Compare commits

..

23 Commits

Author SHA1 Message Date
Dniel97 d8b3d41809
mu3: hotfix for calling `mu3_io_led_set_colors` 2024-05-16 08:10:05 +02:00
Dniel97 3bfb046afc
mu3, chusan: improved library doc 2024-05-15 21:42:15 +02:00
Dniel97 9fe98b227b
mu3: added lights hook 2024-05-12 22:06:37 +02:00
Dniel97 b77ce7b457
io3: added basic rotary input support 2024-05-12 19:39:56 +02:00
Dniel97 517469a60c
switched to new capnhook, updated unityhook, added LED 15093 to MU3 2024-05-12 19:37:30 +02:00
Dniel97 1069cfee26 Merge pull request 'dns: amlog hook & subdomain wildcard parse' (#14) from Yusen0727/segatools:fix/amlog-dns-hook into develop
Reviewed-on: #14
2024-05-10 04:09:34 +00:00
Dniel97 d3a0faa530 Merge pull request 'unityhook: check for new entrypoint' (#15) from Yusen0727/segatools:fix/new-doorstop-entrypoint into develop
Reviewed-on: #15
2024-05-10 04:04:01 +00:00
arcfox 00b3d5b7bb
unityhook: check for new entrypoint
The new entrypoint has been introduced in UnityDoorstop 4.1.0,
which is used by BepInEx 5.4.23.

This commit check for new entrypoint to support new version
of BepInEx.
2024-05-10 08:24:53 +08:00
arcfox 04fcd0d09a
dns: amlog hook & subdomain wildcard parse 2024-05-09 15:02:22 +08:00
Dniel97 25e954fb55 Merge pull request 'print vfd message instead of dump hex' (#13) from Sucareto/segatools:develop into develop
Reviewed-on: #13
2024-04-29 19:48:35 +00:00
Dniel97 a8c6ac70e4 Merge pull request '[unity] Fix Unity config path' (#12) from beerpsi/segatools:fix/unity/wrong-config-path into develop
Reviewed-on: #12
2024-04-29 19:41:53 +00:00
Dniel97 eb1ec0e261
idac: updated start.bat script 2024-04-29 21:34:30 +02:00
Sucareto 482a6e530a print vfd message 2024-04-30 02:19:10 +08:00
beerpsi 65173e1fa6 [unity] Fix Unity config path 2024-04-29 23:12:10 +07:00
beerpsi 4041844ea9 mai2/mu3/cm: Integrate UnityDoorstop with segatools (#11)
[UnityDoorstop](https://github.com/NeighTools/UnityDoorstop) is a tool to execute managed code (.NET DLLs) before Unity does, useful for modding frameworks such as BepInEx.

This PR integrates parts of its code into segatools, so loading BepInEx is as simple as adding 2 lines to `segatools.ini`:
```ini
[unity]
targetAssembly=BepInEx\core\BepInEx.Preloader.dll
```

This PR also factors out the Unity path redirection hooks to its own module.

Reviewed-on: #11
Co-authored-by: beerpsi <beerpsi@duck.com>
Co-committed-by: beerpsi <beerpsi@duck.com>
2024-04-15 19:30:28 +00:00
Dniel97 47a65e5e51
fixed aime LED firmware 2024-03-17 14:20:13 +01:00
Dniel97 774a639bb7
cxb: fixed configs 2024-03-14 00:14:51 +01:00
Dniel97 097b74d849
cxb: server support added, bugfixes, thanks @Midorica 2024-03-13 21:40:25 +01:00
Dniel97 2590e749ca
config bugfixes 2024-03-07 15:46:43 +01:00
Dniel97 9c66488906
added Move/Replace/Delete hooks
- fixes FGO not correctly switching `START UP MODE`
- fixes SWDC not correctly switching `CABINET SETTING`
2024-02-27 16:54:12 +01:00
Dniel97 f570869946
fixed AMFS path redirect with no E:/ drive present 2024-02-27 16:49:27 +01:00
Dniel97 629ded4018 added AimePay, E-MONEY DNS redirects 2024-02-25 19:03:05 +01:00
Dniel97 ca36a879cb
updated README and added "AM Daemon" window name 2024-02-22 19:12:18 +01:00
100 changed files with 2327 additions and 607 deletions

View File

@ -1,6 +1,6 @@
# Segatools
Version: `2024-02-22`
Version: `2024-03-13`
Loaders and hardware emulators for SEGA games that run on the Nu and ALLS platforms.
@ -8,7 +8,9 @@ Loaders and hardware emulators for SEGA games that run on the Nu and ALLS platfo
* CHUNITHM
* up to [CHUNITHM PARADISE LOST](doc/chunihook.md)
* starting from CHUNITHM NEW!!
* starting from CHUNITHM NEW!!
* crossbeats REV.
* up to crossbeats REV. SUNRISE
* Initial D
* [Initial D Arcade Stage Zero](doc/idzhook.md)
* Initial D THE ARCADE

View File

@ -68,7 +68,6 @@ static void aime_io_config_read(
cfg->felica_path,
_countof(cfg->felica_path),
filename);
// dprintf("NFC: felicaPath GetLastError %lx\n", GetLastError());
cfg->felica_gen = GetPrivateProfileIntW(
L"aime",

View File

@ -79,6 +79,11 @@ static HRESULT io3_cmd_read_analogs(
struct const_iobuf *req_buf,
struct iobuf *resp_buf);
static HRESULT io3_cmd_read_rotarys(
struct io3 *io3,
struct const_iobuf *req_buf,
struct iobuf *resp_buf);
static HRESULT io3_cmd_write_gpio(
struct io3 *io3,
struct const_iobuf *req_buf,
@ -116,6 +121,13 @@ static uint8_t io3_features[] = {
0x03, 8, 10, 0,
/* Feature : 0x04 : Rotary inputs
Param1 : 4 : Number of rotary channels
Param2 : 0 : N/A
Param3 : 0 : N/A */
0x04, 4, 0, 0,
/* Feature : 0x12 : GPIO outputs
Param1 : 3 : Number of ports (8 bits per port)
Param2 : 0 : N/A
@ -218,6 +230,9 @@ static HRESULT io3_cmd(
case JVS_CMD_READ_ANALOGS:
return io3_cmd_read_analogs(io3, req, resp);
case JVS_CMD_READ_ROTARYS:
return io3_cmd_read_rotarys(io3, req, resp);
case JVS_CMD_WRITE_GPIO:
return io3_cmd_write_gpio(io3, req, resp);
@ -536,6 +551,60 @@ static HRESULT io3_cmd_read_analogs(
}
static HRESULT io3_cmd_read_rotarys(
struct io3 *io3,
struct const_iobuf *req_buf,
struct iobuf *resp_buf)
{
struct jvs_req_read_rotarys req;
uint16_t rotarys[4];
uint8_t i;
HRESULT hr;
/* Read req */
hr = iobuf_read(req_buf, &req, sizeof(req));
if (FAILED(hr)) {
return hr;
}
if (req.nrotarys > _countof(rotarys)) {
dprintf("JVS I/O: Invalid analog count %i\n", req.nrotarys);
return E_FAIL;
}
//dprintf("JVS I/O: Read rotarys, nrotarys=%i\n", req.nrotarys);
/* Write report byte */
hr = iobuf_write_8(resp_buf, 0x01);
if (FAILED(hr)) {
return hr;
}
/* Write analogs */
memset(rotarys, 0, sizeof(rotarys));
if (io3->ops->read_rotarys != NULL) {
io3->ops->read_rotarys(io3->ops_ctx, rotarys, req.nrotarys);
}
for (i = 0 ; i < req.nrotarys ; i++) {
hr = iobuf_write_be16(resp_buf, rotarys[i]);
if (FAILED(hr)) {
return hr;
}
}
return hr;
}
static HRESULT io3_cmd_write_gpio(
struct io3 *io3,
struct const_iobuf *req_buf,

View File

@ -18,6 +18,7 @@ struct io3_ops {
void (*write_gpio)(void *ctx, uint32_t state);
void (*read_switches)(void *ctx, struct io3_switch_state *out);
void (*read_analogs)(void *ctx, uint16_t *analogs, uint8_t nanalogs);
void (*read_rotarys)(void *ctx, uint16_t *rotaries, uint8_t nrotaries);
void (*read_coin_counter)(void *ctx, uint8_t slot_no, uint16_t *out);
};

View File

@ -48,7 +48,7 @@ static_assert(sizeof(struct io4_report_in) == 0x40, "IO4 IN report size");
struct io4_report_out {
uint8_t report_id;
uint8_t cmd;
uint8_t payload[62];
uint8_t payload[IO4_REPORT_OUT_PAYLOAD_LEN];
};
static_assert(sizeof(struct io4_report_out) == 0x40, "IO4 OUT report size");
@ -223,7 +223,11 @@ static HRESULT io4_handle_write(struct irp *irp)
return S_OK;
case IO4_CMD_SET_GENERAL_OUTPUT:
dprintf("USB I/O: GPIO Out\n");
// dprintf("USB I/O: GPIO Out\n");
if (io4_ops->write_gpio != NULL) {
return io4_ops->write_gpio(out.payload, IO4_REPORT_OUT_PAYLOAD_LEN);
}
return S_OK;

View File

@ -4,6 +4,8 @@
#include <stdint.h>
#define IO4_REPORT_OUT_PAYLOAD_LEN 62
enum {
/* System buttons in button[0] */
@ -24,6 +26,7 @@ struct io4_state {
struct io4_ops {
HRESULT (*poll)(void *ctx, struct io4_state *state);
HRESULT (*write_gpio)(uint8_t* payload, size_t len);
};
HRESULT io4_hook_init(

View File

@ -25,6 +25,13 @@ struct sg_res_header {
uint8_t payload_len;
};
/* struct to save the version string with its length
to fix NUL terminator issues */
struct version_info {
const char *version;
uint8_t length;
};
typedef HRESULT (*sg_dispatch_fn_t)(
void *ctx,
const void *req,

View File

@ -27,11 +27,11 @@ static HRESULT sg_led_cmd_set_color(
const struct sg_led *led,
const struct sg_led_req_set_color *req);
const char *sg_led_info[] = {
"15084\xFF\x10\x00\x12",
"000-00000\xFF\x11\x40",
static const struct version_info led_version[] = {
{"15084\xFF\x10\x00\x12", 9},
{"000-00000\xFF\x11\x40", 12},
// maybe the same?
"000-00000\xFF\x11\x40"
{"000-00000\xFF\x11\x40", 12}
};
void sg_led_init(
@ -156,10 +156,10 @@ static HRESULT sg_led_cmd_get_info(
{
sg_led_dprintf(led, "Get info\n");
unsigned int len = strlen(sg_led_info[led->gen - 1]);
const struct version_info *fw = &led_version[led->gen - 1];
sg_res_init(&res->res, req, len);
memcpy(res->payload, sg_led_info[led->gen - 1], len);
sg_res_init(&res->res, req, fw->length);
memcpy(res->payload, fw->version, fw->length);
return S_OK;
}

View File

@ -65,16 +65,16 @@ static HRESULT sg_nfc_cmd_dummy(
const struct sg_req_header *req,
struct sg_res_header *res);
static const char *hw_version[] = {
"TN32MSEC003S H/W Ver3.0",
"837-15286",
"837-15396"
static const struct version_info hw_version[] = {
{"TN32MSEC003S H/W Ver3.0", 23},
{"837-15286", 9},
{"837-15396", 9}
};
static const char *fw_version[] = {
"TN32MSEC003S F/W Ver1.2",
"\x94",
"\x94"
static const struct version_info fw_version[] = {
{"TN32MSEC003S F/W Ver1.2", 23},
{"\x94", 1},
{"\x94", 1}
};
void sg_nfc_init(
@ -217,11 +217,11 @@ static HRESULT sg_nfc_cmd_get_fw_version(
const struct sg_req_header *req,
struct sg_nfc_res_get_fw_version *res)
{
unsigned int len = strlen(fw_version[nfc->gen - 1]);
const struct version_info *fw = &fw_version[nfc->gen - 1];
/* Dest version is not NUL terminated, this is intentional */
sg_res_init(&res->res, req, len);
memcpy(res->version, fw_version[nfc->gen - 1], len);
sg_res_init(&res->res, req, fw->length);
memcpy(res->version, fw->version, fw->length);
return S_OK;
}
@ -231,11 +231,11 @@ static HRESULT sg_nfc_cmd_get_hw_version(
const struct sg_req_header *req,
struct sg_nfc_res_get_hw_version *res)
{
unsigned int len = strlen(hw_version[nfc->gen - 1]);
const struct version_info *hw = &hw_version[nfc->gen - 1];
/* Dest version is not NUL terminated, this is intentional */
sg_res_init(&res->res, req, len);
memcpy(res->version, hw_version[nfc->gen - 1], len);
sg_res_init(&res->res, req, hw->length);
memcpy(res->version, hw->version, hw->length);
return S_OK;
}

View File

@ -26,6 +26,7 @@ static HRESULT vfd_handle_irp(struct irp *irp);
static struct uart vfd_uart;
static uint8_t vfd_written[512];
static uint8_t vfd_readable[512];
UINT codepage;
HRESULT vfd_hook_init(const struct vfd_config *cfg, unsigned int port_no)
{
@ -41,6 +42,7 @@ HRESULT vfd_hook_init(const struct vfd_config *cfg, unsigned int port_no)
vfd_uart.readable.bytes = vfd_readable;
vfd_uart.readable.nbytes = sizeof(vfd_readable);
codepage = GetACP();
dprintf("VFD: hook enabled.\n");
return iohook_push_handler(vfd_handle_irp);
@ -62,8 +64,60 @@ static HRESULT vfd_handle_irp(struct irp *irp)
return hr;
}
dprintf("VFD TX:\n");
dump_iobuf(&vfd_uart.written);
uint8_t cmd = 0;
uint8_t str_1[512];
uint8_t str_2[512];
uint8_t str_1_len = 0;
uint8_t str_2_len = 0;
for (size_t i = 0; i < vfd_uart.written.pos; i++) {
if (vfd_uart.written.bytes[i] == 0x1B) {
i++;
cmd = vfd_uart.written.bytes[i];
if (cmd == 0x30) {
i += 3;
}
else if (cmd == 0x50) {
i++;
}
continue;
}
if (cmd == 0x30) {
str_1[str_1_len++] = vfd_uart.written.bytes[i];
}
else if (cmd == 0x50) {
str_2[str_2_len++] = vfd_uart.written.bytes[i];
}
}
if (str_1_len) {
str_1[str_1_len++] = '\0';
if (codepage != 932) {
WCHAR buffer[512];
MultiByteToWideChar(932, 0, (LPCSTR)str_1, str_1_len, buffer, str_1_len);
char str_recode[str_1_len * 3];
WideCharToMultiByte(codepage, 0, buffer, str_1_len, str_recode, str_1_len * 3, NULL, NULL);
dprintf("VFD: %s\n", str_recode);
}
else {
dprintf("VFD: %s\n", str_1);
}
}
if (str_2_len) {
str_2[str_2_len++] = '\0';
if (codepage != 932) {
WCHAR buffer[512];
MultiByteToWideChar(932, 0, (LPCSTR)str_2, str_2_len, buffer, str_2_len);
char str_recode[str_2_len * 3];
WideCharToMultiByte(codepage, 0, buffer, str_2_len, str_recode, str_2_len * 3, NULL, NULL);
dprintf("VFD: %s\n", str_recode);
} else {
dprintf("VFD: %s\n", str_2);
}
}
// dprintf("VFD TX:\n");
// dump_iobuf(&vfd_uart.written);
vfd_uart.written.pos = 0;
return hr;

View File

@ -163,9 +163,17 @@ HRESULT chuni_io_led_init(void);
Chunithm uses two chains/boards with WS2811 protocol (each logical led corresponds to 3 physical leds).
board 0 is on the left side and board 1 on the right side of the cab
left side has 5*10 rgb values for the billboard, followed by 3 rgb values for the air tower
right side has 6*10 rgb values for the billboard, followed by 3 rgb values for the air tower
Board 0 has 53 LEDs:
[0]-[49]: snakes through left half of billboard (first column starts at top)
[50]-[52]: left side partition LEDs
Board 1 has 63 LEDs:
[0]-[59]: right half of billboard (first column starts at bottom)
[60]-[62]: right side partition LEDs
Board 2 is the slider and has 31 LEDs:
[0]-[31]: slider LEDs right to left BRG, alternating between keys and dividers
Each rgb value is comprised of 3 bytes in R,G,B order
NOTE: billboard strips have alternating direction (bottom to top, top to bottom, ...)

