮》リネル",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",30 +204023,"《咲き誇る技巧》スズネ",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",29 +204024,"《攻略者憩う店》テリア",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",28 +204025,"《無邪気な愛》ストレア",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",27 +204026,"《宝物はここに》フィリア",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",26 +204027,"《七色の夢》レイン",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",25 +204028,"《真の繋がり》セブン",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",24 +204029,"《芽吹きの時》プレミア",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",23 +204030,"《私の証明》クレハ",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",22 +204031,"《無冠の女王》ツェリスカ",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",21 +204032,"《特別な存在》イツキ",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",20 +204033,"《踏み出す一歩》コハル",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",19 +204034,"EXPチップ《キロ》",,-1,-1,10014,1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",18 +204035,"EXPチップ《テラ》",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",17 +204036,"EXPメモリ",,-1,-1,10014,5,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",16 +204037,"ゴールド《キロ》",,-1,-1,10014,1,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",15 +204038,"ゴールド《テラ》",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",14 +204039,"プラチナ",,-1,-1,10014,5,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",13 +204040,"プロパティアペンド",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",12 +204041,"コードイレイサー:1",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",11 +204042,"コードイレイサー:2",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",10 +204043,"コードイレイサー:3",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",9 +204044,"コードイレイサー:4",,-1,-1,10014,3,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",8 +204045,"ウェポンコード:ボスキラー",,-1,-1,10014,10,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",7 +204046,"ウェポンコード:Mobキラー",,-1,-1,10014,10,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",6 +204047,"ウェポンコード:HP最大時強化",,-1,-1,10014,10,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",5 +204048,"ウェポンコード:HP低下時強化",,-1,-1,10014,10,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",4 +204049,"ウェポンコード:弱点攻撃強化",,-1,-1,10014,10,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",3 +204050,"ヒーローレベルアペンド《1》",,-1,-1,10014,20,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",2 +204051,"ウェポンレベルアペンド《1》",,-1,-1,10014,20,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",1 +204052,"アクセサリレベルアペンド《1》",,-1,-1,10014,20,-1,-1,False,0,0,0,0,0,"2021/12/14 7:00:00","2022/01/25 2:00:00",0 +204101,"《寧静の眠り》ユウキ",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",46 +204102,"《高まる体温》アリス",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",45 +204103,"《分け合う心》ユージオ",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",44 +204104,"《癒しの懐抱》ストレア",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",43 +204105,"《臥房の什宝》フィリア",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",42 +204106,"《夢の浮橋》イツキ",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",41 +204107,"《浮雲の温度》ツェリスカ",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",40 +204108,"《色葉散らず》クレハ",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",39 +204109,"《いとしのショコラティエ》アスナ",,-1,-1,10015,10,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",38 +204110,"《まごころショコラティエ》ユウキ",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",37 +204111,"《伝説の始まり》キリト",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",36 +204112,"《閃光の救世主》アスナ",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",35 +204113,"《愛受のはにかみ》キリト",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",34 +204114,"《甘い贈り物》アスナ",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",33 +204115,"《恋慕の微笑》リーファ",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",32 +204116,"《静穏の秘め事》シノン",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",31 +204117,"《親愛の鍛冶屋》リズベット",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",30 +204118,"《純情な恋路》シリカ",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",29 +204119,"《歓喜の照笑》クライン",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",28 +204120,"《義理堅い甘露》エギル",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",27 +204121,"《純粋な愛情》ユウキ",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",26 +204122,"《秘密の贈り物》アルゴ",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",25 +204123,"《裏腹な恋心》アリス",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",24 +204124,"《心届く笑顔》ユージオ",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",23 +204125,"《繋ぐ想い》レイン",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",22 +204126,"《世界を結ぶ》キリト",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",21 +204127,"《永遠を共に》アスナ",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",20 +204128,"《見通せぬ未来》アリス",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",19 +204129,"《決意を秘めて》イーディス",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",18 +204130,"《立ち向かう意志》ロニエ",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",17 +204131,"《惑う心》ティーゼ",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",16 +204132,"《薄青の精鋭》エントキア",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",15 +204133,"《萌ゆる深緑》ネルギウス",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",14 +204134,"EXPチップ《キロ》",,-1,-1,10015,1,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",13 +204135,"EXPチップ《テラ》",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",12 +204136,"EXPメモリ",,-1,-1,10015,5,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",11 +204137,"ゴールド《キロ》",,-1,-1,10015,1,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",10 +204138,"ゴールド《テラ》",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",9 +204139,"プラチナ",,-1,-1,10015,5,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",8 +204140,"プロパティアペンド",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",7 +204141,"コードイレイサー:1",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",6 +204142,"コードイレイサー:2",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",5 +204143,"コードイレイサー:3",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",4 +204144,"コードイレイサー:4",,-1,-1,10015,3,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",3 +204145,"ヒーローレベルアペンド《1》",,-1,-1,10015,20,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",2 +204146,"ウェポンレベルアペンド《1》",,-1,-1,10015,20,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",1 +204147,"アクセサリレベルアペンド《1》",,-1,-1,10015,20,-1,-1,False,0,0,0,0,0,"2022/01/25 7:00:00","2022/03/08 2:00:00",0 +204201,"《受け止める軌跡》キリト",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",38 +204202,"《見つめる軌跡》アスナ",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",37 +204203,"《信じきる軌跡》リーファ",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",36 +204204,"《向き合う軌跡》シノン",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",35 +204205,"《確かめる軌跡》ユウキ",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",34 +204206,"《思い返す軌跡》アリス",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",33 +204207,"《安眠の廉》リズベット",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",32 +204208,"《守られる吉夢》シリカ",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",31 +204209,"《開かれる愁眉》ストレア",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",30 +204210,"《安らぎの香》フィリア",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",29 +204211,"《聞き澄ます愛吟》セブン",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",28 +204212,"《傾慕の子守歌》レイン",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",27 +204213,"《受ける薫陶》プレミア",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",26 +204214,"《異界の女神》アスナ",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",25 +204215,"《マスターの贈り物》リコ",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",24 +204216,"《男らしく見えて…》シノン",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",23 +204217,"《温かな距離》リズベット",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",22 +204218,"《目と目を合わせて》メディナ",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",21 +204219,"《幼妹の添寝》セルカ",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",20 +204220,"《人との接し方》シェータ",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",19 +204221,"《夜空に煌く星》キリト",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",18 +204222,"《死の天使》サトライザー",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",17 +204223,"《女神の笑顔》アスナ",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",16 +204224,"《再生の花》シリカ",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",15 +204225,"《憩いの場》サチ",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",14 +204226,"EXPチップ《キロ》",,-1,-1,10016,1,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",13 +204227,"EXPチップ《テラ》",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",12 +204228,"EXPメモリ",,-1,-1,10016,5,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",11 +204229,"ゴールド《キロ》",,-1,-1,10016,1,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",10 +204230,"ゴールド《テラ》",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",9 +204231,"プラチナ",,-1,-1,10016,5,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",8 +204232,"プロパティアペンド",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",7 +204233,"コードイレイサー:1",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",6 +204234,"コードイレイサー:2",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",5 +204235,"コードイレイサー:3",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",4 +204236,"コードイレイサー:4",,-1,-1,10016,3,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",3 +204237,"ヒーローレベルアペンド《1》",,-1,-1,10016,20,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",2 +204238,"ウェポンレベルアペンド《1》",,-1,-1,10016,20,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",1 +204239,"アクセサリレベルアペンド《1》",,-1,-1,10016,20,-1,-1,False,0,0,0,0,0,"2022/03/08 7:00:00","2022/04/26 2:00:00",0 +204301,"《目配せのしとね》アスナ",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",32 +204302,"《不壊の縁故》リーファ",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",31 +204303,"《解きほぐす内心》シノン",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",30 +204304,"《東雲の契り》ユウキ",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",29 +204305,"《密かな処方》アルゴ",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",28 +204306,"《二人寝は繁く》アリス",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",27 +204307,"《追懐の夜語り》ユージオ",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",26 +204308,"《クロス・イメージ》キリト",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",25 +204309,"《私の現実》シノン",,-1,-1,10017,10,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",24 +204310,"《抱きしめ幼愛》シリカ",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",23 +204311,"《折り重なる感情》アリス",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",22 +204312,"《憧れの先輩と》ロニエ",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",21 +204313,"《悪戯な捕食者》フィゼル&リネル",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",20 +204314,"《坊やの傍ら》ファナティオ",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",19 +204315,"《攻略の最前線へ》アスナ",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",18 +204316,"《切り拓く弾道》シノン",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",17 +204317,"《浮遊城の救世主》キリト",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",16 +204318,"《華麗なる妖精》リーファ",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",15 +204319,"《鍛冶屋の恋心》リズベット",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",14 +204320,"EXPチップ《キロ》",,-1,-1,10017,1,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",13 +204321,"EXPチップ《テラ》",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",12 +204322,"EXPメモリ",,-1,-1,10017,5,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",11 +204323,"ゴールド《キロ》",,-1,-1,10017,1,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",10 +204324,"ゴールド《テラ》",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",9 +204325,"プラチナ",,-1,-1,10017,5,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",8 +204326,"プロパティアペンド",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",7 +204327,"コードイレイサー:1",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",6 +204328,"コードイレイサー:2",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",5 +204329,"コードイレイサー:3",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",4 +204330,"コードイレイサー:4",,-1,-1,10017,3,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",3 +204331,"ヒーローレベルアペンド《1》",,-1,-1,10017,20,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",2 +204332,"ウェポンレベルアペンド《1》",,-1,-1,10017,20,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",1 +204333,"アクセサリレベルアペンド《1》",,-1,-1,10017,20,-1,-1,False,0,0,0,0,0,"2022/04/26 7:00:00","2022/06/07 2:00:00",0 diff --git a/titles/sao/data/EquipmentLevel.csv b/titles/sao/data/EquipmentLevel.csv deleted file mode 100644 index 803bf7e..0000000 --- a/titles/sao/data/EquipmentLevel.csv +++ /dev/null @@ -1,121 +0,0 @@ -EquipmentLevelId,RequireExp -1,200, -2,400, -3,600, -4,800, -5,1000, -6,1200, -7,1400, -8,1600, -9,1800, -10,2000, -11,2200, 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--- a/titles/sao/data/RareDropTable.csv +++ /dev/null @@ -1,960 +0,0 @@ -QuestRareDropId,CommonRewardId -7,101000140 -8,102000140 -9,103000130 -10,104000130 -11,105000130 -12,106000130 -13,107000120 -14,108000120 -15,170000 -16,160000 -17,120330 -18,120320 -19,180001 -20,120300 -21,120310 -22,130150 -23,120350 -24,120360 -25,120340 -26,120330 -27,108000005 -28,130090 -29,130100 -30,130120 -31,111000005 -32,170001 -33,109000005 -34,140000 -35,130110 -36,130140 -37,110210 -38,130130 -39,109000005 -40,101000007 -41,170002 -42,103000006 -43,108000006 -44,120000005 -45,140000 -46,130190 -47,120390 -48,105000005 -49,105000006 -50,170003 -51,130200 -52,180003 -53,102000007 -54,112000007 -55,120000006 -56,170004 -57,102000006 -58,103000007 -59,111000006 -60,150040 -61,150030 -62,150020 -63,109000006 -64,109000007 -65,120000004 -66,101000010 -67,103000110 -68,102000130 -69,101000130 -70,170001 -71,150010 -72,109000120 -73,110000120 -74,110044 -75,110024 -76,110034 -77,110054 -78,106000140 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--git a/titles/sao/data/ResEarnCampaignShopItems.csv b/titles/sao/data/ResEarnCampaignShopItems.csv deleted file mode 100644 index 6d5dd17..0000000 --- a/titles/sao/data/ResEarnCampaignShopItems.csv +++ /dev/null @@ -1,7 +0,0 @@ -ResEarnCampaignShopItemId,ResEarnCampaignShopId,CommonRewardType,CommonRewardId,CommonRewardNum,Strength,Property1PropertyId,Property1Value1,Property1Value2,Property2PropertyId,Property2Value1,Property2Value2,Property3PropertyId,Property3Value1,Property3Value2,Property4PropertyId,Property4Value1,Property4Value2 -15701,15701,1,101000220,1,0,1,0,0,1,0,0,2,0,0,2,0,0 -15702,15702,1,102000230,1,0,1,0,0,1,0,0,2,0,0,2,0,0 -15703,15703,2,101000009,1,0,204000,5,0,1,0,0,2,0,0,2,0,0 -15801,15801,8,212000030,1,0,1,0,0,1,0,0,1,0,0,1,0,0 -15802,15802,8,201000060,1,0,1,0,0,1,0,0,1,0,0,1,0,0 -15803,15803,8,297000090,1,0,1,0,0,1,0,0,1,0,0,1,0,0 diff --git a/titles/sao/data/RewardTable.csv b/titles/sao/data/RewardTable.csv deleted file mode 100644 index 929ff82..0000000 --- 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-17641,5,110055,3 -17642,5,110241,3 -17643,5,110251,3 -17644,5,110261,3 -17645,5,110271,3 -17646,5,110730,3 -17647,5,111020,3 -17648,5,111100,3 -17649,5,111160,3 -17650,5,120551,3 -17651,5,121160,3 \ No newline at end of file diff --git a/titles/sao/data/Title.csv b/titles/sao/data/Title.csv deleted file mode 100644 index 73b4dfd..0000000 --- a/titles/sao/data/Title.csv +++ /dev/null @@ -1,269 +0,0 @@ -TitleId,DisplayName,Requirement,Value1,Value2,Rank,ImageFilePath, -1,"Unknown調査員",0,0,0,1,"DEG_1", -10001,"ビギニング",1,10,0,2,"DEG_10001", -10002,"ミドル・ホルダー",1,50,0,3,"DEG_10002", -10003,"ハイエスト・ホルダー",1,100,0,4,"DEG_10003", -10004,"アッパー・ランカー",1,200,0,5,"DEG_10004", -10005,"グラインド・マスター",1,300,0,5,"DEG_10005", -20001,"謎の少女;リコ",2,10018,0,3,"DEG_20001", -20002,"記憶の欠片",2,20014,0,3,"DEG_20002", -20004,"--error--error--",15,30017,0,3,"DEG_20004", -20005,"Master of Re:co",15,40023,0,3,"DEG_20005", -20006,"新しき友人",15,50019,0,4,"DEG_20006", -30001,"挑戦者",3,10,0,3,"DEG_30001", -30002,"下剋上",3,50,0,3,"DEG_30002", -30003,"達成者",3,100,0,3,"DEG_30003", -40001,"ブラッキー",4,1,50,3,"DEG_40001", -40002,"黒の剣士",4,1,100,5,"DEG_40002", -40003,"バーサクヒーラー",4,2,50,3,"DEG_40003", -40004,"閃光",4,2,100,5,"DEG_40004", -40005,"妖精剣士",4,3,50,3,"DEG_40005", -40006,"スピードホリック",4,3,100,5,"DEG_40006", -40007,"クールビューティ",4,4,50,3,"DEG_40007", -40008,"冥界の女神",4,4,100,5,"DEG_40008", -40009,"戦う鍛冶屋さん",4,5,50,3,"DEG_40009", -40010,"マスターメイサー",4,5,100,5,"DEG_40010", -40011,"中層のアイドル",4,6,50,3,"DEG_40011", -40012,"ドラゴンテイマー",4,6,100,5,"DEG_40012", -40013,"武士道を歩む者",4,7,50,3,"DEG_40013", -40014,"風林火山",4,7,100,5,"DEG_40014", -40015,"商人プレイヤー",4,8,50,3,"DEG_40015", -40016,"剛腕マスター",4,8,100,5,"DEG_40016", -40017,"スリーピング・ナイツ",4,9,50,3,"DEG_40017", -40018,"絶剣",4,9,100,5,"DEG_40018", -40019,"影の功労者",4,10,50,3,"DEG_40019", -40020,"鼠の情報屋",4,10,100,5,"DEG_40020", -40021,"整合騎士 第三十位",4,11,50,3,"DEG_40021", -40022,"金木犀の騎士",4,11,100,5,"DEG_40022", -40023,"上級修剣士",4,12,50,3,"DEG_40023", -40024,"青薔薇の騎士",4,12,100,5,"DEG_40024", -40025,"謎多き追跡者",4,18,50,3,"DEG_40025", -40026,"虹架ける歌声",4,18,100,5,"DEG_40026", -50001,"コレクション初級",5,10,0,2,"DEG_50001", -50002,"リソース収集家",5,50,0,3,"DEG_50002", -50003,"お宝ハンティング",5,100,0,4,"DEG_50003", -60001,"モンスター記録者",6,10,0,2,"DEG_60001", -60002,"モンスター博士",6,50,0,3,"DEG_60002", -60003,"モンスター・マスター",6,100,0,4,"DEG_60003", -70001,"パワーアップ初級",7,10,0,2,"DEG_70001", -70002,"リソース・トレーナー",7,50,0,3,"DEG_70002", -70003,"錬金術師",7,100,0,4,"DEG_70003", -80001,"調査報告・初級",8,10,0,2,"DEG_80001", -80002,"ベテラン調査員",8,50,0,3,"DEG_80002", -80003,"プロフェッショナル",8,100,0,4,"DEG_80003", -90001,"掃除屋",9,100,0,2,"DEG_90001", -90002,"ザ・スローター",9,500,0,3,"DEG_90002", -90003,"バウンティハンター",9,1000,0,4,"DEG_90003", -100001,"千里の道も一歩から",10,10,0,2,"DEG_100001", -100002,"雨垂れ石を穿つ",10,20,0,3,"DEG_100002", -100003,"質実剛健",10,30,0,4,"DEG_100003", -110003,"日々精進",11,30,0,0,"DEG_110003", -120001,"ビーター",12,0,0,3,"DEG_120001", -130001,"蒼穹を駆ける英傑:銅",13,4600,0,3,"DEG_130001", -130002,"蒼穹を駆ける英傑:銀",13,9700,0,4,"DEG_130002", -130003,"蒼穹を駆ける英傑:金",13,21600,0,5,"DEG_130003", -130011,"万天に通ずる鼠:銅",13,8400,0,3,"DEG_130011", -130012,"万天に通ずる鼠:銀",13,31500,0,4,"DEG_130012", -130013,"万天に通ずる鼠:金",13,63000,0,5,"DEG_130013", -130021,"心通う邂逅:銅",13,4100,0,3,"DEG_130021", -130022,"心通う邂逅:銀",13,47800,0,4,"DEG_130022", -130023,"心通う邂逅:金",13,143300,0,5,"DEG_130023", -130031,"かの剣技の継承者:銅",13,4100,0,3,"DEG_130031", -130032,"かの剣技の継承者:銀",13,47800,0,4,"DEG_130032", -130033,"かの剣技の継承者:金",13,143300,0,5,"DEG_130033", -130041,"咲き誇る技巧:銅",13,4100,0,3,"DEG_130041", -130042,"咲き誇る技巧:銀",13,52000,0,4,"DEG_130042", -130043,"咲き誇る技巧:金",13,143300,0,5,"DEG_130043", -130051,"まごころショコラティエ(銅)",13,1800,0,3,"DEG_130051", -130052,"まごころショコラティエ(銀)",13,58900,0,4,"DEG_130052", -130053,"まごころショコラティエ(金)",13,165400,0,5,"DEG_130053", -130061,"異界の女神(銅)",13,1800,0,3,"DEG_130061", -130062,"異界の女神(銀)",13,59300,0,4,"DEG_130062", -130063,"異界の女神(金)",13,166500,0,5,"DEG_130063", -130071,"クロス・イメージ(銅)",13,1800,0,3,"DEG_130071", -130072,"クロス・イメージ(銀)",13,59800,0,4,"DEG_130072", -130073,"クロス・イメージ(金)",13,167700,0,5,"DEG_130073", -130081,"灼熱!アタックガール(銅)",13,1800,0,3,"DEG_130081", -130082,"灼熱!アタックガール(銀)",13,59800,0,4,"DEG_130082", -130083,"灼熱!アタックガール(金)",13,167700,0,5,"DEG_130083", -130091,"0と1の狭間で(銅)",13,1800,0,3,"DEG_130091", -130092,"0と1の狭間で(銀)",13,59800,0,4,"DEG_130092", -130093,"0と1の狭間で(金)",13,167700,0,5,"DEG_130093", -130101,"変わらないもの(銅)",13,1800,0,3,"DEG_130101", -130102,"変わらないもの(銀)",13,59800,0,4,"DEG_130102", -130103,"変わらないもの(金)",13,167700,0,5,"DEG_130103", -130111,"サンタさん大作戦!(銅)",13,1800,0,3,"DEG_130111", -130112,"サンタさん大作戦!(銀)",13,59800,0,4,"DEG_130112", -130113,"サンタさん大作戦!(金)",13,167700,0,5,"DEG_130113", -130121,"いとしのショコラティエ(銅)",13,1800,0,3,"DEG_130121", -130122,"いとしのショコラティエ(銀)",13,59800,0,4,"DEG_130122", -130123,"いとしのショコラティエ(金)",13,167700,0,5,"DEG_130123", -130131,"ふたとせ廻りて(銅)",13,1800,0,3,"DEG_130131", -130132,"ふたとせ廻りて(銀)",13,59800,0,4,"DEG_130132", -130133,"ふたとせ廻りて(金)",13,167700,0,5,"DEG_130133", -130141,"私の現実(銅)",13,1800,0,3,"DEG_130141", -130142,"私の現実(銀)",13,59800,0,4,"DEG_130142", -130143,"私の現実(金)",13,167700,0,5,"DEG_130143", -130151,"にじさす未来(銅)",13,1800,0,3,"DEG_130151", -130152,"にじさす未来(銀)",13,59800,0,4,"DEG_130152", -130153,"にじさす未来(金)",13,167700,0,5,"DEG_130153", -130161,"大海の中の絆(銅)",13,1800,0,3,"DEG_130161", -130162,"大海の中の絆(銀)",13,59800,0,4,"DEG_130162", -130163,"大海の中の絆(金)",13,167700,0,5,"DEG_130163", -130171,"夢の逸楽(銅)",13,1800,0,3,"DEG_130171", -130172,"夢の逸楽(銀)",13,59800,0,4,"DEG_130172", -130173,"夢の逸楽(金)",13,167700,0,5,"DEG_130173", -130181,"忍ぶ外套(銅)",13,1800,0,3,"DEG_130181", -130182,"忍ぶ外套(銀)",13,59800,0,4,"DEG_130182", -130183,"忍ぶ外套(金)",13,167700,0,5,"DEG_130183", -130191,"駈走る雪原(銅)",13,1800,0,3,"DEG_130191", -130192,"駈走る雪原(銀)",13,59800,0,4,"DEG_130192", -130193,"駈走る雪原(金)",13,167700,0,5,"DEG_130193", -130201,"友愛はほろ苦く(銅)",13,1800,0,3,"DEG_130201", -130202,"友愛はほろ苦く(銀)",13,59800,0,4,"DEG_130202", -130203,"友愛はほろ苦く(金)",13,167700,0,5,"DEG_130203", -130211,"絆の軌跡(銅)",13,1800,0,3,"DEG_130211", -130212,"絆の軌跡(銀)",13,59800,0,4,"DEG_130212", -130213,"絆の軌跡(金)",13,167700,0,5,"DEG_130213", -130221,"一杯の息抜き(銅)",13,1800,0,3,"DEG_130221", -130222,"一杯の息抜き(銀)",13,59800,0,4,"DEG_130222", -130223,"一杯の息抜き(金)",13,167700,0,5,"DEG_130223", -140001,"スタンダードリーグ",14,2,5,1,"DEG_140001", -140002,"クラスフィフス",14,2,50,1,"DEG_140002", -140003,"クラスフォース",14,2,80,2,"DEG_140003", -140004,"クラスサード",14,2,130,3,"DEG_140004", -140005,"クラスセカンド",14,2,200,4,"DEG_140005", -140006,"クラスファースト",14,2,300,5,"DEG_140006", -140011,"スタンダードリーグ",14,3,5,1,"DEG_140011", -140012,"クラスフィフス",14,3,50,1,"DEG_140012", -140013,"クラスフォース",14,3,80,2,"DEG_140013", -140014,"クラスサード",14,3,130,3,"DEG_140014", -140015,"クラスセカンド",14,3,200,4,"DEG_140015", -140016,"クラスファースト",14,3,300,5,"DEG_140016", -140021,"スタンダードリーグ",14,4,5,1,"DEG_140021", -140022,"クラスフィフス",14,4,30,1,"DEG_140022", -140023,"クラスフォース",14,4,40,2,"DEG_140023", -140024,"クラスサード",14,4,55,3,"DEG_140024", -140025,"クラスセカンド",14,4,75,4,"DEG_140025", -140026,"クラスファースト",14,4,100,5,"DEG_140026", -140031,"スタンダードリーグ",14,5,5,1,"DEG_140031", -140032,"クラスフィフス",14,5,30,1,"DEG_140032", -140033,"クラスフォース",14,5,40,2,"DEG_140033", -140034,"クラスサード",14,5,55,3,"DEG_140034", -140035,"クラスセカンド",14,5,75,4,"DEG_140035", -140036,"クラスファースト",14,5,100,5,"DEG_140036", -140041,"スタンダードリーグ",14,6,5,1,"DEG_140041", -140042,"クラスフィフス",14,6,30,1,"DEG_140042", -140043,"クラスフォース",14,6,40,2,"DEG_140043", -140044,"クラスサード",14,6,55,3,"DEG_140044", -140045,"クラスセカンド",14,6,75,4,"DEG_140045", -140046,"クラスファースト",14,6,100,5,"DEG_140046", -150041,"スタンダードリーグ",14,7,5,1,"DEG_150041", -150042,"クラスフィフス",14,7,30,1,"DEG_150042", -150043,"クラスフォース",14,7,40,2,"DEG_150043", -150044,"クラスサード",14,7,55,3,"DEG_150044", -150045,"クラスセカンド",14,7,75,4,"DEG_150045", -150046,"クラスファースト",14,7,100,5,"DEG_150046", -140061,"スタンダードリーグ",14,8,5,1,"DEG_140061", -140062,"クラスフィフス",14,8,30,1,"DEG_140062", -140063,"クラスフォース",14,8,40,2,"DEG_140063", -140064,"クラスサード",14,8,55,3,"DEG_140064", -140065,"クラスセカンド",14,8,75,4,"DEG_140065", -140066,"クラスファースト",14,8,100,5,"DEG_140066", -140071,"スタンダードリーグ",14,9,5,1,"DEG_140071", -140072,"クラスフィフス",14,9,30,1,"DEG_140072", -140073,"クラスフォース",14,9,40,2,"DEG_140073", -140074,"クラスサード",14,9,55,3,"DEG_140074", -140075,"クラスセカンド",14,9,75,4,"DEG_140075", -140076,"クラスファースト",14,9,100,5,"DEG_140076", -140081,"スタンダードリーグ",14,10,5,1,"DEG_140081", -140082,"クラスフィフス",14,10,30,1,"DEG_140082", -140083,"クラスフォース",14,10,40,2,"DEG_140083", -140084,"クラスサード",14,10,55,3,"DEG_140084", -140085,"クラスセカンド",14,10,75,4,"DEG_140085", -140086,"クラスファースト",14,10,100,5,"DEG_140086", -140091,"スタンダードリーグ",14,11,5,1,"DEG_140091", -140092,"クラスフィフス",14,11,30,1,"DEG_140092", -140093,"クラスフォース",14,11,40,2,"DEG_140093", -140094,"クラスサード",14,11,55,3,"DEG_140094", -140095,"クラスセカンド",14,11,75,4,"DEG_140095", -140096,"クラスファースト",14,11,100,5,"DEG_140096", -140101,"スタンダードリーグ",14,12,5,1,"DEG_140101", -140102,"クラスフィフス",14,12,30,1,"DEG_140102", -140103,"クラスフォース",14,12,40,2,"DEG_140103", -140104,"クラスサード",14,12,55,3,"DEG_140104", -140105,"クラスセカンド",14,12,75,4,"DEG_140105", -140106,"クラスファースト",14,12,100,5,"DEG_140106", -140111,"スタンダードリーグ",14,13,5,1,"DEG_140111", -140112,"クラスフィフス",14,13,30,1,"DEG_140112", -140113,"クラスフォース",14,13,40,2,"DEG_140113", -140114,"クラスサード",14,13,55,3,"DEG_140114", -140115,"クラスセカンド",14,13,75,4,"DEG_140115", -140116,"クラスファースト",14,13,100,5,"DEG_140116", -140121,"スタンダードリーグ",14,14,5,1,"DEG_140121", -140122,"クラスフィフス",14,14,30,1,"DEG_140122", -140123,"クラスフォース",14,14,40,2,"DEG_140123", -140124,"クラスサード",14,14,55,3,"DEG_140124", -140125,"クラスセカンド",14,14,75,4,"DEG_140125", -140126,"クラスファースト",14,14,100,5,"DEG_140126", -140131,"スタンダードリーグ",14,15,5,1,"DEG_140131", -140132,"クラスフィフス",14,15,30,1,"DEG_140132", -140133,"クラスフォース",14,15,40,2,"DEG_140133", -140134,"クラスサード",14,15,55,3,"DEG_140134", -140135,"クラスセカンド",14,15,75,4,"DEG_140135", -140136,"クラスファースト",14,15,100,5,"DEG_140136", -140141,"スタンダードリーグ",14,16,5,1,"DEG_140141", -140142,"クラスフィフス",14,16,30,1,"DEG_140142", -140143,"クラスフォース",14,16,40,2,"DEG_140143", -140144,"クラスサード",14,16,55,3,"DEG_140144", -140145,"クラスセカンド",14,16,75,4,"DEG_140145", -140146,"クラスファースト",14,16,100,5,"DEG_140146", -140151,"スタンダードリーグ",14,17,5,1,"DEG_140151", -140152,"クラスフィフス",14,17,30,1,"DEG_140152", -140153,"クラスフォース",14,17,40,2,"DEG_140153", -140154,"クラスサード",14,17,55,3,"DEG_140154", -140155,"クラスセカンド",14,17,75,4,"DEG_140155", -140156,"クラスファースト",14,17,100,5,"DEG_140156", -160001,"月間称号《物思い耽る午後》",99,0,0,3,"DEG_160001", -160002,"月間称号《物思い耽る午後》 覚醒",99,0,0,5,"DEG_160002", -160003,"夏の特別称号《潮風の悪戯》",99,0,0,3,"DEG_160003", -160004,"夏の特別称号《潮風の悪戯》 覚醒",99,0,0,5,"DEG_160004", -160005,"月間称号《悪戯な視線》",99,0,0,3,"DEG_160005", -160006,"月間称号《悪戯な視線》 覚醒",99,0,0,5,"DEG_160006", -160007,"月間称号《花舞う昼下がり》",99,0,0,3,"DEG_160007", -160008,"月間称号《花舞う昼下がり》 覚醒",99,0,0,5,"DEG_160008", -160009,"月間称号《おやつ・タイム!》",99,0,0,3,"DEG_160009", -160010,"月間称号《おやつ・タイム!》 覚醒",99,0,0,5,"DEG_160010", -160011,"月間称号《妖精の戯れ》",99,0,0,3,"DEG_160011", -160012,"月間称号《妖精の戯れ》 覚醒",99,0,0,5,"DEG_160012", -160013,"月間称号《穏やかな一時》",99,0,0,3,"DEG_160013", -160014,"月間称号《穏やかな一時》 覚醒",99,0,0,5,"DEG_160014", -160015,"特別称号《プレゼント大作戦!》",99,0,0,3,"DEG_160015", -160016,"特別称号《プレゼント大作戦!》 覚醒",99,0,0,5,"DEG_160016", -160017,"月間称号《さかさま花世界》",99,0,0,3,"DEG_160017", -160018,"月間称号《さかさま花世界》 覚醒",99,0,0,5,"DEG_160018", -160019,"月間称号《休日の談笑》",99,0,0,3,"DEG_160019", -160020,"月間称号《休日の談笑》 覚醒",99,0,0,5,"DEG_160020", -160023,"月間称号《晴天の君》",99,0,0,3,"DEG_160023", -160024,"月間称号《晴天の君》 覚醒",99,0,0,5,"DEG_160024", -160021,"月間称号《安らぎの我が家》",99,0,0,3,"DEG_160021", -160022,"月間称号《安らぎの我が家》 覚醒",99,0,0,5,"DEG_160022", -160025,"月間称号《幸せの青い鳥》",99,0,0,3,"DEG_160025", -160026,"月間称号《幸せの青い鳥》 覚醒",99,0,0,5,"DEG_160026", -160027,"月間称号《秘密の甘邸》",99,0,0,3,"DEG_160027", -160028,"月間称号《秘密の甘邸》 覚醒",99,0,0,5,"DEG_160028", -160029,"特別称号《ふたとせ集ひて》",99,0,0,3,"DEG_160029", -160030,"特別称号《ふたとせ集ひて》覚醒",99,0,0,5,"DEG_160030", -160031,"月間称号《一輪の幼花》",99,0,0,3,"DEG_160031", -160032,"月間称号《一輪の幼花》 覚醒",99,0,0,5,"DEG_160032", -160033,"月間称号《寛ぎの我が家》",99,0,0,3,"DEG_160033", -160034,"月間称号《寛ぎの我が家》 覚醒",99,0,0,5,"DEG_160034", -160035,"月間称号《小径の花環》",99,0,0,3,"DEG_160035", -160036,"月間称号《小径の花環》 覚醒",99,0,0,5,"DEG_160036", -160037,"月間称号《虹架かる団らん》",99,0,0,3,"DEG_160037", -160038,"月間称号《虹架かる団らん》 覚醒",99,0,0,5,"DEG_160038", -160039,"特別称号《贈る一番星》",99,0,0,3,"DEG_160039", -160040,"特別称号《贈る一番星》 覚醒",99,0,0,5,"DEG_160040", -160041,"月間称号《約束の花束》",99,0,0,3,"DEG_160041", -160042,"月間称号《約束の花束》 覚醒",99,0,0,5,"DEG_160042", -990001,"新世界の伝道師",99,4,0,5,"DEG_990001", diff --git a/titles/sao/frontend.py b/titles/sao/frontend.py new file mode 100644 index 0000000..401257f --- /dev/null +++ b/titles/sao/frontend.py @@ -0,0 +1,264 @@ +import yaml +import jinja2 +from typing import List +from starlette.requests import Request +from starlette.responses import Response, RedirectResponse, JSONResponse, PlainTextResponse +from starlette.routing import Route +from os import path +import random +from Crypto.Protocol.KDF import PBKDF2 +from Crypto.Hash import SHA1 +from Crypto.Cipher import AES, _mode_cbc + +from core.frontend import FE_Base, UserSession +from core.config import CoreConfig +from .database import SaoData +from .config import SaoConfig +from .const import SaoConstants + + +class SaoFrontend(FE_Base): + SN_PREFIX = SaoConstants.SERIAL_IDENT + NETID_PREFIX = SaoConstants.NETID_PREFIX + ALL_HEROS = [] + def __init__( + self, cfg: CoreConfig, environment: jinja2.Environment, cfg_dir: str + ) -> None: + super().__init__(cfg, environment) + self.data = SaoData(cfg) + self.game_cfg = SaoConfig() + if path.exists(f"{cfg_dir}/{SaoConstants.CONFIG_NAME}"): + self.game_cfg.update( + yaml.safe_load(open(f"{cfg_dir}/{SaoConstants.CONFIG_NAME}")) + ) + self.nav_name = "SAO" + self.card_key= None + self.card_iv = None + + if self.game_cfg.card.enable and self.game_cfg.card.crypt_password and self.game_cfg.card.crypt_salt: + hash = PBKDF2( + self.game_cfg.card.crypt_password, + bytes.fromhex(self.game_cfg.card.crypt_salt), + 48, + count=1000, + hmac_hash_module=SHA1, + ) + + self.card_key = hash[:32] + self.card_iv = hash[32:48] + + def get_routes(self) -> List[Route]: + return [ + Route("/", self.render_GET, methods=['GET']), + Route("/update.name", self.change_name, methods=['POST']), + Route("/matching.auth", self.matching_auth, methods=['POST']), + Route("/matching.auth/", self.matching_auth, methods=['POST']), + Route("/qr.read", self.read_qr, methods=['POST']), + Route("/qr.register", self.reg_qr, methods=['POST']), + Route("/profile.register", self.reg_profile, methods=['POST']) + ] + + async def render_GET(self, request: Request) -> Response: + template = self.environment.get_template( + "titles/sao/templates/sao_index.jinja" + ) + pf = None + + usr_sesh = self.validate_session(request) + if not usr_sesh: + usr_sesh = UserSession() + + else: + profile = await self.data.profile.get_profile(usr_sesh.user_id) + if profile is not None: + pf = profile._asdict() + if not self.ALL_HEROS: + self.ALL_HEROS = await self.data.static.get_heros() + + err = 0 + suc = 0 + if "e" in request.query_params: + err = request.query_params.get("e", 0) + if "s" in request.query_params: + suc = request.query_params.get("s", 0) + + return Response(template.render( + title=f"{self.core_config.server.name} | {self.nav_name}", + game_list=self.environment.globals["game_list"], + sesh=vars(usr_sesh), + profile=pf, + success=int(suc), + error=int(err), + all_heros=self.ALL_HEROS if self.ALL_HEROS else [] + ), media_type="text/html; charset=utf-8") + + async def change_name(self, request: Request) -> RedirectResponse: + usr_sesh = self.validate_session(request) + if not usr_sesh: + return RedirectResponse("/game/sao/", 303) + + frm = await request.form() + new_name = frm.get("new_name") + + if len(new_name) > 16: + return RedirectResponse("/game/sao/?e=8", 303) + + await self.data.profile.set_profile_name(usr_sesh.user_id, new_name) + self.logger.info(f"User {usr_sesh.user_id} changed name to {new_name}") + + return RedirectResponse("/game/sao/?s=1", 303) + + async def matching_auth(self, request: Request) -> JSONResponse: + self.logger.debug(f"Mathing auth params: {request.query_params}") + self.logger.debug(f"Mathing auth headers: {request.headers}") + uid = request.query_params.get('userId', '') + + if not uid: + uid = f'Guest{str(random.randint(1,9999)).zfill(4)}' + self.logger.info(f"Matching auth request with no userId, using {uid}") + + else: + self.logger.info(f"Matching auth request for userId {uid}") + + return JSONResponse({ "ResultCode": 1, "UserId": uid }) # Just auth everything for now + + async def read_qr(self, request: Request) -> PlainTextResponse: + if not self.card_key or not self.card_iv: + return PlainTextResponse("e13-1", 400) + + usr_sesh = self.validate_session(request) + if not usr_sesh: + return PlainTextResponse("e9", 403) + + frm = await request.form() + qr_data = frm.get("qr_data", "") + if not qr_data.isalnum() or not len(qr_data) == 0x40: + return PlainTextResponse("e14-1", 400) + + try: + cipher: _mode_cbc.CbcMode = AES.new(self.card_key, AES.MODE_CBC, iv=self.card_iv) + except Exception as e: + self.logger.error(f"Error creating card cipher - {e}") + return PlainTextResponse("e13-2", 500) + sn = b"" + try: + sn = cipher.decrypt(bytes.fromhex(qr_data))[:19] + sn = sn.decode() + except Exception as e: + self.logger.error(f"Error decrypting card data {qr_data} ({sn}) - {e}") + return PlainTextResponse("e14-2", 400) + + if not sn.isnumeric(): + self.logger.error(f"Card serial {sn} decrypted incorrectly") + return PlainTextResponse("e13-3", 400) + + return PlainTextResponse(sn) + + async def reg_qr(self, request: Request) -> RedirectResponse: + if not self.card_key or not self.card_iv: + return RedirectResponse("/game/sao/?e=14", 303) + + usr_sesh = self.validate_session(request) + if not usr_sesh: + return RedirectResponse("/game/sao/?e=9", 303) + + frm = await request.form() + serial = frm.get("qr_register_serial") + hero = frm.get("qr_register_hero") + is_holo = bool(frm.get("qr_register_holo", False)) + + user_hero = await self.data.item.get_hero_log(usr_sesh.user_id, hero) + if not user_hero: + hero_statc = await self.data.static.get_hero_by_id(hero) + if not hero_statc: + self.logger.error(f"Failed to find hero log {hero}! Please run the reader") + return RedirectResponse(" /game/sao/?e=13", 303) + + skills = await self.data.static.get_skill_table_by_subid(hero_statc['SkillTableSubId']) + if not skills: + self.logger.error(f"Failed to find skill table {hero_statc['SkillTableSubId']}! Please run the reader") + return RedirectResponse("/game/sao/?e=13", 303) + + default_skills = [] + now_have_skills = [None, None, None, None, None] + x = 0 + for skill in skills: + if skill['LevelObtained'] == 1 and skill['AwakeningId'] == 0: + default_skills[x] = skill['SkillId'] + x += 1 + if x >= 5: + break + + for skill in default_skills: + skill_info = await self.data.static.get_skill_by_id(skill) + skill_slot = skill_info['Level'] - 1 + if now_have_skills[skill_slot] is not None: + now_have_skills[skill] + + + user_hero_id = await self.data.item.put_hero_log( + usr_sesh.user_id, + hero, + 1, + 0, + hero_statc['DefaultEquipmentId1'], + hero_statc['DefaultEquipmentId2'], + now_have_skills[0], + now_have_skills[1], + now_have_skills[2], + now_have_skills[3], + now_have_skills[4] + ) + if not user_hero_id: + self.logger.error(f"Failed to give user {usr_sesh.user_id} hero {hero}!") + return RedirectResponse("/game/sao/?e=99", 303) + else: + user_hero_id = user_hero['id'] + + card_id = await self.data.profile.put_hero_card(usr_sesh.user_id, serial, user_hero_id, is_holo) + if not card_id: + self.logger.error(f"Failed to give user {usr_sesh.user_id} hero card {hero}!") + return RedirectResponse("/game/sao/?e=99", 303) + + self.logger.info(f"User {usr_sesh.user_id} added hero {hero} as card with id {card_id}") + + return RedirectResponse("/game/sao/?s=1", 303) + + async def reg_profile(self, request: Request) -> RedirectResponse: + usr_sesh = self.validate_session(request) + if not usr_sesh: + return RedirectResponse("/game/sao/?e=9", 303) + + frm = await request.form() + name = frm.get("sao_register_username") + + if len(name) > 16: + return RedirectResponse("/game/sao/?e=8", 303) + + profile_id = await self.data.profile.create_profile(usr_sesh.user_id) + if not profile_id: + self.logger.error(f"Failed to web register User {usr_sesh.user_id} with name {name}") + return RedirectResponse("/game/sao/?e=99", 303) + + await self.data.profile.set_profile_name(usr_sesh.user_id, name) + + equip1 = await self.data.item.put_equipment(usr_sesh.user_id, 101000000) + equip2 = await self.data.item.put_equipment(usr_sesh.user_id, 102000000) + equip3 = await self.data.item.put_equipment(usr_sesh.user_id, 109000000) + if not equip1 or not equip2 or not equip3: + self.logger.error(f"Failed to create profile for user {usr_sesh.user_id} from (could not add equipment)") + return RedirectResponse("/game/sao/?e=98", 303) + + hero1 = await self.data.item.put_hero_log(usr_sesh.user_id, 101000010, 1, 0, equip1, None, 1002, 1003, 1014, None, None) + hero2 = await self.data.item.put_hero_log(usr_sesh.user_id, 102000010, 1, 0, equip2, None, 3001, 3002, 3004, None, None) + hero3 = await self.data.item.put_hero_log(usr_sesh.user_id, 105000010, 1, 0, equip3, None, 10005, 10002, 10004, None, None) + if not hero1 or not hero2 or not hero3: + self.logger.error(f"Failed to create profile for user {usr_sesh.user_id} (could not add heros)") + return RedirectResponse("/game/sao/?e=97", 303) + + await self.data.item.put_hero_party(usr_sesh.user_id, 0, hero1, hero2, hero3) + # await self.data.item.put_player_quest(usr_sesh.user_id, 1001, True, 300, 0, 0, 1) + # Force the tutorial stage to be completed due to potential crash in-game + self.logger.info(f"Web registered User {usr_sesh.user_id} profile {profile_id} with name {name}") + + return RedirectResponse("/game/sao/?s=1", 303) \ No newline at end of file diff --git a/titles/sao/handlers/base.py b/titles/sao/handlers/base.py index 2f2f13e..e2cb9d1 100644 --- a/titles/sao/handlers/base.py +++ b/titles/sao/handlers/base.py @@ -1,10 +1,9 @@ import struct from datetime import datetime -from typing import List -from construct import * +from typing import List, Union from .helpers import * -import csv -from csv import * + +from ..const import GameconnectCmd class SaoRequestHeader: def __init__(self, data: bytes) -> None: @@ -21,10 +20,9 @@ class SaoRequestHeader: class SaoBaseRequest: def __init__(self, header: SaoRequestHeader, data: bytes) -> None: self.header = header - # TODO: Length check class SaoResponseHeader: - def __init__(self, cmd_id: int) -> None: + def __init__(self, cmd_id: GameconnectCmd) -> None: self.cmd = cmd_id self.err_status = 0 self.error_type = 0 @@ -37,12 +35,40 @@ class SaoResponseHeader: return struct.pack("!HHIIIII", self.cmd, self.err_status, self.error_type, self.vendor_id, self.game_id, self.version_id, self.length) class SaoBaseResponse: - def __init__(self, cmd_id: int) -> None: - self.header = SaoResponseHeader(cmd_id) + def __init__(self, cmd_id: Union[GameconnectCmd, int]) -> None: + if type(cmd_id) == int: + cmd = GameconnectCmd(cmd_id) + else: + cmd = cmd_id + self.header = SaoResponseHeader(cmd) def make(self) -> bytes: return self.header.make() +class SaoGenericUserTicketRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + ticket_id = decode_str(data, off) + self.ticket_id = ticket_id[0] + off += ticket_id[1] + + user_id = decode_str(data, off) + self.user_id = user_id[0] + off += user_id[1] + +class SaoGenericUserRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.user_id, new_off = decode_str(data, off) + off += new_off + +class SaoNoopRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + self.dummy = decode_byte(data, 0) + class SaoNoopResponse(SaoBaseResponse): def __init__(self, cmd: int) -> None: super().__init__(cmd) @@ -51,154 +77,164 @@ class SaoNoopResponse(SaoBaseResponse): def make(self) -> bytes: return super().make() + struct.pack("!bI", self.result, 0) - -class SaoGetMaintRequest(SaoBaseRequest): + +class SaoTicketRequest(SaoBaseRequest): def __init__(self, header: SaoRequestHeader, data: bytes) -> None: super().__init__(header, data) - # TODO: The rest of the mait info request + off = 0 + self.user_id, new_off = decode_str(data, off) + off += new_off -class SaoGetMaintResponse(SaoBaseResponse): - def __init__(self, cmd) -> None: - super().__init__(cmd) - self.result = 1 - self.maint_begin = datetime.fromtimestamp(0) - self.maint_begin_int_ct = 6 - self.maint_end = datetime.fromtimestamp(0) - self.maint_end_int_ct = 6 - self.dt_format = "%Y%m%d%H%M%S" +class SaoTicketResponse(SaoBaseResponse): + def __init__(self, ticket_id: str = "9") -> None: + super().__init__(GameconnectCmd.TICKET_RESPONSE) + self.result = "1" + self.ticket_id = ticket_id def make(self) -> bytes: - maint_begin_list = [x for x in datetime.strftime(self.maint_begin, self.dt_format)] - maint_end_list = [x for x in datetime.strftime(self.maint_end, self.dt_format)] - self.maint_begin_int_ct = len(maint_begin_list) * 2 - self.maint_end_int_ct = len(maint_end_list) * 2 + return super().make() \ + + encode_str(self.result) \ + + encode_str(self.ticket_id) - maint_begin_bytes = b"" - maint_end_bytes = b"" - - for x in maint_begin_list: - maint_begin_bytes += struct.pack(" None: + super().__init__(GameconnectCmd.GET_MAINTENANCE_INFO_RESPONSE) + self.result = 1 + self.maint_begin = maint_start + self.maint_end = maint_end + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_date_str(self.maint_begin) \ + + encode_date_str(self.maint_end) class SaoCommonAcCabinetBootNotificationRequest(SaoBaseRequest): def __init__(self, header: SaoRequestHeader, data: bytes) -> None: super().__init__(header, data) + off = 0 + self.cabinet_type = decode_byte(data, off) + off += BYTE_OFF -class SaoCommonAcCabinetBootNotificationResponse(SaoBaseResponse): - def __init__(self, cmd) -> None: - super().__init__(cmd) - self.result = 1 - - def make(self) -> bytes: - # create a resp struct - resp_struct = Struct( - "result" / Int8ul, # result is either 0 or 1 - ) + self.net_id, new_off = decode_str(data, off) + off += new_off - resp_data = resp_struct.build(dict( - result=self.result, - )) + self.place_id, new_off = decode_str(data, off) + off += new_off - self.length = len(resp_data) - return super().make() + resp_data + self.store_id, new_off = decode_str(data, off) + off += new_off + + self.store_name, new_off = decode_str(data, off) + off += new_off + + self.serial_no, new_off = decode_str(data, off) + off += new_off + + self.current_version_app_id = decode_int(data, off) + off += INT_OFF + + self.current_master_data_version = decode_int(data, off) + off += INT_OFF class SaoMasterDataVersionCheckRequest(SaoBaseRequest): def __init__(self, header: SaoRequestHeader, data: bytes) -> None: super().__init__(header, data) + self.current_data_version = decode_int(data, 0) class SaoMasterDataVersionCheckResponse(SaoBaseResponse): - def __init__(self, cmd) -> None: - super().__init__(cmd) + def __init__(self, current_ver: int, game_ver: int) -> None: + super().__init__(GameconnectCmd.MASTER_DATA_VERSION_CHECK_RESPONSE) self.result = 1 - self.update_flag = 0 - self.data_version = 100 + self.update_flag = 1 if game_ver != current_ver else 0 + self.data_version = current_ver def make(self) -> bytes: - # create a resp struct - resp_struct = Struct( - "result" / Int8ul, # result is either 0 or 1 - "update_flag" / Int8ul, # result is either 0 or 1 - "data_version" / Int32ub, - ) - - resp_data = resp_struct.build(dict( - result=self.result, - update_flag=self.update_flag, - data_version=self.data_version, - )) - - self.length = len(resp_data) + resp_data = encode_byte(self.result) + resp_data += encode_byte(self.update_flag) + resp_data += encode_int(self.data_version) return super().make() + resp_data -class SaoCommonGetAppVersionsRequest(SaoBaseRequest): +class SaoGetAppVersionsResponse(SaoBaseResponse): + def __init__(self) -> None: + super().__init__(GameconnectCmd.GET_APP_VERSIONS_RESPONSE) + self.result = 1 + self.data_list: List[AppVersionData] = [] + + def make(self) -> bytes: + ret = encode_byte(self.result) + ret += encode_arr_cls(self.data_list) + return super().make() + ret + +class SaoPayingPlayStartRequest(SaoBaseRequest): def __init__(self, header: SaoRequestHeader, data: bytes) -> None: super().__init__(header, data) + off = 0 + self.paying_user_id, new_off = decode_str(data, off) + off += new_off -class SaoCommonGetAppVersionsRequest(SaoBaseResponse): - def __init__(self, cmd) -> None: - super().__init__(cmd) + self.game_sub_id, new_off = decode_str(data, off) + off += new_off + + self.net_id, new_off = decode_str(data, off) + off += new_off + + self.place_id, new_off = decode_str(data, off) + off += new_off + + self.store_id, new_off = decode_str(data, off) + off += new_off + + self.store_name, new_off = decode_str(data, off) + off += new_off + + self.serial_no, new_off = decode_str(data, off) + off += new_off + +class SaoPayingPlayStartResponse(SaoBaseResponse): + def __init__(self, session_id: str = "1") -> None: + super().__init__(GameconnectCmd.PAYING_PLAY_START_RESPONSE) self.result = 1 - self.data_list_size = 1 # Number of arrays - - self.version_app_id = 1 - self.applying_start_date = "20230520193000" + self.paying_session_id = session_id def make(self) -> bytes: - # create a resp struct - resp_struct = Struct( - "result" / Int8ul, # result is either 0 or 1 - "data_list_size" / Int32ub, + return super().make() \ + + encode_byte(self.result) \ + + encode_str(self.paying_session_id) - "version_app_id" / Int32ub, - "applying_start_date_size" / Int32ub, # big endian - "applying_start_date" / Int16ul[len(self.applying_start_date)], - ) - - resp_data = resp_struct.build(dict( - result=self.result, - data_list_size=self.data_list_size, - - version_app_id=self.version_app_id, - applying_start_date_size=len(self.applying_start_date) * 2, - applying_start_date=[ord(x) for x in self.applying_start_date], - )) - - self.length = len(resp_data) - return super().make() + resp_data - -class SaoCommonPayingPlayStartRequest(SaoBaseRequest): +class SaoPayingPlayEndRequest(SaoBaseRequest): def __init__(self, header: SaoRequestHeader, data: bytes) -> None: super().__init__(header, data) + off = 0 + self.paying_session_id, new_off = decode_str(data, off) + off += new_off -class SaoCommonPayingPlayStartRequest(SaoBaseResponse): - def __init__(self, cmd) -> None: - super().__init__(cmd) - self.result = 1 - self.paying_session_id = "1" - - def make(self) -> bytes: - # create a resp struct - resp_struct = Struct( - "result" / Int8ul, # result is either 0 or 1 - "paying_session_id_size" / Int32ub, # big endian - "paying_session_id" / Int16ul[len(self.paying_session_id)], - ) + self.paying_user_id, new_off = decode_str(data, off) + off += new_off - resp_data = resp_struct.build(dict( - result=self.result, - paying_session_id_size=len(self.paying_session_id) * 2, - paying_session_id=[ord(x) for x in self.paying_session_id], - )) + self.net_id, new_off = decode_str(data, off) + off += new_off - self.length = len(resp_data) - return super().make() + resp_data + self.place_id, new_off = decode_str(data, off) + off += new_off + + self.played_date, new_off = decode_str(data, off) + off += new_off + + self.played_type = decode_short(data, off) + off += SHORT_OFF + + self.played_amount = decode_short(data, off) + off += SHORT_OFF + + self.store_id, new_off = decode_str(data, off) + off += new_off + + self.store_name, new_off = decode_str(data, off) + off += new_off + + self.serial_no, new_off = decode_str(data, off) + off += new_off class SaoGetAuthCardDataRequest(SaoBaseRequest): def __init__(self, header: SaoRequestHeader, data: bytes) -> None: @@ -207,7 +243,7 @@ class SaoGetAuthCardDataRequest(SaoBaseRequest): self.cabinet_type = decode_byte(data, off) off += BYTE_OFF - self.auth_type = decode_byte(data, off) + self.auth_type = AuthType(decode_byte(data, off)) # 0 is unknown, 1 is card (banapass, aime, AICC), 2 is moble off += BYTE_OFF store_id = decode_str(data, off) @@ -226,147 +262,90 @@ class SaoGetAuthCardDataRequest(SaoBaseRequest): self.chip_id = chip_id[0] off += chip_id[1] -class SaoGetAuthCardDataResponse(SaoBaseResponse): #GssSite.dll / GssSiteSystem / GameConnectProt / public class get_auth_card_data_R : GameConnect.GssProtocolBase - def __init__(self, cmd, profile_data) -> None: - super().__init__(cmd) - +class SaoGetAuthCardDataResponse(SaoBaseResponse): + def __init__(self, nicknname: str, user_id: int) -> None: + super().__init__(GameconnectCmd.GET_AUTH_CARD_DATA_RESPONSE) self.result = 1 self.unused_card_flag = "" self.first_play_flag = 0 self.tutorial_complete_flag = 1 - self.nick_name = profile_data['nick_name'] # nick_name field #4 - self.personal_id = str(profile_data['user']) + self.nick_name = nicknname + self.personal_id = str(user_id) def make(self) -> bytes: - # create a resp struct - resp_struct = Struct( - "result" / Int8ul, # result is either 0 or 1 - "unused_card_flag_size" / Int32ub, # big endian - "unused_card_flag" / Int16ul[len(self.unused_card_flag)], - "first_play_flag" / Int8ul, # result is either 0 or 1 - "tutorial_complete_flag" / Int8ul, # result is either 0 or 1 - "nick_name_size" / Int32ub, # big endian - "nick_name" / Int16ul[len(self.nick_name)], - "personal_id_size" / Int32ub, # big endian - "personal_id" / Int16ul[len(self.personal_id)] - ) + return super().make() \ + + encode_byte(self.result) \ + + encode_str(self.unused_card_flag) \ + + encode_byte(self.first_play_flag) \ + + encode_byte(self.tutorial_complete_flag) \ + + encode_str(self.nick_name) \ + + encode_str(self.personal_id) - resp_data = resp_struct.build(dict( - result=self.result, - unused_card_flag_size=len(self.unused_card_flag) * 2, - unused_card_flag=[ord(x) for x in self.unused_card_flag], - first_play_flag=self.first_play_flag, - tutorial_complete_flag=self.tutorial_complete_flag, - nick_name_size=len(self.nick_name) * 2, - nick_name=[ord(x) for x in self.nick_name], - personal_id_size=len(self.personal_id) * 2, - personal_id=[ord(x) for x in self.personal_id] - )) - - self.length = len(resp_data) - return super().make() + resp_data - -class SaoHomeCheckAcLoginBonusRequest(SaoBaseRequest): - def __init__(self, header: SaoRequestHeader, data: bytes) -> None: - super().__init__(header, data) - -class SaoHomeCheckAcLoginBonusResponse(SaoBaseResponse): - def __init__(self, cmd) -> None: - super().__init__(cmd) - self.result = 1 - self.reward_get_flag = 1 - self.get_ac_login_bonus_id_list_size = 2 # Array - - self.get_ac_login_bonus_id_1 = 1 # "2020年7月9日~(アニメ&リコリス記念)" - self.get_ac_login_bonus_id_2 = 2 # "2020年10月6日~(秋のデビュー&カムバックCP)" - - def make(self) -> bytes: - # create a resp struct - resp_struct = Struct( - "result" / Int8ul, # result is either 0 or 1 - "reward_get_flag" / Int8ul, # result is either 0 or 1 - "get_ac_login_bonus_id_list_size" / Int32ub, - - "get_ac_login_bonus_id_1" / Int32ub, - "get_ac_login_bonus_id_2" / Int32ub, - ) - - resp_data = resp_struct.build(dict( - result=self.result, - reward_get_flag=self.reward_get_flag, - get_ac_login_bonus_id_list_size=self.get_ac_login_bonus_id_list_size, - - get_ac_login_bonus_id_1=self.get_ac_login_bonus_id_1, - get_ac_login_bonus_id_2=self.get_ac_login_bonus_id_2, - )) - - self.length = len(resp_data) - return super().make() + resp_data - -class SaoGetQuestSceneMultiPlayPhotonServerRequest(SaoBaseRequest): - def __init__(self, header: SaoRequestHeader, data: bytes) -> None: - super().__init__(header, data) - -class SaoGetQuestSceneMultiPlayPhotonServerResponse(SaoBaseResponse): - def __init__(self, cmd) -> None: - super().__init__(cmd) - self.result = 1 - self.application_id = "7df3a2f6-d69d-4073-aafe-810ee61e1cea" - - def make(self) -> bytes: - # create a resp struct - resp_struct = Struct( - "result" / Int8ul, # result is either 0 or 1 - "application_id_size" / Int32ub, # big endian - "application_id" / Int16ul[len(self.application_id)], - ) - - resp_data = resp_struct.build(dict( - result=self.result, - application_id_size=len(self.application_id) * 2, - application_id=[ord(x) for x in self.application_id], - )) - - self.length = len(resp_data) - return super().make() + resp_data - -class SaoTicketRequest(SaoBaseRequest): - def __init__(self, header: SaoRequestHeader, data: bytes) -> None: - super().__init__(header, data) - -class SaoTicketResponse(SaoBaseResponse): - def __init__(self, cmd) -> None: - super().__init__(cmd) - self.result = "1" - self.ticket_id = "9" #up to 18 - - def make(self) -> bytes: - # create a resp struct - resp_struct = Struct( - "result_size" / Int32ub, # big endian - "result" / Int16ul[len(self.result)], - "ticket_id_size" / Int32ub, # big endian - "ticket_id" / Int16ul[len(self.result)], - ) - - resp_data = resp_struct.build(dict( - result_size=len(self.result) * 2, - result=[ord(x) for x in self.result], - ticket_id_size=len(self.ticket_id) * 2, - ticket_id=[ord(x) for x in self.ticket_id], - )) - - self.length = len(resp_data) - return super().make() + resp_data - -class SaoCommonLoginRequest(SaoBaseRequest): +class SaoGetAccessCodeByKeitaiRequest(SaoBaseRequest): def __init__(self, header: SaoRequestHeader, data: bytes) -> None: super().__init__(header, data) off = 0 self.cabinet_type = decode_byte(data, off) off += BYTE_OFF - self.auth_type = decode_byte(data, off) + self.auth_type = AuthType(decode_byte(data, off)) # 0 is unknown, 1 is card (banapass, aime, AICC), 2 is moble + off += BYTE_OFF + + self.store_id, new_off = decode_str(data, off) + off += new_off + + self.serial_no, new_off = decode_str(data, off) + off += new_off + + self.chip_id, new_off = decode_str(data, off) + off += new_off + +class SaoGetAccessCodeByKeitaiResponse(SaoBaseResponse): + def __init__(self, access_code: str) -> None: + super().__init__(GameconnectCmd.GET_ACCESS_CODE_BY_KEITAI_RESPONSE) + self.result = 1 + self.access_code = access_code + self.ba_id_flag = 1 + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_str(self.access_code) \ + + encode_byte(self.ba_id_flag) + +class SaoCheckAcLoginBonusResponse(SaoBaseResponse): + def __init__(self) -> None: + super().__init__(GameconnectCmd.CHECK_AC_LOGIN_BONUS_RESPONSE) + self.result = 1 + self.reward_get_flag = 1 + + self.get_ac_login_bonus_id_list: List[int] = [] # "2020年7月9日~(アニメ&リコリス記念)" + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_byte(self.reward_get_flag) \ + + encode_arr_num(self.get_ac_login_bonus_id_list, INT_OFF) \ + +class SaoGetQuestSceneMultiPlayPhotonServerResponse(SaoBaseResponse): + def __init__(self, app_id: str = "7df3a2f6-d69d-4073-aafe-810ee61e1cea") -> None: + super().__init__(GameconnectCmd.GET_QUEST_SCENE_MULTI_PLAY_PHOTON_SERVER_RESPONSE) + self.result = 1 + self.application_id = app_id + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_str(self.application_id) + +class SaoLoginRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.cabinet_type = decode_byte(data, off) + off += BYTE_OFF + + self.auth_type = AuthType(decode_byte(data, off)) # 0 is unknown, 1 is card (banapass, aime, AICC), 2 is moble off += BYTE_OFF store_id = decode_str(data, off) @@ -392,1107 +371,555 @@ class SaoCommonLoginRequest(SaoBaseRequest): self.free_ticket_distribution_target_flag = decode_byte(data, off) off += BYTE_OFF -class SaoCommonLoginResponse(SaoBaseResponse): - def __init__(self, cmd, profile_data) -> None: - super().__init__(cmd) +class SaoLoginResponse(SaoBaseResponse): + def __init__(self, user_id: int, first_play: bool = False, logged_in_today: bool = True) -> None: + super().__init__(GameconnectCmd.LOGIN_RESPONSE) self.result = 1 - self.user_id = str(profile_data['user']) - self.first_play_flag = 0 - self.grantable_free_ticket_flag = 1 - self.login_reward_vp = 99 - self.today_paying_flag = 1 + self.user_id = str(user_id) + self.first_play_flag = first_play + self.grantable_free_ticket_flag = not logged_in_today + self.login_reward_vp = 0 if logged_in_today else 100 + self.today_paying_flag = logged_in_today def make(self) -> bytes: - # create a resp struct - ''' - bool = Int8ul - short = Int16ub - int = Int32ub - ''' - resp_struct = Struct( - "result" / Int8ul, # result is either 0 or 1 - "user_id_size" / Int32ub, # big endian - "user_id" / Int16ul[len(self.user_id)], - "first_play_flag" / Int8ul, # result is either 0 or 1 - "grantable_free_ticket_flag" / Int8ul, # result is either 0 or 1 - "login_reward_vp" / Int16ub, - "today_paying_flag" / Int8ul, # result is either 0 or 1 - ) + return super().make() \ + + encode_byte(self.result) \ + + encode_str(self.user_id) \ + + encode_byte(self.first_play_flag) \ + + encode_byte(self.grantable_free_ticket_flag) \ + + encode_short(self.login_reward_vp) \ + + encode_byte(self.today_paying_flag) - resp_data = resp_struct.build(dict( - result=self.result, - user_id_size=len(self.user_id) * 2, - user_id=[ord(x) for x in self.user_id], - first_play_flag=self.first_play_flag, - grantable_free_ticket_flag=self.grantable_free_ticket_flag, - login_reward_vp=self.login_reward_vp, - today_paying_flag=self.today_paying_flag, - )) - - self.length = len(resp_data) - return super().make() + resp_data - -class SaoCheckComebackEventRequest(SaoBaseRequest): +class SaoLogoutRequest(SaoBaseRequest): def __init__(self, header: SaoRequestHeader, data: bytes) -> None: super().__init__(header, data) + off = 0 + self.ticket_id, new_off = decode_str(data, off) + off += new_off -class SaoCheckComebackEventRequest(SaoBaseResponse): - def __init__(self, cmd) -> None: - super().__init__(cmd) + self.user_id, new_off = decode_str(data, off) + off += new_off + + self.cabinet_type = decode_byte(data, off) # 0 satalite, 1 terminal + off += BYTE_OFF + + self.remaining_ticket_num = decode_short(data, off) + off += SHORT_OFF + +class SaoPurchaseTicketRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.ticket_id, new_off = decode_str(data, off) + off += new_off + + self.user_id, new_off = decode_str(data, off) + off += new_off + + self.discount_type = decode_byte(data, off) + off += BYTE_OFF + self.purchase_num = decode_byte(data, off) + off += BYTE_OFF + +class SaoConsumeTicketRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.ticket_id, new_off = decode_str(data, off) + off += new_off + + self.user_id, new_off = decode_str(data, off) + off += new_off + + self.discount_type = decode_byte(data, off) + off += BYTE_OFF + self.act_type = ActTypeConsumeTicket(decode_byte(data, off)) + off += BYTE_OFF + self.consume_num = decode_byte(data, off) + off += BYTE_OFF + +class SaoAddCreditRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.ticket_id, new_off = decode_str(data, off) + off += new_off + + self.user_id, new_off = decode_str(data, off) + off += new_off + + self.cabinet_type = decode_byte(data, off) + off += BYTE_OFF + self.add_num = decode_byte(data, off) + off += BYTE_OFF + +class SaoConsumeCreditRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.ticket_id, new_off = decode_str(data, off) + off += new_off + + self.user_id, new_off = decode_str(data, off) + off += new_off + + self.store_id, new_off = decode_str(data, off) + off += new_off + + self.cabinet_type = decode_byte(data, off) + off += BYTE_OFF + self.act_type = ActTypeConsumeCredit(decode_byte(data, off)) + off += BYTE_OFF + self.consume_num = decode_byte(data, off) + off += BYTE_OFF + +class SaoPurchaseTicketGuestRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.store_id, new_off = decode_str(data, off) + off += new_off + + self.serial_no, new_off = decode_str(data, off) + off += new_off + + self.cabinet_type = decode_byte(data, off) + off += BYTE_OFF + self.discount_type = decode_byte(data, off) + off += BYTE_OFF + self.purchase_num = decode_byte(data, off) + off += BYTE_OFF + +class SaoConsumeTicketGuestRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.store_id, new_off = decode_str(data, off) + off += new_off + + self.serial_no, new_off = decode_str(data, off) + off += new_off + + self.cabinet_type = decode_byte(data, off) + off += BYTE_OFF + self.discount_type = decode_byte(data, off) + off += BYTE_OFF + self.act_type = ActTypeConsumeTicket(decode_byte(data, off)) + off += BYTE_OFF + self.consume_num = decode_byte(data, off) + off += BYTE_OFF + +class SaoAddCreditGuestRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.store_id, new_off = decode_str(data, off) + off += new_off + + self.serial_no, new_off = decode_str(data, off) + off += new_off + + self.cabinet_type = decode_byte(data, off) + off += BYTE_OFF + self.add_num = decode_byte(data, off) + off += BYTE_OFF + +class SaoConsumeCreditGuestRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.store_id, new_off = decode_str(data, off) + off += new_off + + self.serial_no, new_off = decode_str(data, off) + off += new_off + + self.cabinet_type = decode_byte(data, off) + off += BYTE_OFF + self.act_type = ActTypeConsumeCredit(decode_byte(data, off)) + off += BYTE_OFF + self.consume_num = decode_byte(data, off) + off += BYTE_OFF + +class SaoCheckComebackEventResponse(SaoBaseResponse): + def __init__(self) -> None: + super().__init__(GameconnectCmd.CHECK_COMEBACK_EVENT_RESPONSE) self.result = 1 - self.get_flag_ = 1 - self.get_comeback_event_id_list = "" # Array of events apparently + self.get_flag = 1 + self.get_comeback_event_id_list: List[int] = [] # Array of events apparently def make(self) -> bytes: - # create a resp struct - resp_struct = Struct( - "result" / Int8ul, # result is either 0 or 1 - "get_flag_" / Int8ul, # result is either 0 or 1 - "get_comeback_event_id_list_size" / Int32ub, # big endian - "get_comeback_event_id_list" / Int16ul[len(self.get_comeback_event_id_list)], - ) + return super().make() \ + + encode_byte(self.result) \ + + encode_byte(self.get_flag) \ + + encode_arr_num(self.get_comeback_event_id_list, INT_OFF) - resp_data = resp_struct.build(dict( - result=self.result, - get_flag_=self.get_flag_, - get_comeback_event_id_list_size=len(self.get_comeback_event_id_list) * 2, - get_comeback_event_id_list=[ord(x) for x in self.get_comeback_event_id_list], - )) +class SaoChangeMyStoreRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.ticket_id, new_off = decode_str(data, off) + off += new_off - self.length = len(resp_data) - return super().make() + resp_data + self.user_id, new_off = decode_str(data, off) + off += new_off + + self.store_id, new_off = decode_str(data, off) + off += new_off + +class SaoCheckTitleGetDecisionRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.ticket_id, new_offset = decode_str(data, off) + off += new_offset + + self.user_id, new_offset = decode_str(data, off) + off += new_offset + +class SaoCheckTitleGetDecisionResponse(SaoBaseResponse): + def __init__(self) -> None: + super().__init__(GameconnectCmd.CHECK_TITLE_GET_DECISION_RESPONSE) + self.result = 1 + self.get_title_id_list: List[int] = [] + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_num(self.get_title_id_list, INT_OFF) class SaoGetUserBasicDataRequest(SaoBaseRequest): def __init__(self, header: SaoRequestHeader, data: bytes) -> None: super().__init__(header, data) - self.user_id = decode_str(data, 0)[0] + off = 0 + self.user_id, new_off = decode_str(data, off) + off += new_off class SaoGetUserBasicDataResponse(SaoBaseResponse): - def __init__(self, cmd, profile_data) -> None: - super().__init__(cmd) + def __init__(self, profile_data) -> None: + super().__init__(GameconnectCmd.GET_USER_BASIC_DATA_RESPONSE) self.result = 1 - self.user_basic_data_size = 1 # Number of arrays - self.user_type = profile_data['user_type'] - self.nick_name = profile_data['nick_name'] - self.rank_num = profile_data['rank_num'] - self.rank_exp = profile_data['rank_exp'] - self.own_col = profile_data['own_col'] - self.own_vp = profile_data['own_vp'] - self.own_yui_medal = profile_data['own_yui_medal'] - self.setting_title_id = profile_data['setting_title_id'] - self.favorite_user_hero_log_id = "" - self.favorite_user_support_log_id = "" - self.my_store_id = "1" - self.my_store_name = "ARTEMiS" - self.user_reg_date = "20230101120000" - + self.user_basic_data: List[UserBasicData] = [UserBasicData.from_args(profile_data)] + def make(self) -> bytes: - # create a resp struct - ''' - bool = Int8ul - short = Int16ub - int = Int32ub - ''' - resp_struct = Struct( - "result" / Int8ul, # result is either 0 or 1 - "user_basic_data_size" / Int32ub, + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.user_basic_data) - "user_type" / Int16ub, - "nick_name_size" / Int32ub, # big endian - "nick_name" / Int16ul[len(self.nick_name)], - "rank_num" / Int16ub, - "rank_exp" / Int32ub, - "own_col" / Int32ub, - "own_vp" / Int32ub, - "own_yui_medal" / Int32ub, - "setting_title_id" / Int32ub, - "favorite_user_hero_log_id_size" / Int32ub, # big endian - "favorite_user_hero_log_id" / Int16ul[len(str(self.favorite_user_hero_log_id))], - "favorite_user_support_log_id_size" / Int32ub, # big endian - "favorite_user_support_log_id" / Int16ul[len(str(self.favorite_user_support_log_id))], - "my_store_id_size" / Int32ub, # big endian - "my_store_id" / Int16ul[len(str(self.my_store_id))], - "my_store_name_size" / Int32ub, # big endian - "my_store_name" / Int16ul[len(str(self.my_store_name))], - "user_reg_date_size" / Int32ub, # big endian - "user_reg_date" / Int16ul[len(self.user_reg_date)] - - ) - - resp_data = resp_struct.build(dict( - result=self.result, - user_basic_data_size=self.user_basic_data_size, - - user_type=self.user_type, - nick_name_size=len(self.nick_name) * 2, - nick_name=[ord(x) for x in self.nick_name], - rank_num=self.rank_num, - rank_exp=self.rank_exp, - own_col=self.own_col, - own_vp=self.own_vp, - own_yui_medal=self.own_yui_medal, - setting_title_id=self.setting_title_id, - favorite_user_hero_log_id_size=len(self.favorite_user_hero_log_id) * 2, - favorite_user_hero_log_id=[ord(x) for x in str(self.favorite_user_hero_log_id)], - favorite_user_support_log_id_size=len(self.favorite_user_support_log_id) * 2, - favorite_user_support_log_id=[ord(x) for x in str(self.favorite_user_support_log_id)], - my_store_id_size=len(self.my_store_id) * 2, - my_store_id=[ord(x) for x in str(self.my_store_id)], - my_store_name_size=len(self.my_store_name) * 2, - my_store_name=[ord(x) for x in str(self.my_store_name)], - user_reg_date_size=len(self.user_reg_date) * 2, - user_reg_date=[ord(x) for x in self.user_reg_date], - )) - - self.length = len(resp_data) - return super().make() + resp_data - -class SaoGetHeroLogUserDataListRequest(SaoBaseRequest): +class SaoGetVpGashaTicketDataListRequest(SaoBaseRequest): def __init__(self, header: SaoRequestHeader, data: bytes) -> None: super().__init__(header, data) - self.user_id = decode_str(data, 0)[0] + off = 0 + self.user_id, new_off = decode_str(data, off) + off += new_off + +class SaoGetVpGashaTicketDataListResponse(SaoBaseResponse): + def __init__(self) -> None: + super().__init__(GameconnectCmd.GET_VP_GASHA_TICKET_DATA_LIST_RESPONSE) + self.result = 1 + self.vp_gasha_ticket_data_list: List[VpGashaTicketData] = [] + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.vp_gasha_ticket_data_list) + +class SaoChangeTitleRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.ticket_id, new_off = decode_str(data, off) + off += new_off + + self.user_id, new_off = decode_str(data, off) + off += new_off + + self.user_title_id, new_off = decode_str(data, off) + off += new_off + +class SaoGetPresentBoxNumResponse(SaoBaseResponse): + def __init__(self, num_box: int = 0, max_num: int = 0) -> None: + super().__init__(GameconnectCmd.GET_PRESENT_BOX_NUM_RESPONSE) + self.result = 1 + self.num = num_box + self.max_num = max_num + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_short(self.num) \ + + encode_short(self.max_num) class SaoGetHeroLogUserDataListResponse(SaoBaseResponse): - def __init__(self, cmd, hero_data) -> None: - super().__init__(cmd) + def __init__(self) -> None: + super().__init__(GameconnectCmd.GET_HERO_LOG_USER_DATA_LIST_RESPONSE) self.result = 1 - self.user_hero_log_id = [] - self.log_level = [] - self.max_log_level_extended_num = [] - self.log_exp = [] - self.last_set_skill_slot1_skill_id = [] - self.last_set_skill_slot2_skill_id = [] - self.last_set_skill_slot3_skill_id = [] - self.last_set_skill_slot4_skill_id = [] - self.last_set_skill_slot5_skill_id = [] - - for i in range(len(hero_data)): - - # Calculate level based off experience and the CSV list - with open(r'titles/sao/data/HeroLogLevel.csv') as csv_file: - csv_reader = csv.reader(csv_file, delimiter=',') - line_count = 0 - data = [] - rowf = False - for row in csv_reader: - if rowf==False: - rowf=True - else: - data.append(row) - - exp = hero_data[i][4] - - for e in range(0,len(data)): - if exp>=int(data[e][1]) and exp bytes: - #new stuff - - hero_log_user_data_list_struct = Struct( - "user_hero_log_id_size" / Int32ub, # big endian - "user_hero_log_id" / Int16ul[9], #string - "hero_log_id" / Int32ub, #int - "log_level" / Int16ub, #short - "max_log_level_extended_num" / Int16ub, #short - "log_exp" / Int32ub, #int - "possible_awakening_flag" / Int8ul, # result is either 0 or 1 - "awakening_stage" / Int16ub, #short - "awakening_exp" / Int32ub, #int - "skill_slot_correction_value" / Int8ul, # result is either 0 or 1 - "last_set_skill_slot1_skill_id" / Int16ub, #short - "last_set_skill_slot2_skill_id" / Int16ub, #short - "last_set_skill_slot3_skill_id" / Int16ub, #short - "last_set_skill_slot4_skill_id" / Int16ub, #short - "last_set_skill_slot5_skill_id" / Int16ub, #short - "property1_property_id" / Int32ub, - "property1_value1" / Int32ub, - "property1_value2" / Int32ub, - "property2_property_id" / Int32ub, - "property2_value1" / Int32ub, - "property2_value2" / Int32ub, - "property3_property_id" / Int32ub, - "property3_value1" / Int32ub, - "property3_value2" / Int32ub, - "property4_property_id" / Int32ub, - "property4_value1" / Int32ub, - "property4_value2" / Int32ub, - "converted_card_num" / Int16ub, - "shop_purchase_flag" / Int8ul, # result is either 0 or 1 - "protect_flag" / Int8ul, # result is either 0 or 1 - "get_date_size" / Int32ub, # big endian - "get_date" / Int16ul[len(self.get_date)], - ) - - # create a resp struct - resp_struct = Struct( - "result" / Int8ul, # result is either 0 or 1 - "hero_log_user_data_list_size" / Rebuild(Int32ub, len_(this.hero_log_user_data_list)), # big endian - "hero_log_user_data_list" / Array(this.hero_log_user_data_list_size, hero_log_user_data_list_struct), - ) - - resp_data = resp_struct.parse(resp_struct.build(dict( - result=self.result, - hero_log_user_data_list_size=0, - hero_log_user_data_list=[], - ))) - - for i in range(len(self.hero_log_id)): - hero_data = dict( - user_hero_log_id_size=len(self.user_hero_log_id[i]) * 2, - user_hero_log_id=[ord(x) for x in self.user_hero_log_id[i]], - hero_log_id=self.hero_log_id[i], - log_level=self.log_level[i], - max_log_level_extended_num=self.max_log_level_extended_num[i], - log_exp=self.log_exp[i], - possible_awakening_flag=self.possible_awakening_flag, - awakening_stage=self.awakening_stage, - awakening_exp=self.awakening_exp, - skill_slot_correction_value=self.skill_slot_correction_value, - last_set_skill_slot1_skill_id=self.last_set_skill_slot1_skill_id[i], - last_set_skill_slot2_skill_id=self.last_set_skill_slot2_skill_id[i], - last_set_skill_slot3_skill_id=self.last_set_skill_slot3_skill_id[i], - last_set_skill_slot4_skill_id=self.last_set_skill_slot4_skill_id[i], - last_set_skill_slot5_skill_id=self.last_set_skill_slot5_skill_id[i], - property1_property_id=self.property1_property_id, - property1_value1=self.property1_value1, - property1_value2=self.property1_value2, - property2_property_id=self.property2_property_id, - property2_value1=self.property2_value1, - property2_value2=self.property2_value2, - property3_property_id=self.property3_property_id, - property3_value1=self.property3_value1, - property3_value2=self.property3_value2, - property4_property_id=self.property4_property_id, - property4_value1=self.property4_value1, - property4_value2=self.property4_value2, - converted_card_num=self.converted_card_num, - shop_purchase_flag=self.shop_purchase_flag, - protect_flag=self.protect_flag, - get_date_size=len(self.get_date) * 2, - get_date=[ord(x) for x in self.get_date], - - ) - - resp_data.hero_log_user_data_list.append(hero_data) - - resp_data["hero_log_user_data_list_size"] = len(resp_data.hero_log_user_data_list) - - # finally, rebuild the resp_data - resp_data = resp_struct.build(resp_data) - - self.length = len(resp_data) - return super().make() + resp_data - -class SaoGetEquipmentUserDataListRequest(SaoBaseRequest): - def __init__(self, header: SaoRequestHeader, data: bytes) -> None: - super().__init__(header, data) - self.user_id = decode_str(data, 0)[0] + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.hero_log_user_data_list) class SaoGetEquipmentUserDataListResponse(SaoBaseResponse): - def __init__(self, cmd, equipment_data) -> None: - super().__init__(cmd) + def __init__(self) -> None: + super().__init__(GameconnectCmd.GET_EQUIPMENT_USER_DATA_LIST_RESPONSE) self.result = 1 - - self.user_equipment_id = [] - self.enhancement_value = [] - self.max_enhancement_value_extended_num = [] - self.enhancement_exp = [] - self.awakening_stage = [] - self.awakening_exp = [] - self.possible_awakening_flag = [] - equipment_level = 0 - - for i in range(len(equipment_data)): - - # Calculate level based off experience and the CSV list - with open(r'titles/sao/data/EquipmentLevel.csv') as csv_file: - csv_reader = csv.reader(csv_file, delimiter=',') - line_count = 0 - data = [] - rowf = False - for row in csv_reader: - if rowf==False: - rowf=True - else: - data.append(row) - - exp = equipment_data[i][4] - - for e in range(0,len(data)): - if exp>=int(data[e][1]) and exp bytes: - - equipment_user_data_list_struct = Struct( - "user_equipment_id_size" / Int32ub, # big endian - "user_equipment_id" / Int16ul[9], #string - "equipment_id" / Int32ub, #int - "enhancement_value" / Int16ub, #short - "max_enhancement_value_extended_num" / Int16ub, #short - "enhancement_exp" / Int32ub, #int - "possible_awakening_flag" / Int8ul, # result is either 0 or 1 - "awakening_stage" / Int16ub, #short - "awakening_exp" / Int32ub, #int - "property1_property_id" / Int32ub, - "property1_value1" / Int32ub, - "property1_value2" / Int32ub, - "property2_property_id" / Int32ub, - "property2_value1" / Int32ub, - "property2_value2" / Int32ub, - "property3_property_id" / Int32ub, - "property3_value1" / Int32ub, - "property3_value2" / Int32ub, - "property4_property_id" / Int32ub, - "property4_value1" / Int32ub, - "property4_value2" / Int32ub, - "converted_card_num" / Int16ub, - "shop_purchase_flag" / Int8ul, # result is either 0 or 1 - "protect_flag" / Int8ul, # result is either 0 or 1 - "get_date_size" / Int32ub, # big endian - "get_date" / Int16ul[len(self.get_date)], - ) - - # create a resp struct - resp_struct = Struct( - "result" / Int8ul, # result is either 0 or 1 - "equipment_user_data_list_size" / Rebuild(Int32ub, len_(this.equipment_user_data_list)), # big endian - "equipment_user_data_list" / Array(this.equipment_user_data_list_size, equipment_user_data_list_struct), - ) - - resp_data = resp_struct.parse(resp_struct.build(dict( - result=self.result, - equipment_user_data_list_size=0, - equipment_user_data_list=[], - ))) - - for i in range(len(self.equipment_id)): - equipment_data = dict( - user_equipment_id_size=len(self.user_equipment_id[i]) * 2, - user_equipment_id=[ord(x) for x in self.user_equipment_id[i]], - equipment_id=self.equipment_id[i], - enhancement_value=self.enhancement_value[i], - max_enhancement_value_extended_num=self.max_enhancement_value_extended_num[i], - enhancement_exp=self.enhancement_exp[i], - possible_awakening_flag=self.possible_awakening_flag[i], - awakening_stage=self.awakening_stage[i], - awakening_exp=self.awakening_exp[i], - property1_property_id=self.property1_property_id, - property1_value1=self.property1_value1, - property1_value2=self.property1_value2, - property2_property_id=self.property2_property_id, - property2_value1=self.property2_value1, - property2_value2=self.property2_value2, - property3_property_id=self.property3_property_id, - property3_value1=self.property3_value1, - property3_value2=self.property3_value2, - property4_property_id=self.property4_property_id, - property4_value1=self.property4_value1, - property4_value2=self.property4_value2, - converted_card_num=self.converted_card_num, - shop_purchase_flag=self.shop_purchase_flag, - protect_flag=self.protect_flag, - get_date_size=len(self.get_date) * 2, - get_date=[ord(x) for x in self.get_date], - - ) - - resp_data.equipment_user_data_list.append(equipment_data) - - resp_data["equipment_user_data_list_size"] = len(resp_data.equipment_user_data_list) - - # finally, rebuild the resp_data - resp_data = resp_struct.build(resp_data) - - self.length = len(resp_data) - return super().make() + resp_data - -class SaoGetItemUserDataListRequest(SaoBaseRequest): - def __init__(self, header: SaoRequestHeader, data: bytes) -> None: - super().__init__(header, data) - self.user_id = decode_str(data, 0)[0] + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.equipment_user_data_list) class SaoGetItemUserDataListResponse(SaoBaseResponse): - def __init__(self, cmd, item_data) -> None: - super().__init__(cmd) + def __init__(self, item_data: List[Dict] = []) -> None: + super().__init__(GameconnectCmd.GET_ITEM_USER_DATA_LIST_RESPONSE) self.result = 1 + self.item_user_data_list: List[ItemUserData] = [] - self.user_item_id = [] - - for i in range(len(item_data)): - self.user_item_id.append(item_data[i][2]) - - # item_user_data_list - self.user_item_id = list(map(str,self.user_item_id)) #str - self.item_id = list(map(int,self.user_item_id)) #int - self.protect_flag = 0 #byte - self.get_date = "20230101120000" #str + if item_data: + for item in item_data: + self.item_user_data_list.append(ItemUserData.from_args(item)) def make(self) -> bytes: - #new stuff - - item_user_data_list_struct = Struct( - "user_item_id_size" / Int32ub, # big endian - "user_item_id" / Int16ul[6], #string but this will not work with 10000 IDs... only with 6 digits - "item_id" / Int32ub, #int - "protect_flag" / Int8ul, # result is either 0 or 1 - "get_date_size" / Int32ub, # big endian - "get_date" / Int16ul[len(self.get_date)], - ) - - # create a resp struct - resp_struct = Struct( - "result" / Int8ul, # result is either 0 or 1 - "item_user_data_list_size" / Rebuild(Int32ub, len_(this.item_user_data_list)), # big endian - "item_user_data_list" / Array(this.item_user_data_list_size, item_user_data_list_struct), - ) - - resp_data = resp_struct.parse(resp_struct.build(dict( - result=self.result, - item_user_data_list_size=0, - item_user_data_list=[], - ))) - - for i in range(len(self.item_id)): - item_data = dict( - user_item_id_size=len(self.user_item_id[i]) * 2, - user_item_id=[ord(x) for x in self.user_item_id[i]], - item_id=self.item_id[i], - protect_flag=self.protect_flag, - get_date_size=len(self.get_date) * 2, - get_date=[ord(x) for x in self.get_date], - - ) - - resp_data.item_user_data_list.append(item_data) - - resp_data["item_user_data_list_size"] = len(resp_data.item_user_data_list) - - # finally, rebuild the resp_data - resp_data = resp_struct.build(resp_data) - - self.length = len(resp_data) - return super().make() + resp_data - -class SaoGetSupportLogUserDataListRequest(SaoBaseRequest): - def __init__(self, header: SaoRequestHeader, data: bytes) -> None: - super().__init__(header, data) + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.item_user_data_list) class SaoGetSupportLogUserDataListResponse(SaoBaseResponse): - def __init__(self, cmd, supportIdsData) -> None: - super().__init__(cmd) + def __init__(self) -> None: + super().__init__(GameconnectCmd.GET_SUPPORT_LOG_USER_DATA_LIST_RESPONSE) self.result = 1 + self.support_log_user_data_list: List[SupportLogUserData] = [] - # support_log_user_data_list - self.user_support_log_id = list(map(str,supportIdsData)) #str - self.support_log_id = supportIdsData #int - self.possible_awakening_flag = 0 - self.awakening_stage = 0 - self.awakening_exp = 0 - self.converted_card_num = 0 - self.shop_purchase_flag = 0 - self.protect_flag = 0 #byte - self.get_date = "20230101120000" #str - def make(self) -> bytes: - support_log_user_data_list_struct = Struct( - "user_support_log_id_size" / Int32ub, # big endian - "user_support_log_id" / Int16ul[9], - "support_log_id" / Int32ub, #int - "possible_awakening_flag" / Int8ul, # result is either 0 or 1 - "awakening_stage" / Int16ub, #short - "awakening_exp" / Int32ub, # int - "converted_card_num" / Int16ub, #short - "shop_purchase_flag" / Int8ul, # result is either 0 or 1 - "protect_flag" / Int8ul, # result is either 0 or 1 - "get_date_size" / Int32ub, # big endian - "get_date" / Int16ul[len(self.get_date)], - ) - - # create a resp struct - resp_struct = Struct( - "result" / Int8ul, # result is either 0 or 1 - "support_log_user_data_list_size" / Rebuild(Int32ub, len_(this.support_log_user_data_list)), # big endian - "support_log_user_data_list" / Array(this.support_log_user_data_list_size, support_log_user_data_list_struct), - ) - - resp_data = resp_struct.parse(resp_struct.build(dict( - result=self.result, - support_log_user_data_list_size=0, - support_log_user_data_list=[], - ))) - - for i in range(len(self.support_log_id)): - support_data = dict( - user_support_log_id_size=len(self.user_support_log_id[i]) * 2, - user_support_log_id=[ord(x) for x in self.user_support_log_id[i]], - support_log_id=self.support_log_id[i], - possible_awakening_flag=self.possible_awakening_flag, - awakening_stage=self.awakening_stage, - awakening_exp=self.awakening_exp, - converted_card_num=self.converted_card_num, - shop_purchase_flag=self.shop_purchase_flag, - protect_flag=self.protect_flag, - get_date_size=len(self.get_date) * 2, - get_date=[ord(x) for x in self.get_date], - - ) - - resp_data.support_log_user_data_list.append(support_data) - - resp_data["support_log_user_data_list_size"] = len(resp_data.support_log_user_data_list) - - resp_data = resp_struct.build(resp_data) - - self.length = len(resp_data) - return super().make() + resp_data - -class SaoGetTitleUserDataListRequest(SaoBaseRequest): - def __init__(self, header: SaoRequestHeader, data: bytes) -> None: - super().__init__(header, data) + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.support_log_user_data_list) class SaoGetTitleUserDataListResponse(SaoBaseResponse): - def __init__(self, cmd, titleIdsData) -> None: - super().__init__(cmd) + def __init__(self, user_id: str, titles: List[int]) -> None: + super().__init__(GameconnectCmd.GET_TITLE_USER_DATA_LIST_RESPONSE) self.result = 1 + self.title_user_data_list: List[TitleUserData] = [] + + if titles: + for x in titles: + self.title_user_data_list.append(TitleUserData.from_args(user_id + str(x), x)) - # title_user_data_list - self.user_title_id = list(map(str,titleIdsData)) #str - self.title_id = titleIdsData #int - def make(self) -> bytes: - title_user_data_list_struct = Struct( - "user_title_id_size" / Int32ub, # big endian - "user_title_id" / Int16ul[6], #string - "title_id" / Int32ub, #int - ) - - # create a resp struct - resp_struct = Struct( - "result" / Int8ul, # result is either 0 or 1 - "title_user_data_list_size" / Rebuild(Int32ub, len_(this.title_user_data_list)), # big endian - "title_user_data_list" / Array(this.title_user_data_list_size, title_user_data_list_struct), - ) - - resp_data = resp_struct.parse(resp_struct.build(dict( - result=self.result, - title_user_data_list_size=0, - title_user_data_list=[], - ))) - - for i in range(len(self.title_id)): - title_data = dict( - user_title_id_size=len(self.user_title_id[i]) * 2, - user_title_id=[ord(x) for x in self.user_title_id[i]], - title_id=self.title_id[i], - ) - - resp_data.title_user_data_list.append(title_data) - - resp_data["title_user_data_list_size"] = len(resp_data.title_user_data_list) - - # finally, rebuild the resp_data - resp_data = resp_struct.build(resp_data) - - self.length = len(resp_data) - return super().make() + resp_data - -class SaoGetEpisodeAppendDataListRequest(SaoBaseRequest): - def __init__(self, header: SaoRequestHeader, data: bytes) -> None: - super().__init__(header, data) - self.user_id = decode_str(data, 0)[0] + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.title_user_data_list) class SaoGetEpisodeAppendDataListResponse(SaoBaseResponse): - def __init__(self, cmd, profile_data) -> None: - super().__init__(cmd) - self.length = None + def __init__(self) -> None: + super().__init__(GameconnectCmd.GET_EPISODE_APPEND_DATA_LIST_RESPONSE) self.result = 1 - - self.user_episode_append_id_list = ["10001", "10002", "10003", "10004", "10005"] - self.user_id_list = [str(profile_data["user"]), str(profile_data["user"]), str(profile_data["user"]), str(profile_data["user"]), str(profile_data["user"])] - self.episode_append_id_list = [10001, 10002, 10003, 10004, 10005] - self.own_num_list = [3, 3, 3, 3 ,3] + self.episode_append_data_list: List[EpisodeAppendUserData] = [] def make(self) -> bytes: - episode_data_struct = Struct( - "user_episode_append_id_size" / Rebuild(Int32ub, len_(this.user_episode_append_id) * 2), # calculates the length of the user_episode_append_id - "user_episode_append_id" / PaddedString(this.user_episode_append_id_size, "utf_16_le"), # user_episode_append_id is a (zero) padded string - "user_id_size" / Rebuild(Int32ub, len_(this.user_id) * 2), # calculates the length of the user_id - "user_id" / PaddedString(this.user_id_size, "utf_16_le"), # user_id is a (zero) padded string - "episode_append_id" / Int32ub, - "own_num" / Int32ub, - ) + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.episode_append_data_list) - # create a resp struct - resp_struct = Struct( - "result" / Int8ul, # result is either 0 or 1 - "episode_append_data_list_size" / Rebuild(Int32ub, len_(this.episode_append_data_list)), # big endian - "episode_append_data_list" / Array(this.episode_append_data_list_size, episode_data_struct), - ) - - # really dump to parse the build resp, but that creates a new object - # and is nicer to twork with - resp_data = resp_struct.parse(resp_struct.build(dict( - result=self.result, - episode_append_data_list_size=0, - episode_append_data_list=[], - ))) - - if len(self.user_episode_append_id_list) != len(self.user_id_list) != len(self.episode_append_id_list) != len(self.own_num_list): - raise ValueError("all lists must be of the same length") - - for i in range(len(self.user_id_list)): - # add the episode_data_struct to the resp_struct.episode_append_data_list - resp_data.episode_append_data_list.append(dict( - user_episode_append_id=self.user_episode_append_id_list[i], - user_id=self.user_id_list[i], - episode_append_id=self.episode_append_id_list[i], - own_num=self.own_num_list[i], - )) - - resp_data["episode_append_data_list_size"] = len(resp_data.episode_append_data_list) - - # finally, rebuild the resp_data - resp_data = resp_struct.build(resp_data) - - self.length = len(resp_data) - return super().make() + resp_data - -class SaoGetPartyDataListRequest(SaoBaseRequest): - def __init__(self, header: SaoRequestHeader, data: bytes) -> None: - super().__init__(header, data) - self.user_id = decode_str(data, 0)[0] - -class SaoGetPartyDataListResponse(SaoBaseResponse): # Default party - def __init__(self, cmd, hero1_data, hero2_data, hero3_data) -> None: - super().__init__(cmd) - +class SaoGetEventItemDataListResponse(SaoBaseResponse): + def __init__(self) -> None: + super().__init__(GameconnectCmd.GET_EVENT_ITEM_DATA_LIST_RESPONSE) self.result = 1 - self.party_data_list_size = 1 # Number of arrays - - self.user_party_id = "0" - self.team_no = 0 - self.party_team_data_list_size = 3 # Number of arrays - - self.user_party_team_id_1 = "0" - self.arrangement_num_1 = 0 - self.user_hero_log_id_1 = str(hero1_data[2]) - self.main_weapon_user_equipment_id_1 = str(hero1_data[5]) - self.sub_equipment_user_equipment_id_1 = str(hero1_data[6]) - self.skill_slot1_skill_id_1 = hero1_data[7] - self.skill_slot2_skill_id_1 = hero1_data[8] - self.skill_slot3_skill_id_1 = hero1_data[9] - self.skill_slot4_skill_id_1 = hero1_data[10] - self.skill_slot5_skill_id_1 = hero1_data[11] - - self.user_party_team_id_2 = "0" - self.arrangement_num_2 = 0 - self.user_hero_log_id_2 = str(hero2_data[2]) - self.main_weapon_user_equipment_id_2 = str(hero2_data[5]) - self.sub_equipment_user_equipment_id_2 = str(hero2_data[6]) - self.skill_slot1_skill_id_2 = hero2_data[7] - self.skill_slot2_skill_id_2 = hero2_data[8] - self.skill_slot3_skill_id_2 = hero2_data[9] - self.skill_slot4_skill_id_2 = hero2_data[10] - self.skill_slot5_skill_id_2 = hero2_data[11] - - self.user_party_team_id_3 = "0" - self.arrangement_num_3 = 0 - self.user_hero_log_id_3 = str(hero3_data[2]) - self.main_weapon_user_equipment_id_3 = str(hero3_data[5]) - self.sub_equipment_user_equipment_id_3 = str(hero3_data[6]) - self.skill_slot1_skill_id_3 = hero3_data[7] - self.skill_slot2_skill_id_3 = hero3_data[8] - self.skill_slot3_skill_id_3 = hero3_data[9] - self.skill_slot4_skill_id_3 = hero3_data[10] - self.skill_slot5_skill_id_3 = hero3_data[11] + self.event_item_data_list: List[EventItemUserData] = [] def make(self) -> bytes: - # create a resp struct - resp_struct = Struct( - "result" / Int8ul, # result is either 0 or 1 - "party_data_list_size" / Int32ub, # big endian + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.event_item_data_list) - "user_party_id_size" / Int32ub, # big endian - "user_party_id" / Int16ul[len(self.user_party_id)], - "team_no" / Int8ul, # result is either 0 or 1 - "party_team_data_list_size" / Int32ub, # big endian - - "user_party_team_id_1_size" / Int32ub, # big endian - "user_party_team_id_1" / Int16ul[len(self.user_party_team_id_1)], - "arrangement_num_1" / Int8ul, # big endian - "user_hero_log_id_1_size" / Int32ub, # big endian - "user_hero_log_id_1" / Int16ul[len(self.user_hero_log_id_1)], - "main_weapon_user_equipment_id_1_size" / Int32ub, # big endian - "main_weapon_user_equipment_id_1" / Int16ul[len(self.main_weapon_user_equipment_id_1)], - "sub_equipment_user_equipment_id_1_size" / Int32ub, # big endian - "sub_equipment_user_equipment_id_1" / Int16ul[len(self.sub_equipment_user_equipment_id_1)], - "skill_slot1_skill_id_1" / Int32ub, - "skill_slot2_skill_id_1" / Int32ub, - "skill_slot3_skill_id_1" / Int32ub, - "skill_slot4_skill_id_1" / Int32ub, - "skill_slot5_skill_id_1" / Int32ub, - - "user_party_team_id_2_size" / Int32ub, # big endian - "user_party_team_id_2" / Int16ul[len(self.user_party_team_id_2)], - "arrangement_num_2" / Int8ul, # result is either 0 or 1 - "user_hero_log_id_2_size" / Int32ub, # big endian - "user_hero_log_id_2" / Int16ul[len(self.user_hero_log_id_2)], - "main_weapon_user_equipment_id_2_size" / Int32ub, # big endian - "main_weapon_user_equipment_id_2" / Int16ul[len(self.main_weapon_user_equipment_id_2)], - "sub_equipment_user_equipment_id_2_size" / Int32ub, # big endian - "sub_equipment_user_equipment_id_2" / Int16ul[len(self.sub_equipment_user_equipment_id_2)], - "skill_slot1_skill_id_2" / Int32ub, - "skill_slot2_skill_id_2" / Int32ub, - "skill_slot3_skill_id_2" / Int32ub, - "skill_slot4_skill_id_2" / Int32ub, - "skill_slot5_skill_id_2" / Int32ub, - - "user_party_team_id_3_size" / Int32ub, # big endian - "user_party_team_id_3" / Int16ul[len(self.user_party_team_id_3)], - "arrangement_num_3" / Int8ul, # result is either 0 or 1 - "user_hero_log_id_3_size" / Int32ub, # big endian - "user_hero_log_id_3" / Int16ul[len(self.user_hero_log_id_3)], - "main_weapon_user_equipment_id_3_size" / Int32ub, # big endian - "main_weapon_user_equipment_id_3" / Int16ul[len(self.main_weapon_user_equipment_id_3)], - "sub_equipment_user_equipment_id_3_size" / Int32ub, # big endian - "sub_equipment_user_equipment_id_3" / Int16ul[len(self.sub_equipment_user_equipment_id_3)], - "skill_slot1_skill_id_3" / Int32ub, - "skill_slot2_skill_id_3" / Int32ub, - "skill_slot3_skill_id_3" / Int32ub, - "skill_slot4_skill_id_3" / Int32ub, - "skill_slot5_skill_id_3" / Int32ub, - - ) - - resp_data = resp_struct.build(dict( - result=self.result, - party_data_list_size=self.party_data_list_size, - - user_party_id_size=len(self.user_party_id) * 2, - user_party_id=[ord(x) for x in self.user_party_id], - team_no=self.team_no, - party_team_data_list_size=self.party_team_data_list_size, - - user_party_team_id_1_size=len(self.user_party_team_id_1) * 2, - user_party_team_id_1=[ord(x) for x in self.user_party_team_id_1], - arrangement_num_1=self.arrangement_num_1, - user_hero_log_id_1_size=len(self.user_hero_log_id_1) * 2, - user_hero_log_id_1=[ord(x) for x in self.user_hero_log_id_1], - main_weapon_user_equipment_id_1_size=len(self.main_weapon_user_equipment_id_1) * 2, - main_weapon_user_equipment_id_1=[ord(x) for x in self.main_weapon_user_equipment_id_1], - sub_equipment_user_equipment_id_1_size=len(self.sub_equipment_user_equipment_id_1) * 2, - sub_equipment_user_equipment_id_1=[ord(x) for x in self.sub_equipment_user_equipment_id_1], - skill_slot1_skill_id_1=self.skill_slot1_skill_id_1, - skill_slot2_skill_id_1=self.skill_slot2_skill_id_1, - skill_slot3_skill_id_1=self.skill_slot3_skill_id_1, - skill_slot4_skill_id_1=self.skill_slot4_skill_id_1, - skill_slot5_skill_id_1=self.skill_slot5_skill_id_1, - - user_party_team_id_2_size=len(self.user_party_team_id_2) * 2, - user_party_team_id_2=[ord(x) for x in self.user_party_team_id_2], - arrangement_num_2=self.arrangement_num_2, - user_hero_log_id_2_size=len(self.user_hero_log_id_2) * 2, - user_hero_log_id_2=[ord(x) for x in self.user_hero_log_id_2], - main_weapon_user_equipment_id_2_size=len(self.main_weapon_user_equipment_id_2) * 2, - main_weapon_user_equipment_id_2=[ord(x) for x in self.main_weapon_user_equipment_id_2], - sub_equipment_user_equipment_id_2_size=len(self.sub_equipment_user_equipment_id_2) * 2, - sub_equipment_user_equipment_id_2=[ord(x) for x in self.sub_equipment_user_equipment_id_2], - skill_slot1_skill_id_2=self.skill_slot1_skill_id_2, - skill_slot2_skill_id_2=self.skill_slot2_skill_id_2, - skill_slot3_skill_id_2=self.skill_slot3_skill_id_2, - skill_slot4_skill_id_2=self.skill_slot4_skill_id_2, - skill_slot5_skill_id_2=self.skill_slot5_skill_id_2, - - user_party_team_id_3_size=len(self.user_party_team_id_3) * 2, - user_party_team_id_3=[ord(x) for x in self.user_party_team_id_3], - arrangement_num_3=self.arrangement_num_3, - user_hero_log_id_3_size=len(self.user_hero_log_id_3) * 2, - user_hero_log_id_3=[ord(x) for x in self.user_hero_log_id_3], - main_weapon_user_equipment_id_3_size=len(self.main_weapon_user_equipment_id_3) * 2, - main_weapon_user_equipment_id_3=[ord(x) for x in self.main_weapon_user_equipment_id_3], - sub_equipment_user_equipment_id_3_size=len(self.sub_equipment_user_equipment_id_3) * 2, - sub_equipment_user_equipment_id_3=[ord(x) for x in self.sub_equipment_user_equipment_id_3], - skill_slot1_skill_id_3=self.skill_slot1_skill_id_3, - skill_slot2_skill_id_3=self.skill_slot2_skill_id_3, - skill_slot3_skill_id_3=self.skill_slot3_skill_id_3, - skill_slot4_skill_id_3=self.skill_slot4_skill_id_3, - skill_slot5_skill_id_3=self.skill_slot5_skill_id_3, - )) - - self.length = len(resp_data) - return super().make() + resp_data +class SaoGetGashaMedalUserDataListResponse(SaoBaseResponse): + def __init__(self) -> None: + super().__init__(GameconnectCmd.GET_GASHA_MEDAL_USER_DATA_LIST_RESPONSE) + self.result = 1 + self.data_list: List[GashaMedalUserData] = [] -class SaoGetQuestScenePrevScanProfileCardRequest(SaoBaseRequest): - def __init__(self, header: SaoRequestHeader, data: bytes) -> None: - super().__init__(header, data) + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetPartyDataListResponse(SaoBaseResponse): + def __init__(self) -> None: + super().__init__(GameconnectCmd.GET_PARTY_DATA_LIST_RESPONSE) + self.result = 1 + self.party_data_list: List[PartyData] = [] + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.party_data_list) + +class SaoGetSupportLogPartyDataListResponse(SaoBaseResponse): + def __init__(self) -> None: + super().__init__(GameconnectCmd.GET_SUPPORT_LOG_PARTY_DATA_LIST_RESPONSE) + self.result = 1 + self.support_log_party_data_list: List[SupportLogPartyData] = [] + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.support_log_party_data_list) class SaoGetQuestScenePrevScanProfileCardResponse(SaoBaseResponse): - def __init__(self, cmd) -> None: - super().__init__(cmd) + def __init__(self) -> None: + super().__init__(GameconnectCmd.GET_QUEST_SCENE_PREV_SCAN_PROFILE_CARD_RESPONSE) self.result = 1 - self.profile_card_data = 1 # number of arrays - - self.profile_card_code = "" - self.nick_name = "" - + self.profile_card_data: List[ReadProfileCardData] = [] + def make(self) -> bytes: - # create a resp struct - resp_struct = Struct( - "result" / Int8ul, # result is either 0 or 1 - "profile_card_data" / Int32ub, # big endian - - "profile_card_code_size" / Int32ub, # big endian - "profile_card_code" / Int16ul[len(self.profile_card_code)], - "nick_name_size" / Int32ub, # big endian - "nick_name" / Int16ul[len(self.nick_name)], - "rank_num" / Int16ub, #short - "setting_title_id" / Int32ub, # int - "skill_id" / Int16ub, # short - "hero_log_hero_log_id" / Int32ub, # int - "hero_log_log_level" / Int16ub, # short - "hero_log_awakening_stage" / Int16ub, # short - "hero_log_property1_property_id" / Int32ub, # int - "hero_log_property1_value1" / Int32ub, # int - "hero_log_property1_value2" / Int32ub, # int - "hero_log_property2_property_id" / Int32ub, # int - "hero_log_property2_value1" / Int32ub, # int - "hero_log_property2_value2" / Int32ub, # int - "hero_log_property3_property_id" / Int32ub, # int - "hero_log_property3_value1" / Int32ub, # int - "hero_log_property3_value2" / Int32ub, # int - "hero_log_property4_property_id" / Int32ub, # int - "hero_log_property4_value1" / Int32ub, # int - "hero_log_property4_value2" / Int32ub, # int - "main_weapon_equipment_id" / Int32ub, # int - "main_weapon_enhancement_value" / Int16ub, # short - "main_weapon_awakening_stage" / Int16ub, # short - "main_weapon_property1_property_id" / Int32ub, # int - "main_weapon_property1_value1" / Int32ub, # int - "main_weapon_property1_value2" / Int32ub, # int - "main_weapon_property2_property_id" / Int32ub, # int - "main_weapon_property2_value1" / Int32ub, # int - "main_weapon_property2_value2" / Int32ub, # int - "main_weapon_property3_property_id" / Int32ub, # int - "main_weapon_property3_value1" / Int32ub, # int - "main_weapon_property3_value2" / Int32ub, # int - "main_weapon_property4_property_id" / Int32ub, # int - "main_weapon_property4_value1" / Int32ub, # int - "main_weapon_property4_value2" / Int32ub, # int - "sub_equipment_equipment_id" / Int32ub, # int - "sub_equipment_enhancement_value" / Int16ub, # short - "sub_equipment_awakening_stage" / Int16ub, # short - "sub_equipment_property1_property_id" / Int32ub, # int - "sub_equipment_property1_value1" / Int32ub, # int - "sub_equipment_property1_value2" / Int32ub, # int - "sub_equipment_property2_property_id" / Int32ub, # int - "sub_equipment_property2_value1" / Int32ub, # int - "sub_equipment_property2_value2" / Int32ub, # int - "sub_equipment_property3_property_id" / Int32ub, # int - "sub_equipment_property3_value1" / Int32ub, # int - "sub_equipment_property3_value2" / Int32ub, # int - "sub_equipment_property4_property_id" / Int32ub, # int - "sub_equipment_property4_value1" / Int32ub, # int - "sub_equipment_property4_value2" / Int32ub, # int - "holographic_flag" / Int8ul, # result is either 0 or 1 - ) - - resp_data = resp_struct.build(dict( - result=self.result, - profile_card_data=self.profile_card_data, - - profile_card_code_size=len(self.profile_card_code) * 2, - profile_card_code=[ord(x) for x in self.profile_card_code], - nick_name_size=len(self.nick_name) * 2, - nick_name=[ord(x) for x in self.nick_name], - rank_num=0, - setting_title_id=0, - skill_id=0, - hero_log_hero_log_id=0, - hero_log_log_level=0, - hero_log_awakening_stage=0, - hero_log_property1_property_id=0, - hero_log_property1_value1=0, - hero_log_property1_value2=0, - hero_log_property2_property_id=0, - hero_log_property2_value1=0, - hero_log_property2_value2=0, - hero_log_property3_property_id=0, - hero_log_property3_value1=0, - hero_log_property3_value2=0, - hero_log_property4_property_id=0, - hero_log_property4_value1=0, - hero_log_property4_value2=0, - main_weapon_equipment_id=0, - main_weapon_enhancement_value=0, - main_weapon_awakening_stage=0, - main_weapon_property1_property_id=0, - main_weapon_property1_value1=0, - main_weapon_property1_value2=0, - main_weapon_property2_property_id=0, - main_weapon_property2_value1=0, - main_weapon_property2_value2=0, - main_weapon_property3_property_id=0, - main_weapon_property3_value1=0, - main_weapon_property3_value2=0, - main_weapon_property4_property_id=0, - main_weapon_property4_value1=0, - main_weapon_property4_value2=0, - sub_equipment_equipment_id=0, - sub_equipment_enhancement_value=0, - sub_equipment_awakening_stage=0, - sub_equipment_property1_property_id=0, - sub_equipment_property1_value1=0, - sub_equipment_property1_value2=0, - sub_equipment_property2_property_id=0, - sub_equipment_property2_value1=0, - sub_equipment_property2_value2=0, - sub_equipment_property3_property_id=0, - sub_equipment_property3_value1=0, - sub_equipment_property3_value2=0, - sub_equipment_property4_property_id=0, - sub_equipment_property4_value1=0, - sub_equipment_property4_value2=0, - holographic_flag=0, - - )) - - self.length = len(resp_data) - return super().make() + resp_data - -class SaoGetResourcePathInfoRequest(SaoBaseRequest): - def __init__(self, header: SaoRequestHeader, data: bytes) -> None: - super().__init__(header, data) + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.profile_card_data) class SaoGetResourcePathInfoResponse(SaoBaseResponse): - def __init__(self, cmd) -> None: - super().__init__(cmd) + def __init__(self, base_url: str) -> None: + super().__init__(GameconnectCmd.GET_RESOURCE_PATH_INFO_RESPONSE) self.result = 1 - self.resource_base_url = "http://localhost:9000/SDEW/100/" - self.gasha_base_dir = "a" - self.ad_base_dir = "b" - self.event_base_dir = "c" + self.resource_base_url = base_url + self.gasha_base_dir = "gasha" + self.ad_base_dir = "ad" + self.event_base_dir = "event" def make(self) -> bytes: - # create a resp struct - resp_struct = Struct( - "result" / Int8ul, # result is either 0 or 1 - "resource_base_url_size" / Int32ub, # big endian - "resource_base_url" / Int16ul[len(self.resource_base_url)], - "gasha_base_dir_size" / Int32ub, # big endian - "gasha_base_dir" / Int16ul[len(self.gasha_base_dir)], - "ad_base_dir_size" / Int32ub, # big endian - "ad_base_dir" / Int16ul[len(self.ad_base_dir)], - "event_base_dir_size" / Int32ub, # big endian - "event_base_dir" / Int16ul[len(self.event_base_dir)], - ) + return super().make() \ + + encode_byte(self.result) \ + + encode_str(self.resource_base_url) \ + + encode_str(self.gasha_base_dir) \ + + encode_str(self.ad_base_dir) \ + + encode_str(self.event_base_dir) - resp_data = resp_struct.build(dict( - result=self.result, - resource_base_url_size=len(self.resource_base_url) * 2, - resource_base_url=[ord(x) for x in self.resource_base_url], - gasha_base_dir_size=len(self.gasha_base_dir) * 2, - gasha_base_dir=[ord(x) for x in self.gasha_base_dir], - ad_base_dir_size=len(self.ad_base_dir) * 2, - ad_base_dir=[ord(x) for x in self.ad_base_dir], - event_base_dir_size=len(self.event_base_dir) * 2, - event_base_dir=[ord(x) for x in self.event_base_dir], - )) +class SaoValidationErrorNotificationRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.user_id, new_off = decode_str(data, off) + off += new_off - self.length = len(resp_data) - return super().make() + resp_data + self.cabinet_type = decode_byte(data, off) + off += BYTE_OFF + + self.net_id, new_off = decode_str(data, off) + off += new_off + + self.place_id, new_off = decode_str(data, off) + off += new_off + + self.store_id, new_off = decode_str(data, off) + off += new_off + + self.store_name, new_off = decode_str(data, off) + off += new_off + + self.serial_no, new_off = decode_str(data, off) + off += new_off + + self.send_protocol_name, new_off = decode_str(data, off) + off += new_off + + self.send_data_to_fraud_value, new_off = decode_str(data, off) + off += new_off + + self.send_data_to_modification_value, new_off = decode_str(data, off) + off += new_off + +class SaoGetBeginnerMissionUserDataRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.user_id, new_off = decode_str(data, off) + off += new_off + + self.beginner_mission_id = decode_int(data, off) + off += INT_OFF + +class SaoGetBeginnerMissionUserDataResponse(SaoBaseResponse): + def __init__(self) -> None: + super().__init__(GameconnectCmd.GET_BEGINNER_MISSION_USER_DATA_RESPONSE) + self.result = 1 + self.data: List[BeginnerMissionUserData] = [BeginnerMissionUserData.from_args(datetime.now())] + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data) + +class SaoMatchingErrorNotificationRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.cabinet_type = decode_byte(data, off) + off += BYTE_OFF + + self.net_id, new_off = decode_str(data, off) + off += new_off + + self.place_id, new_off = decode_str(data, off) + off += new_off + + self.store_id, new_off = decode_str(data, off) + off += new_off + + self.store_name, new_off = decode_str(data, off) + off += new_off + + self.serial_no, new_off = decode_str(data, off) + off += new_off + + self.matching_error_data_list: List[MatchingErrorData] + self.matching_error_data_list, new_off = decode_arr_cls(data, off, MatchingErrorData) + +class SaoPowerCuttingReturnNotification(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.user_id, new_off = decode_str(data, off) + off += new_off + + self.cabinet_type = decode_byte(data, off) + off += BYTE_OFF + + self.net_id, new_off = decode_str(data, off) + off += new_off + + self.place_id, new_off = decode_str(data, off) + off += new_off + + self.store_id, new_off = decode_str(data, off) + off += new_off + + self.store_name, new_off = decode_str(data, off) + off += new_off + + self.serial_no, new_off = decode_str(data, off) + off += new_off + + self.last_act_type = decode_byte(data, off) + off += BYTE_OFF + + self.remaining_ticket_num = decode_short(data, off) + off += SHORT_OFF + + self.remaining_credit_num = decode_short(data, off) + off += SHORT_OFF class SaoEpisodePlayStartRequest(SaoBaseRequest): def __init__(self, header: SaoRequestHeader, data: bytes) -> None: super().__init__(header, data) off = 0 - ticket_id = decode_str(data, off) - self.ticket_id = ticket_id[0] - off += ticket_id[1] + self.ticket_id, new_off = decode_str(data, off) + off += new_off - user_id = decode_str(data, off) - self.user_id = user_id[0] - off += user_id[1] + self.user_id, new_off = decode_str(data, off) + off += new_off self.episode_id = decode_int(data, off) off += INT_OFF @@ -1500,183 +927,60 @@ class SaoEpisodePlayStartRequest(SaoBaseRequest): self.play_mode = decode_byte(data, off) off += BYTE_OFF - self.play_start_request_data_count = decode_int(data, off) - off += INT_OFF + self.play_start_request_data: List[QuestScenePlayStartRequestData] = [] + self.play_start_request_data, new_off = decode_arr_cls(data, off, QuestScenePlayStartRequestData) + off += new_off - self.play_start_request_data: List[PlayStartRequestData] = [] - for _ in range(self.play_start_request_data_count): - tmp = PlayStartRequestData(data, off) - self.play_start_request_data.append(tmp) - off += tmp.get_size() - - self.multi_play_start_request_data_count = decode_int(data, off) - off += INT_OFF - - self.multi_play_start_request_data: List[MultiPlayStartRequestData] = [] - for _ in range(self.multi_play_start_request_data_count): - tmp = MultiPlayStartRequestData(data, off) - off += tmp.get_size() - self.multi_play_start_request_data.append(tmp) + self.multi_play_start_request_data: List[QuestSceneMultiPlayStartRequestData] = [] + self.multi_play_start_request_data, new_off = decode_arr_cls(data, off, QuestSceneMultiPlayStartRequestData) + off += new_off class SaoEpisodePlayStartResponse(SaoBaseResponse): - def __init__(self, cmd, profile_data) -> None: - super().__init__(cmd) + def __init__(self) -> None: + super().__init__(GameconnectCmd.EPISODE_PLAY_START_RESPONSE) self.result = 1 - self.play_start_response_data_size = 1 # Number of arrays (minimum 1 mandatory) - self.multi_play_start_response_data_size = 0 # Number of arrays (set 0 due to single play) + self.play_start_response_data: List[QuestScenePlayStartResponseData] = [] + self.multi_play_start_response_data: List[QuestSceneMultiPlayStartResponseData] = [] - self.appearance_player_trace_data_list_size = 1 - - self.user_quest_scene_player_trace_id = "1003" - self.nick_name = profile_data["nick_name"] - def make(self) -> bytes: - # create a resp struct - resp_struct = Struct( - "result" / Int8ul, # result is either 0 or 1 - "play_start_response_data_size" / Int32ub, - "multi_play_start_response_data_size" / Int32ub, - - "appearance_player_trace_data_list_size" / Int32ub, - - "user_quest_scene_player_trace_id_size" / Int32ub, # big endian - "user_quest_scene_player_trace_id" / Int16ul[len(self.user_quest_scene_player_trace_id)], - "nick_name_size" / Int32ub, # big endian - "nick_name" / Int16ul[len(self.nick_name)], - ) - - resp_data = resp_struct.build(dict( - result=self.result, - play_start_response_data_size=self.play_start_response_data_size, - multi_play_start_response_data_size=self.multi_play_start_response_data_size, - - appearance_player_trace_data_list_size=self.appearance_player_trace_data_list_size, - - user_quest_scene_player_trace_id_size=len(self.user_quest_scene_player_trace_id) * 2, - user_quest_scene_player_trace_id=[ord(x) for x in self.user_quest_scene_player_trace_id], - nick_name_size=len(self.nick_name) * 2, - nick_name=[ord(x) for x in self.nick_name], - )) - - self.length = len(resp_data) - return super().make() + resp_data + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.play_start_response_data) \ + + encode_arr_cls(self.multi_play_start_response_data) class SaoEpisodePlayEndRequest(SaoBaseRequest): def __init__(self, header: SaoRequestHeader, data: bytes) -> None: super().__init__(header, data) off = 0 - ticket_id = decode_str(data, off) - self.ticket_id = ticket_id[0] - off += ticket_id[1] + self.ticket_id, new_off = decode_str(data, off) + off += new_off - user_id = decode_str(data, off) - self.user_id = user_id[0] - off += user_id[1] + self.user_id, new_off = decode_str(data, off) + off += new_off self.episode_id = decode_int(data, off) off += INT_OFF - self.play_end_request_data_count = decode_int(data, off) - off += INT_OFF + self.play_end_request_data: List[QuestScenePlayEndRequestData] = [] + self.play_end_request_data, new_off = decode_arr_cls(data, off, QuestScenePlayEndRequestData) + off += new_off - self.play_end_request_data_list: List[PlayEndRequestData] = [] - for _ in range(self.play_end_request_data_count): - tmp = PlayEndRequestData(data, off) - off += tmp.get_size() - self.play_end_request_data_list.append(tmp) - - self.multi_play_end_request_data_count = decode_int(data, off) - off += INT_OFF - - self.multi_play_end_request_data_list: List[MultiPlayEndRequestData] = [] - for _ in range(self.multi_play_end_request_data_count): - tmp = MultiPlayEndRequestData(data, off) - off += tmp.get_size() - self.multi_play_end_request_data_list.append(tmp) + self.multi_play_end_request_data: List[QuestSceneMultiPlayEndRequestData] = [] + self.multi_play_end_request_data, new_off = decode_arr_cls(data, off, QuestSceneMultiPlayEndRequestData) + off += new_off class SaoEpisodePlayEndResponse(SaoBaseResponse): - def __init__(self, cmd) -> None: - super().__init__(cmd) + def __init__(self) -> None: + super().__init__(GameconnectCmd.EPISODE_PLAY_END_RESPONSE) self.result = 1 - self.play_end_response_data_size = 1 # Number of arrays - self.multi_play_end_response_data_size = 1 # Unused on solo play + self.play_end_response_data: List[QuestScenePlayEndResponseData] = [QuestScenePlayEndResponseData.from_args()] + self.multi_play_end_response_data: List[QuestSceneMultiPlayEndResponseData] = [QuestSceneMultiPlayEndResponseData.from_args()] - self.dummy_1 = 0 - self.dummy_2 = 0 - self.dummy_3 = 0 - - self.rarity_up_occurrence_flag = 0 - self.adventure_ex_area_occurrences_flag = 0 - self.ex_bonus_data_list_size = 1 # Number of arrays - self.play_end_player_trace_reward_data_list_size = 0 # Number of arrays - - self.ex_bonus_table_id = 0 # ExBonusTable.csv values, dont care for now - self.achievement_status = 1 - - self.common_reward_data_size = 1 # Number of arrays - - self.common_reward_type = 0 # dummy values from 2,101000000,1 from RewardTable.csv - self.common_reward_id = 0 - self.common_reward_num = 0 - def make(self) -> bytes: - # create a resp struct - resp_struct = Struct( - "result" / Int8ul, # result is either 0 or 1 - "play_end_response_data_size" / Int32ub, # big endian - - "rarity_up_occurrence_flag" / Int8ul, # result is either 0 or 1 - "adventure_ex_area_occurrences_flag" / Int8ul, # result is either 0 or 1 - "ex_bonus_data_list_size" / Int32ub, # big endian - "play_end_player_trace_reward_data_list_size" / Int32ub, # big endian - - # ex_bonus_data_list - "ex_bonus_table_id" / Int32ub, - "achievement_status" / Int8ul, # result is either 0 or 1 - - # play_end_player_trace_reward_data_list - "common_reward_data_size" / Int32ub, - - # common_reward_data - "common_reward_type" / Int16ub, # short - "common_reward_id" / Int32ub, - "common_reward_num" / Int32ub, - - "multi_play_end_response_data_size" / Int32ub, # big endian - - # multi_play_end_response_data - "dummy_1" / Int8ul, # result is either 0 or 1 - "dummy_2" / Int8ul, # result is either 0 or 1 - "dummy_3" / Int8ul, # result is either 0 or 1 - ) - - resp_data = resp_struct.build(dict( - result=self.result, - play_end_response_data_size=self.play_end_response_data_size, - - rarity_up_occurrence_flag=self.rarity_up_occurrence_flag, - adventure_ex_area_occurrences_flag=self.adventure_ex_area_occurrences_flag, - ex_bonus_data_list_size=self.ex_bonus_data_list_size, - play_end_player_trace_reward_data_list_size=self.play_end_player_trace_reward_data_list_size, - - ex_bonus_table_id=self.ex_bonus_table_id, - achievement_status=self.achievement_status, - - common_reward_data_size=self.common_reward_data_size, - - common_reward_type=self.common_reward_type, - common_reward_id=self.common_reward_id, - common_reward_num=self.common_reward_num, - - multi_play_end_response_data_size=self.multi_play_end_response_data_size, - - dummy_1=self.dummy_1, - dummy_2=self.dummy_2, - dummy_3=self.dummy_3, - )) - - self.length = len(resp_data) - return super().make() + resp_data + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.play_end_response_data) \ + + encode_arr_cls(self.multi_play_end_response_data) class SaoTrialTowerPlayStartRequest(SaoBaseRequest): def __init__(self, header: SaoRequestHeader, data: bytes) -> None: @@ -1714,160 +1018,56 @@ class SaoTrialTowerPlayStartRequest(SaoBaseRequest): off += tmp.get_size() self.multi_play_start_request_data.append(tmp) +class SaoTrialTowerPlayStartResponse(SaoBaseResponse): + def __init__(self, sesh_id: int, nickname: str) -> None: + super().