forked from Dniel97/segatools
swdc: fixed dinput buttons
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@ -408,7 +408,7 @@ static BOOL CALLBACK swdc_di_enum_callback_pedals(
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static void swdc_di_get_buttons(uint16_t *gamebtn_out)
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static void swdc_di_get_buttons(uint16_t *gamebtn_out)
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{
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{
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union swdc_di_state state;
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union swdc_di_state state;
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uint8_t gamebtn;
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uint16_t gamebtn;
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HRESULT hr;
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HRESULT hr;
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assert(gamebtn_out != NULL);
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assert(gamebtn_out != NULL);
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