forked from Hay1tsme/segatools
Compare commits
10 Commits
2024-02-27
...
develop
Author | SHA1 | Date |
---|---|---|
Dniel97 | 25e954fb55 | |
Dniel97 | a8c6ac70e4 | |
Dniel97 | eb1ec0e261 | |
Sucareto | 482a6e530a | |
beerpsi | 65173e1fa6 | |
beerpsi | 4041844ea9 | |
Dniel97 | 47a65e5e51 | |
Dniel97 | 774a639bb7 | |
Dniel97 | 097b74d849 | |
Dniel97 | 2590e749ca |
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@ -1,6 +1,6 @@
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# Segatools
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Version: `2024-02-27`
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Version: `2024-03-13`
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Loaders and hardware emulators for SEGA games that run on the Nu and ALLS platforms.
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@ -8,7 +8,9 @@ Loaders and hardware emulators for SEGA games that run on the Nu and ALLS platfo
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* CHUNITHM
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* up to [CHUNITHM PARADISE LOST](doc/chunihook.md)
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* starting from CHUNITHM NEW!!
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* starting from CHUNITHM NEW!!
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* crossbeats REV.
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* up to crossbeats REV. SUNRISE
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* Initial D
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* [Initial D Arcade Stage Zero](doc/idzhook.md)
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* Initial D THE ARCADE
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@ -68,7 +68,6 @@ static void aime_io_config_read(
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cfg->felica_path,
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_countof(cfg->felica_path),
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filename);
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// dprintf("NFC: felicaPath GetLastError %lx\n", GetLastError());
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cfg->felica_gen = GetPrivateProfileIntW(
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L"aime",
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@ -25,6 +25,13 @@ struct sg_res_header {
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uint8_t payload_len;
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};
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/* struct to save the version string with its length
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to fix NUL terminator issues */
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struct version_info {
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const char *version;
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uint8_t length;
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};
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typedef HRESULT (*sg_dispatch_fn_t)(
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void *ctx,
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const void *req,
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@ -27,11 +27,11 @@ static HRESULT sg_led_cmd_set_color(
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const struct sg_led *led,
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const struct sg_led_req_set_color *req);
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const char *sg_led_info[] = {
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"15084\xFF\x10\x00\x12",
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"000-00000\xFF\x11\x40",
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static const struct version_info led_version[] = {
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{"15084\xFF\x10\x00\x12", 9},
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{"000-00000\xFF\x11\x40", 12},
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// maybe the same?
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"000-00000\xFF\x11\x40"
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{"000-00000\xFF\x11\x40", 12}
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};
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void sg_led_init(
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@ -156,10 +156,10 @@ static HRESULT sg_led_cmd_get_info(
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{
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sg_led_dprintf(led, "Get info\n");
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unsigned int len = strlen(sg_led_info[led->gen - 1]);
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const struct version_info *fw = &led_version[led->gen - 1];
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sg_res_init(&res->res, req, len);
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memcpy(res->payload, sg_led_info[led->gen - 1], len);
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sg_res_init(&res->res, req, fw->length);
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memcpy(res->payload, fw->version, fw->length);
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return S_OK;
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}
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@ -65,16 +65,16 @@ static HRESULT sg_nfc_cmd_dummy(
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const struct sg_req_header *req,
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struct sg_res_header *res);
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static const char *hw_version[] = {
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"TN32MSEC003S H/W Ver3.0",
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"837-15286",
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"837-15396"
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static const struct version_info hw_version[] = {
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{"TN32MSEC003S H/W Ver3.0", 23},
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{"837-15286", 9},
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{"837-15396", 9}
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};
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static const char *fw_version[] = {
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"TN32MSEC003S F/W Ver1.2",
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"\x94",
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"\x94"
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static const struct version_info fw_version[] = {
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{"TN32MSEC003S F/W Ver1.2", 23},
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{"\x94", 1},
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{"\x94", 1}
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};
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void sg_nfc_init(
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@ -217,11 +217,11 @@ static HRESULT sg_nfc_cmd_get_fw_version(
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const struct sg_req_header *req,
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struct sg_nfc_res_get_fw_version *res)
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{
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unsigned int len = strlen(fw_version[nfc->gen - 1]);
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const struct version_info *fw = &fw_version[nfc->gen - 1];
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/* Dest version is not NUL terminated, this is intentional */
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sg_res_init(&res->res, req, len);
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memcpy(res->version, fw_version[nfc->gen - 1], len);
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sg_res_init(&res->res, req, fw->length);
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memcpy(res->version, fw->version, fw->length);
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return S_OK;
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}
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@ -231,11 +231,11 @@ static HRESULT sg_nfc_cmd_get_hw_version(
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const struct sg_req_header *req,
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struct sg_nfc_res_get_hw_version *res)
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{
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unsigned int len = strlen(hw_version[nfc->gen - 1]);
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const struct version_info *hw = &hw_version[nfc->gen - 1];
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/* Dest version is not NUL terminated, this is intentional */
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sg_res_init(&res->res, req, len);
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memcpy(res->version, hw_version[nfc->gen - 1], len);
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sg_res_init(&res->res, req, hw->length);
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memcpy(res->version, hw->version, hw->length);
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return S_OK;
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}
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58
board/vfd.c
58
board/vfd.c
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@ -26,6 +26,7 @@ static HRESULT vfd_handle_irp(struct irp *irp);
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static struct uart vfd_uart;
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static uint8_t vfd_written[512];
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static uint8_t vfd_readable[512];
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UINT codepage;
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HRESULT vfd_hook_init(const struct vfd_config *cfg, unsigned int port_no)
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{
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@ -41,6 +42,7 @@ HRESULT vfd_hook_init(const struct vfd_config *cfg, unsigned int port_no)
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vfd_uart.readable.bytes = vfd_readable;
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vfd_uart.readable.nbytes = sizeof(vfd_readable);
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codepage = GetACP();
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dprintf("VFD: hook enabled.\n");
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return iohook_push_handler(vfd_handle_irp);
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@ -62,8 +64,60 @@ static HRESULT vfd_handle_irp(struct irp *irp)
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return hr;
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}
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dprintf("VFD TX:\n");
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dump_iobuf(&vfd_uart.written);
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uint8_t cmd = 0;
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uint8_t str_1[512];
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uint8_t str_2[512];
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uint8_t str_1_len = 0;
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uint8_t str_2_len = 0;