__init__(GameconnectCmd.TRIAL_TOWER_PLAY_START_RESPONSE) + self.result = 1 + self.play_start_response_data: List[QuestScenePlayStartResponseData] = [QuestScenePlayStartResponseData.from_args(sesh_id, nickname)] + self.multi_play_start_response_data: List[QuestSceneMultiPlayStartResponseData] = [QuestSceneMultiPlayStartResponseData.from_args()] + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.play_start_response_data) \ + + encode_arr_cls(self.multi_play_start_response_data) + class SaoTrialTowerPlayEndRequest(SaoBaseRequest): def __init__(self, header: SaoRequestHeader, data: bytes) -> None: super().__init__(header, data) off = 0 - ticket_id = decode_str(data, off) - self.ticket_id = ticket_id[0] - off += ticket_id[1] + self.ticket_id, new_off = decode_str(data, off) + off += new_off - user_id = decode_str(data, off) - self.user_id = user_id[0] - off += user_id[1] + self.user_id, new_off = decode_str(data, off) + off += new_off self.trial_tower_id = decode_int(data, off) off += INT_OFF - self.play_end_request_data_count = decode_int(data, off) - off += INT_OFF + self.play_end_request_data: List[QuestScenePlayEndRequestData] = [] + self.play_end_request_data, new_off = decode_arr_cls(data, off, QuestScenePlayEndRequestData) + off += new_off - self.play_end_request_data_list: List[PlayEndRequestData] = [] - for _ in range(self.play_end_request_data_count): - tmp = PlayEndRequestData(data, off) - off += tmp.get_size() - self.play_end_request_data_list.append(tmp) - - self.multi_play_end_request_data_count = decode_int(data, off) - off += INT_OFF - - self.multi_play_end_request_data_list: List[MultiPlayEndRequestData] = [] - for _ in range(self.multi_play_end_request_data_count): - tmp = MultiPlayEndRequestData(data, off) - off += tmp.get_size() - self.multi_play_end_request_data_list.append(tmp) + self.multi_play_end_request_data: List[QuestSceneMultiPlayEndRequestData] + self.multi_play_end_request_data, new_off = decode_arr_cls(data, off, QuestSceneMultiPlayEndRequestData) + off += new_off class SaoTrialTowerPlayEndResponse(SaoBaseResponse): - def __init__(self, cmd) -> None: - super().__init__(cmd) + def __init__(self) -> None: + super().__init__(GameconnectCmd.TRIAL_TOWER_PLAY_END_RESPONSE) self.result = 1 - self.play_end_response_data_size = 1 # Number of arrays - self.multi_play_end_response_data_size = 1 # Unused on solo play - self.trial_tower_play_end_updated_notification_data_size = 1 # Number of arrays - self.treasure_hunt_play_end_response_data_size = 1 # Number of arrays + self.play_end_response_data: List[QuestScenePlayEndResponseData] = [QuestScenePlayEndResponseData.from_args()] + self.multi_play_end_response_data: List[QuestSceneMultiPlayEndResponseData] = [QuestSceneMultiPlayEndResponseData.from_args()] + self.trial_tower_play_end_updated_notification_data: List[QuestTrialTowerPlayEndUpdatedNotificationData] = [QuestTrialTowerPlayEndUpdatedNotificationData.from_args()] + self.treasure_hunt_play_end_response_data: List[QuestTreasureHuntPlayEndResponseData] = [QuestTreasureHuntPlayEndResponseData.from_args()] - self.dummy_1 = 0 - self.dummy_2 = 0 - self.dummy_3 = 0 - - self.rarity_up_occurrence_flag = 0 - self.adventure_ex_area_occurrences_flag = 0 - self.ex_bonus_data_list_size = 1 # Number of arrays - self.play_end_player_trace_reward_data_list_size = 0 # Number of arrays - - self.ex_bonus_table_id = 0 # ExBonusTable.csv values, dont care for now - self.achievement_status = 1 - - self.common_reward_data_size = 1 # Number of arrays - - self.common_reward_type = 0 # dummy values from 2,101000000,1 from RewardTable.csv - self.common_reward_id = 0 - self.common_reward_num = 0 - - self.store_best_score_clear_time_flag = 0 - self.store_best_score_combo_num_flag = 0 - self.store_best_score_total_damage_flag = 0 - self.store_best_score_concurrent_destroying_num_flag = 0 - self.store_reaching_trial_tower_rank = 0 - - self.get_event_point = 0 - self.total_event_point = 0 - def make(self) -> bytes: - # create a resp struct - resp_struct = Struct( - "result" / Int8ul, # result is either 0 or 1 - "play_end_response_data_size" / Int32ub, # big endian - - "rarity_up_occurrence_flag" / Int8ul, # result is either 0 or 1 - "adventure_ex_area_occurrences_flag" / Int8ul, # result is either 0 or 1 - "ex_bonus_data_list_size" / Int32ub, # big endian - "play_end_player_trace_reward_data_list_size" / Int32ub, # big endian - - # ex_bonus_data_list - "ex_bonus_table_id" / Int32ub, - "achievement_status" / Int8ul, # result is either 0 or 1 - - # play_end_player_trace_reward_data_list - "common_reward_data_size" / Int32ub, - - # common_reward_data - "common_reward_type" / Int16ub, # short - "common_reward_id" / Int32ub, - "common_reward_num" / Int32ub, - - "multi_play_end_response_data_size" / Int32ub, # big endian - - # multi_play_end_response_data - "dummy_1" / Int8ul, # result is either 0 or 1 - "dummy_2" / Int8ul, # result is either 0 or 1 - "dummy_3" / Int8ul, # result is either 0 or 1 - - "trial_tower_play_end_updated_notification_data_size" / Int32ub, # big endian - - #trial_tower_play_end_updated_notification_data - "store_best_score_clear_time_flag" / Int8ul, # result is either 0 or 1 - "store_best_score_combo_num_flag" / Int8ul, # result is either 0 or 1 - "store_best_score_total_damage_flag" / Int8ul, # result is either 0 or 1 - "store_best_score_concurrent_destroying_num_flag" / Int8ul, # result is either 0 or 1 - "store_reaching_trial_tower_rank" / Int32ub, - - "treasure_hunt_play_end_response_data_size" / Int32ub, # big endian - - #treasure_hunt_play_end_response_data - "get_event_point" / Int32ub, - "total_event_point" / Int32ub, - ) - - resp_data = resp_struct.build(dict( - result=self.result, - play_end_response_data_size=self.play_end_response_data_size, - - rarity_up_occurrence_flag=self.rarity_up_occurrence_flag, - adventure_ex_area_occurrences_flag=self.adventure_ex_area_occurrences_flag, - ex_bonus_data_list_size=self.ex_bonus_data_list_size, - play_end_player_trace_reward_data_list_size=self.play_end_player_trace_reward_data_list_size, - - ex_bonus_table_id=self.ex_bonus_table_id, - achievement_status=self.achievement_status, - - common_reward_data_size=self.common_reward_data_size, - - common_reward_type=self.common_reward_type, - common_reward_id=self.common_reward_id, - common_reward_num=self.common_reward_num, - - multi_play_end_response_data_size=self.multi_play_end_response_data_size, - - dummy_1=self.dummy_1, - dummy_2=self.dummy_2, - dummy_3=self.dummy_3, - - trial_tower_play_end_updated_notification_data_size=self.trial_tower_play_end_updated_notification_data_size, - store_best_score_clear_time_flag=self.store_best_score_clear_time_flag, - store_best_score_combo_num_flag=self.store_best_score_combo_num_flag, - store_best_score_total_damage_flag=self.store_best_score_total_damage_flag, - store_best_score_concurrent_destroying_num_flag=self.store_best_score_concurrent_destroying_num_flag, - store_reaching_trial_tower_rank=self.store_reaching_trial_tower_rank, - - treasure_hunt_play_end_response_data_size=self.treasure_hunt_play_end_response_data_size, - - get_event_point=self.get_event_point, - total_event_point=self.total_event_point, - )) - - self.length = len(resp_data) - return super().make() + resp_data + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.play_end_response_data) \ + + encode_arr_cls(self.multi_play_end_response_data) \ + + encode_arr_cls(self.trial_tower_play_end_updated_notification_data) \ + + encode_arr_cls(self.treasure_hunt_play_end_response_data) class SaoEpisodePlayEndUnanalyzedLogFixedRequest(SaoBaseRequest): def __init__(self, header: SaoRequestHeader, data: bytes) -> None: @@ -1888,1150 +1088,597 @@ class SaoEpisodePlayEndUnanalyzedLogFixedRequest(SaoBaseRequest): off += BYTE_OFF class SaoEpisodePlayEndUnanalyzedLogFixedResponse(SaoBaseResponse): - def __init__(self, cmd, end_session_data) -> None: - super().__init__(cmd) + def __init__(self) -> None: + super().__init__(GameconnectCmd.EPISODE_PLAY_END_UNANALYZED_LOG_FIXED_RESPONSE) self.result = 1 + self.play_end_unanalyzed_log_reward_data_list: List[QuestScenePlayEndUnanalyzedLogRewardData] = [] - self.unanalyzed_log_grade_id = [] - - self.common_reward_type = [] - self.common_reward_id = [] - self.common_reward_num = 1 - - for x in range(len(end_session_data)): - self.common_reward_id.append(end_session_data[x]) - - with open('titles/sao/data/RewardTable.csv', 'r') as f: - keys_unanalyzed = next(f).strip().split(',') - data_unanalyzed = list(DictReader(f, fieldnames=keys_unanalyzed)) - - for i in range(len(data_unanalyzed)): - if int(data_unanalyzed[i]["CommonRewardId"]) == int(end_session_data[x]): - self.unanalyzed_log_grade_id.append(int(data_unanalyzed[i]["UnanalyzedLogGradeId"])) - self.common_reward_type.append(int(data_unanalyzed[i]["CommonRewardType"])) - break - - self.unanalyzed_log_grade_id = list(map(int,self.unanalyzed_log_grade_id)) #int - self.common_reward_type = list(map(int,self.common_reward_type)) #int - self.common_reward_id = list(map(int,self.common_reward_id)) #int - def make(self) -> bytes: - #new stuff - common_reward_data_struct = Struct( - "common_reward_type" / Int16ub, - "common_reward_id" / Int32ub, - "common_reward_num" / Int32ub, - ) - - play_end_unanalyzed_log_reward_data_list_struct = Struct( - "unanalyzed_log_grade_id" / Int32ub, - "common_reward_data_size" / Rebuild(Int32ub, len_(this.common_reward_data)), # big endian - "common_reward_data" / Array(this.common_reward_data_size, common_reward_data_struct), - ) - - # create a resp struct - resp_struct = Struct( - "result" / Int8ul, # result is either 0 or 1 - "play_end_unanalyzed_log_reward_data_list_size" / Rebuild(Int32ub, len_(this.play_end_unanalyzed_log_reward_data_list)), # big endian - "play_end_unanalyzed_log_reward_data_list" / Array(this.play_end_unanalyzed_log_reward_data_list_size, play_end_unanalyzed_log_reward_data_list_struct), - ) - - resp_data = resp_struct.parse(resp_struct.build(dict( - result=self.result, - play_end_unanalyzed_log_reward_data_list_size=0, - play_end_unanalyzed_log_reward_data_list=[], - ))) - - for i in range(len(self.common_reward_id)): - reward_resp_data = dict( - unanalyzed_log_grade_id=self.unanalyzed_log_grade_id[i], - common_reward_data_size=0, - common_reward_data=[], - ) - - reward_resp_data["common_reward_data"].append(dict( - common_reward_type=self.common_reward_type[i], - common_reward_id=self.common_reward_id[i], - common_reward_num=self.common_reward_num, - )) - - resp_data.play_end_unanalyzed_log_reward_data_list.append(reward_resp_data) - - resp_data["play_end_unanalyzed_log_reward_data_list_size"] = len(resp_data.play_end_unanalyzed_log_reward_data_list) - for i in range(len(resp_data.play_end_unanalyzed_log_reward_data_list)): - resp_data.play_end_unanalyzed_log_reward_data_list[i]["common_reward_data_size"] = len(resp_data.play_end_unanalyzed_log_reward_data_list[i]["common_reward_data"]) - - # finally, rebuild the resp_data - resp_data = resp_struct.build(resp_data) - - self.length = len(resp_data) - return super().make() + resp_data - -class SaoGetQuestSceneUserDataListRequest(SaoBaseRequest): - def __init__(self, header: SaoRequestHeader, data: bytes) -> None: - super().__init__(header, data) - self.user_id = decode_str(data, 0)[0] + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.play_end_unanalyzed_log_reward_data_list) class SaoGetQuestSceneUserDataListResponse(SaoBaseResponse): - def __init__(self, cmd, quest_data) -> None: - super().__init__(cmd) - self.length = None + def __init__(self) -> None: + super().__init__(GameconnectCmd.GET_QUEST_SCENE_USER_DATA_LIST_RESPONSE) self.result = 1 + self.quest_scene_user_data_list: List[QuestSceneUserData] = [] - # quest_scene_user_data_list_size - self.quest_type = [] - self.quest_scene_id = [] - self.clear_flag = [] - - # quest_scene_best_score_user_data - self.clear_time = [] - self.combo_num = [] - self.total_damage = [] #string - self.concurrent_destroying_num = [] - - for i in range(len(quest_data)): - self.quest_type.append(1) - self.quest_scene_id.append(quest_data[i][2]) - self.clear_flag.append(int(quest_data[i][3])) - - self.clear_time.append(quest_data[i][4]) - self.combo_num.append(quest_data[i][5]) - self.total_damage.append(0) #totally absurd but Int16ul[1] is a big problem due to different lenghts... - self.concurrent_destroying_num.append(quest_data[i][7]) - - # quest_scene_ex_bonus_user_data_list - self.achievement_flag = [1,1,1] - self.ex_bonus_table_id = [1,2,3] - - - self.quest_type = list(map(int,self.quest_type)) #int - self.quest_scene_id = list(map(int,self.quest_scene_id)) #int - self.clear_flag = list(map(int,self.clear_flag)) #int - self.clear_time = list(map(int,self.clear_time)) #int - self.combo_num = list(map(int,self.combo_num)) #int - self.total_damage = list(map(str,self.total_damage)) #string - self.concurrent_destroying_num = list(map(int,self.combo_num)) #int - def make(self) -> bytes: - #new stuff - quest_scene_ex_bonus_user_data_list_struct = Struct( - "ex_bonus_table_id" / Int32ub, # big endian - "achievement_flag" / Int8ul, # result is either 0 or 1 - ) - - quest_scene_best_score_user_data_struct = Struct( - "clear_time" / Int32ub, # big endian - "combo_num" / Int32ub, # big endian - "total_damage_size" / Int32ub, # big endian - "total_damage" / Int16ul[1], - "concurrent_destroying_num" / Int16ub, - ) - - quest_scene_user_data_list_struct = Struct( - "quest_type" / Int8ul, # result is either 0 or 1 - "quest_scene_id" / Int16ub, #short - "clear_flag" / Int8ul, # result is either 0 or 1 - "quest_scene_best_score_user_data_size" / Rebuild(Int32ub, len_(this.quest_scene_best_score_user_data)), # big endian - "quest_scene_best_score_user_data" / Array(this.quest_scene_best_score_user_data_size, quest_scene_best_score_user_data_struct), - "quest_scene_ex_bonus_user_data_list_size" / Rebuild(Int32ub, len_(this.quest_scene_ex_bonus_user_data_list)), # big endian - "quest_scene_ex_bonus_user_data_list" / Array(this.quest_scene_ex_bonus_user_data_list_size, quest_scene_ex_bonus_user_data_list_struct), - ) - - # create a resp struct - resp_struct = Struct( - "result" / Int8ul, # result is either 0 or 1 - "quest_scene_user_data_list_size" / Rebuild(Int32ub, len_(this.quest_scene_user_data_list)), # big endian - "quest_scene_user_data_list" / Array(this.quest_scene_user_data_list_size, quest_scene_user_data_list_struct), - ) - - resp_data = resp_struct.parse(resp_struct.build(dict( - result=self.result, - quest_scene_user_data_list_size=0, - quest_scene_user_data_list=[], - ))) - - for i in range(len(self.quest_scene_id)): - quest_resp_data = dict( - quest_type=self.quest_type[i], - quest_scene_id=self.quest_scene_id[i], - clear_flag=self.clear_flag[i], - - quest_scene_best_score_user_data_size=0, - quest_scene_best_score_user_data=[], - quest_scene_ex_bonus_user_data_list_size=0, - quest_scene_ex_bonus_user_data_list=[], - ) - - quest_resp_data["quest_scene_best_score_user_data"].append(dict( - clear_time=self.clear_time[i], - combo_num=self.combo_num[i], - total_damage_size=len(self.total_damage[i]) * 2, - total_damage=[ord(x) for x in self.total_damage[i]], - concurrent_destroying_num=self.concurrent_destroying_num[i], - )) - - resp_data.quest_scene_user_data_list.append(quest_resp_data) - - resp_data["quest_scene_user_data_list_size"] = len(resp_data.quest_scene_user_data_list) - for i in range(len(resp_data.quest_scene_user_data_list)): - resp_data.quest_scene_user_data_list[i]["quest_scene_best_score_user_data_size"] = len(resp_data.quest_scene_user_data_list[i]["quest_scene_best_score_user_data"]) - - # finally, rebuild the resp_data - resp_data = resp_struct.build(resp_data) - - self.length = len(resp_data) - return super().make() + resp_data + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.quest_scene_user_data_list) class SaoCheckYuiMedalGetConditionRequest(SaoBaseRequest): def __init__(self, header: SaoRequestHeader, data: bytes) -> None: super().__init__(header, data) + off = 0 + self.ticket_id, new_off = decode_str(data, off) + off += new_off + self.user_id, new_off = decode_str(data, off) + off += new_off class SaoCheckYuiMedalGetConditionResponse(SaoBaseResponse): - def __init__(self, cmd) -> None: - super().__init__(cmd) + def __init__(self, elapsed_days: int = 0, get_num: int = 0) -> None: + super().__init__(GameconnectCmd.CHECK_YUI_MEDAL_GET_CONDITION_RESPONSE) self.result = 1 - self.get_flag = 1 - self.elapsed_days = 0 - self.get_yui_medal_num = 0 + self.get_flag = int(get_num > 0) + self.elapsed_days = elapsed_days + self.get_yui_medal_num = get_num def make(self) -> bytes: - # create a resp struct - resp_struct = Struct( - "result" / Int8ul, # result is either 0 or 1 - "get_flag" / Int8ul, # result is either 0 or 1 - "elapsed_days" / Int16ub, #short - "get_yui_medal_num" / Int16ub, #short - ) - - resp_data = resp_struct.build(dict( - result=self.result, - get_flag=self.get_flag, - elapsed_days=self.elapsed_days, - get_yui_medal_num=self.get_yui_medal_num, - )) - - self.length = len(resp_data) - return super().make() + resp_data + return super().make() \ + + encode_byte(self.result) \ + + encode_byte(self.get_flag) \ + + encode_short(self.elapsed_days) \ + + encode_short(self.get_yui_medal_num) \ class SaoGetYuiMedalBonusUserDataRequest(SaoBaseRequest): def __init__(self, header: SaoRequestHeader, data: bytes) -> None: super().__init__(header, data) + off = 0 + self.user_id, new_off = decode_str(data, off) + off += new_off + + self.yui_medal_bonus_id = decode_int(data, off) + off += INT_OFF class SaoGetYuiMedalBonusUserDataResponse(SaoBaseResponse): - def __init__(self, cmd) -> None: - super().__init__(cmd) + def __init__(self, elapsed_days: int = 0, loop_num: int = 0) -> None: + super().__init__(GameconnectCmd.GET_YUI_MEDAL_BONUS_USER_DATA_RESPONSE) self.result = 1 - self.data_size = 1 # number of arrays - - self.elapsed_days = 1 - self.loop_num = 1 - self.last_check_date = "20230520193000" - self.last_get_date = "20230520193000" + self.data: List[YuiMedalBonusUserData] = [YuiMedalBonusUserData.from_args(elapsed_days, loop_num)] def make(self) -> bytes: - # create a resp struct - resp_struct = Struct( - "result" / Int8ul, # result is either 0 or 1 - "data_size" / Int32ub, # big endian - - "elapsed_days" / Int32ub, # big endian - "loop_num" / Int32ub, # big endian - "last_check_date_size" / Int32ub, # big endian - "last_check_date" / Int16ul[len(self.last_check_date)], - "last_get_date_size" / Int32ub, # big endian - "last_get_date" / Int16ul[len(self.last_get_date)], - ) - - resp_data = resp_struct.build(dict( - result=self.result, - data_size=self.data_size, - - elapsed_days=self.elapsed_days, - loop_num=self.loop_num, - last_check_date_size=len(self.last_check_date) * 2, - last_check_date=[ord(x) for x in self.last_check_date], - last_get_date_size=len(self.last_get_date) * 2, - last_get_date=[ord(x) for x in self.last_get_date], - - )) - - self.length = len(resp_data) - return super().make() + resp_data + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data) class SaoCheckProfileCardUsedRewardRequest(SaoBaseRequest): def __init__(self, header: SaoRequestHeader, data: bytes) -> None: super().__init__(header, data) + off = 0 + self.ticket_id, new_off = decode_str(data, off) + off += new_off + self.user_id, new_off = decode_str(data, off) + off += new_off class SaoCheckProfileCardUsedRewardResponse(SaoBaseResponse): - def __init__(self, cmd) -> None: - super().__init__(cmd) + def __init__(self) -> None: + super().__init__(GameconnectCmd.CHECK_PROFILE_CARD_USED_REWARD_RESPONSE) self.result = 1 - self.get_flag = 1 + self.get_flag = 0 self.used_num = 0 - self.get_vp = 1 + self.get_vp = 0 def make(self) -> bytes: - # create a resp struct - resp_struct = Struct( - "result" / Int8ul, # result is either 0 or 1 - "get_flag" / Int8ul, # result is either 0 or 1 - "used_num" / Int32ub, # big endian - "get_vp" / Int32ub, # big endian - ) + return super().make() \ + + encode_byte(self.result) \ + + encode_byte(self.get_flag) \ + + encode_int(self.used_num) \ + + encode_int(self.get_vp) - resp_data = resp_struct.build(dict( - result=self.result, - get_flag=self.get_flag, - used_num=self.used_num, - get_vp=self.get_vp, - - )) +class SaoDisposalResourceRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.ticket_id, new_off = decode_str(data, off) + off += new_off - self.length = len(resp_data) - return super().make() + resp_data + self.user_id, new_off = decode_str(data, off) + off += new_off + + self.disposal_common_reward_user_data_list: List[CommonRewardUserData] = [] + self.disposal_common_reward_user_data_list, new_off = decode_arr_cls(data, off, CommonRewardUserData) + off += new_off + +class SaoDisposalResourceResponse(SaoBaseResponse): + def __init__(self, get_col: int = 0) -> None: + super().__init__(GameconnectCmd.DISPOSAL_RESOURCE_RESPONSE) + self.result = 1 + self.get_col = get_col + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_int(self.get_col) class SaoSynthesizeEnhancementHeroLogRequest(SaoBaseRequest): def __init__(self, header: SaoRequestHeader, data: bytes) -> None: super().__init__(header, data) off = 0 - ticket_id = decode_str(data, off) - self.ticket_id = ticket_id[0] - off += ticket_id[1] + self.ticket_id, new_off = decode_str(data, off) + off += new_off - user_id = decode_str(data, off) - self.user_id = user_id[0] - off += user_id[1] + self.user_id, new_off = decode_str(data, off) + off += new_off - origin_user_hero_log_id = decode_str(data, off) - self.origin_user_hero_log_id = origin_user_hero_log_id[0] - off += origin_user_hero_log_id[1] + self.origin_user_hero_log_id, new_off = decode_str(data, off) + off += new_off - self.material_common_reward_user_data_list: List[MaterialCommonRewardUserData] = [] - - self.material_common_reward_user_data_count = decode_int(data, off) - off += INT_OFF - - for _ in range(self.material_common_reward_user_data_count): - mat = MaterialCommonRewardUserData(data, off) - off += mat.get_size() - self.material_common_reward_user_data_list.append(mat) + self.material_common_reward_user_data_list: List[CommonRewardUserData] = [] + self.material_common_reward_user_data_list, new_off = decode_arr_cls(data, off, CommonRewardUserData) + off += new_off class SaoSynthesizeEnhancementHeroLogResponse(SaoBaseResponse): - def __init__(self, cmd, hero_data) -> None: - super().__init__(cmd) + def __init__(self) -> None: + super().__init__(GameconnectCmd.SYNTHESIZE_ENHANCEMENT_HERO_LOG_RESPONSE) self.result = 1 + self.after_hero_log_user_data: List[HeroLogUserData] = [] - # Calculate level based off experience and the CSV list - with open(r'titles/sao/data/HeroLogLevel.csv') as csv_file: - csv_reader = csv.reader(csv_file, delimiter=',') - line_count = 0 - data = [] - rowf = False - for row in csv_reader: - if rowf==False: - rowf=True - else: - data.append(row) - - exp = hero_data[4] - - for e in range(0,len(data)): - if exp>=int(data[e][1]) and exp bytes: - #new stuff - - hero_log_user_data_list_struct = Struct( - "user_hero_log_id_size" / Int32ub, # big endian - "user_hero_log_id" / Int16ul[9], #string - "hero_log_id" / Int32ub, #int - "log_level" / Int16ub, #short - "max_log_level_extended_num" / Int16ub, #short - "log_exp" / Int32ub, #int - "possible_awakening_flag" / Int8ul, # result is either 0 or 1 - "awakening_stage" / Int16ub, #short - "awakening_exp" / Int32ub, #int - "skill_slot_correction_value" / Int8ul, # result is either 0 or 1 - "last_set_skill_slot1_skill_id" / Int16ub, #short - "last_set_skill_slot2_skill_id" / Int16ub, #short - "last_set_skill_slot3_skill_id" / Int16ub, #short - "last_set_skill_slot4_skill_id" / Int16ub, #short - "last_set_skill_slot5_skill_id" / Int16ub, #short - "property1_property_id" / Int32ub, - "property1_value1" / Int32ub, - "property1_value2" / Int32ub, - "property2_property_id" / Int32ub, - "property2_value1" / Int32ub, - "property2_value2" / Int32ub, - "property3_property_id" / Int32ub, - "property3_value1" / Int32ub, - "property3_value2" / Int32ub, - "property4_property_id" / Int32ub, - "property4_value1" / Int32ub, - "property4_value2" / Int32ub, - "converted_card_num" / Int16ub, - "shop_purchase_flag" / Int8ul, # result is either 0 or 1 - "protect_flag" / Int8ul, # result is either 0 or 1 - "get_date_size" / Int32ub, # big endian - "get_date" / Int16ul[len(self.get_date)], - ) - - # create a resp struct - resp_struct = Struct( - "result" / Int8ul, # result is either 0 or 1 - "hero_log_user_data_list_size" / Rebuild(Int32ub, len_(this.hero_log_user_data_list)), # big endian - "hero_log_user_data_list" / Array(this.hero_log_user_data_list_size, hero_log_user_data_list_struct), - ) - - resp_data = resp_struct.parse(resp_struct.build(dict( - result=self.result, - hero_log_user_data_list_size=0, - hero_log_user_data_list=[], - ))) - - hero_data = dict( - user_hero_log_id_size=len(self.user_hero_log_id) * 2, - user_hero_log_id=[ord(x) for x in self.user_hero_log_id], - hero_log_id=self.hero_log_id, - log_level=self.log_level, - max_log_level_extended_num=self.max_log_level_extended_num, - log_exp=self.log_exp, - possible_awakening_flag=self.possible_awakening_flag, - awakening_stage=self.awakening_stage, - awakening_exp=self.awakening_exp, - skill_slot_correction_value=self.skill_slot_correction_value, - last_set_skill_slot1_skill_id=self.last_set_skill_slot1_skill_id, - last_set_skill_slot2_skill_id=self.last_set_skill_slot2_skill_id, - last_set_skill_slot3_skill_id=self.last_set_skill_slot3_skill_id, - last_set_skill_slot4_skill_id=self.last_set_skill_slot4_skill_id, - last_set_skill_slot5_skill_id=self.last_set_skill_slot5_skill_id, - property1_property_id=self.property1_property_id, - property1_value1=self.property1_value1, - property1_value2=self.property1_value2, - property2_property_id=self.property2_property_id, - property2_value1=self.property2_value1, - property2_value2=self.property2_value2, - property3_property_id=self.property3_property_id, - property3_value1=self.property3_value1, - property3_value2=self.property3_value2, - property4_property_id=self.property4_property_id, - property4_value1=self.property4_value1, - property4_value2=self.property4_value2, - converted_card_num=self.converted_card_num, - shop_purchase_flag=self.shop_purchase_flag, - protect_flag=self.protect_flag, - get_date_size=len(self.get_date) * 2, - get_date=[ord(x) for x in self.get_date], - - ) - - resp_data.hero_log_user_data_list.append(hero_data) - - resp_data["hero_log_user_data_list_size"] = len(resp_data.hero_log_user_data_list) - - # finally, rebuild the resp_data - resp_data = resp_struct.build(resp_data) - - self.length = len(resp_data) - return super().make() + resp_data + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.after_hero_log_user_data) class SaoSynthesizeEnhancementEquipmentRequest(SaoBaseRequest): def __init__(self, header: SaoRequestHeader, data: bytes) -> None: super().__init__(header, data) off = 0 - ticket_id = decode_str(data, off) - self.ticket_id = ticket_id[0] - off += ticket_id[1] + self.ticket_id, new_off = decode_str(data, off) + off += new_off - user_id = decode_str(data, off) - self.user_id = user_id[0] - off += user_id[1] - - origin_user_equipment_id = decode_str(data, off) - self.origin_user_equipment_id = origin_user_equipment_id[0] - off += origin_user_equipment_id[1] - - self.material_common_reward_user_data_list: List[MaterialCommonRewardUserData] = [] - - self.material_common_reward_user_data_count = decode_int(data, off) - off += INT_OFF + self.user_id, new_off = decode_str(data, off) + off += new_off - for _ in range(self.material_common_reward_user_data_count): - mat = MaterialCommonRewardUserData(data, off) - off += mat.get_size() - self.material_common_reward_user_data_list.append(mat) + self.origin_user_equipment_id, new_off = decode_str(data, off) + off += new_off + + self.material_common_reward_user_data_list: List[CommonRewardUserData] = [] + self.material_common_reward_user_data_list, new_off = decode_arr_cls(data, off, CommonRewardUserData) + off += new_off class SaoSynthesizeEnhancementEquipmentResponse(SaoBaseResponse): - def __init__(self, cmd, synthesize_equipment_data) -> None: - super().__init__(cmd) + def __init__(self) -> None: + super().__init__(GameconnectCmd.SYNTHESIZE_ENHANCEMENT_EQUIPMENT_RESPONSE) self.result = 1 - equipment_level = 0 + self.after_equipment_user_data: List[EquipmentUserData] = [] - # Calculate level based off experience and the CSV list - with open(r'titles/sao/data/EquipmentLevel.csv') as csv_file: - csv_reader = csv.reader(csv_file, delimiter=',') - line_count = 0 - data = [] - rowf = False - for row in csv_reader: - if rowf==False: - rowf=True - else: - data.append(row) - - exp = synthesize_equipment_data[4] - - for e in range(0,len(data)): - if exp>=int(data[e][1]) and exp bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.after_equipment_user_data) - after_equipment_user_data_struct = Struct( - "user_equipment_id_size" / Int32ub, # big endian - "user_equipment_id" / Int16ul[9], #string - "equipment_id" / Int32ub, #int - "enhancement_value" / Int16ub, #short - "max_enhancement_value_extended_num" / Int16ub, #short - "enhancement_exp" / Int32ub, #int - "possible_awakening_flag" / Int8ul, # result is either 0 or 1 - "awakening_stage" / Int16ub, #short - "awakening_exp" / Int32ub, #int - "property1_property_id" / Int32ub, - "property1_value1" / Int32ub, - "property1_value2" / Int32ub, - "property2_property_id" / Int32ub, - "property2_value1" / Int32ub, - "property2_value2" / Int32ub, - "property3_property_id" / Int32ub, - "property3_value1" / Int32ub, - "property3_value2" / Int32ub, - "property4_property_id" / Int32ub, - "property4_value1" / Int32ub, - "property4_value2" / Int32ub, - "converted_card_num" / Int16ub, - "shop_purchase_flag" / Int8ul, # result is either 0 or 1 - "protect_flag" / Int8ul, # result is either 0 or 1 - "get_date_size" / Int32ub, # big endian - "get_date" / Int16ul[len(self.get_date)], - ) +class SaoGetAdventureExecUserDataResponse(SaoBaseResponse): + def __init__(self) -> None: + super().__init__(GameconnectCmd.GET_ADVENTURE_EXEC_USER_DATA_RESPONSE) + self.result = 1 + self.adventure_exec_user_data: List[AdventureExecUserData] = [] - # create a resp struct - resp_struct = Struct( - "result" / Int8ul, # result is either 0 or 1 - "after_equipment_user_data_size" / Rebuild(Int32ub, len_(this.after_equipment_user_data)), # big endian - "after_equipment_user_data" / Array(this.after_equipment_user_data_size, after_equipment_user_data_struct), - ) + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.adventure_exec_user_data) - resp_data = resp_struct.parse(resp_struct.build(dict( - result=self.result, - after_equipment_user_data_size=0, - after_equipment_user_data=[], - ))) +class SaoGetChatSideStoryUserDataListResponse(SaoBaseResponse): + def __init__(self) -> None: + super().__init__(GameconnectCmd.GET_CHAT_SIDE_STORY_USER_DATA_LIST_RESPONSE) + self.result = 1 + self.chat_side_story_user_data_list: List[ChatSideStoryUserData] = [] - synthesize_equipment_data = dict( - user_equipment_id_size=len(self.user_equipment_id) * 2, - user_equipment_id=[ord(x) for x in self.user_equipment_id], - equipment_id=self.equipment_id, - enhancement_value=self.enhancement_value, - max_enhancement_value_extended_num=self.max_enhancement_value_extended_num, - enhancement_exp=self.enhancement_exp, - possible_awakening_flag=self.possible_awakening_flag, - awakening_stage=self.awakening_stage, - awakening_exp=self.awakening_exp, - property1_property_id=self.property1_property_id, - property1_value1=self.property1_value1, - property1_value2=self.property1_value2, - property2_property_id=self.property2_property_id, - property2_value1=self.property2_value1, - property2_value2=self.property2_value2, - property3_property_id=self.property3_property_id, - property3_value1=self.property3_value1, - property3_value2=self.property3_value2, - property4_property_id=self.property4_property_id, - property4_value1=self.property4_value1, - property4_value2=self.property4_value2, - converted_card_num=self.converted_card_num, - shop_purchase_flag=self.shop_purchase_flag, - protect_flag=self.protect_flag, - get_date_size=len(self.get_date) * 2, - get_date=[ord(x) for x in self.get_date], + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.chat_side_story_user_data_list) - ) - - resp_data.after_equipment_user_data.append(synthesize_equipment_data) +class SaoBeginnerMissionAdConfirmNotificationRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.ticket_id, new_off = decode_str(data, off) + off += new_off - resp_data["after_equipment_user_data_size"] = len(resp_data.after_equipment_user_data) + self.user_id, new_off = decode_str(data, off) + off += new_off - # finally, rebuild the resp_data - resp_data = resp_struct.build(resp_data) - - self.length = len(resp_data) - return super().make() + resp_data + self.beginner_mission_id = decode_int(data, off) + off += INT_OFF class SaoGetDefragMatchBasicDataRequest(SaoBaseRequest): def __init__(self, header: SaoRequestHeader, data: bytes) -> None: super().__init__(header, data) + off = 0 + self.user_id, new_off = decode_str(data, off) + off += new_off + + self.defrag_match_id = decode_int(data, off) + off += INT_OFF class SaoGetDefragMatchBasicDataResponse(SaoBaseResponse): - def __init__(self, cmd) -> None: - super().__init__(cmd) + def __init__(self) -> None: + super().__init__(GameconnectCmd.GET_DEFRAG_MATCH_BASIC_DATA_RESPONSE) self.result = 1 - self.defrag_match_basic_user_data_size = 1 # number of arrays - - self.seed_flag = 1 - self.ad_confirm_flag = 1 - self.total_league_point = 0 - self.have_league_score = 0 - self.class_num = 1 # 1 to 6 - self.hall_of_fame_confirm_flag = 0 + self.defrag_match_basic_user_data: List[DefragMatchBasicUserData] = [] def make(self) -> bytes: - # create a resp struct - resp_struct = Struct( - "result" / Int8ul, # result is either 0 or 1 - "defrag_match_basic_user_data_size" / Int32ub, # big endian - - "seed_flag" / Int16ub, #short - "ad_confirm_flag" / Int8ul, # result is either 0 or 1 - "total_league_point" / Int32ub, #int - "have_league_score" / Int16ub, #short - "class_num" / Int16ub, #short - "hall_of_fame_confirm_flag" / Int8ul, # result is either 0 or 1 - - ) - - resp_data = resp_struct.build(dict( - result=self.result, - defrag_match_basic_user_data_size=self.defrag_match_basic_user_data_size, - - seed_flag=self.seed_flag, - ad_confirm_flag=self.ad_confirm_flag, - total_league_point=self.total_league_point, - have_league_score=self.have_league_score, - class_num=self.class_num, - hall_of_fame_confirm_flag=self.hall_of_fame_confirm_flag, - )) - - self.length = len(resp_data) - return super().make() + resp_data + ret = encode_byte(self.result) + ret += encode_arr_cls(self.defrag_match_basic_user_data) + return super().make() + ret class SaoGetDefragMatchRankingUserDataRequest(SaoBaseRequest): def __init__(self, header: SaoRequestHeader, data: bytes) -> None: super().__init__(header, data) + off = 0 + self.user_id, new_off = decode_str(data, off) + off += new_off + + self.defrag_match_id = decode_int(data, off) + off += INT_OFF class SaoGetDefragMatchRankingUserDataResponse(SaoBaseResponse): - def __init__(self, cmd) -> None: - super().__init__(cmd) + def __init__(self, profile: Dict) -> None: + super().__init__(GameconnectCmd.GET_DEFRAG_MATCH_RANKING_USER_DATA_RESPONSE) self.result = 1 - self.ranking_user_data_size = 1 # number of arrays + self.ranking_user_data: List[DefragMatchRankingUserData] = [DefragMatchRankingUserData.from_args(profile)] - self.league_point_rank = 1 - self.league_score_rank = 1 - self.nick_name = "PLAYER" - self.setting_title_id = 20005 # Default saved during profile creation, no changing for those atm - self.favorite_hero_log_id = 101000010 # Default saved during profile creation - self.favorite_hero_log_awakening_stage = 0 - self.favorite_support_log_id = 0 - self.favorite_support_log_awakening_stage = 0 - self.total_league_point = 1 - self.have_league_score = 1 - def make(self) -> bytes: - # create a resp struct - resp_struct = Struct( - "result" / Int8ul, # result is either 0 or 1 - "ranking_user_data_size" / Int32ub, # big endian - - "league_point_rank" / Int32ub, #int - "league_score_rank" / Int32ub, #int - "nick_name_size" / Int32ub, # big endian - "nick_name" / Int16ul[len(self.nick_name)], - "setting_title_id" / Int32ub, #int - "favorite_hero_log_id" / Int32ub, #int - "favorite_hero_log_awakening_stage" / Int16ub, #short - "favorite_support_log_id" / Int32ub, #int - "favorite_support_log_awakening_stage" / Int16ub, #short - "total_league_point" / Int32ub, #int - "have_league_score" / Int16ub, #short - ) - - resp_data = resp_struct.build(dict( - result=self.result, - ranking_user_data_size=self.ranking_user_data_size, - - league_point_rank=self.league_point_rank, - league_score_rank=self.league_score_rank, - nick_name_size=len(self.nick_name) * 2, - nick_name=[ord(x) for x in self.nick_name], - setting_title_id=self.setting_title_id, - favorite_hero_log_id=self.favorite_hero_log_id, - favorite_hero_log_awakening_stage=self.favorite_hero_log_awakening_stage, - favorite_support_log_id=self.favorite_support_log_id, - favorite_support_log_awakening_stage=self.favorite_support_log_awakening_stage, - total_league_point=self.total_league_point, - have_league_score=self.have_league_score, - )) - - self.length = len(resp_data) - return super().make() + resp_data + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.ranking_user_data) class SaoGetDefragMatchLeaguePointRankingListRequest(SaoBaseRequest): def __init__(self, header: SaoRequestHeader, data: bytes) -> None: super().__init__(header, data) + off = 0 + self.defrag_match_id = decode_int(data, off) + off += INT_OFF + + self.get_rank_start_num = decode_short(data, off) + off += SHORT_OFF + + self.get_rank_end_num = decode_short(data, off) + off += SHORT_OFF class SaoGetDefragMatchLeaguePointRankingListResponse(SaoBaseResponse): - def __init__(self, cmd) -> None: - super().__init__(cmd) + def __init__(self) -> None: + super().__init__(GameconnectCmd.GET_DEFRAG_MATCH_LEAGUE_POINT_RANKING_LIST_RESPONSE) self.result = 1 - self.ranking_user_data_size = 1 # number of arrays + self.ranking_data_list: List[DefragMatchLeaguePointRankingData] = [] - self.rank = 1 - self.user_id = "1" - self.store_id = "123" - self.store_name = "ARTEMiS" - self.nick_name = "PLAYER" - self.setting_title_id = 20005 - self.favorite_hero_log_id = 101000010 - self.favorite_hero_log_awakening_stage = 0 - self.favorite_support_log_id = 0 - self.favorite_support_log_awakening_stage = 0 - self.class_num = 1 - self.total_league_point = 1 - def make(self) -> bytes: - # create a resp struct - resp_struct = Struct( - "result" / Int8ul, # result is either 0 or 1 - "ranking_user_data_size" / Int32ub, # big endian - - "rank" / Int32ub, #int - "user_id_size" / Int32ub, # big endian - "user_id" / Int16ul[len(self.user_id)], - "store_id_size" / Int32ub, # big endian - "store_id" / Int16ul[len(self.store_id)], - "store_name_size" / Int32ub, # big endian - "store_name" / Int16ul[len(self.store_name)], - "nick_name_size" / Int32ub, # big endian - "nick_name" / Int16ul[len(self.nick_name)], - "setting_title_id" / Int32ub, #int - "favorite_hero_log_id" / Int32ub, #int - "favorite_hero_log_awakening_stage" / Int16ub, #short - "favorite_support_log_id" / Int32ub, #int - "favorite_support_log_awakening_stage" / Int16ub, #short - "class_num" / Int16ub, #short - "total_league_point" / Int32ub, #int - ) - - resp_data = resp_struct.build(dict( - result=self.result, - ranking_user_data_size=self.ranking_user_data_size, - - rank=self.rank, - user_id_size=len(self.user_id) * 2, - user_id=[ord(x) for x in self.user_id], - store_id_size=len(self.store_id) * 2, - store_id=[ord(x) for x in self.store_id], - store_name_size=len(self.store_name) * 2, - store_name=[ord(x) for x in self.store_name], - nick_name_size=len(self.nick_name) * 2, - nick_name=[ord(x) for x in self.nick_name], - setting_title_id=self.setting_title_id, - favorite_hero_log_id=self.favorite_hero_log_id, - favorite_hero_log_awakening_stage=self.favorite_hero_log_awakening_stage, - favorite_support_log_id=self.favorite_support_log_id, - favorite_support_log_awakening_stage=self.favorite_support_log_awakening_stage, - class_num=self.class_num, - total_league_point=self.total_league_point, - )) - - self.length = len(resp_data) - return super().make() + resp_data + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.ranking_data_list) class SaoGetDefragMatchLeagueScoreRankingListRequest(SaoBaseRequest): def __init__(self, header: SaoRequestHeader, data: bytes) -> None: super().__init__(header, data) + off = 0 + self.defrag_match_id = decode_int(data, off) + off += INT_OFF + + self.get_rank_start_num = decode_short(data, off) + off += SHORT_OFF + + self.get_rank_end_num = decode_short(data, off) + off += SHORT_OFF class SaoGetDefragMatchLeagueScoreRankingListResponse(SaoBaseResponse): - def __init__(self, cmd) -> None: - super().__init__(cmd) + def __init__(self) -> None: + super().__init__(GameconnectCmd.GET_DEFRAG_MATCH_LEAGUE_SCORE_RANKING_LIST_RESPONSE) self.result = 1 - self.ranking_user_data_size = 1 # number of arrays - - self.rank = 1 - self.user_id = "1" - self.store_id = "123" - self.store_name = "ARTEMiS" - self.nick_name = "PLAYER" - self.setting_title_id = 20005 - self.favorite_hero_log_id = 101000010 - self.favorite_hero_log_awakening_stage = 0 - self.favorite_support_log_id = 0 - self.favorite_support_log_awakening_stage = 0 - self.class_num = 1 - self.have_league_score = 1 + self.ranking_user_data: List[DefragMatchLeagueScoreRankingList] = [] def make(self) -> bytes: # create a resp struct - resp_struct = Struct( - "result" / Int8ul, # result is either 0 or 1 - "ranking_user_data_size" / Int32ub, # big endian - - "rank" / Int32ub, #int - "user_id_size" / Int32ub, # big endian - "user_id" / Int16ul[len(self.user_id)], - "store_id_size" / Int32ub, # big endian - "store_id" / Int16ul[len(self.store_id)], - "store_name_size" / Int32ub, # big endian - "store_name" / Int16ul[len(self.store_name)], - "nick_name_size" / Int32ub, # big endian - "nick_name" / Int16ul[len(self.nick_name)], - "setting_title_id" / Int32ub, #int - "favorite_hero_log_id" / Int32ub, #int - "favorite_hero_log_awakening_stage" / Int16ub, #short - "favorite_support_log_id" / Int32ub, #int - "favorite_support_log_awakening_stage" / Int16ub, #short - "class_num" / Int16ub, #short - "have_league_score" / Int16ub, #short - ) - - resp_data = resp_struct.build(dict( - result=self.result, - ranking_user_data_size=self.ranking_user_data_size, - - rank=self.rank, - user_id_size=len(self.user_id) * 2, - user_id=[ord(x) for x in self.user_id], - store_id_size=len(self.store_id) * 2, - store_id=[ord(x) for x in self.store_id], - store_name_size=len(self.store_name) * 2, - store_name=[ord(x) for x in self.store_name], - nick_name_size=len(self.nick_name) * 2, - nick_name=[ord(x) for x in self.nick_name], - setting_title_id=self.setting_title_id, - favorite_hero_log_id=self.favorite_hero_log_id, - favorite_hero_log_awakening_stage=self.favorite_hero_log_awakening_stage, - favorite_support_log_id=self.favorite_support_log_id, - favorite_support_log_awakening_stage=self.favorite_support_log_awakening_stage, - class_num=self.class_num, - have_league_score=self.have_league_score, - )) - - self.length = len(resp_data) + resp_data = encode_byte(self.result) + resp_data += encode_arr_cls(self.ranking_user_data) return super().make() + resp_data +class SaoGetBeginnerMissionProgressesUserDataListRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.user_id, new_off = decode_str(data, off) + off += new_off + + self.beginner_mission_id = decode_int(data, off) + off += INT_OFF + +class SaoGetBeginnerMissionProgressesUserDataListResponse(SaoBaseResponse): + def __init__(self) -> None: + super().__init__(GameconnectCmd.GET_BEGINNER_MISSION_PROGRESSES_USER_DATA_LIST_RESPONSE) + self.result = 1 + self.data_list: List[BeginnerMissionProgressesUserData] = [] + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetBeginnerMissionSeatProgressesUserDataListRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.user_id, new_off = decode_str(data, off) + off += new_off + + self.beginner_mission_id = decode_int(data, off) + off += INT_OFF + +class SaoGetBeginnerMissionSeatProgressesUserDataListResponse(SaoBaseResponse): + def __init__(self) -> None: + super().__init__(GameconnectCmd.GET_BEGINNER_MISSION_SEAT_PROGRESSES_USER_DATA_LIST_RESPONSE) + self.result = 1 + self.data_list: List[BeginnerMissionSeatProgressesUserData] = [] + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetLinkedSiteRegCampaignUserDataRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.user_id, new_off = decode_str(data, off) + off += new_off + + self.linked_site_reg_campaign_id = decode_int(data, off) + off += INT_OFF + +class SaoGetLinkedSiteRegCampaignUserDataResponse(SaoBaseResponse): + def __init__(self) -> None: + super().__init__(GameconnectCmd.GET_LINKED_SITE_REG_CAMPAIGN_USER_DATA_RESPONSE) + self.result = 1 + self.data: List[LinkedSiteRegCampaignUserData] = [] + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data) + +class SaoGetHeroLogUnitUserDataListResponse(SaoBaseResponse): + def __init__(self) -> None: + super().__init__(GameconnectCmd.GET_HERO_LOG_UNIT_USER_DATA_LIST_RESPONSE) + self.result = 1 + self.hero_log_unit_user_data_list: List[HeroLogUnitUserData] = [] + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.hero_log_unit_user_data_list) + +class SaoGetCharaUnitUserDataListResponse(SaoBaseResponse): + def __init__(self) -> None: + super().__init__(GameconnectCmd.GET_CHARA_UNIT_USER_DATA_LIST_RESPONSE) + self.result = 1 + self.chara_unit_user_data_list: List[CharaUnitUserData] = [] + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.chara_unit_user_data_list) + +class SaoBeginnerMissionAdConfirmNotificationRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.ticket_id, new_off = decode_str(data, off) + off += new_off + + self.user_id, new_off = decode_str(data, off) + off += new_off + + self.beginner_mission_id = decode_int(data, off) + off += INT_OFF + class SaoBnidSerialCodeCheckRequest(SaoBaseRequest): def __init__(self, header: SaoRequestHeader, data: bytes) -> None: super().__init__(header, data) + off = 0 + self.user_id, new_off = decode_str(data, off) + off += new_off + + self.bnid_serial_code, new_off = decode_str(data, off) + off += new_off class SaoBnidSerialCodeCheckResponse(SaoBaseResponse): - def __init__(self, cmd) -> None: - super().__init__(cmd) - + def __init__(self) -> None: + super().__init__(GameconnectCmd.BNID_SERIAL_CODE_CHECK_RESPONSE) self.result = 1 - self.bnid_item_id = "130050" + self.bnid_item_id = "" self.use_status = 0 - + def make(self) -> bytes: - # create a resp struct - resp_struct = Struct( - "result" / Int8ul, # result is either 0 or 1 - "bnid_item_id_size" / Int32ub, # big endian - "bnid_item_id" / Int16ul[len(self.bnid_item_id)], - "use_status" / Int8ul, # result is either 0 or 1 - ) + return super().make() \ + + encode_byte(self.result) \ + + encode_str(self.bnid_item_id) \ + + encode_byte(self.use_status) - resp_data = resp_struct.build(dict( - result=self.result, - bnid_item_id_size=len(self.bnid_item_id) * 2, - bnid_item_id=[ord(x) for x in self.bnid_item_id], - use_status=self.use_status, - )) +class SaoBnidSerialCodeEntryByAppendixCardRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.ticket_id, new_off = decode_str(data, off) + off += new_off - self.length = len(resp_data) - return super().make() + resp_data + self.user_id, new_off = decode_str(data, off) + off += new_off + + self.bnid_serial_code, new_off = decode_str(data, off) + off += new_off + +class SaoBnidSerialCodeEntryByAppendixCardResponse(SaoBaseResponse): + def __init__(self) -> None: + super().__init__(GameconnectCmd.BNID_SERIAL_CODE_ENTRY_BY_APPENDIX_CARD_RESPONSE) + self.result = 1 + self.get_bnid_item_id = "" + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_str(self.get_bnid_item_id) + +class SaoDischargeProfileCardRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.ticket_id, new_off = decode_str(data, off) + off += new_off + + self.user_id, new_off = decode_str(data, off) + off += new_off + + self.hero_log_user_hero_log_id, new_off = decode_str(data, off) + off += new_off + + self.main_weapon_user_equipment_id, new_off = decode_str(data, off) + off += new_off + + self.sub_equipment_user_equipment_id, new_off = decode_str(data, off) + off += new_off + + self.skill_id = decode_int(data, off) + off += INT_OFF + self.text_chara_message_id = decode_int(data, off) + off += INT_OFF + + self.holographic_flag = decode_byte(data, off) + off += BYTE_OFF + self.execute_print_type = PrintType(decode_byte(data, off)) + off += BYTE_OFF + +class SaoDischargeProfileCardResponse(SaoBaseResponse): + def __init__(self, serial: str) -> None: + super().__init__(GameconnectCmd.DISCHARGE_PROFILE_CARD_RESPONSE) + self.result = 1 + self.profile_card_code = serial + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_str(self.profile_card_code) + +class SaoDischargeResourceCardRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.ticket_id, new_off = decode_str(data, off) + off += new_off + + self.user_id, new_off = decode_str(data, off) + off += new_off + + self.holographic_flag = decode_byte(data, off) + off += BYTE_OFF + + self.execute_print_type = PrintType(decode_byte(data, off)) + off += BYTE_OFF + + self.common_reward_user_data: List[MaterialCommonRewardUserData] = [] # typing lol + self.common_reward_user_data, new_off = decode_arr_cls(data, off, MaterialCommonRewardUserData) + off += new_off + +class SaoDischargeResourceCardResponse(SaoBaseResponse): + def __init__(self, serial: str) -> None: + super().__init__(GameconnectCmd.DISCHARGE_RESOURCE_CARD_RESPONSE) + self.result = 1 + self.profile_card_code = serial + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_str(self.profile_card_code) + +class SaoDischargeResourceCardCompleteRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.ticket_id, new_off = decode_str(data, off) + off += new_off + + self.user_id, new_off = decode_str(data, off) + off += new_off + + self.resource_card_code, new_off = decode_str(data, off) + off += new_off class SaoScanQrQuestProfileCardRequest(SaoBaseRequest): def __init__(self, header: SaoRequestHeader, data: bytes) -> None: super().__init__(header, data) + off = 0 + self.ticket_id, new_off = decode_str(data, off) + off += new_off + + self.user_id, new_off = decode_str(data, off) + off += new_off + + self.profile_card_code, new_off = decode_str(data, off) + off += new_off class SaoScanQrQuestProfileCardResponse(SaoBaseResponse): - def __init__(self, cmd) -> None: - super().__init__(cmd) + def __init__(self) -> None: + super().__init__(GameconnectCmd.SCAN_QR_QUEST_PROFILE_CARD_RESPONSE) self.result = 1 - - # read_profile_card_data - self.profile_card_code = "1234123412341234123" # ID of the QR code - self.nick_name = "PLAYER" - self.rank_num = 1 #short - self.setting_title_id = 20005 #int - self.skill_id = 0 #short - self.hero_log_hero_log_id = 118000230 #int - self.hero_log_log_level = 1 #short - self.hero_log_awakening_stage = 1 #short - - self.hero_log_property1_property_id = 0 #int - self.hero_log_property1_value1 = 0 #int - self.hero_log_property1_value2 = 0 #int - self.hero_log_property2_property_id = 0 #int - self.hero_log_property2_value1 = 0 #int - self.hero_log_property2_value2 = 0 #int - self.hero_log_property3_property_id = 0 #int - self.hero_log_property3_value1 = 0 #int - self.hero_log_property3_value2 = 0 #int - self.hero_log_property4_property_id = 0 #int - self.hero_log_property4_value1 = 0 #int - self.hero_log_property4_value2 = 0 #int - - self.main_weapon_equipment_id = 0 #int - self.main_weapon_enhancement_value = 0 #short - self.main_weapon_awakening_stage = 0 #short - - self.main_weapon_property1_property_id = 0 #int - self.main_weapon_property1_value1 = 0 #int - self.main_weapon_property1_value2 = 0 #int - self.main_weapon_property2_property_id = 0 #int - self.main_weapon_property2_value1 = 0 #int - self.main_weapon_property2_value2 = 0 #int - self.main_weapon_property3_property_id = 0 #int - self.main_weapon_property3_value1 = 0 #int - self.main_weapon_property3_value2 = 0 #int - self.main_weapon_property4_property_id = 0 #int - self.main_weapon_property4_value1 = 0 #int - self.main_weapon_property4_value2 = 0 #int - - self.sub_equipment_equipment_id = 0 #int - self.sub_equipment_enhancement_value = 0 #short - self.sub_equipment_awakening_stage = 0 #short - - self.sub_equipment_property1_property_id = 0 #int - self.sub_equipment_property1_value1 = 0 #int - self.sub_equipment_property1_value2 = 0 #int - self.sub_equipment_property2_property_id = 0 #int - self.sub_equipment_property2_value1 = 0 #int - self.sub_equipment_property2_value2 = 0 #int - self.sub_equipment_property3_property_id = 0 #int - self.sub_equipment_property3_value1 = 0 #int - self.sub_equipment_property3_value2 = 0 #int - self.sub_equipment_property4_property_id = 0 #int - self.sub_equipment_property4_value1 = 0 #int - self.sub_equipment_property4_value2 = 0 #int - - self.holographic_flag = 1 #byte + self.profile_card_data: List[ReadProfileCard] = [] def make(self) -> bytes: - #new stuff + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.profile_card_data) - read_profile_card_data_struct = Struct( - "profile_card_code_size" / Int32ub, # big endian - "profile_card_code" / Int16ul[len(self.profile_card_code)], - "nick_name_size" / Int32ub, # big endian - "nick_name" / Int16ul[len(self.nick_name)], - "rank_num" / Int16ub, #short - "setting_title_id" / Int32ub, #int - "skill_id" / Int16ub, #short - "hero_log_hero_log_id" / Int32ub, #int - "hero_log_log_level" / Int16ub, #short - "hero_log_awakening_stage" / Int16ub, #short - - "hero_log_property1_property_id" / Int32ub, #int - "hero_log_property1_value1" / Int32ub, #int - "hero_log_property1_value2" / Int32ub, #int - "hero_log_property2_property_id" / Int32ub, #int - "hero_log_property2_value1" / Int32ub, #int - "hero_log_property2_value2" / Int32ub, #int - "hero_log_property3_property_id" / Int32ub, #int - "hero_log_property3_value1" / Int32ub, #int - "hero_log_property3_value2" / Int32ub, #int - "hero_log_property4_property_id" / Int32ub, #int - "hero_log_property4_value1" / Int32ub, #int - "hero_log_property4_value2" / Int32ub, #int - - "main_weapon_equipment_id" / Int32ub, #int - "main_weapon_enhancement_value" / Int16ub, #short - "main_weapon_awakening_stage" / Int16ub, #short - - "main_weapon_property1_property_id" / Int32ub, #int - "main_weapon_property1_value1" / Int32ub, #int - "main_weapon_property1_value2" / Int32ub, #int - "main_weapon_property2_property_id" / Int32ub, #int - "main_weapon_property2_value1" / Int32ub, #int - "main_weapon_property2_value2" / Int32ub, #int - "main_weapon_property3_property_id" / Int32ub, #int - "main_weapon_property3_value1" / Int32ub, #int - "main_weapon_property3_value2" / Int32ub, #int - "main_weapon_property4_property_id" / Int32ub, #int - "main_weapon_property4_value1" / Int32ub, #int - "main_weapon_property4_value2" / Int32ub, #int - - "sub_equipment_equipment_id" / Int32ub, #int - "sub_equipment_enhancement_value" / Int16ub, #short - "sub_equipment_awakening_stage" / Int16ub, #short - - "sub_equipment_property1_property_id" / Int32ub, #int - "sub_equipment_property1_value1" / Int32ub, #int - "sub_equipment_property1_value2" / Int32ub, #int - "sub_equipment_property2_property_id" / Int32ub, #int - "sub_equipment_property2_value1" / Int32ub, #int - "sub_equipment_property2_value2" / Int32ub, #int - "sub_equipment_property3_property_id" / Int32ub, #int - "sub_equipment_property3_value1" / Int32ub, #int - "sub_equipment_property3_value2" / Int32ub, #int - "sub_equipment_property4_property_id" / Int32ub, #int - "sub_equipment_property4_value1" / Int32ub, #int - "sub_equipment_property4_value2" / Int32ub, #int - - "holographic_flag" / Int8ul, # result is either 0 or 1 - - ) - - # create a resp struct - resp_struct = Struct( - "result" / Int8ul, # result is either 0 or 1 - "read_profile_card_data_size" / Rebuild(Int32ub, len_(this.read_profile_card_data)), # big endian - "read_profile_card_data" / Array(this.read_profile_card_data_size, read_profile_card_data_struct), - ) - - resp_data = resp_struct.parse(resp_struct.build(dict( - result=self.result, - read_profile_card_data_size=0, - read_profile_card_data=[], - ))) - - hero_data = dict( - profile_card_code_size=len(self.profile_card_code) * 2, - profile_card_code=[ord(x) for x in self.profile_card_code], - nick_name_size=len(self.nick_name) * 2, - nick_name=[ord(x) for x in self.nick_name], - - rank_num=self.rank_num, - setting_title_id=self.setting_title_id, - skill_id=self.skill_id, - hero_log_hero_log_id=self.hero_log_hero_log_id, - hero_log_log_level=self.hero_log_log_level, - hero_log_awakening_stage=self.hero_log_awakening_stage, - - hero_log_property1_property_id=self.hero_log_property1_property_id, - hero_log_property1_value1=self.hero_log_property1_value1, - hero_log_property1_value2=self.hero_log_property1_value2, - hero_log_property2_property_id=self.hero_log_property2_property_id, - hero_log_property2_value1=self.hero_log_property2_value1, - hero_log_property2_value2=self.hero_log_property2_value2, - hero_log_property3_property_id=self.hero_log_property3_property_id, - hero_log_property3_value1=self.hero_log_property3_value1, - hero_log_property3_value2=self.hero_log_property3_value2, - hero_log_property4_property_id=self.hero_log_property4_property_id, - hero_log_property4_value1=self.hero_log_property4_value1, - hero_log_property4_value2=self.hero_log_property4_value2, - - main_weapon_equipment_id=self.main_weapon_equipment_id, - main_weapon_enhancement_value=self.main_weapon_enhancement_value, - main_weapon_awakening_stage=self.main_weapon_awakening_stage, - - main_weapon_property1_property_id=self.main_weapon_property1_property_id, - main_weapon_property1_value1=self.main_weapon_property1_value1, - main_weapon_property1_value2=self.main_weapon_property1_value2, - main_weapon_property2_property_id=self.main_weapon_property2_property_id, - main_weapon_property2_value1=self.main_weapon_property2_value1, - main_weapon_property2_value2=self.main_weapon_property2_value2, - main_weapon_property3_property_id=self.main_weapon_property3_property_id, - main_weapon_property3_value1=self.main_weapon_property3_value1, - main_weapon_property3_value2=self.main_weapon_property3_value2, - main_weapon_property4_property_id=self.main_weapon_property4_property_id, - main_weapon_property4_value1=self.main_weapon_property4_value1, - main_weapon_property4_value2=self.main_weapon_property4_value2, - - sub_equipment_equipment_id=self.sub_equipment_equipment_id, - sub_equipment_enhancement_value=self.sub_equipment_enhancement_value, - sub_equipment_awakening_stage=self.sub_equipment_awakening_stage, - - sub_equipment_property1_property_id=self.sub_equipment_property1_property_id, - sub_equipment_property1_value1=self.sub_equipment_property1_value1, - sub_equipment_property1_value2=self.sub_equipment_property1_value2, - sub_equipment_property2_property_id=self.sub_equipment_property2_property_id, - sub_equipment_property2_value1=self.sub_equipment_property2_value1, - sub_equipment_property2_value2=self.sub_equipment_property2_value2, - sub_equipment_property3_property_id=self.sub_equipment_property3_property_id, - sub_equipment_property3_value1=self.sub_equipment_property3_value1, - sub_equipment_property3_value2=self.sub_equipment_property3_value2, - sub_equipment_property4_property_id=self.sub_equipment_property4_property_id, - sub_equipment_property4_value1=self.sub_equipment_property4_value1, - sub_equipment_property4_value2=self.sub_equipment_property4_value2, - - holographic_flag=self.holographic_flag, - ) +class SaoScanQrShopResourceCardRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.ticket_id, new_off = decode_str(data, off) + off += new_off - resp_data.read_profile_card_data.append(hero_data) + self.user_id, new_off = decode_str(data, off) + off += new_off + + self.resource_card_code, new_off = decode_str(data, off) + off += new_off - resp_data["read_profile_card_data_size"] = len(resp_data.read_profile_card_data) +class SaoScanQrQuestResourceCardRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.ticket_id, new_off = decode_str(data, off) + off += new_off + + self.user_id, new_off = decode_str(data, off) + off += new_off + + self.resource_card_code, new_off = decode_str(data, off) + off += new_off - # finally, rebuild the resp_data - resp_data = resp_struct.build(resp_data) - - self.length = len(resp_data) - return super().make() + resp_data +class SaoScanQrQuestResourceCardResponse(SaoBaseResponse): + def __init__(self, reward_type: int = 0, reward_id: int = 0, is_holo: bool = False) -> None: + super().__init__(GameconnectCmd.SCAN_QR_QUEST_RESOURCE_CARD_RESPONSE) + self.result = 1 + self.common_reward_type = reward_type + self.common_reward_id = reward_id + self.holographic_flag = is_holo + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_short(self.common_reward_type) \ + + encode_int(self.common_reward_id) \ + + encode_bool(self.holographic_flag) + class SaoConsumeCreditGuestRequest(SaoBaseRequest): def __init__(self, header: SaoRequestHeader, data: bytes) -> None: super().__init__(header, data) @@ -3047,7 +1694,7 @@ class SaoConsumeCreditGuestRequest(SaoBaseRequest): self.cab_type = decode_byte(data, off) off += BYTE_OFF - self.act_type = decode_byte(data, off) + self.act_type = ActTypeConsumeCredit(decode_byte(data, off)) off += BYTE_OFF self.consume_num = decode_byte(data, off) @@ -3065,20 +1712,14 @@ class SaoChangePartyRequest(SaoBaseRequest): self.user_id = user_id[0] off += user_id[1] - self.act_type = decode_byte(data, off) + self.act_type = ActTypeChangeParty(decode_byte(data, off)) off += BYTE_OFF - self.party_data_count = decode_int(data, off) - off += INT_OFF - self.party_data_list: List[PartyData] = [] + self.party_data_list, new_off = decode_arr_cls(data, off, PartyData) + off += new_off - for _ in range(self.party_data_count): - tmp = PartyData(data, off) - self.party_data_list.append(tmp) - off += tmp.get_size() - -class TrialTowerPlayEndUnanalyzedLogFixed(SaoBaseRequest): +class SaoTrialTowerPlayEndUnanalyzedLogFixedRequest(SaoBaseRequest): def __init__(self, header: SaoRequestHeader, data: bytes) -> None: super().__init__(header, data) off = 0 @@ -3096,17 +1737,20 @@ class TrialTowerPlayEndUnanalyzedLogFixed(SaoBaseRequest): self.rarity_up_exec_flag = decode_byte(data, off) off += BYTE_OFF -class GetShopResourceSalesDataListRequest(SaoBaseRequest): - def __init__(self, header: SaoRequestHeader, data: bytes) -> None: - super().__init__(header, data) - off = 0 - user_id = decode_str(data, off) - self.user_id = user_id[0] - off += user_id[1] +class SaoTrialTowerPlayEndUnanalyzedLogFixedResponse(SaoBaseResponse): + def __init__(self) -> None: + super().__init__(GameconnectCmd.TRIAL_TOWER_PLAY_END_UNANALYZED_LOG_FIXED_RESPONSE) + self.result = 1 + self.play_end_unanalyzed_log_reward_data_list: List[QuestScenePlayEndUnanalyzedLogRewardData] = [] -class GetShopResourceSalesDataListResponse(SaoBaseResponse): - def __init__(self, cmd_id: int) -> None: - super().__init__(cmd_id) + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.play_end_unanalyzed_log_reward_data_list) + +class SaoGetShopResourceSalesDataListResponse(SaoBaseResponse): + def __init__(self) -> None: + super().__init__(GameconnectCmd.GET_SHOP_RESOURCE_SALES_DATA_LIST_RESPONSE) self.result = 1 # byte self.shop_resource_sales_data: List[ShopResourceSalesData] = [] @@ -3117,6 +1761,19 @@ class GetShopResourceSalesDataListResponse(SaoBaseResponse): self.header.length = len(ret) return super().make() + ret +class SaoPurchaseShopResourceRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.ticket_id, new_off = decode_str(data, off) + off += new_off + + self.user_id, new_off = decode_str(data, off) + off += new_off + + self.user_shop_resource_id, new_off = decode_str(data, off) + off += new_off + class GetYuiMedalShopUserDataListRequest(SaoBaseRequest): def __init__(self, header: SaoRequestHeader, data: bytes) -> None: super().__init__(header, data) @@ -3159,78 +1816,6 @@ class GetGashaMedalShopUserDataListResponse(SaoBaseResponse): self.header.length = len(ret) return super().make() + ret -class GetMYuiMedalShopDataRequest(SaoBaseRequest): - def __init__(self, header: SaoRequestHeader, data: bytes) -> None: - super().__init__(header, data) - self.dummy = decode_byte(data, 0) - -class GetMYuiMedalShopDataResponse(SaoBaseResponse): - def __init__(self, cmd_id: int) -> None: - super().__init__(cmd_id) - self.result = 1 # byte - self.data_list: List[YuiMedalShopData] = [] - - def make(self) -> bytes: - ret = encode_byte(self.result) - ret += encode_arr_cls(self.data_list) - - self.header.length = len(ret) - return super().make() + ret - -class GetMYuiMedalShopItemsRequest(SaoBaseRequest): - def __init__(self, header: SaoRequestHeader, data: bytes) -> None: - super().__init__(header, data) - self.dummy = decode_byte(data, 0) - -class GetMYuiMedalShopItemsResponse(SaoBaseResponse): - def __init__(self, cmd_id: int) -> None: - super().__init__(cmd_id) - self.result = 1 # byte - self.data_list: List[YuiMedalShopItemData] = [] - - def make(self) -> bytes: - ret = encode_byte(self.result) - ret += encode_arr_cls(self.data_list) - - self.header.length = len(ret) - return super().make() + ret - -class GetMGashaMedalShopsRequest(SaoBaseRequest): - def __init__(self, header: SaoRequestHeader, data: bytes) -> None: - super().__init__(header, data) - self.dummy = decode_byte(data, 0) - -class GetMGashaMedalShopsResponse(SaoBaseResponse): - def __init__(self, cmd_id: int) -> None: - super().__init__(cmd_id) - self.result = 1 # byte - self.data_list: List[GashaMedalShop] = [] - - def make(self) -> bytes: - ret = encode_byte(self.result) - ret += encode_arr_cls(self.data_list) - - self.header.length = len(ret) - return super().make() + ret - -class GetMResEarnCampaignShopsRequest(SaoBaseRequest): - def __init__(self, header: SaoRequestHeader, data: bytes) -> None: - super().__init__(header, data) - self.dummy = decode_byte(data, 0) - -class GetMResEarnCampaignShopsResponse(SaoBaseResponse): - def __init__(self, cmd_id: int) -> None: - super().__init__(cmd_id) - self.result = 1 # byte - self.data_list: List[ResEarnCampaignShop] = [] - - def make(self) -> bytes: - ret = encode_byte(self.result) - ret += encode_arr_cls(self.data_list) - - self.header.length = len(ret) - return super().make() + ret - class SaoGiveFreeTicketRequest(SaoBaseRequest): def __init__(self, header: SaoRequestHeader, data: bytes) -> None: super().__init__(header, data) @@ -3244,15 +1829,6 @@ class SaoGiveFreeTicketRequest(SaoBaseRequest): self.give_num = decode_byte(data, off) off += BYTE_OFF -class SaoGiveFreeTicketResponse(SaoBaseResponse): - def __init__(self, cmd_id: int) -> None: - super().__init__(cmd_id) - self.result = 1 # byte - - def make(self) -> bytes: - ret = encode_byte(self.result) - return super().make() + ret - class SaoLogoutTicketUnpurchasedRequest(SaoBaseRequest): def __init__(self, header: SaoRequestHeader, data: bytes) -> None: super().__init__(header, data) @@ -3266,15 +1842,6 @@ class SaoLogoutTicketUnpurchasedRequest(SaoBaseRequest): self.cabinet_type = decode_byte(data, off) off += BYTE_OFF -class SaoLogoutTicketUnpurchasedResponse(SaoBaseResponse): - def __init__(self, cmd_id: int) -> None: - super().__init__(cmd_id) - self.result = 1 # byte - - def make(self) -> bytes: - ret = encode_byte(self.result) - return super().make() + ret - class SaoGetQuestHierarchyProgressDegreesRankingListRequest(SaoBaseRequest): def __init__(self, header: SaoRequestHeader, data: bytes) -> None: super().__init__(header, data) @@ -3322,3 +1889,2337 @@ class SaoGetQuestPopularHeroLogRankingListResponse(SaoBaseResponse): ret = encode_byte(self.result) ret += encode_arr_cls(self.quest_popular_hero_log_ranking_data_list) return super().make() + ret + +class SaoGetVariousTutorialDataListResponse(SaoBaseResponse): + def __init__(self) -> None: + super().__init__(GameconnectCmd.GET_VARIOUS_TUTORIAL_DATA_LIST_RESPONSE) + self.result = 1 + self.end_tutorial_type_list: List[int] = [] + + def make(self) -> bytes: + ret = encode_byte(self.result) + ret += encode_arr_num(self.end_tutorial_type_list, BYTE_OFF) + return super().make() + ret + +class SaoVariousTutorialEndRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.ticket_id, new_off = decode_str(data, off) + off += new_off + self.user_id, new_off = decode_str(data, off) + off += new_off + self.tutorial_type = decode_byte(data, off) + off += BYTE_OFF + +class SaoGetMExTowersRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.ex_tower_id_list, new_off = decode_arr_num(data, off, INT_OFF) + off += new_off + +class SaoGetMExTowerQuestsRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.ex_tower_id_list, new_off = decode_arr_num(data, off, INT_OFF) + off += new_off + +class SaoGetMChatEventStoriesRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.event_id_list, new_off = decode_arr_num(data, off, INT_OFF) + off += new_off + +class SaoGetMTreasureHuntsRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.treasure_hunt_id_list, new_off = decode_arr_num(data, off, INT_OFF) + off += new_off + +class SaoGetMTreasureHuntWholeTasksRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.treasure_hunt_id_list, new_off = decode_arr_num(data, off, INT_OFF) + off += new_off + +class SaoGetMTreasureHuntIndividualTasksRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.treasure_hunt_id_list, new_off = decode_arr_num(data, off, INT_OFF) + off += new_off + +class SaoGetMTreasureHuntSpecialEffectsRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.treasure_hunt_id_list, new_off = decode_arr_num(data, off, INT_OFF) + off += new_off + +class SaoGetMTreasureHuntEventPointRewardCommonRewardsRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.treasure_hunt_id_list, new_off = decode_arr_num(data, off, INT_OFF) + off += new_off + +class SaoGetMTreasureHuntEventPointRewardTitlesRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.treasure_hunt_id_list, new_off = decode_arr_num(data, off, INT_OFF) + off += new_off + +class SaoGetMDefragMatchesRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.defrag_match_id_list, new_off = decode_arr_num(data, off, INT_OFF) + off += new_off + +class SaoGetMDefragMatchSeedRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.defrag_match_id_list, new_off = decode_arr_num(data, off, INT_OFF) + off += new_off + +class SaoGetMDefragMatchSpecialEffectsRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.defrag_match_id_list, new_off = decode_arr_num(data, off, INT_OFF) + off += new_off + +class SaoGetMDefragMatchGradesRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.defrag_match_id_list, new_off = decode_arr_num(data, off, INT_OFF) + off += new_off + +class SaoGetMDefragMatchPeriodBonusesRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.defrag_match_id_list, new_off = decode_arr_num(data, off, INT_OFF) + off += new_off + +class SaoGetMDefragMatchRandomBonusTablesRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.defrag_match_id_list, new_off = decode_arr_num(data, off, INT_OFF) + off += new_off + +class SaoGetMDefragMatchRareDropsRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.defrag_match_id_list, new_off = decode_arr_num(data, off, INT_OFF) + off += new_off + +class SaoGetMEventScenesRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.event_id_list, new_off = decode_arr_num(data, off, INT_OFF) + off += new_off + +class SaoGetMBeginnerMissionConditionsRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.beginner_mission_id_list, new_off = decode_arr_num(data, off, INT_OFF) + off += new_off + +class SaoGetMBeginnerMissionRewardsRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.beginner_mission_id_list, new_off = decode_arr_num(data, off, INT_OFF) + off += new_off + +class SaoGetMBeginnerMissionSeatConditionsRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.beginner_mission_id_list, new_off = decode_arr_num(data, off, INT_OFF) + off += new_off + +class SaoGetMBeginnerMissionSeatRewardsRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.beginner_mission_id_list, new_off = decode_arr_num(data, off, INT_OFF) + off += new_off + +class SaoGetMEventMonstersRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.event_id_list, new_off = decode_arr_num(data, off, INT_OFF) + off += new_off + +class SaoGetMGashaMedalSettingsRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.gasha_id_list, new_off = decode_arr_num(data, off, INT_OFF) + off += new_off + +class SaoGetMGashaMedalShopItemsRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.gasha_medal_shop_id_list, new_off = decode_arr_num(data, off, INT_OFF) + off += new_off + +class SaoGetMResEarnCampaignApplicationProductsRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.res_earn_campaign_application_id_list, new_off = decode_arr_num(data, off, INT_OFF) + off += new_off + +class SaoGetMResEarnCampaignShopItemsRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.res_earn_campaign_shop_id_list, new_off = decode_arr_num(data, off, INT_OFF) + off += new_off + +class SaoGetMPlayCampaignRewardsRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.play_campaign_id_list, new_off = decode_arr_num(data, off, INT_OFF) + off += new_off + +class SaoGetMLinkedSiteRegCampaignRewardsRequest(SaoBaseRequest): + def __init__(self, header: SaoRequestHeader, data: bytes) -> None: + super().__init__(header, data) + off = 0 + self.linked_site_reg_campaign_id_list, new_off = decode_arr_num(data, off, INT_OFF) + off += new_off + +class SaoGetMPlayerRanksResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_PLAYER_RANKS_RESPONSE) + self.result = 1 + self.data_list: List[PlayerRankData] = [] + + if data_list: + for item in data_list: + self.data_list.append(PlayerRankData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMTitlesResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_TITLES_RESPONSE) + self.result = 1 + self.data_list: List[TitleData] = [] + + if data_list: + for item in data_list: + self.data_list.append(TitleData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMFragmentsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_FRAGMENTS_RESPONSE) + self.result = 1 + self.data_list: List[FragmentData] = [] + + if data_list: + for item in data_list: + self.data_list.append(FragmentData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMRewardTablesResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_REWARD_TABLES_RESPONSE) + self.result = 1 + self.data_list: List[RewardTableData] = [] + + if data_list: + for item in data_list: + self.data_list.append(RewardTableData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMRewardSetsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_REWARD_SETS_RESPONSE) + self.result = 1 + self.data_list: List[RewardSetData] = [] + + if data_list: + for item in data_list: + self.data_list.append(RewardSetData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMUnanalyzedLogGradesResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_UNANALYZED_LOG_GRADES_RESPONSE) + self.result = 1 + self.data_list: List[UnanalyzedLogGradeData] = [] + + if data_list: + for item in data_list: + self.data_list.append(UnanalyzedLogGradeData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMAppointLeaderParamsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_APPOINT_LEADER_PARAMS_RESPONSE) + self.result = 1 + self.data_list: List[AppointLeaderParamData] = [] + + if data_list: + for item in data_list: + self.data_list.append(AppointLeaderParamData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMAppointLeaderEffectsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_APPOINT_LEADER_EFFECTS_RESPONSE) + self.result = 1 + self.data_list: List[AppointLeaderEffectData] = [] + + if data_list: + for item in data_list: + self.data_list.append(AppointLeaderEffectData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMAppointLeaderEffectTypesResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_APPOINT_LEADER_EFFECT_TYPES_RESPONSE) + self.result = 1 + self.data_list: List[AppointLeaderEffectTypeData] = [] + + if data_list: + for item in data_list: + self.data_list.append(AppointLeaderEffectTypeData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMRaritiesResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_RARITIES_RESPONSE) + self.result = 1 + self.data_list: List[RarityData] = [] + + if data_list: + for item in data_list: + self.data_list.append(RarityData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMCompositionEventsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_COMPOSITION_EVENTS_RESPONSE) + self.result = 1 + self.data_list: List[CompositionEventData] = [] + + if data_list: + for item in data_list: + self.data_list.append(CompositionEventData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMCompositionParamsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_COMPOSITION_PARAMS_RESPONSE) + self.result = 1 + self.data_list: List[CompositionParamData] = [] + + if data_list: + for item in data_list: + self.data_list.append(CompositionParamData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMGamePlayPricesResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_GAME_PLAY_PRICES_RESPONSE) + self.result = 1 + self.data_list: List[GamePlayPriceData] = [] + + if data_list: + for item in data_list: + self.data_list.append(GamePlayPriceData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMBuyTicketsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_BUY_TICKETS_RESPONSE) + self.result = 1 + self.data_list: List[BuyTicketData] = [] + + if data_list: + for item in data_list: + self.data_list.append(BuyTicketData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMTipsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_TIPS_RESPONSE) + self.result = 1 + self.data_list: List[TipsData] = [] + + if data_list: + for item in data_list: + self.data_list.append(TipsData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMCapsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_CAPS_RESPONSE) + self.result = 1 + self.data_list: List[CapData] = [] + + if data_list: + for item in data_list: + self.data_list.append(CapData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMHeroLogResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_HERO_LOG_RESPONSE) + self.result = 1 + self.data_list: List[HeroLogData] = [] + + if data_list: + for item in data_list: + self.data_list.append(HeroLogData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMHeroLogLevelsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_HERO_LOG_LEVELS_RESPONSE) + self.result = 1 + self.data_list: List[HeroLogLevelData] = [] + + if data_list: + for item in data_list: + self.data_list.append(HeroLogLevelData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMHeroLogRolesResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_HERO_LOG_ROLES_RESPONSE) + self.result = 1 + self.data_list: List[HeroLogRoleData] = [] + + if data_list: + for item in data_list: + self.data_list.append(HeroLogRoleData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMHeroLogTrustRanksResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_HERO_LOG_TRUST_RANKS_RESPONSE) + self.result = 1 + self.data_list: List[HeroLogTrustRankData] = [] + + if data_list: + for item in data_list: + self.data_list.append(HeroLogTrustRankData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMCharasResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_CHARAS_RESPONSE) + self.result = 1 + self.data_list: List[CharaData] = [] + + if data_list: + for item in data_list: + self.data_list.append(CharaData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMCharaFriendlyRanksResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_CHARA_FRIENDLY_RANKS_RESPONSE) + self.result = 1 + self.data_list: List[CharaFriendlyRankData] = [] + + if data_list: + for item in data_list: + self.data_list.append(CharaFriendlyRankData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMEquipmentsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_EQUIPMENTS_RESPONSE) + self.result = 1 + self.data_list: List[EquipmentData] = [] + + if data_list: + for item in data_list: + self.data_list.append(EquipmentData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMEquipmentLevelsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_EQUIPMENT_LEVELS_RESPONSE) + self.result = 1 + self.data_list: List[EquipmentLevelData] = [] + + if data_list: + for item in data_list: + self.data_list.append(EquipmentLevelData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMWeaponTypesResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_WEAPON_TYPES_RESPONSE) + self.result = 1 + self.data_list: List[WeaponTypeData] = [] + + if data_list: + for item in data_list: + self.data_list.append(WeaponTypeData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMItemsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_ITEMS_RESPONSE) + self.result = 1 + self.data_list: List[ItemData] = [] + + if data_list: + for item in data_list: + self.data_list.append(ItemData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMItemTypesResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_ITEM_TYPES_RESPONSE) + self.result = 1 + self.data_list: List[ItemTypeData] = [] + + if data_list: + for item in data_list: + self.data_list.append(ItemTypeData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMBuffItemsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_BUFF_ITEMS_RESPONSE) + self.result = 1 + self.data_list: List[BuffItemData] = [] + + if data_list: + for item in data_list: + self.data_list.append(BuffItemData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMEnemiesResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_ENEMIES_RESPONSE) + self.result = 1 + self.data_list: List[EnemyData] = [] + + if data_list: + for item in data_list: + self.data_list.append(EnemyData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMEnemySetsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_ENEMY_SETS_RESPONSE) + self.result = 1 + self.data_list: List[EnemySetData] = [] + + if data_list: + for item in data_list: + self.data_list.append(EnemySetData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMEnemyKindsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_ENEMY_KINDS_RESPONSE) + self.result = 1 + self.data_list: List[EnemyKindData] = [] + + if data_list: + for item in data_list: + self.data_list.append(EnemyKindData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMEnemyCategoriesResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_ENEMY_CATEGORIES_RESPONSE) + self.result = 1 + self.data_list: List[EnemyCategoryData] = [] + + if data_list: + for item in data_list: + self.data_list.append(EnemyCategoryData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMUnitsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_UNITS_RESPONSE) + self.result = 1 + self.data_list: List[UnitData] = [] + + if data_list: + for item in data_list: + self.data_list.append(UnitData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMUnitGimmicksResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_UNIT_GIMMICKS_RESPONSE) + self.result = 1 + self.data_list: List[UnitGimmickData] = [] + + if data_list: + for item in data_list: + self.data_list.append(UnitGimmickData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMUnitCollisionsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_UNIT_COLLISIONS_RESPONSE) + self.result = 1 + self.data_list: List[UnitCollisionData] = [] + + if data_list: + for item in data_list: + self.data_list.append(UnitCollisionData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMUnitPowersResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_UNIT_POWERS_RESPONSE) + self.result = 1 + self.data_list: List[UnitPowerData] = [] + + if data_list: + for item in data_list: + self.data_list.append(UnitPowerData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMGimmickAttacksResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_GIMMICK_ATTACKS_RESPONSE) + self.result = 1 + self.data_list: List[GimmickAttackData] = [] + + if data_list: + for item in data_list: + self.data_list.append(GimmickAttackData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMCharaAttacksResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_CHARA_ATTACKS_RESPONSE) + self.result = 1 + self.data_list: List[CharaAttackData] = [] + + if data_list: + for item in data_list: + self.data_list.append(CharaAttackData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMBossAttacksResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_BOSS_ATTACKS_RESPONSE) + self.result = 1 + self.data_list: List[BossAttackData] = [] + + if data_list: + for item in data_list: + self.data_list.append(BossAttackData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMMonsterAttacksResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_MONSTER_ATTACKS_RESPONSE) + self.result = 1 + self.data_list: List[MonsterAttackData] = [] + + if data_list: + for item in data_list: + self.data_list.append(MonsterAttackData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMMonsterActionsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_MONSTER_ACTIONS_RESPONSE) + self.result = 1 + self.data_list: List[MonsterActionData] = [] + + if data_list: + for item in data_list: + self.data_list.append(MonsterActionData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMPropertiesResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_PROPERTIES_RESPONSE) + self.result = 1 + self.data_list: List[PropertyData] = [] + + if data_list: + for item in data_list: + self.data_list.append(PropertyData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMPropertyTablesResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_PROPERTY_TABLES_RESPONSE) + self.result = 1 + self.data_list: List[PropertyTableData] = [] + + if data_list: + for item in data_list: + self.data_list.append(PropertyTableData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMPropertyTypesResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_PROPERTY_TYPES_RESPONSE) + self.result = 1 + self.data_list: List[PropertyTypeData] = [] + + if data_list: + for item in data_list: + self.data_list.append(PropertyTypeData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMSkillsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_SKILLS_RESPONSE) + self.result = 1 + self.data_list: List[SkillData] = [] + + if data_list: + for item in data_list: + self.data_list.append(SkillData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMSkillTablesResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_SKILL_TABLES_RESPONSE) + self.result = 1 + self.data_list: List[SkillTableData] = [] + + if data_list: + for item in data_list: + self.data_list.append(SkillTableData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMSkillLevelsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_SKILL_LEVELS_RESPONSE) + self.result = 1 + self.data_list: List[SkillLevelData] = [] + + if data_list: + for item in data_list: + self.data_list.append(SkillLevelData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMAwakeningsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_AWAKENINGS_RESPONSE) + self.result = 1 + self.data_list: List[AwakeningData] = [] + + if data_list: + for item in data_list: + self.data_list.append(AwakeningData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMSynchroSkillsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_SYNCHRO_SKILLS_RESPONSE) + self.result = 1 + self.data_list: List[SynchroSkillData] = [] + + if data_list: + for item in data_list: + self.data_list.append(SynchroSkillData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMSoundSkillCutInVoicesResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_SOUND_SKILL_CUT_IN_VOICES_RESPONSE) + self.result = 1 + self.data_list: List[SoundSkillCutInVoiceData] = [] + + if data_list: + for item in data_list: + self.data_list.append(SoundSkillCutInVoiceData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMQuestScenesResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_QUEST_SCENES_RESPONSE) + self.result = 1 + self.data_list: List[QuestSceneData] = [] + + if data_list: + for item in data_list: + self.data_list.append(QuestSceneData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMQuestExistUnitsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_QUEST_EXIST_UNITS_RESPONSE) + self.result = 1 + self.data_list: List[QuestExistUnitData] = [] + + if data_list: + for item in data_list: + self.data_list.append(QuestExistUnitData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMQuestEpisodeAppendRewardsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_QUEST_EPISODE_APPEND_REWARDS_RESPONSE) + self.result = 1 + self.data_list: List[QuestEpisodeAppendRewardData] = [] + + if data_list: + for item in data_list: + self.data_list.append(QuestEpisodeAppendRewardData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMSideQuestsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_SIDE_QUESTS_RESPONSE) + self.result = 1 + self.data_list: List[SideQuestData] = [] + + if data_list: + for item in data_list: + self.data_list.append(SideQuestData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMEpisodesResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_EPISODES_RESPONSE) + self.result = 1 + self.data_list: List[EpisodeData] = [] + + if data_list: + for item in data_list: + self.data_list.append(EpisodeData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMEpisodeChaptersResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_EPISODE_CHAPTERS_RESPONSE) + self.result = 1 + self.data_list: List[EpisodeChapterData] = [] + + if data_list: + for item in data_list: + self.data_list.append(EpisodeChapterData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMEpisodePartsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_EPISODE_PARTS_RESPONSE) + self.result = 1 + self.data_list: List[EpisodePartData] = [] + + if data_list: + for item in data_list: + self.data_list.append(EpisodePartData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMTrialTowersResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_TRIAL_TOWERS_RESPONSE) + self.result = 1 + self.data_list: List[TrialTowerData] = [] + + if data_list: + for item in data_list: + self.data_list.append(TrialTowerData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMExTowersResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_EX_TOWERS_RESPONSE) + self.result = 1 + self.data_list: List[ExTowerData] = [] + + if data_list: + for item in data_list: + self.data_list.append(ExTowerData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMExTowerQuestsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_EX_TOWER_QUESTS_RESPONSE) + self.result = 1 + self.data_list: List[ExTowerQuestData] = [] + + if data_list: + for item in data_list: + self.data_list.append(ExTowerQuestData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMMenuDisplayEnemiesResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_MENU_DISPLAY_ENEMIES_RESPONSE) + self.result = 1 + self.data_list: List[MenuDisplayEnemyData] = [] + + if data_list: + for item in data_list: + self.data_list.append(MenuDisplayEnemyData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMMissionsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_MISSIONS_RESPONSE) + self.result = 1 + self.data_list: List[MissionData] = [] + + if data_list: + for item in data_list: + self.data_list.append(MissionData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMMissionTablesResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_MISSION_TABLES_RESPONSE) + self.result = 1 + self.data_list: List[MissionTableData] = [] + + if data_list: + for item in data_list: + self.data_list.append(MissionTableData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMMissionDifficultiesResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_MISSION_DIFFICULTIES_RESPONSE) + self.result = 1 + self.data_list: List[MissionDifficultyData] = [] + + if data_list: + for item in data_list: + self.data_list.append(MissionDifficultyData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMBattleCamerasResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_BATTLE_CAMERAS_RESPONSE) + self.result = 1 + self.data_list: List[BattleCameraData] = [] + + if data_list: + for item in data_list: + self.data_list.append(BattleCameraData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMChatMainStoriesResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_CHAT_MAIN_STORIES_RESPONSE) + self.result = 1 + self.data_list: List[ChatMainStoryData] = [] + + if data_list: + for item in data_list: + self.data_list.append(ChatMainStoryData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMChatSideStoriesResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_CHAT_SIDE_STORIES_RESPONSE) + self.result = 1 + self.data_list: List[ChatSideStoryData] = [] + + if data_list: + for item in data_list: + self.data_list.append(ChatSideStoryData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMChatEventStoriesResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_CHAT_EVENT_STORIES_RESPONSE) + self.result = 1 + self.data_list: List[ChatEventStoryData] = [] + + if data_list: + for item in data_list: + self.data_list.append(ChatEventStoryData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMNavigatorCharasResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_NAVIGATOR_CHARAS_RESPONSE) + self.result = 1 + self.data_list: List[NavigatorCharaData] = [] + + if data_list: + for item in data_list: + self.data_list.append(NavigatorCharaData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMNavigatorCommentsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_NAVIGATOR_COMMENTS_RESPONSE) + self.result = 1 + self.data_list: List[NavigatorCommentData] = [] + + if data_list: + for item in data_list: + self.data_list.append(NavigatorCommentData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMExBonusTablesResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_EX_BONUS_TABLES_RESPONSE) + self.result = 1 + self.data_list: List[ExBonusTableData] = [] + + if data_list: + for item in data_list: + self.data_list.append(ExBonusTableData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMExBonusConditionsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_EX_BONUS_CONDITIONS_RESPONSE) + self.result = 1 + self.data_list: List[ExBonusConditionData] = [] + + if data_list: + for item in data_list: + self.data_list.append(ExBonusConditionData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMQuestRareDropsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_QUEST_RARE_DROPS_RESPONSE) + self.result = 1 + self.data_list: List[QuestRareDropData] = [] + + if data_list: + for item in data_list: + self.data_list.append(QuestRareDropData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMQuestSpecialRareDropSettingsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_QUEST_SPECIAL_RARE_DROP_SETTINGS_RESPONSE) + self.result = 1 + self.data_list: List[QuestSpecialRareDropSettingData] = [] + + if data_list: + for item in data_list: + self.data_list.append(QuestSpecialRareDropSettingData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMQuestSpecialRareDropsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_QUEST_SPECIAL_RARE_DROPS_RESPONSE) + self.result = 1 + self.data_list: List[QuestSpecialRareDropData] = [] + + if data_list: + for item in data_list: + self.data_list.append(QuestSpecialRareDropData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMQuestTutorialsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_QUEST_TUTORIALS_RESPONSE) + self.result = 1 + self.data_list: List[QuestTutorialData] = [] + + if data_list: + for item in data_list: + self.data_list.append(QuestTutorialData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMQuestPlayerTraceTablesResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_QUEST_PLAYER_TRACE_TABLES_RESPONSE) + self.result = 1 + self.data_list: List[QuestPlayerTraceTableData] = [] + + if data_list: + for item in data_list: + self.data_list.append(QuestPlayerTraceTableData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMQuestStillsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_QUEST_STILLS_RESPONSE) + self.result = 1 + self.data_list: List[QuestStillData] = [] + + if data_list: + for item in data_list: + self.data_list.append(QuestStillData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMGashasResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_GASHAS_RESPONSE) + self.result = 1 + self.data_list: List[GashaData] = [] + + if data_list: + for item in data_list: + self.data_list.append(GashaData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMGashaHeadersResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_GASHA_HEADERS_RESPONSE) + self.result = 1 + self.data_list: List[GashaHeaderData] = [] + + if data_list: + for item in data_list: + self.data_list.append(GashaHeaderData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMGashaLotteryRaritiesResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_GASHA_LOTTERY_RARITIES_RESPONSE) + self.result = 1 + self.data_list: List[GashaLotteryRarityData] = [] + + if data_list: + for item in data_list: + self.data_list.append(GashaLotteryRarityData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMGashaPrizesResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_GASHA_PRIZES_RESPONSE) + self.result = 1 + self.data_list: List[GashaPrizeData] = [] + + if data_list: + for item in data_list: + self.data_list.append(GashaPrizeData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMComebackEventsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_COMEBACK_EVENTS_RESPONSE) + self.result = 1 + self.data_list: List[ComebackEventData] = [] + + if data_list: + for item in data_list: + self.data_list.append(ComebackEventData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMAdBannersResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_AD_BANNERS_RESPONSE) + self.result = 1 + self.data_list: List[AdBannerData] = [] + + if data_list: + for item in data_list: + self.data_list.append(AdBannerData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMEventsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_EVENTS_RESPONSE) + self.result = 1 + self.data_list: List[EventsData] = [] + + if data_list: + for item in data_list: + self.data_list.append(EventsData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMTreasureHuntsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_TREASURE_HUNTS_RESPONSE) + self.result = 1 + self.data_list: List[TreasureHuntsData] = [] + + if data_list: + for item in data_list: + self.data_list.append(TreasureHuntsData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMTreasureHuntWholeTasksResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_TREASURE_HUNT_WHOLE_TASKS_RESPONSE) + self.result = 1 + self.data_list: List[TreasureHuntWholeTasksData] = [] + + if data_list: + for item in data_list: + self.data_list.append(TreasureHuntWholeTasksData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMTreasureHuntIndividualTasksResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_TREASURE_HUNT_INDIVIDUAL_TASKS_RESPONSE) + self.result = 1 + self.data_list: List[TreasureHuntIndividualTasksData] = [] + + if data_list: + for item in data_list: + self.data_list.append(TreasureHuntIndividualTasksData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMTreasureHuntSpecialEffectsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_TREASURE_HUNT_SPECIAL_EFFECTS_RESPONSE) + self.result = 1 + self.data_list: List[TreasureHuntSpecialEffectsData] = [] + + if data_list: + for item in data_list: + self.data_list.append(TreasureHuntSpecialEffectsData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMTreasureHuntEventPointRewardCommonRewardsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_TREASURE_HUNT_EVENT_POINT_REWARD_COMMON_REWARDS_RESPONSE) + self.result = 1 + self.data_list: List[TreasureHuntEventPointRewardCommonRewardsData] = [] + + if data_list: + for item in data_list: + self.data_list.append(TreasureHuntEventPointRewardCommonRewardsData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMTreasureHuntEventPointRewardTitlesResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_TREASURE_HUNT_EVENT_POINT_REWARD_TITLES_RESPONSE) + self.result = 1 + self.data_list: List[TreasureHuntEventPointRewardTitlesData] = [] + + if data_list: + for item in data_list: + self.data_list.append(TreasureHuntEventPointRewardTitlesData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMTreasureHuntTaskTextsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_TREASURE_HUNT_TASK_TEXTS_RESPONSE) + self.result = 1 + self.data_list: List[TreasureHuntTaskTextData] = [] + + if data_list: + for item in data_list: + self.data_list.append(TreasureHuntTaskTextData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMBnidSerialCodesResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_BNID_SERIAL_CODES_RESPONSE) + self.result = 1 + self.data_list: List[BnidSerialCodeData] = [] + + if data_list: + for item in data_list: + self.data_list.append(BnidSerialCodeData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMBnidSerialCodeRewardsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_BNID_SERIAL_CODE_REWARDS_RESPONSE) + self.result = 1 + self.data_list: List[BnidSerialCodeRewardData] = [] + + if data_list: + for item in data_list: + self.data_list.append(BnidSerialCodeRewardData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMSupportLogResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_SUPPORT_LOG_RESPONSE) + self.result = 1 + self.data_list: List[SupportLogData] = [] + + if data_list: + for item in data_list: + self.data_list.append(SupportLogData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMSupportLogTypesResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_SUPPORT_LOG_TYPES_RESPONSE) + self.result = 1 + self.data_list: List[SupportLogTypeData] = [] + + if data_list: + for item in data_list: + self.data_list.append(SupportLogTypeData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMEpisodeAppendsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_EPISODE_APPENDS_RESPONSE) + self.result = 1 + self.data_list: List[EpisodeAppendData] = [] + + if data_list: + for item in data_list: + self.data_list.append(EpisodeAppendData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMQuestDefragMatchQuestsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_QUEST_DEFRAG_MATCH_QUESTS_RESPONSE) + self.result = 1 + self.data_list: List[QuestDefragMatchQuestData] = [] + + if data_list: + for item in data_list: + self.data_list.append(QuestDefragMatchQuestData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMQuestDefragMatchQuestBossTablesResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_QUEST_DEFRAG_MATCH_QUEST_BOSS_TABLES_RESPONSE) + self.result = 1 + self.data_list: List[QuestDefragMatchQuestBossTableData] = [] + + if data_list: + for item in data_list: + self.data_list.append(QuestDefragMatchQuestBossTableData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMDefragMatchesResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_DEFRAG_MATCHES_RESPONSE) + self.result = 1 + self.data_list: List[DefragMatchData] = [] + + if data_list: + for item in data_list: + self.data_list.append(DefragMatchData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMDefragMatchSeedResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_DEFRAG_MATCH_SEED_RESPONSE) + self.result = 1 + self.data_list: List[DefragMatchSeedData] = [] + + if data_list: + for item in data_list: + self.data_list.append(DefragMatchSeedData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMDefragMatchSpecialEffectsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_DEFRAG_MATCH_SPECIAL_EFFECTS_RESPONSE) + self.result = 1 + self.data_list: List[DefragMatchSpecialEffectData] = [] + + if data_list: + for item in data_list: + self.data_list.append(DefragMatchSpecialEffectData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMDefragMatchGradesResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_DEFRAG_MATCH_GRADES_RESPONSE) + self.result = 1 + self.data_list: List[DefragMatchGradeData] = [] + + if data_list: + for item in data_list: + self.data_list.append(DefragMatchGradeData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMDefragMatchCpuUnitsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_DEFRAG_MATCH_CPU_UNITS_RESPONSE) + self.result = 1 + self.data_list: List[DefragMatchCpuUnitData] = [] + + if data_list: + for item in data_list: + self.data_list.append(DefragMatchCpuUnitData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMDefragMatchCpuSupportLogsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_DEFRAG_MATCH_CPU_SUPPORT_LOGS_RESPONSE) + self.result = 1 + self.data_list: List[DefragMatchCpuSupportLogData] = [] + + if data_list: + for item in data_list: + self.data_list.append(DefragMatchCpuSupportLogData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMDefragMatchPeriodBonusesResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_DEFRAG_MATCH_PERIOD_BONUSES_RESPONSE) + self.result = 1 + self.data_list: List[DefragMatchPeriodBonusData] = [] + + if data_list: + for item in data_list: + self.data_list.append(DefragMatchPeriodBonusData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMDefragMatchRandomBonusTablesResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_DEFRAG_MATCH_RANDOM_BONUS_TABLES_RESPONSE) + self.result = 1 + self.data_list: List[DefragMatchRandomBonusTableData] = [] + + if data_list: + for item in data_list: + self.data_list.append(DefragMatchRandomBonusTableData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMDefragMatchRandomBonusConditionsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_DEFRAG_MATCH_RANDOM_BONUS_CONDITIONS_RESPONSE) + self.result = 1 + self.data_list: List[DefragMatchRandomBonusConditionData] = [] + + if data_list: + for item in data_list: + self.data_list.append(DefragMatchRandomBonusConditionData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMDefragMatchRareDropsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_DEFRAG_MATCH_RARE_DROPS_RESPONSE) + self.result = 1 + self.data_list: List[DefragMatchRareDropData] = [] + + if data_list: + for item in data_list: + self.data_list.append(DefragMatchRareDropData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMYuiMedalShopsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_YUI_MEDAL_SHOPS_RESPONSE) + self.result = 1 + self.data_list: List[YuiMedalShopData] = [] + + if data_list: + for item in data_list: + self.data_list.append(YuiMedalShopData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMYuiMedalShopItemsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_YUI_MEDAL_SHOP_ITEMS_RESPONSE) + self.result = 1 + self.data_list: List[YuiMedalShopItemData] = [] + + if data_list: + for item in data_list: + self.data_list.append(YuiMedalShopItemData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMEventScenesResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_EVENT_SCENES_RESPONSE) + self.result = 1 + self.data_list: List[EventSceneData] = [] + + if data_list: + for item in data_list: + self.data_list.append(EventSceneData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMGenericCampaignPeriodsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_GENERIC_CAMPAIGN_PERIODS_RESPONSE) + self.result = 1 + self.data_list: List[GenericCampaignPeriodData] = [] + + if data_list: + for item in data_list: + self.data_list.append(GenericCampaignPeriodData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMBeginnerMissionsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_BEGINNER_MISSIONS_RESPONSE) + self.result = 1 + self.data_list: List[BeginnerMissionData] = [] + + if data_list: + for item in data_list: + self.data_list.append(BeginnerMissionData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMBeginnerMissionConditionsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_BEGINNER_MISSION_CONDITIONS_RESPONSE) + self.result = 1 + self.data_list: List[BeginnerMissionConditionData] = [] + + if data_list: + for item in data_list: + self.data_list.append(BeginnerMissionConditionData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMBeginnerMissionRewardsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_BEGINNER_MISSION_REWARDS_RESPONSE) + self.result = 1 + self.data_list: List[BeginnerMissionRewardData] = [] + + if data_list: + for item in data_list: + self.data_list.append(BeginnerMissionRewardData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMBeginnerMissionSeatConditionsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_BEGINNER_MISSION_SEAT_CONDITIONS_RESPONSE) + self.result = 1 + self.data_list: List[BeginnerMissionSeatConditionData] = [] + + if data_list: + for item in data_list: + self.data_list.append(BeginnerMissionSeatConditionData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMBeginnerMissionSeatRewardsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_BEGINNER_MISSION_SEAT_REWARDS_RESPONSE) + self.result = 1 + self.data_list: List[BeginnerMissionSeatRewardData] = [] + + if data_list: + for item in data_list: + self.data_list.append(BeginnerMissionSeatRewardData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMEventItemsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_EVENT_ITEMS_RESPONSE) + self.result = 1 + self.data_list: List[EventItemData] = [] + + if data_list: + for item in data_list: + self.data_list.append(EventItemData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMEventMonstersResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_EVENT_MONSTERS_RESPONSE) + self.result = 1 + self.data_list: List[EventMonsterData] = [] + + if data_list: + for item in data_list: + self.data_list.append(EventMonsterData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMYuiMedalBonusesResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_YUI_MEDAL_BONUSES_RESPONSE) + self.result = 1 + self.data_list: List[YuiMedalBonusData] = [] + + if data_list: + for item in data_list: + self.data_list.append(YuiMedalBonusData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMYuiMedalBonusConditionsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_YUI_MEDAL_BONUS_CONDITIONS_RESPONSE) + self.result = 1 + self.data_list: List[YuiMedalBonusConditionData] = [] + + if data_list: + for item in data_list: + self.data_list.append(YuiMedalBonusConditionData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMGashaMedalsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_GASHA_MEDALS_RESPONSE) + self.result = 1 + self.data_list: List[GashaMedalData] = [] + + if data_list: + for item in data_list: + self.data_list.append(GashaMedalData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMGashaMedalTypesResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_GASHA_MEDAL_TYPES_RESPONSE) + self.result = 1 + self.data_list: List[GashaMedalTypeData] = [] + + if data_list: + for item in data_list: + self.data_list.append(GashaMedalTypeData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMGashaMedalSettingsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_GASHA_MEDAL_SETTINGS_RESPONSE) + self.result = 1 + self.data_list: List[GashaMedalSettingData] = [] + + if data_list: + for item in data_list: + self.data_list.append(GashaMedalSettingData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMGashaMedalBonusesResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_GASHA_MEDAL_BONUSES_RESPONSE) + self.result = 1 + self.data_list: List[GashaMedalBonusData] = [] + + if data_list: + for item in data_list: + self.data_list.append(GashaMedalBonusData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMGashaMedalShopsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_GASHA_MEDAL_SHOPS_RESPONSE) + self.result = 1 + self.data_list: List[GashaMedalShopData] = [] + + if data_list: + for item in data_list: + self.data_list.append(GashaMedalShopData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMGashaMedalShopItemsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_GASHA_MEDAL_SHOP_ITEMS_RESPONSE) + self.result = 1 + self.data_list: List[GashaMedalShopItemData] = [] + + if data_list: + for item in data_list: + self.data_list.append(GashaMedalShopItemData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMResEarnCampaignApplicationsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_RES_EARN_CAMPAIGN_APPLICATIONS_RESPONSE) + self.result = 1 + self.data_list: List[ResEarnCampaignApplicationData] = [] + + if data_list: + for item in data_list: + self.data_list.append(ResEarnCampaignApplicationData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMResEarnCampaignApplicationProductsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_RES_EARN_CAMPAIGN_APPLICATION_PRODUCTS_RESPONSE) + self.result = 1 + self.data_list: List[ResEarnCampaignApplicationProductData] = [] + + if data_list: + for item in data_list: + self.data_list.append(ResEarnCampaignApplicationProductData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMResEarnCampaignShopsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_RES_EARN_CAMPAIGN_SHOPS_RESPONSE) + self.result = 1 + self.data_list: List[ResEarnCampaignShopData] = [] + + if data_list: + for item in data_list: + self.data_list.append(ResEarnCampaignShopData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMResEarnCampaignShopItemsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_RES_EARN_CAMPAIGN_SHOP_ITEMS_RESPONSE) + self.result = 1 + self.data_list: List[ResEarnCampaignShopItemData] = [] + + if data_list: + for item in data_list: + self.data_list.append(ResEarnCampaignShopItemData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMPayingYuiMedalBonusesResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_PAYING_YUI_MEDAL_BONUSES_RESPONSE) + self.result = 1 + self.data_list: List[PayingYuiMedalBonusData] = [] + + if data_list: + for item in data_list: + self.data_list.append(PayingYuiMedalBonusData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMAcLoginBonusesResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_AC_LOGIN_BONUSES_RESPONSE) + self.result = 1 + self.data_list: List[AcLoginBonusData] = [] + + if data_list: + for item in data_list: + self.data_list.append(AcLoginBonusData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMPlayCampaignsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_PLAY_CAMPAIGNS_RESPONSE) + self.result = 1 + self.data_list: List[PlayCampaignData] = [] + + if data_list: + for item in data_list: + self.data_list.append(PlayCampaignData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMPlayCampaignRewardsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_PLAY_CAMPAIGN_REWARDS_RESPONSE) + self.result = 1 + self.data_list: List[PlayCampaignRewardData] = [] + + if data_list: + for item in data_list: + self.data_list.append(PlayCampaignRewardData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMGashaFreeCampaignsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_GASHA_FREE_CAMPAIGNS_RESPONSE) + self.result = 1 + self.data_list: List[GashaFreeCampaignData] = [] + + if data_list: + for item in data_list: + self.data_list.append(GashaFreeCampaignData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMQuestDropBoostCampaignsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_QUEST_DROP_BOOST_CAMPAIGNS_RESPONSE) + self.result = 1 + self.data_list: List[QuestDropBoostCampaignData] = [] + + if data_list: + for item in data_list: + self.data_list.append(QuestDropBoostCampaignData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMFirstTicketPurchaseCampaignsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_FIRST_TICKET_PURCHASE_CAMPAIGNS_RESPONSE) + self.result = 1 + self.data_list: List[FirstTicketPurchaseCampaignData] = [] + + if data_list: + for item in data_list: + self.data_list.append(FirstTicketPurchaseCampaignData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMLinkedSiteRegCampaignsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_LINKED_SITE_REG_CAMPAIGNS_RESPONSE) + self.result = 1 + self.data_list: List[LinkedSiteRegCampaignsData] = [] + + if data_list: + for item in data_list: + self.data_list.append(LinkedSiteRegCampaignsData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + +class SaoGetMLinkedSiteRegCampaignRewardsResponse(SaoBaseResponse): + def __init__(self, data_list: List[Dict]) -> None: + super().