forked from Hay1tsme/segatools
vfs: hook System_getAppRootPath for unity games
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16f7272751
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434382ce4b
@ -75,7 +75,7 @@ HRESULT platform_hook_init(
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return hr;
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return hr;
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}
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}
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hr = vfs_hook_init(&cfg->vfs);
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hr = vfs_hook_init(&cfg->vfs, game_id);
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if (FAILED(hr)) {
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if (FAILED(hr)) {
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return hr;
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return hr;
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@ -8,6 +8,8 @@
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#include "hooklib/path.h"
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#include "hooklib/path.h"
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#include "hooklib/reg.h"
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#include "hooklib/reg.h"
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#include "hook/procaddr.h"
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#include "hook/table.h"
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#include "platform/vfs.h"
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#include "platform/vfs.h"
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@ -31,6 +33,18 @@ static HRESULT vfs_path_hook_option(
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static HRESULT vfs_reg_read_amfs(void *bytes, uint32_t *nbytes);
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static HRESULT vfs_reg_read_amfs(void *bytes, uint32_t *nbytes);
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static HRESULT vfs_reg_read_appdata(void *bytes, uint32_t *nbytes);
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static HRESULT vfs_reg_read_appdata(void *bytes, uint32_t *nbytes);
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static wchar_t* my_System_getAppRootPath();
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static wchar_t* (*next_System_getAppRootPath)();
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static const struct hook_symbol amdaemon_syms[] = {
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{
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.name = "System_getAppRootPath",
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.patch = my_System_getAppRootPath,
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.link = (void **) &next_System_getAppRootPath,
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},
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};
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static wchar_t game[5] = {0};
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static wchar_t vfs_nthome_real[MAX_PATH];
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static wchar_t vfs_nthome_real[MAX_PATH];
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static const wchar_t vfs_nthome[] = L"C:\\Documents and Settings\\AppUser";
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static const wchar_t vfs_nthome[] = L"C:\\Documents and Settings\\AppUser";
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static const size_t vfs_nthome_len = _countof(vfs_nthome) - 1;
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static const size_t vfs_nthome_len = _countof(vfs_nthome) - 1;
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@ -55,7 +69,7 @@ static const struct reg_hook_val vfs_reg_vals[] = {
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static struct vfs_config vfs_config;
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static struct vfs_config vfs_config;
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HRESULT vfs_hook_init(const struct vfs_config *config)
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HRESULT vfs_hook_init(const struct vfs_config *config, const char* game_id)
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{
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{
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wchar_t temp[MAX_PATH];
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wchar_t temp[MAX_PATH];
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size_t nthome_len;
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size_t nthome_len;
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@ -68,6 +82,8 @@ HRESULT vfs_hook_init(const struct vfs_config *config)
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return S_FALSE;
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return S_FALSE;
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}
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}
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mbstowcs(game, game_id, 4);
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if (config->amfs[0] == L'\0') {
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if (config->amfs[0] == L'\0') {
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dprintf("Vfs: FATAL: AMFS path not specified in INI file\n");
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dprintf("Vfs: FATAL: AMFS path not specified in INI file\n");
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@ -175,6 +191,13 @@ HRESULT vfs_hook_init(const struct vfs_config *config)
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return hr;
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return hr;
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}
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}
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proc_addr_table_push(
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NULL,
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"amdaemon_api.dll",
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amdaemon_syms,
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_countof(amdaemon_syms)
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);
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return S_OK;
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return S_OK;
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}
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}
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@ -473,3 +496,12 @@ static HRESULT vfs_reg_read_appdata(void *bytes, uint32_t *nbytes)
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{
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{
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return reg_hook_read_wstr(bytes, nbytes, vfs_config.appdata);
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return reg_hook_read_wstr(bytes, nbytes, vfs_config.appdata);
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}
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}
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static wchar_t* my_System_getAppRootPath()
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{
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wchar_t *path = malloc(sizeof(wchar_t) * MAX_PATH);
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wcscpy_s(path, MAX_PATH, vfs_config.appdata);
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wcscat_s(path, MAX_PATH, game);
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wcscat_s(path, MAX_PATH, L"\\");
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return path;
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}
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@ -12,4 +12,4 @@ struct vfs_config {
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wchar_t option[MAX_PATH];
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wchar_t option[MAX_PATH];
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};
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};
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HRESULT vfs_hook_init(const struct vfs_config *config);
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HRESULT vfs_hook_init(const struct vfs_config *config, const char* game_id);
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