CRLF -> LF

This commit is contained in:
beerpsi 2024-04-15 20:34:30 +07:00
parent 1eceba427e
commit c895c275cf
3 changed files with 295 additions and 295 deletions

View File

@ -1,12 +1,12 @@
#include "config.h"
void unity_config_load(struct unity_config *cfg, const wchar_t *filename) {
GetPrivateProfileStringW(
L"unity",
L"targetAssembly",
L"",
cfg->target_assembly,
_countof(cfg->target_assembly),
filename
);
}
#include "config.h"
void unity_config_load(struct unity_config *cfg, const wchar_t *filename) {
GetPrivateProfileStringW(
L"unity",
L"targetAssembly",
L"",
cfg->target_assembly,
_countof(cfg->target_assembly),
filename
);
}

View File

@ -1,173 +1,173 @@
// A simplified version of NeighTools' UnityDoorstop, allowing mod loaders
// like BepInEx to be loaded into Unity games.
//
// SPDX-License-Identifier: CC0
// https://github.com/NeighTools/UnityDoorstop
#include <stdbool.h>
#include <pathcch.h>
#include <psapi.h>
#include "hooklib/procaddr.h"
#include "util/dprintf.h"
#include "doorstop.h"
#include "mono.h"
#include "util.h"
static void * my_mono_jit_init_version(const char *root_domain_name, const char *runtime_version);
void doorstop_invoke(void *domain);
static char module_name[MAX_PATH];
static bool doorstop_hook_initted;
static struct unity_config unity_config;
static struct hook_symbol unity_mono_syms[] = {
{
.name = "mono_jit_init_version",
.patch = my_mono_jit_init_version,
}
};
void doorstop_mono_hook_init(const struct unity_config *cfg, HINSTANCE module) {
if (doorstop_hook_initted || cfg->target_assembly[0] == 0) {
return;
}
GetModuleBaseNameA(GetCurrentProcess(), module, module_name, MAX_PATH);
memcpy(&unity_config, cfg, sizeof(*cfg));
load_mono_functions(module);
proc_addr_table_push(module_name, unity_mono_syms, _countof(unity_mono_syms));
doorstop_hook_initted = true;
}
static void * my_mono_jit_init_version(const char *root_domain_name, const char *runtime_version) {
dprintf("Unity: Starting Mono domain \"%s\"\n", root_domain_name);
SetEnvironmentVariableW(L"DOORSTOP_DLL_SEARCH_DIRS", widen(mono_assembly_getrootdir()));
void* domain = mono_jit_init_version(root_domain_name, runtime_version);
doorstop_invoke(domain);
return domain;
}
void doorstop_invoke(void* domain) {
if (GetEnvironmentVariableW(L"DOORSTOP_INITIALIZED", NULL, 0) != 0) {
dprintf("Unity: Doorstop is already initialized.\n");
return;
}
SetEnvironmentVariableW(L"DOORSTOP_INITIALIZED", L"TRUE");
mono_thread_set_main(mono_thread_current());
if (mono_domain_set_config) {
#define CONFIG_EXT L".config"
wchar_t exe_path[MAX_PATH];
size_t exe_path_len = GetModuleFileNameW(NULL, exe_path, MAX_PATH);
wchar_t *folder_name = wcsdup(exe_path);
PathCchRemoveFileSpec(folder_name, exe_path_len + 1);
char *exe_path_n = narrow(exe_path);
char *folder_name_n = narrow(folder_name);
dprintf("Unity: Setting config paths: base dir: %s; config path: %s\n", folder_name_n, exe_path_n);
mono_domain_set_config(domain, folder_name_n, exe_path_n);
free(folder_name);
free(exe_path_n);
free(folder_name_n);
#undef CONFIG_EXT
}
SetEnvironmentVariableW(L"DOORSTOP_INVOKE_DLL_PATH", unity_config.target_assembly);
char *assembly_dir = mono_assembly_getrootdir();
dprintf("Unity: Assembly directory: %s\n", assembly_dir);