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for (size_t i = 0; i < vfd_uart.written.pos; i++) {
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if (vfd_uart.written.bytes[i] == 0x1B) {
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i++;
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cmd = vfd_uart.written.bytes[i];
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if (cmd == 0x30) {
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i += 3;
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}
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else if (cmd == 0x50) {
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i++;
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}
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continue;
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}
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if (cmd == 0x30) {
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str_1[str_1_len++] = vfd_uart.written.bytes[i];
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}
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else if (cmd == 0x50) {
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str_2[str_2_len++] = vfd_uart.written.bytes[i];
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}
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}
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if (str_1_len) {
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str_1[str_1_len++] = '\0';
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if (codepage != 932) {
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WCHAR buffer[512];
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MultiByteToWideChar(932, 0, (LPCSTR)str_1, str_1_len, buffer, str_1_len);
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char str_recode[str_1_len * 3];
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WideCharToMultiByte(codepage, 0, buffer, str_1_len, str_recode, str_1_len * 3, NULL, NULL);
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dprintf("VFD: %s\n", str_recode);
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}
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else {
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dprintf("VFD: %s\n", str_1);
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}
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}
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if (str_2_len) {
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str_2[str_2_len++] = '\0';
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if (codepage != 932) {
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WCHAR buffer[512];
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MultiByteToWideChar(932, 0, (LPCSTR)str_2, str_2_len, buffer, str_2_len);
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char str_recode[str_2_len * 3];
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WideCharToMultiByte(codepage, 0, buffer, str_2_len, str_recode, str_2_len * 3, NULL, NULL);
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dprintf("VFD: %s\n", str_recode);
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} else {
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dprintf("VFD: %s\n", str_2);
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}
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}
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// dprintf("VFD TX:\n");
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// dump_iobuf(&vfd_uart.written);
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vfd_uart.written.pos = 0;
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return hr;
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@ -40,4 +40,5 @@ void cm_hook_config_load(
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vfd_config_load(&cfg->vfd, filename);
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touch_screen_config_load(&cfg->touch, filename);
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cm_dll_config_load(&cfg->dll, filename);
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unity_config_load(&cfg->unity, filename);
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}
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@ -11,6 +11,8 @@
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#include "platform/config.h"
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#include "unityhook/config.h"
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struct cm_hook_config {
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struct platform_config platform;
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struct aime_config aime;
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@ -19,6 +21,7 @@ struct cm_hook_config {
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struct vfd_config vfd;
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struct cm_dll_config dll;
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struct touch_screen_config touch;
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struct unity_config unity;
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};
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void cm_dll_config_load(
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@ -16,10 +16,11 @@
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#include "cmhook/config.h"
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#include "cmhook/io4.h"
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#include "cmhook/cm-dll.h"
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#include "cmhook/unity.h"
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#include "platform/platform.h"
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#include "unityhook/hook.h"
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#include "util/dprintf.h"
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static HMODULE cm_hook_mod;
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@ -83,7 +84,7 @@ static DWORD CALLBACK cm_pre_startup(void)
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There seems to be an issue with other DLL hooks if `LoadLibraryW` is
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hooked earlier in the `cmhook` initialization. */
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unity_hook_init();
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unity_hook_init(&cm_hook_cfg.unity, cm_hook_mod);
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/* Initialize debug helpers */
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|
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@ -16,6 +16,7 @@ shared_library(
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hooklib_lib,
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cmio_lib,
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platform_lib,
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unityhook_lib,
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util_lib,
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],
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sources : [
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|
@ -26,7 +27,5 @@ shared_library(
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'io4.h',
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'cm-dll.c',
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'cm-dll.h',
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'unity.h',
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'unity.c',
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],
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)
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|
|
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@ -1,95 +0,0 @@
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#include <stdbool.h>
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#include <windows.h>
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#include "hook/table.h"
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#include "hooklib/dll.h"
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#include "hooklib/path.h"
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#include "util/dprintf.h"
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static void dll_hook_insert_hooks(HMODULE target);
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static HMODULE WINAPI my_LoadLibraryW(const wchar_t *name);
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static HMODULE (WINAPI *next_LoadLibraryW)(const wchar_t *name);
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static const struct hook_symbol unity_kernel32_syms[] = {
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{
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.name = "LoadLibraryW",
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.patch = my_LoadLibraryW,
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.link = (void **) &next_LoadLibraryW,
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},
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};
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|
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static const wchar_t *target_modules[] = {
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L"mono.dll",
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L"cri_ware_unity.dll",
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};
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static const size_t target_modules_len = _countof(target_modules);
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|
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void unity_hook_init(void)
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{
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dll_hook_insert_hooks(NULL);
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}
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|
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static void dll_hook_insert_hooks(HMODULE target)
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{
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hook_table_apply(
|
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target,
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"kernel32.dll",
|
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unity_kernel32_syms,
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_countof(unity_kernel32_syms));
|
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}
|
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|
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static HMODULE WINAPI my_LoadLibraryW(const wchar_t *name)
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{
|
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const wchar_t *name_end;
|
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const wchar_t *target_module;
|
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bool already_loaded;
|
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HMODULE result;
|
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size_t name_len;
|
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size_t target_module_len;
|
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|
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if (name == NULL) {
|