View File

@ -57,11 +57,11 @@ void chuni_io_config_load(
filename);
}
cfg->led_output_pipe = GetPrivateProfileIntW(L"led", L"cabLedOutputPipe", 1, filename);
cfg->led_output_serial = GetPrivateProfileIntW(L"led", L"cabLedOutputSerial", 0, filename);
cfg->cab_led_output_pipe = GetPrivateProfileIntW(L"led", L"cabLedOutputPipe", 1, filename);
cfg->cab_led_output_serial = GetPrivateProfileIntW(L"led", L"cabLedOutputSerial", 0, filename);
cfg->slider_led_output_pipe = GetPrivateProfileIntW(L"led", L"controllerLedOutputPipe", 1, filename);
cfg->slider_led_output_serial = GetPrivateProfileIntW(L"led", L"controllerLedOutputSerial", 0, filename);
cfg->controller_led_output_pipe = GetPrivateProfileIntW(L"led", L"controllerLedOutputPipe", 1, filename);
cfg->controller_led_output_serial = GetPrivateProfileIntW(L"led", L"controllerLedOutputSerial", 0, filename);
cfg->led_serial_baud = GetPrivateProfileIntW(L"led", L"serialBaud", 921600, filename);
@ -70,7 +70,7 @@ void chuni_io_config_load(
L"serialPort",
L"COM5",
port_input,
6,
_countof(port_input),
filename);
// Sanitize the output path. If it's a serial COM port, it needs to be prefixed

View File

@ -12,16 +12,15 @@ struct chuni_io_config {
uint8_t vk_cell[32];
// Which ways to output LED information are enabled
bool led_output_pipe;
bool led_output_serial;
bool cab_led_output_pipe;
bool cab_led_output_serial;
bool slider_led_output_pipe;
bool slider_led_output_serial;
bool controller_led_output_pipe;
bool controller_led_output_serial;
// The name of a COM port to output LED data on, in serial mode
wchar_t led_serial_port[12];
int32_t led_serial_baud;
};
void chuni_io_config_load(

View File

@ -48,15 +48,15 @@ HRESULT led_output_init(struct chuni_io_config* const cfg)
led_escaped_buf[i].data_len = chuni_led_board_data_lens[i];
}
any_outputs_enabled = config->led_output_pipe || config->slider_led_output_pipe
|| config->led_output_serial || config->slider_led_output_serial;
any_outputs_enabled = config->cab_led_output_pipe || config->controller_led_output_pipe
|| config->cab_led_output_serial || config->controller_led_output_serial;
if (config->led_output_pipe || config->slider_led_output_pipe)
if (config->cab_led_output_pipe || config->controller_led_output_pipe)
{
led_pipe_init(); // don't really care about errors here tbh
}
if (config->led_output_serial || config->slider_led_output_serial)
if (config->cab_led_output_serial || config->controller_led_output_serial)
{
led_serial_init(config->led_serial_port, config->led_serial_baud);
}
@ -106,13 +106,13 @@ void led_output_update(uint8_t board, const byte* rgb)
if (board < 2)
{
// billboard
if (config->led_output_pipe)
// billboard (cab)
if (config->cab_led_output_pipe)
{
led_pipe_update(escaped_data);
}
if (config->led_output_serial)
if (config->cab_led_output_serial)
{
led_serial_update(escaped_data);
}
@ -120,12 +120,12 @@ void led_output_update(uint8_t board, const byte* rgb)
else
{
// slider
if (config->slider_led_output_pipe)
if (config->controller_led_output_pipe)
{
led_pipe_update(escaped_data);
}
if (config->slider_led_output_serial)
if (config->controller_led_output_serial)
{
led_serial_update(escaped_data);
}

View File

@ -4,6 +4,7 @@
Credits:
somewhatlurker, skogaby
*/
#pragma once
#include <windows.h>

View File

@ -170,7 +170,7 @@ HRESULT chuni_dll_init(const struct chuni_dll_config *cfg, HINSTANCE self)
"\"%s\". Please contact your IO DLL's developer for "
"further assistance.\n",
sym->sym);
dprintf("imported %d symbols\n",bind_count);
dprintf("imported %d symbols\n", bind_count);
goto end;
}
} else {

View File

@ -40,4 +40,5 @@ void cm_hook_config_load(
vfd_config_load(&cfg->vfd, filename);
touch_screen_config_load(&cfg->touch, filename);
cm_dll_config_load(&cfg->dll, filename);
unity_config_load(&cfg->unity, filename);
}

View File

@ -11,6 +11,8 @@
#include "platform/config.h"
#include "unityhook/config.h"
struct cm_hook_config {
struct platform_config platform;
struct aime_config aime;
@ -19,6 +21,7 @@ struct cm_hook_config {
struct vfd_config vfd;
struct cm_dll_config dll;
struct touch_screen_config touch;
struct unity_config unity;
};
void cm_dll_config_load(

View File

@ -16,10 +16,11 @@
#include "cmhook/config.h"
#include "cmhook/io4.h"
#include "cmhook/cm-dll.h"
#include "cmhook/unity.h"
#include "platform/platform.h"
#include "unityhook/hook.h"
#include "util/dprintf.h"
static HMODULE cm_hook_mod;
@ -83,7 +84,7 @@ static DWORD CALLBACK cm_pre_startup(void)
There seems to be an issue with other DLL hooks if `LoadLibraryW` is
hooked earlier in the `cmhook` initialization. */
unity_hook_init();
unity_hook_init(&cm_hook_cfg.unity, cm_hook_mod);
/* Initialize debug helpers */

View File

@ -16,6 +16,7 @@ shared_library(
hooklib_lib,
cmio_lib,
platform_lib,
unityhook_lib,
util_lib,
],
sources : [
@ -26,7 +27,5 @@ shared_library(
'io4.h',
'cm-dll.c',
'cm-dll.h',
'unity.h',
'unity.c',
],
)

View File

@ -1,95 +0,0 @@
#include <stdbool.h>
#include <windows.h>
#include "hook/table.h"
#include "hooklib/dll.h"
#include "hooklib/path.h"
#include "util/dprintf.h"
static void dll_hook_insert_hooks(HMODULE target);
static HMODULE WINAPI my_LoadLibraryW(const wchar_t *name);
static HMODULE (WINAPI *next_LoadLibraryW)(const wchar_t *name);
static const struct hook_symbol unity_kernel32_syms[] = {
{
.name = "LoadLibraryW",
.patch = my_LoadLibraryW,
.link = (void **) &next_LoadLibraryW,
},
};
static const wchar_t *target_modules[] = {
L"mono.dll",
L"cri_ware_unity.dll",
};
static const size_t target_modules_len = _countof(target_modules);
void unity_hook_init(void)
{
dll_hook_insert_hooks(NULL);
}
static void dll_hook_insert_hooks(HMODULE target)
{
hook_table_apply(
target,
"kernel32.dll",
unity_kernel32_syms,
_countof(unity_kernel32_syms));
}
static HMODULE WINAPI my_LoadLibraryW(const wchar_t *name)
{
const wchar_t *name_end;
const wchar_t *target_module;
bool already_loaded;
HMODULE result;
size_t name_len;
size_t target_module_len;
if (name == NULL) {
SetLastError(ERROR_INVALID_PARAMETER);
return NULL;
}
// Check if the module is already loaded
already_loaded = GetModuleHandleW(name) != NULL;
// Must call the next handler so the DLL reference count is incremented
result = next_LoadLibraryW(name);
if (!already_loaded && result != NULL) {
name_len = wcslen(name);
for (size_t i = 0; i < target_modules_len; i++) {
target_module = target_modules[i];
target_module_len = wcslen(target_module);
// Check if the newly loaded library is at least the length of
// the name of the target module
if (name_len < target_module_len) {
continue;
}
name_end = &name[name_len - target_module_len];
// Check if the name of the newly loaded library is one of the
// modules the path hooks should be injected into
if (_wcsicmp(name_end, target_module) != 0) {
continue;
}
dprintf("Unity: Loaded %S\n", target_module);
dll_hook_insert_hooks(result);
path_hook_insert_hooks(result);
}
}
return result;
}

View File

@ -1,3 +0,0 @@
#pragma once
void unity_hook_init(void);

View File

@ -23,22 +23,32 @@ void cxb_dll_config_load(
struct cxb_dll_config *cfg,
const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
GetPrivateProfileStringW(
L"cxbio",
L"path",
L"",
cfg->path,
_countof(cfg->path),
filename);
}
void revio_config_load(struct revio_config *cfg, const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
}
void network_config_load(struct network_config *cfg, const wchar_t *filename)
{
cfg->enable = GetPrivateProfileIntW(L"revio", L"enable", 1, filename);
}
void led_config_load(struct led_config *cfg, const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
cfg->enable = GetPrivateProfileIntW(L"led", L"enable", 1, filename);
}
void cxb_hook_config_load(
@ -56,6 +66,5 @@ void cxb_hook_config_load(
gfx_config_load(&cfg->gfx, filename);
cxb_dll_config_load(&cfg->dll, filename);
revio_config_load(&cfg->revio, filename);
network_config_load(&cfg->network, filename);
led_config_load(&cfg->led, filename);
}

View File

@ -10,7 +10,6 @@
#include "cxbhook/cxb-dll.h"
#include "cxbhook/revio.h"
#include "cxbhook/led.h"
#include "cxbhook/network.h"
#include "gfxhook/gfx.h"
@ -23,7 +22,6 @@ struct cxb_hook_config {
struct gfx_config gfx;
struct cxb_dll_config dll;
struct revio_config revio;
struct network_config network;
struct led_config led;
};
@ -32,7 +30,6 @@ void cxb_dll_config_load(
const wchar_t *filename);
void revio_config_load(struct revio_config *cfg, const wchar_t *filename);
void network_config_load(struct network_config *cfg, const wchar_t *filename);
void led_config_load(struct led_config *cfg, const wchar_t *filename);
void cxb_hook_config_load(

View File

@ -9,7 +9,6 @@
#include "cxbhook/config.h"
#include "cxbhook/revio.h"
#include "cxbhook/led.h"
#include "cxbhook/network.h"
#include "cxbio/cxbio.h"
@ -103,12 +102,6 @@ static DWORD CALLBACK cxb_pre_startup(void)
goto fail;
}
hr = network_hook_init(&cxb_hook_cfg.network);
if (FAILED(hr)) {
goto fail;
}
hr = led_hook_init(&cxb_hook_cfg.led);
if (FAILED(hr)) {

View File

@ -5,7 +5,7 @@
#include "cxbhook/led.h"
#include "cxbhook/cxb-dll.h"
#include "hooklib/procaddr.h"
#include "hook/procaddr.h"
#include "hook/table.h"
@ -49,8 +49,14 @@ static struct hook_symbol lamp_syms[] = {
HRESULT led_hook_init(struct led_config *cfg)
{
dprintf("LED: Init\n");
return proc_addr_table_push("CommLamp.dll", lamp_syms, _countof(lamp_syms));
assert(cfg != NULL);
if (!cfg->enable) {
return S_FALSE;
}
dprintf("LED: Hook enabled.\n");
return proc_addr_table_push(NULL, "CommLamp.dll", lamp_syms, _countof(lamp_syms));
}
static int my_cCommLamp_Open(char *port)

View File

@ -30,7 +30,5 @@ shared_library(
'revio.h',
'led.c',
'led.h',
'network.c',
'network.h',
],
)

View File

@ -1,13 +0,0 @@
#include <windows.h>
#include <stdbool.h>
#include <stdint.h>
#include "cxbhook/network.h"
#include "util/dprintf.h"
HRESULT network_hook_init(struct network_config *cfg)
{
dprintf("Network: Init\n");
return S_OK;
}

View File

@ -1,13 +0,0 @@
#pragma once
#include <windows.h>
#include <stdbool.h>
#include <stdint.h>
struct network_config {
bool enable;
bool disable_ssl;
char title_server[PATH_MAX];
};
HRESULT network_hook_init(struct network_config *cfg);

View File

@ -6,7 +6,7 @@
#include "cxbhook/revio.h"
#include "cxbhook/cxb-dll.h"
#include "hooklib/procaddr.h"
#include "hook/procaddr.h"
#include "hook/table.h"
@ -82,8 +82,14 @@ static struct hook_symbol revio_syms[] = {
HRESULT revio_hook_init(struct revio_config *cfg)
{
dprintf("Revio: Init\n");
return proc_addr_table_push("CommIo.dll", revio_syms, _countof(revio_syms));
assert(cfg != NULL);
if (!cfg->enable) {
return S_FALSE;
}
dprintf("Revio: Hook enabled.\n");
return proc_addr_table_push(NULL, "CommIo.dll", revio_syms, _countof(revio_syms));
}
static int my_cCommIo_Open(char *port)
@ -154,7 +160,7 @@ static int my_cCommIo_GetTrigger()
out &= ~last_triggers;
dprintf("Revio: GetTrigger %X\n", out);
// dprintf("Revio: GetTrigger %X\n", out);
last_triggers = out;
return out;
}
@ -188,7 +194,7 @@ static int my_cCommIo_GetRelease()
out &= ~btns;
dprintf("Revio: GetRelease %X\n", out);
// dprintf("Revio: GetRelease %X\n", out);
last_triggers = btns;
return out;
}

View File

@ -63,20 +63,6 @@ framed=1
; Select the monitor to run the game on. (Fullscreen only, 0 =primary screen)
monitor=0
; -----------------------------------------------------------------------------
; Custom IO settings
; -----------------------------------------------------------------------------
[aimeio]
; To use a custom card reader IO DLL enter its path here.
; Leave empty if you want to use Segatools built-in keyboard input.
path=
[chuniio]
; To use a custom Chunithm IO DLL enter its path here.
; Leave empty if you want to use Segatools built-in keyboard input.
path=
; -----------------------------------------------------------------------------
; LED settings
; -----------------------------------------------------------------------------
@ -122,6 +108,20 @@ controllerLedOutputSerial=0
; [0]-[31]: slider LEDs right to left BRG, alternating between keys and dividers
; -----------------------------------------------------------------------------
; Custom IO settings
; -----------------------------------------------------------------------------
[aimeio]
; To use a custom card reader IO DLL enter its path here.
; Leave empty if you want to use Segatools built-in keyboard input.
path=
[chuniio]
; To use a custom Chunithm IO DLL enter its path here.
; Leave empty if you want to use Segatools built-in keyboard input.
path=
; -----------------------------------------------------------------------------
; Input settings
; -----------------------------------------------------------------------------

View File

@ -88,25 +88,6 @@ framed=0
; Select the monitor to run the game on. (Fullscreen only, 0 =primary screen)
monitor=0
; -----------------------------------------------------------------------------
; Custom IO settings
; -----------------------------------------------------------------------------
[aimeio]
; To use a custom card reader IO DLL (x64) enter its path here.
; Leave empty if you want to use Segatools built-in keyboard input.
path=
[chuniio]
; Uncomment this if you have custom chuniio implementation comprised of a single 32bit DLL.
; (will use chu2to3 engine internally)
;path=
; Uncomment both of these if you have custom chuniio implementation comprised of two DLLs.
; x86 chuniio to path32, x64 to path64. Both are necessary.
;path32=
;path64=
; -----------------------------------------------------------------------------
; LED settings
; -----------------------------------------------------------------------------
@ -152,6 +133,25 @@ controllerLedOutputSerial=0
; [0]-[31]: slider LEDs right to left BRG, alternating between keys and dividers
; -----------------------------------------------------------------------------
; Custom IO settings
; -----------------------------------------------------------------------------
[aimeio]
; To use a custom card reader IO DLL (x64) enter its path here.
; Leave empty if you want to use Segatools built-in keyboard input.
path=
[chuniio]
; Uncomment this if you have custom chuniio implementation comprised of a single 32bit DLL.
; (will use chu2to3 engine internally)
;path=
; Uncomment both of these if you have custom chuniio implementation comprised of two DLLs.
; x86 chuniio to path32, x64 to path64. Both are necessary.
;path32=
;path64=
; -----------------------------------------------------------------------------
; Input settings
; -----------------------------------------------------------------------------

View File

@ -68,6 +68,11 @@ dipsw1=0
; Enable/Disable WinTouch emulation
enable=0
[unity]
; Path to a .NET DLL that should run before the game. Useful for loading
; modding frameworks such as BepInEx.
targetAssembly=
; -----------------------------------------------------------------------------
; Custom IO settings
; -----------------------------------------------------------------------------

View File

@ -19,10 +19,10 @@ appdata=
[aime]
; Aime reader emulation
; CXB is stupid, so we have to make the paths go back one
enable=1
; CXB is stupid, so we have to make the paths go back two directories. This
; will load the file from "resource\DEVICE\aime.txt".
aimePath=../DEVICE/aime.txt
felicaPath=../DEVICE/felica.txt
[led]
; Emulation for the LED board. Currently it's just dummy responses,
@ -39,6 +39,10 @@ enable=1
; Note that 127.0.0.1, localhost etc are specifically rejected.
default=127.0.0.1
; Set the title server hostname or IP address here, as the title server
; is hardcoded in the game.
title=https://127.0.0.1:9002
[netenv]
; Simulate an ideal LAN environment. This may interfere with head-to-head play.
; Crossbeats is extremely picky about its LAN environment, so leaving this
@ -106,13 +110,14 @@ path=
[revio]
; Enable emulation of the rev IO board
enabe=1
enable=1
; Test button virtual-key code. Default is the F1 key.
test=0x70
; Service button virtual-key code. Default is the F2 key.
service=0x71
; Keyboard button to increment coin counter. Default is the F3 key.
coin=0x72
; Menu up key. Default is up arrow.
up=0x26
; Menu down key. Default is down arrow.

