diff --git a/titles/idac/const.py b/titles/idac/const.py index cfae20e..800c899 100644 --- a/titles/idac/const.py +++ b/titles/idac/const.py @@ -6,6 +6,9 @@ class IDACConstants(): VER_IDAC_SEASON_1 = 0 VER_IDAC_SEASON_2 = 1 + BATTLE_MODE_ONLINE = 0 + BATTLE_MODE_OFFLINE = 1 + VERSION_STRING = ( "Initial D THE ARCADE Season 1", "Initial D THE ARCADE Season 2", diff --git a/titles/idac/matching.py b/titles/idac/matching.py index 396eec8..f4cf06a 100644 --- a/titles/idac/matching.py +++ b/titles/idac/matching.py @@ -8,58 +8,82 @@ from core import CoreConfig from titles.idac.season2 import IDACBase from titles.idac.config import IDACConfig +from random import randint class IDACMatching(resource.Resource): isLeaf = True + SessionQueue = {} + Rooms = {} + def __init__(self, cfg: CoreConfig, game_cfg: IDACConfig) -> None: self.core_config = cfg self.game_config = game_cfg self.base = IDACBase(cfg, game_cfg) self.logger = logging.getLogger("idac") - self.queue = 0 - - def get_matching_state(self): - if self.queue >= 1: - self.queue -= 1 - return 0 + def getMatchingState(self, machineSerial): #We use official state code here + if len(self.SessionQueue) == 1: + self.logger.info(f"IDAC Matching queued player {machineSerial}: empty dict, returned by default") + return self.SessionQueue[machineSerial] + elif self.SessionQueue[machineSerial] == 0: + self.logger.info(f"IDAC Matching queued player {machineSerial}: matched player, returned by default") + return self.SessionQueue[machineSerial] else: - return 1 + for sessionID in self.SessionQueue.keys(): + if sessionID == machineSerial: + continue + if self.SessionQueue[sessionID] == 1: + #uncomment these to process into actual game + #self.SessionQueue[machineSerial] = 0 + #self.SessionQueue[sessionID] = 0 + self.joinRoom(machineSerial, sessionID) + self.logger.info(f"IDAC Matching queued player {machineSerial}: rival {sessionID} found!! return matched state") + return self.SessionQueue[machineSerial] + self.logger.info(f"IDAC Matching queued player {machineSerial}: cannot find any rival, returned by default") + return self.SessionQueue[machineSerial] + + def joinRoom(self, machineSerial, sessionID): #Random room name, It should be handled by game itself in later process + roomName = "INDTA-Zenkoku-Room" #+randint(1, 1001) + self.Rooms[machineSerial] = roomName + self.Rooms[sessionID] = roomName def render_POST(self, req) -> bytes: url = req.uri.decode() req_data = json.loads(req.content.getvalue().decode()) header_application = self.decode_header(req.getAllHeaders()) - user_id = int(header_application["session"]) - - # self.getMatchingStatus(user_id) + machineSerial = header_application["a_serial"] self.logger.info( f"IDAC Matching request from {req.getClientIP()}: {url} - {req_data}" ) - resp = {"status_code": "0"} if url == "/regist": - self.queue = self.queue + 1 + self.SessionQueue[machineSerial] = 1 + self.logger.info(f"IDAC Matching registed player {machineSerial}") + return json.dumps({"status_code": "0"}, ensure_ascii=False).encode("utf-8") + elif url == "/status": - if req_data.get("cancel_flag"): - self.queue = self.queue - 1 - self.logger.info( - f"IDAC Matching endpoint {req.getClientIP()} had quited" - ) + if req_data.get('cancel_flag'): + if machineSerial in self.SessionQueue: + self.SessionQueue.pop(machineSerial) + self.logger.info(f"IDAC Matching endpoint {req.getClientIP()} had quited") + return json.dumps({"status_code": "0", "host": "", "port": self.game_config.server.matching_p2p, "room_name": self.Rooms[machineSerial], "state": 1}, ensure_ascii=False).encode("utf-8") + if machineSerial not in self.Rooms.keys(): + self.Rooms[machineSerial] = "None" + return json.dumps({"status_code": "0", "host": self.game_config.server.matching_host, "port": self.game_config.server.matching_p2p, "room_name": self.Rooms[machineSerial], "state": self.getMatchingState(machineSerial)}, ensure_ascii=False).encode("utf-8") - resp = { - "status_code": "0", - # Only IPv4 is supported - "host": self.game_config.server.matching_host, - "port": self.game_config.server.matching_p2p, - "room_name": "INDTA", - "state": 1, - } - - self.logger.debug(f"Response {resp}") - return