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SetLastError(ERROR_INVALID_PARAMETER);
|
||||
|
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return NULL;
|
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}
|
||||
|
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// Check if the module is already loaded
|
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already_loaded = GetModuleHandleW(name) != NULL;
|
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|
||||
// Must call the next handler so the DLL reference count is incremented
|
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result = next_LoadLibraryW(name);
|
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|
||||
if (!already_loaded && result != NULL) {
|
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name_len = wcslen(name);
|
||||
|
||||
for (size_t i = 0; i < target_modules_len; i++) {
|
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target_module = target_modules[i];
|
||||
target_module_len = wcslen(target_module);
|
||||
|
||||
// Check if the newly loaded library is at least the length of
|
||||
// the name of the target module
|
||||
if (name_len < target_module_len) {
|
||||
continue;
|
||||
}
|
||||
|
||||
name_end = &name[name_len - target_module_len];
|
||||
|
||||
// Check if the name of the newly loaded library is one of the
|
||||
// modules the path hooks should be injected into
|
||||
if (_wcsicmp(name_end, target_module) != 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
dprintf("Unity: Loaded %S\n", target_module);
|
||||
|
||||
dll_hook_insert_hooks(result);
|
||||
path_hook_insert_hooks(result);
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
|
@ -1,3 +0,0 @@
|
|||
#pragma once
|
||||
|
||||
void unity_hook_init(void);
|
|
@ -23,22 +23,32 @@ void cxb_dll_config_load(
|
|||
struct cxb_dll_config *cfg,
|
||||
const wchar_t *filename)
|
||||
{
|
||||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
GetPrivateProfileStringW(
|
||||
L"cxbio",
|
||||
L"path",
|
||||
L"",
|
||||
cfg->path,
|
||||
_countof(cfg->path),
|
||||
filename);
|
||||
}
|
||||
|
||||
void revio_config_load(struct revio_config *cfg, const wchar_t *filename)
|
||||
{
|
||||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
}
|
||||
|
||||
void network_config_load(struct network_config *cfg, const wchar_t *filename)
|
||||
{
|
||||
|
||||
cfg->enable = GetPrivateProfileIntW(L"revio", L"enable", 1, filename);
|
||||
}
|
||||
|
||||
void led_config_load(struct led_config *cfg, const wchar_t *filename)
|
||||
{
|
||||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
cfg->enable = GetPrivateProfileIntW(L"led", L"enable", 1, filename);
|
||||
}
|
||||
|
||||
void cxb_hook_config_load(
|
||||
|
@ -56,6 +66,5 @@ void cxb_hook_config_load(
|
|||
gfx_config_load(&cfg->gfx, filename);
|
||||
cxb_dll_config_load(&cfg->dll, filename);
|
||||
revio_config_load(&cfg->revio, filename);
|
||||
network_config_load(&cfg->network, filename);
|
||||
led_config_load(&cfg->led, filename);
|
||||
}
|
|
@ -10,7 +10,6 @@
|
|||
#include "cxbhook/cxb-dll.h"
|
||||
#include "cxbhook/revio.h"
|
||||
#include "cxbhook/led.h"
|
||||
#include "cxbhook/network.h"
|
||||
|
||||
#include "gfxhook/gfx.h"
|
||||
|
||||
|
@ -23,7 +22,6 @@ struct cxb_hook_config {
|
|||
struct gfx_config gfx;
|
||||
struct cxb_dll_config dll;
|
||||
struct revio_config revio;
|
||||
struct network_config network;
|
||||
struct led_config led;
|
||||
};
|
||||
|
||||
|
@ -32,7 +30,6 @@ void cxb_dll_config_load(
|
|||
const wchar_t *filename);
|
||||
|
||||
void revio_config_load(struct revio_config *cfg, const wchar_t *filename);
|
||||
void network_config_load(struct network_config *cfg, const wchar_t *filename);
|
||||
void led_config_load(struct led_config *cfg, const wchar_t *filename);
|
||||
|
||||
void cxb_hook_config_load(
|
||||
|
|
|
@ -9,7 +9,6 @@
|
|||
#include "cxbhook/config.h"
|
||||
#include "cxbhook/revio.h"
|
||||
#include "cxbhook/led.h"
|
||||
#include "cxbhook/network.h"
|
||||
|
||||
#include "cxbio/cxbio.h"
|
||||
|
||||
|
@ -103,12 +102,6 @@ static DWORD CALLBACK cxb_pre_startup(void)
|
|||
goto fail;
|
||||
}
|
||||
|
||||
hr = network_hook_init(&cxb_hook_cfg.network);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
hr = led_hook_init(&cxb_hook_cfg.led);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
|
|
|
@ -49,7 +49,13 @@ static struct hook_symbol lamp_syms[] = {
|
|||
|
||||
HRESULT led_hook_init(struct led_config *cfg)
|
||||
{
|
||||
dprintf("LED: Init\n");
|
||||
assert(cfg != NULL);
|
||||
|
||||
if (!cfg->enable) {
|
||||
return S_FALSE;
|
||||
}
|
||||
|
||||
dprintf("LED: Hook enabled.\n");
|
||||
return proc_addr_table_push("CommLamp.dll", lamp_syms, _countof(lamp_syms));
|
||||
}
|
||||
|
||||
|
|
|
@ -30,7 +30,5 @@ shared_library(
|
|||
'revio.h',
|
||||
'led.c',
|
||||
'led.h',
|
||||
'network.c',
|
||||
'network.h',
|
||||
],
|
||||
)
|
||||
|
|
|
@ -1,13 +0,0 @@
|
|||
#include <windows.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include "cxbhook/network.h"
|
||||
|
||||
#include "util/dprintf.h"
|
||||
|
||||
HRESULT network_hook_init(struct network_config *cfg)
|
||||
{
|
||||
dprintf("Network: Init\n");
|
||||
return S_OK;
|
||||
}
|
|
@ -1,13 +0,0 @@
|
|||
#pragma once
|
||||
|
||||
#include <windows.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
|
||||
struct network_config {
|
||||
bool enable;
|
||||
bool disable_ssl;
|
||||
char title_server[PATH_MAX];
|
||||
};
|
||||
|
||||
HRESULT network_hook_init(struct network_config *cfg);
|
|
@ -82,7 +82,13 @@ static struct hook_symbol revio_syms[] = {
|
|||
|
||||
HRESULT revio_hook_init(struct revio_config *cfg)
|
||||
{
|
||||
dprintf("Revio: Init\n");
|
||||
assert(cfg != NULL);
|
||||
|
||||
if (!cfg->enable) {
|
||||
return S_FALSE;
|
||||
}
|
||||
|
||||
dprintf("Revio: Hook enabled.\n");
|
||||
return proc_addr_table_push("CommIo.dll", revio_syms, _countof(revio_syms));
|
||||
}
|
||||
|
||||
|
@ -154,7 +160,7 @@ static int my_cCommIo_GetTrigger()
|
|||
|
||||
out &= ~last_triggers;
|
||||
|
||||
dprintf("Revio: GetTrigger %X\n", out);
|
||||
// dprintf("Revio: GetTrigger %X\n", out);
|
||||
last_triggers = out;
|
||||
return out;
|
||||
}
|
||||
|
@ -188,7 +194,7 @@ static int my_cCommIo_GetRelease()
|
|||
|
||||
out &= ~btns;
|
||||
|
||||
dprintf("Revio: GetRelease %X\n", out);
|
||||
// dprintf("Revio: GetRelease %X\n", out);
|
||||
last_triggers = btns;
|
||||
return out;
|
||||
}
|
||||
|
|
|
@ -68,6 +68,11 @@ dipsw1=0
|
|||
; Enable/Disable WinTouch emulation
|
||||
enable=0
|
||||
|
||||
[unity]
|
||||
; Path to a .NET DLL that should run before the game. Useful for loading
|
||||
; modding frameworks such as BepInEx.
|
||||
targetAssembly=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Custom IO settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
|
|
@ -19,10 +19,10 @@ appdata=
|
|||
|
||||
[aime]
|
||||
; Aime reader emulation
|
||||
; CXB is stupid, so we have to make the paths go back one
|
||||
enable=1
|
||||
; CXB is stupid, so we have to make the paths go back two directories. This
|
||||
; will load the file from "resource\DEVICE\aime.txt".
|
||||
aimePath=../DEVICE/aime.txt
|
||||
felicaPath=../DEVICE/felica.txt
|
||||
|
||||
[led]
|
||||
; Emulation for the LED board. Currently it's just dummy responses,
|
||||
|
@ -39,6 +39,10 @@ enable=1
|
|||
; Note that 127.0.0.1, localhost etc are specifically rejected.
|
||||
default=127.0.0.1
|
||||
|
||||
; Set the title server hostname or IP address here, as the title server
|
||||
; is hardcoded in the game.
|
||||
title=https://127.0.0.1:9002
|
||||
|
||||
[netenv]
|
||||
; Simulate an ideal LAN environment. This may interfere with head-to-head play.
|
||||
; Crossbeats is extremely picky about its LAN environment, so leaving this
|
||||
|
@ -106,13 +110,14 @@ path=
|
|||
|
||||
[revio]
|
||||
; Enable emulation of the rev IO board
|
||||
enabe=1
|
||||
enable=1
|
||||
; Test button virtual-key code. Default is the F1 key.
|
||||
test=0x70
|
||||
; Service button virtual-key code. Default is the F2 key.
|
||||
service=0x71
|
||||
; Keyboard button to increment coin counter. Default is the F3 key.
|
||||
coin=0x72
|
||||
|
||||
; Menu up key. Default is up arrow.
|
||||
up=0x26
|
||||
; Menu down key. Default is down arrow.
|
||||
|
|
|
@ -2,20 +2,6 @@
|
|||
|
||||
pushd %~dp0
|
||||
|
||||
REM set the APP_DIR to the Y drive
|
||||
set APP_DIR=Y:\SDGT
|
||||
|
||||
REM create the APP_DIR if it doesn't exist and redirect it to the TEMP folder
|
||||
if not exist "%APP_DIR%" (
|
||||
subst Y: %TEMP%
|
||||
REM timeout /t 1
|
||||
if not exist "%APP_DIR%" (
|
||||
mkdir "%APP_DIR%"
|
||||
)
|
||||
)
|
||||
|
||||
echo Mounted the Y:\ drive to the %TEMP%\SDGT folder
|
||||
|
||||
set AMDAEMON_CFG=config_common.json ^
|
||||
config_ex.json ^
|
||||
config_jp.json ^
|
||||
|
@ -40,11 +26,14 @@ config_seat_single_jp.json ^
|
|||
config_hook.json
|
||||
|
||||
start "AM Daemon" /min inject -d -k idachook.dll amdaemon.exe -c %AMDAEMON_CFG%
|
||||
inject -d -k idachook.dll ..\WindowsNoEditor\GameProject.exe -culture=en launch=Cabinet ABSLOG="..\..\..\..\..\Userdata\GameProject.log" -Master -UserDir="..\..\..\Userdata" -NotInstalled -UNATTENDED
|
||||
taskkill /f /im amdaemon.exe > nul 2>&1
|
||||
|
||||
REM unmount the APP_DIR
|
||||
subst Y: /d > nul 2>&1
|
||||
rem JP
|
||||
rem inject -d -k idachook.dll ..\WindowsNoEditor\GameProject\Binaries\Win64\GameProject-Win64-Shipping.exe -culture=ja launch=Cabinet ABSLOG="..\..\..\..\..\Userdata\GameProject.log" -Master -UserDir="..\..\..\Userdata" -NotInstalled -UNATTENDED
|
||||
|
||||
rem EXP
|
||||
inject -d -k idachook.dll ..\WindowsNoEditor\GameProject\Binaries\Win64\GameProject-Win64-Shipping.exe -culture=en launch=Cabinet ABSLOG="..\..\..\..\..\Userdata\GameProject.log" -Master -UserDir="..\..\..\Userdata" -NotInstalled -UNATTENDED
|
||||
|
||||
taskkill /f /im amdaemon.exe > nul 2>&1
|
||||
|
||||
echo.
|
||||
echo Game processes have terminated
|
||||
|
|
|
@ -83,6 +83,15 @@ path=
|
|||
; Leave empty if you want to use Segatools built-in keyboard input.
|
||||
path=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Misc. hook settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[unity]
|
||||
; Path to a .NET DLL that should run before the game. Useful for loading
|
||||
; modding frameworks such as BepInEx.
|
||||
targetAssembly=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Input settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
|
|
@ -3,7 +3,8 @@
|
|||
pushd %~dp0
|
||||
|
||||
start "AM Daemon" /min inject -d -k mai2hook.dll amdaemon.exe -f -c config_common.json config_server.json config_client.json
|
||||
inject -d -k mai2hook.dll sinmai -screen-fullscreen 0
|
||||
inject -d -k mai2hook.dll sinmai -screen-fullscreen 0 -popupwindow -screen-width 2160 -screen-height 1920 -silent-crashes
|
||||
|
||||
taskkill /f /im amdaemon.exe > nul 2>&1
|
||||
|
||||
echo.
|
||||
|
|
|
@ -72,6 +72,11 @@ dipsw1=1
|
|||
[gfx]
|
||||
enable=1
|
||||
|
||||
[unity]
|
||||
; Path to a .NET DLL that should run before the game. Useful for loading
|
||||
; modding frameworks such as BepInEx.
|
||||
targetAssembly=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Custom IO settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
@ -81,7 +86,7 @@ enable=1
|
|||
; Leave empty if you want to use Segatools built-in keyboard input.