View File

@ -128,13 +128,12 @@ path=
; world. An improved solution will be provided later.
[io4]
; Input API selection for JVS input emulator.
; Test button virtual-key code. Default is the 1 key.
test=0x31
; Service button virtual-key code. Default is the 2 key.
service=0x32
; Keyboard button to increment coin counter. Default is the 3 key.
coin=0x33
; Test button virtual-key code. Default is the F1 key.
test=0x70
; Service button virtual-key code. Default is the F2 key.
service=0x71
; Keyboard button to increment coin counter. Default is the F3 key.
coin=0x72
; .·:'''''''''''''''''''''''''''''''''''''''''''''':·.
; : : ______ / \ [] : :
@ -151,8 +150,8 @@ coin=0x33
;
; Only XInput is currently supported.
; Controller Button
; -------------------------------------------------------
; XInput bindings
;
; Left Stick Joystick
; Left Stick Click Reset Camera
; Left Trigger Dash

25
dist/idac/start.bat vendored
View File

@ -2,20 +2,6 @@
pushd %~dp0
REM set the APP_DIR to the Y drive
set APP_DIR=Y:\SDGT
REM create the APP_DIR if it doesn't exist and redirect it to the TEMP folder
if not exist "%APP_DIR%" (
subst Y: %TEMP%
REM timeout /t 1
if not exist "%APP_DIR%" (
mkdir "%APP_DIR%"
)
)
echo Mounted the Y:\ drive to the %TEMP%\SDGT folder
set AMDAEMON_CFG=config_common.json ^
config_ex.json ^
config_jp.json ^
@ -40,11 +26,14 @@ config_seat_single_jp.json ^
config_hook.json
start "AM Daemon" /min inject -d -k idachook.dll amdaemon.exe -c %AMDAEMON_CFG%
inject -d -k idachook.dll ..\WindowsNoEditor\GameProject.exe -culture=en launch=Cabinet ABSLOG="..\..\..\..\..\Userdata\GameProject.log" -Master -UserDir="..\..\..\Userdata" -NotInstalled -UNATTENDED
taskkill /f /im amdaemon.exe > nul 2>&1
REM unmount the APP_DIR
subst Y: /d > nul 2>&1
rem JP
rem inject -d -k idachook.dll ..\WindowsNoEditor\GameProject\Binaries\Win64\GameProject-Win64-Shipping.exe -culture=ja launch=Cabinet ABSLOG="..\..\..\..\..\Userdata\GameProject.log" -Master -UserDir="..\..\..\Userdata" -NotInstalled -UNATTENDED
rem EXP
inject -d -k idachook.dll ..\WindowsNoEditor\GameProject\Binaries\Win64\GameProject-Win64-Shipping.exe -culture=en launch=Cabinet ABSLOG="..\..\..\..\..\Userdata\GameProject.log" -Master -UserDir="..\..\..\Userdata" -NotInstalled -UNATTENDED
taskkill /f /im amdaemon.exe > nul 2>&1
echo.
echo Game processes have terminated

View File

@ -69,6 +69,18 @@ freeplay=0
; this to 1 on exactly one machine and set this to 0 on all others.
dipsw1=1
; -----------------------------------------------------------------------------
; Misc. hook settings
; -----------------------------------------------------------------------------
[unity]
; Enable Unity hook. This will allow you to run custom .NET code before the game
enable=1
; Path to a .NET DLL that should run before the game. Useful for loading
; modding frameworks such as BepInEx.
targetAssembly=
; -----------------------------------------------------------------------------
; Custom IO settings
; -----------------------------------------------------------------------------

3
dist/mai2/start.bat vendored
View File

@ -3,7 +3,8 @@
pushd %~dp0
start "AM Daemon" /min inject -d -k mai2hook.dll amdaemon.exe -f -c config_common.json config_server.json config_client.json
inject -d -k mai2hook.dll sinmai -screen-fullscreen 0
inject -d -k mai2hook.dll sinmai -screen-fullscreen 0 -popupwindow -screen-width 2160 -screen-height 1920 -silent-crashes
taskkill /f /im amdaemon.exe > nul 2>&1
echo.

View File

@ -72,6 +72,62 @@ dipsw1=1
[gfx]
enable=1
[unity]
; Enable Unity hook. This will allow you to run custom .NET code before the game
enable=1
; Path to a .NET DLL that should run before the game. Useful for loading
; modding frameworks such as BepInEx.
targetAssembly=
; -----------------------------------------------------------------------------
; LED settings
; -----------------------------------------------------------------------------
[led15093]
; Enable emulation of the 15093-06 controlled lights, which handle the air tower
; RGBs and the rear LED panel (billboard) on the cabinet.
enable=1
[led]
; Output billboard LED strip data to a named pipe called "\\.\pipe\ongeki_led"
cabLedOutputPipe=1
; Output billboard LED strip data to serial
cabLedOutputSerial=0
; Output slider LED data to the named pipe
controllerLedOutputPipe=1
; Output slider LED data to the serial port
controllerLedOutputSerial=0
; Serial port to send data to if using serial output. Default is COM5.
;serialPort=COM5
; Baud rate for serial data
;serialBaud=921600
; Data output a sequence of bytes, with JVS-like framing.
; Each "packet" starts with 0xE0 as a sync. To avoid E0 appearing elsewhere,
; 0xD0 is used as an escape character -- if you receive D0 in the output, ignore
; it and use the next sent byte plus one instead.
;
; After the sync is one byte for the board number that was updated, followed by
; the red, green and blue values for each LED.
;
; Board 0 has 61 LEDs:
; [0]-[1]: left side button
; [2]-[8]: left pillar lower LEDs
; [9]-[17]: left pillar center LEDs
; [18]-[24]: left pillar upper LEDs
; [25]-[35]: billboard LEDs
; [36]-[42]: right pillar upper LEDs
; [43]-[51]: right pillar center LEDs
; [52]-[58]: right pillar lower LEDs
; [59]-[60]: right side button
;
; Board 1 has 6 LEDs:
; [0]-[5]: 3 left and 3 right controller buttons
;
; -----------------------------------------------------------------------------
; Custom IO settings
; -----------------------------------------------------------------------------
@ -81,7 +137,7 @@ enable=1
; Leave empty if you want to use Segatools built-in keyboard input.
path=
[fgoio]
[mu3io]
; To use a custom O.N.G.E.K.I. IO DLL enter its path here.
; Leave empty if you want to use Segatools built-in keyboard/gamepad input.
path=

View File

@ -63,7 +63,7 @@ enable=1
; Enable freeplay mode. This will disable the coin slot and set the game to
; freeplay. Keep in mind that some game modes (e.g. Freedom/Time Modes) will not
; allow you to start a game in freeplay mode.
freeplay=0´
freeplay=0
; -----------------------------------------------------------------------------
; Custom IO settings

View File

@ -153,6 +153,13 @@ setting. Also, loopback addresses are specifically checked for and rejected by
the games themselves; this needs to be a LAN or WAN IP (or a hostname that
resolves to one).
### `title`
Default: `title`
Leave it as `title` to use the title server returned by ALL.Net. Rewrites
the title server hostname for certain games, such as crossbeats REV.
### `router`
Default: Empty string (i.e. use value from `default` setting)
@ -388,13 +395,29 @@ Bit values are:
- 3: EXP: Export (for Asian markets)
- 4: CHS: China (Simplified Chinese?)
### `billingCa`
Default: `DEVICE\\ca.crt`
Set the billing certificate path. This has to match the one used for the
SSL billing server. The DER certificate must fit in 1024 bytes so it must be
small.
### `billingPub`
Default: `DEVICE\\billing.pub`
Set the actual keychip RSA public key path. This public key has to match the
private key `billing.key` of the billing server in order to decrypt/encrypt
the billing transactions.
### `billingType`
Default: `1`
Set the billing "type" for the keychip. The type determins what kind of revenue share,
if any, the game maker has with SEGA. Some games may be picky and require types other
then 1 (ex. Crossbeats requires billing type 2), so this option is provided if this
then 1 (ex. crossbeats REV. requires billing type 2), so this option is provided if this
is an issue. Billing types are:
- 0: No billing?

View File

@ -28,7 +28,7 @@ const struct dll_bind_sym fgo_dll_syms[] = {
.sym = "fgo_io_led_init",
.off = offsetof(struct fgo_dll, led_init),
}, {
.sym = "fgo_io_led_set_leds",
.sym = "fgo_io_led_set_colors",
.off = offsetof(struct fgo_dll, led_set_leds),
}
};

View File

@ -18,7 +18,7 @@ EXPORTS
fgo_io_init
fgo_io_poll
fgo_io_led_init
fgo_io_led_set_leds
fgo_io_led_set_colors
fwdlusb_open
fwdlusb_close
fwdlusb_listupPrinter

View File

@ -145,7 +145,7 @@ HRESULT fgo_io_led_init(void)
return S_OK;
}
void fgo_io_led_set_leds(uint8_t board, uint8_t *rgb)
void fgo_io_led_set_colors(uint8_t board, uint8_t *rgb)
{
return;
}
}

View File

@ -83,4 +83,4 @@ HRESULT fgo_io_led_init(void);
Exact layout is TBD. */
void fgo_io_led_set_leds(uint8_t board, uint8_t *rgb);
void fgo_io_led_set_colors(uint8_t board, uint8_t *rgb);

View File

@ -3,6 +3,7 @@
#include <windows.h>
#include <windns.h>
#include <ws2tcpip.h>
#include <winhttp.h>
#include <assert.h>
#include <stdbool.h>
@ -12,6 +13,8 @@
#include "hook/hr.h"
#include "hook/table.h"
#include "util/dprintf.h"
#include "hooklib/dns.h"
/* Latest w32headers does not include DnsQueryEx, so we'll have to "polyfill"
@ -66,6 +69,18 @@ static int WSAAPI hook_getaddrinfo(
const ADDRINFOA *pHints,
ADDRINFOA **ppResult);
static HINTERNET WINAPI hook_WinHttpConnect(
HINTERNET hSession,
const wchar_t *pwszServerName,
INTERNET_PORT nServerPort,
DWORD dwReserved);
static bool WINAPI hook_WinHttpCrackUrl(
const wchar_t *pwszUrl,
DWORD dwUrlLength,
DWORD dwFlags,
LPURL_COMPONENTS lpUrlComponents);
/* Link pointers */
static DNS_STATUS (WINAPI *next_DnsQuery_A)(
@ -95,6 +110,18 @@ static int (WSAAPI *next_getaddrinfo)(
const ADDRINFOA *pHints,
ADDRINFOA **ppResult);
static HINTERNET (WINAPI *next_WinHttpConnect)(
HINTERNET hSession,
const wchar_t *pwszServerName,
INTERNET_PORT nServerPort,
DWORD dwReserved);
static bool (WINAPI *next_WinHttpCrackUrl)(
const wchar_t *pwszUrl,
DWORD dwUrlLength,
DWORD dwFlags,
LPURL_COMPONENTS lpUrlComponents);
static const struct hook_symbol dns_hook_syms_dnsapi[] = {
{
.name = "DnsQuery_A",
@ -120,10 +147,24 @@ static const struct hook_symbol dns_hook_syms_ws2[] = {
}
};
static const struct hook_symbol dns_hook_syms_winhttp[] = {
{
.name = "WinHttpConnect",
.patch = hook_WinHttpConnect,
.link = (void **) &next_WinHttpConnect,
}, {
.name = "WinHttpCrackUrl",
.patch = hook_WinHttpCrackUrl,
.link = (void **) &next_WinHttpCrackUrl,
}
};
static bool dns_hook_initted;
static CRITICAL_SECTION dns_hook_lock;
static struct dns_hook_entry *dns_hook_entries;
static size_t dns_hook_nentries;
static char received_title_url[255];
static void dns_hook_init(void)
{
@ -145,6 +186,43 @@ static void dns_hook_init(void)
"ws2_32.dll",
dns_hook_syms_ws2,
_countof(dns_hook_syms_ws2));
hook_table_apply(
NULL,
"winhttp.dll",
dns_hook_syms_winhttp,
_countof(dns_hook_syms_winhttp));
}
// This function match domain and subdomains like *.naominet.jp.
bool match_domain(const wchar_t* target, const wchar_t* pattern) {
if (_wcsicmp(pattern, target) == 0) {
return true;
}
int pattern_ptr_index = 0;
int target_ptr_index = 0;
while (pattern[pattern_ptr_index] != '\0' && target[target_ptr_index] != '\0') {
if (pattern[pattern_ptr_index] == '*') {
pattern_ptr_index++; // Check next character for wildcard match.
while (pattern[pattern_ptr_index] != target[target_ptr_index]) {
target_ptr_index++;
if (target[target_ptr_index] == '\0') return false;
}
}
else if (pattern[pattern_ptr_index] != target[target_ptr_index]) {
return false;
}
else {
pattern_ptr_index++;
target_ptr_index++;
}
}
return pattern[pattern_ptr_index] == '\0' && target[target_ptr_index] == '\0';
}
HRESULT dns_hook_push(const wchar_t *from_src, const wchar_t *to_src)
@ -250,7 +328,7 @@ static DNS_STATUS WINAPI hook_DnsQuery_A(
for (i = 0 ; i < dns_hook_nentries ; i++) {
pos = &dns_hook_entries[i];
if (_wcsicmp(wstr, pos->from) == 0) {
if (match_domain(wstr, pos->from)) {
if(pos->to == NULL) {
LeaveCriticalSection(&dns_hook_lock);
hr = HRESULT_FROM_WIN32(DNS_ERROR_RCODE_NAME_ERROR);
@ -314,7 +392,7 @@ static DNS_STATUS WINAPI hook_DnsQuery_W(
for (i = 0 ; i < dns_hook_nentries ; i++) {
pos = &dns_hook_entries[i];
if (_wcsicmp(pszName, pos->from) == 0) {
if (match_domain(pszName, pos->from)) {
if(pos->to == NULL) {
LeaveCriticalSection(&dns_hook_lock);
return HRESULT_FROM_WIN32(DNS_ERROR_RCODE_NAME_ERROR);
@ -358,7 +436,7 @@ static DNS_STATUS WINAPI hook_DnsQueryEx(
for (i = 0 ; i < dns_hook_nentries ; i++) {
pos = &dns_hook_entries[i];
if (_wcsicmp(pRequest->QueryName, pos->from) == 0) {
if (match_domain(pRequest->QueryName, pos->from)) {
if(pos->to == NULL) {
LeaveCriticalSection(&dns_hook_lock);
return HRESULT_FROM_WIN32(DNS_ERROR_RCODE_NAME_ERROR);
@ -425,7 +503,7 @@ static int WSAAPI hook_getaddrinfo(
for (i = 0 ; i < dns_hook_nentries ; i++) {
pos = &dns_hook_entries[i];
if (_wcsicmp(wstr, pos->from) == 0) {
if (match_domain(wstr, pos->from)) {
if(pos->to == NULL) {
LeaveCriticalSection(&dns_hook_lock);
result = EAI_NONAME;
@ -460,3 +538,83 @@ end:
return result;
}
static HINTERNET WINAPI hook_WinHttpConnect(
HINTERNET hSession,
const wchar_t *pwszServerName,
INTERNET_PORT nServerPort,
DWORD dwReserved)
{
const struct dns_hook_entry *pos;
size_t i;
if (pwszServerName == NULL) {
return NULL;
}
EnterCriticalSection(&dns_hook_lock);
for (i = 0 ; i < dns_hook_nentries ; i++) {
pos = &dns_hook_entries[i];
if (match_domain(pwszServerName, pos->from)) {
if(pos->to == NULL) {
LeaveCriticalSection(&dns_hook_lock);
return NULL;
}
pwszServerName = pos->to;
break;
}
}
LeaveCriticalSection(&dns_hook_lock);
return next_WinHttpConnect(hSession, pwszServerName, nServerPort, dwReserved);
}
// Hook to replace CXB title url
static bool WINAPI hook_WinHttpCrackUrl(
const wchar_t *pwszUrl,
DWORD dwUrlLength,
DWORD dwFlags,
LPURL_COMPONENTS lpUrlComponents)
{
const struct dns_hook_entry *pos;
size_t i;
EnterCriticalSection(&dns_hook_lock);
for (i = 0 ; i < dns_hook_nentries ; i++) {
pos = &dns_hook_entries[i];
if (match_domain(pwszUrl, pos->from)) {
wchar_t* toAddr = pos->to;
wchar_t titleBuffer[255];
if(wcscmp(toAddr, L"title") == 0) {
size_t wstr_c;
mbstowcs_s(&wstr_c, titleBuffer, 255, received_title_url, strlen(received_title_url));
toAddr = titleBuffer;
}
bool result = next_WinHttpCrackUrl(
toAddr,
wcslen(toAddr),
dwFlags,
lpUrlComponents
);
LeaveCriticalSection(&dns_hook_lock);
return result;
}
}
LeaveCriticalSection(&dns_hook_lock);
return next_WinHttpCrackUrl(
pwszUrl,
dwUrlLength,
dwFlags,
lpUrlComponents
);
}

