forked from Hay1tsme/artemis
wacca: add helpers for gacha, event and friend info, fix settings not being applied correctly
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68b0894e47
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4d6afd757f
@ -825,7 +825,7 @@ class WaccaBase:
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resp.songDetail.grades = SongDetailGradeCountsV2(counts=grades)
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else:
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resp.songDetail.grades = SongDetailGradeCountsV1(counts=grades)
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resp.songDetail.lock_state = 1
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resp.songDetail.lockState = 1
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return resp.make()
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# TODO: Coop and vs data
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@ -971,7 +971,7 @@ class WaccaBase:
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user_id = self.data.profile.profile_to_aime_user(req.profileId)
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for opt in req.optsUpdated:
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self.data.profile.update_option(user_id, opt.opt_id, opt.opt_val)
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self.data.profile.update_option(user_id, opt.optId, opt.optVal)
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for update in req.datesUpdated:
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pass
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@ -158,11 +158,11 @@ class Notice:
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class UserOption:
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def __init__(self, opt_id: int = 0, opt_val: Any = 0) -> None:
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self.opt_id = opt_id
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self.opt_val = opt_val
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self.optId = opt_id
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self.optVal = opt_val
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def make(self) -> List:
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return [self.opt_id, self.opt_val]
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return [self.optId, self.optVal]
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class UserStatusV1:
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@ -348,13 +348,35 @@ class NavigatorItem(IconItem):
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class SkillItem:
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skill_type: int
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skillType: int
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level: int
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flag: int
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badge: int
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def make(self) -> List:
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return [self.skill_type, self.level, self.flag, self.badge]
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return [self.skillType, self.level, self.flag, self.badge]
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class UserEventInfo:
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def __init__(self) -> None:
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self.eventId = 0
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self.conditionInfo: List[UserEventConditionInfo] = []
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def make(self) -> List:
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conditions = []
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for x in self.conditionInfo:
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conditions.append(x.make())
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return [self.eventId, conditions]
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class UserEventConditionInfo:
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def __init__(self) -> None:
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self.achievementCondition = 0
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self.progress = 0
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def make(self) -> List:
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return [self.achievementCondition, self.progress]
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class UserItemInfoV1:
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@ -447,19 +469,19 @@ class UserItemInfoV3(UserItemInfoV2):
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class SongDetailClearCounts:
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def __init__(
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self,
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play_ct: int = 0,
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clear_ct: int = 0,
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ml_ct: int = 0,
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fc_ct: int = 0,
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am_ct: int = 0,
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playCt: int = 0,
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clearCt: int = 0,
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mlCt: int = 0,
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fcCt: int = 0,
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amCt: int = 0,
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counts: Optional[List[int]] = None,
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) -> None:
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if counts is None:
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self.playCt = play_ct
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self.clearCt = clear_ct
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self.misslessCt = ml_ct
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self.fullComboCt = fc_ct
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self.allMarvelousCt = am_ct
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self.playCt = playCt
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self.clearCt = clearCt
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self.misslessCt = mlCt
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self.fullComboCt = fcCt
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self.allMarvelousCt = amCt
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else:
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self.playCt = counts[0]
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@ -773,8 +795,12 @@ class GateDetailV2(GateDetailV1):
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class GachaInfo:
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def __init__(self, gacha_id: int = 0, gacha_roll_ct: int = 0) -> None:
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self.gachaId = gacha_id
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self.rollCt = gacha_roll_ct
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def make(self) -> List:
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return []
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return [self.gachaId, self.rollCt]
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class LastSongDetail:
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@ -808,9 +834,30 @@ class LastSongDetail:
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]
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class FriendDetail:
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class FriendScoreDetail:
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def __init__(self, song_id: int = 0, difficulty: int = 1, best_score: int = 0) -> None:
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self.songId = song_id
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self.difficulty = difficulty
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self.bestScore = best_score
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def make(self) -> List:
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return []
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return [self.songId, self.difficulty, self.bestScore]
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class FriendDetail:
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def __init__(self, user_id: int = 0, username: str = "") -> None:
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self.friendId = user_id
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self.friendUsername = username
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self.friendUserType = 1
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self.friendScoreDetail: List[FriendScoreDetail] = []
