2024-06-10 23:06:24 +00:00
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from typing import List
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from starlette.routing import Route, Mount
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from starlette.requests import Request
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from starlette.responses import Response, RedirectResponse
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from os import path
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import yaml
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import jinja2
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from core.frontend import FE_Base, UserSession
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from core.config import CoreConfig
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from .database import DivaData
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from .config import DivaConfig
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from .const import DivaConstants
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class DivaFrontend(FE_Base):
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def __init__(
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self, cfg: CoreConfig, environment: jinja2.Environment, cfg_dir: str
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) -> None:
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super().__init__(cfg, environment)
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self.data = DivaData(cfg)
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self.game_cfg = DivaConfig()
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if path.exists(f"{cfg_dir}/{DivaConstants.CONFIG_NAME}"):
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self.game_cfg.update(
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yaml.safe_load(open(f"{cfg_dir}/{DivaConstants.CONFIG_NAME}"))
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)
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self.nav_name = "diva"
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def get_routes(self) -> List[Route]:
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return [
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2024-06-11 19:48:34 +00:00
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Route("/", self.render_GET, methods=['GET']),
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Mount("/playlog", routes=[
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Route("/", self.render_GET_playlog, methods=['GET']),
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Route("/{index}", self.render_GET_playlog, methods=['GET']),
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]),
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Route("/update.name", self.update_name, methods=['POST']),
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Route("/update.lv", self.update_lv, methods=['POST']),
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2024-06-10 23:06:24 +00:00
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]
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async def render_GET(self, request: Request) -> bytes:
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template = self.environment.get_template(
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"titles/diva/templates/diva_index.jinja"
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)
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usr_sesh = self.validate_session(request)
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if not usr_sesh:
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usr_sesh = UserSession()
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if usr_sesh.user_id > 0:
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profile = await self.data.profile.get_profile(usr_sesh.user_id, 1)
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2024-06-10 23:06:24 +00:00
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resp = Response(template.render(
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title=f"{self.core_config.server.name} | {self.nav_name}",
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game_list=self.environment.globals["game_list"],
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sesh=vars(usr_sesh),
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2024-06-11 19:48:34 +00:00
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user_id=usr_sesh.user_id,
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profile=profile
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), media_type="text/html; charset=utf-8")
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2024-06-10 23:06:24 +00:00
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return resp
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else:
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return RedirectResponse("/login")
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async def render_GET_playlog(self, request: Request) -> bytes:
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template = self.environment.get_template(
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"titles/diva/templates/diva_playlog.jinja"
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)
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usr_sesh = self.validate_session(request)
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if not usr_sesh:
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usr_sesh = UserSession()
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if usr_sesh.user_id > 0:
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path_index = request.path_params.get("index")
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if not path_index or int(path_index) < 1:
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index = 0
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else:
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index = int(path_index) - 1 # 0 and 1 are 1st page
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user_id = usr_sesh.user_id
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playlog_count = await self.data.score.get_user_playlogs_count(user_id)
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if playlog_count < index * 20 :
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return Response(template.render(
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title=f"{self.core_config.server.name} | {self.nav_name}",
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game_list=self.environment.globals["game_list"],
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sesh=vars(usr_sesh),
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score_count=0
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), media_type="text/html; charset=utf-8")
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playlog = await self.data.score.get_playlogs(user_id, index, 20) #Maybe change to the playlog instead of direct scores
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playlog_with_title = []
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for record in playlog:
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song = await self.data.static.get_music_chart(record[2], record[3], record[4])
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if song:
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title = song[4]
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artist = song[5]
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else:
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title = "Unknown"
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artist = "Unknown"
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playlog_with_title.append({
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"raw": record,
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"title": title,
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"artist": artist
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})
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return Response(template.render(
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title=f"{self.core_config.server.name} | {self.nav_name}",
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game_list=self.environment.globals["game_list"],
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sesh=vars(usr_sesh),
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user_id=usr_sesh.user_id,
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playlog=playlog_with_title,
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playlog_count=playlog_count
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), media_type="text/html; charset=utf-8")
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else:
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return RedirectResponse("/gate/", 300)
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async def update_name(self, request: Request) -> Response:
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usr_sesh = self.validate_session(request)
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if not usr_sesh:
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return RedirectResponse("/login")
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form_data = await request.form()
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new_name: str = form_data.get("new_name")
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new_name_full = ""
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if not new_name:
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return RedirectResponse("/gate/?e=4", 303)
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if len(new_name) > 8:
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return RedirectResponse("/gate/?e=8", 303)
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for x in new_name: # FIXME: This will let some invalid characters through atm
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o = ord(x)
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try:
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if o == 0x20:
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new_name_full += chr(0x3000)
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elif o < 0x7F and o > 0x20:
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new_name_full += chr(o + 0xFEE0)
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elif o <= 0x7F:
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self.logger.warn(f"Invalid ascii character {o:02X}")
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return RedirectResponse("/gate/?e=4", 303)
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else:
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new_name_full += x
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except Exception as e:
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self.logger.error(f"Something went wrong parsing character {o:04X} - {e}")
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return RedirectResponse("/gate/?e=4", 303)
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if not await self.data.profile.update_profile(usr_sesh.user_id, player_name=new_name_full):
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return RedirectResponse("/gate/?e=999", 303)
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return RedirectResponse("/game/diva", 303)
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async def update_lv(self, request: Request) -> Response:
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usr_sesh = self.validate_session(request)
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if not usr_sesh:
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return RedirectResponse("/login")
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form_data = await request.form()
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new_lv: str = form_data.get("new_lv")
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new_lv_full = ""
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if not new_lv:
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return RedirectResponse("/gate/?e=4", 303)
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if len(new_lv) > 8:
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return RedirectResponse("/gate/?e=8", 303)
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for x in new_lv: # FIXME: This will let some invalid characters through atm
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o = ord(x)
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try:
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if o == 0x20:
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new_lv_full += chr(0x3000)
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elif o < 0x7F and o > 0x20:
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new_lv_full += chr(o + 0xFEE0)
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elif o <= 0x7F:
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self.logger.warn(f"Invalid ascii character {o:02X}")
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return RedirectResponse("/gate/?e=4", 303)
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else:
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new_lv_full += x
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except Exception as e:
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self.logger.error(f"Something went wrong parsing character {o:04X} - {e}")
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return RedirectResponse("/gate/?e=4", 303)
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if not await self.data.profile.update_profile(usr_sesh.user_id, lv_str=new_lv_full):
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return RedirectResponse("/gate/?e=999", 303)
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return RedirectResponse("/game/diva", 303)
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