segatools/meson.build
Tau b550efd4a9 zinput: Add stub DirectInput implementation
Initial D Zero has some incomplete built-in PC input support, we
need to disable it so that it does not interfere with our JVS
emulation.
2019-03-08 10:07:48 -05:00

44 lines
887 B
Meson

project('segatools', 'c', version: '0.1.0')
add_project_arguments(
'-DCOBJMACROS',
'-DWIN32_LEAN_AND_MEAN',
'-D_WIN32_WINNT=_WIN32_WINNT_WIN7',
language: 'c',
)
# Use get_argument_syntax() instead once Meson 0.49.0 releases
if meson.get_compiler('c').get_id() != 'msvc'
add_project_arguments(
'-Wall',
'-ffunction-sections',
'-fdata-sections',
language: 'c',
)
add_project_link_arguments(
'-Wl,--exclude-all-symbols',
'-Wl,--gc-sections',
'-static-libgcc',
language: 'c',
)
endif
cc = meson.get_compiler('c')
xinput_lib = cc.find_library('xinput')
inc = include_directories('.')
capnhook = subproject('capnhook')
subdir('amex')
subdir('board')
subdir('jvs')
subdir('platform')
subdir('util')
subdir('aimeio')
subdir('cardhook')
subdir('chunihook')
subdir('minihook')
subdir('zinput')