|
||||
path=
|
||||
|
||||
[fgoio]
|
||||
[mu3io]
|
||||
; To use a custom O.N.G.E.K.I. IO DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in keyboard/gamepad input.
|
||||
path=
|
||||
|
|
|
@ -153,6 +153,13 @@ setting. Also, loopback addresses are specifically checked for and rejected by
|
|||
the games themselves; this needs to be a LAN or WAN IP (or a hostname that
|
||||
resolves to one).
|
||||
|
||||
### `title`
|
||||
|
||||
Default: `title`
|
||||
|
||||
Leave it as `title` to use the title server returned by ALL.Net. Rewrites
|
||||
the title server hostname for certain games, such as crossbeats REV.
|
||||
|
||||
### `router`
|
||||
|
||||
Default: Empty string (i.e. use value from `default` setting)
|
||||
|
@ -388,13 +395,29 @@ Bit values are:
|
|||
- 3: EXP: Export (for Asian markets)
|
||||
- 4: CHS: China (Simplified Chinese?)
|
||||
|
||||
### `billingCa`
|
||||
|
||||
Default: `DEVICE\\ca.crt`
|
||||
|
||||
Set the billing certificate path. This has to match the one used for the
|
||||
SSL billing server. The DER certificate must fit in 1024 bytes so it must be
|
||||
small.
|
||||
|
||||
### `billingPub`
|
||||
|
||||
Default: `DEVICE\\billing.pub`
|
||||
|
||||
Set the actual keychip RSA public key path. This public key has to match the
|
||||
private key `billing.key` of the billing server in order to decrypt/encrypt
|
||||
the billing transactions.
|
||||
|
||||
### `billingType`
|
||||
|
||||
Default: `1`
|
||||
|
||||
Set the billing "type" for the keychip. The type determins what kind of revenue share,
|
||||
if any, the game maker has with SEGA. Some games may be picky and require types other
|
||||
then 1 (ex. Crossbeats requires billing type 2), so this option is provided if this
|
||||
then 1 (ex. crossbeats REV. requires billing type 2), so this option is provided if this
|
||||
is an issue. Billing types are:
|
||||
|
||||
- 0: No billing?
|
||||
|
|
|
@ -13,6 +13,8 @@
|
|||
#include "hook/hr.h"
|
||||
#include "hook/table.h"
|
||||
|
||||
#include "util/dprintf.h"
|
||||
|
||||
#include "hooklib/dns.h"
|
||||
|
||||
/* Latest w32headers does not include DnsQueryEx, so we'll have to "polyfill"
|
||||
|
@ -66,13 +68,19 @@ static int WSAAPI hook_getaddrinfo(
|
|||
const char *pServiceName,
|
||||
const ADDRINFOA *pHints,
|
||||
ADDRINFOA **ppResult);
|
||||
|
||||
|
||||
static HINTERNET WINAPI hook_WinHttpConnect(
|
||||
HINTERNET hSession,
|
||||
const wchar_t *pwszServerName,
|
||||
INTERNET_PORT nServerPort,
|
||||
DWORD dwReserved);
|
||||
|
||||
static bool WINAPI hook_WinHttpCrackUrl(
|
||||
const wchar_t *pwszUrl,
|
||||
DWORD dwUrlLength,
|
||||
DWORD dwFlags,
|
||||
LPURL_COMPONENTS lpUrlComponents);
|
||||
|
||||
/* Link pointers */
|
||||
|
||||
static DNS_STATUS (WINAPI *next_DnsQuery_A)(
|
||||
|
@ -108,6 +116,12 @@ static HINTERNET (WINAPI *next_WinHttpConnect)(
|
|||
INTERNET_PORT nServerPort,
|
||||
DWORD dwReserved);
|
||||
|
||||
static bool (WINAPI *next_WinHttpCrackUrl)(
|
||||
const wchar_t *pwszUrl,
|
||||
DWORD dwUrlLength,
|
||||
DWORD dwFlags,
|
||||
LPURL_COMPONENTS lpUrlComponents);
|
||||
|
||||
static const struct hook_symbol dns_hook_syms_dnsapi[] = {
|
||||
{
|
||||
.name = "DnsQuery_A",
|
||||
|
@ -138,13 +152,19 @@ static const struct hook_symbol dns_hook_syms_winhttp[] = {
|
|||
.name = "WinHttpConnect",
|
||||
.patch = hook_WinHttpConnect,
|
||||
.link = (void **) &next_WinHttpConnect,
|
||||
}, {
|
||||
.name = "WinHttpCrackUrl",
|
||||
.patch = hook_WinHttpCrackUrl,
|
||||
.link = (void **) &next_WinHttpCrackUrl,
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
static bool dns_hook_initted;
|
||||
static CRITICAL_SECTION dns_hook_lock;
|
||||
static struct dns_hook_entry *dns_hook_entries;
|
||||
static size_t dns_hook_nentries;
|
||||
static char received_title_url[255];
|
||||
|
||||
static void dns_hook_init(void)
|
||||
{
|
||||
|
@ -522,3 +542,48 @@ static HINTERNET WINAPI hook_WinHttpConnect(
|
|||
|
||||
return next_WinHttpConnect(hSession, pwszServerName, nServerPort, dwReserved);
|
||||
}
|
||||
|
||||
// Hook to replace CXB title url
|
||||
static bool WINAPI hook_WinHttpCrackUrl(
|
||||
const wchar_t *pwszUrl,
|
||||
DWORD dwUrlLength,
|
||||
DWORD dwFlags,
|
||||
LPURL_COMPONENTS lpUrlComponents)
|
||||
{
|
||||
const struct dns_hook_entry *pos;
|
||||
size_t i;
|
||||
|
||||
EnterCriticalSection(&dns_hook_lock);
|
||||
|
||||
for (i = 0 ; i < dns_hook_nentries ; i++) {
|
||||
pos = &dns_hook_entries[i];
|
||||
|
||||
if (_wcsicmp(pwszUrl, pos->from) == 0) {
|
||||
wchar_t* toAddr = pos->to;
|
||||
wchar_t titleBuffer[255];
|
||||
|
||||
if(wcscmp(toAddr, L"title") == 0) {
|
||||
size_t wstr_c;
|
||||
mbstowcs_s(&wstr_c, titleBuffer, 255, received_title_url, strlen(received_title_url));
|
||||
toAddr = titleBuffer;
|
||||
}
|
||||
|
||||
bool result = next_WinHttpCrackUrl(
|
||||
toAddr,
|
||||
wcslen(toAddr),
|
||||
dwFlags,
|
||||
lpUrlComponents
|
||||
);
|
||||
LeaveCriticalSection(&dns_hook_lock);
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
LeaveCriticalSection(&dns_hook_lock);
|
||||
return next_WinHttpCrackUrl(
|
||||
pwszUrl,
|
||||
dwUrlLength,
|
||||
dwFlags,
|
||||
lpUrlComponents
|
||||
);
|
||||
}
|
||||
|
|
|
@ -13,7 +13,6 @@ EXPORTS
|
|||
amDllVideoSetResolution @3
|
||||
idac_io_get_api_version
|
||||
idac_io_init
|
||||
idac_io_poll
|
||||
idac_io_get_opbtns
|
||||
idac_io_get_gamebtns
|
||||
idac_io_get_shifter
|
||||
|
|
|
@ -52,10 +52,6 @@ HRESULT idac_xi_init(const struct idac_xi_config *cfg, const struct idac_io_back
|
|||
return S_OK;
|
||||
}
|
||||
|
||||
HRESULT idac_io_poll(void) {
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
static HRESULT idac_xi_config_apply(const struct idac_xi_config *cfg) {
|
||||
/* Deadzones check */
|
||||
if (cfg->left_stick_deadzone > 32767 || cfg->left_stick_deadzone < 0) {
|
||||
|
|
|
@ -39,4 +39,5 @@ void mai2_hook_config_load(
|
|||
io4_config_load(&cfg->io4, filename);
|
||||
vfd_config_load(&cfg->vfd, filename);
|
||||
mai2_dll_config_load(&cfg->dll, filename);
|
||||
unity_config_load(&cfg->unity, filename);
|
||||
}
|
||||
|
|
|
@ -10,6 +10,8 @@
|
|||
|
||||
#include "platform/config.h"
|
||||
|
||||
#include "unityhook/config.h"
|
||||
|
||||
struct mai2_hook_config {
|
||||
struct platform_config platform;
|
||||
struct aime_config aime;
|
||||
|
@ -17,6 +19,7 @@ struct mai2_hook_config {
|
|||
struct io4_config io4;
|
||||
struct vfd_config vfd;
|
||||
struct mai2_dll_config dll;
|
||||
struct unity_config unity;
|
||||
};
|
||||
|
||||
void mai2_dll_config_load(
|
||||
|
|
|
@ -12,10 +12,11 @@
|
|||
#include "mai2hook/config.h"
|
||||
#include "mai2hook/io4.h"
|
||||
#include "mai2hook/mai2-dll.h"
|
||||
#include "mai2hook/unity.h"
|
||||
|
||||
#include "platform/platform.h"
|
||||
|
||||
#include "unityhook/hook.h"
|
||||
|
||||
#include "util/dprintf.h"
|
||||
|
||||
static HMODULE mai2_hook_mod;
|
||||
|
@ -80,7 +81,7 @@ static DWORD CALLBACK mai2_pre_startup(void)
|
|||
There seems to be an issue with other DLL hooks if `LoadLibraryW` is
|
||||
hooked earlier in the `mai2hook` initialization. */
|
||||
|
||||
unity_hook_init();
|
||||
unity_hook_init(&mai2_hook_cfg.unity, mai2_hook_mod);
|
||||
|
||||
/* Initialize debug helpers */
|
||||
|
||||
|
|
|
@ -15,6 +15,7 @@ shared_library(
|
|||
hooklib_lib,
|
||||
mai2io_lib,
|
||||
platform_lib,
|
||||
unityhook_lib,
|
||||
util_lib,
|
||||
],
|
||||
sources : [
|
||||
|
@ -25,7 +26,5 @@ shared_library(
|
|||
'io4.h',
|
||||
'mai2-dll.c',
|
||||
'mai2-dll.h',
|
||||
'unity.h',
|
||||
'unity.c',
|
||||
],
|
||||
)
|
||||
|
|
|
@ -1,3 +0,0 @@
|
|||
#pragma once
|
||||
|
||||
void unity_hook_init(void);
|
|
@ -42,6 +42,7 @@ shlwapi_lib = cc.find_library('shlwapi')
|
|||
dinput8_lib = cc.find_library('dinput8')
|
||||
dxguid_lib = cc.find_library('dxguid')
|
||||
xinput_lib = cc.find_library('xinput')
|
||||
pathcch_lib = cc.find_library('pathcch')
|
||||
|
||||
inc = include_directories('.')
