fixing unanalyzed reward request for SAO

This commit is contained in:
2023-07-02 14:25:24 -04:00
parent 20389011e9
commit 84e880e94f
5 changed files with 17400 additions and 17330 deletions

View File

@ -3,6 +3,7 @@ from datetime import datetime
from construct import *
import sys
import csv
from csv import *
class SaoBaseRequest:
def __init__(self, data: bytes) -> None:
@ -1661,43 +1662,77 @@ class SaoEpisodePlayEndUnanalyzedLogFixedRequest(SaoBaseRequest):
super().__init__(data)
class SaoEpisodePlayEndUnanalyzedLogFixedResponse(SaoBaseResponse):
def __init__(self, cmd, randomized_unanalyzed_id) -> None:
def __init__(self, cmd, end_session_data) -> None:
super().__init__(cmd)
self.result = 1
self.play_end_unanalyzed_log_reward_data_list_size = 1 # Number of arrays
self.unanalyzed_log_grade_id = 3 # RewardTable.csv
self.common_reward_data_size = 1
self.unanalyzed_log_grade_id = []
self.common_reward_type_1 = 1
self.common_reward_id_1 = int(randomized_unanalyzed_id)
self.common_reward_num_1 = 1
self.common_reward_type = []
self.common_reward_id = []
self.common_reward_num = 1
for x in range(len(end_session_data)):
self.common_reward_id.append(end_session_data[x])
with open('titles/sao/data/RewardTable.csv', 'r') as f:
keys_unanalyzed = next(f).strip().split(',')
data_unanalyzed = list(DictReader(f, fieldnames=keys_unanalyzed))
for i in range(len(data_unanalyzed)):
if int(data_unanalyzed[i]["CommonRewardId"]) == int(end_session_data[x]):
self.unanalyzed_log_grade_id.append(int(data_unanalyzed[i]["UnanalyzedLogGradeId"]))
self.common_reward_type.append(int(data_unanalyzed[i]["CommonRewardType"]))
break
self.unanalyzed_log_grade_id = list(map(int,self.unanalyzed_log_grade_id)) #int
self.common_reward_type = list(map(int,self.common_reward_type)) #int
self.common_reward_id = list(map(int,self.common_reward_id)) #int
def make(self) -> bytes:
#new stuff
common_reward_data_struct = Struct(
"common_reward_type" / Int16ub,
"common_reward_id" / Int32ub,
"common_reward_num" / Int32ub,
)
play_end_unanalyzed_log_reward_data_list_struct = Struct(
"unanalyzed_log_grade_id" / Int32ub,
"common_reward_data_size" / Rebuild(Int32ub, len_(this.common_reward_data)), # big endian
"common_reward_data" / Array(this.common_reward_data_size, common_reward_data_struct),
)
# create a resp struct
resp_struct = Struct(
"result" / Int8ul, # result is either 0 or 1
"play_end_unanalyzed_log_reward_data_list_size" / Int32ub, # big endian
"unanalyzed_log_grade_id" / Int32ub,
"common_reward_data_size" / Int32ub,
"common_reward_type_1" / Int16ub,
"common_reward_id_1" / Int32ub,
"common_reward_num_1" / Int32ub,
"play_end_unanalyzed_log_reward_data_list_size" / Rebuild(Int32ub, len_(this.play_end_unanalyzed_log_reward_data_list)), # big endian
"play_end_unanalyzed_log_reward_data_list" / Array(this.play_end_unanalyzed_log_reward_data_list_size, play_end_unanalyzed_log_reward_data_list_struct),
)
resp_data = resp_struct.build(dict(
resp_data = resp_struct.parse(resp_struct.build(dict(
result=self.result,
play_end_unanalyzed_log_reward_data_list_size=self.play_end_unanalyzed_log_reward_data_list_size,
unanalyzed_log_grade_id=self.unanalyzed_log_grade_id,
common_reward_data_size=self.common_reward_data_size,
play_end_unanalyzed_log_reward_data_list_size=0,
play_end_unanalyzed_log_reward_data_list=[],
)))
common_reward_type_1=self.common_reward_type_1,
common_reward_id_1=self.common_reward_id_1,
common_reward_num_1=self.common_reward_num_1,
))
for i in range(len(self.common_reward_id)):
reward_resp_data = dict(
unanalyzed_log_grade_id=self.unanalyzed_log_grade_id[i],
common_reward_data_size=0,
common_reward_data=[],
)
reward_resp_data["common_reward_data"].append(dict(
common_reward_type=self.common_reward_type[i],
common_reward_id=self.common_reward_id[i],
common_reward_num=self.common_reward_num,
))
resp_data.play_end_unanalyzed_log_reward_data_list.append(reward_resp_data)
# finally, rebuild the resp_data
resp_data = resp_struct.build(resp_data)
self.length = len(resp_data)
return super().make() + resp_data
@ -1733,8 +1768,8 @@ class SaoGetQuestSceneUserDataListResponse(SaoBaseResponse):
self.concurrent_destroying_num.append(quest_data[i][7])
# quest_scene_ex_bonus_user_data_list
self.achievement_flag = [[1, 1, 1],[1, 1, 1]]
self.ex_bonus_table_id = [[1, 2, 3],[4, 5, 6]]
self.achievement_flag = [1,1,1]
self.ex_bonus_table_id = [1,2,3]
self.quest_type = list(map(int,self.quest_type)) #int
@ -1748,8 +1783,8 @@ class SaoGetQuestSceneUserDataListResponse(SaoBaseResponse):
def make(self) -> bytes:
#new stuff
quest_scene_ex_bonus_user_data_list_struct = Struct(
"achievement_flag" / Int32ub, # big endian
"ex_bonus_table_id" / Int32ub, # big endian
"achievement_flag" / Int8ul, # result is either 0 or 1
)
quest_scene_best_score_user_data_struct = Struct(
@ -1802,7 +1837,6 @@ class SaoGetQuestSceneUserDataListResponse(SaoBaseResponse):
total_damage=[ord(x) for x in self.total_damage[i]],
concurrent_destroying_num=self.concurrent_destroying_num[i],
))
resp_data.quest_scene_user_data_list.append(quest_resp_data)
@ -2462,7 +2496,7 @@ class SaoGetDefragMatchLeagueScoreRankingListResponse(SaoBaseResponse):
self.length = len(resp_data)
return super().make() + resp_data
class SaoBnidSerialCodeCheckRequest(SaoBaseRequest):
def __init__(self, data: bytes) -> None:
super().__init__(data)