SetEnvironmentVariableA("DOORSTOP_MANAGED_FOLDER_DIR", assembly_dir);
wchar_t app_path[MAX_PATH];
GetModuleFileNameW(NULL, app_path, MAX_PATH);
SetEnvironmentVariableW(L"DOORSTOP_PROCESS_PATH", app_path);
char* dll_path = narrow(unity_config.target_assembly);
dprintf("Unity: Loading assembly: %s\n", dll_path);
void* assembly = mono_domain_assembly_open(domain, dll_path);
if (!assembly) {
dprintf("Unity: Failed to load assembly\n");
free(dll_path);
return;
}
void *image = mono_assembly_get_image(assembly);
if (!image) {
dprintf("Unity: Assembly image doesn't exist\n");
free(dll_path);
return;
}
void *desc = mono_method_desc_new("*:Main", FALSE);
void *method = mono_method_desc_search_in_image(desc, image);
if (!method) {
dprintf("Unity: Assembly does not have a valid entrypoint.\n");
free(dll_path);
return;
}
void *signature = mono_method_signature(method);
UINT32 params = mono_signature_get_param_count(signature);
void **args = NULL;
if (params == 1) {
// If there is a parameter, it's most likely a string[].
void *args_array = mono_array_new(domain, mono_get_string_class(), 0);
args = malloc(sizeof(void*) * 1);
args[0] = args_array;
}
dprintf("Unity: Invoking method %p\n", method);
void *exc = NULL;
mono_runtime_invoke(method, NULL, args, &exc);
if (exc) {
dprintf("Unity: Error invoking method!\n");
void *ex_class = mono_get_exception_class();
void *to_string_desc = mono_method_desc_new("*:ToString()", FALSE);
void* to_string_method = mono_method_desc_search_in_class(to_string_desc, ex_class);
mono_method_desc_free(to_string_desc);
if (to_string_method) {
void* real_to_string_method = mono_object_get_virtual_method(exc, to_string_method);
void* exc2 = NULL;
void* str = mono_runtime_invoke(real_to_string_method, exc, NULL, &exc2);
if (!exc2) {
char* exc_str = mono_string_to_utf8(str);
dprintf("Unity: Error message: %s\n", exc_str);
}
}
}
mono_method_desc_free(desc);
free(dll_path);
if (args) {
free(args);
args = NULL;
}
}
// A simplified version of NeighTools' UnityDoorstop, allowing mod loaders
// like BepInEx to be loaded into Unity games.
//
// SPDX-License-Identifier: CC0
// https://github.com/NeighTools/UnityDoorstop
#include <stdbool.h>
#include <pathcch.h>
#include <psapi.h>
#include "hooklib/procaddr.h"
#include "util/dprintf.h"
#include "doorstop.h"
#include "mono.h"
#include "util.h"
static void * my_mono_jit_init_version(const char *root_domain_name, const char *runtime_version);
void doorstop_invoke(void *domain);
static char module_name[MAX_PATH];
static bool doorstop_hook_initted;
static struct unity_config unity_config;
static struct hook_symbol unity_mono_syms[] = {
{
.name = "mono_jit_init_version",
.patch = my_mono_jit_init_version,
}
};
void doorstop_mono_hook_init(const struct unity_config *cfg, HINSTANCE module) {
if (doorstop_hook_initted || cfg->target_assembly[0] == 0) {
return;
}
GetModuleBaseNameA(GetCurrentProcess(), module, module_name, MAX_PATH);
memcpy(&unity_config, cfg, sizeof(*cfg));
load_mono_functions(module);
proc_addr_table_push(module_name, unity_mono_syms, _countof(unity_mono_syms));
doorstop_hook_initted = true;
}
static void * my_mono_jit_init_version(const char *root_domain_name, const char *runtime_version) {