json.dumps(resp, ensure_ascii=False).encode("utf-8") + # resp = { + # "status_code": "0", + # # Only IPv4 is supported + # "host": self.game_config.server.matching_host, + # "port": self.game_config.server.matching_p2p, + # "room_name": "INDTA", + # "state": self.get_matching_state(), + # } + # + #self.logger.debug(f"Response {resp}") + #return json.dumps(resp, ensure_ascii=False).encode("utf-8") def decode_header(self, data: Dict) -> Dict: app: str = data[b"application"].decode() diff --git a/titles/idac/schema/item.py b/titles/idac/schema/item.py index d8574bc..d875e5c 100644 --- a/titles/idac/schema/item.py +++ b/titles/idac/schema/item.py @@ -224,26 +224,51 @@ vs_info = Table( metadata, Column("id", Integer, primary_key=True, nullable=False), Column("user", ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade")), - Column("group_key", String(25)), - Column("win_flg", Integer), - Column("style_car_id", Integer), - Column("course_id", Integer), - Column("course_day", Integer), - Column("players_num", Integer), - Column("winning", Integer), - Column("advantage_1", Integer), - Column("advantage_2", Integer), - Column("advantage_3", Integer), - Column("advantage_4", Integer), - Column("select_course_id", Integer), - Column("select_course_day", Integer), - Column("select_course_random", Integer), - Column("matching_success_sec", Integer), - Column("boost_flag", Integer), - Column("vs_history", Integer), + Column("battle_mode", Integer), + Column("invalid", Integer), + Column("str", Integer), + Column("str_now", Integer), + Column("lose_now", Integer), Column("break_count", Integer), - Column("break_penalty_flag", Integer), - UniqueConstraint("user", "group_key", name="idac_user_vs_info_uk"), + Column("break_penalty_flag", Boolean), + UniqueConstraint("user", "battle_mode", name="idac_user_vs_info_uk"), + mysql_charset="utf8mb4", +) + +vs_course_info = Table( + "idac_user_vs_course_info", + metadata, + Column("id", Integer, primary_key=True, nullable=False), + Column("user", ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade")), + Column("battle_mode", Integer), + Column("course_id", Integer), + Column("vs_cnt", Integer), + Column("vs_win", Integer), + UniqueConstraint("user", "battle_mode", "course_id", name="idac_user_vs_course_info_uk"), + mysql_charset="utf8mb4", +) + +round_infos = Table( + "idac_round_info", + metadata, + Column("id", Integer, primary_key=True, nullable=False), + Column("name", String(64)), + Column("season", Integer), + Column("start_dt", TIMESTAMP, server_default=func.now()), + Column("end_dt", TIMESTAMP, server_default=func.now()), + mysql_charset="utf8mb4", +) + +round_info = Table( + "idac_user_round_info", + metadata, + Column("id", Integer, primary_key=True, nullable=False), + Column("user", ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade")), + Column("round_id", Integer), + Column("count", Integer), + Column("win", Integer), + Column("points", Integer), + UniqueConstraint("user", "round_id", name="idac_user_round_info_uk"), mysql_charset="utf8mb4", ) @@ -772,6 +797,25 @@ class IDACItemData(BaseData): return None return result.fetchall() + def get_vs_info_by_mode(self, aime_id: int, battle_mode: int) -> Optional[List[Row]]: + sql = select(vs_info).where( + and_(vs_info.c.user == aime_id, vs_info.c.battle_mode == battle_mode) + ) + + result = self.execute(sql) + if result is None: + return None + return result.fetchone() + + #This method returns a list of course_info + def get_vs_course_infos_by_mode(self, aime_id: int, battle_mode: int) -> Optional[List[Row]]: + sql = select(vs_course_info).where(vs_info.c.user == aime_id, vs_info.c.battle_mode == battle_mode) + + result = self.execute(sql) + if result is None: + return None + return result.fetchall() + def get_stamps(self, aime_id: int) -> Optional[List[Row]]: sql = select(stamp).where( and_( @@ -970,8 +1014,9 @@ class IDACItemData(BaseData): return None return result.lastrowid - def put_vs_info(self, aime_id: int, vs_info_data: Dict) -> Optional[int]: + def put_vs_info(self, aime_id: int, battle_mode: int, vs_info_data: Dict) -> Optional[int]: vs_info_data["user"] = aime_id + vs_info_data["battle_mode"] = battle_mode