forked from TeamTofuShop/segatools
small optimizations
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@ -2,7 +2,6 @@ LIBRARY idacio
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EXPORTS
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idac_io_init
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idac_io_poll
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idac_io_get_opbtns
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idac_io_get_gamebtns
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idac_io_get_shifter
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@ -56,13 +56,6 @@ uint16_t idac_io_get_api_version(void);
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HRESULT idac_io_init(void);
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/* Send any queued outputs (of which there are currently none, though this may
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change in subsequent API versions) and retrieve any new inputs.
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Minimum API version: 0x0100 */
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HRESULT idac_io_poll(void);
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/* Get the state of the cabinet's operator buttons as of the last poll. See
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IDAC_IO_OPBTN enum above: this contains bit mask definitions for button
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states returned in *opbtn. All buttons are active-high.
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@ -93,7 +86,7 @@ void idac_io_get_analogs(struct idac_io_analog_state *out);
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/* Poll the current position of the six-speed shifter and return it via the
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gear out parameter. Valid values are 0 for neutral and 1-6 for gears 1-6.
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idzhook internally translates this gear position value into the correct
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idachook internally translates this gear position value into the correct
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combination of Gear Left, Gear Right, Gear Up, Gear Down buttons that the
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game will then interpret as the current position of the gear lever.
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