|
||||
capnhook = subproject('capnhook')
|
||||
|
@ -55,6 +56,7 @@ subdir('platform')
|
|||
subdir('util')
|
||||
|
||||
subdir('gfxhook')
|
||||
subdir('unityhook')
|
||||
|
||||
subdir('aimeio')
|
||||
subdir('chuniio')
|
||||
|
|
|
@ -42,4 +42,5 @@ void mu3_hook_config_load(
|
|||
gfx_config_load(&cfg->gfx, filename);
|
||||
vfd_config_load(&cfg->vfd, filename);
|
||||
mu3_dll_config_load(&cfg->dll, filename);
|
||||
unity_config_load(&cfg->unity, filename);
|
||||
}
|
||||
|
|
|
@ -13,6 +13,8 @@
|
|||
|
||||
#include "platform/config.h"
|
||||
|
||||
#include "unityhook/config.h"
|
||||
|
||||
struct mu3_hook_config {
|
||||
struct platform_config platform;
|
||||
struct aime_config aime;
|
||||
|
@ -22,6 +24,7 @@ struct mu3_hook_config {
|
|||
// struct led15093_config led15093;
|
||||
struct vfd_config vfd;
|
||||
struct mu3_dll_config dll;
|
||||
struct unity_config unity;
|
||||
};
|
||||
|
||||
void mu3_dll_config_load(
|
||||
|
|
|
@ -2,7 +2,6 @@
|
|||
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "board/io4.h"
|
||||
#include "board/sg-reader.h"
|
||||
#include "board/vfd.h"
|
||||
|
||||
|
@ -20,10 +19,12 @@
|
|||
#include "mu3hook/config.h"
|
||||
#include "mu3hook/io4.h"
|
||||
#include "mu3hook/mu3-dll.h"
|
||||
#include "mu3hook/unity.h"
|
||||
|
||||
#include "platform/platform.h"
|
||||
|
||||
#include "unityhook/config.h"
|
||||
#include "unityhook/hook.h"
|
||||
|
||||
#include "util/dprintf.h"
|
||||
|
||||
static HMODULE mu3_hook_mod;
|
||||
|
@ -99,7 +100,7 @@ static DWORD CALLBACK mu3_pre_startup(void)
|
|||
There seems to be an issue with other DLL hooks if `LoadLibraryW` is
|
||||
hooked earlier in the `mu3hook` initialization. */
|
||||
|
||||
unity_hook_init();
|
||||
unity_hook_init(&mu3_hook_cfg.unity, mu3_hook_mod);
|
||||
|
||||
/* Initialize debug helpers */
|
||||
|
||||
|
|
|
@ -17,6 +17,7 @@ shared_library(
|
|||
hooklib_lib,
|
||||
mu3io_lib,
|
||||
platform_lib,
|
||||
unityhook_lib,
|
||||
util_lib,
|
||||
],
|
||||
sources : [
|
||||
|
@ -27,7 +28,5 @@ shared_library(
|
|||
'io4.h',
|
||||
'mu3-dll.c',
|
||||
'mu3-dll.h',
|
||||
'unity.h',
|
||||
'unity.c',
|
||||
],
|
||||
)
|
||||
|
|
|
@ -1,95 +0,0 @@
|
|||
#include <stdbool.h>
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include "hook/table.h"
|
||||
|
||||
#include "hooklib/dll.h"
|
||||
#include "hooklib/path.h"
|
||||
|
||||
#include "util/dprintf.h"
|
||||
|
||||
static void dll_hook_insert_hooks(HMODULE target);
|
||||
|
||||
static HMODULE WINAPI my_LoadLibraryW(const wchar_t *name);
|
||||
static HMODULE (WINAPI *next_LoadLibraryW)(const wchar_t *name);
|
||||
|
||||
static const struct hook_symbol unity_kernel32_syms[] = {
|
||||
{
|
||||
.name = "LoadLibraryW",
|
||||
.patch = my_LoadLibraryW,
|
||||
.link = (void **) &next_LoadLibraryW,
|
||||
},
|
||||
};
|
||||
|
||||
static const wchar_t *target_modules[] = {
|
||||
L"mono.dll",
|
||||
L"cri_ware_unity.dll",
|
||||
};
|
||||
static const size_t target_modules_len = _countof(target_modules);
|
||||
|
||||
void unity_hook_init(void)
|
||||
{
|
||||
dll_hook_insert_hooks(NULL);
|
||||
}
|
||||
|
||||
static void dll_hook_insert_hooks(HMODULE target)
|
||||
{
|
||||
hook_table_apply(
|
||||
target,
|
||||
"kernel32.dll",
|
||||
unity_kernel32_syms,
|
||||
_countof(unity_kernel32_syms));
|
||||
}
|
||||
|
||||
static HMODULE WINAPI my_LoadLibraryW(const wchar_t *name)
|
||||
{
|
||||
const wchar_t *name_end;
|
||||
const wchar_t *target_module;
|
||||
bool already_loaded;
|
||||
HMODULE result;
|
||||
size_t name_len;
|
||||
size_t target_module_len;
|
||||
|
||||
if (name == NULL) {
|
||||
SetLastError(ERROR_INVALID_PARAMETER);
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// Check if the module is already loaded
|
||||
already_loaded = GetModuleHandleW(name) != NULL;
|
||||
|
||||
// Must call the next handler so the DLL reference count is incremented
|
||||
result = next_LoadLibraryW(name);
|
||||
|
||||
if (!already_loaded && result != NULL) {
|
||||
name_len = wcslen(name);
|
||||
|
||||
for (size_t i = 0; i < target_modules_len; i++) {
|
||||
target_module = target_modules[i];
|
||||
target_module_len = wcslen(target_module);
|
||||
|
||||
// Check if the newly loaded library is at least the length of
|
||||
// the name of the target module
|
||||
if (name_len < target_module_len) {
|
||||
continue;
|
||||
}
|
||||
|
||||
name_end = &name[name_len - target_module_len];
|
||||
|
||||
// Check if the name of the newly loaded library is one of the
|
||||
// modules the path hooks should be injected into
|
||||
if (_wcsicmp(name_end, target_module) != 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
dprintf("Unity: Loaded %S\n", target_module);
|
||||
|
||||
dll_hook_insert_hooks(result);
|
||||
path_hook_insert_hooks(result);
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
|
@ -1,3 +0,0 @@
|
|||
#pragma once
|
||||
|
||||
void unity_hook_init(void);
|
|
@ -113,6 +113,14 @@ void dns_config_load(struct dns_config *cfg, const wchar_t *filename)
|
|||
cfg->aimedb,
|
||||
_countof(cfg->aimedb),
|
||||
filename);
|
||||
|
||||
GetPrivateProfileStringW(
|
||||
L"dns",
|
||||
L"title",
|
||||
L"title",
|
||||
cfg->title,
|
||||
_countof(cfg->title),
|
||||
filename);
|
||||
}
|
||||
|
||||
void hwmon_config_load(struct hwmon_config *cfg, const wchar_t *filename)
|
||||
|
|
|
@ -82,6 +82,13 @@ HRESULT dns_platform_hook_init(const struct dns_config *cfg)
|
|||
return hr;
|
||||
}
|
||||
|
||||
// crossbeats REV.