dprintf("Unity: Starting Mono domain \"%s\"\n", root_domain_name);
SetEnvironmentVariableW(L"DOORSTOP_DLL_SEARCH_DIRS", widen(mono_assembly_getrootdir()));
void* domain = mono_jit_init_version(root_domain_name, runtime_version);
doorstop_invoke(domain);
return domain;
}
void doorstop_invoke(void* domain) {
if (GetEnvironmentVariableW(L"DOORSTOP_INITIALIZED", NULL, 0) != 0) {
dprintf("Unity: Doorstop is already initialized.\n");
return;
}
SetEnvironmentVariableW(L"DOORSTOP_INITIALIZED", L"TRUE");
mono_thread_set_main(mono_thread_current());
if (mono_domain_set_config) {
#define CONFIG_EXT L".config"
wchar_t exe_path[MAX_PATH];
size_t exe_path_len = GetModuleFileNameW(NULL, exe_path, MAX_PATH);
wchar_t *folder_name = wcsdup(exe_path);
PathCchRemoveFileSpec(folder_name, exe_path_len + 1);
char *exe_path_n = narrow(exe_path);
char *folder_name_n = narrow(folder_name);
dprintf("Unity: Setting config paths: base dir: %s; config path: %s\n", folder_name_n, exe_path_n);
mono_domain_set_config(domain, folder_name_n, exe_path_n);
free(folder_name);
free(exe_path_n);
free(folder_name_n);
#undef CONFIG_EXT
}
SetEnvironmentVariableW(L"DOORSTOP_INVOKE_DLL_PATH", unity_config.target_assembly);
char *assembly_dir = mono_assembly_getrootdir();
dprintf("Unity: Assembly directory: %s\n", assembly_dir);
SetEnvironmentVariableA("DOORSTOP_MANAGED_FOLDER_DIR", assembly_dir);
wchar_t app_path[MAX_PATH];
GetModuleFileNameW(NULL, app_path, MAX_PATH);
SetEnvironmentVariableW(L"DOORSTOP_PROCESS_PATH", app_path);
char* dll_path = narrow(unity_config.target_assembly);
dprintf("Unity: Loading assembly: %s\n", dll_path);
void* assembly = mono_domain_assembly_open(domain, dll_path);
if (!assembly) {
dprintf("Unity: Failed to load assembly\n");
free(dll_path);
return;
}
void *image = mono_assembly_get_image(assembly);
if (!image) {
dprintf("Unity: Assembly image doesn't exist\n");
free(dll_path);
return;
}
void *desc = mono_method_desc_new("*:Main", FALSE);
void *method = mono_method_desc_search_in_image(desc, image);
if (!method) {
dprintf("Unity: Assembly does not have a valid entrypoint.\n");
free(dll_path);
return;
}
void *signature = mono_method_signature(method);
UINT32 params = mono_signature_get_param_count(signature);
void **args = NULL;
if (params == 1) {
// If there is a parameter, it's most likely a string[].
void *args_array = mono_array_new(domain, mono_get_string_class(), 0);
args = malloc(sizeof(void*) * 1);
args[0] = args_array;
}
dprintf("Unity: Invoking method %p\n", method);
void *exc = NULL;
mono_runtime_invoke(method, NULL, args, &exc);
if (exc) {
dprintf("Unity: Error invoking method!\n");
void *ex_class = mono_get_exception_class();
void *to_string_desc = mono_method_desc_new("*:ToString()", FALSE);
void* to_string_method = mono_method_desc_search_in_class(to_string_desc, ex_class);
mono_method_desc_free(to_string_desc);
if (to_string_method) {
void* real_to_string_method = mono_object_get_virtual_method(exc, to_string_method);
void* exc2 = NULL;
void* str = mono_runtime_invoke(real_to_string_method, exc, NULL, &exc2);
if (!exc2) {
char* exc_str = mono_string_to_utf8(str);
dprintf("Unity: Error message: %s\n", exc_str);
}
}
}
mono_method_desc_free(desc);
free(dll_path);
if (args) {
free(args);
args = NULL;
}
}