View File

@ -23,8 +23,6 @@ hooklib_lib = static_library(
'fdshark.h',
'path.c',
'path.h',
'procaddr.c',
'procaddr.h',
'reg.c',
'reg.h',
'setupapi.c',

View File

@ -101,6 +101,40 @@ static BOOL WINAPI hook_PathFileExistsA(LPCSTR pszPath);
static BOOL WINAPI hook_PathFileExistsW(LPCWSTR pszPath);
static BOOL WINAPI hook_MoveFileA(
const char *lpExistingFileName,
const char *lpNewFileName);
static BOOL WINAPI hook_MoveFileW(
const wchar_t *lpExistingFileName,
const wchar_t *lpNewFileName);
static BOOL WINAPI hook_MoveFileExA(
const char *lpExistingFileName,
const char *lpNewFileName,
uint32_t dwFlags);
static BOOL WINAPI hook_ReplaceFileA(
const char *lpReplacedFileName,
const char *lpReplacementFileName,
const char *lpBackupFileName,
uint32_t dwReplaceFlags,
void *lpExclude,
void *lpReserved);
static BOOL WINAPI hook_ReplaceFileW(
const wchar_t *lpReplacedFileName,
const wchar_t *lpReplacementFileName,
const wchar_t *lpBackupFileName,
uint32_t dwReplaceFlags,
void *lpExclude,
void *lpReserved);
static BOOL WINAPI hook_DeleteFileA(const char *lpFileName);
static BOOL WINAPI hook_DeleteFileW(const wchar_t *lpFileName);
/* Link pointers */
static BOOL (WINAPI *next_CreateDirectoryA)(
@ -185,6 +219,39 @@ static BOOL (WINAPI *next_PathFileExistsA)(LPCSTR pszPath);
static BOOL (WINAPI *next_PathFileExistsW)(LPCWSTR pszPath);
static BOOL (WINAPI *next_MoveFileA)(
const char *lpExistingFileName,
const char *lpNewFileName);
static BOOL (WINAPI *next_MoveFileW)(
const wchar_t *lpExistingFileName,
const wchar_t *lpNewFileName);
static BOOL (WINAPI *next_MoveFileExA)(
const char *lpExistingFileName,
const char *lpNewFileName,
uint32_t dwFlags);
static BOOL (WINAPI *next_ReplaceFileA)(
const char *lpReplacedFileName,
const char *lpReplacementFileName,
const char *lpBackupFileName,
uint32_t dwReplaceFlags,
void *lpExclude,
void *lpReserved);
static BOOL (WINAPI *next_ReplaceFileW)(
const wchar_t *lpReplacedFileName,
const wchar_t *lpReplacementFileName,
const wchar_t *lpBackupFileName,
uint32_t dwReplaceFlags,
void *lpExclude,
void *lpReserved);
static BOOL (WINAPI *next_DeleteFileA)(const char *lpFileName);
static BOOL (WINAPI *next_DeleteFileW)(const wchar_t *lpFileName);
/* Hook table */
static const struct hook_symbol path_hook_syms[] = {
@ -260,6 +327,34 @@ static const struct hook_symbol path_hook_syms[] = {
.name = "PathFileExistsW",
.patch = hook_PathFileExistsW,
.link = (void **) &next_PathFileExistsW,
}, {
.name = "MoveFileA",
.patch = hook_MoveFileA,
.link = (void **) &next_MoveFileA,
}, {
.name = "MoveFileW",
.patch = hook_MoveFileW,
.link = (void **) &next_MoveFileW,
}, {
.name = "MoveFileExA",
.patch = hook_MoveFileExA,
.link = (void **) &next_MoveFileExA,
}, {
.name = "ReplaceFileA",
.patch = hook_ReplaceFileA,
.link = (void **) &next_ReplaceFileA,
}, {
.name = "ReplaceFileW",
.patch = hook_ReplaceFileW,
.link = (void **) &next_ReplaceFileW,
}, {
.name = "DeleteFileA",
.patch = hook_DeleteFileA,
.link = (void **) &next_DeleteFileA,
}, {
.name = "DeleteFileW",
.patch = hook_DeleteFileW,
.link = (void **) &next_DeleteFileW,
}
};
@ -906,3 +1001,213 @@ static BOOL WINAPI hook_PathFileExistsW(LPCWSTR pszPath)
return ok;
}
static BOOL WINAPI hook_MoveFileA(
const char *lpExistingFileName,
const char *lpNewFileName)
{
char *oldTrans;
char *newTrans;
BOOL ok;
ok = path_transform_a(&oldTrans, lpExistingFileName);
if (!ok) {
return FALSE;
}
ok = path_transform_a(&newTrans, lpNewFileName);
if (!ok) {
free(oldTrans);
return FALSE;
}
ok = next_MoveFileA(
oldTrans ? oldTrans : lpExistingFileName,
newTrans ? newTrans : lpNewFileName);
free(oldTrans);
free(newTrans);
return ok;
}
static BOOL WINAPI hook_MoveFileW(
const wchar_t *lpExistingFileName,
const wchar_t *lpNewFileName)
{
wchar_t *oldTrans;
wchar_t *newTrans;
BOOL ok;
ok = path_transform_w(&oldTrans, lpExistingFileName);
if (!ok) {
return FALSE;
}
ok = path_transform_w(&newTrans, lpNewFileName);
if (!ok) {
free(oldTrans);
return FALSE;
}
ok = next_MoveFileW(
oldTrans ? oldTrans : lpExistingFileName,
newTrans ? newTrans : lpNewFileName);
free(oldTrans);
free(newTrans);
return ok;
}
static BOOL WINAPI hook_MoveFileExA(
const char *lpExistingFileName,
const char *lpNewFileName,
uint32_t dwFlags)
{
char *oldTrans;
char *newTrans;
BOOL ok;
ok = path_transform_a(&oldTrans, lpExistingFileName);
if (!ok) {
return FALSE;
}
ok = path_transform_a(&newTrans, lpNewFileName);
if (!ok) {
free(oldTrans);
return FALSE;
}
ok = next_MoveFileExA(
oldTrans ? oldTrans : lpExistingFileName,
newTrans ? newTrans : lpNewFileName,
dwFlags);
free(oldTrans);
free(newTrans);
return ok;
}
static BOOL WINAPI hook_ReplaceFileA(
const char *lpReplacedFileName,
const char *lpReplacementFileName,
const char *lpBackupFileName,
uint32_t dwReplaceFlags,
void *lpExclude,
void *lpReserved)
{
char *oldTrans;
char *newTrans;
BOOL ok;
ok = path_transform_a(&oldTrans, lpReplacedFileName);
if (!ok) {
return FALSE;
}
ok = path_transform_a(&newTrans, lpReplacementFileName);
if (!ok) {
free(oldTrans);
return FALSE;
}
ok = next_ReplaceFileA(
oldTrans ? oldTrans : lpReplacedFileName,
newTrans ? newTrans : lpReplacementFileName,
lpBackupFileName,
dwReplaceFlags,
lpExclude,
lpReserved);
free(oldTrans);
free(newTrans);
return ok;
}
static BOOL WINAPI hook_ReplaceFileW(
const wchar_t *lpReplacedFileName,
const wchar_t *lpReplacementFileName,
const wchar_t *lpBackupFileName,
uint32_t dwReplaceFlags,
void *lpExclude,
void *lpReserved)
{
wchar_t *oldTrans;
wchar_t *newTrans;
BOOL ok;
ok = path_transform_w(&oldTrans, lpReplacedFileName);
if (!ok) {
return FALSE;
}
ok = path_transform_w(&newTrans, lpReplacementFileName);
if (!ok) {
free(oldTrans);
return FALSE;
}
ok = next_ReplaceFileW(
oldTrans ? oldTrans : lpReplacedFileName,
newTrans ? newTrans : lpReplacementFileName,
lpBackupFileName,
dwReplaceFlags,
lpExclude,
lpReserved);
free(oldTrans);
free(newTrans);
return ok;
}
static BOOL WINAPI hook_DeleteFileA(const char *lpFileName)
{
char *trans;
BOOL ok;
ok = path_transform_a(&trans, lpFileName);
if (!ok) {
return FALSE;
}
ok = next_DeleteFileA(trans ? trans: lpFileName);
return ok;
}
static BOOL WINAPI hook_DeleteFileW(const wchar_t *lpFileName)
{
wchar_t *trans;
BOOL ok;
ok = path_transform_w(&trans, lpFileName);
if (!ok) {
return FALSE;
}
ok = next_DeleteFileW(trans ? trans: lpFileName);
return ok;
}

View File

@ -1,125 +0,0 @@
#include <windows.h>
#include <stdbool.h>
#include <stdint.h>
#include <libgen.h>
#include "hooklib/procaddr.h"
#include "hook/table.h"
#include "util/dprintf.h"
static struct proc_addr_table *proc_addr_hook_list;
static size_t proc_addr_hook_count;
static CRITICAL_SECTION proc_addr_hook_lock;
static bool proc_addr_hook_initted;
static FARPROC WINAPI my_GetProcAddress(HMODULE hModule, const char *name);
static FARPROC (WINAPI *next_GetProcAddress)(HMODULE hModule, const char *name);
static void proc_addr_hook_init(void);
static const struct hook_symbol win32_hooks[] = {
{
.name = "GetProcAddress",
.patch = my_GetProcAddress,
.link = (void **) &next_GetProcAddress
}
};
HRESULT proc_addr_table_push(
const char *target,
struct hook_symbol *syms,
size_t nsyms
)
{
HRESULT hr;
struct proc_addr_table *new_item;
struct proc_addr_table *new_mem;
proc_addr_hook_init();
EnterCriticalSection(&proc_addr_hook_lock);
new_mem = realloc(
proc_addr_hook_list,
(proc_addr_hook_count + 1) * sizeof(struct proc_addr_table));
if (new_mem == NULL) {
hr = E_OUTOFMEMORY;
LeaveCriticalSection(&proc_addr_hook_lock);
return hr;
}
new_item = &new_mem[proc_addr_hook_count];
new_item->name = target;
new_item->nsyms = nsyms;
new_item->syms = syms;
proc_addr_hook_list = new_mem;
proc_addr_hook_count++;
hr = S_OK;
LeaveCriticalSection(&proc_addr_hook_lock);
return hr;
}
static void proc_addr_hook_init(void)
{
if (proc_addr_hook_initted) {
return;
}
dprintf("ProcAddr: Hook init\n");
proc_addr_hook_initted = true;
InitializeCriticalSection(&proc_addr_hook_lock);
hook_table_apply(
NULL,
"kernel32.dll",
win32_hooks,
_countof(win32_hooks));
}
FARPROC WINAPI my_GetProcAddress(HMODULE hModule, const char *name)
{
uintptr_t ordinal = (uintptr_t) name;
char mod_path[PATH_MAX];
char *mod_name;
const struct hook_symbol *sym;
FARPROC result = next_GetProcAddress(hModule, name);
GetModuleFileNameA(hModule, mod_path, PATH_MAX);
mod_name = basename(mod_path);
for (int i = 0; i < proc_addr_hook_count; i++) {
if (strcmp(proc_addr_hook_list[i].name, mod_name) == 0) {
for (int j = 0; j < proc_addr_hook_list[i].nsyms; j++) {
sym = &proc_addr_hook_list[i].syms[j];
if (ordinal > 0xFFFF) {
if (strcmp(sym->name, name) == 0) {
dprintf("ProcAddr: Hooking %s from %s\n", name, mod_name);
result = (FARPROC) sym->patch;
}
}
else {
if (sym->ordinal == ordinal) {
dprintf("ProcAddr: Hooking Ord %p from %s\n", (void *)ordinal, mod_name);
result = (FARPROC) sym->patch;
}
}
}
}
}
return result;
}

View File

@ -1,18 +0,0 @@
#pragma once
#include <windows.h>
#include <stdbool.h>
#include <stdint.h>
#include "hook/table.h"
struct proc_addr_table {
const char *name;
size_t nsyms;
struct hook_symbol *syms;
};
HRESULT proc_addr_table_push(
const char *target,
struct hook_symbol *syms,
size_t nsyms
);

View File

@ -7,6 +7,7 @@
#include "hook/table.h"
#include "hooklib/reg.h"
#include "hook/procaddr.h"
#include "util/dprintf.h"
#include "util/str.h"
@ -99,6 +100,29 @@ static LSTATUS WINAPI hook_RegGetValueW(
uint32_t *numData
);
static LSTATUS WINAPI hook_RegQueryInfoKeyW(
HKEY hKey,
LPWSTR lpClass,
LPDWORD lpcchClass,
LPDWORD lpReserved,
LPDWORD lpcSubKeys,
LPDWORD lpcbMaxSubKeyLen,
LPDWORD lpcbMaxClassLen,
LPDWORD lpcValues,
LPDWORD lpcbMaxValueNameLen,
LPDWORD lpcbMaxValueLen,
LPDWORD lpcbSecurityDescriptor,
PFILETIME lpftLastWriteTime);
static LSTATUS WINAPI hook_RegEnumValueW(
HKEY hkey,
DWORD dwIndex,
LPWSTR lpValueName,
LPDWORD lpcchValueName,
LPDWORD lpReserved,
LPDWORD lpType,
LPBYTE lpData,
LPDWORD lpcbData);
/* Link pointers */
static LSTATUS (WINAPI *next_RegOpenKeyExW)(
@ -155,6 +179,30 @@ static LSTATUS (WINAPI *next_RegGetValueW)(
uint32_t *numData
);
static LSTATUS (WINAPI *next_RegQueryInfoKeyW)(
HKEY hKey,
LPWSTR lpClass,
LPDWORD lpcchClass,
LPDWORD lpReserved,
LPDWORD lpcSubKeys,
LPDWORD lpcbMaxSubKeyLen,
LPDWORD lpcbMaxClassLen,
LPDWORD lpcValues,
LPDWORD lpcbMaxValueNameLen,
LPDWORD lpcbMaxValueLen,
LPDWORD lpcbSecurityDescriptor,
PFILETIME lpftLastWriteTime);
static LSTATUS (WINAPI *next_RegEnumValueW)(
HKEY hkey,
DWORD dwIndex,
LPWSTR lpValueName,
LPDWORD lpcchValueName,
LPDWORD lpReserved,
LPDWORD lpType,
LPBYTE lpData,
LPDWORD lpcbData);
static const struct hook_symbol reg_hook_syms[] = {
{
.name = "RegOpenKeyExW",
@ -184,6 +232,14 @@ static const struct hook_symbol reg_hook_syms[] = {
.name = "RegGetValueW",
.patch = hook_RegGetValueW,
.link = (void **) &next_RegGetValueW,
}, {
.name = "RegQueryInfoKeyW",
.patch = hook_RegQueryInfoKeyW,
.link = (void **) &next_RegQueryInfoKeyW,
}, {
.name = "RegEnumValueW",
.patch = hook_RegEnumValueW,
.link = (void **) &next_RegEnumValueW,
}
};
@ -254,11 +310,24 @@ static void reg_hook_init(void)
InitializeCriticalSection(&reg_hook_lock);
dprintf("Reg hook init\n");
reg_hook_insert_hooks(NULL);
proc_addr_table_push(
NULL,
"ADVAPI32.dll",
(struct hook_symbol *) reg_hook_syms,
_countof(reg_hook_syms));
}
void reg_hook_insert_hooks(HMODULE target)
{
hook_table_apply(
NULL,
target,
"advapi32.dll",
reg_hook_syms,
_countof(reg_hook_syms));
}
static LRESULT reg_hook_propagate_hr(HRESULT hr)
@ -331,6 +400,7 @@ static LSTATUS reg_hook_open_locked(
/* Assume reg keys are referenced from a root key and not from some
intermediary key */
key = &reg_hook_keys[i];
//dprintf("Reg: %ls vs %ls\n", name, key->name);
if (key->root == parent && wstr_ieq(key->name, name)) {
break;
@ -821,6 +891,99 @@ static LSTATUS WINAPI hook_RegGetValueW(
return err;
}
static LSTATUS WINAPI hook_RegQueryInfoKeyW(
HKEY hKey,
LPWSTR lpClass,
LPDWORD lpcchClass,
LPDWORD lpReserved,
LPDWORD lpcSubKeys,
LPDWORD lpcbMaxSubKeyLen,
LPDWORD lpcbMaxClassLen,
LPDWORD lpcValues,
LPDWORD lpcbMaxValueNameLen,
LPDWORD lpcbMaxValueLen,
LPDWORD lpcbSecurityDescriptor,
PFILETIME lpftLastWriteTime)
{
struct reg_hook_key *key;
LSTATUS err;
EnterCriticalSection(&reg_hook_lock);
key = reg_hook_match_key_locked(hKey);
/* Check if this is a virtualized registry key */
if (key == NULL) {
LeaveCriticalSection(&reg_hook_lock);
return next_RegQueryInfoKeyW(
hKey,
lpClass,
lpcchClass,
lpReserved,
lpcSubKeys,
lpcbMaxSubKeyLen,
lpcbMaxClassLen,
lpcValues,
lpcbMaxValueNameLen,
lpcbMaxValueLen,
lpcbSecurityDescriptor,
lpftLastWriteTime);
}
// This is the only one I've seen even be changed, so it's all I'm doing
// until I see otherwise.
*lpcValues = key->nvals;
LeaveCriticalSection(&reg_hook_lock);
return ERROR_SUCCESS;
}
static LSTATUS WINAPI hook_RegEnumValueW(
HKEY hkey,
DWORD dwIndex,
LPWSTR lpValueName,
LPDWORD lpcchValueName,
LPDWORD lpReserved,
LPDWORD lpType,
LPBYTE lpData,
LPDWORD lpcbData)
{
struct reg_hook_key *key;
HRESULT hr;
LSTATUS err;
EnterCriticalSection(&reg_hook_lock);
key = reg_hook_match_key_locked(hkey);
/* Check if this is a virtualized registry key */
if (key == NULL) {
LeaveCriticalSection(&reg_hook_lock);
return next_RegEnumValueW(
hkey,
dwIndex,
lpValueName,
lpcchValueName,
lpReserved,
lpType,
lpData,
lpcbData);
}
if (dwIndex >= key->nvals) {
LeaveCriticalSection(&reg_hook_lock);
return ERROR_NO_MORE_ITEMS; // Pretty sure this is what it actually returns here?
}
wcscpy_s(lpValueName, *lpcchValueName, key->vals[dwIndex].name);
*lpcchValueName = wcslen(key->vals[dwIndex].name);
LeaveCriticalSection(&reg_hook_lock);
return ERROR_SUCCESS;
}
HRESULT reg_hook_read_bin(
void *bytes,
uint32_t *nbytes,