|
||||
hr = dns_hook_push(L"https://rev-ent.ac.capcom.jp:443", cfg->title);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
return hr;
|
||||
}
|
||||
|
||||
// AimePay
|
||||
hr = dns_hook_push(L"api-aime.am-all.net", cfg->startup);
|
||||
|
||||
|
|
|
@ -11,6 +11,7 @@ struct dns_config {
|
|||
wchar_t startup[128];
|
||||
wchar_t billing[128];
|
||||
wchar_t aimedb[128];
|
||||
wchar_t title[128];
|
||||
};
|
||||
|
||||
HRESULT dns_platform_hook_init(const struct dns_config *cfg);
|
||||
|
|
|
@ -14,22 +14,22 @@
|
|||
#include "util/str.h"
|
||||
|
||||
enum {
|
||||
NUSEC_IOCTL_PING = 0x22A114,
|
||||
NUSEC_IOCTL_ERASE_TRACE_LOG = 0x22E188,
|
||||
NUSEC_IOCTL_TD_ERASE_USED = 0x22E18C,
|
||||
NUSEC_IOCTL_ADD_PLAY_COUNT = 0x22E154,
|
||||
NUSEC_IOCTL_GET_BILLING_CA_CERT = 0x22E1C4,
|
||||
NUSEC_IOCTL_GET_BILLING_PUBKEY = 0x22E1C8,
|
||||
NUSEC_IOCTL_GET_NEARFULL = 0x22E20C,
|
||||
NUSEC_IOCTL_GET_NVRAM_AVAILABLE = 0x22E19C,
|
||||
NUSEC_IOCTL_GET_NVRAM_GEOMETRY = 0x22E24C,
|
||||
NUSEC_IOCTL_GET_PLAY_COUNT = 0x22E150,
|
||||
NUSEC_IOCTL_GET_PLAY_LIMIT = 0x22E204,
|
||||
NUSEC_IOCTL_GET_TRACE_LOG_DATA = 0x22E194,
|
||||
NUSEC_IOCTL_GET_TRACE_LOG_STATE = 0x22E198,
|
||||
NUSEC_IOCTL_PUT_NEARFULL = 0x22E210,
|
||||
NUSEC_IOCTL_PUT_PLAY_LIMIT = 0x22E208,
|
||||
NUSEC_IOCTL_PUT_TRACE_LOG_DATA = 0x22E190,
|
||||
NUSEC_IOCTL_PING = CTL_CODE(0x22, 0x845, METHOD_BUFFERED, FILE_WRITE_ACCESS),
|
||||
NUSEC_IOCTL_GET_PLAY_COUNT = CTL_CODE(0x22, 0x854, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS),
|
||||
NUSEC_IOCTL_ADD_PLAY_COUNT = CTL_CODE(0x22, 0x855, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS),
|
||||
NUSEC_IOCTL_ERASE_TRACE_LOG = CTL_CODE(0x22, 0x862, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS),
|
||||
NUSEC_IOCTL_TD_ERASE_USED = CTL_CODE(0x22, 0x863, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS),
|
||||
NUSEC_IOCTL_PUT_TRACE_LOG_DATA = CTL_CODE(0x22, 0x864, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS),
|
||||
NUSEC_IOCTL_GET_TRACE_LOG_DATA = CTL_CODE(0x22, 0x865, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS),
|
||||
NUSEC_IOCTL_GET_TRACE_LOG_STATE = CTL_CODE(0x22, 0x866, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS),
|
||||
NUSEC_IOCTL_GET_NVRAM_AVAILABLE = CTL_CODE(0x22, 0x867, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS),
|
||||
NUSEC_IOCTL_GET_BILLING_CA_CERT = CTL_CODE(0x22, 0x871, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS),
|
||||
NUSEC_IOCTL_GET_BILLING_PUBKEY = CTL_CODE(0x22, 0x872, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS),
|
||||
NUSEC_IOCTL_GET_PLAY_LIMIT = CTL_CODE(0x22, 0x881, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS),
|
||||
NUSEC_IOCTL_PUT_PLAY_LIMIT = CTL_CODE(0x22, 0x882, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS),
|
||||
NUSEC_IOCTL_GET_NEARFULL = CTL_CODE(0x22, 0x883, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS),
|
||||
NUSEC_IOCTL_PUT_NEARFULL = CTL_CODE(0x22, 0x884, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS),
|
||||
NUSEC_IOCTL_GET_NVRAM_GEOMETRY = CTL_CODE(0x22, 0x893, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS),
|
||||
};
|
||||
|
||||
struct nusec_log_record {
|
||||
|
|
|
@ -0,0 +1,14 @@
|
|||
#include "config.h"
|
||||
|
||||
void unity_config_load(struct unity_config *cfg, const wchar_t *filename) {
|
||||
cfg->enable = GetPrivateProfileIntW(L"unity", L"enable", 1, filename);
|
||||
|
||||
GetPrivateProfileStringW(
|
||||
L"unity",
|
||||
L"targetAssembly",
|
||||
L"",
|
||||
cfg->target_assembly,
|
||||
_countof(cfg->target_assembly),
|
||||
filename
|
||||
);
|
||||
}
|
|
@ -0,0 +1,12 @@
|
|||
#pragma once
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
struct unity_config {
|
||||
bool enable;
|
||||
wchar_t target_assembly[MAX_PATH];
|
||||
};
|
||||
|
||||
void unity_config_load(struct unity_config *cfg, const wchar_t *filename);
|
|
@ -0,0 +1,174 @@
|
|||
// A simplified version of NeighTools' UnityDoorstop, allowing mod loaders
|
||||
// like BepInEx to be loaded into Unity games.