sql = insert(vs_info).values(**vs_info_data) conflict = sql.on_duplicate_key_update(**vs_info_data) @@ -982,7 +1027,22 @@ class IDACItemData(BaseData): return None return result.lastrowid - def put_stamp(self, aime_id: int, stamp_data: Dict) -> Optional[int]: + def put_vs_course_info(self, aime_id: int, battle_mode: int, course_info_data: Dict) -> Optional[int]: + course_info_data["user"] = aime_id + course_info_data["battle_mode"] = battle_mode + + sql = insert(vs_course_info).values(**course_info_data) + conflict = sql.on_duplicate_key_update(**course_info_data) + result = self.execute(conflict) + + if result is None: + self.logger.warn(f"put_vs_course_info: Failed to update! aime_id: {aime_id}") + return None + return result.lastrowid + + def put_stamp( + self, aime_id: int, stamp_data: Dict + ) -> Optional[int]: stamp_data["user"] = aime_id sql = insert(stamp).values(**stamp_data) diff --git a/titles/idac/season2.py b/titles/idac/season2.py index ca57392..d948534 100644 --- a/titles/idac/season2.py +++ b/titles/idac/season2.py @@ -588,6 +588,94 @@ class IDACSeason2(IDACBase): user_id, self.version, updated_stock_data ) + def _update_vs_info(self, user_id: int, battle_mode: int, data: Dict) -> Dict: + vs_info = self.data.item.get_vs_info_by_mode(user_id, battle_mode) + + if vs_info is not None: + vs_info = vs_info._asdict() + del vs_info["id"] + del vs_info["user"] + + vs_info["invalid"] = vs_info["invalid"] + data.get("result") + vs_info["str_now"] = vs_info["str_now"] + data.get("win_flg") if data.get("win_flg") == 1 else 0 + vs_info["str"] = vs_info["str"] if vs_info["str"] > vs_info["str_now"] else vs_info["str_now"] + vs_info["lose_now"] += 1 if data.get("win_flg") == 0 else 0 + vs_info["break_count"] += data.get("break_count") + vs_info["break_penalty_flag"] = data.get("break_penalty_flag") + + self.data.item.put_vs_info(user_id, battle_mode, vs_info) + + vs_info["vs_cnt"] = 0 + vs_info["vs_win"] = 0 + vs_info["vsinfo_course_data"] = [] + + vs_courses_info = self.data.item.get_vs_course_info_by_mode(user_id, battle_mode) + course_not_exists = True + + if vs_courses_info is not None: + for course in vs_courses_info: + course = course._asdict() + del course["id"] + del course["user"] + + if course["course_id"] == data.get("course_id"): + course["vs_cnt"] += 1 + course["vs_win"] += data.get("win_flg") + vs_info["vs_cnt"] += course["vs_cnt"] + vs_info["vs_win"] += course["vs_win"] + self.data.item.put_vs_course_info(user_id, battle_mode, course) + course_not_exists = False + else: + vs_info["vs_cnt"] += course["vs_cnt"] + vs_info["vs_win"] += course["vs_win"] + vs_info["vsinfo_course_data"].append(course) + + if course_not_exists: + course = {} + course["course_id"] = data.get("course_id") + course["vs_cnt"] = 1 + course["vs_win"] = data.get("win_flg") + vs_info["vs_cnt"] += course["vs_cnt"] + vs_info["vs_win"] += course["vs_win"] + vs_info["vsinfo_course_data"].append(course) + self.data.item.put_vs_course_info(user_id, battle_mode, course) + else: + vs_info = { + "battle_mode": battle_mode, + #"vs_cnt": 1, + #"vs_win": data.get("win_flg"), + "invalid": data.get("result"), + "str": data.get("win_flg"), + "str_now": data.get("win_flg"), + "lose_now": 1 if data.get("win_flg") == 0 else 0, + "break_count": data.get("break_count"), + "break_penalty_flag": data.get("break_penalty_flag"), + #"vsinfo_course_data": [ + # { + # "course_id": data.get("course_id"), + # "vs_cnt": 1, + # "vs_win": data.get("win_flg") + # } + #], + } + self.data.item.put_vs_info(user_id, battle_mode, vs_info) + + course_info = { + "course_id": data.get("course_id"), + "vs_cnt": 1, + "vs_win": data.get("win_flg") + } + self.data.item.put_vs_course_info(user_id, battle_mode, course_info) + + vs_info["vs_cnt"] = 1 + vs_info["vs_win"] = data.get("win_flg") + vs_info["vsinfo_course_data"] = [] + vs_info["vsinfo_course_data"].append(course_info) + + vs_info["vs_history"] = data.get("vs_history") + vs_info["course_select_priority"] = data.get("course_select_priority") + return vs_info + def handle_user_getdata_request(self, data: Dict, headers: Dict): user_id = int(headers["session"]) @@ -713,27 +801,41 @@ class