View File

@ -12,6 +12,8 @@ struct reg_hook_val {
uint32_t type;
};
void reg_hook_insert_hooks(HMODULE target);
HRESULT reg_hook_push_key(
HKEY root,
const wchar_t *name,

View File

@ -119,10 +119,19 @@ void touch_screen_hook_init(const struct touch_screen_config *cfg, HINSTANCE sel
defaultCursor = LoadCursorA(NULL, IDC_CROSS);
memcpy(&touch_config, cfg, sizeof(*cfg));
hook_table_apply(NULL, "user32.dll", touch_hooks, _countof(touch_hooks));
touch_hook_insert_hooks(NULL);
dprintf("TOUCH: hook enabled.\n");
}
void touch_hook_insert_hooks(HMODULE target)
{
hook_table_apply(
target,
"user32.dll",
touch_hooks,
_countof(touch_hooks));
}
static HCURSOR WINAPI hook_SetCursor(HCURSOR cursor) {
if (cursor == 0 && touch_config.cursor)
return next_SetCursor(defaultCursor);

View File

@ -14,3 +14,4 @@ struct touch_screen_config {
blah blah you know the drill by now. */
void touch_screen_hook_init(const struct touch_screen_config *cfg, HINSTANCE self);
void touch_hook_insert_hooks(HMODULE target);

View File

@ -13,7 +13,6 @@ EXPORTS
amDllVideoSetResolution @3
idac_io_get_api_version
idac_io_init
idac_io_poll
idac_io_get_opbtns
idac_io_get_gamebtns
idac_io_get_shifter

View File

@ -52,10 +52,6 @@ HRESULT idac_xi_init(const struct idac_xi_config *cfg, const struct idac_io_back
return S_OK;
}
HRESULT idac_io_poll(void) {
return S_OK;
}
static HRESULT idac_xi_config_apply(const struct idac_xi_config *cfg) {
/* Deadzones check */
if (cfg->left_stick_deadzone > 32767 || cfg->left_stick_deadzone < 0) {

View File

@ -9,6 +9,7 @@ enum {
JVS_CMD_READ_SWITCHES = 0x20,
JVS_CMD_READ_COIN = 0x21,
JVS_CMD_READ_ANALOGS = 0x22,
JVS_CMD_READ_ROTARYS = 0x23,
JVS_CMD_WRITE_GPIO = 0x32,
JVS_CMD_RESET = 0xF0,
JVS_CMD_ASSIGN_ADDR = 0xF1,
@ -32,6 +33,11 @@ struct jvs_req_read_analogs {
uint8_t nanalogs;
};
struct jvs_req_read_rotarys {
uint8_t cmd;
uint8_t nrotarys;
};
struct jvs_req_reset {
uint8_t cmd;
uint8_t unknown;

View File

@ -39,4 +39,5 @@ void mai2_hook_config_load(
io4_config_load(&cfg->io4, filename);
vfd_config_load(&cfg->vfd, filename);
mai2_dll_config_load(&cfg->dll, filename);
unity_config_load(&cfg->unity, filename);
}

View File

@ -10,6 +10,8 @@
#include "platform/config.h"
#include "unityhook/config.h"
struct mai2_hook_config {
struct platform_config platform;
struct aime_config aime;
@ -17,6 +19,7 @@ struct mai2_hook_config {
struct io4_config io4;
struct vfd_config vfd;
struct mai2_dll_config dll;
struct unity_config unity;
};
void mai2_dll_config_load(

View File

@ -12,10 +12,11 @@
#include "mai2hook/config.h"
#include "mai2hook/io4.h"
#include "mai2hook/mai2-dll.h"
#include "mai2hook/unity.h"
#include "platform/platform.h"
#include "unityhook/hook.h"
#include "util/dprintf.h"
static HMODULE mai2_hook_mod;
@ -80,7 +81,7 @@ static DWORD CALLBACK mai2_pre_startup(void)
There seems to be an issue with other DLL hooks if `LoadLibraryW` is
hooked earlier in the `mai2hook` initialization. */
unity_hook_init();
unity_hook_init(&mai2_hook_cfg.unity, mai2_hook_mod);
/* Initialize debug helpers */

View File

@ -15,6 +15,7 @@ shared_library(
hooklib_lib,
mai2io_lib,
platform_lib,
unityhook_lib,
util_lib,
],
sources : [
@ -25,7 +26,5 @@ shared_library(
'io4.h',
'mai2-dll.c',
'mai2-dll.h',
'unity.h',
'unity.c',
],
)

View File

@ -1,3 +0,0 @@
#pragma once
void unity_hook_init(void);

View File

@ -14,6 +14,7 @@ add_project_arguments(
'-D_WIN32_WINNT=_WIN32_WINNT_WIN7',
'-DMINGW_HAS_SECURE_API=1',
'-Wno-unused',
# '-ggdb', # Add debug information
language: 'c',
)
@ -23,7 +24,6 @@ if cc.get_id() != 'msvc'
add_project_arguments(
'-ffunction-sections',
'-fdata-sections',
'-flto', # Enable Link-Time Optimization
language: 'c',
)
@ -32,8 +32,9 @@ if cc.get_id() != 'msvc'
'-Wl,--exclude-all-symbols',
'-Wl,--gc-sections',
'-static-libgcc',
'-flto', # Enable Link-Time Optimization
'-Wl,-s', # Strip debug symbols
# '-ggdb', # Add debug information
'-lcrypt32', # Bcrypt needed for prashook
# '-Wl,-s', # Strip debug symbols
language: 'c',
)
endif
@ -42,6 +43,7 @@ shlwapi_lib = cc.find_library('shlwapi')
dinput8_lib = cc.find_library('dinput8')
dxguid_lib = cc.find_library('dxguid')
xinput_lib = cc.find_library('xinput')
pathcch_lib = cc.find_library('pathcch')
inc = include_directories('.')
capnhook = subproject('capnhook')
@ -55,6 +57,7 @@ subdir('platform')
subdir('util')
subdir('gfxhook')
subdir('unityhook')
subdir('aimeio')
subdir('chuniio')

View File

@ -28,6 +28,66 @@ void mu3_dll_config_load(
filename);
}
void led15093_config_load(struct led15093_config *cfg, const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
wchar_t tmpstr[16];
memset(cfg->board_number, ' ', sizeof(cfg->board_number));
memset(cfg->chip_number, ' ', sizeof(cfg->chip_number));
memset(cfg->boot_chip_number, ' ', sizeof(cfg->boot_chip_number));
cfg->enable = GetPrivateProfileIntW(L"led15093", L"enable", 1, filename);
cfg->port_no = GetPrivateProfileIntW(L"led15093", L"portNo", 0, filename);
cfg->high_baudrate = GetPrivateProfileIntW(L"led15093", L"highBaud", 0, filename);
cfg->fw_ver = GetPrivateProfileIntW(L"led15093", L"fwVer", 0xA0, filename);
cfg->fw_sum = GetPrivateProfileIntW(L"led15093", L"fwSum", 0xAA53, filename);
GetPrivateProfileStringW(
L"led15093",
L"boardNumber",
L"15093-06",
tmpstr,
_countof(tmpstr),
filename);
size_t n = wcstombs(cfg->board_number, tmpstr, sizeof(cfg->board_number));
for (int i = n; i < sizeof(cfg->board_number); i++)
{
cfg->board_number[i] = ' ';
}
GetPrivateProfileStringW(
L"led15093",
L"chipNumber",
L"6710A",
tmpstr,
_countof(tmpstr),
filename);
n = wcstombs(cfg->chip_number, tmpstr, sizeof(cfg->chip_number));
for (int i = n; i < sizeof(cfg->chip_number); i++)
{
cfg->chip_number[i] = ' ';
}
GetPrivateProfileStringW(
L"led15093",
L"bootChipNumber",
L"6709 ",
tmpstr,
_countof(tmpstr),
filename);
n = wcstombs(cfg->boot_chip_number, tmpstr, sizeof(cfg->boot_chip_number));
for (int i = n; i < sizeof(cfg->boot_chip_number); i++)
{
cfg->boot_chip_number[i] = ' ';
}
}
void mu3_hook_config_load(
struct mu3_hook_config *cfg,
const wchar_t *filename)
@ -40,6 +100,8 @@ void mu3_hook_config_load(
dvd_config_load(&cfg->dvd, filename);
io4_config_load(&cfg->io4, filename);
gfx_config_load(&cfg->gfx, filename);
led15093_config_load(&cfg->led15093, filename);
vfd_config_load(&cfg->vfd, filename);
mu3_dll_config_load(&cfg->dll, filename);
unity_config_load(&cfg->unity, filename);
}

View File

@ -3,7 +3,7 @@
#include <stddef.h>
#include "board/config.h"
// #include "board/led15093.h"
#include "board/led15093.h"
#include "gfxhook/gfx.h"
@ -13,15 +13,18 @@
#include "platform/config.h"
#include "unityhook/config.h"
struct mu3_hook_config {
struct platform_config platform;
struct aime_config aime;
struct dvd_config dvd;
struct io4_config io4;
struct gfx_config gfx;
// struct led15093_config led15093;
struct led15093_config led15093;
struct vfd_config vfd;
struct mu3_dll_config dll;
struct unity_config unity;
};
void mu3_dll_config_load(

View File

@ -2,7 +2,6 @@
#include <stdlib.h>
#include "board/io4.h"
#include "board/sg-reader.h"
#include "board/vfd.h"
@ -20,10 +19,12 @@
#include "mu3hook/config.h"
#include "mu3hook/io4.h"
#include "mu3hook/mu3-dll.h"
#include "mu3hook/unity.h"
#include "platform/platform.h"
#include "unityhook/config.h"
#include "unityhook/hook.h"
#include "util/dprintf.h"
static HMODULE mu3_hook_mod;
@ -61,14 +62,18 @@ static DWORD CALLBACK mu3_pre_startup(void)
goto fail;
}
/*
// Does not work, Unity moment
hr = led15093_hook_init(&mu3_hook_cfg.led15093, 3, 1, 1, 2);
hr = mu3_dll_init(&mu3_hook_cfg.dll, mu3_hook_mod);
if (FAILED(hr)) {
goto fail;
}
hr = led15093_hook_init(&mu3_hook_cfg.led15093,
mu3_dll.led_init, mu3_dll.led_set_leds, 3, 1, 1, 2);
if (FAILED(hr)) {
return hr;
}
*/
hr = sg_reader_hook_init(&mu3_hook_cfg.aime, 1, 1, mu3_hook_mod);
@ -82,12 +87,6 @@ static DWORD CALLBACK mu3_pre_startup(void)
goto fail;
}
hr = mu3_dll_init(&mu3_hook_cfg.dll, mu3_hook_mod);
if (FAILED(hr)) {
goto fail;
}
hr = mu3_io4_hook_init(&mu3_hook_cfg.io4);
if (FAILED(hr)) {
@ -99,7 +98,7 @@ static DWORD CALLBACK mu3_pre_startup(void)
There seems to be an issue with other DLL hooks if `LoadLibraryW` is
hooked earlier in the `mu3hook` initialization. */
unity_hook_init();
unity_hook_init(&mu3_hook_cfg.unity, mu3_hook_mod);
/* Initialize debug helpers */

View File

@ -11,10 +11,13 @@
#include "util/dprintf.h"
static HRESULT mu3_io4_poll(void *ctx, struct io4_state *state);
static HRESULT mu3_io4_write_gpio(uint8_t* payload, size_t len);
static uint16_t coins;
static const struct io4_ops mu3_io4_ops = {
.poll = mu3_io4_poll,
.write_gpio = mu3_io4_write_gpio,
};
HRESULT mu3_io4_hook_init(const struct io4_config *cfg)
@ -124,3 +127,46 @@ static HRESULT mu3_io4_poll(void *ctx, struct io4_state *state)
return S_OK;
}
static HRESULT mu3_io4_write_gpio(uint8_t* payload, size_t len)
{
// Just fast fail if there aren't enough bytes in the payload
if (len < 3)
return S_OK;
// This command is used for lights in Ongeki, but it only contains button lights,
// and only in the first 3 bytes of the payload; everything else is padding to
// make the payload 62 bytes. The rest of the cabinet lights and the side button
// lights are handled separately, by the 15093 lights controller.
uint32_t lights_data = (uint32_t) ((uint8_t)(payload[0]) << 24 |
(uint8_t)(payload[1]) << 16 |
(uint8_t)(payload[2]) << 8);
// Since Sega uses an odd ordering for the first part of the bitfield,
// let's normalize the data and just send over bytes for the receiver
// to interpret as RGB values.
uint8_t rgb_out[6 * 3] = {
lights_data & MU3_IO_LED_L1_R ? 0xFF : 0x00,
lights_data & MU3_IO_LED_L1_G ? 0xFF : 0x00,
lights_data & MU3_IO_LED_L1_B ? 0xFF : 0x00,
lights_data & MU3_IO_LED_L2_R ? 0xFF : 0x00,
lights_data & MU3_IO_LED_L2_G ? 0xFF : 0x00,
lights_data & MU3_IO_LED_L2_B ? 0xFF : 0x00,
lights_data & MU3_IO_LED_L3_R ? 0xFF : 0x00,
lights_data & MU3_IO_LED_L3_G ? 0xFF : 0x00,
lights_data & MU3_IO_LED_L3_B ? 0xFF : 0x00,
lights_data & MU3_IO_LED_R1_R ? 0xFF : 0x00,
lights_data & MU3_IO_LED_R1_G ? 0xFF : 0x00,
lights_data & MU3_IO_LED_R1_B ? 0xFF : 0x00,
lights_data & MU3_IO_LED_R2_R ? 0xFF : 0x00,
lights_data & MU3_IO_LED_R2_G ? 0xFF : 0x00,
lights_data & MU3_IO_LED_R2_B ? 0xFF : 0x00,
lights_data & MU3_IO_LED_R3_R ? 0xFF : 0x00,
lights_data & MU3_IO_LED_R3_G ? 0xFF : 0x00,
lights_data & MU3_IO_LED_R3_B ? 0xFF : 0x00,
};
mu3_dll.led_set_leds(1, rgb_out);
return S_OK;
}