|
||||
//
|
||||
// SPDX-License-Identifier: CC0
|
||||
// https://github.com/NeighTools/UnityDoorstop
|
||||
#include <stdbool.h>
|
||||
|
||||
#include <pathcch.h>
|
||||
#include <psapi.h>
|
||||
|
||||
#include "hooklib/procaddr.h"
|
||||
#include "util/dprintf.h"
|
||||
|
||||
#include "doorstop.h"
|
||||
#include "mono.h"
|
||||
#include "util.h"
|
||||
|
||||
static void * my_mono_jit_init_version(const char *root_domain_name, const char *runtime_version);
|
||||
void doorstop_invoke(void *domain);
|
||||
|
||||
static char module_name[MAX_PATH];
|
||||
static bool doorstop_hook_initted;
|
||||
static struct unity_config unity_config;
|
||||
static struct hook_symbol unity_mono_syms[] = {
|
||||
{
|
||||
.name = "mono_jit_init_version",
|
||||
.patch = my_mono_jit_init_version,
|
||||
}
|
||||
};
|
||||
|
||||
void doorstop_mono_hook_init(const struct unity_config *cfg, HINSTANCE module) {
|
||||
if (doorstop_hook_initted || cfg->target_assembly[0] == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
GetModuleBaseNameA(GetCurrentProcess(), module, module_name, MAX_PATH);
|
||||
|
||||
memcpy(&unity_config, cfg, sizeof(*cfg));
|
||||
load_mono_functions(module);
|
||||
proc_addr_table_push(module_name, unity_mono_syms, _countof(unity_mono_syms));
|
||||
|
||||
doorstop_hook_initted = true;
|
||||
}
|
||||
|
||||
static void * my_mono_jit_init_version(const char *root_domain_name, const char *runtime_version) {
|
||||
dprintf("Unity: Starting Mono domain \"%s\"\n", root_domain_name);
|
||||
|
||||
SetEnvironmentVariableW(L"DOORSTOP_DLL_SEARCH_DIRS", widen(mono_assembly_getrootdir()));
|
||||
|
||||
void* domain = mono_jit_init_version(root_domain_name, runtime_version);
|
||||
|
||||
doorstop_invoke(domain);
|
||||
return domain;
|
||||
}
|
||||
|
||||
void doorstop_invoke(void* domain) {
|
||||
if (GetEnvironmentVariableW(L"DOORSTOP_INITIALIZED", NULL, 0) != 0) {
|
||||
dprintf("Unity: Doorstop is already initialized.\n");
|
||||
return;
|
||||
}
|
||||
|
||||
SetEnvironmentVariableW(L"DOORSTOP_INITIALIZED", L"TRUE");
|
||||
|
||||
mono_thread_set_main(mono_thread_current());
|
||||
|
||||
if (mono_domain_set_config) {
|
||||
#define CONFIG_EXT L".config"
|
||||
|
||||
wchar_t config_path[MAX_PATH];
|
||||
size_t config_path_len = GetModuleFileNameW(NULL, config_path, MAX_PATH);
|
||||
wchar_t *folder_name = wcsdup(config_path);
|
||||
|
||||
PathCchRemoveFileSpec(folder_name, config_path_len + 1);
|
||||
wmemcpy(config_path + config_path_len, CONFIG_EXT, sizeof(CONFIG_EXT) / sizeof(CONFIG_EXT[0]));
|
||||
|
||||
char *config_path_n = narrow(config_path);
|
||||
char *folder_name_n = narrow(folder_name);
|
||||
|
||||
dprintf("Unity: Setting config paths: base dir: %s; config path: %s\n", folder_name_n, config_path_n);
|
||||
|
||||
mono_domain_set_config(domain, folder_name_n, config_path_n);
|
||||
|
||||
free(folder_name);
|
||||
free(config_path_n);
|
||||
free(folder_name_n);
|
||||
|
||||
#undef CONFIG_EXT
|
||||
}
|
||||
|
||||
SetEnvironmentVariableW(L"DOORSTOP_INVOKE_DLL_PATH", unity_config.target_assembly);
|
||||
|
||||
char *assembly_dir = mono_assembly_getrootdir();
|
||||
dprintf("Unity: Assembly directory: %s\n", assembly_dir);
|
||||
|
||||
SetEnvironmentVariableA("DOORSTOP_MANAGED_FOLDER_DIR", assembly_dir);
|
||||
|
||||
wchar_t app_path[MAX_PATH];
|
||||
GetModuleFileNameW(NULL, app_path, MAX_PATH);
|
||||
SetEnvironmentVariableW(L"DOORSTOP_PROCESS_PATH", app_path);
|
||||
|
||||
char* dll_path = narrow(unity_config.target_assembly);
|
||||
|
||||
dprintf("Unity: Loading assembly: %s\n", dll_path);
|
||||
|
||||
void* assembly = mono_domain_assembly_open(domain, dll_path);
|
||||
|
||||
if (!assembly) {
|
||||
dprintf("Unity: Failed to load assembly\n");
|
||||
free(dll_path);
|
||||
return;
|
||||
}
|
||||
|
||||
void *image = mono_assembly_get_image(assembly);
|
||||
|
||||
if (!image) {
|
||||
dprintf("Unity: Assembly image doesn't exist\n");
|
||||
free(dll_path);
|
||||
return;
|
||||
}
|
||||
|
||||
void *desc = mono_method_desc_new("*:Main", FALSE);
|
||||
void *method = mono_method_desc_search_in_image(desc, image);
|
||||
|
||||
if (!method) {
|
||||
dprintf("Unity: Assembly does not have a valid entrypoint.\n");
|
||||
free(dll_path);
|
||||
return;
|
||||
}
|
||||
|
||||
void *signature = mono_method_signature(method);
|
||||
UINT32 params = mono_signature_get_param_count(signature);
|
||||
void **args = NULL;
|
||||
|
||||
if (params == 1) {
|
||||
// If there is a parameter, it's most likely a string[].
|
||||
void *args_array = mono_array_new(domain, mono_get_string_class(), 0);
|
||||
args = malloc(sizeof(void*) * 1);
|
||||
args[0] = args_array;
|
||||
}
|
||||
|
||||
dprintf("Unity: Invoking method %p\n", method);
|
||||
|
||||
void *exc = NULL;
|
||||
mono_runtime_invoke(method, NULL, args, &exc);
|
||||
|
||||
if (exc) {
|
||||
dprintf("Unity: Error invoking method!\n");
|
||||
|
||||
void *ex_class = mono_get_exception_class();
|
||||
void *to_string_desc = mono_method_desc_new("*:ToString()", FALSE);
|
||||
void* to_string_method = mono_method_desc_search_in_class(to_string_desc, ex_class);
|
||||
|
||||
mono_method_desc_free(to_string_desc);
|
||||
|
||||
if (to_string_method) {
|
||||
void* real_to_string_method = mono_object_get_virtual_method(exc, to_string_method);
|
||||
void* exc2 = NULL;
|
||||
void* str = mono_runtime_invoke(real_to_string_method, exc, NULL, &exc2);
|
||||
|
||||
if (!exc2) {
|
||||
char* exc_str = mono_string_to_utf8(str);
|
||||
dprintf("Unity: Error message: %s\n", exc_str);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
mono_method_desc_free(desc);
|
||||
free(dll_path);
|
||||
|
||||
if (args) {
|
||||
free(args);
|
||||
args = NULL;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,5 @@
|
|||
#pragma once
|
||||
|
||||
#include "config.h"
|
||||
|
||||
void doorstop_mono_hook_init(const struct unity_config *cfg, HINSTANCE module);
|
|
@ -1,14 +1,23 @@
|
|||
#include <assert.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include "hook/table.h"
|
||||
|
||||
#include "hooklib/dll.h"
|
||||
#include "hooklib/path.h"
|
||||
|
||||
#include "util/dprintf.h"
|
||||
|
||||
#include "doorstop.h"
|
||||
#include "hook.h"
|
||||
|
||||
static bool unity_hook_initted;
|
||||
static struct unity_config unity_config;
|
||||
|
||||
static const wchar_t *target_modules[] = {
|
||||
L"mono.dll",
|
||||
L"mono-2.0-bdwgc.dll",
|
||||
L"cri_ware_unity.dll",
|
||||
};
|
||||
static const size_t target_modules_len = _countof(target_modules);
|
||||
|
||||
static void dll_hook_insert_hooks(HMODULE target);
|
||||
|
||||
static HMODULE WINAPI my_LoadLibraryW(const wchar_t *name);
|
||||
|
@ -22,28 +31,33 @@ static const struct hook_symbol unity_kernel32_syms[] = {
|
|||
},
|
||||
};
|
||||
|
||||
static const wchar_t *target_modules[] = {
|
||||
L"mono-2.0-bdwgc.dll",
|
||||
L"cri_ware_unity.dll",
|
||||
};
|
||||
static const size_t target_modules_len = _countof(target_modules);
|
||||
void unity_hook_init(const struct unity_config *cfg, HINSTANCE self) {
|
||||
assert(cfg != NULL);
|
||||
|
||||
void unity_hook_init(void)
|
||||
{
|
||||
if (!cfg->enable) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (unity_hook_initted) {
|
||||
return;
|
||||
}
|
||||
|
||||
memcpy(&unity_config, cfg, sizeof(*cfg));
|
||||
dll_hook_insert_hooks(NULL);
|
||||
|
||||
unity_hook_initted = true;
|
||||
dprintf("Unity: Hook enabled.\n");
|
||||
}
|
||||
|
||||
static void dll_hook_insert_hooks(HMODULE target)
|
||||
{
|
||||
static void dll_hook_insert_hooks(HMODULE target) {
|
||||
hook_table_apply(
|
||||
target,
|
||||
"kernel32.dll",
|
||||
unity_kernel32_syms,
|
||||
_countof(unity_kernel32_syms));
|
||||
target,
|
||||
"kernel32.dll",
|
||||
unity_kernel32_syms,
|
||||
_countof(unity_kernel32_syms));
|
||||
}
|
||||
|
||||
static HMODULE WINAPI my_LoadLibraryW(const wchar_t *name)
|
||||
{
|
||||
static HMODULE WINAPI my_LoadLibraryW(const wchar_t *name) {
|
||||
const wchar_t *name_end;
|
||||
const wchar_t *target_module;
|
||||
bool already_loaded;
|
||||
|
@ -66,6 +80,11 @@ static HMODULE WINAPI my_LoadLibraryW(const wchar_t *name)
|
|||
if (!already_loaded && result != NULL) {
|
||||
name_len = wcslen(name);
|
||||
|
||||
// mono entrypoint for injecting target_assembly
|
||||
if (GetProcAddress(result, "mono_jit_init_version")) {
|
||||
doorstop_mono_hook_init(&unity_config, result);
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < target_modules_len; i++) {
|
||||
target_module = target_modules[i];
|
||||
target_module_len = wcslen(target_module);
|
|
@ -0,0 +1,7 @@
|
|||
#pragma once
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include "config.h"
|
||||
|
||||
void unity_hook_init(const struct unity_config *cfg, HINSTANCE self);
|
|
@ -0,0 +1,20 @@
|
|||
unityhook_lib = static_library(
|
||||
'unityhook',
|
||||
include_directories: inc,
|
||||
implicit_include_directories: false,
|
||||
c_pch: '../precompiled.h',
|
||||
dependencies: [
|
||||
capnhook.get_variable('hook_dep'),
|
||||
pathcch_lib
|
||||
],
|
||||
sources: [
|
||||
'mono.h',
|
||||
'config.c',
|
||||
'config.h',
|
||||
'doorstop.c',
|
||||
'doorstop.h',
|
||||
'hook.c',
|
||||
'hook.h',
|
||||
'util.h'
|
||||
],
|
||||
)
|
|
@ -0,0 +1,100 @@
|
|||
// SPDX-License-Identifier: CC0
|
||||
// https://github.com/NeighTools/UnityDoorstop
|
||||
#pragma once
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
// Here we define the pointers to some functions within mono.dll
|
||||
// Note to C learners: these are not signature definitions, but rather "variable"
|
||||
// definitions with the function pointer type.
