forked from TeamTofuShop/segatools
hooklib: Add D3D11 and DXGI graphics hooks
IDZ only supports D3D11 and Ongeki/Unity uses D3D11 by default. This also includes a window hook and fullscreen fix for problematic games (I am looking at you IDZ).
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@ -17,8 +17,14 @@ hooklib_lib = static_library(
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'dvd.h',
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'fdshark.c',
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'fdshark.h',
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'gfx.c',
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'gfx.h',
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'gfx/d3d9.c',
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'gfx/d3d9.h',
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'gfx/d3d11.c',
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'gfx/d3d11.h',
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'gfx/dxgi.c',
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'gfx/dxgi.h',
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'gfx/gfx.c',
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'gfx/gfx.h',
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'path.c',
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'path.h',
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'reg.c',
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