View File

@ -17,6 +17,7 @@ shared_library(
hooklib_lib,
mu3io_lib,
platform_lib,
unityhook_lib,
util_lib,
],
sources : [
@ -27,7 +28,5 @@ shared_library(
'io4.h',
'mu3-dll.c',
'mu3-dll.h',
'unity.h',
'unity.c',
],
)

View File

@ -24,9 +24,28 @@ const struct dll_bind_sym mu3_dll_syms[] = {
}, {
.sym = "mu3_io_get_lever",
.off = offsetof(struct mu3_dll, get_lever),
}, {
.sym = "mu3_io_led_init",
.off = offsetof(struct mu3_dll, led_init),
}, {
.sym = "mu3_io_led_set_colors",
.off = offsetof(struct mu3_dll, led_set_leds),
}
};
/* Helper function to determine upon dll_bind failure whether the required functions were found
NOTE: relies on symbols order declared above */
static HRESULT has_enough_symbols(uint16_t version, uint8_t count)
{
if ( version <= 0x0100 && count == 5 )
return S_OK;
if ( version >= 0x0101 && count == 7 )
return S_OK;
return E_FAIL;
}
struct mu3_dll mu3_dll;
// Copypasta DLL binding and diagnostic message boilerplate.
@ -86,16 +105,25 @@ HRESULT mu3_dll_init(const struct mu3_dll_config *cfg, HINSTANCE self)
}
sym = mu3_dll_syms;
const struct dll_bind_sym *init_sym = &sym[0];
hr = dll_bind(&mu3_dll, src, &sym, _countof(mu3_dll_syms));
if (FAILED(hr)) {
if (src != self) {
dprintf("Ongeki IO: Custom IO DLL does not provide function "
"\"%s\". Please contact your IO DLL's developer for "
"further assistance.\n",
sym->sym);
// Might still be ok depending on external dll API version
int bind_count = sym - init_sym;
if (has_enough_symbols(mu3_dll.api_version, bind_count) == S_OK)
{
hr = S_OK;
} else {
dprintf("Ongeki IO: Custom IO DLL does not provide function "
"\"%s\". Please contact your IO DLL's developer for "
"further assistance.\n",
sym->sym);
goto end;
goto end;
}
} else {
dprintf("Internal error: could not reflect \"%s\"\n", sym->sym);
}

View File

@ -11,6 +11,8 @@ struct mu3_dll {
void (*get_opbtns)(uint8_t *opbtn);
void (*get_gamebtns)(uint8_t *left, uint8_t *right);
void (*get_lever)(int16_t *pos);
HRESULT (*led_init)(void);
void (*led_set_leds)(uint8_t board, uint8_t *rgb);
};
struct mu3_dll_config {

View File

@ -23,3 +23,5 @@ EXPORTS
mu3_io_get_opbtns
mu3_io_init
mu3_io_poll
mu3_io_led_init
mu3_io_led_set_colors

View File

@ -1,95 +0,0 @@
#include <stdbool.h>
#include <windows.h>
#include "hook/table.h"
#include "hooklib/dll.h"
#include "hooklib/path.h"
#include "util/dprintf.h"
static void dll_hook_insert_hooks(HMODULE target);
static HMODULE WINAPI my_LoadLibraryW(const wchar_t *name);
static HMODULE (WINAPI *next_LoadLibraryW)(const wchar_t *name);
static const struct hook_symbol unity_kernel32_syms[] = {
{
.name = "LoadLibraryW",
.patch = my_LoadLibraryW,
.link = (void **) &next_LoadLibraryW,
},
};
static const wchar_t *target_modules[] = {
L"mono.dll",
L"cri_ware_unity.dll",
};
static const size_t target_modules_len = _countof(target_modules);
void unity_hook_init(void)
{
dll_hook_insert_hooks(NULL);
}
static void dll_hook_insert_hooks(HMODULE target)
{
hook_table_apply(
target,
"kernel32.dll",
unity_kernel32_syms,
_countof(unity_kernel32_syms));
}
static HMODULE WINAPI my_LoadLibraryW(const wchar_t *name)
{
const wchar_t *name_end;
const wchar_t *target_module;
bool already_loaded;
HMODULE result;
size_t name_len;
size_t target_module_len;
if (name == NULL) {
SetLastError(ERROR_INVALID_PARAMETER);
return NULL;
}
// Check if the module is already loaded
already_loaded = GetModuleHandleW(name) != NULL;
// Must call the next handler so the DLL reference count is incremented
result = next_LoadLibraryW(name);
if (!already_loaded && result != NULL) {
name_len = wcslen(name);
for (size_t i = 0; i < target_modules_len; i++) {
target_module = target_modules[i];
target_module_len = wcslen(target_module);
// Check if the newly loaded library is at least the length of
// the name of the target module
if (name_len < target_module_len) {
continue;
}
name_end = &name[name_len - target_module_len];
// Check if the name of the newly loaded library is one of the
// modules the path hooks should be injected into
if (_wcsicmp(name_end, target_module) != 0) {
continue;
}
dprintf("Unity: Loaded %S\n", target_module);
dll_hook_insert_hooks(result);
path_hook_insert_hooks(result);
}
}
return result;
}

View File

@ -1,3 +0,0 @@
#pragma once
void unity_hook_init(void);

View File

@ -14,6 +14,8 @@ void mu3_io_config_load(
assert(cfg != NULL);
assert(filename != NULL);
wchar_t output_path_input[6];
cfg->vk_test = GetPrivateProfileIntW(L"io4", L"test", VK_F1, filename);
cfg->vk_service = GetPrivateProfileIntW(L"io4", L"service", VK_F2, filename);
cfg->vk_coin = GetPrivateProfileIntW(L"io4", L"coin", VK_F3, filename);
@ -30,4 +32,25 @@ void mu3_io_config_load(
cfg->vk_right_3 = GetPrivateProfileIntW(L"io4", L"right3", 'L', filename);
cfg->vk_left_menu = GetPrivateProfileIntW(L"io4", L"leftMenu", 'U', filename);
cfg->vk_right_menu = GetPrivateProfileIntW(L"io4", L"rightMenu", 'O', filename);
cfg->cab_led_output_pipe = GetPrivateProfileIntW(L"led", L"cabLedOutputPipe", 1, filename);
cfg->cab_led_output_serial = GetPrivateProfileIntW(L"led", L"cabLedOutputSerial", 0, filename);
cfg->controller_led_output_pipe = GetPrivateProfileIntW(L"led", L"controllerLedOutputPipe", 1, filename);
cfg->controller_led_output_serial = GetPrivateProfileIntW(L"led", L"controllerLedOutputSerial", 0, filename);
cfg->led_serial_baud = GetPrivateProfileIntW(L"led", L"serialBaud", 921600, filename);
GetPrivateProfileStringW(
L"led",
L"serialPort",
L"COM5",
output_path_input,
_countof(output_path_input),
filename);
// Sanitize the output path. If it's a serial COM port, it needs to be prefixed
// with `\\.\`.
wcsncpy(cfg->led_serial_port, L"\\\\.\\", 4);
wcsncat_s(cfg->led_serial_port, MAX_PATH, output_path_input, MAX_PATH);
}

View File

@ -22,6 +22,17 @@ struct mu3_io_config {
uint8_t vk_right_3;
uint8_t vk_left_menu;
uint8_t vk_right_menu;
// Which ways to output LED information are enabled
bool cab_led_output_pipe;
bool cab_led_output_serial;
bool controller_led_output_pipe;
bool controller_led_output_serial;
// The name of a COM port to output LED data on, in serial mode
wchar_t led_serial_port[12];
int32_t led_serial_baud;
};
void mu3_io_config_load(

23
mu3io/leddata.h Normal file
View File

@ -0,0 +1,23 @@
#pragma once
#include <windows.h>
#include <stdint.h>
#define LED_PACKET_FRAMING 0xE0
#define LED_PACKET_ESCAPE 0xD0
#define LED_NUM_MAX 66
#define LED_BOARDS_TOTAL 2
#define LED_OUTPUT_HEADER_SIZE 2
#define LED_OUTPUT_DATA_SIZE_MAX LED_NUM_MAX * 3 * 2 // max if every byte's escaped
#define LED_OUTPUT_TOTAL_SIZE_MAX LED_OUTPUT_HEADER_SIZE + LED_OUTPUT_DATA_SIZE_MAX
// This struct is used to send data related to the button and cab LEDs
struct _ongeki_led_data_buf_t {
byte framing; // Sync byte
uint8_t board; // LED output the data is for (0: cab, 1: control deck)
byte data[LED_OUTPUT_DATA_SIZE_MAX]; // Buffer for LEDs
byte data_len; // How many bytes to output from the buffer
};
static byte ongeki_led_board_data_lens[LED_BOARDS_TOTAL] = {9*3, 6*3};

130
mu3io/ledoutput.c Normal file
View File

@ -0,0 +1,130 @@
#include <windows.h>
#include <process.h>
#include <stdbool.h>
#include <stdint.h>
#include "mu3io/config.h"
#include "mu3io/leddata.h"
#include "mu3io/ledoutput.h"
#include "mu3io/pipeimpl.h"
#include "mu3io/serialimpl.h"
static struct _ongeki_led_data_buf_t mu3_led_unescaped_buf[LED_BOARDS_TOTAL];
static struct _ongeki_led_data_buf_t mu3_led_escaped_buf[LED_BOARDS_TOTAL];
static bool mu3_led_output_is_init = false;
static struct mu3_io_config* mu3_io_config;
static bool mu3_led_any_outputs_enabled;
HANDLE mu3_led_init_mutex;
HRESULT mu3_led_output_init(struct mu3_io_config* const cfg)
{
DWORD dwWaitResult = WaitForSingleObject(mu3_led_init_mutex, INFINITE);
if (dwWaitResult == WAIT_FAILED)
{
return HRESULT_FROM_WIN32(GetLastError());
}
else if (dwWaitResult != WAIT_OBJECT_0)
{
return E_FAIL;
}
if (!mu3_led_output_is_init)
{
mu3_io_config = cfg;
// Setup the framing bytes for the packets
for (int i = 0; i < LED_BOARDS_TOTAL; i++) {
mu3_led_unescaped_buf[i].framing = LED_PACKET_FRAMING;
mu3_led_unescaped_buf[i].board = i;
mu3_led_unescaped_buf[i].data_len = ongeki_led_board_data_lens[i];
mu3_led_escaped_buf[i].framing = LED_PACKET_FRAMING;
mu3_led_escaped_buf[i].board = i;
mu3_led_escaped_buf[i].data_len = ongeki_led_board_data_lens[i];
}
mu3_led_any_outputs_enabled = mu3_io_config->cab_led_output_pipe || mu3_io_config->controller_led_output_pipe
|| mu3_io_config->cab_led_output_serial || mu3_io_config->controller_led_output_serial;
if (mu3_io_config->cab_led_output_pipe || mu3_io_config->controller_led_output_pipe)
{
mu3_led_pipe_init(); // don't really care about errors here tbh
}
if (mu3_io_config->cab_led_output_serial || mu3_io_config->controller_led_output_serial)
{
mu3_led_serial_init(mu3_io_config->led_serial_port, mu3_io_config->led_serial_baud);
}
}
mu3_led_output_is_init = true;
ReleaseMutex(mu3_led_init_mutex);
return S_OK;
}
struct _ongeki_led_data_buf_t* escape_led_data(struct _ongeki_led_data_buf_t* unescaped)
{
struct _ongeki_led_data_buf_t* out_struct = &mu3_led_escaped_buf[unescaped->board];
byte* in_buf = unescaped->data;
byte* out_buf = out_struct->data;
int i = 0;
int o = 0;
while (i < unescaped->data_len)
{
byte b = in_buf[i++];
if (b == LED_PACKET_FRAMING || b == LED_PACKET_ESCAPE)
{
out_buf[o++] = LED_PACKET_ESCAPE;
b--;
}
out_buf[o++] = b;
}
out_struct->data_len = o;
return out_struct;
}
void mu3_led_output_update(int board, const byte* rgb)
{
if (board < 0 || board > 1 || !mu3_led_any_outputs_enabled)
{
return;
}
memcpy(mu3_led_unescaped_buf[board].data, rgb, mu3_led_unescaped_buf[board].data_len);
struct _ongeki_led_data_buf_t* escaped_data = escape_led_data(&mu3_led_unescaped_buf[board]);
if (board == 0)
{
// cab
if (mu3_io_config->cab_led_output_pipe)
{
mu3_led_pipe_update(escaped_data);
}
if (mu3_io_config->cab_led_output_serial)
{
mu3_led_serial_update(escaped_data);
}
}
else
{
// slider
if (mu3_io_config->controller_led_output_pipe)
{
mu3_led_pipe_update(escaped_data);
}
if (mu3_io_config->controller_led_output_serial)
{
mu3_led_serial_update(escaped_data);
}
}
}

20
mu3io/ledoutput.h Normal file
View File

@ -0,0 +1,20 @@
/*
LED output functions
Credits:
somewhatlurker, skogaby
*/
#pragma once
#include <windows.h>
#include <stdbool.h>
#include <stdint.h>
#include "mu3io/config.h"
extern HANDLE mu3_led_init_mutex;
HRESULT mu3_led_output_init(struct mu3_io_config* const cfg);
void mu3_led_output_update(int board, const byte* rgb);

View File

@ -8,9 +8,16 @@ mu3io_lib = static_library(
xinput_lib,
],
sources : [
'mu3io.c',
'mu3io.h',
'config.c',
'config.h',
'leddata.h',
'ledoutput.c',
'ledoutput.h',
'mu3io.c',
'mu3io.h',
'pipeimpl.c',
'pipeimpl.h',
'serialimpl.c',
'serialimpl.h'
],
)

View File

@ -6,6 +6,8 @@
#include "mu3io/mu3io.h"
#include "mu3io/config.h"
#include "mu3io/ledoutput.h"
#include "util/dprintf.h"
static uint8_t mu3_opbtn;
@ -21,7 +23,7 @@ const double MOUSE_SENSITIVITY = 0.5;
uint16_t mu3_io_get_api_version(void)
{
return 0x0100;
return 0x0101;
}
HRESULT mu3_io_init(void)
@ -32,7 +34,17 @@ HRESULT mu3_io_init(void)
dprintf("XInput: Mouse lever emulation : %i\n", mu3_io_cfg.use_mouse);
dprintf("XInput: --- End configuration ---\n");
return S_OK;
mu3_led_init_mutex = CreateMutex(
NULL, // default security attributes
FALSE, // initially not owned
NULL); // unnamed mutex
if (mu3_led_init_mutex == NULL)
{
return E_FAIL;
}
return mu3_led_output_init(&mu3_io_cfg);
}
HRESULT mu3_io_poll(void)
@ -195,3 +207,13 @@ void mu3_io_get_lever(int16_t *pos)
*pos = mu3_lever_xpos;
}
}
HRESULT mu3_io_led_init(void)
{
return S_OK;
}
void mu3_io_led_set_colors(uint8_t board, uint8_t *rgb)
{
mu3_led_output_update(board, rgb);
}

