forked from Hay1tsme/segatools
27 lines
876 B
C
27 lines
876 B
C
#pragma once
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/*
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CHU2TO3 CUSTOM IO API
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This dll just mirrors chuniio dll binds but with a dynamic library loading and
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a SHMEM system to let a single 32bit dll talk with x86 and x64 processes at once
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*/
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#include <windows.h>
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#include <stdbool.h>
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#include <stdint.h>
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uint16_t chu2to3_io_get_api_version(void);
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HRESULT chu2to3_io_jvs_init(void);
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void chu2to3_io_jvs_poll(uint8_t *opbtn, uint8_t *beams);
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void chu2to3_io_jvs_read_coin_counter(uint16_t *total);
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HRESULT chu2to3_io_slider_init(void);
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typedef void (*chuni_io_slider_callback_t)(const uint8_t *state);
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void chu2to3_io_slider_start(chuni_io_slider_callback_t callback);
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void chu2to3_io_slider_stop(void);
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void chu2to3_io_slider_set_leds(const uint8_t *rgb);
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HRESULT chu2to3_io_led_init(void);
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void chu2to3_io_led_set_colors(uint8_t board, uint8_t *rgb);
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uint16_t chu2to3_load_dll(const wchar_t *dllname);
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