forked from akanyan/STARTLINER
feat: initial chunithm support
This commit is contained in:
@ -2,7 +2,7 @@ use std::path::PathBuf;
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use anyhow::{anyhow, Result};
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use ini::Ini;
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use crate::{model::{profile::{Aime, Segatools}, segatools_base::segatools_base}, profiles::ProfilePaths, util::{self, PathStr}};
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use crate::{model::{misc::Game, profile::{Aime, Segatools}, segatools_base::segatools_base}, profiles::ProfilePaths, util::{self, PathStr}};
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use crate::pkg_store::PackageStore;
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impl Segatools {
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@ -31,7 +31,7 @@ impl Segatools {
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_ => {},
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}
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}
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pub async fn line_up(&self, p: &impl ProfilePaths) -> Result<Ini> {
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pub async fn line_up(&self, p: &impl ProfilePaths, game: Game) -> Result<Ini> {
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log::debug!("begin line-up: segatools");
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let pfx_dir = p.data_dir();
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@ -42,7 +42,7 @@ impl Segatools {
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let ini_path = p.config_dir().join("segatools-base.ini");
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if !ini_path.exists() {
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tokio::fs::write(&ini_path, segatools_base()).await
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tokio::fs::write(&ini_path, segatools_base(game)).await
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.map_err(|e| anyhow!("Error creating {:?}: {}", ini_path, e))?;
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}
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if !pfx_dir.exists() {
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@ -69,12 +69,14 @@ impl Segatools {
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.set("amfs", self.amfs.stringify()?)
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.set("appdata", self.appdata.stringify()?);
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ini_out.with_section(Some("unity"))
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.set("enable", "1")
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.set(
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"targetAssembly",
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pfx_dir.join("BepInEx").join("core").join("BepInEx.Preloader.dll").stringify()?
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);
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if game == Game::Ongeki {
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ini_out.with_section(Some("unity"))
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.set("enable", "1")
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.set(
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"targetAssembly",
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pfx_dir.join("BepInEx").join("core").join("BepInEx.Preloader.dll").stringify()?
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);
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}
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if self.aime != Aime::Disabled {
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ini_out.with_section(Some("aime"))
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@ -84,11 +86,16 @@ impl Segatools {
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let mut aimeio = ini_out.with_section(Some("aimeio"));
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aimeio
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.set("path", util::pkg_dir().join(key.to_string()).join("segatools").join("aimeio.dll").stringify()?)
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.set("gameId", "SDDT")
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.set("serverAddress", &self.amnet.addr)
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.set("useAimeDBForPhysicalCards", if self.amnet.physical { "1" } else { "0" })
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.set("enableKeyboardMode", "0");
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match game {
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Game::Ongeki => aimeio.set("gameId", "SDDT"),
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Game::Chunithm => aimeio.set("gameId", "SDHD")
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};
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if let Ok(keyboard_code) = std::fs::read_to_string(p.config_dir().join("aime.txt")) {
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log::debug!("{} {}", keyboard_code, keyboard_code.len());
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if keyboard_code.len() == 20 {
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@ -105,12 +112,14 @@ impl Segatools {
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.set("enable", "0");
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}
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if let Some(io) = &self.io {
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ini_out.with_section(Some("mu3io"))
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.set("path", util::pkg_dir().join(io.to_string()).join("segatools").join("mu3io.dll").stringify()?);
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} else {
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ini_out.with_section(Some("mu3io"))
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.set("path", "");
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if game == Game::Ongeki {
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if let Some(io) = &self.io {
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ini_out.with_section(Some("mu3io"))
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.set("path", util::pkg_dir().join(io.to_string()).join("segatools").join("mu3io.dll").stringify()?);
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} else {
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ini_out.with_section(Some("mu3io"))
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.set("path", "");
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}
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}
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log::debug!("option dir: {:?} -> {:?}", opt_dir_in, opt_dir_out);
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