View File

@ -1,5 +1,15 @@
#pragma once
/*
MU3 CUSTOM IO API
Changelog:
- 0x0100: Initial API version (assumed if chuni_io_get_api_version is not
exported)
- 0x0101: Added mu3_io_led_init and mu3_io_set_leds
*/
#include <windows.h>
#include <stdint.h>
@ -18,6 +28,29 @@ enum {
MU3_IO_GAMEBTN_MENU = 0x10,
};
enum {
/* These are the bitmasks to use when checking which
lights are triggered on incoming IO4 GPIO writes. */
MU3_IO_LED_L1_R = 1 << 31,
MU3_IO_LED_L1_G = 1 << 28,
MU3_IO_LED_L1_B = 1 << 30,
MU3_IO_LED_L2_R = 1 << 27,
MU3_IO_LED_L2_G = 1 << 29,
MU3_IO_LED_L2_B = 1 << 26,
MU3_IO_LED_L3_R = 1 << 25,
MU3_IO_LED_L3_G = 1 << 24,
MU3_IO_LED_L3_B = 1 << 23,
MU3_IO_LED_R1_R = 1 << 22,
MU3_IO_LED_R1_G = 1 << 21,
MU3_IO_LED_R1_B = 1 << 20,
MU3_IO_LED_R2_R = 1 << 19,
MU3_IO_LED_R2_G = 1 << 18,
MU3_IO_LED_R2_B = 1 << 17,
MU3_IO_LED_R3_R = 1 << 16,
MU3_IO_LED_R3_G = 1 << 15,
MU3_IO_LED_R3_B = 1 << 14,
};
/* Get the version of the Ongeki IO API that this DLL supports. This
function should return a positive 16-bit integer, where the high byte is
the major version and the low byte is the minor version (as defined by the
@ -83,3 +116,43 @@ void mu3_io_get_gamebtns(uint8_t *left, uint8_t *right);
Minimum API version: 0x0100 */
void mu3_io_get_lever(int16_t *pos);
/* Initialize LED emulation. This function will be called before any
other mu3_io_led_*() function calls.
All subsequent calls may originate from arbitrary threads and some may
overlap with each other. Ensuring synchronization inside your IO DLL is
your responsibility.
Minimum API version: 0x0101 */
HRESULT mu3_io_led_init(void);
/* Update the RGB LEDs. rgb is a pointer to an array of up to 61 * 3 = 183 bytes.
ONGEKI uses one board with WS2811 protocol (each logical led corresponds to 3
physical leds). Board 0 is used for all cab lights and both WAD button lights.
Board 0 has 61 LEDs:
[0]-[1]: left side button
[2]-[8]: left pillar lower LEDs
[9]-[17]: left pillar center LEDs
[18]-[24]: left pillar upper LEDs
[25]-[35]: billboard LEDs
[36]-[42]: right pillar upper LEDs
[43]-[51]: right pillar center LEDs
[52]-[58]: right pillar lower LEDs
[59]-[60]: right side button
Board 1 has 6 LEDs:
[0]-[5]: 3 left and 3 right controller buttons
Each rgb value is comprised of 3 bytes in R,G,B order. The tricky part is
that the board 0 is called from mu3 and the board 1 is called from amdaemon.
So the library must be able to handle both calls, using shared memory f.e.
This is up to the developer to decide how to handle this, recommended way is
to use the amdaemon process as the main one and the mu3 call as a sub one.
Minimum API version: 0x0101 */
void mu3_io_led_set_colors(uint8_t board, uint8_t *rgb);

160
mu3io/pipeimpl.c Normal file
View File

@ -0,0 +1,160 @@
#include <windows.h>
#include <process.h>
#include <stdbool.h>
#include <stdint.h>
#include "mu3io/leddata.h"
#include "mu3io/pipeimpl.h"
static bool mu3_pipe_update[LED_BOARDS_TOTAL];
// incoming data is copied into these to ensure it isn't written during output
static struct _ongeki_led_data_buf_t mu3_pipe_write_buf[LED_BOARDS_TOTAL];
static HANDLE mu3_pipe_write_mutex;
static HRESULT mu3_pipe_create(LPHANDLE hPipe, LPCWSTR lpszPipename, DWORD dwBufSize)
{
*hPipe = INVALID_HANDLE_VALUE;
*hPipe = CreateNamedPipeW(
lpszPipename, // pipe name
PIPE_ACCESS_OUTBOUND, // read/write access
PIPE_TYPE_BYTE | // byte type pipe
PIPE_WAIT, // blocking mode
PIPE_UNLIMITED_INSTANCES, // max. instances
dwBufSize, // output buffer size
0, // input buffer size
0, // client time-out
NULL); // default security attribute
if (*hPipe == INVALID_HANDLE_VALUE)
{
return E_FAIL;
}
return S_OK;
}
static HRESULT mu3_pipe_write(HANDLE hPipe, LPCVOID lpBuffer, DWORD dwSize)
{
DWORD cbWritten = 0;
bool fSuccess = WriteFile(
hPipe,
lpBuffer,
dwSize,
&cbWritten,
NULL);
if (!fSuccess || cbWritten != dwSize)
{
DWORD last_err = GetLastError();
return (last_err == ERROR_BROKEN_PIPE) ? E_ABORT : E_FAIL;
}
return S_OK;
}
static unsigned int __stdcall mu3_io_led_pipe_thread_proc(void *ctx)
{
HANDLE hPipe;
LPCWSTR lpszPipename = L"\\\\.\\pipe\\ongeki_led";
while (true)
{
hPipe = INVALID_HANDLE_VALUE;
if (mu3_pipe_create(&hPipe, lpszPipename, LED_OUTPUT_TOTAL_SIZE_MAX) != S_OK)
{
continue;
}
// wait for a connection to the pipe
bool fConnected = ConnectNamedPipe(hPipe, NULL) ?
true : (GetLastError() == ERROR_PIPE_CONNECTED);
while (fConnected)
{
if (WaitForSingleObject(mu3_pipe_write_mutex, INFINITE) != WAIT_OBJECT_0)
{
continue;
}
for (int i = 0; i < LED_BOARDS_TOTAL; i++) {
if (mu3_pipe_update[i])
{
HRESULT result = mu3_pipe_write(
hPipe,
&mu3_pipe_write_buf[i],
LED_OUTPUT_HEADER_SIZE + mu3_pipe_write_buf[i].data_len);
if (result != S_OK)
{
//if (result == E_ABORT)
//{
fConnected = false;
//}
break;
}
mu3_pipe_update[i] = false;
}
}
ReleaseMutex(mu3_pipe_write_mutex);
}
FlushFileBuffers(hPipe);
DisconnectNamedPipe(hPipe);
CloseHandle(hPipe);
}
return 0;
}
HRESULT mu3_led_pipe_init()
{
mu3_pipe_write_mutex = CreateMutex(
NULL, // default security attributes
FALSE, // initially not owned
NULL); // unnamed mutex
if (mu3_pipe_write_mutex == NULL)
{
return E_FAIL;
}
// clear out update bools
for (int i = 0; i < LED_BOARDS_TOTAL; i++) {
mu3_pipe_update[i] = false;
}
_beginthreadex(
NULL,
0,
mu3_io_led_pipe_thread_proc,
0,
0,
NULL);
return S_OK;
}
void mu3_led_pipe_update(struct _ongeki_led_data_buf_t* data)
{
if (data->board > 1)
{
return;
}
if (WaitForSingleObject(mu3_pipe_write_mutex, INFINITE) != WAIT_OBJECT_0)
{
return;
}
memcpy(&mu3_pipe_write_buf[data->board], data, sizeof(struct _ongeki_led_data_buf_t));
mu3_pipe_update[data->board] = true;
ReleaseMutex(mu3_pipe_write_mutex);
}

15
mu3io/pipeimpl.h Normal file
View File

@ -0,0 +1,15 @@
/*
Pipe implementation for chuniio
Credits:
somewhatlurker, skogaby
*/
#pragma once
#include <windows.h>
#include "mu3io/leddata.h"
HRESULT mu3_led_pipe_init();
void mu3_led_pipe_update(struct _ongeki_led_data_buf_t* data);

88
mu3io/serialimpl.c Normal file
View File

@ -0,0 +1,88 @@
#include <windows.h>
#include <process.h>
#include <stdbool.h>
#include <stdint.h>
#include "mu3io/leddata.h"
#include "mu3io/serialimpl.h"
#include "util/dprintf.h"
static HANDLE mu3_serial_port;
HRESULT mu3_led_serial_init(wchar_t led_com[12], DWORD baud)
{
// Setup the serial communications
BOOL status;
mu3_serial_port = CreateFileW(led_com,
GENERIC_READ | GENERIC_WRITE,
0,
NULL,
OPEN_EXISTING,
0,
NULL);
if (mu3_serial_port == INVALID_HANDLE_VALUE)
{
dprintf("Ongeki Serial LEDs: Failed to open COM port (attempted on %S)\n", led_com);
return E_FAIL;
}
DCB dcb_serial_params = { 0 };
dcb_serial_params.DCBlength = sizeof(dcb_serial_params);
status = GetCommState(mu3_serial_port, &dcb_serial_params);
dcb_serial_params.BaudRate = baud;
dcb_serial_params.ByteSize = 8;
dcb_serial_params.StopBits = ONESTOPBIT;
dcb_serial_params.Parity = NOPARITY;
SetCommState(mu3_serial_port, &dcb_serial_params);
COMMTIMEOUTS timeouts = { 0 };
timeouts.ReadIntervalTimeout = 50;
timeouts.ReadTotalTimeoutConstant = 50;
timeouts.ReadTotalTimeoutMultiplier = 10;
timeouts.WriteTotalTimeoutConstant = 50;
timeouts.WriteTotalTimeoutMultiplier = 10;
SetCommTimeouts(mu3_serial_port, &timeouts);
if (!status)
{
return E_FAIL;
}
return S_OK;
}
void mu3_led_serial_update(struct _ongeki_led_data_buf_t* data)
{
if (data->board > 1)
{
return;
}
if (mu3_serial_port != INVALID_HANDLE_VALUE)
{
DWORD bytes_written = 0;
BOOL status = WriteFile(
mu3_serial_port,
data,
LED_OUTPUT_HEADER_SIZE + data->data_len,
&bytes_written,
NULL);
if (!status)
{
DWORD last_err = GetLastError();
dprintf("Ongeki Serial LEDs: Serial port write failed -- %d\n", (int) last_err);
}
}
else
{
dprintf("Ongeki Serial LEDs: Invalid serial port handle\n");
}
}

15
mu3io/serialimpl.h Normal file
View File

@ -0,0 +1,15 @@
/*
Serial LED implementation for chuniio
Credits:
somewhatlurker, skogaby
*/
#pragma once
#include <windows.h>
#include "mu3io/leddata.h"
HRESULT mu3_led_serial_init(wchar_t led_com[12], DWORD baud);
void mu3_led_serial_update(struct _ongeki_led_data_buf_t* data);

View File

@ -113,6 +113,14 @@ void dns_config_load(struct dns_config *cfg, const wchar_t *filename)
cfg->aimedb,
_countof(cfg->aimedb),
filename);
GetPrivateProfileStringW(
L"dns",
L"title",
L"title",
cfg->title,
_countof(cfg->title),
filename);
}
void hwmon_config_load(struct hwmon_config *cfg, const wchar_t *filename)

View File

@ -82,6 +82,33 @@ HRESULT dns_platform_hook_init(const struct dns_config *cfg)
return hr;
}
// crossbeats REV.
hr = dns_hook_push(L"https://rev-ent.ac.capcom.jp:443", cfg->title);
if (FAILED(hr)) {
return hr;
}
// AimePay
hr = dns_hook_push(L"api-aime.am-all.net", cfg->startup);
if (FAILED(hr)) {
return hr;
}
// E-MONEY
hr = dns_hook_push(L"tasms-api-basis.thincacloud.com", cfg->startup);
if (FAILED(hr)) {
return hr;
}
hr = dns_hook_push(L"shop.tfps.thincacloud.com", cfg->startup);
if (FAILED(hr)) {
return hr;
}
// if your ISP resolves bad domains, it will kill the network. These 2
// *cannot* resolve
@ -99,7 +126,13 @@ HRESULT dns_platform_hook_init(const struct dns_config *cfg)
// Disable api/polling to the original servers
hr = dns_hook_push(L"amlog.sys-all.net", NULL);
hr = dns_hook_push(L"*.amlog.sys-all.net", NULL);
if (FAILED(hr)) {
return hr;
}
hr = dns_hook_push(L"*.d-amlog.sys-all.net", NULL);
if (FAILED(hr)) {
return hr;

View File

@ -11,6 +11,7 @@ struct dns_config {
wchar_t startup[128];
wchar_t billing[128];
wchar_t aimedb[128];
wchar_t title[128];
};
HRESULT dns_platform_hook_init(const struct dns_config *cfg);

View File

@ -14,22 +14,22 @@
#include "util/str.h"
enum {
NUSEC_IOCTL_PING = 0x22A114,
NUSEC_IOCTL_ERASE_TRACE_LOG = 0x22E188,
NUSEC_IOCTL_TD_ERASE_USED = 0x22E18C,
NUSEC_IOCTL_ADD_PLAY_COUNT = 0x22E154,
NUSEC_IOCTL_GET_BILLING_CA_CERT = 0x22E1C4,
NUSEC_IOCTL_GET_BILLING_PUBKEY = 0x22E1C8,
NUSEC_IOCTL_GET_NEARFULL = 0x22E20C,
NUSEC_IOCTL_GET_NVRAM_AVAILABLE = 0x22E19C,
NUSEC_IOCTL_GET_NVRAM_GEOMETRY = 0x22E24C,
NUSEC_IOCTL_GET_PLAY_COUNT = 0x22E150,
NUSEC_IOCTL_GET_PLAY_LIMIT = 0x22E204,
NUSEC_IOCTL_GET_TRACE_LOG_DATA = 0x22E194,
NUSEC_IOCTL_GET_TRACE_LOG_STATE = 0x22E198,
NUSEC_IOCTL_PUT_NEARFULL = 0x22E210,
NUSEC_IOCTL_PUT_PLAY_LIMIT = 0x22E208,
NUSEC_IOCTL_PUT_TRACE_LOG_DATA = 0x22E190,
NUSEC_IOCTL_PING = CTL_CODE(0x22, 0x845, METHOD_BUFFERED, FILE_WRITE_ACCESS),
NUSEC_IOCTL_GET_PLAY_COUNT = CTL_CODE(0x22, 0x854, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS),
NUSEC_IOCTL_ADD_PLAY_COUNT = CTL_CODE(0x22, 0x855, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS),
NUSEC_IOCTL_ERASE_TRACE_LOG = CTL_CODE(0x22, 0x862, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS),
NUSEC_IOCTL_TD_ERASE_USED = CTL_CODE(0x22, 0x863, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS),
NUSEC_IOCTL_PUT_TRACE_LOG_DATA = CTL_CODE(0x22, 0x864, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS),
NUSEC_IOCTL_GET_TRACE_LOG_DATA = CTL_CODE(0x22, 0x865, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS),
NUSEC_IOCTL_GET_TRACE_LOG_STATE = CTL_CODE(0x22, 0x866, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS),
NUSEC_IOCTL_GET_NVRAM_AVAILABLE = CTL_CODE(0x22, 0x867, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS),
NUSEC_IOCTL_GET_BILLING_CA_CERT = CTL_CODE(0x22, 0x871, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS),
NUSEC_IOCTL_GET_BILLING_PUBKEY = CTL_CODE(0x22, 0x872, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS),
NUSEC_IOCTL_GET_PLAY_LIMIT = CTL_CODE(0x22, 0x881, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS),
NUSEC_IOCTL_PUT_PLAY_LIMIT = CTL_CODE(0x22, 0x882, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS),
NUSEC_IOCTL_GET_NEARFULL = CTL_CODE(0x22, 0x883, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS),
NUSEC_IOCTL_PUT_NEARFULL = CTL_CODE(0x22, 0x884, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS),
NUSEC_IOCTL_GET_NVRAM_GEOMETRY = CTL_CODE(0x22, 0x893, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS),
};
struct nusec_log_record {

View File

@ -277,11 +277,12 @@ static HRESULT vfs_path_hook(const wchar_t *src, wchar_t *dest, size_t *count)
const wchar_t *redir;
size_t required;
size_t redir_len;
size_t src_len;
assert(src != NULL);
assert(count != NULL);
if (src[0] == L'\0' || src[1] != L':' || !path_is_separator_w(src[2])) {
if (src[0] == L'\0' || src[1] != L':') {
return S_FALSE;
}
@ -304,10 +305,15 @@ static HRESULT vfs_path_hook(const wchar_t *src, wchar_t *dest, size_t *count)
return S_FALSE;
}
/* GetFileAttributesW would request the src "E:", so fix the src_len in
in order to redirect the drive letter successfully */
src_len = path_is_separator_w(src[2]) ? 3 : 2;
/* Cut off <prefix>\, replace with redir path, count NUL terminator */
redir_len = wcslen(redir);
required = wcslen(src) - 3 + redir_len + 1;
required = wcslen(src) - src_len + redir_len + 1;
if (dest != NULL) {
if (required > *count) {
@ -315,7 +321,7 @@ static HRESULT vfs_path_hook(const wchar_t *src, wchar_t *dest, size_t *count)
}
wcscpy_s(dest, *count, redir);
wcscpy_s(dest + redir_len, *count - redir_len, src + 3);
wcscpy_s(dest + redir_len, *count - redir_len, src + src_len);
}
*count = required;

View File

@ -1,4 +1,4 @@
[wrap-git]
directory = capnhook
url = https://github.com/decafcode/capnhook
revision = 69f7e3b48c2e0ff5be1d7a83cdcc2597a458357b
url = https://github.com/Hay1tsme/capnhook
revision = 09306229f1fd09bae0e617865a26778d3537ff93

14
unityhook/config.c Normal file
View File

@ -0,0 +1,14 @@
#include "config.h"
void unity_config_load(struct unity_config *cfg, const wchar_t *filename) {
cfg->enable = GetPrivateProfileIntW(L"unity", L"enable", 1, filename);
GetPrivateProfileStringW(
L"unity",
L"targetAssembly",
L"",
cfg->target_assembly,
_countof(cfg->target_assembly),
filename
);
}