|
||||
|
||||
// Note: we use void* instead of the real intented structs defined in mono API
|
||||
// This way we don't need to include or define any of Mono's structs, which saves space
|
||||
// This, obviously, comes with a drawback of not being able to easily access the contents of the structs
|
||||
|
||||
void * (*mono_thread_current)();
|
||||
void (*mono_thread_set_main)(void *);
|
||||
|
||||
void *(*mono_jit_init_version)(const char *root_domain_name, const char *runtime_version);
|
||||
void *(*mono_domain_assembly_open)(void *domain, const char *name);
|
||||
void *(*mono_assembly_get_image)(void *assembly);
|
||||
void *(*mono_runtime_invoke)(void *method, void *obj, void **params, void **exc);
|
||||
|
||||
void *(*mono_method_desc_new)(const char *name, int include_namespace);
|
||||
void* (*mono_method_desc_search_in_image)(void* desc, void* image);
|
||||
void *(*mono_method_desc_search_in_class)(void *desc, void *klass);
|
||||
void (*mono_method_desc_free)(void *desc);
|
||||
void *(*mono_method_signature)(void *method);
|
||||
UINT32 (*mono_signature_get_param_count)(void *sig);
|
||||
|
||||
void (*mono_domain_set_config)(void *domain, char *base_dir, char *config_file_name);
|
||||
void *(*mono_array_new)(void *domain, void *eclass, uintptr_t n);
|
||||
void *(*mono_get_string_class)();
|
||||
|
||||
char *(*mono_assembly_getrootdir)();
|
||||
|
||||
// Additional funcs to bootstrap custom MONO
|
||||
void (*mono_set_dirs)(const char* assembly_dir, const char* config_dir);
|
||||
void (*mono_config_parse)(const char* filename);
|
||||
void (*mono_set_assemblies_path)(const char* path);
|
||||
void *(*mono_object_to_string)(void* obj, void** exc);
|
||||
char *(*mono_string_to_utf8)(void* s);
|
||||
|
||||
void *(*mono_image_open_from_data_with_name)(void *data, DWORD data_len, int need_copy, void *status, int refonly,
|
||||
const char *name);
|
||||
|
||||
void* (*mono_get_exception_class)();
|
||||
void* (*mono_object_get_virtual_method)(void* obj_raw, void* method);
|
||||
|
||||
void* (*mono_jit_parse_options)(int argc, const char** argv);
|
||||
|
||||
typedef enum {
|
||||
MONO_DEBUG_FORMAT_NONE,
|
||||
MONO_DEBUG_FORMAT_MONO,
|
||||
/* Deprecated, the mdb debugger is not longer supported. */
|
||||
MONO_DEBUG_FORMAT_DEBUGGER
|
||||
} MonoDebugFormat;
|
||||
|
||||
void* (*mono_debug_init)(MonoDebugFormat format);
|
||||
void* (*mono_debug_domain_create)(void* domain);
|
||||
|
||||
/**
|
||||
* \brief Loads Mono C API function pointers so that the above definitions can be called.
|
||||
* \param mono_lib Mono.dll module.
|
||||
*/
|
||||
void load_mono_functions(HMODULE mono_lib) {
|
||||
// Enjoy the fact that C allows such sloppy casting
|
||||
// In C++ you would have to cast to the precise function pointer type
|
||||
#define GET_MONO_PROC(name) name = (void*)GetProcAddress(mono_lib, #name)
|
||||
|
||||
// Find and assign all our functions that we are going to use
|
||||
GET_MONO_PROC(mono_domain_assembly_open);
|
||||
GET_MONO_PROC(mono_assembly_get_image);
|
||||
GET_MONO_PROC(mono_runtime_invoke);
|
||||
GET_MONO_PROC(mono_jit_init_version);
|
||||
GET_MONO_PROC(mono_method_desc_new);
|
||||
GET_MONO_PROC(mono_method_desc_search_in_class);
|
||||
GET_MONO_PROC(mono_method_desc_search_in_image);
|
||||
GET_MONO_PROC(mono_method_desc_free);
|
||||
GET_MONO_PROC(mono_method_signature);
|
||||
GET_MONO_PROC(mono_signature_get_param_count);
|
||||
GET_MONO_PROC(mono_array_new);
|
||||
GET_MONO_PROC(mono_get_string_class);
|
||||
GET_MONO_PROC(mono_assembly_getrootdir);
|
||||
GET_MONO_PROC(mono_thread_current);
|
||||
GET_MONO_PROC(mono_thread_set_main);
|
||||
GET_MONO_PROC(mono_domain_set_config);
|
||||
GET_MONO_PROC(mono_set_dirs);
|
||||
GET_MONO_PROC(mono_config_parse);
|
||||
GET_MONO_PROC(mono_set_assemblies_path);
|
||||
GET_MONO_PROC(mono_object_to_string);
|
||||
GET_MONO_PROC(mono_string_to_utf8);
|
||||
GET_MONO_PROC(mono_image_open_from_data_with_name);
|
||||
GET_MONO_PROC(mono_get_exception_class);
|
||||
GET_MONO_PROC(mono_object_get_virtual_method);
|
||||
GET_MONO_PROC(mono_jit_parse_options);
|
||||
GET_MONO_PROC(mono_debug_init);
|
||||
GET_MONO_PROC(mono_debug_domain_create);
|
||||
|
||||
#undef GET_MONO_PROC
|
||||
}
|
|
@ -0,0 +1,20 @@
|
|||
#pragma once
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
wchar_t *widen(const char *str) {
|
||||
const int reqsz = MultiByteToWideChar(CP_UTF8, 0, str, -1, NULL, 0);
|
||||
wchar_t *result = malloc(reqsz * sizeof(wchar_t));
|
||||
|
||||
MultiByteToWideChar(CP_UTF8, 0, str, -1, result, reqsz);
|
||||
return result;
|
||||
}
|
||||
|
||||
char *narrow(const wchar_t *str) {
|
||||
const int reqsz = WideCharToMultiByte(CP_UTF8, 0, str, -1, NULL, 0, NULL, NULL);
|
||||
char *result = malloc(reqsz * sizeof(char));
|
||||
|
||||
WideCharToMultiByte(CP_UTF8, 0, str, -1, result, reqsz, NULL, NULL);
|
||||
return result;
|
||||
}
|
||||
|
Loading…
Reference in New Issue