import struct from .base import IDZHandlerBase from core.config import CoreConfig from ..config import IDZConfig class IDZHandlerLoadTeamRankingA(IDZHandlerBase): cmd_codes = [0x00b9, 0x00b9, 0x00a7, 0x00a7] rsp_codes = [0x00b1] * 4 name = "load_team_ranking_a" def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None: super().__init__(core_cfg, game_cfg, version) self.size = 0x0ba0 def handle(self, data: bytes) -> bytearray: return super().handle(data) class IDZHandlerLoadTeamRankingB(IDZHandlerBase): cmd_codes = [0x00bb, 0x00bb, 0x00a9, 0x00a9] rsp_codes = [0x00a8] * 4 name = "load_team_ranking_b" def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None: super().__init__(core_cfg, game_cfg, version) self.size = 0x0ba0 def handle(self, data: bytes) -> bytearray: return super().handle(data)