12
unityhook/config.h Normal file
View File

@ -0,0 +1,12 @@
#pragma once
#include <stdbool.h>
#include <windows.h>
struct unity_config {
bool enable;
wchar_t target_assembly[MAX_PATH];
};
void unity_config_load(struct unity_config *cfg, const wchar_t *filename);

184
unityhook/doorstop.c Normal file
View File

@ -0,0 +1,184 @@
// A simplified version of NeighTools' UnityDoorstop, allowing mod loaders
// like BepInEx to be loaded into Unity games.
//
// SPDX-License-Identifier: CC0
// https://github.com/NeighTools/UnityDoorstop
#include <stdbool.h>
#include <pathcch.h>
#include <psapi.h>
#include "hook/procaddr.h"
#include "util/dprintf.h"
#include "doorstop.h"
#include "mono.h"
#include "util.h"
static void * my_mono_jit_init_version(const char *root_domain_name, const char *runtime_version);
void doorstop_invoke(void *domain);
static char module_name[MAX_PATH];
static bool doorstop_hook_initted;
static struct unity_config unity_config;
static struct hook_symbol unity_mono_syms[] = {
{
.name = "mono_jit_init_version",
.patch = my_mono_jit_init_version,
}
};
void doorstop_mono_hook_init(const struct unity_config *cfg, HINSTANCE module) {
if (doorstop_hook_initted || cfg->target_assembly[0] == 0) {
return;
}
GetModuleBaseNameA(GetCurrentProcess(), module, module_name, MAX_PATH);
memcpy(&unity_config, cfg, sizeof(*cfg));
load_mono_functions(module);
proc_addr_table_push(NULL, module_name, unity_mono_syms, _countof(unity_mono_syms));
doorstop_hook_initted = true;
}
static void * my_mono_jit_init_version(const char *root_domain_name, const char *runtime_version) {
dprintf("Unity: Starting Mono domain \"%s\"\n", root_domain_name);
SetEnvironmentVariableW(L"DOORSTOP_DLL_SEARCH_DIRS", widen(mono_assembly_getrootdir()));
void* domain = mono_jit_init_version(root_domain_name, runtime_version);
doorstop_invoke(domain);
return domain;
}
void doorstop_invoke(void* domain) {
if (GetEnvironmentVariableW(L"DOORSTOP_INITIALIZED", NULL, 0) != 0) {
dprintf("Unity: Doorstop is already initialized.\n");
return;
}
SetEnvironmentVariableW(L"DOORSTOP_INITIALIZED", L"TRUE");
mono_thread_set_main(mono_thread_current());
if (mono_domain_set_config) {
#define CONFIG_EXT L".config"
wchar_t config_path[MAX_PATH];
size_t config_path_len = GetModuleFileNameW(NULL, config_path, MAX_PATH);
wchar_t *folder_name = wcsdup(config_path);
PathCchRemoveFileSpec(folder_name, config_path_len + 1);
wmemcpy(config_path + config_path_len, CONFIG_EXT, sizeof(CONFIG_EXT) / sizeof(CONFIG_EXT[0]));
char *config_path_n = narrow(config_path);
char *folder_name_n = narrow(folder_name);
dprintf("Unity: Setting config paths: base dir: %s; config path: %s\n", folder_name_n, config_path_n);
mono_domain_set_config(domain, folder_name_n, config_path_n);
free(folder_name);
free(config_path_n);
free(folder_name_n);
#undef CONFIG_EXT
}
SetEnvironmentVariableW(L"DOORSTOP_INVOKE_DLL_PATH", unity_config.target_assembly);
char *assembly_dir = mono_assembly_getrootdir();
dprintf("Unity: Assembly directory: %s\n", assembly_dir);
SetEnvironmentVariableA("DOORSTOP_MANAGED_FOLDER_DIR", assembly_dir);
wchar_t app_path[MAX_PATH];
GetModuleFileNameW(NULL, app_path, MAX_PATH);
SetEnvironmentVariableW(L"DOORSTOP_PROCESS_PATH", app_path);
char* dll_path = narrow(unity_config.target_assembly);
dprintf("Unity: Loading assembly: %s\n", dll_path);
void* assembly = mono_domain_assembly_open(domain, dll_path);
if (!assembly) {
dprintf("Unity: Failed to load assembly\n");
free(dll_path);
return;
}
void *image = mono_assembly_get_image(assembly);
if (!image) {
dprintf("Unity: Assembly image doesn't exist\n");
free(dll_path);
return;
}
// BepInEx 5.4.23 has upgrade its doorstop version,
// which forces entrypoint to Doorstop.Entrypoint:Start
void *desc = mono_method_desc_new("Doorstop.Entrypoint:Start", TRUE);
void *method = mono_method_desc_search_in_image(desc, image);
if (!method) {
// Fallback to old entrypoint definition.
desc = mono_method_desc_new("*:Main", FALSE);
method = mono_method_desc_search_in_image(desc, image);
}
if (!method) {
dprintf("Unity: Assembly does not have a valid entrypoint.\n");
free(dll_path);
return;
}
void *signature = mono_method_signature(method);
UINT32 params = mono_signature_get_param_count(signature);
void **args = NULL;
if (params == 1) {
// If there is a parameter, it's most likely a string[].
void *args_array = mono_array_new(domain, mono_get_string_class(), 0);
args = malloc(sizeof(void*) * 1);
args[0] = args_array;
}
dprintf("Unity: Invoking method %p\n", method);
void *exc = NULL;
mono_runtime_invoke(method, NULL, args, &exc);
if (exc) {
dprintf("Unity: Error invoking method!\n");
void *ex_class = mono_get_exception_class();
void *to_string_desc = mono_method_desc_new("*:ToString()", FALSE);
void* to_string_method = mono_method_desc_search_in_class(to_string_desc, ex_class);
mono_method_desc_free(to_string_desc);
if (to_string_method) {
void* real_to_string_method = mono_object_get_virtual_method(exc, to_string_method);
void* exc2 = NULL;
void* str = mono_runtime_invoke(real_to_string_method, exc, NULL, &exc2);
if (!exc2) {
char* exc_str = mono_string_to_utf8(str);
dprintf("Unity: Error message: %s\n", exc_str);
}
}
}
mono_method_desc_free(desc);
free(dll_path);
if (args) {
free(args);
args = NULL;
}
}

5
unityhook/doorstop.h Normal file
View File

@ -0,0 +1,5 @@
#pragma once
#include "config.h"
void doorstop_mono_hook_init(const struct unity_config *cfg, HINSTANCE module);

View File

@ -1,48 +1,91 @@
#include <assert.h>
#include <stdbool.h>
#include <windows.h>
#include "hook/table.h"
#include "hook/procaddr.h"
#include "hook/iohook.h"
#include "hooklib/dll.h"
#include "hooklib/path.h"
#include "hooklib/printer.h"
#include "hooklib/reg.h"
#include "hooklib/touch.h"
#include "hooklib/serial.h"
#include "util/dprintf.h"
#include "doorstop.h"
#include "hook.h"
static bool unity_hook_initted;
static struct unity_config unity_config;
static const wchar_t *target_modules[] = {
L"mono.dll",
L"mono-2.0-bdwgc.dll",
L"cri_ware_unity.dll",
L"SerialPortAPI.dll",
L"C300usb.dll",
L"C300FWDLusb.dll",
L"apmled.dll",
L"apmmount.dll",
};
static const size_t target_modules_len = _countof(target_modules);
static void dll_hook_insert_hooks(HMODULE target);
static HMODULE WINAPI my_LoadLibraryW(const wchar_t *name);
static HMODULE WINAPI hook_LoadLibraryW(const wchar_t *name);
static HMODULE (WINAPI *next_LoadLibraryW)(const wchar_t *name);
static HMODULE WINAPI hook_LoadLibraryExW(const wchar_t *name, HANDLE hFile, DWORD dwFlags);
static HMODULE (WINAPI *next_LoadLibraryExW)(const wchar_t *name, HANDLE hFile, DWORD dwFlags);
static const struct hook_symbol unity_kernel32_syms[] = {
{
.name = "LoadLibraryW",
.patch = my_LoadLibraryW,
.patch = hook_LoadLibraryW,
.link = (void **) &next_LoadLibraryW,
},
}, {
.name = "LoadLibraryExW",
.patch = hook_LoadLibraryExW,
.link = (void **) &next_LoadLibraryExW,
}
};
static const wchar_t *target_modules[] = {
L"mono-2.0-bdwgc.dll",
L"cri_ware_unity.dll",
};
static const size_t target_modules_len = _countof(target_modules);
void unity_hook_init(void)
{
void unity_hook_init(const struct unity_config *cfg, HINSTANCE self) {
assert(cfg != NULL);
if (!cfg->enable) {
return;
}
if (unity_hook_initted) {
return;
}
memcpy(&unity_config, cfg, sizeof(*cfg));
dll_hook_insert_hooks(NULL);
unity_hook_initted = true;
dprintf("Unity: Hook enabled.\n");
}
static void dll_hook_insert_hooks(HMODULE target)
{
static void dll_hook_insert_hooks(HMODULE target) {
hook_table_apply(
target,
"kernel32.dll",
unity_kernel32_syms,
_countof(unity_kernel32_syms));
target,
"kernel32.dll",
unity_kernel32_syms,
_countof(unity_kernel32_syms));
}
static HMODULE WINAPI my_LoadLibraryW(const wchar_t *name)
static HMODULE WINAPI hook_LoadLibraryExW(const wchar_t *name, HANDLE hFile, DWORD dwFlags)
{
// dprintf("Unity: LoadLibraryExW %ls\n", name);
return hook_LoadLibraryW(name);
}
static HMODULE WINAPI hook_LoadLibraryW(const wchar_t *name)
{
const wchar_t *name_end;
const wchar_t *target_module;
@ -66,6 +109,11 @@ static HMODULE WINAPI my_LoadLibraryW(const wchar_t *name)
if (!already_loaded && result != NULL) {
name_len = wcslen(name);
// mono entrypoint for injecting target_assembly
if (GetProcAddress(result, "mono_jit_init_version")) {
doorstop_mono_hook_init(&unity_config, result);
}
for (size_t i = 0; i < target_modules_len; i++) {
target_module = target_modules[i];
target_module_len = wcslen(target_module);
@ -88,6 +136,14 @@ static HMODULE WINAPI my_LoadLibraryW(const wchar_t *name)
dll_hook_insert_hooks(result);
path_hook_insert_hooks(result);
// printer_hook_insert_hooks(result);
reg_hook_insert_hooks(result);
proc_addr_insert_hooks(result);
serial_hook_apply_hooks(result);
iohook_apply_hooks(result);
}
}

7
unityhook/hook.h Normal file
View File

@ -0,0 +1,7 @@
#pragma once
#include <windows.h>
#include "config.h"
void unity_hook_init(const struct unity_config *cfg, HINSTANCE self);

20
unityhook/meson.build Normal file
View File

@ -0,0 +1,20 @@
unityhook_lib = static_library(
'unityhook',
include_directories: inc,
implicit_include_directories: false,
c_pch: '../precompiled.h',
dependencies: [
capnhook.get_variable('hook_dep'),
pathcch_lib
],
sources: [
'mono.h',
'config.c',
'config.h',
'doorstop.c',
'doorstop.h',
'hook.c',
'hook.h',
'util.h'
],
)

100
unityhook/mono.h Normal file
View File

@ -0,0 +1,100 @@
// SPDX-License-Identifier: CC0
// https://github.com/NeighTools/UnityDoorstop
#pragma once
#include <windows.h>
// Here we define the pointers to some functions within mono.dll
// Note to C learners: these are not signature definitions, but rather "variable"
// definitions with the function pointer type.
// Note: we use void* instead of the real intented structs defined in mono API
// This way we don't need to include or define any of Mono's structs, which saves space
// This, obviously, comes with a drawback of not being able to easily access the contents of the structs
void * (*mono_thread_current)();
void (*mono_thread_set_main)(void *);
void *(*mono_jit_init_version)(const char *root_domain_name, const char *runtime_version);
void *(*mono_domain_assembly_open)(void *domain, const char *name);
void *(*mono_assembly_get_image)(void *assembly);
void *(*mono_runtime_invoke)(void *method, void *obj, void **params, void **exc);
void *(*mono_method_desc_new)(const char *name, int include_namespace);
void* (*mono_method_desc_search_in_image)(void* desc, void* image);
void *(*mono_method_desc_search_in_class)(void *desc, void *klass);
void (*mono_method_desc_free)(void *desc);
void *(*mono_method_signature)(void *method);
UINT32 (*mono_signature_get_param_count)(void *sig);
void (*mono_domain_set_config)(void *domain, char *base_dir, char *config_file_name);
void *(*mono_array_new)(void *domain, void *eclass, uintptr_t n);
void *(*mono_get_string_class)();
char *(*mono_assembly_getrootdir)();
// Additional funcs to bootstrap custom MONO
void (*mono_set_dirs)(const char* assembly_dir, const char* config_dir);
void (*mono_config_parse)(const char* filename);
void (*mono_set_assemblies_path)(const char* path);
void *(*mono_object_to_string)(void* obj, void** exc);
char *(*mono_string_to_utf8)(void* s);
void *(*mono_image_open_from_data_with_name)(void *data, DWORD data_len, int need_copy, void *status, int refonly,
const char *name);
void* (*mono_get_exception_class)();
void* (*mono_object_get_virtual_method)(void* obj_raw, void* method);
void* (*mono_jit_parse_options)(int argc, const char** argv);
typedef enum {
MONO_DEBUG_FORMAT_NONE,
MONO_DEBUG_FORMAT_MONO,
/* Deprecated, the mdb debugger is not longer supported. */
MONO_DEBUG_FORMAT_DEBUGGER
} MonoDebugFormat;
void* (*mono_debug_init)(MonoDebugFormat format);
void* (*mono_debug_domain_create)(void* domain);
/**
* \brief Loads Mono C API function pointers so that the above definitions can be called.
* \param mono_lib Mono.dll module.
*/
void load_mono_functions(HMODULE mono_lib) {
// Enjoy the fact that C allows such sloppy casting
// In C++ you would have to cast to the precise function pointer type
#define GET_MONO_PROC(name) name = (void*)GetProcAddress(mono_lib, #name)
// Find and assign all our functions that we are going to use
GET_MONO_PROC(mono_domain_assembly_open);
GET_MONO_PROC(mono_assembly_get_image);
GET_MONO_PROC(mono_runtime_invoke);
GET_MONO_PROC(mono_jit_init_version);
GET_MONO_PROC(mono_method_desc_new);
GET_MONO_PROC(mono_method_desc_search_in_class);
GET_MONO_PROC(mono_method_desc_search_in_image);
GET_MONO_PROC(mono_method_desc_free);
GET_MONO_PROC(mono_method_signature);
GET_MONO_PROC(mono_signature_get_param_count);
GET_MONO_PROC(mono_array_new);
GET_MONO_PROC(mono_get_string_class);
GET_MONO_PROC(mono_assembly_getrootdir);
GET_MONO_PROC(mono_thread_current);
GET_MONO_PROC(mono_thread_set_main);
GET_MONO_PROC(mono_domain_set_config);
GET_MONO_PROC(mono_set_dirs);
GET_MONO_PROC(mono_config_parse);
GET_MONO_PROC(mono_set_assemblies_path);
GET_MONO_PROC(mono_object_to_string);
GET_MONO_PROC(mono_string_to_utf8);
GET_MONO_PROC(mono_image_open_from_data_with_name);
GET_MONO_PROC(mono_get_exception_class);
GET_MONO_PROC(mono_object_get_virtual_method);
GET_MONO_PROC(mono_jit_parse_options);
GET_MONO_PROC(mono_debug_init);
GET_MONO_PROC(mono_debug_domain_create);
#undef GET_MONO_PROC
}

20
unityhook/util.h Normal file
View File

@ -0,0 +1,20 @@
#pragma once
#include <windows.h>
wchar_t *widen(const char *str) {
const int reqsz = MultiByteToWideChar(CP_UTF8, 0, str, -1, NULL, 0);
wchar_t *result = malloc(reqsz * sizeof(wchar_t));
MultiByteToWideChar(CP_UTF8, 0, str, -1, result, reqsz);
return result;
}
char *narrow(const wchar_t *str) {
const int reqsz = WideCharToMultiByte(CP_UTF8, 0, str, -1, NULL, 0, NULL, NULL);
char *result = malloc(reqsz * sizeof(char));
WideCharToMultiByte(CP_UTF8, 0, str, -1, result, reqsz, NULL, NULL);
return result;
}