forked from Hay1tsme/segatools
Felix
f251283eb6
IDZ only supports D3D11 and Ongeki/Unity uses D3D11 by default. This also includes a window hook and fullscreen fix for problematic games (I am looking at you IDZ). |
||
---|---|---|
.. | ||
config.c | ||
config.h | ||
dllmain.c | ||
idz-dll.c | ||
idz-dll.h | ||
idzhook.def | ||
jvs.c | ||
jvs.h | ||
meson.build | ||
zinput.c | ||
zinput.h |