forked from akanyan/STARTLINER
fix: begin fixing linux support
This commit is contained in:
@ -1,6 +1,6 @@
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pub use types::{Profile, ProfileData, ProfileMeta, ProfilePaths, StartPayload};
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use std::{collections::{BTreeMap, BTreeSet}, path::{Path, PathBuf}};
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use crate::{model::{misc::Game, patch::{PatchList, PatchSelection}, profile::{Aime, ChunithmKeyboard, IOSelection, Keyboard, Mu3Ini, OngekiKeyboard, ProfileModule}}, modules::{display_windows::DisplayInfo, package::prepare_packages}, pkg::PkgKey, pkg_store::PackageStore, util};
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use crate::{model::{misc::Game, patch::{PatchList, PatchSelection}, profile::{Aime, ChunithmKeyboard, IOSelection, Keyboard, Mu3Ini, OngekiKeyboard, ProfileModule}}, modules::package::prepare_packages, pkg::PkgKey, pkg_store::PackageStore, util};
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use tauri::Emitter;
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use std::process::Stdio;
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use crate::model::profile::BepInEx;
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@ -10,9 +10,23 @@ use std::fs::File;
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use tokio::process::Command;
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use tokio::task::JoinSet;
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#[cfg(target_os = "windows")]
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use crate::modules::display_windows::DisplayInfo;
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pub mod template;
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pub mod types;
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#[cfg(target_os = "linux")]
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pub trait RawArg {
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fn raw_arg<S: AsRef<std::ffi::OsStr>>(&mut self, arg: S) -> &mut Command;
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}
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#[cfg(target_os = "linux")]
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impl RawArg for Command {
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fn raw_arg<S: AsRef<std::ffi::OsStr>>(&mut self, arg: S) -> &mut Command {
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return self.arg::<S>(arg);
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}
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}
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impl Profile {
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pub fn new(mut meta: ProfileMeta) -> Result<Self> {
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meta.name = fixed_name(&meta, true);
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@ -176,6 +190,7 @@ impl Profile {
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self.data.patches = source.patches;
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}
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}
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#[cfg(target_os = "windows")]
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pub fn prepare_display(&self) -> Result<Option<DisplayInfo>> {
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let info = match &self.data.display {
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None => None,
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@ -252,8 +267,8 @@ impl Profile {
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}
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#[cfg(target_os = "linux")]
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{
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game_builder = Command::new(&self.wine.runtime);
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amd_builder = Command::new(&self.wine.runtime);
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game_builder = Command::new(&self.data.wine.runtime);
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amd_builder = Command::new(&self.data.wine.runtime);
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game_builder.arg(sgt_dir.join(self.meta.game.inject_exe()));
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amd_builder.arg("cmd.exe");
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@ -349,8 +364,8 @@ impl Profile {
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#[cfg(target_os = "linux")]
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{
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amd_builder.env("WINEPREFIX", &self.wine.prefix);
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game_builder.env("WINEPREFIX", &self.wine.prefix);
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amd_builder.env("WINEPREFIX", &self.data.wine.prefix);
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game_builder.env("WINEPREFIX", &self.data.wine.prefix);
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}
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let amd_log = File::create(self.data_dir().join("amdaemon.exe.log"))?;
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