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def make(self) -> List:
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scores = []
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for x in self.friendScoreDetail:
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scores.append(x.make())
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return [self.friendId, self.friendUsername, self.friendUserType, scores]
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class LoginBonusInfo:
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@ -942,7 +989,7 @@ class MusicUpdateDetailV1:
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self.score = 0
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self.lowestMissCount = 0
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self.maxSkillPts = 0
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self.lock_state = 0
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self.lockState = 0
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def make(self) -> List:
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return [
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@ -954,7 +1001,7 @@ class MusicUpdateDetailV1:
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self.score,
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self.lowestMissCount,
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self.maxSkillPts,
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self.lock_state,
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self.lockState,
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]
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@ -10,10 +10,10 @@ class HousingGetResponse(BaseResponse):
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def __init__(self, housingId: int) -> None:
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super().__init__()
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self.housingId: int = housingId
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self.regionId: int = 0
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self.isNewCab: bool = False
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def make(self) -> Dict:
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self.params = [self.housingId, self.regionId]
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self.params = [self.housingId, int(self.isNewCab)]
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return super().make()
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@ -32,8 +32,6 @@ class HousingStartRequestV1(BaseRequest):
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class HousingStartRequestV2(HousingStartRequestV1):
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def __init__(self, data: Dict) -> None:
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super(HousingStartRequestV1, self).__init__(data)
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self.unknown0: str = self.params[0]
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self.errorLog: str = self.params[1]
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self.creditLog: str = self.params[2]
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self.info: List[HousingInfo] = []
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@ -39,12 +39,16 @@ class UserStatusGetV2Response(UserStatusGetV1Response):
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def __init__(self) -> None:
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super().__init__()
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self.userStatus: UserStatusV2 = UserStatusV2()
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self.unknownArr: List = []
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self.options: List[UserOption] = []
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def make(self) -> Dict:
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super().make()
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opts = []
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self.params.append(self.unknownArr)
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for x in self.options:
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opts.append(x.make())
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self.params.append(opts)
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return super(UserStatusGetV1Response, self).make()
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@ -137,7 +141,7 @@ class UserStatusGetDetailResponseV2(UserStatusGetDetailResponseV1):
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self.userItems: UserItemInfoV2 = UserItemInfoV2()
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self.favorites: List[int] = []
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self.stoppedSongIds: List[int] = []
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self.eventInfo: List[int] = []
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self.eventInfo: List[UserEventInfo] = []
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self.gateInfo: List[GateDetailV1] = []
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self.lastSongInfo: LastSongDetail = LastSongDetail()
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self.gateTutorialFlags: List[GateTutorialFlag] = []
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@ -149,6 +153,8 @@ class UserStatusGetDetailResponseV2(UserStatusGetDetailResponseV1):
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gates = []
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friends = []
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tut_flg = []
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evts = []
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gacha = []
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for x in self.gateInfo:
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gates.append(x.make())
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@ -162,14 +168,20 @@ class UserStatusGetDetailResponseV2(UserStatusGetDetailResponseV1):
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while len(tut_flg) < 5:
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flag_id = len(tut_flg) + 1
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tut_flg.append([flag_id, 0])
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for x in self.eventInfo:
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evts.append(x.make())
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for x in self.gatchaInfo:
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gacha.append(x.make())
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self.params.append(self.favorites)
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self.params.append(self.stoppedSongIds)
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self.params.append(self.eventInfo)
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self.params.append(evts)
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self.params.append(gates)
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self.params.append(self.lastSongInfo.make())
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self.params.append(tut_flg)
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self.params.append(self.gatchaInfo)
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self.params.append(gacha)
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self.params.append(friends)
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return super(UserStatusGetDetailResponseV1, self).make()
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@ -73,6 +73,8 @@ class WaccaLily(WaccaS):
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self.logger.info(f"No user exists for aime id {req.aimeId}")
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resp.profileStatus = ProfileStatus.ProfileRegister
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return resp.make()
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opts = self.data.profile.get_options(req.aimeId)
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self.logger.info(f"User preview for {req.aimeId} from {req.chipId}")
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if profile["last_game_ver"] is None:
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@ -137,6 +139,9 @@ class WaccaLily(WaccaS):
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if self.game_config.mods.infinite_wp:
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resp.userStatus.wp = 999999
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for opt in opts:
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resp.options.append(UserOption(opt["opt_id"], opt["value"]))
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return resp.make()
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