forked from akanyan/STARTLINER
feat: display module for chunithm
Also make the progress bar all shiny
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@ -74,7 +74,7 @@ pub struct Display {
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pub target: String,
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pub rez: (i32, i32),
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pub mode: DisplayMode,
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pub rotation: i32,
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pub rotation: Option<i32>,
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pub frequency: i32,
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pub borderless_fullscreen: bool,
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@ -94,7 +94,7 @@ impl Display {
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Game::Ongeki => (1080, 1920),
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},
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mode: DisplayMode::Borderless,
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rotation: 0,
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rotation: None,
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frequency: match game {
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Game::Chunithm => 120,
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Game::Ongeki => 60,
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@ -232,7 +232,7 @@ pub enum Keyboard {
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}
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#[bitflags]
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#[repr(u8)]
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#[repr(u16)]
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#[derive(Copy, Clone, Debug, PartialEq, Serialize, Deserialize)]
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pub enum ProfileModule {
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Segatools,
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@ -241,4 +241,5 @@ pub enum ProfileModule {
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BepInEx,
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Mu3Ini,
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Keyboard,
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Mempatcher
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}
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