idzio: Add configuration file

This commit is contained in:
Tau
2019-09-28 23:29:12 -04:00
parent a0664a4008
commit 2907c1a1b5
6 changed files with 324 additions and 24 deletions

View File

@ -5,20 +5,39 @@
#include <stdint.h>
#include "idzio/backend.h"
#include "idzio/config.h"
#include "idzio/di.h"
#include "idzio/idzio.h"
#include "idzio/xi.h"
#include "util/dprintf.h"
#include "util/str.h"
static HMODULE idz_io_hmodule;
static struct idz_io_config idz_io_cfg;
static const struct idz_io_backend *idz_io_backend;
static bool idz_io_coin;
static uint16_t idz_io_coins;
HRESULT idz_io_init(void)
{
HRESULT hr;
assert(idz_io_backend == NULL);
return idz_di_init(idz_io_hmodule, &idz_io_backend);
idz_io_config_load(&idz_io_cfg, L".\\segatools.ini");
if (wstr_ieq(idz_io_cfg.mode, L"dinput")) {
hr = idz_di_init(&idz_io_cfg.di, idz_io_hmodule, &idz_io_backend);
} else if (wstr_ieq(idz_io_cfg.mode, L"xinput")) {
hr = idz_xi_init(&idz_io_backend);
} else {
hr = E_INVALIDARG;
dprintf("IDZ IO: Invalid IO mode \"%S\", use dinput or xinput\n",
idz_io_cfg.mode);
}
return hr;
}
void idz_io_jvs_read_buttons(uint8_t *opbtn_out, uint8_t *gamebtn_out)
@ -31,11 +50,13 @@ void idz_io_jvs_read_buttons(uint8_t *opbtn_out, uint8_t *gamebtn_out)
opbtn = 0;
if (GetAsyncKeyState('1')) {
if ( idz_io_cfg.vk_test &&
(GetAsyncKeyState(idz_io_cfg.vk_test) & 0x8000)) {
opbtn |= IDZ_IO_OPBTN_TEST;
}
if (GetAsyncKeyState('2')) {
if ( idz_io_cfg.vk_service &&
(GetAsyncKeyState(idz_io_cfg.vk_service) & 0x8000)) {
opbtn |= IDZ_IO_OPBTN_SERVICE;
}
@ -66,7 +87,8 @@ void idz_io_jvs_read_coin_counter(uint16_t *out)
/* Coin counter is not backend-specific */
if (GetAsyncKeyState('3')) {
if ( idz_io_cfg.vk_coin &&
(GetAsyncKeyState(idz_io_cfg.vk_coin) & 0x8000)) {
if (!idz_io_coin) {
idz_io_coin = true;
idz_io_coins++;