Commit Graph

7 Commits

Author SHA1 Message Date
f251283eb6
hooklib: Add D3D11 and DXGI graphics hooks
IDZ only supports D3D11 and Ongeki/Unity uses D3D11 by default.

This also includes a window hook and fullscreen fix for problematic
games (I am looking at you IDZ).
2021-10-25 22:00:20 +00:00
b7f52232a0 idzhook: Add missing idz_io_get_api_version export 2021-08-15 23:08:52 +00:00
872ddd5a4a
Remove undefined Direct3DCreate9 references 2021-06-17 01:39:52 +00:00
Tau
1fdeeb9139 Load and bind idzio at runtime 2021-06-13 11:27:01 -04:00
Tau
edd26aafe7 Export aimeio symbols from hook DLLs 2021-06-13 11:27:00 -04:00
Tau
e57aeb03c3 Simplify DLL hook mechanism
This change deletes the GetProcAddress hook and exports symbols
corresponding to the hooked functions from each hook DLL instead;
we stop at redirecting LoadLibrary/GetModuleHandle calls to the
hook DLL. This simplified approach has less hidden magic going on
behind the scenes and is more readily composable (i.e. a hook DLL
can export redirect symbols for more than one dynamically-loaded
DLL).
2021-06-13 11:27:00 -04:00
Tau
8f8d7c6a22 idzhook: Add initial XInput-backed IDZero hook 2019-03-08 10:07:48 -05:00