IDACSeason2(IDACBase): # get the users vs info data vs_info_data = [] vs_info = self.data.item.get_vs_infos(user_id) - for vs in vs_info: - vs_info_data.append( - { - "battle_mode": 1, - "vs_cnt": 1, - "vs_win": vs["win_flg"], - "invalid": 0, - "str": 0, - "str_now": 0, - "lose_now": 0, - "vs_history": vs["vs_history"], - "course_select_priority": 0, - "vsinfo_course_data": [ - { - "course_id": vs["course_id"], - "vs_cnt": 1, - "vs_win": vs["win_flg"], - } - ], - } - ) + if vs_info is not None: + for vs in vs_info: + vs = vs._asdict() + vs_courses_info = self.data.item.get_vs_course_info_by_mode(user_id, vs["battle_mode"]) + total_vs_win = 0 + total_vs_cnt = 0 + courses_info = [] + if vs_courses_info is not None: + for course in vs_courses_info: + tmp = course._asdict() + del tmp["id"] + del tmp["user"] + del tmp["battle_mode"] + + total_vs_win += tmp["vs_win"] + total_vs_cnt += tmp["vs_cnt"] + + courses_info.append(tmp) + + + vs_info_data.append( + { + "battle_mode": vs["battle_mode"], + "vs_cnt": total_vs_cnt, + "vs_win": total_vs_win, + "invalid": vs["invalid"], + "str": vs["str"], + "str_now": vs["str_now"], + "lose_now": vs["lose_now"], + "vs_history": 0, + "course_select_priority": 0, + "vsinfo_course_data": courses_info, + } + ) + # get the user's car cars = self.data.item.get_cars(self.version, user_id, only_pickup=True) @@ -1808,6 +1910,19 @@ class IDACSeason2(IDACBase): "past_season_timetrial_data": past_timetrial_data, } + def handle_user_getpastseasonrounddata_request(self, data: Dict, headers: Dict): + user_id = headers["session"] + season_id = data.get("season_id") + + # so to get the season 1 data just subtract 1 from the season id + past_timetrial_data = self._generate_time_trial_data(season_id - 1, user_id) + + return { + "status_code": "0", + "season_id": season_id, + "past_season_round_event_data": [{"count": 0,"win": 0,"rank": 0,"area_rank": 0,"point": 0,"total_round_point": 0,"round_name": "DAC稼働記念 1stラウンド","round_id": 0},{"count": 0,"win": 0,"rank": 0,"area_rank": 0,"point": 0,"total_round_point": 0,"round_name": "シーズン1 2ndラウンド","round_id": 1},{"count": 0,"win": 0,"rank": 0,"area_rank": 0,"point": 0,"total_round_point": 0,"round_name": "シーズン1 3rdラウンド","round_id": 2},{"count": 0,"win": 0,"rank": 0,"area_rank": 0,"point": 0,"total_round_point": 0,"round_name": "シーズン1 4thラウンド","round_id": 3},{"count": 0,"win": 0,"rank": 0,"area_rank": 0,"point": 0,"total_round_point": 0,"round_name": "シーズン1 5thラウンド","round_id": 4},{"count": 0,"win": 0,"rank": 0,"area_rank": 0,"point": 0,"total_round_point": 0,"round_name": "シーズン1 6thラウンド","round_id": 5},{"count": 0,"win": 0,"rank": 0,"area_rank": 0,"point": 0,"total_round_point": 0,"round_name": "シーズン1 7thラウンド","round_id": 6},{"count": 0,"win": 0,"rank": 0,"area_rank": 0,"point": 0,"total_round_point": 0,"round_name": "シーズン1 8thラウンド","round_id": 7},{"count": 0,"win": 0,"rank": 0,"area_rank": 0,"point": 0,"total_round_point": 0,"round_name": "シーズン1 9thラウンド","round_id": 8}] + } + def handle_user_gettadata_request(self, data: Dict, headers: Dict): user_id = headers["session"] @@ -2378,26 +2493,7 @@ class IDACSeason2(IDACBase): }, ) - self.data.item.put_vs_info(user_id, data) - - vs_info = { - "battle_mode": 0, - "vs_cnt": 1, - "vs_win": data.get("win_flg"), - "invalid": 0, - "str": 0, - "str_now": 0, - "lose_now": 0, - "vs_history": data.get("vs_history"), - "course_select_priority": data.get("course_select_priority"), - "vsinfo_course_data": [ - { - "course_id": data.get("course_id"), - "vs_cnt": 1, - "vs_win": data.get("win_flg"), - } - ], - } + vs_info = _update_vs_info(user_id, 0, data) return { "status_code": "0", @@ -2476,26 +2572,7 @@ class IDACSeason2(IDACBase): ) # save vs_info in database - self.data.item.put_vs_info(user_id, data) - - vs_info = { - "battle_mode": 0, - "vs_cnt": 1, - "vs_win": data.get("win_flg"), - "invalid": 0, - "str": 0, - "str_now": 0, - "lose_now": 0, - "vs_history": data.get("vs_history"), - "course_select_priority": 0, - "vsinfo_course_data": [ - { - "course_id": data.get("course_id"), - "vs_cnt": 1, - "vs_win": data.get("win_flg"), - } - ], - } + vs_info = _update_vs_info(user_id, 1, data) return { "status_code": "0",