forked from TeamTofuShop/segatools
LED board done
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@ -10,7 +10,7 @@ struct mercury_dll {
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HRESULT (*poll)(void);
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void (*get_opbtns)(uint8_t *opbtn);
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void (*get_gamebtns)(uint16_t *player1, uint16_t *player2);
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HRESULT (*elisabeth_init)(void);
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HRESULT (*touch_init)(void);
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};
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struct mercury_dll_config {
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