View File

@ -1,110 +1,110 @@
#include <assert.h>
#include <stdbool.h>
#include "hook/table.h"
#include "hooklib/path.h"
#include "util/dprintf.h"
#include "doorstop.h"
#include "hook.h"
static bool unity_hook_initted;
static struct unity_config unity_config;
static const wchar_t *target_modules[] = {
L"mono.dll",
L"mono-2.0-bdwgc.dll",
L"cri_ware_unity.dll",
};
static const size_t target_modules_len = _countof(target_modules);
static void dll_hook_insert_hooks(HMODULE target);
static HMODULE WINAPI my_LoadLibraryW(const wchar_t *name);
static HMODULE (WINAPI *next_LoadLibraryW)(const wchar_t *name);
static const struct hook_symbol unity_kernel32_syms[] = {
{
.name = "LoadLibraryW",
.patch = my_LoadLibraryW,
.link = (void **) &next_LoadLibraryW,
},
};
void unity_hook_init(const struct unity_config *cfg, HINSTANCE self) {
assert(cfg != NULL);
if (unity_hook_initted) {
return;
}
memcpy(&unity_config, cfg, sizeof(*cfg));
dll_hook_insert_hooks(NULL);
unity_hook_initted = true;
dprintf("Unity: Hook enabled.\n");
}
static void dll_hook_insert_hooks(HMODULE target) {
hook_table_apply(
target,
"kernel32.dll",
unity_kernel32_syms,
_countof(unity_kernel32_syms));
}
static HMODULE WINAPI my_LoadLibraryW(const wchar_t *name) {
const wchar_t *name_end;
const wchar_t *target_module;
bool already_loaded;
HMODULE result;
size_t name_len;
size_t target_module_len;
if (name == NULL) {
SetLastError(ERROR_INVALID_PARAMETER);
return NULL;
}
// Check if the module is already loaded
already_loaded = GetModuleHandleW(name) != NULL;
// Must call the next handler so the DLL reference count is incremented
result = next_LoadLibraryW(name);
if (!already_loaded && result != NULL) {
name_len = wcslen(name);
// mono entrypoint for injecting target_assembly
if (GetProcAddress(result, "mono_jit_init_version")) {
doorstop_mono_hook_init(&unity_config, result);
}
for (size_t i = 0; i < target_modules_len; i++) {
target_module = target_modules[i];
target_module_len = wcslen(target_module);
// Check if the newly loaded library is at least the length of
// the name of the target module
if (name_len < target_module_len) {
continue;
}
name_end = &name[name_len - target_module_len];
// Check if the name of the newly loaded library is one of the
// modules the path hooks should be injected into
if (_wcsicmp(name_end, target_module) != 0) {
continue;
}
dprintf("Unity: Loaded %S\n", target_module);
dll_hook_insert_hooks(result);
path_hook_insert_hooks(result);
}
}
return result;
}
#include <assert.h>
#include <stdbool.h>
#include "hook/table.h"
#include "hooklib/path.h"
#include "util/dprintf.h"
#include "doorstop.h"
#include "hook.h"
static bool unity_hook_initted;
static struct unity_config unity_config;
static const wchar_t *target_modules[] = {
L"mono.dll",
L"mono-2.0-bdwgc.dll",
L"cri_ware_unity.dll",
};
static const size_t target_modules_len = _countof(target_modules);
static void dll_hook_insert_hooks(HMODULE target);
static HMODULE WINAPI my_LoadLibraryW(const wchar_t *name);
static HMODULE (WINAPI *next_LoadLibraryW)(const wchar_t *name);
static const struct hook_symbol unity_kernel32_syms[] = {
{
.name = "LoadLibraryW",
.patch = my_LoadLibraryW,
.link = (void **) &next_LoadLibraryW,
},
};
void unity_hook_init(const struct unity_config *cfg, HINSTANCE self) {
assert(cfg != NULL);
if (unity_hook_initted) {
return;
}
memcpy(&unity_config, cfg, sizeof(*cfg));
dll_hook_insert_hooks(NULL);
unity_hook_initted = true;
dprintf("Unity: Hook enabled.\n");
}
static void dll_hook_insert_hooks(HMODULE target) {
hook_table_apply(
target,
"kernel32.dll",
unity_kernel32_syms,
_countof(unity_kernel32_syms));
}
static HMODULE WINAPI my_LoadLibraryW(const wchar_t *name) {
const wchar_t *name_end;
const wchar_t *target_module;
bool already_loaded;
HMODULE result;
size_t name_len;
size_t target_module_len;
if (name == NULL) {
SetLastError(ERROR_INVALID_PARAMETER);
return NULL;
}
// Check if the module is already loaded
already_loaded = GetModuleHandleW(name) != NULL;
// Must call the next handler so the DLL reference count is incremented
result = next_LoadLibraryW(name);
if (!already_loaded && result != NULL) {
name_len = wcslen(name);
// mono entrypoint for injecting target_assembly
if (GetProcAddress(result, "mono_jit_init_version")) {
doorstop_mono_hook_init(&unity_config, result);
}
for (size_t i = 0; i < target_modules_len; i++) {
target_module = target_modules[i];
target_module_len = wcslen(target_module);
// Check if the newly loaded library is at least the length of
// the name of the target module
if (name_len < target_module_len) {
continue;
}
name_end = &name[name_len - target_module_len];
// Check if the name of the newly loaded library is one of the
// modules the path hooks should be injected into
if (_wcsicmp(name_end, target_module) != 0) {
continue;
}
dprintf("Unity: Loaded %S\n", target_module);
dll_hook_insert_hooks(result);
path_hook_insert_hooks(result);
}
}
return result;
}