forked from TeamTofuShop/segatools
util/clock.c: Apply clock skew
SEGA games are unplayable between 03:00 and 07:00 local time due to a network maintenance period that is hard-coded into the games themselves (no, guest play is not available). Deal with this by slowing down time to avoid 02:00 (the time when a warning appears and new credits eventually start being rejected), then jump forward to sync up with real time when 07:00 hits.
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#pragma once
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void clock_hook_init(void);
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void clock_set_hook_init(void);
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void clock_skew_hook_init(void);
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