__init__(GameconnectCmd.GET_M_LINKED_SITE_REG_CAMPAIGN_REWARDS_RESPONSE) + self.result = 1 + self.data_list: List[LinkedSiteRegCampaignRewardData] = [] + + if data_list: + for item in data_list: + self.data_list.append(LinkedSiteRegCampaignRewardData.from_args(item)) + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.result) \ + + encode_arr_cls(self.data_list) + diff --git a/titles/sao/handlers/helpers.py b/titles/sao/handlers/helpers.py index 97a15b2..6b91c7b 100644 --- a/titles/sao/handlers/helpers.py +++ b/titles/sao/handlers/helpers.py @@ -1,7 +1,8 @@ -from typing import Tuple, List, Optional +from typing import Tuple, List, Optional, Dict import struct import logging from datetime import datetime +from enum import IntEnum BIGINT_OFF = 16 LONG_OFF = 8 @@ -78,31 +79,64 @@ def decode_arr_str(data: bytes, offset: int) -> Tuple[List[str], int]: return (ret, size) +def decode_date_str(data: bytes, offset: int) -> Tuple[datetime, int]: + s, new_o = decode_str(data, offset) + return (prs_dt(s), new_o) + +def decode_bool(data: bytes, offset: int) -> bool: + return bool(decode_byte(data, offset)) + def encode_byte(data: int) -> bytes: - return struct.pack("!b", data) + if data is None: + return b"\0" + try: + return struct.pack("!b", int(data)) + except Exception as e: + logging.getLogger('sao').error(f"Failed to encode {data} as byte! - {e}") + return b"\0" def encode_short(data: int) -> bytes: - return struct.pack("!h", data) + if data is None: + return b"\0\0" + try: + return struct.pack("!h", int(data)) + except Exception as e: + logging.getLogger('sao').error(f"Failed to encode {data} as short! - {e}") + return b"\0\0" def encode_int(data: int) -> bytes: - return struct.pack("!i", data) + if data is None: + return b"\0\0\0\0" + try: + return struct.pack("!i", int(data)) + except Exception as e: + logging.getLogger('sao').error(f"Failed to encode {data} as int! - {e}") + return b"\0\0\0\0" def encode_long(data: int) -> bytes: - return struct.pack("!l", data) + if data is None: + return b"\0\0\0\0\0\0\0\0" + return struct.pack("!l", int(data)) def encode_bigint(data: int) -> bytes: - return struct.pack("!q", data) + if data is None: + return b"\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0" + return struct.pack("!q", int(data)) def encode_str(s: str) -> bytes: + if s is None: + return b"\0\0\0\0" try: - str_bytes = s.encode("utf-16-le", errors="replace") + str_bytes = str(s).encode("utf-16-le", errors="replace") str_len_bytes = struct.pack("!I", len(str_bytes)) return str_len_bytes + str_bytes - except: - logging.getLogger('sao').error(f"Failed to encode {s} as bytes!") + except Exception as e: + logging.getLogger('sao').error(f"Failed to encode {s} as bytes! - {e}") return b"" def encode_arr_num(data: List[int], element_size: int) -> bytes: + if data is None: + return b"\0\0\0\0" ret = encode_int(len(data)) if element_size == BYTE_OFF: @@ -126,6 +160,120 @@ def encode_arr_num(data: List[int], element_size: int) -> bytes: return ret +def encode_bool(b: bool) -> bytes: + if b is None: + return b"\0" + return encode_byte(int(b)) + +def encode_date_str(d: datetime) -> bytes: + return encode_str(fmt_dt(d)) + +class PrintType(IntEnum): + NONE = 0 + FromStorage = 1 + FromGasha = 2 + +class AuthType(IntEnum): + UNKNOWN = 0 + CARD = 1 + MOBLE = 2 + +class ActTypeConsumeTicket(IntEnum): + QuestEpisodeBeginner = 1 + QuestEpisode = 2 + QuestTrialTowerBeginner = 3 + QuestTrialTower = 4 + QuestPvEBeginner = 5 + QuestPvE = 6 + QuestContinue = 7 + QuesRarityUp = 8 + QuestEpisodeBoost = 9 + QuestTrialTowerBoost = 10 + QuestPvEBoost = 11 + CustomModeExtend = 21 + CustomModeRetry = 22 + YuiMedalShop = 31 + +class ActTypeChangeParty(IntEnum): + MANUAL = 1 + AUTO = 2 + +class ActTypeConsumeCredit(IntEnum): + PurchaseTicketA1 = 1 + PurchaseTicketA2 = 2 + PurchaseTicketA6 = 3 + PurchaseTicketB1 = 4 + PurchaseTicketB2 = 5 + PurchaseTicketB7 = 6 + PurchaseTicketC1 = 7 + PurchaseTicketC3 = 8 + PurchaseTicketC8 = 9 + PurchaseTicketD1 = 10 + PurchaseTicketD2 = 11 + PurchaseTicketD6 = 12 + PurchaseTicketE1 = 13 + PurchaseTicketE3 = 14 + PurchaseTicketE8 = 15 + PurchaseTicketF1 = 16 + PurchaseTicketF2 = 17 + PurchaseTicketF6 = 18 + QuestContinue = 21 + QuestRarityUp = 22 + GashaSatelite = 31 + GashaSateliteAdd1 = 32 + GashaSateliteAdd2 = 33 + GashaTerminal = 41 + GashaTerminalAdd1 = 42 + GashaTerminalAdd2 = 43 + ResourceDischarge = 44 + ResourceHolo = 45 + ProfileCardDischarge = 46 + ProfileCardHolo = 47 + +class ProtocolErrorNum(IntEnum): # header error_num field + SUCCESS = 0 + + ALREADY_LOGIN_DIFF = 1301 + ALREADY_LOGIN_SAME = 1302 + INVALID_AUTH_TYPE = 1303 + INVALID_CABINET_TYPE = 1304 + AMID_SERVER_CONNECT_ERROR = 1305 + AMID_INFO_REQUEST_ERROR = 1306 + NOT_EXIST_PLAY_DATA = 1307 + HAVE_NEVER_PLAYED_SATELLITE = 1308 + + RESOURCE_CARD_ERR1 = 4831 # ScanQRQuestProfileCard + RESOURCE_CARD_NOT_EXIST = 4832 + RESOURCE_CARD_ERR3 = 4833 # ScanQRQuestResourceCard / ScanQRShopResourceCard + RESOURCE_CARD_ERR6 = 4836 # ScanQRQuestResourceCard / ScanQRShopResourceCard + RESOURCE_CARD_ERR7 = 4837 # ScanQRQuestResourceCard / ScanQRShopResourceCard + RESOURCE_CARD_ERR8 = 4838 # ScanQRShopResourceCard + RESOURCE_CARD_ERR9 = 4839 # ScanQRQuestProfileCard + + CREDIT_GASHA_ERROR = 7111 + + PURCHASE_ERROR = 7711 + + PAYING_PLAY_END_ERROR = 9120 + + CODE_ANALYSIS_API_NOT_RESPONSE = 9201 + CODE_ANALYSIS_API_INIQUITY_SERIAL_CODE = 9202 + CODE_USE_API_USED_SERIAL_CODE = 9203 + CODE_USE_API_NOT_RESPONSE = 9206 + CODE_USE_API_NG = 9207 + CODE_USE_API_LOCK = 9208 + CODE_USE_API_MAINTENANCE = 9209 + CODE_ANALYSIS_API_NOT_MASTER_DATA = 9210 + CODE_ANALYSIS_API_EXPIRED_SERIAL_CODE = 9211 + +class ProtocolResult(IntEnum): # result field, if used + NONE = -1 + FAILED = 0 + SUCCESS = 1 + PARAM_ERROR = 2 + MAINTENANCE = 3 + CONNECT_ERROR = 99 + class BaseHelper: def __init__(self, data: bytes, offset: int) -> None: self._sz = 0 @@ -143,9 +291,10 @@ class BaseHelper: def decode_arr_cls(data: bytes, offset: int, cls: BaseHelper): size = 0 num_cls = decode_int(data, offset + size) + size += INT_OFF cls_type = type(cls) - ret: List[cls_type] = [] + ret: List[cls_type] = [] # type: ignore for _ in range(num_cls): tmp = cls(data, offset + size) size += tmp.get_size() @@ -171,65 +320,1303 @@ class MaterialCommonRewardUserData(BaseHelper): self.user_common_reward_id = user_common_reward_id[0] self._sz += user_common_reward_id[1] +class QuestScenePlayEndUnanalyzedLogRewardData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.unanalyzed_log_grade_id = decode_int(data, off) + off += INT_OFF + + self.common_reward_data, new_off = decode_arr_cls(data, off, CommonRewardData) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, grade: int, reward: Dict) -> "QuestScenePlayEndUnanalyzedLogRewardData": + ret = cls(b"\x00" * 8, 0) + ret.unanalyzed_log_grade_id = grade + ret.common_reward_data = [CommonRewardData.from_args(reward.get('CommonRewardType'), reward.get('CommonRewardId'), reward.get('CommonRewardNum'))] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.unanalyzed_log_grade_id) \ + + encode_arr_cls(self.common_reward_data) + class PartyTeamData(BaseHelper): - def __init__(self, data: bytes, offset: int) -> None: - sz = 0 - user_party_team_id = decode_str(data, offset + sz) - self.user_party_team_id = user_party_team_id[0] - sz += user_party_team_id[1] + def __init__(self, data: bytes, offset: int): + off = offset + self.user_party_team_id, new_off = decode_str(data, off) + off += new_off - self.arrangement_num = decode_byte(data, offset + sz) - sz += BYTE_OFF + self.arrangement_num = decode_byte(data, off) + off += BYTE_OFF - user_hero_log_id = decode_str(data, offset + sz) - self.user_hero_log_id = user_hero_log_id[0] - sz += user_hero_log_id[1] + self.user_hero_log_id, new_off = decode_str(data, off) + off += new_off - main_weapon_user_equipment_id = decode_str(data, offset + sz) - self.main_weapon_user_equipment_id = main_weapon_user_equipment_id[0] - sz += main_weapon_user_equipment_id[1] + self.main_weapon_user_equipment_id, new_off = decode_str(data, off) + off += new_off - sub_equipment_user_equipment_id = decode_str(data, offset + sz) - self.sub_equipment_user_equipment_id = sub_equipment_user_equipment_id[0] - sz += sub_equipment_user_equipment_id[1] + self.sub_equipment_user_equipment_id, new_off = decode_str(data, off) + off += new_off - self.skill_slot1_skill_id = decode_int(data, offset + sz) - sz += INT_OFF + self.skill_slot1_skill_id = decode_int(data, off) + off += INT_OFF - self.skill_slot2_skill_id = decode_int(data, offset + sz) - sz += INT_OFF + self.skill_slot2_skill_id = decode_int(data, off) + off += INT_OFF - self.skill_slot3_skill_id = decode_int(data, offset + sz) - sz += INT_OFF + self.skill_slot3_skill_id = decode_int(data, off) + off += INT_OFF - self.skill_slot4_skill_id = decode_int(data, offset + sz) - sz += INT_OFF + self.skill_slot4_skill_id = decode_int(data, off) + off += INT_OFF - self.skill_slot5_skill_id = decode_int(data, offset + sz) - sz += INT_OFF + self.skill_slot5_skill_id = decode_int(data, off) + off += INT_OFF - self._sz = sz + self._sz = off - offset + + @classmethod + def from_args(cls, party_team_id: str, arr_num: int, data: Dict) -> "PartyTeamData": + ret = cls(b"\x00" * 37, 0) + ret.user_party_team_id = party_team_id + ret.arrangement_num = arr_num + ret.user_hero_log_id = data['id'] + ret.main_weapon_user_equipment_id = data['main_weapon'] + ret.sub_equipment_user_equipment_id = data['sub_equipment'] + ret.skill_slot1_skill_id = data['skill_slot1_skill_id'] + ret.skill_slot2_skill_id = data['skill_slot2_skill_id'] + ret.skill_slot3_skill_id = data['skill_slot3_skill_id'] + ret.skill_slot4_skill_id = data['skill_slot4_skill_id'] + ret.skill_slot5_skill_id = data['skill_slot5_skill_id'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_str(self.user_party_team_id) \ + + encode_byte(self.arrangement_num) \ + + encode_str(self.user_hero_log_id) \ + + encode_str(self.main_weapon_user_equipment_id) \ + + encode_str(self.sub_equipment_user_equipment_id) \ + + encode_int(self.skill_slot1_skill_id) \ + + encode_int(self.skill_slot2_skill_id) \ + + encode_int(self.skill_slot3_skill_id) \ + + encode_int(self.skill_slot4_skill_id) \ + + encode_int(self.skill_slot5_skill_id) + +class CommonRewardData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.common_reward_type = decode_short(data, off) + off += SHORT_OFF + + self.common_reward_id = decode_int(data, off) + off += INT_OFF + + self.common_reward_num = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, reward_type: int, reward_id: int, reward_num: int) -> "CommonRewardData": + ret = cls(b"\x00" * 10, 0) + ret.common_reward_type = reward_type + ret.common_reward_id = reward_id + ret.common_reward_num = reward_num + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_short(self.common_reward_type) \ + + encode_int(self.common_reward_id) \ + + encode_int(self.common_reward_num) + +class ReadProfileCardData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.profile_card_code, new_off = decode_str(data, off) + off += new_off + + self.nick_name, new_off = decode_str(data, off) + off += new_off + + self.rank_num = decode_short(data, off) + off += SHORT_OFF + + self.setting_title_id = decode_int(data, off) + off += INT_OFF + + self.skill_id = decode_short(data, off) + off += SHORT_OFF + + self.hero_log_hero_log_id = decode_int(data, off) + off += INT_OFF + + self.hero_log_log_level = decode_short(data, off) + off += SHORT_OFF + + self.hero_log_awakening_stage = decode_short(data, off) + off += SHORT_OFF + + self.hero_log_property1_property_id = decode_int(data, off) + off += INT_OFF + + self.hero_log_property1_value1 = decode_int(data, off) + off += INT_OFF + + self.hero_log_property1_value2 = decode_int(data, off) + off += INT_OFF + + self.hero_log_property2_property_id = decode_int(data, off) + off += INT_OFF + + self.hero_log_property2_value1 = decode_int(data, off) + off += INT_OFF + + self.hero_log_property2_value2 = decode_int(data, off) + off += INT_OFF + + self.hero_log_property3_property_id = decode_int(data, off) + off += INT_OFF + + self.hero_log_property3_value1 = decode_int(data, off) + off += INT_OFF + + self.hero_log_property3_value2 = decode_int(data, off) + off += INT_OFF + + self.hero_log_property4_property_id = decode_int(data, off) + off += INT_OFF + + self.hero_log_property4_value1 = decode_int(data, off) + off += INT_OFF + + self.hero_log_property4_value2 = decode_int(data, off) + off += INT_OFF + + self.main_weapon_equipment_id = decode_int(data, off) + off += INT_OFF + + self.main_weapon_enhancement_value = decode_short(data, off) + off += SHORT_OFF + + self.main_weapon_awakening_stage = decode_short(data, off) + off += SHORT_OFF + + self.main_weapon_property1_property_id = decode_int(data, off) + off += INT_OFF + + self.main_weapon_property1_value1 = decode_int(data, off) + off += INT_OFF + + self.main_weapon_property1_value2 = decode_int(data, off) + off += INT_OFF + + self.main_weapon_property2_property_id = decode_int(data, off) + off += INT_OFF + + self.main_weapon_property2_value1 = decode_int(data, off) + off += INT_OFF + + self.main_weapon_property2_value2 = decode_int(data, off) + off += INT_OFF + + self.main_weapon_property3_property_id = decode_int(data, off) + off += INT_OFF + + self.main_weapon_property3_value1 = decode_int(data, off) + off += INT_OFF + + self.main_weapon_property3_value2 = decode_int(data, off) + off += INT_OFF + + self.main_weapon_property4_property_id = decode_int(data, off) + off += INT_OFF + + self.main_weapon_property4_value1 = decode_int(data, off) + off += INT_OFF + + self.main_weapon_property4_value2 = decode_int(data, off) + off += INT_OFF + + self.sub_equipment_equipment_id = decode_int(data, off) + off += INT_OFF + + self.sub_equipment_enhancement_value = decode_short(data, off) + off += SHORT_OFF + + self.sub_equipment_awakening_stage = decode_short(data, off) + off += SHORT_OFF + + self.sub_equipment_property1_property_id = decode_int(data, off) + off += INT_OFF + + self.sub_equipment_property1_value1 = decode_int(data, off) + off += INT_OFF + + self.sub_equipment_property1_value2 = decode_int(data, off) + off += INT_OFF + + self.sub_equipment_property2_property_id = decode_int(data, off) + off += INT_OFF + + self.sub_equipment_property2_value1 = decode_int(data, off) + off += INT_OFF + + self.sub_equipment_property2_value2 = decode_int(data, off) + off += INT_OFF + + self.sub_equipment_property3_property_id = decode_int(data, off) + off += INT_OFF + + self.sub_equipment_property3_value1 = decode_int(data, off) + off += INT_OFF + + self.sub_equipment_property3_value2 = decode_int(data, off) + off += INT_OFF + + self.sub_equipment_property4_property_id = decode_int(data, off) + off += INT_OFF + + self.sub_equipment_property4_value1 = decode_int(data, off) + off += INT_OFF + + self.sub_equipment_property4_value2 = decode_int(data, off) + off += INT_OFF + + self.holographic_flag = decode_byte(data, off) + off += BYTE_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, user_profile: Dict, hero_data: Dict) -> "ReadProfileCardData": + ret = cls(b"\x00" * 185, 0) + # TODO: real data + ret.profile_card_code = "" + ret.nick_name = "" + ret.rank_num = 0 + ret.setting_title_id = 0 + ret.skill_id = 0 + ret.hero_log_hero_log_id = 0 + ret.hero_log_log_level = 0 + ret.hero_log_awakening_stage = 0 + ret.hero_log_property1_property_id = 0 + ret.hero_log_property1_value1 = 0 + ret.hero_log_property1_value2 = 0 + ret.hero_log_property2_property_id = 0 + ret.hero_log_property2_value1 = 0 + ret.hero_log_property2_value2 = 0 + ret.hero_log_property3_property_id = 0 + ret.hero_log_property3_value1 = 0 + ret.hero_log_property3_value2 = 0 + ret.hero_log_property4_property_id = 0 + ret.hero_log_property4_value1 = 0 + ret.hero_log_property4_value2 = 0 + ret.main_weapon_equipment_id = 0 + ret.main_weapon_enhancement_value = 0 + ret.main_weapon_awakening_stage = 0 + ret.main_weapon_property1_property_id = 0 + ret.main_weapon_property1_value1 = 0 + ret.main_weapon_property1_value2 = 0 + ret.main_weapon_property2_property_id = 0 + ret.main_weapon_property2_value1 = 0 + ret.main_weapon_property2_value2 = 0 + ret.main_weapon_property3_property_id = 0 + ret.main_weapon_property3_value1 = 0 + ret.main_weapon_property3_value2 = 0 + ret.main_weapon_property4_property_id = 0 + ret.main_weapon_property4_value1 = 0 + ret.main_weapon_property4_value2 = 0 + ret.sub_equipment_equipment_id = 0 + ret.sub_equipment_enhancement_value = 0 + ret.sub_equipment_awakening_stage = 0 + ret.sub_equipment_property1_property_id = 0 + ret.sub_equipment_property1_value1 = 0 + ret.sub_equipment_property1_value2 = 0 + ret.sub_equipment_property2_property_id = 0 + ret.sub_equipment_property2_value1 = 0 + ret.sub_equipment_property2_value2 = 0 + ret.sub_equipment_property3_property_id = 0 + ret.sub_equipment_property3_value1 = 0 + ret.sub_equipment_property3_value2 = 0 + ret.sub_equipment_property4_property_id = 0 + ret.sub_equipment_property4_value1 = 0 + ret.sub_equipment_property4_value2 = 0 + ret.holographic_flag = 0 + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_str(self.profile_card_code) \ + + encode_str(self.nick_name) \ + + encode_short(self.rank_num) \ + + encode_int(self.setting_title_id) \ + + encode_short(self.skill_id) \ + + encode_int(self.hero_log_hero_log_id) \ + + encode_short(self.hero_log_log_level) \ + + encode_short(self.hero_log_awakening_stage) \ + + encode_int(self.hero_log_property1_property_id) \ + + encode_int(self.hero_log_property1_value1) \ + + encode_int(self.hero_log_property1_value2) \ + + encode_int(self.hero_log_property2_property_id) \ + + encode_int(self.hero_log_property2_value1) \ + + encode_int(self.hero_log_property2_value2) \ + + encode_int(self.hero_log_property3_property_id) \ + + encode_int(self.hero_log_property3_value1) \ + + encode_int(self.hero_log_property3_value2) \ + + encode_int(self.hero_log_property4_property_id) \ + + encode_int(self.hero_log_property4_value1) \ + + encode_int(self.hero_log_property4_value2) \ + + encode_int(self.main_weapon_equipment_id) \ + + encode_short(self.main_weapon_enhancement_value) \ + + encode_short(self.main_weapon_awakening_stage) \ + + encode_int(self.main_weapon_property1_property_id) \ + + encode_int(self.main_weapon_property1_value1) \ + + encode_int(self.main_weapon_property1_value2) \ + + encode_int(self.main_weapon_property2_property_id) \ + + encode_int(self.main_weapon_property2_value1) \ + + encode_int(self.main_weapon_property2_value2) \ + + encode_int(self.main_weapon_property3_property_id) \ + + encode_int(self.main_weapon_property3_value1) \ + + encode_int(self.main_weapon_property3_value2) \ + + encode_int(self.main_weapon_property4_property_id) \ + + encode_int(self.main_weapon_property4_value1) \ + + encode_int(self.main_weapon_property4_value2) \ + + encode_int(self.sub_equipment_equipment_id) \ + + encode_short(self.sub_equipment_enhancement_value) \ + + encode_short(self.sub_equipment_awakening_stage) \ + + encode_int(self.sub_equipment_property1_property_id) \ + + encode_int(self.sub_equipment_property1_value1) \ + + encode_int(self.sub_equipment_property1_value2) \ + + encode_int(self.sub_equipment_property2_property_id) \ + + encode_int(self.sub_equipment_property2_value1) \ + + encode_int(self.sub_equipment_property2_value2) \ + + encode_int(self.sub_equipment_property3_property_id) \ + + encode_int(self.sub_equipment_property3_value1) \ + + encode_int(self.sub_equipment_property3_value2) \ + + encode_int(self.sub_equipment_property4_property_id) \ + + encode_int(self.sub_equipment_property4_value1) \ + + encode_int(self.sub_equipment_property4_value2) \ + + encode_byte(self.holographic_flag) + +class QuestSceneBestScoreUserData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.clear_time = decode_int(data, off) + off += INT_OFF + + self.combo_num = decode_int(data, off) + off += INT_OFF + + self.total_damage, new_off = decode_str(data, off) + off += new_off + + self.concurrent_destroying_num = decode_short(data, off) + off += SHORT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "QuestSceneBestScoreUserData": + ret = cls(b"\x00" * 14, 0) + ret.clear_time = data['clear_time'] + ret.combo_num = data['combo_num'] + ret.total_damage = data['total_damage'] + ret.concurrent_destroying_num = data['concurrent_destroying_num'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.clear_time) \ + + encode_int(self.combo_num) \ + + encode_str(self.total_damage) \ + + encode_short(self.concurrent_destroying_num) + +class QuestSceneExBonusUserData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.ex_bonus_table_id = decode_int(data, off) + off += INT_OFF + + self.achievement_flag = decode_byte(data, off) + off += BYTE_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, table_id: int = 0, ach_flag: bool = False) -> "QuestSceneExBonusUserData": + ret = cls(b"\x00" * 5, 0) + ret.ex_bonus_table_id = table_id + ret.achievement_flag = ach_flag + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.ex_bonus_table_id) \ + + encode_byte(self.achievement_flag) + +class QuestSceneUserData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.quest_type = decode_byte(data, off) + off += BYTE_OFF + + self.quest_scene_id = decode_short(data, off) + off += SHORT_OFF + + self.clear_flag = decode_byte(data, off) + off += BYTE_OFF + + self.quest_scene_best_score_user_data: List[QuestSceneBestScoreUserData] = [] + self.quest_scene_best_score_user_data, new_off = decode_arr_cls(data, off, QuestSceneBestScoreUserData) + off += new_off + + self.quest_scene_ex_bonus_user_data_list: List[QuestSceneExBonusUserData] = [] + self.quest_scene_ex_bonus_user_data_list, new_off = decode_arr_cls(data, off, QuestSceneExBonusUserData) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "QuestSceneUserData": + ret = cls(b"\x00" * 12, 0) + ret.quest_type = data['quest_type'] + ret.quest_scene_id = data['quest_scene_id'] + ret.clear_flag = data['quest_clear_flag'] + ret.quest_scene_best_score_user_data = [QuestSceneBestScoreUserData.from_args(data)] + ret.quest_scene_ex_bonus_user_data_list = [] # TODO + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.quest_type) \ + + encode_short(self.quest_scene_id) \ + + encode_byte(self.clear_flag) \ + + encode_arr_cls(self.quest_scene_best_score_user_data) \ + + encode_arr_cls(self.quest_scene_ex_bonus_user_data_list) + +class QuestScenePlayStartAppearancePlayerTraceData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.user_quest_scene_player_trace_id, new_off = decode_str(data, off) + off += new_off + + self.nick_name, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, sesh_id:int, nickname: str) -> "QuestScenePlayStartAppearancePlayerTraceData": + ret = cls(b"\x00" * 8, 0) + ret.user_quest_scene_player_trace_id = str(sesh_id) + ret.nick_name = nickname + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_str(self.user_quest_scene_player_trace_id) \ + + encode_str(self.nick_name) + +class QuestScenePlayStartResponseData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.appearance_player_trace_data_list, new_off = decode_arr_cls(data, off, QuestScenePlayStartAppearancePlayerTraceData) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, sesh_id: int, nickname: str) -> "QuestScenePlayStartResponseData": + ret = cls(b"\x00" * 99, 0) + ret.appearance_player_trace_data_list = [QuestScenePlayStartAppearancePlayerTraceData.from_args(sesh_id, nickname)] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_arr_cls(self.appearance_player_trace_data_list) + +class QuestScenePlayStartRequestData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.user_party_id, new_off = decode_str(data, off) + off += new_off + + self.appoint_leader_resource_card_code, new_off = decode_str(data, off) + off += new_off + + self.use_profile_card_code, new_off = decode_str(data, off) + off += new_off + + self.quest_drop_boost_apply_flag = decode_byte(data, off) + off += BYTE_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "QuestScenePlayStartRequestData": + ret = cls(b"\x00" * 13, 0) + ret.user_party_id = data['UserPartyId'] + ret.appoint_leader_resource_card_code = data['AppointLeaderResourceCardCode'] + ret.use_profile_card_code = data['UseProfileCardCode'] + ret.quest_drop_boost_apply_flag = data['QuestDropBoostApplyFlag'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_str(self.user_party_id) \ + + encode_str(self.appoint_leader_resource_card_code) \ + + encode_str(self.use_profile_card_code) \ + + encode_byte(self.quest_drop_boost_apply_flag) + +class QuestSceneMultiPlayStartEntryUserData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.store_id, new_off = decode_str(data, off) + off += new_off + + self.user_id, new_off = decode_str(data, off) + off += new_off + + self.host_flag = decode_byte(data, off) + off += BYTE_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "QuestSceneMultiPlayStartEntryUserData": + ret = cls(b"\x00" * 9, 0) + ret.store_id = data['StoreId'] + ret.user_id = data['UserId'] + ret.host_flag = data['HostFlag'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_str(self.store_id) \ + + encode_str(self.user_id) \ + + encode_byte(self.host_flag) + +class QuestSceneMultiPlayStartRequestData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.room_id, new_off = decode_str(data, off) + off += new_off + + self.matching_mode = decode_byte(data, off) + off += BYTE_OFF + + self.entry_user_data_list: List[QuestSceneMultiPlayStartEntryUserData] = [] + self.entry_user_data_list, new_off = decode_arr_cls(data, off, QuestSceneMultiPlayStartEntryUserData) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "QuestSceneMultiPlayStartRequestData": + ret = cls(b"\x00" * 9, 0) + ret.room_id = data['RoomId'] + ret.matching_mode = data['MatchingMode'] + ret.entry_user_data_list = [] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_str(self.room_id) \ + + encode_byte(self.matching_mode) \ + + encode_arr_cls(self.entry_user_data_list) + +class QuestSceneMultiPlayStartResponseData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.dummy_1 = decode_byte(data, off) + off += BYTE_OFF + + self.dummy_2 = decode_byte(data, off) + off += BYTE_OFF + + self.dummy_3 = decode_byte(data, off) + off += BYTE_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls) -> "QuestSceneMultiPlayStartResponseData": + ret = cls(b"\x00" * 3, 0) + ret.dummy_1 = 0 + ret.dummy_2 = 0 + ret.dummy_3 = 0 + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.dummy_1) \ + + encode_byte(self.dummy_2) \ + + encode_byte(self.dummy_3) + +class QuestSceneMultiPlayEndResponseData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.dummy_1 = decode_byte(data, off) + off += BYTE_OFF + + self.dummy_2 = decode_byte(data, off) + off += BYTE_OFF + + self.dummy_3 = decode_byte(data, off) + off += BYTE_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls) -> "QuestSceneMultiPlayEndResponseData": + ret = cls(b"\x00" * 3, 0) + ret.dummy_1 = 0 + ret.dummy_2 = 0 + ret.dummy_3 = 0 + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.dummy_1) \ + + encode_byte(self.dummy_2) \ + + encode_byte(self.dummy_3) + +class QuestScenePlayEndBaseGetData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.get_hero_log_exp = decode_int(data, off) + off += INT_OFF + + self.get_col = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "QuestScenePlayEndBaseGetData": + ret = cls(b"\x00" * 99, 0) + ret.get_hero_log_exp = data['GetHeroLogExp'] + ret.get_col = data['GetCol'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.get_hero_log_exp) \ + + encode_int(self.get_col) + +class QuestScenePlayEndDiscoveryEnemyData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.enemy_kind_id = decode_int(data, off) + off += INT_OFF + + self.destroy_num = decode_short(data, off) + off += SHORT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "QuestScenePlayEndDiscoveryEnemyData": + ret = cls(b"\x00" * 99, 0) + ret.enemy_kind_id = data['EnemyKindId'] + ret.destroy_num = data['DestroyNum'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.enemy_kind_id) \ + + encode_short(self.destroy_num) + +class QuestScenePlayEndGetPlayerTraceData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.user_quest_scene_player_trace_id, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "QuestScenePlayEndGetPlayerTraceData": + ret = cls(b"\x00" * 99, 0) + ret.user_quest_scene_player_trace_id = data['UserQuestScenePlayerTraceId'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_str(self.user_quest_scene_player_trace_id) + +class QuestScenePlayEndGetRareDropData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.quest_rare_drop_id = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "QuestScenePlayEndGetRareDropData": + ret = cls(b"\x00" * 99, 0) + ret.quest_rare_drop_id = data['QuestRareDropId'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.quest_rare_drop_id) + +class QuestScenePlayEndGetSpecialRareDropData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.quest_special_rare_drop_id = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "QuestScenePlayEndGetSpecialRareDropData": + ret = cls(b"\x00" * 99, 0) + ret.quest_special_rare_drop_id = data['QuestSpecialRareDropId'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.quest_special_rare_drop_id) + +class QuestScenePlayEndGetUnanalyzedLogTmpRewardData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.unanalyzed_log_grade_id = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "QuestScenePlayEndGetUnanalyzedLogTmpRewardData": + ret = cls(b"\x00" * 99, 0) + ret.unanalyzed_log_grade_id = data['UnanalyzedLogGradeId'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.unanalyzed_log_grade_id) + +class QuestScenePlayEndScoreData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.clear_time = decode_int(data, off) + off += INT_OFF + + self.combo_num = decode_int(data, off) + off += INT_OFF + + self.total_damage, new_off = decode_str(data, off) + off += new_off + + self.concurrent_destroying_num = decode_short(data, off) + off += SHORT_OFF + + self.reaching_skill_level = decode_short(data, off) + off += SHORT_OFF + + self.ko_chara_num = decode_byte(data, off) + off += BYTE_OFF + + self.acceleration_invocation_num = decode_short(data, off) + off += SHORT_OFF + + self.boss_destroying_num = decode_short(data, off) + off += SHORT_OFF + + self.synchro_skill_used_flag = decode_byte(data, off) + off += BYTE_OFF + + self.used_friend_skill_id = decode_int(data, off) + off += INT_OFF + + self.friend_skill_used_flag = decode_byte(data, off) + off += BYTE_OFF + + self.continue_cnt = decode_short(data, off) + off += SHORT_OFF + + self.total_loss_num = decode_short(data, off) + off += SHORT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "QuestScenePlayEndScoreData": + ret = cls(b"\x00" * 99, 0) + ret.clear_time = data['ClearTime'] + ret.combo_num = data['ComboNum'] + ret.total_damage = data['TotalDamage'] + ret.concurrent_destroying_num = data['ConcurrentDestroyingNum'] + ret.reaching_skill_level = data['ReachingSkillLevel'] + ret.ko_chara_num = data['KoCharaNum'] + ret.acceleration_invocation_num = data['AccelerationInvocationNum'] + ret.boss_destroying_num = data['BossDestroyingNum'] + ret.synchro_skill_used_flag = data['SynchroSkillUsedFlag'] + ret.used_friend_skill_id = data['UsedFriendSkillId'] + ret.friend_skill_used_flag = data['FriendSkillUsedFlag'] + ret.continue_cnt = data['ContinueCnt'] + ret.total_loss_num = data['TotalLossNum'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.clear_time) \ + + encode_int(self.combo_num) \ + + encode_str(self.total_damage) \ + + encode_short(self.concurrent_destroying_num) \ + + encode_short(self.reaching_skill_level) \ + + encode_byte(self.ko_chara_num) \ + + encode_short(self.acceleration_invocation_num) \ + + encode_short(self.boss_destroying_num) \ + + encode_byte(self.synchro_skill_used_flag) \ + + encode_int(self.used_friend_skill_id) \ + + encode_byte(self.friend_skill_used_flag) \ + + encode_short(self.continue_cnt) \ + + encode_short(self.total_loss_num) + +class QuestScenePlayEndMissionData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.mission_id = decode_int(data, off) + off += INT_OFF + + self.clear_flag = decode_byte(data, off) + off += BYTE_OFF + + self.mission_difficulty_id = decode_short(data, off) + off += SHORT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "QuestScenePlayEndMissionData": + ret = cls(b"\x00" * 99, 0) + ret.mission_id = data['MissionId'] + ret.clear_flag = data['ClearFlag'] + ret.mission_difficulty_id = data['MissionDifficultyId'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.mission_id) \ + + encode_byte(self.clear_flag) \ + + encode_short(self.mission_difficulty_id) + +class QuestScenePlayEndDestroyBossData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.boss_type = decode_byte(data, off) + off += BYTE_OFF + + self.enemy_kind_id = decode_int(data, off) + off += INT_OFF + + self.destroy_num = decode_short(data, off) + off += SHORT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "QuestScenePlayEndDestroyBossData": + ret = cls(b"\x00" * 99, 0) + ret.boss_type = data['BossType'] + ret.enemy_kind_id = data['EnemyKindId'] + ret.destroy_num = data['DestroyNum'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.boss_type) \ + + encode_int(self.enemy_kind_id) \ + + encode_short(self.destroy_num) + +class QuestScenePlayEndGetEventItemData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.event_item_id = decode_int(data, off) + off += INT_OFF + + self.get_num = decode_short(data, off) + off += SHORT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "QuestScenePlayEndGetEventItemData": + ret = cls(b"\x00" * 99, 0) + ret.event_item_id = data['EventItemId'] + ret.get_num = data['GetNum'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.event_item_id) \ + + encode_short(self.get_num) + +class QuestTreasureHuntPlayEndResponseData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.get_event_point = decode_int(data, off) + off += INT_OFF + + self.total_event_point = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, get_pt: int = 0, total_pt: int = 0) -> "QuestTreasureHuntPlayEndResponseData": + ret = cls(b"\x00" * 8, 0) + ret.get_event_point = get_pt + ret.total_event_point = total_pt + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.get_event_point) \ + + encode_int(self.total_event_point) + +class QuestTrialTowerPlayEndUpdatedNotificationData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.store_best_score_clear_time_flag = decode_byte(data, off) + off += BYTE_OFF + + self.store_best_score_combo_num_flag = decode_byte(data, off) + off += BYTE_OFF + + self.store_best_score_total_damage_flag = decode_byte(data, off) + off += BYTE_OFF + + self.store_best_score_concurrent_destroying_num_flag = decode_byte(data, off) + off += BYTE_OFF + + self.store_reaching_trial_tower_rank = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, shop_best_time: bool = False, shop_best_combo: bool = False, shop_best_damage: bool = False, shop_best_concurrent: bool = False, shop_tower_rank: int = 0) -> "QuestTrialTowerPlayEndUpdatedNotificationData": + ret = cls(b"\x00" * 8, 0) + ret.store_best_score_clear_time_flag = shop_best_time + ret.store_best_score_combo_num_flag = shop_best_combo + ret.store_best_score_total_damage_flag = shop_best_damage + ret.store_best_score_concurrent_destroying_num_flag = shop_best_concurrent + ret.store_reaching_trial_tower_rank = shop_tower_rank + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.store_best_score_clear_time_flag) \ + + encode_byte(self.store_best_score_combo_num_flag) \ + + encode_byte(self.store_best_score_total_damage_flag) \ + + encode_byte(self.store_best_score_concurrent_destroying_num_flag) \ + + encode_int(self.store_reaching_trial_tower_rank) + +class CommonRewardUserData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.common_reward_type = decode_short(data, off) + off += SHORT_OFF + + self.user_common_reward_id, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "CommonRewardUserData": + ret = cls(b"\x00" * 99, 0) + ret.common_reward_type = data['CommonRewardType'] + ret.user_common_reward_id = data['UserCommonRewardId'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_short(self.common_reward_type) \ + + encode_str(self.user_common_reward_id) + +class QuestScenePlayEndResponseData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.rarity_up_occurrence_flag = decode_byte(data, off) + off += BYTE_OFF + + self.adventure_ex_area_occurrences_flag = decode_byte(data, off) + off += BYTE_OFF + + self.ex_bonus_data_list: List[QuestScenePlayEndExBonusData] = [] + self.ex_bonus_data_list, new_off = decode_arr_cls(data, off, QuestScenePlayEndExBonusData) + off += new_off + + self.play_end_player_trace_reward_data_list: List[QuestScenePlayEndPlayerTraceRewardData] = [] + self.play_end_player_trace_reward_data_list, new_off = decode_arr_cls(data, off, QuestScenePlayEndPlayerTraceRewardData) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, rarity_up_flag: bool = False, adventure_ex_area_flg: bool = False, ex_tables: List = []) -> "QuestScenePlayEndResponseData": + ret = cls(b"\x00" * 99, 0) + ret.rarity_up_occurrence_flag = rarity_up_flag + ret.adventure_ex_area_occurrences_flag = adventure_ex_area_flg + for x in ex_tables: + ret.ex_bonus_data_list.append(QuestScenePlayEndExBonusData.from_args(x['table'], x['ach_status'])) + ret.play_end_player_trace_reward_data_list = [] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.rarity_up_occurrence_flag) \ + + encode_byte(self.adventure_ex_area_occurrences_flag) \ + + encode_arr_cls(self.ex_bonus_data_list) \ + + encode_arr_cls(self.play_end_player_trace_reward_data_list) + +class QuestScenePlayEndExBonusData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.ex_bonus_table_id = decode_int(data, off) + off += INT_OFF + + self.achievement_status = decode_byte(data, off) + off += BYTE_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, table_id: int, ach_status: int) -> "QuestScenePlayEndExBonusData": + ret = cls(b"\x00" * 5, 0) + ret.ex_bonus_table_id = table_id + ret.achievement_status = ach_status + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.ex_bonus_table_id) \ + + encode_byte(self.achievement_status) + +class QuestScenePlayEndPlayerTraceRewardData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.common_reward_data: List[CommonRewardData] + self.common_reward_data, new_off = decode_arr_cls(data, off, CommonRewardData) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, reward_data: Dict) -> "QuestScenePlayEndPlayerTraceRewardData": + ret = cls(b"\x00" * 4, 0) + ret.common_reward_data.append(CommonRewardData.from_args(reward_data['CommonRewardType'], reward_data['CommonRewardId'], reward_data['CommonRewardNum'])) + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_arr_cls(self.common_reward_data) + +class QuestScenePlayEndRequestData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.play_result_flag = decode_byte(data, off) + off += BYTE_OFF + + self.base_get_data: List[QuestScenePlayEndBaseGetData] = [] + self.base_get_data, new_off = decode_arr_cls(data, off, QuestScenePlayEndBaseGetData) + off += new_off + + self.get_player_trace_data_list: List[QuestScenePlayEndGetPlayerTraceData] = [] + self.get_player_trace_data_list, new_off = decode_arr_cls(data, off, QuestScenePlayEndGetPlayerTraceData) + off += new_off + + self.get_rare_drop_data_list: List[QuestScenePlayEndGetRareDropData] = [] + self.get_rare_drop_data_list, new_off = decode_arr_cls(data, off, QuestScenePlayEndGetRareDropData) + off += new_off + + self.get_special_rare_drop_data_list: List[QuestScenePlayEndGetSpecialRareDropData] = [] + self.get_special_rare_drop_data_list, new_off = decode_arr_cls(data, off, QuestScenePlayEndGetSpecialRareDropData) + off += new_off + + self.get_unanalyzed_log_tmp_reward_data_list: List[QuestScenePlayEndGetUnanalyzedLogTmpRewardData] = [] + self.get_unanalyzed_log_tmp_reward_data_list, new_off = decode_arr_cls(data, off, QuestScenePlayEndGetUnanalyzedLogTmpRewardData) + off += new_off + + self.get_event_item_data_list: List[QuestScenePlayEndGetEventItemData] = [] + self.get_event_item_data_list, new_off = decode_arr_cls(data, off, QuestScenePlayEndGetEventItemData) + off += new_off + + self.discovery_enemy_data_list: List[QuestScenePlayEndDiscoveryEnemyData] = [] + self.discovery_enemy_data_list, new_off = decode_arr_cls(data, off, QuestScenePlayEndDiscoveryEnemyData) + off += new_off + + self.destroy_boss_data_list: List[QuestScenePlayEndDestroyBossData] = [] + self.destroy_boss_data_list, new_off = decode_arr_cls(data, off, QuestScenePlayEndDestroyBossData) + off += new_off + + self.mission_data_list: List[QuestScenePlayEndMissionData] = [] + self.mission_data_list, new_off = decode_arr_cls(data, off, QuestScenePlayEndMissionData) + off += new_off + + self.score_data: List[QuestScenePlayEndScoreData] = [] + self.score_data, new_off = decode_arr_cls(data, off, QuestScenePlayEndScoreData) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "QuestScenePlayEndRequestData": + ret = cls(b"\x00" * 99, 0) + ret.play_result_flag = data['PlayResultFlag'] + ret.base_get_data = [] + ret.get_player_trace_data_list = [] + ret.get_rare_drop_data_list = [] + ret.get_special_rare_drop_data_list = [] + ret.get_unanalyzed_log_tmp_reward_data_list = [] + ret.get_event_item_data_list = [] + ret.discovery_enemy_data_list = [] + ret.destroy_boss_data_list = [] + ret.mission_data_list = [] + ret.score_data = [] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.play_result_flag) \ + + encode_arr_cls(self.base_get_data) \ + + encode_arr_cls(self.get_player_trace_data_list) \ + + encode_arr_cls(self.get_rare_drop_data_list) \ + + encode_arr_cls(self.get_special_rare_drop_data_list) \ + + encode_arr_cls(self.get_unanalyzed_log_tmp_reward_data_list) \ + + encode_arr_cls(self.get_event_item_data_list) \ + + encode_arr_cls(self.discovery_enemy_data_list) \ + + encode_arr_cls(self.destroy_boss_data_list) \ + + encode_arr_cls(self.mission_data_list) \ + + encode_arr_cls(self.score_data) + +class QuestSceneMultiPlayEndRequestData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.dummy_1 = decode_byte(data, off) + off += BYTE_OFF + + self.dummy_2 = decode_byte(data, off) + off += BYTE_OFF + + self.dummy_3 = decode_byte(data, off) + off += BYTE_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls) -> "QuestSceneMultiPlayEndRequestData": + ret = cls(b"\x00" * 3, 0) + ret.dummy_1 = 0 + ret.dummy_2 = 0 + ret.dummy_3 = 0 + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.dummy_1) \ + + encode_byte(self.dummy_2) \ + + encode_byte(self.dummy_3) + +class ChatSideStoryUserData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.chat_side_story_id = decode_int(data, off) + off += INT_OFF + + self.played_flag = decode_byte(data, off) + off += BYTE_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "ChatSideStoryUserData": + ret = cls(b"\x00" * 99, 0) + ret.chat_side_story_id = data['ChatSideStoryId'] + ret.played_flag = data['PlayedFlag'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.chat_side_story_id) \ + + encode_byte(self.played_flag) class PartyData(BaseHelper): - def __init__(self, data: bytes, offset: int) -> None: - sz = 0 - user_party_id = decode_str(data, offset + sz) - self.user_party_id = user_party_id[0] - sz += user_party_id[1] + def __init__(self, data: bytes, offset: int): + off = offset + self.user_party_id, new_off = decode_str(data, off) + off += new_off - self.team_no = decode_byte(data, offset + sz) - sz += BYTE_OFF - - self.party_team_data_count = decode_int(data, offset + sz) - sz += INT_OFF + self.team_no = decode_byte(data, off) + off += BYTE_OFF self.party_team_data_list: List[PartyTeamData] = [] - for _ in range(self.party_team_data_count): - tmp = PartyTeamData(data, offset + sz) - self.party_team_data_list.append(tmp) - sz += tmp.get_size() + self.party_team_data_list, new_off = decode_arr_cls(data, off, PartyTeamData) + off += new_off - self._sz = sz + self._sz = off - offset + + @classmethod + def from_args(cls, user_party_id: int, team_num: int, member1: Dict, member2: Dict, member3: Dict) -> "PartyData": + ret = cls(b"\x00" * 9, 0) + ret.user_party_id = user_party_id + ret.team_no = team_num + ret.party_team_data_list = [ + PartyTeamData.from_args(f"{user_party_id}-{team_num}-1", 1, member1), + PartyTeamData.from_args(f"{user_party_id}-{team_num}-2", 2, member2), + PartyTeamData.from_args(f"{user_party_id}-{team_num}-3", 3, member3), + ] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_str(self.user_party_id) \ + + encode_byte(self.team_no) \ + + encode_arr_cls(self.party_team_data_list) + +class SupportLogPartyData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.party_no = decode_byte(data, off) + off += BYTE_OFF + + self.arrangement_num_1_user_support_log_id, new_off = decode_str(data, off) + off += new_off + + self.arrangement_num_2_user_support_log_id, new_off = decode_str(data, off) + off += new_off + + self.arrangement_num_3_user_support_log_id, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "SupportLogPartyData": + ret = cls(b"\x00" * 99, 0) + ret.party_no = data['PartyNo'] + ret.arrangement_num_1_user_support_log_id = data['ArrangementNum1UserSupportLogId'] + ret.arrangement_num_2_user_support_log_id = data['ArrangementNum2UserSupportLogId'] + ret.arrangement_num_3_user_support_log_id = data['ArrangementNum3UserSupportLogId'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.party_no) \ + + encode_str(self.arrangement_num_1_user_support_log_id) \ + + encode_str(self.arrangement_num_2_user_support_log_id) \ + + encode_str(self.arrangement_num_3_user_support_log_id) class PlayStartRequestData(BaseHelper): def __init__(self, data: bytes, offset: int) -> None: @@ -607,7 +1994,7 @@ class ShopResourceSalesData(BaseHelper): ret += encode_str(self.discharge_user_id) ret += encode_short(self.remaining_num) ret += encode_short(self.purchase_num) - ret += encode_str(fmt_dt(self.sales_start_date)) + ret += encode_date_str(self.sales_start_date) ret += encode_arr_cls(self.sales_resource_data_list) return ret @@ -635,7 +2022,7 @@ class YuiMedalShopUserData(BaseHelper): def make(self) -> bytes: ret = encode_int(self.yui_medal_shop_id) ret += encode_int(self.purchase_num) - ret += encode_str(fmt_dt(self.last_purchase_date)) + ret += encode_date_str(self.last_purchase_date) return ret class GashaMedalShopUserData(BaseHelper): @@ -659,263 +2046,6 @@ class GashaMedalShopUserData(BaseHelper): ret += encode_int(self.purchase_num) return ret -class YuiMedalShopData(BaseHelper): - def __init__(self, data: bytes, offset: int) -> None: - super().__init__(data, offset) - self.yui_medal_shop_id = decode_int(data, offset + self._sz) - - name = decode_str(data, offset + self._sz) - self.name = name[0] - self._sz += name[1] - - description = decode_str(data, offset + self._sz) - self.description = description[0] - self._sz += description[1] - - self.selling_yui_medal = decode_short(data, offset + self._sz) - self._sz += SHORT_OFF - self.selling_col = decode_int(data, offset + self._sz) - self._sz += INT_OFF - self.selling_event_item_id = decode_int(data, offset + self._sz) - self._sz += INT_OFF - self.selling_event_item_num = decode_int(data, offset + self._sz) - self._sz += INT_OFF - self.selling_ticket_num = decode_int(data, offset + self._sz) - self._sz += INT_OFF - self.purchase_limit = decode_short(data, offset + self._sz) - self._sz += SHORT_OFF - self.pick_up_flag = decode_byte(data, offset + self._sz) - self._sz += BYTE_OFF - self.product_category = decode_byte(data, offset + self._sz) - self._sz += BYTE_OFF - self.sales_type = decode_byte(data, offset + self._sz) - self._sz += BYTE_OFF - self.target_days = decode_byte(data, offset + self._sz) - self._sz += BYTE_OFF - self.target_hour = decode_byte(data, offset + self._sz) - self._sz += BYTE_OFF - self.interval_hour = decode_byte(data, offset + self._sz) - self._sz += BYTE_OFF - - sales_start_date = decode_str(data, offset + self._sz) - self.sales_start_date = prs_dt(sales_start_date[0]) - self._sz += sales_start_date[1] - - sales_end_date = decode_str(data, offset + self._sz) - self.sales_end_date = prs_dt(sales_end_date[0]) - self._sz += sales_end_date[1] - - self.sort = decode_byte(data, offset + self._sz) - - @classmethod - def from_args(cls, shop_id: int = 0, name: str = "", desc: str = "") -> "YuiMedalShopData": - ret = cls(b"\x00" * 43, 0) - ret.yui_medal_shop_id = shop_id - ret.name = name - ret.description = desc - return ret - - def make(self) -> bytes: - ret = encode_int(self.yui_medal_shop_id) - ret += encode_str(self.name) - ret += encode_str(self.description) - ret += encode_short(self.selling_yui_medal) - ret += encode_int(self.selling_col) - ret += encode_int(self.selling_event_item_id) - ret += encode_int(self.selling_event_item_num) - ret += encode_int(self.selling_ticket_num) - ret += encode_short(self.purchase_limit) - ret += encode_byte(self.pick_up_flag) - ret += encode_byte(self.product_category) - ret += encode_byte(self.sales_type) - ret += encode_byte(self.target_days) - ret += encode_byte(self.target_hour) - ret += encode_byte(self.interval_hour) - ret += encode_str(fmt_dt(self.sales_start_date)) - ret += encode_str(fmt_dt(self.sales_end_date)) - ret += encode_byte(self.sort) - return ret - -class YuiMedalShopItemData(BaseHelper): - def __init__(self, data: bytes, offset: int) -> None: - super().__init__(data, offset) - self.yui_medal_shop_item_id = decode_int(data, offset + self._sz) - self._sz += INT_OFF - self.yui_medal_shop_id = decode_int(data, offset + self._sz) - self._sz += INT_OFF - self.common_reward_type = decode_byte(data, offset + self._sz) - self._sz += BYTE_OFF - self.common_reward_id = decode_int(data, offset + self._sz) - self._sz += INT_OFF - self.common_reward_num = decode_short(data, offset + self._sz) - self._sz += SHORT_OFF - self.strength = decode_int(data, offset + self._sz) - self._sz += INT_OFF - - self.property1_property_id = decode_int(data, offset + self._sz) - self._sz += INT_OFF - self.property1_value1 = decode_int(data, offset + self._sz) - self._sz += INT_OFF - self.property1_value2 = decode_int(data, offset + self._sz) - self._sz += INT_OFF - - self.property2_property_id = decode_int(data, offset + self._sz) - self._sz += INT_OFF - self.property2_value1 = decode_int(data, offset + self._sz) - self._sz += INT_OFF - self.property2_value2 = decode_int(data, offset + self._sz) - self._sz += INT_OFF - - self.property3_property_id = decode_int(data, offset + self._sz) - self._sz += INT_OFF - self.property3_value1 = decode_int(data, offset + self._sz) - self._sz += INT_OFF - self.property3_value2 = decode_int(data, offset + self._sz) - self._sz += INT_OFF - - self.property4_property_id = decode_int(data, offset + self._sz) - self._sz += INT_OFF - self.property4_value1 = decode_int(data, offset + self._sz) - self._sz += INT_OFF - self.property4_value2 = decode_int(data, offset + self._sz) - self._sz += INT_OFF - - @classmethod - def from_args(cls, item_id: int = 0, shop_id: int = 0, reward_type: int = 0, reward_id: int = 0, reward_num: int = 0, strength: int = 0) -> "YuiMedalShopItemData": - ret = cls(b"\x00" * 67, 0) - ret.yui_medal_shop_item_id = item_id - ret.yui_medal_shop_id = shop_id - ret.common_reward_type = reward_type - ret.common_reward_id = reward_id - ret.common_reward_num = reward_num - ret.strength = strength - return ret - - def make(self) -> bytes: - ret = encode_int(self.yui_medal_shop_item_id) - ret += encode_int(self.yui_medal_shop_id) - ret += encode_byte(self.common_reward_type) - ret += encode_int(self.common_reward_id) - ret += encode_short(self.common_reward_num) - ret += encode_int(self.strength) - - ret += encode_int(self.property1_property_id) - ret += encode_int(self.property1_value1) - ret += encode_int(self.property1_value2) - - ret += encode_int(self.property2_property_id) - ret += encode_int(self.property2_value1) - ret += encode_int(self.property2_value2) - - ret += encode_int(self.property3_property_id) - ret += encode_int(self.property3_value1) - ret += encode_int(self.property3_value2) - - ret += encode_int(self.property4_property_id) - ret += encode_int(self.property4_value1) - ret += encode_int(self.property4_value2) - return ret - -class ResEarnCampaignShop(BaseHelper): - def __init__(self, data: bytes, offset: int) -> None: - super().__init__(data, offset) - self.res_earn_campaign_shop_id = decode_int(data, offset + self._sz) - self._sz += INT_OFF - self.res_earn_campaign_application_id = decode_int(data, offset + self._sz) - self._sz += INT_OFF - - name = decode_str(data, offset + self._sz) - self.name = name[0] - self._sz += name[1] - - self.selling_yui_medal = decode_short(data, offset + self._sz) - self._sz += SHORT_OFF - self.selling_col = decode_int(data, offset + self._sz) - self._sz += INT_OFF - self.selling_event_item_id = decode_int(data, offset + self._sz) - self._sz += INT_OFF - self.selling_event_item_num = decode_int(data, offset + self._sz) - self._sz += INT_OFF - self.purchase_limit = decode_short(data, offset + self._sz) - self._sz += SHORT_OFF - self.get_application_point = decode_short(data, offset + self._sz) - self._sz += SHORT_OFF - - sales_start_date = decode_str(data, offset + self._sz) - self.sales_start_date = prs_dt(sales_start_date[0]) - self._sz += sales_start_date[1] - - sales_end_date = decode_str(data, offset + self._sz) - self.sales_end_date = prs_dt(sales_end_date[0]) - self._sz += sales_end_date[1] - - @classmethod - def from_args(cls, shop_id: int = 0, app_id: int = 0, name: str = "") -> "ResEarnCampaignShop": - ret = cls(b"\x00" * 26, 0) - ret.res_earn_campaign_shop_id = shop_id - ret.res_earn_campaign_application_id = app_id - ret.name = name - return ret - - def make(self) -> bytes: - ret = encode_int(self.res_earn_campaign_shop_id) - ret = encode_int(self.res_earn_campaign_application_id) - ret += encode_str(self.name) - ret += encode_short(self.selling_yui_medal) - ret += encode_int(self.selling_col) - ret += encode_int(self.selling_event_item_id) - ret += encode_int(self.selling_event_item_num) - ret += encode_short(self.purchase_limit) - ret += encode_short(self.get_application_point) - ret += encode_str(fmt_dt(self.sales_start_date)) - ret += encode_str(fmt_dt(self.sales_end_date)) - return ret - -class GashaMedalShop(BaseHelper): - def __init__(self, data: bytes, offset: int) -> None: - super().__init__(data, offset) - self.gasha_medal_shop_id = decode_int(data, offset + self._sz) - self._sz += INT_OFF - - name = decode_str(data, offset + self._sz) - self.name = name[0] - self._sz += name[1] - - self.gasha_medal_id = decode_int(data, offset + self._sz) - self._sz += INT_OFF - self.use_gasha_medal_num = decode_int(data, offset + self._sz) - self._sz += INT_OFF - self.purchase_limit = decode_short(data, offset + self._sz) - self._sz += SHORT_OFF - - sales_start_date = decode_str(data, offset + self._sz) - self.sales_start_date = prs_dt(sales_start_date[0]) - self._sz += sales_start_date[1] - - sales_end_date = decode_str(data, offset + self._sz) - self.sales_end_date = prs_dt(sales_end_date[0]) - self._sz += sales_end_date[1] - - @classmethod - def from_args(cls, shop_id: int = 0, name: str = "", medal_id: int = 0, medal_num: int = 0, purchase_limit: int = 0) -> "GashaMedalShop": - ret = cls(b"\x00" * 26, 0) - ret.gasha_medal_shop_id = shop_id - ret.name = name - ret.gasha_medal_id = medal_id - ret.use_gasha_medal_num = medal_num - ret.purchase_limit = purchase_limit - return ret - - def make(self) -> bytes: - ret = encode_int(self.gasha_medal_shop_id) - ret += encode_str(self.name) - ret += encode_int(self.gasha_medal_id) - ret += encode_int(self.use_gasha_medal_num) - ret += encode_short(self.purchase_limit) - ret += encode_str(fmt_dt(self.sales_start_date)) - ret += encode_str(fmt_dt(self.sales_end_date)) - return ret - class QuestHierarchyProgressDegreesRankingData(BaseHelper): def __init__(self, data: bytes, offset: int) -> None: super().__init__(data, offset) @@ -977,10 +2107,10 @@ class PopularHeroLogRankingData(BaseHelper): @classmethod def from_args(cls, ranking: int, hero_id: int, used_num: int) -> "PopularHeroLogRankingData": - ret = cls(b"\x00" * 12, 0) - cls.ranking = ranking - cls.hero_log_id = hero_id - cls.used_num = used_num + ret = cls(b"\x00" * 992, 0) + ret.rank = ranking + ret.hero_log_id = hero_id + ret.used_num = used_num return ret def make(self) -> bytes: @@ -988,3 +2118,10564 @@ class PopularHeroLogRankingData(BaseHelper): ret += encode_int(self.hero_log_id) ret += encode_int(self.used_num) return ret + +class DefragMatchBasicUserData(BaseHelper): + def __init__(self, data: bytes, offset: int) -> None: + super().__init__(data, offset) + off = offset + self.seed_flag = decode_short(data, off) + off += SHORT_OFF + + self.ad_confirm_flag = decode_byte(data, off) + off += BYTE_OFF + + self.total_league_point = decode_int(data, off) + off += INT_OFF + + self.have_league_score = decode_short(data, off) + off += SHORT_OFF + + self.class_num = decode_short(data, off) + off += SHORT_OFF + + self.hall_of_fame_confirm_flag = decode_byte(data, off) + off += BYTE_OFF + self._sz = off + + @classmethod + def from_args(cls, seed_flag: int = 0, ad_confirm_flag: int = 0, total_league_point: int = 0, league_score: int = 0, class_num: int = 1, hof_flag: int = 0) -> "DefragMatchBasicUserData": + ret = cls(b"\x00" * 12, 0) + ret.seed_flag = seed_flag + ret.ad_confirm_flag = ad_confirm_flag + ret.total_league_point = total_league_point + ret.have_league_score = league_score + ret.class_num = class_num + ret.hall_of_fame_confirm_flag = hof_flag + + def make(self) -> bytes: + ret = encode_short(self.seed_flag) + ret += encode_byte(self.ad_confirm_flag) + ret += encode_int(self.total_league_point) + ret += encode_short(self.have_league_score) + ret += encode_short(self.class_num) + ret += encode_byte(self.hall_of_fame_confirm_flag) + return ret + +class DefragMatchRankingUserData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.league_point_rank = decode_int(data, off) + off += INT_OFF + + self.league_score_rank = decode_int(data, off) + off += INT_OFF + + self.nick_name, new_off = decode_str(data, off) + off += new_off + + self.setting_title_id = decode_int(data, off) + off += INT_OFF + + self.favorite_hero_log_id = decode_int(data, off) + off += INT_OFF + + self.favorite_hero_log_awakening_stage = decode_short(data, off) + off += SHORT_OFF + + self.favorite_support_log_id = decode_int(data, off) + off += INT_OFF + + self.favorite_support_log_awakening_stage = decode_short(data, off) + off += SHORT_OFF + + self.total_league_point = decode_int(data, off) + off += INT_OFF + + self.have_league_score = decode_short(data, off) + off += SHORT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, profile: Dict) -> "DefragMatchRankingUserData": + ret = cls(b"\x00" * 34, 0) + ret.league_point_rank = 0 + ret.league_score_rank = 0 + ret.nick_name = profile['nick_name'] + ret.setting_title_id = profile['setting_title_id'] + ret.favorite_hero_log_id = profile['fav_hero'] + ret.favorite_hero_log_awakening_stage = 0 + ret.favorite_support_log_id = 0 + ret.favorite_support_log_awakening_stage = 0 + ret.total_league_point = 0 + ret.have_league_score = 0 + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.league_point_rank) \ + + encode_int(self.league_score_rank) \ + + encode_str(self.nick_name) \ + + encode_int(self.setting_title_id) \ + + encode_int(self.favorite_hero_log_id) \ + + encode_short(self.favorite_hero_log_awakening_stage) \ + + encode_int(self.favorite_support_log_id) \ + + encode_short(self.favorite_support_log_awakening_stage) \ + + encode_int(self.total_league_point) \ + + encode_short(self.have_league_score) + +class DefragMatchLeaguePointRankingData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.rank = decode_int(data, off) + off += INT_OFF + + self.user_id, new_off = decode_str(data, off) + off += new_off + + self.store_id, new_off = decode_str(data, off) + off += new_off + + self.store_name, new_off = decode_str(data, off) + off += new_off + + self.nick_name, new_off = decode_str(data, off) + off += new_off + + self.setting_title_id = decode_int(data, off) + off += INT_OFF + + self.favorite_hero_log_id = decode_int(data, off) + off += INT_OFF + + self.favorite_hero_log_awakening_stage = decode_short(data, off) + off += SHORT_OFF + + self.favorite_support_log_id = decode_int(data, off) + off += INT_OFF + + self.favorite_support_log_awakening_stage = decode_short(data, off) + off += SHORT_OFF + + self.class_num = decode_short(data, off) + off += SHORT_OFF + + self.total_league_point = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "DefragMatchLeaguePointRankingData": + ret = cls(b"\x00" * 42, 0) + ret.rank = data['Rank'] + ret.user_id = data['UserId'] + ret.store_id = data['StoreId'] + ret.store_name = data['StoreName'] + ret.nick_name = data['NickName'] + ret.setting_title_id = data['SettingTitleId'] + ret.favorite_hero_log_id = data['FavoriteHeroLogId'] + ret.favorite_hero_log_awakening_stage = data['FavoriteHeroLogAwakeningStage'] + ret.favorite_support_log_id = data['FavoriteSupportLogId'] + ret.favorite_support_log_awakening_stage = data['FavoriteSupportLogAwakeningStage'] + ret.class_num = data['ClassNum'] + ret.total_league_point = data['TotalLeaguePoint'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.rank) \ + + encode_str(self.user_id) \ + + encode_str(self.store_id) \ + + encode_str(self.store_name) \ + + encode_str(self.nick_name) \ + + encode_int(self.setting_title_id) \ + + encode_int(self.favorite_hero_log_id) \ + + encode_short(self.favorite_hero_log_awakening_stage) \ + + encode_int(self.favorite_support_log_id) \ + + encode_short(self.favorite_support_log_awakening_stage) \ + + encode_short(self.class_num) \ + + encode_int(self.total_league_point) + +class DefragMatchLeagueScoreRankingList(BaseHelper): + def __init__(self, data: bytes, offset: int) -> None: + super().__init__(data, offset) + off = offset + self.rank = decode_byte(data, off) + off += BYTE_OFF + + self.user_id, new_off = decode_str(data, off) + off += new_off + + self.store_id, new_off = decode_str(data, off) + off += new_off + + self.store_name, new_off = decode_str(data, off) + off += new_off + + self.nick_name, new_off = decode_str(data, off) + off += new_off + + self.setting_title_id = decode_int(data, off) + off += INT_OFF + + self.favorite_hero_log_id = decode_int(data, off) + off += INT_OFF + + self.favorite_hero_log_awakening_stage = decode_short(data, off) + off += SHORT_OFF + + self.favorite_support_log_id = decode_int(data, off) + off += INT_OFF + + self.favorite_support_log_awakening_stage = decode_short(data, off) + off += SHORT_OFF + + self.class_num = decode_short(data, off) + off += SHORT_OFF + + self.have_league_score = decode_short(data, off) + off += SHORT_OFF + + @classmethod + def from_args(cls) -> "DefragMatchLeagueScoreRankingList": + return cls(b"\x00" * 40, 0) + + def make(self) -> bytes: + ret = encode_int(self.rank) + ret += encode_str(self.user_id) + ret += encode_str(self.store_id) + ret += encode_str(self.store_name) + ret += encode_str(self.nick_name) + + ret += encode_int(self.setting_title_id) + ret += encode_int(self.favorite_hero_log_id) + ret += encode_short(self.favorite_hero_log_awakening_stage) + ret += encode_int(self.favorite_support_log_id) + ret += encode_short(self.favorite_support_log_awakening_stage) + ret += encode_short(self.class_num) + ret += encode_short(self.have_league_score) + return ret + +class AppVersionData(BaseHelper): + def __init__(self, data: bytes, offset: int) -> None: + super().__init__(data, offset) + off = offset + self.version_app_id = decode_int(data, off) + off += INT_OFF + + self.applying_start_date, new_off = decode_date_str(data, off) + off += new_off + + @classmethod + def from_args(cls, app_ver: int, start_date: datetime) -> BaseHelper: + ret = cls(b"\x00" * 8, 0) + ret.version_app_id = app_ver + ret.applying_start_date = start_date + return ret + + def make(self) -> bytes: + ret = encode_int(self.version_app_id) + ret += encode_date_str(self.applying_start_date) + return ret + +class MatchingErrorData(BaseHelper): + def __init__(self, data: bytes, offset: int) -> None: + super().__init__(data, offset) + off = 0 + self.user_id, new_off = decode_str(data, off) + off += new_off + + self.param_1, new_off = decode_str(data, off) + off += new_off + + self.param_2, new_off = decode_str(data, off) + off += new_off + + self.param_3, new_off = decode_str(data, off) + off += new_off + + self.param_4, new_off = decode_str(data, off) + off += new_off + + self.param_5, new_off = decode_str(data, off) + off += new_off + + self.param_6, new_off = decode_str(data, off) + off += new_off + + self.param_7, new_off = decode_str(data, off) + off += new_off + + self.param_8, new_off = decode_str(data, off) + off += new_off + + self.param_9, new_off = decode_str(data, off) + off += new_off + + self.param_10, new_off = decode_str(data, off) + off += new_off + + self.error_occurred_date, new_off = decode_date_str(data, off) + off += new_off + + self._sz = off - offset + + def __str__(self) -> str: + s = f"User: {self.user_id} || " + s += f"Params: {self.param_1} {self.param_2} {self.param_3} {self.param_4} {self.param_5} {self.param_6} {self.param_7} {self.param_8} {self.param_9} {self.param_10} || " + s += f"Date: {self.error_occurred_date}" + return s + +class ReadProfileCard(BaseHelper): + def __init__(self, data: bytes, offset: int) -> None: + super().__init__(data, offset) + off = offset + self.profile_card_code, new_off = decode_str(data, off) # ID of the QR code + off += new_off + self.nick_name = decode_str(data, off) + off += new_off + + self.rank_num = decode_short(data, off) #short + off += SHORT_OFF + self.setting_title_id = decode_int(data, off) #int + off += INT_OFF + self.skill_id = decode_short(data, off) #short + off += SHORT_OFF + self.hero_log_hero_log_id = decode_int(data, off) #int + off += INT_OFF + self.hero_log_log_level = decode_short(data, off) #short + off += SHORT_OFF + self.hero_log_awakening_stage = decode_short(data, off) #short + off += SHORT_OFF + + self.hero_log_property1_property_id = decode_int(data, off) #int + off += INT_OFF + self.hero_log_property1_value1 = decode_int(data, off) #int + off += INT_OFF + self.hero_log_property1_value2 = decode_int(data, off) #int + off += INT_OFF + self.hero_log_property2_property_id = decode_int(data, off) #int + off += INT_OFF + self.hero_log_property2_value1 = decode_int(data, off) #int + off += INT_OFF + self.hero_log_property2_value2 = decode_int(data, off) #int + off += INT_OFF + self.hero_log_property3_property_id = decode_int(data, off) #int + off += INT_OFF + self.hero_log_property3_value1 = decode_int(data, off) #int + off += INT_OFF + self.hero_log_property3_value2 = decode_int(data, off) #int + off += INT_OFF + self.hero_log_property4_property_id = decode_int(data, off) #int + off += INT_OFF + self.hero_log_property4_value1 = decode_int(data, off) #int + off += INT_OFF + self.hero_log_property4_value2 = decode_int(data, off) #int + off += INT_OFF + + self.main_weapon_equipment_id = decode_int(data, off) #int + off += INT_OFF + self.main_weapon_enhancement_value = decode_short(data, off) #short + off += SHORT_OFF + self.main_weapon_awakening_stage = decode_short(data, off) #short + off += SHORT_OFF + + self.main_weapon_property1_property_id = decode_int(data, off) #int + off += INT_OFF + self.main_weapon_property1_value1 = decode_int(data, off) #int + off += INT_OFF + self.main_weapon_property1_value2 = decode_int(data, off) #int + off += INT_OFF + self.main_weapon_property2_property_id = decode_int(data, off) #int + off += INT_OFF + self.main_weapon_property2_value1 = decode_int(data, off) #int + off += INT_OFF + self.main_weapon_property2_value2 = decode_int(data, off) #int + off += INT_OFF + self.main_weapon_property3_property_id = decode_int(data, off) #int + off += INT_OFF + self.main_weapon_property3_value1 = decode_int(data, off) #int + off += INT_OFF + self.main_weapon_property3_value2 = decode_int(data, off) #int + off += INT_OFF + self.main_weapon_property4_property_id = decode_int(data, off) #int + off += INT_OFF + self.main_weapon_property4_value1 = decode_int(data, off) #int + off += INT_OFF + self.main_weapon_property4_value2 = decode_int(data, off) #int + off += INT_OFF + + self.sub_equipment_equipment_id = decode_int(data, off) #int + off += INT_OFF + self.sub_equipment_enhancement_value = decode_short(data, off) #short + off += SHORT_OFF + self.sub_equipment_awakening_stage = decode_short(data, off) #short + off += SHORT_OFF + + self.sub_equipment_property1_property_id = decode_int(data, off) #int + off += INT_OFF + self.sub_equipment_property1_value1 = decode_int(data, off) #int + off += INT_OFF + self.sub_equipment_property1_value2 = decode_int(data, off) #int + off += INT_OFF + self.sub_equipment_property2_property_id = decode_int(data, off) #int + off += INT_OFF + self.sub_equipment_property2_value1 = decode_int(data, off) #int + off += INT_OFF + self.sub_equipment_property2_value2 = decode_int(data, off) #int + off += INT_OFF + self.sub_equipment_property3_property_id = decode_int(data, off) #int + off += INT_OFF + self.sub_equipment_property3_value1 = decode_int(data, off) #int + off += INT_OFF + self.sub_equipment_property3_value2 = decode_int(data, off) #int + off += INT_OFF + self.sub_equipment_property4_property_id = decode_int(data, off) #int + off += INT_OFF + self.sub_equipment_property4_value1 = decode_int(data, off) #int + off += INT_OFF + self.sub_equipment_property4_value2 = decode_int(data, off) #int + off += INT_OFF + + self.holographic_flag = decode_byte(data, off) #byte + off += BYTE_OFF + self._sz = off - offset + + @classmethod + def from_args(cls, code: str, player_name: str) -> "ReadProfileCard": + resp = cls(b"\x00" * 44, 0) + resp.profile_card_code = code # ID of the QR code + resp.nick_name = player_name + resp.rank_num = 1 #short + resp.setting_title_id = 20005 #int + resp.skill_id = 0 #short + resp.hero_log_hero_log_id = 118000230 #int + resp.hero_log_log_level = 1 #short + resp.hero_log_awakening_stage = 1 #short + + resp.hero_log_property1_property_id = 0 #int + resp.hero_log_property1_value1 = 0 #int + resp.hero_log_property1_value2 = 0 #int + resp.hero_log_property2_property_id = 0 #int + resp.hero_log_property2_value1 = 0 #int + resp.hero_log_property2_value2 = 0 #int + resp.hero_log_property3_property_id = 0 #int + resp.hero_log_property3_value1 = 0 #int + resp.hero_log_property3_value2 = 0 #int + resp.hero_log_property4_property_id = 0 #int + resp.hero_log_property4_value1 = 0 #int + resp.hero_log_property4_value2 = 0 #int + + resp.main_weapon_equipment_id = 0 #int + resp.main_weapon_enhancement_value = 0 #short + resp.main_weapon_awakening_stage = 0 #short + + resp.main_weapon_property1_property_id = 0 #int + resp.main_weapon_property1_value1 = 0 #int + resp.main_weapon_property1_value2 = 0 #int + resp.main_weapon_property2_property_id = 0 #int + resp.main_weapon_property2_value1 = 0 #int + resp.main_weapon_property2_value2 = 0 #int + resp.main_weapon_property3_property_id = 0 #int + resp.main_weapon_property3_value1 = 0 #int + resp.main_weapon_property3_value2 = 0 #int + resp.main_weapon_property4_property_id = 0 #int + resp.main_weapon_property4_value1 = 0 #int + resp.main_weapon_property4_value2 = 0 #int + + resp.sub_equipment_equipment_id = 0 #int + resp.sub_equipment_enhancement_value = 0 #short + resp.sub_equipment_awakening_stage = 0 #short + + resp.sub_equipment_property1_property_id = 0 #int + resp.sub_equipment_property1_value1 = 0 #int + resp.sub_equipment_property1_value2 = 0 #int + resp.sub_equipment_property2_property_id = 0 #int + resp.sub_equipment_property2_value1 = 0 #int + resp.sub_equipment_property2_value2 = 0 #int + resp.sub_equipment_property3_property_id = 0 #int + resp.sub_equipment_property3_value1 = 0 #int + resp.sub_equipment_property3_value2 = 0 #int + resp.sub_equipment_property4_property_id = 0 #int + resp.sub_equipment_property4_value1 = 0 #int + resp.sub_equipment_property4_value2 = 0 #int + + resp.holographic_flag = 0 #byte + return resp + +class HeroLogUserData(BaseHelper): + def __init__(self, data: bytes, offset: int) -> None: + super().__init__(data, offset) + off = offset + self.user_hero_log_id, new_off = decode_str(data, off) + off += new_off + self.hero_log_id = decode_int(data, off) + off += INT_OFF + self.log_level = decode_short(data, off) + off += SHORT_OFF + self.max_log_level_extended_num = decode_short(data, off) + off += SHORT_OFF + self.log_exp = decode_int(data, off) + off += INT_OFF + self.possible_awakening_flag = decode_byte(data, off) + off += BYTE_OFF + self.awakening_stage = decode_short(data, off) + off += SHORT_OFF + self.awakening_exp = decode_int(data, off) + off += INT_OFF + self.skill_slot_correction_value = decode_byte(data, off) + off += BYTE_OFF + self.last_set_skill_slot1_skill_id = decode_short(data, off) + off += SHORT_OFF + self.last_set_skill_slot2_skill_id = decode_short(data, off) + off += SHORT_OFF + self.last_set_skill_slot3_skill_id = decode_short(data, off) + off += SHORT_OFF + self.last_set_skill_slot4_skill_id = decode_short(data, off) + off += SHORT_OFF + self.last_set_skill_slot5_skill_id = decode_short(data, off) + off += SHORT_OFF + self.property1_property_id = decode_int(data, off) + off += INT_OFF + self.property1_value1 = decode_int(data, off) + off += INT_OFF + self.property1_value2 = decode_int(data, off) + off += INT_OFF + self.property2_property_id = decode_int(data, off) + off += INT_OFF + self.property2_value1 = decode_int(data, off) + off += INT_OFF + self.property2_value2 = decode_int(data, off) + off += INT_OFF + self.property3_property_id = decode_int(data, off) + off += INT_OFF + self.property3_value1 = decode_int(data, off) + off += INT_OFF + self.property3_value2 = decode_int(data, off) + off += INT_OFF + self.property4_property_id = decode_int(data, off) + off += INT_OFF + self.property4_value1 = decode_int(data, off) + off += INT_OFF + self.property4_value2 = decode_int(data, off) + off += INT_OFF + self.converted_card_num = decode_short(data, off) + off += SHORT_OFF + self.shop_purchase_flag = decode_byte(data, off) + off += BYTE_OFF + self.protect_flag = decode_byte(data, off) + off += BYTE_OFF + + get_date, new_off = decode_str(data, off) + off += new_off + self.get_date = prs_dt(get_date) + self.sz = off - offset + + @classmethod + def from_args(cls, hero_data: Dict) -> "HeroLogUserData": + ret = cls(b"\x00" * 90, 0) + # Seems user_hero_log_id is a globally unique identifier, while hero_log_id identifies the hero + ret.user_hero_log_id = f"{hero_data['id']}" + ret.hero_log_id = hero_data['hero_log_id'] + + ret.log_level = hero_data['log_level'] + ret.max_log_level_extended_num = hero_data['max_level_extend_num'] + ret.log_exp = hero_data['log_exp'] + + ret.possible_awakening_flag = hero_data['is_awakenable'] + ret.awakening_stage = hero_data['awakening_stage'] + ret.awakening_exp = hero_data['awakening_exp'] + + ret.skill_slot_correction_value = 0 # Allows unlocking skill slot 4 and 5 early + ret.last_set_skill_slot1_skill_id = hero_data['skill_slot1_skill_id'] + ret.last_set_skill_slot2_skill_id = hero_data['skill_slot2_skill_id'] + ret.last_set_skill_slot3_skill_id = hero_data['skill_slot3_skill_id'] + ret.last_set_skill_slot4_skill_id = hero_data['skill_slot4_skill_id'] + ret.last_set_skill_slot5_skill_id = hero_data['skill_slot5_skill_id'] + + ret.property1_property_id = hero_data['property1_property_id'] + ret.property1_value1 = hero_data['property1_value1'] + ret.property1_value2 = hero_data['property1_value2'] + ret.property2_property_id = hero_data['property2_property_id'] + ret.property2_value1 = hero_data['property2_value1'] + ret.property2_value2 = hero_data['property2_value2'] + ret.property3_property_id = hero_data['property2_property_id'] + ret.property3_value1 = hero_data['property3_value1'] + ret.property3_value2 = hero_data['property3_value2'] + ret.property4_property_id = hero_data['property2_property_id'] + ret.property4_value1 = hero_data['property4_value1'] + ret.property4_value2 = hero_data['property4_value2'] + + ret.converted_card_num = hero_data['converted_card_num'] + ret.shop_purchase_flag = hero_data['is_shop_purchase'] + ret.protect_flag = hero_data['is_protect'] + ret.get_date = hero_data['get_date'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_str(self.user_hero_log_id) \ + + encode_int(self.hero_log_id) \ + + encode_short(self.log_level) \ + + encode_short(self.max_log_level_extended_num) \ + + encode_int(self.log_exp) \ + + encode_byte(self.possible_awakening_flag) \ + + encode_short(self.awakening_stage) \ + + encode_int(self.awakening_exp) \ + + encode_byte(self.skill_slot_correction_value) \ + + encode_short(self.last_set_skill_slot1_skill_id) \ + + encode_short(self.last_set_skill_slot2_skill_id) \ + + encode_short(self.last_set_skill_slot3_skill_id) \ + + encode_short(self.last_set_skill_slot4_skill_id) \ + + encode_short(self.last_set_skill_slot5_skill_id) \ + + encode_int(self.property1_property_id) \ + + encode_int(self.property1_value1) \ + + encode_int(self.property1_value2) \ + + encode_int(self.property2_property_id) \ + + encode_int(self.property2_value1) \ + + encode_int(self.property2_value2) \ + + encode_int(self.property3_property_id) \ + + encode_int(self.property3_value1) \ + + encode_int(self.property3_value2) \ + + encode_int(self.property4_property_id) \ + + encode_int(self.property4_value1) \ + + encode_int(self.property4_value2) \ + + encode_short(self.converted_card_num) \ + + encode_byte(self.shop_purchase_flag) \ + + encode_byte(self.protect_flag) \ + + encode_date_str(self.get_date) + +class YuiMedalBonusUserData(BaseHelper): + def __init__(self, data: bytes, offset: int) -> None: + super().__init__(data, offset) + off = offset + self.elapsed_days = decode_int(data, off) + off += INT_OFF + self.loop_num = decode_int(data, off) + off += INT_OFF + + last_check_date, new_off = decode_str(data, off) + off += new_off + self.last_check_date = prs_dt(last_check_date) + + last_get_date, new_off = decode_str(data, off) + off += new_off + self.last_get_date = prs_dt(last_get_date) + + self._sz = off - offset + + @classmethod + def from_args(cls, elapsed_days: int = 0, loop_num: int = 0) -> BaseHelper: + ret = cls(b"\x00" * 996, 0) + ret.elapsed_days = elapsed_days + ret.loop_num = loop_num + ret.last_check_date = datetime.fromtimestamp(0) + ret.last_get_date = datetime.fromtimestamp(0) + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.elapsed_days) \ + + encode_int(self.loop_num) \ + + encode_date_str(self.last_check_date) \ + + encode_date_str(self.last_get_date) + +class UserBasicData(BaseHelper): + def __init__(self, data: bytes, offset: int) -> None: + super().__init__(data, offset) + off = offset + self.user_type = decode_short(data, off) + off += SHORT_OFF + + self.nick_name, new_off = decode_str(data, off) + off += new_off + + self.rank_num = decode_short(data, off) + off += SHORT_OFF + + self.rank_exp = decode_int(data, off) + off += INT_OFF + + self.own_col = decode_int(data, off) + off += INT_OFF + + self.own_vp = decode_int(data, off) + off += INT_OFF + + self.own_yui_medal = decode_int(data, off) + off += INT_OFF + + self.setting_title_id = decode_int(data, off) + off += INT_OFF + + self.favorite_user_hero_log_id, new_off = decode_str(data, off) + off += new_off + + self.favorite_user_support_log_id, new_off = decode_str(data, off) + off += new_off + + self.my_store_id, new_off = decode_str(data, off) + off += new_off + + self.my_store_name, new_off = decode_str(data, off) + off += new_off + + user_reg_date, new_off = decode_str(data, off) + self.user_reg_date = prs_dt(user_reg_date) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, profile_data: Dict, shop_name: str = "ARTEMiS") -> "UserBasicData": + ret = cls(b"\0" * 52, 0) + ret.user_type = profile_data['user_type'] + ret.nick_name = profile_data['nick_name'] + ret.rank_num = profile_data['rank_num'] + ret.rank_exp = profile_data['rank_exp'] + ret.own_col = profile_data['own_col'] + ret.own_vp = profile_data['own_vp'] + ret.own_yui_medal = profile_data['own_yui_medal'] + ret.setting_title_id = profile_data['setting_title_id'] + ret.favorite_user_hero_log_id = profile_data['fav_hero'] + ret.favorite_user_support_log_id = "" # TODO: Supports + ret.my_store_id = "JPN0" + f"{profile_data['my_shop']:04X}" if profile_data["my_shop"] else "0" + ret.my_store_name = shop_name + ret.user_reg_date = profile_data['when_register'] if profile_data['when_register'] else prs_dt("20230101120000") + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_short(self.user_type) \ + + encode_str(self.nick_name) \ + + encode_short(self.rank_num) \ + + encode_int(self.rank_exp) \ + + encode_int(self.own_col) \ + + encode_int(self.own_vp) \ + + encode_int(self.own_yui_medal) \ + + encode_int(self.setting_title_id) \ + + encode_str(self.favorite_user_hero_log_id) \ + + encode_str(self.favorite_user_support_log_id) \ + + encode_str(self.my_store_id) \ + + encode_str(self.my_store_name) \ + + encode_date_str(self.user_reg_date) \ + +class VpGashaTicketData(BaseHelper): + def __init__(self, data: bytes, offset: int) -> None: + super().__init__(data, offset) + off = offset + self.remaining_own_vp_gasha_ticket = decode_int(data, off) + off += INT_OFF + + self.expire_date, new_off = decode_date_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, ticket_remain: int, exp_date: datetime) -> "VpGashaTicketData": + ret = cls(b"\x00" * 8, 0) + ret.remaining_own_vp_gasha_ticket = ticket_remain + ret.expire_date = exp_date + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.remaining_own_vp_gasha_ticket) \ + + encode_date_str(self.expire_date) + +class BeginnerMissionUserData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.ad_confirm_flag = decode_byte(data, off) + off += BYTE_OFF + + self.ad_confirm_date, new_off = decode_date_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, confirm_date: datetime, confirm_flg: bool = False) -> "BeginnerMissionUserData": + ret = cls(b"\x00" * 99, 0) + ret.ad_confirm_flag = confirm_flg + ret.ad_confirm_date = confirm_date + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.ad_confirm_flag) \ + + encode_date_str(self.ad_confirm_date) + +class EquipmentUserData(BaseHelper): + def __init__(self, data: bytes, offset: int) -> None: + super().__init__(data, offset) + off = offset + self.user_equipment_id, new_off = decode_str(data, off) + off += new_off + + self.equipment_id = decode_int(data, off) + off += INT_OFF + self.enhancement_value = decode_short(data, off) + off += SHORT_OFF + self.max_enhancement_value_extended_num = decode_short(data, off) + off += SHORT_OFF + self.enhancement_exp = decode_int(data, off) + off += INT_OFF + self.possible_awakening_flag = decode_byte(data, off) + off += BYTE_OFF + self.awakening_stage = decode_short(data, off) + off += SHORT_OFF + self.awakening_exp = decode_int(data, off) + off += INT_OFF + + self.property1_property_id = decode_int(data, off) + off += INT_OFF + self.property1_value1 = decode_int(data, off) + off += INT_OFF + self.property1_value2 = decode_int(data, off) + off += INT_OFF + self.property2_property_id = decode_int(data, off) + off += INT_OFF + self.property2_value1 = decode_int(data, off) + off += INT_OFF + self.property2_value2 = decode_int(data, off) + off += INT_OFF + self.property3_property_id = decode_int(data, off) + off += INT_OFF + self.property3_value1 = decode_int(data, off) + off += INT_OFF + self.property3_value2 = decode_int(data, off) + off += INT_OFF + self.property4_property_id = decode_int(data, off) + off += INT_OFF + self.property4_value1 = decode_int(data, off) + off += INT_OFF + self.property4_value2 = decode_int(data, off) + off += INT_OFF + + self.converted_card_num = decode_short(data, off) + off += SHORT_OFF + self.shop_purchase_flag = decode_byte(data, off) + off += BYTE_OFF + self.protect_flag = decode_byte(data, off) + off += BYTE_OFF + + self.get_date, new_off = decode_date_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, equip_data: Dict) -> "EquipmentUserData": + ret = cls(b"\x00" * 79, 0) + ret.user_equipment_id = str(equip_data['id']) + ret.equipment_id = equip_data['equipment_id'] + ret.enhancement_value = equip_data['enhancement_value'] + ret.max_enhancement_value_extended_num = 0 #equip_data['max_enhancement_value_extended_num'] TODO: This + ret.enhancement_exp = equip_data['enhancement_exp'] + ret.possible_awakening_flag = equip_data['possible_awakening_flag'] + ret.awakening_stage = equip_data['awakening_stage'] + ret.awakening_exp = equip_data['awakening_exp'] + ret.property1_property_id = equip_data['property1_property_id'] + ret.property1_value1 = equip_data['property1_value1'] + ret.property1_value2 = equip_data['property1_value2'] + ret.property2_property_id = equip_data['property2_property_id'] + ret.property2_value1 = equip_data['property2_value1'] + ret.property2_value2 = equip_data['property2_value2'] + ret.property3_property_id = equip_data['property2_property_id'] + ret.property3_value1 = equip_data['property3_value1'] + ret.property3_value2 = equip_data['property3_value2'] + ret.property4_property_id = equip_data['property2_property_id'] + ret.property4_value1 = equip_data['property4_value1'] + ret.property4_value2 = equip_data['property4_value2'] + ret.converted_card_num = equip_data['converted_card_num'] + ret.shop_purchase_flag = equip_data['is_shop_purchase'] + ret.protect_flag = equip_data['is_protect'] + ret.get_date = equip_data['get_date'] + return ret + + def make(self) -> bytes: + return encode_str(self.user_equipment_id) \ + + encode_int(self.equipment_id) \ + + encode_short(self.enhancement_value) \ + + encode_short(self.max_enhancement_value_extended_num) \ + + encode_int(self.enhancement_exp) \ + + encode_byte(self.possible_awakening_flag) \ + + encode_short(self.awakening_stage) \ + + encode_int(self.awakening_exp) \ + + encode_int(self.property1_property_id) \ + + encode_int(self.property1_value1) \ + + encode_int(self.property1_value2) \ + + encode_int(self.property2_property_id) \ + + encode_int(self.property2_value1) \ + + encode_int(self.property2_value2) \ + + encode_int(self.property3_property_id) \ + + encode_int(self.property3_value1) \ + + encode_int(self.property3_value2) \ + + encode_int(self.property4_property_id) \ + + encode_int(self.property4_value1) \ + + encode_int(self.property4_value2) \ + + encode_short(self.converted_card_num) \ + + encode_byte(self.shop_purchase_flag) \ + + encode_byte(self.protect_flag) \ + + encode_date_str(self.get_date) + +class ItemUserData(BaseHelper): + def __init__(self, data: bytes, offset: int) -> None: + super().__init__(data, offset) + off = offset + self.user_item_id, new_off = decode_str(data, off) + off += new_off + self.item_id = decode_int(data, off) + off += INT_OFF + self.protect_flag = decode_byte(data, off) + off += BYTE_OFF + self.get_date = decode_date_str(data, off) + + self._sz = off - offset + + @classmethod + def from_args(cls, item_data: Dict) -> BaseHelper: + ret = cls(b"\x00" * 993, 0) + ret.user_item_id = str(item_data['id']) + ret.item_id = item_data['item_id'] + ret.protect_flag = 0 + ret.get_date = item_data['get_date'] + return ret + + def make(self) -> bytes: + return encode_str(self.user_item_id) \ + + encode_int(self.item_id) \ + + encode_byte(self.protect_flag) \ + + encode_date_str(self.get_date) + +class SupportLogUserData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.user_support_log_id, new_off = decode_str(data, off) + off += new_off + + self.support_log_id = decode_int(data, off) + off += INT_OFF + + self.possible_awakening_flag = decode_byte(data, off) + off += BYTE_OFF + + self.awakening_stage = decode_short(data, off) + off += SHORT_OFF + + self.awakening_exp = decode_int(data, off) + off += INT_OFF + + self.converted_card_num = decode_short(data, off) + off += SHORT_OFF + + self.shop_purchase_flag = decode_byte(data, off) + off += BYTE_OFF + + self.protect_flag = decode_byte(data, off) + off += BYTE_OFF + + self.get_date, new_off = decode_date_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, user_support_log: str, support_log: int) -> "SupportLogUserData": + ret = cls(b"\x00" * 23, 0) + ret.user_support_log_id = user_support_log + ret.support_log_id = support_log + ret.possible_awakening_flag = 0 + ret.awakening_stage = 0 + ret.awakening_exp = 0 + ret.converted_card_num = 0 + ret.shop_purchase_flag = 0 + ret.protect_flag = 0 + ret.get_date = prs_dt() + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_str(self.user_support_log_id) \ + + encode_int(self.support_log_id) \ + + encode_byte(self.possible_awakening_flag) \ + + encode_short(self.awakening_stage) \ + + encode_int(self.awakening_exp) \ + + encode_short(self.converted_card_num) \ + + encode_byte(self.shop_purchase_flag) \ + + encode_byte(self.protect_flag) \ + + encode_date_str(self.get_date) + +class EventItemUserData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.user_event_item_id, new_off = decode_str(data, off) + off += new_off + + self.user_id, new_off = decode_str(data, off) + off += new_off + + self.event_item_id = decode_int(data, off) + off += INT_OFF + + self.own_num = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "EventItemUserData": + ret = cls(b"\x00" * 996, 0) + ret.user_event_item_id = data['UserEventItemId'] + ret.user_id = data['UserId'] + ret.event_item_id = data['EventItemId'] + ret.own_num = data['OwnNum'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_str(self.user_event_item_id) \ + + encode_str(self.user_id) \ + + encode_int(self.event_item_id) \ + + encode_int(self.own_num) + +class GashaMedalUserData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.user_gasha_medal_id, new_off = decode_str(data, off) + off += new_off + + self.user_id, new_off = decode_str(data, off) + off += new_off + + self.gasha_medal_id = decode_int(data, off) + off += INT_OFF + + self.own_num = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "GashaMedalUserData": + ret = cls(b"\x00" * 996, 0) + ret.user_gasha_medal_id = data['UserGashaMedalId'] + ret.user_id = data['UserId'] + ret.gasha_medal_id = data['GashaMedalId'] + ret.own_num = data['OwnNum'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_str(self.user_gasha_medal_id) \ + + encode_str(self.user_id) \ + + encode_int(self.gasha_medal_id) \ + + encode_int(self.own_num) + +class TitleUserData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.user_title_id, new_off = decode_str(data, off) + off += new_off + + self.title_id = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, user_title_id: str, title_id: int) -> "TitleUserData": + ret = cls(b"\x00" * 8, 0) + ret.user_title_id = user_title_id + ret.title_id = title_id + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_str(self.user_title_id) \ + + encode_int(self.title_id) + +class PlayerRankData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.player_rank_id = decode_short(data, off) + off += SHORT_OFF + + self.total_exp = decode_int(data, off) + off += INT_OFF + + self.storage = decode_short(data, off) + off += SHORT_OFF + + self.team_preset = decode_short(data, off) + off += SHORT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "PlayerRankData": + ret = cls(b"\x00" * 99, 0) + ret.player_rank_id = data['PlayerRankId'] + ret.total_exp = data['TotalExp'] + ret.storage = data['Storage'] + ret.team_preset = data['TeamPreset'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_short(self.player_rank_id) \ + + encode_int(self.total_exp) \ + + encode_short(self.storage) \ + + encode_short(self.team_preset) + +class TitleData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.title_id = decode_int(data, off) + off += INT_OFF + + self.display_name, new_off = decode_str(data, off) + off += new_off + + self.requirement = decode_int(data, off) + off += INT_OFF + + self.value1 = decode_int(data, off) + off += INT_OFF + + self.value2 = decode_int(data, off) + off += INT_OFF + + self.rank = decode_int(data, off) + off += INT_OFF + + self.image_file_path, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "TitleData": + ret = cls(b"\x00" * 99, 0) + ret.title_id = data['TitleId'] + ret.display_name = data['DisplayName'] + ret.requirement = data['Requirement'] + ret.value1 = data['Value1'] + ret.value2 = data['Value2'] + ret.rank = data['Rank'] + ret.image_file_path = data['ImageFilePath'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.title_id) \ + + encode_str(self.display_name) \ + + encode_int(self.requirement) \ + + encode_int(self.value1) \ + + encode_int(self.value2) \ + + encode_int(self.rank) \ + + encode_str(self.image_file_path) + +class FragmentData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.fragment_id = decode_short(data, off) + off += SHORT_OFF + + self.exp = decode_int(data, off) + off += INT_OFF + + self.comment_id, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "FragmentData": + ret = cls(b"\x00" * 99, 0) + ret.fragment_id = data['FragmentId'] + ret.exp = data['Exp'] + ret.comment_id = data['CommentId'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_short(self.fragment_id) \ + + encode_int(self.exp) \ + + encode_str(self.comment_id) + +class RewardTableData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.reward_table_id = decode_int(data, off) + off += INT_OFF + + self.reward_table_sub_id = decode_int(data, off) + off += INT_OFF + + self.unanalyzed_log_grade_id = decode_int(data, off) + off += INT_OFF + + self.common_reward_type = decode_int(data, off) + off += INT_OFF + + self.common_reward_id = decode_int(data, off) + off += INT_OFF + + self.common_reward_num = decode_int(data, off) + off += INT_OFF + + self.strength_min = decode_int(data, off) + off += INT_OFF + + self.strength_max = decode_int(data, off) + off += INT_OFF + + self.property_table_sub_id = decode_int(data, off) + off += INT_OFF + + self.rate = decode_int(data, off) + off += INT_OFF + + self.quest_info_display_flag = decode_byte(data, off) + off += BYTE_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "RewardTableData": + ret = cls(b"\x00" * 99, 0) + ret.reward_table_id = data['RewardTableId'] + ret.reward_table_sub_id = data['RewardTableSubId'] + ret.unanalyzed_log_grade_id = data['UnanalyzedLogGradeId'] + ret.common_reward_type = data['CommonRewardType'] + ret.common_reward_id = data['CommonRewardId'] + ret.common_reward_num = data['CommonRewardNum'] + ret.strength_min = data['StrengthMin'] + ret.strength_max = data['StrengthMax'] + ret.property_table_sub_id = data['PropertyTableSubId'] + ret.rate = data['Rate'] + ret.quest_info_display_flag = data['QuestInfoDisplayFlag'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.reward_table_id) \ + + encode_int(self.reward_table_sub_id) \ + + encode_int(self.unanalyzed_log_grade_id) \ + + encode_int(self.common_reward_type) \ + + encode_int(self.common_reward_id) \ + + encode_int(self.common_reward_num) \ + + encode_int(self.strength_min) \ + + encode_int(self.strength_max) \ + + encode_int(self.property_table_sub_id) \ + + encode_int(self.rate) \ + + encode_byte(self.quest_info_display_flag) + +class RewardSetData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.reward_set_id = decode_int(data, off) + off += INT_OFF + + self.reward_set_sub_id = decode_int(data, off) + off += INT_OFF + + self.common_reward_type = decode_int(data, off) + off += INT_OFF + + self.common_reward_id = decode_int(data, off) + off += INT_OFF + + self.common_reward_num = decode_int(data, off) + off += INT_OFF + + self.strength = decode_int(data, off) + off += INT_OFF + + self.property1_property_id = decode_int(data, off) + off += INT_OFF + + self.property1_value1 = decode_int(data, off) + off += INT_OFF + + self.property1_value2 = decode_int(data, off) + off += INT_OFF + + self.property2_property_id = decode_int(data, off) + off += INT_OFF + + self.property2_value1 = decode_int(data, off) + off += INT_OFF + + self.property2_value2 = decode_int(data, off) + off += INT_OFF + + self.property3_property_id = decode_int(data, off) + off += INT_OFF + + self.property3_value1 = decode_int(data, off) + off += INT_OFF + + self.property3_value2 = decode_int(data, off) + off += INT_OFF + + self.property4_property_id = decode_int(data, off) + off += INT_OFF + + self.property4_value1 = decode_int(data, off) + off += INT_OFF + + self.property4_value2 = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "RewardSetData": + ret = cls(b"\x00" * 99, 0) + ret.reward_set_id = data['RewardSetId'] + ret.reward_set_sub_id = data['RewardSetSubId'] + ret.common_reward_type = data['CommonRewardType'] + ret.common_reward_id = data['CommonRewardId'] + ret.common_reward_num = data['CommonRewardNum'] + ret.strength = data['Strength'] + ret.property1_property_id = data['Property1PropertyId'] + ret.property1_value1 = data['Property1Value1'] + ret.property1_value2 = data['Property1Value2'] + ret.property2_property_id = data['Property2PropertyId'] + ret.property2_value1 = data['Property2Value1'] + ret.property2_value2 = data['Property2Value2'] + ret.property3_property_id = data['Property3PropertyId'] + ret.property3_value1 = data['Property3Value1'] + ret.property3_value2 = data['Property3Value2'] + ret.property4_property_id = data['Property4PropertyId'] + ret.property4_value1 = data['Property4Value1'] + ret.property4_value2 = data['Property4Value2'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.reward_set_id) \ + + encode_int(self.reward_set_sub_id) \ + + encode_int(self.common_reward_type) \ + + encode_int(self.common_reward_id) \ + + encode_int(self.common_reward_num) \ + + encode_int(self.strength) \ + + encode_int(self.property1_property_id) \ + + encode_int(self.property1_value1) \ + + encode_int(self.property1_value2) \ + + encode_int(self.property2_property_id) \ + + encode_int(self.property2_value1) \ + + encode_int(self.property2_value2) \ + + encode_int(self.property3_property_id) \ + + encode_int(self.property3_value1) \ + + encode_int(self.property3_value2) \ + + encode_int(self.property4_property_id) \ + + encode_int(self.property4_value1) \ + + encode_int(self.property4_value2) + +class UnanalyzedLogGradeData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.unanalyzed_log_grade_id = decode_int(data, off) + off += INT_OFF + + self.name, new_off = decode_str(data, off) + off += new_off + + self.comment_id, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "UnanalyzedLogGradeData": + ret = cls(b"\x00" * 99, 0) + ret.unanalyzed_log_grade_id = data['UnanalyzedLogGradeId'] + ret.name = data['Name'] + ret.comment_id = data['CommentId'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.unanalyzed_log_grade_id) \ + + encode_str(self.name) \ + + encode_str(self.comment_id) + +class AppointLeaderParamData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.appoint_leader_param_id = decode_short(data, off) + off += SHORT_OFF + + self.initial_synchro_rate = decode_int(data, off) + off += INT_OFF + + self.appoint_leader_increment_synchro_rate = decode_int(data, off) + off += INT_OFF + + self.awakening_increment_synchro_rate = decode_int(data, off) + off += INT_OFF + + self.foil_add_synchro_rate = decode_int(data, off) + off += INT_OFF + + self.appoint_leader_trust_bonus = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "AppointLeaderParamData": + ret = cls(b"\x00" * 99, 0) + ret.appoint_leader_param_id = data['AppointLeaderParamId'] + ret.initial_synchro_rate = data['InitialSynchroRate'] + ret.appoint_leader_increment_synchro_rate = data['AppointLeaderIncrementSynchroRate'] + ret.awakening_increment_synchro_rate = data['AwakeningIncrementSynchroRate'] + ret.foil_add_synchro_rate = data['FoilAddSynchroRate'] + ret.appoint_leader_trust_bonus = data['AppointLeaderTrustBonus'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_short(self.appoint_leader_param_id) \ + + encode_int(self.initial_synchro_rate) \ + + encode_int(self.appoint_leader_increment_synchro_rate) \ + + encode_int(self.awakening_increment_synchro_rate) \ + + encode_int(self.foil_add_synchro_rate) \ + + encode_int(self.appoint_leader_trust_bonus) + +class AppointLeaderEffectData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.appoint_leader_effect_id = decode_short(data, off) + off += SHORT_OFF + + self.chara_id = decode_short(data, off) + off += SHORT_OFF + + self.info_text_format, new_off = decode_str(data, off) + off += new_off + + self.appoint_leader_effect_type_id = decode_short(data, off) + off += SHORT_OFF + + self.low_effect_value, new_off = decode_str(data, off) + off += new_off + + self.middle_effect_value, new_off = decode_str(data, off) + off += new_off + + self.high_effect_value, new_off = decode_str(data, off) + off += new_off + + self.max_effect_value, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "AppointLeaderEffectData": + ret = cls(b"\x00" * 99, 0) + ret.appoint_leader_effect_id = data['AppointLeaderEffectId'] + ret.chara_id = data['CharaId'] + ret.info_text_format = data['InfoTextFormat'] + ret.appoint_leader_effect_type_id = data['AppointLeaderEffectTypeId'] + ret.low_effect_value = data['LowEffectValue'] + ret.middle_effect_value = data['MiddleEffectValue'] + ret.high_effect_value = data['HighEffectValue'] + ret.max_effect_value = data['MaxEffectValue'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_short(self.appoint_leader_effect_id) \ + + encode_short(self.chara_id) \ + + encode_str(self.info_text_format) \ + + encode_short(self.appoint_leader_effect_type_id) \ + + encode_str(self.low_effect_value) \ + + encode_str(self.middle_effect_value) \ + + encode_str(self.high_effect_value) \ + + encode_str(self.max_effect_value) + +class AppointLeaderEffectTypeData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.appoint_leader_effect_type_id = decode_short(data, off) + off += SHORT_OFF + + self.name, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "AppointLeaderEffectTypeData": + ret = cls(b"\x00" * 99, 0) + ret.appoint_leader_effect_type_id = data['AppointLeaderEffectTypeId'] + ret.name = data['Name'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_short(self.appoint_leader_effect_type_id) \ + + encode_str(self.name) + +class RarityData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.rarity_id = decode_short(data, off) + off += SHORT_OFF + + self.require_col_my_card = decode_int(data, off) + off += INT_OFF + + self.require_col_other_card = decode_int(data, off) + off += INT_OFF + + self.require_medal_other_card = decode_int(data, off) + off += INT_OFF + + self.synthesis_exp_rate, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "RarityData": + ret = cls(b"\x00" * 99, 0) + ret.rarity_id = data['RarityId'] + ret.require_col_my_card = data['RequireColMyCard'] + ret.require_col_other_card = data['RequireColOtherCard'] + ret.require_medal_other_card = data['RequireMedalOtherCard'] + ret.synthesis_exp_rate = data['SynthesisExpRate'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_short(self.rarity_id) \ + + encode_int(self.require_col_my_card) \ + + encode_int(self.require_col_other_card) \ + + encode_int(self.require_medal_other_card) \ + + encode_str(self.synthesis_exp_rate) + +class CompositionEventData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.composition_event_id = decode_short(data, off) + off += SHORT_OFF + + self.composition_exp_rate, new_off = decode_str(data, off) + off += new_off + + self.awakening_exp_rate, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "CompositionEventData": + ret = cls(b"\x00" * 99, 0) + ret.composition_event_id = data['CompositionEventId'] + ret.composition_exp_rate = data['CompositionExpRate'] + ret.awakening_exp_rate = data['AwakeningExpRate'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_short(self.composition_event_id) \ + + encode_str(self.composition_exp_rate) \ + + encode_str(self.awakening_exp_rate) + +class CompositionParamData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.composition_param_id = decode_short(data, off) + off += SHORT_OFF + + self.use_value = decode_int(data, off) + off += INT_OFF + + self.max_extended_use_coef, new_off = decode_str(data, off) + off += new_off + + self.awakening_coef, new_off = decode_str(data, off) + off += new_off + + self.use_value_support_log = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "CompositionParamData": + ret = cls(b"\x00" * 99, 0) + ret.composition_param_id = data['CompositionParamId'] + ret.use_value = data['UseValue'] + ret.max_extended_use_coef = data['MaxExtendedUseCoef'] + ret.awakening_coef = data['AwakeningCoef'] + ret.use_value_support_log = data['UseValueSupportLog'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_short(self.composition_param_id) \ + + encode_int(self.use_value) \ + + encode_str(self.max_extended_use_coef) \ + + encode_str(self.awakening_coef) \ + + encode_int(self.use_value_support_log) + +class GamePlayPriceData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.game_play_price_id = decode_short(data, off) + off += SHORT_OFF + + self.player_rank_id = decode_short(data, off) + off += SHORT_OFF + + self.episode_ticket = decode_int(data, off) + off += INT_OFF + + self.trial_tower_ticket = decode_short(data, off) + off += SHORT_OFF + + self.custom_retry_ticket = decode_short(data, off) + off += SHORT_OFF + + self.subdue_ticket = decode_short(data, off) + off += SHORT_OFF + + self.continue_ticket = decode_short(data, off) + off += SHORT_OFF + + self.continue_credit = decode_short(data, off) + off += SHORT_OFF + + self.extend_time_ticket = decode_short(data, off) + off += SHORT_OFF + + self.reward_grade_up_ticket = decode_short(data, off) + off += SHORT_OFF + + self.reward_grade_up_credit = decode_short(data, off) + off += SHORT_OFF + + self.give_free_ticket = decode_short(data, off) + off += SHORT_OFF + + self.free_continue_num = decode_short(data, off) + off += SHORT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "GamePlayPriceData": + ret = cls(b"\x00" * 99, 0) + ret.game_play_price_id = data['GamePlayPriceId'] + ret.player_rank_id = data['PlayerRankId'] + ret.episode_ticket = data['EpisodeTicket'] + ret.trial_tower_ticket = data['TrialTowerTicket'] + ret.custom_retry_ticket = data['CustomRetryTicket'] + ret.subdue_ticket = data['SubdueTicket'] + ret.continue_ticket = data['ContinueTicket'] + ret.continue_credit = data['ContinueCredit'] + ret.extend_time_ticket = data['ExtendTimeTicket'] + ret.reward_grade_up_ticket = data['RewardGradeUpTicket'] + ret.reward_grade_up_credit = data['RewardGradeUpCredit'] + ret.give_free_ticket = data['GiveFreeTicket'] + ret.free_continue_num = data['FreeContinueNum'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_short(self.game_play_price_id) \ + + encode_short(self.player_rank_id) \ + + encode_int(self.episode_ticket) \ + + encode_short(self.trial_tower_ticket) \ + + encode_short(self.custom_retry_ticket) \ + + encode_short(self.subdue_ticket) \ + + encode_short(self.continue_ticket) \ + + encode_short(self.continue_credit) \ + + encode_short(self.extend_time_ticket) \ + + encode_short(self.reward_grade_up_ticket) \ + + encode_short(self.reward_grade_up_credit) \ + + encode_short(self.give_free_ticket) \ + + encode_short(self.free_continue_num) + +class BuyTicketData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.buy_ticket_id = decode_int(data, off) + off += INT_OFF + + self.buy_ticket_pattern = decode_int(data, off) + off += INT_OFF + + self.credit_cnt = decode_int(data, off) + off += INT_OFF + + self.get_ticket_cnt = decode_int(data, off) + off += INT_OFF + + self.get_bonus_vp = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "BuyTicketData": + ret = cls(b"\x00" * 99, 0) + ret.buy_ticket_id = data['BuyTicketId'] + ret.buy_ticket_pattern = data['BuyTicketPattern'] + ret.credit_cnt = data['CreditCnt'] + ret.get_ticket_cnt = data['GetTicketCnt'] + ret.get_bonus_vp = data['GetBonusVp'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.buy_ticket_id) \ + + encode_int(self.buy_ticket_pattern) \ + + encode_int(self.credit_cnt) \ + + encode_int(self.get_ticket_cnt) \ + + encode_int(self.get_bonus_vp) + +class TipsData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.tips_id = decode_int(data, off) + off += INT_OFF + + self.tips_category = decode_byte(data, off) + off += BYTE_OFF + + self.tips_text, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "TipsData": + ret = cls(b"\x00" * 99, 0) + ret.tips_id = data['TipsId'] + ret.tips_category = data['TipsCategory'] + ret.tips_text = data['TipsText'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.tips_id) \ + + encode_byte(self.tips_category) \ + + encode_str(self.tips_text) + +class CapData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.cap_id = decode_short(data, off) + off += SHORT_OFF + + self.trust1_cap = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "CapData": + ret = cls(b"\x00" * 99, 0) + ret.cap_id = data['CapId'] + ret.trust1_cap = data['Trust1Cap'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_short(self.cap_id) \ + + encode_int(self.trust1_cap) + +class HeroLogData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.hero_log_id = decode_int(data, off) + off += INT_OFF + + self.chara_id = decode_short(data, off) + off += SHORT_OFF + + self.name, new_off = decode_str(data, off) + off += new_off + + self.nickname, new_off = decode_str(data, off) + off += new_off + + self.rarity = decode_byte(data, off) + off += BYTE_OFF + + self.weapon_type_id = decode_short(data, off) + off += SHORT_OFF + + self.hero_log_role_id = decode_short(data, off) + off += SHORT_OFF + + self.costume_type_id = decode_short(data, off) + off += SHORT_OFF + + self.unit_id = decode_int(data, off) + off += INT_OFF + + self.default_equipment_id1 = decode_int(data, off) + off += INT_OFF + + self.default_equipment_id2 = decode_int(data, off) + off += INT_OFF + + self.skill_table_sub_id = decode_int(data, off) + off += INT_OFF + + self.hp_min = decode_int(data, off) + off += INT_OFF + + self.hp_max = decode_int(data, off) + off += INT_OFF + + self.str_min = decode_int(data, off) + off += INT_OFF + + self.str_max = decode_int(data, off) + off += INT_OFF + + self.vit_min = decode_int(data, off) + off += INT_OFF + + self.vit_max = decode_int(data, off) + off += INT_OFF + + self.int_min = decode_int(data, off) + off += INT_OFF + + self.int_max = decode_int(data, off) + off += INT_OFF + + self.property1_property_id = decode_int(data, off) + off += INT_OFF + + self.property1_value1 = decode_int(data, off) + off += INT_OFF + + self.property1_value2 = decode_int(data, off) + off += INT_OFF + + self.property2_property_id = decode_int(data, off) + off += INT_OFF + + self.property2_value1 = decode_int(data, off) + off += INT_OFF + + self.property2_value2 = decode_int(data, off) + off += INT_OFF + + self.property3_property_id = decode_int(data, off) + off += INT_OFF + + self.property3_value1 = decode_int(data, off) + off += INT_OFF + + self.property3_value2 = decode_int(data, off) + off += INT_OFF + + self.property4_property_id = decode_int(data, off) + off += INT_OFF + + self.property4_value1 = decode_int(data, off) + off += INT_OFF + + self.property4_value2 = decode_int(data, off) + off += INT_OFF + + self.flavor_text, new_off = decode_str(data, off) + off += new_off + + self.sale_price = decode_int(data, off) + off += INT_OFF + + self.composition_exp = decode_int(data, off) + off += INT_OFF + + self.awakening_exp = decode_int(data, off) + off += INT_OFF + + self.slot4_unlock_level = decode_int(data, off) + off += INT_OFF + + self.slot5_unlock_level = decode_int(data, off) + off += INT_OFF + + self.cut_in_image, new_off = decode_str(data, off) + off += new_off + + self.cut_in_image_awake, new_off = decode_str(data, off) + off += new_off + + self.cut_in_upper_side_text = decode_byte(data, off) + off += BYTE_OFF + + self.chara_comment_image, new_off = decode_str(data, off) + off += new_off + + self.chara_comment_image_awake, new_off = decode_str(data, off) + off += new_off + + self.quest_start_introduce, new_off = decode_str(data, off) + off += new_off + + self.quest_start_introduce_awake, new_off = decode_str(data, off) + off += new_off + + self.quest_chara_icon, new_off = decode_str(data, off) + off += new_off + + self.quest_chara_icon_awake, new_off = decode_str(data, off) + off += new_off + + self.quest_chara_icon_loss, new_off = decode_str(data, off) + off += new_off + + self.quest_chara_icon_awake_loss, new_off = decode_str(data, off) + off += new_off + + self.collection_display_start_date, new_off = decode_date_str(data, off) + off += new_off + + self.collection_empty_frame_display_flag = decode_byte(data, off) + off += BYTE_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "HeroLogData": + ret = cls(b"\x00" * 99, 0) + ret.hero_log_id = data['HeroLogId'] + ret.chara_id = data['CharaId'] + ret.name = data['Name'] + ret.nickname = data['Nickname'] + ret.rarity = data['Rarity'] + ret.weapon_type_id = data['WeaponTypeId'] + ret.hero_log_role_id = data['HeroLogRoleId'] + ret.costume_type_id = data['CostumeTypeId'] + ret.unit_id = data['UnitId'] + ret.default_equipment_id1 = data['DefaultEquipmentId1'] + ret.default_equipment_id2 = data['DefaultEquipmentId2'] + ret.skill_table_sub_id = data['SkillTableSubId'] + ret.hp_min = data['HpMin'] + ret.hp_max = data['HpMax'] + ret.str_min = data['StrMin'] + ret.str_max = data['StrMax'] + ret.vit_min = data['VitMin'] + ret.vit_max = data['VitMax'] + ret.int_min = data['IntMin'] + ret.int_max = data['IntMax'] + ret.property1_property_id = data['Property1PropertyId'] + ret.property1_value1 = data['Property1Value1'] + ret.property1_value2 = data['Property1Value2'] + ret.property2_property_id = data['Property2PropertyId'] + ret.property2_value1 = data['Property2Value1'] + ret.property2_value2 = data['Property2Value2'] + ret.property3_property_id = data['Property3PropertyId'] + ret.property3_value1 = data['Property3Value1'] + ret.property3_value2 = data['Property3Value2'] + ret.property4_property_id = data['Property4PropertyId'] + ret.property4_value1 = data['Property4Value1'] + ret.property4_value2 = data['Property4Value2'] + ret.flavor_text = data['FlavorText'] + ret.sale_price = data['SalePrice'] + ret.composition_exp = data['CompositionExp'] + ret.awakening_exp = data['AwakeningExp'] + ret.slot4_unlock_level = data['Slot4UnlockLevel'] + ret.slot5_unlock_level = data['Slot5UnlockLevel'] + ret.cut_in_image = data['CutinImage'] + ret.cut_in_image_awake = data['CutinImageAwake'] + ret.cut_in_upper_side_text = data['CutinUpperSideText'] + ret.chara_comment_image = data['CharaCommentImage'] + ret.chara_comment_image_awake = data['CharaCommentImageAwake'] + ret.quest_start_introduce = data['QuestStartIntroduce'] + ret.quest_start_introduce_awake = data['QuestStartIntroduceAwake'] + ret.quest_chara_icon = data['QuestCharaIcon'] + ret.quest_chara_icon_awake = data['QuestCharaIconAwake'] + ret.quest_chara_icon_loss = data['QuestCharaIconLoss'] + ret.quest_chara_icon_awake_loss = data['QuestCharaIconAwakeLoss'] + ret.collection_display_start_date = data['CollectionDisplayStartDate'] + ret.collection_empty_frame_display_flag = data['CollectionEmptyFrameDisplayFlag'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.hero_log_id) \ + + encode_short(self.chara_id) \ + + encode_str(self.name) \ + + encode_str(self.nickname) \ + + encode_byte(self.rarity) \ + + encode_short(self.weapon_type_id) \ + + encode_short(self.hero_log_role_id) \ + + encode_short(self.costume_type_id) \ + + encode_int(self.unit_id) \ + + encode_int(self.default_equipment_id1) \ + + encode_int(self.default_equipment_id2) \ + + encode_int(self.skill_table_sub_id) \ + + encode_int(self.hp_min) \ + + encode_int(self.hp_max) \ + + encode_int(self.str_min) \ + + encode_int(self.str_max) \ + + encode_int(self.vit_min) \ + + encode_int(self.vit_max) \ + + encode_int(self.int_min) \ + + encode_int(self.int_max) \ + + encode_int(self.property1_property_id) \ + + encode_int(self.property1_value1) \ + + encode_int(self.property1_value2) \ + + encode_int(self.property2_property_id) \ + + encode_int(self.property2_value1) \ + + encode_int(self.property2_value2) \ + + encode_int(self.property3_property_id) \ + + encode_int(self.property3_value1) \ + + encode_int(self.property3_value2) \ + + encode_int(self.property4_property_id) \ + + encode_int(self.property4_value1) \ + + encode_int(self.property4_value2) \ + + encode_str(self.flavor_text) \ + + encode_int(self.sale_price) \ + + encode_int(self.composition_exp) \ + + encode_int(self.awakening_exp) \ + + encode_int(self.slot4_unlock_level) \ + + encode_int(self.slot5_unlock_level) \ + + encode_str(self.cut_in_image) \ + + encode_str(self.cut_in_image_awake) \ + + encode_byte(self.cut_in_upper_side_text) \ + + encode_str(self.chara_comment_image) \ + + encode_str(self.chara_comment_image_awake) \ + + encode_str(self.quest_start_introduce) \ + + encode_str(self.quest_start_introduce_awake) \ + + encode_str(self.quest_chara_icon) \ + + encode_str(self.quest_chara_icon_awake) \ + + encode_str(self.quest_chara_icon_loss) \ + + encode_str(self.quest_chara_icon_awake_loss) \ + + encode_date_str(self.collection_display_start_date) \ + + encode_byte(self.collection_empty_frame_display_flag) + +class HeroLogLevelData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.level = decode_short(data, off) + off += SHORT_OFF + + self.require_exp = decode_int(data, off) + off += INT_OFF + + self.total_exp = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "HeroLogLevelData": + ret = cls(b"\x00" * 99, 0) + ret.level = data['HeroLogLevelId'] + ret.require_exp = data['RequireExp'] + ret.total_exp = data['TotalExp'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_short(self.level) \ + + encode_int(self.require_exp) \ + + encode_int(self.total_exp) + +class HeroLogRoleData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.hero_log_role_id = decode_short(data, off) + off += SHORT_OFF + + self.name, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "HeroLogRoleData": + ret = cls(b"\x00" * 99, 0) + ret.hero_log_role_id = data['HeroLogRoleId'] + ret.name = data['Name'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_short(self.hero_log_role_id) \ + + encode_str(self.name) + +class HeroLogTrustRankData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.rank = decode_short(data, off) + off += SHORT_OFF + + self.total_exp = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "HeroLogTrustRankData": + ret = cls(b"\x00" * 99, 0) + ret.rank = data['HeroLogTrustRankId'] + ret.total_exp = data['TotalExp'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_short(self.rank) \ + + encode_int(self.total_exp) + +class CharaData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.chara_id = decode_short(data, off) + off += SHORT_OFF + + self.name, new_off = decode_str(data, off) + off += new_off + + self.roma, new_off = decode_str(data, off) + off += new_off + + self.gender = decode_short(data, off) + off += SHORT_OFF + + self.real_name, new_off = decode_str(data, off) + off += new_off + + self.comment, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "CharaData": + ret = cls(b"\x00" * 99, 0) + ret.chara_id = data['CharaId'] + ret.name = data['Name'] + ret.roma = data['Roma'] + ret.gender = data['Gender'] + ret.real_name = data['RealName'] + ret.comment = data['Comment'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_short(self.chara_id) \ + + encode_str(self.name) \ + + encode_str(self.roma) \ + + encode_short(self.gender) \ + + encode_str(self.real_name) \ + + encode_str(self.comment) + +class CharaFriendlyRankData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.rank = decode_short(data, off) + off += SHORT_OFF + + self.total_exp = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "CharaFriendlyRankData": + ret = cls(b"\x00" * 99, 0) + ret.rank = data['CharaFriendlyRankId'] + ret.total_exp = data['TotalExp'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_short(self.rank) \ + + encode_int(self.total_exp) + +class EquipmentData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.equipment_id = decode_int(data, off) + off += INT_OFF + + self.equipment_type = decode_byte(data, off) + off += BYTE_OFF + + self.weapon_type_id = decode_short(data, off) + off += SHORT_OFF + + self.name, new_off = decode_str(data, off) + off += new_off + + self.rarity = decode_byte(data, off) + off += BYTE_OFF + + self.prefab, new_off = decode_str(data, off) + off += new_off + + self.power = decode_int(data, off) + off += INT_OFF + + self.strength_increment = decode_int(data, off) + off += INT_OFF + + self.skill_condition = decode_short(data, off) + off += SHORT_OFF + + self.property1_property_id = decode_int(data, off) + off += INT_OFF + + self.property1_value1 = decode_int(data, off) + off += INT_OFF + + self.property1_value2 = decode_int(data, off) + off += INT_OFF + + self.property2_property_id = decode_int(data, off) + off += INT_OFF + + self.property2_value1 = decode_int(data, off) + off += INT_OFF + + self.property2_value2 = decode_int(data, off) + off += INT_OFF + + self.property3_property_id = decode_int(data, off) + off += INT_OFF + + self.property3_value1 = decode_int(data, off) + off += INT_OFF + + self.property3_value2 = decode_int(data, off) + off += INT_OFF + + self.property4_property_id = decode_int(data, off) + off += INT_OFF + + self.property4_value1 = decode_int(data, off) + off += INT_OFF + + self.property4_value2 = decode_int(data, off) + off += INT_OFF + + self.sale_price = decode_int(data, off) + off += INT_OFF + + self.composition_exp = decode_int(data, off) + off += INT_OFF + + self.awakening_exp = decode_int(data, off) + off += INT_OFF + + self.flavor_text, new_off = decode_str(data, off) + off += new_off + + self.collection_display_start_date, new_off = decode_date_str(data, off) + off += new_off + + self.collection_empty_frame_display_flag = decode_byte(data, off) + off += BYTE_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "EquipmentData": + ret = cls(b"\x00" * 99, 0) + ret.equipment_id = data['EquipmentId'] + ret.equipment_type = data['EquipmentType'] + ret.weapon_type_id = data['WeaponTypeId'] + ret.name = data['Name'] + ret.rarity = data['Rarity'] + ret.prefab = data['Prefab'] + ret.power = data['Power'] + ret.strength_increment = data['StrengthIncrement'] + ret.skill_condition = data['SkillCondition'] + ret.property1_property_id = data['Property1PropertyId'] + ret.property1_value1 = data['Property1Value1'] + ret.property1_value2 = data['Property1Value2'] + ret.property2_property_id = data['Property2PropertyId'] + ret.property2_value1 = data['Property2Value1'] + ret.property2_value2 = data['Property2Value2'] + ret.property3_property_id = data['Property3PropertyId'] + ret.property3_value1 = data['Property3Value1'] + ret.property3_value2 = data['Property3Value2'] + ret.property4_property_id = data['Property4PropertyId'] + ret.property4_value1 = data['Property4Value1'] + ret.property4_value2 = data['Property4Value2'] + ret.sale_price = data['SalePrice'] + ret.composition_exp = data['CompositionExp'] + ret.awakening_exp = data['AwakeningExp'] + ret.flavor_text = data['FlavorText'] + ret.collection_display_start_date = data['CollectionDisplayStartDate'] + ret.collection_empty_frame_display_flag = data['CollectionEmptyFrameDisplayFlag'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.equipment_id) \ + + encode_byte(self.equipment_type) \ + + encode_short(self.weapon_type_id) \ + + encode_str(self.name) \ + + encode_byte(self.rarity) \ + + encode_str(self.prefab) \ + + encode_int(self.power) \ + + encode_int(self.strength_increment) \ + + encode_short(self.skill_condition) \ + + encode_int(self.property1_property_id) \ + + encode_int(self.property1_value1) \ + + encode_int(self.property1_value2) \ + + encode_int(self.property2_property_id) \ + + encode_int(self.property2_value1) \ + + encode_int(self.property2_value2) \ + + encode_int(self.property3_property_id) \ + + encode_int(self.property3_value1) \ + + encode_int(self.property3_value2) \ + + encode_int(self.property4_property_id) \ + + encode_int(self.property4_value1) \ + + encode_int(self.property4_value2) \ + + encode_int(self.sale_price) \ + + encode_int(self.composition_exp) \ + + encode_int(self.awakening_exp) \ + + encode_str(self.flavor_text) \ + + encode_date_str(self.collection_display_start_date) \ + + encode_byte(self.collection_empty_frame_display_flag) + +class EquipmentLevelData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.level = decode_short(data, off) + off += SHORT_OFF + + self.require_exp = decode_int(data, off) + off += INT_OFF + + self.total_exp = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "EquipmentLevelData": + ret = cls(b"\x00" * 99, 0) + ret.level = data['EquipmentLevelId'] + ret.require_exp = data['RequireExp'] + ret.total_exp = data['TotalExp'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_short(self.level) \ + + encode_int(self.require_exp) \ + + encode_int(self.total_exp) + +class WeaponTypeData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.weapon_type_id = decode_short(data, off) + off += SHORT_OFF + + self.name, new_off = decode_str(data, off) + off += new_off + + self.action_behaviour, new_off = decode_str(data, off) + off += new_off + + self.sound_behaviour, new_off = decode_str(data, off) + off += new_off + + self.physics_attr = decode_short(data, off) + off += SHORT_OFF + + self.main_equip = decode_short(data, off) + off += SHORT_OFF + + self.sub_equip1 = decode_short(data, off) + off += SHORT_OFF + + self.sub_equip2 = decode_short(data, off) + off += SHORT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "WeaponTypeData": + ret = cls(b"\x00" * 99, 0) + ret.weapon_type_id = data['WeaponTypeId'] + ret.name = data['Name'] + ret.action_behaviour = data['ActionBehaviour'] + ret.sound_behaviour = data['SoundBehaviour'] + ret.physics_attr = data['PhysicsAttr'] + ret.main_equip = data['MainEquip'] + ret.sub_equip1 = data['SubEquip1'] + ret.sub_equip2 = data['SubEquip2'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_short(self.weapon_type_id) \ + + encode_str(self.name) \ + + encode_str(self.action_behaviour) \ + + encode_str(self.sound_behaviour) \ + + encode_short(self.physics_attr) \ + + encode_short(self.main_equip) \ + + encode_short(self.sub_equip1) \ + + encode_short(self.sub_equip2) + +class ItemData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.item_id = decode_int(data, off) + off += INT_OFF + + self.item_type = decode_int(data, off) + off += INT_OFF + + self.name, new_off = decode_str(data, off) + off += new_off + + self.rarity = decode_byte(data, off) + off += BYTE_OFF + + self.value = decode_int(data, off) + off += INT_OFF + + self.property_id = decode_int(data, off) + off += INT_OFF + + self.property_value1_min, new_off = decode_str(data, off) + off += new_off + + self.property_value1_max, new_off = decode_str(data, off) + off += new_off + + self.property_value2_min, new_off = decode_str(data, off) + off += new_off + + self.property_value2_max, new_off = decode_str(data, off) + off += new_off + + self.flavor_text, new_off = decode_str(data, off) + off += new_off + + self.sale_price = decode_int(data, off) + off += INT_OFF + + self.item_icon, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "ItemData": + ret = cls(b"\x00" * 99, 0) + ret.item_id = data['ItemId'] + ret.item_type = data['ItemTypeId'] + ret.name = data['Name'] + ret.rarity = data['Rarity'] + ret.value = data['Value'] + ret.property_id = data['PropertyId'] + ret.property_value1_min = data['PropertyValue1Min'] + ret.property_value1_max = data['PropertyValue1Max'] + ret.property_value2_min = data['PropertyValue2Min'] + ret.property_value2_max = data['PropertyValue2Max'] + ret.flavor_text = data['FlavorText'] + ret.sale_price = data['SalePrice'] + ret.item_icon = data['ItemIcon'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.item_id) \ + + encode_int(self.item_type) \ + + encode_str(self.name) \ + + encode_byte(self.rarity) \ + + encode_int(self.value) \ + + encode_int(self.property_id) \ + + encode_str(self.property_value1_min) \ + + encode_str(self.property_value1_max) \ + + encode_str(self.property_value2_min) \ + + encode_str(self.property_value2_max) \ + + encode_str(self.flavor_text) \ + + encode_int(self.sale_price) \ + + encode_str(self.item_icon) + +class ItemTypeData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.item_type_id = decode_int(data, off) + off += INT_OFF + + self.item_type_name, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "ItemTypeData": + ret = cls(b"\x00" * 99, 0) + ret.item_type_id = data['ItemTypeId'] + ret.item_type_name = data['ItemTypeName'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.item_type_id) \ + + encode_str(self.item_type_name) + +class BuffItemData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.buff_item_id = decode_int(data, off) + off += INT_OFF + + self.name, new_off = decode_str(data, off) + off += new_off + + self.flavor_text, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "BuffItemData": + ret = cls(b"\x00" * 99, 0) + ret.buff_item_id = data['BuffItemId'] + ret.name = data['Name'] + ret.flavor_text = data['FlavorText'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.buff_item_id) \ + + encode_str(self.name) \ + + encode_str(self.flavor_text) + +class EnemyData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.enemy_id = decode_short(data, off) + off += SHORT_OFF + + self.unit_id = decode_int(data, off) + off += INT_OFF + + self.name, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "EnemyData": + ret = cls(b"\x00" * 99, 0) + ret.enemy_id = data['EnemyId'] + ret.unit_id = data['UnitId'] + ret.name = data['Name'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_short(self.enemy_id) \ + + encode_int(self.unit_id) \ + + encode_str(self.name) + +class EnemySetData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.enemy_set_id = decode_int(data, off) + off += INT_OFF + + self.enemy_set_sub_id = decode_int(data, off) + off += INT_OFF + + self.enemy_id = decode_int(data, off) + off += INT_OFF + + self.enemy_num = decode_short(data, off) + off += SHORT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "EnemySetData": + ret = cls(b"\x00" * 99, 0) + ret.enemy_set_id = data['EnemySetId'] + ret.enemy_set_sub_id = data['EnemySetSubId'] + ret.enemy_id = data['EnemyId'] + ret.enemy_num = data['EnemyNum'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.enemy_set_id) \ + + encode_int(self.enemy_set_sub_id) \ + + encode_int(self.enemy_id) \ + + encode_short(self.enemy_num) + +class EnemyKindData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.enemy_kind_id = decode_int(data, off) + off += INT_OFF + + self.enemy_category_id = decode_short(data, off) + off += SHORT_OFF + + self.name, new_off = decode_str(data, off) + off += new_off + + self.icon_filepath, new_off = decode_str(data, off) + off += new_off + + self.weak_physics_attr = decode_short(data, off) + off += SHORT_OFF + + self.weak_magic_attr = decode_short(data, off) + off += SHORT_OFF + + self.weak_text, new_off = decode_str(data, off) + off += new_off + + self.resist_text, new_off = decode_str(data, off) + off += new_off + + self.flavor_text, new_off = decode_str(data, off) + off += new_off + + self.collection_display_start_date, new_off = decode_date_str(data, off) + off += new_off + + self.collection_empty_frame_display_flag = decode_byte(data, off) + off += BYTE_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "EnemyKindData": + ret = cls(b"\x00" * 99, 0) + ret.enemy_kind_id = data['EnemyKindId'] + ret.enemy_category_id = data['EnemyCategoryId'] + ret.name = data['Name'] + ret.icon_filepath = data['IconFilepath'] + ret.weak_physics_attr = data['WeakPhysicsAttr'] + ret.weak_magic_attr = data['WeakMagicAttr'] + ret.weak_text = data['WeakText'] + ret.resist_text = data['ResistText'] + ret.flavor_text = data['FlavorText'] + ret.collection_display_start_date = data['CollectionDisplayStartDate'] + ret.collection_empty_frame_display_flag = data['CollectionEmptyFrameDisplayFlag'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.enemy_kind_id) \ + + encode_short(self.enemy_category_id) \ + + encode_str(self.name) \ + + encode_str(self.icon_filepath) \ + + encode_short(self.weak_physics_attr) \ + + encode_short(self.weak_magic_attr) \ + + encode_str(self.weak_text) \ + + encode_str(self.resist_text) \ + + encode_str(self.flavor_text) \ + + encode_date_str(self.collection_display_start_date) \ + + encode_byte(self.collection_empty_frame_display_flag) + +class EnemyCategoryData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.enemy_category_id = decode_short(data, off) + off += SHORT_OFF + + self.name, new_off = decode_str(data, off) + off += new_off + + self.detail_text, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "EnemyCategoryData": + ret = cls(b"\x00" * 99, 0) + ret.enemy_category_id = data['EnemyCategoryId'] + ret.name = data['Name'] + ret.detail_text = data['DetailText'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_short(self.enemy_category_id) \ + + encode_str(self.name) \ + + encode_str(self.detail_text) + +class UnitData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.unit_id = decode_int(data, off) + off += INT_OFF + + self.name, new_off = decode_str(data, off) + off += new_off + + self.prefab, new_off = decode_str(data, off) + off += new_off + + self.animator, new_off = decode_str(data, off) + off += new_off + + self.collision, new_off = decode_str(data, off) + off += new_off + + self.radius, new_off = decode_str(data, off) + off += new_off + + self.child_unit_id = decode_int(data, off) + off += INT_OFF + + self.stage_start_prefab, new_off = decode_str(data, off) + off += new_off + + self.stage_start_y, new_off = decode_str(data, off) + off += new_off + + self.stage_start_z, new_off = decode_str(data, off) + off += new_off + + self.stage_touch_y, new_off = decode_str(data, off) + off += new_off + + self.stage_touch_z, new_off = decode_str(data, off) + off += new_off + + self.playable = decode_byte(data, off) + off += BYTE_OFF + + self.monster = decode_byte(data, off) + off += BYTE_OFF + + self.gimmick = decode_byte(data, off) + off += BYTE_OFF + + self.anger = decode_byte(data, off) + off += BYTE_OFF + + self.commander = decode_byte(data, off) + off += BYTE_OFF + + self.isolated = decode_byte(data, off) + off += BYTE_OFF + + self.base_behaviour, new_off = decode_str(data, off) + off += new_off + + self.sound_behaviour, new_off = decode_str(data, off) + off += new_off + + self.weapon_type = decode_int(data, off) + off += INT_OFF + + self.poison_time_coef, new_off = decode_str(data, off) + off += new_off + + self.paralysis_time_coef, new_off = decode_str(data, off) + off += new_off + + self.sealed_time_coef, new_off = decode_str(data, off) + off += new_off + + self.question_time_coef, new_off = decode_str(data, off) + off += new_off + + self.blue_rose_time_coef, new_off = decode_str(data, off) + off += new_off + + self.charm_time_coef, new_off = decode_str(data, off) + off += new_off + + self.burning_time_coef, new_off = decode_str(data, off) + off += new_off + + self.invalid_quake = decode_byte(data, off) + off += BYTE_OFF + + self.guard_coef, new_off = decode_str(data, off) + off += new_off + + self.just_guard_time, new_off = decode_str(data, off) + off += new_off + + self.flip_hp = decode_short(data, off) + off += SHORT_OFF + + self.down_hp = decode_short(data, off) + off += SHORT_OFF + + self.flip_recover_time, new_off = decode_str(data, off) + off += new_off + + self.down_recover_time, new_off = decode_str(data, off) + off += new_off + + self.down_time, new_off = decode_str(data, off) + off += new_off + + self.loss_damage = decode_short(data, off) + off += SHORT_OFF + + self.loss_time, new_off = decode_str(data, off) + off += new_off + + self.move_speed, new_off = decode_str(data, off) + off += new_off + + self.move_speed_angry, new_off = decode_str(data, off) + off += new_off + + self.rot_speed, new_off = decode_str(data, off) + off += new_off + + self.rot_speed_angry, new_off = decode_str(data, off) + off += new_off + + self.range_min, new_off = decode_str(data, off) + off += new_off + + self.range_max, new_off = decode_str(data, off) + off += new_off + + self.range_min_angry, new_off = decode_str(data, off) + off += new_off + + self.range_max_angry, new_off = decode_str(data, off) + off += new_off + + self.back_step_speed, new_off = decode_str(data, off) + off += new_off + + self.back_step_speed_angry, new_off = decode_str(data, off) + off += new_off + + self.back_step_cool_time, new_off = decode_str(data, off) + off += new_off + + self.monster_type = decode_short(data, off) + off += SHORT_OFF + + self.monster_type_angry = decode_short(data, off) + off += SHORT_OFF + + self.vs_boss_type = decode_short(data, off) + off += SHORT_OFF + + self.boss_camera_height, new_off = decode_str(data, off) + off += new_off + + self.boss_camera_near_distance, new_off = decode_str(data, off) + off += new_off + + self.boss_camera_far_distance, new_off = decode_str(data, off) + off += new_off + + self.boss_camera_near_range, new_off = decode_str(data, off) + off += new_off + + self.boss_camera_far_range, new_off = decode_str(data, off) + off += new_off + + self.search_range, new_off = decode_str(data, off) + off += new_off + + self.search_angle, new_off = decode_str(data, off) + off += new_off + + self.lost_range, new_off = decode_str(data, off) + off += new_off + + self.home_range, new_off = decode_str(data, off) + off += new_off + + self.roar_id, new_off = decode_str(data, off) + off += new_off + + self.auto_attack_range, new_off = decode_str(data, off) + off += new_off + + self.auto_attack_interval, new_off = decode_str(data, off) + off += new_off + + self.find_priority = decode_short(data, off) + off += SHORT_OFF + + self.find_range_min = decode_short(data, off) + off += SHORT_OFF + + self.find_range_max = decode_short(data, off) + off += SHORT_OFF + + self.leave_range = decode_short(data, off) + off += SHORT_OFF + + self.show_arrow = decode_byte(data, off) + off += BYTE_OFF + + self.find_id, new_off = decode_str(data, off) + off += new_off + + self.leave_id, new_off = decode_str(data, off) + off += new_off + + self.defeat_id, new_off = decode_str(data, off) + off += new_off + + self.warfare_id, new_off = decode_str(data, off) + off += new_off + + self.angry_id, new_off = decode_str(data, off) + off += new_off + + self.bad_state_bone, new_off = decode_str(data, off) + off += new_off + + self.bad_state_offset_x, new_off = decode_str(data, off) + off += new_off + + self.bad_state_offset_y, new_off = decode_str(data, off) + off += new_off + + self.bad_state_offset_z, new_off = decode_str(data, off) + off += new_off + + self.drop_offset_y, new_off = decode_str(data, off) + off += new_off + + self.col_drop_percentage, new_off = decode_str(data, off) + off += new_off + + self.col_drop_amount = decode_short(data, off) + off += SHORT_OFF + + self.vp_drop_percentage, new_off = decode_str(data, off) + off += new_off + + self.vp_drop_amount = decode_short(data, off) + off += SHORT_OFF + + self.enemy_kind_id = decode_int(data, off) + off += INT_OFF + + self.defrag_match_league_point = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "UnitData": + ret = cls(b"\x00" * 99, 0) + ret.unit_id = data['UnitId'] + ret.name = data['Name'] + ret.prefab = data['Prefab'] + ret.animator = data['Animator'] + ret.collision = data['Collision'] + ret.radius = data['Radius'] + ret.child_unit_id = data['ChildUnitId'] + ret.stage_start_prefab = data['StageStartPrefab'] + ret.stage_start_y = data['StageStartY'] + ret.stage_start_z = data['StageStartZ'] + ret.stage_touch_y = data['StageTouchY'] + ret.stage_touch_z = data['StageTouchZ'] + ret.playable = data['Playable'] + ret.monster = data['Monster'] + ret.gimmick = data['Gimmick'] + ret.anger = data['Anger'] + ret.commander = data['Commander'] + ret.isolated = data['Isolated'] + ret.base_behaviour = data['BaseBehaviour'] + ret.sound_behaviour = data['SoundBehaviour'] + ret.weapon_type = data['WeaponType'] + ret.poison_time_coef = data['PoisonTimeCoef'] + ret.paralysis_time_coef = data['ParalysisTimeCoef'] + ret.sealed_time_coef = data['SealedTimeCoef'] + ret.question_time_coef = data['QuestionTimeCoef'] + ret.blue_rose_time_coef = data['BlueRoseTimeCoef'] + ret.charm_time_coef = data['CharmTimeCoef'] + ret.burning_time_coef = data['BurningTimeCoef'] + ret.invalid_quake = data['InvalidQuake'] + ret.guard_coef = data['GuardCoef'] + ret.just_guard_time = data['JustGuardTime'] + ret.flip_hp = data['FlipHp'] + ret.down_hp = data['DownHp'] + ret.flip_recover_time = data['FlipRecoverTime'] + ret.down_recover_time = data['DownRecoverTime'] + ret.down_time = data['DownTime'] + ret.loss_damage = data['LossDamage'] + ret.loss_time = data['LossTime'] + ret.move_speed = data['MoveSpeed'] + ret.move_speed_angry = data['MoveSpeedAngry'] + ret.rot_speed = data['RotSpeed'] + ret.rot_speed_angry = data['RotSpeedAngry'] + ret.range_min = data['RangeMin'] + ret.range_max = data['RangeMax'] + ret.range_min_angry = data['RangeMinAngry'] + ret.range_max_angry = data['RangeMaxAngry'] + ret.back_step_speed = data['BackStepSpeed'] + ret.back_step_speed_angry = data['BackStepSpeedAngry'] + ret.back_step_cool_time = data['BackStepCoolTime'] + ret.monster_type = data['MonsterType'] + ret.monster_type_angry = data['MonsterTypeAngry'] + ret.vs_boss_type = data['VsBossType'] + ret.boss_camera_height = data['BossCameraHeight'] + ret.boss_camera_near_distance = data['BossCameraNearDistance'] + ret.boss_camera_far_distance = data['BossCameraFarDistance'] + ret.boss_camera_near_range = data['BossCameraNearRange'] + ret.boss_camera_far_range = data['BossCameraFarRange'] + ret.search_range = data['SearchRange'] + ret.search_angle = data['SearchAngle'] + ret.lost_range = data['LostRange'] + ret.home_range = data['HomeRange'] + ret.roar_id = data['RoarId'] + ret.auto_attack_range = data['AutoAttackRange'] + ret.auto_attack_interval = data['AutoAttackInterval'] + ret.find_priority = data['FindPriority'] + ret.find_range_min = data['FindRangeMin'] + ret.find_range_max = data['FindRangeMax'] + ret.leave_range = data['LeaveRange'] + ret.show_arrow = data['ShowArrow'] + ret.find_id = data['FindId'] + ret.leave_id = data['LeaveId'] + ret.defeat_id = data['DefeatId'] + ret.warfare_id = data['WarfareId'] + ret.angry_id = data['AngryId'] + ret.bad_state_bone = data['BadStateBone'] + ret.bad_state_offset_x = data['BadStateOffsetX'] + ret.bad_state_offset_y = data['BadStateOffsetY'] + ret.bad_state_offset_z = data['BadStateOffsetZ'] + ret.drop_offset_y = data['DropOffsetY'] + ret.col_drop_percentage = data['ColDropPercentage'] + ret.col_drop_amount = data['ColDropAmount'] + ret.vp_drop_percentage = data['VpDropPercentage'] + ret.vp_drop_amount = data['VpDropAmount'] + ret.enemy_kind_id = data['EnemyKindId'] + ret.defrag_match_league_point = data['DefragMatchLeaguePoint'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.unit_id) \ + + encode_str(self.name) \ + + encode_str(self.prefab) \ + + encode_str(self.animator) \ + + encode_str(self.collision) \ + + encode_str(self.radius) \ + + encode_int(self.child_unit_id) \ + + encode_str(self.stage_start_prefab) \ + + encode_str(self.stage_start_y) \ + + encode_str(self.stage_start_z) \ + + encode_str(self.stage_touch_y) \ + + encode_str(self.stage_touch_z) \ + + encode_byte(self.playable) \ + + encode_byte(self.monster) \ + + encode_byte(self.gimmick) \ + + encode_byte(self.anger) \ + + encode_byte(self.commander) \ + + encode_byte(self.isolated) \ + + encode_str(self.base_behaviour) \ + + encode_str(self.sound_behaviour) \ + + encode_int(self.weapon_type) \ + + encode_str(self.poison_time_coef) \ + + encode_str(self.paralysis_time_coef) \ + + encode_str(self.sealed_time_coef) \ + + encode_str(self.question_time_coef) \ + + encode_str(self.blue_rose_time_coef) \ + + encode_str(self.charm_time_coef) \ + + encode_str(self.burning_time_coef) \ + + encode_byte(self.invalid_quake) \ + + encode_str(self.guard_coef) \ + + encode_str(self.just_guard_time) \ + + encode_short(self.flip_hp) \ + + encode_short(self.down_hp) \ + + encode_str(self.flip_recover_time) \ + + encode_str(self.down_recover_time) \ + + encode_str(self.down_time) \ + + encode_short(self.loss_damage) \ + + encode_str(self.loss_time) \ + + encode_str(self.move_speed) \ + + encode_str(self.move_speed_angry) \ + + encode_str(self.rot_speed) \ + + encode_str(self.rot_speed_angry) \ + + encode_str(self.range_min) \ + + encode_str(self.range_max) \ + + encode_str(self.range_min_angry) \ + + encode_str(self.range_max_angry) \ + + encode_str(self.back_step_speed) \ + + encode_str(self.back_step_speed_angry) \ + + encode_str(self.back_step_cool_time) \ + + encode_short(self.monster_type) \ + + encode_short(self.monster_type_angry) \ + + encode_short(self.vs_boss_type) \ + + encode_str(self.boss_camera_height) \ + + encode_str(self.boss_camera_near_distance) \ + + encode_str(self.boss_camera_far_distance) \ + + encode_str(self.boss_camera_near_range) \ + + encode_str(self.boss_camera_far_range) \ + + encode_str(self.search_range) \ + + encode_str(self.search_angle) \ + + encode_str(self.lost_range) \ + + encode_str(self.home_range) \ + + encode_str(self.roar_id) \ + + encode_str(self.auto_attack_range) \ + + encode_str(self.auto_attack_interval) \ + + encode_short(self.find_priority) \ + + encode_short(self.find_range_min) \ + + encode_short(self.find_range_max) \ + + encode_short(self.leave_range) \ + + encode_byte(self.show_arrow) \ + + encode_str(self.find_id) \ + + encode_str(self.leave_id) \ + + encode_str(self.defeat_id) \ + + encode_str(self.warfare_id) \ + + encode_str(self.angry_id) \ + + encode_str(self.bad_state_bone) \ + + encode_str(self.bad_state_offset_x) \ + + encode_str(self.bad_state_offset_y) \ + + encode_str(self.bad_state_offset_z) \ + + encode_str(self.drop_offset_y) \ + + encode_str(self.col_drop_percentage) \ + + encode_short(self.col_drop_amount) \ + + encode_str(self.vp_drop_percentage) \ + + encode_short(self.vp_drop_amount) \ + + encode_int(self.enemy_kind_id) \ + + encode_int(self.defrag_match_league_point) + +class UnitGimmickData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.unit_gimmick_id = decode_int(data, off) + off += INT_OFF + + self.name, new_off = decode_str(data, off) + off += new_off + + self.gimmick_type = decode_int(data, off) + off += INT_OFF + + self.range, new_off = decode_str(data, off) + off += new_off + + self.crystal_grade = decode_int(data, off) + off += INT_OFF + + self.col = decode_int(data, off) + off += INT_OFF + + self.skill_exp = decode_int(data, off) + off += INT_OFF + + self.heal_rate, new_off = decode_str(data, off) + off += new_off + + self.gimmick_attack_id = decode_short(data, off) + off += SHORT_OFF + + self.interval, new_off = decode_str(data, off) + off += new_off + + self.summon_count = decode_int(data, off) + off += INT_OFF + + self.effect, new_off = decode_str(data, off) + off += new_off + + self.effect_bone, new_off = decode_str(data, off) + off += new_off + + self.effect_x, new_off = decode_str(data, off) + off += new_off + + self.effect_y, new_off = decode_str(data, off) + off += new_off + + self.effect_z, new_off = decode_str(data, off) + off += new_off + + self.se, new_off = decode_str(data, off) + off += new_off + + self.ground_se, new_off = decode_str(data, off) + off += new_off + + self.sub_state_idle, new_off = decode_str(data, off) + off += new_off + + self.sub_state_reaction, new_off = decode_str(data, off) + off += new_off + + self.sub_state_active, new_off = decode_str(data, off) + off += new_off + + self.sub_state_break, new_off = decode_str(data, off) + off += new_off + + self.time_sub_state_break, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "UnitGimmickData": + ret = cls(b"\x00" * 99, 0) + ret.unit_gimmick_id = data['UnitGimmickId'] + ret.name = data['Name'] + ret.gimmick_type = data['GimmickType'] + ret.range = data['Range'] + ret.crystal_grade = data['CrystalGrade'] + ret.col = data['Col'] + ret.skill_exp = data['SkillExp'] + ret.heal_rate = data['HealRate'] + ret.gimmick_attack_id = data['GimmickAttackId'] + ret.interval = data['Interval'] + ret.summon_count = data['SummonCount'] + ret.effect = data['Effect'] + ret.effect_bone = data['EffectBone'] + ret.effect_x = data['EffectX'] + ret.effect_y = data['EffectY'] + ret.effect_z = data['EffectZ'] + ret.se = data['Se'] + ret.ground_se = data['GroundSe'] + ret.sub_state_idle = data['SubStateIdle'] + ret.sub_state_reaction = data['SubStateReaction'] + ret.sub_state_active = data['SubStateActive'] + ret.sub_state_break = data['SubStateBreak'] + ret.time_sub_state_break = data['TimeSubStateBreak'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.unit_gimmick_id) \ + + encode_str(self.name) \ + + encode_int(self.gimmick_type) \ + + encode_str(self.range) \ + + encode_int(self.crystal_grade) \ + + encode_int(self.col) \ + + encode_int(self.skill_exp) \ + + encode_str(self.heal_rate) \ + + encode_short(self.gimmick_attack_id) \ + + encode_str(self.interval) \ + + encode_int(self.summon_count) \ + + encode_str(self.effect) \ + + encode_str(self.effect_bone) \ + + encode_str(self.effect_x) \ + + encode_str(self.effect_y) \ + + encode_str(self.effect_z) \ + + encode_str(self.se) \ + + encode_str(self.ground_se) \ + + encode_str(self.sub_state_idle) \ + + encode_str(self.sub_state_reaction) \ + + encode_str(self.sub_state_active) \ + + encode_str(self.sub_state_break) \ + + encode_str(self.time_sub_state_break) + +class UnitCollisionData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.unit_collision_id = decode_int(data, off) + off += INT_OFF + + self.keyword, new_off = decode_str(data, off) + off += new_off + + self.name, new_off = decode_str(data, off) + off += new_off + + self.bone, new_off = decode_str(data, off) + off += new_off + + self.usually = decode_byte(data, off) + off += BYTE_OFF + + self.angry = decode_byte(data, off) + off += BYTE_OFF + + self.type_index = decode_short(data, off) + off += SHORT_OFF + + self.begin_x, new_off = decode_str(data, off) + off += new_off + + self.begin_y, new_off = decode_str(data, off) + off += new_off + + self.begin_z, new_off = decode_str(data, off) + off += new_off + + self.end_x, new_off = decode_str(data, off) + off += new_off + + self.end_y, new_off = decode_str(data, off) + off += new_off + + self.end_z, new_off = decode_str(data, off) + off += new_off + + self.radius, new_off = decode_str(data, off) + off += new_off + + self.slash_coef, new_off = decode_str(data, off) + off += new_off + + self.strike_coef, new_off = decode_str(data, off) + off += new_off + + self.thrust_coef, new_off = decode_str(data, off) + off += new_off + + self.fire_coef, new_off = decode_str(data, off) + off += new_off + + self.water_coef, new_off = decode_str(data, off) + off += new_off + + self.air_coef, new_off = decode_str(data, off) + off += new_off + + self.earth_coef, new_off = decode_str(data, off) + off += new_off + + self.holy_coef, new_off = decode_str(data, off) + off += new_off + + self.dark_coef, new_off = decode_str(data, off) + off += new_off + + self.poison_coef, new_off = decode_str(data, off) + off += new_off + + self.paralysis_coef, new_off = decode_str(data, off) + off += new_off + + self.sealed_coef, new_off = decode_str(data, off) + off += new_off + + self.question_coef, new_off = decode_str(data, off) + off += new_off + + self.blue_rose_coef, new_off = decode_str(data, off) + off += new_off + + self.charm_coef, new_off = decode_str(data, off) + off += new_off + + self.burning_coef, new_off = decode_str(data, off) + off += new_off + + self.flip_coef, new_off = decode_str(data, off) + off += new_off + + self.down_coef, new_off = decode_str(data, off) + off += new_off + + self.knock_back_coef, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "UnitCollisionData": + ret = cls(b"\x00" * 99, 0) + ret.unit_collision_id = data['UnitCollisionId'] + ret.keyword = data['Keyword'] + ret.name = data['Name'] + ret.bone = data['Bone'] + ret.usually = data['Usually'] + ret.angry = data['Angry'] + ret.type_index = data['TypeIndex'] + ret.begin_x = data['BeginX'] + ret.begin_y = data['BeginY'] + ret.begin_z = data['BeginZ'] + ret.end_x = data['EndX'] + ret.end_y = data['EndY'] + ret.end_z = data['EndZ'] + ret.radius = data['Radius'] + ret.slash_coef = data['SlashCoef'] + ret.strike_coef = data['StrikeCoef'] + ret.thrust_coef = data['ThrustCoef'] + ret.fire_coef = data['FireCoef'] + ret.water_coef = data['WaterCoef'] + ret.air_coef = data['AirCoef'] + ret.earth_coef = data['EarthCoef'] + ret.holy_coef = data['HolyCoef'] + ret.dark_coef = data['DarkCoef'] + ret.poison_coef = data['PoisonCoef'] + ret.paralysis_coef = data['ParalysisCoef'] + ret.sealed_coef = data['SealedCoef'] + ret.question_coef = data['QuestionCoef'] + ret.blue_rose_coef = data['BlueRoseCoef'] + ret.charm_coef = data['CharmCoef'] + ret.burning_coef = data['BurningCoef'] + ret.flip_coef = data['FlipCoef'] + ret.down_coef = data['DownCoef'] + ret.knock_back_coef = data['KnockBackCoef'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.unit_collision_id) \ + + encode_str(self.keyword) \ + + encode_str(self.name) \ + + encode_str(self.bone) \ + + encode_byte(self.usually) \ + + encode_byte(self.angry) \ + + encode_short(self.type_index) \ + + encode_str(self.begin_x) \ + + encode_str(self.begin_y) \ + + encode_str(self.begin_z) \ + + encode_str(self.end_x) \ + + encode_str(self.end_y) \ + + encode_str(self.end_z) \ + + encode_str(self.radius) \ + + encode_str(self.slash_coef) \ + + encode_str(self.strike_coef) \ + + encode_str(self.thrust_coef) \ + + encode_str(self.fire_coef) \ + + encode_str(self.water_coef) \ + + encode_str(self.air_coef) \ + + encode_str(self.earth_coef) \ + + encode_str(self.holy_coef) \ + + encode_str(self.dark_coef) \ + + encode_str(self.poison_coef) \ + + encode_str(self.paralysis_coef) \ + + encode_str(self.sealed_coef) \ + + encode_str(self.question_coef) \ + + encode_str(self.blue_rose_coef) \ + + encode_str(self.charm_coef) \ + + encode_str(self.burning_coef) \ + + encode_str(self.flip_coef) \ + + encode_str(self.down_coef) \ + + encode_str(self.knock_back_coef) + +class UnitPowerData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.unit_power_id = decode_int(data, off) + off += INT_OFF + + self.unit_id = decode_int(data, off) + off += INT_OFF + + self.lv = decode_int(data, off) + off += INT_OFF + + self.param_hp = decode_int(data, off) + off += INT_OFF + + self.param_str = decode_int(data, off) + off += INT_OFF + + self.param_vit = decode_int(data, off) + off += INT_OFF + + self.param_int = decode_int(data, off) + off += INT_OFF + + self.exp = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "UnitPowerData": + ret = cls(b"\x00" * 99, 0) + ret.unit_power_id = data['UnitPowerId'] + ret.unit_id = data['UnitId'] + ret.lv = data['Lv'] + ret.param_hp = data['ParamHp'] + ret.param_str = data['ParamStr'] + ret.param_vit = data['ParamVit'] + ret.param_int = data['ParamInt'] + ret.exp = data['Exp'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.unit_power_id) \ + + encode_int(self.unit_id) \ + + encode_int(self.lv) \ + + encode_int(self.param_hp) \ + + encode_int(self.param_str) \ + + encode_int(self.param_vit) \ + + encode_int(self.param_int) \ + + encode_int(self.exp) + +class GimmickAttackData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.gimmick_attack_id = decode_short(data, off) + off += SHORT_OFF + + self.name, new_off = decode_str(data, off) + off += new_off + + self.hit_enemy = decode_byte(data, off) + off += BYTE_OFF + + self.hit_friend = decode_byte(data, off) + off += BYTE_OFF + + self.attack_coef, new_off = decode_str(data, off) + off += new_off + + self.heal_coef, new_off = decode_str(data, off) + off += new_off + + self.flip_damage = decode_short(data, off) + off += SHORT_OFF + + self.down_damage = decode_short(data, off) + off += SHORT_OFF + + self.poison_incidence, new_off = decode_str(data, off) + off += new_off + + self.paralysis_incidence, new_off = decode_str(data, off) + off += new_off + + self.sealed_incidence, new_off = decode_str(data, off) + off += new_off + + self.question_incidence, new_off = decode_str(data, off) + off += new_off + + self.blue_rose_incidence, new_off = decode_str(data, off) + off += new_off + + self.charm_incidence, new_off = decode_str(data, off) + off += new_off + + self.burning_incidence, new_off = decode_str(data, off) + off += new_off + + self.knock_back, new_off = decode_str(data, off) + off += new_off + + self.knock_back_g, new_off = decode_str(data, off) + off += new_off + + self.forward_knock_back = decode_byte(data, off) + off += BYTE_OFF + + self.break_interval, new_off = decode_str(data, off) + off += new_off + + self.attack_type = decode_short(data, off) + off += SHORT_OFF + + self.physics_attr = decode_short(data, off) + off += SHORT_OFF + + self.magic_attr = decode_short(data, off) + off += SHORT_OFF + + self.hit_se, new_off = decode_str(data, off) + off += new_off + + self.weak_se, new_off = decode_str(data, off) + off += new_off + + self.resist_se, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "GimmickAttackData": + ret = cls(b"\x00" * 99, 0) + ret.gimmick_attack_id = data['GimmickAttackId'] + ret.name = data['Name'] + ret.hit_enemy = data['HitEnemy'] + ret.hit_friend = data['HitFriend'] + ret.attack_coef = data['AttackCoef'] + ret.heal_coef = data['HealCoef'] + ret.flip_damage = data['FlipDamage'] + ret.down_damage = data['DownDamage'] + ret.poison_incidence = data['PoisonIncidence'] + ret.paralysis_incidence = data['ParalysisIncidence'] + ret.sealed_incidence = data['SealedIncidence'] + ret.question_incidence = data['QuestionIncidence'] + ret.blue_rose_incidence = data['BlueRoseIncidence'] + ret.charm_incidence = data['CharmIncidence'] + ret.burning_incidence = data['BurningIncidence'] + ret.knock_back = data['KnockBack'] + ret.knock_back_g = data['KnockBackG'] + ret.forward_knock_back = data['ForwardKnockBack'] + ret.break_interval = data['BreakInterval'] + ret.attack_type = data['AttackType'] + ret.physics_attr = data['PhysicsAttr'] + ret.magic_attr = data['MagicAttr'] + ret.hit_se = data['HitSe'] + ret.weak_se = data['WeakSe'] + ret.resist_se = data['ResistSe'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_short(self.gimmick_attack_id) \ + + encode_str(self.name) \ + + encode_byte(self.hit_enemy) \ + + encode_byte(self.hit_friend) \ + + encode_str(self.attack_coef) \ + + encode_str(self.heal_coef) \ + + encode_short(self.flip_damage) \ + + encode_short(self.down_damage) \ + + encode_str(self.poison_incidence) \ + + encode_str(self.paralysis_incidence) \ + + encode_str(self.sealed_incidence) \ + + encode_str(self.question_incidence) \ + + encode_str(self.blue_rose_incidence) \ + + encode_str(self.charm_incidence) \ + + encode_str(self.burning_incidence) \ + + encode_str(self.knock_back) \ + + encode_str(self.knock_back_g) \ + + encode_byte(self.forward_knock_back) \ + + encode_str(self.break_interval) \ + + encode_short(self.attack_type) \ + + encode_short(self.physics_attr) \ + + encode_short(self.magic_attr) \ + + encode_str(self.hit_se) \ + + encode_str(self.weak_se) \ + + encode_str(self.resist_se) + +class CharaAttackData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.chara_attack_id = decode_short(data, off) + off += SHORT_OFF + + self.name, new_off = decode_str(data, off) + off += new_off + + self.attack_coef, new_off = decode_str(data, off) + off += new_off + + self.flip_damage = decode_short(data, off) + off += SHORT_OFF + + self.down_damage = decode_short(data, off) + off += SHORT_OFF + + self.poison_incidence, new_off = decode_str(data, off) + off += new_off + + self.paralysis_incidence, new_off = decode_str(data, off) + off += new_off + + self.sealed_incidence, new_off = decode_str(data, off) + off += new_off + + self.question_incidence, new_off = decode_str(data, off) + off += new_off + + self.blue_rose_incidence, new_off = decode_str(data, off) + off += new_off + + self.charm_incidence, new_off = decode_str(data, off) + off += new_off + + self.knock_back, new_off = decode_str(data, off) + off += new_off + + self.forward_knock_back = decode_byte(data, off) + off += BYTE_OFF + + self.break_interval, new_off = decode_str(data, off) + off += new_off + + self.weapon_slot = decode_short(data, off) + off += SHORT_OFF + + self.attack_type = decode_short(data, off) + off += SHORT_OFF + + self.physics_attr = decode_short(data, off) + off += SHORT_OFF + + self.magic_attr = decode_short(data, off) + off += SHORT_OFF + + self.spell_blast = decode_byte(data, off) + off += BYTE_OFF + + self.hit_se, new_off = decode_str(data, off) + off += new_off + + self.weak_se, new_off = decode_str(data, off) + off += new_off + + self.resist_se, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "CharaAttackData": + ret = cls(b"\x00" * 99, 0) + ret.chara_attack_id = data['CharaAttackId'] + ret.name = data['Name'] + ret.attack_coef = data['AttackCoef'] + ret.flip_damage = data['FlipDamage'] + ret.down_damage = data['DownDamage'] + ret.poison_incidence = data['PoisonIncidence'] + ret.paralysis_incidence = data['ParalysisIncidence'] + ret.sealed_incidence = data['SealedIncidence'] + ret.question_incidence = data['QuestionIncidence'] + ret.blue_rose_incidence = data['BlueRoseIncidence'] + ret.charm_incidence = data['CharmIncidence'] + ret.knock_back = data['KnockBack'] + ret.forward_knock_back = data['ForwardKnockBack'] + ret.break_interval = data['BreakInterval'] + ret.weapon_slot = data['WeaponSlot'] + ret.attack_type = data['AttackType'] + ret.physics_attr = data['PhysicsAttr'] + ret.magic_attr = data['MagicAttr'] + ret.spell_blast = data['SpellBlast'] + ret.hit_se = data['HitSe'] + ret.weak_se = data['WeakSe'] + ret.resist_se = data['ResistSe'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_short(self.chara_attack_id) \ + + encode_str(self.name) \ + + encode_str(self.attack_coef) \ + + encode_short(self.flip_damage) \ + + encode_short(self.down_damage) \ + + encode_str(self.poison_incidence) \ + + encode_str(self.paralysis_incidence) \ + + encode_str(self.sealed_incidence) \ + + encode_str(self.question_incidence) \ + + encode_str(self.blue_rose_incidence) \ + + encode_str(self.charm_incidence) \ + + encode_str(self.knock_back) \ + + encode_byte(self.forward_knock_back) \ + + encode_str(self.break_interval) \ + + encode_short(self.weapon_slot) \ + + encode_short(self.attack_type) \ + + encode_short(self.physics_attr) \ + + encode_short(self.magic_attr) \ + + encode_byte(self.spell_blast) \ + + encode_str(self.hit_se) \ + + encode_str(self.weak_se) \ + + encode_str(self.resist_se) + +class BossAttackData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.boss_attack_id = decode_short(data, off) + off += SHORT_OFF + + self.name, new_off = decode_str(data, off) + off += new_off + + self.attack_coef, new_off = decode_str(data, off) + off += new_off + + self.flip_damage = decode_short(data, off) + off += SHORT_OFF + + self.down_damage = decode_short(data, off) + off += SHORT_OFF + + self.poison_incidence, new_off = decode_str(data, off) + off += new_off + + self.sealed_incidence, new_off = decode_str(data, off) + off += new_off + + self.question_incidence, new_off = decode_str(data, off) + off += new_off + + self.reduce_max_hp_incidence, new_off = decode_str(data, off) + off += new_off + + self.burning_incidence, new_off = decode_str(data, off) + off += new_off + + self.quake = decode_byte(data, off) + off += BYTE_OFF + + self.can_parry = decode_byte(data, off) + off += BYTE_OFF + + self.knock_back, new_off = decode_str(data, off) + off += new_off + + self.knock_back_g, new_off = decode_str(data, off) + off += new_off + + self.forward_knock_back = decode_byte(data, off) + off += BYTE_OFF + + self.attack_type = decode_short(data, off) + off += SHORT_OFF + + self.physics_attr = decode_short(data, off) + off += SHORT_OFF + + self.magic_attr = decode_short(data, off) + off += SHORT_OFF + + self.spell_blast = decode_byte(data, off) + off += BYTE_OFF + + self.hit_se, new_off = decode_str(data, off) + off += new_off + + self.weak_se, new_off = decode_str(data, off) + off += new_off + + self.resist_se, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "BossAttackData": + ret = cls(b"\x00" * 99, 0) + ret.boss_attack_id = data['BossAttackId'] + ret.name = data['Name'] + ret.attack_coef = data['AttackCoef'] + ret.flip_damage = data['FlipDamage'] + ret.down_damage = data['DownDamage'] + ret.poison_incidence = data['PoisonIncidence'] + ret.sealed_incidence = data['SealedIncidence'] + ret.question_incidence = data['QuestionIncidence'] + ret.reduce_max_hp_incidence = data['ReduceMaxHpIncidence'] + ret.burning_incidence = data['BurningIncidence'] + ret.quake = data['Quake'] + ret.can_parry = data['CanParry'] + ret.knock_back = data['KnockBack'] + ret.knock_back_g = data['KnockBackG'] + ret.forward_knock_back = data['ForwardKnockBack'] + ret.attack_type = data['AttackType'] + ret.physics_attr = data['PhysicsAttr'] + ret.magic_attr = data['MagicAttr'] + ret.spell_blast = data['SpellBlast'] + ret.hit_se = data['HitSe'] + ret.weak_se = data['WeakSe'] + ret.resist_se = data['ResistSe'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_short(self.boss_attack_id) \ + + encode_str(self.name) \ + + encode_str(self.attack_coef) \ + + encode_short(self.flip_damage) \ + + encode_short(self.down_damage) \ + + encode_str(self.poison_incidence) \ + + encode_str(self.sealed_incidence) \ + + encode_str(self.question_incidence) \ + + encode_str(self.reduce_max_hp_incidence) \ + + encode_str(self.burning_incidence) \ + + encode_byte(self.quake) \ + + encode_byte(self.can_parry) \ + + encode_str(self.knock_back) \ + + encode_str(self.knock_back_g) \ + + encode_byte(self.forward_knock_back) \ + + encode_short(self.attack_type) \ + + encode_short(self.physics_attr) \ + + encode_short(self.magic_attr) \ + + encode_byte(self.spell_blast) \ + + encode_str(self.hit_se) \ + + encode_str(self.weak_se) \ + + encode_str(self.resist_se) + +class MonsterAttackData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.monster_attack_id = decode_short(data, off) + off += SHORT_OFF + + self.name, new_off = decode_str(data, off) + off += new_off + + self.attack_coef, new_off = decode_str(data, off) + off += new_off + + self.flip_damage = decode_short(data, off) + off += SHORT_OFF + + self.down_damage = decode_short(data, off) + off += SHORT_OFF + + self.poison_incidence, new_off = decode_str(data, off) + off += new_off + + self.sealed_incidence, new_off = decode_str(data, off) + off += new_off + + self.question_incidence, new_off = decode_str(data, off) + off += new_off + + self.reduce_max_hp_incidence, new_off = decode_str(data, off) + off += new_off + + self.burning_incidence, new_off = decode_str(data, off) + off += new_off + + self.quake = decode_byte(data, off) + off += BYTE_OFF + + self.can_parry = decode_byte(data, off) + off += BYTE_OFF + + self.knock_back, new_off = decode_str(data, off) + off += new_off + + self.knock_back_g, new_off = decode_str(data, off) + off += new_off + + self.forward_knock_back = decode_byte(data, off) + off += BYTE_OFF + + self.attack_type = decode_short(data, off) + off += SHORT_OFF + + self.physics_attr = decode_short(data, off) + off += SHORT_OFF + + self.magic_attr = decode_short(data, off) + off += SHORT_OFF + + self.spell_blast = decode_byte(data, off) + off += BYTE_OFF + + self.hit_se, new_off = decode_str(data, off) + off += new_off + + self.weak_se, new_off = decode_str(data, off) + off += new_off + + self.resist_se, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "MonsterAttackData": + ret = cls(b"\x00" * 99, 0) + ret.monster_attack_id = data['MonsterAttackId'] + ret.name = data['Name'] + ret.attack_coef = data['AttackCoef'] + ret.flip_damage = data['FlipDamage'] + ret.down_damage = data['DownDamage'] + ret.poison_incidence = data['PoisonIncidence'] + ret.sealed_incidence = data['SealedIncidence'] + ret.question_incidence = data['QuestionIncidence'] + ret.reduce_max_hp_incidence = data['ReduceMaxHpIncidence'] + ret.burning_incidence = data['BurningIncidence'] + ret.quake = data['Quake'] + ret.can_parry = data['CanParry'] + ret.knock_back = data['KnockBack'] + ret.knock_back_g = data['KnockBackG'] + ret.forward_knock_back = data['ForwardKnockBack'] + ret.attack_type = data['AttackType'] + ret.physics_attr = data['PhysicsAttr'] + ret.magic_attr = data['MagicAttr'] + ret.spell_blast = data['SpellBlast'] + ret.hit_se = data['HitSe'] + ret.weak_se = data['WeakSe'] + ret.resist_se = data['ResistSe'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_short(self.monster_attack_id) \ + + encode_str(self.name) \ + + encode_str(self.attack_coef) \ + + encode_short(self.flip_damage) \ + + encode_short(self.down_damage) \ + + encode_str(self.poison_incidence) \ + + encode_str(self.sealed_incidence) \ + + encode_str(self.question_incidence) \ + + encode_str(self.reduce_max_hp_incidence) \ + + encode_str(self.burning_incidence) \ + + encode_byte(self.quake) \ + + encode_byte(self.can_parry) \ + + encode_str(self.knock_back) \ + + encode_str(self.knock_back_g) \ + + encode_byte(self.forward_knock_back) \ + + encode_short(self.attack_type) \ + + encode_short(self.physics_attr) \ + + encode_short(self.magic_attr) \ + + encode_byte(self.spell_blast) \ + + encode_str(self.hit_se) \ + + encode_str(self.weak_se) \ + + encode_str(self.resist_se) + +class MonsterActionData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.monster_action_id = decode_short(data, off) + off += SHORT_OFF + + self.name, new_off = decode_str(data, off) + off += new_off + + self.unit_id = decode_int(data, off) + off += INT_OFF + + self.slot = decode_int(data, off) + off += INT_OFF + + self.usable_lv = decode_int(data, off) + off += INT_OFF + + self.use_count = decode_int(data, off) + off += INT_OFF + + self.not_angry = decode_byte(data, off) + off += BYTE_OFF + + self.is_angry = decode_byte(data, off) + off += BYTE_OFF + + self.can_sealed = decode_byte(data, off) + off += BYTE_OFF + + self.multi_play_only = decode_byte(data, off) + off += BYTE_OFF + + self.angle_min, new_off = decode_str(data, off) + off += new_off + + self.angle_max, new_off = decode_str(data, off) + off += new_off + + self.range_min, new_off = decode_str(data, off) + off += new_off + + self.range_max, new_off = decode_str(data, off) + off += new_off + + self.attack_time, new_off = decode_str(data, off) + off += new_off + + self.delay_time, new_off = decode_str(data, off) + off += new_off + + self.cool_time, new_off = decode_str(data, off) + off += new_off + + self.state, new_off = decode_str(data, off) + off += new_off + + self.sub_state, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "MonsterActionData": + ret = cls(b"\x00" * 99, 0) + ret.monster_action_id = data['MonsterActionId'] + ret.name = data['Name'] + ret.unit_id = data['UnitId'] + ret.slot = data['Slot'] + ret.usable_lv = data['UsableLv'] + ret.use_count = data['UseCount'] + ret.not_angry = data['NotAngry'] + ret.is_angry = data['IsAngry'] + ret.can_sealed = data['CanSealed'] + ret.multi_play_only = data['MultiPlayOnly'] + ret.angle_min = data['AngleMin'] + ret.angle_max = data['AngleMax'] + ret.range_min = data['RangeMin'] + ret.range_max = data['RangeMax'] + ret.attack_time = data['AttackTime'] + ret.delay_time = data['DelayTime'] + ret.cool_time = data['CoolTime'] + ret.state = data['State'] + ret.sub_state = data['SubState'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_short(self.monster_action_id) \ + + encode_str(self.name) \ + + encode_int(self.unit_id) \ + + encode_int(self.slot) \ + + encode_int(self.usable_lv) \ + + encode_int(self.use_count) \ + + encode_byte(self.not_angry) \ + + encode_byte(self.is_angry) \ + + encode_byte(self.can_sealed) \ + + encode_byte(self.multi_play_only) \ + + encode_str(self.angle_min) \ + + encode_str(self.angle_max) \ + + encode_str(self.range_min) \ + + encode_str(self.range_max) \ + + encode_str(self.attack_time) \ + + encode_str(self.delay_time) \ + + encode_str(self.cool_time) \ + + encode_str(self.state) \ + + encode_str(self.sub_state) + +class PropertyData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.property_id = decode_int(data, off) + off += INT_OFF + + self.property_target_type = decode_short(data, off) + off += SHORT_OFF + + self.property_name, new_off = decode_str(data, off) + off += new_off + + self.property_name_format, new_off = decode_str(data, off) + off += new_off + + self.property_type_id = decode_int(data, off) + off += INT_OFF + + self.value1_min = decode_int(data, off) + off += INT_OFF + + self.value1_max = decode_int(data, off) + off += INT_OFF + + self.value2_min = decode_int(data, off) + off += INT_OFF + + self.value2_max = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "PropertyData": + ret = cls(b"\x00" * 99, 0) + ret.property_id = data['PropertyId'] + ret.property_target_type = data['PropertyTargetType'] + ret.property_name = data['PropertyName'] + ret.property_name_format = data['PropertyNameFormat'] + ret.property_type_id = data['PropertyTypeId'] + ret.value1_min = data['Value1Min'] + ret.value1_max = data['Value1Max'] + ret.value2_min = data['Value2Min'] + ret.value2_max = data['Value2Max'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.property_id) \ + + encode_short(self.property_target_type) \ + + encode_str(self.property_name) \ + + encode_str(self.property_name_format) \ + + encode_int(self.property_type_id) \ + + encode_int(self.value1_min) \ + + encode_int(self.value1_max) \ + + encode_int(self.value2_min) \ + + encode_int(self.value2_max) + +class PropertyTableData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.property_table_id = decode_int(data, off) + off += INT_OFF + + self.property_table_sub_id = decode_int(data, off) + off += INT_OFF + + self.property_id = decode_int(data, off) + off += INT_OFF + + self.value1_min = decode_int(data, off) + off += INT_OFF + + self.value1_max = decode_int(data, off) + off += INT_OFF + + self.value2_min = decode_int(data, off) + off += INT_OFF + + self.value2_max = decode_int(data, off) + off += INT_OFF + + self.rate = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "PropertyTableData": + ret = cls(b"\x00" * 99, 0) + ret.property_table_id = data['PropertyTableId'] + ret.property_table_sub_id = data['PropertyTableSubId'] + ret.property_id = data['PropertyId'] + ret.value1_min = data['Value1Min'] + ret.value1_max = data['Value1Max'] + ret.value2_min = data['Value2Min'] + ret.value2_max = data['Value2Max'] + ret.rate = data['Rate'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.property_table_id) \ + + encode_int(self.property_table_sub_id) \ + + encode_int(self.property_id) \ + + encode_int(self.value1_min) \ + + encode_int(self.value1_max) \ + + encode_int(self.value2_min) \ + + encode_int(self.value2_max) \ + + encode_int(self.rate) + +class PropertyTypeData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.property_type_id = decode_int(data, off) + off += INT_OFF + + self.property_type_name, new_off = decode_str(data, off) + off += new_off + + self.physics_attr = decode_int(data, off) + off += INT_OFF + + self.magic_attr = decode_int(data, off) + off += INT_OFF + + self.permission_same_id_flag = decode_byte(data, off) + off += BYTE_OFF + + self.auto_equip_flag = decode_byte(data, off) + off += BYTE_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "PropertyTypeData": + ret = cls(b"\x00" * 99, 0) + ret.property_type_id = data['PropertyTypeId'] + ret.property_type_name = data['PropertyTypeName'] + ret.physics_attr = data['PhysicsAttr'] + ret.magic_attr = data['MagicAttr'] + ret.permission_same_id_flag = data['PermissionSameIdFlag'] + ret.auto_equip_flag = data['AutoEquipFlag'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.property_type_id) \ + + encode_str(self.property_type_name) \ + + encode_int(self.physics_attr) \ + + encode_int(self.magic_attr) \ + + encode_byte(self.permission_same_id_flag) \ + + encode_byte(self.auto_equip_flag) + +class SkillData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.skill_id = decode_short(data, off) + off += SHORT_OFF + + self.weapon_type_id = decode_short(data, off) + off += SHORT_OFF + + self.name, new_off = decode_str(data, off) + off += new_off + + self.attack = decode_byte(data, off) + off += BYTE_OFF + + self.passive = decode_byte(data, off) + off += BYTE_OFF + + self.pet = decode_byte(data, off) + off += BYTE_OFF + + self.level = decode_short(data, off) + off += SHORT_OFF + + self.skill_condition = decode_short(data, off) + off += SHORT_OFF + + self.cool_time, new_off = decode_str(data, off) + off += new_off + + self.sword_color_r, new_off = decode_str(data, off) + off += new_off + + self.sword_color_g, new_off = decode_str(data, off) + off += new_off + + self.sword_color_b, new_off = decode_str(data, off) + off += new_off + + self.motion_index = decode_short(data, off) + off += SHORT_OFF + + self.state, new_off = decode_str(data, off) + off += new_off + + self.sub_state, new_off = decode_str(data, off) + off += new_off + + self.skill_icon, new_off = decode_str(data, off) + off += new_off + + self.friend_skill_icon, new_off = decode_str(data, off) + off += new_off + + self.info_text, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "SkillData": + ret = cls(b"\x00" * 99, 0) + ret.skill_id = data['SkillId'] + ret.weapon_type_id = data['WeaponTypeId'] + ret.name = data['Name'] + ret.attack = data['Attack'] + ret.passive = data['Passive'] + ret.pet = data['Pet'] + ret.level = data['Level'] + ret.skill_condition = data['SkillCondition'] + ret.cool_time = data['CoolTime'] + ret.sword_color_r = data['SwordColorR'] + ret.sword_color_g = data['SwordColorG'] + ret.sword_color_b = data['SwordColorB'] + ret.motion_index = data['MotionIndex'] + ret.state = data['State'] + ret.sub_state = data['SubState'] + ret.skill_icon = data['SkillIcon'] + ret.friend_skill_icon = data['FriendSkillIcon'] + ret.info_text = data['InfoText'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_short(self.skill_id) \ + + encode_short(self.weapon_type_id) \ + + encode_str(self.name) \ + + encode_byte(self.attack) \ + + encode_byte(self.passive) \ + + encode_byte(self.pet) \ + + encode_short(self.level) \ + + encode_short(self.skill_condition) \ + + encode_str(self.cool_time) \ + + encode_str(self.sword_color_r) \ + + encode_str(self.sword_color_g) \ + + encode_str(self.sword_color_b) \ + + encode_short(self.motion_index) \ + + encode_str(self.state) \ + + encode_str(self.sub_state) \ + + encode_str(self.skill_icon) \ + + encode_str(self.friend_skill_icon) \ + + encode_str(self.info_text) + +class SkillTableData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.skill_table_id = decode_int(data, off) + off += INT_OFF + + self.skill_table_sub_id = decode_int(data, off) + off += INT_OFF + + self.level = decode_int(data, off) + off += INT_OFF + + self.awakening_id = decode_int(data, off) + off += INT_OFF + + self.skill_id = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "SkillTableData": + ret = cls(b"\x00" * 99, 0) + ret.skill_table_id = data['SkillTableId'] + ret.skill_table_sub_id = data['SkillTableSubId'] + ret.level = data['Level'] + ret.awakening_id = data['AwakeningId'] + ret.skill_id = data['SkillId'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.skill_table_id) \ + + encode_int(self.skill_table_sub_id) \ + + encode_int(self.level) \ + + encode_int(self.awakening_id) \ + + encode_int(self.skill_id) + +class SkillLevelData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.skill_level_id = decode_short(data, off) + off += SHORT_OFF + + self.exp = decode_int(data, off) + off += INT_OFF + + self.exp_total = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "SkillLevelData": + ret = cls(b"\x00" * 99, 0) + ret.skill_level_id = data['SkillLevelId'] + ret.exp = data['Exp'] + ret.exp_total = data['ExpTotal'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_short(self.skill_level_id) \ + + encode_int(self.exp) \ + + encode_int(self.exp_total) + +class AwakeningData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.awakening_id = decode_short(data, off) + off += SHORT_OFF + + self.total_exp = decode_int(data, off) + off += INT_OFF + + self.bonus_hero_log, new_off = decode_str(data, off) + off += new_off + + self.bonus_weapon, new_off = decode_str(data, off) + off += new_off + + self.bonus_armor, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "AwakeningData": + ret = cls(b"\x00" * 99, 0) + ret.awakening_id = data['AwakeningId'] + ret.total_exp = data['TotalExp'] + ret.bonus_hero_log = data['BonusHeroLog'] + ret.bonus_weapon = data['BonusWeapon'] + ret.bonus_armor = data['BonusArmor'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_short(self.awakening_id) \ + + encode_int(self.total_exp) \ + + encode_str(self.bonus_hero_log) \ + + encode_str(self.bonus_weapon) \ + + encode_str(self.bonus_armor) + +class SynchroSkillData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.synchro_skill_id = decode_short(data, off) + off += SHORT_OFF + + self.name, new_off = decode_str(data, off) + off += new_off + + self.name_in_skill_cutin, new_off = decode_str(data, off) + off += new_off + + self.sub_state, new_off = decode_str(data, off) + off += new_off + + self.chara_id = decode_short(data, off) + off += SHORT_OFF + + self.icon_file_path, new_off = decode_str(data, off) + off += new_off + + self.info_text, new_off = decode_str(data, off) + off += new_off + + self.se_name, new_off = decode_str(data, off) + off += new_off + + self.voice_id, new_off = decode_str(data, off) + off += new_off + + self.delay_time = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "SynchroSkillData": + ret = cls(b"\x00" * 99, 0) + ret.synchro_skill_id = data['SynchroSkillId'] + ret.name = data['Name'] + ret.name_in_skill_cutin = data['NameInSkillCutin'] + ret.sub_state = data['SubState'] + ret.chara_id = data['CharaId'] + ret.icon_file_path = data['IconFilePath'] + ret.info_text = data['InfoText'] + ret.se_name = data['SeName'] + ret.voice_id = data['VoiceId'] + ret.delay_time = data['DelayTime'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_short(self.synchro_skill_id) \ + + encode_str(self.name) \ + + encode_str(self.name_in_skill_cutin) \ + + encode_str(self.sub_state) \ + + encode_short(self.chara_id) \ + + encode_str(self.icon_file_path) \ + + encode_str(self.info_text) \ + + encode_str(self.se_name) \ + + encode_str(self.voice_id) \ + + encode_int(self.delay_time) + +class SoundSkillCutInVoiceData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.sound_skill_cut_in_voice_id = decode_short(data, off) + off += SHORT_OFF + + self.skill_id = decode_int(data, off) + off += INT_OFF + + self.chara_id = decode_int(data, off) + off += INT_OFF + + self.record_id, new_off = decode_str(data, off) + off += new_off + + self.que_name, new_off = decode_str(data, off) + off += new_off + + self.delay_time = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "SoundSkillCutInVoiceData": + ret = cls(b"\x00" * 99, 0) + ret.sound_skill_cut_in_voice_id = data['SoundSkillCutInVoiceId'] + ret.skill_id = data['SkillId'] + ret.chara_id = data['CharaId'] + ret.record_id = data['RecordId'] + ret.que_name = data['QueName'] + ret.delay_time = data['DelayTime'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_short(self.sound_skill_cut_in_voice_id) \ + + encode_int(self.skill_id) \ + + encode_int(self.chara_id) \ + + encode_str(self.record_id) \ + + encode_str(self.que_name) \ + + encode_int(self.delay_time) + +class QuestSceneData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.quest_scene_id = decode_short(data, off) + off += SHORT_OFF + + self.sort_no = decode_short(data, off) + off += SHORT_OFF + + self.name, new_off = decode_str(data, off) + off += new_off + + self.map_data, new_off = decode_str(data, off) + off += new_off + + self.unit_data, new_off = decode_str(data, off) + off += new_off + + self.demo_map, new_off = decode_str(data, off) + off += new_off + + self.bgm_basic, new_off = decode_str(data, off) + off += new_off + + self.bgm_boss, new_off = decode_str(data, off) + off += new_off + + self.tutorial = decode_byte(data, off) + off += BYTE_OFF + + self.chara_comment_id_0 = decode_int(data, off) + off += INT_OFF + + self.chara_comment_id_1 = decode_int(data, off) + off += INT_OFF + + self.chara_comment_id_2 = decode_int(data, off) + off += INT_OFF + + self.chara_comment_id_3 = decode_int(data, off) + off += INT_OFF + + self.chara_comment_id_4 = decode_int(data, off) + off += INT_OFF + + self.col_rate, new_off = decode_str(data, off) + off += new_off + + self.limit_default = decode_int(data, off) + off += INT_OFF + + self.limit_time_dec, new_off = decode_str(data, off) + off += new_off + + self.limit_chara_dec, new_off = decode_str(data, off) + off += new_off + + self.limit_resurrection = decode_int(data, off) + off += INT_OFF + + self.mission_table_sub_id = decode_int(data, off) + off += INT_OFF + + self.mission_enemy_lv_limit = decode_short(data, off) + off += SHORT_OFF + + self.reward_table_sub_id = decode_int(data, off) + off += INT_OFF + + self.player_trace_table_sub_id = decode_int(data, off) + off += INT_OFF + + self.success_player_exp = decode_int(data, off) + off += INT_OFF + + self.failed_player_exp = decode_int(data, off) + off += INT_OFF + + self.greed_spawn_wait_count = decode_int(data, off) + off += INT_OFF + + self.honey_spawn_wait_count = decode_int(data, off) + off += INT_OFF + + self.menu_display_enemy_set_id = decode_int(data, off) + off += INT_OFF + + self.stage_filepath, new_off = decode_str(data, off) + off += new_off + + self.rarity_up_chance_rate, new_off = decode_str(data, off) + off += new_off + + self.pair_mob_hp_rate, new_off = decode_str(data, off) + off += new_off + + self.pair_mob_atk_rate, new_off = decode_str(data, off) + off += new_off + + self.pair_leader_hp_rate, new_off = decode_str(data, off) + off += new_off + + self.pair_leader_atk_rate, new_off = decode_str(data, off) + off += new_off + + self.pair_boss_hp_rate, new_off = decode_str(data, off) + off += new_off + + self.pair_boss_atk_rate, new_off = decode_str(data, off) + off += new_off + + self.pair_exp_rate, new_off = decode_str(data, off) + off += new_off + + self.trio_mob_hp_rate, new_off = decode_str(data, off) + off += new_off + + self.trio_mob_atk_rate, new_off = decode_str(data, off) + off += new_off + + self.trio_leader_hp_rate, new_off = decode_str(data, off) + off += new_off + + self.trio_leader_atk_rate, new_off = decode_str(data, off) + off += new_off + + self.trio_boss_hp_rate, new_off = decode_str(data, off) + off += new_off + + self.trio_boss_atk_rate, new_off = decode_str(data, off) + off += new_off + + self.trio_exp_rate, new_off = decode_str(data, off) + off += new_off + + self.single_reward_vp = decode_int(data, off) + off += INT_OFF + + self.pair_reward_vp = decode_int(data, off) + off += INT_OFF + + self.trio_reward_vp = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "QuestSceneData": + ret = cls(b"\x00" * 99, 0) + ret.quest_scene_id = data['QuestSceneId'] + ret.sort_no = data['SortNo'] + ret.name = data['Name'] + ret.map_data = data['MapData'] + ret.unit_data = data['UnitData'] + ret.demo_map = data['DemoMap'] + ret.bgm_basic = data['BgmBasic'] + ret.bgm_boss = data['BgmBoss'] + ret.tutorial = data['Tutorial'] + ret.chara_comment_id_0 = data['CharaCommentId0'] + ret.chara_comment_id_1 = data['CharaCommentId1'] + ret.chara_comment_id_2 = data['CharaCommentId2'] + ret.chara_comment_id_3 = data['CharaCommentId3'] + ret.chara_comment_id_4 = data['CharaCommentId4'] + ret.col_rate = data['ColRate'] + ret.limit_default = data['LimitDefault'] + ret.limit_time_dec = data['LimitTimeDec'] + ret.limit_chara_dec = data['LimitCharaDec'] + ret.limit_resurrection = data['LimitResurrection'] + ret.mission_table_sub_id = data['MissionTableSubId'] + ret.mission_enemy_lv_limit = data['MissionEnemyLvLimit'] + ret.reward_table_sub_id = data['RewardTableSubId'] + ret.player_trace_table_sub_id = data['PlayerTraceTableSubId'] + ret.success_player_exp = data['SuccessPlayerExp'] + ret.failed_player_exp = data['FailedPlayerExp'] + ret.greed_spawn_wait_count = data['GreedSpawnWaitCount'] + ret.honey_spawn_wait_count = data['HoneySpawnWaitCount'] + ret.menu_display_enemy_set_id = data['MenuDisplayEnemySetId'] + ret.stage_filepath = data['StageFilepath'] + ret.rarity_up_chance_rate = data['RarityUpChanceRate'] + ret.pair_mob_hp_rate = data['PairMobHpRate'] + ret.pair_mob_atk_rate = data['PairMobAtkRate'] + ret.pair_leader_hp_rate = data['PairLeaderHpRate'] + ret.pair_leader_atk_rate = data['PairLeaderAtkRate'] + ret.pair_boss_hp_rate = data['PairBossHpRate'] + ret.pair_boss_atk_rate = data['PairBossAtkRate'] + ret.pair_exp_rate = data['PairExpRate'] + ret.trio_mob_hp_rate = data['TrioMobHpRate'] + ret.trio_mob_atk_rate = data['TrioMobAtkRate'] + ret.trio_leader_hp_rate = data['TrioLeaderHpRate'] + ret.trio_leader_atk_rate = data['TrioLeaderAtkRate'] + ret.trio_boss_hp_rate = data['TrioBossHpRate'] + ret.trio_boss_atk_rate = data['TrioBossAtkRate'] + ret.trio_exp_rate = data['TrioExpRate'] + ret.single_reward_vp = data['SingleRewardVp'] + ret.pair_reward_vp = data['PairRewardVp'] + ret.trio_reward_vp = data['TrioRewardVp'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_short(self.quest_scene_id) \ + + encode_short(self.sort_no) \ + + encode_str(self.name) \ + + encode_str(self.map_data) \ + + encode_str(self.unit_data) \ + + encode_str(self.demo_map) \ + + encode_str(self.bgm_basic) \ + + encode_str(self.bgm_boss) \ + + encode_byte(self.tutorial) \ + + encode_int(self.chara_comment_id_0) \ + + encode_int(self.chara_comment_id_1) \ + + encode_int(self.chara_comment_id_2) \ + + encode_int(self.chara_comment_id_3) \ + + encode_int(self.chara_comment_id_4) \ + + encode_str(self.col_rate) \ + + encode_int(self.limit_default) \ + + encode_str(self.limit_time_dec) \ + + encode_str(self.limit_chara_dec) \ + + encode_int(self.limit_resurrection) \ + + encode_int(self.mission_table_sub_id) \ + + encode_short(self.mission_enemy_lv_limit) \ + + encode_int(self.reward_table_sub_id) \ + + encode_int(self.player_trace_table_sub_id) \ + + encode_int(self.success_player_exp) \ + + encode_int(self.failed_player_exp) \ + + encode_int(self.greed_spawn_wait_count) \ + + encode_int(self.honey_spawn_wait_count) \ + + encode_int(self.menu_display_enemy_set_id) \ + + encode_str(self.stage_filepath) \ + + encode_str(self.rarity_up_chance_rate) \ + + encode_str(self.pair_mob_hp_rate) \ + + encode_str(self.pair_mob_atk_rate) \ + + encode_str(self.pair_leader_hp_rate) \ + + encode_str(self.pair_leader_atk_rate) \ + + encode_str(self.pair_boss_hp_rate) \ + + encode_str(self.pair_boss_atk_rate) \ + + encode_str(self.pair_exp_rate) \ + + encode_str(self.trio_mob_hp_rate) \ + + encode_str(self.trio_mob_atk_rate) \ + + encode_str(self.trio_leader_hp_rate) \ + + encode_str(self.trio_leader_atk_rate) \ + + encode_str(self.trio_boss_hp_rate) \ + + encode_str(self.trio_boss_atk_rate) \ + + encode_str(self.trio_exp_rate) \ + + encode_int(self.single_reward_vp) \ + + encode_int(self.pair_reward_vp) \ + + encode_int(self.trio_reward_vp) + +class QuestExistUnitData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.quest_exist_unit_id = decode_int(data, off) + off += INT_OFF + + self.quest_scene_id = decode_int(data, off) + off += INT_OFF + + self.enemy_kind_id = decode_int(data, off) + off += INT_OFF + + self.unit_id = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "QuestExistUnitData": + ret = cls(b"\x00" * 99, 0) + ret.quest_exist_unit_id = data['QuestExistUnitId'] + ret.quest_scene_id = data['QuestSceneId'] + ret.enemy_kind_id = data['EnemyKindId'] + ret.unit_id = data['UnitId'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.quest_exist_unit_id) \ + + encode_int(self.quest_scene_id) \ + + encode_int(self.enemy_kind_id) \ + + encode_int(self.unit_id) + +class QuestEpisodeAppendRewardData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.quest_episode_append_reward_id = decode_int(data, off) + off += INT_OFF + + self.quest_scene_id = decode_int(data, off) + off += INT_OFF + + self.episode_append_id = decode_int(data, off) + off += INT_OFF + + self.episode_append_num = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "QuestEpisodeAppendRewardData": + ret = cls(b"\x00" * 99, 0) + ret.quest_episode_append_reward_id = data['QuestEpisodeAppendRewardId'] + ret.quest_scene_id = data['QuestSceneId'] + ret.episode_append_id = data['EpisodeAppendId'] + ret.episode_append_num = data['EpisodeAppendNum'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.quest_episode_append_reward_id) \ + + encode_int(self.quest_scene_id) \ + + encode_int(self.episode_append_id) \ + + encode_int(self.episode_append_num) + +class SideQuestData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.side_quest_id = decode_int(data, off) + off += INT_OFF + + self.display_name, new_off = decode_str(data, off) + off += new_off + + self.episode_num = decode_int(data, off) + off += INT_OFF + + self.ex_bonus_table_sub_id = decode_int(data, off) + off += INT_OFF + + self.quest_scene_id = decode_int(data, off) + off += INT_OFF + + self.recommend_lv = decode_int(data, off) + off += INT_OFF + + self.comment_summary, new_off = decode_str(data, off) + off += new_off + + self.comment_introduction, new_off = decode_str(data, off) + off += new_off + + self.start_adv_name, new_off = decode_str(data, off) + off += new_off + + self.end_adv_name, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "SideQuestData": + ret = cls(b"\x00" * 99, 0) + ret.side_quest_id = data['SideQuestId'] + ret.display_name = data['DisplayName'] + ret.episode_num = data['EpisodeNum'] + ret.ex_bonus_table_sub_id = data['ExBonusTableSubId'] + ret.quest_scene_id = data['QuestSceneId'] + ret.recommend_lv = data['RecommendLv'] + ret.comment_summary = data['CommentSummary'] + ret.comment_introduction = data['CommentIntroduction'] + ret.start_adv_name = data['StartAdvName'] + ret.end_adv_name = data['EndAdvName'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.side_quest_id) \ + + encode_str(self.display_name) \ + + encode_int(self.episode_num) \ + + encode_int(self.ex_bonus_table_sub_id) \ + + encode_int(self.quest_scene_id) \ + + encode_int(self.recommend_lv) \ + + encode_str(self.comment_summary) \ + + encode_str(self.comment_introduction) \ + + encode_str(self.start_adv_name) \ + + encode_str(self.end_adv_name) + +class EpisodeData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.episode_id = decode_int(data, off) + off += INT_OFF + + self.episode_chapter_id = decode_int(data, off) + off += INT_OFF + + self.release_episode_id = decode_int(data, off) + off += INT_OFF + + self.episode_num = decode_int(data, off) + off += INT_OFF + + self.title, new_off = decode_str(data, off) + off += new_off + + self.comment_summary, new_off = decode_str(data, off) + off += new_off + + self.comment_introduction, new_off = decode_str(data, off) + off += new_off + + self.recommend_lv = decode_int(data, off) + off += INT_OFF + + self.ex_bonus_table_sub_id = decode_int(data, off) + off += INT_OFF + + self.quest_scene_id = decode_int(data, off) + off += INT_OFF + + self.start_adv_name, new_off = decode_str(data, off) + off += new_off + + self.end_adv_name, new_off = decode_str(data, off) + off += new_off + + self.unlock_still_id = decode_int(data, off) + off += INT_OFF + + self.required_release_episode_append_id = decode_int(data, off) + off += INT_OFF + + self.required_release_episode_append_num = decode_short(data, off) + off += SHORT_OFF + + self.release_reward_vp = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "EpisodeData": + ret = cls(b"\x00" * 99, 0) + ret.episode_id = data['EpisodeId'] + ret.episode_chapter_id = data['EpisodeChapterId'] + ret.release_episode_id = data['ReleaseEpisodeId'] + ret.episode_num = data['EpisodeNum'] + ret.title = data['Title'] + ret.comment_summary = data['CommentSummary'] + ret.comment_introduction = data['CommentIntroduction'] + ret.recommend_lv = data['RecommendLv'] + ret.ex_bonus_table_sub_id = data['ExBonusTableSubId'] + ret.quest_scene_id = data['QuestSceneId'] + ret.start_adv_name = data['StartAdvName'] + ret.end_adv_name = data['EndAdvName'] + ret.unlock_still_id = data['UnlockStillId'] + ret.required_release_episode_append_id = data['RequiredReleaseEpisodeAppendId'] + ret.required_release_episode_append_num = data['RequiredReleaseEpisodeAppendNum'] + ret.release_reward_vp = data['ReleaseRewardVp'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.episode_id) \ + + encode_int(self.episode_chapter_id) \ + + encode_int(self.release_episode_id) \ + + encode_int(self.episode_num) \ + + encode_str(self.title) \ + + encode_str(self.comment_summary) \ + + encode_str(self.comment_introduction) \ + + encode_int(self.recommend_lv) \ + + encode_int(self.ex_bonus_table_sub_id) \ + + encode_int(self.quest_scene_id) \ + + encode_str(self.start_adv_name) \ + + encode_str(self.end_adv_name) \ + + encode_int(self.unlock_still_id) \ + + encode_int(self.required_release_episode_append_id) \ + + encode_short(self.required_release_episode_append_num) \ + + encode_int(self.release_reward_vp) + +class EpisodeChapterData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.episode_chapter_id = decode_int(data, off) + off += INT_OFF + + self.episode_part_id = decode_int(data, off) + off += INT_OFF + + self.display_name, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "EpisodeChapterData": + ret = cls(b"\x00" * 99, 0) + ret.episode_chapter_id = data['EpisodeChapterId'] + ret.episode_part_id = data['EpisodePartId'] + ret.display_name = data['DisplayName'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.episode_chapter_id) \ + + encode_int(self.episode_part_id) \ + + encode_str(self.display_name) + +class EpisodePartData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.episode_part_id = decode_int(data, off) + off += INT_OFF + + self.display_name, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "EpisodePartData": + ret = cls(b"\x00" * 99, 0) + ret.episode_part_id = data['EpisodePartId'] + ret.display_name = data['DisplayName'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.episode_part_id) \ + + encode_str(self.display_name) + +class TrialTowerData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.trial_tower_id = decode_short(data, off) + off += SHORT_OFF + + self.release_trial_tower_id = decode_int(data, off) + off += INT_OFF + + self.ex_bonus_table_sub_id = decode_int(data, off) + off += INT_OFF + + self.quest_scene_id = decode_int(data, off) + off += INT_OFF + + self.recommend_lv = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "TrialTowerData": + ret = cls(b"\x00" * 99, 0) + ret.trial_tower_id = data['TrialTowerId'] + ret.release_trial_tower_id = data['ReleaseTrialTowerId'] + ret.ex_bonus_table_sub_id = data['ExBonusTableSubId'] + ret.quest_scene_id = data['QuestSceneId'] + ret.recommend_lv = data['RecommendLv'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_short(self.trial_tower_id) \ + + encode_int(self.release_trial_tower_id) \ + + encode_int(self.ex_bonus_table_sub_id) \ + + encode_int(self.quest_scene_id) \ + + encode_int(self.recommend_lv) + +class ExTowerData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.ex_tower_id = decode_int(data, off) + off += INT_OFF + + self.title, new_off = decode_str(data, off) + off += new_off + + self.release_trial_tower_id = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "ExTowerData": + ret = cls(b"\x00" * 99, 0) + ret.ex_tower_id = data['ExTowerId'] + ret.title = data['Title'] + ret.release_trial_tower_id = data['ReleaseTrialTowerId'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.ex_tower_id) \ + + encode_str(self.title) \ + + encode_int(self.release_trial_tower_id) + +class ExTowerQuestData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.ex_tower_quest_id = decode_int(data, off) + off += INT_OFF + + self.ex_tower_id = decode_int(data, off) + off += INT_OFF + + self.release_ex_tower_quest_id = decode_int(data, off) + off += INT_OFF + + self.level_num = decode_short(data, off) + off += SHORT_OFF + + self.title, new_off = decode_str(data, off) + off += new_off + + self.ex_bonus_table_sub_id = decode_int(data, off) + off += INT_OFF + + self.quest_scene_id = decode_int(data, off) + off += INT_OFF + + self.recommend_lv = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "ExTowerQuestData": + ret = cls(b"\x00" * 99, 0) + ret.ex_tower_quest_id = data['ExTowerQuestId'] + ret.ex_tower_id = data['ExTowerId'] + ret.release_ex_tower_quest_id = data['ReleaseExTowerQuestId'] + ret.level_num = data['LevelNum'] + ret.title = data['Title'] + ret.ex_bonus_table_sub_id = data['ExBonusTableSubId'] + ret.quest_scene_id = data['QuestSceneId'] + ret.recommend_lv = data['RecommendLv'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.ex_tower_quest_id) \ + + encode_int(self.ex_tower_id) \ + + encode_int(self.release_ex_tower_quest_id) \ + + encode_short(self.level_num) \ + + encode_str(self.title) \ + + encode_int(self.ex_bonus_table_sub_id) \ + + encode_int(self.quest_scene_id) \ + + encode_int(self.recommend_lv) + +class MenuDisplayEnemyData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.menu_display_enemy_id = decode_short(data, off) + off += SHORT_OFF + + self.menu_display_enemy_set_id = decode_int(data, off) + off += INT_OFF + + self.boss_flag = decode_byte(data, off) + off += BYTE_OFF + + self.enemy_kind_id = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "MenuDisplayEnemyData": + ret = cls(b"\x00" * 99, 0) + ret.menu_display_enemy_id = data['MenuDisplayEnemyId'] + ret.menu_display_enemy_set_id = data['MenuDisplayEnemySetId'] + ret.boss_flag = data['BossFlag'] + ret.enemy_kind_id = data['EnemyKindId'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_short(self.menu_display_enemy_id) \ + + encode_int(self.menu_display_enemy_set_id) \ + + encode_byte(self.boss_flag) \ + + encode_int(self.enemy_kind_id) + +class MissionData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.mission_id = decode_short(data, off) + off += SHORT_OFF + + self.mission_difficulty_id = decode_int(data, off) + off += INT_OFF + + self.mission_name, new_off = decode_str(data, off) + off += new_off + + self.time_limit = decode_int(data, off) + off += INT_OFF + + self.condition = decode_short(data, off) + off += SHORT_OFF + + self.enemy_set_id = decode_int(data, off) + off += INT_OFF + + self.value1 = decode_int(data, off) + off += INT_OFF + + self.value2 = decode_int(data, off) + off += INT_OFF + + self.enemy_hide = decode_byte(data, off) + off += BYTE_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "MissionData": + ret = cls(b"\x00" * 99, 0) + ret.mission_id = data['MissionId'] + ret.mission_difficulty_id = data['MissionDifficultyId'] + ret.mission_name = data['MissionName'] + ret.time_limit = data['TimeLimit'] + ret.condition = data['Condition'] + ret.enemy_set_id = data['EnemySetId'] + ret.value1 = data['Value1'] + ret.value2 = data['Value2'] + ret.enemy_hide = data['EnemyHide'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_short(self.mission_id) \ + + encode_int(self.mission_difficulty_id) \ + + encode_str(self.mission_name) \ + + encode_int(self.time_limit) \ + + encode_short(self.condition) \ + + encode_int(self.enemy_set_id) \ + + encode_int(self.value1) \ + + encode_int(self.value2) \ + + encode_byte(self.enemy_hide) + +class MissionTableData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.mission_table_id = decode_int(data, off) + off += INT_OFF + + self.mission_table_sub_id = decode_int(data, off) + off += INT_OFF + + self.mission_id = decode_int(data, off) + off += INT_OFF + + self.rate = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "MissionTableData": + ret = cls(b"\x00" * 99, 0) + ret.mission_table_id = data['MissionTableId'] + ret.mission_table_sub_id = data['MissionTableSubId'] + ret.mission_id = data['MissionId'] + ret.rate = data['Rate'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.mission_table_id) \ + + encode_int(self.mission_table_sub_id) \ + + encode_int(self.mission_id) \ + + encode_int(self.rate) + +class MissionDifficultyData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.mission_difficulty_id = decode_short(data, off) + off += SHORT_OFF + + self.skill_exp = decode_int(data, off) + off += INT_OFF + + self.unanalyzed_log_exp = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "MissionDifficultyData": + ret = cls(b"\x00" * 99, 0) + ret.mission_difficulty_id = data['MissionDifficultyId'] + ret.skill_exp = data['SkillExp'] + ret.unanalyzed_log_exp = data['UnanalyzedLogExp'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_short(self.mission_difficulty_id) \ + + encode_int(self.skill_exp) \ + + encode_int(self.unanalyzed_log_exp) + +class BattleCameraData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.battle_camera_id = decode_short(data, off) + off += SHORT_OFF + + self.offset_x, new_off = decode_str(data, off) + off += new_off + + self.offset_y, new_off = decode_str(data, off) + off += new_off + + self.offset_z, new_off = decode_str(data, off) + off += new_off + + self.rot_h, new_off = decode_str(data, off) + off += new_off + + self.rot_v, new_off = decode_str(data, off) + off += new_off + + self.distance, new_off = decode_str(data, off) + off += new_off + + self.near, new_off = decode_str(data, off) + off += new_off + + self.far, new_off = decode_str(data, off) + off += new_off + + self.fov, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "BattleCameraData": + ret = cls(b"\x00" * 99, 0) + ret.battle_camera_id = data['BattleCameraId'] + ret.offset_x = data['OffsetX'] + ret.offset_y = data['OffsetY'] + ret.offset_z = data['OffsetZ'] + ret.rot_h = data['RotH'] + ret.rot_v = data['RotV'] + ret.distance = data['Distance'] + ret.near = data['Near'] + ret.far = data['Far'] + ret.fov = data['Fov'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_short(self.battle_camera_id) \ + + encode_str(self.offset_x) \ + + encode_str(self.offset_y) \ + + encode_str(self.offset_z) \ + + encode_str(self.rot_h) \ + + encode_str(self.rot_v) \ + + encode_str(self.distance) \ + + encode_str(self.near) \ + + encode_str(self.far) \ + + encode_str(self.fov) + +class ChatMainStoryData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.chat_main_story_id = decode_int(data, off) + off += INT_OFF + + self.release_condition_type = decode_byte(data, off) + off += BYTE_OFF + + self.release_condition_value = decode_int(data, off) + off += INT_OFF + + self.display_name, new_off = decode_str(data, off) + off += new_off + + self.first_reward_vp = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "ChatMainStoryData": + ret = cls(b"\x00" * 99, 0) + ret.chat_main_story_id = data['ChatMainStoryId'] + ret.release_condition_type = data['ReleaseConditionType'] + ret.release_condition_value = data['ReleaseConditionValue'] + ret.display_name = data['DisplayName'] + ret.first_reward_vp = data['FirstRewardVp'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.chat_main_story_id) \ + + encode_byte(self.release_condition_type) \ + + encode_int(self.release_condition_value) \ + + encode_str(self.display_name) \ + + encode_int(self.first_reward_vp) + +class ChatSideStoryData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.chat_side_story_id = decode_int(data, off) + off += INT_OFF + + self.unlock_side_quest_id = decode_int(data, off) + off += INT_OFF + + self.release_condition_chara_id = decode_short(data, off) + off += SHORT_OFF + + self.release_condition_type = decode_byte(data, off) + off += BYTE_OFF + + self.release_condition_value1 = decode_int(data, off) + off += INT_OFF + + self.release_condition_value2 = decode_int(data, off) + off += INT_OFF + + self.display_name, new_off = decode_str(data, off) + off += new_off + + self.first_reward_vp = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "ChatSideStoryData": + ret = cls(b"\x00" * 99, 0) + ret.chat_side_story_id = data['ChatSideStoryId'] + ret.unlock_side_quest_id = data['UnlockSideQuestId'] + ret.release_condition_chara_id = data['ReleaseConditionCharaId'] + ret.release_condition_type = data['ReleaseConditionType'] + ret.release_condition_value1 = data['ReleaseConditionValue1'] + ret.release_condition_value2 = data['ReleaseConditionValue2'] + ret.display_name = data['DisplayName'] + ret.first_reward_vp = data['FirstRewardVp'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.chat_side_story_id) \ + + encode_int(self.unlock_side_quest_id) \ + + encode_short(self.release_condition_chara_id) \ + + encode_byte(self.release_condition_type) \ + + encode_int(self.release_condition_value1) \ + + encode_int(self.release_condition_value2) \ + + encode_str(self.display_name) \ + + encode_int(self.first_reward_vp) + +class ChatEventStoryData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.chat_event_story_id = decode_int(data, off) + off += INT_OFF + + self.event_id = decode_int(data, off) + off += INT_OFF + + self.release_condition_type = decode_byte(data, off) + off += BYTE_OFF + + self.release_condition_value = decode_int(data, off) + off += INT_OFF + + self.display_name, new_off = decode_str(data, off) + off += new_off + + self.first_reward_vp = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "ChatEventStoryData": + ret = cls(b"\x00" * 99, 0) + ret.chat_event_story_id = data['ChatEventStoryId'] + ret.event_id = data['EventId'] + ret.release_condition_type = data['ReleaseConditionType'] + ret.release_condition_value = data['ReleaseConditionValue'] + ret.display_name = data['DisplayName'] + ret.first_reward_vp = data['FirstRewardVp'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.chat_event_story_id) \ + + encode_int(self.event_id) \ + + encode_byte(self.release_condition_type) \ + + encode_int(self.release_condition_value) \ + + encode_str(self.display_name) \ + + encode_int(self.first_reward_vp) + +class NavigatorCharaData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.navigator_chara_id = decode_int(data, off) + off += INT_OFF + + self.condition_start_episode_id = decode_int(data, off) + off += INT_OFF + + self.condition_end_episode_id = decode_int(data, off) + off += INT_OFF + + self.disp_chara = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "NavigatorCharaData": + ret = cls(b"\x00" * 99, 0) + ret.navigator_chara_id = data['NavigatorCharaId'] + ret.condition_start_episode_id = data['ConditionStartEpisodeId'] + ret.condition_end_episode_id = data['ConditionEndEpisodeId'] + ret.disp_chara = data['DispChara'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.navigator_chara_id) \ + + encode_int(self.condition_start_episode_id) \ + + encode_int(self.condition_end_episode_id) \ + + encode_int(self.disp_chara) + +class NavigatorCommentData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.navigator_comment_id = decode_int(data, off) + off += INT_OFF + + self.menu_id = decode_int(data, off) + off += INT_OFF + + self.draw_type = decode_int(data, off) + off += INT_OFF + + self.condition_past_menu = decode_int(data, off) + off += INT_OFF + + self.priority = decode_int(data, off) + off += INT_OFF + + self.condition_start_episode_id = decode_int(data, off) + off += INT_OFF + + self.condition_end_episode_id = decode_int(data, off) + off += INT_OFF + + self.only_once = decode_byte(data, off) + off += BYTE_OFF + + self.only_rico = decode_byte(data, off) + off += BYTE_OFF + + self.comment_ai, new_off = decode_str(data, off) + off += new_off + + self.comment_rico, new_off = decode_str(data, off) + off += new_off + + self.expression = decode_int(data, off) + off += INT_OFF + + self.voice_id, new_off = decode_str(data, off) + off += new_off + + self.show_start_time, new_off = decode_str(data, off) + off += new_off + + self.show_end_time, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "NavigatorCommentData": + ret = cls(b"\x00" * 99, 0) + ret.navigator_comment_id = data['NavigatorCommentId'] + ret.menu_id = data['MenuId'] + ret.draw_type = data['DrawType'] + ret.condition_past_menu = data['ConditionPastMenu'] + ret.priority = data['Priority'] + ret.condition_start_episode_id = data['ConditionStartEpisodeId'] + ret.condition_end_episode_id = data['ConditionEndEpisodeId'] + ret.only_once = data['OnlyOnce'] + ret.only_rico = data['OnlyRico'] + ret.comment_ai = data['CommentAi'] + ret.comment_rico = data['CommentRico'] + ret.expression = data['Expression'] + ret.voice_id = data['VoiceId'] + ret.show_start_time = data['ShowStartTime'] + ret.show_end_time = data['ShowEndTime'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.navigator_comment_id) \ + + encode_int(self.menu_id) \ + + encode_int(self.draw_type) \ + + encode_int(self.condition_past_menu) \ + + encode_int(self.priority) \ + + encode_int(self.condition_start_episode_id) \ + + encode_int(self.condition_end_episode_id) \ + + encode_byte(self.only_once) \ + + encode_byte(self.only_rico) \ + + encode_str(self.comment_ai) \ + + encode_str(self.comment_rico) \ + + encode_int(self.expression) \ + + encode_str(self.voice_id) \ + + encode_str(self.show_start_time) \ + + encode_str(self.show_end_time) + +class ExBonusTableData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.ex_bonus_table_id = decode_int(data, off) + off += INT_OFF + + self.ex_bonus_table_sub_id = decode_int(data, off) + off += INT_OFF + + self.ex_bonus_condition_id = decode_int(data, off) + off += INT_OFF + + self.condition_value1 = decode_int(data, off) + off += INT_OFF + + self.condition_value2 = decode_int(data, off) + off += INT_OFF + + self.common_reward_type = decode_byte(data, off) + off += BYTE_OFF + + self.common_reward_id = decode_int(data, off) + off += INT_OFF + + self.common_reward_num = decode_short(data, off) + off += SHORT_OFF + + self.strength = decode_int(data, off) + off += INT_OFF + + self.property1_property_id = decode_int(data, off) + off += INT_OFF + + self.property1_value1 = decode_int(data, off) + off += INT_OFF + + self.property1_value2 = decode_int(data, off) + off += INT_OFF + + self.property2_property_id = decode_int(data, off) + off += INT_OFF + + self.property2_value1 = decode_int(data, off) + off += INT_OFF + + self.property2_value2 = decode_int(data, off) + off += INT_OFF + + self.property3_property_id = decode_int(data, off) + off += INT_OFF + + self.property3_value1 = decode_int(data, off) + off += INT_OFF + + self.property3_value2 = decode_int(data, off) + off += INT_OFF + + self.property4_property_id = decode_int(data, off) + off += INT_OFF + + self.property4_value1 = decode_int(data, off) + off += INT_OFF + + self.property4_value2 = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "ExBonusTableData": + ret = cls(b"\x00" * 99, 0) + ret.ex_bonus_table_id = data['ExBonusTableId'] + ret.ex_bonus_table_sub_id = data['ExBonusTableSubId'] + ret.ex_bonus_condition_id = data['ExBonusConditionId'] + ret.condition_value1 = data['ConditionValue1'] + ret.condition_value2 = data['ConditionValue2'] + ret.common_reward_type = data['CommonRewardType'] + ret.common_reward_id = data['CommonRewardId'] + ret.common_reward_num = data['CommonRewardNum'] + ret.strength = data['Strength'] + ret.property1_property_id = data['Property1PropertyId'] + ret.property1_value1 = data['Property1Value1'] + ret.property1_value2 = data['Property1Value2'] + ret.property2_property_id = data['Property2PropertyId'] + ret.property2_value1 = data['Property2Value1'] + ret.property2_value2 = data['Property2Value2'] + ret.property3_property_id = data['Property3PropertyId'] + ret.property3_value1 = data['Property3Value1'] + ret.property3_value2 = data['Property3Value2'] + ret.property4_property_id = data['Property4PropertyId'] + ret.property4_value1 = data['Property4Value1'] + ret.property4_value2 = data['Property4Value2'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.ex_bonus_table_id) \ + + encode_int(self.ex_bonus_table_sub_id) \ + + encode_int(self.ex_bonus_condition_id) \ + + encode_int(self.condition_value1) \ + + encode_int(self.condition_value2) \ + + encode_byte(self.common_reward_type) \ + + encode_int(self.common_reward_id) \ + + encode_short(self.common_reward_num) \ + + encode_int(self.strength) \ + + encode_int(self.property1_property_id) \ + + encode_int(self.property1_value1) \ + + encode_int(self.property1_value2) \ + + encode_int(self.property2_property_id) \ + + encode_int(self.property2_value1) \ + + encode_int(self.property2_value2) \ + + encode_int(self.property3_property_id) \ + + encode_int(self.property3_value1) \ + + encode_int(self.property3_value2) \ + + encode_int(self.property4_property_id) \ + + encode_int(self.property4_value1) \ + + encode_int(self.property4_value2) + +class ExBonusConditionData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.ex_bonus_condition_id = decode_int(data, off) + off += INT_OFF + + self.format, new_off = decode_str(data, off) + off += new_off + + self.hud_format, new_off = decode_str(data, off) + off += new_off + + self.format_param_size = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "ExBonusConditionData": + ret = cls(b"\x00" * 99, 0) + ret.ex_bonus_condition_id = data['ExBonusConditionId'] + ret.format = data['Format'] + ret.hud_format = data['HudFormat'] + ret.format_param_size = data['FomatParamSize'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.ex_bonus_condition_id) \ + + encode_str(self.format) \ + + encode_str(self.hud_format) \ + + encode_int(self.format_param_size) + +class BeginnerMissionProgressesUserData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.beginner_mission_condition_id = decode_int(data, off) + off += INT_OFF + + self.achievement_num = decode_short(data, off) + off += SHORT_OFF + + self.complete_flag = decode_byte(data, off) + off += BYTE_OFF + + self.complete_date, new_off = decode_date_str(data, off) + off += new_off + + self.reward_received_flag = decode_byte(data, off) + off += BYTE_OFF + + self.reward_received_date, new_off = decode_date_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "BeginnerMissionProgressesUserData": + ret = cls(b"\x00" * 99, 0) + ret.beginner_mission_condition_id = data['BeginnerMissionConditionId'] + ret.achievement_num = data['AchievementNum'] + ret.complete_flag = data['CompleteFlag'] + ret.complete_date = data['CompleteDate'] + ret.reward_received_flag = data['RewardReceivedFlag'] + ret.reward_received_date = data['RewardReceivedDate'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.beginner_mission_condition_id) \ + + encode_short(self.achievement_num) \ + + encode_byte(self.complete_flag) \ + + encode_date_str(self.complete_date) \ + + encode_byte(self.reward_received_flag) \ + + encode_date_str(self.reward_received_date) + +class BeginnerMissionSeatProgressesUserData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.beginner_mission_seat_condition_id = decode_int(data, off) + off += INT_OFF + + self.achievement_num = decode_short(data, off) + off += SHORT_OFF + + self.complete_flag = decode_byte(data, off) + off += BYTE_OFF + + self.complete_date, new_off = decode_date_str(data, off) + off += new_off + + self.reward_received_flag = decode_byte(data, off) + off += BYTE_OFF + + self.reward_received_date, new_off = decode_date_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "BeginnerMissionSeatProgressesUserData": + ret = cls(b"\x00" * 99, 0) + ret.beginner_mission_seat_condition_id = data['BeginnerMissionSeatConditionId'] + ret.achievement_num = data['AchievementNum'] + ret.complete_flag = data['CompleteFlag'] + ret.complete_date = data['CompleteDate'] + ret.reward_received_flag = data['RewardReceivedFlag'] + ret.reward_received_date = data['RewardReceivedDate'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.beginner_mission_seat_condition_id) \ + + encode_short(self.achievement_num) \ + + encode_byte(self.complete_flag) \ + + encode_date_str(self.complete_date) \ + + encode_byte(self.reward_received_flag) \ + + encode_date_str(self.reward_received_date) + +class LinkedSiteRegCampaignUserData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.reward_received_flag = decode_byte(data, off) + off += BYTE_OFF + + self.reward_received_date, new_off = decode_date_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "LinkedSiteRegCampaignUserData": + ret = cls(b"\x00" * 99, 0) + ret.reward_received_flag = data['RewardReceivedFlag'] + ret.reward_received_date = data['RewardReceivedDate'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.reward_received_flag) \ + + encode_date_str(self.reward_received_date) + +class HeroLogUnitUserData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.hero_log_id = decode_int(data, off) + off += INT_OFF + + self.leader_appointment_normal_card_num = decode_int(data, off) + off += INT_OFF + + self.leader_appointment_holographic_card_num = decode_int(data, off) + off += INT_OFF + + self.skill_slot_max_release_flag = decode_byte(data, off) + off += BYTE_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "HeroLogUnitUserData": + ret = cls(b"\x00" * 13, 0) + ret.hero_log_id = data['HeroLogId'] + ret.leader_appointment_normal_card_num = data['LeaderAppointmentNormalCardNum'] + ret.leader_appointment_holographic_card_num = data['LeaderAppointmentHolographicCardNum'] + ret.skill_slot_max_release_flag = data['SkillSlotMaxReleaseFlag'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.hero_log_id) \ + + encode_int(self.leader_appointment_normal_card_num) \ + + encode_int(self.leader_appointment_holographic_card_num) \ + + encode_byte(self.skill_slot_max_release_flag) + +class CharaUnitUserData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.chara_id = decode_short(data, off) + off += SHORT_OFF + + self.reliability_1 = decode_int(data, off) + off += INT_OFF + + self.reliability_2 = decode_int(data, off) + off += INT_OFF + + self.motivation_flag = decode_byte(data, off) + off += BYTE_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "CharaUnitUserData": + ret = cls(b"\x00" * 99, 0) + ret.chara_id = data['CharaId'] + ret.reliability_1 = data['Reliability1'] + ret.reliability_2 = data['Reliability2'] + ret.motivation_flag = data['MotivationFlag'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_short(self.chara_id) \ + + encode_int(self.reliability_1) \ + + encode_int(self.reliability_2) \ + + encode_byte(self.motivation_flag) + +class AdventureExecUserData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.status = decode_byte(data, off) + off += BYTE_OFF + + self.adventure_id = decode_int(data, off) + off += INT_OFF + + self.adventure_difficulty_id = decode_int(data, off) + off += INT_OFF + + self.last_start_date, new_off = decode_date_str(data, off) + off += new_off + + self.remaining_sec_to_complete = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "AdventureExecUserData": + ret = cls(b"\x00" * 99, 0) + ret.status = data['Status'] + ret.adventure_id = data['AdventureId'] + ret.adventure_difficulty_id = data['AdventureDifficultyId'] + ret.last_start_date = data['LastStartDate'] + ret.remaining_sec_to_complete = data['RemainingSecToComplete'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.status) \ + + encode_int(self.adventure_id) \ + + encode_int(self.adventure_difficulty_id) \ + + encode_date_str(self.last_start_date) \ + + encode_int(self.remaining_sec_to_complete) + +class QuestRareDropData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.quest_rare_drop_id = decode_int(data, off) + off += INT_OFF + + self.quest_scene_id = decode_int(data, off) + off += INT_OFF + + self.unit_id = decode_int(data, off) + off += INT_OFF + + self.common_reward_type = decode_int(data, off) + off += INT_OFF + + self.common_reward_id = decode_int(data, off) + off += INT_OFF + + self.common_reward_num = decode_int(data, off) + off += INT_OFF + + self.strength_min = decode_int(data, off) + off += INT_OFF + + self.strength_max = decode_int(data, off) + off += INT_OFF + + self.property_table_sub_id = decode_int(data, off) + off += INT_OFF + + self.drop_rate, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "QuestRareDropData": + ret = cls(b"\x00" * 99, 0) + ret.quest_rare_drop_id = data['QuestRareDropId'] + ret.quest_scene_id = data['QuestSceneId'] + ret.unit_id = data['UnitId'] + ret.common_reward_type = data['CommonRewardType'] + ret.common_reward_id = data['CommonRewardId'] + ret.common_reward_num = data['CommonRewardNum'] + ret.strength_min = data['StrengthMin'] + ret.strength_max = data['StrengthMax'] + ret.property_table_sub_id = data['PropertyTableSubId'] + ret.drop_rate = data['DropRate'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.quest_rare_drop_id) \ + + encode_int(self.quest_scene_id) \ + + encode_int(self.unit_id) \ + + encode_int(self.common_reward_type) \ + + encode_int(self.common_reward_id) \ + + encode_int(self.common_reward_num) \ + + encode_int(self.strength_min) \ + + encode_int(self.strength_max) \ + + encode_int(self.property_table_sub_id) \ + + encode_str(self.drop_rate) + +class QuestSpecialRareDropSettingData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.quest_special_rare_drop_setting_id = decode_int(data, off) + off += INT_OFF + + self.tower_type = decode_byte(data, off) + off += BYTE_OFF + + self.start_trial_tower_id = decode_short(data, off) + off += SHORT_OFF + + self.end_trial_tower_id = decode_short(data, off) + off += SHORT_OFF + + self.rare_drop_upward_rate, new_off = decode_str(data, off) + off += new_off + + self.quest_special_rare_drop_sub_id = decode_int(data, off) + off += INT_OFF + + self.generic_campaign_period_id = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "QuestSpecialRareDropSettingData": + ret = cls(b"\x00" * 99, 0) + ret.quest_special_rare_drop_setting_id = data['QuestSpecialRareDropSettingId'] + ret.tower_type = data['TowerType'] + ret.start_trial_tower_id = data['StartTrialTowerId'] + ret.end_trial_tower_id = data['EndTrialTowerId'] + ret.rare_drop_upward_rate = data['RareDropUpwardRate'] + ret.quest_special_rare_drop_sub_id = data['QuestSpecialRareDropSubId'] + ret.generic_campaign_period_id = data['GenericCampaignPeriodId'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.quest_special_rare_drop_setting_id) \ + + encode_byte(self.tower_type) \ + + encode_short(self.start_trial_tower_id) \ + + encode_short(self.end_trial_tower_id) \ + + encode_str(self.rare_drop_upward_rate) \ + + encode_int(self.quest_special_rare_drop_sub_id) \ + + encode_int(self.generic_campaign_period_id) + +class QuestSpecialRareDropData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.quest_special_rare_drop_id = decode_int(data, off) + off += INT_OFF + + self.quest_special_rare_drop_sub_id = decode_int(data, off) + off += INT_OFF + + self.unit_id = decode_int(data, off) + off += INT_OFF + + self.common_reward_type = decode_int(data, off) + off += INT_OFF + + self.common_reward_id = decode_int(data, off) + off += INT_OFF + + self.common_reward_num = decode_int(data, off) + off += INT_OFF + + self.strength_min = decode_int(data, off) + off += INT_OFF + + self.strength_max = decode_int(data, off) + off += INT_OFF + + self.property_table_sub_id = decode_int(data, off) + off += INT_OFF + + self.drop_rate, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "QuestSpecialRareDropData": + ret = cls(b"\x00" * 99, 0) + ret.quest_special_rare_drop_id = data['QuestSpecialRareDropId'] + ret.quest_special_rare_drop_sub_id = data['QuestSpecialRareDropSubId'] + ret.unit_id = data['UnitId'] + ret.common_reward_type = data['CommonRewardType'] + ret.common_reward_id = data['CommonRewardId'] + ret.common_reward_num = data['CommonRewardNum'] + ret.strength_min = data['StrengthMin'] + ret.strength_max = data['StrengthMax'] + ret.property_table_sub_id = data['PropertyTableSubId'] + ret.drop_rate = data['DropRate'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.quest_special_rare_drop_id) \ + + encode_int(self.quest_special_rare_drop_sub_id) \ + + encode_int(self.unit_id) \ + + encode_int(self.common_reward_type) \ + + encode_int(self.common_reward_id) \ + + encode_int(self.common_reward_num) \ + + encode_int(self.strength_min) \ + + encode_int(self.strength_max) \ + + encode_int(self.property_table_sub_id) \ + + encode_str(self.drop_rate) + +class QuestTutorialData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.quest_tutorial_id = decode_short(data, off) + off += SHORT_OFF + + self.trigger = decode_int(data, off) + off += INT_OFF + + self.trigger_delay, new_off = decode_str(data, off) + off += new_off + + self.trigger_during, new_off = decode_str(data, off) + off += new_off + + self.unit_id = decode_int(data, off) + off += INT_OFF + + self.unit_range, new_off = decode_str(data, off) + off += new_off + + self.comment_text, new_off = decode_str(data, off) + off += new_off + + self.voice_id, new_off = decode_str(data, off) + off += new_off + + self.comment_pos, new_off = decode_str(data, off) + off += new_off + + self.yui_face, new_off = decode_str(data, off) + off += new_off + + self.arrow_direct, new_off = decode_str(data, off) + off += new_off + + self.arrow_position, new_off = decode_str(data, off) + off += new_off + + self.image_plus, new_off = decode_str(data, off) + off += new_off + + self.image_plus_pos, new_off = decode_str(data, off) + off += new_off + + self.stick_info, new_off = decode_str(data, off) + off += new_off + + self.mark_effect, new_off = decode_str(data, off) + off += new_off + + self.mark_pos, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "QuestTutorialData": + ret = cls(b"\x00" * 99, 0) + ret.quest_tutorial_id = data['Id'] + ret.trigger = data['Trigger'] + ret.trigger_delay = data['TriggerDelay'] + ret.trigger_during = data['TriggerDuring'] + ret.unit_id = data['UnitId'] + ret.unit_range = data['UnitRange'] + ret.comment_text = data['CommentText'] + ret.voice_id = data['VoiceID'] + ret.comment_pos = data['CommentPos'] + ret.yui_face = data['YuiFace'] + ret.arrow_direct = data['ArrowDirect'] + ret.arrow_position = data['ArrowPosition'] + ret.image_plus = data['ImagePlus'] + ret.image_plus_pos = data['ImagePlusPos'] + ret.stick_info = data['StickInfo'] + ret.mark_effect = data['MarkEffect'] + ret.mark_pos = data['MarkPos'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_short(self.quest_tutorial_id) \ + + encode_int(self.trigger) \ + + encode_str(self.trigger_delay) \ + + encode_str(self.trigger_during) \ + + encode_int(self.unit_id) \ + + encode_str(self.unit_range) \ + + encode_str(self.comment_text) \ + + encode_str(self.voice_id) \ + + encode_str(self.comment_pos) \ + + encode_str(self.yui_face) \ + + encode_str(self.arrow_direct) \ + + encode_str(self.arrow_position) \ + + encode_str(self.image_plus) \ + + encode_str(self.image_plus_pos) \ + + encode_str(self.stick_info) \ + + encode_str(self.mark_effect) \ + + encode_str(self.mark_pos) + +class QuestPlayerTraceTableData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.player_trace_table_id = decode_short(data, off) + off += SHORT_OFF + + self.player_trace_table_sub_id = decode_int(data, off) + off += INT_OFF + + self.common_reward_type = decode_byte(data, off) + off += BYTE_OFF + + self.common_reward_id = decode_int(data, off) + off += INT_OFF + + self.common_reward_num = decode_short(data, off) + off += SHORT_OFF + + self.rate = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "QuestPlayerTraceTableData": + ret = cls(b"\x00" * 99, 0) + ret.player_trace_table_id = data['PlayerTraceTableId'] + ret.player_trace_table_sub_id = data['PlayerTraceTableSubId'] + ret.common_reward_type = data['CommonRewardType'] + ret.common_reward_id = data['CommonRewardId'] + ret.common_reward_num = data['CommonRewardNum'] + ret.rate = data['Rate'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_short(self.player_trace_table_id) \ + + encode_int(self.player_trace_table_sub_id) \ + + encode_byte(self.common_reward_type) \ + + encode_int(self.common_reward_id) \ + + encode_short(self.common_reward_num) \ + + encode_int(self.rate) + +class QuestStillData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.still_id = decode_int(data, off) + off += INT_OFF + + self.file_name, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "QuestStillData": + ret = cls(b"\x00" * 99, 0) + ret.still_id = data['StillId'] + ret.file_name = data['FileName'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.still_id) \ + + encode_str(self.file_name) + +class GashaData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.gasha_id = decode_int(data, off) + off += INT_OFF + + self.name, new_off = decode_str(data, off) + off += new_off + + self.description, new_off = decode_str(data, off) + off += new_off + + self.gasha_type = decode_byte(data, off) + off += BYTE_OFF + + self.open_type = decode_byte(data, off) + off += BYTE_OFF + + self.free_target_flag = decode_byte(data, off) + off += BYTE_OFF + + self.reset_hour_list, new_off = decode_str(data, off) + off += new_off + + self.limit_num = decode_short(data, off) + off += SHORT_OFF + + self.open_days = decode_short(data, off) + off += SHORT_OFF + + self.sort_num = decode_int(data, off) + off += INT_OFF + + self.start_date, new_off = decode_date_str(data, off) + off += new_off + + self.end_date, new_off = decode_date_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "GashaData": + ret = cls(b"\x00" * 99, 0) + ret.gasha_id = data['GashaId'] + ret.name = data['Name'] + ret.description = data['Description'] + ret.gasha_type = data['GashaType'] + ret.open_type = data['OpenType'] + ret.free_target_flag = data['FreeTargetFlag'] + ret.reset_hour_list = data['ResetHourList'] + ret.limit_num = data['LimitNum'] + ret.open_days = data['OpenDays'] + ret.sort_num = data['SortNum'] + ret.start_date = data['StartDate'] + ret.end_date = data['EndDate'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.gasha_id) \ + + encode_str(self.name) \ + + encode_str(self.description) \ + + encode_byte(self.gasha_type) \ + + encode_byte(self.open_type) \ + + encode_byte(self.free_target_flag) \ + + encode_str(self.reset_hour_list) \ + + encode_short(self.limit_num) \ + + encode_short(self.open_days) \ + + encode_int(self.sort_num) \ + + encode_date_str(self.start_date) \ + + encode_date_str(self.end_date) + +class GashaHeaderData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.gasha_header_id = decode_int(data, off) + off += INT_OFF + + self.gasha_id = decode_int(data, off) + off += INT_OFF + + self.step_no = decode_byte(data, off) + off += BYTE_OFF + + self.step_progress_flag = decode_byte(data, off) + off += BYTE_OFF + + self.platform = decode_byte(data, off) + off += BYTE_OFF + + self.use_type_1 = decode_byte(data, off) + off += BYTE_OFF + + self.use_type_2 = decode_byte(data, off) + off += BYTE_OFF + + self.provision_num = decode_byte(data, off) + off += BYTE_OFF + + self.premium_lottery_num = decode_byte(data, off) + off += BYTE_OFF + + self.premium_lottery_executable_num = decode_byte(data, off) + off += BYTE_OFF + + self.use_type_1_first_use_num = decode_int(data, off) + off += INT_OFF + + self.use_type_1_base_use_num = decode_int(data, off) + off += INT_OFF + + self.use_type_1_extra_use_num = decode_int(data, off) + off += INT_OFF + + self.use_type_2_first_use_num = decode_int(data, off) + off += INT_OFF + + self.use_type_2_base_use_num = decode_int(data, off) + off += INT_OFF + + self.use_type_2_extra_use_num = decode_int(data, off) + off += INT_OFF + + self.yui_chance_log_open_rate, new_off = decode_str(data, off) + off += new_off + + self.yui_chance_rarity_up_rate, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "GashaHeaderData": + ret = cls(b"\x00" * 99, 0) + ret.gasha_header_id = data['GashaHeaderId'] + ret.gasha_id = data['GashaId'] + ret.step_no = data['StepNo'] + ret.step_progress_flag = data['StepProgressFlag'] + ret.platform = data['Platform'] + ret.use_type_1 = data['UseType1'] + ret.use_type_2 = data['UseType2'] + ret.provision_num = data['ProvisionNum'] + ret.premium_lottery_num = data['PremiumLotteryNum'] + ret.premium_lottery_executable_num = data['PremiumLotteryExecutableNum'] + ret.use_type_1_first_use_num = data['UseType1FirstUseNum'] + ret.use_type_1_base_use_num = data['UseType1BaseUseNum'] + ret.use_type_1_extra_use_num = data['UseType1ExtraUseNum'] + ret.use_type_2_first_use_num = data['UseType2FirstUseNum'] + ret.use_type_2_base_use_num = data['UseType2BaseUseNum'] + ret.use_type_2_extra_use_num = data['UseType2ExtraUseNum'] + ret.yui_chance_log_open_rate = data['YuiChanceLogOpenRate'] + ret.yui_chance_rarity_up_rate = data['YuiChanceRarityUpRate'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.gasha_header_id) \ + + encode_int(self.gasha_id) \ + + encode_byte(self.step_no) \ + + encode_byte(self.step_progress_flag) \ + + encode_byte(self.platform) \ + + encode_byte(self.use_type_1) \ + + encode_byte(self.use_type_2) \ + + encode_byte(self.provision_num) \ + + encode_byte(self.premium_lottery_num) \ + + encode_byte(self.premium_lottery_executable_num) \ + + encode_int(self.use_type_1_first_use_num) \ + + encode_int(self.use_type_1_base_use_num) \ + + encode_int(self.use_type_1_extra_use_num) \ + + encode_int(self.use_type_2_first_use_num) \ + + encode_int(self.use_type_2_base_use_num) \ + + encode_int(self.use_type_2_extra_use_num) \ + + encode_str(self.yui_chance_log_open_rate) \ + + encode_str(self.yui_chance_rarity_up_rate) + +class GashaLotteryRarityData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.gasha_lottery_rarity_id = decode_int(data, off) + off += INT_OFF + + self.gasha_id = decode_int(data, off) + off += INT_OFF + + self.gasha_header_id = decode_int(data, off) + off += INT_OFF + + self.lottery_rarity_type = decode_byte(data, off) + off += BYTE_OFF + + self.lottery_rarity_rate, new_off = decode_str(data, off) + off += new_off + + self.premium_rate, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "GashaLotteryRarityData": + ret = cls(b"\x00" * 99, 0) + ret.gasha_lottery_rarity_id = data['GashaLotteryRarityId'] + ret.gasha_id = data['GashaId'] + ret.gasha_header_id = data['GashaHeaderId'] + ret.lottery_rarity_type = data['LotteryRarityType'] + ret.lottery_rarity_rate = data['LotteryRarityRate'] + ret.premium_rate = data['PremiumRate'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.gasha_lottery_rarity_id) \ + + encode_int(self.gasha_id) \ + + encode_int(self.gasha_header_id) \ + + encode_byte(self.lottery_rarity_type) \ + + encode_str(self.lottery_rarity_rate) \ + + encode_str(self.premium_rate) + +class GashaPrizeData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.gasha_prize_id = decode_int(data, off) + off += INT_OFF + + self.gasha_id = decode_int(data, off) + off += INT_OFF + + self.lottery_rarity_type = decode_byte(data, off) + off += BYTE_OFF + + self.common_reward_type = decode_int(data, off) + off += INT_OFF + + self.common_reward_id = decode_int(data, off) + off += INT_OFF + + self.common_reward_num = decode_int(data, off) + off += INT_OFF + + self.unanalyzed_log_grade_id = decode_int(data, off) + off += INT_OFF + + self.correction_rate = decode_short(data, off) + off += SHORT_OFF + + self.pickup_flag = decode_byte(data, off) + off += BYTE_OFF + + self.property_table_sub_id = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "GashaPrizeData": + ret = cls(b"\x00" * 99, 0) + ret.gasha_prize_id = data['GashaPrizeId'] + ret.gasha_id = data['GashaId'] + ret.lottery_rarity_type = data['LotteryRarityType'] + ret.common_reward_type = data['CommonRewardType'] + ret.common_reward_id = data['CommonRewardId'] + ret.common_reward_num = data['CommonRewardNum'] + ret.unanalyzed_log_grade_id = data['UnanalyzedLogGradeId'] + ret.correction_rate = data['CorrectionRate'] + ret.pickup_flag = data['PickupFlag'] + ret.property_table_sub_id = data['PropertyTableSubId'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.gasha_prize_id) \ + + encode_int(self.gasha_id) \ + + encode_byte(self.lottery_rarity_type) \ + + encode_int(self.common_reward_type) \ + + encode_int(self.common_reward_id) \ + + encode_int(self.common_reward_num) \ + + encode_int(self.unanalyzed_log_grade_id) \ + + encode_short(self.correction_rate) \ + + encode_byte(self.pickup_flag) \ + + encode_int(self.property_table_sub_id) + +class ComebackEventData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.comeback_event_id = decode_int(data, off) + off += INT_OFF + + self.comeback_event_sub_id = decode_int(data, off) + off += INT_OFF + + self.display_name, new_off = decode_str(data, off) + off += new_off + + self.reward_set_sub_id = decode_int(data, off) + off += INT_OFF + + self.require_days = decode_short(data, off) + off += SHORT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "ComebackEventData": + ret = cls(b"\x00" * 99, 0) + ret.comeback_event_id = data['ComebackEventId'] + ret.comeback_event_sub_id = data['ComebackEventSubId'] + ret.display_name = data['DisplayName'] + ret.reward_set_sub_id = data['RewardSetSubId'] + ret.require_days = data['RequireDays'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.comeback_event_id) \ + + encode_int(self.comeback_event_sub_id) \ + + encode_str(self.display_name) \ + + encode_int(self.reward_set_sub_id) \ + + encode_short(self.require_days) + +class AdBannerData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.ad_banner_id = decode_int(data, off) + off += INT_OFF + + self.category = decode_byte(data, off) + off += BYTE_OFF + + self.sort_num = decode_int(data, off) + off += INT_OFF + + self.start_date, new_off = decode_date_str(data, off) + off += new_off + + self.end_date, new_off = decode_date_str(data, off) + off += new_off + + self.active_flag = decode_byte(data, off) + off += BYTE_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "AdBannerData": + ret = cls(b"\x00" * 99, 0) + ret.ad_banner_id = data['AdBannerId'] + ret.category = data['Category'] + ret.sort_num = data['SortNum'] + ret.start_date = data['StartDate'] + ret.end_date = data['EndDate'] + ret.active_flag = data['ActiveFlag'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.ad_banner_id) \ + + encode_byte(self.category) \ + + encode_int(self.sort_num) \ + + encode_date_str(self.start_date) \ + + encode_date_str(self.end_date) \ + + encode_byte(self.active_flag) + +class EventsData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.event_id = decode_int(data, off) + off += INT_OFF + + self.event_type = decode_byte(data, off) + off += BYTE_OFF + + self.title, new_off = decode_str(data, off) + off += new_off + + self.param_1, new_off = decode_str(data, off) + off += new_off + + self.param_2, new_off = decode_str(data, off) + off += new_off + + self.param_3, new_off = decode_str(data, off) + off += new_off + + self.open_start_date, new_off = decode_date_str(data, off) + off += new_off + + self.open_end_date, new_off = decode_date_str(data, off) + off += new_off + + self.posting_start_date, new_off = decode_date_str(data, off) + off += new_off + + self.posting_end_date, new_off = decode_date_str(data, off) + off += new_off + + self.chat_open_start_date, new_off = decode_date_str(data, off) + off += new_off + + self.chat_open_end_date, new_off = decode_date_str(data, off) + off += new_off + + self.news_id = decode_int(data, off) + off += INT_OFF + + self.help_id = decode_int(data, off) + off += INT_OFF + + self.ad_banner_id = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "EventsData": + ret = cls(b"\x00" * 99, 0) + ret.event_id = data['EventId'] + ret.event_type = data['EventType'] + ret.title = data['Title'] + ret.param_1 = data['Param1'] + ret.param_2 = data['Param2'] + ret.param_3 = data['Param3'] + ret.open_start_date = data['OpenStartDate'] + ret.open_end_date = data['OpenEndDate'] + ret.posting_start_date = data['PostingStartDate'] + ret.posting_end_date = data['PostingEndDate'] + ret.chat_open_start_date = data['ChatOpenStartDate'] + ret.chat_open_end_date = data['ChatOpenEndDate'] + ret.news_id = data['NewId'] + ret.help_id = data['HelpId'] + ret.ad_banner_id = data['AdBannerId'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.event_id) \ + + encode_byte(self.event_type) \ + + encode_str(self.title) \ + + encode_str(self.param_1) \ + + encode_str(self.param_2) \ + + encode_str(self.param_3) \ + + encode_date_str(self.open_start_date) \ + + encode_date_str(self.open_end_date) \ + + encode_date_str(self.posting_start_date) \ + + encode_date_str(self.posting_end_date) \ + + encode_date_str(self.chat_open_start_date) \ + + encode_date_str(self.chat_open_end_date) \ + + encode_int(self.news_id) \ + + encode_int(self.help_id) \ + + encode_int(self.ad_banner_id) + +class TreasureHuntsData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.treasure_hunt_id = decode_int(data, off) + off += INT_OFF + + self.title, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "TreasureHuntsData": + ret = cls(b"\x00" * 99, 0) + ret.treasure_hunt_id = data['TreasureHuntId'] + ret.title = data['Title'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.treasure_hunt_id) \ + + encode_str(self.title) + +class TreasureHuntWholeTasksData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.treasure_hunt_whole_task_id = decode_int(data, off) + off += INT_OFF + + self.treasure_hunt_id = decode_int(data, off) + off += INT_OFF + + self.task_type = decode_byte(data, off) + off += BYTE_OFF + + self.achievement_possible_num = decode_short(data, off) + off += SHORT_OFF + + self.get_event_point = decode_int(data, off) + off += INT_OFF + + self.condition_type = decode_byte(data, off) + off += BYTE_OFF + + self.condition_value_accumulation_flag = decode_byte(data, off) + off += BYTE_OFF + + self.condition_value_1, new_off = decode_str(data, off) + off += new_off + + self.condition_value_2, new_off = decode_str(data, off) + off += new_off + + self.condition_value_3, new_off = decode_str(data, off) + off += new_off + + self.condition_value_4, new_off = decode_str(data, off) + off += new_off + + self.condition_value_5, new_off = decode_str(data, off) + off += new_off + + self.open_start_date, new_off = decode_date_str(data, off) + off += new_off + + self.open_end_date, new_off = decode_date_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "TreasureHuntWholeTasksData": + ret = cls(b"\x00" * 99, 0) + ret.treasure_hunt_whole_task_id = data['TreasureHuntWholeTaskId'] + ret.treasure_hunt_id = data['TreasureHuntId'] + ret.task_type = data['TaskType'] + ret.achievement_possible_num = data['AchievementPossibleNum'] + ret.get_event_point = data['GetEventPoint'] + ret.condition_type = data['ConditionType'] + ret.condition_value_accumulation_flag = data['ConditionValueAccumulationFlag'] + ret.condition_value_1 = data['ConditionValue1'] + ret.condition_value_2 = data['ConditionValue2'] + ret.condition_value_3 = data['ConditionValue3'] + ret.condition_value_4 = data['ConditionValue4'] + ret.condition_value_5 = data['ConditionValue5'] + ret.open_start_date = data['OpenStartDate'] + ret.open_end_date = data['OpenEndDate'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.treasure_hunt_whole_task_id) \ + + encode_int(self.treasure_hunt_id) \ + + encode_byte(self.task_type) \ + + encode_short(self.achievement_possible_num) \ + + encode_int(self.get_event_point) \ + + encode_byte(self.condition_type) \ + + encode_byte(self.condition_value_accumulation_flag) \ + + encode_str(self.condition_value_1) \ + + encode_str(self.condition_value_2) \ + + encode_str(self.condition_value_3) \ + + encode_str(self.condition_value_4) \ + + encode_str(self.condition_value_5) \ + + encode_date_str(self.open_start_date) \ + + encode_date_str(self.open_end_date) + +class TreasureHuntIndividualTasksData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.treasure_hunt_individual_task_id = decode_int(data, off) + off += INT_OFF + + self.treasure_hunt_id = decode_int(data, off) + off += INT_OFF + + self.task_type = decode_byte(data, off) + off += BYTE_OFF + + self.quest_scene_id = decode_short(data, off) + off += SHORT_OFF + + self.achievement_possible_num = decode_short(data, off) + off += SHORT_OFF + + self.get_event_point = decode_int(data, off) + off += INT_OFF + + self.condition_type = decode_byte(data, off) + off += BYTE_OFF + + self.condition_value_accumulation_flag = decode_byte(data, off) + off += BYTE_OFF + + self.condition_value_1, new_off = decode_str(data, off) + off += new_off + + self.condition_value_2, new_off = decode_str(data, off) + off += new_off + + self.condition_value_3, new_off = decode_str(data, off) + off += new_off + + self.condition_value_4, new_off = decode_str(data, off) + off += new_off + + self.condition_value_5, new_off = decode_str(data, off) + off += new_off + + self.open_start_date, new_off = decode_date_str(data, off) + off += new_off + + self.open_end_date, new_off = decode_date_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "TreasureHuntIndividualTasksData": + ret = cls(b"\x00" * 99, 0) + ret.treasure_hunt_individual_task_id = data['TreasureHuntIndividualTaskId'] + ret.treasure_hunt_id = data['TreasureHuntId'] + ret.task_type = data['TaskType'] + ret.quest_scene_id = data['QuestSceneId'] + ret.achievement_possible_num = data['AchievementPossibleNum'] + ret.get_event_point = data['GetEventPoint'] + ret.condition_type = data['ConditionType'] + ret.condition_value_accumulation_flag = data['ConditionValueAccumulationFlag'] + ret.condition_value_1 = data['ConditionValue1'] + ret.condition_value_2 = data['ConditionValue2'] + ret.condition_value_3 = data['ConditionValue3'] + ret.condition_value_4 = data['ConditionValue4'] + ret.condition_value_5 = data['ConditionValue5'] + ret.open_start_date = data['OpenStartDate'] + ret.open_end_date = data['OpenEndDate'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.treasure_hunt_individual_task_id) \ + + encode_int(self.treasure_hunt_id) \ + + encode_byte(self.task_type) \ + + encode_short(self.quest_scene_id) \ + + encode_short(self.achievement_possible_num) \ + + encode_int(self.get_event_point) \ + + encode_byte(self.condition_type) \ + + encode_byte(self.condition_value_accumulation_flag) \ + + encode_str(self.condition_value_1) \ + + encode_str(self.condition_value_2) \ + + encode_str(self.condition_value_3) \ + + encode_str(self.condition_value_4) \ + + encode_str(self.condition_value_5) \ + + encode_date_str(self.open_start_date) \ + + encode_date_str(self.open_end_date) + +class TreasureHuntSpecialEffectsData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.treasure_hunt_special_effect_id = decode_int(data, off) + off += INT_OFF + + self.treasure_hunt_id = decode_int(data, off) + off += INT_OFF + + self.special_effect_type = decode_byte(data, off) + off += BYTE_OFF + + self.special_effect_coefficient, new_off = decode_str(data, off) + off += new_off + + self.target_common_reward_type = decode_byte(data, off) + off += BYTE_OFF + + self.target_common_reward_id = decode_int(data, off) + off += INT_OFF + + self.obtaining_location_type = decode_byte(data, off) + off += BYTE_OFF + + self.obtaining_location_param, new_off = decode_str(data, off) + off += new_off + + self.open_start_date, new_off = decode_date_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "TreasureHuntSpecialEffectsData": + ret = cls(b"\x00" * 99, 0) + ret.treasure_hunt_special_effect_id = data['TreasureHuntSpecialEffectId'] + ret.treasure_hunt_id = data['TreasureHuntId'] + ret.special_effect_type = data['SpecialEffectType'] + ret.special_effect_coefficient = data['SpecialEffectCoefficient'] + ret.target_common_reward_type = data['TargetCommonRewardType'] + ret.target_common_reward_id = data['TargetCommonRewardId'] + ret.obtaining_location_type = data['ObtainingLocationType'] + ret.obtaining_location_param = data['ObtainingLocationParam'] + ret.open_start_date = data['OpenStartDate'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.treasure_hunt_special_effect_id) \ + + encode_int(self.treasure_hunt_id) \ + + encode_byte(self.special_effect_type) \ + + encode_str(self.special_effect_coefficient) \ + + encode_byte(self.target_common_reward_type) \ + + encode_int(self.target_common_reward_id) \ + + encode_byte(self.obtaining_location_type) \ + + encode_str(self.obtaining_location_param) \ + + encode_date_str(self.open_start_date) + +class TreasureHuntEventPointRewardCommonRewardsData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.treasure_hunt_event_point_reward_common_reward_id = decode_int(data, off) + off += INT_OFF + + self.treasure_hunt_id = decode_int(data, off) + off += INT_OFF + + self.need_event_point = decode_int(data, off) + off += INT_OFF + + self.common_reward_type = decode_byte(data, off) + off += BYTE_OFF + + self.common_reward_id = decode_int(data, off) + off += INT_OFF + + self.common_reward_num = decode_short(data, off) + off += SHORT_OFF + + self.strength = decode_int(data, off) + off += INT_OFF + + self.property1_property_id = decode_int(data, off) + off += INT_OFF + + self.property1_value1 = decode_int(data, off) + off += INT_OFF + + self.property1_value2 = decode_int(data, off) + off += INT_OFF + + self.property2_property_id = decode_int(data, off) + off += INT_OFF + + self.property2_value1 = decode_int(data, off) + off += INT_OFF + + self.property2_value2 = decode_int(data, off) + off += INT_OFF + + self.property3_property_id = decode_int(data, off) + off += INT_OFF + + self.property3_value1 = decode_int(data, off) + off += INT_OFF + + self.property3_value2 = decode_int(data, off) + off += INT_OFF + + self.property4_property_id = decode_int(data, off) + off += INT_OFF + + self.property4_value1 = decode_int(data, off) + off += INT_OFF + + self.property4_value2 = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "TreasureHuntEventPointRewardCommonRewardsData": + ret = cls(b"\x00" * 99, 0) + ret.treasure_hunt_event_point_reward_common_reward_id = data['TreasureHuntEventPointRewardCommonRewardId'] + ret.treasure_hunt_id = data['TreasureHuntId'] + ret.need_event_point = data['NeedEventPoint'] + ret.common_reward_type = data['CommonRewardType'] + ret.common_reward_id = data['CommonRewardId'] + ret.common_reward_num = data['CommonRewardNum'] + ret.strength = data['Strength'] + ret.property1_property_id = data['Property1PropertyId'] + ret.property1_value1 = data['Property1Value1'] + ret.property1_value2 = data['Property1Value2'] + ret.property2_property_id = data['Property2PropertyId'] + ret.property2_value1 = data['Property2Value1'] + ret.property2_value2 = data['Property2Value2'] + ret.property3_property_id = data['Property3PropertyId'] + ret.property3_value1 = data['Property3Value1'] + ret.property3_value2 = data['Property3Value2'] + ret.property4_property_id = data['Property4PropertyId'] + ret.property4_value1 = data['Property4Value1'] + ret.property4_value2 = data['Property4Value2'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.treasure_hunt_event_point_reward_common_reward_id) \ + + encode_int(self.treasure_hunt_id) \ + + encode_int(self.need_event_point) \ + + encode_byte(self.common_reward_type) \ + + encode_int(self.common_reward_id) \ + + encode_short(self.common_reward_num) \ + + encode_int(self.strength) \ + + encode_int(self.property1_property_id) \ + + encode_int(self.property1_value1) \ + + encode_int(self.property1_value2) \ + + encode_int(self.property2_property_id) \ + + encode_int(self.property2_value1) \ + + encode_int(self.property2_value2) \ + + encode_int(self.property3_property_id) \ + + encode_int(self.property3_value1) \ + + encode_int(self.property3_value2) \ + + encode_int(self.property4_property_id) \ + + encode_int(self.property4_value1) \ + + encode_int(self.property4_value2) + +class TreasureHuntEventPointRewardTitlesData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.treasure_hunt_event_point_reward_title_id = decode_int(data, off) + off += INT_OFF + + self.treasure_hunt_id = decode_int(data, off) + off += INT_OFF + + self.need_event_point = decode_int(data, off) + off += INT_OFF + + self.title_id = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "TreasureHuntEventPointRewardTitlesData": + ret = cls(b"\x00" * 99, 0) + ret.treasure_hunt_event_point_reward_title_id = data['TreasureHuntEventPointRewardTitleId'] + ret.treasure_hunt_id = data['TreasureHuntId'] + ret.need_event_point = data['NeedEventPoint'] + ret.title_id = data['TitleId'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.treasure_hunt_event_point_reward_title_id) \ + + encode_int(self.treasure_hunt_id) \ + + encode_int(self.need_event_point) \ + + encode_int(self.title_id) + +class TreasureHuntTaskTextData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.treasure_hunt_task_text_id = decode_int(data, off) + off += INT_OFF + + self.task_type = decode_byte(data, off) + off += BYTE_OFF + + self.condition_type = decode_byte(data, off) + off += BYTE_OFF + + self.format, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "TreasureHuntTaskTextData": + ret = cls(b"\x00" * 99, 0) + ret.treasure_hunt_task_text_id = data['TreasureHuntTaskTextId'] + ret.task_type = data['TaskType'] + ret.condition_type = data['ConditionType'] + ret.format = data['Format'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.treasure_hunt_task_text_id) \ + + encode_byte(self.task_type) \ + + encode_byte(self.condition_type) \ + + encode_str(self.format) + +class BnidSerialCodeData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.bnid_item_id, new_off = decode_str(data, off) + off += new_off + + self.serial_code_type = decode_byte(data, off) + off += BYTE_OFF + + self.category = decode_byte(data, off) + off += BYTE_OFF + + self.description, new_off = decode_str(data, off) + off += new_off + + self.open_start_date, new_off = decode_date_str(data, off) + off += new_off + + self.open_end_date, new_off = decode_date_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "BnidSerialCodeData": + ret = cls(b"\x00" * 99, 0) + ret.bnid_item_id = data['BnidItemId'] + ret.serial_code_type = data['SerialCodeType'] + ret.category = data['Category'] + ret.description = data['Description'] + ret.open_start_date = data['OpenStartDate'] + ret.open_end_date = data['OpenEndDate'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_str(self.bnid_item_id) \ + + encode_byte(self.serial_code_type) \ + + encode_byte(self.category) \ + + encode_str(self.description) \ + + encode_date_str(self.open_start_date) \ + + encode_date_str(self.open_end_date) + +class BnidSerialCodeRewardData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.bnid_item_id, new_off = decode_str(data, off) + off += new_off + + self.common_reward_type = decode_byte(data, off) + off += BYTE_OFF + + self.common_reward_id = decode_int(data, off) + off += INT_OFF + + self.common_reward_num = decode_short(data, off) + off += SHORT_OFF + + self.strength = decode_int(data, off) + off += INT_OFF + + self.property1_property_id = decode_int(data, off) + off += INT_OFF + + self.property1_value1 = decode_int(data, off) + off += INT_OFF + + self.property1_value2 = decode_int(data, off) + off += INT_OFF + + self.property2_property_id = decode_int(data, off) + off += INT_OFF + + self.property2_value1 = decode_int(data, off) + off += INT_OFF + + self.property2_value2 = decode_int(data, off) + off += INT_OFF + + self.property3_property_id = decode_int(data, off) + off += INT_OFF + + self.property3_value1 = decode_int(data, off) + off += INT_OFF + + self.property3_value2 = decode_int(data, off) + off += INT_OFF + + self.property4_property_id = decode_int(data, off) + off += INT_OFF + + self.property4_value1 = decode_int(data, off) + off += INT_OFF + + self.property4_value2 = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "BnidSerialCodeRewardData": + ret = cls(b"\x00" * 99, 0) + ret.bnid_item_id = data['BnidItemId'] + ret.common_reward_type = data['CommonRewardType'] + ret.common_reward_id = data['CommonRewardId'] + ret.common_reward_num = data['CommonRewardNum'] + ret.strength = data['Strength'] + ret.property1_property_id = data['Property1PropertyId'] + ret.property1_value1 = data['Property1Value1'] + ret.property1_value2 = data['Property1Value2'] + ret.property2_property_id = data['Property2PropertyId'] + ret.property2_value1 = data['Property2Value1'] + ret.property2_value2 = data['Property2Value2'] + ret.property3_property_id = data['Property3PropertyId'] + ret.property3_value1 = data['Property3Value1'] + ret.property3_value2 = data['Property3Value2'] + ret.property4_property_id = data['Property4PropertyId'] + ret.property4_value1 = data['Property4Value1'] + ret.property4_value2 = data['Property4Value2'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_str(self.bnid_item_id) \ + + encode_byte(self.common_reward_type) \ + + encode_int(self.common_reward_id) \ + + encode_short(self.common_reward_num) \ + + encode_int(self.strength) \ + + encode_int(self.property1_property_id) \ + + encode_int(self.property1_value1) \ + + encode_int(self.property1_value2) \ + + encode_int(self.property2_property_id) \ + + encode_int(self.property2_value1) \ + + encode_int(self.property2_value2) \ + + encode_int(self.property3_property_id) \ + + encode_int(self.property3_value1) \ + + encode_int(self.property3_value2) \ + + encode_int(self.property4_property_id) \ + + encode_int(self.property4_value1) \ + + encode_int(self.property4_value2) + +class SupportLogData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.support_log_id = decode_int(data, off) + off += INT_OFF + + self.chara_id = decode_short(data, off) + off += SHORT_OFF + + self.name, new_off = decode_str(data, off) + off += new_off + + self.rarity = decode_byte(data, off) + off += BYTE_OFF + + self.support_log_type_id = decode_short(data, off) + off += SHORT_OFF + + self.sale_price = decode_int(data, off) + off += INT_OFF + + self.composition_exp = decode_int(data, off) + off += INT_OFF + + self.awakening_exp = decode_int(data, off) + off += INT_OFF + + self.use_rank = decode_short(data, off) + off += SHORT_OFF + + self.group_no = decode_short(data, off) + off += SHORT_OFF + + self.adaptable_appear_append = decode_short(data, off) + off += SHORT_OFF + + self.punisher_appear_append = decode_short(data, off) + off += SHORT_OFF + + self.state, new_off = decode_str(data, off) + off += new_off + + self.passive_state, new_off = decode_str(data, off) + off += new_off + + self.power_default_value = decode_int(data, off) + off += INT_OFF + + self.clt_default_value = decode_int(data, off) + off += INT_OFF + + self.awakening_1_power = decode_int(data, off) + off += INT_OFF + + self.awakening_1_clt = decode_int(data, off) + off += INT_OFF + + self.awakening_2_power = decode_int(data, off) + off += INT_OFF + + self.awakening_2_clt = decode_int(data, off) + off += INT_OFF + + self.awakening_3_power = decode_int(data, off) + off += INT_OFF + + self.awakening_3_clt = decode_int(data, off) + off += INT_OFF + + self.awakening_4_power = decode_int(data, off) + off += INT_OFF + + self.awakening_4_clt = decode_int(data, off) + off += INT_OFF + + self.awakening_5_power = decode_int(data, off) + off += INT_OFF + + self.awakening_5_clt = decode_int(data, off) + off += INT_OFF + + self.normal_leader = decode_int(data, off) + off += INT_OFF + + self.holo_leader = decode_int(data, off) + off += INT_OFF + + self.ui_display_power_title, new_off = decode_str(data, off) + off += new_off + + self.ui_display_power_content, new_off = decode_str(data, off) + off += new_off + + self.prefab, new_off = decode_str(data, off) + off += new_off + + self.cutin_mode, new_off = decode_str(data, off) + off += new_off + + self.skill_voice_id, new_off = decode_str(data, off) + off += new_off + + self.skill_name, new_off = decode_str(data, off) + off += new_off + + self.name_in_skill_cutin, new_off = decode_str(data, off) + off += new_off + + self.skill_text, new_off = decode_str(data, off) + off += new_off + + self.skill_text_in_skill_cutin, new_off = decode_str(data, off) + off += new_off + + self.chara_info, new_off = decode_str(data, off) + off += new_off + + self.cutin_image, new_off = decode_str(data, off) + off += new_off + + self.cutin_image_awake, new_off = decode_str(data, off) + off += new_off + + self.status_chara_icon, new_off = decode_str(data, off) + off += new_off + + self.status_chara_icon_awake, new_off = decode_str(data, off) + off += new_off + + self.collection_display_start_date, new_off = decode_date_str(data, off) + off += new_off + + self.collection_empty_frame_display_flag = decode_byte(data, off) + off += BYTE_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "SupportLogData": + ret = cls(b"\x00" * 99, 0) + ret.support_log_id = data['SupportLogId'] + ret.chara_id = data['CharaId'] + ret.name = data['Name'] + ret.rarity = data['Rarity'] + ret.support_log_type_id = data['SupportLogTypeId'] + ret.sale_price = data['SalePrice'] + ret.composition_exp = data['CompositionExp'] + ret.awakening_exp = data['AwakeningExp'] + ret.use_rank = data['UseRank'] + ret.group_no = data['GroupNo'] + ret.adaptable_appear_append = data['AdaptableAppearAppend'] + ret.punisher_appear_append = data['PunisherAppearAppend'] + ret.state = data['State'] + ret.passive_state = data['PassiveState'] + ret.power_default_value = data['PowerDefaultValue'] + ret.clt_default_value = data['CltDefaultValue'] + ret.awakening_1_power = data['Awakening1Power'] + ret.awakening_1_clt = data['Awakening1Clt'] + ret.awakening_2_power = data['Awakening2Power'] + ret.awakening_2_clt = data['Awakening2Clt'] + ret.awakening_3_power = data['Awakening3Power'] + ret.awakening_3_clt = data['Awakening3Clt'] + ret.awakening_4_power = data['Awakening4Power'] + ret.awakening_4_clt = data['Awakening4Clt'] + ret.awakening_5_power = data['Awakening5Power'] + ret.awakening_5_clt = data['Awakening5Clt'] + ret.normal_leader = data['NormalLeader'] + ret.holo_leader = data['HoloLeader'] + ret.ui_display_power_title = data['UiDisplayPowerTitle'] + ret.ui_display_power_content = data['UiDisplayPowerContent'] + ret.prefab = data['Prefab'] + ret.cutin_mode = data['CutinMode'] + ret.skill_voice_id = data['SkillVoiceId'] + ret.skill_name = data['SkillName'] + ret.name_in_skill_cutin = data['NameInSkillCutin'] + ret.skill_text = data['SkillText'] + ret.skill_text_in_skill_cutin = data['SkillTextInSkillCutin'] + ret.chara_info = data['CharaInfo'] + ret.cutin_image = data['CutinImage'] + ret.cutin_image_awake = data['CutinImageAwake'] + ret.status_chara_icon = data['StatusCharaIcon'] + ret.status_chara_icon_awake = data['StatusCharaIconAwake'] + ret.collection_display_start_date = data['CollectionDisplayStartDate'] + ret.collection_empty_frame_display_flag = data['CollectionEmptyFrameDisplayFlag'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.support_log_id) \ + + encode_short(self.chara_id) \ + + encode_str(self.name) \ + + encode_byte(self.rarity) \ + + encode_short(self.support_log_type_id) \ + + encode_int(self.sale_price) \ + + encode_int(self.composition_exp) \ + + encode_int(self.awakening_exp) \ + + encode_short(self.use_rank) \ + + encode_short(self.group_no) \ + + encode_short(self.adaptable_appear_append) \ + + encode_short(self.punisher_appear_append) \ + + encode_str(self.state) \ + + encode_str(self.passive_state) \ + + encode_int(self.power_default_value) \ + + encode_int(self.clt_default_value) \ + + encode_int(self.awakening_1_power) \ + + encode_int(self.awakening_1_clt) \ + + encode_int(self.awakening_2_power) \ + + encode_int(self.awakening_2_clt) \ + + encode_int(self.awakening_3_power) \ + + encode_int(self.awakening_3_clt) \ + + encode_int(self.awakening_4_power) \ + + encode_int(self.awakening_4_clt) \ + + encode_int(self.awakening_5_power) \ + + encode_int(self.awakening_5_clt) \ + + encode_int(self.normal_leader) \ + + encode_int(self.holo_leader) \ + + encode_str(self.ui_display_power_title) \ + + encode_str(self.ui_display_power_content) \ + + encode_str(self.prefab) \ + + encode_str(self.cutin_mode) \ + + encode_str(self.skill_voice_id) \ + + encode_str(self.skill_name) \ + + encode_str(self.name_in_skill_cutin) \ + + encode_str(self.skill_text) \ + + encode_str(self.skill_text_in_skill_cutin) \ + + encode_str(self.chara_info) \ + + encode_str(self.cutin_image) \ + + encode_str(self.cutin_image_awake) \ + + encode_str(self.status_chara_icon) \ + + encode_str(self.status_chara_icon_awake) \ + + encode_date_str(self.collection_display_start_date) \ + + encode_byte(self.collection_empty_frame_display_flag) + +class SupportLogTypeData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.support_log_type_id = decode_short(data, off) + off += SHORT_OFF + + self.name, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "SupportLogTypeData": + ret = cls(b"\x00" * 99, 0) + ret.support_log_type_id = data['SupportLogTypeId'] + ret.name = data['Name'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_short(self.support_log_type_id) \ + + encode_str(self.name) + +class EpisodeAppendData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.episode_append_id = decode_int(data, off) + off += INT_OFF + + self.episode_append_type = decode_byte(data, off) + off += BYTE_OFF + + self.name, new_off = decode_str(data, off) + off += new_off + + self.flavor_text, new_off = decode_str(data, off) + off += new_off + + self.sale_possible_flag = decode_int(data, off) + off += INT_OFF + + self.sale_price = decode_int(data, off) + off += INT_OFF + + self.episode_append_icon, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "EpisodeAppendData": + ret = cls(b"\x00" * 99, 0) + ret.episode_append_id = data['EpisodeAppendId'] + ret.episode_append_type = data['EpisodeAppendType'] + ret.name = data['Name'] + ret.flavor_text = data['FlavorText'] + ret.sale_possible_flag = data['SalePossibleFlag'] + ret.sale_price = data['SalePrice'] + ret.episode_append_icon = data['EpisodeAppendIcon'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.episode_append_id) \ + + encode_byte(self.episode_append_type) \ + + encode_str(self.name) \ + + encode_str(self.flavor_text) \ + + encode_int(self.sale_possible_flag) \ + + encode_int(self.sale_price) \ + + encode_str(self.episode_append_icon) + +class QuestDefragMatchQuestData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.defrag_match_quest_id = decode_int(data, off) + off += INT_OFF + + self.quest_scene_id = decode_int(data, off) + off += INT_OFF + + self.defrag_match_quest_boss_table_sub_id = decode_int(data, off) + off += INT_OFF + + self.display_name, new_off = decode_str(data, off) + off += new_off + + self.map_no = decode_int(data, off) + off += INT_OFF + + self.unit_data1, new_off = decode_str(data, off) + off += new_off + + self.unit_data2, new_off = decode_str(data, off) + off += new_off + + self.unit_data3, new_off = decode_str(data, off) + off += new_off + + self.adaptable_rate, new_off = decode_str(data, off) + off += new_off + + self.punisher_flag = decode_byte(data, off) + off += BYTE_OFF + + self.comment_details, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "QuestDefragMatchQuestData": + ret = cls(b"\x00" * 99, 0) + ret.defrag_match_quest_id = data['DefragMatchQuestId'] + ret.quest_scene_id = data['QuestSceneId'] + ret.defrag_match_quest_boss_table_sub_id = data['DefragMatchBossTableSubId'] + ret.display_name = data['DisplayName'] + ret.map_no = data['VsModeNo'] + ret.unit_data1 = data['UnitData1'] + ret.unit_data2 = data['UnitData2'] + ret.unit_data3 = data['UnitData3'] + ret.adaptable_rate = data['AdaptableRate'] + ret.punisher_flag = data['PunisherFlag'] + ret.comment_details = data['CommentDetails'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.defrag_match_quest_id) \ + + encode_int(self.quest_scene_id) \ + + encode_int(self.defrag_match_quest_boss_table_sub_id) \ + + encode_str(self.display_name) \ + + encode_int(self.map_no) \ + + encode_str(self.unit_data1) \ + + encode_str(self.unit_data2) \ + + encode_str(self.unit_data3) \ + + encode_str(self.adaptable_rate) \ + + encode_byte(self.punisher_flag) \ + + encode_str(self.comment_details) + +class QuestDefragMatchQuestBossTableData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.defrag_match_quest_boss_table_id = decode_int(data, off) + off += INT_OFF + + self.defrag_match_quest_boss_table_sub_id = decode_int(data, off) + off += INT_OFF + + self.wave = decode_int(data, off) + off += INT_OFF + + self.type = decode_int(data, off) + off += INT_OFF + + self.unit_id = decode_int(data, off) + off += INT_OFF + + self.rate = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "QuestDefragMatchQuestBossTableData": + ret = cls(b"\x00" * 99, 0) + ret.defrag_match_quest_boss_table_id = data['DefragMatchBossTableId'] + ret.defrag_match_quest_boss_table_sub_id = data['DefragMatchBossTableSubId'] + ret.wave = data['Wave'] + ret.type = data['Type'] + ret.unit_id = data['UnitId'] + ret.rate = data['Rate'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.defrag_match_quest_boss_table_id) \ + + encode_int(self.defrag_match_quest_boss_table_sub_id) \ + + encode_int(self.wave) \ + + encode_int(self.type) \ + + encode_int(self.unit_id) \ + + encode_int(self.rate) + +class DefragMatchData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.defrag_match_id = decode_int(data, off) + off += INT_OFF + + self.season_no = decode_short(data, off) + off += SHORT_OFF + + self.title, new_off = decode_str(data, off) + off += new_off + + self.first_attack_bonus_coefficient, new_off = decode_str(data, off) + off += new_off + + self.last_attack_bonus_coefficient, new_off = decode_str(data, off) + off += new_off + + self.memo, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "DefragMatchData": + ret = cls(b"\x00" * 99, 0) + ret.defrag_match_id = data['DefragMatchId'] + ret.season_no = data['SeasonNo'] + ret.title = data['Title'] + ret.first_attack_bonus_coefficient = data['FirstAttackBonusCoefficient'] + ret.last_attack_bonus_coefficient = data['LastAttackBonusCoefficient'] + ret.memo = data['Memo'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.defrag_match_id) \ + + encode_short(self.season_no) \ + + encode_str(self.title) \ + + encode_str(self.first_attack_bonus_coefficient) \ + + encode_str(self.last_attack_bonus_coefficient) \ + + encode_str(self.memo) + +class DefragMatchSeedData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.defrag_match_seed_id = decode_int(data, off) + off += INT_OFF + + self.defrag_match_id = decode_int(data, off) + off += INT_OFF + + self.check_type = decode_byte(data, off) + off += BYTE_OFF + + self.need_class_num = decode_short(data, off) + off += SHORT_OFF + + self.need_cleared_trial_tower_id = decode_short(data, off) + off += SHORT_OFF + + self.get_league_point = decode_int(data, off) + off += INT_OFF + + self.get_league_score = decode_short(data, off) + off += SHORT_OFF + + self.set_class_num = decode_short(data, off) + off += SHORT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "DefragMatchSeedData": + ret = cls(b"\x00" * 99, 0) + ret.defrag_match_seed_id = data['DefragMatchSeedId'] + ret.defrag_match_id = data['DefragMatchId'] + ret.check_type = data['CheckType'] + ret.need_class_num = data['NeedClassNum'] + ret.need_cleared_trial_tower_id = data['NeedClearedTrialTowerId'] + ret.get_league_point = data['GetLeaguePoint'] + ret.get_league_score = data['GetLeagueScore'] + ret.set_class_num = data['SetClassNum'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.defrag_match_seed_id) \ + + encode_int(self.defrag_match_id) \ + + encode_byte(self.check_type) \ + + encode_short(self.need_class_num) \ + + encode_short(self.need_cleared_trial_tower_id) \ + + encode_int(self.get_league_point) \ + + encode_short(self.get_league_score) \ + + encode_short(self.set_class_num) + +class DefragMatchSpecialEffectData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.defrag_match_special_effec_id = decode_int(data, off) + off += INT_OFF + + self.defrag_match_id = decode_int(data, off) + off += INT_OFF + + self.special_effect_type = decode_byte(data, off) + off += BYTE_OFF + + self.special_effect_coefficient, new_off = decode_str(data, off) + off += new_off + + self.target_chara_id = decode_short(data, off) + off += SHORT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "DefragMatchSpecialEffectData": + ret = cls(b"\x00" * 99, 0) + ret.defrag_match_special_effec_id = data['DefragMatchSpecialEffectsId'] + ret.defrag_match_id = data['DefragMatchId'] + ret.special_effect_type = data['SpecialEffectType'] + ret.special_effect_coefficient = data['SpecialEffectCoefficient'] + ret.target_chara_id = data['TargetCharaId'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.defrag_match_special_effec_id) \ + + encode_int(self.defrag_match_id) \ + + encode_byte(self.special_effect_type) \ + + encode_str(self.special_effect_coefficient) \ + + encode_short(self.target_chara_id) + +class DefragMatchGradeData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.defrag_match_grade_id = decode_int(data, off) + off += INT_OFF + + self.defrag_match_id = decode_int(data, off) + off += INT_OFF + + self.class_num = decode_short(data, off) + off += SHORT_OFF + + self.grade_name, new_off = decode_str(data, off) + off += new_off + + self.class_name, new_off = decode_str(data, off) + off += new_off + + self.promotion_line_league_score = decode_short(data, off) + off += SHORT_OFF + + self.demotion_line_league_score = decode_short(data, off) + off += SHORT_OFF + + self.league_score_decrease_flag = decode_byte(data, off) + off += BYTE_OFF + + self.target_league_point_1 = decode_int(data, off) + off += INT_OFF + + self.target_league_point_2 = decode_int(data, off) + off += INT_OFF + + self.mvp_add_league_point = decode_int(data, off) + off += INT_OFF + + self.mob_level = decode_short(data, off) + off += SHORT_OFF + + self.normal_boss_level = decode_short(data, off) + off += SHORT_OFF + + self.adaptable_level = decode_short(data, off) + off += SHORT_OFF + + self.punisher_level = decode_short(data, off) + off += SHORT_OFF + + self.punisher_appearance_rate, new_off = decode_str(data, off) + off += new_off + + self.cpu_level = decode_short(data, off) + off += SHORT_OFF + + self.record_medal_drop_num = decode_short(data, off) + off += SHORT_OFF + + self.target_league_point_coefficient, new_off = decode_str(data, off) + off += new_off + + self.reward_table_sub_id = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "DefragMatchGradeData": + ret = cls(b"\x00" * 99, 0) + ret.defrag_match_grade_id = data['DefragMatchGradeId'] + ret.defrag_match_id = data['DefragMatchId'] + ret.class_num = data['ClassNum'] + ret.grade_name = data['GradeName'] + ret.class_name = data['ClassName'] + ret.promotion_line_league_score = data['PromotionLineLeagueScore'] + ret.demotion_line_league_score = data['DemotionLineLeagueScore'] + ret.league_score_decrease_flag = data['LeagueScoreDecreaseFlag'] + ret.target_league_point_1 = data['TargetLeaguePoint1'] + ret.target_league_point_2 = data['TargetLeaguePoint2'] + ret.mvp_add_league_point = data['MvpAddLeaguePoint'] + ret.mob_level = data['MobLevel'] + ret.normal_boss_level = data['NormalBossLevel'] + ret.adaptable_level = data['AdaptableLevel'] + ret.punisher_level = data['PunisherLevel'] + ret.punisher_appearance_rate = data['PunisherAppearanceRate'] + ret.cpu_level = data['CpuLevel'] + ret.record_medal_drop_num = data['RecordMedalDropNum'] + ret.target_league_point_coefficient = data['TargetLeaguePointCoefficient'] + ret.reward_table_sub_id = data['RewardTableSubId'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.defrag_match_grade_id) \ + + encode_int(self.defrag_match_id) \ + + encode_short(self.class_num) \ + + encode_str(self.grade_name) \ + + encode_str(self.class_name) \ + + encode_short(self.promotion_line_league_score) \ + + encode_short(self.demotion_line_league_score) \ + + encode_byte(self.league_score_decrease_flag) \ + + encode_int(self.target_league_point_1) \ + + encode_int(self.target_league_point_2) \ + + encode_int(self.mvp_add_league_point) \ + + encode_short(self.mob_level) \ + + encode_short(self.normal_boss_level) \ + + encode_short(self.adaptable_level) \ + + encode_short(self.punisher_level) \ + + encode_str(self.punisher_appearance_rate) \ + + encode_short(self.cpu_level) \ + + encode_short(self.record_medal_drop_num) \ + + encode_str(self.target_league_point_coefficient) \ + + encode_int(self.reward_table_sub_id) + +class DefragMatchCpuUnitData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.defrag_match_cpu_unit_id = decode_int(data, off) + off += INT_OFF + + self.appearance_start_defrag_match_id = decode_int(data, off) + off += INT_OFF + + self.appearance_end_defrag_match_id = decode_int(data, off) + off += INT_OFF + + self.appearance_start_class_num = decode_int(data, off) + off += INT_OFF + + self.appearance_end_class_num = decode_int(data, off) + off += INT_OFF + + self.hero_log_hero_log_id = decode_int(data, off) + off += INT_OFF + + self.hero_log_log_level = decode_short(data, off) + off += SHORT_OFF + + self.hero_log_awakening_stage = decode_short(data, off) + off += SHORT_OFF + + self.hero_log_property1_property_id = decode_int(data, off) + off += INT_OFF + + self.hero_log_property1_value1 = decode_int(data, off) + off += INT_OFF + + self.hero_log_property1_value2 = decode_int(data, off) + off += INT_OFF + + self.hero_log_property2_property_id = decode_int(data, off) + off += INT_OFF + + self.hero_log_property2_value1 = decode_int(data, off) + off += INT_OFF + + self.hero_log_property2_value2 = decode_int(data, off) + off += INT_OFF + + self.hero_log_property3_property_id = decode_int(data, off) + off += INT_OFF + + self.hero_log_property3_value1 = decode_int(data, off) + off += INT_OFF + + self.hero_log_property3_value2 = decode_int(data, off) + off += INT_OFF + + self.hero_log_property4_property_id = decode_int(data, off) + off += INT_OFF + + self.hero_log_property4_value1 = decode_int(data, off) + off += INT_OFF + + self.hero_log_property4_value2 = decode_int(data, off) + off += INT_OFF + + self.main_weapon_equipment_id = decode_int(data, off) + off += INT_OFF + + self.main_weapon_enhancement_value = decode_short(data, off) + off += SHORT_OFF + + self.main_weapon_awakening_stage = decode_short(data, off) + off += SHORT_OFF + + self.main_weapon_property1_property_id = decode_int(data, off) + off += INT_OFF + + self.main_weapon_property1_value1 = decode_int(data, off) + off += INT_OFF + + self.main_weapon_property1_value2 = decode_int(data, off) + off += INT_OFF + + self.main_weapon_property2_property_id = decode_int(data, off) + off += INT_OFF + + self.main_weapon_property2_value1 = decode_int(data, off) + off += INT_OFF + + self.main_weapon_property2_value2 = decode_int(data, off) + off += INT_OFF + + self.main_weapon_property3_property_id = decode_int(data, off) + off += INT_OFF + + self.main_weapon_property3_value1 = decode_int(data, off) + off += INT_OFF + + self.main_weapon_property3_value2 = decode_int(data, off) + off += INT_OFF + + self.main_weapon_property4_property_id = decode_int(data, off) + off += INT_OFF + + self.main_weapon_property4_value1 = decode_int(data, off) + off += INT_OFF + + self.main_weapon_property4_value2 = decode_int(data, off) + off += INT_OFF + + self.sub_equipment_equipment_id = decode_int(data, off) + off += INT_OFF + + self.sub_equipment_enhancement_value = decode_short(data, off) + off += SHORT_OFF + + self.sub_equipment_awakening_stage = decode_short(data, off) + off += SHORT_OFF + + self.sub_equipment_property1_property_id = decode_int(data, off) + off += INT_OFF + + self.sub_equipment_property1_value1 = decode_int(data, off) + off += INT_OFF + + self.sub_equipment_property1_value2 = decode_int(data, off) + off += INT_OFF + + self.sub_equipment_property2_property_id = decode_int(data, off) + off += INT_OFF + + self.sub_equipment_property2_value1 = decode_int(data, off) + off += INT_OFF + + self.sub_equipment_property2_value2 = decode_int(data, off) + off += INT_OFF + + self.sub_equipment_property3_property_id = decode_int(data, off) + off += INT_OFF + + self.sub_equipment_property3_value1 = decode_int(data, off) + off += INT_OFF + + self.sub_equipment_property3_value2 = decode_int(data, off) + off += INT_OFF + + self.sub_equipment_property4_property_id = decode_int(data, off) + off += INT_OFF + + self.sub_equipment_property4_value1 = decode_int(data, off) + off += INT_OFF + + self.sub_equipment_property4_value2 = decode_int(data, off) + off += INT_OFF + + self.skill_slot1_skill_id = decode_short(data, off) + off += SHORT_OFF + + self.skill_slot2_skill_id = decode_short(data, off) + off += SHORT_OFF + + self.skill_slot3_skill_id = decode_short(data, off) + off += SHORT_OFF + + self.skill_slot4_skill_id = decode_short(data, off) + off += SHORT_OFF + + self.skill_slot5_skill_id = decode_short(data, off) + off += SHORT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "DefragMatchCpuUnitData": + ret = cls(b"\x00" * 99, 0) + ret.defrag_match_cpu_unit_id = data['DefragMatchCpuUnitsId'] + ret.appearance_start_defrag_match_id = data['AppearanceStartDefragMatchId'] + ret.appearance_end_defrag_match_id = data['AppearanceEndDefragMatchId'] + ret.appearance_start_class_num = data['AppearanceStartClassNum'] + ret.appearance_end_class_num = data['AppearanceEndClassNum'] + ret.hero_log_hero_log_id = data['HeroLogHeroLogId'] + ret.hero_log_log_level = data['HeroLogLogLevel'] + ret.hero_log_awakening_stage = data['HeroLogAwakeningStage'] + ret.hero_log_property1_property_id = data['HeroLogProperty1PropertyId'] + ret.hero_log_property1_value1 = data['HeroLogProperty1Value1'] + ret.hero_log_property1_value2 = data['HeroLogProperty1Value2'] + ret.hero_log_property2_property_id = data['HeroLogProperty2PropertyId'] + ret.hero_log_property2_value1 = data['HeroLogProperty2Value1'] + ret.hero_log_property2_value2 = data['HeroLogProperty2Value2'] + ret.hero_log_property3_property_id = data['HeroLogProperty3PropertyId'] + ret.hero_log_property3_value1 = data['HeroLogProperty3Value1'] + ret.hero_log_property3_value2 = data['HeroLogProperty3Value2'] + ret.hero_log_property4_property_id = data['HeroLogProperty4PropertyId'] + ret.hero_log_property4_value1 = data['HeroLogProperty4Value1'] + ret.hero_log_property4_value2 = data['HeroLogProperty4Value2'] + ret.main_weapon_equipment_id = data['MainWeaponEquipmentId'] + ret.main_weapon_enhancement_value = data['MainWeaponEnhancementValue'] + ret.main_weapon_awakening_stage = data['MainWeaponAwakeningStage'] + ret.main_weapon_property1_property_id = data['MainWeaponProperty1PropertyId'] + ret.main_weapon_property1_value1 = data['MainWeaponProperty1Value1'] + ret.main_weapon_property1_value2 = data['MainWeaponProperty1Value2'] + ret.main_weapon_property2_property_id = data['MainWeaponProperty2PropertyId'] + ret.main_weapon_property2_value1 = data['MainWeaponProperty2Value1'] + ret.main_weapon_property2_value2 = data['MainWeaponProperty2Value2'] + ret.main_weapon_property3_property_id = data['MainWeaponProperty3PropertyId'] + ret.main_weapon_property3_value1 = data['MainWeaponProperty3Value1'] + ret.main_weapon_property3_value2 = data['MainWeaponProperty3Value2'] + ret.main_weapon_property4_property_id = data['MainWeaponProperty4PropertyId'] + ret.main_weapon_property4_value1 = data['MainWeaponProperty4Value1'] + ret.main_weapon_property4_value2 = data['MainWeaponProperty4Value2'] + ret.sub_equipment_equipment_id = data['SubEquipmentEquipmentId'] + ret.sub_equipment_enhancement_value = data['SubEquipmentEnhancementValue'] + ret.sub_equipment_awakening_stage = data['SubEquipmentAwakeningStage'] + ret.sub_equipment_property1_property_id = data['SubEquipmentProperty1PropertyId'] + ret.sub_equipment_property1_value1 = data['SubEquipmentProperty1Value1'] + ret.sub_equipment_property1_value2 = data['SubEquipmentProperty1Value2'] + ret.sub_equipment_property2_property_id = data['SubEquipmentProperty2PropertyId'] + ret.sub_equipment_property2_value1 = data['SubEquipmentProperty2Value1'] + ret.sub_equipment_property2_value2 = data['SubEquipmentProperty2Value2'] + ret.sub_equipment_property3_property_id = data['SubEquipmentProperty3PropertyId'] + ret.sub_equipment_property3_value1 = data['SubEquipmentProperty3Value1'] + ret.sub_equipment_property3_value2 = data['SubEquipmentProperty3Value2'] + ret.sub_equipment_property4_property_id = data['SubEquipmentProperty4PropertyId'] + ret.sub_equipment_property4_value1 = data['SubEquipmentProperty4Value1'] + ret.sub_equipment_property4_value2 = data['SubEquipmentProperty4Value2'] + ret.skill_slot1_skill_id = data['SkillSlot1SkillId'] + ret.skill_slot2_skill_id = data['SkillSlot2SkillId'] + ret.skill_slot3_skill_id = data['SkillSlot3SkillId'] + ret.skill_slot4_skill_id = data['SkillSlot4SkillId'] + ret.skill_slot5_skill_id = data['SkillSlot5SkillId'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.defrag_match_cpu_unit_id) \ + + encode_int(self.appearance_start_defrag_match_id) \ + + encode_int(self.appearance_end_defrag_match_id) \ + + encode_int(self.appearance_start_class_num) \ + + encode_int(self.appearance_end_class_num) \ + + encode_int(self.hero_log_hero_log_id) \ + + encode_short(self.hero_log_log_level) \ + + encode_short(self.hero_log_awakening_stage) \ + + encode_int(self.hero_log_property1_property_id) \ + + encode_int(self.hero_log_property1_value1) \ + + encode_int(self.hero_log_property1_value2) \ + + encode_int(self.hero_log_property2_property_id) \ + + encode_int(self.hero_log_property2_value1) \ + + encode_int(self.hero_log_property2_value2) \ + + encode_int(self.hero_log_property3_property_id) \ + + encode_int(self.hero_log_property3_value1) \ + + encode_int(self.hero_log_property3_value2) \ + + encode_int(self.hero_log_property4_property_id) \ + + encode_int(self.hero_log_property4_value1) \ + + encode_int(self.hero_log_property4_value2) \ + + encode_int(self.main_weapon_equipment_id) \ + + encode_short(self.main_weapon_enhancement_value) \ + + encode_short(self.main_weapon_awakening_stage) \ + + encode_int(self.main_weapon_property1_property_id) \ + + encode_int(self.main_weapon_property1_value1) \ + + encode_int(self.main_weapon_property1_value2) \ + + encode_int(self.main_weapon_property2_property_id) \ + + encode_int(self.main_weapon_property2_value1) \ + + encode_int(self.main_weapon_property2_value2) \ + + encode_int(self.main_weapon_property3_property_id) \ + + encode_int(self.main_weapon_property3_value1) \ + + encode_int(self.main_weapon_property3_value2) \ + + encode_int(self.main_weapon_property4_property_id) \ + + encode_int(self.main_weapon_property4_value1) \ + + encode_int(self.main_weapon_property4_value2) \ + + encode_int(self.sub_equipment_equipment_id) \ + + encode_short(self.sub_equipment_enhancement_value) \ + + encode_short(self.sub_equipment_awakening_stage) \ + + encode_int(self.sub_equipment_property1_property_id) \ + + encode_int(self.sub_equipment_property1_value1) \ + + encode_int(self.sub_equipment_property1_value2) \ + + encode_int(self.sub_equipment_property2_property_id) \ + + encode_int(self.sub_equipment_property2_value1) \ + + encode_int(self.sub_equipment_property2_value2) \ + + encode_int(self.sub_equipment_property3_property_id) \ + + encode_int(self.sub_equipment_property3_value1) \ + + encode_int(self.sub_equipment_property3_value2) \ + + encode_int(self.sub_equipment_property4_property_id) \ + + encode_int(self.sub_equipment_property4_value1) \ + + encode_int(self.sub_equipment_property4_value2) \ + + encode_short(self.skill_slot1_skill_id) \ + + encode_short(self.skill_slot2_skill_id) \ + + encode_short(self.skill_slot3_skill_id) \ + + encode_short(self.skill_slot4_skill_id) \ + + encode_short(self.skill_slot5_skill_id) + +class DefragMatchCpuSupportLogData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.defrag_match_cpu_support_log_id = decode_int(data, off) + off += INT_OFF + + self.appearance_start_defrag_match_id = decode_int(data, off) + off += INT_OFF + + self.appearance_end_defrag_match_id = decode_int(data, off) + off += INT_OFF + + self.appearance_start_class_num = decode_int(data, off) + off += INT_OFF + + self.appearance_end_class_num = decode_int(data, off) + off += INT_OFF + + self.support_log_id = decode_int(data, off) + off += INT_OFF + + self.awakening_stage = decode_short(data, off) + off += SHORT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "DefragMatchCpuSupportLogData": + ret = cls(b"\x00" * 99, 0) + ret.defrag_match_cpu_support_log_id = data['DefragMatchCpuSupportLogId'] + ret.appearance_start_defrag_match_id = data['AppearanceStartDefragMatchId'] + ret.appearance_end_defrag_match_id = data['AppearanceEndDefragMatchId'] + ret.appearance_start_class_num = data['AppearanceStartClassNum'] + ret.appearance_end_class_num = data['AppearanceEndClassNum'] + ret.support_log_id = data['SupportLogId'] + ret.awakening_stage = data['AwakeningStage'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.defrag_match_cpu_support_log_id) \ + + encode_int(self.appearance_start_defrag_match_id) \ + + encode_int(self.appearance_end_defrag_match_id) \ + + encode_int(self.appearance_start_class_num) \ + + encode_int(self.appearance_end_class_num) \ + + encode_int(self.support_log_id) \ + + encode_short(self.awakening_stage) + +class DefragMatchPeriodBonusData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.defrag_match_period_bonus_id = decode_int(data, off) + off += INT_OFF + + self.defrag_match_id = decode_int(data, off) + off += INT_OFF + + self.bonus_type = decode_byte(data, off) + off += BYTE_OFF + + self.param_1, new_off = decode_str(data, off) + off += new_off + + self.param_2, new_off = decode_str(data, off) + off += new_off + + self.param_3, new_off = decode_str(data, off) + off += new_off + + self.start_date, new_off = decode_date_str(data, off) + off += new_off + + self.end_date, new_off = decode_date_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "DefragMatchPeriodBonusData": + ret = cls(b"\x00" * 99, 0) + ret.defrag_match_period_bonus_id = data['DefragMatchPeriodBonusId'] + ret.defrag_match_id = data['DefragMatchId'] + ret.bonus_type = data['BonusType'] + ret.param_1 = data['Param1'] + ret.param_2 = data['Param2'] + ret.param_3 = data['Param3'] + ret.start_date = data['StartDate'] + ret.end_date = data['EndDate'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.defrag_match_period_bonus_id) \ + + encode_int(self.defrag_match_id) \ + + encode_byte(self.bonus_type) \ + + encode_str(self.param_1) \ + + encode_str(self.param_2) \ + + encode_str(self.param_3) \ + + encode_date_str(self.start_date) \ + + encode_date_str(self.end_date) + +class DefragMatchRandomBonusTableData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.defrag_match_random_bonus_id = decode_int(data, off) + off += INT_OFF + + self.defrag_match_id = decode_int(data, off) + off += INT_OFF + + self.defrag_match_random_bonus_condition_id = decode_int(data, off) + off += INT_OFF + + self.name, new_off = decode_str(data, off) + off += new_off + + self.condition_value1 = decode_int(data, off) + off += INT_OFF + + self.condition_value2 = decode_int(data, off) + off += INT_OFF + + self.get_league_point = decode_int(data, off) + off += INT_OFF + + self.random_bonus_num = decode_byte(data, off) + off += BYTE_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "DefragMatchRandomBonusTableData": + ret = cls(b"\x00" * 99, 0) + ret.defrag_match_random_bonus_id = data['DefragMatchRandomBonusId'] + ret.defrag_match_id = data['DefragMatchId'] + ret.defrag_match_random_bonus_condition_id = data['DefragMatchRandomBonusConditionId'] + ret.name = data['Name'] + ret.condition_value1 = data['ConditionValue1'] + ret.condition_value2 = data['ConditionValue2'] + ret.get_league_point = data['GetLeaguePoint'] + ret.random_bonus_num = data['RandomBonusNum'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.defrag_match_random_bonus_id) \ + + encode_int(self.defrag_match_id) \ + + encode_int(self.defrag_match_random_bonus_condition_id) \ + + encode_str(self.name) \ + + encode_int(self.condition_value1) \ + + encode_int(self.condition_value2) \ + + encode_int(self.get_league_point) \ + + encode_byte(self.random_bonus_num) + +class DefragMatchRandomBonusConditionData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.defrag_match_random_bonus_condition_id = decode_int(data, off) + off += INT_OFF + + self.format, new_off = decode_str(data, off) + off += new_off + + self.hud_format, new_off = decode_str(data, off) + off += new_off + + self.format_param_size = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "DefragMatchRandomBonusConditionData": + ret = cls(b"\x00" * 99, 0) + ret.defrag_match_random_bonus_condition_id = data['DefragMatchRandomBonusConditionId'] + ret.format = data['Format'] + ret.hud_format = data['HudFormat'] + ret.format_param_size = data['FormatParamSize'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.defrag_match_random_bonus_condition_id) \ + + encode_str(self.format) \ + + encode_str(self.hud_format) \ + + encode_int(self.format_param_size) + +class DefragMatchRareDropData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.defrag_match_rare_drop_id = decode_int(data, off) + off += INT_OFF + + self.defrag_match_id = decode_int(data, off) + off += INT_OFF + + self.unit_id = decode_int(data, off) + off += INT_OFF + + self.common_reward_type = decode_int(data, off) + off += INT_OFF + + self.common_reward_id = decode_int(data, off) + off += INT_OFF + + self.common_reward_num = decode_int(data, off) + off += INT_OFF + + self.strength_min = decode_int(data, off) + off += INT_OFF + + self.strength_max = decode_int(data, off) + off += INT_OFF + + self.property_table_sub_id = decode_int(data, off) + off += INT_OFF + + self.drop_rate, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "DefragMatchRareDropData": + ret = cls(b"\x00" * 99, 0) + ret.defrag_match_rare_drop_id = data['DefragMatchRareDropId'] + ret.defrag_match_id = data['DefragMatchId'] + ret.unit_id = data['UnitId'] + ret.common_reward_type = data['CommonRewardType'] + ret.common_reward_id = data['CommonRewardId'] + ret.common_reward_num = data['CommonRewardNum'] + ret.strength_min = data['StrengthMin'] + ret.strength_max = data['StrengthMax'] + ret.property_table_sub_id = data['PropertyTableSubId'] + ret.drop_rate = data['DropRate'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.defrag_match_rare_drop_id) \ + + encode_int(self.defrag_match_id) \ + + encode_int(self.unit_id) \ + + encode_int(self.common_reward_type) \ + + encode_int(self.common_reward_id) \ + + encode_int(self.common_reward_num) \ + + encode_int(self.strength_min) \ + + encode_int(self.strength_max) \ + + encode_int(self.property_table_sub_id) \ + + encode_str(self.drop_rate) + +class YuiMedalShopData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.yui_medal_shop_id = decode_int(data, off) + off += INT_OFF + + self.name, new_off = decode_str(data, off) + off += new_off + + self.description, new_off = decode_str(data, off) + off += new_off + + self.selling_yui_medal = decode_short(data, off) + off += SHORT_OFF + + self.selling_col = decode_int(data, off) + off += INT_OFF + + self.selling_event_item_id = decode_int(data, off) + off += INT_OFF + + self.selling_event_item_num = decode_int(data, off) + off += INT_OFF + + self.selling_ticket_num = decode_int(data, off) + off += INT_OFF + + self.purchase_limit = decode_short(data, off) + off += SHORT_OFF + + self.pick_up_flag = decode_byte(data, off) + off += BYTE_OFF + + self.product_category = decode_byte(data, off) + off += BYTE_OFF + + self.sales_type = decode_byte(data, off) + off += BYTE_OFF + + self.target_days = decode_byte(data, off) + off += BYTE_OFF + + self.target_hour = decode_byte(data, off) + off += BYTE_OFF + + self.interval_hour = decode_byte(data, off) + off += BYTE_OFF + + self.sales_start_date, new_off = decode_date_str(data, off) + off += new_off + + self.sales_end_date, new_off = decode_date_str(data, off) + off += new_off + + self.sort = decode_byte(data, off) + off += BYTE_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "YuiMedalShopData": + ret = cls(b"\x00" * 99, 0) + ret.yui_medal_shop_id = data['YuiMedalShopId'] + ret.name = data['Name'] + ret.description = data['Description'] + ret.selling_yui_medal = data['SellingYuiMedal'] + ret.selling_col = data['SellingCol'] + ret.selling_event_item_id = data['SellingEventItemId'] + ret.selling_event_item_num = data['SellingEventItemNum'] + ret.selling_ticket_num = data['SellingTicketNum'] + ret.purchase_limit = data['PurchaseLimit'] + ret.pick_up_flag = data['PickUpFlag'] + ret.product_category = data['ProductCategory'] + ret.sales_type = data['SalesType'] + ret.target_days = data['TargetDays'] + ret.target_hour = data['TargetHour'] + ret.interval_hour = data['IntervalHour'] + ret.sales_start_date = data['SalesStartDate'] + ret.sales_end_date = data['SalesEndDate'] + ret.sort = data['Sort'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.yui_medal_shop_id) \ + + encode_str(self.name) \ + + encode_str(self.description) \ + + encode_short(self.selling_yui_medal) \ + + encode_int(self.selling_col) \ + + encode_int(self.selling_event_item_id) \ + + encode_int(self.selling_event_item_num) \ + + encode_int(self.selling_ticket_num) \ + + encode_short(self.purchase_limit) \ + + encode_byte(self.pick_up_flag) \ + + encode_byte(self.product_category) \ + + encode_byte(self.sales_type) \ + + encode_byte(self.target_days) \ + + encode_byte(self.target_hour) \ + + encode_byte(self.interval_hour) \ + + encode_date_str(self.sales_start_date) \ + + encode_date_str(self.sales_end_date) \ + + encode_byte(self.sort) + +class YuiMedalShopItemData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.yui_medal_shop_item_id = decode_int(data, off) + off += INT_OFF + + self.yui_medal_shop_id = decode_int(data, off) + off += INT_OFF + + self.common_reward_type = decode_byte(data, off) + off += BYTE_OFF + + self.common_reward_id = decode_int(data, off) + off += INT_OFF + + self.common_reward_num = decode_short(data, off) + off += SHORT_OFF + + self.strength = decode_int(data, off) + off += INT_OFF + + self.property1_property_id = decode_int(data, off) + off += INT_OFF + + self.property1_value1 = decode_int(data, off) + off += INT_OFF + + self.property1_value2 = decode_int(data, off) + off += INT_OFF + + self.property2_property_id = decode_int(data, off) + off += INT_OFF + + self.property2_value1 = decode_int(data, off) + off += INT_OFF + + self.property2_value2 = decode_int(data, off) + off += INT_OFF + + self.property3_property_id = decode_int(data, off) + off += INT_OFF + + self.property3_value1 = decode_int(data, off) + off += INT_OFF + + self.property3_value2 = decode_int(data, off) + off += INT_OFF + + self.property4_property_id = decode_int(data, off) + off += INT_OFF + + self.property4_value1 = decode_int(data, off) + off += INT_OFF + + self.property4_value2 = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "YuiMedalShopItemData": + ret = cls(b"\x00" * 99, 0) + ret.yui_medal_shop_item_id = data['YuiMedalShopItemId'] + ret.yui_medal_shop_id = data['YuiMedalShopId'] + ret.common_reward_type = data['CommonRewardType'] + ret.common_reward_id = data['CommonRewardId'] + ret.common_reward_num = data['CommonRewardNum'] + ret.strength = data['Strength'] + ret.property1_property_id = data['Property1PropertyId'] + ret.property1_value1 = data['Property1Value1'] + ret.property1_value2 = data['Property1Value2'] + ret.property2_property_id = data['Property2PropertyId'] + ret.property2_value1 = data['Property2Value1'] + ret.property2_value2 = data['Property2Value2'] + ret.property3_property_id = data['Property3PropertyId'] + ret.property3_value1 = data['Property3Value1'] + ret.property3_value2 = data['Property3Value2'] + ret.property4_property_id = data['Property4PropertyId'] + ret.property4_value1 = data['Property4Value1'] + ret.property4_value2 = data['Property4Value2'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.yui_medal_shop_item_id) \ + + encode_int(self.yui_medal_shop_id) \ + + encode_byte(self.common_reward_type) \ + + encode_int(self.common_reward_id) \ + + encode_short(self.common_reward_num) \ + + encode_int(self.strength) \ + + encode_int(self.property1_property_id) \ + + encode_int(self.property1_value1) \ + + encode_int(self.property1_value2) \ + + encode_int(self.property2_property_id) \ + + encode_int(self.property2_value1) \ + + encode_int(self.property2_value2) \ + + encode_int(self.property3_property_id) \ + + encode_int(self.property3_value1) \ + + encode_int(self.property3_value2) \ + + encode_int(self.property4_property_id) \ + + encode_int(self.property4_value1) \ + + encode_int(self.property4_value2) + +class EventSceneData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.event_scene_id = decode_int(data, off) + off += INT_OFF + + self.event_id = decode_int(data, off) + off += INT_OFF + + self.scene_type = decode_byte(data, off) + off += BYTE_OFF + + self.episode_no = decode_int(data, off) + off += INT_OFF + + self.title, new_off = decode_str(data, off) + off += new_off + + self.param_1, new_off = decode_str(data, off) + off += new_off + + self.param_2, new_off = decode_str(data, off) + off += new_off + + self.param_3, new_off = decode_str(data, off) + off += new_off + + self.adv_name, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "EventSceneData": + ret = cls(b"\x00" * 99, 0) + ret.event_scene_id = data['EventSceneId'] + ret.event_id = data['EventId'] + ret.scene_type = data['SceneType'] + ret.episode_no = data['EpisodeNo'] + ret.title = data['Title'] + ret.param_1 = data['Param1'] + ret.param_2 = data['Param2'] + ret.param_3 = data['Param3'] + ret.adv_name = data['AdvName'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.event_scene_id) \ + + encode_int(self.event_id) \ + + encode_byte(self.scene_type) \ + + encode_int(self.episode_no) \ + + encode_str(self.title) \ + + encode_str(self.param_1) \ + + encode_str(self.param_2) \ + + encode_str(self.param_3) \ + + encode_str(self.adv_name) + +class GenericCampaignPeriodData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.generic_campaign_period_id = decode_int(data, off) + off += INT_OFF + + self.start_date, new_off = decode_date_str(data, off) + off += new_off + + self.end_date, new_off = decode_date_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "GenericCampaignPeriodData": + ret = cls(b"\x00" * 99, 0) + ret.generic_campaign_period_id = data['GenericCampaignPeriodId'] + ret.start_date = data['StartDate'] + ret.end_date = data['EndDate'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.generic_campaign_period_id) \ + + encode_date_str(self.start_date) \ + + encode_date_str(self.end_date) + +class BeginnerMissionData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.beginner_mission_id = decode_int(data, off) + off += INT_OFF + + self.name, new_off = decode_str(data, off) + off += new_off + + self.start_date, new_off = decode_date_str(data, off) + off += new_off + + self.end_date, new_off = decode_date_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "BeginnerMissionData": + ret = cls(b"\x00" * 99, 0) + ret.beginner_mission_id = data['BeginnerMissionId'] + ret.name = data['Name'] + ret.start_date = data['StartDate'] + ret.end_date = data['EndDate'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.beginner_mission_id) \ + + encode_str(self.name) \ + + encode_date_str(self.start_date) \ + + encode_date_str(self.end_date) + +class BeginnerMissionConditionData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.beginner_mission_condition_id = decode_int(data, off) + off += INT_OFF + + self.beginner_mission_id = decode_int(data, off) + off += INT_OFF + + self.seat_num = decode_short(data, off) + off += SHORT_OFF + + self.mission_num = decode_short(data, off) + off += SHORT_OFF + + self.display_content, new_off = decode_str(data, off) + off += new_off + + self.display_tips, new_off = decode_str(data, off) + off += new_off + + self.condition_type = decode_byte(data, off) + off += BYTE_OFF + + self.condition_param_1, new_off = decode_str(data, off) + off += new_off + + self.condition_param_2, new_off = decode_str(data, off) + off += new_off + + self.condition_param_3, new_off = decode_str(data, off) + off += new_off + + self.required_achievement_num = decode_short(data, off) + off += SHORT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "BeginnerMissionConditionData": + ret = cls(b"\x00" * 99, 0) + ret.beginner_mission_condition_id = data['BeginnerMissionConditionId'] + ret.beginner_mission_id = data['BeginnerMissionId'] + ret.seat_num = data['SeatNum'] + ret.mission_num = data['MissionNum'] + ret.display_content = data['DisplayContent'] + ret.display_tips = data['DisplayTips'] + ret.condition_type = data['ConditionType'] + ret.condition_param_1 = data['ConditionParam1'] + ret.condition_param_2 = data['ConditionParam2'] + ret.condition_param_3 = data['ConditionParam3'] + ret.required_achievement_num = data['RequiredAchievementNum'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.beginner_mission_condition_id) \ + + encode_int(self.beginner_mission_id) \ + + encode_short(self.seat_num) \ + + encode_short(self.mission_num) \ + + encode_str(self.display_content) \ + + encode_str(self.display_tips) \ + + encode_byte(self.condition_type) \ + + encode_str(self.condition_param_1) \ + + encode_str(self.condition_param_2) \ + + encode_str(self.condition_param_3) \ + + encode_short(self.required_achievement_num) + +class BeginnerMissionRewardData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.beginner_mission_id = decode_int(data, off) + off += INT_OFF + + self.beginner_mission_condition_id = decode_int(data, off) + off += INT_OFF + + self.common_reward_type = decode_byte(data, off) + off += BYTE_OFF + + self.common_reward_id = decode_int(data, off) + off += INT_OFF + + self.common_reward_num = decode_short(data, off) + off += SHORT_OFF + + self.strength = decode_int(data, off) + off += INT_OFF + + self.property1_property_id = decode_int(data, off) + off += INT_OFF + + self.property1_value1 = decode_int(data, off) + off += INT_OFF + + self.property1_value2 = decode_int(data, off) + off += INT_OFF + + self.property2_property_id = decode_int(data, off) + off += INT_OFF + + self.property2_value1 = decode_int(data, off) + off += INT_OFF + + self.property2_value2 = decode_int(data, off) + off += INT_OFF + + self.property3_property_id = decode_int(data, off) + off += INT_OFF + + self.property3_value1 = decode_int(data, off) + off += INT_OFF + + self.property3_value2 = decode_int(data, off) + off += INT_OFF + + self.property4_property_id = decode_int(data, off) + off += INT_OFF + + self.property4_value1 = decode_int(data, off) + off += INT_OFF + + self.property4_value2 = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "BeginnerMissionRewardData": + ret = cls(b"\x00" * 99, 0) + ret.beginner_mission_id = data['BeginnerMissionId'] + ret.beginner_mission_condition_id = data['BeginnerMissionConditionId'] + ret.common_reward_type = data['CommonRewardType'] + ret.common_reward_id = data['CommonRewardId'] + ret.common_reward_num = data['CommonRewardNum'] + ret.strength = data['Strength'] + ret.property1_property_id = data['Property1PropertyId'] + ret.property1_value1 = data['Property1Value1'] + ret.property1_value2 = data['Property1Value2'] + ret.property2_property_id = data['Property2PropertyId'] + ret.property2_value1 = data['Property2Value1'] + ret.property2_value2 = data['Property2Value2'] + ret.property3_property_id = data['Property3PropertyId'] + ret.property3_value1 = data['Property3Value1'] + ret.property3_value2 = data['Property3Value2'] + ret.property4_property_id = data['Property4PropertyId'] + ret.property4_value1 = data['Property4Value1'] + ret.property4_value2 = data['Property4Value2'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.beginner_mission_id) \ + + encode_int(self.beginner_mission_condition_id) \ + + encode_byte(self.common_reward_type) \ + + encode_int(self.common_reward_id) \ + + encode_short(self.common_reward_num) \ + + encode_int(self.strength) \ + + encode_int(self.property1_property_id) \ + + encode_int(self.property1_value1) \ + + encode_int(self.property1_value2) \ + + encode_int(self.property2_property_id) \ + + encode_int(self.property2_value1) \ + + encode_int(self.property2_value2) \ + + encode_int(self.property3_property_id) \ + + encode_int(self.property3_value1) \ + + encode_int(self.property3_value2) \ + + encode_int(self.property4_property_id) \ + + encode_int(self.property4_value1) \ + + encode_int(self.property4_value2) + +class BeginnerMissionSeatConditionData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.beginner_mission_id = decode_int(data, off) + off += INT_OFF + + self.beginner_mission_seat_condition_id = decode_int(data, off) + off += INT_OFF + + self.seat_num = decode_short(data, off) + off += SHORT_OFF + + self.mission_seat_num = decode_short(data, off) + off += SHORT_OFF + + self.display_content, new_off = decode_str(data, off) + off += new_off + + self.display_tips, new_off = decode_str(data, off) + off += new_off + + self.condition_type = decode_byte(data, off) + off += BYTE_OFF + + self.condition_param_1, new_off = decode_str(data, off) + off += new_off + + self.condition_param_2, new_off = decode_str(data, off) + off += new_off + + self.condition_param_3, new_off = decode_str(data, off) + off += new_off + + self.required_achievement_num = decode_short(data, off) + off += SHORT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "BeginnerMissionSeatConditionData": + ret = cls(b"\x00" * 99, 0) + ret.beginner_mission_id = data['BeginnerMissionId'] + ret.beginner_mission_seat_condition_id = data['BeginnerMissionSeatConditionId'] + ret.seat_num = data['SeatNum'] + ret.mission_seat_num = data['MissionSeatNum'] + ret.display_content = data['DisplayContent'] + ret.display_tips = data['DisplayTips'] + ret.condition_type = data['ConditionType'] + ret.condition_param_1 = data['ConditionParam1'] + ret.condition_param_2 = data['ConditionParam2'] + ret.condition_param_3 = data['ConditionParam3'] + ret.required_achievement_num = data['RequiredAchievementNum'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.beginner_mission_id) \ + + encode_int(self.beginner_mission_seat_condition_id) \ + + encode_short(self.seat_num) \ + + encode_short(self.mission_seat_num) \ + + encode_str(self.display_content) \ + + encode_str(self.display_tips) \ + + encode_byte(self.condition_type) \ + + encode_str(self.condition_param_1) \ + + encode_str(self.condition_param_2) \ + + encode_str(self.condition_param_3) \ + + encode_short(self.required_achievement_num) + +class BeginnerMissionSeatRewardData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.beginner_mission_id = decode_int(data, off) + off += INT_OFF + + self.beginner_mission_seat_condition_id = decode_int(data, off) + off += INT_OFF + + self.common_reward_type = decode_byte(data, off) + off += BYTE_OFF + + self.common_reward_id = decode_int(data, off) + off += INT_OFF + + self.common_reward_num = decode_short(data, off) + off += SHORT_OFF + + self.strength = decode_int(data, off) + off += INT_OFF + + self.property1_property_id = decode_int(data, off) + off += INT_OFF + + self.property1_value1 = decode_int(data, off) + off += INT_OFF + + self.property1_value2 = decode_int(data, off) + off += INT_OFF + + self.property2_property_id = decode_int(data, off) + off += INT_OFF + + self.property2_value1 = decode_int(data, off) + off += INT_OFF + + self.property2_value2 = decode_int(data, off) + off += INT_OFF + + self.property3_property_id = decode_int(data, off) + off += INT_OFF + + self.property3_value1 = decode_int(data, off) + off += INT_OFF + + self.property3_value2 = decode_int(data, off) + off += INT_OFF + + self.property4_property_id = decode_int(data, off) + off += INT_OFF + + self.property4_value1 = decode_int(data, off) + off += INT_OFF + + self.property4_value2 = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "BeginnerMissionSeatRewardData": + ret = cls(b"\x00" * 99, 0) + ret.beginner_mission_id = data['BeginnerMissionId'] + ret.beginner_mission_seat_condition_id = data['BeginnerMissionSeatConditionId'] + ret.common_reward_type = data['CommonRewardType'] + ret.common_reward_id = data['CommonRewardId'] + ret.common_reward_num = data['CommonRewardNum'] + ret.strength = data['Strength'] + ret.property1_property_id = data['Property1PropertyId'] + ret.property1_value1 = data['Property1Value1'] + ret.property1_value2 = data['Property1Value2'] + ret.property2_property_id = data['Property2PropertyId'] + ret.property2_value1 = data['Property2Value1'] + ret.property2_value2 = data['Property2Value2'] + ret.property3_property_id = data['Property3PropertyId'] + ret.property3_value1 = data['Property3Value1'] + ret.property3_value2 = data['Property3Value2'] + ret.property4_property_id = data['Property4PropertyId'] + ret.property4_value1 = data['Property4Value1'] + ret.property4_value2 = data['Property4Value2'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.beginner_mission_id) \ + + encode_int(self.beginner_mission_seat_condition_id) \ + + encode_byte(self.common_reward_type) \ + + encode_int(self.common_reward_id) \ + + encode_short(self.common_reward_num) \ + + encode_int(self.strength) \ + + encode_int(self.property1_property_id) \ + + encode_int(self.property1_value1) \ + + encode_int(self.property1_value2) \ + + encode_int(self.property2_property_id) \ + + encode_int(self.property2_value1) \ + + encode_int(self.property2_value2) \ + + encode_int(self.property3_property_id) \ + + encode_int(self.property3_value1) \ + + encode_int(self.property3_value2) \ + + encode_int(self.property4_property_id) \ + + encode_int(self.property4_value1) \ + + encode_int(self.property4_value2) + +class EventItemData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.event_item_id = decode_int(data, off) + off += INT_OFF + + self.name, new_off = decode_str(data, off) + off += new_off + + self.flavor_text, new_off = decode_str(data, off) + off += new_off + + self.event_item_icon, new_off = decode_str(data, off) + off += new_off + + self.unit_id = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "EventItemData": + ret = cls(b"\x00" * 99, 0) + ret.event_item_id = data['EventItemId'] + ret.name = data['Name'] + ret.flavor_text = data['FlavorText'] + ret.event_item_icon = data['EventItemIcon'] + ret.unit_id = data['UnitId'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.event_item_id) \ + + encode_str(self.name) \ + + encode_str(self.flavor_text) \ + + encode_str(self.event_item_icon) \ + + encode_int(self.unit_id) + +class EventMonsterData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.event_monster_id = decode_int(data, off) + off += INT_OFF + + self.event_id = decode_int(data, off) + off += INT_OFF + + self.unit_id = decode_int(data, off) + off += INT_OFF + + self.event_item_id = decode_int(data, off) + off += INT_OFF + + self.drop_rate, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "EventMonsterData": + ret = cls(b"\x00" * 99, 0) + ret.event_monster_id = data['EventMonsterId'] + ret.event_id = data['EventId'] + ret.unit_id = data['UnitId'] + ret.event_item_id = data['EventItemId'] + ret.drop_rate = data['DropRate'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.event_monster_id) \ + + encode_int(self.event_id) \ + + encode_int(self.unit_id) \ + + encode_int(self.event_item_id) \ + + encode_str(self.drop_rate) + +class YuiMedalBonusData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.yui_medal_bonus_id = decode_int(data, off) + off += INT_OFF + + self.start_date, new_off = decode_date_str(data, off) + off += new_off + + self.end_date, new_off = decode_date_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "YuiMedalBonusData": + ret = cls(b"\x00" * 99, 0) + ret.yui_medal_bonus_id = data['YuiMedalBonusId'] + ret.start_date = data['StartDate'] + ret.end_date = data['EndDate'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.yui_medal_bonus_id) \ + + encode_date_str(self.start_date) \ + + encode_date_str(self.end_date) + +class YuiMedalBonusConditionData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.yui_medal_bonus_condition_id = decode_int(data, off) + off += INT_OFF + + self.yui_medal_bonus_id = decode_int(data, off) + off += INT_OFF + + self.target_days = decode_int(data, off) + off += INT_OFF + + self.get_num = decode_int(data, off) + off += INT_OFF + + self.loop_flag = decode_byte(data, off) + off += BYTE_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "YuiMedalBonusConditionData": + ret = cls(b"\x00" * 99, 0) + ret.yui_medal_bonus_condition_id = data['YuiMedalBonusConditionId'] + ret.yui_medal_bonus_id = data['YuiMedalBonusId'] + ret.target_days = data['TargetDays'] + ret.get_num = data['GetNum'] + ret.loop_flag = data['LoopFlag'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.yui_medal_bonus_condition_id) \ + + encode_int(self.yui_medal_bonus_id) \ + + encode_int(self.target_days) \ + + encode_int(self.get_num) \ + + encode_byte(self.loop_flag) + +class GashaMedalData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.gasha_medal_id = decode_int(data, off) + off += INT_OFF + + self.gasha_medal_type = decode_byte(data, off) + off += BYTE_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "GashaMedalData": + ret = cls(b"\x00" * 99, 0) + ret.gasha_medal_id = data['GashaMedalId'] + ret.gasha_medal_type = data['GashaMedalType'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.gasha_medal_id) \ + + encode_byte(self.gasha_medal_type) + +class GashaMedalTypeData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.gasha_medal_type = decode_int(data, off) + off += INT_OFF + + self.name, new_off = decode_str(data, off) + off += new_off + + self.medal_icon, new_off = decode_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "GashaMedalTypeData": + ret = cls(b"\x00" * 99, 0) + ret.gasha_medal_type = data['GashaMedalType'] + ret.name = data['Name'] + ret.medal_icon = data['MedalIcon'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.gasha_medal_type) \ + + encode_str(self.name) \ + + encode_str(self.medal_icon) + +class GashaMedalSettingData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.gasha_id = decode_int(data, off) + off += INT_OFF + + self.gasha_medal_id = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "GashaMedalSettingData": + ret = cls(b"\x00" * 99, 0) + ret.gasha_id = data['GashaId'] + ret.gasha_medal_id = data['GashaMedalId'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.gasha_id) \ + + encode_int(self.gasha_medal_id) + +class GashaMedalBonusData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.analyze_amount = decode_byte(data, off) + off += BYTE_OFF + + self.get_gasha_medal_num = decode_int(data, off) + off += INT_OFF + + self.start_date, new_off = decode_date_str(data, off) + off += new_off + + self.end_date, new_off = decode_date_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "GashaMedalBonusData": + ret = cls(b"\x00" * 99, 0) + ret.analyze_amount = data['AnalyzeAmount'] + ret.get_gasha_medal_num = data['GetGashaMedalNum'] + ret.start_date = data['StartDate'] + ret.end_date = data['EndDate'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_byte(self.analyze_amount) \ + + encode_int(self.get_gasha_medal_num) \ + + encode_date_str(self.start_date) \ + + encode_date_str(self.end_date) + +class GashaMedalShopData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.gasha_medal_shop_id = decode_int(data, off) + off += INT_OFF + + self.name, new_off = decode_str(data, off) + off += new_off + + self.gasha_medal_id = decode_int(data, off) + off += INT_OFF + + self.use_gasha_medal_num = decode_int(data, off) + off += INT_OFF + + self.purchase_limit = decode_short(data, off) + off += SHORT_OFF + + self.start_date, new_off = decode_date_str(data, off) + off += new_off + + self.end_date, new_off = decode_date_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "GashaMedalShopData": + ret = cls(b"\x00" * 99, 0) + ret.gasha_medal_shop_id = data['GashaMedalShopId'] + ret.name = data['Name'] + ret.gasha_medal_id = data['GashaMedalId'] + ret.use_gasha_medal_num = data['UseGashaMedalNum'] + ret.purchase_limit = data['PurchaseLimit'] + ret.start_date = data['StartDate'] + ret.end_date = data['EndDate'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.gasha_medal_shop_id) \ + + encode_str(self.name) \ + + encode_int(self.gasha_medal_id) \ + + encode_int(self.use_gasha_medal_num) \ + + encode_short(self.purchase_limit) \ + + encode_date_str(self.start_date) \ + + encode_date_str(self.end_date) + +class GashaMedalShopItemData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.gasha_medal_shop_item_id = decode_int(data, off) + off += INT_OFF + + self.gasha_medal_shop_id = decode_int(data, off) + off += INT_OFF + + self.common_reward_type = decode_byte(data, off) + off += BYTE_OFF + + self.common_reward_id = decode_int(data, off) + off += INT_OFF + + self.common_reward_num = decode_short(data, off) + off += SHORT_OFF + + self.strength = decode_int(data, off) + off += INT_OFF + + self.property1_property_id = decode_int(data, off) + off += INT_OFF + + self.property1_value1 = decode_int(data, off) + off += INT_OFF + + self.property1_value2 = decode_int(data, off) + off += INT_OFF + + self.property2_property_id = decode_int(data, off) + off += INT_OFF + + self.property2_value1 = decode_int(data, off) + off += INT_OFF + + self.property2_value2 = decode_int(data, off) + off += INT_OFF + + self.property3_property_id = decode_int(data, off) + off += INT_OFF + + self.property3_value1 = decode_int(data, off) + off += INT_OFF + + self.property3_value2 = decode_int(data, off) + off += INT_OFF + + self.property4_property_id = decode_int(data, off) + off += INT_OFF + + self.property4_value1 = decode_int(data, off) + off += INT_OFF + + self.property4_value2 = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "GashaMedalShopItemData": + ret = cls(b"\x00" * 99, 0) + ret.gasha_medal_shop_item_id = data['GashaMedalShopItemId'] + ret.gasha_medal_shop_id = data['GashaMedalShopId'] + ret.common_reward_type = data['CommonRewardType'] + ret.common_reward_id = data['CommonRewardId'] + ret.common_reward_num = data['CommonRewardNum'] + ret.strength = data['Strength'] + ret.property1_property_id = data['Property1PropertyId'] + ret.property1_value1 = data['Property1Value1'] + ret.property1_value2 = data['Property1Value2'] + ret.property2_property_id = data['Property2PropertyId'] + ret.property2_value1 = data['Property2Value1'] + ret.property2_value2 = data['Property2Value2'] + ret.property3_property_id = data['Property3PropertyId'] + ret.property3_value1 = data['Property3Value1'] + ret.property3_value2 = data['Property3Value2'] + ret.property4_property_id = data['Property4PropertyId'] + ret.property4_value1 = data['Property4Value1'] + ret.property4_value2 = data['Property4Value2'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.gasha_medal_shop_item_id) \ + + encode_int(self.gasha_medal_shop_id) \ + + encode_byte(self.common_reward_type) \ + + encode_int(self.common_reward_id) \ + + encode_short(self.common_reward_num) \ + + encode_int(self.strength) \ + + encode_int(self.property1_property_id) \ + + encode_int(self.property1_value1) \ + + encode_int(self.property1_value2) \ + + encode_int(self.property2_property_id) \ + + encode_int(self.property2_value1) \ + + encode_int(self.property2_value2) \ + + encode_int(self.property3_property_id) \ + + encode_int(self.property3_value1) \ + + encode_int(self.property3_value2) \ + + encode_int(self.property4_property_id) \ + + encode_int(self.property4_value1) \ + + encode_int(self.property4_value2) + +class ResEarnCampaignApplicationData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.res_earn_campaign_application_id = decode_int(data, off) + off += INT_OFF + + self.title, new_off = decode_str(data, off) + off += new_off + + self.open_start_date, new_off = decode_date_str(data, off) + off += new_off + + self.open_end_date, new_off = decode_date_str(data, off) + off += new_off + + self.posting_start_date, new_off = decode_date_str(data, off) + off += new_off + + self.posting_end_date, new_off = decode_date_str(data, off) + off += new_off + + self.news_id, new_off = decode_str(data, off) + off += new_off + + self.help_id = decode_int(data, off) + off += INT_OFF + + self.ad_banner_id = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "ResEarnCampaignApplicationData": + ret = cls(b"\x00" * 99, 0) + ret.res_earn_campaign_application_id = data['ResEarnCampaignApplicationId'] + ret.title = data['Title'] + ret.open_start_date = data['OpenStartDate'] + ret.open_end_date = data['OpenEndDate'] + ret.posting_start_date = data['PostingStartDate'] + ret.posting_end_date = data['PostingEndDate'] + ret.news_id = data['NewsId'] + ret.help_id = data['HelpId'] + ret.ad_banner_id = data['AdBannerId'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.res_earn_campaign_application_id) \ + + encode_str(self.title) \ + + encode_date_str(self.open_start_date) \ + + encode_date_str(self.open_end_date) \ + + encode_date_str(self.posting_start_date) \ + + encode_date_str(self.posting_end_date) \ + + encode_str(self.news_id) \ + + encode_int(self.help_id) \ + + encode_int(self.ad_banner_id) + +class ResEarnCampaignApplicationProductData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.res_earn_campaign_application_product_id = decode_int(data, off) + off += INT_OFF + + self.res_earn_campaign_application_id = decode_int(data, off) + off += INT_OFF + + self.award_name, new_off = decode_str(data, off) + off += new_off + + self.name, new_off = decode_str(data, off) + off += new_off + + self.need_application_point = decode_short(data, off) + off += SHORT_OFF + + self.winning_num = decode_short(data, off) + off += SHORT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "ResEarnCampaignApplicationProductData": + ret = cls(b"\x00" * 99, 0) + ret.res_earn_campaign_application_product_id = data['ResEarnCampaignApplicationProductId'] + ret.res_earn_campaign_application_id = data['ResEarnCampaignApplicationId'] + ret.award_name = data['AwardName'] + ret.name = data['Name'] + ret.need_application_point = data['NeedApplicationPoint'] + ret.winning_num = data['WinningNum'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.res_earn_campaign_application_product_id) \ + + encode_int(self.res_earn_campaign_application_id) \ + + encode_str(self.award_name) \ + + encode_str(self.name) \ + + encode_short(self.need_application_point) \ + + encode_short(self.winning_num) + +class ResEarnCampaignShopData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.res_earn_campaign_shop_id = decode_int(data, off) + off += INT_OFF + + self.res_earn_campaign_application_id = decode_int(data, off) + off += INT_OFF + + self.name, new_off = decode_str(data, off) + off += new_off + + self.selling_yui_medal = decode_short(data, off) + off += SHORT_OFF + + self.selling_col = decode_int(data, off) + off += INT_OFF + + self.selling_event_item_id = decode_int(data, off) + off += INT_OFF + + self.selling_event_item_num = decode_int(data, off) + off += INT_OFF + + self.purchase_limit = decode_short(data, off) + off += SHORT_OFF + + self.get_application_point = decode_short(data, off) + off += SHORT_OFF + + self.start_date, new_off = decode_date_str(data, off) + off += new_off + + self.end_date, new_off = decode_date_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "ResEarnCampaignShopData": + ret = cls(b"\x00" * 99, 0) + ret.res_earn_campaign_shop_id = data['ResEarnCampaignShopId'] + ret.res_earn_campaign_application_id = data['ResEarnCampaignApplicationId'] + ret.name = data['Name'] + ret.selling_yui_medal = data['SellingYuiMedal'] + ret.selling_col = data['SellingCol'] + ret.selling_event_item_id = data['SellingEventItemId'] + ret.selling_event_item_num = data['SellingEventItemNum'] + ret.purchase_limit = data['PurchaseLimit'] + ret.get_application_point = data['GetApplicationPoint'] + ret.start_date = data['StartDate'] + ret.end_date = data['EndDate'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.res_earn_campaign_shop_id) \ + + encode_int(self.res_earn_campaign_application_id) \ + + encode_str(self.name) \ + + encode_short(self.selling_yui_medal) \ + + encode_int(self.selling_col) \ + + encode_int(self.selling_event_item_id) \ + + encode_int(self.selling_event_item_num) \ + + encode_short(self.purchase_limit) \ + + encode_short(self.get_application_point) \ + + encode_date_str(self.start_date) \ + + encode_date_str(self.end_date) + +class ResEarnCampaignShopItemData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.res_earn_campaign_shop_item_id = decode_int(data, off) + off += INT_OFF + + self.res_earn_campaign_shop_id = decode_int(data, off) + off += INT_OFF + + self.common_reward_type = decode_byte(data, off) + off += BYTE_OFF + + self.common_reward_id = decode_int(data, off) + off += INT_OFF + + self.common_reward_num = decode_short(data, off) + off += SHORT_OFF + + self.strength = decode_int(data, off) + off += INT_OFF + + self.property1_property_id = decode_int(data, off) + off += INT_OFF + + self.property1_value1 = decode_int(data, off) + off += INT_OFF + + self.property1_value2 = decode_int(data, off) + off += INT_OFF + + self.property2_property_id = decode_int(data, off) + off += INT_OFF + + self.property2_value1 = decode_int(data, off) + off += INT_OFF + + self.property2_value2 = decode_int(data, off) + off += INT_OFF + + self.property3_property_id = decode_int(data, off) + off += INT_OFF + + self.property3_value1 = decode_int(data, off) + off += INT_OFF + + self.property3_value2 = decode_int(data, off) + off += INT_OFF + + self.property4_property_id = decode_int(data, off) + off += INT_OFF + + self.property4_value1 = decode_int(data, off) + off += INT_OFF + + self.property4_value2 = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "ResEarnCampaignShopItemData": + ret = cls(b"\x00" * 99, 0) + ret.res_earn_campaign_shop_item_id = data['ResEarnCampaignShopItemId'] + ret.res_earn_campaign_shop_id = data['ResEarnCampaignShopId'] + ret.common_reward_type = data['CommonRewardType'] + ret.common_reward_id = data['CommonRewardId'] + ret.common_reward_num = data['CommonRewardNum'] + ret.strength = data['Strength'] + ret.property1_property_id = data['Property1PropertyId'] + ret.property1_value1 = data['Property1Value1'] + ret.property1_value2 = data['Property1Value2'] + ret.property2_property_id = data['Property2PropertyId'] + ret.property2_value1 = data['Property2Value1'] + ret.property2_value2 = data['Property2Value2'] + ret.property3_property_id = data['Property3PropertyId'] + ret.property3_value1 = data['Property3Value1'] + ret.property3_value2 = data['Property3Value2'] + ret.property4_property_id = data['Property4PropertyId'] + ret.property4_value1 = data['Property4Value1'] + ret.property4_value2 = data['Property4Value2'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.res_earn_campaign_shop_item_id) \ + + encode_int(self.res_earn_campaign_shop_id) \ + + encode_byte(self.common_reward_type) \ + + encode_int(self.common_reward_id) \ + + encode_short(self.common_reward_num) \ + + encode_int(self.strength) \ + + encode_int(self.property1_property_id) \ + + encode_int(self.property1_value1) \ + + encode_int(self.property1_value2) \ + + encode_int(self.property2_property_id) \ + + encode_int(self.property2_value1) \ + + encode_int(self.property2_value2) \ + + encode_int(self.property3_property_id) \ + + encode_int(self.property3_value1) \ + + encode_int(self.property3_value2) \ + + encode_int(self.property4_property_id) \ + + encode_int(self.property4_value1) \ + + encode_int(self.property4_value2) + +class PayingYuiMedalBonusData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.paying_yui_medal_bonus_id = decode_int(data, off) + off += INT_OFF + + self.title, new_off = decode_str(data, off) + off += new_off + + self.open_start_date, new_off = decode_date_str(data, off) + off += new_off + + self.open_end_date, new_off = decode_date_str(data, off) + off += new_off + + self.reward_yui_medal_num = decode_int(data, off) + off += INT_OFF + + self.news_id, new_off = decode_str(data, off) + off += new_off + + self.help_id = decode_int(data, off) + off += INT_OFF + + self.ad_banner_id = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "PayingYuiMedalBonusData": + ret = cls(b"\x00" * 99, 0) + ret.paying_yui_medal_bonus_id = data['PayingYuiMedalBonusId'] + ret.title = data['Title'] + ret.open_start_date = data['OpenStartDate'] + ret.open_end_date = data['OpenEndDate'] + ret.reward_yui_medal_num = data['RewardYuiMedalNum'] + ret.news_id = data['NewsId'] + ret.help_id = data['HelpId'] + ret.ad_banner_id = data['AdBannerId'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.paying_yui_medal_bonus_id) \ + + encode_str(self.title) \ + + encode_date_str(self.open_start_date) \ + + encode_date_str(self.open_end_date) \ + + encode_int(self.reward_yui_medal_num) \ + + encode_str(self.news_id) \ + + encode_int(self.help_id) \ + + encode_int(self.ad_banner_id) + +class AcLoginBonusData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.ac_login_bonus_id = decode_int(data, off) + off += INT_OFF + + self.title, new_off = decode_str(data, off) + off += new_off + + self.reward_set_sub_id = decode_int(data, off) + off += INT_OFF + + self.open_start_date, new_off = decode_date_str(data, off) + off += new_off + + self.open_end_date, new_off = decode_date_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "AcLoginBonusData": + ret = cls(b"\x00" * 99, 0) + ret.ac_login_bonus_id = data['AcLoginBonusId'] + ret.title = data['Title'] + ret.reward_set_sub_id = data['RewardSetSubId'] + ret.open_start_date = data['OpenStartDate'] + ret.open_end_date = data['OpenEndDate'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.ac_login_bonus_id) \ + + encode_str(self.title) \ + + encode_int(self.reward_set_sub_id) \ + + encode_date_str(self.open_start_date) \ + + encode_date_str(self.open_end_date) + +class PlayCampaignData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.play_campaign_id = decode_int(data, off) + off += INT_OFF + + self.title, new_off = decode_str(data, off) + off += new_off + + self.campaign_type = decode_byte(data, off) + off += BYTE_OFF + + self.open_start_date, new_off = decode_date_str(data, off) + off += new_off + + self.open_end_date, new_off = decode_date_str(data, off) + off += new_off + + self.posting_start_date, new_off = decode_date_str(data, off) + off += new_off + + self.posting_end_date, new_off = decode_date_str(data, off) + off += new_off + + self.news_id, new_off = decode_str(data, off) + off += new_off + + self.help_id = decode_int(data, off) + off += INT_OFF + + self.ad_banner_id = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "PlayCampaignData": + ret = cls(b"\x00" * 99, 0) + ret.play_campaign_id = data['PlayCampaignId'] + ret.title = data['Title'] + ret.campaign_type = data['CampaignType'] + ret.open_start_date = data['OpenStartDate'] + ret.open_end_date = data['OpenEndDate'] + ret.posting_start_date = data['PostingStartDate'] + ret.posting_end_date = data['PostingEndDate'] + ret.news_id = data['NewsId'] + ret.help_id = data['HelpId'] + ret.ad_banner_id = data['AdBannerId'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.play_campaign_id) \ + + encode_str(self.title) \ + + encode_byte(self.campaign_type) \ + + encode_date_str(self.open_start_date) \ + + encode_date_str(self.open_end_date) \ + + encode_date_str(self.posting_start_date) \ + + encode_date_str(self.posting_end_date) \ + + encode_str(self.news_id) \ + + encode_int(self.help_id) \ + + encode_int(self.ad_banner_id) + +class PlayCampaignRewardData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.play_campaign_reward_id = decode_int(data, off) + off += INT_OFF + + self.play_campaign_id = decode_int(data, off) + off += INT_OFF + + self.product_no = decode_int(data, off) + off += INT_OFF + + self.product_name, new_off = decode_str(data, off) + off += new_off + + self.product_type = decode_byte(data, off) + off += BYTE_OFF + + self.resource_type = decode_byte(data, off) + off += BYTE_OFF + + self.required_credit_num = decode_int(data, off) + off += INT_OFF + + self.common_reward_type = decode_byte(data, off) + off += BYTE_OFF + + self.common_reward_id = decode_int(data, off) + off += INT_OFF + + self.common_reward_num = decode_short(data, off) + off += SHORT_OFF + + self.strength = decode_int(data, off) + off += INT_OFF + + self.property1_property_id = decode_int(data, off) + off += INT_OFF + + self.property1_value1 = decode_int(data, off) + off += INT_OFF + + self.property1_value2 = decode_int(data, off) + off += INT_OFF + + self.property2_property_id = decode_int(data, off) + off += INT_OFF + + self.property2_value1 = decode_int(data, off) + off += INT_OFF + + self.property2_value2 = decode_int(data, off) + off += INT_OFF + + self.property3_property_id = decode_int(data, off) + off += INT_OFF + + self.property3_value1 = decode_int(data, off) + off += INT_OFF + + self.property3_value2 = decode_int(data, off) + off += INT_OFF + + self.property4_property_id = decode_int(data, off) + off += INT_OFF + + self.property4_value1 = decode_int(data, off) + off += INT_OFF + + self.property4_value2 = decode_int(data, off) + off += INT_OFF + + self.title_id = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "PlayCampaignRewardData": + ret = cls(b"\x00" * 99, 0) + ret.play_campaign_reward_id = data['PlayCampaignRewardId'] + ret.play_campaign_id = data['PlayCampaignId'] + ret.product_no = data['ProductNo'] + ret.product_name = data['ProductName'] + ret.product_type = data['ProductType'] + ret.resource_type = data['ResourceType'] + ret.required_credit_num = data['RequiredCreditNum'] + ret.common_reward_type = data['CommonRewardType'] + ret.common_reward_id = data['CommonRewardId'] + ret.common_reward_num = data['CommonRewardNum'] + ret.strength = data['Strength'] + ret.property1_property_id = data['Property1PropertyId'] + ret.property1_value1 = data['Property1Value1'] + ret.property1_value2 = data['Property1Value2'] + ret.property2_property_id = data['Property2PropertyId'] + ret.property2_value1 = data['Property2Value1'] + ret.property2_value2 = data['Property2Value2'] + ret.property3_property_id = data['Property3PropertyId'] + ret.property3_value1 = data['Property3Value1'] + ret.property3_value2 = data['Property3Value2'] + ret.property4_property_id = data['Property4PropertyId'] + ret.property4_value1 = data['Property4Value1'] + ret.property4_value2 = data['Property4Value2'] + ret.title_id = data['TitleId'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.play_campaign_reward_id) \ + + encode_int(self.play_campaign_id) \ + + encode_int(self.product_no) \ + + encode_str(self.product_name) \ + + encode_byte(self.product_type) \ + + encode_byte(self.resource_type) \ + + encode_int(self.required_credit_num) \ + + encode_byte(self.common_reward_type) \ + + encode_int(self.common_reward_id) \ + + encode_short(self.common_reward_num) \ + + encode_int(self.strength) \ + + encode_int(self.property1_property_id) \ + + encode_int(self.property1_value1) \ + + encode_int(self.property1_value2) \ + + encode_int(self.property2_property_id) \ + + encode_int(self.property2_value1) \ + + encode_int(self.property2_value2) \ + + encode_int(self.property3_property_id) \ + + encode_int(self.property3_value1) \ + + encode_int(self.property3_value2) \ + + encode_int(self.property4_property_id) \ + + encode_int(self.property4_value1) \ + + encode_int(self.property4_value2) \ + + encode_int(self.title_id) + +class GashaFreeCampaignData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.gasha_free_campaign_id = decode_int(data, off) + off += INT_OFF + + self.name, new_off = decode_str(data, off) + off += new_off + + self.start_date, new_off = decode_date_str(data, off) + off += new_off + + self.end_date, new_off = decode_date_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "GashaFreeCampaignData": + ret = cls(b"\x00" * 99, 0) + ret.gasha_free_campaign_id = data['GashaFreeCampaignId'] + ret.name = data['Name'] + ret.start_date = data['StartDate'] + ret.end_date = data['EndDate'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.gasha_free_campaign_id) \ + + encode_str(self.name) \ + + encode_date_str(self.start_date) \ + + encode_date_str(self.end_date) + +class QuestDropBoostCampaignData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.quest_drop_boost_campaign_id = decode_int(data, off) + off += INT_OFF + + self.name, new_off = decode_str(data, off) + off += new_off + + self.consume_ticket_num = decode_int(data, off) + off += INT_OFF + + self.drop_magnification = decode_byte(data, off) + off += BYTE_OFF + + self.open_start_date, new_off = decode_date_str(data, off) + off += new_off + + self.open_end_date, new_off = decode_date_str(data, off) + off += new_off + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "QuestDropBoostCampaignData": + ret = cls(b"\x00" * 99, 0) + ret.quest_drop_boost_campaign_id = data['QuestDropBoostCampaignId'] + ret.name = data['Name'] + ret.consume_ticket_num = data['ConsumeTicketNum'] + ret.drop_magnification = data['DropMagnification'] + ret.open_start_date = data['OpenStartDate'] + ret.open_end_date = data['OpenEndDate'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.quest_drop_boost_campaign_id) \ + + encode_str(self.name) \ + + encode_int(self.consume_ticket_num) \ + + encode_byte(self.drop_magnification) \ + + encode_date_str(self.open_start_date) \ + + encode_date_str(self.open_end_date) + +class FirstTicketPurchaseCampaignData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.first_ticket_purchase_campaign_id = decode_int(data, off) + off += INT_OFF + + self.title, new_off = decode_str(data, off) + off += new_off + + self.open_start_date, new_off = decode_date_str(data, off) + off += new_off + + self.open_end_date, new_off = decode_date_str(data, off) + off += new_off + + self.not_target_applying_base_date, new_off = decode_date_str(data, off) + off += new_off + + self.target_ticket_purchase_id_list, new_off = decode_str(data, off) + off += new_off + + self.news_id, new_off = decode_str(data, off) + off += new_off + + self.help_id = decode_int(data, off) + off += INT_OFF + + self.ad_banner_id = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "FirstTicketPurchaseCampaignData": + ret = cls(b"\x00" * 99, 0) + ret.first_ticket_purchase_campaign_id = data['FirstTicketPurchaseCampaignId'] + ret.title = data['Title'] + ret.open_start_date = data['OpenStartDate'] + ret.open_end_date = data['OpenEndDate'] + ret.not_target_applying_base_date = data['NotTargetApplyingBaseDate'] + ret.target_ticket_purchase_id_list = data['TargetTicketPurchaseIdList'] + ret.news_id = data['NewsId'] + ret.help_id = data['HelpId'] + ret.ad_banner_id = data['AdBannerId'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.first_ticket_purchase_campaign_id) \ + + encode_str(self.title) \ + + encode_date_str(self.open_start_date) \ + + encode_date_str(self.open_end_date) \ + + encode_date_str(self.not_target_applying_base_date) \ + + encode_str(self.target_ticket_purchase_id_list) \ + + encode_str(self.news_id) \ + + encode_int(self.help_id) \ + + encode_int(self.ad_banner_id) + +class LinkedSiteRegCampaignsData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.linked_site_reg_campaign_id = decode_int(data, off) + off += INT_OFF + + self.title, new_off = decode_str(data, off) + off += new_off + + self.open_start_date, new_off = decode_date_str(data, off) + off += new_off + + self.open_end_date, new_off = decode_date_str(data, off) + off += new_off + + self.posting_start_date, new_off = decode_date_str(data, off) + off += new_off + + self.posting_end_date, new_off = decode_date_str(data, off) + off += new_off + + self.news_id, new_off = decode_str(data, off) + off += new_off + + self.help_id = decode_int(data, off) + off += INT_OFF + + self.ad_banner_id = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "LinkedSiteRegCampaignsData": + ret = cls(b"\x00" * 99, 0) + ret.linked_site_reg_campaign_id = data['LinkedSiteRegCampaignId'] + ret.title = data['Title'] + ret.open_start_date = data['OpenStartDate'] + ret.open_end_date = data['OpenEndDate'] + ret.posting_start_date = data['PostingStartDate'] + ret.posting_end_date = data['PostingEndDate'] + ret.news_id = data['NewsId'] + ret.help_id = data['HelpId'] + ret.ad_banner_id = data['AdBannerId'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.linked_site_reg_campaign_id) \ + + encode_str(self.title) \ + + encode_date_str(self.open_start_date) \ + + encode_date_str(self.open_end_date) \ + + encode_date_str(self.posting_start_date) \ + + encode_date_str(self.posting_end_date) \ + + encode_str(self.news_id) \ + + encode_int(self.help_id) \ + + encode_int(self.ad_banner_id) + +class LinkedSiteRegCampaignRewardData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.linked_site_reg_campaign_reward_id = decode_int(data, off) + off += INT_OFF + + self.linked_site_reg_campaign_id = decode_int(data, off) + off += INT_OFF + + self.common_reward_type = decode_byte(data, off) + off += BYTE_OFF + + self.common_reward_id = decode_int(data, off) + off += INT_OFF + + self.common_reward_num = decode_short(data, off) + off += SHORT_OFF + + self.strength = decode_int(data, off) + off += INT_OFF + + self.property1_property_id = decode_int(data, off) + off += INT_OFF + + self.property1_value1 = decode_int(data, off) + off += INT_OFF + + self.property1_value2 = decode_int(data, off) + off += INT_OFF + + self.property2_property_id = decode_int(data, off) + off += INT_OFF + + self.property2_value1 = decode_int(data, off) + off += INT_OFF + + self.property2_value2 = decode_int(data, off) + off += INT_OFF + + self.property3_property_id = decode_int(data, off) + off += INT_OFF + + self.property3_value1 = decode_int(data, off) + off += INT_OFF + + self.property3_value2 = decode_int(data, off) + off += INT_OFF + + self.property4_property_id = decode_int(data, off) + off += INT_OFF + + self.property4_value1 = decode_int(data, off) + off += INT_OFF + + self.property4_value2 = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, data: Dict) -> "LinkedSiteRegCampaignRewardData": + ret = cls(b"\x00" * 99, 0) + ret.linked_site_reg_campaign_reward_id = data['LinkedSiteRegCampaignRewardId'] + ret.linked_site_reg_campaign_id = data['LinkedSiteRegCampaignId'] + ret.common_reward_type = data['CommonRewardType'] + ret.common_reward_id = data['CommonRewardId'] + ret.common_reward_num = data['CommonRewardNum'] + ret.strength = data['Strength'] + ret.property1_property_id = data['Property1PropertyId'] + ret.property1_value1 = data['Property1Value1'] + ret.property1_value2 = data['Property1Value2'] + ret.property2_property_id = data['Property2PropertyId'] + ret.property2_value1 = data['Property2Value1'] + ret.property2_value2 = data['Property2Value2'] + ret.property3_property_id = data['Property3PropertyId'] + ret.property3_value1 = data['Property3Value1'] + ret.property3_value2 = data['Property3Value2'] + ret.property4_property_id = data['Property4PropertyId'] + ret.property4_value1 = data['Property4Value1'] + ret.property4_value2 = data['Property4Value2'] + return ret + + def make(self) -> bytes: + return super().make() \ + + encode_int(self.linked_site_reg_campaign_reward_id) \ + + encode_int(self.linked_site_reg_campaign_id) \ + + encode_byte(self.common_reward_type) \ + + encode_int(self.common_reward_id) \ + + encode_short(self.common_reward_num) \ + + encode_int(self.strength) \ + + encode_int(self.property1_property_id) \ + + encode_int(self.property1_value1) \ + + encode_int(self.property1_value2) \ + + encode_int(self.property2_property_id) \ + + encode_int(self.property2_value1) \ + + encode_int(self.property2_value2) \ + + encode_int(self.property3_property_id) \ + + encode_int(self.property3_value1) \ + + encode_int(self.property3_value2) \ + + encode_int(self.property4_property_id) \ + + encode_int(self.property4_value1) \ + + encode_int(self.property4_value2) + +class EpisodeAppendUserData(BaseHelper): + def __init__(self, data: bytes, offset: int): + off = offset + self.user_episode_append_id, new_off = decode_str(data, off) + off += new_off + + self.user_id, new_off = decode_str(data, off) + off += new_off + + self.episode_append_id = decode_int(data, off) + off += INT_OFF + + self.own_num = decode_int(data, off) + off += INT_OFF + + self._sz = off - offset + + @classmethod + def from_args(cls, episode_id: int = 0, user_id: int = 0, episode_append_id: int = 0, own_num: int = 99) -> "EpisodeAppendUserData": + ret = cls(b"\x00" * 996, 0) + ret.user_episode_append_id = episode_id + ret.user_id = user_id + ret.episode_append_id = episode_append_id + ret.own_num = own_num + + def make(self) -> bytes: + return super().make() \ + + encode_str(self.user_episode_append_id) \ + + encode_str(self.user_id) \ + + encode_int(self.episode_append_id) \ + + encode_int(self.own_num) diff --git a/titles/sao/index.py b/titles/sao/index.py index 1f68c43..8a775c6 100644 --- a/titles/sao/index.py +++ b/titles/sao/index.py @@ -1,17 +1,20 @@ from typing import Tuple, Dict, List from starlette.requests import Request -from starlette.responses import Response +from starlette.responses import Response, PlainTextResponse, FileResponse from starlette.routing import Route import yaml import logging, coloredlogs from logging.handlers import TimedRotatingFileHandler from os import path from Crypto.Cipher import Blowfish -from hashlib import md5 +from Crypto.Hash import MD5 import secrets +import traceback +import sys -from core import CoreConfig, Utils +from core import CoreConfig from core.title import BaseServlet +from core.utils import Utils from titles.sao.config import SaoConfig from titles.sao.const import SaoConstants from titles.sao.base import SaoBase @@ -55,13 +58,15 @@ class SaoServlet(BaseServlet): self.static_hash = None if self.game_cfg.hash.verify_hash: - self.static_hash = md5(self.game_cfg.hash.hash_base.encode()).digest() # Greate hashing guys, really validates the data - + self.static_hash = MD5.new(self.game_cfg.hash.hash_base.encode()).digest() # Greate hashing guys, really validates the data + def get_routes(self) -> List[Route]: return [ - Route("/{datecode:int}/proto/if/{category:str}/{endpoint:str}", self.render_POST, methods=['POST']) + Route("/{datecode:int}/proto/if/{category:str}/{endpoint:str}", self.render_POST, methods=['POST']), + Route("/saoresource/{resource_type:str}/{resource_id:int}/{endpoint:str}", self.handle_resource), + Route("/system_status.php", self.render_system_status), ] - + @classmethod def is_game_enabled(cls, game_code: str, core_cfg: CoreConfig, cfg_dir: str) -> bool: game_cfg = SaoConfig() @@ -75,29 +80,25 @@ class SaoServlet(BaseServlet): return False return True - - def get_allnet_info(self, game_code: str, game_ver: int, keychip: str) -> Tuple[str, str]: - port_ssl = Utils.get_title_port_ssl(self.core_cfg) - port_normal = Utils.get_title_port(self.core_cfg) - proto = "http" - port = f":{port_normal}" if port_normal != 80 else "" + def get_allnet_info(self, game_id: str, int_ver: int, serial: str) -> Tuple[str, str]: + if self.core_cfg.server.is_using_proxy: + return (f"https://{self.core_cfg.server.hostname}/", "") - if self.game_cfg.server.use_https: - proto = "https" - port = f":{port_ssl}" if port_ssl != 443 else "" + return (f"http://{self.core_cfg.server.hostname}:{Utils.get_title_port(self.core_cfg)}/", "") - return (f"{proto}://{self.core_cfg.server.hostname}{port}/", "") - - - def get_mucha_info(self, core_cfg: CoreConfig, cfg_dir: str) -> Tuple[bool, str]: + def get_mucha_info(self, core_cfg: CoreConfig, cfg_dir: str) -> Tuple[bool, List[str], List[str]]: if not self.game_cfg.server.enable: return (False, [], []) return (True, SaoConstants.GAME_CDS, SaoConstants.NETID_PREFIX) + async def render_system_status(self, request: Request) -> bytes: + return PlainTextResponse("open") + async def render_POST(self, request: Request) -> bytes: - endpoint = request.path_params.get('endpoint', '') + endpoint = request.path_params['endpoint'] + ip = Utils.get_ip_addr(request) iv = b"" req_raw = await request.body() @@ -122,10 +123,23 @@ class SaoServlet(BaseServlet): else: req_data = req_raw[40:] - handler = getattr(self.base, f"handle_{cmd_str}", self.base.handle_noop) - self.logger.info(f"{endpoint} - {cmd_str} request") - self.logger.debug(f"Request: {req_raw.hex()}") - resp = await handler(req_header, req_data) + self.logger.debug(f"{endpoint} ({cmd_str}) Request from {ip}: {req_raw.hex()}") + handler = getattr(self.base, f"handle_{cmd_str}", None) + if handler is None: + self.logger.info(f"Using Generic handler for {endpoint}") + handler = self.base.handle_noop + + try: + resp = await handler(req_header, req_data, ip) + + except Exception as e: + self.logger.error(f"Error handling {endpoint} - {e}") + tp, val, tb = sys.exc_info() + traceback.print_exception(tp, val, tb, limit=5) + with open("{0}/{1}.log".format(self.core_cfg.server.log_dir, "sao"), "a") as f: + traceback.print_exception(tp, val, tb, limit=5, file=f) + + resp = SaoNoopResponse(req_header.cmd + 1).make() if resp is None: resp = SaoNoopResponse(req_header.cmd + 1).make() @@ -138,7 +152,7 @@ class SaoServlet(BaseServlet): else: self.logger.error(f"Unknown response type {type(resp)}") - return Response() + return SaoNoopResponse(req_header.cmd + 1).make() self.logger.debug(f"Response: {resp.hex()}") @@ -154,6 +168,17 @@ class SaoServlet(BaseServlet): tmp = struct.pack("!I", crypt_data_len) # does it want the length of the encrypted response?? resp = resp[:20] + tmp + iv + data_crypt self.logger.debug(f"Encrypted Response: {resp.hex()}") - - - return Response(resp, media_type="text/html; charset=utf-8") \ No newline at end of file + + return Response(resp) + + async def handle_resource(self, request: Request) -> bytes: + # TODO: better guard against path traversal attacks + resource_type = request.path_params['resource_type'].replace(".\\", "").replace("..\\", "") + resource_id = request.path_params['resource_id'] + endpoint = request.path_params['endpoint'].replace(".\\", "").replace("..\\", "") + req_ip = Utils.get_ip_addr(request) + + self.logger.debug(f"{req_ip} requested {resource_type} id {resource_id} {endpoint}") + if path.exists(f"./titles/sao/data/{resource_type}/{resource_id}/{endpoint}"): + return FileResponse(f"./titles/sao/data/{resource_type}/{resource_id}/{endpoint}") + return Response(status_code=404) diff --git a/titles/sao/read.py b/titles/sao/read.py index 92aad8c..6299bc4 100644 --- a/titles/sao/read.py +++ b/titles/sao/read.py @@ -1,24 +1,16 @@ -from typing import Optional, Dict, List -from os import walk, path -import urllib import csv +from os import path +from typing import Optional, Dict, List -from read import BaseReader from core.config import CoreConfig -from titles.sao.database import SaoData -from titles.sao.const import SaoConstants +from read import BaseReader +from .database import SaoData +from .const import SaoConstants class SaoReader(BaseReader): - def __init__( - self, - config: CoreConfig, - version: int, - bin_arg: Optional[str], - opt_arg: Optional[str], - extra: Optional[str], - ) -> None: - super().__init__(config, version, bin_arg, opt_arg, extra) + def __init__(self, config: CoreConfig, version: int, bin_dir: Optional[str], opt_dir: Optional[str], extra: Optional[str]) -> None: + super().__init__(config, version, bin_dir, opt_dir, extra) self.data = SaoData(config) try: @@ -28,225 +20,207 @@ class SaoReader(BaseReader): except IndexError: self.logger.error(f"Invalid project SAO version {version}") exit(1) - + async def read(self) -> None: if path.exists(self.bin_dir): await self.read_csv(f"{self.bin_dir}") else: self.logger.warn("Directory not found, nothing to import") - + + def load_csv_file(self, file: str) -> List[Dict]: + ret = [] + try: + fullPath = self.bin_dir + "/" if not self.bin_dir.endswith("/") else "" + fullPath += file + with open(fullPath, encoding="UTF-8") as fp: + reader = csv.DictReader(fp) + for row in reader: + tmp = {} + + fkey = list(row.keys())[0] + new_fkey = fkey.replace("// ", "") + fval = row[fkey] + row.pop(fkey) + row[new_fkey] = fval + + for k,v in row.items(): + if v == "-1": + row[k] = None + elif v.isdigit(): + row[k] = int(v) + elif v.isdecimal(): + row[k] = float(v) + elif v == "True": + row[k] = True + elif v == "False": + row[k] = False + ret.append(row) + + except Exception as e: + self.logger.warning(f"Couldn't read csv file {fullPath}, skipping - {e}") + + return ret async def read_csv(self, bin_dir: str) -> None: self.logger.info(f"Read csv from {bin_dir}") self.logger.info("Now reading QuestScene.csv") - try: - fullPath = bin_dir + "/QuestScene.csv" - with open(fullPath, encoding="UTF-8") as fp: - reader = csv.DictReader(fp) - for row in reader: - questSceneId = row["QuestSceneId"] - sortNo = row["SortNo"] - name = row["Name"] - enabled = True + reader = self.load_csv_file("QuestScene.csv") + if reader: + for row in reader: + self.logger.info(f"Adding quest {row['QuestSceneId']}") + await self.data.static.put_quest(row) - self.logger.info(f"Added quest {questSceneId} | Name: {name}") - - try: - await self.data.static.put_quest( - questSceneId, - 0, - sortNo, - name, - enabled - ) - except Exception as err: - self.logger.error(err) - except Exception: - self.logger.warning(f"Couldn't read csv file in {self.bin_dir}, skipping") - - self.logger.info("Now reading HeroLog.csv") - try: - fullPath = bin_dir + "/HeroLog.csv" - with open(fullPath, encoding="UTF-8") as fp: - reader = csv.DictReader(fp) - for row in reader: - heroLogId = row["HeroLogId"] - name = row["Name"] - nickname = row["Nickname"] - rarity = row["Rarity"] - skillTableSubId = row["SkillTableSubId"] - awakeningExp = row["AwakeningExp"] - flavorText = row["FlavorText"] - enabled = True + self.logger.info("Now reading Property.csv") + reader = self.load_csv_file("Property.csv") + if reader: + for row in reader: + self.logger.info(f"Adding property {row['PropertyId']}") + await self.data.static.put_property(row) - self.logger.info(f"Added hero {heroLogId} | Name: {name}") - - try: - await self.data.static.put_hero( - 0, - heroLogId, - name, - nickname, - rarity, - skillTableSubId, - awakeningExp, - flavorText, - enabled - ) - except Exception as err: - self.logger.error(err) - except Exception: - self.logger.warning(f"Couldn't read csv file in {self.bin_dir}, skipping") - self.logger.info("Now reading Equipment.csv") - try: - fullPath = bin_dir + "/Equipment.csv" - with open(fullPath, encoding="UTF-8") as fp: - reader = csv.DictReader(fp) - for row in reader: - equipmentId = row["EquipmentId"] - equipmentType = row["EquipmentType"] - weaponTypeId = row["WeaponTypeId"] - name = row["Name"] - rarity = row["Rarity"] - flavorText = row["FlavorText"] - enabled = True + reader = self.load_csv_file("Equipment.csv") + if reader: + for row in reader: + self.logger.info(f"Adding equipment {row['EquipmentId']}") + await self.data.static.put_equipment(row) - self.logger.info(f"Added equipment {equipmentId} | Name: {name}") - - try: - await self.data.static.put_equipment( - 0, - equipmentId, - name, - equipmentType, - weaponTypeId, - rarity, - flavorText, - enabled - ) - except Exception as err: - self.logger.error(err) - except Exception: - self.logger.warning(f"Couldn't read csv file in {self.bin_dir}, skipping") + self.logger.info("Now reading Skill.csv") + reader = self.load_csv_file("Skill.csv") + if reader: + for row in reader: + self.logger.info(f"Adding skill {row['SkillId']}") + await self.data.static.put_skill(row) + + self.logger.info("Now reading SkillTable.csv") + reader = self.load_csv_file("SkillTable.csv") + if reader: + for row in reader: + self.logger.info(f"Adding skill table {row['SkillId']} | SubId: {row['SkillTableSubId']}") + await self.data.static.put_skill_table(row['SkillId'], row['SkillTableSubId'], row['Level'], row['AwakeningId'], row['SkillTableId']) + + self.logger.info("Now reading HeroLog.csv") + reader = self.load_csv_file("HeroLog.csv") + if reader: + for row in reader: + self.logger.info(f"Adding hero {row['HeroLogId']}") + await self.data.static.put_hero(row) self.logger.info("Now reading Item.csv") - try: - fullPath = bin_dir + "/Item.csv" - with open(fullPath, encoding="UTF-8") as fp: - reader = csv.DictReader(fp) - for row in reader: - itemId = row["ItemId"] - itemTypeId = row["ItemTypeId"] - name = row["Name"] - rarity = row["Rarity"] - flavorText = row["FlavorText"] - enabled = True + reader = self.load_csv_file("Item.csv") + if reader: + for row in reader: + self.logger.info(f"Adding item {row['ItemId']}") + await self.data.static.put_item(row) - self.logger.info(f"Added item {itemId} | Name: {name}") - - try: - await self.data.static.put_item( - 0, - itemId, - name, - itemTypeId, - rarity, - flavorText, - enabled - ) - except Exception as err: - self.logger.error(err) - except Exception: - self.logger.warning(f"Couldn't read csv file in {self.bin_dir}, skipping") - self.logger.info("Now reading SupportLog.csv") - try: - fullPath = bin_dir + "/SupportLog.csv" - with open(fullPath, encoding="UTF-8") as fp: - reader = csv.DictReader(fp) - for row in reader: - supportLogId = row["SupportLogId"] - charaId = row["CharaId"] - name = row["Name"] - rarity = row["Rarity"] - salePrice = row["SalePrice"] - skillName = row["SkillName"] - enabled = True + reader = self.load_csv_file("SupportLog.csv") + if reader: + for row in reader: + supportLogId = row["SupportLogId"] + charaId = row["CharaId"] + name = row["Name"] + rarity = row["Rarity"] + salePrice = row["SalePrice"] + skillName = row["SkillName"] + enabled = True + + self.logger.info(f"Adding support log {supportLogId}") + await self.data.static.put_support_log( + 0, + supportLogId, + charaId, + name, + rarity, + salePrice, + skillName, + enabled + ) - self.logger.info(f"Added support log {supportLogId} | Name: {name}") - - try: - await self.data.static.put_support_log( - 0, - supportLogId, - charaId, - name, - rarity, - salePrice, - skillName, - enabled - ) - except Exception as err: - self.logger.error(err) - except Exception: - self.logger.warning(f"Couldn't read csv file in {self.bin_dir}, skipping") - self.logger.info("Now reading Title.csv") - try: - fullPath = bin_dir + "/Title.csv" - with open(fullPath, encoding="UTF-8") as fp: - reader = csv.DictReader(fp) - for row in reader: - titleId = row["TitleId"] - displayName = row["DisplayName"] - requirement = row["Requirement"] - rank = row["Rank"] - imageFilePath = row["ImageFilePath"] - enabled = True + reader = self.load_csv_file("Title.csv") + if reader: + for row in reader: + titleId = row["TitleId"] + displayName = row["DisplayName"] + requirement = row["Requirement"] + rank = row["Rank"] + imageFilePath = row["ImageFilePath"] + enabled = True - self.logger.info(f"Added title {titleId} | Name: {displayName}") - - if len(titleId) > 5: - try: - await self.data.static.put_title( - 0, - titleId, - displayName, - requirement, - rank, - imageFilePath, - enabled - ) - except Exception as err: - self.logger.error(err) - elif len(titleId) < 6: # current server code cannot have multiple lengths for the id - continue - except Exception: - self.logger.warning(f"Couldn't read csv file in {self.bin_dir}, skipping") + self.logger.info(f"Adding title {titleId}") + await self.data.static.put_title( + 0, + titleId, + displayName, + requirement, + rank, + imageFilePath, + enabled + ) - self.logger.info("Now reading RareDropTable.csv") - try: - fullPath = bin_dir + "/RareDropTable.csv" - with open(fullPath, encoding="UTF-8") as fp: - reader = csv.DictReader(fp) - for row in reader: - questRareDropId = row["QuestRareDropId"] - commonRewardId = row["CommonRewardId"] - enabled = True + self.logger.info("Now reading QuestRareDrop.csv") + reader = self.load_csv_file("QuestRareDrop.csv") + if reader: + for row in reader: + questRareDropId = row["QuestRareDropId"] + commonRewardId = row["CommonRewardId"] + enabled = True - self.logger.info(f"Added rare drop {questRareDropId} | Reward: {commonRewardId}") - - try: - await self.data.static.put_rare_drop( - 0, - questRareDropId, - commonRewardId, - enabled - ) - except Exception as err: - self.logger.error(err) - except Exception: - self.logger.warning(f"Couldn't read csv file in {self.bin_dir}, skipping") + self.logger.info(f"Adding rare drop {questRareDropId} | Reward: {commonRewardId}") + await self.data.static.put_rare_drop( + 0, + questRareDropId, + commonRewardId, + enabled + ) + + self.logger.info("Now reading RewardTable.csv") + reader = self.load_csv_file("RewardTable.csv") + if reader: + for row in reader: + self.logger.info(f"Adding reward table {row['RewardTableId']} | Sub-ID: {row['RewardTableSubId']} | Reward {row['CommonRewardId']}") + await self.data.static.put_reward_table(row) + + self.logger.info("Now reading ExBonusTable.csv") + reader = self.load_csv_file("ExBonusTable.csv") + if reader: + for row in reader: + self.logger.info(f"Adding ex bonus {row['ExBonusTableId']} | Sub-ID: {row['ExBonusTableSubId']} | Reward {row['CommonRewardId']}") + await self.data.static.put_ex_bonus(row) + + self.logger.info("Now reading PlayerTraceTable.csv") + reader = self.load_csv_file("PlayerTraceTable.csv") + if reader: + for row in reader: + self.logger.info(f"Adding trace table {row['PlayerTraceTableId']} | Sub-ID: {row['PlayerTraceTableSubId']} | Reward {row['CommonRewardId']}") + await self.data.static.put_player_trace(row) + + self.logger.info("Now reading Episode.csv") + reader = self.load_csv_file("Episode.csv") + if reader: + for row in reader: + self.logger.info(f"Adding episode {row['EpisodeId']}") + await self.data.static.put_episode(row) + + self.logger.info("Now reading TrialTower.csv") + reader = self.load_csv_file("TrialTower.csv") + if reader: + for row in reader: + self.logger.info(f"Adding tower {row['TrialTowerId']}") + await self.data.static.put_tower(row) + + self.logger.info("Now reading ExTowerQuests.csv") + reader = self.load_csv_file("ExTowerQuests.csv") + if reader: + for row in reader: + self.logger.info(f"Adding ex tower {row['ExTowerQuestId']}") + await self.data.static.put_ex_tower(row) + + self.logger.info("Now reading SideQuest.csv") + reader = self.load_csv_file("SideQuest.csv") + if reader: + for row in reader: + self.logger.info(f"Adding side quest {row['SideQuestId']}") + await self.data.static.put_side_quest(row) diff --git a/titles/sao/schema/item.py b/titles/sao/schema/item.py index 332e135..abadca5 100644 --- a/titles/sao/schema/item.py +++ b/titles/sao/schema/item.py @@ -1,6 +1,6 @@ from typing import Optional, Dict, List from sqlalchemy import Table, Column, UniqueConstraint, PrimaryKeyConstraint, and_, case -from sqlalchemy.types import Integer, String, TIMESTAMP, Boolean, JSON +from sqlalchemy.types import Integer, String, TIMESTAMP, Boolean, JSON, BOOLEAN, INTEGER, BIGINT from sqlalchemy.schema import ForeignKey from sqlalchemy.sql import func, select, update, delete from sqlalchemy.engine import Row @@ -17,15 +17,30 @@ equipment_data = Table( ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"), nullable=False, ), - Column("equipment_id", Integer, nullable=False), + Column("equipment_id", BIGINT, ForeignKey("sao_static_equipment_list.EquipmentId", ondelete="cascade", onupdate="cascade"), nullable=False), Column("enhancement_value", Integer, nullable=False), Column("enhancement_exp", Integer, nullable=False), Column("awakening_exp", Integer, nullable=False), Column("awakening_stage", Integer, nullable=False), Column("possible_awakening_flag", Integer, nullable=False), + Column("is_shop_purchase", BOOLEAN, nullable=False, server_default="0"), + Column("is_protect", BOOLEAN, nullable=False, server_default="0"), + Column("property1_property_id", BIGINT, ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False, server_default="2"), + Column("property1_value1", INTEGER, nullable=False, server_default="0"), + Column("property1_value2", INTEGER, nullable=False, server_default="0"), + Column("property2_property_id", BIGINT, ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False, server_default="2"), + Column("property2_value1", INTEGER, nullable=False, server_default="0"), + Column("property2_value2", INTEGER, nullable=False, server_default="0"), + Column("property3_property_id", BIGINT, ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False, server_default="2"), + Column("property3_value1", INTEGER, nullable=False, server_default="0"), + Column("property3_value2", INTEGER, nullable=False, server_default="0"), + Column("property4_property_id", BIGINT, ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False, server_default="2"), + Column("property4_value1", INTEGER, nullable=False, server_default="0"), + Column("property4_value2", INTEGER, nullable=False, server_default="0"), + Column("converted_card_num", INTEGER, nullable=False, server_default="0"), Column("get_date", TIMESTAMP, nullable=False, server_default=func.now()), UniqueConstraint("user", "equipment_id", name="sao_equipment_data_uk"), - mysql_charset="utf8mb4", + mysql_charset="utf8mb4" ) item_data = Table( @@ -40,7 +55,7 @@ item_data = Table( Column("item_id", Integer, nullable=False), Column("get_date", TIMESTAMP, nullable=False, server_default=func.now()), UniqueConstraint("user", "item_id", name="sao_item_data_uk"), - mysql_charset="utf8mb4", + mysql_charset="utf8mb4" ) hero_log_data = Table( @@ -52,19 +67,38 @@ hero_log_data = Table( ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"), nullable=False, ), - Column("user_hero_log_id", Integer, nullable=False), + Column("hero_log_id", BIGINT, ForeignKey("sao_static_hero_list.HeroLogId", ondelete="cascade", onupdate="cascade"), nullable=False), Column("log_level", Integer, nullable=False), Column("log_exp", Integer, nullable=False), - Column("main_weapon", Integer, nullable=False), - Column("sub_equipment", Integer, nullable=False), - Column("skill_slot1_skill_id", Integer, nullable=False), - Column("skill_slot2_skill_id", Integer, nullable=False), - Column("skill_slot3_skill_id", Integer, nullable=False), - Column("skill_slot4_skill_id", Integer, nullable=False), - Column("skill_slot5_skill_id", Integer, nullable=False), + Column("main_weapon", BIGINT, ForeignKey("sao_equipment_data.id", ondelete="set null", onupdate="set null")), + Column("sub_equipment", BIGINT, ForeignKey("sao_equipment_data.id", ondelete="set null", onupdate="set null")), + Column("skill_slot1_skill_id", BIGINT, ForeignKey("sao_static_skill.SkillId", ondelete="set null", onupdate="set null")), + Column("skill_slot2_skill_id", BIGINT, ForeignKey("sao_static_skill.SkillId", ondelete="set null", onupdate="set null")), + Column("skill_slot3_skill_id", BIGINT, ForeignKey("sao_static_skill.SkillId", ondelete="set null", onupdate="set null")), + Column("skill_slot4_skill_id", BIGINT, ForeignKey("sao_static_skill.SkillId", ondelete="set null", onupdate="set null")), + Column("skill_slot5_skill_id", BIGINT, ForeignKey("sao_static_skill.SkillId", ondelete="set null", onupdate="set null")), + Column("max_level_extend_num", INTEGER, nullable=False, server_default="0"), + Column("is_awakenable", BOOLEAN, nullable=False, server_default="0"), + Column("awakening_stage", INTEGER, nullable=False, server_default="0"), + Column("awakening_exp", INTEGER, nullable=False, server_default="0"), + Column("is_shop_purchase", BOOLEAN, nullable=False, server_default="0"), + Column("is_protect", BOOLEAN, nullable=False, server_default="0"), + Column("property1_property_id", BIGINT, ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False, server_default="2"), + Column("property1_value1", INTEGER, nullable=False, server_default="0"), + Column("property1_value2", INTEGER, nullable=False, server_default="0"), + Column("property2_property_id", BIGINT, ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False, server_default="2"), + Column("property2_value1", INTEGER, nullable=False, server_default="0"), + Column("property2_value2", INTEGER, nullable=False, server_default="0"), + Column("property3_property_id", BIGINT, ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False, server_default="2"), + Column("property3_value1", INTEGER, nullable=False, server_default="0"), + Column("property3_value2", INTEGER, nullable=False, server_default="0"), + Column("property4_property_id", BIGINT, ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False, server_default="2"), + Column("property4_value1", INTEGER, nullable=False, server_default="0"), + Column("property4_value2", INTEGER, nullable=False, server_default="0"), + Column("converted_card_num", INTEGER, nullable=False, server_default="0"), Column("get_date", TIMESTAMP, nullable=False, server_default=func.now()), - UniqueConstraint("user", "user_hero_log_id", name="sao_hero_log_data_uk"), - mysql_charset="utf8mb4", + UniqueConstraint("user", "hero_log_id", name="sao_hero_log_data_uk"), + mysql_charset="utf8mb4" ) hero_party = Table( @@ -77,11 +111,11 @@ hero_party = Table( nullable=False, ), Column("user_party_team_id", Integer, nullable=False), - Column("user_hero_log_id_1", Integer, nullable=False), - Column("user_hero_log_id_2", Integer, nullable=False), - Column("user_hero_log_id_3", Integer, nullable=False), + Column("user_hero_log_id_1", Integer, ForeignKey("sao_hero_log_data.id", ondelete="cascade", onupdate="cascade"), nullable=False), + Column("user_hero_log_id_2", Integer, ForeignKey("sao_hero_log_data.id", ondelete="cascade", onupdate="cascade"), nullable=False), + Column("user_hero_log_id_3", Integer, ForeignKey("sao_hero_log_data.id", ondelete="cascade", onupdate="cascade"), nullable=False), UniqueConstraint("user", "user_party_team_id", name="sao_hero_party_uk"), - mysql_charset="utf8mb4", + mysql_charset="utf8mb4" ) quest = Table( @@ -93,15 +127,28 @@ quest = Table( ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"), nullable=False, ), - Column("episode_id", Integer, nullable=False), + Column("quest_type", INTEGER, nullable=False, server_default="1"), + Column("quest_scene_id", BIGINT, ForeignKey("sao_static_quest.QuestSceneId", ondelete="cascade", onupdate="cascade"), nullable=False), Column("quest_clear_flag", Boolean, nullable=False), Column("clear_time", Integer, nullable=False), Column("combo_num", Integer, nullable=False), Column("total_damage", Integer, nullable=False), Column("concurrent_destroying_num", Integer, nullable=False), Column("play_date", TIMESTAMP, nullable=False, server_default=func.now()), - UniqueConstraint("user", "episode_id", name="sao_player_quest_uk"), - mysql_charset="utf8mb4", + UniqueConstraint("user", "quest_scene_id", name="sao_player_quest_uk"), + mysql_charset="utf8mb4" +) + +ex_bonus = Table( + "sao_player_ex_bonus", + metadata, + Column("id", BIGINT, primary_key=True, nullable=False), + Column("user", INTEGER, ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"), nullable=False), + Column("quest_scene_id", BIGINT, ForeignKey("sao_static_quest.QuestSceneId", ondelete="cascade", onupdate="cascade"), nullable=False), + Column("ex_bonus_table_id", BIGINT, ForeignKey("sao_static_ex_bonus.ExBonusTableId", ondelete="cascade", onupdate="cascade"), nullable=False), + Column("quest_clear_flag", BOOLEAN, nullable=False, server_default="0"), + UniqueConstraint("user", "quest_scene_id", "ex_bonus_table_id", name="sao_player_ex_bonus_uk"), + mysql_charset="utf8mb4" ) sessions = Table( @@ -114,12 +161,12 @@ sessions = Table( nullable=False, ), Column("user_party_team_id", Integer, nullable=False), - Column("episode_id", Integer, nullable=False), + Column("episode_id", Integer, nullable=False), # TODO: Change to quest scene id Column("play_mode", Integer, nullable=False), Column("quest_drop_boost_apply_flag", Integer, nullable=False), Column("play_date", TIMESTAMP, nullable=False, server_default=func.now()), UniqueConstraint("user", "user_party_team_id", "play_date", name="sao_play_sessions_uk"), - mysql_charset="utf8mb4", + mysql_charset="utf8mb4" ) end_sessions = Table( @@ -135,7 +182,7 @@ end_sessions = Table( Column("play_result_flag", Boolean, nullable=False), Column("reward_data", JSON, nullable=True), Column("play_date", TIMESTAMP, nullable=False, server_default=func.now()), - mysql_charset="utf8mb4", + mysql_charset="utf8mb4" ) class SaoItemData(BaseData): @@ -148,13 +195,17 @@ class SaoItemData(BaseData): quest_drop_boost_apply_flag=quest_drop_boost_apply_flag ) - conflict = sql.on_duplicate_key_update(user=user_id) + conflict = sql.on_duplicate_key_update( + user_party_team_id=user_party_team_id, + episode_id=episode_id, + play_mode=play_mode, + quest_drop_boost_apply_flag=quest_drop_boost_apply_flag + ) result = await self.execute(conflict) - if result is None: - self.logger.error(f"Failed to create SAO session for user {user_id}!") - return None - return result.lastrowid + if result: + return result.inserted_primary_key['id'] + self.logger.error(f"Failed to create SAO session for user {user_id}!") async def create_end_session(self, user_id: int, quest_id: int, play_result_flag: bool, reward_data: JSON) -> Optional[int]: sql = insert(end_sessions).values( @@ -164,13 +215,16 @@ class SaoItemData(BaseData): reward_data=reward_data, ) - conflict = sql.on_duplicate_key_update(user=user_id) + conflict = sql.on_duplicate_key_update( + play_result_flag=play_result_flag, + reward_data=reward_data + ) result = await self.execute(conflict) - if result is None: - self.logger.error(f"Failed to create SAO end session for user {user_id}!") - return None - return result.lastrowid + if result: + return result.inserted_primary_key['id'] + + self.logger.error(f"Failed to create SAO end session for user {user_id}!") async def put_item(self, user_id: int, item_id: int) -> Optional[int]: sql = insert(item_data).values( @@ -178,51 +232,93 @@ class SaoItemData(BaseData): item_id=item_id, ) - conflict = sql.on_duplicate_key_update( - item_id=item_id, - ) + conflict = sql.on_duplicate_key_update(item_id=item_id) result = await self.execute(conflict) - if result is None: - self.logger.error( - f"{__name__} failed to insert item! user: {user_id}, item_id: {item_id}" - ) - return None - - return result.lastrowid + if result: + return result.inserted_primary_key['id'] + self.logger.error(f"Failed to insert item! user: {user_id}, item_id: {item_id}") - async def put_equipment_data(self, user_id: int, equipment_id: int, enhancement_value: int, enhancement_exp: int, awakening_exp: int, awakening_stage: int, possible_awakening_flag: int) -> Optional[int]: + async def put_equipment(self, user_id: int, equipment_id: int) -> Optional[int]: sql = insert(equipment_data).values( user=user_id, equipment_id=equipment_id, - enhancement_value=enhancement_value, - enhancement_exp=enhancement_exp, - awakening_exp=awakening_exp, - awakening_stage=awakening_stage, - possible_awakening_flag=possible_awakening_flag, + enhancement_value=1, + enhancement_exp=200, + awakening_exp=0, + awakening_stage=0, + possible_awakening_flag=0, ) - conflict = sql.on_duplicate_key_update( - enhancement_value=enhancement_value, - enhancement_exp=enhancement_exp, - awakening_exp=awakening_exp, - awakening_stage=awakening_stage, - possible_awakening_flag=possible_awakening_flag, - ) + conflict = sql.on_duplicate_key_update(equipment_id=equipment_id) result = await self.execute(conflict) - if result is None: - self.logger.error( - f"{__name__} failed to insert equipment! user: {user_id}, equipment_id: {equipment_id}" - ) - return None + if result: + return result.inserted_primary_key['id'] + self.logger.error(f"Failed to insert equipment! user: {user_id}, equipment_id: {equipment_id}") + + async def put_ex_bonus(self, user_id: int, quest_scene_id: int, ex_bonus_id: int, clear: bool = False) -> Optional[int]: + sql = insert(ex_bonus).values( + user=user_id, + quest_scene_id=quest_scene_id, + ex_bonus_table_id=ex_bonus_id, + quest_clear_flag=clear, + ) - return result.lastrowid + conflict = sql.on_duplicate_key_update(quest_clear_flag=clear) + result = await self.execute(conflict) + if result: + return result.inserted_primary_key['id'] + self.logger.error(f"Failed to insert ex bonus status! user: {user_id}, quest_scene_id: {quest_scene_id}, ex_bonus_id: {ex_bonus_id}, clear: {clear}") + + async def add_equipment_enhancement_exp(self, user_weapon_id: int, enhancement_exp: int) -> None: + result = await self.execute( + equipment_data.update(equipment_data.c.id == user_weapon_id) + .values(enhancement_exp=equipment_data.c.enhancement_exp + enhancement_exp) + ) + if not result: + self.logger.error(f"Failed to give equipment {user_weapon_id} {enhancement_exp} xp!") + + async def get_equipment_enhancement_exp(self, user_weapon_id: int) -> Optional[int]: + result = await self.execute(select(equipment_data.c.enhancement_exp).where(equipment_data.c.id==user_weapon_id)) + if result: + row = result.fetchone() + if row: + return row['enhancement_exp'] + return 0 + self.logger.error(f"Failed to get equipment {user_weapon_id} xp!") + + async def set_equipment_enhancement_value(self, user_equip_id: int, enhancement_val: int) -> None: + result = await self.execute(equipment_data.update(equipment_data.c.id == user_equip_id).values(enhancement_value=enhancement_val)) + if result is None: + self.logger.error(f"Failed to set equipment {user_equip_id} level to {enhancement_val}!") + + async def add_hero_xp(self, user_hero_log_id: int, add_xp: int) -> Optional[int]: + result = await self.execute( + hero_log_data.update(hero_log_data.c.id == user_hero_log_id) + .values(log_exp=hero_log_data.c.log_exp + add_xp) + ) + if not result: + self.logger.error(f"Failed to give hero {user_hero_log_id} {add_xp} xp!") + + async def get_hero_xp(self, user_hero_log_id: int) -> Optional[int]: + result = await self.execute(select(hero_log_data.c.log_exp).where(hero_log_data.c.id==user_hero_log_id)) + if result: + row = result.fetchone() + if row: + return row['log_exp'] + return 0 + self.logger.error(f"Failed to get hero xp for {user_hero_log_id}") + + async def set_hero_level(self, user_hero_log_id: int, new_level: int): + result = await self.execute(hero_log_data.update(hero_log_data.c.id == user_hero_log_id).values(log_level=new_level)) + if result is None: + self.logger.error(f"Failed to set hero {user_hero_log_id} level to {new_level}!") async def put_hero_log(self, user_id: int, user_hero_log_id: int, log_level: int, log_exp: int, main_weapon: int, sub_equipment: int, skill_slot1_skill_id: int, skill_slot2_skill_id: int, skill_slot3_skill_id: int, skill_slot4_skill_id: int, skill_slot5_skill_id: int) -> Optional[int]: sql = insert(hero_log_data).values( user=user_id, - user_hero_log_id=user_hero_log_id, + hero_log_id=user_hero_log_id, log_level=log_level, log_exp=log_exp, main_weapon=main_weapon, @@ -243,17 +339,36 @@ class SaoItemData(BaseData): skill_slot2_skill_id=skill_slot2_skill_id, skill_slot3_skill_id=skill_slot3_skill_id, skill_slot4_skill_id=skill_slot4_skill_id, - skill_slot5_skill_id=skill_slot5_skill_id, + skill_slot5_skill_id=skill_slot5_skill_id ) result = await self.execute(conflict) + if result: + return result.inserted_primary_key['id'] + self.logger.error(f"Failed to insert hero! user: {user_id}, user_hero_log_id: {user_hero_log_id}") + + async def set_user_hero_weapons(self, user_hero_id: int, main_weapon: int, sub_weapon: int) -> None: + sql = hero_log_data.update(hero_log_data.c.id == user_hero_id).values( + main_weapon=main_weapon, + sub_equipment=sub_weapon, + ) + result = await self.execute(sql) if result is None: - self.logger.error( - f"{__name__} failed to insert hero! user: {user_id}, user_hero_log_id: {user_hero_log_id}" - ) + self.logger.error(f"Failed to update user hero {user_hero_id} weapons {main_weapon}/{sub_weapon}") return None - return result.lastrowid + async def set_user_hero_skills(self, user_hero_id: int, skill1: int, skill2: int, skill3: int, skill4: int, skill5: int) -> None: + sql = hero_log_data.update(hero_log_data.c.id == user_hero_id).values( + skill_slot1_skill_id = skill1, + skill_slot2_skill_id = skill2, + skill_slot3_skill_id = skill3, + skill_slot4_skill_id = skill4, + skill_slot5_skill_id = skill5, + ) + result = await self.execute(sql) + if result is None: + self.logger.error(f"Failed to update user hero {user_hero_id} skills {skill1}/{skill2}/{skill3}/{skill4}/{skill5}") + return None async def put_hero_party(self, user_id: int, user_party_team_id: int, user_hero_log_id_1: int, user_hero_log_id_2: int, user_hero_log_id_3: int) -> Optional[int]: sql = insert(hero_party).values( @@ -267,22 +382,19 @@ class SaoItemData(BaseData): conflict = sql.on_duplicate_key_update( user_hero_log_id_1=user_hero_log_id_1, user_hero_log_id_2=user_hero_log_id_2, - user_hero_log_id_3=user_hero_log_id_3, + user_hero_log_id_3=user_hero_log_id_3 ) result = await self.execute(conflict) - if result is None: - self.logger.error( - f"{__name__} failed to insert hero party! user: {user_id}, user_party_team_id: {user_party_team_id}" - ) - return None + if result: + return result.inserted_primary_key['id'] + self.logger.error(f"Failed to insert hero party! user: {user_id}, user_party_team_id: {user_party_team_id}") - return result.lastrowid - - async def put_player_quest(self, user_id: int, episode_id: int, quest_clear_flag: bool, clear_time: int, combo_num: int, total_damage: int, concurrent_destroying_num: int) -> Optional[int]: + async def put_player_quest(self, user_id: int, quest_type: int, quest_scene_id: int, quest_clear_flag: bool, clear_time: int, combo_num: int, total_damage: int, concurrent_destroying_num: int) -> Optional[int]: sql = insert(quest).values( user=user_id, - episode_id=episode_id, + quest_type=quest_type, + quest_scene_id=quest_scene_id, quest_clear_flag=quest_clear_flag, clear_time=clear_time, combo_num=combo_num, @@ -299,13 +411,9 @@ class SaoItemData(BaseData): ) result = await self.execute(conflict) - if result is None: - self.logger.error( - f"{__name__} failed to insert quest! user: {user_id}, episode_id: {episode_id}" - ) - return None - - return result.lastrowid + if result: + return result.inserted_primary_key['id'] + self.logger.error(f"Failed to insert quest! user: {user_id}, quest_scene_id: {quest_scene_id}") async def get_user_equipment(self, user_id: int, equipment_id: int) -> Optional[Dict]: sql = equipment_data.select(equipment_data.c.user == user_id and equipment_data.c.equipment_id == equipment_id) @@ -315,6 +423,14 @@ class SaoItemData(BaseData): return None return result.fetchone() + async def get_user_equipment_by_id(self, equipment_user_id: int) -> Optional[Row]: + sql = equipment_data.select(equipment_data.c.id == equipment_user_id) + + result = await self.execute(sql) + if result is None: + return None + return result.fetchone() + async def get_user_equipments( self, user_id: int ) -> Optional[List[Row]]: @@ -349,6 +465,38 @@ class SaoItemData(BaseData): return None return result.fetchall() + async def get_player_ex_bonus_status(self, user_id: int) -> Optional[List[Row]]: + sql = equipment_data.select(ex_bonus.c.user == user_id) + + result = await self.execute(sql) + if result is None: + return None + return result.fetchall() + + async def get_player_ex_bonus_by_quest(self, user_id: int, quest_scene_id) -> Optional[List[Row]]: + sql = ex_bonus.select(and_(ex_bonus.c.user == user_id, ex_bonus.c.quest_scene_id == quest_scene_id)) + + result = await self.execute(sql) + if result is None: + return None + return result.fetchall() + + async def get_user_item_by_id( + self, user_item_id: int + ) -> Optional[Row]: + sql = item_data.select(item_data.c.id == user_item_id) + + result = await self.execute(sql) + if result is None: + return None + return result.fetchone() + + async def get_user_hero_by_id(self, user_hero_id: int) -> Optional[Row]: + result = await self.execute(hero_log_data.select(hero_log_data.c.id == user_hero_id)) + if result is None: + return None + return result.fetchone() + async def get_hero_log( self, user_id: int, user_hero_log_id: int = None ) -> Optional[List[Row]]: @@ -358,7 +506,7 @@ class SaoItemData(BaseData): sql = hero_log_data.select( and_( hero_log_data.c.user == user_id, - hero_log_data.c.user_hero_log_id == user_hero_log_id if user_hero_log_id is not None else True, + hero_log_data.c.hero_log_id == user_hero_log_id if user_hero_log_id is not None else True, ) ) @@ -366,6 +514,12 @@ class SaoItemData(BaseData): if result is None: return None return result.fetchone() + + async def get_hero_log_by_id(self, user_hero_log_id: int) -> Optional[Row]: + result = await self.execute(hero_log_data.select(hero_log_data.c.id == user_hero_log_id)) + if result is None: + return None + return result.fetchone() async def get_hero_logs( self, user_id: int @@ -373,17 +527,17 @@ class SaoItemData(BaseData): """ A catch-all hero lookup given a profile """ - sql = hero_log_data.select( - and_( - hero_log_data.c.user == user_id, - ) - ) - - result = await self.execute(sql) + result = await self.execute(hero_log_data.select(hero_log_data.c.user == user_id)) if result is None: return None return result.fetchall() + async def get_hero_party_by_id(self, party_id: int) -> Optional[Row]: + result = await self.execute(hero_party.select(hero_party.c.id == party_id)) + if result is None: + return None + return result.fetchone() + async def get_hero_party( self, user_id: int, user_party_team_id: int = None ) -> Optional[List[Row]]: @@ -397,18 +551,18 @@ class SaoItemData(BaseData): result = await self.execute(sql) if result is None: return None - return result.fetchone() + return result.fetchall() async def get_quest_log( - self, user_id: int, episode_id: int = None - ) -> Optional[List[Row]]: + self, user_id: int, quest_scene_id: int + ) -> Optional[Row]: """ - A catch-all quest lookup given a profile and episode_id + A catch-all quest lookup given a profile and quest_scene_id """ sql = quest.select( and_( quest.c.user == user_id, - quest.c.episode_id == episode_id if episode_id is not None else True, + quest.c.quest_scene_id == quest_scene_id ) ) @@ -420,16 +574,7 @@ class SaoItemData(BaseData): async def get_quest_logs( self, user_id: int ) -> Optional[List[Row]]: - """ - A catch-all quest lookup given a profile - """ - sql = quest.select( - and_( - quest.c.user == user_id, - ) - ) - - result = await self.execute(sql) + result = await self.execute(quest.select(quest.c.user == user_id)) if result is None: return None return result.fetchall() @@ -437,13 +582,7 @@ class SaoItemData(BaseData): async def get_session( self, user_id: int = None ) -> Optional[List[Row]]: - sql = sessions.select( - and_( - sessions.c.user == user_id, - ) - ).order_by( - sessions.c.play_date.asc() - ) + sql = sessions.select(sessions.c.user == user_id).order_by(sessions.c.play_date.desc()) result = await self.execute(sql) if result is None: @@ -453,54 +592,36 @@ class SaoItemData(BaseData): async def get_end_session( self, user_id: int = None ) -> Optional[List[Row]]: - sql = end_sessions.select( - and_( - end_sessions.c.user == user_id, - ) - ).order_by( - end_sessions.c.play_date.desc() - ) + sql = end_sessions.select(end_sessions.c.user == user_id).order_by(end_sessions.c.play_date.desc()) result = await self.execute(sql) if result is None: return None return result.fetchone() - - async def remove_hero_log(self, user_id: int, user_hero_log_id: int) -> None: - sql = hero_log_data.delete( - and_( - hero_log_data.c.user == user_id, - hero_log_data.c.user_hero_log_id == user_hero_log_id, - ) - ) + + async def remove_end_session(self, end_id: int) -> None: + result = await self.execute(end_sessions.delete(end_sessions.c.id == end_id)) + if result is None: + self.logger.error(f"Failed to delete end session {end_id}") + + async def remove_hero_log(self, user_hero_log_id: int) -> None: + sql = hero_log_data.delete(hero_log_data.c.id == user_hero_log_id) result = await self.execute(sql) - if result is None: - self.logger.error( - f"{__name__} failed to remove hero log! profile: {user_id}, user_hero_log_id: {user_hero_log_id}" - ) - return None + if not result: + self.logger.error(f"Failed to remove hero log id: {user_hero_log_id}") - async def remove_equipment(self, user_id: int, equipment_id: int) -> None: - sql = equipment_data.delete( - and_(equipment_data.c.user == user_id, equipment_data.c.equipment_id == equipment_id) - ) + async def remove_equipment(self, equipment_id: int) -> None: + sql = equipment_data.delete(equipment_data.c.id == equipment_id) result = await self.execute(sql) - if result is None: - self.logger.error( - f"{__name__} failed to remove equipment! profile: {user_id}, equipment_id: {equipment_id}" - ) - return None + if not result: + self.logger.error(f"Failed to remove equipment id {equipment_id}") - async def remove_item(self, user_id: int, item_id: int) -> None: - sql = item_data.delete( - and_(item_data.c.user == user_id, item_data.c.item_id == item_id) - ) + async def remove_item(self, user_item_id: int) -> None: + sql = item_data.delete(item_data.c.id == user_item_id) result = await self.execute(sql) - if result is None: - self.logger.error( - f"{__name__} failed to remove item! profile: {user_id}, item_id: {item_id}" - ) - return None \ No newline at end of file + if not result: + self.logger.error(f"Failed to remove item {user_item_id}!") + diff --git a/titles/sao/schema/profile.py b/titles/sao/schema/profile.py index 27d284d..4a6df93 100644 --- a/titles/sao/schema/profile.py +++ b/titles/sao/schema/profile.py @@ -1,13 +1,12 @@ -from typing import Optional, Dict, List +from typing import Optional, Tuple, List from sqlalchemy import Table, Column, UniqueConstraint, PrimaryKeyConstraint, and_, case -from sqlalchemy.types import Integer, String, TIMESTAMP, Boolean, JSON +from sqlalchemy.types import Integer, String, BOOLEAN, INTEGER, BIGINT, VARCHAR, TIMESTAMP from sqlalchemy.schema import ForeignKey -from sqlalchemy.sql import func, select, update, delete +from sqlalchemy.sql import func, select from sqlalchemy.engine import Row from sqlalchemy.dialects.mysql import insert from core.data.schema import BaseData, metadata -from ..const import SaoConstants profile = Table( "sao_profile", @@ -24,9 +23,70 @@ profile = Table( Column("rank_num", Integer, server_default="1"), Column("rank_exp", Integer, server_default="0"), Column("own_col", Integer, server_default="0"), - Column("own_vp", Integer, server_default="300"), + Column("own_vp", Integer, server_default="0"), Column("own_yui_medal", Integer, server_default="0"), Column("setting_title_id", Integer, server_default="20005"), + Column("my_shop", INTEGER), + Column("fav_hero", INTEGER, ForeignKey("sao_hero_log_data.id", ondelete="set null", onupdate="cascade")), + Column("when_register", TIMESTAMP, server_default=func.now()), + Column("last_login_date", TIMESTAMP), + Column("last_yui_medal_date", TIMESTAMP), + Column("last_bonus_yui_medal_date", TIMESTAMP), + Column("last_comeback_date", TIMESTAMP), + Column("last_login_bonus_date", TIMESTAMP), + Column("ad_confirm_date", TIMESTAMP), + Column("login_ct", INTEGER, server_default="0"), + mysql_charset="utf8mb4" +) + +beginner_mission = Table( + "sao_player_beginner_mission", + metadata, + Column("id", BIGINT, primary_key=True, nullable=False), + Column("user", INTEGER, ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"), nullable=False, unique=True), + Column("beginner_mission_id", INTEGER, nullable=False), + Column("condition_id", INTEGER, nullable=False), + Column("is_seat", BOOLEAN, nullable=False, server_default="0"), + Column("achievement_num", INTEGER, nullable=False), + Column("complete_flag", BOOLEAN, nullable=False, server_default="0"), + Column("complete_date", TIMESTAMP), + Column("reward_received_flag", BOOLEAN, nullable=False, server_default="0"), + Column("reward_received_date", TIMESTAMP), + UniqueConstraint("user", "condition_id", name="sao_player_beginner_mission_uk"), + mysql_charset="utf8mb4" +) + +resource_card = Table( + "sao_player_resource_card", + metadata, + Column("id", BIGINT, primary_key=True, nullable=False), + Column("user", INTEGER, ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"), nullable=False), + Column("common_reward_type", INTEGER, nullable=False), + Column("common_reward_id", INTEGER, nullable=False), + Column("holographic_flag", BOOLEAN, nullable=False, server_default="0"), + Column("serial", VARCHAR(20), unique=True), + mysql_charset="utf8mb4" +) + +hero_card = Table( + "sao_player_hero_card", + metadata, + Column("id", BIGINT, primary_key=True, nullable=False), + Column("user", INTEGER, ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"), nullable=False), + Column("user_hero_id", INTEGER, ForeignKey("sao_hero_log_data.id", ondelete="cascade", onupdate="cascade"), nullable=False), + Column("holographic_flag", BOOLEAN, nullable=False, server_default="0"), + Column("serial", VARCHAR(20), unique=True), + mysql_charset="utf8mb4" +) + +tutorial = Table( + "sao_player_tutorial", + metadata, + Column("id", BIGINT, primary_key=True, nullable=False), + Column("user", INTEGER, ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"), nullable=False), + Column("tutorial_byte", INTEGER, nullable=False), + UniqueConstraint("user", "tutorial_byte", name="sao_player_tutorial_uk"), + mysql_charset="utf8mb4" ) class SaoProfileData(BaseData): @@ -35,10 +95,81 @@ class SaoProfileData(BaseData): conflict = sql.on_duplicate_key_update(user=user_id) result = await self.execute(conflict) + if result: + return result.inserted_primary_key['id'] + self.logger.error("Failed to create SAO profile!") + + async def set_my_shop(self, user_id: int, store_id: int): + result = await self.execute(profile.update(profile.c.user == user_id).values(my_shop = store_id)) if result is None: - self.logger.error(f"Failed to create SAO profile for user {user_id}!") - return None - return result.lastrowid + self.logger.error(f"Failed to set my shop for user {user_id} to {store_id}!") + + async def user_login(self, user_id: int) -> Optional[Row]: + sql = profile.update(profile.c.user == user_id).values( + login_ct=profile.c.login_ct + 1, + last_login_date=func.now() + ) + result = await self.execute(sql) + if result: + return result.last_updated_params() + self.logger.error(f"Failed to create log in user {user_id}!") + + async def update_yui_medal_date(self, user_id: int) -> None: + sql = profile.update(profile.c.user == user_id).values( + last_yui_medal_date=func.now() + ) + result = await self.execute(sql) + if result is None: + self.logger.error(f"Failed to update user {user_id} yui medal date!") + + async def add_yui_medals(self, user_id: int, num_medals: int = 1): + sql = profile.update(profile.c.user == user_id).values( + own_yui_medal=profile.c.own_yui_medal + num_medals + ) + result = await self.execute(sql) + if result is None: + self.logger.error(f"Failed to give user {user_id} {num_medals} yui medals!") + + async def add_col(self, user_id: int, num_col: int) -> None: + sql = profile.update(profile.c.user == user_id).values( + own_col=profile.c.own_col + num_col + ) + result = await self.execute(sql) + if not result: + self.logger.error(f"Failed to give user {user_id} {num_col} Col!") + + async def add_vp(self, user_id: int, num_vp: int) -> None: + sql = profile.update(profile.c.user == user_id).values( + own_vp=profile.c.own_vp + num_vp + ) + result = await self.execute(sql) + if not result: + self.logger.error(f"Failed to give user {user_id} {num_vp} VP!") + + async def add_exp(self, user_id: int, xp_ammount: int) -> Optional[int]: + sql = profile.update(profile.c.user == user_id).values( + rank_exp=profile.c.rank_exp + xp_ammount + ) + result = await self.execute(sql) + if not result: + self.logger.error(f"Failed to give user {user_id} {xp_ammount} xp!") + + async def get_exp(self, user_id: int) -> Optional[int]: + result = await self.execute(select(profile.c.rank_exp).where(profile.c.user==user_id)) + if result: + row = result.fetchone() + if row: + return row['rank_exp'] + return 0 + self.logger.error(f"Failed to query rank xp for user {user_id}") + + async def set_level(self, user_id: int, level: int): + sql = profile.update(profile.c.user == user_id).values( + rank_num=level + ) + result = await self.execute(sql) + if result is None: + self.logger.error(f"Failed to set user {user_id} level to {level}!") async def put_profile(self, user_id: int, user_type: int, nick_name: str, rank_num: int, rank_exp: int, own_col: int, own_vp: int, own_yui_medal: int, setting_title_id: int) -> Optional[int]: sql = insert(profile).values( @@ -63,17 +194,118 @@ class SaoProfileData(BaseData): ) result = await self.execute(conflict) - if result is None: - self.logger.error( - f"{__name__} failed to insert profile! user: {user_id}" - ) - return None - - return result.lastrowid + if result: + return result.inserted_primary_key['id'] + self.logger.error(f"Failed to insert profile! user: {user_id}") async def get_profile(self, user_id: int) -> Optional[Row]: sql = profile.select(profile.c.user == user_id) result = await self.execute(sql) if result is None: return None - return result.fetchone() \ No newline at end of file + return result.fetchone() + + async def set_profile_name(self, user_id: int, new_name: str) -> None: + sql = profile.update(profile.c.user == user_id).values( + nick_name=new_name + ) + result = await self.execute(sql) + if result is None: + self.logger.error(f"Failed to update nickname {new_name} for user {user_id}") + + async def add_tutorial_byte(self, user_id: int, tutorial_byte: int) -> None: + sql = insert(tutorial).values( + user = user_id, + tutorial_byte = tutorial_byte + ) + + conflict = sql.on_duplicate_key_update(tutorial_byte = tutorial_byte) + result = await self.execute(conflict) + if result is None: + self.logger.error(f"Failed to add tutorial byte {tutorial_byte} to user {user_id}") + + async def get_tutorial_bytes(self, user_id: int) -> Optional[List[Row]]: + sql = tutorial.select(tutorial.c.user == user_id) + + result = await self.execute(sql) + if result is None: + return None + return result.fetchall() + + async def put_hero_card(self, user_id: int, serial: str, user_hero_id: int, is_holo: bool) -> Optional[int]: + sql = insert(hero_card).values( + user=user_id, + user_hero_id=user_hero_id, + holographic_flag=is_holo, + serial=serial + ) + + conflict = sql.on_duplicate_key_update( + holographic_flag=is_holo, + serial=serial + ) + result = await self.execute(conflict) + if result: + return result.inserted_primary_key['id'] + self.logger.error(f"Failed to insert card {serial} for user {user_id} as hero {user_hero_id}") + + async def get_hero_card(self, serial: str) -> Optional[Row]: + result = await self.execute(hero_card.select(hero_card.c.serial == serial)) + if result is None: + return None + return result.fetchone() + + async def put_resource_card(self, user_id: int, serial: str, reward_type: int, reward_id: int, is_holo: bool) -> Optional[int]: + sql = insert(resource_card).values( + user=user_id, + common_reward_type=reward_type, + common_reward_id=reward_id, + holographic_flag=is_holo, + serial=serial + ) + + conflict = sql.on_duplicate_key_update( + holographic_flag=is_holo, + serial=serial + ) + result = await self.execute(conflict) + if result: + return result.inserted_primary_key['id'] + self.logger.error(f"Failed to insert card {serial} for user {user_id} as resource {reward_id}") + + async def get_resource_card(self, serial: str) -> Optional[int]: + result = await self.execute(resource_card.select(resource_card.c.serial == serial)) + if result is None: + return None + return result.fetchone() + + async def update_beginner_mission_date(self, user_id: int) -> None: + sql = profile.update(profile.c.user == user_id).values( + ad_confirm_date=func.now() + ) + result = await self.execute(sql) + if result is None: + self.logger.error(f"Failed to update user {user_id} yui medal date!") + + async def put_beginner_mission(self, user_id: int, beginner_mission_id: int, condition_id: int, is_seat: bool, achievement_num: int) -> Optional[int]: + pass + + async def complete_beginner_mission(self, user_id: int, condition_id: int) -> None: + pass + + async def reward_beginner_mission(self, user_id: int, condition_id: int) -> None: + pass + + async def get_beginner_missions(self, user_id: int) -> Optional[List[Row]]: + pass + + async def get_beginner_missions_by_mission_id(self, user_id: int, beginner_mission_id: int) -> Optional[List[Row]]: + pass + + async def get_beginner_mission(self, user_id: int, condition_id: int) -> Optional[Row]: + pass + + async def set_title(self, user_id: int, title_id: int) -> None: + result = await self.execute(profile.update(profile.c.user == user_id).values(setting_title_id=title_id)) + if not result: + self.logger.error(f"Failed to set user {user_id} title to {title_id}") diff --git a/titles/sao/schema/static.py b/titles/sao/schema/static.py index 8b5b1a1..7f4f679 100644 --- a/titles/sao/schema/static.py +++ b/titles/sao/schema/static.py @@ -1,81 +1,193 @@ -from typing import Dict, List, Optional -from sqlalchemy import Table, Column, UniqueConstraint, PrimaryKeyConstraint, and_ -from sqlalchemy.types import Integer, String, TIMESTAMP, Boolean, JSON, Float -from sqlalchemy.engine.base import Connection +from typing import Dict, List, Optional, Union +from sqlalchemy import Table, Column, UniqueConstraint, ForeignKey +from sqlalchemy.types import Integer, String, BIGINT, Boolean, INTEGER, VARCHAR, BOOLEAN, DECIMAL from sqlalchemy.engine import Row from sqlalchemy.schema import ForeignKey -from sqlalchemy.sql import func, select from sqlalchemy.dialects.mysql import insert from core.data.schema import BaseData, metadata +from core.data import cached quest = Table( "sao_static_quest", metadata, - Column("id", Integer, primary_key=True, nullable=False), - Column("version", Integer), - Column("questSceneId", Integer), - Column("sortNo", Integer), - Column("name", String(255)), - Column("enabled", Boolean), - UniqueConstraint( - "version", "questSceneId", name="sao_static_quest_uk" - ), - mysql_charset="utf8mb4", + Column("QuestSceneId", BIGINT, primary_key=True, nullable=False), + Column("SortNo", INTEGER, nullable=False), + Column("Tutorial", BOOLEAN, nullable=False), + Column("ColRate", DECIMAL, nullable=False), + Column("LimitDefault", INTEGER, nullable=False), + Column("LimitResurrection", INTEGER, nullable=False), + Column("RewardTableSubId", INTEGER, nullable=False), + Column("PlayerTraceTableSubId", INTEGER, nullable=False), + Column("SuccessPlayerExp", INTEGER, nullable=False), + Column("FailedPlayerExp", INTEGER, nullable=False), + Column("PairExpRate", INTEGER, nullable=False), + Column("TrioExpRate", INTEGER, nullable=False), + Column("SingleRewardVp", INTEGER, nullable=False), + Column("PairRewardVp", INTEGER, nullable=False), + Column("TrioRewardVp", INTEGER, nullable=False), + mysql_charset="utf8mb4" ) -hero = Table( - "sao_static_hero_list", +prop = Table( + "sao_static_property", metadata, - Column("id", Integer, primary_key=True, nullable=False), - Column("version", Integer), - Column("heroLogId", Integer), - Column("name", String(255)), - Column("nickname", String(255)), - Column("rarity", Integer), - Column("skillTableSubId", Integer), - Column("awakeningExp", Integer), - Column("flavorText", String(255)), - Column("enabled", Boolean), - UniqueConstraint( - "version", "heroLogId", name="sao_static_hero_list_uk" - ), - mysql_charset="utf8mb4", + Column("PropertyId", BIGINT, primary_key=True, nullable=False), + Column("PropertyTargetType", INTEGER, nullable=False), + Column("PropertyName", VARCHAR(255), nullable=False), + Column("PropertyName_en", VARCHAR(255)), + Column("PropertyNameFormat", VARCHAR(255), nullable=False), + Column("PropertyNameFormat_en", VARCHAR(255)), + Column("PropertyTypeId", INTEGER, nullable=False), + Column("Value1Min", INTEGER, nullable=False), + Column("Value1Max", INTEGER, nullable=False), + Column("Value2Min", INTEGER, nullable=False), + Column("Value2Max", INTEGER, nullable=False), + mysql_charset="utf8mb4" +) + +player_trace = Table( + "sao_static_trace_table", + metadata, + Column("PlayerTraceTableId", BIGINT, primary_key=True, nullable=False), + Column("PlayerTraceTableSubId", INTEGER, nullable=False), + Column("CommonRewardType", INTEGER, nullable=False), + Column("CommonRewardId", INTEGER, nullable=False), + Column("CommonRewardNum", INTEGER, nullable=False), + Column("Rate", INTEGER, nullable=False), + mysql_charset="utf8mb4" +) + +skill = Table( + "sao_static_skill", + metadata, + Column("SkillId", BIGINT, nullable=False, primary_key=True), + Column("WeaponTypeId", INTEGER, nullable=False), + Column("Name", VARCHAR(255), nullable=False), + Column("Name_en", VARCHAR(255)), + Column("Attack", BOOLEAN, nullable=False), + Column("Passive", BOOLEAN, nullable=False), + Column("Pet", BOOLEAN, nullable=False), + Column("Level", INTEGER, nullable=False), + Column("SkillCondition", INTEGER, nullable=False), + Column("CoolTime", INTEGER, nullable=False), + Column("SkillIcon", VARCHAR(255), nullable=False), + Column("FriendSkillIcon", VARCHAR(255), nullable=False), + Column("InfoText", VARCHAR(255), nullable=False), + Column("InfoText_en", VARCHAR(255)), + mysql_charset="utf8mb4" +) + +skill_table = Table( + "sao_static_skill_table", + metadata, + Column("SkillTableId", BIGINT, nullable=False, primary_key=True), + Column("SkillId", BIGINT, ForeignKey("sao_static_skill.SkillId", ondelete="cascade", onupdate="cascade"), nullable=False), + Column("SkillTableSubId", INTEGER, nullable=False), + Column("LevelObtained", INTEGER, nullable=False), # Level + Column("AwakeningId", INTEGER, nullable=False), + mysql_charset="utf8mb4" ) equipment = Table( "sao_static_equipment_list", metadata, - Column("id", Integer, primary_key=True, nullable=False), - Column("version", Integer), - Column("equipmentId", Integer), - Column("equipmentType", Integer), - Column("weaponTypeId", Integer), - Column("name", String(255)), - Column("rarity", Integer), - Column("flavorText", String(255)), - Column("enabled", Boolean), - UniqueConstraint( - "version", "equipmentId", name="sao_static_equipment_list_uk" - ), - mysql_charset="utf8mb4", + Column("EquipmentId", BIGINT, primary_key=True, nullable=False), + Column("EquipmentType", INTEGER, nullable=False), + Column("WeaponTypeId", INTEGER, nullable=False), + Column("Name", VARCHAR(255), nullable=False), + Column("Name_en", VARCHAR(255)), + Column("Rarity", INTEGER, nullable=False), + Column("Power", INTEGER, nullable=False), + Column("StrengthIncrement", INTEGER, nullable=False), + Column("SkillCondition", INTEGER, nullable=False), + Column("Property1PropertyId", BIGINT, ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False), + Column("Property1Value1", INTEGER, nullable=False), + Column("Property1Value2", INTEGER, nullable=False), + Column("Property2PropertyId", BIGINT, ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False), + Column("Property2Value1", INTEGER, nullable=False), + Column("Property2Value2", INTEGER, nullable=False), + Column("Property3PropertyId", BIGINT, ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False), + Column("Property3Value1", INTEGER, nullable=False), + Column("Property3Value2", INTEGER, nullable=False), + Column("Property4PropertyId", BIGINT, ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False), + Column("Property4Value1", INTEGER, nullable=False), + Column("Property4Value2", INTEGER, nullable=False), + Column("SalePrice", INTEGER, nullable=False), + Column("CompositionExp", INTEGER, nullable=False), + Column("AwakeningExp", INTEGER, nullable=False), + Column("FlavorText", VARCHAR(255), nullable=False), + Column("FlavorText_en", VARCHAR(255)), + mysql_charset="utf8mb4" +) + +hero = Table( + "sao_static_hero_list", + metadata, + Column("HeroLogId", BIGINT, primary_key=True, nullable=False), + Column("CharaId", INTEGER, nullable=False), + Column("Name", VARCHAR(255), nullable=False), + Column("Nickname", VARCHAR(255), nullable=False), + Column("Name_en", VARCHAR(255)), + Column("Nickname_en", VARCHAR(255)), + Column("Rarity", INTEGER, nullable=False), + Column("WeaponTypeId", INTEGER, nullable=False), + Column("HeroLogRoleId", INTEGER, nullable=False), + Column("CostumeTypeId", INTEGER, nullable=False), + Column("UnitId", INTEGER, nullable=False), + Column("DefaultEquipmentId1", BIGINT, ForeignKey("sao_static_equipment_list.EquipmentId", ondelete="cascade", onupdate="cascade")), + Column("DefaultEquipmentId2", BIGINT, ForeignKey("sao_static_equipment_list.EquipmentId", ondelete="cascade", onupdate="cascade")), + Column("SkillTableSubId", INTEGER, nullable=False), + Column("HpMin", INTEGER, nullable=False), + Column("HpMax", INTEGER, nullable=False), + Column("StrMin", INTEGER, nullable=False), + Column("StrMax", INTEGER, nullable=False), + Column("VitMin", INTEGER, nullable=False), + Column("VitMax", INTEGER, nullable=False), + Column("IntMin", INTEGER, nullable=False), + Column("IntMax", INTEGER, nullable=False), + Column("Property1PropertyId", BIGINT, ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False), + Column("Property1Value1", INTEGER, nullable=False), + Column("Property1Value2", INTEGER, nullable=False), + Column("Property2PropertyId", BIGINT, ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False), + Column("Property2Value1", INTEGER, nullable=False), + Column("Property2Value2", INTEGER, nullable=False), + Column("Property3PropertyId", BIGINT, ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False), + Column("Property3Value1", INTEGER, nullable=False), + Column("Property3Value2", INTEGER, nullable=False), + Column("Property4PropertyId", BIGINT, ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False), + Column("Property4Value1", INTEGER, nullable=False), + Column("Property4Value2", INTEGER, nullable=False), + Column("FlavorText", VARCHAR(255), nullable=False), + Column("FlavorText_en", VARCHAR(255)), + Column("SalePrice", INTEGER, nullable=False), + Column("CompositionExp", INTEGER, nullable=False), + Column("AwakeningExp", INTEGER, nullable=False), + Column("Slot4UnlockLevel", INTEGER, nullable=False), + Column("Slot5UnlockLevel", INTEGER, nullable=False), + Column("CollectionEmptyFrameDisplayFlag", BOOLEAN, nullable=False), + mysql_charset="utf8mb4" ) item = Table( "sao_static_item_list", metadata, - Column("id", Integer, primary_key=True, nullable=False), - Column("version", Integer), - Column("itemId", Integer), - Column("itemTypeId", Integer), - Column("name", String(255)), - Column("rarity", Integer), - Column("flavorText", String(255)), - Column("enabled", Boolean), - UniqueConstraint( - "version", "itemId", name="sao_static_item_list_uk" - ), - mysql_charset="utf8mb4", + Column("ItemId", INTEGER, nullable=False, primary_key=True), + Column("ItemTypeId", INTEGER, nullable=False), + Column("Name", VARCHAR(255), nullable=False), + Column("Name_en", VARCHAR(255)), + Column("Rarity", INTEGER, nullable=False), + Column("Value", INTEGER, nullable=False), + Column("PropertyId", BIGINT, ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False), + Column("PropertyValue1Min", INTEGER, nullable=False), + Column("PropertyValue1Max", INTEGER, nullable=False), + Column("PropertyValue2Min", INTEGER, nullable=False), + Column("PropertyValue2Max", INTEGER, nullable=False), + Column("FlavorText", VARCHAR(255), nullable=False), + Column("FlavorText_en", VARCHAR(255)), + Column("SalePrice", INTEGER, nullable=False), + Column("ItemIcon", VARCHAR(255), nullable=False), + mysql_charset="utf8mb4" ) support = Table( @@ -93,7 +205,7 @@ support = Table( UniqueConstraint( "version", "supportLogId", name="sao_static_support_log_list_uk" ), - mysql_charset="utf8mb4", + mysql_charset="utf8mb4" ) rare_drop = Table( @@ -107,7 +219,7 @@ rare_drop = Table( UniqueConstraint( "version", "questRareDropId", "commonRewardId", name="sao_static_rare_drop_list_uk" ), - mysql_charset="utf8mb4", + mysql_charset="utf8mb4" ) title = Table( @@ -124,91 +236,361 @@ title = Table( UniqueConstraint( "version", "titleId", name="sao_static_title_list_uk" ), - mysql_charset="utf8mb4", + mysql_charset="utf8mb4" +) + +reward = Table( + "sao_static_reward", + metadata, + Column("RewardTableId", BIGINT, primary_key=True, nullable=False), + Column("RewardTableSubId", INTEGER, nullable=False), + Column("UnanalyzedLogGradeId", INTEGER, nullable=False), + Column("CommonRewardType", INTEGER, nullable=False), + Column("CommonRewardId", INTEGER, nullable=False), + Column("CommonRewardNum", INTEGER, nullable=False), + Column("StrengthMin", INTEGER, nullable=False), + Column("StrengthMax", INTEGER, nullable=False), + Column("PropertyTableSubId", INTEGER, nullable=False), + Column("QuestInfoDisplayFlag", BOOLEAN, nullable=False), + Column("Rate", INTEGER, nullable=False), + mysql_charset="utf8mb4" +) + +ex_bonus = Table( + "sao_static_ex_bonus", + metadata, + Column("ExBonusTableId", BIGINT, primary_key=True, nullable=False), + Column("ExBonusTableSubId", INTEGER, nullable=False), + Column("ExBonusConditionId", INTEGER, nullable=False), + Column("ConditionValue1", INTEGER, nullable=False), + Column("ConditionValue2", INTEGER, nullable=False), + Column("CommonRewardType", INTEGER, nullable=False), + Column("CommonRewardId", INTEGER, nullable=False), + Column("CommonRewardNum", INTEGER, nullable=False), + Column("Strength", INTEGER, nullable=False), + Column("Property1PropertyId", BIGINT, ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False), + Column("Property1Value1", INTEGER, nullable=False), + Column("Property1Value2", INTEGER, nullable=False), + Column("Property2PropertyId", BIGINT, ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False), + Column("Property2Value1", INTEGER, nullable=False), + Column("Property2Value2", INTEGER, nullable=False), + Column("Property3PropertyId", BIGINT, ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False), + Column("Property3Value1", INTEGER, nullable=False), + Column("Property3Value2", INTEGER, nullable=False), + Column("Property4PropertyId", BIGINT, ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False), + Column("Property4Value1", INTEGER, nullable=False), + Column("Property4Value2", INTEGER, nullable=False), + mysql_charset="utf8mb4" +) + +episode = Table( + "sao_static_episode", + metadata, + Column("EpisodeId", BIGINT, nullable=False, primary_key=True), + Column("EpisodeChapterId", INTEGER, nullable=False), + Column("ReleaseEpisodeId", INTEGER, nullable=False), + Column("Title", VARCHAR(255), nullable=False), + Column("CommentSummary", VARCHAR(255), nullable=False), + Column("ExBonusTableSubId", INTEGER, nullable=False), + Column("QuestSceneId", BIGINT, ForeignKey("sao_static_quest.QuestSceneId", ondelete="cascade", onupdate="cascade")), + mysql_charset="utf8mb4" +) + +tower = Table( + "sao_static_tower", + metadata, + Column("TowerId", BIGINT, nullable=False, primary_key=True), + Column("ReleaseTowerId", INTEGER, nullable=False), + Column("ExBonusTableSubId", INTEGER, nullable=False), + Column("QuestSceneId", BIGINT, ForeignKey("sao_static_quest.QuestSceneId", ondelete="cascade", onupdate="cascade"), nullable=False), + mysql_charset="utf8mb4" +) + +ex_tower = Table( + "sao_static_ex_tower", + metadata, + Column("ExTowerQuestId", BIGINT, nullable=False, primary_key=True), + Column("ExTowerId", INTEGER, nullable=False), + Column("ReleaseExTowerQuestId", INTEGER, nullable=False), + Column("Title", VARCHAR(255), nullable=False), + Column("Title_en", VARCHAR(255)), + Column("ExBonusTableSubId", INTEGER, nullable=False), + Column("QuestSceneId", BIGINT, ForeignKey("sao_static_quest.QuestSceneId", ondelete="cascade", onupdate="cascade"), nullable=False), + mysql_charset="utf8mb4" +) + +side_quest = Table( + "sao_static_side_quest", + metadata, + Column("SideQuestId", BIGINT, nullable=False, unique=True, primary_key=True), + Column("DisplayName", VARCHAR(255), nullable=False), + Column("DisplayName_en", VARCHAR(255)), + Column("EpisodeNum", INTEGER, nullable=False), + Column("ExBonusTableSubId", INTEGER, nullable=False), + Column("QuestSceneId", BIGINT, ForeignKey("sao_static_quest.QuestSceneId", ondelete="cascade", onupdate="cascade"), nullable=False), + mysql_charset="utf8mb4" ) class SaoStaticData(BaseData): - async def put_quest( self, questSceneId: int, version: int, sortNo: int, name: str, enabled: bool ) -> Optional[int]: + async def put_quest(self, data: Dict[str, str]) -> Optional[int]: sql = insert(quest).values( - questSceneId=questSceneId, - version=version, - sortNo=sortNo, - name=name, - enabled=enabled, + QuestSceneId=data["QuestSceneId"], + SortNo=data["SortNo"], + Tutorial=data["Tutorial"], + ColRate=data["ColRate"], + LimitDefault=data["LimitDefault"], + LimitResurrection=data["LimitResurrection"], + RewardTableSubId=data["RewardTableSubId"], + PlayerTraceTableSubId=data["PlayerTraceTableSubId"], + SuccessPlayerExp=data["SuccessPlayerExp"], + FailedPlayerExp=data["FailedPlayerExp"], + PairExpRate=data["PairExpRate"], + TrioExpRate=data["TrioExpRate"], + SingleRewardVp=data["SingleRewardVp"], + PairRewardVp=data["PairRewardVp"], + TrioRewardVp=data["TrioRewardVp"], ) - conflict = sql.on_duplicate_key_update( - name=name, questSceneId=questSceneId, version=version - ) + conflict = sql.on_duplicate_key_update(QuestSceneId=data["QuestSceneId"]) result = await self.execute(conflict) if result is None: return None - return result.lastrowid + return data["QuestSceneId"] - async def put_hero( self, version: int, heroLogId: int, name: str, nickname: str, rarity: int, skillTableSubId: int, awakeningExp: int, flavorText: str, enabled: bool ) -> Optional[int]: + async def put_hero(self, data: Dict[str, str]) -> Optional[int]: sql = insert(hero).values( - version=version, - heroLogId=heroLogId, - name=name, - nickname=nickname, - rarity=rarity, - skillTableSubId=skillTableSubId, - awakeningExp=awakeningExp, - flavorText=flavorText, - enabled=enabled + HeroLogId=data["HeroLogId"], + CharaId=data["CharaId"], + Name=data["Name"], + Nickname=data["Nickname"], + Rarity=data["Rarity"], + WeaponTypeId=data["WeaponTypeId"], + HeroLogRoleId=data["HeroLogRoleId"], + CostumeTypeId=data["CostumeTypeId"], + UnitId=data["UnitId"], + DefaultEquipmentId1=data["DefaultEquipmentId1"], + DefaultEquipmentId2=data["DefaultEquipmentId2"], + SkillTableSubId=data["SkillTableSubId"], + HpMin=data["HpMin"], + HpMax=data["HpMax"], + StrMin=data["StrMin"], + StrMax=data["StrMax"], + VitMin=data["VitMin"], + VitMax=data["VitMax"], + IntMin=data["IntMin"], + IntMax=data["IntMax"], + Property1PropertyId=data["Property1PropertyId"], + Property1Value1=data["Property1Value1"], + Property1Value2=data["Property1Value2"], + Property2PropertyId=data["Property2PropertyId"], + Property2Value1=data["Property2Value1"], + Property2Value2=data["Property2Value2"], + Property3PropertyId=data["Property3PropertyId"], + Property3Value1=data["Property3Value1"], + Property3Value2=data["Property3Value2"], + Property4PropertyId=data["Property4PropertyId"], + Property4Value1=data["Property4Value1"], + Property4Value2=data["Property4Value2"], + FlavorText=data["FlavorText"], + SalePrice=data["SalePrice"], + CompositionExp=data["CompositionExp"], + AwakeningExp=data["AwakeningExp"], + Slot4UnlockLevel=data["Slot4UnlockLevel"], + Slot5UnlockLevel=data["Slot5UnlockLevel"], + CollectionEmptyFrameDisplayFlag=data["CollectionEmptyFrameDisplayFlag"], ) - conflict = sql.on_duplicate_key_update( - name=name, heroLogId=heroLogId - ) + conflict = sql.on_duplicate_key_update(HeroLogId=data["HeroLogId"]) result = await self.execute(conflict) if result is None: return None - return result.lastrowid + return data["HeroLogId"] - async def put_equipment( self, version: int, equipmentId: int, name: str, equipmentType: int, weaponTypeId:int, rarity: int, flavorText: str, enabled: bool ) -> Optional[int]: + async def put_hero_translation(self, hero_id: int, name_en: str, nickname_en: str, flavor_text_en: str) -> None: + result = await self.execute(hero.update(hero.c.HeroLogId == hero_id).values( + Name=name_en, + Nickname=nickname_en, + FlavorText=flavor_text_en, + )) + + result = await self.execute(result) + if result is None: + self.logger.error(f"Failed to add translated text for hero {hero_id}") + + async def put_equipment(self, data: Dict[str, str]) -> Optional[int]: sql = insert(equipment).values( - version=version, - equipmentId=equipmentId, - name=name, - equipmentType=equipmentType, - weaponTypeId=weaponTypeId, - rarity=rarity, - flavorText=flavorText, - enabled=enabled + EquipmentId=data["EquipmentId"], + EquipmentType=data["EquipmentType"], + WeaponTypeId=data["WeaponTypeId"], + Name=data["Name"], + Rarity=data["Rarity"], + Power=data["Power"], + StrengthIncrement=data["StrengthIncrement"], + SkillCondition=data["SkillCondition"], + Property1PropertyId=data["Property1PropertyId"], + Property1Value1=data["Property1Value1"], + Property1Value2=data["Property1Value2"], + Property2PropertyId=data["Property2PropertyId"], + Property2Value1=data["Property2Value1"], + Property2Value2=data["Property2Value2"], + Property3PropertyId=data["Property3PropertyId"], + Property3Value1=data["Property3Value1"], + Property3Value2=data["Property3Value2"], + Property4PropertyId=data["Property4PropertyId"], + Property4Value1=data["Property4Value1"], + Property4Value2=data["Property4Value2"], + SalePrice=data["SalePrice"], + CompositionExp=data["CompositionExp"], + AwakeningExp=data["AwakeningExp"], + FlavorText=data["FlavorText"], ) - conflict = sql.on_duplicate_key_update( - name=name, equipmentId=equipmentId - ) + conflict = sql.on_duplicate_key_update(EquipmentId=data["EquipmentId"]) result = await self.execute(conflict) if result is None: return None - return result.lastrowid + return data["EquipmentId"] - async def put_item( self, version: int, itemId: int, name: str, itemTypeId: int, rarity: int, flavorText: str, enabled: bool ) -> Optional[int]: + async def put_equipment_translation(self, equip_id: int, name_en: str, flavor_text_en: str) -> None: + result = await self.execute(equipment.update(equipment.c.EquipmentId == equip_id).values( + Name_en=name_en, + FlavorText_en=flavor_text_en, + )) + + result = await self.execute(result) + if result is None: + self.logger.error(f"Failed to add translated text for equipment {equip_id}") + + async def put_item(self, data: Dict[str, str]) -> Optional[int]: sql = insert(item).values( - version=version, - itemId=itemId, - name=name, - itemTypeId=itemTypeId, - rarity=rarity, - flavorText=flavorText, - enabled=enabled + ItemId=data["ItemId"], + ItemTypeId=data["ItemTypeId"], + Name=data["Name"], + Rarity=data["Rarity"], + Value=data["Value"], + PropertyId=data["PropertyId"], + PropertyValue1Min=data["PropertyValue1Min"], + PropertyValue1Max=data["PropertyValue1Max"], + PropertyValue2Min=data["PropertyValue2Min"], + PropertyValue2Max=data["PropertyValue2Max"], + FlavorText=data["FlavorText"], + SalePrice=data["SalePrice"], + ItemIcon=data["ItemIcon"], + ) - conflict = sql.on_duplicate_key_update( - name=name, itemId=itemId - ) + conflict = sql.on_duplicate_key_update(ItemId=data["ItemId"]) result = await self.execute(conflict) if result is None: return None - return result.lastrowid + return data["ItemId"] + + async def put_item_translation(self, item_id: int, name_en: str, flavor_text_en: str) -> None: + result = await self.execute(item.update(item.c.ItemId == item_id).values( + Name_en=name_en, + FlavorText_en=flavor_text_en, + )) + + result = await self.execute(result) + if result is None: + self.logger.error(f"Failed to add translated text for item {item_id}") + + async def put_property(self, data: Dict[str, str]) -> None: + sql = insert(prop).values( + PropertyId=data["PropertyId"], + PropertyTargetType=data["PropertyTargetType"], + PropertyName=data["PropertyName"], + PropertyNameFormat=data["PropertyNameFormat"], + PropertyTypeId=data["PropertyTypeId"], + Value1Min=data["Value1Min"], + Value1Max=data["Value1Max"], + Value2Min=data["Value2Min"], + Value2Max=data["Value2Max"], + ) + + conflict = sql.on_duplicate_key_update(PropertyId=data["PropertyId"]) + + result = await self.execute(conflict) + if result is None: + return None + return data["PropertyId"] + async def put_property_translation(self, property_id: int, name_en: str, name_fmt: str) -> None: + result = await self.execute(prop.update(prop.c.PropertyId == property_id).values( + Name_en=name_en, + PropertyNameFormat_en=name_fmt, + )) + + result = await self.execute(result) + if result is None: + self.logger.error(f"Failed to add translated text for property {property_id}") + + async def put_skill(self, data: Dict[str, str]) -> None: + sql = insert(skill).values( + SkillId=data["SkillId"], + WeaponTypeId=data["WeaponTypeId"], + Name=data["Name"], + Attack=data["Attack"], + Passive=data["Passive"], + Pet=data["Pet"], + Level=data["Level"], + SkillCondition=data["SkillCondition"], + CoolTime=data["CoolTime"], + SkillIcon=data["SkillIcon"], + FriendSkillIcon=data["FriendSkillIcon"], + InfoText=data["InfoText"], + ) + + conflict = sql.on_duplicate_key_update(SkillId=data["SkillId"]) + + result = await self.execute(conflict) + if result is None: + return None + return data["SkillId"] + + async def put_skill_translation(self, skill_id: int, name_en: str, info_txt: str) -> None: + result = await self.execute(skill.update(skill.c.SkillId == skill_id).values( + Name_en=name_en, + InfoText_en=info_txt, + )) + + result = await self.execute(result) + if result is None: + self.logger.error(f"Failed to add translated text for skill {skill_id}") + + async def put_skill_table(self, skill_id: int, sub_id: int, level: int, awakening: int, table_id: int) -> None: + sql = insert(skill_table).values( + SkillTableId=table_id, + SkillId=skill_id, + SkillTableSubId=sub_id, + LevelObtained=level, + AwakeningId=awakening, + ) + conflict = sql.on_duplicate_key_update(SkillTableId=table_id) + result = await self.execute(conflict) + if result is None: + self.logger.error(f"Failed to add skill table {skill_id}") + + async def put_player_trace(self, data: Dict[str, str]) -> None: + sql = insert(player_trace).values( + PlayerTraceTableId=data["PlayerTraceTableId"], + PlayerTraceTableSubId=data["PlayerTraceTableSubId"], + CommonRewardType=data["CommonRewardType"], + CommonRewardId=data["CommonRewardId"], + CommonRewardNum=data["CommonRewardNum"], + Rate=data["Rate"], + ) + + conflict = sql.on_duplicate_key_update(PlayerTraceTableId=data["PlayerTraceTableId"]) + result = await self.execute(conflict) + if result is None: + return None + return data["PlayerTraceTableId"] + async def put_support_log( self, version: int, supportLogId: int, charaId: int, name: str, rarity: int, salePrice: int, skillName: str, enabled: bool ) -> Optional[int]: sql = insert(support).values( version=version, @@ -221,14 +603,12 @@ class SaoStaticData(BaseData): enabled=enabled ) - conflict = sql.on_duplicate_key_update( - name=name, supportLogId=supportLogId - ) + conflict = sql.on_duplicate_key_update(version=version) result = await self.execute(conflict) - if result is None: - return None - return result.lastrowid + if result: + return result.inserted_primary_key['id'] + self.logger.error(f"Failed to insert support log {supportLogId}!") async def put_rare_drop( self, version: int, questRareDropId: int, commonRewardId: int, enabled: bool ) -> Optional[int]: sql = insert(rare_drop).values( @@ -238,14 +618,12 @@ class SaoStaticData(BaseData): enabled=enabled, ) - conflict = sql.on_duplicate_key_update( - questRareDropId=questRareDropId, commonRewardId=commonRewardId, version=version - ) + conflict = sql.on_duplicate_key_update(version=version) result = await self.execute(conflict) - if result is None: - return None - return result.lastrowid + if result: + return result.inserted_primary_key['id'] + self.logger.error(f"Failed to insert rare drop {questRareDropId}!") async def put_title( self, version: int, titleId: int, displayName: str, requirement: int, rank: int, imageFilePath: str, enabled: bool ) -> Optional[int]: sql = insert(title).values( @@ -258,71 +636,141 @@ class SaoStaticData(BaseData): enabled=enabled ) - conflict = sql.on_duplicate_key_update( - displayName=displayName, titleId=titleId + conflict = sql.on_duplicate_key_update(version=version) + + result = await self.execute(conflict) + if result: + return result.inserted_primary_key['id'] + self.logger.error(f"Failed to insert title {titleId}") + + async def put_reward_table(self, data: Dict[str, Union[str, bool]]) -> None: + sql = insert(reward).values( + **data ) + conflict = sql.on_duplicate_key_update(**data) + result = await self.execute(conflict) if result is None: return None - return result.lastrowid + return data['RewardTableId'] + + async def put_ex_bonus(self, data: Dict[str, int]) -> None: + sql = insert(ex_bonus).values( + **data + ) - async def get_quests_id(self, sortNo: int) -> Optional[Dict]: - sql = quest.select(quest.c.sortNo == sortNo) - - result = await self.execute(sql) + conflict = sql.on_duplicate_key_update(**data) + + result = await self.execute(conflict) + if result is None: + return None + return data['ExBonusTableId'] + + async def put_episode(self, data: Dict[str, int]) -> None: + sql = insert(episode).values( + EpisodeId=data['EpisodeId'], + EpisodeChapterId=data['EpisodeChapterId'], + ReleaseEpisodeId=data['ReleaseEpisodeId'], + Title=data['Title'], + CommentSummary=data['CommentSummary'], + ExBonusTableSubId=data['ExBonusTableSubId'], + QuestSceneId=data['QuestSceneId'] if data['QuestSceneId'] > 0 else None, + ) + + conflict = sql.on_duplicate_key_update(EpisodeId=data['EpisodeId']) + + result = await self.execute(conflict) + if result is None: + return None + return data['EpisodeId'] + + async def put_tower(self, data: Dict[str, int]) -> None: + sql = insert(tower).values( + TowerId=data['TrialTowerId'], + ReleaseTowerId=data['ReleaseTrialTowerId'], + ExBonusTableSubId=data['ExBonusTableSubId'], + QuestSceneId=data['QuestSceneId'], + ) + + conflict = sql.on_duplicate_key_update(TowerId=data['TrialTowerId']) + + result = await self.execute(conflict) + if result is None: + return None + return data['TrialTowerId'] + + async def put_ex_tower(self, data: Dict[str, int]) -> None: + sql = insert(ex_tower).values( + ExTowerQuestId=data['ExTowerQuestId'], + ExTowerId=data['ExTowerId'], + ReleaseExTowerQuestId=data['ReleaseExTowerQuestId'], + Title=data['Title'], + ExBonusTableSubId=data['ExBonusTableSubId'], + QuestSceneId=data['QuestSceneId'], + ) + + conflict = sql.on_duplicate_key_update(ExTowerQuestId=data['ExTowerQuestId']) + + result = await self.execute(conflict) + if result is None: + return None + return data['ExTowerQuestId'] + + async def put_side_quest(self, data: Dict[str, int]) -> None: + sql = insert(side_quest).values( + SideQuestId=data['SideQuestId'], + DisplayName=data['DisplayName'], + EpisodeNum=data['EpisodeNum'], + ExBonusTableSubId=data['ExBonusTableSubId'], + QuestSceneId=data['QuestSceneId'], + ) + + conflict = sql.on_duplicate_key_update(SideQuestId=data['SideQuestId']) + + result = await self.execute(conflict) + if result is None: + return None + return data['SideQuestId'] + + async def get_quest_by_id(self, quest_scene_id: int) -> Optional[Row]: + result = await self.execute(quest.select(quest.c.QuestSceneId == quest_scene_id)) if result is None: return None return result.fetchone() - async def get_quests_ids(self, version: int, enabled: bool) -> Optional[List[Dict]]: - sql = quest.select(quest.c.version == version and quest.c.enabled == enabled).order_by( - quest.c.questSceneId.asc() - ) - - result = await self.execute(sql) + async def get_quests(self) -> Optional[List[Row]]: + result = await self.execute(quest.select()) if result is None: return None - return [list[2] for list in result.fetchall()] + return result.fetchall() - async def get_hero_id(self, heroLogId: int) -> Optional[Dict]: - sql = hero.select(hero.c.heroLogId == heroLogId) - - result = await self.execute(sql) + async def get_hero_by_id(self, heroLogId: int) -> Optional[Row]: + result = await self.execute(hero.select(hero.c.HeroLogId == heroLogId)) if result is None: return None return result.fetchone() - async def get_hero_ids(self, version: int, enabled: bool) -> Optional[List[Dict]]: - sql = hero.select(hero.c.version == version and hero.c.enabled == enabled).order_by( - hero.c.heroLogId.asc() - ) - - result = await self.execute(sql) + async def get_heros(self) -> Optional[List[Row]]: + result = await self.execute(hero.select()) if result is None: return None - return [list[2] for list in result.fetchall()] + return result.fetchall() - async def get_equipment_id(self, equipmentId: int) -> Optional[Dict]: - sql = equipment.select(equipment.c.equipmentId == equipmentId) - - result = await self.execute(sql) + async def get_equipment_by_id(self, equipmentId: int) -> Optional[Dict]: + result = await self.execute(equipment.select(equipment.c.EquipmentId == equipmentId)) if result is None: return None return result.fetchone() - async def get_equipment_ids(self, version: int, enabled: bool) -> Optional[List[Dict]]: - sql = equipment.select(equipment.c.version == version and equipment.c.enabled == enabled).order_by( - equipment.c.equipmentId.asc() - ) - - result = await self.execute(sql) + async def get_equipment(self) -> Optional[List[Dict]]: + result = await self.execute(equipment.select()) if result is None: return None - return [list[2] for list in result.fetchall()] + return result.fetchall() - async def get_item_id(self, itemId: int) -> Optional[Dict]: - sql = item.select(item.c.itemId == itemId) + async def get_item_id(self, item_id: int) -> Optional[Dict]: + sql = item.select(item.c.ItemId == item_id) result = await self.execute(sql) if result is None: @@ -347,6 +795,12 @@ class SaoStaticData(BaseData): return None return [list[2] for list in result.fetchall()] + async def get_support_logs(self) -> Optional[List[Dict]]: + result = await self.execute(support.select()) + if result is None: + return None + return result.fetchall() + async def get_support_log_ids(self, version: int, enabled: bool) -> Optional[List[Dict]]: sql = support.select(support.c.version == version and support.c.enabled == enabled).order_by( support.c.supportLogId.asc() @@ -365,4 +819,156 @@ class SaoStaticData(BaseData): result = await self.execute(sql) if result is None: return None - return [list[2] for list in result.fetchall()] \ No newline at end of file + return [list[2] for list in result.fetchall()] + + async def get_reward_by_table(self, table_id: int) -> Optional[Row]: + result = await self.execute(reward.select(reward.c.RewardTableId == table_id)) + if result is None: + return None + return result.fetchone() + + async def get_rewards_by_subtable(self, subtable_id: int) -> Optional[List[Row]]: + result = await self.execute(reward.select(reward.c.RewardTableSubId == subtable_id)) + if result is None: + return None + return result.fetchall() + + async def get_rewards(self) -> Optional[List[Row]]: + result = await self.execute(reward.select()) + if result is None: + return None + return result.fetchall() + + async def get_ex_bonus_by_table(self, table_id: int) -> Optional[Row]: + result = await self.execute(ex_bonus.select(ex_bonus.c.ExBonusTableId == table_id)) + if result is None: + return None + return result.fetchone() + + async def get_ex_bonuses_by_subtable(self, subtable_id: int) -> Optional[List[Row]]: + result = await self.execute(ex_bonus.select(ex_bonus.c.ExBonusTableSubId == subtable_id)) + if result is None: + return None + return result.fetchall() + + async def get_ex_bonuses(self) -> Optional[List[Row]]: + result = await self.execute(ex_bonus.select()) + if result is None: + return None + return result.fetchall() + + async def get_episode_by_id(self, episode_id: int) -> Optional[Row]: + result = await self.execute(episode.select(episode.c.EpisodeId == episode_id)) + if result is None: + return None + return result.fetchone() + + async def get_episode_by_quest_id(self, quest_id: int) -> Optional[Row]: + result = await self.execute(episode.select(episode.c.QuestSceneId == quest_id)) + if result is None: + return None + return result.fetchone() + + async def get_episodes(self) -> Optional[List[Row]]: + result = await self.execute(episode.select()) + if result is None: + return None + return result.fetchall() + + async def get_tower_by_id(self, tower_id: int) -> Optional[Row]: + result = await self.execute(tower.select(tower.c.TowerId == tower_id)) + if result is None: + return None + return result.fetchone() + + async def get_tower_by_quest_id(self, quest_id: int) -> Optional[Row]: + result = await self.execute(tower.select(tower.c.QuestSceneId == quest_id)) + if result is None: + return None + return result.fetchone() + + async def get_towers(self) -> Optional[List[Row]]: + result = await self.execute(tower.select()) + if result is None: + return None + return result.fetchall() + + async def get_ex_tower_by_id(self, ex_tower_id: int) -> Optional[Row]: + result = await self.execute(ex_tower.select(ex_tower.c.ExTowerQuestId == ex_tower_id)) + if result is None: + return None + return result.fetchone() + + async def get_ex_tower_by_quest_id(self, quest_id: int) -> Optional[Row]: + result = await self.execute(ex_tower.select(ex_tower.c.QuestSceneId == quest_id)) + if result is None: + return None + return result.fetchone() + + async def get_ex_towers(self) -> Optional[List[Row]]: + result = await self.execute(ex_tower.select()) + if result is None: + return None + return result.fetchall() + + async def get_ex_towers_by_tower(self, ex_tower_id: int) -> Optional[List[Row]]: + result = await self.execute(ex_tower.select(ex_tower.c.ExTowerId == ex_tower_id)) + if result is None: + return None + return result.fetchall() + + async def get_side_quest_by_id(self, side_quest_id: int) -> Optional[Row]: + result = await self.execute(side_quest.select(side_quest.c.SideQuestId == side_quest_id)) + if result is None: + return None + return result.fetchone() + + async def get_side_quest_by_quest_id(self, quest_id: int) -> Optional[Row]: + result = await self.execute(side_quest.select(side_quest.c.QuestSceneId == quest_id)) + if result is None: + return None + return result.fetchone() + + async def get_side_quests(self) -> Optional[List[Row]]: + result = await self.execute(side_quest.select()) + if result is None: + return None + return result.fetchall() + + async def get_side_quests_by_episode(self, episode_num: int) -> Optional[List[Row]]: + result = await self.execute(side_quest.select(side_quest.c.EpisodeNum == episode_num)) + if result is None: + return None + return result.fetchall() + + async def get_player_trace_by_id(self, trace_id: int) -> Optional[Row]: + result = await self.execute(player_trace.select(player_trace.c.PlayerTraceTableId == trace_id)) + if result is None: + return None + return result.fetchone() + + async def get_player_trace_by_subid(self, trace_sub_id: int) -> Optional[List[Row]]: + result = await self.execute(player_trace.select(player_trace.c.PlayerTraceTableSubId == trace_sub_id)) + if result is None: + return None + return result.fetchall() + + async def get_player_traces(self) -> Optional[List[Row]]: + result = await self.execute(player_trace.select()) + if result is None: + return None + return result.fetchall() + + async def get_skill_table_by_subid(self, table_sub_id: int) -> Optional[List[Row]]: + result = await self.execute(skill_table.select(skill_table.c.SkillTableSubId == table_sub_id)) + + if result is None: + return None + return result.fetchall() + + async def get_skill_by_id(self, skill_id: int) -> Optional[Row]: + result = await self.execute(skill.select(skill.c.SkillId == skill_id)) + + if result is None: + return None + return result.fetchone() diff --git a/titles/sao/templates/sao_index.jinja b/titles/sao/templates/sao_index.jinja new file mode 100644 index 0000000..35d42ce --- /dev/null +++ b/titles/sao/templates/sao_index.jinja @@ -0,0 +1,182 @@ +{% extends "core/templates/index.jinja" %} +{% block content %} +

Sword Art Online Arcade

+{% if profile is defined and profile is not none and profile.id > 0 %} + + + +

Profile for {{ profile.nick_name }} 

+{% include "core/templates/widgets/err_banner.jinja" %} +{% include "core/templates/widgets/succ_banner.jinja" %} + +

Register Hero Card

+{% if all_heros is defined and all_heros|length > 0%} +If you have cards printed on the official network, they must be registered here in order to work with the game.
+Only hero cards are supported at this time. If a card was registered incorrectly, contact a sysadmin.
+
+ +

+ +{% else %} +Card registration is not set up on this server. Please contact a sysadmin. +{% endif %} +{% elif sesh is defined and sesh is not none and sesh.user_id > 0 %} + +No profile information found for this account. + + +{% else %} +Login to view profile information. +{% endif %} +{% endblock content %} \ No newline at end of file From 7206af83cb2d794cf8b22671c81a01b2780d81c4 Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Wed, 26 Jun 2024 22:30:12 -0400 Subject: [PATCH 199/230] sao: fix upgrade script --- .../versions/a616fd164e40_sao_backport.py | 759 ++++++++++-------- 1 file changed, 418 insertions(+), 341 deletions(-) diff --git a/core/data/alembic/versions/a616fd164e40_sao_backport.py b/core/data/alembic/versions/a616fd164e40_sao_backport.py index c4b885b..93b5993 100644 --- a/core/data/alembic/versions/a616fd164e40_sao_backport.py +++ b/core/data/alembic/versions/a616fd164e40_sao_backport.py @@ -18,29 +18,81 @@ depends_on = None def upgrade(): # ### commands auto generated by Alembic - please adjust! ### - op.drop_index('sao_static_quest_uk', table_name='sao_static_quest') - op.drop_column('sao_static_quest', 'questSceneId') - op.drop_column('sao_static_quest', 'name') - op.drop_column('sao_static_quest', 'sortNo') - op.drop_column('sao_static_quest', 'id') - op.drop_column('sao_static_quest', 'enabled') - op.add_column('sao_static_quest', sa.Column('QuestSceneId', sa.BIGINT(), nullable=False)) - op.add_column('sao_static_quest', sa.Column('SortNo', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_quest', sa.Column('Tutorial', sa.BOOLEAN(), nullable=False)) - op.add_column('sao_static_quest', sa.Column('ColRate', sa.DECIMAL(), nullable=False)) - op.add_column('sao_static_quest', sa.Column('LimitDefault', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_quest', sa.Column('LimitResurrection', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_quest', sa.Column('RewardTableSubId', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_quest', sa.Column('PlayerTraceTableSubId', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_quest', sa.Column('SuccessPlayerExp', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_quest', sa.Column('FailedPlayerExp', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_quest', sa.Column('PairExpRate', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_quest', sa.Column('TrioExpRate', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_quest', sa.Column('SingleRewardVp', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_quest', sa.Column('PairRewardVp', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_quest', sa.Column('TrioRewardVp', sa.INTEGER(), nullable=False)) - op.create_primary_key(None, "sao_static_quest", ['QuestSceneId']) - op.drop_column('sao_static_quest', 'version') + op.create_table('sao_static_property', + sa.Column('PropertyId', sa.BIGINT(), nullable=False), + sa.Column('PropertyTargetType', sa.INTEGER(), nullable=False), + sa.Column('PropertyName', sa.VARCHAR(length=255), nullable=False), + sa.Column('PropertyName_en', sa.VARCHAR(length=255), nullable=True), + sa.Column('PropertyNameFormat', sa.VARCHAR(length=255), nullable=False), + sa.Column('PropertyNameFormat_en', sa.VARCHAR(length=255), nullable=True), + sa.Column('PropertyTypeId', sa.INTEGER(), nullable=False), + sa.Column('Value1Min', sa.INTEGER(), nullable=False), + sa.Column('Value1Max', sa.INTEGER(), nullable=False), + sa.Column('Value2Min', sa.INTEGER(), nullable=False), + sa.Column('Value2Max', sa.INTEGER(), nullable=False), + sa.PrimaryKeyConstraint('PropertyId'), + mysql_charset='utf8mb4' + ) + op.create_table('sao_static_reward', + sa.Column('RewardTableId', sa.BIGINT(), nullable=False), + sa.Column('RewardTableSubId', sa.INTEGER(), nullable=False), + sa.Column('UnanalyzedLogGradeId', sa.INTEGER(), nullable=False), + sa.Column('CommonRewardType', sa.INTEGER(), nullable=False), + sa.Column('CommonRewardId', sa.INTEGER(), nullable=False), + sa.Column('CommonRewardNum', sa.INTEGER(), nullable=False), + sa.Column('StrengthMin', sa.INTEGER(), nullable=False), + sa.Column('StrengthMax', sa.INTEGER(), nullable=False), + sa.Column('PropertyTableSubId', sa.INTEGER(), nullable=False), + sa.Column('QuestInfoDisplayFlag', sa.BOOLEAN(), nullable=False), + sa.Column('Rate', sa.INTEGER(), nullable=False), + sa.PrimaryKeyConstraint('RewardTableId'), + mysql_charset='utf8mb4' + ) + op.create_table('sao_static_skill', + sa.Column('SkillId', sa.BIGINT(), nullable=False), + sa.Column('WeaponTypeId', sa.INTEGER(), nullable=False), + sa.Column('Name', sa.VARCHAR(length=255), nullable=False), + sa.Column('Name_en', sa.VARCHAR(length=255), nullable=True), + sa.Column('Attack', sa.BOOLEAN(), nullable=False), + sa.Column('Passive', sa.BOOLEAN(), nullable=False), + sa.Column('Pet', sa.BOOLEAN(), nullable=False), + sa.Column('Level', sa.INTEGER(), nullable=False), + sa.Column('SkillCondition', sa.INTEGER(), nullable=False), + sa.Column('CoolTime', sa.INTEGER(), nullable=False), + sa.Column('SkillIcon', sa.VARCHAR(length=255), nullable=False), + sa.Column('FriendSkillIcon', sa.VARCHAR(length=255), nullable=False), + sa.Column('InfoText', sa.VARCHAR(length=255), nullable=False), + sa.Column('InfoText_en', sa.VARCHAR(length=255), nullable=True), + sa.PrimaryKeyConstraint('SkillId'), + mysql_charset='utf8mb4' + ) + op.create_table('sao_static_trace_table', + sa.Column('PlayerTraceTableId', sa.BIGINT(), nullable=False), + sa.Column('PlayerTraceTableSubId', sa.INTEGER(), nullable=False), + sa.Column('CommonRewardType', sa.INTEGER(), nullable=False), + sa.Column('CommonRewardId', sa.INTEGER(), nullable=False), + sa.Column('CommonRewardNum', sa.INTEGER(), nullable=False), + sa.Column('Rate', sa.INTEGER(), nullable=False), + sa.PrimaryKeyConstraint('PlayerTraceTableId'), + mysql_charset='utf8mb4' + ) + op.create_table('sao_player_beginner_mission', + sa.Column('id', sa.BIGINT(), nullable=False), + sa.Column('user', sa.INTEGER(), nullable=False), + sa.Column('beginner_mission_id', sa.INTEGER(), nullable=False), + sa.Column('condition_id', sa.INTEGER(), nullable=False), + sa.Column('is_seat', sa.BOOLEAN(), server_default='0', nullable=False), + sa.Column('achievement_num', sa.INTEGER(), nullable=False), + sa.Column('complete_flag', sa.BOOLEAN(), server_default='0', nullable=False), + sa.Column('complete_date', sa.TIMESTAMP(), nullable=True), + sa.Column('reward_received_flag', sa.BOOLEAN(), server_default='0', nullable=False), + sa.Column('reward_received_date', sa.TIMESTAMP(), nullable=True), + sa.ForeignKeyConstraint(['user'], ['aime_user.id'], onupdate='cascade', ondelete='cascade'), + sa.PrimaryKeyConstraint('id'), + sa.UniqueConstraint('user'), + sa.UniqueConstraint('user', 'condition_id', name='sao_player_beginner_mission_uk'), + mysql_charset='utf8mb4' + ) op.create_table('sao_player_resource_card', sa.Column('id', sa.BIGINT(), nullable=False), sa.Column('user', sa.INTEGER(), nullable=False), @@ -159,11 +211,22 @@ def upgrade(): sa.UniqueConstraint('user', 'quest_scene_id', 'ex_bonus_table_id', name='sao_player_ex_bonus_uk'), mysql_charset='utf8mb4' ) + op.create_table('sao_player_hero_card', + sa.Column('id', sa.BIGINT(), nullable=False), + sa.Column('user', sa.INTEGER(), nullable=False), + sa.Column('user_hero_id', sa.INTEGER(), nullable=False), + sa.Column('holographic_flag', sa.BOOLEAN(), server_default='0', nullable=False), + sa.Column('serial', sa.VARCHAR(length=20), nullable=True), + sa.ForeignKeyConstraint(['user'], ['aime_user.id'], onupdate='cascade', ondelete='cascade'), + sa.ForeignKeyConstraint(['user_hero_id'], ['sao_hero_log_data.id'], onupdate='cascade', ondelete='cascade'), + sa.PrimaryKeyConstraint('id'), + sa.UniqueConstraint('serial'), + mysql_charset='utf8mb4' + ) op.alter_column('sao_end_sessions', 'play_date', existing_type=mysql.TIMESTAMP(), server_default=sa.text('now()'), existing_nullable=False) - op.alter_column("sao_equipment_data", "equipment_id", existing_type=sa.Integer(), type_=sa.BIGINT()) op.add_column('sao_equipment_data', sa.Column('is_shop_purchase', sa.BOOLEAN(), server_default='0', nullable=False)) op.add_column('sao_equipment_data', sa.Column('is_protect', sa.BOOLEAN(), server_default='0', nullable=False)) op.add_column('sao_equipment_data', sa.Column('property1_property_id', sa.BIGINT(), server_default='2', nullable=False)) @@ -179,18 +242,118 @@ def upgrade(): op.add_column('sao_equipment_data', sa.Column('property4_value1', sa.INTEGER(), server_default='0', nullable=False)) op.add_column('sao_equipment_data', sa.Column('property4_value2', sa.INTEGER(), server_default='0', nullable=False)) op.add_column('sao_equipment_data', sa.Column('converted_card_num', sa.INTEGER(), server_default='0', nullable=False)) + op.alter_column('sao_equipment_data', 'equipment_id', + existing_type=mysql.INTEGER(), + type_=sa.BIGINT(), + existing_nullable=False) op.alter_column('sao_equipment_data', 'get_date', existing_type=mysql.TIMESTAMP(), server_default=sa.text('now()'), existing_nullable=False) - op.drop_column('sao_static_equipment_list', 'id') - op.drop_column('sao_static_equipment_list', 'name') - op.drop_column('sao_static_equipment_list', 'flavorText') - op.drop_column('sao_static_equipment_list', 'equipmentId') - op.drop_column('sao_static_equipment_list', 'rarity') - op.drop_column('sao_static_equipment_list', 'enabled') - op.drop_column('sao_static_equipment_list', 'weaponTypeId') - op.drop_column('sao_static_equipment_list', 'equipmentType') + op.create_foreign_key(None, 'sao_equipment_data', 'sao_static_property', ['property2_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') + op.create_foreign_key(None, 'sao_equipment_data', 'sao_static_property', ['property4_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') + op.create_foreign_key(None, 'sao_equipment_data', 'sao_static_property', ['property3_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') + op.create_foreign_key(None, 'sao_equipment_data', 'sao_static_property', ['property1_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') + op.create_foreign_key(None, 'sao_equipment_data', 'sao_static_equipment_list', ['equipment_id'], ['EquipmentId'], onupdate='cascade', ondelete='cascade') + op.add_column('sao_hero_log_data', sa.Column('hero_log_id', sa.BIGINT(), nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('max_level_extend_num', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('is_awakenable', sa.BOOLEAN(), server_default='0', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('awakening_stage', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('awakening_exp', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('is_shop_purchase', sa.BOOLEAN(), server_default='0', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('is_protect', sa.BOOLEAN(), server_default='0', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('property1_property_id', sa.BIGINT(), server_default='2', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('property1_value1', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('property1_value2', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('property2_property_id', sa.BIGINT(), server_default='2', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('property2_value1', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('property2_value2', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('property3_property_id', sa.BIGINT(), server_default='2', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('property3_value1', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('property3_value2', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('property4_property_id', sa.BIGINT(), server_default='2', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('property4_value1', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('property4_value2', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('converted_card_num', sa.INTEGER(), server_default='0', nullable=False)) + op.alter_column('sao_hero_log_data', 'main_weapon', + existing_type=mysql.INTEGER(), + type_=sa.BIGINT(), + nullable=True) + op.alter_column('sao_hero_log_data', 'sub_equipment', + existing_type=mysql.INTEGER(), + type_=sa.BIGINT(), + nullable=True) + op.alter_column('sao_hero_log_data', 'skill_slot1_skill_id', + existing_type=mysql.INTEGER(), + type_=sa.BIGINT(), + nullable=True) + op.alter_column('sao_hero_log_data', 'skill_slot2_skill_id', + existing_type=mysql.INTEGER(), + type_=sa.BIGINT(), + nullable=True) + op.alter_column('sao_hero_log_data', 'skill_slot3_skill_id', + existing_type=mysql.INTEGER(), + type_=sa.BIGINT(), + nullable=True) + op.alter_column('sao_hero_log_data', 'skill_slot4_skill_id', + existing_type=mysql.INTEGER(), + type_=sa.BIGINT(), + nullable=True) + op.alter_column('sao_hero_log_data', 'skill_slot5_skill_id', + existing_type=mysql.INTEGER(), + type_=sa.BIGINT(), + nullable=True) + op.alter_column('sao_hero_log_data', 'get_date', + existing_type=mysql.TIMESTAMP(), + server_default=sa.text('now()'), + existing_nullable=False) + op.drop_constraint('sao_hero_log_data_uk', 'sao_hero_log_data', type_='unique') + op.create_unique_constraint('sao_hero_log_data_uk', 'sao_hero_log_data', ['user', 'hero_log_id']) + op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_property', ['property4_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') + op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_skill', ['skill_slot1_skill_id'], ['SkillId'], onupdate='set null', ondelete='set null') + op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_skill', ['skill_slot5_skill_id'], ['SkillId'], onupdate='set null', ondelete='set null') + op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_skill', ['skill_slot2_skill_id'], ['SkillId'], onupdate='set null', ondelete='set null') + op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_skill', ['skill_slot3_skill_id'], ['SkillId'], onupdate='set null', ondelete='set null') + op.create_foreign_key(None, 'sao_hero_log_data', 'sao_equipment_data', ['main_weapon'], ['id'], onupdate='set null', ondelete='set null') + op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_property', ['property3_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') + op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_skill', ['skill_slot4_skill_id'], ['SkillId'], onupdate='set null', ondelete='set null') + op.create_foreign_key(None, 'sao_hero_log_data', 'sao_equipment_data', ['sub_equipment'], ['id'], onupdate='set null', ondelete='set null') + op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_property', ['property1_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') + op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_hero_list', ['hero_log_id'], ['HeroLogId'], onupdate='cascade', ondelete='cascade') + op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_property', ['property2_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') + op.drop_column('sao_hero_log_data', 'user_hero_log_id') + op.create_foreign_key(None, 'sao_hero_party', 'sao_hero_log_data', ['user_hero_log_id_3'], ['id'], onupdate='cascade', ondelete='cascade') + op.create_foreign_key(None, 'sao_hero_party', 'sao_hero_log_data', ['user_hero_log_id_1'], ['id'], onupdate='cascade', ondelete='cascade') + op.create_foreign_key(None, 'sao_hero_party', 'sao_hero_log_data', ['user_hero_log_id_2'], ['id'], onupdate='cascade', ondelete='cascade') + op.alter_column('sao_item_data', 'get_date', + existing_type=mysql.TIMESTAMP(), + server_default=sa.text('now()'), + existing_nullable=False) + op.alter_column('sao_play_sessions', 'play_date', + existing_type=mysql.TIMESTAMP(), + server_default=sa.text('now()'), + existing_nullable=False) + op.add_column('sao_player_quest', sa.Column('quest_type', sa.INTEGER(), server_default='1', nullable=False)) + op.add_column('sao_player_quest', sa.Column('quest_scene_id', sa.BIGINT(), nullable=False)) + op.alter_column('sao_player_quest', 'play_date', + existing_type=mysql.TIMESTAMP(), + server_default=sa.text('now()'), + existing_nullable=False) + op.drop_constraint('sao_player_quest_uk', 'sao_player_quest', type_='unique') + op.create_unique_constraint('sao_player_quest_uk', 'sao_player_quest', ['user', 'quest_scene_id']) + op.create_foreign_key(None, 'sao_player_quest', 'sao_static_quest', ['quest_scene_id'], ['QuestSceneId'], onupdate='cascade', ondelete='cascade') + op.drop_column('sao_player_quest', 'episode_id') + op.add_column('sao_profile', sa.Column('my_shop', sa.INTEGER(), nullable=True)) + op.add_column('sao_profile', sa.Column('fav_hero', sa.INTEGER(), nullable=True)) + op.add_column('sao_profile', sa.Column('when_register', sa.TIMESTAMP(), server_default=sa.text('now()'), nullable=True)) + op.add_column('sao_profile', sa.Column('last_login_date', sa.TIMESTAMP(), nullable=True)) + op.add_column('sao_profile', sa.Column('last_yui_medal_date', sa.TIMESTAMP(), nullable=True)) + op.add_column('sao_profile', sa.Column('last_bonus_yui_medal_date', sa.TIMESTAMP(), nullable=True)) + op.add_column('sao_profile', sa.Column('last_comeback_date', sa.TIMESTAMP(), nullable=True)) + op.add_column('sao_profile', sa.Column('last_login_bonus_date', sa.TIMESTAMP(), nullable=True)) + op.add_column('sao_profile', sa.Column('ad_confirm_date', sa.TIMESTAMP(), nullable=True)) + op.add_column('sao_profile', sa.Column('login_ct', sa.INTEGER(), server_default='0', nullable=True)) + op.create_foreign_key(None, 'sao_profile', 'sao_hero_log_data', ['fav_hero'], ['id'], onupdate='cascade', ondelete='set null') op.add_column('sao_static_equipment_list', sa.Column('EquipmentId', sa.BIGINT(), nullable=False)) op.add_column('sao_static_equipment_list', sa.Column('EquipmentType', sa.INTEGER(), nullable=False)) op.add_column('sao_static_equipment_list', sa.Column('WeaponTypeId', sa.INTEGER(), nullable=False)) @@ -217,92 +380,20 @@ def upgrade(): op.add_column('sao_static_equipment_list', sa.Column('AwakeningExp', sa.INTEGER(), nullable=False)) op.add_column('sao_static_equipment_list', sa.Column('FlavorText', sa.VARCHAR(length=255), nullable=False)) op.add_column('sao_static_equipment_list', sa.Column('FlavorText_en', sa.VARCHAR(length=255), nullable=True)) - op.create_primary_key(None, "sao_static_equipment_list", ['EquipmentId']) op.drop_index('sao_static_equipment_list_uk', table_name='sao_static_equipment_list') - op.create_foreign_key(None, 'sao_static_equipment_list', 'sao_static_property', ['Property1PropertyId'], ['PropertyId'], onupdate='cascade', ondelete='cascade') op.create_foreign_key(None, 'sao_static_equipment_list', 'sao_static_property', ['Property2PropertyId'], ['PropertyId'], onupdate='cascade', ondelete='cascade') + op.create_foreign_key(None, 'sao_static_equipment_list', 'sao_static_property', ['Property1PropertyId'], ['PropertyId'], onupdate='cascade', ondelete='cascade') op.create_foreign_key(None, 'sao_static_equipment_list', 'sao_static_property', ['Property3PropertyId'], ['PropertyId'], onupdate='cascade', ondelete='cascade') op.create_foreign_key(None, 'sao_static_equipment_list', 'sao_static_property', ['Property4PropertyId'], ['PropertyId'], onupdate='cascade', ondelete='cascade') + op.drop_column('sao_static_equipment_list', 'id') + op.drop_column('sao_static_equipment_list', 'enabled') op.drop_column('sao_static_equipment_list', 'version') - op.create_foreign_key(None, 'sao_equipment_data', 'sao_static_equipment_list', ['equipment_id'], ['EquipmentId'], onupdate='cascade', ondelete='cascade') - op.create_foreign_key(None, 'sao_equipment_data', 'sao_static_property', ['property1_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') - op.create_foreign_key(None, 'sao_equipment_data', 'sao_static_property', ['property4_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') - op.create_foreign_key(None, 'sao_equipment_data', 'sao_static_property', ['property2_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') - op.create_foreign_key(None, 'sao_equipment_data', 'sao_static_property', ['property3_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') - op.add_column('sao_hero_log_data', sa.Column('hero_log_id', sa.BIGINT(), nullable=False)) - op.add_column('sao_hero_log_data', sa.Column('max_level_extend_num', sa.INTEGER(), server_default='0', nullable=False)) - op.add_column('sao_hero_log_data', sa.Column('is_awakenable', sa.BOOLEAN(), server_default='0', nullable=False)) - op.add_column('sao_hero_log_data', sa.Column('awakening_stage', sa.INTEGER(), server_default='0', nullable=False)) - op.add_column('sao_hero_log_data', sa.Column('awakening_exp', sa.INTEGER(), server_default='0', nullable=False)) - op.add_column('sao_hero_log_data', sa.Column('is_shop_purchase', sa.BOOLEAN(), server_default='0', nullable=False)) - op.add_column('sao_hero_log_data', sa.Column('is_protect', sa.BOOLEAN(), server_default='0', nullable=False)) - op.add_column('sao_hero_log_data', sa.Column('property1_property_id', sa.BIGINT(), server_default='2', nullable=False)) - op.add_column('sao_hero_log_data', sa.Column('property1_value1', sa.INTEGER(), server_default='0', nullable=False)) - op.add_column('sao_hero_log_data', sa.Column('property1_value2', sa.INTEGER(), server_default='0', nullable=False)) - op.add_column('sao_hero_log_data', sa.Column('property2_property_id', sa.BIGINT(), server_default='2', nullable=False)) - op.add_column('sao_hero_log_data', sa.Column('property2_value1', sa.INTEGER(), server_default='0', nullable=False)) - op.add_column('sao_hero_log_data', sa.Column('property2_value2', sa.INTEGER(), server_default='0', nullable=False)) - op.add_column('sao_hero_log_data', sa.Column('property3_property_id', sa.BIGINT(), server_default='2', nullable=False)) - op.add_column('sao_hero_log_data', sa.Column('property3_value1', sa.INTEGER(), server_default='0', nullable=False)) - op.add_column('sao_hero_log_data', sa.Column('property3_value2', sa.INTEGER(), server_default='0', nullable=False)) - op.add_column('sao_hero_log_data', sa.Column('property4_property_id', sa.BIGINT(), server_default='2', nullable=False)) - op.add_column('sao_hero_log_data', sa.Column('property4_value1', sa.INTEGER(), server_default='0', nullable=False)) - op.add_column('sao_hero_log_data', sa.Column('property4_value2', sa.INTEGER(), server_default='0', nullable=False)) - op.add_column('sao_hero_log_data', sa.Column('converted_card_num', sa.INTEGER(), server_default='0', nullable=False)) - op.alter_column('sao_hero_log_data', 'main_weapon', - existing_type=mysql.INTEGER(display_width=11), - nullable=True) - op.alter_column('sao_hero_log_data', 'sub_equipment', - existing_type=mysql.INTEGER(display_width=11), - nullable=True) - op.alter_column('sao_hero_log_data', 'skill_slot1_skill_id', - existing_type=mysql.INTEGER(display_width=11), - type_=sa.BIGINT(), - nullable=True) - op.alter_column('sao_hero_log_data', 'skill_slot2_skill_id', - existing_type=mysql.INTEGER(display_width=11), - type_=sa.BIGINT(), - nullable=True) - op.alter_column('sao_hero_log_data', 'skill_slot3_skill_id', - existing_type=mysql.INTEGER(display_width=11), - type_=sa.BIGINT(), - nullable=True) - op.alter_column('sao_hero_log_data', 'skill_slot4_skill_id', - existing_type=mysql.INTEGER(display_width=11), - type_=sa.BIGINT(), - nullable=True) - op.alter_column('sao_hero_log_data', 'skill_slot5_skill_id', - existing_type=mysql.INTEGER(display_width=11), - type_=sa.BIGINT(), - nullable=True) - op.alter_column('sao_hero_log_data', 'get_date', - existing_type=mysql.TIMESTAMP(), - server_default=sa.text('now()'), - existing_nullable=False) - op.drop_constraint('sao_hero_log_data_ibfk_1', 'sao_hero_log_data', type_='foreignkey') - op.drop_constraint('sao_hero_log_data_uk', 'sao_hero_log_data', type_='unique') - op.create_unique_constraint('sao_hero_log_data_uk', 'sao_hero_log_data', ['user', 'hero_log_id']) - op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_property', ['property2_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') - op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_skill', ['skill_slot2_skill_id'], ['SkillId'], onupdate='set null', ondelete='set null') - op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_property', ['property1_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') - op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_skill', ['skill_slot1_skill_id'], ['SkillId'], onupdate='set null', ondelete='set null') - op.create_foreign_key(None, 'sao_hero_log_data', 'sao_equipment_data', ['main_weapon'], ['id'], onupdate='set null', ondelete='set null') - op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_property', ['property4_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') - op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_skill', ['skill_slot4_skill_id'], ['SkillId'], onupdate='set null', ondelete='set null') - op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_skill', ['skill_slot3_skill_id'], ['SkillId'], onupdate='set null', ondelete='set null') - op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_property', ['property3_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') - op.create_foreign_key(None, 'sao_hero_log_data', 'sao_equipment_data', ['sub_equipment'], ['id'], onupdate='set null', ondelete='set null') - op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_skill', ['skill_slot5_skill_id'], ['SkillId'], onupdate='set null', ondelete='set null') - op.drop_index('sao_static_hero_list_uk', table_name='sao_static_hero_list') - op.drop_column('sao_static_hero_list', 'name') - op.drop_column('sao_static_hero_list', 'skillTableSubId') - op.drop_column('sao_static_hero_list', 'awakeningExp') - op.drop_column('sao_static_hero_list', 'flavorText') - op.drop_column('sao_static_hero_list', 'heroLogId') - op.drop_column('sao_static_hero_list', 'id') - op.drop_column('sao_static_hero_list', 'rarity') - op.drop_column('sao_static_hero_list', 'version') - op.drop_column('sao_static_hero_list', 'nickname') + op.drop_column('sao_static_equipment_list', 'flavorText') + op.drop_column('sao_static_equipment_list', 'equipmentType') + op.drop_column('sao_static_equipment_list', 'equipmentId') + op.drop_column('sao_static_equipment_list', 'rarity') + op.drop_column('sao_static_equipment_list', 'name') + op.drop_column('sao_static_equipment_list', 'weaponTypeId') op.add_column('sao_static_hero_list', sa.Column('HeroLogId', sa.BIGINT(), nullable=False)) op.add_column('sao_static_hero_list', sa.Column('CharaId', sa.INTEGER(), nullable=False)) op.add_column('sao_static_hero_list', sa.Column('Name', sa.VARCHAR(length=255), nullable=False)) @@ -345,74 +436,23 @@ def upgrade(): op.add_column('sao_static_hero_list', sa.Column('Slot4UnlockLevel', sa.INTEGER(), nullable=False)) op.add_column('sao_static_hero_list', sa.Column('Slot5UnlockLevel', sa.INTEGER(), nullable=False)) op.add_column('sao_static_hero_list', sa.Column('CollectionEmptyFrameDisplayFlag', sa.BOOLEAN(), nullable=False)) + op.drop_index('sao_static_hero_list_uk', table_name='sao_static_hero_list') op.create_foreign_key(None, 'sao_static_hero_list', 'sao_static_equipment_list', ['DefaultEquipmentId1'], ['EquipmentId'], onupdate='cascade', ondelete='cascade') - op.create_foreign_key(None, 'sao_static_hero_list', 'sao_static_equipment_list', ['DefaultEquipmentId2'], ['EquipmentId'], onupdate='cascade', ondelete='cascade') - op.create_foreign_key(None, 'sao_static_hero_list', 'sao_static_property', ['Property2PropertyId'], ['PropertyId'], onupdate='cascade', ondelete='cascade') op.create_foreign_key(None, 'sao_static_hero_list', 'sao_static_property', ['Property3PropertyId'], ['PropertyId'], onupdate='cascade', ondelete='cascade') - op.create_foreign_key(None, 'sao_static_hero_list', 'sao_static_property', ['Property4PropertyId'], ['PropertyId'], onupdate='cascade', ondelete='cascade') + op.create_foreign_key(None, 'sao_static_hero_list', 'sao_static_equipment_list', ['DefaultEquipmentId2'], ['EquipmentId'], onupdate='cascade', ondelete='cascade') op.create_foreign_key(None, 'sao_static_hero_list', 'sao_static_property', ['Property1PropertyId'], ['PropertyId'], onupdate='cascade', ondelete='cascade') + op.create_foreign_key(None, 'sao_static_hero_list', 'sao_static_property', ['Property2PropertyId'], ['PropertyId'], onupdate='cascade', ondelete='cascade') + op.create_foreign_key(None, 'sao_static_hero_list', 'sao_static_property', ['Property4PropertyId'], ['PropertyId'], onupdate='cascade', ondelete='cascade') + op.drop_column('sao_static_hero_list', 'awakeningExp') + op.drop_column('sao_static_hero_list', 'id') + op.drop_column('sao_static_hero_list', 'nickname') op.drop_column('sao_static_hero_list', 'enabled') - op.create_primary_key(None, "sao_static_hero_list", ["HeroLogId"]) - op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_hero_list', ['hero_log_id'], ['HeroLogId'], onupdate='cascade', ondelete='cascade') - op.drop_column('sao_hero_log_data', 'user_hero_log_id') - op.create_foreign_key(None, 'sao_hero_log_data', 'aime_user', ['user'], ['id'], onupdate='cascade', ondelete='cascade') - op.create_foreign_key(None, 'sao_hero_party', 'sao_hero_log_data', ['user_hero_log_id_3'], ['id'], onupdate='cascade', ondelete='cascade') - op.create_foreign_key(None, 'sao_hero_party', 'sao_hero_log_data', ['user_hero_log_id_1'], ['id'], onupdate='cascade', ondelete='cascade') - op.create_foreign_key(None, 'sao_hero_party', 'sao_hero_log_data', ['user_hero_log_id_2'], ['id'], onupdate='cascade', ondelete='cascade') - op.create_table('sao_player_hero_card', - sa.Column('id', sa.BIGINT(), nullable=False), - sa.Column('user', sa.INTEGER(), nullable=False), - sa.Column('user_hero_id', sa.INTEGER(), nullable=False), - sa.Column('holographic_flag', sa.BOOLEAN(), server_default='0', nullable=False), - sa.Column('serial', sa.VARCHAR(length=20), nullable=True), - sa.ForeignKeyConstraint(['user'], ['aime_user.id'], onupdate='cascade', ondelete='cascade'), - sa.ForeignKeyConstraint(['user_hero_id'], ['sao_hero_log_data.id'], onupdate='cascade', ondelete='cascade'), - sa.PrimaryKeyConstraint('id'), - sa.UniqueConstraint('serial'), - mysql_charset='utf8mb4' - ) - op.alter_column('sao_item_data', 'get_date', - existing_type=mysql.TIMESTAMP(), - server_default=sa.text('now()'), - existing_nullable=False) - op.alter_column('sao_play_sessions', 'play_date', - existing_type=mysql.TIMESTAMP(), - server_default=sa.text('now()'), - existing_nullable=False) - op.add_column('sao_player_quest', sa.Column('quest_type', sa.INTEGER(), server_default='1', nullable=False)) - op.add_column('sao_player_quest', sa.Column('quest_scene_id', sa.BIGINT(), nullable=False)) - op.alter_column('sao_player_quest', 'play_date', - existing_type=mysql.TIMESTAMP(), - server_default=sa.text('now()'), - existing_nullable=False) - op.drop_constraint('sao_player_quest_ibfk_1', 'sao_player_quest', type_='foreignkey') - op.drop_constraint('sao_player_quest_uk', 'sao_player_quest', type_='unique') - op.create_unique_constraint('sao_player_quest_uk', 'sao_player_quest', ['user', 'quest_scene_id']) - op.create_foreign_key(None, "sao_player_quest", "aime_user", ['user'], ['id']) - op.create_foreign_key(None, 'sao_player_quest', 'sao_static_quest', ['quest_scene_id'], ['QuestSceneId'], onupdate='cascade', ondelete='cascade') - op.drop_column('sao_player_quest', 'episode_id') - op.add_column('sao_profile', sa.Column('my_shop', sa.INTEGER(), nullable=True)) - op.add_column('sao_profile', sa.Column('fav_hero', sa.INTEGER(), nullable=True)) - op.add_column('sao_profile', sa.Column('when_register', sa.TIMESTAMP(), server_default=sa.text('now()'), nullable=True)) - op.add_column('sao_profile', sa.Column('last_login_date', sa.TIMESTAMP(), nullable=True)) - op.add_column('sao_profile', sa.Column('last_yui_medal_date', sa.TIMESTAMP(), nullable=True)) - op.add_column('sao_profile', sa.Column('last_bonus_yui_medal_date', sa.TIMESTAMP(), nullable=True)) - op.add_column('sao_profile', sa.Column('last_comeback_date', sa.TIMESTAMP(), nullable=True)) - op.add_column('sao_profile', sa.Column('last_login_bonus_date', sa.TIMESTAMP(), nullable=True)) - op.add_column('sao_profile', sa.Column('ad_confirm_date', sa.TIMESTAMP(), nullable=True)) - op.add_column('sao_profile', sa.Column('login_ct', sa.INTEGER(), server_default='0', nullable=True)) - op.alter_column('sao_profile', 'own_vp', - existing_type=mysql.INTEGER(display_width=11), - server_default='0', - existing_nullable=True) - op.create_foreign_key(None, 'sao_profile', 'sao_hero_log_data', ['fav_hero'], ['id'], onupdate='cascade', ondelete='set null') - op.drop_column('sao_static_item_list', 'name') - op.drop_column('sao_static_item_list', 'itemId') - op.drop_column('sao_static_item_list', 'itemTypeId') - op.drop_column('sao_static_item_list', 'flavorText') - op.drop_column('sao_static_item_list', 'id') - op.drop_column('sao_static_item_list', 'rarity') - op.drop_column('sao_static_item_list', 'enabled') + op.drop_column('sao_static_hero_list', 'version') + op.drop_column('sao_static_hero_list', 'flavorText') + op.drop_column('sao_static_hero_list', 'heroLogId') + op.drop_column('sao_static_hero_list', 'skillTableSubId') + op.drop_column('sao_static_hero_list', 'rarity') + op.drop_column('sao_static_hero_list', 'name') op.add_column('sao_static_item_list', sa.Column('ItemId', sa.INTEGER(), nullable=False)) op.add_column('sao_static_item_list', sa.Column('ItemTypeId', sa.INTEGER(), nullable=False)) op.add_column('sao_static_item_list', sa.Column('Name', sa.VARCHAR(length=255), nullable=False)) @@ -430,13 +470,73 @@ def upgrade(): op.add_column('sao_static_item_list', sa.Column('ItemIcon', sa.VARCHAR(length=255), nullable=False)) op.drop_index('sao_static_item_list_uk', table_name='sao_static_item_list') op.create_foreign_key(None, 'sao_static_item_list', 'sao_static_property', ['PropertyId'], ['PropertyId'], onupdate='cascade', ondelete='cascade') + op.drop_column('sao_static_item_list', 'id') + op.drop_column('sao_static_item_list', 'enabled') op.drop_column('sao_static_item_list', 'version') + op.drop_column('sao_static_item_list', 'flavorText') + op.drop_column('sao_static_item_list', 'rarity') + op.drop_column('sao_static_item_list', 'name') + op.drop_column('sao_static_item_list', 'itemTypeId') + op.drop_column('sao_static_item_list', 'itemId') + op.add_column('sao_static_quest', sa.Column('QuestSceneId', sa.BIGINT(), nullable=False)) + op.add_column('sao_static_quest', sa.Column('SortNo', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_quest', sa.Column('Tutorial', sa.BOOLEAN(), nullable=False)) + op.add_column('sao_static_quest', sa.Column('ColRate', sa.DECIMAL(), nullable=False)) + op.add_column('sao_static_quest', sa.Column('LimitDefault', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_quest', sa.Column('LimitResurrection', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_quest', sa.Column('RewardTableSubId', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_quest', sa.Column('PlayerTraceTableSubId', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_quest', sa.Column('SuccessPlayerExp', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_quest', sa.Column('FailedPlayerExp', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_quest', sa.Column('PairExpRate', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_quest', sa.Column('TrioExpRate', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_quest', sa.Column('SingleRewardVp', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_quest', sa.Column('PairRewardVp', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_quest', sa.Column('TrioRewardVp', sa.INTEGER(), nullable=False)) + op.drop_index('sao_static_quest_uk', table_name='sao_static_quest') + op.drop_column('sao_static_quest', 'id') + op.drop_column('sao_static_quest', 'enabled') + op.drop_column('sao_static_quest', 'version') + op.drop_column('sao_static_quest', 'questSceneId') + op.drop_column('sao_static_quest', 'sortNo') + op.drop_column('sao_static_quest', 'name') # ### end Alembic commands ### def downgrade(): # ### commands auto generated by Alembic - please adjust! ### - op.drop_constraint("sao_static_item_list_ibfk_1", 'sao_static_item_list', type_='foreignkey') + op.add_column('sao_static_quest', sa.Column('name', mysql.VARCHAR(charset='utf8mb3', collation='utf8mb3_unicode_ci', length=255), nullable=True)) + op.add_column('sao_static_quest', sa.Column('sortNo', mysql.INTEGER(), autoincrement=False, nullable=True)) + op.add_column('sao_static_quest', sa.Column('questSceneId', mysql.INTEGER(), autoincrement=False, nullable=True)) + op.add_column('sao_static_quest', sa.Column('version', mysql.INTEGER(), autoincrement=False, nullable=True)) + op.add_column('sao_static_quest', sa.Column('enabled', mysql.TINYINT(display_width=1), autoincrement=False, nullable=True)) + op.add_column('sao_static_quest', sa.Column('id', mysql.INTEGER(), autoincrement=True, nullable=False)) + op.create_index('sao_static_quest_uk', 'sao_static_quest', ['version', 'questSceneId'], unique=False) + op.drop_column('sao_static_quest', 'TrioRewardVp') + op.drop_column('sao_static_quest', 'PairRewardVp') + op.drop_column('sao_static_quest', 'SingleRewardVp') + op.drop_column('sao_static_quest', 'TrioExpRate') + op.drop_column('sao_static_quest', 'PairExpRate') + op.drop_column('sao_static_quest', 'FailedPlayerExp') + op.drop_column('sao_static_quest', 'SuccessPlayerExp') + op.drop_column('sao_static_quest', 'PlayerTraceTableSubId') + op.drop_column('sao_static_quest', 'RewardTableSubId') + op.drop_column('sao_static_quest', 'LimitResurrection') + op.drop_column('sao_static_quest', 'LimitDefault') + op.drop_column('sao_static_quest', 'ColRate') + op.drop_column('sao_static_quest', 'Tutorial') + op.drop_column('sao_static_quest', 'SortNo') + op.drop_column('sao_static_quest', 'QuestSceneId') + op.add_column('sao_static_item_list', sa.Column('itemId', mysql.INTEGER(), autoincrement=False, nullable=True)) + op.add_column('sao_static_item_list', sa.Column('itemTypeId', mysql.INTEGER(), autoincrement=False, nullable=True)) + op.add_column('sao_static_item_list', sa.Column('name', mysql.VARCHAR(charset='utf8mb3', collation='utf8mb3_unicode_ci', length=255), nullable=True)) + op.add_column('sao_static_item_list', sa.Column('rarity', mysql.INTEGER(), autoincrement=False, nullable=True)) + op.add_column('sao_static_item_list', sa.Column('flavorText', mysql.VARCHAR(charset='utf8mb3', collation='utf8mb3_unicode_ci', length=255), nullable=True)) + op.add_column('sao_static_item_list', sa.Column('version', mysql.INTEGER(), autoincrement=False, nullable=True)) + op.add_column('sao_static_item_list', sa.Column('enabled', mysql.TINYINT(display_width=1), autoincrement=False, nullable=True)) + op.add_column('sao_static_item_list', sa.Column('id', mysql.INTEGER(), autoincrement=True, nullable=False)) + op.drop_constraint(None, 'sao_static_item_list', type_='foreignkey') + op.create_index('sao_static_item_list_uk', 'sao_static_item_list', ['version', 'itemId'], unique=False) op.drop_column('sao_static_item_list', 'ItemIcon') op.drop_column('sao_static_item_list', 'SalePrice') op.drop_column('sao_static_item_list', 'FlavorText_en') @@ -448,87 +548,27 @@ def downgrade(): op.drop_column('sao_static_item_list', 'PropertyId') op.drop_column('sao_static_item_list', 'Value') op.drop_column('sao_static_item_list', 'Rarity') + op.drop_column('sao_static_item_list', 'Name_en') op.drop_column('sao_static_item_list', 'Name') op.drop_column('sao_static_item_list', 'ItemTypeId') op.drop_column('sao_static_item_list', 'ItemId') - op.add_column('sao_static_item_list', sa.Column('version', mysql.INTEGER(display_width=11), autoincrement=False, nullable=True)) - op.add_column('sao_static_item_list', sa.Column('enabled', mysql.TINYINT(display_width=1), autoincrement=False, nullable=True)) - op.add_column('sao_static_item_list', sa.Column('rarity', mysql.INTEGER(display_width=11), autoincrement=False, nullable=True)) - op.add_column('sao_static_item_list', sa.Column('id', mysql.INTEGER(display_width=11), autoincrement=True, nullable=False)) - op.add_column('sao_static_item_list', sa.Column('flavorText', mysql.VARCHAR(length=255), nullable=True)) - op.add_column('sao_static_item_list', sa.Column('itemTypeId', mysql.INTEGER(display_width=11), autoincrement=False, nullable=True)) - op.add_column('sao_static_item_list', sa.Column('itemId', mysql.INTEGER(display_width=11), autoincrement=False, nullable=True)) - op.add_column('sao_static_item_list', sa.Column('name', mysql.VARCHAR(length=255), nullable=True)) - op.add_column('sao_hero_log_data', sa.Column('user_hero_log_id', mysql.INTEGER(display_width=11), autoincrement=False, nullable=False)) - op.drop_column('sao_static_item_list', 'Name_en') - op.create_index('sao_static_item_list_uk', 'sao_static_item_list', ['version', 'itemId'], unique=True) - op.drop_constraint("sao_hero_log_data_ibfk_1", 'sao_hero_log_data', type_='foreignkey') - op.drop_constraint("sao_hero_log_data_ibfk_2", 'sao_hero_log_data', type_='foreignkey') - op.drop_constraint("sao_hero_log_data_ibfk_3", 'sao_hero_log_data', type_='foreignkey') - op.drop_constraint("sao_hero_log_data_ibfk_4", 'sao_hero_log_data', type_='foreignkey') - op.drop_constraint("sao_hero_log_data_ibfk_5", 'sao_hero_log_data', type_='foreignkey') - op.drop_constraint("sao_hero_log_data_ibfk_6", 'sao_hero_log_data', type_='foreignkey') - op.drop_constraint("sao_hero_log_data_ibfk_7", 'sao_hero_log_data', type_='foreignkey') - op.drop_constraint("sao_hero_log_data_ibfk_8", 'sao_hero_log_data', type_='foreignkey') - op.drop_constraint("sao_hero_log_data_ibfk_9", 'sao_hero_log_data', type_='foreignkey') - op.drop_constraint("sao_hero_log_data_ibfk_10", 'sao_hero_log_data', type_='foreignkey') - op.drop_constraint("sao_hero_log_data_ibfk_11", 'sao_hero_log_data', type_='foreignkey') - op.drop_constraint("sao_hero_log_data_ibfk_12", 'sao_hero_log_data', type_='foreignkey') - op.drop_constraint("sao_hero_log_data_ibfk_13", 'sao_hero_log_data', type_='foreignkey') - op.drop_constraint('sao_hero_log_data_uk', 'sao_hero_log_data', type_='unique') - op.create_foreign_key("sao_hero_log_data_ibfk_1", 'sao_hero_log_data', "aime_user", ['user'], ['id']) - op.drop_column('sao_hero_log_data', 'converted_card_num') - op.drop_column('sao_hero_log_data', 'property4_value2') - op.drop_column('sao_hero_log_data', 'property4_value1') - op.drop_column('sao_hero_log_data', 'property4_property_id') - op.drop_column('sao_hero_log_data', 'property3_value2') - op.drop_column('sao_hero_log_data', 'property3_value1') - op.drop_column('sao_hero_log_data', 'property3_property_id') - op.drop_column('sao_hero_log_data', 'property2_value2') - op.drop_column('sao_hero_log_data', 'property2_value1') - op.drop_column('sao_hero_log_data', 'property2_property_id') - op.drop_column('sao_hero_log_data', 'property1_value2') - op.drop_column('sao_hero_log_data', 'property1_value1') - op.drop_column('sao_hero_log_data', 'property1_property_id') - op.drop_column('sao_hero_log_data', 'is_protect') - op.drop_column('sao_hero_log_data', 'is_shop_purchase') - op.drop_column('sao_hero_log_data', 'awakening_exp') - op.drop_column('sao_hero_log_data', 'awakening_stage') - op.drop_column('sao_hero_log_data', 'is_awakenable') - op.drop_column('sao_hero_log_data', 'max_level_extend_num') - op.drop_column('sao_hero_log_data', 'hero_log_id') - op.alter_column('sao_hero_log_data', 'get_date', - existing_type=mysql.TIMESTAMP(), - server_default=sa.text('CURRENT_TIMESTAMP'), - existing_nullable=False) - op.alter_column('sao_hero_log_data', 'skill_slot5_skill_id', - existing_type=mysql.INTEGER(display_width=11), - nullable=False) - op.alter_column('sao_hero_log_data', 'skill_slot4_skill_id', - existing_type=mysql.INTEGER(display_width=11), - nullable=False) - op.alter_column('sao_hero_log_data', 'skill_slot3_skill_id', - existing_type=mysql.INTEGER(display_width=11), - nullable=False) - op.alter_column('sao_hero_log_data', 'skill_slot2_skill_id', - existing_type=mysql.INTEGER(display_width=11), - nullable=False) - op.alter_column('sao_hero_log_data', 'skill_slot1_skill_id', - existing_type=mysql.INTEGER(display_width=11), - nullable=False) - op.alter_column('sao_hero_log_data', 'sub_equipment', - existing_type=mysql.INTEGER(display_width=11), - nullable=False) - op.alter_column('sao_hero_log_data', 'main_weapon', - existing_type=mysql.INTEGER(display_width=11), - nullable=False) - op.create_unique_constraint('sao_hero_log_data_uk', 'sao_hero_log_data', ['user', 'user_hero_log_id']) - op.drop_constraint("sao_static_hero_list_ibfk_1", 'sao_static_hero_list', type_='foreignkey') - op.drop_constraint("sao_static_hero_list_ibfk_2", 'sao_static_hero_list', type_='foreignkey') - op.drop_constraint("sao_static_hero_list_ibfk_3", 'sao_static_hero_list', type_='foreignkey') - op.drop_constraint("sao_static_hero_list_ibfk_4", 'sao_static_hero_list', type_='foreignkey') - op.drop_constraint("sao_static_hero_list_ibfk_5", 'sao_static_hero_list', type_='foreignkey') - op.drop_constraint("sao_static_hero_list_ibfk_6", 'sao_static_hero_list', type_='foreignkey') + op.add_column('sao_static_hero_list', sa.Column('name', mysql.VARCHAR(charset='utf8mb3', collation='utf8mb3_unicode_ci', length=255), nullable=True)) + op.add_column('sao_static_hero_list', sa.Column('rarity', mysql.INTEGER(), autoincrement=False, nullable=True)) + op.add_column('sao_static_hero_list', sa.Column('skillTableSubId', mysql.INTEGER(), autoincrement=False, nullable=True)) + op.add_column('sao_static_hero_list', sa.Column('heroLogId', mysql.INTEGER(), autoincrement=False, nullable=True)) + op.add_column('sao_static_hero_list', sa.Column('flavorText', mysql.VARCHAR(charset='utf8mb3', collation='utf8mb3_unicode_ci', length=255), nullable=True)) + op.add_column('sao_static_hero_list', sa.Column('version', mysql.INTEGER(), autoincrement=False, nullable=True)) + op.add_column('sao_static_hero_list', sa.Column('enabled', mysql.TINYINT(display_width=1), autoincrement=False, nullable=True)) + op.add_column('sao_static_hero_list', sa.Column('nickname', mysql.VARCHAR(charset='utf8mb3', collation='utf8mb3_unicode_ci', length=255), nullable=True)) + op.add_column('sao_static_hero_list', sa.Column('id', mysql.INTEGER(), autoincrement=True, nullable=False)) + op.add_column('sao_static_hero_list', sa.Column('awakeningExp', mysql.INTEGER(), autoincrement=False, nullable=True)) + op.drop_constraint(None, 'sao_static_hero_list', type_='foreignkey') + op.drop_constraint(None, 'sao_static_hero_list', type_='foreignkey') + op.drop_constraint(None, 'sao_static_hero_list', type_='foreignkey') + op.drop_constraint(None, 'sao_static_hero_list', type_='foreignkey') + op.drop_constraint(None, 'sao_static_hero_list', type_='foreignkey') + op.drop_constraint(None, 'sao_static_hero_list', type_='foreignkey') + op.create_index('sao_static_hero_list_uk', 'sao_static_hero_list', ['version', 'heroLogId'], unique=False) op.drop_column('sao_static_hero_list', 'CollectionEmptyFrameDisplayFlag') op.drop_column('sao_static_hero_list', 'Slot5UnlockLevel') op.drop_column('sao_static_hero_list', 'Slot4UnlockLevel') @@ -556,6 +596,7 @@ def downgrade(): op.drop_column('sao_static_hero_list', 'StrMax') op.drop_column('sao_static_hero_list', 'StrMin') op.drop_column('sao_static_hero_list', 'HpMax') + op.drop_column('sao_static_hero_list', 'HpMin') op.drop_column('sao_static_hero_list', 'SkillTableSubId') op.drop_column('sao_static_hero_list', 'DefaultEquipmentId2') op.drop_column('sao_static_hero_list', 'DefaultEquipmentId1') @@ -570,46 +611,20 @@ def downgrade(): op.drop_column('sao_static_hero_list', 'Name') op.drop_column('sao_static_hero_list', 'CharaId') op.drop_column('sao_static_hero_list', 'HeroLogId') - op.add_column('sao_static_hero_list', sa.Column('nickname', mysql.VARCHAR(length=255), nullable=True)) - op.add_column('sao_static_hero_list', sa.Column('version', mysql.INTEGER(display_width=11), autoincrement=False, nullable=True)) - op.add_column('sao_static_hero_list', sa.Column('enabled', mysql.TINYINT(display_width=1), autoincrement=False, nullable=True)) - op.add_column('sao_static_hero_list', sa.Column('rarity', mysql.INTEGER(display_width=11), autoincrement=False, nullable=True)) - op.add_column('sao_static_hero_list', sa.Column('id', mysql.INTEGER(display_width=11), autoincrement=True, nullable=False)) - op.add_column('sao_static_hero_list', sa.Column('heroLogId', mysql.INTEGER(display_width=11), autoincrement=False, nullable=True)) - op.add_column('sao_static_hero_list', sa.Column('flavorText', mysql.VARCHAR(length=255), nullable=True)) - op.add_column('sao_static_hero_list', sa.Column('awakeningExp', mysql.INTEGER(display_width=11), autoincrement=False, nullable=True)) - op.add_column('sao_static_hero_list', sa.Column('skillTableSubId', mysql.INTEGER(display_width=11), autoincrement=False, nullable=True)) - op.add_column('sao_static_hero_list', sa.Column('name', mysql.VARCHAR(length=255), nullable=True)) - op.drop_column('sao_static_hero_list', 'HpMin') - op.create_index('sao_static_hero_list_uk', 'sao_static_hero_list', ['version', 'heroLogId'], unique=True) - op.drop_constraint("sao_equipment_data_ibfk_2", 'sao_equipment_data', type_='foreignkey') - op.drop_constraint("sao_equipment_data_ibfk_3", 'sao_equipment_data', type_='foreignkey') - op.drop_constraint("sao_equipment_data_ibfk_4", 'sao_equipment_data', type_='foreignkey') - op.drop_constraint("sao_equipment_data_ibfk_5", 'sao_equipment_data', type_='foreignkey') - op.drop_constraint("sao_equipment_data_ibfk_6", 'sao_equipment_data', type_='foreignkey') - op.alter_column('sao_equipment_data', 'get_date', - existing_type=mysql.TIMESTAMP(), - server_default=sa.text('CURRENT_TIMESTAMP'), - existing_nullable=False) - op.drop_column('sao_equipment_data', 'converted_card_num') - op.drop_column('sao_equipment_data', 'property4_value2') - op.drop_column('sao_equipment_data', 'property4_value1') - op.drop_column('sao_equipment_data', 'property4_property_id') - op.drop_column('sao_equipment_data', 'property3_value2') - op.drop_column('sao_equipment_data', 'property3_value1') - op.drop_column('sao_equipment_data', 'property3_property_id') - op.drop_column('sao_equipment_data', 'property2_value2') - op.drop_column('sao_equipment_data', 'property2_value1') - op.drop_column('sao_equipment_data', 'property2_property_id') - op.drop_column('sao_equipment_data', 'property1_value2') - op.drop_column('sao_equipment_data', 'property1_value1') - op.drop_column('sao_equipment_data', 'property1_property_id') - op.drop_column('sao_equipment_data', 'is_protect') - op.drop_column('sao_equipment_data', 'is_shop_purchase') - op.drop_constraint("sao_static_equipment_list_ibfk_1", 'sao_static_equipment_list', type_='foreignkey') - op.drop_constraint("sao_static_equipment_list_ibfk_2", 'sao_static_equipment_list', type_='foreignkey') - op.drop_constraint("sao_static_equipment_list_ibfk_3", 'sao_static_equipment_list', type_='foreignkey') - op.drop_constraint("sao_static_equipment_list_ibfk_4", 'sao_static_equipment_list', type_='foreignkey') + op.add_column('sao_static_equipment_list', sa.Column('weaponTypeId', mysql.INTEGER(), autoincrement=False, nullable=True)) + op.add_column('sao_static_equipment_list', sa.Column('name', mysql.VARCHAR(charset='utf8mb3', collation='utf8mb3_unicode_ci', length=255), nullable=True)) + op.add_column('sao_static_equipment_list', sa.Column('rarity', mysql.INTEGER(), autoincrement=False, nullable=True)) + op.add_column('sao_static_equipment_list', sa.Column('equipmentId', mysql.INTEGER(), autoincrement=False, nullable=True)) + op.add_column('sao_static_equipment_list', sa.Column('equipmentType', mysql.INTEGER(), autoincrement=False, nullable=True)) + op.add_column('sao_static_equipment_list', sa.Column('flavorText', mysql.VARCHAR(charset='utf8mb3', collation='utf8mb3_unicode_ci', length=255), nullable=True)) + op.add_column('sao_static_equipment_list', sa.Column('version', mysql.INTEGER(), autoincrement=False, nullable=True)) + op.add_column('sao_static_equipment_list', sa.Column('enabled', mysql.TINYINT(display_width=1), autoincrement=False, nullable=True)) + op.add_column('sao_static_equipment_list', sa.Column('id', mysql.INTEGER(), autoincrement=True, nullable=False)) + op.drop_constraint(None, 'sao_static_equipment_list', type_='foreignkey') + op.drop_constraint(None, 'sao_static_equipment_list', type_='foreignkey') + op.drop_constraint(None, 'sao_static_equipment_list', type_='foreignkey') + op.drop_constraint(None, 'sao_static_equipment_list', type_='foreignkey') + op.create_index('sao_static_equipment_list_uk', 'sao_static_equipment_list', ['version', 'equipmentId'], unique=False) op.drop_column('sao_static_equipment_list', 'FlavorText_en') op.drop_column('sao_static_equipment_list', 'FlavorText') op.drop_column('sao_static_equipment_list', 'AwakeningExp') @@ -631,26 +646,12 @@ def downgrade(): op.drop_column('sao_static_equipment_list', 'StrengthIncrement') op.drop_column('sao_static_equipment_list', 'Power') op.drop_column('sao_static_equipment_list', 'Rarity') + op.drop_column('sao_static_equipment_list', 'Name_en') op.drop_column('sao_static_equipment_list', 'Name') op.drop_column('sao_static_equipment_list', 'WeaponTypeId') op.drop_column('sao_static_equipment_list', 'EquipmentType') op.drop_column('sao_static_equipment_list', 'EquipmentId') - op.add_column('sao_static_equipment_list', sa.Column('equipmentType', mysql.INTEGER(display_width=11), autoincrement=False, nullable=True)) - op.add_column('sao_static_equipment_list', sa.Column('version', mysql.INTEGER(display_width=11), autoincrement=False, nullable=True)) - op.add_column('sao_static_equipment_list', sa.Column('weaponTypeId', mysql.INTEGER(display_width=11), autoincrement=False, nullable=True)) - op.add_column('sao_static_equipment_list', sa.Column('enabled', mysql.TINYINT(display_width=1), autoincrement=False, nullable=True)) - op.add_column('sao_static_equipment_list', sa.Column('rarity', mysql.INTEGER(display_width=11), autoincrement=False, nullable=True)) - op.add_column('sao_static_equipment_list', sa.Column('equipmentId', mysql.INTEGER(display_width=11), autoincrement=False, nullable=True)) - op.add_column('sao_static_equipment_list', sa.Column('id', mysql.INTEGER(display_width=11), autoincrement=True, nullable=False)) - op.add_column('sao_static_equipment_list', sa.Column('flavorText', mysql.VARCHAR(length=255), nullable=True)) - op.add_column('sao_static_equipment_list', sa.Column('name', mysql.VARCHAR(length=255), nullable=True)) - op.drop_column('sao_static_equipment_list', 'Name_en') - op.create_index('sao_static_equipment_list_uk', 'sao_static_equipment_list', ['version', 'equipmentId'], unique=True) - op.drop_constraint("sao_profile_ibfk_2", 'sao_profile', type_='foreignkey') - op.alter_column('sao_profile', 'own_vp', - existing_type=mysql.INTEGER(display_width=11), - server_default=sa.text("'300'"), - existing_nullable=True) + op.drop_constraint(None, 'sao_profile', type_='foreignkey') op.drop_column('sao_profile', 'login_ct') op.drop_column('sao_profile', 'ad_confirm_date') op.drop_column('sao_profile', 'last_login_bonus_date') @@ -661,11 +662,9 @@ def downgrade(): op.drop_column('sao_profile', 'when_register') op.drop_column('sao_profile', 'fav_hero') op.drop_column('sao_profile', 'my_shop') - op.add_column('sao_player_quest', sa.Column('episode_id', mysql.INTEGER(display_width=11), autoincrement=False, nullable=False)) - op.drop_constraint("sao_player_quest_ibfk_2", 'sao_player_quest', type_='foreignkey') - op.drop_constraint("sao_player_quest_ibfk_1", 'sao_player_quest', type_='foreignkey') + op.add_column('sao_player_quest', sa.Column('episode_id', mysql.INTEGER(), autoincrement=False, nullable=False)) + op.drop_constraint(None, 'sao_player_quest', type_='foreignkey') op.drop_constraint('sao_player_quest_uk', 'sao_player_quest', type_='unique') - op.create_foreign_key("sao_player_quest_ibfk_1", "sao_player_quest", "aime_user", ['user'], ['id']) op.create_unique_constraint('sao_player_quest_uk', 'sao_player_quest', ['user', 'episode_id']) op.alter_column('sao_player_quest', 'play_date', existing_type=mysql.TIMESTAMP(), @@ -681,9 +680,104 @@ def downgrade(): existing_type=mysql.TIMESTAMP(), server_default=sa.text('CURRENT_TIMESTAMP'), existing_nullable=False) - op.drop_constraint("sao_hero_party_ibfk_2", 'sao_hero_party', type_='foreignkey') - op.drop_constraint("sao_hero_party_ibfk_3", 'sao_hero_party', type_='foreignkey') - op.drop_constraint("sao_hero_party_ibfk_4", 'sao_hero_party', type_='foreignkey') + op.drop_constraint(None, 'sao_hero_party', type_='foreignkey') + op.drop_constraint(None, 'sao_hero_party', type_='foreignkey') + op.drop_constraint(None, 'sao_hero_party', type_='foreignkey') + op.add_column('sao_hero_log_data', sa.Column('user_hero_log_id', mysql.INTEGER(), autoincrement=False, nullable=False)) + op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint('sao_hero_log_data_uk', 'sao_hero_log_data', type_='unique') + op.create_unique_constraint('sao_hero_log_data_uk', 'sao_hero_log_data', ['user', 'user_hero_log_id']) + op.alter_column('sao_hero_log_data', 'get_date', + existing_type=mysql.TIMESTAMP(), + server_default=sa.text('CURRENT_TIMESTAMP'), + existing_nullable=False) + op.alter_column('sao_hero_log_data', 'skill_slot5_skill_id', + existing_type=sa.BIGINT(), + type_=mysql.INTEGER(), + nullable=False) + op.alter_column('sao_hero_log_data', 'skill_slot4_skill_id', + existing_type=sa.BIGINT(), + type_=mysql.INTEGER(), + nullable=False) + op.alter_column('sao_hero_log_data', 'skill_slot3_skill_id', + existing_type=sa.BIGINT(), + type_=mysql.INTEGER(), + nullable=False) + op.alter_column('sao_hero_log_data', 'skill_slot2_skill_id', + existing_type=sa.BIGINT(), + type_=mysql.INTEGER(), + nullable=False) + op.alter_column('sao_hero_log_data', 'skill_slot1_skill_id', + existing_type=sa.BIGINT(), + type_=mysql.INTEGER(), + nullable=False) + op.alter_column('sao_hero_log_data', 'sub_equipment', + existing_type=sa.BIGINT(), + type_=mysql.INTEGER(), + nullable=False) + op.alter_column('sao_hero_log_data', 'main_weapon', + existing_type=sa.BIGINT(), + type_=mysql.INTEGER(), + nullable=False) + op.drop_column('sao_hero_log_data', 'converted_card_num') + op.drop_column('sao_hero_log_data', 'property4_value2') + op.drop_column('sao_hero_log_data', 'property4_value1') + op.drop_column('sao_hero_log_data', 'property4_property_id') + op.drop_column('sao_hero_log_data', 'property3_value2') + op.drop_column('sao_hero_log_data', 'property3_value1') + op.drop_column('sao_hero_log_data', 'property3_property_id') + op.drop_column('sao_hero_log_data', 'property2_value2') + op.drop_column('sao_hero_log_data', 'property2_value1') + op.drop_column('sao_hero_log_data', 'property2_property_id') + op.drop_column('sao_hero_log_data', 'property1_value2') + op.drop_column('sao_hero_log_data', 'property1_value1') + op.drop_column('sao_hero_log_data', 'property1_property_id') + op.drop_column('sao_hero_log_data', 'is_protect') + op.drop_column('sao_hero_log_data', 'is_shop_purchase') + op.drop_column('sao_hero_log_data', 'awakening_exp') + op.drop_column('sao_hero_log_data', 'awakening_stage') + op.drop_column('sao_hero_log_data', 'is_awakenable') + op.drop_column('sao_hero_log_data', 'max_level_extend_num') + op.drop_column('sao_hero_log_data', 'hero_log_id') + op.drop_constraint(None, 'sao_equipment_data', type_='foreignkey') + op.drop_constraint(None, 'sao_equipment_data', type_='foreignkey') + op.drop_constraint(None, 'sao_equipment_data', type_='foreignkey') + op.drop_constraint(None, 'sao_equipment_data', type_='foreignkey') + op.drop_constraint(None, 'sao_equipment_data', type_='foreignkey') + op.alter_column('sao_equipment_data', 'get_date', + existing_type=mysql.TIMESTAMP(), + server_default=sa.text('CURRENT_TIMESTAMP'), + existing_nullable=False) + op.alter_column('sao_equipment_data', 'equipment_id', + existing_type=sa.BIGINT(), + type_=mysql.INTEGER(), + existing_nullable=False) + op.drop_column('sao_equipment_data', 'converted_card_num') + op.drop_column('sao_equipment_data', 'property4_value2') + op.drop_column('sao_equipment_data', 'property4_value1') + op.drop_column('sao_equipment_data', 'property4_property_id') + op.drop_column('sao_equipment_data', 'property3_value2') + op.drop_column('sao_equipment_data', 'property3_value1') + op.drop_column('sao_equipment_data', 'property3_property_id') + op.drop_column('sao_equipment_data', 'property2_value2') + op.drop_column('sao_equipment_data', 'property2_value1') + op.drop_column('sao_equipment_data', 'property2_property_id') + op.drop_column('sao_equipment_data', 'property1_value2') + op.drop_column('sao_equipment_data', 'property1_value1') + op.drop_column('sao_equipment_data', 'property1_property_id') + op.drop_column('sao_equipment_data', 'is_protect') + op.drop_column('sao_equipment_data', 'is_shop_purchase') op.alter_column('sao_end_sessions', 'play_date', existing_type=mysql.TIMESTAMP(), server_default=sa.text('CURRENT_TIMESTAMP'), @@ -698,26 +792,9 @@ def downgrade(): op.drop_table('sao_static_episode') op.drop_table('sao_player_tutorial') op.drop_table('sao_player_resource_card') - op.add_column('sao_static_quest', sa.Column('version', mysql.INTEGER(display_width=11), autoincrement=False, nullable=True)) - op.drop_column('sao_static_quest', 'TrioRewardVp') - op.drop_column('sao_static_quest', 'PairRewardVp') - op.drop_column('sao_static_quest', 'SingleRewardVp') - op.drop_column('sao_static_quest', 'TrioExpRate') - op.drop_column('sao_static_quest', 'PairExpRate') - op.drop_column('sao_static_quest', 'FailedPlayerExp') - op.drop_column('sao_static_quest', 'SuccessPlayerExp') - op.drop_column('sao_static_quest', 'PlayerTraceTableSubId') - op.drop_column('sao_static_quest', 'RewardTableSubId') - op.drop_column('sao_static_quest', 'LimitResurrection') - op.drop_column('sao_static_quest', 'LimitDefault') - op.drop_column('sao_static_quest', 'ColRate') - op.drop_column('sao_static_quest', 'Tutorial') - op.drop_column('sao_static_quest', 'SortNo') - op.drop_column('sao_static_quest', 'QuestSceneId') - op.add_column('sao_static_quest', sa.Column('enabled', mysql.TINYINT(display_width=1), autoincrement=False, nullable=True)) - op.add_column('sao_static_quest', sa.Column('id', mysql.INTEGER(display_width=11), autoincrement=True, nullable=False)) - op.add_column('sao_static_quest', sa.Column('questSceneId', mysql.INTEGER(display_width=11), autoincrement=False, nullable=True)) - op.add_column('sao_static_quest', sa.Column('sortNo', mysql.INTEGER(display_width=11), autoincrement=False, nullable=True)) - op.add_column('sao_static_quest', sa.Column('name', mysql.VARCHAR(length=255), nullable=True)) - op.create_index('sao_static_quest_uk', 'sao_static_quest', ['version', 'questSceneId'], unique=True) + op.drop_table('sao_player_beginner_mission') + op.drop_table('sao_static_trace_table') + op.drop_table('sao_static_skill') + op.drop_table('sao_static_reward') + op.drop_table('sao_static_property') # ### end Alembic commands ### From f27f789269ca38f475290f86134e3e438f98e677 Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Wed, 26 Jun 2024 22:37:56 -0400 Subject: [PATCH 200/230] sao: alembic sucks sometimes. --- .../versions/a616fd164e40_sao_backport.py | 44 +++++++++---------- 1 file changed, 22 insertions(+), 22 deletions(-) diff --git a/core/data/alembic/versions/a616fd164e40_sao_backport.py b/core/data/alembic/versions/a616fd164e40_sao_backport.py index 93b5993..22a9511 100644 --- a/core/data/alembic/versions/a616fd164e40_sao_backport.py +++ b/core/data/alembic/versions/a616fd164e40_sao_backport.py @@ -18,6 +18,28 @@ depends_on = None def upgrade(): # ### commands auto generated by Alembic - please adjust! ### + op.add_column('sao_static_quest', sa.Column('QuestSceneId', sa.BIGINT(), nullable=False)) + op.add_column('sao_static_quest', sa.Column('SortNo', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_quest', sa.Column('Tutorial', sa.BOOLEAN(), nullable=False)) + op.add_column('sao_static_quest', sa.Column('ColRate', sa.DECIMAL(), nullable=False)) + op.add_column('sao_static_quest', sa.Column('LimitDefault', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_quest', sa.Column('LimitResurrection', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_quest', sa.Column('RewardTableSubId', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_quest', sa.Column('PlayerTraceTableSubId', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_quest', sa.Column('SuccessPlayerExp', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_quest', sa.Column('FailedPlayerExp', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_quest', sa.Column('PairExpRate', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_quest', sa.Column('TrioExpRate', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_quest', sa.Column('SingleRewardVp', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_quest', sa.Column('PairRewardVp', sa.INTEGER(), nullable=False)) + op.add_column('sao_static_quest', sa.Column('TrioRewardVp', sa.INTEGER(), nullable=False)) + op.drop_index('sao_static_quest_uk', table_name='sao_static_quest') + op.drop_column('sao_static_quest', 'id') + op.drop_column('sao_static_quest', 'enabled') + op.drop_column('sao_static_quest', 'version') + op.drop_column('sao_static_quest', 'questSceneId') + op.drop_column('sao_static_quest', 'sortNo') + op.drop_column('sao_static_quest', 'name') op.create_table('sao_static_property', sa.Column('PropertyId', sa.BIGINT(), nullable=False), sa.Column('PropertyTargetType', sa.INTEGER(), nullable=False), @@ -478,28 +500,6 @@ def upgrade(): op.drop_column('sao_static_item_list', 'name') op.drop_column('sao_static_item_list', 'itemTypeId') op.drop_column('sao_static_item_list', 'itemId') - op.add_column('sao_static_quest', sa.Column('QuestSceneId', sa.BIGINT(), nullable=False)) - op.add_column('sao_static_quest', sa.Column('SortNo', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_quest', sa.Column('Tutorial', sa.BOOLEAN(), nullable=False)) - op.add_column('sao_static_quest', sa.Column('ColRate', sa.DECIMAL(), nullable=False)) - op.add_column('sao_static_quest', sa.Column('LimitDefault', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_quest', sa.Column('LimitResurrection', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_quest', sa.Column('RewardTableSubId', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_quest', sa.Column('PlayerTraceTableSubId', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_quest', sa.Column('SuccessPlayerExp', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_quest', sa.Column('FailedPlayerExp', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_quest', sa.Column('PairExpRate', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_quest', sa.Column('TrioExpRate', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_quest', sa.Column('SingleRewardVp', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_quest', sa.Column('PairRewardVp', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_quest', sa.Column('TrioRewardVp', sa.INTEGER(), nullable=False)) - op.drop_index('sao_static_quest_uk', table_name='sao_static_quest') - op.drop_column('sao_static_quest', 'id') - op.drop_column('sao_static_quest', 'enabled') - op.drop_column('sao_static_quest', 'version') - op.drop_column('sao_static_quest', 'questSceneId') - op.drop_column('sao_static_quest', 'sortNo') - op.drop_column('sao_static_quest', 'name') # ### end Alembic commands ### From 5eb2ef83112cc1a18dae62757447244f9f0538d7 Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Wed, 26 Jun 2024 23:01:47 -0400 Subject: [PATCH 201/230] sao: schema fixes 3: the misery never ends --- .../versions/a616fd164e40_sao_backport.py | 76 ++++++++----------- 1 file changed, 32 insertions(+), 44 deletions(-) diff --git a/core/data/alembic/versions/a616fd164e40_sao_backport.py b/core/data/alembic/versions/a616fd164e40_sao_backport.py index 22a9511..d216df7 100644 --- a/core/data/alembic/versions/a616fd164e40_sao_backport.py +++ b/core/data/alembic/versions/a616fd164e40_sao_backport.py @@ -18,28 +18,26 @@ depends_on = None def upgrade(): # ### commands auto generated by Alembic - please adjust! ### - op.add_column('sao_static_quest', sa.Column('QuestSceneId', sa.BIGINT(), nullable=False)) - op.add_column('sao_static_quest', sa.Column('SortNo', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_quest', sa.Column('Tutorial', sa.BOOLEAN(), nullable=False)) - op.add_column('sao_static_quest', sa.Column('ColRate', sa.DECIMAL(), nullable=False)) - op.add_column('sao_static_quest', sa.Column('LimitDefault', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_quest', sa.Column('LimitResurrection', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_quest', sa.Column('RewardTableSubId', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_quest', sa.Column('PlayerTraceTableSubId', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_quest', sa.Column('SuccessPlayerExp', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_quest', sa.Column('FailedPlayerExp', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_quest', sa.Column('PairExpRate', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_quest', sa.Column('TrioExpRate', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_quest', sa.Column('SingleRewardVp', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_quest', sa.Column('PairRewardVp', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_quest', sa.Column('TrioRewardVp', sa.INTEGER(), nullable=False)) - op.drop_index('sao_static_quest_uk', table_name='sao_static_quest') - op.drop_column('sao_static_quest', 'id') - op.drop_column('sao_static_quest', 'enabled') - op.drop_column('sao_static_quest', 'version') - op.drop_column('sao_static_quest', 'questSceneId') - op.drop_column('sao_static_quest', 'sortNo') - op.drop_column('sao_static_quest', 'name') + op.drop_table('sao_static_quest') + op.create_table('sao_static_quest', + sa.Column('QuestSceneId', sa.BIGINT(), nullable=False), + sa.Column('SortNo', sa.INTEGER(), nullable=False), + sa.Column('Tutorial', sa.BOOLEAN(), nullable=False), + sa.Column('ColRate', sa.DECIMAL(), nullable=False), + sa.Column('LimitDefault', sa.INTEGER(), nullable=False), + sa.Column('LimitResurrection', sa.INTEGER(), nullable=False), + sa.Column('RewardTableSubId', sa.INTEGER(), nullable=False), + sa.Column('PlayerTraceTableSubId', sa.INTEGER(), nullable=False), + sa.Column('SuccessPlayerExp', sa.INTEGER(), nullable=False), + sa.Column('FailedPlayerExp', sa.INTEGER(), nullable=False), + sa.Column('PairExpRate', sa.INTEGER(), nullable=False), + sa.Column('TrioExpRate', sa.INTEGER(), nullable=False), + sa.Column('SingleRewardVp', sa.INTEGER(), nullable=False), + sa.Column('PairRewardVp', sa.INTEGER(), nullable=False), + sa.Column('TrioRewardVp', sa.INTEGER(), nullable=False), + sa.PrimaryKeyConstraint('QuestSceneId'), + mysql_charset='utf8mb4' + ) op.create_table('sao_static_property', sa.Column('PropertyId', sa.BIGINT(), nullable=False), sa.Column('PropertyTargetType', sa.INTEGER(), nullable=False), @@ -505,28 +503,6 @@ def upgrade(): def downgrade(): # ### commands auto generated by Alembic - please adjust! ### - op.add_column('sao_static_quest', sa.Column('name', mysql.VARCHAR(charset='utf8mb3', collation='utf8mb3_unicode_ci', length=255), nullable=True)) - op.add_column('sao_static_quest', sa.Column('sortNo', mysql.INTEGER(), autoincrement=False, nullable=True)) - op.add_column('sao_static_quest', sa.Column('questSceneId', mysql.INTEGER(), autoincrement=False, nullable=True)) - op.add_column('sao_static_quest', sa.Column('version', mysql.INTEGER(), autoincrement=False, nullable=True)) - op.add_column('sao_static_quest', sa.Column('enabled', mysql.TINYINT(display_width=1), autoincrement=False, nullable=True)) - op.add_column('sao_static_quest', sa.Column('id', mysql.INTEGER(), autoincrement=True, nullable=False)) - op.create_index('sao_static_quest_uk', 'sao_static_quest', ['version', 'questSceneId'], unique=False) - op.drop_column('sao_static_quest', 'TrioRewardVp') - op.drop_column('sao_static_quest', 'PairRewardVp') - op.drop_column('sao_static_quest', 'SingleRewardVp') - op.drop_column('sao_static_quest', 'TrioExpRate') - op.drop_column('sao_static_quest', 'PairExpRate') - op.drop_column('sao_static_quest', 'FailedPlayerExp') - op.drop_column('sao_static_quest', 'SuccessPlayerExp') - op.drop_column('sao_static_quest', 'PlayerTraceTableSubId') - op.drop_column('sao_static_quest', 'RewardTableSubId') - op.drop_column('sao_static_quest', 'LimitResurrection') - op.drop_column('sao_static_quest', 'LimitDefault') - op.drop_column('sao_static_quest', 'ColRate') - op.drop_column('sao_static_quest', 'Tutorial') - op.drop_column('sao_static_quest', 'SortNo') - op.drop_column('sao_static_quest', 'QuestSceneId') op.add_column('sao_static_item_list', sa.Column('itemId', mysql.INTEGER(), autoincrement=False, nullable=True)) op.add_column('sao_static_item_list', sa.Column('itemTypeId', mysql.INTEGER(), autoincrement=False, nullable=True)) op.add_column('sao_static_item_list', sa.Column('name', mysql.VARCHAR(charset='utf8mb3', collation='utf8mb3_unicode_ci', length=255), nullable=True)) @@ -797,4 +773,16 @@ def downgrade(): op.drop_table('sao_static_skill') op.drop_table('sao_static_reward') op.drop_table('sao_static_property') + op.drop_table('sao_static_quest') + op.create_table('sao_static_quest', + sa.Column('id', mysql.INTEGER(), autoincrement=True, nullable=False), + sa.Column('enabled', mysql.TINYINT(display_width=1), autoincrement=False, nullable=True), + sa.Column('version', mysql.INTEGER(), autoincrement=False, nullable=True), + sa.Column('questSceneId', mysql.INTEGER(), autoincrement=False, nullable=True), + sa.Column('sortNo', mysql.INTEGER(), autoincrement=False, nullable=True), + sa.Column('name', mysql.VARCHAR(charset='utf8mb4', collation='utf8mb4_general_ci', length=255), nullable=True), + sa.PrimaryKeyConstraint('id'), + sa.UniqueConstraint("version", "questSceneId", name="sao_static_quest_uk"), + mysql_charset='utf8mb4' + ) # ### end Alembic commands ### From c13b096190093e2d56f5dc2060293c8f91fec239 Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Wed, 26 Jun 2024 23:31:59 -0400 Subject: [PATCH 202/230] sao: split massive upgrade in half and hope it works --- .../680789dabab3_sao_player_changes.py | 277 ++++++++ .../versions/a616fd164e40_sao_backport.py | 653 ++++-------------- titles/sao/schema/item.py | 4 +- 3 files changed, 430 insertions(+), 504 deletions(-) create mode 100644 core/data/alembic/versions/680789dabab3_sao_player_changes.py diff --git a/core/data/alembic/versions/680789dabab3_sao_player_changes.py b/core/data/alembic/versions/680789dabab3_sao_player_changes.py new file mode 100644 index 0000000..414dd60 --- /dev/null +++ b/core/data/alembic/versions/680789dabab3_sao_player_changes.py @@ -0,0 +1,277 @@ +"""sao_player_changes + +Revision ID: 680789dabab3 +Revises: a616fd164e40 +Create Date: 2024-06-26 23:19:16.863778 + +""" +from alembic import op +import sqlalchemy as sa +from sqlalchemy.dialects import mysql + +# revision identifiers, used by Alembic. +revision = '680789dabab3' +down_revision = 'a616fd164e40' +branch_labels = None +depends_on = None + + +def upgrade(): + op.add_column('sao_equipment_data', sa.Column('is_shop_purchase', sa.BOOLEAN(), server_default='0', nullable=False)) + op.add_column('sao_equipment_data', sa.Column('is_protect', sa.BOOLEAN(), server_default='0', nullable=False)) + op.add_column('sao_equipment_data', sa.Column('property1_property_id', sa.BIGINT(), server_default='2', nullable=False)) + op.add_column('sao_equipment_data', sa.Column('property1_value1', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_equipment_data', sa.Column('property1_value2', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_equipment_data', sa.Column('property2_property_id', sa.BIGINT(), server_default='2', nullable=False)) + op.add_column('sao_equipment_data', sa.Column('property2_value1', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_equipment_data', sa.Column('property2_value2', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_equipment_data', sa.Column('property3_property_id', sa.BIGINT(), server_default='2', nullable=False)) + op.add_column('sao_equipment_data', sa.Column('property3_value1', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_equipment_data', sa.Column('property3_value2', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_equipment_data', sa.Column('property4_property_id', sa.BIGINT(), server_default='2', nullable=False)) + op.add_column('sao_equipment_data', sa.Column('property4_value1', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_equipment_data', sa.Column('property4_value2', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_equipment_data', sa.Column('converted_card_num', sa.INTEGER(), server_default='0', nullable=False)) + op.alter_column('sao_equipment_data', 'equipment_id', + existing_type=mysql.INTEGER(), + type_=sa.BIGINT(), + existing_nullable=False) + op.alter_column('sao_equipment_data', 'get_date', + existing_type=mysql.TIMESTAMP(), + server_default=sa.text('now()'), + existing_nullable=False) + op.create_foreign_key(None, 'sao_equipment_data', 'sao_static_property', ['property2_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') + op.create_foreign_key(None, 'sao_equipment_data', 'sao_static_property', ['property4_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') + op.create_foreign_key(None, 'sao_equipment_data', 'sao_static_property', ['property3_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') + op.create_foreign_key(None, 'sao_equipment_data', 'sao_static_property', ['property1_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') + op.create_foreign_key(None, 'sao_equipment_data', 'sao_static_equipment_list', ['equipment_id'], ['EquipmentId'], onupdate='cascade', ondelete='cascade') + op.add_column('sao_hero_log_data', sa.Column('hero_log_id', sa.BIGINT(), nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('max_level_extend_num', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('is_awakenable', sa.BOOLEAN(), server_default='0', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('awakening_stage', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('awakening_exp', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('is_shop_purchase', sa.BOOLEAN(), server_default='0', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('is_protect', sa.BOOLEAN(), server_default='0', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('property1_property_id', sa.BIGINT(), server_default='2', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('property1_value1', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('property1_value2', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('property2_property_id', sa.BIGINT(), server_default='2', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('property2_value1', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('property2_value2', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('property3_property_id', sa.BIGINT(), server_default='2', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('property3_value1', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('property3_value2', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('property4_property_id', sa.BIGINT(), server_default='2', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('property4_value1', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('property4_value2', sa.INTEGER(), server_default='0', nullable=False)) + op.add_column('sao_hero_log_data', sa.Column('converted_card_num', sa.INTEGER(), server_default='0', nullable=False)) + op.alter_column('sao_hero_log_data', 'main_weapon', + existing_type=mysql.INTEGER(), + type_=sa.BIGINT(), + nullable=True) + op.alter_column('sao_hero_log_data', 'sub_equipment', + existing_type=mysql.INTEGER(), + type_=sa.BIGINT(), + nullable=True) + op.alter_column('sao_hero_log_data', 'skill_slot1_skill_id', + existing_type=mysql.INTEGER(), + type_=sa.BIGINT(), + nullable=True) + op.alter_column('sao_hero_log_data', 'skill_slot2_skill_id', + existing_type=mysql.INTEGER(), + type_=sa.BIGINT(), + nullable=True) + op.alter_column('sao_hero_log_data', 'skill_slot3_skill_id', + existing_type=mysql.INTEGER(), + type_=sa.BIGINT(), + nullable=True) + op.alter_column('sao_hero_log_data', 'skill_slot4_skill_id', + existing_type=mysql.INTEGER(), + type_=sa.BIGINT(), + nullable=True) + op.alter_column('sao_hero_log_data', 'skill_slot5_skill_id', + existing_type=mysql.INTEGER(), + type_=sa.BIGINT(), + nullable=True) + op.alter_column('sao_hero_log_data', 'get_date', + existing_type=mysql.TIMESTAMP(), + server_default=sa.text('now()'), + existing_nullable=False) + op.drop_constraint('sao_hero_log_data_uk', 'sao_hero_log_data', type_='unique') + op.create_unique_constraint('sao_hero_log_data_uk', 'sao_hero_log_data', ['user', 'hero_log_id']) + op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_property', ['property4_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') + op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_skill', ['skill_slot1_skill_id'], ['SkillId'], onupdate='set null', ondelete='set null') + op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_skill', ['skill_slot5_skill_id'], ['SkillId'], onupdate='set null', ondelete='set null') + op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_skill', ['skill_slot2_skill_id'], ['SkillId'], onupdate='set null', ondelete='set null') + op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_skill', ['skill_slot3_skill_id'], ['SkillId'], onupdate='set null', ondelete='set null') + op.create_foreign_key(None, 'sao_hero_log_data', 'sao_equipment_data', ['main_weapon'], ['id'], onupdate='set null', ondelete='set null') + op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_property', ['property3_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') + op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_skill', ['skill_slot4_skill_id'], ['SkillId'], onupdate='set null', ondelete='set null') + op.create_foreign_key(None, 'sao_hero_log_data', 'sao_equipment_data', ['sub_equipment'], ['id'], onupdate='set null', ondelete='set null') + op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_property', ['property1_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') + op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_hero_list', ['hero_log_id'], ['HeroLogId'], onupdate='cascade', ondelete='cascade') + op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_property', ['property2_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') + op.drop_column('sao_hero_log_data', 'user_hero_log_id') + op.create_foreign_key(None, 'sao_hero_party', 'sao_hero_log_data', ['user_hero_log_id_3'], ['id'], onupdate='cascade', ondelete='cascade') + op.create_foreign_key(None, 'sao_hero_party', 'sao_hero_log_data', ['user_hero_log_id_1'], ['id'], onupdate='cascade', ondelete='cascade') + op.create_foreign_key(None, 'sao_hero_party', 'sao_hero_log_data', ['user_hero_log_id_2'], ['id'], onupdate='cascade', ondelete='cascade') + op.alter_column('sao_item_data', 'get_date', + existing_type=mysql.TIMESTAMP(), + server_default=sa.text('now()'), + existing_nullable=False) + op.alter_column('sao_play_sessions', 'play_date', + existing_type=mysql.TIMESTAMP(), + server_default=sa.text('now()'), + existing_nullable=False) + op.add_column('sao_player_quest', sa.Column('quest_type', sa.INTEGER(), server_default='1', nullable=False)) + op.add_column('sao_player_quest', sa.Column('quest_scene_id', sa.BIGINT(), nullable=False)) + op.alter_column('sao_player_quest', 'play_date', + existing_type=mysql.TIMESTAMP(), + server_default=sa.text('now()'), + existing_nullable=False) + op.drop_constraint('sao_player_quest_uk', 'sao_player_quest', type_='unique') + op.create_unique_constraint('sao_player_quest_uk', 'sao_player_quest', ['user', 'quest_scene_id']) + op.create_foreign_key(None, 'sao_player_quest', 'sao_static_quest', ['quest_scene_id'], ['QuestSceneId'], onupdate='cascade', ondelete='cascade') + op.drop_column('sao_player_quest', 'episode_id') + op.add_column('sao_profile', sa.Column('my_shop', sa.INTEGER(), nullable=True)) + op.add_column('sao_profile', sa.Column('fav_hero', sa.INTEGER(), nullable=True)) + op.add_column('sao_profile', sa.Column('when_register', sa.TIMESTAMP(), server_default=sa.text('now()'), nullable=True)) + op.add_column('sao_profile', sa.Column('last_login_date', sa.TIMESTAMP(), nullable=True)) + op.add_column('sao_profile', sa.Column('last_yui_medal_date', sa.TIMESTAMP(), nullable=True)) + op.add_column('sao_profile', sa.Column('last_bonus_yui_medal_date', sa.TIMESTAMP(), nullable=True)) + op.add_column('sao_profile', sa.Column('last_comeback_date', sa.TIMESTAMP(), nullable=True)) + op.add_column('sao_profile', sa.Column('last_login_bonus_date', sa.TIMESTAMP(), nullable=True)) + op.add_column('sao_profile', sa.Column('ad_confirm_date', sa.TIMESTAMP(), nullable=True)) + op.add_column('sao_profile', sa.Column('login_ct', sa.INTEGER(), server_default='0', nullable=True)) + op.create_foreign_key(None, 'sao_profile', 'sao_hero_log_data', ['fav_hero'], ['id'], onupdate='cascade', ondelete='set null') + + +def downgrade(): + + op.drop_constraint(None, 'sao_profile', type_='foreignkey') + op.drop_column('sao_profile', 'login_ct') + op.drop_column('sao_profile', 'ad_confirm_date') + op.drop_column('sao_profile', 'last_login_bonus_date') + op.drop_column('sao_profile', 'last_comeback_date') + op.drop_column('sao_profile', 'last_bonus_yui_medal_date') + op.drop_column('sao_profile', 'last_yui_medal_date') + op.drop_column('sao_profile', 'last_login_date') + op.drop_column('sao_profile', 'when_register') + op.drop_column('sao_profile', 'fav_hero') + op.drop_column('sao_profile', 'my_shop') + op.add_column('sao_player_quest', sa.Column('episode_id', mysql.INTEGER(), autoincrement=False, nullable=False)) + op.drop_constraint(None, 'sao_player_quest', type_='foreignkey') + op.drop_constraint('sao_player_quest_uk', 'sao_player_quest', type_='unique') + op.create_unique_constraint('sao_player_quest_uk', 'sao_player_quest', ['user', 'episode_id']) + op.alter_column('sao_player_quest', 'play_date', + existing_type=mysql.TIMESTAMP(), + server_default=sa.text('CURRENT_TIMESTAMP'), + existing_nullable=False) + op.drop_column('sao_player_quest', 'quest_scene_id') + op.drop_column('sao_player_quest', 'quest_type') + op.alter_column('sao_play_sessions', 'play_date', + existing_type=mysql.TIMESTAMP(), + server_default=sa.text('CURRENT_TIMESTAMP'), + existing_nullable=False) + op.alter_column('sao_item_data', 'get_date', + existing_type=mysql.TIMESTAMP(), + server_default=sa.text('CURRENT_TIMESTAMP'), + existing_nullable=False) + op.drop_constraint(None, 'sao_hero_party', type_='foreignkey') + op.drop_constraint(None, 'sao_hero_party', type_='foreignkey') + op.drop_constraint(None, 'sao_hero_party', type_='foreignkey') + op.add_column('sao_hero_log_data', sa.Column('user_hero_log_id', mysql.INTEGER(), autoincrement=False, nullable=False)) + op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint('sao_hero_log_data_uk', 'sao_hero_log_data', type_='unique') + op.create_unique_constraint('sao_hero_log_data_uk', 'sao_hero_log_data', ['user', 'user_hero_log_id']) + op.alter_column('sao_hero_log_data', 'get_date', + existing_type=mysql.TIMESTAMP(), + server_default=sa.text('CURRENT_TIMESTAMP'), + existing_nullable=False) + op.alter_column('sao_hero_log_data', 'skill_slot5_skill_id', + existing_type=sa.BIGINT(), + type_=mysql.INTEGER(), + nullable=False) + op.alter_column('sao_hero_log_data', 'skill_slot4_skill_id', + existing_type=sa.BIGINT(), + type_=mysql.INTEGER(), + nullable=False) + op.alter_column('sao_hero_log_data', 'skill_slot3_skill_id', + existing_type=sa.BIGINT(), + type_=mysql.INTEGER(), + nullable=False) + op.alter_column('sao_hero_log_data', 'skill_slot2_skill_id', + existing_type=sa.BIGINT(), + type_=mysql.INTEGER(), + nullable=False) + op.alter_column('sao_hero_log_data', 'skill_slot1_skill_id', + existing_type=sa.BIGINT(), + type_=mysql.INTEGER(), + nullable=False) + op.alter_column('sao_hero_log_data', 'sub_equipment', + existing_type=sa.BIGINT(), + type_=mysql.INTEGER(), + nullable=False) + op.alter_column('sao_hero_log_data', 'main_weapon', + existing_type=sa.BIGINT(), + type_=mysql.INTEGER(), + nullable=False) + op.drop_column('sao_hero_log_data', 'converted_card_num') + op.drop_column('sao_hero_log_data', 'property4_value2') + op.drop_column('sao_hero_log_data', 'property4_value1') + op.drop_column('sao_hero_log_data', 'property4_property_id') + op.drop_column('sao_hero_log_data', 'property3_value2') + op.drop_column('sao_hero_log_data', 'property3_value1') + op.drop_column('sao_hero_log_data', 'property3_property_id') + op.drop_column('sao_hero_log_data', 'property2_value2') + op.drop_column('sao_hero_log_data', 'property2_value1') + op.drop_column('sao_hero_log_data', 'property2_property_id') + op.drop_column('sao_hero_log_data', 'property1_value2') + op.drop_column('sao_hero_log_data', 'property1_value1') + op.drop_column('sao_hero_log_data', 'property1_property_id') + op.drop_column('sao_hero_log_data', 'is_protect') + op.drop_column('sao_hero_log_data', 'is_shop_purchase') + op.drop_column('sao_hero_log_data', 'awakening_exp') + op.drop_column('sao_hero_log_data', 'awakening_stage') + op.drop_column('sao_hero_log_data', 'is_awakenable') + op.drop_column('sao_hero_log_data', 'max_level_extend_num') + op.drop_column('sao_hero_log_data', 'hero_log_id') + op.drop_constraint(None, 'sao_equipment_data', type_='foreignkey') + op.drop_constraint(None, 'sao_equipment_data', type_='foreignkey') + op.drop_constraint(None, 'sao_equipment_data', type_='foreignkey') + op.drop_constraint(None, 'sao_equipment_data', type_='foreignkey') + op.drop_constraint(None, 'sao_equipment_data', type_='foreignkey') + op.alter_column('sao_equipment_data', 'get_date', + existing_type=mysql.TIMESTAMP(), + server_default=sa.text('CURRENT_TIMESTAMP'), + existing_nullable=False) + op.alter_column('sao_equipment_data', 'equipment_id', + existing_type=sa.BIGINT(), + type_=mysql.INTEGER(), + existing_nullable=False) + op.drop_column('sao_equipment_data', 'converted_card_num') + op.drop_column('sao_equipment_data', 'property4_value2') + op.drop_column('sao_equipment_data', 'property4_value1') + op.drop_column('sao_equipment_data', 'property4_property_id') + op.drop_column('sao_equipment_data', 'property3_value2') + op.drop_column('sao_equipment_data', 'property3_value1') + op.drop_column('sao_equipment_data', 'property3_property_id') + op.drop_column('sao_equipment_data', 'property2_value2') + op.drop_column('sao_equipment_data', 'property2_value1') + op.drop_column('sao_equipment_data', 'property2_property_id') + op.drop_column('sao_equipment_data', 'property1_value2') + op.drop_column('sao_equipment_data', 'property1_value1') + op.drop_column('sao_equipment_data', 'property1_property_id') + op.drop_column('sao_equipment_data', 'is_protect') + op.drop_column('sao_equipment_data', 'is_shop_purchase') diff --git a/core/data/alembic/versions/a616fd164e40_sao_backport.py b/core/data/alembic/versions/a616fd164e40_sao_backport.py index d216df7..5228e0b 100644 --- a/core/data/alembic/versions/a616fd164e40_sao_backport.py +++ b/core/data/alembic/versions/a616fd164e40_sao_backport.py @@ -38,6 +38,7 @@ def upgrade(): sa.PrimaryKeyConstraint('QuestSceneId'), mysql_charset='utf8mb4' ) + op.create_table('sao_static_property', sa.Column('PropertyId', sa.BIGINT(), nullable=False), sa.Column('PropertyTargetType', sa.INTEGER(), nullable=False), @@ -247,513 +248,161 @@ def upgrade(): existing_type=mysql.TIMESTAMP(), server_default=sa.text('now()'), existing_nullable=False) - op.add_column('sao_equipment_data', sa.Column('is_shop_purchase', sa.BOOLEAN(), server_default='0', nullable=False)) - op.add_column('sao_equipment_data', sa.Column('is_protect', sa.BOOLEAN(), server_default='0', nullable=False)) - op.add_column('sao_equipment_data', sa.Column('property1_property_id', sa.BIGINT(), server_default='2', nullable=False)) - op.add_column('sao_equipment_data', sa.Column('property1_value1', sa.INTEGER(), server_default='0', nullable=False)) - op.add_column('sao_equipment_data', sa.Column('property1_value2', sa.INTEGER(), server_default='0', nullable=False)) - op.add_column('sao_equipment_data', sa.Column('property2_property_id', sa.BIGINT(), server_default='2', nullable=False)) - op.add_column('sao_equipment_data', sa.Column('property2_value1', sa.INTEGER(), server_default='0', nullable=False)) - op.add_column('sao_equipment_data', sa.Column('property2_value2', sa.INTEGER(), server_default='0', nullable=False)) - op.add_column('sao_equipment_data', sa.Column('property3_property_id', sa.BIGINT(), server_default='2', nullable=False)) - op.add_column('sao_equipment_data', sa.Column('property3_value1', sa.INTEGER(), server_default='0', nullable=False)) - op.add_column('sao_equipment_data', sa.Column('property3_value2', sa.INTEGER(), server_default='0', nullable=False)) - op.add_column('sao_equipment_data', sa.Column('property4_property_id', sa.BIGINT(), server_default='2', nullable=False)) - op.add_column('sao_equipment_data', sa.Column('property4_value1', sa.INTEGER(), server_default='0', nullable=False)) - op.add_column('sao_equipment_data', sa.Column('property4_value2', sa.INTEGER(), server_default='0', nullable=False)) - op.add_column('sao_equipment_data', sa.Column('converted_card_num', sa.INTEGER(), server_default='0', nullable=False)) - op.alter_column('sao_equipment_data', 'equipment_id', - existing_type=mysql.INTEGER(), - type_=sa.BIGINT(), - existing_nullable=False) - op.alter_column('sao_equipment_data', 'get_date', - existing_type=mysql.TIMESTAMP(), - server_default=sa.text('now()'), - existing_nullable=False) - op.create_foreign_key(None, 'sao_equipment_data', 'sao_static_property', ['property2_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') - op.create_foreign_key(None, 'sao_equipment_data', 'sao_static_property', ['property4_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') - op.create_foreign_key(None, 'sao_equipment_data', 'sao_static_property', ['property3_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') - op.create_foreign_key(None, 'sao_equipment_data', 'sao_static_property', ['property1_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') - op.create_foreign_key(None, 'sao_equipment_data', 'sao_static_equipment_list', ['equipment_id'], ['EquipmentId'], onupdate='cascade', ondelete='cascade') - op.add_column('sao_hero_log_data', sa.Column('hero_log_id', sa.BIGINT(), nullable=False)) - op.add_column('sao_hero_log_data', sa.Column('max_level_extend_num', sa.INTEGER(), server_default='0', nullable=False)) - op.add_column('sao_hero_log_data', sa.Column('is_awakenable', sa.BOOLEAN(), server_default='0', nullable=False)) - op.add_column('sao_hero_log_data', sa.Column('awakening_stage', sa.INTEGER(), server_default='0', nullable=False)) - op.add_column('sao_hero_log_data', sa.Column('awakening_exp', sa.INTEGER(), server_default='0', nullable=False)) - op.add_column('sao_hero_log_data', sa.Column('is_shop_purchase', sa.BOOLEAN(), server_default='0', nullable=False)) - op.add_column('sao_hero_log_data', sa.Column('is_protect', sa.BOOLEAN(), server_default='0', nullable=False)) - op.add_column('sao_hero_log_data', sa.Column('property1_property_id', sa.BIGINT(), server_default='2', nullable=False)) - op.add_column('sao_hero_log_data', sa.Column('property1_value1', sa.INTEGER(), server_default='0', nullable=False)) - op.add_column('sao_hero_log_data', sa.Column('property1_value2', sa.INTEGER(), server_default='0', nullable=False)) - op.add_column('sao_hero_log_data', sa.Column('property2_property_id', sa.BIGINT(), server_default='2', nullable=False)) - op.add_column('sao_hero_log_data', sa.Column('property2_value1', sa.INTEGER(), server_default='0', nullable=False)) - op.add_column('sao_hero_log_data', sa.Column('property2_value2', sa.INTEGER(), server_default='0', nullable=False)) - op.add_column('sao_hero_log_data', sa.Column('property3_property_id', sa.BIGINT(), server_default='2', nullable=False)) - op.add_column('sao_hero_log_data', sa.Column('property3_value1', sa.INTEGER(), server_default='0', nullable=False)) - op.add_column('sao_hero_log_data', sa.Column('property3_value2', sa.INTEGER(), server_default='0', nullable=False)) - op.add_column('sao_hero_log_data', sa.Column('property4_property_id', sa.BIGINT(), server_default='2', nullable=False)) - op.add_column('sao_hero_log_data', sa.Column('property4_value1', sa.INTEGER(), server_default='0', nullable=False)) - op.add_column('sao_hero_log_data', sa.Column('property4_value2', sa.INTEGER(), server_default='0', nullable=False)) - op.add_column('sao_hero_log_data', sa.Column('converted_card_num', sa.INTEGER(), server_default='0', nullable=False)) - op.alter_column('sao_hero_log_data', 'main_weapon', - existing_type=mysql.INTEGER(), - type_=sa.BIGINT(), - nullable=True) - op.alter_column('sao_hero_log_data', 'sub_equipment', - existing_type=mysql.INTEGER(), - type_=sa.BIGINT(), - nullable=True) - op.alter_column('sao_hero_log_data', 'skill_slot1_skill_id', - existing_type=mysql.INTEGER(), - type_=sa.BIGINT(), - nullable=True) - op.alter_column('sao_hero_log_data', 'skill_slot2_skill_id', - existing_type=mysql.INTEGER(), - type_=sa.BIGINT(), - nullable=True) - op.alter_column('sao_hero_log_data', 'skill_slot3_skill_id', - existing_type=mysql.INTEGER(), - type_=sa.BIGINT(), - nullable=True) - op.alter_column('sao_hero_log_data', 'skill_slot4_skill_id', - existing_type=mysql.INTEGER(), - type_=sa.BIGINT(), - nullable=True) - op.alter_column('sao_hero_log_data', 'skill_slot5_skill_id', - existing_type=mysql.INTEGER(), - type_=sa.BIGINT(), - nullable=True) - op.alter_column('sao_hero_log_data', 'get_date', - existing_type=mysql.TIMESTAMP(), - server_default=sa.text('now()'), - existing_nullable=False) - op.drop_constraint('sao_hero_log_data_uk', 'sao_hero_log_data', type_='unique') - op.create_unique_constraint('sao_hero_log_data_uk', 'sao_hero_log_data', ['user', 'hero_log_id']) - op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_property', ['property4_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') - op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_skill', ['skill_slot1_skill_id'], ['SkillId'], onupdate='set null', ondelete='set null') - op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_skill', ['skill_slot5_skill_id'], ['SkillId'], onupdate='set null', ondelete='set null') - op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_skill', ['skill_slot2_skill_id'], ['SkillId'], onupdate='set null', ondelete='set null') - op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_skill', ['skill_slot3_skill_id'], ['SkillId'], onupdate='set null', ondelete='set null') - op.create_foreign_key(None, 'sao_hero_log_data', 'sao_equipment_data', ['main_weapon'], ['id'], onupdate='set null', ondelete='set null') - op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_property', ['property3_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') - op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_skill', ['skill_slot4_skill_id'], ['SkillId'], onupdate='set null', ondelete='set null') - op.create_foreign_key(None, 'sao_hero_log_data', 'sao_equipment_data', ['sub_equipment'], ['id'], onupdate='set null', ondelete='set null') - op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_property', ['property1_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') - op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_hero_list', ['hero_log_id'], ['HeroLogId'], onupdate='cascade', ondelete='cascade') - op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_property', ['property2_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') - op.drop_column('sao_hero_log_data', 'user_hero_log_id') - op.create_foreign_key(None, 'sao_hero_party', 'sao_hero_log_data', ['user_hero_log_id_3'], ['id'], onupdate='cascade', ondelete='cascade') - op.create_foreign_key(None, 'sao_hero_party', 'sao_hero_log_data', ['user_hero_log_id_1'], ['id'], onupdate='cascade', ondelete='cascade') - op.create_foreign_key(None, 'sao_hero_party', 'sao_hero_log_data', ['user_hero_log_id_2'], ['id'], onupdate='cascade', ondelete='cascade') - op.alter_column('sao_item_data', 'get_date', - existing_type=mysql.TIMESTAMP(), - server_default=sa.text('now()'), - existing_nullable=False) - op.alter_column('sao_play_sessions', 'play_date', - existing_type=mysql.TIMESTAMP(), - server_default=sa.text('now()'), - existing_nullable=False) - op.add_column('sao_player_quest', sa.Column('quest_type', sa.INTEGER(), server_default='1', nullable=False)) - op.add_column('sao_player_quest', sa.Column('quest_scene_id', sa.BIGINT(), nullable=False)) - op.alter_column('sao_player_quest', 'play_date', - existing_type=mysql.TIMESTAMP(), - server_default=sa.text('now()'), - existing_nullable=False) - op.drop_constraint('sao_player_quest_uk', 'sao_player_quest', type_='unique') - op.create_unique_constraint('sao_player_quest_uk', 'sao_player_quest', ['user', 'quest_scene_id']) - op.create_foreign_key(None, 'sao_player_quest', 'sao_static_quest', ['quest_scene_id'], ['QuestSceneId'], onupdate='cascade', ondelete='cascade') - op.drop_column('sao_player_quest', 'episode_id') - op.add_column('sao_profile', sa.Column('my_shop', sa.INTEGER(), nullable=True)) - op.add_column('sao_profile', sa.Column('fav_hero', sa.INTEGER(), nullable=True)) - op.add_column('sao_profile', sa.Column('when_register', sa.TIMESTAMP(), server_default=sa.text('now()'), nullable=True)) - op.add_column('sao_profile', sa.Column('last_login_date', sa.TIMESTAMP(), nullable=True)) - op.add_column('sao_profile', sa.Column('last_yui_medal_date', sa.TIMESTAMP(), nullable=True)) - op.add_column('sao_profile', sa.Column('last_bonus_yui_medal_date', sa.TIMESTAMP(), nullable=True)) - op.add_column('sao_profile', sa.Column('last_comeback_date', sa.TIMESTAMP(), nullable=True)) - op.add_column('sao_profile', sa.Column('last_login_bonus_date', sa.TIMESTAMP(), nullable=True)) - op.add_column('sao_profile', sa.Column('ad_confirm_date', sa.TIMESTAMP(), nullable=True)) - op.add_column('sao_profile', sa.Column('login_ct', sa.INTEGER(), server_default='0', nullable=True)) - op.create_foreign_key(None, 'sao_profile', 'sao_hero_log_data', ['fav_hero'], ['id'], onupdate='cascade', ondelete='set null') - op.add_column('sao_static_equipment_list', sa.Column('EquipmentId', sa.BIGINT(), nullable=False)) - op.add_column('sao_static_equipment_list', sa.Column('EquipmentType', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_equipment_list', sa.Column('WeaponTypeId', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_equipment_list', sa.Column('Name', sa.VARCHAR(length=255), nullable=False)) - op.add_column('sao_static_equipment_list', sa.Column('Name_en', sa.VARCHAR(length=255), nullable=True)) - op.add_column('sao_static_equipment_list', sa.Column('Rarity', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_equipment_list', sa.Column('Power', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_equipment_list', sa.Column('StrengthIncrement', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_equipment_list', sa.Column('SkillCondition', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_equipment_list', sa.Column('Property1PropertyId', sa.BIGINT(), nullable=False)) - op.add_column('sao_static_equipment_list', sa.Column('Property1Value1', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_equipment_list', sa.Column('Property1Value2', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_equipment_list', sa.Column('Property2PropertyId', sa.BIGINT(), nullable=False)) - op.add_column('sao_static_equipment_list', sa.Column('Property2Value1', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_equipment_list', sa.Column('Property2Value2', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_equipment_list', sa.Column('Property3PropertyId', sa.BIGINT(), nullable=False)) - op.add_column('sao_static_equipment_list', sa.Column('Property3Value1', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_equipment_list', sa.Column('Property3Value2', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_equipment_list', sa.Column('Property4PropertyId', sa.BIGINT(), nullable=False)) - op.add_column('sao_static_equipment_list', sa.Column('Property4Value1', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_equipment_list', sa.Column('Property4Value2', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_equipment_list', sa.Column('SalePrice', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_equipment_list', sa.Column('CompositionExp', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_equipment_list', sa.Column('AwakeningExp', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_equipment_list', sa.Column('FlavorText', sa.VARCHAR(length=255), nullable=False)) - op.add_column('sao_static_equipment_list', sa.Column('FlavorText_en', sa.VARCHAR(length=255), nullable=True)) - op.drop_index('sao_static_equipment_list_uk', table_name='sao_static_equipment_list') - op.create_foreign_key(None, 'sao_static_equipment_list', 'sao_static_property', ['Property2PropertyId'], ['PropertyId'], onupdate='cascade', ondelete='cascade') - op.create_foreign_key(None, 'sao_static_equipment_list', 'sao_static_property', ['Property1PropertyId'], ['PropertyId'], onupdate='cascade', ondelete='cascade') - op.create_foreign_key(None, 'sao_static_equipment_list', 'sao_static_property', ['Property3PropertyId'], ['PropertyId'], onupdate='cascade', ondelete='cascade') - op.create_foreign_key(None, 'sao_static_equipment_list', 'sao_static_property', ['Property4PropertyId'], ['PropertyId'], onupdate='cascade', ondelete='cascade') - op.drop_column('sao_static_equipment_list', 'id') - op.drop_column('sao_static_equipment_list', 'enabled') - op.drop_column('sao_static_equipment_list', 'version') - op.drop_column('sao_static_equipment_list', 'flavorText') - op.drop_column('sao_static_equipment_list', 'equipmentType') - op.drop_column('sao_static_equipment_list', 'equipmentId') - op.drop_column('sao_static_equipment_list', 'rarity') - op.drop_column('sao_static_equipment_list', 'name') - op.drop_column('sao_static_equipment_list', 'weaponTypeId') - op.add_column('sao_static_hero_list', sa.Column('HeroLogId', sa.BIGINT(), nullable=False)) - op.add_column('sao_static_hero_list', sa.Column('CharaId', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_hero_list', sa.Column('Name', sa.VARCHAR(length=255), nullable=False)) - op.add_column('sao_static_hero_list', sa.Column('Nickname', sa.VARCHAR(length=255), nullable=False)) - op.add_column('sao_static_hero_list', sa.Column('Name_en', sa.VARCHAR(length=255), nullable=True)) - op.add_column('sao_static_hero_list', sa.Column('Nickname_en', sa.VARCHAR(length=255), nullable=True)) - op.add_column('sao_static_hero_list', sa.Column('Rarity', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_hero_list', sa.Column('WeaponTypeId', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_hero_list', sa.Column('HeroLogRoleId', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_hero_list', sa.Column('CostumeTypeId', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_hero_list', sa.Column('UnitId', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_hero_list', sa.Column('DefaultEquipmentId1', sa.BIGINT(), nullable=True)) - op.add_column('sao_static_hero_list', sa.Column('DefaultEquipmentId2', sa.BIGINT(), nullable=True)) - op.add_column('sao_static_hero_list', sa.Column('SkillTableSubId', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_hero_list', sa.Column('HpMin', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_hero_list', sa.Column('HpMax', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_hero_list', sa.Column('StrMin', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_hero_list', sa.Column('StrMax', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_hero_list', sa.Column('VitMin', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_hero_list', sa.Column('VitMax', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_hero_list', sa.Column('IntMin', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_hero_list', sa.Column('IntMax', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_hero_list', sa.Column('Property1PropertyId', sa.BIGINT(), nullable=False)) - op.add_column('sao_static_hero_list', sa.Column('Property1Value1', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_hero_list', sa.Column('Property1Value2', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_hero_list', sa.Column('Property2PropertyId', sa.BIGINT(), nullable=False)) - op.add_column('sao_static_hero_list', sa.Column('Property2Value1', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_hero_list', sa.Column('Property2Value2', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_hero_list', sa.Column('Property3PropertyId', sa.BIGINT(), nullable=False)) - op.add_column('sao_static_hero_list', sa.Column('Property3Value1', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_hero_list', sa.Column('Property3Value2', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_hero_list', sa.Column('Property4PropertyId', sa.BIGINT(), nullable=False)) - op.add_column('sao_static_hero_list', sa.Column('Property4Value1', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_hero_list', sa.Column('Property4Value2', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_hero_list', sa.Column('FlavorText', sa.VARCHAR(length=255), nullable=False)) - op.add_column('sao_static_hero_list', sa.Column('FlavorText_en', sa.VARCHAR(length=255), nullable=True)) - op.add_column('sao_static_hero_list', sa.Column('SalePrice', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_hero_list', sa.Column('CompositionExp', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_hero_list', sa.Column('AwakeningExp', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_hero_list', sa.Column('Slot4UnlockLevel', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_hero_list', sa.Column('Slot5UnlockLevel', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_hero_list', sa.Column('CollectionEmptyFrameDisplayFlag', sa.BOOLEAN(), nullable=False)) - op.drop_index('sao_static_hero_list_uk', table_name='sao_static_hero_list') - op.create_foreign_key(None, 'sao_static_hero_list', 'sao_static_equipment_list', ['DefaultEquipmentId1'], ['EquipmentId'], onupdate='cascade', ondelete='cascade') - op.create_foreign_key(None, 'sao_static_hero_list', 'sao_static_property', ['Property3PropertyId'], ['PropertyId'], onupdate='cascade', ondelete='cascade') - op.create_foreign_key(None, 'sao_static_hero_list', 'sao_static_equipment_list', ['DefaultEquipmentId2'], ['EquipmentId'], onupdate='cascade', ondelete='cascade') - op.create_foreign_key(None, 'sao_static_hero_list', 'sao_static_property', ['Property1PropertyId'], ['PropertyId'], onupdate='cascade', ondelete='cascade') - op.create_foreign_key(None, 'sao_static_hero_list', 'sao_static_property', ['Property2PropertyId'], ['PropertyId'], onupdate='cascade', ondelete='cascade') - op.create_foreign_key(None, 'sao_static_hero_list', 'sao_static_property', ['Property4PropertyId'], ['PropertyId'], onupdate='cascade', ondelete='cascade') - op.drop_column('sao_static_hero_list', 'awakeningExp') - op.drop_column('sao_static_hero_list', 'id') - op.drop_column('sao_static_hero_list', 'nickname') - op.drop_column('sao_static_hero_list', 'enabled') - op.drop_column('sao_static_hero_list', 'version') - op.drop_column('sao_static_hero_list', 'flavorText') - op.drop_column('sao_static_hero_list', 'heroLogId') - op.drop_column('sao_static_hero_list', 'skillTableSubId') - op.drop_column('sao_static_hero_list', 'rarity') - op.drop_column('sao_static_hero_list', 'name') - op.add_column('sao_static_item_list', sa.Column('ItemId', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_item_list', sa.Column('ItemTypeId', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_item_list', sa.Column('Name', sa.VARCHAR(length=255), nullable=False)) - op.add_column('sao_static_item_list', sa.Column('Name_en', sa.VARCHAR(length=255), nullable=True)) - op.add_column('sao_static_item_list', sa.Column('Rarity', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_item_list', sa.Column('Value', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_item_list', sa.Column('PropertyId', sa.BIGINT(), nullable=False)) - op.add_column('sao_static_item_list', sa.Column('PropertyValue1Min', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_item_list', sa.Column('PropertyValue1Max', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_item_list', sa.Column('PropertyValue2Min', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_item_list', sa.Column('PropertyValue2Max', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_item_list', sa.Column('FlavorText', sa.VARCHAR(length=255), nullable=False)) - op.add_column('sao_static_item_list', sa.Column('FlavorText_en', sa.VARCHAR(length=255), nullable=True)) - op.add_column('sao_static_item_list', sa.Column('SalePrice', sa.INTEGER(), nullable=False)) - op.add_column('sao_static_item_list', sa.Column('ItemIcon', sa.VARCHAR(length=255), nullable=False)) - op.drop_index('sao_static_item_list_uk', table_name='sao_static_item_list') - op.create_foreign_key(None, 'sao_static_item_list', 'sao_static_property', ['PropertyId'], ['PropertyId'], onupdate='cascade', ondelete='cascade') - op.drop_column('sao_static_item_list', 'id') - op.drop_column('sao_static_item_list', 'enabled') - op.drop_column('sao_static_item_list', 'version') - op.drop_column('sao_static_item_list', 'flavorText') - op.drop_column('sao_static_item_list', 'rarity') - op.drop_column('sao_static_item_list', 'name') - op.drop_column('sao_static_item_list', 'itemTypeId') - op.drop_column('sao_static_item_list', 'itemId') + + op.drop_table('sao_static_equipment_list') + op.create_table("sao_static_equipment_list", + sa.Column("EquipmentId", sa.BIGINT, primary_key=True, nullable=False), + sa.Column("EquipmentType", sa.INTEGER, nullable=False), + sa.Column("WeaponTypeId", sa.INTEGER, nullable=False), + sa.Column("Name", sa.VARCHAR(255), nullable=False), + sa.Column("Name_en", sa.VARCHAR(255)), + sa.Column("Rarity", sa.INTEGER, nullable=False), + sa.Column("Power", sa.INTEGER, nullable=False), + sa.Column("StrengthIncrement", sa.INTEGER, nullable=False), + sa.Column("SkillCondition", sa.INTEGER, nullable=False), + sa.Column("Property1PropertyId", sa.BIGINT, sa.ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False), + sa.Column("Property1Value1", sa.INTEGER, nullable=False), + sa.Column("Property1Value2", sa.INTEGER, nullable=False), + sa.Column("Property2PropertyId", sa.BIGINT, sa.ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False), + sa.Column("Property2Value1", sa.INTEGER, nullable=False), + sa.Column("Property2Value2", sa.INTEGER, nullable=False), + sa.Column("Property3PropertyId", sa.BIGINT, sa.ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False), + sa.Column("Property3Value1", sa.INTEGER, nullable=False), + sa.Column("Property3Value2", sa.INTEGER, nullable=False), + sa.Column("Property4PropertyId", sa.BIGINT, sa.ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False), + sa.Column("Property4Value1", sa.INTEGER, nullable=False), + sa.Column("Property4Value2", sa.INTEGER, nullable=False), + sa.Column("SalePrice", sa.INTEGER, nullable=False), + sa.Column("CompositionExp", sa.INTEGER, nullable=False), + sa.Column("AwakeningExp", sa.INTEGER, nullable=False), + sa.Column("FlavorText", sa.VARCHAR(255), nullable=False), + sa.Column("FlavorText_en", sa.VARCHAR(255)), + mysql_charset="utf8mb4" + ) + + op.drop_table('sao_static_hero_list') + op.create_table("sao_static_hero_list", + sa.Column("HeroLogId", sa.BIGINT, primary_key=True, nullable=False), + sa.Column("CharaId", sa.INTEGER, nullable=False), + sa.Column("Name", sa.VARCHAR(255), nullable=False), + sa.Column("Nickname", sa.VARCHAR(255), nullable=False), + sa.Column("Name_en", sa.VARCHAR(255)), + sa.Column("Nickname_en", sa.VARCHAR(255)), + sa.Column("Rarity", sa.INTEGER, nullable=False), + sa.Column("WeaponTypeId", sa.INTEGER, nullable=False), + sa.Column("HeroLogRoleId", sa.INTEGER, nullable=False), + sa.Column("CostumeTypeId", sa.INTEGER, nullable=False), + sa.Column("UnitId", sa.INTEGER, nullable=False), + sa.Column("DefaultEquipmentId1", sa.BIGINT, sa.ForeignKey("sao_static_equipment_list.EquipmentId", ondelete="cascade", onupdate="cascade")), + sa.Column("DefaultEquipmentId2", sa.BIGINT, sa.ForeignKey("sao_static_equipment_list.EquipmentId", ondelete="cascade", onupdate="cascade")), + sa.Column("SkillTableSubId", sa.INTEGER, nullable=False), + sa.Column("HpMin", sa.INTEGER, nullable=False), + sa.Column("HpMax", sa.INTEGER, nullable=False), + sa.Column("StrMin", sa.INTEGER, nullable=False), + sa.Column("StrMax", sa.INTEGER, nullable=False), + sa.Column("VitMin", sa.INTEGER, nullable=False), + sa.Column("VitMax", sa.INTEGER, nullable=False), + sa.Column("IntMin", sa.INTEGER, nullable=False), + sa.Column("IntMax", sa.INTEGER, nullable=False), + sa.Column("Property1PropertyId", sa.BIGINT, sa.ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False), + sa.Column("Property1Value1", sa.INTEGER, nullable=False), + sa.Column("Property1Value2", sa.INTEGER, nullable=False), + sa.Column("Property2PropertyId", sa.BIGINT, sa.ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False), + sa.Column("Property2Value1", sa.INTEGER, nullable=False), + sa.Column("Property2Value2", sa.INTEGER, nullable=False), + sa.Column("Property3PropertyId", sa.BIGINT, sa.ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False), + sa.Column("Property3Value1", sa.INTEGER, nullable=False), + sa.Column("Property3Value2", sa.INTEGER, nullable=False), + sa.Column("Property4PropertyId", sa.BIGINT, sa.ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False), + sa.Column("Property4Value1", sa.INTEGER, nullable=False), + sa.Column("Property4Value2", sa.INTEGER, nullable=False), + sa.Column("FlavorText", sa.VARCHAR(255), nullable=False), + sa.Column("FlavorText_en", sa.VARCHAR(255)), + sa.Column("SalePrice", sa.INTEGER, nullable=False), + sa.Column("CompositionExp", sa.INTEGER, nullable=False), + sa.Column("AwakeningExp", sa.INTEGER, nullable=False), + sa.Column("Slot4UnlockLevel", sa.INTEGER, nullable=False), + sa.Column("Slot5UnlockLevel", sa.INTEGER, nullable=False), + sa.Column("CollectionEmptyFrameDisplayFlag", sa.BOOLEAN, nullable=False), + mysql_charset="utf8mb4" + ) + + op.drop_table('sao_static_item_list') + op.create_table("sao_static_item_list", + sa.Column("ItemId", sa.INTEGER, nullable=False, primary_key=True), + sa.Column("ItemTypeId", sa.INTEGER, nullable=False), + sa.Column("Name", sa.VARCHAR(255), nullable=False), + sa.Column("Name_en", sa.VARCHAR(255)), + sa.Column("Rarity", sa.INTEGER, nullable=False), + sa.Column("Value", sa.INTEGER, nullable=False), + sa.Column("PropertyId", sa.BIGINT, sa.ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False), + sa.Column("PropertyValue1Min", sa.INTEGER, nullable=False), + sa.Column("PropertyValue1Max", sa.INTEGER, nullable=False), + sa.Column("PropertyValue2Min", sa.INTEGER, nullable=False), + sa.Column("PropertyValue2Max", sa.INTEGER, nullable=False), + sa.Column("FlavorText", sa.VARCHAR(255), nullable=False), + sa.Column("FlavorText_en", sa.VARCHAR(255)), + sa.Column("SalePrice", sa.INTEGER, nullable=False), + sa.Column("ItemIcon", sa.VARCHAR(255), nullable=False), + mysql_charset="utf8mb4" + ) # ### end Alembic commands ### def downgrade(): # ### commands auto generated by Alembic - please adjust! ### - op.add_column('sao_static_item_list', sa.Column('itemId', mysql.INTEGER(), autoincrement=False, nullable=True)) - op.add_column('sao_static_item_list', sa.Column('itemTypeId', mysql.INTEGER(), autoincrement=False, nullable=True)) - op.add_column('sao_static_item_list', sa.Column('name', mysql.VARCHAR(charset='utf8mb3', collation='utf8mb3_unicode_ci', length=255), nullable=True)) - op.add_column('sao_static_item_list', sa.Column('rarity', mysql.INTEGER(), autoincrement=False, nullable=True)) - op.add_column('sao_static_item_list', sa.Column('flavorText', mysql.VARCHAR(charset='utf8mb3', collation='utf8mb3_unicode_ci', length=255), nullable=True)) - op.add_column('sao_static_item_list', sa.Column('version', mysql.INTEGER(), autoincrement=False, nullable=True)) - op.add_column('sao_static_item_list', sa.Column('enabled', mysql.TINYINT(display_width=1), autoincrement=False, nullable=True)) - op.add_column('sao_static_item_list', sa.Column('id', mysql.INTEGER(), autoincrement=True, nullable=False)) - op.drop_constraint(None, 'sao_static_item_list', type_='foreignkey') - op.create_index('sao_static_item_list_uk', 'sao_static_item_list', ['version', 'itemId'], unique=False) - op.drop_column('sao_static_item_list', 'ItemIcon') - op.drop_column('sao_static_item_list', 'SalePrice') - op.drop_column('sao_static_item_list', 'FlavorText_en') - op.drop_column('sao_static_item_list', 'FlavorText') - op.drop_column('sao_static_item_list', 'PropertyValue2Max') - op.drop_column('sao_static_item_list', 'PropertyValue2Min') - op.drop_column('sao_static_item_list', 'PropertyValue1Max') - op.drop_column('sao_static_item_list', 'PropertyValue1Min') - op.drop_column('sao_static_item_list', 'PropertyId') - op.drop_column('sao_static_item_list', 'Value') - op.drop_column('sao_static_item_list', 'Rarity') - op.drop_column('sao_static_item_list', 'Name_en') - op.drop_column('sao_static_item_list', 'Name') - op.drop_column('sao_static_item_list', 'ItemTypeId') - op.drop_column('sao_static_item_list', 'ItemId') - op.add_column('sao_static_hero_list', sa.Column('name', mysql.VARCHAR(charset='utf8mb3', collation='utf8mb3_unicode_ci', length=255), nullable=True)) - op.add_column('sao_static_hero_list', sa.Column('rarity', mysql.INTEGER(), autoincrement=False, nullable=True)) - op.add_column('sao_static_hero_list', sa.Column('skillTableSubId', mysql.INTEGER(), autoincrement=False, nullable=True)) - op.add_column('sao_static_hero_list', sa.Column('heroLogId', mysql.INTEGER(), autoincrement=False, nullable=True)) - op.add_column('sao_static_hero_list', sa.Column('flavorText', mysql.VARCHAR(charset='utf8mb3', collation='utf8mb3_unicode_ci', length=255), nullable=True)) - op.add_column('sao_static_hero_list', sa.Column('version', mysql.INTEGER(), autoincrement=False, nullable=True)) - op.add_column('sao_static_hero_list', sa.Column('enabled', mysql.TINYINT(display_width=1), autoincrement=False, nullable=True)) - op.add_column('sao_static_hero_list', sa.Column('nickname', mysql.VARCHAR(charset='utf8mb3', collation='utf8mb3_unicode_ci', length=255), nullable=True)) - op.add_column('sao_static_hero_list', sa.Column('id', mysql.INTEGER(), autoincrement=True, nullable=False)) - op.add_column('sao_static_hero_list', sa.Column('awakeningExp', mysql.INTEGER(), autoincrement=False, nullable=True)) - op.drop_constraint(None, 'sao_static_hero_list', type_='foreignkey') - op.drop_constraint(None, 'sao_static_hero_list', type_='foreignkey') - op.drop_constraint(None, 'sao_static_hero_list', type_='foreignkey') - op.drop_constraint(None, 'sao_static_hero_list', type_='foreignkey') - op.drop_constraint(None, 'sao_static_hero_list', type_='foreignkey') - op.drop_constraint(None, 'sao_static_hero_list', type_='foreignkey') - op.create_index('sao_static_hero_list_uk', 'sao_static_hero_list', ['version', 'heroLogId'], unique=False) - op.drop_column('sao_static_hero_list', 'CollectionEmptyFrameDisplayFlag') - op.drop_column('sao_static_hero_list', 'Slot5UnlockLevel') - op.drop_column('sao_static_hero_list', 'Slot4UnlockLevel') - op.drop_column('sao_static_hero_list', 'AwakeningExp') - op.drop_column('sao_static_hero_list', 'CompositionExp') - op.drop_column('sao_static_hero_list', 'SalePrice') - op.drop_column('sao_static_hero_list', 'FlavorText_en') - op.drop_column('sao_static_hero_list', 'FlavorText') - op.drop_column('sao_static_hero_list', 'Property4Value2') - op.drop_column('sao_static_hero_list', 'Property4Value1') - op.drop_column('sao_static_hero_list', 'Property4PropertyId') - op.drop_column('sao_static_hero_list', 'Property3Value2') - op.drop_column('sao_static_hero_list', 'Property3Value1') - op.drop_column('sao_static_hero_list', 'Property3PropertyId') - op.drop_column('sao_static_hero_list', 'Property2Value2') - op.drop_column('sao_static_hero_list', 'Property2Value1') - op.drop_column('sao_static_hero_list', 'Property2PropertyId') - op.drop_column('sao_static_hero_list', 'Property1Value2') - op.drop_column('sao_static_hero_list', 'Property1Value1') - op.drop_column('sao_static_hero_list', 'Property1PropertyId') - op.drop_column('sao_static_hero_list', 'IntMax') - op.drop_column('sao_static_hero_list', 'IntMin') - op.drop_column('sao_static_hero_list', 'VitMax') - op.drop_column('sao_static_hero_list', 'VitMin') - op.drop_column('sao_static_hero_list', 'StrMax') - op.drop_column('sao_static_hero_list', 'StrMin') - op.drop_column('sao_static_hero_list', 'HpMax') - op.drop_column('sao_static_hero_list', 'HpMin') - op.drop_column('sao_static_hero_list', 'SkillTableSubId') - op.drop_column('sao_static_hero_list', 'DefaultEquipmentId2') - op.drop_column('sao_static_hero_list', 'DefaultEquipmentId1') - op.drop_column('sao_static_hero_list', 'UnitId') - op.drop_column('sao_static_hero_list', 'CostumeTypeId') - op.drop_column('sao_static_hero_list', 'HeroLogRoleId') - op.drop_column('sao_static_hero_list', 'WeaponTypeId') - op.drop_column('sao_static_hero_list', 'Rarity') - op.drop_column('sao_static_hero_list', 'Nickname_en') - op.drop_column('sao_static_hero_list', 'Name_en') - op.drop_column('sao_static_hero_list', 'Nickname') - op.drop_column('sao_static_hero_list', 'Name') - op.drop_column('sao_static_hero_list', 'CharaId') - op.drop_column('sao_static_hero_list', 'HeroLogId') - op.add_column('sao_static_equipment_list', sa.Column('weaponTypeId', mysql.INTEGER(), autoincrement=False, nullable=True)) - op.add_column('sao_static_equipment_list', sa.Column('name', mysql.VARCHAR(charset='utf8mb3', collation='utf8mb3_unicode_ci', length=255), nullable=True)) - op.add_column('sao_static_equipment_list', sa.Column('rarity', mysql.INTEGER(), autoincrement=False, nullable=True)) - op.add_column('sao_static_equipment_list', sa.Column('equipmentId', mysql.INTEGER(), autoincrement=False, nullable=True)) - op.add_column('sao_static_equipment_list', sa.Column('equipmentType', mysql.INTEGER(), autoincrement=False, nullable=True)) - op.add_column('sao_static_equipment_list', sa.Column('flavorText', mysql.VARCHAR(charset='utf8mb3', collation='utf8mb3_unicode_ci', length=255), nullable=True)) - op.add_column('sao_static_equipment_list', sa.Column('version', mysql.INTEGER(), autoincrement=False, nullable=True)) - op.add_column('sao_static_equipment_list', sa.Column('enabled', mysql.TINYINT(display_width=1), autoincrement=False, nullable=True)) - op.add_column('sao_static_equipment_list', sa.Column('id', mysql.INTEGER(), autoincrement=True, nullable=False)) - op.drop_constraint(None, 'sao_static_equipment_list', type_='foreignkey') - op.drop_constraint(None, 'sao_static_equipment_list', type_='foreignkey') - op.drop_constraint(None, 'sao_static_equipment_list', type_='foreignkey') - op.drop_constraint(None, 'sao_static_equipment_list', type_='foreignkey') - op.create_index('sao_static_equipment_list_uk', 'sao_static_equipment_list', ['version', 'equipmentId'], unique=False) - op.drop_column('sao_static_equipment_list', 'FlavorText_en') - op.drop_column('sao_static_equipment_list', 'FlavorText') - op.drop_column('sao_static_equipment_list', 'AwakeningExp') - op.drop_column('sao_static_equipment_list', 'CompositionExp') - op.drop_column('sao_static_equipment_list', 'SalePrice') - op.drop_column('sao_static_equipment_list', 'Property4Value2') - op.drop_column('sao_static_equipment_list', 'Property4Value1') - op.drop_column('sao_static_equipment_list', 'Property4PropertyId') - op.drop_column('sao_static_equipment_list', 'Property3Value2') - op.drop_column('sao_static_equipment_list', 'Property3Value1') - op.drop_column('sao_static_equipment_list', 'Property3PropertyId') - op.drop_column('sao_static_equipment_list', 'Property2Value2') - op.drop_column('sao_static_equipment_list', 'Property2Value1') - op.drop_column('sao_static_equipment_list', 'Property2PropertyId') - op.drop_column('sao_static_equipment_list', 'Property1Value2') - op.drop_column('sao_static_equipment_list', 'Property1Value1') - op.drop_column('sao_static_equipment_list', 'Property1PropertyId') - op.drop_column('sao_static_equipment_list', 'SkillCondition') - op.drop_column('sao_static_equipment_list', 'StrengthIncrement') - op.drop_column('sao_static_equipment_list', 'Power') - op.drop_column('sao_static_equipment_list', 'Rarity') - op.drop_column('sao_static_equipment_list', 'Name_en') - op.drop_column('sao_static_equipment_list', 'Name') - op.drop_column('sao_static_equipment_list', 'WeaponTypeId') - op.drop_column('sao_static_equipment_list', 'EquipmentType') - op.drop_column('sao_static_equipment_list', 'EquipmentId') - op.drop_constraint(None, 'sao_profile', type_='foreignkey') - op.drop_column('sao_profile', 'login_ct') - op.drop_column('sao_profile', 'ad_confirm_date') - op.drop_column('sao_profile', 'last_login_bonus_date') - op.drop_column('sao_profile', 'last_comeback_date') - op.drop_column('sao_profile', 'last_bonus_yui_medal_date') - op.drop_column('sao_profile', 'last_yui_medal_date') - op.drop_column('sao_profile', 'last_login_date') - op.drop_column('sao_profile', 'when_register') - op.drop_column('sao_profile', 'fav_hero') - op.drop_column('sao_profile', 'my_shop') - op.add_column('sao_player_quest', sa.Column('episode_id', mysql.INTEGER(), autoincrement=False, nullable=False)) - op.drop_constraint(None, 'sao_player_quest', type_='foreignkey') - op.drop_constraint('sao_player_quest_uk', 'sao_player_quest', type_='unique') - op.create_unique_constraint('sao_player_quest_uk', 'sao_player_quest', ['user', 'episode_id']) - op.alter_column('sao_player_quest', 'play_date', - existing_type=mysql.TIMESTAMP(), - server_default=sa.text('CURRENT_TIMESTAMP'), - existing_nullable=False) - op.drop_column('sao_player_quest', 'quest_scene_id') - op.drop_column('sao_player_quest', 'quest_type') - op.alter_column('sao_play_sessions', 'play_date', - existing_type=mysql.TIMESTAMP(), - server_default=sa.text('CURRENT_TIMESTAMP'), - existing_nullable=False) - op.alter_column('sao_item_data', 'get_date', - existing_type=mysql.TIMESTAMP(), - server_default=sa.text('CURRENT_TIMESTAMP'), - existing_nullable=False) - op.drop_constraint(None, 'sao_hero_party', type_='foreignkey') - op.drop_constraint(None, 'sao_hero_party', type_='foreignkey') - op.drop_constraint(None, 'sao_hero_party', type_='foreignkey') - op.add_column('sao_hero_log_data', sa.Column('user_hero_log_id', mysql.INTEGER(), autoincrement=False, nullable=False)) - op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') - op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') - op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') - op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') - op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') - op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') - op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') - op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') - op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') - op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') - op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') - op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') - op.drop_constraint('sao_hero_log_data_uk', 'sao_hero_log_data', type_='unique') - op.create_unique_constraint('sao_hero_log_data_uk', 'sao_hero_log_data', ['user', 'user_hero_log_id']) - op.alter_column('sao_hero_log_data', 'get_date', - existing_type=mysql.TIMESTAMP(), - server_default=sa.text('CURRENT_TIMESTAMP'), - existing_nullable=False) - op.alter_column('sao_hero_log_data', 'skill_slot5_skill_id', - existing_type=sa.BIGINT(), - type_=mysql.INTEGER(), - nullable=False) - op.alter_column('sao_hero_log_data', 'skill_slot4_skill_id', - existing_type=sa.BIGINT(), - type_=mysql.INTEGER(), - nullable=False) - op.alter_column('sao_hero_log_data', 'skill_slot3_skill_id', - existing_type=sa.BIGINT(), - type_=mysql.INTEGER(), - nullable=False) - op.alter_column('sao_hero_log_data', 'skill_slot2_skill_id', - existing_type=sa.BIGINT(), - type_=mysql.INTEGER(), - nullable=False) - op.alter_column('sao_hero_log_data', 'skill_slot1_skill_id', - existing_type=sa.BIGINT(), - type_=mysql.INTEGER(), - nullable=False) - op.alter_column('sao_hero_log_data', 'sub_equipment', - existing_type=sa.BIGINT(), - type_=mysql.INTEGER(), - nullable=False) - op.alter_column('sao_hero_log_data', 'main_weapon', - existing_type=sa.BIGINT(), - type_=mysql.INTEGER(), - nullable=False) - op.drop_column('sao_hero_log_data', 'converted_card_num') - op.drop_column('sao_hero_log_data', 'property4_value2') - op.drop_column('sao_hero_log_data', 'property4_value1') - op.drop_column('sao_hero_log_data', 'property4_property_id') - op.drop_column('sao_hero_log_data', 'property3_value2') - op.drop_column('sao_hero_log_data', 'property3_value1') - op.drop_column('sao_hero_log_data', 'property3_property_id') - op.drop_column('sao_hero_log_data', 'property2_value2') - op.drop_column('sao_hero_log_data', 'property2_value1') - op.drop_column('sao_hero_log_data', 'property2_property_id') - op.drop_column('sao_hero_log_data', 'property1_value2') - op.drop_column('sao_hero_log_data', 'property1_value1') - op.drop_column('sao_hero_log_data', 'property1_property_id') - op.drop_column('sao_hero_log_data', 'is_protect') - op.drop_column('sao_hero_log_data', 'is_shop_purchase') - op.drop_column('sao_hero_log_data', 'awakening_exp') - op.drop_column('sao_hero_log_data', 'awakening_stage') - op.drop_column('sao_hero_log_data', 'is_awakenable') - op.drop_column('sao_hero_log_data', 'max_level_extend_num') - op.drop_column('sao_hero_log_data', 'hero_log_id') - op.drop_constraint(None, 'sao_equipment_data', type_='foreignkey') - op.drop_constraint(None, 'sao_equipment_data', type_='foreignkey') - op.drop_constraint(None, 'sao_equipment_data', type_='foreignkey') - op.drop_constraint(None, 'sao_equipment_data', type_='foreignkey') - op.drop_constraint(None, 'sao_equipment_data', type_='foreignkey') - op.alter_column('sao_equipment_data', 'get_date', - existing_type=mysql.TIMESTAMP(), - server_default=sa.text('CURRENT_TIMESTAMP'), - existing_nullable=False) - op.alter_column('sao_equipment_data', 'equipment_id', - existing_type=sa.BIGINT(), - type_=mysql.INTEGER(), - existing_nullable=False) - op.drop_column('sao_equipment_data', 'converted_card_num') - op.drop_column('sao_equipment_data', 'property4_value2') - op.drop_column('sao_equipment_data', 'property4_value1') - op.drop_column('sao_equipment_data', 'property4_property_id') - op.drop_column('sao_equipment_data', 'property3_value2') - op.drop_column('sao_equipment_data', 'property3_value1') - op.drop_column('sao_equipment_data', 'property3_property_id') - op.drop_column('sao_equipment_data', 'property2_value2') - op.drop_column('sao_equipment_data', 'property2_value1') - op.drop_column('sao_equipment_data', 'property2_property_id') - op.drop_column('sao_equipment_data', 'property1_value2') - op.drop_column('sao_equipment_data', 'property1_value1') - op.drop_column('sao_equipment_data', 'property1_property_id') - op.drop_column('sao_equipment_data', 'is_protect') - op.drop_column('sao_equipment_data', 'is_shop_purchase') + op.drop_table('sao_static_item_list') + op.create_table("sao_static_item_list", + sa.Column("id", sa.Integer, primary_key=True, nullable=False), + sa.Column("version", sa.Integer), + sa.Column("itemId", sa.Integer), + sa.Column("itemTypeId", sa.Integer), + sa.Column("name", sa.String(255)), + sa.Column("rarity", sa.Integer), + sa.Column("flavorText", sa.String(255)), + sa.Column("enabled", sa.Boolean), + sa.UniqueConstraint( + "version", "itemId", name="sao_static_item_list_uk" + ), + mysql_charset="utf8mb4" + ) + + op.drop_table('sao_static_hero_list') + op.create_table("sao_static_hero_list", + sa.Column("id", sa.Integer, primary_key=True, nullable=False), + sa.Column("version", sa.Integer), + sa.Column("heroLogId", sa.Integer), + sa.Column("name", sa.String(255)), + sa.Column("nickname", sa.String(255)), + sa.Column("rarity", sa.Integer), + sa.Column("skillTableSubId", sa.Integer), + sa.Column("awakeningExp", sa.Integer), + sa.Column("flavorText", sa.String(255)), + sa.Column("enabled", sa.Boolean), + sa.UniqueConstraint( + "version", "heroLogId", name="sao_static_hero_list_uk" + ), + mysql_charset="utf8mb4", + ) + + op.drop_table('sao_static_equipment_list') + op.create_table("sao_static_equipment_list", + sa.Column("id", sa.Integer, primary_key=True, nullable=False), + sa.Column("version", sa.Integer), + sa.Column("equipmentId", sa.Integer), + sa.Column("equipmentType", sa.Integer), + sa.Column("weaponTypeId", sa.Integer), + sa.Column("name", sa.String(255)), + sa.Column("rarity", sa.Integer), + sa.Column("flavorText", sa.String(255)), + sa.Column("enabled", sa.Boolean), + sa.UniqueConstraint( + "version", "equipmentId", name="sao_static_equipment_list_uk" + ), + mysql_charset="utf8mb4" + + ) + op.alter_column('sao_end_sessions', 'play_date', existing_type=mysql.TIMESTAMP(), server_default=sa.text('CURRENT_TIMESTAMP'), diff --git a/titles/sao/schema/item.py b/titles/sao/schema/item.py index abadca5..b0c58e9 100644 --- a/titles/sao/schema/item.py +++ b/titles/sao/schema/item.py @@ -70,8 +70,8 @@ hero_log_data = Table( Column("hero_log_id", BIGINT, ForeignKey("sao_static_hero_list.HeroLogId", ondelete="cascade", onupdate="cascade"), nullable=False), Column("log_level", Integer, nullable=False), Column("log_exp", Integer, nullable=False), - Column("main_weapon", BIGINT, ForeignKey("sao_equipment_data.id", ondelete="set null", onupdate="set null")), - Column("sub_equipment", BIGINT, ForeignKey("sao_equipment_data.id", ondelete="set null", onupdate="set null")), + Column("main_weapon", INTEGER, ForeignKey("sao_equipment_data.id", ondelete="set null", onupdate="set null")), + Column("sub_equipment", INTEGER, ForeignKey("sao_equipment_data.id", ondelete="set null", onupdate="set null")), Column("skill_slot1_skill_id", BIGINT, ForeignKey("sao_static_skill.SkillId", ondelete="set null", onupdate="set null")), Column("skill_slot2_skill_id", BIGINT, ForeignKey("sao_static_skill.SkillId", ondelete="set null", onupdate="set null")), Column("skill_slot3_skill_id", BIGINT, ForeignKey("sao_static_skill.SkillId", ondelete="set null", onupdate="set null")), From 171131493fdde88c69ea1ea01348f7e7cbfa3183 Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Wed, 26 Jun 2024 23:57:07 -0400 Subject: [PATCH 203/230] sao: fix new issues --- .../680789dabab3_sao_player_changes.py | 53 +++++++++++-------- 1 file changed, 30 insertions(+), 23 deletions(-) diff --git a/core/data/alembic/versions/680789dabab3_sao_player_changes.py b/core/data/alembic/versions/680789dabab3_sao_player_changes.py index 414dd60..295a53e 100644 --- a/core/data/alembic/versions/680789dabab3_sao_player_changes.py +++ b/core/data/alembic/versions/680789dabab3_sao_player_changes.py @@ -97,6 +97,7 @@ def upgrade(): existing_type=mysql.TIMESTAMP(), server_default=sa.text('now()'), existing_nullable=False) + op.drop_index('sao_hero_log_data_ibfk_1', 'sao_hero_log_data', type_='foreignkey') op.drop_constraint('sao_hero_log_data_uk', 'sao_hero_log_data', type_='unique') op.create_unique_constraint('sao_hero_log_data_uk', 'sao_hero_log_data', ['user', 'hero_log_id']) op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_property', ['property4_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') @@ -111,6 +112,7 @@ def upgrade(): op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_property', ['property1_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_hero_list', ['hero_log_id'], ['HeroLogId'], onupdate='cascade', ondelete='cascade') op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_property', ['property2_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') + op.create_foreign_key(None, "sao_hero_log_data", "aime_user", ['user'], ['id']) op.drop_column('sao_hero_log_data', 'user_hero_log_id') op.create_foreign_key(None, 'sao_hero_party', 'sao_hero_log_data', ['user_hero_log_id_3'], ['id'], onupdate='cascade', ondelete='cascade') op.create_foreign_key(None, 'sao_hero_party', 'sao_hero_log_data', ['user_hero_log_id_1'], ['id'], onupdate='cascade', ondelete='cascade') @@ -129,8 +131,10 @@ def upgrade(): existing_type=mysql.TIMESTAMP(), server_default=sa.text('now()'), existing_nullable=False) + op.drop_index('sao_player_quest_ibfk_1', 'sao_player_quest', type_='foreignkey') op.drop_constraint('sao_player_quest_uk', 'sao_player_quest', type_='unique') op.create_unique_constraint('sao_player_quest_uk', 'sao_player_quest', ['user', 'quest_scene_id']) + op.create_foreign_key(None, 'sao_player_quest', 'aime_user', ['user'], ['id'], onupdate='cascade', ondelete='cascade') op.create_foreign_key(None, 'sao_player_quest', 'sao_static_quest', ['quest_scene_id'], ['QuestSceneId'], onupdate='cascade', ondelete='cascade') op.drop_column('sao_player_quest', 'episode_id') op.add_column('sao_profile', sa.Column('my_shop', sa.INTEGER(), nullable=True)) @@ -147,8 +151,7 @@ def upgrade(): def downgrade(): - - op.drop_constraint(None, 'sao_profile', type_='foreignkey') + op.drop_constraint("sao_profile_ibfk_2", 'sao_profile', type_='foreignkey') op.drop_column('sao_profile', 'login_ct') op.drop_column('sao_profile', 'ad_confirm_date') op.drop_column('sao_profile', 'last_login_bonus_date') @@ -160,9 +163,11 @@ def downgrade(): op.drop_column('sao_profile', 'fav_hero') op.drop_column('sao_profile', 'my_shop') op.add_column('sao_player_quest', sa.Column('episode_id', mysql.INTEGER(), autoincrement=False, nullable=False)) - op.drop_constraint(None, 'sao_player_quest', type_='foreignkey') + op.drop_constraint("sao_player_quest_ibfk_1", 'sao_player_quest', type_='foreignkey') + op.drop_constraint("sao_player_quest_ibfk_2", 'sao_player_quest', type_='foreignkey') op.drop_constraint('sao_player_quest_uk', 'sao_player_quest', type_='unique') op.create_unique_constraint('sao_player_quest_uk', 'sao_player_quest', ['user', 'episode_id']) + op.create_foreign_key(None, 'sao_player_quest', 'aime_user', ['user'], ['id'], onupdate='cascade', ondelete='cascade') op.alter_column('sao_player_quest', 'play_date', existing_type=mysql.TIMESTAMP(), server_default=sa.text('CURRENT_TIMESTAMP'), @@ -177,24 +182,26 @@ def downgrade(): existing_type=mysql.TIMESTAMP(), server_default=sa.text('CURRENT_TIMESTAMP'), existing_nullable=False) - op.drop_constraint(None, 'sao_hero_party', type_='foreignkey') - op.drop_constraint(None, 'sao_hero_party', type_='foreignkey') - op.drop_constraint(None, 'sao_hero_party', type_='foreignkey') + op.drop_constraint("sao_hero_party_ibfk_2", 'sao_hero_party', type_='foreignkey') + op.drop_constraint("sao_hero_party_ibfk_3", 'sao_hero_party', type_='foreignkey') + op.drop_constraint("sao_hero_party_ibfk_4", 'sao_hero_party', type_='foreignkey') op.add_column('sao_hero_log_data', sa.Column('user_hero_log_id', mysql.INTEGER(), autoincrement=False, nullable=False)) - op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') - op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') - op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') - op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') - op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') - op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') - op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') - op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') - op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') - op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') - op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') - op.drop_constraint(None, 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint("sao_hero_log_data_ibfk_1", 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint("sao_hero_log_data_ibfk_2", 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint("sao_hero_log_data_ibfk_3", 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint("sao_hero_log_data_ibfk_4", 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint("sao_hero_log_data_ibfk_5", 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint("sao_hero_log_data_ibfk_6", 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint("sao_hero_log_data_ibfk_7", 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint("sao_hero_log_data_ibfk_8", 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint("sao_hero_log_data_ibfk_9", 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint("sao_hero_log_data_ibfk_10", 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint("sao_hero_log_data_ibfk_11", 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint("sao_hero_log_data_ibfk_12", 'sao_hero_log_data', type_='foreignkey') + op.drop_constraint("sao_hero_log_data_ibfk_13", 'sao_hero_log_data', type_='foreignkey') op.drop_constraint('sao_hero_log_data_uk', 'sao_hero_log_data', type_='unique') op.create_unique_constraint('sao_hero_log_data_uk', 'sao_hero_log_data', ['user', 'user_hero_log_id']) + op.create_foreign_key(None, "sao_hero_log_data", "aime_user", ['user'], ['id']) op.alter_column('sao_hero_log_data', 'get_date', existing_type=mysql.TIMESTAMP(), server_default=sa.text('CURRENT_TIMESTAMP'), @@ -247,11 +254,11 @@ def downgrade(): op.drop_column('sao_hero_log_data', 'is_awakenable') op.drop_column('sao_hero_log_data', 'max_level_extend_num') op.drop_column('sao_hero_log_data', 'hero_log_id') - op.drop_constraint(None, 'sao_equipment_data', type_='foreignkey') - op.drop_constraint(None, 'sao_equipment_data', type_='foreignkey') - op.drop_constraint(None, 'sao_equipment_data', type_='foreignkey') - op.drop_constraint(None, 'sao_equipment_data', type_='foreignkey') - op.drop_constraint(None, 'sao_equipment_data', type_='foreignkey') + op.drop_constraint("sao_equipment_data_ibfk_2", 'sao_equipment_data', type_='foreignkey') + op.drop_constraint("sao_equipment_data_ibfk_3", 'sao_equipment_data', type_='foreignkey') + op.drop_constraint("sao_equipment_data_ibfk_4", 'sao_equipment_data', type_='foreignkey') + op.drop_constraint("sao_equipment_data_ibfk_5", 'sao_equipment_data', type_='foreignkey') + op.drop_constraint("sao_equipment_data_ibfk_6", 'sao_equipment_data', type_='foreignkey') op.alter_column('sao_equipment_data', 'get_date', existing_type=mysql.TIMESTAMP(), server_default=sa.text('CURRENT_TIMESTAMP'), From 40a66614bcfac371fe7447360158c5cbfe5b3582 Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Thu, 27 Jun 2024 00:04:23 -0400 Subject: [PATCH 204/230] sao: fix user_hero_log_id --- .../versions/680789dabab3_sao_player_changes.py | 14 ++++++++++---- 1 file changed, 10 insertions(+), 4 deletions(-) diff --git a/core/data/alembic/versions/680789dabab3_sao_player_changes.py b/core/data/alembic/versions/680789dabab3_sao_player_changes.py index 295a53e..4fb953e 100644 --- a/core/data/alembic/versions/680789dabab3_sao_player_changes.py +++ b/core/data/alembic/versions/680789dabab3_sao_player_changes.py @@ -45,7 +45,6 @@ def upgrade(): op.create_foreign_key(None, 'sao_equipment_data', 'sao_static_property', ['property3_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') op.create_foreign_key(None, 'sao_equipment_data', 'sao_static_property', ['property1_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') op.create_foreign_key(None, 'sao_equipment_data', 'sao_static_equipment_list', ['equipment_id'], ['EquipmentId'], onupdate='cascade', ondelete='cascade') - op.add_column('sao_hero_log_data', sa.Column('hero_log_id', sa.BIGINT(), nullable=False)) op.add_column('sao_hero_log_data', sa.Column('max_level_extend_num', sa.INTEGER(), server_default='0', nullable=False)) op.add_column('sao_hero_log_data', sa.Column('is_awakenable', sa.BOOLEAN(), server_default='0', nullable=False)) op.add_column('sao_hero_log_data', sa.Column('awakening_stage', sa.INTEGER(), server_default='0', nullable=False)) @@ -97,6 +96,11 @@ def upgrade(): existing_type=mysql.TIMESTAMP(), server_default=sa.text('now()'), existing_nullable=False) + op.alter_column("sao_hero_log_data", "user_hero_log_id", + existing_type=sa.Integer(), + new_column_name="hero_log_id", + type_=sa.BIGINT(), + nullable=False) op.drop_index('sao_hero_log_data_ibfk_1', 'sao_hero_log_data', type_='foreignkey') op.drop_constraint('sao_hero_log_data_uk', 'sao_hero_log_data', type_='unique') op.create_unique_constraint('sao_hero_log_data_uk', 'sao_hero_log_data', ['user', 'hero_log_id']) @@ -113,7 +117,6 @@ def upgrade(): op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_hero_list', ['hero_log_id'], ['HeroLogId'], onupdate='cascade', ondelete='cascade') op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_property', ['property2_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') op.create_foreign_key(None, "sao_hero_log_data", "aime_user", ['user'], ['id']) - op.drop_column('sao_hero_log_data', 'user_hero_log_id') op.create_foreign_key(None, 'sao_hero_party', 'sao_hero_log_data', ['user_hero_log_id_3'], ['id'], onupdate='cascade', ondelete='cascade') op.create_foreign_key(None, 'sao_hero_party', 'sao_hero_log_data', ['user_hero_log_id_1'], ['id'], onupdate='cascade', ondelete='cascade') op.create_foreign_key(None, 'sao_hero_party', 'sao_hero_log_data', ['user_hero_log_id_2'], ['id'], onupdate='cascade', ondelete='cascade') @@ -185,7 +188,11 @@ def downgrade(): op.drop_constraint("sao_hero_party_ibfk_2", 'sao_hero_party', type_='foreignkey') op.drop_constraint("sao_hero_party_ibfk_3", 'sao_hero_party', type_='foreignkey') op.drop_constraint("sao_hero_party_ibfk_4", 'sao_hero_party', type_='foreignkey') - op.add_column('sao_hero_log_data', sa.Column('user_hero_log_id', mysql.INTEGER(), autoincrement=False, nullable=False)) + op.alter_column("sao_hero_log_data", "hero_log_id", + existing_type=sa.BIGINT(), + new_column_name="user_hero_log_id", + type_=sa.Integer(), + nullable=False) op.drop_constraint("sao_hero_log_data_ibfk_1", 'sao_hero_log_data', type_='foreignkey') op.drop_constraint("sao_hero_log_data_ibfk_2", 'sao_hero_log_data', type_='foreignkey') op.drop_constraint("sao_hero_log_data_ibfk_3", 'sao_hero_log_data', type_='foreignkey') @@ -253,7 +260,6 @@ def downgrade(): op.drop_column('sao_hero_log_data', 'awakening_stage') op.drop_column('sao_hero_log_data', 'is_awakenable') op.drop_column('sao_hero_log_data', 'max_level_extend_num') - op.drop_column('sao_hero_log_data', 'hero_log_id') op.drop_constraint("sao_equipment_data_ibfk_2", 'sao_equipment_data', type_='foreignkey') op.drop_constraint("sao_equipment_data_ibfk_3", 'sao_equipment_data', type_='foreignkey') op.drop_constraint("sao_equipment_data_ibfk_4", 'sao_equipment_data', type_='foreignkey') From 177f8513685b6662c88ca2f8419c25833459da02 Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Thu, 27 Jun 2024 00:07:10 -0400 Subject: [PATCH 205/230] sao: cleanup --- .../alembic/versions/680789dabab3_sao_player_changes.py | 8 -------- 1 file changed, 8 deletions(-) diff --git a/core/data/alembic/versions/680789dabab3_sao_player_changes.py b/core/data/alembic/versions/680789dabab3_sao_player_changes.py index 4fb953e..d65f725 100644 --- a/core/data/alembic/versions/680789dabab3_sao_player_changes.py +++ b/core/data/alembic/versions/680789dabab3_sao_player_changes.py @@ -101,9 +101,6 @@ def upgrade(): new_column_name="hero_log_id", type_=sa.BIGINT(), nullable=False) - op.drop_index('sao_hero_log_data_ibfk_1', 'sao_hero_log_data', type_='foreignkey') - op.drop_constraint('sao_hero_log_data_uk', 'sao_hero_log_data', type_='unique') - op.create_unique_constraint('sao_hero_log_data_uk', 'sao_hero_log_data', ['user', 'hero_log_id']) op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_property', ['property4_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_skill', ['skill_slot1_skill_id'], ['SkillId'], onupdate='set null', ondelete='set null') op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_skill', ['skill_slot5_skill_id'], ['SkillId'], onupdate='set null', ondelete='set null') @@ -116,7 +113,6 @@ def upgrade(): op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_property', ['property1_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_hero_list', ['hero_log_id'], ['HeroLogId'], onupdate='cascade', ondelete='cascade') op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_property', ['property2_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') - op.create_foreign_key(None, "sao_hero_log_data", "aime_user", ['user'], ['id']) op.create_foreign_key(None, 'sao_hero_party', 'sao_hero_log_data', ['user_hero_log_id_3'], ['id'], onupdate='cascade', ondelete='cascade') op.create_foreign_key(None, 'sao_hero_party', 'sao_hero_log_data', ['user_hero_log_id_1'], ['id'], onupdate='cascade', ondelete='cascade') op.create_foreign_key(None, 'sao_hero_party', 'sao_hero_log_data', ['user_hero_log_id_2'], ['id'], onupdate='cascade', ondelete='cascade') @@ -193,7 +189,6 @@ def downgrade(): new_column_name="user_hero_log_id", type_=sa.Integer(), nullable=False) - op.drop_constraint("sao_hero_log_data_ibfk_1", 'sao_hero_log_data', type_='foreignkey') op.drop_constraint("sao_hero_log_data_ibfk_2", 'sao_hero_log_data', type_='foreignkey') op.drop_constraint("sao_hero_log_data_ibfk_3", 'sao_hero_log_data', type_='foreignkey') op.drop_constraint("sao_hero_log_data_ibfk_4", 'sao_hero_log_data', type_='foreignkey') @@ -206,9 +201,6 @@ def downgrade(): op.drop_constraint("sao_hero_log_data_ibfk_11", 'sao_hero_log_data', type_='foreignkey') op.drop_constraint("sao_hero_log_data_ibfk_12", 'sao_hero_log_data', type_='foreignkey') op.drop_constraint("sao_hero_log_data_ibfk_13", 'sao_hero_log_data', type_='foreignkey') - op.drop_constraint('sao_hero_log_data_uk', 'sao_hero_log_data', type_='unique') - op.create_unique_constraint('sao_hero_log_data_uk', 'sao_hero_log_data', ['user', 'user_hero_log_id']) - op.create_foreign_key(None, "sao_hero_log_data", "aime_user", ['user'], ['id']) op.alter_column('sao_hero_log_data', 'get_date', existing_type=mysql.TIMESTAMP(), server_default=sa.text('CURRENT_TIMESTAMP'), From 601cec9075eac61c59b3a9850e7330a3fa4d83fe Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Thu, 27 Jun 2024 10:02:19 -0400 Subject: [PATCH 206/230] sao: you already know what it is --- .../680789dabab3_sao_player_changes.py | 47 +++++++++++-------- 1 file changed, 28 insertions(+), 19 deletions(-) diff --git a/core/data/alembic/versions/680789dabab3_sao_player_changes.py b/core/data/alembic/versions/680789dabab3_sao_player_changes.py index d65f725..9cc60d4 100644 --- a/core/data/alembic/versions/680789dabab3_sao_player_changes.py +++ b/core/data/alembic/versions/680789dabab3_sao_player_changes.py @@ -64,14 +64,6 @@ def upgrade(): op.add_column('sao_hero_log_data', sa.Column('property4_value1', sa.INTEGER(), server_default='0', nullable=False)) op.add_column('sao_hero_log_data', sa.Column('property4_value2', sa.INTEGER(), server_default='0', nullable=False)) op.add_column('sao_hero_log_data', sa.Column('converted_card_num', sa.INTEGER(), server_default='0', nullable=False)) - op.alter_column('sao_hero_log_data', 'main_weapon', - existing_type=mysql.INTEGER(), - type_=sa.BIGINT(), - nullable=True) - op.alter_column('sao_hero_log_data', 'sub_equipment', - existing_type=mysql.INTEGER(), - type_=sa.BIGINT(), - nullable=True) op.alter_column('sao_hero_log_data', 'skill_slot1_skill_id', existing_type=mysql.INTEGER(), type_=sa.BIGINT(), @@ -101,6 +93,24 @@ def upgrade(): new_column_name="hero_log_id", type_=sa.BIGINT(), nullable=False) + op.execute(sa.text("UPDATE sao_hero_log_data SET skill_slot1_skill_id = NULL WHERE skill_slot1_skill_id = 0;")) + op.execute(sa.text("UPDATE sao_hero_log_data SET skill_slot2_skill_id = NULL WHERE skill_slot2_skill_id = 0;")) + op.execute(sa.text("UPDATE sao_hero_log_data SET skill_slot3_skill_id = NULL WHERE skill_slot3_skill_id = 0;")) + op.execute(sa.text("UPDATE sao_hero_log_data SET skill_slot4_skill_id = NULL WHERE skill_slot4_skill_id = 0;")) + op.execute(sa.text("UPDATE sao_hero_log_data SET skill_slot5_skill_id = NULL WHERE skill_slot5_skill_id = 0;")) + op.execute(sa.text("UPDATE sao_hero_log_data SET main_weapon = NULL WHERE main_weapon = 0;")) + op.execute(sa.text("UPDATE sao_hero_log_data SET sub_equipment = NULL WHERE sub_equipment = 0;")) + op.execute(sa.text("UPDATE sao_hero_party SET user_hero_log_id_1 = NULL WHERE user_hero_log_id_1 = 0;")) + op.execute(sa.text("UPDATE sao_hero_party SET user_hero_log_id_2 = NULL WHERE user_hero_log_id_2 = 0;")) + op.execute(sa.text("UPDATE sao_hero_party SET user_hero_log_id_3 = NULL WHERE user_hero_log_id_3 = 0;")) + + op.execute(sa.text("UPDATE sao_hero_log_data INNER JOIN sao_equipment_data ON sao_hero_log_data.main_weapon = sao_equipment_data.equipment_id SET sao_hero_log_data.main_weapon = sao_equipment_data.id;")) + op.execute(sa.text("UPDATE sao_hero_log_data INNER JOIN sao_equipment_data ON sao_hero_log_data.sub_equipment = sao_equipment_data.equipment_id SET sao_hero_log_data.sub_equipment = sao_equipment_data.id;")) + + op.execute(sa.text("UPDATE sao_hero_party INNER JOIN sao_hero_log_data ON sao_hero_party.user_hero_log_id_1 = sao_hero_log_data.hero_log_id SET sao_hero_party.user_hero_log_id_1 = sao_hero_log_data.id;")) + op.execute(sa.text("UPDATE sao_hero_party INNER JOIN sao_hero_log_data ON sao_hero_party.user_hero_log_id_2 = sao_hero_log_data.hero_log_id SET sao_hero_party.user_hero_log_id_2 = sao_hero_log_data.id;")) + op.execute(sa.text("UPDATE sao_hero_party INNER JOIN sao_hero_log_data ON sao_hero_party.user_hero_log_id_3 = sao_hero_log_data.hero_log_id SET sao_hero_party.user_hero_log_id_3 = sao_hero_log_data.id;")) + op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_property', ['property4_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade') op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_skill', ['skill_slot1_skill_id'], ['SkillId'], onupdate='set null', ondelete='set null') op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_skill', ['skill_slot5_skill_id'], ['SkillId'], onupdate='set null', ondelete='set null') @@ -125,17 +135,16 @@ def upgrade(): server_default=sa.text('now()'), existing_nullable=False) op.add_column('sao_player_quest', sa.Column('quest_type', sa.INTEGER(), server_default='1', nullable=False)) - op.add_column('sao_player_quest', sa.Column('quest_scene_id', sa.BIGINT(), nullable=False)) op.alter_column('sao_player_quest', 'play_date', existing_type=mysql.TIMESTAMP(), server_default=sa.text('now()'), existing_nullable=False) - op.drop_index('sao_player_quest_ibfk_1', 'sao_player_quest', type_='foreignkey') - op.drop_constraint('sao_player_quest_uk', 'sao_player_quest', type_='unique') - op.create_unique_constraint('sao_player_quest_uk', 'sao_player_quest', ['user', 'quest_scene_id']) - op.create_foreign_key(None, 'sao_player_quest', 'aime_user', ['user'], ['id'], onupdate='cascade', ondelete='cascade') + op.alter_column('sao_player_quest', 'episode_id', + existing_type=mysql.INTEGER(), + new_column_name="quest_scene_id", + type_=sa.BIGINT(), + nullable=False) op.create_foreign_key(None, 'sao_player_quest', 'sao_static_quest', ['quest_scene_id'], ['QuestSceneId'], onupdate='cascade', ondelete='cascade') - op.drop_column('sao_player_quest', 'episode_id') op.add_column('sao_profile', sa.Column('my_shop', sa.INTEGER(), nullable=True)) op.add_column('sao_profile', sa.Column('fav_hero', sa.INTEGER(), nullable=True)) op.add_column('sao_profile', sa.Column('when_register', sa.TIMESTAMP(), server_default=sa.text('now()'), nullable=True)) @@ -161,12 +170,12 @@ def downgrade(): op.drop_column('sao_profile', 'when_register') op.drop_column('sao_profile', 'fav_hero') op.drop_column('sao_profile', 'my_shop') - op.add_column('sao_player_quest', sa.Column('episode_id', mysql.INTEGER(), autoincrement=False, nullable=False)) - op.drop_constraint("sao_player_quest_ibfk_1", 'sao_player_quest', type_='foreignkey') + op.alter_column('sao_player_quest', 'quest_scene_id', + existing_type=mysql.BIGINT(), + new_column_name="episode_id", + type_=sa.INTEGER(), + nullable=False) op.drop_constraint("sao_player_quest_ibfk_2", 'sao_player_quest', type_='foreignkey') - op.drop_constraint('sao_player_quest_uk', 'sao_player_quest', type_='unique') - op.create_unique_constraint('sao_player_quest_uk', 'sao_player_quest', ['user', 'episode_id']) - op.create_foreign_key(None, 'sao_player_quest', 'aime_user', ['user'], ['id'], onupdate='cascade', ondelete='cascade') op.alter_column('sao_player_quest', 'play_date', existing_type=mysql.TIMESTAMP(), server_default=sa.text('CURRENT_TIMESTAMP'), From f0515a21300b19eb472f6381c407ec4b231aa121 Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Thu, 27 Jun 2024 23:24:12 -0400 Subject: [PATCH 207/230] sao: fix quest failing to save --- titles/sao/base.py | 8 ++++---- titles/sao/frontend.py | 2 -- 2 files changed, 4 insertions(+), 6 deletions(-) diff --git a/titles/sao/base.py b/titles/sao/base.py index a589778..44a7801 100644 --- a/titles/sao/base.py +++ b/titles/sao/base.py @@ -1230,7 +1230,7 @@ class SaoBase: if current_data: await self.data.item.put_player_quest( user_id, - QuestType.EPISODE, + int(QuestType.EPISODE), ep_data['QuestSceneId'], False if not quest_clear_flag and not current_data['quest_clear_flag'] else True, min(clear_time, current_data['clear_time']) if quest_clear_flag else current_data['clear_time'], @@ -1241,7 +1241,7 @@ class SaoBase: else: await self.data.item.put_player_quest( user_id, - QuestType.EPISODE, + int(QuestType.EPISODE), ep_data['QuestSceneId'], quest_clear_flag, clear_time, @@ -1458,7 +1458,7 @@ class SaoBase: if current_data: await self.data.item.put_player_quest( user_id, - QuestType.TRIAL_TOWER, + int(QuestType.TRIAL_TOWER), ep_data['QuestSceneId'], False if not quest_clear_flag and not current_data['quest_clear_flag'] else True, min(clear_time, current_data['clear_time']) if quest_clear_flag else current_data['clear_time'], @@ -1469,7 +1469,7 @@ class SaoBase: else: await self.data.item.put_player_quest( user_id, - QuestType.TRIAL_TOWER, + int(QuestType.TRIAL_TOWER), ep_data['QuestSceneId'], quest_clear_flag, clear_time, diff --git a/titles/sao/frontend.py b/titles/sao/frontend.py index 401257f..f9264fc 100644 --- a/titles/sao/frontend.py +++ b/titles/sao/frontend.py @@ -257,8 +257,6 @@ class SaoFrontend(FE_Base): return RedirectResponse("/game/sao/?e=97", 303) await self.data.item.put_hero_party(usr_sesh.user_id, 0, hero1, hero2, hero3) - # await self.data.item.put_player_quest(usr_sesh.user_id, 1001, True, 300, 0, 0, 1) - # Force the tutorial stage to be completed due to potential crash in-game self.logger.info(f"Web registered User {usr_sesh.user_id} profile {profile_id} with name {name}") return RedirectResponse("/game/sao/?s=1", 303) \ No newline at end of file From 7242a187ab4c5b27e14ad703a906dd2ae75db7af Mon Sep 17 00:00:00 2001 From: Hay1tsme Date: Fri, 28 Jun 2024 12:25:33 -0400 Subject: [PATCH 208/230] sao: fix sao_hero_log_data nullability --- .../versions/680789dabab3_sao_player_changes.py | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) diff --git a/core/data/alembic/versions/680789dabab3_sao_player_changes.py b/core/data/alembic/versions/680789dabab3_sao_player_changes.py index 9cc60d4..3e4aef7 100644 --- a/core/data/alembic/versions/680789dabab3_sao_player_changes.py +++ b/core/data/alembic/versions/680789dabab3_sao_player_changes.py @@ -64,6 +64,12 @@ def upgrade(): op.add_column('sao_hero_log_data', sa.Column('property4_value1', sa.INTEGER(), server_default='0', nullable=False)) op.add_column('sao_hero_log_data', sa.Column('property4_value2', sa.INTEGER(), server_default='0', nullable=False)) op.add_column('sao_hero_log_data', sa.Column('converted_card_num', sa.INTEGER(), server_default='0', nullable=False)) + op.alter_column('sao_hero_log_data', 'main_weapon', + existing_type=mysql.INTEGER(), + nullable=True) + op.alter_column('sao_hero_log_data', 'sub_equipment', + existing_type=mysql.INTEGER(), + nullable=True) op.alter_column('sao_hero_log_data', 'skill_slot1_skill_id', existing_type=mysql.INTEGER(), type_=sa.BIGINT(), @@ -235,12 +241,10 @@ def downgrade(): type_=mysql.INTEGER(), nullable=False) op.alter_column('sao_hero_log_data', 'sub_equipment', - existing_type=sa.BIGINT(), - type_=mysql.INTEGER(), + existing_type=mysql.INTEGER(), nullable=False) op.alter_column('sao_hero_log_data', 'main_weapon', - existing_type=sa.BIGINT(), - type_=mysql.INTEGER(), + existing_type=mysql.INTEGER(), nullable=False) op.drop_column('sao_hero_log_data', 'converted_card_num') op.drop_column('sao_hero_log_data', 'property4_value2') From 4446ff1f21071f2aa6b58345bc04fcbec5e65676 Mon Sep 17 00:00:00 2001 From: Hay1tsme Date: Fri, 28 Jun 2024 15:48:27 -0400 Subject: [PATCH 209/230] mai2: add present support --- .../versions/5ea363686347_mai2_presents.py | 41 ++++++++++++ docs/game_specific_info.md | 8 +++ titles/mai2/base.py | 20 +++++- titles/mai2/dx.py | 37 ++++++++--- titles/mai2/schema/item.py | 66 ++++++++++++++++++- titles/mai2/schema/profile.py | 2 +- 6 files changed, 160 insertions(+), 14 deletions(-) create mode 100644 core/data/alembic/versions/5ea363686347_mai2_presents.py diff --git a/core/data/alembic/versions/5ea363686347_mai2_presents.py b/core/data/alembic/versions/5ea363686347_mai2_presents.py new file mode 100644 index 0000000..8e07a5c --- /dev/null +++ b/core/data/alembic/versions/5ea363686347_mai2_presents.py @@ -0,0 +1,41 @@ +"""mai2_presents + +Revision ID: 5ea363686347 +Revises: 680789dabab3 +Create Date: 2024-06-28 14:49:07.666879 + +""" +from alembic import op +import sqlalchemy as sa +from sqlalchemy.dialects import mysql + +# revision identifiers, used by Alembic. +revision = '5ea363686347' +down_revision = '680789dabab3' +branch_labels = None +depends_on = None + + +def upgrade(): + # ### commands auto generated by Alembic - please adjust! ### + op.create_table('mai2_item_present', + sa.Column('id', sa.BIGINT(), nullable=False), + sa.Column('version', sa.INTEGER(), nullable=True), + sa.Column('user', sa.Integer(), nullable=True), + sa.Column('itemKind', sa.INTEGER(), nullable=False), + sa.Column('itemId', sa.INTEGER(), nullable=False), + sa.Column('stock', sa.INTEGER(), server_default='1', nullable=False), + sa.Column('startDate', sa.TIMESTAMP(), nullable=True), + sa.Column('endDate', sa.TIMESTAMP(), nullable=True), + sa.ForeignKeyConstraint(['user'], ['aime_user.id'], onupdate='cascade', ondelete='cascade'), + sa.PrimaryKeyConstraint('id'), + sa.UniqueConstraint('version', 'user', 'itemKind', 'itemId', name='mai2_item_present_uk'), + mysql_charset='utf8mb4' + ) + # ### end Alembic commands ### + + +def downgrade(): + # ### commands auto generated by Alembic - please adjust! ### + op.drop_table('mai2_item_present') + # ### end Alembic commands ### diff --git a/docs/game_specific_info.md b/docs/game_specific_info.md index e81a3c6..9fadf80 100644 --- a/docs/game_specific_info.md +++ b/docs/game_specific_info.md @@ -182,6 +182,14 @@ Config file is located in `config/cxb.yaml`. ## maimai DX +### Presents +Presents are items given to the user when they login, with a little animation (for example, the KOP song was given to the finalists as a present). To add a present, you must insert it into the `mai2_item_present` table. In that table, a NULL version means any version, a NULL user means any user, a NULL start date means always open, and a NULL end date means it never expires. Below is a list of presents one might wish to add: + +| Game Version | Item ID | Item Kind | Item Description | Present Description | +|--------------|---------|-----------|-------------------------------------------------|------------------------------------------------| +| BUDDiES (21) | 409505 | Icon (3) | 旅行スタンプ(月面基地) (Travel Stamp - Moon Base) | Officially obtained on the webui with a serial | +| | | | | number, for project raputa | + ### Versions | Game Code | Version ID | Version Name | diff --git a/titles/mai2/base.py b/titles/mai2/base.py index 4d31213..79905ff 100644 --- a/titles/mai2/base.py +++ b/titles/mai2/base.py @@ -471,7 +471,25 @@ class Mai2Base: } async def handle_get_user_present_api_request(self, data: Dict) -> Dict: - return { "userId": data.get("userId", 0), "length": 0, "userPresentList": []} + items: List[Dict[str, Any]] = [] + user_pres_list = await self.data.item.get_presents_by_version_user(self.version, data["userId"]) + if user_pres_list: + for present in user_pres_list: + if (present['startDate'] and present['startDate'].timestamp() > datetime.now().timestamp()): + self.logger.debug(f"Present {present['id']} distribution hasn't started yet (begins {present['startDate']})") + continue # present period hasn't started yet, move onto the next one + + if (present['endDate'] and present['endDate'].timestamp() < datetime.now().timestamp()): + self.logger.warn(f"Present {present['id']} ended on {present['endDate']} and should be removed") + continue # present period ended, move onto the next one + + test = await self.data.item.get_item(data["userId"], present['itemKind'], present['itemId']) + if not test: # Don't send presents for items the user already has + items.append({"itemId": present['itemId'], "itemKind": present['itemKind'], "stock": present['stock'], "isValid": True}) + self.logger.info(f"Give user {data['userId']} {present['stock']}x item {present['itemId']} (kind {present['itemKind']}) as present") + await self.data.item.put_item(data["userId"], present['itemKind'], present['itemId'], present['stock'], True) + + return { "userId": data.get("userId", 0), "length": len(items), "userPresentList": items} async def handle_get_transfer_friend_api_request(self, data: Dict) -> Dict: return {} diff --git a/titles/mai2/dx.py b/titles/mai2/dx.py index 04c9172..5ca03f7 100644 --- a/titles/mai2/dx.py +++ b/titles/mai2/dx.py @@ -327,16 +327,35 @@ class Mai2DX(Mai2Base): async def handle_get_user_item_api_request(self, data: Dict) -> Dict: kind = int(data["nextIndex"] / 10000000000) next_idx = int(data["nextIndex"] % 10000000000) - user_item_list = await self.data.item.get_items(data["userId"], kind) - items: List[Dict[str, Any]] = [] - for i in range(next_idx, len(user_item_list)): - tmp = user_item_list[i]._asdict() - tmp.pop("user") - tmp.pop("id") - items.append(tmp) - if len(items) >= int(data["maxCount"]): - break + + if kind == 4: # presents + user_pres_list = await self.data.item.get_presents_by_version_user(self.version, data["userId"]) + if user_pres_list: + for present in user_pres_list: + if (present['startDate'] and present['startDate'].timestamp() > datetime.now().timestamp()): + self.logger.debug(f"Present {present['id']} distribution hasn't started yet (begins {present['startDate']})") + continue # present period hasn't started yet, move onto the next one + + if (present['endDate'] and present['endDate'].timestamp() < datetime.now().timestamp()): + self.logger.warn(f"Present {present['id']} ended on {present['endDate']} and should be removed") + continue # present period ended, move onto the next one + + test = await self.data.item.get_item(data["userId"], present['itemKind'], present['itemId']) + if not test: # Don't send presents for items the user already has + items.append({"itemId": present['itemId'], "itemKind": present['itemKind'], "stock": present['stock'], "isValid": True}) + self.logger.info(f"Give user {data['userId']} {present['stock']}x item {present['itemId']} (kind {present['itemKind']}) as present") + await self.data.item.put_item(data["userId"], present['itemKind'], present['itemId'], present['stock'], True) + + else: + user_item_list = await self.data.item.get_items(data["userId"], kind) + for i in range(next_idx, len(user_item_list)): + tmp = user_item_list[i]._asdict() + tmp.pop("user") + tmp.pop("id") + items.append(tmp) + if len(items) >= int(data["maxCount"]): + break xout = kind * 10000000000 + next_idx + len(items) diff --git a/titles/mai2/schema/item.py b/titles/mai2/schema/item.py index f22cccd..65e129f 100644 --- a/titles/mai2/schema/item.py +++ b/titles/mai2/schema/item.py @@ -2,8 +2,8 @@ from core.data.schema import BaseData, metadata from datetime import datetime from typing import Optional, Dict, List -from sqlalchemy import Table, Column, UniqueConstraint, PrimaryKeyConstraint, and_ -from sqlalchemy.types import Integer, String, TIMESTAMP, Boolean, JSON +from sqlalchemy import Table, Column, UniqueConstraint, PrimaryKeyConstraint, and_, or_ +from sqlalchemy.types import Integer, String, TIMESTAMP, Boolean, JSON, BIGINT, INTEGER from sqlalchemy.schema import ForeignKey from sqlalchemy.sql import func, select from sqlalchemy.dialects.mysql import insert @@ -198,6 +198,20 @@ print_detail = Table( mysql_charset="utf8mb4", ) +present = Table( + "mai2_item_present", + metadata, + Column('id', BIGINT, primary_key=True, nullable=False), + Column('version', INTEGER), + Column("user", Integer, ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade")), + Column("itemKind", INTEGER, nullable=False), + Column("itemId", INTEGER, nullable=False), + Column("stock", INTEGER, nullable=False, server_default="1"), + Column("startDate", TIMESTAMP), + Column("endDate", TIMESTAMP), + UniqueConstraint("version", "user", "itemKind", "itemId", name="mai2_item_present_uk"), + mysql_charset="utf8mb4", +) class Mai2ItemData(BaseData): async def put_item( @@ -476,7 +490,7 @@ class Mai2ItemData(BaseData): musicId = music_id ) - conflict = sql.on_duplicate_key_do_nothing() + conflict = sql.on_duplicate_key_update(musicId = music_id) result = await self.execute(conflict) if result: @@ -586,3 +600,49 @@ class Mai2ItemData(BaseData): ) return None return result.lastrowid + + async def put_present(self, item_kind: int, item_id: int, version: int = None, user_id: int = None, start_date: datetime = None, end_date: datetime = None) -> Optional[int]: + sql = insert(present).values( + version = version, + user = user_id, + itemKind = item_kind, + itemId = item_id, + startDate = start_date, + endDate = end_date + ) + + conflict = sql.on_duplicate_key_update( + startDate = start_date, + endDate = end_date + ) + + result = await self.execute(conflict) + if result: + return result.lastrowid + + self.logger.error(f"Failed to add present item {item_id}!") + + async def get_presents_by_user(self, user_id: int = None) -> Optional[List[Row]]: + result = await self.execute(present.select(or_(present.c.user == user_id, present.c.user is None))) + if result: + return result.fetchall() + + async def get_presents_by_version(self, ver: int = None) -> Optional[List[Row]]: + result = await self.execute(present.select(or_(present.c.version == ver, present.c.version is None))) + if result: + return result.fetchall() + + async def get_presents_by_version_user(self, ver: int = None, user_id: int = None) -> Optional[List[Row]]: + result = await self.execute(present.select( + and_( + or_(present.c.user == user_id, present.c.user is None)), + or_(present.c.version == ver, present.c.version is None) + ) + ) + if result: + return result.fetchall() + + async def get_present_by_id(self, present_id: int) -> Optional[Row]: + result = await self.execute(present.select(present.c.id == present_id)) + if result: + return result.fetchone() diff --git a/titles/mai2/schema/profile.py b/titles/mai2/schema/profile.py index 1b76b07..c191a1a 100644 --- a/titles/mai2/schema/profile.py +++ b/titles/mai2/schema/profile.py @@ -892,7 +892,7 @@ class Mai2ProfileData(BaseData): rival = rival_id ) - conflict = sql.on_duplicate_key_do_nothing() + conflict = sql.on_duplicate_key_update(rival = rival_id) result = await self.execute(conflict) if result: From e9afaaf56cd42fd1c8f823d41c728d1375ac4896 Mon Sep 17 00:00:00 2001 From: Hay1tsme Date: Fri, 28 Jun 2024 15:51:28 -0400 Subject: [PATCH 210/230] update changelog --- changelog.md | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/changelog.md b/changelog.md index f9c6563..17fef90 100644 --- a/changelog.md +++ b/changelog.md @@ -1,6 +1,14 @@ # Changelog Documenting updates to ARTEMiS, to be updated every time the master branch is pushed to. +## 20240628 +### maimai ++ Add present support + +## 20240627 +### SAO ++ Fix ghost items, character and player XP, EX Bonuses, unlocks, and much much more + ## 20240620 ### CHUNITHM + CHUNITHM LUMINOUS support From af8bd1d1c08be6f9e2fc50987cf0934b29091c65 Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Fri, 28 Jun 2024 23:29:31 -0400 Subject: [PATCH 211/230] mai2: fix presents --- titles/mai2/base.py | 5 ++++- titles/mai2/dx.py | 5 ++++- titles/mai2/schema/item.py | 6 +++--- 3 files changed, 11 insertions(+), 5 deletions(-) diff --git a/titles/mai2/base.py b/titles/mai2/base.py index 79905ff..16b2039 100644 --- a/titles/mai2/base.py +++ b/titles/mai2/base.py @@ -474,6 +474,7 @@ class Mai2Base: items: List[Dict[str, Any]] = [] user_pres_list = await self.data.item.get_presents_by_version_user(self.version, data["userId"]) if user_pres_list: + self.logger.debug(f"Found {len(user_pres_list)} possible presents") for present in user_pres_list: if (present['startDate'] and present['startDate'].timestamp() > datetime.now().timestamp()): self.logger.debug(f"Present {present['id']} distribution hasn't started yet (begins {present['startDate']})") @@ -485,7 +486,9 @@ class Mai2Base: test = await self.data.item.get_item(data["userId"], present['itemKind'], present['itemId']) if not test: # Don't send presents for items the user already has - items.append({"itemId": present['itemId'], "itemKind": present['itemKind'], "stock": present['stock'], "isValid": True}) + pres_id = present['itemKind'] * 1000000 + pres_id += present['itemId'] + items.append({"itemId": pres_id, "itemKind": 4, "stock": present['stock'], "isValid": True}) self.logger.info(f"Give user {data['userId']} {present['stock']}x item {present['itemId']} (kind {present['itemKind']}) as present") await self.data.item.put_item(data["userId"], present['itemKind'], present['itemId'], present['stock'], True) diff --git a/titles/mai2/dx.py b/titles/mai2/dx.py index 5ca03f7..3b28f30 100644 --- a/titles/mai2/dx.py +++ b/titles/mai2/dx.py @@ -332,6 +332,7 @@ class Mai2DX(Mai2Base): if kind == 4: # presents user_pres_list = await self.data.item.get_presents_by_version_user(self.version, data["userId"]) if user_pres_list: + self.logger.debug(f"Found {len(user_pres_list)} possible presents") for present in user_pres_list: if (present['startDate'] and present['startDate'].timestamp() > datetime.now().timestamp()): self.logger.debug(f"Present {present['id']} distribution hasn't started yet (begins {present['startDate']})") @@ -343,7 +344,9 @@ class Mai2DX(Mai2Base): test = await self.data.item.get_item(data["userId"], present['itemKind'], present['itemId']) if not test: # Don't send presents for items the user already has - items.append({"itemId": present['itemId'], "itemKind": present['itemKind'], "stock": present['stock'], "isValid": True}) + pres_id = present['itemKind'] * 1000000 + pres_id += present['itemId'] + items.append({"itemId": pres_id, "itemKind": 4, "stock": present['stock'], "isValid": True}) self.logger.info(f"Give user {data['userId']} {present['stock']}x item {present['itemId']} (kind {present['itemKind']}) as present") await self.data.item.put_item(data["userId"], present['itemKind'], present['itemId'], present['stock'], True) diff --git a/titles/mai2/schema/item.py b/titles/mai2/schema/item.py index 65e129f..d53ebbc 100644 --- a/titles/mai2/schema/item.py +++ b/titles/mai2/schema/item.py @@ -635,10 +635,10 @@ class Mai2ItemData(BaseData): async def get_presents_by_version_user(self, ver: int = None, user_id: int = None) -> Optional[List[Row]]: result = await self.execute(present.select( and_( - or_(present.c.user == user_id, present.c.user is None)), - or_(present.c.version == ver, present.c.version is None) + or_(present.c.user == user_id, present.c.user == None), + or_(present.c.version == ver, present.c.version == None) ) - ) + )) if result: return result.fetchall() From ecb2e9ec75035f0733e59491f9939980b1a7d203 Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Fri, 28 Jun 2024 23:55:23 -0400 Subject: [PATCH 212/230] mai2: properly add present items --- titles/mai2/base.py | 1 - titles/mai2/dx.py | 16 +++++++++++----- 2 files changed, 11 insertions(+), 6 deletions(-) diff --git a/titles/mai2/base.py b/titles/mai2/base.py index 16b2039..b3c6a1d 100644 --- a/titles/mai2/base.py +++ b/titles/mai2/base.py @@ -490,7 +490,6 @@ class Mai2Base: pres_id += present['itemId'] items.append({"itemId": pres_id, "itemKind": 4, "stock": present['stock'], "isValid": True}) self.logger.info(f"Give user {data['userId']} {present['stock']}x item {present['itemId']} (kind {present['itemKind']}) as present") - await self.data.item.put_item(data["userId"], present['itemKind'], present['itemId'], present['stock'], True) return { "userId": data.get("userId", 0), "length": len(items), "userPresentList": items} diff --git a/titles/mai2/dx.py b/titles/mai2/dx.py index 3b28f30..7a067d7 100644 --- a/titles/mai2/dx.py +++ b/titles/mai2/dx.py @@ -196,10 +196,17 @@ class Mai2DX(Mai2Base): if "userItemList" in upsert and len(upsert["userItemList"]) > 0: for item in upsert["userItemList"]: + if item["itemKind"] == 4: + item_id = item["itemId"] % 1000000 + item_kind = item["itemId"] // 1000000 + else: + item_id = item["itemId"] + item_kind = item["itemKind"] + await self.data.item.put_item( user_id, - int(item["itemKind"]), - item["itemId"], + item_kind, + item_id, item["stock"], item["isValid"], ) @@ -325,8 +332,8 @@ class Mai2DX(Mai2Base): } async def handle_get_user_item_api_request(self, data: Dict) -> Dict: - kind = int(data["nextIndex"] / 10000000000) - next_idx = int(data["nextIndex"] % 10000000000) + kind = data["nextIndex"] // 10000000000 + next_idx = data["nextIndex"] % 10000000000 items: List[Dict[str, Any]] = [] if kind == 4: # presents @@ -348,7 +355,6 @@ class Mai2DX(Mai2Base): pres_id += present['itemId'] items.append({"itemId": pres_id, "itemKind": 4, "stock": present['stock'], "isValid": True}) self.logger.info(f"Give user {data['userId']} {present['stock']}x item {present['itemId']} (kind {present['itemKind']}) as present") - await self.data.item.put_item(data["userId"], present['itemKind'], present['itemId'], present['stock'], True) else: user_item_list = await self.data.item.get_items(data["userId"], kind) From 44fb6037cf5102294f603ddffe1294ab2646a440 Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Sat, 29 Jun 2024 00:08:11 -0400 Subject: [PATCH 213/230] chuni: add missing alembic script --- changelog.md | 4 +++ .../745448d83696_chuni_team_points.py | 28 +++++++++++++++++++ titles/chuni/base.py | 2 +- titles/chuni/schema/profile.py | 2 +- 4 files changed, 34 insertions(+), 2 deletions(-) create mode 100644 core/data/alembic/versions/745448d83696_chuni_team_points.py diff --git a/changelog.md b/changelog.md index 17fef90..8f60130 100644 --- a/changelog.md +++ b/changelog.md @@ -1,6 +1,10 @@ # Changelog Documenting updates to ARTEMiS, to be updated every time the master branch is pushed to. +## 20240629 +### CHUNITHM ++ Add team points + ## 20240628 ### maimai + Add present support diff --git a/core/data/alembic/versions/745448d83696_chuni_team_points.py b/core/data/alembic/versions/745448d83696_chuni_team_points.py new file mode 100644 index 0000000..2a8465a --- /dev/null +++ b/core/data/alembic/versions/745448d83696_chuni_team_points.py @@ -0,0 +1,28 @@ +"""chuni_team_points + +Revision ID: 745448d83696 +Revises: 5ea363686347 +Create Date: 2024-06-29 00:05:22.479187 + +""" +from alembic import op +import sqlalchemy as sa +from sqlalchemy.dialects import mysql + +# revision identifiers, used by Alembic. +revision = '745448d83696' +down_revision = '5ea363686347' +branch_labels = None +depends_on = None + + +def upgrade(): + # ### commands auto generated by Alembic - please adjust! ### + op.add_column('chuni_profile_team', sa.Column('userTeamPoint', sa.JSON(), nullable=True)) + # ### end Alembic commands ### + + +def downgrade(): + # ### commands auto generated by Alembic - please adjust! ### + op.drop_column('chuni_profile_team', 'userTeamPoint') + # ### end Alembic commands ### diff --git a/titles/chuni/base.py b/titles/chuni/base.py index d9d35cc..9be4bf7 100644 --- a/titles/chuni/base.py +++ b/titles/chuni/base.py @@ -737,7 +737,7 @@ class ChuniBase: team_name = team["teamName"] team_rank = await self.data.profile.get_team_rank(team["id"]) team_point = team["teamPoint"] - if team["userTeamPoint"] is not None and team["userTeamPoint"] is not "": + if team["userTeamPoint"] is not None and team["userTeamPoint"] != "": user_team_point_data = json.loads(team["userTeamPoint"]) for user_point_data in user_team_point_data: if user_point_data["user"] == data["userId"]: diff --git a/titles/chuni/schema/profile.py b/titles/chuni/schema/profile.py index daa7f4a..f0b8c0f 100644 --- a/titles/chuni/schema/profile.py +++ b/titles/chuni/schema/profile.py @@ -718,7 +718,7 @@ class ChuniProfileData(BaseData): ) return False user_team_point_data = [] - if existing_team["userTeamPoint"] is not None and existing_team["userTeamPoint"] is not "": + if existing_team["userTeamPoint"] is not None and existing_team["userTeamPoint"] != "": user_team_point_data = json.loads(existing_team["userTeamPoint"]) updated = False From e0e63a9a13070d271e0f01dfdf5d033ac5a3d978 Mon Sep 17 00:00:00 2001 From: = <=> Date: Sun, 30 Jun 2024 00:23:10 +0200 Subject: [PATCH 214/230] configurable festa options --- changelog.md | 4 ++++ docs/game_specific_info.md | 12 ++++++++---- example_config/diva.yaml | 4 ++++ titles/diva/base.py | 11 ++++++++--- titles/diva/config.py | 23 +++++++++++++++++++++++ 5 files changed, 47 insertions(+), 7 deletions(-) diff --git a/changelog.md b/changelog.md index 8148a9d..08b5b6d 100644 --- a/changelog.md +++ b/changelog.md @@ -1,6 +1,10 @@ # Changelog Documenting updates to ARTEMiS, to be updated every time the master branch is pushed to. +## 20240630 +### DIVA ++ Added configurable festa options + ## 20240620 ### CHUNITHM + CHUNITHM LUMINOUS support diff --git a/docs/game_specific_info.md b/docs/game_specific_info.md index 53c076c..158930e 100644 --- a/docs/game_specific_info.md +++ b/docs/game_specific_info.md @@ -255,10 +255,14 @@ the Shop, Modules and Customizations. Config file is located in `config/diva.yaml`. -| Option | Info | -| -------------------- | ----------------------------------------------------------------------------------------------- | -| `unlock_all_modules` | Unlocks all modules (costumes) by default, if set to `False` all modules need to be purchased | -| `unlock_all_items` | Unlocks all items (customizations) by default, if set to `False` all items need to be purchased | +| Option | Info | +| -------------------- | ------------------------------------------------------------------------------------------------ | +| `festaEnable` | Enable or disable the ingame festa | +| `festaAddVP` | Set the extra VP you get when clearing a song, if festa is not enabled no extra VP will be given | +| `festaMultiplyVP` | Multiplier for festa add VP | +| `festaEndTime` | Set the date time for when festa will end and not show up in game anymore | +| `unlock_all_modules` | Unlocks all modules (costumes) by default, if set to `False` all modules need to be purchased | +| `unlock_all_items` | Unlocks all items (customizations) by default, if set to `False` all items need to be purchased | ### Custom PV Lists (databanks) diff --git a/example_config/diva.yaml b/example_config/diva.yaml index ad1842a..465ab93 100644 --- a/example_config/diva.yaml +++ b/example_config/diva.yaml @@ -1,6 +1,10 @@ server: enable: True loglevel: "info" + festaEnable: True + festaAddVP: "20,5" + festaMultiplyVP: "1,2" + festaEndTime: "2029-01-01 00:00:00.0" mods: unlock_all_modules: True diff --git a/titles/diva/base.py b/titles/diva/base.py index 3b96848..e07c81d 100644 --- a/titles/diva/base.py +++ b/titles/diva/base.py @@ -264,6 +264,11 @@ class DivaBase: return response async def handle_festa_info_request(self, data: Dict) -> Dict: + if self.game_config.server.festaEnable: + festa_end_time = self.game_config.server.festaEndTime + else: + festa_end_time = (datetime.datetime.now() + datetime.timedelta(days=365*2)).strftime("%Y-%m-%d %H:%M:%S") + ".0" + encoded = "&" params = { "fi_id": "1,2", @@ -273,10 +278,10 @@ class DivaBase: "fi_difficulty": "-1,-1", "fi_pv_id_lst": "ALL,ALL", "fi_attr": "7FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF,7FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF", - "fi_add_vp": "20,5", - "fi_mul_vp": "1,2", + "fi_add_vp": f"{self.game_config.server.festaAddVP}", + "fi_mul_vp": f"{self.game_config.server.festaMultiplyVP}", "fi_st": "2019-01-01 00:00:00.0,2019-01-01 00:00:00.0", - "fi_et": "2029-01-01 00:00:00.0,2029-01-01 00:00:00.0", + "fi_et": f"{festa_end_time},{festa_end_time}", "fi_lut": "{self.time_lut}", } diff --git a/titles/diva/config.py b/titles/diva/config.py index efa327e..269041a 100644 --- a/titles/diva/config.py +++ b/titles/diva/config.py @@ -19,6 +19,29 @@ class DivaServerConfig: ) ) + @property + def festaEnable(self) -> bool: + return CoreConfig.get_config_field( + self.__config, "diva", "server", "festaEnable", default=True + ) + + @property + def festaAddVP(self) -> str: + return CoreConfig.get_config_field( + self.__config, "diva", "server", "festaAddVP", default="20,5" + ) + + @property + def festaMultiplyVP(self) -> str: + return CoreConfig.get_config_field( + self.__config, "diva", "server", "festaMultiplyVP", default="1,2" + ) + + @property + def festaEndTime(self) -> str: + return CoreConfig.get_config_field( + self.__config, "diva", "server", "festaEndTime", default="2029-01-01 00:00:00.0" + ) class DivaModsConfig: def __init__(self, parent_config: "DivaConfig") -> None: From 97e1d5da058953491cc71cd54359e4cfdbbb2bda Mon Sep 17 00:00:00 2001 From: = <=> Date: Sun, 30 Jun 2024 12:54:44 +0200 Subject: [PATCH 215/230] fix disable. Fix casing in options --- docs/game_specific_info.md | 8 ++++---- example_config/diva.yaml | 8 ++++---- titles/diva/base.py | 10 +++++----- titles/diva/config.py | 16 ++++++++-------- 4 files changed, 21 insertions(+), 21 deletions(-) diff --git a/docs/game_specific_info.md b/docs/game_specific_info.md index ecd92e2..33d5710 100644 --- a/docs/game_specific_info.md +++ b/docs/game_specific_info.md @@ -271,10 +271,10 @@ Config file is located in `config/diva.yaml`. | Option | Info | | -------------------- | ------------------------------------------------------------------------------------------------ | -| `festaEnable` | Enable or disable the ingame festa | -| `festaAddVP` | Set the extra VP you get when clearing a song, if festa is not enabled no extra VP will be given | -| `festaMultiplyVP` | Multiplier for festa add VP | -| `festaEndTime` | Set the date time for when festa will end and not show up in game anymore | +| `festa_enable` | Enable or disable the ingame festa | +| `festa_add_VP` | Set the extra VP you get when clearing a song, if festa is not enabled no extra VP will be given | +| `festa_multiply_VP` | Multiplier for festa add VP | +| `festa_end_time` | Set the date time for when festa will end and not show up in game anymore | | `unlock_all_modules` | Unlocks all modules (costumes) by default, if set to `False` all modules need to be purchased | | `unlock_all_items` | Unlocks all items (customizations) by default, if set to `False` all items need to be purchased | diff --git a/example_config/diva.yaml b/example_config/diva.yaml index 465ab93..7b8bdcb 100644 --- a/example_config/diva.yaml +++ b/example_config/diva.yaml @@ -1,10 +1,10 @@ server: enable: True loglevel: "info" - festaEnable: True - festaAddVP: "20,5" - festaMultiplyVP: "1,2" - festaEndTime: "2029-01-01 00:00:00.0" + festa_enable: True + festa_add_VP: "20,5" + festa_multiply_VP: "1,2" + festa_end_time: "2029-01-01 00:00:00.0" mods: unlock_all_modules: True diff --git a/titles/diva/base.py b/titles/diva/base.py index e07c81d..be7a241 100644 --- a/titles/diva/base.py +++ b/titles/diva/base.py @@ -264,10 +264,10 @@ class DivaBase: return response async def handle_festa_info_request(self, data: Dict) -> Dict: - if self.game_config.server.festaEnable: - festa_end_time = self.game_config.server.festaEndTime + if self.game_config.server.festa_enable: + festa_end_time = self.game_config.server.festa_end_time else: - festa_end_time = (datetime.datetime.now() + datetime.timedelta(days=365*2)).strftime("%Y-%m-%d %H:%M:%S") + ".0" + festa_end_time = (datetime.datetime.now() - datetime.timedelta(days=365)).strftime("%Y-%m-%d %H:%M:%S") + ".0" encoded = "&" params = { @@ -278,8 +278,8 @@ class DivaBase: "fi_difficulty": "-1,-1", "fi_pv_id_lst": "ALL,ALL", "fi_attr": "7FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF,7FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF", - "fi_add_vp": f"{self.game_config.server.festaAddVP}", - "fi_mul_vp": f"{self.game_config.server.festaMultiplyVP}", + "fi_add_vp": f"{self.game_config.server.festa_add_VP}", + "fi_mul_vp": f"{self.game_config.server.festa_multiply_VP}", "fi_st": "2019-01-01 00:00:00.0,2019-01-01 00:00:00.0", "fi_et": f"{festa_end_time},{festa_end_time}", "fi_lut": "{self.time_lut}", diff --git a/titles/diva/config.py b/titles/diva/config.py index 269041a..48b5c0f 100644 --- a/titles/diva/config.py +++ b/titles/diva/config.py @@ -20,27 +20,27 @@ class DivaServerConfig: ) @property - def festaEnable(self) -> bool: + def festa_enable(self) -> bool: return CoreConfig.get_config_field( - self.__config, "diva", "server", "festaEnable", default=True + self.__config, "diva", "server", "festa_enable", default=True ) @property - def festaAddVP(self) -> str: + def festa_add_VP(self) -> str: return CoreConfig.get_config_field( - self.__config, "diva", "server", "festaAddVP", default="20,5" + self.__config, "diva", "server", "festa_add_VP", default="20,5" ) @property - def festaMultiplyVP(self) -> str: + def festa_multiply_VP(self) -> str: return CoreConfig.get_config_field( - self.__config, "diva", "server", "festaMultiplyVP", default="1,2" + self.__config, "diva", "server", "festa_multiply_VP", default="1,2" ) @property - def festaEndTime(self) -> str: + def festa_end_time(self) -> str: return CoreConfig.get_config_field( - self.__config, "diva", "server", "festaEndTime", default="2029-01-01 00:00:00.0" + self.__config, "diva", "server", "festa_end_time", default="2029-01-01 00:00:00.0" ) class DivaModsConfig: From 9b5283d389ccf1eea5f7f1b5fcea785f779fa32c Mon Sep 17 00:00:00 2001 From: Hay1tsme Date: Mon, 1 Jul 2024 18:26:39 -0400 Subject: [PATCH 216/230] mai2: add event editing for sysops --- titles/chuni/frontend.py | 4 +- titles/mai2/frontend.py | 127 +++++++++++++- titles/mai2/schema/static.py | 16 ++ .../templates/events/mai2_event_edit.jinja | 16 ++ .../mai2/templates/events/mai2_events.jinja | 156 ++++++++++++++++++ titles/mai2/templates/mai2_header.jinja | 7 +- 6 files changed, 315 insertions(+), 11 deletions(-) create mode 100644 titles/mai2/templates/events/mai2_event_edit.jinja create mode 100644 titles/mai2/templates/events/mai2_events.jinja diff --git a/titles/chuni/frontend.py b/titles/chuni/frontend.py index 0dbefac..510ae08 100644 --- a/titles/chuni/frontend.py +++ b/titles/chuni/frontend.py @@ -234,11 +234,11 @@ class ChuniFrontend(FE_Base): if usr_sesh.user_id > 0: form_data = await request.form() chunithm_version = form_data.get("version") - self.logger.info(f"version change to: {chunithm_version}") + self.logger.debug(f"version change to: {chunithm_version}") if(chunithm_version.isdigit()): usr_sesh.chunithm_version=int(chunithm_version) encoded_sesh = self.encode_session(usr_sesh) - self.logger.info(f"Created session with JWT {encoded_sesh}") + self.logger.debug(f"Created session with JWT {encoded_sesh}") resp = RedirectResponse("/game/chuni/", 303) resp.set_cookie("ARTEMIS_SESH", encoded_sesh) return resp diff --git a/titles/mai2/frontend.py b/titles/mai2/frontend.py index 635c2fa..976e2c4 100644 --- a/titles/mai2/frontend.py +++ b/titles/mai2/frontend.py @@ -5,8 +5,9 @@ from starlette.responses import Response, RedirectResponse from os import path import yaml import jinja2 +from datetime import datetime -from core.frontend import FE_Base, UserSession +from core.frontend import FE_Base, UserSession, PermissionOffset from core.config import CoreConfig from .database import Mai2Data from .config import Mai2Config @@ -32,6 +33,12 @@ class Mai2Frontend(FE_Base): Route("/", self.render_GET_playlog, methods=['GET']), Route("/{index}", self.render_GET_playlog, methods=['GET']), ]), + Mount("/events", routes=[ + Route("/", self.render_events, methods=['GET']), + Route("/{event_id:int}", self.render_event_edit, methods=['GET']), + Route("/update", self.update_event, methods=['POST']), + Route("/version.change", self.version_change, methods=['POST']), + ]), Route("/update.name", self.update_name, methods=['POST']), Route("/version.change", self.version_change, methods=['POST']), ] @@ -43,13 +50,15 @@ class Mai2Frontend(FE_Base): usr_sesh = self.validate_session(request) if not usr_sesh: usr_sesh = UserSession() + + incoming_ver = usr_sesh.maimai_version if usr_sesh.user_id > 0: versions = await self.data.profile.get_all_profile_versions(usr_sesh.user_id) profile = [] if versions: # maimai_version is -1 means it is not initialized yet, select a default version from existing. - if usr_sesh.maimai_version < 0: + if incoming_ver < 0: usr_sesh.maimai_version = versions[0]['version'] profile = await self.data.profile.get_profile_detail(usr_sesh.user_id, usr_sesh.maimai_version) versions = [x['version'] for x in versions] @@ -65,7 +74,7 @@ class Mai2Frontend(FE_Base): cur_version=usr_sesh.maimai_version ), media_type="text/html; charset=utf-8") - if usr_sesh.maimai_version >= 0: + if incoming_ver < 0: encoded_sesh = self.encode_session(usr_sesh) resp.delete_cookie("ARTEMIS_SESH") resp.set_cookie("ARTEMIS_SESH", encoded_sesh) @@ -80,12 +89,10 @@ class Mai2Frontend(FE_Base): ) usr_sesh = self.validate_session(request) if not usr_sesh: - print("wtf") usr_sesh = UserSession() if usr_sesh.user_id > 0: if usr_sesh.maimai_version < 0: - print(usr_sesh.maimai_version) return RedirectResponse("/game/mai2/", 303) path_index = request.path_params.get('index') if not path_index or int(path_index) < 1: @@ -175,6 +182,11 @@ class Mai2Frontend(FE_Base): if not usr_sesh: usr_sesh = UserSession() + if "/events/" in request.url.path: + resp = RedirectResponse("/game/mai2/events/", 303) + else: + resp = RedirectResponse("/game/mai2/", 303) + if usr_sesh.user_id > 0: form_data = await request.form() maimai_version = form_data.get("version") @@ -182,9 +194,108 @@ class Mai2Frontend(FE_Base): if(maimai_version.isdigit()): usr_sesh.maimai_version=int(maimai_version) encoded_sesh = self.encode_session(usr_sesh) - self.logger.info(f"Created session with JWT {encoded_sesh}") - resp = RedirectResponse("/game/mai2/", 303) + self.logger.debug(f"Created session with JWT {encoded_sesh}") resp.set_cookie("ARTEMIS_SESH", encoded_sesh) return resp else: - return RedirectResponse("/gate/", 303) \ No newline at end of file + return RedirectResponse("/gate/", 303) + + async def render_events(self, request: Request) -> Response: + usr_sesh = self.validate_session(request) + if not usr_sesh: + return RedirectResponse("/gate/", 303) + + if not self.test_perm(usr_sesh.permissions, PermissionOffset.SYSADMIN): + return RedirectResponse("/game/mai2/", 303) + + template = self.environment.get_template( + "titles/mai2/templates/events/mai2_events.jinja" + ) + + incoming_ver = usr_sesh.maimai_version + evts = [] + + if incoming_ver < 0: + usr_sesh.maimai_version = Mai2Constants.VER_MAIMAI_DX + + event_list = await self.data.static.get_game_events(usr_sesh.maimai_version) + self.logger.info(f"Get events for v{usr_sesh.maimai_version}") + + for event in event_list: + evts.append({ + "id": event['id'], + "version": event['version'], + "eventId": event['eventId'], + "eventType": event['type'], + "name": event['name'], + "startDate": event['startDate'].strftime("%x %X"), + "enabled": "true" if event['enabled'] else "false", + }) + + resp = Response(template.render( + title=f"{self.core_config.server.name} | {self.nav_name} Events", + game_list=self.environment.globals["game_list"], + sesh=vars(usr_sesh), + version_list=Mai2Constants.VERSION_STRING, + events=evts + ), media_type="text/html; charset=utf-8") + + if incoming_ver < 0: + encoded_sesh = self.encode_session(usr_sesh) + resp.delete_cookie("ARTEMIS_SESH") + resp.set_cookie("ARTEMIS_SESH", encoded_sesh) + + return resp + + async def render_event_edit(self, request: Request) -> Response: + usr_sesh = self.validate_session(request) + if not usr_sesh: + return RedirectResponse("/gate/", 303) + + if not self.test_perm(usr_sesh.permissions, PermissionOffset.SYSADMIN): + return RedirectResponse("/game/mai2/", 303) + + template = self.environment.get_template( + "titles/mai2/templates/events/mai2_event_edit.jinja" + ) + + evt_id = request.path_params.get("event_id") + + event_id = await self.data.static.get_event_by_id(evt_id) + if not event_id: + return RedirectResponse("/game/mai2/events/", 303) + + return Response(template.render( + title=f"{self.core_config.server.name} | {self.nav_name} Edit Event {evt_id}", + game_list=self.environment.globals["game_list"], + sesh=vars(usr_sesh), + user_id=usr_sesh.user_id, + version_list=Mai2Constants.VERSION_STRING, + cur_version=usr_sesh.maimai_version, + event=event_id._asdict() + ), media_type="text/html; charset=utf-8") + + async def update_event(self, request: Request) -> RedirectResponse: + usr_sesh = self.validate_session(request) + if not usr_sesh: + return RedirectResponse("/gate/", 303) + + if not self.test_perm(usr_sesh.permissions, PermissionOffset.SYSADMIN): + return RedirectResponse("/game/mai2/", 303) + + form_data = await request.form() + print(form_data) + event_id: int = form_data.get("evtId", None) + new_enabled: bool = bool(form_data.get("evtEnabled", False)) + try: + new_start_date: datetime = datetime.strptime(form_data.get("evtStart", None), "%Y-%m-%dT%H:%M:%S") + except: + new_start_date = None + + print(f"{event_id} {new_enabled} {new_start_date}") + if event_id is None or new_start_date is None: + return RedirectResponse("/game/mai2/events/?e=4", 303) + + await self.data.static.update_event_by_id(int(event_id), new_enabled, new_start_date) + + return RedirectResponse("/game/mai2/events/?s=1", 303) diff --git a/titles/mai2/schema/static.py b/titles/mai2/schema/static.py index e33e4ec..ddba0f8 100644 --- a/titles/mai2/schema/static.py +++ b/titles/mai2/schema/static.py @@ -7,6 +7,7 @@ from sqlalchemy.schema import ForeignKey from sqlalchemy.sql import func, select from sqlalchemy.engine import Row from sqlalchemy.dialects.mysql import insert +from datetime import datetime event = Table( "mai2_static_event", @@ -248,3 +249,18 @@ class Mai2StaticData(BaseData): if result is None: return None return result.fetchall() + + async def get_event_by_id(self, table_id: int) -> Optional[Row]: + result = await self.execute(event.select(event.c.id == table_id)) + if result: + return result.fetchone() + + async def get_events_by_event_id(self, event_id: int) -> Optional[List[Row]]: + result = await self.execute(event.select(event.c.eventId == event_id)) + if result: + return result.fetchall() + + async def update_event_by_id(self, table_id: int, is_enable: bool, start_date: datetime) -> None: + result = await self.execute(event.update(event.c.id == table_id).values(enabled=is_enable, startDate = start_date)) + if not result: + self.logger.error(f"Failed to update event {table_id} - {is_enable} {start_date}") diff --git a/titles/mai2/templates/events/mai2_event_edit.jinja b/titles/mai2/templates/events/mai2_event_edit.jinja new file mode 100644 index 0000000..df061f5 --- /dev/null +++ b/titles/mai2/templates/events/mai2_event_edit.jinja @@ -0,0 +1,16 @@ +{% extends "core/templates/index.jinja" %} +{% block content %} + +
+

Event {{ event.eventId }} for {{ version_list[event.version] }}: {{ event.name }}

+ +
+

+ +
+

+ +   + +
+{% endblock content %} diff --git a/titles/mai2/templates/events/mai2_events.jinja b/titles/mai2/templates/events/mai2_events.jinja new file mode 100644 index 0000000..a2e9325 --- /dev/null +++ b/titles/mai2/templates/events/mai2_events.jinja @@ -0,0 +1,156 @@ +{% extends "core/templates/index.jinja" %} +{% block content %} +

Events

+
+ +
+ + + + + + + + + + + + + + + {% if events is not defined or events|length == 0 %} + + + + {% endif %} +
Viewing all events
IDVersionEvent IDEvent TypeNameStart DateEnabledActions
No Events
+
+ +  + + +
+ +{% endblock content %} \ No newline at end of file diff --git a/titles/mai2/templates/mai2_header.jinja b/titles/mai2/templates/mai2_header.jinja index 4a4cb86..f226fbe 100644 --- a/titles/mai2/templates/mai2_header.jinja +++ b/titles/mai2/templates/mai2_header.jinja @@ -3,6 +3,9 @@
  • PROFILE
  • RECORD
  • + {% if sesh is defined and sesh is not none and "{:08b}".format(sesh.permissions)[4] == "1" %} +
  • EVENTS
  • + {% endif %}
\ No newline at end of file From 15cf56ed9bc857110bfaa1edfb6f8afb4f0f09fe Mon Sep 17 00:00:00 2001 From: Hay1tsme Date: Sat, 6 Jul 2024 21:59:18 -0400 Subject: [PATCH 217/230] dbutils: get loop once at top of file --- dbutils.py | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/dbutils.py b/dbutils.py index 955e509..21b5c9d 100644 --- a/dbutils.py +++ b/dbutils.py @@ -42,6 +42,8 @@ if __name__ == "__main__": data = Data(cfg) + loop = asyncio.get_event_loop() + if args.action == "create": data.create_database() @@ -55,19 +57,15 @@ if __name__ == "__main__": data.schema_downgrade(args.version) elif args.action == "create-owner": - loop = asyncio.get_event_loop() loop.run_until_complete(data.create_owner(args.email, args.access_code)) elif args.action == "migrate": - loop = asyncio.get_event_loop() loop.run_until_complete(data.migrate()) elif args.action == "create-revision": - loop = asyncio.get_event_loop() loop.run_until_complete(data.create_revision(args.message)) elif args.action == "create-autorevision": - loop = asyncio.get_event_loop() loop.run_until_complete(data.create_revision_auto(args.message)) else: From c65c71e89e4c713b5bbf377d97948c143bf5c16c Mon Sep 17 00:00:00 2001 From: Hay1tsme Date: Sat, 6 Jul 2024 23:13:41 -0400 Subject: [PATCH 218/230] card: add memos --- .../versions/5ea73f89d982_card_add_memo.py | 28 ++++++++++++ core/data/schema/card.py | 8 +++- core/frontend.py | 43 +++++++++++++++++-- core/templates/user/index.jinja | 14 ++++-- 4 files changed, 85 insertions(+), 8 deletions(-) create mode 100644 core/data/alembic/versions/5ea73f89d982_card_add_memo.py diff --git a/core/data/alembic/versions/5ea73f89d982_card_add_memo.py b/core/data/alembic/versions/5ea73f89d982_card_add_memo.py new file mode 100644 index 0000000..84c8a18 --- /dev/null +++ b/core/data/alembic/versions/5ea73f89d982_card_add_memo.py @@ -0,0 +1,28 @@ +"""card_add_memo + +Revision ID: 5ea73f89d982 +Revises: 745448d83696 +Create Date: 2024-07-06 22:46:56.992152 + +""" +from alembic import op +import sqlalchemy as sa +from sqlalchemy.dialects import mysql + +# revision identifiers, used by Alembic. +revision = '5ea73f89d982' +down_revision = '745448d83696' +branch_labels = None +depends_on = None + + +def upgrade(): + # ### commands auto generated by Alembic - please adjust! ### + op.add_column('aime_card', sa.Column('memo', sa.VARCHAR(length=16), nullable=True)) + # ### end Alembic commands ### + + +def downgrade(): + # ### commands auto generated by Alembic - please adjust! ### + op.drop_column('aime_card', 'memo') + # ### end Alembic commands ### diff --git a/core/data/schema/card.py b/core/data/schema/card.py index 6205b4c..1865539 100644 --- a/core/data/schema/card.py +++ b/core/data/schema/card.py @@ -1,6 +1,6 @@ from typing import Dict, List, Optional from sqlalchemy import Table, Column, UniqueConstraint -from sqlalchemy.types import Integer, String, Boolean, TIMESTAMP, BIGINT +from sqlalchemy.types import Integer, String, Boolean, TIMESTAMP, BIGINT, VARCHAR from sqlalchemy.sql.schema import ForeignKey from sqlalchemy.sql import func from sqlalchemy.engine import Row @@ -19,6 +19,7 @@ aime_card = Table( Column("last_login_date", TIMESTAMP, onupdate=func.now()), Column("is_locked", Boolean, server_default="0"), Column("is_banned", Boolean, server_default="0"), + Column("memo", VARCHAR(16)), UniqueConstraint("user", "access_code", name="aime_card_uk"), mysql_charset="utf8mb4", ) @@ -148,6 +149,11 @@ class CardData(BaseData): if not result: self.logger.error(f"Failed to change card access code from {old_ac} to {new_ac}") + async def set_memo_by_access_code(self, access_code: str, memo: str) -> None: + result = await self.execute(aime_card.update(aime_card.c.access_code == access_code).values(memo=memo)) + if not result: + self.logger.error(f"Failed to add memo to card {access_code}") + def to_access_code(self, luid: str) -> str: """ Given a felica cards internal 16 hex character luid, convert it to a 0-padded 20 digit access code as a string diff --git a/core/frontend.py b/core/frontend.py index f15f58a..1d19bfe 100644 --- a/core/frontend.py +++ b/core/frontend.py @@ -476,10 +476,10 @@ class FE_User(FE_Base): card_data.append({ 'access_code': ac, 'status': status, - 'chip_id': "", #None if c['chip_id'] is None else f"{c['chip_id']:X}", - 'idm': "", + 'chip_id': c['chip_id'], + 'idm': c['idm'], 'type': c_type, - "memo": "" + "memo": c['memo'] }) if "e" in request.query_params: @@ -516,7 +516,42 @@ class FE_User(FE_Base): return resp async def edit_card(self, request: Request) -> RedirectResponse: - return RedirectResponse("/user/", 303) + frm = await request.form() + usr_sesh = self.validate_session(request) + if not usr_sesh or not self.test_perm(usr_sesh.permissions, PermissionOffset.USERMOD): + return RedirectResponse("/gate/", 303) + + frm = await request.form() + ac = frm.get("add_access_code", None) + if not ac: + return RedirectResponse("/user/?e=999", 303) + + card = await self.data.card.get_card_by_access_code(ac) + if not card: + return RedirectResponse("/user/?e=2", 303) + + if card['user'] != usr_sesh.user_id and not self.test_perm_minimum(usr_sesh.permissions, PermissionOffset.USERMOD): + return RedirectResponse("/user/?e=11", 303) + + if frm.get("add_memo", None): + memo = frm.get("add_memo") + if len(memo) > 16 or len(memo) == 0: + return RedirectResponse("/user/?e=4", 303) + await self.data.card.set_memo_by_access_code(ac, memo) + + if frm.get("add_felica_idm", None): + idm = frm.get('add_felica_idm') + if not all(c in string.hexdigits for c in idm): + return RedirectResponse("/user/?e=4", 303) + await self.data.card.set_idm_by_access_code(ac, idm) + + if frm.get("add_mifare_chip_id", None): + chip_id: str = frm.get('add_mifare_chip_id') + if not all(c in string.hexdigits for c in idm): + return RedirectResponse("/user/?e=4", 303) + await self.data.card.set_chip_id_by_access_code(ac, int(chip_id, 16)) + + return RedirectResponse("/user/?s=4", 303) async def add_card(self, request: Request) -> RedirectResponse: return RedirectResponse("/user/", 303) diff --git a/core/templates/user/index.jinja b/core/templates/user/index.jinja index 1b6ec1d..578702c 100644 --- a/core/templates/user/index.jinja +++ b/core/templates/user/index.jinja @@ -49,11 +49,14 @@ function prep_edit_form(access_code, chip_id, idm, card_type, u_memo) { fidm.value = idm; memo.value = u_memo; - if (card_type == "AmusementIC") { + if (access_code.startsWith("3") || access_code.startsWith("010")) { + cid.disabled = false; + fidm.disabled = true; + } else if (access_code.startsWith("5")) { cid.disabled = true; fidm.disabled = false; } else { - cid.disabled = false; + cid.disabled = true; fidm.disabled = true; } } @@ -91,9 +94,14 @@ Card added successfully
+{% if success is defined and success == 4 %} +
+Update successful +
+{% endif %}
    {% for c in cards %} -
  • {{ c.access_code }} ({{ c.type}}): {{ c.status }}  {% if c.status == 'Active'%}{% elif c.status == 'Locked' %}{% endif %} 
  • +
  • {{ c.access_code }} ({{ c.type if c.memo is none or not c.memo else c.memo }}): {{ c.status }}  {% if c.status == 'Active'%}{% elif c.status == 'Locked' %}{% endif %} 
  • {% endfor %}
From d7e8c9b4901d7f65568a711c9b5cff1c690bfa02 Mon Sep 17 00:00:00 2001 From: Hay1tsme Date: Sat, 6 Jul 2024 23:20:04 -0400 Subject: [PATCH 219/230] frontend: fix event log buttons --- core/templates/sys/logs.jinja | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/core/templates/sys/logs.jinja b/core/templates/sys/logs.jinja index 9b7a987..2370f6f 100644 --- a/core/templates/sys/logs.jinja +++ b/core/templates/sys/logs.jinja @@ -46,7 +46,11 @@ var per_page = 0; var page = 0; function update_tbl() { - if (TBL_DATA.length == 0) { return; } + if (TBL_DATA.length == 0) { + document.getElementById("btn_next").disabled = true; + document.getElementById("btn_prev").disabled = true; + return; + } var tbl = document.getElementById("tbl_events"); for (var i = 0; i < per_page; i++) { @@ -183,7 +187,7 @@ function chg_page(num) { document.getElementById("btn_prev").disabled = true; return; } else if (page == 0) { - document.getElementById("btn_next").disabled = false; + document.getElementById("btn_next").disabled = TBL_DATA.length == 0; document.getElementById("btn_prev").disabled = true; } else { document.getElementById("btn_next").disabled = false; From 6a43e0eadabdd06d238dca9a07e30d2e9439ec17 Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Tue, 9 Jul 2024 15:10:42 -0400 Subject: [PATCH 220/230] update keychip serial generation code --- core/const.py | 27 +++++++++-------- core/data/schema/arcade.py | 61 +++++++++++++++++++++++++++++++------- core/frontend.py | 9 ++++-- 3 files changed, 71 insertions(+), 26 deletions(-) diff --git a/core/const.py b/core/const.py index 98effb6..535a1bb 100644 --- a/core/const.py +++ b/core/const.py @@ -1,16 +1,18 @@ from enum import Enum -class MainboardPlatformCodes: - RINGEDGE = "AALE" - RINGWIDE = "AAML" - NU = "AAVE" - NUSX = "AAWE" - ALLS_UX = "ACAE" - ALLS_HX = "ACAX" +class MainboardPlatformCodes(Enum): + RINGEDGE = "AAL" + RINGEDGE2 = "AAS" + RINGWIDE = "AAM" + NU = "AAV" + NUSX = "AAW" + ALLS = "ACA" + #ALLS_UX = "ACAE" + #ALLS_HX = "ACAX" -class MainboardRevisions: +class MainboardRevisions(Enum): RINGEDGE = 1 RINGEDGE2 = 2 @@ -29,11 +31,10 @@ class MainboardRevisions: ALLS_HX2 = 12 -class KeychipPlatformsCodes: - RING = "A72E" - NU = ("A60E", "A60E", "A60E") - NUSX = ("A61X", "A69X") - ALLS = "A63E" +class KeychipPlatformsCodes(Enum): + RING = "72" + NU = ("60", "61", "69") + ALLS = "63" class AllnetCountryCode(Enum): diff --git a/core/data/schema/arcade.py b/core/data/schema/arcade.py index 680f827..3e83bc5 100644 --- a/core/data/schema/arcade.py +++ b/core/data/schema/arcade.py @@ -206,17 +206,6 @@ class ArcadeData(BaseData): return None return result.lastrowid - def format_serial( # TODO: Actual serial stuff - self, platform_code: str, platform_rev: int, serial_num: int, append: int = 8888 - ) -> str: - return f"{platform_code}{platform_rev:02d}A{serial_num:04d}{append:04d}" # 0x41 = A, 0x52 = R - - def validate_keychip_format(self, serial: str) -> bool: - if re.fullmatch(r"^A[0-9]{2}[E|X][-]?[0-9]{2}[A-HJ-NP-Z][0-9]{4}([0-9]{4})?$", serial) is None: - return False - - return True - async def get_arcade_by_name(self, name: str) -> Optional[List[Row]]: sql = arcade.select(or_(arcade.c.name.like(f"%{name}%"), arcade.c.nickname.like(f"%{name}%"))) result = await self.execute(sql) @@ -230,3 +219,53 @@ class ArcadeData(BaseData): if result is None: return None return result.fetchall() + + async def get_num_generated_keychips(self) -> Optional[int]: + result = await self.execute(select(func.count("serial LIKE 'A69A%'")).select_from(machine)) + if result: + return result.fetchone()['count_1'] + self.logger.error("Failed to count machine serials that start with A69A!") + + def format_serial( + self, platform_code: str, platform_rev: int, serial_letter: str, serial_num: int, append: int, dash: bool = False + ) -> str: + return f"{platform_code}{'-' if dash else ''}{platform_rev:02d}{serial_letter}{serial_num:04d}{append:04d}" + + def validate_keychip_format(self, serial: str) -> bool: + # For the 2nd letter, E and X are the only "real" values that have been observed + if re.fullmatch(r"^A[0-9]{2}[A-Z][-]?[0-9]{2}[A-HJ-NP-Z][0-9]{4}([0-9]{4})?$", serial) is None: + return False + + return True + + # Thanks bottersnike! + def get_keychip_suffix(self, year: int, month: int) -> str: + assert year > 1957 + assert 1 <= month <= 12 + + year -= 1957 + # Jan/Feb/Mar are from the previous tax year + if month < 4: + year -= 1 + assert year >= 1 and year <= 99 + + month = ((month - 1) + 9) % 12 # Offset so April=0 + return f"{year:02}{month // 6:01}{month % 6 + 1:01}" + + + def parse_keychip_suffix(self, suffix: str) -> tuple[int, int]: + year = int(suffix[0:2]) + half = int(suffix[2]) + assert half in (0, 1) + period = int(suffix[3]) + assert period in (1, 2, 3, 4, 5, 6) + + month = half * 6 + (period - 1) + month = ((month + 3) % 12) + 1 # Offset so Jan=1 + + # Jan/Feb/Mar are from the previous tax year + if month < 4: + year += 1 + year += 1957 + + return (year, month) diff --git a/core/frontend.py b/core/frontend.py index 1d19bfe..d070aa1 100644 --- a/core/frontend.py +++ b/core/frontend.py @@ -826,14 +826,19 @@ class FE_System(FE_Base): return RedirectResponse("/sys/?e=4", 303) if not serial: - serial = self.data.arcade.format_serial("A69E", 1, random.randint(1, 9999)) + append = self.data.arcade.get_keychip_suffix(datetime.now().year, datetime.now().month) + generated = await self.data.arcade.get_num_generated_keychips() + if not generated: + generated = 0 + serial = self.data.arcade.format_serial("A69A", 1, "A", generated + 1, int(append)) + serial_dash = self.data.arcade.format_serial("A69A", 1, "A", generated + 1, int(append), True) cab_id = await self.data.arcade.create_machine(int(shopid), serial, None, game_code if game_code else None) return Response(template.render( title=f"{self.core_config.server.name} | System", sesh=vars(usr_sesh), - cabadd={"id": cab_id, "serial": serial}, + cabadd={"id": cab_id, "serial": serial_dash}, ), media_type="text/html; charset=utf-8") async def render_logs(self, request: Request): From b5e7a59b5f00b2d49556e1d83e82c64e71cc4fba Mon Sep 17 00:00:00 2001 From: Puz Date: Wed, 10 Jul 2024 07:17:12 +0000 Subject: [PATCH 221/230] chuni: fix encryption , and added all known iter keys --- titles/chuni/index.py | 17 ++++++++++++----- 1 file changed, 12 insertions(+), 5 deletions(-) diff --git a/titles/chuni/index.py b/titles/chuni/index.py index dd49cc6..144f770 100644 --- a/titles/chuni/index.py +++ b/titles/chuni/index.py @@ -94,14 +94,19 @@ class ChuniServlet(BaseServlet): known_iter_counts = { ChuniConstants.VER_CHUNITHM_CRYSTAL_PLUS: 67, + f"{ChuniConstants.VER_CHUNITHM_CRYSTAL_PLUS}_int": 25, # SUPERSTAR ChuniConstants.VER_CHUNITHM_PARADISE: 44, - f"{ChuniConstants.VER_CHUNITHM_PARADISE}_int": 25, + f"{ChuniConstants.VER_CHUNITHM_PARADISE}_int": 51, # SUPERSTAR PLUS ChuniConstants.VER_CHUNITHM_NEW: 54, f"{ChuniConstants.VER_CHUNITHM_NEW}_int": 49, ChuniConstants.VER_CHUNITHM_NEW_PLUS: 25, + f"{ChuniConstants.VER_CHUNITHM_NEW_PLUS}_int": 31, ChuniConstants.VER_CHUNITHM_SUN: 70, + f"{ChuniConstants.VER_CHUNITHM_SUN}_int": 35, ChuniConstants.VER_CHUNITHM_SUN_PLUS: 36, + f"{ChuniConstants.VER_CHUNITHM_SUN_PLUS}_int": 36, ChuniConstants.VER_CHUNITHM_LUMINOUS: 8, + f"{ChuniConstants.VER_CHUNITHM_LUMINOUS}_int": 8, } for version, keys in self.game_cfg.crypto.keys.items(): @@ -233,8 +238,10 @@ class ChuniServlet(BaseServlet): elif version >= 220: # LUMINOUS internal_ver = ChuniConstants.VER_CHUNITHM_LUMINOUS elif game_code == "SDGS": # Int - if version < 110: # SUPERSTAR / SUPERSTAR PLUS - internal_ver = ChuniConstants.VER_CHUNITHM_PARADISE # SUPERSTAR / SUPERSTAR PLUS worked fine with it + if version < 105: # SUPERSTAR + internal_ver = ChuniConstants.VER_CHUNITHM_CRYSTAL_PLUS + elif version >= 105 and version < 110: # SUPERSTAR PLUS *Cursed but needed due to different encryption key + internal_ver = ChuniConstants.VER_CHUNITHM_PARADISE elif version >= 110 and version < 115: # NEW internal_ver = ChuniConstants.VER_CHUNITHM_NEW elif version >= 115 and version < 120: # NEW PLUS!! @@ -353,9 +360,9 @@ class ChuniServlet(BaseServlet): padded = pad(zipped, 16) crypt = AES.new( - bytes.fromhex(self.game_cfg.crypto.keys[internal_ver][0]), + bytes.fromhex(self.game_cfg.crypto.keys[crypto_cfg_key][0]), AES.MODE_CBC, - bytes.fromhex(self.game_cfg.crypto.keys[internal_ver][1]), + bytes.fromhex(self.game_cfg.crypto.keys[crypto_cfg_key][1]), ) return Response(crypt.encrypt(padded)) From ec7605eeb0074c39f720f0065ba6cbe5f9cc8054 Mon Sep 17 00:00:00 2001 From: Puz Date: Wed, 10 Jul 2024 07:21:56 +0000 Subject: [PATCH 222/230] chuni: added missing c2c endpoint for sdgs --- titles/chuni/sun.py | 12 +++++++++++- 1 file changed, 11 insertions(+), 1 deletion(-) diff --git a/titles/chuni/sun.py b/titles/chuni/sun.py index 94dc1eb..4957c4b 100644 --- a/titles/chuni/sun.py +++ b/titles/chuni/sun.py @@ -16,4 +16,14 @@ class ChuniSun(ChuniNewPlus): # hardcode lastDataVersion for CardMaker 1.35 A032 user_data["lastDataVersion"] = "2.10.00" - return user_data \ No newline at end of file + return user_data + + #SDGS Exclusive + async def handle_get_user_cto_c_play_api_request(self, data: Dict) -> Dict: + return { + "userId": data["userId"], + "orderBy": "0", + "count": "0", + #game request c2c play history while login but seem unused(?) + "userCtoCPlayList": [], + } \ No newline at end of file From 39e89d49080229cba3de26bfe1fa1c1805f4dfa5 Mon Sep 17 00:00:00 2001 From: Mr Arythmia Date: Mon, 15 Jul 2024 03:40:56 +0200 Subject: [PATCH 223/230] Add song ranks, improve non-S rating calculation --- titles/chuni/const.py | 33 +++++++ titles/chuni/frontend.py | 113 ++++++++++++++++------ titles/chuni/templates/chuni_rating.jinja | 6 +- 3 files changed, 121 insertions(+), 31 deletions(-) diff --git a/titles/chuni/const.py b/titles/chuni/const.py index d037842..003c618 100644 --- a/titles/chuni/const.py +++ b/titles/chuni/const.py @@ -19,11 +19,13 @@ class ChuniConstants: VER_CHUNITHM_CRYSTAL = 8 VER_CHUNITHM_CRYSTAL_PLUS = 9 VER_CHUNITHM_PARADISE = 10 + VER_CHUNITHM_NEW = 11 VER_CHUNITHM_NEW_PLUS = 12 VER_CHUNITHM_SUN = 13 VER_CHUNITHM_SUN_PLUS = 14 VER_CHUNITHM_LUMINOUS = 15 + VERSION_NAMES = [ "CHUNITHM", "CHUNITHM PLUS", @@ -43,6 +45,37 @@ class ChuniConstants: "CHUNITHM LUMINOUS", ] + SCORE_RANK_INTERVALS_OLD = [ + (1007500, "SSS"), + (1000000, "SS"), + ( 975000, "S"), + ( 950000, "AAA"), + ( 925000, "AA"), + ( 900000, "A"), + ( 800000, "BBB"), + ( 700000, "BB"), + ( 600000, "B"), + ( 500000, "C"), + ( 0, "D"), + ] + + SCORE_RANK_INTERVALS_NEW = [ + (1009000, "SSS+"), # New only + (1007500, "SSS"), + (1005000, "SS+"), # New only + (1000000, "SS"), + ( 990000, "S+"), # New only + ( 975000, "S"), + ( 950000, "AAA"), + ( 925000, "AA"), + ( 900000, "A"), + ( 800000, "BBB"), + ( 700000, "BB"), + ( 600000, "B"), + ( 500000, "C"), + ( 0, "D"), + ] + @classmethod def game_ver_to_string(cls, ver: int): return cls.VERSION_NAMES[ver] diff --git a/titles/chuni/frontend.py b/titles/chuni/frontend.py index 510ae08..74f7794 100644 --- a/titles/chuni/frontend.py +++ b/titles/chuni/frontend.py @@ -13,6 +13,69 @@ from .config import ChuniConfig from .const import ChuniConstants +def pairwise(iterable): + # https://docs.python.org/3/library/itertools.html#itertools.pairwise + # but for Python < 3.10. pairwise('ABCDEFG') → AB BC CD DE EF FG + iterator = iter(iterable) + a = next(iterator, None) + for b in iterator: + yield a, b + a = b + + +def calculate_song_rank(score: int, game_version: int) -> str: + if game_version >= ChuniConstants.VER_CHUNITHM_NEW: + intervals = ChuniConstants.SCORE_RANK_INTERVALS_NEW + else: + intervals = ChuniConstants.SCORE_RANK_INTERVALS_OLD + + for (min_score, rank) in intervals: + if score >= min_score: + return rank + + return "D" + + +def calculate_song_rating(score: int, chart_constant: float, game_version: int) -> float: + is_new = game_version >= ChuniConstants.VER_CHUNITHM_NEW + + if is_new: # New and later + max_score = 1009000 + max_rating_modifier = 2.15 + else: # Up to Paradise Lost + max_score = 1007500 + max_rating_modifier = 2.0 + + if (score < 500000): + return 0.0 # D + elif (score >= max_score): + return chart_constant + max_rating_modifier # SSS/SSS+ + + # Okay, we're doing this the hard way. + # Rating goes up linearly between breakpoints listed below. + # Pick the score interval in which we are in, then calculate + # the position between possible ratings. + score_intervals = [ + ( 500000, 0.0), # C + ( 800000, max(0.0, (chart_constant - 5.0) / 2)), # BBB + ( 900000, max(0.0, (chart_constant - 5.0))), # A + ( 925000, max(0.0, (chart_constant - 3.0))), # AA + ( 975000, chart_constant), # S + (1000000, chart_constant + 1.0), # SS + (1005000, chart_constant + 1.5), # SS+ + (1007500, chart_constant + 2.0), # SSS + (1009000, chart_constant + max_rating_modifier), # SSS+! + ] + + for ((lo_score, lo_rating), (hi_score, hi_rating)) in pairwise(score_intervals): + if not (lo_score <= score < hi_score): + continue + + interval_pos = (score - lo_score) / (hi_score - lo_score) + return lo_rating + ((hi_rating - lo_rating) * interval_pos) + + + class ChuniFrontend(FE_Base): def __init__( self, cfg: CoreConfig, environment: jinja2.Environment, cfg_dir: str @@ -91,37 +154,27 @@ class ChuniFrontend(FE_Base): base_list=[] if profile and rating: song_records = [] + for song in rating: music_chart = await self.data.static.get_music_chart(usr_sesh.chunithm_version, song.musicId, song.difficultId) - if music_chart: - if (song.score < 800000): - song_rating = 0 - elif (song.score >= 800000 and song.score < 900000): - song_rating = music_chart.level / 2 - 5 - elif (song.score >= 900000 and song.score < 925000): - song_rating = music_chart.level - 5 - elif (song.score >= 925000 and song.score < 975000): - song_rating = music_chart.level - 3 - elif (song.score >= 975000 and song.score < 1000000): - song_rating = (song.score - 975000) / 2500 * 0.1 + music_chart.level - elif (song.score >= 1000000 and song.score < 1005000): - song_rating = (song.score - 1000000) / 1000 * 0.1 + 1 + music_chart.level - elif (song.score >= 1005000 and song.score < 1007500): - song_rating = (song.score - 1005000) / 500 * 0.1 + 1.5 + music_chart.level - elif (song.score >= 1007500 and song.score < 1009000): - song_rating = (song.score - 1007500) / 100 * 0.01 + 2 + music_chart.level - elif (song.score >= 1009000): - song_rating = 2.15 + music_chart.level - song_rating = int(song_rating * 10 ** 2) / 10 ** 2 - song_records.append({ - "difficultId": song.difficultId, - "musicId": song.musicId, - "title": music_chart.title, - "level": music_chart.level, - "score": song.score, - "type": song.type, - "song_rating": song_rating, - }) + if not music_chart: + continue + + rank = calculate_song_rank(song.score, profile.version) + rating = calculate_song_rating(song.score, music_chart.level, profile.version) + + song_rating = int(rating * 10 ** 2) / 10 ** 2 + song_records.append({ + "difficultId": song.difficultId, + "musicId": song.musicId, + "title": music_chart.title, + "level": music_chart.level, + "score": song.score, + "type": song.type, + "rank": rank, + "song_rating": song_rating, + }) + hot_list = [obj for obj in song_records if obj["type"] == "userRatingBaseHotList"] base_list = [obj for obj in song_records if obj["type"] == "userRatingBaseList"] return Response(template.render( @@ -243,4 +296,4 @@ class ChuniFrontend(FE_Base): resp.set_cookie("ARTEMIS_SESH", encoded_sesh) return resp else: - return RedirectResponse("/gate/", 303) \ No newline at end of file + return RedirectResponse("/gate/", 303) diff --git a/titles/chuni/templates/chuni_rating.jinja b/titles/chuni/templates/chuni_rating.jinja index c094e6f..37ed6d0 100644 --- a/titles/chuni/templates/chuni_rating.jinja +++ b/titles/chuni/templates/chuni_rating.jinja @@ -18,6 +18,7 @@ Music Difficulty Score + Rank Rating {% for row in hot_list %} @@ -28,6 +29,7 @@ {{ row.level }} {{ row.score }} + {{ row.rank }} {{ row.song_rating }} @@ -48,6 +50,7 @@ Music Difficulty Score + Rank Rating {% for row in base_list %} @@ -58,6 +61,7 @@ {{ row.level }} {{ row.score }} + {{ row.rank }} {{ row.song_rating }} @@ -76,4 +80,4 @@ Login to view profile information. {% endif %}
-{% endblock content %} \ No newline at end of file +{% endblock content %} From 02cee4198dc1b72d3440fabf30611d4bd20b4501 Mon Sep 17 00:00:00 2001 From: Hay1tsme Date: Thu, 18 Jul 2024 13:26:57 -0400 Subject: [PATCH 224/230] aimedb: block all-zero access codes and idms --- core/adb_handlers/__init__.py | 2 +- core/adb_handlers/felica.py | 6 +++--- core/aimedb.py | 37 +++++++++++++++++++++++++++++++++-- 3 files changed, 39 insertions(+), 6 deletions(-) diff --git a/core/adb_handlers/__init__.py b/core/adb_handlers/__init__.py index 0c96baf..9a8121f 100644 --- a/core/adb_handlers/__init__.py +++ b/core/adb_handlers/__init__.py @@ -2,5 +2,5 @@ from .base import ADBBaseRequest, ADBBaseResponse, ADBHeader, ADBHeaderException from .base import CompanyCodes, ReaderFwVer, CMD_CODE_GOODBYE, HEADER_SIZE from .lookup import ADBLookupRequest, ADBLookupResponse, ADBLookupExResponse from .campaign import ADBCampaignClearRequest, ADBCampaignClearResponse, ADBCampaignResponse, ADBOldCampaignRequest, ADBOldCampaignResponse -from .felica import ADBFelicaLookupRequest, ADBFelicaLookupResponse, ADBFelicaLookup2Request, ADBFelicaLookup2Response +from .felica import ADBFelicaLookupRequest, ADBFelicaLookupResponse, ADBFelicaLookupExRequest, ADBFelicaLookupExResponse from .log import ADBLogExRequest, ADBLogRequest, ADBStatusLogRequest, ADBLogExResponse diff --git a/core/adb_handlers/felica.py b/core/adb_handlers/felica.py index 22c9f05..b7fdc2e 100644 --- a/core/adb_handlers/felica.py +++ b/core/adb_handlers/felica.py @@ -35,7 +35,7 @@ class ADBFelicaLookupResponse(ADBBaseResponse): return self.head.make() + resp_struct -class ADBFelicaLookup2Request(ADBBaseRequest): +class ADBFelicaLookupExRequest(ADBBaseRequest): def __init__(self, data: bytes) -> None: super().__init__(data) self.random = struct.unpack_from("<16s", data, 0x20)[0] @@ -46,7 +46,7 @@ class ADBFelicaLookup2Request(ADBBaseRequest): self.company = CompanyCodes(int.from_bytes(company, 'little')) self.fw_ver = ReaderFwVer.from_byte(fw_ver) -class ADBFelicaLookup2Response(ADBBaseResponse): +class ADBFelicaLookupExResponse(ADBBaseResponse): def __init__(self, user_id: Union[int, None] = None, access_code: Union[str, None] = None, game_id: str = "SXXX", store_id: int = 1, keychip_id: str = "A69E01A8888", code: int = 0x12, length: int = 0x130, status: int = 1) -> None: super().__init__(code, length, status, game_id, store_id, keychip_id) self.user_id = user_id if user_id is not None else -1 @@ -56,7 +56,7 @@ class ADBFelicaLookup2Response(ADBBaseResponse): self.auth_key = [0] * 256 @classmethod - def from_req(cls, req: ADBHeader, user_id: Union[int, None] = None, access_code: Union[str, None] = None) -> "ADBFelicaLookup2Response": + def from_req(cls, req: ADBHeader, user_id: Union[int, None] = None, access_code: Union[str, None] = None) -> "ADBFelicaLookupExResponse": c = cls(user_id, access_code, req.game_id, req.store_id, req.keychip_id) c.head.protocol_ver = req.protocol_ver return c diff --git a/core/aimedb.py b/core/aimedb.py index 88796c7..944153b 100644 --- a/core/aimedb.py +++ b/core/aimedb.py @@ -176,6 +176,11 @@ class AimedbServlette(): async def handle_lookup(self, data: bytes, resp_code: int) -> ADBBaseResponse: req = ADBLookupRequest(data) + if req.access_code == "00000000000000000000": + ret = ADBLookupResponse.from_req(req.head, -1) + ret.head.status = ADBStatus.BAN_SYS + return ret + user_id = await self.data.card.get_user_id_from_card(req.access_code) is_banned = await self.data.card.get_card_banned(req.access_code) is_locked = await self.data.card.get_card_locked(req.access_code) @@ -201,6 +206,11 @@ class AimedbServlette(): async def handle_lookup_ex(self, data: bytes, resp_code: int) -> ADBBaseResponse: req = ADBLookupRequest(data) + if req.access_code == "00000000000000000000": + ret = ADBLookupExResponse.from_req(req.head, -1) + ret.head.status = ADBStatus.BAN_SYS + return ret + user_id = await self.data.card.get_user_id_from_card(req.access_code) is_banned = await self.data.card.get_card_banned(req.access_code) @@ -241,6 +251,11 @@ class AimedbServlette(): """ req = ADBFelicaLookupRequest(data) idm = req.idm.zfill(16) + if idm == "0000000000000000": + ret = ADBFelicaLookupResponse.from_req(req.head, "00000000000000000000") + ret.head.status = ADBStatus.BAN_SYS + return ret + card = await self.data.card.get_card_by_idm(idm) if not card: ac = self.data.card.to_access_code(idm) @@ -262,6 +277,13 @@ class AimedbServlette(): because we don't implement felica_lookup properly. """ req = ADBFelicaLookupRequest(data) + idm = req.idm.zfill(16) + + if idm == "0000000000000000": + ret = ADBFelicaLookupResponse.from_req(req.head, "00000000000000000000") + ret.head.status = ADBStatus.BAN_SYS + return ret + ac = self.data.card.to_access_code(req.idm) if self.config.server.allow_user_registration: @@ -292,9 +314,15 @@ class AimedbServlette(): return ADBFelicaLookupResponse.from_req(req.head, ac) async def handle_felica_lookup_ex(self, data: bytes, resp_code: int) -> bytes: - req = ADBFelicaLookup2Request(data) + req = ADBFelicaLookupExRequest(data) user_id = None idm = req.idm.zfill(16) + + if idm == "0000000000000000": + ret = ADBFelicaLookupExResponse.from_req(req.head, -1, "00000000000000000000") + ret.head.status = ADBStatus.BAN_SYS + return ret + card = await self.data.card.get_card_by_idm(idm) if not card: access_code = self.data.card.to_access_code(idm) @@ -314,7 +342,7 @@ class AimedbServlette(): f"idm {idm} ipm {req.pmm} -> access_code {access_code} user_id {user_id}" ) - resp = ADBFelicaLookup2Response.from_req(req.head, user_id, access_code) + resp = ADBFelicaLookupExResponse.from_req(req.head, user_id, access_code) if user_id > 0: if card['is_banned'] and card['is_locked']: @@ -347,6 +375,11 @@ class AimedbServlette(): async def handle_register(self, data: bytes, resp_code: int) -> bytes: req = ADBLookupRequest(data) user_id = -1 + + if req.access_code == "00000000000000000000": + ret = ADBLookupResponse.from_req(req.head, -1) + ret.head.status = ADBStatus.BAN_SYS + return ret if self.config.server.allow_user_registration: user_id = await self.data.user.create_user() From 68bbde209a605a7e6c70298d65f9ef10080956e0 Mon Sep 17 00:00:00 2001 From: Hay1tsme Date: Thu, 18 Jul 2024 13:30:46 -0400 Subject: [PATCH 225/230] aimedb: add warning for all-zero access code/idm --- core/aimedb.py | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/core/aimedb.py b/core/aimedb.py index 944153b..6d5bd57 100644 --- a/core/aimedb.py +++ b/core/aimedb.py @@ -177,6 +177,7 @@ class AimedbServlette(): async def handle_lookup(self, data: bytes, resp_code: int) -> ADBBaseResponse: req = ADBLookupRequest(data) if req.access_code == "00000000000000000000": + self.logger.warn(f"All-zero access code from {req.head.keychip_id}") ret = ADBLookupResponse.from_req(req.head, -1) ret.head.status = ADBStatus.BAN_SYS return ret @@ -207,6 +208,7 @@ class AimedbServlette(): async def handle_lookup_ex(self, data: bytes, resp_code: int) -> ADBBaseResponse: req = ADBLookupRequest(data) if req.access_code == "00000000000000000000": + self.logger.warn(f"All-zero access code from {req.head.keychip_id}") ret = ADBLookupExResponse.from_req(req.head, -1) ret.head.status = ADBStatus.BAN_SYS return ret @@ -252,6 +254,7 @@ class AimedbServlette(): req = ADBFelicaLookupRequest(data) idm = req.idm.zfill(16) if idm == "0000000000000000": + self.logger.warn(f"All-zero IDm from {req.head.keychip_id}") ret = ADBFelicaLookupResponse.from_req(req.head, "00000000000000000000") ret.head.status = ADBStatus.BAN_SYS return ret @@ -280,6 +283,7 @@ class AimedbServlette(): idm = req.idm.zfill(16) if idm == "0000000000000000": + self.logger.warn(f"All-zero IDm from {req.head.keychip_id}") ret = ADBFelicaLookupResponse.from_req(req.head, "00000000000000000000") ret.head.status = ADBStatus.BAN_SYS return ret @@ -319,6 +323,7 @@ class AimedbServlette(): idm = req.idm.zfill(16) if idm == "0000000000000000": + self.logger.warn(f"All-zero IDm from {req.head.keychip_id}") ret = ADBFelicaLookupExResponse.from_req(req.head, -1, "00000000000000000000") ret.head.status = ADBStatus.BAN_SYS return ret @@ -377,6 +382,7 @@ class AimedbServlette(): user_id = -1 if req.access_code == "00000000000000000000": + self.logger.warn(f"All-zero access code from {req.head.keychip_id}") ret = ADBLookupResponse.from_req(req.head, -1) ret.head.status = ADBStatus.BAN_SYS return ret From 06a7fdb1b1d19c4b4d698976c508e19618d4687b Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Fri, 9 Aug 2024 02:37:34 -0400 Subject: [PATCH 226/230] frontend: implement add/edit card --- core/frontend.py | 94 ++++++++++++++++++++----- core/templates/user/index.jinja | 60 ++++++++++++---- core/templates/widgets/err_banner.jinja | 4 ++ 3 files changed, 127 insertions(+), 31 deletions(-) diff --git a/core/frontend.py b/core/frontend.py index d070aa1..c593828 100644 --- a/core/frontend.py +++ b/core/frontend.py @@ -479,7 +479,8 @@ class FE_User(FE_Base): 'chip_id': c['chip_id'], 'idm': c['idm'], 'type': c_type, - "memo": c['memo'] + "memo": c['memo'], + "id": c['id'], }) if "e" in request.query_params: @@ -522,39 +523,100 @@ class FE_User(FE_Base): return RedirectResponse("/gate/", 303) frm = await request.form() - ac = frm.get("add_access_code", None) + cid = frm.get("card_edit_frm_card_id", None) + if not cid: + return RedirectResponse("/user/?e=999", 303) + + ac = frm.get("card_edit_frm_access_code", None) if not ac: return RedirectResponse("/user/?e=999", 303) - card = await self.data.card.get_card_by_access_code(ac) + card = await self.data.card.get_card_by_id(cid) if not card: return RedirectResponse("/user/?e=2", 303) if card['user'] != usr_sesh.user_id and not self.test_perm_minimum(usr_sesh.permissions, PermissionOffset.USERMOD): return RedirectResponse("/user/?e=11", 303) - if frm.get("add_memo", None): + if frm.get("add_memo", None) or frm.get("add_memo", None) == "": memo = frm.get("add_memo") - if len(memo) > 16 or len(memo) == 0: + if len(memo) > 16: return RedirectResponse("/user/?e=4", 303) await self.data.card.set_memo_by_access_code(ac, memo) - if frm.get("add_felica_idm", None): - idm = frm.get('add_felica_idm') - if not all(c in string.hexdigits for c in idm): - return RedirectResponse("/user/?e=4", 303) - await self.data.card.set_idm_by_access_code(ac, idm) + if False: # Saving this in case I want to allow editing idm/chip ID down the line + if frm.get("add_felica_idm", None): + idm = frm.get('add_felica_idm') + if not all(c in string.hexdigits for c in idm): + return RedirectResponse("/user/?e=4", 303) + await self.data.card.set_idm_by_access_code(ac, idm) - if frm.get("add_mifare_chip_id", None): - chip_id: str = frm.get('add_mifare_chip_id') - if not all(c in string.hexdigits for c in idm): - return RedirectResponse("/user/?e=4", 303) - await self.data.card.set_chip_id_by_access_code(ac, int(chip_id, 16)) + if frm.get("add_mifare_chip_id", None): + chip_id: str = frm.get('add_mifare_chip_id') + if not all(c in string.hexdigits for c in idm): + return RedirectResponse("/user/?e=4", 303) + await self.data.card.set_chip_id_by_access_code(ac, int(chip_id, 16)) return RedirectResponse("/user/?s=4", 303) async def add_card(self, request: Request) -> RedirectResponse: - return RedirectResponse("/user/", 303) + frm = await request.form() + card_type = frm.get("card_add_frm_type", None) + access_code = frm.get("add_access_code", None) + idm = frm.get("add_idm", None) + idm_caps = None + + usr_sesh = self.validate_session(request) + if not usr_sesh or not self.test_perm(usr_sesh.permissions, PermissionOffset.USERMOD): + return RedirectResponse("/gate/", 303) + + if not len(access_code) == 20 or (not access_code.startswith("5") and not access_code.startswith("3") \ + and not access_code.startswith("010") and not access_code.startswith("0008")): + return RedirectResponse("/user/?e=4", 303) + + if card_type == "0" and access_code.startswith("5") and len(idm) == 16: + idm_caps = idm.upper() + + if not all([x in string.hexdigits for x in idm_caps]): + return RedirectResponse("/user/?e=4", 303) + + if access_code.startswith("5") and not idm_caps: + return RedirectResponse("/user/?e=13", 303) + + test = await self.data.card.get_card_by_access_code(access_code) + if test: + return RedirectResponse("/user/?e=12", 303) + + if idm_caps: + test = await self.data.card.get_card_by_idm(idm_caps) + if test and test['user'] != usr_sesh.user_id: + return RedirectResponse("/user/?e=12", 303) + + test = await self.data.card.get_card_by_access_code(self.data.card.to_access_code(idm_caps)) + if test: + if test['user'] != usr_sesh.user_id: + return RedirectResponse("/user/?e=12", 303) + + await self.data.card.set_access_code_by_access_code(test['access_code'], access_code) + self.logger.info(f"Update card {test['id']} from {test['access_code']} to {access_code} for user {usr_sesh.user_id}") + + await self.data.card.set_idm_by_access_code(access_code, idm_caps) + self.logger.info(f"Set IDm for card {access_code} to {idm_caps}") + return RedirectResponse("/user/?s=1", 303) + + if card_type == "0" and access_code.startswith("0008"): + test = await self.data.card.get_card_by_idm(self.data.card.to_idm(access_code)) + if test: + return RedirectResponse("/user/?e=12", 303) + + new_card = await self.data.card.create_card(usr_sesh.user_id, access_code) + self.logger.info(f"Created new card {new_card} with access code {access_code} for user {usr_sesh.user_id}") + + if idm_caps: + await self.data.card.set_idm_by_access_code(access_code, idm_caps) + self.logger.info(f"Set IDm for card {access_code} to {idm_caps}") + + return RedirectResponse("/user/?s=1", 303) async def render_POST(self, request: Request): frm = await request.form() diff --git a/core/templates/user/index.jinja b/core/templates/user/index.jinja index 578702c..c2f3345 100644 --- a/core/templates/user/index.jinja +++ b/core/templates/user/index.jinja @@ -28,12 +28,28 @@ function toggle_add_card_form() { } } -function prep_edit_form(access_code, chip_id, idm, card_type, u_memo) { +function toggle_idm_disabled(is_disabled) { + document.getElementById("btn_add_card"); + let dv = document.getElementById("add_card_container") + + if (dv.style['display'] != "") { + btn.innerText = "Cancel"; + dv.style['display'] = ""; + } else { + btn.innerText = "Add"; + dv.style['display'] = "none"; + } +} + +function prep_edit_form(access_code, chip_id, idm, card_type, u_memo, card_id) { ac = document.getElementById("card_edit_frm_access_code"); cid = document.getElementById("card_edit_frm_chip_id"); fidm = document.getElementById("card_edit_frm_idm"); memo = document.getElementById("card_edit_frm_memo"); + + document.getElementById("card_edit_frm_card_id").value = card_id; + if (chip_id == "None" || chip_id == undefined) { chip_id = "" } @@ -52,7 +68,7 @@ function prep_edit_form(access_code, chip_id, idm, card_type, u_memo) { if (access_code.startsWith("3") || access_code.startsWith("010")) { cid.disabled = false; fidm.disabled = true; - } else if (access_code.startsWith("5")) { + } else if (access_code.startsWith("5") || access_code.startsWith("0008")) { cid.disabled = true; fidm.disabled = false; } else { @@ -87,9 +103,23 @@ Card added successfully {% endif %}
diff --git a/core/templates/widgets/err_banner.jinja b/core/templates/widgets/err_banner.jinja index 25208df..f1f4899 100644 --- a/core/templates/widgets/err_banner.jinja +++ b/core/templates/widgets/err_banner.jinja @@ -23,6 +23,10 @@ You must be logged in to preform this action Invalid serial number {% elif error == 11 %} Access Denied +{% elif error == 12 %} +Card already registered +{% elif error == 13 %} +AmusementIC Access Codes beginning with 5 must have IDm {% else %} An unknown error occoured {% endif %} From 5c497032f1b7b767b269b3640446193d72444934 Mon Sep 17 00:00:00 2001 From: Kevin Trocolli Date: Fri, 9 Aug 2024 02:43:39 -0400 Subject: [PATCH 227/230] frontend: "Edit Card" -> "Card Information" --- core/templates/user/index.jinja | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/templates/user/index.jinja b/core/templates/user/index.jinja index c2f3345..88b91c9 100644 --- a/core/templates/user/index.jinja +++ b/core/templates/user/index.jinja @@ -180,7 +180,7 @@ Update successful